main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.easing = null
  8. window.lerp = null
  9. window.transitions = null
  10. window.browser = null
  11. window.momentTourBlackNewType = true
  12. g_playAudio = null
  13. g_tourAudio = new Audio
  14. g_tourAudio.loop = !1
  15. g_tourAudio.crossOrigin = "anonymous"
  16. g_tourAudio.addEventListener("ended", function() {
  17. var e = document.createEvent("MouseEvent");
  18. e.initEvent("tourAudioEnded", !0, !0),
  19. window.dispatchEvent(e)
  20. })
  21. g_tourAudio.oncanplaythrough = function() {
  22. g_tourAudio.play();
  23. if(g_bgAudio && !g_bgAudio.paused){
  24. manage.switchBgmState(false);
  25. g_bgAudio.pauseByTour = true
  26. }
  27. g_playAudio = g_tourAudio;
  28. }
  29. var dealMap = (map)=>{//使不resize when image is not power of two
  30. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  31. map.minFilter = THREE.LinearFilter;
  32. map.magFilter = THREE.LinearFilter;
  33. map.generateMipmaps = true;
  34. }
  35. var dom = {//许钟文add
  36. getOffset: function(type, element, parent) {
  37. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  38. if (!parent) parent = $("body")[0];
  39. while (element = element.offsetParent) {
  40. if (element == parent) break;
  41. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  42. }
  43. return left;
  44. }
  45. };
  46. var getTransformSid = function(){
  47. var name
  48. if(player.mode == 'panorama'){
  49. name = player.currentPano ? player.currentPano.id : 'outside'
  50. }else{
  51. name = 'outside'
  52. }
  53. return name
  54. }
  55. //路线
  56. var routeArray = ["29","28","27","19","20","21","22","7","8","9","10","11","12","13","69","70","71","74","75","97","99","106","82","105","83","84","85","86","87","88","89","90","102","100","101","93","94","235","234","233","228","227","108","136","133","131","126","125","121","120","119","123","124","113","132","134","135","110","225","160","161","162","163","164","140","148","147","146","145","144","143","151","152","168","167","166","165","156","159","210","171","173","172","192","174","200","199","178","179","180","181","182","183","184","185","186","188","191","189","204","205","31","30","32","53","64","65","66","49","48","47","46","45","44","43","42","41","40","39","38","60","61","34"
  57. ]
  58. var arrows = []
  59. var arrowTex
  60. var createArrow = function(){
  61. arrowTex || (arrowTex = Texture.load('static/images/arrow.png'))
  62. var rot90 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0,1,0), Math.PI/2);
  63. var arrow = new THREE.Mesh(new THREE.PlaneBufferGeometry(1,1),new THREE.MeshBasicMaterial({
  64. transparent:true,
  65. map:arrowTex,
  66. side:2
  67. }))
  68. arrow.name = 'arrow'
  69. arrow.scale.set(-0.5,1,0.5)
  70. arrow.oriScale = arrow.scale.clone()
  71. arrow.position.copy(player.currentPano.floorPosition)
  72. arrow.position.y+=0.01
  73. arrow.lookAt(player.currentPano.position)
  74. arrow.quaternion.multiplyQuaternions(rot90, arrow.quaternion)
  75. arrow.oriLieDownQua = arrow.quaternion.clone()
  76. arrow.visible = false
  77. player.model.add(arrow)
  78. arrows.push(arrow)
  79. }
  80. var arrowInfo = {
  81. show:false,
  82. animateDur : 5000,
  83. showDur: 600,
  84. minOpa: 0.2,
  85. maxOpa:1,
  86. }
  87. var updateArrowPose = function(from, to, arrow ){
  88. var dir = to.floorPosition.clone().clone().sub(from.floorPosition).setY(0);
  89. var mid = from.floorPosition.clone().add(to.floorPosition.clone()).multiplyScalar(0.5);
  90. /*var diff = mid.distanceTo(player.currentPano.floorPosition)
  91. var minDis = 1
  92. if(diff<minDis){
  93. mid.add(dir.clone().multiplyScalar( Math.min(1-diff/minDis,0.2)))
  94. } */
  95. arrow.position.copy(mid)
  96. arrow.position.y+=0.02
  97. var len = mid.distanceTo(to.floorPosition)
  98. if(len - 0.2 < arrow.oriScale.y ){//0.2 is marker size
  99. arrow.scale.copy(arrow.oriScale.clone().multiplyScalar((len - 0.2)/arrow.oriScale.y ));
  100. }else{
  101. arrow.scale.copy(arrow.oriScale)
  102. }
  103. dir.normalize();
  104. var _ = (new THREE.Matrix4).lookAt(dir, new THREE.Vector3, new THREE.Vector3(0,1,0));// new Matrix().lookAt(from, aim, Vectors.UP); 前两个参数代表位置和朝向(顺序反过来应该就是反向的),第三个默认这个axis
  105. //转化为quaternion:
  106. var quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  107. quaternion.multiply(arrow.oriLieDownQua)
  108. arrow.quaternion.copy(quaternion)
  109. }
  110. var updateArrowOpacity = function(e){//不停更新所有arrow的透明度
  111. var transition = function(a){
  112. var opa = a > 0.5 ? 2-a*2 : 2*a ;
  113. opa = arrowInfo.maxOpa*opa+ arrowInfo.minOpa*(1-opa)
  114. arrows.filter(e=>e.visible).forEach(e=>{
  115. if(e.fadeIn){
  116. e.material.opacity = opa * e.material.opacity2
  117. }else{
  118. e.material.opacity = opa
  119. }
  120. })
  121. }
  122. transitions.start(transition, arrowInfo.animateDur, updateArrowOpacity, 0, easing.easeInOutCubic, "updateArrowOpacity")
  123. }
  124. var fadeInArrow = function(){
  125. transitions.cancelById('updateArrowOpacity2')
  126. var arrows_ = arrows.filter(e=>e.visible && e.fadeIn)
  127. if(arrows_.length == 0)return
  128. arrows_.forEach(e=>{
  129. e.material.opacity = 0
  130. })
  131. var transition = function(a){
  132. arrows_.forEach(e=>{
  133. e.material.opacity2 = a
  134. })
  135. }
  136. transitions.start(transition, arrowInfo.showDur, null, 0, easing.easeInOutCubic, "updateArrowOpacity", "updateArrowOpacity2")
  137. }
  138. var lastArrowPanos = []
  139. var updateArrow = function(currentPano){//根据当前pano更新
  140. //console.log(currentPano)
  141. if(currentPano === false){ //飞出
  142. arrows.forEach(e=>{
  143. e.visible = false
  144. })
  145. lastArrowPanos = []
  146. return;
  147. }
  148. //先获取所有需要箭头的pano
  149. var minDistance = 6;//该距离内pano可见箭头
  150. var dis = 0
  151. var curPano = currentPano;
  152. var panos = [];
  153. while(1){
  154. var neighbor = player.model.routePanos.neighbourMap[curPano.id];
  155. if(!neighbor || neighbor.length == 0)break
  156. neighbor = neighbor[0]
  157. dis = neighbor.floorPosition.distanceTo(currentPano.floorPosition)
  158. if(dis < minDistance || panos.length<2){
  159. panos.push([curPano, neighbor])
  160. curPano = neighbor
  161. }else{
  162. break
  163. }
  164. }
  165. //再配置arrows
  166. //var newPanos = panos.filter(a=>!lastArrowPanos.find(e=>e[0]==a[0] && e[1]==a[1])) ;//新出现的点 渐变出现
  167. var addArrowCount = panos.length - arrows.length
  168. while(addArrowCount>0){
  169. addArrowCount--;
  170. createArrow()
  171. }
  172. panos.forEach((panoArr,i)=>{
  173. arrows[i].visible = true
  174. var isNew = !lastArrowPanos.find(e=>e[0]==panoArr[0] && e[1]==panoArr[1])//新出现的点 渐变出现
  175. arrows[i].fadeIn = !!isNew
  176. updateArrowPose(panoArr[0], panoArr[1], arrows[i])//更新位置
  177. })
  178. fadeInArrow()
  179. if(addArrowCount<0){//隐藏多余的
  180. arrows.slice(addArrowCount).forEach(e=>{
  181. e.visible = false
  182. })
  183. }
  184. lastArrowPanos = panos
  185. }
  186. //=================gif sprite=========
  187. animations = []
  188. var floorHeight = 0.01, spriteHeight = 1;
  189. var spriteY = floorHeight + spriteHeight / 2 ;
  190. var createGuideAni = function(){
  191. var geo = new THREE.PlaneBufferGeometry(spriteHeight*0.75, spriteHeight)
  192. var tex1 = Texture.load('static/images/ani/1.png')
  193. var tex2 = Texture.load('static/images/ani/2.png')
  194. var tex3 = Texture.load('static/images/ani/3.png')
  195. var tex4 = Texture.load('static/images/ani/4.png')
  196. dealMap(tex1)
  197. dealMap(tex2)
  198. dealMap(tex3)
  199. dealMap(tex4)
  200. var sprite1 = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  201. map: tex1,
  202. side:2,
  203. transparent:true,
  204. depthTest:false
  205. }))
  206. var sprite2 = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  207. map: tex2,
  208. side:2,
  209. transparent:true,
  210. depthTest:false
  211. }))
  212. var animateInfo1 = {
  213. cellXcount : 14,
  214. cellYcount : 11,
  215. loop : true,
  216. duration : 4000,
  217. maxCount: 144
  218. }
  219. var animateInfo2 = {
  220. cellXcount : 10,
  221. cellYcount : 7,
  222. loop : true,
  223. duration : 1100,
  224. maxCount: 67
  225. }
  226. var animation1 = GifTexDeal.addAnimation(tex1, sprite1, animateInfo1, "idle1" )
  227. var animation2 = GifTexDeal.addAnimation(tex2, sprite2, animateInfo1, "idle2" )
  228. var animation3 = GifTexDeal.addAnimation(tex3, sprite1, animateInfo2, "walk1" )
  229. var animation4 = GifTexDeal.addAnimation(tex4, sprite2, animateInfo2, "walk2" )
  230. player.model.add(sprite1)
  231. player.model.add(sprite2)
  232. updatePose(sprite1, sprite2)
  233. sprite1.visible = false;
  234. sprite2.visible = false;
  235. animations.push({
  236. idleAnimation:animation1,
  237. walkAnimation:animation3,
  238. mesh:sprite1,
  239. },{
  240. idleAnimation:animation2,
  241. walkAnimation:animation4,
  242. mesh:sprite2,
  243. })
  244. }
  245. var startIdle = function(){
  246. animations.forEach(e=>{
  247. e.mesh.visible = true;
  248. e.mesh.material.map = e.idleAnimation.texture
  249. GifTexDeal.stop(e.walkAnimation)
  250. GifTexDeal.start(e.idleAnimation)
  251. })
  252. updatePose(null,null)
  253. }
  254. var startWalk = function(from, to){
  255. animations.forEach(e=>{
  256. e.mesh.material.map = e.walkAnimation.texture
  257. e.mesh.visible = true;
  258. GifTexDeal.stop(e.idleAnimation)
  259. GifTexDeal.start(e.walkAnimation)
  260. updateWalkAnimation(from, to, 0)
  261. })
  262. }
  263. var stopAnimation = function(){
  264. animations.forEach(e=>{
  265. e.mesh.visible = false;
  266. GifTexDeal.stop(e.idleAnimation)
  267. GifTexDeal.stop(e.walkAnimation)
  268. })
  269. }
  270. /* var updateWalkAnimation = function(from, to, progress=0){
  271. var addProgress = 0.8;
  272. var spriteProgress = progress + addProgress;
  273. var pos, dir
  274. var get = function(start, end, progress){
  275. dir = end.position.clone().sub(start.position)
  276. pos = start.position.clone().add(dir.clone().multiplyScalar(progress))
  277. }
  278. if(spriteProgress > 1){
  279. spriteProgress -= 1
  280. var currentIndex = player.path.nodes.indexOf(to.id);
  281. let nextNode = player.model.panos.index[player.path.nodes[currentIndex+1] ]
  282. if(nextNode){
  283. get(to, nextNode, spriteProgress)
  284. }else{
  285. dir = to.position.clone().sub(from.position).normalize()
  286. const fareasetDis = 3
  287. pos = to.position.clone().add(dir.clone().multiplyScalar(fareasetDis * spriteProgress))
  288. }
  289. }else{
  290. dir = to.position.clone().sub(from.position)
  291. pos = from.position.clone().add(dir.clone().multiplyScalar(spriteProgress))
  292. }
  293. updatePose(null,null, pos, dir )
  294. }
  295. */
  296. var idleGap = Math.min(1.4, window.innerWidth / window.innerHeight * 0.8);//站着时的间隔
  297. var walkGap = 0.4;
  298. const spriteDisToCamera = 2.5
  299. var updateWalkAnimation = function(from, to){
  300. var addProgress = 0.8;
  301. var pos, dir
  302. var start = from, end = to;
  303. var dis = 0;
  304. dis += player.position.distanceTo(to.position);
  305. var lastStart = start;
  306. var gap = walkGap //間隔
  307. while(dis < spriteDisToCamera){
  308. lastStart = start
  309. start = end
  310. let currentIndex = player.path.nodes.indexOf(end.id);
  311. end = player.model.panos.index[player.path.nodes[currentIndex+1] ]
  312. if(!end)break;
  313. dis += start.position.distanceTo(end.position);
  314. }
  315. if(!end ){ //离开路线,走到更前方
  316. dir = player.getDirection()//拐弯 //start.position.clone().sub(lastStart.position).normalize()
  317. var diff = spriteDisToCamera - dis //补全距离
  318. pos = to.position.clone().add(dir.clone().multiplyScalar(diff))
  319. gap += diff / spriteDisToCamera*(idleGap-walkGap) //越接近目标点,gap渐变为站着时的gap
  320. }else{
  321. let disBetween = start.position.distanceTo(end.position);
  322. var diff = dis - spriteDisToCamera//退回距离
  323. var ratio = diff / disBetween
  324. let currentDir = end.position.clone().sub(start.position).normalize()
  325. dir = currentDir
  326. if(ratio > 0.8){//上个点转弯
  327. let currentIndex = player.path.nodes.indexOf(start.id);
  328. let last = player.model.panos.index[player.path.nodes[currentIndex-1] ]
  329. if(last){
  330. var lastDir = start.position.clone().sub(last.position).normalize()
  331. var middleDir = currentDir.clone().add(lastDir).normalize()
  332. dir = currentDir.clone().multiplyScalar((1-ratio) / 0.2).add(middleDir.clone().multiplyScalar(1- (1- ratio)/0.2))
  333. //console.log("上个点转弯"+dir.toArray())
  334. }
  335. }else if(ratio < 0.2){//下个点转弯
  336. let currentIndex = player.path.nodes.indexOf(end.id);
  337. let next = player.model.panos.index[player.path.nodes[currentIndex+1] ]
  338. if(next){
  339. var nextDir = next.position.clone().sub(end.position).normalize()
  340. }else{
  341. var nextDir = player.getDirection()//路线的末端, 渐变为相机角度
  342. //console.log("延長转弯")
  343. }
  344. var middleDir = currentDir.clone().add(nextDir).normalize()
  345. dir = currentDir.clone().multiplyScalar(ratio / 0.2).add(middleDir.clone().multiplyScalar(1- ratio / 0.2))
  346. //console.log("下个点转弯"+dir.toArray())
  347. }
  348. //console.log(dir)
  349. pos = end.position.clone().sub(currentDir.clone().multiplyScalar(diff))
  350. }
  351. updatePose(null,null, pos, dir , gap )
  352. }
  353. var updatePose = function(sprite1, sprite2, pos, dir, gap ){
  354. sprite1 = sprite1 || animations[0].mesh
  355. sprite2 = sprite2 || animations[1].mesh
  356. var cameraPos = player.position.clone().setY(spriteY);
  357. var lookAtCam
  358. if(pos){//walk
  359. dir = dir.setY(0).normalize().multiplyScalar(spriteDisToCamera);
  360. pos.setY(spriteY)
  361. //lookAtCam = true //不然会比较斜
  362. }else{//idle
  363. dir = player.getDirection().setY(0).normalize().multiplyScalar(spriteDisToCamera);
  364. pos = new THREE.Vector3().addVectors(cameraPos, dir)
  365. }
  366. //间隔
  367. var shift = convertTool.getNormal({points:[{x:0,y:0},{x: dir.x, y: dir.z}]})
  368. if(gap)shift.multiplyScalar(gap)
  369. else{
  370. shift.multiplyScalar(idleGap)
  371. }
  372. shift = new THREE.Vector3(shift.x, 0, shift.y)
  373. sprite1.position.copy(pos.clone().sub(shift))
  374. sprite2.position.copy(pos.clone().add(shift))
  375. if(lookAtCam){
  376. sprite1.lookAt(cameraPos)
  377. sprite2.lookAt(cameraPos)
  378. }else{
  379. sprite1.lookAt(sprite1.position.clone().sub(dir))
  380. sprite2.lookAt(sprite2.position.clone().sub(dir))
  381. }
  382. /* var shift = new THREE.Vector3(0.4,0,0).applyQuaternion(player.quaternion)
  383. sprite1.position.copy(pos.clone().sub(shift))
  384. sprite2.position.copy(pos.clone().add(shift))
  385. sprite1.lookAt(cameraPos)
  386. sprite2.lookAt(cameraPos)*/
  387. }
  388. var convertTool = {
  389. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  390. var camera = camera || player.camera;
  391. var dom = dom || player.domElement;
  392. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  393. var x,y;
  394. x = (pos.x + 1) / 2 * dom.clientWidth;
  395. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  396. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  397. && y <= dom.clientHeight && y >= 0
  398. return {
  399. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  400. vector: pos, //(范围 -1 ~ 1)
  401. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  402. inSight : inSight //在屏幕范围内可见
  403. };
  404. },
  405. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  406. var ori = player.position
  407. var dir = pos3d.clone().sub(ori).normalize()
  408. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  409. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  410. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  411. }else{ */
  412. var o = ray.intersectObjects(player.model.colliders);
  413. //}
  414. var len = pos3d.distanceTo(ori);
  415. if (o && o.length) {
  416. for(var i=0;i<o.length;i++){
  417. if(o[i].distance < len){ return true; }//有遮挡
  418. }
  419. }
  420. },
  421. /*
  422. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  423. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  424. */
  425. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  426. var A = pos;
  427. var player = player;
  428. var mouse = player.mouse;
  429. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  430. if(info.y != void 0){//地面线的
  431. var y = info.y;
  432. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  433. //intersectPlane和地面平行,无交点
  434. var x = pos.x, z = pos.z;
  435. }else{
  436. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  437. if(O.y == A.y){console.log('一样??');return;}
  438. if(A.y == y){console.log('一样2??');return;}
  439. var r = (O.y-y)/(A.y-y);
  440. var x = (r*A.x-O.x)/(r-1);
  441. var z = (r*A.z-O.z)/(r-1);
  442. }
  443. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  444. var N = info.normalVec;
  445. var P = info.pullPos;
  446. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  447. if(O.z==A.z){console.log('O.z==A.z?');return;}
  448. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  449. //console.log('N.z==0 && N.x == 0?');
  450. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  451. if(c == 0){console.log("分母为0?? return;");return;}
  452. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  453. var x = t * (A.x - O.x) + O.x;
  454. var y = t * (A.y - O.y) + O.y;
  455. var z = t * (A.z - O.z) + O.z;
  456. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  457. 求直线L与平面π的交点的坐标。
  458. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  459. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  460. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  461. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  462. 再代入参数方程即得交点的坐标(x,y,z). */
  463. }else if(N.x ==0 ){ //z与pullPos相等
  464. var z = P.z;
  465. if(O.y == A.y){console.log('一样??');return;}
  466. if(A.y == y){console.log('一样2??');return;}
  467. if(A.z == z){console.log('一样3??');return;}
  468. var r = (O.z-z)/(A.z-z);
  469. var x = (r*A.x-O.x)/(r-1);
  470. var y = (r*A.y-O.y)/(r-1);
  471. }else if(N.z == 0){//x与pullPos相等
  472. var x = P.x;
  473. if(O.y == A.y){console.log('一样??');return;}
  474. if(A.y == y){console.log('一样2??');return;}
  475. if(A.x == x){console.log('一样3??');return;}
  476. var r = (O.x-x)/(A.x-x);
  477. var y = (r*A.y-O.y)/(r-1);
  478. var z = (r*A.z-O.z)/(r-1);
  479. }
  480. }
  481. return new THREE.Vector3(x,y,z);
  482. },
  483. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  484. var raycaster = new THREE.Raycaster;
  485. camera.updateMatrixWorld();
  486. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  487. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  488. var dir = end.sub(origin).normalize()
  489. raycaster.set(origin, dir);
  490. var n = raycaster.intersectObjects(meshes);
  491. if (0 === n.length)
  492. return null;
  493. return n[0];
  494. },
  495. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  496. var dir = B.clone().sub(A).normalize();
  497. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  498. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  499. var o = ray.intersectObjects(options.model || player.model.colliders);
  500. if (o && o.length)return o;
  501. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  502. var normal = this.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  503. normal.multiplyScalar(options.throughWidth)
  504. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  505. var A2 = A.clone().add(normalVec3)
  506. ray.set(A2, dir);
  507. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  508. ray.set(A.clone().add(normalVec3.negate()), dir);
  509. if (o2 && o2.length)return o2;
  510. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  511. if (o3 && o3.length)return o3;
  512. }
  513. return null;
  514. },
  515. getPosAtSphere : function(pos3d, toPanoPos){
  516. var dir = pos3d.clone().sub(toPanoPos);
  517. dir.normalize();//然后计算在球中
  518. dir.multiplyScalar(Constants.skyRadius);
  519. dir.add(toPanoPos);
  520. return dir;
  521. },
  522. getNormal: function(line2d){//获取二维法向量 方向向内
  523. var x,y;//要求的向量
  524. //line2d的向量
  525. var x1 = line2d.points[1].x - line2d.points[0].x;
  526. var y1 = line2d.points[1].y - line2d.points[0].y;
  527. //假设法向量的x或y固定为1或-1
  528. if(y1 != 0){
  529. x = 1;
  530. y = - (x1 * x) / y1;
  531. }else if(x1 != 0){//y如果为0,正常情况x不会是0
  532. y = 1;
  533. x = - (y1 * y) / x1;
  534. }else{
  535. console.log("两个点一样");
  536. return null;
  537. }
  538. //判断方向里或者外:
  539. var vNormal = new THREE.Vector3(x, 0, y);
  540. var vLine = new THREE.Vector3(x1, 0, y1);
  541. var vDir = vNormal.cross(vLine);
  542. if(vDir.y>0){
  543. x *= -1;
  544. y *= -1;
  545. }
  546. return new THREE.Vector2(x, y).normalize();
  547. },
  548. }
  549. !function() {
  550. "use strict";
  551. function t(t, i) {
  552. return typeof t === i
  553. }
  554. function i(t, i) {
  555. return t instanceof i
  556. }
  557. function n(t) {
  558. return t && t.nodeType
  559. }
  560. function e(t) {
  561. return n(t) ? t : i(t, g) ? t[0] : void 0
  562. }
  563. function o(t, i, n) {
  564. return g.each(t, function(t, e) {
  565. n = i.call(e, n, t, e)
  566. }),
  567. n
  568. }
  569. function r(t, i, n) {
  570. var e, o, r;
  571. if (t === i)
  572. return !0;
  573. if (!t || !i || t.constructor !== i.constructor)
  574. return !1;
  575. for (e = 0,
  576. o = n.length; o > e; e += 1) {
  577. if (r = n[e],
  578. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  579. return !1;
  580. if (t[r] !== i[r])
  581. return !1
  582. }
  583. return !0
  584. }
  585. function s(t, i, n, e) {
  586. this.left = E(t),
  587. this.top = E(i),
  588. this.width = E(n),
  589. this.height = E(e),
  590. this.right = this.left + this.width,
  591. this.bottom = this.top + this.height
  592. }
  593. function h(t, i, n, e) {
  594. this.visible = t || 0,
  595. this.viewport = i || 0,
  596. this.possible = n || 0,
  597. this.rects = e && T({}, e) || null
  598. }
  599. function l(t, i) {
  600. this.els = t,
  601. this.viewport = i
  602. }
  603. function c(t, i, n) {
  604. var e;
  605. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  606. e ? e[n] : 0
  607. }
  608. function u(t, i) {
  609. return t.val - i.val
  610. }
  611. function a(t, i) {
  612. return i.val - t.val
  613. }
  614. function f(t) {
  615. var i = s.ofContent(t, !0)
  616. , n = s.ofViewport(t, !0)
  617. , e = i.width - n.width
  618. , o = i.height - n.height;
  619. this.content = i,
  620. this.viewport = n,
  621. this.width = 0 >= e ? null : n.left / e,
  622. this.height = 0 >= o ? null : n.top / o,
  623. this.left = n.left,
  624. this.top = n.top,
  625. this.right = i.right - n.right,
  626. this.bottom = i.bottom - n.bottom
  627. }
  628. function p(t) {
  629. this.el = t || window
  630. }
  631. function d(t, i) {
  632. this.context = t,
  633. this.viewport = i,
  634. this.init()
  635. }
  636. function v(t, i, n, e) {
  637. this.context = new l(t,i),
  638. this.property = n,
  639. this.descending = e,
  640. this.init()
  641. }
  642. function w(t) {
  643. t && t !== window && t !== document ? (this.context = t,
  644. this.$autoTarget = g(t)) : this.context = window,
  645. this.init()
  646. }
  647. var g = jQuery
  648. , m = g(window)
  649. , b = g(document)
  650. , T = g.extend
  651. , y = g.isFunction
  652. , k = Math.max
  653. , V = Math.min
  654. , E = Math.round
  655. , x = function() {
  656. var t = {}
  657. , i = 1;
  658. return function(n) {
  659. return n ? (t[n] || (t[n] = i,
  660. i += 1),
  661. t[n]) : 0
  662. }
  663. }();
  664. T(s.prototype, {
  665. equals: function(t) {
  666. return r(this, t, ["left", "top", "width", "height"])
  667. },
  668. area: function() {
  669. return this.width * this.height
  670. },
  671. relativeTo: function(t) {
  672. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  673. },
  674. intersection: function(t) {
  675. if (!i(t, s))
  676. return null;
  677. var n = k(this.left, t.left)
  678. , e = V(this.right, t.right)
  679. , o = k(this.top, t.top)
  680. , r = V(this.bottom, t.bottom)
  681. , h = e - n
  682. , l = r - o;
  683. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  684. },
  685. envelope: function(t) {
  686. if (!i(t, s))
  687. return this;
  688. var n = V(this.left, t.left)
  689. , e = k(this.right, t.right)
  690. , o = V(this.top, t.top)
  691. , r = k(this.bottom, t.bottom)
  692. , h = e - n
  693. , l = r - o;
  694. return new s(n,o,h,l)
  695. }
  696. }),
  697. T(s, {
  698. ofContent: function(t, i) {
  699. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  700. },
  701. ofViewport: function(t, i) {
  702. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  703. },
  704. ofElement: function(t) {
  705. var i = g(t);
  706. if (!i.is(":visible"))
  707. return null;
  708. var n = i.offset();
  709. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  710. }
  711. }),
  712. T(h.prototype, {
  713. equals: function(t) {
  714. return this.fracsEqual(t) && this.rectsEqual(t)
  715. },
  716. fracsEqual: function(t) {
  717. return r(this, t, ["visible", "viewport", "possible"])
  718. },
  719. rectsEqual: function(t) {
  720. return r(this.rects, t.rects, ["document", "element", "viewport"])
  721. }
  722. }),
  723. T(h, {
  724. of: function(t, i) {
  725. var e, o, r;
  726. return t = n(t) && s.ofElement(t) || t,
  727. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  728. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  729. r = V(t.width, i.width) * V(t.height, i.height),
  730. new h(o / t.area(),o / i.area(),o / r,{
  731. document: e,
  732. element: e.relativeTo(t),
  733. viewport: e.relativeTo(i)
  734. })) : new h
  735. }
  736. });
  737. var q = ["width", "height", "left", "right", "top", "bottom"]
  738. , S = ["possible", "visible", "viewport"];
  739. T(l.prototype, {
  740. sorted: function(t, i) {
  741. var n = this.viewport;
  742. return g.map(this.els, function(i) {
  743. return {
  744. el: i,
  745. val: c(i, n, t)
  746. }
  747. }).sort(i ? a : u)
  748. },
  749. best: function(t, i) {
  750. return this.els.length ? this.sorted(t, i)[0] : null
  751. }
  752. }),
  753. T(f.prototype, {
  754. equals: function(t) {
  755. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  756. }
  757. }),
  758. T(p.prototype, {
  759. equals: function(t) {
  760. return r(this, t, ["el"])
  761. },
  762. scrollState: function() {
  763. return new f(this.el)
  764. },
  765. scrollTo: function(t, i, n) {
  766. var e = g(this.el === window ? "html,body" : this.el);
  767. t = t || 0,
  768. i = i || 0,
  769. n = isNaN(n) ? 1e3 : n,
  770. e.stop(!0).animate({
  771. scrollLeft: t,
  772. scrollTop: i
  773. }, n)
  774. },
  775. scroll: function(t, i, n) {
  776. var e = this.el === window ? m : g(this.el);
  777. t = t || 0,
  778. i = i || 0,
  779. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  780. },
  781. scrollToRect: function(t, i, n, e) {
  782. i = i || 0,
  783. n = n || 0,
  784. this.scrollTo(t.left - i, t.top - n, e)
  785. },
  786. scrollToElement: function(t, i, n, e) {
  787. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  788. this.scrollToRect(o, i, n, e)
  789. }
  790. });
  791. var C = {
  792. init: function() {
  793. this.callbacks = g.Callbacks("memory unique"),
  794. this.currVal = null,
  795. this.prevVal = null,
  796. this.checkProxy = g.proxy(this.check, this),
  797. this.autoCheck()
  798. },
  799. bind: function(t) {
  800. this.callbacks.add(t)
  801. },
  802. unbind: function(t) {
  803. t ? this.callbacks.remove(t) : this.callbacks.empty()
  804. },
  805. trigger: function() {
  806. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  807. },
  808. check: function(t) {
  809. var i = this.updatedValue(t);
  810. return void 0 !== i && (this.prevVal = this.currVal,
  811. this.currVal = i,
  812. this.trigger(),
  813. !0)
  814. },
  815. $autoTarget: m,
  816. autoEvents: "load resize scroll",
  817. autoCheck: function(t) {
  818. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  819. }
  820. };
  821. T(d.prototype, C, {
  822. updatedValue: function() {
  823. var t = h.of(this.context, this.viewport);
  824. return this.currVal && this.currVal.equals(t) ? void 0 : t
  825. }
  826. }),
  827. T(v.prototype, C, {
  828. updatedValue: function() {
  829. var t = this.context.best(this.property, this.descending);
  830. return t && (t = t.val > 0 ? t.el : null,
  831. this.currVal !== t) ? t : void 0
  832. }
  833. }),
  834. T(w.prototype, C, {
  835. updatedValue: function() {
  836. var t = new f(this.context);
  837. return this.currVal && this.currVal.equals(t) ? void 0 : t
  838. }
  839. });
  840. var L = function(t, i) {
  841. var n = [].slice
  842. , e = jQuery
  843. , o = e.extend
  844. , r = e.isFunction
  845. , s = o({}, i)
  846. , h = function(i, n, o, s) {
  847. return o = r(o) ? o.apply(i, n) : o,
  848. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  849. }
  850. , l = function() {
  851. return h(this, n.call(arguments), s.defaultStatic, l)
  852. }
  853. , c = function(t) {
  854. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  855. }
  856. , u = function(t) {
  857. t && (o(l, t.statics),
  858. o(c, t.methods)),
  859. l.modplug = u
  860. };
  861. u.prev = {
  862. statics: e[t],
  863. methods: e.fn[t]
  864. },
  865. u(i),
  866. e[t] = l,
  867. e.fn[t] = c
  868. }
  869. , M = "fracs";
  870. L(M, {
  871. statics: {
  872. version: "0.15.0",
  873. Rect: s,
  874. Fractions: h,
  875. Group: l,
  876. ScrollState: f,
  877. Viewport: p,
  878. FracsCallbacks: d,
  879. GroupCallbacks: v,
  880. ScrollStateCallbacks: w,
  881. fracs: function(t, i) {
  882. return h.of(t, i)
  883. }
  884. },
  885. methods: {
  886. content: function(t) {
  887. return this.length ? s.ofContent(this[0], t) : null
  888. },
  889. envelope: function() {
  890. return o(this, function(t) {
  891. var i = s.ofElement(this);
  892. return t ? t.envelope(i) : i
  893. })
  894. },
  895. fracs: function(i, n, o) {
  896. t(i, "string") || (o = n,
  897. n = i,
  898. i = null),
  899. y(n) || (o = n,
  900. n = null),
  901. o = e(o);
  902. var r = M + ".fracs." + x(o);
  903. return "unbind" === i ? this.each(function() {
  904. var t = g(this).data(r);
  905. t && t.unbind(n)
  906. }) : "check" === i ? this.each(function() {
  907. var t = g(this).data(r);
  908. t && t.check()
  909. }) : y(n) ? this.each(function() {
  910. var t = g(this)
  911. , i = t.data(r);
  912. i || (i = new d(this,o),
  913. t.data(r, i)),
  914. i.bind(n)
  915. }) : this.length ? h.of(this[0], o) : null
  916. },
  917. intersection: function() {
  918. return o(this, function(t) {
  919. var i = s.ofElement(this);
  920. return t ? t.intersection(i) : i
  921. })
  922. },
  923. max: function(t, i, n) {
  924. return y(i) || (n = i,
  925. i = null),
  926. n = e(n),
  927. i ? (new v(this,n,t,!0).bind(i),
  928. this) : this.pushStack(new l(this,n).best(t, !0).el)
  929. },
  930. min: function(t, i, n) {
  931. return y(i) || (n = i,
  932. i = null),
  933. n = e(n),
  934. i ? (new v(this,n,t).bind(i),
  935. this) : this.pushStack(new l(this,n).best(t).el)
  936. },
  937. rect: function() {
  938. return this.length ? s.ofElement(this[0]) : null
  939. },
  940. scrollState: function(i, n) {
  941. var e = M + ".scrollState";
  942. return t(i, "string") || (n = i,
  943. i = null),
  944. "unbind" === i ? this.each(function() {
  945. var t = g(this).data(e);
  946. t && t.unbind(n)
  947. }) : "check" === i ? this.each(function() {
  948. var t = g(this).data(e);
  949. t && t.check()
  950. }) : y(n) ? this.each(function() {
  951. var t = g(this)
  952. , i = t.data(e);
  953. i || (i = new w(this),
  954. t.data(e, i)),
  955. i.bind(n)
  956. }) : this.length ? new f(this[0]) : null
  957. },
  958. scroll: function(t, i, n) {
  959. return this.each(function() {
  960. new p(this).scroll(t, i, n)
  961. })
  962. },
  963. scrollTo: function(t, i, n, o) {
  964. return g.isNumeric(t) && (o = n,
  965. n = i,
  966. i = t,
  967. t = null),
  968. t = e(t),
  969. this.each(function() {
  970. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  971. })
  972. },
  973. scrollToThis: function(t, i, n, o) {
  974. return o = new p(e(o)),
  975. o.scrollToElement(this[0], t, i, n),
  976. this
  977. },
  978. softLink: function(t, i, n, o) {
  979. return o = new p(e(o)),
  980. this.filter("a[href^=#]").each(function() {
  981. var e = g(this);
  982. e.on("click", function() {
  983. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  984. })
  985. })
  986. },
  987. sort: function(i, n, o) {
  988. return t(n, "boolean") || (o = n,
  989. n = null),
  990. o = e(o),
  991. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  992. return t.el
  993. }))
  994. },
  995. viewport: function(t) {
  996. return this.length ? s.ofViewport(this[0], t) : null
  997. }
  998. },
  999. defaultStatic: "fracs",
  1000. defaultMethod: "fracs"
  1001. })
  1002. }();
  1003. if ("undefined" == typeof jQuery)
  1004. throw new Error("Bootstrap's JavaScript requires jQuery");
  1005. +function(t) {
  1006. "use strict";
  1007. function e(e) {
  1008. return this.each(function() {
  1009. var o = t(this)
  1010. , s = o.data("bs.tooltip")
  1011. , n = "object" == typeof e && e;
  1012. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  1013. "string" == typeof e && s[e]())
  1014. })
  1015. }
  1016. var i = function(t, e) {
  1017. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  1018. this.init("tooltip", t, e)
  1019. };
  1020. i.VERSION = "3.2.0",
  1021. i.DEFAULTS = {
  1022. animation: !0,
  1023. placement: "top",
  1024. selector: !1,
  1025. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  1026. trigger: "hover focus",
  1027. title: "",
  1028. delay: 0,
  1029. html: !1,
  1030. container: !1,
  1031. viewport: {
  1032. selector: "body",
  1033. padding: 0
  1034. }
  1035. },
  1036. i.prototype.init = function(e, i, o) {
  1037. this.enabled = !0,
  1038. this.type = e,
  1039. this.$element = t(i),
  1040. this.options = this.getOptions(o),
  1041. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  1042. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  1043. var r = s[n];
  1044. if ("click" == r)
  1045. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  1046. else if ("manual" != r) {
  1047. var a = "hover" == r ? "mouseenter" : "focusin"
  1048. , l = "hover" == r ? "mouseleave" : "focusout";
  1049. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  1050. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  1051. }
  1052. }
  1053. this.options.selector ? this._options = t.extend({}, this.options, {
  1054. trigger: "manual",
  1055. selector: ""
  1056. }) : this.fixTitle()
  1057. }
  1058. ,
  1059. i.prototype.getDefaults = function() {
  1060. return i.DEFAULTS
  1061. }
  1062. ,
  1063. i.prototype.getOptions = function(e) {
  1064. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  1065. e.delay && "number" == typeof e.delay && (e.delay = {
  1066. show: e.delay,
  1067. hide: e.delay
  1068. }),
  1069. e
  1070. }
  1071. ,
  1072. i.prototype.getDelegateOptions = function() {
  1073. var e = {}
  1074. , i = this.getDefaults();
  1075. return this._options && t.each(this._options, function(t, o) {
  1076. i[t] != o && (e[t] = o)
  1077. }),
  1078. e
  1079. }
  1080. ,
  1081. i.prototype.enter = function(e) {
  1082. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  1083. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1084. t(e.currentTarget).data("bs." + this.type, i)),
  1085. clearTimeout(i.timeout),
  1086. i.hoverState = "in",
  1087. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  1088. // "in" == i.hoverState && i.show()
  1089. }, i.options.delay.show)) : i.show()
  1090. }
  1091. ,
  1092. i.prototype.leave = function(e) {
  1093. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  1094. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1095. t(e.currentTarget).data("bs." + this.type, i)),
  1096. clearTimeout(i.timeout),
  1097. i.hoverState = "out",
  1098. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  1099. "out" == i.hoverState && i.hide()
  1100. }, i.options.delay.hide)) : i.hide()
  1101. }
  1102. ,
  1103. i.prototype.show = function() {
  1104. var e = t.Event("show.bs." + this.type);
  1105. if (this.hasContent() && this.enabled) {
  1106. this.$element.trigger(e);
  1107. var i = t.contains(document.documentElement, this.$element[0]);
  1108. if (e.isDefaultPrevented() || !i)
  1109. return;
  1110. var o = this
  1111. , s = this.tip()
  1112. , n = this.getUID(this.type);
  1113. this.setContent(),
  1114. s.attr("id", n),
  1115. this.$element.attr("aria-describedby", n),
  1116. this.options.animation && s.addClass("fade");
  1117. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  1118. , a = /\s?auto?\s?/i
  1119. , l = a.test(r);
  1120. l && (r = r.replace(a, "") || "top"),
  1121. s.detach().css({
  1122. top: 0,
  1123. left: 0,
  1124. display: "block"
  1125. }).addClass(r).data("bs." + this.type, this),
  1126. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  1127. var p = this.getPosition()
  1128. , h = s[0].offsetWidth
  1129. , f = s[0].offsetHeight;
  1130. if (l) {
  1131. var u = r
  1132. , c = this.$element.parent()
  1133. , d = this.getPosition(c);
  1134. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1135. s.removeClass(u).addClass(r)
  1136. }
  1137. var g = this.getCalculatedOffset(r, p, h, f);
  1138. this.applyPlacement(g, r);
  1139. var y = function() {
  1140. o.$element.trigger("shown.bs." + o.type),
  1141. o.hoverState = null
  1142. };
  1143. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1144. }
  1145. }
  1146. ,
  1147. i.prototype.applyPlacement = function(e, i) {
  1148. var o = this.tip()
  1149. , s = o[0].offsetWidth
  1150. , n = o[0].offsetHeight
  1151. , r = parseInt(o.css("margin-top"), 10)
  1152. , a = parseInt(o.css("margin-left"), 10);
  1153. isNaN(r) && (r = 0),
  1154. isNaN(a) && (a = 0),
  1155. e.top = e.top + r,
  1156. e.left = e.left + a,
  1157. t.offset.setOffset(o[0], t.extend({
  1158. using: function(t) {
  1159. o.css({
  1160. top: Math.round(t.top),
  1161. left: Math.round(t.left)
  1162. })
  1163. }
  1164. }, e), 0),
  1165. o.addClass("in");
  1166. var l = o[0].offsetWidth
  1167. , p = o[0].offsetHeight;
  1168. "top" == i && p != n && (e.top = e.top + n - p);
  1169. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1170. h.left ? e.left += h.left : e.top += h.top;
  1171. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1172. , u = h.left ? "left" : "top"
  1173. , c = h.left ? "offsetWidth" : "offsetHeight";
  1174. o.offset(e),
  1175. this.replaceArrow(f, o[0][c], u)
  1176. }
  1177. ,
  1178. i.prototype.replaceArrow = function(t, e, i) {
  1179. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1180. }
  1181. ,
  1182. i.prototype.setContent = function() {
  1183. var t = this.tip()
  1184. , e = this.getTitle();
  1185. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1186. t.removeClass("fade in top bottom left right")
  1187. }
  1188. ,
  1189. i.prototype.hide = function() {
  1190. function e() {
  1191. "in" != i.hoverState && o.detach(),
  1192. i.$element.trigger("hidden.bs." + i.type)
  1193. }
  1194. var i = this
  1195. , o = this.tip()
  1196. , s = t.Event("hide.bs." + this.type);
  1197. if (this.$element.removeAttr("aria-describedby"),
  1198. this.$element.trigger(s),
  1199. !s.isDefaultPrevented())
  1200. return o.removeClass("in"),
  1201. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1202. this.hoverState = null,
  1203. this
  1204. }
  1205. ,
  1206. i.prototype.fixTitle = function() {
  1207. var t = this.$element;
  1208. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1209. }
  1210. ,
  1211. i.prototype.hasContent = function() {
  1212. return this.getTitle()
  1213. }
  1214. ,
  1215. i.prototype.getPosition = function(e) {
  1216. e = e || this.$element;
  1217. var i = e[0]
  1218. , o = "BODY" == i.tagName;
  1219. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1220. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1221. width: o ? t(window).width() : e.outerWidth(),
  1222. height: o ? t(window).height() : e.outerHeight()
  1223. }, o ? {
  1224. top: 0,
  1225. left: 0
  1226. } : e.offset())
  1227. }
  1228. ,
  1229. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  1230. return "bottom" == t ? {
  1231. top: e.top + e.height,
  1232. left: e.left + e.width / 2 - i / 2
  1233. } : "top" == t ? {
  1234. top: e.top - o,
  1235. left: e.left + e.width / 2 - i / 2
  1236. } : "left" == t ? {
  1237. top: e.top + e.height / 2 - o / 2,
  1238. left: e.left - i
  1239. } : {
  1240. top: e.top + e.height / 2 - o / 2,
  1241. left: e.left + e.width
  1242. }
  1243. }
  1244. ,
  1245. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  1246. var s = {
  1247. top: 0,
  1248. left: 0
  1249. };
  1250. if (!this.$viewport)
  1251. return s;
  1252. var n = this.options.viewport && this.options.viewport.padding || 0
  1253. , r = this.getPosition(this.$viewport);
  1254. if (/right|left/.test(t)) {
  1255. var a = e.top - n - r.scroll
  1256. , l = e.top + n - r.scroll + o;
  1257. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1258. } else {
  1259. var p = e.left - n
  1260. , h = e.left + n + i;
  1261. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1262. }
  1263. return s
  1264. }
  1265. ,
  1266. i.prototype.getTitle = function() {
  1267. var t, e = this.$element, i = this.options;
  1268. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1269. }
  1270. ,
  1271. i.prototype.getUID = function(t) {
  1272. do
  1273. t += ~~(1e6 * Math.random());
  1274. while (document.getElementById(t));return t
  1275. }
  1276. ,
  1277. i.prototype.tip = function() {
  1278. return this.$tip = this.$tip || t(this.options.template)
  1279. }
  1280. ,
  1281. i.prototype.arrow = function() {
  1282. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1283. }
  1284. ,
  1285. i.prototype.validate = function() {
  1286. this.$element[0].parentNode || (this.hide(),
  1287. this.$element = null,
  1288. this.options = null)
  1289. }
  1290. ,
  1291. i.prototype.enable = function() {
  1292. this.enabled = !0
  1293. }
  1294. ,
  1295. i.prototype.disable = function() {
  1296. this.enabled = !1
  1297. }
  1298. ,
  1299. i.prototype.toggleEnabled = function() {
  1300. this.enabled = !this.enabled
  1301. }
  1302. ,
  1303. i.prototype.toggle = function(e) {
  1304. var i = this;
  1305. e && (i = t(e.currentTarget).data("bs." + this.type),
  1306. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1307. t(e.currentTarget).data("bs." + this.type, i))),
  1308. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1309. }
  1310. ,
  1311. i.prototype.destroy = function() {
  1312. clearTimeout(this.timeout),
  1313. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1314. }
  1315. ;
  1316. var o = t.fn.tooltip;
  1317. t.fn.tooltip = e,
  1318. t.fn.tooltip.Constructor = i,
  1319. t.fn.tooltip.noConflict = function() {
  1320. return t.fn.tooltip = o,
  1321. this
  1322. }
  1323. }(jQuery);
  1324. !function(e, t, n) {
  1325. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1326. }("Keen", this, function() {
  1327. "use strict";
  1328. function Keen() {
  1329. return _init.apply(this, arguments)
  1330. }
  1331. function _init(e) {
  1332. if (_isUndefined(e))
  1333. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1334. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1335. throw new Error("Please provide a projectId");
  1336. this.configure(e)
  1337. }
  1338. function _extend(e) {
  1339. for (var t = 1; t < arguments.length; t++)
  1340. for (var n in arguments[t])
  1341. e[n] = arguments[t][n];
  1342. return e
  1343. }
  1344. function _isUndefined(e) {
  1345. return void 0 === e
  1346. }
  1347. function _type(e) {
  1348. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1349. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1350. }
  1351. function _each(e, t, n) {
  1352. var r;
  1353. if (!e)
  1354. return 0;
  1355. if (n = n ? n : e,
  1356. "array" === _type(e)) {
  1357. for (r = 0; r < e.length; r++)
  1358. if (t.call(n, e[r], r, e) === !1)
  1359. return 0
  1360. } else
  1361. for (r in e)
  1362. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1363. return 0;
  1364. return 1
  1365. }
  1366. function _parse_params(e) {
  1367. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1368. return decodeURIComponent(e.replace(r, " "))
  1369. }, a = e.split("?")[1]; t = i.exec(a); )
  1370. n[o(t[1])] = o(t[2]);
  1371. return n
  1372. }
  1373. function _set_protocol(e) {
  1374. switch (e) {
  1375. case "http":
  1376. return "http";
  1377. case "auto":
  1378. return location.protocol.replace(/:/g, "");
  1379. case "https":
  1380. case void 0:
  1381. default:
  1382. return "https"
  1383. }
  1384. }
  1385. function _set_request_type(e) {
  1386. var t = e || "jsonp"
  1387. , n = !1;
  1388. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1389. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1390. }
  1391. function _build_url(e) {
  1392. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1393. }
  1394. function _uploadEvent(e, t, n, r, i) {
  1395. var o = _build_url.apply(this, ["/events/" + e])
  1396. , a = {};
  1397. n = n !== !1,
  1398. this.client.globalProperties && (a = this.client.globalProperties(e));
  1399. for (var c in t)
  1400. t.hasOwnProperty(c) && (a[c] = t[c]);
  1401. switch (this.client.requestType) {
  1402. case "xhr":
  1403. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1404. break;
  1405. case "jsonp":
  1406. var s = JSON.stringify(a)
  1407. , l = Keen.Base64.encode(s);
  1408. o = o + "?api_key=" + this.client.writeKey,
  1409. o = o + "&data=" + l,
  1410. o = o + "&modified=" + (new Date).getTime(),
  1411. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1412. break;
  1413. case "beacon":
  1414. var s = JSON.stringify(a)
  1415. , l = Keen.Base64.encode(s);
  1416. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1417. o = o + "&data=" + encodeURIComponent(l),
  1418. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1419. o += "&c=clv1",
  1420. _request.beacon.apply(this, [o, null, r, i])
  1421. }
  1422. }
  1423. Keen.prototype.configure = function(e) {
  1424. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1425. e.protocol = _set_protocol(e.protocol),
  1426. e.requestType = _set_request_type(e.requestType),
  1427. this.client = {
  1428. projectId: e.projectId,
  1429. writeKey: e.writeKey,
  1430. readKey: e.readKey,
  1431. globalProperties: null,
  1432. endpoint: e.protocol + "://" + e.host,
  1433. requestType: e.requestType
  1434. },
  1435. Keen.trigger("client", this, e),
  1436. this.trigger("ready"),
  1437. this
  1438. }
  1439. ;
  1440. var _request = {
  1441. xhr: function(e, t, n, r, i, o, a, c) {
  1442. if (!i)
  1443. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1444. var s = new XMLHttpRequest;
  1445. if (s.onreadystatechange = function() {
  1446. if (4 == s.readyState)
  1447. if (s.status >= 200 && s.status < 300) {
  1448. var e;
  1449. try {
  1450. e = JSON.parse(s.responseText)
  1451. } catch (e) {
  1452. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1453. c && c(s, e)
  1454. }
  1455. a && e && a(e)
  1456. } else
  1457. Keen.log("HTTP request failed."),
  1458. c && c(s, null)
  1459. }
  1460. ,
  1461. s.open(e, t, o),
  1462. i && s.setRequestHeader("Authorization", i),
  1463. r && s.setRequestHeader("Content-Type", "application/json"),
  1464. n)
  1465. for (var l in n)
  1466. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1467. var u = r ? JSON.stringify(r) : null;
  1468. s.send(u)
  1469. },
  1470. jsonp: function(e, t, n, r) {
  1471. if (!t)
  1472. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1473. if (t && e.indexOf("api_key") < 0) {
  1474. var i = e.indexOf("?") > 0 ? "&" : "?";
  1475. e = e + i + "api_key=" + t
  1476. }
  1477. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1478. o += "a";
  1479. var a = !1;
  1480. window[o] = function(e) {
  1481. a = !0,
  1482. n && e && n(e),
  1483. window[o] = void 0
  1484. }
  1485. ,
  1486. e = e + "&jsonp=" + o;
  1487. var c = document.createElement("script");
  1488. c.id = "keen-jsonp",
  1489. c.src = e,
  1490. document.getElementsByTagName("head")[0].appendChild(c),
  1491. c.onreadystatechange = function() {
  1492. a === !1 && "loaded" === this.readyState && (a = !0,
  1493. r && r())
  1494. }
  1495. ,
  1496. c.onerror = function() {
  1497. a === !1 && (a = !0,
  1498. r && r())
  1499. }
  1500. },
  1501. beacon: function(e, t, n, r) {
  1502. if (t && e.indexOf("api_key") < 0) {
  1503. var i = e.indexOf("?") > 0 ? "&" : "?";
  1504. e = e + i + "api_key=" + t
  1505. }
  1506. var o = !1
  1507. , a = document.createElement("img");
  1508. a.onload = function() {
  1509. if (o = !0,
  1510. "naturalHeight"in this) {
  1511. if (this.naturalHeight + this.naturalWidth === 0)
  1512. return void this.onerror()
  1513. } else if (this.width + this.height === 0)
  1514. return void this.onerror();
  1515. n && n({
  1516. created: !0
  1517. })
  1518. }
  1519. ,
  1520. a.onerror = function() {
  1521. o = !0,
  1522. r && r()
  1523. }
  1524. ,
  1525. a.src = e
  1526. }
  1527. }
  1528. , Events = Keen.Events = {
  1529. on: function(e, t) {
  1530. this.listeners || (this.listeners = {});
  1531. var n = this.listeners[e] || (this.listeners[e] = []);
  1532. return n.push({
  1533. callback: t
  1534. }),
  1535. this
  1536. },
  1537. off: function(e, t) {
  1538. if (!e && !t)
  1539. return this.listeners = void 0,
  1540. delete this.listeners,
  1541. this;
  1542. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1543. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1544. t && 0 != n.length || (this.listeners[e] = void 0,
  1545. delete this.listeners[e]);
  1546. return this
  1547. },
  1548. trigger: function(e) {
  1549. if (!this.listeners)
  1550. return this;
  1551. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1552. n[r].callback.apply(this, t);
  1553. return this
  1554. }
  1555. };
  1556. _extend(Keen.prototype, Events),
  1557. _extend(Keen, Events),
  1558. Keen.loaded = !0,
  1559. Keen.utils = {
  1560. each: _each,
  1561. extend: _extend,
  1562. parseParams: _parse_params
  1563. },
  1564. Keen.ready = function(e) {
  1565. Keen.loaded ? e() : Keen.on("ready", e)
  1566. }
  1567. ,
  1568. Keen.log = function(e) {
  1569. "object" == typeof console && console.log("[Keen IO]", e)
  1570. }
  1571. ;
  1572. var Plugins = Keen.Plugins = {};
  1573. Keen.prototype.addEvent = function() {
  1574. _uploadEvent.apply(this, arguments)
  1575. }
  1576. ,
  1577. Keen.prototype.addEventSync = function(e, t, n, r) {
  1578. _uploadEvent.apply(this, [e, t, !1, n, r])
  1579. }
  1580. ,
  1581. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1582. var o = e
  1583. , a = o.metaKey
  1584. , c = o.target
  1585. , s = !1
  1586. , l = function() {};
  1587. return void 0 === r && (r = 500),
  1588. "A" === c.nodeName ? l = function() {
  1589. a || s || (s = !0,
  1590. window.location = c.href)
  1591. }
  1592. : "FORM" === c.nodeName && (l = function() {
  1593. s || (s = !0,
  1594. c.submit())
  1595. }
  1596. ),
  1597. i && (l = function() {
  1598. s || (s = !0,
  1599. i())
  1600. }
  1601. ),
  1602. _uploadEvent.call(this, t, n, l, l),
  1603. setTimeout(function() {
  1604. l()
  1605. }, r),
  1606. !!a && void 0
  1607. }
  1608. ,
  1609. Keen.prototype.setGlobalProperties = function(e) {
  1610. if (!this.client)
  1611. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1612. if (!e || "function" != typeof e)
  1613. throw new Error("Invalid value for global properties: " + e);
  1614. this.client.globalProperties = e
  1615. }
  1616. ,
  1617. Keen.Base64 = {
  1618. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1619. encode: function(e) {
  1620. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1621. for (e = this.utf8.encode(e); l < e.length; )
  1622. t = e.charCodeAt(l++),
  1623. n = e.charCodeAt(l++),
  1624. r = e.charCodeAt(l++),
  1625. i = t >> 2,
  1626. o = (3 & t) << 4 | n >> 4,
  1627. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1628. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1629. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1630. return s
  1631. },
  1632. decode: function(e) {
  1633. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1634. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1635. t = u.indexOf(e.charAt(l++)),
  1636. n = u.indexOf(e.charAt(l++)),
  1637. r = u.indexOf(e.charAt(l++)),
  1638. i = u.indexOf(e.charAt(l++)),
  1639. o = t << 2 | n >> 4,
  1640. a = (15 & n) << 4 | r >> 2,
  1641. c = (3 & r) << 6 | i,
  1642. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1643. return this.utf8.decode(s)
  1644. },
  1645. utf8: {
  1646. encode: function(e) {
  1647. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1648. t = e.charCodeAt(r++),
  1649. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1650. return n
  1651. },
  1652. decode: function(e) {
  1653. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1654. n = e.charCodeAt(i),
  1655. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1656. return r
  1657. }
  1658. }
  1659. },
  1660. "object" != typeof JSON && (JSON = {}),
  1661. function() {
  1662. function f(e) {
  1663. return 10 > e ? "0" + e : e
  1664. }
  1665. function quote(e) {
  1666. return escapable.lastIndex = 0,
  1667. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1668. var t = meta[e];
  1669. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1670. }) + '"' : '"' + e + '"'
  1671. }
  1672. function str(e, t) {
  1673. var n, r, i, o, a, c = gap, s = t[e];
  1674. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1675. "function" == typeof rep && (s = rep.call(t, e, s)),
  1676. typeof s) {
  1677. case "string":
  1678. return quote(s);
  1679. case "number":
  1680. return isFinite(s) ? String(s) : "null";
  1681. case "boolean":
  1682. case "null":
  1683. return String(s);
  1684. case "object":
  1685. if (!s)
  1686. return "null";
  1687. if (gap += indent,
  1688. a = [],
  1689. "[object Array]" === Object.prototype.toString.apply(s)) {
  1690. for (o = s.length,
  1691. n = 0; o > n; n += 1)
  1692. a[n] = str(n, s) || "null";
  1693. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1694. gap = c,
  1695. i
  1696. }
  1697. if (rep && "object" == typeof rep)
  1698. for (o = rep.length,
  1699. n = 0; o > n; n += 1)
  1700. "string" == typeof rep[n] && (r = rep[n],
  1701. i = str(r, s),
  1702. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1703. else
  1704. for (r in s)
  1705. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1706. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1707. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1708. gap = c,
  1709. i
  1710. }
  1711. }
  1712. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1713. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1714. }
  1715. ,
  1716. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1717. return this.valueOf()
  1718. }
  1719. );
  1720. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1721. "\b": "\\b",
  1722. "\t": "\\t",
  1723. "\n": "\\n",
  1724. "\f": "\\f",
  1725. "\r": "\\r",
  1726. '"': '\\"',
  1727. "\\": "\\\\"
  1728. }, rep;
  1729. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1730. var r;
  1731. if (gap = "",
  1732. indent = "",
  1733. "number" == typeof n)
  1734. for (r = 0; n > r; r += 1)
  1735. indent += " ";
  1736. else
  1737. "string" == typeof n && (indent = n);
  1738. if (rep = t,
  1739. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1740. throw new Error("JSON.stringify");
  1741. return str("", {
  1742. "": e
  1743. })
  1744. }
  1745. ),
  1746. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1747. function walk(e, t) {
  1748. var n, r, i = e[t];
  1749. if (i && "object" == typeof i)
  1750. for (n in i)
  1751. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1752. void 0 !== r ? i[n] = r : delete i[n]);
  1753. return reviver.call(e, t, i)
  1754. }
  1755. var j;
  1756. if (text = String(text),
  1757. cx.lastIndex = 0,
  1758. cx.test(text) && (text = text.replace(cx, function(e) {
  1759. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1760. })),
  1761. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1762. return j = eval("(" + text + ")"),
  1763. "function" == typeof reviver ? walk({
  1764. "": j
  1765. }, "") : j;
  1766. throw new SyntaxError("JSON.parse")
  1767. }
  1768. )
  1769. }(),
  1770. !function(e, t, n) {
  1771. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1772. }("domready", Keen.utils, function(e) {
  1773. function t(e) {
  1774. for (d = 1; e = r.shift(); )
  1775. e()
  1776. }
  1777. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1778. return o[l] && o[l](s, n = function() {
  1779. o.removeEventListener(s, n, i),
  1780. t()
  1781. }
  1782. , i),
  1783. c && o.attachEvent(u, n = function() {
  1784. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1785. t())
  1786. }
  1787. ),
  1788. e = c ? function(t) {
  1789. self != top ? d ? t() : r.push(t) : function() {
  1790. try {
  1791. a.doScroll("left")
  1792. } catch (n) {
  1793. return setTimeout(function() {
  1794. e(t)
  1795. }, 50)
  1796. }
  1797. t()
  1798. }()
  1799. }
  1800. : function(e) {
  1801. d ? e() : r.push(e)
  1802. }
  1803. });
  1804. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1805. if (loaded && cached) {
  1806. clients = cached.clients || {},
  1807. ready = cached.ready || [];
  1808. for (var instance in clients)
  1809. if (clients.hasOwnProperty(instance)) {
  1810. var client = clients[instance];
  1811. for (var method in Keen.prototype)
  1812. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1813. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1814. ,
  1815. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1816. ,
  1817. client._config && (client.configure.call(client, client._config),
  1818. delete client._config),
  1819. client._setGlobalProperties) {
  1820. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1821. client.setGlobalProperties.apply(client, globals[i]);
  1822. delete client._setGlobalProperties
  1823. }
  1824. if (client._addEvent) {
  1825. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1826. client.addEvent.apply(client, queue[i]);
  1827. delete client._addEvent
  1828. }
  1829. var callback = client._on || [];
  1830. if (client._on) {
  1831. for (var i = 0; i < callback.length; i++)
  1832. client.on.apply(client, callback[i]);
  1833. client.trigger("ready"),
  1834. delete client._on
  1835. }
  1836. }
  1837. for (var i = 0; i < ready.length; i++) {
  1838. var callback = ready[i];
  1839. Keen.on("ready", function() {
  1840. callback()
  1841. })
  1842. }
  1843. }
  1844. return Keen.loaded && setTimeout(function() {
  1845. Keen.utils.domready(function() {
  1846. Keen.trigger("ready")
  1847. })
  1848. }, 0),
  1849. Keen
  1850. });
  1851. !function() {
  1852. var t = window.analytics = window.analytics || [];
  1853. if (!t.initialize) {
  1854. if (t.invoked)
  1855. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1856. t.invoked = !0,
  1857. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1858. t.factory = function(e) {
  1859. return function() {
  1860. var n = Array.prototype.slice.call(arguments);
  1861. return n.unshift(e),
  1862. t.push(n),
  1863. t
  1864. }
  1865. }
  1866. ;
  1867. for (var e = 0; e < t.methods.length; e++) {
  1868. var n = t.methods[e];
  1869. t[n] = t.factory(n)
  1870. }
  1871. t.load = function(t) {
  1872. var e = document.createElement("script");
  1873. e.type = "text/javascript",
  1874. e.async = !0,
  1875. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1876. var n = document.getElementsByTagName("script")[0];
  1877. n.parentNode.insertBefore(e, n)
  1878. }
  1879. ,
  1880. t.SNIPPET_VERSION = "4.0.0"
  1881. }
  1882. }();
  1883. !function(i, e) {
  1884. "use strict";
  1885. var s = ""
  1886. , r = "?"
  1887. , o = "function"
  1888. , a = "undefined"
  1889. , n = "object"
  1890. , t = "major"
  1891. , d = "model"
  1892. , w = "name"
  1893. , l = "type"
  1894. , p = "vendor"
  1895. , m = "version"
  1896. , c = "architecture"
  1897. , u = "console"
  1898. , g = "mobile"
  1899. , f = "tablet"
  1900. , h = "smarttv"
  1901. , b = {
  1902. has: function(i, e) {
  1903. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1904. },
  1905. lowerize: function(i) {
  1906. return i.toLowerCase()
  1907. }
  1908. }
  1909. , y = {
  1910. rgx: function() {
  1911. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1912. var c = m[p]
  1913. , u = m[p + 1];
  1914. if (typeof i === a) {
  1915. i = {};
  1916. for (t in u)
  1917. d = u[t],
  1918. typeof d === n ? i[d[0]] = e : i[d] = e
  1919. }
  1920. for (s = r = 0; s < c.length; s++)
  1921. if (w = c[s].exec(this.getUA())) {
  1922. for (t = 0; t < u.length; t++)
  1923. l = w[++r],
  1924. d = u[t],
  1925. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1926. break
  1927. }
  1928. if (w)
  1929. break
  1930. }
  1931. return i
  1932. },
  1933. str: function(i, s) {
  1934. for (var o in s)
  1935. if (typeof s[o] === n && s[o].length > 0) {
  1936. for (var a = 0; a < s[o].length; a++)
  1937. if (b.has(s[o][a], i))
  1938. return o === r ? e : o
  1939. } else if (b.has(s[o], i))
  1940. return o === r ? e : o;
  1941. return i
  1942. }
  1943. }
  1944. , v = {
  1945. browser: {
  1946. oldsafari: {
  1947. major: {
  1948. 1: ["/8", "/1", "/3"],
  1949. 2: "/4",
  1950. "?": "/"
  1951. },
  1952. version: {
  1953. "1.0": "/8",
  1954. 1.2: "/1",
  1955. 1.3: "/3",
  1956. "2.0": "/412",
  1957. "2.0.2": "/416",
  1958. "2.0.3": "/417",
  1959. "2.0.4": "/419",
  1960. "?": "/"
  1961. }
  1962. }
  1963. },
  1964. device: {
  1965. sprint: {
  1966. model: {
  1967. "Evo Shift 4G": "7373KT"
  1968. },
  1969. vendor: {
  1970. HTC: "APA",
  1971. Sprint: "Sprint"
  1972. }
  1973. }
  1974. },
  1975. os: {
  1976. windows: {
  1977. version: {
  1978. ME: "4.90",
  1979. "NT 3.11": "NT3.51",
  1980. "NT 4.0": "NT4.0",
  1981. 2e3: "NT 5.0",
  1982. XP: ["NT 5.1", "NT 5.2"],
  1983. Vista: "NT 6.0",
  1984. 7: "NT 6.1",
  1985. 8: "NT 6.2",
  1986. 8.1: "NT 6.3",
  1987. RT: "ARM"
  1988. }
  1989. }
  1990. }
  1991. }
  1992. , k = {
  1993. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1994. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1995. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1996. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1997. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1998. }
  1999. , x = function(e) {
  2000. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  2001. return this instanceof x ? (this.getBrowser = function() {
  2002. return y.rgx.apply(this, k.browser)
  2003. }
  2004. ,
  2005. this.getCPU = function() {
  2006. return y.rgx.apply(this, k.cpu)
  2007. }
  2008. ,
  2009. this.getDevice = function() {
  2010. return y.rgx.apply(this, k.device)
  2011. }
  2012. ,
  2013. this.getEngine = function() {
  2014. return y.rgx.apply(this, k.engine)
  2015. }
  2016. ,
  2017. this.getOS = function() {
  2018. return y.rgx.apply(this, k.os)
  2019. }
  2020. ,
  2021. this.getResult = function() {
  2022. return {
  2023. ua: this.getUA(),
  2024. browser: this.getBrowser(),
  2025. engine: this.getEngine(),
  2026. os: this.getOS(),
  2027. device: this.getDevice(),
  2028. cpu: this.getCPU()
  2029. }
  2030. }
  2031. ,
  2032. this.getUA = function() {
  2033. return r
  2034. }
  2035. ,
  2036. this.setUA = function(i) {
  2037. return r = i,
  2038. this
  2039. }
  2040. ,
  2041. void this.setUA(r)) : new x(e).getResult()
  2042. };
  2043. if (typeof exports !== a)
  2044. typeof module !== a && module.exports && (exports = module.exports = x),
  2045. exports.UAParser = x;
  2046. else if (i.UAParser = x,
  2047. typeof define === o && define.amd && define(function() {
  2048. return x
  2049. }),
  2050. typeof i.jQuery !== a) {
  2051. var A = i.jQuery
  2052. , _ = new x;
  2053. A.ua = _.getResult(),
  2054. A.ua.get = function() {
  2055. return _.getUA()
  2056. }
  2057. ,
  2058. A.ua.set = function(i) {
  2059. _.setUA(i);
  2060. var e = _.getResult();
  2061. for (var s in e)
  2062. A.ua[s] = e[s]
  2063. }
  2064. }
  2065. }(this);
  2066. window.Modernizr = function(n, e, t) {
  2067. function o(n) {
  2068. d.cssText = n
  2069. }
  2070. function r(n, e) {
  2071. return typeof n === e
  2072. }
  2073. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  2074. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  2075. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  2076. return e in n && r(n.constructor.prototype[e], "undefined")
  2077. }
  2078. : function(n, e) {
  2079. return v.call(n, e)
  2080. }
  2081. ,
  2082. Function.prototype.bind || (Function.prototype.bind = function(n) {
  2083. var e = this;
  2084. if ("function" != typeof e)
  2085. throw new TypeError;
  2086. var t = b.call(arguments, 1)
  2087. , o = function() {
  2088. if (this instanceof o) {
  2089. var r = function() {};
  2090. r.prototype = e.prototype;
  2091. var i = new r
  2092. , c = e.apply(i, t.concat(b.call(arguments)));
  2093. return Object(c) === c ? c : i
  2094. }
  2095. return e.apply(n, t.concat(b.call(arguments)))
  2096. };
  2097. return o
  2098. }
  2099. ),
  2100. y.webgl = function() {
  2101. return !!n.WebGLRenderingContext
  2102. }
  2103. ;
  2104. for (var h in y)
  2105. u(y, h) && (c = h.toLowerCase(),
  2106. f[c] = y[h](),
  2107. w.push((f[c] ? "" : "no-") + c));
  2108. return f.addTest = function(n, e) {
  2109. if ("object" == typeof n)
  2110. for (var o in n)
  2111. u(n, o) && f.addTest(o, n[o]);
  2112. else {
  2113. if (n = n.toLowerCase(),
  2114. f[n] !== t)
  2115. return f;
  2116. e = "function" == typeof e ? e() : e,
  2117. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  2118. f[n] = e
  2119. }
  2120. return f
  2121. }
  2122. ,
  2123. o(""),
  2124. p = i = null,
  2125. f._version = a,
  2126. f
  2127. }(this, this.document);
  2128. !function(e, t, a) {
  2129. "use strict";
  2130. function n(t, h, m) {
  2131. function H(a) {
  2132. var n = 0
  2133. , i = Ee.length;
  2134. if (Ce.old = e.extend({}, Ce),
  2135. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  2136. ke = Be[ge.horizontal ? "width" : "height"](),
  2137. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2138. Ee.length = 0,
  2139. Ce.start = 0,
  2140. Ce.end = q(ze - Ie, 0),
  2141. Re) {
  2142. n = Ne.length,
  2143. qe = Pe.children(ge.itemSelector),
  2144. Ne.length = 0;
  2145. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2146. ze = 0,
  2147. qe.each(function(t, a) {
  2148. var n = e(a)
  2149. , i = a.getBoundingClientRect()
  2150. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2151. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2152. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2153. , h = l + d + p
  2154. , m = !d || !p
  2155. , g = {};
  2156. g.el = a,
  2157. g.size = m ? l : h,
  2158. g.half = g.size / 2,
  2159. g.start = ze + (m ? d : 0),
  2160. g.center = g.start - E(Ie / 2 - g.size / 2),
  2161. g.end = g.start - Ie + g.size,
  2162. t || (ze += s),
  2163. ze += h,
  2164. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2165. t === v && (g.end += o,
  2166. ze += o,
  2167. f = m ? p : 0),
  2168. Ne.push(g),
  2169. r = g
  2170. }),
  2171. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2172. ze -= f,
  2173. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2174. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2175. }
  2176. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2177. Q(),
  2178. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2179. Te = d(Te, ge.minHandleSize, ke),
  2180. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2181. xe.end = ke - Te,
  2182. it || j()),
  2183. !we && Ie > 0) {
  2184. var p = Ce.start
  2185. , h = "";
  2186. if (Re)
  2187. e.each(Ne, function(e, t) {
  2188. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2189. Ee.push(p),
  2190. p += Ie,
  2191. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2192. });
  2193. else
  2194. for (; p - Ie < Ce.end; )
  2195. Ee.push(p),
  2196. p += Ie;
  2197. if (De[0] && i !== Ee.length) {
  2198. for (var m = 0; m < Ee.length; m++)
  2199. h += ge.pageBuilder.call(ye, m);
  2200. Ae = De.html(h).children(),
  2201. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2202. }
  2203. }
  2204. if (Oe.slideeSize = ze,
  2205. Oe.frameSize = Ie,
  2206. Oe.sbSize = ke,
  2207. Oe.handleSize = Te,
  2208. Re) {
  2209. a && null != ge.startAt && (W(ge.startAt),
  2210. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2211. var g = Ne[Oe.activeItem];
  2212. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2213. } else
  2214. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2215. pe("load")
  2216. }
  2217. function X(e, t, a) {
  2218. if (Re && at.released && !a) {
  2219. var n = $(e)
  2220. , i = e > Ce.start && e < Ce.end;
  2221. Le ? (i && (e = Ne[n.centerItem].center),
  2222. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2223. }
  2224. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2225. et.start = +new Date,
  2226. et.time = 0,
  2227. et.from = Ce.cur,
  2228. et.to = e,
  2229. et.delta = e - Ce.cur,
  2230. et.tweesing = at.tweese || at.init && !at.slidee,
  2231. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2232. at.tweese = 0,
  2233. e !== Ce.dest && (Ce.dest = e,
  2234. pe("change"),
  2235. it || Y()),
  2236. K(),
  2237. Q(),
  2238. Z(),
  2239. F()
  2240. }
  2241. function Y() {
  2242. if (ye.initialized) {
  2243. if (!it)
  2244. return it = w(Y),
  2245. void (at.released && pe("moveStart"));
  2246. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2247. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2248. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2249. et.to === Ce.cur ? (Ce.cur = et.to,
  2250. at.tweese = it = 0) : it = w(Y),
  2251. pe("move"),
  2252. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2253. !it && at.released && pe("moveEnd"),
  2254. j()
  2255. }
  2256. }
  2257. function j() {
  2258. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2259. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2260. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2261. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2262. }
  2263. function F() {
  2264. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2265. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2266. pe("activePage", _e.page))
  2267. }
  2268. function M() {
  2269. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2270. ot = at.init ? w(M) : 0,
  2271. tt.now = +new Date,
  2272. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2273. X(at.init ? tt.pos : E(tt.pos)),
  2274. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2275. tt.lastTime = tt.now
  2276. }
  2277. function L(e, t, n) {
  2278. if ("boolean" === i(t) && (n = t,
  2279. t = a),
  2280. t === a)
  2281. X(Ce[e], n);
  2282. else {
  2283. if (Le && "center" !== e)
  2284. return;
  2285. var r = ye.getPos(t);
  2286. r && X(r[e], n, !Le)
  2287. }
  2288. }
  2289. function R(e) {
  2290. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2291. }
  2292. function U(e) {
  2293. return R(l(e) && 0 > e ? e + Ne.length : e)
  2294. }
  2295. function W(e, t) {
  2296. var a = R(e);
  2297. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2298. qe.eq(a).addClass(ge.activeClass),
  2299. _e.active = Oe.activeItem = a,
  2300. Z(),
  2301. pe("active", a)),
  2302. a)
  2303. }
  2304. function $(e) {
  2305. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2306. var t = {}
  2307. , a = Me ? 0 : Ie / 2;
  2308. if (!we)
  2309. for (var n = 0, i = Ee.length; i > n; n++) {
  2310. if (e >= Ce.end || n === Ee.length - 1) {
  2311. t.activePage = Ee.length - 1;
  2312. break
  2313. }
  2314. if (e <= Ee[n] + a) {
  2315. t.activePage = n;
  2316. break
  2317. }
  2318. }
  2319. if (Re) {
  2320. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2321. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2322. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2323. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2324. s = c;
  2325. break
  2326. }
  2327. t.firstItem = l(r) ? r : 0,
  2328. t.centerItem = l(o) ? o : t.firstItem,
  2329. t.lastItem = l(s) ? s : t.centerItem
  2330. }
  2331. return t
  2332. }
  2333. function Q(t) {
  2334. e.extend(Oe, $(t))
  2335. }
  2336. function Z() {
  2337. var e = Ce.dest <= Ce.start
  2338. , t = Ce.dest >= Ce.end
  2339. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2340. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2341. Je.is("button,input") && Je.prop("disabled", e),
  2342. Ke.is("button,input") && Ke.prop("disabled", t),
  2343. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2344. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2345. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2346. Qe.is("button,input") && Qe.prop("disabled", e),
  2347. $e.is("button,input") && $e.prop("disabled", t)),
  2348. Re && null != Oe.activeItem) {
  2349. var n = 0 === Oe.activeItem
  2350. , i = Oe.activeItem >= Ne.length - 1
  2351. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2352. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2353. Ze.is("button,input") && Ze.prop("disabled", n),
  2354. Ge.is("button,input") && Ge.prop("disabled", i),
  2355. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2356. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2357. }
  2358. }
  2359. function G(e, t, a) {
  2360. if (e = U(e),
  2361. t = U(t),
  2362. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2363. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2364. var n = t > e ? e : a ? t : t - 1
  2365. , i = e > t ? e : a ? t + 1 : t
  2366. , r = e > t;
  2367. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2368. H()
  2369. }
  2370. }
  2371. function J(e, t) {
  2372. for (var a = 0, n = Ve[e].length; n > a; a++)
  2373. if (Ve[e][a] === t)
  2374. return a;
  2375. return -1
  2376. }
  2377. function K() {
  2378. at.released && !ye.isPaused && ye.resume()
  2379. }
  2380. function V(e) {
  2381. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2382. }
  2383. function _() {
  2384. at.history[0] = at.history[1],
  2385. at.history[1] = at.history[2],
  2386. at.history[2] = at.history[3],
  2387. at.history[3] = at.delta
  2388. }
  2389. function ee(e) {
  2390. at.released = 0,
  2391. at.source = e,
  2392. at.slidee = "slidee" === e
  2393. }
  2394. function te(t) {
  2395. var a = "touchstart" === t.type
  2396. , n = t.data.source
  2397. , i = "slidee" === n;
  2398. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2399. ee(n),
  2400. at.init = 0,
  2401. at.$source = e(t.target),
  2402. at.touch = a,
  2403. at.pointer = a ? t.originalEvent.touches[0] : t,
  2404. at.initX = at.pointer.pageX,
  2405. at.initY = at.pointer.pageY,
  2406. at.initPos = i ? Ce.cur : xe.cur,
  2407. at.start = +new Date,
  2408. at.time = 0,
  2409. at.path = 0,
  2410. at.delta = 0,
  2411. at.locked = 0,
  2412. at.history = [0, 0, 0, 0],
  2413. at.pathToLock = i ? a ? 30 : 10 : 0,
  2414. b.on(a ? z : I, ae),
  2415. ye.pause(1),
  2416. (i ? Pe : Se).addClass(ge.draggedClass),
  2417. pe("moveStart"),
  2418. i && (rt = setInterval(_, 10)))
  2419. }
  2420. function ae(e) {
  2421. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2422. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2423. at.pathX = at.pointer.pageX - at.initX,
  2424. at.pathY = at.pointer.pageY - at.initY,
  2425. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2426. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2427. at.released || !(at.path < 1)) {
  2428. if (!at.init) {
  2429. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2430. return ne();
  2431. at.init = 1
  2432. }
  2433. r(e),
  2434. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2435. at.$source.on(B, s)),
  2436. at.released && (ne(),
  2437. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2438. at.delta += at.swing,
  2439. at.tweese = x(at.swing) > 10)),
  2440. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2441. }
  2442. }
  2443. function ne() {
  2444. clearInterval(rt),
  2445. at.released = !0,
  2446. b.off(at.touch ? z : I, ae),
  2447. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2448. setTimeout(function() {
  2449. at.$source.off(B, s)
  2450. }),
  2451. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2452. ye.resume(1),
  2453. at.init = 0
  2454. }
  2455. function ie(t) {
  2456. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2457. }
  2458. function re() {
  2459. ye.stop(),
  2460. b.off("mouseup", re)
  2461. }
  2462. function se(e) {
  2463. switch (r(e),
  2464. this) {
  2465. case $e[0]:
  2466. case Qe[0]:
  2467. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2468. b.on("mouseup", re);
  2469. break;
  2470. case Ze[0]:
  2471. ye.prev();
  2472. break;
  2473. case Ge[0]:
  2474. ye.next();
  2475. break;
  2476. case Je[0]:
  2477. ye.prevPage();
  2478. break;
  2479. case Ke[0]:
  2480. ye.nextPage()
  2481. }
  2482. }
  2483. function oe(e) {
  2484. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2485. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2486. Re ? (p = +new Date,
  2487. nt.last < p - nt.resetTime && (nt.delta = 0),
  2488. nt.last = p,
  2489. nt.delta += nt.curDelta,
  2490. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2491. nt.delta %= 1),
  2492. nt.finalDelta) : nt.curDelta
  2493. }
  2494. function le(e) {
  2495. e.originalEvent[g] = ye;
  2496. var t = +new Date;
  2497. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2498. return void (O = t);
  2499. if (ge.scrollBy && Ce.start !== Ce.end) {
  2500. var a = oe(e.originalEvent);
  2501. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2502. ye.slideBy(ge.scrollBy * a)
  2503. }
  2504. }
  2505. function ce(e) {
  2506. ge.clickBar && e.target === Be[0] && (r(e),
  2507. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2508. }
  2509. function de(e) {
  2510. if (ge.keyboardNavBy)
  2511. switch (e.which) {
  2512. case ge.horizontal ? 37 : 38:
  2513. r(e),
  2514. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2515. break;
  2516. case ge.horizontal ? 39 : 40:
  2517. r(e),
  2518. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2519. }
  2520. }
  2521. function ue(e) {
  2522. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2523. }
  2524. function fe() {
  2525. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2526. }
  2527. function ve(e) {
  2528. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2529. }
  2530. function pe(e, t) {
  2531. if (Ve[e]) {
  2532. for (me = Ve[e].length,
  2533. T.length = 0,
  2534. he = 0; me > he; he++)
  2535. T.push(Ve[e][he]);
  2536. for (he = 0; me > he; he++)
  2537. T[he].call(ye, e, t)
  2538. }
  2539. }
  2540. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2541. start: 0,
  2542. center: 0,
  2543. end: 0,
  2544. cur: 0,
  2545. dest: 0
  2546. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2547. start: 0,
  2548. end: 0,
  2549. cur: 0
  2550. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2551. firstItem: 0,
  2552. lastItem: 0,
  2553. centerItem: 0,
  2554. activeItem: null,
  2555. activePage: 0
  2556. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2557. released: 1
  2558. }, nt = {
  2559. last: 0,
  2560. delta: 0,
  2561. resetTime: 200
  2562. }, it = 0, rt = 0, st = 0, ot = 0;
  2563. we || (t = be[0]),
  2564. ye.initialized = 0,
  2565. ye.frame = t,
  2566. ye.slidee = Pe[0],
  2567. ye.pos = Ce,
  2568. ye.rel = Oe,
  2569. ye.items = Ne,
  2570. ye.pages = Ee,
  2571. ye.isPaused = 0,
  2572. ye.options = ge,
  2573. ye.dragging = at,
  2574. ye.reload = function() {
  2575. H()
  2576. }
  2577. ,
  2578. ye.getPos = function(e) {
  2579. if (Re) {
  2580. var t = R(e);
  2581. return -1 !== t && Ne[t]
  2582. }
  2583. var a = Pe.find(e).eq(0);
  2584. if (a[0]) {
  2585. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2586. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2587. return {
  2588. start: n,
  2589. center: n - Ie / 2 + i / 2,
  2590. end: n - Ie + i,
  2591. size: i
  2592. }
  2593. }
  2594. return !1
  2595. }
  2596. ,
  2597. ye.moveBy = function(e) {
  2598. tt.speed = e,
  2599. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2600. tt.startPos = Ce.cur,
  2601. ee("button"),
  2602. at.init = 1,
  2603. pe("moveStart"),
  2604. y(ot),
  2605. M())
  2606. }
  2607. ,
  2608. ye.stop = function() {
  2609. "button" === at.source && (at.init = 0,
  2610. at.released = 1)
  2611. }
  2612. ,
  2613. ye.prev = function() {
  2614. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2615. }
  2616. ,
  2617. ye.next = function() {
  2618. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2619. }
  2620. ,
  2621. ye.prevPage = function() {
  2622. ye.activatePage(Oe.activePage - 1)
  2623. }
  2624. ,
  2625. ye.nextPage = function() {
  2626. ye.activatePage(Oe.activePage + 1)
  2627. }
  2628. ,
  2629. ye.slideBy = function(e, t) {
  2630. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2631. }
  2632. ,
  2633. ye.slideTo = function(e, t) {
  2634. X(e, t)
  2635. }
  2636. ,
  2637. ye.toStart = function(e, t) {
  2638. L("start", e, t)
  2639. }
  2640. ,
  2641. ye.toEnd = function(e, t) {
  2642. L("end", e, t)
  2643. }
  2644. ,
  2645. ye.toCenter = function(e, t) {
  2646. L("center", e, t)
  2647. }
  2648. ,
  2649. ye.getIndex = R,
  2650. ye.activate = function(e, t) {
  2651. var a = W(e);
  2652. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2653. }
  2654. ,
  2655. ye.activatePage = function(e, t) {
  2656. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2657. }
  2658. ,
  2659. ye.resume = function(e) {
  2660. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2661. st ? st = clearTimeout(st) : pe("resume"),
  2662. st = setTimeout(function() {
  2663. switch (pe("cycle"),
  2664. ge.cycleBy) {
  2665. case "items":
  2666. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2667. break;
  2668. case "pages":
  2669. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2670. }
  2671. }, ge.cycleInterval))
  2672. }
  2673. ,
  2674. ye.pause = function(e) {
  2675. e < ye.isPaused || (ye.isPaused = e || 100,
  2676. st && (st = clearTimeout(st),
  2677. pe("pause")))
  2678. }
  2679. ,
  2680. ye.toggle = function() {
  2681. ye[st ? "pause" : "resume"]()
  2682. }
  2683. ,
  2684. ye.set = function(t, a) {
  2685. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2686. }
  2687. ,
  2688. ye.add = function(t, a) {
  2689. var n = e(t);
  2690. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2691. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2692. H()
  2693. }
  2694. ,
  2695. ye.remove = function(t) {
  2696. if (Re) {
  2697. var a = U(t);
  2698. if (a > -1) {
  2699. qe.eq(a).remove();
  2700. var n = a === Oe.activeItem;
  2701. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2702. H(),
  2703. n && (_e.active = null,
  2704. ye.activate(Oe.activeItem))
  2705. }
  2706. } else
  2707. e(t).remove(),
  2708. H()
  2709. }
  2710. ,
  2711. ye.moveAfter = function(e, t) {
  2712. G(e, t, 1)
  2713. }
  2714. ,
  2715. ye.moveBefore = function(e, t) {
  2716. G(e, t)
  2717. }
  2718. ,
  2719. ye.on = function(e, t) {
  2720. if ("object" === i(e))
  2721. for (var a in e)
  2722. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2723. else if ("function" === i(t))
  2724. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2725. Ve[n[r]] = Ve[n[r]] || [],
  2726. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2727. else if ("array" === i(t))
  2728. for (var o = 0, l = t.length; l > o; o++)
  2729. ye.on(e, t[o])
  2730. }
  2731. ,
  2732. ye.one = function(e, t) {
  2733. function a() {
  2734. t.apply(ye, arguments),
  2735. ye.off(e, a)
  2736. }
  2737. ye.on(e, a)
  2738. }
  2739. ,
  2740. ye.off = function(e, t) {
  2741. if (t instanceof Array)
  2742. for (var a = 0, n = t.length; n > a; a++)
  2743. ye.off(e, t[a]);
  2744. else
  2745. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2746. if (Ve[i[r]] = Ve[i[r]] || [],
  2747. null == t)
  2748. Ve[i[r]].length = 0;
  2749. else {
  2750. var o = J(i[r], t);
  2751. -1 !== o && Ve[i[r]].splice(o, 1)
  2752. }
  2753. }
  2754. ,
  2755. ye.destroy = function() {
  2756. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2757. b.off("keydown", de),
  2758. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2759. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2760. De.empty(),
  2761. we || (be.off("." + g),
  2762. He.restore(),
  2763. Xe.restore(),
  2764. Ye.restore(),
  2765. je.restore(),
  2766. e.removeData(t, g)),
  2767. Ne.length = Ee.length = 0,
  2768. _e = {},
  2769. ye.initialized = 0,
  2770. ye
  2771. }
  2772. ,
  2773. ye.init = function() {
  2774. if (!ye.initialized) {
  2775. ye.on(m);
  2776. var e = ["overflow", "position"]
  2777. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2778. He.save.apply(He, e),
  2779. Ye.save.apply(Ye, e),
  2780. Xe.save.apply(Xe, t),
  2781. je.save.apply(je, t);
  2782. var a = Se;
  2783. return we || (a = a.add(Pe),
  2784. be.css("overflow", "hidden"),
  2785. f || "static" !== be.css("position") || be.css("position", "relative")),
  2786. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2787. a.css({
  2788. position: "absolute"
  2789. })),
  2790. ge.forward && $e.on(S, se),
  2791. ge.backward && Qe.on(S, se),
  2792. ge.prev && Ze.on(B, se),
  2793. ge.next && Ge.on(B, se),
  2794. ge.prevPage && Je.on(B, se),
  2795. ge.nextPage && Ke.on(B, se),
  2796. Ue.on(C, le),
  2797. Be[0] && Be.on(B, ce),
  2798. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2799. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2800. We.on(P, {
  2801. source: "slidee"
  2802. }, te),
  2803. Se && Se.on(P, {
  2804. source: "handle"
  2805. }, te),
  2806. b.on("keydown", de),
  2807. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2808. be.on("scroll." + g, o)),
  2809. ye.initialized = 1,
  2810. H(!0),
  2811. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2812. ye
  2813. }
  2814. }
  2815. }
  2816. function i(e) {
  2817. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2818. }
  2819. function r(e, t) {
  2820. e.preventDefault(),
  2821. t && e.stopPropagation()
  2822. }
  2823. function s(t) {
  2824. r(t, 1),
  2825. e(this).off(t.type, s)
  2826. }
  2827. function o() {
  2828. this.scrollLeft = 0,
  2829. this.scrollTop = 0
  2830. }
  2831. function l(e) {
  2832. return !isNaN(parseFloat(e)) && isFinite(e)
  2833. }
  2834. function c(e, t) {
  2835. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2836. }
  2837. function d(e, t, a) {
  2838. return t > e ? t : e > a ? a : e
  2839. }
  2840. function u(e) {
  2841. var t = {};
  2842. return t.style = {},
  2843. t.save = function() {
  2844. if (e && e.nodeType) {
  2845. for (var a = 0; a < arguments.length; a++)
  2846. t.style[arguments[a]] = e.style[arguments[a]];
  2847. return t
  2848. }
  2849. }
  2850. ,
  2851. t.restore = function() {
  2852. if (e && e.nodeType) {
  2853. for (var a in t.style)
  2854. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2855. return t
  2856. }
  2857. }
  2858. ,
  2859. t
  2860. }
  2861. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2862. b.on(C, function(e) {
  2863. var t = e.originalEvent[g]
  2864. , a = +new Date;
  2865. (!t || t.options.scrollHijack < a - O) && (O = a)
  2866. }),
  2867. function(e) {
  2868. function t(e) {
  2869. var t = (new Date).getTime()
  2870. , n = Math.max(0, 16 - (t - a))
  2871. , i = setTimeout(e, n);
  2872. return a = t,
  2873. i
  2874. }
  2875. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2876. var a = (new Date).getTime()
  2877. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2878. y = function(t) {
  2879. n.call(e, t)
  2880. }
  2881. }(window),
  2882. function() {
  2883. function e(e) {
  2884. for (var n = 0, i = t.length; i > n; n++) {
  2885. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2886. if (null != a.style[r])
  2887. return r
  2888. }
  2889. }
  2890. var t = ["", "webkit", "moz", "ms", "o"]
  2891. , a = document.createElement("div");
  2892. f = e("transform"),
  2893. v = e("perspective") ? "translateZ(0) " : ""
  2894. }(),
  2895. t[m] = n,
  2896. e.fn[h] = function(t, a) {
  2897. var r, s;
  2898. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2899. s = Array.prototype.slice.call(arguments, 1)),
  2900. t = {}),
  2901. this.each(function(i, o) {
  2902. var l = e.data(o, g);
  2903. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2904. })
  2905. }
  2906. ,
  2907. n.defaults = {
  2908. slidee: null,
  2909. horizontal: !1,
  2910. itemNav: null,
  2911. itemSelector: null,
  2912. smart: !1,
  2913. activateOn: null,
  2914. activateMiddle: !1,
  2915. scrollSource: null,
  2916. scrollBy: 0,
  2917. scrollHijack: 300,
  2918. scrollTrap: !1,
  2919. dragSource: null,
  2920. mouseDragging: !1,
  2921. touchDragging: !1,
  2922. releaseSwing: !1,
  2923. swingSpeed: .2,
  2924. elasticBounds: !1,
  2925. interactive: null,
  2926. scrollBar: null,
  2927. dragHandle: !1,
  2928. dynamicHandle: !1,
  2929. minHandleSize: 50,
  2930. clickBar: !1,
  2931. syncSpeed: .5,
  2932. pagesBar: null,
  2933. activatePageOn: null,
  2934. pageBuilder: function(e) {
  2935. return "<li>" + (e + 1) + "</li>"
  2936. },
  2937. forward: null,
  2938. backward: null,
  2939. prev: null,
  2940. next: null,
  2941. prevPage: null,
  2942. nextPage: null,
  2943. cycleBy: null,
  2944. cycleInterval: 5e3,
  2945. pauseOnHover: !1,
  2946. startPaused: !1,
  2947. moveBy: 300,
  2948. speed: 0,
  2949. easing: "swing",
  2950. startAt: null,
  2951. keyboardNavBy: null,
  2952. draggedClass: "dragged",
  2953. activeClass: "active",
  2954. disabledClass: "disabled"
  2955. }
  2956. }(jQuery, window);
  2957. !function e(t, i, n) {
  2958. function r(a, s) {
  2959. if (!i[a]) {
  2960. if (!t[a]) {
  2961. var l = "function" == typeof require && require;
  2962. if (!s && l)
  2963. return l(a, !0);
  2964. if (o)
  2965. return o(a, !0);
  2966. var c = new Error("Cannot find module '" + a + "'");
  2967. throw c.code = "MODULE_NOT_FOUND",
  2968. c
  2969. }
  2970. var h = i[a] = {
  2971. exports: {}
  2972. };
  2973. t[a][0].call(h.exports, function(e) {
  2974. var i = t[a][1][e];
  2975. return r(i ? i : e)
  2976. }, h, h.exports, e, t, i, n)
  2977. }
  2978. return i[a].exports
  2979. }
  2980. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2981. r(n[a]);
  2982. return r
  2983. }({
  2984. 1: [function(e, t, i) {
  2985. (function(i) {
  2986. "use strict";
  2987. function n(e) {
  2988. this.player = null,
  2989. this.director = null,
  2990. this.modelManager = null,
  2991. this.container = null,
  2992. this.tagManager = null,
  2993. this.fadeInSpeed = e,
  2994. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2995. }
  2996. var r = e("three")
  2997. , o = e("./util/logger")
  2998. , a = (e("./util/common"),
  2999. e("./enum/PlayerEvents"))
  3000. , s = e("./enum/DirectorEvents")
  3001. , l = e("./settings")
  3002. , c = e("./enum/Viewmode")
  3003. , h = (e("./enum/WarpStyle"),
  3004. e("./enum/BlackoutStyle"),
  3005. e("./enum/ModelManagerEvents"))
  3006. , u = e("./enum/tagEvents")
  3007. , d = e("./util/transitions")
  3008. , p = e("./util/lerp")
  3009. , f = new o(i);
  3010. //window.THREE = r;
  3011. n.prototype.init = function(e, t, i, n, r) {
  3012. window.app = this;
  3013. this.player = t,
  3014. this.director = e,
  3015. this.modelManager = i,
  3016. this.tagManager = n,
  3017. this.container = r,
  3018. this.updateModel(),
  3019. this.bindEvents()
  3020. }
  3021. ,
  3022. n.prototype.bindEvents = function() {
  3023. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  3024. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  3025. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  3026. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  3027. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  3028. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  3029. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  3030. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  3031. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  3032. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  3033. }
  3034. ,
  3035. n.prototype.updateModel = function() {
  3036. //模型this.model
  3037. this.model = this.modelManager.getActiveModel()
  3038. }
  3039. ,
  3040. n.prototype.handleWarpStarted = function() {
  3041. this.hidePlayerReticule()
  3042. }
  3043. ,
  3044. n.prototype.ontagActivated = function() {
  3045. this.hidePlayerReticule()
  3046. }
  3047. ,
  3048. n.prototype.onNavigationTotag = function() {
  3049. this.hidePlayerReticule()
  3050. }
  3051. ,
  3052. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  3053. var n = this.modelManager.getActiveModel()
  3054. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  3055. n.fadePanoMarkers(r),
  3056. n.setMode(t)
  3057. }
  3058. ,
  3059. n.prototype.handlePlayerModeChanged = function(e, t) {
  3060. var i = this.modelManager.getActiveModel()
  3061. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  3062. i.setSide(n),
  3063. i.setMode(t)
  3064. }
  3065. ,
  3066. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  3067. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  3068. t && !this.director.tourIsPlaying && t.hoverOn(i))
  3069. }
  3070. ,
  3071. n.prototype.handleActionInterruption = function() {}
  3072. ,
  3073. n.prototype.handleStartInside = function(e) {
  3074. var t = l[this.player.mode]
  3075. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  3076. this.fadeIn(this.fadeInSpeed),
  3077. this.model.alpha = 0,
  3078. this.model.skybox.material.uniforms.opacity.value = 1,
  3079. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  3080. var n = this.player.reticule;
  3081. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  3082. }
  3083. ,
  3084. n.prototype.handleStartOutside = function(e) {
  3085. this.fadeIn(e)
  3086. }
  3087. ,
  3088. n.prototype.fadeIn = function(e) {
  3089. null !== e && void 0 !== e || (e = 2e3,
  3090. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  3091. $(this.container).fadeIn(e)
  3092. }
  3093. ,
  3094. n.prototype.hidePlayerReticule = function() {
  3095. this.player.reticule.hide()
  3096. }
  3097. ,
  3098. t.exports = n
  3099. }
  3100. ).call(this, "/js/DisplayController.js")
  3101. }
  3102. , {
  3103. "./enum/BlackoutStyle": 18,
  3104. "./enum/DirectorEvents": 23,
  3105. "./enum/tagEvents": 32,
  3106. "./enum/ModelManagerEvents": 33,
  3107. "./enum/PlayerEvents": 40,
  3108. "./enum/Viewmode": 51,
  3109. "./enum/WarpStyle": 52,
  3110. "./settings": 166,
  3111. "./util/common": 185,
  3112. "./util/lerp": 188,
  3113. "./util/logger": 189,
  3114. "./util/transitions": 195,
  3115. three: 217
  3116. }],
  3117. 2: [function(e, t, i) {
  3118. "use strict";
  3119. function n() {
  3120. this.baseStartTime = performance.timing.navigationStart,
  3121. this.loadingStartTime = null,
  3122. this.waitingStartTime = null,
  3123. this.appReadyTime = null
  3124. }
  3125. n.prototype.setBaseStartTime = function(e) {
  3126. this.baseStartTime = e || Date.now()
  3127. }
  3128. ,
  3129. n.prototype.setWaitingStartTime = function(e) {
  3130. this.waitingStartTime = e || Date.now()
  3131. }
  3132. ,
  3133. n.prototype.setLoadingStartTime = function(e) {
  3134. this.loadingStartTime = e || Date.now()
  3135. }
  3136. ,
  3137. n.prototype.setAppReadyTime = function(e) {
  3138. this.appReadyTime = e || Date.now()
  3139. }
  3140. ,
  3141. n.prototype.calcFullLoadingTime = function() {
  3142. var e = this.appReadyTime - this.baseStartTime;
  3143. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3144. e
  3145. }
  3146. ,
  3147. t.exports = n
  3148. }
  3149. , {}],
  3150. 3: [function(e, t, i) {
  3151. (function(i) {
  3152. "use strict";
  3153. function n() {
  3154. return 100 * Math.random()
  3155. }
  3156. var r = e("./util/logger")
  3157. , o = e("./util/browser")
  3158. , a = new r(i)
  3159. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3160. initialized: !1,
  3161. init: function(e, t) {
  3162. if (t = t || {},
  3163. !this.initialized) {
  3164. this.initialized = !0,
  3165. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3166. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3167. for (var i in e) {
  3168. var r = i.match("^sc_tilegen_([0-9]+)$");
  3169. r && (s.tilegen = n() < parseInt(r[1]));
  3170. var l = i.match("^sc_imgopt_([0-9]+)$");
  3171. l && (s.imgopt = n() < parseInt(l[1]))
  3172. }
  3173. for (var c in t)
  3174. s[c] = t[c],
  3175. a.debug("A/B override:", c, s[c])
  3176. }
  3177. },
  3178. changeIfTileGenerating: function(e) {
  3179. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3180. e += ""),
  3181. e
  3182. },
  3183. changeIfImageOptimzing: function(e) {
  3184. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3185. e += ""),
  3186. e
  3187. },
  3188. tilegen: !1,
  3189. imgopt: !1
  3190. };
  3191. t.exports = s
  3192. }
  3193. ).call(this, "/js/ab.js")
  3194. }
  3195. , {
  3196. "./util/browser": 182,
  3197. "./util/logger": 189
  3198. }],
  3199. 4: [function(e, t, i) {
  3200. (function(i) {
  3201. "use strict";
  3202. function n() {
  3203. return {
  3204. addons: [{
  3205. name: "keen:ua_parser",
  3206. input: {
  3207. ua_string: "user_agent"
  3208. },
  3209. output: "parsed_user_agent"
  3210. }]
  3211. }
  3212. }
  3213. function r(e, t, i, n) {
  3214. function r(t) {
  3215. l[t.sid] = !0;
  3216. var i = t.billboard.media && t.billboard.media.type
  3217. , n = {
  3218. tag_id: t.sid,
  3219. tags_visited: Object.keys(l).length,
  3220. tag_count: Object.keys(e.tags).length,
  3221. tag_view_count: ++E,
  3222. has_media: !!i
  3223. };
  3224. i && (n.media_type = i),
  3225. u("tag_opened", n)
  3226. }
  3227. var l = {}
  3228. , h = Date.now() - N
  3229. , f = null;
  3230. n && (f = Date.now() - window.navigationStart);
  3231. var g;
  3232. try {
  3233. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3234. } catch (e) {
  3235. g = !1
  3236. }
  3237. var v, A = e.supportsVR;
  3238. A || (v = "VR disabled at the model/account level",
  3239. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3240. u("model_loaded", {
  3241. duration: h,
  3242. duration_from_navigation_start: f,
  3243. has_hlr: g,
  3244. has_vr: A,
  3245. vr_reason: v
  3246. });
  3247. var I = 0;
  3248. e.panos.forEach(function(e) {
  3249. e.on("enter", function() {
  3250. c("pano_viewed", {
  3251. pano_id: e.id,
  3252. pano_view_count: ++I,
  3253. alignment_type: e.alignmentType,
  3254. interaction_source: O,
  3255. navigation_source: p
  3256. })
  3257. })
  3258. });
  3259. var E = 0;
  3260. for (var T in e.tags)
  3261. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3262. t.on("tour_auto", function(e) {
  3263. p = "tour_" + e
  3264. }),
  3265. t.on("tour_manual", function(e) {
  3266. O = "gui-" + e,
  3267. p = "tour_manual"
  3268. }),
  3269. i.on(C.InteractionKey, function() {
  3270. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3271. }),
  3272. i.on(C.InteractionDirect, function() {
  3273. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3274. }),
  3275. o(t),
  3276. a(),
  3277. s()
  3278. }
  3279. function o(e) {
  3280. I.on(T.OPENED, function() {
  3281. c("showcase_share_intent", {
  3282. pano_id: e.currentPano && e.currentPano.id
  3283. })
  3284. }),
  3285. I.on(T.LINK_CLICKED, function(t) {
  3286. c("showcase_share_action", {
  3287. channel: t.channel,
  3288. pano_id: e.currentPano && e.currentPano.id
  3289. })
  3290. }),
  3291. E.on(x.ORIGIN_LINK_CLICKED, function() {
  3292. c("showcase_share_origin_link_clicked")
  3293. })
  3294. }
  3295. function a() {}
  3296. function s() {
  3297. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3298. gui_action: "click_vr_button"
  3299. })),
  3300. b.on(S.LAUNCH, function(e) {
  3301. c("showcase_gui", {
  3302. gui_action: "launch_vr",
  3303. vr_platform: e.vr_platform,
  3304. vr_app: e.vr_app
  3305. })
  3306. }),
  3307. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3308. gui_action: "vr_modal_prev"
  3309. })),
  3310. b.on(S.NEXT, function(e) {
  3311. c("showcase_gui", {
  3312. gui_action: e.nextAction
  3313. })
  3314. }),
  3315. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3316. gui_action: "vr_modal_close"
  3317. })),
  3318. b.on(S.falseICECHOSEN, function(e) {
  3319. c("showcase_gui", {
  3320. gui_action: e.name + " "
  3321. })
  3322. }),
  3323. b.on(S.STORE, function(e) {
  3324. c("showcase_gui", {
  3325. gui_action: "launch_store",
  3326. store: e
  3327. })
  3328. })
  3329. }
  3330. function l(e, t) {
  3331. if (f)
  3332. try {
  3333. f.addEvent(e, v.extendObject({
  3334. host: window.location.host,
  3335. keen: n(),
  3336. user_agent: "${keen.user_agent}",
  3337. referrer: {
  3338. url: v.normalizeUrl(document.referrer),
  3339. domain: v.domainFromUrl(document.referrer),
  3340. url_original: document.referrer
  3341. },
  3342. embedded: m.inIframe(),
  3343. is_mobile: m.isMobile(),
  3344. version: "2.25.6-0-gd87e5b1"
  3345. }, t))
  3346. } catch (e) {
  3347. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3348. }
  3349. }
  3350. function c(e, t) {
  3351. if (t = t || {},
  3352. L)
  3353. try {
  3354. window.analytics.track(e, v.extendObject(t, B), {
  3355. context: {
  3356. app: {
  3357. name: "showcase",
  3358. version: "2.25.6-0-gd87e5b1"
  3359. },
  3360. screen: {
  3361. width: window.screen.width,
  3362. height: window.screen.height,
  3363. density: window.devicePixelRatio
  3364. }
  3365. }
  3366. })
  3367. } catch (t) {
  3368. console.warn("Failed to send data to segment for " + e)
  3369. }
  3370. }
  3371. function h(e, t) {
  3372. if (t = t || {},
  3373. navigator.sendBeacon && L)
  3374. try {
  3375. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3376. event: e,
  3377. anonymousId: window.analytics.user().anonymousId(),
  3378. properties: v.extendObject(t, B),
  3379. writeKey: L,
  3380. sentAt: Date.now(),
  3381. type: "track",
  3382. context: {
  3383. userAgent: m.userAgent(),
  3384. library: {
  3385. name: "showcase-beacon",
  3386. version: "2.25.6-0-gd87e5b1"
  3387. },
  3388. app: {
  3389. name: "showcase",
  3390. version: "2.25.6-0-gd87e5b1"
  3391. }
  3392. }
  3393. }))
  3394. } catch (e) {
  3395. console.warn("Failed to send async segment request")
  3396. }
  3397. }
  3398. function u(e, t) {
  3399. t = t || {},
  3400. c(e, t)
  3401. }
  3402. function d(e, t) {
  3403. O = e === C.InteractionGui ? "gui-" + t : e,
  3404. p = "self_guided"
  3405. }
  3406. var p, f, g = (e("three"),
  3407. e("./util/ajax"),
  3408. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3409. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3410. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3411. t.exports = {
  3412. report: function(e, t, i, n) {
  3413. l("Session starts", {
  3414. model: e,
  3415. status: t,
  3416. loadtime: Date.now() - (N || Date.now()),
  3417. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3418. autoplay: i,
  3419. quickstart: n,
  3420. ab_tilegen: g.tilegen,
  3421. ab_imgopt: g.imgopt
  3422. })
  3423. },
  3424. impression: function(e) {
  3425. e = e || {};
  3426. var t = void 0 === e.isVisible || e.isVisible
  3427. , i = (void 0 !== e.immediate && e.immediate,
  3428. window.location.search.substr(1).split("&"));
  3429. u("impression", {
  3430. visible: t,
  3431. url_params: i
  3432. })
  3433. },
  3434. initKeen: function(e) {
  3435. return e.token && e.appId ? void (f = new Keen({
  3436. projectId: e.appId,
  3437. writeKey: e.token,
  3438. readKey: "",
  3439. requestType: "xhr"
  3440. })) : void P.warn("no keen token/appId")
  3441. },
  3442. initSegment: function(e) {
  3443. return e.token ? (L = e.token,
  3444. window.analytics.load(e.token),
  3445. B = {
  3446. model_id: e.model,
  3447. start_source: e.startSource,
  3448. autoplay: e.autoplay,
  3449. quickstart: e.quickstart,
  3450. language_tag: A.languageTag,
  3451. is_mobile: m.isMobile(),
  3452. iframe: m.inIframe(),
  3453. aspect_ratio: m.aspectRatio(),
  3454. session_id: F,
  3455. window: {
  3456. width: $("#player").width(),
  3457. height: $("#player").height()
  3458. },
  3459. platform: {
  3460. browser: {
  3461. name: $.ua.browser.name,
  3462. major: $.ua.browser.major,
  3463. version: $.ua.browser.version
  3464. },
  3465. os: {
  3466. name: $.ua.os.name,
  3467. version: $.ua.os.version
  3468. },
  3469. device: {
  3470. vendor: $.ua.device.vendor,
  3471. model: $.ua.device.model,
  3472. type: $.ua.device.type
  3473. }
  3474. }
  3475. },
  3476. D = Math.random() < A.analytics.sessionTrackingRate,
  3477. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3478. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3479. },
  3480. sessionStart: function(e) {
  3481. P.debug("analytics user_session_start"),
  3482. c("session_started"),
  3483. N = Date.now(),
  3484. window.addEventListener("unload", function() {
  3485. h("session_ended", {
  3486. duration: Date.now() - N
  3487. })
  3488. })
  3489. },
  3490. modelLoaded: function(e, t, i, n) {
  3491. r(e, t, i, n)
  3492. },
  3493. loadComplete: function(e) {
  3494. var t = {
  3495. time_to_app_start: e
  3496. };
  3497. c("load_times", t)
  3498. },
  3499. track: function(e, t) {
  3500. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3501. c(e, t))
  3502. },
  3503. trackAlways: function(e, t) {
  3504. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3505. c(e, t)
  3506. },
  3507. getSessionId: function() {
  3508. return F
  3509. },
  3510. updateInteraction: d
  3511. }
  3512. }
  3513. ).call(this, "/js/analytics.js")
  3514. }
  3515. , {
  3516. "./ab": 3,
  3517. "./enum/ControlEvents": 21,
  3518. "./enum/PlayerEvents": 40,
  3519. "./enum/VROption": 47,
  3520. "./enum/VRPlatforms": 49,
  3521. "./enum/Viewmode": 51,
  3522. "./gui/sharing/ShareEvents": 76,
  3523. "./gui/sharing/modal": 77,
  3524. "./gui/title/TitleEvents": 80,
  3525. "./gui/title/titleBar": 82,
  3526. "./gui/vr/vrEvent": 85,
  3527. "./gui/vr/vrModal": 87,
  3528. "./localization/localize": 108,
  3529. "./tag/Billboard/BillboardEvent": 120,
  3530. "./settings": 166,
  3531. "./util/ajax": 181,
  3532. "./util/browser": 182,
  3533. "./util/common": 185,
  3534. "./util/logger": 189,
  3535. three: 217
  3536. }],
  3537. 5: [function(e, t, i) {
  3538. "use strict";
  3539. function n() {
  3540. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3541. this.controls = null
  3542. }
  3543. var r = e("three")
  3544. , o = e("../constants")
  3545. , a = e("../util/cameraLight");
  3546. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3547. n.prototype.updateAspect = function(e) {
  3548. this.aspect = e,
  3549. this.updateProjectionMatrix()
  3550. }
  3551. ,
  3552. t.exports = n
  3553. }
  3554. , {
  3555. "../constants": 8,
  3556. "../util/cameraLight": 184,
  3557. three: 217
  3558. }],
  3559. 6: [function(e, t, i) {
  3560. "use strict";
  3561. function n() {
  3562. var e = $("#player").width() / $("#player").height();
  3563. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3564. this.controls = null,
  3565. this.updateAspect(e)
  3566. }
  3567. var r = e("three")
  3568. , o = e("../constants");
  3569. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3570. n.prototype.updateAspect = function(e) {
  3571. this.aspect = e,
  3572. this.top = o.orthoBase / e,
  3573. this.bottom = -o.orthoBase / e,
  3574. this.updateProjectionMatrix()
  3575. }
  3576. ,
  3577. t.exports = n
  3578. }
  3579. , {
  3580. "../constants": 8,
  3581. three: 217
  3582. }],
  3583. 7: [function(e, t, i) {
  3584. "use strict";
  3585. function n() {
  3586. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3587. this.controls = null
  3588. }
  3589. var r = e("three")
  3590. , o = e("../settings")
  3591. , a = e("../util/cameraLight");
  3592. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3593. n.prototype.updateAspect = function(e) {
  3594. this.aspect = e,
  3595. this.updateProjectionMatrix()
  3596. }
  3597. ,
  3598. t.exports = n
  3599. }
  3600. , {
  3601. "../settings": 166,
  3602. "../util/cameraLight": 184,
  3603. three: 217
  3604. }],
  3605. 8: [function(e, t, i) {
  3606. "use strict";
  3607. t.exports = {
  3608. signedUrlDefaultExpireTime: 24e4,
  3609. signedUrlCheckInterval: 1e4,
  3610. signedUrlRefreshBuffer: 15e3,
  3611. dollhouseFOV: 70,
  3612. dollhouseNear: 1,
  3613. dollhouseFar: 5e3,
  3614. insideFOV: 70,
  3615. insideFOVMax: 120,
  3616. insideNear: .1,
  3617. insideFar: 5e3,
  3618. insideLookSpeed: .12,
  3619. insideLookLimitUp: 20,
  3620. insideLookLimitDown: -20,
  3621. orthoNear: 1,
  3622. orthoFar: 5e3,
  3623. orthoBase: 10,
  3624. narrowLandscapeHeight: 290,
  3625. reallyNarrowLandscapeHeight: 250,
  3626. visionTilingStartDate: new Date("8/26/2016"),
  3627. visionTilingStartVersion: "1.1.407.13667",
  3628. windowHeightHighQualityThreshold: 900,
  3629. tourStepDelayDefault: 3500,
  3630. tourStepDelaySlideShow: 5e3,
  3631. workshopApsect: 9 / 16,
  3632. highQualityMaxZoom: 2,
  3633. ultraHighQualityMaxZoom: 3
  3634. }
  3635. }
  3636. , {}],
  3637. 9: [function(e, t, i) {
  3638. "use strict";
  3639. function n() {
  3640. this.activeControl = null,
  3641. this.controls = {},
  3642. this.cameras = {}
  3643. }
  3644. var r = e("./PanoramaControls")
  3645. , o = e("./DollhouseControls")
  3646. , a = e("./FloorplanControls")
  3647. , s = e("../cameras/PanoramaCamera")
  3648. , l = e("../cameras/DollhouseCamera")
  3649. , c = e("../cameras/FloorplanCamera")
  3650. , h = e("events").EventEmitter
  3651. , u = e("../enum/ControlEvents")
  3652. , d = e("../enum/ModelManagerEvents")
  3653. , p = e("../enum/Viewmode")
  3654. , f = e("../settings");
  3655. n.prototype = Object.create(h.prototype),
  3656. n.prototype.init = function(e, t) {
  3657. this.setUpControls(),
  3658. this.bindEvents(e, t)
  3659. }
  3660. ,
  3661. n.prototype.activateControls = function(e) {
  3662. this.activeControl && (this.activeControl.reset(),
  3663. this.activeControl.enabled = !1),
  3664. this.controls[e] && (this.controls[e].enabled = !0),
  3665. this.activeControl = this.controls[e]
  3666. }
  3667. ,
  3668. n.prototype.setUpControls = function() {
  3669. var e = {}
  3670. , t = {}
  3671. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3672. , n = [s, l, c]
  3673. , h = [r, o, a];
  3674. i.forEach(function(i, r) {
  3675. e[i] = new n[r],
  3676. t[i] = new h[r](e[i]),
  3677. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3678. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3679. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3680. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3681. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3682. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3683. }
  3684. .bind(this)),
  3685. this.controls = t,
  3686. this.cameras = e
  3687. }
  3688. ,
  3689. n.prototype.bindEvents = function(e, t) {
  3690. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3691. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3692. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3693. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3694. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3695. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3696. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3697. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3698. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3699. e.addEventListener("contextmenu", function(e) {
  3700. e.preventDefault()
  3701. }),
  3702. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3703. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3704. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3705. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3706. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3707. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3708. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3709. t.on(d.ActiveModelChanged, function(e) {
  3710. this.setModelForControls(e.model)
  3711. }
  3712. .bind(this))
  3713. }
  3714. ,
  3715. n.prototype.setModelForControls = function(e) {
  3716. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3717. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3718. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3719. this.controls[e].setBounds(t)
  3720. }
  3721. .bind(this))
  3722. }
  3723. ,
  3724. n.prototype.onMouseDown = function(e) {
  3725. e.preventDefault(),
  3726. this.activeControl && this.activeControl.onMouseDown(e)
  3727. }
  3728. ,
  3729. n.prototype.onMouseMove = function(e) {
  3730. e.preventDefault(),
  3731. this.activeControl && this.activeControl.onMouseMove(e)
  3732. }
  3733. ,
  3734. n.prototype.onMouseUp = function(e) {
  3735. e.preventDefault(),
  3736. this.activeControl && this.activeControl.onMouseUp(e)
  3737. }
  3738. ,
  3739. n.prototype.onMouseOver = function(e) {
  3740. e.preventDefault(),
  3741. this.activeControl && this.activeControl.onMouseOver(e)
  3742. }
  3743. ,
  3744. n.prototype.onMouseWheel = function(e) {
  3745. e.preventDefault(),
  3746. this.activeControl && this.activeControl.onMouseWheel(e)
  3747. }
  3748. ,
  3749. n.prototype.onTouchStart = function(e) {
  3750. e.preventDefault(),
  3751. this.activeControl && this.activeControl.onTouchStart(e);
  3752. var hotList = $('#hotListWrap')[0];
  3753. hotList.classList.remove('hotListActive');
  3754. $('#hotListContent ul .active').removeClass('active');
  3755. $('#hotList')[0].classList.remove('active')
  3756. }
  3757. ,
  3758. n.prototype.onTouchMove = function(e) {
  3759. e.preventDefault(),
  3760. this.activeControl && this.activeControl.onTouchMove(e)
  3761. }
  3762. ,
  3763. n.prototype.onTouchEnd = function(e) {
  3764. e.preventDefault(),
  3765. this.activeControl && this.activeControl.onTouchEnd(e)
  3766. }
  3767. ,
  3768. n.prototype.onPointerDown = function(e) {
  3769. if (e.preventDefault(),
  3770. this.activeControl)
  3771. switch (e.pointerType) {
  3772. case "mouse":
  3773. this.activeControl.onMouseDown(e);
  3774. break;
  3775. default:
  3776. this.activeControl.onPointerDown(e)
  3777. }
  3778. }
  3779. ,
  3780. n.prototype.onPointerMove = function(e) {
  3781. if (e.preventDefault(),
  3782. this.activeControl)
  3783. switch (e.pointerType) {
  3784. case "mouse":
  3785. this.activeControl.onMouseMove(e);
  3786. break;
  3787. default:
  3788. this.activeControl.onPointerMove(e)
  3789. }
  3790. }
  3791. ,
  3792. n.prototype.onPointerUp = function(e) {
  3793. if (e.preventDefault(),
  3794. this.activeControl)
  3795. switch (e.pointerType) {
  3796. case "mouse":
  3797. this.activeControl.onMouseUp(e);
  3798. break;
  3799. default:
  3800. this.activeControl.onPointerUp(e)
  3801. }
  3802. }
  3803. ,
  3804. n.prototype.onPointerCancel = function(e) {
  3805. e.preventDefault(),
  3806. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3807. }
  3808. ,
  3809. n.prototype.onKeyDown = function(e) {
  3810. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3811. this.activeControl && this.activeControl.onKeyDown(e))
  3812. }
  3813. ,
  3814. n.prototype.onKeyUp = function(e) {
  3815. e.preventDefault(),
  3816. this.activeControl && this.activeControl.onKeyUp(e)
  3817. }
  3818. ,
  3819. t.exports = n
  3820. }
  3821. , {
  3822. "../cameras/DollhouseCamera": 5,
  3823. "../cameras/FloorplanCamera": 6,
  3824. "../cameras/PanoramaCamera": 7,
  3825. "../enum/ControlEvents": 21,
  3826. "../enum/ModelManagerEvents": 33,
  3827. "../enum/Viewmode": 51,
  3828. "../settings": 166,
  3829. "./DollhouseControls": 10,
  3830. "./FloorplanControls": 11,
  3831. "./PanoramaControls": 13,
  3832. events: 202
  3833. }],
  3834. 10: [function(e, t, i) {
  3835. "use strict";
  3836. function n(e) {
  3837. a.call(this, e),
  3838. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3839. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3840. this.minDistance = o.dollhouseDefault.minDistance,
  3841. this.maxDistance = o.dollhouseDefault.maxDistance,
  3842. this.adjustedMinDistance = this.minDistance,
  3843. this.adjustedMaxDistance = this.maxDistance
  3844. }
  3845. var r = e("three")
  3846. , o = e("../settings")
  3847. , a = e("./OutsideControls");
  3848. n.prototype = Object.create(a.prototype),
  3849. n.prototype.pan = function(e, t) {
  3850. this.camera.updateMatrix();
  3851. var i = this.camera.position.clone().sub(this.target).length();
  3852. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3853. this.panLeft(2 * e * i / $("#player").height()),
  3854. this.panUp(-2 * t * i / $("#player").height())
  3855. }
  3856. ,
  3857. n.prototype.updateZoom = function() {
  3858. var e = this.offset.length();
  3859. return e * this.scale
  3860. }
  3861. ,
  3862. n.prototype.setZoomBounds = function(e) {
  3863. var t = e.min.distanceTo(e.max);
  3864. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3865. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3866. this.minDistance = this.adjustedMinDistance,
  3867. this.maxDistance = this.adjustedMaxDistance
  3868. }
  3869. ,
  3870. n.prototype.resetRanges = function(e, t) {
  3871. e ? (this.minDistance = Math.min(e, this.minDistance),
  3872. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3873. this.maxDistance = this.adjustedMaxDistance),
  3874. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3875. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3876. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3877. }
  3878. ,
  3879. n.prototype.toJSON = function() {
  3880. return a.prototype.toJSON.call(this)
  3881. }
  3882. ,
  3883. t.exports = n
  3884. }
  3885. , {
  3886. "../settings": 166,
  3887. "./OutsideControls": 12,
  3888. three: 217
  3889. }],
  3890. 11: [function(e, t, i) {
  3891. "use strict";
  3892. function n(e) {
  3893. a.call(this, e),
  3894. this.minDistance = 15,
  3895. this.maxDistance = 50,
  3896. this.noRotateUpDown = !0,
  3897. this.minPolarAngle = 0,
  3898. this.maxPolarAngle = 0,
  3899. this.mouseActions[l.LEFT] = s.PAN,
  3900. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3901. this.mouseActions[l.RIGHT] = s.ROTATE,
  3902. this.touchActions[1] = s.PAN,
  3903. this.touchActions[2] = s.ROTATE_DOLLY,
  3904. this.absoluteScale = 1,
  3905. this.currentScale = 1
  3906. }
  3907. var r = e("three")
  3908. , o = e("../settings")
  3909. , a = e("./OutsideControls")
  3910. , s = e("../enum/ControlActions")
  3911. , l = e("../enum/MouseButton")
  3912. , c = e("../util/math")
  3913. , h = e("../util/browser");
  3914. n.prototype = Object.create(a.prototype),
  3915. n.prototype.zoomToContain = function(e) {
  3916. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3917. this.currentScale = this.absoluteScale
  3918. }
  3919. ,
  3920. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3921. var t = Math.max(modelSize.x, modelSize.z)
  3922. , i = Math.min(modelSize.x, modelSize.z)
  3923. , n = Math.max(t, i * this.camera.aspect)
  3924. , r = Math.max(i, t * this.camera.aspect);
  3925. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3926. return absoluteScale
  3927. },
  3928. n.prototype.rotateToView = function(e, t) {
  3929. var i = 0
  3930. , n = h.aspectRatio() < 1
  3931. , r = e.x < e.z;
  3932. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3933. this.rotateLeft(i),
  3934. this.update(0)
  3935. }
  3936. ,
  3937. n.prototype.pan = function(e, t) {
  3938. this.camera.updateMatrix(),
  3939. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3940. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3941. }
  3942. ,
  3943. n.prototype.updateZoom = function() {
  3944. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3945. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3946. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3947. this.camera.left = -o.orthoBase * this.currentScale,
  3948. this.camera.right = o.orthoBase * this.currentScale,
  3949. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3950. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3951. this.camera.updateProjectionMatrix(),
  3952. this.offset.length()
  3953. }
  3954. ,
  3955. n.prototype.toJSON = function() {
  3956. var e = new r.Quaternion
  3957. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3958. , i = new r.Quaternion;
  3959. return function() {
  3960. var n = a.prototype.toJSON.call(this);
  3961. return e.copy(n.camera_quaternion),
  3962. i.copy(t),
  3963. i.multiply(e),
  3964. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3965. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3966. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3967. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3968. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3969. n
  3970. }
  3971. }(),
  3972. t.exports = n
  3973. }
  3974. , {
  3975. "../enum/ControlActions": 20,
  3976. "../enum/MouseButton": 34,
  3977. "../settings": 166,
  3978. "../util/browser": 182,
  3979. "../util/math": 190,
  3980. "./OutsideControls": 12,
  3981. three: 217
  3982. }],
  3983. 12: [function(e, t, i) {
  3984. "use strict";
  3985. function n(e) {
  3986. this.camera = e,
  3987. this.camera.controls = this,
  3988. this.enabled = !1,
  3989. this.target = new r.Vector3,
  3990. this.targetBounds = new r.Box3,
  3991. this.zoomSpeed = 1,
  3992. this.minDistance = 0,
  3993. this.maxDistance = 1 / 0,
  3994. this.noRotateUpDown = !1,
  3995. this.rotateSpeed = 1,
  3996. this.keyboardZoomSpeed = 0,
  3997. this.keyPanSpeed = 7,
  3998. this.autoRotate = !1,
  3999. this.autoRotateSpeed = 2,
  4000. this.autoPan = !1,
  4001. this.autoPanPosition = new r.Vector3,
  4002. this.minPolarAngle = r.Math.degToRad(25),
  4003. this.maxPolarAngle = r.Math.degToRad(65),
  4004. this.rotationAcceleration = new r.Vector2,
  4005. this.rotationSpeed = new r.Vector2,
  4006. this.panAcceleration = new r.Vector2,
  4007. this.panSpeed = new r.Vector2,
  4008. this.rotateStart = new r.Vector2,
  4009. this.rotateEnd = new r.Vector2,
  4010. this.rotateDelta = new r.Vector2,
  4011. this.panStart = new r.Vector2,
  4012. this.panEnd = new r.Vector2,
  4013. this.panDelta = new r.Vector2,
  4014. this.panOffset = new r.Vector3,
  4015. this.offset = new r.Vector3,
  4016. this.dollyStart = new r.Vector2,
  4017. this.dollyEnd = new r.Vector2,
  4018. this.dollyDelta = new r.Vector2,
  4019. this.phiDelta = 0,
  4020. this.thetaDelta = 0,
  4021. this.scale = 1,
  4022. this.panVector = new r.Vector3,
  4023. this.lastPosition = new r.Vector3,
  4024. this.state = c.NONE,
  4025. this.mouseActions = {},
  4026. this.mouseActions[h.LEFT] = c.ROTATE,
  4027. this.mouseActions[h.MIDDLE] = c.DOLLY,
  4028. this.mouseActions[h.RIGHT] = c.PAN,
  4029. this.touchActions = {},
  4030. this.touchActions[1] = c.ROTATE,
  4031. this.touchActions[2] = c.PAN_DOLLY,
  4032. this.lastMoveTime = 0,
  4033. this.pointersLimit = 2,
  4034. this.pointers = []
  4035. }
  4036. var r = e("three")
  4037. , o = e("../settings")
  4038. , a = e("../util/common")
  4039. , s = e("../util/math")
  4040. , l = e("../enum/Vectors")
  4041. , c = e("../enum/ControlActions")
  4042. , h = e("../enum/MouseButton")
  4043. , u = e("../enum/Keys")
  4044. , d = e("../enum/ControlEvents")
  4045. , p = e("events").EventEmitter
  4046. , f = 1e-6;
  4047. n.prototype = Object.create(p.prototype),
  4048. n.prototype.setBounds = function(e) {
  4049. this.targetBounds = e
  4050. }
  4051. ,
  4052. n.prototype.isEngaged = function() {
  4053. return this.state !== c.NONE
  4054. }
  4055. ,
  4056. n.prototype.rotateLeft = function(e) {
  4057. void 0 === e && (e = this.getAutoRotationAngle()),
  4058. this.thetaDelta -= e
  4059. }
  4060. ,
  4061. n.prototype.rotateUp = function(e) {
  4062. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  4063. this.phiDelta -= e)
  4064. }
  4065. ,
  4066. n.prototype.panLeft = function(e) {
  4067. var t = this.camera.matrix.elements;
  4068. this.panOffset.set(t[0], 0, t[2]).normalize(),
  4069. this.panOffset.multiplyScalar(-e),
  4070. this.panVector.add(this.panOffset)
  4071. }
  4072. ,
  4073. n.prototype.panUp = function(e) {
  4074. var t = this.camera.matrix.elements;
  4075. this.panOffset.set(t[4], 0, t[6]).normalize(),
  4076. this.panOffset.multiplyScalar(-e),
  4077. this.panVector.add(this.panOffset)
  4078. }
  4079. ,
  4080. n.prototype.startRotating = function(e, t) {
  4081. e && this.navRotationAcc("x", e),
  4082. t && this.navRotationAcc("y", t)
  4083. }
  4084. ,
  4085. n.prototype.stopRotating = function(e) {
  4086. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4087. this.navRotationAcc("x", 0),
  4088. this.navRotationAcc("y", 0)
  4089. }
  4090. ,
  4091. n.prototype.setAutoPanPosition = function(e, t) {
  4092. var i = new r.Vector3
  4093. , n = new r.Vector3;
  4094. return function(e, t) {
  4095. i.copy(this.camera.position),
  4096. void 0 === e && null === e || i.setX(e),
  4097. void 0 === t && null === t || i.setZ(t);
  4098. var r = this.camera.position.distanceTo(this.target)
  4099. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  4100. this.targetClamped = !1,
  4101. n.copy(i).addScaledVector(o, r),
  4102. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  4103. i.copy(n).addScaledVector(o, -r),
  4104. this.targetClamped = !0),
  4105. this.autoPanPosition.x = i.x,
  4106. this.autoPanPosition.z = i.z,
  4107. this.autoPan && this.stopAutoPanning()
  4108. }
  4109. }(),
  4110. n.prototype.stopAutoPanning = function() {
  4111. var e = this.autoPan;
  4112. this.autoPan = !1,
  4113. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  4114. }
  4115. ,
  4116. n.prototype.dollyIn = function(e) {
  4117. void 0 === e && (e = this.getZoomScale()),
  4118. this.scale /= e
  4119. }
  4120. ,
  4121. n.prototype.dollyOut = function(e) {
  4122. void 0 === e && (e = this.getZoomScale()),
  4123. this.scale *= e
  4124. }
  4125. ,
  4126. n.prototype.updatePan = function(e) {
  4127. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4128. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4129. this.autoPan) {
  4130. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4131. t.setY(0).clampLength(0, 50 * e),
  4132. this.target.add(t),
  4133. this.camera.position.add(t),
  4134. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4135. this.stopAutoPanning())
  4136. }
  4137. }
  4138. ,
  4139. n.prototype.update = function(e) {
  4140. e || (e = 1 / 60),
  4141. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  4142. this.rotateLeft(-this.rotationSpeed.x),
  4143. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4144. this.updatePan(e);
  4145. var t = this.camera.position;
  4146. this.offset.copy(t).sub(this.target);
  4147. var i = Math.atan2(this.offset.x, this.offset.z)
  4148. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4149. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4150. i += this.thetaDelta,
  4151. n += this.phiDelta,
  4152. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4153. n = Math.max(f, Math.min(Math.PI - f, n));
  4154. var r = this.updateZoom();
  4155. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4156. this.target.add(this.panVector),
  4157. this.targetBounds.clampPoint(this.target, this.target),
  4158. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4159. this.offset.y = r * Math.cos(n),
  4160. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4161. t.copy(this.target).add(this.offset),
  4162. this.camera.lookAt(this.target),
  4163. this.thetaDelta = 0,
  4164. this.phiDelta = 0,
  4165. this.scale = 1,
  4166. this.panVector.set(0, 0, 0),
  4167. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4168. }
  4169. ,
  4170. n.prototype.getAutoRotationAngle = function() {
  4171. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4172. }
  4173. ,
  4174. n.prototype.getZoomScale = function() {
  4175. return Math.pow(.95, this.zoomSpeed)
  4176. }
  4177. ,
  4178. n.prototype.onMouseDown = function(e) {
  4179. if (this.enabled) {
  4180. switch (e.preventDefault(),
  4181. this.stopAutoPanning(),
  4182. this.mouseDown = !0,
  4183. this.state = this.mouseActions[e.button],
  4184. this.state) {
  4185. case c.ROTATE:
  4186. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4187. this.rotationSpeed.set(0, 0);
  4188. break;
  4189. case c.DOLLY:
  4190. this.dollyStart.set(e.clientX, e.clientY);
  4191. break;
  4192. case c.PAN:
  4193. this.panStart.set(e.clientX, e.clientY)
  4194. }
  4195. this.emit(d.InputStart, "mouse")
  4196. }
  4197. }
  4198. ,
  4199. n.prototype.onMouseMove = function(e) {
  4200. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4201. switch (e.preventDefault(),
  4202. this.state) {
  4203. case c.ROTATE:
  4204. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4205. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4206. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4207. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4208. this.rotateStart.copy(this.rotateEnd);
  4209. break;
  4210. case c.DOLLY:
  4211. this.dollyEnd.set(e.clientX, e.clientY),
  4212. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4213. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4214. t.call(this),
  4215. this.dollyStart.copy(this.dollyEnd);
  4216. break;
  4217. case c.PAN:
  4218. this.panEnd.set(e.clientX, e.clientY),
  4219. this.panDelta.subVectors(this.panEnd, this.panStart),
  4220. this.pan(this.panDelta.x, this.panDelta.y),
  4221. this.panStart.copy(this.panEnd)
  4222. }
  4223. this.emit(d.Move, "mouse"),
  4224. this.lastMoveTime = e.timeStamp,
  4225. this.update()
  4226. }
  4227. }
  4228. ,
  4229. n.prototype.onMouseUp = function(e) {
  4230. this.enabled && (this.mouseDown = !1,
  4231. this.state = c.NONE,
  4232. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4233. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4234. this.update(),
  4235. this.rotationAcceleration.set(0, 0),
  4236. this.rotateDelta.set(0, 0)))
  4237. }
  4238. ,
  4239. n.prototype.onMouseOver = function(e) {
  4240. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4241. }
  4242. ,
  4243. n.prototype.onMouseWheel = function(e) {
  4244. if (this.enabled && o.useWheel) {
  4245. this.emit(d.Move, "wheel");
  4246. var t = e.wheelDelta || -e.detail
  4247. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4248. i.call(this),
  4249. this.update()
  4250. }
  4251. }
  4252. ,
  4253. n.prototype.onKeyDown = function(e) {
  4254. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4255. this.handleKeyDown(e.which)))
  4256. }
  4257. ,
  4258. n.prototype.navRotationAcc = function(e, t) {
  4259. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4260. }
  4261. ,
  4262. n.prototype.navPanAcc = function(e, t) {
  4263. this.stopAutoPanning(),
  4264. this.panAcceleration[e] = t
  4265. }
  4266. ,
  4267. n.prototype.handleKeyDown = function(e) {
  4268. var t = !0;
  4269. switch (e) {
  4270. case u.UPARROW:
  4271. case u.I:
  4272. this.navRotationAcc("y", 1);
  4273. break;
  4274. case u.DOWNARROW:
  4275. case u.K:
  4276. this.navRotationAcc("y", -1);
  4277. break;
  4278. case u.LEFTARROW:
  4279. case u.J:
  4280. this.navRotationAcc("x", -1);
  4281. break;
  4282. case u.RIGHTARROW:
  4283. case u.L:
  4284. this.navRotationAcc("x", 1);
  4285. break;
  4286. case u.W:
  4287. this.navPanAcc("y", 1);
  4288. break;
  4289. case u.S:
  4290. this.navPanAcc("y", -1);
  4291. break;
  4292. case u.A:
  4293. this.navPanAcc("x", -1);
  4294. break;
  4295. case u.D:
  4296. this.navPanAcc("x", 1);
  4297. break;
  4298. default:
  4299. t = !1
  4300. }
  4301. t && this.emit(d.Move, "key")
  4302. }
  4303. ,
  4304. n.prototype.onKeyUp = function(e) {
  4305. this.enabled && (e.preventDefault(),
  4306. e.stopPropagation(),
  4307. this.handleKeyUp(e.which))
  4308. }
  4309. ,
  4310. n.prototype.handleKeyUp = function(e) {
  4311. switch (e) {
  4312. case u.I:
  4313. case u.K:
  4314. case u.UPARROW:
  4315. case u.DOWNARROW:
  4316. this.keyboardZoomSpeed = 0,
  4317. this.rotationAcceleration.y = 0;
  4318. break;
  4319. case u.J:
  4320. case u.L:
  4321. case u.LEFTARROW:
  4322. case u.RIGHTARROW:
  4323. this.rotationAcceleration.x = 0;
  4324. break;
  4325. case u.S:
  4326. case u.W:
  4327. this.panAcceleration.y = 0;
  4328. break;
  4329. case u.A:
  4330. case u.D:
  4331. this.panAcceleration.x = 0
  4332. }
  4333. }
  4334. ,
  4335. n.prototype.onTouchStart = function(e) {
  4336. if (this.enabled || this.state === c.NONE) {
  4337. e.preventDefault(),
  4338. e.stopPropagation(),
  4339. this.stopAutoPanning();
  4340. var t = function() {
  4341. if (2 === e.touches.length) {
  4342. var t = e.touches[0].pageX - e.touches[1].pageX
  4343. , i = e.touches[0].pageY - e.touches[1].pageY;
  4344. this.dollyStart.set(t, i)
  4345. }
  4346. }
  4347. .bind(this)
  4348. , i = function() {
  4349. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4350. }
  4351. .bind(this)
  4352. , n = function() {
  4353. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4354. }
  4355. .bind(this);
  4356. switch (this.state = this.touchActions[e.touches.length],
  4357. this.state) {
  4358. case c.PAN_DOLLY:
  4359. t();
  4360. case c.PAN:
  4361. i();
  4362. break;
  4363. case c.ROTATE_DOLLY:
  4364. t();
  4365. case c.ROTATE:
  4366. n()
  4367. }
  4368. this.rotationSpeed.set(0, 0),
  4369. this.emit(d.InputStart, "touch")
  4370. }
  4371. }
  4372. ,
  4373. n.prototype.onTouchMove = function(e) {
  4374. if (this.enabled && this.state !== c.NONE) {
  4375. e.preventDefault(),
  4376. e.stopPropagation();
  4377. var t = function() {
  4378. var t = e.touches[0].pageX - e.touches[1].pageX
  4379. , i = e.touches[0].pageY - e.touches[1].pageY;
  4380. this.dollyEnd.set(t, i);
  4381. var n = this.dollyStart.length() - this.dollyEnd.length();
  4382. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4383. this.dollyStart.copy(this.dollyEnd)
  4384. }
  4385. .bind(this)
  4386. , i = function() {
  4387. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4388. this.panDelta.subVectors(this.panEnd, this.panStart),
  4389. this.pan(this.panDelta.x, this.panDelta.y),
  4390. this.panStart.copy(this.panEnd),
  4391. this.rotateDelta.set(0, 0)
  4392. }
  4393. .bind(this)
  4394. , n = function() {
  4395. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4396. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4397. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4398. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4399. this.rotateStart.copy(this.rotateEnd)
  4400. }
  4401. .bind(this)
  4402. , r = function() {
  4403. if (2 === e.touches.length) {
  4404. var i = window.devicePixelRatio || 1
  4405. , r = e.touches[1].pageX - e.touches[0].pageX
  4406. , s = e.touches[1].pageY - e.touches[0].pageY
  4407. , l = Math.sqrt(r * r + s * s)
  4408. , h = Math.abs(this.dollyStart.length() - l);
  4409. if (h > o.input.touchMoveThreshold * i)
  4410. this.state = c.DOLLY,
  4411. t();
  4412. else {
  4413. var u = a.average(e.touches, "pageX")
  4414. , d = a.average(e.touches, "pageY")
  4415. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4416. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4417. this.rotateStart.set(u, d),
  4418. n())
  4419. }
  4420. }
  4421. }
  4422. .bind(this);
  4423. switch (this.state) {
  4424. case c.PAN_DOLLY:
  4425. t();
  4426. case c.PAN:
  4427. i();
  4428. break;
  4429. case c.ROTATE_DOLLY:
  4430. r();
  4431. break;
  4432. case c.DOLLY:
  4433. t();
  4434. break;
  4435. case c.ROTATE:
  4436. n();
  4437. break;
  4438. default:
  4439. this.state = c.NONE
  4440. }
  4441. this.lastMoveTime = e.timeStamp,
  4442. this.emit(d.Move, "touch")
  4443. }
  4444. }
  4445. ,
  4446. n.prototype.onTouchEnd = function(e) {
  4447. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4448. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4449. this.state = c.NONE,
  4450. this.update(),
  4451. this.rotationAcceleration.set(0, 0),
  4452. this.rotateDelta.set(0, 0))
  4453. }
  4454. ,
  4455. n.prototype.onPointerDown = function(e) {
  4456. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4457. id: e.pointerId,
  4458. pageX: e.pageX,
  4459. pageY: e.pageY
  4460. }),
  4461. e.touches = this.pointers,
  4462. this.onTouchStart(e)),
  4463. this.emit(d.InputStart, "pointer"))
  4464. }
  4465. ,
  4466. n.prototype.onPointerMove = function(e) {
  4467. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4468. e.pointerId === t.id && (t.pageX = e.pageX,
  4469. t.pageY = e.pageY)
  4470. }),
  4471. e.touches = this.pointers,
  4472. this.onTouchMove(e))
  4473. }
  4474. ,
  4475. n.prototype.onPointerUp = function(e) {
  4476. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4477. e.pointerId === t.id && this.pointers.splice(i, 1)
  4478. }
  4479. .bind(this)),
  4480. e.touches = this.pointers,
  4481. this.onTouchEnd(e))
  4482. }
  4483. ,
  4484. n.prototype.reset = function() {
  4485. this.state = c.NONE,
  4486. this.stopAutoPanning(),
  4487. this.rotationSpeed.set(0, 0),
  4488. this.rotationAcceleration.set(0, 0),
  4489. this.panSpeed.set(0, 0),
  4490. this.panAcceleration.set(0, 0)
  4491. }
  4492. ,
  4493. n.prototype.toJSON = function() {
  4494. var e = {
  4495. camera_position: {
  4496. x: s.toPrecision(this.camera.position.x, 4),
  4497. y: s.toPrecision(this.camera.position.y, 4),
  4498. z: s.toPrecision(this.camera.position.z, 4)
  4499. },
  4500. camera_quaternion: {
  4501. x: s.toPrecision(this.camera.quaternion.x, 4),
  4502. y: s.toPrecision(this.camera.quaternion.y, 4),
  4503. z: s.toPrecision(this.camera.quaternion.z, 4),
  4504. w: s.toPrecision(this.camera.quaternion.w, 4)
  4505. }
  4506. };
  4507. return e
  4508. }
  4509. ,
  4510. t.exports = n
  4511. }
  4512. , {
  4513. "../enum/ControlActions": 20,
  4514. "../enum/ControlEvents": 21,
  4515. "../enum/Keys": 30,
  4516. "../enum/MouseButton": 34,
  4517. "../enum/Vectors": 50,
  4518. "../settings": 166,
  4519. "../util/common": 185,
  4520. "../util/math": 190,
  4521. events: 202,
  4522. three: 217
  4523. }],
  4524. 13: [function(e, t, i) {
  4525. (function(i) {
  4526. "use strict";
  4527. function n(e) {
  4528. this.camera = e,
  4529. this.camera.controls = this,
  4530. this.target = new r.Vector3(0,0,0),
  4531. this.lookVector = new r.Vector3,
  4532. this.lookSpeed = .05,
  4533. this.rotationAcc = new r.Vector2,
  4534. this.rotationSpeed = new r.Vector2,
  4535. this.lat = 0,
  4536. this.lon = 0,
  4537. this.phi = 0,
  4538. this.theta = 0,
  4539. this.enabled = !1,
  4540. this.locked = !1,
  4541. this.pointer = new r.Vector2(0,0),
  4542. this.rotationHistory = [],
  4543. this.rotationDifference = new r.Vector2,
  4544. this.pointerDragOn = !1,
  4545. this.pointerDragStart = new r.Vector2(0,0),
  4546. this.pinchDistance = 0,
  4547. this.moveStart = new r.Vector2,
  4548. this.moveTolerance = .01,
  4549. this.pointersLimit = 2,
  4550. this.pointers = []
  4551. }
  4552. var r = e("three")
  4553. , o = e("../util/logger")
  4554. , a = e("../settings")
  4555. , s = e("../util/common")
  4556. , l = e("../util/math")
  4557. , c = (e("../enum/Vectors"),
  4558. e("../enum/MouseButton"))
  4559. , h = e("../enum/Keys")
  4560. , u = e("../enum/ControlEvents")
  4561. , d = e("events").EventEmitter;
  4562. new o(i);
  4563. n.prototype = Object.create(d.prototype),
  4564. n.prototype.usable = function() {
  4565. return this.enabled && !this.locked
  4566. }
  4567. ,
  4568. n.prototype.lookAt = function(e) {
  4569. var t = this.camera.position.clone().sub(e)
  4570. , i = Math.atan(t.z / t.x);
  4571. i += t.x < 0 ? Math.PI : 0,
  4572. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4573. this.lon = r.Math.radToDeg(i) + 180;
  4574. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4575. , o = Math.atan(t.y / n);
  4576. this.lat = -r.Math.radToDeg(o)
  4577. }
  4578. ,
  4579. n.prototype.startRotationFrom = function(e, t) {
  4580. l.convertScreenPositionToNDC(e, t, this.pointer),
  4581. this.pointerDragOn = !0,
  4582. this.pointerDragStart.copy(this.pointer),
  4583. this.moveStart.copy(this.pointer),
  4584. this.rotationHistory = [],
  4585. this.rotationSpeed.set(0, 0)
  4586. }
  4587. ,
  4588. n.prototype.onMouseOver = function(e) {
  4589. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4590. }
  4591. ,
  4592. n.prototype.onTouchStart = function(e) {
  4593. if (this.usable()) {
  4594. switch (e.preventDefault(),
  4595. e.stopPropagation(),
  4596. e.touches.length) {
  4597. case 1:
  4598. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4599. break;
  4600. case 2:
  4601. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4602. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4603. this.pinchDistance = Math.sqrt(t * t + i * i)
  4604. }
  4605. this.emit(u.InputStart, "touch")
  4606. }
  4607. }
  4608. ,
  4609. n.prototype.onPointerDown = function(e) {
  4610. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4611. id: e.pointerId,
  4612. clientX: e.clientX,
  4613. clientY: e.clientY
  4614. }),
  4615. e.touches = this.pointers,
  4616. this.onTouchStart(e),
  4617. this.emit(u.InputStart, "pointer"))
  4618. }
  4619. ,
  4620. n.prototype.onMouseDown = function(e) {
  4621. if (this.usable()) {
  4622. switch (e.preventDefault(),
  4623. e.stopPropagation(),
  4624. e.button) {
  4625. case c.LEFT:
  4626. this.startRotationFrom(e.clientX, e.clientY)
  4627. }
  4628. this.emit(u.InputStart, "mouse")
  4629. }
  4630. }
  4631. ,
  4632. n.prototype.updateRotation = function() {
  4633. if (this.usable() && this.pointerDragOn) {
  4634. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4635. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4636. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4637. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4638. , o = Math.atan2(e.y, i)
  4639. , a = Math.atan2(t.y, n);
  4640. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4641. e.y = 0,
  4642. t.y = 0;
  4643. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4644. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4645. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4646. this.pointerDragStart.copy(this.pointer)
  4647. }
  4648. }
  4649. ,
  4650. n.prototype.onMouseMove = function(e) {
  4651. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4652. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4653. }
  4654. ,
  4655. n.prototype.onTouchMove = function(e) {
  4656. if (this.usable())
  4657. switch (this.emit(u.Move, "touch"),
  4658. e.touches.length) {
  4659. case 1:
  4660. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4661. break;
  4662. case 2:
  4663. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4664. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4665. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4666. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4667. this.emit(u.Pinch, n),
  4668. this.pinchDistance -= n)
  4669. }
  4670. }
  4671. ,
  4672. n.prototype.onPointerMove = function(e) {
  4673. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4674. e.pointerId === t.id && (t.clientX = e.clientX,
  4675. t.clientY = e.clientY)
  4676. }),
  4677. e.touches = this.pointers,
  4678. this.onTouchMove(e))
  4679. }
  4680. ,
  4681. n.prototype.endRotation = function() {
  4682. this.pointerDragOn = !1;
  4683. var e = s.averageVectors(this.rotationHistory);
  4684. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4685. }
  4686. ,
  4687. n.prototype.onTouchEnd = function(e) {
  4688. this.usable() && (e.preventDefault(),
  4689. e.stopPropagation(),
  4690. this.endRotation())
  4691. }
  4692. ,
  4693. n.prototype.onMouseUp = function(e) {
  4694. this.usable() && (e.preventDefault(),
  4695. e.stopPropagation(),
  4696. this.endRotation())
  4697. }
  4698. ,
  4699. n.prototype.onPointerUp = function(e) {
  4700. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4701. e.pointerId === t.id && this.pointers.splice(i, 1)
  4702. }
  4703. .bind(this)),
  4704. e.touches = this.pointers,
  4705. this.onTouchEnd(e))
  4706. }
  4707. ,
  4708. n.prototype.update = function(e) {
  4709. this.lon,
  4710. this.lat;
  4711. for (this.updateRotation(),
  4712. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4713. this.rotationHistory.shift();
  4714. this.lon += this.rotationDifference.x,
  4715. this.lat += this.rotationDifference.y,
  4716. this.rotationDifference.set(0, 0),
  4717. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4718. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4719. this.lon += this.rotationSpeed.x * e,
  4720. this.lat += this.rotationSpeed.y * e
  4721. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4722. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4723. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4724. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4725. this.phi = r.Math.degToRad(90 - this.lat),
  4726. this.theta = r.Math.degToRad(this.lon),
  4727. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4728. this.lookVector.y = Math.cos(this.phi),
  4729. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4730. this.target.copy(this.lookVector).add(this.camera.position),
  4731. this.camera.lookAt(this.target)
  4732. }
  4733. ,
  4734. n.prototype.onMouseWheel = function(e) {
  4735. if (this.usable()) {
  4736. var t = e.wheelDelta || -e.detail;
  4737. this.emit(u.InteractionDirect),
  4738. this.emit(u.Scroll, t)
  4739. }
  4740. }
  4741. ,
  4742. n.prototype.onKeyDown = function(e) {
  4743. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4744. this.handleKeyDown(e.which)))
  4745. }
  4746. ,
  4747. n.prototype.handleKeyDown = function(e) {
  4748. var t = function(e, t) {
  4749. this.rotationAcc[e] = t
  4750. }
  4751. .bind(this);
  4752. this.emit(u.InteractionKey);
  4753. var i = !0;
  4754. switch (e) {
  4755. case h.LEFTARROW:
  4756. case h.J:
  4757. t("x", -1);
  4758. break;
  4759. case h.RIGHTARROW:
  4760. case h.L:
  4761. t("x", 1);
  4762. break;
  4763. case h.I:
  4764. t("y", 1);
  4765. break;
  4766. case h.K:
  4767. t("y", -1);
  4768. break;
  4769. default:
  4770. i = !1
  4771. }
  4772. i && this.emit(u.Move, "key")
  4773. }
  4774. ,
  4775. n.prototype.onKeyUp = function(e) {
  4776. this.usable() && (e.preventDefault(),
  4777. e.stopPropagation(),
  4778. this.handleKeyUp(e.which))
  4779. }
  4780. ,
  4781. n.prototype.handleKeyUp = function(e) {
  4782. switch (e) {
  4783. case h.LEFTARROW:
  4784. case h.J:
  4785. case h.RIGHTARROW:
  4786. case h.L:
  4787. this.rotationAcc.x = 0;
  4788. break;
  4789. case h.I:
  4790. case h.K:
  4791. this.rotationAcc.y = 0
  4792. }
  4793. }
  4794. ,
  4795. n.prototype.startRotating = function(e, t) {
  4796. e && (this.rotationAcc.x = e),
  4797. t && (this.rotationAcc.y = t)
  4798. }
  4799. ,
  4800. n.prototype.stopRotating = function(e) {
  4801. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4802. this.rotationAcc.set(0, 0)
  4803. }
  4804. ,
  4805. n.prototype.reset = function() {
  4806. this.pointerDragOn = !1,
  4807. this.rotationAcc.set(0, 0),
  4808. this.rotationSpeed.set(0, 0),
  4809. this.pointers = []
  4810. }
  4811. ,
  4812. n.prototype.toJSON = function() {
  4813. var e = {
  4814. camera_position: {
  4815. x: l.toPrecision(this.camera.position.x, 4),
  4816. y: l.toPrecision(this.camera.position.y, 4),
  4817. z: l.toPrecision(this.camera.position.z, 4)
  4818. },
  4819. camera_quaternion: {
  4820. x: l.toPrecision(this.camera.quaternion.x, 4),
  4821. y: l.toPrecision(this.camera.quaternion.y, 4),
  4822. z: l.toPrecision(this.camera.quaternion.z, 4),
  4823. w: l.toPrecision(this.camera.quaternion.w, 4)
  4824. }
  4825. };
  4826. return e
  4827. }
  4828. ,
  4829. n.prototype.setStateFromJSON = function(e) {
  4830. this.camera.position.copy(e.camera_position),
  4831. this.camera.quaternion.copy(e.camera_quaternion)
  4832. }
  4833. ,
  4834. t.exports = n
  4835. }
  4836. ).call(this, "/js/controls/PanoramaControls.js")
  4837. }
  4838. , {
  4839. "../enum/ControlEvents": 21,
  4840. "../enum/Keys": 30,
  4841. "../enum/MouseButton": 34,
  4842. "../enum/Vectors": 50,
  4843. "../settings": 166,
  4844. "../util/common": 185,
  4845. "../util/logger": 189,
  4846. "../util/math": 190,
  4847. events: 202,
  4848. three: 217
  4849. }],
  4850. 14: [function(e, t, i) {
  4851. (function(i) {
  4852. "use strict";
  4853. var n = e("three")
  4854. , r = e("../enum/Viewmode")
  4855. , o = e("../util/logger")
  4856. , a = new o(i);
  4857. t.exports = {
  4858. serialize: function(e) {
  4859. return encodeURI(JSON.stringify(e))
  4860. },
  4861. deserialize: function(e) {
  4862. function t(e) {
  4863. function t(e, t) {
  4864. return e && "number" == typeof t && !isNaN(t)
  4865. }
  4866. return e.reduce(t, !0)
  4867. }
  4868. try {
  4869. var i = JSON.parse(decodeURI(e))
  4870. , o = {
  4871. mode: r.fromInt(i.camera_mode),
  4872. panoId: i.scan_id,
  4873. position: (new n.Vector3).copy(i.camera_position),
  4874. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4875. zoom: i.ortho_zoom,
  4876. floorVisibility: i.floor_visibility
  4877. }
  4878. , s = o.position;
  4879. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4880. var l = o.quaternion;
  4881. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4882. o
  4883. } catch (i) {
  4884. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4885. try {
  4886. var c = e.split(",")
  4887. , h = {
  4888. x: parseFloat(c[2]),
  4889. y: parseFloat(c[3]),
  4890. z: parseFloat(c[4])
  4891. }
  4892. , u = {
  4893. x: parseFloat(c[5]),
  4894. y: parseFloat(c[6]),
  4895. z: parseFloat(c[7]),
  4896. w: parseFloat(c[8])
  4897. };
  4898. return t([h.x, h.y, h.z]) || (h.x = 0,
  4899. h.y = 0,
  4900. h.z = 0),
  4901. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4902. u.y = 0,
  4903. u.z = 0,
  4904. u.w = 1),
  4905. {
  4906. mode: r.fromInt(c[0]),
  4907. panoId: c[1],
  4908. position: (new n.Vector3).copy(h),
  4909. quaternion: (new n.Quaternion).copy(u)
  4910. }
  4911. } catch (t) {
  4912. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4913. }
  4914. }
  4915. return null
  4916. }
  4917. }
  4918. }
  4919. ).call(this, "/js/controls/serializer.js")
  4920. }
  4921. , {
  4922. "../enum/Viewmode": 51,
  4923. "../util/logger": 189,
  4924. three: 217
  4925. }],
  4926. 15: [function(e, t, i) {
  4927. (function(i) {
  4928. "use strict";
  4929. function n() {
  4930. this.endlessLoop = a.warp.loop,
  4931. this.clock = new r.Clock(!0),
  4932. this.model = null,
  4933. this.player = null,
  4934. this.currentItem = null,
  4935. this.destinationItem = null,
  4936. this.tourIsPlaying = !1,
  4937. this.transitionStage = y.None,
  4938. this.nextFunc = null,
  4939. this.onTheBus = !1,
  4940. this.tourInProgress = !1,
  4941. this.reachSource = null,
  4942. this.interrupted = !1,
  4943. this.nItems = 0,
  4944. this.walkingSectionPaused = !1
  4945. }
  4946. var r = e("three")
  4947. , o = e("./util/logger")
  4948. , a = e("./settings")
  4949. , s = e("./util/transitions")
  4950. , l = e("events").EventEmitter
  4951. , c = e("./enum/Viewmode")
  4952. , h = e("./analytics")
  4953. , u = e("./enum/WarpStyle")
  4954. , s = e("./util/transitions")
  4955. , d = (e("./model/ModelManager"),
  4956. e("./enum/ModelManagerEvents"))
  4957. , p = e("./enum/DirectorEvents")
  4958. , f = e("./enum/PlayerEvents")
  4959. , g = (e("./enum/ControlEvents"),
  4960. e("./enum/BlackoutStyle"))
  4961. , m = e("./enum/PathDiscardMode")
  4962. , v = e("./enum/PathDisplayMode")
  4963. , A = (e("./player"),
  4964. new o(i))
  4965. , y = Object.freeze({
  4966. None: 0,
  4967. Moving: 1,
  4968. Aiming: 2,
  4969. Interlude: 3
  4970. })
  4971. , C = Object.freeze({
  4972. Forward: 1,
  4973. NoChange: 0,
  4974. Backwards: -1
  4975. })
  4976. , I = s.getUniqueId();
  4977. n.prototype = Object.create(l.prototype),
  4978. n.prototype.init = function(e, t) {
  4979. this.player = e,
  4980. this.modelManager = t,
  4981. this.updateModel(),
  4982. this.resetAll(),
  4983. this.bindEvents()
  4984. }
  4985. ,
  4986. n.prototype.resetAll = function() {
  4987. if (this.currentItem = null,
  4988. this.destinationItem = null,
  4989. this.tourIsPlaying = !1,
  4990. this.bgmReplay(),//xzw
  4991. this.transitionStage = y.None,
  4992. this.nextFunc = null,
  4993. this.onTheBus = !1,
  4994. this.reachSource = null,
  4995. this.interrupted = !1,
  4996. this.model) {
  4997. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4998. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4999. } else
  5000. this.defaultWarpStyle = u.BLACK,
  5001. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  5002. this.resetSpecialTransition()
  5003. }
  5004. ,
  5005. n.prototype.updateModel = function() {
  5006. this.model = this.modelManager.getActiveModel(),
  5007. this.nItems = this.model.heroLocations.length
  5008. }
  5009. ,
  5010. n.prototype.bindEvents = function() {
  5011. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  5012. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  5013. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  5014. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  5015. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  5016. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  5017. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  5018. this.player.once(f.Move, function() {
  5019. s.cancelById(I)
  5020. })
  5021. }
  5022. ,
  5023. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  5024. return e === u.WALK && (this.interrupt(g.NONE),
  5025. this.pauseWalkingSection(),
  5026. this.player.fastForwardActivePanoFlight(),
  5027. !0)
  5028. }
  5029. ,
  5030. n.prototype.handlePlayerMove = function(e) {
  5031. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  5032. this.emit("update.controls")
  5033. }
  5034. ,
  5035. n.prototype.handlePlayerPanoChosen = function(e, t) {
  5036. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  5037. this.emit("update.controls"))
  5038. }
  5039. ,
  5040. n.prototype.handlePlayerModeChanged = function(e, t) {
  5041. this.intermediateState() || e === t || (this.onTheBus = !1,
  5042. this.emit("update.controls"))
  5043. }
  5044. ,
  5045. n.prototype.handlePlayerInputStart = function(e) {
  5046. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  5047. }
  5048. ,
  5049. n.prototype.handlePlayerFlyingStarted = function() {
  5050. this.clearWalkingSectionPaused()
  5051. }
  5052. ,
  5053. n.prototype.describe = function() {
  5054. return {
  5055. nItems: this.nItems,
  5056. currentItem: this.currentItem,
  5057. destinationItem: this.destinationItem,
  5058. tourIsPlaying: this.tourIsPlaying,
  5059. onTheBus: this.onTheBus,
  5060. endlessLoop: this.endlessLoop,
  5061. viewMode: this.player.mode,
  5062. inTransition: this._inTransition(),
  5063. transitionStage: this.transitionStage,
  5064. tourInProgress: this.tourInProgress
  5065. }
  5066. }
  5067. ,
  5068. n.prototype._inTransition = function() {
  5069. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  5070. }
  5071. ,
  5072. n.prototype.bounceable = function() {
  5073. var e = this.clock.getDelta();
  5074. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  5075. }
  5076. ,
  5077. n.prototype.itemCompare = function(item1, item2, type){//add
  5078. if(type == 'equal'){//==
  5079. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  5080. }else if(type == 'less'){//<
  5081. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  5082. }
  5083. }
  5084. n.prototype.currentMoveDirection = function() {
  5085. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  5086. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  5087. }
  5088. ,
  5089. n.prototype.clearPath = function() {
  5090. this._inTransition() || this.player.path.discardPathObject()
  5091. }
  5092. ,
  5093. n.prototype.allFloors = function() {
  5094. this.model.toggleAllFloors()
  5095. }
  5096. ,
  5097. n.prototype.actionComplete = function(e) {
  5098. if (this.interrupted = !1,
  5099. this.transitionStage = y.None,
  5100. this.resetSpecialTransition(),
  5101. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  5102. this.tourIsPlaying || (this.player.disablePreRendering(),
  5103. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  5104. this.emit("update.controls"),
  5105. this.nextFunc) {
  5106. var t = this.nextFunc;
  5107. this.nextFunc = null,
  5108. t()
  5109. }
  5110. }
  5111. ,
  5112. n.prototype.awaitCompletion = function(e, t) {
  5113. this.nextFunc = t,
  5114. e()
  5115. }
  5116. ,
  5117. n.prototype.updateSuccessFunction = function(e) {
  5118. this.nextFunc = e
  5119. }
  5120. ,
  5121. n.prototype.interrupt = function(e, t) {
  5122. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5123. this.tourIsPlaying = !1,
  5124. this.bgmReplay(),//xzw
  5125. this.interrupted = !0,
  5126. this.nextFunc = null,
  5127. this.emit(p.ActionInterrupted),
  5128. null !== e && void 0 !== e || (e = g.BEGINNING),
  5129. this.player.interruptAndFastForward(e, t),
  5130. !0)
  5131. }
  5132. ,
  5133. n.prototype.wouldInterrupt = function() {
  5134. return this.transitionStage !== y.None
  5135. }
  5136. ,
  5137. n.prototype.intermediateState = function() {
  5138. return this.transitionStage !== y.None
  5139. }
  5140. ,
  5141. n.prototype.isInterrupted = function() {
  5142. return this.interrupted
  5143. }
  5144. ,
  5145. n.prototype.pauseWalkingSection = function() {
  5146. this.walkingSectionPaused = !0
  5147. }
  5148. ,
  5149. n.prototype.clearWalkingSectionPaused = function() {
  5150. this.walkingSectionPaused = !1
  5151. }
  5152. ,
  5153. n.prototype.autoTour = function() {
  5154. var e = Date.now();
  5155. this.model.auxDataPromise.then(function() {
  5156. e = Date.now() - e;
  5157. var t = a.warp.auto
  5158. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5159. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5160. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5161. done: function() {
  5162. this.playTour()
  5163. }
  5164. .bind(this),
  5165. name: "_atr",
  5166. id: I
  5167. })
  5168. }
  5169. .bind(this))
  5170. }
  5171. ,
  5172. n.prototype.atDestinationPano = function() {
  5173. if (!this.player.currentPano || null === this.destinationItem)
  5174. return !1;
  5175. var e = this.player.currentPano.id;
  5176. if (void 0 === e)
  5177. return !1;
  5178. var t = this.model.heroLocations;
  5179. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5180. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5181. return destination && destination.panoId == e
  5182. }
  5183. ,
  5184. n.prototype.redirectToItem = function(e, t) {
  5185. if (null === e || void 0 === e)
  5186. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5187. if (!this.wouldInterrupt())
  5188. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5189. if (this.player.mode === c.TRANSITIONING)
  5190. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5191. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5192. var i = function() {
  5193. s.setTimeout(function() {
  5194. this.setDestinationItem(e),
  5195. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5196. }
  5197. .bind(this), 0)
  5198. }
  5199. .bind(this);
  5200. this.interrupt(g.END, 0),
  5201. this.updateSuccessFunction(i)
  5202. }
  5203. ,
  5204. n.prototype.useSpecialTransition = function(e) {
  5205. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5206. this.nextWarpStyle = u.BLACK
  5207. }
  5208. ,
  5209. n.prototype.resetSpecialTransition = function() {
  5210. this.nextWarpStyle = this.defaultWarpStyle
  5211. }
  5212. ,
  5213. n.prototype.arrivedAtDestination = function(e) {
  5214. if (this.player.flying || this.player.isWarping())
  5215. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5216. else {
  5217. this.transitionStage = y.Aiming;
  5218. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5219. this.player.model.fadePanoMarkers(0),
  5220. this.awaitCompletion(function() {
  5221. this.resetSpecialTransition(),
  5222. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5223. }
  5224. .bind(this), t)
  5225. }
  5226. }
  5227. ,
  5228. n.prototype.goToDestination = function(e, t, i, n) {
  5229. //音频
  5230. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  5231. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  5232. if(musicInfo && musicInfo.music){
  5233. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  5234. let audioSrc1 = g_tourAudio.src.split('/').pop();
  5235. let audioSrc2 = o.split('/').pop();
  5236. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  5237. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  5238. g_tourAudio.currentTime = 0; g_tourAudio.play();
  5239. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  5240. g_tourAudio.play()
  5241. }
  5242. }else{//很可能是该folder的起始
  5243. g_tourAudio.src = manage.dealURL(o);
  5244. g_tourAudio.load()
  5245. }
  5246. }
  5247. //}
  5248. if (this.onTheBus = !0,
  5249. this.emit("update.controls"),
  5250. this.player.updateLastView(),
  5251. !n && this.atDestinationPano()){
  5252. /*
  5253. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5254. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5255. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5256. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5257. } */
  5258. return void this.arrivedAtDestination(!0);
  5259. }
  5260. if (this.player.flying || this.player.isWarping())
  5261. A.warn("Cannot go to new destination while player is flying or warping.");
  5262. else {
  5263. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5264. , o = null
  5265. , a1 = null;
  5266. if (r.isPano()) {
  5267. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5268. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  5269. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  5270. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5271. o = this.arrivedAtDestination.bind(this, !0)
  5272. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  5273. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5274. }
  5275. } else{
  5276. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5277. o = this.arrivedAtDestination.bind(this, !1);
  5278. }
  5279. this.transitionStage = y.Moving,
  5280. this.model.fadePanoMarkers(0),
  5281. this.awaitCompletion(function() {
  5282. a1();
  5283. }
  5284. .bind(this), o),
  5285. this.emit("update.controls")
  5286. }
  5287. }
  5288. ,
  5289. n.prototype.tourInterlude = function() {
  5290. if (h.trackAlways("reach_highlight", {
  5291. reach_source: this.reachSource
  5292. }),
  5293. this.model.fadePanoMarkers(0),
  5294. this.emit("update.controls"),
  5295. this.tourIsPlaying)
  5296. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5297. this.stopTour(true),
  5298. this.emit(p.TourEnd),
  5299. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5300. this.transitionStage = y.Interlude,
  5301. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5302. }
  5303. .bind(this), this.goNext.bind(this))
  5304. }
  5305. ,
  5306. n.prototype.playTour = function() {
  5307. if (!this.bounceable())
  5308. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5309. this.tourInProgress = !0,
  5310. this.reachSource = "play",
  5311. this.tourIsPlaying = !0,
  5312. this.wasZoomEnabled = this.player.zoomEnabled,
  5313. this.player.zoomEnabled = !1,
  5314. this.resetSpecialTransition(),
  5315. this.emit("update.controls"),
  5316. this.emit(p.TourStart),
  5317. this.player.enablePreRendering(),
  5318. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5319. this.goToDestination()) : this.goNext()))
  5320. }
  5321. ,
  5322. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5323. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  5324. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  5325. g_playAudio = g_bgAudio;
  5326. g_tourAudio && g_tourAudio.pause();
  5327. //window.tourAudio && window.tourAudio.pause();
  5328. manage.switchBgmState(true);
  5329. }
  5330. }
  5331. ,
  5332. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5333. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5334. this.tourIsPlaying = !1,
  5335. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  5336. this.interrupt(),
  5337. this.clearWalkingSectionPaused(),
  5338. this.resetSpecialTransition(),
  5339. this.emit("update.controls"))
  5340. //window.tourAudio && window.tourAudio.pause();
  5341. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5342. {
  5343. g_tourAudio.pause();
  5344. //g_tourAudio.src = ""
  5345. }
  5346. stopAnimation()
  5347. }
  5348. ,
  5349. n.prototype.endTourProgress = function() {
  5350. this.tourInProgress = !1,
  5351. this.emit("update.controls"),
  5352. this.emit(p.TourEnd)
  5353. }
  5354. ,
  5355. n.prototype.goToHighlight = function(e) {
  5356. if (this.wouldInterrupt())
  5357. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5358. else {
  5359. if (A.debug("<tour.goto " + e + ">"),
  5360. this.isInterrupted())
  5361. return;
  5362. this.clearWalkingSectionPaused(),
  5363. this.setDestinationItem(e),
  5364. this.useSpecialTransition("Hilight"),
  5365. this.goToDestination(),
  5366. h.trackAlways("reach_highlight", {
  5367. reach_source: "thumb"
  5368. })
  5369. }
  5370. }
  5371. ,
  5372. n.prototype.prevHighlight = function() {
  5373. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5374. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5375. this.reachSource = "prev",
  5376. this.goPrev()))
  5377. }
  5378. ,
  5379. n.prototype.nextHighlight = function() {
  5380. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5381. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5382. this.reachSource = "next",
  5383. this.goNext()))
  5384. }
  5385. ,
  5386. n.prototype.changeMode = function(e) {
  5387. var t = $.Deferred()
  5388. , i = t.resolve.bind(t)
  5389. , n = t.reject.bind(t);
  5390. this.emit(p.StartModeChange);
  5391. var r = function() {
  5392. return this.clearWalkingSectionPaused(),
  5393. !!this.wouldInterrupt() && (this.interrupt(),
  5394. !0)
  5395. }
  5396. .bind(this);
  5397. if (!r()) {
  5398. switch (e) {
  5399. case c.PANORAMA:
  5400. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5401. break;
  5402. case c.DOLLHOUSE:
  5403. case c.FLOORPLAN:
  5404. this.player.flyToNewMode({
  5405. mode: e
  5406. }).done(i).fail(n);
  5407. break;
  5408. case c.OUTDOOR:
  5409. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5410. }
  5411. return t.promise()
  5412. }
  5413. }
  5414. ,
  5415. n.prototype.atEndOfTour = function() {
  5416. //return this.currentItem >= this.nItems - 1
  5417. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5418. if(end){
  5419. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5420. if(heroLocations){
  5421. end = this.currentItem[1] >= heroLocations.length - 1
  5422. }
  5423. }
  5424. return end;
  5425. }
  5426. ,
  5427. n.prototype.firstDestination = function() {
  5428. //return 0 < this.nItems ? 0 : null
  5429. return 0 < this.nItems ? [0,0]: null
  5430. }
  5431. ,
  5432. n.prototype.finalDestination = function() {
  5433. //return 0 < this.nItems ? this.nItems - 1 : null
  5434. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5435. }
  5436. ,
  5437. n.prototype.goPrev = function() {
  5438. this.tourAdvance(-1)
  5439. }
  5440. ,
  5441. n.prototype.goNext = function() {
  5442. this.tourAdvance(1)
  5443. }
  5444. ,
  5445. n.prototype.setDestinationItem = function(e) {
  5446. this.destinationItem = e,
  5447. this.emit("update.controls")
  5448. }
  5449. ,
  5450. n.prototype.setCurrentItem = function(e) {
  5451. this.currentItem = e,
  5452. this.emit("update.controls")
  5453. }
  5454. ,
  5455. n.prototype.nextItem = function(currentItem) {
  5456. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5457. if(currentItem == void 0)return this.firstDestination()
  5458. var currentLocation = this.model.heroLocations[currentItem[0]];
  5459. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5460. var item;
  5461. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5462. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5463. }else{
  5464. item = [currentItem[0] , currentItem[1]+1]
  5465. }
  5466. if(item[0] >= this.nItems ){
  5467. item = this.firstDestination()
  5468. }
  5469. return item;
  5470. //暂时不理会endlessLoop,默认为false
  5471. }
  5472. ,
  5473. n.prototype.prevItem = function(currentItem) {
  5474. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5475. if(currentItem == void 0)return this.firstDestination()
  5476. var item;
  5477. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5478. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5479. else{
  5480. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5481. if(this.currentItem[1] == 0){//子目录中第一个
  5482. return [currentItem[0] - 1, lastChildNum-1]
  5483. }else{
  5484. return [currentItem[0], currentItem[1]-1]
  5485. }
  5486. }
  5487. }
  5488. ,
  5489. n.prototype.tourAdvance = function(e) {//e是1或-1
  5490. A.debug("tourAdvance(" + e + ")")
  5491. if(null === this.currentItem || void 0 === this.currentItem){
  5492. this.setDestinationItem(this.firstDestination())
  5493. }else{
  5494. var item
  5495. if(e == 1){
  5496. item = this.nextItem(this.currentItem)
  5497. }else if(e == -1){
  5498. item = this.prevItem(this.currentItem)
  5499. }
  5500. this.setDestinationItem(item)
  5501. }
  5502. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5503. this.useSpecialTransition("reverse-looping to end")
  5504. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5505. this.useSpecialTransition("looping back to start")
  5506. }
  5507. /* var momentTour = this.getMomentTour(this.destinationItem);
  5508. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5509. var zoomLevel = this.player.zoomLevel;
  5510. this.player.zoomEnabled = true;
  5511. var zoom = function(e, d) {
  5512. this.player.zoomTo((1-e)*zoomLevel, true)
  5513. }.bind(this)
  5514. s.start(zoom, 1500, function(){
  5515. }, 0, d.easeOutQuad, "zoom")
  5516. } */
  5517. this.goToDestination()
  5518. }
  5519. ,
  5520. n.prototype.getMomentTour = function(destinationItem) {//add
  5521. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5522. if(!destinationItem) return wholeMomentTour
  5523. else{
  5524. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5525. if(currentLocation.momentTour)return currentLocation.momentTour;
  5526. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5527. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5528. }
  5529. }
  5530. ,
  5531. t.exports = n
  5532. }
  5533. ).call(this, "/js/director.js")
  5534. }
  5535. , {
  5536. "./analytics": 4,
  5537. "./enum/BlackoutStyle": 18,
  5538. "./enum/ControlEvents": 21,
  5539. "./enum/DirectorEvents": 23,
  5540. "./enum/ModelManagerEvents": 33,
  5541. "./enum/PathDiscardMode": 38,
  5542. "./enum/PathDisplayMode": 39,
  5543. "./enum/PlayerEvents": 40,
  5544. "./enum/Viewmode": 51,
  5545. "./enum/WarpStyle": 52,
  5546. "./model/ModelManager": 140,
  5547. "./player": 155,
  5548. "./settings": 166,
  5549. "./util/logger": 189,
  5550. "./util/transitions": 195,
  5551. events: 202,
  5552. three: 217
  5553. }],
  5554. 16: [function(e, t, i) {
  5555. "use strict";
  5556. var n = e("three")
  5557. , r = e("./enum/Viewmode")
  5558. , o = (e("./settings"),
  5559. e("./util/transitions"))
  5560. , a = e("./enum/PlayerEvents")
  5561. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5562. , l = new n.ShaderPass(n.VerticalBlurShader);
  5563. l.renderToScreen = !0;
  5564. var c = $("#player").width() / $("#player").height();
  5565. isNaN(c) && (c = 1);
  5566. initTransitionPass(n)
  5567. var h = {
  5568. currentBlur: 0,
  5569. aspect: c,
  5570. blurStrength: 1,
  5571. hblurPass: s,
  5572. vblurPass: l,
  5573. transitionMaskPass : new n.TransitionPass()
  5574. ,
  5575. bindEvents: function(e) {
  5576. e.on(a.ModeChanged, function(e, t) {
  5577. e === r.PANORAMA && (o.cancel(h.blur),
  5578. o.cancel(h.addBlur),
  5579. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5580. })
  5581. },
  5582. blur: function(e) {
  5583. h.currentBlur = e;
  5584. var t = e * h.blurStrength;
  5585. l.uniforms.v.value = t / 512 * h.aspect,
  5586. s.uniforms.h.value = t / 512
  5587. },
  5588. addBlur: function(e) {
  5589. e = Math.max(e, h.currentBlur),
  5590. h.blur(e)
  5591. },
  5592. removeBlur: function(e) {
  5593. e = Math.min(1 - e, h.currentBlur),
  5594. h.blur(e)
  5595. }
  5596. };
  5597. h.blur(0),
  5598. t.exports = h
  5599. }
  5600. , {
  5601. "./enum/PlayerEvents": 40,
  5602. "./enum/Viewmode": 51,
  5603. "./settings": 166,
  5604. "./util/transitions": 195,
  5605. three: 217
  5606. }],
  5607. 17: [function(e, t, i) {
  5608. "use strict";
  5609. t.exports = {
  5610. UNKNOWN: 0,
  5611. ALIGNED: 1,
  5612. UNALIGNED: 2,
  5613. PLACED: 3
  5614. }
  5615. }
  5616. , {}],
  5617. 18: [function(e, t, i) {
  5618. "use strict";
  5619. t.exports = {
  5620. NONE: 0,
  5621. MIDDLE: 1,
  5622. END: 2,
  5623. BEGINNING: 3,
  5624. FADEIN: 4
  5625. }
  5626. }
  5627. , {}],
  5628. 19: [function(e, t, i) {
  5629. "use strict";
  5630. var n = e("three");
  5631. t.exports = {
  5632. newBlue: new n.Color(4967932),
  5633. altBlue: new n.Color(47355),
  5634. tagDefault: new n.Color(223357),
  5635. classicBlue: new n.Color(53759),
  5636. mpYellow: new n.Color(16502016),
  5637. mpOrange: new n.Color(16428055),
  5638. mpBlue: new n.Color(12096),
  5639. mpLtGrey: new n.Color(13751252),
  5640. mpDkGrey: new n.Color(10000019),
  5641. mpRed: new n.Color(12525854),
  5642. mpOrangeDesat: new n.Color(16764529),
  5643. mpBlueDesat: new n.Color(4034734),
  5644. mpRedDesat: new n.Color(14705505),
  5645. white: new n.Color(16777215),
  5646. black: new n.Color(0),
  5647. _desat: function(e, t) {
  5648. var i = t || .3
  5649. , r = (new n.Color).copy(e).getHSL();
  5650. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5651. },
  5652. _darken: function(e, t) {
  5653. var i = t || .2
  5654. , r = e.getHSL();
  5655. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5656. }
  5657. }
  5658. }
  5659. , {
  5660. three: 217
  5661. }],
  5662. 20: [function(e, t, i) {
  5663. "use strict";
  5664. t.exports = {
  5665. NONE: -1,
  5666. ROTATE: 0,
  5667. DOLLY: 1,
  5668. PAN: 2,
  5669. ROTATE_DOLLY: 3,
  5670. PAN_DOLLY: 4
  5671. }
  5672. }
  5673. , {}],
  5674. 21: [function(e, t, i) {
  5675. "use strict";
  5676. t.exports = {
  5677. Move: "move",
  5678. InteractionDirect: "interaction.direct",
  5679. InteractionKey: "interaction.key",
  5680. InteractionGui: "interaction.gui",
  5681. FlyInDirection: "fly.direction",
  5682. InputStart: "input.start",
  5683. Pinch: "input.pinch",
  5684. Scroll: "input.scroll",
  5685. AutoPanInterrupt: "autopan.interrupt",
  5686. AutoPanComplete: "autopan.complete",
  5687. AutoPanClamped: "autopan.clamped",
  5688. LongTap: "longtap"
  5689. }
  5690. }
  5691. , {}],
  5692. 22: [function(e, t, i) {
  5693. "use strict";
  5694. t.exports = Object.freeze({
  5695. FORWARD: "FORWARD",
  5696. LEFT: "LEFT",
  5697. RIGHT: "RIGHT",
  5698. BACK: "BACK",
  5699. UP: "UP",
  5700. DOWN: "DOWN"
  5701. })
  5702. }
  5703. , {}],
  5704. 23: [function(e, t, i) {
  5705. "use strict";
  5706. t.exports = {
  5707. ActionInterrupted: "action.interrupted",
  5708. TourStart: "tour.start",
  5709. TourEnd: "tour.end",
  5710. StartModeChange: "mode.startChange"
  5711. }
  5712. }
  5713. , {}],
  5714. 24: [function(e, t, i) {
  5715. "use strict";
  5716. t.exports = Object.freeze({
  5717. None: 0,
  5718. Queued: 1,
  5719. ForceQueued: 2,
  5720. Downloading: 3,
  5721. Downloaded: 4,
  5722. DownloadFailed: 5
  5723. })
  5724. }
  5725. , {}],
  5726. 25: [function(e, t, i) {
  5727. "use strict";
  5728. t.exports = {
  5729. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5730. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5731. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5732. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5733. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5734. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5735. }
  5736. }
  5737. , {}],
  5738. 26: [function(e, t, i) {
  5739. "use strict";
  5740. t.exports = {
  5741. Texture2D: 0,
  5742. TextureCube: 1
  5743. }
  5744. }
  5745. , {}],
  5746. 27: [function(e, t, i) {
  5747. "use strict";
  5748. t.exports = {
  5749. SMALL: "small",
  5750. LARGE: "large"
  5751. }
  5752. }
  5753. , {}],
  5754. 28: [function(e, t, i) {
  5755. "use strict";
  5756. var n = e("./Viewmode")
  5757. , r = {
  5758. LANDING: {},
  5759. NAVIGATION: "navigation",
  5760. MORE_HELP: "moreHelp",
  5761. TOUR_INTERACTION: {}
  5762. };
  5763. r.LANDING[n.PANORAMA] = "panorama.landing",
  5764. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5765. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5766. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5767. r.TOUR_INTERACTION.standard = "standard.tour",
  5768. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5769. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5770. t.exports = r
  5771. }
  5772. , {
  5773. "./Viewmode": 51
  5774. }],
  5775. 29: [function(e, t, i) {
  5776. "use strict";
  5777. var n = {
  5778. UP: 1,
  5779. DOWN: -1,
  5780. LEFT: "L",
  5781. RIGHT: "R",
  5782. FORWARD: "F",
  5783. BACK: "B",
  5784. reverse: {},
  5785. opposite: function(e) {
  5786. return this.reverse[e.toString()]
  5787. }
  5788. };
  5789. !function() {
  5790. n.reverse[n.UP] = n.DOWN,
  5791. n.reverse[n.DOWN] = n.UP,
  5792. n.reverse[n.LEFT] = n.RIGHT,
  5793. n.reverse[n.RIGHT] = n.LEFT,
  5794. n.reverse[n.FORWARD] = n.BACK,
  5795. n.reverse[n.BACK] = n.FORWARD
  5796. }(),
  5797. t.exports = n
  5798. }
  5799. , {}],
  5800. 30: [function(e, t, i) {
  5801. "use strict";
  5802. var n = e("../util/browser")
  5803. , r = {
  5804. ZERO: 48,
  5805. ONE: 49,
  5806. TWO: 50,
  5807. THREE: 51,
  5808. FOUR: 52,
  5809. FIVE: 53,
  5810. SIX: 54,
  5811. SEVEN: 55,
  5812. EIGHT: 56,
  5813. NINE: 57,
  5814. LEFTARROW: 37,
  5815. UPARROW: 38,
  5816. RIGHTARROW: 39,
  5817. DOWNARROW: 40,
  5818. A: 65,
  5819. B: 66,
  5820. C: 67,
  5821. D: 68,
  5822. E: 69,
  5823. F: 70,
  5824. G: 71,
  5825. H: 72,
  5826. I: 73,
  5827. J: 74,
  5828. K: 75,
  5829. L: 76,
  5830. M: 77,
  5831. N: 78,
  5832. O: 79,
  5833. P: 80,
  5834. Q: 81,
  5835. R: 82,
  5836. S: 83,
  5837. T: 84,
  5838. U: 85,
  5839. V: 86,
  5840. W: 87,
  5841. X: 88,
  5842. Y: 89,
  5843. Z: 90,
  5844. SPACE: 32,
  5845. RETURN: 13,
  5846. SEMICOLON: 186,
  5847. PLUSEQUALS: 187,
  5848. DASHUNDERSCORE: 189,
  5849. OPENBRACKET: 219
  5850. };
  5851. n.detectFirefox() && (r.SEMICOLON = 59,
  5852. r.PLUSEQUALS = 61,
  5853. r.DASHUNDERSCORE = 173),
  5854. t.exports = r
  5855. }
  5856. , {
  5857. "../util/browser": 182
  5858. }],
  5859. 31: [function(e, t, i) {
  5860. "use strict";
  5861. t.exports = {
  5862. EN_US: "en-US",
  5863. ES_MX: "es-MX",
  5864. FR_FR: "fr-FR",
  5865. DE_DE: "de-DE",
  5866. RU_RU: "ru-RU",
  5867. CN_CN: "cn-CN",
  5868. JP_JP: "jp-JP"
  5869. }
  5870. }
  5871. , {}],
  5872. 32: [function(e, t, i) {
  5873. "use strict";
  5874. t.exports = {
  5875. TagActivated: "tag.activated",
  5876. TagDismissed: "tag.dismissed",
  5877. TagNavigation: "tag.navigation"
  5878. }
  5879. }
  5880. , {}],
  5881. 33: [function(e, t, i) {
  5882. "use strict";
  5883. t.exports = {
  5884. ModelAdded: "model-added",
  5885. ActiveModelChanged: "active-model-changed"
  5886. }
  5887. }
  5888. , {}],
  5889. 34: [function(e, t, i) {
  5890. "use strict";
  5891. t.exports = {
  5892. LEFT: 0,
  5893. MIDDLE: 1,
  5894. RIGHT: 2
  5895. }
  5896. }
  5897. , {}],
  5898. 35: [function(e, t, i) {
  5899. "use strict";
  5900. t.exports = {
  5901. PanoRenderComplete: "panorama.render.complete",
  5902. TileRenderFailure: "panorama.tile.render.failed",
  5903. TileRenderSuccess: "panorama.tile.render.success",
  5904. TileUploadAttempted: "panorama.tile.upload.attempted",
  5905. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5906. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5907. }
  5908. }
  5909. , {}],
  5910. 36: [function(e, t, i) {
  5911. "use strict";
  5912. t.exports = {
  5913. BASE: 1,
  5914. STANDARD: 2,
  5915. HIGH: 3,
  5916. ULTRAHIGH: 4
  5917. }
  5918. }
  5919. , {}],
  5920. 37: [function(e, t, i) {
  5921. "use strict";
  5922. t.exports = {
  5923. LoadComplete: "panorama.load.complete",
  5924. LoadFailed: "panorama.load.failed",
  5925. TileLoaded: "panorama.tile.loaded"
  5926. }
  5927. }
  5928. , {}],
  5929. 38: [function(e, t, i) {
  5930. "use strict";
  5931. t.exports = Object.freeze({
  5932. Standard: 0,
  5933. Slow: 1,
  5934. Retain: 2
  5935. })
  5936. }
  5937. , {}],
  5938. 39: [function(e, t, i) {
  5939. "use strict";
  5940. t.exports = Object.freeze({
  5941. Show: 0,
  5942. Hide: 1,
  5943. Retain: 2
  5944. })
  5945. }
  5946. , {}],
  5947. 40: [function(e, t, i) {
  5948. "use strict";
  5949. t.exports = {
  5950. Move: "move",
  5951. MoveComplete: "move.complete",
  5952. ModeChanged: "mode.changed",
  5953. ModeChanging: "mode.changing",
  5954. PanoChosen: "pano.chosen",
  5955. ClosestPanoChanging: "closest.pano.changing",
  5956. WarpStarted: "warp.started",
  5957. WarpInterrupted: "warp.interrupted",
  5958. WarpEnded: "warp.ended",
  5959. FlyinFinished: "flyin.finished",
  5960. FlyingStarted: "flying.started",
  5961. FlyingInterrupted: "flying.interrupted",
  5962. FlyingEnded: "flying.ended",
  5963. Ready: "ready",
  5964. StartInside: "start.inside",
  5965. StartOutside: "start.outside",
  5966. ViewChanged: "view.changed",
  5967. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5968. InputStart: "input.start"
  5969. }
  5970. }
  5971. , {}],
  5972. 41: [function(e, t, i) {
  5973. "use strict";
  5974. t.exports = Object.freeze({
  5975. DEFAULT: 0,
  5976. PANOMARKERS: 1,
  5977. RETICULE: 2,
  5978. TAG: 3
  5979. })
  5980. }
  5981. , {}],
  5982. 42: [function(e, t, i) {
  5983. "use strict";
  5984. t.exports = {
  5985. visibleFloor: 1,
  5986. ghostFloor: 3,
  5987. boundingSkybox: 1,
  5988. panoMarker: 2,
  5989. reticule: 3,
  5990. tagStem: 4,
  5991. tagDisc: 5,
  5992. ribbon: 100
  5993. }
  5994. }
  5995. , {}],
  5996. 43: [function(e, t, i) {
  5997. "use strict";
  5998. t.exports = {
  5999. ContextCreated: "scene-renderer-context-created",
  6000. AfterRender: "after-render",
  6001. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  6002. }
  6003. }
  6004. , {}],
  6005. 44: [function(e, t, i) {
  6006. "use strict";
  6007. t.exports = {
  6008. IDLE: "idle",
  6009. BROWSE: "browse",
  6010. EXAMINE: "examine"
  6011. }
  6012. }
  6013. , {}],
  6014. 45: [function(e, t, i) {
  6015. "use strict";
  6016. t.exports = {
  6017. TileDownloadSuccess: "tiledownloader.download.success",
  6018. TileDownloadFailure: "tiledownloader.download.failure",
  6019. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  6020. }
  6021. }
  6022. , {}],
  6023. 46: [function(e, t, i) {
  6024. "use strict";
  6025. t.exports = {
  6026. CardboardAndroid: "googlevr",
  6027. GearVR: "gearvr",
  6028. CardboardIOS: "googlevrios",
  6029. Cardboard: "googlevr"
  6030. }
  6031. }
  6032. , {}],
  6033. 47: [function(e, t, i) {
  6034. "use strict";
  6035. t.exports = {
  6036. NONE: 0,
  6037. CONTEXTUAL: 1,
  6038. ANDROID: 2
  6039. }
  6040. }
  6041. , {}],
  6042. 48: [function(e, t, i) {
  6043. "use strict";
  6044. var n = {
  6045. Title: 0,
  6046. Cardboard: 1
  6047. }
  6048. , r = {
  6049. Title: 0,
  6050. Cardboard: 1,
  6051. Gear: 2
  6052. };
  6053. !function() {
  6054. [n, r].forEach(function(e) {
  6055. e.pageCount = Object.keys(e).length
  6056. })
  6057. }(),
  6058. t.exports.ios = n,
  6059. t.exports.standard = r
  6060. }
  6061. , {}],
  6062. 49: [function(e, t, i) {
  6063. "use strict";
  6064. t.exports = {
  6065. Android: "android",
  6066. IOS: "ios",
  6067. Desktop: "desktop",
  6068. UnsupportedAndroid: "android-unsupported"
  6069. }
  6070. }
  6071. , {}],
  6072. 50: [function(e, t, i) {
  6073. "use strict";
  6074. var n = e("three");
  6075. t.exports = {
  6076. UP: new n.Vector3(0,1,0),
  6077. DOWN: new n.Vector3(0,-1,0),
  6078. LEFT: new n.Vector3(-1,0,0),
  6079. RIGHT: new n.Vector3(1,0,0),
  6080. FORWARD: new n.Vector3(0,0,-1),
  6081. BACK: new n.Vector3(0,0,1)
  6082. }
  6083. }
  6084. , {
  6085. three: 217
  6086. }],
  6087. 51: [function(e, t, i) {
  6088. "use strict";
  6089. var n = e("../exception/ViewmodeConvertException")
  6090. , r = e("./coreViewmodes")
  6091. , o = e("../util/common")
  6092. , a = {
  6093. MESH: "mesh",
  6094. OUTDOOR: "outdoor",
  6095. TRANSITIONING: "transitioning",
  6096. toInt: function(e) {
  6097. switch (e) {
  6098. case this.PANORAMA:
  6099. return 1;
  6100. case this.DOLLHOUSE:
  6101. return 2;
  6102. case this.FLOORPLAN:
  6103. return 3;
  6104. case this.OUTDOOR:
  6105. return 4;
  6106. case this.TRANSITIONING:
  6107. return -1
  6108. }
  6109. throw new n("No known conversion for Viewmode to int for mode: " + e)
  6110. },
  6111. fromInt: function(e) {
  6112. switch (e) {
  6113. case "1":
  6114. case 1:
  6115. return this.PANORAMA;
  6116. case "2":
  6117. case 2:
  6118. return this.DOLLHOUSE;
  6119. case "3":
  6120. case 3:
  6121. return this.FLOORPLAN;
  6122. case "4":
  6123. case 4:
  6124. return this.OUTDOOR
  6125. }
  6126. throw new n("No known conversion for int to viewmode for int: " + e)
  6127. },
  6128. convertWorkshopModeInt: function(e) {
  6129. switch (e) {
  6130. case "0":
  6131. case 0:
  6132. case undefined: //xzw add
  6133. return this.PANORAMA;
  6134. case "1":
  6135. case 1:
  6136. return this.FLOORPLAN;
  6137. case "2":
  6138. case 2:
  6139. return this.DOLLHOUSE;
  6140. case "3":
  6141. case 3:
  6142. return this.MESH
  6143. }
  6144. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6145. }
  6146. };
  6147. o.extendObject(a, r),
  6148. t.exports = a
  6149. }
  6150. , {
  6151. "../exception/ViewmodeConvertException": 58,
  6152. "../util/common": 185,
  6153. "./coreViewmodes": 54
  6154. }],
  6155. 52: [function(e, t, i) {
  6156. "use strict";
  6157. t.exports = {
  6158. BLACK: "black",
  6159. STD: "std",
  6160. WALK: "walk"
  6161. }
  6162. }
  6163. , {}],
  6164. 53: [function(e, t, i) {
  6165. "use strict";
  6166. t.exports = {
  6167. ZoomIn: "zoom.in",
  6168. ZoomOut: "zoom.out",
  6169. ZoomMax: "zoom.max",
  6170. ZoomMin: "zoom.min"
  6171. }
  6172. }
  6173. , {}],
  6174. 54: [function(e, t, i) {
  6175. "use strict";
  6176. t.exports = {
  6177. PANORAMA: "panorama",
  6178. DOLLHOUSE: "dollhouse",
  6179. FLOORPLAN: "floorplan"
  6180. }
  6181. }
  6182. , {}],
  6183. 55: [function(e, t, i) {
  6184. "use strict";
  6185. function n(e) {
  6186. this.message = e
  6187. }
  6188. t.exports = n
  6189. }
  6190. , {}],
  6191. 56: [function(e, t, i) {
  6192. "use strict";
  6193. function n(e) {
  6194. r.call(this, e)
  6195. }
  6196. var r = e("./BasicException");
  6197. n.prototype = Object.create(r.prototype),
  6198. t.exports = n
  6199. }
  6200. , {
  6201. "./BasicException": 55
  6202. }],
  6203. 57: [function(e, t, i) {
  6204. "use strict";
  6205. function n(e) {
  6206. r.call(this, e)
  6207. }
  6208. var r = e("./BasicException");
  6209. n.prototype = Object.create(r.prototype),
  6210. t.exports = n
  6211. }
  6212. , {
  6213. "./BasicException": 55
  6214. }],
  6215. 58: [function(e, t, i) {
  6216. "use strict";
  6217. function n(e) {
  6218. r.call(this, e)
  6219. }
  6220. var r = e("./BasicException");
  6221. n.prototype = Object.create(r.prototype),
  6222. t.exports = n
  6223. }
  6224. , {
  6225. "./BasicException": 55
  6226. }],
  6227. 59: [function(e, t, i) {
  6228. (function(i) {
  6229. "use strict";
  6230. function n(e) {
  6231. var t = {};
  6232. if (e) {
  6233. var i = e.flags;
  6234. if (i)
  6235. for (var n in i)
  6236. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6237. return t
  6238. }
  6239. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6240. null
  6241. }
  6242. var r = e("./util/ajax")
  6243. , o = e("./util/showcase")
  6244. , a = e("./util/logger")
  6245. , s = ""
  6246. , l = new a(i)
  6247. , c = {};
  6248. t.exports = {
  6249. loadFeatureFlags: function(e) {
  6250. var t = $.Deferred();
  6251. return r.get(e.urlBase + s, {
  6252. responseType: "json",
  6253. prefetchFrom: "user",
  6254. auth: o.getAuthorizationHeader()
  6255. }).done(function(e) {
  6256. c = n(e),
  6257. c ? t.resolve(c) : t.reject("loading-failed")
  6258. }).fail(function() {
  6259. l.debug("Retrieval of feature flags failed."),
  6260. t.reject("loading-failed")
  6261. }),
  6262. t.promise()
  6263. },
  6264. getFlags: function() {
  6265. return c
  6266. },
  6267. updateDependentSettings: function(e, t) {
  6268. e = e || c,
  6269. e.labels && (t.labels.enabled = !0),
  6270. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6271. e.showcase_sdk && (t.sdkInit = !0),
  6272. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6273. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6274. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6275. e.hide_sc_sharing && (t.share.enabled = !1)
  6276. }
  6277. }
  6278. }
  6279. ).call(this, "/js/featureflags.js")
  6280. }
  6281. , {
  6282. "./util/ajax": 181,
  6283. "./util/logger": 189,
  6284. "./util/showcase": 193
  6285. }],
  6286. 60: [function(e, t, i) {
  6287. "use strict";
  6288. var n = (e("../util/common"),
  6289. {
  6290. status: 0,
  6291. set: function(e) {
  6292. if (isNaN(e))
  6293. return !1;
  6294. var t = $('.progressbar');
  6295. 0 > e && (e = 0);
  6296. e > 100 && (e = 100);
  6297. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6298. var barperc = e*width;
  6299. var perc = Math.round(e);
  6300. var labelpos = (parseInt(barperc)-15);
  6301. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6302. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6303. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6304. this.status = e
  6305. },
  6306. done: function(e) {
  6307. return e || this.status ? (this.status = null,
  6308. this.set(100)) : this
  6309. }
  6310. });
  6311. t.exports.circleLoader = n
  6312. }
  6313. , {
  6314. "../util/common": 185
  6315. }],
  6316. 61: [function(e, t, i) {
  6317. "use strict";
  6318. t.exports = Object.freeze({
  6319. CLOSE: "modal.closer.close"
  6320. })
  6321. }
  6322. , {}],
  6323. 62: [function(e, t, i) {
  6324. "use strict";
  6325. function n(e, t) {
  6326. t && (t.stopPropagation(),
  6327. t.preventDefault()),
  6328. e && this.emit(l.CLOSE, e),
  6329. g.reset()
  6330. }
  6331. function r(e, t) {
  6332. function i() {
  6333. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6334. t !== f && (f = t,
  6335. t ? (e.classList.add("closeByFooter"),
  6336. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6337. h.classList.remove("closeByFooter")))
  6338. }
  6339. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6340. }
  6341. var o = e("../../settings")
  6342. , a = (e("../../tag/Media/MediaEvent"),
  6343. e("../../util/browser"))
  6344. , s = e("../../util/common")
  6345. , l = e("./ModalCloserEvent")
  6346. , c = e("events").EventEmitter
  6347. , h = document.getElementsByClassName("footer")[0]
  6348. , u = h.querySelectorAll(".close")[0]
  6349. , d = null
  6350. , p = null
  6351. , f = null
  6352. , g = (a.isMobile(),
  6353. {
  6354. open: function(e) {
  6355. e && (r(e),
  6356. d && u.removeEventListener("click", d, !0),
  6357. d = n.bind(this, e.id),
  6358. u.addEventListener("click", d, !0),
  6359. p && window.removeEventListener("resize", p, !0),
  6360. p = r.bind(this, e),
  6361. window.addEventListener("resize", p, !0))
  6362. },
  6363. reset: function() {
  6364. h.classList.remove("closeByFooter"),
  6365. u.removeEventListener("click", d, !0),
  6366. window.removeEventListener("resize", p, !0),
  6367. d = p = f = null
  6368. }
  6369. });
  6370. s.extendObject(g, c.prototype),
  6371. t.exports = g
  6372. }
  6373. , {
  6374. "../../tag/Media/MediaEvent": 131,
  6375. "../../settings": 166,
  6376. "../../util/browser": 182,
  6377. "../../util/common": 185,
  6378. "./ModalCloserEvent": 61,
  6379. events: 202
  6380. }],
  6381. 63: [function(e, t, i) {
  6382. "use strict";
  6383. function n(e, t, i) {
  6384. var n = new r.GUI({
  6385. width: 400
  6386. })
  6387. , u = n.addFolder("Flydown from Dollhouse");
  6388. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6389. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6390. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6391. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6392. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6393. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6394. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6395. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6396. var d = n.addFolder("Transition between panos");
  6397. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6398. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6399. h.transition.flyTime = 0,
  6400. d.__controllers.forEach(function(e) {
  6401. e.updateDisplay()
  6402. })
  6403. }),
  6404. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6405. h.transition.flySpeed = 0,
  6406. d.__controllers.forEach(function(e) {
  6407. e.updateDisplay()
  6408. })
  6409. }),
  6410. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6411. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6412. d.add(h.transition, "movementEasing", Object.keys(a));
  6413. var p = n.addFolder("Path Display");
  6414. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6415. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6416. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6417. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6418. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6419. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6420. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6421. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6422. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6423. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6424. h.path.color = l[h.path.color],
  6425. h.path.colorUp = l._desat(h.path.color),
  6426. h.path.colorDown = l.darken(h.path.color)
  6427. }),
  6428. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6429. h.reticuleColor = l[h.reticuleColor]
  6430. });
  6431. var f = n.addFolder("Warping")
  6432. , g = f.addFolder("Warp/Teleport");
  6433. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6434. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6435. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6436. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6437. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6438. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6439. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6440. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6441. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6442. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6443. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6444. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6445. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6446. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6447. h.path.typ = c[h.path.typ]
  6448. }),
  6449. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6450. t.endlessLoop = h.warp.loop
  6451. }),
  6452. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6453. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6454. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6455. var m = f.addFolder("Long Warp Only");
  6456. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6457. h.warp.flySpeed = 0,
  6458. m.__controllers.forEach(function(e) {
  6459. e.updateDisplay()
  6460. })
  6461. }),
  6462. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6463. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6464. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6465. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6466. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6467. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6468. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6469. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6470. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6471. var v = n.addFolder("Warp Esoterica");
  6472. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6473. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6474. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6475. h.warp.minWarpTime = 0,
  6476. v.__controllers.forEach(function(e) {
  6477. e.updateDisplay()
  6478. })
  6479. }),
  6480. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6481. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6482. v.add(h.warp, "movementEasing", Object.keys(a));
  6483. var A = n.addFolder("Misc");
  6484. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6485. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6486. }),
  6487. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6488. i.cameras[s.PANORAMA].fov = h.insideFOV
  6489. }),
  6490. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6491. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6492. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6493. var y = n.addFolder("Navigation");
  6494. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6495. h.navigation.panoScores || e.panos.forEach(function(e) {
  6496. e.floor.remove(e.text3d),
  6497. e.text3d = null
  6498. })
  6499. }),
  6500. y.add(h.navigation, "mouseDirection"),
  6501. y.add(h.navigation, "filterStrictness", 0, 1),
  6502. y.add(h.navigation, "angleFactor", -60, 0),
  6503. y.add(h.navigation, "directionFactor", 1, 20),
  6504. y.add(h.navigation, "distanceFactor", -5, 5),
  6505. y.add(h.navigation, "optionalityFactor", .1, 10);
  6506. var C = n.addFolder("tags")
  6507. , I = C.addFolder("Tag Creation");
  6508. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6509. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6510. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6511. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6512. var E = C.addFolder("Visibility");
  6513. E.add(h.tags.visibility, "anyDistance"),
  6514. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6515. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6516. E.add(h.tags.visibility, "hideViaFloor"),
  6517. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6518. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6519. var b = C.addFolder("Disc Parameters");
  6520. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6521. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6522. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6523. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6524. }),
  6525. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6526. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6527. }),
  6528. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6529. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6530. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6531. var w = C.addFolder("Navigate");
  6532. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6533. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6534. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6535. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6536. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6537. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6538. var _ = n.addFolder("Debug");
  6539. _.add(h, "wireframe").onFinishChange(function() {
  6540. e.chunks.forEach(function(t) {
  6541. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6542. t.wireframeTwin.material.depthWrite = !1,
  6543. t.wireframeTwin.material.depthTest = !1,
  6544. t.wireframeTwin.material.opacity = .5,
  6545. t.wireframeTwin.material.transparent = !0),
  6546. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6547. })
  6548. }),
  6549. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6550. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6551. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6552. e.skybox.wireframe = null)
  6553. }),
  6554. _.add(h, "showSweeps").onFinishChange(function() {
  6555. e.setSweepVisibility(h.showSweeps)
  6556. }),
  6557. _.add(h, "showMesh").onFinishChange(function() {
  6558. e.chunks.forEach(function(e) {
  6559. e.visible = h.showMesh
  6560. })
  6561. }),
  6562. _.add(h, "showFloors").onFinishChange(function() {
  6563. e.floors.forEach(function(e) {
  6564. e.collider.children.forEach(function(e) {
  6565. e.material.visible = h.showFloors
  6566. })
  6567. })
  6568. }),
  6569. _.add(h, "showSkyboxes").onFinishChange(function() {
  6570. e.panos.forEach(function(e) {
  6571. e.skyboxMesh.visible = h.showSkyboxes
  6572. })
  6573. }),
  6574. _.add(h, "showNeighbors").onChange(function() {}),
  6575. _.add(e, "alpha", 0, 1)
  6576. }
  6577. var r = e("../lib/dat.gui")
  6578. , o = e("three")
  6579. , a = e("../util/easing")
  6580. , s = e("../enum/Viewmode")
  6581. , l = e("../enum/Colors")
  6582. , c = e("../enum/WarpStyle")
  6583. , h = e("../settings");
  6584. e("../tag/tag");
  6585. r.GUI.prototype.removeFolder = function(e) {
  6586. var t = this.__folders[e];
  6587. t && (t.close(),
  6588. this.__ul.removeChild(t.domElement.parentNode),
  6589. delete this.__folders[e],
  6590. this.onResize())
  6591. }
  6592. ,
  6593. t.exports.toggle = n
  6594. }
  6595. , {
  6596. "../enum/Colors": 19,
  6597. "../enum/Viewmode": 51,
  6598. "../enum/WarpStyle": 52,
  6599. "../lib/dat.gui": 93,
  6600. "../tag/tag": 123,
  6601. "../settings": 166,
  6602. "../util/easing": 186,
  6603. three: 217
  6604. }],
  6605. 64: [function(e, t, i) {
  6606. (function(i) {
  6607. "use strict";
  6608. function n(e, t, i, n) {
  6609. $(".gui-error .error-problem-text").text(e),
  6610. $(".gui-error .error-solution-text").text(t),
  6611. $(".gui-error .error-explanation").text(i),
  6612. $(".gui-error .error-actions").html(n),
  6613. $(window).resize(),
  6614. $(".gui-error").fadeIn(),
  6615. $("#bottom-logo").fadeIn()
  6616. }
  6617. function r(e) {
  6618. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6619. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6620. s.isMobile() || $("[rel=tiletip]").tooltip({
  6621. placement: "bottom",
  6622. delay: {
  6623. show: 50,
  6624. hide: 0
  6625. },
  6626. trigger: "hover",
  6627. viewport: {
  6628. selector: "body",
  6629. padding: 10
  6630. }
  6631. })
  6632. }
  6633. function o() {
  6634. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6635. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6636. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6637. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6638. e.preventDefault(),
  6639. e.stopPropagation(),
  6640. r(" ")
  6641. })
  6642. }
  6643. function a(e) {
  6644. if ($("head title").text(c.pageTitle),
  6645. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6646. $("#gui-loading").fadeOut(250),
  6647. $("#quick-blackout").hide(),
  6648. l.track("showcase_error", {
  6649. error_key: e
  6650. }),
  6651. h.locale || h.init(),
  6652. "webgl-unsupported" === e)
  6653. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6654. else if ("webgl-ios" === e)
  6655. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6656. else if ("webgl-safari" === e)
  6657. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6658. else if ("webgl-generic" === e)
  6659. o();
  6660. else if ("missing-urls" === e)
  6661. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6662. else if ("loading-failed" === e)
  6663. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6664. else {
  6665. if ("loading-failed-maintenance" !== e)
  6666. return void d.error("Unhandled error: " + e);
  6667. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6668. }
  6669. }
  6670. var s = e("./../util/browser")
  6671. , l = e("./../analytics")
  6672. , c = e("./../settings")
  6673. , h = e("../localization/localize")
  6674. , u = e("./../util/logger")
  6675. , d = new u(i)
  6676. , p = '"https://support.port.com/hc/articles/208220058"';
  6677. t.exports.error = a
  6678. }
  6679. ).call(this, "/js/gui/error.js")
  6680. }
  6681. , {
  6682. "../localization/localize": 108,
  6683. "./../analytics": 4,
  6684. "./../settings": 166,
  6685. "./../util/browser": 182,
  6686. "./../util/logger": 189
  6687. }],
  6688. 65: [function(e, t, i) {
  6689. (function(i) {
  6690. "use strict";
  6691. function n() {
  6692. Ue = [],
  6693. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6694. Ue.push(".hideTarget", ".pinTop.right")
  6695. }
  6696. function r() {
  6697. for (var e in je)
  6698. if (je.hasOwnProperty(e)) {
  6699. var t = je[e];
  6700. if (!t.visible)
  6701. for (var i = 0; i < t.elements.length; i++)
  6702. $(t.elements[i]).hide()
  6703. }
  6704. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6705. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6706. n()
  6707. }
  6708. function o(e, t) {
  6709. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6710. $("#gui-zoomin").toggle(i),
  6711. $("#gui-zoomout").toggle(i)
  6712. }
  6713. function a() {
  6714. c(),
  6715. $(".pinBottom").toggleClass("open"),
  6716. $("#drawer").toggleClass("open"),
  6717. $(".footer").toggleClass("open"),
  6718. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6719. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6720. ie.resetDrawer()),
  6721. setTimeout(function() {
  6722. $("#pullTab").toggleClass("opened");
  6723. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6724. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6725. }
  6726. function s(e) {
  6727. var t;
  6728. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6729. t = e.position().top + e.outerHeight(),
  6730. e.attr("style", "display: none"));
  6731. var i = $("#player").outerHeight()
  6732. , n = i - 130;
  6733. return n < t + 25
  6734. }
  6735. function l(e) {
  6736. "touchstart" === e.type && e.preventDefault(),
  6737. e.stopPropagation()
  6738. }
  6739. function c() {
  6740. W && (W.reload(),
  6741. W.init())
  6742. }
  6743. function h(e) {
  6744. ne.show(e),
  6745. r()
  6746. }
  6747. function u(e) {
  6748. ne.progress(e)
  6749. }
  6750. function d(e, t, i) {
  6751. var n = t.player;
  6752. $("#gui-thumb").fadeOut(2500),
  6753. ne.hide(function() {
  6754. Ge = !1
  6755. }),
  6756. me.init(e, i),
  6757. de.finishSetup(Object.keys(e.tags).length),
  6758. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6759. var s = function() {
  6760. i.dismissExaminedTag(),
  6761. i.disableHovering()
  6762. };
  6763. Ae.on(ye.OPENED, s),
  6764. Ce.on(Me.OPENED, s),
  6765. he.on(ue.OPENED, s),
  6766. fe.on(ge.OPENED, s);
  6767. var l = i.enableHovering.bind(i);
  6768. if (Ae.on(ye.CLOSED, l),
  6769. Ce.on(Me.CLOSED, l),
  6770. he.on(ue.CLOSED, l),
  6771. fe.on(ge.CLOSED, l),
  6772. Q.labels.enabled && Object.keys(e.labels).length,
  6773. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6774. C(e.currentFloor, n.mode)),
  6775. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6776. r(),
  6777. o(t, t.player),
  6778. $("#gui").fadeIn(1500),
  6779. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6780. a(),
  6781. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6782. }, 2e3),
  6783. !K.isMobile())
  6784. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6785. $(c[h]).addClass("hasHover");
  6786. O(e),
  6787. de.setupToggling();
  6788. //xzw:
  6789. window.editHotPanel && editHotPanel();
  6790. //czj
  6791. navBorderRadius(e);
  6792. //czj 编辑界面
  6793. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6794. window.EditTools && new EditTools(n.sceneRenderer);
  6795. }
  6796. function navBorderRadius(e){
  6797. var pullTab = $("#pullTab"),
  6798. mobileRadius = {
  6799. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6800. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6801. },
  6802. topRadius = {
  6803. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6804. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6805. };
  6806. function BorderRadius(bottom,top){
  6807. $("#gui-modes-map > div:visible:last").css(bottom);
  6808. if(pullTab.is(':visible')){
  6809. $(".viewContainer > div:visible:first").css(top);
  6810. }else{
  6811. $("#gui-modes-map > div:visible:first").css(top);
  6812. }
  6813. }
  6814. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6815. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6816. }else{
  6817. BorderRadius(topRadius.bottom,topRadius.top);
  6818. }
  6819. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6820. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6821. window.specialScene && specialScene.special().afterImplement();
  6822. }
  6823. }
  6824. function p(e) {
  6825. e || (e = 0),
  6826. We = !1,
  6827. window.setTimeout(function() {
  6828. We || (ze = !0,
  6829. $("#gui-spinner").stop(!0, !0).show())
  6830. }
  6831. .bind(this), e)
  6832. }
  6833. function f() {
  6834. $("#gui-spinner").stop(!0, !0),
  6835. $("#gui-spinner").fadeOut(1e3),
  6836. We = !0,
  6837. ze = !1
  6838. }
  6839. function g(e, t) {
  6840. var i = e.mode
  6841. , n = t || e.currentPano;
  6842. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6843. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6844. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6845. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6846. Q.show360Views.enabled && !n.isAligned() ? (
  6847. $(".gui-floor").addClass("hidden"),
  6848. $("#gui-modes-outside").addClass("desktop-only")) : (
  6849. $(".gui-floor").removeClass("hidden"),
  6850. $("#gui-modes-outside").removeClass("desktop-only")),
  6851. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6852. Be = i,
  6853. $("#gui-modes-outside").addClass("hidden"),
  6854. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6855. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6856. }
  6857. function m(e, t) {
  6858. var i = t.player;
  6859. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6860. l(e),
  6861. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6862. J.track("USER", {
  6863. event_type: "showcase_gui",
  6864. gui_action: "click_inside_mode_button"
  6865. }),
  6866. t.changeMode(_e.PANORAMA);
  6867. }),
  6868. $("#gui-modes-outside").find("a").on("click", function(e) {
  6869. l(e),
  6870. J.track("showcase_gui", {
  6871. gui_action: "click_outside_mode_button"
  6872. }),
  6873. t.changeMode(Be)
  6874. }),
  6875. $("#gui-modes-floorplan").on("click", function(e) {
  6876. l(e),
  6877. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6878. gui_action: "click_floorplan_mode_button"
  6879. }),
  6880. t.changeMode(_e.FLOORPLAN));
  6881. }),
  6882. $("#gui-modes-dollhouse").on("click", function(e) {
  6883. l(e),
  6884. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6885. gui_action: "click_dollhouse_mode_button"
  6886. }),
  6887. t.changeMode(_e.DOLLHOUSE));
  6888. })
  6889. }
  6890. function v(e, t) {
  6891. function i() {
  6892. document.getElementById("vr").classList.remove("hidden"),
  6893. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6894. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6895. $(".improper-embed").toggleClass("hidden", !1),
  6896. r())
  6897. }, function(e) {
  6898. r()
  6899. }) : r()
  6900. }
  6901. function n(i) {
  6902. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6903. Ie.init(e.data, t, i, q),
  6904. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6905. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6906. }
  6907. function r() {
  6908. De.info("WebVR support not found, VR button activates native app VR modal"),
  6909. Ae.init(e.data, q),
  6910. Ae.on(ye.OPENED, function() {
  6911. var e = document.getElementById("vr-modal");
  6912. return function() {
  6913. Ze("vr"),
  6914. le.open(e)
  6915. }
  6916. }()),
  6917. Ae.on(ye.CLOSED, le.reset)
  6918. }
  6919. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6920. /*********************** 方奕卓 VR功能事件监听 ********************/
  6921. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6922. switch (Q.vr.option) {
  6923. case Pe.CONTEXTUAL:
  6924. i();
  6925. break;
  6926. case Pe.ANDROID:
  6927. K.detectAndroid() && i();
  6928. break;
  6929. case Pe.NONE:
  6930. }
  6931. }
  6932. }
  6933. function A(e, t) {
  6934. $("#play").on("mousedown touchstart", function(e) {
  6935. l(e);
  6936. Ze("tour");
  6937. ve.play();
  6938. J.trackAlways("showcase_gui", {
  6939. gui_action: "play_highlights"
  6940. })
  6941. }),
  6942. window.startAndPlay = function(e) {
  6943. // l(e);
  6944. Ze("tour");
  6945. ve.play();
  6946. J.trackAlways("showcase_gui", {
  6947. gui_action: "play_highlights"
  6948. })
  6949. };
  6950. $("#pause").on("mousedown touchstart", function(e) {
  6951. l(e),
  6952. ve.pause(),
  6953. J.trackAlways("showcase_gui", {
  6954. gui_action: "pause_highlights"
  6955. })
  6956. }),
  6957. window.stopTour = function(e) {
  6958. ve.pause(),
  6959. J.trackAlways("showcase_gui", {
  6960. gui_action: "pause_highlights"
  6961. })
  6962. };
  6963. $("#gui-zoomin").find("a").on("click", function(e) {
  6964. l(e),
  6965. t.player.zoomInIncrementally()
  6966. }),
  6967. $("#gui-zoomout").find("a").on("click", function(e) {
  6968. l(e),
  6969. t.player.zoomOutIncrementally()
  6970. })
  6971. }
  6972. function y(e, t) {
  6973. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6974. if(getQueryVariable('m') === '372') continue;
  6975. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6976. $(".gui-floor").find(".container").prepend(r)
  6977. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6978. }
  6979. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6980. i.on("click", function(e) {
  6981. l(e),
  6982. Ze("floor"),
  6983. i.toggleClass("open")
  6984. }),
  6985. $(".floorChoice").on("click", function(e) {
  6986. l(e);
  6987. var n = $(this).data("index");
  6988. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6989. t.player.gotoFloor(n),
  6990. J.track("showcase_gui", {
  6991. gui_action: "click_floor_select_button",
  6992. interaction_source: "gui"
  6993. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6994. Ze("move"),
  6995. t.allFloors(),
  6996. J.track("showcase_gui", {
  6997. gui_action: "click_toggle_all_floors_button",
  6998. interaction_source: "gui"
  6999. })),
  7000. i.removeClass("open")
  7001. })
  7002. }
  7003. function C(e, t) {
  7004. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  7005. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  7006. $(".gui-floor-number").text(Re.FLOOR_ALL),
  7007. $(".floorChoice").removeClass("active"),
  7008. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  7009. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  7010. $(".floorChoice").removeClass("active"),
  7011. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  7012. }
  7013. function I(e) {
  7014. return e.describe().inTransition
  7015. }
  7016. function b(e, t, i) {
  7017. Fe = e.heroLocations.length;
  7018. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  7019. , r = 100 / Fe + "%"
  7020. , o = $("#thumb-container")
  7021. , a = $("#progressBar");
  7022. $("#status").find(".totalSteps").text(Fe);
  7023. for (var s = 0; s < Fe; s++) {
  7024. var c = e.heroLocations[s]
  7025. , h = $(n);
  7026. var thumbUrl
  7027. if(c.heroLocations){//有子项,选第一张截图
  7028. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  7029. }else{
  7030. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  7031. }
  7032. h.attr("data-index", s)
  7033. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  7034. if (c.name) {
  7035. var u = $('<div class="overlay"></div>').text(c.name);
  7036. h.prepend(u)
  7037. }
  7038. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  7039. var d = e.panos.get(c.panoId)
  7040. , p = d && !d.isAligned()
  7041. , f = p ? '<div><img class="mark360View" src="static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="static/images/mark-inside-white.png"></div>';
  7042. h.prepend(f)
  7043. }
  7044. o.append(h),
  7045. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  7046. }
  7047. j = 144 * Fe,
  7048. Y = 111 * Fe,
  7049. $(".thumbImg").on("mouseover", function() {
  7050. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  7051. }),
  7052. $(".thumbImg").on("mouseout", function() {
  7053. t.clearPath()
  7054. }),
  7055. $(".thumbImg").on("click", function(e) {
  7056. l(e);
  7057. var i = $(this);
  7058. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  7059. J.trackAlways("showcase_gui", {
  7060. gui_action: "click_highlight"
  7061. }),
  7062. t.goToHighlight([i.data("index"),0])//改
  7063. }),
  7064. $(".previous").find("a").on("click", function(e) {
  7065. l(e),
  7066. J.trackAlways("showcase_gui", {
  7067. gui_action: "prev_highlight"
  7068. }),
  7069. t.prevHighlight()
  7070. }),
  7071. $(".next").find("a").on("click", function(e) {
  7072. l(e),
  7073. J.trackAlways("showcase_gui", {
  7074. gui_action: "next_highlight"
  7075. }),
  7076. t.nextHighlight()
  7077. }),
  7078. $("#drawer").on("mouseleave", function(e) {
  7079. l(e);
  7080. var t;
  7081. try {
  7082. t = new MouseEvent("mouseup",{
  7083. clientX: e.clientX,
  7084. clientY: e.clientY,
  7085. screenX: e.screenX,
  7086. screenY: e.screenY
  7087. })
  7088. } catch (i) {
  7089. t = document.createEvent("MouseEvents"),
  7090. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  7091. }
  7092. document.dispatchEvent(t)
  7093. }),
  7094. W = new Sly($("#scrollFrame"),{
  7095. horizontal: !0,
  7096. itemNav: "centered",
  7097. smart: !0,
  7098. scrollTrap: !0,
  7099. scrollBy: 1,
  7100. mouseDragging: !0,
  7101. touchDragging: !0,
  7102. speed: 300,
  7103. dragHandle: !0,
  7104. dynamicHandle: !0,
  7105. clickBar: !0,
  7106. scrollBar: $("#scroller"),
  7107. activateOn: null
  7108. }).init(),
  7109. W.on("active", function(e, t) {
  7110. Ve = t,
  7111. Ze("tour"),
  7112. $(".step").removeClass("active"),
  7113. $("#status").find(".curIdx").text(t + 1);
  7114. for (var i = 0; i <= t; i++)
  7115. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  7116. }),
  7117. w()
  7118. }
  7119. function w() {
  7120. var e = $("#player").width() - 20
  7121. , t = $("#scroller")
  7122. , i = $("#drawer")
  7123. , n = $(".pinBottom");
  7124. if ($("#player").width() < 488 || $("#player").height() < 488)
  7125. t.addClass("hidden"),
  7126. i.addClass("noScroll"),
  7127. n.addClass("noScroll");
  7128. else {
  7129. var r = j > e
  7130. , o = !i.hasClass("noScroll")
  7131. , a = r !== o;
  7132. a && (t.toggleClass("hidden"),
  7133. i.toggleClass("noScroll"),
  7134. n.toggleClass("noScroll"))
  7135. }
  7136. }
  7137. function _(e) {
  7138. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7139. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7140. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7141. }
  7142. function T(e) {
  7143. function t(t, i) {
  7144. return !!e.player_options[t] && e[i || t]
  7145. }
  7146. $(".model-title").text(e.name);
  7147. var i = Q.pageTitle;
  7148. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7149. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7150. document.title = i ,
  7151. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7152. delay: {
  7153. show: 50,
  7154. hide: 0
  7155. },
  7156. trigger: "hover",
  7157. html: !1,
  7158. viewport: {
  7159. selector: "body",
  7160. padding: 10
  7161. }
  7162. }),
  7163. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7164. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7165. de.populate({
  7166. name: t("model_name", "name"),
  7167. coBrand: t("presented_by"),
  7168. description: t("model_summary", "summary") || "暂无内容",
  7169. contactName: t("contact_name"),
  7170. address: t("address"),
  7171. phone: t("contact_phone"),
  7172. formattedPhone: e.formatted_contact_phone,
  7173. email: t("contact_email"),
  7174. url: t("external_url"),
  7175. socialSharing: e.enable_social_sharing && e.is_public
  7176. })
  7177. }
  7178. function x(e, t, i, n, r, o) {
  7179. function a() {
  7180. o.setLoadingStartTime(),
  7181. H(),
  7182. r ? (re.showMessage(t, i, je.coBrand.visible),
  7183. l()) : h(l)
  7184. }
  7185. var s = $.Deferred()
  7186. , l = s.resolve.bind(s);
  7187. return Ge = !0,
  7188. O(e),
  7189. e.data.player_options && _(e.data.player_options),
  7190. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7191. Re.localizeGUI(),
  7192. T(e.data),
  7193. r || $(".quick").addClass("hidden"),
  7194. //e.data.image && !r && E(e.data.image),
  7195. n ? (J.impression(),
  7196. a()) : (o.setWaitingStartTime(),
  7197. oe.show(r, a)),
  7198. s
  7199. }
  7200. function S(e, t, i, n, r, a, s) {
  7201. q = s,
  7202. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7203. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7204. ae.init(),
  7205. re.init(e, a),
  7206. Oe.init(e, t, n),
  7207. $(".icon").on("mouseover", function() {
  7208. t.player && t.player.reticule.hide()
  7209. }),
  7210. m(e, t),
  7211. A(e, t),
  7212. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  7213. Ce.on(Me.OPENED, function() {
  7214. var e = document.getElementById("share-modal");
  7215. return function() {
  7216. Ze("share"),
  7217. le.open(e)
  7218. }
  7219. }()),
  7220. Ce.on(Me.CLOSED, le.reset)),
  7221. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7222. je.tourControls.visible = !1),
  7223. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7224. z(),
  7225. g(i),
  7226. v(e, r),
  7227. e.on("floor.changed", C),
  7228. e.on("waiting", R.bind(this, e)),
  7229. e.on("waiting-done", P.bind(this, e)),
  7230. i.on(xe.ModeChanged, function(e, n) {
  7231. g(i),
  7232. o(t, i),
  7233. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7234. he.updateMode(n)
  7235. }),
  7236. n.on(Se.Move, Ze.bind(this, "move")),
  7237. i.on(xe.Ready, function() {
  7238. ie.init(n, i, i.tagManager, t),
  7239. i.on(xe.ModeChanged, function(e, t) {
  7240. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7241. })
  7242. }),
  7243. i.on(xe.PanoChosen, function(e, t) {
  7244. g(i, t),
  7245. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7246. }),
  7247. le.on(ce.CLOSE, function(e) {
  7248. switch (e) {
  7249. case "vr-modal":
  7250. Ae.dismiss();
  7251. break;
  7252. case "share-modal":
  7253. Ce.hide();
  7254. break;
  7255. case "terms-modal":
  7256. fe.hide()
  7257. }
  7258. });
  7259. var l = $("#play").eq(0)
  7260. , c = $("#pause").eq(0)
  7261. , h = $(".pinBottom").toArray()
  7262. , u = $("#drawer").eq(0)
  7263. , d = $("#playHead").eq(0)
  7264. , p = $("#progressBar").eq(0)
  7265. , f = $("#thumb-container").eq(0)
  7266. , y = f.children()
  7267. , I = p.children();
  7268. t.on("update.controls", function() {
  7269. var n = t.describe();
  7270. window.player.emit('onplayStatus', n),
  7271. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7272. c.show()),
  7273. n.tourInProgress && (h.forEach(function(e) {
  7274. e.classList.add("playing")
  7275. }),
  7276. u.addClass("playing"),
  7277. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7278. c.hide()),
  7279. n.tourInProgress || (ve.stopTour(),
  7280. h.forEach(function(e) {
  7281. e.classList.remove("playing")
  7282. }),
  7283. u.removeClass("playing"),
  7284. d.removeClass("playing")));
  7285. var r, a, s;
  7286. if (null !== n.currentItem) {
  7287. var p, f;
  7288. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7289. n.onTheBus ? (p = "active",
  7290. f = "recent") : (f = "active",
  7291. p = "recent");
  7292. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7293. for (r = 0; r < e.heroLocations.length; r += 1)
  7294. s = y.eq(r),
  7295. a = I.eq(r),
  7296. s.removeClass(f),
  7297. a.removeClass(f),
  7298. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7299. a.addClass(p),
  7300. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7301. a.addClass(p)) : (s.removeClass(p),
  7302. a.removeClass(p))
  7303. } else
  7304. for (r = 0; r < e.heroLocations.length; r += 1)
  7305. s = y.eq(r),
  7306. a = I.eq(r),
  7307. s.removeClass("active recent"),
  7308. a.removeClass("active recent");
  7309. o(t, i)
  7310. }),
  7311. document.addEventListener("keydown", function(n) {
  7312. switch (J.updateInteraction(Se.InteractionKey),
  7313. n.which) {
  7314. case we.ZERO:
  7315. Q.debug && e.toggleAlpha();
  7316. break;
  7317. case we.NINE:
  7318. Q.debug && se.toggle();
  7319. break;
  7320. case we.ONE:
  7321. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7322. break;
  7323. case we.TWO:
  7324. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7325. break;
  7326. case we.THREE:
  7327. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7328. break;
  7329. case we.FOUR:
  7330. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7331. break;
  7332. case we.SPACE:
  7333. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7334. break;
  7335. case we.RETURN:
  7336. Q.debug && e.toggleExplodeUp();
  7337. break;
  7338. case we.P:
  7339. k();
  7340. break;
  7341. case we.U:
  7342. B();
  7343. break;
  7344. case we.X:
  7345. Q.debug && e.toggleExplode();
  7346. break;
  7347. case we.PLUSEQUALS:
  7348. t.player.activatePersistentZooming(!0),
  7349. ie.hideUi();
  7350. break;
  7351. case we.DASHUNDERSCORE:
  7352. t.player.activatePersistentZooming(!1),
  7353. ie.hideUi();
  7354. break;
  7355. case we.SEVEN:
  7356. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7357. break;
  7358. case we.EIGHT:
  7359. t.player.decreaseZoomSpeed();
  7360. break;
  7361. case we.NINE:
  7362. t.player.increaseZoomSpeed()
  7363. }
  7364. return i && i.reticule.hide(),
  7365. !0
  7366. }
  7367. .bind(this)),
  7368. document.addEventListener("keyup", function(e) {
  7369. switch (e.which) {
  7370. case we.PLUSEQUALS:
  7371. t.player.deactivatePersistentZooming();
  7372. break;
  7373. case we.DASHUNDERSCORE:
  7374. t.player.deactivatePersistentZooming()
  7375. }
  7376. }
  7377. .bind(this)),
  7378. F(e),
  7379. L(e, t.player),
  7380. M(i),
  7381. te.setAutoPlay(e.heroCount()),
  7382. he.init(i, a.mode),
  7383. he.on(ue.OPENED, Ze.bind(this, "help")),
  7384. fe.init(),
  7385. fe.on(ge.OPENED, function() {
  7386. var e = document.getElementById("terms-modal");
  7387. return function() {
  7388. Ze("terms"),
  7389. le.open(e)
  7390. }
  7391. }()),
  7392. fe.on(ge.CLOSED, le.reset),
  7393. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7394. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7395. Q.profiling.enabled && se.show(),
  7396. ve.init(t)
  7397. }
  7398. function M(e) {
  7399. var t = function(e, t) {
  7400. $(e).find("a").each(function(e, i) {
  7401. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7402. i.style.pointerEvents = t ? "auto" : "none"
  7403. })
  7404. }
  7405. , i = function() {
  7406. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7407. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7408. };
  7409. e.on(Ne.ZoomMax, function() {
  7410. t("#gui-zoomin", !1),
  7411. t("#gui-zoomout", !0)
  7412. }),
  7413. e.on(Ne.ZoomMin, function() {
  7414. t("#gui-zoomin", !0),
  7415. t("#gui-zoomout", !1)
  7416. }),
  7417. e.on(Ne.ZoomIn, function() {
  7418. t("#gui-zoomout", !0)
  7419. }),
  7420. e.on(Ne.ZoomOut, function() {
  7421. t("#gui-zoomin", !0)
  7422. }),
  7423. i()
  7424. }
  7425. function R(e) {
  7426. O(e)
  7427. }
  7428. function P(e) {
  7429. O(e)
  7430. }
  7431. function O(e) {
  7432. var t = e.waitQueue.length;
  7433. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7434. }
  7435. function L(e, t) {
  7436. He = {
  7437. gui: null,
  7438. visible: !1,
  7439. model: e,
  7440. player: t
  7441. }
  7442. }
  7443. function D(e, t) {
  7444. function i() {
  7445. var i = t.toJSON();
  7446. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7447. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7448. }
  7449. var n = {}
  7450. , r = new Le.GUI({
  7451. autoPlace: !0,
  7452. width: "60%"
  7453. });
  7454. i(),
  7455. t.on(xe.ViewChanged, i),
  7456. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7457. r.domElement.id = "datLinks";
  7458. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7459. return o.forEach(function(e) {
  7460. if (!K.detectSafari()) {
  7461. var t = document.createElement("button");
  7462. t.classList.add("btn-deep-link"),
  7463. t.innerText = Re.MENU_COPY,
  7464. e.nextSibling.appendChild(t);
  7465. var i = function() {
  7466. alert(Re.LINK_ALERT_COPY),
  7467. t.hide()
  7468. };
  7469. t.addEventListener("click", function(e) {
  7470. try {
  7471. var t = e.target.parentNode.childNodes[0];
  7472. t.select();
  7473. var n = document.execCommand("copy");
  7474. t.blur(),
  7475. n || i()
  7476. } catch (e) {
  7477. i()
  7478. }
  7479. })
  7480. }
  7481. }),
  7482. $(r.__closeButton).hide(),
  7483. r
  7484. }
  7485. function N(e) {
  7486. He.gui || (He.gui = D(He.model, He.player)),
  7487. He.visible = e,
  7488. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7489. }
  7490. function B() {
  7491. N(!He.visible)
  7492. }
  7493. function F(e) {
  7494. ke = {
  7495. gui: null,
  7496. visible: !1,
  7497. model: e
  7498. }
  7499. }
  7500. function V(e) {
  7501. var t = new Le.GUI;
  7502. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7503. e.setSweepVisibility(Q.showSweeps)
  7504. }),
  7505. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7506. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7507. Q.transition.flySpeed = 0,
  7508. t.__controllers.forEach(function(e) {
  7509. e.updateDisplay()
  7510. })
  7511. }),
  7512. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7513. $(t.__closeButton).hide(),
  7514. t
  7515. }
  7516. function U(e) {
  7517. ke.gui || (ke.gui = V(ke.model)),
  7518. ke.visible = e,
  7519. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7520. }
  7521. function k() {
  7522. U(!ke.visible)
  7523. }
  7524. function H() {
  7525. function e(e) {
  7526. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7527. }
  7528. $("body").css("touch-action", "none"),
  7529. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7530. // e.preventDefault()
  7531. });
  7532. var t = document.getElementById("terms-text")
  7533. , i = document.getElementById("more-help-wrapper")
  7534. , n = (document.getElementById("navigation-help-wrapper"),
  7535. document.getElementById("help-dialog"),
  7536. document.getElementById("tag-billboards"));
  7537. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7538. document.body.addEventListener("DOMMouseScroll", e)),
  7539. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7540. e.stopPropagation()
  7541. })
  7542. }
  7543. function G(e, t) {
  7544. for (var i = []; e; )
  7545. i.push(e),
  7546. e = e.parentNode;
  7547. for (; t && i.indexOf(t) === -1; )
  7548. t = t.parentNode;
  7549. return t
  7550. }
  7551. function z() {
  7552. var e, t = function(t) {
  7553. e = 0 === t.button || 1 === t.which ? t.target : null
  7554. }, i = function(t) {
  7555. e !== t.target && (e = G(e, t.target));
  7556. var i = document.getElementById("gui-parent");
  7557. if (G(i, e) !== i && (e = null),
  7558. e) {
  7559. var n;
  7560. try {
  7561. n = new MouseEvent("click",t)
  7562. } catch (e) {
  7563. n = document.createEvent("MouseEvents"),
  7564. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7565. }
  7566. n.syntheticClick = !0,
  7567. e.dispatchEvent(n),
  7568. e = null
  7569. }
  7570. };
  7571. document.body.addEventListener("mousedown", t, !0),
  7572. document.body.addEventListener("mouseup", i, !0),
  7573. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7574. e.syntheticClick || (e.stopPropagation(),
  7575. "A" === e.target.nodeName && e.preventDefault())
  7576. }, !0)
  7577. }
  7578. var W, j, Y, X, Z, q, K = (e("three"),
  7579. e("../util/ajax"),
  7580. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7581. e("../util/camera"),
  7582. e("../util/logger")), te = (e("../objects/Snapshot"),
  7583. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7584. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7585. e("../enum/PathDisplayMode"),
  7586. e("../enum/DirectorEvents"),
  7587. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7588. e("../enum/WarpStyle"),
  7589. e("../enum/AlignmentType"),
  7590. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7591. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7592. coBrand: {
  7593. visible: !0,
  7594. elements: [".co-brand", "#loaderCoBrand"]
  7595. },
  7596. help: {
  7597. visible: !0,
  7598. elements: [".nav-help", "#nav-help"]
  7599. },
  7600. tourControls: {
  7601. visible: !0,
  7602. elements: [".next", ".previous", "#play"]
  7603. },
  7604. highlight: {
  7605. visible: !0,
  7606. elements: ["#drawer", "#pullTab"]
  7607. },
  7608. share: {
  7609. visible: !0,
  7610. elements: [".socialButton", "#share"]
  7611. },
  7612. fullScreen: {
  7613. visible: !0,
  7614. elements: ["#gui-fullscreen"]
  7615. },
  7616. floors: {
  7617. visible: !0,
  7618. elements: [".gui-floor"]
  7619. }
  7620. }, Ye = function() {
  7621. var e = document.getElementById("drawer");
  7622. return function() {
  7623. $("#player").height() < 400 && e.classList.contains("open") && a()
  7624. }
  7625. }(), Xe = function() {
  7626. var e = document.getElementById("meta-info");
  7627. return function() {
  7628. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7629. }
  7630. }(), Ze = function(e) {
  7631. function t() {
  7632. u.classList.contains("expand") && de.toggleMeta(!0)
  7633. }
  7634. function i() {
  7635. fe.hide()
  7636. }
  7637. function n() {
  7638. he.close()
  7639. }
  7640. function r() {
  7641. Ae.dismiss()
  7642. }
  7643. function o() {
  7644. p.hasClass("open") && a(!0)
  7645. }
  7646. function l() {
  7647. Ce.hide()
  7648. }
  7649. function c() {
  7650. f.hasClass("open") && f.removeClass("open")
  7651. }
  7652. function h() {
  7653. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7654. }
  7655. var u = document.getElementById("meta-info")
  7656. , d = document.getElementById("interaction-modal")
  7657. , p = $("#drawer").eq(0)
  7658. , f = $(".gui-floor").eq(0)
  7659. , g = $(".vr-popup").eq(0);
  7660. return function(e) {
  7661. switch (e) {
  7662. case "info":
  7663. i(),
  7664. n(),
  7665. Ye(),
  7666. l(),
  7667. c(),
  7668. r(),
  7669. h();
  7670. break;
  7671. case "terms":
  7672. t(),
  7673. n(),
  7674. o(),
  7675. l(),
  7676. c(),
  7677. r(),
  7678. h();
  7679. break;
  7680. case "help":
  7681. t(),
  7682. i(),
  7683. l(),
  7684. c(),
  7685. r(),
  7686. h();
  7687. break;
  7688. case "vr":
  7689. t(),
  7690. i(),
  7691. l(),
  7692. c(),
  7693. n(),
  7694. h(),
  7695. s(g) && o();
  7696. break;
  7697. case "highlights":
  7698. Xe(),
  7699. i(),
  7700. l(),
  7701. c();
  7702. break;
  7703. case "share":
  7704. t(),
  7705. i(),
  7706. n(),
  7707. c(),
  7708. r(),
  7709. h();
  7710. break;
  7711. case "floor":
  7712. i(),
  7713. l(),
  7714. r();
  7715. break;
  7716. case "view":
  7717. c(),
  7718. l(),
  7719. i(),
  7720. r();
  7721. break;
  7722. case "tour":
  7723. i(),
  7724. l(),
  7725. c(),
  7726. r();
  7727. break;
  7728. case "move":
  7729. i(),
  7730. l(),
  7731. c(),
  7732. r();
  7733. break;
  7734. case "resize":
  7735. t(),
  7736. Ye(),
  7737. c();
  7738. break;
  7739. case "tag":
  7740. i(),
  7741. n(),
  7742. l(),
  7743. c(),
  7744. r()
  7745. }
  7746. }
  7747. }();
  7748. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7749. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7750. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7751. setTimeout(function() {
  7752. $(".icon:visible").hide().show(0)
  7753. }, 100)
  7754. }),
  7755. $("#gui-fullscreen").find("a").on("click", function(e) {
  7756. l(e),
  7757. K.requestFullscreen($("body")[0]),
  7758. J.track("showcase_gui", {
  7759. gui_action: "click_enter_fullscreen",
  7760. interaction_source: "gui"
  7761. })
  7762. //czj
  7763. //W.reload()
  7764. }),
  7765. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7766. l(e),
  7767. K.exitFullscreen(),
  7768. J.track("showcase_gui", {
  7769. gui_action: "click_exit_fullscreen",
  7770. interaction_source: "gui"
  7771. })
  7772. })
  7773. $(window).on("resize", function(e) {
  7774. var t = e.target.innerHeight
  7775. , i = e.target.innerWidth;
  7776. t === X && i === Z || (je.highlight.visible && w(),
  7777. Ze("resize"),
  7778. $(".pinTop.right").removeClass("hideUnderMeta"),
  7779. c(),
  7780. X = t,
  7781. Z = i)
  7782. }).resize(),
  7783. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7784. $("#pullTab").on("click", function(e) {
  7785. l(e),
  7786. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7787. gui_action: "hide_highlight_reel"
  7788. }),
  7789. $(this).addClass("open").children("img").attr("src","static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7790. gui_action: "show_highlight_reel"
  7791. }),
  7792. $(this).removeClass("open").children("img").attr("src","static/images/auto-suspend.png"));
  7793. a()
  7794. });
  7795. /***********************方奕卓 热点列表事件监听 ************************/
  7796. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7797. $('#hotList').css('display', '');
  7798. $('#hotList').on('click',function(e){
  7799. l(e);
  7800. var hotList = $('#hotListWrap')[0];
  7801. var isActive = hotList.classList.contains('hotListActive');
  7802. if(isActive){
  7803. hotList.classList.remove('hotListActive');
  7804. this.classList.remove('active')
  7805. }else{
  7806. hotList.classList.add('hotListActive');
  7807. this.classList.add('active')
  7808. }
  7809. }),
  7810. $('#hotListContent ul').on('mouseover', function(e){
  7811. l(e);
  7812. var target = e.target;
  7813. var hotList = document.getElementById('hotListWrap');
  7814. if(target.tagName === 'SPAN'){
  7815. var targetParent = target.parentElement.parentElement;
  7816. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7817. hotList.style.width = target.offsetWidth + 116 + 'px';
  7818. }else{
  7819. hotList.style.width = '';
  7820. }
  7821. }else if(target.tagName === 'LI'){
  7822. var targetParent = target.parentElement;
  7823. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7824. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7825. }else{
  7826. hotList.style.width = ''
  7827. }
  7828. }else {
  7829. hotList.style.width = '';
  7830. }
  7831. });
  7832. $('#hotListContent ul').on('click', function(e){
  7833. l(e);
  7834. this.preElem && this.preElem.classList.remove('active');
  7835. if(e.target.tagName === 'SPAN'){
  7836. e.target.parentElement.classList.add('active');
  7837. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7838. this.preElem = e.target.parentElement;
  7839. }else{
  7840. e.target.classList.add('active');
  7841. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7842. this.preElem = e.target;
  7843. }
  7844. })
  7845. $('#hotListClose').on('click', function(e){
  7846. l(e);
  7847. var hotList = $('#hotListWrap')[0];
  7848. hotList.classList.remove('hotListActive');
  7849. $('#hotListContent ul .active').removeClass('active');
  7850. $('#hotList')[0].classList.remove('active')
  7851. })
  7852. }
  7853. /*****************************************************************/
  7854. $("#more-menu-button").on("click", function(e) {
  7855. l(e);
  7856. var t = $("#more-menu");
  7857. t.toggleClass("open")
  7858. }),
  7859. t.exports.init = S,
  7860. t.exports.startLoading = x,
  7861. t.exports.endLoading = d,
  7862. t.exports.onProgress = u
  7863. }
  7864. ).call(this, "/js/gui/gui.js")
  7865. }
  7866. , {
  7867. "../analytics": 4,
  7868. "../controls/serializer": 14,
  7869. "../enum/AlignmentType": 17,
  7870. "../enum/BlackoutStyle": 18,
  7871. "../enum/ControlEvents": 21,
  7872. "../enum/DirectorEvents": 23,
  7873. "../enum/Keys": 30,
  7874. "../enum/PathDiscardMode": 38,
  7875. "../enum/PathDisplayMode": 39,
  7876. "../enum/PlayerEvents": 40,
  7877. "../enum/VROption": 47,
  7878. "../enum/Vectors": 50,
  7879. "../enum/Viewmode": 51,
  7880. "../enum/WarpStyle": 52,
  7881. "../enum/ZoomEvents": 53,
  7882. "../lib/dat.gui": 93,
  7883. "../localization/localize": 108,
  7884. "../tag/Media/MediaEvent": 131,
  7885. "../objects/Snapshot": 153,
  7886. "../settings": 166,
  7887. "../util/ajax": 181,
  7888. "../util/browser": 182,
  7889. "../util/camera": 183,
  7890. "../util/logger": 189,
  7891. "../util/showcase": 193,
  7892. "../util/transitions": 195,
  7893. "./closer/ModalCloserEvent": 61,
  7894. "./closer/modalCloser": 62,
  7895. "./help/HelpEvent": 66,
  7896. "./help/help": 67,
  7897. "./helpManager": 68,
  7898. "./immersiveMode": 69,
  7899. "./konami": 70,
  7900. "./landingScreen": 71,
  7901. "./loadingScreen": 72,
  7902. "./memoryUsage": 73,
  7903. "./playButton": 74,
  7904. "./populateModal": 75,
  7905. "./sharing/ShareEvents": 76,
  7906. "./sharing/modal": 77,
  7907. "./terms/TermsEvent": 78,
  7908. "./terms/terms": 79,
  7909. "./title/TitleEvents": 80,
  7910. "./title/tagToggle": 81,
  7911. "./title/titleBar": 82,
  7912. "./tourInteraction": 84,
  7913. "./vr/vrEvent": 85,
  7914. "./vr/vrModal": 87,
  7915. "./webvr/WebVrEvent": 88,
  7916. "./webvr/webVRgui": 89,
  7917. three: 217
  7918. }],
  7919. 66: [function(e, t, i) {
  7920. "use strict";
  7921. t.exports = Object.freeze({
  7922. OPENED: "help.opened",
  7923. CLOSED: "help.closed"
  7924. })
  7925. }
  7926. , {}],
  7927. 67: [function(e, t, i) {
  7928. "use strict";
  7929. function n() {
  7930. g.on("click", function(e) {
  7931. if (S && S !== l.TRANSITIONING) {
  7932. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7933. t && !M ? R.close() : r()
  7934. }
  7935. }),
  7936. w.on("click", function(e) {
  7937. R.close()
  7938. }),
  7939. E.on("click", function(e) {
  7940. S && S !== l.TRANSITIONING && (s(),
  7941. o())
  7942. }),
  7943. b.on("click", function(e) {
  7944. s(),
  7945. a()
  7946. })
  7947. }
  7948. function r() {
  7949. S && S !== l.TRANSITIONING && (M = !0,
  7950. setTimeout(function() {
  7951. M = !1
  7952. }, d.help.modalStayDuration),
  7953. R.emit(h.OPENED),
  7954. m.addClass("open " + S),
  7955. g.addClass("open"),
  7956. s(),
  7957. o(),
  7958. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7959. y.classList.add("fadeIn"))
  7960. }
  7961. function o() {
  7962. E.addClass("underline-tab"),
  7963. u.fill(_, c.NAVIGATION, S),
  7964. m.addClass(S)
  7965. }
  7966. function a() {
  7967. b.addClass("underline-tab"),
  7968. u.fill(T, c.MORE_HELP),
  7969. m.addClass("more-help")
  7970. }
  7971. function s(e, t) {
  7972. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7973. I.forEach(function(e) {
  7974. e.classList.remove("underline-tab")
  7975. })
  7976. }
  7977. var l = e("../../enum/Viewmode")
  7978. , c = e("../../enum/HelpModalType")
  7979. , h = e("./HelpEvent")
  7980. , u = (e("../helpManager"),
  7981. e("./../populateModal"))
  7982. , d = e("../../settings")
  7983. , p = e("../../util/common")
  7984. , f = e("events").EventEmitter
  7985. , g = $(".footer-help").eq(0)
  7986. , m = $("#help-dialog").eq(0)
  7987. , v = document.querySelector("#quick-logo")
  7988. , A = document.querySelector("#loaderCoBrand")
  7989. , y = document.querySelector("#help-dialog")
  7990. , C = document.querySelector(".footer")
  7991. , I = $(".help-tabs").children().toArray()
  7992. , E = $(".navigation-tab").eq(0)
  7993. , b = $(".more-help-tab").eq(0)
  7994. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7995. m.find(".close").eq(0))
  7996. , _ = m.find(".interactions").toArray()
  7997. , T = m.find(".ui-instructions").toArray()
  7998. , x = l.PANORAMA
  7999. , S = l.PANORAMA
  8000. , M = !1
  8001. , R = {
  8002. init: function(e, t) {
  8003. S = t,
  8004. x = t,
  8005. [y, A, v, C].forEach(function(e) {
  8006. e.classList.add(u.deviceType)
  8007. }),
  8008. n()
  8009. },
  8010. close: function() {
  8011. if (m.hasClass("open") && (this.emit(h.CLOSED),
  8012. g.removeClass("open"),
  8013. m.removeClass("open"),
  8014. y.classList.contains("fadeIn"))) {
  8015. y.classList.remove("fadeIn");
  8016. var e = S === l.TRANSITIONING ? x : S;
  8017. u.clear(_, c.NAVIGATION, e)
  8018. }
  8019. },
  8020. updateMode: function(e) {
  8021. x = S,
  8022. S = e
  8023. }
  8024. };
  8025. p.extendObject(R, f.prototype),
  8026. t.exports = R
  8027. }
  8028. , {
  8029. "../../enum/HelpModalType": 28,
  8030. "../../enum/Viewmode": 51,
  8031. "../../settings": 166,
  8032. "../../util/common": 185,
  8033. "../helpManager": 68,
  8034. "./../populateModal": 75,
  8035. "./HelpEvent": 66,
  8036. events: 202
  8037. }],
  8038. 68: [function(e, t, i) {
  8039. (function(i) {
  8040. "use strict";
  8041. var n = e("../util/browser")
  8042. , r = e("./../util/logger")
  8043. , o = e("./../settings")
  8044. , a = new r(i)
  8045. , s = function() {
  8046. var e;
  8047. try {
  8048. return e = window.localStorage.getItem("visitCount") || "0",
  8049. e = (parseFloat(e) + 1).toString(),
  8050. window.localStorage.setItem("visitCount", e),
  8051. a.debug("visitCount = " + e),
  8052. e
  8053. } catch (t) {
  8054. e = "1",
  8055. a.debug("couldn't set local storage")
  8056. }
  8057. }()
  8058. , l = !1;
  8059. t.exports = {
  8060. isHelpDisabled: function() {
  8061. return "0" === n.valueFromHash("help", null) || l
  8062. },
  8063. isLargeHelpEnabled: function() {
  8064. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  8065. },
  8066. isSmallHelpEnabled: function() {
  8067. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  8068. },
  8069. isHelpEnabled: function() {
  8070. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  8071. },
  8072. setAutoPlay: function(e) {
  8073. l = o.warp.auto >= 0 && e > 1
  8074. }
  8075. }
  8076. }
  8077. ).call(this, "/js/gui/helpManager.js")
  8078. }
  8079. , {
  8080. "../util/browser": 182,
  8081. "./../settings": 166,
  8082. "./../util/logger": 189
  8083. }],
  8084. 69: [function(e, t, i) {
  8085. "use strict";
  8086. function n(e, t, i, n) {
  8087. F = n,
  8088. r(e, t, i, F),
  8089. o(),
  8090. N = t.mode
  8091. }
  8092. function r(e, t, i, n) {
  8093. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  8094. e.controls[t].on(v.Move, a),
  8095. e.controls[t].on(v.LongTap, c)
  8096. }),
  8097. M.on("mousewheel DOMMouseScroll", a),
  8098. i.on(m.TagActivated, a),
  8099. i.on(m.TagNavigation, a),
  8100. t.on(A.FlyingEnded, s),
  8101. t.on(A.ModeChanging, function(e, t) {
  8102. B = t !== C.PANORAMA && e !== C.PANORAMA
  8103. }),
  8104. t.on(A.ModeChanged, function(e, i) {
  8105. N = t.mode,
  8106. i !== C.TRANSITIONING ? l() : a("modeChange")
  8107. }),
  8108. n.on(y.TourStart, function() {
  8109. L = !0,
  8110. a()
  8111. }),
  8112. n.on(y.TourEnd, function() {
  8113. L = !1,
  8114. l()
  8115. }),
  8116. n.on(y.ActionInterrupted, function() {
  8117. L = !1
  8118. }),
  8119. R.addEventListener("touchend", function() {
  8120. $("#pullTab").hasClass("opened") && !L && l()
  8121. }, !0)
  8122. }
  8123. function o() {
  8124. p.isMobile() ? (b.forEach(function(e) {
  8125. e.classList.add("mobile")
  8126. }),
  8127. w.click(l)) : (b.forEach(function(e) {
  8128. e.addEventListener("mouseleave", function() {
  8129. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  8130. }, !0)
  8131. }),
  8132. M.mouseleave(function() {
  8133. b[0].classList.contains("detectHover") && l()
  8134. }))
  8135. }
  8136. function a(e) {
  8137. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8138. P = !0,
  8139. g.close(),
  8140. h(e),
  8141. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  8142. _.hasClass("playing") || (b.forEach(function(e) {
  8143. e.classList.add("detectHover")
  8144. }),
  8145. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8146. }
  8147. function s() {
  8148. _.hasClass("playing") || (clearTimeout(O),
  8149. O = setTimeout(l, f.immersive.timeToShowAgain))
  8150. }
  8151. function l() {
  8152. clearTimeout(O),
  8153. P = !1,
  8154. I.forEach(function(e) {
  8155. e.classList.remove("drawerOpen")
  8156. }),
  8157. L || E.forEach(function(e) {
  8158. e.classList.remove("duringTour")
  8159. }),
  8160. b.forEach(function(e) {
  8161. e.classList.remove("detectHover")
  8162. })
  8163. }
  8164. function c() {
  8165. P ? l() : a(),
  8166. D = !0,
  8167. setTimeout(function() {
  8168. D = !1
  8169. }, f.immersive.uiStayDuration)
  8170. }
  8171. function h(e) {
  8172. !d(e) && L ? E.forEach(function(e) {
  8173. e.classList.remove("drawerOpen"),
  8174. e.classList.add("duringTour")
  8175. }) : _.hasClass("open") ? E.forEach(function(e) {
  8176. e.classList.remove("duringTour"),
  8177. e.classList.add("drawerOpen")
  8178. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  8179. e.classList.add("fadeOut")
  8180. })
  8181. }
  8182. function u() {
  8183. T.hasClass("duringTour") || (L = !1,
  8184. a("gui"),
  8185. l())
  8186. }
  8187. function d(e) {
  8188. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8189. }
  8190. var p = e("../util/browser")
  8191. , f = e("../settings")
  8192. , g = e("./help/help")
  8193. , m = e("../enum/tagEvents")
  8194. , v = e("../enum/ControlEvents")
  8195. , A = e("../enum/PlayerEvents")
  8196. , y = e("../enum/DirectorEvents")
  8197. , A = e("../enum/PlayerEvents")
  8198. , C = e("../enum/Viewmode")
  8199. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8200. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8201. , b = $("#hover-bottom, #hover-top").toArray()
  8202. , w = ($("#pullTab").eq(0),
  8203. $("#playHead").eq(0),
  8204. $(".pinBottom-container").eq(0))
  8205. , _ = $("#drawer").eq(0)
  8206. , T = $("#drawer-container").eq(0)
  8207. , x = $("#meta-info").eq(0)
  8208. , S = $(".pinTop.left").eq(0)
  8209. , M = $("#player").eq(0)
  8210. , R = document.getElementById("pullTab")
  8211. , P = !1
  8212. , O = null
  8213. , L = !1
  8214. , D = !1
  8215. , N = null
  8216. , B = !1
  8217. , F = null;
  8218. t.exports.init = n,
  8219. t.exports.hideUi = a,
  8220. t.exports.resetDrawer = u
  8221. }
  8222. , {
  8223. "../enum/ControlEvents": 21,
  8224. "../enum/DirectorEvents": 23,
  8225. "../enum/tagEvents": 32,
  8226. "../enum/PlayerEvents": 40,
  8227. "../enum/Viewmode": 51,
  8228. "../settings": 166,
  8229. "../util/browser": 182,
  8230. "./help/help": 67
  8231. }],
  8232. 70: [function(e, t, i) {
  8233. (function(i) {
  8234. "use strict";
  8235. function n(e, t, i) {
  8236. l.debug("konami has the modelInstance");
  8237. var n = [];
  8238. $(window).on("keydown", function(e) {
  8239. n.push(e.which),
  8240. n.length > o.secretPanelWord.length && n.shift(),
  8241. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8242. o.debug = !0)
  8243. }),
  8244. $(window).on("keydown", function n(r) {
  8245. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8246. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8247. })
  8248. }
  8249. var r = e("./../util/logger")
  8250. , o = e("./../settings")
  8251. , a = e("./debug")
  8252. , s = e("./../util/common")
  8253. , l = (e("./gui"),
  8254. new r(i));
  8255. o.console && $("body").append('<div id="debug-console"></div>'),
  8256. t.exports.init = n
  8257. }
  8258. ).call(this, "/js/gui/konami.js")
  8259. }
  8260. , {
  8261. "./../settings": 166,
  8262. "./../util/common": 185,
  8263. "./../util/logger": 189,
  8264. "./debug": 63,
  8265. "./gui": 65
  8266. }],
  8267. 71: [function(e, t, i) {
  8268. "use strict";
  8269. function n(e, t) {
  8270. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8271. }
  8272. function r(e) {
  8273. var t = $.Deferred();
  8274. e || t.resolve();
  8275. var i = c.startupFlyinDelay;
  8276. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8277. setTimeout(t.resolve.bind(t), i),
  8278. t
  8279. }
  8280. function o(e, t, i) {
  8281. var n = 0;
  8282. c.quickstart.enabled && (a(i),
  8283. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8284. var r = function() {
  8285. e.once(g.Move, l),
  8286. t.once(f.TourStart, l)
  8287. };
  8288. s(n, r)
  8289. }
  8290. function a(e) {
  8291. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8292. v.before(y),
  8293. A = $(".quick-brand").toArray()),*/
  8294. m.addClass("fadeOut"),
  8295. setTimeout(function() {
  8296. A.forEach(function(e) {
  8297. e.classList.add("fadeIn")
  8298. })
  8299. }, c.quickstart.showTextDelay),
  8300. setTimeout(function() {
  8301. A.forEach(function(e) {
  8302. e.classList.add("fadeOut")
  8303. })
  8304. }, c.quickstart.fadeOutDelay),
  8305. !0
  8306. }
  8307. function s(e, t) {
  8308. setTimeout(function() {
  8309. if (h.isHelpEnabled()) {
  8310. // if (t(),
  8311. // u.init(),
  8312. // C.addClass("fadeIn landing " + u.deviceType),
  8313. // h.isSmallHelpEnabled())
  8314. // return void C.addClass("small");
  8315. // u.fill(I, d.LANDING[E]),
  8316. // C.addClass(E)
  8317. }
  8318. }, e)
  8319. //csz 用户引导界面
  8320. var helpData = {
  8321. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  8322. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  8323. }
  8324. var navIcon = $(".nav-icon .icon");
  8325. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8326. function paging(id){
  8327. id.on("click",function(){
  8328. var navPage = null;
  8329. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8330. if(navPage > helpData.length || navPage < 1) return false
  8331. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8332. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8333. }else{
  8334. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8335. }
  8336. })
  8337. };
  8338. paging($(".next-button"));
  8339. paging($(".prev-button"));
  8340. }
  8341. function l() {
  8342. u.clear(I, d.LANDING[E]),
  8343. C.removeClass("fadeIn")
  8344. }
  8345. var c = e("../settings")
  8346. , h = (e("./help/help"),
  8347. e("./helpManager"))
  8348. , u = e("./populateModal")
  8349. , d = e("../enum/HelpModalType")
  8350. , p = e("../enum/Viewmode")
  8351. , f = e("../enum/DirectorEvents")
  8352. , g = e("../enum/PlayerEvents")
  8353. , m = $("#quick-blackout").eq(0)
  8354. , v = $("#quick-logo").eq(0)
  8355. , A = $(".quick-brand").toArray()
  8356. , y = $("#loaderCoBrand").eq(0)
  8357. , C = $("#interaction-modal").eq(0)
  8358. , I = C.find(".interaction").toArray()
  8359. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8360. "");
  8361. t.exports.delayLanding = r,
  8362. t.exports.showMessage = o,
  8363. t.exports.init = n,
  8364. t.exports.dismissModal = l
  8365. }
  8366. , {
  8367. "../enum/DirectorEvents": 23,
  8368. "../enum/HelpModalType": 28,
  8369. "../enum/PlayerEvents": 40,
  8370. "../enum/Viewmode": 51,
  8371. "../settings": 166,
  8372. "./help/help": 67,
  8373. "./helpManager": 68,
  8374. "./populateModal": 75
  8375. }],
  8376. 72: [function(e, t, i) {
  8377. "use strict";
  8378. var n = e("./circleLoader").circleLoader;
  8379. t.exports = {
  8380. element: $("#gui-loading"),
  8381. hide: function(e) {
  8382. n.done(),
  8383. this.element.fadeOut(1500, e)
  8384. },
  8385. show: function(e) {
  8386. this.element.fadeIn(500, function() {
  8387. this.element.css("display", "table"),
  8388. e && e()
  8389. }
  8390. .bind(this))
  8391. },
  8392. progress: function(e) {
  8393. n.set(e)
  8394. }
  8395. }
  8396. }
  8397. , {
  8398. "./circleLoader": 60
  8399. }],
  8400. 73: [function(e, t, i) {
  8401. "use strict";
  8402. var n = e("../settings")
  8403. , r = $("#memory-info")
  8404. , o = r.find("#memory-gpu")
  8405. , a = !1;
  8406. t.exports = {
  8407. show: function() {
  8408. n.profiling.enabled && (r.show(),
  8409. a = !0)
  8410. },
  8411. hide: function() {
  8412. r.hide(),
  8413. a = !1
  8414. },
  8415. toggle: function() {
  8416. a ? this.hide() : this.show()
  8417. },
  8418. update: function(e) {
  8419. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8420. }
  8421. }
  8422. }
  8423. , {
  8424. "../settings": 166
  8425. }],
  8426. 74: [function(e, t, i) {
  8427. "use strict";
  8428. var n = e("../util/browser")
  8429. , r = e("../analytics");
  8430. e("../settings");
  8431. t.exports = {
  8432. show: function(e, t) {
  8433. $("#gui-message").fadeOut(500, function() {
  8434. t()
  8435. })
  8436. }
  8437. }
  8438. }
  8439. , {
  8440. "../analytics": 4,
  8441. "../settings": 166,
  8442. "../util/browser": 182
  8443. }],
  8444. 75: [function(e, t, i) {
  8445. "use strict";
  8446. function n(e, t, i, n) {
  8447. function r(e) {
  8448. return e.classList.contains(a)
  8449. }
  8450. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8451. //for (var a in o) {
  8452. //var s = e.find(r);
  8453. //for (var l in o[a]) {
  8454. //var c = o[a][l];
  8455. //if ("top-info" === l || "bottom-info" === l) {
  8456. //var h = n ? c : "";
  8457. //czj 注释掉第一次打开的用户引导
  8458. //s.querySelector("." + l).textContent = h
  8459. //} else {
  8460. //var u = n ? c : "";
  8461. //, d = s.querySelector("." + l);
  8462. //d.src = u,
  8463. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8464. //}
  8465. //}
  8466. //}
  8467. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8468. // p.forEach(function(e) {
  8469. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8470. // })
  8471. }
  8472. var r = e("../util/browser")
  8473. , o = e("../localization/localize")
  8474. , a = e("../enum/HelpModalType")
  8475. , s = (e("../enum/HelpModalSize"),
  8476. e("../enum/Viewmode"));
  8477. t.exports = {
  8478. init: function() {
  8479. if (!this.hasInitialized) {
  8480. this.hasInitialized = !0,
  8481. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8482. this.assets = {},
  8483. this.assets[a.LANDING[s.PANORAMA]] = {
  8484. desktop: {
  8485. left: {
  8486. "top-info": o.ROTATE,
  8487. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8488. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8489. },
  8490. middle: {
  8491. "top-info": o.MOVE,
  8492. "big-image": "static/images/nav_help_mouse_click.png",
  8493. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8494. },
  8495. right: {
  8496. "top-info": o.ZOOM,
  8497. "big-image": "static/images/nav_help_mouse_zoom.png",
  8498. keyboard: "static/images/nav_help_zoom_keys.png"
  8499. }
  8500. },
  8501. mobile: {
  8502. left: {
  8503. "top-info": o.ROTATE,
  8504. "big-image": "static/images/nav_help_gesture_drag.png"
  8505. },
  8506. middle: {
  8507. "top-info": o.MOVE,
  8508. "big-image": "static/images/nav_help_gesture_tap.png"
  8509. },
  8510. right: {
  8511. "top-info": o.ZOOM,
  8512. "big-image": "static/images/nav_help_gesture_pinch.png"
  8513. }
  8514. }
  8515. },
  8516. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8517. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8518. desktop: {
  8519. left: {
  8520. "top-info": o.ROTATE,
  8521. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8522. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8523. },
  8524. middle: {
  8525. "top-info": o.MOVE,
  8526. "big-image": "static/images/nav_help_mouse_position_right.png"
  8527. }
  8528. },
  8529. mobile: {
  8530. left: {
  8531. "top-info": o.ROTATE,
  8532. "big-image": "static/images/nav_help_gesture_drag.png"
  8533. },
  8534. middle: {
  8535. "top-info": o.MOVE,
  8536. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8537. }
  8538. }
  8539. },
  8540. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8541. desktop: {
  8542. left: {
  8543. "top-info": o.MOVE,
  8544. "big-image": "static/images/nav_help_mouse_position_left.png"
  8545. },
  8546. middle: {
  8547. "top-info": o.ROTATE,
  8548. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8549. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8550. }
  8551. },
  8552. mobile: {
  8553. left: {
  8554. "top-info": o.MOVE,
  8555. "big-image": "static/images/nav_help_gesture_position.png"
  8556. },
  8557. middle: {
  8558. "top-info": o.ROTATE,
  8559. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8560. }
  8561. }
  8562. };
  8563. var e = {
  8564. "top-info": o.INSIDE,
  8565. "big-image": "static/images/nav_help_click_inside.png",
  8566. keyboard: "static/images/nav_help_inside_key.png"
  8567. };
  8568. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8569. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8570. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8571. var t = {
  8572. "top-info": o.INSIDE,
  8573. "big-image": "static/images/nav_help_tap_inside.png"
  8574. };
  8575. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8576. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8577. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8578. this.assets[a.NAVIGATION] = {},
  8579. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8580. desktop: {
  8581. left: {
  8582. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8583. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8584. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8585. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8586. },
  8587. middle: {
  8588. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8589. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8590. "big-image": "static/images/nav_help_mouse_click.png",
  8591. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8592. },
  8593. right: {
  8594. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8595. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8596. "big-image": "static/images/nav_help_mouse_zoom.png",
  8597. keyboard: "static/images/nav_help_zoom_keys.png"
  8598. }
  8599. },
  8600. mobile: {
  8601. left: {
  8602. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8603. "big-image": "static/images/nav_help_gesture_drag.png"
  8604. },
  8605. middle: {
  8606. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8607. "big-image": "static/images/nav_help_gesture_tap.png"
  8608. },
  8609. right: {
  8610. "top-info": o.HELP_MOBILE_3,
  8611. "big-image": "static/images/nav_help_gesture_pinch.png"
  8612. }
  8613. }
  8614. },
  8615. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8616. desktop: {
  8617. left: {
  8618. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8619. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8620. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8621. keyboard: "static/images/nav_help_keyboard_all.png"
  8622. },
  8623. middle: {
  8624. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8625. "big-image": "static/images/nav_help_mouse_position_right.png"
  8626. },
  8627. right: {
  8628. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8629. "big-image": "static/images/nav_help_mouse_zoom.png"
  8630. }
  8631. },
  8632. mobile: {
  8633. left: {
  8634. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8635. "big-image": "static/images/nav_help_gesture_drag.png"
  8636. },
  8637. middle: {
  8638. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8639. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8640. },
  8641. right: {
  8642. "top-info": o.HELP_MOBILE_3,
  8643. "big-image": "static/images/nav_help_gesture_pinch.png"
  8644. }
  8645. }
  8646. },
  8647. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8648. desktop: {
  8649. left: {
  8650. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8651. "big-image": "static/images/nav_help_mouse_position_left.png"
  8652. },
  8653. middle: {
  8654. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8655. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8656. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8657. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8658. },
  8659. right: {
  8660. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8661. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8662. "big-image": "static/images/nav_help_mouse_zoom.png",
  8663. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8664. }
  8665. },
  8666. mobile: {
  8667. left: {
  8668. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8669. "big-image": "static/images/nav_help_gesture_position.png"
  8670. },
  8671. middle: {
  8672. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8673. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8674. },
  8675. right: {
  8676. "top-info": o.HELP_MOBILE_3,
  8677. "big-image": "static/images/nav_help_gesture_pinch.png"
  8678. }
  8679. }
  8680. },
  8681. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8682. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8683. "top-info": o.HELP_DESKTOP_360_2A,
  8684. "bottom-info": o.HELP_DESKTOP_360_2B,
  8685. "big-image": "static/images/nav_help_click_inside.png",
  8686. keyboard: "static/images/nav_help_inside_key.png"
  8687. },
  8688. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8689. "top-info": o.HELP_MOBILE_360_2,
  8690. "big-image": "static/images/nav_help_tap_inside.png"
  8691. },
  8692. this.assets[a.MORE_HELP] = {
  8693. desktop: {
  8694. "more-help-hlr": {
  8695. "top-info": o.HELP_MORE_HLR_A,
  8696. "big-image": "static/images/nav_help_expand.svg",
  8697. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8698. },
  8699. "more-help-dollhouse": {
  8700. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8701. "big-image": "static/images/nav_help_dollhouse.svg",
  8702. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8703. },
  8704. "more-help-floors": {
  8705. "top-info": o.HELP_MORE_FLOORS_A,
  8706. "big-image": "static/images/nav_help_floor picker.svg",
  8707. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8708. },
  8709. "more-help-tag": {
  8710. "top-info": o.HELP_MORE_TAG_A,
  8711. "big-image": "static/images/nav_help_tag.svg",
  8712. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8713. },
  8714. "more-help-zoom": {
  8715. "top-info": o.HELP_MORE_ZOOM_A,
  8716. "big-image": "static/images/nav_help_zoom.svg",
  8717. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8718. },
  8719. "more-help-tour": {
  8720. "top-info": o.HELP_MORE_TOUR_A,
  8721. "big-image": "static/images/nav_help_play.png",
  8722. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8723. },
  8724. "more-help-inside": {
  8725. "top-info": o.HELP_MORE_INSIDE_A,
  8726. "big-image": "static/images/nav_help_inside.svg",
  8727. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8728. },
  8729. "more-help-vr": {
  8730. "top-info": o.HELP_MORE_VR_A,
  8731. "big-image": "static/images/nav_help_vr.svg",
  8732. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8733. },
  8734. "more-help-360": {
  8735. "top-info": o.HELP_MORE_360_A,
  8736. "big-image": "static/images/nav_help_360.svg",
  8737. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8738. },
  8739. "more-help-fullscreen": {
  8740. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8741. "big-image": "static/images/nav_help_fullscreen.svg",
  8742. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8743. }
  8744. },
  8745. mobile: {
  8746. "more-help-hlr": {
  8747. "top-info": o.HELP_MORE_HLR_A,
  8748. "big-image": "static/images/nav_help_expand.svg",
  8749. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8750. },
  8751. "more-help-dollhouse": {
  8752. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8753. "big-image": "static/images/nav_help_dollhouse.svg",
  8754. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8755. },
  8756. "more-help-floors": {
  8757. "top-info": o.HELP_MORE_FLOORS_A,
  8758. "big-image": "static/images/nav_help_floor picker.svg",
  8759. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8760. },
  8761. "more-help-tag": {
  8762. "top-info": o.HELP_MORE_TAG_A,
  8763. "big-image": "static/images/nav_help_tag.svg",
  8764. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8765. },
  8766. "more-help-tour": {
  8767. "top-info": o.HELP_MORE_TOUR_A,
  8768. "big-image": "static/images/nav_help_play.png",
  8769. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8770. },
  8771. "more-help-inside": {
  8772. "top-info": o.HELP_MORE_INSIDE_A,
  8773. "big-image": "static/images/nav_help_inside.svg",
  8774. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8775. },
  8776. "more-help-vr": {
  8777. "top-info": o.HELP_MORE_VR_A,
  8778. "big-image": "static/images/webvr.svg",
  8779. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8780. },
  8781. "more-help-360": {
  8782. "top-info": o.HELP_MORE_360_A,
  8783. "big-image": "static/images/nav_help_360.svg",
  8784. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8785. }
  8786. }
  8787. },
  8788. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8789. desktop: {
  8790. left: {
  8791. "top-info": o.ROTATE,
  8792. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8793. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8794. },
  8795. middle: {
  8796. "top-info": o.MOVE,
  8797. "big-image": "static/images/nav_help_mouse_click.png",
  8798. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8799. },
  8800. right: {
  8801. "top-info": o.PLAY,
  8802. "big-image": "static/images/Desktop-help-play-button.svg",
  8803. keyboard: "static/images/Desktop-help-spacebar-2.svg"
  8804. }
  8805. },
  8806. mobile: {
  8807. left: {
  8808. "top-info": o.ROTATE,
  8809. "big-image": "static/images/nav_help_gesture_drag.png"
  8810. },
  8811. middle: {
  8812. "top-info": o.MOVE,
  8813. "big-image": "static/images/nav_help_gesture_tap.png"
  8814. },
  8815. right: {
  8816. "top-info": o.PLAY,
  8817. "big-image": "static/images/mobile-help-play-button.svg"
  8818. }
  8819. }
  8820. },
  8821. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8822. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8823. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8824. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8825. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8826. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8827. }
  8828. },
  8829. fill: function(e, t, i) {
  8830. n.call(this, e, t, i, !0)
  8831. },
  8832. clear: function(e, t, i) {
  8833. n.call(this, e, t, i, !1)
  8834. }
  8835. }
  8836. }
  8837. , {
  8838. "../enum/HelpModalSize": 27,
  8839. "../enum/HelpModalType": 28,
  8840. "../enum/Viewmode": 51,
  8841. "../localization/localize": 108,
  8842. "../util/browser": 182
  8843. }],
  8844. 76: [function(e, t, i) {
  8845. "use strict";
  8846. t.exports = Object.freeze({
  8847. OPENED: "share.open",
  8848. CLOSED: "share.closed",
  8849. LINK_CLICKED: "share.linked"
  8850. })
  8851. }
  8852. , {}],
  8853. 77: [function(e, t, i) {
  8854. "use strict";
  8855. function n(e) {
  8856. function t(t, i) {
  8857. var n = window.screenY + ($("#player").height() - i) / 2
  8858. , r = window.screenX + ($("#player").width() - t) / 2
  8859. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8860. I.emit(l.LINK_CLICKED, {
  8861. channel: e
  8862. }),
  8863. window.open(C[e], "shareWindow", o)
  8864. }
  8865. switch (e) {
  8866. case y.FACEBOOK:
  8867. t(580, 420);
  8868. break;
  8869. case y.TWITTER:
  8870. t(550, 440);
  8871. break;
  8872. case y.MAIL:
  8873. I.emit(l.LINK_CLICKED, {
  8874. channel: "email"
  8875. }),
  8876. window.open(C[e], "_blank");
  8877. break;
  8878. case y.LINKEDIN:
  8879. }
  8880. }
  8881. function r(e) {
  8882. I.emit(l.LINK_CLICKED, {
  8883. channel: "copylink"
  8884. });
  8885. var t = document.createRange();
  8886. t.selectNodeContents(v);
  8887. var i = window.getSelection();
  8888. i.removeAllRanges(),
  8889. i.addRange(t),
  8890. document.execCommand("copy"),
  8891. A.classList.remove("hidden"),
  8892. v.classList.add("highlighted")
  8893. }
  8894. function o(e) {
  8895. e && (e.stopPropagation(),
  8896. e.target === v) || (window.getSelection().removeAllRanges(),
  8897. v.classList.remove("highlighted"),
  8898. A.classList.add("hidden"))
  8899. }
  8900. var a = e("../../util/browser")
  8901. , s = e("../../localization/localize")
  8902. , l = e("./ShareEvents")
  8903. , c = e("../../util/common")
  8904. , h = e("events").EventEmitter
  8905. , u = document.getElementById("sharing")
  8906. , d = document.getElementById("share-modal")
  8907. , p = document.getElementById("share-close")
  8908. , f = document.getElementById("facebook-share")
  8909. , g = document.getElementById("twitter-share")
  8910. , m = document.getElementById("mail-share")
  8911. , v = document.getElementById("share-url-text")
  8912. , A = document.getElementById("copy-success")
  8913. , y = Object.freeze({
  8914. FACEBOOK: "facebook",
  8915. TWITTER: "twitter",
  8916. MAIL: "mail",
  8917. LINKEDIN: "linkedin"
  8918. })
  8919. , C = {};
  8920. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8921. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8922. C[y.MAIL] = "mailto:?subject=";
  8923. var I = {
  8924. init: function(e) {
  8925. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8926. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8927. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8928. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8929. u.addEventListener("click", this.toggle.bind(this)),
  8930. p.addEventListener("click", this.hide.bind(this)),
  8931. v.addEventListener("click", r),
  8932. d.addEventListener("click", o),
  8933. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8934. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8935. m.addEventListener("click", n.bind(this, y.MAIL)),
  8936. v.textContent = window.location.href + "&utm_source=4",
  8937. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8938. u.classList.remove("hidden")
  8939. },
  8940. show: function() {
  8941. this.emit(l.OPENED),
  8942. d.classList.add("fadeIn")
  8943. },
  8944. hide: function() {
  8945. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8946. document.selection && document.selection.empty(),
  8947. window.getSelection().removeAllRanges(),
  8948. o(),
  8949. d.classList.remove("fadeIn"))
  8950. },
  8951. toggle: function() {
  8952. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8953. }
  8954. };
  8955. c.extendObject(I, h.prototype),
  8956. t.exports = I
  8957. }
  8958. , {
  8959. "../../localization/localize": 108,
  8960. "../../util/browser": 182,
  8961. "../../util/common": 185,
  8962. "./ShareEvents": 76,
  8963. events: 202
  8964. }],
  8965. 78: [function(e, t, i) {
  8966. "use strict";
  8967. t.exports = Object.freeze({
  8968. OPENED: "terms.opened",
  8969. CLOSED: "terms.closed"
  8970. })
  8971. }
  8972. , {}],
  8973. 79: [function(e, t, i) {
  8974. "use strict";
  8975. var n = e("./TermsEvent")
  8976. , r = e("../../localization/localize")
  8977. , o = e("../../analytics")
  8978. , a = e("../../util/ajax")
  8979. , s = e("../../util/common")
  8980. , l = e("events").EventEmitter
  8981. , c = document.getElementById("terms-modal")
  8982. , h = {
  8983. init: function() {
  8984. $(".footer-terms").on("click", function(e) {
  8985. e.preventDefault(),
  8986. this.show()
  8987. }
  8988. .bind(this)),
  8989. $("#terms-modal .close").on("click", this.hide.bind(this))
  8990. },
  8991. show: function() {
  8992. this.emit(n.OPENED),
  8993. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8994. var t = $("#terms-text").html(e);
  8995. o.track("showcase_gui", {
  8996. gui_action: "click_terms_button",
  8997. interaction_source: "gui"
  8998. }),
  8999. t.find("a").attr("target", "_blank")
  9000. }).fail(function() {
  9001. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  9002. }),
  9003. c.classList.add("fadeIn")
  9004. },
  9005. hide: function(e) {
  9006. e && e.preventDefault(),
  9007. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  9008. c.classList.remove("fadeIn")
  9009. }
  9010. };
  9011. s.extendObject(h, l.prototype),
  9012. t.exports = h
  9013. }
  9014. , {
  9015. "../../analytics": 4,
  9016. "../../localization/localize": 108,
  9017. "../../util/ajax": 181,
  9018. "../../util/common": 185,
  9019. "./TermsEvent": 78,
  9020. events: 202
  9021. }],
  9022. 80: [function(e, t, i) {
  9023. "use strict";
  9024. t.exports = Object.freeze({
  9025. OPEN_INFO: "title.open.info",
  9026. CLOSE_INFO: "title.close.info",
  9027. SHOW_INFO: "title.show.info",
  9028. HIDE_INFO: "title.hide.info",
  9029. LINK_CLICKED: "title.link.click",
  9030. CONTACT_LINK_CLICKED: "title.contact.click",
  9031. ORIGIN_LINK_CLICKED: "title.origin.click"
  9032. })
  9033. }
  9034. , {}],
  9035. 81: [function(e, t, i) {
  9036. "use strict";
  9037. function n(e, t) {
  9038. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  9039. }
  9040. function r(e, t) {
  9041. function i(i) {
  9042. e.shouldShowtags = "show" === this.value,
  9043. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  9044. }
  9045. document.getElementById("tag-toggles").classList.remove("hidden"),
  9046. document.getElementById("radio-tag-show").checked = !0;
  9047. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  9048. n[r].addEventListener("change", i)
  9049. }
  9050. var o = e("../../settings");
  9051. t.exports.init = n
  9052. }
  9053. , {
  9054. "../../settings": 166
  9055. }],
  9056. 82: [function(e, t, i) {
  9057. (function(i) {
  9058. "use strict";
  9059. function n(e, t) {
  9060. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  9061. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  9062. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  9063. document.getElementById("gui-name").classList.add("noCoBrand"),
  9064. document.getElementById("cobrandTitle").classList.add("hidden")),
  9065. !0) : (document.getElementById("model-title").classList.add("hidden"),
  9066. !1)
  9067. }
  9068. function r(e) {
  9069. return e ? (L = !0,
  9070. void (_.innerHTML = e)) : void _.classList.add("hidden")
  9071. }
  9072. function o(e, t, i, n) {
  9073. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  9074. return void T.classList.add("hidden");
  9075. L = !0;
  9076. var r = []
  9077. , o = c(r, "<br>");
  9078. if (e && o('<span id="contactName">' + e + "</span>"),
  9079. t) {
  9080. var a = n || t
  9081. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  9082. o(s)
  9083. }
  9084. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  9085. r[0] = "",
  9086. x.innerHTML = r.join("")
  9087. }
  9088. function a(e) {
  9089. if ("string" == typeof e)
  9090. try {
  9091. e = JSON.parse(e)
  9092. } catch (e) {
  9093. return y.warn("Unable to parse address data"),
  9094. void S.parentElement.classList.add("hidden")
  9095. }
  9096. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  9097. return void S.parentElement.classList.add("hidden");
  9098. L = !0;
  9099. var t = []
  9100. , i = c(t, " ");
  9101. e.address_1 && i(e.address_1),
  9102. e.address_2 && i(e.address_2),
  9103. e.city && i(e.city, ", "),
  9104. e.state && i(e.state, ", "),
  9105. e.zip && i(e.zip, e.state ? " " : ", "),
  9106. t[0] = "",
  9107. S.innerText = t.join("")
  9108. }
  9109. function s(e) {
  9110. var t = document.createElement("a");
  9111. return t.id = "url",
  9112. t.target = "_blank",
  9113. t.href = e,
  9114. t.innerText = e,
  9115. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  9116. t
  9117. }
  9118. function l(e) {
  9119. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  9120. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  9121. P.appendChild(s(e)),
  9122. O.forEach(function(e) {
  9123. e.classList.add("share-link")
  9124. }),
  9125. !0)
  9126. }
  9127. function c(e, t) {
  9128. var i = e
  9129. , n = t;
  9130. return function(e, t) {
  9131. i.push(t || n, e)
  9132. }
  9133. }
  9134. function h() {
  9135. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9136. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9137. var e = [].slice.call(_.querySelectorAll("a"));
  9138. e.forEach(function(e) {
  9139. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9140. });
  9141. var t = [].slice.call(T.querySelectorAll("a"));
  9142. t.forEach(function(e) {
  9143. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9144. contact_type: e.getAttribute("id")
  9145. }))
  9146. })
  9147. }
  9148. var u = e("../../util/browser")
  9149. , d = e("../../util/common")
  9150. , p = e("../../util/logger")
  9151. , f = e("../../localization/localize")
  9152. , g = e("./titleBarSettings")
  9153. , m = e("../../settings")
  9154. , v = e("./TitleEvents")
  9155. , A = e("events").EventEmitter
  9156. , y = new p(i)
  9157. , C = document.querySelector(".pinTop.left")
  9158. , I = document.getElementsByClassName("title-container")[0]
  9159. , E = document.getElementById("title-toggle").querySelector("i")
  9160. , b = document.getElementById("meta-info-wrapper")
  9161. , w = document.getElementById("meta-info")
  9162. , _ = document.getElementById("meta-description")
  9163. , T = document.getElementsByClassName("contact-info")[0]
  9164. , x = document.getElementById("contact-data")
  9165. , S = document.getElementById("addressTxt")
  9166. , M = document.getElementById("tag-toggles")
  9167. , R = document.getElementById("share-origin")
  9168. , P = document.getElementById("share-link-wrapper")
  9169. , O = [w, b, I]
  9170. , L = !1
  9171. , D = !1
  9172. , N = {
  9173. populate: function(e) {
  9174. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  9175. if (r(e.description),
  9176. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9177. a(e.address),
  9178. L) {
  9179. var t = document.createElement("br");
  9180. M.insertBefore(t, M.firstElementChild)
  9181. }
  9182. e.socialSharing && m.share.enabled && (D = l(e.url))
  9183. }
  9184. },
  9185. finishSetup: function(e) {
  9186. L = L || !!e,
  9187. h(),
  9188. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9189. },
  9190. toggleMeta: function(e, t) {
  9191. var title = document.getElementById("model-title");
  9192. t && t.preventDefault();
  9193. var i = w.classList.contains("expand");
  9194. e && !i || (i ? (O.forEach(function(e) {
  9195. e.classList.remove("expand")
  9196. }),
  9197. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  9198. e.classList.add("expand");
  9199. }),
  9200. title.classList.add("expand"),
  9201. this.emit(v.OPEN_INFO)))
  9202. },
  9203. setupToggling: function() {
  9204. b.style.height = w.offsetHeight + "px",
  9205. w.addEventListener("transitionend", function() {
  9206. b.style.height = w.offsetHeight + "px"
  9207. })
  9208. },
  9209. toggleTitle: function(e) {
  9210. e && e.preventDefault(),
  9211. C.classList.contains("closed") ? (C.classList.add("open"),
  9212. E.classList.remove("icon-dpad-right"),
  9213. E.classList.add("icon-dpad-left"),
  9214. this.emit(v.SHOW_INFO),
  9215. setTimeout(function() {
  9216. C.classList.remove("closed"),
  9217. C.classList.remove("open")
  9218. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9219. E.classList.remove("icon-dpad-left"),
  9220. E.classList.add("icon-dpad-right"),
  9221. this.emit(v.HIDE_INFO))
  9222. }
  9223. };
  9224. d.extendObject(N, A.prototype),
  9225. t.exports = N
  9226. }
  9227. ).call(this, "/js/gui/title/titleBar.js")
  9228. }
  9229. , {
  9230. "../../localization/localize": 108,
  9231. "../../settings": 166,
  9232. "../../util/browser": 182,
  9233. "../../util/common": 185,
  9234. "../../util/logger": 189,
  9235. "./TitleEvents": 80,
  9236. "./titleBarSettings": 83,
  9237. events: 202
  9238. }],
  9239. 83: [function(e, t, i) {
  9240. "use strict";
  9241. t.exports = Object.freeze({
  9242. minTooltipCharacters: 19,
  9243. removeAnimationClasses: 500
  9244. })
  9245. }
  9246. , {}],
  9247. 84: [function(e, t, i) {
  9248. "use strict";
  9249. function n(e) {
  9250. C = e,
  9251. P.forEach(function(e) {
  9252. b.addEventListener(e, u.bind(this, !1), !0),
  9253. w.addEventListener(e, u.bind(this, !0), !0),
  9254. E.addEventListener(e, o, !0),
  9255. S.forEach(function(t) {
  9256. t.addEventListener(e, a, !0)
  9257. }),
  9258. $("#drawer img").on(e, a)
  9259. }),
  9260. document.addEventListener("keydown", u.bind(this, !1), !0),
  9261. C.on(v.TourStart, function() {
  9262. E.classList.add("playing")
  9263. })
  9264. }
  9265. function r() {
  9266. C.playTour(),
  9267. I && clearTimeout(I),
  9268. d(),
  9269. _.removeClass("fadeIn")
  9270. }
  9271. function o() {
  9272. E.classList.contains("playing") && (C.stopTour(),
  9273. _.addClass("fadeIn"),
  9274. setTimeout(function() {
  9275. _.removeClass("fadeIn")
  9276. }, p.tourInteraction.showPauseButton),
  9277. O || (clearTimeout(I),
  9278. I = setTimeout(h, p.tourInteraction.showModal)),
  9279. setTimeout(function() {
  9280. E.classList.remove("playing")
  9281. }, p.tourInteraction.allowNextClick))
  9282. }
  9283. function a() {
  9284. C.tourInProgress && (C.stopTour(),
  9285. C.endTourProgress(),
  9286. E.classList.remove("playing"))
  9287. }
  9288. function s() {
  9289. //T.is(":visible") ? r() : o() ///tour
  9290. r()
  9291. }
  9292. function l() {
  9293. x.hasClass("playing") && (clearTimeout(I),
  9294. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9295. }
  9296. function c() {
  9297. E.classList.remove("playing"),
  9298. h()
  9299. }
  9300. function h() {//去掉导览结束时的提示
  9301. /* if (!p.tourInteraction.disabled) {
  9302. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9303. M.addClass("fadeIn tour " + m.deviceType);
  9304. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9305. if (!p.tourInteraction.smallModal) {
  9306. var t;
  9307. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9308. m.fill(R, A.TOUR_INTERACTION[t]),
  9309. M.addClass(t)
  9310. }
  9311. M.addClass(e)
  9312. } */
  9313. }
  9314. function u(e, t) {
  9315. if (t) {
  9316. var i = "keydown" === t.type
  9317. , n = t.which === f.SPACE || C.tourIsPlaying;
  9318. i && n || e || (O = !0),
  9319. C.atEndOfTour() && d(),
  9320. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9321. d(),
  9322. t.which !== f.SPACE && a()),
  9323. i && n && s()
  9324. }
  9325. }
  9326. function d() {
  9327. M.removeClass("fadeIn")
  9328. }
  9329. var p = (e("../util/browser"),
  9330. e("../settings"))
  9331. , f = e("../enum/Keys")
  9332. , g = e("../enum/Viewmode")
  9333. , m = (e("./helpManager"),
  9334. e("./populateModal"))
  9335. , v = e("../enum/DirectorEvents")
  9336. , A = e("../enum/HelpModalType")
  9337. , y = e("../enum/HelpModalSize")
  9338. , C = null
  9339. , I = null
  9340. , E = document.getElementById("pause-overlay")
  9341. , b = document.getElementById("player")
  9342. , w = document.getElementById("gui")
  9343. , _ = $("#pause-icon").eq(0)
  9344. , T = $("#play").eq(0)
  9345. , x = $("#playHead").eq(0)
  9346. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9347. , M = $("#interaction-modal").eq(0)
  9348. , R = $("#interaction-modal .interaction").toArray()
  9349. , P = ["touchstart", "mousedown", "pointerdown"]
  9350. , O = !1;
  9351. t.exports.init = n,
  9352. t.exports.play = r,
  9353. t.exports.pause = o,
  9354. t.exports.pauseWithoutCTA = a,
  9355. t.exports.togglePlay = s,
  9356. t.exports.stopTour = l,
  9357. t.exports.dismissModal = d
  9358. }
  9359. , {
  9360. "../enum/DirectorEvents": 23,
  9361. "../enum/HelpModalSize": 27,
  9362. "../enum/HelpModalType": 28,
  9363. "../enum/Keys": 30,
  9364. "../enum/Viewmode": 51,
  9365. "../settings": 166,
  9366. "../util/browser": 182,
  9367. "./helpManager": 68,
  9368. "./populateModal": 75
  9369. }],
  9370. 85: [function(e, t, i) {
  9371. "use strict";
  9372. t.exports = Object.freeze({
  9373. OPENED: "vr.modal.opened",
  9374. LAUNCH: "vr.modal.launch",
  9375. CLOSED: "vr.modal.closed",
  9376. NEXT: "vr.modal.next",
  9377. PREV: "vr.modal.prev",
  9378. STORE: "vr.modal.store",
  9379. falseICECHOSEN: "vr.modal.device"
  9380. })
  9381. }
  9382. , {}],
  9383. 86: [function(e, t, i) {
  9384. "use strict";
  9385. function n(e, t, i) {
  9386. function n(e, t, n, r) {
  9387. function o() {
  9388. return p + "&m=" + t + "&display=" + e
  9389. }
  9390. function s() {
  9391. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9392. , t = "&utm_source=" + u
  9393. , n = "&utm_showcase_session_id=" + i;
  9394. return e + t + n
  9395. }
  9396. function l() {
  9397. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9398. }
  9399. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9400. }
  9401. function r(e, t, i, r) {
  9402. var o = "https://api.branch.io/v1/url"
  9403. , a = n(e, t, i, r)
  9404. , s = {
  9405. responseType: "json",
  9406. data: {
  9407. branch_key: h.appConfig.branch_key,
  9408. data: {
  9409. m: t,
  9410. full_url: a,
  9411. $desktop_url: m,
  9412. $og_app_id: "331853976762864119",
  9413. $og_title: i,
  9414. $og_description: r,
  9415. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9416. $canonical_url: window.location.href
  9417. }
  9418. }
  9419. };
  9420. c.post(o, s).done(function(t) {
  9421. f[e] = t.url
  9422. }).fail(function(t) {
  9423. f[e] = t
  9424. }
  9425. .bind(this, a))
  9426. }
  9427. function o(e, t, i) {
  9428. for (var r in s) {
  9429. var o = s[r]
  9430. , a = n(o, e, t, i);
  9431. f[o] = a
  9432. }
  9433. }
  9434. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9435. , d = g + "/vr/dlist/?ret=" + u
  9436. , p = g + "/vr/show/?ret=" + u
  9437. , m = "";
  9438. switch (e) {
  9439. case l.IOS:
  9440. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9441. break;
  9442. default:
  9443. o(t.sid, t.name, t.summary)
  9444. }
  9445. }
  9446. function r(e) {
  9447. var t = f[e];
  9448. window.open(t, "_blank")
  9449. }
  9450. function o(e) {
  9451. var t = u[e];
  9452. window.open(t, "_blank")
  9453. }
  9454. var a = e("../../util/browser")
  9455. , s = e("../../enum/VRApps")
  9456. , l = e("../../enum/VRPlatforms")
  9457. , c = e("../../util/ajax")
  9458. , h = e("../../settings")
  9459. , u = {};
  9460. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9461. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9462. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9463. for (var d in s) {
  9464. var p = s[d];
  9465. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9466. }
  9467. var f = {}
  9468. , g = function() {
  9469. var e = window.location.host;
  9470. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9471. "https://" + e
  9472. }();
  9473. t.exports.init = n,
  9474. t.exports.launch = r,
  9475. t.exports.launchStore = o
  9476. }
  9477. , {
  9478. "../../enum/VRApps": 46,
  9479. "../../enum/VRPlatforms": 49,
  9480. "../../settings": 166,
  9481. "../../util/ajax": 181,
  9482. "../../util/browser": 182
  9483. }],
  9484. 87: [function(e, t, i) {
  9485. "use strict";
  9486. function n(e) {
  9487. var t;
  9488. switch (e) {
  9489. case m.IOS:
  9490. return t = p.iosVersion(),
  9491. t.major > 9 || 9 === t.major && t.minor >= 1;
  9492. case m.Android:
  9493. return t = p.androidVersion(),
  9494. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9495. }
  9496. return !1
  9497. }
  9498. function r(e, t) {
  9499. function i(e) {
  9500. K.emit(A.STORE, {
  9501. type: e
  9502. }),
  9503. f.launchStore(e)
  9504. }
  9505. function r(e) {
  9506. switch (e !== _.pageCount && (a(e),
  9507. N.text(e + 1 + " / " + _.pageCount)),
  9508. e) {
  9509. case _.Title:
  9510. O.css("display", "none"),
  9511. L.text(u[e]),
  9512. o(s);
  9513. break;
  9514. case _.Cardboard:
  9515. O.css("display", "block"),
  9516. L.text(u[e]),
  9517. M.filter(".cardboard").off(),
  9518. M.filter(".gearvr").off(),
  9519. c(e, s),
  9520. h(H, X, Z);
  9521. break;
  9522. case _.Gear:
  9523. L.text(u[e]),
  9524. c(e, s),
  9525. T.addClass("lastPage"),
  9526. h(G, X, Z);
  9527. break;
  9528. case _.pageCount:
  9529. T.removeClass("fadeIn"),
  9530. K.emit(A.CLOSED)
  9531. }
  9532. B.filter("[src='']").hide()
  9533. }
  9534. var s = function() {
  9535. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9536. w = ".show-supported",
  9537. m.Android) : (T.addClass("unsupported"),
  9538. w = ".show-unsupported",
  9539. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9540. w = ".show-ios",
  9541. _ = v.ios,
  9542. m.IOS) : (T.addClass("desktop"),
  9543. w = ".show-desktop",
  9544. m.Desktop)
  9545. }();
  9546. f.init(s, e, t),
  9547. s !== m.Desktop && T.addClass("mobile");
  9548. var l = function(e) {
  9549. K.emit(A.LAUNCH, {
  9550. vr_platform: s,
  9551. vr_app: e
  9552. }),
  9553. f.launch(e)
  9554. };
  9555. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9556. q.gear = l.bind(this, g.GearVR),
  9557. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9558. d(),
  9559. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9560. $(w).show();
  9561. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9562. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9563. s === m.IOS && (u.splice(1, 1),
  9564. y.splice(1, 1)),
  9565. $("#vr").on("click", function(e) {
  9566. e.preventDefault();
  9567. if(!window.vrEnabled) { // 开启VR
  9568. window.vrEnabled = true;
  9569. this.classList.add('active');
  9570. $('#gui div').not('#vrOff').addClass('vrHide');
  9571. $('#vrOffImg').css({'display':'inline-block'});
  9572. }else{
  9573. }
  9574. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9575. // r(b),
  9576. // T.addClass("fadeIn"),
  9577. // K.emit(A.OPENED))
  9578. });
  9579. $('#vrOff').on('click', function(){
  9580. window.vrEnabled = false;
  9581. $('#gui div').not('#vrOff').removeClass('vrHide');
  9582. $('#vrOffImg').css({'display':'none'});
  9583. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9584. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9585. })
  9586. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9587. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9588. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9589. $("span.modelLink").text(I),
  9590. O.on("click", function(e) {
  9591. K.emit(A.PREV),
  9592. b--,
  9593. r(b)
  9594. }),
  9595. L.on("click", function(e) {
  9596. L.text();
  9597. K.emit(A.NEXT, {
  9598. nextAction: y[b]
  9599. }),
  9600. b++,
  9601. r(b)
  9602. }),
  9603. T.find(".close").on("click", K.dismiss)
  9604. }
  9605. function o(e) {
  9606. switch (e) {
  9607. case m.Android:
  9608. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9609. M.filter(".gearvr").off().on("click", q.gear),
  9610. s(H, G, "logo-button", "same-line");
  9611. break;
  9612. case m.UnsupportedAndroid:
  9613. s("", z, "", "");
  9614. break;
  9615. case m.IOS:
  9616. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9617. s(H, "", "logo-button", "");
  9618. break;
  9619. case m.Desktop:
  9620. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9621. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9622. s(H, G, "logo-button", "same-line"),
  9623. Q.cardboard()
  9624. }
  9625. }
  9626. function a(e) {
  9627. $(".p1, .p2, .p3").hide(),
  9628. x.insertAfter(S),
  9629. T.removeClass("front-page"),
  9630. T.removeClass("details-page"),
  9631. T.removeClass("lastPage"),
  9632. M.removeClass("logo-button"),
  9633. M.removeClass("same-line"),
  9634. S.removeClass("headsetOptions"),
  9635. R.attr("src", ""),
  9636. R.filter(".second").removeClass("gear"),
  9637. R.css("display", "inline-block"),
  9638. R.off(),
  9639. P.filter(".second").css("display", ""),
  9640. D.css("display", "none"),
  9641. $(".p" + (e + 1) + w).show(),
  9642. R.filter(".third").insertBefore(P.filter(".third"))
  9643. }
  9644. function s(e, t, i, n) {
  9645. T.addClass("front-page"),
  9646. R.filter(".first").attr("src", e),
  9647. R.filter(".second").attr("src", t),
  9648. M.filter(".first").addClass(i),
  9649. M.filter(".second").addClass(i),
  9650. M.addClass(n),
  9651. ".show-desktop" === w && S.insertAfter(x)
  9652. }
  9653. function l(e, t, i) {
  9654. S.addClass("headsetOptions"),
  9655. M.off(),
  9656. R.filter(".second").attr("src", t),
  9657. D.css("display", "block"),
  9658. P.filter(".second").css("display", "none"),
  9659. D.on("click", function() {
  9660. a(_.Title),
  9661. o(m.Desktop)
  9662. }),
  9663. e && (K.emit(A.falseICECHOSEN, {
  9664. name: g.GearVR
  9665. }),
  9666. R.filter(".first").attr("src", e),
  9667. R.filter(".second").addClass("gear"),
  9668. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9669. Q.gearvr()),
  9670. i && (K.emit(A.falseICECHOSEN, {
  9671. name: g.Cardboard
  9672. }),
  9673. R.filter(".third").attr("src", i),
  9674. R.filter(".third").show(),
  9675. R.filter(".third").insertAfter(R.filter(".second")),
  9676. R.filter(".third").addClass("link"),
  9677. R.filter(".second").addClass("link"),
  9678. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9679. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9680. Q.cardboard())
  9681. }
  9682. function c(e, t) {
  9683. switch (t) {
  9684. case m.IOS:
  9685. X = Y,
  9686. Z = j;
  9687. break;
  9688. case m.Desktop:
  9689. e === _.Cardboard ? (X = F,
  9690. Z = U,
  9691. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9692. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9693. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9694. Z = "");
  9695. break;
  9696. default:
  9697. e === _.Cardboard ? (X = z,
  9698. Z = j) : (X = k,
  9699. Z = W)
  9700. }
  9701. }
  9702. function h(e, t, i) {
  9703. T.find(".inner").addClass("details-page"),
  9704. T.addClass("details-page"),
  9705. R.filter(".first").attr("src", e),
  9706. R.filter(".second").attr("src", t),
  9707. R.filter(".third").attr("src", i)
  9708. }
  9709. function u() {
  9710. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9711. K.emit(A.CLOSED))
  9712. }
  9713. function d() {
  9714. var e = p.aspectRatio() > 1 && p.isMobile();
  9715. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9716. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9717. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9718. }
  9719. var p = e("../../util/browser")
  9720. , f = e("./vrLink")
  9721. , g = e("../../enum/VRApps")
  9722. , m = e("../../enum/VRPlatforms")
  9723. , v = e("../../enum/VRPages")
  9724. , A = e("./vrEvent")
  9725. , y = (e("../../settings"),
  9726. e("../../constants"))
  9727. , C = e("../../localization/localize")
  9728. , I = e("../../util/common")
  9729. , E = e("events").EventEmitter
  9730. , b = 0
  9731. , w = null
  9732. , _ = v.standard
  9733. , T = $(".vr-popup")
  9734. , x = T.find(".vr-popup-body")
  9735. , S = T.find(".vr-images")
  9736. , M = T.find(".img-container")
  9737. , R = T.find(".vr-sm-image")
  9738. , P = M.find(".vr-img-caption")
  9739. , O = $(".vr-buttons").find(".prev-button")
  9740. , L = $(".vr-buttons").find(".next-button")
  9741. , D = S.find(".front-close")
  9742. , N = $(".vr-page")
  9743. , B = T.find("img")
  9744. , F = "static/images/apple-store.png"
  9745. , V = "static/images/badge-oculus.png"
  9746. , U = "static/images/badge-cardboard.png"
  9747. , k = "static/images/logo-samsung.png"
  9748. , H = "static/images/headset-cardboard.png"
  9749. , G = "static/images/headset-gearvr.png"
  9750. , z = "static/images/ico-android-robot.png"
  9751. , W = "static/images/ico-gearvr.png"
  9752. , j = "static/images/ico-vr.png"
  9753. , Y = "static/images/apple-logo-white.svg"
  9754. , X = null
  9755. , Z = null
  9756. , q = {}
  9757. , K = {
  9758. init: r,
  9759. dismiss: u,
  9760. isDeviceSupported: n
  9761. };
  9762. I.extendObject(K, E.prototype),
  9763. $(window).resize(d);
  9764. var Q = function() {
  9765. var e = P.filter(".first").find(".cardboard")
  9766. , t = P.filter(".first").find(".gearvr");
  9767. return {
  9768. cardboard: function() {
  9769. t.addClass("hidden"),
  9770. e.removeClass("hidden")
  9771. },
  9772. gearvr: function() {
  9773. e.addClass("hidden"),
  9774. t.removeClass("hidden")
  9775. }
  9776. }
  9777. }();
  9778. t.exports = K
  9779. }
  9780. , {
  9781. "../../constants": 8,
  9782. "../../enum/VRApps": 46,
  9783. "../../enum/VRPages": 48,
  9784. "../../enum/VRPlatforms": 49,
  9785. "../../localization/localize": 108,
  9786. "../../settings": 166,
  9787. "../../util/browser": 182,
  9788. "../../util/common": 185,
  9789. "./vrEvent": 85,
  9790. "./vrLink": 86,
  9791. events: 202
  9792. }],
  9793. 88: [function(e, t, i) {
  9794. "use strict";
  9795. t.exports = Object.freeze({
  9796. OPENED: "webvr.modal.opened",
  9797. SHOW_TERMS: "webvr.footer.show.terms"
  9798. })
  9799. }
  9800. , {}],
  9801. 89: [function(e, t, i) {
  9802. (function(i) {
  9803. "use strict";
  9804. function n(e, t, i, n) {
  9805. function r(e) {
  9806. e.preventDefault(),
  9807. a(e.currentTarget.id)
  9808. }
  9809. function a(e) {
  9810. ne[e](),
  9811. Object.keys(ne).map(function(t, i) {
  9812. $("#" + t).toggleClass("tabs-underlined", t === e)
  9813. })
  9814. }
  9815. y = i,
  9816. v = t,
  9817. w.init(E.Android, e, n),
  9818. m();
  9819. var l = new RegExp("daydream","i")
  9820. , c = l.test(y.displayName);
  9821. c ? (a("tabdaydream"),
  9822. B.filter(".device-headset-side").attr("src", H),
  9823. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9824. B.filter(".device-headset-side").attr("src", Y),
  9825. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9826. $("#vr").on("click", function(e) {
  9827. e.preventDefault(),
  9828. g("click_webvr_button"),
  9829. L.is(":hidden") && (ie.emit(_.OPENED),
  9830. o())
  9831. }),
  9832. $(".webvr-popup .close").on("click", function(e) {
  9833. e.preventDefault(),
  9834. D.hasClass("hidden") ? (g("webvr_help_close"),
  9835. p()) : s()
  9836. }),
  9837. $("#tabcardboard").on("click", r),
  9838. $("#tabdaydream").on("click", r),
  9839. $("#tabnative").on("click", r),
  9840. $(".webvr-popup .open-with-app").on("click", function(e) {
  9841. e.preventDefault(),
  9842. g("webvr_learn_more"),
  9843. a("tabnative"),
  9844. p()
  9845. }),
  9846. $(".webvr-popup .help").on("click", function(e) {
  9847. e.preventDefault(),
  9848. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9849. p()
  9850. }),
  9851. $(".webvr-popup .terms").on("click", function(e) {
  9852. e.preventDefault(),
  9853. g("webvr_click_terms"),
  9854. s(),
  9855. ie.emit(_.SHOW_TERMS)
  9856. }),
  9857. F.on("click", function(e) {
  9858. e.preventDefault(),
  9859. g(ee),
  9860. window.open(J, "_blank")
  9861. }),
  9862. V.on("click", function(e) {
  9863. e.preventDefault(),
  9864. g("webvr_phone_link"),
  9865. window.open(te, "_blank")
  9866. }),
  9867. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9868. e.preventDefault(),
  9869. g("webvr_cardboard_link"),
  9870. w.launch(b.CardboardAndroid)
  9871. }),
  9872. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9873. e.preventDefault(),
  9874. g("webvr_oculus_link"),
  9875. w.launch(b.GearVR)
  9876. })
  9877. }
  9878. function r() {
  9879. function e() {
  9880. y.isPresenting || (f(),
  9881. window.removeEventListener("vrdisplaypresentchange", e))
  9882. }
  9883. R.info("Headset mounted"),
  9884. v.suspend();
  9885. var t = document.createElement("canvas");
  9886. for (t.getContext("webgl"),
  9887. t.className = "webvr-canvas",
  9888. document.bgColor = "#000",
  9889. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9890. document.body.removeChild(document.body.firstChild);
  9891. document.body.appendChild(t),
  9892. g("webvr_enter_app"),
  9893. y.requestPresent([{
  9894. source: t,
  9895. predistorted: !0
  9896. }]).catch(function(t) {
  9897. R.error("Failed to present: " + t),
  9898. g("webvr_exit_calibrate"),
  9899. e()
  9900. }),
  9901. A.then(function() {
  9902. window.dispatchEvent(new Event("vrapp-start"))
  9903. }),
  9904. window.addEventListener("vrdisplaypresentchange", e)
  9905. }
  9906. function o() {
  9907. O.fadeOut(I.guiAnimationSpeed),
  9908. L.fadeIn(I.guiAnimationSpeed),
  9909. a()
  9910. }
  9911. function a() {
  9912. if (!A) {
  9913. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9914. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9915. A = new Promise(function(e, i) {
  9916. var n = document.createElement("script");
  9917. n.type = "text/javascript",
  9918. n.src = t,
  9919. n.onload = e,
  9920. document.head.appendChild(n)
  9921. }
  9922. )
  9923. }
  9924. D.find(".enter-button").on("click", r)
  9925. }
  9926. function s() {
  9927. g("webvr_modal_close"),
  9928. D.find(".enter-button").off("click", r),
  9929. L.fadeOut(I.guiAnimationSpeed, function() {
  9930. D.toggleClass("hidden", !1),
  9931. N.toggleClass("hidden", !0),
  9932. C.exitFullscreen()
  9933. }),
  9934. O.fadeIn(I.guiAnimationSpeed)
  9935. }
  9936. function l() {
  9937. k.toggleClass("hidden", !1),
  9938. U.toggleClass("hidden", !0)
  9939. }
  9940. function c() {
  9941. k.toggleClass("hidden", !0),
  9942. U.toggleClass("hidden", !1)
  9943. }
  9944. function h() {
  9945. B.filter(".device-headset").attr("src", G),
  9946. B.filter(".device-phone").attr("src", z),
  9947. J = Z,
  9948. ee = K,
  9949. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9950. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9951. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9952. c()
  9953. }
  9954. function u() {
  9955. B.filter(".badge-cardboard").attr("src", j),
  9956. B.filter(".badge-oculus").attr("src", X),
  9957. l()
  9958. }
  9959. function d() {
  9960. B.filter(".device-headset").attr("src", Y),
  9961. B.filter(".device-phone").attr("src", W),
  9962. J = q,
  9963. ee = Q,
  9964. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9965. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9966. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9967. c()
  9968. }
  9969. function p() {
  9970. D.toggleClass("hidden"),
  9971. N.toggleClass("hidden")
  9972. }
  9973. function f() {
  9974. R.info("exiting webVR"),
  9975. g("webvr_exit_app"),
  9976. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9977. }
  9978. function g(e) {
  9979. var t = C.isLandscape() ? "landscape" : "portrait";
  9980. T.trackAlways("showcase_gui", {
  9981. gui_action: e,
  9982. orientation: t
  9983. })
  9984. }
  9985. function m() {
  9986. var e = C.isLandscape();
  9987. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9988. }
  9989. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9990. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9991. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9992. init: n
  9993. }, ne = {
  9994. tabcardboard: d,
  9995. tabdaydream: h,
  9996. tabnative: u
  9997. };
  9998. S.extendObject(ie, P.prototype),
  9999. $(window).resize(m),
  10000. t.exports = ie
  10001. }
  10002. ).call(this, "/js/gui/webvr/webVRgui.js")
  10003. }
  10004. , {
  10005. "../../analytics": 4,
  10006. "../../constants": 8,
  10007. "../../enum/VRApps": 46,
  10008. "../../enum/VRPlatforms": 49,
  10009. "../../localization/localize": 108,
  10010. "../../settings": 166,
  10011. "../../util/browser": 182,
  10012. "../../util/common": 185,
  10013. "../../util/logger": 189,
  10014. "./../gui": 65,
  10015. "./../vr/vrLink": 86,
  10016. "./WebVrEvent": 88,
  10017. events: 202
  10018. }],
  10019. 90: [function(e, t, i) {
  10020. "use strict";
  10021. function n(e, t, i, n, o) {
  10022. n || 0 === n ? this.floorId = n : this.floorId = -1,
  10023. this.roomId = o || "",
  10024. this.labelId = e,
  10025. this.position = (new r.Vector3).copy(t),
  10026. this.text = i
  10027. }
  10028. var r = e("three")
  10029. , o = e("../util/browser");
  10030. n.prototype.build = function() {
  10031. var e = window.document.createElement("div");
  10032. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  10033. var t = window.document.createElement("div");
  10034. t.setAttribute("class", "gui-floorplan-label-text");
  10035. var i = window.document.createTextNode(this.text);
  10036. t.appendChild(i),
  10037. e.appendChild(t),
  10038. window.document.body.appendChild(e),
  10039. this.labelGui = e,
  10040. this.textBlock = t,
  10041. $(this.labelGui).hide();
  10042. var n = window.getComputedStyle(this.labelGui);
  10043. this.initialTransform = n.transform || n.webkitTransform
  10044. }
  10045. ,
  10046. t.exports = n
  10047. }
  10048. , {
  10049. "../util/browser": 182,
  10050. three: 217
  10051. }],
  10052. 91: [function(e, t, i) {
  10053. "use strict";
  10054. function n() {
  10055. this.player = null,
  10056. this.modelManager = null,
  10057. this.container = null
  10058. }
  10059. var r = e("three")
  10060. , o = (e("../util/common"),
  10061. e("../enum/PlayerEvents"))
  10062. , a = (e("../enum/DirectorEvents"),
  10063. e("../enum/ModelManagerEvents"))
  10064. , s = e("../settings")
  10065. , l = e("../enum/Viewmode")
  10066. , c = (e("../enum/WarpStyle"),
  10067. e("../util/transitions"),
  10068. e("../util/lerp"),
  10069. e("../util/browser"));
  10070. //场景初始化
  10071. n.prototype.init = function(e, t, i) {
  10072. this.player = e,
  10073. this.modelManager = t,
  10074. this.container = i,
  10075. this.updateModel(),
  10076. this.bindEvents()
  10077. }
  10078. ,
  10079. n.prototype.bindEvents = function() {
  10080. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  10081. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  10082. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  10083. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  10084. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  10085. }
  10086. ,
  10087. n.prototype.updateModel = function() {
  10088. this.model = this.modelManager.getActiveModel()
  10089. }
  10090. ,
  10091. n.prototype.handlePlayerViewChanged = function() {
  10092. this.updateLabelVisibility(),
  10093. this.updateLabelDisplay()
  10094. }
  10095. ,
  10096. n.prototype.getLabelsForFloor = function(e, t) {
  10097. return t = t || [],
  10098. t.length = 0,
  10099. this.model.labels.forEach(function(i) {
  10100. this.labelVisibleForFloor(i, e) && t.push(i)
  10101. }
  10102. .bind(this)),
  10103. t
  10104. }
  10105. ,
  10106. n.prototype.getLabelsForCurrentFloor = function(e) {
  10107. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  10108. }
  10109. ,
  10110. n.prototype.labelVisibleForFloor = function(e, t) {
  10111. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  10112. if (!this.model.showingLabels || !e.labelGui || !i)
  10113. return !1;
  10114. var n = e.floorId === this.model.floors.size() - 1;
  10115. return this.model.allFloorsVisible ? n : e.floorId === t
  10116. }
  10117. ,
  10118. n.prototype.updateLabelVisibility = function(e) {
  10119. this.model.labels.forEach(function(e) {
  10120. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  10121. }
  10122. .bind(this))
  10123. }
  10124. ,
  10125. n.prototype.showAllLabels = function(e, t) {
  10126. this.model.labels.forEach(function(i) {
  10127. this.showLabel(i, e, t)
  10128. }
  10129. .bind(this))
  10130. }
  10131. ,
  10132. n.prototype.hideAllLabels = function(e, t) {
  10133. this.model.labels.forEach(function(i) {
  10134. this.hideLabel(i, e, t)
  10135. }
  10136. .bind(this))
  10137. }
  10138. ,
  10139. n.prototype.showLabel = function(e, t, i) {
  10140. this.model.showingLabels && (e.visible || (e.visible = !0,
  10141. e.labelGui.style.display = "block",
  10142. e.labelGui.style.opacity = 0,
  10143. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10144. }
  10145. ,
  10146. n.prototype.hideLabel = function(e, t, i) {
  10147. e.visible && (e.visible = !1,
  10148. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10149. }
  10150. ,
  10151. n.prototype.supportedMode = function() {
  10152. return this.player.mode === l.FLOORPLAN
  10153. }
  10154. ,
  10155. n.prototype.updateLabelDisplay = function() {
  10156. var e = (new r.Vector3,
  10157. new r.Vector3,
  10158. []);
  10159. return function() {
  10160. var t = this.player.getLabelScaleFactor()
  10161. , i = .6
  10162. , n = 1.2
  10163. , r = (1 - t) * n + i
  10164. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10165. this.getLabelsForCurrentFloor(e);
  10166. for (var a = 0; a < e.length; a++) {
  10167. var l = e[a];
  10168. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10169. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10170. }
  10171. }
  10172. }(),
  10173. n.prototype.updateProjectedGuiElement = function() {
  10174. var e = new r.Vector3;
  10175. new r.Vector3;
  10176. return function(t, i, n, r, o) {
  10177. i.style.fontSize = 100 * o + "%";
  10178. var a = $("#player").width()
  10179. , s = $("#player").height()
  10180. , l = .5 * a
  10181. , c = .5 * s;
  10182. e.copy(n),
  10183. e.project(this.player.camera);
  10184. var h = e.x * l + l
  10185. , u = -(e.y * c) + c;
  10186. h -= t.offsetWidth / 2,
  10187. u -= t.offsetHeight / 2,
  10188. t.style.left = h + "px",
  10189. t.style.top = u + "px"
  10190. }
  10191. }(),
  10192. n.prototype.handleStartInside = function(e) {
  10193. this.updateLabelVisibility()
  10194. }
  10195. ,
  10196. n.prototype.handleStartOutside = function() {
  10197. this.updateLabelVisibility()
  10198. }
  10199. ,
  10200. t.exports = n
  10201. }
  10202. , {
  10203. "../enum/DirectorEvents": 23,
  10204. "../enum/ModelManagerEvents": 33,
  10205. "../enum/PlayerEvents": 40,
  10206. "../enum/Viewmode": 51,
  10207. "../enum/WarpStyle": 52,
  10208. "../settings": 166,
  10209. "../util/browser": 182,
  10210. "../util/common": 185,
  10211. "../util/lerp": 188,
  10212. "../util/transitions": 195,
  10213. three: 217
  10214. }],
  10215. 92: [function(e, t, i) {
  10216. "use strict";
  10217. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  10218. if (null == this)
  10219. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10220. if ("function" != typeof e)
  10221. throw new TypeError("predicate must be a function");
  10222. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10223. if (t = i[o],
  10224. e.call(r, t, o, i))
  10225. return o;
  10226. return -1
  10227. }
  10228. ),
  10229. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10230. value: function(e) {
  10231. if (null == this)
  10232. throw new TypeError('"this" is null or not defined');
  10233. var t = Object(this)
  10234. , i = t.length >>> 0;
  10235. if ("function" != typeof e)
  10236. throw new TypeError("predicate must be a function");
  10237. for (var n = arguments[1], r = 0; r < i; ) {
  10238. var o = t[r];
  10239. if (e.call(n, o, r, t))
  10240. return o;
  10241. r++
  10242. }
  10243. }
  10244. })
  10245. }
  10246. , {}],
  10247. 93: [function(e, t, i) {
  10248. "use strict";
  10249. var n = n || {};
  10250. t.exports = n,
  10251. n.gui = n.gui || {},
  10252. n.utils = n.utils || {},
  10253. n.controllers = n.controllers || {},
  10254. n.dom = n.dom || {},
  10255. n.color = n.color || {},
  10256. n.utils.css = function() {
  10257. return {
  10258. load: function(e, t) {
  10259. t = t || document;
  10260. var i = t.createElement("link");
  10261. i.type = "text/css",
  10262. i.rel = "stylesheet",
  10263. i.href = e,
  10264. t.getElementsByTagName("head")[0].appendChild(i)
  10265. },
  10266. inject: function(e, t) {
  10267. t = t || document;
  10268. var i = document.createElement("style");
  10269. i.type = "text/css",
  10270. i.innerHTML = e,
  10271. t.getElementsByTagName("head")[0].appendChild(i)
  10272. }
  10273. }
  10274. }(),
  10275. n.utils.common = function() {
  10276. var e = Array.prototype.forEach
  10277. , t = Array.prototype.slice;
  10278. return {
  10279. BREAK: {},
  10280. extend: function(e) {
  10281. return this.each(t.call(arguments, 1), function(t) {
  10282. for (var i in t)
  10283. this.isUndefined(t[i]) || (e[i] = t[i])
  10284. }, this),
  10285. e
  10286. },
  10287. defaults: function(e) {
  10288. return this.each(t.call(arguments, 1), function(t) {
  10289. for (var i in t)
  10290. this.isUndefined(e[i]) && (e[i] = t[i])
  10291. }, this),
  10292. e
  10293. },
  10294. compose: function() {
  10295. var e = t.call(arguments);
  10296. return function() {
  10297. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10298. i = [e[n].apply(this, i)];
  10299. return i[0]
  10300. }
  10301. },
  10302. each: function(t, i, n) {
  10303. if (t)
  10304. if (e && t.forEach && t.forEach === e)
  10305. t.forEach(i, n);
  10306. else if (t.length === t.length + 0) {
  10307. for (var r = 0, o = t.length; r < o; r++)
  10308. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10309. return
  10310. } else
  10311. for (var r in t)
  10312. if (i.call(n, t[r], r) === this.BREAK)
  10313. return
  10314. },
  10315. defer: function(e) {
  10316. setTimeout(e, 0)
  10317. },
  10318. toArray: function(e) {
  10319. return e.toArray ? e.toArray() : t.call(e)
  10320. },
  10321. isUndefined: function(e) {
  10322. return void 0 === e
  10323. },
  10324. isNull: function(e) {
  10325. return null === e
  10326. },
  10327. isNaN: function(e) {
  10328. return e !== e
  10329. },
  10330. isArray: Array.isArray || function(e) {
  10331. return e.constructor === Array
  10332. }
  10333. ,
  10334. isObject: function(e) {
  10335. return e === Object(e)
  10336. },
  10337. isNumber: function(e) {
  10338. return e === e + 0
  10339. },
  10340. isString: function(e) {
  10341. return e === e + ""
  10342. },
  10343. isBoolean: function(e) {
  10344. return e === !1 || e === !0
  10345. },
  10346. isFunction: function(e) {
  10347. return "[object Function]" === Object.prototype.toString.call(e)
  10348. }
  10349. }
  10350. }(),
  10351. n.controllers.Controller = function(e) {
  10352. var t = function(e, t) {
  10353. this.initialValue = e[t],
  10354. this.domElement = document.createElement("div"),
  10355. this.object = e,
  10356. this.property = t,
  10357. this.__onChange = void 0,
  10358. this.__onFinishChange = void 0
  10359. };
  10360. return e.extend(t.prototype, {
  10361. onChange: function(e) {
  10362. return this.__onChange = e,
  10363. this
  10364. },
  10365. onFinishChange: function(e) {
  10366. return this.__onFinishChange = e,
  10367. this
  10368. },
  10369. setValue: function(e) {
  10370. return this.object[this.property] = e,
  10371. this.__onChange && this.__onChange.call(this, e),
  10372. this.updateDisplay(),
  10373. this
  10374. },
  10375. getValue: function() {
  10376. return this.object[this.property]
  10377. },
  10378. updateDisplay: function() {
  10379. return this
  10380. },
  10381. isModified: function() {
  10382. return this.initialValue !== this.getValue()
  10383. }
  10384. }),
  10385. t
  10386. }(n.utils.common),
  10387. n.dom.dom = function(e) {
  10388. function t(t) {
  10389. if ("0" === t || e.isUndefined(t))
  10390. return 0;
  10391. var i = t.match(r);
  10392. return e.isNull(i) ? 0 : parseFloat(i[1])
  10393. }
  10394. var i = {
  10395. HTMLEvents: ["change"],
  10396. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10397. KeyboardEvents: ["keydown"]
  10398. }
  10399. , n = {};
  10400. e.each(i, function(t, i) {
  10401. e.each(t, function(e) {
  10402. n[e] = i
  10403. })
  10404. });
  10405. var r = /(\d+(\.\d+)?)px/
  10406. , o = {
  10407. makeSelectable: function(e, t) {
  10408. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10409. return !1
  10410. }
  10411. : function() {}
  10412. ,
  10413. e.style.MozUserSelect = t ? "auto" : "none",
  10414. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10415. e.unselectable = t ? "on" : "off")
  10416. },
  10417. makeFullscreen: function(t, i, n) {
  10418. e.isUndefined(i) && (i = !0),
  10419. e.isUndefined(n) && (n = !0),
  10420. t.style.position = "absolute",
  10421. i && (t.style.left = 0,
  10422. t.style.right = 0),
  10423. n && (t.style.top = 0,
  10424. t.style.bottom = 0)
  10425. },
  10426. fakeEvent: function(t, i, r, o) {
  10427. r = r || {};
  10428. var a = n[i];
  10429. if (!a)
  10430. throw new Error("Event type " + i + " not supported.");
  10431. var s = document.createEvent(a);
  10432. switch (a) {
  10433. case "MouseEvents":
  10434. var l = r.x || r.clientX || 0
  10435. , c = r.y || r.clientY || 0;
  10436. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10437. break;
  10438. case "KeyboardEvents":
  10439. var h = s.initKeyboardEvent || s.initKeyEvent;
  10440. e.defaults(r, {
  10441. cancelable: !0,
  10442. ctrlKey: !1,
  10443. altKey: !1,
  10444. shiftKey: !1,
  10445. metaKey: !1,
  10446. keyCode: void 0,
  10447. charCode: void 0
  10448. }),
  10449. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10450. break;
  10451. default:
  10452. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10453. }
  10454. e.defaults(s, o),
  10455. t.dispatchEvent(s)
  10456. },
  10457. bind: function(e, t, i, n) {
  10458. return n = n || !1,
  10459. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10460. o
  10461. },
  10462. unbind: function(e, t, i, n) {
  10463. return n = n || !1,
  10464. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10465. o
  10466. },
  10467. addClass: function(e, t) {
  10468. if (void 0 === e.className)
  10469. e.className = t;
  10470. else if (e.className !== t) {
  10471. var i = e.className.split(/ +/);
  10472. i.indexOf(t) == -1 && (i.push(t),
  10473. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10474. }
  10475. return o
  10476. },
  10477. removeClass: function(e, t) {
  10478. if (t)
  10479. if (void 0 === e.className)
  10480. ;
  10481. else if (e.className === t)
  10482. e.removeAttribute("class");
  10483. else {
  10484. var i = e.className.split(/ +/)
  10485. , n = i.indexOf(t);
  10486. n != -1 && (i.splice(n, 1),
  10487. e.className = i.join(" "))
  10488. }
  10489. else
  10490. e.className = void 0;
  10491. return o
  10492. },
  10493. hasClass: function(e, t) {
  10494. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10495. },
  10496. getWidth: function(e) {
  10497. var i = getComputedStyle(e);
  10498. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10499. },
  10500. getHeight: function(e) {
  10501. var i = getComputedStyle(e);
  10502. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10503. },
  10504. getOffset: function(e) {
  10505. var t = {
  10506. left: 0,
  10507. top: 0
  10508. };
  10509. if (e.offsetParent)
  10510. do
  10511. t.left += e.offsetLeft,
  10512. t.top += e.offsetTop;
  10513. while (e = e.offsetParent);return t
  10514. },
  10515. isActive: function(e) {
  10516. return e === document.activeElement && (e.type || e.href)
  10517. }
  10518. };
  10519. return o
  10520. }(n.utils.common),
  10521. n.controllers.OptionController = function(e, t, i) {
  10522. var n = function(e, r, o) {
  10523. n.superclass.call(this, e, r);
  10524. var a = this;
  10525. if (this.__select = document.createElement("select"),
  10526. i.isArray(o)) {
  10527. var s = {};
  10528. i.each(o, function(e) {
  10529. s[e] = e
  10530. }),
  10531. o = s
  10532. }
  10533. i.each(o, function(e, t) {
  10534. var i = document.createElement("option");
  10535. i.innerHTML = t,
  10536. i.setAttribute("value", e),
  10537. a.__select.appendChild(i)
  10538. }),
  10539. this.updateDisplay(),
  10540. t.bind(this.__select, "change", function() {
  10541. var e = this.options[this.selectedIndex].value;
  10542. a.setValue(e)
  10543. }),
  10544. this.domElement.appendChild(this.__select)
  10545. };
  10546. return n.superclass = e,
  10547. i.extend(n.prototype, e.prototype, {
  10548. setValue: function(e) {
  10549. var t = n.superclass.prototype.setValue.call(this, e);
  10550. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10551. t
  10552. },
  10553. updateDisplay: function() {
  10554. return this.__select.value = this.getValue(),
  10555. n.superclass.prototype.updateDisplay.call(this)
  10556. }
  10557. }),
  10558. n
  10559. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10560. n.controllers.NumberController = function(e, t) {
  10561. function i(e) {
  10562. return e = e.toString(),
  10563. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10564. }
  10565. var n = function(e, r, o) {
  10566. n.superclass.call(this, e, r),
  10567. o = o || {},
  10568. this.__min = o.min,
  10569. this.__max = o.max,
  10570. this.__step = o.step,
  10571. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10572. this.__precision = i(this.__impliedStep)
  10573. };
  10574. return n.superclass = e,
  10575. t.extend(n.prototype, e.prototype, {
  10576. setValue: function(e) {
  10577. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10578. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10579. n.superclass.prototype.setValue.call(this, e)
  10580. },
  10581. min: function(e) {
  10582. return this.__min = e,
  10583. this
  10584. },
  10585. max: function(e) {
  10586. return this.__max = e,
  10587. this
  10588. },
  10589. step: function(e) {
  10590. return this.__step = e,
  10591. this.__impliedStep = e,
  10592. this.__precision = i(e),
  10593. this
  10594. }
  10595. }),
  10596. n
  10597. }(n.controllers.Controller, n.utils.common),
  10598. n.controllers.NumberControllerBox = function(e, t, i) {
  10599. function n(e, t) {
  10600. var i = Math.pow(10, t);
  10601. return Math.round(e * i) / i
  10602. }
  10603. var r = function(e, n, o) {
  10604. function a() {
  10605. var e = parseFloat(d.__input.value);
  10606. i.isNaN(e) || d.setValue(e)
  10607. }
  10608. function s() {
  10609. a(),
  10610. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10611. }
  10612. function l(e) {
  10613. t.bind(window, "mousemove", c),
  10614. t.bind(window, "mouseup", h),
  10615. u = e.clientY
  10616. }
  10617. function c(e) {
  10618. var t = u - e.clientY;
  10619. d.setValue(d.getValue() + t * d.__impliedStep),
  10620. u = e.clientY
  10621. }
  10622. function h() {
  10623. t.unbind(window, "mousemove", c),
  10624. t.unbind(window, "mouseup", h)
  10625. }
  10626. this.__truncationSuspended = !1,
  10627. r.superclass.call(this, e, n, o);
  10628. var u, d = this;
  10629. this.__input = document.createElement("input"),
  10630. this.__input.setAttribute("type", "text"),
  10631. t.bind(this.__input, "change", a),
  10632. t.bind(this.__input, "blur", s),
  10633. t.bind(this.__input, "mousedown", l),
  10634. t.bind(this.__input, "keydown", function(e) {
  10635. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10636. this.blur(),
  10637. d.__truncationSuspended = !1)
  10638. }),
  10639. this.updateDisplay(),
  10640. this.domElement.appendChild(this.__input)
  10641. };
  10642. return r.superclass = e,
  10643. i.extend(r.prototype, e.prototype, {
  10644. updateDisplay: function() {
  10645. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10646. r.superclass.prototype.updateDisplay.call(this)
  10647. }
  10648. }),
  10649. r
  10650. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10651. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10652. function o(e, t, i, n, r) {
  10653. return n + (r - n) * ((e - t) / (i - t))
  10654. }
  10655. var a = function(e, i, n, r, s) {
  10656. function l(e) {
  10657. t.bind(window, "mousemove", c),
  10658. t.bind(window, "mouseup", h),
  10659. c(e)
  10660. }
  10661. function c(e) {
  10662. e.preventDefault();
  10663. var i = t.getOffset(u.__background)
  10664. , n = t.getWidth(u.__background);
  10665. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10666. !1
  10667. }
  10668. function h() {
  10669. t.unbind(window, "mousemove", c),
  10670. t.unbind(window, "mouseup", h),
  10671. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10672. }
  10673. a.superclass.call(this, e, i, {
  10674. min: n,
  10675. max: r,
  10676. step: s
  10677. });
  10678. var u = this;
  10679. this.__background = document.createElement("div"),
  10680. this.__foreground = document.createElement("div"),
  10681. t.bind(this.__background, "mousedown", l),
  10682. t.addClass(this.__background, "slider"),
  10683. t.addClass(this.__foreground, "slider-fg"),
  10684. this.updateDisplay(),
  10685. this.__background.appendChild(this.__foreground),
  10686. this.domElement.appendChild(this.__background)
  10687. };
  10688. return a.superclass = e,
  10689. a.useDefaultStyles = function() {
  10690. i.inject(r)
  10691. }
  10692. ,
  10693. n.extend(a.prototype, e.prototype, {
  10694. updateDisplay: function() {
  10695. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10696. return this.__foreground.style.width = 100 * e + "%",
  10697. a.superclass.prototype.updateDisplay.call(this)
  10698. }
  10699. }),
  10700. a
  10701. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10702. n.controllers.FunctionController = function(e, t, i) {
  10703. var n = function(e, i, r) {
  10704. n.superclass.call(this, e, i);
  10705. var o = this;
  10706. this.__button = document.createElement("div"),
  10707. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10708. t.bind(this.__button, "click", function(e) {
  10709. return e.preventDefault(),
  10710. o.fire(),
  10711. !1
  10712. }),
  10713. t.addClass(this.__button, "button"),
  10714. this.domElement.appendChild(this.__button)
  10715. };
  10716. return n.superclass = e,
  10717. i.extend(n.prototype, e.prototype, {
  10718. fire: function() {
  10719. this.__onChange && this.__onChange.call(this),
  10720. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10721. this.getValue().call(this.object)
  10722. }
  10723. }),
  10724. n
  10725. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10726. n.controllers.BooleanController = function(e, t, i) {
  10727. var n = function(e, i) {
  10728. function r() {
  10729. o.setValue(!o.__prev)
  10730. }
  10731. n.superclass.call(this, e, i);
  10732. var o = this;
  10733. this.__prev = this.getValue(),
  10734. this.__checkbox = document.createElement("input"),
  10735. this.__checkbox.setAttribute("type", "checkbox"),
  10736. t.bind(this.__checkbox, "change", r, !1),
  10737. this.domElement.appendChild(this.__checkbox),
  10738. this.updateDisplay()
  10739. };
  10740. return n.superclass = e,
  10741. i.extend(n.prototype, e.prototype, {
  10742. setValue: function(e) {
  10743. var t = n.superclass.prototype.setValue.call(this, e);
  10744. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10745. this.__prev = this.getValue(),
  10746. t
  10747. },
  10748. updateDisplay: function() {
  10749. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10750. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10751. n.superclass.prototype.updateDisplay.call(this)
  10752. }
  10753. }),
  10754. n
  10755. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10756. n.color.toString = function(e) {
  10757. return function(t) {
  10758. if (1 == t.a || e.isUndefined(t.a)) {
  10759. for (var i = t.hex.toString(16); i.length < 6; )
  10760. i = "0" + i;
  10761. return "#" + i
  10762. }
  10763. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10764. }
  10765. }(n.utils.common),
  10766. n.color.interpret = function(e, t) {
  10767. var i, n, r = function() {
  10768. n = !1;
  10769. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10770. return t.each(o, function(r) {
  10771. if (r.litmus(e))
  10772. return t.each(r.conversions, function(r, o) {
  10773. if (i = r.read(e),
  10774. n === !1 && i !== !1)
  10775. return n = i,
  10776. i.conversionName = o,
  10777. i.conversion = r,
  10778. t.BREAK
  10779. }),
  10780. t.BREAK
  10781. }),
  10782. n
  10783. }, o = [{
  10784. litmus: t.isString,
  10785. conversions: {
  10786. THREE_CHAR_HEX: {
  10787. read: function(e) {
  10788. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10789. return null !== t && {
  10790. space: "HEX",
  10791. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10792. }
  10793. },
  10794. write: e
  10795. },
  10796. SIX_CHAR_HEX: {
  10797. read: function(e) {
  10798. var t = e.match(/^#([A-F0-9]{6})$/i);
  10799. return null !== t && {
  10800. space: "HEX",
  10801. hex: parseInt("0x" + t[1].toString())
  10802. }
  10803. },
  10804. write: e
  10805. },
  10806. CSS_RGB: {
  10807. read: function(e) {
  10808. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10809. return null !== t && {
  10810. space: "RGB",
  10811. r: parseFloat(t[1]),
  10812. g: parseFloat(t[2]),
  10813. b: parseFloat(t[3])
  10814. }
  10815. },
  10816. write: e
  10817. },
  10818. CSS_RGBA: {
  10819. read: function(e) {
  10820. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10821. return null !== t && {
  10822. space: "RGB",
  10823. r: parseFloat(t[1]),
  10824. g: parseFloat(t[2]),
  10825. b: parseFloat(t[3]),
  10826. a: parseFloat(t[4])
  10827. }
  10828. },
  10829. write: e
  10830. }
  10831. }
  10832. }, {
  10833. litmus: t.isNumber,
  10834. conversions: {
  10835. HEX: {
  10836. read: function(e) {
  10837. return {
  10838. space: "HEX",
  10839. hex: e,
  10840. conversionName: "HEX"
  10841. }
  10842. },
  10843. write: function(e) {
  10844. return e.hex
  10845. }
  10846. }
  10847. }
  10848. }, {
  10849. litmus: t.isArray,
  10850. conversions: {
  10851. RGB_ARRAY: {
  10852. read: function(e) {
  10853. return 3 == e.length && {
  10854. space: "RGB",
  10855. r: e[0],
  10856. g: e[1],
  10857. b: e[2]
  10858. }
  10859. },
  10860. write: function(e) {
  10861. return [e.r, e.g, e.b]
  10862. }
  10863. },
  10864. RGBA_ARRAY: {
  10865. read: function(e) {
  10866. return 4 == e.length && {
  10867. space: "RGB",
  10868. r: e[0],
  10869. g: e[1],
  10870. b: e[2],
  10871. a: e[3]
  10872. }
  10873. },
  10874. write: function(e) {
  10875. return [e.r, e.g, e.b, e.a]
  10876. }
  10877. }
  10878. }
  10879. }, {
  10880. litmus: t.isObject,
  10881. conversions: {
  10882. RGBA_OBJ: {
  10883. read: function(e) {
  10884. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10885. space: "RGB",
  10886. r: e.r,
  10887. g: e.g,
  10888. b: e.b,
  10889. a: e.a
  10890. }
  10891. },
  10892. write: function(e) {
  10893. return {
  10894. r: e.r,
  10895. g: e.g,
  10896. b: e.b,
  10897. a: e.a
  10898. }
  10899. }
  10900. },
  10901. RGB_OBJ: {
  10902. read: function(e) {
  10903. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10904. space: "RGB",
  10905. r: e.r,
  10906. g: e.g,
  10907. b: e.b
  10908. }
  10909. },
  10910. write: function(e) {
  10911. return {
  10912. r: e.r,
  10913. g: e.g,
  10914. b: e.b
  10915. }
  10916. }
  10917. },
  10918. HSVA_OBJ: {
  10919. read: function(e) {
  10920. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10921. space: "HSV",
  10922. h: e.h,
  10923. s: e.s,
  10924. v: e.v,
  10925. a: e.a
  10926. }
  10927. },
  10928. write: function(e) {
  10929. return {
  10930. h: e.h,
  10931. s: e.s,
  10932. v: e.v,
  10933. a: e.a
  10934. }
  10935. }
  10936. },
  10937. HSV_OBJ: {
  10938. read: function(e) {
  10939. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10940. space: "HSV",
  10941. h: e.h,
  10942. s: e.s,
  10943. v: e.v
  10944. }
  10945. },
  10946. write: function(e) {
  10947. return {
  10948. h: e.h,
  10949. s: e.s,
  10950. v: e.v
  10951. }
  10952. }
  10953. }
  10954. }
  10955. }];
  10956. return r
  10957. }(n.color.toString, n.utils.common),
  10958. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10959. function g(e, t, i, o) {
  10960. if (void 0 === t[i])
  10961. throw new Error("Object " + t + ' has no property "' + i + '"');
  10962. var a;
  10963. if (o.color)
  10964. a = new h(t,i);
  10965. else {
  10966. var s = [t, i].concat(o.factoryArgs);
  10967. a = n.apply(e, s)
  10968. }
  10969. o.before instanceof r && (o.before = o.before.__li),
  10970. A(e, a),
  10971. p.addClass(a.domElement, "c");
  10972. var l = document.createElement("span");
  10973. p.addClass(l, "property-name"),
  10974. l.innerHTML = a.property;
  10975. var c = document.createElement("div");
  10976. c.appendChild(l),
  10977. c.appendChild(a.domElement);
  10978. var u = m(e, c, o.before);
  10979. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10980. p.addClass(u, typeof a.getValue()),
  10981. v(e, u, a),
  10982. e.__controllers.push(a),
  10983. a
  10984. }
  10985. function m(e, t, i) {
  10986. var n = document.createElement("li");
  10987. return t && n.appendChild(t),
  10988. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10989. e.onResize(),
  10990. n
  10991. }
  10992. function v(e, t, i) {
  10993. if (i.__li = t,
  10994. i.__gui = e,
  10995. f.extend(i, {
  10996. options: function(t) {
  10997. return arguments.length > 1 ? (i.remove(),
  10998. g(e, i.object, i.property, {
  10999. before: i.__li.nextElementSibling,
  11000. factoryArgs: [f.toArray(arguments)]
  11001. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  11002. g(e, i.object, i.property, {
  11003. before: i.__li.nextElementSibling,
  11004. factoryArgs: [t]
  11005. })) : void 0
  11006. },
  11007. name: function(e) {
  11008. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  11009. i
  11010. },
  11011. listen: function() {
  11012. return i.__gui.listen(i),
  11013. i
  11014. },
  11015. remove: function() {
  11016. return i.__gui.remove(i),
  11017. i
  11018. }
  11019. }),
  11020. i instanceof l) {
  11021. var n = new s(i.object,i.property,{
  11022. min: i.__min,
  11023. max: i.__max,
  11024. step: i.__step
  11025. });
  11026. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  11027. var t = i[e]
  11028. , r = n[e];
  11029. i[e] = n[e] = function() {
  11030. var e = Array.prototype.slice.call(arguments);
  11031. return t.apply(i, e),
  11032. r.apply(n, e)
  11033. }
  11034. }),
  11035. p.addClass(t, "has-slider"),
  11036. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  11037. } else if (i instanceof s) {
  11038. var r = function(t) {
  11039. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  11040. g(e, i.object, i.property, {
  11041. before: i.__li.nextElementSibling,
  11042. factoryArgs: [i.__min, i.__max, i.__step]
  11043. })) : t
  11044. };
  11045. i.min = f.compose(r, i.min),
  11046. i.max = f.compose(r, i.max)
  11047. } else
  11048. i instanceof o ? (p.bind(t, "click", function() {
  11049. p.fakeEvent(i.__checkbox, "click")
  11050. }),
  11051. p.bind(i.__checkbox, "click", function(e) {
  11052. e.stopPropagation()
  11053. })) : i instanceof a ? (p.bind(t, "click", function() {
  11054. p.fakeEvent(i.__button, "click")
  11055. }),
  11056. p.bind(t, "mouseover", function() {
  11057. p.addClass(i.__button, "hover")
  11058. }),
  11059. p.bind(t, "mouseout", function() {
  11060. p.removeClass(i.__button, "hover")
  11061. })) : i instanceof h && (p.addClass(t, "color"),
  11062. i.updateDisplay = f.compose(function(e) {
  11063. return t.style.borderLeftColor = i.__color.toString(),
  11064. e
  11065. }, i.updateDisplay),
  11066. i.updateDisplay());
  11067. i.setValue = f.compose(function(t) {
  11068. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  11069. t
  11070. }, i.setValue)
  11071. }
  11072. function A(e, t) {
  11073. var i = e.getRoot()
  11074. , n = i.__rememberedObjects.indexOf(t.object);
  11075. if (n != -1) {
  11076. var r = i.__rememberedObjectIndecesToControllers[n];
  11077. if (void 0 === r && (r = {},
  11078. i.__rememberedObjectIndecesToControllers[n] = r),
  11079. r[t.property] = t,
  11080. i.load && i.load.remembered) {
  11081. var o, a = i.load.remembered;
  11082. if (a[e.preset])
  11083. o = a[e.preset];
  11084. else {
  11085. if (!a[L])
  11086. return;
  11087. o = a[L]
  11088. }
  11089. if (o[n] && void 0 !== o[n][t.property]) {
  11090. var s = o[n][t.property];
  11091. t.initialValue = s,
  11092. t.setValue(s)
  11093. }
  11094. }
  11095. }
  11096. }
  11097. function y(e, t) {
  11098. return document.location.href + "." + t
  11099. }
  11100. function C(e) {
  11101. var t = e.__save_row = document.createElement("li");
  11102. p.addClass(e.domElement, "has-save"),
  11103. e.__ul.insertBefore(t, e.__ul.firstChild),
  11104. p.addClass(t, "save-row");
  11105. var i = document.createElement("span");
  11106. i.innerHTML = "&nbsp;",
  11107. p.addClass(i, "button gears");
  11108. var n = document.createElement("span");
  11109. n.innerHTML = "Save",
  11110. p.addClass(n, "button"),
  11111. p.addClass(n, "save");
  11112. var r = document.createElement("span");
  11113. r.innerHTML = "New",
  11114. p.addClass(r, "button"),
  11115. p.addClass(r, "save-as");
  11116. var o = document.createElement("span");
  11117. o.innerHTML = "Revert",
  11118. p.addClass(o, "button"),
  11119. p.addClass(o, "revert");
  11120. var a = e.__preset_select = document.createElement("select");
  11121. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  11122. w(e, i, i == e.preset)
  11123. }) : w(e, L, !1),
  11124. p.bind(a, "change", function() {
  11125. for (var t = 0; t < e.__preset_select.length; t++)
  11126. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  11127. e.preset = this.value
  11128. }),
  11129. t.appendChild(a),
  11130. t.appendChild(i),
  11131. t.appendChild(n),
  11132. t.appendChild(r),
  11133. t.appendChild(o),
  11134. D) {
  11135. var s = document.getElementById("dg-save-locally")
  11136. , l = document.getElementById("dg-local-explain");
  11137. s.style.display = "block";
  11138. var c = document.getElementById("dg-local-storage");
  11139. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11140. var h = function() {
  11141. l.style.display = e.useLocalStorage ? "block" : "none"
  11142. };
  11143. h(),
  11144. p.bind(c, "change", function() {
  11145. e.useLocalStorage = !e.useLocalStorage,
  11146. h()
  11147. })
  11148. }
  11149. var u = document.getElementById("dg-new-constructor");
  11150. p.bind(u, "keydown", function(e) {
  11151. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11152. }),
  11153. p.bind(i, "click", function() {
  11154. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11155. S.show(),
  11156. u.focus(),
  11157. u.select()
  11158. }),
  11159. p.bind(n, "click", function() {
  11160. e.save()
  11161. }),
  11162. p.bind(r, "click", function() {
  11163. var t = prompt("Enter a new preset name.");
  11164. t && e.saveAs(t)
  11165. }),
  11166. p.bind(o, "click", function() {
  11167. e.revert()
  11168. })
  11169. }
  11170. function I(e) {
  11171. function t(t) {
  11172. return t.preventDefault(),
  11173. r = t.clientX,
  11174. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11175. p.bind(window, "mousemove", i),
  11176. p.bind(window, "mouseup", n),
  11177. !1
  11178. }
  11179. function i(t) {
  11180. return t.preventDefault(),
  11181. e.width += r - t.clientX,
  11182. e.onResize(),
  11183. r = t.clientX,
  11184. !1
  11185. }
  11186. function n() {
  11187. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11188. p.unbind(window, "mousemove", i),
  11189. p.unbind(window, "mouseup", n)
  11190. }
  11191. e.__resize_handle = document.createElement("div"),
  11192. f.extend(e.__resize_handle.style, {
  11193. width: "6px",
  11194. marginLeft: "-3px",
  11195. height: "200px",
  11196. cursor: "ew-resize",
  11197. position: "absolute"
  11198. });
  11199. var r;
  11200. p.bind(e.__resize_handle, "mousedown", t),
  11201. p.bind(e.__closeButton, "mousedown", t),
  11202. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11203. }
  11204. function E(e, t) {
  11205. e.domElement.style.width = t + "px",
  11206. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11207. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11208. }
  11209. function b(e, t) {
  11210. var i = {};
  11211. return f.each(e.__rememberedObjects, function(n, r) {
  11212. var o = {}
  11213. , a = e.__rememberedObjectIndecesToControllers[r];
  11214. f.each(a, function(e, i) {
  11215. o[i] = t ? e.initialValue : e.getValue()
  11216. }),
  11217. i[r] = o
  11218. }),
  11219. i
  11220. }
  11221. function w(e, t, i) {
  11222. var n = document.createElement("option");
  11223. n.innerHTML = t,
  11224. n.value = t,
  11225. e.__preset_select.appendChild(n),
  11226. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11227. }
  11228. function _(e) {
  11229. for (var t = 0; t < e.__preset_select.length; t++)
  11230. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11231. }
  11232. function T(e, t) {
  11233. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11234. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11235. }
  11236. function x(e) {
  11237. 0 != e.length && u(function() {
  11238. x(e)
  11239. }),
  11240. f.each(e, function(e) {
  11241. e.updateDisplay()
  11242. })
  11243. }
  11244. e.inject(i);
  11245. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  11246. try {
  11247. return "localStorage"in window && null !== window.localStorage
  11248. } catch (e) {
  11249. return !1
  11250. }
  11251. }(), N = !0, B = !1, F = [], V = function(e) {
  11252. function t() {
  11253. var e = i.getRoot();
  11254. e.width += 1,
  11255. f.defer(function() {
  11256. e.width -= 1
  11257. })
  11258. }
  11259. var i = this;
  11260. this.domElement = document.createElement("div"),
  11261. this.__ul = document.createElement("ul"),
  11262. this.domElement.appendChild(this.__ul),
  11263. p.addClass(this.domElement, R),
  11264. this.__folders = {},
  11265. this.__controllers = [],
  11266. this.__rememberedObjects = [],
  11267. this.__rememberedObjectIndecesToControllers = [],
  11268. this.__listening = [],
  11269. e = e || {},
  11270. e = f.defaults(e, {
  11271. autoPlace: !0,
  11272. width: V.DEFAULT_WIDTH
  11273. }),
  11274. e = f.defaults(e, {
  11275. resizable: e.autoPlace,
  11276. hideable: e.autoPlace
  11277. }),
  11278. f.isUndefined(e.load) ? e.load = {
  11279. preset: L
  11280. } : e.preset && (e.load.preset = e.preset),
  11281. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11282. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11283. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11284. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11285. if (Object.defineProperties(this, {
  11286. parent: {
  11287. get: function() {
  11288. return e.parent
  11289. }
  11290. },
  11291. scrollable: {
  11292. get: function() {
  11293. return e.scrollable
  11294. }
  11295. },
  11296. autoPlace: {
  11297. get: function() {
  11298. return e.autoPlace
  11299. }
  11300. },
  11301. preset: {
  11302. get: function() {
  11303. return i.parent ? i.getRoot().preset : e.load.preset
  11304. },
  11305. set: function(t) {
  11306. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11307. _(this),
  11308. i.revert()
  11309. }
  11310. },
  11311. width: {
  11312. get: function() {
  11313. return e.width
  11314. },
  11315. set: function(t) {
  11316. e.width = t,
  11317. E(i, t)
  11318. }
  11319. },
  11320. name: {
  11321. get: function() {
  11322. return e.name
  11323. },
  11324. set: function(t) {
  11325. e.name = t,
  11326. a && (a.innerHTML = e.name)
  11327. }
  11328. },
  11329. closed: {
  11330. get: function() {
  11331. return e.closed
  11332. },
  11333. set: function(t) {
  11334. e.closed = t,
  11335. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11336. this.onResize(),
  11337. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11338. }
  11339. },
  11340. load: {
  11341. get: function() {
  11342. return e.load
  11343. }
  11344. },
  11345. useLocalStorage: {
  11346. get: function() {
  11347. return r
  11348. },
  11349. set: function(e) {
  11350. D && (r = e,
  11351. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11352. localStorage.setItem(y(i, "isLocal"), e))
  11353. }
  11354. }
  11355. }),
  11356. f.isUndefined(e.parent)) {
  11357. if (e.closed = !1,
  11358. p.addClass(this.domElement, V.CLASS_MAIN),
  11359. p.makeSelectable(this.domElement, !1),
  11360. D && r) {
  11361. i.useLocalStorage = !0;
  11362. var o = localStorage.getItem(y(this, "gui"));
  11363. o && (e.load = JSON.parse(o))
  11364. }
  11365. this.__closeButton = document.createElement("div"),
  11366. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11367. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11368. this.domElement.appendChild(this.__closeButton),
  11369. p.bind(this.__closeButton, "click", function() {
  11370. i.closed = !i.closed
  11371. })
  11372. } else {
  11373. void 0 === e.closed && (e.closed = !0);
  11374. var a = document.createTextNode(e.name);
  11375. p.addClass(a, "controller-name");
  11376. var s = m(i, a)
  11377. , l = function(e) {
  11378. return e.preventDefault(),
  11379. i.closed = !i.closed,
  11380. !1
  11381. };
  11382. p.addClass(this.__ul, V.CLASS_CLOSED),
  11383. p.addClass(s, "title"),
  11384. p.bind(s, "click", l),
  11385. e.closed || (this.closed = !1)
  11386. }
  11387. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11388. p.addClass(M, R),
  11389. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11390. document.body.appendChild(M),
  11391. N = !1),
  11392. M.appendChild(this.domElement),
  11393. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11394. this.parent || E(i, e.width)),
  11395. p.bind(window, "resize", function() {
  11396. i.onResize()
  11397. }),
  11398. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11399. i.onResize()
  11400. }),
  11401. p.bind(this.__ul, "transitionend", function() {
  11402. i.onResize()
  11403. }),
  11404. p.bind(this.__ul, "oTransitionEnd", function() {
  11405. i.onResize()
  11406. }),
  11407. this.onResize(),
  11408. e.resizable && I(this),
  11409. n = function() {
  11410. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11411. }
  11412. ,
  11413. this.saveToLocalStorageIfPossible = n;
  11414. i.getRoot();
  11415. e.parent || t()
  11416. };
  11417. return V.toggleHide = function() {
  11418. B = !B,
  11419. f.each(F, function(e) {
  11420. e.domElement.style.zIndex = B ? -999 : 999,
  11421. e.domElement.style.opacity = B ? 0 : 1
  11422. })
  11423. }
  11424. ,
  11425. V.CLASS_AUTO_PLACE = "a",
  11426. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11427. V.CLASS_MAIN = "main",
  11428. V.CLASS_CONTROLLER_ROW = "cr",
  11429. V.CLASS_TOO_TALL = "taller-than-window",
  11430. V.CLASS_CLOSED = "closed",
  11431. V.CLASS_CLOSE_BUTTON = "close-button",
  11432. V.CLASS_DRAG = "drag",
  11433. V.DEFAULT_WIDTH = 245,
  11434. V.TEXT_CLOSED = "Close Controls",
  11435. V.TEXT_OPEN = "Open Controls",
  11436. p.bind(window, "keydown", function(e) {
  11437. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11438. }, !1),
  11439. f.extend(V.prototype, {
  11440. add: function(e, t) {
  11441. return g(this, e, t, {
  11442. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11443. })
  11444. },
  11445. addColor: function(e, t) {
  11446. return g(this, e, t, {
  11447. color: !0
  11448. })
  11449. },
  11450. remove: function(e) {
  11451. this.__ul.removeChild(e.__li),
  11452. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11453. var t = this;
  11454. f.defer(function() {
  11455. t.onResize()
  11456. })
  11457. },
  11458. destroy: function() {
  11459. this.autoPlace && M.removeChild(this.domElement)
  11460. },
  11461. addFolder: function(e) {
  11462. if (void 0 !== this.__folders[e])
  11463. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11464. var t = {
  11465. name: e,
  11466. parent: this
  11467. };
  11468. t.autoPlace = this.autoPlace,
  11469. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11470. t.load = this.load.folders[e]);
  11471. var i = new V(t);
  11472. this.__folders[e] = i;
  11473. var n = m(this, i.domElement);
  11474. return p.addClass(n, "folder"),
  11475. i
  11476. },
  11477. open: function() {
  11478. this.closed = !1
  11479. },
  11480. close: function() {
  11481. this.closed = !0
  11482. },
  11483. onResize: function() {
  11484. var e = this.getRoot();
  11485. if (e.scrollable) {
  11486. var t = p.getOffset(e.__ul).top
  11487. , i = 0;
  11488. f.each(e.__ul.childNodes, function(t) {
  11489. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11490. }),
  11491. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11492. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11493. e.__ul.style.height = "auto")
  11494. }
  11495. e.__resize_handle && f.defer(function() {
  11496. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11497. }),
  11498. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11499. },
  11500. remember: function() {
  11501. if (f.isUndefined(S) && (S = new d,
  11502. S.domElement.innerHTML = t),
  11503. this.parent)
  11504. throw new Error("You can only call remember on a top level GUI.");
  11505. var e = this;
  11506. f.each(Array.prototype.slice.call(arguments), function(t) {
  11507. 0 == e.__rememberedObjects.length && C(e),
  11508. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11509. }),
  11510. this.autoPlace && E(this, this.width)
  11511. },
  11512. getRoot: function() {
  11513. for (var e = this; e.parent; )
  11514. e = e.parent;
  11515. return e
  11516. },
  11517. getSaveObject: function() {
  11518. var e = this.load;
  11519. return e.closed = this.closed,
  11520. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11521. e.remembered || (e.remembered = {}),
  11522. e.remembered[this.preset] = b(this)),
  11523. e.folders = {},
  11524. f.each(this.__folders, function(t, i) {
  11525. e.folders[i] = t.getSaveObject()
  11526. }),
  11527. e
  11528. },
  11529. save: function() {
  11530. this.load.remembered || (this.load.remembered = {}),
  11531. this.load.remembered[this.preset] = b(this),
  11532. T(this, !1),
  11533. this.saveToLocalStorageIfPossible()
  11534. },
  11535. saveAs: function(e) {
  11536. this.load.remembered || (this.load.remembered = {},
  11537. this.load.remembered[L] = b(this, !0)),
  11538. this.load.remembered[e] = b(this),
  11539. this.preset = e,
  11540. w(this, e, !0),
  11541. this.saveToLocalStorageIfPossible()
  11542. },
  11543. revert: function(e) {
  11544. f.each(this.__controllers, function(t) {
  11545. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11546. }, this),
  11547. f.each(this.__folders, function(e) {
  11548. e.revert(e)
  11549. }),
  11550. e || T(this.getRoot(), !1)
  11551. },
  11552. listen: function(e) {
  11553. var t = 0 == this.__listening.length;
  11554. this.__listening.push(e),
  11555. t && x(this.__listening)
  11556. }
  11557. }),
  11558. V
  11559. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11560. return function(s, l) {
  11561. var c = s[l];
  11562. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11563. min: arguments[2],
  11564. max: arguments[3]
  11565. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11566. }
  11567. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11568. var n = function(e, i) {
  11569. function r() {
  11570. a.setValue(a.__input.value)
  11571. }
  11572. function o() {
  11573. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11574. }
  11575. n.superclass.call(this, e, i);
  11576. var a = this;
  11577. this.__input = document.createElement("input"),
  11578. this.__input.setAttribute("type", "text"),
  11579. t.bind(this.__input, "keyup", r),
  11580. t.bind(this.__input, "change", r),
  11581. t.bind(this.__input, "blur", o),
  11582. t.bind(this.__input, "keydown", function(e) {
  11583. 13 === e.keyCode && this.blur()
  11584. }),
  11585. this.updateDisplay(),
  11586. this.domElement.appendChild(this.__input)
  11587. };
  11588. return n.superclass = e,
  11589. i.extend(n.prototype, e.prototype, {
  11590. updateDisplay: function() {
  11591. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11592. n.superclass.prototype.updateDisplay.call(this)
  11593. }
  11594. }),
  11595. n
  11596. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11597. function o(e, t, i, n) {
  11598. e.style.background = "",
  11599. r.each(l, function(r) {
  11600. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11601. })
  11602. }
  11603. function a(e) {
  11604. e.style.background = "",
  11605. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11606. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11607. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11608. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11609. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11610. }
  11611. var s = function(e, l) {
  11612. function c(e) {
  11613. p(e),
  11614. t.bind(window, "mousemove", p),
  11615. t.bind(window, "mouseup", h)
  11616. }
  11617. function h() {
  11618. t.unbind(window, "mousemove", p),
  11619. t.unbind(window, "mouseup", h)
  11620. }
  11621. function u() {
  11622. var e = n(this.value);
  11623. e !== !1 ? (g.__color.__state = e,
  11624. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11625. }
  11626. function d() {
  11627. t.unbind(window, "mousemove", f),
  11628. t.unbind(window, "mouseup", d)
  11629. }
  11630. function p(e) {
  11631. e.preventDefault();
  11632. var i = t.getWidth(g.__saturation_field)
  11633. , n = t.getOffset(g.__saturation_field)
  11634. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11635. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11636. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11637. r > 1 ? r = 1 : r < 0 && (r = 0),
  11638. g.__color.v = o,
  11639. g.__color.s = r,
  11640. g.setValue(g.__color.toOriginal()),
  11641. !1
  11642. }
  11643. function f(e) {
  11644. e.preventDefault();
  11645. var i = t.getHeight(g.__hue_field)
  11646. , n = t.getOffset(g.__hue_field)
  11647. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11648. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11649. g.__color.h = 360 * r,
  11650. g.setValue(g.__color.toOriginal()),
  11651. !1
  11652. }
  11653. s.superclass.call(this, e, l),
  11654. this.__color = new i(this.getValue()),
  11655. this.__temp = new i(0);
  11656. var g = this;
  11657. this.domElement = document.createElement("div"),
  11658. t.makeSelectable(this.domElement, !1),
  11659. this.__selector = document.createElement("div"),
  11660. this.__selector.className = "selector",
  11661. this.__saturation_field = document.createElement("div"),
  11662. this.__saturation_field.className = "saturation-field",
  11663. this.__field_knob = document.createElement("div"),
  11664. this.__field_knob.className = "field-knob",
  11665. this.__field_knob_border = "2px solid ",
  11666. this.__hue_knob = document.createElement("div"),
  11667. this.__hue_knob.className = "hue-knob",
  11668. this.__hue_field = document.createElement("div"),
  11669. this.__hue_field.className = "hue-field",
  11670. this.__input = document.createElement("input"),
  11671. this.__input.type = "text",
  11672. this.__input_textShadow = "0 1px 1px ",
  11673. t.bind(this.__input, "keydown", function(e) {
  11674. 13 === e.keyCode && u.call(this)
  11675. }),
  11676. t.bind(this.__input, "blur", u),
  11677. t.bind(this.__selector, "mousedown", function(e) {
  11678. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11679. t.removeClass(g.__selector, "drag")
  11680. })
  11681. });
  11682. var m = document.createElement("div");
  11683. r.extend(this.__selector.style, {
  11684. width: "122px",
  11685. height: "102px",
  11686. padding: "3px",
  11687. backgroundColor: "#222",
  11688. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11689. }),
  11690. r.extend(this.__field_knob.style, {
  11691. position: "absolute",
  11692. width: "12px",
  11693. height: "12px",
  11694. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11695. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11696. borderRadius: "12px",
  11697. zIndex: 1
  11698. }),
  11699. r.extend(this.__hue_knob.style, {
  11700. position: "absolute",
  11701. width: "15px",
  11702. height: "2px",
  11703. borderRight: "4px solid #fff",
  11704. zIndex: 1
  11705. }),
  11706. r.extend(this.__saturation_field.style, {
  11707. width: "100px",
  11708. height: "100px",
  11709. border: "1px solid #555",
  11710. marginRight: "3px",
  11711. display: "inline-block",
  11712. cursor: "pointer"
  11713. }),
  11714. r.extend(m.style, {
  11715. width: "100%",
  11716. height: "100%",
  11717. background: "none"
  11718. }),
  11719. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11720. r.extend(this.__hue_field.style, {
  11721. width: "15px",
  11722. height: "100px",
  11723. display: "inline-block",
  11724. border: "1px solid #555",
  11725. cursor: "ns-resize"
  11726. }),
  11727. a(this.__hue_field),
  11728. r.extend(this.__input.style, {
  11729. outline: "none",
  11730. textAlign: "center",
  11731. color: "#fff",
  11732. border: 0,
  11733. fontWeight: "bold",
  11734. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11735. }),
  11736. t.bind(this.__saturation_field, "mousedown", c),
  11737. t.bind(this.__field_knob, "mousedown", c),
  11738. t.bind(this.__hue_field, "mousedown", function(e) {
  11739. f(e),
  11740. t.bind(window, "mousemove", f),
  11741. t.bind(window, "mouseup", d)
  11742. }),
  11743. this.__saturation_field.appendChild(m),
  11744. this.__selector.appendChild(this.__field_knob),
  11745. this.__selector.appendChild(this.__saturation_field),
  11746. this.__selector.appendChild(this.__hue_field),
  11747. this.__hue_field.appendChild(this.__hue_knob),
  11748. this.domElement.appendChild(this.__input),
  11749. this.domElement.appendChild(this.__selector),
  11750. this.updateDisplay()
  11751. };
  11752. s.superclass = e,
  11753. r.extend(s.prototype, e.prototype, {
  11754. updateDisplay: function() {
  11755. var e = n(this.getValue());
  11756. if (e !== !1) {
  11757. var t = !1;
  11758. r.each(i.COMPONENTS, function(i) {
  11759. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11760. return t = !0,
  11761. {}
  11762. }, this),
  11763. t && r.extend(this.__color.__state, e)
  11764. }
  11765. r.extend(this.__temp.__state, this.__color.__state),
  11766. this.__temp.a = 1;
  11767. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11768. , s = 255 - a;
  11769. r.extend(this.__field_knob.style, {
  11770. marginLeft: 100 * this.__color.s - 7 + "px",
  11771. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11772. backgroundColor: this.__temp.toString(),
  11773. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11774. }),
  11775. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11776. this.__temp.s = 1,
  11777. this.__temp.v = 1,
  11778. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11779. r.extend(this.__input.style, {
  11780. backgroundColor: this.__input.value = this.__color.toString(),
  11781. color: "rgb(" + a + "," + a + "," + a + ")",
  11782. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11783. })
  11784. }
  11785. });
  11786. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11787. return s
  11788. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11789. function r(e, t, i) {
  11790. Object.defineProperty(e, t, {
  11791. get: function() {
  11792. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11793. this.__state[t])
  11794. },
  11795. set: function(e) {
  11796. "RGB" !== this.__state.space && (a(this, t, i),
  11797. this.__state.space = "RGB"),
  11798. this.__state[t] = e
  11799. }
  11800. })
  11801. }
  11802. function o(e, t) {
  11803. Object.defineProperty(e, t, {
  11804. get: function() {
  11805. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11806. this.__state[t])
  11807. },
  11808. set: function(e) {
  11809. "HSV" !== this.__state.space && (s(this),
  11810. this.__state.space = "HSV"),
  11811. this.__state[t] = e
  11812. }
  11813. })
  11814. }
  11815. function a(e, i, r) {
  11816. if ("HEX" === e.__state.space)
  11817. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11818. else {
  11819. if ("HSV" !== e.__state.space)
  11820. throw "Corrupted color state";
  11821. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11822. }
  11823. }
  11824. function s(e) {
  11825. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11826. n.extend(e.__state, {
  11827. s: i.s,
  11828. v: i.v
  11829. }),
  11830. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11831. }
  11832. var l = function() {
  11833. if (this.__state = e.apply(this, arguments),
  11834. this.__state === !1)
  11835. throw "Failed to interpret color arguments";
  11836. this.__state.a = this.__state.a || 1
  11837. };
  11838. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11839. n.extend(l.prototype, {
  11840. toString: function() {
  11841. return i(this)
  11842. },
  11843. toOriginal: function() {
  11844. return this.__state.conversion.write(this)
  11845. }
  11846. }),
  11847. r(l.prototype, "r", 2),
  11848. r(l.prototype, "g", 1),
  11849. r(l.prototype, "b", 0),
  11850. o(l.prototype, "h"),
  11851. o(l.prototype, "s"),
  11852. o(l.prototype, "v"),
  11853. Object.defineProperty(l.prototype, "a", {
  11854. get: function() {
  11855. return this.__state.a
  11856. },
  11857. set: function(e) {
  11858. this.__state.a = e
  11859. }
  11860. }),
  11861. Object.defineProperty(l.prototype, "hex", {
  11862. get: function() {
  11863. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11864. this.__state.hex
  11865. },
  11866. set: function(e) {
  11867. this.__state.space = "HEX",
  11868. this.__state.hex = e
  11869. }
  11870. }),
  11871. l
  11872. }(n.color.interpret, n.color.math = function() {
  11873. var e;
  11874. return {
  11875. hsv_to_rgb: function(e, t, i) {
  11876. var n = Math.floor(e / 60) % 6
  11877. , r = e / 60 - Math.floor(e / 60)
  11878. , o = i * (1 - t)
  11879. , a = i * (1 - r * t)
  11880. , s = i * (1 - (1 - r) * t)
  11881. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11882. return {
  11883. r: 255 * l[0],
  11884. g: 255 * l[1],
  11885. b: 255 * l[2]
  11886. }
  11887. },
  11888. rgb_to_hsv: function(e, t, i) {
  11889. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11890. return 0 == a ? {
  11891. h: NaN,
  11892. s: 0,
  11893. v: 0
  11894. } : (r = s / a,
  11895. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11896. n /= 6,
  11897. n < 0 && (n += 1),
  11898. {
  11899. h: 360 * n,
  11900. s: r,
  11901. v: a / 255
  11902. })
  11903. },
  11904. rgb_to_hex: function(e, t, i) {
  11905. var n = this.hex_with_component(0, 2, e);
  11906. return n = this.hex_with_component(n, 1, t),
  11907. n = this.hex_with_component(n, 0, i)
  11908. },
  11909. component_from_hex: function(e, t) {
  11910. return e >> 8 * t & 255
  11911. },
  11912. hex_with_component: function(t, i, n) {
  11913. return n << (e = 8 * i) | t & ~(255 << e)
  11914. }
  11915. }
  11916. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11917. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11918. window.setTimeout(e, 1e3 / 60)
  11919. }
  11920. }(), n.dom.CenteredDiv = function(e, t) {
  11921. var i = function() {
  11922. this.backgroundElement = document.createElement("div"),
  11923. t.extend(this.backgroundElement.style, {
  11924. backgroundColor: "rgba(0,0,0,0.8)",
  11925. top: 0,
  11926. left: 0,
  11927. display: "none",
  11928. zIndex: "1000",
  11929. opacity: 0,
  11930. WebkitTransition: "opacity 0.2s linear"
  11931. }),
  11932. e.makeFullscreen(this.backgroundElement),
  11933. this.backgroundElement.style.position = "fixed",
  11934. this.domElement = document.createElement("div"),
  11935. t.extend(this.domElement.style, {
  11936. position: "fixed",
  11937. display: "none",
  11938. zIndex: "1001",
  11939. opacity: 0,
  11940. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11941. }),
  11942. document.body.appendChild(this.backgroundElement),
  11943. document.body.appendChild(this.domElement);
  11944. var i = this;
  11945. e.bind(this.backgroundElement, "click", function() {
  11946. i.hide()
  11947. })
  11948. };
  11949. return i.prototype.show = function() {
  11950. var e = this;
  11951. this.backgroundElement.style.display = "block",
  11952. this.domElement.style.display = "block",
  11953. this.domElement.style.opacity = 0,
  11954. this.domElement.style.webkitTransform = "scale(1.1)",
  11955. this.layout(),
  11956. t.defer(function() {
  11957. e.backgroundElement.style.opacity = 1,
  11958. e.domElement.style.opacity = 1,
  11959. e.domElement.style.webkitTransform = "scale(1)"
  11960. })
  11961. }
  11962. ,
  11963. i.prototype.hide = function() {
  11964. var t = this
  11965. , i = function() {
  11966. t.domElement.style.display = "none",
  11967. t.backgroundElement.style.display = "none",
  11968. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11969. e.unbind(t.domElement, "transitionend", i),
  11970. e.unbind(t.domElement, "oTransitionEnd", i)
  11971. };
  11972. e.bind(this.domElement, "webkitTransitionEnd", i),
  11973. e.bind(this.domElement, "transitionend", i),
  11974. e.bind(this.domElement, "oTransitionEnd", i),
  11975. this.backgroundElement.style.opacity = 0,
  11976. this.domElement.style.opacity = 0,
  11977. this.domElement.style.webkitTransform = "scale(1.1)"
  11978. }
  11979. ,
  11980. i.prototype.layout = function() {
  11981. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11982. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11983. }
  11984. ,
  11985. i
  11986. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11987. }
  11988. , {}],
  11989. 94: [function(e, t, i) {
  11990. (function(e) {
  11991. "use strict";
  11992. function i(t) {
  11993. function i(e) {
  11994. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11995. var n = _((t[i] * e + 50) / 100);
  11996. n < 1 ? n = 1 : n > 255 && (n = 255),
  11997. T[G[i]] = n
  11998. }
  11999. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  12000. var a = _((r[o] * e + 50) / 100);
  12001. a < 1 ? a = 1 : a > 255 && (a = 255),
  12002. x[G[o]] = a
  12003. }
  12004. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  12005. for (var h = 0; h < 8; h++)
  12006. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  12007. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  12008. l++
  12009. }
  12010. function n(e, t) {
  12011. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  12012. for (var a = 1; a <= e[o]; a++)
  12013. r[t[n]] = [],
  12014. r[t[n]][0] = i,
  12015. r[t[n]][1] = o,
  12016. n++,
  12017. i++;
  12018. i *= 2
  12019. }
  12020. return r
  12021. }
  12022. function r() {
  12023. C = n(z, W),
  12024. I = n(X, Z),
  12025. E = n(j, Y),
  12026. b = n(q, K)
  12027. }
  12028. function o() {
  12029. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  12030. for (var n = e; n < t; n++)
  12031. P[32767 + n] = i,
  12032. R[32767 + n] = [],
  12033. R[32767 + n][1] = i,
  12034. R[32767 + n][0] = n;
  12035. for (var r = -(t - 1); r <= -e; r++)
  12036. P[32767 + r] = i,
  12037. R[32767 + r] = [],
  12038. R[32767 + r][1] = i,
  12039. R[32767 + r][0] = t - 1 + r;
  12040. e <<= 1,
  12041. t <<= 1
  12042. }
  12043. }
  12044. function a() {
  12045. for (var e = 0; e < 256; e++)
  12046. H[e] = 19595 * e,
  12047. H[e + 256 >> 0] = 38470 * e,
  12048. H[e + 512 >> 0] = 7471 * e + 32768,
  12049. H[e + 768 >> 0] = -11059 * e,
  12050. H[e + 1024 >> 0] = -21709 * e,
  12051. H[e + 1280 >> 0] = 32768 * e + 8421375,
  12052. H[e + 1536 >> 0] = -27439 * e,
  12053. H[e + 1792 >> 0] = -5329 * e
  12054. }
  12055. function s(e) {
  12056. for (var t = e[0], i = e[1] - 1; i >= 0; )
  12057. t & 1 << i && (N |= 1 << B),
  12058. i--,
  12059. B--,
  12060. B < 0 && (255 == N ? (l(255),
  12061. l(0)) : l(N),
  12062. B = 7,
  12063. N = 0)
  12064. }
  12065. function l(e) {
  12066. D.push(e)
  12067. }
  12068. function c(e) {
  12069. l(e >> 8 & 255),
  12070. l(255 & e)
  12071. }
  12072. function h(e, t) {
  12073. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  12074. for (h = 0; h < d; ++h) {
  12075. i = e[u],
  12076. n = e[u + 1],
  12077. r = e[u + 2],
  12078. o = e[u + 3],
  12079. a = e[u + 4],
  12080. s = e[u + 5],
  12081. l = e[u + 6],
  12082. c = e[u + 7];
  12083. var f = i + c
  12084. , g = i - c
  12085. , m = n + l
  12086. , v = n - l
  12087. , A = r + s
  12088. , y = r - s
  12089. , C = o + a
  12090. , I = o - a
  12091. , E = f + C
  12092. , b = f - C
  12093. , w = m + A
  12094. , _ = m - A;
  12095. e[u] = E + w,
  12096. e[u + 4] = E - w;
  12097. var T = .707106781 * (_ + b);
  12098. e[u + 2] = b + T,
  12099. e[u + 6] = b - T,
  12100. E = I + y,
  12101. w = y + v,
  12102. _ = v + g;
  12103. var x = .382683433 * (E - _)
  12104. , S = .5411961 * E + x
  12105. , M = 1.306562965 * _ + x
  12106. , R = .707106781 * w
  12107. , P = g + R
  12108. , L = g - R;
  12109. e[u + 5] = L + S,
  12110. e[u + 3] = L - S,
  12111. e[u + 1] = P + M,
  12112. e[u + 7] = P - M,
  12113. u += 8
  12114. }
  12115. for (u = 0,
  12116. h = 0; h < d; ++h) {
  12117. i = e[u],
  12118. n = e[u + 8],
  12119. r = e[u + 16],
  12120. o = e[u + 24],
  12121. a = e[u + 32],
  12122. s = e[u + 40],
  12123. l = e[u + 48],
  12124. c = e[u + 56];
  12125. var D = i + c
  12126. , N = i - c
  12127. , B = n + l
  12128. , F = n - l
  12129. , V = r + s
  12130. , U = r - s
  12131. , k = o + a
  12132. , H = o - a
  12133. , G = D + k
  12134. , z = D - k
  12135. , W = B + V
  12136. , j = B - V;
  12137. e[u] = G + W,
  12138. e[u + 32] = G - W;
  12139. var Y = .707106781 * (j + z);
  12140. e[u + 16] = z + Y,
  12141. e[u + 48] = z - Y,
  12142. G = H + U,
  12143. W = U + F,
  12144. j = F + N;
  12145. var X = .382683433 * (G - j)
  12146. , Z = .5411961 * G + X
  12147. , q = 1.306562965 * j + X
  12148. , K = .707106781 * W
  12149. , Q = N + K
  12150. , J = N - K;
  12151. e[u + 40] = J + Z,
  12152. e[u + 24] = J - Z,
  12153. e[u + 8] = Q + q,
  12154. e[u + 56] = Q - q,
  12155. u++
  12156. }
  12157. var $;
  12158. for (h = 0; h < p; ++h)
  12159. $ = e[h] * t[h],
  12160. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12161. return O
  12162. }
  12163. function u() {
  12164. c(65504),
  12165. c(16),
  12166. l(74),
  12167. l(70),
  12168. l(73),
  12169. l(70),
  12170. l(0),
  12171. l(1),
  12172. l(1),
  12173. l(0),
  12174. c(1),
  12175. c(1),
  12176. l(0),
  12177. l(0)
  12178. }
  12179. function d(e, t) {
  12180. c(65472),
  12181. c(17),
  12182. l(8),
  12183. c(t),
  12184. c(e),
  12185. l(3),
  12186. l(1),
  12187. l(17),
  12188. l(0),
  12189. l(2),
  12190. l(17),
  12191. l(1),
  12192. l(3),
  12193. l(17),
  12194. l(1)
  12195. }
  12196. function p() {
  12197. c(65499),
  12198. c(132),
  12199. l(0);
  12200. for (var e = 0; e < 64; e++)
  12201. l(T[e]);
  12202. l(1);
  12203. for (var t = 0; t < 64; t++)
  12204. l(x[t])
  12205. }
  12206. function f() {
  12207. c(65476),
  12208. c(418),
  12209. l(0);
  12210. for (var e = 0; e < 16; e++)
  12211. l(z[e + 1]);
  12212. for (var t = 0; t <= 11; t++)
  12213. l(W[t]);
  12214. l(16);
  12215. for (var i = 0; i < 16; i++)
  12216. l(j[i + 1]);
  12217. for (var n = 0; n <= 161; n++)
  12218. l(Y[n]);
  12219. l(1);
  12220. for (var r = 0; r < 16; r++)
  12221. l(X[r + 1]);
  12222. for (var o = 0; o <= 11; o++)
  12223. l(Z[o]);
  12224. l(17);
  12225. for (var a = 0; a < 16; a++)
  12226. l(q[a + 1]);
  12227. for (var s = 0; s <= 161; s++)
  12228. l(K[s])
  12229. }
  12230. function g() {
  12231. c(65498),
  12232. c(12),
  12233. l(3),
  12234. l(1),
  12235. l(0),
  12236. l(2),
  12237. l(17),
  12238. l(3),
  12239. l(17),
  12240. l(0),
  12241. l(63),
  12242. l(0)
  12243. }
  12244. function m(e, t, i, n, r) {
  12245. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12246. L[G[f]] = p[f];
  12247. var g = L[0] - i;
  12248. i = L[0],
  12249. 0 == g ? s(n[0]) : (o = 32767 + g,
  12250. s(n[P[o]]),
  12251. s(R[o]));
  12252. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12253. ;
  12254. if (0 == m)
  12255. return s(a),
  12256. i;
  12257. for (var v, A = 1; A <= m; ) {
  12258. for (var y = A; 0 == L[A] && A <= m; ++A)
  12259. ;
  12260. var C = A - y;
  12261. if (C >= c) {
  12262. v = C >> 4;
  12263. for (var I = 1; I <= v; ++I)
  12264. s(l);
  12265. C &= 15
  12266. }
  12267. o = 32767 + L[A],
  12268. s(r[(C << 4) + P[o]]),
  12269. s(R[o]),
  12270. A++
  12271. }
  12272. return m != u && s(a),
  12273. i
  12274. }
  12275. function v() {
  12276. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12277. k[t] = e(t)
  12278. }
  12279. function A(e) {
  12280. if (e <= 0 && (e = 1),
  12281. e > 100 && (e = 100),
  12282. w != e) {
  12283. var t = 0;
  12284. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12285. i(t),
  12286. w = e
  12287. }
  12288. }
  12289. function y() {
  12290. var e = (new Date).getTime();
  12291. t || (t = 50),
  12292. v(),
  12293. r(),
  12294. o(),
  12295. a(),
  12296. A(t);
  12297. (new Date).getTime() - e
  12298. }
  12299. var C, I, E, b, w, _ = (Math.round,
  12300. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12301. this.encode = function(t, i) {
  12302. var n = ((new Date).getTime(),
  12303. i.quality);
  12304. n && A(n),
  12305. D = new Array,
  12306. N = 0,
  12307. B = 7,
  12308. c(65496),
  12309. u(),
  12310. p(),
  12311. d(t.width, t.height),
  12312. f(),
  12313. g();
  12314. var r = 0
  12315. , o = 0
  12316. , a = 0;
  12317. N = 0,
  12318. B = 7,
  12319. this.encode.displayName = "_encode_";
  12320. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12321. for (l = 0; l < G; ) {
  12322. for (w = G * z + l,
  12323. _ = w,
  12324. T = -1,
  12325. x = 0,
  12326. R = 0; R < 64; R++)
  12327. x = (k ? 63 - R : R) >> 3,
  12328. T = 4 * (7 & R),
  12329. _ = w + x * G + T,
  12330. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12331. l + T >= G && (_ -= l + T - G + 4),
  12332. h = P[_++],
  12333. v = P[_++],
  12334. y = P[_++],
  12335. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12336. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12337. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12338. r = m(F, S, r, C, E),
  12339. o = m(V, M, o, I, b),
  12340. a = m(U, M, a, I, b),
  12341. l += 32
  12342. }
  12343. z += W
  12344. }
  12345. if (B >= 0) {
  12346. var j = [];
  12347. j[1] = B + 1,
  12348. j[0] = (1 << B + 1) - 1,
  12349. s(j)
  12350. }
  12351. return c(65497),
  12352. new e(D)
  12353. }
  12354. ,
  12355. y()
  12356. }
  12357. function n(e, t) {
  12358. t = t || {},
  12359. t.quality = t.quality || 50;
  12360. var n = t.quality
  12361. , r = new i(n)
  12362. , o = r.encode(e, t);
  12363. return {
  12364. data: o,
  12365. width: e.width,
  12366. height: e.height
  12367. }
  12368. }
  12369. t.exports.encode = n
  12370. }
  12371. ).call(this, e("buffer").Buffer)
  12372. }
  12373. , {
  12374. buffer: 198
  12375. }],
  12376. 95: [function(e, t, i) {
  12377. "use strict";
  12378. !function() {
  12379. if ("performance"in window == !1 && (window.performance = {}),
  12380. Date.now = Date.now || function() {
  12381. return (new Date).getTime()
  12382. }
  12383. ,
  12384. "now"in window.performance == !1) {
  12385. var e = Date.now();
  12386. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12387. window.performance.now = function() {
  12388. return Date.now() - e
  12389. }
  12390. }
  12391. }()
  12392. }
  12393. , {}],
  12394. 96: [function(e, t, i) {
  12395. "use strict";
  12396. var n = e("three");
  12397. n.EffectComposer = function(e, t) {
  12398. if (this.renderer = e,
  12399. void 0 === t) {
  12400. var i = {
  12401. minFilter: n.LinearFilter,
  12402. magFilter: n.LinearFilter,
  12403. format: n.RGBAFormat,
  12404. stencilBuffer: !1
  12405. }
  12406. , r = e.getSize();
  12407. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12408. }
  12409. this.renderTarget1 = t,
  12410. this.renderTarget2 = t.clone(),
  12411. this.writeBuffer = this.renderTarget1,
  12412. this.readBuffer = this.renderTarget2,
  12413. this.passes = [],
  12414. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12415. this.copyPass = new n.ShaderPass(n.CopyShader)
  12416. }
  12417. ,
  12418. n.EffectComposer.prototype = {
  12419. swapBuffers: function() {
  12420. var e = this.readBuffer;
  12421. this.readBuffer = this.writeBuffer,
  12422. this.writeBuffer = e
  12423. },
  12424. addPass: function(e) {
  12425. this.passes.push(e)
  12426. },
  12427. insertPass: function(e, t) {
  12428. this.passes.splice(t, 0, e)
  12429. },
  12430. render: function(e) {
  12431. this.writeBuffer = this.renderTarget1,
  12432. this.readBuffer = this.renderTarget2;
  12433. var t, i, r = !1, o = this.passes.length;
  12434. for (i = 0; i < o; i++)
  12435. if (t = this.passes[i],
  12436. t.enabled) {
  12437. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12438. t.needsSwap) {
  12439. if (r) {
  12440. var a = this.renderer.context;
  12441. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12442. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12443. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12444. }
  12445. this.swapBuffers()
  12446. }
  12447. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12448. }
  12449. },
  12450. reset: function(e) {
  12451. if (void 0 === e) {
  12452. var t = this.renderer.getSize();
  12453. e = this.renderTarget1.clone(),
  12454. e.setSize(t.width, t.height)
  12455. }
  12456. this.renderTarget1.dispose(),
  12457. this.renderTarget2.dispose(),
  12458. this.renderTarget1 = e,
  12459. this.renderTarget2 = e.clone(),
  12460. this.writeBuffer = this.renderTarget1,
  12461. this.readBuffer = this.renderTarget2
  12462. },
  12463. setSize: function(e, t) {
  12464. this.renderTarget1.setSize(e, t),
  12465. this.renderTarget2.setSize(e, t)
  12466. this.passes.forEach(a=>{//add
  12467. a.setSize && a.setSize(e, t)
  12468. })
  12469. }
  12470. }
  12471. }
  12472. , {
  12473. three: 217
  12474. }],
  12475. 97: [function(e, t, i) {
  12476. "use strict";
  12477. var n = e("three");
  12478. n.MaskPass = function(e, t) {
  12479. this.scene = e,
  12480. this.camera = t,
  12481. this.enabled = !0,
  12482. this.clear = !0,
  12483. this.needsSwap = !1,
  12484. this.inverse = !1
  12485. }
  12486. ,
  12487. n.MaskPass.prototype = {
  12488. render: function(e, t, i, n) {
  12489. var r = e.context;
  12490. r.colorMask(!1, !1, !1, !1),
  12491. r.depthMask(!1);
  12492. var o, a;
  12493. this.inverse ? (o = 0,
  12494. a = 1) : (o = 1,
  12495. a = 0),
  12496. r.enable(r.STENCIL_TEST),
  12497. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12498. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12499. r.clearStencil(a),
  12500. e.render(this.scene, this.camera, i, this.clear),
  12501. e.render(this.scene, this.camera, t, this.clear),
  12502. r.colorMask(!0, !0, !0, !0),
  12503. r.depthMask(!0),
  12504. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12505. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12506. }
  12507. },
  12508. n.ClearMaskPass = function() {
  12509. this.enabled = !0
  12510. }
  12511. ,
  12512. n.ClearMaskPass.prototype = {
  12513. render: function(e, t, i, n) {
  12514. var r = e.context;
  12515. r.disable(r.STENCIL_TEST)
  12516. }
  12517. }
  12518. }
  12519. , {
  12520. three: 217
  12521. }],
  12522. 98: [function(e, t, i) {
  12523. "use strict";
  12524. var n = e("three");
  12525. n.RenderPass = function(e, t, i, r, o) {
  12526. this.scene = e,
  12527. this.camera = t,
  12528. this.overrideMaterial = i,
  12529. this.clearColor = r,
  12530. this.clearAlpha = void 0 !== o ? o : 1,
  12531. this.oldClearColor = new n.Color,
  12532. this.oldClearAlpha = 1,
  12533. this.enabled = !0,
  12534. this.clear = !0,
  12535. this.needsSwap = !1
  12536. }
  12537. ,
  12538. n.RenderPass.prototype = {
  12539. render: function(e, t, i, n) {
  12540. this.scene.overrideMaterial = this.overrideMaterial,
  12541. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12542. this.oldClearAlpha = e.getClearAlpha(),
  12543. e.setClearColor(this.clearColor, this.clearAlpha)),
  12544. e.render(this.scene, this.camera, i, this.clear),
  12545. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12546. this.scene.overrideMaterial = null
  12547. }
  12548. }
  12549. }
  12550. , {
  12551. three: 217
  12552. }],
  12553. 99: [function(e, t, i) {
  12554. "use strict";
  12555. var n = e("three");
  12556. n.ShaderPass = function(e, t) {
  12557. this.textureID = void 0 !== t ? t : "tDiffuse",
  12558. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12559. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12560. this.material = new n.ShaderMaterial({
  12561. defines: e.defines || {},
  12562. uniforms: this.uniforms,
  12563. vertexShader: e.vertexShader,
  12564. fragmentShader: e.fragmentShader
  12565. })),
  12566. this.renderToScreen = !1,
  12567. this.enabled = !0,
  12568. this.needsSwap = !0,
  12569. this.clear = !1,
  12570. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12571. this.scene = new n.Scene,
  12572. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12573. this.scene.add(this.quad)
  12574. }
  12575. ,
  12576. n.ShaderPass.prototype = {
  12577. render: function(e, t, i, n) {
  12578. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12579. this.quad.material = this.material,
  12580. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12581. }
  12582. }
  12583. }
  12584. , {
  12585. three: 217
  12586. }],
  12587. 100: [function(e, t, i) {
  12588. "use strict";
  12589. var n = e("three");
  12590. n.CopyShader = {
  12591. uniforms: {
  12592. tDiffuse: {
  12593. type: "t",
  12594. value: null
  12595. },
  12596. opacity: {
  12597. type: "f",
  12598. value: 1
  12599. }
  12600. },
  12601. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12602. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12603. }
  12604. }
  12605. , {
  12606. three: 217
  12607. }],
  12608. 101: [function(e, t, i) {
  12609. "use strict";
  12610. var n = e("three");
  12611. n.HorizontalBlurShader = {
  12612. uniforms: {
  12613. tDiffuse: {
  12614. type: "t",
  12615. value: null
  12616. },
  12617. h: {
  12618. type: "f",
  12619. value: 1 / 512
  12620. }
  12621. },
  12622. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12623. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12624. }
  12625. }
  12626. , {
  12627. three: 217
  12628. }],
  12629. 102: [function(e, t, i) {
  12630. "use strict";
  12631. var n = e("three");
  12632. n.VerticalBlurShader = {
  12633. uniforms: {
  12634. tDiffuse: {
  12635. type: "t",
  12636. value: null
  12637. },
  12638. v: {
  12639. type: "f",
  12640. value: 1 / 512
  12641. }
  12642. },
  12643. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12644. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12645. }
  12646. }
  12647. , {
  12648. three: 217
  12649. }],
  12650. 103: [function(e, t, i) {
  12651. "use strict";
  12652. var n = e("three");
  12653. !function() {
  12654. if ("performance"in window == 0 && (window.performance = {}),
  12655. "now"in window.performance == 0) {
  12656. var e = Date.now();
  12657. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12658. window.performance.now = function() {
  12659. return Date.now() - e
  12660. }
  12661. }
  12662. }(),
  12663. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12664. var t, i = this.extensions, r = this.context;
  12665. if (e === n.RepeatWrapping)
  12666. return r.REPEAT;
  12667. if (e === n.ClampToEdgeWrapping)
  12668. return r.CLAMP_TO_EDGE;
  12669. if (e === n.MirroredRepeatWrapping)
  12670. return r.MIRRORED_REPEAT;
  12671. if (e === n.NearestFilter)
  12672. return r.NEAREST;
  12673. if (e === n.NearestMipMapNearestFilter)
  12674. return r.NEAREST_MIPMAP_NEAREST;
  12675. if (e === n.NearestMipMapLinearFilter)
  12676. return r.NEAREST_MIPMAP_LINEAR;
  12677. if (e === n.LinearFilter)
  12678. return r.LINEAR;
  12679. if (e === n.LinearMipMapNearestFilter)
  12680. return r.LINEAR_MIPMAP_NEAREST;
  12681. if (e === n.LinearMipMapLinearFilter)
  12682. return r.LINEAR_MIPMAP_LINEAR;
  12683. if (e === n.UnsignedByteType)
  12684. return r.UNSIGNED_BYTE;
  12685. if (e === n.UnsignedShort4444Type)
  12686. return r.UNSIGNED_SHORT_4_4_4_4;
  12687. if (e === n.UnsignedShort5551Type)
  12688. return r.UNSIGNED_SHORT_5_5_5_1;
  12689. if (e === n.UnsignedShort565Type)
  12690. return r.UNSIGNED_SHORT_5_6_5;
  12691. if (e === n.ByteType)
  12692. return r.BYTE;
  12693. if (e === n.ShortType)
  12694. return r.SHORT;
  12695. if (e === n.UnsignedShortType)
  12696. return r.UNSIGNED_SHORT;
  12697. if (e === n.IntType)
  12698. return r.INT;
  12699. if (e === n.UnsignedIntType)
  12700. return r.UNSIGNED_INT;
  12701. if (e === n.FloatType)
  12702. return r.FLOAT;
  12703. if (t = i.get("OES_texture_half_float"),
  12704. null !== t && e === n.HalfFloatType)
  12705. return t.HALF_FLOAT_OES;
  12706. if (e === n.AlphaFormat)
  12707. return r.ALPHA;
  12708. if (e === n.RGBFormat)
  12709. return r.RGB;
  12710. if (e === n.RGBAFormat)
  12711. return r.RGBA;
  12712. if (e === n.LuminanceFormat)
  12713. return r.LUMINANCE;
  12714. if (e === n.LuminanceAlphaFormat)
  12715. return r.LUMINANCE_ALPHA;
  12716. if (e === n.AddEquation)
  12717. return r.FUNC_ADD;
  12718. if (e === n.SubtractEquation)
  12719. return r.FUNC_SUBTRACT;
  12720. if (e === n.ReverseSubtractEquation)
  12721. return r.FUNC_REVERSE_SUBTRACT;
  12722. if (e === n.ZeroFactor)
  12723. return r.ZERO;
  12724. if (e === n.OneFactor)
  12725. return r.ONE;
  12726. if (e === n.SrcColorFactor)
  12727. return r.SRC_COLOR;
  12728. if (e === n.OneMinusSrcColorFactor)
  12729. return r.ONE_MINUS_SRC_COLOR;
  12730. if (e === n.SrcAlphaFactor)
  12731. return r.SRC_ALPHA;
  12732. if (e === n.OneMinusSrcAlphaFactor)
  12733. return r.ONE_MINUS_SRC_ALPHA;
  12734. if (e === n.DstAlphaFactor)
  12735. return r.DST_ALPHA;
  12736. if (e === n.OneMinusDstAlphaFactor)
  12737. return r.ONE_MINUS_DST_ALPHA;
  12738. if (e === n.DstColorFactor)
  12739. return r.DST_COLOR;
  12740. if (e === n.OneMinusDstColorFactor)
  12741. return r.ONE_MINUS_DST_COLOR;
  12742. if (e === n.SrcAlphaSaturateFactor)
  12743. return r.SRC_ALPHA_SATURATE;
  12744. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12745. null !== t) {
  12746. if (e === n.RGB_S3TC_DXT1_Format)
  12747. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12748. if (e === n.RGBA_S3TC_DXT1_Format)
  12749. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12750. if (e === n.RGBA_S3TC_DXT3_Format)
  12751. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12752. if (e === n.RGBA_S3TC_DXT5_Format)
  12753. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12754. }
  12755. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12756. null !== t) {
  12757. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12758. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12759. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12760. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12761. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12762. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12763. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12764. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12765. }
  12766. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12767. null !== t && e === n.RGB_ETC1_Format)
  12768. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12769. if (t = i.get("EXT_blend_minmax"),
  12770. null !== t) {
  12771. if (e === n.MinEquation)
  12772. return t.MIN_EXT;
  12773. if (e === n.MaxEquation)
  12774. return t.MAX_EXT
  12775. }
  12776. return 0
  12777. }
  12778. ,
  12779. n.WebGLState = function(e, t, i) {
  12780. var r = this
  12781. , o = new n.Vector4
  12782. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12783. , s = new Uint8Array(a)
  12784. , l = new Uint8Array(a)
  12785. , c = new Uint8Array(a)
  12786. , h = {}
  12787. , u = null
  12788. , d = null
  12789. , p = null
  12790. , f = null
  12791. , g = null
  12792. , m = null
  12793. , v = null
  12794. , A = null
  12795. , y = !1
  12796. , C = null
  12797. , I = null
  12798. , E = null
  12799. , b = null
  12800. , w = null
  12801. , _ = null
  12802. , T = null
  12803. , x = null
  12804. , S = null
  12805. , M = null
  12806. , R = null
  12807. , P = null
  12808. , O = null
  12809. , L = null
  12810. , D = null
  12811. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12812. , B = void 0
  12813. , F = {}
  12814. , V = new n.Vector4
  12815. , U = null
  12816. , k = null
  12817. , H = new n.Vector4
  12818. , G = new n.Vector4;
  12819. this.init = function() {
  12820. this.clearColor(0, 0, 0, 1),
  12821. this.clearDepth(1),
  12822. this.clearStencil(0),
  12823. this.enable(e.DEPTH_TEST),
  12824. e.depthFunc(e.LEQUAL),
  12825. e.frontFace(e.CCW),
  12826. e.cullFace(e.BACK),
  12827. this.enable(e.CULL_FACE),
  12828. this.enable(e.BLEND),
  12829. e.blendEquation(e.FUNC_ADD),
  12830. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12831. }
  12832. ,
  12833. this.initAttributes = function() {
  12834. for (var e = 0, t = s.length; e < t; e++)
  12835. s[e] = 0
  12836. }
  12837. ,
  12838. this.enableAttribute = function(i) {
  12839. if (s[i] = 1,
  12840. 0 === l[i] && (e.enableVertexAttribArray(i),
  12841. l[i] = 1),
  12842. 0 !== c[i]) {
  12843. var n = t.get("ANGLE_instanced_arrays");
  12844. n.vertexAttribDivisorANGLE(i, 0),
  12845. c[i] = 0
  12846. }
  12847. }
  12848. ,
  12849. this.enableAttributeAndDivisor = function(t, i, n) {
  12850. s[t] = 1,
  12851. 0 === l[t] && (e.enableVertexAttribArray(t),
  12852. l[t] = 1),
  12853. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12854. c[t] = i)
  12855. }
  12856. ,
  12857. this.disableUnusedAttributes = function() {
  12858. for (var t = 0, i = l.length; t < i; t++)
  12859. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12860. l[t] = 0)
  12861. }
  12862. ,
  12863. this.enable = function(t) {
  12864. h[t] !== !0 && (e.enable(t),
  12865. h[t] = !0)
  12866. }
  12867. ,
  12868. this.disable = function(t) {
  12869. h[t] !== !1 && (e.disable(t),
  12870. h[t] = !1)
  12871. }
  12872. ,
  12873. this.getCompressedTextureFormats = function() {
  12874. if (null === u && (u = [],
  12875. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12876. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12877. u.push(i[n]);
  12878. return u
  12879. }
  12880. ,
  12881. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12882. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12883. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12884. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12885. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12886. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12887. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12888. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12889. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12890. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12891. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12892. d = t,
  12893. y = h),
  12894. t === n.CustomBlending ? (s = s || r,
  12895. l = l || o,
  12896. c = c || a,
  12897. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12898. p = r,
  12899. m = s),
  12900. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12901. f = o,
  12902. g = a,
  12903. v = l,
  12904. A = c)) : (p = null,
  12905. f = null,
  12906. g = null,
  12907. m = null,
  12908. v = null,
  12909. A = null)
  12910. }
  12911. ,
  12912. this.setDepthFunc = function(t) {
  12913. if (C !== t) {
  12914. if (t)
  12915. switch (t) {
  12916. case n.NeverDepth:
  12917. e.depthFunc(e.NEVER);
  12918. break;
  12919. case n.AlwaysDepth:
  12920. e.depthFunc(e.ALWAYS);
  12921. break;
  12922. case n.LessDepth:
  12923. e.depthFunc(e.LESS);
  12924. break;
  12925. case n.LessEqualDepth:
  12926. e.depthFunc(e.LEQUAL);
  12927. break;
  12928. case n.EqualDepth:
  12929. e.depthFunc(e.EQUAL);
  12930. break;
  12931. case n.GreaterEqualDepth:
  12932. e.depthFunc(e.GEQUAL);
  12933. break;
  12934. case n.GreaterDepth:
  12935. e.depthFunc(e.GREATER);
  12936. break;
  12937. case n.NotEqualDepth:
  12938. e.depthFunc(e.NOTEQUAL);
  12939. break;
  12940. default:
  12941. e.depthFunc(e.LEQUAL)
  12942. }
  12943. else
  12944. e.depthFunc(e.LEQUAL);
  12945. C = t
  12946. }
  12947. }
  12948. ,
  12949. this.setDepthTest = function(t) {
  12950. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12951. }
  12952. ,
  12953. this.setDepthWrite = function(t) {
  12954. I !== t && (e.depthMask(t),
  12955. I = t)
  12956. }
  12957. ,
  12958. this.setColorWrite = function(t) {
  12959. E !== t && (e.colorMask(t, t, t, t),
  12960. E = t)
  12961. }
  12962. ,
  12963. this.setStencilFunc = function(t, i, n) {
  12964. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12965. w = t,
  12966. _ = i,
  12967. T = n)
  12968. }
  12969. ,
  12970. this.setStencilOp = function(t, i, n) {
  12971. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12972. x = t,
  12973. S = i,
  12974. M = n)
  12975. }
  12976. ,
  12977. this.setStencilTest = function(t) {
  12978. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12979. }
  12980. ,
  12981. this.setStencilWrite = function(t) {
  12982. b !== t && (e.stencilMask(t),
  12983. b = t)
  12984. }
  12985. ,
  12986. this.setFlipSided = function(t) {
  12987. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12988. R = t)
  12989. }
  12990. ,
  12991. this.setLineWidth = function(t) {
  12992. t !== P && (e.lineWidth(t),
  12993. P = t)
  12994. }
  12995. ,
  12996. this.setPolygonOffset = function(t, i, n) {
  12997. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12998. !t || O === i && L === n || (e.polygonOffset(i, n),
  12999. O = i,
  13000. L = n)
  13001. }
  13002. ,
  13003. this.getScissorTest = function() {
  13004. return D
  13005. }
  13006. ,
  13007. this.setScissorTest = function(t) {
  13008. D = t,
  13009. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  13010. }
  13011. ,
  13012. this.activeTexture = function(t) {
  13013. void 0 === t && (t = e.TEXTURE0 + N - 1),
  13014. B !== t && (e.activeTexture(t),
  13015. B = t)
  13016. }
  13017. ,
  13018. this.bindTexture = function(t, i) {
  13019. void 0 === B && r.activeTexture();
  13020. var n = F[B];
  13021. void 0 === n && (n = {
  13022. type: void 0,
  13023. texture: void 0
  13024. },
  13025. F[B] = n),
  13026. n.type === t && n.texture === i || (e.bindTexture(t, i),
  13027. n.type = t,
  13028. n.texture = i)
  13029. }
  13030. ,
  13031. this.compressedTexImage2D = function() {
  13032. try {
  13033. e.compressedTexImage2D.apply(e, arguments)
  13034. } catch (e) {
  13035. console.error(e)
  13036. }
  13037. }
  13038. ,
  13039. this.texImage2D = function() {
  13040. try {
  13041. e.texImage2D.apply(e, arguments)
  13042. } catch (e) {
  13043. console.error(e)
  13044. }
  13045. }
  13046. ,
  13047. this.clearColor = function(t, i, n, r) {
  13048. o.set(t, i, n, r),
  13049. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  13050. V.copy(o))
  13051. }
  13052. ,
  13053. this.clearDepth = function(t) {
  13054. U !== t && (e.clearDepth(t),
  13055. U = t)
  13056. }
  13057. ,
  13058. this.clearStencil = function(t) {
  13059. k !== t && (e.clearStencil(t),
  13060. k = t)
  13061. }
  13062. ,
  13063. this.scissor = function(t) {
  13064. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  13065. H.copy(t))
  13066. }
  13067. ,
  13068. this.viewport = function(t) {
  13069. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  13070. G.copy(t))
  13071. }
  13072. ,
  13073. this.reset = function() {
  13074. for (var t = 0; t < l.length; t++)
  13075. 1 === l[t] && (e.disableVertexAttribArray(t),
  13076. l[t] = 0);
  13077. h = {},
  13078. u = null,
  13079. B = void 0,
  13080. F = {},
  13081. d = null,
  13082. E = null,
  13083. I = null,
  13084. b = null,
  13085. R = null
  13086. }
  13087. }
  13088. }
  13089. , {
  13090. three: 217
  13091. }],
  13092. 104: [function(e, t, i) {
  13093. (function(i, n) {
  13094. "use strict";
  13095. function r(e) {
  13096. this.urls = e;
  13097. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  13098. this.builder = a.loadProto(t),
  13099. this.decoder = this.builder.build("binary_mesh")
  13100. }
  13101. var o = e("three")
  13102. , a = e("protobufjs")
  13103. , s = e("../util/logger")
  13104. , l = (e("../util/common"),
  13105. e("../util/ajax"))
  13106. , c = e("../objects/Chunk")
  13107. , h = new s(n);
  13108. r.prototype = {
  13109. constructor: r,
  13110. load: function(e, t, i, n) {
  13111. return h.time("download"),
  13112. l.get(e, {
  13113. responseType: "arraybuffer"
  13114. }).done(function(r) {
  13115. h.timeEnd("download"),
  13116. this.parse(r, e, t, i, n)
  13117. }
  13118. .bind(this)).fail(n)
  13119. },
  13120. parse: function(e, t, i, n, r) {
  13121. var o = this.readProtobuf(e);
  13122. if (!o)
  13123. return r();
  13124. try {
  13125. h.time("convert to webgl"),
  13126. this.convertProtobufToSceneObject(o, t, i, n, r),
  13127. h.timeEnd("convert to webgl")
  13128. } catch (e) {
  13129. return h.error("failed parsing .dam"),
  13130. h.error(e.message),
  13131. r()
  13132. }
  13133. },
  13134. readProtobuf: function(e) {
  13135. var t;
  13136. try {
  13137. h.time("parse proto"),
  13138. t = this.decoder.decode(e),
  13139. h.timeEnd("parse proto")
  13140. } catch (e) {
  13141. return h.error("failed parsing proto for .dam"),
  13142. h.error(e.message),
  13143. null
  13144. }
  13145. return t
  13146. },
  13147. convertProtobufToSceneObject: function(e, t, i, n, r) {
  13148. function a(e) {
  13149. var i = new o.BufferGeometry;
  13150. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  13151. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  13152. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  13153. i.applyMatrix(s),
  13154. i.computeBoundingBox(),
  13155. new c({
  13156. geometry: i,
  13157. textureName: e.material_name,
  13158. name: e.chunk_name,
  13159. meshUrl: t
  13160. })
  13161. }
  13162. if (0 === e.chunk.length)
  13163. return h.warn("No chunks in damfile..."),
  13164. i([]);
  13165. var s = new o.Matrix4;
  13166. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13167. var l = e.chunk.map(a);
  13168. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13169. r())
  13170. }
  13171. },
  13172. t.exports = r
  13173. }
  13174. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13175. }
  13176. , {
  13177. "../objects/Chunk": 144,
  13178. "../util/ajax": 181,
  13179. "../util/common": 185,
  13180. "../util/logger": 189,
  13181. buffer: 198,
  13182. protobufjs: 214,
  13183. three: 217
  13184. }],
  13185. 105: [function(e, t, i) {
  13186. (function(i) {
  13187. "use strict";
  13188. var n = (e("three"),
  13189. e("../settings"),
  13190. e("../util/browser"),
  13191. e("./DamLoader"))
  13192. , r = e("../util/logger")
  13193. , o = (e("../ab"),
  13194. new r(i));
  13195. t.exports = {
  13196. getLoaders: function() {
  13197. return [["_50k", ".dam", n], ["", ".dam", n]]
  13198. },
  13199. load: function(e, t, i, n, r, a) {
  13200. var s = this.getLoaders();
  13201. a = a || 0;
  13202. var l = s[a];
  13203. if (!l)
  13204. return void (r && r("No suitable model file found..."));
  13205. var c = l[0]
  13206. , h = l[1]
  13207. , u = new l[2](t)
  13208. , d = t.get(e + c + h);
  13209. d ? (o.debug("Trying " + c + h),
  13210. u.load(d, i, n, function() {
  13211. this.load(e, t, i, n, r, ++a)
  13212. }
  13213. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13214. this.load(e, t, i, n, r, ++a))
  13215. }
  13216. }
  13217. }
  13218. ).call(this, "/js/loaders/ModelLoader.js")
  13219. }
  13220. , {
  13221. "../ab": 3,
  13222. "../settings": 166,
  13223. "../util/browser": 182,
  13224. "../util/logger": 189,
  13225. "./DamLoader": 104,
  13226. three: 217
  13227. }],
  13228. 106: [function(e, t, i) {
  13229. (function(i) {
  13230. "use strict";
  13231. var n = e("../util/common")
  13232. , r = e("../util/texture")
  13233. , o = e("../util/browser")
  13234. , a = e("../util/logger")
  13235. , s = e("../settings")
  13236. , l = new a(i);
  13237. t.exports = {
  13238. load: function(e, t) {
  13239. function i(e, i) {
  13240. e || (t.push(i),
  13241. p++,
  13242. d.notify(p, a),
  13243. p === a && d.resolve())
  13244. }
  13245. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13246. return $.when();
  13247. var a = n.countUnique(e.chunks.map(function(e) {
  13248. return e.textureName
  13249. }))
  13250. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13251. , h = "_50k" === c ? "high" : "low";
  13252. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13253. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13254. h = "low"));
  13255. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13256. , d = $.Deferred()
  13257. , p = 0;
  13258. return e.chunks.forEach(function(t) {
  13259. if (!t.material.map && t.textureName) {
  13260. var n = e.urls.get(u + t.textureName);
  13261. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13262. }
  13263. }),
  13264. d.promise()
  13265. }
  13266. }
  13267. }
  13268. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13269. }
  13270. , {
  13271. "../settings": 166,
  13272. "../util/browser": 182,
  13273. "../util/common": 185,
  13274. "../util/logger": 189,
  13275. "../util/texture": 194
  13276. }],
  13277. 107: [function(e, t, i) {
  13278. (function(i, n) {
  13279. "use strict";
  13280. function r(e) {
  13281. this.model = e,
  13282. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  13283. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13284. var t = i("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", "base64")
  13285. , n = o.loadProto(t);
  13286. this.decoder = n.build("VisionModeldata")
  13287. }
  13288. var o = e("protobufjs")
  13289. , a = e("../util/ajax")
  13290. , s = (e("../util/common"),
  13291. e("../util/math"))
  13292. , l = e("../util/logger")
  13293. , c = new l(n);
  13294. r.prototype.load = function() {
  13295. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13296. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13297. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13298. $.when([]))
  13299. }
  13300. ,
  13301. r.prototype.loadVisionModelData = function() {
  13302. return a.get(this.modelDataPath, {
  13303. responseType: "arraybuffer"
  13304. }).then(function(e) {
  13305. var t;
  13306. try {
  13307. t = this.decoder.decode(e)
  13308. } catch (e) {
  13309. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13310. this.loadSweepLocationsCSV()
  13311. }
  13312. var i = t.sweepLocations.map(function(e) {
  13313. return {
  13314. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13315. position: {
  13316. x: e.pose.translation.x,
  13317. y: e.pose.translation.y,
  13318. z: e.pose.translation.z
  13319. },
  13320. quaternion: {
  13321. x: e.pose.rotation.x,
  13322. y: e.pose.rotation.y,
  13323. z: e.pose.rotation.z,
  13324. w: e.pose.rotation.w
  13325. },
  13326. puck: {
  13327. x: e.puck.x,
  13328. y: e.puck.y,
  13329. z: e.puck.z
  13330. },
  13331. floor: e.group,
  13332. neighbours: e.visibles,
  13333. alignmentType: e.alignment_type
  13334. }
  13335. }).map(function(e) {
  13336. return e.position = s.convertVisionVector(e.position),
  13337. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13338. e.puck = s.convertVisionVector(e.puck),
  13339. e
  13340. });
  13341. return i.forEach(function(e) {
  13342. e.neighbours = e.neighbours.map(function(e) {
  13343. return i[e].uuid
  13344. })
  13345. }),
  13346. i
  13347. }
  13348. .bind(this), function() {
  13349. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13350. this.loadSweepLocationsCSV()
  13351. }
  13352. .bind(this))
  13353. }
  13354. ,
  13355. r.prototype.loadSweepLocationsCSV = function() {
  13356. return a.get(this.sweepLocationsPath).then(function(e) {
  13357. var t = e.split("\n").map(function(e) {
  13358. return e.split(", ")
  13359. }).filter(function(e) {
  13360. return e.length > 1
  13361. }).map(function(e) {
  13362. return {
  13363. uuid: e[0],
  13364. position: {
  13365. x: parseFloat(e[1]),
  13366. y: parseFloat(e[2]),
  13367. z: parseFloat(e[3])
  13368. },
  13369. quaternion: {
  13370. x: parseFloat(e[4]),
  13371. y: parseFloat(e[5]),
  13372. z: parseFloat(e[6]),
  13373. w: parseFloat(e[7])
  13374. }
  13375. }
  13376. }).map(function(e) {
  13377. return e.position = s.convertVisionVector(e.position),
  13378. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13379. e
  13380. });
  13381. return t
  13382. }).fail(function() {
  13383. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13384. })
  13385. }
  13386. ,
  13387. t.exports = r
  13388. }
  13389. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13390. }
  13391. , {
  13392. "../util/ajax": 181,
  13393. "../util/common": 185,
  13394. "../util/logger": 189,
  13395. "../util/math": 190,
  13396. buffer: 198,
  13397. protobufjs: 214
  13398. }],
  13399. 108: [function(e, t, i) {
  13400. (function(i) {
  13401. "use strict";
  13402. function n() {
  13403. this.locale = null
  13404. }
  13405. var r = e("../settings")
  13406. , o = e("../util/common")
  13407. , a = e("../util/logger")
  13408. , s = e("../enum/Locale")
  13409. , l = new a(i);
  13410. n.prototype.init = function() {
  13411. var t;
  13412. switch (r.languageTag) {
  13413. case null:
  13414. case "en":
  13415. case s.EN_US:
  13416. this.locale = s.EN_US,
  13417. t = e("./strings-en-US");
  13418. break;
  13419. case "es":
  13420. case s.ES_MX:
  13421. this.locale = s.ES_MX,
  13422. t = e("./strings-es-MX");
  13423. break;
  13424. case "fr":
  13425. case s.FR_FR:
  13426. this.locale = s.FR_FR,
  13427. t = e("./strings-fr-FR");
  13428. break;
  13429. case "de":
  13430. case s.DE_DE:
  13431. this.locale = s.DE_DE,
  13432. t = e("./strings-de-DE");
  13433. break;
  13434. case "ru":
  13435. case s.RU_RU:
  13436. this.locale = s.RU_RU,
  13437. t = e("./strings-ru-RU");
  13438. break;
  13439. case "cn":
  13440. case s.CN_CN:
  13441. this.locale = s.CN_CN,
  13442. t = e("./strings-cn-CN");
  13443. break;
  13444. case "jp":
  13445. case s.JP_JP:
  13446. this.locale = s.JP_JP,
  13447. t = e("./strings-jp-JP");
  13448. break;
  13449. default:
  13450. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13451. this.locale = s.EN_US,
  13452. t = e("./strings-en-US")
  13453. }
  13454. l.info("Using locale '" + this.locale + "'"),
  13455. o.extendObject(this, t)
  13456. }
  13457. ,
  13458. n.prototype.localizeGUI = function() {
  13459. var e = document.querySelector("#gui-parent");
  13460. this.localizeTree(e),
  13461. this.localizeLoadingText()
  13462. }
  13463. ,
  13464. n.prototype.localizeLoadingText = function() {
  13465. // var e = document.querySelector("#loader-cont")
  13466. // , t = e.getAttribute("title");
  13467. // e.removeAttribute("title"),
  13468. // e.setAttribute("data-status", t),
  13469. // e.classList.add(this.locale),
  13470. document.querySelector("#help-dialog").classList.add(this.locale),
  13471. document.querySelector("#interaction-modal").classList.add(this.locale),
  13472. document.querySelector("#gui").classList.add(this.locale);
  13473. }
  13474. ,
  13475. n.prototype.localizeTree = function(e) {
  13476. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13477. if (e.nodeType === Node.TEXT_NODE)
  13478. t = e.data.match(n),
  13479. t && (i = t[1],
  13480. e.data = this.localizeText(i) || i);
  13481. else if (e.nodeType === Node.ELEMENT_NODE) {
  13482. var r = e.getAttribute("title");
  13483. r && (t = r.match(n),
  13484. t && (i = t[1],
  13485. e.setAttribute("title", this.localizeText(i) || i)))
  13486. }
  13487. for (e = e.firstChild; e; )
  13488. this.localizeTree(e),
  13489. e = e.nextSibling
  13490. }
  13491. ,
  13492. n.prototype.localizeText = function(t) {
  13493. var i = this[t];
  13494. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13495. i = e("./strings-en-US")[t]),
  13496. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13497. i
  13498. }
  13499. ,
  13500. t.exports = new n
  13501. }
  13502. ).call(this, "/js/localization/localize.js")
  13503. }
  13504. , {
  13505. "../enum/Locale": 31,
  13506. "../settings": 166,
  13507. "../util/common": 185,
  13508. "../util/logger": 189,
  13509. "./strings-cn-CN": 109,
  13510. "./strings-de-DE": 110,
  13511. "./strings-en-US": 111,
  13512. "./strings-es-MX": 112,
  13513. "./strings-fr-FR": 113,
  13514. "./strings-jp-JP": 114,
  13515. "./strings-ru-RU": 115
  13516. }],
  13517. 109: [function(e, t, i) {
  13518. "use strict";
  13519. t.exports = {
  13520. PAGE_TITLE: "",
  13521. LOADING: "正在加载",
  13522. PRESENTED_BY_CAPS: "呈现者:",
  13523. POWERED_BY: "技术支持:",
  13524. POWERED_BY_CAPS: "技术支持:",
  13525. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13526. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13527. PRESENTED_BY: "呈现者:",
  13528. MORE: "更多 ",
  13529. LESS: "更少 ",
  13530. TAG_CONTENT: "tag™ 内容",
  13531. SHOW: "显示",
  13532. HIDE: "隐藏",
  13533. DOLLHOUSE: "场景屋",
  13534. FLOOR_PLAN: "楼层平面图",
  13535. OPEN_HIGHLIGHTS: "打开精彩片段",
  13536. CLOSE_HIGHLIGHTS: "关闭",
  13537. PREVIOUS: "上一个",
  13538. PLAY: "播放",
  13539. PAUSE: "暂停",
  13540. NEXT: "下一个",
  13541. EXPLORE_3D_SPACE: "探索 3D 空间",
  13542. VIEW_DOLLHOUSE: "观看场景屋",
  13543. SOCIAL_SHARING: "分享这个空间",
  13544. VIEW_IN_VR: "以 VR 观看",
  13545. VIEW_FULLSCREEN: "全屏观看",
  13546. EXIT_FULLSCREEN: " 退出全屏",
  13547. ZOOM_IN: "放大",
  13548. ZOOM_OUT: "缩小",
  13549. FLOOR_NAME: "楼层",
  13550. FLOOR_ALL: "ALL",
  13551. FLOOR_Lang: ["Floor",""],
  13552. TERMS: "条款",
  13553. PORT_TERMS: "port 条款",
  13554. TERMS_OF_USE: "使用条款",
  13555. CLOSE_TERMS: "关闭",
  13556. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13557. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13558. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13559. WEBVR_ENTER_WEBVR: "进入 VR",
  13560. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13561. WEBVR_LEARN_MORE: "了解更多",
  13562. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13563. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13564. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13565. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13566. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13567. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13568. VR_LEARN_MORE_CAPS: "了解更多",
  13569. VR_PREVIOUS_CAPS: "上一个’,",
  13570. VR_NEXT_CAPS: "下一个",
  13571. VR_GOT_IT_CAPS: "明白了",
  13572. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13573. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13574. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13575. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13576. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13577. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13578. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13579. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13580. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13581. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13582. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13583. VR_APP: "port VR 应用程序",
  13584. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13585. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13586. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13587. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13588. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13589. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13590. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13591. VR_ANDROID_DVICES: "Android 设备",
  13592. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13593. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13594. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13595. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13596. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13597. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13598. VR_DOWNLOAD_HERE: "在此下载",
  13599. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13600. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13601. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13602. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13603. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13604. SHARE_TO: "分享到",
  13605. SHARE_LINK: "直接链接",
  13606. SHARE_EXPLORE: "探索",
  13607. SHARE_AT: "在",
  13608. SHARE_WITH: "使用",
  13609. SHARE_3D: "以 3D",
  13610. SHARE_COPIED: "已复制!",
  13611. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13612. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13613. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13614. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13615. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13616. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13617. ERROR_GENERIC_ACTIONS_3: " 或",
  13618. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13619. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13620. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13621. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13622. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13623. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13624. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13625. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13626. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13627. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13628. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13629. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13630. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13631. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13632. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13633. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13634. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13635. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13636. LINK_TO_LOCATION: "地点链接",
  13637. MENU_COPY: "复制",
  13638. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13639. ROTATE: "旋转",
  13640. MOVE: "移动",
  13641. INSIDE: "内部",
  13642. ZOOM: "缩放",
  13643. HELP: "小帮手",
  13644. HELP_NAVIGATION_TAB: "导航",
  13645. HELP_MORE_HELP_TAB: "更多帮助",
  13646. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13647. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13648. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13649. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13650. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13651. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13652. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13653. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13654. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13655. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13656. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13657. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13658. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13659. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13660. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13661. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13662. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13663. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13664. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13665. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13666. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13667. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13668. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13669. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13670. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13671. HELP_MORE_HLR_A: "精彩片段集锦",
  13672. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13673. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13674. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13675. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13676. HELP_MORE_FLOORS_A: "楼层选择器",
  13677. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13678. HELP_MORE_TAG_A: "tag™ 贴文",
  13679. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13680. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13681. HELP_MORE_ZOOM_A: "缩放控件",
  13682. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13683. HELP_MORE_TOUR_A: "导览控件",
  13684. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13685. HELP_MORE_INSIDE_A: "内部视图",
  13686. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13687. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13688. HELP_MORE_VR_A: "VR 模式",
  13689. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13690. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13691. HELP_MORE_360_A: "360° 视图",
  13692. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13693. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13694. HELP_MORE_FULLSCREEN_A: "全屏",
  13695. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13696. CLOSE: "关闭"
  13697. }
  13698. }
  13699. , {}],
  13700. 110: [function(e, t, i) {
  13701. "use strict";
  13702. t.exports = {
  13703. PAGE_TITLE: "",
  13704. LOADING: "Lädt",
  13705. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13706. POWERED_BY: "Angetrieben von",
  13707. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13708. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13709. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13710. PRESENTED_BY: "Präsentiert von ",
  13711. MORE: "Mehr ",
  13712. LESS: "Weniger ",
  13713. TAG_CONTENT: "tag™ Inhalt",
  13714. SHOW: "Anzeigen",
  13715. HIDE: "Verbergen",
  13716. DOLLHOUSE: "Puppenhaus",
  13717. FLOOR_PLAN: "Grundriss",
  13718. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13719. CLOSE_HIGHLIGHTS: "Schließen",
  13720. PREVIOUS: "Vorheriges",
  13721. PLAY: "Abspielen",
  13722. PAUSE: "Pausieren",
  13723. NEXT: "Nächstes",
  13724. EXPLORE_3D_SPACE: "Innenraum betreten",
  13725. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13726. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13727. VIEW_IN_VR: "In VR ansehen",
  13728. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13729. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13730. ZOOM_IN: "Vergrößern",
  13731. ZOOM_OUT: "Verkleinern",
  13732. FLOOR_NAME: "Etage ",
  13733. FLOOR_ALL: "Alle",
  13734. TERMS: "Bedingungen",
  13735. PORT_TERMS: "port Bedingungen",
  13736. TERMS_OF_USE: "Nutzungsbedingungen",
  13737. TERMS_TEXT_FILE: "terms-de-DE.html",
  13738. CLOSE_TERMS: "Schließen",
  13739. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13740. HELP: "Hilfe",
  13741. HELP_NAVIGATION_TAB: "Navigation",
  13742. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13743. CLOSE: "Schließen",
  13744. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13745. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13746. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13747. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13748. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13749. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13750. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13751. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13752. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13753. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13754. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13755. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13756. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13757. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13758. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13759. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13760. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13761. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13762. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13763. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13764. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13765. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13766. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13767. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13768. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13769. HELP_MORE_HLR_A: "Liste das Highlight",
  13770. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13771. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13772. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13773. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13774. HELP_MORE_FLOORS_A: "Etage auswählen",
  13775. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13776. HELP_MORE_TAG_A: "tag™ Posts",
  13777. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13778. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13779. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13780. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13781. HELP_MORE_TOUR_A: "Tour Steuerung",
  13782. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13783. HELP_MORE_INSIDE_A: "Innenansicht",
  13784. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13785. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13786. HELP_MORE_VR_A: "VR Modus",
  13787. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13788. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13789. HELP_MORE_360_A: "360° Views Ansicht ",
  13790. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13791. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13792. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13793. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13794. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13795. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13796. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13797. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13798. WEBVR_LEARN_MORE: "Mehr Infos",
  13799. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13800. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13801. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13802. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13803. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13804. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13805. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13806. VR_APP: "port VR App",
  13807. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13808. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13809. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13810. VR_APP_FOR_ANDROID: "port VR app für Android",
  13811. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13812. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13813. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13814. VR_PREVIOUS_CAPS: "ZURÜCK",
  13815. VR_NEXT_CAPS: "WEITER",
  13816. VR_GOT_IT_CAPS: "VERSTANDEN",
  13817. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13818. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13819. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13820. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13821. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13822. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13823. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13824. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13825. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13826. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13827. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13828. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13829. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13830. VR_ANDROID_DVICES: "Android Geräte",
  13831. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13832. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13833. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13834. VR_DOWNLOAD_HERE: "Hier runterladen",
  13835. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13836. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13837. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13838. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13839. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13840. SHARE_TO: "Teilen auf",
  13841. SHARE_LINK: "Direkter Link",
  13842. SHARE_EXPLORE: "Umsehen",
  13843. SHARE_AT: "auf",
  13844. SHARE_WITH: "mit",
  13845. SHARE_3D: "in 3D",
  13846. SHARE_COPIED: "Kopiert!",
  13847. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13848. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13849. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13850. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13851. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13852. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13853. ERROR_GENERIC_ACTIONS_3: " oder ",
  13854. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13855. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13856. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13857. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13858. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13859. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13860. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13861. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13862. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13863. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13864. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13865. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13866. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13867. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13868. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13869. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13870. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13871. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13872. LINK_TO_LOCATION: "Link zu",
  13873. MENU_COPY: "Kopieren",
  13874. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13875. ROTATE: "Drehen",
  13876. INSIDE: "Drinnen",
  13877. MOVE: "Bewegen",
  13878. ZOOM: "Vergrößern"
  13879. }
  13880. }
  13881. , {}],
  13882. 111: [function(e, t, i) {
  13883. "use strict";
  13884. t.exports = {
  13885. PAGE_TITLE: "",
  13886. LOADING: "Loading",
  13887. PRESENTED_BY_CAPS: "PRESENTED BY",
  13888. POWERED_BY: "powered by ",
  13889. POWERED_BY_CAPS: "POWERED BY",
  13890. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13891. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13892. PRESENTED_BY: "Presented by ",
  13893. MORE: "More ",
  13894. LESS: "Less ",
  13895. TAG_CONTENT: "tag™ Content",
  13896. SHOW: "Show",
  13897. HIDE: "Hide",
  13898. DOLLHOUSE: "Dollhouse",
  13899. FLOOR_PLAN: "Floor plan",
  13900. OPEN_HIGHLIGHTS: "Open Highlights",
  13901. CLOSE_HIGHLIGHTS: "Close",
  13902. PREVIOUS: "Previous",
  13903. PLAY: "Play",
  13904. PAUSE: "Pause",
  13905. NEXT: "Next",
  13906. EXPLORE_3D_SPACE: "Explore 3D Space",
  13907. VIEW_DOLLHOUSE: "View dollhouse",
  13908. SOCIAL_SHARING: "Share this Space",
  13909. VIEW_IN_VR: "View in VR",
  13910. VIEW_FULLSCREEN: "全屏",
  13911. EXIT_FULLSCREEN: "退出全屏",
  13912. ZOOM_IN: "Zoom in",
  13913. ZOOM_OUT: "Zoom out",
  13914. FLOOR_NAME: "Floor ",
  13915. FLOOR_ALL: "全部",
  13916. TERMS: "Terms",
  13917. PORT_TERMS: "port terms",
  13918. TERMS_OF_USE: "Terms of Use",
  13919. TERMS_TEXT_FILE: "terms-en-US.html",
  13920. CLOSE_TERMS: "Close",
  13921. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13922. HELP: "Help",
  13923. HELP_NAVIGATION_TAB: "Navigation",
  13924. HELP_MORE_HELP_TAB: "More Help",
  13925. CLOSE: "Close",
  13926. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13927. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13928. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13929. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13930. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13931. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13932. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13933. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13934. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13935. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13936. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13937. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13938. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13939. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13940. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13941. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13942. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13943. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13944. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13945. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13946. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13947. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13948. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13949. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13950. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13951. HELP_MORE_HLR_A: "Highlight Reel",
  13952. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13953. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13954. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13955. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13956. HELP_MORE_FLOORS_A: "Floor Selector",
  13957. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13958. HELP_MORE_TAG_A: "tag™ Posts",
  13959. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13960. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13961. HELP_MORE_ZOOM_A: "Zoom Controls",
  13962. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13963. HELP_MORE_TOUR_A: "Tour Controls",
  13964. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13965. HELP_MORE_INSIDE_A: "Inside View",
  13966. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13967. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13968. HELP_MORE_VR_A: "VR Mode",
  13969. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13970. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13971. HELP_MORE_360_A: "360° Views",
  13972. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13973. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13974. HELP_MORE_FULLSCREEN_A: "Full screen",
  13975. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13976. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13977. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13978. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13979. WEBVR_ENTER_WEBVR: "ENTER VR",
  13980. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13981. WEBVR_LEARN_MORE: "Learn more",
  13982. WEBVR_VIEW_SPACE: "View Space in VR",
  13983. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13984. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13985. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13986. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13987. VR_PREVIOUS_CAPS: "PREVIOUS",
  13988. VR_NEXT_CAPS: "NEXT",
  13989. VR_GOT_IT_CAPS: "GOT IT",
  13990. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13991. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13992. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13993. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13994. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13995. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13996. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13997. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13998. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13999. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14000. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14001. VR_APP: "port VR App",
  14002. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14003. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14004. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  14005. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  14006. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  14007. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  14008. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  14009. VR_ANDROID_DVICES: "Android Devices",
  14010. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  14011. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  14012. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  14013. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  14014. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  14015. VR_APP_OPEN: "Open with the port VR app instead",
  14016. VR_DOWNLOAD_HERE: "Download here",
  14017. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  14018. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  14019. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  14020. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  14021. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  14022. SHARE_TO: "Share to",
  14023. SHARE_LINK: "Direct Link",
  14024. SHARE_EXPLORE: "Explore ",
  14025. SHARE_AT: "at",
  14026. SHARE_WITH: "with",
  14027. SHARE_3D: " in 3D",
  14028. SHARE_COPIED: "Copied!",
  14029. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  14030. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  14031. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  14032. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  14033. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  14034. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  14035. ERROR_GENERIC_ACTIONS_3: " or ",
  14036. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  14037. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  14038. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  14039. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  14040. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  14041. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  14042. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  14043. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  14044. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  14045. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  14046. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  14047. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  14048. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  14049. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  14050. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  14051. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  14052. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  14053. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  14054. LINK_TO_LOCATION: "Link to location",
  14055. MENU_COPY: "Copy",
  14056. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  14057. ROTATE: "Rotate",
  14058. INSIDE: "Inside",
  14059. MOVE: "Move",
  14060. ZOOM: "Zoom"
  14061. }
  14062. }
  14063. , {}],
  14064. 112: [function(e, t, i) {
  14065. "use strict";
  14066. t.exports = {
  14067. PAGE_TITLE: "",
  14068. LOADING: "Cargando",
  14069. PRESENTED_BY_CAPS: "PRESENTADO POR",
  14070. POWERED_BY: "potenciando por ",
  14071. POWERED_BY_CAPS: "POTENCIADO POR ",
  14072. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  14073. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  14074. PRESENTED_BY: "Presentado por ",
  14075. MORE: "Más ",
  14076. LESS: "Menos ",
  14077. TAG_CONTENT: "Contenido de tag™",
  14078. SHOW: "Mostrar",
  14079. HIDE: "Ocultar",
  14080. DOLLHOUSE: "Dollhouse",
  14081. FLOOR_PLAN: "Planos",
  14082. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  14083. CLOSE_HIGHLIGHTS: "Cerrar",
  14084. PREVIOUS: "Anterior",
  14085. PLAY: "Play",
  14086. PAUSE: "Pausa",
  14087. NEXT: "Siguiente",
  14088. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  14089. VIEW_DOLLHOUSE: "Ver dollhouse",
  14090. SOCIAL_SHARING: "Compartir este espacio",
  14091. VIEW_IN_VR: "Ver en realidad virtual",
  14092. VIEW_FULLSCREEN: "Ver en pantalla completa",
  14093. EXIT_FULLSCREEN: "Salir de pantalla completa",
  14094. ZOOM_IN: "Acercar",
  14095. ZOOM_OUT: "Alejar",
  14096. FLOOR_NAME: "Piso ",
  14097. FLOOR_ALL: "Todas",
  14098. TERMS: "Condiciones",
  14099. PORT_TERMS: "port términos de uso",
  14100. TERMS_OF_USE: "Términos de uso",
  14101. TERMS_TEXT_FILE: "terms-es-MX.html",
  14102. CLOSE_TERMS: "Cerrar",
  14103. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  14104. HELP: "Ayuda",
  14105. HELP_NAVIGATION_TAB: "Navegación",
  14106. HELP_MORE_HELP_TAB: "Más Ayuda",
  14107. CLOSE: "Cerrar",
  14108. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  14109. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  14110. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14111. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  14112. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  14113. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  14114. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  14115. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  14116. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  14117. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  14118. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14119. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  14120. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  14121. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  14122. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14123. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  14124. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  14125. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  14126. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  14127. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  14128. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  14129. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  14130. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  14131. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  14132. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  14133. HELP_MORE_HLR_A: "Galería destacada",
  14134. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  14135. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  14136. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14137. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14138. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14139. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14140. HELP_MORE_TAG_A: "tag™ Posts",
  14141. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14142. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14143. HELP_MORE_ZOOM_A: "Controles de zoom",
  14144. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14145. HELP_MORE_TOUR_A: "Controles de recorrido",
  14146. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14147. HELP_MORE_INSIDE_A: "Vista interior",
  14148. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14149. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14150. HELP_MORE_VR_A: "Modo de realidad virtual",
  14151. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14152. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14153. HELP_MORE_360_A: "360° Views",
  14154. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14155. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14156. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14157. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14158. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14159. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14160. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14161. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14162. WEBVR_LEARN_MORE: "Más información",
  14163. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14164. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14165. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14166. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14167. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14168. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14169. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14170. VR_APP: "port VR App",
  14171. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14172. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14173. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14174. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14175. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14176. VR_PREVIOUS_CAPS: "ANTERIOR",
  14177. VR_NEXT_CAPS: "SIGUIENTE",
  14178. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14179. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14180. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14181. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14182. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14183. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14184. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14185. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14186. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14187. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14188. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14189. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14190. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14191. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14192. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14193. VR_ANDROID_DVICES: "Dispositivos Android",
  14194. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14195. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14196. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14197. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14198. VR_DOWNLOAD_HERE: "Descargar aquí",
  14199. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14200. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14201. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14202. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14203. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14204. SHARE_TO: "Compartir en",
  14205. SHARE_LINK: "Enlace directo",
  14206. SHARE_EXPLORE: "Explorar ",
  14207. SHARE_AT: "en",
  14208. SHARE_WITH: "con",
  14209. SHARE_3D: " en 3D",
  14210. SHARE_COPIED: "¡Copiado!",
  14211. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14212. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14213. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14214. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14215. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14216. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14217. ERROR_GENERIC_ACTIONS_3: " o ",
  14218. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14219. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14220. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14221. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14222. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14223. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14224. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14225. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14226. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14227. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14228. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14229. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14230. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14231. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14232. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14233. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14234. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14235. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14236. LINK_TO_LOCATION: "Enlace a la ubicación",
  14237. MENU_COPY: "Copiar",
  14238. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14239. ROTATE: "Girar",
  14240. INSIDE: "Interior",
  14241. MOVE: "Moverse",
  14242. ZOOM: "Acercar o alejar"
  14243. }
  14244. }
  14245. , {}],
  14246. 113: [function(e, t, i) {
  14247. "use strict";
  14248. t.exports = {
  14249. PAGE_TITLE: "",
  14250. LOADING: "Chargement",
  14251. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14252. POWERED_BY: "alimenté par ",
  14253. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14254. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14255. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14256. PRESENTED_BY: "Présenté par ",
  14257. MORE: "Plus ",
  14258. LESS: "Moins ",
  14259. TAG_CONTENT: "Contenu tag™",
  14260. SHOW: "Montrer",
  14261. HIDE: "Cacher",
  14262. DOLLHOUSE: "Dollhouse",
  14263. FLOOR_PLAN: "Plan de sol",
  14264. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14265. CLOSE_HIGHLIGHTS: "Fermer",
  14266. PREVIOUS: "Précédent",
  14267. PLAY: "Lecture",
  14268. PAUSE: "Pause",
  14269. NEXT: "Suivant",
  14270. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14271. VIEW_DOLLHOUSE: "Voir dollhouse",
  14272. SOCIAL_SHARING: "Partager cet espace",
  14273. VIEW_IN_VR: "Voir en VR",
  14274. VIEW_FULLSCREEN: "Plein écran",
  14275. EXIT_FULLSCREEN: "Fermer plein écran",
  14276. ZOOM_IN: "Zoom avant",
  14277. ZOOM_OUT: "Zoom arrière",
  14278. FLOOR_NAME: "Étage ",
  14279. FLOOR_ALL: "Tous",
  14280. TERMS: "Mentions légales",
  14281. PORT_TERMS: "port mentions légales",
  14282. TERMS_OF_USE: "Conditions d'utilisation",
  14283. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14284. CLOSE_TERMS: "Fermer",
  14285. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14286. HELP: "Aide",
  14287. HELP_NAVIGATION_TAB: "Navigation",
  14288. HELP_MORE_HELP_TAB: "Aide",
  14289. CLOSE: "Fermer",
  14290. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14291. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14292. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14293. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14294. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14295. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14296. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14297. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14298. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14299. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14300. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14301. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14302. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14303. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14304. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14305. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14306. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14307. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14308. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14309. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14310. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14311. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14312. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14313. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14314. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14315. HELP_MORE_HLR_A: "Carrousel",
  14316. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14317. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14318. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14319. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14320. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14321. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14322. HELP_MORE_TAG_A: "tag™ Posts",
  14323. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14324. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14325. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14326. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14327. HELP_MORE_TOUR_A: "Commandes de la visite",
  14328. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14329. HELP_MORE_INSIDE_A: "Vue intérieure",
  14330. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14331. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14332. HELP_MORE_VR_A: "Mode RV",
  14333. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14334. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14335. HELP_MORE_360_A: "Vues 360°",
  14336. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14337. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14338. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14339. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14340. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14341. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14342. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14343. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14344. WEBVR_LEARN_MORE: "En savoir plus",
  14345. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14346. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14347. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14348. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14349. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14350. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14351. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14352. VR_NEXT_CAPS: "SUIVANT",
  14353. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14354. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14355. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14356. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14357. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14358. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14359. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14360. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14361. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14362. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14363. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14364. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14365. VR_APP: "port VR App",
  14366. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14367. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14368. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14369. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14370. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14371. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14372. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14373. VR_ANDROID_DVICES: "Appareils Android",
  14374. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14375. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14376. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14377. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14378. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14379. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14380. VR_DOWNLOAD_HERE: "Télécharger ici",
  14381. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14382. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14383. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14384. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14385. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14386. SHARE_TO: "Partager sur",
  14387. SHARE_LINK: "Lien direct",
  14388. SHARE_EXPLORE: "Explorer ",
  14389. SHARE_AT: "à",
  14390. SHARE_WITH: "avec",
  14391. SHARE_3D: " en 3D",
  14392. SHARE_COPIED: "Copié!",
  14393. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14394. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14395. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14396. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14397. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14398. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14399. ERROR_GENERIC_ACTIONS_3: " ou ",
  14400. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14401. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14402. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14403. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14404. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14405. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14406. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14407. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14408. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14409. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14410. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14411. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14412. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14413. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14414. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14415. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14416. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14417. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14418. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14419. MENU_COPY: "Copie",
  14420. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14421. ROTATE: "Faire pivoter",
  14422. INSIDE: "Intérieure",
  14423. MOVE: "Se déplacer",
  14424. ZOOM: "Zoom"
  14425. }
  14426. }
  14427. , {}],
  14428. 114: [function(e, t, i) {
  14429. "use strict";
  14430. t.exports = {
  14431. PAGE_TITLE: "",
  14432. LOADING: "読み込み中",
  14433. PRESENTED_BY_CAPS: "PRESENTED BY",
  14434. POWERED_BY: "powered by",
  14435. POWERED_BY_CAPS: "POWERED BY",
  14436. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14437. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14438. PRESENTED_BY: "Presented by ",
  14439. MORE: "全て表示 ",
  14440. LESS: "閉じる ",
  14441. TAG_CONTENT: "tag™コンテンツ ",
  14442. SHOW: "表示",
  14443. HIDE: "非表示",
  14444. DOLLHOUSE: "ドールハウス",
  14445. FLOOR_PLAN: "フロアプラン",
  14446. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14447. CLOSE_HIGHLIGHTS: "閉じる",
  14448. PREVIOUS: "前へ",
  14449. PLAY: "再生",
  14450. PAUSE: "一時停止",
  14451. NEXT: "次へ",
  14452. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14453. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14454. SOCIAL_SHARING: "このSpaceを共有する",
  14455. VIEW_IN_VR: "VRで表示",
  14456. VIEW_FULLSCREEN: "フルスクリーン表示",
  14457. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14458. ZOOM_IN: "ズームイン",
  14459. ZOOM_OUT: "ズームアウト",
  14460. FLOOR_NAME: "フロア ",
  14461. FLOOR_ALL: "すべて",
  14462. TERMS: "規約",
  14463. PORT_TERMS: "port規約",
  14464. TERMS_OF_USE: "利用規約",
  14465. CLOSE_TERMS: "閉じる",
  14466. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14467. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14468. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14469. WEBVR_ENTER_WEBVR: "VRに入る",
  14470. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14471. WEBVR_LEARN_MORE: "もっと詳しく",
  14472. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14473. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14474. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14475. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14476. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14477. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14478. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14479. VR_PREVIOUS_CAPS: "前へ",
  14480. VR_NEXT_CAPS: "次へ",
  14481. VR_GOT_IT_CAPS: "了解",
  14482. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14483. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14484. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14485. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14486. VR_WHAT_YOU_NEED: "必要なもの",
  14487. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14488. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14489. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14490. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14491. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14492. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14493. VR_APP: "port VRアプリ",
  14494. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14495. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14496. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14497. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14498. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14499. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14500. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14501. VR_ANDROID_DVICES: "Androidデバイス",
  14502. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14503. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14504. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14505. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14506. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14507. VR_APP_OPEN: "port VRアプリで開く",
  14508. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14509. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14510. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14511. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14512. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14513. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14514. SHARE_TO: "共有先",
  14515. SHARE_LINK: "ダイレクトリンク",
  14516. SHARE_EXPLORE: "探索",
  14517. SHARE_AT: "場所",
  14518. SHARE_WITH: "使用アプリ",
  14519. SHARE_3D: "3Dで",
  14520. SHARE_COPIED: "コピーされました!",
  14521. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14522. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14523. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14524. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14525. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14526. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14527. ERROR_GENERIC_ACTIONS_3: "または",
  14528. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14529. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14530. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14531. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14532. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14533. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14534. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14535. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14536. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14537. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14538. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14539. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14540. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14541. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14542. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14543. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14544. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14545. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14546. LINK_TO_LOCATION: "ロケーションへのリンク",
  14547. MENU_COPY: "コピー",
  14548. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14549. ROTATE: "回転",
  14550. MOVE: "移動",
  14551. INSIDE: "内側",
  14552. ZOOM: "ズーム",
  14553. HELP: "ヘルプ",
  14554. HELP_NAVIGATION_TAB: "ナビゲーション",
  14555. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14556. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14557. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14558. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14559. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14560. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14561. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14562. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14563. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14564. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14565. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14566. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14567. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14568. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14569. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14570. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14571. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14572. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14573. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14574. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14575. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14576. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14577. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14578. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14579. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14580. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14581. HELP_MORE_HLR_A: "ハイライト",
  14582. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14583. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14584. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14585. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14586. HELP_MORE_FLOORS_A: "フロアセレクター",
  14587. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14588. HELP_MORE_TAG_A: "tag™ Posts",
  14589. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14590. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14591. HELP_MORE_ZOOM_A: "ズームコントロール",
  14592. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14593. HELP_MORE_TOUR_A: "ツアーコントロール",
  14594. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14595. HELP_MORE_INSIDE_A: "内側ビュー",
  14596. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14597. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14598. HELP_MORE_VR_A: "VRモード",
  14599. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14600. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14601. HELP_MORE_360_A: "360° Views",
  14602. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14603. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14604. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14605. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14606. CLOSE: "閉じる"
  14607. }
  14608. }
  14609. , {}],
  14610. 115: [function(e, t, i) {
  14611. "use strict";
  14612. t.exports = {
  14613. PAGE_TITLE: "",
  14614. LOADING: "Загрузка",
  14615. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14616. POWERED_BY: "разработано на платформе ",
  14617. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14618. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14619. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14620. PRESENTED_BY: "Представлено ",
  14621. MORE: "Больше ",
  14622. LESS: "Меньше ",
  14623. TAG_CONTENT: "tag™ Контент",
  14624. SHOW: "Показать",
  14625. HIDE: "Скрыть",
  14626. DOLLHOUSE: "Dollhouse",
  14627. FLOOR_PLAN: "Планировка",
  14628. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14629. CLOSE_HIGHLIGHTS: "Закрыть",
  14630. PREVIOUS: "Предыдущий",
  14631. PLAY: "Воспроизвести",
  14632. PAUSE: "Пауза",
  14633. NEXT: "Следующий",
  14634. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14635. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14636. SOCIAL_SHARING: "Поделиться этой моделью",
  14637. VIEW_IN_VR: "Посмотреть в VR",
  14638. VIEW_FULLSCREEN: "Полный экран",
  14639. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14640. ZOOM_IN: "Увеличить",
  14641. ZOOM_OUT: "Уменьшить",
  14642. FLOOR_NAME: "Этаж ",
  14643. FLOOR_ALL: "Все",
  14644. TERMS: "Условия",
  14645. PORT_TERMS: "Правила пользования",
  14646. TERMS_OF_USE: "Условия использования",
  14647. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14648. CLOSE_TERMS: "Закрыть",
  14649. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14650. HELP: "Помощь",
  14651. HELP_NAVIGATION_TAB: "Навигация",
  14652. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14653. CLOSE: "Закрыть",
  14654. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14655. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14656. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14657. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14658. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14659. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14660. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14661. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14662. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14663. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14664. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14665. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14666. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14667. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14668. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14669. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14670. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14671. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14672. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14673. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14674. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14675. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14676. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14677. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14678. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14679. HELP_MORE_HLR_A: "Фотоколлаж",
  14680. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14681. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14682. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14683. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14684. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14685. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14686. HELP_MORE_TAG_A: "tag™ Posts",
  14687. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14688. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14689. HELP_MORE_ZOOM_A: "Масштаб",
  14690. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14691. HELP_MORE_TOUR_A: "Управление Туром",
  14692. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14693. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14694. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14695. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14696. HELP_MORE_VR_A: "Режим VR",
  14697. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14698. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14699. HELP_MORE_360_A: "360° Views",
  14700. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14701. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14702. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14703. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14704. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14705. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14706. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14707. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14708. WEBVR_LEARN_MORE: "Узнать больше",
  14709. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14710. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14711. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14712. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14713. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14714. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14715. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14716. VR_APP: "port VR App",
  14717. VR_APP_OPEN: "Или открыть через приложение port VR",
  14718. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14719. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14720. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14721. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14722. VR_VIEW_SPACE: "Запустить модель в VR",
  14723. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14724. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14725. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14726. VR_GOT_IT_CAPS: "ЯСНО",
  14727. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14728. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14729. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14730. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14731. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14732. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14733. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14734. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14735. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14736. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14737. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14738. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14739. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14740. VR_ANDROID_DVICES: "Android устройства",
  14741. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14742. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14743. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14744. VR_DOWNLOAD_HERE: "Скачать здесь",
  14745. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14746. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14747. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14748. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14749. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14750. SHARE_TO: "Поделиться",
  14751. SHARE_LINK: "Прямая ссылка",
  14752. SHARE_EXPLORE: "просмотреть",
  14753. SHARE_AT: "на",
  14754. SHARE_WITH: "с",
  14755. SHARE_3D: "в 3D",
  14756. SHARE_COPIED: "Скопировано!",
  14757. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14758. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14759. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14760. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14761. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14762. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14763. ERROR_GENERIC_ACTIONS_3: " или ",
  14764. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14765. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14766. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14767. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14768. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14769. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14770. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14771. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14772. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14773. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14774. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14775. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14776. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14777. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14778. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14779. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14780. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14781. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14782. LINK_TO_LOCATION: "Ссылка на местоположение",
  14783. MENU_COPY: "Копировать",
  14784. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14785. ROTATE: "Вращать",
  14786. MOVE: "Передвигаться",
  14787. INSIDE: "Вид изнутри",
  14788. ZOOM: "Масштаб"
  14789. }
  14790. }
  14791. , {}],
  14792. 116: [function(e, t, i) {//main.js
  14793. (function(t) {
  14794. "use strict";
  14795. var modelProgressBase = 0.4;
  14796. var progressUpdate = function(e){ // 0 <= e <= 1
  14797. console.log('e1:'+e)
  14798. e = Math.round(modelProgressBase * e * 100);
  14799. console.log('e2:'+e)
  14800. var t = $('.progressbar');
  14801. t.find('.bar').css('width',e+'%');
  14802. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14803. t.find('.perc').text(e +'%'); //具体数字的百分比
  14804. }
  14805. $('#gui-loading').fadeIn(200);
  14806. progressUpdate(0.1)
  14807. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14808. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14809. var data = matcher(e);
  14810. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14811. data.user = {
  14812. "is_authenticated": false,
  14813. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14814. }
  14815. try{//处理一下导览数据
  14816. data.model.images = data.model.images.filter(e=>{
  14817. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14818. if(e.locations && e.locations.length == 0)return;
  14819. return e
  14820. })
  14821. }catch(e){console.log(e) }
  14822. window.MP_PREFETCHED_MODELDATA = data;
  14823. data.model.summary = data.summary
  14824. data.model.name = data.name
  14825. for(let i in data){
  14826. data[i] == "false" && (data[i] = false)
  14827. }
  14828. progressUpdate(0.7);
  14829. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14830. if(data.weixinDesc){
  14831. g_weixinObj.desc = data.weixinDesc;
  14832. }
  14833. if(data.shareImgUrl){
  14834. g_weixinObj.imgUrl = data.shareImgUrl
  14835. }
  14836. window.wx && manage.weixinShare();
  14837. //初始画面
  14838. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14839. function E(e) {
  14840. $("<img/>").attr("src", e).on("load", function() {
  14841. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14842. $(this).remove()
  14843. })
  14844. }
  14845. //背景
  14846. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14847. settings.bgImg = settings.bgImg || data.bgImg || null
  14848. if(settings.bgImg){
  14849. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14850. "background-position": "center center"
  14851. })
  14852. }
  14853. })
  14854. function StartLoad(){//当加载完data后
  14855. function i() {
  14856. var e = Y.getModelIDFromQueryString();
  14857. if (!e)
  14858. return b(null, "loading-failed");
  14859. var t = Y.parseSidUrl(e)
  14860. , i = l()
  14861. , a = c()
  14862. , s = o()
  14863. , u = V.quickstart.enabled
  14864. , g = null
  14865. , m = null
  14866. , v = null
  14867. , w = null
  14868. , T = null
  14869. , x = null
  14870. , S = null
  14871. , M = null
  14872. , R = null
  14873. , P = null
  14874. , O = null
  14875. , L = null
  14876. , N = new ue;
  14877. r(s);
  14878. h({ //MP开头写法
  14879. urlBase: t.urlBase
  14880. }).then(function() {
  14881. return re.init(),
  14882. d(t, e) //getModel and load
  14883. }).then(function(e) {
  14884. progressUpdate(0.9)
  14885. return P = e,
  14886. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14887. startSource: i,
  14888. autoplay: V.autoplay,
  14889. quickstart: u
  14890. }),
  14891. P.urls.init()
  14892. }).then(function() {
  14893. return P.loadPanos()
  14894. }).then(function() {
  14895. m = X.getStartCameraOptions(P, P.panos),
  14896. S = A(P),
  14897. O = y(u, m.mode),
  14898. v = O.controls,
  14899. w = O.player,
  14900. T = O.director,
  14901. x = O.tagManager,
  14902. M = O.tileDownloader,
  14903. R = O.qualityManager,
  14904. L = O.panoRenderer,
  14905. C(P, S, O, s),
  14906. w.director = T,//xzw add
  14907. P.supportsTiles && M.start(),
  14908. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14909. u = !1);
  14910. var e = null;
  14911. if (u) {
  14912. de.warn("Quickstart engaged. Hold on to your knickers.");
  14913. var t = v.controls[D.PANORAMA];
  14914. g = new ie(R,S.scene,S.camera,t,s),
  14915. _(S, s, P),
  14916. e = g.load(m).then(function() {
  14917. S.addComponent(g),
  14918. S.once(le.AfterRender, function() {
  14919. de.warn("First render after quickstart load finished.")
  14920. })
  14921. })
  14922. }
  14923. window.flyToFirst = function(){//xzw add
  14924. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14925. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14926. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14927. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14928. };
  14929. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14930. }).then(function() {
  14931. return f(P, U.onProgress, i, !u, a)
  14932. }).then(function() {
  14933. if (m.quickstart = u,
  14934. I(P, S, O, s),
  14935. S.started || _(S, s, P),
  14936. H.modelLoaded(P, w, v, V.autoplay),
  14937. E(w, P, m, V.autoplay).done(function() {
  14938. T.autoTour()
  14939. }),
  14940. !P.supportsTiles) {
  14941. var e = new Z(P,w);
  14942. e.start()
  14943. }
  14944. u && (S.removeComponent(g),
  14945. g.destroy(),
  14946. m.pano.enter()),
  14947. U.init(P, T, w, v, S, m, H.getSessionId()),
  14948. U.endLoading(P, T, x),
  14949. S.once(le.AfterRender, function() {
  14950. N.setAppReadyTime();
  14951. var e = N.calcFullLoadingTime();
  14952. de.warn("Total load time: " + e / 1e3),
  14953. H.loadComplete(e),
  14954. window.dispatchEvent(window.evt);
  14955. de.warn("First render after model load finished.")
  14956. createGuideAni()
  14957. }),
  14958. S.on(le.MemoryUsageUpdated, n)
  14959. }).fail(b.bind(this, e))
  14960. }
  14961. function n(e) {
  14962. ce.update(e)
  14963. }
  14964. function r(e) {
  14965. de.info("Version", "2.25.6-0-gd87e5b1"),
  14966. q.defaultMaxListeners = 1e3,
  14967. a(e),
  14968. s()
  14969. }
  14970. function o() {
  14971. return document.getElementById("player")
  14972. }
  14973. function a(e) {
  14974. e.addEventListener("dragenter", T, !1),
  14975. e.addEventListener("dragover", T, !1)
  14976. }
  14977. function s() {
  14978. F.valueFromHash("title", !0) || $(document).ready(function() {
  14979. var e = $(".model-title");
  14980. e.hide()
  14981. })
  14982. }
  14983. function l() {
  14984. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14985. }
  14986. function c() {
  14987. return {
  14988. panoElementsToLoad: 6,
  14989. modelElementsToLoad: 0,
  14990. totalElementsLoaded: 0,
  14991. totalElementsToLoad: 0,
  14992. totalPercentageLoaded: 0,
  14993. progressCallback: null
  14994. }
  14995. }
  14996. function h(e) {
  14997. return K.loadFeatureFlags(e).done(function(e) {
  14998. K.updateDependentSettings(e, V)
  14999. })
  15000. }
  15001. // function u(e) {
  15002. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  15003. // responseType: "json",
  15004. // prefetchFrom: "config"
  15005. // }).then(function(e) {
  15006. // return e ? void j.extendObject(V.appConfig, e) : {}
  15007. // }, function(e) {
  15008. // return de.warn("Failed loading runtime config, using defaults."),
  15009. // $.when({})
  15010. // })
  15011. // }
  15012. function d(e, t) {
  15013. var i = B.getModel({
  15014. url: t,
  15015. floors: F.valueFromHash("f", !0),
  15016. autoload: !1
  15017. })
  15018. ;
  15019. return $.when(i, n).then(null, function(e) {
  15020. return this
  15021. })
  15022. }
  15023. function p(e, t, i, n, r) {
  15024. de.info("Model data loaded"),
  15025. de.debug("UUID: " + e.data.job.uuid),
  15026. J.init(K.getFlags()),
  15027. i && H.initKeen({
  15028. token: i,
  15029. appId: n
  15030. }),
  15031. H.initSegment({
  15032. model: e.sid,
  15033. version: "2.25.6-0-gd87e5b1",
  15034. startSource: r.startSource,
  15035. token: t,
  15036. autoplay: r.autoplay,
  15037. quickstart: r.quickstart
  15038. })
  15039. }
  15040. function f(e, t, i, n, r) {
  15041. return r.progressCallback = t,
  15042. H.sessionStart(),
  15043. e.load(n).progress(g.bind(this, r))
  15044. }
  15045. function g(e, t) {
  15046. e.modelElementsToLoad = t[1],
  15047. v(e),
  15048. m(e)
  15049. }
  15050. function m(e) {
  15051. e.totalElementsLoaded++,
  15052. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  15053. //----许钟文-----------------模型进度条向后调整
  15054. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  15055. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  15056. console.log('pro:'+e.totalPercentageLoaded)
  15057. //---------------------------
  15058. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  15059. }
  15060. function v(e) {
  15061. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  15062. }
  15063. function A(e) {
  15064. var t = new x.PerspectiveCamera;
  15065. t.layers.enable(he.PANOMARKERS),
  15066. t.layers.enable(he.RETICULE),
  15067. t.layers.enable(he.TAG);
  15068. var i = new x.Scene
  15069. , n = new x.AmbientLight(16777215);
  15070. i.add(n),
  15071. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  15072. side: x.DoubleSide
  15073. })),
  15074. i.plane.position.y = 0,
  15075. i.plane.rotateX(-Math.PI / 2),
  15076. i.plane.material.visible = !1,
  15077. i.add(i.plane),
  15078. i.updateMatrixWorld(),
  15079. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  15080. if (e.metadata && e.metadata.camera_position) {
  15081. var t = e.metadata.camera_position
  15082. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  15083. n.position = t.clone(),
  15084. i.add(n);
  15085. var r = e.metadata.camera_quaternion
  15086. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  15087. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  15088. }
  15089. }),
  15090. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  15091. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  15092. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  15093. //背景
  15094. if(!settings.transparentBg && !settings.bgImg){
  15095. i.skybox = new W
  15096. i.add(i.skybox)
  15097. }
  15098. var r = new te(i,t,z);
  15099. return r
  15100. }
  15101. function y(e, t) {
  15102. var i = e ? 1 : 1e3
  15103. , n = J.tilegen || J.imgopt ? 6 : 2;
  15104. n = F.valueFromHash("tileconc", n);
  15105. var r = new ne
  15106. , o = new ae({
  15107. concurrentDownloads: n
  15108. })
  15109. , a = new se
  15110. , s = new P
  15111. , l = new M
  15112. , c = new S(t)
  15113. , h = new R
  15114. , u = new O(i)
  15115. , d = new L
  15116. , p = new oe;
  15117. return {
  15118. qualityManager: r,
  15119. panoRenderer: a,
  15120. tileDownloader: o,
  15121. player: c,
  15122. director: l,
  15123. modelManager: s,
  15124. tagManager: p,
  15125. displayController: u,
  15126. labelDisplayController: d,
  15127. controls: h
  15128. }
  15129. }
  15130. function C(e, t, i, n) {
  15131. var r = i.controls
  15132. , o = i.qualityManager
  15133. , a = i.panoRenderer
  15134. , s = i.tileDownloader
  15135. , l = i.modelManager;
  15136. r.init(n, l),
  15137. ee.init(i.director, r, i.player, l, t),
  15138. o.init(l),
  15139. s.init(o),
  15140. a.init(t, s, o),
  15141. l.init(s, a, o),
  15142. l.addModel(e),
  15143. t.addComponent(G)
  15144. }
  15145. function I(e, t, i, n) {
  15146. var r = i.qualityManager
  15147. , o = i.panoRenderer
  15148. , a = i.tileDownloader
  15149. , s = i.modelManager
  15150. , l = i.player
  15151. , c = i.director
  15152. , h = i.tagManager
  15153. , u = i.displayController
  15154. , d = i.labelDisplayController
  15155. , p = i.controls;
  15156. t.scene.add(e),
  15157. t.qualityManager = r;
  15158. var f = {
  15159. camera: t.camera,
  15160. director: c,
  15161. modelManager: s,
  15162. tileDownloader: a,
  15163. panoRenderer: o,
  15164. qualityManager: r,
  15165. tagManager: h,
  15166. container: n,
  15167. controls: p
  15168. };
  15169. l.init(f),
  15170. l.setScene(t.scene),
  15171. h.init(s, l),
  15172. c.init(l, s),
  15173. u.init(c, l, s, h, n),
  15174. d.init(l, s, n),
  15175. z.bindEvents(l),
  15176. t.addComponent(h),
  15177. t.addComponent(l),
  15178. t.addComponent(o),
  15179. l.sceneRenderer = t; //xzw add 方便resize
  15180. }
  15181. function E(e, t, i, n) {
  15182. return de.info("Starting player in " + i.mode),
  15183. H.report(t.sid, "started-playing", n, i.quickstart),
  15184. e.start(i)
  15185. }
  15186. function b(e, t) {
  15187. de.error(t),
  15188. k.error(t),
  15189. H.report(e, "error-" + t)
  15190. }
  15191. function w(e) {
  15192. var t = F.details();
  15193. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15194. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15195. H.report(e, "error-webgl-generic"))
  15196. }
  15197. function _(e, t, i) {
  15198. try {
  15199. e.start(t)
  15200. } catch (e) {
  15201. throw de.warn(e.message),
  15202. w(i.sid),
  15203. e
  15204. }
  15205. }
  15206. function T(e) {
  15207. e.stopPropagation(),
  15208. e.preventDefault()
  15209. }
  15210. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15211. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  15212. g_HotImage = {
  15213. point: './static/' + window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  15214. point2: './static/' + window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  15215. };
  15216. }
  15217. //czj 判断someData 有没有backgroundMusic 添加音乐
  15218. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  15219. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  15220. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  15221. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  15222. $("#volume").show();
  15223. }else if (g_version === "one"){
  15224. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  15225. //g_bgAudio.src = manage.dealURL(src) ;
  15226. }
  15227. //隐藏公司logo
  15228. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  15229. showLogo();
  15230. }
  15231. e("./lib/three75-shim"),
  15232. e("./lib/array-polyfill"),
  15233. e("./lib/performance-polyfill"),
  15234. e("./lib/shaders/CopyShader.js"),
  15235. e("./lib/shaders/HorizontalBlurShader.js"),
  15236. e("./lib/shaders/VerticalBlurShader.js"),
  15237. e("./lib/postprocessing/EffectComposer.js"),
  15238. e("./lib/postprocessing/RenderPass.js"),
  15239. e("./lib/postprocessing/MaskPass.js"),
  15240. e("./lib/postprocessing/ShaderPass.js"),
  15241. window.Promise || (window.Promise = e("promise-polyfill"));
  15242. var x = e("three")
  15243. , _x = e("three")
  15244. , S = (e("./util/sentry"),
  15245. e("./player"))
  15246. , M = e("./director")
  15247. , R = e("./controls/CameraControls")
  15248. , P = e("./model/ModelManager")
  15249. , O = e("./DisplayController")
  15250. , L = e("./label/LabelDisplayController")
  15251. , D = e("./enum/Viewmode")
  15252. , N = e("./util/logger")
  15253. , B = e("./showcase")
  15254. , F = e("./util/browser")
  15255. , V = e("./settings")
  15256. , U = e("./gui/gui")
  15257. , k = e("./gui/error")
  15258. , H = e("./analytics")
  15259. , G = e("./util/transitions")
  15260. , z = e("./effects")
  15261. , W = e("./objects/Skybox")
  15262. , j = e("./util/common")
  15263. , Y = (e("./util/PanoramaCollection"),
  15264. e("./util/math"),
  15265. e("./util/showcase"))
  15266. , X = e("./util/camera")
  15267. , Z = (e("./objects/Panorama"),
  15268. e("./cameras/PanoramaCamera"),
  15269. e("./preloaders"))
  15270. , q = e("events").EventEmitter
  15271. , K = e("./featureflags")
  15272. , Q = (e("./util/lerp"),
  15273. e("./util/ajax"))
  15274. , J = e("./ab")
  15275. , ee = e("./sdk/automation.js")
  15276. , te = e("./scene/SceneRenderer")
  15277. , ie = e("./scene/QuickstartManager")
  15278. , ne = e("./tile/QualityManager.js")
  15279. , re = e("./localization/localize")
  15280. , oe = e("./tag/tagManager")
  15281. , ae = e("./tile/TileDownloader")
  15282. , se = e("./tile/PanoRenderer")
  15283. , le = (e("./enum/PanoSizeClass"),
  15284. e("./enum/PanoramaEvents"),
  15285. e("./enum/SceneRendererEvents"))
  15286. , ce = e("./gui/memoryUsage")
  15287. , he = e("./enum/RenderLayers")
  15288. , ue = e("./TimingData")
  15289. , de = new N(t);
  15290. N.level = V.logLevel,
  15291. N.consoleEnabled = V.console,
  15292. i()
  15293. }
  15294. }
  15295. ).call(this, "/js/main.js")
  15296. }
  15297. , {
  15298. "./DisplayController": 1,
  15299. "./TimingData": 2,
  15300. "./ab": 3,
  15301. "./analytics": 4,
  15302. "./cameras/PanoramaCamera": 7,
  15303. "./controls/CameraControls": 9,
  15304. "./director": 15,
  15305. "./effects": 16,
  15306. "./enum/PanoSizeClass": 36,
  15307. "./enum/PanoramaEvents": 37,
  15308. "./enum/RenderLayers": 41,
  15309. "./enum/SceneRendererEvents": 43,
  15310. "./enum/Viewmode": 51,
  15311. "./featureflags": 59,
  15312. "./gui/error": 64,
  15313. "./gui/gui": 65,
  15314. "./gui/memoryUsage": 73,
  15315. "./label/LabelDisplayController": 91,
  15316. "./lib/array-polyfill": 92,
  15317. "./lib/performance-polyfill": 95,
  15318. "./lib/postprocessing/EffectComposer.js": 96,
  15319. "./lib/postprocessing/MaskPass.js": 97,
  15320. "./lib/postprocessing/RenderPass.js": 98,
  15321. "./lib/postprocessing/ShaderPass.js": 99,
  15322. "./lib/shaders/CopyShader.js": 100,
  15323. "./lib/shaders/HorizontalBlurShader.js": 101,
  15324. "./lib/shaders/VerticalBlurShader.js": 102,
  15325. "./lib/three75-shim": 103,
  15326. "./localization/localize": 108,
  15327. "./tag/tagManager": 124,
  15328. "./model/ModelManager": 140,
  15329. "./objects/Panorama": 148,
  15330. "./objects/Skybox": 152,
  15331. "./player": 155,
  15332. "./preloaders": 156,
  15333. "./scene/QuickstartManager": 157,
  15334. "./scene/SceneRenderer": 158,
  15335. "./sdk/automation.js": 164,
  15336. "./settings": 166,
  15337. "./showcase": 168,
  15338. "./tile/PanoRenderer": 169,
  15339. "./tile/QualityManager.js": 170,
  15340. "./tile/TileDownloader": 171,
  15341. "./util/PanoramaCollection": 178,
  15342. "./util/ajax": 181,
  15343. "./util/browser": 182,
  15344. "./util/camera": 183,
  15345. "./util/common": 185,
  15346. "./util/lerp": 188,
  15347. "./util/logger": 189,
  15348. "./util/math": 190,
  15349. "./util/sentry": 192,
  15350. "./util/showcase": 193,
  15351. "./util/transitions": 195,
  15352. events: 202,
  15353. "promise-polyfill": 213,
  15354. three: 217
  15355. }],
  15356. 117: [function(e, t, i) {
  15357. "use strict";
  15358. function n(e) {
  15359. e = e || {}
  15360. r.RawShaderMaterial.call(this, a.extendObject({
  15361. fragmentShader: o.cube.fragmentShader,
  15362. vertexShader: o.cube.vertexShader,
  15363. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15364. name: "CubemapMaterial",
  15365. }, e))
  15366. }
  15367. var r = e("three")
  15368. , o = e("../shaders")
  15369. , a = e("../util/common");
  15370. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15371. n.prototype.constructor = n,
  15372. t.exports = n
  15373. }
  15374. , {
  15375. "../shaders": 167,
  15376. "../util/common": 185,
  15377. three: 217
  15378. }],
  15379. 118: [function(e, t, i) {
  15380. "use strict";
  15381. function n(e) {
  15382. e = e || {}
  15383. r.RawShaderMaterial.call(this, a.extendObject({
  15384. fragmentShader: o.model.fragmentShader,
  15385. vertexShader: o.model.vertexShader,
  15386. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15387. name: "ModelTextureMaterial",
  15388. }, e))
  15389. }
  15390. var r = e("three")
  15391. , o = e("../shaders")
  15392. , a = e("../util/common");
  15393. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15394. n.prototype.constructor = n,
  15395. n.prototype.setProjectedPanos = function(e, t, i) {
  15396. i && (this.uniforms.progress.value = 0),
  15397. e.ensureSkyboxReadyForRender(),
  15398. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15399. this.uniforms.pano0Position.value.copy(e.position),
  15400. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15401. t.ensureSkyboxReadyForRender(),
  15402. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15403. this.uniforms.pano1Position.value.copy(t.position),
  15404. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15405. }
  15406. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15407. this.uniforms.eyeDir.value.copy(dir)
  15408. this.uniforms.eyePos.value.copy(pos)
  15409. }
  15410. n.prototype.setBendCameraQua = function(matrix) {//加
  15411. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15412. } */
  15413. ,
  15414. t.exports = n
  15415. }
  15416. , {
  15417. "../shaders": 167,
  15418. "../util/common": 185,
  15419. three: 217
  15420. }],
  15421. 119: [function(e, t, i) {
  15422. (function(i) {
  15423. "use strict";
  15424. function n(e, t, i, n) {
  15425. this.div = null,
  15426. this.body = null,
  15427. this.label = e,
  15428. this.description = t,
  15429. this.parsedDescription = [],
  15430. this.media = i || {
  15431. type: null
  15432. },
  15433. this.loadingSpinner = null,
  15434. this.parser = new r({
  15435. supportLinks: !u.valueFromHash("mls"),
  15436. keepLinkLabels: !0
  15437. }),
  15438. this.state = I.CLOSED,
  15439. this.orientation = "",
  15440. this.initialTransform = "",
  15441. this.hovering = !1,
  15442. this.openTransition = null,
  15443. this.closeTransition = null,
  15444. this.openPromise = null,
  15445. this.closePromise = null,
  15446. this.animationTransition = null,
  15447. this.animationScale = 0
  15448. }
  15449. var r = e("../Parser/DescriptionParser")
  15450. , o = e("../Media/Link")
  15451. , a = e("../Media/Image")
  15452. , s = e("../Media/EmbedlyPlayer")
  15453. , l = e("../Media/EmbedlyEmbed")
  15454. , c = e("../../util/transitions")
  15455. , h = e("../../util/lerp")
  15456. , u = e("../../util/browser")
  15457. , d = e("./BillboardEvent")
  15458. , p = e("../Media/MediaEvent")
  15459. , f = e("../Parser/DescriptionChunkType")
  15460. , g = e("events").EventEmitter
  15461. , m = e("./billboardSettings")
  15462. , v = e("./overlaySettings")
  15463. , A = e("../../util/logger")
  15464. , y = new A(i)
  15465. , C = document.getElementById("tag-billboards");
  15466. C.addEventListener("touchend", function(e) {
  15467. C.style.pointerEvents = "none"
  15468. }),
  15469. C.addEventListener("touchcancel", function(e) {
  15470. C.style.pointerEvents = "none"
  15471. });
  15472. var I = {
  15473. CLOSED: "closed",
  15474. OPENING: "opening",
  15475. OPEN: "open",
  15476. CLOSING: "closing",
  15477. ACTIVE: "active"
  15478. };
  15479. n.prototype = Object.create(g.prototype),
  15480. n.prototype.build = function(e) {
  15481. this.parsedDescription = this.parser.parse(this.description);
  15482. var t = document.createElement("div");
  15483. t.className = "tag-container has-hotzone",
  15484. this.div = t,
  15485. this.body = document.createElement("div"),
  15486. this.body.className = "tag-body";
  15487. var i = document.createElement("div");
  15488. i.classList.add("tag-content");
  15489. var n = document.createElement("div");
  15490. n.classList.add("tag-text-content");
  15491. var r = document.createElement("div");
  15492. r.className = "tag-label",
  15493. r.textContent = this.label,
  15494. n.appendChild(r);
  15495. var o = document.createElement("div");
  15496. o.className = "tag-desc",
  15497. n.appendChild(o),
  15498. i.appendChild(n),
  15499. this.body.appendChild(i),
  15500. this.appendDescriptionElements(this.parsedDescription, o),
  15501. this.appendMedia(),
  15502. t.appendChild(this.body),
  15503. C.appendChild(t),
  15504. this.bindEvents(t, this.body)
  15505. }
  15506. ,
  15507. n.prototype.bindEvents = function(e, t) {
  15508. var i = function(e) {
  15509. return function(t) {
  15510. if (!this.div.classList.contains("overlay")) {
  15511. var i, n = document.getElementById("player");
  15512. try {
  15513. i = new MouseEvent(e,t)
  15514. } catch (n) {
  15515. i = document.createEvent("MouseEvents"),
  15516. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15517. }
  15518. n.dispatchEvent(i)
  15519. }
  15520. }
  15521. };
  15522. t.addEventListener("mousedown", function(e) {
  15523. e.stopPropagation()
  15524. }),
  15525. t.addEventListener("mouseup", function(e) {
  15526. e.stopPropagation()
  15527. }),
  15528. e.addEventListener("touchstart", function(e) {
  15529. C.style.pointerEvents = "auto"
  15530. }),
  15531. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15532. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15533. t.addEventListener("mouseover", function(t) {
  15534. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15535. }
  15536. .bind(this)),
  15537. e.addEventListener("mouseenter", function(e) {
  15538. this.state !== I.CLOSING && (this.hovering = !0,
  15539. this.emit(d.ENTER))
  15540. }
  15541. .bind(this)),
  15542. e.addEventListener("mouseleave", function(e) {
  15543. this.hovering = !1,
  15544. this.emit(d.LEAVE)
  15545. }
  15546. .bind(this)),
  15547. e.addEventListener("gesturestart", function(e) {
  15548. e.preventDefault()
  15549. });
  15550. var n = e.querySelector(".tag-text-content")
  15551. , r = 0;
  15552. n.addEventListener("touchstart", function(e) {
  15553. r = e.changedTouches[0].clientY
  15554. }),
  15555. n.addEventListener("touchmove", function(t) {
  15556. function i(e) {
  15557. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15558. }
  15559. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15560. }),
  15561. e.addEventListener("touchmove", function(e) {
  15562. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15563. })
  15564. }
  15565. ,
  15566. n.prototype.appendDescriptionElements = function(e, t) {
  15567. e.length > 0 && this.div.classList.add("has-text"),
  15568. e.forEach(function(e, i) {
  15569. switch (e.type) {
  15570. case f.TEXT:
  15571. t.appendChild(this.createTextElement(e.text));
  15572. break;
  15573. case f.LINK:
  15574. t.appendChild(this.createLinkElement(e.link))
  15575. }
  15576. }
  15577. .bind(this))
  15578. }
  15579. ,
  15580. n.prototype.appendLoadingSpinner = function() {
  15581. this.loadingSpinner = document.createElement("div"),
  15582. this.loadingSpinner.classList.add("loading-spinner");
  15583. var e = document.createElement("div");
  15584. e.classList.add("gui-spinner-icon"),
  15585. this.loadingSpinner.appendChild(e),
  15586. this.body.appendChild(this.loadingSpinner)
  15587. }
  15588. ,
  15589. n.prototype.onMediaLoadFinished = function() {
  15590. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15591. this.applyOrientation(this.orientation),
  15592. this.loadingSpinner = null)
  15593. }
  15594. ,
  15595. n.prototype.appendMedia = function() {
  15596. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15597. this.appendLoadingSpinner();
  15598. var e = document.createElement("div");
  15599. e.classList.add("tag-media-content");
  15600. var t = document.createElement("i");
  15601. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15602. t.classList.add(e)
  15603. }),
  15604. this.body.appendChild(t),
  15605. this.body.appendChild(e),
  15606. this.media.type) {
  15607. case f.IMAGE:
  15608. e.appendChild(this.createImageElement(this.media, this.body));
  15609. break;
  15610. case f.VIDEO:
  15611. e.appendChild(this.createVideoElement(this.media, this.body));
  15612. break;
  15613. case f.RICH:
  15614. e.appendChild(this.createEmbedElement(this.media, this.body))
  15615. }
  15616. }
  15617. }
  15618. ,
  15619. n.prototype.createTextElement = function(e) {
  15620. var t = document.createElement("span");
  15621. return t.textContent = e,
  15622. t
  15623. }
  15624. ;
  15625. n.prototype.createLinkElement = function(e) {
  15626. var t = new o(e);
  15627. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15628. t.createDomElement()
  15629. }
  15630. ,
  15631. n.prototype.createImageElement = function(e, t) {
  15632. function i() {
  15633. function e() {
  15634. m || (r.classList.remove("view-image"),
  15635. c.classList.add("overlay"),
  15636. i(),
  15637. window.addEventListener("resize", b),
  15638. c.addEventListener("click", a),
  15639. g.addEventListener("click", l),
  15640. f.addEventListener("click", s),
  15641. m = !0,
  15642. o.emit(p.IMAGE_OPENED))
  15643. }
  15644. function i() {
  15645. t.classList.add("show-info"),
  15646. h.classList.remove("collapsible"),
  15647. h.style.height = "";
  15648. var e = parseFloat(getComputedStyle(I).lineHeight)
  15649. , i = y + e
  15650. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15651. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15652. , s = a
  15653. , l = s * n.aspect;
  15654. l > r && (l = r,
  15655. s = l / n.aspect),
  15656. s > a && (s = a,
  15657. l = s * n.aspect),
  15658. l += C,
  15659. s += C + i,
  15660. t.style.width = l + "px",
  15661. t.style.height = s + "px",
  15662. u.style.paddingTop = e + C + "px",
  15663. o.description.length > 0 && (h.classList.add("collapsible"),
  15664. h.style.height = h.clientHeight + 12 + "px",
  15665. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15666. }
  15667. function a(e) {
  15668. e.target === c && s()
  15669. }
  15670. function s() {
  15671. m && (m = !1,
  15672. r.classList.add("view-image"),
  15673. c.classList.remove("overlay"),
  15674. h.style.height = "",
  15675. u.style.paddingTop = "",
  15676. t.style.width = "",
  15677. t.style.height = "",
  15678. window.removeEventListener("resize", b),
  15679. c.removeEventListener("click", a),
  15680. g.removeEventListener("click", l),
  15681. f.removeEventListener("click", s),
  15682. o.emit(p.IMAGE_CLOSED),
  15683. o.close(!0))
  15684. }
  15685. function l(e) {
  15686. t.classList.toggle("show-info")
  15687. }
  15688. var c = o.div
  15689. , h = c.getElementsByClassName("tag-content")[0]
  15690. , u = c.getElementsByClassName("tag-media-content")[0]
  15691. , f = t.getElementsByClassName("close")[0]
  15692. , g = h.getElementsByClassName("tag-label")[0];
  15693. c.classList.add("has-image"),
  15694. r.classList.add("view-image"),
  15695. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15696. o.applyOrientation(o.orientation);
  15697. var m = !1
  15698. , A = getComputedStyle(h)
  15699. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15700. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15701. , I = h.querySelector(".tag-label")
  15702. , E = h.querySelector(".tag-desc")
  15703. , b = function() {
  15704. var e, t, n = 0;
  15705. return function() {
  15706. clearInterval(e),
  15707. clearTimeout(t),
  15708. e = setInterval(function() {
  15709. var e = c.clientHeight;
  15710. n !== e && (i(),
  15711. n = e)
  15712. }, 100),
  15713. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15714. }
  15715. }();
  15716. n.on(p.IMAGE_OPENING, e),
  15717. o.on(d.ACTIVATE, e),
  15718. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15719. o.on(d.CLOSING, s)
  15720. }
  15721. var n = new a
  15722. , r = n.createDomElement();
  15723. this.once(d.OPENED, function() {
  15724. n.load(e.src).then(i).catch(function(t) {
  15725. y.warn("Failed to load image:", e.src),
  15726. y.warn("with error:", t)
  15727. }).then(this.onMediaLoadFinished.bind(this))
  15728. });
  15729. var o = this;
  15730. return r
  15731. }
  15732. ,
  15733. n.prototype.createVideoElement = function(e, t) {
  15734. var i = new s({
  15735. autoPlay: !0,
  15736. autoResume: !0,
  15737. startMuted: !1,
  15738. loop: !1
  15739. })
  15740. , n = i.createDomElement();
  15741. return this.once(d.OPENED, function() {
  15742. i.load(e.src).then(function() {
  15743. this.div.classList.add("has-video"),
  15744. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15745. i.play()),
  15746. this.on(d.OPENING, i.show.bind(i)),
  15747. this.on(d.OPENED, i.play.bind(i)),
  15748. this.on(d.CLOSING, i.pause.bind(i)),
  15749. this.on(d.CLOSED, i.hide.bind(i))
  15750. }
  15751. .bind(this)).catch(function(t) {
  15752. y.warn("Failed to embed video:", e.src),
  15753. y.warn("with error:", t)
  15754. }).then(this.onMediaLoadFinished.bind(this))
  15755. }
  15756. .bind(this)),
  15757. n
  15758. }
  15759. ,
  15760. n.prototype.createEmbedElement = function(e, t) {
  15761. var i = new l
  15762. , n = i.createDomElement();
  15763. return this.once(d.OPENED, function() {
  15764. i.load(e.src).then(function() {
  15765. this.div.classList.add("has-embed"),
  15766. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15767. this.applyOrientation(this.orientation),
  15768. this.on(d.OPENING, i.show.bind(i)),
  15769. this.on(d.CLOSED, i.hide.bind(i))
  15770. }
  15771. .bind(this)).catch(function(t) {
  15772. y.warn("Failed to embed:", e.src),
  15773. y.warn("with error:", t)
  15774. }).then(this.onMediaLoadFinished.bind(this))
  15775. }
  15776. .bind(this)),
  15777. n
  15778. }
  15779. ,
  15780. n.prototype.open = function(e) {
  15781. return this.openPromise = $.Deferred(),
  15782. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15783. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15784. this.state !== I.OPEN && (this.emit(d.OPENING),
  15785. e && this.emit(d.ACTIVATING),
  15786. this.state = I.OPENING,
  15787. this.animateOpen(function() {
  15788. e && this.setActiveState(),
  15789. this.openPromise.resolve()
  15790. }
  15791. .bind(this)))
  15792. }
  15793. .bind(this), m.animation.openDelay),
  15794. c.cancel(this.closeTransition),
  15795. this.closePromise && this.closePromise.reject(),
  15796. this.closeTransition = void 0,
  15797. this.openPromise.promise())
  15798. }
  15799. ,
  15800. n.prototype.close = function(e) {
  15801. return this.closePromise = $.Deferred(),
  15802. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15803. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15804. this.state = I.CLOSING,
  15805. this.animateClose())
  15806. }
  15807. .bind(this), m.animation.closeDelay)),
  15808. c.cancel(this.openTransition),
  15809. this.openPromise && this.openPromise.reject(),
  15810. this.openTransition = void 0,
  15811. this.closePromise.resolve(),
  15812. this.closePromise.promise())
  15813. }
  15814. ,
  15815. n.prototype.setActiveState = function() {
  15816. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15817. this.emit(d.ACTIVATE),
  15818. this.div.classList.remove("has-hotzone"))
  15819. }
  15820. ,
  15821. n.prototype.animateOpen = function(e) {
  15822. if (this.state === I.OPENING) {
  15823. if (c.cancel(this.animationTransition),
  15824. u.detectSamsungNative())
  15825. return this.boardOrientation = null,
  15826. this.div.style.visibility = "visible",
  15827. this.emit(d.OPENED),
  15828. this.state = I.OPEN,
  15829. void (e && e());
  15830. this.div.style.webkitTransform = "scale(0)",
  15831. this.div.style.transform = "scale(0)",
  15832. this.div.style.visibility = "visible",
  15833. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15834. this.emit(d.OPENED),
  15835. this.state = I.OPEN,
  15836. e && e()
  15837. }
  15838. .bind(this))
  15839. }
  15840. }
  15841. ,
  15842. n.prototype.animateClose = function(e) {
  15843. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15844. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15845. this.emit(d.CLOSED),
  15846. this.state = I.CLOSED,
  15847. this.div.style.visibility = "hidden",
  15848. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15849. e && e()
  15850. }
  15851. .bind(this)))
  15852. }
  15853. ,
  15854. n.prototype.needsUpdate = function() {
  15855. return this.state !== I.CLOSED
  15856. }
  15857. ,
  15858. n.prototype.update = function(e, t) {
  15859. if (this.needsUpdate()) {
  15860. var i = (this.updateOrientation(e),
  15861. this.calcScale(t))
  15862. , n = {
  15863. x: (e.x + 1) * $("#player").width() / 2,
  15864. y: (e.y + 1) * $("#player").height() / 2
  15865. };
  15866. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15867. this.div.style.webkitTransform = this.div.screenTransform,
  15868. this.div.style.transform = this.div.screenTransform
  15869. }
  15870. }
  15871. ,
  15872. n.prototype.getDimensions = function() {
  15873. return this.div.getBoundingClientRect()
  15874. }
  15875. ,
  15876. n.prototype.calcScale = function(e) {
  15877. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15878. }
  15879. ,
  15880. n.prototype.updateOrientation = function(e) {
  15881. if (this.state !== I.ACTIVE) {
  15882. var t = 1 / 3
  15883. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15884. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15885. , r = "";
  15886. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15887. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15888. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15889. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15890. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15891. }
  15892. }
  15893. ,
  15894. n.prototype.applyOrientation = function(e) {
  15895. this.div.style.transform = this.div.style.webkitTransform = "",
  15896. this.div.classList.remove("tag-container-" + this.orientation),
  15897. this.div.classList.add("tag-container-" + e);
  15898. var t = window.getComputedStyle(this.div);
  15899. this.initialTransform = t.transform || t.webkitTransform,
  15900. "none" === this.initialTransform && (this.initialTransform = "");
  15901. var i = t.transform.slice(7, -1).split(",")
  15902. , n = -i[4]
  15903. , r = -i[5];
  15904. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15905. this.div.style.transformOrigin = n + "px " + r + "px",
  15906. this.orientation = e
  15907. }
  15908. ,
  15909. t.exports = n
  15910. }
  15911. ).call(this, "/js/tag/Billboard/Billboard.js")
  15912. }
  15913. , {
  15914. "../../util/browser": 182,
  15915. "../../util/lerp": 188,
  15916. "../../util/logger": 189,
  15917. "../../util/transitions": 195,
  15918. "../Media/EmbedlyEmbed": 125,
  15919. "../Media/EmbedlyPlayer": 126,
  15920. "../Media/Image": 128,
  15921. "../Media/Link": 129,
  15922. "../Media/MediaEvent": 131,
  15923. "../Parser/DescriptionChunkType": 133,
  15924. "../Parser/DescriptionParser": 134,
  15925. "./BillboardEvent": 120,
  15926. "./billboardSettings": 121,
  15927. "./overlaySettings": 122,
  15928. events: 202
  15929. }],
  15930. 120: [function(e, t, i) {
  15931. "use strict";
  15932. t.exports = Object.freeze({
  15933. ENTER: "billboard.enter",
  15934. LEAVE: "billboard.leave",
  15935. OPENING: "billboard.opening",
  15936. OPENED: "billboard.open",
  15937. CLOSING: "billboard.closing",
  15938. CLOSED: "billboard.closed",
  15939. ACTIVATING: "billboard.activating",
  15940. ACTIVATE: "billboard.activate"
  15941. })
  15942. }
  15943. , {}],
  15944. 121: [function(e, t, i) {
  15945. "use strict";
  15946. t.exports = Object.freeze({
  15947. animation: Object.freeze({
  15948. hoverOnClosing: !1,
  15949. openDelay: 100,
  15950. closeDelay: 50,
  15951. openDuration: 200,
  15952. closeDuration: 100
  15953. }),
  15954. boardToDiscRatio: 1.2
  15955. })
  15956. }
  15957. , {}],
  15958. 122: [function(e, t, i) {
  15959. "use strict";
  15960. t.exports = Object.freeze({
  15961. boundaryWidth: 30,
  15962. boundaryHeight: 0
  15963. })
  15964. }
  15965. , {}],
  15966. /*********************************创建热点模型************************************************** */
  15967. "hot": [function(e, t, i) {//热点
  15968. "use strict";
  15969. function hot(sid,d,model){
  15970. this.sid = sid;
  15971. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15972. if(d.quaternion){
  15973. this.quaternion = d.quaternion;
  15974. }else{
  15975. this.rotation = this.conversionArray(d.rotation)
  15976. } */
  15977. this.position = this.convertValue(d.position, r.Vector3)
  15978. if(d.quaternion){
  15979. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15980. }else{
  15981. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15982. }
  15983. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15984. this.isSprite = d.isSprite
  15985. this.actionType = (d.noAction ? 'noAction' : d.actionType) || "common"
  15986. this.linkType = d.linkType || "common"
  15987. this.link = d.link;
  15988. this.model = model;
  15989. this.size = d.size;
  15990. this.infoAttribute = d.infoAttribute || {};
  15991. this.styleImg = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15992. this.transformAtPanos = d.transformAtPanos || {}
  15993. for (let i in this.transformAtPanos) {
  15994. this.transformAtPanos[i].pos = new THREE.Vector3().fromArray(this.transformAtPanos[i].pos)
  15995. this.transformAtPanos[i].qua && (this.transformAtPanos[i].qua = new THREE.Quaternion().fromArray(this.transformAtPanos[i].qua))
  15996. }
  15997. this.build();
  15998. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15999. this.changeTex()
  16000. this.visibleData = d.visiblePanos
  16001. //this.setVisiblePanos(d.visiblePanos);
  16002. }
  16003. var r = e("three")
  16004. , f = e("../shaders")
  16005. , a = e("../settings")
  16006. , s = e("../enum/Viewmode")
  16007. , p = e("../objects/Panorama")
  16008. , math = e("../util/math")
  16009. , te = e("../util/texture");
  16010. var raycaster = new r.Raycaster;
  16011. //热点大小
  16012. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  16013. var defaultTex1 = te.load(g_HotImage.point);
  16014. var defaultTex2 = te.load(g_HotImage.point2);
  16015. hot.prototype.changeTex = function(){
  16016. var u = this.mesh.material.uniforms
  16017. if(this.styleImg.length){
  16018. u.texture1.value = te.load(this.styleImg[0].src);
  16019. u.texture2.value = te.load(this.styleImg[1]&&this.styleImg[1].src || this.styleImg[0].src);
  16020. }else{
  16021. u.texture1.value = defaultTex1;
  16022. u.texture2.value = defaultTex2;
  16023. //console.log(this.sid)
  16024. }
  16025. }
  16026. hot.prototype.initStyleImg = function(t){
  16027. this.styleImg = []
  16028. t.styleImg = t.styleImg || [];
  16029. t.styleImg.forEach((src)=>{
  16030. this.styleImg.push({src:manage.dealURL(src)})
  16031. })
  16032. this.changeTex()
  16033. }
  16034. hot.prototype.update = function(camera) {
  16035. if(this.isSprite){
  16036. this.mesh.quaternion.copy(camera.quaternion)
  16037. }
  16038. //this.showTitle()
  16039. }
  16040. hot.prototype.setVisiblePanos = function(visibleData){
  16041. this.visiblePanos = [];
  16042. let c = this.model.panos.list.length * this.model.colliders.length
  16043. if(c < 10000){
  16044. this.model.panos.list.forEach((pano)=>{// 模型遮挡的, 直接不可见
  16045. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  16046. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  16047. if(!isShelter){
  16048. this.visiblePanos.push(pano.id)
  16049. }
  16050. })
  16051. }else{
  16052. let c1 = Math.ceil(10000 / this.model.colliders.length)
  16053. let start = 0
  16054. let interval = setInterval(()=>{
  16055. let end = start + c1;
  16056. end = Math.min(end, this.model.panos.list.length)
  16057. let i = start
  16058. start = end
  16059. for(;i<end; i++){
  16060. var pano = this.model.panos.list[i]
  16061. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  16062. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  16063. if(!isShelter){
  16064. this.visiblePanos.push(pano.id)
  16065. }
  16066. }
  16067. if(end>=this.model.panos.list.length){
  16068. //console.log(window.hotsi ?(++window.hotsi): (window.hotsi = 1))
  16069. clearInterval(interval)
  16070. }
  16071. },16 )
  16072. }
  16073. }
  16074. //绘制热点
  16075. hot.prototype.build = function(){
  16076. var t = r.UniformsUtils.clone(f.hot.uniforms);
  16077. var shaderMaterial = new r.ShaderMaterial({
  16078. uniforms: t,
  16079. vertexShader: f.hot.vertexShader,
  16080. fragmentShader: f.hot.fragmentShader,
  16081. transparent: !0
  16082. })
  16083. var sprite = new r.Mesh( geometry, shaderMaterial );
  16084. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale || window.MP_PREFETCHED_MODELDATA.hotIconScale);
  16085. sprite.dynamic = true;
  16086. sprite.position.copy(this.position);
  16087. sprite.quaternion.copy(this.quaternion)
  16088. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  16089. // this.size && sprite.scale.set(this.size,this.size,this.size);
  16090. sprite.name = this.sid;
  16091. sprite.type = "hotSprite";
  16092. sprite.belongHot = this;
  16093. if(this.link) sprite.hotLink = this.link;
  16094. this.mesh = sprite;
  16095. this.model.add(sprite);
  16096. g_HotMeshes.push(sprite);
  16097. }
  16098. hot.prototype.setTitleElem = function(title){
  16099. var root = $("#hot");
  16100. var elem = $(`<div> ${title}</div>`)
  16101. root.append(elem);
  16102. this.titleElem = elem;
  16103. }
  16104. hot.prototype.showTitle = function(){
  16105. if(!this.titleElem)return;
  16106. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  16107. if(pos.trueSide){//inSight
  16108. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  16109. this.titleElem.css("display","block");
  16110. }else{
  16111. this.titleElem.css("display","none");
  16112. }
  16113. }
  16114. /* hot.prototype.showTitle = function(){//一直显示title的话
  16115. if(!this.titleElem)return;
  16116. var unvisi = ()=>{
  16117. this.titleElem.css("display","none");
  16118. }
  16119. var visi = ()=>{
  16120. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  16121. if(pos.trueSide){//inSight
  16122. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  16123. this.titleElem.css("display","block");
  16124. }else{
  16125. unvisi()
  16126. }
  16127. }
  16128. if(this.mesh.visible){
  16129. if(player.mode == 'panorama'){
  16130. visi()
  16131. }else{
  16132. var ifShelter = convertTool.ifShelter(this.position)
  16133. if(ifShelter)unvisi()
  16134. else visi()
  16135. }
  16136. }else{
  16137. unvisi()
  16138. }
  16139. }
  16140. */
  16141. hot.prototype.hideTitle = function(){
  16142. if(!this.titleElem)return;
  16143. this.titleElem.css("display","none");
  16144. }
  16145. hot.prototype.closestPanoTowardTag = function(e, t) {
  16146. var i = []
  16147. , o = []
  16148. , l = this.mesh.position;
  16149. if (e === s.PANORAMA) {
  16150. var c = .5
  16151. , h = t.position.clone().sub(l).normalize();
  16152. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  16153. // i.push(p.filters.isPanoAligned()),
  16154. // i.push(p.filters.inPanoDirection(l, h, c)),
  16155. // i.push(p.filters.isNeighbourPanoTo(t)),
  16156. o.push(p.scoreFunctions.direction(l, h))
  16157. }
  16158. var u = new r.Vector3
  16159. , d = function(e) {
  16160. u.copy(l).sub(e.position);
  16161. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16162. , i = a.tags.navigate.tiltTolerance;
  16163. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16164. }
  16165. , f = function(e) {
  16166. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16167. };
  16168. i.push(f, d, (pano)=>{ // add
  16169. return player.checkHasNeighbor(pano)
  16170. }),
  16171. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  16172. var g = t.model.panos.sortByScore(i, o);
  16173. if (g && a.tags.navigate.lineOfSight) {
  16174. for (var m = 0; m < g.length; m++) {
  16175. var v = g[m].pano
  16176. , A = v.position.distanceTo(l);
  16177. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16178. var y = raycaster.intersectObjects(t.model.colliders);
  16179. // return g[0].pano;
  16180. if (0 === y.length || y[0].distance > A) {
  16181. console.log(m);
  16182. return v
  16183. }
  16184. }
  16185. return null
  16186. }
  16187. return g && g.length > 0 && g[0].pano
  16188. }
  16189. var getLink = function(link){
  16190. var src = '';
  16191. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  16192. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  16193. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  16194. return src
  16195. }
  16196. hot.prototype.examine = function(e, options) {
  16197. options = options || {}
  16198. if(!player.currentPano)return;
  16199. var hotPop = document.getElementById('popup');
  16200. //获取那个热点的链接
  16201. if(this.link){
  16202. g_currentHot = this;
  16203. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16204. //g_bgAudio && g_bgAudio.pause();
  16205. if(g_bgAudio && !g_bgAudio.paused){
  16206. manage.switchBgmState(false);
  16207. g_bgAudio.pauseByHot = true
  16208. }
  16209. if(g_tourAudio)g_tourAudio.pause()
  16210. }
  16211. // if(hotListSta) {
  16212. // hotPop.classList.remove("wait");
  16213. // return;
  16214. // }
  16215. var t = e.mode
  16216. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16217. , n = this.mesh.position;
  16218. e.flyingToTag = true;
  16219. var o = function() {
  16220. e.flyingToTag = false;
  16221. if(this.link){
  16222. window.player.emit('openHotspot', this.sid)
  16223. }
  16224. }.bind(this);
  16225. if(settings.dontExamHot){
  16226. o();
  16227. return;
  16228. }
  16229. if (t === s.PANORAMA){
  16230. var l = {
  16231. pano: i,
  16232. lookAtPoint: n,
  16233. duration: null,
  16234. maxDistanceOverride: null,
  16235. skipWarpingCheck: !1
  16236. };
  16237. e.flyToPano(l, o)
  16238. }else {
  16239. var c = {
  16240. pano: i
  16241. };
  16242. if (n) {
  16243. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16244. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16245. }
  16246. c.callback = o,
  16247. c.duration = 1500,
  16248. c.mode = s.PANORAMA,
  16249. e.flyToNewMode(c)
  16250. }
  16251. },
  16252. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  16253. // if(window.MP_PREFETCHED_MODELDATA.special){
  16254. // specialScene.special().beforeImplement();
  16255. // }
  16256. //czj 判断是否是数组 如果不是将对象转换为数组
  16257. /* hot.prototype.conversionArray = function(obj){
  16258. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  16259. var arr = []
  16260. for (var i in obj) {
  16261. arr.push(obj[i]); //属性
  16262. }
  16263. return arr
  16264. } */
  16265. hot.prototype.convertValue = function(v ,Type){
  16266. var value;
  16267. if(v instanceof Array){
  16268. v.forEach((v1)=>{v1 = parseFloat(v1)})
  16269. value = new Type().fromArray(v);
  16270. }else{
  16271. for(let i in v){v[i] = parseFloat(v[i])}
  16272. value = new Type().copy(v);
  16273. }
  16274. return value
  16275. }
  16276. t.exports = hot;
  16277. }
  16278. , {
  16279. three: 217,
  16280. "../shaders":167,
  16281. "../enum/Viewmode":51,
  16282. "../objects/Panorama":148,
  16283. "../util/texture":194,
  16284. "../settings":166,
  16285. "../util/math": 190,
  16286. }],
  16287. /************************************创建热点模型************************************ */
  16288. 123: [function(e, t, i) {//tag
  16289. (function(i) {
  16290. "use strict";
  16291. function n(e, t, i) {
  16292. var n = i.version || "0";
  16293. "0" !== n && I.info("tag defined using version " + n),
  16294. this.model = e,
  16295. this.sid = t,
  16296. this.color = (new r.Color).set(i.color || l.tagDefault),
  16297. this.hoverColor = l._darken(this.color, .2),
  16298. this.floor = null,
  16299. this.floorIndex = i.floor,
  16300. this.mode = s.PANORAMA,
  16301. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16302. this.obj3d = null,
  16303. this.disc = null,
  16304. this.materials = {
  16305. disc: null,
  16306. pole: null
  16307. },
  16308. this.position = (new r.Vector3).copy(i.position),
  16309. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16310. this.discWorldPosition = null,
  16311. this.discScale = .05,
  16312. this.poleEnabled = i.stem.enabled,
  16313. this.billboard = new o(i.label,i.description,i.media,this),
  16314. this.visibleTransition = null,
  16315. this.hoveringDisc = !1
  16316. }
  16317. var r = e("three")
  16318. , o = e("./Billboard/Billboard")
  16319. , a = e("../settings")
  16320. , s = e("../enum/Viewmode")
  16321. , l = e("../enum/Colors")
  16322. , c = e("../enum/RenderLayers")
  16323. , h = e("../enum/RenderOrder")
  16324. , u = (e("../util/common"),
  16325. e("../util/math"))
  16326. , d = e("../util/texture")
  16327. , p = e("../objects/Panorama")
  16328. , f = e("../shaders")
  16329. , g = e("../util/transitions")
  16330. , m = e("../util/lerp")
  16331. , v = e("../util/easing")
  16332. , A = e("./Billboard/BillboardEvent")
  16333. , y = e("events").EventEmitter
  16334. , C = e("../util/logger")
  16335. , I = new C(i)
  16336. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16337. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16338. , w = new r.PlaneBufferGeometry(1,1);
  16339. n.prototype = Object.create(y.prototype),
  16340. n.raycaster = new r.Raycaster,
  16341. n.prototype.bindEvents = function() {
  16342. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16343. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16344. }
  16345. ,
  16346. n.prototype.build = function() {
  16347. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16348. this.floor && (this.billboard.build(this.model.sid),
  16349. this.obj3d = this.buildObject3D(),
  16350. this.floor.add(this.obj3d)),
  16351. this
  16352. }
  16353. ,
  16354. n.prototype.buildObject3D = function() {
  16355. var e = new r.Object3D;
  16356. e.position.copy(this.position);
  16357. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16358. t.bg.value = b,
  16359. t.mask.value = E,
  16360. t.color.value.copy(this.color),
  16361. this.materials.disc = new r.RawShaderMaterial({
  16362. transparent: !0,
  16363. vertexShader: f.tagDisc.vertexShader,
  16364. fragmentShader: f.tagDisc.fragmentShader,
  16365. uniforms: t
  16366. }),
  16367. this.disc = new r.Mesh(w,this.materials.disc),
  16368. this.disc.layers.set(c.TAG),
  16369. this.disc.position.copy(this.discPosition),
  16370. this.disc.renderOrder = h.tagDisc,
  16371. this.disc.tag = this;
  16372. var i = this.buildPole();
  16373. return i.layers.set(c.TAG),
  16374. i.renderOrder = h.tagStem,
  16375. e.add(i),
  16376. e.layers.set(c.TAG),
  16377. e.add(this.disc)
  16378. }
  16379. ,
  16380. n.prototype.buildPole = function() {
  16381. var e = new r.BufferGeometry
  16382. , t = new Float32Array(6);
  16383. return t[0] = t[1] = t[2] = 0,
  16384. t[3] = this.discPosition.x,
  16385. t[4] = this.discPosition.y,
  16386. t[5] = this.discPosition.z,
  16387. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16388. this.materials.pole = new r.LineBasicMaterial({
  16389. linewidth: a.tags.pole.width,
  16390. color: a.tags.pole.color,
  16391. opacity: 0,
  16392. visible: this.poleEnabled,
  16393. transparent: !0,
  16394. depthWrite: !1
  16395. }),
  16396. new r.Line(e,this.materials.pole)
  16397. }
  16398. ,
  16399. n.prototype.setFreeState = function(e) {
  16400. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16401. this.materials.disc.uniforms.color.value = this.color
  16402. }
  16403. .bind(this))
  16404. }
  16405. ,
  16406. n.prototype.setHoverState = function(e) {
  16407. this.billboard.open(e),
  16408. this.materials.disc.uniforms.color.value = this.hoverColor
  16409. }
  16410. ,
  16411. n.prototype.hide = function(e, t) {
  16412. var i = $.Deferred();
  16413. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16414. return i.resolve().promise();
  16415. e = e || 0,
  16416. t = t || 0,
  16417. g.cancel(this.visibleTransition);
  16418. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16419. , r = t + e
  16420. , o = t / r;
  16421. return this.visibleTransition = g.start(function(e) {
  16422. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16423. , i = m.property(e.materials.pole, "opacity", 0);
  16424. return function(n) {
  16425. t(n),
  16426. e.materials.pole && i(n)
  16427. }
  16428. }(this), r * n, function() {
  16429. i.resolve()
  16430. }, o, v[a.warp.blendEasing]),
  16431. i.promise()
  16432. }
  16433. ,
  16434. n.prototype.show = function(e, t) {
  16435. var i = $.Deferred();
  16436. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16437. return i.resolve().promise();
  16438. e = e || 0,
  16439. t = t || 0,
  16440. g.cancel(this.visibleTransition);
  16441. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16442. , r = t + e
  16443. , o = t / r;
  16444. return this.visibleTransition = g.start(function(e) {
  16445. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16446. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16447. return function(n) {
  16448. t(n),
  16449. e.materials.pole && i(n)
  16450. }
  16451. }(this), r * n, function() {
  16452. i.resolve()
  16453. }, o, v[a.warp.blendEasing]),
  16454. i.promise()
  16455. }
  16456. ,
  16457. n.prototype.closestPanoTowardTag = function(e, t) {
  16458. var i = []
  16459. , o = []
  16460. , l = this.disc.getWorldPosition();
  16461. if (e === s.PANORAMA) {
  16462. var c = .5
  16463. , h = t.position.clone().sub(l).normalize();
  16464. i.push(p.filters.isPanoAligned()),
  16465. i.push(p.filters.inPanoDirection(l, h, c)),
  16466. i.push(p.filters.isNeighbourPanoTo(t)),
  16467. o.push(p.scoreFunctions.direction(l, h))
  16468. }
  16469. var u = new r.Vector3
  16470. , d = function(e) {
  16471. u.copy(l).sub(e.position);
  16472. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16473. , i = a.tags.navigate.tiltTolerance;
  16474. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16475. }
  16476. , f = function(e) {
  16477. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16478. };
  16479. i.push(f, d),
  16480. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16481. var g = this.model.panos.sortByScore(i, o);
  16482. if (a.tags.navigate.lineOfSight) {
  16483. for (var m = 0; m < g.length; m++) {
  16484. var v = g[m].pano
  16485. , A = v.position.distanceTo(l);
  16486. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16487. return null;
  16488. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16489. var y = n.raycaster.intersectObjects(this.model.colliders);
  16490. if (0 === y.length || y[0].distance > A)
  16491. return v
  16492. }
  16493. return null
  16494. }
  16495. return g.length > 0 && g[0].pano
  16496. }
  16497. ,
  16498. n.prototype.examine = function(e) {
  16499. var t = e.mode
  16500. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16501. , n = this.disc.getWorldPosition();
  16502. this.billboard.setActiveState();
  16503. var o = function() {
  16504. var t = this.billboard.getDimensions()
  16505. , n = new r.Vector3;
  16506. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16507. n.unproject(e.camera),
  16508. e.flyToPano({
  16509. pano: i,
  16510. lookAtPoint: n
  16511. })
  16512. }
  16513. .bind(this);
  16514. if (t === s.PANORAMA)
  16515. if (i !== e.currentPano) {
  16516. var l = {
  16517. pano: i,
  16518. lookAtPoint: n,
  16519. duration: null,
  16520. maxDistanceOverride: null,
  16521. skipWarpingCheck: !1
  16522. };
  16523. e.flyToPano(l, o)
  16524. } else
  16525. setTimeout(function() {
  16526. this.billboard.open().then(function() {
  16527. o()
  16528. })
  16529. }
  16530. .bind(this), 0);
  16531. else {
  16532. var c = {
  16533. pano: i
  16534. };
  16535. if (n) {
  16536. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16537. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16538. }
  16539. c.callback = o,
  16540. c.duration = 1500,
  16541. c.mode = s.PANORAMA,
  16542. e.flyToNewMode(c)
  16543. }
  16544. }
  16545. ,
  16546. n.prototype.update = function(e, t) {
  16547. var i = new r.Vector3;
  16548. return function(e, t) {
  16549. this.discWorldPosition = this.disc.getWorldPosition(),
  16550. this.updateDisc(e, t),
  16551. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16552. i.z < 1 && (i.y *= -1,
  16553. this.billboard.update(i, this.getDiscRadius(i, t))))
  16554. }
  16555. }(),
  16556. n.prototype.updateDisc = function(e, t) {
  16557. var i = new r.Vector3
  16558. , o = new r.Vector3
  16559. , l = new r.Vector3
  16560. , c = new r.Vector3
  16561. , h = new r.Vector3;
  16562. return function(e, t) {
  16563. var u = a.tags.visibility
  16564. , d = a.tags.disc.scale
  16565. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16566. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16567. this.obj3d.visible) {
  16568. this.disc.quaternion.copy(t.quaternion);
  16569. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16570. i.copy(this.discWorldPosition).project(t),
  16571. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16572. l.set(f / 2, 0, 0).add(o),
  16573. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16574. h.copy(c).unproject(t);
  16575. var g = h.distanceTo(this.discWorldPosition)
  16576. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16577. this.discScale = g * m,
  16578. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16579. }
  16580. }
  16581. }(),
  16582. n.prototype.getDiscRadius = function(e, t) {
  16583. var i = new r.Vector3;
  16584. return function(e, t) {
  16585. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16586. Math.abs(e.x - i.x) * $("#player").width()
  16587. }
  16588. }(),
  16589. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16590. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16591. }
  16592. ,
  16593. n.prototype.offScreen = function(e, t) {
  16594. var i = e.getWorldPosition().project(t);
  16595. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16596. }
  16597. ,
  16598. n.viewportScale = function() {
  16599. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16600. n.viewportHeight = $("#player").height(),
  16601. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16602. n.currentViewportScale
  16603. }
  16604. ,
  16605. t.exports = n
  16606. }
  16607. ).call(this, "/js/tag/tag.js")
  16608. }
  16609. , {
  16610. "../enum/Colors": 19,
  16611. "../enum/RenderLayers": 41,
  16612. "../enum/RenderOrder": 42,
  16613. "../enum/Viewmode": 51,
  16614. "../objects/Panorama": 148,
  16615. "../settings": 166,
  16616. "../shaders": 167,
  16617. "../util/common": 185,
  16618. "../util/easing": 186,
  16619. "../util/lerp": 188,
  16620. "../util/logger": 189,
  16621. "../util/math": 190,
  16622. "../util/texture": 194,
  16623. "../util/transitions": 195,
  16624. "./Billboard/Billboard": 119,
  16625. "./Billboard/BillboardEvent": 120,
  16626. events: 202,
  16627. three: 217
  16628. }],
  16629. 124: [function(e, t, i) {
  16630. (function(i) {
  16631. "use strict";
  16632. function n() {
  16633. this.tagState = y.IDLE,
  16634. this.intersectTag = null,
  16635. this.hoveredTag = null,
  16636. this.activeTag = null,
  16637. this.tagDiscs = [],
  16638. this.raycaster = new r.Raycaster,
  16639. this.modelManager = null,
  16640. this.player = null,
  16641. this.totaltags = 0,
  16642. this.navigatingViaTag = !1,
  16643. this.enabled = !1
  16644. }
  16645. var r = e("three")
  16646. , o = e("../util/logger")
  16647. , a = e("../util/common")
  16648. , s = e("../controls/serializer")
  16649. , l = e("../objects/Snapshot")
  16650. , c = e("../settings")
  16651. , h = e("./Billboard/BillboardEvent")
  16652. , u = e("./Media/MediaEvent")
  16653. , d = e("./Media/LinkType")
  16654. , p = e("../enum/Viewmode")
  16655. , f = e("../enum/WarpStyle")
  16656. , g = e("../enum/BlackoutStyle")
  16657. , m = e("../enum/ModelManagerEvents")
  16658. , v = e("../enum/tagEvents")
  16659. , A = e("../enum/PlayerEvents")
  16660. , y = (e("../util/lerp"),
  16661. e("../enum/TagStates"))
  16662. , C = e("events").EventEmitter
  16663. , I = new o(i);
  16664. a.extend(n, C),
  16665. n.prototype.init = function(e, t) {
  16666. this.modelManager = e,
  16667. this.player = t,
  16668. this.updateModel(),
  16669. this.bindEvents()
  16670. }
  16671. ,
  16672. n.prototype.update = function(e) {
  16673. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16674. }
  16675. ,
  16676. n.prototype.updateTags = function(e, t, i, n) {
  16677. for (var r in this.model.tags)
  16678. this.model.tags[r].update(e, t, i, n)
  16679. }
  16680. ,
  16681. n.prototype.updateModel = function() {
  16682. this.model = this.modelManager.getActiveModel(),
  16683. this.gettagsFromModel(),
  16684. this.totaltags = Object.keys(this.model.tags).length
  16685. }
  16686. ,
  16687. n.prototype.gettagsFromModel = function() {
  16688. this.tagDiscs = [];
  16689. for (var e in this.model.tags) {
  16690. var t = this.model.tags[e].disc;
  16691. t && this.tagDiscs.push(t)
  16692. }
  16693. }
  16694. ,
  16695. n.prototype.bindEvents = function() {
  16696. function e() {
  16697. Object.keys(this.model.tags).forEach(function(e) {
  16698. var t = this.model.tags[e];
  16699. t.bindEvents(),
  16700. t.billboard.on(u.LINK_CLICK, function(e) {
  16701. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16702. }
  16703. .bind(this)),
  16704. t.billboard.on(u.IMAGE_OPENED, function() {
  16705. this.tagState = y.EXAMINE,
  16706. this.emit(u.IMAGE_OPENED)
  16707. }
  16708. .bind(this)),
  16709. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16710. }
  16711. .bind(this))
  16712. }
  16713. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16714. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16715. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16716. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16717. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16718. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16719. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16720. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16721. e.call(this)
  16722. }
  16723. ,
  16724. n.prototype.navigateViaLink = function(e) {
  16725. var t = s.deserialize(e);
  16726. if (t)
  16727. if (t.mode === p.PANORAMA) {
  16728. try {
  16729. this.player.model.panos.get(t.panoId)
  16730. } catch (e) {
  16731. return void I.warn("Unable to find panorama location", t.panoId)
  16732. }
  16733. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16734. } else {
  16735. var i = {
  16736. cameraMode: t.mode,
  16737. position: t.position,
  16738. quaternion: t.quaternion,
  16739. scanId: t.panoId,
  16740. orthoZoom: t.zoom,
  16741. floorVisibility: t.floorVisibility,
  16742. thumbUrl: null,
  16743. name: null
  16744. };
  16745. this.player.flyToNewMode({
  16746. mode: t.mode,
  16747. duration: c.warp.outsideTime,
  16748. warpDest: new l(i),
  16749. force: !0
  16750. })
  16751. }
  16752. }
  16753. ,
  16754. n.prototype.handleWarpStart = function(e, t, i, n) {
  16755. this.dismissExaminedTag(),
  16756. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16757. e && (i = g.END),
  16758. this.hideShowTagsForBlackoutStyle(i, n))
  16759. }
  16760. ,
  16761. n.prototype.handleWarpInterruption = function(e, t, i) {
  16762. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16763. this.hideShowTagsForBlackoutStyle(t, i)
  16764. }
  16765. ,
  16766. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16767. var i = 0
  16768. , n = 0
  16769. , r = t / 2;
  16770. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16771. e) {
  16772. case g.END:
  16773. this.hideAlltags(r);
  16774. break;
  16775. case g.BEGINNING:
  16776. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16777. break;
  16778. case g.NONE:
  16779. break;
  16780. case g.MIDDLE:
  16781. i = r,
  16782. n = r,
  16783. this.hideAlltags(n),
  16784. setTimeout(function() {
  16785. this.showAlltags(i)
  16786. }
  16787. .bind(this), n);
  16788. break;
  16789. case g.FADEIN:
  16790. setTimeout(function() {
  16791. this.showAlltags(r)
  16792. }
  16793. .bind(this), r)
  16794. }
  16795. }
  16796. ,
  16797. n.prototype.onPlayerModeChanging = function(e, t) {
  16798. t !== p.PANORAMA && this.dismissExaminedTag(),
  16799. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16800. var i = t !== p.OUTDOOR;
  16801. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16802. }
  16803. ,
  16804. n.prototype.onPanoChange = function(e, t) {
  16805. var i = this.navigatingViaTag;
  16806. if (this.navigatingViaTag = !1,
  16807. !i) {
  16808. this.dismissExaminedTag();
  16809. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16810. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16811. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16812. }
  16813. }
  16814. ,
  16815. n.prototype.onPlayerReady = function(e, t, i) {
  16816. this.startAlltags(e, t ? i : null)
  16817. }
  16818. ,
  16819. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16820. this.updateClosestTags(e)
  16821. }
  16822. ,
  16823. n.prototype.dismissExaminedTag = function() {
  16824. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16825. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16826. this.hoveredTag = null)
  16827. }
  16828. ,
  16829. n.prototype.startAlltags = function(e, t) {
  16830. this.model.shouldShowtags = c.tags.enabled,
  16831. this.enabled = !0,
  16832. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16833. t && setTimeout(function() {
  16834. this.activateTag(this.model.getTagBySid(t))
  16835. }
  16836. .bind(this), c.tags.startup.fadeInDuration / 2))
  16837. }
  16838. ,
  16839. n.prototype.showAlltags = function(e, t, i) {
  16840. function n() {
  16841. o++,
  16842. o === this.totaltags && (this.model.tagsShown = !0,
  16843. r.resolve())
  16844. }
  16845. var r = $.Deferred();
  16846. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16847. return r.resolve().promise();
  16848. var o = 0;
  16849. for (var a in this.model.tags) {
  16850. var s = this.model.tags[a];
  16851. s.show(e, t).done(n.bind(this))
  16852. }
  16853. return r.promise()
  16854. }
  16855. ,
  16856. n.prototype.hideAlltags = function(e, t) {
  16857. function i() {
  16858. r++,
  16859. r === this.totaltags && (this.model.tagsShown = !1,
  16860. n.resolve())
  16861. }
  16862. var n = $.Deferred()
  16863. , r = 0;
  16864. for (var o in this.model.tags) {
  16865. var a = this.model.tags[o];
  16866. a.hide(e, t).done(i.bind(this)),
  16867. a === this.activeTag && this.dismissActiveTag()
  16868. }
  16869. return n.promise()
  16870. }
  16871. ,
  16872. n.prototype.enableHovering = function() {
  16873. this.enabled = !0
  16874. }
  16875. ,
  16876. n.prototype.disableHovering = function() {
  16877. this.enabled = !1
  16878. }
  16879. ,
  16880. n.prototype.activateTag = function(e, t) {
  16881. t = t || y.EXAMINE,
  16882. this.activeTag = e,
  16883. this.activeTag.hoveringDisc = !0,
  16884. this.activeTag.setHoverState(t === y.EXAMINE),
  16885. this.tagState = t,
  16886. this.emit(v.TagActivated, e)
  16887. }
  16888. ,
  16889. n.prototype.dismissActiveTag = function() {
  16890. this.activeTag.hoveringDisc = !1,
  16891. this.activeTag.setFreeState(!0);
  16892. var e = this.activeTag;
  16893. this.activeTag = null,
  16894. this.tagState = y.IDLE,
  16895. this.emit(v.TagDismissed, e)
  16896. }
  16897. ,
  16898. n.prototype.clickedOnTag = function(e) {
  16899. var t = function() {
  16900. this.navigatingViaTag = !0,
  16901. this.activeTag.examine(this.player),
  16902. this.emit(v.TagNavigation, this.activeTag)
  16903. }
  16904. .bind(this);
  16905. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16906. this.activeTag = this.intersectTag,
  16907. t(),
  16908. !0) : (this.dismissActiveTag(),
  16909. !1)
  16910. }
  16911. ,
  16912. n.prototype.intersecttag = function() {
  16913. var e = new r.Vector3
  16914. , t = new r.Vector3
  16915. , i = new r.Vector3;
  16916. return function(n, r, o) {
  16917. if (!this.enabled)
  16918. return null;
  16919. var a = null
  16920. , s = this.tagDiscs.filter(function(e) {
  16921. return e.parent.visible
  16922. });
  16923. if (s.length > 0) {
  16924. var l = this.model.floors.reduce(function(e, t) {
  16925. return t.hidden ? e : e.concat(t.collider.children)
  16926. }, s);
  16927. e.set(n.x, n.y, -1).unproject(o),
  16928. t.set(n.x, n.y, 1).unproject(o),
  16929. i.copy(t).sub(e).normalize(),
  16930. this.raycaster.set(e, i);
  16931. var c = this.raycaster.intersectObjects(l);
  16932. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16933. }
  16934. return this.intersectTag = a,
  16935. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16936. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16937. this.hoveredTag = a
  16938. }
  16939. .bind(this)),
  16940. a.billboard.on(h.LEAVE, function() {
  16941. this.hoveredTag = null
  16942. }
  16943. .bind(this))),
  16944. this.activateTag(a, y.BROWSE))),
  16945. a
  16946. }
  16947. }(),
  16948. n.prototype.rankedtagInDirection = function() {
  16949. var e = []
  16950. , t = []
  16951. , i = new r.Vector3
  16952. , n = new r.Vector3
  16953. , o = new r.Vector3;
  16954. return function(r, a, s, l) {
  16955. var c = 0;
  16956. t.length = 0;
  16957. for (var h = 0; h < this.closesttags.length; h++) {
  16958. var u = this.closesttags[h];
  16959. n.copy(u.position),
  16960. n.add(u.discPosition),
  16961. i.copy(a),
  16962. i.sub(n).negate(),
  16963. i.normalize();
  16964. var d = i.dot(l);
  16965. if (d >= 0) {
  16966. o.copy(n),
  16967. o.project(s);
  16968. var p = this.intersecttag(o, !1, s);
  16969. if (p) {
  16970. if (c >= e.length)
  16971. for (var f = 0; f < 64; f++)
  16972. e.push({
  16973. tag: u,
  16974. dot: d
  16975. });
  16976. var g = e[c];
  16977. g.tag = u,
  16978. g.dot = d,
  16979. g.position = math.projectPositionToCanvas(n, s),
  16980. t.push(g),
  16981. c++
  16982. }
  16983. }
  16984. }
  16985. return t.sort(function(e, t) {
  16986. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16987. }),
  16988. r < t.length ? t[r].tag : null
  16989. }
  16990. }(),
  16991. n.prototype.updateClosestTags = function() {
  16992. var e = new r.Vector3
  16993. , t = 30;
  16994. return function(i) {
  16995. this.closesttags || (this.closesttags = []),
  16996. this.closesttags.length = 0;
  16997. var n = this.model.tags;
  16998. if (n)
  16999. for (var r in n)
  17000. if (n.hasOwnProperty(r)) {
  17001. var o = n[r]
  17002. , a = o.position;
  17003. e.copy(i),
  17004. e.sub(a).negate();
  17005. var s = e.lengthSq();
  17006. s < t && this.closesttags.push(o)
  17007. }
  17008. }
  17009. }(),
  17010. t.exports = n
  17011. }
  17012. ).call(this, "/js/tag/tagManager.js")
  17013. }
  17014. , {
  17015. "../controls/serializer": 14,
  17016. "../enum/BlackoutStyle": 18,
  17017. "../enum/tagEvents": 32,
  17018. "../enum/ModelManagerEvents": 33,
  17019. "../enum/PlayerEvents": 40,
  17020. "../enum/TagStates": 44,
  17021. "../enum/Viewmode": 51,
  17022. "../enum/WarpStyle": 52,
  17023. "../objects/Snapshot": 153,
  17024. "../settings": 166,
  17025. "../util/common": 185,
  17026. "../util/lerp": 188,
  17027. "../util/logger": 189,
  17028. "./Billboard/BillboardEvent": 120,
  17029. "./Media/LinkType": 130,
  17030. "./Media/MediaEvent": 131,
  17031. events: 202,
  17032. three: 217
  17033. }],
  17034. 125: [function(e, t, i) {
  17035. (function(i) {
  17036. "use strict";
  17037. function n() {
  17038. this.embedWrapper = null,
  17039. this.embedElement = null
  17040. }
  17041. var r = e("../../util/ajax")
  17042. , o = e("./mediaSettings")
  17043. , a = e("../../settings")
  17044. , s = e("../../util/logger")
  17045. , l = new s(i);
  17046. n.prototype.createDomElement = function() {
  17047. return this.embedWrapper = document.createElement("div"),
  17048. this.embedWrapper.classList.add("tag-embed"),
  17049. this.embedWrapper.classList.add("hidden"),
  17050. this.embedWrapper
  17051. }
  17052. ,
  17053. n.prototype.load = function(e) {
  17054. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  17055. return new Promise(function(e, i) {
  17056. r.get(t).then(function(t) {
  17057. if (t = JSON.parse(t),
  17058. t.html && t.html.indexOf("<script") === -1) {
  17059. this.embedWrapper.innerHTML = t.html;
  17060. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  17061. if (this.embedWrapper.style.width = n + "px",
  17062. t.height) {
  17063. var r = t.height / t.width;
  17064. this.embedWrapper.style.height = n * r + "px"
  17065. }
  17066. this.embedElement = this.embedWrapper.firstChild;
  17067. var a = [];
  17068. try {
  17069. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  17070. } catch (e) {
  17071. l.debug("Error getting `a` elements for embed; was it an iframe?")
  17072. }
  17073. a.forEach(function(e) {
  17074. e.setAttribute("target", "_blank")
  17075. }),
  17076. this.embedElement.classList.add("hidden"),
  17077. this.embedWrapper.classList.remove("hidden"),
  17078. e()
  17079. } else
  17080. i("Not a valid embed")
  17081. }
  17082. .bind(this), function(e) {
  17083. i(e.response)
  17084. })
  17085. }
  17086. .bind(this))
  17087. }
  17088. ,
  17089. n.prototype.show = function() {
  17090. this.embedElement && this.embedElement.classList.remove("hidden")
  17091. }
  17092. ,
  17093. n.prototype.hide = function() {
  17094. this.embedElement && this.embedElement.classList.add("hidden")
  17095. }
  17096. ,
  17097. t.exports = n
  17098. }
  17099. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  17100. }
  17101. , {
  17102. "../../settings": 166,
  17103. "../../util/ajax": 181,
  17104. "../../util/logger": 189,
  17105. "./mediaSettings": 132
  17106. }],
  17107. 126: [function(e, t, i) {
  17108. (function(i) {
  17109. "use strict";
  17110. function n(e) {
  17111. o.call(this),
  17112. this.options = e,
  17113. this.playerControls = null,
  17114. this.state = s.NOT_READY
  17115. }
  17116. var r = e("../../util/browser")
  17117. , o = e("./EmbedlyEmbed")
  17118. , a = e("../../util/logger")
  17119. , s = (new a(i),
  17120. Object.freeze({
  17121. NOT_READY: "player.not.ready",
  17122. CUED: "player.cued",
  17123. PLAYING: "player.playing",
  17124. PAUSED: "player.paused"
  17125. }));
  17126. n.prototype = Object.create(o.prototype),
  17127. n.prototype.createDomElement = function() {
  17128. return this.embedWrapper = document.createElement("div"),
  17129. this.embedWrapper.classList.add("tag-video"),
  17130. this.embedWrapper.classList.add("hidden"),
  17131. this.embedWrapper
  17132. }
  17133. ,
  17134. n.prototype.load = function(e) {
  17135. var t = function() {
  17136. function e(e) {
  17137. this.playerState = s.CUED,
  17138. this.options.startMuted && this.playerControls.mute()
  17139. }
  17140. function t(e) {
  17141. this.playerState = e
  17142. }
  17143. function i(e) {
  17144. this.playerControls.setCurrentTime(0),
  17145. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  17146. }
  17147. this.playerControls = new playerjs.Player(this.embedElement),
  17148. this.playerControls.on("ready", e.bind(this)),
  17149. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  17150. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  17151. this.playerControls.on("ended", i.bind(this))
  17152. }
  17153. .bind(this);
  17154. return o.prototype.load.call(this, e).then(t.bind(this))
  17155. }
  17156. ,
  17157. n.prototype.play = function() {
  17158. var e = r.isMobile();
  17159. return function() {
  17160. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  17161. }
  17162. }(),
  17163. n.prototype.pause = function() {
  17164. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  17165. }
  17166. ,
  17167. t.exports = n
  17168. }
  17169. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  17170. }
  17171. , {
  17172. "../../util/browser": 182,
  17173. "../../util/logger": 189,
  17174. "./EmbedlyEmbed": 125
  17175. }],
  17176. 127: [function(e, t, i) {
  17177. (function(i) {
  17178. "use strict";
  17179. function n(e) {
  17180. function t() {
  17181. return a.debug("requesting file from embedly:", e.href),
  17182. r.get(e.href, {
  17183. responseType: e.responseType
  17184. }).then(function(t) {
  17185. return a.debug("requesting file finished:", e.href),
  17186. t
  17187. })
  17188. }
  17189. function i() {}
  17190. return s = new Promise(function(e, n) {
  17191. s.catch(i).then(function() {
  17192. t().then(e, n)
  17193. })
  17194. }
  17195. )
  17196. }
  17197. var r = e("../../util/ajax")
  17198. , o = (e("./mediaSettings"),
  17199. e("../../util/logger"))
  17200. , a = new o(i)
  17201. , s = Promise.resolve();
  17202. t.exports.enqueue = n
  17203. }
  17204. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  17205. }
  17206. , {
  17207. "../../util/ajax": 181,
  17208. "../../util/logger": 189,
  17209. "./mediaSettings": 132
  17210. }],
  17211. 128: [function(e, t, i) {
  17212. (function(i) {
  17213. "use strict";
  17214. function n() {
  17215. this.imageWrapper = null,
  17216. this.width = 0,
  17217. this.height = 0,
  17218. this.aspect = 1
  17219. }
  17220. var r = e("./MediaEvent")
  17221. , o = e("./EmbedlyQueue")
  17222. , a = e("events").EventEmitter
  17223. , s = e("../../util/logger")
  17224. , l = e("../../settings");
  17225. new s(i);
  17226. n.prototype = Object.create(a.prototype),
  17227. n.prototype.createDomElement = function() {
  17228. return this.imageWrapper = document.createElement("div"),
  17229. this.imageWrapper.classList.add("tag-image"),
  17230. this.imageWrapper.classList.add("hidden"),
  17231. this.imageWrapper.addEventListener("click", function(e) {
  17232. e.stopPropagation(),
  17233. this.emit(r.IMAGE_OPENING),
  17234. this.imageWrapper.style.pointerEvents = "none"
  17235. }
  17236. .bind(this)),
  17237. this.imageWrapper
  17238. }
  17239. ,
  17240. n.prototype.onClosed = function() {
  17241. this.imageWrapper.style.pointerEvents = "auto"
  17242. }
  17243. ,
  17244. n.prototype.load = function(e) {
  17245. var t = Math.max(window.screen.height, window.screen.width)
  17246. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17247. return new Promise(function(e, t) {
  17248. function n(t) {
  17249. var i = t.target;
  17250. this.width = i.naturalWidth,
  17251. this.height = i.naturalHeight,
  17252. this.aspect = this.width / this.height;
  17253. var n = t.target.src;
  17254. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17255. this.imageWrapper.style.width = this.width + "px",
  17256. this.imageWrapper.style.height = this.height + "px",
  17257. this.imageWrapper.classList.remove("hidden"),
  17258. e()
  17259. }
  17260. o.enqueue({
  17261. href: i,
  17262. responseType: "arraybuffer"
  17263. }).then(function(e) {
  17264. var t = new Uint8Array(e)
  17265. , i = new Blob([t])
  17266. , r = new window.Image;
  17267. r.addEventListener("load", n.bind(this));
  17268. var o = URL.createObjectURL(i);
  17269. r.src = o
  17270. }
  17271. .bind(this), t)
  17272. }
  17273. .bind(this))
  17274. }
  17275. ,
  17276. t.exports = n
  17277. }
  17278. ).call(this, "/js/tag/Media/Image.js")
  17279. }
  17280. , {
  17281. "../../settings": 166,
  17282. "../../util/logger": 189,
  17283. "./EmbedlyQueue": 127,
  17284. "./MediaEvent": 131,
  17285. events: 202
  17286. }],
  17287. 129: [function(e, t, i) {
  17288. "use strict";
  17289. function n(e) {
  17290. this.label = e.label,
  17291. this.href = e.url,
  17292. this.type = this.updateLinkForType(),
  17293. this.domElement = null,
  17294. this.id = c++
  17295. }
  17296. var r = e("./LinkType")
  17297. , o = e("./MediaEvent")
  17298. , a = e("../../util/browser")
  17299. , s = e("../../analytics")
  17300. , l = e("events").EventEmitter
  17301. , c = 0;
  17302. n.prototype = Object.create(l.prototype),
  17303. n.prototype.updateLinkForType = function() {
  17304. function e(e) {
  17305. var t = new RegExp("[#&?]start=([^#&?]*)")
  17306. , i = t.exec(e);
  17307. return i[1]
  17308. }
  17309. function t(e) {
  17310. return e + "&play=1"
  17311. }
  17312. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17313. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17314. r.NAVIGATION) : (this.href = t(this.href),
  17315. r.MODEL) : r.EXT_LINK
  17316. }
  17317. ;
  17318. var h = {};
  17319. n.prototype.createDomElement = function() {
  17320. function e(e) {
  17321. switch (e.stopPropagation(),
  17322. h[this.id] = !0,
  17323. s.trackAlways("click_tag_link", {
  17324. link_type: this.type,
  17325. link_count: c,
  17326. links_clicked: Object.keys(h).length
  17327. }),
  17328. this.type) {
  17329. case r.MODEL:
  17330. window.location.replace(this.href);
  17331. break;
  17332. case r.EXT_LINK:
  17333. window.open(this.href, "_blank")
  17334. }
  17335. this.emit(o.LINK_CLICK, {
  17336. type: this.type,
  17337. url: this.href
  17338. })
  17339. }
  17340. if (this.domElement = document.createElement("a"),
  17341. this.domElement.classList.add("tag-link"),
  17342. this.domElement.textContent = this.label,
  17343. this.type === r.EXT_LINK) {
  17344. this.domElement.textContent += " ";
  17345. var t = document.createElement("i");
  17346. t.classList.add("icon-ext-link"),
  17347. t.title = "Link to external web site",
  17348. this.domElement.appendChild(t)
  17349. }
  17350. return this.domElement.addEventListener("click", e.bind(this)),
  17351. this.domElement
  17352. }
  17353. ,
  17354. t.exports = n
  17355. }
  17356. , {
  17357. "../../analytics": 4,
  17358. "../../util/browser": 182,
  17359. "./LinkType": 130,
  17360. "./MediaEvent": 131,
  17361. events: 202
  17362. }],
  17363. 130: [function(e, t, i) {
  17364. "use strict";
  17365. t.exports = {
  17366. NAVIGATION: "navigation",
  17367. MODEL: "model",
  17368. EXT_LINK: "ext-link"
  17369. }
  17370. }
  17371. , {}],
  17372. 131: [function(e, t, i) {
  17373. "use strict";
  17374. t.exports = Object.freeze({
  17375. LINK_CLICK: "mtmedia.link",
  17376. IMAGE_LOADED: "mtmedia.image.loaded",
  17377. IMAGE_OPENING: "mtmedia.image.opening",
  17378. IMAGE_OPENED: "mtmedia.image.opened",
  17379. IMAGE_CLOSING: "mtmedia.image.closing",
  17380. IMAGE_CLOSED: "mtmedia.image.closed",
  17381. VIDEO_START: "mtmedia.video.start",
  17382. VIDEO_PAUSE: "mtmedia.video.pause",
  17383. VIDEO_ENDED: "mtmedia.video.end"
  17384. })
  17385. }
  17386. , {}],
  17387. 132: [function(e, t, i) {
  17388. "use strict";
  17389. t.exports = Object.freeze({
  17390. maxEmbedWidth: 350,
  17391. defaultAspectRatio: .75
  17392. })
  17393. }
  17394. , {}],
  17395. 133: [function(e, t, i) {
  17396. "use strict";
  17397. t.exports = Object.freeze({
  17398. TEXT: "text",
  17399. LINK: "link",
  17400. IMAGE: "photo",
  17401. VIDEO: "video",
  17402. RICH: "rich"
  17403. })
  17404. }
  17405. , {}],
  17406. 134: [function(e, t, i) {
  17407. "use strict";
  17408. function n(e) {
  17409. this.capabilities = {
  17410. links: {
  17411. enable: e.supportLinks,
  17412. keepLabels: e.keepLinkLabels
  17413. }
  17414. }
  17415. }
  17416. var r = e("./DescriptionChunkType");
  17417. n.prototype.parse = function(e, t) {
  17418. var i = []
  17419. , n = e.split("[").map(function(e, t) {
  17420. return 0 === t ? e : "[" + e
  17421. });
  17422. return n.forEach(function(e) {
  17423. var n = this.findMarkdown(e);
  17424. if (n) {
  17425. if (n.url.indexOf("javascript:") !== -1)
  17426. return;
  17427. this.addLinkChunk(i, n, t),
  17428. this.addTextChunk(i, e.slice(n.markdown.length))
  17429. } else
  17430. this.addTextChunk(i, e)
  17431. }
  17432. .bind(this)),
  17433. i
  17434. }
  17435. ,
  17436. n.prototype.findMarkdown = function(e) {
  17437. var t = /\[([^\]]*)\]\((.*)\)/
  17438. , i = e.match(t);
  17439. if (i) {
  17440. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17441. 0 !== r); )
  17442. o++;
  17443. var a = n.length - o;
  17444. return {
  17445. markdown: i[0].substring(0, i[0].length - a),
  17446. label: i[1],
  17447. url: i[2].substring(0, o)
  17448. }
  17449. }
  17450. }
  17451. ,
  17452. n.prototype.addTextChunk = function(e, t) {
  17453. 0 !== t.length && e.push({
  17454. type: r.TEXT,
  17455. text: t
  17456. })
  17457. }
  17458. ,
  17459. n.prototype.addLinkChunk = function(e, t) {
  17460. if (!this.capabilities.links.enable)
  17461. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17462. var i = {
  17463. label: t.label,
  17464. url: t.url
  17465. };
  17466. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17467. e.push({
  17468. type: r.LINK,
  17469. link: i
  17470. })
  17471. }
  17472. ,
  17473. t.exports = n
  17474. }
  17475. , {
  17476. "./DescriptionChunkType": 133
  17477. }],
  17478. 135: [function(e, t, i) {
  17479. (function(i) {
  17480. "use strict";
  17481. var n = e("../util/logger")
  17482. , r = new n(i)
  17483. , o = {
  17484. parseIdsFromChunkName: function(e, t) {
  17485. t.floorId = o.parseFloor(e),
  17486. t.roomId = o.parseRoom(e)
  17487. },
  17488. parseFloor: function(e) {
  17489. var t = e.match(/_group([0-9]+)/);
  17490. if (!t)
  17491. return 0;
  17492. try {
  17493. return parseInt(t[1], 10)
  17494. } catch (e) {
  17495. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17496. 0
  17497. }
  17498. },
  17499. parseRoom: function(e) {
  17500. var t = e.match(/_sub([0-9]+)/);
  17501. if (!t)
  17502. return -1;
  17503. try {
  17504. return parseInt(t[1], 10)
  17505. } catch (e) {
  17506. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17507. 0
  17508. }
  17509. }
  17510. };
  17511. t.exports = o
  17512. }
  17513. ).call(this, "/js/model/Chunks.js")
  17514. }
  17515. , {
  17516. "../util/logger": 189
  17517. }],
  17518. 136: [function(e, t, i) {
  17519. (function(i) {
  17520. "use strict";
  17521. function n(e) {
  17522. s.call(this),
  17523. this.model = e,
  17524. this.exploded = !1
  17525. }
  17526. var r = e("../objects/Floor")
  17527. , o = (e("../settings"),
  17528. e("../util/logger"))
  17529. , a = e("../util/transitions")
  17530. , s = e("../util/IndexedCollection")
  17531. , l = e("../util/common")
  17532. , c = e("../util/easing");
  17533. new o(i);
  17534. l.inherit(n, s),
  17535. n.prototype.add = function(e) {
  17536. s.prototype.add.call(this, e),
  17537. this.model.add(e)
  17538. }
  17539. ,
  17540. n.prototype.getIndex = function(e) {
  17541. return e.floorIndex
  17542. }
  17543. ,
  17544. n.prototype.build = function() {
  17545. this.list.forEach(function(e) {
  17546. e.build()
  17547. })
  17548. }
  17549. ,
  17550. n.prototype.size = function() {
  17551. return this.length
  17552. }
  17553. ,
  17554. n.prototype.sort = function() {
  17555. s.prototype.sort.call(this, function(e, t) {
  17556. return e.floorIndex - t.floorIndex
  17557. })
  17558. }
  17559. ,
  17560. n.prototype.nextFloor = function(e, t) {
  17561. return this.index[e.floorIndex + t] || null
  17562. }
  17563. ,
  17564. n.prototype.getFloorAtPoint = function(e) {
  17565. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17566. var r = this.list[n]
  17567. , o = r.distanceToPoint(e);
  17568. (!t || i > o) && (i = o,
  17569. t = r)
  17570. }
  17571. return t
  17572. }
  17573. ,
  17574. n.prototype.getOrMakeFloor = function(e) {
  17575. var t = this.index[e];
  17576. return t || (t = new r(this.model,e),
  17577. this.add(t)),
  17578. t
  17579. }
  17580. ,
  17581. n.prototype.hide = function() {
  17582. this.list.forEach(function(e) {
  17583. e.hide()
  17584. })
  17585. }
  17586. ,
  17587. n.prototype.show = function() {
  17588. this.list.forEach(function(e) {
  17589. e.show()
  17590. })
  17591. }
  17592. ,
  17593. n.prototype.names = function() {
  17594. return this.list.reduce(function(e, t) {
  17595. return e.concat(t.name)
  17596. }, [])
  17597. }
  17598. ,
  17599. n.prototype.toggleExplodeHorizontal = function() {
  17600. function e(e, t) {
  17601. r.copy(e.position),
  17602. e.position.x = i[e.floorIndex] * t,
  17603. e.position.y = 1 * e.floorIndex * t,
  17604. r.sub(e.position).multiplyScalar(-1),
  17605. e.panos.forEach(function(e) {
  17606. e.translate(r)
  17607. })
  17608. }
  17609. var t, i = [], n = 0;
  17610. this.list.forEach(function(e, r, o) {
  17611. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17612. n += t,
  17613. i[r] = n
  17614. }),
  17615. i = i.map(function(e) {
  17616. return e - n / 2
  17617. });
  17618. var r = this.list[0].position.clone();
  17619. this.exploded ? this.list.forEach(function(t) {
  17620. a.start(function(i) {
  17621. e(t, 1 - i)
  17622. }, 1500, null, 0, c.easeOutExpo)
  17623. }) : this.list.forEach(function(t) {
  17624. a.start(function(i) {
  17625. e(t, i)
  17626. }, 1500, null, 0, c.easeOutExpo)
  17627. }),
  17628. this.exploded = !this.exploded
  17629. }
  17630. ,
  17631. n.prototype.toggleExplodeVertical = function() {
  17632. function e(e, i) {
  17633. var n = n.copy(e.position);
  17634. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17635. n.sub(e.position).multiplyScalar(-1),
  17636. e.panos.forEach(function(e) {
  17637. e.translate(n)
  17638. })
  17639. }
  17640. var t = this.model.size;
  17641. this.list[0].position.clone();
  17642. this.exploded ? this.list.forEach(function(t) {
  17643. a.start(function(i) {
  17644. e(t, 1 - i)
  17645. }, 1500, null, 0, c.easeOutExpo)
  17646. }) : this.list.forEach(function(t) {
  17647. a.start(function(i) {
  17648. e(t, i)
  17649. }, 1500, null, 0, c.easeOutExpo)
  17650. }),
  17651. this.exploded = !this.exploded
  17652. }
  17653. ,
  17654. t.exports = n
  17655. }
  17656. ).call(this, "/js/model/FloorCollection.js")
  17657. }
  17658. , {
  17659. "../objects/Floor": 146,
  17660. "../settings": 166,
  17661. "../util/IndexedCollection": 175,
  17662. "../util/common": 185,
  17663. "../util/easing": 186,
  17664. "../util/logger": 189,
  17665. "../util/transitions": 195
  17666. }],
  17667. 137: [function(e, t, i) {
  17668. (function(i) {
  17669. "use strict";
  17670. function n() {
  17671. c.call(this)
  17672. }
  17673. var r = e("../settings")
  17674. , o = e("../util/logger")
  17675. , a = e("../enum/Viewmode")
  17676. , s = e("../objects/Snapshot")
  17677. , l = (e("../util/math"),
  17678. e("../util/common"))
  17679. , c = e("../util/IndexedCollection")
  17680. , h = new o(i);
  17681. l.inherit(n, c),
  17682. n.prototype.getImage = function(e) {
  17683. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17684. }
  17685. ,
  17686. n.prototype.filterByModesAndReel = function(e, t) {
  17687. for (var i = [], n = 0; n < t.length; n += 1) {
  17688. var r = t[n]
  17689. , o = this.index[r.sid];
  17690. o && i.push(o)
  17691. }
  17692. var s = e[a.DOLLHOUSE]
  17693. , l = e[a.FLOORPLAN];
  17694. i = i.filter(function(e) {
  17695. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17696. return !0;
  17697. var t;
  17698. try {
  17699. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17700. } catch (e) {
  17701. return h.debug(e.message),
  17702. !1
  17703. }
  17704. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17705. }),
  17706. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17707. this.list = i,
  17708. this.reIndex()
  17709. }
  17710. ,
  17711. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17712. if (0 === this.list.length)
  17713. return [];
  17714. var locations = [];
  17715. var deal = (info, container)=>{
  17716. var src = info.thumbnail_signed_src,
  17717. o = info.name || "";
  17718. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17719. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17720. let a = panos.get(info.metadata.scan_id);
  17721. if (a && !a.isAligned()) return
  17722. }
  17723. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17724. if (cameraMode === a.MESH) return
  17725. if(window.isLocal)src = manage.dealURL(src)
  17726. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17727. var l = {
  17728. cameraMode: cameraMode,
  17729. position: info.metadata.camera_position,
  17730. quaternion: info.metadata.camera_quaternion,
  17731. zoom: info.metadata.zoom,
  17732. panoId: info.metadata.scan_id,
  17733. orthoZoom: info.metadata.ortho_zoom,
  17734. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17735. thumbUrl: src,
  17736. name: n.filterImageName(o),
  17737. sid: info.sid
  17738. }
  17739. var item = new s(l);
  17740. item.momentTour = info.momentTour
  17741. container.push(item)
  17742. return item
  17743. }
  17744. }
  17745. this.list.forEach(image=>{
  17746. if(image.images){
  17747. var folder = $.extend({}, image )
  17748. folder.heroLocations = [];
  17749. image.images.list.forEach(child=>{
  17750. deal(child, folder.heroLocations);
  17751. })
  17752. folder.musicInfo = folder.musicInfo || {}
  17753. locations.push(folder)
  17754. delete folder.images;
  17755. delete folder.locations;
  17756. }else{
  17757. var item = deal(image, locations);
  17758. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17759. }
  17760. })
  17761. return locations
  17762. }
  17763. ,
  17764. n.prototype.getIndex = function(e) {
  17765. return e.sid
  17766. }
  17767. ,
  17768. n.filterImageName = function(e) {
  17769. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17770. }
  17771. ,
  17772. t.exports = n
  17773. }
  17774. ).call(this, "/js/model/ImageCollection.js")
  17775. }
  17776. , {
  17777. "../enum/Viewmode": 51,
  17778. "../objects/Snapshot": 153,
  17779. "../settings": 166,
  17780. "../util/IndexedCollection": 175,
  17781. "../util/common": 185,
  17782. "../util/logger": 189,
  17783. "../util/math": 190
  17784. }],
  17785. 138: [function(e, t, i) {
  17786. (function(i) {
  17787. "use strict";
  17788. function n() {
  17789. u.call(this)
  17790. }
  17791. var r = e("../label/Label")
  17792. , o = e("../settings")
  17793. , a = e("../util/logger")
  17794. , s = e("../util/math")
  17795. , l = e("../util/ajax")
  17796. , c = e("./RoomCollection")
  17797. , h = e("../util/common")
  17798. , u = e("../util/IndexedCollection");
  17799. new a(i);
  17800. h.inherit(n, u),
  17801. n.prototype.getIndex = function(e) {
  17802. return e.labelId
  17803. }
  17804. ,
  17805. n.prototype.associateWithRooms = function(e) {
  17806. this.forEach(function(t) {
  17807. e.forEach(function(e) {
  17808. e.roomId === t.roomId && (t.room = e)
  17809. })
  17810. })
  17811. }
  17812. ,
  17813. n.prototype.createFromLabelData = function(e) {
  17814. e.forEach(function(e) {
  17815. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17816. t = c.generateRoomId(e.floorId, t);
  17817. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17818. i.position = s.convertWorkshopVector(i.position),
  17819. this.add(i),
  17820. i.build()
  17821. }
  17822. .bind(this))
  17823. }
  17824. ,
  17825. n.prototype.load = function(e, t) {
  17826. return l.get(e, {
  17827. responseType: "json",
  17828. auth: t ? o.authorizationHeader : null
  17829. }).done(function(e) {
  17830. var t = [];
  17831. for (var i in e) {
  17832. var n = e[i];
  17833. t.push(n)
  17834. }
  17835. this.createFromLabelData(t)
  17836. }
  17837. .bind(this))
  17838. }
  17839. ,
  17840. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17841. var t = -1;
  17842. if (e) {
  17843. var i = e.split("_");
  17844. t = parseInt(i[0])
  17845. }
  17846. return t
  17847. }
  17848. ,
  17849. t.exports = n
  17850. }
  17851. ).call(this, "/js/model/LabelCollection.js")
  17852. }
  17853. , {
  17854. "../label/Label": 90,
  17855. "../settings": 166,
  17856. "../util/IndexedCollection": 175,
  17857. "../util/ajax": 181,
  17858. "../util/common": 185,
  17859. "../util/logger": 189,
  17860. "../util/math": 190,
  17861. "./RoomCollection": 141
  17862. }],
  17863. 139: [function(e, t, i) {
  17864. (function(i) {
  17865. "use strict";
  17866. function n(e, t) {
  17867. o.Object3D.call(this)
  17868. this.sid = window.number;//t.sid,
  17869. this.data = t,
  17870. this.options = e,
  17871. this.urls = new s(e.urlFiles),
  17872. this.isPublic = void 0 !== t.is_public && t.is_public,
  17873. //创建heroLocations
  17874. this.images = new _(this),
  17875. this.images.extend(t.images),
  17876. this.images.forEach((info)=>{
  17877. if(info.locations){
  17878. info.images = new _(this);
  17879. info.images.extend(info.locations)
  17880. }
  17881. })
  17882. this.heroLocations = []
  17883. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17884. this.outdoorPanoLocations = [],
  17885. this.floors = new d(this),
  17886. this.floorsEnabled = void 0 === e.floors || e.floors,
  17887. this.changingFloor = !1,
  17888. this.chunks = [],
  17889. this.panos = new A,
  17890. this.routePanos = new A, //add
  17891. this.colliders = [],
  17892. this.loadPanosPromise = null,
  17893. this.loadMeshTexturesPromise = null,
  17894. this.auxDataPromise = null,
  17895. this.meshTexturesLoaded = !1,
  17896. this.meshTextures = [],
  17897. this.tags = {},
  17898. this.tagsShown = !1,
  17899. this.shouldShowtags = !1,
  17900. this.has360Views = !1,
  17901. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17902. this.supportedModes = {},
  17903. this.supportedModes[c.PANORAMA] = !0,
  17904. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17905. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17906. this.supportedModes[c.TRANSITIONING] = !0,
  17907. this.supportsTiles = this.configureTiling(),
  17908. // this.supportsVR = t.is_vr,
  17909. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17910. this.mode = c.DOLLHOUSE,
  17911. this.size = null,
  17912. this.center = null,
  17913. this.boundingBox = new o.Box3,
  17914. this.currentFloor = null,
  17915. this.allFloorsVisible = !0,
  17916. this.projectedPano0 = null,
  17917. this.projectedPano1 = null,
  17918. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17919. this.addFloor(new u(this,t,e.trim()))
  17920. }
  17921. .bind(this)),
  17922. this.waitQueue = [],
  17923. this.on("load", function(e) {
  17924. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17925. return !e.isLoadedCallback()
  17926. }),
  17927. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17928. }
  17929. .bind(this)),
  17930. this.setupCustomProperties()
  17931. this.hots = {};
  17932. }
  17933. function r() {
  17934. try {
  17935. var e = document.createElement("canvas")
  17936. , t = e.getContext("webgl");
  17937. t || (t = e.getContext("experimental-webgl"));
  17938. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17939. return i
  17940. } catch (e) {
  17941. return 0
  17942. }
  17943. }
  17944. var o = e("three")
  17945. , a = e("../util/ajax")
  17946. , s = e("../util/ModelUrls")
  17947. , l = e("../objects/BoundingTextureSkybox")
  17948. , c = e("../enum/Viewmode")
  17949. , h = e("../enum/RenderOrder")
  17950. , u = (e("../enum/AlignmentType"),
  17951. e("../objects/Floor"))
  17952. , d = e("./FloorCollection")
  17953. , p = e("../objects/Chunk")
  17954. , f = (e("../objects/Room"),
  17955. e("../objects/Snapshot"),
  17956. e("../label/Label"),
  17957. e("../util/math"),
  17958. e("../settings"))
  17959. ,ss = e("../shaders")
  17960. , g = e("../util/logger")
  17961. , m = e("../tag/tag")
  17962. , v = (e("../tag/tagManager"),
  17963. e("../objects/Panorama"))
  17964. , A = e("../util/PanoramaCollection")
  17965. , y = e("../loaders/ModelLoader")
  17966. , C = e("../loaders/ModelTextureLoader")
  17967. , I = e("../loaders/SweepDataLoader")
  17968. , E = e("../util/transitions")
  17969. , b = e("../util/common")
  17970. , es = e("../util/easing")
  17971. ,lerp = e("../util/lerp")
  17972. ,tex = e("../util/texture")
  17973. , w = e("./../util/browser")
  17974. , _ = e("./ImageCollection")
  17975. , T = e("./RoomCollection")
  17976. , x = e("./LabelCollection")
  17977. , S = e("./Chunks")
  17978. , M = e("./../util/showcase")
  17979. , R = e("../exception/BasicException")
  17980. , P = (e("../constants")
  17981. ,e("events").EventEmitter)
  17982. ,Hot = e("hot")
  17983. , O = new g(i);
  17984. n.prototype = Object.create(o.Object3D.prototype),
  17985. b.extend(n, P),
  17986. n.prototype.setupCustomProperties = function() {
  17987. var e = f.modelAlpha;
  17988. Object.defineProperty(this, "alpha", {
  17989. get: function() {
  17990. return e
  17991. },
  17992. set: function(t) {
  17993. e = t,
  17994. this.chunks.forEach(function(t) {
  17995. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17996. })
  17997. }
  17998. })
  17999. }
  18000. ,
  18001. n.prototype.configureTiling = function() {
  18002. var e = r();
  18003. if (e < 2048)
  18004. return !1;
  18005. O.warn("Max cube texture size: " + e);
  18006. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  18007. var i = f.tiling.tilingFlagNames[t];
  18008. if ("1" === w.valueFromHash(i, null))
  18009. return !0;
  18010. if ("0" === w.valueFromHash(i, null))
  18011. return !1
  18012. }
  18013. //--------------------------------------------许钟文-------------------------------------------
  18014. //return true;
  18015. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  18016. //--------------------------------------------e n d -------------------------------------------
  18017. }
  18018. ,
  18019. n.prototype.toggleAlpha = function() {
  18020. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  18021. }
  18022. ,
  18023. n.prototype.load = function(e) {
  18024. var t = function() {
  18025. return $.when(this.loadPanos(), this.loadMesh())
  18026. }
  18027. , i = this.urls.init().then(t.bind(this));
  18028. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  18029. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  18030. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  18031. }
  18032. ,
  18033. n.prototype.loadMesh = function() {
  18034. function e(e) {
  18035. O.error(e),
  18036. n.reject("loading-failed")
  18037. }
  18038. function t(e, t) {
  18039. n.notify(e, t)
  18040. }
  18041. function i(e, t) {
  18042. if (0 === e.length) {
  18043. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  18044. r.supportedModes[c.DOLLHOUSE] = !1,
  18045. r.supportedModes[c.FLOORPLAN] = !1;
  18046. var i = new p({
  18047. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  18048. });
  18049. i.material.visible = !1,
  18050. i.rotateX(-Math.PI / 2),
  18051. i.geometry.computeBoundingBox(),
  18052. e = [i]
  18053. }
  18054. e.forEach(function(e) {
  18055. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  18056. r.addChunk(t, e)
  18057. }),
  18058. r.floors.sort(),
  18059. n.resolve(r)
  18060. }
  18061. var n = $.Deferred()
  18062. , r = this;
  18063. return y.load(r.data.job.uuid, r.urls, i, t, e),
  18064. n.promise()
  18065. }
  18066. ,
  18067. n.prototype.loadMeshTextures = function() {
  18068. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  18069. this.meshTexturesLoaded = !0
  18070. }
  18071. .bind(this)),
  18072. this.loadTexturesPromise)
  18073. }
  18074. ,
  18075. /* n.prototype.loadtags = function() {//xzw改
  18076. var e = $.Deferred();
  18077. if (!f.tags.enabled)
  18078. return e.resolve();
  18079. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  18080. t = "data/" + this.sid + "/tags.json"
  18081. return a.get(t, {
  18082. responseType: "json",
  18083. auth: this.isPublic ? null : f.authorizationHeader
  18084. }).done(function(t) {
  18085. var i = 0
  18086. , n = 0;
  18087. for (var r in t) {
  18088. var o = t[r];
  18089. o.enabled && (n++,
  18090. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  18091. i++))
  18092. }
  18093. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  18094. e.resolve()
  18095. }
  18096. .bind(this)).fail(function() {
  18097. O.warn("Getting tags failed, not displaying tags."),
  18098. e.resolve()
  18099. }),
  18100. e
  18101. } */
  18102. n.prototype.shineHots = function(){ //xzw
  18103. E.trigger({
  18104. func: function(e) {
  18105. var opa = e <= .5 ? 2 * e : -2 * e + 2
  18106. for(var i in this.hots){
  18107. this.hots[i].mesh.material.uniforms.opac.value = opa;
  18108. }
  18109. }.bind(this),
  18110. cycling: true,
  18111. duration: 3000,
  18112. //easing: "easeInOutQuad",
  18113. name: "hotShine"
  18114. })
  18115. },
  18116. n.prototype.createHotItem = function(data, hots) {
  18117. var docFragment = document.createDocumentFragment();
  18118. var keyAry = Object.keys(data);
  18119. for(var i = 0; i < keyAry.length; i++){
  18120. var li = document.createElement('li');
  18121. var span = document.createElement('span');
  18122. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  18123. // console.log(span.innerHTML);
  18124. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  18125. li.appendChild(span);
  18126. docFragment.appendChild(li);
  18127. }
  18128. var ul = document.querySelector('#hotListContent ul');
  18129. ul.appendChild(docFragment);
  18130. console.log(docFragment);
  18131. }
  18132. n.prototype.loadOverlays = function(overlays){
  18133. var overlays = window.data2 && window.data2.overlays
  18134. overlays && overlays.forEach((info)=>{
  18135. new Overlay(info)
  18136. })
  18137. Overlay.load()
  18138. }
  18139. n.prototype.loadhots = function() {//xzw
  18140. var e = $.Deferred();
  18141. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  18142. return a.get(t, {
  18143. responseType: "json",
  18144. auth: this.isPublic ? null : f.authorizationHeader
  18145. }).done(function(t) {
  18146. window.data2 = t;
  18147. if(!t){
  18148. console.error("data2 is null")
  18149. }else{
  18150. g_data2 = hotMatcher(t);
  18151. this.hotsCount = 0;
  18152. /* for(var i in t.hots){
  18153. this.hotsCount ++;
  18154. this.hots[i] = new Hot(i, t.hots[i], this);
  18155. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  18156. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  18157. };
  18158. window.hotData = t.hots
  18159. t.hots && this.createHotItem(t.hots, this.hots); */
  18160. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  18161. window.hotData = {}
  18162. if(t.hots){
  18163. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  18164. sids.forEach((sid)=>{
  18165. this.hotsCount++,
  18166. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  18167. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  18168. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  18169. window.hotData[sid] = t.hots[sid];
  18170. })
  18171. }
  18172. this.createHotItem(window.hotData, this.hots);
  18173. g_index = w.valueFromHash("m");
  18174. /* if(t.tourAudio){
  18175. g_tourAudio = new Audio;
  18176. g_tourAudio.loop = false;
  18177. g_tourAudio.addEventListener('ended', function () {
  18178. var ev = document.createEvent("MouseEvent");
  18179. ev.initEvent("tourAudioEnded",true,true);
  18180. window.dispatchEvent(ev);
  18181. });
  18182. }; */
  18183. }
  18184. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  18185. /* var dataJsPromise = $.Deferred();
  18186. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  18187. a.get(dataJsUrl,{
  18188. responseType: "json",
  18189. auth: this.isPublic ? null : f.authorizationHeader
  18190. }).done(function(data) {
  18191. window.hotData = data;
  18192. this.createHotItem(data, this.hots);
  18193. for(let i in this.hots){//add
  18194. data[i] && this.hots[i].initStyleImg(data[i]);
  18195. }
  18196. dataJsPromise.resolve();
  18197. }.bind(this)).fail(function(){
  18198. console.log('Data.js is empty');
  18199. dataJsPromise.resolve();
  18200. }) */
  18201. e.resolve();
  18202. }.bind(this)).fail(function() {
  18203. console.log('没有热点');
  18204. e.resolve()
  18205. }),
  18206. e
  18207. }
  18208. ,
  18209. n.prototype.loadPanos = function() {
  18210. if (this.loadPanosPromise)
  18211. return this.loadPanosPromise;
  18212. var e = new I(this);
  18213. return this.loadPanosPromise = e.load().then(function(e) {
  18214. this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  18215. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  18216. else console.log(e.uuid)
  18217. }
  18218. .bind(this))),
  18219. this.panos.extend(e.map(function(e) {
  18220. return new v(this,e.uuid,e,this.supportsTiles)
  18221. }
  18222. .bind(this))),
  18223. this.panos.forEach(function(e) {
  18224. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  18225. var i = this.panos.get(t);
  18226. i && this.panos.setNeighbour(e, i, !0)
  18227. }
  18228. .bind(this)),
  18229. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18230. }
  18231. .bind(this))
  18232. //add:
  18233. this.routePanos.extend(routeArray.map(e=>this.panos.index[e]));
  18234. this.routePanos.list.forEach((pano,i)=>{
  18235. if(i==this.routePanos.list.length-1)return
  18236. this.routePanos.neighbourMap[pano.id] = [this.routePanos.list[i+1]];
  18237. })
  18238. //------
  18239. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18240. this.supportedModes[c.PANORAMA] = !1)
  18241. return $.when(this)
  18242. }
  18243. .bind(this)),
  18244. this.loadPanosPromise
  18245. }
  18246. ,
  18247. n.prototype.loadHighlightReel = function() {//xzw
  18248. var e = $.Deferred()
  18249. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18250. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18251. return a.get(t, {
  18252. responseType: "json",
  18253. auth: this.isPublic ? null : f.authorizationHeader
  18254. }).done(function(t) {
  18255. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18256. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18257. e.resolve()
  18258. }
  18259. .bind(this)).fail(function() {
  18260. O.warn("Getting highlight reel failed, no highlights available"),
  18261. e.resolve()
  18262. }),
  18263. e
  18264. }
  18265. ,
  18266. n.prototype.waitForLoad = function(e, t) {
  18267. t() || (this.waitQueue.push({
  18268. object: e,
  18269. isLoadedCallback: t
  18270. }),
  18271. 1 === this.waitQueue.length && this.emit("waiting"))
  18272. }
  18273. ,
  18274. n.prototype.hide = function() {
  18275. this.floors.hide()
  18276. }
  18277. ,
  18278. n.prototype.show = function() {
  18279. this.floors.show()
  18280. }
  18281. ,
  18282. n.prototype.floorNames = function() {
  18283. return this.floors.names()
  18284. }
  18285. ,
  18286. n.prototype.warpDestFloors = function(e, t) {
  18287. if (!e || this.floors.length !== e.length)
  18288. return void this.toggleAllFloors(!0);
  18289. var i = e.findIndex(function(e) {
  18290. return e
  18291. }
  18292. .bind(this));
  18293. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18294. }
  18295. ,
  18296. n.prototype.setFloor = function(e, t, i) {
  18297. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18298. this.allFloorsVisible = !1,
  18299. this._setFloor(e, t, i)
  18300. }
  18301. ,
  18302. n.prototype.toggleAllFloors = function(e) {
  18303. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18304. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18305. this._setFloor(this.currentFloor)
  18306. }
  18307. ,
  18308. n.prototype._setFloor = function(e, t, i) {
  18309. t = t || this.mode,
  18310. this.emit("floor.changed", e, t, this.currentFloor),
  18311. this.currentFloor = e;
  18312. var n;
  18313. if (t === c.PANORAMA) {
  18314. if (this.show(),
  18315. this.shouldShowtags && this.tagsShown)
  18316. for (n in this.tags)
  18317. this.tags[n].show(f.showFloorDuration)
  18318. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18319. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18320. }
  18321. .bind(this)),
  18322. this.shouldShowtags && this.tagsShown))
  18323. for (n in this.tags) {
  18324. var r = this.tags[n];
  18325. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18326. }
  18327. var o = this
  18328. , a = e;
  18329. E.start(function() {}, f.showFloorDelay, function() {
  18330. o.floors.forEach(function(e) {
  18331. e.chunks.forEach(function(t) {
  18332. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18333. })
  18334. })
  18335. }
  18336. .bind(this))
  18337. }
  18338. ,
  18339. n.prototype.toggleExplode = function() {
  18340. this.floors.toggleExplodeHorizontal()
  18341. }
  18342. ,
  18343. n.prototype.toggleExplodeUp = function() {
  18344. this.floors.toggleExplodeVertical()
  18345. }
  18346. ,
  18347. n.prototype.nextFloor = function(e) {
  18348. return this.floors.nextFloor(this.currentFloor, e)
  18349. }
  18350. ,
  18351. n.prototype.addFloor = function(e) {
  18352. this.floors.add(e)
  18353. }
  18354. ,
  18355. n.prototype.getFloorAtPoint = function(e) {
  18356. return this.floors.getFloorAtPoint(e)
  18357. }
  18358. ,
  18359. n.prototype.getTagBySid = function(e) {
  18360. return this.tags[e]
  18361. }
  18362. ,
  18363. n.prototype.addChunk = function(e, t) {
  18364. this.floors.getOrMakeFloor(e).addChunk(t),
  18365. this.chunks.push(t)
  18366. }
  18367. ,
  18368. n.prototype.setMode = function(e) {
  18369. if (!this.supportedModes[e])
  18370. throw new R("Mode not supported for this model: " + e);
  18371. this.mode = e;
  18372. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18373. this.chunks.forEach(function(t) {
  18374. t.setMode(e)
  18375. })
  18376. }
  18377. ,
  18378. n.prototype.build = function() {
  18379. this.heroLocations = this.images.getHeroLocations(this.panos);
  18380. var e = function() {
  18381. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18382. }
  18383. .bind(this)();
  18384. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18385. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18386. }
  18387. .bind(this)) || e,
  18388. null === this.heroImage && O.warn("No hero image defined."),
  18389. this.currentFloor = this.floors.last(),
  18390. this.floors.build(),
  18391. this.colliders = this.floors.reduce(function(e, t) {
  18392. return e.concat(t.collider.children)
  18393. }, []),
  18394. this.panos.forEach(function(e) {
  18395. e.build1(),
  18396. e.on("enter", function() {
  18397. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18398. }
  18399. .bind(this))
  18400. }
  18401. .bind(this)),
  18402. this.panos.forEach(function(e) {
  18403. e.build2()
  18404. }),
  18405. this.floors.forEach(function(e) {
  18406. this.boundingBox.union(e.boundingBox)
  18407. }
  18408. .bind(this)),
  18409. this.size = this.boundingBox.size(),
  18410. this.center = this.boundingBox.center(),
  18411. this.floors.forEach(function(e) {
  18412. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18413. }
  18414. .bind(this)),
  18415. this.panos.populate_path_graph(),
  18416. this.skybox = new l(this.boundingBox),
  18417. this.skybox.matrixWorldNeedsUpdate = !0,
  18418. this.add(this.skybox);
  18419. setTimeout(function(){
  18420. this.hotsCount && this.shineHots();
  18421. }.bind(this),1300);//xzw 热点开始闪烁
  18422. for (var t in this.tags)
  18423. this.tags[t].build();
  18424. //add-----
  18425. {
  18426. let c = this.panos.list.length * this.colliders.length
  18427. if(c < 10000){
  18428. for(let i in this.hots){
  18429. this.hots[i].setVisiblePanos(this.hots[i].visibleData);
  18430. }
  18431. }else{//防止加载时间过长,分批计算
  18432. console.log('hot分批setVisiblePanos')
  18433. let hotsId = Object.keys(this.hots)
  18434. let i = 0
  18435. let hotVisiInterval = setInterval(()=>{
  18436. this.hots[hotsId[i]].setVisiblePanos(this.hots[hotsId[i]].visibleData);
  18437. i++;
  18438. if(i>=hotsId.length){
  18439. clearInterval(hotVisiInterval)
  18440. }
  18441. }, Math.round(c/600))
  18442. }
  18443. }
  18444. //---------
  18445. this.createFloorLogo()
  18446. return O.debug("Done building model"),
  18447. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18448. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18449. this.buildRooms(),
  18450. this.labels.associateWithRooms(this.rooms),
  18451. $.when(this)
  18452. }
  18453. ,
  18454. n.prototype.createFloorLogo = function(){
  18455. console.log('createFloorLogo')
  18456. if(this.floorLogos || !settings.floorlogoURL)return;
  18457. var url = settings.floorlogoURL
  18458. var map = tex.load(url);//可以追加done
  18459. this.floorLogos = [];
  18460. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18461. var material = new o.MeshBasicMaterial({
  18462. opacity:0,
  18463. map:map,
  18464. side: o.DoubleSide,
  18465. transparent: !0,
  18466. depthWrite: !1,
  18467. depthTest:false//改 在chunk\skybox外也可看到
  18468. });
  18469. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18470. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18471. //logo.scale.set(s,s,s);
  18472. logo.position.set(0,-1.5,0);
  18473. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18474. logo.renderOrder = 100;//cover the videoSkybox
  18475. //logo.layers.set(0)
  18476. this.add(logo);
  18477. this.floorLogos.push(logo);
  18478. }
  18479. this.floorLogos[1].visible = false;
  18480. }
  18481. n.prototype.adjustfloorLogoHeight = function(o){
  18482. var h = player.currentPano.floorPosition.y + 0.01;
  18483. this.floorLogos[1].position.setY(h);
  18484. this.floorLogos[0].position.setY(h);
  18485. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18486. },
  18487. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18488. if(!this.floorLogos) return;
  18489. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18490. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18491. if(!o.dur){//立刻
  18492. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18493. this.floorLogos[o.index].material.opacity = o.opa;
  18494. }else{
  18495. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18496. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18497. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18498. }
  18499. },
  18500. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18501. var lastQ, lastP;
  18502. var equals = function(v1, v2, min){
  18503. return Math.abs(v1-v2) < min
  18504. }
  18505. var isSame = function(now, last, k){//如果和上次相同就不改变
  18506. if(!last)return false;
  18507. var R = k.sceneRenderer;
  18508. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18509. //暂时:
  18510. var min = 0.0008
  18511. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18512. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18513. return same;
  18514. }
  18515. return function(Q, k){
  18516. if(!Q)return;
  18517. /* if(Config.ifFish && window.lowFPS){
  18518. this.fLCompute++;
  18519. if(R.AFPS < 38){
  18520. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18521. else if(k.flying && k.fLCompute%2 !=1) return;
  18522. k.fLCompute %= 4;
  18523. }else if(R.AFPS < 45){
  18524. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18525. else if(k.flying && k.fLCompute%2 !=1) return;
  18526. k.fLCompute %= 6;
  18527. }else{
  18528. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18529. //else if(k.flying && k.fLCompute%2 !=1) return;
  18530. k.fLCompute %= 2;
  18531. }
  18532. } */
  18533. var sameQ, sameP, quaternion, visible;
  18534. for(var i=0;i<2;i++){
  18535. var logo = this.floorLogos[i];
  18536. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18537. visible = true;
  18538. }
  18539. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18540. var c = k.cameraControls.activeControl;
  18541. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18542. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18543. for(var i=0;i<2;i++){
  18544. var logo = this.floorLogos[i];
  18545. if(!sameQ){
  18546. if(!quaternion){
  18547. var a = new THREE.Vector3(0,0,-1);
  18548. a.applyQuaternion(Q);
  18549. a.setY(0);
  18550. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18551. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18552. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18553. quaternion.multiply(a);
  18554. }
  18555. logo.quaternion.copy(quaternion);
  18556. }
  18557. }
  18558. }
  18559. }()
  18560. n.prototype.loadLabels = function() {//xzw
  18561. this.labels = new x(this);
  18562. var e = $.Deferred();
  18563. //加载俯视图的标签 注释这个备注就会加载
  18564. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18565. window.MP_PREFETCHED_MODELDATA.showingLabels ? this.showingLabels = true : '';
  18566. if (!this.showingLabels)
  18567. return e.resolve();
  18568. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18569. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18570. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18571. O.warn("Getting labels failed, not displaying labels."),
  18572. e.resolve()
  18573. }),
  18574. e
  18575. }
  18576. ,
  18577. n.prototype.buildRooms = function() {
  18578. this.rooms = new T(this),
  18579. this.rooms.createFromChunks(this.chunks),
  18580. this.rooms.calcRoomBoundaries()
  18581. }
  18582. ,
  18583. n.prototype.updateProjectedPanos = function() {
  18584. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18585. }
  18586. ,
  18587. n.prototype.setProjectedPanos = function(e, t, i) {
  18588. void 0 !== i && null !== i || (i = !0),
  18589. i = !!i,
  18590. this.projectedPano0 = e,
  18591. this.projectedPano1 = t,
  18592. this.skybox.material.setProjectedPanos(e, t, i),
  18593. this.chunks.forEach(function(n) {
  18594. n.materialInside.setProjectedPanos(e, t, i)
  18595. })
  18596. }
  18597. ,
  18598. n.prototype.setSide = function(e) {
  18599. this.floors.forEach(function(t) {
  18600. t.collider.material.side = e
  18601. })
  18602. }
  18603. ,
  18604. n.prototype.heroCount = function() {
  18605. return this.heroLocations ? this.heroLocations.length : 0
  18606. }
  18607. ,
  18608. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18609. if (e[0] < 0)
  18610. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18611. null;
  18612. if (this.heroCount() < 1)
  18613. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18614. null;
  18615. var t = this.heroLocations[e[0]];
  18616. if(t.heroLocations && e[1]!=void 0){
  18617. t = t.heroLocations[e[1]];
  18618. }
  18619. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18620. null) : t
  18621. }
  18622. ,
  18623. n.prototype.findPanoramicHero = function() {
  18624. for (var e in this.heroLocations)
  18625. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18626. return this.heroLocations[e];
  18627. return null
  18628. }
  18629. ,
  18630. n.prototype.listImagePanos = function() {
  18631. var e = []
  18632. , t = this;
  18633. return this.images.forEach(function(i) {
  18634. if (i.metadata && i.metadata.scan_id) {
  18635. var n = t.panos.get(i.metadata.scan_id);
  18636. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18637. }
  18638. }),
  18639. e
  18640. }
  18641. ,
  18642. n.prototype.fadePanoMarkers = function(e, t) {
  18643. this.panos.fadeMarkerOpacity(e, t)
  18644. }
  18645. ,
  18646. n.prototype.setSweepVisibility = function(e) {
  18647. this.panos.forEach(function(t) {
  18648. t.marker && (t.marker.visible = e)
  18649. })
  18650. }
  18651. ,
  18652. n.prototype.outsideAllowed = function() {
  18653. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18654. }
  18655. ,
  18656. t.exports = n
  18657. }
  18658. ).call(this, "/js/model/Model.js")
  18659. }
  18660. , {
  18661. "../constants": 8,
  18662. "../enum/AlignmentType": 17,
  18663. "../enum/RenderOrder": 42,
  18664. "../enum/Viewmode": 51,
  18665. "../exception/BasicException": 55,
  18666. "../label/Label": 90,
  18667. "../loaders/ModelLoader": 105,
  18668. "../loaders/ModelTextureLoader": 106,
  18669. "../loaders/SweepDataLoader": 107,
  18670. "../tag/tag": 123,
  18671. "../tag/tagManager": 124,
  18672. "../objects/BoundingTextureSkybox": 143,
  18673. "../objects/Chunk": 144,
  18674. "../objects/Floor": 146,
  18675. "../objects/Panorama": 148,
  18676. "../objects/Room": 150,
  18677. "../objects/Snapshot": 153,
  18678. "../settings": 166,
  18679. "../shaders": 167,
  18680. "../util/ModelUrls": 177,
  18681. "../util/PanoramaCollection": 178,
  18682. "../util/ajax": 181,
  18683. "../util/common": 185,
  18684. "../util/easing": 186,
  18685. "../util/lerp": 188,
  18686. "../util/logger": 189,
  18687. "../util/math": 190,
  18688. "../util/texture": 194,
  18689. "../util/transitions": 195,
  18690. "./../util/browser": 182,
  18691. "./../util/showcase": 193,
  18692. "./Chunks": 135,
  18693. "./FloorCollection": 136,
  18694. "./ImageCollection": 137,
  18695. "./LabelCollection": 138,
  18696. "./RoomCollection": 141,
  18697. events: 202,
  18698. three: 217,
  18699. "hot": "hot"
  18700. }],
  18701. 140: [function(e, t, i) {
  18702. "use strict";
  18703. function n() {
  18704. this.modelMap = {},
  18705. this.activeModel = null,
  18706. this.modelCount = 0,
  18707. this.tileDownloader = null,
  18708. this.panoRenderer = null
  18709. }
  18710. var r = (e("three"),
  18711. e("../util/common"))
  18712. , o = e("../exception/BasicException")
  18713. , a = e("../enum/ModelManagerEvents")
  18714. , s = e("../enum/PanoRendererEvents")
  18715. , l = e("events").EventEmitter;
  18716. n.prototype.init = function(e, t, i) {
  18717. this.tileDownloader = e,
  18718. this.panoRenderer = t,
  18719. this.qualityManager = i,
  18720. this.bindEvents()
  18721. }
  18722. ,
  18723. n.prototype.bindEvents = function() {
  18724. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18725. }
  18726. ,
  18727. n.prototype.onTileRendered = function(e, t, i, n) {}
  18728. ,
  18729. n.prototype.addModel = function(e) {
  18730. this.modelMap[e.sid] = e,
  18731. 0 === this.modelCount && this.activateModel(e.sid),
  18732. this.modelCount++,
  18733. this.emit(a.ModelAdded)
  18734. }
  18735. ,
  18736. n.prototype.getModel = function(e) {
  18737. return this.modelMap[e]
  18738. }
  18739. ,
  18740. n.prototype.activateModel = function(e) {
  18741. var t = this.modelMap[e];
  18742. if (!t)
  18743. throw new o("Tried to activate invalid model!");
  18744. var i = this.activeModel;
  18745. this.activeModel = t,
  18746. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18747. this.tileDownloader.setUrls(t.urls),
  18748. t.panos.forEach(function(e) {
  18749. e.attachToPanoRenderer(this.panoRenderer),
  18750. e.tileDownloader = this.tileDownloader,
  18751. e.qualityManager = this.qualityManager
  18752. }
  18753. .bind(this)),
  18754. this.emit(a.ActiveModelChanged, {
  18755. oldModel: i,
  18756. model: t
  18757. })
  18758. }
  18759. ,
  18760. n.prototype.getActiveModel = function() {
  18761. return this.activeModel
  18762. }
  18763. ,
  18764. r.extend(n, l),
  18765. t.exports = n
  18766. }
  18767. , {
  18768. "../enum/ModelManagerEvents": 33,
  18769. "../enum/PanoRendererEvents": 35,
  18770. "../exception/BasicException": 55,
  18771. "../util/common": 185,
  18772. events: 202,
  18773. three: 217
  18774. }],
  18775. 141: [function(e, t, i) {
  18776. (function(i) {
  18777. "use strict";
  18778. function n() {
  18779. s.call(this)
  18780. }
  18781. var r = e("../objects/Room")
  18782. , o = (e("../settings"),
  18783. e("../util/logger"))
  18784. , a = (e("../util/transitions"),
  18785. e("../util/easing"),
  18786. e("../util/common"))
  18787. , s = e("../util/IndexedCollection")
  18788. , l = e("./Chunks");
  18789. new o(i);
  18790. a.inherit(n, s),
  18791. n.prototype.getIndex = function(e) {
  18792. return e.roomId
  18793. }
  18794. ,
  18795. n.prototype.calcRoomBoundaries = function() {
  18796. this.forEach(function(e) {
  18797. e.calcBoundaries()
  18798. })
  18799. }
  18800. ,
  18801. n.prototype.createFromChunks = function(e) {
  18802. var t = {
  18803. floorId: -1,
  18804. roomId: -1
  18805. }
  18806. , i = {};
  18807. e.forEach(function(e) {
  18808. l.parseIdsFromChunkName(e.name, t);
  18809. var o = i[t.roomId];
  18810. if (!o) {
  18811. var a = n.generateRoomId(t.floorId, t.roomId);
  18812. o = new r(t.floorId,a),
  18813. this.add(o),
  18814. i[t.roomId] = o
  18815. }
  18816. o.addChunk(e)
  18817. }
  18818. .bind(this)),
  18819. this.calcRoomBoundaries()
  18820. }
  18821. ,
  18822. n.generateRoomId = function(e, t) {
  18823. return e + "_" + t
  18824. }
  18825. ,
  18826. t.exports = n
  18827. }
  18828. ).call(this, "/js/model/RoomCollection.js")
  18829. }
  18830. , {
  18831. "../objects/Room": 150,
  18832. "../settings": 166,
  18833. "../util/IndexedCollection": 175,
  18834. "../util/common": 185,
  18835. "../util/easing": 186,
  18836. "../util/logger": 189,
  18837. "../util/transitions": 195,
  18838. "./Chunks": 135
  18839. }],
  18840. 142: [function(e, t, i) {
  18841. "use strict";
  18842. function n(e, t, i) {
  18843. e = e.clone().expandByScalar(0.01);//改
  18844. var n = e.size()
  18845. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18846. o.boundingBox = e,
  18847. r.Mesh.call(this, o, t),
  18848. this.position.copy(e.center()),
  18849. this.frustumCulled = !1,
  18850. i && this.add(new r.WireframeHelper(this))
  18851. }
  18852. var r = e("three");
  18853. n.prototype = Object.create(r.Mesh.prototype),
  18854. n.prototype.constructor = n,
  18855. t.exports = n
  18856. }
  18857. , {
  18858. three: 217
  18859. }],
  18860. 143: [function(e, t, i) {
  18861. (function(i) {
  18862. "use strict";
  18863. function n(e) {
  18864. h.time("Computing a nice bounding cubemap");
  18865. var t = new a({
  18866. side: r.BackSide,
  18867. transparent: !0
  18868. });
  18869. t.uniforms.modelAlpha.value = 0,
  18870. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18871. this.renderOrder = l.boundingSkybox,
  18872. o.call(this, e, t),
  18873. h.timeEnd("Computing a nice bounding cubemap")
  18874. }
  18875. var r = e("three")
  18876. , o = (e("../enum/Viewmode"),
  18877. e("../shaders"),
  18878. e("./BoundingMesh"))
  18879. , a = e("../materials/ModelTextureMaterial")
  18880. , s = e("../settings")
  18881. , l = e("../enum/RenderOrder")
  18882. , c = e("../util/logger")
  18883. , h = new c(i);
  18884. n.prototype = Object.create(o.prototype),
  18885. n.prototype.constructor = n,
  18886. t.exports = n
  18887. }
  18888. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18889. }
  18890. , {
  18891. "../enum/RenderOrder": 42,
  18892. "../enum/Viewmode": 51,
  18893. "../materials/ModelTextureMaterial": 118,
  18894. "../settings": 166,
  18895. "../shaders": 167,
  18896. "../util/logger": 189,
  18897. "./BoundingMesh": 142,
  18898. three: 217
  18899. }],
  18900. 144: [function(e, t, i) {
  18901. "use strict";
  18902. function n(e) {
  18903. this.materialInside = new s({
  18904. side: r.DoubleSide
  18905. });
  18906. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18907. this.materialOutside = new r.RawShaderMaterial({
  18908. fragmentShader: o.modelOutside.fragmentShader,
  18909. vertexShader: o.modelOutside.vertexShader,
  18910. uniforms: t,
  18911. side: r.FrontSide,
  18912. name: "chunkOut"
  18913. }),
  18914. r.Mesh.call(this, e.geometry, this.materialInside),
  18915. this.name = e.name || "",
  18916. this.textureName = e.textureName,
  18917. this.meshUrl = e.meshUrl
  18918. }
  18919. var r = e("three")
  18920. , o = e("../shaders")
  18921. , a = e("../enum/Viewmode")
  18922. , s = e("../materials/ModelTextureMaterial");
  18923. n.prototype = Object.create(r.Mesh.prototype),
  18924. n.prototype.setTextureMap = function(e) {
  18925. this.materialInside.uniforms.map.value = e,
  18926. this.materialOutside.uniforms.map.value = e
  18927. }
  18928. ,
  18929. n.prototype.setMode = function(e) {
  18930. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18931. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18932. t.transparent = this.material.transparent,
  18933. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18934. this.material = t
  18935. }
  18936. ,
  18937. t.exports = n
  18938. }
  18939. , {
  18940. "../enum/Viewmode": 51,
  18941. "../materials/ModelTextureMaterial": 118,
  18942. "../shaders": 167,
  18943. three: 217
  18944. }],
  18945. 145: [function(e, t, i) {
  18946. "use strict";
  18947. function n(e) {
  18948. this.chunksize = e || 10,
  18949. this.chunks = {},
  18950. this.boundingBoxes = {},
  18951. this.children = [],
  18952. this.offset = new r.Vector3(0,.5,0),
  18953. this.material = new r.MeshBasicMaterial({
  18954. color: 16777215 * Math.random(),
  18955. side: r.DoubleSide
  18956. })
  18957. }
  18958. var r = e("three");
  18959. e("../enum/Viewmode");
  18960. n.prototype.add = function(e) {
  18961. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18962. m ? (t = m.position.array,
  18963. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18964. n = e.faces);
  18965. var v = new r.Vector3;
  18966. if (i)
  18967. for (o = 0,
  18968. a = i.length; o < a; o += 3) {
  18969. var A = 3 * i[o]
  18970. , y = 3 * i[o + 1]
  18971. , C = 3 * i[o + 2];
  18972. s = (t[A] + t[y] + t[C]) / 3,
  18973. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18974. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18975. h = Math.floor(s / this.chunksize),
  18976. u = Math.floor(l / this.chunksize),
  18977. d = Math.floor(c / this.chunksize),
  18978. p = h + "." + u + "." + d,
  18979. p in this.chunks ? (g = this.chunks[p],
  18980. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18981. f = this.boundingBoxes[p] = new r.Box3),
  18982. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18983. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18984. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18985. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18986. }
  18987. else
  18988. for (o = 0,
  18989. a = t.length; o < a; o += 9)
  18990. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18991. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18992. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18993. h = Math.floor(s / this.chunksize),
  18994. u = Math.floor(l / this.chunksize),
  18995. d = Math.floor(c / this.chunksize),
  18996. p = h + "." + u + "." + d,
  18997. p in this.chunks ? (g = this.chunks[p],
  18998. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18999. f = this.boundingBoxes[p] = new r.Box3),
  19000. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  19001. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  19002. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  19003. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  19004. }
  19005. ,
  19006. n.prototype.build = function() {
  19007. var e = new r.Object3D;
  19008. e.material = this.material;
  19009. for (var t in this.chunks) {
  19010. var i = this.chunks[t]
  19011. , n = new r.BufferGeometry;
  19012. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  19013. n.boundingBox = this.boundingBoxes[t];
  19014. var o = new r.Mesh(n,this.material);
  19015. o.material.visible = !1,
  19016. e.add(o),
  19017. this.chunks[t] = []
  19018. }
  19019. return e
  19020. }
  19021. ,
  19022. t.exports = n
  19023. }
  19024. , {
  19025. "../enum/Viewmode": 51,
  19026. three: 217
  19027. }],
  19028. 146: [function(e, t, i) {
  19029. "use strict";
  19030. var r = e("three")
  19031. , o = e("../settings")
  19032. , a = e("../util/common")
  19033. , s = e("../util/lerp")
  19034. , l = e("./ChunkedCollider")
  19035. , c = e("../util/transitions")
  19036. , h = e("../util/easing")
  19037. , u = (e("../objects/Panorama"),
  19038. e("../enum/RenderOrder"))
  19039. , d = e("../localization/localize");
  19040. function n(e, t, i) {
  19041. r.Object3D.call(this),
  19042. this.model = e,
  19043. this.floorIndex = t,
  19044. this.lang = o.languageTag,
  19045. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  19046. this.panos = [],
  19047. this.chunks = [],
  19048. this.colliderBuilder = new l(3),
  19049. this.collider = null,
  19050. this.center = null,
  19051. this.boundingBox = new r.Box3,
  19052. this.size = null,
  19053. this.hidden = !1,
  19054. this.conservativeBoundingBox = new r.Box3,
  19055. this.debugColor = 16777215 * Math.random(),
  19056. this.transition = null
  19057. }
  19058. n.prototype = Object.create(r.Object3D.prototype),
  19059. n.prototype.enter = function(e) {
  19060. this.model.setFloor(this, e)
  19061. }
  19062. ,
  19063. n.prototype.hide = function(e) {
  19064. if (!this.hidden || this.transition) {
  19065. this.chunks.forEach(function(e) {
  19066. e.material.transparent = !0
  19067. }),
  19068. c.cancel(this.transition);
  19069. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  19070. , i = e ? 0 : o.hideFloorDelay / t;
  19071. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  19072. this.hidden = !0
  19073. }
  19074. .bind(this), i, h.easeInOutQuad)
  19075. }
  19076. }
  19077. ,
  19078. n.prototype.show = function(e) {
  19079. if (this.hidden || this.transition) {
  19080. this.hidden = !1,
  19081. c.cancel(this.transition);
  19082. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  19083. , i = e ? 0 : o.showFloorDelay / t;
  19084. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  19085. this.hidden || this.chunks.forEach(function(e) {
  19086. e.material.transparent = !1
  19087. })
  19088. }
  19089. .bind(this), i, h.easeInOutQuad)
  19090. }
  19091. }
  19092. ,
  19093. n.prototype.toggle = function(e, t) {
  19094. e = void 0 === e ? this.hidden : e,
  19095. e ? this.show(t) : this.hide(t)
  19096. }
  19097. ,
  19098. n.prototype.containsPoint = function(e) {
  19099. return this.collider.children.some(function(t) {
  19100. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  19101. t.geometry.boundingBox.containsPoint(e)
  19102. })
  19103. }
  19104. ,
  19105. n.prototype.distanceToPoint = function(e) {
  19106. var t = null
  19107. , i = 1 / 0;
  19108. return this.collider.children.forEach(function(n) {
  19109. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  19110. var r = n.geometry.boundingBox.distanceToPoint(e);
  19111. (!t || i > r) && (i = r,
  19112. t = n)
  19113. }),
  19114. i
  19115. }
  19116. ,
  19117. n.prototype.addChunk = function(e) {
  19118. e.renderOrder = u.ghostFloor,
  19119. this.add(e),
  19120. this.chunks.push(e),
  19121. this.boundingBox.union(e.geometry.boundingBox),
  19122. this.size = this.boundingBox.size(),
  19123. this.colliderBuilder.add(e.geometry)
  19124. }
  19125. ,
  19126. n.prototype.addPano = function(e) {
  19127. this.panos.push(e),
  19128. this.add(e.skyboxMesh),
  19129. e.marker && this.add(e.marker);
  19130. var t = new r.Vector3(1,1,1)
  19131. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  19132. this.boundingBox.union(i)
  19133. }
  19134. ,
  19135. n.prototype.build = function() {
  19136. this.collider = this.colliderBuilder.build(!0),
  19137. this.add(this.collider),
  19138. this.center = this.boundingBox.center(),
  19139. this.conservativeBoundingBox.copy(this.boundingBox),
  19140. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  19141. return e.geometry.boundingBox.min.y
  19142. }), 5),
  19143. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  19144. return e.geometry.boundingBox.max.y
  19145. }), 5),
  19146. this.colliderBuilder = null
  19147. }
  19148. ,
  19149. n.prototype.toShortString = function() {
  19150. return a.nth(this.floorIndex + 1)
  19151. }
  19152. ,
  19153. n.prototype.toString = function() {
  19154. return this.name
  19155. }
  19156. ,
  19157. t.exports = n
  19158. }
  19159. , {
  19160. "../enum/RenderOrder": 42,
  19161. "../localization/localize": 108,
  19162. "./strings-cn-CN": 109,
  19163. "../objects/Panorama": 148,
  19164. "../settings": 166,
  19165. "../util/common": 185,
  19166. "../util/easing": 186,
  19167. "../util/lerp": 188,
  19168. "../util/transitions": 195,
  19169. "./ChunkedCollider": 145,
  19170. three: 217
  19171. }],
  19172. 147: [function(e, t, i) {
  19173. "use strict";
  19174. function n(e) {
  19175. this.player = e,
  19176. this.obj3d = null,
  19177. this.UP = new r.Vector3(0,1,0)
  19178. }
  19179. var r = e("three")
  19180. , o = e("../settings");
  19181. n.prototype.prefs = {
  19182. linewidth: 3,
  19183. height: .07,
  19184. opacity: .45,
  19185. endScale: .05
  19186. },
  19187. n.prototype.discard = function() {
  19188. if (this.obj3d) {
  19189. var e = this.obj3d.parent;
  19190. e && e.remove(this.obj3d)
  19191. }
  19192. this.obj3d = null
  19193. }
  19194. ,
  19195. n.prototype.draw = function() {
  19196. if (this.discard(),
  19197. o.showNeighbors) {
  19198. var e = this.player.currentPano.floor;
  19199. this.obj3d = new r.Object3D;
  19200. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  19201. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  19202. i.y += this.prefs.height;
  19203. var n = .1525
  19204. , a = .127
  19205. , s = .0127
  19206. , l = .1
  19207. , c = .19
  19208. , h = .2032
  19209. , u = .2286
  19210. , d = .255
  19211. , p = new r.Matrix4;
  19212. for (var f in t)
  19213. if (t[f]) {
  19214. var g = this.player.model.panos.get(f)
  19215. , m = (g.position.clone().sub(this.player.model.position),
  19216. g.position.clone().sub(g.floorPosition))
  19217. , v = g.floorPosition.clone().sub(this.player.model.position);
  19218. v.y += this.prefs.height;
  19219. var A = new r.Geometry;
  19220. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  19221. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  19222. p.identity().setPosition(m),
  19223. A.applyMatrix(p),
  19224. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  19225. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  19226. p.lookAt(v, i, this.UP).setPosition(v),
  19227. A.applyMatrix(p),
  19228. A.vertices.push(v, i);
  19229. var y = new r.Line(A,new r.LineBasicMaterial({
  19230. color: g.debugColor.getHex(),
  19231. transparent: !0,
  19232. opacity: this.prefs.opacity,
  19233. depthWrite: !1,
  19234. name: "sLine" + f,
  19235. linewidth: this.prefs.linewidth
  19236. }));
  19237. this.obj3d.add(y)
  19238. }
  19239. e.add(this.obj3d)
  19240. }
  19241. }
  19242. ,
  19243. n.prototype.update = function() {
  19244. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  19245. }
  19246. ,
  19247. t.exports = n
  19248. }
  19249. , {
  19250. "../settings": 166,
  19251. three: 217
  19252. }],
  19253. 148: [function(e, t, i) {
  19254. (function(i) {
  19255. "use strict";
  19256. function n(e, t, i, n) {
  19257. this.model = e,
  19258. this.id = t,
  19259. this.alignmentType = i.alignmentType || l.ALIGNED,
  19260. this.neighbourUUIDs = i.neighbours || null,
  19261. this.neighbourPanos = null,
  19262. this.floor = null,
  19263. this.floorIndex = i.floor,
  19264. this.failedLoadingAt = 0,
  19265. this.maxLoadRetries = 4,
  19266. this.origin = i.position.clone(),
  19267. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  19268. this.quaternion = i.quaternion.clone(),
  19269. this.skyboxMesh = new r.Mesh(E),
  19270. this.skyboxMesh.position.copy(this.position),
  19271. this.skyboxMesh.quaternion.copy(this.quaternion),
  19272. this.skyboxMesh.name = "skybox",
  19273. this.skyboxMesh.visible = !1,
  19274. this.skyboxMesh.updateMatrix(),
  19275. this.skyboxMesh.updateMatrixWorld(),
  19276. this.marker = null,
  19277. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  19278. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  19279. map: w,
  19280. side: r.DoubleSide,
  19281. opacity: 0,
  19282. transparent: !0,
  19283. depthWrite: !1
  19284. })),
  19285. this.marker.visible = this.showFloorMarker,
  19286. this.marker.renderOrder = s.panoMarker,
  19287. this.marker.name = "marker",
  19288. this.marker.pano = this,
  19289. this.marker.layers.set(v.PANOMARKERS),
  19290. this.marker.updateMatrixWorld(),
  19291. a.colorMarkerOnLoad && this.on("load", function() {
  19292. this.marker.material.color.set(65280)
  19293. })),
  19294. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19295. this.floorPosition = i.puck ? i.puck.clone() : null,
  19296. this.tiled = n,
  19297. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19298. this.solidSkybox.flipY = !1,
  19299. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19300. this.solidSkybox.magFilter = r.LinearFilter,
  19301. this.solidSkybox.generateMipmaps = !1)),
  19302. this.zoomed = !1,
  19303. this.panoRenderer = null,
  19304. this.qualityManager = null,
  19305. this.tileDownloader = null,
  19306. this.tiledPanoRenderTarget = null,
  19307. this.minimumTiledPanoLoaded = !1,
  19308. this.highestPartialTileRenderOpCompleted = 0,
  19309. this.highestFullTileRenderOpCompleted = 0,
  19310. this.shouldRedrawOnBaseLoaded = !1,
  19311. this.lockUntilRenderingComplete = !1,
  19312. a.colorMarkerOnLoad && this.on("load", function() {
  19313. this.marker.material.color.set(65280)
  19314. });
  19315. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19316. var e = new r.TextureLoader;
  19317. e.setCrossOrigin(!0);
  19318. var g = e.load("static/images/texture.jpg");
  19319. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19320. color: 16777215,
  19321. transparent: !0,
  19322. opacity: .75,
  19323. map: g
  19324. })),
  19325. this.vrMarker.boluoType = "vr",
  19326. this.vrMarker.position.z = 1,
  19327. this.vrMarker.enabled = !0,
  19328. this.vrMarker.visible = !1,
  19329. window.vrMarkers = window.vrMarkers || [],
  19330. window.vrMarkers.push(this.vrMarker),
  19331. this.marker && this.marker.add(this.vrMarker),
  19332. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19333. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19334. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19335. this.adjustAngleEnable) {
  19336. var i = new r.Quaternion;
  19337. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19338. this.skyboxMesh.quaternion.multiply(i);
  19339. var m = new r.Quaternion;
  19340. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19341. this.skyboxMesh.quaternion.multiply(m);
  19342. var n = new r.Quaternion;
  19343. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19344. this.skyboxMesh.quaternion.multiply(n),
  19345. this.skyboxMesh.updateMatrix(),
  19346. this.skyboxMesh.updateMatrixWorld(),
  19347. this.model.updateProjectedPanos()
  19348. }
  19349. /**************************************************************************************************************************************/
  19350. }
  19351. var r = e("three")
  19352. , o = e("../util/logger")
  19353. , a = e("../settings")
  19354. , s = (e("../enum/Viewmode"),
  19355. e("../enum/RenderOrder"))
  19356. , l = e("../enum/AlignmentType")
  19357. , c = (e("../util/common"),
  19358. e("../util/transitions"))
  19359. , h = e("../util/lerp")
  19360. , u = e("../util/ajax")
  19361. , d = e("../util/texture")
  19362. , p = e("../util/panorama")
  19363. , f = (e("../enum/TileDownloaderEvents"),
  19364. e("../enum/PanoramaEvents"))
  19365. , g = e("../enum/PanoRendererEvents")
  19366. , m = e("../enum/PanoSizeClass")
  19367. , v = e("../enum/RenderLayers")
  19368. , A = (e("../scene/SceneRenderer"),
  19369. e("../enum/GLCubeFaces"),
  19370. e("../exception/BasicException"))
  19371. , y = e("../tile/TileUtils")
  19372. , C = e("events").EventEmitter
  19373. , I = new o(i)
  19374. , E = new r.SphereBufferGeometry(.1)
  19375. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19376. , w = d.load("static/images/marker-256x256.png");
  19377. n.prototype = Object.create(C.prototype),
  19378. n.prototype.enter = function() {
  19379. var e = null;
  19380. return function() {
  19381. this.setZoomed(!1),
  19382. this.emit("enter", {
  19383. oldPano: e,
  19384. newPano: this
  19385. }),
  19386. e = this
  19387. updateArrow(this)
  19388. }
  19389. }(),
  19390. n.prototype.exit = function() {
  19391. this.tiled ? (this.clearWaitDeferreds(),
  19392. this.minimumTiledPanoLoaded = !1,
  19393. this.tiledPanoRenderTarget = null,
  19394. this.setZoomed(!1),
  19395. this.panoRenderer.deactivateTiledPano(this),
  19396. this.highestPartialTileRenderOpCompleted = 0,
  19397. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19398. this.solidSkybox.loaded = !1,
  19399. this.solidSkybox.version = 0),
  19400. this.emit("exit")
  19401. }
  19402. ,
  19403. n.prototype.hoverOn = function(e) {
  19404. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19405. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19406. }
  19407. ,
  19408. n.prototype.hoverOff = function(e) {
  19409. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19410. }
  19411. ,
  19412. n.prototype.build1 = function() {
  19413. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19414. this.floor.addPano(this),
  19415. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19416. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19417. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19418. }
  19419. ,
  19420. n.prototype.build2 = function() {
  19421. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19422. this.height = this.position.distanceTo(this.floorPosition),
  19423. this.placeMarker()
  19424. }
  19425. ,
  19426. n.prototype.interpolateFloorPosition = function() {
  19427. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19428. return !!e.floorPosition
  19429. }).sort(function(e, t) {
  19430. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19431. }
  19432. .bind(this))
  19433. , t = this.position.clone();
  19434. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19435. t
  19436. }
  19437. ,
  19438. n.prototype.raycastFloorPosition = function() {
  19439. I.warn("Performance warning: Raycasting to find floor position");
  19440. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19441. , t = e.intersectObjects(this.model.colliders);
  19442. return t.length ? t[0].point : null
  19443. }
  19444. ,
  19445. n.prototype.raycastToFindFloor = function() {
  19446. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19447. return function() {
  19448. I.warn("Performance warning: Raycasting to find floor index");
  19449. for (var t = 0; t < e.length; t++) {
  19450. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19451. , n = i.intersectObjects(this.model.colliders);
  19452. if (n.length)
  19453. return n[0].object.parent.parent
  19454. }
  19455. return null
  19456. }
  19457. }(),
  19458. n.prototype.placeMarker = function() {
  19459. this.marker && (this.marker.position.copy(this.floorPosition),
  19460. this.marker.position.y += .05,
  19461. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19462. }
  19463. ,
  19464. n.prototype.translate = function(e) {
  19465. this.position.add(e),
  19466. this.floorPosition.add(e)
  19467. }
  19468. ,
  19469. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19470. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19471. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19472. }
  19473. ,
  19474. n.prototype.attachToPanoRenderer = function(e) {
  19475. this.panoRenderer = e,
  19476. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19477. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19478. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19479. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19480. }
  19481. ;
  19482. var _ = {};
  19483. n.prototype.getWaitDeferred = function(e) {
  19484. var t = _[this.id];
  19485. t || (t = {},
  19486. _[this.id] = t);
  19487. var i = t[e];
  19488. return i || (i = {
  19489. deferred: $.Deferred(),
  19490. active: !1
  19491. },
  19492. t[e] = i),
  19493. i
  19494. }
  19495. ,
  19496. n.prototype.resetWaitDeferred = function(e) {
  19497. var t = this.getWaitDeferred(e);
  19498. t.active = !1,
  19499. t.deferred = $.Deferred()
  19500. }
  19501. ,
  19502. n.prototype.clearWaitDeferreds = function() {
  19503. var e = _[this.id];
  19504. e || (e = {},
  19505. _[this.id] = e);
  19506. for (var t in e)
  19507. if (e.hasOwnProperty(t)) {
  19508. var i = e[t];
  19509. i.active = !1,
  19510. i.deferred = $.Deferred()
  19511. }
  19512. }
  19513. ,
  19514. n.prototype.loadTiledPano = function() {
  19515. var e = (new r.Vector3,
  19516. [])
  19517. , t = [];
  19518. return function(i, n, r, o, a, s) {
  19519. null !== o && void 0 !== o || (o = !0),
  19520. null !== a && void 0 !== a || (a = !0);
  19521. var l = this.getWaitDeferred(i)
  19522. , c = l.deferred
  19523. , h = null
  19524. , u = null;
  19525. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19526. u = r.vFov)),
  19527. !this.isLoaded(i)) {
  19528. if (!l.active) {
  19529. if (l.active = !0,
  19530. r) {
  19531. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19532. e[this.id + ":" + i] = {
  19533. tileCount: 0,
  19534. targetTileCount: d
  19535. },
  19536. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19537. }
  19538. t[this.id] || (t[this.id] = !0,
  19539. this.on(f.LoadComplete, function(e, t) {
  19540. var i = this.getWaitDeferred(e).deferred;
  19541. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19542. this.resetWaitDeferred(e))
  19543. }
  19544. .bind(this)),
  19545. this.on(f.LoadFailed, function(e) {
  19546. var t = this.getWaitDeferred(e).deferred;
  19547. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19548. this.resetWaitDeferred(e))
  19549. }
  19550. .bind(this)),
  19551. this.on(f.TileLoaded, function(t, i, n) {
  19552. var r = this.getWaitDeferred(t).deferred;
  19553. if (r && "pending" === r.state()) {
  19554. r.notify(t, i, n);
  19555. var o = e[this.id + ":" + t];
  19556. o && (o.tileCount++,
  19557. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19558. r.resolve(t, n),
  19559. this.resetWaitDeferred(t)))
  19560. }
  19561. }
  19562. .bind(this)))
  19563. }
  19564. this.tileDownloader.clearForceQueue(),
  19565. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19566. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19567. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19568. }
  19569. return c.promise()
  19570. }
  19571. }(),
  19572. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19573. if (e === this.id) {
  19574. var n = this.qualityManager.getPanoSize(m.BASE);
  19575. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19576. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19577. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19578. }
  19579. }
  19580. ,
  19581. n.prototype.onTileRendered = function(e, t, i, n) {
  19582. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19583. }
  19584. ,
  19585. n.prototype.onPanoRendered = function(e, t, i, n) {
  19586. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19587. this.updateSkyboxForZoomLevel(),
  19588. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19589. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19590. this.emit("load", t),
  19591. this.model.emit("load", this),
  19592. this.emit(f.LoadComplete, t, i))
  19593. }
  19594. ,
  19595. n.prototype.setZoomed = function(e) {
  19596. this.zoomed = e,
  19597. this.updateSkyboxForZoomLevel()
  19598. }
  19599. ,
  19600. n.prototype.ensureSkyboxReadyForRender = function() {
  19601. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19602. this.solidSkybox.loaded = !0)
  19603. }
  19604. ,
  19605. n.prototype.updateSkyboxForZoomLevel = function() {
  19606. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19607. }
  19608. ,
  19609. n.prototype.getSkyboxTexture = function() {
  19610. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19611. }
  19612. ,
  19613. n.prototype.onTileRenderFail = function(e, t, i) {
  19614. e === this.id && this.emit(f.LoadFailed, t)
  19615. }
  19616. ,
  19617. n.prototype.isLoaded = function(e) {
  19618. if (this.tiled) {
  19619. if (e && "string" == typeof e)
  19620. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19621. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19622. }
  19623. if (e && "number" == typeof e)
  19624. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19625. return !!this.solidSkybox.high || e in this.solidSkybox
  19626. }
  19627. ,
  19628. n.prototype.loadCube = function(e) {
  19629. if (this.isLoaded(e))
  19630. return I.info("Skipping load of pano, already loaded"),
  19631. $.when();
  19632. this.emit("loading", e),
  19633. this.model.emit("loading", this);
  19634. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19635. , i = t.filter(function(e) {
  19636. return !e
  19637. });
  19638. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19639. e = "high",
  19640. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19641. var n = 0
  19642. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19643. return u.getImage(t[i])
  19644. }
  19645. .bind(this));
  19646. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19647. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19648. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19649. this.solidSkybox.low = null),
  19650. this.solidSkybox.needsUpdate = !0,
  19651. this.emit("load", e),
  19652. this.model.emit("load", this),
  19653. this
  19654. }
  19655. .bind(this), function() {
  19656. I.error("Downloading cubemap for pano", this.id, "failed"),
  19657. this.failedLoadingAt = Date.now()
  19658. }
  19659. .bind(this), function() {
  19660. return $.when(++n, 6)
  19661. })
  19662. }
  19663. ,
  19664. n.raycastsSkipped = 0,
  19665. n.raycastsDone = 0,
  19666. n.prototype.findNeighourPanos = function() {
  19667. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19668. this.model.panos.forEach(function(e) {
  19669. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19670. var t = this.position.distanceTo(e.position);
  19671. if (t > a.panoramaNeighbourMaxDistance)
  19672. return this.model.panos.setNeighbour(this, e, !1),
  19673. void n.raycastsSkipped++;
  19674. var i = e.position.clone().sub(this.position).normalize()
  19675. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19676. , s = o.intersectObjects(this.model.colliders);
  19677. n.raycastsDone++,
  19678. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19679. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19680. }
  19681. }
  19682. .bind(this)),
  19683. this.model.panos.neighbourMap[this.id]
  19684. }
  19685. ,
  19686. n.prototype.worldPosition = function() {
  19687. return this.position
  19688. }
  19689. ,
  19690. n.prototype.addTextSprite = function(e, t) {
  19691. this.removeTextSprite();
  19692. var i = document.createElement("canvas")
  19693. , n = i.getContext("2d");
  19694. i.width = 256,
  19695. i.height = 256;
  19696. var o = "Arial"
  19697. , a = 60;
  19698. n.font = "bold " + a + "px " + o,
  19699. n.fillStyle = "white";
  19700. var s = n.measureText(e).width;
  19701. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19702. var l = new r.Texture(i);
  19703. l.needsUpdate = !0;
  19704. var c = new r.SpriteMaterial({
  19705. map: l,
  19706. color: t || 16428055
  19707. });
  19708. this.text3d = new r.Sprite(c),
  19709. this.text3d.position.copy(this.skyboxMesh.position),
  19710. this.floor.add(this.text3d)
  19711. }
  19712. ,
  19713. n.prototype.removeTextSprite = function() {
  19714. this.text3d && (this.floor.remove(this.text3d),
  19715. this.text3d = null)
  19716. }
  19717. ,
  19718. n.prototype.isAligned = function() {
  19719. return this.alignmentType === l.ALIGNED
  19720. }
  19721. ,
  19722. n.filters = {
  19723. inDirection: function(e, t, i) {
  19724. return function(n) {
  19725. var r = n.position.clone().sub(e).normalize();
  19726. return r.dot(t) > i
  19727. }
  19728. },
  19729. inFloorDirection: function(e, t, i) {
  19730. return function(n) {
  19731. var r = n.floorPosition.clone().sub(e).normalize();
  19732. return r.dot(t) > i
  19733. }
  19734. },
  19735. inPanoDirection: function(e, t, i) {
  19736. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19737. function(n) {
  19738. var r = n.floorPosition.clone().sub(e).normalize()
  19739. , o = n.position.clone().sub(e).normalize();
  19740. return r.dot(t) > i || o.dot(t) > i
  19741. }
  19742. },
  19743. atFloor: function(e) {
  19744. return function(t) {
  19745. return !e || t.floor === e
  19746. }
  19747. },
  19748. not: function(e) {
  19749. return function(t) {
  19750. return t !== e
  19751. }
  19752. },
  19753. notIn: function(e) {
  19754. return function(t) {
  19755. return e.indexOf(t) === -1
  19756. }
  19757. },
  19758. isLoaded: function() {
  19759. return function(e) {
  19760. return e.isLoaded()
  19761. }
  19762. },
  19763. isNotLoaded: function() {
  19764. return function(e) {
  19765. return !e.isLoaded()
  19766. }
  19767. },
  19768. isCloseEnoughTo: function(e, t) {
  19769. return function(i) {
  19770. return e.distanceTo(i.floorPosition) < t
  19771. }
  19772. },
  19773. hasMinimumHeightDifferenceTo: function(e, t) {
  19774. return function(i) {
  19775. return Math.abs(i.position.y - e.y) > t
  19776. }
  19777. },
  19778. isNotBehindNormal: function(e, t) {
  19779. var i = new r.Vector3;
  19780. return t = t.clone(),
  19781. function(n) {
  19782. var r = i.copy(n.position).sub(e).normalize();
  19783. return r.dot(t) > 0
  19784. }
  19785. },
  19786. isNeighbourPanoTo: function(e) {
  19787. return function(t) {
  19788. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19789. }
  19790. },
  19791. isNeighbourOfNeighbourTo: function(e) {
  19792. return function(t) {
  19793. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19794. var n = e.model.panos.get(i);
  19795. return !!n && n.neighbourPanos[t.id]
  19796. })
  19797. }
  19798. },
  19799. isNotRecentlyFailed: function(e) {
  19800. return function(t) {
  19801. return Date.now() - t.failedLoadingAt > e
  19802. }
  19803. },
  19804. isOnVisibleFloor: function() {
  19805. return function(e) {
  19806. return !e.floor.hidden
  19807. }
  19808. },
  19809. isPanoAligned: function() {
  19810. return function(e) {
  19811. return e.isAligned()
  19812. }
  19813. }
  19814. },
  19815. n.sortFunctions = {
  19816. distanceToPoint: function(e) {
  19817. return function(t, i) {
  19818. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19819. }
  19820. },
  19821. floorDistanceToPoint: function(e) {
  19822. return function(t, i) {
  19823. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19824. }
  19825. },
  19826. choose: function(e) {
  19827. return function(t, i) {
  19828. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19829. }
  19830. }
  19831. },
  19832. n.scoreFunctions = {
  19833. distance: function(e, t) {
  19834. return t = t || a.navigation.distanceFactor,
  19835. function(i) {
  19836. return e ? e.position.distanceTo(i.position) * t : 0
  19837. }
  19838. },
  19839. distanceSquared: function(e, t) {
  19840. return t = t || a.navigation.distanceFactor,
  19841. function(i) {
  19842. return e ? e.position.distanceToSquared(i.position) * t : 0
  19843. }
  19844. },
  19845. direction: function(e, t) {
  19846. return function(i) {
  19847. var n = i.position.clone().sub(e).normalize();
  19848. return n.dot(t) * a.navigation.directionFactor
  19849. }
  19850. },
  19851. angle: function(e, t) {
  19852. return function(i) {
  19853. var n = i.position.clone().sub(e).normalize();
  19854. return n.angleTo(t) * a.navigation.angleFactor
  19855. }
  19856. },
  19857. inFieldOfView: function(e, t) {
  19858. return function(i) {
  19859. var n = i.position.clone().sub(e).normalize();
  19860. return n.dot(t) > .75 ? 10 : -1
  19861. }
  19862. },
  19863. optionality: function(e) {
  19864. return function(t) {
  19865. var i = t.neighbourUUIDs.filter(function(t) {
  19866. return !(t in e.neighbourUUIDs) && t !== e.id
  19867. });
  19868. return i.length * a.navigation.optionalityFactor
  19869. }
  19870. },
  19871. penalizeHeightDifferenceUnder: function(e, t) {
  19872. return function(i) {
  19873. return e.y - i.position.y < t ? -20 : 0
  19874. }
  19875. }
  19876. },
  19877. t.exports = n
  19878. }
  19879. ).call(this, "/js/objects/Panorama.js")
  19880. }
  19881. , {
  19882. "../enum/AlignmentType": 17,
  19883. "../enum/GLCubeFaces": 25,
  19884. "../enum/PanoRendererEvents": 35,
  19885. "../enum/PanoSizeClass": 36,
  19886. "../enum/PanoramaEvents": 37,
  19887. "../enum/RenderLayers": 41,
  19888. "../enum/RenderOrder": 42,
  19889. "../enum/TileDownloaderEvents": 45,
  19890. "../enum/Viewmode": 51,
  19891. "../exception/BasicException": 55,
  19892. "../scene/SceneRenderer": 158,
  19893. "../settings": 166,
  19894. "../tile/TileUtils": 174,
  19895. "../util/ajax": 181,
  19896. "../util/common": 185,
  19897. "../util/lerp": 188,
  19898. "../util/logger": 189,
  19899. "../util/panorama": 191,
  19900. "../util/texture": 194,
  19901. "../util/transitions": 195,
  19902. events: 202,
  19903. three: 217
  19904. }],
  19905. 149: [function(e, t, i) {
  19906. "use strict";
  19907. function n(e) {
  19908. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19909. t.map.value = d,
  19910. t.opacity.value = 0,
  19911. t.color.value.set(o.reticuleColor),
  19912. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19913. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19914. side: r.DoubleSide,
  19915. depthWrite: !1,
  19916. depthTest: !1,
  19917. transparent: !0,
  19918. vertexShader: c.waypoint.vertexShader,
  19919. fragmentShader: c.waypoint.fragmentShader,
  19920. uniforms: t,
  19921. name: "waypoint",
  19922. opacity: 0,
  19923. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19924. })),
  19925. this.layers.set(h.RETICULE),
  19926. this.renderOrder = u.reticule,
  19927. this.player = e,
  19928. this.direction = new r.Vector3,
  19929. this.hidden = !0,
  19930. this.mouseLastMoveTime = Date.now()
  19931. }
  19932. var r = e("three")
  19933. , o = e("../settings")
  19934. , a = e("../util/transitions")
  19935. , s = e("../util/texture")
  19936. , l = e("../util/lerp")
  19937. , c = e("../shaders")
  19938. , h = e("../enum/RenderLayers")
  19939. , u = e("../enum/RenderOrder")
  19940. , d = s.load("static/images/reticule-256x256.png");
  19941. n.prototype = Object.create(r.Mesh.prototype),
  19942. n.prototype.move = function(e, t, i) {
  19943. this.hidden = i,
  19944. this.mouseLastMoveTime = Date.now()
  19945. }
  19946. ,
  19947. n.prototype.hide = function() {
  19948. this.hidden || (this.hidden = !0,
  19949. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19950. }
  19951. ,
  19952. n.prototype.show = function() {
  19953. this.hidden = !1,
  19954. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19955. }
  19956. ,
  19957. n.prototype.update = function() {
  19958. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19959. }
  19960. ,
  19961. n.prototype.updatePosition = function(e, t) {
  19962. if (!this.hidden) {
  19963. if (!t)
  19964. return this.hide();
  19965. var i = t.point
  19966. , n = e.distanceTo(i)
  19967. , r = 1 + .01 * n;
  19968. n < 1 && (r -= 1 - n),
  19969. this.show(),
  19970. this.scale.set(r, r, r),
  19971. this.direction = this.direction.multiplyScalar(.8),
  19972. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19973. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19974. this.lookAt(this.position.clone().add(this.direction))
  19975. }
  19976. }
  19977. ,
  19978. n.prototype.writeAstag = function() {
  19979. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19980. , t = new Date;
  19981. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19982. var i = {
  19983. enabled: !0,
  19984. version: "0",
  19985. created: t.toISOString(),
  19986. created_by: "APITest",
  19987. position: this.position.clone(),
  19988. stem: {
  19989. enabled: o.tags.pole.enabled,
  19990. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19991. },
  19992. label: "tag " + this.tagCount,
  19993. description: "Description " + e,
  19994. floor: function(e) {
  19995. if (e.currentFloor) {
  19996. var t = e.floors.indexOf(e.currentFloor);
  19997. return t > -1 ? t : void 0
  19998. }
  19999. }(this.player.model),
  20000. type: "info",
  20001. metadata: {
  20002. preferred_camera: {
  20003. mode: this.player.mode
  20004. }
  20005. }
  20006. };
  20007. console.log("--------------------------"),
  20008. console.log(JSON.stringify(i));
  20009. var n = this.player.model.addtag(e, i).build();
  20010. n && (n.disc && this.player.tagDiscs.push(n.disc),
  20011. n.visible || n.show(o.tags.startup.fadeInDuration))
  20012. }
  20013. ,
  20014. t.exports = n
  20015. }
  20016. , {
  20017. "../enum/RenderLayers": 41,
  20018. "../enum/RenderOrder": 42,
  20019. "../settings": 166,
  20020. "../shaders": 167,
  20021. "../util/lerp": 188,
  20022. "../util/texture": 194,
  20023. "../util/transitions": 195,
  20024. three: 217
  20025. }],
  20026. 150: [function(e, t, i) {
  20027. "use strict";
  20028. function n(e, t) {
  20029. this.chunks = [],
  20030. this.floorId = e,
  20031. this.roomId = t,
  20032. this.position = new r.Vector3
  20033. }
  20034. var r = e("three");
  20035. n.prototype.addChunk = function(e) {
  20036. this.chunks.push(e)
  20037. }
  20038. ,
  20039. n.prototype.calcBoundaries = function() {
  20040. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  20041. var s = this.chunks[a]
  20042. , l = s.geometry.attributes.position;
  20043. if (l)
  20044. for (var c = 0; c < l.array.length; c += 3)
  20045. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  20046. t.add(e),
  20047. 0 === c ? (i.copy(e),
  20048. n.copy(e)) : (i.max(e),
  20049. n.min(e)),
  20050. o++
  20051. }
  20052. o > 0 ? (t.multiplyScalar(1 / o),
  20053. this.average = t) : this.average = null,
  20054. this.boundsMax = i,
  20055. this.boundsMin = n,
  20056. this.center = new r.Vector3,
  20057. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  20058. }
  20059. ,
  20060. t.exports = n
  20061. }
  20062. , {
  20063. three: 217
  20064. }],
  20065. 151: [function(e, t, i) {
  20066. (function(i) {
  20067. "use strict";
  20068. function n(e, t, i) {
  20069. this.obj3d = null,
  20070. this.nodes = [],
  20071. this.colorHull = [],
  20072. this.shortPaths = {},
  20073. this.floorHull = null,
  20074. this.cameraHull = null,
  20075. this.floorPathDistance = 0,
  20076. this.floorCurvePoints = null,
  20077. this.floorCurveColors = null,
  20078. this.camCurvePoints = null,
  20079. this.warpDestHeroLoc = null,
  20080. this.warpDestPano = null,
  20081. this.warpPathPoints = null,
  20082. this.warpPathLengths = [0],
  20083. this.warpLength = 0,
  20084. this.closeWarpDistance = 4,
  20085. this.UP = A.UP.clone(),
  20086. this.longestStep = 0,
  20087. this.upcomingTransType = null,
  20088. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  20089. this.prevNextDist = 0,
  20090. this.nextI = 0,
  20091. this.activeTransType = null,
  20092. this.lastTransType = null,
  20093. this.bunnyObj = null,
  20094. this.director = e,
  20095. this.player = t,
  20096. this.playerControls = i,
  20097. this.modelManager = t.modelManager,
  20098. this.updateModel(),
  20099. this.updateDefaultsFromModelData(),
  20100. this.bindEvents(),
  20101. this.warping = !1,
  20102. this.waitingToWarp = !1,
  20103. this.warpInterrupted = !1,
  20104. this.warpInterruptionBlackoutStyle = null,
  20105. this.warpInterruptionTravelTime = null
  20106. }
  20107. var r = e("three")
  20108. , o = e("../util/logger")
  20109. , a = e("../enum/Viewmode")
  20110. , s = e("../enum/RenderOrder")
  20111. , l = e("../enum/WarpStyle")
  20112. , c = e("../settings")
  20113. , h = e("../util/math")
  20114. , u = e("../util/lerp")
  20115. , d = e("../util/easing")
  20116. , p = e("../util/transitions")
  20117. , f = e("../objects/Snapshot")
  20118. , g = e("../effects")
  20119. , m = e("../shaders")
  20120. , v = (e("../gui/gui"),
  20121. e("../util/texture"))
  20122. , A = e("../enum/Vectors")
  20123. , y = (e("../model/ModelManager"),
  20124. new o(i))
  20125. , C = e("../enum/PlayerEvents")
  20126. , I = e("../enum/BlackoutStyle")
  20127. , E = e("../enum/ModelManagerEvents")
  20128. , b = e("../constants")
  20129. , w = {
  20130. path: v.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAAAgCAYAAADaInAlAAAACXBIWXMAAAsTAAALEwEAmpwYAAAKxGlDQ1BQaG90b3Nob3AgSUNDIHByb2ZpbGUAAHjarZZnUFP5Gsbfc046CS0hAlJCb4IU6dJrAAXpYCMkIQmEEFJQsKEiruBaEBHBsqIrIAquBZC1IBZsi2DvC7IoqOtiwYbK/cAS7r1z74c7c9+ZM/ObZ97/c57/OV8eAOogRyoVo5oA2RKFLDYskJWcksoi/g54oIEmUMCUw5VLA2JiouA/DwLw4Q4gAAA37TlSqRj+t9Hi8eVcACQGANJ5cm42AHIMAOniSmUKAKwIAMwWKaQKAKwOABiy5JRUAOwkADAE49wNAIz0cf4DABiy+NggAOwTAInK4cgEAFQcALDyuAIFANUcABwlPJEEgBoPAL5cIYcHQC0HgGnZ2Tk8AGo7AFin/5OP4F8801WeHI5AxeN3AQAAUrBILhVz8uH/Pdli5cQ7TAGAKpSFxwKAJQBSl5UTqWJJ+uzoCRbxACZYqAxPmGCuPCh1gnmc4MgJVmYlBEwwRzZ5VqRgx0+wLCdW5c+Xh8Sp/PnsKFUG8WwVZ4hC2RNcIIxPmuA8UeLsCZZnxUVO7gSpdJkyVpU5QxaqumO2fDIblzOZQSGMD5/MlqzKwOMHh6h0SYJqX6oIVHlKxTGqfb44TKXL8+JUZxWyeJWeyYmImfSJUX0fiAchKEECPOCDDNIhB8SgABYEgwjkIAUxcCAfQMFfrAAACMqR5stEAqGCFSCVivkstoTrMI3l7OjkCpCcksoa/+XvmIAAAMK8MqnltgN4lgAggkmNYwZw4hkA/cOkZvYWgLoJ4FQ3VynLG9dwAAB4oIAGMEAPjMAMrMEenMENvMEfQiACoiEeUmABcEEI2SCDRbAUVkIxlMIm2ApVsBv2Qh0cgiPQAifhLFyEq9ANt+Eh9MIAvIRh+ACjCIIQERpCR/QQY8QCsUOcEQ/EFwlBopBYJAVJQwSIBFEiS5HVSClShlQhe5B65BfkBHIWuYz0IPeRPmQIeYt8QTGUijJQQ9QSnY56oAFoJBqPzkcFaC5agBahG9BKtAY9iDajZ9Gr6G20F32JjmCAqWFMzASzxzywICwaS8UyMBm2HCvBKrAarBFrwzqxm1gv9gr7jCPg6DgWzh7njQvHJeC4uFzcctx6XBWuDteMO4+7ievDDeO+42l4A7wd3gvPxifjBfhF+GJ8BX4//jj+Av42fgD/gUAgMAlWBHdCOCGFkElYQlhP2EloIrQTegj9hBEikahHtCP6EKOJHKKCWEzcTjxIPEO8QRwgfiKpkYxJzqRQUipJQlpFqiAdIJ0m3SA9J42SNckWZC9yNJlHzidvJO8jt5GvkwfIoxQtihXFhxJPyaSspFRSGikXKI8o79TU1EzVPNXmqInUCtUq1Q6rXVLrU/tM1abaUoOo86hK6gZqLbWdep/6jkajWdL8aak0BW0DrZ52jvaE9kmdru6gzlbnqa9Qr1ZvVr+h/lqDrGGhEaCxQKNAo0LjqMZ1jVeaZE1LzSBNjuZyzWrNE5p3NUe06FpOWtFa2VrrtQ5oXdYa1CZqW2qHaPO0i7T3ap/T7qdjdDN6EJ1LX03fR79AH2AQGFYMNiOTUco4xOhiDOto68zQSdRZrFOtc0qnl4kxLZlsppi5kXmEeYf5ZYrhlIAp/CnrpjROuTHlo+5UXX9dvm6JbpPubd0veiy9EL0svc16LXqP9XH6tvpz9Bfp79K/oP9qKmOq91Tu1JKpR6Y+MEANbA1iDZYY7DW4ZjBiaGQYZig13G54zvCVEdPI3yjTqNzotNGQMd3Y11hkXG58xvgFS4cVwBKzKlnnWcMmBibhJkqTPSZdJqOmVqYJpqtMm0wfm1HMPMwyzMrNOsyGzY3NZ5kvNW8wf2BBtvCwEFpss+i0+GhpZZlkudayxXLQSteKbVVg1WD1yJpm7Weda11jfcuGYONhk2Wz06bbFrV1tRXaVttet0Pt3OxEdjvteqbhp3lOk0yrmXbXnmofYJ9n32Df58B0iHJY5dDi8Hq6+fTU6Zund07/7ujqKHbc5/jQSdspwmmVU5vTW2dbZ65ztfMtF5pLqMsKl1aXNzPsZvBn7Jpxz5XuOst1rWuH6zc3dzeZW6PbkLu5e5r7Dve7HgyPGI/1Hpc88Z6Bnis8T3p+9nLzUngd8frL2947y/uA9+BMq5n8mftm9vuY+nB89vj0+rJ803x/8u31M/Hj+NX4PfU38+f57/d/HmATkBlwMOB1oGOgLPB44Mcgr6BlQe3BWHBYcElwV4h2SEJIVciTUNNQQWhD6HCYa9iSsPZwfHhk+Obwu2xDNpddzx6OcI9YFnE+khoZF1kV+TTKNkoW1TYLnRUxa8usR7MtZktmt0RDNDt6S/TjGKuY3Jhf5xDmxMypnvMs1il2aWxnHD1uYdyBuA/xgfEb4x8mWCcoEzoSNRLnJdYnfkwKTipL6k2enrws+WqKfooopTWVmJqYuj91ZG7I3K1zB+a5ziued2e+1fzF8y8v0F8gXnBqocZCzsKjafi0pLQDaV850Zwazkg6O31H+jA3iLuN+5LnzyvnDfF9+GX85xk+GWUZgwIfwRbBkNBPWCF8JQoSVYneZIZn7s78mBWdVZs1Jk4SN2WTstOyT0i0JVmS8zlGOYtzeqR20mJpb65X7tbcYVmkbL8ckc+XtyoYCqnimtJauUbZl+ebV533aVHioqOLtRZLFl/Lt81fl/+8ILTg5yW4JdwlHUtNlq5c2rcsYNme5cjy9OUdK8xWFK0YKAwrrFtJWZm18rdVjqvKVr1fnbS6rciwqLCof03YmoZi9WJZ8d213mt3/4D7QfRD1zqXddvXfS/hlVwpdSytKP26nrv+yo9OP1b+OLYhY0PXRreNuzYRNkk23dnst7muTKusoKx/y6wtzeWs8pLy91sXbr1cMaNi9zbKNuW23sqoytbt5ts3bf9aJay6XR1Y3bTDYMe6HR938nbe2OW/q3G34e7S3V9+Ev10b0/YnuYay5qKvYS9eXuf7Uvc1/mzx8/1+/X3l+7/Viup7a2LrTtf715ff8DgwMYGtEHZMHRw3sHuQ8GHWhvtG/c0MZtKD8Nh5eEXv6T9cudI5JGOox5HG49ZHNtxnH68pBlpzm8ebhG29LamtPaciDjR0ebddvxXh19rT5qcrD6lc2rjacrpotNjZwrOjLRL21+dFZzt71jY8fBc8rlb5+ec77oQeeHSxdCL5zoDOs9c8rl08rLX5RNXPK60XHW72nzN9drx31x/O97l1tV83f16a7dnd1vPzJ7TN/xunL0ZfPPiLfatq7dn3+65k3Dn3t15d3vv8e4N3hfff/Mg78How8JH+EcljzUfVzwxeFLzu83vTb1uvaf6gvuuPY17+rCf2//yD/kfXweKntGeVTw3fl4/6Dx4cih0qPvF3BcDL6UvR18V/6n1547X1q+P/eX/17Xh5OGBN7I3Y2/Xv9N7V/t+xvuOkZiRJx+yP4x+LPmk96nus8fnzi9JX56PLvpK/Fr5zeZb2/fI74/GssfGpBwZBwAAMABAMzIA3tYC0FIA6N0AFPXxzvx310cmW/9/4/FeDQAAbgC1/gAJhQBR7QC72gEsCse7dQwAxPsD6uKiev4eeYaL87gXVQaA/zQ29s4QgNgG8E02Nja6c2zs2z4A7D5Ae+54VwcAIGgClFnpWusMd8e8L/z3zvwPWFMLsyHkoksAAD+UaVRYdFhNTDpjb20uYWRvYmUueG1wAAAAAAA8P3hwYWNrZXQgYmVnaW49Iu+7vyIgaWQ9Ilc1TTBNcENlaGlIenJlU3pOVGN6a2M5ZCI/Pgo8eDp4bXBtZXRhIHhtbG5zOng9ImFkb2JlOm5zOm1ldGEvIiB4OnhtcHRrPSJBZG9iZSBYTVAgQ29yZSA1LjYtYzA2NyA3OS4xNTc3NDcsIDIwMTUvMDMvMzAtMjM6NDA6NDIgICAgICAgICI+CiAgIDxyZGY6UkRGIHhtbG5zOnJkZj0iaHR0cDovL3d3dy53My5vcmcvMTk5OS8wMi8yMi1yZGYtc3ludGF4LW5zIyI+CiAgICAgIDxyZGY6RGVzY3JpcHRpb24gcmRmOmFib3V0PSIiCiAgICAgICAgICAgIHhtbG5zOnhtcD0iaHR0cDovL25zLmFkb2JlLmNvbS94YXAvMS4wLyIKICAgICAgICAgICAgeG1sbnM6ZGM9Imh0dHA6Ly9wdXJsLm9yZy9kYy9lbGVtZW50cy8xLjEvIgogICAgICAgICAgICB4bWxuczp4bXBNTT0iaHR0cDovL25zLmFkb2JlLmNvbS94YXAvMS4wL21tLyIKICAgICAgICAgICAgeG1sbnM6c3RFdnQ9Imh0dHA6Ly9ucy5hZG9iZS5jb20veGFwLzEuMC9zVHlwZS9SZXNvdXJjZUV2ZW50IyIKICAgICAgICAgICAgeG1sbnM6c3RSZWY9Imh0dHA6Ly9ucy5hZG9iZS5jb20veGFwLzEuMC9zVHlwZS9SZXNvdXJjZVJlZiMiCiAgICAgICAgICAgIHhtbG5zOnBob3Rvc2hvcD0iaHR0cDovL25zLmFkb2JlLmNvbS9waG90b3Nob3AvMS4wLyIKICAgICAgICAgICAgeG1sbnM6dGlmZj0iaHR0cDovL25zLmFkb2JlLmNvbS90aWZmLzEuMC8iCiAgICAgICAgICAgIHhtbG5zOmV4aWY9Imh0dHA6Ly9ucy5hZG9iZS5jb20vZXhpZi8xLjAvIj4KICAgICAgICAgPHhtcDpDcmVhdG9yVG9vbD5BZG9iZSBQaG90b3Nob3AgQ0MgMjAxNSAoTWFjaW50b3NoKTwveG1wOkNyZWF0b3JUb29sPgogICAgICAgICA8eG1wOkNyZWF0ZURhdGU+MjAxNS0wNy0yMVQxODoyMDo1My0wNz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")
  20133. };
  20134. n.prototype.setScene = function(e) {
  20135. this.createCpm(e),
  20136. this.createBunnyObj(e)
  20137. }
  20138. ,
  20139. n.prototype.updateModel = function() {
  20140. this.model = this.modelManager.getActiveModel()
  20141. }
  20142. ,
  20143. n.prototype.bindEvents = function() {
  20144. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  20145. }
  20146. ,
  20147. n.prototype.updateDefaultsFromModelData = function() {
  20148. this.model.data
  20149. }
  20150. ,
  20151. n.prototype.pointPathDistance = function(e) {
  20152. for (var t = 0, i = 1; i < e.length; i += 1)
  20153. t += e[i - 1].distanceTo(e[i]);
  20154. return t
  20155. }
  20156. ,
  20157. n.prototype.pointPathLengths = function(e) {
  20158. for (var t = [0], i = 1; i < e.length; i += 1)
  20159. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  20160. return t
  20161. }
  20162. ,
  20163. n.prototype.interpAlongPath = function(e, t, i) {
  20164. var n, o = new r.Vector3, a = t[t.length - 1];
  20165. if (i < 1) {
  20166. n = i * a;
  20167. for (var s = 1; s < t.length; s += 1)
  20168. if (t[s] > n) {
  20169. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  20170. return o.copy(e[s]),
  20171. o.sub(e[s - 1]),
  20172. o.multiplyScalar(l),
  20173. o.add(e[s - 1]),
  20174. o
  20175. }
  20176. } else
  20177. o.copy(e[e.length - 1]);
  20178. return o
  20179. }
  20180. ,
  20181. n.prototype.pathHeight = function() {
  20182. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  20183. }
  20184. ,
  20185. n.prototype.createBunnyObj = function(e) {
  20186. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  20187. this.bunnyObj.visible = c.warp.showBunny),
  20188. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  20189. e.add(this.bunnyObj)
  20190. }
  20191. ,
  20192. n.prototype.createCpm = function(e) {
  20193. if (!this.currentPanoMarker) {
  20194. var t = this.makeWaypointObj(w.pathEnd, "Current");
  20195. t.material.uniforms.opacity.value = 0,
  20196. this.currentPanoMarker = {
  20197. mesh: t,
  20198. placed: !1
  20199. }
  20200. }
  20201. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20202. this.placeCpm(),
  20203. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  20204. }
  20205. ,
  20206. n.prototype.placeCpm = function() {
  20207. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  20208. var e = this.player.currentPano.floor;
  20209. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20210. e.add(this.currentPanoMarker.mesh)),
  20211. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  20212. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  20213. this.currentPanoMarker.placed = !0
  20214. } else
  20215. this.popOutCpm()
  20216. }
  20217. ,
  20218. n.prototype.fadeInCpm = function(e) {
  20219. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  20220. }
  20221. ,
  20222. n.prototype.fadeOutCpm = function(e) {
  20223. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20224. }
  20225. ,
  20226. n.prototype.popInCpm = function() {
  20227. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20228. }
  20229. ,
  20230. n.prototype.popOutCpm = function() {
  20231. this.fadeOutCpm(2)
  20232. }
  20233. ,
  20234. n.prototype.brushPrefs = {
  20235. linewidth: 7,
  20236. strokeWidth: 15,
  20237. cvSegments: 48,
  20238. paveStep: .1,
  20239. paveWidth: .2,
  20240. lookBlendDist: 3,
  20241. maxTurn: r.Math.degToRad(2)
  20242. },
  20243. n.prototype.panoPathDistance = function(e) {
  20244. var t = this.model.panos;
  20245. if (!e || e.length < 2)
  20246. return 0;
  20247. for (var i = [], n = 0; n < e.length; n += 1)
  20248. i.push(t.get(e[n]).floorPosition);
  20249. return this.pointPathDistance(i)
  20250. }
  20251. ,
  20252. n.prototype.loadTileTexture = function(e) {
  20253. var t = v.load(e, function(t) {
  20254. t.wrapS = r.RepeatWrapping,
  20255. t.wrapT = r.RepeatWrapping,
  20256. t.needsUpdate = !0,
  20257. y.debug('path texture "' + e + '" is ready')
  20258. }, function() {
  20259. y.error('path texture "' + e + '" failed')
  20260. });
  20261. return t.mapping = r.UVMapping,
  20262. t
  20263. }
  20264. ,
  20265. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  20266. var a = {
  20267. cameraMode: n,
  20268. position: e,
  20269. quaternion: t,
  20270. panoId: i,
  20271. orthoZoom: o,
  20272. floorVisibility: r,
  20273. thumbUrl: null,
  20274. name: null
  20275. };
  20276. return new f(a)
  20277. }
  20278. ,
  20279. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  20280. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20281. }
  20282. ,
  20283. n.prototype.setWarpDestination = function(e) {
  20284. this.warpDestHeroLoc = e
  20285. }
  20286. ,
  20287. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  20288. var t = this.getHeroDescriptorByHeroIndex(e);
  20289. return null !== t && (this.setWarpDestination(t),
  20290. !0)
  20291. }
  20292. ,
  20293. n.prototype.setWarpDestinationByPano = function(e, t) {
  20294. var i = this.model.panos.get(e.id);
  20295. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20296. }
  20297. ,
  20298. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  20299. var i = this.model.panos.get(e);
  20300. if (i) {
  20301. t = t || new r.Quaternion;
  20302. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20303. return this.setWarpDestination(n),
  20304. !0
  20305. }
  20306. return !1
  20307. }
  20308. ,
  20309. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20310. var t = this.model.heroCount();
  20311. /* if (null !== this.warpDestHeroLoc && t < 2)
  20312. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20313. this.model.getHeroDescriptorByIndex(0); */
  20314. var i = this.model.getHeroDescriptorByIndex(e);
  20315. if (i) {
  20316. var n = i.isPano() ? i.panoId : i.cameraMode;
  20317. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20318. }
  20319. return i
  20320. }
  20321. ,
  20322. n.prototype.getHeroDescriptorByPano = function(e) {
  20323. var t = this.model.panos.get(e.id);
  20324. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20325. }
  20326. ,
  20327. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20328. var t = this.getHeroIndexFromPanoId(e);
  20329. return this.getHeroDescriptorByHeroIndex(t)
  20330. }
  20331. ,
  20332. n.prototype.getHeroIndexFromPanoId = function(e) {
  20333. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20334. var i = this.model.heroLocations[t]
  20335. , n = this.getHeroId(i);
  20336. if (n && n === e)
  20337. return t
  20338. }
  20339. return -1
  20340. }
  20341. ,
  20342. n.prototype.getHeroPano = function(e) {
  20343. if (null === e)
  20344. return y.warn("getHeroPano(): no destination"),
  20345. null;
  20346. var t = this.getHeroId(e)
  20347. , i = this.model.panos.get(t);
  20348. return void 0 === i && (i = null,
  20349. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20350. i
  20351. }
  20352. ,
  20353. n.prototype.getHeroId = function(e) {
  20354. return e.panoId
  20355. }
  20356. ,
  20357. n.prototype.setWarpDestPano = function() {
  20358. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20359. this.warpDestPano
  20360. }
  20361. ,
  20362. n.prototype.brushToWarpPano = function(e, t) {
  20363. if (this.discardPathObject(),
  20364. !this.setWarpDestPano())
  20365. return !1;
  20366. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20367. !this.warpDestPano)
  20368. return y.info("No brush"),
  20369. !1;
  20370. if (!this.player.currentPano)
  20371. return y.debug("No current pano, visibility undefined"),
  20372. !1;
  20373. if (!this.warpDestPano)
  20374. return y.info("No wPano, visibility undefined"),
  20375. !1;
  20376. if (!this.warpDestPano.isAligned())
  20377. return y.debug("Cannot brush to unaligned pano"),
  20378. !1;
  20379. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20380. , n = !0;
  20381. if (this.player.currentPano.id === this.warpDestPano.id)
  20382. y.debug("Already at destination pano");
  20383. else {
  20384. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20385. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20386. this.obj3d = new r.Object3D,
  20387. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20388. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20389. e = t) : (this.setPathHulls(this.nodes),
  20390. this.setFloorCurves(),
  20391. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20392. this.player.currentPano.floor.add(this.obj3d);
  20393. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20394. , s = e === l.STD;
  20395. if (!n && (i || s)) {
  20396. if (o) {
  20397. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20398. this.obj3d.add(h)
  20399. }
  20400. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20401. this.obj3d.add(u)
  20402. }
  20403. this.appearSlow()
  20404. }
  20405. return this.upcomingTransType = e,
  20406. !n
  20407. }
  20408. ,
  20409. n.prototype.findShortestPath = function(e, t) {
  20410. if (!e || !t)
  20411. return null;
  20412. var i = c.warp.walkExtraPanosDistance
  20413. , n = e.id + ":" + t.id + ":" + i;
  20414. if (this.shortPaths.hasOwnProperty(n))
  20415. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20416. var r = t.id + ":" + e.id + ":" + i;
  20417. if (this.shortPaths.hasOwnProperty(r))
  20418. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20419. var o = this.model.panos.aStarSearch(e, t);
  20420. return this.model.panos.includeNodesNearPath(o, i),
  20421. this.shortPaths[n] = o ? o.slice() : null,
  20422. o
  20423. }
  20424. ,
  20425. n.prototype.makePathHulls = function(e) {
  20426. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20427. t = u.get(e[0]),
  20428. r = t.floor.floorIndex;
  20429. for (var d = 0; d < e.length; d += 1)
  20430. t = u.get(e[d]),
  20431. i = t.floorPosition.clone().sub(this.model.position),
  20432. i.y += this.pathHeight(),
  20433. s.push(i),
  20434. l.push(t.position.clone()),
  20435. n = t.floor.floorIndex,
  20436. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20437. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20438. o > a && (a = o));
  20439. return a > this.longestStep && (this.longestStep = a,
  20440. y.debug("path contains " + a + " meter segment")),
  20441. {
  20442. floor: s,
  20443. camera: l,
  20444. color: h
  20445. }
  20446. }
  20447. ,
  20448. n.prototype.makeFloorCurves = function(e, t, i) {
  20449. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20450. , o = this.pointPathDistance(e) - 2 * n
  20451. , s = e.slice(0)
  20452. , l = s[1].clone().sub(s[0]);
  20453. l.y = 0,
  20454. l.normalize().multiplyScalar(n),
  20455. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20456. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20457. l.y = 0,
  20458. l.normalize().multiplyScalar(n),
  20459. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20460. var h = new r.CatmullRomCurve3(s)
  20461. , u = Math.floor(o / i);
  20462. u = 4 * Math.floor(u / 4),
  20463. u = Math.max(4, u);
  20464. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20465. f = 0,
  20466. d = g[A].distanceTo(e[0]);
  20467. for (var y = 1; y < e.length; y += 1)
  20468. v.copy(g[A]).sub(e[y]),
  20469. v.y *= 4,
  20470. p = v.length(),
  20471. p < d && (f = y);
  20472. m.push(t[f])
  20473. }
  20474. return {
  20475. distance: o,
  20476. points: g,
  20477. colors: m
  20478. }
  20479. }
  20480. ,
  20481. n.prototype.makeCameraCurvePoints = function(e, t) {
  20482. var i = this.pointPathDistance(e)
  20483. , n = new r.CatmullRomCurve3(e);
  20484. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20485. }
  20486. ,
  20487. n.prototype.makeCameraCurveTangents = function(e, t) {
  20488. var i = this.pointPathDistance(e)
  20489. , n = new r.CatmullRomCurve3(e)
  20490. , o = Math.max(2, Math.floor(i / t));
  20491. o || (o = 5);
  20492. for (var a = [], s = 0; s <= o; s++)
  20493. a.push(n.getTangentAt(s / o));
  20494. return a
  20495. }
  20496. ,
  20497. n.prototype.setPathHulls = function(e) {
  20498. var t = this.makePathHulls(e);
  20499. this.floorHull = t.floor,
  20500. this.cameraHull = t.camera,
  20501. this.colorHull = t.color
  20502. }
  20503. ,
  20504. n.prototype.setFloorCurves = function() {
  20505. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20506. this.floorPathDistance = e.distance,
  20507. this.floorCurvePoints = e.points,
  20508. this.floorCurveColors = e.colors
  20509. }
  20510. ,
  20511. n.prototype.setCameraCurvePoints = function() {
  20512. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20513. }
  20514. ,
  20515. n.prototype.chooseWarpPath = function(e) {
  20516. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20517. if (this.player.currentPano === this.warpDestPano || !e)
  20518. return this.warpPathPoints = null,
  20519. this.warpLength = 0,
  20520. !1;
  20521. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20522. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20523. t = this.warpDestPano.position.clone().sub(o.position),
  20524. i = t.clone().negate(),
  20525. t.multiplyScalar(.15).add(o.position),
  20526. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20527. t.y = o.position.y,
  20528. i.y = this.warpDestPano.position.y,
  20529. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20530. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20531. this.setCameraCurvePoints(),
  20532. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20533. this.warpLength = 0,
  20534. this.warpPathLengths = [0];
  20535. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20536. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20537. var p = s.length();
  20538. s.y *= c.warp.climbEffort;
  20539. var f = s.length() / p;
  20540. if (d > 1) {
  20541. s.setY(0).normalize(),
  20542. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20543. var g = Math.min(1, s.dot(l))
  20544. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20545. f = Math.max(m, f)
  20546. }
  20547. this.warpLength += p * f,
  20548. this.warpPathLengths[d] = this.warpLength
  20549. }
  20550. return !0
  20551. }
  20552. ,
  20553. n.prototype.drawPathRibbon = function(e, t) {
  20554. this.bunnyObj.visible = c.warp.showBunny;
  20555. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20556. h.copy(e[u]),
  20557. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20558. h.normalize(),
  20559. n.crossVectors(h, A.UP),
  20560. n.multiplyScalar(i);
  20561. var d = (new r.Vector3).copy(e[u]).add(o);
  20562. d.sub(n),
  20563. l.vertices.push(d),
  20564. d = (new r.Vector3).copy(e[u]).add(o),
  20565. d.add(n),
  20566. l.vertices.push(d)
  20567. }
  20568. var p, f = 0;
  20569. for (u = 0; u < e.length - 1; u += 1) {
  20570. var g = 2 * u
  20571. , v = f;
  20572. f += e[u + 1].distanceTo(e[u]);
  20573. var y = f
  20574. , C = t[u]
  20575. , I = t[u + 1];
  20576. p = new r.Face3(g,g + 1,g + 2),
  20577. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20578. l.faces.push(p),
  20579. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20580. p = new r.Face3(g + 2,g + 1,g + 3),
  20581. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20582. l.faces.push(p),
  20583. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20584. }
  20585. l.computeFaceNormals(),
  20586. l.computeVertexNormals();
  20587. var E, b;
  20588. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20589. b.map.value = w.path,
  20590. b.opacity.value = 0,
  20591. b.color.value.set(c.path.color),
  20592. E = new r.RawShaderMaterial({
  20593. side: r.DoubleSide,
  20594. depthWrite: !1,
  20595. transparent: !0,
  20596. vertexShader: m.ribbon.vertexShader,
  20597. fragmentShader: m.ribbon.fragmentShader,
  20598. uniforms: b,
  20599. name: "ribbonT",
  20600. opacity: 0
  20601. })) : E = new r.MeshBasicMaterial({
  20602. color: 16777215,
  20603. side: r.DoubleSide,
  20604. name: "ribbonOut",
  20605. vertexColors: r.VertexColors
  20606. });
  20607. var _ = new r.Mesh(l,E);
  20608. return _.name = "ribbon",
  20609. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20610. _
  20611. }
  20612. ,
  20613. n.prototype.drawPathPavement = function(e) {
  20614. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20615. s.copy(e[l]),
  20616. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20617. s.normalize(),
  20618. n.crossVectors(s, A.UP),
  20619. n.multiplyScalar(this.brushPrefs.paveWidth),
  20620. t = (new r.Vector3).copy(e[l]),
  20621. t.sub(n),
  20622. o.vertices.push(t),
  20623. o.vertices.push((new r.Vector3).copy(e[l])),
  20624. t = (new r.Vector3).copy(e[l]),
  20625. t.add(n),
  20626. o.vertices.push(t);
  20627. var h, u, d;
  20628. for (l = 0; l < e.length - 1; l += 1)
  20629. h = 3 * l + 1,
  20630. u = l * i,
  20631. d = u + i,
  20632. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20633. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20634. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20635. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20636. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20637. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20638. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20639. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20640. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20641. color: c.path.color,
  20642. side: r.DoubleSide,
  20643. transparent: !0,
  20644. depthWrite: !1,
  20645. opacity: 0,
  20646. name: "paveT",
  20647. map: w.path
  20648. }) : new r.MeshBasicMaterial({
  20649. color: c.path.color,
  20650. side: r.DoubleSide,
  20651. transparent: !0,
  20652. depthWrite: !1,
  20653. opacity: 1,
  20654. name: "paveO",
  20655. map: w.path
  20656. });
  20657. return new r.Mesh(o,p)
  20658. }
  20659. ,
  20660. n.prototype.hintPrefs = {
  20661. rad: .18,
  20662. width: .0125,
  20663. depth: .0625,
  20664. setBack: -.04,
  20665. markRad: .25,
  20666. markInnerRad: .16
  20667. },
  20668. n.prototype.makeWaypointObj = function(e, t) {
  20669. var i = new r.Geometry
  20670. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20671. , o = this.pathHeight();
  20672. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20673. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20674. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20675. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20676. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20677. s.map.value = e,
  20678. s.opacity.value = 0,
  20679. s.color.value.set(c.path.color);
  20680. var l = {
  20681. side: r.DoubleSide,
  20682. depthWrite: !1,
  20683. transparent: !0,
  20684. vertexShader: m.waypoint.vertexShader,
  20685. fragmentShader: m.waypoint.fragmentShader,
  20686. uniforms: s,
  20687. name: "waypoint",
  20688. opacity: 0
  20689. };
  20690. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20691. l.name = "wayPtOut");
  20692. var h = new r.RawShaderMaterial(l)
  20693. , u = new r.Mesh(i,h);
  20694. return u.name = t,
  20695. u
  20696. }
  20697. ,
  20698. n.prototype.makeStartMarker = function(e, t) {
  20699. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20700. i.y = 0,
  20701. i.normalize();
  20702. var n = Math.acos(i.x)
  20703. , o = this.makeWaypointObj(w.pathStart, "Start");
  20704. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20705. o.position.copy(e),
  20706. o
  20707. }
  20708. ,
  20709. n.prototype.makeEndMarker = function(e) {
  20710. var t = this.makeWaypointObj(w.pathEnd, "End")
  20711. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20712. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20713. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20714. t.position.copy(e),
  20715. t
  20716. }
  20717. ,
  20718. n.prototype.pathClean = function(e) {
  20719. if (e) {
  20720. for (var t in e.children)
  20721. this.pathClean(e.children[t]);
  20722. e.geometry && e.geometry.dispose(),
  20723. e.material && e.material.dispose()
  20724. }
  20725. }
  20726. ,
  20727. n.prototype.discardPathObject = function() {
  20728. if (this.obj3d) {
  20729. var e = this.obj3d.parent;
  20730. e && e.remove(this.obj3d),
  20731. this.pathClean(this.obj3d)
  20732. }
  20733. this.obj3d = null,
  20734. this.popInCpm()
  20735. }
  20736. ,
  20737. n.prototype.discardSlow = function() {
  20738. if (this.obj3d) {
  20739. if (this.player.mode !== a.PANORAMA)
  20740. return void this.discardPathObject();
  20741. for (var e, t = this, i = 0, n = function() {
  20742. this.discardPathObject()
  20743. }
  20744. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20745. e = t.obj3d.children[r],
  20746. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20747. i += 1,
  20748. n = null);
  20749. 0 === i && this.discardPathObject(),
  20750. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20751. }
  20752. }
  20753. ,
  20754. n.prototype.appearSlow = function() {
  20755. var e, t = this;
  20756. this.fadeOutCpm(c.path.fadeInTime);
  20757. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20758. e = t.obj3d.children[n],
  20759. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20760. }
  20761. ,
  20762. n.prototype.update = function() {
  20763. this.obj3d && this.obj3d.updateMatrixWorld()
  20764. }
  20765. ,
  20766. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20767. var t = r.Math.degToRad(c.warp.burnsAngle);
  20768. if (this.player.mode === a.PANORAMA) {
  20769. var i = this.burnsDir * t;
  20770. if (this.upcomingTransType === l.BLACK)
  20771. return i;
  20772. var n = e;
  20773. if (null === n)
  20774. return y.warn("Transition request for non-highlight"),
  20775. i;
  20776. var o = this.getHeroDescriptorByHeroIndex(n);
  20777. if (null === o)
  20778. return i;
  20779. if (!o.isPano())
  20780. return i;
  20781. var s = this.getHeroPano(o)
  20782. , h = this.playerControls.cameras[a.PANORAMA]
  20783. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20784. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20785. , p = function(e) {
  20786. var i = Math.acos(Math.min(1, e.dot(u)))
  20787. , n = (new r.Vector3).crossVectors(u, e);
  20788. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20789. };
  20790. if (s === this.player.currentPano)
  20791. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20792. var f = this.findShortestPath(this.player.currentPano, s);
  20793. if (void 0 === f || null === f || f.length < 1)
  20794. return y.debug("Empty path ahead..."),
  20795. i;
  20796. var g = this.makePathHulls(f)
  20797. , m = new r.CatmullRomCurve3(g.camera)
  20798. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20799. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20800. }
  20801. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20802. }
  20803. ,
  20804. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20805. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20806. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20807. var n = new r.Euler
  20808. , o = new r.Vector3;
  20809. y.debug("Starting wait: " + (void 0 !== t));
  20810. var s = this.calcBurnsAmount(e)
  20811. , h = function() {
  20812. this.endWarpState(),
  20813. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20814. t && t()
  20815. }
  20816. .bind(this)
  20817. , u = function(e, t) {
  20818. if (this.warpInterrupted)
  20819. return h(),
  20820. !0;
  20821. var r = t || 1e3 / 60;
  20822. if (c.warp.doBurns)
  20823. if (this.player.mode === a.PANORAMA) {
  20824. var l = this.playerControls.cameras[a.PANORAMA];
  20825. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20826. var u = r * s / i;
  20827. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20828. n.y += u,
  20829. o.set(0, 0, -1),
  20830. o.applyEuler(n),
  20831. o.add(l.position),
  20832. l.controls.lookAt(o),
  20833. l.controls.lookVector.copy(o)
  20834. ,l.lookAt(o)
  20835. } else
  20836. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20837. }
  20838. .bind(this);
  20839. this.startWarpState(),
  20840. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20841. }
  20842. ,
  20843. n.prototype.warpToNonPano = function(e) {
  20844. if (this.discardPathObject(),
  20845. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20846. var t = function() {
  20847. e && e()
  20848. }
  20849. .bind(this);
  20850. this.player.flyToNewMode({
  20851. mode: this.warpDestHeroLoc.cameraMode,
  20852. duration: c.warp.outsideTime,
  20853. warpDest: this.warpDestHeroLoc,
  20854. callback: t,
  20855. force: !0
  20856. })
  20857. } else
  20858. y.warn("no warp destination!!!"),
  20859. e && e()
  20860. }
  20861. ,
  20862. n.prototype._resetWarpShaderParams = function(e) {//
  20863. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20864. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20865. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20866. delete e.material.defines.newBlack;
  20867. e.material.needsUpdate = true
  20868. } */
  20869. }
  20870. ,
  20871. n.prototype._clearWarpShading = function() {
  20872. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20873. this._resetWarpShaderParams(e[t]),
  20874. e[t].visible = !0;
  20875. this._resetWarpShaderParams(this.model.skybox)
  20876. }
  20877. ,
  20878. n.prototype._warpStopFlying = function() {
  20879. this.activeTransType = null,
  20880. this.placeCpm()
  20881. }
  20882. ,
  20883. n.prototype._wrapupTravelOnlyBits = function() {
  20884. this._warpStopFlying(),
  20885. this.warpPathPoints && (this.player.currentPano.exit(),
  20886. this.warpDestPano.enter(),
  20887. this.player.currentPano = this.warpDestPano),
  20888. this.player.spider.draw(),
  20889. this.placeCpm()
  20890. }
  20891. ,
  20892. n.prototype._wrapupTravel = function(e) {
  20893. this._wrapupTravelOnlyBits(),
  20894. this.warpCameraAim(e)
  20895. }
  20896. ,
  20897. n.prototype._wrapupWarpShading = function(e) {
  20898. this._clearWarpShading(),
  20899. this._wrapupTravel(e)
  20900. }
  20901. ,
  20902. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20903. t !== I.END && this._clearWarpShading(),
  20904. this._wrapupTravelOnlyBits(),
  20905. this.upcomingTransType = null,
  20906. e && e()
  20907. }
  20908. ,
  20909. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20910. var i = this.warpDestHeroLoc.quaternion
  20911. , n = this.playerControls.cameras[a.PANORAMA]
  20912. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20913. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20914. , l = s.dot(o)
  20915. , u = r.Math.radToDeg(Math.acos(l))
  20916. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20917. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20918. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20919. m.y = h.constrainedTurn(m.y),
  20920. this.burnsDir = Math.sign(m.y);
  20921. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20922. , A = new r.Vector3
  20923. , C = function(e, t) {
  20924. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20925. v.y = g.y + e * m.y,
  20926. v.z = g.z + e * m.z,
  20927. A.set(0, 0, -1),
  20928. A.applyEuler(v),
  20929. A.add(n.position),
  20930. n.controls.lookAt(A),
  20931. n.controls.lookVector.copy(A),
  20932. void n.lookAt(A))
  20933. }
  20934. .bind(this);
  20935. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20936. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20937. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20938. ):
  20939. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20940. ,void (t && t())
  20941. ) */
  20942. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20943. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20944. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20945. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20946. ,void (t && t())
  20947. )
  20948. }
  20949. ,
  20950. n.prototype._warpBendAim = function(e, t, i, n) {
  20951. var o = n || 0
  20952. , s = this.playerControls.cameras[a.PANORAMA]
  20953. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20954. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20955. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20956. f.y = h.constrainedTurn(f.y);
  20957. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20958. f.x = g * Math.sign(f.x),
  20959. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20960. this.burnsDir = Math.sign(f.y),
  20961. g *= Math.sign(f.y),
  20962. f.y = g;
  20963. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20964. , v = new r.Vector3
  20965. , A = function(e, t) {
  20966. if (e < .5)
  20967. m.x = u.x + e * f.x,
  20968. m.y = u.y + e * f.y,
  20969. m.z = u.z + e * f.z;
  20970. else {
  20971. var i = (1 - e) * c.warp.softBendEnd;
  20972. m.x = l.x - i * f.x,
  20973. m.y = l.y - i * f.y,
  20974. m.z = l.z - i * f.z
  20975. }
  20976. v.set(0, 0, -1),
  20977. v.applyEuler(m),
  20978. v.add(s.position);
  20979. s.controls.lookAt(v),
  20980. s.controls.lookVector.copy(v),
  20981. s.lookAt(v);
  20982. }
  20983. .bind(this);
  20984. if(momentTourBlackNewType){
  20985. A(1)
  20986. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20987. }
  20988. ,
  20989. n.prototype._warpStepCameraAim = function(e, t, i) {
  20990. var n = this.playerControls.cameras[a.PANORAMA]
  20991. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20992. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20993. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20994. l.y = h.constrainedTurn(l.y),
  20995. this.burnsDir = Math.sign(l.y);
  20996. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20997. , f = new r.Vector3
  20998. , g = function(e, t) {
  20999. e < .5 ? u.copy(s) : u.copy(o),
  21000. f.set(0, 0, -1),
  21001. f.applyEuler(u),
  21002. f.add(n.position),
  21003. n.controls.lookAt(f),
  21004. n.controls.lookVector.copy(f),
  21005. n.lookAt(f)
  21006. }
  21007. .bind(this);
  21008. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  21009. }
  21010. ,
  21011. n.prototype.setBurnsDir = function() {
  21012. var e = this.playerControls.cameras[a.PANORAMA]
  21013. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  21014. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  21015. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  21016. n.y = h.constrainedTurn(n.y),
  21017. this.burnsDir = Math.sign(n.y)
  21018. }
  21019. ,
  21020. n.prototype.stepWarpPath = function(e, t) {
  21021. var i = this.playerControls.cameras[a.PANORAMA];
  21022. if (!this.warpPathPoints)
  21023. return i.position.copy(this.warpDestPano.position),
  21024. !0;
  21025. var n = this.warpPathPoints[0]
  21026. , o = this.warpDestPano.position;
  21027. if (null !== this.nodes && this.cameraHull.length > 1) {
  21028. var s = new r.Vector3;
  21029. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  21030. i.position.copy(s)
  21031. } else
  21032. e < .5 ? i.position.copy(n) : i.position.copy(o)
  21033. }
  21034. ,
  21035. n.prototype.interruptAndFastForward = function(e, t) {
  21036. this.warping && (this.warpInterrupted = !0,
  21037. this.warpInterruptionBlackoutStyle = e,
  21038. this.warpInterruptionTravelTime = t,
  21039. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  21040. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  21041. }
  21042. ,
  21043. n.prototype.warpCameraAim = function(e) {
  21044. var t = c.warp.minWarpTime;
  21045. if (this.upcomingTransType === l.BLACK)
  21046. t = c.warp.teleportTime;
  21047. else {
  21048. var i = this.playerControls.cameras[a.PANORAMA]
  21049. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  21050. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  21051. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  21052. s.y = h.constrainedTurn(s.y);
  21053. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  21054. t = Math.max(t, u)
  21055. }
  21056. var d = function() {
  21057. this._warpStopFlying(),
  21058. this.discardSlow(),
  21059. e && e()
  21060. }
  21061. .bind(this);
  21062. this._warpCameraAim(t, d)
  21063. }
  21064. ,
  21065. n.prototype.warpCommonParameters = function(e, t, i, n) {
  21066. this.model.skybox.material.uniforms.blackout.value = n;
  21067. var r = u.uniform(this.model.skybox, "progress", 1)
  21068. , o = u.allUniforms(this.model.chunks, "progress", 1)
  21069. , a = !1
  21070. , s = function() {
  21071. if (this.warpInterrupted)
  21072. return a = !0,
  21073. !0
  21074. }
  21075. .bind(this)
  21076. , l = function(e, t) {
  21077. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  21078. !0) : void r(e, t)
  21079. }
  21080. .bind(this)
  21081. , h = function(e, t) {
  21082. return i && a ? (o(0),
  21083. !0) : void o(e, t)
  21084. }
  21085. .bind(this);
  21086. p.start(s, e, null, t, null, "safeHaltWatch"),
  21087. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  21088. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  21089. }
  21090. ,
  21091. n.prototype.warpTravel_STD = function(e) {
  21092. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  21093. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  21094. w += this.warpLength * c.warp.timePerMeter,
  21095. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  21096. var _ = !1
  21097. , T = this.warpDestHeroLoc.quaternion
  21098. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  21099. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  21100. , M = S.dot(x)
  21101. , R = r.Math.radToDeg(Math.acos(M))
  21102. , P = function(e) {
  21103. var t = o
  21104. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  21105. return i
  21106. }
  21107. , O = function() {
  21108. return E.lookAt(C, t, A.UP),
  21109. s.setFromRotationMatrix(E, c.warp.eOrder),
  21110. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21111. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21112. h.constrainedTurn(b.y)
  21113. }
  21114. .bind(this)
  21115. , L = function(e, t) {
  21116. if (this.warpInterrupted)
  21117. return _ = !0,
  21118. !0
  21119. }
  21120. .bind(this)
  21121. , D = function(e, t) {
  21122. return _ || !this.warpPathPoints ? (g.blur(0),
  21123. !0) : void g.blur(e)
  21124. }
  21125. .bind(this)
  21126. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  21127. , B = function(e, t) {
  21128. return _ || !this.warpPathPoints ? (N(0),
  21129. !0) : void N(e, t)
  21130. }
  21131. .bind(this)
  21132. , F = function(e, t) {
  21133. if (!this.warpPathPoints)
  21134. return n.position.copy(this.warpDestPano.position),
  21135. !0;
  21136. if (_)
  21137. return !0;
  21138. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  21139. n.position.copy(i),
  21140. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  21141. }
  21142. .bind(this)
  21143. , V = function(e, n) {
  21144. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  21145. !0)
  21146. }
  21147. .bind(this)
  21148. , U = function(e, o) {
  21149. if (_)
  21150. return y.debug(">>>> Walkthrough interupted at t=" + e),
  21151. !0;
  21152. if (!this.warpPathPoints)
  21153. return !0;
  21154. var a = this.warpLength * e
  21155. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  21156. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  21157. c.warp.matchCam && (l *= 1 - u),
  21158. E.lookAt(C, t, A.UP),
  21159. s.setFromRotationMatrix(E, c.warp.eOrder),
  21160. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21161. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21162. b.y = h.constrainedTurn(b.y),
  21163. s.x = m.x + l * b.x,
  21164. s.y = m.y + l * b.y,
  21165. s.z = m.z + l * b.z,
  21166. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  21167. b.y = h.constrainedTurn(b.y);
  21168. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  21169. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  21170. v.x = v.x + b.x * c.warp.turnFriction,
  21171. v.y = v.y + b.y * c.warp.turnFriction,
  21172. v.z = v.z + b.z * c.warp.turnFriction,
  21173. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  21174. var p = t.clone().sub(C).normalize();
  21175. if (R < c.warp.maxAimRotation && u > 0) {
  21176. var g = 1 - u;
  21177. p.x = p.x * g + u * S.x,
  21178. p.y = p.y * g + u * S.y,
  21179. p.z = p.z * g + u * S.z,
  21180. p.normalize()
  21181. }
  21182. this.bunnyObj.position.copy(n.position).add(p),
  21183. f.set(0, 0, -1).applyEuler(v).normalize(),
  21184. f.multiplyScalar(8),
  21185. f.add(n.position),
  21186. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  21187. n.controls.lookVector.copy(f),
  21188. n.lookAt(f))
  21189. }
  21190. .bind(this)
  21191. , k = function() {
  21192. _ ? (this.discardSlow(),
  21193. this.upcomingTransType = l.BLACK,
  21194. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  21195. }
  21196. .bind(this);
  21197. V(0);
  21198. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  21199. w += H;
  21200. var G = H / w;
  21201. this.warpCommonParameters(w, G, !0, I.NONE),
  21202. p.start(L, w, null, 0, null, "_haltWatcher"),
  21203. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  21204. p.start(D, w, null, G, P, "blurring")),
  21205. p.start(B, w, null, G, P, "modelAlpha"),
  21206. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  21207. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  21208. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  21209. }
  21210. ,
  21211. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  21212. var r = e || 0;
  21213. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21214. stopAnimation()
  21215. if(momentTourBlackNewType){
  21216. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  21217. var camera = this.playerControls.cameras[a.PANORAMA];
  21218. var end = this.warpDestHeroLoc.position
  21219. camera.position.copy(end)
  21220. setTimeout(()=>{
  21221. player.sceneRenderer.effects.transitionMaskPass.stop()
  21222. this.wrapupWarpShadingOnly(n, i);
  21223. },t)
  21224. }else{
  21225. var o = function() {
  21226. this.wrapupWarpShadingOnly(n, i);
  21227. }
  21228. .bind(this);
  21229. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21230. }
  21231. this.warpCommonParameters(t, r, !1, i)
  21232. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  21233. if(window.momentTourBlackNewType){
  21234. e.material.uniforms.blackout.value = 5//i 改
  21235. //e.material.defines.newBlack = ''
  21236. //e.material.needsUpdate = true
  21237. }else{
  21238. e.material.uniforms.blackout.value = i
  21239. }
  21240. }),
  21241. this._warpBendAim(null, t, null, r);
  21242. }
  21243. ,
  21244. n.prototype.flightStepWalk = function(e, t, i) {
  21245. var n = .001
  21246. , o = 1
  21247. , a = 1.2
  21248. , s = new r.Vector3
  21249. , h = new r.Vector3
  21250. , u = function(e, t) {
  21251. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21252. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21253. h.copy(A.FORWARD),
  21254. this.player.getDirection(h),
  21255. s.copy(t).sub(e.position).normalize();
  21256. var l = s.dot(h)
  21257. , u = Math.acos(l)
  21258. , d = u / r;
  21259. return d > n && (r *= d / n,
  21260. u < o && (r *= a)),
  21261. r
  21262. };
  21263. return function(e, t, i) {
  21264. if (this.warpInterrupted)
  21265. i && i();
  21266. else if (this.activeTransType !== l.WALK)
  21267. this._clearWarpShading(),
  21268. this._warpStopFlying(),
  21269. this.player.spider.draw(),
  21270. this.placeCpm(),
  21271. i && i();
  21272. else if (this.player.currentPano !== e) {
  21273. var n = {
  21274. pano: e,
  21275. lookAtPoint: t,
  21276. duration: null,
  21277. maxDistanceOverride: c.warp.walkMaxDist,
  21278. skipWarpingCheck: !1,
  21279. constantMoveSpeed: !0
  21280. };
  21281. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  21282. n.zoomLevel = this.warpDestHeroLoc.zoom
  21283. }
  21284. n.duration = u.call(this, e, t),
  21285. this.player.nonInterruptingFlyToPano(n, i)
  21286. } else
  21287. i && i()
  21288. }
  21289. }(),
  21290. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21291. return this.flightStepWalk.bind(this, e, t, i)
  21292. }
  21293. ,
  21294. n.prototype.warpTravel_WALK = function() {
  21295. var e = [];
  21296. return function(t) {
  21297. var i = this.player.model.panos;
  21298. e.length = 0;
  21299. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21300. var s = this.nodes[a]
  21301. , l = i.get(s);
  21302. a === this.nodes.length - 1;
  21303. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21304. n && o || (e.push(s),
  21305. n = l)
  21306. }
  21307. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21308. var h = e.length
  21309. , u = i.get(e[h - 1])
  21310. , d = new Array(h + 1);
  21311. d[d.length - 1] = function() {
  21312. t && t()
  21313. }
  21314. .bind(this);
  21315. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21316. var g = e[p];
  21317. u = i.get(g);
  21318. var m = new r.Vector3;
  21319. this.getLookAtForWalkingTourNode(e, p, m),
  21320. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21321. p--
  21322. }
  21323. d[0]()
  21324. }
  21325. }(),
  21326. n.prototype.getLookAtForWalkingTourNode = function() {
  21327. var e = new r.Vector3
  21328. , t = new r.Vector3
  21329. , i = new r.Vector3
  21330. , n = new r.Vector3
  21331. , o = new r.Vector3
  21332. , a = .65
  21333. , s = .75
  21334. , l = .2
  21335. , c = .4
  21336. , h = .2
  21337. , u = 3;
  21338. return function(r, d, p) {
  21339. var f = r.length;
  21340. if (d >= f)
  21341. return !1;
  21342. var g = 1
  21343. , m = 1;
  21344. t.set(0, 0, 0),
  21345. o.set(0, 0, 0);
  21346. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21347. if (v = this.player.model.panos.get(r[A]),
  21348. this.getOrientationForWalkingTourNode(r, A, i),
  21349. A === d && e.copy(i),
  21350. n.copy(i),
  21351. A > d) {
  21352. var y = n.dot(e) < a;
  21353. g *= y ? l : s,
  21354. m *= y ? h : c
  21355. }
  21356. i.multiplyScalar(g),
  21357. t.add(i),
  21358. o.lerp(v.position, m)
  21359. }
  21360. return t.normalize(),
  21361. p.copy(o),
  21362. p.add(t),
  21363. !0
  21364. }
  21365. }(),
  21366. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21367. var n = e.length;
  21368. if (t >= n)
  21369. return !1;
  21370. if (t === n - 1)
  21371. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21372. else {
  21373. var r = this.player.model.panos.get(e[t])
  21374. , o = this.player.model.panos.get(e[t + 1]);
  21375. i.copy(o.position).sub(r.position)
  21376. }
  21377. return i.normalize(),
  21378. !0
  21379. }
  21380. ,
  21381. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21382. if (this.activeTransType = this.upcomingTransType,
  21383. this.lastTransType = this.activeTransType,
  21384. this.upcomingTransType = null,
  21385. !e) {
  21386. var r = function() {
  21387. this._wrapupTravel(n)
  21388. }
  21389. .bind(this)
  21390. , o = {
  21391. pano: this.warpDestPano,
  21392. lookAtPoint: null,
  21393. duration: null,
  21394. maxDistanceOverride: null,
  21395. skipWarpingCheck: !1
  21396. };
  21397. return void this.player.flyToPano(o, r)
  21398. }
  21399. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21400. this._clearWarpShading(),
  21401. this._warpStopFlying(),
  21402. this.player.spider.draw(),
  21403. this.placeCpm(),
  21404. n && n()
  21405. }
  21406. .bind(this)) : this.warpTravel_STD(n)
  21407. }
  21408. ,
  21409. n.prototype.startWarpState = function() {
  21410. this.warping = !0,
  21411. this.warpInterrupted = !1,
  21412. this.warpInterruptionBlackoutStyle = null,
  21413. this.warpInterruptionTravelTime = null
  21414. }
  21415. ,
  21416. n.prototype.endWarpState = function() {
  21417. this.warping = !1
  21418. }
  21419. ,
  21420. n.prototype.warpToPano = function(e, t, i, n) {
  21421. if (this.warping)
  21422. return void y.warn("Cannot warp when already warping");
  21423. if (this.upcomingTransType = e,
  21424. this.activeTransType = null,
  21425. !this.setWarpDestPano())
  21426. return this.upcomingTransType = null,
  21427. void this.warpToNonPano(n);
  21428. if (this.player.mode !== a.PANORAMA)
  21429. return this.upcomingTransType = null,
  21430. this.discardSlow(),
  21431. void this.player.flyToNewMode({
  21432. mode: a.PANORAMA,
  21433. pano: this.warpDestPano,
  21434. duration: c.warp.outsideTime,
  21435. warpDest: this.warpDestHeroLoc,
  21436. callback: n,
  21437. force: !0
  21438. });
  21439. if (!this.warpDestPano)
  21440. return y.warn("no warp destination, callback dropped"),
  21441. void (this.upcomingTransType = null);
  21442. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21443. , o = this.chooseWarpPath(r);
  21444. if (o && this.upcomingTransType !== l.WALK) {
  21445. var s = function() {
  21446. this.waitingToWarp = !1,
  21447. this.warpToPano(e, t, i, n)
  21448. }
  21449. .bind(this);
  21450. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21451. return void (this.waitingToWarp = !0)
  21452. }
  21453. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21454. this.player.currentPano = this.warpDestPano,
  21455. this.placeCpm(),
  21456. this.fadeOutCpm(c.path.fadeOutTime),
  21457. this.player.spider.draw()),
  21458. y.debug("Warping to pano ", this.warpDestPano.position),
  21459. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21460. this.startWarpState();
  21461. var h = function() {
  21462. this.endWarpState(),
  21463. n && n()
  21464. }
  21465. .bind(this);
  21466. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21467. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21468. }
  21469. ,
  21470. t.exports = n
  21471. }
  21472. ).call(this, "/js/objects/ShowPath.js")
  21473. }
  21474. , {
  21475. "../constants": 8,
  21476. "../effects": 16,
  21477. "../enum/BlackoutStyle": 18,
  21478. "../enum/ModelManagerEvents": 33,
  21479. "../enum/PlayerEvents": 40,
  21480. "../enum/RenderOrder": 42,
  21481. "../enum/Vectors": 50,
  21482. "../enum/Viewmode": 51,
  21483. "../enum/WarpStyle": 52,
  21484. "../gui/gui": 65,
  21485. "../model/ModelManager": 140,
  21486. "../objects/Snapshot": 153,
  21487. "../settings": 166,
  21488. "../shaders": 167,
  21489. "../util/easing": 186,
  21490. "../util/lerp": 188,
  21491. "../util/logger": 189,
  21492. "../util/math": 190,
  21493. "../util/texture": 194,
  21494. "../util/transitions": 195,
  21495. three: 217
  21496. }],
  21497. 152: [function(e, t, i) {
  21498. "use strict";
  21499. function n() {
  21500. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21501. , t = new r.RawShaderMaterial({
  21502. fragmentShader: o.skysphere.fragmentShader,
  21503. vertexShader: o.skysphere.vertexShader,
  21504. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21505. side: r.BackSide,
  21506. name: "skysphere"
  21507. });
  21508. t.uniforms.radius.value = e.parameters.radius,
  21509. r.Mesh.call(this, e, t)
  21510. }
  21511. var r = e("three")
  21512. , o = e("../shaders")
  21513. , a = e("../settings");
  21514. n.prototype = Object.create(r.Mesh.prototype),
  21515. n.prototype.constructor = n,
  21516. t.exports = n
  21517. }
  21518. , {
  21519. "../settings": 166,
  21520. "../shaders": 167,
  21521. three: 217
  21522. }],
  21523. 153: [function(e, t, i) {
  21524. (function(i) {
  21525. "use strict";
  21526. function n(e) {
  21527. o.call(this, e),
  21528. this.sid = e.sid,//xzw add
  21529. this.panoId = e.panoId,
  21530. this.orthoZoom = e.orthoZoom,
  21531. this.floorVisibility = e.floorVisibility,
  21532. this.thumbUrl = e.thumbUrl,
  21533. this.name = e.name,
  21534. this.zoom = e.zoom
  21535. }
  21536. var r = (e("three"),
  21537. e("../util/logger"))
  21538. , o = (e("../settings"),
  21539. e("../enum/Viewmode"),
  21540. e("../util/common"),
  21541. e("../util/transitions"),
  21542. e("../util/lerp"),
  21543. e("../util/ajax"),
  21544. e("../util/texture"),
  21545. e("./View"));
  21546. e("events").EventEmitter,
  21547. new r(i);
  21548. n.prototype = Object.create(o.prototype),
  21549. n.prototype.isPano = function() {
  21550. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21551. }
  21552. ,
  21553. t.exports = n
  21554. }
  21555. ).call(this, "/js/objects/Snapshot.js")
  21556. }
  21557. , {
  21558. "../enum/Viewmode": 51,
  21559. "../settings": 166,
  21560. "../util/ajax": 181,
  21561. "../util/common": 185,
  21562. "../util/lerp": 188,
  21563. "../util/logger": 189,
  21564. "../util/texture": 194,
  21565. "../util/transitions": 195,
  21566. "./View": 154,
  21567. events: 202,
  21568. three: 217
  21569. }],
  21570. 154: [function(e, t, i) {
  21571. (function(i) {
  21572. "use strict";
  21573. function n(e) {
  21574. e = e || {},
  21575. this.position = new r.Vector3,
  21576. this.quaternion = new r.Quaternion,
  21577. this.update(e)
  21578. }
  21579. var r = e("three")
  21580. , o = e("../util/logger")
  21581. , a = (e("../settings"),
  21582. e("../enum/Viewmode"),
  21583. e("../util/common"),
  21584. e("../util/transitions"),
  21585. e("../util/lerp"),
  21586. e("../util/ajax"),
  21587. e("../util/texture"),
  21588. e("events").EventEmitter);
  21589. new o(i);
  21590. n.prototype = Object.create(a.prototype),
  21591. n.prototype.isValid = function() {
  21592. return !!this.cameraMode
  21593. }
  21594. ,
  21595. n.prototype.update = function(e) {
  21596. return this.cameraMode = e.cameraMode || this.cameraMode,
  21597. this.pano = e.pano || this.pano,
  21598. e.position && this.position.copy(e.position),
  21599. e.quaternion && this.quaternion.copy(e.quaternion),
  21600. this
  21601. }
  21602. ,
  21603. t.exports = n
  21604. }
  21605. ).call(this, "/js/objects/View.js")
  21606. }
  21607. , {
  21608. "../enum/Viewmode": 51,
  21609. "../settings": 166,
  21610. "../util/ajax": 181,
  21611. "../util/common": 185,
  21612. "../util/lerp": 188,
  21613. "../util/logger": 189,
  21614. "../util/texture": 194,
  21615. "../util/transitions": 195,
  21616. events: 202,
  21617. three: 217
  21618. }],
  21619. 155: [function(e, t, i) {//player.js
  21620. (function(i) {
  21621. "use strict";
  21622. function n(e) {
  21623. this.currentPano = null,
  21624. this.nextPano = null,
  21625. this.camera = null,
  21626. this.paused = !1,
  21627. this.flying = !1,
  21628. this.sceneIntersectionPlane = null,
  21629. this.target = new r.Vector3,
  21630. this.mouse = new r.Vector3(1.1,1.1,.5),
  21631. this.mouseAtMouseDown = new r.Vector2,
  21632. this.mouseCouldBeClickToMove = !1,
  21633. this.mouseLastMoveTime = Date.now(),
  21634. this.mouseDown = !1,
  21635. this.mouseDownTimer = null,
  21636. this.couldBeLongTap = !1,
  21637. this.containsMouse = !1, //
  21638. this.isTouchEvent = !1,
  21639. this.isPanoHover = !1,
  21640. this.reticule = new a(this),
  21641. this.panoMarkers = [],
  21642. this.spider = new h(this),
  21643. this.quaternion = new r.Quaternion,
  21644. this.position = new r.Vector3(15,10,15),
  21645. this.previousState = null,
  21646. this.lastInsideView = new c,
  21647. this.last360View = new c,
  21648. this.raycaster = new r.Raycaster,
  21649. this.intersect = null,
  21650. this.lastChangeTime = Date.now(),
  21651. this.history = new I,
  21652. this.cameraControls = null,
  21653. this.path = null,
  21654. this.model = null,
  21655. this.domElement = null,
  21656. this.cachedPanoCandidates = null,
  21657. this.basePanoSize = 0,
  21658. this.standardPanoSize = 0,
  21659. this.highPanoSize = 0,
  21660. this.ultraHighPanoSize = 0,
  21661. this.zoomLevel = 1,
  21662. this.zooming = 0,
  21663. this.zoomSpeed = .5,
  21664. this.scrollZoomSpeed = .06,
  21665. this.zoomSpeedAdjust = .05,
  21666. this.defaultZoomIncrement = .2,
  21667. this.baseFov = f.insideFOV,
  21668. this.zoomFov = this.baseFov,
  21669. this.zoomEnabled = !0,
  21670. this.preRenderingEnabled = !1,
  21671. this.setupCustomProperties(e),
  21672. this.zoomStats = new L
  21673. }
  21674. var r = e("three")
  21675. , o = e("./util/logger")
  21676. , a = e("./objects/Reticule")
  21677. , s = e("./objects/Panorama")
  21678. , l = e("./objects/ShowPath")
  21679. , c = e("./objects/View")
  21680. , h = (e("./objects/Snapshot"),
  21681. e("./objects/NSpider"))
  21682. , u = e("./enum/Viewmode")
  21683. , d = (e("./enum/TagStates"),
  21684. e("./enum/Vectors"))
  21685. , p = e("./enum/Keys")
  21686. , f = (e("./enum/AlignmentType"),
  21687. e("./settings"))
  21688. , g = e("./util/common")
  21689. , m = (e("./util/browser"),
  21690. e("./util/math"))
  21691. , v = e("./util/lerp")
  21692. , A = e("./util/easing")
  21693. , y = e("./util/transitions")
  21694. , C = e("events").EventEmitter
  21695. , I = (e("./shaders"),
  21696. e("./util/history"))
  21697. , E = (e("./util/camera"),
  21698. e("./model/ModelManager"),
  21699. e("./enum/PathDiscardMode"))
  21700. , b = e("./enum/PathDisplayMode")
  21701. , w = e("./enum/PlayerEvents")
  21702. , _ = e("./enum/ControlEvents")
  21703. , T = e("./enum/ModelManagerEvents")
  21704. , x = e("./enum/WarpStyle")
  21705. , S = e("./enum/BlackoutStyle")
  21706. , M = e("./exception/BasicException")
  21707. , R = e("./enum/PanoSizeClass")
  21708. , P = (e("./tile/TileDownloader"),
  21709. e("./tile/TilePrioritizer"))
  21710. , O = (e("./enum/PanoramaEvents"),
  21711. e("./enum/ZoomEvents"))
  21712. , L = e("./util/ZoomStats")
  21713. , D = e("./constants")
  21714. , N = e("./util/common")
  21715. , B = e("./util/cameraLight")
  21716. , Hot = e('hot')
  21717. , F = new o(i)
  21718. , V = Object.freeze({
  21719. FlyToPano: y.getUniqueId(),
  21720. FlyToNewMode: y.getUniqueId(),
  21721. FlyToSameMode: y.getUniqueId(),
  21722. FlyToViewFloor: y.getUniqueId(),
  21723. LookTransition: y.getUniqueId(),
  21724. ZoomTransition: y.getUniqueId()
  21725. });
  21726. n.prototype = Object.create(C.prototype),
  21727. n.prototype.init = function(e) {
  21728. window.player = this
  21729. this.modelManager = e.modelManager,
  21730. this.tileDownloader = e.tileDownloader,
  21731. this.panoRenderer = e.panoRenderer,
  21732. this.qualityManager = e.qualityManager,
  21733. this.domElement = e.container,
  21734. this.camera = e.camera,
  21735. this.tagManager = e.tagManager,
  21736. this.cameraControls = e.controls,
  21737. this.path = new l(e.director,this,e.controls),
  21738. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21739. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21740. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21741. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21742. this.tileDownloader.processPriorityQueue = !1,
  21743. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21744. this.bindEvents(e.container),
  21745. this.updateModel()
  21746. }
  21747. //xzw add: 截图
  21748. function dataURLtoBlob(dataurl) {
  21749. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21750. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21751. while(n--){
  21752. u8arr[n] = bstr.charCodeAt(n);
  21753. };
  21754. return new Blob([u8arr], {type:mime});
  21755. }
  21756. n.prototype.screenShot = function(o){
  21757. if(this.flying || this.flyingToTag) return;
  21758. var R = this.sceneRenderer;
  21759. R.updateScreenSize(o);
  21760. for(var i in this.model.panos.index){
  21761. if(!this.model.panos.index[i].marker) continue;
  21762. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21763. this.model.panos.index[i].marker.visible = false;
  21764. }
  21765. for(var i in this.model.hots){
  21766. this.model.hots[i].mesh.visible = false;
  21767. }
  21768. this.reticule.visible = false;
  21769. this.reticule.forceUnvisible = true;
  21770. this.path.currentPanoMarker.mesh.visible = false;
  21771. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21772. R.renderer.clear(true,true,true);
  21773. R.renderer.render(R.scene, R.camera);
  21774. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21775. o.f && o.f(imgData)
  21776. R.updateScreenSize({resize:true});
  21777. this.reticule.visible = true;
  21778. for(var i in this.model.hots){
  21779. this.model.hots[i].mesh.visible = true;
  21780. }
  21781. for(var i in this.model.panos.index){
  21782. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21783. }
  21784. this.path.currentPanoMarker.mesh.visible = true;
  21785. R.renderer.render(R.scene, R.camera);
  21786. }.bind(this),30) //这个数字不能太小
  21787. }
  21788. var scaleImg = e("scaleImg");
  21789. var ResizeImg = function(img, option){
  21790. var img2; //不能直接改img 否则可能触发第二次img.onload
  21791. var compress = function(ratio,type){
  21792. var image = img2 || img;
  21793. var c = document.createElement('canvas');
  21794. c.width = image.width; c.height = image.height;
  21795. var ctx = c.getContext('2d');
  21796. ctx.drawImage(image,0,0,image.width,image.height);
  21797. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21798. }
  21799. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21800. var image = img2 || img;
  21801. var blob = dataURLtoBlob(image.src);
  21802. if(option.maxWeight && blob.size > option.maxWeight){
  21803. compress(option.maxWeight/blob.size, "jpeg")
  21804. blob = dataURLtoBlob(image.src);
  21805. }
  21806. if(!img2){
  21807. img2 = new Image();
  21808. }
  21809. img2.base64Src = image.src;
  21810. img2.src = window.URL.createObjectURL(blob);
  21811. }
  21812. var oldSize = Math.max(img.width, img.height);
  21813. if(option.toType != "png"){//不是非要png的话
  21814. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21815. if(oldSize > option.maxSize){
  21816. compress(option.maxSize/oldSize, "jpeg");
  21817. }
  21818. reCom();
  21819. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21820. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21821. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21822. reCom();
  21823. }
  21824. }
  21825. }else{
  21826. //?貌似png会越压缩越大?
  21827. }
  21828. return img2 || img;
  21829. }
  21830. var _fixType=function(type) {
  21831. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21832. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21833. return 'image/' + r;
  21834. };
  21835. var saveFile=function(data, filename){
  21836. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21837. save_link.href = data;
  21838. save_link.download = filename;
  21839. var event = document.createEvent('MouseEvents');
  21840. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21841. save_link.dispatchEvent(event);
  21842. };
  21843. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21844. var info = this.getSnapAngleInfo();
  21845. var str = ',{\r\t' + info;
  21846. var arg = arguments[0];
  21847. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21848. if (arg && arg.__callback) {
  21849. return arg.__callback(imgData, info)
  21850. }
  21851. var img = new Image();
  21852. img.src = imgData;
  21853. img.onload = function(){
  21854. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21855. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21856. var filename = "snap" + (new Date()).getTime();
  21857. saveFile(img2.src,filename + ".jpg");
  21858. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21859. str +=('\r\t"sid":"'+filename+'",');
  21860. str +=('\r\t"name":"'+filename+'"\r}');
  21861. logData(str)
  21862. }
  21863. }});
  21864. }
  21865. ,
  21866. n.prototype.getSnapAngleInfo = function(){
  21867. var info = {};
  21868. var str = '"metadata":{';
  21869. var q = this.camera.quaternion.clone();
  21870. switch (this.mode) {
  21871. case "panorama":
  21872. info.scan_id = this.currentPano.id;
  21873. str += ('"scan_id":"'+this.currentPano.id+'",');
  21874. break;
  21875. case "floorplan":
  21876. info.camera_mode = 1;
  21877. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21878. q.multiply(this.camera.quaternion);
  21879. str += ('"camera_mode":1,');
  21880. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21881. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21882. break;
  21883. case "dollhouse":
  21884. info.camera_mode = 2;
  21885. str += ('"camera_mode":2,');
  21886. break;
  21887. }
  21888. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21889. console.log(info.camera_position)
  21890. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21891. /**fyz 对相机截屏的角度进行校对 */
  21892. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21893. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21894. out.x *= -1;
  21895. out.w *= -1;
  21896. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21897. }else{
  21898. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21899. }
  21900. info.zoom = this.zoomLevel;
  21901. console.log(info.camera_quaternion)
  21902. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21903. // fyz 扩展编辑页面, 加上导览点缩放值
  21904. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21905. return str;
  21906. }
  21907. //------end
  21908. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21909. if(!g_currentHot) return;
  21910. g_currentHot = null;
  21911. var hotPop = document.getElementById('popup');
  21912. hotPop.style.display = "none";
  21913. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21914. $("#popup iframe:last").remove();
  21915. var _bgaudio = document.getElementById("bgaudio");
  21916. //判断音乐是否暂停或者是否存在
  21917. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21918. {
  21919. //g_bgAudio.play();
  21920. manage.switchBgmState(true)
  21921. }; */
  21922. if(g_bgAudio && g_bgAudio.pauseByHot){
  21923. manage.switchBgmState(true)
  21924. }
  21925. //$('#player').off("click",this.closePopup);
  21926. return false
  21927. }
  21928. n.prototype.setupCustomProperties = function(e) {
  21929. var t = e || u.PANORAMA;
  21930. Object.defineProperty(this, "mode", {
  21931. get: function() {
  21932. return t
  21933. },
  21934. set: function(e) {
  21935. var i = t;
  21936. t = e,
  21937. this.onModeUpdated(i, t)
  21938. }
  21939. })
  21940. }
  21941. ,
  21942. n.prototype.isInMode = function() {
  21943. for (var e = 0; e < arguments.length; e++)
  21944. if (this.mode === arguments[e])
  21945. return !0;
  21946. return !1
  21947. }
  21948. ,
  21949. n.prototype.isOutsideMode = function(e) {
  21950. return e = e || this.mode,
  21951. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21952. }
  21953. ,
  21954. n.prototype.is360View = function(e, t) {
  21955. return e === u.PANORAMA && t && !t.isAligned()
  21956. }
  21957. ,
  21958. n.prototype.setScene = function(e) {
  21959. this.sceneIntersectionPlane = e.plane,
  21960. this.path.setScene(e),
  21961. this.moveReticuleToScene(e)
  21962. }
  21963. ,
  21964. n.prototype.moveReticuleToScene = function(e) {
  21965. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21966. e.add(this.reticule)
  21967. }
  21968. ,
  21969. n.prototype.updateModel = function() {
  21970. function e(e, t, n) {
  21971. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21972. }
  21973. function t(e, t) {
  21974. if (this.mode === u.DOLLHOUSE) {
  21975. var n = e ? this.model.center.y : n = t.center.y;
  21976. i.call(this, n)
  21977. }
  21978. }
  21979. function i(e) {
  21980. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21981. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21982. , n = t.position.y + (e - i.target.y)
  21983. , r = f.showFloorDuration + f.showFloorDelay;
  21984. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21985. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21986. }
  21987. this.model = this.modelManager.getActiveModel(),
  21988. this.model.on("floor.changed", e.bind(this)),
  21989. this.model.on("allfloors.toggled", t.bind(this)),
  21990. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21991. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21992. var e2 = this;
  21993. this.model.panos.list.forEach(function(a) {
  21994. a.vrMarker.addEventListener("click", function() {
  21995. e2.flyToPano({
  21996. pano: a
  21997. })
  21998. })
  21999. })
  22000. /********************************************************************************************************************************************/
  22001. }
  22002. ,
  22003. n.prototype.updateModelDependentData = function() {
  22004. this.cameraControls.setModelForControls(this.model),
  22005. this.getPanoMarkersFromModel(this.model)
  22006. }
  22007. ,
  22008. n.prototype.onModelChanged = function() {
  22009. this.updateModel(),
  22010. this.updateModelDependentData()
  22011. }
  22012. ,
  22013. n.prototype.getPanoMarkersFromModel = function(e) {
  22014. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  22015. return t.marker ? e.concat(t.marker) : e
  22016. }, [])
  22017. }
  22018. ,
  22019. n.prototype.handleControlMove = function(e) {
  22020. this.emit(w.Move, e)
  22021. }
  22022. ,
  22023. n.prototype.handleControlInputStart = function(e) {
  22024. this.emit(w.InputStart, e)
  22025. }
  22026. ,
  22027. n.prototype.onModeUpdated = function(e, t) {
  22028. this.cameraControls.activateControls(t),
  22029. this.emit(w.ModeChanged, e, t)
  22030. }
  22031. ,
  22032. n.prototype.isWarping = function() {
  22033. return this.path.warping
  22034. }
  22035. ,
  22036. n.prototype.isWaitingToWarp = function() {
  22037. return this.path.waitingToWarp
  22038. }
  22039. ,
  22040. n.prototype.getLabelScaleFactor = function() {
  22041. if (this.isOutsideMode()) {
  22042. var e = 10
  22043. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  22044. return t
  22045. }
  22046. return .5
  22047. }
  22048. ,
  22049. n.prototype.changeMusic = function() {//xzw add
  22050. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  22051. g_playAudio = g_bgAudio;
  22052. //g_bgAudio.play();
  22053. manage.switchBgmState(true)
  22054. }else{
  22055. if(!g_play){
  22056. g_playAudio = g_bgAudio;
  22057. }else{//防止再次播放时重播一遍
  22058. g_playAudio = null;
  22059. }
  22060. } */
  22061. /* if(!this.director.tourIsPlaying && g_bgAudio){
  22062. manage.switchBgmState(true)
  22063. } */
  22064. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  22065. }
  22066. ,
  22067. n.prototype.bindEvents = function(e) {
  22068. e !== document && e.setAttribute("tabindex", -1),
  22069. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  22070. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  22071. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  22072. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  22073. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  22074. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  22075. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  22076. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  22077. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  22078. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  22079. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  22080. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  22081. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  22082. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  22083. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  22084. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  22085. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  22086. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  22087. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  22088. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  22089. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  22090. // lzb
  22091. window.getSeft && getSeft(this);
  22092. }
  22093. ,
  22094. n.prototype.onMouseDown = function(e) {
  22095. e.currentTarget !== document && e.currentTarget.focus(),
  22096. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  22097. this.updateIntersect())
  22098. }
  22099. ,
  22100. n.prototype.onMouseMove = function(e) {
  22101. this.isTouchEvent = !1,
  22102. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  22103. }
  22104. ,
  22105. n.prototype.onMouseOver = function(e) {
  22106. this.containsMouse = !0,
  22107. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  22108. }
  22109. ,
  22110. n.prototype.onMouseOut = function(e) {
  22111. this.containsMouse = !1
  22112. }
  22113. ,
  22114. n.prototype.onMouseUp = function(e) {
  22115. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  22116. }
  22117. ,
  22118. n.prototype.onTouchStart = function(e) {
  22119. if (e.currentTarget !== document && e.currentTarget.focus(),
  22120. !this.mouseDown) {
  22121. this.couldBeLongTap = !0;
  22122. var t = g.average(e.changedTouches, "clientX")
  22123. , i = g.average(e.changedTouches, "clientY");
  22124. this.handleInputStart.call(this, t, i, !0),
  22125. this.mouseDownTimer = setTimeout(function() {
  22126. this.updateIntersect(),
  22127. this.handleInputEnd.call(this, t, i, !0)
  22128. }
  22129. .bind(this), f.input.longTapThreshold)
  22130. }
  22131. }
  22132. ,
  22133. n.prototype.onTouchMove = function(e) {
  22134. var t = g.average(e.changedTouches, "clientX")
  22135. , i = g.average(e.changedTouches, "clientY");
  22136. this.handleInputMove.call(this, t, i, !0)
  22137. }
  22138. ,
  22139. n.prototype.onTouchEnd = function(e) {
  22140. if (clearTimeout(this.mouseDownTimer),
  22141. this.mouseDown) {
  22142. this.couldBeLongTap = !1,
  22143. this.updateIntersect();
  22144. var t = g.average(e.changedTouches, "clientX")
  22145. , i = g.average(e.changedTouches, "clientY");
  22146. this.handleInputEnd.call(this, t, i, !0)
  22147. }
  22148. }
  22149. ,
  22150. n.prototype.onPointerDown = function(e) {
  22151. return e.currentTarget !== document && e.currentTarget.focus(),
  22152. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  22153. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  22154. void (this.mouseDownTimer = setTimeout(function() {
  22155. this.updateIntersect(),
  22156. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  22157. }
  22158. .bind(this), f.input.longTapThreshold)))
  22159. }
  22160. ,
  22161. n.prototype.onPointerMove = function(e) {
  22162. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  22163. }
  22164. ,
  22165. n.prototype.onPointerUp = function(e) {
  22166. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  22167. this.couldBeLongTap = !1,
  22168. this.updateIntersect(),
  22169. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  22170. }
  22171. ,
  22172. n.prototype.onPointerOut = function(e) {
  22173. this.mouseDown = !1
  22174. }
  22175. ,
  22176. n.prototype.onPointerCancel = function(e) {
  22177. this.mouseDown = !1
  22178. }
  22179. ,
  22180. n.prototype.onKeyDown = function(e) {
  22181. var t = function() {
  22182. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  22183. }
  22184. .bind(this)
  22185. , i = e.which;
  22186. switch (i) {
  22187. case p.F:
  22188. t(),
  22189. this.changeFloor(-1);
  22190. break;
  22191. case p.R:
  22192. t(),
  22193. this.changeFloor(1)
  22194. }
  22195. if (this.mode === u.PANORAMA)
  22196. switch (i) {
  22197. case p.UPARROW:
  22198. case p.W:
  22199. this.flyLocalDirection(d.FORWARD.clone());
  22200. break;
  22201. case p.DOWNARROW:
  22202. case p.S:
  22203. this.flyLocalDirection(d.BACK.clone());
  22204. break;
  22205. case p.A:
  22206. this.flyLocalDirection(d.LEFT.clone());
  22207. break;
  22208. case p.D:
  22209. this.flyLocalDirection(d.RIGHT.clone())
  22210. }
  22211. }
  22212. ,
  22213. n.prototype.handleScrollPinchZoom = function() {
  22214. return function(e) {
  22215. var t = e
  22216. , i = this.zoomLevel;
  22217. this.zoomBy(t),
  22218. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22219. }
  22220. }(),
  22221. n.prototype.handleControlPinch = function(e) {
  22222. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  22223. }
  22224. ,
  22225. n.prototype.handleControlScroll = function(e) {
  22226. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22227. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  22228. }
  22229. ,
  22230. n.prototype.handleInputStart = function(e, t, i) {
  22231. //许钟文加
  22232. var pad = this.handelPadding(e, t);
  22233. e = pad.x;
  22234. t = pad.y;
  22235. this.isTouchEvent = i,
  22236. m.convertScreenPositionToNDC(e, t, this.mouse),
  22237. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22238. this.mouseCouldBeClickToMove = !0,
  22239. this.mouseDown = !0;
  22240. if (this.mouseCouldBeClickToMove) {
  22241. //window.DownInterface && new DownInterface().state(this,Hot);
  22242. window.Hotpoint && new Hotpoint().state(this,Hot);
  22243. }
  22244. /* this.overlayGroup.children.forEach((overlay)=>{
  22245. overlay.overlayType == "video" && overlay.visible && overlay.inSight() && overlay.videoControl(true)
  22246. }) */
  22247. }
  22248. ,
  22249. n.prototype.handelPadding = function(x, y) {
  22250. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22251. if (!this.pad)
  22252. this.pad = {
  22253. x: dom.getOffset("left", $("#player")[0]),
  22254. y: dom.getOffset("top", $("#player")[0])
  22255. }
  22256. return {
  22257. x: x - this.pad.x,
  22258. y: y - this.pad.y
  22259. }
  22260. }
  22261. n.prototype.handleInputMove = function(e, t, i) {
  22262. //许钟文加
  22263. var pad = this.handelPadding(e, t);
  22264. e = pad.x;
  22265. t = pad.y;
  22266. this.isTouchEvent = i,
  22267. m.convertScreenPositionToNDC(e, t, this.mouse),
  22268. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22269. this.couldBeLongTap = !1,
  22270. clearTimeout(this.mouseDownTimer)),
  22271. this.mouseLastMoveTime = Date.now(),
  22272. this.reticule.move(e, t, i)
  22273. }
  22274. ,
  22275. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  22276. if (this.isTouchEvent = i,
  22277. this.mouseDown = !1,
  22278. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22279. !i && this.couldBeLongTap)
  22280. return !0;
  22281. if (this.handleLongTap())
  22282. return !0;
  22283. if (this.mouseCouldBeClickToMove) {
  22284. if (this.flying)
  22285. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22286. !0;
  22287. //add----
  22288. if(this.checkHotClick())//add
  22289. return !0;
  22290. if(this.hoveringPlane){
  22291. this.clickOverlay(this.hoveringPlane)
  22292. return;
  22293. }
  22294. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22295. this.history.invalidate(),
  22296. this.intersect)
  22297. return this.flyToPanoClosestToMouse();
  22298. if (this.mode === u.PANORAMA) {
  22299. var n = this.closestPanoInDirection(this.getMouseDirection());
  22300. return n ? this.flyToPano({
  22301. pano: n
  22302. }) : this.bump(this.getMouseDirection())
  22303. }
  22304. }
  22305. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22306. }
  22307. ,
  22308. n.prototype.handleLongTap = function() {
  22309. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22310. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22311. !0
  22312. }
  22313. ,
  22314. n.prototype.checktagClick = function() {
  22315. if (this.tagManager.intersectTag) {
  22316. var e = this.isTouchEvent
  22317. , t = this.tagManager.clickedOnTag(e, this);
  22318. return e || t || y.cancelById(V.LookTransition),
  22319. !0
  22320. }
  22321. if (this.tagManager.activeTag)
  22322. return this.tagManager.dismissActiveTag(),
  22323. !1
  22324. }
  22325. ,
  22326. n.prototype.rankedtagInDirection = function(e, t) {
  22327. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22328. }
  22329. ,
  22330. n.prototype.start = function(e) {
  22331. //-------------------
  22332. window.initOverlay(r)
  22333. this.model.loadOverlays()
  22334. //-------------------
  22335. var t = e.mode
  22336. , i = e.pano
  22337. , n = e.position
  22338. , rr = e.quaternion
  22339. , o = e.tag
  22340. , a = e.quickstart
  22341. , s = $.Deferred();
  22342. this.updateModelDependentData(),
  22343. this.updateFromControls(),
  22344. this.findDefaultViews();
  22345. var l = this.is360View(t, i);
  22346. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  22347. s.done(function(e) {
  22348. updateArrow(player.currentPano)
  22349. updateArrowOpacity()
  22350. this.emit(w.Ready, l, e, o)
  22351. }
  22352. .bind(this)),
  22353. s.promise()
  22354. }
  22355. ,
  22356. n.prototype.startOutside = function(e, t) {
  22357. var i = e.mode
  22358. , n = e.pano
  22359. , r = e.position
  22360. , o = e.quaternion
  22361. , a = e.zoom
  22362. , s = e.floorVisibility
  22363. , l = e.tag;
  22364. this.emit(w.StartOutside, f[i].transitionTime),
  22365. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22366. y.cancelById(V.FlyToViewFloor),
  22367. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22368. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22369. }
  22370. ,
  22371. n.prototype.startInside = function(e, t, i, n, r) {
  22372. r = r || $.Deferred(),
  22373. this.currentPano = e;
  22374. var o = e && !e.isAligned();
  22375. if (t = o ? e.position : t || e.position,
  22376. i = i || e.quaternion,
  22377. e) {
  22378. var a = this.startInside.bind(this, e, t, i, n, r);
  22379. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22380. return
  22381. }
  22382. //add
  22383. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22384. this.updateHotVisible()
  22385. Overlay.updateVisibles([this.currentPano])
  22386. return this.mode = u.PANORAMA,
  22387. e.floor.enter(this.mode),
  22388. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22389. this.switchCameraMode(this.mode, i),
  22390. this.emit(w.StartInside, o),
  22391. r.resolve(!0),
  22392. r
  22393. }
  22394. ,
  22395. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22396. if (r = r || $.Deferred(),
  22397. this.dollhouseMode(),
  22398. !e)
  22399. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22400. r.resolve(!1),
  22401. r;
  22402. t = t || e.position;
  22403. var o = i || this.cameraControls.activeControl.camera.quaternion
  22404. , a = e.position;
  22405. return this.fitDollhouse(a, t, o),
  22406. setTimeout(function(t) {
  22407. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22408. var n = {
  22409. mode: u.PANORAMA,
  22410. pano: e,
  22411. quaternion: i,
  22412. callback: function() {
  22413. this.emit(w.FlyinFinished),
  22414. r.resolve(!0)
  22415. }
  22416. .bind(this)
  22417. };
  22418. this.flyToNewMode(n)
  22419. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22420. r
  22421. }
  22422. ,
  22423. n.prototype.checkAndWaitForPanoLoad = function() {
  22424. var e = {}
  22425. , t = {}
  22426. , i = 5e3
  22427. , n = function() {
  22428. for (var n in e)
  22429. if (e.hasOwnProperty(n) && e[n]) {
  22430. var r = performance.now() - t[n];
  22431. if (r < i)
  22432. return !0
  22433. }
  22434. return !1
  22435. };
  22436. return function(r, o, a, s, l, c, h, u, d, p) {
  22437. if (n())
  22438. return !0;
  22439. var f = function(t, i, n) {
  22440. N.delayOneFrame(function() {
  22441. e[t] = !1,
  22442. l && l(i, n)
  22443. }
  22444. .bind(this))
  22445. }
  22446. .bind(this, r.id)
  22447. , g = function(t, i) {
  22448. N.delayOneFrame(function() {
  22449. e[t] = !1,
  22450. c && c(i)
  22451. }
  22452. .bind(this))
  22453. }
  22454. .bind(this, r.id);
  22455. try {
  22456. return null !== u && void 0 !== u || (u = !0),
  22457. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22458. e[r.id] && (t[r.id] = performance.now()),
  22459. e[r.id]
  22460. } catch (n) {
  22461. throw e[r.id] = !1,
  22462. t[r.id] = performance.now() - i,
  22463. n
  22464. }
  22465. }
  22466. }(),
  22467. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22468. if (!e)
  22469. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22470. return r && this.model.waitForLoad(e, function() {
  22471. return e.isLoaded(i)
  22472. }),
  22473. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22474. !0)
  22475. }
  22476. ,
  22477. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22478. var e = new r.Vector3;
  22479. return function(t, i, n, r, o, a, s, l) {
  22480. if (!t)
  22481. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22482. return e.copy(d.FORWARD),
  22483. this.getDirection(e),
  22484. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22485. return t.isLoaded(i)
  22486. }),
  22487. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22488. n && n(e, t)
  22489. }
  22490. .bind(this)).fail(function(e) {
  22491. r && r(e)
  22492. }
  22493. .bind(this)).progress(function(e, t, i) {
  22494. o && o(e, t, i)
  22495. }
  22496. .bind(this)),
  22497. !0)
  22498. }
  22499. }(),
  22500. n.prototype.switchCameraMode = function(e, t) {
  22501. var i = this.cameraControls.controls[e]
  22502. , n = i.camera;
  22503. switch (e) {
  22504. case u.PANORAMA:
  22505. n.position.copy(this.currentPano.position);
  22506. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22507. i.lookAt(o.add(n.position));
  22508. break;
  22509. case u.DOLLHOUSE:
  22510. /* var a = this.position.clone();
  22511. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22512. n.position.copy(a),
  22513. i.target.copy(this.target.clone().setY(this.model.center.y));
  22514. break; */
  22515. //for多楼层 且 让模型刚好适应屏幕
  22516. var box = this.model.boundingBox.clone();
  22517. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22518. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22519. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22520. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22521. console.log(boxSize.x,distance, boxSize.length() / 2)
  22522. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22523. if(this.mode === u.PANORAMA){
  22524. i.target.copy(this.model.center);
  22525. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22526. }else{
  22527. i.target.copy(this.target.clone().setY(this.model.center.y))
  22528. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22529. }
  22530. vec.multiplyScalar(distance )
  22531. n.position.copy(i.target.clone().add(vec))
  22532. break
  22533. case u.FLOORPLAN:
  22534. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22535. i.target.copy(this.model.center).setY(0),
  22536. i.zoomToContain(this.model.size),
  22537. i.rotateToView(this.model.size, this.getDirection())
  22538. }
  22539. i.update(0)
  22540. }
  22541. ,
  22542. n.prototype.update = function() {
  22543. var e = (new r.Vector3,
  22544. {})
  22545. , t = [];
  22546. return function(i) {
  22547. this.updatePersistentZooming(i),
  22548. this.updateFromControls(i),
  22549. this.getCurrentNodePanos(t)
  22550. if(this.hasChanged(e) ) {
  22551. this.lastChangeTime = Date.now(),
  22552. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22553. this.emit(w.ViewChanged),
  22554. this.intersectHot && this.intersectHot.showTitle()
  22555. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22556. }
  22557. if(e.cameraChanged){
  22558. //this.controlVideosPlay()
  22559. for(var i in this.model.hots){
  22560. this.model.hots[i].update(this.camera)
  22561. }
  22562. if(this.mode == 'panorama')this.overlayGroup.children.forEach(overlay=>{
  22563. if(overlay.overlayType == "video"){
  22564. if(overlay.visible && overlay.inSight()){
  22565. overlay.videoControl(true)
  22566. }else{
  22567. overlay.videoControl(false)
  22568. }
  22569. }else if(overlay.animateInfo){
  22570. if(overlay.visible && overlay.inSight()){
  22571. GifTexDeal.start(overlay.animation)
  22572. }else{
  22573. GifTexDeal.stop(overlay.animation)
  22574. }
  22575. }
  22576. })
  22577. }
  22578. this.model.supportsTiles && (this.updateTileDownloader(t),
  22579. this.updatePanoRenderer(t)),
  22580. this.updatePreRendering(t),
  22581. this.reticule.update(),
  22582. this.path.update(),
  22583. this.spider.update(),
  22584. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22585. this.updateControlLocks(),
  22586. this.model.supportsTiles && this.updateZoomPano()
  22587. }
  22588. }(),
  22589. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22590. var lastMode, lastPano;
  22591. return function(){
  22592. var mode = this.mode;
  22593. var pano = mode == "panorama" ? this.currentPano : "";
  22594. if(mode != "panorama" || pano != lastPano){
  22595. overlay.noBlock = null
  22596. }
  22597. this.overlayGroup.children.forEach((overlay)=>{
  22598. if(overlay.overlayType == "video" ){
  22599. var matrix = overlay.plane.matrixWorld;
  22600. var inSight = false;
  22601. var cameraDir = this.getDirection();
  22602. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22603. var vertexes = []
  22604. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22605. for(let i=0; i<4; i++){
  22606. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22607. vertexes.push(vertex)
  22608. if(overlay.noBlock == null){
  22609. if(!m.ifShelter(vertex)){
  22610. overlay.noBlock = true
  22611. }
  22612. inSight = true; break;
  22613. }else{
  22614. overlay.noBlock = true
  22615. }
  22616. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22617. inSight = true; break;
  22618. }
  22619. }
  22620. }
  22621. overlay.inSight = inSight
  22622. if(!inSight)overlay.plane.material.map.image.pause()
  22623. else overlay.plane.material.map.image.play()//maybe fail
  22624. }
  22625. })
  22626. lastMode = mode, lastPano = pano
  22627. }
  22628. }() */
  22629. n.prototype.updatePersistentZooming = function(e) {
  22630. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22631. }
  22632. ,
  22633. n.prototype.updateControlLocks = function() {
  22634. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22635. }
  22636. ,
  22637. n.prototype.updatePanoRenderer = function() {
  22638. var e = new r.Vector3;
  22639. return function(t) {
  22640. var i = this.nextPano || this.currentPano;
  22641. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22642. this.getDirection(e),
  22643. this.panoRenderer.updateDirection(e))
  22644. }
  22645. }(),
  22646. n.prototype.cleanupInactivePanos = function() {
  22647. var e = []
  22648. , t = [];
  22649. return function() {
  22650. e.length = 0,
  22651. e.push(this.currentPano),
  22652. this.nextPano && e.push(this.nextPano),
  22653. t.length = 0;
  22654. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22655. t.push(this.panoRenderer.activePanos[i]);
  22656. for (var n = 0; n < t.length; n++) {
  22657. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22658. r.id === e[a].id && (o = !1);
  22659. o && r.exit()
  22660. }
  22661. }
  22662. }(),
  22663. n.prototype.updatePreRendering = function() {
  22664. var e = {};
  22665. return function(t) {
  22666. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22667. var i = this.nextPano || this.currentPano;
  22668. if (i && t && t.length > 1) {
  22669. var n = t.findIndex(function(e) {
  22670. if (e.id === i.id)
  22671. return !0
  22672. });
  22673. if (n >= 0 && n + 1 < t.length) {
  22674. var r = t[n + 1];
  22675. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22676. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22677. window.setTimeout(function(t) {
  22678. e[t.id] = !1
  22679. }
  22680. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22681. }
  22682. .bind(this, r), f.tiling.panoPreRenderDelay),
  22683. e[r.id] = !0)
  22684. }
  22685. }
  22686. }
  22687. }
  22688. }(),
  22689. n.prototype.enablePreRendering = function() {
  22690. this.preRenderingEnabled = !0
  22691. }
  22692. ,
  22693. n.prototype.disablePreRendering = function() {
  22694. this.preRenderingEnabled = !1,
  22695. this.cleanupInactivePanos()
  22696. }
  22697. ,
  22698. n.prototype.updateTileDownloader = function() {
  22699. var e = new r.Vector3;
  22700. return function(t) {
  22701. var i = this.nextPano || this.currentPano;
  22702. i && (e.copy(d.FORWARD),
  22703. this.getDirection(e),
  22704. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22705. this.tileDownloader.processPriorityQueue = !0)
  22706. }
  22707. }(),
  22708. n.prototype.updateFromControls = function(e) {
  22709. null !== e && void 0 !== e || (e = 0),
  22710. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22711. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22712. this.position.copy(this.cameraControls.activeControl.camera.position),
  22713. this.target.copy(this.cameraControls.activeControl.target),
  22714. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22715. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22716. this.camera.position.copy(this.position),
  22717. this.camera.quaternion.copy(this.quaternion),
  22718. this.camera.updateMatrix(),
  22719. this.camera.updateMatrixWorld()
  22720. }
  22721. ,
  22722. n.prototype.hasChanged = function(e) {
  22723. /* if (!this.previousState)
  22724. return this.previousState = {
  22725. allFloorsVisible: this.model.allFloorsVisible,
  22726. position: this.position.clone(),
  22727. quaternion: this.quaternion.clone(),
  22728. mouse: this.mouse.clone(),
  22729. labelScaleFactor: this.getLabelScaleFactor(),
  22730. currentFloor: this.model.currentFloor,
  22731. projectionMatrix: this.camera.projectionMatrix.clone(),
  22732. worldMatrix: this.camera.matrixWorld.clone(),
  22733. mode: this.mode,
  22734. modelPosition: this.model.position.clone(),
  22735. modelCenter: this.model.center.clone(),
  22736. zoomLevel: this.zoomLevel
  22737. },
  22738. !0;
  22739. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22740. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22741. e.moved = !this.position.equals(this.previousState.position),
  22742. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22743. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22744. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22745. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22746. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22747. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22748. e.modeChanged = this.mode !== this.previousState.mode,
  22749. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22750. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22751. e.nextPanoActive = null !== this.nextPano,
  22752. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22753. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22754. this.previousState.position.copy(this.position),
  22755. this.previousState.quaternion.copy(this.quaternion),
  22756. this.previousState.mouse.copy(this.mouse),
  22757. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22758. this.previousState.currentFloor = this.model.currentFloor,
  22759. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22760. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22761. this.previousState.mode = this.mode,
  22762. this.previousState.modelPosition.copy(this.model.position),
  22763. this.previousState.modelCenter.copy(this.model.center),
  22764. this.previousState.zoomLevel = this.zoomLevel,
  22765. !t */
  22766. if (!this.previousState)
  22767. {
  22768. this.previousState = {
  22769. allFloorsVisible: this.model.allFloorsVisible,
  22770. position: this.position.clone(),
  22771. quaternion: this.quaternion.clone(),
  22772. mouse: this.mouse.clone(),
  22773. //labelScaleFactor: this.getLabelScaleFactor(),
  22774. currentFloor: this.model.currentFloor,
  22775. projectionMatrix: this.camera.projectionMatrix.clone(),
  22776. worldMatrix: this.camera.matrixWorld.clone(),
  22777. mode: this.mode,
  22778. modelPosition: this.model.position.clone(),
  22779. modelCenter: this.model.center.clone(),
  22780. zoomLevel: this.zoomLevel
  22781. };
  22782. return !0;
  22783. }
  22784. //许钟文改 分成相机是否改变cameraChanged 和其他
  22785. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22786. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22787. e.cameraChanged = !a;
  22788. /* if(!t){//主要判断相机是否旋转
  22789. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22790. }else e.cameraChanged2 = false */
  22791. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22792. e.moved = !this.position.equals(this.previousState.position),
  22793. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22794. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22795. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22796. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22797. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22798. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22799. e.modeChanged = this.mode !== this.previousState.mode,
  22800. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22801. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22802. e.nextPanoActive = null !== this.nextPano,
  22803. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22804. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22805. this.previousState.position.copy(this.position),
  22806. this.previousState.quaternion.copy(this.quaternion),
  22807. this.previousState.mouse.copy(this.mouse),
  22808. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22809. this.previousState.currentFloor = this.model.currentFloor,
  22810. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22811. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22812. this.previousState.mode = this.mode,
  22813. this.previousState.modelPosition.copy(this.model.position),
  22814. this.previousState.modelCenter.copy(this.model.center),
  22815. this.previousState.zoomLevel = this.zoomLevel;
  22816. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22817. return !t
  22818. }
  22819. ,
  22820. n.prototype.updateIntersect = function() {
  22821. var e = this.flying || this.isWarping()
  22822. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22823. , i = y.getById(V.LookTransition)
  22824. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22825. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22826. this.intersect = this.getMouseIntersect(); //xzw change
  22827. this.intersect && this.updateClosestPano(this.intersect),
  22828. // this.intersect && console.log(this.intersect.point),
  22829. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22830. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22831. }
  22832. ,
  22833. n.prototype.checkHotClick = function() {
  22834. if(this.intersectHot){
  22835. this.intersectHot.examine(this)
  22836. /* g_touraudio.pause();
  22837. g_bgaudio = false;
  22838. document.getElementById("bgaudio").pause();
  22839. var sWidth = document.body.scrollWidth;
  22840. var sHeight = document.body.scrollHeight;
  22841. var pop1 = document.getElementById('popup');
  22842. pop1.style.display = "block";
  22843. var myElement = document.createElement("iframe");
  22844. myElement.src = g_HotMeshes[i].hotLink;
  22845. myElement.id = "id1";
  22846. myElement.allowTransparency = "true";
  22847. myElement.style.width = "100%";
  22848. myElement.style.height = "100%";
  22849. myElement.scrolling = "no";
  22850. var element=document.getElementById("id1");
  22851. if (typeof(element)== "undefined" || element == null){
  22852. document.getElementById("popup").appendChild(myElement);
  22853. }
  22854. var oClose = document.getElementById("closepop");
  22855. oClose.onclick = function() {
  22856. pop1.style.display = "none";
  22857. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22858. $("#popup iframe:last").remove();
  22859. document.getElementById("bgaudio").play();
  22860. } */
  22861. return true;
  22862. }
  22863. },
  22864. n.prototype.getMouseDirection = function(e) {
  22865. e = e || this.mouse;
  22866. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22867. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22868. return i.sub(t).normalize()
  22869. }
  22870. ,
  22871. n.prototype.hoverOverlay = function(mesh){
  22872. if(!mesh){
  22873. this.hoveringPlane = null;
  22874. $("#player").css("cursor",this.currentCursor || "" );
  22875. }else{
  22876. var overlay = mesh.parent;
  22877. $("#player").css("cursor","pointer");
  22878. this.hoveringPlane = overlay;
  22879. return true;
  22880. }
  22881. },
  22882. n.prototype.clickOverlay = function(overlay){
  22883. if(this.openOverlay && !overlay)return;
  22884. var plane = overlay.plane;
  22885. if(overlay.overlayType == "video"){
  22886. if(plane.material.map.image.paused) plane.material.map.image.play()
  22887. else plane.material.map.image.pause()
  22888. }
  22889. /* if(window.EditOverlay &&EditOverlay.editing){
  22890. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22891. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22892. EditOverlay.endAddPlane();
  22893. EditOverlay.updateOverlayPanel(overlay)
  22894. EditOverlay.controlSelectOverlay(overlay)
  22895. return;
  22896. } */
  22897. },
  22898. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22899. e = e || this.mouse.clone(),
  22900. t = t || this.model.floors.reduce(function(e, t) {
  22901. return t.hidden ? e : e.concat(t.collider.children)
  22902. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22903. for(var i in this.model.hots){
  22904. t.push(this.model.hots[i].mesh);
  22905. }
  22906. this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
  22907. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22908. this.raycaster.set(i, this.getMouseDirection(e));
  22909. var n = this.raycaster.intersectObjects(t, true);//add true
  22910. // n[0] && console.log(n[0].point);
  22911. if(g_HotStatus=="add"){
  22912. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22913. console.log(points[0]);
  22914. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22915. }
  22916. this.intersectHot && this.intersectHot.hideTitle()
  22917. if (0 === n.length){
  22918. this.intersectHot = null; //add
  22919. if(g_HotStatus!="add") $("#player").css("cursor","");
  22920. return null;
  22921. }
  22922. var o = n[0];
  22923. if(o.object.type == "hotSprite"){ //add
  22924. this.intersectHot = o.object.belongHot;
  22925. this.intersectHot.showTitle()
  22926. this.intersectHot.actionType == 'noAction' || $("#player").css("cursor","pointer");
  22927. return;
  22928. }
  22929. this.intersectHot = null;
  22930. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22931. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22932. if (o.face) {
  22933. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22934. var a = this.position.clone().sub(o.point);
  22935. a.dot(o.normal) < 0 && o.normal.negate(),
  22936. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22937. o.horizontal = o.normal.y > .8
  22938. }
  22939. // console.log(o.point);
  22940. return o
  22941. }
  22942. ,
  22943. n.prototype.updateClosestPano = function(e) {
  22944. var t = [s.filters.isPanoAligned()];
  22945. if (this.mode === u.PANORAMA) {
  22946. if (!this.currentPano)
  22947. return;
  22948. t.push(s.filters.not(this.currentPano)),
  22949. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22950. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22951. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22952. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22953. } else{
  22954. t.push((pano)=>{ // add
  22955. return this.checkHasNeighbor(pano)
  22956. })
  22957. t.push(s.filters.isOnVisibleFloor()),
  22958. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22959. }
  22960. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22961. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22962. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22963. this.closestPano = i) : this.isPanoHover = !1
  22964. }
  22965. ,
  22966. n.prototype.dollhouseMode = function(e, t) {
  22967. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22968. this.mode = u.DOLLHOUSE,
  22969. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22970. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22971. , n = new r.Vector3(15,10,15);
  22972. if (e && t) {
  22973. var o = d.FORWARD.clone().applyQuaternion(t)
  22974. , a = this.model.center.clone().sub(e)
  22975. , s = a.dot(o);
  22976. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22977. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22978. }
  22979. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22980. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22981. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22982. this.updateFromControls(),
  22983. this.model.alpha = 1,
  22984. this.model.skybox.material.uniforms.opacity.value = 0
  22985. }
  22986. ,
  22987. n.prototype.insideMode = function(e, t) {
  22988. var i = $.Deferred()
  22989. , n = t || null;
  22990. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22991. var r = [s.filters.isPanoAligned()];
  22992. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22993. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22994. this.flyToNewMode({
  22995. mode: u.PANORAMA,
  22996. pano: e,
  22997. callback: n
  22998. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22999. } else {
  23000. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  23001. i.reject(o)
  23002. }
  23003. return i.promise()
  23004. }
  23005. ,
  23006. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  23007. //if(urlHasValue('oldEntry')){
  23008. //搬自一代。
  23009. var maxY = this.model.boundingBox.max.y;
  23010. var n = d.FORWARD.clone().applyQuaternion(i)
  23011. , i = n.clone().add(e);
  23012. this.cameraControls.activeControl.target.copy(i),
  23013. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  23014. //return;
  23015. /* //this.camera.position.copy(this.model.center);
  23016. //this.camera.updateMatrixWorld()
  23017. this.switchCameraMode("dollhouse", i) */
  23018. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  23019. //直接用一代的这个 效果和二代几乎一样,且不会甩
  23020. /* var n = d.FORWARD.clone().applyQuaternion(i);
  23021. this.cameraControls.activeControl.target.copy(n).add(e);
  23022. var o = d.RIGHT.clone().applyQuaternion(i)
  23023. , a = d.UP.clone()
  23024. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  23025. , l = this.model.boundingBox.max.clone()
  23026. , c = this.model.boundingBox.min.clone()
  23027. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  23028. , u = 0
  23029. , p = 0
  23030. , g = 0;
  23031. h.forEach(function(e, t, i) {
  23032. var n = Math.abs(e.dot(o))
  23033. , r = e.dot(s);
  23034. n > u && (u = n,
  23035. p = r),
  23036. r > g && (g = r)
  23037. });
  23038. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  23039. , v = s.clone().multiplyScalar(p).add(t)
  23040. , A = s.clone().multiplyScalar(g).add(t);
  23041. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  23042. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  23043. p = Math.max(p, 10),
  23044. g = Math.max(g, 10);
  23045. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  23046. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  23047. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  23048. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  23049. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  23050. */
  23051. }
  23052. ,
  23053. n.prototype.floorplanMode = function(e, t, i) {
  23054. this.mode = u.FLOORPLAN;
  23055. var n = this.cameraControls.controls[u.FLOORPLAN];
  23056. n.reset();
  23057. var r = e ? e : this.model.center;
  23058. if (n.target.copy(r).setY(0),
  23059. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  23060. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  23061. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  23062. t) {
  23063. var o = d.LEFT.clone().applyQuaternion(t);
  23064. n.rotateLeft(-Math.atan2(o.x, o.z))
  23065. } else
  23066. n.rotateToView(this.model.size, this.getDirection());
  23067. n.update(0)
  23068. }
  23069. ,
  23070. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  23071. return e.skipWarpingCheck = !0,
  23072. this.flyToPano(e, t)
  23073. }
  23074. ,
  23075. n.prototype.updateMarkerVisi = function() {//加
  23076. if(this.mode != "panorama")return;
  23077. this.model.panos.list.forEach((pano)=>{
  23078. if(!pano.marker)return;
  23079. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  23080. })
  23081. }
  23082. ,
  23083. n.prototype.updateHotVisible = function(pano){
  23084. var hots = this.model.hots;
  23085. pano = pano || this.currentPano;
  23086. for (var index in hots){
  23087. var visible;
  23088. if(this.mode != "panorama"){
  23089. visible = true;
  23090. }else{
  23091. //hots[index].mesh.material.depthTest = false;
  23092. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  23093. }
  23094. hots[index].mesh.visible = visible;
  23095. }
  23096. }
  23097. n.prototype.flyToPano = function(e, t) {
  23098. var i = e.pano
  23099. , aim = e.lookAtPoint
  23100. , aimQua = e.quaternion //ADD
  23101. , o = e.duration
  23102. , a = e.aimDuration
  23103. , s = e.maxDistanceOverride
  23104. , l = e.skipWarpingCheck
  23105. , c = e.constantMoveSpeed
  23106. , h = null
  23107. , p = null
  23108. if (aim){
  23109. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  23110. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  23111. }
  23112. else aimQua = aimQua
  23113. var zoomLevel = e.zoomLevel || 1 //add
  23114. if(this.flying) return t && t(e)
  23115. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  23116. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  23117. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  23118. t && t(),
  23119. !1;
  23120. if (this.updateLastView(),
  23121. this.mode !== u.PANORAMA) {
  23122. var m;
  23123. void this.flyToNewMode({
  23124. mode: u.PANORAMA,
  23125. pano: i,
  23126. duration: o,
  23127. quaternion: aimQua ,
  23128. callback: t
  23129. })
  23130. }
  23131. if (!i || (h = g.deepExtend(e),
  23132. p = function() {
  23133. N.delayOneFrame(function() {
  23134. this.flyToPano(h, t)
  23135. }
  23136. .bind(this))
  23137. }
  23138. .bind(this),
  23139. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  23140. var C = function(e) {
  23141. t && t(e)
  23142. }
  23143. .bind(this);
  23144. this.currentPano || (this.currentPano = i,
  23145. this.path.placeCpm(),
  23146. this.path.fadeOutCpm(f.path.fadeOutTime),
  23147. this.spider.draw());
  23148. var I = o;
  23149. if ("number" != typeof o) {
  23150. var E = s || f.transition.flytimeMaxDistanceThreshold;
  23151. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  23152. }
  23153. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  23154. zoomLevel !== this.zoomLevel)
  23155. switch (f.zoom.transitionStyle) {
  23156. case 1:
  23157. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  23158. break;
  23159. case 2:
  23160. return h = g.deepExtend(e),
  23161. p = this.flyToPano.bind(this, h, t),
  23162. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  23163. }
  23164. if (aimQua) {
  23165. y.cancelById(V.LookTransition),
  23166. I *= f.transition.aimSlowFactor;
  23167. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  23168. , S = b.clone()
  23169. , M = new r.Vector3;
  23170. if (i === this.currentPano) {
  23171. var R = d.FORWARD.clone().applyQuaternion(b)
  23172. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  23173. , O = R.angleTo(P);
  23174. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  23175. void y.start(function(e) {
  23176. S.copy(b),
  23177. v.quaternion(S, aimQua)(e),
  23178. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23179. this.cameraControls.activeControl.lookAt(M)
  23180. }
  23181. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  23182. }
  23183. }
  23184. if (i === this.currentPano )
  23185. return void C();
  23186. this.flying = !0;
  23187. var L = this.position.clone()
  23188. , D = this.currentPano;
  23189. F.debug("Flying to pano ", i.position),
  23190. this.emit(w.PanoChosen, this.currentPano, i),
  23191. this.emit(w.FlyingStarted, i.position, L, i, D)
  23192. //---------before fly--------------- add
  23193. this.updateHotVisible(i); //更新热点显示
  23194. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  23195. Overlay.updateVisibles([this.currentPano, i])
  23196. //地标变化
  23197. if(this.model.floorLogos){
  23198. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  23199. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  23200. //this.model.adjustfloorLogoHeight();
  23201. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  23202. this.model.floorLogos[1].visible = true;
  23203. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  23204. }
  23205. if(this.director.tourIsPlaying){
  23206. startWalk(this.currentPano, i)
  23207. }
  23208. //=======================================
  23209. aimQua && y.start(function(e) {
  23210. if(this.director.tourIsPlaying){
  23211. updateWalkAnimation(this.currentPano, i, e)
  23212. }
  23213. S.copy(b),
  23214. v.quaternion(S, aimQua)(e),
  23215. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23216. this.cameraControls.activeControl.lookAt(M)
  23217. }
  23218. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  23219. var B = c ? null : A[f.transition.movementEasing];
  23220. this.nextPano = i,
  23221. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  23222. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  23223. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  23224. this.flying = !1,
  23225. this.currentPano !== i && this.currentPano.exit(),
  23226. i.enter(),
  23227. this.currentPano = i,
  23228. this.nextPano = null,
  23229. this.path.placeCpm(),
  23230. this.path.fadeOutCpm(f.path.fadeOutTime),
  23231. this.spider.draw(),
  23232. this.emit(w.FlyingEnded, i.position, L, i, D),
  23233. this.updateMarkerVisi(),//add
  23234. C(e)
  23235. //add:
  23236. if(this.mode == "panorama" ){
  23237. if(this.model.floorLogos){
  23238. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  23239. //this.model.adjustfloorLogoHeight()
  23240. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  23241. this.model.floorLogos[1].visible = false;
  23242. }
  23243. Overlay.updateVisibles([this.currentPano])//add
  23244. }
  23245. }
  23246. .bind(this), 0, B, "camFly", V.FlyToPano)
  23247. }
  23248. }
  23249. ,
  23250. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  23251. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  23252. let oldPos = this.position.clone();
  23253. let oldPano = this.currentPano
  23254. let pano = o.pano || this.model.panos.index[o.panoId]
  23255. this.path.warpDestPano = pano
  23256. var retry = ()=>{
  23257. this.waitingToWarp = !1,
  23258. this.blackToPano(o)
  23259. }
  23260. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  23261. return void (this.waitingToWarp = !0)
  23262. this.emit("pano.chosen", oldPano, pano),
  23263. this.path.warpDestHeroLoc = {
  23264. panoId : o.panoId,
  23265. position: pano.position,
  23266. quaternion: o.quaternion || this.quaternion.clone()
  23267. }
  23268. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  23269. pano != this.currentPano && this.currentPano.exit()
  23270. pano.enter()
  23271. this.currentPano = pano
  23272. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  23273. } )
  23274. }
  23275. window._transitionPosId = 9999
  23276. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  23277. y.cancelById(_transitionPosId)
  23278. var begin = function(object, pos, qua, scale){
  23279. if(pos){
  23280. if(!same(object.position, pos, 0.01)){
  23281. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  23282. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23283. }
  23284. if(qua && !same(object.quaternion, qua, 1e-6)){
  23285. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  23286. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23287. }
  23288. if(scale && !same(object.scale, scale, 0.001)){
  23289. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  23290. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23291. }
  23292. }
  23293. }
  23294. var same = function(vec1, vec2, diff){
  23295. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  23296. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  23297. return s
  23298. }
  23299. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23300. this.overlayGroup.children.forEach(overlay=>{
  23301. var panoData = overlay.transformAtPanos[sid]
  23302. var useCustom = !panoData
  23303. //if(overlay.usingTransformData || !useCustom){
  23304. var pos = useCustom ? overlay.posCustom : panoData.pos;
  23305. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  23306. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  23307. overlay.getScaleBySize(panoData.width , panoData.height)
  23308. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  23309. begin(overlay, pos, qua, scale )
  23310. //}
  23311. overlay.usingTransformData = !useCustom
  23312. })
  23313. for(let i in this.model.hots){//是否判断visible?
  23314. var hot = this.model.hots[i];
  23315. var panoData = hot.transformAtPanos[sid];
  23316. var useCustom = !panoData
  23317. //if(hot.usingTransformData || !useCustom){
  23318. var pos = useCustom ? hot.position : panoData.pos;
  23319. var qua = hot.isSprite ? null : (useCustom ? hot.quaternion : panoData.qua);
  23320. begin(hot.mesh, pos, qua )
  23321. //}
  23322. hot.usingTransformData = !useCustom;
  23323. }
  23324. }
  23325. window._tranOutsideFocus = 4399
  23326. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  23327. console.log("focusPoint")
  23328. if(this.mode == "floorplan"){
  23329. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  23330. var control = this.cameraControls.controls.floorplan;
  23331. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23332. var currentScale = control.absoluteScale;
  23333. var currentTarget = control.target.clone()
  23334. y.cancelById(window._tranOutsideFocus, true);
  23335. y.start(function(progress){
  23336. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  23337. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23338. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23339. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23340. }else if(player.mode == "dollhouse"){
  23341. var control = player.cameraControls.controls.dollhouse;
  23342. var radius = o.radius || 8;
  23343. var currentTarget = control.target.clone()
  23344. var dir = control.offset.clone().normalize()
  23345. var currentRadius = control.offset.length();
  23346. y.cancelById(window._tranOutsideFocus, true);
  23347. y.start(function(progress){
  23348. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23349. let radius_ = radius*progress+currentRadius*(1-progress)
  23350. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23351. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23352. }else if(this.mode == 'panorama'){
  23353. this.flyToPano({
  23354. lookAtPoint: o.aim.clone() ,
  23355. pano: this.currentPano,
  23356. aimDuration: o.dur || 600
  23357. })
  23358. }
  23359. }
  23360. n.prototype.fastForwardActivePanoFlight = function(e) {
  23361. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  23362. y.adjustSpeed(V.FlyToPano, e),
  23363. y.adjustSpeed(V.LookTransition, e)
  23364. }
  23365. ,
  23366. n.prototype.flyToPanoClosestToMouse = function() {
  23367. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23368. this.intersect && this.updateClosestPano(this.intersect)),
  23369. this.closestPano)
  23370. return this.flyToPano({
  23371. pano: this.closestPano
  23372. });
  23373. var e = this.getMouseDirection();
  23374. this.flyDirection(e) || this.flyToPano({
  23375. pano: this.currentPano
  23376. })
  23377. }
  23378. ,
  23379. n.prototype.flyLocalDirection = function(e) {
  23380. var t = this.getDirection(e)
  23381. , i = 1 === e.z ? .4 : .75
  23382. , n = 1 === Math.abs(e.x);
  23383. return this.flyDirection(t, i, n)
  23384. }
  23385. ,
  23386. n.prototype.flyDirection = function(e, t, i) {
  23387. var n = $.Deferred();
  23388. this.history.invalidate();
  23389. var r = this.closestPanoInDirection(e, t, i);
  23390. return r ? this.flyToPano({
  23391. pano: r
  23392. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23393. n.resolve(!1)),
  23394. n.promise()
  23395. }
  23396. ,
  23397. n.prototype.closestPanoInDirection = function(e, t, i) {
  23398. return this.rankedPanoInDirection(0, e, t, i)
  23399. }
  23400. ,
  23401. n.prototype.rankedPanoInDirection = function() {
  23402. var e = {
  23403. pano: null,
  23404. candidates: []
  23405. };
  23406. return function(t, i, n, r) {
  23407. t || (t = 0),
  23408. n = void 0 !== n ? n : .75;
  23409. var o = r ? "angle" : "direction";
  23410. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23411. this.cachedPanoCandidates = e.candidates,
  23412. e.pano
  23413. }
  23414. }(),
  23415. n.prototype.bump = function(e) {
  23416. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23417. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23418. if (s)
  23419. t = function() {
  23420. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23421. }
  23422. .bind(this),
  23423. i = function() {
  23424. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23425. }
  23426. .bind(this);
  23427. else {
  23428. var l = this.camera.position.clone()
  23429. , c = e.clone();
  23430. this.raycaster.set(l, c);
  23431. var h = this.model.floors.reduce(function(e, t) {
  23432. return e.concat(t.collider.children)
  23433. }, [])
  23434. , d = this.raycaster.intersectObjects(h)
  23435. , p = d.length > 0 ? d[0].distance / 25 : .04
  23436. , g = l.clone().add(c.multiplyScalar(p));
  23437. t = function() {
  23438. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23439. }
  23440. .bind(this),
  23441. i = function() {
  23442. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23443. }
  23444. .bind(this)
  23445. }
  23446. n = function() {
  23447. this.flying = !1
  23448. }
  23449. .bind(this),
  23450. this.flying = !0,
  23451. t()
  23452. }
  23453. }
  23454. ,
  23455. n.prototype.changeFloor = function(e) {
  23456. if (!this.is360View(this.mode, this.currentPano))
  23457. if (this.mode === u.PANORAMA) {
  23458. var t = this.history.reversePano(e);
  23459. t && t.isAligned() ? this.flyToPano({
  23460. pano: t
  23461. }) : this.changeFloorByScore(e)
  23462. } else
  23463. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23464. }
  23465. ,
  23466. n.prototype.changeFloorByScore = function() {
  23467. var e = {
  23468. pano: null,
  23469. candidates: []
  23470. };
  23471. return function(t) {
  23472. var i = this.model.nextFloor(t);
  23473. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23474. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23475. this.history.push(t, this.currentPano),
  23476. this.flyToPano({
  23477. pano: e.pano
  23478. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23479. }
  23480. }(),
  23481. n.prototype.gotoFloor = function(e) {
  23482. var t = e - this.model.currentFloor.floorIndex;
  23483. this.changeFloor(t)
  23484. }
  23485. ,
  23486. n.prototype.getDirection = function(e) {
  23487. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23488. e.applyQuaternion(this.camera.quaternion)
  23489. }
  23490. ,
  23491. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23492. if (o = o || $.Deferred(),
  23493. this.mode === u.TRANSITIONING)
  23494. return F.warn("should not be transitioning here"),
  23495. n && n(!1),
  23496. o.reject().promise();
  23497. var a = i || !1
  23498. , s = i ? i.position : this.position
  23499. , l = this.position.clone()
  23500. , c = this.currentPano;
  23501. if (F.debug("New pose in mode " + this.mode),
  23502. !e || (retryCallback = function() {
  23503. N.delayOneFrame(function() {
  23504. this.flyToSameMode(e, t, i, n, o)
  23505. }
  23506. .bind(this))
  23507. }
  23508. .bind(this),
  23509. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23510. var h = function() {
  23511. this.emit(w.FlyingEnded, s, l, e, c),
  23512. n && n(!0)
  23513. }
  23514. .bind(this)
  23515. , d = f[this.mode]
  23516. , p = void 0 !== t ? t : d.transitionTime
  23517. , g = new r.Vector3
  23518. , C = new r.Vector3;
  23519. if (this.emit(w.FlyingStarted, s, l, e, c),
  23520. this.mode === u.PANORAMA)
  23521. F.warn("we should not be here for panorama views");
  23522. else if (this.mode === u.DOLLHOUSE)
  23523. if (a) {
  23524. var I = new r.Vector3(0,1,0);
  23525. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23526. this.model.warpDestFloors(i.floorVisibility),
  23527. C.copy(i.position);
  23528. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23529. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23530. , _ = b.intersectObjects(this.model.colliders)
  23531. , T = 3;
  23532. _.length ? (g.copy(_[0].point),
  23533. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23534. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23535. var x = (new r.Matrix4).lookAt(C, g, I)
  23536. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23537. , M = g.distanceTo(C)
  23538. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23539. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23540. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23541. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23542. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23543. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23544. this.path.burnsDir = Math.sign(L.y);
  23545. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23546. , B = new r.Vector3;
  23547. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23548. y.start(function(e, t) {
  23549. D.x = P.x + e * L.x,
  23550. D.y = P.y + e * L.y,
  23551. D.z = P.z + e * L.z;
  23552. var i = O + e * (M - O);
  23553. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23554. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23555. }
  23556. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23557. y.start(function(e, t) {
  23558. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23559. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23560. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23561. }
  23562. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23563. } else
  23564. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23565. else if (this.path.placeCpm(),
  23566. this.path.fadeInCpm(f.path.fadeInTime),
  23567. i) {
  23568. this.model.warpDestFloors(i.floorVisibility);
  23569. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23570. , k = this.cameraControls.controls[u.FLOORPLAN]
  23571. , H = k.target.clone()
  23572. , G = i.position.clone().sub(H)
  23573. , z = U.position.clone().sub(k.target)
  23574. , W = z.length()
  23575. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23576. , Y = Math.atan2(k.offset.x, k.offset.z)
  23577. , X = Math.atan2(j.x, j.z)
  23578. , Z = k.absoluteScale
  23579. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23580. y.start(function(e, t) {
  23581. k.target.copy(G).multiplyScalar(e).add(H);
  23582. var i = Y + (X - Y) * e;
  23583. k.offset.x = W * Math.sin(i),
  23584. k.offset.z = W * Math.cos(i),
  23585. U.position.copy(k.target).add(k.offset),
  23586. k.absoluteScale = Z + e * (q - Z),
  23587. k.update(),
  23588. this.quaternion.copy(U.quaternion),
  23589. this.position.copy(U.position),
  23590. this.target.copy(k.target),
  23591. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23592. }
  23593. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23594. } else
  23595. F.info("flyToSameMode() funny floorplan view? skipping");
  23596. return y.setTimeout(function(e) {
  23597. this.mode = e,
  23598. h(),
  23599. o.resolve(!0)
  23600. }
  23601. .bind(this, this.mode), p, V.FlyToSameMode),
  23602. this.mode = u.TRANSITIONING,
  23603. o.promise()
  23604. }
  23605. }
  23606. ,
  23607. n.prototype.flyToNewMode = function(e, t) {
  23608. e = e || {};
  23609. var i = e.mode
  23610. , n = e.pano
  23611. , o = e.duration
  23612. , a = e.warpDest
  23613. , s = e.callback
  23614. , l = e.force
  23615. , c = e.quaternion;
  23616. if (t = t || $.Deferred(),
  23617. this.isWarping())
  23618. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23619. s && s(!1),
  23620. t.reject("Cannot change mode during tour transition").promise();
  23621. if (this.mode === u.TRANSITIONING)
  23622. return s && s(!1),
  23623. t.reject("Cannot change mode during mode transition").promise();
  23624. if (i === this.mode)
  23625. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23626. t.promise()) : (s && s(!1),
  23627. t.reject("Already in " + i + " mode").promise());
  23628. var h = a || !1;
  23629. F.debug("Switching mode to " + i);
  23630. var d = function() {
  23631. N.delayOneFrame(function() {
  23632. this.flyToNewMode(e, t)
  23633. }
  23634. .bind(this))
  23635. }
  23636. .bind(this);
  23637. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23638. return t.promise();
  23639. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23640. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23641. this.model.waitForLoad(this.model, function() {
  23642. return this.model.meshTexturesLoaded;
  23643. }
  23644. .bind(this)),
  23645. this.model.loadMeshTextures().done(d),
  23646. t.promise();
  23647. this.history.invalidate(),
  23648. this.updateLastView();
  23649. var p = this.mode
  23650. , C = this.cameraControls.cameras[i];
  23651. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23652. var I = void 0 !== o ? o : e.transitionTime;
  23653. this.emit(w.ModeChanging, p, i, n),
  23654. n && (this.currentPano = n),
  23655. this.switchCameraMode(i, c),
  23656. y.cancelById(V.LookTransition);
  23657. //before fly---------------------
  23658. if(this.mode == "panorama"){
  23659. if(this.model.floorLogos){
  23660. this.model.floorLogos[0].visible = false;
  23661. this.model.floorLogos[1].visible = false;
  23662. }
  23663. updateArrow(false)
  23664. }
  23665. if(i == "panorama"){
  23666. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23667. }else{
  23668. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23669. }
  23670. //------------------------------------
  23671. var _ = (new r.Vector3).copy(this.position);
  23672. if (i === u.PANORAMA){
  23673. this.emit(w.PanoChosen, n, n),
  23674. setTimeout(function() {
  23675. n.floor.enter(i)
  23676. }
  23677. .bind(this), I / 2),
  23678. this.path.fadeOutCpm(f.path.fadeOutTime);
  23679. if(this.model.floorLogos){
  23680. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23681. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23682. }
  23683. }else if (i === u.DOLLHOUSE) {
  23684. if (h && (this.model.stayPut = !0),
  23685. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23686. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23687. this.path.placeCpm(),
  23688. this.path.fadeInCpm(f.path.fadeInTime),
  23689. h) {
  23690. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23691. _.set(15, 10, 15);
  23692. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23693. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23694. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23695. P.length ? (T.copy(P[0].point),
  23696. _.copy(a.position),
  23697. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23698. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23699. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23700. _.add(this.model.position),
  23701. C.position.copy(_),
  23702. this.cameraControls.controls[u.DOLLHOUSE].update()
  23703. }
  23704. } else if (this.path.placeCpm(),
  23705. this.path.fadeInCpm(f.path.fadeInTime),
  23706. a) {
  23707. this.model.warpDestFloors(a.floorVisibility);
  23708. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23709. , L = this.cameraControls.controls[u.FLOORPLAN]
  23710. , D = O.position.clone().sub(L.target)
  23711. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23712. , U = Math.atan2(B.x, B.z);
  23713. L.target.copy(a.position);
  23714. var k = D.length();
  23715. L.offset.x = k * Math.sin(U),
  23716. L.offset.y = 0,
  23717. L.offset.z = k * Math.cos(U),
  23718. O.position.copy(L.target).add(L.offset);
  23719. L.target.clone().sub(C.position);
  23720. C.quaternion.copy(a.quaternion),
  23721. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23722. L.absoluteScale = L.currentScale,
  23723. L.update()
  23724. } else
  23725. this.model.currentFloor.enter(i);
  23726. var H = this.currentPano
  23727. , G = this.position.clone();
  23728. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23729. this.flying = !0,
  23730. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23731. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23732. C.controls.update()),
  23733. e.blackoutStyle = S.FADEIN,
  23734. I = f.show360Views.transitionTime,
  23735. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23736. this.mode = i,
  23737. this.path && this.path.popOutCpm(),
  23738. e.blackoutStyle = S.END,
  23739. I = f.show360Views.transitionTime,
  23740. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23741. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23742. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23743. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23744. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23745. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23746. y.setTimeout(function() {
  23747. this.flying = !1,
  23748. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23749. this.currentPano.enter(),
  23750. this.path.placeCpm(),
  23751. this.path.fadeOutCpm(f.path.fadeOutTime),
  23752. this.spider.draw()),
  23753. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23754. this.mode = i,
  23755. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23756. //add:
  23757. this.updateMarkerVisi() ;
  23758. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  23759. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23760. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23761. this.model.floorLogos[0].visible = true
  23762. )
  23763. if(this.mode == u.PANORAMA){
  23764. Overlay.updateVisibles([this.currentPano])
  23765. }else{
  23766. Overlay.updateVisibles(true)
  23767. this.overlayGroup.children.forEach(overlay=>{
  23768. if(overlay.animateInfo){
  23769. GifTexDeal.start(overlay.animation)
  23770. }
  23771. })
  23772. }
  23773. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23774. t.resolve())
  23775. }
  23776. .bind(this), I, V.FlyToNewMode),
  23777. this.mode = u.TRANSITIONING,
  23778. p == "panorama" && this.updateHotVisible(),
  23779. t.promise()
  23780. }
  23781. ,
  23782. n.prototype.fade360View = function(e, t, i) {
  23783. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23784. $(this.domElement).fadeOut(.5 * e, function() {
  23785. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23786. this.model.alpha = i.modelAlpha,
  23787. this.position.copy(t.position),
  23788. this.quaternion.copy(t.quaternion),
  23789. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23790. $(this.domElement).fadeIn(.5 * e)
  23791. }
  23792. .bind(this))
  23793. }
  23794. ,
  23795. n.prototype.findDefaultViews = function() {
  23796. this.findDefaultView(this.lastInsideView, !0),
  23797. this.findDefaultView(this.last360View, !1)
  23798. }
  23799. ,
  23800. n.prototype.findDefaultView = function(e, t) {
  23801. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23802. if (e.cameraMode !== u.PANORAMA)
  23803. return !1;
  23804. var i = r.get(e.panoId);
  23805. return i && i.isAligned() === t
  23806. });
  23807. o >= 0 ? (i = r.get(n[o].panoId),
  23808. e.update({
  23809. cameraMode: u.PANORAMA,
  23810. pano: i,
  23811. position: n[o].position,
  23812. quaternion: n[o].quaternion
  23813. })) : (o = r.list.findIndex(function(e) {
  23814. return e.isAligned() === t
  23815. }),
  23816. o >= 0 ? (i = r.list[o],
  23817. e.update({
  23818. cameraMode: u.PANORAMA,
  23819. pano: i,
  23820. position: i.position
  23821. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23822. }
  23823. ,
  23824. n.prototype.updateLastView = function() {
  23825. if (this.mode === u.PANORAMA) {
  23826. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23827. e.update({
  23828. pano: this.currentPano,
  23829. position: this.position,
  23830. quaternion: this.quaternion
  23831. })
  23832. }
  23833. }
  23834. ,
  23835. n.prototype.goToLastView = function(e, t) {
  23836. var i = $.Deferred()
  23837. , n = i.resolve.bind(i)
  23838. , r = i.reject.bind(i)
  23839. , o = e ? this.lastInsideView : this.last360View;
  23840. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23841. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23842. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23843. mode: o.cameraMode,
  23844. pano: o.pano,
  23845. quaternion: o.quaternion,
  23846. callback: t
  23847. }).done(n).fail(r),
  23848. i.promise()
  23849. }
  23850. ,
  23851. n.prototype.fadeToView = function(e, t, i, n) {
  23852. var r = $.Deferred()
  23853. , o = r.resolve.bind(r)
  23854. , a = r.reject.bind(r);
  23855. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23856. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23857. a("Cannot go to illegal view"),
  23858. r.promise();
  23859. var s = (f[t.cameraMode],
  23860. function() {
  23861. $(this.domElement).fadeIn(.5 * i),
  23862. n && n(),
  23863. o()
  23864. }
  23865. .bind(this))
  23866. , l = e ? S.FADEIN : S.END;
  23867. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23868. $(this.domElement).fadeOut(.5 * i, function() {
  23869. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23870. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23871. pano: t.pano,
  23872. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23873. duration: 0
  23874. }, s) : this.flyToNewMode({
  23875. mode: t.cameraMode,
  23876. quaternion: t.quaternion,
  23877. duration: 0,
  23878. callback: s
  23879. })
  23880. }
  23881. .bind(this)),
  23882. r.promise()
  23883. }
  23884. ,
  23885. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23886. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23887. this.flying)
  23888. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23889. o && o(),
  23890. !1;
  23891. null !== e && void 0 !== e || (e = b.Show),
  23892. this.history.invalidate()
  23893. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23894. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23895. return this.emit(w.WarpStarted, a, i, n, r),
  23896. n = n || S.MIDDLE,
  23897. this.path.warpToPano(i, n, r, function() {
  23898. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23899. this.emit(w.WarpEnded, i),
  23900. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23901. o && o()
  23902. }
  23903. .bind(this)),
  23904. e === b.Hide && this.path.discardPathObject(),
  23905. !0
  23906. }
  23907. ,
  23908. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23909. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23910. s && s(),
  23911. !1)
  23912. }
  23913. ,
  23914. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23915. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23916. a && a(),
  23917. !1)
  23918. }
  23919. ,
  23920. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23921. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23922. }
  23923. ,
  23924. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23925. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23926. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23927. t && t(),
  23928. !1)
  23929. }
  23930. ,
  23931. n.prototype.aimTourCamera = function(e, t, i, n) {
  23932. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23933. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23934. }
  23935. ,
  23936. n.prototype.showPathToHeroLocation = function(e) {
  23937. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23938. }
  23939. ,
  23940. n.prototype.tourInterlude = function(e, t) {
  23941. this.history.invalidate();
  23942. this.path.discardSlow();
  23943. //xzw:
  23944. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23945. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23946. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23947. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23948. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23949. var timeEachItem = 2000;//假设每个item飞的时间
  23950. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23951. }
  23952. rotTime = Math.max(0, rotTime)
  23953. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23954. startIdle();
  23955. this.path.waitNextStep(e, function() {
  23956. t && t()
  23957. }.bind(this), rotTime)
  23958. }
  23959. ,
  23960. n.prototype.stopInterlude = function() {
  23961. this.interruptAndFastForward(null, 0)
  23962. }
  23963. ,
  23964. n.prototype.interruptAndFastForward = function(e, t) {
  23965. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23966. this.flying && this.emit(w.FlyingInterrupted),
  23967. this.path.interruptAndFastForward(e, t)
  23968. }
  23969. ,
  23970. n.prototype.setSize = function(e, t) {
  23971. var i = e / t;
  23972. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23973. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23974. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23975. for (var r in this.cameraControls.cameras) {
  23976. var o = this.cameraControls.cameras[r];
  23977. o.fov = this.baseFov * (1 / this.zoomLevel),
  23978. o.updateAspect(i)
  23979. }
  23980. }
  23981. ,
  23982. n.prototype.toJSON = function() {
  23983. var e = {};
  23984. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23985. e.camera_mode = u.toInt(this.mode),
  23986. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23987. return e.hidden ? 0 : 1
  23988. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23989. e) : e
  23990. }
  23991. ,
  23992. n.prototype.getCurrentNodePanos = function(e) {
  23993. this.model.panos.map;
  23994. if (e.length = 0, this.path.nodes){
  23995. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23996. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23997. if(this.path.nodes.length){
  23998. e.push(this.model.panos.get(this.path.nodes[0]))
  23999. }
  24000. if(this.path.nodes.length>1){
  24001. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  24002. }
  24003. }else{
  24004. for (var t = 0; t < this.path.nodes.length; t++) {
  24005. var i = this.path.nodes[t];
  24006. e.push(this.model.panos.get(i))
  24007. }
  24008. }
  24009. }
  24010. }
  24011. ,
  24012. n.prototype.zoomIncrementally = function(e) {
  24013. var t = this.zoomLevel;
  24014. this.zoomTo(this.zoomLevel + e),
  24015. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  24016. }
  24017. ,
  24018. n.prototype.zoomInIncrementally = function(e) {
  24019. e = e || this.defaultZoomIncrement,
  24020. this.zoomIncrementally(e)
  24021. }
  24022. ,
  24023. n.prototype.zoomOutIncrementally = function(e) {
  24024. e = e || -this.defaultZoomIncrement,
  24025. this.zoomIncrementally(e)
  24026. }
  24027. ,
  24028. n.prototype.zoomBy = function(e) {
  24029. this.zoomTo(this.zoomLevel * e)
  24030. }
  24031. ,
  24032. n.prototype.zoomIn = function() {
  24033. this.zoomBy(1 + this.zoomSpeed)
  24034. }
  24035. ,
  24036. n.prototype.zoomOut = function() {
  24037. this.zoomBy(1 - this.zoomSpeed)
  24038. }
  24039. ,
  24040. n.prototype.zoomTo = function(e, t) {
  24041. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  24042. if (e < f.zoom.min && (e = f.zoom.min),
  24043. e > f.zoom.max && (e = f.zoom.max),
  24044. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  24045. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  24046. e === f.zoom.min && this.emit(O.ZoomMin)),
  24047. this.cameraControls.activeControl) {
  24048. var i = this.cameraControls.activeControl.camera;
  24049. this.zoomLevel = e,
  24050. i.fov = this.baseFov * (1 / this.zoomLevel),
  24051. i.updateProjectionMatrix(),
  24052. this.zoomFov = i.fov
  24053. }
  24054. }
  24055. }
  24056. ,
  24057. n.prototype.increaseZoomSpeed = function() {
  24058. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  24059. }
  24060. ,
  24061. n.prototype.decreaseZoomSpeed = function() {
  24062. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  24063. }
  24064. ,
  24065. n.prototype.clampZoomSpeed = function(e) {
  24066. return e < 0 ? 0 : e
  24067. }
  24068. ,
  24069. n.prototype.activatePersistentZooming = function(e) {
  24070. this.zooming = e ? 1 : -1
  24071. }
  24072. ,
  24073. n.prototype.deactivatePersistentZooming = function() {
  24074. this.zooming = 0
  24075. }
  24076. ,
  24077. n.prototype.zoomDefault = function() {
  24078. this.zoomTo(1, !0)
  24079. }
  24080. ,
  24081. window.fovTranId = 333;//add
  24082. n.prototype.smoothZoomToDefault = function(e, t) {
  24083. y.cancelById(window.fovTranId)
  24084. var i, n = this.zoomLevel,
  24085. r = function(e) {
  24086. e > 1 && (e = 1),
  24087. i = n * (1 - e) + e,
  24088. this.zoomTo(i, !0)
  24089. }.bind(this),
  24090. o = function() {
  24091. this.zoomDefault(),
  24092. t && window.setTimeout(t, 50)
  24093. }.bind(this);
  24094. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24095. }
  24096. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  24097. y.cancelById(window.fovTranId)
  24098. console.log("smoothZoomFovTo "+zoomLevel)
  24099. var i,
  24100. n = this.zoomLevel,
  24101. aimLevel = zoomLevel || this.baseFov / fov
  24102. if (n == aimLevel) return
  24103. var fun = function (e) {
  24104. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  24105. this.zoomTo(i, !0)
  24106. }.bind(this)
  24107. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24108. }
  24109. ,
  24110. n.prototype.updateZoomPano = function() {
  24111. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  24112. var e = this.currentPano;
  24113. if (e) {
  24114. var t = this.zoomLevel > f.zoom.activationThreshold
  24115. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  24116. , n = !i && !this.isWarping()
  24117. , r = t /*&& n*/; // 允许flying状态下加载4K图
  24118. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  24119. this.panoRenderer.setZoomingActive(r, e, !0);
  24120. var o = function(e, t) {
  24121. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  24122. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  24123. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  24124. e.setZoomed(t)
  24125. }
  24126. .bind(this);
  24127. r && !e.zoomed ? (o(e, !0),
  24128. this.panoRenderer.enableUltraHighQualityMode(function() {
  24129. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  24130. r && o(e, !0)
  24131. }
  24132. .bind(this))) : !t && e.zoomed && o(e, !1)
  24133. }
  24134. }
  24135. },
  24136. n.prototype.checkHasNeighbor = function(pano){//add
  24137. for(var i in pano.neighbourPanos ){
  24138. if(i == pano.id)continue;
  24139. if(pano.neighbourPanos[i]){
  24140. return true;
  24141. }
  24142. }
  24143. }
  24144. ,
  24145. t.exports = n
  24146. }
  24147. ).call(this, "/js/player.js")
  24148. }
  24149. , {
  24150. "./constants": 8,
  24151. "./enum/AlignmentType": 17,
  24152. "./enum/BlackoutStyle": 18,
  24153. "./enum/ControlEvents": 21,
  24154. "./enum/Keys": 30,
  24155. "./enum/ModelManagerEvents": 33,
  24156. "./enum/PanoSizeClass": 36,
  24157. "./enum/PanoramaEvents": 37,
  24158. "./enum/PathDiscardMode": 38,
  24159. "./enum/PathDisplayMode": 39,
  24160. "./enum/PlayerEvents": 40,
  24161. "./enum/TagStates": 44,
  24162. "./enum/Vectors": 50,
  24163. "./enum/Viewmode": 51,
  24164. "./enum/WarpStyle": 52,
  24165. "./enum/ZoomEvents": 53,
  24166. "./exception/BasicException": 55,
  24167. "./model/ModelManager": 140,
  24168. "./objects/NSpider": 147,
  24169. "./objects/Panorama": 148,
  24170. "./objects/Reticule": 149,
  24171. "./objects/ShowPath": 151,
  24172. "./objects/Snapshot": 153,
  24173. "./objects/View": 154,
  24174. "./settings": 166,
  24175. "./shaders": 167,
  24176. "./tile/TileDownloader": 171,
  24177. "./tile/TilePrioritizer": 172,
  24178. "./util/ZoomStats": 179,
  24179. "./util/browser": 182,
  24180. "./util/camera": 183,
  24181. "./util/cameraLight": 184,
  24182. "./util/common": 185,
  24183. "./util/easing": 186,
  24184. "./util/history": 187,
  24185. "./util/lerp": 188,
  24186. "./util/logger": 189,
  24187. "./util/math": 190,
  24188. "./util/transitions": 195,
  24189. "hot":"hot",
  24190. "scaleImg":"scaleImg",
  24191. events: 202,
  24192. three: 217
  24193. }],
  24194. "scaleImg":[function(t, e){// xzw
  24195. var OUTPUT = e;
  24196. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  24197. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  24198. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  24199. return G.getImageData(0,0,s,f)}
  24200. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  24201. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  24202. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  24203. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  24204. else
  24205. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  24206. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  24207. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  24208. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  24209. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  24210. W=new Float32Array(at);else
  24211. for(W=[],et=0;at>et;++et)
  24212. W[et]=0;for(b=0;w>b;b++)
  24213. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  24214. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  24215. delete p,h(),J=n(W)}
  24216. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  24217. if("png-src"===i||"jpeg-src"===i)
  24218. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  24219. return B}
  24220. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  24221. OUTPUT.exports = c;
  24222. }, {}
  24223. ],
  24224. 156: [function(e, t, i) {
  24225. (function(i) {
  24226. "use strict";
  24227. function n(e, t) {
  24228. this.model = e,
  24229. this.panos = e.panos,
  24230. this.player = t,
  24231. this.imagePanos = this.listImagePanos(),
  24232. this.retryMinimumTime = 1e4
  24233. }
  24234. var r = (e("three"),
  24235. e("./enum/Viewmode"))
  24236. , o = (e("./settings"),
  24237. e("./objects/Panorama"))
  24238. , a = e("./util/logger")
  24239. , s = new a(i);
  24240. n.prototype.start = function() {
  24241. this.loadNextPano(function(e) {
  24242. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24243. setTimeout(function() {
  24244. this.start()
  24245. }
  24246. .bind(this), 1e3))
  24247. }
  24248. .bind(this))
  24249. }
  24250. ,
  24251. n.prototype.validLoadTarget = function(e) {
  24252. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24253. }
  24254. ,
  24255. n.prototype.listImagePanos = function() {
  24256. var e = []
  24257. , t = this;
  24258. return this.model.images.forEach(function(i) {
  24259. if (i.metadata && i.metadata.scan_id) {
  24260. var n = t.model.panos.get(i.metadata.scan_id);
  24261. n && !n.isLoaded("high") && e.push(n)
  24262. }
  24263. }),
  24264. e
  24265. }
  24266. ,
  24267. n.prototype.nextNotLoadedImage = function() {
  24268. for (; this.imagePanos.length > 0; ) {
  24269. var e = this.imagePanos[0];
  24270. if (!e.isLoaded("high"))
  24271. return e;
  24272. this.imagePanos.shift()
  24273. }
  24274. return null
  24275. }
  24276. ,
  24277. n.prototype.loadNextPano = function(e) {
  24278. var t, i, n = this.model.waitQueue.filter(function(e) {
  24279. return e.object instanceof o
  24280. });
  24281. n.length > 0 ? (t = n[0].object,
  24282. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24283. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24284. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24285. t = this.imagePanos[0],
  24286. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24287. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24288. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24289. s.debug("Preloading " + i + "-res pano " + t.id),
  24290. t.loadCube(i).done(e).fail(function() {
  24291. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24292. e()
  24293. })) : e && e(null)
  24294. }
  24295. ,
  24296. t.exports = n
  24297. }
  24298. ).call(this, "/js/preloaders.js")
  24299. }
  24300. , {
  24301. "./enum/Viewmode": 51,
  24302. "./objects/Panorama": 148,
  24303. "./settings": 166,
  24304. "./util/logger": 189,
  24305. three: 217
  24306. }],
  24307. 157: [function(e, t, i) {
  24308. (function(i) {
  24309. "use strict";
  24310. function n(e, t, i, n, r) {
  24311. this.qualityManager = e,
  24312. this.scene = t,
  24313. this.camera = i,
  24314. this.container = r,
  24315. this.controls = n,
  24316. this.controls.enabled = !0,
  24317. this.controls.locked = !0,
  24318. this.quickstartCamera = n.camera,
  24319. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24320. this.skybox = null
  24321. }
  24322. var r = e("three")
  24323. , o = e("../util/logger")
  24324. , a = e("../constants")
  24325. , s = (e("../util/transitions"),
  24326. e("../util/lerp"),
  24327. e("../util/easing"),
  24328. e("../enum/Vectors"))
  24329. , l = e("../enum/PanoSizeClass")
  24330. , c = (e("../materials/ModelTextureMaterial"),
  24331. e("../materials/CubemapMaterial"))
  24332. , h = (e("../cameras/PanoramaCamera"),
  24333. e("../controls/PanoramaControls"),
  24334. e("../tile/TileUtils"),
  24335. e("../util/camera"),
  24336. e("../util/cameraLight"))
  24337. , u = (e("../util/browser"),
  24338. e("../settings"),
  24339. e("../gui/helpManager"),
  24340. new o(i));
  24341. n.prototype.load = function(e) {
  24342. e.pano.shouldRedrawOnBaseLoaded = !0;
  24343. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24344. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24345. var a = this.qualityManager.getPanoSize(l.BASE)
  24346. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24347. if (e.pano.tiled) {
  24348. u.warn("Loading startPano, TILED", e.pano.id);
  24349. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24350. , p = this.quickstartCamera.fov;
  24351. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24352. t = e.pano.loadTiledPano(c, r, {
  24353. hFov: d,
  24354. vFov: p
  24355. }, !1, !1, !0),
  24356. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24357. } else
  24358. u.warn("Loading startPano", e.pano.id),
  24359. t = e.pano.loadCube("high");
  24360. return $.when(t).then(function() {
  24361. n.init(e.pano, e.quaternion),
  24362. e.pano.tiled ? i.done(function() {
  24363. e.pano.lockUntilRenderingComplete = !1,
  24364. this.controls.locked = !1
  24365. }
  24366. .bind(this)) : this.controls.locked = !1
  24367. }
  24368. .bind(this))
  24369. }
  24370. ,
  24371. n.prototype.init = function(e, t) {
  24372. u.info("Quickstart done loading, adding scene objects"),
  24373. e.lockUntilRenderingComplete = !0,
  24374. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24375. side: r.BackSide
  24376. })),
  24377. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24378. this.skybox.quaternion.copy(e.quaternion),
  24379. this.scene.add(this.skybox),
  24380. $(this.container).show()
  24381. }
  24382. ,
  24383. n.prototype.update = function(e) {
  24384. this.controls.update(e),
  24385. this.camera.copy(this.quickstartCamera)
  24386. }
  24387. ,
  24388. n.prototype.setSize = function(e, t) {
  24389. this.quickstartCamera.updateAspect(e / t)
  24390. }
  24391. ,
  24392. n.prototype.destroy = function() {
  24393. this.scene.remove(this.skybox)
  24394. }
  24395. ,
  24396. t.exports = n
  24397. }
  24398. ).call(this, "/js/scene/QuickstartManager.js")
  24399. }
  24400. , {
  24401. "../cameras/PanoramaCamera": 7,
  24402. "../constants": 8,
  24403. "../controls/PanoramaControls": 13,
  24404. "../enum/PanoSizeClass": 36,
  24405. "../enum/Vectors": 50,
  24406. "../gui/helpManager": 68,
  24407. "../materials/CubemapMaterial": 117,
  24408. "../materials/ModelTextureMaterial": 118,
  24409. "../settings": 166,
  24410. "../tile/TileUtils": 174,
  24411. "../util/browser": 182,
  24412. "../util/camera": 183,
  24413. "../util/cameraLight": 184,
  24414. "../util/easing": 186,
  24415. "../util/lerp": 188,
  24416. "../util/logger": 189,
  24417. "../util/transitions": 195,
  24418. three: 217
  24419. }],
  24420. 158: [function(e, t, i) {
  24421. "use strict";
  24422. function n(e, t, i) {
  24423. this.scene = e,
  24424. this.camera = t,
  24425. this.renderer = null,
  24426. this.effects = i,
  24427. this.animateCallback = null,
  24428. this.composer = null,
  24429. this.qualityManager = null,
  24430. e.renderWidth = 0,
  24431. e.renderHeight = 0,
  24432. this.updateClock = new r.Clock,
  24433. this.components = [],
  24434. this.updateListeners = [],
  24435. this.resizeListeners = [],
  24436. this.forceUpdateSize = !1,
  24437. this.started = !1,
  24438. this.textures = {},
  24439. this.suspendedObjects = []
  24440. }
  24441. var r = e("three")
  24442. , o = e("../shaders")
  24443. , a = e("../enum/SceneRendererEvents")
  24444. , s = e("../enum/GLTextureType")
  24445. , l = e("../enum/GLCubeFaces")
  24446. , c = e("../exception/BasicException")
  24447. , h = e("../exception/RendererCreationException")
  24448. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24449. , m = e("../util/browser")
  24450. /**************************************************************************************************************************************************/
  24451. , u = e("../settings")
  24452. , d = e("events").EventEmitter;
  24453. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24454. n.prototype = Object.create(d.prototype),
  24455. n.prototype.addComponent = function(e) {
  24456. this.components.push(e),
  24457. e.update && this.updateListeners.push(e),
  24458. e.setSize && (this.resizeListeners.push(e),
  24459. this.forceUpdateSize = !0)
  24460. }
  24461. ,
  24462. n.prototype.removeComponent = function(e) {
  24463. var t = function(t) {
  24464. return t !== e
  24465. };
  24466. this.components = this.components.filter(t),
  24467. this.updateListeners = this.updateListeners.filter(t),
  24468. this.resizeListeners = this.resizeListeners.filter(t)
  24469. }
  24470. ,
  24471. n.prototype.start = function(e) {
  24472. if (this.started)
  24473. throw new c("Can't start SceneRenderer, already started");
  24474. this.createContext(e),
  24475. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24476. m.isMobile() && this.boluoVrInit(),
  24477. /*******************************************************************************************************************************/
  24478. this.initComposer(),
  24479. this.started = !0,
  24480. (p = p.bind(this))()
  24481. }
  24482. ,
  24483. n.prototype.createContext = function(e) {
  24484. var transparent = !!(settings.transparentBg || settings.bgImg)
  24485. try {
  24486. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  24487. this.renderer.autoClear = !0,
  24488. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24489. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24490. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  24491. this.emit(a.ContextCreated)
  24492. } catch (e) {
  24493. throw new h("Unable to create a WebGL rendering context")
  24494. }
  24495. u.profiling.enabled && this.overrideTextures(),
  24496. e.appendChild(this.renderer.domElement)
  24497. /* window.stats = new Stats();
  24498. e.appendChild( stats.dom ); */
  24499. }
  24500. ,
  24501. n.prototype.overrideTextures = function() {
  24502. var e = this.renderer.context
  24503. , t = 0
  24504. , i = e.createTexture;
  24505. e.createTexture = function() {
  24506. var n = i.call(e);
  24507. return n.id = t++,
  24508. this.textures[n.id] = n,
  24509. n
  24510. }
  24511. .bind(this);
  24512. var n = e.texImage2D;
  24513. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24514. var d, p = this.getTextureTypeFromTarget(e, t);
  24515. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24516. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24517. h = a,
  24518. u = l,
  24519. o = u.naturalWidth,
  24520. a = u.naturalHeight,
  24521. n.call(e, t, i, r, c, h, u));
  24522. var f = this.textures[d.id];
  24523. f.width = p === s.TextureCube ? 6 * o : o,
  24524. f.height = a
  24525. }
  24526. .bind(this);
  24527. var r = e.deleteTexture;
  24528. e.deleteTexture = function(t) {
  24529. delete this.textures[t.id],
  24530. r.call(e, t)
  24531. }
  24532. .bind(this)
  24533. }
  24534. ,
  24535. n.prototype.updateTextureMemory = function() {
  24536. var e = null;
  24537. return function() {
  24538. var t = 0;
  24539. for (var i in this.textures) {
  24540. var n = this.textures[i];
  24541. n.width && n.height && (t += n.width * n.height * 4)
  24542. }
  24543. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24544. e = t
  24545. }
  24546. }(),
  24547. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24548. switch (t) {
  24549. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24550. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24551. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24552. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24553. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24554. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24555. return s.TextureCube;
  24556. case e.TEXTURE_2D:
  24557. return s.Texture2D;
  24558. default:
  24559. return null
  24560. }
  24561. }
  24562. ,
  24563. n.prototype.initComposer = function() {
  24564. this.composer = new r.EffectComposer(this.renderer),
  24565. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24566. //this.composer.addPass(this.effects.hblurPass),
  24567. //this.composer.addPass(this.effects.vblurPass)
  24568. this.composer.addPass(this.effects.transitionMaskPass)//add
  24569. }
  24570. ,
  24571. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24572. this.renderWidth = e,
  24573. this.renderHeight = t,
  24574. this.effects.aspect = e / t,
  24575. /* this.renderer.setSize(e, t), -----MP */
  24576. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24577. this.composer.setSize(e, t);
  24578. for (var i = 0; i < this.resizeListeners.length; i++)
  24579. this.resizeListeners[i].setSize(e, t)
  24580. }
  24581. ,
  24582. n.prototype.render = function() {
  24583. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24584. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24585. }
  24586. /******************************************************************************************************徐世廷**********************************************************************/
  24587. var vrPermission = {};
  24588. var vrPermissionCallBack = function(info1,info2){
  24589. if(info1 == "reset"){
  24590. vrPermission = {};
  24591. }else{
  24592. vrPermission[info1] = info2
  24593. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24594. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24595. }
  24596. }
  24597. }
  24598. n.prototype.boluoVrInit = function() {
  24599. console.log("boluoVrInit")
  24600. this.isHuawei5X = m.detectHUAWEI5X(),
  24601. this.oldRenderer = this.renderer,
  24602. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24603. window.panoCamera = this.camera;
  24604. var a = this;
  24605. window._vrEnabled = !1,
  24606. Object.defineProperty(window, "vrEnabled", {
  24607. get: function() {
  24608. return window._vrEnabled
  24609. },
  24610. set: function(b) {
  24611. b = !!b,
  24612. b ? (a.renderer = a.newRenderer,
  24613. window.vrMarkers.forEach(function(a) {
  24614. a.visible = !0
  24615. })) : (a.renderer = a.oldRenderer,
  24616. window.vrMarkers.forEach(function(a) {
  24617. a.visible = !1
  24618. })),
  24619. a.cursor.visible = b,
  24620. a.setSize(window.innerWidth, window.innerHeight),
  24621. window._vrEnabled = b
  24622. if(b){
  24623. setTimeout(function(){
  24624. console.log("orientEnable"+window.orientEnable)
  24625. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24626. if(m.detectIOS()/* && m.detectSafari() */){
  24627. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24628. console.log("开始获取权限 major"+b.major)
  24629. if(b.major == 12 && b.minor>=2){
  24630. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24631. else{//app??
  24632. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24633. }
  24634. }else if(b.major >= 13){
  24635. if(!window.location.href.includes("https://")){
  24636. console.log("需要https");
  24637. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24638. return;
  24639. }
  24640. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24641. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24642. if(!window.vrEnabled || window.orientEnable)return;
  24643. vrPermissionCallBack("reset")
  24644. console.log(window.DeviceMotionEvent)
  24645. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24646. console.log("开始获取权限1")
  24647. ///注意:需要https 本地服务器permissionState会得到denied
  24648. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24649. console.log("permissionState1: "+permissionState)
  24650. vrPermissionCallBack("deviceMotion", permissionState)
  24651. }).catch(function(e){
  24652. vrPermissionCallBack("deviceMotion", false)
  24653. console.log(e)
  24654. })
  24655. }else{
  24656. console.log("window.DeviceMotionEvent undefined")
  24657. vrPermissionCallBack("deviceMotion", false)
  24658. }
  24659. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24660. console.log("开始获取权限2")
  24661. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24662. console.log("permissionState2: "+permissionState)
  24663. vrPermissionCallBack("deviceOrientation", permissionState)
  24664. }).catch(function(e){
  24665. vrPermissionCallBack("deviceOrientation", false)
  24666. console.log(e)
  24667. })
  24668. }else{
  24669. console.log("window.DeviceOrientationEvent undefined")
  24670. vrPermissionCallBack("deviceOrientation", false)
  24671. }
  24672. },hasFailed ? 0 : 150)
  24673. /* /* setTimeout(function(){
  24674. if(settings.vrEnabled && !window.orientEnable){
  24675. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24676. }
  24677. },4000) */
  24678. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24679. }else{
  24680. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24681. }
  24682. }else{
  24683. //已经触发了
  24684. }
  24685. },200);
  24686. }
  24687. }
  24688. }),
  24689. this.createCursor(.5, !1, 1, 16777215, 0);
  24690. var b = {
  24691. setSize: function(b, c) {
  24692. a.camera.aspect = b / c
  24693. }
  24694. };
  24695. this.resizeListeners.push(b),
  24696. this.vrLoadingInit()
  24697. }
  24698. ,
  24699. n.prototype.vrLoadingInit = function() {
  24700. var a = function(camera) {
  24701. var a = this
  24702. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24703. , c = new r.MeshBasicMaterial({
  24704. color: 4967932,
  24705. side: r.DoubleSide
  24706. })
  24707. , d = new r.Mesh(b,c);
  24708. this.mesh = d,
  24709. d.position.z = -2,
  24710. d.scale.set(.08, .08, .08),
  24711. d.visible = !1,
  24712. camera.add(d),
  24713. //window.player.camera.add(d),
  24714. a.enabled = !1,
  24715. this.update = function(b) {
  24716. 1 == a.enabled && (d.rotation.z += 15 * b)
  24717. }
  24718. }
  24719. , a = new a(this.camera);
  24720. window.Loading = a,
  24721. this.updateListeners.push(a)
  24722. }
  24723. ,
  24724. n.prototype.createCursor = function(a, b, c, d, e) {
  24725. var g, h = new r.SpriteMaterial({
  24726. opacity: c,
  24727. color: d,
  24728. transparent: b,
  24729. map: this.boluoGetTexture("static/images/cursor.png"),
  24730. needsUpdate: !0,
  24731. side: r.DoubleSide
  24732. });
  24733. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24734. h.map.repeat = new r.Vector2(1 / 17,1),
  24735. h.depthTest = !1,
  24736. h.blending = r.AdditiveBlending,
  24737. g = new r.Sprite(h),
  24738. // g.scale.set(a, a, a),
  24739. g.scale.set(.3,.3,.3)
  24740. g.position.z = -2,
  24741. g.visible = !1,
  24742. g.name = "cursor",
  24743. this.camera.add(g),
  24744. this.scene.add(this.camera),
  24745. this.cursor = g;
  24746. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24747. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24748. this.updateListeners.push(i)
  24749. }
  24750. ,
  24751. window.orientEnable = 0; //是否能触发deviceorientation
  24752. n.prototype.CursorAnimation = function(a, b, c) {
  24753. function d() {
  24754. g.orient = r.Math.degToRad(window.orientation || 0)
  24755. }
  24756. function e(a) {
  24757. if(!window.vrEnabled && window.orientEnable) return;
  24758. window.orientEnable || (window.orientEnable = 1);
  24759. var b = r.Math.degToRad(a.alpha)
  24760. , c = r.Math.degToRad(a.beta)
  24761. , d = r.Math.degToRad(a.gamma);
  24762. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24763. -1e3 === g.beta && (g.beta = c),
  24764. -1e3 === g.gamma && (g.gamma = d),
  24765. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24766. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24767. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24768. g.beta = c,
  24769. g.gamma = d),
  24770. n.vrDebug) {
  24771. $("#info-device-orientation").css("display", "block");
  24772. var e = "";
  24773. e += "alpha=(" + g.alpha + ")<BR/>",
  24774. e += "beta=(" + g.beta + ")<BR/>",
  24775. e += "gamma=" + g.gamma + "<BR/>",
  24776. document.getElementById("info-device-orientation").innerHTML = e
  24777. }
  24778. }
  24779. this.cursor = b,
  24780. this.raycaster = new r.Raycaster,
  24781. this.targetEventObj = {},
  24782. this.type = 1,
  24783. this.tweenFlag = !0;
  24784. var g = this;
  24785. this.target = c,
  24786. console.log(c.uuid),
  24787. this.euler = new r.Euler,
  24788. this.q0 = new r.Quaternion,
  24789. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24790. this.zee = new r.Vector3(0,0,1),
  24791. this.alpha = -1e3,
  24792. this.beta = -1e3,
  24793. this.gamma = -1e3,
  24794. this.orient = r.Math.degToRad(window.orientation || 0),
  24795. window.addEventListener("orientationchange", d),
  24796. window.addEventListener("deviceorientation", e),
  24797. this.setObjectQuaternion = function(a, b, d, e, f) {
  24798. g.euler.set(d, b, -e, "YXZ"),
  24799. a.setFromEuler(g.euler),
  24800. a.multiply(g.q1),
  24801. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24802. c.updateMatrixWorld()
  24803. }
  24804. ,
  24805. parent !== window && window.addEventListener("message", function(a) {
  24806. var b = JSON.parse(a.data)
  24807. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24808. b && b.alpha && b.beta && b.gamma && function(a) {
  24809. var c = r.Math.degToRad(b.alpha)
  24810. , d = r.Math.degToRad(b.beta)
  24811. , e = r.Math.degToRad(b.gamma);
  24812. a ? (-1e3 === g.alpha && (g.alpha = c),
  24813. -1e3 === g.beta && (g.beta = d),
  24814. -1e3 === g.gamma && (g.gamma = e),
  24815. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24816. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24817. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24818. g.beta = d,
  24819. g.gamma = e)
  24820. }(c)
  24821. }),
  24822. this.update = function(a) {
  24823. TWEEN.update();
  24824. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24825. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24826. this.triggerTargetEvent())
  24827. }
  24828. ,
  24829. this.triggerTargetEvent = function() {
  24830. var a = this.choseObj()
  24831. , b = a ? a.object : void 0;
  24832. this.targetEventObj.currentObj = b,
  24833. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24834. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24835. b && b.enabled && this.startAnimate(function() {
  24836. this.clickCallback(b)
  24837. }
  24838. .bind(this))) : this.type,
  24839. this.targetEventObj.lastObj = b)
  24840. }
  24841. ,
  24842. this.choseObj = function() {
  24843. this.raycaster.setFromCamera({
  24844. x: 0,
  24845. y: 0
  24846. }, c);
  24847. var a = (this.raycaster.ray,
  24848. window.vrMarkers)
  24849. , b = this.raycaster.intersectObjects(a);
  24850. if (b.length > 0)
  24851. return b[0]
  24852. }
  24853. ,
  24854. this.clickCallback = function(a) {
  24855. this.runTHREEAction(a, "onclick")
  24856. }
  24857. ,
  24858. this.runTHREEAction = function(a, b) {
  24859. switch (b) {
  24860. case "onclick":
  24861. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24862. a()
  24863. });
  24864. break;
  24865. case "onhover":
  24866. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24867. a()
  24868. });
  24869. break;
  24870. case "onout":
  24871. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24872. a()
  24873. })
  24874. }
  24875. }
  24876. ,
  24877. this.startAnimate = function(a) {
  24878. this.tweenFlag && this.initAnimation(a)
  24879. }
  24880. ,
  24881. this.initAnimation = function(a) {
  24882. var b = this
  24883. , c = this.cursor.material.map.offset
  24884. , d = function(a) {
  24885. return Math.floor(17 * a) / 17
  24886. };
  24887. b.tweenFlag = !1,
  24888. this.cursorAnimate = new TWEEN.Tween(c).to({
  24889. x: 1
  24890. }, 1e3).onStart(function() {
  24891. b.tweenFlag = !1
  24892. }).onStop(function() {
  24893. b.tweenFlag = !0,
  24894. this.x = 0,
  24895. c.x = 0
  24896. }).onUpdate(function() {}).onComplete(function() {
  24897. a(),
  24898. c.x = 0,
  24899. setTimeout(function() {
  24900. b.tweenFlag = !0
  24901. }, 1500)
  24902. }),
  24903. this.cursorAnimate.easing(d),
  24904. this.cursorAnimate.start()
  24905. }
  24906. ,
  24907. this.autoCursorPosition = function(a) {
  24908. // var b = Math.abs(a.distance - 10);
  24909. // this.cursor.position.z = -b,
  24910. // b /= 10;
  24911. // alert(b);
  24912. // this.cursor.scale.set(b, b, b)
  24913. this.cursor.scale.set(.3,.3,.3)
  24914. }
  24915. }
  24916. ,
  24917. n.prototype.vrRenderer = function(a, b, c) {
  24918. var d = new b.vrCamera(c);
  24919. d.bananaAspect = .8,
  24920. this.width,
  24921. this.height;
  24922. var b = this;
  24923. this.setSize = function(c, d) {
  24924. a.setSize.call(this, c, d),
  24925. b.width = c,
  24926. b.height = d
  24927. }
  24928. ,
  24929. this.render = function(b, c, e, f) {
  24930. window.cameraQua = c.quaternion.clone();
  24931. var g, h;
  24932. if (c.__RESS__SKIP__STEREO__)
  24933. return a.render(b, c, e, f);
  24934. if ("PerspectiveCamera" === c.type)
  24935. g = d.cameraL,
  24936. h = d.cameraR,
  24937. b.updateMatrixWorld(),
  24938. null === c.parent && c.updateMatrixWorld(),
  24939. d.vrCameraUpdate(c);
  24940. else {
  24941. if ("OrthographicCamera" !== c.type)
  24942. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24943. g = h = c
  24944. }
  24945. a.setScissorTest(!0),
  24946. a.setScissor(0, 0, this.width / 2, this.height),
  24947. a.setViewport(0, 0, this.width / 2, this.height),
  24948. a.render.call(this, b, g, e, f),
  24949. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24950. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24951. a.render.call(this, b, h, e, f),
  24952. a.setScissorTest(!1)
  24953. }
  24954. ,
  24955. this.__proto__ = {
  24956. __proto__: a
  24957. }
  24958. }
  24959. ,
  24960. n.prototype.vrCamera = function(a) {
  24961. this.type = "StereoCamera",
  24962. this._aspect = 1,
  24963. this._overlap = .064,
  24964. this.cameraL = new r.PerspectiveCamera,
  24965. this.cameraL.layers.enable(1),
  24966. this.cameraL.near = 0.01,//xzw add
  24967. this.cameraL.matrixAutoUpdate = !1,
  24968. this.cameraR = new r.PerspectiveCamera,
  24969. this.cameraR.layers.enable(2),
  24970. this.cameraR.near = 0.01,//xzw add
  24971. this.cameraR.matrixAutoUpdate = !1,
  24972. this.eyeRight = new r.Matrix4,
  24973. this.eyeLeft = new r.Matrix4,
  24974. this.vrCameraNeedsUpdate = !0,
  24975. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24976. Object.defineProperty(this, "bananaAspect", {
  24977. get: function() {
  24978. return this._aspect
  24979. },
  24980. set: function(a) {
  24981. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24982. this._aspect = a
  24983. }
  24984. }),
  24985. Object.defineProperty(this, "overlap", {
  24986. get: function() {
  24987. return this._overlap
  24988. },
  24989. set: function(a) {
  24990. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24991. this._overlap = a
  24992. }
  24993. }),
  24994. this.vrCameraUpdate = function(a) {
  24995. this.vrCameraNeedsUpdate = true;
  24996. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24997. this.vrCameraNeedsUpdate) {
  24998. this.vrCameraNeedsUpdate = !1,
  24999. //console.debug("vrCameraUpdate"),
  25000. this.bananaFocus = a.focus,
  25001. this.bananaFov = a.fov,
  25002. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  25003. this.bananaNear = a.near,
  25004. this.bananaFar = a.far,
  25005. //console.debug(a.aspect),
  25006. this.bananaFocus = 10;
  25007. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  25008. this.eyeLeft.elements[12] = -e,
  25009. this.eyeRight.elements[12] = e,
  25010. b = -g * this.bananaReal_aspect + f,
  25011. c = g * this.bananaReal_aspect + f,
  25012. d.elements[0] = 2 * this.bananaNear / (c - b),
  25013. d.elements[8] = (c + b) / (c - b),
  25014. this.cameraL.projectionMatrix.copy(d),
  25015. b = -g * this.bananaReal_aspect - f,
  25016. c = g * this.bananaReal_aspect - f,
  25017. d.elements[0] = 2 * this.bananaNear / (c - b),
  25018. d.elements[8] = (c + b) / (c - b),
  25019. this.cameraR.projectionMatrix.copy(d)
  25020. }
  25021. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  25022. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  25023. }
  25024. }
  25025. ,
  25026. n.prototype.boluoGetTexture = function(a) {
  25027. var b = new r.TextureLoader;
  25028. return b.crossOrigin = "anonymous",
  25029. b.load(a)
  25030. }
  25031. ,
  25032. /***********************************************************************************************************************************************************************************/
  25033. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  25034. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  25035. return function(o){
  25036. var render = false;
  25037. var ratio;
  25038. var w, h; //记录应当render的大小
  25039. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  25040. w = o.width, h = o.height, render = true, ratio=1;
  25041. }else{
  25042. w = $('#player').width();
  25043. h = $('#player').height();
  25044. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  25045. (w !== W || h !== H || this.forceUpdateSize) &&
  25046. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  25047. }
  25048. if(render){
  25049. this.setSize(w, h, ratio);
  25050. this.forceUpdateSize = !1
  25051. idleGap = Math.min(1.4, window.innerWidth / window.innerHeight * 0.8);//站着时的间隔
  25052. }
  25053. }
  25054. }()
  25055. ,
  25056. n.prototype.updateComponents = function() {
  25057. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  25058. this.updateListeners[t].update(e)
  25059. }
  25060. ,
  25061. n.prototype.suspend = function() {
  25062. this.started = !1,
  25063. this.suspendedObjects = this.scene.children.map(function(e) {
  25064. return this.scene.remove(e),
  25065. e
  25066. }
  25067. .bind(this)),
  25068. this.render()
  25069. }
  25070. ,
  25071. n.prototype.resume = function() {
  25072. this.suspendedObjects.forEach(function(e) {
  25073. this.scene.add(e)
  25074. }
  25075. .bind(this)),
  25076. this.suspendedObjects = [],
  25077. this.started = !0,
  25078. p()
  25079. }
  25080. ;
  25081. var p = function() {
  25082. this.started && (window.requestAnimationFrame(p),
  25083. this.updateScreenSize(), // fyz resize
  25084. this.updateComponents(),
  25085. this.updateTextureMemory(),
  25086. this.render(),
  25087. window.stats && (window.fps = stats.update()),
  25088. this.emit(a.AfterRender))
  25089. };
  25090. n.prototype.getImageData = function() {
  25091. var e = document.createElement("canvas")
  25092. , t = e.getContext("2d");
  25093. return function(i, n, r) {
  25094. return e.width === n && e.height === r || (e.width = n,
  25095. e.height = r),
  25096. t.drawImage(i, 0, 0, n, r),
  25097. t.getImageData(0, 0, n, r)
  25098. }
  25099. }(),
  25100. n.prototype.initSizedTexture2D = function(e, t, i) {
  25101. var n = this.renderer
  25102. , o = n.context
  25103. , a = n.state
  25104. , s = new r.Texture(null);
  25105. s.flipY = !1,
  25106. i !== !0 && (i = !1),
  25107. s.generateMipmaps = i;
  25108. var l = n.paramThreeToGL(s.format)
  25109. , c = n.paramThreeToGL(s.type)
  25110. , h = n.properties.get(s)
  25111. , u = o.createTexture();
  25112. a.bindTexture(o.TEXTURE_2D, u),
  25113. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  25114. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  25115. s.wrapS = t,
  25116. s.wrapT = t;
  25117. var d = n.paramThreeToGL(t);
  25118. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  25119. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  25120. i ? (s.magFilter = r.LinearFilter,
  25121. s.minFilter = r.LinearMipMapLinearFilter,
  25122. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25123. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  25124. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  25125. s.minFilter = r.LinearFilter,
  25126. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25127. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  25128. a.bindTexture(o.TEXTURE_2D, null),
  25129. h.__webglTexture = u,
  25130. s
  25131. }
  25132. ,
  25133. n.prototype.initSizedCubeMap = function(e, t) {
  25134. var i = this.renderer
  25135. , n = i.context
  25136. , o = i.state
  25137. , a = new r.CubeTexture([null, null, null, null, null, null]);
  25138. a.flipY = !1,
  25139. a.generateMipmaps = t;
  25140. var s = i.paramThreeToGL(a.format)
  25141. , l = i.paramThreeToGL(a.type)
  25142. , c = i.properties.get(a)
  25143. , h = n.createTexture();
  25144. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  25145. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  25146. for (var u = 0; u < 6; u++)
  25147. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  25148. return t ? (a.magFilter = r.LinearFilter,
  25149. a.minFilter = r.LinearMipMapLinearFilter,
  25150. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25151. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  25152. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  25153. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  25154. a.minFilter = r.LinearFilter,
  25155. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25156. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  25157. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  25158. c.__image__webglTextureCube = h,
  25159. a
  25160. }
  25161. ,
  25162. n.prototype.deallocateCubeTexture = function(e) {
  25163. var t = this.renderer
  25164. , i = t.context
  25165. , n = t.properties.get(e);
  25166. i.deleteTexture(n.__image__webglTextureCube)
  25167. }
  25168. ,
  25169. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  25170. var a = this.renderer
  25171. , s = a.context
  25172. , l = a.state
  25173. , c = a.properties.get(t);
  25174. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  25175. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25176. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  25177. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  25178. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  25179. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  25180. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  25181. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  25182. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  25183. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  25184. l.bindTexture(s.TEXTURE_2D, null)
  25185. }
  25186. ,
  25187. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  25188. var s = this.renderer
  25189. , l = s.context
  25190. , c = s.state
  25191. , h = s.properties.get(t);
  25192. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  25193. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25194. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  25195. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  25196. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  25197. }
  25198. ,
  25199. n.prototype.rebuildMipMaps2D = function(e) {
  25200. var t = this.renderer
  25201. , i = t.context
  25202. , n = t.state;
  25203. t.properties.get(e);
  25204. i.generateMipmap(i.TEXTURE_2D),
  25205. n.bindTexture(i.TEXTURE_2D, null)
  25206. }
  25207. ,
  25208. n.prototype.rebuildMipMaps3D = function(e) {
  25209. var t = this.renderer
  25210. , i = t.context
  25211. , n = t.state
  25212. , r = t.properties.get(e);
  25213. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25214. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25215. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25216. }
  25217. ,
  25218. n.prototype.renderToCubeMap = function() {
  25219. var e = !1
  25220. , t = null
  25221. , i = null
  25222. , n = null
  25223. , a = null
  25224. , s = null
  25225. , l = 1;
  25226. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25227. var _ = this.renderer;
  25228. _.context;
  25229. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  25230. i.position.z = 150,
  25231. t = new r.Scene,
  25232. t.add(i),
  25233. n = new r.ShaderMaterial({
  25234. uniforms: {
  25235. tDiffuse: {
  25236. type: "t",
  25237. value: null
  25238. },
  25239. alpha: {
  25240. type: "f",
  25241. value: 1
  25242. }
  25243. },
  25244. vertexShader: o.basicTextured.vertexShader,
  25245. fragmentShader: o.basicTextured.fragmentShader,
  25246. depthWrite: !1,
  25247. depthTest: !1,
  25248. side: r.DoubleSide
  25249. }),
  25250. a = new r.PlaneBufferGeometry(l,l),
  25251. s = new r.Mesh(a,n),
  25252. s.position.z = 0,
  25253. t.add(s),
  25254. e = !0);
  25255. var T = a.getAttribute("uv");
  25256. T.setDynamic(!0),
  25257. T.needsUpdate = !0;
  25258. var x = T.array
  25259. , S = p / u
  25260. , M = f / d
  25261. , R = g / u
  25262. , P = m / d;
  25263. x[0] = S,
  25264. x[1] = M + P,
  25265. x[2] = S + R,
  25266. x[3] = M + P,
  25267. x[4] = S,
  25268. x[5] = M,
  25269. x[6] = S + R,
  25270. x[7] = M;
  25271. var O = a.getAttribute("position");
  25272. O.setDynamic(!0),
  25273. O.needsUpdate = !0;
  25274. var L = O.array
  25275. , D = v / h.width - l / 2
  25276. , N = A / h.height - l / 2
  25277. , B = y / h.width
  25278. , F = C / h.height;
  25279. L[0] = D,
  25280. L[1] = N + F,
  25281. L[3] = D + B,
  25282. L[4] = N + F,
  25283. L[6] = D,
  25284. L[7] = N,
  25285. L[9] = D + B,
  25286. L[10] = N;
  25287. this.renderer.properties.get(c);
  25288. n.uniforms.tDiffuse.value = c,
  25289. n.blending = E || r.NoBlending,
  25290. n.transparent = !!b,
  25291. void 0 !== w && null !== w || (w = 1),
  25292. n.uniforms.alpha.value = w,
  25293. n.needUpdate = !0,
  25294. h.activeCubeFace = I,
  25295. h.viewport.set(0, 0, h.width, h.height);
  25296. var V = this.renderer.autoClear;
  25297. this.renderer.autoClear = !1,
  25298. this.renderer.render(t, i, h, !1),
  25299. this.renderer.autoClear = V
  25300. }
  25301. }(),
  25302. n.prototype.copyCubeMap = function() {
  25303. var e = !1
  25304. , t = null
  25305. , i = null
  25306. , a = null
  25307. , s = null
  25308. , l = null
  25309. , c = new r.Euler;
  25310. new r.Vector3;
  25311. return function(h, u, d, p, f, g, m, v, A) {
  25312. this.renderer;
  25313. if (!e) {
  25314. var y = 2;
  25315. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25316. i.position.set(0, 0, 0),
  25317. t = new r.Scene,
  25318. t.add(i),
  25319. a = new r.ShaderMaterial({
  25320. uniforms: {
  25321. tDiffuse: {
  25322. type: "t",
  25323. value: null
  25324. },
  25325. alpha: {
  25326. type: "f",
  25327. value: 1
  25328. }
  25329. },
  25330. vertexShader: o.copyCubeMap.vertexShader,
  25331. fragmentShader: o.copyCubeMap.fragmentShader,
  25332. depthWrite: !1,
  25333. depthTest: !1,
  25334. side: r.DoubleSide
  25335. }),
  25336. s = new r.BoxGeometry(y,y,y),
  25337. l = new r.Mesh(s,a),
  25338. t.add(l),
  25339. e = !0
  25340. }
  25341. for (var C = 0; C < 6; C++)
  25342. n.getCubeOrientationForCubeFace(C, c),
  25343. l.rotation.copy(c),
  25344. l.matrixWorldNeedsUpdate = !0,
  25345. l.updateMatrixWorld(),
  25346. a.uniforms.tDiffuse.value = h,
  25347. a.blending = m || r.NoBlending,
  25348. a.transparent = !!v,
  25349. void 0 !== A && null !== A || (A = 1),
  25350. a.uniforms.alpha.value = A,
  25351. a.needUpdate = !0,
  25352. u.activeCubeFace = C,
  25353. u.viewport.set(0, 0, f, g),
  25354. this.renderer.render(t, i, u, !1)
  25355. }
  25356. }(),
  25357. n.getLookAtForCubeFace = function(e, t) {
  25358. switch (e) {
  25359. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25360. t.set(1, 0, 0);
  25361. break;
  25362. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25363. t.set(-1, 0, 0);
  25364. break;
  25365. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25366. t.set(0, 1, 0);
  25367. break;
  25368. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25369. t.set(0, -1, 0);
  25370. break;
  25371. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25372. t.set(0, 0, 1);
  25373. break;
  25374. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25375. t.set(0, 0, -1)
  25376. }
  25377. }
  25378. ,
  25379. n.getCubeOrientationForCubeFace = function(e, t) {
  25380. switch (e) {
  25381. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25382. t.set(0, -Math.PI / 2, 0);
  25383. break;
  25384. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25385. t.set(0, Math.PI / 2, 0);
  25386. break;
  25387. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25388. t.set(Math.PI / 2, Math.PI, 0);
  25389. break;
  25390. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25391. t.set(-Math.PI / 2, Math.PI, 0);
  25392. break;
  25393. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25394. t.set(0, -Math.PI, 0);
  25395. break;
  25396. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25397. t.set(0, 0, 0)
  25398. }
  25399. }
  25400. ,
  25401. t.exports = n
  25402. }
  25403. , {
  25404. "../enum/GLCubeFaces": 25,
  25405. "../enum/GLTextureType": 26,
  25406. "../enum/SceneRendererEvents": 43,
  25407. "../exception/BasicException": 55,
  25408. "../exception/RendererCreationException": 57,
  25409. "../settings": 166,
  25410. "../shaders": 167,
  25411. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25412. "../util/browser": 182,
  25413. /************************************************************************************************************************************************/
  25414. events: 202,
  25415. three: 217
  25416. }],
  25417. 159: [function(e, t, i) {
  25418. "use strict";
  25419. function n(e) {
  25420. this.messenger = new a(e),
  25421. this.clientKey = null
  25422. }
  25423. var r = e("../util/ajax")
  25424. , o = e("./PostMessageType")
  25425. , a = e("./postmessage")
  25426. , s = e("./VersionInfo")
  25427. , l = e("events").EventEmitter
  25428. , c = window.location.origin + "/api/v1/user/";
  25429. n.prototype = Object.create(l.prototype),
  25430. n.prototype.bindEvents = function() {
  25431. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25432. }
  25433. ,
  25434. n.prototype.waitForConnection = function() {
  25435. var e = new Promise(function(e, t) {
  25436. this.messenger.on(o.CONNECT, function(i) {
  25437. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25438. }
  25439. .bind(this))
  25440. }
  25441. .bind(this));
  25442. return e
  25443. }
  25444. ,
  25445. n.prototype.onConnectionReceived = function(e) {
  25446. return this.messenger.setTarget(e.source, e.origin),
  25447. this.verifyConnection(e).then(function(t, i) {
  25448. this.messenger.send({
  25449. type: o.ACCEPT,
  25450. toId: e.fromId,
  25451. warning: i
  25452. }),
  25453. this.clientKey = t,
  25454. this.messenger.removeAllListeners(o.CONNECT),
  25455. this.bindEvents()
  25456. }
  25457. .bind(this), function(t) {
  25458. this.messenger.send({
  25459. type: o.REJECT,
  25460. toId: e.fromId,
  25461. reason: t
  25462. }),
  25463. this.messenger.setTarget()
  25464. }
  25465. .bind(this))
  25466. }
  25467. ,
  25468. n.prototype.verifyConnection = function(e) {
  25469. return new Promise(function(t, i) {
  25470. var n;
  25471. if (s.isDeprecated(e.sdkVersion))
  25472. n = "这个版本正在被弃用";
  25473. else if (!s.isSupported(e.sdkVersion))
  25474. return i("不支持此版本的SDK");
  25475. var o = {
  25476. cache: !1,
  25477. headers: {
  25478. "X-port-Application-Key": e.applicationKey,
  25479. "X-port-Referrer": e.origin
  25480. }
  25481. };
  25482. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25483. }
  25484. )
  25485. }
  25486. ,
  25487. n.prototype.onMessageReceived = function(e) {
  25488. if (this.validateClientApplicationKey(e.applicationKey)) {
  25489. var t = this;
  25490. e.onDone = function(i) {
  25491. i.toId = e.fromId,
  25492. i.uid = e.uid,
  25493. i.type = o.RESPONSE,
  25494. t.messenger.send(i)
  25495. }
  25496. ,
  25497. this.emit(o.ACTION, e)
  25498. }
  25499. }
  25500. ,
  25501. n.prototype.validateClientApplicationKey = function(e) {
  25502. return this.clientKey === e
  25503. }
  25504. ,
  25505. n.prototype.sendEvent = function(e, t) {
  25506. this.messenger.send({
  25507. type: o.EVENT,
  25508. eventType: e,
  25509. eventData: t
  25510. })
  25511. }
  25512. ,
  25513. t.exports = n
  25514. }
  25515. , {
  25516. "../util/ajax": 181,
  25517. "./PostMessageType": 160,
  25518. "./VersionInfo": 163,
  25519. "./postmessage": 165,
  25520. events: 202
  25521. }],
  25522. 160: [function(e, t, i) {
  25523. "use strict";
  25524. t.exports = Object.freeze({
  25525. CONNECT: "postmessage.connect",
  25526. ACCEPT: "postmessage.accept",
  25527. REJECT: "postmessage.reject",
  25528. ACTION: "postmessage.action",
  25529. RESPONSE: "postmessage.response",
  25530. EVENT: "postmessage.event"
  25531. })
  25532. }
  25533. , {}],
  25534. 161: [function(e, t, i) {
  25535. "use strict";
  25536. t.exports = Object.freeze({
  25537. MOVE: "sdk.move",
  25538. ENTER_PANO: "sdk.enterpano",
  25539. MODEL_LOADED: "sdk.modelloaded"
  25540. })
  25541. }
  25542. , {}],
  25543. 162: [function(e, t, i) {
  25544. "use strict";
  25545. t.exports = Object.freeze({
  25546. FLY: "transition.fly",
  25547. FADEOUT: "transition.fade",
  25548. INSTANT: "transition.instant"
  25549. })
  25550. }
  25551. , {}],
  25552. 163: [function(e, t, i) {
  25553. "use strict";
  25554. t.exports = {
  25555. current: "1.0",
  25556. supported: ["1.0"],
  25557. deprecated: [],
  25558. isSupported: function(e) {
  25559. return this.supported.indexOf(e) !== -1
  25560. },
  25561. isDeprecated: function(e) {
  25562. return this.deprecated.indexOf(e) !== -1
  25563. },
  25564. isValid: function(e) {
  25565. return this.isSupported(e) || this.isDeprecated(e)
  25566. }
  25567. }
  25568. }
  25569. , {}],
  25570. 164: [function(e, t, i) {
  25571. (function(i) {
  25572. "use strict";
  25573. function n(e, t, i) {
  25574. e && (e = e.toLowerCase().trim());
  25575. var n = new I.UP.clone
  25576. , r = Math.PI / 3
  25577. , o = Math.PI / 2;
  25578. switch (e) {
  25579. case "left":
  25580. i.copy(t),
  25581. i.applyAxisAngle(n, o);
  25582. break;
  25583. case "right":
  25584. i.copy(t),
  25585. i.applyAxisAngle(n, -o);
  25586. break;
  25587. case "forwardleft":
  25588. i.copy(t),
  25589. i.applyAxisAngle(n, r);
  25590. break;
  25591. case "forwardright":
  25592. i.copy(t),
  25593. i.applyAxisAngle(n, -r);
  25594. break;
  25595. case "forward":
  25596. default:
  25597. i.copy(t)
  25598. }
  25599. return i
  25600. }
  25601. function r(e, t) {
  25602. if (e) {
  25603. var i = {
  25604. pano: e,
  25605. lookAtPoint: null,
  25606. duration: null,
  25607. maxDistanceOverride: null,
  25608. skipWarpingCheck: !1
  25609. };
  25610. this.player.flyToPano(i, function() {
  25611. t && t({
  25612. success: !0,
  25613. message: "Transition complete."
  25614. })
  25615. })
  25616. } else
  25617. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25618. t && t({
  25619. success: !1,
  25620. error: "Unable to find pano."
  25621. })
  25622. }
  25623. function o(e, t) {
  25624. var i = this.findRankedPano(e, t);
  25625. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25626. null)
  25627. }
  25628. function a(e, t) {
  25629. var i = this.findRankedtag(e, t);
  25630. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25631. null)
  25632. }
  25633. function s(e, t) {
  25634. t.copy(I.FORWARD),
  25635. e.getDirection(t)
  25636. }
  25637. function l(e) {
  25638. function t(e) {
  25639. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25640. return {
  25641. x: c.Math.radToDeg(t._x),
  25642. y: c.Math.radToDeg(t._y),
  25643. z: c.Math.radToDeg(t._z)
  25644. }
  25645. }
  25646. var i = function(e) {
  25647. return e.alignmentType !== m.ALIGNED ? null : {
  25648. x: e.position.x,
  25649. y: e.position.y,
  25650. z: e.position.z
  25651. }
  25652. };
  25653. return {
  25654. panos: e.panos.list.map(function(n) {
  25655. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25656. return {
  25657. uuid: n.id,
  25658. aligned: n.alignmentType === m.ALIGNED,
  25659. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25660. position: i(n),
  25661. rotation: t(n),
  25662. thumbnail: r
  25663. }
  25664. })
  25665. }
  25666. }
  25667. var c = e("three")
  25668. , h = e("./ApiHost")
  25669. , u = e("../util/logger")
  25670. , d = e("../util/common")
  25671. , p = e("../util/math")
  25672. , f = e("../enum/ModelManagerEvents")
  25673. , g = e("./PostMessageType")
  25674. , m = e("../enum/AlignmentType")
  25675. , v = e("../enum/Direction")
  25676. , A = e("./TransitionStyles")
  25677. , y = e("../util/panorama")
  25678. , C = e("../enum/GLCubeFaces")
  25679. , I = e("../enum/Vectors")
  25680. , E = e("../enum/Viewmode")
  25681. , b = e("../enum/WarpStyle")
  25682. , w = (e("../enum/Keys"),
  25683. e("../enum/PlayerEvents"))
  25684. , _ = e("../sdk/SdkEvents")
  25685. , I = e("../enum/Vectors")
  25686. , T = e("../enum/ControlEvents")
  25687. , x = e("../enum/RenderLayers")
  25688. , S = (e("../constants"),
  25689. e("../settings"))
  25690. , M = e("../lib/jpeg_encoder")
  25691. , R = new u(i)
  25692. , P = function() {
  25693. var e = function e() {
  25694. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25695. e.player.getDirection(e.playerDirection),
  25696. e.projectVectors();
  25697. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25698. if (e.angleTravelled += Math.abs(t),
  25699. e.angleTravelled >= Math.abs(e.angle)) {
  25700. if (e.active = !1,
  25701. e.onDone) {
  25702. var i = e.onDone;
  25703. i()
  25704. }
  25705. } else
  25706. e.lastFacingDirection.copy(e.playerDirection),
  25707. window.setTimeout(e, 4)
  25708. };
  25709. return e.active = !1,
  25710. e.angle = 0,
  25711. e.angleTravelled = 0,
  25712. e.playerDirection = new c.Vector3,
  25713. e.lastFacingDirection = new c.Vector3,
  25714. e.onDone = null,
  25715. e.player = null,
  25716. e.start = function(t, i, n, r) {
  25717. e.active = !0,
  25718. t && i && (i = 0),
  25719. e.angle = t || i,
  25720. e.xAngle = t,
  25721. e.yAngle = i,
  25722. e.angleTravelled = 0,
  25723. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25724. n.getDirection(e.playerDirection),
  25725. e.lastFacingDirection.copy(e.playerDirection),
  25726. e.projectVectors(),
  25727. e.onDone = r,
  25728. e.player = n,
  25729. e()
  25730. }
  25731. ,
  25732. e.projectVectors = function() {
  25733. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25734. e.lastFacingDirection.projectOnPlane(I.UP))
  25735. }
  25736. ,
  25737. e
  25738. }()
  25739. , O = function() {
  25740. var e = new c.Vector3;
  25741. return function(t) {
  25742. t ? (e.copy(t.position),
  25743. e.add(t.discPosition),
  25744. p.projectPositionToCanvas(e, this.player.camera, e),
  25745. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25746. }
  25747. }()
  25748. , L = function() {
  25749. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25750. }
  25751. , D = function() {
  25752. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25753. }
  25754. , N = function(e) {
  25755. var t = new c.Vector3;
  25756. return function(e) {
  25757. var i = this.player.getDirection();
  25758. t.copy(i);
  25759. var n = t.y;
  25760. t.y = 0,
  25761. t.normalize();
  25762. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25763. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25764. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25765. 0;
  25766. this.player.mode === E.DOLLHOUSE && (r = -r);
  25767. var o = L.call(this) - .1
  25768. , a = D.call(this) + .1
  25769. , s = r + e;
  25770. s > o ? s = o : s < a && (s = a);
  25771. var l = s - r;
  25772. return e > 0 && l < .01 && (l = 0),
  25773. e < 0 && l > -.01 && (l = 0),
  25774. l
  25775. }
  25776. }()
  25777. , B = function() {
  25778. var e = new c.Euler;
  25779. return function(t) {
  25780. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25781. {
  25782. position: {
  25783. x: t.position.x,
  25784. y: t.position.y,
  25785. z: t.position.z
  25786. },
  25787. rotation: {
  25788. x: c.Math.radToDeg(e.x),
  25789. y: c.Math.radToDeg(e.y),
  25790. z: 0
  25791. },
  25792. pano: t.currentPano ? t.currentPano.id : null,
  25793. mode: t.mode
  25794. }
  25795. }
  25796. }()
  25797. , F = null;
  25798. t.exports = {
  25799. init: function(e, t, i, n, r) {
  25800. V.init(e, t, i, r),
  25801. F = new Promise(function(e, t) {
  25802. i.on(w.Ready, function() {
  25803. e()
  25804. })
  25805. }
  25806. .bind(this));
  25807. var o = new h(window)
  25808. , a = o.waitForConnection();
  25809. a.then(function(e) {
  25810. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25811. });
  25812. var s = function() {
  25813. var e = Date.now();
  25814. return function() {
  25815. if (!(Date.now() - e < 100)) {
  25816. var t = B(i);
  25817. o.sendEvent(_.MOVE, {
  25818. state: t
  25819. }),
  25820. e = Date.now()
  25821. }
  25822. }
  25823. }();
  25824. i.on(w.Move, s),
  25825. i.on(w.ViewChanged, s),
  25826. n.on(f.ActiveModelChanged, function(e) {
  25827. function t(e) {
  25828. var t, i = e.newPano.id;
  25829. e.oldPano && (t = e.oldPano.id),
  25830. i !== t && o.sendEvent(_.ENTER_PANO, {
  25831. oldPano: t,
  25832. newPano: i
  25833. })
  25834. }
  25835. var i = e.model
  25836. , n = e.oldModel;
  25837. V.model = i,
  25838. a.then(function() {
  25839. o.sendEvent(_.MODEL_LOADED, {
  25840. metadata: l(i)
  25841. })
  25842. }),
  25843. n && n.panos.forEach(function(e) {
  25844. e.removeEventListener("enter", t)
  25845. }),
  25846. i.panos.forEach(function(e) {
  25847. e.on("enter", t)
  25848. })
  25849. })
  25850. }
  25851. };
  25852. var V = {
  25853. director: null,
  25854. player: null,
  25855. controls: null,
  25856. sceneRenderer: null,
  25857. model: null,
  25858. init: function(e, t, i, n) {
  25859. this.director = e,
  25860. this.player = i,
  25861. this.controls = t,
  25862. this.sceneRenderer = n
  25863. },
  25864. handleToObject: {},
  25865. objectToHandle: {},
  25866. handleCount: 0,
  25867. onMessageReceive: function(e) {
  25868. if (e) {
  25869. var t = e.targetFunction
  25870. , i = e.params
  25871. , n = e.onDone;
  25872. t && this[t] && this[t](i, n)
  25873. }
  25874. },
  25875. waitForInit: function(e, t) {
  25876. F.then(t.bind({
  25877. success: !0,
  25878. message: "Init complete."
  25879. }))
  25880. },
  25881. moveToPano: function(e, t) {
  25882. var i = new c.Euler(0,0,0,"YXZ")
  25883. , n = new c.Quaternion;
  25884. return function(e, t) {
  25885. var r = e.pano
  25886. , o = e.rotation
  25887. , a = e.transition;
  25888. if (!this.model)
  25889. return t({
  25890. success: !1,
  25891. error: "The model has not been loaded yet"
  25892. });
  25893. var s = this.model.panos.get(r);
  25894. if (!s)
  25895. return t({
  25896. success: !1,
  25897. error: r + " does not exist in this model"
  25898. });
  25899. if (!o)
  25900. return t({
  25901. sucess: !1,
  25902. erorr: o + " is not a valid rotation"
  25903. });
  25904. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25905. console.log(o.z);
  25906. var l = {
  25907. success: !0,
  25908. message: r
  25909. };
  25910. if (a === A.FADEOUT)
  25911. n.setFromEuler(i),
  25912. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25913. else {
  25914. var h, u;
  25915. a === A.INSTANT && (h = 0,
  25916. u = 0);
  25917. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25918. this.player.flyToPano({
  25919. pano: s,
  25920. lookAtPoint: d,
  25921. duration: h,
  25922. aimDuration: u
  25923. }, t.bind(this, l))
  25924. }
  25925. }
  25926. }(),
  25927. moveInDirection: function(e, t) {
  25928. var i = e.direction;
  25929. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25930. void (t && t({
  25931. success: !1,
  25932. error: "Invalid direction."
  25933. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25934. t(e ? {
  25935. success: !0,
  25936. message: "moved " + i
  25937. } : {
  25938. success: !1,
  25939. error: "Cannot move in direction: " + i
  25940. })
  25941. })
  25942. },
  25943. getPose: function(e, t) {
  25944. this.player.camera.position,
  25945. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25946. return t({
  25947. success: !0,
  25948. message: B(this.player)
  25949. })
  25950. },
  25951. takeScreenShot: function() {
  25952. var e = new c.PerspectiveCamera
  25953. , t = new c.WebGLRenderTarget;
  25954. return function(i, n) {
  25955. if (!i.resolution)
  25956. return n({
  25957. success: !1,
  25958. error: "An invalid resolution was specified"
  25959. });
  25960. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25961. var r = this.sceneRenderer.renderer.getSize();
  25962. i.resolution.width = r.width,
  25963. i.resolution.height = r.height
  25964. }
  25965. e.layers.set(x.DEFAULT),
  25966. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25967. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25968. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25969. var o = i.resolution.width
  25970. , a = i.resolution.height
  25971. , s = o / a;
  25972. e.position.copy(this.sceneRenderer.camera.position),
  25973. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25974. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25975. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25976. t.setSize(o, a),
  25977. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25978. var l = new Uint8Array(o * a * 4);
  25979. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25980. var c = M.encode({
  25981. data: l,
  25982. width: o,
  25983. height: a,
  25984. heading: 180,
  25985. pitch: 0
  25986. }, {
  25987. quality: 75,
  25988. flipY: !0
  25989. })
  25990. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25991. n({
  25992. success: !0,
  25993. message: h
  25994. })
  25995. }
  25996. }(),
  25997. findRankedPano: function(e, t) {
  25998. var i = new c.Vector3
  25999. , r = new c.Vector3;
  26000. return function(e, t) {
  26001. s(this.player, r),
  26002. n(t, r, i);
  26003. var o = this.player.rankedPanoInDirection(e, i);
  26004. if (o) {
  26005. var a = this.objectToHandle[o.id];
  26006. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  26007. this.handleToObject[a] = o),
  26008. a
  26009. }
  26010. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  26011. -1
  26012. }
  26013. }(),
  26014. findRankedtag: function(e, t) {
  26015. var i = new c.Vector3
  26016. , r = new c.Vector3;
  26017. return function(e, t) {
  26018. s(this.player, r),
  26019. n(t, r, i);
  26020. var o = this.player.rankedtagInDirection(e, i);
  26021. if (o) {
  26022. var a = this.objectToHandle[o.sid];
  26023. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  26024. this.handleToObject[a] = o),
  26025. a
  26026. }
  26027. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  26028. -1
  26029. }
  26030. }(),
  26031. clickNearesttag: function(e) {
  26032. this.clickRankedtag(0, e)
  26033. },
  26034. clickRankedtag: function(e, t) {
  26035. var i = a.call(this, e, t);
  26036. i && O.call(this, i)
  26037. },
  26038. clickNearestPano: function(e, t) {
  26039. this.clickRankedPano(0, e, t)
  26040. },
  26041. clickRankedPano: function(e, t, i) {
  26042. var n = o.call(this, e, t);
  26043. n ? r.call(this, n, i) : i(null)
  26044. },
  26045. clickPano: function(e, t) {
  26046. var i = this.handleTable[e];
  26047. i ? r.call(this, i, t) : t(null)
  26048. },
  26049. rotateDirection: function() {
  26050. return function(e, t) {
  26051. var i = e.direction
  26052. , n = e.angle;
  26053. if (!P.active) {
  26054. var r = 0
  26055. , o = 0
  26056. , a = 0
  26057. , s = 0;
  26058. if (!n || isNaN(n))
  26059. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  26060. void (t && t({
  26061. success: !1,
  26062. error: "Invalid rotation angle."
  26063. }));
  26064. if (this.player.mode === E.TRANSITIONING)
  26065. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  26066. void (t && t({
  26067. success: !1,
  26068. error: "Cannot rotate while transitioning"
  26069. }));
  26070. if (i === v.RIGHT || i === v.LEFT)
  26071. i === v.RIGHT && (n = -n),
  26072. r = n > 0 ? -1 : 1,
  26073. a = n;
  26074. else {
  26075. if (i !== v.UP && i !== v.DOWN)
  26076. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  26077. void (t && t({
  26078. success: !1,
  26079. error: "Invalid direction for rotation."
  26080. }));
  26081. if (this.player.mode === E.FLOORPLAN)
  26082. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  26083. void (t && t({
  26084. success: !1,
  26085. error: "Cannot rotate " + i + " in floorplan mode"
  26086. }));
  26087. if (i === v.DOWN && (n = -n),
  26088. n = N.call(this, n),
  26089. 0 === n)
  26090. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  26091. void (t && t({
  26092. success: !1,
  26093. error: "Already at maximum rotation in direction: " + i
  26094. }));
  26095. o = n > 0 ? 1 : -1,
  26096. s = n
  26097. }
  26098. var l = n;
  26099. n = c.Math.degToRad(n),
  26100. a = c.Math.degToRad(a),
  26101. s = c.Math.degToRad(s);
  26102. var h = this.controls.activeControl
  26103. , u = function() {
  26104. h.stopRotating(!0),
  26105. t && t({
  26106. success: !0,
  26107. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  26108. })
  26109. };
  26110. h.startRotating(r, o),
  26111. P.start(a, s, this.player, u)
  26112. }
  26113. }
  26114. }(),
  26115. rotate: function() {
  26116. var e = new c.Vector3
  26117. , t = new c.Vector3;
  26118. return function(i, n) {
  26119. var r = i.xAngle
  26120. , o = i.yAngle;
  26121. if (!P.active) {
  26122. if (r = r || 0,
  26123. o = o || 0,
  26124. isNaN(r) || isNaN(o))
  26125. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  26126. void (n && n({
  26127. success: !1,
  26128. error: "Invalid rotation angle."
  26129. }));
  26130. if (this.player.mode === E.TRANSITIONING)
  26131. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  26132. void (n && n({
  26133. success: !1,
  26134. error: "Cannot rotate while transitioning"
  26135. }));
  26136. Math.abs(r) < .01 && (r = 0),
  26137. Math.abs(o) < .01 && (o = 0);
  26138. var a = o;
  26139. o = N.call(this, o),
  26140. r = -r;
  26141. var s = a > 0 ? "UP" : "DOWN";
  26142. if (!r && a && !o)
  26143. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  26144. void (n && n({
  26145. success: !1,
  26146. error: "Already at maximum rotation in direction: " + s
  26147. }));
  26148. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  26149. var l = o;
  26150. o = c.Math.degToRad(o),
  26151. r = c.Math.degToRad(r),
  26152. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  26153. this.player.getDirection(e),
  26154. t.copy(e).applyAxisAngle(I.UP, r),
  26155. t.applyAxisAngle(I.RIGHT, o);
  26156. var h = (e.angleTo(t),
  26157. r > 0 ? -1 : r < 0 ? 1 : 0)
  26158. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  26159. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  26160. var d = this.controls.activeControl
  26161. , p = function() {
  26162. d.stopRotating(!0),
  26163. n && n({
  26164. success: !0,
  26165. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  26166. })
  26167. };
  26168. d.startRotating(h, u),
  26169. P.start(r, o, this.player, p)
  26170. }
  26171. }
  26172. }(),
  26173. panCamera: function(e, t) {
  26174. function i(e) {
  26175. switch (r.removeAllListeners(T.AutoPanComplete),
  26176. r.removeAllListeners(T.AutoPanInterrupt),
  26177. r.removeAllListeners(T.AutoPanClamped),
  26178. e) {
  26179. case T.AutoPanInterrupt:
  26180. t({
  26181. success: !0,
  26182. message: "Camera panning interrupted."
  26183. });
  26184. break;
  26185. case T.AutoPanClamped:
  26186. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  26187. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  26188. return void t({
  26189. success: !1,
  26190. error: "Already at edge of current model bounds."
  26191. });
  26192. var i = "The view point is outside the bounds for the current model. ";
  26193. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  26194. console.warn(i)
  26195. }
  26196. case T.AutoPanComplete:
  26197. t({
  26198. success: !0,
  26199. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26200. })
  26201. }
  26202. }
  26203. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26204. return t({
  26205. success: !1,
  26206. error: "Camera panning is not available in the current mode: " + this.player.mode
  26207. });
  26208. var n = e.position
  26209. , r = this.player.control;
  26210. r.setAutoPanPosition(n.x, n.z),
  26211. r.autoPan = !0;
  26212. var o = function(e, t) {
  26213. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26214. };
  26215. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26216. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26217. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26218. },
  26219. click: function(e, t) {
  26220. var i = e.x
  26221. , n = e.y
  26222. , r = e.percentage;
  26223. r === !0 && (i = i / 100 * $("#player").width(),
  26224. n = n / 100 * $("#player").height()),
  26225. this.player.handleInputStart(i, n),
  26226. this.player.updateIntersect(),
  26227. this.player.handleInputEnd(i, n)
  26228. },
  26229. mouseOver: function(e, t) {
  26230. var i = e.x
  26231. , n = e.y
  26232. , r = e.percentage;
  26233. r === !0 && (i = i / 100 * $("#player").width(),
  26234. n = n / 100 * $("#player").height()),
  26235. this.player.handleInputMove(i, n),
  26236. this.player.updateIntersect()
  26237. },
  26238. moveToMode: function(e, t) {
  26239. function i(e) {
  26240. t(e ? {
  26241. success: !1,
  26242. error: "Failed to load new mode: " + e
  26243. } : {
  26244. success: !0,
  26245. message: "Moved to new mode: " + n
  26246. })
  26247. }
  26248. var n = e.mode;
  26249. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26250. i()
  26251. }, function(e) {
  26252. i(e)
  26253. }) : t({
  26254. success: !1,
  26255. error: "Invalid mode selection"
  26256. })
  26257. }
  26258. }
  26259. }
  26260. ).call(this, "/js/sdk/automation.js")
  26261. }
  26262. , {
  26263. "../constants": 8,
  26264. "../enum/AlignmentType": 17,
  26265. "../enum/ControlEvents": 21,
  26266. "../enum/Direction": 22,
  26267. "../enum/GLCubeFaces": 25,
  26268. "../enum/Keys": 30,
  26269. "../enum/ModelManagerEvents": 33,
  26270. "../enum/PlayerEvents": 40,
  26271. "../enum/RenderLayers": 41,
  26272. "../enum/Vectors": 50,
  26273. "../enum/Viewmode": 51,
  26274. "../enum/WarpStyle": 52,
  26275. "../lib/jpeg_encoder": 94,
  26276. "../sdk/SdkEvents": 161,
  26277. "../settings": 166,
  26278. "../util/common": 185,
  26279. "../util/logger": 189,
  26280. "../util/math": 190,
  26281. "../util/panorama": 191,
  26282. "./ApiHost": 159,
  26283. "./PostMessageType": 160,
  26284. "./TransitionStyles": 162,
  26285. three: 217
  26286. }],
  26287. 165: [function(e, t, i) {
  26288. "use strict";
  26289. function n(e) {
  26290. this.sourceWindow = e,
  26291. this.targetWindow = null,
  26292. this.targetOrigin = null,
  26293. this.id = Math.floor(1e5 * Math.random()),
  26294. this.bindEvents()
  26295. }
  26296. var r = e("./PostMessageType")
  26297. , o = e("events").EventEmitter;
  26298. n.prototype = Object.create(o.prototype),
  26299. n.prototype.bindEvents = function() {
  26300. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26301. }
  26302. ,
  26303. n.prototype.setTarget = function(e, t) {
  26304. this.targetWindow = e,
  26305. this.targetOrigin = t
  26306. }
  26307. ,
  26308. n.prototype.onPostmessageReceived = function(e) {
  26309. var t = e.origin || e.originalEvent.origin
  26310. , i = e.source;
  26311. switch (e.data.type) {
  26312. case r.CONNECT:
  26313. break;
  26314. case r.RESPONSE:
  26315. if (this.id !== e.data.toId)
  26316. return;
  26317. default:
  26318. if (!this.validateMessageOrigin(t))
  26319. return
  26320. }
  26321. var n = e.data;
  26322. n.source = i,
  26323. n.origin = t,
  26324. n.timestamp = Date.now(),
  26325. this.emit(e.data.type, n)
  26326. }
  26327. ,
  26328. n.prototype.validateMessageOrigin = function(e) {
  26329. return "*" === this.targetOrigin || e === this.targetOrigin
  26330. }
  26331. ,
  26332. n.prototype.send = function(e) {
  26333. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26334. this.targetWindow.postMessage(e, this.targetOrigin))
  26335. }
  26336. ,
  26337. t.exports = n
  26338. }
  26339. , {
  26340. "./PostMessageType": 160,
  26341. events: 202
  26342. }],
  26343. 166: [function(e, t, i) {
  26344. "use strict";
  26345. var n = e("three")
  26346. , r = e("./util/browser")
  26347. , o = e("./enum/Viewmode")
  26348. , a = e("./enum/VROption")
  26349. , s = e("./enum/Colors")
  26350. , l = e("./enum/WarpStyle")
  26351. , c = e("./util/easing")
  26352. , h = e("./util/common")
  26353. , u = e("./util/showcase")
  26354. , d = e("./constants")
  26355. , p = {
  26356. debug: !1,
  26357. version: "2.25.6-0-gd87e5b1",
  26358. languageTag: r.valueFromHash("lang", null),
  26359. pageTitle: "四维虚拟漫游",
  26360. authorizationHeader: u.getAuthorizationHeader(),
  26361. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26362. logLevel: r.valueFromHash("log", 2),
  26363. skyboxRadius: 2500,
  26364. modelBoundsPadding: 5,
  26365. showNeighbors: !1,
  26366. brand: r.valueFromHash("brand", !0),
  26367. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26368. startHighlights: r.valueFromHash("hl", -1),
  26369. specialEdition: r.valueFromHash("bn", 0),
  26370. useWheel: r.valueFromHash("wh", !0),
  26371. crossOrigin: "anonymous",
  26372. fancierTransition: !1,
  26373. wireframe: !1,
  26374. skyboxWireframe: !1,
  26375. modelAlpha: 1,
  26376. highlightPanoSelection: !1,
  26377. showSweeps: !0,
  26378. showSkyboxes: !1,
  26379. showMesh: !0,
  26380. showFloors: !1,
  26381. showFloorDuration: 300,
  26382. showFloorDelay: 300,
  26383. hideFloorDuration: 300,
  26384. hideFloorDelay: 0,
  26385. reticuleOpacityTransitionTime: 250,
  26386. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26387. markerOpacityTransitionTime: 500,
  26388. guiAnimationSpeed: 250,
  26389. highlightAnimationDuration: 500,
  26390. modelComponentLoadSpinnerDelay: 150,
  26391. captureErrors: !1,
  26392. maxMobileTextures: 6,
  26393. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26394. startupFlyinDelay: 3e3,
  26395. dollhouseDefault: {
  26396. minDistance: 15,
  26397. maxDistance: 50,
  26398. minPolarAngle: n.Math.degToRad(10),
  26399. maxPolarAngle: n.Math.degToRad(90)
  26400. },
  26401. hideReticuleTimeout: 1e3,
  26402. analytics: {
  26403. inactivityThreshold: 30,
  26404. sessionTrackingRate: .15,
  26405. maxTrackedErrors: 20,
  26406. sessionDurationPingFrequency: 10,
  26407. sessionDurationTimeout: 15
  26408. },
  26409. flydown: {
  26410. movementEasing: "easeInOutQuad",
  26411. movementDelay: .001,
  26412. rotationEasing: "easeInOutQuad",
  26413. rotationDelay: .5,
  26414. modelTextureDelay: .75,
  26415. skyboxDelay: .75
  26416. },
  26417. transition: {
  26418. flySpeed: .001,
  26419. flyTime: 750,
  26420. flytimeMaxDistanceThreshold: 5,
  26421. flytimeDistanceMultiplier: 150,
  26422. aimTime: 1500,
  26423. aimSlowFactor: 1.5,
  26424. blur: 0.8,
  26425. movementEasing: "easeInOutQuad",
  26426. blendEasing: "easeInOutQuad",
  26427. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  26428. },
  26429. show360Views: {
  26430. enabled: !0,
  26431. transitionTime: 1e3
  26432. },
  26433. quickstart: {
  26434. enabled: true,
  26435. animation: 1400,
  26436. showTextDelay: 500,
  26437. fadeOutDelay: 3e3,
  26438. fovChange: 10
  26439. },
  26440. appConfig: {
  26441. webvr_version: null,
  26442. segment_key: null,
  26443. embedly_key: null,
  26444. branch_key: null,
  26445. keen_write_key: null,
  26446. keen_project_id: null
  26447. },
  26448. vr: {
  26449. enabled: !0,
  26450. allowWebVR: !1,
  26451. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26452. },
  26453. share: {
  26454. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26455. },
  26456. input: {
  26457. longTapThreshold: 200,
  26458. moveToleranceNDC: .08,
  26459. touchMoveThreshold: 25
  26460. },
  26461. help: {
  26462. modalStayDuration: 600
  26463. },
  26464. immersive: {
  26465. timeToShowAgain: 1250,
  26466. uiStayDuration: 600
  26467. },
  26468. tourInteraction: {
  26469. disabled: "0" === r.valueFromHash("tourcta", null),
  26470. showPauseButton: 1e3,
  26471. showModal: 1500,
  26472. allowNextClick: 200,
  26473. largeModal: "1" === r.valueFromHash("tourcta", null),
  26474. smallModal: "2" === r.valueFromHash("tourcta", null)
  26475. },
  26476. labels: {
  26477. enabled: !1,
  26478. hideUntilStart: !0,
  26479. fadeInDuration: 250,
  26480. fadeInDelay: 250,
  26481. fadeOutDuration: 250,
  26482. fadeOutDelay: 0,
  26483. zoomHideThreshhold: {
  26484. mobile: r.isSmallScreen() ? .45 : .6,
  26485. desktop: 2
  26486. },
  26487. zoomTruncateThreshhold: {
  26488. mobile: r.isSmallScreen() ? .35 : .45,
  26489. desktop: .85
  26490. },
  26491. minLengthForTruncate: 16,
  26492. truncateLength: 12,
  26493. truncateSuffix: "..."
  26494. },
  26495. tags: {
  26496. enabled: r.valueFromHash("mt", 1),
  26497. startup: {
  26498. hideUntilStart: !0,
  26499. fadeInDuration: 500,
  26500. fadeInDelay: 100
  26501. },
  26502. visibility: {
  26503. anyDistance: !0,
  26504. visibleDistance: 8,
  26505. cameraClearance: .1,
  26506. alphaTestLevel: .05,
  26507. hideViaFloor: !0,
  26508. hideOffScreenDisc: !1,
  26509. hideOffScreenObject: !1
  26510. },
  26511. disc: {
  26512. opacity: 1,
  26513. disabledOpacity: .5,
  26514. scale: {
  26515. nearBound: 1.5,
  26516. farBound: 4.8,
  26517. linkFarBound: !1,
  26518. linkPercent: 40,
  26519. maxSize: 80,
  26520. minSize: 40,
  26521. baseViewportSize: 800,
  26522. responsiveness: 100
  26523. }
  26524. },
  26525. pole: {
  26526. enabled: !0,
  26527. height: .5,
  26528. width: 2,
  26529. opacity: .5,
  26530. color: "white"
  26531. },
  26532. navigate: {
  26533. nearestPano: !0,
  26534. lineOfSight: !0,
  26535. reactivate: !0,
  26536. aimAt: "disc",
  26537. tiltTolerance: 25,
  26538. rotateSpeedFactor: .6
  26539. }
  26540. },
  26541. path: {
  26542. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26543. colorUp: s._desat(s.newBlue, .5),
  26544. colorDown: s._darken(s.newBlue, .35),
  26545. opacity: .5,
  26546. style: "ribbon",
  26547. height: .025,
  26548. ribbonWidth: .24,
  26549. outsideHeight: .5,
  26550. waypointRadius: .5,
  26551. waypointIndoorRadius: .24,
  26552. waypointPulse: 1e3,
  26553. typ: l.BLACK,
  26554. meshFree: r.valueFromHash("mf", 1),
  26555. mapGuides: r.valueFromHash("guides", !0),
  26556. fadeInTime: 400,
  26557. fadeOutTime: 300
  26558. },
  26559. warp: {
  26560. nearPanoDist: .1,
  26561. matchCam: !1,
  26562. blur: .33,
  26563. fastTime: 1500,
  26564. teleportTime: 1500,
  26565. outsideTime: 2e3,
  26566. lookAheadMax: .3,
  26567. lookAheadDist: 2.5,
  26568. softPushDist: .37,
  26569. softPushEnd: .3,
  26570. softBendAngle: 8,
  26571. softBendTilt: 4,
  26572. softBendEnd: .3,
  26573. doBurns: true, //r.valueFromHash("kb", !0),
  26574. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26575. minBurnsAngle: 35,
  26576. minDownAngle: -35,
  26577. maxTurnPerSec: 280,
  26578. maxAimPerSec: 35,
  26579. minRotation: 12,
  26580. maxAimRotation: 33.2,
  26581. turnFriction: .2,
  26582. flySpeed: .01,
  26583. minWarpTime: 1200,
  26584. warpInterruptionRedirectTime: 500,
  26585. tourStepDelay: r.valueFromHash("st", 0),
  26586. walkDelay: 0,
  26587. walkMaxDist: 50,
  26588. walkMinDist: .8,
  26589. walkSlideShowThreshhold: 3000,
  26590. walkExtraPanosDistance: .4,
  26591. timePerMeter: 1200,
  26592. motionLeadTime: 5000,
  26593. movementEasing: "easeInOutQuad",
  26594. blendEasing: "easeInOutQuad",
  26595. showBunny: !1,
  26596. loop: r.valueFromHash("lp", !1),
  26597. auto: r.valueFromHash("ts", -1),
  26598. eOrder: 'YXZ', //"YXZ",
  26599. stepFactor: .25,
  26600. brakeStrength: 2,
  26601. minBrakeAngle: .1,
  26602. maxBrakeAngle: 1.8,
  26603. climbEffort: 4
  26604. },
  26605. rotationFriction: .05,
  26606. rotationAccelerationInside: 4.5,
  26607. rotationAccelerationOutside: .15,
  26608. rotationAfterMoveMultiplier: 40,
  26609. rotationAfterMoveHistoryCount: 5,
  26610. panFriction: .09,
  26611. panAccelerationOutside: 60,
  26612. onload: r.valueFromHash("onload", o.PANORAMA),
  26613. zoomNearLimit: .1,
  26614. zoomFarLimit: 50,
  26615. navigation: {
  26616. panoScores: !1,
  26617. mouseDirection: !0,
  26618. filterStrictness: .75,
  26619. angleFactor: -30,
  26620. directionFactor: 10,
  26621. distanceFactor: -1,
  26622. optionalityFactor: 3
  26623. },
  26624. sdkInit: !1,
  26625. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26626. console: r.valueFromHash("console", !1),
  26627. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26628. panoramaNeighbourMaxDistance: 5,
  26629. panoFloorClickRadius: .35,
  26630. showScreenshotLocations: !1,
  26631. showAxis: !1,
  26632. showNeighbourRaycasts: !1,
  26633. colorMarkerOnLoad: !1,
  26634. colorMarkerByFloor: !1,
  26635. tiling: {
  26636. panoPreRenderRepeatDelay: 2500,
  26637. panoPreRenderDelay: 500,
  26638. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26639. tilingFlagNames: ["usetiles", "tiles"],
  26640. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26641. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26642. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26643. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26644. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26645. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26646. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26647. customCompression: r.valueFromHash("tilecustcomp", 0),
  26648. // mobileHighQualityOverride: !1,
  26649. mobileHighQualityOverride: 1,
  26650. allowUltraHighResolution: true
  26651. },
  26652. zoom: {
  26653. enabled: true,
  26654. forceOff: r.valueFromHash("nozoom", 0),
  26655. overridemax: r.valueFromHash("maxzoom", null),
  26656. overridemin: r.valueFromHash("minzoom", null),
  26657. max: d.highQualityMaxZoom,
  26658. min: 1,
  26659. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26660. activationThreshold: 1.1,
  26661. restoreTime: 500
  26662. },
  26663. profiling: {
  26664. enabled: r.valueFromHash("mem", !1)
  26665. }
  26666. };
  26667. p = h.deepExtend(p, d, {
  26668. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26669. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26670. panorama: {
  26671. transitionTime: 1e3,
  26672. modelAlpha: 0,
  26673. modelAlphaDelay: p.flydown.modelTextureDelay,
  26674. modelAlphaLength: 1,
  26675. skyboxOpacity: 1,
  26676. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26677. skyboxOpacityLength: .9,
  26678. fovLength: 1,
  26679. fovDelay: 0,
  26680. cameraMatrixDuration: .8,
  26681. cameraMatrixDelay: 0,
  26682. cameraMatrixEase: c.easeInCubic,
  26683. reticuleOpacity: 1,
  26684. markerOpacity: .3,
  26685. markerOpacityOnHover: 1
  26686. },
  26687. dollhouse: {
  26688. transitionTime: 1e3,
  26689. modelAlpha: 1,
  26690. modelAlphaDelay: 0,
  26691. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26692. skyboxOpacity: 0,
  26693. skyboxOpacityDelay: 0,
  26694. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26695. fovLength: 1,
  26696. fovDelay: 0,
  26697. cameraMatrixDuration: .8,
  26698. cameraMatrixDelay: .3,
  26699. cameraMatrixEase: c.easeInCubic,
  26700. reticuleOpacity: 1,
  26701. markerOpacity: 0,
  26702. markerOpacityOnHover: 0
  26703. },
  26704. floorplan: {
  26705. transitionTime: 1e3,
  26706. modelAlpha: 1,
  26707. modelAlphaDelay: 0,
  26708. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26709. skyboxOpacity: 0,
  26710. skyboxOpacityDelay: 0,
  26711. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26712. fovLength: 1,
  26713. fovDelay: 0,
  26714. cameraMatrixDuration: .5,
  26715. cameraMatrixDelay: 0,
  26716. cameraMatrixEase: c.easeOutCubic,
  26717. reticuleOpacity: 1,
  26718. markerOpacity: 0,
  26719. markerOpacityOnHover: 0,
  26720. cameraHeight: 50
  26721. },
  26722. transitioning: {
  26723. reticuleOpacity: 0,
  26724. markerOpacity: .3,
  26725. markerOpacityOnHover: 1
  26726. },
  26727. "floorplan-dollhouse": {
  26728. rotationDelay: 0,
  26729. rotationDuration: 1
  26730. },
  26731. "floorplan-panorama": {
  26732. rotationDelay: .5,
  26733. rotationDuration: 1
  26734. },
  26735. "dollhouse-panorama": {
  26736. rotationDelay: .5,
  26737. rotationDuration: 1
  26738. },
  26739. "dollhouse-floorplan": {
  26740. rotationDelay: 0,
  26741. rotationDuration: 1,
  26742. cameraMatrixDuration: 1.05,
  26743. cameraMatrixDelay: .5
  26744. },
  26745. "panorama-dollhouse": {
  26746. rotationDelay: 0,
  26747. rotationDuration: .5
  26748. },
  26749. "panorama-floorplan": {
  26750. transitionTime: 1500,
  26751. rotationDelay: 0,
  26752. rotationDuration: .5
  26753. }
  26754. }),
  26755. p.path.meshFree && (p.path.typ = l.WALK),
  26756. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26757. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26758. t.exports = p
  26759. }
  26760. , {
  26761. "./constants": 8,
  26762. "./enum/Colors": 19,
  26763. "./enum/VROption": 47,
  26764. "./enum/Viewmode": 51,
  26765. "./enum/WarpStyle": 52,
  26766. "./util/browser": 182,
  26767. "./util/common": 185,
  26768. "./util/easing": 186,
  26769. "./util/showcase": 193,
  26770. three: 217
  26771. }],
  26772. 167: [function(e, t, i) {
  26773. "use strict";
  26774. var n = e("three")
  26775. , r = e("./settings")
  26776. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26777. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26778. t.exports = {
  26779. basicTextured: {
  26780. uniforms: {
  26781. tDiffuse: {
  26782. type: "t",
  26783. value: null
  26784. },
  26785. alpha: {
  26786. type: "f",
  26787. value: 1
  26788. }
  26789. },
  26790. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26791. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26792. },
  26793. copyCubeMap: {
  26794. uniforms: {
  26795. tDiffuse: {
  26796. type: "t",
  26797. value: null
  26798. },
  26799. alpha: {
  26800. type: "f",
  26801. value: 1
  26802. }
  26803. },
  26804. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26805. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26806. },
  26807. cube: {
  26808. uniforms: {
  26809. map: {
  26810. type: "t",
  26811. value: null
  26812. },
  26813. opacity: {
  26814. type: "f",
  26815. value: 1
  26816. }
  26817. },
  26818. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26819. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26820. },
  26821. model: {
  26822. uniforms: {
  26823. map: {
  26824. type: "t",
  26825. value: null
  26826. },
  26827. modelAlpha: {
  26828. type: "f",
  26829. value: r.modelAlpha
  26830. },
  26831. opacity: {
  26832. type: "f",
  26833. value: 1
  26834. },
  26835. progress: {
  26836. type: "f",
  26837. value: 0
  26838. },
  26839. blackout: {
  26840. type: "i",
  26841. value: 0
  26842. },
  26843. pano0Map: {
  26844. type: "t",
  26845. value: null
  26846. },
  26847. pano0Position: {
  26848. type: "v3",
  26849. value: new n.Vector3
  26850. },
  26851. pano0Matrix: {
  26852. type: "m4",
  26853. value: new n.Matrix4
  26854. },
  26855. pano1Map: {
  26856. type: "t",
  26857. value: null
  26858. },
  26859. pano1Position: {
  26860. type: "v3",
  26861. value: new n.Vector3
  26862. },
  26863. pano1Matrix: {
  26864. type: "m4",
  26865. value: new n.Matrix4
  26866. }
  26867. },
  26868. vertexShader: o + `uniform vec3 pano0Position;
  26869. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26870. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26871. varying vec3 vWorldPosition0;
  26872. varying vec3 vWorldPosition1;
  26873. uniform int blackout;
  26874. void main() {
  26875. vUv = uv;
  26876. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26877. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26878. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26879. vWorldPosition0.x *= -1.0;
  26880. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26881. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26882. vWorldPosition1.x *= -1.0;
  26883. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26884. }`,
  26885. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26886. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26887. void main() {
  26888. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26889. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26890. vec4 colorFromPanos;
  26891. if (blackout == 5){
  26892. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26893. }else{
  26894. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26895. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26896. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26897. else if (blackout == 1) {
  26898. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26899. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26900. }
  26901. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26902. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26903. }
  26904. vec4 colorFromTexture = texture2D( map, vUv );
  26905. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26906. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26907. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26908. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26909. }`
  26910. },
  26911. hot:{
  26912. uniforms:{
  26913. color:{
  26914. type: "c",
  26915. value: new n.Color( 0xff2200 )
  26916. },
  26917. opac:{
  26918. type: "f",
  26919. value: 0
  26920. },
  26921. texture1:{
  26922. type: "t",
  26923. value: null
  26924. },
  26925. texture2:{
  26926. type: "t",
  26927. value: null
  26928. }
  26929. },
  26930. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26931. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26932. },
  26933. modelOutside: {
  26934. uniforms: {
  26935. map: {
  26936. type: "t",
  26937. value: null
  26938. },
  26939. opacity: {
  26940. type: "f",
  26941. value: 1
  26942. }
  26943. },
  26944. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26945. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26946. },
  26947. ribbon: {
  26948. uniforms: {
  26949. map: {
  26950. type: "t",
  26951. value: null
  26952. },
  26953. opacity: {
  26954. type: "f",
  26955. value: 1
  26956. },
  26957. color: {
  26958. type: "c",
  26959. value: new n.Color(r.path.color)
  26960. }
  26961. },
  26962. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26963. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26964. },
  26965. waypoint: {
  26966. uniforms: {
  26967. map: {
  26968. type: "t",
  26969. value: null
  26970. },
  26971. opacity: {
  26972. type: "f",
  26973. value: 1
  26974. },
  26975. pulse: {
  26976. type: "f",
  26977. value: 1
  26978. },
  26979. nearFade: {
  26980. type: "v2",
  26981. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26982. },
  26983. color: {
  26984. type: "c",
  26985. value: new n.Color(r.reticuleColor)
  26986. }
  26987. },
  26988. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26989. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26990. },
  26991. modelDebug: {
  26992. uniforms: {
  26993. map: {
  26994. type: "t",
  26995. value: null
  26996. },
  26997. modelAlpha: {
  26998. type: "f",
  26999. value: r.modelAlpha
  27000. },
  27001. depthmapRatio: {
  27002. type: "f",
  27003. value: 0
  27004. },
  27005. opacity: {
  27006. type: "f",
  27007. value: 1
  27008. },
  27009. progress: {
  27010. type: "f",
  27011. value: 0
  27012. },
  27013. considerOcclusion: {
  27014. type: "i",
  27015. value: r.fancierTransition
  27016. },
  27017. highlightPanoSelection: {
  27018. type: "i",
  27019. value: 0
  27020. },
  27021. useThirdPano: {
  27022. type: "i",
  27023. value: r.useThirdPano
  27024. },
  27025. pano0Map: {
  27026. type: "t",
  27027. value: null
  27028. },
  27029. pano0Depth: {
  27030. type: "t",
  27031. value: null
  27032. },
  27033. pano0Position: {
  27034. type: "v3",
  27035. value: new n.Vector3
  27036. },
  27037. pano0Matrix: {
  27038. type: "m4",
  27039. value: new n.Matrix4
  27040. },
  27041. pano0Weight: {
  27042. type: "f",
  27043. value: r.transition.pano0Weight
  27044. },
  27045. pano1Map: {
  27046. type: "t",
  27047. value: null
  27048. },
  27049. pano1Depth: {
  27050. type: "t",
  27051. value: null
  27052. },
  27053. pano1Position: {
  27054. type: "v3",
  27055. value: new n.Vector3
  27056. },
  27057. pano1Matrix: {
  27058. type: "m4",
  27059. value: new n.Matrix4
  27060. },
  27061. pano1Weight: {
  27062. type: "f",
  27063. value: r.transition.pano1Weight
  27064. },
  27065. pano2Map: {
  27066. type: "t",
  27067. value: null
  27068. },
  27069. pano2Depth: {
  27070. type: "t",
  27071. value: null
  27072. },
  27073. pano2Position: {
  27074. type: "v3",
  27075. value: new n.Vector3
  27076. },
  27077. pano2Matrix: {
  27078. type: "m4",
  27079. value: new n.Matrix4
  27080. },
  27081. pano2Weight: {
  27082. type: "f",
  27083. value: r.transition.pano2Weight
  27084. }
  27085. },
  27086. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27087. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  27088. },
  27089. customDepth: {
  27090. uniforms: {
  27091. panoPosition: {
  27092. type: "v3",
  27093. value: new n.Vector3
  27094. }
  27095. },
  27096. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27097. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  27098. },
  27099. skysphere: {
  27100. uniforms: {
  27101. radius: {
  27102. type: "f",
  27103. value: 0
  27104. }
  27105. },
  27106. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27107. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  27108. },
  27109. tagDisc: {
  27110. uniforms: {
  27111. opacity: {
  27112. type: "f",
  27113. value: 0
  27114. },
  27115. color: {
  27116. type: "c",
  27117. value: new n.Color
  27118. },
  27119. bg: {
  27120. type: "t",
  27121. value: null
  27122. },
  27123. mask: {
  27124. type: "t",
  27125. value: null
  27126. }
  27127. },
  27128. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  27129. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  27130. }
  27131. }
  27132. }
  27133. , {
  27134. "./settings": 166,
  27135. three: 217
  27136. }],
  27137. 168: [function(e, t, i) {
  27138. (function(i) {
  27139. "use strict";
  27140. var n = e("three")
  27141. , r = (e("url"),
  27142. e("./util/ajax"))
  27143. , o = e("./settings")
  27144. , a = e("./util/logger")
  27145. , s = e("./util/math")
  27146. , l = e("./util/showcase")
  27147. , c = e("./objects/Panorama")
  27148. , h = new a(i)
  27149. , u = e("./model/Model")
  27150. , d = e("./shaders")
  27151. , p = e("./util/transitions")
  27152. , f = e("./objects/Chunk")
  27153. , g = e("./objects/Reticule")
  27154. , m = e("./objects/Skybox")
  27155. , v = e("./objects/Floor")
  27156. , A = e("./cameras/DollhouseCamera")
  27157. , y = e("./cameras/FloorplanCamera")
  27158. , C = e("./cameras/PanoramaCamera")
  27159. , I = e("./controls/DollhouseControls")
  27160. , E = e("./controls/FloorplanControls")
  27161. , b = e("./controls/PanoramaControls");
  27162. n.ImageUtils.crossOrigin = o.crossOrigin,
  27163. t.exports = {
  27164. shaders: d,
  27165. transitions: p,
  27166. Model: u,
  27167. Chunk: f,
  27168. Floor: v,
  27169. Skybox: m,
  27170. Reticule: g,
  27171. Panorama: c,
  27172. DollhouseCamera: A,
  27173. FloorplanCamera: y,
  27174. PanoramaCamera: C,
  27175. DollhouseControls: I,
  27176. FloorplanControls: E,
  27177. PanoramaControls: b,
  27178. getModel: function(e) {
  27179. if (!e.url)
  27180. throw 'getModel(): missing parameter "url"';
  27181. e.autoload = void 0 === e.autoload || e.autoload;
  27182. var t = l.parseSidUrl(e.url);
  27183. e.urlBase = t.urlBase,
  27184. e.urlModel = t.urlModel,
  27185. e.urlFiles = t.urlFiles;
  27186. var i = this._getPlatformError();
  27187. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  27188. this._loadModel().then(this._buildModel.bind(this)))
  27189. },
  27190. _getPlatformError: function() {
  27191. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  27192. },
  27193. _loadModel: function() {
  27194. return r.get(this.options.urlModel, {
  27195. responseType: "json",
  27196. prefetchFrom: "model",
  27197. auth: l.getAuthorizationHeader()
  27198. }).then(null, function() {
  27199. return h.warn("Model loading failed at initial metadata load"),
  27200. "loading-failed"
  27201. })
  27202. },
  27203. _buildModel: function(e) {
  27204. e = l.normalizeModeldata(e, s);
  27205. var t = new u(this.options,e);
  27206. return this.options.autoload ? t.load(!0) : $.when(t)
  27207. }
  27208. }
  27209. }
  27210. ).call(this, "/js/showcase.js")
  27211. }
  27212. , {
  27213. "./cameras/DollhouseCamera": 5,
  27214. "./cameras/FloorplanCamera": 6,
  27215. "./cameras/PanoramaCamera": 7,
  27216. "./controls/DollhouseControls": 10,
  27217. "./controls/FloorplanControls": 11,
  27218. "./controls/PanoramaControls": 13,
  27219. "./model/Model": 139,
  27220. "./objects/Chunk": 144,
  27221. "./objects/Floor": 146,
  27222. "./objects/Panorama": 148,
  27223. "./objects/Reticule": 149,
  27224. "./objects/Skybox": 152,
  27225. "./settings": 166,
  27226. "./shaders": 167,
  27227. "./util/ajax": 181,
  27228. "./util/logger": 189,
  27229. "./util/math": 190,
  27230. "./util/showcase": 193,
  27231. "./util/transitions": 195,
  27232. three: 217,
  27233. url: 208
  27234. }],
  27235. 169: [function(e, t, i) {
  27236. "use strict";
  27237. function n() {
  27238. var e = {
  27239. renderTarget: null,
  27240. inUse: !1,
  27241. size: -1,
  27242. pano: null
  27243. };
  27244. return e
  27245. }
  27246. function r(e) {
  27247. M.push(e)
  27248. }
  27249. function o(e) {
  27250. var t = n();
  27251. return t.inUse = !0,
  27252. t.size = e,
  27253. r(t),
  27254. t
  27255. }
  27256. function a(e) {
  27257. for (var t = 0; t < M.length; t++) {
  27258. var i = M[t];
  27259. if (!i.inUse && i.size === e)
  27260. return i.inUse = !0,
  27261. i
  27262. }
  27263. return null
  27264. }
  27265. function s(e) {
  27266. for (var t = 0; t < M.length; t++) {
  27267. var i = M[t];
  27268. if (i.renderTarget === e)
  27269. return i.inUse = !1,
  27270. !0
  27271. }
  27272. return !1
  27273. }
  27274. function l() {
  27275. this.tileDirectory = {},
  27276. this.activeRenderTargetDescriptors = {},
  27277. this.activePanos = [],
  27278. this.panoLODDescriptors = {},
  27279. this.panoDescriptors = {},
  27280. this.tileTrees = {},
  27281. this.sceneRenderer = null,
  27282. this.tileDownloader = null,
  27283. this.forceQueue = [],
  27284. this.uploadQueues = {},
  27285. this.uploadInterval = null,
  27286. this.uploadIntervalCancelled = !1,
  27287. this.usingTileOverlay = !1,
  27288. this.overlayTilesLoaded = !1,
  27289. this.overlayTileBase = null,
  27290. this.overlayTilesBasic = {},
  27291. this.overlayTilesEnhanced = {},
  27292. this.zoomRenderTarget = null,
  27293. this.zoomPano = null,
  27294. this.zoomingActive = !1,
  27295. this.zoomPanoId = null,
  27296. this.zoomPanoRenderingDisabled = !1,
  27297. this.direction = new h.Vector3,
  27298. this.initTime = -1,
  27299. this.maxBaseUploadsPerFrame = x,
  27300. this.maxNonBaseUploadsPerFrame = T
  27301. }
  27302. function c() {
  27303. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27304. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27305. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27306. }
  27307. var h = e("three")
  27308. , u = e("../exception/BasicException")
  27309. , d = e("../settings")
  27310. , p = e("../enum/PanoSizeClass")
  27311. , f = (e("../objects/Panorama"),
  27312. e("../enum/PanoRendererEvents"))
  27313. , g = e("../enum/SceneRendererEvents")
  27314. , m = e("../enum/TileDownloaderEvents")
  27315. , v = e("../enum/Vectors")
  27316. , A = (e("../enum/GLCubeFaces"),
  27317. e("../objects/Panorama"),
  27318. e("./TileTree"))
  27319. , y = (e("./TileDownloader"),
  27320. e("./TilePrioritizer"))
  27321. , C = e("./TileUtils")
  27322. , p = e("../enum/PanoSizeClass")
  27323. , I = (e("../util/browser"),
  27324. e("../util/panorama"))
  27325. , E = e("events").EventEmitter
  27326. , b = !1
  27327. , w = d.tiling.uploadIntervalDelay
  27328. , _ = d.tiling.initialIntervalDelay
  27329. , T = d.tiling.maxNonBaseUploadsPerFrame
  27330. , x = d.tiling.maxBaseUploadsPerFrame
  27331. , S = {
  27332. Base: 0,
  27333. Remaining: 1
  27334. }
  27335. , M = [];
  27336. l.prototype = Object.create(E.prototype),
  27337. l.prototype.init = function(e, t, i) {
  27338. this.sceneRenderer = e,
  27339. this.tileDownloader = t,
  27340. this.qualityManager = i,
  27341. this.bindEvents(),
  27342. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27343. this.initTime = performance.now()
  27344. }
  27345. ,
  27346. l.prototype.getActivePanoTextures = function(e) {
  27347. e = e || [];
  27348. for (var t = 0; t < M.length; t++) {
  27349. var i = M[t];
  27350. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27351. }
  27352. }
  27353. ,
  27354. l.prototype.hasQueuedTiles = function() {
  27355. var e = this.peekNextFromUploadQueue();
  27356. return null !== e && void 0 !== e
  27357. }
  27358. ,
  27359. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27360. return this.activeRenderTargetDescriptors[e]
  27361. }
  27362. ,
  27363. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27364. this.activeRenderTargetDescriptors[e] = t
  27365. }
  27366. ,
  27367. l.prototype.loadOverlayTiles = function() {
  27368. if (0 !== d.tiling.overlayStyle) {
  27369. var e = 0
  27370. , t = function(t, n, r) {
  27371. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27372. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27373. e++,
  27374. e === i.length && (this.overlayTilesLoaded = !0)
  27375. }
  27376. .bind(this)
  27377. , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27378. i.forEach(function(e) {
  27379. this.tileDownloader.loadImage(e[0], 0, e[1])
  27380. }
  27381. .bind(this)),
  27382. this.usingTileOverlay = !0
  27383. } else
  27384. this.usingTileOverlay = !1
  27385. }
  27386. ,
  27387. l.prototype.bindEvents = function() {
  27388. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27389. }
  27390. ,
  27391. l.prototype.setupZoomRenderTarget = function() {
  27392. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27393. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27394. return;
  27395. var e = this.zoomRenderTarget;
  27396. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27397. e) {
  27398. var t = e.width
  27399. , i = this.zoomRenderTarget.width;
  27400. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27401. e.texture.dispose(),
  27402. e.texture.loaded = !1,
  27403. e.texture.version = 0,
  27404. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27405. e.texture = null
  27406. }
  27407. this.zoomPanoRenderingDisabled = !1
  27408. } else
  27409. this.zoomPanoRenderingDisabled = !0
  27410. }
  27411. ,
  27412. l.prototype.enableUltraHighQualityMode = function(e) {
  27413. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27414. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27415. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27416. t && (this.qualityManager.enableUltraHighQualityMode(),
  27417. this.setupZoomRenderTarget(),
  27418. e())
  27419. }
  27420. .bind(this))
  27421. }
  27422. }
  27423. ,
  27424. l.prototype.activateTiledPano = function(e, t, i) {
  27425. i && this.clearAllQueuedUploads();
  27426. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27427. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27428. this.linkAllTilesAndNodes(e);
  27429. var r = this.getActiveRenderTargetDescriptor(e.id)
  27430. , l = t;
  27431. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27432. !r || l !== r.size) {
  27433. if (r && s(r.renderTarget),
  27434. r = a(l),
  27435. !r) {
  27436. var c = this.initTiledPano(l, !1);
  27437. r = o(c.width),
  27438. r.renderTarget = c
  27439. }
  27440. r.pano = e,
  27441. this.resetPanoDescriptor(e.id),
  27442. this.resetPanoLODDescriptors(e.id),
  27443. this.resetRenderStatus(e.id, !0, !0)
  27444. }
  27445. this.setActiveRenderTargetDescriptor(e.id, r);
  27446. var h = i ? 0 : 1;
  27447. return this.updateActivePanos(e, h),
  27448. r.renderTarget
  27449. }
  27450. ,
  27451. l.prototype.deactivateTiledPano = function(e) {
  27452. var t = this.getActiveRenderTargetDescriptor(e.id);
  27453. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27454. this.setActiveRenderTargetDescriptor(e.id, null);
  27455. var i = this.getUploadQueueForPano(e.id);
  27456. this.clearUploadQueue(i),
  27457. this.updateActivePanos()
  27458. }
  27459. ,
  27460. l.prototype.updateActivePanos = function() {
  27461. var e = [];
  27462. return function(t, i) {
  27463. e.length = 0;
  27464. for (var n = 0; n < this.activePanos.length; n++) {
  27465. t && e.length === i && e.push(t);
  27466. var r = this.activePanos[n]
  27467. , o = this.getActiveRenderTargetDescriptor(r.id);
  27468. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27469. }
  27470. t && i >= e.length && e.push(t),
  27471. this.activePanos.length = 0,
  27472. this.activePanos.push.apply(this.activePanos, e)
  27473. }
  27474. }(),
  27475. l.prototype.getActivePanoCount = function() {
  27476. return this.activePanos.length
  27477. }
  27478. ,
  27479. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27480. var r = null;
  27481. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27482. for (var o = function(e, n, r, o) {
  27483. i && (n.tile.zoomUploaded = !1),
  27484. t && (n.tile.uploaded = !1)
  27485. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27486. var s = this.getTileTree(e, a);
  27487. s.breadthFirst({
  27488. callback: o.bind(this, a),
  27489. minLevel: r
  27490. })
  27491. }
  27492. }
  27493. ,
  27494. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27495. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27496. t.tile.zoomUploaded = t.tile.uploaded,
  27497. t.zoomCovered = t.covered
  27498. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27499. var r = this.getTileTree(e, n);
  27500. r.breadthFirst({
  27501. callback: i.bind(this, n),
  27502. maxLevel: t
  27503. })
  27504. }
  27505. }
  27506. ,
  27507. l.prototype.renderPanoTiles = function() {
  27508. var e = [];
  27509. return function(t, i, n, r) {
  27510. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27511. i = i || this.direction || v.FORWARD;
  27512. var o = this.getActiveRenderTargetDescriptor(t);
  27513. if (!this.isRenderTargetDescriptorValid(o))
  27514. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27515. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27516. var s = this.getTileTree(t, a);
  27517. e.length = 0,
  27518. s.breadthFirst({
  27519. saveVisited: e
  27520. });
  27521. for (var l = 0; l < e.length; l++) {
  27522. var c = e[l];
  27523. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27524. }
  27525. }
  27526. this.updateDirection(i)
  27527. }
  27528. }(),
  27529. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27530. return e && e.renderTarget
  27531. }
  27532. ,
  27533. l.prototype.isPanoActive = function(e) {
  27534. var t = this.getActiveRenderTargetDescriptor(e);
  27535. return this.isRenderTargetDescriptorValid(t)
  27536. }
  27537. ,
  27538. l.prototype.isPanoZoomed = function(e) {
  27539. return this.zoomingActive && this.zoomPanoId === e
  27540. }
  27541. ,
  27542. l.prototype.initTileTree = function(e, t, i) {
  27543. var n = this.tileTrees[e];
  27544. n || (n = [],
  27545. this.tileTrees[e] = n);
  27546. var r = n[t];
  27547. if (!r) {
  27548. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27549. r = new A(C.TILE_SIZE,o),
  27550. n[t] = r
  27551. }
  27552. }
  27553. ,
  27554. l.prototype.getTileTree = function(e, t) {
  27555. var i = this.tileTrees[e];
  27556. if (!i)
  27557. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27558. var n = i[t];
  27559. if (!n)
  27560. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27561. return n
  27562. }
  27563. ,
  27564. l.prototype.initTiledPano = function(e, t) {
  27565. var i = this.sceneRenderer.renderer
  27566. , n = (i.context,
  27567. new h.WebGLRenderTargetCube(e,e,{
  27568. stencilBuffer: !1
  27569. }))
  27570. , r = new h.CubeTexture([]);
  27571. n.texture = r,
  27572. r.image = [null, null, null, null, null, null],
  27573. r.flipY = !0,
  27574. t ? (r.generateMipmaps = !0,
  27575. r.magFilter = h.LinearFilter,
  27576. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27577. r.magFilter = h.LinearFilter,
  27578. r.minFilter = h.LinearFilter),
  27579. r.format = h.RGBAFormat,
  27580. i.setRenderTarget(n),
  27581. i.setRenderTarget(null);
  27582. var o = i.properties.get(r);
  27583. return o.__image__webglTextureCube = o.__webglTexture,
  27584. n
  27585. }
  27586. ,
  27587. l.prototype.getUploadQueueForPano = function(e) {
  27588. var t = this.uploadQueues[e];
  27589. return t || (t = [],
  27590. this.uploadQueues[e] = t),
  27591. t
  27592. }
  27593. ,
  27594. l.prototype.isTileUploaded = function(e) {
  27595. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27596. }
  27597. ,
  27598. l.prototype.setUploaded = function(e, t) {
  27599. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27600. }
  27601. ,
  27602. l.prototype.queueTileUpload = function(e, t, i) {
  27603. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27604. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27605. var r = this.getUploadQueueForPano(e.panoId);
  27606. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27607. e.uploadQueued = !0,
  27608. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27609. }
  27610. }
  27611. ,
  27612. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27613. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27614. }
  27615. ,
  27616. l.prototype.getTopUploadQueue = function() {
  27617. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27618. for (var n = 0; n < this.activePanos.length; n++)
  27619. if (e = this.activePanos[n],
  27620. t = this.getUploadQueueForPano(e.id),
  27621. t.length > 0)
  27622. switch (i) {
  27623. case S.Base:
  27624. if (0 === t[0].level)
  27625. return t;
  27626. break;
  27627. case S.Remaining:
  27628. return t
  27629. }
  27630. return null
  27631. }
  27632. ,
  27633. l.prototype.getNextFromUploadQueue = function() {
  27634. var e = function(e) {
  27635. var t = e.shift();
  27636. return t.uploadQueued = !1,
  27637. t
  27638. };
  27639. return function() {
  27640. if (this.forceQueue.length > 0)
  27641. return e(this.forceQueue);
  27642. var t = this.getTopUploadQueue();
  27643. return t && t.length > 0 ? e(t) : null
  27644. }
  27645. }(),
  27646. l.prototype.peekNextFromUploadQueue = function() {
  27647. if (this.forceQueue.length > 0)
  27648. return this.forceQueue[0];
  27649. var e = this.getTopUploadQueue();
  27650. return e && e.length > 0 ? e[0] : null
  27651. }
  27652. ,
  27653. l.prototype.clearAllQueuedUploads = function() {
  27654. this.clearAllUploadQueues(null, 0)
  27655. }
  27656. ,
  27657. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27658. this.clearAllUploadQueues(e, 0)
  27659. }
  27660. ,
  27661. l.prototype.clearAllUploadQueues = function(e, t) {
  27662. if (e)
  27663. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27664. this.clearUploadQueue(this.forceQueue, t, e);
  27665. else {
  27666. for (var i = 0; i < this.activePanos.length; i++) {
  27667. var n = this.activePanos[i];
  27668. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27669. }
  27670. this.clearUploadQueue(this.forceQueue, t)
  27671. }
  27672. }
  27673. ,
  27674. l.prototype.clearUploadQueue = function(e, t, i) {
  27675. void 0 !== t && null !== t || (t = 0);
  27676. for (var n = 0; n < e.length; ) {
  27677. var r = e[n];
  27678. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27679. e.splice(n, 1)) : n++
  27680. }
  27681. }
  27682. ,
  27683. l.prototype.refreshUploadInterval = function() {
  27684. var e = null;
  27685. return function(t) {
  27686. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27687. null !== t && void 0 !== t || (t = w),
  27688. b || (t = _),
  27689. this.uploadInterval = window.setTimeout(e, t),
  27690. this.uploadIntervalDelay = t)
  27691. }
  27692. }(),
  27693. l.prototype.update = function() {
  27694. var e = performance.now()
  27695. , t = 0;
  27696. return function() {
  27697. this.uploadIntervalCancelled = !0,
  27698. window.clearTimeout(this.uploadInterval),
  27699. this.uploadInterval = null;
  27700. var i = performance.now() - e;
  27701. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27702. e = performance.now()),
  27703. t++
  27704. }
  27705. }(),
  27706. l.prototype.updateUploadQueue = function(e, t) {
  27707. e || (e = 1);
  27708. for (var i = 0, n = 0; ; ) {
  27709. if (n >= t || i >= e)
  27710. break;
  27711. var r = this.getNextFromUploadQueue();
  27712. if (!r)
  27713. break;
  27714. if (0 !== r.level ? i++ : n++,
  27715. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27716. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27717. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27718. }
  27719. }
  27720. }
  27721. ,
  27722. l.prototype.updateDirection = function(e) {
  27723. if (e = e || this.direction) {
  27724. this.direction = e;
  27725. for (var t = 0; t < this.activePanos.length; t++) {
  27726. var i = this.activePanos[t]
  27727. , n = this.getUploadQueueForPano(i.id);
  27728. y.sortPanoTiles(n, i, this.direction)
  27729. }
  27730. }
  27731. }
  27732. ,
  27733. l.prototype.uploadTile = function() {
  27734. var e = {}
  27735. , t = (new h.Vector4,
  27736. d.tiling.overlayStyle);
  27737. return function(i, n) {
  27738. var r = i.panoId
  27739. , o = i.image
  27740. , a = i.tileSize
  27741. , s = i.panoSize
  27742. , l = i.tileIndex
  27743. , c = (i.faceTileIndex,
  27744. i.totalTiles)
  27745. , u = (i.face,
  27746. i.tileX)
  27747. , d = i.tileY
  27748. , p = !0
  27749. , g = !1
  27750. , m = (this.getPanoDescriptor(r),
  27751. this.getPanoLODDescriptor(r, s))
  27752. , v = this.getActiveRenderTargetDescriptor(r)
  27753. , A = v.renderTarget
  27754. , y = v.size;
  27755. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27756. y = this.qualityManager.getMaxZoomPanoSize()),
  27757. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27758. g = !1),
  27759. n || (this.anyUploaded(i.node) && (p = !1,
  27760. g = !0),
  27761. this.isTileUploaded(i) && (p = !1,
  27762. g = !1)),
  27763. p) {
  27764. var C = u * a
  27765. , I = d * a
  27766. , E = a / s * y
  27767. , b = C / s * y
  27768. , w = I / s * y;
  27769. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27770. var _ = e[a];
  27771. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27772. 1 === t || 2 === t) {
  27773. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27774. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27775. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27776. } else
  27777. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27778. m.uploadCount++,
  27779. this.emit(f.TileRenderSuccess, r, s, l, c),
  27780. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27781. this.setUploaded(i, !0),
  27782. this.addCoverageForNode(i.node)
  27783. } else
  27784. this.setUploaded(i, !1);
  27785. return i.uploadAttempted || (m.uploadAttempts++,
  27786. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27787. i.uploadAttempted = !0,
  27788. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27789. g
  27790. }
  27791. }(),
  27792. l.prototype.linkTileAndNode = function(e, t) {
  27793. t.tile = e,
  27794. e.node = t
  27795. }
  27796. ,
  27797. l.prototype.linkAllTilesAndNodes = function(e) {
  27798. for (var t = function(t, i, n, r, o) {
  27799. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27800. this.linkTileAndNode(a, n)
  27801. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27802. var n = this.getTileTree(e.id, i);
  27803. n.breadthFirst({
  27804. callback: t.bind(this, n, i)
  27805. })
  27806. }
  27807. }
  27808. ,
  27809. l.prototype.anyUploaded = function(e) {
  27810. if (!e)
  27811. return !1;
  27812. if (e.tile && this.isTileUploaded(e.tile))
  27813. return !0;
  27814. if (e.children)
  27815. for (var t = 0; t < e.children.length; t++) {
  27816. var i = e.children[t];
  27817. if (this.anyUploaded(i))
  27818. return !0
  27819. }
  27820. return !1
  27821. }
  27822. ,
  27823. l.prototype.setNodeCovered = function(e, t) {
  27824. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27825. }
  27826. ,
  27827. l.prototype.isNodeCovered = function(e) {
  27828. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27829. }
  27830. ,
  27831. l.prototype.addCoverageForNode = function(e) {
  27832. if (this.setNodeCovered(e, !0),
  27833. e.parent && e.covered) {
  27834. var t = e.parent;
  27835. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27836. }
  27837. }
  27838. ,
  27839. l.prototype.calcFullCoverage = function(e) {
  27840. var t = !1;
  27841. if (e.children)
  27842. for (var i = 0; i < e.children.length; i++) {
  27843. var n = e.children[i];
  27844. t = t || this.calcFullCoverage(n)
  27845. }
  27846. e.covered = e.tile.uploaded || t
  27847. }
  27848. ,
  27849. l.prototype.nodeSubcovered = function(e) {
  27850. if (!e.children)
  27851. return !1;
  27852. for (var t = 0; t < e.children.length; t++)
  27853. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27854. return !1;
  27855. return !0
  27856. }
  27857. ,
  27858. l.prototype.resetPanoDescriptor = function(e) {
  27859. this.getPanoDescriptor(e)
  27860. }
  27861. ,
  27862. l.prototype.getPanoDescriptor = function(e) {
  27863. var t = this.panoDescriptors[e];
  27864. return t || (t = {},
  27865. this.panoDescriptors[e] = t),
  27866. t
  27867. }
  27868. ,
  27869. l.prototype.resetPanoLODDescriptors = function(e) {
  27870. var t = this.getPanoLODDescriptors(e);
  27871. for (var i in t)
  27872. if (t.hasOwnProperty(i)) {
  27873. var n = t[i];
  27874. n.uploadCount = 0,
  27875. n.uploadAttempts = 0
  27876. }
  27877. }
  27878. ,
  27879. l.prototype.getPanoLODDescriptor = function(e, t) {
  27880. var i = this.getPanoLODDescriptors(e)
  27881. , n = i[t];
  27882. return n || (n = {
  27883. uploadCount: 0,
  27884. uploadAttempts: 0
  27885. },
  27886. i[t] = n),
  27887. n
  27888. }
  27889. ,
  27890. l.prototype.getPanoLODDescriptors = function(e) {
  27891. var t = this.panoLODDescriptors[e];
  27892. return t || (t = {},
  27893. this.panoLODDescriptors[e] = t),
  27894. t
  27895. }
  27896. ,
  27897. l.prototype.onTileDownloaded = function(e) {
  27898. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27899. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27900. if (i.downloaded = !0,
  27901. i.image = e.image,
  27902. i.panoSize = e.panoSize,
  27903. i.tileX = e.tileX,
  27904. i.tileY = e.tileY,
  27905. i.totalTiles = e.totalTiles,
  27906. i.tileIndex = e.tileIndex,
  27907. i.faceTileIndex = e.faceTileIndex,
  27908. i.face = e.face,
  27909. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27910. i.panoId = e.panoId,
  27911. i.tileSize = e.tileSize,
  27912. i.direction = (new h.Vector3).copy(e.direction),
  27913. i.node = null,
  27914. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27915. this.isPanoActive(i.panoId)) {
  27916. var n = this.getTileTree(i.panoId, i.face)
  27917. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27918. this.linkTileAndNode(i, r),
  27919. this.queueTileUpload(i, !0)
  27920. }
  27921. }
  27922. ,
  27923. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27924. var r = this.tileDirectory[e];
  27925. r || (r = {},
  27926. this.tileDirectory[e] = r);
  27927. var o = 16384 * t + 1024 * i + n
  27928. , a = r[o];
  27929. return a || (a = {
  27930. downloaded: !1,
  27931. uploaded: !1,
  27932. zoomUploaded: !1
  27933. },
  27934. r[o] = a),
  27935. a._key = e + ":" + t + ":" + i + ":" + n,
  27936. a._tileKey = o,
  27937. a
  27938. }
  27939. ,
  27940. l.prototype.setZoomingActive = function(e, t, i) {
  27941. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27942. this.zoomPanoId = t.id,
  27943. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27944. }
  27945. ,
  27946. l.prototype.updateZoomedPanoFromBase = function(e) {
  27947. if (!this.zoomPanoRenderingDisabled) {
  27948. var t = this.getActiveRenderTargetDescriptor(e.id);
  27949. if (t && t.renderTarget) {
  27950. var i = this.qualityManager.getMaxZoomPanoSize()
  27951. , n = t.renderTarget
  27952. , r = t.size;
  27953. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27954. this.copyBaseRenderStatusToZoomed(e.id)
  27955. }
  27956. }
  27957. }
  27958. ,
  27959. t.exports = l
  27960. }
  27961. , {
  27962. "../enum/GLCubeFaces": 25,
  27963. "../enum/PanoRendererEvents": 35,
  27964. "../enum/PanoSizeClass": 36,
  27965. "../enum/SceneRendererEvents": 43,
  27966. "../enum/TileDownloaderEvents": 45,
  27967. "../enum/Vectors": 50,
  27968. "../exception/BasicException": 55,
  27969. "../objects/Panorama": 148,
  27970. "../settings": 166,
  27971. "../util/browser": 182,
  27972. "../util/panorama": 191,
  27973. "./TileDownloader": 171,
  27974. "./TilePrioritizer": 172,
  27975. "./TileTree": 173,
  27976. "./TileUtils": 174,
  27977. events: 202,
  27978. three: 217
  27979. }],
  27980. 170: [function(e, t, i) {
  27981. "use strict";
  27982. function n(e, t, i) {
  27983. this.maxNavPanoSize = -1,
  27984. this.maxZoomPanoSize = -1,
  27985. this.devicePixelDensity = e,
  27986. this.deviceScreenSize = t,
  27987. this.clientBandwidth = i,
  27988. this.panoSizeClassMap = {},
  27989. this.useHighResolutionPanos = !0,
  27990. this.useUltraHighResolutionPanos = !1,
  27991. this.modelHasUltraHighPanos = !1
  27992. }
  27993. var r = e("../enum/PanoSizeClass")
  27994. , o = e("../settings")
  27995. , a = e("../util/browser")
  27996. , s = e("../constants")
  27997. , l = e("../util/showcase")
  27998. , c = e("../enum/ModelManagerEvents");
  27999. n.prototype.init = function(e) {
  28000. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  28001. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  28002. this.highSize = this.getPanoSize(r.HIGH),
  28003. this.standardSize = this.getPanoSize(r.STANDARD),
  28004. this.baseSize = this.getPanoSize(r.BASE),
  28005. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  28006. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  28007. this.updateMaximums(),
  28008. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  28009. }
  28010. ,
  28011. n.prototype.updateFromModel = function(e) {
  28012. this.updateHighResolutionSettings(e),
  28013. this.updateUltraHighResolutionSettings(e)
  28014. }
  28015. ,
  28016. n.prototype.updateHighResolutionSettings = function(e) {
  28017. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  28018. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  28019. //this.useHighResolutionPanos = !0;
  28020. //----------------------e n d -----------------------------------------------------------------
  28021. this.updateMaximums()
  28022. }
  28023. ,
  28024. n.prototype.updateUltraHighResolutionSettings = function(e) {
  28025. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  28026. this.updateMaximums()
  28027. }
  28028. ,
  28029. n.prototype.enableUltraHighQualityMode = function() {
  28030. this.modelHasUltraHighPanos = !0,
  28031. this.updateUltraHighResolutionSettings(null)
  28032. }
  28033. ,
  28034. n.prototype.ultraHighQualityModeEnabled = function() {
  28035. return this.modelHasUltraHighPanos
  28036. }
  28037. ,
  28038. n.prototype.onModelChanged = function(e) {
  28039. this.updateFromModel(e.model),
  28040. this.updateMaximums()
  28041. }
  28042. ,
  28043. n.prototype.updateMaximums = function() {
  28044. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  28045. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  28046. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  28047. }
  28048. ,
  28049. n.prototype.buildPanoSizeClassMap = function() {
  28050. this.panoSizeClassMap[r.BASE] = 512,
  28051. this.panoSizeClassMap[r.STANDARD] = 1024,
  28052. this.panoSizeClassMap[r.HIGH] = 2048,
  28053. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  28054. }
  28055. ,
  28056. n.prototype.getPanoSize = function(e) {
  28057. return this.panoSizeClassMap[e]
  28058. }
  28059. ,
  28060. n.prototype.getMaxPossiblePanoSize = function() {
  28061. return this.getPanoSize(r.ULTRAHIGH)
  28062. }
  28063. ,
  28064. n.prototype.getMaxPanoSize = function() {
  28065. return this.maxZoomPanoSize
  28066. }
  28067. ,
  28068. n.prototype.getMaxNavPanoSize = function() {
  28069. return this.maxNavPanoSize
  28070. }
  28071. ,
  28072. n.prototype.getMaxZoomPanoSize = function() {
  28073. return this.maxZoomPanoSize
  28074. }
  28075. ,
  28076. n.prototype.detectMaxNavPanoSizeClass = function() {
  28077. if(settings.mobileNavHigh)return r.HIGH //改
  28078. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  28079. }
  28080. ,
  28081. n.prototype.detectMaxNavPanoSize = function() {
  28082. var e = this.detectMaxNavPanoSizeClass();
  28083. return this.getPanoSize(e)
  28084. }
  28085. ,
  28086. n.prototype.detectMaxZoomPanoSize = function() {
  28087. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  28088. }
  28089. ,
  28090. t.exports = n
  28091. }
  28092. , {
  28093. "../constants": 8,
  28094. "../enum/ModelManagerEvents": 33,
  28095. "../enum/PanoSizeClass": 36,
  28096. "../settings": 166,
  28097. "../util/browser": 182,
  28098. "../util/showcase": 193
  28099. }],
  28100. 171: [function(e, t, i) {
  28101. (function(i) {
  28102. "use strict";
  28103. function n(e) {
  28104. this.panos = null,
  28105. this.retryMinimumTime = 1e4,
  28106. this.urls = null,
  28107. this.panoLoadCallbacks = {},
  28108. this.downloadDescriptors = {},
  28109. this.priorityQueue = [],
  28110. this.forceQueue = [],
  28111. this.activeDownloads = [],
  28112. this.qualityManager = null,
  28113. this.tilePrioritizer = null,
  28114. this.refreshInterval = null,
  28115. this.processPriorityQueue = !1,
  28116. this.concurrentDownloads = e.concurrentDownloads || 1,
  28117. this.downloadTestResults = {}
  28118. }
  28119. var r = e("three")
  28120. , o = (e("../enum/Viewmode"),
  28121. e("../settings"))
  28122. , a = (e("../objects/Panorama"),
  28123. e("../util/logger"))
  28124. , s = (e("../enum/Vectors"),
  28125. e("../enum/PanoSizeClass"),
  28126. e("../enum/TileDownloaderEvents"))
  28127. , l = e("./TilePrioritizer")
  28128. , c = e("./TileUtils")
  28129. , h = (e("../enum/GLCubeFaces"),
  28130. e("../enum/DownloadStatus"))
  28131. , u = e("../util/panorama")
  28132. , d = e("../util/ajax")
  28133. , p = e("../ab")
  28134. , f = e("events").EventEmitter
  28135. , g = (new a(i),
  28136. Object.freeze({
  28137. Testing: 1,
  28138. Success: 2,
  28139. Fail: 3
  28140. }));
  28141. n.prototype = Object.create(f.prototype),
  28142. n.IDLE_REFRESH_DELAY = 500,
  28143. n.ACTIVE_REFRESH_DELAY = 16,
  28144. n.DOWNLOAD_RETRIES = 4,
  28145. n.prototype.init = function(e) {
  28146. this.qualityManager = e
  28147. }
  28148. ,
  28149. n.prototype.setUrls = function(e) {
  28150. this.urls = e
  28151. }
  28152. ,
  28153. n.prototype.setPanoData = function(e, t, i) {
  28154. this.panos = e,
  28155. this.imagePanos = t,
  28156. this.panoGroupId = i
  28157. }
  28158. ,
  28159. n.prototype.start = function() {
  28160. this.refreshUpdateInterval(0)
  28161. }
  28162. ,
  28163. n.prototype.stop = function() {
  28164. window.cancel(this.refreshInterval)
  28165. }
  28166. ,
  28167. n.prototype.refreshUpdateInterval = function(e) {
  28168. e || (e = 0),
  28169. this.refreshInterval = window.setTimeout(function() {
  28170. var e = this.update();
  28171. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  28172. }
  28173. .bind(this), e)
  28174. }
  28175. ,
  28176. n.prototype.update = function() {
  28177. var e = this.forceQueue.length > 0;
  28178. return this.processQueueForDownloading(this.forceQueue),
  28179. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  28180. this.priorityQueue.length > 0 && (e = !0),
  28181. this.processQueueForDownloading(this.priorityQueue)),
  28182. e
  28183. }
  28184. ,
  28185. n.prototype.forceQueueTilesForPano = function() {
  28186. var e = []
  28187. , t = [];
  28188. return function(i, n, r, o, a, s) {
  28189. e.length = 0;
  28190. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  28191. var p = u[d];
  28192. p.status !== h.None && p.status !== h.Queued || e.push(p)
  28193. }
  28194. if (r && e.length > 0) {
  28195. l.sortPanoTiles(e, i, r),
  28196. t.length = 0,
  28197. c.matchingTilesInDirection(i, n, r, o, a, t);
  28198. for (var f = 0, g = function(e) {
  28199. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28200. }; f < e.length; ) {
  28201. var m = e[f]
  28202. , v = t.findIndex(g);
  28203. v < 0 ? e.splice(f, 1) : f++
  28204. }
  28205. }
  28206. for (var A = 0; A < e.length; A++)
  28207. this.forceQueue.push(e[A]);
  28208. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28209. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28210. s && this.processQueueForDownloading(this.forceQueue, !0)
  28211. }
  28212. }(),
  28213. n.prototype.clearForceQueue = function() {
  28214. this.clearQueue(this.forceQueue)
  28215. }
  28216. ,
  28217. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  28218. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28219. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28220. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28221. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28222. }
  28223. ,
  28224. n.prototype.clearQueue = function(e) {
  28225. this.setStatusForAllDescriptors(e, h.None),
  28226. e.length = 0
  28227. }
  28228. ,
  28229. n.prototype.clearFromQueue = function(e, t, i) {
  28230. for (var n = 0; n < e.length; n++) {
  28231. var r = e[n];
  28232. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28233. }
  28234. }
  28235. ,
  28236. n.prototype.setStatusForAllDescriptors = function(e, t) {
  28237. for (var i = 0; i < e.length; i++) {
  28238. var n = e[i];
  28239. n && (n.status = t)
  28240. }
  28241. }
  28242. ,
  28243. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28244. for (var i = 0; i < e.length; i++) {
  28245. var n = e[i];
  28246. n && (n.status !== t ? n.status = t : e[i] = null)
  28247. }
  28248. }
  28249. ,
  28250. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28251. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28252. , n = i[t];
  28253. return n || (n = this.buildDownloadDescriptorArray(t),
  28254. i[t] = n,
  28255. this.initTileDownloadDescriptors(n, e, t)),
  28256. n
  28257. }
  28258. ,
  28259. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28260. var t = this.downloadDescriptors[e.id];
  28261. return t || (t = {},
  28262. this.downloadDescriptors[e.id] = t),
  28263. t
  28264. }
  28265. ,
  28266. n.prototype.processQueueForDownloading = function(e, t) {
  28267. if (this.cleanupActiveDownloads(),
  28268. this.activeDownloads.length < this.concurrentDownloads || t)
  28269. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28270. var o = e.shift();
  28271. o && (this.startDownload(o),
  28272. n++)
  28273. }
  28274. }
  28275. ,
  28276. n.prototype.testDownload = function(e, t, i) {
  28277. var n = this.downloadTestResults[e];
  28278. if (n)
  28279. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28280. this.downloadTestResults[e] = g.Testing;
  28281. var r = this.panos.list[0]
  28282. , o = this.getTileUrl(r.id, e, t, 0)
  28283. , a = function(t) {
  28284. this.downloadTestResults[e] = g.Success,
  28285. i(!0)
  28286. }
  28287. .bind(this)
  28288. , s = function() {
  28289. this.downloadTestResults[e] = g.Fail,
  28290. i(!1)
  28291. }
  28292. .bind(this);
  28293. this.loadImage(o, 0, a, s)
  28294. }
  28295. ,
  28296. n.prototype.startDownload = function(e) {
  28297. e.status = h.Downloading;
  28298. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28299. this.activeDownloads.push(e),
  28300. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28301. }
  28302. ,
  28303. n.prototype.downloadFailed = function(e, t) {}
  28304. ,
  28305. n.prototype.downloadComplete = function(e, t) {
  28306. if (e.panoGroupId === this.panoGroupId) {
  28307. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28308. e.status = h.Downloaded,
  28309. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28310. var n = {
  28311. panoId: e.pano.id,
  28312. image: t,
  28313. tileSize: e.tileSize,
  28314. panoSize: e.panoSize,
  28315. tileIndex: e.tileIndex,
  28316. faceTileIndex: e.faceTileIndex,
  28317. totalTiles: e.totalTiles,
  28318. face: e.face,
  28319. tileX: e.tileX,
  28320. tileY: e.tileY,
  28321. direction: e.direction
  28322. };
  28323. e.image = t,
  28324. this.emit(s.TileDownloadSuccess, n),
  28325. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28326. panoId: e.pano.id,
  28327. tileSize: e.tileSize,
  28328. panoSize: e.panoSize
  28329. },
  28330. this.emit(s.PanoDownloadComplete, n),
  28331. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28332. }
  28333. }
  28334. ,
  28335. n.prototype.cleanupActiveDownloads = function() {
  28336. var e = [];
  28337. return function() {
  28338. e.length = 0;
  28339. for (var t = 0; t < this.activeDownloads.length; t++) {
  28340. var i = this.activeDownloads[t];
  28341. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28342. }
  28343. this.activeDownloads.length = 0,
  28344. this.activeDownloads.push.apply(this.activeDownloads, e)
  28345. }
  28346. }(),
  28347. n.prototype.isPanoDownloaded = function(e, t) {
  28348. var i = this.getTileDownloadDescriptors(e, t);
  28349. if (i.length <= 0)
  28350. return !1;
  28351. for (var n = 0; n < i.length; n++) {
  28352. var r = i[n];
  28353. if (r.status !== h.Downloaded)
  28354. return !1
  28355. }
  28356. return !0
  28357. }
  28358. ,
  28359. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28360. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28361. this.panoLoadCallbacks[o] = {
  28362. onLoad: i,
  28363. onFail: n,
  28364. onProgress: r
  28365. }
  28366. }
  28367. ,
  28368. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28369. var i = e.id + ":" + t;
  28370. return this.panoLoadCallbacks[i]
  28371. }
  28372. ,
  28373. n.prototype.buildDownloadDescriptorArray = function(e) {
  28374. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28375. var r = this.buildDownloadDescriptor();
  28376. i.push(r)
  28377. }
  28378. return i
  28379. }
  28380. ,
  28381. n.prototype.buildDownloadDescriptor = function() {
  28382. var e = {
  28383. panoGroupId: null,
  28384. pano: null,
  28385. panoSize: -1,
  28386. tileSize: -1,
  28387. tileIndex: -1,
  28388. totalTiles: -1,
  28389. faceTileIndex: -1,
  28390. status: h.None,
  28391. url: null,
  28392. image: null,
  28393. direction: new r.Vector3,
  28394. face: -1,
  28395. cubeFace: -1,
  28396. tileX: -1,
  28397. tileY: -1
  28398. };
  28399. return e
  28400. }
  28401. ,
  28402. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28403. for (var n = 0; n < e.length; n++) {
  28404. var r = e[n];
  28405. this.initTileDownloadDescriptor(r, t, i, n)
  28406. }
  28407. }
  28408. ,
  28409. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28410. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28411. e.face = c.getFaceForTile(i, n),
  28412. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28413. e.panoGroupId = this.panoGroupId,
  28414. e.pano = t,
  28415. e.panoSize = i,
  28416. e.tileSize = r,
  28417. e.tileIndex = n,
  28418. e.totalTiles = c.getTileCountForSize(i),
  28419. e.status = h.None,
  28420. e.image = null,
  28421. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28422. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28423. }
  28424. ,
  28425. n.prototype.getTileUrl = function() {
  28426. var e = {
  28427. 256: "256",
  28428. 512: "512",
  28429. 1024: "1k",
  28430. 2048: "2k",
  28431. 4096: "4k"
  28432. }
  28433. , t = {
  28434. face: -1,
  28435. faceTileIndex: -1,
  28436. tileX: -1,
  28437. tileY: -1
  28438. };
  28439. return function(i, n, r, a) {
  28440. c.getTileLocation(n, a, t);
  28441. var s = Math.floor(n / r)
  28442. , l = s * s
  28443. , h = Math.floor(a / l)
  28444. , u = "";
  28445. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28446. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28447. return d = p.changeIfTileGenerating(d)
  28448. }
  28449. }(),
  28450. n.prototype.loadImage = function(e, t, i, n) {
  28451. d.getImage(e, t).then(function(e) {
  28452. i(e)
  28453. }).fail(n)
  28454. }
  28455. ,
  28456. t.exports = n
  28457. }
  28458. ).call(this, "/js/tile/TileDownloader.js")
  28459. }
  28460. , {
  28461. "../ab": 3,
  28462. "../enum/DownloadStatus": 24,
  28463. "../enum/GLCubeFaces": 25,
  28464. "../enum/PanoSizeClass": 36,
  28465. "../enum/TileDownloaderEvents": 45,
  28466. "../enum/Vectors": 50,
  28467. "../enum/Viewmode": 51,
  28468. "../objects/Panorama": 148,
  28469. "../settings": 166,
  28470. "../util/ajax": 181,
  28471. "../util/logger": 189,
  28472. "../util/panorama": 191,
  28473. "./TilePrioritizer": 172,
  28474. "./TileUtils": 174,
  28475. events: 202,
  28476. three: 217
  28477. }],
  28478. 172: [function(e, t, i) {
  28479. (function(i) {
  28480. "use strict";
  28481. function n(e, t, i, o, a) {
  28482. this.qualityManager = e,
  28483. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28484. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28485. this.baseSize = t,
  28486. this.standardSize = i,
  28487. this.highSize = o,
  28488. this.ultraHighSize = a,
  28489. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28490. }
  28491. var r = e("three")
  28492. , o = (e("../enum/Viewmode"),
  28493. e("../settings"),
  28494. e("../settings"),
  28495. e("../objects/Panorama"))
  28496. , a = e("../util/logger")
  28497. , s = (e("../enum/Vectors"),
  28498. e("../enum/PanoSizeClass"),
  28499. e("../enum/ModelManagerEvents"),
  28500. e("../enum/GLCubeFaces"),
  28501. e("../enum/DownloadStatus"))
  28502. , l = (e("../util/browser"),
  28503. e("./TileUtils"))
  28504. , c = e("../util/math")
  28505. , h = (e("events").EventEmitter,
  28506. new a(i),
  28507. Object.freeze({
  28508. None: 0,
  28509. DirectionalFOV: 1
  28510. }));
  28511. n.PriorityCriteria = function(e, t, i, n, o) {
  28512. this.pano = e,
  28513. this.cameraPosition = (new r.Vector3).copy(t),
  28514. this.cameraDir = (new r.Vector3).copy(i),
  28515. this.panoSpaceDir = (new r.Vector3).copy(n),
  28516. this.upcomingPanos = o,
  28517. this.copy = function(e) {
  28518. this.pano = e.pano,
  28519. this.cameraPosition.copy(e.cameraPosition),
  28520. this.cameraDir.copy(e.cameraDir),
  28521. this.panoSpaceDir.copy(e.panoSpaceDir),
  28522. this.upcomingPanos = o
  28523. }
  28524. ,
  28525. this.zoomingActive = !1
  28526. }
  28527. ,
  28528. n.DIRECTIONAL_FOV = 180,
  28529. n.DIRECTIONAL_FOV_NARROW = 120,
  28530. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28531. n.MAX_SCORED_PANOS_TOADD = 2,
  28532. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28533. n.DIRECTION_SCORE_STRICTNESS = .75,
  28534. n.appendQueue = function(e, t) {
  28535. if (e && t)
  28536. for (var i = 0; i < t.length; i++)
  28537. e.push(t[i])
  28538. }
  28539. ,
  28540. n.prototype.updateCriteria = function(e, t, i, n) {
  28541. this.priorityCriteria.pano = e,
  28542. this.priorityCriteria.cameraPosition.copy(t),
  28543. this.priorityCriteria.cameraDir.copy(i),
  28544. this.priorityCriteria.upcomingPanos = n,
  28545. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28546. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28547. }
  28548. ,
  28549. n.prototype.filterAndPrioritize = function() {
  28550. var e = []
  28551. , t = []
  28552. , i = [];
  28553. return function(r, o, a) {
  28554. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28555. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28556. var s = this.baseSize
  28557. , l = this.standardSize
  28558. , c = this.highSize
  28559. , h = this.ultraHighSize;
  28560. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28561. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28562. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024, n.MAX_UPCOMING_PANOS_TOADD), //更清晰些
  28563. i.length = 0,
  28564. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28565. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28566. n.appendQueue(r, i),
  28567. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28568. i.length = 0,
  28569. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28570. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28571. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28572. n.appendQueue(r, i),
  28573. i.length = 0,
  28574. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28575. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28576. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28577. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28578. n.appendQueue(r, i),
  28579. this.queueTilesForPanos(r, e, a, s)
  28580. }
  28581. }(),
  28582. n.prototype.canDownloadSize = function(e) {
  28583. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28584. }
  28585. ,
  28586. n.prototype.populateNeighborPanos = function(e, t, i) {
  28587. i = i || [],
  28588. i.length = 0;
  28589. var n = t.getNeighbours(e);
  28590. for (var r in n)
  28591. if (n.hasOwnProperty(r)) {
  28592. var o = t.get(r);
  28593. i.push(o)
  28594. }
  28595. return i
  28596. }
  28597. ,
  28598. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28599. i = i || [],
  28600. i.length = 0;
  28601. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28602. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28603. , c = t.sortByScore(s, l);
  28604. if (c)
  28605. for (var h = 0; h < c.length && h < a; h++) {
  28606. var u = c[h].pano;
  28607. i.push(u)
  28608. }
  28609. return i
  28610. }
  28611. ,
  28612. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28613. for (var o = 0, a = 0; a < t.length; a++) {
  28614. var s = t[a]
  28615. , l = this.queueTilesForPano(e, i, s, n);
  28616. if (o += l > 0 ? 1 : 0,
  28617. r && o >= r)
  28618. break
  28619. }
  28620. return o
  28621. }
  28622. ,
  28623. n.prototype.queueTilesForPano = function() {
  28624. var e = {
  28625. filter: h.None
  28626. };
  28627. return function(t, i, n, r) {
  28628. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28629. }
  28630. }(),
  28631. n.prototype.queueTilesForPanosInDirection = function() {
  28632. var e = new r.Vector3;
  28633. return function(t, i, n, r, o, a, s, l) {
  28634. for (var h = 0, u = 0; u < n.length; u++) {
  28635. var d = n[u];
  28636. e.copy(d.position),
  28637. e.sub(o),
  28638. e.normalize();
  28639. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28640. , f = c.getFOVDotThreshold(s);
  28641. if (p >= f) {
  28642. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28643. if (h += g > 0 ? 1 : 0,
  28644. l && h >= l)
  28645. break
  28646. }
  28647. }
  28648. return h
  28649. }
  28650. }(),
  28651. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28652. for (var l = 0, c = 0; c < i.length; c++) {
  28653. var h = i[c]
  28654. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28655. if (l += u > 0 ? 1 : 0,
  28656. s && l >= s)
  28657. break
  28658. }
  28659. return l
  28660. }
  28661. ,
  28662. n.prototype.queueTilesInDirectionForPano = function() {
  28663. var e = {
  28664. filter: h.DirectionalFOV,
  28665. direction: new r.Vector3,
  28666. fov: 60
  28667. }
  28668. , t = new r.Vector3;
  28669. return function(i, n, r, o, a, s, c) {
  28670. return t.copy(s),
  28671. l.getRelativeDirection(r.quaternion, t),
  28672. e.direction.copy(t),
  28673. e.fov = c,
  28674. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28675. }
  28676. }(),
  28677. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28678. var e = [];
  28679. return function(t, i, n, r, o) {
  28680. var a = i.getTileDownloadDescriptors(n, r);
  28681. e.length = 0,
  28682. this.filterTileDownloadDescriptors(n, a, e, o);
  28683. for (var s = 0, l = 0; l < e.length; l++) {
  28684. var c = e[l];
  28685. c && (t.push(c),
  28686. s++)
  28687. }
  28688. return s
  28689. }
  28690. }(),
  28691. n.prototype.filterTileDownloadDescriptors = function() {
  28692. new r.Vector3;
  28693. return function(e, t, i, n) {
  28694. var r, o;
  28695. switch (n.filter) {
  28696. case h.DirectionalFOV:
  28697. for (r = 0; r < t.length; r++)
  28698. o = t[r],
  28699. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28700. break;
  28701. default:
  28702. for (r = 0; r < t.length; r++)
  28703. o = t[r],
  28704. i.push(o)
  28705. }
  28706. for (r = 0; r < i.length; r++)
  28707. o = i[r],
  28708. this.canIncludeDescriptor(o) || (i[r] = null)
  28709. }
  28710. }(),
  28711. n.prototype.canIncludeDescriptor = function(e) {
  28712. return e.status !== s.Downloading && e.status !== s.Downloaded
  28713. }
  28714. ,
  28715. n.prototype.canIncludePano = function(e, t) {
  28716. return !e.isLoaded(t)
  28717. }
  28718. ,
  28719. n.getFOVDotThreshold = function(e) {
  28720. return Math.cos(r.Math.degToRad(e / 2))
  28721. }
  28722. ;
  28723. var u = function() {
  28724. var e = function e(t, i) {
  28725. var n = e._panoSpaceDir
  28726. , r = e._fovThreshold
  28727. , o = e._fovThresholdNarrow
  28728. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28729. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28730. return t._dot = a,
  28731. i._dot = s,
  28732. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28733. };
  28734. return e._panoSpaceDir = new r.Vector3,
  28735. e._fovThreshold = -1,
  28736. e._fovThresholdNarrow = -1,
  28737. e
  28738. }();
  28739. n.sortPanoTiles = function(e, t, i) {
  28740. u._panoSpaceDir.copy(i),
  28741. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28742. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28743. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28744. e.sort(u)
  28745. }
  28746. ,
  28747. n.insertSortedPanoTile = function(e, t, i, r) {
  28748. u._panoSpaceDir.copy(r),
  28749. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28750. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28751. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28752. for (var o = -1, a = 0; a < e.length; a++) {
  28753. var s = u(t, e[a]);
  28754. if (s <= 0) {
  28755. o = a;
  28756. break
  28757. }
  28758. }
  28759. if (o === -1)
  28760. e[e.length] = t;
  28761. else {
  28762. for (var h = e.length; h > o; h--)
  28763. e[h] = e[h - 1];
  28764. e[o] = t
  28765. }
  28766. }
  28767. ,
  28768. n.prototype.setZoomingActive = function(e) {
  28769. e !== this.zoomingActive && (this.zoomingActive = e)
  28770. }
  28771. ,
  28772. t.exports = n
  28773. }
  28774. ).call(this, "/js/tile/TilePrioritizer.js")
  28775. }
  28776. , {
  28777. "../enum/DownloadStatus": 24,
  28778. "../enum/GLCubeFaces": 25,
  28779. "../enum/ModelManagerEvents": 33,
  28780. "../enum/PanoSizeClass": 36,
  28781. "../enum/Vectors": 50,
  28782. "../enum/Viewmode": 51,
  28783. "../objects/Panorama": 148,
  28784. "../settings": 166,
  28785. "../util/browser": 182,
  28786. "../util/logger": 189,
  28787. "../util/math": 190,
  28788. "./TileUtils": 174,
  28789. events: 202,
  28790. three: 217
  28791. }],
  28792. 173: [function(e, t, i) {
  28793. "use strict";
  28794. function n(e, t) {
  28795. this.levels = t,
  28796. this.tileSize = e,
  28797. this.root = null,
  28798. this.allNodes = [],
  28799. a(this)
  28800. }
  28801. function r(e, t) {
  28802. this.tree = e,
  28803. this.parent = t,
  28804. this.children = [],
  28805. this.id = ++u
  28806. }
  28807. function o(e, t, i, r, a, s, l, h) {
  28808. if (e) {
  28809. l = l || n.TraversalType.PreOrder;
  28810. var u = r * c + i;
  28811. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28812. s && s.push(e)),
  28813. e.children && 0 !== e.children.length) {
  28814. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28815. for (var g = 0; g < c; g++)
  28816. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28817. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28818. s && s.push(e))
  28819. }
  28820. }
  28821. }
  28822. function a(e) {
  28823. e.root = s(e, null, 0)
  28824. }
  28825. function s(e, t, i) {
  28826. if (i > e.levels)
  28827. return null;
  28828. var n = new r(e,t);
  28829. e.allNodes.push(n);
  28830. for (var o = 0; o < h; o++)
  28831. n.children[o] = s(e, n, i + 1);
  28832. return n
  28833. }
  28834. function l(e, t, i, n, r) {
  28835. if (!e)
  28836. return null;
  28837. if (0 === i)
  28838. return e;
  28839. if (!e.children || 0 === e.children.length)
  28840. return null;
  28841. var o = Math.pow(c, i)
  28842. , a = o / c
  28843. , s = n % a
  28844. , h = r % a
  28845. , u = Math.floor(r / a)
  28846. , d = Math.floor(n / a)
  28847. , p = u * c + d
  28848. , f = e.children[p];
  28849. return l(f, t + 1, i - 1, s, h)
  28850. }
  28851. var c = (e("three"),
  28852. e("./TileUtils"),
  28853. e("../objects/Panorama"),
  28854. e("../util/panorama"),
  28855. e("events").EventEmitter,
  28856. 2)
  28857. , h = c * c;
  28858. n.TraversalType = Object.freeze({
  28859. PreOrder: 0,
  28860. PostOrder: 1
  28861. });
  28862. var u = 0;
  28863. n.getLevelCountForSize = function(e, t) {
  28864. var i = 0;
  28865. for (t < e && (t = e); ; ) {
  28866. if (t /= c,
  28867. t < e)
  28868. break;
  28869. i++
  28870. }
  28871. return i
  28872. }
  28873. ,
  28874. n.getSizeForLevel = function(e, t) {
  28875. return Math.pow(c, t) * e
  28876. }
  28877. ,
  28878. n.prototype.getSubNode = function(e, t, i) {
  28879. (!t || e < this.tileSize) && (t = 0),
  28880. (!i || e < this.tileSize) && (i = 0),
  28881. e < this.tileSize && (e = this.tileSize);
  28882. var r = n.getLevelCountForSize(this.tileSize, e)
  28883. , o = l(this.root, 0, r, t, i);
  28884. return o
  28885. }
  28886. ,
  28887. n.prototype.breadthFirst = function(e) {
  28888. e = e || {};
  28889. var t = !!e.nullLevelEnd
  28890. , i = e.maxLevel
  28891. , n = e.minLevel
  28892. , r = e.callback
  28893. , o = e.saveVisited
  28894. , a = []
  28895. , s = {}
  28896. , l = 0
  28897. , c = 0;
  28898. for (a.push(this.root),
  28899. a.push(s); a.length > 0 && !(i && l > i); ) {
  28900. var h = a.shift();
  28901. if (h === s)
  28902. (!n || l >= n) && (r && t && r(null),
  28903. o && t && o.push(null)),
  28904. a.length > 0 && a.push(s),
  28905. l++,
  28906. c = 0;
  28907. else {
  28908. if (h.children)
  28909. for (var u = 0; u < h.children.length; u++) {
  28910. var d = h.children[u];
  28911. d && a.push(h.children[u])
  28912. }
  28913. var p = this.getFaceIndexFromNode(h);
  28914. (!n || l >= n) && (r && r(h, l, p),
  28915. o && o.push(h)),
  28916. c++
  28917. }
  28918. }
  28919. }
  28920. ,
  28921. n.prototype.getFaceIndexFromNode = function(e) {
  28922. if (!e)
  28923. return -1;
  28924. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28925. var o = i.parent;
  28926. if (!o)
  28927. break;
  28928. for (var a = -1, s = 0; s < o.children.length; s++)
  28929. o.children[s] === i && (a = s);
  28930. var l = a % c
  28931. , h = Math.floor(a / c);
  28932. n = l * t + n,
  28933. r = h * t + r,
  28934. t *= c,
  28935. i = o
  28936. }
  28937. return r * t + n
  28938. }
  28939. ,
  28940. n.prototype.depthFirst = function(e, t, i) {
  28941. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28942. }
  28943. ,
  28944. t.exports = n
  28945. }
  28946. , {
  28947. "../objects/Panorama": 148,
  28948. "../util/panorama": 191,
  28949. "./TileUtils": 174,
  28950. events: 202,
  28951. three: 217
  28952. }],
  28953. 174: [function(e, t, i) {
  28954. "use strict";
  28955. var n = e("../enum/GLCubeFaces")
  28956. , r = e("../util/MathLight")
  28957. , o = {};
  28958. o.TILE_SIZE = 512,
  28959. o.FACES_PER_PANO = 6,
  28960. o.LocationOnTile = {
  28961. Center: 0,
  28962. UpperLeft: 1,
  28963. UpperRight: 2,
  28964. LowerRight: 3,
  28965. LowerLeft: 4
  28966. },
  28967. o.getTileVector = function() {
  28968. return function(e, t, i, a, s, l, c, h) {
  28969. l = l || o.LocationOnTile.Center;
  28970. var u = e / t
  28971. , d = a / u;
  28972. s = -s + (u - 1);
  28973. var p = s / u
  28974. , f = t / e
  28975. , g = 2 * f
  28976. , m = g / 2
  28977. , v = 2 * d - 1 + m
  28978. , A = 2 * p - 1 + m;
  28979. switch (l) {
  28980. case o.LocationOnTile.UpperLeft:
  28981. v -= m,
  28982. A += m,
  28983. v += c * g;
  28984. break;
  28985. case o.LocationOnTile.UpperRight:
  28986. v += m,
  28987. A += m,
  28988. A -= c * g;
  28989. break;
  28990. case o.LocationOnTile.LowerRight:
  28991. v += m,
  28992. A -= m,
  28993. v -= c * g;
  28994. break;
  28995. case o.LocationOnTile.LowerLeft:
  28996. v -= m,
  28997. A -= m,
  28998. A += c * g;
  28999. break;
  29000. case o.LocationOnTile.Center:
  29001. }
  29002. switch (i) {
  29003. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  29004. r.setVector(h, -1, A, -v);
  29005. break;
  29006. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  29007. r.setVector(h, 1, A, v);
  29008. break;
  29009. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  29010. r.setVector(h, -v, 1, -A);
  29011. break;
  29012. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  29013. r.setVector(h, -v, -1, A);
  29014. break;
  29015. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  29016. r.setVector(h, -v, A, 1);
  29017. break;
  29018. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  29019. r.setVector(h, v, A, -1)
  29020. }
  29021. r.normalize(h)
  29022. }
  29023. }(),
  29024. o.getFaceForTile = function(e, t) {
  29025. var i = o.TILE_SIZE;
  29026. e < o.TILE_SIZE && (i = e);
  29027. var n = Math.floor(e / i)
  29028. , r = n * n;
  29029. return Math.floor(t / r)
  29030. }
  29031. ,
  29032. o.getTileLocation = function(e, t, i) {
  29033. var n = o.TILE_SIZE;
  29034. e < o.TILE_SIZE && (n = e);
  29035. var r = o.getFaceForTile(e, t)
  29036. , a = Math.floor(e / n)
  29037. , s = a * a
  29038. , l = t - r * s;
  29039. i.tileX = l % a,
  29040. i.tileY = Math.floor(l / a),
  29041. i.face = r,
  29042. i.faceTileIndex = l
  29043. }
  29044. ,
  29045. o.getTileCountForSize = function(e) {
  29046. if (e <= o.TILE_SIZE)
  29047. return o.FACES_PER_PANO;
  29048. var t = Math.floor(e / o.TILE_SIZE)
  29049. , i = t * t
  29050. , n = i * o.FACES_PER_PANO;
  29051. return n
  29052. }
  29053. ,
  29054. o.getRelativeDirection = function() {
  29055. var e = new r.Matrix4
  29056. , t = new r.Quaternion;
  29057. return function(i, n) {
  29058. t.copy(i),
  29059. t.inverse(),
  29060. e.makeRotationFromQuaternion(t),
  29061. e.applyToVector3(n),
  29062. r.normalize(n)
  29063. }
  29064. }(),
  29065. o.matchingTilesInDirection = function() {
  29066. var e = new r.Vector3
  29067. , t = new r.Vector3(0,0,-1)
  29068. , i = new r.Quaternion
  29069. , n = function(e, t) {
  29070. e.push({
  29071. face: t.face,
  29072. faceTileIndex: t.faceTileIndex,
  29073. tileX: t.tileX,
  29074. tileY: t.tileY
  29075. })
  29076. }
  29077. , a = function() {
  29078. var e = {
  29079. face: -1,
  29080. faceTileIndex: -1,
  29081. tileX: -1,
  29082. tileY: -1
  29083. };
  29084. return function(t, i, r) {
  29085. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  29086. o.getTileLocation(t, l, e),
  29087. i && !i(e) || (s++,
  29088. r && n(r, e));
  29089. return s
  29090. }
  29091. }();
  29092. return function(n, s, l, c, h, u) {
  29093. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  29094. o.getTileCountForSize(s);
  29095. if (!c && !h)
  29096. return a(s, null, u);
  29097. var p = !!h;
  29098. if (h = h || c,
  29099. h = Math.max(0, Math.min(h, 360)),
  29100. c = Math.max(0, Math.min(c, 360)),
  29101. r.copyVector(l, e),
  29102. o.getRelativeDirection(n.quaternion, e),
  29103. p) {
  29104. i.setFromUnitVectors(e, t);
  29105. var f = function(e) {
  29106. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  29107. };
  29108. return a(s, f, u)
  29109. }
  29110. var g = function(t) {
  29111. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  29112. };
  29113. return a(s, g, u)
  29114. }
  29115. }(),
  29116. o.isTileWithinFrustum = function() {
  29117. var e = new r.Vector3
  29118. , t = 1e-5;
  29119. return function(i, n, a, s, l, c, h, u) {
  29120. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  29121. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  29122. r.applyQuaternionToVector(c, e),
  29123. e.z >= -t)
  29124. I++;
  29125. else {
  29126. var w = -1 / e.z
  29127. , _ = e.x * w
  29128. , T = e.y * w;
  29129. T > d ? v++ : T < p && A++,
  29130. _ > f ? y++ : _ < g && C++,
  29131. E++
  29132. }
  29133. return A !== E && v !== E && y !== E && C !== E
  29134. }
  29135. }(),
  29136. o.isTileWithinFOV = function() {
  29137. var e = new r.Vector3
  29138. , t = new r.Vector3(0,1,0)
  29139. , i = new r.Vector3(1,0,0);
  29140. return function(n, a, s, l, c, h, u) {
  29141. var d = o.mapFaceToCubemapFace(s);
  29142. if (r.cross(h, t, i),
  29143. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  29144. o.isWithinFOV(e, h, u, null))
  29145. return !0;
  29146. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  29147. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  29148. if (o.getTileVector(n, a, d, l, c, v, g, e),
  29149. o.isWithinFOV(e, h, u, null))
  29150. return !0;
  29151. g += p
  29152. }
  29153. return !1
  29154. }
  29155. }(),
  29156. o.isWithinFOV = function() {
  29157. var e = new r.Vector3
  29158. , t = new r.Vector3;
  29159. return function(i, n, o, a) {
  29160. if (r.copyVector(i, t),
  29161. a) {
  29162. r.copyVector(a, e),
  29163. r.normalize(e);
  29164. var s = r.dot(e, i);
  29165. e.x *= s,
  29166. e.y *= s,
  29167. e.z *= s,
  29168. r.subVector(t, e)
  29169. }
  29170. var l = o / 2 * r.RADIANS_PER_DEGREE
  29171. , c = Math.cos(l)
  29172. , h = r.dot(t, n);
  29173. return h >= c
  29174. }
  29175. }(),
  29176. o.mapFaceToCubemapFace = function() {
  29177. var e = {
  29178. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29179. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29180. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29181. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29182. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29183. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29184. };
  29185. return function(t) {
  29186. return e[t]
  29187. }
  29188. }(),
  29189. t.exports = o
  29190. }
  29191. , {
  29192. "../enum/GLCubeFaces": 25,
  29193. "../util/MathLight": 176
  29194. }],
  29195. 175: [function(e, t, i) {
  29196. (function(i) {
  29197. "use strict";
  29198. function n() {
  29199. this.list = [],
  29200. this.index = {},
  29201. Object.defineProperty(this, "length", {
  29202. get: function() {
  29203. return this.list.length
  29204. }
  29205. })
  29206. }
  29207. var r = (e("./common"),
  29208. e("./logger"));
  29209. new r(i);
  29210. n.prototype.forEach = function(e) {
  29211. this.list.forEach(e)
  29212. }
  29213. ,
  29214. n.prototype.add = function(e) {
  29215. this.list.push(e),
  29216. this.index[this.getIndex(e)] = e
  29217. }
  29218. ,
  29219. n.prototype.getIndex = function(e) {
  29220. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29221. }
  29222. ,
  29223. n.prototype.extend = function(e) {
  29224. for (var t = 0; t < e.length; t++)
  29225. this.add(e[t])
  29226. }
  29227. ,
  29228. n.prototype.get = function(e) {
  29229. return this.index[e]
  29230. }
  29231. ,
  29232. n.prototype.first = function() {
  29233. return this.list[0]
  29234. }
  29235. ,
  29236. n.prototype.last = function() {
  29237. return this.list[this.list.length - 1]
  29238. }
  29239. ,
  29240. n.prototype.reIndex = function() {
  29241. this.index = {};
  29242. var e = this;
  29243. this.forEach(function(t) {
  29244. e.index[e.getIndex(t)] = t
  29245. })
  29246. }
  29247. ,
  29248. n.prototype.filter = function(e) {
  29249. var t = this.list.filter(e);
  29250. return this.reIndex(),
  29251. t
  29252. }
  29253. ,
  29254. n.prototype.reduce = function(e, t) {
  29255. return this.list.reduce(e, t)
  29256. }
  29257. ,
  29258. n.prototype.sort = function(e) {
  29259. return this.list.sort(e)
  29260. }
  29261. ,
  29262. n.prototype.indexOf = function(e) {
  29263. for (var t = 0; t < this.list.length; ++t)
  29264. if (this.list[t] === e)
  29265. return t;
  29266. return -1
  29267. }
  29268. ,
  29269. t.exports = n
  29270. }
  29271. ).call(this, "/js/util/IndexedCollection.js")
  29272. }
  29273. , {
  29274. "./common": 185,
  29275. "./logger": 189
  29276. }],
  29277. 176: [function(e, t, i) {
  29278. "use strict";
  29279. var n = e("../constants")
  29280. , r = {};
  29281. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29282. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29283. r.Vector3 = function(e, t, i) {
  29284. this.x = e || 0,
  29285. this.y = t || 0,
  29286. this.z = i || 0
  29287. }
  29288. ,
  29289. r.Matrix4 = function() {
  29290. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29291. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29292. }
  29293. ,
  29294. r.Matrix4.prototype = {
  29295. identity: function() {
  29296. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29297. this
  29298. },
  29299. copy: function(e) {
  29300. return this.elements.set(e.elements),
  29301. this
  29302. },
  29303. applyToVector3: function(e) {
  29304. var t = e.x
  29305. , i = e.y
  29306. , n = e.z
  29307. , r = this.elements;
  29308. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29309. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29310. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29311. this
  29312. },
  29313. getInverse: function(e, t) {
  29314. var i = this.elements
  29315. , n = e.elements
  29316. , r = n[0]
  29317. , o = n[1]
  29318. , a = n[2]
  29319. , s = n[3]
  29320. , l = n[4]
  29321. , c = n[5]
  29322. , h = n[6]
  29323. , u = n[7]
  29324. , d = n[8]
  29325. , p = n[9]
  29326. , f = n[10]
  29327. , g = n[11]
  29328. , m = n[12]
  29329. , v = n[13]
  29330. , A = n[14]
  29331. , y = n[15]
  29332. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29333. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29334. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29335. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29336. , w = r * C + o * I + a * E + s * b;
  29337. if (0 === w) {
  29338. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29339. if (t)
  29340. throw new Error(_);
  29341. return console.warn(_),
  29342. this.identity()
  29343. }
  29344. var T = 1 / w;
  29345. return i[0] = C * T,
  29346. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29347. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29348. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29349. i[4] = I * T,
  29350. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29351. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29352. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29353. i[8] = E * T,
  29354. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29355. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29356. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29357. i[12] = b * T,
  29358. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29359. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29360. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29361. this
  29362. },
  29363. makeRotationFromQuaternion: function(e) {
  29364. var t = this.elements
  29365. , i = e.x
  29366. , n = e.y
  29367. , r = e.z
  29368. , o = e.w
  29369. , a = i + i
  29370. , s = n + n
  29371. , l = r + r
  29372. , c = i * a
  29373. , h = i * s
  29374. , u = i * l
  29375. , d = n * s
  29376. , p = n * l
  29377. , f = r * l
  29378. , g = o * a
  29379. , m = o * s
  29380. , v = o * l;
  29381. return t[0] = 1 - (d + f),
  29382. t[4] = h - v,
  29383. t[8] = u + m,
  29384. t[1] = h + v,
  29385. t[5] = 1 - (c + f),
  29386. t[9] = p - g,
  29387. t[2] = u - m,
  29388. t[6] = p + g,
  29389. t[10] = 1 - (c + d),
  29390. t[3] = 0,
  29391. t[7] = 0,
  29392. t[11] = 0,
  29393. t[12] = 0,
  29394. t[13] = 0,
  29395. t[14] = 0,
  29396. t[15] = 1,
  29397. this
  29398. }
  29399. },
  29400. r.Quaternion = function(e, t, i, n) {
  29401. this._x = e || 0,
  29402. this._y = t || 0,
  29403. this._z = i || 0,
  29404. this._w = void 0 !== n ? n : 1
  29405. }
  29406. ,
  29407. r.Quaternion.prototype = {
  29408. get x() {
  29409. return this._x
  29410. },
  29411. set x(e) {
  29412. this._x = e
  29413. },
  29414. get y() {
  29415. return this._y
  29416. },
  29417. set y(e) {
  29418. this._y = e
  29419. },
  29420. get z() {
  29421. return this._z
  29422. },
  29423. set z(e) {
  29424. this._z = e
  29425. },
  29426. get w() {
  29427. return this._w
  29428. },
  29429. set w(e) {
  29430. this._w = e
  29431. },
  29432. copy: function(e) {
  29433. this._x = e.x,
  29434. this._y = e.y,
  29435. this._z = e.z,
  29436. this._w = e.w
  29437. },
  29438. inverse: function() {
  29439. return this.conjugate().normalize()
  29440. },
  29441. conjugate: function() {
  29442. return this._x *= -1,
  29443. this._y *= -1,
  29444. this._z *= -1,
  29445. this
  29446. },
  29447. length: function() {
  29448. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29449. },
  29450. normalize: function() {
  29451. var e = this.length();
  29452. return 0 === e ? (this._x = 0,
  29453. this._y = 0,
  29454. this._z = 0,
  29455. this._w = 1) : (e = 1 / e,
  29456. this._x = this._x * e,
  29457. this._y = this._y * e,
  29458. this._z = this._z * e,
  29459. this._w = this._w * e),
  29460. this
  29461. },
  29462. setFromAxisAngle: function(e, t) {
  29463. var i = t / 2
  29464. , n = Math.sin(i);
  29465. return this._x = e.x * n,
  29466. this._y = e.y * n,
  29467. this._z = e.z * n,
  29468. this._w = Math.cos(i),
  29469. this
  29470. },
  29471. setFromUnitVectors: function() {
  29472. var e, t, i = 1e-6;
  29473. return function(n, o) {
  29474. return void 0 === e && (e = new r.Vector3),
  29475. t = r.dot(n, o) + 1,
  29476. t < i ? (t = 0,
  29477. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29478. this._x = e.x,
  29479. this._y = e.y,
  29480. this._z = e.z,
  29481. this._w = t,
  29482. this.normalize()
  29483. }
  29484. }(),
  29485. multiply: function(e) {
  29486. return this.multiplyQuaternions(this, e)
  29487. },
  29488. premultiply: function(e) {
  29489. return this.multiplyQuaternions(e, this)
  29490. },
  29491. multiplyQuaternions: function(e, t) {
  29492. var i = e._x
  29493. , n = e._y
  29494. , r = e._z
  29495. , o = e._w
  29496. , a = t._x
  29497. , s = t._y
  29498. , l = t._z
  29499. , c = t._w;
  29500. return this._x = i * c + o * a + n * l - r * s,
  29501. this._y = n * c + o * s + r * a - i * l,
  29502. this._z = r * c + o * l + i * s - n * a,
  29503. this._w = o * c - i * a - n * s - r * l,
  29504. this
  29505. }
  29506. },
  29507. r.convertWorkshopVector = function(e) {
  29508. return new r.Vector3(-e.x,e.y,e.z)
  29509. }
  29510. ,
  29511. r.convertWorkshopQuaternion = function(e) {
  29512. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29513. }
  29514. ;
  29515. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29516. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29517. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29518. }
  29519. ,
  29520. r.convertWorkshopPanoramaQuaternion = function(e) {
  29521. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29522. }
  29523. ,
  29524. r.normalize = function(e) {
  29525. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29526. , i = Math.sqrt(t);
  29527. e.x /= i,
  29528. e.y /= i,
  29529. e.z /= i
  29530. }
  29531. ,
  29532. r.dot = function(e, t) {
  29533. return e.x * t.x + e.y * t.y + e.z * t.z
  29534. }
  29535. ,
  29536. r.cross = function(e, t, i) {
  29537. var n = e.x
  29538. , r = e.y
  29539. , o = e.z;
  29540. i.x = r * t.z - o * t.y,
  29541. i.y = o * t.x - n * t.z,
  29542. i.z = n * t.y - r * t.x
  29543. }
  29544. ,
  29545. r.setVector = function(e, t, i, n) {
  29546. e.x = t,
  29547. e.y = i,
  29548. e.z = n
  29549. }
  29550. ,
  29551. r.copyVector = function(e, t) {
  29552. t.x = e.x,
  29553. t.y = e.y,
  29554. t.z = e.z
  29555. }
  29556. ,
  29557. r.addVector = function(e, t) {
  29558. e.x += t.x,
  29559. e.y += t.y,
  29560. e.z += t.z
  29561. }
  29562. ,
  29563. r.subVector = function(e, t) {
  29564. e.x -= t.x,
  29565. e.y -= t.y,
  29566. e.z -= t.z
  29567. }
  29568. ,
  29569. r.applyQuaternionToVector = function(e, t) {
  29570. var i = t.x
  29571. , n = t.y
  29572. , r = t.z
  29573. , o = e.x
  29574. , a = e.y
  29575. , s = e.z
  29576. , l = e.w
  29577. , c = l * i + a * r - s * n
  29578. , h = l * n + s * i - o * r
  29579. , u = l * r + o * n - a * i
  29580. , d = -o * i - a * n - s * r;
  29581. t.x = c * l + d * -o + h * -s - u * -a,
  29582. t.y = h * l + d * -a + u * -o - c * -s,
  29583. t.z = u * l + d * -s + c * -a - h * -o
  29584. }
  29585. ,
  29586. r.angleBetweenVectors = function(e, t) {
  29587. return Math.acos(r.dot(e, t))
  29588. }
  29589. ,
  29590. t.exports = r
  29591. }
  29592. , {
  29593. "../constants": 8
  29594. }],
  29595. 177: [function(e, t, i) {
  29596. (function(i) {
  29597. "use strict";
  29598. function n(e) {
  29599. this.cache = null,
  29600. this.expires = 0
  29601. }
  29602. function r() {
  29603. this.baseUrl = null,
  29604. this.cache = null,
  29605. this.expires = 0
  29606. }
  29607. function o() {
  29608. this.baseUrl = null,
  29609. this.expires = 0
  29610. }
  29611. function a(e) {
  29612. this.initialLoadingPromise = null,
  29613. this.endpoint = e + "?type=3",
  29614. this.urlContainer = null,
  29615. this.authorizationHeader = h.getAuthorizationHeader(),
  29616. this.containerClasses = [o, r, n]
  29617. }
  29618. var s = e("./ajax")
  29619. , l = e("./logger")
  29620. , c = e("../constants")
  29621. , h = e("./showcase")
  29622. , u = (e("../ab"),
  29623. new l(i));
  29624. n.prototype = {
  29625. version: 1,
  29626. validate: function(e) {
  29627. return "catalog.json"in e && Object.keys(e).length > 0
  29628. },
  29629. update: function(e) {
  29630. return this.cache = e,
  29631. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29632. $.when()
  29633. },
  29634. get: function(e) {
  29635. return this.cache[e]
  29636. }
  29637. },
  29638. r.prototype = {
  29639. version: 2,
  29640. validate: function(e) {
  29641. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29642. },
  29643. update: function(e) {
  29644. return this.baseUrl = e["base.url"],
  29645. this.cache = e,
  29646. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29647. $.when()
  29648. },
  29649. get: function(e) {
  29650. var t = this.cache[e];
  29651. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29652. }
  29653. },
  29654. o.prototype = {
  29655. version: 3,
  29656. validate: function(e) {
  29657. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29658. },
  29659. update: function(e) {
  29660. return this.baseUrl = e.templates[0],
  29661. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29662. $.when()
  29663. },
  29664. get: function(e) {
  29665. return this.baseUrl.replace("{{filename}}", e)
  29666. }
  29667. },
  29668. a.prototype = {
  29669. init: function() {
  29670. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29671. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29672. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29673. this.refresh().done(function() {
  29674. u.debug("Refreshed")
  29675. }).fail(function() {
  29676. u.error("Failed url refresh, urls might go stale soon")
  29677. }))
  29678. }
  29679. .bind(this), c.signedUrlCheckInterval),
  29680. this.initialLoadingPromise = this.refresh(),
  29681. this.initialLoadingPromise)
  29682. },
  29683. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29684. e = e || {};
  29685. /*var t = void 0 === e.cache || e.cache;
  29686. return s.get( this.endpoint , { //file
  29687. responseType: "json",
  29688. prefetchFrom: t ? "files" : null,
  29689. cache: t,
  29690. auth: this.authorizationHeader
  29691. }).then(function(e) {
  29692. if (this.urlContainer && this.urlContainer.validate(e))
  29693. return this.urlContainer.update(e);
  29694. for (var i = 0; i < this.containerClasses.length; i++) {
  29695. var n = this.containerClasses[i]
  29696. , r = new n;
  29697. if (r.validate(e))
  29698. return u.info("Using urls version " + r.version),
  29699. this.urlContainer = r,
  29700. this.urlContainer.update(e)
  29701. }
  29702. return t ? this.refresh({
  29703. cache: !1
  29704. }) : $.Deferred().reject("missing-urls")
  29705. }
  29706. .bind(this), function(e) {
  29707. return "loading-failed"
  29708. }) */
  29709. return $.Deferred().resolve();
  29710. },
  29711. get: function(e) {
  29712. //return this.urlContainer.get(e)
  29713. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29714. }
  29715. },
  29716. t.exports = a
  29717. }
  29718. ).call(this, "/js/util/ModelUrls.js")
  29719. }
  29720. , {
  29721. "../ab": 3,
  29722. "../constants": 8,
  29723. "./ajax": 181,
  29724. "./logger": 189,
  29725. "./showcase": 193
  29726. }],
  29727. 178: [function(e, t, i) {
  29728. (function(i) {
  29729. "use strict";
  29730. function n() {
  29731. u.call(this),
  29732. this.neighbourMap = {},
  29733. this.map = null
  29734. }
  29735. var r = e("three")
  29736. , o = e("./common")
  29737. , a = e("../settings")
  29738. , s = e("../objects/Panorama")
  29739. , a = e("../settings")
  29740. , l = e("./aStar")
  29741. , c = e("./logger")
  29742. , h = new c(i)
  29743. , u = e("./IndexedCollection")
  29744. , d = e("./transitions");
  29745. o.inherit(n, u),
  29746. n.prototype.getIndex = function(e) {
  29747. return e.id
  29748. }
  29749. ,
  29750. n.prototype.find = function(e, t) {
  29751. var i = o.filterAll(this.list, e);
  29752. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29753. i = o.stableSort(i, e)
  29754. }),
  29755. i[0])
  29756. }
  29757. ,
  29758. n.prototype.sortByScore = function(e, t) {
  29759. var i = o.filterAll(this.list, e);
  29760. return 0 === i.length ? null : i = i.map(function(e) {
  29761. return {
  29762. pano: e,
  29763. score: t.reduce(function(t, i) {
  29764. return t + i(e)
  29765. }, 0)
  29766. }
  29767. }).sort(function(e, t) {
  29768. return t.score - e.score;
  29769. })
  29770. }
  29771. ,
  29772. n.prototype.lowestByScore = function(e, t, i) {
  29773. return this.findRankedByScore(0, e, t, i)
  29774. }
  29775. ,
  29776. n.prototype.findRankedByScore = function(e, t, i, n) {
  29777. n && (n.candidates = null,
  29778. n.pano = null),
  29779. e || (e = 0);
  29780. var r = this.sortByScore(t, i);
  29781. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29782. n.pano = r[e].pano),
  29783. r[e].pano)
  29784. }
  29785. ,
  29786. n.prototype.showPanoScores = function(e) {
  29787. this.list.forEach(function(e) {
  29788. e.removeTextSprite()
  29789. });
  29790. var t = 6344768;
  29791. e.forEach(function(e) {
  29792. e.pano.addTextSprite(e.score.toFixed(2), t),
  29793. t = 16428055
  29794. })
  29795. }
  29796. ,
  29797. n.prototype.isNeighbour = function(e, t) {
  29798. return this.neighbourMap[e.id][t.id]
  29799. }
  29800. ,
  29801. n.prototype.getNeighbours = function(e) {
  29802. return this.neighbourMap[e.id]
  29803. }
  29804. ,
  29805. n.prototype.setNeighbour = function(e, t, i) {
  29806. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29807. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29808. this.neighbourMap[e.id][e.id] = !0,
  29809. this.neighbourMap[t.id][t.id] = !0,
  29810. this.neighbourMap[e.id][t.id] = i,
  29811. this.neighbourMap[t.id][e.id] = i,
  29812. this.neighbourMap[e.id]
  29813. }
  29814. ,
  29815. n.prototype.findClosest = function(e, t) {
  29816. var i = [s.filters.isPanoAligned()];
  29817. return t && i.push(s.filters.inDirection(e, t, .75)),
  29818. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29819. }
  29820. ,
  29821. n.prototype.dualNeighbors = function(e, t) {
  29822. var i, n = [];
  29823. for (i in this.neighbourMap[e.id])
  29824. this.neighbourMap[t.id][i] && n.push(i);
  29825. return n
  29826. }
  29827. ,
  29828. n.prototype.populate_path_graph = function() {
  29829. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29830. for (e = 0; e < this.list.length; e += 1) {
  29831. o = this.list[e],
  29832. s = {},
  29833. l = !1,
  29834. i = o.neighbourPanos || o.findNeighourPanos();
  29835. for (t in i)
  29836. if (i[t]) {
  29837. a = this.index[t],
  29838. p.copy(o.floorPosition),
  29839. p.sub(a.floorPosition);
  29840. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29841. , v = (Math.abs(p.y) / Math.max(m, .01),
  29842. Math.max(0, Math.abs(p.y) - .2));
  29843. v > 0 ? (f += 1,
  29844. v = Math.pow(4 * v, 2),
  29845. m = Math.pow(m, 2),
  29846. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29847. n = p.length()),
  29848. s[a.id] = n,
  29849. l = !0
  29850. }
  29851. l ? u[o.id] = s : d += 1
  29852. }
  29853. this.map = u,
  29854. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29855. }
  29856. ,
  29857. n.prototype.aStarSearch = function(e, t) {
  29858. var i = Date.now()
  29859. , n = new l({
  29860. start: e,
  29861. isEnd: function(e) {
  29862. return e === t
  29863. },
  29864. neighbor: function(e) {
  29865. var t = e.neighbourPanos || e.findNeighourPanos()
  29866. , i = [];
  29867. for (var n in t)
  29868. t[n] && i.push(this.index[n]); //add: t[n] &&
  29869. return i
  29870. }
  29871. .bind(this),
  29872. distance: function(e, t) {
  29873. var i = this.map[e.id]
  29874. , n = i[t.id];
  29875. return n
  29876. }
  29877. .bind(this),
  29878. heuristic: function(e, t) {
  29879. return 1
  29880. }
  29881. .bind(this),
  29882. hash: function(e) {
  29883. return e.id
  29884. },
  29885. timeout: 5e3
  29886. });
  29887. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29888. "success" !== n.status)
  29889. return h.debug("Did not find A* path from " + e + " to " + t),
  29890. null;
  29891. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29892. var r = [];
  29893. return n.path.forEach(function(e) {
  29894. r.push(e.id)
  29895. }),
  29896. r
  29897. }
  29898. ,
  29899. n.prototype.includeNodesNearPath = function() {
  29900. var e = new r.Vector3
  29901. , t = new r.Vector3
  29902. , i = new r.Vector3
  29903. , n = new r.Vector3
  29904. , o = new r.Vector3
  29905. , a = new r.Vector3
  29906. , s = new r.Vector3
  29907. , l = new r.Vector3
  29908. , c = []
  29909. , h = new r.Vector3
  29910. , u = new r.Vector3;
  29911. return function(r, d) {
  29912. if (r)
  29913. for (var p = function(e, t, i) {
  29914. return o.copy(t).sub(e),
  29915. o.dot(i)
  29916. }, f = function(e, t) {
  29917. return p(h, e.position, i) - p(h, t.position, i)
  29918. }, g = 0; g < r.length - 1; ) {
  29919. var m = r[g]
  29920. , v = r[g + 1]
  29921. , A = this.index[m]
  29922. , y = this.index[v];
  29923. h.copy(A.position),
  29924. u.copy(y.position),
  29925. c.length = 0,
  29926. e.copy(u).sub(h),
  29927. i.copy(e).normalize();
  29928. for (var C = 0; C < this.list.length; C++) {
  29929. var I = this.list[C];
  29930. o.copy(I.position).sub(h);
  29931. var E = o.dot(i);
  29932. if (E > 0) {
  29933. s.copy(i),
  29934. s.multiplyScalar(E),
  29935. a.copy(o),
  29936. a.sub(s);
  29937. var b = a.length();
  29938. if (b < d) {
  29939. t.copy(e).negate(),
  29940. n.copy(t).normalize(),
  29941. l.copy(I.position).sub(u);
  29942. var w = l.dot(n);
  29943. w > 0 && c.push(I)
  29944. }
  29945. }
  29946. }
  29947. if (c.length > 0) {
  29948. c.sort(f);
  29949. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29950. r[_] = r[_ - c.length];
  29951. for (var T = 0; T < c.length; T++)
  29952. r[T + g + 1] = c[T].id
  29953. }
  29954. g += c.length + 1
  29955. }
  29956. }
  29957. }(),
  29958. n.prototype.fadeMarkerOpacity = function(e, t) {
  29959. var i = void 0 === e ? a.panorama.markerOpacity : e
  29960. , n = this.list.findIndex(function(e) {
  29961. return e.marker
  29962. });
  29963. if (!(n < 0)) {
  29964. var r = this.list[n].marker.material.opacity;
  29965. if (r !== e) {
  29966. var o = i - r;
  29967. d.trigger({
  29968. func: function(e, t) {
  29969. var i = r + e * o;
  29970. this.forEach(function(e) {
  29971. e.marker && (e.marker.material.opacity = i)
  29972. })
  29973. }
  29974. .bind(this),
  29975. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29976. name: "_fpm"
  29977. })
  29978. }
  29979. }
  29980. }
  29981. ,
  29982. t.exports = n
  29983. }
  29984. ).call(this, "/js/util/PanoramaCollection.js")
  29985. }
  29986. , {
  29987. "../objects/Panorama": 148,
  29988. "../settings": 166,
  29989. "./IndexedCollection": 175,
  29990. "./aStar": 180,
  29991. "./common": 185,
  29992. "./logger": 189,
  29993. "./transitions": 195,
  29994. three: 217
  29995. }],
  29996. 179: [function(e, t, i) {
  29997. "use strict";
  29998. function n() {
  29999. this.actionSequence = [],
  30000. this.actionSequenceInProgress = !1
  30001. }
  30002. function r(e, t, i, n) {
  30003. s.trackAlways("zoom_" + e, {
  30004. from: t,
  30005. to: i,
  30006. pano: n
  30007. })
  30008. }
  30009. function o(e, t) {
  30010. r("initial", 1, e, t)
  30011. }
  30012. function a(e, t, i) {
  30013. r("followup", e, t, i)
  30014. }
  30015. var s = e("../analytics");
  30016. n.prototype.reset = function(e) {
  30017. this.actionSequenceInProgress = !1,
  30018. this.actionSequence.length = 0
  30019. }
  30020. ,
  30021. n.prototype.addZoomAction = function() {
  30022. var e = null
  30023. , t = null
  30024. , i = !1
  30025. , n = function() {
  30026. if (e = null,
  30027. this.actionSequence.length > 0) {
  30028. var i = this.actionSequence[0].start
  30029. , n = this.actionSequence[this.actionSequence.length - 1].end;
  30030. 1 === i ? o(n, t) : a(i, n, t)
  30031. }
  30032. this.reset()
  30033. };
  30034. return function(r, o, a) {
  30035. if (r !== o) {
  30036. i || (n = n.bind(this),
  30037. i = !0),
  30038. e && (window.clearTimeout(e),
  30039. e = null),
  30040. a === t && this.actionSequenceInProgress || (this.reset(),
  30041. t = a),
  30042. this.actionSequenceInProgress = !0;
  30043. var s = {
  30044. start: r,
  30045. end: o
  30046. };
  30047. this.actionSequence.push(s),
  30048. e = window.setTimeout(n, 150)
  30049. }
  30050. }
  30051. }(),
  30052. t.exports = n
  30053. }
  30054. , {
  30055. "../analytics": 4
  30056. }],
  30057. 180: [function(e, t, i) {
  30058. "use strict";
  30059. function n(e) {
  30060. void 0 === e.timeout && (e.timeout = 1 / 0);
  30061. var t = e.hash || o
  30062. , i = {
  30063. data: e.start,
  30064. g: 0,
  30065. h: e.heuristic(e.start)
  30066. }
  30067. , n = i;
  30068. i.f = i.h;
  30069. var h = new s
  30070. , u = new l(a)
  30071. , d = c();
  30072. u.push(i),
  30073. d.set(t(i.data), i);
  30074. for (var p = new Date; u.size(); ) {
  30075. if (new Date - p > e.timeout)
  30076. return {
  30077. status: "timeout",
  30078. cost: n.g,
  30079. path: r(n)
  30080. };
  30081. var f = u.pop();
  30082. if (d.delete(t(f.data)),
  30083. e.isEnd(f.data))
  30084. return {
  30085. status: "success",
  30086. cost: f.g,
  30087. path: r(f)
  30088. };
  30089. h.add(t(f.data));
  30090. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  30091. var v = g[m];
  30092. if (!h.contains(t(v))) {
  30093. var A = f.g + e.distance(f.data, v)
  30094. , y = d.get(t(v))
  30095. , C = !1;
  30096. if (void 0 === y)
  30097. y = {
  30098. data: v
  30099. },
  30100. d.set(t(v), y);
  30101. else {
  30102. if (y.g < A)
  30103. continue;
  30104. C = !0
  30105. }
  30106. y.parent = f,
  30107. y.g = A,
  30108. y.h = e.heuristic(v),
  30109. y.f = A + y.h,
  30110. y.h < n.h && (n = y),
  30111. C ? u.heapify() : u.push(y)
  30112. }
  30113. }
  30114. }
  30115. return {
  30116. status: "noPath",
  30117. cost: n.g,
  30118. path: r(n)
  30119. }
  30120. }
  30121. function r(e) {
  30122. if (void 0 !== e.parent) {
  30123. var t = r(e.parent);
  30124. return t.push(e.data),
  30125. t
  30126. }
  30127. return [e.data]
  30128. }
  30129. function o(e) {
  30130. return e.toString()
  30131. }
  30132. function a(e, t) {
  30133. return e.f - t.f
  30134. }
  30135. var s = e("Set")
  30136. , l = e("heap")
  30137. , c = e("dict");
  30138. t.exports = n
  30139. }
  30140. , {
  30141. Set: 196,
  30142. dict: 210,
  30143. heap: 211
  30144. }],
  30145. 181: [function(e, t, i) {
  30146. (function(i) {
  30147. "use strict";
  30148. function n(e, t, i) {
  30149. var n = new XMLHttpRequest;
  30150. if (i && "withCredentials"in n)
  30151. n.open(e, t, i);
  30152. else if ("undefined" != typeof XDomainRequest)
  30153. n = new XDomainRequest,
  30154. n.open(e, t);
  30155. else {
  30156. if (i)
  30157. throw "Browser does not support CORS!";
  30158. n.open(e, t)
  30159. }
  30160. return n
  30161. }
  30162. function r(e, t, i) {
  30163. function o() {
  30164. u.warn("Retrying ", t),
  30165. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  30166. }
  30167. function a(e, t) {
  30168. var i = e.response;
  30169. if ("json" === t && "object" != typeof i)
  30170. try {
  30171. i = JSON.parse(e.responseText)
  30172. } catch (e) {
  30173. return void c.reject({
  30174. error: "Failed parsing JSON"
  30175. })
  30176. }
  30177. else if ("image/jpeg" === t) {
  30178. var n = new Uint8Array(e.response)
  30179. , r = new Blob([n],{
  30180. type: "image/jpeg"
  30181. })
  30182. , o = URL.createObjectURL(r);
  30183. i = new Image,
  30184. i.src = o,
  30185. i.crossOrigin = "Anonymous",
  30186. i.onload = function() {
  30187. URL.revokeObjectURL(o)
  30188. }
  30189. }
  30190. return i
  30191. }
  30192. var s = n(e, t, !1);
  30193. if (i = i || {},
  30194. i.retries = void 0 !== i.retries ? i.retries : 0,
  30195. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  30196. i.responseType)
  30197. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30198. s.responseType = i.responseType;
  30199. else {
  30200. if ("image/jpeg" !== i.responseType)
  30201. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30202. s.responseType = "arraybuffer"
  30203. }
  30204. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30205. i.auth && s.setRequestHeader("Authorization", i.auth),
  30206. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30207. s.setRequestHeader("Content-Type", "application/json")),
  30208. "object" == typeof i.headers)
  30209. for (var l in i.headers)
  30210. s.setRequestHeader(l, i.headers[l]);
  30211. var c = $.Deferred();
  30212. return s.onreadystatechange = function(e) {
  30213. if (4 === this.readyState)
  30214. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30215. i.retries++,
  30216. setTimeout(o, 1e3);
  30217. else if (200 === this.status) {
  30218. var t = a(this, i.responseType);
  30219. c.resolve(t)
  30220. } else
  30221. c.reject(this)
  30222. }
  30223. ,
  30224. s.onprogress = function(e) {
  30225. c.notify(e)
  30226. }
  30227. ,
  30228. s.send(i.data),
  30229. c.promise()
  30230. }
  30231. function o(e) {
  30232. return Object.keys(e).sort().map(function(t) {
  30233. return {
  30234. key: t,
  30235. value: e[t]
  30236. }
  30237. })
  30238. }
  30239. function a(e, t) {
  30240. var i = t.responseType || null
  30241. , n = t.auth || null
  30242. , r = t.prefetchFrom || null
  30243. , a = e + "__" + i + "__" + n + "__" + r;
  30244. return t.headers && o(t.headers).forEach(function(e) {
  30245. a += "__" + e.key + ":" + e.value
  30246. }),
  30247. a
  30248. }
  30249. function s(e, t) {
  30250. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30251. }
  30252. function l(e, t, i) {
  30253. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30254. }
  30255. var c = e("./logger")
  30256. , h = e("../ab")
  30257. , u = new c(i);
  30258. window.URL = window.URL || window.webkitURL,
  30259. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30260. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  30261. /* setTimeout(function() {//MP-- xzw delete
  30262. window.MP_REQUEST_CACHE = null,
  30263. window.MP_PREFETCHED_MODELDATA = {}
  30264. }, 6e4),
  30265. window.onpageshow = function(e) {
  30266. e.persisted && (window.MP_REQUEST_CACHE = null,
  30267. window.MP_PREFETCHED_MODELDATA = {})
  30268. } */
  30269. ,
  30270. t.exports = {
  30271. get: function(e, t) {
  30272. t = t || {};
  30273. var i = void 0 === t.cache || t.cache;
  30274. if (i) {
  30275. var n = s(e, t);
  30276. if (n)
  30277. return n
  30278. }
  30279. var o;
  30280. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  30281. i && l(e, t, o),
  30282. o
  30283. },
  30284. post: function(e, t) {
  30285. return r("POST", e, t)
  30286. },
  30287. patch: function(e, t) {
  30288. return r("PATCH", e, t)
  30289. },
  30290. getImage: function(e, t) {
  30291. function i() {
  30292. u.warn("Retrying ", e),
  30293. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30294. }
  30295. var n = $.Deferred()
  30296. , r = new Image
  30297. , o = this;
  30298. return e = h.changeIfImageOptimzing(e),
  30299. null !== t && void 0 !== t || (t = 3),
  30300. r.onerror = function() {
  30301. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30302. }
  30303. ,
  30304. r.onload = function() {
  30305. n.resolve(r)
  30306. }
  30307. ,
  30308. r.crossOrigin = "anonymous",
  30309. r.src = e,
  30310. n
  30311. }
  30312. }
  30313. }
  30314. ).call(this, "/js/util/ajax.js")
  30315. }
  30316. , {
  30317. "../ab": 3,
  30318. "./logger": 189
  30319. }],
  30320. 182: [function(e, t, i) {
  30321. "use strict";
  30322. function n(e, t) {
  30323. var i = window.navigator.userAgent
  30324. , n = i.match(e);
  30325. return n = n ? n[1].split(t) : [],
  30326. {
  30327. major: parseInt(n[0]) || 0,
  30328. minor: parseInt(n[1]) || 0,
  30329. patch: parseInt(n[2]) || 0
  30330. }
  30331. }
  30332. var r = e("../exception/DeviceMismatchException");
  30333. window.browser = t.exports = {
  30334. isFullscreen: function() {
  30335. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30336. },
  30337. supportsFullscreen: function() {
  30338. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30339. },
  30340. isPointerLocked: function() {
  30341. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30342. },
  30343. requestFullscreen: function(e, t) {
  30344. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30345. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30346. },
  30347. requestPointerLock: function() {
  30348. var e;
  30349. if (document.fullscreenElement)
  30350. e = document.fullscreenElement();
  30351. else if (document.mozFullscreenElement)
  30352. e = document.mozFullscreenElement();
  30353. else if (document.mozFullScreenElement)
  30354. e = document.mozFullScreenElement();
  30355. else {
  30356. if (!document.webkitFullscreenElement)
  30357. return;
  30358. e = document.webkitFullscreenElement()
  30359. }
  30360. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30361. e.requestPointerLock(),
  30362. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30363. },
  30364. exitPointerLock: function() {
  30365. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30366. document.exitPointerLock()
  30367. },
  30368. exitFullscreen: function() {
  30369. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30370. },
  30371. details: function() {
  30372. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30373. return e ? {
  30374. name: e[1],
  30375. version: parseInt(e[2]),
  30376. platform: navigator.platform
  30377. } : {}
  30378. },
  30379. is: function(e) {
  30380. return this.details() && this.details().name === e
  30381. },
  30382. inIframe: function() {
  30383. return window.parent !== window
  30384. },
  30385. aspectRatio: function() {
  30386. var e = $("#player").width() / $("#player").height();
  30387. return isFinite(e) ? e : 0
  30388. },
  30389. userAgent: function() {
  30390. return window.navigator.userAgent
  30391. },
  30392. isMobile: function() {
  30393. var e = navigator.userAgent || navigator.vendor || window.opera;
  30394. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30395. },
  30396. isLandscape: function() {
  30397. return this.isMobile && this.aspectRatio() > 1
  30398. },
  30399. isSmallScreen: function() {
  30400. var e = screen.width / window.devicePixelRatio;
  30401. return e < 240
  30402. },
  30403. detectIE: function() {
  30404. var e = window.navigator.userAgent
  30405. , t = e.indexOf("MSIE ");
  30406. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30407. },
  30408. detectSafari: function() {
  30409. var e = window.navigator.userAgent
  30410. , t = e.indexOf("Safari");
  30411. return t !== -1 && !this.detectChrome()
  30412. },
  30413. detectFirefox: function() {
  30414. var e = window.navigator.userAgent;
  30415. return e.indexOf("Firefox") !== -1
  30416. },
  30417. detectChrome: function() {
  30418. var e = window.navigator.userAgent;
  30419. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30420. },
  30421. detectOpera: function() {
  30422. var e = window.navigator.userAgent;
  30423. return e.indexOf("OPR") !== -1
  30424. },
  30425. detectIOS: function() {
  30426. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30427. },
  30428. detectIPad: function() {
  30429. var e = window.navigator.userAgent
  30430. , t = /iPad/;
  30431. return t.test(e)
  30432. },
  30433. detectIPod: function() {
  30434. var e = window.navigator.userAgent
  30435. , t = /iPod/;
  30436. return t.test(e)
  30437. },
  30438. detectIPhone: function() {
  30439. var e = window.navigator.userAgent
  30440. , t = /iPhone/;
  30441. return t.test(e)
  30442. },
  30443. detectAndroid: function() {
  30444. var e = window.navigator.userAgent;
  30445. return e.indexOf("Android") !== -1
  30446. },
  30447. detectAndroidMobile: function() {
  30448. var e = window.navigator.userAgent;
  30449. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30450. },
  30451. detectSamsungNative: function() {
  30452. var e = window.navigator.userAgent;
  30453. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30454. },
  30455. detectSamsungS6: function() {
  30456. var e = window.navigator.userAgent;
  30457. return e.indexOf("SM-G92") !== -1
  30458. },
  30459. /************************************************************fyz改from徐世廷*************************************************************/
  30460. detectHUAWEI5X: function() {
  30461. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30462. },
  30463. /*******************************************************************************************************************************/
  30464. detectWebVR: function() {
  30465. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30466. },
  30467. getVRDisplay: function() {
  30468. var e = $.Deferred();
  30469. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30470. t.length >= 1 && e.resolve(t[0]),
  30471. e.reject(null)
  30472. }),
  30473. e) : e.reject(null)
  30474. },
  30475. iosVersion: function() {
  30476. if (!this.detectIOS())
  30477. throw new r("Did not detect an iDevice");
  30478. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30479. , t = "_";
  30480. return n(e, t)
  30481. },
  30482. androidVersion: function() {
  30483. if (!this.detectAndroid())
  30484. throw new r("Did not detect an Android based device");
  30485. var e = /Android ((?:\d+\.?){1,3})/
  30486. , t = ".";
  30487. return n(e, t)
  30488. },
  30489. valueFromCookie: function(e, t) {
  30490. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30491. if (!i)
  30492. return t;
  30493. var n = i[1];
  30494. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30495. },
  30496. valueFromHash: function(e, t) {
  30497. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30498. , n = i.exec(window.location.href);
  30499. if (!n)
  30500. return t;
  30501. var r = n[1];
  30502. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30503. }
  30504. }
  30505. }
  30506. , {
  30507. "../exception/DeviceMismatchException": 56
  30508. }],
  30509. 183: [function(e, t, i) {
  30510. (function(i) {
  30511. "use strict";
  30512. function n(e, t) {
  30513. var i = r(t);
  30514. var replaceAll = function (str, f, e) {
  30515. //f全部替换成e
  30516. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30517. return str.replace(reg, e);
  30518. };
  30519. var urlFirstView = c.valueFromHash('firstView');
  30520. if(urlFirstView){
  30521. try{
  30522. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30523. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30524. urlFirstView = "{"+urlFirstView+"]}"
  30525. let info = JSON.parse(urlFirstView);
  30526. i.pano = t.index[info.pano] //panos.get(info.pano)
  30527. if(!i.pano){
  30528. urlFirstView = false
  30529. console.error('检测到firstView但是 找不到该pano')
  30530. }else{
  30531. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30532. i.zoom = -1;
  30533. i.mode = "panorama"
  30534. i.setByUrl = true
  30535. }
  30536. }catch(e){
  30537. urlFirstView = false
  30538. console.error('检测到firstView但是解析出错'+e)
  30539. }
  30540. }
  30541. if (Object.keys(i).length > 0)
  30542. return i;
  30543. if (e.heroImage)
  30544. i = o(e, t);
  30545. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30546. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30547. try {
  30548. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30549. i.position = n.camera.position,
  30550. //i.quaternion = n.camera.quaternion,
  30551. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30552. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30553. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30554. d.debug("Using camera_start"),
  30555. d.debug("Modeldata pano: ", i.pano.quaternion),
  30556. d.debug("Camera start pano: ", n.pano.quaternion)),
  30557. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30558. } catch (e) {
  30559. d.warn(e.message)
  30560. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30561. }
  30562. }
  30563. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30564. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30565. i.pano = t.findClosest(i.position),
  30566. i.quaternion = i.pano.quaternion),
  30567. 0 === Object.keys(i).length) {
  30568. var a = t.list[0];
  30569. a && (i.mode = h.PANORAMA,
  30570. i.pano = a,
  30571. i.position = a.position,
  30572. i.quaternion = a.quaternion,
  30573. d.info("Starting at 1st pano " + a.id))
  30574. }
  30575. return i.mode = i.mode || h.DOLLHOUSE,
  30576. i
  30577. }
  30578. function r(e) {
  30579. var t = c.valueFromHash("start", "")
  30580. , i = {};
  30581. if ("" !== t) {
  30582. d.debug("Start override found in parameters, trying to parse..."),
  30583. i = a(t) || {};
  30584. var n = c.valueFromHash("tag", null);
  30585. n && (i.tag = n),
  30586. i.panoId && (i.pano = e.get(i.panoId))
  30587. }
  30588. return i
  30589. }
  30590. function o(e, t) {
  30591. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30592. return {};
  30593. var i = {}
  30594. , n = e.heroImage.metadata;
  30595. d.debug("Using start position from thumbnail image"),
  30596. i.position = n.camera_position,
  30597. i.quaternion = n.camera_quaternion;
  30598. try {
  30599. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30600. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30601. } catch (e) {
  30602. d.debug(e.message)
  30603. }
  30604. return i
  30605. }
  30606. function a(e) {
  30607. return s.deserialize(e)
  30608. }
  30609. var s = e("../controls/serializer")
  30610. , l = e("../util/math")
  30611. , c = e("./browser")
  30612. , h = e("../enum/Viewmode")
  30613. , u = e("../util/logger")
  30614. , th = e("three")//xzw
  30615. , d = new u(i);
  30616. t.exports = {
  30617. getStartCameraOptions: n
  30618. }
  30619. }
  30620. ).call(this, "/js/util/camera.js")
  30621. }
  30622. , {
  30623. "../controls/serializer": 14,
  30624. "../enum/Viewmode": 51,
  30625. "../util/logger": 189,
  30626. "../util/math": 190,
  30627. "./browser": 182,
  30628. "three": 217
  30629. }],
  30630. 184: [function(e, t, i) {
  30631. "use strict";
  30632. function n(e, t, i) {
  30633. return o(e.fov, t, i)
  30634. }
  30635. var r = e("./MathLight")
  30636. , o = function(e, t, i) {
  30637. var n = t
  30638. , o = i
  30639. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30640. return a
  30641. }
  30642. , a = function(e, t, i) {
  30643. var n = t
  30644. , o = i
  30645. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30646. return a
  30647. }
  30648. , s = function(e, t, i, n) {
  30649. var r = o(e, i, n);
  30650. return r > t ? a(t, i, n) : e
  30651. };
  30652. t.exports = {
  30653. clampVFOV: s,
  30654. getHFOVForCamera: n,
  30655. getHFOVFromVFOV: o,
  30656. getVFOVFromHFOV: a
  30657. }
  30658. window.MathLight = t.exports
  30659. }
  30660. , {
  30661. "./MathLight": 176
  30662. }],
  30663. 185: [function(e, t, i) {
  30664. "use strict";
  30665. var n = e("three");
  30666. t.exports = {
  30667. delayOneFrame: function(e) {
  30668. window.setTimeout(e, 1)
  30669. },
  30670. normalizeUrl: function(e) {
  30671. return e.replace("https://", "http://")
  30672. },
  30673. domainFromUrl: function(e) {
  30674. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30675. return t ? t[3] : e
  30676. },
  30677. average: function(e, t) {
  30678. if (0 === e.length)
  30679. return null;
  30680. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30681. var o = t ? e[r][t] : e[r];
  30682. i += o,
  30683. n++
  30684. }
  30685. return i / n
  30686. },
  30687. countUnique: function(e) {
  30688. for (var t = {}, i = 0; i < e.length; i++)
  30689. t[e[i]] = 1 + (t[e[i]] || 0);
  30690. return Object.keys(t).length
  30691. },
  30692. averageVectors: function(e, t) {
  30693. var i = new n.Vector3;
  30694. if (0 === e.length)
  30695. return i;
  30696. for (var r = 0, o = 0; o < e.length; o++) {
  30697. var a = t ? e[o][t] : e[o];
  30698. i.add(a),
  30699. r++
  30700. }
  30701. return i.divideScalar(r)
  30702. },
  30703. equalLists: function(e, t) {
  30704. if (e.length !== t.length)
  30705. return !1;
  30706. for (var i = 0; i < e.length; i++)
  30707. if (e[i] !== t[i])
  30708. return !1;
  30709. return !0
  30710. },
  30711. lowerMedian: function(e, t) {
  30712. if (0 === e.length)
  30713. return null;
  30714. t = t || 2,
  30715. e.sort(function(e, t) {
  30716. return e - t
  30717. });
  30718. var i = Math.floor(e.length / t);
  30719. return e[i]
  30720. },
  30721. stableSort: function(e, t) {
  30722. return e.map(function(e, t) {
  30723. return {
  30724. value: e,
  30725. index: t
  30726. }
  30727. }).sort(function(e, i) {
  30728. var n = t(e.value, i.value);
  30729. return 0 !== n ? n : e.index - i.index
  30730. }).map(function(e) {
  30731. return e.value
  30732. })
  30733. },
  30734. filterAll: function(e, t) {
  30735. return e.filter(function(e) {
  30736. return t.every(function(t) {
  30737. return t(e)
  30738. })
  30739. })
  30740. },
  30741. formatDate: function(e) {
  30742. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30743. },
  30744. formatDatetime: function(e) {
  30745. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30746. },
  30747. randomString: function(e) {
  30748. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30749. t += i.charAt(Math.floor(Math.random() * i.length));
  30750. return t
  30751. },
  30752. uint8ToBase64: function(e, t) {
  30753. t && "number" == typeof t || (t = 8192);
  30754. for (var i = [], n = 0; n < e.length; n += t)
  30755. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30756. return btoa(i.join(""))
  30757. },
  30758. uuid4: function e(t) {
  30759. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30760. },
  30761. nth: function(e) {
  30762. return e %= 10,
  30763. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30764. },
  30765. extendObject: function(e, t) {
  30766. return Object.keys(t).forEach(function(i) {
  30767. e[i] = t[i]
  30768. }),
  30769. e
  30770. },
  30771. deepExtend: function e(t) {
  30772. t = t || {};
  30773. for (var i = 1; i < arguments.length; i++) {
  30774. var n = arguments[i];
  30775. if (n)
  30776. for (var r in n)
  30777. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30778. }
  30779. return t
  30780. },
  30781. inherit: function(e, t) {
  30782. e.prototype = Object.create(t.prototype),
  30783. e.prototype.constructor = e
  30784. },
  30785. extend: function(e, t) {
  30786. for (var i in t.prototype)
  30787. e.prototype[i] = t.prototype[i]
  30788. }
  30789. ,
  30790. getVisiblePano : function(positions = [], options={}){//add
  30791. var visiblePanos = [];
  30792. var panos = options.panos || player.model.panos.list;
  30793. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30794. panos.forEach((pano)=>{
  30795. if(!pano.isAligned())return;
  30796. var A = pano.position.clone();
  30797. var posB = options.posAtPanos[pano.id] || positions;
  30798. var posLength = posB.length
  30799. for(let i=0;i<posLength;i++){
  30800. var B = posB[i];
  30801. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30802. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30803. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30804. visiblePanos.push(pano );
  30805. break;
  30806. }
  30807. }
  30808. })
  30809. return visiblePanos
  30810. }
  30811. ,
  30812. sortByScore : function(list, request, rank) {
  30813. var i = this.filterAll(list, request);
  30814. return 0 === i.length ? null : i = i.map(function(e) {
  30815. return {
  30816. item: e,
  30817. score: rank.reduce(function(t, i) {
  30818. return t + i(e);
  30819. }, 0)
  30820. };
  30821. }).sort(function(e, t) {
  30822. return t.score - e.score;
  30823. });
  30824. }
  30825. },
  30826. Math.sign = function(e) {
  30827. return e < 0 ? -1 : 1
  30828. }
  30829. window.common = t.exports
  30830. }
  30831. , {
  30832. three: 217
  30833. }],
  30834. 186: [function(e, t, i) {
  30835. "use strict";
  30836. var n = {};
  30837. n.linearTween = function(e, t, i, n) {
  30838. return i * e / n + t
  30839. }
  30840. ,
  30841. n.easeInQuad = function(e, t, i, n) {
  30842. return e /= n,
  30843. i * e * e + t
  30844. }
  30845. ,
  30846. n.easeOutQuad = function(e, t, i, n) {
  30847. return e /= n,
  30848. -i * e * (e - 2) + t
  30849. }
  30850. ,
  30851. n.easeInOutQuad = function(e, t, i, n) {
  30852. return e /= n / 2,
  30853. e < 1 ? i / 2 * e * e + t : (e--,
  30854. -i / 2 * (e * (e - 2) - 1) + t)
  30855. }
  30856. ,
  30857. n.easeInCubic = function(e, t, i, n) {
  30858. return e /= n,
  30859. i * e * e * e + t
  30860. }
  30861. ,
  30862. n.easeOutCubic = function(e, t, i, n) {
  30863. return e /= n,
  30864. e--,
  30865. i * (e * e * e + 1) + t
  30866. }
  30867. ,
  30868. n.easeInOutCubic = function(e, t, i, n) {
  30869. return e /= n / 2,
  30870. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30871. i / 2 * (e * e * e + 2) + t)
  30872. }
  30873. ,
  30874. n.easeInQuart = function(e, t, i, n) {
  30875. return e /= n,
  30876. i * e * e * e * e + t
  30877. }
  30878. ,
  30879. n.easeOutQuart = function(e, t, i, n) {
  30880. return e /= n,
  30881. e--,
  30882. -i * (e * e * e * e - 1) + t
  30883. }
  30884. ,
  30885. n.easeInOutQuart = function(e, t, i, n) {
  30886. return e /= n / 2,
  30887. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30888. -i / 2 * (e * e * e * e - 2) + t)
  30889. }
  30890. ,
  30891. n.easeInQuint = function(e, t, i, n) {
  30892. return e /= n,
  30893. i * e * e * e * e * e + t
  30894. }
  30895. ,
  30896. n.easeOutQuint = function(e, t, i, n) {
  30897. return e /= n,
  30898. e--,
  30899. i * (e * e * e * e * e + 1) + t
  30900. }
  30901. ,
  30902. n.easeInOutQuint = function(e, t, i, n) {
  30903. return e /= n / 2,
  30904. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30905. i / 2 * (e * e * e * e * e + 2) + t)
  30906. }
  30907. ,
  30908. n.easeInSine = function(e, t, i, n) {
  30909. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30910. }
  30911. ,
  30912. n.easeOutSine = function(e, t, i, n) {
  30913. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30914. }
  30915. ,
  30916. n.easeInOutSine = function(e, t, i, n) {
  30917. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30918. }
  30919. ,
  30920. n.easeInExpo = function(e, t, i, n) {
  30921. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30922. }
  30923. ,
  30924. n.easeOutExpo = function(e, t, i, n) {
  30925. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30926. }
  30927. ,
  30928. n.easeInOutExpo = function(e, t, i, n) {
  30929. return e /= n / 2,
  30930. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30931. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30932. }
  30933. ,
  30934. n.easeInCirc = function(e, t, i, n) {
  30935. return e /= n,
  30936. -i * (Math.sqrt(1 - e * e) - 1) + t
  30937. }
  30938. ,
  30939. n.easeOutCirc = function(e, t, i, n) {
  30940. return e /= n,
  30941. e--,
  30942. i * Math.sqrt(1 - e * e) + t
  30943. }
  30944. ,
  30945. n.easeInOutCirc = function(e, t, i, n) {
  30946. return e /= n / 2,
  30947. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30948. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30949. }
  30950. ,
  30951. n.easeInElastic = function(e, t, i, n) {
  30952. var r = 1.70158
  30953. , o = 0
  30954. , a = i;
  30955. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30956. a < Math.abs(i) ? (a = i,
  30957. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30958. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30959. }
  30960. ,
  30961. n.easeOutElastic = function(e, t, i, n) {
  30962. var r = 1.70158
  30963. , o = 0
  30964. , a = i;
  30965. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30966. a < Math.abs(i) ? (a = i,
  30967. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30968. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30969. }
  30970. ,
  30971. n.easeInOutElastic = function(e, t, i, n) {
  30972. var r = 1.70158
  30973. , o = 0
  30974. , a = i;
  30975. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30976. a < Math.abs(i) ? (a = i,
  30977. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30978. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30979. }
  30980. ,
  30981. n.easeInBack = function(e, t, i, n, r) {
  30982. return void 0 === r && (r = 1.70158),
  30983. i * (e /= n) * e * ((r + 1) * e - r) + t
  30984. }
  30985. ,
  30986. n.easeOutBack = function(e, t, i, n, r) {
  30987. return void 0 === r && (r = 1.70158),
  30988. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30989. }
  30990. ,
  30991. n.easeInOutBack = function(e, t, i, n, r) {
  30992. return void 0 === r && (r = 1.70158),
  30993. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30994. }
  30995. ,
  30996. n.easeOutBounce = function(e, t, i, n) {
  30997. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30998. }
  30999. ,
  31000. n.easeInBounce = function(e, t, i, r) {
  31001. return i - n.easeOutBounce(r - e, 0, i, r) + t
  31002. }
  31003. ,
  31004. n.easeInOutBounce = function(e, t, i, r) {
  31005. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  31006. }
  31007. ,
  31008. t.exports = n
  31009. window.easing = n
  31010. }
  31011. , {}],
  31012. 187: [function(e, t, i) {
  31013. "use strict";
  31014. function n() {
  31015. this.events = [],
  31016. this.valid = !1
  31017. }
  31018. var r = e("../enum/Joystick");
  31019. n.prototype.push = function(e, t) {
  31020. this.events.push({
  31021. direction: e,
  31022. pano: t
  31023. }),
  31024. this.valid = !0
  31025. }
  31026. ,
  31027. n.prototype.pop = function(e) {
  31028. var t = this.events.pop();
  31029. return this.events.length < 1 && (this.valid = !1),
  31030. t
  31031. }
  31032. ,
  31033. n.prototype.peek = function() {
  31034. return this.events.length ? this.events[this.events.length - 1] : {
  31035. direction: null,
  31036. pano: null
  31037. }
  31038. }
  31039. ,
  31040. n.prototype.invalidate = function() {
  31041. this.events = [],
  31042. this.valid = !1
  31043. }
  31044. ,
  31045. n.prototype.reversePano = function(e) {
  31046. if (!this.valid)
  31047. return null;
  31048. var t = this.peek();
  31049. return r.opposite(e) === t.direction ? (this.pop(),
  31050. t.pano) : null
  31051. }
  31052. ,
  31053. t.exports = n
  31054. }
  31055. , {
  31056. "../enum/Joystick": 29
  31057. }],
  31058. 188: [function(e, t, i) {
  31059. "use strict";
  31060. window.lerp = t.exports = {
  31061. vector: function(e, t) {
  31062. var i = e.clone();
  31063. return t = t.clone(),
  31064. function(n) {
  31065. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  31066. }
  31067. },
  31068. quaternion: function(e, t) {
  31069. var i = e.clone();
  31070. return function(n) {
  31071. e.copy(i).slerp(t, n)
  31072. }
  31073. },
  31074. property: function(e, t, i, n) {
  31075. var r = e[t];
  31076. return function(o) {
  31077. e[t] = r * (1 - o) + i * o,
  31078. n && n(e[t])
  31079. }
  31080. },
  31081. uniform: function(e, t, i) {
  31082. var n = e.material.uniforms[t].value;
  31083. return function(r) {
  31084. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  31085. }
  31086. },
  31087. matrix4: function(e, t) {
  31088. var i = e.clone();
  31089. return function(n) {
  31090. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  31091. r[s] = o[s] * (1 - n) + a[s] * n
  31092. }
  31093. },
  31094. allUniforms: function(e, t, i) {
  31095. var n = e.map(function(e) {
  31096. return this.uniform(e, t, i)
  31097. }
  31098. .bind(this));
  31099. return function(e) {
  31100. n.forEach(function(t) {
  31101. t(e)
  31102. })
  31103. }
  31104. }
  31105. }
  31106. }
  31107. , {}],
  31108. 189: [function(e, t, i) {
  31109. "use strict";
  31110. function n(e) {
  31111. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  31112. if (n.consoleEnabled) {
  31113. var h = function(e) {
  31114. $("#debug-console").append("<p>" + e + "</p>"),
  31115. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  31116. };
  31117. t = function(e) {
  31118. h(Array.prototype.slice.call(arguments).join(" "))
  31119. }
  31120. ,
  31121. i = function(e) {
  31122. h(Array.prototype.slice.call(arguments).join(" "))
  31123. }
  31124. ,
  31125. o = function(e) {
  31126. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  31127. }
  31128. ,
  31129. a = function(e) {
  31130. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  31131. }
  31132. } else
  31133. console.log ? (t = console.log,
  31134. i = console.info ? console.info : console.log,
  31135. o = console.warn ? console.warn : console.log,
  31136. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  31137. ;
  31138. var u = function(e) {
  31139. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  31140. }
  31141. , d = function(t, i) {
  31142. if (r) {
  31143. var o = Array.prototype.slice.call(t).join(" ");
  31144. r.captureMessage(o, {
  31145. level: i,
  31146. path: e,
  31147. timestamp: n.timestamp()
  31148. })
  31149. }
  31150. }
  31151. , p = function(t, i) {
  31152. if (r) {
  31153. var o = Array.prototype.slice.call(t).join(" ");
  31154. r.captureException(new Error(o), {
  31155. level: i,
  31156. path: e,
  31157. timestamp: n.timestamp()
  31158. })
  31159. }
  31160. };
  31161. return {
  31162. debug: function() {
  31163. n.level >= n.levels.debug && t.apply(console, u(arguments))
  31164. },
  31165. info: function() {
  31166. n.level >= n.levels.info && i.apply(console, u(arguments))
  31167. },
  31168. warn: function() {
  31169. d(arguments, "warn"),
  31170. n.level >= n.levels.warn && o.apply(console, u(arguments))
  31171. },
  31172. error: function() {
  31173. p(arguments, "error"),
  31174. n.level >= n.levels.error && a.apply(console, u(arguments))
  31175. },
  31176. v3str: function(e, t) {
  31177. var i = void 0 === t ? 2 : t;
  31178. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  31179. },
  31180. eulstr: function(e, t) {
  31181. var i = void 0 === t ? 2 : t;
  31182. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  31183. },
  31184. time: function(e) {
  31185. n.level >= n.levels.debug && (c[e] = Date.now())
  31186. },
  31187. timeEnd: function(e) {
  31188. if (n.level >= n.levels.debug) {
  31189. var t = c[e];
  31190. if (!t)
  31191. return;
  31192. var i = (Date.now() - t) / 1e3;
  31193. this.debug(e, i + "s")
  31194. }
  31195. }
  31196. }
  31197. }
  31198. var r = window.Raven;
  31199. n.timestamp = function() {
  31200. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31201. }
  31202. ,
  31203. n.levels = {
  31204. debug: 3,
  31205. info: 2,
  31206. warn: 1,
  31207. error: 0
  31208. },
  31209. n.level = n.levels.info,
  31210. t.exports = n
  31211. }
  31212. , {}],
  31213. 190: [function(e, t, i) {
  31214. "use strict";
  31215. var n = e("three")
  31216. , r = e("../enum/GLCubeFaces")
  31217. , o = e("../constants");
  31218. t.exports = {
  31219. convertVisionVector: function(e) {
  31220. return new n.Vector3(e.x,e.z,-e.y)
  31221. },
  31222. convertVisionQuaternion: function(e) {
  31223. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  31224. },
  31225. convertWorkshopVector: function(e) {
  31226. return new n.Vector3(-e.x,e.y,e.z)
  31227. },
  31228. convertWorkshopQuaternion: function(e) {
  31229. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  31230. },
  31231. convertWorkshopPanoramaQuaternion: function(e) {
  31232. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  31233. },
  31234. convertWorkshopOrthoZoom: function(e) {// xzw
  31235. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31236. //return e;
  31237. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31238. },
  31239. toPrecision: function(e, t) {//xzw change
  31240. var f = function(e, t){
  31241. var i = Math.pow(10, t);
  31242. return Math.round(e * i) / i
  31243. }
  31244. if(e instanceof Array){
  31245. for(var s=0; s<e.length; s++){
  31246. e[s] = f(e[s],t);
  31247. }
  31248. return e;
  31249. }
  31250. else return f(e,t)
  31251. },
  31252. isEmptyQuaternion: function(e) {
  31253. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31254. },
  31255. projectPositionToCanvas: function(e, t, i) {
  31256. i = i || new n.Vector3,
  31257. i.copy(e);
  31258. var r = .5 * $("#player").width()
  31259. , o = .5 * $("#player").height();
  31260. return i.project(t),
  31261. i.x = i.x * r + r,
  31262. i.y = -(i.y * o) + o,
  31263. i
  31264. },
  31265. convertScreenPositionToNDC: function(e, t, i) {
  31266. return i = i || new n.Vector2,
  31267. i.x = e / $("#player").width() * 2 - 1,
  31268. i.y = 2 * -(t / $("#player").height()) + 1,
  31269. i
  31270. },
  31271. constrainedTurn: function(e) {
  31272. var t = e % (2 * Math.PI);
  31273. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31274. },
  31275. getFOVDotThreshold: function(e) {
  31276. return Math.cos(n.Math.degToRad(e / 2))
  31277. },
  31278. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31279. switch (e) {
  31280. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31281. i.set(1, t.y, t.x);
  31282. break;
  31283. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31284. i.set(-1, t.y, -t.x);
  31285. break;
  31286. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31287. i.set(-t.x, 1, -t.y);
  31288. break;
  31289. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31290. i.set(-t.x, -1, t.y);
  31291. break;
  31292. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31293. i.set(-t.x, t.y, 1);
  31294. break;
  31295. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31296. i.set(t.x, t.y, -1)
  31297. }
  31298. n && i.normalize()
  31299. },
  31300. //add:
  31301. getPos2d : function(point, camera, dom){
  31302. var camera = camera ;
  31303. var dom = dom;
  31304. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31305. var x,y;
  31306. x = (pos.x + 1) / 2 * dom.clientWidth;
  31307. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31308. var inSight = x <= dom.clientWidth && x >= 0
  31309. && y <= dom.clientHeight && y >= 0
  31310. return {
  31311. pos: new THREE.Vector2(x,y),
  31312. vector: pos,
  31313. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31314. inSight : inSight //在屏幕范围内可见
  31315. };
  31316. }
  31317. }
  31318. window.math = t.exports
  31319. }
  31320. , {
  31321. "../constants": 8,
  31322. "../enum/GLCubeFaces": 25,
  31323. three: 217
  31324. }],
  31325. 191: [function(e, t, i) {
  31326. "use strict";
  31327. function n(e, t, i) {
  31328. return a.map(function(n, o) {
  31329. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31330. }
  31331. .bind(this))
  31332. }
  31333. function r(e) {
  31334. return s[e]
  31335. }
  31336. var o = e("../enum/GLCubeFaces")
  31337. , a = [0, 1, 2, 3, 4, 5]
  31338. , s = {
  31339. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31340. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31341. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31342. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31343. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31344. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31345. };
  31346. t.exports = {
  31347. mapFaceToCubemapFace: r,
  31348. getCubemapUrls: n
  31349. }
  31350. }
  31351. , {
  31352. "../enum/GLCubeFaces": 25
  31353. }],
  31354. 192: [function(e, t, i) {
  31355. "use strict";
  31356. t.exports = {
  31357. captureErrors: function(e, t, i) {
  31358. if ("Raven"in window) {
  31359. Raven.config(e, t).install(),
  31360. i && Raven.setTagsContext(i);
  31361. var n = console.warn
  31362. , r = console.error;
  31363. console.warn = function() {
  31364. var e = Array.prototype.slice.call(arguments);
  31365. Raven.captureMessage(e.join(" "), {
  31366. level: "warning"
  31367. }),
  31368. n.apply(console, e)
  31369. }
  31370. ,
  31371. console.error = function() {
  31372. var e = Array.prototype.slice.call(arguments);
  31373. Raven.captureException(new Error(e.join(" ")), {
  31374. level: "error"
  31375. }),
  31376. r.apply(console, e)
  31377. }
  31378. } else
  31379. console.error("Raven not found, not capturing errors.")
  31380. }
  31381. }
  31382. }
  31383. , {}],
  31384. 193: [function(e, t, i) {
  31385. (function(i) {
  31386. "use strict";
  31387. var n = e("./browser")
  31388. , r = e("../constants")
  31389. , o = e("url")
  31390. , a = e("./logger")
  31391. , ss = e('three')
  31392. , s = new a(i)
  31393. , l = {
  31394. getAuthorizationHeader: function() {
  31395. var e = n.valueFromHash("auth");
  31396. if (e)
  31397. return e.replace(",", " ");
  31398. var t = n.valueFromCookie("token");
  31399. return t ? "Token " + t : null
  31400. },
  31401. parseSidUrl: function(e) {
  31402. var t, i;
  31403. t=g_Prefix;
  31404. if (e = e || "",
  31405. e.match(/^https?/)) {
  31406. var n = o.parse(e);
  31407. t = g_Prefix,
  31408. i = e
  31409. } else{
  31410. //xzw 原先的不能用
  31411. //t = window.location.protocol + "//" + window.location.host, //MP
  31412. t = g_Prefix
  31413. //i = t + "/api/player/models/" + e; //MP
  31414. i = t + "data/" + e;
  31415. }
  31416. return {
  31417. urlBase: t,
  31418. urlModel: i,
  31419. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31420. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31421. }
  31422. },
  31423. getModelIDFromQueryString: function() {
  31424. return n.valueFromHash("model") || n.valueFromHash("m")
  31425. },
  31426. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31427. e = JSON.parse(JSON.stringify(e));
  31428. var i = null;
  31429. if (e.images.forEach(function(n) {
  31430. if(!n.metadata) return;
  31431. if ("string" == typeof n.metadata)
  31432. try {
  31433. n.metadata = JSON.parse(n.metadata)
  31434. } catch (e) {
  31435. s.warn("Unable to parse image metadata"),
  31436. n.metadata = null
  31437. }
  31438. else{
  31439. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31440. }
  31441. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31442. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31443. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31444. }else{
  31445. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31446. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31447. n.metadata.zoom = n.metadata.zoom || 1;
  31448. }
  31449. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31450. }),
  31451. //icon初始视角的:
  31452. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31453. var n = {};
  31454. n.pano = {
  31455. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31456. position: t.convertWorkshopVector(i.scan_position),
  31457. uuid: i.scan_id
  31458. },
  31459. n.camera = {
  31460. quaternion: i.camera_quaternion,
  31461. position: i.camera_position
  31462. },
  31463. e.startPano = n
  31464. }
  31465. return e
  31466. },
  31467. */
  31468. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31469. e = JSON.parse(JSON.stringify(e));
  31470. var i = null;
  31471. var deal = function(n) {
  31472. if(!n.metadata) return;
  31473. if ("string" == typeof n.metadata)
  31474. try {
  31475. n.metadata = JSON.parse(n.metadata)
  31476. } catch (e) {
  31477. s.warn("Unable to parse image metadata"),
  31478. n.metadata = null
  31479. }
  31480. else{
  31481. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31482. }
  31483. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31484. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31485. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31486. }else{
  31487. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31488. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31489. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31490. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31491. }
  31492. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31493. }
  31494. //改
  31495. e.images.forEach(info=>{
  31496. if(info.locations){
  31497. info.locations.forEach(a=>deal(a))
  31498. }else{
  31499. deal(info)
  31500. }
  31501. })
  31502. //icon初始视角的:
  31503. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31504. var n = {};
  31505. n.pano = {
  31506. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31507. position: t.convertWorkshopVector(i.scan_position),
  31508. uuid: i.scan_id
  31509. },
  31510. n.camera = {
  31511. quaternion: i.camera_quaternion,
  31512. position: i.camera_position
  31513. },
  31514. e.startPano = n
  31515. }
  31516. return e
  31517. },
  31518. visionVersionToInt: function() {
  31519. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31520. return function(t) {
  31521. if (!t)
  31522. throw new Error("Vision version is required");
  31523. var i = e.exec(t);
  31524. if (null === i)
  31525. throw new Error("String is not a vision version: " + t);
  31526. return parseInt(i[1])
  31527. }
  31528. }(),
  31529. modelDataPromisesTiles: function(e) {
  31530. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31531. if (vision_version)
  31532. try {
  31533. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31534. } catch (t) {
  31535. s.warn("Invalid vision version: " + vision_version)
  31536. }
  31537. // var t = e.created ? new Date(e.created) : null;
  31538. // return t && t >= r.visionTilingStartDate
  31539. return false
  31540. }
  31541. };
  31542. t.exports = l
  31543. }
  31544. ).call(this, "/js/util/showcase.js")
  31545. }
  31546. , {
  31547. "../constants": 8,
  31548. "./browser": 182,
  31549. "./logger": 189,
  31550. three:217,
  31551. url: 208
  31552. }],
  31553. 194: [function(e, t, i) {
  31554. "use strict";
  31555. var n = e("../util/ajax")
  31556. , r = e("three")
  31557. , o = e("../settings")
  31558. , a = {};
  31559. t.exports = {
  31560. load: function(e, t, i) {
  31561. var s = a[e];
  31562. return s ? (t && setTimeout(function() {
  31563. t(s)
  31564. }, 1),
  31565. s) : (s = new r.Texture,
  31566. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31567. s.magFilter = r.LinearFilter,
  31568. s.generateMipmaps = !1),
  31569. s.sourceFile = e,
  31570. a[e] = s,
  31571. n.getImage(e).then(function(e) {
  31572. s.image = e,
  31573. s.needsUpdate = !0,
  31574. t && t(s)
  31575. }).fail(i),
  31576. s)
  31577. },
  31578. loadBase64: function(e, t) {
  31579. t = t || "png";
  31580. var i = new r.Texture;
  31581. return i.image = document.createElement("img"),
  31582. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31583. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31584. i.magFilter = r.LinearFilter,
  31585. i.generateMipmaps = !1),
  31586. i.needsUpdate = !0,
  31587. i
  31588. },
  31589. isLoaded: function(e) {
  31590. return !!a[e]
  31591. }
  31592. }
  31593. window.Texture = t.exports
  31594. }
  31595. , {
  31596. "../settings": 166,
  31597. "../util/ajax": 181,
  31598. three: 217
  31599. }],
  31600. 195: [function(e, t, i) {
  31601. "use strict";
  31602. var n = e("./easing");
  31603. window.transitions = t.exports = {
  31604. globalDone: null,
  31605. funcs: [],
  31606. counter: 0,
  31607. uniqueID: 0,
  31608. start: function(e, t, i, r, o, a, s) {
  31609. return r = r || 0,
  31610. this.funcs.push({
  31611. func: e,
  31612. current: -r * Math.abs(t),
  31613. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31614. done: i,
  31615. easing: o || n.linearTween,
  31616. cycling: t < 0,
  31617. running: !0,
  31618. debug: r < 0,
  31619. name: a || "T" + this.counter,
  31620. id: void 0 === s ? this.counter : s,
  31621. paused: !1
  31622. }),
  31623. e(0, 16),
  31624. this.counter += 1,
  31625. e
  31626. },
  31627. trigger: function(e) {
  31628. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31629. , i = e.func || function() {}
  31630. , r = void 0 === e.duration ? 0 : e.duration;
  31631. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31632. var o = e.done || null
  31633. , a = e.easing || n.linearTween
  31634. , s = e.name || "R" + this.counter
  31635. , l = void 0 === e.id ? this.counter : e.id;
  31636. return this.start(i, r, o, t, a, s, l)
  31637. },
  31638. setTimeout: function(e, t, i) {
  31639. var n = void 0 === i ? this.counter : i;
  31640. return this.trigger({
  31641. done: e,
  31642. duration: void 0 === t ? 0 : t,
  31643. name: "O" + this.counter,
  31644. id: n
  31645. })
  31646. },
  31647. pause: function() {
  31648. this.paused = !0
  31649. },
  31650. resume: function() {
  31651. this.paused = !1
  31652. },
  31653. update: function(e) {
  31654. this.funcs.forEach(function(t) {
  31655. if (!(t.paused || (t.current += 1e3 * e,
  31656. t.current < 0)))
  31657. if (t.current >= t.duration && !t.cycling) {
  31658. var i = t.easing(1, 0, 1, 1);
  31659. t.func(i, 1e3 * e),
  31660. t.done && t.done(),
  31661. t.running = !1
  31662. } else {
  31663. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31664. , r = t.func(n, 1e3 * e) || !1;
  31665. r && (t.done && t.done(),
  31666. t.running = !1)
  31667. }
  31668. });
  31669. var t = this.funcs.length;
  31670. this.funcs = this.funcs.filter(function(e) {
  31671. return e.running
  31672. });
  31673. var i = this.funcs.length;
  31674. if (t > 0 && 0 === i && this.globalDone) {
  31675. var n = this.globalDone;
  31676. this.globalDone = null,
  31677. n()
  31678. }
  31679. },
  31680. adjustSpeed: function(e, t) {
  31681. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31682. var r = i[n];
  31683. r.duration /= t,
  31684. r.current /= t
  31685. }
  31686. },
  31687. getById: function(e) {
  31688. return this.funcs.filter(function(t) {
  31689. return e === t.id
  31690. })
  31691. },
  31692. get: function(e) {
  31693. for (var t = 0; t < this.funcs.length; t += 1)
  31694. if (this.funcs[t].func === e)
  31695. return this.funcs[t];
  31696. return null
  31697. },
  31698. isRunning: function(e) {
  31699. var t = this.get(e);
  31700. return null !== t && t.running
  31701. },
  31702. countActive: function() {
  31703. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31704. e += this.funcs[t].running;
  31705. return e
  31706. },
  31707. listActive: function() {
  31708. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31709. this.funcs[t].running && e.push(this.funcs[t].name);
  31710. return e
  31711. },
  31712. done: function(e) {
  31713. this.globalDone = e
  31714. },
  31715. cancelById: function(e) {
  31716. var t = void 0 === e ? 0 : e;
  31717. this.funcs = this.funcs.filter(function(e) {
  31718. return e.id !== t
  31719. })
  31720. },
  31721. cancel: function(e) {
  31722. this.funcs = this.funcs.filter(function(t) {
  31723. return t.func !== e
  31724. })
  31725. },
  31726. getUniqueId: function() {
  31727. return this.uniqueID -= 1,
  31728. this.uniqueID
  31729. }
  31730. }
  31731. }
  31732. , {
  31733. "./easing": 186
  31734. }],
  31735. 196: [function(e, t, i) {
  31736. function n(e) {
  31737. if (this.set = {},
  31738. this.infContains = function() {
  31739. return !0
  31740. }
  31741. ,
  31742. "object" == typeof e)
  31743. if (e instanceof Array)
  31744. for (var t = 0; t < e.length; t++)
  31745. this.set[e[t]] = !0;
  31746. else
  31747. this.set = e;
  31748. else if ("function" == typeof e)
  31749. this.infContains = e;
  31750. else if ("undefined" != typeof e)
  31751. throw new Error("set must be either an array or an object.")
  31752. }
  31753. t.exports = n,
  31754. n.prototype.contains = function(e) {
  31755. return !!this.set[e]
  31756. }
  31757. ,
  31758. n.prototype.has = n.prototype.contains,
  31759. n.prototype.add = function(e) {
  31760. if (1 == arguments.length)
  31761. this.set[e] = !0;
  31762. else
  31763. for (var t = 0; t < arguments.length; t++)
  31764. this.set[arguments[t]] = !0
  31765. }
  31766. ,
  31767. n.prototype.addAll = function(e) {
  31768. if ("object" != typeof e && !(e instanceof Array))
  31769. throw new Error("arr must be an array.");
  31770. for (var t = 0; t < e.length; t++)
  31771. this.add(e[t])
  31772. }
  31773. ,
  31774. n.prototype.remove = function(e) {
  31775. if (1 == arguments.length)
  31776. delete this.set[e];
  31777. else
  31778. for (var t = 0; t < arguments.length; t++)
  31779. delete this.set[arguments[t]]
  31780. }
  31781. ,
  31782. n.prototype.delete = n.prototype.remove,
  31783. n.prototype.clear = function() {
  31784. this.set = {}
  31785. }
  31786. ,
  31787. n.prototype.size = function() {
  31788. return Object.keys(this.set).length
  31789. }
  31790. ,
  31791. n.prototype.toString = function() {
  31792. return "{" + Object.keys(this.set).toString() + "}"
  31793. }
  31794. ,
  31795. n.prototype.toArray = function() {
  31796. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31797. }
  31798. ,
  31799. n.prototype["*values"] = n.prototype.toArray
  31800. }
  31801. , {}],
  31802. 197: [function(e, t, i) {}
  31803. , {}],
  31804. 198: [function(e, t, i) {
  31805. (function(t) {
  31806. "use strict";
  31807. function n() {
  31808. try {
  31809. var e = new Uint8Array(1);
  31810. return e.__proto__ = {
  31811. __proto__: Uint8Array.prototype,
  31812. foo: function() {
  31813. return 42
  31814. }
  31815. },
  31816. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31817. } catch (e) {
  31818. return !1
  31819. }
  31820. }
  31821. function r() {
  31822. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31823. }
  31824. function o(e, t) {
  31825. if (r() < t)
  31826. throw new RangeError("Invalid typed array length");
  31827. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31828. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31829. e.length = t),
  31830. e
  31831. }
  31832. function a(e, t, i) {
  31833. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31834. return new a(e,t,i);
  31835. if ("number" == typeof e) {
  31836. if ("string" == typeof t)
  31837. throw new Error("If encoding is specified then the first argument must be a string");
  31838. return h(this, e)
  31839. }
  31840. return s(this, e, t, i)
  31841. }
  31842. function s(e, t, i, n) {
  31843. if ("number" == typeof t)
  31844. throw new TypeError('"value" argument must not be a number');
  31845. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31846. }
  31847. function l(e) {
  31848. if ("number" != typeof e)
  31849. throw new TypeError('"size" argument must be a number');
  31850. if (e < 0)
  31851. throw new RangeError('"size" argument must not be negative')
  31852. }
  31853. function c(e, t, i, n) {
  31854. return l(t),
  31855. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31856. }
  31857. function h(e, t) {
  31858. if (l(t),
  31859. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31860. !a.TYPED_ARRAY_SUPPORT)
  31861. for (var i = 0; i < t; ++i)
  31862. e[i] = 0;
  31863. return e
  31864. }
  31865. function u(e, t, i) {
  31866. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31867. !a.isEncoding(i))
  31868. throw new TypeError('"encoding" must be a valid string encoding');
  31869. var n = 0 | v(t, i);
  31870. e = o(e, n);
  31871. var r = e.write(t, i);
  31872. return r !== n && (e = e.slice(0, r)),
  31873. e
  31874. }
  31875. function d(e, t) {
  31876. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31877. e = o(e, i);
  31878. for (var n = 0; n < i; n += 1)
  31879. e[n] = 255 & t[n];
  31880. return e
  31881. }
  31882. function p(e, t, i, n) {
  31883. if (t.byteLength,
  31884. i < 0 || t.byteLength < i)
  31885. throw new RangeError("'offset' is out of bounds");
  31886. if (t.byteLength < i + (n || 0))
  31887. throw new RangeError("'length' is out of bounds");
  31888. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31889. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31890. e.__proto__ = a.prototype) : e = d(e, t),
  31891. e
  31892. }
  31893. function f(e, t) {
  31894. if (a.isBuffer(t)) {
  31895. var i = 0 | g(t.length);
  31896. return e = o(e, i),
  31897. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31898. e)
  31899. }
  31900. if (t) {
  31901. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31902. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31903. if ("Buffer" === t.type && $(t.data))
  31904. return d(e, t.data)
  31905. }
  31906. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31907. }
  31908. function g(e) {
  31909. if (e >= r())
  31910. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31911. return 0 | e
  31912. }
  31913. function m(e) {
  31914. return +e != e && (e = 0),
  31915. a.alloc(+e)
  31916. }
  31917. function v(e, t) {
  31918. if (a.isBuffer(e))
  31919. return e.length;
  31920. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31921. return e.byteLength;
  31922. "string" != typeof e && (e = "" + e);
  31923. var i = e.length;
  31924. if (0 === i)
  31925. return 0;
  31926. for (var n = !1; ; )
  31927. switch (t) {
  31928. case "ascii":
  31929. case "latin1":
  31930. case "binary":
  31931. return i;
  31932. case "utf8":
  31933. case "utf-8":
  31934. case void 0:
  31935. return j(e).length;
  31936. case "ucs2":
  31937. case "ucs-2":
  31938. case "utf16le":
  31939. case "utf-16le":
  31940. return 2 * i;
  31941. case "hex":
  31942. return i >>> 1;
  31943. case "base64":
  31944. return Z(e).length;
  31945. default:
  31946. if (n)
  31947. return j(e).length;
  31948. t = ("" + t).toLowerCase(),
  31949. n = !0
  31950. }
  31951. }
  31952. function A(e, t, i) {
  31953. var n = !1;
  31954. if ((void 0 === t || t < 0) && (t = 0),
  31955. t > this.length)
  31956. return "";
  31957. if ((void 0 === i || i > this.length) && (i = this.length),
  31958. i <= 0)
  31959. return "";
  31960. if (i >>>= 0,
  31961. t >>>= 0,
  31962. i <= t)
  31963. return "";
  31964. for (e || (e = "utf8"); ; )
  31965. switch (e) {
  31966. case "hex":
  31967. return L(this, t, i);
  31968. case "utf8":
  31969. case "utf-8":
  31970. return M(this, t, i);
  31971. case "ascii":
  31972. return P(this, t, i);
  31973. case "latin1":
  31974. case "binary":
  31975. return O(this, t, i);
  31976. case "base64":
  31977. return S(this, t, i);
  31978. case "ucs2":
  31979. case "ucs-2":
  31980. case "utf16le":
  31981. case "utf-16le":
  31982. return D(this, t, i);
  31983. default:
  31984. if (n)
  31985. throw new TypeError("Unknown encoding: " + e);
  31986. e = (e + "").toLowerCase(),
  31987. n = !0
  31988. }
  31989. }
  31990. function y(e, t, i) {
  31991. var n = e[t];
  31992. e[t] = e[i],
  31993. e[i] = n
  31994. }
  31995. function C(e, t, i, n, r) {
  31996. if (0 === e.length)
  31997. return -1;
  31998. if ("string" == typeof i ? (n = i,
  31999. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  32000. i = +i,
  32001. isNaN(i) && (i = r ? 0 : e.length - 1),
  32002. i < 0 && (i = e.length + i),
  32003. i >= e.length) {
  32004. if (r)
  32005. return -1;
  32006. i = e.length - 1
  32007. } else if (i < 0) {
  32008. if (!r)
  32009. return -1;
  32010. i = 0
  32011. }
  32012. if ("string" == typeof t && (t = a.from(t, n)),
  32013. a.isBuffer(t))
  32014. return 0 === t.length ? -1 : I(e, t, i, n, r);
  32015. if ("number" == typeof t)
  32016. return t &= 255,
  32017. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  32018. throw new TypeError("val must be string, number or Buffer")
  32019. }
  32020. function I(e, t, i, n, r) {
  32021. function o(e, t) {
  32022. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  32023. }
  32024. var a = 1
  32025. , s = e.length
  32026. , l = t.length;
  32027. if (void 0 !== n && (n = String(n).toLowerCase(),
  32028. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  32029. if (e.length < 2 || t.length < 2)
  32030. return -1;
  32031. a = 2,
  32032. s /= 2,
  32033. l /= 2,
  32034. i /= 2
  32035. }
  32036. var c;
  32037. if (r) {
  32038. var h = -1;
  32039. for (c = i; c < s; c++)
  32040. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  32041. if (h === -1 && (h = c),
  32042. c - h + 1 === l)
  32043. return h * a
  32044. } else
  32045. h !== -1 && (c -= c - h),
  32046. h = -1
  32047. } else
  32048. for (i + l > s && (i = s - l),
  32049. c = i; c >= 0; c--) {
  32050. for (var u = !0, d = 0; d < l; d++)
  32051. if (o(e, c + d) !== o(t, d)) {
  32052. u = !1;
  32053. break
  32054. }
  32055. if (u)
  32056. return c
  32057. }
  32058. return -1
  32059. }
  32060. function E(e, t, i, n) {
  32061. i = Number(i) || 0;
  32062. var r = e.length - i;
  32063. n ? (n = Number(n),
  32064. n > r && (n = r)) : n = r;
  32065. var o = t.length;
  32066. if (o % 2 !== 0)
  32067. throw new TypeError("Invalid hex string");
  32068. n > o / 2 && (n = o / 2);
  32069. for (var a = 0; a < n; ++a) {
  32070. var s = parseInt(t.substr(2 * a, 2), 16);
  32071. if (isNaN(s))
  32072. return a;
  32073. e[i + a] = s
  32074. }
  32075. return a
  32076. }
  32077. function b(e, t, i, n) {
  32078. return q(j(t, e.length - i), e, i, n)
  32079. }
  32080. function w(e, t, i, n) {
  32081. return q(Y(t), e, i, n)
  32082. }
  32083. function _(e, t, i, n) {
  32084. return w(e, t, i, n)
  32085. }
  32086. function T(e, t, i, n) {
  32087. return q(Z(t), e, i, n)
  32088. }
  32089. function x(e, t, i, n) {
  32090. return q(X(t, e.length - i), e, i, n)
  32091. }
  32092. function S(e, t, i) {
  32093. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  32094. }
  32095. function M(e, t, i) {
  32096. i = Math.min(e.length, i);
  32097. for (var n = [], r = t; r < i; ) {
  32098. var o = e[r]
  32099. , a = null
  32100. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  32101. if (r + s <= i) {
  32102. var l, c, h, u;
  32103. switch (s) {
  32104. case 1:
  32105. o < 128 && (a = o);
  32106. break;
  32107. case 2:
  32108. l = e[r + 1],
  32109. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  32110. u > 127 && (a = u));
  32111. break;
  32112. case 3:
  32113. l = e[r + 1],
  32114. c = e[r + 2],
  32115. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  32116. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  32117. break;
  32118. case 4:
  32119. l = e[r + 1],
  32120. c = e[r + 2],
  32121. h = e[r + 3],
  32122. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  32123. u > 65535 && u < 1114112 && (a = u))
  32124. }
  32125. }
  32126. null === a ? (a = 65533,
  32127. s = 1) : a > 65535 && (a -= 65536,
  32128. n.push(a >>> 10 & 1023 | 55296),
  32129. a = 56320 | 1023 & a),
  32130. n.push(a),
  32131. r += s
  32132. }
  32133. return R(n)
  32134. }
  32135. function R(e) {
  32136. var t = e.length;
  32137. if (t <= ee)
  32138. return String.fromCharCode.apply(String, e);
  32139. for (var i = "", n = 0; n < t; )
  32140. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  32141. return i
  32142. }
  32143. function P(e, t, i) {
  32144. var n = "";
  32145. i = Math.min(e.length, i);
  32146. for (var r = t; r < i; ++r)
  32147. n += String.fromCharCode(127 & e[r]);
  32148. return n
  32149. }
  32150. function O(e, t, i) {
  32151. var n = "";
  32152. i = Math.min(e.length, i);
  32153. for (var r = t; r < i; ++r)
  32154. n += String.fromCharCode(e[r]);
  32155. return n
  32156. }
  32157. function L(e, t, i) {
  32158. var n = e.length;
  32159. (!t || t < 0) && (t = 0),
  32160. (!i || i < 0 || i > n) && (i = n);
  32161. for (var r = "", o = t; o < i; ++o)
  32162. r += W(e[o]);
  32163. return r
  32164. }
  32165. function D(e, t, i) {
  32166. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  32167. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  32168. return r
  32169. }
  32170. function N(e, t, i) {
  32171. if (e % 1 !== 0 || e < 0)
  32172. throw new RangeError("offset is not uint");
  32173. if (e + t > i)
  32174. throw new RangeError("Trying to access beyond buffer length")
  32175. }
  32176. function B(e, t, i, n, r, o) {
  32177. if (!a.isBuffer(e))
  32178. throw new TypeError('"buffer" argument must be a Buffer instance');
  32179. if (t > r || t < o)
  32180. throw new RangeError('"value" argument is out of bounds');
  32181. if (i + n > e.length)
  32182. throw new RangeError("Index out of range")
  32183. }
  32184. function F(e, t, i, n) {
  32185. t < 0 && (t = 65535 + t + 1);
  32186. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32187. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32188. }
  32189. function V(e, t, i, n) {
  32190. t < 0 && (t = 4294967295 + t + 1);
  32191. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32192. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32193. }
  32194. function U(e, t, i, n, r, o) {
  32195. if (i + n > e.length)
  32196. throw new RangeError("Index out of range");
  32197. if (i < 0)
  32198. throw new RangeError("Index out of range")
  32199. }
  32200. function k(e, t, i, n, r) {
  32201. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32202. J.write(e, t, i, n, 23, 4),
  32203. i + 4
  32204. }
  32205. function H(e, t, i, n, r) {
  32206. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32207. J.write(e, t, i, n, 52, 8),
  32208. i + 8
  32209. }
  32210. function G(e) {
  32211. if (e = z(e).replace(te, ""),
  32212. e.length < 2)
  32213. return "";
  32214. for (; e.length % 4 !== 0; )
  32215. e += "=";
  32216. return e
  32217. }
  32218. function z(e) {
  32219. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32220. }
  32221. function W(e) {
  32222. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32223. }
  32224. function j(e, t) {
  32225. t = t || 1 / 0;
  32226. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32227. if (i = e.charCodeAt(a),
  32228. i > 55295 && i < 57344) {
  32229. if (!r) {
  32230. if (i > 56319) {
  32231. (t -= 3) > -1 && o.push(239, 191, 189);
  32232. continue
  32233. }
  32234. if (a + 1 === n) {
  32235. (t -= 3) > -1 && o.push(239, 191, 189);
  32236. continue
  32237. }
  32238. r = i;
  32239. continue
  32240. }
  32241. if (i < 56320) {
  32242. (t -= 3) > -1 && o.push(239, 191, 189),
  32243. r = i;
  32244. continue
  32245. }
  32246. i = (r - 55296 << 10 | i - 56320) + 65536
  32247. } else
  32248. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32249. if (r = null,
  32250. i < 128) {
  32251. if ((t -= 1) < 0)
  32252. break;
  32253. o.push(i)
  32254. } else if (i < 2048) {
  32255. if ((t -= 2) < 0)
  32256. break;
  32257. o.push(i >> 6 | 192, 63 & i | 128)
  32258. } else if (i < 65536) {
  32259. if ((t -= 3) < 0)
  32260. break;
  32261. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32262. } else {
  32263. if (!(i < 1114112))
  32264. throw new Error("Invalid code point");
  32265. if ((t -= 4) < 0)
  32266. break;
  32267. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32268. }
  32269. }
  32270. return o
  32271. }
  32272. function Y(e) {
  32273. for (var t = [], i = 0; i < e.length; ++i)
  32274. t.push(255 & e.charCodeAt(i));
  32275. return t
  32276. }
  32277. function X(e, t) {
  32278. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32279. i = e.charCodeAt(a),
  32280. n = i >> 8,
  32281. r = i % 256,
  32282. o.push(r),
  32283. o.push(n);
  32284. return o
  32285. }
  32286. function Z(e) {
  32287. return Q.toByteArray(G(e))
  32288. }
  32289. function q(e, t, i, n) {
  32290. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32291. t[r + i] = e[r];
  32292. return r
  32293. }
  32294. function K(e) {
  32295. return e !== e
  32296. }
  32297. var Q = e("base64-js")
  32298. , J = e("ieee754")
  32299. , $ = e("isarray");
  32300. i.Buffer = a,
  32301. i.SlowBuffer = m,
  32302. i.INSPECT_MAX_BYTES = 50,
  32303. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32304. i.kMaxLength = r(),
  32305. a.poolSize = 8192,
  32306. a._augment = function(e) {
  32307. return e.__proto__ = a.prototype,
  32308. e
  32309. }
  32310. ,
  32311. a.from = function(e, t, i) {
  32312. return s(null, e, t, i)
  32313. }
  32314. ,
  32315. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32316. a.__proto__ = Uint8Array,
  32317. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32318. value: null,
  32319. configurable: !0
  32320. })),
  32321. a.alloc = function(e, t, i) {
  32322. return c(null, e, t, i)
  32323. }
  32324. ,
  32325. a.allocUnsafe = function(e) {
  32326. return h(null, e)
  32327. }
  32328. ,
  32329. a.allocUnsafeSlow = function(e) {
  32330. return h(null, e)
  32331. }
  32332. ,
  32333. a.isBuffer = function(e) {
  32334. return !(null == e || !e._isBuffer)
  32335. }
  32336. ,
  32337. a.compare = function(e, t) {
  32338. if (!a.isBuffer(e) || !a.isBuffer(t))
  32339. throw new TypeError("Arguments must be Buffers");
  32340. if (e === t)
  32341. return 0;
  32342. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32343. if (e[r] !== t[r]) {
  32344. i = e[r],
  32345. n = t[r];
  32346. break
  32347. }
  32348. return i < n ? -1 : n < i ? 1 : 0
  32349. }
  32350. ,
  32351. a.isEncoding = function(e) {
  32352. switch (String(e).toLowerCase()) {
  32353. case "hex":
  32354. case "utf8":
  32355. case "utf-8":
  32356. case "ascii":
  32357. case "latin1":
  32358. case "binary":
  32359. case "base64":
  32360. case "ucs2":
  32361. case "ucs-2":
  32362. case "utf16le":
  32363. case "utf-16le":
  32364. return !0;
  32365. default:
  32366. return !1
  32367. }
  32368. }
  32369. ,
  32370. a.concat = function(e, t) {
  32371. if (!$(e))
  32372. throw new TypeError('"list" argument must be an Array of Buffers');
  32373. if (0 === e.length)
  32374. return a.alloc(0);
  32375. var i;
  32376. if (void 0 === t)
  32377. for (t = 0,
  32378. i = 0; i < e.length; ++i)
  32379. t += e[i].length;
  32380. var n = a.allocUnsafe(t)
  32381. , r = 0;
  32382. for (i = 0; i < e.length; ++i) {
  32383. var o = e[i];
  32384. if (!a.isBuffer(o))
  32385. throw new TypeError('"list" argument must be an Array of Buffers');
  32386. o.copy(n, r),
  32387. r += o.length
  32388. }
  32389. return n
  32390. }
  32391. ,
  32392. a.byteLength = v,
  32393. a.prototype._isBuffer = !0,
  32394. a.prototype.swap16 = function() {
  32395. var e = this.length;
  32396. if (e % 2 !== 0)
  32397. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32398. for (var t = 0; t < e; t += 2)
  32399. y(this, t, t + 1);
  32400. return this
  32401. }
  32402. ,
  32403. a.prototype.swap32 = function() {
  32404. var e = this.length;
  32405. if (e % 4 !== 0)
  32406. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32407. for (var t = 0; t < e; t += 4)
  32408. y(this, t, t + 3),
  32409. y(this, t + 1, t + 2);
  32410. return this
  32411. }
  32412. ,
  32413. a.prototype.swap64 = function() {
  32414. var e = this.length;
  32415. if (e % 8 !== 0)
  32416. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32417. for (var t = 0; t < e; t += 8)
  32418. y(this, t, t + 7),
  32419. y(this, t + 1, t + 6),
  32420. y(this, t + 2, t + 5),
  32421. y(this, t + 3, t + 4);
  32422. return this
  32423. }
  32424. ,
  32425. a.prototype.toString = function() {
  32426. var e = 0 | this.length;
  32427. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32428. }
  32429. ,
  32430. a.prototype.equals = function(e) {
  32431. if (!a.isBuffer(e))
  32432. throw new TypeError("Argument must be a Buffer");
  32433. return this === e || 0 === a.compare(this, e)
  32434. }
  32435. ,
  32436. a.prototype.inspect = function() {
  32437. var e = ""
  32438. , t = i.INSPECT_MAX_BYTES;
  32439. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32440. this.length > t && (e += " ... ")),
  32441. "<Buffer " + e + ">"
  32442. }
  32443. ,
  32444. a.prototype.compare = function(e, t, i, n, r) {
  32445. if (!a.isBuffer(e))
  32446. throw new TypeError("Argument must be a Buffer");
  32447. if (void 0 === t && (t = 0),
  32448. void 0 === i && (i = e ? e.length : 0),
  32449. void 0 === n && (n = 0),
  32450. void 0 === r && (r = this.length),
  32451. t < 0 || i > e.length || n < 0 || r > this.length)
  32452. throw new RangeError("out of range index");
  32453. if (n >= r && t >= i)
  32454. return 0;
  32455. if (n >= r)
  32456. return -1;
  32457. if (t >= i)
  32458. return 1;
  32459. if (t >>>= 0,
  32460. i >>>= 0,
  32461. n >>>= 0,
  32462. r >>>= 0,
  32463. this === e)
  32464. return 0;
  32465. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32466. if (c[u] !== h[u]) {
  32467. o = c[u],
  32468. s = h[u];
  32469. break
  32470. }
  32471. return o < s ? -1 : s < o ? 1 : 0
  32472. }
  32473. ,
  32474. a.prototype.includes = function(e, t, i) {
  32475. return this.indexOf(e, t, i) !== -1
  32476. }
  32477. ,
  32478. a.prototype.indexOf = function(e, t, i) {
  32479. return C(this, e, t, i, !0)
  32480. }
  32481. ,
  32482. a.prototype.lastIndexOf = function(e, t, i) {
  32483. return C(this, e, t, i, !1)
  32484. }
  32485. ,
  32486. a.prototype.write = function(e, t, i, n) {
  32487. if (void 0 === t)
  32488. n = "utf8",
  32489. i = this.length,
  32490. t = 0;
  32491. else if (void 0 === i && "string" == typeof t)
  32492. n = t,
  32493. i = this.length,
  32494. t = 0;
  32495. else {
  32496. if (!isFinite(t))
  32497. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32498. t |= 0,
  32499. isFinite(i) ? (i |= 0,
  32500. void 0 === n && (n = "utf8")) : (n = i,
  32501. i = void 0)
  32502. }
  32503. var r = this.length - t;
  32504. if ((void 0 === i || i > r) && (i = r),
  32505. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32506. throw new RangeError("Attempt to write outside buffer bounds");
  32507. n || (n = "utf8");
  32508. for (var o = !1; ; )
  32509. switch (n) {
  32510. case "hex":
  32511. return E(this, e, t, i);
  32512. case "utf8":
  32513. case "utf-8":
  32514. return b(this, e, t, i);
  32515. case "ascii":
  32516. return w(this, e, t, i);
  32517. case "latin1":
  32518. case "binary":
  32519. return _(this, e, t, i);
  32520. case "base64":
  32521. return T(this, e, t, i);
  32522. case "ucs2":
  32523. case "ucs-2":
  32524. case "utf16le":
  32525. case "utf-16le":
  32526. return x(this, e, t, i);
  32527. default:
  32528. if (o)
  32529. throw new TypeError("Unknown encoding: " + n);
  32530. n = ("" + n).toLowerCase(),
  32531. o = !0
  32532. }
  32533. }
  32534. ,
  32535. a.prototype.toJSON = function() {
  32536. return {
  32537. type: "Buffer",
  32538. data: Array.prototype.slice.call(this._arr || this, 0)
  32539. }
  32540. }
  32541. ;
  32542. var ee = 4096;
  32543. a.prototype.slice = function(e, t) {
  32544. var i = this.length;
  32545. e = ~~e,
  32546. t = void 0 === t ? i : ~~t,
  32547. e < 0 ? (e += i,
  32548. e < 0 && (e = 0)) : e > i && (e = i),
  32549. t < 0 ? (t += i,
  32550. t < 0 && (t = 0)) : t > i && (t = i),
  32551. t < e && (t = e);
  32552. var n;
  32553. if (a.TYPED_ARRAY_SUPPORT)
  32554. n = this.subarray(e, t),
  32555. n.__proto__ = a.prototype;
  32556. else {
  32557. var r = t - e;
  32558. n = new a(r,void 0);
  32559. for (var o = 0; o < r; ++o)
  32560. n[o] = this[o + e]
  32561. }
  32562. return n
  32563. }
  32564. ,
  32565. a.prototype.readUIntLE = function(e, t, i) {
  32566. e |= 0,
  32567. t |= 0,
  32568. i || N(e, t, this.length);
  32569. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32570. n += this[e + o] * r;
  32571. return n
  32572. }
  32573. ,
  32574. a.prototype.readUIntBE = function(e, t, i) {
  32575. e |= 0,
  32576. t |= 0,
  32577. i || N(e, t, this.length);
  32578. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32579. n += this[e + --t] * r;
  32580. return n
  32581. }
  32582. ,
  32583. a.prototype.readUInt8 = function(e, t) {
  32584. return t || N(e, 1, this.length),
  32585. this[e]
  32586. }
  32587. ,
  32588. a.prototype.readUInt16LE = function(e, t) {
  32589. return t || N(e, 2, this.length),
  32590. this[e] | this[e + 1] << 8
  32591. }
  32592. ,
  32593. a.prototype.readUInt16BE = function(e, t) {
  32594. return t || N(e, 2, this.length),
  32595. this[e] << 8 | this[e + 1]
  32596. }
  32597. ,
  32598. a.prototype.readUInt32LE = function(e, t) {
  32599. return t || N(e, 4, this.length),
  32600. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32601. }
  32602. ,
  32603. a.prototype.readUInt32BE = function(e, t) {
  32604. return t || N(e, 4, this.length),
  32605. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32606. }
  32607. ,
  32608. a.prototype.readIntLE = function(e, t, i) {
  32609. e |= 0,
  32610. t |= 0,
  32611. i || N(e, t, this.length);
  32612. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32613. n += this[e + o] * r;
  32614. return r *= 128,
  32615. n >= r && (n -= Math.pow(2, 8 * t)),
  32616. n
  32617. }
  32618. ,
  32619. a.prototype.readIntBE = function(e, t, i) {
  32620. e |= 0,
  32621. t |= 0,
  32622. i || N(e, t, this.length);
  32623. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32624. o += this[e + --n] * r;
  32625. return r *= 128,
  32626. o >= r && (o -= Math.pow(2, 8 * t)),
  32627. o
  32628. }
  32629. ,
  32630. a.prototype.readInt8 = function(e, t) {
  32631. return t || N(e, 1, this.length),
  32632. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32633. }
  32634. ,
  32635. a.prototype.readInt16LE = function(e, t) {
  32636. t || N(e, 2, this.length);
  32637. var i = this[e] | this[e + 1] << 8;
  32638. return 32768 & i ? 4294901760 | i : i
  32639. }
  32640. ,
  32641. a.prototype.readInt16BE = function(e, t) {
  32642. t || N(e, 2, this.length);
  32643. var i = this[e + 1] | this[e] << 8;
  32644. return 32768 & i ? 4294901760 | i : i
  32645. }
  32646. ,
  32647. a.prototype.readInt32LE = function(e, t) {
  32648. return t || N(e, 4, this.length),
  32649. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32650. }
  32651. ,
  32652. a.prototype.readInt32BE = function(e, t) {
  32653. return t || N(e, 4, this.length),
  32654. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32655. }
  32656. ,
  32657. a.prototype.readFloatLE = function(e, t) {
  32658. return t || N(e, 4, this.length),
  32659. J.read(this, e, !0, 23, 4)
  32660. }
  32661. ,
  32662. a.prototype.readFloatBE = function(e, t) {
  32663. return t || N(e, 4, this.length),
  32664. J.read(this, e, !1, 23, 4)
  32665. }
  32666. ,
  32667. a.prototype.readDoubleLE = function(e, t) {
  32668. return t || N(e, 8, this.length),
  32669. J.read(this, e, !0, 52, 8)
  32670. }
  32671. ,
  32672. a.prototype.readDoubleBE = function(e, t) {
  32673. return t || N(e, 8, this.length),
  32674. J.read(this, e, !1, 52, 8)
  32675. }
  32676. ,
  32677. a.prototype.writeUIntLE = function(e, t, i, n) {
  32678. if (e = +e,
  32679. t |= 0,
  32680. i |= 0,
  32681. !n) {
  32682. var r = Math.pow(2, 8 * i) - 1;
  32683. B(this, e, t, i, r, 0)
  32684. }
  32685. var o = 1
  32686. , a = 0;
  32687. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32688. this[t + a] = e / o & 255;
  32689. return t + i
  32690. }
  32691. ,
  32692. a.prototype.writeUIntBE = function(e, t, i, n) {
  32693. if (e = +e,
  32694. t |= 0,
  32695. i |= 0,
  32696. !n) {
  32697. var r = Math.pow(2, 8 * i) - 1;
  32698. B(this, e, t, i, r, 0)
  32699. }
  32700. var o = i - 1
  32701. , a = 1;
  32702. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32703. this[t + o] = e / a & 255;
  32704. return t + i
  32705. }
  32706. ,
  32707. a.prototype.writeUInt8 = function(e, t, i) {
  32708. return e = +e,
  32709. t |= 0,
  32710. i || B(this, e, t, 1, 255, 0),
  32711. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32712. this[t] = 255 & e,
  32713. t + 1
  32714. }
  32715. ,
  32716. a.prototype.writeUInt16LE = function(e, t, i) {
  32717. return e = +e,
  32718. t |= 0,
  32719. i || B(this, e, t, 2, 65535, 0),
  32720. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32721. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32722. t + 2
  32723. }
  32724. ,
  32725. a.prototype.writeUInt16BE = function(e, t, i) {
  32726. return e = +e,
  32727. t |= 0,
  32728. i || B(this, e, t, 2, 65535, 0),
  32729. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32730. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32731. t + 2
  32732. }
  32733. ,
  32734. a.prototype.writeUInt32LE = function(e, t, i) {
  32735. return e = +e,
  32736. t |= 0,
  32737. i || B(this, e, t, 4, 4294967295, 0),
  32738. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32739. this[t + 2] = e >>> 16,
  32740. this[t + 1] = e >>> 8,
  32741. this[t] = 255 & e) : V(this, e, t, !0),
  32742. t + 4
  32743. }
  32744. ,
  32745. a.prototype.writeUInt32BE = function(e, t, i) {
  32746. return e = +e,
  32747. t |= 0,
  32748. i || B(this, e, t, 4, 4294967295, 0),
  32749. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32750. this[t + 1] = e >>> 16,
  32751. this[t + 2] = e >>> 8,
  32752. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32753. t + 4
  32754. }
  32755. ,
  32756. a.prototype.writeIntLE = function(e, t, i, n) {
  32757. if (e = +e,
  32758. t |= 0,
  32759. !n) {
  32760. var r = Math.pow(2, 8 * i - 1);
  32761. B(this, e, t, i, r - 1, -r)
  32762. }
  32763. var o = 0
  32764. , a = 1
  32765. , s = 0;
  32766. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32767. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32768. this[t + o] = (e / a >> 0) - s & 255;
  32769. return t + i
  32770. }
  32771. ,
  32772. a.prototype.writeIntBE = function(e, t, i, n) {
  32773. if (e = +e,
  32774. t |= 0,
  32775. !n) {
  32776. var r = Math.pow(2, 8 * i - 1);
  32777. B(this, e, t, i, r - 1, -r)
  32778. }
  32779. var o = i - 1
  32780. , a = 1
  32781. , s = 0;
  32782. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32783. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32784. this[t + o] = (e / a >> 0) - s & 255;
  32785. return t + i
  32786. }
  32787. ,
  32788. a.prototype.writeInt8 = function(e, t, i) {
  32789. return e = +e,
  32790. t |= 0,
  32791. i || B(this, e, t, 1, 127, -128),
  32792. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32793. e < 0 && (e = 255 + e + 1),
  32794. this[t] = 255 & e,
  32795. t + 1
  32796. }
  32797. ,
  32798. a.prototype.writeInt16LE = function(e, t, i) {
  32799. return e = +e,
  32800. t |= 0,
  32801. i || B(this, e, t, 2, 32767, -32768),
  32802. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32803. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32804. t + 2
  32805. }
  32806. ,
  32807. a.prototype.writeInt16BE = function(e, t, i) {
  32808. return e = +e,
  32809. t |= 0,
  32810. i || B(this, e, t, 2, 32767, -32768),
  32811. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32812. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32813. t + 2
  32814. }
  32815. ,
  32816. a.prototype.writeInt32LE = function(e, t, i) {
  32817. return e = +e,
  32818. t |= 0,
  32819. i || B(this, e, t, 4, 2147483647, -2147483648),
  32820. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32821. this[t + 1] = e >>> 8,
  32822. this[t + 2] = e >>> 16,
  32823. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32824. t + 4
  32825. }
  32826. ,
  32827. a.prototype.writeInt32BE = function(e, t, i) {
  32828. return e = +e,
  32829. t |= 0,
  32830. i || B(this, e, t, 4, 2147483647, -2147483648),
  32831. e < 0 && (e = 4294967295 + e + 1),
  32832. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32833. this[t + 1] = e >>> 16,
  32834. this[t + 2] = e >>> 8,
  32835. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32836. t + 4
  32837. }
  32838. ,
  32839. a.prototype.writeFloatLE = function(e, t, i) {
  32840. return k(this, e, t, !0, i)
  32841. }
  32842. ,
  32843. a.prototype.writeFloatBE = function(e, t, i) {
  32844. return k(this, e, t, !1, i)
  32845. }
  32846. ,
  32847. a.prototype.writeDoubleLE = function(e, t, i) {
  32848. return H(this, e, t, !0, i)
  32849. }
  32850. ,
  32851. a.prototype.writeDoubleBE = function(e, t, i) {
  32852. return H(this, e, t, !1, i)
  32853. }
  32854. ,
  32855. a.prototype.copy = function(e, t, i, n) {
  32856. if (i || (i = 0),
  32857. n || 0 === n || (n = this.length),
  32858. t >= e.length && (t = e.length),
  32859. t || (t = 0),
  32860. n > 0 && n < i && (n = i),
  32861. n === i)
  32862. return 0;
  32863. if (0 === e.length || 0 === this.length)
  32864. return 0;
  32865. if (t < 0)
  32866. throw new RangeError("targetStart out of bounds");
  32867. if (i < 0 || i >= this.length)
  32868. throw new RangeError("sourceStart out of bounds");
  32869. if (n < 0)
  32870. throw new RangeError("sourceEnd out of bounds");
  32871. n > this.length && (n = this.length),
  32872. e.length - t < n - i && (n = e.length - t + i);
  32873. var r, o = n - i;
  32874. if (this === e && i < t && t < n)
  32875. for (r = o - 1; r >= 0; --r)
  32876. e[r + t] = this[r + i];
  32877. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32878. for (r = 0; r < o; ++r)
  32879. e[r + t] = this[r + i];
  32880. else
  32881. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32882. return o
  32883. }
  32884. ,
  32885. a.prototype.fill = function(e, t, i, n) {
  32886. if ("string" == typeof e) {
  32887. if ("string" == typeof t ? (n = t,
  32888. t = 0,
  32889. i = this.length) : "string" == typeof i && (n = i,
  32890. i = this.length),
  32891. 1 === e.length) {
  32892. var r = e.charCodeAt(0);
  32893. r < 256 && (e = r)
  32894. }
  32895. if (void 0 !== n && "string" != typeof n)
  32896. throw new TypeError("encoding must be a string");
  32897. if ("string" == typeof n && !a.isEncoding(n))
  32898. throw new TypeError("Unknown encoding: " + n)
  32899. } else
  32900. "number" == typeof e && (e &= 255);
  32901. if (t < 0 || this.length < t || this.length < i)
  32902. throw new RangeError("Out of range index");
  32903. if (i <= t)
  32904. return this;
  32905. t >>>= 0,
  32906. i = void 0 === i ? this.length : i >>> 0,
  32907. e || (e = 0);
  32908. var o;
  32909. if ("number" == typeof e)
  32910. for (o = t; o < i; ++o)
  32911. this[o] = e;
  32912. else {
  32913. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32914. , l = s.length;
  32915. for (o = 0; o < i - t; ++o)
  32916. this[o + t] = s[o % l]
  32917. }
  32918. return this
  32919. }
  32920. ;
  32921. var te = /[^+\/0-9A-Za-z-_]/g
  32922. }
  32923. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32924. }
  32925. , {
  32926. "base64-js": 199,
  32927. ieee754: 200,
  32928. isarray: 201
  32929. }],
  32930. 199: [function(e, t, i) {
  32931. "use strict";
  32932. function n(e) {
  32933. var t = e.length;
  32934. if (t % 4 > 0)
  32935. throw new Error("Invalid string. Length must be a multiple of 4");
  32936. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32937. }
  32938. function r(e) {
  32939. return 3 * e.length / 4 - n(e)
  32940. }
  32941. function o(e) {
  32942. var t, i, r, o, a, s, l = e.length;
  32943. a = n(e),
  32944. s = new u(3 * l / 4 - a),
  32945. r = a > 0 ? l - 4 : l;
  32946. var c = 0;
  32947. for (t = 0,
  32948. i = 0; t < r; t += 4,
  32949. i += 3)
  32950. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32951. s[c++] = o >> 16 & 255,
  32952. s[c++] = o >> 8 & 255,
  32953. s[c++] = 255 & o;
  32954. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32955. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32956. s[c++] = o >> 8 & 255,
  32957. s[c++] = 255 & o),
  32958. s
  32959. }
  32960. function a(e) {
  32961. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32962. }
  32963. function s(e, t, i) {
  32964. for (var n, r = [], o = t; o < i; o += 3)
  32965. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32966. r.push(a(n));
  32967. return r.join("")
  32968. }
  32969. function l(e) {
  32970. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32971. o.push(s(e, l, l + a > h ? h : l + a));
  32972. return 1 === n ? (t = e[i - 1],
  32973. r += c[t >> 2],
  32974. r += c[t << 4 & 63],
  32975. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32976. r += c[t >> 10],
  32977. r += c[t >> 4 & 63],
  32978. r += c[t << 2 & 63],
  32979. r += "="),
  32980. o.push(r),
  32981. o.join("")
  32982. }
  32983. i.byteLength = r,
  32984. i.toByteArray = o,
  32985. i.fromByteArray = l;
  32986. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32987. c[p] = d[p],
  32988. h[d.charCodeAt(p)] = p;
  32989. h["-".charCodeAt(0)] = 62,
  32990. h["_".charCodeAt(0)] = 63
  32991. }
  32992. , {}],
  32993. 200: [function(e, t, i) {
  32994. i.read = function(e, t, i, n, r) {
  32995. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32996. for (u += d,
  32997. o = p & (1 << -h) - 1,
  32998. p >>= -h,
  32999. h += s; h > 0; o = 256 * o + e[t + u],
  33000. u += d,
  33001. h -= 8)
  33002. ;
  33003. for (a = o & (1 << -h) - 1,
  33004. o >>= -h,
  33005. h += n; h > 0; a = 256 * a + e[t + u],
  33006. u += d,
  33007. h -= 8)
  33008. ;
  33009. if (0 === o)
  33010. o = 1 - c;
  33011. else {
  33012. if (o === l)
  33013. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  33014. a += Math.pow(2, n),
  33015. o -= c
  33016. }
  33017. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  33018. }
  33019. ,
  33020. i.write = function(e, t, i, n, r, o) {
  33021. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  33022. for (t = Math.abs(t),
  33023. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  33024. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  33025. t * (l = Math.pow(2, -a)) < 1 && (a--,
  33026. l *= 2),
  33027. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  33028. t * l >= 2 && (a++,
  33029. l /= 2),
  33030. a + u >= h ? (s = 0,
  33031. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  33032. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  33033. a = 0)); r >= 8; e[i + p] = 255 & s,
  33034. p += f,
  33035. s /= 256,
  33036. r -= 8)
  33037. ;
  33038. for (a = a << r | s,
  33039. c += r; c > 0; e[i + p] = 255 & a,
  33040. p += f,
  33041. a /= 256,
  33042. c -= 8)
  33043. ;
  33044. e[i + p - f] |= 128 * g
  33045. }
  33046. }
  33047. , {}],
  33048. 201: [function(e, t, i) {
  33049. var n = {}.toString;
  33050. t.exports = Array.isArray || function(e) {
  33051. return "[object Array]" == n.call(e)
  33052. }
  33053. }
  33054. , {}],
  33055. 202: [function(e, t, i) {
  33056. function n() {
  33057. this._events = this._events || {},
  33058. this._maxListeners = this._maxListeners || void 0
  33059. }
  33060. function r(e) {
  33061. return "function" == typeof e
  33062. }
  33063. function o(e) {
  33064. return "number" == typeof e
  33065. }
  33066. function a(e) {
  33067. return "object" == typeof e && null !== e
  33068. }
  33069. function s(e) {
  33070. return void 0 === e
  33071. }
  33072. t.exports = n,
  33073. n.EventEmitter = n,
  33074. n.prototype._events = void 0,
  33075. n.prototype._maxListeners = void 0,
  33076. n.defaultMaxListeners = 10,
  33077. n.prototype.setMaxListeners = function(e) {
  33078. if (!o(e) || e < 0 || isNaN(e))
  33079. throw TypeError("n must be a positive number");
  33080. return this._maxListeners = e,
  33081. this
  33082. }
  33083. ,
  33084. n.prototype.emit = function(e) {
  33085. var t, i, n, o, l, c;
  33086. if (this._events || (this._events = {}),
  33087. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  33088. if (t = arguments[1],
  33089. t instanceof Error)
  33090. throw t;
  33091. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  33092. throw h.context = t,
  33093. h
  33094. }
  33095. if (i = this._events[e],
  33096. s(i))
  33097. return !1;
  33098. if (r(i))
  33099. switch (arguments.length) {
  33100. case 1:
  33101. i.call(this);
  33102. break;
  33103. case 2:
  33104. i.call(this, arguments[1]);
  33105. break;
  33106. case 3:
  33107. i.call(this, arguments[1], arguments[2]);
  33108. break;
  33109. default:
  33110. o = Array.prototype.slice.call(arguments, 1),
  33111. i.apply(this, o)
  33112. }
  33113. else if (a(i))
  33114. for (o = Array.prototype.slice.call(arguments, 1),
  33115. c = i.slice(),
  33116. n = c.length,
  33117. l = 0; l < n; l++)
  33118. c[l].apply(this, o);
  33119. return !0
  33120. }
  33121. ,
  33122. n.prototype.addListener = function(e, t) {
  33123. var i;
  33124. if (!r(t))
  33125. throw TypeError("listener must be a function");
  33126. return this._events || (this._events = {}),
  33127. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  33128. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  33129. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  33130. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  33131. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  33132. "function" == typeof console.trace && console.trace())),
  33133. this
  33134. }
  33135. ,
  33136. n.prototype.on = n.prototype.addListener,
  33137. n.prototype.once = function(e, t) {
  33138. function i() {
  33139. this.removeListener(e, i),
  33140. n || (n = !0,
  33141. t.apply(this, arguments))
  33142. }
  33143. if (!r(t))
  33144. throw TypeError("listener must be a function");
  33145. var n = !1;
  33146. return i.listener = t,
  33147. this.on(e, i),
  33148. this
  33149. }
  33150. ,
  33151. n.prototype.removeListener = function(e, t) {
  33152. var i, n, o, s;
  33153. if (!r(t))
  33154. throw TypeError("listener must be a function");
  33155. if (!this._events || !this._events[e])
  33156. return this;
  33157. if (i = this._events[e],
  33158. o = i.length,
  33159. n = -1,
  33160. i === t || r(i.listener) && i.listener === t)
  33161. delete this._events[e],
  33162. this._events.removeListener && this.emit("removeListener", e, t);
  33163. else if (a(i)) {
  33164. for (s = o; s-- > 0; )
  33165. if (i[s] === t || i[s].listener && i[s].listener === t) {
  33166. n = s;
  33167. break
  33168. }
  33169. if (n < 0)
  33170. return this;
  33171. 1 === i.length ? (i.length = 0,
  33172. delete this._events[e]) : i.splice(n, 1),
  33173. this._events.removeListener && this.emit("removeListener", e, t)
  33174. }
  33175. return this
  33176. }
  33177. ,
  33178. n.prototype.removeAllListeners = function(e) {
  33179. var t, i;
  33180. if (!this._events)
  33181. return this;
  33182. if (!this._events.removeListener)
  33183. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33184. this;
  33185. if (0 === arguments.length) {
  33186. for (t in this._events)
  33187. "removeListener" !== t && this.removeAllListeners(t);
  33188. return this.removeAllListeners("removeListener"),
  33189. this._events = {},
  33190. this
  33191. }
  33192. if (i = this._events[e],
  33193. r(i))
  33194. this.removeListener(e, i);
  33195. else if (i)
  33196. for (; i.length; )
  33197. this.removeListener(e, i[i.length - 1]);
  33198. return delete this._events[e],
  33199. this
  33200. }
  33201. ,
  33202. n.prototype.listeners = function(e) {
  33203. var t;
  33204. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33205. }
  33206. ,
  33207. n.prototype.listenerCount = function(e) {
  33208. if (this._events) {
  33209. var t = this._events[e];
  33210. if (r(t))
  33211. return 1;
  33212. if (t)
  33213. return t.length
  33214. }
  33215. return 0
  33216. }
  33217. ,
  33218. n.listenerCount = function(e, t) {
  33219. return e.listenerCount(t)
  33220. }
  33221. }
  33222. , {}],
  33223. 203: [function(e, t, i) {
  33224. function n() {
  33225. throw new Error("setTimeout has not been defined")
  33226. }
  33227. function r() {
  33228. throw new Error("clearTimeout has not been defined")
  33229. }
  33230. function o(e) {
  33231. if (u === setTimeout)
  33232. return setTimeout(e, 0);
  33233. if ((u === n || !u) && setTimeout)
  33234. return u = setTimeout,
  33235. setTimeout(e, 0);
  33236. try {
  33237. return u(e, 0)
  33238. } catch (t) {
  33239. try {
  33240. return u.call(null, e, 0)
  33241. } catch (t) {
  33242. return u.call(this, e, 0)
  33243. }
  33244. }
  33245. }
  33246. function a(e) {
  33247. if (d === clearTimeout)
  33248. return clearTimeout(e);
  33249. if ((d === r || !d) && clearTimeout)
  33250. return d = clearTimeout,
  33251. clearTimeout(e);
  33252. try {
  33253. return d(e)
  33254. } catch (t) {
  33255. try {
  33256. return d.call(null, e)
  33257. } catch (t) {
  33258. return d.call(this, e)
  33259. }
  33260. }
  33261. }
  33262. function s() {
  33263. m && f && (m = !1,
  33264. f.length ? g = f.concat(g) : v = -1,
  33265. g.length && l())
  33266. }
  33267. function l() {
  33268. if (!m) {
  33269. var e = o(s);
  33270. m = !0;
  33271. for (var t = g.length; t; ) {
  33272. for (f = g,
  33273. g = []; ++v < t; )
  33274. f && f[v].run();
  33275. v = -1,
  33276. t = g.length
  33277. }
  33278. f = null,
  33279. m = !1,
  33280. a(e)
  33281. }
  33282. }
  33283. function c(e, t) {
  33284. this.fun = e,
  33285. this.array = t
  33286. }
  33287. function h() {}
  33288. var u, d, p = t.exports = {};
  33289. !function() {
  33290. try {
  33291. u = "function" == typeof setTimeout ? setTimeout : n
  33292. } catch (e) {
  33293. u = n
  33294. }
  33295. try {
  33296. d = "function" == typeof clearTimeout ? clearTimeout : r
  33297. } catch (e) {
  33298. d = r
  33299. }
  33300. }();
  33301. var f, g = [], m = !1, v = -1;
  33302. p.nextTick = function(e) {
  33303. var t = new Array(arguments.length - 1);
  33304. if (arguments.length > 1)
  33305. for (var i = 1; i < arguments.length; i++)
  33306. t[i - 1] = arguments[i];
  33307. g.push(new c(e,t)),
  33308. 1 !== g.length || m || o(l)
  33309. }
  33310. ,
  33311. c.prototype.run = function() {
  33312. this.fun.apply(null, this.array)
  33313. }
  33314. ,
  33315. p.title = "browser",
  33316. p.browser = !0,
  33317. p.env = {},
  33318. p.argv = [],
  33319. p.version = "",
  33320. p.versions = {},
  33321. p.on = h,
  33322. p.addListener = h,
  33323. p.once = h,
  33324. p.off = h,
  33325. p.removeListener = h,
  33326. p.removeAllListeners = h,
  33327. p.emit = h,
  33328. p.binding = function(e) {
  33329. throw new Error("process.binding is not supported")
  33330. }
  33331. ,
  33332. p.cwd = function() {
  33333. return "/"
  33334. }
  33335. ,
  33336. p.chdir = function(e) {
  33337. throw new Error("process.chdir is not supported")
  33338. }
  33339. ,
  33340. p.umask = function() {
  33341. return 0
  33342. }
  33343. }
  33344. , {}],
  33345. 204: [function(e, t, i) {
  33346. (function(e) {
  33347. !function(n) {
  33348. function r(e) {
  33349. throw new RangeError(L[e])
  33350. }
  33351. function o(e, t) {
  33352. for (var i = e.length, n = []; i--; )
  33353. n[i] = t(e[i]);
  33354. return n
  33355. }
  33356. function a(e, t) {
  33357. var i = e.split("@")
  33358. , n = "";
  33359. i.length > 1 && (n = i[0] + "@",
  33360. e = i[1]),
  33361. e = e.replace(O, ".");
  33362. var r = e.split(".")
  33363. , a = o(r, t).join(".");
  33364. return n + a
  33365. }
  33366. function s(e) {
  33367. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33368. t = e.charCodeAt(r++),
  33369. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33370. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33371. r--)) : n.push(t);
  33372. return n
  33373. }
  33374. function l(e) {
  33375. return o(e, function(e) {
  33376. var t = "";
  33377. return e > 65535 && (e -= 65536,
  33378. t += B(e >>> 10 & 1023 | 55296),
  33379. e = 56320 | 1023 & e),
  33380. t += B(e)
  33381. }).join("")
  33382. }
  33383. function c(e) {
  33384. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33385. }
  33386. function h(e, t) {
  33387. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33388. }
  33389. function u(e, t, i) {
  33390. var n = 0;
  33391. for (e = i ? N(e / T) : e >> 1,
  33392. e += N(e / t); e > D * w >> 1; n += E)
  33393. e = N(e / D);
  33394. return N(n + (D + 1) * e / (e + _))
  33395. }
  33396. function d(e) {
  33397. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33398. for (i = e.lastIndexOf(M),
  33399. i < 0 && (i = 0),
  33400. n = 0; n < i; ++n)
  33401. e.charCodeAt(n) >= 128 && r("not-basic"),
  33402. g.push(e.charCodeAt(n));
  33403. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33404. for (a = v,
  33405. s = 1,
  33406. h = E; o >= m && r("invalid-input"),
  33407. d = c(e.charCodeAt(o++)),
  33408. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33409. v += d * s,
  33410. p = h <= y ? b : h >= y + w ? w : h - y,
  33411. !(d < p); h += E)
  33412. f = E - p,
  33413. s > N(I / f) && r("overflow"),
  33414. s *= f;
  33415. t = g.length + 1,
  33416. y = u(v - a, t, 0 == a),
  33417. N(v / t) > I - A && r("overflow"),
  33418. A += N(v / t),
  33419. v %= t,
  33420. g.splice(v++, 0, A)
  33421. }
  33422. return l(g)
  33423. }
  33424. function p(e) {
  33425. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33426. for (e = s(e),
  33427. m = e.length,
  33428. t = S,
  33429. i = 0,
  33430. a = x,
  33431. l = 0; l < m; ++l)
  33432. g = e[l],
  33433. g < 128 && C.push(B(g));
  33434. for (n = o = C.length,
  33435. o && C.push(M); n < m; ) {
  33436. for (c = I,
  33437. l = 0; l < m; ++l)
  33438. g = e[l],
  33439. g >= t && g < c && (c = g);
  33440. for (v = n + 1,
  33441. c - t > N((I - i) / v) && r("overflow"),
  33442. i += (c - t) * v,
  33443. t = c,
  33444. l = 0; l < m; ++l)
  33445. if (g = e[l],
  33446. g < t && ++i > I && r("overflow"),
  33447. g == t) {
  33448. for (d = i,
  33449. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33450. !(d < f); p += E)
  33451. y = d - f,
  33452. A = E - f,
  33453. C.push(B(h(f + y % A, 0))),
  33454. d = N(y / A);
  33455. C.push(B(h(d, 0))),
  33456. a = u(i, v, n == o),
  33457. i = 0,
  33458. ++n
  33459. }
  33460. ++i,
  33461. ++t
  33462. }
  33463. return C.join("")
  33464. }
  33465. function f(e) {
  33466. return a(e, function(e) {
  33467. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33468. })
  33469. }
  33470. function g(e) {
  33471. return a(e, function(e) {
  33472. return P.test(e) ? "xn--" + p(e) : e
  33473. })
  33474. }
  33475. var m = "object" == typeof i && i && !i.nodeType && i
  33476. , v = "object" == typeof t && t && !t.nodeType && t
  33477. , A = "object" == typeof e && e;
  33478. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33479. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33480. overflow: "Overflow: input needs wider integers to process",
  33481. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33482. "invalid-input": "Invalid input"
  33483. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33484. if (y = {
  33485. version: "1.4.1",
  33486. ucs2: {
  33487. decode: s,
  33488. encode: l
  33489. },
  33490. decode: d,
  33491. encode: p,
  33492. toASCII: g,
  33493. toUnicode: f
  33494. },
  33495. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33496. define("punycode", function() {
  33497. return y
  33498. });
  33499. else if (m && v)
  33500. if (t.exports == m)
  33501. v.exports = y;
  33502. else
  33503. for (C in y)
  33504. y.hasOwnProperty(C) && (m[C] = y[C]);
  33505. else
  33506. n.punycode = y
  33507. }(this)
  33508. }
  33509. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33510. }
  33511. , {}],
  33512. 205: [function(e, t, i) {
  33513. "use strict";
  33514. function n(e, t) {
  33515. return Object.prototype.hasOwnProperty.call(e, t)
  33516. }
  33517. t.exports = function(e, t, i, o) {
  33518. t = t || "&",
  33519. i = i || "=";
  33520. var a = {};
  33521. if ("string" != typeof e || 0 === e.length)
  33522. return a;
  33523. var s = /\+/g;
  33524. e = e.split(t);
  33525. var l = 1e3;
  33526. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33527. var c = e.length;
  33528. l > 0 && c > l && (c = l);
  33529. for (var h = 0; h < c; ++h) {
  33530. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33531. m >= 0 ? (u = g.substr(0, m),
  33532. d = g.substr(m + 1)) : (u = g,
  33533. d = ""),
  33534. p = decodeURIComponent(u),
  33535. f = decodeURIComponent(d),
  33536. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33537. }
  33538. return a
  33539. }
  33540. ;
  33541. var r = Array.isArray || function(e) {
  33542. return "[object Array]" === Object.prototype.toString.call(e)
  33543. }
  33544. }
  33545. , {}],
  33546. 206: [function(e, t, i) {
  33547. "use strict";
  33548. function n(e, t) {
  33549. if (e.map)
  33550. return e.map(t);
  33551. for (var i = [], n = 0; n < e.length; n++)
  33552. i.push(t(e[n], n));
  33553. return i
  33554. }
  33555. var r = function(e) {
  33556. switch (typeof e) {
  33557. case "string":
  33558. return e;
  33559. case "boolean":
  33560. return e ? "true" : "false";
  33561. case "number":
  33562. return isFinite(e) ? e : "";
  33563. default:
  33564. return ""
  33565. }
  33566. };
  33567. t.exports = function(e, t, i, s) {
  33568. return t = t || "&",
  33569. i = i || "=",
  33570. null === e && (e = void 0),
  33571. "object" == typeof e ? n(a(e), function(a) {
  33572. var s = encodeURIComponent(r(a)) + i;
  33573. return o(e[a]) ? n(e[a], function(e) {
  33574. return s + encodeURIComponent(r(e))
  33575. }).join(t) : s + encodeURIComponent(r(e[a]))
  33576. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33577. }
  33578. ;
  33579. var o = Array.isArray || function(e) {
  33580. return "[object Array]" === Object.prototype.toString.call(e)
  33581. }
  33582. , a = Object.keys || function(e) {
  33583. var t = [];
  33584. for (var i in e)
  33585. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33586. return t
  33587. }
  33588. }
  33589. , {}],
  33590. 207: [function(e, t, i) {
  33591. "use strict";
  33592. i.decode = i.parse = e("./decode"),
  33593. i.encode = i.stringify = e("./encode")
  33594. }
  33595. , {
  33596. "./decode": 205,
  33597. "./encode": 206
  33598. }],
  33599. 208: [function(e, t, i) {
  33600. "use strict";
  33601. function n() {
  33602. this.protocol = null,
  33603. this.slashes = null,
  33604. this.auth = null,
  33605. this.host = null,
  33606. this.port = null,
  33607. this.hostname = null,
  33608. this.hash = null,
  33609. this.search = null,
  33610. this.query = null,
  33611. this.pathname = null,
  33612. this.path = null,
  33613. this.href = null
  33614. }
  33615. function r(e, t, i) {
  33616. if (e && c.isObject(e) && e instanceof n)
  33617. return e;
  33618. var r = new n;
  33619. return r.parse(e, t, i),
  33620. r
  33621. }
  33622. function o(e) {
  33623. return c.isString(e) && (e = r(e)),
  33624. e instanceof n ? e.format() : n.prototype.format.call(e)
  33625. }
  33626. function a(e, t) {
  33627. return r(e, !1, !0).resolve(t)
  33628. }
  33629. function s(e, t) {
  33630. return e ? r(e, !1, !0).resolveObject(t) : t
  33631. }
  33632. var l = e("punycode")
  33633. , c = e("./util");
  33634. i.parse = r,
  33635. i.resolve = a,
  33636. i.resolveObject = s,
  33637. i.format = o,
  33638. i.Url = n;
  33639. var h = /^([a-z0-9.+-]+:)/i
  33640. , u = /:[0-9]*$/
  33641. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33642. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33643. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33644. , g = ["'"].concat(f)
  33645. , m = ["%", "/", "?", ";", "#"].concat(g)
  33646. , v = ["/", "?", "#"]
  33647. , A = 255
  33648. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33649. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33650. , I = {
  33651. javascript: !0,
  33652. "javascript:": !0
  33653. }
  33654. , E = {
  33655. javascript: !0,
  33656. "javascript:": !0
  33657. }
  33658. , b = {
  33659. http: !0,
  33660. https: !0,
  33661. ftp: !0,
  33662. gopher: !0,
  33663. file: !0,
  33664. "http:": !0,
  33665. "https:": !0,
  33666. "ftp:": !0,
  33667. "gopher:": !0,
  33668. "file:": !0
  33669. }
  33670. , w = e("querystring");
  33671. n.prototype.parse = function(e, t, i) {
  33672. if (!c.isString(e))
  33673. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33674. var n = e.indexOf("?")
  33675. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33676. , o = e.split(r)
  33677. , a = /\\/g;
  33678. o[0] = o[0].replace(a, "/"),
  33679. e = o.join(r);
  33680. var s = e;
  33681. if (s = s.trim(),
  33682. !i && 1 === e.split("#").length) {
  33683. var u = d.exec(s);
  33684. if (u)
  33685. return this.path = s,
  33686. this.href = s,
  33687. this.pathname = u[1],
  33688. u[2] ? (this.search = u[2],
  33689. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33690. this.query = {}),
  33691. this
  33692. }
  33693. var p = h.exec(s);
  33694. if (p) {
  33695. p = p[0];
  33696. var f = p.toLowerCase();
  33697. this.protocol = f,
  33698. s = s.substr(p.length)
  33699. }
  33700. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33701. var _ = "//" === s.substr(0, 2);
  33702. !_ || p && E[p] || (s = s.substr(2),
  33703. this.slashes = !0)
  33704. }
  33705. if (!E[p] && (_ || p && !b[p])) {
  33706. for (var T = -1, x = 0; x < v.length; x++) {
  33707. var S = s.indexOf(v[x]);
  33708. S !== -1 && (T === -1 || S < T) && (T = S)
  33709. }
  33710. var M, R;
  33711. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33712. R !== -1 && (M = s.slice(0, R),
  33713. s = s.slice(R + 1),
  33714. this.auth = decodeURIComponent(M)),
  33715. T = -1;
  33716. for (var x = 0; x < m.length; x++) {
  33717. var S = s.indexOf(m[x]);
  33718. S !== -1 && (T === -1 || S < T) && (T = S)
  33719. }
  33720. T === -1 && (T = s.length),
  33721. this.host = s.slice(0, T),
  33722. s = s.slice(T),
  33723. this.parseHost(),
  33724. this.hostname = this.hostname || "";
  33725. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33726. if (!P)
  33727. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33728. var D = O[x];
  33729. if (D && !D.match(y)) {
  33730. for (var N = "", B = 0, F = D.length; B < F; B++)
  33731. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33732. if (!N.match(y)) {
  33733. var V = O.slice(0, x)
  33734. , U = O.slice(x + 1)
  33735. , k = D.match(C);
  33736. k && (V.push(k[1]),
  33737. U.unshift(k[2])),
  33738. U.length && (s = "/" + U.join(".") + s),
  33739. this.hostname = V.join(".");
  33740. break
  33741. }
  33742. }
  33743. }
  33744. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33745. P || (this.hostname = l.toASCII(this.hostname));
  33746. var H = this.port ? ":" + this.port : ""
  33747. , G = this.hostname || "";
  33748. this.host = G + H,
  33749. this.href += this.host,
  33750. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33751. "/" !== s[0] && (s = "/" + s))
  33752. }
  33753. if (!I[f])
  33754. for (var x = 0, L = g.length; x < L; x++) {
  33755. var z = g[x];
  33756. if (s.indexOf(z) !== -1) {
  33757. var W = encodeURIComponent(z);
  33758. W === z && (W = escape(z)),
  33759. s = s.split(z).join(W)
  33760. }
  33761. }
  33762. var j = s.indexOf("#");
  33763. j !== -1 && (this.hash = s.substr(j),
  33764. s = s.slice(0, j));
  33765. var Y = s.indexOf("?");
  33766. if (Y !== -1 ? (this.search = s.substr(Y),
  33767. this.query = s.substr(Y + 1),
  33768. t && (this.query = w.parse(this.query)),
  33769. s = s.slice(0, Y)) : t && (this.search = "",
  33770. this.query = {}),
  33771. s && (this.pathname = s),
  33772. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33773. this.pathname || this.search) {
  33774. var H = this.pathname || ""
  33775. , X = this.search || "";
  33776. this.path = H + X
  33777. }
  33778. return this.href = this.format(),
  33779. this
  33780. }
  33781. ,
  33782. n.prototype.format = function() {
  33783. var e = this.auth || "";
  33784. e && (e = encodeURIComponent(e),
  33785. e = e.replace(/%3A/i, ":"),
  33786. e += "@");
  33787. var t = this.protocol || ""
  33788. , i = this.pathname || ""
  33789. , n = this.hash || ""
  33790. , r = !1
  33791. , o = "";
  33792. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33793. this.port && (r += ":" + this.port)),
  33794. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33795. var a = this.search || o && "?" + o || "";
  33796. return t && ":" !== t.substr(-1) && (t += ":"),
  33797. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33798. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33799. n && "#" !== n.charAt(0) && (n = "#" + n),
  33800. a && "?" !== a.charAt(0) && (a = "?" + a),
  33801. i = i.replace(/[?#]/g, function(e) {
  33802. return encodeURIComponent(e)
  33803. }),
  33804. a = a.replace("#", "%23"),
  33805. t + r + i + a + n
  33806. }
  33807. ,
  33808. n.prototype.resolve = function(e) {
  33809. return this.resolveObject(r(e, !1, !0)).format()
  33810. }
  33811. ,
  33812. n.prototype.resolveObject = function(e) {
  33813. if (c.isString(e)) {
  33814. var t = new n;
  33815. t.parse(e, !1, !0),
  33816. e = t
  33817. }
  33818. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33819. var a = r[o];
  33820. i[a] = this[a]
  33821. }
  33822. if (i.hash = e.hash,
  33823. "" === e.href)
  33824. return i.href = i.format(),
  33825. i;
  33826. if (e.slashes && !e.protocol) {
  33827. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33828. var h = s[l];
  33829. "protocol" !== h && (i[h] = e[h])
  33830. }
  33831. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33832. i.href = i.format(),
  33833. i
  33834. }
  33835. if (e.protocol && e.protocol !== i.protocol) {
  33836. if (!b[e.protocol]) {
  33837. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33838. var p = u[d];
  33839. i[p] = e[p]
  33840. }
  33841. return i.href = i.format(),
  33842. i
  33843. }
  33844. if (i.protocol = e.protocol,
  33845. e.host || E[e.protocol])
  33846. i.pathname = e.pathname;
  33847. else {
  33848. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33849. ;
  33850. e.host || (e.host = ""),
  33851. e.hostname || (e.hostname = ""),
  33852. "" !== f[0] && f.unshift(""),
  33853. f.length < 2 && f.unshift(""),
  33854. i.pathname = f.join("/")
  33855. }
  33856. if (i.search = e.search,
  33857. i.query = e.query,
  33858. i.host = e.host || "",
  33859. i.auth = e.auth,
  33860. i.hostname = e.hostname || e.host,
  33861. i.port = e.port,
  33862. i.pathname || i.search) {
  33863. var g = i.pathname || ""
  33864. , m = i.search || "";
  33865. i.path = g + m
  33866. }
  33867. return i.slashes = i.slashes || e.slashes,
  33868. i.href = i.format(),
  33869. i
  33870. }
  33871. var v = i.pathname && "/" === i.pathname.charAt(0)
  33872. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33873. , y = A || v || i.host && e.pathname
  33874. , C = y
  33875. , I = i.pathname && i.pathname.split("/") || []
  33876. , f = e.pathname && e.pathname.split("/") || []
  33877. , w = i.protocol && !b[i.protocol];
  33878. if (w && (i.hostname = "",
  33879. i.port = null,
  33880. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33881. i.host = "",
  33882. e.protocol && (e.hostname = null,
  33883. e.port = null,
  33884. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33885. e.host = null),
  33886. y = y && ("" === f[0] || "" === I[0])),
  33887. A)
  33888. i.host = e.host || "" === e.host ? e.host : i.host,
  33889. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33890. i.search = e.search,
  33891. i.query = e.query,
  33892. I = f;
  33893. else if (f.length)
  33894. I || (I = []),
  33895. I.pop(),
  33896. I = I.concat(f),
  33897. i.search = e.search,
  33898. i.query = e.query;
  33899. else if (!c.isNullOrUndefined(e.search)) {
  33900. if (w) {
  33901. i.hostname = i.host = I.shift();
  33902. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33903. _ && (i.auth = _.shift(),
  33904. i.host = i.hostname = _.shift())
  33905. }
  33906. return i.search = e.search,
  33907. i.query = e.query,
  33908. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33909. i.href = i.format(),
  33910. i
  33911. }
  33912. if (!I.length)
  33913. return i.pathname = null,
  33914. i.search ? i.path = "/" + i.search : i.path = null,
  33915. i.href = i.format(),
  33916. i;
  33917. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33918. T = I[M],
  33919. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33920. S++) : S && (I.splice(M, 1),
  33921. S--);
  33922. if (!y && !C)
  33923. for (; S--; S)
  33924. I.unshift("..");
  33925. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33926. x && "/" !== I.join("/").substr(-1) && I.push("");
  33927. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33928. if (w) {
  33929. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33930. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33931. _ && (i.auth = _.shift(),
  33932. i.host = i.hostname = _.shift())
  33933. }
  33934. return y = y || i.host && I.length,
  33935. y && !R && I.unshift(""),
  33936. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33937. i.path = null),
  33938. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33939. i.auth = e.auth || i.auth,
  33940. i.slashes = i.slashes || e.slashes,
  33941. i.href = i.format(),
  33942. i
  33943. }
  33944. ,
  33945. n.prototype.parseHost = function() {
  33946. var e = this.host
  33947. , t = u.exec(e);
  33948. t && (t = t[0],
  33949. ":" !== t && (this.port = t.substr(1)),
  33950. e = e.substr(0, e.length - t.length)),
  33951. e && (this.hostname = e)
  33952. }
  33953. }
  33954. , {
  33955. "./util": 209,
  33956. punycode: 204,
  33957. querystring: 207
  33958. }],
  33959. 209: [function(e, t, i) {
  33960. "use strict";
  33961. t.exports = {
  33962. isString: function(e) {
  33963. return "string" == typeof e
  33964. },
  33965. isObject: function(e) {
  33966. return "object" == typeof e && null !== e
  33967. },
  33968. isNull: function(e) {
  33969. return null === e
  33970. },
  33971. isNullOrUndefined: function(e) {
  33972. return null == e
  33973. }
  33974. }
  33975. }
  33976. , {}],
  33977. 210: [function(e, t, i) {
  33978. "use strict";
  33979. function n(e) {
  33980. return l + e
  33981. }
  33982. function r(e) {
  33983. return e.substring(l.length)
  33984. }
  33985. function o(e, t) {
  33986. for (var i in t)
  33987. Object.defineProperty(e, i, {
  33988. value: t[i],
  33989. configurable: !0,
  33990. writable: !0
  33991. })
  33992. }
  33993. function a(e) {
  33994. if ("string" != typeof e)
  33995. throw new TypeError("key must be a string.")
  33996. }
  33997. var s = Object.prototype.hasOwnProperty
  33998. , l = "~";
  33999. t.exports = function(e) {
  34000. var t = Object.create(null)
  34001. , i = 0
  34002. , l = {};
  34003. return o(l, {
  34004. get: function(e, i) {
  34005. a(e);
  34006. var r = n(e);
  34007. return r in t ? t[r] : i
  34008. },
  34009. set: function(e, r) {
  34010. a(e);
  34011. var o = n(e);
  34012. return o in t || ++i,
  34013. t[o] = r
  34014. },
  34015. has: function(e) {
  34016. return a(e),
  34017. n(e)in t
  34018. },
  34019. delete: function(e) {
  34020. a(e);
  34021. var r = n(e);
  34022. return r in t && (--i,
  34023. delete t[r],
  34024. !0)
  34025. },
  34026. clear: function() {
  34027. t = Object.create(null),
  34028. i = 0
  34029. },
  34030. forEach: function(e, i) {
  34031. if ("function" != typeof e)
  34032. throw new TypeError("`callback` must be a function");
  34033. for (var n in t)
  34034. if (s.call(t, n)) {
  34035. var o = r(n)
  34036. , a = t[n];
  34037. e.call(i, a, o, l)
  34038. }
  34039. }
  34040. }),
  34041. Object.defineProperty(l, "size", {
  34042. get: function() {
  34043. return i
  34044. },
  34045. configurable: !0
  34046. }),
  34047. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  34048. l.set(t, e[t])
  34049. }),
  34050. l
  34051. }
  34052. }
  34053. , {}],
  34054. 211: [function(e, t, i) {
  34055. t.exports = e("./lib/heap")
  34056. }
  34057. , {
  34058. "./lib/heap": 212
  34059. }],
  34060. 212: [function(e, t, i) {
  34061. (function() {
  34062. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  34063. r = Math.floor,
  34064. u = Math.min,
  34065. n = function(e, t) {
  34066. return e < t ? -1 : e > t ? 1 : 0
  34067. }
  34068. ,
  34069. h = function(e, t, i, o, a) {
  34070. var s;
  34071. if (null == i && (i = 0),
  34072. null == a && (a = n),
  34073. i < 0)
  34074. throw new Error("lo must be non-negative");
  34075. for (null == o && (o = e.length); i < o; )
  34076. s = r((i + o) / 2),
  34077. a(t, e[s]) < 0 ? o = s : i = s + 1;
  34078. return [].splice.apply(e, [i, i - i].concat(t)),
  34079. t
  34080. }
  34081. ,
  34082. s = function(e, t, i) {
  34083. return null == i && (i = n),
  34084. e.push(t),
  34085. g(e, 0, e.length - 1, i)
  34086. }
  34087. ,
  34088. a = function(e, t) {
  34089. var i, r;
  34090. return null == t && (t = n),
  34091. i = e.pop(),
  34092. e.length ? (r = e[0],
  34093. e[0] = i,
  34094. m(e, 0, t)) : r = i,
  34095. r
  34096. }
  34097. ,
  34098. c = function(e, t, i) {
  34099. var r;
  34100. return null == i && (i = n),
  34101. r = e[0],
  34102. e[0] = t,
  34103. m(e, 0, i),
  34104. r
  34105. }
  34106. ,
  34107. l = function(e, t, i) {
  34108. var r;
  34109. return null == i && (i = n),
  34110. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  34111. t = r[0],
  34112. e[0] = r[1],
  34113. m(e, 0, i)),
  34114. t
  34115. }
  34116. ,
  34117. o = function(e, t) {
  34118. var i, o, a, s, l, c;
  34119. for (null == t && (t = n),
  34120. s = function() {
  34121. c = [];
  34122. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  34123. c.push(t);
  34124. return c
  34125. }
  34126. .apply(this).reverse(),
  34127. l = [],
  34128. o = 0,
  34129. a = s.length; o < a; o++)
  34130. i = s[o],
  34131. l.push(m(e, i, t));
  34132. return l
  34133. }
  34134. ,
  34135. f = function(e, t, i) {
  34136. var r;
  34137. if (null == i && (i = n),
  34138. r = e.indexOf(t),
  34139. r !== -1)
  34140. return g(e, 0, r, i),
  34141. m(e, r, i)
  34142. }
  34143. ,
  34144. d = function(e, t, i) {
  34145. var r, a, s, c, h;
  34146. if (null == i && (i = n),
  34147. a = e.slice(0, t),
  34148. !a.length)
  34149. return a;
  34150. for (o(a, i),
  34151. h = e.slice(t),
  34152. s = 0,
  34153. c = h.length; s < c; s++)
  34154. r = h[s],
  34155. l(a, r, i);
  34156. return a.sort(i).reverse()
  34157. }
  34158. ,
  34159. p = function(e, t, i) {
  34160. var r, s, l, c, d, p, f, g, m, v;
  34161. if (null == i && (i = n),
  34162. 10 * t <= e.length) {
  34163. if (c = e.slice(0, t).sort(i),
  34164. !c.length)
  34165. return c;
  34166. for (l = c[c.length - 1],
  34167. g = e.slice(t),
  34168. d = 0,
  34169. f = g.length; d < f; d++)
  34170. r = g[d],
  34171. i(r, l) < 0 && (h(c, r, 0, null, i),
  34172. c.pop(),
  34173. l = c[c.length - 1]);
  34174. return c
  34175. }
  34176. for (o(e, i),
  34177. v = [],
  34178. s = p = 0,
  34179. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  34180. v.push(a(e, i));
  34181. return v
  34182. }
  34183. ,
  34184. g = function(e, t, i, r) {
  34185. var o, a, s;
  34186. for (null == r && (r = n),
  34187. o = e[i]; i > t && (s = i - 1 >> 1,
  34188. a = e[s],
  34189. r(o, a) < 0); )
  34190. e[i] = a,
  34191. i = s;
  34192. return e[i] = o
  34193. }
  34194. ,
  34195. m = function(e, t, i) {
  34196. var r, o, a, s, l;
  34197. for (null == i && (i = n),
  34198. o = e.length,
  34199. l = t,
  34200. a = e[t],
  34201. r = 2 * t + 1; r < o; )
  34202. s = r + 1,
  34203. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34204. e[t] = e[r],
  34205. t = r,
  34206. r = 2 * t + 1;
  34207. return e[t] = a,
  34208. g(e, l, t, i)
  34209. }
  34210. ,
  34211. e = function() {
  34212. function e(e) {
  34213. this.cmp = null != e ? e : n,
  34214. this.nodes = []
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  34216. return e.push = s,
  34217. e.pop = a,
  34218. e.replace = c,
  34219. e.pushpop = l,
  34220. e.heapify = o,
  34221. e.updateItem = f,
  34222. e.nlargest = d,
  34223. e.nsmallest = p,
  34224. e.prototype.push = function(e) {
  34225. return s(this.nodes, e, this.cmp)
  34226. }
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  34228. e.prototype.pop = function() {
  34229. return a(this.nodes, this.cmp)
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  34231. ,
  34232. e.prototype.peek = function() {
  34233. return this.nodes[0]
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  34235. ,
  34236. e.prototype.contains = function(e) {
  34237. return this.nodes.indexOf(e) !== -1
  34238. }
  34239. ,
  34240. e.prototype.replace = function(e) {
  34241. return c(this.nodes, e, this.cmp)
  34242. }
  34243. ,
  34244. e.prototype.pushpop = function(e) {
  34245. return l(this.nodes, e, this.cmp)
  34246. }
  34247. ,
  34248. e.prototype.heapify = function() {
  34249. return o(this.nodes, this.cmp)
  34250. }
  34251. ,
  34252. e.prototype.updateItem = function(e) {
  34253. return f(this.nodes, e, this.cmp)
  34254. }
  34255. ,
  34256. e.prototype.clear = function() {
  34257. return this.nodes = []
  34258. }
  34259. ,
  34260. e.prototype.empty = function() {
  34261. return 0 === this.nodes.length
  34262. }
  34263. ,
  34264. e.prototype.size = function() {
  34265. return this.nodes.length
  34266. }
  34267. ,
  34268. e.prototype.clone = function() {
  34269. var t;
  34270. return t = new e,
  34271. t.nodes = this.nodes.slice(0),
  34272. t
  34273. }
  34274. ,
  34275. e.prototype.toArray = function() {
  34276. return this.nodes.slice(0)
  34277. }
  34278. ,
  34279. e.prototype.insert = e.prototype.push,
  34280. e.prototype.top = e.prototype.peek,
  34281. e.prototype.front = e.prototype.peek,
  34282. e.prototype.has = e.prototype.contains,
  34283. e.prototype.copy = e.prototype.clone,
  34284. e
  34285. }(),
  34286. function(e, n) {
  34287. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34288. }(this, function() {
  34289. return e
  34290. })
  34291. }
  34292. ).call(this)
  34293. }
  34294. , {}],
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  34296. !function(e) {
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  34298. function n(e, t) {
  34299. return function() {
  34300. e.apply(t, arguments)
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  34302. }
  34303. function r(e) {
  34304. if ("object" != typeof this)
  34305. throw new TypeError("Promises must be constructed via new");
  34306. if ("function" != typeof e)
  34307. throw new TypeError("not a function");
  34308. this._state = 0,
  34309. this._handled = !1,
  34310. this._value = void 0,
  34311. this._deferreds = [],
  34312. h(e, this)
  34313. }
  34314. function o(e, t) {
  34315. for (; 3 === e._state; )
  34316. e = e._value;
  34317. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34318. void r._immediateFn(function() {
  34319. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34320. if (null === i)
  34321. return void (1 === e._state ? a : s)(t.promise, e._value);
  34322. var n;
  34323. try {
  34324. n = i(e._value)
  34325. } catch (e) {
  34326. return void s(t.promise, e)
  34327. }
  34328. a(t.promise, n)
  34329. }))
  34330. }
  34331. function a(e, t) {
  34332. try {
  34333. if (t === e)
  34334. throw new TypeError("A promise cannot be resolved with itself.");
  34335. if (t && ("object" == typeof t || "function" == typeof t)) {
  34336. var i = t.then;
  34337. if (t instanceof r)
  34338. return e._state = 3,
  34339. e._value = t,
  34340. void l(e);
  34341. if ("function" == typeof i)
  34342. return void h(n(i, t), e)
  34343. }
  34344. e._state = 1,
  34345. e._value = t,
  34346. l(e)
  34347. } catch (t) {
  34348. s(e, t)
  34349. }
  34350. }
  34351. function s(e, t) {
  34352. e._state = 2,
  34353. e._value = t,
  34354. l(e)
  34355. }
  34356. function l(e) {
  34357. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34358. e._handled || r._unhandledRejectionFn(e._value)
  34359. });
  34360. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34361. o(e, e._deferreds[t]);
  34362. e._deferreds = null
  34363. }
  34364. function c(e, t, i) {
  34365. this.onFulfilled = "function" == typeof e ? e : null,
  34366. this.onRejected = "function" == typeof t ? t : null,
  34367. this.promise = i
  34368. }
  34369. function h(e, t) {
  34370. var i = !1;
  34371. try {
  34372. e(function(e) {
  34373. i || (i = !0,
  34374. a(t, e))
  34375. }, function(e) {
  34376. i || (i = !0,
  34377. s(t, e))
  34378. })
  34379. } catch (e) {
  34380. if (i)
  34381. return;
  34382. i = !0,
  34383. s(t, e)
  34384. }
  34385. }
  34386. var u = setTimeout;
  34387. r.prototype.catch = function(e) {
  34388. return this.then(null, e)
  34389. }
  34390. ,
  34391. r.prototype.then = function(e, t) {
  34392. var n = new this.constructor(i);
  34393. return o(this, new c(e,t,n)),
  34394. n
  34395. }
  34396. ,
  34397. r.all = function(e) {
  34398. var t = Array.prototype.slice.call(e);
  34399. return new r(function(e, i) {
  34400. function n(o, a) {
  34401. try {
  34402. if (a && ("object" == typeof a || "function" == typeof a)) {
  34403. var s = a.then;
  34404. if ("function" == typeof s)
  34405. return void s.call(a, function(e) {
  34406. n(o, e)
  34407. }, i)
  34408. }
  34409. t[o] = a,
  34410. 0 === --r && e(t)
  34411. } catch (e) {
  34412. i(e)
  34413. }
  34414. }
  34415. if (0 === t.length)
  34416. return e([]);
  34417. for (var r = t.length, o = 0; o < t.length; o++)
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  34420. )
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  34422. ,
  34423. r.resolve = function(e) {
  34424. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34425. t(e)
  34426. }
  34427. )
  34428. }
  34429. ,
  34430. r.reject = function(e) {
  34431. return new r(function(t, i) {
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  34433. }
  34434. )
  34435. }
  34436. ,
  34437. r.race = function(e) {
  34438. return new r(function(t, i) {
  34439. for (var n = 0, r = e.length; n < r; n++)
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  34441. }
  34442. )
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  34446. setImmediate(e)
  34447. }
  34448. || function(e) {
  34449. u(e, 0)
  34450. }
  34451. ,
  34452. r._unhandledRejectionFn = function(e) {
  34453. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34454. }
  34455. ,
  34456. r._setImmediateFn = function(e) {
  34457. r._immediateFn = e
  34458. }
  34459. ,
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  34462. }
  34463. ,
  34464. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
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  34466. }
  34467. , {}],
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  34469. (function(i) {
  34470. !function(i, n) {
  34471. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34472. }(this, function(t, n) {
  34473. "use strict";
  34474. var r = {};
  34475. return r.ByteBuffer = t,
  34476. r.Long = t.Long || null,
  34477. r.VERSION = "5.0.1",
  34478. r.WIRE_TYPES = {},
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  34480. r.WIRE_TYPES.BITS64 = 1,
  34481. r.WIRE_TYPES.LDELIM = 2,
  34482. r.WIRE_TYPES.STARTGROUP = 3,
  34483. r.WIRE_TYPES.ENDGROUP = 4,
  34484. r.WIRE_TYPES.BITS32 = 5,
  34485. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
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  34488. name: "int32",
  34489. wireType: r.WIRE_TYPES.VARINT,
  34490. defaultValue: 0
  34491. },
  34492. uint32: {
  34493. name: "uint32",
  34494. wireType: r.WIRE_TYPES.VARINT,
  34495. defaultValue: 0
  34496. },
  34497. sint32: {
  34498. name: "sint32",
  34499. wireType: r.WIRE_TYPES.VARINT,
  34500. defaultValue: 0
  34501. },
  34502. int64: {
  34503. name: "int64",
  34504. wireType: r.WIRE_TYPES.VARINT,
  34505. defaultValue: r.Long ? r.Long.ZERO : void 0
  34506. },
  34507. uint64: {
  34508. name: "uint64",
  34509. wireType: r.WIRE_TYPES.VARINT,
  34510. defaultValue: r.Long ? r.Long.UZERO : void 0
  34511. },
  34512. sint64: {
  34513. name: "sint64",
  34514. wireType: r.WIRE_TYPES.VARINT,
  34515. defaultValue: r.Long ? r.Long.ZERO : void 0
  34516. },
  34517. bool: {
  34518. name: "bool",
  34519. wireType: r.WIRE_TYPES.VARINT,
  34520. defaultValue: !1
  34521. },
  34522. double: {
  34523. name: "double",
  34524. wireType: r.WIRE_TYPES.BITS64,
  34525. defaultValue: 0
  34526. },
  34527. string: {
  34528. name: "string",
  34529. wireType: r.WIRE_TYPES.LDELIM,
  34530. defaultValue: ""
  34531. },
  34532. bytes: {
  34533. name: "bytes",
  34534. wireType: r.WIRE_TYPES.LDELIM,
  34535. defaultValue: null
  34536. },
  34537. fixed32: {
  34538. name: "fixed32",
  34539. wireType: r.WIRE_TYPES.BITS32,
  34540. defaultValue: 0
  34541. },
  34542. sfixed32: {
  34543. name: "sfixed32",
  34544. wireType: r.WIRE_TYPES.BITS32,
  34545. defaultValue: 0
  34546. },
  34547. fixed64: {
  34548. name: "fixed64",
  34549. wireType: r.WIRE_TYPES.BITS64,
  34550. defaultValue: r.Long ? r.Long.UZERO : void 0
  34551. },
  34552. sfixed64: {
  34553. name: "sfixed64",
  34554. wireType: r.WIRE_TYPES.BITS64,
  34555. defaultValue: r.Long ? r.Long.ZERO : void 0
  34556. },
  34557. float: {
  34558. name: "float",
  34559. wireType: r.WIRE_TYPES.BITS32,
  34560. defaultValue: 0
  34561. },
  34562. enum: {
  34563. name: "enum",
  34564. wireType: r.WIRE_TYPES.VARINT,
  34565. defaultValue: 0
  34566. },
  34567. message: {
  34568. name: "message",
  34569. wireType: r.WIRE_TYPES.LDELIM,
  34570. defaultValue: null
  34571. },
  34572. group: {
  34573. name: "group",
  34574. wireType: r.WIRE_TYPES.STARTGROUP,
  34575. defaultValue: null
  34576. }
  34577. },
  34578. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34579. r.ID_MIN = 1,
  34580. r.ID_MAX = 536870911,
  34581. r.convertFieldsToCamelCase = !1,
  34582. r.populateAccessors = !0,
  34583. r.populateDefaults = !0,
  34584. r.Util = function() {
  34585. var t = {};
  34586. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34587. t.XHR = function() {
  34588. for (var e = [function() {
  34589. return new XMLHttpRequest
  34590. }
  34591. , function() {
  34592. return new ActiveXObject("Msxml2.XMLHTTP")
  34593. }
  34594. , function() {
  34595. return new ActiveXObject("Msxml3.XMLHTTP")
  34596. }
  34597. , function() {
  34598. return new ActiveXObject("Microsoft.XMLHTTP")
  34599. }
  34600. ], t = null, i = 0; i < e.length; i++) {
  34601. try {
  34602. t = e[i]()
  34603. } catch (e) {
  34604. continue
  34605. }
  34606. break
  34607. }
  34608. if (!t)
  34609. throw Error("XMLHttpRequest is not supported");
  34610. return t
  34611. }
  34612. ,
  34613. t.fetch = function(i, n) {
  34614. if (n && "function" != typeof n && (n = null),
  34615. t.IS_NODE) {
  34616. var r = e("fs");
  34617. if (n)
  34618. r.readFile(i, function(e, t) {
  34619. n(e ? null : "" + t)
  34620. });
  34621. else
  34622. try {
  34623. return r.readFileSync(i)
  34624. } catch (e) {
  34625. return null
  34626. }
  34627. } else {
  34628. var o = t.XHR();
  34629. if (o.open("GET", i, !!n),
  34630. o.setRequestHeader("Accept", "text/plain"),
  34631. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34632. !n)
  34633. return o.send(null),
  34634. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34635. if (o.onreadystatechange = function() {
  34636. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34637. }
  34638. ,
  34639. 4 == o.readyState)
  34640. return;
  34641. o.send(null)
  34642. }
  34643. }
  34644. ,
  34645. t.toCamelCase = function(e) {
  34646. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34647. return t.toUpperCase()
  34648. })
  34649. }
  34650. ,
  34651. t
  34652. }(),
  34653. r.Lang = {
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  34655. RULE: /^(?:required|optional|repeated|map)$/,
  34656. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34657. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34658. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34659. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34660. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34661. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34662. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34663. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34664. NUMBER_OCT: /^0[0-7]+$/,
  34665. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34666. BOOL: /^(?:true|false)$/i,
  34667. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34668. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34669. WHITESPACE: /\s/,
  34670. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34671. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34672. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34673. },
  34674. r.DotProto = function(e, t) {
  34675. function i(e, i) {
  34676. var n = -1
  34677. , r = 1;
  34678. if ("-" == e.charAt(0) && (r = -1,
  34679. e = e.substring(1)),
  34680. t.NUMBER_DEC.test(e))
  34681. n = parseInt(e);
  34682. else if (t.NUMBER_HEX.test(e))
  34683. n = parseInt(e.substring(2), 16);
  34684. else {
  34685. if (!t.NUMBER_OCT.test(e))
  34686. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34687. n = parseInt(e.substring(1), 8)
  34688. }
  34689. if (n = r * n | 0,
  34690. !i && n < 0)
  34691. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34692. return n
  34693. }
  34694. function n(e) {
  34695. var i = 1;
  34696. if ("-" == e.charAt(0) && (i = -1,
  34697. e = e.substring(1)),
  34698. t.NUMBER_DEC.test(e))
  34699. return i * parseInt(e, 10);
  34700. if (t.NUMBER_HEX.test(e))
  34701. return i * parseInt(e.substring(2), 16);
  34702. if (t.NUMBER_OCT.test(e))
  34703. return i * parseInt(e.substring(1), 8);
  34704. if ("inf" === e)
  34705. return i * (1 / 0);
  34706. if ("nan" === e)
  34707. return NaN;
  34708. if (t.NUMBER_FLT.test(e))
  34709. return i * parseFloat(e);
  34710. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34711. }
  34712. function r(e, t, i) {
  34713. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34714. e[t].push(i))
  34715. }
  34716. var o = {}
  34717. , a = function(e) {
  34718. this.source = e + "",
  34719. this.index = 0,
  34720. this.line = 1,
  34721. this.stack = [],
  34722. this._stringOpen = null
  34723. }
  34724. , s = a.prototype;
  34725. s._readString = function() {
  34726. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34727. e.lastIndex = this.index - 1;
  34728. var i = e.exec(this.source);
  34729. if (!i)
  34730. throw Error("unterminated string");
  34731. return this.index = e.lastIndex,
  34732. this.stack.push(this._stringOpen),
  34733. this._stringOpen = null,
  34734. i[1]
  34735. }
  34736. ,
  34737. s.next = function() {
  34738. if (this.stack.length > 0)
  34739. return this.stack.shift();
  34740. if (this.index >= this.source.length)
  34741. return null;
  34742. if (null !== this._stringOpen)
  34743. return this._readString();
  34744. var e, i, n;
  34745. do {
  34746. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34747. if ("\n" === n && ++this.line,
  34748. ++this.index === this.source.length)
  34749. return null;
  34750. if ("/" === this.source.charAt(this.index))
  34751. if (++this.index,
  34752. "/" === this.source.charAt(this.index)) {
  34753. for (; "\n" !== this.source.charAt(++this.index); )
  34754. if (this.index == this.source.length)
  34755. return null;
  34756. ++this.index,
  34757. ++this.line,
  34758. e = !0
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  34760. if ("*" !== (n = this.source.charAt(this.index)))
  34761. return "/";
  34762. do {
  34763. if ("\n" === n && ++this.line,
  34764. ++this.index === this.source.length)
  34765. return null;
  34766. i = n,
  34767. n = this.source.charAt(this.index)
  34768. } while ("*" !== i || "/" !== n);++this.index,
  34769. e = !0
  34770. }
  34771. } while (e);if (this.index === this.source.length)
  34772. return null;
  34773. var r = this.index;
  34774. t.DELIM.lastIndex = 0;
  34775. var o = t.DELIM.test(this.source.charAt(r++));
  34776. if (!o)
  34777. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34778. ++r;
  34779. var a = this.source.substring(this.index, this.index = r);
  34780. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34781. a
  34782. }
  34783. ,
  34784. s.peek = function() {
  34785. if (0 === this.stack.length) {
  34786. var e = this.next();
  34787. if (null === e)
  34788. return null;
  34789. this.stack.push(e)
  34790. }
  34791. return this.stack[0]
  34792. }
  34793. ,
  34794. s.skip = function(e) {
  34795. var t = this.next();
  34796. if (t !== e)
  34797. throw Error("illegal '" + t + "', '" + e + "' expected")
  34798. }
  34799. ,
  34800. s.omit = function(e) {
  34801. return this.peek() === e && (this.next(),
  34802. !0)
  34803. }
  34804. ,
  34805. s.toString = function() {
  34806. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34807. }
  34808. ,
  34809. o.Tokenizer = a;
  34810. var l = function(e) {
  34811. this.tn = new a(e),
  34812. this.proto3 = !1
  34813. }
  34814. , c = l.prototype;
  34815. return c.parse = function() {
  34816. var e, i, n = {
  34817. name: "[ROOT]",
  34818. package: null,
  34819. messages: [],
  34820. enums: [],
  34821. imports: [],
  34822. options: {},
  34823. services: []
  34824. }, r = !0;
  34825. try {
  34826. for (; e = this.tn.next(); )
  34827. switch (e) {
  34828. case "package":
  34829. if (!r || null !== n.package)
  34830. throw Error("unexpected 'package'");
  34831. if (e = this.tn.next(),
  34832. !t.TYPEREF.test(e))
  34833. throw Error("illegal package name: " + e);
  34834. this.tn.skip(";"),
  34835. n.package = e;
  34836. break;
  34837. case "import":
  34838. if (!r)
  34839. throw Error("unexpected 'import'");
  34840. e = this.tn.peek(),
  34841. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34842. e = this._readString(),
  34843. this.tn.skip(";"),
  34844. i || n.imports.push(e);
  34845. break;
  34846. case "syntax":
  34847. if (!r)
  34848. throw Error("unexpected 'syntax'");
  34849. this.tn.skip("="),
  34850. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34851. this.tn.skip(";");
  34852. break;
  34853. case "message":
  34854. this._parseMessage(n, null),
  34855. r = !1;
  34856. break;
  34857. case "enum":
  34858. this._parseEnum(n),
  34859. r = !1;
  34860. break;
  34861. case "option":
  34862. this._parseOption(n);
  34863. break;
  34864. case "service":
  34865. this._parseService(n);
  34866. break;
  34867. case "extend":
  34868. this._parseExtend(n);
  34869. break;
  34870. default:
  34871. throw Error("unexpected '" + e + "'")
  34872. }
  34873. } catch (e) {
  34874. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34875. e
  34876. }
  34877. return delete n.name,
  34878. n
  34879. }
  34880. ,
  34881. l.parse = function(e) {
  34882. return new l(e).parse()
  34883. }
  34884. ,
  34885. c._readString = function() {
  34886. var e, t, i = "";
  34887. do {
  34888. if (t = this.tn.next(),
  34889. "'" !== t && '"' !== t)
  34890. throw Error("illegal string delimiter: " + t);
  34891. i += this.tn.next(),
  34892. this.tn.skip(t),
  34893. e = this.tn.peek()
  34894. } while ('"' === e || '"' === e);return i
  34895. }
  34896. ,
  34897. c._readValue = function(e) {
  34898. var i = this.tn.peek();
  34899. if ('"' === i || "'" === i)
  34900. return this._readString();
  34901. if (this.tn.next(),
  34902. t.NUMBER.test(i))
  34903. return n(i);
  34904. if (t.BOOL.test(i))
  34905. return "true" === i.toLowerCase();
  34906. if (e && t.TYPEREF.test(i))
  34907. return i;
  34908. throw Error("illegal value: " + i)
  34909. }
  34910. ,
  34911. c._parseOption = function(e, i) {
  34912. var n = this.tn.next()
  34913. , r = !1;
  34914. if ("(" === n && (r = !0,
  34915. n = this.tn.next()),
  34916. !t.TYPEREF.test(n))
  34917. throw Error("illegal option name: " + n);
  34918. var o = n;
  34919. r && (this.tn.skip(")"),
  34920. o = "(" + o + ")",
  34921. n = this.tn.peek(),
  34922. t.FQTYPEREF.test(n) && (o += n,
  34923. this.tn.next())),
  34924. this.tn.skip("="),
  34925. this._parseOptionValue(e, o),
  34926. i || this.tn.skip(";")
  34927. }
  34928. ,
  34929. c._parseOptionValue = function(e, i) {
  34930. var n = this.tn.peek();
  34931. if ("{" !== n)
  34932. r(e.options, i, this._readValue(!0));
  34933. else
  34934. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34935. if (!t.NAME.test(n))
  34936. throw Error("illegal option name: " + i + "." + n);
  34937. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34938. }
  34939. }
  34940. ,
  34941. c._parseService = function(e) {
  34942. var i = this.tn.next();
  34943. if (!t.NAME.test(i))
  34944. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34945. var n = i
  34946. , r = {
  34947. name: n,
  34948. rpc: {},
  34949. options: {}
  34950. };
  34951. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34952. if ("option" === i)
  34953. this._parseOption(r);
  34954. else {
  34955. if ("rpc" !== i)
  34956. throw Error("illegal service token: " + i);
  34957. this._parseServiceRPC(r)
  34958. }
  34959. this.tn.omit(";"),
  34960. e.services.push(r)
  34961. }
  34962. ,
  34963. c._parseServiceRPC = function(e) {
  34964. var i = "rpc"
  34965. , n = this.tn.next();
  34966. if (!t.NAME.test(n))
  34967. throw Error("illegal rpc service method name: " + n);
  34968. var r = n
  34969. , o = {
  34970. request: null,
  34971. response: null,
  34972. request_stream: !1,
  34973. response_stream: !1,
  34974. options: {}
  34975. };
  34976. if (this.tn.skip("("),
  34977. n = this.tn.next(),
  34978. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34979. n = this.tn.next()),
  34980. !t.TYPEREF.test(n))
  34981. throw Error("illegal rpc service request type: " + n);
  34982. if (o.request = n,
  34983. this.tn.skip(")"),
  34984. n = this.tn.next(),
  34985. "returns" !== n.toLowerCase())
  34986. throw Error("illegal rpc service request type delimiter: " + n);
  34987. if (this.tn.skip("("),
  34988. n = this.tn.next(),
  34989. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34990. n = this.tn.next()),
  34991. o.response = n,
  34992. this.tn.skip(")"),
  34993. n = this.tn.peek(),
  34994. "{" === n) {
  34995. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34996. if ("option" !== n)
  34997. throw Error("illegal rpc service token: " + n);
  34998. this._parseOption(o)
  34999. }
  35000. this.tn.omit(";")
  35001. } else
  35002. this.tn.skip(";");
  35003. "undefined" == typeof e[i] && (e[i] = {}),
  35004. e[i][r] = o
  35005. }
  35006. ,
  35007. c._parseMessage = function(e, n) {
  35008. var r = !!n
  35009. , o = this.tn.next()
  35010. , a = {
  35011. name: "",
  35012. fields: [],
  35013. enums: [],
  35014. messages: [],
  35015. options: {},
  35016. services: [],
  35017. oneofs: {}
  35018. };
  35019. if (!t.NAME.test(o))
  35020. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  35021. for (a.name = o,
  35022. r && (this.tn.skip("="),
  35023. n.id = i(this.tn.next()),
  35024. a.isGroup = !0),
  35025. o = this.tn.peek(),
  35026. "[" === o && n && this._parseFieldOptions(n),
  35027. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  35028. if (t.RULE.test(o))
  35029. this._parseMessageField(a, o);
  35030. else if ("oneof" === o)
  35031. this._parseMessageOneOf(a);
  35032. else if ("enum" === o)
  35033. this._parseEnum(a);
  35034. else if ("message" === o)
  35035. this._parseMessage(a);
  35036. else if ("option" === o)
  35037. this._parseOption(a);
  35038. else if ("service" === o)
  35039. this._parseService(a);
  35040. else if ("extensions" === o)
  35041. a.extensions = this._parseExtensionRanges();
  35042. else if ("reserved" === o)
  35043. this._parseIgnored();
  35044. else if ("extend" === o)
  35045. this._parseExtend(a);
  35046. else {
  35047. if (!t.TYPEREF.test(o))
  35048. throw Error("illegal message token: " + o);
  35049. if (!this.proto3)
  35050. throw Error("illegal field rule: " + o);
  35051. this._parseMessageField(a, "optional", o)
  35052. }
  35053. return this.tn.omit(";"),
  35054. e.messages.push(a),
  35055. a
  35056. }
  35057. ,
  35058. c._parseIgnored = function() {
  35059. for (; ";" !== this.tn.peek(); )
  35060. this.tn.next();
  35061. this.tn.skip(";")
  35062. }
  35063. ,
  35064. c._parseMessageField = function(e, n, r) {
  35065. if (!t.RULE.test(n))
  35066. throw Error("illegal message field rule: " + n);
  35067. var o, a = {
  35068. rule: n,
  35069. type: "",
  35070. name: "",
  35071. options: {},
  35072. id: 0
  35073. };
  35074. if ("map" === n) {
  35075. if (r)
  35076. throw Error("illegal type: " + r);
  35077. if (this.tn.skip("<"),
  35078. o = this.tn.next(),
  35079. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35080. throw Error("illegal message field type: " + o);
  35081. if (a.keytype = o,
  35082. this.tn.skip(","),
  35083. o = this.tn.next(),
  35084. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35085. throw Error("illegal message field: " + o);
  35086. if (a.type = o,
  35087. this.tn.skip(">"),
  35088. o = this.tn.next(),
  35089. !t.NAME.test(o))
  35090. throw Error("illegal message field name: " + o);
  35091. a.name = o,
  35092. this.tn.skip("="),
  35093. a.id = i(this.tn.next()),
  35094. o = this.tn.peek(),
  35095. "[" === o && this._parseFieldOptions(a),
  35096. this.tn.skip(";")
  35097. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  35098. "group" === r) {
  35099. var s = this._parseMessage(e, a);
  35100. if (!/^[A-Z]/.test(s.name))
  35101. throw Error("illegal group name: " + s.name);
  35102. a.type = s.name,
  35103. a.name = s.name.toLowerCase(),
  35104. this.tn.omit(";")
  35105. } else {
  35106. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  35107. throw Error("illegal message field type: " + r);
  35108. if (a.type = r,
  35109. o = this.tn.next(),
  35110. !t.NAME.test(o))
  35111. throw Error("illegal message field name: " + o);
  35112. a.name = o,
  35113. this.tn.skip("="),
  35114. a.id = i(this.tn.next()),
  35115. o = this.tn.peek(),
  35116. "[" === o && this._parseFieldOptions(a),
  35117. this.tn.skip(";")
  35118. }
  35119. return e.fields.push(a),
  35120. a
  35121. }
  35122. ,
  35123. c._parseMessageOneOf = function(e) {
  35124. var i = this.tn.next();
  35125. if (!t.NAME.test(i))
  35126. throw Error("illegal oneof name: " + i);
  35127. var n, r = i, o = [];
  35128. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35129. n = this._parseMessageField(e, "optional", i),
  35130. n.oneof = r,
  35131. o.push(n.id);
  35132. this.tn.omit(";"),
  35133. e.oneofs[r] = o
  35134. }
  35135. ,
  35136. c._parseFieldOptions = function(e) {
  35137. this.tn.skip("[");
  35138. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  35139. i || this.tn.skip(","),
  35140. this._parseOption(e, !0),
  35141. i = !1;
  35142. this.tn.next()
  35143. }
  35144. ,
  35145. c._parseEnum = function(e) {
  35146. var n = {
  35147. name: "",
  35148. values: [],
  35149. options: {}
  35150. }
  35151. , r = this.tn.next();
  35152. if (!t.NAME.test(r))
  35153. throw Error("illegal name: " + r);
  35154. for (n.name = r,
  35155. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  35156. if ("option" === r)
  35157. this._parseOption(n);
  35158. else {
  35159. if (!t.NAME.test(r))
  35160. throw Error("illegal name: " + r);
  35161. this.tn.skip("=");
  35162. var o = {
  35163. name: r,
  35164. id: i(this.tn.next(), !0)
  35165. };
  35166. r = this.tn.peek(),
  35167. "[" === r && this._parseFieldOptions({
  35168. options: {}
  35169. }),
  35170. this.tn.skip(";"),
  35171. n.values.push(o)
  35172. }
  35173. this.tn.omit(";"),
  35174. e.enums.push(n)
  35175. }
  35176. ,
  35177. c._parseExtensionRanges = function() {
  35178. var t, i, r, o = [];
  35179. do {
  35180. for (i = []; ; ) {
  35181. switch (t = this.tn.next()) {
  35182. case "min":
  35183. r = e.ID_MIN;
  35184. break;
  35185. case "max":
  35186. r = e.ID_MAX;
  35187. break;
  35188. default:
  35189. r = n(t)
  35190. }
  35191. if (i.push(r),
  35192. 2 === i.length)
  35193. break;
  35194. if ("to" !== this.tn.peek()) {
  35195. i.push(r);
  35196. break
  35197. }
  35198. this.tn.next()
  35199. }
  35200. o.push(i)
  35201. } while (this.tn.omit(","));return this.tn.skip(";"),
  35202. o
  35203. }
  35204. ,
  35205. c._parseExtend = function(e) {
  35206. var i = this.tn.next();
  35207. if (!t.TYPEREF.test(i))
  35208. throw Error("illegal extend reference: " + i);
  35209. var n = {
  35210. ref: i,
  35211. fields: []
  35212. };
  35213. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35214. if (t.RULE.test(i))
  35215. this._parseMessageField(n, i);
  35216. else {
  35217. if (!t.TYPEREF.test(i))
  35218. throw Error("illegal extend token: " + i);
  35219. if (!this.proto3)
  35220. throw Error("illegal field rule: " + i);
  35221. this._parseMessageField(n, "optional", i)
  35222. }
  35223. return this.tn.omit(";"),
  35224. e.messages.push(n),
  35225. n
  35226. }
  35227. ,
  35228. c.toString = function() {
  35229. return "Parser at line " + this.tn.line
  35230. }
  35231. ,
  35232. o.Parser = l,
  35233. o
  35234. }(r, r.Lang),
  35235. r.Reflect = function(e) {
  35236. function i(i) {
  35237. if ("string" == typeof i && (i = e.TYPES[i]),
  35238. "undefined" == typeof i.defaultValue)
  35239. throw Error("default value for type " + i.name + " is not supported");
  35240. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35241. }
  35242. function n(t, i) {
  35243. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35244. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35245. if ("string" == typeof t)
  35246. return e.Long.fromString(t, i || !1, 10);
  35247. if ("number" == typeof t)
  35248. return e.Long.fromNumber(t, i || !1);
  35249. throw Error("not convertible to Long")
  35250. }
  35251. function r(t, i) {
  35252. var n = i.readVarint32()
  35253. , o = 7 & n
  35254. , a = n >>> 3;
  35255. switch (o) {
  35256. case e.WIRE_TYPES.VARINT:
  35257. do
  35258. n = i.readUint8();
  35259. while (128 === (128 & n));break;
  35260. case e.WIRE_TYPES.BITS64:
  35261. i.offset += 8;
  35262. break;
  35263. case e.WIRE_TYPES.LDELIM:
  35264. n = i.readVarint32(),
  35265. i.offset += n;
  35266. break;
  35267. case e.WIRE_TYPES.STARTGROUP:
  35268. r(a, i);
  35269. break;
  35270. case e.WIRE_TYPES.ENDGROUP:
  35271. if (a === t)
  35272. return !1;
  35273. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35274. case e.WIRE_TYPES.BITS32:
  35275. i.offset += 4;
  35276. break;
  35277. default:
  35278. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35279. }
  35280. return !0
  35281. }
  35282. var o = {}
  35283. , a = function(e, t, i) {
  35284. this.builder = e,
  35285. this.parent = t,
  35286. this.name = i,
  35287. this.className
  35288. }
  35289. , s = a.prototype;
  35290. s.fqn = function() {
  35291. for (var e = this.name, t = this; ; ) {
  35292. if (t = t.parent,
  35293. null == t)
  35294. break;
  35295. e = t.name + "." + e
  35296. }
  35297. return e
  35298. }
  35299. ,
  35300. s.toString = function(e) {
  35301. return (e ? this.className + " " : "") + this.fqn()
  35302. }
  35303. ,
  35304. s.build = function() {
  35305. throw Error(this.toString(!0) + " cannot be built directly")
  35306. }
  35307. ,
  35308. o.T = a;
  35309. var l = function(e, t, i, n, r) {
  35310. a.call(this, e, t, i),
  35311. this.className = "Namespace",
  35312. this.children = [],
  35313. this.options = n || {},
  35314. this.syntax = r || "proto2"
  35315. }
  35316. , c = l.prototype = Object.create(a.prototype);
  35317. c.getChildren = function(e) {
  35318. if (e = e || null,
  35319. null == e)
  35320. return this.children.slice();
  35321. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35322. this.children[i]instanceof e && t.push(this.children[i]);
  35323. return t
  35324. }
  35325. ,
  35326. c.addChild = function(e) {
  35327. var t;
  35328. if (t = this.getChild(e.name))
  35329. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35330. t.name = t.originalName;
  35331. else {
  35332. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35333. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35334. e.name = e.originalName
  35335. }
  35336. this.children.push(e)
  35337. }
  35338. ,
  35339. c.getChild = function(e) {
  35340. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35341. if (this.children[i][t] === e)
  35342. return this.children[i];
  35343. return null
  35344. }
  35345. ,
  35346. c.resolve = function(e, t) {
  35347. var i = "string" == typeof e ? e.split(".") : e
  35348. , n = this
  35349. , r = 0;
  35350. if ("" === i[r]) {
  35351. for (; null !== n.parent; )
  35352. n = n.parent;
  35353. r++
  35354. }
  35355. var a;
  35356. do {
  35357. do {
  35358. if (!(n instanceof o.Namespace)) {
  35359. n = null;
  35360. break
  35361. }
  35362. if (a = n.getChild(i[r]),
  35363. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35364. n = null;
  35365. break
  35366. }
  35367. n = a,
  35368. r++
  35369. } while (r < i.length);if (null != n)
  35370. break;
  35371. if (null !== this.parent)
  35372. return this.parent.resolve(e, t)
  35373. } while (null != n);return n
  35374. }
  35375. ,
  35376. c.qn = function(e) {
  35377. var t = []
  35378. , i = e;
  35379. do
  35380. t.unshift(i.name),
  35381. i = i.parent;
  35382. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35383. var r = t.slice(t.length - n);
  35384. if (e === this.resolve(r, e instanceof o.Namespace))
  35385. return r.join(".")
  35386. }
  35387. return e.fqn()
  35388. }
  35389. ,
  35390. c.build = function() {
  35391. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35392. e = i[n],
  35393. e instanceof l && (t[e.name] = e.build());
  35394. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35395. value: this.buildOpt()
  35396. }),
  35397. t
  35398. }
  35399. ,
  35400. c.buildOpt = function() {
  35401. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35402. var r = t[i]
  35403. , o = this.options[t[i]];
  35404. e[r] = o
  35405. }
  35406. return e
  35407. }
  35408. ,
  35409. c.getOption = function(e) {
  35410. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35411. }
  35412. ,
  35413. o.Namespace = l;
  35414. var h = function(t, i, n, r) {
  35415. if (this.type = t,
  35416. this.resolvedType = i,
  35417. this.isMapKey = n,
  35418. this.syntax = r,
  35419. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35420. throw Error("Invalid map key type: " + t.name)
  35421. }
  35422. , u = h.prototype;
  35423. h.defaultFieldValue = i,
  35424. u.verifyValue = function(i) {
  35425. function r(e, t) {
  35426. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35427. }
  35428. var o = this;
  35429. switch (this.type) {
  35430. case e.TYPES.int32:
  35431. case e.TYPES.sint32:
  35432. case e.TYPES.sfixed32:
  35433. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35434. i > 4294967295 ? 0 | i : i;
  35435. case e.TYPES.uint32:
  35436. case e.TYPES.fixed32:
  35437. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35438. i < 0 ? i >>> 0 : i;
  35439. case e.TYPES.int64:
  35440. case e.TYPES.sint64:
  35441. case e.TYPES.sfixed64:
  35442. if (e.Long)
  35443. try {
  35444. return n(i, !1)
  35445. } catch (e) {
  35446. r(typeof i, e.message)
  35447. }
  35448. else
  35449. r(typeof i, "requires Long.js");
  35450. case e.TYPES.uint64:
  35451. case e.TYPES.fixed64:
  35452. if (e.Long)
  35453. try {
  35454. return n(i, !0)
  35455. } catch (e) {
  35456. r(typeof i, e.message)
  35457. }
  35458. else
  35459. r(typeof i, "requires Long.js");
  35460. case e.TYPES.bool:
  35461. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35462. i;
  35463. case e.TYPES.float:
  35464. case e.TYPES.double:
  35465. return "number" != typeof i && r(typeof i, "not a number"),
  35466. i;
  35467. case e.TYPES.string:
  35468. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35469. "" + i;
  35470. case e.TYPES.bytes:
  35471. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35472. case e.TYPES.enum:
  35473. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35474. for (l = 0; l < a.length; l++) {
  35475. if (a[l].name == i)
  35476. return a[l].id;
  35477. if (a[l].id == i)
  35478. return a[l].id
  35479. }
  35480. if ("proto3" === this.syntax)
  35481. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35482. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35483. i;
  35484. r(i, "not a valid enum value");
  35485. case e.TYPES.group:
  35486. case e.TYPES.message:
  35487. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35488. i instanceof this.resolvedType.clazz)
  35489. return i;
  35490. if (i instanceof e.Builder.Message) {
  35491. var s = {};
  35492. for (var l in i)
  35493. i.hasOwnProperty(l) && (s[l] = i[l]);
  35494. i = s
  35495. }
  35496. return new this.resolvedType.clazz(i)
  35497. }
  35498. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35499. }
  35500. ,
  35501. u.calculateLength = function(i, n) {
  35502. if (null === n)
  35503. return 0;
  35504. var r;
  35505. switch (this.type) {
  35506. case e.TYPES.int32:
  35507. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35508. case e.TYPES.uint32:
  35509. return t.calculateVarint32(n);
  35510. case e.TYPES.sint32:
  35511. return t.calculateVarint32(t.zigZagEncode32(n));
  35512. case e.TYPES.fixed32:
  35513. case e.TYPES.sfixed32:
  35514. case e.TYPES.float:
  35515. return 4;
  35516. case e.TYPES.int64:
  35517. case e.TYPES.uint64:
  35518. return t.calculateVarint64(n);
  35519. case e.TYPES.sint64:
  35520. return t.calculateVarint64(t.zigZagEncode64(n));
  35521. case e.TYPES.fixed64:
  35522. case e.TYPES.sfixed64:
  35523. return 8;
  35524. case e.TYPES.bool:
  35525. return 1;
  35526. case e.TYPES.enum:
  35527. return t.calculateVarint32(n);
  35528. case e.TYPES.double:
  35529. return 8;
  35530. case e.TYPES.string:
  35531. return r = t.calculateUTF8Bytes(n),
  35532. t.calculateVarint32(r) + r;
  35533. case e.TYPES.bytes:
  35534. if (n.remaining() < 0)
  35535. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35536. return t.calculateVarint32(n.remaining()) + n.remaining();
  35537. case e.TYPES.message:
  35538. return r = this.resolvedType.calculate(n),
  35539. t.calculateVarint32(r) + r;
  35540. case e.TYPES.group:
  35541. return r = this.resolvedType.calculate(n),
  35542. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35543. }
  35544. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35545. }
  35546. ,
  35547. u.encodeValue = function(i, n, r) {
  35548. if (null === n)
  35549. return r;
  35550. switch (this.type) {
  35551. case e.TYPES.int32:
  35552. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35553. break;
  35554. case e.TYPES.uint32:
  35555. r.writeVarint32(n);
  35556. break;
  35557. case e.TYPES.sint32:
  35558. r.writeVarint32ZigZag(n);
  35559. break;
  35560. case e.TYPES.fixed32:
  35561. r.writeUint32(n);
  35562. break;
  35563. case e.TYPES.sfixed32:
  35564. r.writeInt32(n);
  35565. break;
  35566. case e.TYPES.int64:
  35567. case e.TYPES.uint64:
  35568. r.writeVarint64(n);
  35569. break;
  35570. case e.TYPES.sint64:
  35571. r.writeVarint64ZigZag(n);
  35572. break;
  35573. case e.TYPES.fixed64:
  35574. r.writeUint64(n);
  35575. break;
  35576. case e.TYPES.sfixed64:
  35577. r.writeInt64(n);
  35578. break;
  35579. case e.TYPES.bool:
  35580. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35581. break;
  35582. case e.TYPES.enum:
  35583. r.writeVarint32(n);
  35584. break;
  35585. case e.TYPES.float:
  35586. r.writeFloat32(n);
  35587. break;
  35588. case e.TYPES.double:
  35589. r.writeFloat64(n);
  35590. break;
  35591. case e.TYPES.string:
  35592. r.writeVString(n);
  35593. break;
  35594. case e.TYPES.bytes:
  35595. if (n.remaining() < 0)
  35596. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35597. var o = n.offset;
  35598. r.writeVarint32(n.remaining()),
  35599. r.append(n),
  35600. n.offset = o;
  35601. break;
  35602. case e.TYPES.message:
  35603. var a = (new t).LE();
  35604. this.resolvedType.encode(n, a),
  35605. r.writeVarint32(a.offset),
  35606. r.append(a.flip());
  35607. break;
  35608. case e.TYPES.group:
  35609. this.resolvedType.encode(n, r),
  35610. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35611. break;
  35612. default:
  35613. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35614. }
  35615. return r
  35616. }
  35617. ,
  35618. u.decode = function(t, i, n) {
  35619. if (i != this.type.wireType)
  35620. throw Error("Unexpected wire type for element");
  35621. var r, o;
  35622. switch (this.type) {
  35623. case e.TYPES.int32:
  35624. return 0 | t.readVarint32();
  35625. case e.TYPES.uint32:
  35626. return t.readVarint32() >>> 0;
  35627. case e.TYPES.sint32:
  35628. return 0 | t.readVarint32ZigZag();
  35629. case e.TYPES.fixed32:
  35630. return t.readUint32() >>> 0;
  35631. case e.TYPES.sfixed32:
  35632. return 0 | t.readInt32();
  35633. case e.TYPES.int64:
  35634. return t.readVarint64();
  35635. case e.TYPES.uint64:
  35636. return t.readVarint64().toUnsigned();
  35637. case e.TYPES.sint64:
  35638. return t.readVarint64ZigZag();
  35639. case e.TYPES.fixed64:
  35640. return t.readUint64();
  35641. case e.TYPES.sfixed64:
  35642. return t.readInt64();
  35643. case e.TYPES.bool:
  35644. return !!t.readVarint32();
  35645. case e.TYPES.enum:
  35646. return t.readVarint32();
  35647. case e.TYPES.float:
  35648. return t.readFloat();
  35649. case e.TYPES.double:
  35650. return t.readDouble();
  35651. case e.TYPES.string:
  35652. return t.readVString();
  35653. case e.TYPES.bytes:
  35654. if (o = t.readVarint32(),
  35655. t.remaining() < o)
  35656. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35657. return r = t.clone(),
  35658. r.limit = r.offset + o,
  35659. t.offset += o,
  35660. r;
  35661. case e.TYPES.message:
  35662. return o = t.readVarint32(),
  35663. this.resolvedType.decode(t, o);
  35664. case e.TYPES.group:
  35665. return this.resolvedType.decode(t, -1, n)
  35666. }
  35667. throw Error("[INTERNAL] Illegal decode type")
  35668. }
  35669. ,
  35670. u.valueFromString = function(i) {
  35671. if (!this.isMapKey)
  35672. throw Error("valueFromString() called on non-map-key element");
  35673. switch (this.type) {
  35674. case e.TYPES.int32:
  35675. case e.TYPES.sint32:
  35676. case e.TYPES.sfixed32:
  35677. case e.TYPES.uint32:
  35678. case e.TYPES.fixed32:
  35679. return this.verifyValue(parseInt(i));
  35680. case e.TYPES.int64:
  35681. case e.TYPES.sint64:
  35682. case e.TYPES.sfixed64:
  35683. case e.TYPES.uint64:
  35684. case e.TYPES.fixed64:
  35685. return this.verifyValue(i);
  35686. case e.TYPES.bool:
  35687. return "true" === i;
  35688. case e.TYPES.string:
  35689. return this.verifyValue(i);
  35690. case e.TYPES.bytes:
  35691. return t.fromBinary(i)
  35692. }
  35693. }
  35694. ,
  35695. u.valueToString = function(t) {
  35696. if (!this.isMapKey)
  35697. throw Error("valueToString() called on non-map-key element");
  35698. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35699. }
  35700. ,
  35701. o.Element = h;
  35702. var d = function(e, t, i, n, r, o) {
  35703. l.call(this, e, t, i, n, o),
  35704. this.className = "Message",
  35705. this.extensions = void 0,
  35706. this.clazz = null,
  35707. this.isGroup = !!r,
  35708. this._fields = null,
  35709. this._fieldsById = null,
  35710. this._fieldsByName = null
  35711. }
  35712. , p = d.prototype = Object.create(l.prototype);
  35713. p.build = function(i) {
  35714. if (this.clazz && !i)
  35715. return this.clazz;
  35716. var n = function(e, i) {
  35717. function n(i, r, o, a) {
  35718. if (null === i || "object" != typeof i) {
  35719. if (a && a instanceof e.Reflect.Enum) {
  35720. var s = e.Reflect.Enum.getName(a.object, i);
  35721. if (null !== s)
  35722. return s
  35723. }
  35724. return i
  35725. }
  35726. if (t.isByteBuffer(i))
  35727. return r ? i.toBase64() : i.toBuffer();
  35728. if (e.Long.isLong(i))
  35729. return o ? i.toString() : e.Long.fromValue(i);
  35730. var l;
  35731. if (Array.isArray(i))
  35732. return l = [],
  35733. i.forEach(function(e, t) {
  35734. l[t] = n(e, r, o, a)
  35735. }),
  35736. l;
  35737. if (l = {},
  35738. i instanceof e.Map) {
  35739. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35740. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35741. return l
  35742. }
  35743. var u = i.$type
  35744. , d = void 0;
  35745. for (var p in i)
  35746. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35747. return l
  35748. }
  35749. var r = i.getChildren(e.Reflect.Message.Field)
  35750. , o = i.getChildren(e.Reflect.Message.OneOf)
  35751. , a = function(n, s) {
  35752. e.Builder.Message.call(this);
  35753. for (var l = 0, c = o.length; l < c; ++l)
  35754. this[o[l].name] = null;
  35755. for (l = 0,
  35756. c = r.length; l < c; ++l) {
  35757. var h = r[l];
  35758. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35759. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35760. }
  35761. if (arguments.length > 0) {
  35762. var u;
  35763. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35764. for (l = 0,
  35765. c = arguments.length; l < c; ++l)
  35766. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35767. else
  35768. this.$set(n)
  35769. }
  35770. }
  35771. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35772. s.add = function(t, n, r) {
  35773. var o = i._fieldsByName[t];
  35774. if (!r) {
  35775. if (!o)
  35776. throw Error(this + "#" + t + " is undefined");
  35777. if (!(o instanceof e.Reflect.Message.Field))
  35778. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35779. if (!o.repeated)
  35780. throw Error(this + "#" + t + " is not a repeated field");
  35781. n = o.verifyValue(n, !0)
  35782. }
  35783. return null === this[t] && (this[t] = []),
  35784. this[t].push(n),
  35785. this
  35786. }
  35787. ,
  35788. s.$add = s.add,
  35789. s.set = function(t, n, r) {
  35790. if (t && "object" == typeof t) {
  35791. r = n;
  35792. for (var o in t)
  35793. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35794. return this
  35795. }
  35796. var a = i._fieldsByName[t];
  35797. if (r)
  35798. this[t] = n;
  35799. else {
  35800. if (!a)
  35801. throw Error(this + "#" + t + " is not a field: undefined");
  35802. if (!(a instanceof e.Reflect.Message.Field))
  35803. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35804. this[a.name] = n = a.verifyValue(n)
  35805. }
  35806. if (a && a.oneof) {
  35807. var s = this[a.oneof.name];
  35808. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35809. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35810. }
  35811. return this
  35812. }
  35813. ,
  35814. s.$set = s.set,
  35815. s.get = function(t, n) {
  35816. if (n)
  35817. return this[t];
  35818. var r = i._fieldsByName[t];
  35819. if (!(r && r instanceof e.Reflect.Message.Field))
  35820. throw Error(this + "#" + t + " is not a field: undefined");
  35821. if (!(r instanceof e.Reflect.Message.Field))
  35822. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35823. return this[r.name]
  35824. }
  35825. ,
  35826. s.$get = s.get;
  35827. for (var l = 0; l < r.length; l++) {
  35828. var c = r[l];
  35829. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35830. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35831. return e.toUpperCase().replace("_", "")
  35832. });
  35833. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35834. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35835. return "_" + e
  35836. })
  35837. , r = function(t, i) {
  35838. return this[e.name] = i ? t : e.verifyValue(t),
  35839. this
  35840. }
  35841. , o = function() {
  35842. return this[e.name]
  35843. };
  35844. null === i.getChild("set" + t) && (s["set" + t] = r),
  35845. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35846. null === i.getChild("get" + t) && (s["get" + t] = o),
  35847. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35848. }(c)
  35849. }
  35850. s.encode = function(e, n) {
  35851. "boolean" == typeof e && (n = e,
  35852. e = void 0);
  35853. var r = !1;
  35854. e || (e = new t,
  35855. r = !0);
  35856. var o = e.littleEndian;
  35857. try {
  35858. return i.encode(this, e.LE(), n),
  35859. (r ? e.flip() : e).LE(o)
  35860. } catch (t) {
  35861. throw e.LE(o),
  35862. t
  35863. }
  35864. }
  35865. ,
  35866. a.encode = function(e, t, i) {
  35867. return new a(e).encode(t, i)
  35868. }
  35869. ,
  35870. s.calculate = function() {
  35871. return i.calculate(this)
  35872. }
  35873. ,
  35874. s.encodeDelimited = function(e, n) {
  35875. var r = !1;
  35876. e || (e = new t,
  35877. r = !0);
  35878. var o = (new t).LE();
  35879. return i.encode(this, o, n).flip(),
  35880. e.writeVarint32(o.remaining()),
  35881. e.append(o),
  35882. r ? e.flip() : e
  35883. }
  35884. ,
  35885. s.encodeAB = function() {
  35886. try {
  35887. return this.encode().toArrayBuffer()
  35888. } catch (e) {
  35889. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35890. e
  35891. }
  35892. }
  35893. ,
  35894. s.toArrayBuffer = s.encodeAB,
  35895. s.encodeNB = function() {
  35896. try {
  35897. return this.encode().toBuffer()
  35898. } catch (e) {
  35899. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35900. e
  35901. }
  35902. }
  35903. ,
  35904. s.toBuffer = s.encodeNB,
  35905. s.encode64 = function() {
  35906. try {
  35907. return this.encode().toBase64()
  35908. } catch (e) {
  35909. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35910. e
  35911. }
  35912. }
  35913. ,
  35914. s.toBase64 = s.encode64,
  35915. s.encodeHex = function() {
  35916. try {
  35917. return this.encode().toHex()
  35918. } catch (e) {
  35919. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35920. e
  35921. }
  35922. }
  35923. ,
  35924. s.toHex = s.encodeHex,
  35925. s.toRaw = function(e, t) {
  35926. return n(this, !!e, !!t, this.$type)
  35927. }
  35928. ,
  35929. s.encodeJSON = function() {
  35930. return JSON.stringify(n(this, !0, !0, this.$type))
  35931. }
  35932. ,
  35933. a.decode = function(e, n, r) {
  35934. "string" == typeof n && (r = n,
  35935. n = -1),
  35936. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35937. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35938. var o = e.littleEndian;
  35939. try {
  35940. var a = i.decode(e.LE());
  35941. return e.LE(o),
  35942. a
  35943. } catch (t) {
  35944. throw e.LE(o),
  35945. t
  35946. }
  35947. }
  35948. ,
  35949. a.decodeDelimited = function(e, n) {
  35950. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35951. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35952. e.remaining() < 1)
  35953. return null;
  35954. var r = e.offset
  35955. , o = e.readVarint32();
  35956. if (e.remaining() < o)
  35957. return e.offset = r,
  35958. null;
  35959. try {
  35960. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35961. return e.offset += o,
  35962. a
  35963. } catch (t) {
  35964. throw e.offset += o,
  35965. t
  35966. }
  35967. }
  35968. ,
  35969. a.decode64 = function(e) {
  35970. return a.decode(e, "base64")
  35971. }
  35972. ,
  35973. a.decodeHex = function(e) {
  35974. return a.decode(e, "hex")
  35975. }
  35976. ,
  35977. a.decodeJSON = function(e) {
  35978. return new a(JSON.parse(e))
  35979. }
  35980. ,
  35981. s.toString = function() {
  35982. return i.toString()
  35983. }
  35984. ;
  35985. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35986. value: i.buildOpt()
  35987. }),
  35988. Object.defineProperty(s, "$options", {
  35989. value: a.$options
  35990. }),
  35991. Object.defineProperty(a, "$type", {
  35992. value: i
  35993. }),
  35994. Object.defineProperty(s, "$type", {
  35995. value: i
  35996. })),
  35997. a
  35998. }(e, this);
  35999. this._fields = [],
  36000. this._fieldsById = {},
  36001. this._fieldsByName = {};
  36002. for (var r, o = 0, a = this.children.length; o < a; o++)
  36003. if (r = this.children[o],
  36004. r instanceof A || r instanceof d || r instanceof E) {
  36005. if (n.hasOwnProperty(r.name))
  36006. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  36007. n[r.name] = r.build()
  36008. } else if (r instanceof d.Field)
  36009. r.build(),
  36010. this._fields.push(r),
  36011. this._fieldsById[r.id] = r,
  36012. this._fieldsByName[r.name] = r;
  36013. else if (!(r instanceof d.OneOf || r instanceof I))
  36014. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  36015. return this.clazz = n
  36016. }
  36017. ,
  36018. p.encode = function(e, t, i) {
  36019. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  36020. n = this._fields[a],
  36021. r = e[n.name],
  36022. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  36023. if (null !== o) {
  36024. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  36025. throw l.encoded = t,
  36026. l
  36027. }
  36028. return t
  36029. }
  36030. ,
  36031. p.calculate = function(e) {
  36032. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  36033. if (t = this._fields[r],
  36034. i = e[t.name],
  36035. t.required && null === i)
  36036. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  36037. n += t.calculate(i, e)
  36038. }
  36039. return n
  36040. }
  36041. ,
  36042. p.decode = function(t, i, n) {
  36043. i = "number" == typeof i ? i : -1;
  36044. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  36045. if (o = t.readVarint32(),
  36046. a = 7 & o,
  36047. s = o >>> 3,
  36048. a === e.WIRE_TYPES.ENDGROUP) {
  36049. if (s !== n)
  36050. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  36051. break
  36052. }
  36053. if (l = this._fieldsById[s]) {
  36054. if (l.repeated && !l.options.packed)
  36055. h[l.name].push(l.decode(a, t));
  36056. else if (l.map) {
  36057. var u = l.decode(a, t);
  36058. h[l.name].set(u[0], u[1])
  36059. } else if (h[l.name] = l.decode(a, t),
  36060. l.oneof) {
  36061. var d = h[l.oneof.name];
  36062. null !== d && d !== l.name && (h[d] = null),
  36063. h[l.oneof.name] = l.name
  36064. }
  36065. } else
  36066. switch (a) {
  36067. case e.WIRE_TYPES.VARINT:
  36068. t.readVarint32();
  36069. break;
  36070. case e.WIRE_TYPES.BITS32:
  36071. t.offset += 4;
  36072. break;
  36073. case e.WIRE_TYPES.BITS64:
  36074. t.offset += 8;
  36075. break;
  36076. case e.WIRE_TYPES.LDELIM:
  36077. var p = t.readVarint32();
  36078. t.offset += p;
  36079. break;
  36080. case e.WIRE_TYPES.STARTGROUP:
  36081. for (; r(s, t); )
  36082. ;
  36083. break;
  36084. default:
  36085. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  36086. }
  36087. }
  36088. for (var f = 0, g = this._fields.length; f < g; ++f)
  36089. if (l = this._fields[f],
  36090. null === h[l.name])
  36091. if ("proto3" === this.syntax)
  36092. h[l.name] = l.defaultValue;
  36093. else {
  36094. if (l.required) {
  36095. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  36096. throw m.decoded = h,
  36097. m
  36098. }
  36099. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  36100. }
  36101. return h
  36102. }
  36103. ,
  36104. o.Message = d;
  36105. var f = function(t, i, n, r, o, s, l, c, h, u) {
  36106. a.call(this, t, i, s),
  36107. this.className = "Message.Field",
  36108. this.required = "required" === n,
  36109. this.repeated = "repeated" === n,
  36110. this.map = "map" === n,
  36111. this.keyType = r || null,
  36112. this.type = o,
  36113. this.resolvedType = null,
  36114. this.id = l,
  36115. this.options = c || {},
  36116. this.defaultValue = null,
  36117. this.oneof = h || null,
  36118. this.syntax = u || "proto2",
  36119. this.originalName = this.name,
  36120. this.element = null,
  36121. this.keyElement = null,
  36122. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  36123. }
  36124. , g = f.prototype = Object.create(a.prototype);
  36125. g.build = function() {
  36126. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  36127. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  36128. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  36129. }
  36130. ,
  36131. g.verifyValue = function(t, i) {
  36132. function n(e, t) {
  36133. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  36134. }
  36135. i = i || !1;
  36136. var r = this;
  36137. if (null === t)
  36138. return this.required && n(typeof t, "required"),
  36139. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  36140. null;
  36141. var o;
  36142. if (this.repeated && !i) {
  36143. Array.isArray(t) || (t = [t]);
  36144. var a = [];
  36145. for (o = 0; o < t.length; o++)
  36146. a.push(this.element.verifyValue(t[o]));
  36147. return a
  36148. }
  36149. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  36150. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  36151. this.element.verifyValue(t))
  36152. }
  36153. ,
  36154. g.hasWirePresence = function(t, i) {
  36155. if ("proto3" !== this.syntax)
  36156. return null !== t;
  36157. if (this.oneof && i[this.oneof.name] === this.name)
  36158. return !0;
  36159. switch (this.type) {
  36160. case e.TYPES.int32:
  36161. case e.TYPES.sint32:
  36162. case e.TYPES.sfixed32:
  36163. case e.TYPES.uint32:
  36164. case e.TYPES.fixed32:
  36165. return 0 !== t;
  36166. case e.TYPES.int64:
  36167. case e.TYPES.sint64:
  36168. case e.TYPES.sfixed64:
  36169. case e.TYPES.uint64:
  36170. case e.TYPES.fixed64:
  36171. return 0 !== t.low || 0 !== t.high;
  36172. case e.TYPES.bool:
  36173. return t;
  36174. case e.TYPES.float:
  36175. case e.TYPES.double:
  36176. return 0 !== t;
  36177. case e.TYPES.string:
  36178. return t.length > 0;
  36179. case e.TYPES.bytes:
  36180. return t.remaining() > 0;
  36181. case e.TYPES.enum:
  36182. return 0 !== t;
  36183. case e.TYPES.message:
  36184. return null !== t;
  36185. default:
  36186. return !0
  36187. }
  36188. }
  36189. ,
  36190. g.encode = function(i, n, r) {
  36191. if (null === this.type || "object" != typeof this.type)
  36192. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36193. if (null === i || this.repeated && 0 == i.length)
  36194. return n;
  36195. try {
  36196. if (this.repeated) {
  36197. var o;
  36198. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36199. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36200. n.ensureCapacity(n.offset += 1);
  36201. var a = n.offset;
  36202. for (o = 0; o < i.length; o++)
  36203. this.element.encodeValue(this.id, i[o], n);
  36204. var s = n.offset - a
  36205. , l = t.calculateVarint32(s);
  36206. if (l > 1) {
  36207. var c = n.slice(a, n.offset);
  36208. a += l - 1,
  36209. n.offset = a,
  36210. n.append(c)
  36211. }
  36212. n.writeVarint32(s, a - l)
  36213. } else
  36214. for (o = 0; o < i.length; o++)
  36215. n.writeVarint32(this.id << 3 | this.type.wireType),
  36216. this.element.encodeValue(this.id, i[o], n)
  36217. } else
  36218. this.map ? i.forEach(function(i, r, o) {
  36219. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36220. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36221. n.writeVarint32(a),
  36222. n.writeVarint32(8 | this.keyType.wireType),
  36223. this.keyElement.encodeValue(1, r, n),
  36224. n.writeVarint32(16 | this.type.wireType),
  36225. this.element.encodeValue(2, i, n)
  36226. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36227. this.element.encodeValue(this.id, i, n))
  36228. } catch (e) {
  36229. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36230. }
  36231. return n
  36232. }
  36233. ,
  36234. g.calculate = function(i, n) {
  36235. if (i = this.verifyValue(i),
  36236. null === this.type || "object" != typeof this.type)
  36237. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36238. if (null === i || this.repeated && 0 == i.length)
  36239. return 0;
  36240. var r = 0;
  36241. try {
  36242. if (this.repeated) {
  36243. var o, a;
  36244. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36245. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36246. a = 0,
  36247. o = 0; o < i.length; o++)
  36248. a += this.element.calculateLength(this.id, i[o]);
  36249. r += t.calculateVarint32(a),
  36250. r += a
  36251. } else
  36252. for (o = 0; o < i.length; o++)
  36253. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36254. r += this.element.calculateLength(this.id, i[o])
  36255. } else
  36256. this.map ? i.forEach(function(i, n, o) {
  36257. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36258. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36259. r += t.calculateVarint32(a),
  36260. r += a
  36261. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36262. r += this.element.calculateLength(this.id, i))
  36263. } catch (e) {
  36264. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36265. }
  36266. return r
  36267. }
  36268. ,
  36269. g.decode = function(t, i, n) {
  36270. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36271. if (!a)
  36272. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36273. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36274. o = i.readVarint32(),
  36275. o = i.offset + o;
  36276. for (var s = []; i.offset < o; )
  36277. s.push(this.decode(this.type.wireType, i, !0));
  36278. return s
  36279. }
  36280. if (this.map) {
  36281. var l = h.defaultFieldValue(this.keyType);
  36282. if (r = h.defaultFieldValue(this.type),
  36283. o = i.readVarint32(),
  36284. i.remaining() < o)
  36285. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36286. var c = i.clone();
  36287. for (c.limit = c.offset + o,
  36288. i.offset += o; c.remaining() > 0; ) {
  36289. var u = c.readVarint32();
  36290. t = 7 & u;
  36291. var d = u >>> 3;
  36292. if (1 === d)
  36293. l = this.keyElement.decode(c, t, d);
  36294. else {
  36295. if (2 !== d)
  36296. throw Error("Unexpected tag in map field key/value submessage");
  36297. r = this.element.decode(c, t, d)
  36298. }
  36299. }
  36300. return [l, r]
  36301. }
  36302. return this.element.decode(i, t, this.id)
  36303. }
  36304. ,
  36305. o.Message.Field = f;
  36306. var m = function(e, t, i, n, r, o, a) {
  36307. f.call(this, e, t, i, null, n, r, o, a),
  36308. this.extension
  36309. };
  36310. m.prototype = Object.create(f.prototype),
  36311. o.Message.ExtensionField = m;
  36312. var v = function(e, t, i) {
  36313. a.call(this, e, t, i),
  36314. this.fields = []
  36315. };
  36316. o.Message.OneOf = v;
  36317. var A = function(e, t, i, n, r) {
  36318. l.call(this, e, t, i, n, r),
  36319. this.className = "Enum",
  36320. this.object = null
  36321. };
  36322. A.getName = function(e, t) {
  36323. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36324. if (e[i = n[r]] === t)
  36325. return i;
  36326. return null
  36327. }
  36328. ;
  36329. var y = A.prototype = Object.create(l.prototype);
  36330. y.build = function(t) {
  36331. if (this.object && !t)
  36332. return this.object;
  36333. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36334. i[n[r].name] = n[r].id;
  36335. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36336. value: this.buildOpt(),
  36337. enumerable: !1
  36338. }),
  36339. this.object = i
  36340. }
  36341. ,
  36342. o.Enum = A;
  36343. var C = function(e, t, i, n) {
  36344. a.call(this, e, t, i),
  36345. this.className = "Enum.Value",
  36346. this.id = n
  36347. };
  36348. C.prototype = Object.create(a.prototype),
  36349. o.Enum.Value = C;
  36350. var I = function(e, t, i, n) {
  36351. a.call(this, e, t, i),
  36352. this.field = n
  36353. };
  36354. I.prototype = Object.create(a.prototype),
  36355. o.Extension = I;
  36356. var E = function(e, t, i, n) {
  36357. l.call(this, e, t, i, n),
  36358. this.className = "Service",
  36359. this.clazz = null
  36360. }
  36361. , b = E.prototype = Object.create(l.prototype);
  36362. b.build = function(i) {
  36363. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36364. for (var n = function(t) {
  36365. e.Builder.Service.call(this),
  36366. this.rpcImpl = t || function(e, t, i) {
  36367. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36368. }
  36369. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36370. !function(e) {
  36371. r[e.name] = function(n, r) {
  36372. try {
  36373. try {
  36374. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36375. } catch (e) {
  36376. if (!(e instanceof TypeError))
  36377. throw e
  36378. }
  36379. if (null === n || "object" != typeof n)
  36380. throw Error("Illegal arguments");
  36381. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36382. this.rpcImpl(e.fqn(), n, function(t, n) {
  36383. if (t)
  36384. return void r(t);
  36385. null === n && (n = "");
  36386. try {
  36387. n = e.resolvedResponseType.clazz.decode(n)
  36388. } catch (e) {}
  36389. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36390. })
  36391. } catch (e) {
  36392. setTimeout(r.bind(this, e), 0)
  36393. }
  36394. }
  36395. ,
  36396. n[e.name] = function(t, i, r) {
  36397. new n(t)[e.name](i, r)
  36398. }
  36399. ,
  36400. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36401. value: e.buildOpt()
  36402. }),
  36403. Object.defineProperty(r[e.name], "$options", {
  36404. value: n[e.name].$options
  36405. }))
  36406. }(o[a]);
  36407. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36408. value: i.buildOpt()
  36409. }),
  36410. Object.defineProperty(r, "$options", {
  36411. value: n.$options
  36412. }),
  36413. Object.defineProperty(n, "$type", {
  36414. value: i
  36415. }),
  36416. Object.defineProperty(r, "$type", {
  36417. value: i
  36418. })),
  36419. n
  36420. }(e, this)
  36421. }
  36422. ,
  36423. o.Service = E;
  36424. var w = function(e, t, i, n) {
  36425. a.call(this, e, t, i),
  36426. this.className = "Service.Method",
  36427. this.options = n || {}
  36428. }
  36429. , _ = w.prototype = Object.create(a.prototype);
  36430. _.buildOpt = c.buildOpt,
  36431. o.Service.Method = w;
  36432. var T = function(e, t, i, n, r, o, a, s) {
  36433. w.call(this, e, t, i, s),
  36434. this.className = "Service.RPCMethod",
  36435. this.requestName = n,
  36436. this.responseName = r,
  36437. this.requestStream = o,
  36438. this.responseStream = a,
  36439. this.resolvedRequestType = null,
  36440. this.resolvedResponseType = null
  36441. };
  36442. return T.prototype = Object.create(w.prototype),
  36443. o.Service.RPCMethod = T,
  36444. o
  36445. }(r),
  36446. r.Builder = function(t, i, n) {
  36447. function r(e) {
  36448. e.messages && e.messages.forEach(function(t) {
  36449. t.syntax = e.syntax,
  36450. r(t)
  36451. }),
  36452. e.enums && e.enums.forEach(function(t) {
  36453. t.syntax = e.syntax
  36454. })
  36455. }
  36456. var o = function(e) {
  36457. this.ns = new n.Namespace(this,null,""),
  36458. this.ptr = this.ns,
  36459. this.resolved = !1,
  36460. this.result = null,
  36461. this.files = {},
  36462. this.importRoot = null,
  36463. this.options = e || {}
  36464. }
  36465. , a = o.prototype;
  36466. return o.isMessage = function(e) {
  36467. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36468. }
  36469. ,
  36470. o.isMessageField = function(e) {
  36471. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36472. }
  36473. ,
  36474. o.isEnum = function(e) {
  36475. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36476. }
  36477. ,
  36478. o.isService = function(e) {
  36479. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36480. }
  36481. ,
  36482. o.isExtend = function(e) {
  36483. return "string" == typeof e.ref
  36484. }
  36485. ,
  36486. a.reset = function() {
  36487. return this.ptr = this.ns,
  36488. this
  36489. }
  36490. ,
  36491. a.define = function(e) {
  36492. if ("string" != typeof e || !i.TYPEREF.test(e))
  36493. throw Error("illegal namespace: " + e);
  36494. return e.split(".").forEach(function(e) {
  36495. var t = this.ptr.getChild(e);
  36496. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36497. this.ptr = t
  36498. }, this),
  36499. this
  36500. }
  36501. ,
  36502. a.create = function(e) {
  36503. if (!e)
  36504. return this;
  36505. if (Array.isArray(e)) {
  36506. if (0 === e.length)
  36507. return this;
  36508. e = e.slice()
  36509. } else
  36510. e = [e];
  36511. for (var i = [e]; i.length > 0; ) {
  36512. if (e = i.pop(),
  36513. !Array.isArray(e))
  36514. throw Error("not a valid namespace: " + JSON.stringify(e));
  36515. for (; e.length > 0; ) {
  36516. var r = e.shift();
  36517. if (o.isMessage(r)) {
  36518. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36519. , s = {};
  36520. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36521. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36522. }, this),
  36523. r.fields && r.fields.forEach(function(e) {
  36524. if (null !== a.getChild(0 | e.id))
  36525. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36526. if (e.options && "object" != typeof e.options)
  36527. throw Error("illegal field options in " + a.name + "#" + e.name);
  36528. var t = null;
  36529. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36530. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36531. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36532. t && t.fields.push(e),
  36533. a.addChild(e)
  36534. }, this);
  36535. var l = [];
  36536. if (r.enums && r.enums.forEach(function(e) {
  36537. l.push(e)
  36538. }),
  36539. r.messages && r.messages.forEach(function(e) {
  36540. l.push(e)
  36541. }),
  36542. r.services && r.services.forEach(function(e) {
  36543. l.push(e)
  36544. }),
  36545. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36546. this.ptr.addChild(a),
  36547. l.length > 0) {
  36548. i.push(e),
  36549. e = l,
  36550. l = null,
  36551. this.ptr = a,
  36552. a = null;
  36553. continue
  36554. }
  36555. l = null
  36556. } else if (o.isEnum(r))
  36557. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36558. r.values.forEach(function(e) {
  36559. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36560. }, this),
  36561. this.ptr.addChild(a);
  36562. else if (o.isService(r))
  36563. a = new n.Service(this,this.ptr,r.name,r.options),
  36564. Object.keys(r.rpc).forEach(function(e) {
  36565. var t = r.rpc[e];
  36566. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36567. }, this),
  36568. this.ptr.addChild(a);
  36569. else {
  36570. if (!o.isExtend(r))
  36571. throw Error("not a valid definition: " + JSON.stringify(r));
  36572. if (a = this.ptr.resolve(r.ref, !0))
  36573. r.fields.forEach(function(e) {
  36574. if (null !== a.getChild(0 | e.id))
  36575. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36576. if (a.extensions) {
  36577. var i = !1;
  36578. if (a.extensions.forEach(function(t) {
  36579. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36580. }),
  36581. !i)
  36582. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36583. }
  36584. var r = e.name;
  36585. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36586. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36587. , s = new n.Extension(this,this.ptr,e.name,o);
  36588. o.extension = s,
  36589. this.ptr.addChild(s),
  36590. a.addChild(o)
  36591. }, this);
  36592. else if (!/\.?google\.protobuf\./.test(r.ref))
  36593. throw Error("extended message " + r.ref + " is not defined")
  36594. }
  36595. r = null,
  36596. a = null
  36597. }
  36598. e = null,
  36599. this.ptr = this.ptr.parent
  36600. }
  36601. return this.resolved = !1,
  36602. this.result = null,
  36603. this
  36604. }
  36605. ,
  36606. a.import = function(i, n) {
  36607. var o = "/";
  36608. if ("string" == typeof n) {
  36609. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36610. this.files[n] === !0)
  36611. return this.reset();
  36612. this.files[n] = !0
  36613. } else if ("object" == typeof n) {
  36614. var a = n.root;
  36615. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36616. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36617. var s = a + o + n.file;
  36618. if (this.files[s] === !0)
  36619. return this.reset();
  36620. this.files[s] = !0
  36621. }
  36622. if (i.imports && i.imports.length > 0) {
  36623. var l, c = !1;
  36624. "object" == typeof n ? (this.importRoot = n.root,
  36625. c = !0,
  36626. l = this.importRoot,
  36627. n = n.file,
  36628. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36629. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36630. o = "\\") : l = "." : l = null;
  36631. for (var h = 0; h < i.imports.length; h++)
  36632. if ("string" == typeof i.imports[h]) {
  36633. if (!l)
  36634. throw Error("cannot determine import root");
  36635. var u = i.imports[h];
  36636. if ("google/protobuf/descriptor.proto" === u)
  36637. continue;
  36638. if (u = l + o + u,
  36639. this.files[u] === !0)
  36640. continue;
  36641. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36642. var d = t.Util.fetch(u);
  36643. if (null === d)
  36644. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36645. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36646. } else
  36647. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36648. return t + "_import" + h + "." + i
  36649. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36650. c && (this.importRoot = null)
  36651. }
  36652. i.package && this.define(i.package),
  36653. i.syntax && r(i);
  36654. var p = this.ptr;
  36655. return i.options && Object.keys(i.options).forEach(function(e) {
  36656. p.options[e] = i.options[e]
  36657. }),
  36658. i.messages && (this.create(i.messages),
  36659. this.ptr = p),
  36660. i.enums && (this.create(i.enums),
  36661. this.ptr = p),
  36662. i.services && (this.create(i.services),
  36663. this.ptr = p),
  36664. i.extends && this.create(i.extends),
  36665. this.reset()
  36666. }
  36667. ,
  36668. a.resolveAll = function() {
  36669. var e;
  36670. if (null == this.ptr || "object" == typeof this.ptr.type)
  36671. return this;
  36672. if (this.ptr instanceof n.Namespace)
  36673. this.ptr.children.forEach(function(e) {
  36674. this.ptr = e,
  36675. this.resolveAll()
  36676. }, this);
  36677. else if (this.ptr instanceof n.Message.Field) {
  36678. if (i.TYPE.test(this.ptr.type))
  36679. this.ptr.type = t.TYPES[this.ptr.type];
  36680. else {
  36681. if (!i.TYPEREF.test(this.ptr.type))
  36682. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36683. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36684. !e)
  36685. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36686. if (this.ptr.resolvedType = e,
  36687. e instanceof n.Enum) {
  36688. if (this.ptr.type = t.TYPES.enum,
  36689. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36690. throw Error("proto3 message cannot reference proto2 enum")
  36691. } else {
  36692. if (!(e instanceof n.Message))
  36693. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36694. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36695. }
  36696. }
  36697. if (this.ptr.map) {
  36698. if (!i.TYPE.test(this.ptr.keyType))
  36699. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36700. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36701. }
  36702. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36703. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36704. throw Error("illegal service type in " + this.ptr.toString(!0));
  36705. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36706. !(e && e instanceof t.Reflect.Message))
  36707. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36708. if (this.ptr.resolvedRequestType = e,
  36709. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36710. !(e && e instanceof t.Reflect.Message))
  36711. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36712. this.ptr.resolvedResponseType = e
  36713. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36714. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36715. return this.reset()
  36716. }
  36717. ,
  36718. a.build = function(e) {
  36719. if (this.reset(),
  36720. this.resolved || (this.resolveAll(),
  36721. this.resolved = !0,
  36722. this.result = null),
  36723. null === this.result && (this.result = this.ns.build()),
  36724. !e)
  36725. return this.result;
  36726. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36727. if (!i[t[n]]) {
  36728. i = null;
  36729. break
  36730. }
  36731. i = i[t[n]]
  36732. }
  36733. return i
  36734. }
  36735. ,
  36736. a.lookup = function(e, t) {
  36737. return e ? this.ns.resolve(e, t) : this.ns
  36738. }
  36739. ,
  36740. a.toString = function() {
  36741. return "Builder"
  36742. }
  36743. ,
  36744. o.Message = function() {}
  36745. ,
  36746. o.Enum = function() {}
  36747. ,
  36748. o.Service = function() {}
  36749. ,
  36750. o
  36751. }(r, r.Lang, r.Reflect),
  36752. r.Map = function(e, t) {
  36753. function i(e) {
  36754. var t = 0;
  36755. return {
  36756. next: function() {
  36757. return t < e.length ? {
  36758. done: !1,
  36759. value: e[t++]
  36760. } : {
  36761. done: !0
  36762. }
  36763. }
  36764. }
  36765. }
  36766. var n = function(e, i) {
  36767. if (!e.map)
  36768. throw Error("field is not a map");
  36769. if (this.field = e,
  36770. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36771. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36772. this.map = {},
  36773. Object.defineProperty(this, "size", {
  36774. get: function() {
  36775. return Object.keys(this.map).length
  36776. }
  36777. }),
  36778. i)
  36779. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36780. var o = this.keyElem.valueFromString(n[r])
  36781. , a = this.valueElem.verifyValue(i[n[r]]);
  36782. this.map[this.keyElem.valueToString(o)] = {
  36783. key: o,
  36784. value: a
  36785. }
  36786. }
  36787. }
  36788. , r = n.prototype;
  36789. return r.clear = function() {
  36790. this.map = {}
  36791. }
  36792. ,
  36793. r.delete = function(e) {
  36794. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36795. , i = t in this.map;
  36796. return delete this.map[t],
  36797. i
  36798. }
  36799. ,
  36800. r.entries = function() {
  36801. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36802. t.push([(e = this.map[n[r]]).key, e.value]);
  36803. return i(t)
  36804. }
  36805. ,
  36806. r.keys = function() {
  36807. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36808. e.push(this.map[t[n]].key);
  36809. return i(e)
  36810. }
  36811. ,
  36812. r.values = function() {
  36813. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36814. e.push(this.map[t[n]].value);
  36815. return i(e)
  36816. }
  36817. ,
  36818. r.forEach = function(e, t) {
  36819. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36820. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36821. }
  36822. ,
  36823. r.set = function(e, t) {
  36824. var i = this.keyElem.verifyValue(e)
  36825. , n = this.valueElem.verifyValue(t);
  36826. return this.map[this.keyElem.valueToString(i)] = {
  36827. key: i,
  36828. value: n
  36829. },
  36830. this
  36831. }
  36832. ,
  36833. r.get = function(e) {
  36834. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36835. if (t in this.map)
  36836. return this.map[t].value
  36837. }
  36838. ,
  36839. r.has = function(e) {
  36840. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36841. return t in this.map
  36842. }
  36843. ,
  36844. n
  36845. }(r, r.Reflect),
  36846. r.loadProto = function(e, t, i) {
  36847. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36848. t = void 0),
  36849. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36850. }
  36851. ,
  36852. r.protoFromString = r.loadProto,
  36853. r.loadProtoFile = function(e, t, i) {
  36854. if (t && "object" == typeof t ? (i = t,
  36855. t = null) : t && "function" == typeof t || (t = null),
  36856. t)
  36857. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36858. if (null === n)
  36859. return void t(Error("Failed to fetch file"));
  36860. try {
  36861. t(null, r.loadProto(n, i, e))
  36862. } catch (e) {
  36863. t(e)
  36864. }
  36865. });
  36866. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36867. return null === n ? null : r.loadProto(n, i, e)
  36868. }
  36869. ,
  36870. r.protoFromFile = r.loadProtoFile,
  36871. r.newBuilder = function(e) {
  36872. return e = e || {},
  36873. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36874. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36875. new r.Builder(e)
  36876. }
  36877. ,
  36878. r.loadJson = function(e, t, i) {
  36879. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36880. t = null),
  36881. t && "object" == typeof t || (t = r.newBuilder()),
  36882. "string" == typeof e && (e = JSON.parse(e)),
  36883. t.import(e, i),
  36884. t.resolveAll(),
  36885. t
  36886. }
  36887. ,
  36888. r.loadJsonFile = function(e, t, i) {
  36889. if (t && "object" == typeof t ? (i = t,
  36890. t = null) : t && "function" == typeof t || (t = null),
  36891. t)
  36892. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36893. if (null === n)
  36894. return void t(Error("Failed to fetch file"));
  36895. try {
  36896. t(null, r.loadJson(JSON.parse(n), i, e))
  36897. } catch (e) {
  36898. t(e)
  36899. }
  36900. });
  36901. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36902. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36903. }
  36904. ,
  36905. r
  36906. })
  36907. }
  36908. ).call(this, e("_process"))
  36909. }
  36910. , {
  36911. _process: 203,
  36912. bytebuffer: 215,
  36913. fs: 197,
  36914. path: 197
  36915. }],
  36916. 215: [function(e, t, i) {
  36917. !function(i, n) {
  36918. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36919. var t;
  36920. try {
  36921. t = e("long")
  36922. } catch (e) {}
  36923. return n(t)
  36924. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36925. }(this, function(e) {
  36926. "use strict";
  36927. function t(e) {
  36928. var t = 0;
  36929. return function() {
  36930. return t < e.length ? e.charCodeAt(t++) : null
  36931. }
  36932. }
  36933. function i() {
  36934. var e = []
  36935. , t = [];
  36936. return function() {
  36937. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36938. e.length = 0),
  36939. void Array.prototype.push.apply(e, arguments))
  36940. }
  36941. }
  36942. function n(e, t, i, n, r) {
  36943. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36944. for (u += d,
  36945. o = p & (1 << -h) - 1,
  36946. p >>= -h,
  36947. h += s; h > 0; o = 256 * o + e[t + u],
  36948. u += d,
  36949. h -= 8)
  36950. ;
  36951. for (a = o & (1 << -h) - 1,
  36952. o >>= -h,
  36953. h += n; h > 0; a = 256 * a + e[t + u],
  36954. u += d,
  36955. h -= 8)
  36956. ;
  36957. if (0 === o)
  36958. o = 1 - c;
  36959. else {
  36960. if (o === l)
  36961. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36962. a += Math.pow(2, n),
  36963. o -= c
  36964. }
  36965. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36966. }
  36967. function r(e, t, i, n, r, o) {
  36968. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36969. for (t = Math.abs(t),
  36970. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36971. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36972. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36973. l *= 2),
  36974. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36975. t * l >= 2 && (a++,
  36976. l /= 2),
  36977. a + u >= h ? (s = 0,
  36978. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36979. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36980. a = 0)); r >= 8; e[i + p] = 255 & s,
  36981. p += f,
  36982. s /= 256,
  36983. r -= 8)
  36984. ;
  36985. for (a = a << r | s,
  36986. c += r; c > 0; e[i + p] = 255 & a,
  36987. p += f,
  36988. a /= 256,
  36989. c -= 8)
  36990. ;
  36991. e[i + p - f] |= 128 * g
  36992. }
  36993. var o = function(e, t, i) {
  36994. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36995. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36996. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36997. !i) {
  36998. if (e |= 0,
  36999. e < 0)
  37000. throw RangeError("Illegal capacity");
  37001. t = !!t,
  37002. i = !!i
  37003. }
  37004. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  37005. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  37006. this.offset = 0,
  37007. this.markedOffset = -1,
  37008. this.limit = e,
  37009. this.littleEndian = t,
  37010. this.noAssert = i
  37011. };
  37012. o.VERSION = "5.0.1",
  37013. o.LITTLE_ENDIAN = !0,
  37014. o.BIG_ENDIAN = !1,
  37015. o.DEFAULT_CAPACITY = 16,
  37016. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  37017. o.DEFAULT_NOASSERT = !1,
  37018. o.Long = e || null;
  37019. var a = o.prototype;
  37020. a.__isByteBuffer__,
  37021. Object.defineProperty(a, "__isByteBuffer__", {
  37022. value: !0,
  37023. enumerable: !1,
  37024. configurable: !1
  37025. });
  37026. var s = new ArrayBuffer(0)
  37027. , l = String.fromCharCode;
  37028. o.accessor = function() {
  37029. return Uint8Array
  37030. }
  37031. ,
  37032. o.allocate = function(e, t, i) {
  37033. return new o(e,t,i)
  37034. }
  37035. ,
  37036. o.concat = function(e, t, i, n) {
  37037. "boolean" != typeof t && "string" == typeof t || (n = i,
  37038. i = t,
  37039. t = void 0);
  37040. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  37041. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  37042. r = e[s].limit - e[s].offset,
  37043. r > 0 && (a += r);
  37044. if (0 === a)
  37045. return new o(0,i,n);
  37046. var c, h = new o(a,i,n);
  37047. for (s = 0; s < l; )
  37048. c = e[s++],
  37049. r = c.limit - c.offset,
  37050. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  37051. h.offset += r);
  37052. return h.limit = h.offset,
  37053. h.offset = 0,
  37054. h
  37055. }
  37056. ,
  37057. o.isByteBuffer = function(e) {
  37058. return (e && e.__isByteBuffer__) === !0
  37059. }
  37060. ,
  37061. o.type = function() {
  37062. return ArrayBuffer
  37063. }
  37064. ,
  37065. o.wrap = function(e, t, i, n) {
  37066. if ("string" != typeof t && (n = i,
  37067. i = t,
  37068. t = void 0),
  37069. "string" == typeof e)
  37070. switch ("undefined" == typeof t && (t = "utf8"),
  37071. t) {
  37072. case "base64":
  37073. return o.fromBase64(e, i);
  37074. case "hex":
  37075. return o.fromHex(e, i);
  37076. case "binary":
  37077. return o.fromBinary(e, i);
  37078. case "utf8":
  37079. return o.fromUTF8(e, i);
  37080. case "debug":
  37081. return o.fromDebug(e, i);
  37082. default:
  37083. throw Error("Unsupported encoding: " + t)
  37084. }
  37085. if (null === e || "object" != typeof e)
  37086. throw TypeError("Illegal buffer");
  37087. var r;
  37088. if (o.isByteBuffer(e))
  37089. return r = a.clone.call(e),
  37090. r.markedOffset = -1,
  37091. r;
  37092. if (e instanceof Uint8Array)
  37093. r = new o(0,i,n),
  37094. e.length > 0 && (r.buffer = e.buffer,
  37095. r.offset = e.byteOffset,
  37096. r.limit = e.byteOffset + e.byteLength,
  37097. r.view = new Uint8Array(e.buffer));
  37098. else if (e instanceof ArrayBuffer)
  37099. r = new o(0,i,n),
  37100. e.byteLength > 0 && (r.buffer = e,
  37101. r.offset = 0,
  37102. r.limit = e.byteLength,
  37103. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  37104. else {
  37105. if ("[object Array]" !== Object.prototype.toString.call(e))
  37106. throw TypeError("Illegal buffer");
  37107. r = new o(e.length,i,n),
  37108. r.limit = e.length;
  37109. for (var s = 0; s < e.length; ++s)
  37110. r.view[s] = e[s]
  37111. }
  37112. return r
  37113. }
  37114. ,
  37115. a.writeBitSet = function(e, t) {
  37116. var i = "undefined" == typeof t;
  37117. if (i && (t = this.offset),
  37118. !this.noAssert) {
  37119. if (!(e instanceof Array))
  37120. throw TypeError("Illegal BitSet: Not an array");
  37121. if ("number" != typeof t || t % 1 !== 0)
  37122. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37123. if (t >>>= 0,
  37124. t < 0 || t + 0 > this.buffer.byteLength)
  37125. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37126. }
  37127. var n, r = t, o = e.length, a = o >> 3, s = 0;
  37128. for (t += this.writeVarint32(o, t); a--; )
  37129. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  37130. this.writeByte(n, t++);
  37131. if (s < o) {
  37132. var l = 0;
  37133. for (n = 0; s < o; )
  37134. n |= (1 & !!e[s++]) << l++;
  37135. this.writeByte(n, t++)
  37136. }
  37137. return i ? (this.offset = t,
  37138. this) : t - r
  37139. }
  37140. ,
  37141. a.readBitSet = function(e) {
  37142. var t = "undefined" == typeof e;
  37143. t && (e = this.offset);
  37144. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  37145. for (e += n.length; o--; )
  37146. i = this.readByte(e++),
  37147. s[a++] = !!(1 & i),
  37148. s[a++] = !!(2 & i),
  37149. s[a++] = !!(4 & i),
  37150. s[a++] = !!(8 & i),
  37151. s[a++] = !!(16 & i),
  37152. s[a++] = !!(32 & i),
  37153. s[a++] = !!(64 & i),
  37154. s[a++] = !!(128 & i);
  37155. if (a < r) {
  37156. var l = 0;
  37157. for (i = this.readByte(e++); a < r; )
  37158. s[a++] = !!(i >> l++ & 1)
  37159. }
  37160. return t && (this.offset = e),
  37161. s
  37162. }
  37163. ,
  37164. a.readBytes = function(e, t) {
  37165. var i = "undefined" == typeof t;
  37166. if (i && (t = this.offset),
  37167. !this.noAssert) {
  37168. if ("number" != typeof t || t % 1 !== 0)
  37169. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37170. if (t >>>= 0,
  37171. t < 0 || t + e > this.buffer.byteLength)
  37172. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  37173. }
  37174. var n = this.slice(t, t + e);
  37175. return i && (this.offset += e),
  37176. n
  37177. }
  37178. ,
  37179. a.writeBytes = a.append,
  37180. a.writeInt8 = function(e, t) {
  37181. var i = "undefined" == typeof t;
  37182. if (i && (t = this.offset),
  37183. !this.noAssert) {
  37184. if ("number" != typeof e || e % 1 !== 0)
  37185. throw TypeError("Illegal value: " + e + " (not an integer)");
  37186. if (e |= 0,
  37187. "number" != typeof t || t % 1 !== 0)
  37188. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37189. if (t >>>= 0,
  37190. t < 0 || t + 0 > this.buffer.byteLength)
  37191. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37192. }
  37193. t += 1;
  37194. var n = this.buffer.byteLength;
  37195. return t > n && this.resize((n *= 2) > t ? n : t),
  37196. t -= 1,
  37197. this.view[t] = e,
  37198. i && (this.offset += 1),
  37199. this
  37200. }
  37201. ,
  37202. a.writeByte = a.writeInt8,
  37203. a.readInt8 = function(e) {
  37204. var t = "undefined" == typeof e;
  37205. if (t && (e = this.offset),
  37206. !this.noAssert) {
  37207. if ("number" != typeof e || e % 1 !== 0)
  37208. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37209. if (e >>>= 0,
  37210. e < 0 || e + 1 > this.buffer.byteLength)
  37211. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37212. }
  37213. var i = this.view[e];
  37214. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37215. t && (this.offset += 1),
  37216. i
  37217. }
  37218. ,
  37219. a.readByte = a.readInt8,
  37220. a.writeUint8 = function(e, t) {
  37221. var i = "undefined" == typeof t;
  37222. if (i && (t = this.offset),
  37223. !this.noAssert) {
  37224. if ("number" != typeof e || e % 1 !== 0)
  37225. throw TypeError("Illegal value: " + e + " (not an integer)");
  37226. if (e >>>= 0,
  37227. "number" != typeof t || t % 1 !== 0)
  37228. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37229. if (t >>>= 0,
  37230. t < 0 || t + 0 > this.buffer.byteLength)
  37231. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37232. }
  37233. t += 1;
  37234. var n = this.buffer.byteLength;
  37235. return t > n && this.resize((n *= 2) > t ? n : t),
  37236. t -= 1,
  37237. this.view[t] = e,
  37238. i && (this.offset += 1),
  37239. this
  37240. }
  37241. ,
  37242. a.writeUInt8 = a.writeUint8,
  37243. a.readUint8 = function(e) {
  37244. var t = "undefined" == typeof e;
  37245. if (t && (e = this.offset),
  37246. !this.noAssert) {
  37247. if ("number" != typeof e || e % 1 !== 0)
  37248. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37249. if (e >>>= 0,
  37250. e < 0 || e + 1 > this.buffer.byteLength)
  37251. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37252. }
  37253. var i = this.view[e];
  37254. return t && (this.offset += 1),
  37255. i
  37256. }
  37257. ,
  37258. a.readUInt8 = a.readUint8,
  37259. a.writeInt16 = function(e, t) {
  37260. var i = "undefined" == typeof t;
  37261. if (i && (t = this.offset),
  37262. !this.noAssert) {
  37263. if ("number" != typeof e || e % 1 !== 0)
  37264. throw TypeError("Illegal value: " + e + " (not an integer)");
  37265. if (e |= 0,
  37266. "number" != typeof t || t % 1 !== 0)
  37267. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37268. if (t >>>= 0,
  37269. t < 0 || t + 0 > this.buffer.byteLength)
  37270. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37271. }
  37272. t += 2;
  37273. var n = this.buffer.byteLength;
  37274. return t > n && this.resize((n *= 2) > t ? n : t),
  37275. t -= 2,
  37276. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37277. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37278. this.view[t + 1] = 255 & e),
  37279. i && (this.offset += 2),
  37280. this
  37281. }
  37282. ,
  37283. a.writeShort = a.writeInt16,
  37284. a.readInt16 = function(e) {
  37285. var t = "undefined" == typeof e;
  37286. if (t && (e = this.offset),
  37287. !this.noAssert) {
  37288. if ("number" != typeof e || e % 1 !== 0)
  37289. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37290. if (e >>>= 0,
  37291. e < 0 || e + 2 > this.buffer.byteLength)
  37292. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37293. }
  37294. var i = 0;
  37295. return this.littleEndian ? (i = this.view[e],
  37296. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37297. i |= this.view[e + 1]),
  37298. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37299. t && (this.offset += 2),
  37300. i
  37301. }
  37302. ,
  37303. a.readShort = a.readInt16,
  37304. a.writeUint16 = function(e, t) {
  37305. var i = "undefined" == typeof t;
  37306. if (i && (t = this.offset),
  37307. !this.noAssert) {
  37308. if ("number" != typeof e || e % 1 !== 0)
  37309. throw TypeError("Illegal value: " + e + " (not an integer)");
  37310. if (e >>>= 0,
  37311. "number" != typeof t || t % 1 !== 0)
  37312. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37313. if (t >>>= 0,
  37314. t < 0 || t + 0 > this.buffer.byteLength)
  37315. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37316. }
  37317. t += 2;
  37318. var n = this.buffer.byteLength;
  37319. return t > n && this.resize((n *= 2) > t ? n : t),
  37320. t -= 2,
  37321. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37322. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37323. this.view[t + 1] = 255 & e),
  37324. i && (this.offset += 2),
  37325. this
  37326. }
  37327. ,
  37328. a.writeUInt16 = a.writeUint16,
  37329. a.readUint16 = function(e) {
  37330. var t = "undefined" == typeof e;
  37331. if (t && (e = this.offset),
  37332. !this.noAssert) {
  37333. if ("number" != typeof e || e % 1 !== 0)
  37334. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37335. if (e >>>= 0,
  37336. e < 0 || e + 2 > this.buffer.byteLength)
  37337. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37338. }
  37339. var i = 0;
  37340. return this.littleEndian ? (i = this.view[e],
  37341. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37342. i |= this.view[e + 1]),
  37343. t && (this.offset += 2),
  37344. i
  37345. }
  37346. ,
  37347. a.readUInt16 = a.readUint16,
  37348. a.writeInt32 = function(e, t) {
  37349. var i = "undefined" == typeof t;
  37350. if (i && (t = this.offset),
  37351. !this.noAssert) {
  37352. if ("number" != typeof e || e % 1 !== 0)
  37353. throw TypeError("Illegal value: " + e + " (not an integer)");
  37354. if (e |= 0,
  37355. "number" != typeof t || t % 1 !== 0)
  37356. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37357. if (t >>>= 0,
  37358. t < 0 || t + 0 > this.buffer.byteLength)
  37359. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37360. }
  37361. t += 4;
  37362. var n = this.buffer.byteLength;
  37363. return t > n && this.resize((n *= 2) > t ? n : t),
  37364. t -= 4,
  37365. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37366. this.view[t + 2] = e >>> 16 & 255,
  37367. this.view[t + 1] = e >>> 8 & 255,
  37368. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37369. this.view[t + 1] = e >>> 16 & 255,
  37370. this.view[t + 2] = e >>> 8 & 255,
  37371. this.view[t + 3] = 255 & e),
  37372. i && (this.offset += 4),
  37373. this
  37374. }
  37375. ,
  37376. a.writeInt = a.writeInt32,
  37377. a.readInt32 = function(e) {
  37378. var t = "undefined" == typeof e;
  37379. if (t && (e = this.offset),
  37380. !this.noAssert) {
  37381. if ("number" != typeof e || e % 1 !== 0)
  37382. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37383. if (e >>>= 0,
  37384. e < 0 || e + 4 > this.buffer.byteLength)
  37385. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37386. }
  37387. var i = 0;
  37388. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37389. i |= this.view[e + 1] << 8,
  37390. i |= this.view[e],
  37391. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37392. i |= this.view[e + 2] << 8,
  37393. i |= this.view[e + 3],
  37394. i += this.view[e] << 24 >>> 0),
  37395. i |= 0,
  37396. t && (this.offset += 4),
  37397. i
  37398. }
  37399. ,
  37400. a.readInt = a.readInt32,
  37401. a.writeUint32 = function(e, t) {
  37402. var i = "undefined" == typeof t;
  37403. if (i && (t = this.offset),
  37404. !this.noAssert) {
  37405. if ("number" != typeof e || e % 1 !== 0)
  37406. throw TypeError("Illegal value: " + e + " (not an integer)");
  37407. if (e >>>= 0,
  37408. "number" != typeof t || t % 1 !== 0)
  37409. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37410. if (t >>>= 0,
  37411. t < 0 || t + 0 > this.buffer.byteLength)
  37412. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37413. }
  37414. t += 4;
  37415. var n = this.buffer.byteLength;
  37416. return t > n && this.resize((n *= 2) > t ? n : t),
  37417. t -= 4,
  37418. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37419. this.view[t + 2] = e >>> 16 & 255,
  37420. this.view[t + 1] = e >>> 8 & 255,
  37421. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37422. this.view[t + 1] = e >>> 16 & 255,
  37423. this.view[t + 2] = e >>> 8 & 255,
  37424. this.view[t + 3] = 255 & e),
  37425. i && (this.offset += 4),
  37426. this
  37427. }
  37428. ,
  37429. a.writeUInt32 = a.writeUint32,
  37430. a.readUint32 = function(e) {
  37431. var t = "undefined" == typeof e;
  37432. if (t && (e = this.offset),
  37433. !this.noAssert) {
  37434. if ("number" != typeof e || e % 1 !== 0)
  37435. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37436. if (e >>>= 0,
  37437. e < 0 || e + 4 > this.buffer.byteLength)
  37438. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37439. }
  37440. var i = 0;
  37441. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37442. i |= this.view[e + 1] << 8,
  37443. i |= this.view[e],
  37444. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37445. i |= this.view[e + 2] << 8,
  37446. i |= this.view[e + 3],
  37447. i += this.view[e] << 24 >>> 0),
  37448. t && (this.offset += 4),
  37449. i
  37450. }
  37451. ,
  37452. a.readUInt32 = a.readUint32,
  37453. e && (a.writeInt64 = function(t, i) {
  37454. var n = "undefined" == typeof i;
  37455. if (n && (i = this.offset),
  37456. !this.noAssert) {
  37457. if ("number" == typeof t)
  37458. t = e.fromNumber(t);
  37459. else if ("string" == typeof t)
  37460. t = e.fromString(t);
  37461. else if (!(t && t instanceof e))
  37462. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37463. if ("number" != typeof i || i % 1 !== 0)
  37464. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37465. if (i >>>= 0,
  37466. i < 0 || i + 0 > this.buffer.byteLength)
  37467. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37468. }
  37469. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37470. i += 8;
  37471. var r = this.buffer.byteLength;
  37472. i > r && this.resize((r *= 2) > i ? r : i),
  37473. i -= 8;
  37474. var o = t.low
  37475. , a = t.high;
  37476. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37477. this.view[i + 2] = o >>> 16 & 255,
  37478. this.view[i + 1] = o >>> 8 & 255,
  37479. this.view[i] = 255 & o,
  37480. i += 4,
  37481. this.view[i + 3] = a >>> 24 & 255,
  37482. this.view[i + 2] = a >>> 16 & 255,
  37483. this.view[i + 1] = a >>> 8 & 255,
  37484. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37485. this.view[i + 1] = a >>> 16 & 255,
  37486. this.view[i + 2] = a >>> 8 & 255,
  37487. this.view[i + 3] = 255 & a,
  37488. i += 4,
  37489. this.view[i] = o >>> 24 & 255,
  37490. this.view[i + 1] = o >>> 16 & 255,
  37491. this.view[i + 2] = o >>> 8 & 255,
  37492. this.view[i + 3] = 255 & o),
  37493. n && (this.offset += 8),
  37494. this
  37495. }
  37496. ,
  37497. a.writeLong = a.writeInt64,
  37498. a.readInt64 = function(t) {
  37499. var i = "undefined" == typeof t;
  37500. if (i && (t = this.offset),
  37501. !this.noAssert) {
  37502. if ("number" != typeof t || t % 1 !== 0)
  37503. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37504. if (t >>>= 0,
  37505. t < 0 || t + 8 > this.buffer.byteLength)
  37506. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37507. }
  37508. var n = 0
  37509. , r = 0;
  37510. this.littleEndian ? (n = this.view[t + 2] << 16,
  37511. n |= this.view[t + 1] << 8,
  37512. n |= this.view[t],
  37513. n += this.view[t + 3] << 24 >>> 0,
  37514. t += 4,
  37515. r = this.view[t + 2] << 16,
  37516. r |= this.view[t + 1] << 8,
  37517. r |= this.view[t],
  37518. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37519. r |= this.view[t + 2] << 8,
  37520. r |= this.view[t + 3],
  37521. r += this.view[t] << 24 >>> 0,
  37522. t += 4,
  37523. n = this.view[t + 1] << 16,
  37524. n |= this.view[t + 2] << 8,
  37525. n |= this.view[t + 3],
  37526. n += this.view[t] << 24 >>> 0);
  37527. var o = new e(n,r,!1);
  37528. return i && (this.offset += 8),
  37529. o
  37530. }
  37531. ,
  37532. a.readLong = a.readInt64,
  37533. a.writeUint64 = function(t, i) {
  37534. var n = "undefined" == typeof i;
  37535. if (n && (i = this.offset),
  37536. !this.noAssert) {
  37537. if ("number" == typeof t)
  37538. t = e.fromNumber(t);
  37539. else if ("string" == typeof t)
  37540. t = e.fromString(t);
  37541. else if (!(t && t instanceof e))
  37542. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37543. if ("number" != typeof i || i % 1 !== 0)
  37544. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37545. if (i >>>= 0,
  37546. i < 0 || i + 0 > this.buffer.byteLength)
  37547. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37548. }
  37549. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37550. i += 8;
  37551. var r = this.buffer.byteLength;
  37552. i > r && this.resize((r *= 2) > i ? r : i),
  37553. i -= 8;
  37554. var o = t.low
  37555. , a = t.high;
  37556. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37557. this.view[i + 2] = o >>> 16 & 255,
  37558. this.view[i + 1] = o >>> 8 & 255,
  37559. this.view[i] = 255 & o,
  37560. i += 4,
  37561. this.view[i + 3] = a >>> 24 & 255,
  37562. this.view[i + 2] = a >>> 16 & 255,
  37563. this.view[i + 1] = a >>> 8 & 255,
  37564. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37565. this.view[i + 1] = a >>> 16 & 255,
  37566. this.view[i + 2] = a >>> 8 & 255,
  37567. this.view[i + 3] = 255 & a,
  37568. i += 4,
  37569. this.view[i] = o >>> 24 & 255,
  37570. this.view[i + 1] = o >>> 16 & 255,
  37571. this.view[i + 2] = o >>> 8 & 255,
  37572. this.view[i + 3] = 255 & o),
  37573. n && (this.offset += 8),
  37574. this
  37575. }
  37576. ,
  37577. a.writeUInt64 = a.writeUint64,
  37578. a.readUint64 = function(t) {
  37579. var i = "undefined" == typeof t;
  37580. if (i && (t = this.offset),
  37581. !this.noAssert) {
  37582. if ("number" != typeof t || t % 1 !== 0)
  37583. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37584. if (t >>>= 0,
  37585. t < 0 || t + 8 > this.buffer.byteLength)
  37586. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37587. }
  37588. var n = 0
  37589. , r = 0;
  37590. this.littleEndian ? (n = this.view[t + 2] << 16,
  37591. n |= this.view[t + 1] << 8,
  37592. n |= this.view[t],
  37593. n += this.view[t + 3] << 24 >>> 0,
  37594. t += 4,
  37595. r = this.view[t + 2] << 16,
  37596. r |= this.view[t + 1] << 8,
  37597. r |= this.view[t],
  37598. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37599. r |= this.view[t + 2] << 8,
  37600. r |= this.view[t + 3],
  37601. r += this.view[t] << 24 >>> 0,
  37602. t += 4,
  37603. n = this.view[t + 1] << 16,
  37604. n |= this.view[t + 2] << 8,
  37605. n |= this.view[t + 3],
  37606. n += this.view[t] << 24 >>> 0);
  37607. var o = new e(n,r,!0);
  37608. return i && (this.offset += 8),
  37609. o
  37610. }
  37611. ,
  37612. a.readUInt64 = a.readUint64),
  37613. a.writeFloat32 = function(e, t) {
  37614. var i = "undefined" == typeof t;
  37615. if (i && (t = this.offset),
  37616. !this.noAssert) {
  37617. if ("number" != typeof e)
  37618. throw TypeError("Illegal value: " + e + " (not a number)");
  37619. if ("number" != typeof t || t % 1 !== 0)
  37620. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37621. if (t >>>= 0,
  37622. t < 0 || t + 0 > this.buffer.byteLength)
  37623. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37624. }
  37625. t += 4;
  37626. var n = this.buffer.byteLength;
  37627. return t > n && this.resize((n *= 2) > t ? n : t),
  37628. t -= 4,
  37629. r(this.view, e, t, this.littleEndian, 23, 4),
  37630. i && (this.offset += 4),
  37631. this
  37632. }
  37633. ,
  37634. a.writeFloat = a.writeFloat32,
  37635. a.readFloat32 = function(e) {
  37636. var t = "undefined" == typeof e;
  37637. if (t && (e = this.offset),
  37638. !this.noAssert) {
  37639. if ("number" != typeof e || e % 1 !== 0)
  37640. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37641. if (e >>>= 0,
  37642. e < 0 || e + 4 > this.buffer.byteLength)
  37643. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37644. }
  37645. var i = n(this.view, e, this.littleEndian, 23, 4);
  37646. return t && (this.offset += 4),
  37647. i
  37648. }
  37649. ,
  37650. a.readFloat = a.readFloat32,
  37651. a.writeFloat64 = function(e, t) {
  37652. var i = "undefined" == typeof t;
  37653. if (i && (t = this.offset),
  37654. !this.noAssert) {
  37655. if ("number" != typeof e)
  37656. throw TypeError("Illegal value: " + e + " (not a number)");
  37657. if ("number" != typeof t || t % 1 !== 0)
  37658. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37659. if (t >>>= 0,
  37660. t < 0 || t + 0 > this.buffer.byteLength)
  37661. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37662. }
  37663. t += 8;
  37664. var n = this.buffer.byteLength;
  37665. return t > n && this.resize((n *= 2) > t ? n : t),
  37666. t -= 8,
  37667. r(this.view, e, t, this.littleEndian, 52, 8),
  37668. i && (this.offset += 8),
  37669. this
  37670. }
  37671. ,
  37672. a.writeDouble = a.writeFloat64,
  37673. a.readFloat64 = function(e) {
  37674. var t = "undefined" == typeof e;
  37675. if (t && (e = this.offset),
  37676. !this.noAssert) {
  37677. if ("number" != typeof e || e % 1 !== 0)
  37678. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37679. if (e >>>= 0,
  37680. e < 0 || e + 8 > this.buffer.byteLength)
  37681. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37682. }
  37683. var i = n(this.view, e, this.littleEndian, 52, 8);
  37684. return t && (this.offset += 8),
  37685. i
  37686. }
  37687. ,
  37688. a.readDouble = a.readFloat64,
  37689. o.MAX_VARINT32_BYTES = 5,
  37690. o.calculateVarint32 = function(e) {
  37691. return e >>>= 0,
  37692. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37693. }
  37694. ,
  37695. o.zigZagEncode32 = function(e) {
  37696. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37697. }
  37698. ,
  37699. o.zigZagDecode32 = function(e) {
  37700. return e >>> 1 ^ -(1 & e) | 0
  37701. }
  37702. ,
  37703. a.writeVarint32 = function(e, t) {
  37704. var i = "undefined" == typeof t;
  37705. if (i && (t = this.offset),
  37706. !this.noAssert) {
  37707. if ("number" != typeof e || e % 1 !== 0)
  37708. throw TypeError("Illegal value: " + e + " (not an integer)");
  37709. if (e |= 0,
  37710. "number" != typeof t || t % 1 !== 0)
  37711. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37712. if (t >>>= 0,
  37713. t < 0 || t + 0 > this.buffer.byteLength)
  37714. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37715. }
  37716. var n, r = o.calculateVarint32(e);
  37717. t += r;
  37718. var a = this.buffer.byteLength;
  37719. for (t > a && this.resize((a *= 2) > t ? a : t),
  37720. t -= r,
  37721. e >>>= 0; e >= 128; )
  37722. n = 127 & e | 128,
  37723. this.view[t++] = n,
  37724. e >>>= 7;
  37725. return this.view[t++] = e,
  37726. i ? (this.offset = t,
  37727. this) : r
  37728. }
  37729. ,
  37730. a.writeVarint32ZigZag = function(e, t) {
  37731. return this.writeVarint32(o.zigZagEncode32(e), t)
  37732. }
  37733. ,
  37734. a.readVarint32 = function(e) {
  37735. var t = "undefined" == typeof e;
  37736. if (t && (e = this.offset),
  37737. !this.noAssert) {
  37738. if ("number" != typeof e || e % 1 !== 0)
  37739. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37740. if (e >>>= 0,
  37741. e < 0 || e + 1 > this.buffer.byteLength)
  37742. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37743. }
  37744. var i, n = 0, r = 0;
  37745. do {
  37746. if (!this.noAssert && e > this.limit) {
  37747. var o = Error("Truncated");
  37748. throw o.truncated = !0,
  37749. o
  37750. }
  37751. i = this.view[e++],
  37752. n < 5 && (r |= (127 & i) << 7 * n),
  37753. ++n
  37754. } while (0 !== (128 & i));return r |= 0,
  37755. t ? (this.offset = e,
  37756. r) : {
  37757. value: r,
  37758. length: n
  37759. }
  37760. }
  37761. ,
  37762. a.readVarint32ZigZag = function(e) {
  37763. var t = this.readVarint32(e);
  37764. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37765. t
  37766. }
  37767. ,
  37768. e && (o.MAX_VARINT64_BYTES = 10,
  37769. o.calculateVarint64 = function(t) {
  37770. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37771. var i = t.toInt() >>> 0
  37772. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37773. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37774. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37775. }
  37776. ,
  37777. o.zigZagEncode64 = function(t) {
  37778. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37779. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37780. }
  37781. ,
  37782. o.zigZagDecode64 = function(t) {
  37783. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37784. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37785. }
  37786. ,
  37787. a.writeVarint64 = function(t, i) {
  37788. var n = "undefined" == typeof i;
  37789. if (n && (i = this.offset),
  37790. !this.noAssert) {
  37791. if ("number" == typeof t)
  37792. t = e.fromNumber(t);
  37793. else if ("string" == typeof t)
  37794. t = e.fromString(t);
  37795. else if (!(t && t instanceof e))
  37796. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37797. if ("number" != typeof i || i % 1 !== 0)
  37798. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37799. if (i >>>= 0,
  37800. i < 0 || i + 0 > this.buffer.byteLength)
  37801. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37802. }
  37803. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37804. var r = o.calculateVarint64(t)
  37805. , a = t.toInt() >>> 0
  37806. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37807. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37808. i += r;
  37809. var c = this.buffer.byteLength;
  37810. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37811. i -= r,
  37812. r) {
  37813. case 10:
  37814. this.view[i + 9] = l >>> 7 & 1;
  37815. case 9:
  37816. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37817. case 8:
  37818. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37819. case 7:
  37820. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37821. case 6:
  37822. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37823. case 5:
  37824. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37825. case 4:
  37826. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37827. case 3:
  37828. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37829. case 2:
  37830. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37831. case 1:
  37832. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37833. }
  37834. return n ? (this.offset += r,
  37835. this) : r
  37836. }
  37837. ,
  37838. a.writeVarint64ZigZag = function(e, t) {
  37839. return this.writeVarint64(o.zigZagEncode64(e), t)
  37840. }
  37841. ,
  37842. a.readVarint64 = function(t) {
  37843. var i = "undefined" == typeof t;
  37844. if (i && (t = this.offset),
  37845. !this.noAssert) {
  37846. if ("number" != typeof t || t % 1 !== 0)
  37847. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37848. if (t >>>= 0,
  37849. t < 0 || t + 1 > this.buffer.byteLength)
  37850. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37851. }
  37852. var n = t
  37853. , r = 0
  37854. , o = 0
  37855. , a = 0
  37856. , s = 0;
  37857. if (s = this.view[t++],
  37858. r = 127 & s,
  37859. 128 & s && (s = this.view[t++],
  37860. r |= (127 & s) << 7,
  37861. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37862. r |= (127 & s) << 14,
  37863. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37864. r |= (127 & s) << 21,
  37865. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37866. o = 127 & s,
  37867. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37868. o |= (127 & s) << 7,
  37869. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37870. o |= (127 & s) << 14,
  37871. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37872. o |= (127 & s) << 21,
  37873. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37874. a = 127 & s,
  37875. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37876. a |= (127 & s) << 7,
  37877. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37878. throw Error("Buffer overrun");
  37879. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37880. return i ? (this.offset = t,
  37881. l) : {
  37882. value: l,
  37883. length: t - n
  37884. }
  37885. }
  37886. ,
  37887. a.readVarint64ZigZag = function(t) {
  37888. var i = this.readVarint64(t);
  37889. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37890. i
  37891. }
  37892. ),
  37893. a.writeCString = function(e, i) {
  37894. var n = "undefined" == typeof i;
  37895. n && (i = this.offset);
  37896. var r, o = e.length;
  37897. if (!this.noAssert) {
  37898. if ("string" != typeof e)
  37899. throw TypeError("Illegal str: Not a string");
  37900. for (r = 0; r < o; ++r)
  37901. if (0 === e.charCodeAt(r))
  37902. throw RangeError("Illegal str: Contains NULL-characters");
  37903. if ("number" != typeof i || i % 1 !== 0)
  37904. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37905. if (i >>>= 0,
  37906. i < 0 || i + 0 > this.buffer.byteLength)
  37907. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37908. }
  37909. o = h.calculateUTF16asUTF8(t(e))[1],
  37910. i += o + 1;
  37911. var a = this.buffer.byteLength;
  37912. return i > a && this.resize((a *= 2) > i ? a : i),
  37913. i -= o + 1,
  37914. h.encodeUTF16toUTF8(t(e), function(e) {
  37915. this.view[i++] = e
  37916. }
  37917. .bind(this)),
  37918. this.view[i++] = 0,
  37919. n ? (this.offset = i,
  37920. this) : o
  37921. }
  37922. ,
  37923. a.readCString = function(e) {
  37924. var t = "undefined" == typeof e;
  37925. if (t && (e = this.offset),
  37926. !this.noAssert) {
  37927. if ("number" != typeof e || e % 1 !== 0)
  37928. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37929. if (e >>>= 0,
  37930. e < 0 || e + 1 > this.buffer.byteLength)
  37931. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37932. }
  37933. var n, r = e, o = -1;
  37934. return h.decodeUTF8toUTF16(function() {
  37935. if (0 === o)
  37936. return null;
  37937. if (e >= this.limit)
  37938. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37939. return o = this.view[e++],
  37940. 0 === o ? null : o
  37941. }
  37942. .bind(this), n = i(), !0),
  37943. t ? (this.offset = e,
  37944. n()) : {
  37945. string: n(),
  37946. length: e - r
  37947. }
  37948. }
  37949. ,
  37950. a.writeIString = function(e, i) {
  37951. var n = "undefined" == typeof i;
  37952. if (n && (i = this.offset),
  37953. !this.noAssert) {
  37954. if ("string" != typeof e)
  37955. throw TypeError("Illegal str: Not a string");
  37956. if ("number" != typeof i || i % 1 !== 0)
  37957. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37958. if (i >>>= 0,
  37959. i < 0 || i + 0 > this.buffer.byteLength)
  37960. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37961. }
  37962. var r, o = i;
  37963. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37964. i += 4 + r;
  37965. var a = this.buffer.byteLength;
  37966. if (i > a && this.resize((a *= 2) > i ? a : i),
  37967. i -= 4 + r,
  37968. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37969. this.view[i + 2] = r >>> 16 & 255,
  37970. this.view[i + 1] = r >>> 8 & 255,
  37971. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37972. this.view[i + 1] = r >>> 16 & 255,
  37973. this.view[i + 2] = r >>> 8 & 255,
  37974. this.view[i + 3] = 255 & r),
  37975. i += 4,
  37976. h.encodeUTF16toUTF8(t(e), function(e) {
  37977. this.view[i++] = e
  37978. }
  37979. .bind(this)),
  37980. i !== o + 4 + r)
  37981. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37982. return n ? (this.offset = i,
  37983. this) : i - o
  37984. }
  37985. ,
  37986. a.readIString = function(e) {
  37987. var t = "undefined" == typeof e;
  37988. if (t && (e = this.offset),
  37989. !this.noAssert) {
  37990. if ("number" != typeof e || e % 1 !== 0)
  37991. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37992. if (e >>>= 0,
  37993. e < 0 || e + 4 > this.buffer.byteLength)
  37994. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37995. }
  37996. var i = e
  37997. , n = this.readUint32(e)
  37998. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37999. return e += r.length,
  38000. t ? (this.offset = e,
  38001. r.string) : {
  38002. string: r.string,
  38003. length: e - i
  38004. }
  38005. }
  38006. ,
  38007. o.METRICS_CHARS = "c",
  38008. o.METRICS_BYTES = "b",
  38009. a.writeUTF8String = function(e, i) {
  38010. var n = "undefined" == typeof i;
  38011. if (n && (i = this.offset),
  38012. !this.noAssert) {
  38013. if ("number" != typeof i || i % 1 !== 0)
  38014. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38015. if (i >>>= 0,
  38016. i < 0 || i + 0 > this.buffer.byteLength)
  38017. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38018. }
  38019. var r, o = i;
  38020. r = h.calculateUTF16asUTF8(t(e))[1],
  38021. i += r;
  38022. var a = this.buffer.byteLength;
  38023. return i > a && this.resize((a *= 2) > i ? a : i),
  38024. i -= r,
  38025. h.encodeUTF16toUTF8(t(e), function(e) {
  38026. this.view[i++] = e
  38027. }
  38028. .bind(this)),
  38029. n ? (this.offset = i,
  38030. this) : i - o
  38031. }
  38032. ,
  38033. a.writeString = a.writeUTF8String,
  38034. o.calculateUTF8Chars = function(e) {
  38035. return h.calculateUTF16asUTF8(t(e))[0]
  38036. }
  38037. ,
  38038. o.calculateUTF8Bytes = function(e) {
  38039. return h.calculateUTF16asUTF8(t(e))[1]
  38040. }
  38041. ,
  38042. o.calculateString = o.calculateUTF8Bytes,
  38043. a.readUTF8String = function(e, t, n) {
  38044. "number" == typeof t && (n = t,
  38045. t = void 0);
  38046. var r = "undefined" == typeof n;
  38047. if (r && (n = this.offset),
  38048. "undefined" == typeof t && (t = o.METRICS_CHARS),
  38049. !this.noAssert) {
  38050. if ("number" != typeof e || e % 1 !== 0)
  38051. throw TypeError("Illegal length: " + e + " (not an integer)");
  38052. if (e |= 0,
  38053. "number" != typeof n || n % 1 !== 0)
  38054. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38055. if (n >>>= 0,
  38056. n < 0 || n + 0 > this.buffer.byteLength)
  38057. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  38058. }
  38059. var a, s = 0, l = n;
  38060. if (t === o.METRICS_CHARS) {
  38061. if (a = i(),
  38062. h.decodeUTF8(function() {
  38063. return s < e && n < this.limit ? this.view[n++] : null
  38064. }
  38065. .bind(this), function(e) {
  38066. ++s,
  38067. h.UTF8toUTF16(e, a)
  38068. }),
  38069. s !== e)
  38070. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  38071. return r ? (this.offset = n,
  38072. a()) : {
  38073. string: a(),
  38074. length: n - l
  38075. }
  38076. }
  38077. if (t === o.METRICS_BYTES) {
  38078. if (!this.noAssert) {
  38079. if ("number" != typeof n || n % 1 !== 0)
  38080. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38081. if (n >>>= 0,
  38082. n < 0 || n + e > this.buffer.byteLength)
  38083. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  38084. }
  38085. var c = n + e;
  38086. if (h.decodeUTF8toUTF16(function() {
  38087. return n < c ? this.view[n++] : null
  38088. }
  38089. .bind(this), a = i(), this.noAssert),
  38090. n !== c)
  38091. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  38092. return r ? (this.offset = n,
  38093. a()) : {
  38094. string: a(),
  38095. length: n - l
  38096. }
  38097. }
  38098. throw TypeError("Unsupported metrics: " + t)
  38099. }
  38100. ,
  38101. a.readString = a.readUTF8String,
  38102. a.writeVString = function(e, i) {
  38103. var n = "undefined" == typeof i;
  38104. if (n && (i = this.offset),
  38105. !this.noAssert) {
  38106. if ("string" != typeof e)
  38107. throw TypeError("Illegal str: Not a string");
  38108. if ("number" != typeof i || i % 1 !== 0)
  38109. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38110. if (i >>>= 0,
  38111. i < 0 || i + 0 > this.buffer.byteLength)
  38112. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38113. }
  38114. var r, a, s = i;
  38115. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  38116. a = o.calculateVarint32(r),
  38117. i += a + r;
  38118. var l = this.buffer.byteLength;
  38119. if (i > l && this.resize((l *= 2) > i ? l : i),
  38120. i -= a + r,
  38121. i += this.writeVarint32(r, i),
  38122. h.encodeUTF16toUTF8(t(e), function(e) {
  38123. this.view[i++] = e
  38124. }
  38125. .bind(this)),
  38126. i !== s + r + a)
  38127. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  38128. return n ? (this.offset = i,
  38129. this) : i - s
  38130. }
  38131. ,
  38132. a.readVString = function(e) {
  38133. var t = "undefined" == typeof e;
  38134. if (t && (e = this.offset),
  38135. !this.noAssert) {
  38136. if ("number" != typeof e || e % 1 !== 0)
  38137. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38138. if (e >>>= 0,
  38139. e < 0 || e + 1 > this.buffer.byteLength)
  38140. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38141. }
  38142. var i = e
  38143. , n = this.readVarint32(e)
  38144. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  38145. return e += r.length,
  38146. t ? (this.offset = e,
  38147. r.string) : {
  38148. string: r.string,
  38149. length: e - i
  38150. }
  38151. }
  38152. ,
  38153. a.append = function(e, t, i) {
  38154. "number" != typeof t && "string" == typeof t || (i = t,
  38155. t = void 0);
  38156. var n = "undefined" == typeof i;
  38157. if (n && (i = this.offset),
  38158. !this.noAssert) {
  38159. if ("number" != typeof i || i % 1 !== 0)
  38160. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38161. if (i >>>= 0,
  38162. i < 0 || i + 0 > this.buffer.byteLength)
  38163. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38164. }
  38165. e instanceof o || (e = o.wrap(e, t));
  38166. var r = e.limit - e.offset;
  38167. if (r <= 0)
  38168. return this;
  38169. i += r;
  38170. var a = this.buffer.byteLength;
  38171. return i > a && this.resize((a *= 2) > i ? a : i),
  38172. i -= r,
  38173. this.view.set(e.view.subarray(e.offset, e.limit), i),
  38174. e.offset += r,
  38175. n && (this.offset += r),
  38176. this
  38177. }
  38178. ,
  38179. a.appendTo = function(e, t) {
  38180. return e.append(this, t),
  38181. this
  38182. }
  38183. ,
  38184. a.assert = function(e) {
  38185. return this.noAssert = !e,
  38186. this
  38187. }
  38188. ,
  38189. a.capacity = function() {
  38190. return this.buffer.byteLength
  38191. }
  38192. ,
  38193. a.clear = function() {
  38194. return this.offset = 0,
  38195. this.limit = this.buffer.byteLength,
  38196. this.markedOffset = -1,
  38197. this
  38198. }
  38199. ,
  38200. a.clone = function(e) {
  38201. var t = new o(0,this.littleEndian,this.noAssert);
  38202. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38203. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38204. t.view = this.view),
  38205. t.offset = this.offset,
  38206. t.markedOffset = this.markedOffset,
  38207. t.limit = this.limit,
  38208. t
  38209. }
  38210. ,
  38211. a.compact = function(e, t) {
  38212. if ("undefined" == typeof e && (e = this.offset),
  38213. "undefined" == typeof t && (t = this.limit),
  38214. !this.noAssert) {
  38215. if ("number" != typeof e || e % 1 !== 0)
  38216. throw TypeError("Illegal begin: Not an integer");
  38217. if (e >>>= 0,
  38218. "number" != typeof t || t % 1 !== 0)
  38219. throw TypeError("Illegal end: Not an integer");
  38220. if (t >>>= 0,
  38221. e < 0 || e > t || t > this.buffer.byteLength)
  38222. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38223. }
  38224. if (0 === e && t === this.buffer.byteLength)
  38225. return this;
  38226. var i = t - e;
  38227. if (0 === i)
  38228. return this.buffer = s,
  38229. this.view = null,
  38230. this.markedOffset >= 0 && (this.markedOffset -= e),
  38231. this.offset = 0,
  38232. this.limit = 0,
  38233. this;
  38234. var n = new ArrayBuffer(i)
  38235. , r = new Uint8Array(n);
  38236. return r.set(this.view.subarray(e, t)),
  38237. this.buffer = n,
  38238. this.view = r,
  38239. this.markedOffset >= 0 && (this.markedOffset -= e),
  38240. this.offset = 0,
  38241. this.limit = i,
  38242. this
  38243. }
  38244. ,
  38245. a.copy = function(e, t) {
  38246. if ("undefined" == typeof e && (e = this.offset),
  38247. "undefined" == typeof t && (t = this.limit),
  38248. !this.noAssert) {
  38249. if ("number" != typeof e || e % 1 !== 0)
  38250. throw TypeError("Illegal begin: Not an integer");
  38251. if (e >>>= 0,
  38252. "number" != typeof t || t % 1 !== 0)
  38253. throw TypeError("Illegal end: Not an integer");
  38254. if (t >>>= 0,
  38255. e < 0 || e > t || t > this.buffer.byteLength)
  38256. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38257. }
  38258. if (e === t)
  38259. return new o(0,this.littleEndian,this.noAssert);
  38260. var i = t - e
  38261. , n = new o(i,this.littleEndian,this.noAssert);
  38262. return n.offset = 0,
  38263. n.limit = i,
  38264. n.markedOffset >= 0 && (n.markedOffset -= e),
  38265. this.copyTo(n, 0, e, t),
  38266. n
  38267. }
  38268. ,
  38269. a.copyTo = function(e, t, i, n) {
  38270. var r, a;
  38271. if (!this.noAssert && !o.isByteBuffer(e))
  38272. throw TypeError("Illegal target: Not a ByteBuffer");
  38273. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38274. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38275. n = "undefined" == typeof n ? this.limit : 0 | n,
  38276. t < 0 || t > e.buffer.byteLength)
  38277. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38278. if (i < 0 || n > this.buffer.byteLength)
  38279. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38280. var s = n - i;
  38281. return 0 === s ? e : (e.ensureCapacity(t + s),
  38282. e.view.set(this.view.subarray(i, n), t),
  38283. r && (this.offset += s),
  38284. a && (e.offset += s),
  38285. this)
  38286. }
  38287. ,
  38288. a.ensureCapacity = function(e) {
  38289. var t = this.buffer.byteLength;
  38290. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38291. }
  38292. ,
  38293. a.fill = function(e, t, i) {
  38294. var n = "undefined" == typeof t;
  38295. if (n && (t = this.offset),
  38296. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38297. "undefined" == typeof t && (t = this.offset),
  38298. "undefined" == typeof i && (i = this.limit),
  38299. !this.noAssert) {
  38300. if ("number" != typeof e || e % 1 !== 0)
  38301. throw TypeError("Illegal value: " + e + " (not an integer)");
  38302. if (e |= 0,
  38303. "number" != typeof t || t % 1 !== 0)
  38304. throw TypeError("Illegal begin: Not an integer");
  38305. if (t >>>= 0,
  38306. "number" != typeof i || i % 1 !== 0)
  38307. throw TypeError("Illegal end: Not an integer");
  38308. if (i >>>= 0,
  38309. t < 0 || t > i || i > this.buffer.byteLength)
  38310. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38311. }
  38312. if (t >= i)
  38313. return this;
  38314. for (; t < i; )
  38315. this.view[t++] = e;
  38316. return n && (this.offset = t),
  38317. this
  38318. }
  38319. ,
  38320. a.flip = function() {
  38321. return this.limit = this.offset,
  38322. this.offset = 0,
  38323. this
  38324. }
  38325. ,
  38326. a.mark = function(e) {
  38327. if (e = "undefined" == typeof e ? this.offset : e,
  38328. !this.noAssert) {
  38329. if ("number" != typeof e || e % 1 !== 0)
  38330. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38331. if (e >>>= 0,
  38332. e < 0 || e + 0 > this.buffer.byteLength)
  38333. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38334. }
  38335. return this.markedOffset = e,
  38336. this
  38337. }
  38338. ,
  38339. a.order = function(e) {
  38340. if (!this.noAssert && "boolean" != typeof e)
  38341. throw TypeError("Illegal littleEndian: Not a boolean");
  38342. return this.littleEndian = !!e,
  38343. this
  38344. }
  38345. ,
  38346. a.LE = function(e) {
  38347. return this.littleEndian = "undefined" == typeof e || !!e,
  38348. this
  38349. }
  38350. ,
  38351. a.BE = function(e) {
  38352. return this.littleEndian = "undefined" != typeof e && !e,
  38353. this
  38354. }
  38355. ,
  38356. a.prepend = function(e, t, i) {
  38357. "number" != typeof t && "string" == typeof t || (i = t,
  38358. t = void 0);
  38359. var n = "undefined" == typeof i;
  38360. if (n && (i = this.offset),
  38361. !this.noAssert) {
  38362. if ("number" != typeof i || i % 1 !== 0)
  38363. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38364. if (i >>>= 0,
  38365. i < 0 || i + 0 > this.buffer.byteLength)
  38366. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38367. }
  38368. e instanceof o || (e = o.wrap(e, t));
  38369. var r = e.limit - e.offset;
  38370. if (r <= 0)
  38371. return this;
  38372. var a = r - i;
  38373. if (a > 0) {
  38374. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38375. , l = new Uint8Array(s);
  38376. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38377. this.buffer = s,
  38378. this.view = l,
  38379. this.offset += a,
  38380. this.markedOffset >= 0 && (this.markedOffset += a),
  38381. this.limit += a,
  38382. i += a
  38383. } else {
  38384. new Uint8Array(this.buffer)
  38385. }
  38386. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38387. e.offset = e.limit,
  38388. n && (this.offset -= r),
  38389. this
  38390. }
  38391. ,
  38392. a.prependTo = function(e, t) {
  38393. return e.prepend(this, t),
  38394. this
  38395. }
  38396. ,
  38397. a.printDebug = function(e) {
  38398. "function" != typeof e && (e = console.log.bind(console)),
  38399. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38400. }
  38401. ,
  38402. a.remaining = function() {
  38403. return this.limit - this.offset
  38404. }
  38405. ,
  38406. a.reset = function() {
  38407. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38408. this.markedOffset = -1) : this.offset = 0,
  38409. this
  38410. }
  38411. ,
  38412. a.resize = function(e) {
  38413. if (!this.noAssert) {
  38414. if ("number" != typeof e || e % 1 !== 0)
  38415. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38416. if (e |= 0,
  38417. e < 0)
  38418. throw RangeError("Illegal capacity: 0 <= " + e)
  38419. }
  38420. if (this.buffer.byteLength < e) {
  38421. var t = new ArrayBuffer(e)
  38422. , i = new Uint8Array(t);
  38423. i.set(this.view),
  38424. this.buffer = t,
  38425. this.view = i
  38426. }
  38427. return this
  38428. }
  38429. ,
  38430. a.reverse = function(e, t) {
  38431. if ("undefined" == typeof e && (e = this.offset),
  38432. "undefined" == typeof t && (t = this.limit),
  38433. !this.noAssert) {
  38434. if ("number" != typeof e || e % 1 !== 0)
  38435. throw TypeError("Illegal begin: Not an integer");
  38436. if (e >>>= 0,
  38437. "number" != typeof t || t % 1 !== 0)
  38438. throw TypeError("Illegal end: Not an integer");
  38439. if (t >>>= 0,
  38440. e < 0 || e > t || t > this.buffer.byteLength)
  38441. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38442. }
  38443. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38444. this)
  38445. }
  38446. ,
  38447. a.skip = function(e) {
  38448. if (!this.noAssert) {
  38449. if ("number" != typeof e || e % 1 !== 0)
  38450. throw TypeError("Illegal length: " + e + " (not an integer)");
  38451. e |= 0
  38452. }
  38453. var t = this.offset + e;
  38454. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38455. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38456. return this.offset = t,
  38457. this
  38458. }
  38459. ,
  38460. a.slice = function(e, t) {
  38461. if ("undefined" == typeof e && (e = this.offset),
  38462. "undefined" == typeof t && (t = this.limit),
  38463. !this.noAssert) {
  38464. if ("number" != typeof e || e % 1 !== 0)
  38465. throw TypeError("Illegal begin: Not an integer");
  38466. if (e >>>= 0,
  38467. "number" != typeof t || t % 1 !== 0)
  38468. throw TypeError("Illegal end: Not an integer");
  38469. if (t >>>= 0,
  38470. e < 0 || e > t || t > this.buffer.byteLength)
  38471. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38472. }
  38473. var i = this.clone();
  38474. return i.offset = e,
  38475. i.limit = t,
  38476. i
  38477. }
  38478. ,
  38479. a.toBuffer = function(e) {
  38480. var t = this.offset
  38481. , i = this.limit;
  38482. if (!this.noAssert) {
  38483. if ("number" != typeof t || t % 1 !== 0)
  38484. throw TypeError("Illegal offset: Not an integer");
  38485. if (t >>>= 0,
  38486. "number" != typeof i || i % 1 !== 0)
  38487. throw TypeError("Illegal limit: Not an integer");
  38488. if (i >>>= 0,
  38489. t < 0 || t > i || i > this.buffer.byteLength)
  38490. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38491. }
  38492. if (!e && 0 === t && i === this.buffer.byteLength)
  38493. return this.buffer;
  38494. if (t === i)
  38495. return s;
  38496. var n = new ArrayBuffer(i - t);
  38497. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38498. n
  38499. }
  38500. ,
  38501. a.toArrayBuffer = a.toBuffer,
  38502. a.toString = function(e, t, i) {
  38503. if ("undefined" == typeof e)
  38504. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38505. switch ("number" == typeof e && (e = "utf8",
  38506. t = e,
  38507. i = t),
  38508. e) {
  38509. case "utf8":
  38510. return this.toUTF8(t, i);
  38511. case "base64":
  38512. return this.toBase64(t, i);
  38513. case "hex":
  38514. return this.toHex(t, i);
  38515. case "binary":
  38516. return this.toBinary(t, i);
  38517. case "debug":
  38518. return this.toDebug();
  38519. case "columns":
  38520. return this.toColumns();
  38521. default:
  38522. throw Error("Unsupported encoding: " + e)
  38523. }
  38524. }
  38525. ;
  38526. var c = function() {
  38527. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38528. i[t[n]] = n;
  38529. return e.encode = function(e, i) {
  38530. for (var n, r; null !== (n = e()); )
  38531. i(t[n >> 2 & 63]),
  38532. r = (3 & n) << 4,
  38533. null !== (n = e()) ? (r |= n >> 4 & 15,
  38534. i(t[63 & (r | n >> 4 & 15)]),
  38535. r = (15 & n) << 2,
  38536. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38537. i(t[63 & n])) : (i(t[63 & r]),
  38538. i(61))) : (i(t[63 & r]),
  38539. i(61),
  38540. i(61))
  38541. }
  38542. ,
  38543. e.decode = function(e, t) {
  38544. function n(e) {
  38545. throw Error("Illegal character code: " + e)
  38546. }
  38547. for (var r, o, a; null !== (r = e()); )
  38548. if (o = i[r],
  38549. "undefined" == typeof o && n(r),
  38550. null !== (r = e()) && (a = i[r],
  38551. "undefined" == typeof a && n(r),
  38552. t(o << 2 >>> 0 | (48 & a) >> 4),
  38553. null !== (r = e()))) {
  38554. if (o = i[r],
  38555. "undefined" == typeof o) {
  38556. if (61 === r)
  38557. break;
  38558. n(r)
  38559. }
  38560. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38561. null !== (r = e())) {
  38562. if (a = i[r],
  38563. "undefined" == typeof a) {
  38564. if (61 === r)
  38565. break;
  38566. n(r)
  38567. }
  38568. t((3 & o) << 6 >>> 0 | a)
  38569. }
  38570. }
  38571. }
  38572. ,
  38573. e.test = function(e) {
  38574. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38575. }
  38576. ,
  38577. e
  38578. }();
  38579. a.toBase64 = function(e, t) {
  38580. if ("undefined" == typeof e && (e = this.offset),
  38581. "undefined" == typeof t && (t = this.limit),
  38582. e |= 0,
  38583. t |= 0,
  38584. e < 0 || t > this.capacity || e > t)
  38585. throw RangeError("begin, end");
  38586. var n;
  38587. return c.encode(function() {
  38588. return e < t ? this.view[e++] : null
  38589. }
  38590. .bind(this), n = i()),
  38591. n()
  38592. }
  38593. ,
  38594. o.fromBase64 = function(e, i) {
  38595. if ("string" != typeof e)
  38596. throw TypeError("str");
  38597. var n = new o(e.length / 4 * 3,i)
  38598. , r = 0;
  38599. return c.decode(t(e), function(e) {
  38600. n.view[r++] = e
  38601. }),
  38602. n.limit = r,
  38603. n
  38604. }
  38605. ,
  38606. o.btoa = function(e) {
  38607. return o.fromBinary(e).toBase64()
  38608. }
  38609. ,
  38610. o.atob = function(e) {
  38611. return o.fromBase64(e).toBinary()
  38612. }
  38613. ,
  38614. a.toBinary = function(e, t) {
  38615. if ("undefined" == typeof e && (e = this.offset),
  38616. "undefined" == typeof t && (t = this.limit),
  38617. e |= 0,
  38618. t |= 0,
  38619. e < 0 || t > this.capacity() || e > t)
  38620. throw RangeError("begin, end");
  38621. if (e === t)
  38622. return "";
  38623. for (var i = [], n = []; e < t; )
  38624. i.push(this.view[e++]),
  38625. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38626. i = []);
  38627. return n.join("") + String.fromCharCode.apply(String, i)
  38628. }
  38629. ,
  38630. o.fromBinary = function(e, t) {
  38631. if ("string" != typeof e)
  38632. throw TypeError("str");
  38633. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38634. if (i = e.charCodeAt(n),
  38635. i > 255)
  38636. throw RangeError("illegal char code: " + i);
  38637. a.view[n++] = i
  38638. }
  38639. return a.limit = r,
  38640. a
  38641. }
  38642. ,
  38643. a.toDebug = function(e) {
  38644. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38645. if (i !== -1 && (t = this.view[i],
  38646. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38647. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38648. ++i,
  38649. e && i > 0 && i % 16 === 0 && i !== n) {
  38650. for (; r.length < 51; )
  38651. r += " ";
  38652. a += r + o + "\n",
  38653. r = o = ""
  38654. }
  38655. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38656. }
  38657. if (e && " " !== r) {
  38658. for (; r.length < 51; )
  38659. r += " ";
  38660. a += r + o + "\n"
  38661. }
  38662. return e ? a : r
  38663. }
  38664. ,
  38665. o.fromDebug = function(e, t, i) {
  38666. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38667. switch (n = e.charAt(l++)) {
  38668. case "!":
  38669. if (!i) {
  38670. if (u || d || p) {
  38671. f = !0;
  38672. break
  38673. }
  38674. u = d = p = !0
  38675. }
  38676. s.offset = s.markedOffset = s.limit = c,
  38677. h = !1;
  38678. break;
  38679. case "|":
  38680. if (!i) {
  38681. if (u || p) {
  38682. f = !0;
  38683. break
  38684. }
  38685. u = p = !0
  38686. }
  38687. s.offset = s.limit = c,
  38688. h = !1;
  38689. break;
  38690. case "[":
  38691. if (!i) {
  38692. if (u || d) {
  38693. f = !0;
  38694. break
  38695. }
  38696. u = d = !0
  38697. }
  38698. s.offset = s.markedOffset = c,
  38699. h = !1;
  38700. break;
  38701. case "<":
  38702. if (!i) {
  38703. if (u) {
  38704. f = !0;
  38705. break
  38706. }
  38707. u = !0
  38708. }
  38709. s.offset = c,
  38710. h = !1;
  38711. break;
  38712. case "]":
  38713. if (!i) {
  38714. if (p || d) {
  38715. f = !0;
  38716. break
  38717. }
  38718. p = d = !0
  38719. }
  38720. s.limit = s.markedOffset = c,
  38721. h = !1;
  38722. break;
  38723. case ">":
  38724. if (!i) {
  38725. if (p) {
  38726. f = !0;
  38727. break
  38728. }
  38729. p = !0
  38730. }
  38731. s.limit = c,
  38732. h = !1;
  38733. break;
  38734. case "'":
  38735. if (!i) {
  38736. if (d) {
  38737. f = !0;
  38738. break
  38739. }
  38740. d = !0
  38741. }
  38742. s.markedOffset = c,
  38743. h = !1;
  38744. break;
  38745. case " ":
  38746. h = !1;
  38747. break;
  38748. default:
  38749. if (!i && h) {
  38750. f = !0;
  38751. break
  38752. }
  38753. if (r = parseInt(n + e.charAt(l++), 16),
  38754. !i && (isNaN(r) || r < 0 || r > 255))
  38755. throw TypeError("Illegal str: Not a debug encoded string");
  38756. s.view[c++] = r,
  38757. h = !0
  38758. }
  38759. if (f)
  38760. throw TypeError("Illegal str: Invalid symbol at " + l)
  38761. }
  38762. if (!i) {
  38763. if (!u || !p)
  38764. throw TypeError("Illegal str: Missing offset or limit");
  38765. if (c < s.buffer.byteLength)
  38766. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38767. }
  38768. return s
  38769. }
  38770. ,
  38771. a.toHex = function(e, t) {
  38772. if (e = "undefined" == typeof e ? this.offset : e,
  38773. t = "undefined" == typeof t ? this.limit : t,
  38774. !this.noAssert) {
  38775. if ("number" != typeof e || e % 1 !== 0)
  38776. throw TypeError("Illegal begin: Not an integer");
  38777. if (e >>>= 0,
  38778. "number" != typeof t || t % 1 !== 0)
  38779. throw TypeError("Illegal end: Not an integer");
  38780. if (t >>>= 0,
  38781. e < 0 || e > t || t > this.buffer.byteLength)
  38782. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38783. }
  38784. for (var i, n = new Array(t - e); e < t; )
  38785. i = this.view[e++],
  38786. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38787. return n.join("")
  38788. }
  38789. ,
  38790. o.fromHex = function(e, t, i) {
  38791. if (!i) {
  38792. if ("string" != typeof e)
  38793. throw TypeError("Illegal str: Not a string");
  38794. if (e.length % 2 !== 0)
  38795. throw TypeError("Illegal str: Length not a multiple of 2")
  38796. }
  38797. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38798. if (n = parseInt(e.substring(s, s + 2), 16),
  38799. !i && (!isFinite(n) || n < 0 || n > 255))
  38800. throw TypeError("Illegal str: Contains non-hex characters");
  38801. a.view[l++] = n
  38802. }
  38803. return a.limit = l,
  38804. a
  38805. }
  38806. ;
  38807. var h = function() {
  38808. var e = {};
  38809. return e.MAX_CODEPOINT = 1114111,
  38810. e.encodeUTF8 = function(e, t) {
  38811. var i = null;
  38812. for ("number" == typeof e && (i = e,
  38813. e = function() {
  38814. return null
  38815. }
  38816. ); null !== i || null !== (i = e()); )
  38817. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38818. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38819. t(i >> 6 & 63 | 128),
  38820. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38821. t(i >> 12 & 63 | 128),
  38822. t(i >> 6 & 63 | 128),
  38823. t(63 & i | 128)),
  38824. i = null
  38825. }
  38826. ,
  38827. e.decodeUTF8 = function(e, t) {
  38828. for (var i, n, r, o, a = function(e) {
  38829. e = e.slice(0, e.indexOf(null));
  38830. var t = Error(e.toString());
  38831. throw t.name = "TruncatedError",
  38832. t.bytes = e,
  38833. t
  38834. }; null !== (i = e()); )
  38835. if (0 === (128 & i))
  38836. t(i);
  38837. else if (192 === (224 & i))
  38838. null === (n = e()) && a([i, n]),
  38839. t((31 & i) << 6 | 63 & n);
  38840. else if (224 === (240 & i))
  38841. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38842. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38843. else {
  38844. if (240 !== (248 & i))
  38845. throw RangeError("Illegal starting byte: " + i);
  38846. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38847. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38848. }
  38849. }
  38850. ,
  38851. e.UTF16toUTF8 = function(e, t) {
  38852. for (var i, n = null; ; ) {
  38853. if (null === (i = null !== n ? n : e()))
  38854. break;
  38855. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38856. n = null) : t(i)
  38857. }
  38858. null !== n && t(n)
  38859. }
  38860. ,
  38861. e.UTF8toUTF16 = function(e, t) {
  38862. var i = null;
  38863. for ("number" == typeof e && (i = e,
  38864. e = function() {
  38865. return null
  38866. }
  38867. ); null !== i || null !== (i = e()); )
  38868. i <= 65535 ? t(i) : (i -= 65536,
  38869. t((i >> 10) + 55296),
  38870. t(i % 1024 + 56320)),
  38871. i = null
  38872. }
  38873. ,
  38874. e.encodeUTF16toUTF8 = function(t, i) {
  38875. e.UTF16toUTF8(t, function(t) {
  38876. e.encodeUTF8(t, i)
  38877. })
  38878. }
  38879. ,
  38880. e.decodeUTF8toUTF16 = function(t, i) {
  38881. e.decodeUTF8(t, function(t) {
  38882. e.UTF8toUTF16(t, i)
  38883. })
  38884. }
  38885. ,
  38886. e.calculateCodePoint = function(e) {
  38887. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38888. }
  38889. ,
  38890. e.calculateUTF8 = function(e) {
  38891. for (var t, i = 0; null !== (t = e()); )
  38892. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38893. return i
  38894. }
  38895. ,
  38896. e.calculateUTF16asUTF8 = function(t) {
  38897. var i = 0
  38898. , n = 0;
  38899. return e.UTF16toUTF8(t, function(e) {
  38900. ++i,
  38901. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38902. }),
  38903. [i, n]
  38904. }
  38905. ,
  38906. e
  38907. }();
  38908. return a.toUTF8 = function(e, t) {
  38909. if ("undefined" == typeof e && (e = this.offset),
  38910. "undefined" == typeof t && (t = this.limit),
  38911. !this.noAssert) {
  38912. if ("number" != typeof e || e % 1 !== 0)
  38913. throw TypeError("Illegal begin: Not an integer");
  38914. if (e >>>= 0,
  38915. "number" != typeof t || t % 1 !== 0)
  38916. throw TypeError("Illegal end: Not an integer");
  38917. if (t >>>= 0,
  38918. e < 0 || e > t || t > this.buffer.byteLength)
  38919. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38920. }
  38921. var n;
  38922. try {
  38923. h.decodeUTF8toUTF16(function() {
  38924. return e < t ? this.view[e++] : null
  38925. }
  38926. .bind(this), n = i())
  38927. } catch (i) {
  38928. if (e !== t)
  38929. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38930. }
  38931. return n()
  38932. }
  38933. ,
  38934. o.fromUTF8 = function(e, i, n) {
  38935. if (!n && "string" != typeof e)
  38936. throw TypeError("Illegal str: Not a string");
  38937. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38938. , a = 0;
  38939. return h.encodeUTF16toUTF8(t(e), function(e) {
  38940. r.view[a++] = e
  38941. }),
  38942. r.limit = a,
  38943. r
  38944. }
  38945. ,
  38946. o
  38947. })
  38948. }
  38949. , {
  38950. long: 216
  38951. }],
  38952. 216: [function(e, t, i) {
  38953. !function(i, n) {
  38954. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38955. }(this, function() {
  38956. "use strict";
  38957. function e(e, t, i) {
  38958. this.low = 0 | e,
  38959. this.high = 0 | t,
  38960. this.unsigned = !!i
  38961. }
  38962. function t(e) {
  38963. return (e && e.__isLong__) === !0
  38964. }
  38965. function i(e, t) {
  38966. var i, n, o;
  38967. return t ? (e >>>= 0,
  38968. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38969. o && (l[e] = i),
  38970. i)) : (e |= 0,
  38971. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38972. o && (s[e] = i),
  38973. i))
  38974. }
  38975. function n(e, t) {
  38976. if (isNaN(e) || !isFinite(e))
  38977. return t ? m : g;
  38978. if (t) {
  38979. if (e < 0)
  38980. return m;
  38981. if (e >= d)
  38982. return I
  38983. } else {
  38984. if (e <= -p)
  38985. return E;
  38986. if (e + 1 >= p)
  38987. return C
  38988. }
  38989. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38990. }
  38991. function r(t, i, n) {
  38992. return new e(t,i,n)
  38993. }
  38994. function o(e, t, i) {
  38995. if (0 === e.length)
  38996. throw Error("empty string");
  38997. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38998. return g;
  38999. if ("number" == typeof t ? (i = t,
  39000. t = !1) : t = !!t,
  39001. i = i || 10,
  39002. i < 2 || 36 < i)
  39003. throw RangeError("radix");
  39004. var r;
  39005. if ((r = e.indexOf("-")) > 0)
  39006. throw Error("interior hyphen");
  39007. if (0 === r)
  39008. return o(e.substring(1), t, i).neg();
  39009. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  39010. var h = Math.min(8, e.length - l)
  39011. , u = parseInt(e.substring(l, l + h), i);
  39012. if (h < 8) {
  39013. var d = n(c(i, h));
  39014. s = s.mul(d).add(n(u))
  39015. } else
  39016. s = s.mul(a),
  39017. s = s.add(n(u))
  39018. }
  39019. return s.unsigned = t,
  39020. s
  39021. }
  39022. function a(t) {
  39023. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  39024. }
  39025. e.prototype.__isLong__,
  39026. Object.defineProperty(e.prototype, "__isLong__", {
  39027. value: !0,
  39028. enumerable: !1,
  39029. configurable: !1
  39030. }),
  39031. e.isLong = t;
  39032. var s = {}
  39033. , l = {};
  39034. e.fromInt = i,
  39035. e.fromNumber = n,
  39036. e.fromBits = r;
  39037. var c = Math.pow;
  39038. e.fromString = o,
  39039. e.fromValue = a;
  39040. var h = 1 << 24
  39041. , u = 4294967296
  39042. , d = 0x10000000000000000
  39043. , p = d / 2
  39044. , f = i(h)
  39045. , g = i(0);
  39046. e.ZERO = g;
  39047. var m = i(0, !0);
  39048. e.UZERO = m;
  39049. var v = i(1);
  39050. e.ONE = v;
  39051. var A = i(1, !0);
  39052. e.UONE = A;
  39053. var y = i(-1);
  39054. e.NEG_ONE = y;
  39055. var C = r(-1, 2147483647, !1);
  39056. e.MAX_VALUE = C;
  39057. var I = r(-1, -1, !0);
  39058. e.MAX_UNSIGNED_VALUE = I;
  39059. var E = r(0, -2147483648, !1);
  39060. e.MIN_VALUE = E;
  39061. var b = e.prototype;
  39062. return b.toInt = function() {
  39063. return this.unsigned ? this.low >>> 0 : this.low
  39064. }
  39065. ,
  39066. b.toNumber = function() {
  39067. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  39068. }
  39069. ,
  39070. b.toString = function(e) {
  39071. if (e = e || 10,
  39072. e < 2 || 36 < e)
  39073. throw RangeError("radix");
  39074. if (this.isZero())
  39075. return "0";
  39076. if (this.isNegative()) {
  39077. if (this.eq(E)) {
  39078. var t = n(e)
  39079. , i = this.div(t)
  39080. , r = i.mul(t).sub(this);
  39081. return i.toString(e) + r.toInt().toString(e)
  39082. }
  39083. return "-" + this.neg().toString(e)
  39084. }
  39085. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  39086. var l = a.div(o)
  39087. , h = a.sub(l.mul(o)).toInt() >>> 0
  39088. , u = h.toString(e);
  39089. if (a = l,
  39090. a.isZero())
  39091. return u + s;
  39092. for (; u.length < 6; )
  39093. u = "0" + u;
  39094. s = "" + u + s
  39095. }
  39096. }
  39097. ,
  39098. b.getHighBits = function() {
  39099. return this.high
  39100. }
  39101. ,
  39102. b.getHighBitsUnsigned = function() {
  39103. return this.high >>> 0
  39104. }
  39105. ,
  39106. b.getLowBits = function() {
  39107. return this.low
  39108. }
  39109. ,
  39110. b.getLowBitsUnsigned = function() {
  39111. return this.low >>> 0
  39112. }
  39113. ,
  39114. b.getNumBitsAbs = function() {
  39115. if (this.isNegative())
  39116. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  39117. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  39118. ;
  39119. return 0 != this.high ? t + 33 : t + 1
  39120. }
  39121. ,
  39122. b.isZero = function() {
  39123. return 0 === this.high && 0 === this.low
  39124. }
  39125. ,
  39126. b.isNegative = function() {
  39127. return !this.unsigned && this.high < 0
  39128. }
  39129. ,
  39130. b.isPositive = function() {
  39131. return this.unsigned || this.high >= 0
  39132. }
  39133. ,
  39134. b.isOdd = function() {
  39135. return 1 === (1 & this.low)
  39136. }
  39137. ,
  39138. b.isEven = function() {
  39139. return 0 === (1 & this.low)
  39140. }
  39141. ,
  39142. b.equals = function(e) {
  39143. return t(e) || (e = a(e)),
  39144. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  39145. }
  39146. ,
  39147. b.eq = b.equals,
  39148. b.notEquals = function(e) {
  39149. return !this.eq(e)
  39150. }
  39151. ,
  39152. b.neq = b.notEquals,
  39153. b.lessThan = function(e) {
  39154. return this.comp(e) < 0
  39155. }
  39156. ,
  39157. b.lt = b.lessThan,
  39158. b.lessThanOrEqual = function(e) {
  39159. return this.comp(e) <= 0
  39160. }
  39161. ,
  39162. b.lte = b.lessThanOrEqual,
  39163. b.greaterThan = function(e) {
  39164. return this.comp(e) > 0
  39165. }
  39166. ,
  39167. b.gt = b.greaterThan,
  39168. b.greaterThanOrEqual = function(e) {
  39169. return this.comp(e) >= 0
  39170. }
  39171. ,
  39172. b.gte = b.greaterThanOrEqual,
  39173. b.compare = function(e) {
  39174. if (t(e) || (e = a(e)),
  39175. this.eq(e))
  39176. return 0;
  39177. var i = this.isNegative()
  39178. , n = e.isNegative();
  39179. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  39180. }
  39181. ,
  39182. b.comp = b.compare,
  39183. b.negate = function() {
  39184. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39185. }
  39186. ,
  39187. b.neg = b.negate,
  39188. b.add = function(e) {
  39189. t(e) || (e = a(e));
  39190. var i = this.high >>> 16
  39191. , n = 65535 & this.high
  39192. , o = this.low >>> 16
  39193. , s = 65535 & this.low
  39194. , l = e.high >>> 16
  39195. , c = 65535 & e.high
  39196. , h = e.low >>> 16
  39197. , u = 65535 & e.low
  39198. , d = 0
  39199. , p = 0
  39200. , f = 0
  39201. , g = 0;
  39202. return g += s + u,
  39203. f += g >>> 16,
  39204. g &= 65535,
  39205. f += o + h,
  39206. p += f >>> 16,
  39207. f &= 65535,
  39208. p += n + c,
  39209. d += p >>> 16,
  39210. p &= 65535,
  39211. d += i + l,
  39212. d &= 65535,
  39213. r(f << 16 | g, d << 16 | p, this.unsigned)
  39214. }
  39215. ,
  39216. b.subtract = function(e) {
  39217. return t(e) || (e = a(e)),
  39218. this.add(e.neg())
  39219. }
  39220. ,
  39221. b.sub = b.subtract,
  39222. b.multiply = function(e) {
  39223. if (this.isZero())
  39224. return g;
  39225. if (t(e) || (e = a(e)),
  39226. e.isZero())
  39227. return g;
  39228. if (this.eq(E))
  39229. return e.isOdd() ? E : g;
  39230. if (e.eq(E))
  39231. return this.isOdd() ? E : g;
  39232. if (this.isNegative())
  39233. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39234. if (e.isNegative())
  39235. return this.mul(e.neg()).neg();
  39236. if (this.lt(f) && e.lt(f))
  39237. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39238. var i = this.high >>> 16
  39239. , o = 65535 & this.high
  39240. , s = this.low >>> 16
  39241. , l = 65535 & this.low
  39242. , c = e.high >>> 16
  39243. , h = 65535 & e.high
  39244. , u = e.low >>> 16
  39245. , d = 65535 & e.low
  39246. , p = 0
  39247. , m = 0
  39248. , v = 0
  39249. , A = 0;
  39250. return A += l * d,
  39251. v += A >>> 16,
  39252. A &= 65535,
  39253. v += s * d,
  39254. m += v >>> 16,
  39255. v &= 65535,
  39256. v += l * u,
  39257. m += v >>> 16,
  39258. v &= 65535,
  39259. m += o * d,
  39260. p += m >>> 16,
  39261. m &= 65535,
  39262. m += s * u,
  39263. p += m >>> 16,
  39264. m &= 65535,
  39265. m += l * h,
  39266. p += m >>> 16,
  39267. m &= 65535,
  39268. p += i * d + o * u + s * h + l * c,
  39269. p &= 65535,
  39270. r(v << 16 | A, p << 16 | m, this.unsigned)
  39271. }
  39272. ,
  39273. b.mul = b.multiply,
  39274. b.divide = function(e) {
  39275. if (t(e) || (e = a(e)),
  39276. e.isZero())
  39277. throw Error("division by zero");
  39278. if (this.isZero())
  39279. return this.unsigned ? m : g;
  39280. var i, r, o;
  39281. if (this.unsigned) {
  39282. if (e.unsigned || (e = e.toUnsigned()),
  39283. e.gt(this))
  39284. return m;
  39285. if (e.gt(this.shru(1)))
  39286. return A;
  39287. o = m
  39288. } else {
  39289. if (this.eq(E)) {
  39290. if (e.eq(v) || e.eq(y))
  39291. return E;
  39292. if (e.eq(E))
  39293. return v;
  39294. var s = this.shr(1);
  39295. return i = s.div(e).shl(1),
  39296. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39297. o = i.add(r.div(e)))
  39298. }
  39299. if (e.eq(E))
  39300. return this.unsigned ? m : g;
  39301. if (this.isNegative())
  39302. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39303. if (e.isNegative())
  39304. return this.div(e.neg()).neg();
  39305. o = g
  39306. }
  39307. for (r = this; r.gte(e); ) {
  39308. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39309. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39310. i -= h,
  39311. u = n(i, this.unsigned),
  39312. d = u.mul(e);
  39313. u.isZero() && (u = v),
  39314. o = o.add(u),
  39315. r = r.sub(d)
  39316. }
  39317. return o
  39318. }
  39319. ,
  39320. b.div = b.divide,
  39321. b.modulo = function(e) {
  39322. return t(e) || (e = a(e)),
  39323. this.sub(this.div(e).mul(e))
  39324. }
  39325. ,
  39326. b.mod = b.modulo,
  39327. b.not = function() {
  39328. return r(~this.low, ~this.high, this.unsigned)
  39329. }
  39330. ,
  39331. b.and = function(e) {
  39332. return t(e) || (e = a(e)),
  39333. r(this.low & e.low, this.high & e.high, this.unsigned)
  39334. }
  39335. ,
  39336. b.or = function(e) {
  39337. return t(e) || (e = a(e)),
  39338. r(this.low | e.low, this.high | e.high, this.unsigned)
  39339. }
  39340. ,
  39341. b.xor = function(e) {
  39342. return t(e) || (e = a(e)),
  39343. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39344. }
  39345. ,
  39346. b.shiftLeft = function(e) {
  39347. return t(e) && (e = e.toInt()),
  39348. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39349. }
  39350. ,
  39351. b.shl = b.shiftLeft,
  39352. b.shiftRight = function(e) {
  39353. return t(e) && (e = e.toInt()),
  39354. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39355. }
  39356. ,
  39357. b.shr = b.shiftRight,
  39358. b.shiftRightUnsigned = function(e) {
  39359. if (t(e) && (e = e.toInt()),
  39360. e &= 63,
  39361. 0 === e)
  39362. return this;
  39363. var i = this.high;
  39364. if (e < 32) {
  39365. var n = this.low;
  39366. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39367. }
  39368. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39369. }
  39370. ,
  39371. b.shru = b.shiftRightUnsigned,
  39372. b.toSigned = function() {
  39373. return this.unsigned ? r(this.low, this.high, !1) : this
  39374. }
  39375. ,
  39376. b.toUnsigned = function() {
  39377. return this.unsigned ? this : r(this.low, this.high, !0)
  39378. }
  39379. ,
  39380. b.toBytes = function(e) {
  39381. return e ? this.toBytesLE() : this.toBytesBE()
  39382. }
  39383. ,
  39384. b.toBytesLE = function() {
  39385. var e = this.high
  39386. , t = this.low;
  39387. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39388. }
  39389. ,
  39390. b.toBytesBE = function() {
  39391. var e = this.high
  39392. , t = this.low;
  39393. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39394. }
  39395. ,
  39396. e
  39397. })
  39398. }
  39399. , {}],
  39400. 217: [function(e, t, i) {
  39401. var n = {
  39402. REVISION: "75"
  39403. };
  39404. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39405. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39406. void 0 === Math.sign && (Math.sign = function(e) {
  39407. return e < 0 ? -1 : e > 0 ? 1 : +e
  39408. }
  39409. ),
  39410. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39411. get: function() {
  39412. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39413. }
  39414. }),
  39415. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39416. writable: !0,
  39417. configurable: !0,
  39418. value: function(e) {
  39419. "use strict";
  39420. if (void 0 === e || null === e)
  39421. throw new TypeError("Cannot convert first argument to object");
  39422. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39423. var r = arguments[i];
  39424. if (void 0 !== r && null !== r) {
  39425. r = Object(r);
  39426. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39427. var l = o[a]
  39428. , c = Object.getOwnPropertyDescriptor(r, l);
  39429. void 0 !== c && c.enumerable && (t[l] = r[l])
  39430. }
  39431. }
  39432. }
  39433. return t
  39434. }
  39435. }),
  39436. n.MOUSE = {
  39437. LEFT: 0,
  39438. MIDDLE: 1,
  39439. RIGHT: 2
  39440. },
  39441. n.CullFaceNone = 0,
  39442. n.CullFaceBack = 1,
  39443. n.CullFaceFront = 2,
  39444. n.CullFaceFrontBack = 3,
  39445. n.FrontFaceDirectionCW = 0,
  39446. n.FrontFaceDirectionCCW = 1,
  39447. n.BasicShadowMap = 0,
  39448. n.PCFShadowMap = 1,
  39449. n.PCFSoftShadowMap = 2,
  39450. n.FrontSide = 0,
  39451. n.BackSide = 1,
  39452. n.DoubleSide = 2,
  39453. n.FlatShading = 1,
  39454. n.SmoothShading = 2,
  39455. n.NoColors = 0,
  39456. n.FaceColors = 1,
  39457. n.VertexColors = 2,
  39458. n.NoBlending = 0,
  39459. n.NormalBlending = 1,
  39460. n.AdditiveBlending = 2,
  39461. n.SubtractiveBlending = 3,
  39462. n.MultiplyBlending = 4,
  39463. n.CustomBlending = 5,
  39464. n.AddEquation = 100,
  39465. n.SubtractEquation = 101,
  39466. n.ReverseSubtractEquation = 102,
  39467. n.MinEquation = 103,
  39468. n.MaxEquation = 104,
  39469. n.ZeroFactor = 200,
  39470. n.OneFactor = 201,
  39471. n.SrcColorFactor = 202,
  39472. n.OneMinusSrcColorFactor = 203,
  39473. n.SrcAlphaFactor = 204,
  39474. n.OneMinusSrcAlphaFactor = 205,
  39475. n.DstAlphaFactor = 206,
  39476. n.OneMinusDstAlphaFactor = 207,
  39477. n.DstColorFactor = 208,
  39478. n.OneMinusDstColorFactor = 209,
  39479. n.SrcAlphaSaturateFactor = 210,
  39480. n.NeverDepth = 0,
  39481. n.AlwaysDepth = 1,
  39482. n.LessDepth = 2,
  39483. n.LessEqualDepth = 3,
  39484. n.EqualDepth = 4,
  39485. n.GreaterEqualDepth = 5,
  39486. n.GreaterDepth = 6,
  39487. n.NotEqualDepth = 7,
  39488. n.MultiplyOperation = 0,
  39489. n.MixOperation = 1,
  39490. n.AddOperation = 2,
  39491. n.NoToneMapping = 0,
  39492. n.LinearToneMapping = 1,
  39493. n.ReinhardToneMapping = 2,
  39494. n.Uncharted2ToneMapping = 3,
  39495. n.CineonToneMapping = 4,
  39496. n.UVMapping = 300,
  39497. n.CubeReflectionMapping = 301,
  39498. n.CubeRefractionMapping = 302,
  39499. n.EquirectangularReflectionMapping = 303,
  39500. n.EquirectangularRefractionMapping = 304,
  39501. n.SphericalReflectionMapping = 305,
  39502. n.CubeUVReflectionMapping = 306,
  39503. n.CubeUVRefractionMapping = 307,
  39504. n.RepeatWrapping = 1e3,
  39505. n.ClampToEdgeWrapping = 1001,
  39506. n.MirroredRepeatWrapping = 1002,
  39507. n.NearestFilter = 1003,
  39508. n.NearestMipMapNearestFilter = 1004,
  39509. n.NearestMipMapLinearFilter = 1005,
  39510. n.LinearFilter = 1006,
  39511. n.LinearMipMapNearestFilter = 1007,
  39512. n.LinearMipMapLinearFilter = 1008,
  39513. n.UnsignedByteType = 1009,
  39514. n.ByteType = 1010,
  39515. n.ShortType = 1011,
  39516. n.UnsignedShortType = 1012,
  39517. n.IntType = 1013,
  39518. n.UnsignedIntType = 1014,
  39519. n.FloatType = 1015,
  39520. n.HalfFloatType = 1025,
  39521. n.UnsignedShort4444Type = 1016,
  39522. n.UnsignedShort5551Type = 1017,
  39523. n.UnsignedShort565Type = 1018,
  39524. n.AlphaFormat = 1019,
  39525. n.RGBFormat = 1020,
  39526. n.RGBAFormat = 1021,
  39527. n.LuminanceFormat = 1022,
  39528. n.LuminanceAlphaFormat = 1023,
  39529. n.RGBEFormat = n.RGBAFormat,
  39530. n.RGB_S3TC_DXT1_Format = 2001,
  39531. n.RGBA_S3TC_DXT1_Format = 2002,
  39532. n.RGBA_S3TC_DXT3_Format = 2003,
  39533. n.RGBA_S3TC_DXT5_Format = 2004,
  39534. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39535. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39536. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39537. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39538. n.RGB_ETC1_Format = 2151,
  39539. n.LoopOnce = 2200,
  39540. n.LoopRepeat = 2201,
  39541. n.LoopPingPong = 2202,
  39542. n.InterpolateDiscrete = 2300,
  39543. n.InterpolateLinear = 2301,
  39544. n.InterpolateSmooth = 2302,
  39545. n.ZeroCurvatureEnding = 2400,
  39546. n.ZeroSlopeEnding = 2401,
  39547. n.WrapAroundEnding = 2402,
  39548. n.TrianglesDrawMode = 0,
  39549. n.TriangleStripDrawMode = 1,
  39550. n.TriangleFanDrawMode = 2,
  39551. n.LinearEncoding = 3e3,
  39552. n.sRGBEncoding = 3001,
  39553. n.GammaEncoding = 3007,
  39554. n.RGBEEncoding = 3002,
  39555. n.LogLuvEncoding = 3003,
  39556. n.RGBM7Encoding = 3004,
  39557. n.RGBM16Encoding = 3005,
  39558. n.RGBDEncoding = 3006,
  39559. n.Color = function(e) {
  39560. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39561. }
  39562. ,
  39563. n.Color.prototype = {
  39564. constructor: n.Color,
  39565. r: 1,
  39566. g: 1,
  39567. b: 1,
  39568. set: function(e) {
  39569. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39570. this
  39571. },
  39572. setScalar: function(e) {
  39573. this.r = e,
  39574. this.g = e,
  39575. this.b = e
  39576. },
  39577. setHex: function(e) {
  39578. return e = Math.floor(e),
  39579. this.r = (e >> 16 & 255) / 255,
  39580. this.g = (e >> 8 & 255) / 255,
  39581. this.b = (255 & e) / 255,
  39582. this
  39583. },
  39584. setRGB: function(e, t, i) {
  39585. return this.r = e,
  39586. this.g = t,
  39587. this.b = i,
  39588. this
  39589. },
  39590. setHSL: function() {
  39591. function e(e, t, i) {
  39592. return i < 0 && (i += 1),
  39593. i > 1 && (i -= 1),
  39594. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39595. }
  39596. return function(t, i, r) {
  39597. if (t = n.Math.euclideanModulo(t, 1),
  39598. i = n.Math.clamp(i, 0, 1),
  39599. r = n.Math.clamp(r, 0, 1),
  39600. 0 === i)
  39601. this.r = this.g = this.b = r;
  39602. else {
  39603. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39604. , a = 2 * r - o;
  39605. this.r = e(a, o, t + 1 / 3),
  39606. this.g = e(a, o, t),
  39607. this.b = e(a, o, t - 1 / 3)
  39608. }
  39609. return this
  39610. }
  39611. }(),
  39612. setStyle: function(e) {
  39613. function t(t) {
  39614. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39615. }
  39616. var i;
  39617. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39618. var r, o = i[1], a = i[2];
  39619. switch (o) {
  39620. case "rgb":
  39621. case "rgba":
  39622. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39623. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39624. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39625. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39626. t(r[5]),
  39627. this;
  39628. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39629. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39630. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39631. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39632. t(r[5]),
  39633. this;
  39634. break;
  39635. case "hsl":
  39636. case "hsla":
  39637. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39638. var s = parseFloat(r[1]) / 360
  39639. , l = parseInt(r[2], 10) / 100
  39640. , c = parseInt(r[3], 10) / 100;
  39641. return t(r[5]),
  39642. this.setHSL(s, l, c)
  39643. }
  39644. }
  39645. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39646. var h = i[1]
  39647. , u = h.length;
  39648. if (3 === u)
  39649. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39650. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39651. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39652. this;
  39653. if (6 === u)
  39654. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39655. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39656. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39657. this
  39658. }
  39659. if (e && e.length > 0) {
  39660. var h = n.ColorKeywords[e];
  39661. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39662. }
  39663. return this
  39664. },
  39665. clone: function() {
  39666. return new this.constructor(this.r,this.g,this.b)
  39667. },
  39668. copy: function(e) {
  39669. return this.r = e.r,
  39670. this.g = e.g,
  39671. this.b = e.b,
  39672. this
  39673. },
  39674. copyGammaToLinear: function(e, t) {
  39675. return void 0 === t && (t = 2),
  39676. this.r = Math.pow(e.r, t),
  39677. this.g = Math.pow(e.g, t),
  39678. this.b = Math.pow(e.b, t),
  39679. this
  39680. },
  39681. copyLinearToGamma: function(e, t) {
  39682. void 0 === t && (t = 2);
  39683. var i = t > 0 ? 1 / t : 1;
  39684. return this.r = Math.pow(e.r, i),
  39685. this.g = Math.pow(e.g, i),
  39686. this.b = Math.pow(e.b, i),
  39687. this
  39688. },
  39689. convertGammaToLinear: function() {
  39690. var e = this.r
  39691. , t = this.g
  39692. , i = this.b;
  39693. return this.r = e * e,
  39694. this.g = t * t,
  39695. this.b = i * i,
  39696. this
  39697. },
  39698. convertLinearToGamma: function() {
  39699. return this.r = Math.sqrt(this.r),
  39700. this.g = Math.sqrt(this.g),
  39701. this.b = Math.sqrt(this.b),
  39702. this
  39703. },
  39704. getHex: function() {
  39705. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39706. },
  39707. getHexString: function() {
  39708. return ("000000" + this.getHex().toString(16)).slice(-6)
  39709. },
  39710. getHSL: function(e) {
  39711. var t, i, n = e || {
  39712. h: 0,
  39713. s: 0,
  39714. l: 0
  39715. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39716. if (l === s)
  39717. t = 0,
  39718. i = 0;
  39719. else {
  39720. var h = s - l;
  39721. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39722. s) {
  39723. case r:
  39724. t = (o - a) / h + (o < a ? 6 : 0);
  39725. break;
  39726. case o:
  39727. t = (a - r) / h + 2;
  39728. break;
  39729. case a:
  39730. t = (r - o) / h + 4
  39731. }
  39732. t /= 6
  39733. }
  39734. return n.h = t,
  39735. n.s = i,
  39736. n.l = c,
  39737. n
  39738. },
  39739. getStyle: function() {
  39740. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39741. },
  39742. offsetHSL: function(e, t, i) {
  39743. var n = this.getHSL();
  39744. return n.h += e,
  39745. n.s += t,
  39746. n.l += i,
  39747. this.setHSL(n.h, n.s, n.l),
  39748. this
  39749. },
  39750. add: function(e) {
  39751. return this.r += e.r,
  39752. this.g += e.g,
  39753. this.b += e.b,
  39754. this
  39755. },
  39756. addColors: function(e, t) {
  39757. return this.r = e.r + t.r,
  39758. this.g = e.g + t.g,
  39759. this.b = e.b + t.b,
  39760. this
  39761. },
  39762. addScalar: function(e) {
  39763. return this.r += e,
  39764. this.g += e,
  39765. this.b += e,
  39766. this
  39767. },
  39768. multiply: function(e) {
  39769. return this.r *= e.r,
  39770. this.g *= e.g,
  39771. this.b *= e.b,
  39772. this
  39773. },
  39774. multiplyScalar: function(e) {
  39775. return this.r *= e,
  39776. this.g *= e,
  39777. this.b *= e,
  39778. this
  39779. },
  39780. lerp: function(e, t) {
  39781. return this.r += (e.r - this.r) * t,
  39782. this.g += (e.g - this.g) * t,
  39783. this.b += (e.b - this.b) * t,
  39784. this
  39785. },
  39786. equals: function(e) {
  39787. return e.r === this.r && e.g === this.g && e.b === this.b
  39788. },
  39789. fromArray: function(e, t) {
  39790. return void 0 === t && (t = 0),
  39791. this.r = e[t],
  39792. this.g = e[t + 1],
  39793. this.b = e[t + 2],
  39794. this
  39795. },
  39796. toArray: function(e, t) {
  39797. return void 0 === e && (e = []),
  39798. void 0 === t && (t = 0),
  39799. e[t] = this.r,
  39800. e[t + 1] = this.g,
  39801. e[t + 2] = this.b,
  39802. e
  39803. }
  39804. },
  39805. n.ColorKeywords = {
  39806. aliceblue: 15792383,
  39807. antiquewhite: 16444375,
  39808. aqua: 65535,
  39809. aquamarine: 8388564,
  39810. azure: 15794175,
  39811. beige: 16119260,
  39812. bisque: 16770244,
  39813. black: 0,
  39814. blanchedalmond: 16772045,
  39815. blue: 255,
  39816. blueviolet: 9055202,
  39817. brown: 10824234,
  39818. burlywood: 14596231,
  39819. cadetblue: 6266528,
  39820. chartreuse: 8388352,
  39821. chocolate: 13789470,
  39822. coral: 16744272,
  39823. cornflowerblue: 6591981,
  39824. cornsilk: 16775388,
  39825. crimson: 14423100,
  39826. cyan: 65535,
  39827. darkblue: 139,
  39828. darkcyan: 35723,
  39829. darkgoldenrod: 12092939,
  39830. darkgray: 11119017,
  39831. darkgreen: 25600,
  39832. darkgrey: 11119017,
  39833. darkkhaki: 12433259,
  39834. darkmagenta: 9109643,
  39835. darkolivegreen: 5597999,
  39836. darkorange: 16747520,
  39837. darkorchid: 10040012,
  39838. darkred: 9109504,
  39839. darksalmon: 15308410,
  39840. darkseagreen: 9419919,
  39841. darkslateblue: 4734347,
  39842. darkslategray: 3100495,
  39843. darkslategrey: 3100495,
  39844. darkturquoise: 52945,
  39845. darkviolet: 9699539,
  39846. deeppink: 16716947,
  39847. deepskyblue: 49151,
  39848. dimgray: 6908265,
  39849. dimgrey: 6908265,
  39850. dodgerblue: 2003199,
  39851. firebrick: 11674146,
  39852. floralwhite: 16775920,
  39853. forestgreen: 2263842,
  39854. fuchsia: 16711935,
  39855. gainsboro: 14474460,
  39856. ghostwhite: 16316671,
  39857. gold: 16766720,
  39858. goldenrod: 14329120,
  39859. gray: 8421504,
  39860. green: 32768,
  39861. greenyellow: 11403055,
  39862. grey: 8421504,
  39863. honeydew: 15794160,
  39864. hotpink: 16738740,
  39865. indianred: 13458524,
  39866. indigo: 4915330,
  39867. ivory: 16777200,
  39868. khaki: 15787660,
  39869. lavender: 15132410,
  39870. lavenderblush: 16773365,
  39871. lawngreen: 8190976,
  39872. lemonchiffon: 16775885,
  39873. lightblue: 11393254,
  39874. lightcoral: 15761536,
  39875. lightcyan: 14745599,
  39876. lightgoldenrodyellow: 16448210,
  39877. lightgray: 13882323,
  39878. lightgreen: 9498256,
  39879. lightgrey: 13882323,
  39880. lightpink: 16758465,
  39881. lightsalmon: 16752762,
  39882. lightseagreen: 2142890,
  39883. lightskyblue: 8900346,
  39884. lightslategray: 7833753,
  39885. lightslategrey: 7833753,
  39886. lightsteelblue: 11584734,
  39887. lightyellow: 16777184,
  39888. lime: 65280,
  39889. limegreen: 3329330,
  39890. linen: 16445670,
  39891. magenta: 16711935,
  39892. maroon: 8388608,
  39893. mediumaquamarine: 6737322,
  39894. mediumblue: 205,
  39895. mediumorchid: 12211667,
  39896. mediumpurple: 9662683,
  39897. mediumseagreen: 3978097,
  39898. mediumslateblue: 8087790,
  39899. mediumspringgreen: 64154,
  39900. mediumturquoise: 4772300,
  39901. mediumvioletred: 13047173,
  39902. midnightblue: 1644912,
  39903. mintcream: 16121850,
  39904. mistyrose: 16770273,
  39905. moccasin: 16770229,
  39906. navajowhite: 16768685,
  39907. navy: 128,
  39908. oldlace: 16643558,
  39909. olive: 8421376,
  39910. olivedrab: 7048739,
  39911. orange: 16753920,
  39912. orangered: 16729344,
  39913. orchid: 14315734,
  39914. palegoldenrod: 15657130,
  39915. palegreen: 10025880,
  39916. paleturquoise: 11529966,
  39917. palevioletred: 14381203,
  39918. papayawhip: 16773077,
  39919. peachpuff: 16767673,
  39920. peru: 13468991,
  39921. pink: 16761035,
  39922. plum: 14524637,
  39923. powderblue: 11591910,
  39924. purple: 8388736,
  39925. red: 16711680,
  39926. rosybrown: 12357519,
  39927. royalblue: 4286945,
  39928. saddlebrown: 9127187,
  39929. salmon: 16416882,
  39930. sandybrown: 16032864,
  39931. seagreen: 3050327,
  39932. seashell: 16774638,
  39933. sienna: 10506797,
  39934. silver: 12632256,
  39935. skyblue: 8900331,
  39936. slateblue: 6970061,
  39937. slategray: 7372944,
  39938. slategrey: 7372944,
  39939. snow: 16775930,
  39940. springgreen: 65407,
  39941. steelblue: 4620980,
  39942. tan: 13808780,
  39943. teal: 32896,
  39944. thistle: 14204888,
  39945. tomato: 16737095,
  39946. turquoise: 4251856,
  39947. violet: 15631086,
  39948. wheat: 16113331,
  39949. white: 16777215,
  39950. whitesmoke: 16119285,
  39951. yellow: 16776960,
  39952. yellowgreen: 10145074
  39953. },
  39954. n.Quaternion = function(e, t, i, n) {
  39955. this._x = e || 0,
  39956. this._y = t || 0,
  39957. this._z = i || 0,
  39958. this._w = void 0 !== n ? n : 1
  39959. }
  39960. ,
  39961. n.Quaternion.prototype = {
  39962. constructor: n.Quaternion,
  39963. get x() {
  39964. return this._x
  39965. },
  39966. set x(e) {
  39967. this._x = e,
  39968. this.onChangeCallback()
  39969. },
  39970. get y() {
  39971. return this._y
  39972. },
  39973. set y(e) {
  39974. this._y = e,
  39975. this.onChangeCallback()
  39976. },
  39977. get z() {
  39978. return this._z
  39979. },
  39980. set z(e) {
  39981. this._z = e,
  39982. this.onChangeCallback()
  39983. },
  39984. get w() {
  39985. return this._w
  39986. },
  39987. set w(e) {
  39988. this._w = e,
  39989. this.onChangeCallback()
  39990. },
  39991. set: function(e, t, i, n) {
  39992. return this._x = e,
  39993. this._y = t,
  39994. this._z = i,
  39995. this._w = n,
  39996. this.onChangeCallback(),
  39997. this
  39998. },
  39999. clone: function() {
  40000. return new this.constructor(this._x,this._y,this._z,this._w)
  40001. },
  40002. copy: function(e) {
  40003. return this._x = e.x,
  40004. this._y = e.y,
  40005. this._z = e.z,
  40006. this._w = e.w,
  40007. this.onChangeCallback(),
  40008. this
  40009. },
  40010. setFromEuler: function(e, t) {
  40011. if (e instanceof n.Euler == !1)
  40012. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  40013. var i = Math.cos(e._x / 2)
  40014. , r = Math.cos(e._y / 2)
  40015. , o = Math.cos(e._z / 2)
  40016. , a = Math.sin(e._x / 2)
  40017. , s = Math.sin(e._y / 2)
  40018. , l = Math.sin(e._z / 2)
  40019. , c = e.order;
  40020. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  40021. this._y = i * s * o - a * r * l,
  40022. this._z = i * r * l + a * s * o,
  40023. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  40024. this._y = i * s * o - a * r * l,
  40025. this._z = i * r * l - a * s * o,
  40026. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  40027. this._y = i * s * o + a * r * l,
  40028. this._z = i * r * l + a * s * o,
  40029. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  40030. this._y = i * s * o + a * r * l,
  40031. this._z = i * r * l - a * s * o,
  40032. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  40033. this._y = i * s * o + a * r * l,
  40034. this._z = i * r * l - a * s * o,
  40035. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  40036. this._y = i * s * o - a * r * l,
  40037. this._z = i * r * l + a * s * o,
  40038. this._w = i * r * o + a * s * l),
  40039. t !== !1 && this.onChangeCallback(),
  40040. this
  40041. },
  40042. setFromAxisAngle: function(e, t) {
  40043. var i = t / 2
  40044. , n = Math.sin(i);
  40045. return this._x = e.x * n,
  40046. this._y = e.y * n,
  40047. this._z = e.z * n,
  40048. this._w = Math.cos(i),
  40049. this.onChangeCallback(),
  40050. this
  40051. },
  40052. setFromRotationMatrix: function(e) {
  40053. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  40054. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  40055. this._w = .25 / t,
  40056. this._x = (h - l) * t,
  40057. this._y = (o - c) * t,
  40058. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  40059. this._w = (h - l) / t,
  40060. this._x = .25 * t,
  40061. this._y = (r + a) / t,
  40062. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  40063. this._w = (o - c) / t,
  40064. this._x = (r + a) / t,
  40065. this._y = .25 * t,
  40066. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  40067. this._w = (a - r) / t,
  40068. this._x = (o + c) / t,
  40069. this._y = (l + h) / t,
  40070. this._z = .25 * t),
  40071. this.onChangeCallback(),
  40072. this
  40073. },
  40074. setFromUnitVectors: function() {
  40075. var e, t, i = 1e-6;
  40076. return function(r, o) {
  40077. return void 0 === e && (e = new n.Vector3),
  40078. t = r.dot(o) + 1,
  40079. t < i ? (t = 0,
  40080. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  40081. this._x = e.x,
  40082. this._y = e.y,
  40083. this._z = e.z,
  40084. this._w = t,
  40085. this.normalize(),
  40086. this
  40087. }
  40088. }(),
  40089. inverse: function() {
  40090. return this.conjugate().normalize(),
  40091. this
  40092. },
  40093. conjugate: function() {
  40094. return this._x *= -1,
  40095. this._y *= -1,
  40096. this._z *= -1,
  40097. this.onChangeCallback(),
  40098. this
  40099. },
  40100. dot: function(e) {
  40101. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  40102. },
  40103. lengthSq: function() {
  40104. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  40105. },
  40106. length: function() {
  40107. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  40108. },
  40109. normalize: function() {
  40110. var e = this.length();
  40111. return 0 === e ? (this._x = 0,
  40112. this._y = 0,
  40113. this._z = 0,
  40114. this._w = 1) : (e = 1 / e,
  40115. this._x = this._x * e,
  40116. this._y = this._y * e,
  40117. this._z = this._z * e,
  40118. this._w = this._w * e),
  40119. this.onChangeCallback(),
  40120. this
  40121. },
  40122. multiply: function(e, t) {
  40123. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  40124. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  40125. },
  40126. multiplyQuaternions: function(e, t) {
  40127. var i = e._x
  40128. , n = e._y
  40129. , r = e._z
  40130. , o = e._w
  40131. , a = t._x
  40132. , s = t._y
  40133. , l = t._z
  40134. , c = t._w;
  40135. return this._x = i * c + o * a + n * l - r * s,
  40136. this._y = n * c + o * s + r * a - i * l,
  40137. this._z = r * c + o * l + i * s - n * a,
  40138. this._w = o * c - i * a - n * s - r * l,
  40139. this.onChangeCallback(),
  40140. this
  40141. },
  40142. slerp: function(e, t) {
  40143. if (0 === t)
  40144. return this;
  40145. if (1 === t)
  40146. return this.copy(e);
  40147. var i = this._x
  40148. , n = this._y
  40149. , r = this._z
  40150. , o = this._w
  40151. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  40152. if (a < 0 ? (this._w = -e._w,
  40153. this._x = -e._x,
  40154. this._y = -e._y,
  40155. this._z = -e._z,
  40156. a = -a) : this.copy(e),
  40157. a >= 1)
  40158. return this._w = o,
  40159. this._x = i,
  40160. this._y = n,
  40161. this._z = r,
  40162. this;
  40163. var s = Math.sqrt(1 - a * a);
  40164. if (Math.abs(s) < .001)
  40165. return this._w = .5 * (o + this._w),
  40166. this._x = .5 * (i + this._x),
  40167. this._y = .5 * (n + this._y),
  40168. this._z = .5 * (r + this._z),
  40169. this;
  40170. var l = Math.atan2(s, a)
  40171. , c = Math.sin((1 - t) * l) / s
  40172. , h = Math.sin(t * l) / s;
  40173. return this._w = o * c + this._w * h,
  40174. this._x = i * c + this._x * h,
  40175. this._y = n * c + this._y * h,
  40176. this._z = r * c + this._z * h,
  40177. this.onChangeCallback(),
  40178. this
  40179. },
  40180. equals: function(e) {
  40181. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40182. },
  40183. fromArray: function(e, t) {
  40184. return void 0 === t && (t = 0),
  40185. this._x = e[t],
  40186. this._y = e[t + 1],
  40187. this._z = e[t + 2],
  40188. this._w = e[t + 3],
  40189. this.onChangeCallback(),
  40190. this
  40191. },
  40192. toArray: function(e, t) {
  40193. return void 0 === e && (e = []),
  40194. void 0 === t && (t = 0),
  40195. e[t] = this._x,
  40196. e[t + 1] = this._y,
  40197. e[t + 2] = this._z,
  40198. e[t + 3] = this._w,
  40199. e
  40200. },
  40201. onChange: function(e) {
  40202. return this.onChangeCallback = e,
  40203. this
  40204. },
  40205. onChangeCallback: function() {}
  40206. },
  40207. Object.assign(n.Quaternion, {
  40208. slerp: function(e, t, i, n) {
  40209. return i.copy(e).slerp(t, n)
  40210. },
  40211. slerpFlat: function(e, t, i, n, r, o, a) {
  40212. var s = i[n + 0]
  40213. , l = i[n + 1]
  40214. , c = i[n + 2]
  40215. , h = i[n + 3]
  40216. , u = r[o + 0]
  40217. , d = r[o + 1]
  40218. , p = r[o + 2]
  40219. , f = r[o + 3];
  40220. if (h !== f || s !== u || l !== d || c !== p) {
  40221. var g = 1 - a
  40222. , m = s * u + l * d + c * p + h * f
  40223. , v = m >= 0 ? 1 : -1
  40224. , A = 1 - m * m;
  40225. if (A > Number.EPSILON) {
  40226. var y = Math.sqrt(A)
  40227. , C = Math.atan2(y, m * v);
  40228. g = Math.sin(g * C) / y,
  40229. a = Math.sin(a * C) / y
  40230. }
  40231. var I = a * v;
  40232. if (s = s * g + u * I,
  40233. l = l * g + d * I,
  40234. c = c * g + p * I,
  40235. h = h * g + f * I,
  40236. g === 1 - a) {
  40237. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40238. s *= E,
  40239. l *= E,
  40240. c *= E,
  40241. h *= E
  40242. }
  40243. }
  40244. e[t] = s,
  40245. e[t + 1] = l,
  40246. e[t + 2] = c,
  40247. e[t + 3] = h
  40248. }
  40249. }),
  40250. n.Vector2 = function(e, t) {
  40251. this.x = e || 0,
  40252. this.y = t || 0
  40253. }
  40254. ,
  40255. n.Vector2.prototype = {
  40256. constructor: n.Vector2,
  40257. get width() {
  40258. return this.x
  40259. },
  40260. set width(e) {
  40261. this.x = e
  40262. },
  40263. get height() {
  40264. return this.y
  40265. },
  40266. set height(e) {
  40267. this.y = e
  40268. },
  40269. set: function(e, t) {
  40270. return this.x = e,
  40271. this.y = t,
  40272. this
  40273. },
  40274. setScalar: function(e) {
  40275. return this.x = e,
  40276. this.y = e,
  40277. this
  40278. },
  40279. setX: function(e) {
  40280. return this.x = e,
  40281. this
  40282. },
  40283. setY: function(e) {
  40284. return this.y = e,
  40285. this
  40286. },
  40287. setComponent: function(e, t) {
  40288. switch (e) {
  40289. case 0:
  40290. this.x = t;
  40291. break;
  40292. case 1:
  40293. this.y = t;
  40294. break;
  40295. default:
  40296. throw new Error("index is out of range: " + e)
  40297. }
  40298. },
  40299. getComponent: function(e) {
  40300. switch (e) {
  40301. case 0:
  40302. return this.x;
  40303. case 1:
  40304. return this.y;
  40305. default:
  40306. throw new Error("index is out of range: " + e)
  40307. }
  40308. },
  40309. clone: function() {
  40310. return new this.constructor(this.x,this.y)
  40311. },
  40312. copy: function(e) {
  40313. return this.x = e.x,
  40314. this.y = e.y,
  40315. this
  40316. },
  40317. add: function(e, t) {
  40318. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40319. this.addVectors(e, t)) : (this.x += e.x,
  40320. this.y += e.y,
  40321. this)
  40322. },
  40323. addScalar: function(e) {
  40324. return this.x += e,
  40325. this.y += e,
  40326. this
  40327. },
  40328. addVectors: function(e, t) {
  40329. return this.x = e.x + t.x,
  40330. this.y = e.y + t.y,
  40331. this
  40332. },
  40333. addScaledVector: function(e, t) {
  40334. return this.x += e.x * t,
  40335. this.y += e.y * t,
  40336. this
  40337. },
  40338. sub: function(e, t) {
  40339. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40340. this.subVectors(e, t)) : (this.x -= e.x,
  40341. this.y -= e.y,
  40342. this)
  40343. },
  40344. subScalar: function(e) {
  40345. return this.x -= e,
  40346. this.y -= e,
  40347. this
  40348. },
  40349. subVectors: function(e, t) {
  40350. return this.x = e.x - t.x,
  40351. this.y = e.y - t.y,
  40352. this
  40353. },
  40354. multiply: function(e) {
  40355. return this.x *= e.x,
  40356. this.y *= e.y,
  40357. this
  40358. },
  40359. multiplyScalar: function(e) {
  40360. return isFinite(e) ? (this.x *= e,
  40361. this.y *= e) : (this.x = 0,
  40362. this.y = 0),
  40363. this
  40364. },
  40365. divide: function(e) {
  40366. return this.x /= e.x,
  40367. this.y /= e.y,
  40368. this
  40369. },
  40370. divideScalar: function(e) {
  40371. return this.multiplyScalar(1 / e)
  40372. },
  40373. min: function(e) {
  40374. return this.x = Math.min(this.x, e.x),
  40375. this.y = Math.min(this.y, e.y),
  40376. this
  40377. },
  40378. max: function(e) {
  40379. return this.x = Math.max(this.x, e.x),
  40380. this.y = Math.max(this.y, e.y),
  40381. this
  40382. },
  40383. clamp: function(e, t) {
  40384. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40385. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40386. this
  40387. },
  40388. clampScalar: function() {
  40389. var e, t;
  40390. return function(i, r) {
  40391. return void 0 === e && (e = new n.Vector2,
  40392. t = new n.Vector2),
  40393. e.set(i, i),
  40394. t.set(r, r),
  40395. this.clamp(e, t)
  40396. }
  40397. }(),
  40398. clampLength: function(e, t) {
  40399. var i = this.length();
  40400. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40401. this
  40402. },
  40403. floor: function() {
  40404. return this.x = Math.floor(this.x),
  40405. this.y = Math.floor(this.y),
  40406. this
  40407. },
  40408. ceil: function() {
  40409. return this.x = Math.ceil(this.x),
  40410. this.y = Math.ceil(this.y),
  40411. this
  40412. },
  40413. round: function() {
  40414. return this.x = Math.round(this.x),
  40415. this.y = Math.round(this.y),
  40416. this
  40417. },
  40418. roundToZero: function() {
  40419. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40420. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40421. this
  40422. },
  40423. negate: function() {
  40424. return this.x = -this.x,
  40425. this.y = -this.y,
  40426. this
  40427. },
  40428. dot: function(e) {
  40429. return this.x * e.x + this.y * e.y
  40430. },
  40431. lengthSq: function() {
  40432. return this.x * this.x + this.y * this.y
  40433. },
  40434. length: function() {
  40435. return Math.sqrt(this.x * this.x + this.y * this.y)
  40436. },
  40437. lengthManhattan: function() {
  40438. return Math.abs(this.x) + Math.abs(this.y)
  40439. },
  40440. normalize: function() {
  40441. return this.divideScalar(this.length())
  40442. },
  40443. angle: function() {
  40444. var e = Math.atan2(this.y, this.x);
  40445. return e < 0 && (e += 2 * Math.PI),
  40446. e
  40447. },
  40448. distanceTo: function(e) {
  40449. return Math.sqrt(this.distanceToSquared(e))
  40450. },
  40451. distanceToSquared: function(e) {
  40452. var t = this.x - e.x
  40453. , i = this.y - e.y;
  40454. return t * t + i * i
  40455. },
  40456. setLength: function(e) {
  40457. return this.multiplyScalar(e / this.length())
  40458. },
  40459. lerp: function(e, t) {
  40460. return this.x += (e.x - this.x) * t,
  40461. this.y += (e.y - this.y) * t,
  40462. this
  40463. },
  40464. lerpVectors: function(e, t, i) {
  40465. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40466. this
  40467. },
  40468. equals: function(e) {
  40469. return e.x === this.x && e.y === this.y
  40470. },
  40471. fromArray: function(e, t) {
  40472. return void 0 === t && (t = 0),
  40473. this.x = e[t],
  40474. this.y = e[t + 1],
  40475. this
  40476. },
  40477. toArray: function(e, t) {
  40478. return void 0 === e && (e = []),
  40479. void 0 === t && (t = 0),
  40480. e[t] = this.x,
  40481. e[t + 1] = this.y,
  40482. e
  40483. },
  40484. fromAttribute: function(e, t, i) {
  40485. return void 0 === i && (i = 0),
  40486. t = t * e.itemSize + i,
  40487. this.x = e.array[t],
  40488. this.y = e.array[t + 1],
  40489. this
  40490. },
  40491. rotateAround: function(e, t) {
  40492. var i = Math.cos(t)
  40493. , n = Math.sin(t)
  40494. , r = this.x - e.x
  40495. , o = this.y - e.y;
  40496. return this.x = r * i - o * n + e.x,
  40497. this.y = r * n + o * i + e.y,
  40498. this
  40499. }
  40500. },
  40501. n.Vector3 = function(e, t, i) {
  40502. this.x = e || 0,
  40503. this.y = t || 0,
  40504. this.z = i || 0
  40505. }
  40506. ,
  40507. n.Vector3.prototype = {
  40508. constructor: n.Vector3,
  40509. set: function(e, t, i) {
  40510. return this.x = e,
  40511. this.y = t,
  40512. this.z = i,
  40513. this
  40514. },
  40515. setScalar: function(e) {
  40516. return this.x = e,
  40517. this.y = e,
  40518. this.z = e,
  40519. this
  40520. },
  40521. setX: function(e) {
  40522. return this.x = e,
  40523. this
  40524. },
  40525. setY: function(e) {
  40526. return this.y = e,
  40527. this
  40528. },
  40529. setZ: function(e) {
  40530. return this.z = e,
  40531. this
  40532. },
  40533. setComponent: function(e, t) {
  40534. switch (e) {
  40535. case 0:
  40536. this.x = t;
  40537. break;
  40538. case 1:
  40539. this.y = t;
  40540. break;
  40541. case 2:
  40542. this.z = t;
  40543. break;
  40544. default:
  40545. throw new Error("index is out of range: " + e)
  40546. }
  40547. },
  40548. getComponent: function(e) {
  40549. switch (e) {
  40550. case 0:
  40551. return this.x;
  40552. case 1:
  40553. return this.y;
  40554. case 2:
  40555. return this.z;
  40556. default:
  40557. throw new Error("index is out of range: " + e)
  40558. }
  40559. },
  40560. clone: function() {
  40561. return new this.constructor(this.x,this.y,this.z)
  40562. },
  40563. copy: function(e) {
  40564. return this.x = e.x,
  40565. this.y = e.y,
  40566. this.z = e.z,
  40567. this
  40568. },
  40569. add: function(e, t) {
  40570. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40571. this.addVectors(e, t)) : (this.x += e.x,
  40572. this.y += e.y,
  40573. this.z += e.z,
  40574. this)
  40575. },
  40576. addScalar: function(e) {
  40577. return this.x += e,
  40578. this.y += e,
  40579. this.z += e,
  40580. this
  40581. },
  40582. addVectors: function(e, t) {
  40583. return this.x = e.x + t.x,
  40584. this.y = e.y + t.y,
  40585. this.z = e.z + t.z,
  40586. this
  40587. },
  40588. addScaledVector: function(e, t) {
  40589. return this.x += e.x * t,
  40590. this.y += e.y * t,
  40591. this.z += e.z * t,
  40592. this
  40593. },
  40594. sub: function(e, t) {
  40595. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40596. this.subVectors(e, t)) : (this.x -= e.x,
  40597. this.y -= e.y,
  40598. this.z -= e.z,
  40599. this)
  40600. },
  40601. subScalar: function(e) {
  40602. return this.x -= e,
  40603. this.y -= e,
  40604. this.z -= e,
  40605. this
  40606. },
  40607. subVectors: function(e, t) {
  40608. return this.x = e.x - t.x,
  40609. this.y = e.y - t.y,
  40610. this.z = e.z - t.z,
  40611. this
  40612. },
  40613. multiply: function(e, t) {
  40614. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40615. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40616. this.y *= e.y,
  40617. this.z *= e.z,
  40618. this)
  40619. },
  40620. multiplyScalar: function(e) {
  40621. return isFinite(e) ? (this.x *= e,
  40622. this.y *= e,
  40623. this.z *= e) : (this.x = 0,
  40624. this.y = 0,
  40625. this.z = 0),
  40626. this
  40627. },
  40628. multiplyVectors: function(e, t) {
  40629. return this.x = e.x * t.x,
  40630. this.y = e.y * t.y,
  40631. this.z = e.z * t.z,
  40632. this
  40633. },
  40634. applyEuler: function() {
  40635. var e;
  40636. return function(t) {
  40637. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40638. void 0 === e && (e = new n.Quaternion),
  40639. this.applyQuaternion(e.setFromEuler(t)),
  40640. this
  40641. }
  40642. }(),
  40643. applyAxisAngle: function() {
  40644. var e;
  40645. return function(t, i) {
  40646. return void 0 === e && (e = new n.Quaternion),
  40647. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40648. this
  40649. }
  40650. }(),
  40651. applyMatrix3: function(e) {
  40652. var t = this.x
  40653. , i = this.y
  40654. , n = this.z
  40655. , r = e.elements;
  40656. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40657. this.y = r[1] * t + r[4] * i + r[7] * n,
  40658. this.z = r[2] * t + r[5] * i + r[8] * n,
  40659. this
  40660. },
  40661. applyMatrix4: function(e) {
  40662. var t = this.x
  40663. , i = this.y
  40664. , n = this.z
  40665. , r = e.elements;
  40666. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40667. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40668. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40669. this
  40670. },
  40671. applyProjection: function(e) {
  40672. var t = this.x
  40673. , i = this.y
  40674. , n = this.z
  40675. , r = e.elements
  40676. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40677. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40678. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40679. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40680. this
  40681. },
  40682. applyQuaternion: function(e) {
  40683. var t = this.x
  40684. , i = this.y
  40685. , n = this.z
  40686. , r = e.x
  40687. , o = e.y
  40688. , a = e.z
  40689. , s = e.w
  40690. , l = s * t + o * n - a * i
  40691. , c = s * i + a * t - r * n
  40692. , h = s * n + r * i - o * t
  40693. , u = -r * t - o * i - a * n;
  40694. return this.x = l * s + u * -r + c * -a - h * -o,
  40695. this.y = c * s + u * -o + h * -r - l * -a,
  40696. this.z = h * s + u * -a + l * -o - c * -r,
  40697. this
  40698. },
  40699. project: function() {
  40700. var e;
  40701. return function(t) {
  40702. return void 0 === e && (e = new n.Matrix4),
  40703. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40704. this.applyProjection(e)
  40705. }
  40706. }(),
  40707. unproject: function() {
  40708. var e;
  40709. return function(t) {
  40710. return void 0 === e && (e = new n.Matrix4),
  40711. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40712. this.applyProjection(e)
  40713. }
  40714. }(),
  40715. transformDirection: function(e) {
  40716. var t = this.x
  40717. , i = this.y
  40718. , n = this.z
  40719. , r = e.elements;
  40720. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40721. this.y = r[1] * t + r[5] * i + r[9] * n,
  40722. this.z = r[2] * t + r[6] * i + r[10] * n,
  40723. this.normalize(),
  40724. this
  40725. },
  40726. divide: function(e) {
  40727. return this.x /= e.x,
  40728. this.y /= e.y,
  40729. this.z /= e.z,
  40730. this
  40731. },
  40732. divideScalar: function(e) {
  40733. return this.multiplyScalar(1 / e)
  40734. },
  40735. min: function(e) {
  40736. return this.x = Math.min(this.x, e.x),
  40737. this.y = Math.min(this.y, e.y),
  40738. this.z = Math.min(this.z, e.z),
  40739. this
  40740. },
  40741. max: function(e) {
  40742. return this.x = Math.max(this.x, e.x),
  40743. this.y = Math.max(this.y, e.y),
  40744. this.z = Math.max(this.z, e.z),
  40745. this
  40746. },
  40747. clamp: function(e, t) {
  40748. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40749. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40750. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40751. this
  40752. },
  40753. clampScalar: function() {
  40754. var e, t;
  40755. return function(i, r) {
  40756. return void 0 === e && (e = new n.Vector3,
  40757. t = new n.Vector3),
  40758. e.set(i, i, i),
  40759. t.set(r, r, r),
  40760. this.clamp(e, t)
  40761. }
  40762. }(),
  40763. clampLength: function(e, t) {
  40764. var i = this.length();
  40765. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40766. this
  40767. },
  40768. floor: function() {
  40769. return this.x = Math.floor(this.x),
  40770. this.y = Math.floor(this.y),
  40771. this.z = Math.floor(this.z),
  40772. this
  40773. },
  40774. ceil: function() {
  40775. return this.x = Math.ceil(this.x),
  40776. this.y = Math.ceil(this.y),
  40777. this.z = Math.ceil(this.z),
  40778. this
  40779. },
  40780. round: function() {
  40781. return this.x = Math.round(this.x),
  40782. this.y = Math.round(this.y),
  40783. this.z = Math.round(this.z),
  40784. this
  40785. },
  40786. roundToZero: function() {
  40787. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40788. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40789. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40790. this
  40791. },
  40792. negate: function() {
  40793. return this.x = -this.x,
  40794. this.y = -this.y,
  40795. this.z = -this.z,
  40796. this
  40797. },
  40798. dot: function(e) {
  40799. return this.x * e.x + this.y * e.y + this.z * e.z
  40800. },
  40801. lengthSq: function() {
  40802. return this.x * this.x + this.y * this.y + this.z * this.z
  40803. },
  40804. length: function() {
  40805. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40806. },
  40807. lengthManhattan: function() {
  40808. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40809. },
  40810. normalize: function() {
  40811. return this.divideScalar(this.length())
  40812. },
  40813. setLength: function(e) {
  40814. return this.multiplyScalar(e / this.length())
  40815. },
  40816. lerp: function(e, t) {
  40817. return this.x += (e.x - this.x) * t,
  40818. this.y += (e.y - this.y) * t,
  40819. this.z += (e.z - this.z) * t,
  40820. this
  40821. },
  40822. lerpVectors: function(e, t, i) {
  40823. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40824. this
  40825. },
  40826. cross: function(e, t) {
  40827. if (void 0 !== t)
  40828. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40829. this.crossVectors(e, t);
  40830. var i = this.x
  40831. , n = this.y
  40832. , r = this.z;
  40833. return this.x = n * e.z - r * e.y,
  40834. this.y = r * e.x - i * e.z,
  40835. this.z = i * e.y - n * e.x,
  40836. this
  40837. },
  40838. crossVectors: function(e, t) {
  40839. var i = e.x
  40840. , n = e.y
  40841. , r = e.z
  40842. , o = t.x
  40843. , a = t.y
  40844. , s = t.z;
  40845. return this.x = n * s - r * a,
  40846. this.y = r * o - i * s,
  40847. this.z = i * a - n * o,
  40848. this
  40849. },
  40850. projectOnVector: function() {
  40851. var e, t;
  40852. return function(i) {
  40853. return void 0 === e && (e = new n.Vector3),
  40854. e.copy(i).normalize(),
  40855. t = this.dot(e),
  40856. this.copy(e).multiplyScalar(t)
  40857. }
  40858. }(),
  40859. projectOnPlane: function() {
  40860. var e;
  40861. return function(t) {
  40862. return void 0 === e && (e = new n.Vector3),
  40863. e.copy(this).projectOnVector(t),
  40864. this.sub(e)
  40865. }
  40866. }(),
  40867. reflect: function() {
  40868. var e;
  40869. return function(t) {
  40870. return void 0 === e && (e = new n.Vector3),
  40871. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40872. }
  40873. }(),
  40874. angleTo: function(e) {
  40875. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40876. return Math.acos(n.Math.clamp(t, -1, 1))
  40877. },
  40878. distanceTo: function(e) {
  40879. return Math.sqrt(this.distanceToSquared(e))
  40880. },
  40881. distanceToSquared: function(e) {
  40882. var t = this.x - e.x
  40883. , i = this.y - e.y
  40884. , n = this.z - e.z;
  40885. return t * t + i * i + n * n
  40886. },
  40887. setFromSpherical: function(e) {
  40888. var t = Math.sin(e.phi) * e.radius;
  40889. return this.x = t * Math.sin(e.theta),
  40890. this.y = Math.cos(e.phi) * e.radius,
  40891. this.z = t * Math.cos(e.theta),
  40892. this
  40893. },
  40894. setFromMatrixPosition: function(e) {
  40895. return this.setFromMatrixColumn(e, 3)
  40896. },
  40897. setFromMatrixScale: function(e) {
  40898. var t = this.setFromMatrixColumn(e, 0).length()
  40899. , i = this.setFromMatrixColumn(e, 1).length()
  40900. , n = this.setFromMatrixColumn(e, 2).length();
  40901. return this.x = t,
  40902. this.y = i,
  40903. this.z = n,
  40904. this
  40905. },
  40906. setFromMatrixColumn: function(e, t) {
  40907. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40908. e = arguments[1],
  40909. t = arguments[0]),
  40910. this.fromArray(e.elements, 4 * t)
  40911. },
  40912. equals: function(e) {
  40913. return e.x === this.x && e.y === this.y && e.z === this.z
  40914. },
  40915. fromArray: function(e, t) {
  40916. return void 0 === t && (t = 0),
  40917. this.x = e[t],
  40918. this.y = e[t + 1],
  40919. this.z = e[t + 2],
  40920. this
  40921. },
  40922. toArray: function(e, t) {
  40923. return void 0 === e && (e = []),
  40924. void 0 === t && (t = 0),
  40925. e[t] = this.x,
  40926. e[t + 1] = this.y,
  40927. e[t + 2] = this.z,
  40928. e
  40929. },
  40930. fromAttribute: function(e, t, i) {
  40931. return void 0 === i && (i = 0),
  40932. t = t * e.itemSize + i,
  40933. this.x = e.array[t],
  40934. this.y = e.array[t + 1],
  40935. this.z = e.array[t + 2],
  40936. this
  40937. }
  40938. },
  40939. n.Vector4 = function(e, t, i, n) {
  40940. this.x = e || 0,
  40941. this.y = t || 0,
  40942. this.z = i || 0,
  40943. this.w = void 0 !== n ? n : 1
  40944. }
  40945. ,
  40946. n.Vector4.prototype = {
  40947. constructor: n.Vector4,
  40948. set: function(e, t, i, n) {
  40949. return this.x = e,
  40950. this.y = t,
  40951. this.z = i,
  40952. this.w = n,
  40953. this
  40954. },
  40955. setScalar: function(e) {
  40956. return this.x = e,
  40957. this.y = e,
  40958. this.z = e,
  40959. this.w = e,
  40960. this
  40961. },
  40962. setX: function(e) {
  40963. return this.x = e,
  40964. this
  40965. },
  40966. setY: function(e) {
  40967. return this.y = e,
  40968. this
  40969. },
  40970. setZ: function(e) {
  40971. return this.z = e,
  40972. this
  40973. },
  40974. setW: function(e) {
  40975. return this.w = e,
  40976. this
  40977. },
  40978. setComponent: function(e, t) {
  40979. switch (e) {
  40980. case 0:
  40981. this.x = t;
  40982. break;
  40983. case 1:
  40984. this.y = t;
  40985. break;
  40986. case 2:
  40987. this.z = t;
  40988. break;
  40989. case 3:
  40990. this.w = t;
  40991. break;
  40992. default:
  40993. throw new Error("index is out of range: " + e)
  40994. }
  40995. },
  40996. getComponent: function(e) {
  40997. switch (e) {
  40998. case 0:
  40999. return this.x;
  41000. case 1:
  41001. return this.y;
  41002. case 2:
  41003. return this.z;
  41004. case 3:
  41005. return this.w;
  41006. default:
  41007. throw new Error("index is out of range: " + e)
  41008. }
  41009. },
  41010. clone: function() {
  41011. return new this.constructor(this.x,this.y,this.z,this.w)
  41012. },
  41013. copy: function(e) {
  41014. return this.x = e.x,
  41015. this.y = e.y,
  41016. this.z = e.z,
  41017. this.w = void 0 !== e.w ? e.w : 1,
  41018. this
  41019. },
  41020. add: function(e, t) {
  41021. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  41022. this.addVectors(e, t)) : (this.x += e.x,
  41023. this.y += e.y,
  41024. this.z += e.z,
  41025. this.w += e.w,
  41026. this)
  41027. },
  41028. addScalar: function(e) {
  41029. return this.x += e,
  41030. this.y += e,
  41031. this.z += e,
  41032. this.w += e,
  41033. this
  41034. },
  41035. addVectors: function(e, t) {
  41036. return this.x = e.x + t.x,
  41037. this.y = e.y + t.y,
  41038. this.z = e.z + t.z,
  41039. this.w = e.w + t.w,
  41040. this
  41041. },
  41042. addScaledVector: function(e, t) {
  41043. return this.x += e.x * t,
  41044. this.y += e.y * t,
  41045. this.z += e.z * t,
  41046. this.w += e.w * t,
  41047. this
  41048. },
  41049. sub: function(e, t) {
  41050. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  41051. this.subVectors(e, t)) : (this.x -= e.x,
  41052. this.y -= e.y,
  41053. this.z -= e.z,
  41054. this.w -= e.w,
  41055. this)
  41056. },
  41057. subScalar: function(e) {
  41058. return this.x -= e,
  41059. this.y -= e,
  41060. this.z -= e,
  41061. this.w -= e,
  41062. this
  41063. },
  41064. subVectors: function(e, t) {
  41065. return this.x = e.x - t.x,
  41066. this.y = e.y - t.y,
  41067. this.z = e.z - t.z,
  41068. this.w = e.w - t.w,
  41069. this
  41070. },
  41071. multiplyScalar: function(e) {
  41072. return isFinite(e) ? (this.x *= e,
  41073. this.y *= e,
  41074. this.z *= e,
  41075. this.w *= e) : (this.x = 0,
  41076. this.y = 0,
  41077. this.z = 0,
  41078. this.w = 0),
  41079. this
  41080. },
  41081. applyMatrix4: function(e) {
  41082. var t = this.x
  41083. , i = this.y
  41084. , n = this.z
  41085. , r = this.w
  41086. , o = e.elements;
  41087. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  41088. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  41089. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  41090. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  41091. this
  41092. },
  41093. divideScalar: function(e) {
  41094. return this.multiplyScalar(1 / e)
  41095. },
  41096. setAxisAngleFromQuaternion: function(e) {
  41097. this.w = 2 * Math.acos(e.w);
  41098. var t = Math.sqrt(1 - e.w * e.w);
  41099. return t < 1e-4 ? (this.x = 1,
  41100. this.y = 0,
  41101. this.z = 0) : (this.x = e.x / t,
  41102. this.y = e.y / t,
  41103. this.z = e.z / t),
  41104. this
  41105. },
  41106. setAxisAngleFromRotationMatrix: function(e) {
  41107. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  41108. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  41109. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  41110. return this.set(1, 0, 0, 0),
  41111. this;
  41112. t = Math.PI;
  41113. var v = (l + 1) / 2
  41114. , A = (d + 1) / 2
  41115. , y = (m + 1) / 2
  41116. , C = (c + u) / 4
  41117. , I = (h + f) / 4
  41118. , E = (p + g) / 4;
  41119. return v > A && v > y ? v < o ? (i = 0,
  41120. n = .707106781,
  41121. r = .707106781) : (i = Math.sqrt(v),
  41122. n = C / i,
  41123. r = I / i) : A > y ? A < o ? (i = .707106781,
  41124. n = 0,
  41125. r = .707106781) : (n = Math.sqrt(A),
  41126. i = C / n,
  41127. r = E / n) : y < o ? (i = .707106781,
  41128. n = .707106781,
  41129. r = 0) : (r = Math.sqrt(y),
  41130. i = I / r,
  41131. n = E / r),
  41132. this.set(i, n, r, t),
  41133. this
  41134. }
  41135. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  41136. return Math.abs(b) < .001 && (b = 1),
  41137. this.x = (g - p) / b,
  41138. this.y = (h - f) / b,
  41139. this.z = (u - c) / b,
  41140. this.w = Math.acos((l + d + m - 1) / 2),
  41141. this
  41142. },
  41143. min: function(e) {
  41144. return this.x = Math.min(this.x, e.x),
  41145. this.y = Math.min(this.y, e.y),
  41146. this.z = Math.min(this.z, e.z),
  41147. this.w = Math.min(this.w, e.w),
  41148. this
  41149. },
  41150. max: function(e) {
  41151. return this.x = Math.max(this.x, e.x),
  41152. this.y = Math.max(this.y, e.y),
  41153. this.z = Math.max(this.z, e.z),
  41154. this.w = Math.max(this.w, e.w),
  41155. this
  41156. },
  41157. clamp: function(e, t) {
  41158. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  41159. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  41160. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  41161. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  41162. this
  41163. },
  41164. clampScalar: function() {
  41165. var e, t;
  41166. return function(i, r) {
  41167. return void 0 === e && (e = new n.Vector4,
  41168. t = new n.Vector4),
  41169. e.set(i, i, i, i),
  41170. t.set(r, r, r, r),
  41171. this.clamp(e, t)
  41172. }
  41173. }(),
  41174. floor: function() {
  41175. return this.x = Math.floor(this.x),
  41176. this.y = Math.floor(this.y),
  41177. this.z = Math.floor(this.z),
  41178. this.w = Math.floor(this.w),
  41179. this
  41180. },
  41181. ceil: function() {
  41182. return this.x = Math.ceil(this.x),
  41183. this.y = Math.ceil(this.y),
  41184. this.z = Math.ceil(this.z),
  41185. this.w = Math.ceil(this.w),
  41186. this
  41187. },
  41188. round: function() {
  41189. return this.x = Math.round(this.x),
  41190. this.y = Math.round(this.y),
  41191. this.z = Math.round(this.z),
  41192. this.w = Math.round(this.w),
  41193. this
  41194. },
  41195. roundToZero: function() {
  41196. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41197. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41198. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41199. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41200. this
  41201. },
  41202. negate: function() {
  41203. return this.x = -this.x,
  41204. this.y = -this.y,
  41205. this.z = -this.z,
  41206. this.w = -this.w,
  41207. this
  41208. },
  41209. dot: function(e) {
  41210. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41211. },
  41212. lengthSq: function() {
  41213. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41214. },
  41215. length: function() {
  41216. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41217. },
  41218. lengthManhattan: function() {
  41219. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41220. },
  41221. normalize: function() {
  41222. return this.divideScalar(this.length())
  41223. },
  41224. setLength: function(e) {
  41225. return this.multiplyScalar(e / this.length())
  41226. },
  41227. lerp: function(e, t) {
  41228. return this.x += (e.x - this.x) * t,
  41229. this.y += (e.y - this.y) * t,
  41230. this.z += (e.z - this.z) * t,
  41231. this.w += (e.w - this.w) * t,
  41232. this
  41233. },
  41234. lerpVectors: function(e, t, i) {
  41235. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41236. this
  41237. },
  41238. equals: function(e) {
  41239. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41240. },
  41241. fromArray: function(e, t) {
  41242. return void 0 === t && (t = 0),
  41243. this.x = e[t],
  41244. this.y = e[t + 1],
  41245. this.z = e[t + 2],
  41246. this.w = e[t + 3],
  41247. this
  41248. },
  41249. toArray: function(e, t) {
  41250. return void 0 === e && (e = []),
  41251. void 0 === t && (t = 0),
  41252. e[t] = this.x,
  41253. e[t + 1] = this.y,
  41254. e[t + 2] = this.z,
  41255. e[t + 3] = this.w,
  41256. e
  41257. },
  41258. fromAttribute: function(e, t, i) {
  41259. return void 0 === i && (i = 0),
  41260. t = t * e.itemSize + i,
  41261. this.x = e.array[t],
  41262. this.y = e.array[t + 1],
  41263. this.z = e.array[t + 2],
  41264. this.w = e.array[t + 3],
  41265. this
  41266. }
  41267. },
  41268. n.Euler = function(e, t, i, r) {
  41269. this._x = e || 0,
  41270. this._y = t || 0,
  41271. this._z = i || 0,
  41272. this._order = r || n.Euler.DefaultOrder
  41273. }
  41274. ,
  41275. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41276. n.Euler.DefaultOrder = "XYZ",
  41277. n.Euler.prototype = {
  41278. constructor: n.Euler,
  41279. get x() {
  41280. return this._x
  41281. },
  41282. set x(e) {
  41283. this._x = e,
  41284. this.onChangeCallback()
  41285. },
  41286. get y() {
  41287. return this._y
  41288. },
  41289. set y(e) {
  41290. this._y = e,
  41291. this.onChangeCallback()
  41292. },
  41293. get z() {
  41294. return this._z
  41295. },
  41296. set z(e) {
  41297. this._z = e,
  41298. this.onChangeCallback()
  41299. },
  41300. get order() {
  41301. return this._order
  41302. },
  41303. set order(e) {
  41304. this._order = e,
  41305. this.onChangeCallback()
  41306. },
  41307. set: function(e, t, i, n) {
  41308. return this._x = e,
  41309. this._y = t,
  41310. this._z = i,
  41311. this._order = n || this._order,
  41312. this.onChangeCallback(),
  41313. this
  41314. },
  41315. clone: function() {
  41316. return new this.constructor(this._x,this._y,this._z,this._order)
  41317. },
  41318. copy: function(e) {
  41319. return this._x = e._x,
  41320. this._y = e._y,
  41321. this._z = e._z,
  41322. this._order = e._order,
  41323. this.onChangeCallback(),
  41324. this
  41325. },
  41326. setFromRotationMatrix: function(e, t, i) {
  41327. var r = n.Math.clamp
  41328. , o = e.elements
  41329. , a = o[0]
  41330. , s = o[4]
  41331. , l = o[8]
  41332. , c = o[1]
  41333. , h = o[5]
  41334. , u = o[9]
  41335. , d = o[2]
  41336. , p = o[6]
  41337. , f = o[10];
  41338. return t = t || this._order,
  41339. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41340. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41341. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41342. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41343. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41344. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41345. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41346. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41347. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41348. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41349. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41350. this._z = Math.atan2(c, a)) : (this._x = 0,
  41351. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41352. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41353. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41354. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41355. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41356. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41357. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41358. this._order = t,
  41359. i !== !1 && this.onChangeCallback(),
  41360. this
  41361. },
  41362. setFromQuaternion: function() {
  41363. var e;
  41364. return function(t, i, r) {
  41365. return void 0 === e && (e = new n.Matrix4),
  41366. e.makeRotationFromQuaternion(t),
  41367. this.setFromRotationMatrix(e, i, r),
  41368. this
  41369. }
  41370. }(),
  41371. setFromVector3: function(e, t) {
  41372. return this.set(e.x, e.y, e.z, t || this._order)
  41373. },
  41374. reorder: function() {
  41375. var e = new n.Quaternion;
  41376. return function(t) {
  41377. e.setFromEuler(this),
  41378. this.setFromQuaternion(e, t)
  41379. }
  41380. }(),
  41381. equals: function(e) {
  41382. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41383. },
  41384. fromArray: function(e) {
  41385. return this._x = e[0],
  41386. this._y = e[1],
  41387. this._z = e[2],
  41388. void 0 !== e[3] && (this._order = e[3]),
  41389. this.onChangeCallback(),
  41390. this
  41391. },
  41392. toArray: function(e, t) {
  41393. return void 0 === e && (e = []),
  41394. void 0 === t && (t = 0),
  41395. e[t] = this._x,
  41396. e[t + 1] = this._y,
  41397. e[t + 2] = this._z,
  41398. e[t + 3] = this._order,
  41399. e
  41400. },
  41401. toVector3: function(e) {
  41402. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41403. },
  41404. onChange: function(e) {
  41405. return this.onChangeCallback = e,
  41406. this
  41407. },
  41408. onChangeCallback: function() {}
  41409. },
  41410. n.Line3 = function(e, t) {
  41411. this.start = void 0 !== e ? e : new n.Vector3,
  41412. this.end = void 0 !== t ? t : new n.Vector3
  41413. }
  41414. ,
  41415. n.Line3.prototype = {
  41416. constructor: n.Line3,
  41417. set: function(e, t) {
  41418. return this.start.copy(e),
  41419. this.end.copy(t),
  41420. this
  41421. },
  41422. clone: function() {
  41423. return (new this.constructor).copy(this)
  41424. },
  41425. copy: function(e) {
  41426. return this.start.copy(e.start),
  41427. this.end.copy(e.end),
  41428. this
  41429. },
  41430. center: function(e) {
  41431. var t = e || new n.Vector3;
  41432. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41433. },
  41434. delta: function(e) {
  41435. var t = e || new n.Vector3;
  41436. return t.subVectors(this.end, this.start)
  41437. },
  41438. distanceSq: function() {
  41439. return this.start.distanceToSquared(this.end)
  41440. },
  41441. distance: function() {
  41442. return this.start.distanceTo(this.end)
  41443. },
  41444. at: function(e, t) {
  41445. var i = t || new n.Vector3;
  41446. return this.delta(i).multiplyScalar(e).add(this.start)
  41447. },
  41448. closestPointToPointParameter: function() {
  41449. var e = new n.Vector3
  41450. , t = new n.Vector3;
  41451. return function(i, r) {
  41452. e.subVectors(i, this.start),
  41453. t.subVectors(this.end, this.start);
  41454. var o = t.dot(t)
  41455. , a = t.dot(e)
  41456. , s = a / o;
  41457. return r && (s = n.Math.clamp(s, 0, 1)),
  41458. s
  41459. }
  41460. }(),
  41461. closestPointToPoint: function(e, t, i) {
  41462. var r = this.closestPointToPointParameter(e, t)
  41463. , o = i || new n.Vector3;
  41464. return this.delta(o).multiplyScalar(r).add(this.start)
  41465. },
  41466. applyMatrix4: function(e) {
  41467. return this.start.applyMatrix4(e),
  41468. this.end.applyMatrix4(e),
  41469. this
  41470. },
  41471. equals: function(e) {
  41472. return e.start.equals(this.start) && e.end.equals(this.end)
  41473. }
  41474. },
  41475. n.Box2 = function(e, t) {
  41476. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41477. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41478. }
  41479. ,
  41480. n.Box2.prototype = {
  41481. constructor: n.Box2,
  41482. set: function(e, t) {
  41483. return this.min.copy(e),
  41484. this.max.copy(t),
  41485. this
  41486. },
  41487. setFromPoints: function(e) {
  41488. this.makeEmpty();
  41489. for (var t = 0, i = e.length; t < i; t++)
  41490. this.expandByPoint(e[t]);
  41491. return this
  41492. },
  41493. setFromCenterAndSize: function() {
  41494. var e = new n.Vector2;
  41495. return function(t, i) {
  41496. var n = e.copy(i).multiplyScalar(.5);
  41497. return this.min.copy(t).sub(n),
  41498. this.max.copy(t).add(n),
  41499. this
  41500. }
  41501. }(),
  41502. clone: function() {
  41503. return (new this.constructor).copy(this)
  41504. },
  41505. copy: function(e) {
  41506. return this.min.copy(e.min),
  41507. this.max.copy(e.max),
  41508. this
  41509. },
  41510. makeEmpty: function() {
  41511. return this.min.x = this.min.y = +(1 / 0),
  41512. this.max.x = this.max.y = -(1 / 0),
  41513. this
  41514. },
  41515. isEmpty: function() {
  41516. return this.max.x < this.min.x || this.max.y < this.min.y
  41517. },
  41518. center: function(e) {
  41519. var t = e || new n.Vector2;
  41520. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41521. },
  41522. size: function(e) {
  41523. var t = e || new n.Vector2;
  41524. return t.subVectors(this.max, this.min)
  41525. },
  41526. expandByPoint: function(e) {
  41527. return this.min.min(e),
  41528. this.max.max(e),
  41529. this
  41530. },
  41531. expandByVector: function(e) {
  41532. return this.min.sub(e),
  41533. this.max.add(e),
  41534. this
  41535. },
  41536. expandByScalar: function(e) {
  41537. return this.min.addScalar(-e),
  41538. this.max.addScalar(e),
  41539. this
  41540. },
  41541. containsPoint: function(e) {
  41542. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41543. },
  41544. containsBox: function(e) {
  41545. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41546. },
  41547. getParameter: function(e, t) {
  41548. var i = t || new n.Vector2;
  41549. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41550. },
  41551. intersectsBox: function(e) {
  41552. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41553. },
  41554. clampPoint: function(e, t) {
  41555. var i = t || new n.Vector2;
  41556. return i.copy(e).clamp(this.min, this.max)
  41557. },
  41558. distanceToPoint: function() {
  41559. var e = new n.Vector2;
  41560. return function(t) {
  41561. var i = e.copy(t).clamp(this.min, this.max);
  41562. return i.sub(t).length()
  41563. }
  41564. }(),
  41565. intersect: function(e) {
  41566. return this.min.max(e.min),
  41567. this.max.min(e.max),
  41568. this
  41569. },
  41570. union: function(e) {
  41571. return this.min.min(e.min),
  41572. this.max.max(e.max),
  41573. this
  41574. },
  41575. translate: function(e) {
  41576. return this.min.add(e),
  41577. this.max.add(e),
  41578. this
  41579. },
  41580. equals: function(e) {
  41581. return e.min.equals(this.min) && e.max.equals(this.max)
  41582. }
  41583. },
  41584. n.Box3 = function(e, t) {
  41585. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41586. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41587. }
  41588. ,
  41589. n.Box3.prototype = {
  41590. constructor: n.Box3,
  41591. set: function(e, t) {
  41592. return this.min.copy(e),
  41593. this.max.copy(t),
  41594. this
  41595. },
  41596. setFromArray: function(e) {
  41597. this.makeEmpty();
  41598. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41599. var c = e[s]
  41600. , h = e[s + 1]
  41601. , u = e[s + 2];
  41602. c < t && (t = c),
  41603. h < i && (i = h),
  41604. u < n && (n = u),
  41605. c > r && (r = c),
  41606. h > o && (o = h),
  41607. u > a && (a = u)
  41608. }
  41609. this.min.set(t, i, n),
  41610. this.max.set(r, o, a)
  41611. },
  41612. setFromPoints: function(e) {
  41613. this.makeEmpty();
  41614. for (var t = 0, i = e.length; t < i; t++)
  41615. this.expandByPoint(e[t]);
  41616. return this
  41617. },
  41618. setFromCenterAndSize: function() {
  41619. var e = new n.Vector3;
  41620. return function(t, i) {
  41621. var n = e.copy(i).multiplyScalar(.5);
  41622. return this.min.copy(t).sub(n),
  41623. this.max.copy(t).add(n),
  41624. this
  41625. }
  41626. }(),
  41627. setFromObject: function() {
  41628. var e;
  41629. return function(t) {
  41630. void 0 === e && (e = new n.Box3);
  41631. var i = this;
  41632. return this.makeEmpty(),
  41633. t.updateMatrixWorld(!0),
  41634. t.traverse(function(t) {
  41635. var n = t.geometry;
  41636. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41637. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41638. e.applyMatrix4(t.matrixWorld),
  41639. i.union(e)))
  41640. }),
  41641. this
  41642. }
  41643. }(),
  41644. clone: function() {
  41645. return (new this.constructor).copy(this)
  41646. },
  41647. copy: function(e) {
  41648. return this.min.copy(e.min),
  41649. this.max.copy(e.max),
  41650. this
  41651. },
  41652. makeEmpty: function() {
  41653. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41654. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41655. this
  41656. },
  41657. isEmpty: function() {
  41658. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41659. },
  41660. center: function(e) {
  41661. var t = e || new n.Vector3;
  41662. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41663. },
  41664. size: function(e) {
  41665. var t = e || new n.Vector3;
  41666. return t.subVectors(this.max, this.min)
  41667. },
  41668. expandByPoint: function(e) {
  41669. return this.min.min(e),
  41670. this.max.max(e),
  41671. this
  41672. },
  41673. expandByVector: function(e) {
  41674. return this.min.sub(e),
  41675. this.max.add(e),
  41676. this
  41677. },
  41678. expandByScalar: function(e) {
  41679. return this.min.addScalar(-e),
  41680. this.max.addScalar(e),
  41681. this
  41682. },
  41683. containsPoint: function(e) {
  41684. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41685. },
  41686. containsBox: function(e) {
  41687. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41688. },
  41689. getParameter: function(e, t) {
  41690. var i = t || new n.Vector3;
  41691. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41692. },
  41693. intersectsBox: function(e) {
  41694. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41695. },
  41696. intersectsSphere: function() {
  41697. var e;
  41698. return function(t) {
  41699. return void 0 === e && (e = new n.Vector3),
  41700. this.clampPoint(t.center, e),
  41701. e.distanceToSquared(t.center) <= t.radius * t.radius
  41702. }
  41703. }(),
  41704. intersectsPlane: function(e) {
  41705. var t, i;
  41706. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41707. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41708. i = e.normal.x * this.min.x),
  41709. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41710. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41711. i += e.normal.y * this.min.y),
  41712. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41713. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41714. i += e.normal.z * this.min.z),
  41715. t <= e.constant && i >= e.constant
  41716. },
  41717. clampPoint: function(e, t) {
  41718. var i = t || new n.Vector3;
  41719. return i.copy(e).clamp(this.min, this.max)
  41720. },
  41721. distanceToPoint: function() {
  41722. var e = new n.Vector3;
  41723. return function(t) {
  41724. var i = e.copy(t).clamp(this.min, this.max);
  41725. return i.sub(t).length()
  41726. }
  41727. }(),
  41728. getBoundingSphere: function() {
  41729. var e = new n.Vector3;
  41730. return function(t) {
  41731. var i = t || new n.Sphere;
  41732. return i.center = this.center(),
  41733. i.radius = .5 * this.size(e).length(),
  41734. i
  41735. }
  41736. }(),
  41737. intersect: function(e) {
  41738. return this.min.max(e.min),
  41739. this.max.min(e.max),
  41740. this
  41741. },
  41742. union: function(e) {
  41743. return this.min.min(e.min),
  41744. this.max.max(e.max),
  41745. this
  41746. },
  41747. applyMatrix4: function() {
  41748. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41749. return function(t) {
  41750. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41751. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41752. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41753. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41754. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41755. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41756. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41757. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41758. this.makeEmpty(),
  41759. this.setFromPoints(e),
  41760. this
  41761. }
  41762. }(),
  41763. translate: function(e) {
  41764. return this.min.add(e),
  41765. this.max.add(e),
  41766. this
  41767. },
  41768. equals: function(e) {
  41769. return e.min.equals(this.min) && e.max.equals(this.max)
  41770. }
  41771. },
  41772. n.Matrix3 = function() {
  41773. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41774. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41775. }
  41776. ,
  41777. n.Matrix3.prototype = {
  41778. constructor: n.Matrix3,
  41779. set: function(e, t, i, n, r, o, a, s, l) {
  41780. var c = this.elements;
  41781. return c[0] = e,
  41782. c[1] = n,
  41783. c[2] = a,
  41784. c[3] = t,
  41785. c[4] = r,
  41786. c[5] = s,
  41787. c[6] = i,
  41788. c[7] = o,
  41789. c[8] = l,
  41790. this
  41791. },
  41792. identity: function() {
  41793. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41794. this
  41795. },
  41796. clone: function() {
  41797. return (new this.constructor).fromArray(this.elements)
  41798. },
  41799. copy: function(e) {
  41800. var t = e.elements;
  41801. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41802. this
  41803. },
  41804. setFromMatrix4: function(e) {
  41805. var t = e.elements;
  41806. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41807. this
  41808. },
  41809. applyToVector3Array: function() {
  41810. var e;
  41811. return function(t, i, r) {
  41812. void 0 === e && (e = new n.Vector3),
  41813. void 0 === i && (i = 0),
  41814. void 0 === r && (r = t.length);
  41815. for (var o = 0, a = i; o < r; o += 3,
  41816. a += 3)
  41817. e.fromArray(t, a),
  41818. e.applyMatrix3(this),
  41819. e.toArray(t, a);
  41820. return t
  41821. }
  41822. }(),
  41823. applyToBuffer: function() {
  41824. var e;
  41825. return function(t, i, r) {
  41826. void 0 === e && (e = new n.Vector3),
  41827. void 0 === i && (i = 0),
  41828. void 0 === r && (r = t.length / t.itemSize);
  41829. for (var o = 0, a = i; o < r; o++,
  41830. a++)
  41831. e.x = t.getX(a),
  41832. e.y = t.getY(a),
  41833. e.z = t.getZ(a),
  41834. e.applyMatrix3(this),
  41835. t.setXYZ(e.x, e.y, e.z);
  41836. return t
  41837. }
  41838. }(),
  41839. multiplyScalar: function(e) {
  41840. var t = this.elements;
  41841. return t[0] *= e,
  41842. t[3] *= e,
  41843. t[6] *= e,
  41844. t[1] *= e,
  41845. t[4] *= e,
  41846. t[7] *= e,
  41847. t[2] *= e,
  41848. t[5] *= e,
  41849. t[8] *= e,
  41850. this
  41851. },
  41852. determinant: function() {
  41853. var e = this.elements
  41854. , t = e[0]
  41855. , i = e[1]
  41856. , n = e[2]
  41857. , r = e[3]
  41858. , o = e[4]
  41859. , a = e[5]
  41860. , s = e[6]
  41861. , l = e[7]
  41862. , c = e[8];
  41863. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41864. },
  41865. getInverse: function(e, t) {
  41866. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41867. var i = e.elements
  41868. , r = this.elements
  41869. , o = i[0]
  41870. , a = i[1]
  41871. , s = i[2]
  41872. , l = i[3]
  41873. , c = i[4]
  41874. , h = i[5]
  41875. , u = i[6]
  41876. , d = i[7]
  41877. , p = i[8]
  41878. , f = p * c - h * d
  41879. , g = h * u - p * l
  41880. , m = d * l - c * u
  41881. , v = o * f + a * g + s * m;
  41882. if (0 === v) {
  41883. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41884. if (t)
  41885. throw new Error(A);
  41886. return console.warn(A),
  41887. this.identity()
  41888. }
  41889. return r[0] = f,
  41890. r[1] = s * d - p * a,
  41891. r[2] = h * a - s * c,
  41892. r[3] = g,
  41893. r[4] = p * o - s * u,
  41894. r[5] = s * l - h * o,
  41895. r[6] = m,
  41896. r[7] = a * u - d * o,
  41897. r[8] = c * o - a * l,
  41898. this.multiplyScalar(1 / v)
  41899. },
  41900. transpose: function() {
  41901. var e, t = this.elements;
  41902. return e = t[1],
  41903. t[1] = t[3],
  41904. t[3] = e,
  41905. e = t[2],
  41906. t[2] = t[6],
  41907. t[6] = e,
  41908. e = t[5],
  41909. t[5] = t[7],
  41910. t[7] = e,
  41911. this
  41912. },
  41913. flattenToArrayOffset: function(e, t) {
  41914. var i = this.elements;
  41915. return e[t] = i[0],
  41916. e[t + 1] = i[1],
  41917. e[t + 2] = i[2],
  41918. e[t + 3] = i[3],
  41919. e[t + 4] = i[4],
  41920. e[t + 5] = i[5],
  41921. e[t + 6] = i[6],
  41922. e[t + 7] = i[7],
  41923. e[t + 8] = i[8],
  41924. e
  41925. },
  41926. getNormalMatrix: function(e) {
  41927. return this.setFromMatrix4(e).getInverse(this).transpose()
  41928. },
  41929. transposeIntoArray: function(e) {
  41930. var t = this.elements;
  41931. return e[0] = t[0],
  41932. e[1] = t[3],
  41933. e[2] = t[6],
  41934. e[3] = t[1],
  41935. e[4] = t[4],
  41936. e[5] = t[7],
  41937. e[6] = t[2],
  41938. e[7] = t[5],
  41939. e[8] = t[8],
  41940. this
  41941. },
  41942. fromArray: function(e) {
  41943. return this.elements.set(e),
  41944. this
  41945. },
  41946. toArray: function() {
  41947. var e = this.elements;
  41948. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41949. }
  41950. },
  41951. n.Matrix4 = function() {
  41952. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41953. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41954. }
  41955. ,
  41956. n.Matrix4.prototype = {
  41957. constructor: n.Matrix4,
  41958. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41959. var m = this.elements;
  41960. return m[0] = e,
  41961. m[4] = t,
  41962. m[8] = i,
  41963. m[12] = n,
  41964. m[1] = r,
  41965. m[5] = o,
  41966. m[9] = a,
  41967. m[13] = s,
  41968. m[2] = l,
  41969. m[6] = c,
  41970. m[10] = h,
  41971. m[14] = u,
  41972. m[3] = d,
  41973. m[7] = p,
  41974. m[11] = f,
  41975. m[15] = g,
  41976. this
  41977. },
  41978. identity: function() {
  41979. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41980. this
  41981. },
  41982. clone: function() {
  41983. return (new n.Matrix4).fromArray(this.elements)
  41984. },
  41985. copy: function(e) {
  41986. return this.elements.set(e.elements),
  41987. this
  41988. },
  41989. copyPosition: function(e) {
  41990. var t = this.elements
  41991. , i = e.elements;
  41992. return t[12] = i[12],
  41993. t[13] = i[13],
  41994. t[14] = i[14],
  41995. this
  41996. },
  41997. extractBasis: function(e, t, i) {
  41998. return e.setFromMatrixColumn(this, 0),
  41999. t.setFromMatrixColumn(this, 1),
  42000. i.setFromMatrixColumn(this, 2),
  42001. this
  42002. },
  42003. makeBasis: function(e, t, i) {
  42004. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  42005. this
  42006. },
  42007. extractRotation: function() {
  42008. var e;
  42009. return function(t) {
  42010. void 0 === e && (e = new n.Vector3);
  42011. var i = this.elements
  42012. , r = t.elements
  42013. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  42014. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  42015. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  42016. return i[0] = r[0] * o,
  42017. i[1] = r[1] * o,
  42018. i[2] = r[2] * o,
  42019. i[4] = r[4] * a,
  42020. i[5] = r[5] * a,
  42021. i[6] = r[6] * a,
  42022. i[8] = r[8] * s,
  42023. i[9] = r[9] * s,
  42024. i[10] = r[10] * s,
  42025. this
  42026. }
  42027. }(),
  42028. makeRotationFromEuler: function(e) {
  42029. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  42030. var t = this.elements
  42031. , i = e.x
  42032. , r = e.y
  42033. , o = e.z
  42034. , a = Math.cos(i)
  42035. , s = Math.sin(i)
  42036. , l = Math.cos(r)
  42037. , c = Math.sin(r)
  42038. , h = Math.cos(o)
  42039. , u = Math.sin(o);
  42040. if ("XYZ" === e.order) {
  42041. var d = a * h
  42042. , p = a * u
  42043. , f = s * h
  42044. , g = s * u;
  42045. t[0] = l * h,
  42046. t[4] = -l * u,
  42047. t[8] = c,
  42048. t[1] = p + f * c,
  42049. t[5] = d - g * c,
  42050. t[9] = -s * l,
  42051. t[2] = g - d * c,
  42052. t[6] = f + p * c,
  42053. t[10] = a * l
  42054. } else if ("YXZ" === e.order) {
  42055. var m = l * h
  42056. , v = l * u
  42057. , A = c * h
  42058. , y = c * u;
  42059. t[0] = m + y * s,
  42060. t[4] = A * s - v,
  42061. t[8] = a * c,
  42062. t[1] = a * u,
  42063. t[5] = a * h,
  42064. t[9] = -s,
  42065. t[2] = v * s - A,
  42066. t[6] = y + m * s,
  42067. t[10] = a * l
  42068. } else if ("ZXY" === e.order) {
  42069. var m = l * h
  42070. , v = l * u
  42071. , A = c * h
  42072. , y = c * u;
  42073. t[0] = m - y * s,
  42074. t[4] = -a * u,
  42075. t[8] = A + v * s,
  42076. t[1] = v + A * s,
  42077. t[5] = a * h,
  42078. t[9] = y - m * s,
  42079. t[2] = -a * c,
  42080. t[6] = s,
  42081. t[10] = a * l
  42082. } else if ("ZYX" === e.order) {
  42083. var d = a * h
  42084. , p = a * u
  42085. , f = s * h
  42086. , g = s * u;
  42087. t[0] = l * h,
  42088. t[4] = f * c - p,
  42089. t[8] = d * c + g,
  42090. t[1] = l * u,
  42091. t[5] = g * c + d,
  42092. t[9] = p * c - f,
  42093. t[2] = -c,
  42094. t[6] = s * l,
  42095. t[10] = a * l
  42096. } else if ("YZX" === e.order) {
  42097. var C = a * l
  42098. , I = a * c
  42099. , E = s * l
  42100. , b = s * c;
  42101. t[0] = l * h,
  42102. t[4] = b - C * u,
  42103. t[8] = E * u + I,
  42104. t[1] = u,
  42105. t[5] = a * h,
  42106. t[9] = -s * h,
  42107. t[2] = -c * h,
  42108. t[6] = I * u + E,
  42109. t[10] = C - b * u
  42110. } else if ("XZY" === e.order) {
  42111. var C = a * l
  42112. , I = a * c
  42113. , E = s * l
  42114. , b = s * c;
  42115. t[0] = l * h,
  42116. t[4] = -u,
  42117. t[8] = c * h,
  42118. t[1] = C * u + b,
  42119. t[5] = a * h,
  42120. t[9] = I * u - E,
  42121. t[2] = E * u - I,
  42122. t[6] = s * h,
  42123. t[10] = b * u + C
  42124. }
  42125. return t[3] = 0,
  42126. t[7] = 0,
  42127. t[11] = 0,
  42128. t[12] = 0,
  42129. t[13] = 0,
  42130. t[14] = 0,
  42131. t[15] = 1,
  42132. this
  42133. },
  42134. makeRotationFromQuaternion: function(e) {
  42135. var t = this.elements
  42136. , i = e.x
  42137. , n = e.y
  42138. , r = e.z
  42139. , o = e.w
  42140. , a = i + i
  42141. , s = n + n
  42142. , l = r + r
  42143. , c = i * a
  42144. , h = i * s
  42145. , u = i * l
  42146. , d = n * s
  42147. , p = n * l
  42148. , f = r * l
  42149. , g = o * a
  42150. , m = o * s
  42151. , v = o * l;
  42152. return t[0] = 1 - (d + f),
  42153. t[4] = h - v,
  42154. t[8] = u + m,
  42155. t[1] = h + v,
  42156. t[5] = 1 - (c + f),
  42157. t[9] = p - g,
  42158. t[2] = u - m,
  42159. t[6] = p + g,
  42160. t[10] = 1 - (c + d),
  42161. t[3] = 0,
  42162. t[7] = 0,
  42163. t[11] = 0,
  42164. t[12] = 0,
  42165. t[13] = 0,
  42166. t[14] = 0,
  42167. t[15] = 1,
  42168. this
  42169. },
  42170. lookAt: function() {
  42171. var e, t, i;
  42172. return function(r, o, a) {
  42173. void 0 === e && (e = new n.Vector3),
  42174. void 0 === t && (t = new n.Vector3),
  42175. void 0 === i && (i = new n.Vector3);
  42176. var s = this.elements;
  42177. return i.subVectors(r, o).normalize(),
  42178. 0 === i.lengthSq() && (i.z = 1),
  42179. e.crossVectors(a, i).normalize(),
  42180. 0 === e.lengthSq() && (i.x += 1e-4,
  42181. e.crossVectors(a, i).normalize()),
  42182. t.crossVectors(i, e),
  42183. s[0] = e.x,
  42184. s[4] = t.x,
  42185. s[8] = i.x,
  42186. s[1] = e.y,
  42187. s[5] = t.y,
  42188. s[9] = i.y,
  42189. s[2] = e.z,
  42190. s[6] = t.z,
  42191. s[10] = i.z,
  42192. this
  42193. }
  42194. }(),
  42195. multiply: function(e, t) {
  42196. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42197. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42198. },
  42199. multiplyMatrices: function(e, t) {
  42200. var i = e.elements
  42201. , n = t.elements
  42202. , r = this.elements
  42203. , o = i[0]
  42204. , a = i[4]
  42205. , s = i[8]
  42206. , l = i[12]
  42207. , c = i[1]
  42208. , h = i[5]
  42209. , u = i[9]
  42210. , d = i[13]
  42211. , p = i[2]
  42212. , f = i[6]
  42213. , g = i[10]
  42214. , m = i[14]
  42215. , v = i[3]
  42216. , A = i[7]
  42217. , y = i[11]
  42218. , C = i[15]
  42219. , I = n[0]
  42220. , E = n[4]
  42221. , b = n[8]
  42222. , w = n[12]
  42223. , _ = n[1]
  42224. , T = n[5]
  42225. , x = n[9]
  42226. , S = n[13]
  42227. , M = n[2]
  42228. , R = n[6]
  42229. , P = n[10]
  42230. , O = n[14]
  42231. , L = n[3]
  42232. , D = n[7]
  42233. , N = n[11]
  42234. , B = n[15];
  42235. return r[0] = o * I + a * _ + s * M + l * L,
  42236. r[4] = o * E + a * T + s * R + l * D,
  42237. r[8] = o * b + a * x + s * P + l * N,
  42238. r[12] = o * w + a * S + s * O + l * B,
  42239. r[1] = c * I + h * _ + u * M + d * L,
  42240. r[5] = c * E + h * T + u * R + d * D,
  42241. r[9] = c * b + h * x + u * P + d * N,
  42242. r[13] = c * w + h * S + u * O + d * B,
  42243. r[2] = p * I + f * _ + g * M + m * L,
  42244. r[6] = p * E + f * T + g * R + m * D,
  42245. r[10] = p * b + f * x + g * P + m * N,
  42246. r[14] = p * w + f * S + g * O + m * B,
  42247. r[3] = v * I + A * _ + y * M + C * L,
  42248. r[7] = v * E + A * T + y * R + C * D,
  42249. r[11] = v * b + A * x + y * P + C * N,
  42250. r[15] = v * w + A * S + y * O + C * B,
  42251. this
  42252. },
  42253. multiplyToArray: function(e, t, i) {
  42254. var n = this.elements;
  42255. return this.multiplyMatrices(e, t),
  42256. i[0] = n[0],
  42257. i[1] = n[1],
  42258. i[2] = n[2],
  42259. i[3] = n[3],
  42260. i[4] = n[4],
  42261. i[5] = n[5],
  42262. i[6] = n[6],
  42263. i[7] = n[7],
  42264. i[8] = n[8],
  42265. i[9] = n[9],
  42266. i[10] = n[10],
  42267. i[11] = n[11],
  42268. i[12] = n[12],
  42269. i[13] = n[13],
  42270. i[14] = n[14],
  42271. i[15] = n[15],
  42272. this
  42273. },
  42274. multiplyScalar: function(e) {
  42275. var t = this.elements;
  42276. return t[0] *= e,
  42277. t[4] *= e,
  42278. t[8] *= e,
  42279. t[12] *= e,
  42280. t[1] *= e,
  42281. t[5] *= e,
  42282. t[9] *= e,
  42283. t[13] *= e,
  42284. t[2] *= e,
  42285. t[6] *= e,
  42286. t[10] *= e,
  42287. t[14] *= e,
  42288. t[3] *= e,
  42289. t[7] *= e,
  42290. t[11] *= e,
  42291. t[15] *= e,
  42292. this
  42293. },
  42294. applyToVector3Array: function() {
  42295. var e;
  42296. return function(t, i, r) {
  42297. void 0 === e && (e = new n.Vector3),
  42298. void 0 === i && (i = 0),
  42299. void 0 === r && (r = t.length);
  42300. for (var o = 0, a = i; o < r; o += 3,
  42301. a += 3)
  42302. e.fromArray(t, a),
  42303. e.applyMatrix4(this),
  42304. e.toArray(t, a);
  42305. return t
  42306. }
  42307. }(),
  42308. applyToBuffer: function() {
  42309. var e;
  42310. return function(t, i, r) {
  42311. void 0 === e && (e = new n.Vector3),
  42312. void 0 === i && (i = 0),
  42313. void 0 === r && (r = t.length / t.itemSize);
  42314. for (var o = 0, a = i; o < r; o++,
  42315. a++)
  42316. e.x = t.getX(a),
  42317. e.y = t.getY(a),
  42318. e.z = t.getZ(a),
  42319. e.applyMatrix4(this),
  42320. t.setXYZ(e.x, e.y, e.z);
  42321. return t
  42322. }
  42323. }(),
  42324. determinant: function() {
  42325. var e = this.elements
  42326. , t = e[0]
  42327. , i = e[4]
  42328. , n = e[8]
  42329. , r = e[12]
  42330. , o = e[1]
  42331. , a = e[5]
  42332. , s = e[9]
  42333. , l = e[13]
  42334. , c = e[2]
  42335. , h = e[6]
  42336. , u = e[10]
  42337. , d = e[14]
  42338. , p = e[3]
  42339. , f = e[7]
  42340. , g = e[11]
  42341. , m = e[15];
  42342. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42343. },
  42344. transpose: function() {
  42345. var e, t = this.elements;
  42346. return e = t[1],
  42347. t[1] = t[4],
  42348. t[4] = e,
  42349. e = t[2],
  42350. t[2] = t[8],
  42351. t[8] = e,
  42352. e = t[6],
  42353. t[6] = t[9],
  42354. t[9] = e,
  42355. e = t[3],
  42356. t[3] = t[12],
  42357. t[12] = e,
  42358. e = t[7],
  42359. t[7] = t[13],
  42360. t[13] = e,
  42361. e = t[11],
  42362. t[11] = t[14],
  42363. t[14] = e,
  42364. this
  42365. },
  42366. flattenToArrayOffset: function(e, t) {
  42367. var i = this.elements;
  42368. return e[t] = i[0],
  42369. e[t + 1] = i[1],
  42370. e[t + 2] = i[2],
  42371. e[t + 3] = i[3],
  42372. e[t + 4] = i[4],
  42373. e[t + 5] = i[5],
  42374. e[t + 6] = i[6],
  42375. e[t + 7] = i[7],
  42376. e[t + 8] = i[8],
  42377. e[t + 9] = i[9],
  42378. e[t + 10] = i[10],
  42379. e[t + 11] = i[11],
  42380. e[t + 12] = i[12],
  42381. e[t + 13] = i[13],
  42382. e[t + 14] = i[14],
  42383. e[t + 15] = i[15],
  42384. e
  42385. },
  42386. getPosition: function() {
  42387. var e;
  42388. return function() {
  42389. return void 0 === e && (e = new n.Vector3),
  42390. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42391. e.setFromMatrixColumn(this, 3)
  42392. }
  42393. }(),
  42394. setPosition: function(e) {
  42395. var t = this.elements;
  42396. return t[12] = e.x,
  42397. t[13] = e.y,
  42398. t[14] = e.z,
  42399. this
  42400. },
  42401. getInverse: function(e, t) {
  42402. var i = this.elements
  42403. , n = e.elements
  42404. , r = n[0]
  42405. , o = n[1]
  42406. , a = n[2]
  42407. , s = n[3]
  42408. , l = n[4]
  42409. , c = n[5]
  42410. , h = n[6]
  42411. , u = n[7]
  42412. , d = n[8]
  42413. , p = n[9]
  42414. , f = n[10]
  42415. , g = n[11]
  42416. , m = n[12]
  42417. , v = n[13]
  42418. , A = n[14]
  42419. , y = n[15]
  42420. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42421. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42422. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42423. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42424. , w = r * C + o * I + a * E + s * b;
  42425. if (0 === w) {
  42426. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42427. if (t)
  42428. throw new Error(_);
  42429. return console.warn(_),
  42430. this.identity()
  42431. }
  42432. return i[0] = C,
  42433. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42434. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42435. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42436. i[4] = I,
  42437. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42438. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42439. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42440. i[8] = E,
  42441. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42442. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42443. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42444. i[12] = b,
  42445. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42446. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42447. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42448. this.multiplyScalar(1 / w)
  42449. },
  42450. scale: function(e) {
  42451. var t = this.elements
  42452. , i = e.x
  42453. , n = e.y
  42454. , r = e.z;
  42455. return t[0] *= i,
  42456. t[4] *= n,
  42457. t[8] *= r,
  42458. t[1] *= i,
  42459. t[5] *= n,
  42460. t[9] *= r,
  42461. t[2] *= i,
  42462. t[6] *= n,
  42463. t[10] *= r,
  42464. t[3] *= i,
  42465. t[7] *= n,
  42466. t[11] *= r,
  42467. this
  42468. },
  42469. getMaxScaleOnAxis: function() {
  42470. var e = this.elements
  42471. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42472. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42473. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42474. return Math.sqrt(Math.max(t, i, n))
  42475. },
  42476. makeTranslation: function(e, t, i) {
  42477. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42478. this
  42479. },
  42480. makeRotationX: function(e) {
  42481. var t = Math.cos(e)
  42482. , i = Math.sin(e);
  42483. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42484. this
  42485. },
  42486. makeRotationY: function(e) {
  42487. var t = Math.cos(e)
  42488. , i = Math.sin(e);
  42489. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42490. this
  42491. },
  42492. makeRotationZ: function(e) {
  42493. var t = Math.cos(e)
  42494. , i = Math.sin(e);
  42495. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42496. this
  42497. },
  42498. makeRotationAxis: function(e, t) {
  42499. var i = Math.cos(t)
  42500. , n = Math.sin(t)
  42501. , r = 1 - i
  42502. , o = e.x
  42503. , a = e.y
  42504. , s = e.z
  42505. , l = r * o
  42506. , c = r * a;
  42507. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42508. this
  42509. },
  42510. makeScale: function(e, t, i) {
  42511. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42512. this
  42513. },
  42514. compose: function(e, t, i) {
  42515. return this.makeRotationFromQuaternion(t),
  42516. this.scale(i),
  42517. this.setPosition(e),
  42518. this
  42519. },
  42520. decompose: function() {
  42521. var e, t;
  42522. return function(i, r, o) {
  42523. void 0 === e && (e = new n.Vector3),
  42524. void 0 === t && (t = new n.Matrix4);
  42525. var a = this.elements
  42526. , s = e.set(a[0], a[1], a[2]).length()
  42527. , l = e.set(a[4], a[5], a[6]).length()
  42528. , c = e.set(a[8], a[9], a[10]).length()
  42529. , h = this.determinant();
  42530. h < 0 && (s = -s),
  42531. i.x = a[12],
  42532. i.y = a[13],
  42533. i.z = a[14],
  42534. t.elements.set(this.elements);
  42535. var u = 1 / s
  42536. , d = 1 / l
  42537. , p = 1 / c;
  42538. return t.elements[0] *= u,
  42539. t.elements[1] *= u,
  42540. t.elements[2] *= u,
  42541. t.elements[4] *= d,
  42542. t.elements[5] *= d,
  42543. t.elements[6] *= d,
  42544. t.elements[8] *= p,
  42545. t.elements[9] *= p,
  42546. t.elements[10] *= p,
  42547. r.setFromRotationMatrix(t),
  42548. o.x = s,
  42549. o.y = l,
  42550. o.z = c,
  42551. this
  42552. }
  42553. }(),
  42554. makeFrustum: function(e, t, i, n, r, o) {
  42555. var a = this.elements
  42556. , s = 2 * r / (t - e)
  42557. , l = 2 * r / (n - i)
  42558. , c = (t + e) / (t - e)
  42559. , h = (n + i) / (n - i)
  42560. , u = -(o + r) / (o - r)
  42561. , d = -2 * o * r / (o - r);
  42562. return a[0] = s,
  42563. a[4] = 0,
  42564. a[8] = c,
  42565. a[12] = 0,
  42566. a[1] = 0,
  42567. a[5] = l,
  42568. a[9] = h,
  42569. a[13] = 0,
  42570. a[2] = 0,
  42571. a[6] = 0,
  42572. a[10] = u,
  42573. a[14] = d,
  42574. a[3] = 0,
  42575. a[7] = 0,
  42576. a[11] = -1,
  42577. a[15] = 0,
  42578. this
  42579. },
  42580. makePerspective: function(e, t, i, r) {
  42581. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42582. , a = -o
  42583. , s = a * t
  42584. , l = o * t;
  42585. return this.makeFrustum(s, l, a, o, i, r)
  42586. },
  42587. makeOrthographic: function(e, t, i, n, r, o) {
  42588. var a = this.elements
  42589. , s = 1 / (t - e)
  42590. , l = 1 / (i - n)
  42591. , c = 1 / (o - r)
  42592. , h = (t + e) * s
  42593. , u = (i + n) * l
  42594. , d = (o + r) * c;
  42595. return a[0] = 2 * s,
  42596. a[4] = 0,
  42597. a[8] = 0,
  42598. a[12] = -h,
  42599. a[1] = 0,
  42600. a[5] = 2 * l,
  42601. a[9] = 0,
  42602. a[13] = -u,
  42603. a[2] = 0,
  42604. a[6] = 0,
  42605. a[10] = -2 * c,
  42606. a[14] = -d,
  42607. a[3] = 0,
  42608. a[7] = 0,
  42609. a[11] = 0,
  42610. a[15] = 1,
  42611. this
  42612. },
  42613. equals: function(e) {
  42614. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42615. if (t[n] !== i[n])
  42616. return !1;
  42617. return !0
  42618. },
  42619. fromArray: function(e) {
  42620. return this.elements.set(e),
  42621. this
  42622. },
  42623. toArray: function() {
  42624. var e = this.elements;
  42625. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42626. }
  42627. },
  42628. n.Ray = function(e, t) {
  42629. this.origin = void 0 !== e ? e : new n.Vector3,
  42630. this.direction = void 0 !== t ? t : new n.Vector3
  42631. }
  42632. ,
  42633. n.Ray.prototype = {
  42634. constructor: n.Ray,
  42635. set: function(e, t) {
  42636. return this.origin.copy(e),
  42637. this.direction.copy(t),
  42638. this
  42639. },
  42640. clone: function() {
  42641. return (new this.constructor).copy(this)
  42642. },
  42643. copy: function(e) {
  42644. return this.origin.copy(e.origin),
  42645. this.direction.copy(e.direction),
  42646. this
  42647. },
  42648. at: function(e, t) {
  42649. var i = t || new n.Vector3;
  42650. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42651. },
  42652. lookAt: function(e) {
  42653. this.direction.copy(e).sub(this.origin).normalize()
  42654. },
  42655. recast: function() {
  42656. var e = new n.Vector3;
  42657. return function(t) {
  42658. return this.origin.copy(this.at(t, e)),
  42659. this
  42660. }
  42661. }(),
  42662. closestPointToPoint: function(e, t) {
  42663. var i = t || new n.Vector3;
  42664. i.subVectors(e, this.origin);
  42665. var r = i.dot(this.direction);
  42666. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42667. },
  42668. distanceToPoint: function(e) {
  42669. return Math.sqrt(this.distanceSqToPoint(e))
  42670. },
  42671. distanceSqToPoint: function() {
  42672. var e = new n.Vector3;
  42673. return function(t) {
  42674. var i = e.subVectors(t, this.origin).dot(this.direction);
  42675. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42676. e.distanceToSquared(t))
  42677. }
  42678. }(),
  42679. distanceSqToSegment: function() {
  42680. var e = new n.Vector3
  42681. , t = new n.Vector3
  42682. , i = new n.Vector3;
  42683. return function(n, r, o, a) {
  42684. e.copy(n).add(r).multiplyScalar(.5),
  42685. t.copy(r).sub(n).normalize(),
  42686. i.copy(this.origin).sub(e);
  42687. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42688. if (m > 0)
  42689. if (s = d * f - p,
  42690. l = d * p - f,
  42691. h = u * m,
  42692. s >= 0)
  42693. if (l >= -h)
  42694. if (l <= h) {
  42695. var v = 1 / m;
  42696. s *= v,
  42697. l *= v,
  42698. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42699. } else
  42700. l = u,
  42701. s = Math.max(0, -(d * l + p)),
  42702. c = -s * s + l * (l + 2 * f) + g;
  42703. else
  42704. l = -u,
  42705. s = Math.max(0, -(d * l + p)),
  42706. c = -s * s + l * (l + 2 * f) + g;
  42707. else
  42708. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42709. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42710. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42711. l = Math.min(Math.max(-u, -f), u),
  42712. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42713. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42714. c = -s * s + l * (l + 2 * f) + g);
  42715. else
  42716. l = d > 0 ? -u : u,
  42717. s = Math.max(0, -(d * l + p)),
  42718. c = -s * s + l * (l + 2 * f) + g;
  42719. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42720. a && a.copy(t).multiplyScalar(l).add(e),
  42721. c
  42722. }
  42723. }(),
  42724. intersectSphere: function() {
  42725. var e = new n.Vector3;
  42726. return function(t, i) {
  42727. e.subVectors(t.center, this.origin);
  42728. var n = e.dot(this.direction)
  42729. , r = e.dot(e) - n * n
  42730. , o = t.radius * t.radius;
  42731. if (r > o)
  42732. return null;
  42733. var a = Math.sqrt(o - r)
  42734. , s = n - a
  42735. , l = n + a;
  42736. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42737. }
  42738. }(),
  42739. intersectsSphere: function(e) {
  42740. return this.distanceToPoint(e.center) <= e.radius
  42741. },
  42742. distanceToPlane: function(e) {
  42743. var t = e.normal.dot(this.direction);
  42744. if (0 === t)
  42745. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42746. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42747. return i >= 0 ? i : null
  42748. },
  42749. intersectPlane: function(e, t) {
  42750. var i = this.distanceToPlane(e);
  42751. return null === i ? null : this.at(i, t)
  42752. },
  42753. intersectsPlane: function(e) {
  42754. var t = e.distanceToPoint(this.origin);
  42755. if (0 === t)
  42756. return !0;
  42757. var i = e.normal.dot(this.direction);
  42758. return i * t < 0
  42759. },
  42760. intersectBox: function(e, t) {
  42761. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42762. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42763. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42764. n = (e.min.x - u.x) * l),
  42765. c >= 0 ? (r = (e.min.y - u.y) * c,
  42766. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42767. o = (e.min.y - u.y) * c),
  42768. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42769. (o < n || n !== n) && (n = o),
  42770. h >= 0 ? (a = (e.min.z - u.z) * h,
  42771. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42772. s = (e.min.z - u.z) * h),
  42773. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42774. (s < n || n !== n) && (n = s),
  42775. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42776. },
  42777. intersectsBox: function() {
  42778. var e = new n.Vector3;
  42779. return function(t) {
  42780. return null !== this.intersectBox(t, e)
  42781. }
  42782. }(),
  42783. intersectTriangle: function() {
  42784. var e = new n.Vector3
  42785. , t = new n.Vector3
  42786. , i = new n.Vector3
  42787. , r = new n.Vector3;
  42788. return function(n, o, a, s, l) {
  42789. t.subVectors(o, n),
  42790. i.subVectors(a, n),
  42791. r.crossVectors(t, i);
  42792. var c, h = this.direction.dot(r);
  42793. if (h > 0) {
  42794. if (s)
  42795. return null;
  42796. c = 1
  42797. } else {
  42798. if (!(h < 0))
  42799. return null;
  42800. c = -1,
  42801. h = -h
  42802. }
  42803. e.subVectors(this.origin, n);
  42804. var u = c * this.direction.dot(i.crossVectors(e, i));
  42805. if (u < 0)
  42806. return null;
  42807. var d = c * this.direction.dot(t.cross(e));
  42808. if (d < 0)
  42809. return null;
  42810. if (u + d > h)
  42811. return null;
  42812. var p = -c * e.dot(r);
  42813. return p < 0 ? null : this.at(p / h, l)
  42814. }
  42815. }(),
  42816. applyMatrix4: function(e) {
  42817. return this.direction.add(this.origin).applyMatrix4(e),
  42818. this.origin.applyMatrix4(e),
  42819. this.direction.sub(this.origin),
  42820. this.direction.normalize(),
  42821. this
  42822. },
  42823. equals: function(e) {
  42824. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42825. }
  42826. },
  42827. n.Sphere = function(e, t) {
  42828. this.center = void 0 !== e ? e : new n.Vector3,
  42829. this.radius = void 0 !== t ? t : 0
  42830. }
  42831. ,
  42832. n.Sphere.prototype = {
  42833. constructor: n.Sphere,
  42834. set: function(e, t) {
  42835. return this.center.copy(e),
  42836. this.radius = t,
  42837. this
  42838. },
  42839. setFromPoints: function() {
  42840. var e = new n.Box3;
  42841. return function(t, i) {
  42842. var n = this.center;
  42843. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42844. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42845. r = Math.max(r, n.distanceToSquared(t[o]));
  42846. return this.radius = Math.sqrt(r),
  42847. this
  42848. }
  42849. }(),
  42850. clone: function() {
  42851. return (new this.constructor).copy(this)
  42852. },
  42853. copy: function(e) {
  42854. return this.center.copy(e.center),
  42855. this.radius = e.radius,
  42856. this
  42857. },
  42858. empty: function() {
  42859. return this.radius <= 0
  42860. },
  42861. containsPoint: function(e) {
  42862. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42863. },
  42864. distanceToPoint: function(e) {
  42865. return e.distanceTo(this.center) - this.radius
  42866. },
  42867. intersectsSphere: function(e) {
  42868. var t = this.radius + e.radius;
  42869. return e.center.distanceToSquared(this.center) <= t * t
  42870. },
  42871. intersectsBox: function(e) {
  42872. return e.intersectsSphere(this)
  42873. },
  42874. intersectsPlane: function(e) {
  42875. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42876. },
  42877. clampPoint: function(e, t) {
  42878. var i = this.center.distanceToSquared(e)
  42879. , r = t || new n.Vector3;
  42880. return r.copy(e),
  42881. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42882. r.multiplyScalar(this.radius).add(this.center)),
  42883. r
  42884. },
  42885. getBoundingBox: function(e) {
  42886. var t = e || new n.Box3;
  42887. return t.set(this.center, this.center),
  42888. t.expandByScalar(this.radius),
  42889. t
  42890. },
  42891. applyMatrix4: function(e) {
  42892. return this.center.applyMatrix4(e),
  42893. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42894. this
  42895. },
  42896. translate: function(e) {
  42897. return this.center.add(e),
  42898. this
  42899. },
  42900. equals: function(e) {
  42901. return e.center.equals(this.center) && e.radius === this.radius
  42902. }
  42903. },
  42904. n.Frustum = function(e, t, i, r, o, a) {
  42905. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42906. }
  42907. ,
  42908. n.Frustum.prototype = {
  42909. constructor: n.Frustum,
  42910. set: function(e, t, i, n, r, o) {
  42911. var a = this.planes;
  42912. return a[0].copy(e),
  42913. a[1].copy(t),
  42914. a[2].copy(i),
  42915. a[3].copy(n),
  42916. a[4].copy(r),
  42917. a[5].copy(o),
  42918. this
  42919. },
  42920. clone: function() {
  42921. return (new this.constructor).copy(this)
  42922. },
  42923. copy: function(e) {
  42924. for (var t = this.planes, i = 0; i < 6; i++)
  42925. t[i].copy(e.planes[i]);
  42926. return this
  42927. },
  42928. setFromMatrix: function(e) {
  42929. var t = this.planes
  42930. , i = e.elements
  42931. , n = i[0]
  42932. , r = i[1]
  42933. , o = i[2]
  42934. , a = i[3]
  42935. , s = i[4]
  42936. , l = i[5]
  42937. , c = i[6]
  42938. , h = i[7]
  42939. , u = i[8]
  42940. , d = i[9]
  42941. , p = i[10]
  42942. , f = i[11]
  42943. , g = i[12]
  42944. , m = i[13]
  42945. , v = i[14]
  42946. , A = i[15];
  42947. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42948. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42949. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42950. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42951. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42952. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42953. this
  42954. },
  42955. intersectsObject: function() {
  42956. var e = new n.Sphere;
  42957. return function(t) {
  42958. var i = t.geometry;
  42959. return null === i.boundingSphere && i.computeBoundingSphere(),
  42960. e.copy(i.boundingSphere),
  42961. e.applyMatrix4(t.matrixWorld),
  42962. this.intersectsSphere(e)
  42963. }
  42964. }(),
  42965. intersectsSphere: function(e) {
  42966. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42967. var o = t[r].distanceToPoint(i);
  42968. if (o < n)
  42969. return !1
  42970. }
  42971. return !0
  42972. },
  42973. intersectsBox: function() {
  42974. var e = new n.Vector3
  42975. , t = new n.Vector3;
  42976. return function(i) {
  42977. for (var n = this.planes, r = 0; r < 6; r++) {
  42978. var o = n[r];
  42979. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42980. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42981. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42982. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42983. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42984. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42985. var a = o.distanceToPoint(e)
  42986. , s = o.distanceToPoint(t);
  42987. if (a < 0 && s < 0)
  42988. return !1
  42989. }
  42990. return !0
  42991. }
  42992. }(),
  42993. containsPoint: function(e) {
  42994. for (var t = this.planes, i = 0; i < 6; i++)
  42995. if (t[i].distanceToPoint(e) < 0)
  42996. return !1;
  42997. return !0
  42998. }
  42999. },
  43000. n.Plane = function(e, t) {
  43001. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  43002. this.constant = void 0 !== t ? t : 0
  43003. }
  43004. ,
  43005. n.Plane.prototype = {
  43006. constructor: n.Plane,
  43007. set: function(e, t) {
  43008. return this.normal.copy(e),
  43009. this.constant = t,
  43010. this
  43011. },
  43012. setComponents: function(e, t, i, n) {
  43013. return this.normal.set(e, t, i),
  43014. this.constant = n,
  43015. this
  43016. },
  43017. setFromNormalAndCoplanarPoint: function(e, t) {
  43018. return this.normal.copy(e),
  43019. this.constant = -t.dot(this.normal),
  43020. this
  43021. },
  43022. setFromCoplanarPoints: function() {
  43023. var e = new n.Vector3
  43024. , t = new n.Vector3;
  43025. return function(i, n, r) {
  43026. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  43027. return this.setFromNormalAndCoplanarPoint(o, i),
  43028. this
  43029. }
  43030. }(),
  43031. clone: function() {
  43032. return (new this.constructor).copy(this)
  43033. },
  43034. copy: function(e) {
  43035. return this.normal.copy(e.normal),
  43036. this.constant = e.constant,
  43037. this
  43038. },
  43039. normalize: function() {
  43040. var e = 1 / this.normal.length();
  43041. return this.normal.multiplyScalar(e),
  43042. this.constant *= e,
  43043. this
  43044. },
  43045. negate: function() {
  43046. return this.constant *= -1,
  43047. this.normal.negate(),
  43048. this
  43049. },
  43050. distanceToPoint: function(e) {
  43051. return this.normal.dot(e) + this.constant
  43052. },
  43053. distanceToSphere: function(e) {
  43054. return this.distanceToPoint(e.center) - e.radius
  43055. },
  43056. projectPoint: function(e, t) {
  43057. return this.orthoPoint(e, t).sub(e).negate()
  43058. },
  43059. orthoPoint: function(e, t) {
  43060. var i = this.distanceToPoint(e)
  43061. , r = t || new n.Vector3;
  43062. return r.copy(this.normal).multiplyScalar(i)
  43063. },
  43064. intersectLine: function() {
  43065. var e = new n.Vector3;
  43066. return function(t, i) {
  43067. var r = i || new n.Vector3
  43068. , o = t.delta(e)
  43069. , a = this.normal.dot(o);
  43070. if (0 !== a) {
  43071. var s = -(t.start.dot(this.normal) + this.constant) / a;
  43072. if (!(s < 0 || s > 1))
  43073. return r.copy(o).multiplyScalar(s).add(t.start)
  43074. } else if (0 === this.distanceToPoint(t.start))
  43075. return r.copy(t.start)
  43076. }
  43077. }(),
  43078. intersectsLine: function(e) {
  43079. var t = this.distanceToPoint(e.start)
  43080. , i = this.distanceToPoint(e.end);
  43081. return t < 0 && i > 0 || i < 0 && t > 0
  43082. },
  43083. intersectsBox: function(e) {
  43084. return e.intersectsPlane(this)
  43085. },
  43086. intersectsSphere: function(e) {
  43087. return e.intersectsPlane(this)
  43088. },
  43089. coplanarPoint: function(e) {
  43090. var t = e || new n.Vector3;
  43091. return t.copy(this.normal).multiplyScalar(-this.constant)
  43092. },
  43093. applyMatrix4: function() {
  43094. var e = new n.Vector3
  43095. , t = new n.Vector3
  43096. , i = new n.Matrix3;
  43097. return function(n, r) {
  43098. var o = r || i.getNormalMatrix(n)
  43099. , a = e.copy(this.normal).applyMatrix3(o)
  43100. , s = this.coplanarPoint(t);
  43101. return s.applyMatrix4(n),
  43102. this.setFromNormalAndCoplanarPoint(a, s),
  43103. this
  43104. }
  43105. }(),
  43106. translate: function(e) {
  43107. return this.constant = this.constant - e.dot(this.normal),
  43108. this
  43109. },
  43110. equals: function(e) {
  43111. return e.normal.equals(this.normal) && e.constant === this.constant
  43112. }
  43113. },
  43114. n.Spherical = function(e, t, i) {
  43115. return this.radius = void 0 !== e ? e : 1,
  43116. this.phi = void 0 !== t ? t : 0,
  43117. this.theta = void 0 !== i ? i : 0,
  43118. this
  43119. }
  43120. ,
  43121. n.Spherical.prototype = {
  43122. constructor: n.Spherical,
  43123. set: function(e, t, i) {
  43124. this.radius = e,
  43125. this.phi = t,
  43126. this.theta = i
  43127. },
  43128. clone: function() {
  43129. return (new this.constructor).copy(this)
  43130. },
  43131. copy: function(e) {
  43132. return this.radius.copy(e.radius),
  43133. this.phi.copy(e.phi),
  43134. this.theta.copy(e.theta),
  43135. this
  43136. },
  43137. makeSafe: function() {
  43138. var e = 1e-6;
  43139. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  43140. },
  43141. setFromVector3: function(e) {
  43142. return this.radius = e.length(),
  43143. 0 === this.radius ? (this.theta = 0,
  43144. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  43145. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  43146. this
  43147. }
  43148. },
  43149. n.Math = {
  43150. generateUUID: function() {
  43151. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  43152. return function() {
  43153. for (var r = 0; r < 36; r++)
  43154. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  43155. e = 15 & n,
  43156. n >>= 4,
  43157. i[r] = t[19 === r ? 3 & e | 8 : e]);
  43158. return i.join("")
  43159. }
  43160. }(),
  43161. clamp: function(e, t, i) {
  43162. return Math.max(t, Math.min(i, e))
  43163. },
  43164. euclideanModulo: function(e, t) {
  43165. return (e % t + t) % t
  43166. },
  43167. mapLinear: function(e, t, i, n, r) {
  43168. return n + (e - t) * (r - n) / (i - t)
  43169. },
  43170. smoothstep: function(e, t, i) {
  43171. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43172. e * e * (3 - 2 * e))
  43173. },
  43174. smootherstep: function(e, t, i) {
  43175. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43176. e * e * e * (e * (6 * e - 15) + 10))
  43177. },
  43178. random16: function() {
  43179. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  43180. Math.random()
  43181. },
  43182. randInt: function(e, t) {
  43183. return e + Math.floor(Math.random() * (t - e + 1))
  43184. },
  43185. randFloat: function(e, t) {
  43186. return e + Math.random() * (t - e)
  43187. },
  43188. randFloatSpread: function(e) {
  43189. return e * (.5 - Math.random())
  43190. },
  43191. degToRad: function() {
  43192. var e = Math.PI / 180;
  43193. return function(t) {
  43194. return t * e
  43195. }
  43196. }(),
  43197. radToDeg: function() {
  43198. var e = 180 / Math.PI;
  43199. return function(t) {
  43200. return t * e
  43201. }
  43202. }(),
  43203. isPowerOfTwo: function(e) {
  43204. return 0 === (e & e - 1) && 0 !== e
  43205. },
  43206. nearestPowerOfTwo: function(e) {
  43207. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43208. },
  43209. nextPowerOfTwo: function(e) {
  43210. return e--,
  43211. e |= e >> 1,
  43212. e |= e >> 2,
  43213. e |= e >> 4,
  43214. e |= e >> 8,
  43215. e |= e >> 16,
  43216. e++,
  43217. e
  43218. }
  43219. },
  43220. n.Spline = function(e) {
  43221. function t(e, t, i, n, r, o, a) {
  43222. var s = .5 * (i - e)
  43223. , l = .5 * (n - t);
  43224. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43225. }
  43226. this.points = e;
  43227. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43228. x: 0,
  43229. y: 0,
  43230. z: 0
  43231. };
  43232. this.initFromArray = function(e) {
  43233. this.points = [];
  43234. for (var t = 0; t < e.length; t++)
  43235. this.points[t] = {
  43236. x: e[t][0],
  43237. y: e[t][1],
  43238. z: e[t][2]
  43239. }
  43240. }
  43241. ,
  43242. this.getPoint = function(e) {
  43243. return i = (this.points.length - 1) * e,
  43244. r = Math.floor(i),
  43245. o = i - r,
  43246. d[0] = 0 === r ? r : r - 1,
  43247. d[1] = r,
  43248. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43249. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43250. l = this.points[d[0]],
  43251. c = this.points[d[1]],
  43252. h = this.points[d[2]],
  43253. u = this.points[d[3]],
  43254. a = o * o,
  43255. s = o * a,
  43256. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43257. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43258. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43259. p
  43260. }
  43261. ,
  43262. this.getControlPointsArray = function() {
  43263. var e, t, i = this.points.length, n = [];
  43264. for (e = 0; e < i; e++)
  43265. t = this.points[e],
  43266. n[e] = [t.x, t.y, t.z];
  43267. return n
  43268. }
  43269. ,
  43270. this.getLength = function(e) {
  43271. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43272. for (u[0] = 0,
  43273. e || (e = 100),
  43274. r = this.points.length * e,
  43275. c.copy(this.points[0]),
  43276. t = 1; t < r; t++)
  43277. i = t / r,
  43278. o = this.getPoint(i),
  43279. h.copy(o),
  43280. d += h.distanceTo(c),
  43281. c.copy(o),
  43282. a = (this.points.length - 1) * i,
  43283. s = Math.floor(a),
  43284. s !== l && (u[s] = d,
  43285. l = s);
  43286. return u[u.length] = d,
  43287. {
  43288. chunks: u,
  43289. total: d
  43290. }
  43291. }
  43292. ,
  43293. this.reparametrizeByArcLength = function(e) {
  43294. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43295. for (h.push(u.copy(this.points[0]).clone()),
  43296. t = 1; t < this.points.length; t++) {
  43297. for (s = d.chunks[t] - d.chunks[t - 1],
  43298. l = Math.ceil(e * s / d.total),
  43299. o = (t - 1) / (this.points.length - 1),
  43300. a = t / (this.points.length - 1),
  43301. i = 1; i < l - 1; i++)
  43302. r = o + i * (1 / l) * (a - o),
  43303. c = this.getPoint(r),
  43304. h.push(u.copy(c).clone());
  43305. h.push(u.copy(this.points[t]).clone())
  43306. }
  43307. this.points = h
  43308. }
  43309. }
  43310. ,
  43311. n.Triangle = function(e, t, i) {
  43312. this.a = void 0 !== e ? e : new n.Vector3,
  43313. this.b = void 0 !== t ? t : new n.Vector3,
  43314. this.c = void 0 !== i ? i : new n.Vector3
  43315. }
  43316. ,
  43317. n.Triangle.normal = function() {
  43318. var e = new n.Vector3;
  43319. return function(t, i, r, o) {
  43320. var a = o || new n.Vector3;
  43321. a.subVectors(r, i),
  43322. e.subVectors(t, i),
  43323. a.cross(e);
  43324. var s = a.lengthSq();
  43325. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43326. }
  43327. }(),
  43328. n.Triangle.barycoordFromPoint = function() {
  43329. var e = new n.Vector3
  43330. , t = new n.Vector3
  43331. , i = new n.Vector3;
  43332. return function(r, o, a, s, l) {
  43333. e.subVectors(s, o),
  43334. t.subVectors(a, o),
  43335. i.subVectors(r, o);
  43336. var c = e.dot(e)
  43337. , h = e.dot(t)
  43338. , u = e.dot(i)
  43339. , d = t.dot(t)
  43340. , p = t.dot(i)
  43341. , f = c * d - h * h
  43342. , g = l || new n.Vector3;
  43343. if (0 === f)
  43344. return g.set(-2, -1, -1);
  43345. var m = 1 / f
  43346. , v = (d * u - h * p) * m
  43347. , A = (c * p - h * u) * m;
  43348. return g.set(1 - v - A, A, v)
  43349. }
  43350. }(),
  43351. n.Triangle.containsPoint = function() {
  43352. var e = new n.Vector3;
  43353. return function(t, i, r, o) {
  43354. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43355. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43356. }
  43357. }(),
  43358. n.Triangle.prototype = {
  43359. constructor: n.Triangle,
  43360. set: function(e, t, i) {
  43361. return this.a.copy(e),
  43362. this.b.copy(t),
  43363. this.c.copy(i),
  43364. this
  43365. },
  43366. setFromPointsAndIndices: function(e, t, i, n) {
  43367. return this.a.copy(e[t]),
  43368. this.b.copy(e[i]),
  43369. this.c.copy(e[n]),
  43370. this
  43371. },
  43372. clone: function() {
  43373. return (new this.constructor).copy(this)
  43374. },
  43375. copy: function(e) {
  43376. return this.a.copy(e.a),
  43377. this.b.copy(e.b),
  43378. this.c.copy(e.c),
  43379. this
  43380. },
  43381. area: function() {
  43382. var e = new n.Vector3
  43383. , t = new n.Vector3;
  43384. return function() {
  43385. return e.subVectors(this.c, this.b),
  43386. t.subVectors(this.a, this.b),
  43387. .5 * e.cross(t).length()
  43388. }
  43389. }(),
  43390. midpoint: function(e) {
  43391. var t = e || new n.Vector3;
  43392. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43393. },
  43394. normal: function(e) {
  43395. return n.Triangle.normal(this.a, this.b, this.c, e)
  43396. },
  43397. plane: function(e) {
  43398. var t = e || new n.Plane;
  43399. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43400. },
  43401. barycoordFromPoint: function(e, t) {
  43402. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43403. },
  43404. containsPoint: function(e) {
  43405. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43406. },
  43407. equals: function(e) {
  43408. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43409. }
  43410. },
  43411. n.Interpolant = function(e, t, i, n) {
  43412. this.parameterPositions = e,
  43413. this._cachedIndex = 0,
  43414. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43415. this.sampleValues = t,
  43416. this.valueSize = i
  43417. }
  43418. ,
  43419. n.Interpolant.prototype = {
  43420. constructor: n.Interpolant,
  43421. evaluate: function(e) {
  43422. var t = this.parameterPositions
  43423. , i = this._cachedIndex
  43424. , n = t[i]
  43425. , r = t[i - 1];
  43426. e: {
  43427. t: {
  43428. var o;
  43429. i: {
  43430. n: if (!(e < n)) {
  43431. for (var a = i + 2; ; ) {
  43432. if (void 0 === n) {
  43433. if (e < r)
  43434. break n;
  43435. return i = t.length,
  43436. this._cachedIndex = i,
  43437. this.afterEnd_(i - 1, e, r)
  43438. }
  43439. if (i === a)
  43440. break;
  43441. if (r = n,
  43442. n = t[++i],
  43443. e < n)
  43444. break t
  43445. }
  43446. o = t.length;
  43447. break i
  43448. }
  43449. {
  43450. if (e >= r)
  43451. break e;
  43452. var s = t[1];
  43453. e < s && (i = 2,
  43454. r = s);
  43455. for (var a = i - 2; ; ) {
  43456. if (void 0 === r)
  43457. return this._cachedIndex = 0,
  43458. this.beforeStart_(0, e, n);
  43459. if (i === a)
  43460. break;
  43461. if (n = r,
  43462. r = t[--i - 1],
  43463. e >= r)
  43464. break t
  43465. }
  43466. o = i,
  43467. i = 0
  43468. }
  43469. }
  43470. for (; i < o; ) {
  43471. var l = i + o >>> 1;
  43472. e < t[l] ? o = l : i = l + 1
  43473. }
  43474. if (n = t[i],
  43475. r = t[i - 1],
  43476. void 0 === r)
  43477. return this._cachedIndex = 0,
  43478. this.beforeStart_(0, e, n);
  43479. if (void 0 === n)
  43480. return i = t.length,
  43481. this._cachedIndex = i,
  43482. this.afterEnd_(i - 1, r, e)
  43483. }
  43484. this._cachedIndex = i,
  43485. this.intervalChanged_(i, r, n)
  43486. }
  43487. return this.interpolate_(i, r, e, n)
  43488. },
  43489. settings: null,
  43490. DefaultSettings_: {},
  43491. getSettings_: function() {
  43492. return this.settings || this.DefaultSettings_
  43493. },
  43494. copySampleValue_: function(e) {
  43495. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43496. t[o] = i[r + o];
  43497. return t
  43498. },
  43499. interpolate_: function(e, t, i, n) {
  43500. throw new Error("call to abstract method")
  43501. },
  43502. intervalChanged_: function(e, t, i) {}
  43503. },
  43504. Object.assign(n.Interpolant.prototype, {
  43505. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43506. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43507. }),
  43508. n.CubicInterpolant = function(e, t, i, r) {
  43509. n.Interpolant.call(this, e, t, i, r),
  43510. this._weightPrev = -0,
  43511. this._offsetPrev = -0,
  43512. this._weightNext = -0,
  43513. this._offsetNext = -0
  43514. }
  43515. ,
  43516. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43517. constructor: n.CubicInterpolant,
  43518. DefaultSettings_: {
  43519. endingStart: n.ZeroCurvatureEnding,
  43520. endingEnd: n.ZeroCurvatureEnding
  43521. },
  43522. intervalChanged_: function(e, t, i) {
  43523. var r = this.parameterPositions
  43524. , o = e - 2
  43525. , a = e + 1
  43526. , s = r[o]
  43527. , l = r[a];
  43528. if (void 0 === s)
  43529. switch (this.getSettings_().endingStart) {
  43530. case n.ZeroSlopeEnding:
  43531. o = e,
  43532. s = 2 * t - i;
  43533. break;
  43534. case n.WrapAroundEnding:
  43535. o = r.length - 2,
  43536. s = t + r[o] - r[o + 1];
  43537. break;
  43538. default:
  43539. o = e,
  43540. s = i
  43541. }
  43542. if (void 0 === l)
  43543. switch (this.getSettings_().endingEnd) {
  43544. case n.ZeroSlopeEnding:
  43545. a = e,
  43546. l = 2 * i - t;
  43547. break;
  43548. case n.WrapAroundEnding:
  43549. a = 1,
  43550. l = i + r[1] - r[0];
  43551. break;
  43552. default:
  43553. a = e - 1,
  43554. l = t
  43555. }
  43556. var c = .5 * (i - t)
  43557. , h = this.valueSize;
  43558. this._weightPrev = c / (t - s),
  43559. this._weightNext = c / (l - i),
  43560. this._offsetPrev = o * h,
  43561. this._offsetNext = a * h
  43562. },
  43563. interpolate_: function(e, t, i, n) {
  43564. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43565. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43566. return r
  43567. }
  43568. }),
  43569. n.DiscreteInterpolant = function(e, t, i, r) {
  43570. n.Interpolant.call(this, e, t, i, r)
  43571. }
  43572. ,
  43573. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43574. constructor: n.DiscreteInterpolant,
  43575. interpolate_: function(e, t, i, n) {
  43576. return this.copySampleValue_(e - 1)
  43577. }
  43578. }),
  43579. n.LinearInterpolant = function(e, t, i, r) {
  43580. n.Interpolant.call(this, e, t, i, r)
  43581. }
  43582. ,
  43583. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43584. constructor: n.LinearInterpolant,
  43585. interpolate_: function(e, t, i, n) {
  43586. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43587. r[u] = o[l + u] * h + o[s + u] * c;
  43588. return r
  43589. }
  43590. }),
  43591. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43592. n.Interpolant.call(this, e, t, i, r)
  43593. }
  43594. ,
  43595. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43596. constructor: n.QuaternionLinearInterpolant,
  43597. interpolate_: function(e, t, i, r) {
  43598. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43599. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43600. return o
  43601. }
  43602. }),
  43603. n.Clock = function(e) {
  43604. this.autoStart = void 0 === e || e,
  43605. this.startTime = 0,
  43606. this.oldTime = 0,
  43607. this.elapsedTime = 0,
  43608. this.running = !1
  43609. }
  43610. ,
  43611. n.Clock.prototype = {
  43612. constructor: n.Clock,
  43613. start: function() {
  43614. this.startTime = performance.now(),
  43615. this.oldTime = this.startTime,
  43616. this.running = !0
  43617. },
  43618. stop: function() {
  43619. this.getElapsedTime(),
  43620. this.running = !1
  43621. },
  43622. getElapsedTime: function() {
  43623. return this.getDelta(),
  43624. this.elapsedTime
  43625. },
  43626. getDelta: function() {
  43627. var e = 0;
  43628. if (this.autoStart && !this.running && this.start(),
  43629. this.running) {
  43630. var t = performance.now();
  43631. e = .001 * (t - this.oldTime),
  43632. this.oldTime = t,
  43633. this.elapsedTime += e
  43634. }
  43635. return e
  43636. }
  43637. },
  43638. n.EventDispatcher = function() {}
  43639. ,
  43640. n.EventDispatcher.prototype = {
  43641. constructor: n.EventDispatcher,
  43642. apply: function(e) {
  43643. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43644. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43645. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43646. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43647. },
  43648. addEventListener: function(e, t) {
  43649. void 0 === this._listeners && (this._listeners = {});
  43650. var i = this._listeners;
  43651. void 0 === i[e] && (i[e] = []),
  43652. i[e].indexOf(t) === -1 && i[e].push(t)
  43653. },
  43654. hasEventListener: function(e, t) {
  43655. if (void 0 === this._listeners)
  43656. return !1;
  43657. var i = this._listeners;
  43658. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43659. },
  43660. removeEventListener: function(e, t) {
  43661. if (void 0 !== this._listeners) {
  43662. var i = this._listeners
  43663. , n = i[e];
  43664. if (void 0 !== n) {
  43665. var r = n.indexOf(t);
  43666. r !== -1 && n.splice(r, 1)
  43667. }
  43668. }
  43669. },
  43670. dispatchEvent: function(e) {
  43671. if (void 0 !== this._listeners) {
  43672. var t = this._listeners
  43673. , i = t[e.type];
  43674. if (void 0 !== i) {
  43675. e.target = this;
  43676. for (var n = [], r = i.length, o = 0; o < r; o++)
  43677. n[o] = i[o];
  43678. for (var o = 0; o < r; o++)
  43679. n[o].call(this, e)
  43680. }
  43681. }
  43682. }
  43683. },
  43684. n.Layers = function() {
  43685. this.mask = 1
  43686. }
  43687. ,
  43688. n.Layers.prototype = {
  43689. constructor: n.Layers,
  43690. set: function(e) {
  43691. this.mask = 1 << e
  43692. },
  43693. enable: function(e) {
  43694. this.mask |= 1 << e
  43695. },
  43696. toggle: function(e) {
  43697. this.mask ^= 1 << e
  43698. },
  43699. disable: function(e) {
  43700. this.mask &= ~(1 << e)
  43701. },
  43702. test: function(e) {
  43703. return 0 !== (this.mask & e.mask)
  43704. }
  43705. },
  43706. function(e) {
  43707. function t(e, t) {
  43708. return e.distance - t.distance
  43709. }
  43710. function i(e, t, n, r) {
  43711. if (e.visible !== !1 && (e.raycast(t, n),
  43712. r === !0))
  43713. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43714. i(o[a], t, n, !0)
  43715. }
  43716. e.Raycaster = function(t, i, n, r) {
  43717. this.ray = new e.Ray(t,i),
  43718. this.near = n || 0,
  43719. this.far = r || 1 / 0,
  43720. this.params = {
  43721. Mesh: {},
  43722. Line: {},
  43723. LOD: {},
  43724. Points: {
  43725. threshold: 1
  43726. },
  43727. Sprite: {}
  43728. },
  43729. Object.defineProperties(this.params, {
  43730. PointCloud: {
  43731. get: function() {
  43732. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43733. this.Points
  43734. }
  43735. }
  43736. })
  43737. }
  43738. ,
  43739. e.Raycaster.prototype = {
  43740. constructor: e.Raycaster,
  43741. linePrecision: 1,
  43742. set: function(e, t) {
  43743. this.ray.set(e, t)
  43744. },
  43745. setFromCamera: function(t, i) {
  43746. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43747. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43748. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43749. },
  43750. intersectObject: function(e, n) {
  43751. var r = [];
  43752. return i(e, this, r, n),
  43753. r.sort(t),
  43754. r
  43755. },
  43756. intersectObjects: function(e, n) {
  43757. var r = [];
  43758. if (Array.isArray(e) === !1)
  43759. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43760. r;
  43761. for (var o = 0, a = e.length; o < a; o++)
  43762. i(e[o], this, r, n);
  43763. return r.sort(t),
  43764. r
  43765. }
  43766. }
  43767. }(n),
  43768. n.Object3D = function() {
  43769. function e() {
  43770. o.setFromEuler(r, !1)
  43771. }
  43772. function t() {
  43773. r.setFromQuaternion(o, void 0, !1)
  43774. }
  43775. Object.defineProperty(this, "id", {
  43776. value: n.Object3DIdCount++
  43777. }),
  43778. this.uuid = n.Math.generateUUID(),
  43779. this.name = "",
  43780. this.type = "Object3D",
  43781. this.parent = null,
  43782. this.children = [],
  43783. this.up = n.Object3D.DefaultUp.clone();
  43784. var i = new n.Vector3
  43785. , r = new n.Euler
  43786. , o = new n.Quaternion
  43787. , a = new n.Vector3(1,1,1);
  43788. r.onChange(e),
  43789. o.onChange(t),
  43790. Object.defineProperties(this, {
  43791. position: {
  43792. enumerable: !0,
  43793. value: i
  43794. },
  43795. rotation: {
  43796. enumerable: !0,
  43797. value: r
  43798. },
  43799. quaternion: {
  43800. enumerable: !0,
  43801. value: o
  43802. },
  43803. scale: {
  43804. enumerable: !0,
  43805. value: a
  43806. },
  43807. modelViewMatrix: {
  43808. value: new n.Matrix4
  43809. },
  43810. normalMatrix: {
  43811. value: new n.Matrix3
  43812. }
  43813. }),
  43814. this.rotationAutoUpdate = !0,
  43815. this.matrix = new n.Matrix4,
  43816. this.matrixWorld = new n.Matrix4,
  43817. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43818. this.matrixWorldNeedsUpdate = !1,
  43819. this.layers = new n.Layers,
  43820. this.visible = !0,
  43821. this.castShadow = !1,
  43822. this.receiveShadow = !1,
  43823. this.frustumCulled = !0,
  43824. this.renderOrder = 0,
  43825. this.userData = {}
  43826. }
  43827. ,
  43828. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43829. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43830. n.Object3D.prototype = {
  43831. constructor: n.Object3D,
  43832. applyMatrix: function(e) {
  43833. this.matrix.multiplyMatrices(e, this.matrix),
  43834. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43835. },
  43836. setRotationFromAxisAngle: function(e, t) {
  43837. this.quaternion.setFromAxisAngle(e, t)
  43838. },
  43839. setRotationFromEuler: function(e) {
  43840. this.quaternion.setFromEuler(e, !0)
  43841. },
  43842. setRotationFromMatrix: function(e) {
  43843. this.quaternion.setFromRotationMatrix(e)
  43844. },
  43845. setRotationFromQuaternion: function(e) {
  43846. this.quaternion.copy(e)
  43847. },
  43848. rotateOnAxis: function() {
  43849. var e = new n.Quaternion;
  43850. return function(t, i) {
  43851. return e.setFromAxisAngle(t, i),
  43852. this.quaternion.multiply(e),
  43853. this
  43854. }
  43855. }(),
  43856. rotateX: function() {
  43857. var e = new n.Vector3(1,0,0);
  43858. return function(t) {
  43859. return this.rotateOnAxis(e, t)
  43860. }
  43861. }(),
  43862. rotateY: function() {
  43863. var e = new n.Vector3(0,1,0);
  43864. return function(t) {
  43865. return this.rotateOnAxis(e, t)
  43866. }
  43867. }(),
  43868. rotateZ: function() {
  43869. var e = new n.Vector3(0,0,1);
  43870. return function(t) {
  43871. return this.rotateOnAxis(e, t)
  43872. }
  43873. }(),
  43874. translateOnAxis: function() {
  43875. var e = new n.Vector3;
  43876. return function(t, i) {
  43877. return e.copy(t).applyQuaternion(this.quaternion),
  43878. this.position.add(e.multiplyScalar(i)),
  43879. this
  43880. }
  43881. }(),
  43882. translateX: function() {
  43883. var e = new n.Vector3(1,0,0);
  43884. return function(t) {
  43885. return this.translateOnAxis(e, t)
  43886. }
  43887. }(),
  43888. translateY: function() {
  43889. var e = new n.Vector3(0,1,0);
  43890. return function(t) {
  43891. return this.translateOnAxis(e, t)
  43892. }
  43893. }(),
  43894. translateZ: function() {
  43895. var e = new n.Vector3(0,0,1);
  43896. return function(t) {
  43897. return this.translateOnAxis(e, t)
  43898. }
  43899. }(),
  43900. localToWorld: function(e) {
  43901. return e.applyMatrix4(this.matrixWorld)
  43902. },
  43903. worldToLocal: function() {
  43904. var e = new n.Matrix4;
  43905. return function(t) {
  43906. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43907. }
  43908. }(),
  43909. lookAt: function() {
  43910. var e = new n.Matrix4;
  43911. return function(t) {
  43912. e.lookAt(t, this.position, this.up),
  43913. this.quaternion.setFromRotationMatrix(e)
  43914. }
  43915. }(),
  43916. add: function(e) {
  43917. if (arguments.length > 1) {
  43918. for (var t = 0; t < arguments.length; t++)
  43919. this.add(arguments[t]);
  43920. return this
  43921. }
  43922. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43923. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43924. e.parent = this,
  43925. e.dispatchEvent({
  43926. type: "added"
  43927. }),
  43928. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43929. this)
  43930. },
  43931. remove: function(e) {
  43932. if (arguments.length > 1)
  43933. for (var t = 0; t < arguments.length; t++)
  43934. this.remove(arguments[t]);
  43935. var i = this.children.indexOf(e);
  43936. i !== -1 && (e.parent = null,
  43937. e.dispatchEvent({
  43938. type: "removed"
  43939. }),
  43940. this.children.splice(i, 1))
  43941. },
  43942. getObjectById: function(e) {
  43943. return this.getObjectByProperty("id", e)
  43944. },
  43945. getObjectByName: function(e) {
  43946. return this.getObjectByProperty("name", e)
  43947. },
  43948. getObjectByProperty: function(e, t) {
  43949. if (this[e] === t)
  43950. return this;
  43951. for (var i = 0, n = this.children.length; i < n; i++) {
  43952. var r = this.children[i]
  43953. , o = r.getObjectByProperty(e, t);
  43954. if (void 0 !== o)
  43955. return o
  43956. }
  43957. },
  43958. getWorldPosition: function(e) {
  43959. var t = e || new n.Vector3;
  43960. return this.updateMatrixWorld(!0),
  43961. t.setFromMatrixPosition(this.matrixWorld)
  43962. },
  43963. getWorldQuaternion: function() {
  43964. var e = new n.Vector3
  43965. , t = new n.Vector3;
  43966. return function(i) {
  43967. var r = i || new n.Quaternion;
  43968. return this.updateMatrixWorld(!0),
  43969. this.matrixWorld.decompose(e, r, t),
  43970. r
  43971. }
  43972. }(),
  43973. getWorldRotation: function() {
  43974. var e = new n.Quaternion;
  43975. return function(t) {
  43976. var i = t || new n.Euler;
  43977. return this.getWorldQuaternion(e),
  43978. i.setFromQuaternion(e, this.rotation.order, !1)
  43979. }
  43980. }(),
  43981. getWorldScale: function() {
  43982. var e = new n.Vector3
  43983. , t = new n.Quaternion;
  43984. return function(i) {
  43985. var r = i || new n.Vector3;
  43986. return this.updateMatrixWorld(!0),
  43987. this.matrixWorld.decompose(e, t, r),
  43988. r
  43989. }
  43990. }(),
  43991. getWorldDirection: function() {
  43992. var e = new n.Quaternion;
  43993. return function(t) {
  43994. var i = t || new n.Vector3;
  43995. return this.getWorldQuaternion(e),
  43996. i.set(0, 0, 1).applyQuaternion(e)
  43997. }
  43998. }(),
  43999. raycast: function() {},
  44000. traverse: function(e) {
  44001. e(this);
  44002. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  44003. t[i].traverse(e)
  44004. },
  44005. traverseVisible: function(e) {
  44006. if (this.visible !== !1) {
  44007. e(this);
  44008. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  44009. t[i].traverseVisible(e)
  44010. }
  44011. },
  44012. traverseAncestors: function(e) {
  44013. var t = this.parent;
  44014. null !== t && (e(t),
  44015. t.traverseAncestors(e))
  44016. },
  44017. updateMatrix: function() {
  44018. this.matrix.compose(this.position, this.quaternion, this.scale),
  44019. this.matrixWorldNeedsUpdate = !0
  44020. },
  44021. updateMatrixWorld: function(e) {
  44022. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  44023. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  44024. this.matrixWorldNeedsUpdate = !1,
  44025. e = !0);
  44026. for (var t = 0, i = this.children.length; t < i; t++)
  44027. this.children[t].updateMatrixWorld(e)
  44028. },
  44029. toJSON: function(e) {
  44030. function t(e) {
  44031. var t = [];
  44032. for (var i in e) {
  44033. var n = e[i];
  44034. delete n.metadata,
  44035. t.push(n)
  44036. }
  44037. return t
  44038. }
  44039. var i = void 0 === e
  44040. , n = {};
  44041. i && (e = {
  44042. geometries: {},
  44043. materials: {},
  44044. textures: {},
  44045. images: {}
  44046. },
  44047. n.metadata = {
  44048. version: 4.4,
  44049. type: "Object",
  44050. generator: "Object3D.toJSON"
  44051. });
  44052. var r = {};
  44053. if (r.uuid = this.uuid,
  44054. r.type = this.type,
  44055. "" !== this.name && (r.name = this.name),
  44056. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  44057. this.castShadow === !0 && (r.castShadow = !0),
  44058. this.receiveShadow === !0 && (r.receiveShadow = !0),
  44059. this.visible === !1 && (r.visible = !1),
  44060. r.matrix = this.matrix.toArray(),
  44061. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  44062. r.geometry = this.geometry.uuid),
  44063. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  44064. r.material = this.material.uuid),
  44065. this.children.length > 0) {
  44066. r.children = [];
  44067. for (var o = 0; o < this.children.length; o++)
  44068. r.children.push(this.children[o].toJSON(e).object)
  44069. }
  44070. if (i) {
  44071. var a = t(e.geometries)
  44072. , s = t(e.materials)
  44073. , l = t(e.textures)
  44074. , c = t(e.images);
  44075. a.length > 0 && (n.geometries = a),
  44076. s.length > 0 && (n.materials = s),
  44077. l.length > 0 && (n.textures = l),
  44078. c.length > 0 && (n.images = c)
  44079. }
  44080. return n.object = r,
  44081. n
  44082. },
  44083. clone: function(e) {
  44084. return (new this.constructor).copy(this, e)
  44085. },
  44086. copy: function(e, t) {
  44087. if (void 0 === t && (t = !0),
  44088. this.name = e.name,
  44089. this.up.copy(e.up),
  44090. this.position.copy(e.position),
  44091. this.quaternion.copy(e.quaternion),
  44092. this.scale.copy(e.scale),
  44093. this.rotationAutoUpdate = e.rotationAutoUpdate,
  44094. this.matrix.copy(e.matrix),
  44095. this.matrixWorld.copy(e.matrixWorld),
  44096. this.matrixAutoUpdate = e.matrixAutoUpdate,
  44097. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  44098. this.visible = e.visible,
  44099. this.castShadow = e.castShadow,
  44100. this.receiveShadow = e.receiveShadow,
  44101. this.frustumCulled = e.frustumCulled,
  44102. this.renderOrder = e.renderOrder,
  44103. this.userData = JSON.parse(JSON.stringify(e.userData)),
  44104. t === !0)
  44105. for (var i = 0; i < e.children.length; i++) {
  44106. var n = e.children[i];
  44107. this.add(n.clone())
  44108. }
  44109. return this
  44110. }
  44111. },
  44112. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  44113. n.Object3DIdCount = 0,
  44114. n.Face3 = function(e, t, i, r, o, a) {
  44115. this.a = e,
  44116. this.b = t,
  44117. this.c = i,
  44118. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  44119. this.vertexNormals = Array.isArray(r) ? r : [],
  44120. this.color = o instanceof n.Color ? o : new n.Color,
  44121. this.vertexColors = Array.isArray(o) ? o : [],
  44122. this.materialIndex = void 0 !== a ? a : 0
  44123. }
  44124. ,
  44125. n.Face3.prototype = {
  44126. constructor: n.Face3,
  44127. clone: function() {
  44128. return (new this.constructor).copy(this)
  44129. },
  44130. copy: function(e) {
  44131. this.a = e.a,
  44132. this.b = e.b,
  44133. this.c = e.c,
  44134. this.normal.copy(e.normal),
  44135. this.color.copy(e.color),
  44136. this.materialIndex = e.materialIndex;
  44137. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  44138. this.vertexNormals[t] = e.vertexNormals[t].clone();
  44139. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  44140. this.vertexColors[t] = e.vertexColors[t].clone();
  44141. return this
  44142. }
  44143. },
  44144. n.BufferAttribute = function(e, t) {
  44145. this.uuid = n.Math.generateUUID(),
  44146. this.array = e,
  44147. this.itemSize = t,
  44148. this.dynamic = !1,
  44149. this.updateRange = {
  44150. offset: 0,
  44151. count: -1
  44152. },
  44153. this.version = 0
  44154. }
  44155. ,
  44156. n.BufferAttribute.prototype = {
  44157. constructor: n.BufferAttribute,
  44158. get count() {
  44159. return this.array.length / this.itemSize
  44160. },
  44161. set needsUpdate(e) {
  44162. e === !0 && this.version++
  44163. },
  44164. setDynamic: function(e) {
  44165. return this.dynamic = e,
  44166. this
  44167. },
  44168. copy: function(e) {
  44169. return this.array = new e.array.constructor(e.array),
  44170. this.itemSize = e.itemSize,
  44171. this.dynamic = e.dynamic,
  44172. this
  44173. },
  44174. copyAt: function(e, t, i) {
  44175. e *= this.itemSize,
  44176. i *= t.itemSize;
  44177. for (var n = 0, r = this.itemSize; n < r; n++)
  44178. this.array[e + n] = t.array[i + n];
  44179. return this
  44180. },
  44181. copyArray: function(e) {
  44182. return this.array.set(e),
  44183. this
  44184. },
  44185. copyColorsArray: function(e) {
  44186. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44187. var a = e[r];
  44188. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44189. a = new n.Color),
  44190. t[i++] = a.r,
  44191. t[i++] = a.g,
  44192. t[i++] = a.b
  44193. }
  44194. return this
  44195. },
  44196. copyIndicesArray: function(e) {
  44197. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44198. var o = e[n];
  44199. t[i++] = o.a,
  44200. t[i++] = o.b,
  44201. t[i++] = o.c
  44202. }
  44203. return this
  44204. },
  44205. copyVector2sArray: function(e) {
  44206. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44207. var a = e[r];
  44208. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44209. a = new n.Vector2),
  44210. t[i++] = a.x,
  44211. t[i++] = a.y
  44212. }
  44213. return this
  44214. },
  44215. copyVector3sArray: function(e) {
  44216. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44217. var a = e[r];
  44218. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44219. a = new n.Vector3),
  44220. t[i++] = a.x,
  44221. t[i++] = a.y,
  44222. t[i++] = a.z
  44223. }
  44224. return this
  44225. },
  44226. copyVector4sArray: function(e) {
  44227. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44228. var a = e[r];
  44229. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44230. a = new n.Vector4),
  44231. t[i++] = a.x,
  44232. t[i++] = a.y,
  44233. t[i++] = a.z,
  44234. t[i++] = a.w
  44235. }
  44236. return this
  44237. },
  44238. set: function(e, t) {
  44239. return void 0 === t && (t = 0),
  44240. this.array.set(e, t),
  44241. this
  44242. },
  44243. getX: function(e) {
  44244. return this.array[e * this.itemSize]
  44245. },
  44246. setX: function(e, t) {
  44247. return this.array[e * this.itemSize] = t,
  44248. this
  44249. },
  44250. getY: function(e) {
  44251. return this.array[e * this.itemSize + 1]
  44252. },
  44253. setY: function(e, t) {
  44254. return this.array[e * this.itemSize + 1] = t,
  44255. this
  44256. },
  44257. getZ: function(e) {
  44258. return this.array[e * this.itemSize + 2]
  44259. },
  44260. setZ: function(e, t) {
  44261. return this.array[e * this.itemSize + 2] = t,
  44262. this
  44263. },
  44264. getW: function(e) {
  44265. return this.array[e * this.itemSize + 3]
  44266. },
  44267. setW: function(e, t) {
  44268. return this.array[e * this.itemSize + 3] = t,
  44269. this
  44270. },
  44271. setXY: function(e, t, i) {
  44272. return e *= this.itemSize,
  44273. this.array[e + 0] = t,
  44274. this.array[e + 1] = i,
  44275. this
  44276. },
  44277. setXYZ: function(e, t, i, n) {
  44278. return e *= this.itemSize,
  44279. this.array[e + 0] = t,
  44280. this.array[e + 1] = i,
  44281. this.array[e + 2] = n,
  44282. this
  44283. },
  44284. setXYZW: function(e, t, i, n, r) {
  44285. return e *= this.itemSize,
  44286. this.array[e + 0] = t,
  44287. this.array[e + 1] = i,
  44288. this.array[e + 2] = n,
  44289. this.array[e + 3] = r,
  44290. this
  44291. },
  44292. clone: function() {
  44293. return (new this.constructor).copy(this)
  44294. }
  44295. },
  44296. n.Int8Attribute = function(e, t) {
  44297. return new n.BufferAttribute(new Int8Array(e),t)
  44298. }
  44299. ,
  44300. n.Uint8Attribute = function(e, t) {
  44301. return new n.BufferAttribute(new Uint8Array(e),t)
  44302. }
  44303. ,
  44304. n.Uint8ClampedAttribute = function(e, t) {
  44305. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44306. }
  44307. ,
  44308. n.Int16Attribute = function(e, t) {
  44309. return new n.BufferAttribute(new Int16Array(e),t)
  44310. }
  44311. ,
  44312. n.Uint16Attribute = function(e, t) {
  44313. return new n.BufferAttribute(new Uint16Array(e),t)
  44314. }
  44315. ;
  44316. n.Int32Attribute = function(e, t) {
  44317. return new n.BufferAttribute(new Int32Array(e),t)
  44318. }
  44319. ;
  44320. n.Uint32Attribute = function(e, t) {
  44321. return new n.BufferAttribute(new Uint32Array(e),t)
  44322. }
  44323. ,
  44324. n.Float32Attribute = function(e, t) {
  44325. return new n.BufferAttribute(new Float32Array(e),t)
  44326. }
  44327. ,
  44328. n.Float64Attribute = function(e, t) {
  44329. return new n.BufferAttribute(new Float64Array(e),t)
  44330. }
  44331. ,
  44332. n.DynamicBufferAttribute = function(e, t) {
  44333. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44334. new n.BufferAttribute(e,t).setDynamic(!0)
  44335. }
  44336. ,
  44337. n.InstancedBufferAttribute = function(e, t, i) {
  44338. n.BufferAttribute.call(this, e, t),
  44339. this.meshPerAttribute = i || 1
  44340. }
  44341. ,
  44342. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44343. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44344. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44345. return n.BufferAttribute.prototype.copy.call(this, e),
  44346. this.meshPerAttribute = e.meshPerAttribute,
  44347. this
  44348. }
  44349. ,
  44350. n.InterleavedBuffer = function(e, t) {
  44351. this.uuid = n.Math.generateUUID(),
  44352. this.array = e,
  44353. this.stride = t,
  44354. this.dynamic = !1,
  44355. this.updateRange = {
  44356. offset: 0,
  44357. count: -1
  44358. },
  44359. this.version = 0
  44360. }
  44361. ,
  44362. n.InterleavedBuffer.prototype = {
  44363. constructor: n.InterleavedBuffer,
  44364. get length() {
  44365. return this.array.length
  44366. },
  44367. get count() {
  44368. return this.array.length / this.stride
  44369. },
  44370. set needsUpdate(e) {
  44371. e === !0 && this.version++
  44372. },
  44373. setDynamic: function(e) {
  44374. return this.dynamic = e,
  44375. this
  44376. },
  44377. copy: function(e) {
  44378. return this.array = new e.array.constructor(e.array),
  44379. this.stride = e.stride,
  44380. this.dynamic = e.dynamic,
  44381. this
  44382. },
  44383. copyAt: function(e, t, i) {
  44384. e *= this.stride,
  44385. i *= t.stride;
  44386. for (var n = 0, r = this.stride; n < r; n++)
  44387. this.array[e + n] = t.array[i + n];
  44388. return this
  44389. },
  44390. set: function(e, t) {
  44391. return void 0 === t && (t = 0),
  44392. this.array.set(e, t),
  44393. this
  44394. },
  44395. clone: function() {
  44396. return (new this.constructor).copy(this)
  44397. }
  44398. },
  44399. n.InstancedInterleavedBuffer = function(e, t, i) {
  44400. n.InterleavedBuffer.call(this, e, t),
  44401. this.meshPerAttribute = i || 1
  44402. }
  44403. ,
  44404. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44405. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44406. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44407. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44408. this.meshPerAttribute = e.meshPerAttribute,
  44409. this
  44410. }
  44411. ,
  44412. n.InterleavedBufferAttribute = function(e, t, i) {
  44413. this.uuid = n.Math.generateUUID(),
  44414. this.data = e,
  44415. this.itemSize = t,
  44416. this.offset = i
  44417. }
  44418. ,
  44419. n.InterleavedBufferAttribute.prototype = {
  44420. constructor: n.InterleavedBufferAttribute,
  44421. get length() {
  44422. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44423. this.array.length
  44424. },
  44425. get count() {
  44426. return this.data.count
  44427. },
  44428. setX: function(e, t) {
  44429. return this.data.array[e * this.data.stride + this.offset] = t,
  44430. this
  44431. },
  44432. setY: function(e, t) {
  44433. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44434. this
  44435. },
  44436. setZ: function(e, t) {
  44437. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44438. this
  44439. },
  44440. setW: function(e, t) {
  44441. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44442. this
  44443. },
  44444. getX: function(e) {
  44445. return this.data.array[e * this.data.stride + this.offset]
  44446. },
  44447. getY: function(e) {
  44448. return this.data.array[e * this.data.stride + this.offset + 1]
  44449. },
  44450. getZ: function(e) {
  44451. return this.data.array[e * this.data.stride + this.offset + 2]
  44452. },
  44453. getW: function(e) {
  44454. return this.data.array[e * this.data.stride + this.offset + 3]
  44455. },
  44456. setXY: function(e, t, i) {
  44457. return e = e * this.data.stride + this.offset,
  44458. this.data.array[e + 0] = t,
  44459. this.data.array[e + 1] = i,
  44460. this
  44461. },
  44462. setXYZ: function(e, t, i, n) {
  44463. return e = e * this.data.stride + this.offset,
  44464. this.data.array[e + 0] = t,
  44465. this.data.array[e + 1] = i,
  44466. this.data.array[e + 2] = n,
  44467. this
  44468. },
  44469. setXYZW: function(e, t, i, n, r) {
  44470. return e = e * this.data.stride + this.offset,
  44471. this.data.array[e + 0] = t,
  44472. this.data.array[e + 1] = i,
  44473. this.data.array[e + 2] = n,
  44474. this.data.array[e + 3] = r,
  44475. this
  44476. }
  44477. },
  44478. n.Geometry = function() {
  44479. Object.defineProperty(this, "id", {
  44480. value: n.GeometryIdCount++
  44481. }),
  44482. this.uuid = n.Math.generateUUID(),
  44483. this.name = "",
  44484. this.type = "Geometry",
  44485. this.vertices = [],
  44486. this.colors = [],
  44487. this.faces = [],
  44488. this.faceVertexUvs = [[]],
  44489. this.morphTargets = [],
  44490. this.morphNormals = [],
  44491. this.skinWeights = [],
  44492. this.skinIndices = [],
  44493. this.lineDistances = [],
  44494. this.boundingBox = null,
  44495. this.boundingSphere = null,
  44496. this.verticesNeedUpdate = !1,
  44497. this.elementsNeedUpdate = !1,
  44498. this.uvsNeedUpdate = !1,
  44499. this.normalsNeedUpdate = !1,
  44500. this.colorsNeedUpdate = !1,
  44501. this.lineDistancesNeedUpdate = !1,
  44502. this.groupsNeedUpdate = !1
  44503. }
  44504. ,
  44505. n.Geometry.prototype = {
  44506. constructor: n.Geometry,
  44507. applyMatrix: function(e) {
  44508. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44509. var o = this.vertices[i];
  44510. o.applyMatrix4(e)
  44511. }
  44512. for (var i = 0, r = this.faces.length; i < r; i++) {
  44513. var a = this.faces[i];
  44514. a.normal.applyMatrix3(t).normalize();
  44515. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44516. a.vertexNormals[s].applyMatrix3(t).normalize()
  44517. }
  44518. return null !== this.boundingBox && this.computeBoundingBox(),
  44519. null !== this.boundingSphere && this.computeBoundingSphere(),
  44520. this.verticesNeedUpdate = !0,
  44521. this.normalsNeedUpdate = !0,
  44522. this
  44523. },
  44524. rotateX: function() {
  44525. var e;
  44526. return function(t) {
  44527. return void 0 === e && (e = new n.Matrix4),
  44528. e.makeRotationX(t),
  44529. this.applyMatrix(e),
  44530. this
  44531. }
  44532. }(),
  44533. rotateY: function() {
  44534. var e;
  44535. return function(t) {
  44536. return void 0 === e && (e = new n.Matrix4),
  44537. e.makeRotationY(t),
  44538. this.applyMatrix(e),
  44539. this
  44540. }
  44541. }(),
  44542. rotateZ: function() {
  44543. var e;
  44544. return function(t) {
  44545. return void 0 === e && (e = new n.Matrix4),
  44546. e.makeRotationZ(t),
  44547. this.applyMatrix(e),
  44548. this
  44549. }
  44550. }(),
  44551. translate: function() {
  44552. var e;
  44553. return function(t, i, r) {
  44554. return void 0 === e && (e = new n.Matrix4),
  44555. e.makeTranslation(t, i, r),
  44556. this.applyMatrix(e),
  44557. this
  44558. }
  44559. }(),
  44560. scale: function() {
  44561. var e;
  44562. return function(t, i, r) {
  44563. return void 0 === e && (e = new n.Matrix4),
  44564. e.makeScale(t, i, r),
  44565. this.applyMatrix(e),
  44566. this
  44567. }
  44568. }(),
  44569. lookAt: function() {
  44570. var e;
  44571. return function(t) {
  44572. void 0 === e && (e = new n.Object3D),
  44573. e.lookAt(t),
  44574. e.updateMatrix(),
  44575. this.applyMatrix(e.matrix)
  44576. }
  44577. }(),
  44578. fromBufferGeometry: function(e) {
  44579. function t(e, t, r, o) {
  44580. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44581. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44582. , g = new n.Face3(e,t,r,a,f,o);
  44583. i.faces.push(g),
  44584. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44585. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44586. }
  44587. var i = this
  44588. , r = null !== e.index ? e.index.array : void 0
  44589. , o = e.attributes
  44590. , a = o.position.array
  44591. , s = void 0 !== o.normal ? o.normal.array : void 0
  44592. , l = void 0 !== o.color ? o.color.array : void 0
  44593. , c = void 0 !== o.uv ? o.uv.array : void 0
  44594. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44595. void 0 !== h && (this.faceVertexUvs[1] = []);
  44596. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44597. g += 2)
  44598. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44599. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44600. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44601. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44602. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44603. if (void 0 !== r) {
  44604. var m = e.groups;
  44605. if (m.length > 0)
  44606. for (var f = 0; f < m.length; f++)
  44607. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44608. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44609. else
  44610. for (var f = 0; f < r.length; f += 3)
  44611. t(r[f], r[f + 1], r[f + 2])
  44612. } else
  44613. for (var f = 0; f < a.length / 3; f += 3)
  44614. t(f, f + 1, f + 2);
  44615. return this.computeFaceNormals(),
  44616. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44617. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44618. this
  44619. },
  44620. center: function() {
  44621. this.computeBoundingBox();
  44622. var e = this.boundingBox.center().negate();
  44623. return this.translate(e.x, e.y, e.z),
  44624. e
  44625. },
  44626. normalize: function() {
  44627. this.computeBoundingSphere();
  44628. var e = this.boundingSphere.center
  44629. , t = this.boundingSphere.radius
  44630. , i = 0 === t ? 1 : 1 / t
  44631. , r = new n.Matrix4;
  44632. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44633. this.applyMatrix(r),
  44634. this
  44635. },
  44636. computeFaceNormals: function() {
  44637. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44638. var o = this.faces[i]
  44639. , a = this.vertices[o.a]
  44640. , s = this.vertices[o.b]
  44641. , l = this.vertices[o.c];
  44642. e.subVectors(l, s),
  44643. t.subVectors(a, s),
  44644. e.cross(t),
  44645. e.normalize(),
  44646. o.normal.copy(e)
  44647. }
  44648. },
  44649. computeVertexNormals: function(e) {
  44650. void 0 === e && (e = !0);
  44651. var t, i, r, o, a, s;
  44652. for (s = new Array(this.vertices.length),
  44653. t = 0,
  44654. i = this.vertices.length; t < i; t++)
  44655. s[t] = new n.Vector3;
  44656. if (e) {
  44657. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44658. for (r = 0,
  44659. o = this.faces.length; r < o; r++)
  44660. a = this.faces[r],
  44661. l = this.vertices[a.a],
  44662. c = this.vertices[a.b],
  44663. h = this.vertices[a.c],
  44664. u.subVectors(h, c),
  44665. d.subVectors(l, c),
  44666. u.cross(d),
  44667. s[a.a].add(u),
  44668. s[a.b].add(u),
  44669. s[a.c].add(u)
  44670. } else
  44671. for (r = 0,
  44672. o = this.faces.length; r < o; r++)
  44673. a = this.faces[r],
  44674. s[a.a].add(a.normal),
  44675. s[a.b].add(a.normal),
  44676. s[a.c].add(a.normal);
  44677. for (t = 0,
  44678. i = this.vertices.length; t < i; t++)
  44679. s[t].normalize();
  44680. for (r = 0,
  44681. o = this.faces.length; r < o; r++) {
  44682. a = this.faces[r];
  44683. var p = a.vertexNormals;
  44684. 3 === p.length ? (p[0].copy(s[a.a]),
  44685. p[1].copy(s[a.b]),
  44686. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44687. p[1] = s[a.b].clone(),
  44688. p[2] = s[a.c].clone())
  44689. }
  44690. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44691. },
  44692. computeMorphNormals: function() {
  44693. var e, t, i, r, o;
  44694. for (i = 0,
  44695. r = this.faces.length; i < r; i++)
  44696. for (o = this.faces[i],
  44697. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44698. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44699. e = 0,
  44700. t = o.vertexNormals.length; e < t; e++)
  44701. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44702. var a = new n.Geometry;
  44703. for (a.faces = this.faces,
  44704. e = 0,
  44705. t = this.morphTargets.length; e < t; e++) {
  44706. if (!this.morphNormals[e]) {
  44707. this.morphNormals[e] = {},
  44708. this.morphNormals[e].faceNormals = [],
  44709. this.morphNormals[e].vertexNormals = [];
  44710. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44711. for (i = 0,
  44712. r = this.faces.length; i < r; i++)
  44713. s = new n.Vector3,
  44714. l = {
  44715. a: new n.Vector3,
  44716. b: new n.Vector3,
  44717. c: new n.Vector3
  44718. },
  44719. c.push(s),
  44720. h.push(l)
  44721. }
  44722. var u = this.morphNormals[e];
  44723. a.vertices = this.morphTargets[e].vertices,
  44724. a.computeFaceNormals(),
  44725. a.computeVertexNormals();
  44726. var s, l;
  44727. for (i = 0,
  44728. r = this.faces.length; i < r; i++)
  44729. o = this.faces[i],
  44730. s = u.faceNormals[i],
  44731. l = u.vertexNormals[i],
  44732. s.copy(o.normal),
  44733. l.a.copy(o.vertexNormals[0]),
  44734. l.b.copy(o.vertexNormals[1]),
  44735. l.c.copy(o.vertexNormals[2])
  44736. }
  44737. for (i = 0,
  44738. r = this.faces.length; i < r; i++)
  44739. o = this.faces[i],
  44740. o.normal = o.__originalFaceNormal,
  44741. o.vertexNormals = o.__originalVertexNormals
  44742. },
  44743. computeTangents: function() {
  44744. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44745. },
  44746. computeLineDistances: function() {
  44747. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44748. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44749. this.lineDistances[i] = e
  44750. },
  44751. computeBoundingBox: function() {
  44752. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44753. this.boundingBox.setFromPoints(this.vertices)
  44754. },
  44755. computeBoundingSphere: function() {
  44756. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44757. this.boundingSphere.setFromPoints(this.vertices)
  44758. },
  44759. merge: function(e, t, i) {
  44760. if (e instanceof n.Geometry == !1)
  44761. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44762. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44763. void 0 === i && (i = 0),
  44764. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44765. for (var d = 0, p = s.length; d < p; d++) {
  44766. var f = s[d]
  44767. , g = f.clone();
  44768. void 0 !== t && g.applyMatrix4(t),
  44769. a.push(g)
  44770. }
  44771. for (d = 0,
  44772. p = c.length; d < p; d++) {
  44773. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44774. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44775. m.normal.copy(y.normal),
  44776. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44777. for (var E = 0, b = C.length; E < b; E++)
  44778. v = C[E].clone(),
  44779. void 0 !== r && v.applyMatrix3(r).normalize(),
  44780. m.vertexNormals.push(v);
  44781. m.color.copy(y.color);
  44782. for (var E = 0, b = I.length; E < b; E++)
  44783. A = I[E],
  44784. m.vertexColors.push(A.clone());
  44785. m.materialIndex = y.materialIndex + i,
  44786. l.push(m)
  44787. }
  44788. for (d = 0,
  44789. p = u.length; d < p; d++) {
  44790. var w = u[d]
  44791. , _ = [];
  44792. if (void 0 !== w) {
  44793. for (var E = 0, b = w.length; E < b; E++)
  44794. _.push(w[E].clone());
  44795. h.push(_)
  44796. }
  44797. }
  44798. },
  44799. mergeMesh: function(e) {
  44800. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44801. void this.merge(e.geometry, e.matrix))
  44802. },
  44803. mergeVertices: function() {
  44804. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44805. for (i = 0,
  44806. n = this.vertices.length; i < n; i++)
  44807. e = this.vertices[i],
  44808. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44809. void 0 === l[t] ? (l[t] = i,
  44810. c.push(this.vertices[i]),
  44811. h[i] = c.length - 1) : h[i] = h[l[t]];
  44812. var p = [];
  44813. for (i = 0,
  44814. n = this.faces.length; i < n; i++) {
  44815. r = this.faces[i],
  44816. r.a = h[r.a],
  44817. r.b = h[r.b],
  44818. r.c = h[r.c],
  44819. o = [r.a, r.b, r.c];
  44820. for (var f = -1, g = 0; g < 3; g++)
  44821. if (o[g] === o[(g + 1) % 3]) {
  44822. f = g,
  44823. p.push(i);
  44824. break
  44825. }
  44826. }
  44827. for (i = p.length - 1; i >= 0; i--) {
  44828. var m = p[i];
  44829. for (this.faces.splice(m, 1),
  44830. a = 0,
  44831. s = this.faceVertexUvs.length; a < s; a++)
  44832. this.faceVertexUvs[a].splice(m, 1)
  44833. }
  44834. var v = this.vertices.length - c.length;
  44835. return this.vertices = c,
  44836. v
  44837. },
  44838. sortFacesByMaterialIndex: function() {
  44839. function e(e, t) {
  44840. return e.materialIndex - t.materialIndex
  44841. }
  44842. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44843. t[n]._id = n;
  44844. t.sort(e);
  44845. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44846. a && a.length === i && (r = []),
  44847. s && s.length === i && (o = []);
  44848. for (var n = 0; n < i; n++) {
  44849. var l = t[n]._id;
  44850. r && r.push(a[l]),
  44851. o && o.push(s[l])
  44852. }
  44853. r && (this.faceVertexUvs[0] = r),
  44854. o && (this.faceVertexUvs[1] = o)
  44855. },
  44856. toJSON: function() {
  44857. function e(e, t, i) {
  44858. return i ? e | 1 << t : e & ~(1 << t)
  44859. }
  44860. function t(e) {
  44861. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44862. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44863. u.push(e.x, e.y, e.z),
  44864. d[t])
  44865. }
  44866. function i(e) {
  44867. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44868. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44869. p.push(e.getHex()),
  44870. f[t])
  44871. }
  44872. function n(e) {
  44873. var t = e.x.toString() + e.y.toString();
  44874. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44875. g.push(e.x, e.y),
  44876. m[t])
  44877. }
  44878. var r = {
  44879. metadata: {
  44880. version: 4.4,
  44881. type: "Geometry",
  44882. generator: "Geometry.toJSON"
  44883. }
  44884. };
  44885. if (r.uuid = this.uuid,
  44886. r.type = this.type,
  44887. "" !== this.name && (r.name = this.name),
  44888. void 0 !== this.parameters) {
  44889. var o = this.parameters;
  44890. for (var a in o)
  44891. void 0 !== o[a] && (r[a] = o[a]);
  44892. return r
  44893. }
  44894. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44895. var c = this.vertices[l];
  44896. s.push(c.x, c.y, c.z)
  44897. }
  44898. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44899. var v = this.faces[l]
  44900. , A = !0
  44901. , y = !1
  44902. , C = void 0 !== this.faceVertexUvs[0][l]
  44903. , I = v.normal.length() > 0
  44904. , E = v.vertexNormals.length > 0
  44905. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44906. , w = v.vertexColors.length > 0
  44907. , _ = 0;
  44908. if (_ = e(_, 0, 0),
  44909. _ = e(_, 1, A),
  44910. _ = e(_, 2, y),
  44911. _ = e(_, 3, C),
  44912. _ = e(_, 4, I),
  44913. _ = e(_, 5, E),
  44914. _ = e(_, 6, b),
  44915. _ = e(_, 7, w),
  44916. h.push(_),
  44917. h.push(v.a, v.b, v.c),
  44918. h.push(v.materialIndex),
  44919. C) {
  44920. var T = this.faceVertexUvs[0][l];
  44921. h.push(n(T[0]), n(T[1]), n(T[2]))
  44922. }
  44923. if (I && h.push(t(v.normal)),
  44924. E) {
  44925. var x = v.vertexNormals;
  44926. h.push(t(x[0]), t(x[1]), t(x[2]))
  44927. }
  44928. if (b && h.push(i(v.color)),
  44929. w) {
  44930. var S = v.vertexColors;
  44931. h.push(i(S[0]), i(S[1]), i(S[2]))
  44932. }
  44933. }
  44934. return r.data = {},
  44935. r.data.vertices = s,
  44936. r.data.normals = u,
  44937. p.length > 0 && (r.data.colors = p),
  44938. g.length > 0 && (r.data.uvs = [g]),
  44939. r.data.faces = h,
  44940. r
  44941. },
  44942. clone: function() {
  44943. return (new n.Geometry).copy(this)
  44944. },
  44945. copy: function(e) {
  44946. this.vertices = [],
  44947. this.faces = [],
  44948. this.faceVertexUvs = [[]];
  44949. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44950. this.vertices.push(t[i].clone());
  44951. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44952. this.faces.push(r[i].clone());
  44953. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44954. var o = e.faceVertexUvs[i];
  44955. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44956. for (var a = 0, s = o.length; a < s; a++) {
  44957. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44958. var d = l[h];
  44959. c.push(d.clone())
  44960. }
  44961. this.faceVertexUvs[i].push(c)
  44962. }
  44963. }
  44964. return this
  44965. },
  44966. dispose: function() {
  44967. this.dispatchEvent({
  44968. type: "dispose"
  44969. })
  44970. }
  44971. },
  44972. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44973. n.GeometryIdCount = 0,
  44974. n.DirectGeometry = function() {
  44975. Object.defineProperty(this, "id", {
  44976. value: n.GeometryIdCount++
  44977. }),
  44978. this.uuid = n.Math.generateUUID(),
  44979. this.name = "",
  44980. this.type = "DirectGeometry",
  44981. this.indices = [],
  44982. this.vertices = [],
  44983. this.normals = [],
  44984. this.colors = [],
  44985. this.uvs = [],
  44986. this.uvs2 = [],
  44987. this.groups = [],
  44988. this.morphTargets = {},
  44989. this.skinWeights = [],
  44990. this.skinIndices = [],
  44991. this.boundingBox = null,
  44992. this.boundingSphere = null,
  44993. this.verticesNeedUpdate = !1,
  44994. this.normalsNeedUpdate = !1,
  44995. this.colorsNeedUpdate = !1,
  44996. this.uvsNeedUpdate = !1,
  44997. this.groupsNeedUpdate = !1
  44998. }
  44999. ,
  45000. n.DirectGeometry.prototype = {
  45001. constructor: n.DirectGeometry,
  45002. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  45003. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  45004. computeFaceNormals: function() {
  45005. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  45006. },
  45007. computeVertexNormals: function() {
  45008. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  45009. },
  45010. computeGroups: function(e) {
  45011. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  45012. var a = r[o];
  45013. a.materialIndex !== i && (i = a.materialIndex,
  45014. void 0 !== t && (t.count = 3 * o - t.start,
  45015. n.push(t)),
  45016. t = {
  45017. start: 3 * o,
  45018. materialIndex: i
  45019. })
  45020. }
  45021. void 0 !== t && (t.count = 3 * o - t.start,
  45022. n.push(t)),
  45023. this.groups = n
  45024. },
  45025. fromGeometry: function(e) {
  45026. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  45027. if (c > 0) {
  45028. t = [];
  45029. for (var h = 0; h < c; h++)
  45030. t[h] = [];
  45031. this.morphTargets.position = t
  45032. }
  45033. var u, d = e.morphNormals, p = d.length;
  45034. if (p > 0) {
  45035. u = [];
  45036. for (var h = 0; h < p; h++)
  45037. u[h] = [];
  45038. this.morphTargets.normal = u
  45039. }
  45040. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  45041. var A = i[h];
  45042. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  45043. var y = A.vertexNormals;
  45044. if (3 === y.length)
  45045. this.normals.push(y[0], y[1], y[2]);
  45046. else {
  45047. var C = A.normal;
  45048. this.normals.push(C, C, C)
  45049. }
  45050. var I = A.vertexColors;
  45051. if (3 === I.length)
  45052. this.colors.push(I[0], I[1], I[2]);
  45053. else {
  45054. var E = A.color;
  45055. this.colors.push(E, E, E)
  45056. }
  45057. if (a === !0) {
  45058. var b = o[0][h];
  45059. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  45060. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45061. }
  45062. if (s === !0) {
  45063. var b = o[1][h];
  45064. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  45065. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45066. }
  45067. for (var w = 0; w < c; w++) {
  45068. var _ = l[w].vertices;
  45069. t[w].push(_[A.a], _[A.b], _[A.c])
  45070. }
  45071. for (var w = 0; w < p; w++) {
  45072. var T = d[w].vertexNormals[h];
  45073. u[w].push(T.a, T.b, T.c)
  45074. }
  45075. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  45076. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  45077. }
  45078. return this.computeGroups(e),
  45079. this.verticesNeedUpdate = e.verticesNeedUpdate,
  45080. this.normalsNeedUpdate = e.normalsNeedUpdate,
  45081. this.colorsNeedUpdate = e.colorsNeedUpdate,
  45082. this.uvsNeedUpdate = e.uvsNeedUpdate,
  45083. this.groupsNeedUpdate = e.groupsNeedUpdate,
  45084. this
  45085. },
  45086. dispose: function() {
  45087. this.dispatchEvent({
  45088. type: "dispose"
  45089. })
  45090. }
  45091. },
  45092. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  45093. n.BufferGeometry = function() {
  45094. Object.defineProperty(this, "id", {
  45095. value: n.GeometryIdCount++
  45096. }),
  45097. this.uuid = n.Math.generateUUID(),
  45098. this.name = "",
  45099. this.type = "BufferGeometry",
  45100. this.index = null,
  45101. this.attributes = {},
  45102. this.morphAttributes = {},
  45103. this.groups = [],
  45104. this.boundingBox = null,
  45105. this.boundingSphere = null,
  45106. this.drawRange = {
  45107. start: 0,
  45108. count: 1 / 0
  45109. }
  45110. }
  45111. ,
  45112. n.BufferGeometry.prototype = {
  45113. constructor: n.BufferGeometry,
  45114. getIndex: function() {
  45115. return this.index
  45116. },
  45117. setIndex: function(e) {
  45118. this.index = e
  45119. },
  45120. addAttribute: function(e, t) {
  45121. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  45122. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  45123. void this.setIndex(t)) : (this.attributes[e] = t,
  45124. this)
  45125. },
  45126. getAttribute: function(e) {
  45127. return this.attributes[e]
  45128. },
  45129. removeAttribute: function(e) {
  45130. return delete this.attributes[e],
  45131. this
  45132. },
  45133. addGroup: function(e, t, i) {
  45134. this.groups.push({
  45135. start: e,
  45136. count: t,
  45137. materialIndex: void 0 !== i ? i : 0
  45138. })
  45139. },
  45140. clearGroups: function() {
  45141. this.groups = []
  45142. },
  45143. setDrawRange: function(e, t) {
  45144. this.drawRange.start = e,
  45145. this.drawRange.count = t
  45146. },
  45147. applyMatrix: function(e) {
  45148. var t = this.attributes.position;
  45149. void 0 !== t && (e.applyToVector3Array(t.array),
  45150. t.needsUpdate = !0);
  45151. var i = this.attributes.normal;
  45152. if (void 0 !== i) {
  45153. var r = (new n.Matrix3).getNormalMatrix(e);
  45154. r.applyToVector3Array(i.array),
  45155. i.needsUpdate = !0
  45156. }
  45157. return null !== this.boundingBox && this.computeBoundingBox(),
  45158. null !== this.boundingSphere && this.computeBoundingSphere(),
  45159. this
  45160. },
  45161. rotateX: function() {
  45162. var e;
  45163. return function(t) {
  45164. return void 0 === e && (e = new n.Matrix4),
  45165. e.makeRotationX(t),
  45166. this.applyMatrix(e),
  45167. this
  45168. }
  45169. }(),
  45170. rotateY: function() {
  45171. var e;
  45172. return function(t) {
  45173. return void 0 === e && (e = new n.Matrix4),
  45174. e.makeRotationY(t),
  45175. this.applyMatrix(e),
  45176. this
  45177. }
  45178. }(),
  45179. rotateZ: function() {
  45180. var e;
  45181. return function(t) {
  45182. return void 0 === e && (e = new n.Matrix4),
  45183. e.makeRotationZ(t),
  45184. this.applyMatrix(e),
  45185. this
  45186. }
  45187. }(),
  45188. translate: function() {
  45189. var e;
  45190. return function(t, i, r) {
  45191. return void 0 === e && (e = new n.Matrix4),
  45192. e.makeTranslation(t, i, r),
  45193. this.applyMatrix(e),
  45194. this
  45195. }
  45196. }(),
  45197. scale: function() {
  45198. var e;
  45199. return function(t, i, r) {
  45200. return void 0 === e && (e = new n.Matrix4),
  45201. e.makeScale(t, i, r),
  45202. this.applyMatrix(e),
  45203. this
  45204. }
  45205. }(),
  45206. lookAt: function() {
  45207. var e;
  45208. return function(t) {
  45209. void 0 === e && (e = new n.Object3D),
  45210. e.lookAt(t),
  45211. e.updateMatrix(),
  45212. this.applyMatrix(e.matrix)
  45213. }
  45214. }(),
  45215. center: function() {
  45216. this.computeBoundingBox();
  45217. var e = this.boundingBox.center().negate();
  45218. return this.translate(e.x, e.y, e.z),
  45219. e
  45220. },
  45221. setFromObject: function(e) {
  45222. var t = e.geometry;
  45223. if (e instanceof n.Points || e instanceof n.Line) {
  45224. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  45225. , r = new n.Float32Attribute(3 * t.colors.length,3);
  45226. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45227. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45228. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45229. var o = new n.Float32Attribute(t.lineDistances.length,1);
  45230. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45231. }
  45232. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45233. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45234. } else
  45235. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45236. return this
  45237. },
  45238. updateFromObject: function(e) {
  45239. var t = e.geometry;
  45240. if (e instanceof n.Mesh) {
  45241. var i = t.__directGeometry;
  45242. if (void 0 === i)
  45243. return this.fromGeometry(t);
  45244. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45245. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45246. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45247. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45248. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45249. t.verticesNeedUpdate = !1,
  45250. t.normalsNeedUpdate = !1,
  45251. t.colorsNeedUpdate = !1,
  45252. t.uvsNeedUpdate = !1,
  45253. t.groupsNeedUpdate = !1,
  45254. t = i
  45255. }
  45256. if (t.verticesNeedUpdate === !0) {
  45257. var r = this.attributes.position;
  45258. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45259. r.needsUpdate = !0),
  45260. t.verticesNeedUpdate = !1
  45261. }
  45262. if (t.normalsNeedUpdate === !0) {
  45263. var r = this.attributes.normal;
  45264. void 0 !== r && (r.copyVector3sArray(t.normals),
  45265. r.needsUpdate = !0),
  45266. t.normalsNeedUpdate = !1
  45267. }
  45268. if (t.colorsNeedUpdate === !0) {
  45269. var r = this.attributes.color;
  45270. void 0 !== r && (r.copyColorsArray(t.colors),
  45271. r.needsUpdate = !0),
  45272. t.colorsNeedUpdate = !1
  45273. }
  45274. if (t.uvsNeedUpdate) {
  45275. var r = this.attributes.uv;
  45276. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45277. r.needsUpdate = !0),
  45278. t.uvsNeedUpdate = !1
  45279. }
  45280. if (t.lineDistancesNeedUpdate) {
  45281. var r = this.attributes.lineDistance;
  45282. void 0 !== r && (r.copyArray(t.lineDistances),
  45283. r.needsUpdate = !0),
  45284. t.lineDistancesNeedUpdate = !1
  45285. }
  45286. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45287. this.groups = t.groups,
  45288. t.groupsNeedUpdate = !1),
  45289. this
  45290. },
  45291. fromGeometry: function(e) {
  45292. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45293. this.fromDirectGeometry(e.__directGeometry)
  45294. },
  45295. fromDirectGeometry: function(e) {
  45296. var t = new Float32Array(3 * e.vertices.length);
  45297. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45298. e.normals.length > 0) {
  45299. var i = new Float32Array(3 * e.normals.length);
  45300. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45301. }
  45302. if (e.colors.length > 0) {
  45303. var r = new Float32Array(3 * e.colors.length);
  45304. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45305. }
  45306. if (e.uvs.length > 0) {
  45307. var o = new Float32Array(2 * e.uvs.length);
  45308. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45309. }
  45310. if (e.uvs2.length > 0) {
  45311. var a = new Float32Array(2 * e.uvs2.length);
  45312. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45313. }
  45314. if (e.indices.length > 0) {
  45315. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45316. , l = new s(3 * e.indices.length);
  45317. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45318. }
  45319. this.groups = e.groups;
  45320. for (var c in e.morphTargets) {
  45321. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45322. var f = u[d]
  45323. , g = new n.Float32Attribute(3 * f.length,3);
  45324. h.push(g.copyVector3sArray(f))
  45325. }
  45326. this.morphAttributes[c] = h
  45327. }
  45328. if (e.skinIndices.length > 0) {
  45329. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45330. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45331. }
  45332. if (e.skinWeights.length > 0) {
  45333. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45334. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45335. }
  45336. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45337. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45338. this
  45339. },
  45340. computeBoundingBox: function() {
  45341. new n.Vector3;
  45342. return function() {
  45343. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45344. var e = this.attributes.position.array;
  45345. e && this.boundingBox.setFromArray(e),
  45346. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45347. this.boundingBox.max.set(0, 0, 0)),
  45348. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45349. }
  45350. }(),
  45351. computeBoundingSphere: function() {
  45352. var e = new n.Box3
  45353. , t = new n.Vector3;
  45354. return function() {
  45355. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45356. var i = this.attributes.position.array;
  45357. if (i) {
  45358. var r = this.boundingSphere.center;
  45359. e.setFromArray(i),
  45360. e.center(r);
  45361. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45362. t.fromArray(i, a),
  45363. o = Math.max(o, r.distanceToSquared(t));
  45364. this.boundingSphere.radius = Math.sqrt(o),
  45365. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45366. }
  45367. }
  45368. }(),
  45369. computeFaceNormals: function() {},
  45370. computeVertexNormals: function() {
  45371. var e = this.index
  45372. , t = this.attributes
  45373. , i = this.groups;
  45374. if (t.position) {
  45375. var r = t.position.array;
  45376. if (void 0 === t.normal)
  45377. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45378. else
  45379. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45380. o[a] = 0;
  45381. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45382. if (e) {
  45383. var v = e.array;
  45384. 0 === i.length && this.addGroup(0, v.length);
  45385. for (var A = 0, y = i.length; A < y; ++A)
  45386. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45387. l = 3 * v[a + 0],
  45388. c = 3 * v[a + 1],
  45389. h = 3 * v[a + 2],
  45390. d.fromArray(r, l),
  45391. p.fromArray(r, c),
  45392. f.fromArray(r, h),
  45393. g.subVectors(f, p),
  45394. m.subVectors(d, p),
  45395. g.cross(m),
  45396. u[l] += g.x,
  45397. u[l + 1] += g.y,
  45398. u[l + 2] += g.z,
  45399. u[c] += g.x,
  45400. u[c + 1] += g.y,
  45401. u[c + 2] += g.z,
  45402. u[h] += g.x,
  45403. u[h + 1] += g.y,
  45404. u[h + 2] += g.z
  45405. } else
  45406. for (var a = 0, s = r.length; a < s; a += 9)
  45407. d.fromArray(r, a),
  45408. p.fromArray(r, a + 3),
  45409. f.fromArray(r, a + 6),
  45410. g.subVectors(f, p),
  45411. m.subVectors(d, p),
  45412. g.cross(m),
  45413. u[a] = g.x,
  45414. u[a + 1] = g.y,
  45415. u[a + 2] = g.z,
  45416. u[a + 3] = g.x,
  45417. u[a + 4] = g.y,
  45418. u[a + 5] = g.z,
  45419. u[a + 6] = g.x,
  45420. u[a + 7] = g.y,
  45421. u[a + 8] = g.z;
  45422. this.normalizeNormals(),
  45423. t.normal.needsUpdate = !0
  45424. }
  45425. },
  45426. merge: function(e, t) {
  45427. if (e instanceof n.BufferGeometry == !1)
  45428. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45429. void 0 === t && (t = 0);
  45430. var i = this.attributes;
  45431. for (var r in i)
  45432. if (void 0 !== e.attributes[r])
  45433. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45434. u++)
  45435. a[u] = l[h];
  45436. return this
  45437. },
  45438. normalizeNormals: function() {
  45439. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45440. e = r[o],
  45441. t = r[o + 1],
  45442. i = r[o + 2],
  45443. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45444. r[o] *= n,
  45445. r[o + 1] *= n,
  45446. r[o + 2] *= n
  45447. },
  45448. toNonIndexed: function() {
  45449. if (null === this.index)
  45450. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45451. this;
  45452. var e = new n.BufferGeometry
  45453. , t = this.index.array
  45454. , i = this.attributes;
  45455. for (var r in i) {
  45456. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45457. c = t[u] * s;
  45458. for (var p = 0; p < s; p++)
  45459. l[h++] = a[c++]
  45460. }
  45461. e.addAttribute(r, new n.BufferAttribute(l,s))
  45462. }
  45463. return e
  45464. },
  45465. toJSON: function() {
  45466. var e = {
  45467. metadata: {
  45468. version: 4.4,
  45469. type: "BufferGeometry",
  45470. generator: "BufferGeometry.toJSON"
  45471. }
  45472. };
  45473. if (e.uuid = this.uuid,
  45474. e.type = this.type,
  45475. "" !== this.name && (e.name = this.name),
  45476. void 0 !== this.parameters) {
  45477. var t = this.parameters;
  45478. for (var i in t)
  45479. void 0 !== t[i] && (e[i] = t[i]);
  45480. return e
  45481. }
  45482. e.data = {
  45483. attributes: {}
  45484. };
  45485. var n = this.index;
  45486. if (null !== n) {
  45487. var r = Array.prototype.slice.call(n.array);
  45488. e.data.index = {
  45489. type: n.array.constructor.name,
  45490. array: r
  45491. }
  45492. }
  45493. var o = this.attributes;
  45494. for (var i in o) {
  45495. var a = o[i]
  45496. , r = Array.prototype.slice.call(a.array);
  45497. e.data.attributes[i] = {
  45498. itemSize: a.itemSize,
  45499. type: a.array.constructor.name,
  45500. array: r
  45501. }
  45502. }
  45503. var s = this.groups;
  45504. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45505. var l = this.boundingSphere;
  45506. return null !== l && (e.data.boundingSphere = {
  45507. center: l.center.toArray(),
  45508. radius: l.radius
  45509. }),
  45510. e
  45511. },
  45512. clone: function() {
  45513. return (new n.BufferGeometry).copy(this)
  45514. },
  45515. copy: function(e) {
  45516. var t = e.index;
  45517. null !== t && this.setIndex(t.clone());
  45518. var i = e.attributes;
  45519. for (var n in i) {
  45520. var r = i[n];
  45521. this.addAttribute(n, r.clone())
  45522. }
  45523. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45524. var l = o[a];
  45525. this.addGroup(l.start, l.count)
  45526. }
  45527. return this
  45528. },
  45529. dispose: function() {
  45530. this.dispatchEvent({
  45531. type: "dispose"
  45532. })
  45533. }
  45534. },
  45535. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45536. n.BufferGeometry.MaxIndex = 65535,
  45537. n.InstancedBufferGeometry = function() {
  45538. n.BufferGeometry.call(this),
  45539. this.type = "InstancedBufferGeometry",
  45540. this.maxInstancedCount = void 0
  45541. }
  45542. ,
  45543. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45544. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45545. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45546. this.groups.push({
  45547. start: e,
  45548. count: t,
  45549. instances: i
  45550. })
  45551. }
  45552. ,
  45553. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45554. var t = e.index;
  45555. null !== t && this.setIndex(t.clone());
  45556. var i = e.attributes;
  45557. for (var n in i) {
  45558. var r = i[n];
  45559. this.addAttribute(n, r.clone())
  45560. }
  45561. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45562. var l = o[a];
  45563. this.addGroup(l.start, l.count, l.instances)
  45564. }
  45565. return this
  45566. }
  45567. ,
  45568. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45569. n.Uniform = function(e, t) {
  45570. this.type = e,
  45571. this.value = t,
  45572. this.dynamic = !1
  45573. }
  45574. ,
  45575. n.Uniform.prototype = {
  45576. constructor: n.Uniform,
  45577. onUpdate: function(e) {
  45578. return this.dynamic = !0,
  45579. this.onUpdateCallback = e,
  45580. this
  45581. }
  45582. },
  45583. n.AnimationClip = function(e, t, i) {
  45584. this.name = e || n.Math.generateUUID(),
  45585. this.tracks = i,
  45586. this.duration = void 0 !== t ? t : -1,
  45587. this.duration < 0 && this.resetDuration(),
  45588. this.trim(),
  45589. this.optimize()
  45590. }
  45591. ,
  45592. n.AnimationClip.prototype = {
  45593. constructor: n.AnimationClip,
  45594. resetDuration: function() {
  45595. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45596. var r = this.tracks[i];
  45597. t = Math.max(t, r.times[r.times.length - 1])
  45598. }
  45599. this.duration = t
  45600. },
  45601. trim: function() {
  45602. for (var e = 0; e < this.tracks.length; e++)
  45603. this.tracks[e].trim(0, this.duration);
  45604. return this
  45605. },
  45606. optimize: function() {
  45607. for (var e = 0; e < this.tracks.length; e++)
  45608. this.tracks[e].optimize();
  45609. return this
  45610. }
  45611. },
  45612. Object.assign(n.AnimationClip, {
  45613. parse: function(e) {
  45614. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45615. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45616. return new n.AnimationClip(e.name,e.duration,t)
  45617. },
  45618. toJSON: function(e) {
  45619. for (var t = [], i = e.tracks, r = {
  45620. name: e.name,
  45621. duration: e.duration,
  45622. tracks: t
  45623. }, o = 0, a = i.length; o !== a; ++o)
  45624. t.push(n.KeyframeTrack.toJSON(i[o]));
  45625. return r
  45626. },
  45627. CreateFromMorphTargetSequence: function(e, t, i) {
  45628. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45629. var s = []
  45630. , l = [];
  45631. s.push((a + r - 1) % r, a, (a + 1) % r),
  45632. l.push(0, 1, 0);
  45633. var c = n.AnimationUtils.getKeyframeOrder(s);
  45634. s = n.AnimationUtils.sortedArray(s, 1, c),
  45635. l = n.AnimationUtils.sortedArray(l, 1, c),
  45636. 0 === s[0] && (s.push(r),
  45637. l.push(l[0])),
  45638. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45639. }
  45640. return new n.AnimationClip(e,-1,o)
  45641. },
  45642. findByName: function(e, t) {
  45643. for (var i = 0; i < e.length; i++)
  45644. if (e[i].name === t)
  45645. return e[i];
  45646. return null
  45647. },
  45648. CreateClipsFromMorphTargetSequences: function(e, t) {
  45649. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45650. var s = e[o]
  45651. , l = s.name.match(r);
  45652. if (l && l.length > 1) {
  45653. var c = l[1]
  45654. , h = i[c];
  45655. h || (i[c] = h = []),
  45656. h.push(s)
  45657. }
  45658. }
  45659. var u = [];
  45660. for (var c in i)
  45661. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45662. return u
  45663. },
  45664. parseAnimation: function(e, t, i) {
  45665. if (!e)
  45666. return console.error(" no animation in JSONLoader data"),
  45667. null;
  45668. for (var r = function(e, t, i, r, o) {
  45669. if (0 !== i.length) {
  45670. var a = []
  45671. , s = [];
  45672. n.AnimationUtils.flattenJSON(i, a, s, r),
  45673. 0 !== a.length && o.push(new e(t,a,s))
  45674. }
  45675. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45676. var u = c[h].keys;
  45677. if (u && 0 != u.length)
  45678. if (u[0].morphTargets) {
  45679. for (var d = {}, p = 0; p < u.length; p++)
  45680. if (u[p].morphTargets)
  45681. for (var f = 0; f < u[p].morphTargets.length; f++)
  45682. d[u[p].morphTargets[f]] = -1;
  45683. for (var g in d) {
  45684. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45685. var A = u[p];
  45686. m.push(A.time),
  45687. v.push(A.morphTarget === g ? 1 : 0)
  45688. }
  45689. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45690. }
  45691. s = d.length * (l || 1)
  45692. } else {
  45693. var y = ".bones[" + t[h].name + "]";
  45694. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45695. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45696. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45697. }
  45698. }
  45699. if (0 === o.length)
  45700. return null;
  45701. var C = new n.AnimationClip(a,s,o);
  45702. return C
  45703. }
  45704. }),
  45705. n.AnimationMixer = function(e) {
  45706. this._root = e,
  45707. this._initMemoryManager(),
  45708. this._accuIndex = 0,
  45709. this.time = 0,
  45710. this.timeScale = 1
  45711. }
  45712. ,
  45713. n.AnimationMixer.prototype = {
  45714. constructor: n.AnimationMixer,
  45715. clipAction: function(e, t) {
  45716. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45717. if (void 0 !== l) {
  45718. var c = l.actionByRoot[o];
  45719. if (void 0 !== c)
  45720. return c;
  45721. if (i = l.knownActions[0],
  45722. s = i._clip,
  45723. e !== a && e !== s)
  45724. throw new Error("Different clips with the same name detected!")
  45725. }
  45726. if (null === s)
  45727. return null;
  45728. var h = new n.AnimationMixer._Action(this,s,t);
  45729. return this._bindAction(h, i),
  45730. this._addInactiveAction(h, a, o),
  45731. h
  45732. },
  45733. existingAction: function(e, t) {
  45734. var i = t || this._root
  45735. , n = i.uuid
  45736. , r = "string" == typeof e ? e : e.name
  45737. , o = this._actionsByClip[r];
  45738. return void 0 !== o ? o.actionByRoot[n] || null : null
  45739. },
  45740. stopAllAction: function() {
  45741. var e = this._actions
  45742. , t = this._nActiveActions
  45743. , i = this._bindings
  45744. , n = this._nActiveBindings;
  45745. this._nActiveActions = 0,
  45746. this._nActiveBindings = 0;
  45747. for (var r = 0; r !== t; ++r)
  45748. e[r].reset();
  45749. for (var r = 0; r !== n; ++r)
  45750. i[r].useCount = 0;
  45751. return this
  45752. },
  45753. update: function(e) {
  45754. e *= this.timeScale;
  45755. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45756. var s = t[a];
  45757. s.enabled && s._update(n, e, r, o)
  45758. }
  45759. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45760. l[a].apply(o);
  45761. return this
  45762. },
  45763. getRoot: function() {
  45764. return this._root
  45765. },
  45766. uncacheClip: function(e) {
  45767. var t = this._actions
  45768. , i = e.name
  45769. , n = this._actionsByClip
  45770. , r = n[i];
  45771. if (void 0 !== r) {
  45772. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45773. var l = o[a];
  45774. this._deactivateAction(l);
  45775. var c = l._cacheIndex
  45776. , h = t[t.length - 1];
  45777. l._cacheIndex = null,
  45778. l._byClipCacheIndex = null,
  45779. h._cacheIndex = c,
  45780. t[c] = h,
  45781. t.pop(),
  45782. this._removeInactiveBindingsForAction(l)
  45783. }
  45784. delete n[i]
  45785. }
  45786. },
  45787. uncacheRoot: function(e) {
  45788. var t = e.uuid
  45789. , i = this._actionsByClip;
  45790. for (var n in i) {
  45791. var r = i[n].actionByRoot
  45792. , o = r[t];
  45793. void 0 !== o && (this._deactivateAction(o),
  45794. this._removeInactiveAction(o))
  45795. }
  45796. var a = this._bindingsByRootAndName
  45797. , s = a[t];
  45798. if (void 0 !== s)
  45799. for (var l in s) {
  45800. var c = s[l];
  45801. c.restoreOriginalState(),
  45802. this._removeInactiveBinding(c)
  45803. }
  45804. },
  45805. uncacheAction: function(e, t) {
  45806. var i = this.existingAction(e, t);
  45807. null !== i && (this._deactivateAction(i),
  45808. this._removeInactiveAction(i))
  45809. }
  45810. },
  45811. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45812. n.AnimationMixer._Action = function(e, t, i) {
  45813. this._mixer = e,
  45814. this._clip = t,
  45815. this._localRoot = i || null;
  45816. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45817. endingStart: n.ZeroCurvatureEnding,
  45818. endingEnd: n.ZeroCurvatureEnding
  45819. }, l = 0; l !== o; ++l) {
  45820. var c = r[l].createInterpolant(null);
  45821. a[l] = c,
  45822. c.settings = s
  45823. }
  45824. this._interpolantSettings = s,
  45825. this._interpolants = a,
  45826. this._propertyBindings = new Array(o),
  45827. this._cacheIndex = null,
  45828. this._byClipCacheIndex = null,
  45829. this._timeScaleInterpolant = null,
  45830. this._weightInterpolant = null,
  45831. this.loop = n.LoopRepeat,
  45832. this._loopCount = -1,
  45833. this._startTime = null,
  45834. this.time = 0,
  45835. this.timeScale = 1,
  45836. this._effectiveTimeScale = 1,
  45837. this.weight = 1,
  45838. this._effectiveWeight = 1,
  45839. this.repetitions = 1 / 0,
  45840. this.paused = !1,
  45841. this.enabled = !0,
  45842. this.clampWhenFinished = !1,
  45843. this.zeroSlopeAtStart = !0,
  45844. this.zeroSlopeAtEnd = !0
  45845. }
  45846. ,
  45847. n.AnimationMixer._Action.prototype = {
  45848. constructor: n.AnimationMixer._Action,
  45849. play: function() {
  45850. return this._mixer._activateAction(this),
  45851. this
  45852. },
  45853. stop: function() {
  45854. return this._mixer._deactivateAction(this),
  45855. this.reset()
  45856. },
  45857. reset: function() {
  45858. return this.paused = !1,
  45859. this.enabled = !0,
  45860. this.time = 0,
  45861. this._loopCount = -1,
  45862. this._startTime = null,
  45863. this.stopFading().stopWarping()
  45864. },
  45865. isRunning: function() {
  45866. this._startTime;
  45867. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45868. },
  45869. isScheduled: function() {
  45870. return this._mixer._isActiveAction(this)
  45871. },
  45872. startAt: function(e) {
  45873. return this._startTime = e,
  45874. this
  45875. },
  45876. setLoop: function(e, t) {
  45877. return this.loop = e,
  45878. this.repetitions = t,
  45879. this
  45880. },
  45881. setEffectiveWeight: function(e) {
  45882. return this.weight = e,
  45883. this._effectiveWeight = this.enabled ? e : 0,
  45884. this.stopFading()
  45885. },
  45886. getEffectiveWeight: function() {
  45887. return this._effectiveWeight
  45888. },
  45889. fadeIn: function(e) {
  45890. return this._scheduleFading(e, 0, 1)
  45891. },
  45892. fadeOut: function(e) {
  45893. return this._scheduleFading(e, 1, 0)
  45894. },
  45895. crossFadeFrom: function(e, t, i) {
  45896. this._mixer;
  45897. if (e.fadeOut(t),
  45898. this.fadeIn(t),
  45899. i) {
  45900. var n = this._clip.duration
  45901. , r = e._clip.duration
  45902. , o = r / n
  45903. , a = n / r;
  45904. e.warp(1, o, t),
  45905. this.warp(a, 1, t)
  45906. }
  45907. return this
  45908. },
  45909. crossFadeTo: function(e, t, i) {
  45910. return e.crossFadeFrom(this, t, i)
  45911. },
  45912. stopFading: function() {
  45913. var e = this._weightInterpolant;
  45914. return null !== e && (this._weightInterpolant = null,
  45915. this._mixer._takeBackControlInterpolant(e)),
  45916. this
  45917. },
  45918. setEffectiveTimeScale: function(e) {
  45919. return this.timeScale = e,
  45920. this._effectiveTimeScale = this.paused ? 0 : e,
  45921. this.stopWarping()
  45922. },
  45923. getEffectiveTimeScale: function() {
  45924. return this._effectiveTimeScale
  45925. },
  45926. setDuration: function(e) {
  45927. return this.timeScale = this._clip.duration / e,
  45928. this.stopWarping()
  45929. },
  45930. syncWith: function(e) {
  45931. return this.time = e.time,
  45932. this.timeScale = e.timeScale,
  45933. this.stopWarping()
  45934. },
  45935. halt: function(e) {
  45936. return this.warp(this._currentTimeScale, 0, e)
  45937. },
  45938. warp: function(e, t, i) {
  45939. var n = this._mixer
  45940. , r = n.time
  45941. , o = this._timeScaleInterpolant
  45942. , a = this.timeScale;
  45943. null === o && (o = n._lendControlInterpolant(),
  45944. this._timeScaleInterpolant = o);
  45945. var s = o.parameterPositions
  45946. , l = o.sampleValues;
  45947. return s[0] = r,
  45948. s[1] = r + i,
  45949. l[0] = e / a,
  45950. l[1] = t / a,
  45951. this
  45952. },
  45953. stopWarping: function() {
  45954. var e = this._timeScaleInterpolant;
  45955. return null !== e && (this._timeScaleInterpolant = null,
  45956. this._mixer._takeBackControlInterpolant(e)),
  45957. this
  45958. },
  45959. getMixer: function() {
  45960. return this._mixer
  45961. },
  45962. getClip: function() {
  45963. return this._clip
  45964. },
  45965. getRoot: function() {
  45966. return this._localRoot || this._mixer._root
  45967. },
  45968. _update: function(e, t, i, n) {
  45969. var r = this._startTime;
  45970. if (null !== r) {
  45971. var o = (e - r) * i;
  45972. if (o < 0 || 0 === i)
  45973. return;
  45974. this._startTime = null,
  45975. t = i * o
  45976. }
  45977. t *= this._updateTimeScale(e);
  45978. var a = this._updateTime(t)
  45979. , s = this._updateWeight(e);
  45980. if (s > 0)
  45981. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45982. l[h].evaluate(a),
  45983. c[h].accumulate(n, s)
  45984. },
  45985. _updateWeight: function(e) {
  45986. var t = 0;
  45987. if (this.enabled) {
  45988. t = this.weight;
  45989. var i = this._weightInterpolant;
  45990. if (null !== i) {
  45991. var n = i.evaluate(e)[0];
  45992. t *= n,
  45993. e > i.parameterPositions[1] && (this.stopFading(),
  45994. 0 === n && (this.enabled = !1))
  45995. }
  45996. }
  45997. return this._effectiveWeight = t,
  45998. t
  45999. },
  46000. _updateTimeScale: function(e) {
  46001. var t = 0;
  46002. if (!this.paused) {
  46003. t = this.timeScale;
  46004. var i = this._timeScaleInterpolant;
  46005. if (null !== i) {
  46006. var n = i.evaluate(e)[0];
  46007. t *= n,
  46008. e > i.parameterPositions[1] && (this.stopWarping(),
  46009. 0 === t ? this.pause = !0 : this.timeScale = t)
  46010. }
  46011. }
  46012. return this._effectiveTimeScale = t,
  46013. t
  46014. },
  46015. _updateTime: function(e) {
  46016. var t = this.time + e;
  46017. if (0 === e)
  46018. return t;
  46019. var i = this._clip.duration
  46020. , r = this.loop
  46021. , o = this._loopCount
  46022. , a = !1;
  46023. switch (r) {
  46024. case n.LoopOnce:
  46025. if (o === -1 && (this.loopCount = 0,
  46026. this._setEndings(!0, !0, !1)),
  46027. t >= i)
  46028. t = i;
  46029. else {
  46030. if (!(t < 0))
  46031. break;
  46032. t = 0
  46033. }
  46034. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  46035. this._mixer.dispatchEvent({
  46036. type: "finished",
  46037. action: this,
  46038. direction: e < 0 ? -1 : 1
  46039. });
  46040. break;
  46041. case n.LoopPingPong:
  46042. a = !0;
  46043. case n.LoopRepeat:
  46044. if (o === -1 && (e > 0 ? (o = 0,
  46045. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  46046. t >= i || t < 0) {
  46047. var s = Math.floor(t / i);
  46048. t -= i * s,
  46049. o += Math.abs(s);
  46050. var l = this.repetitions - o;
  46051. if (l < 0) {
  46052. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  46053. t = e > 0 ? i : 0,
  46054. this._mixer.dispatchEvent({
  46055. type: "finished",
  46056. action: this,
  46057. direction: e > 0 ? 1 : -1
  46058. });
  46059. break
  46060. }
  46061. if (0 === l) {
  46062. var c = e < 0;
  46063. this._setEndings(c, !c, a)
  46064. } else
  46065. this._setEndings(!1, !1, a);
  46066. this._loopCount = o,
  46067. this._mixer.dispatchEvent({
  46068. type: "loop",
  46069. action: this,
  46070. loopDelta: s
  46071. })
  46072. }
  46073. if (r === n.LoopPingPong && 1 === (1 & o))
  46074. return this.time = t,
  46075. i - t
  46076. }
  46077. return this.time = t,
  46078. t
  46079. },
  46080. _setEndings: function(e, t, i) {
  46081. var r = this._interpolantSettings;
  46082. i ? (r.endingStart = n.ZeroSlopeEnding,
  46083. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  46084. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  46085. },
  46086. _scheduleFading: function(e, t, i) {
  46087. var n = this._mixer
  46088. , r = n.time
  46089. , o = this._weightInterpolant;
  46090. null === o && (o = n._lendControlInterpolant(),
  46091. this._weightInterpolant = o);
  46092. var a = o.parameterPositions
  46093. , s = o.sampleValues;
  46094. return a[0] = r,
  46095. s[0] = t,
  46096. a[1] = r + e,
  46097. s[1] = i,
  46098. this
  46099. }
  46100. },
  46101. Object.assign(n.AnimationMixer.prototype, {
  46102. _bindAction: function(e, t) {
  46103. var i = e._localRoot || this._root
  46104. , r = e._clip.tracks
  46105. , o = r.length
  46106. , a = e._propertyBindings
  46107. , s = e._interpolants
  46108. , l = i.uuid
  46109. , c = this._bindingsByRootAndName
  46110. , h = c[l];
  46111. void 0 === h && (h = {},
  46112. c[l] = h);
  46113. for (var u = 0; u !== o; ++u) {
  46114. var d = r[u]
  46115. , p = d.name
  46116. , f = h[p];
  46117. if (void 0 !== f)
  46118. a[u] = f;
  46119. else {
  46120. if (f = a[u],
  46121. void 0 !== f) {
  46122. null === f._cacheIndex && (++f.referenceCount,
  46123. this._addInactiveBinding(f, l, p));
  46124. continue
  46125. }
  46126. var g = t && t._propertyBindings[u].binding.parsedPath;
  46127. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  46128. ++f.referenceCount,
  46129. this._addInactiveBinding(f, l, p),
  46130. a[u] = f
  46131. }
  46132. s[u].resultBuffer = f.buffer
  46133. }
  46134. },
  46135. _activateAction: function(e) {
  46136. if (!this._isActiveAction(e)) {
  46137. if (null === e._cacheIndex) {
  46138. var t = (e._localRoot || this._root).uuid
  46139. , i = e._clip.name
  46140. , n = this._actionsByClip[i];
  46141. this._bindAction(e, n && n.knownActions[0]),
  46142. this._addInactiveAction(e, i, t)
  46143. }
  46144. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  46145. var s = r[o];
  46146. 0 === s.useCount++ && (this._lendBinding(s),
  46147. s.saveOriginalState())
  46148. }
  46149. this._lendAction(e)
  46150. }
  46151. },
  46152. _deactivateAction: function(e) {
  46153. if (this._isActiveAction(e)) {
  46154. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46155. var r = t[i];
  46156. 0 === --r.useCount && (r.restoreOriginalState(),
  46157. this._takeBackBinding(r))
  46158. }
  46159. this._takeBackAction(e)
  46160. }
  46161. },
  46162. _initMemoryManager: function() {
  46163. this._actions = [],
  46164. this._nActiveActions = 0,
  46165. this._actionsByClip = {},
  46166. this._bindings = [],
  46167. this._nActiveBindings = 0,
  46168. this._bindingsByRootAndName = {},
  46169. this._controlInterpolants = [],
  46170. this._nActiveControlInterpolants = 0;
  46171. var e = this;
  46172. this.stats = {
  46173. actions: {
  46174. get total() {
  46175. return e._actions.length
  46176. },
  46177. get inUse() {
  46178. return e._nActiveActions
  46179. }
  46180. },
  46181. bindings: {
  46182. get total() {
  46183. return e._bindings.length
  46184. },
  46185. get inUse() {
  46186. return e._nActiveBindings
  46187. }
  46188. },
  46189. controlInterpolants: {
  46190. get total() {
  46191. return e._controlInterpolants.length
  46192. },
  46193. get inUse() {
  46194. return e._nActiveControlInterpolants
  46195. }
  46196. }
  46197. }
  46198. },
  46199. _isActiveAction: function(e) {
  46200. var t = e._cacheIndex;
  46201. return null !== t && t < this._nActiveActions
  46202. },
  46203. _addInactiveAction: function(e, t, i) {
  46204. var n = this._actions
  46205. , r = this._actionsByClip
  46206. , o = r[t];
  46207. if (void 0 === o)
  46208. o = {
  46209. knownActions: [e],
  46210. actionByRoot: {}
  46211. },
  46212. e._byClipCacheIndex = 0,
  46213. r[t] = o;
  46214. else {
  46215. var a = o.knownActions;
  46216. e._byClipCacheIndex = a.length,
  46217. a.push(e)
  46218. }
  46219. e._cacheIndex = n.length,
  46220. n.push(e),
  46221. o.actionByRoot[i] = e
  46222. },
  46223. _removeInactiveAction: function(e) {
  46224. var t = this._actions
  46225. , i = t[t.length - 1]
  46226. , n = e._cacheIndex;
  46227. i._cacheIndex = n,
  46228. t[n] = i,
  46229. t.pop(),
  46230. e._cacheIndex = null;
  46231. var r = e._clip.name
  46232. , o = this._actionsByClip
  46233. , a = o[r]
  46234. , s = a.knownActions
  46235. , l = s[s.length - 1]
  46236. , c = e._byClipCacheIndex;
  46237. l._byClipCacheIndex = c,
  46238. s[c] = l,
  46239. s.pop(),
  46240. e._byClipCacheIndex = null;
  46241. var h = a.actionByRoot
  46242. , u = (t._localRoot || this._root).uuid;
  46243. delete h[u],
  46244. 0 === s.length && delete o[r],
  46245. this._removeInactiveBindingsForAction(e)
  46246. },
  46247. _removeInactiveBindingsForAction: function(e) {
  46248. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46249. var r = t[i];
  46250. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46251. }
  46252. },
  46253. _lendAction: function(e) {
  46254. var t = this._actions
  46255. , i = e._cacheIndex
  46256. , n = this._nActiveActions++
  46257. , r = t[n];
  46258. e._cacheIndex = n,
  46259. t[n] = e,
  46260. r._cacheIndex = i,
  46261. t[i] = r
  46262. },
  46263. _takeBackAction: function(e) {
  46264. var t = this._actions
  46265. , i = e._cacheIndex
  46266. , n = --this._nActiveActions
  46267. , r = t[n];
  46268. e._cacheIndex = n,
  46269. t[n] = e,
  46270. r._cacheIndex = i,
  46271. t[i] = r
  46272. },
  46273. _addInactiveBinding: function(e, t, i) {
  46274. var n = this._bindingsByRootAndName
  46275. , r = n[t]
  46276. , o = this._bindings;
  46277. void 0 === r && (r = {},
  46278. n[t] = r),
  46279. r[i] = e,
  46280. e._cacheIndex = o.length,
  46281. o.push(e)
  46282. },
  46283. _removeInactiveBinding: function(e) {
  46284. var t = this._bindings
  46285. , i = e.binding
  46286. , n = i.rootNode.uuid
  46287. , r = i.path
  46288. , o = this._bindingsByRootAndName
  46289. , a = o[n]
  46290. , s = t[t.length - 1]
  46291. , l = e._cacheIndex;
  46292. s._cacheIndex = l,
  46293. t[l] = s,
  46294. t.pop(),
  46295. delete a[r];
  46296. e: {
  46297. for (var c in a)
  46298. break e;
  46299. delete o[n]
  46300. }
  46301. },
  46302. _lendBinding: function(e) {
  46303. var t = this._bindings
  46304. , i = e._cacheIndex
  46305. , n = this._nActiveBindings++
  46306. , r = t[n];
  46307. e._cacheIndex = n,
  46308. t[n] = e,
  46309. r._cacheIndex = i,
  46310. t[i] = r
  46311. },
  46312. _takeBackBinding: function(e) {
  46313. var t = this._bindings
  46314. , i = e._cacheIndex
  46315. , n = --this._nActiveBindings
  46316. , r = t[n];
  46317. e._cacheIndex = n,
  46318. t[n] = e,
  46319. r._cacheIndex = i,
  46320. t[i] = r
  46321. },
  46322. _lendControlInterpolant: function() {
  46323. var e = this._controlInterpolants
  46324. , t = this._nActiveControlInterpolants++
  46325. , i = e[t];
  46326. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46327. i.__cacheIndex = t,
  46328. e[t] = i),
  46329. i
  46330. },
  46331. _takeBackControlInterpolant: function(e) {
  46332. var t = this._controlInterpolants
  46333. , i = e.__cacheIndex
  46334. , n = --this._nActiveControlInterpolants
  46335. , r = t[n];
  46336. e.__cacheIndex = n,
  46337. t[n] = e,
  46338. r.__cacheIndex = i,
  46339. t[i] = r
  46340. },
  46341. _controlInterpolantsResultBuffer: new Float32Array(1)
  46342. }),
  46343. n.AnimationObjectGroup = function(e) {
  46344. this.uuid = n.Math.generateUUID(),
  46345. this._objects = Array.prototype.slice.call(arguments),
  46346. this.nCachedObjects_ = 0;
  46347. var t = {};
  46348. this._indicesByUUID = t;
  46349. for (var i = 0, r = arguments.length; i !== r; ++i)
  46350. t[arguments[i].uuid] = i;
  46351. this._paths = [],
  46352. this._parsedPaths = [],
  46353. this._bindings = [],
  46354. this._bindingsIndicesByPath = {};
  46355. var o = this;
  46356. this.stats = {
  46357. objects: {
  46358. get total() {
  46359. return o._objects.length
  46360. },
  46361. get inUse() {
  46362. return this.total - o.nCachedObjects_
  46363. }
  46364. },
  46365. get bindingsPerObject() {
  46366. return o._bindings.length
  46367. }
  46368. }
  46369. }
  46370. ,
  46371. n.AnimationObjectGroup.prototype = {
  46372. constructor: n.AnimationObjectGroup,
  46373. add: function(e) {
  46374. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46375. var d = arguments[h]
  46376. , p = d.uuid
  46377. , f = o[p];
  46378. if (void 0 === f) {
  46379. f = i++,
  46380. o[p] = f,
  46381. t.push(d);
  46382. for (var g = 0, m = c; g !== m; ++g)
  46383. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46384. } else if (f < r) {
  46385. var v = t[f]
  46386. , A = --r
  46387. , y = t[A];
  46388. o[y.uuid] = f,
  46389. t[f] = y,
  46390. o[p] = A,
  46391. t[A] = d;
  46392. for (var g = 0, m = c; g !== m; ++g) {
  46393. var C = l[g]
  46394. , I = C[A]
  46395. , E = C[f];
  46396. C[f] = I,
  46397. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46398. C[A] = E
  46399. }
  46400. } else
  46401. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46402. }
  46403. this.nCachedObjects_ = r
  46404. },
  46405. remove: function(e) {
  46406. for (var t = this._objects, i = (t.length,
  46407. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46408. var l = arguments[a]
  46409. , c = l.uuid
  46410. , h = n[c];
  46411. if (void 0 !== h && h >= i) {
  46412. var u = i++
  46413. , d = t[u];
  46414. n[d.uuid] = h,
  46415. t[h] = d,
  46416. n[c] = u,
  46417. t[u] = l;
  46418. for (var p = 0, f = o; p !== f; ++p) {
  46419. var g = r[p]
  46420. , m = g[u]
  46421. , v = g[h];
  46422. g[h] = m,
  46423. g[u] = v
  46424. }
  46425. }
  46426. }
  46427. this.nCachedObjects_ = i
  46428. },
  46429. uncache: function(e) {
  46430. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46431. var c = arguments[s]
  46432. , h = c.uuid
  46433. , u = r[h];
  46434. if (void 0 !== u)
  46435. if (delete r[h],
  46436. u < n) {
  46437. var d = --n
  46438. , p = t[d]
  46439. , f = --i
  46440. , g = t[f];
  46441. r[p.uuid] = u,
  46442. t[u] = p,
  46443. r[g.uuid] = d,
  46444. t[d] = g,
  46445. t.pop();
  46446. for (var m = 0, v = a; m !== v; ++m) {
  46447. var A = o[m]
  46448. , y = A[d]
  46449. , C = A[f];
  46450. A[u] = y,
  46451. A[d] = C,
  46452. A.pop()
  46453. }
  46454. } else {
  46455. var f = --i
  46456. , g = t[f];
  46457. r[g.uuid] = u,
  46458. t[u] = g,
  46459. t.pop();
  46460. for (var m = 0, v = a; m !== v; ++m) {
  46461. var A = o[m];
  46462. A[u] = A[f],
  46463. A.pop()
  46464. }
  46465. }
  46466. }
  46467. this.nCachedObjects_ = n
  46468. },
  46469. subscribe_: function(e, t) {
  46470. var i = this._bindingsIndicesByPath
  46471. , r = i[e]
  46472. , o = this._bindings;
  46473. if (void 0 !== r)
  46474. return o[r];
  46475. var a = this._paths
  46476. , s = this._parsedPaths
  46477. , l = this._objects
  46478. , c = l.length
  46479. , h = this.nCachedObjects_
  46480. , u = new Array(c);
  46481. r = o.length,
  46482. i[e] = r,
  46483. a.push(e),
  46484. s.push(t),
  46485. o.push(u);
  46486. for (var d = h, p = l.length; d !== p; ++d) {
  46487. var f = l[d];
  46488. u[d] = new n.PropertyBinding(f,e,t)
  46489. }
  46490. return u
  46491. },
  46492. unsubscribe_: function(e) {
  46493. var t = this._bindingsIndicesByPath
  46494. , i = t[e];
  46495. if (void 0 !== i) {
  46496. var n = this._paths
  46497. , r = this._parsedPaths
  46498. , o = this._bindings
  46499. , a = o.length - 1
  46500. , s = o[a]
  46501. , l = e[a];
  46502. t[l] = i,
  46503. o[i] = s,
  46504. o.pop(),
  46505. r[i] = r[a],
  46506. r.pop(),
  46507. n[i] = n[a],
  46508. n.pop()
  46509. }
  46510. }
  46511. },
  46512. n.AnimationUtils = {
  46513. arraySlice: function(e, t, i) {
  46514. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46515. },
  46516. convertArray: function(e, t, i) {
  46517. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46518. },
  46519. isTypedArray: function(e) {
  46520. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46521. },
  46522. getKeyframeOrder: function(e) {
  46523. function t(t, i) {
  46524. return e[t] - e[i]
  46525. }
  46526. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46527. n[r] = r;
  46528. return n.sort(t),
  46529. n
  46530. },
  46531. sortedArray: function(e, t, i) {
  46532. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46533. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46534. r[a++] = e[s + l];
  46535. return r
  46536. },
  46537. flattenJSON: function(e, t, i, n) {
  46538. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46539. o = e[r++];
  46540. if (void 0 !== o) {
  46541. var a = o[n];
  46542. if (void 0 !== a)
  46543. if (Array.isArray(a)) {
  46544. do
  46545. a = o[n],
  46546. void 0 !== a && (t.push(o.time),
  46547. i.push.apply(i, a)),
  46548. o = e[r++];
  46549. while (void 0 !== o)
  46550. } else if (void 0 !== a.toArray) {
  46551. do
  46552. a = o[n],
  46553. void 0 !== a && (t.push(o.time),
  46554. a.toArray(i, i.length)),
  46555. o = e[r++];
  46556. while (void 0 !== o)
  46557. } else
  46558. do
  46559. a = o[n],
  46560. void 0 !== a && (t.push(o.time),
  46561. i.push(a)),
  46562. o = e[r++];
  46563. while (void 0 !== o)
  46564. }
  46565. }
  46566. },
  46567. n.KeyframeTrack = function(e, t, i, r) {
  46568. if (void 0 === e)
  46569. throw new Error("track name is undefined");
  46570. if (void 0 === t || 0 === t.length)
  46571. throw new Error("no keyframes in track named " + e);
  46572. this.name = e,
  46573. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46574. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46575. this.setInterpolation(r || this.DefaultInterpolation),
  46576. this.validate(),
  46577. this.optimize()
  46578. }
  46579. ,
  46580. n.KeyframeTrack.prototype = {
  46581. constructor: n.KeyframeTrack,
  46582. TimeBufferType: Float32Array,
  46583. ValueBufferType: Float32Array,
  46584. DefaultInterpolation: n.InterpolateLinear,
  46585. InterpolantFactoryMethodDiscrete: function(e) {
  46586. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46587. },
  46588. InterpolantFactoryMethodLinear: function(e) {
  46589. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46590. },
  46591. InterpolantFactoryMethodSmooth: function(e) {
  46592. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46593. },
  46594. setInterpolation: function(e) {
  46595. var t = void 0;
  46596. switch (e) {
  46597. case n.InterpolateDiscrete:
  46598. t = this.InterpolantFactoryMethodDiscrete;
  46599. break;
  46600. case n.InterpolateLinear:
  46601. t = this.InterpolantFactoryMethodLinear;
  46602. break;
  46603. case n.InterpolateSmooth:
  46604. t = this.InterpolantFactoryMethodSmooth
  46605. }
  46606. if (void 0 === t) {
  46607. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46608. if (void 0 === this.createInterpolant) {
  46609. if (e === this.DefaultInterpolation)
  46610. throw new Error(i);
  46611. this.setInterpolation(this.DefaultInterpolation)
  46612. }
  46613. return void console.warn(i)
  46614. }
  46615. this.createInterpolant = t
  46616. },
  46617. getInterpolation: function() {
  46618. switch (this.createInterpolant) {
  46619. case this.InterpolantFactoryMethodDiscrete:
  46620. return n.InterpolateDiscrete;
  46621. case this.InterpolantFactoryMethodLinear:
  46622. return n.InterpolateLinear;
  46623. case this.InterpolantFactoryMethodSmooth:
  46624. return n.InterpolateSmooth
  46625. }
  46626. },
  46627. getValueSize: function() {
  46628. return this.values.length / this.times.length
  46629. },
  46630. shift: function(e) {
  46631. if (0 !== e)
  46632. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46633. t[i] += e;
  46634. return this
  46635. },
  46636. scale: function(e) {
  46637. if (1 !== e)
  46638. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46639. t[i] *= e;
  46640. return this
  46641. },
  46642. trim: function(e, t) {
  46643. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46644. ++o;
  46645. for (; a !== -1 && i[a] > t; )
  46646. --a;
  46647. if (++a,
  46648. 0 !== o || a !== r) {
  46649. o >= a && (a = Math.max(a, 1),
  46650. o = a - 1);
  46651. var s = this.getValueSize();
  46652. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46653. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46654. }
  46655. return this
  46656. },
  46657. validate: function() {
  46658. var e = !0
  46659. , t = this.getValueSize();
  46660. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46661. e = !1);
  46662. var i = this.times
  46663. , r = this.values
  46664. , o = i.length;
  46665. 0 === o && (console.error("track is empty", this),
  46666. e = !1);
  46667. for (var a = null, s = 0; s !== o; s++) {
  46668. var l = i[s];
  46669. if ("number" == typeof l && isNaN(l)) {
  46670. console.error("time is not a valid number", this, s, l),
  46671. e = !1;
  46672. break
  46673. }
  46674. if (null !== a && a > l) {
  46675. console.error("out of order keys", this, s, l, a),
  46676. e = !1;
  46677. break
  46678. }
  46679. a = l
  46680. }
  46681. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46682. for (var s = 0, c = r.length; s !== c; ++s) {
  46683. var h = r[s];
  46684. if (isNaN(h)) {
  46685. console.error("value is not a valid number", this, s, h),
  46686. e = !1;
  46687. break
  46688. }
  46689. }
  46690. return e
  46691. },
  46692. optimize: function() {
  46693. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46694. var s = !1
  46695. , l = e[o]
  46696. , c = e[o + 1];
  46697. if (l !== c && (1 !== o || l !== l[0]))
  46698. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46699. var f = t[h + p];
  46700. if (f !== t[u + p] || f !== t[d + p]) {
  46701. s = !0;
  46702. break
  46703. }
  46704. }
  46705. if (s) {
  46706. if (o !== r) {
  46707. e[r] = e[o];
  46708. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46709. t[m + p] = t[g + p]
  46710. }
  46711. ++r
  46712. }
  46713. }
  46714. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46715. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46716. this
  46717. }
  46718. },
  46719. Object.assign(n.KeyframeTrack, {
  46720. parse: function(e) {
  46721. if (void 0 === e.type)
  46722. throw new Error("track type undefined, can not parse");
  46723. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46724. if (void 0 === e.times) {
  46725. console.warn("legacy JSON format detected, converting");
  46726. var i = []
  46727. , r = [];
  46728. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46729. e.times = i,
  46730. e.values = r
  46731. }
  46732. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46733. },
  46734. toJSON: function(e) {
  46735. var t, i = e.constructor;
  46736. if (void 0 !== i.toJSON)
  46737. t = i.toJSON(e);
  46738. else {
  46739. t = {
  46740. name: e.name,
  46741. times: n.AnimationUtils.convertArray(e.times, Array),
  46742. values: n.AnimationUtils.convertArray(e.values, Array)
  46743. };
  46744. var r = e.getInterpolation();
  46745. r !== e.DefaultInterpolation && (t.interpolation = r)
  46746. }
  46747. return t.type = e.ValueTypeName,
  46748. t
  46749. },
  46750. _getTrackTypeForValueTypeName: function(e) {
  46751. switch (e.toLowerCase()) {
  46752. case "scalar":
  46753. case "double":
  46754. case "float":
  46755. case "number":
  46756. case "integer":
  46757. return n.NumberKeyframeTrack;
  46758. case "vector":
  46759. case "vector2":
  46760. case "vector3":
  46761. case "vector4":
  46762. return n.VectorKeyframeTrack;
  46763. case "color":
  46764. return n.ColorKeyframeTrack;
  46765. case "quaternion":
  46766. return n.QuaternionKeyframeTrack;
  46767. case "bool":
  46768. case "boolean":
  46769. return n.BooleanKeyframeTrack;
  46770. case "string":
  46771. return n.StringKeyframeTrack
  46772. }
  46773. throw new Error("Unsupported typeName: " + e)
  46774. }
  46775. }),
  46776. n.PropertyBinding = function(e, t, i) {
  46777. this.path = t,
  46778. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46779. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46780. this.rootNode = e
  46781. }
  46782. ,
  46783. n.PropertyBinding.prototype = {
  46784. constructor: n.PropertyBinding,
  46785. getValue: function(e, t) {
  46786. this.bind(),
  46787. this.getValue(e, t)
  46788. },
  46789. setValue: function(e, t) {
  46790. this.bind(),
  46791. this.setValue(e, t)
  46792. },
  46793. bind: function() {
  46794. var e = this.node
  46795. , t = this.parsedPath
  46796. , i = t.objectName
  46797. , r = t.propertyName
  46798. , o = t.propertyIndex;
  46799. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46800. this.node = e),
  46801. this.getValue = this._getValue_unavailable,
  46802. this.setValue = this._setValue_unavailable,
  46803. !e)
  46804. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46805. if (i) {
  46806. var a = t.objectIndex;
  46807. switch (i) {
  46808. case "materials":
  46809. if (!e.material)
  46810. return void console.error(" can not bind to material as node does not have a material", this);
  46811. if (!e.material.materials)
  46812. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46813. e = e.material.materials;
  46814. break;
  46815. case "bones":
  46816. if (!e.skeleton)
  46817. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46818. e = e.skeleton.bones;
  46819. for (var s = 0; s < e.length; s++)
  46820. if (e[s].name === a) {
  46821. a = s;
  46822. break
  46823. }
  46824. break;
  46825. default:
  46826. if (void 0 === e[i])
  46827. return void console.error(" can not bind to objectName of node, undefined", this);
  46828. e = e[i]
  46829. }
  46830. if (void 0 !== a) {
  46831. if (void 0 === e[a])
  46832. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46833. e = e[a]
  46834. }
  46835. }
  46836. var l = e[r];
  46837. if (!l) {
  46838. var c = t.nodeName;
  46839. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46840. }
  46841. var h = this.Versioning.None;
  46842. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46843. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46844. this.targetObject = e);
  46845. var u = this.BindingType.Direct;
  46846. if (void 0 !== o) {
  46847. if ("morphTargetInfluences" === r) {
  46848. if (!e.geometry)
  46849. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46850. if (!e.geometry.morphTargets)
  46851. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46852. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46853. if (e.geometry.morphTargets[s].name === o) {
  46854. o = s;
  46855. break
  46856. }
  46857. }
  46858. u = this.BindingType.ArrayElement,
  46859. this.resolvedProperty = l,
  46860. this.propertyIndex = o
  46861. } else
  46862. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46863. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46864. this.resolvedProperty = l) : this.propertyName = r;
  46865. this.getValue = this.GetterByBindingType[u],
  46866. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46867. },
  46868. unbind: function() {
  46869. this.node = null,
  46870. this.getValue = this._getValue_unbound,
  46871. this.setValue = this._setValue_unbound
  46872. }
  46873. },
  46874. Object.assign(n.PropertyBinding.prototype, {
  46875. _getValue_unavailable: function() {},
  46876. _setValue_unavailable: function() {},
  46877. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46878. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46879. BindingType: {
  46880. Direct: 0,
  46881. EntireArray: 1,
  46882. ArrayElement: 2,
  46883. HasFromToArray: 3
  46884. },
  46885. Versioning: {
  46886. None: 0,
  46887. NeedsUpdate: 1,
  46888. MatrixWorldNeedsUpdate: 2
  46889. },
  46890. GetterByBindingType: [function(e, t) {
  46891. e[t] = this.node[this.propertyName]
  46892. }
  46893. , function(e, t) {
  46894. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46895. e[t++] = i[n]
  46896. }
  46897. , function(e, t) {
  46898. e[t] = this.resolvedProperty[this.propertyIndex]
  46899. }
  46900. , function(e, t) {
  46901. this.resolvedProperty.toArray(e, t)
  46902. }
  46903. ],
  46904. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46905. this.node[this.propertyName] = e[t]
  46906. }
  46907. , function(e, t) {
  46908. this.node[this.propertyName] = e[t],
  46909. this.targetObject.needsUpdate = !0
  46910. }
  46911. , function(e, t) {
  46912. this.node[this.propertyName] = e[t],
  46913. this.targetObject.matrixWorldNeedsUpdate = !0
  46914. }
  46915. ], [function(e, t) {
  46916. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46917. i[n] = e[t++]
  46918. }
  46919. , function(e, t) {
  46920. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46921. i[n] = e[t++];
  46922. this.targetObject.needsUpdate = !0
  46923. }
  46924. , function(e, t) {
  46925. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46926. i[n] = e[t++];
  46927. this.targetObject.matrixWorldNeedsUpdate = !0
  46928. }
  46929. ], [function(e, t) {
  46930. this.resolvedProperty[this.propertyIndex] = e[t]
  46931. }
  46932. , function(e, t) {
  46933. this.resolvedProperty[this.propertyIndex] = e[t],
  46934. this.targetObject.needsUpdate = !0
  46935. }
  46936. , function(e, t) {
  46937. this.resolvedProperty[this.propertyIndex] = e[t],
  46938. this.targetObject.matrixWorldNeedsUpdate = !0
  46939. }
  46940. ], [function(e, t) {
  46941. this.resolvedProperty.fromArray(e, t)
  46942. }
  46943. , function(e, t) {
  46944. this.resolvedProperty.fromArray(e, t),
  46945. this.targetObject.needsUpdate = !0
  46946. }
  46947. , function(e, t) {
  46948. this.resolvedProperty.fromArray(e, t),
  46949. this.targetObject.matrixWorldNeedsUpdate = !0
  46950. }
  46951. ]]
  46952. }),
  46953. n.PropertyBinding.Composite = function(e, t, i) {
  46954. var r = i || n.PropertyBinding.parseTrackName(t);
  46955. this._targetGroup = e,
  46956. this._bindings = e.subscribe_(t, r)
  46957. }
  46958. ,
  46959. n.PropertyBinding.Composite.prototype = {
  46960. constructor: n.PropertyBinding.Composite,
  46961. getValue: function(e, t) {
  46962. this.bind();
  46963. var i = this._targetGroup.nCachedObjects_
  46964. , n = this._bindings[i];
  46965. void 0 !== n && n.getValue(e, t)
  46966. },
  46967. setValue: function(e, t) {
  46968. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46969. i[n].setValue(e, t)
  46970. },
  46971. bind: function() {
  46972. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46973. e[t].bind()
  46974. },
  46975. unbind: function() {
  46976. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46977. e[t].unbind()
  46978. }
  46979. },
  46980. n.PropertyBinding.create = function(e, t, i) {
  46981. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46982. }
  46983. ,
  46984. n.PropertyBinding.parseTrackName = function(e) {
  46985. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46986. , i = t.exec(e);
  46987. if (!i)
  46988. throw new Error("cannot parse trackName at all: " + e);
  46989. i.index === t.lastIndex && t.lastIndex++;
  46990. var n = {
  46991. nodeName: i[3],
  46992. objectName: i[5],
  46993. objectIndex: i[7],
  46994. propertyName: i[9],
  46995. propertyIndex: i[11]
  46996. };
  46997. if (null === n.propertyName || 0 === n.propertyName.length)
  46998. throw new Error("can not parse propertyName from trackName: " + e);
  46999. return n
  47000. }
  47001. ,
  47002. n.PropertyBinding.findNode = function(e, t) {
  47003. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  47004. return e;
  47005. if (e.skeleton) {
  47006. var i = function(e) {
  47007. for (var i = 0; i < e.bones.length; i++) {
  47008. var n = e.bones[i];
  47009. if (n.name === t)
  47010. return n
  47011. }
  47012. return null
  47013. }
  47014. , n = i(e.skeleton);
  47015. if (n)
  47016. return n
  47017. }
  47018. if (e.children) {
  47019. var r = function(e) {
  47020. for (var i = 0; i < e.length; i++) {
  47021. var n = e[i];
  47022. if (n.name === t || n.uuid === t)
  47023. return n;
  47024. var o = r(n.children);
  47025. if (o)
  47026. return o
  47027. }
  47028. return null
  47029. }
  47030. , o = r(e.children);
  47031. if (o)
  47032. return o
  47033. }
  47034. return null
  47035. }
  47036. ,
  47037. n.PropertyMixer = function(e, t, i) {
  47038. this.binding = e,
  47039. this.valueSize = i;
  47040. var n, r = Float64Array;
  47041. switch (t) {
  47042. case "quaternion":
  47043. n = this._slerp;
  47044. break;
  47045. case "string":
  47046. case "bool":
  47047. r = Array,
  47048. n = this._select;
  47049. break;
  47050. default:
  47051. n = this._lerp
  47052. }
  47053. this.buffer = new r(4 * i),
  47054. this._mixBufferRegion = n,
  47055. this.cumulativeWeight = 0,
  47056. this.useCount = 0,
  47057. this.referenceCount = 0
  47058. }
  47059. ,
  47060. n.PropertyMixer.prototype = {
  47061. constructor: n.PropertyMixer,
  47062. accumulate: function(e, t) {
  47063. var i = this.buffer
  47064. , n = this.valueSize
  47065. , r = e * n + n
  47066. , o = this.cumulativeWeight;
  47067. if (0 === o) {
  47068. for (var a = 0; a !== n; ++a)
  47069. i[r + a] = i[a];
  47070. o = t
  47071. } else {
  47072. o += t;
  47073. var s = t / o;
  47074. this._mixBufferRegion(i, r, 0, s, n)
  47075. }
  47076. this.cumulativeWeight = o
  47077. },
  47078. apply: function(e) {
  47079. var t = this.valueSize
  47080. , i = this.buffer
  47081. , n = e * t + t
  47082. , r = this.cumulativeWeight
  47083. , o = this.binding;
  47084. if (this.cumulativeWeight = 0,
  47085. r < 1) {
  47086. var a = 3 * t;
  47087. this._mixBufferRegion(i, n, a, 1 - r, t)
  47088. }
  47089. for (var s = t, l = t + t; s !== l; ++s)
  47090. if (i[s] !== i[s + t]) {
  47091. o.setValue(i, n);
  47092. break
  47093. }
  47094. },
  47095. saveOriginalState: function() {
  47096. var e = this.binding
  47097. , t = this.buffer
  47098. , i = this.valueSize
  47099. , n = 3 * i;
  47100. e.getValue(t, n);
  47101. for (var r = i, o = n; r !== o; ++r)
  47102. t[r] = t[n + r % i];
  47103. this.cumulativeWeight = 0
  47104. },
  47105. restoreOriginalState: function() {
  47106. var e = 3 * this.valueSize;
  47107. this.binding.setValue(this.buffer, e)
  47108. },
  47109. _select: function(e, t, i, n, r) {
  47110. if (n >= .5)
  47111. for (var o = 0; o !== r; ++o)
  47112. e[t + o] = e[i + o]
  47113. },
  47114. _slerp: function(e, t, i, r, o) {
  47115. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  47116. },
  47117. _lerp: function(e, t, i, n, r) {
  47118. for (var o = 1 - n, a = 0; a !== r; ++a) {
  47119. var s = t + a;
  47120. e[s] = e[s] * o + e[i + a] * n
  47121. }
  47122. }
  47123. },
  47124. n.BooleanKeyframeTrack = function(e, t, i) {
  47125. n.KeyframeTrack.call(this, e, t, i)
  47126. }
  47127. ,
  47128. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47129. constructor: n.BooleanKeyframeTrack,
  47130. ValueTypeName: "bool",
  47131. ValueBufferType: Array,
  47132. DefaultInterpolation: n.IntepolateDiscrete,
  47133. InterpolantFactoryMethodLinear: void 0,
  47134. InterpolantFactoryMethodSmooth: void 0
  47135. }),
  47136. n.NumberKeyframeTrack = function(e, t, i, r) {
  47137. n.KeyframeTrack.call(this, e, t, i, r)
  47138. }
  47139. ,
  47140. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47141. constructor: n.NumberKeyframeTrack,
  47142. ValueTypeName: "number"
  47143. }),
  47144. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  47145. n.KeyframeTrack.call(this, e, t, i, r)
  47146. }
  47147. ,
  47148. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47149. constructor: n.QuaternionKeyframeTrack,
  47150. ValueTypeName: "quaternion",
  47151. DefaultInterpolation: n.InterpolateLinear,
  47152. InterpolantFactoryMethodLinear: function(e) {
  47153. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  47154. },
  47155. InterpolantFactoryMethodSmooth: void 0
  47156. }),
  47157. n.StringKeyframeTrack = function(e, t, i, r) {
  47158. n.KeyframeTrack.call(this, e, t, i, r)
  47159. }
  47160. ,
  47161. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47162. constructor: n.StringKeyframeTrack,
  47163. ValueTypeName: "string",
  47164. ValueBufferType: Array,
  47165. DefaultInterpolation: n.IntepolateDiscrete,
  47166. InterpolantFactoryMethodLinear: void 0,
  47167. InterpolantFactoryMethodSmooth: void 0
  47168. }),
  47169. n.VectorKeyframeTrack = function(e, t, i, r) {
  47170. n.KeyframeTrack.call(this, e, t, i, r)
  47171. }
  47172. ,
  47173. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47174. constructor: n.VectorKeyframeTrack,
  47175. ValueTypeName: "vector"
  47176. }),
  47177. n.Audio = function(e) {
  47178. n.Object3D.call(this),
  47179. this.type = "Audio",
  47180. this.context = e.context,
  47181. this.source = this.context.createBufferSource(),
  47182. this.source.onended = this.onEnded.bind(this),
  47183. this.gain = this.context.createGain(),
  47184. this.gain.connect(e.getInput()),
  47185. this.autoplay = !1,
  47186. this.startTime = 0,
  47187. this.playbackRate = 1,
  47188. this.isPlaying = !1,
  47189. this.hasPlaybackControl = !0,
  47190. this.sourceType = "empty",
  47191. this.filter = null
  47192. }
  47193. ,
  47194. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47195. n.Audio.prototype.constructor = n.Audio,
  47196. n.Audio.prototype.getOutput = function() {
  47197. return this.gain
  47198. }
  47199. ,
  47200. n.Audio.prototype.load = function(e) {
  47201. var t = new n.AudioBuffer(this.context);
  47202. return t.load(e),
  47203. this.setBuffer(t),
  47204. this
  47205. }
  47206. ,
  47207. n.Audio.prototype.setNodeSource = function(e) {
  47208. return this.hasPlaybackControl = !1,
  47209. this.sourceType = "audioNode",
  47210. this.source = e,
  47211. this.connect(),
  47212. this
  47213. }
  47214. ,
  47215. n.Audio.prototype.setBuffer = function(e) {
  47216. var t = this;
  47217. return e.onReady(function(e) {
  47218. t.source.buffer = e,
  47219. t.sourceType = "buffer",
  47220. t.autoplay && t.play()
  47221. }),
  47222. this
  47223. }
  47224. ,
  47225. n.Audio.prototype.play = function() {
  47226. if (this.isPlaying === !0)
  47227. return void console.warn("THREE.Audio: Audio is already playing.");
  47228. if (this.hasPlaybackControl === !1)
  47229. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47230. var e = this.context.createBufferSource();
  47231. e.buffer = this.source.buffer,
  47232. e.loop = this.source.loop,
  47233. e.onended = this.source.onended,
  47234. e.start(0, this.startTime),
  47235. e.playbackRate.value = this.playbackRate,
  47236. this.isPlaying = !0,
  47237. this.source = e,
  47238. this.connect()
  47239. }
  47240. ,
  47241. n.Audio.prototype.pause = function() {
  47242. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47243. void (this.startTime = this.context.currentTime))
  47244. }
  47245. ,
  47246. n.Audio.prototype.stop = function() {
  47247. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47248. void (this.startTime = 0))
  47249. }
  47250. ,
  47251. n.Audio.prototype.connect = function() {
  47252. null !== this.filter ? (this.source.connect(this.filter),
  47253. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47254. }
  47255. ,
  47256. n.Audio.prototype.disconnect = function() {
  47257. null !== this.filter ? (this.source.disconnect(this.filter),
  47258. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47259. }
  47260. ,
  47261. n.Audio.prototype.getFilter = function() {
  47262. return this.filter
  47263. }
  47264. ,
  47265. n.Audio.prototype.setFilter = function(e) {
  47266. void 0 === e && (e = null),
  47267. this.isPlaying === !0 ? (this.disconnect(),
  47268. this.filter = e,
  47269. this.connect()) : this.filter = e
  47270. }
  47271. ,
  47272. n.Audio.prototype.setPlaybackRate = function(e) {
  47273. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47274. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47275. }
  47276. ,
  47277. n.Audio.prototype.getPlaybackRate = function() {
  47278. return this.playbackRate
  47279. }
  47280. ,
  47281. n.Audio.prototype.onEnded = function() {
  47282. this.isPlaying = !1
  47283. }
  47284. ,
  47285. n.Audio.prototype.setLoop = function(e) {
  47286. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47287. }
  47288. ,
  47289. n.Audio.prototype.getLoop = function() {
  47290. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47291. !1) : this.source.loop
  47292. }
  47293. ,
  47294. n.Audio.prototype.setVolume = function(e) {
  47295. this.gain.gain.value = e
  47296. }
  47297. ,
  47298. n.Audio.prototype.getVolume = function() {
  47299. return this.gain.gain.value
  47300. }
  47301. ,
  47302. n.AudioAnalyser = function(e, t) {
  47303. this.analyser = e.context.createAnalyser(),
  47304. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47305. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47306. e.getOutput().connect(this.analyser)
  47307. }
  47308. ,
  47309. n.AudioAnalyser.prototype = {
  47310. constructor: n.AudioAnalyser,
  47311. getData: function() {
  47312. return this.analyser.getByteFrequencyData(this.data),
  47313. this.data
  47314. }
  47315. },
  47316. n.AudioBuffer = function(e) {
  47317. this.context = e,
  47318. this.ready = !1,
  47319. this.readyCallbacks = []
  47320. }
  47321. ,
  47322. n.AudioBuffer.prototype.load = function(e) {
  47323. var t = this
  47324. , i = new XMLHttpRequest;
  47325. return i.open("GET", e, !0),
  47326. i.responseType = "arraybuffer",
  47327. i.onload = function(e) {
  47328. t.context.decodeAudioData(this.response, function(e) {
  47329. t.buffer = e,
  47330. t.ready = !0;
  47331. for (var i = 0; i < t.readyCallbacks.length; i++)
  47332. t.readyCallbacks[i](t.buffer);
  47333. t.readyCallbacks = []
  47334. })
  47335. }
  47336. ,
  47337. i.send(),
  47338. this
  47339. }
  47340. ,
  47341. n.AudioBuffer.prototype.onReady = function(e) {
  47342. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47343. }
  47344. ,
  47345. n.PositionalAudio = function(e) {
  47346. n.Audio.call(this, e),
  47347. this.panner = this.context.createPanner(),
  47348. this.panner.connect(this.gain)
  47349. }
  47350. ,
  47351. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47352. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47353. n.PositionalAudio.prototype.getOutput = function() {
  47354. return this.panner
  47355. }
  47356. ,
  47357. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47358. this.panner.refDistance = e
  47359. }
  47360. ,
  47361. n.PositionalAudio.prototype.getRefDistance = function() {
  47362. return this.panner.refDistance
  47363. }
  47364. ,
  47365. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47366. this.panner.rolloffFactor = e
  47367. }
  47368. ,
  47369. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47370. return this.panner.rolloffFactor
  47371. }
  47372. ,
  47373. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47374. this.panner.distanceModel = e
  47375. }
  47376. ,
  47377. n.PositionalAudio.prototype.getDistanceModel = function() {
  47378. return this.panner.distanceModel
  47379. }
  47380. ,
  47381. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47382. this.panner.maxDistance = e
  47383. }
  47384. ,
  47385. n.PositionalAudio.prototype.getMaxDistance = function() {
  47386. return this.panner.maxDistance
  47387. }
  47388. ,
  47389. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47390. var e = new n.Vector3;
  47391. return function(t) {
  47392. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47393. e.setFromMatrixPosition(this.matrixWorld),
  47394. this.panner.setPosition(e.x, e.y, e.z)
  47395. }
  47396. }(),
  47397. n.AudioListener = function() {
  47398. n.Object3D.call(this),
  47399. this.type = "AudioListener",
  47400. this.context = new (window.AudioContext || window.webkitAudioContext),
  47401. this.gain = this.context.createGain(),
  47402. this.gain.connect(this.context.destination),
  47403. this.filter = null
  47404. }
  47405. ,
  47406. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47407. n.AudioListener.prototype.constructor = n.AudioListener,
  47408. n.AudioListener.prototype.getInput = function() {
  47409. return this.gain
  47410. }
  47411. ,
  47412. n.AudioListener.prototype.removeFilter = function() {
  47413. null !== this.filter && (this.gain.disconnect(this.filter),
  47414. this.filter.disconnect(this.context.destination),
  47415. this.gain.connect(this.context.destination),
  47416. this.filter = null)
  47417. }
  47418. ,
  47419. n.AudioListener.prototype.setFilter = function(e) {
  47420. null !== this.filter ? (this.gain.disconnect(this.filter),
  47421. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47422. this.filter = e,
  47423. this.gain.connect(this.filter),
  47424. this.filter.connect(this.context.destination)
  47425. }
  47426. ,
  47427. n.AudioListener.prototype.getFilter = function() {
  47428. return this.filter
  47429. }
  47430. ,
  47431. n.AudioListener.prototype.setMasterVolume = function(e) {
  47432. this.gain.gain.value = e
  47433. }
  47434. ,
  47435. n.AudioListener.prototype.getMasterVolume = function() {
  47436. return this.gain.gain.value
  47437. }
  47438. ,
  47439. n.AudioListener.prototype.updateMatrixWorld = function() {
  47440. var e = new n.Vector3
  47441. , t = new n.Quaternion
  47442. , i = new n.Vector3
  47443. , r = new n.Vector3;
  47444. return function(o) {
  47445. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47446. var a = this.context.listener
  47447. , s = this.up;
  47448. this.matrixWorld.decompose(e, t, i),
  47449. r.set(0, 0, -1).applyQuaternion(t),
  47450. a.setPosition(e.x, e.y, e.z),
  47451. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47452. }
  47453. }(),
  47454. n.Camera = function() {
  47455. n.Object3D.call(this),
  47456. this.type = "Camera",
  47457. this.matrixWorldInverse = new n.Matrix4,
  47458. this.projectionMatrix = new n.Matrix4
  47459. }
  47460. ,
  47461. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47462. n.Camera.prototype.constructor = n.Camera,
  47463. n.Camera.prototype.getWorldDirection = function() {
  47464. var e = new n.Quaternion;
  47465. return function(t) {
  47466. var i = t || new n.Vector3;
  47467. return this.getWorldQuaternion(e),
  47468. i.set(0, 0, -1).applyQuaternion(e)
  47469. }
  47470. }(),
  47471. n.Camera.prototype.lookAt = function() {
  47472. var e = new n.Matrix4;
  47473. return function(t) {
  47474. e.lookAt(this.position, t, this.up),
  47475. this.quaternion.setFromRotationMatrix(e)
  47476. }
  47477. }(),
  47478. n.Camera.prototype.clone = function() {
  47479. return (new this.constructor).copy(this)
  47480. }
  47481. ,
  47482. n.Camera.prototype.copy = function(e) {
  47483. return n.Object3D.prototype.copy.call(this, e),
  47484. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47485. this.projectionMatrix.copy(e.projectionMatrix),
  47486. this
  47487. }
  47488. ,
  47489. n.CubeCamera = function(e, t, i) {
  47490. n.Object3D.call(this),
  47491. this.type = "CubeCamera";
  47492. var r = 90
  47493. , o = 1
  47494. , a = new n.PerspectiveCamera(r,o,e,t);
  47495. a.up.set(0, -1, 0),
  47496. a.lookAt(new n.Vector3(1,0,0)),
  47497. this.add(a);
  47498. var s = new n.PerspectiveCamera(r,o,e,t);
  47499. s.up.set(0, -1, 0),
  47500. s.lookAt(new n.Vector3(-1,0,0)),
  47501. this.add(s);
  47502. var l = new n.PerspectiveCamera(r,o,e,t);
  47503. l.up.set(0, 0, 1),
  47504. l.lookAt(new n.Vector3(0,1,0)),
  47505. this.add(l);
  47506. var c = new n.PerspectiveCamera(r,o,e,t);
  47507. c.up.set(0, 0, -1),
  47508. c.lookAt(new n.Vector3(0,-1,0)),
  47509. this.add(c);
  47510. var h = new n.PerspectiveCamera(r,o,e,t);
  47511. h.up.set(0, -1, 0),
  47512. h.lookAt(new n.Vector3(0,0,1)),
  47513. this.add(h);
  47514. var u = new n.PerspectiveCamera(r,o,e,t);
  47515. u.up.set(0, -1, 0),
  47516. u.lookAt(new n.Vector3(0,0,-1)),
  47517. this.add(u);
  47518. var d = {
  47519. format: n.RGBFormat,
  47520. magFilter: n.LinearFilter,
  47521. minFilter: n.LinearFilter
  47522. };
  47523. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47524. this.updateCubeMap = function(e, t) {
  47525. null === this.parent && this.updateMatrixWorld();
  47526. var i = this.renderTarget
  47527. , n = i.texture.generateMipmaps;
  47528. i.texture.generateMipmaps = !1,
  47529. i.activeCubeFace = 0,
  47530. e.render(t, a, i),
  47531. i.activeCubeFace = 1,
  47532. e.render(t, s, i),
  47533. i.activeCubeFace = 2,
  47534. e.render(t, l, i),
  47535. i.activeCubeFace = 3,
  47536. e.render(t, c, i),
  47537. i.activeCubeFace = 4,
  47538. e.render(t, h, i),
  47539. i.texture.generateMipmaps = n,
  47540. i.activeCubeFace = 5,
  47541. e.render(t, u, i),
  47542. e.setRenderTarget(null)
  47543. }
  47544. }
  47545. ,
  47546. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47547. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47548. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47549. n.Camera.call(this),
  47550. this.type = "OrthographicCamera",
  47551. this.zoom = 1,
  47552. this.left = e,
  47553. this.right = t,
  47554. this.top = i,
  47555. this.bottom = r,
  47556. this.near = void 0 !== o ? o : .1,
  47557. this.far = void 0 !== a ? a : 2e3,
  47558. this.updateProjectionMatrix()
  47559. }
  47560. ,
  47561. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47562. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47563. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47564. var e = (this.right - this.left) / (2 * this.zoom)
  47565. , t = (this.top - this.bottom) / (2 * this.zoom)
  47566. , i = (this.right + this.left) / 2
  47567. , n = (this.top + this.bottom) / 2;
  47568. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47569. }
  47570. ,
  47571. n.OrthographicCamera.prototype.copy = function(e) {
  47572. return n.Camera.prototype.copy.call(this, e),
  47573. this.left = e.left,
  47574. this.right = e.right,
  47575. this.top = e.top,
  47576. this.bottom = e.bottom,
  47577. this.near = e.near,
  47578. this.far = e.far,
  47579. this.zoom = e.zoom,
  47580. this
  47581. }
  47582. ,
  47583. n.OrthographicCamera.prototype.toJSON = function(e) {
  47584. var t = n.Object3D.prototype.toJSON.call(this, e);
  47585. return t.object.zoom = this.zoom,
  47586. t.object.left = this.left,
  47587. t.object.right = this.right,
  47588. t.object.top = this.top,
  47589. t.object.bottom = this.bottom,
  47590. t.object.near = this.near,
  47591. t.object.far = this.far,
  47592. t
  47593. }
  47594. ,
  47595. n.PerspectiveCamera = function(e, t, i, r) {
  47596. n.Camera.call(this),
  47597. this.type = "PerspectiveCamera",
  47598. this.focalLength = 10,
  47599. this.zoom = 1,
  47600. this.fov = void 0 !== e ? e : 50,
  47601. this.aspect = void 0 !== t ? t : 1,
  47602. this.near = void 0 !== i ? i : .1,
  47603. this.far = void 0 !== r ? r : 2e3,
  47604. this.updateProjectionMatrix()
  47605. }
  47606. ,
  47607. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47608. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47609. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47610. void 0 === t && (t = 24),
  47611. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47612. this.updateProjectionMatrix()
  47613. }
  47614. ,
  47615. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47616. this.fullWidth = e,
  47617. this.fullHeight = t,
  47618. this.x = i,
  47619. this.y = n,
  47620. this.width = r,
  47621. this.height = o,
  47622. this.updateProjectionMatrix()
  47623. }
  47624. ,
  47625. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47626. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47627. if (this.fullWidth) {
  47628. var t = this.fullWidth / this.fullHeight
  47629. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47630. , r = -i
  47631. , o = t * r
  47632. , a = t * i
  47633. , s = Math.abs(a - o)
  47634. , l = Math.abs(i - r);
  47635. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47636. } else
  47637. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47638. }
  47639. ,
  47640. n.PerspectiveCamera.prototype.copy = function(e) {
  47641. return n.Camera.prototype.copy.call(this, e),
  47642. this.focalLength = e.focalLength,
  47643. this.zoom = e.zoom,
  47644. this.fov = e.fov,
  47645. this.aspect = e.aspect,
  47646. this.near = e.near,
  47647. this.far = e.far,
  47648. this
  47649. }
  47650. ,
  47651. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47652. var t = n.Object3D.prototype.toJSON.call(this, e);
  47653. return t.object.focalLength = this.focalLength,
  47654. t.object.zoom = this.zoom,
  47655. t.object.fov = this.fov,
  47656. t.object.aspect = this.aspect,
  47657. t.object.near = this.near,
  47658. t.object.far = this.far,
  47659. t
  47660. }
  47661. ,
  47662. n.StereoCamera = function() {
  47663. this.type = "StereoCamera",
  47664. this.aspect = 1,
  47665. this.cameraL = new n.PerspectiveCamera,
  47666. this.cameraL.layers.enable(1),
  47667. this.cameraL.matrixAutoUpdate = !1,
  47668. this.cameraR = new n.PerspectiveCamera,
  47669. this.cameraR.layers.enable(2),
  47670. this.cameraR.matrixAutoUpdate = !1
  47671. }
  47672. ,
  47673. n.StereoCamera.prototype = {
  47674. constructor: n.StereoCamera,
  47675. update: function() {
  47676. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47677. return function(l) {
  47678. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47679. if (c) {
  47680. e = l.focalLength,
  47681. t = l.fov,
  47682. i = l.aspect * this.aspect,
  47683. r = l.near,
  47684. o = l.far;
  47685. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47686. s.elements[12] = -p,
  47687. a.elements[12] = p,
  47688. h = -g * i + f,
  47689. u = g * i + f,
  47690. d.elements[0] = 2 * r / (u - h),
  47691. d.elements[8] = (u + h) / (u - h),
  47692. this.cameraL.projectionMatrix.copy(d),
  47693. h = -g * i - f,
  47694. u = g * i - f,
  47695. d.elements[0] = 2 * r / (u - h),
  47696. d.elements[8] = (u + h) / (u - h),
  47697. this.cameraR.projectionMatrix.copy(d)
  47698. }
  47699. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47700. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47701. }
  47702. }()
  47703. },
  47704. n.Light = function(e, t) {
  47705. n.Object3D.call(this),
  47706. this.type = "Light",
  47707. this.color = new n.Color(e),
  47708. this.intensity = void 0 !== t ? t : 1,
  47709. this.receiveShadow = void 0
  47710. }
  47711. ,
  47712. n.Light.prototype = Object.create(n.Object3D.prototype),
  47713. n.Light.prototype.constructor = n.Light,
  47714. n.Light.prototype.copy = function(e) {
  47715. return n.Object3D.prototype.copy.call(this, e),
  47716. this.color.copy(e.color),
  47717. this.intensity = e.intensity,
  47718. this
  47719. }
  47720. ,
  47721. n.Light.prototype.toJSON = function(e) {
  47722. var t = n.Object3D.prototype.toJSON.call(this, e);
  47723. return t.object.color = this.color.getHex(),
  47724. t.object.intensity = this.intensity,
  47725. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47726. void 0 !== this.distance && (t.object.distance = this.distance),
  47727. void 0 !== this.angle && (t.object.angle = this.angle),
  47728. void 0 !== this.decay && (t.object.decay = this.decay),
  47729. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47730. t
  47731. }
  47732. ,
  47733. n.LightShadow = function(e) {
  47734. this.camera = e,
  47735. this.bias = 0,
  47736. this.radius = 1,
  47737. this.mapSize = new n.Vector2(512,512),
  47738. this.map = null,
  47739. this.matrix = new n.Matrix4
  47740. }
  47741. ,
  47742. n.LightShadow.prototype = {
  47743. constructor: n.LightShadow,
  47744. copy: function(e) {
  47745. return this.camera = e.camera.clone(),
  47746. this.bias = e.bias,
  47747. this.radius = e.radius,
  47748. this.mapSize.copy(e.mapSize),
  47749. this
  47750. },
  47751. clone: function() {
  47752. return (new this.constructor).copy(this)
  47753. }
  47754. },
  47755. n.AmbientLight = function(e, t) {
  47756. n.Light.call(this, e, t),
  47757. this.type = "AmbientLight",
  47758. this.castShadow = void 0
  47759. }
  47760. ,
  47761. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47762. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47763. n.DirectionalLight = function(e, t) {
  47764. n.Light.call(this, e, t),
  47765. this.type = "DirectionalLight",
  47766. this.position.set(0, 1, 0),
  47767. this.updateMatrix(),
  47768. this.target = new n.Object3D,
  47769. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47770. }
  47771. ,
  47772. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47773. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47774. n.DirectionalLight.prototype.copy = function(e) {
  47775. return n.Light.prototype.copy.call(this, e),
  47776. this.target = e.target.clone(),
  47777. this.shadow = e.shadow.clone(),
  47778. this
  47779. }
  47780. ,
  47781. n.HemisphereLight = function(e, t, i) {
  47782. n.Light.call(this, e, i),
  47783. this.type = "HemisphereLight",
  47784. this.castShadow = void 0,
  47785. this.position.set(0, 1, 0),
  47786. this.updateMatrix(),
  47787. this.groundColor = new n.Color(t)
  47788. }
  47789. ,
  47790. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47791. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47792. n.HemisphereLight.prototype.copy = function(e) {
  47793. return n.Light.prototype.copy.call(this, e),
  47794. this.groundColor.copy(e.groundColor),
  47795. this
  47796. }
  47797. ,
  47798. n.PointLight = function(e, t, i, r) {
  47799. n.Light.call(this, e, t),
  47800. this.type = "PointLight",
  47801. this.distance = void 0 !== i ? i : 0,
  47802. this.decay = void 0 !== r ? r : 1,
  47803. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47804. }
  47805. ,
  47806. n.PointLight.prototype = Object.create(n.Light.prototype),
  47807. n.PointLight.prototype.constructor = n.PointLight,
  47808. Object.defineProperty(n.PointLight.prototype, "power", {
  47809. get: function() {
  47810. return 4 * this.intensity * Math.PI
  47811. },
  47812. set: function(e) {
  47813. this.intensity = e / (4 * Math.PI)
  47814. }
  47815. }),
  47816. n.PointLight.prototype.copy = function(e) {
  47817. return n.Light.prototype.copy.call(this, e),
  47818. this.distance = e.distance,
  47819. this.decay = e.decay,
  47820. this.shadow = e.shadow.clone(),
  47821. this
  47822. }
  47823. ,
  47824. n.SpotLight = function(e, t, i, r, o, a) {
  47825. n.Light.call(this, e, t),
  47826. this.type = "SpotLight",
  47827. this.position.set(0, 1, 0),
  47828. this.updateMatrix(),
  47829. this.target = new n.Object3D,
  47830. this.distance = void 0 !== i ? i : 0,
  47831. this.angle = void 0 !== r ? r : Math.PI / 3,
  47832. this.penumbra = void 0 !== o ? o : 0,
  47833. this.decay = void 0 !== a ? a : 1,
  47834. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47835. }
  47836. ,
  47837. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47838. n.SpotLight.prototype.constructor = n.SpotLight,
  47839. Object.defineProperty(n.SpotLight.prototype, "power", {
  47840. get: function() {
  47841. return this.intensity * Math.PI
  47842. },
  47843. set: function(e) {
  47844. this.intensity = e / Math.PI
  47845. }
  47846. }),
  47847. n.SpotLight.prototype.copy = function(e) {
  47848. return n.Light.prototype.copy.call(this, e),
  47849. this.distance = e.distance,
  47850. this.angle = e.angle,
  47851. this.penumbra = e.penumbra,
  47852. this.decay = e.decay,
  47853. this.target = e.target.clone(),
  47854. this.shadow = e.shadow.clone(),
  47855. this
  47856. }
  47857. ,
  47858. n.Cache = {
  47859. enabled: !1,
  47860. files: {},
  47861. add: function(e, t) {
  47862. this.enabled !== !1 && (this.files[e] = t)
  47863. },
  47864. get: function(e) {
  47865. if (this.enabled !== !1)
  47866. return this.files[e]
  47867. },
  47868. remove: function(e) {
  47869. delete this.files[e]
  47870. },
  47871. clear: function() {
  47872. this.files = {}
  47873. }
  47874. },
  47875. n.Loader = function() {
  47876. this.onLoadStart = function() {}
  47877. ,
  47878. this.onLoadProgress = function() {}
  47879. ,
  47880. this.onLoadComplete = function() {}
  47881. }
  47882. ,
  47883. n.Loader.prototype = {
  47884. constructor: n.Loader,
  47885. crossOrigin: void 0,
  47886. extractUrlBase: function(e) {
  47887. var t = e.split("/");
  47888. return 1 === t.length ? "./" : (t.pop(),
  47889. t.join("/") + "/")
  47890. },
  47891. initMaterials: function(e, t, i) {
  47892. for (var n = [], r = 0; r < e.length; ++r)
  47893. n[r] = this.createMaterial(e[r], t, i);
  47894. return n
  47895. },
  47896. createMaterial: function() {
  47897. var e, t, i;
  47898. return function(r, o, a) {
  47899. function s(e, i, r, s, c) {
  47900. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47901. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47902. h = t.load(u)),
  47903. void 0 !== i && (h.repeat.fromArray(i),
  47904. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47905. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47906. void 0 !== r && h.offset.fromArray(r),
  47907. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47908. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47909. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47910. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47911. void 0 !== c && (h.anisotropy = c);
  47912. var p = n.Math.generateUUID();
  47913. return l[p] = h,
  47914. p
  47915. }
  47916. void 0 === e && (e = new n.Color),
  47917. void 0 === t && (t = new n.TextureLoader),
  47918. void 0 === i && (i = new n.MaterialLoader);
  47919. var l = {}
  47920. , c = {
  47921. uuid: n.Math.generateUUID(),
  47922. type: "MeshLambertMaterial"
  47923. };
  47924. for (var h in r) {
  47925. var u = r[h];
  47926. switch (h) {
  47927. case "DbgColor":
  47928. case "DbgIndex":
  47929. case "opticalDensity":
  47930. case "illumination":
  47931. break;
  47932. case "DbgName":
  47933. c.name = u;
  47934. break;
  47935. case "blending":
  47936. c.blending = n[u];
  47937. break;
  47938. case "colorAmbient":
  47939. case "mapAmbient":
  47940. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47941. break;
  47942. case "colorDiffuse":
  47943. c.color = e.fromArray(u).getHex();
  47944. break;
  47945. case "colorSpecular":
  47946. c.specular = e.fromArray(u).getHex();
  47947. break;
  47948. case "colorEmissive":
  47949. c.emissive = e.fromArray(u).getHex();
  47950. break;
  47951. case "specularCoef":
  47952. c.shininess = u;
  47953. break;
  47954. case "shading":
  47955. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47956. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47957. break;
  47958. case "mapDiffuse":
  47959. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47960. break;
  47961. case "mapDiffuseRepeat":
  47962. case "mapDiffuseOffset":
  47963. case "mapDiffuseWrap":
  47964. case "mapDiffuseAnisotropy":
  47965. break;
  47966. case "mapLight":
  47967. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47968. break;
  47969. case "mapLightRepeat":
  47970. case "mapLightOffset":
  47971. case "mapLightWrap":
  47972. case "mapLightAnisotropy":
  47973. break;
  47974. case "mapAO":
  47975. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47976. break;
  47977. case "mapAORepeat":
  47978. case "mapAOOffset":
  47979. case "mapAOWrap":
  47980. case "mapAOAnisotropy":
  47981. break;
  47982. case "mapBump":
  47983. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47984. break;
  47985. case "mapBumpScale":
  47986. c.bumpScale = u;
  47987. break;
  47988. case "mapBumpRepeat":
  47989. case "mapBumpOffset":
  47990. case "mapBumpWrap":
  47991. case "mapBumpAnisotropy":
  47992. break;
  47993. case "mapNormal":
  47994. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47995. break;
  47996. case "mapNormalFactor":
  47997. c.normalScale = [u, u];
  47998. break;
  47999. case "mapNormalRepeat":
  48000. case "mapNormalOffset":
  48001. case "mapNormalWrap":
  48002. case "mapNormalAnisotropy":
  48003. break;
  48004. case "mapSpecular":
  48005. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  48006. break;
  48007. case "mapSpecularRepeat":
  48008. case "mapSpecularOffset":
  48009. case "mapSpecularWrap":
  48010. case "mapSpecularAnisotropy":
  48011. break;
  48012. case "mapAlpha":
  48013. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  48014. break;
  48015. case "mapAlphaRepeat":
  48016. case "mapAlphaOffset":
  48017. case "mapAlphaWrap":
  48018. case "mapAlphaAnisotropy":
  48019. break;
  48020. case "flipSided":
  48021. c.side = n.BackSide;
  48022. break;
  48023. case "doubleSided":
  48024. c.side = n.DoubleSide;
  48025. break;
  48026. case "transparency":
  48027. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  48028. c.opacity = u;
  48029. break;
  48030. case "depthTest":
  48031. case "depthWrite":
  48032. case "colorWrite":
  48033. case "opacity":
  48034. case "reflectivity":
  48035. case "transparent":
  48036. case "visible":
  48037. case "wireframe":
  48038. c[h] = u;
  48039. break;
  48040. case "vertexColors":
  48041. u === !0 && (c.vertexColors = n.VertexColors),
  48042. "face" === u && (c.vertexColors = n.FaceColors);
  48043. break;
  48044. default:
  48045. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  48046. }
  48047. }
  48048. return "MeshBasicMaterial" === c.type && delete c.emissive,
  48049. "MeshPhongMaterial" !== c.type && delete c.specular,
  48050. c.opacity < 1 && (c.transparent = !0),
  48051. i.setTextures(l),
  48052. i.parse(c)
  48053. }
  48054. }()
  48055. },
  48056. n.Loader.Handlers = {
  48057. handlers: [],
  48058. add: function(e, t) {
  48059. this.handlers.push(e, t)
  48060. },
  48061. get: function(e) {
  48062. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  48063. var r = t[i]
  48064. , o = t[i + 1];
  48065. if (r.test(e))
  48066. return o
  48067. }
  48068. return null
  48069. }
  48070. },
  48071. n.XHRLoader = function(e) {
  48072. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48073. }
  48074. ,
  48075. n.XHRLoader.prototype = {
  48076. constructor: n.XHRLoader,
  48077. load: function(e, t, i, r) {
  48078. void 0 !== this.path && (e = this.path + e);
  48079. var o = this
  48080. , a = n.Cache.get(e);
  48081. if (void 0 !== a)
  48082. return t && setTimeout(function() {
  48083. t(a)
  48084. }, 0),
  48085. a;
  48086. var s = new XMLHttpRequest;
  48087. return s.overrideMimeType("text/plain"),
  48088. s.open("GET", e, !0),
  48089. s.addEventListener("load", function(i) {
  48090. var a = i.target.response;
  48091. n.Cache.add(e, a),
  48092. 200 === this.status ? (t && t(a),
  48093. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  48094. t && t(a),
  48095. o.manager.itemEnd(e)) : (r && r(i),
  48096. o.manager.itemError(e))
  48097. }, !1),
  48098. void 0 !== i && s.addEventListener("progress", function(e) {
  48099. i(e)
  48100. }, !1),
  48101. s.addEventListener("error", function(t) {
  48102. r && r(t),
  48103. o.manager.itemError(e)
  48104. }, !1),
  48105. void 0 !== this.responseType && (s.responseType = this.responseType),
  48106. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  48107. s.send(null),
  48108. o.manager.itemStart(e),
  48109. s
  48110. },
  48111. setPath: function(e) {
  48112. this.path = e
  48113. },
  48114. setResponseType: function(e) {
  48115. this.responseType = e
  48116. },
  48117. setWithCredentials: function(e) {
  48118. this.withCredentials = e
  48119. }
  48120. },
  48121. n.FontLoader = function(e) {
  48122. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48123. }
  48124. ,
  48125. n.FontLoader.prototype = {
  48126. constructor: n.FontLoader,
  48127. load: function(e, t, i, r) {
  48128. var o = new n.XHRLoader(this.manager);
  48129. o.load(e, function(e) {
  48130. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  48131. }, i, r)
  48132. }
  48133. },
  48134. n.ImageLoader = function(e) {
  48135. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48136. }
  48137. ,
  48138. n.ImageLoader.prototype = {
  48139. constructor: n.ImageLoader,
  48140. load: function(e, t, i, r) {
  48141. void 0 !== this.path && (e = this.path + e);
  48142. var o = this
  48143. , a = n.Cache.get(e);
  48144. if (void 0 !== a)
  48145. return o.manager.itemStart(e),
  48146. t ? setTimeout(function() {
  48147. t(a),
  48148. o.manager.itemEnd(e)
  48149. }, 0) : o.manager.itemEnd(e),
  48150. a;
  48151. var s = document.createElement("img");
  48152. return s.addEventListener("load", function(i) {
  48153. n.Cache.add(e, this),
  48154. t && t(this),
  48155. o.manager.itemEnd(e)
  48156. }, !1),
  48157. void 0 !== i && s.addEventListener("progress", function(e) {
  48158. i(e)
  48159. }, !1),
  48160. s.addEventListener("error", function(t) {
  48161. r && r(t),
  48162. o.manager.itemError(e)
  48163. }, !1),
  48164. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  48165. o.manager.itemStart(e),
  48166. s.src = e,
  48167. s
  48168. },
  48169. setCrossOrigin: function(e) {
  48170. this.crossOrigin = e
  48171. },
  48172. setPath: function(e) {
  48173. this.path = e
  48174. }
  48175. },
  48176. n.JSONLoader = function(e) {
  48177. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  48178. e = void 0),
  48179. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48180. this.withCredentials = !1
  48181. }
  48182. ,
  48183. n.JSONLoader.prototype = {
  48184. constructor: n.JSONLoader,
  48185. get statusDomElement() {
  48186. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48187. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48188. this._statusDomElement
  48189. },
  48190. load: function(e, t, i, r) {
  48191. var o = this
  48192. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48193. , s = new n.XHRLoader(this.manager);
  48194. s.setWithCredentials(this.withCredentials),
  48195. s.load(e, function(i) {
  48196. var n = JSON.parse(i)
  48197. , r = n.metadata;
  48198. if (void 0 !== r) {
  48199. var s = r.type;
  48200. if (void 0 !== s) {
  48201. if ("object" === s.toLowerCase())
  48202. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48203. if ("scene" === s.toLowerCase())
  48204. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48205. }
  48206. }
  48207. var l = o.parse(n, a);
  48208. t(l.geometry, l.materials)
  48209. }, i, r)
  48210. },
  48211. setTexturePath: function(e) {
  48212. this.texturePath = e
  48213. },
  48214. parse: function(e, t) {
  48215. function i(t) {
  48216. function i(e, t) {
  48217. return e & 1 << t
  48218. }
  48219. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48220. if (void 0 !== e.uvs) {
  48221. for (r = 0; r < e.uvs.length; r++)
  48222. e.uvs[r].length && B++;
  48223. for (r = 0; r < B; r++)
  48224. s.faceVertexUvs[r] = []
  48225. }
  48226. for (l = 0,
  48227. c = L.length; l < c; )
  48228. E = new n.Vector3,
  48229. E.x = L[l++] * t,
  48230. E.y = L[l++] * t,
  48231. E.z = L[l++] * t,
  48232. s.vertices.push(E);
  48233. for (l = 0,
  48234. c = O.length; l < c; )
  48235. if (f = O[l++],
  48236. g = i(f, 0),
  48237. m = i(f, 1),
  48238. v = i(f, 3),
  48239. A = i(f, 4),
  48240. y = i(f, 5),
  48241. C = i(f, 6),
  48242. I = i(f, 7),
  48243. g) {
  48244. if (w = new n.Face3,
  48245. w.a = O[l],
  48246. w.b = O[l + 1],
  48247. w.c = O[l + 3],
  48248. _ = new n.Face3,
  48249. _.a = O[l + 1],
  48250. _.b = O[l + 2],
  48251. _.c = O[l + 3],
  48252. l += 4,
  48253. m && (p = O[l++],
  48254. w.materialIndex = p,
  48255. _.materialIndex = p),
  48256. a = s.faces.length,
  48257. v)
  48258. for (r = 0; r < B; r++)
  48259. for (S = e.uvs[r],
  48260. s.faceVertexUvs[r][a] = [],
  48261. s.faceVertexUvs[r][a + 1] = [],
  48262. o = 0; o < 4; o++)
  48263. d = O[l++],
  48264. R = S[2 * d],
  48265. P = S[2 * d + 1],
  48266. M = new n.Vector2(R,P),
  48267. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48268. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48269. if (A && (u = 3 * O[l++],
  48270. w.normal.set(D[u++], D[u++], D[u]),
  48271. _.normal.copy(w.normal)),
  48272. y)
  48273. for (r = 0; r < 4; r++)
  48274. u = 3 * O[l++],
  48275. x = new n.Vector3(D[u++],D[u++],D[u]),
  48276. 2 !== r && w.vertexNormals.push(x),
  48277. 0 !== r && _.vertexNormals.push(x);
  48278. if (C && (h = O[l++],
  48279. T = N[h],
  48280. w.color.setHex(T),
  48281. _.color.setHex(T)),
  48282. I)
  48283. for (r = 0; r < 4; r++)
  48284. h = O[l++],
  48285. T = N[h],
  48286. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48287. 0 !== r && _.vertexColors.push(new n.Color(T));
  48288. s.faces.push(w),
  48289. s.faces.push(_)
  48290. } else {
  48291. if (b = new n.Face3,
  48292. b.a = O[l++],
  48293. b.b = O[l++],
  48294. b.c = O[l++],
  48295. m && (p = O[l++],
  48296. b.materialIndex = p),
  48297. a = s.faces.length,
  48298. v)
  48299. for (r = 0; r < B; r++)
  48300. for (S = e.uvs[r],
  48301. s.faceVertexUvs[r][a] = [],
  48302. o = 0; o < 3; o++)
  48303. d = O[l++],
  48304. R = S[2 * d],
  48305. P = S[2 * d + 1],
  48306. M = new n.Vector2(R,P),
  48307. s.faceVertexUvs[r][a].push(M);
  48308. if (A && (u = 3 * O[l++],
  48309. b.normal.set(D[u++], D[u++], D[u])),
  48310. y)
  48311. for (r = 0; r < 3; r++)
  48312. u = 3 * O[l++],
  48313. x = new n.Vector3(D[u++],D[u++],D[u]),
  48314. b.vertexNormals.push(x);
  48315. if (C && (h = O[l++],
  48316. b.color.setHex(N[h])),
  48317. I)
  48318. for (r = 0; r < 3; r++)
  48319. h = O[l++],
  48320. b.vertexColors.push(new n.Color(N[h]));
  48321. s.faces.push(b)
  48322. }
  48323. }
  48324. function r() {
  48325. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48326. if (e.skinWeights)
  48327. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48328. var o = e.skinWeights[i]
  48329. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48330. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48331. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48332. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48333. }
  48334. if (e.skinIndices)
  48335. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48336. var h = e.skinIndices[i]
  48337. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48338. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48339. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48340. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48341. }
  48342. s.bones = e.bones,
  48343. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48344. }
  48345. function o(t) {
  48346. if (void 0 !== e.morphTargets)
  48347. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48348. s.morphTargets[i] = {},
  48349. s.morphTargets[i].name = e.morphTargets[i].name,
  48350. s.morphTargets[i].vertices = [];
  48351. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48352. var h = new n.Vector3;
  48353. h.x = a[l] * t,
  48354. h.y = a[l + 1] * t,
  48355. h.z = a[l + 2] * t,
  48356. o.push(h)
  48357. }
  48358. }
  48359. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48360. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48361. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48362. u[i].color.fromArray(d, 3 * i)
  48363. }
  48364. }
  48365. function a() {
  48366. var t = []
  48367. , i = [];
  48368. void 0 !== e.animation && i.push(e.animation),
  48369. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48370. for (var r = 0; r < i.length; r++) {
  48371. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48372. o && t.push(o)
  48373. }
  48374. if (s.morphTargets) {
  48375. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48376. t = t.concat(a)
  48377. }
  48378. t.length > 0 && (s.animations = t)
  48379. }
  48380. var s = new n.Geometry
  48381. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48382. if (i(l),
  48383. r(),
  48384. o(l),
  48385. a(),
  48386. s.computeFaceNormals(),
  48387. s.computeBoundingSphere(),
  48388. void 0 === e.materials || 0 === e.materials.length)
  48389. return {
  48390. geometry: s
  48391. };
  48392. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48393. return {
  48394. geometry: s,
  48395. materials: c
  48396. }
  48397. }
  48398. },
  48399. n.LoadingManager = function(e, t, i) {
  48400. var n = this
  48401. , r = !1
  48402. , o = 0
  48403. , a = 0;
  48404. this.onStart = void 0,
  48405. this.onLoad = e,
  48406. this.onProgress = t,
  48407. this.onError = i,
  48408. this.itemStart = function(e) {
  48409. a++,
  48410. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48411. r = !0
  48412. }
  48413. ,
  48414. this.itemEnd = function(e) {
  48415. o++,
  48416. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48417. o === a && (r = !1,
  48418. void 0 !== n.onLoad && n.onLoad())
  48419. }
  48420. ,
  48421. this.itemError = function(e) {
  48422. void 0 !== n.onError && n.onError(e)
  48423. }
  48424. }
  48425. ,
  48426. n.DefaultLoadingManager = new n.LoadingManager,
  48427. n.BufferGeometryLoader = function(e) {
  48428. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48429. }
  48430. ,
  48431. n.BufferGeometryLoader.prototype = {
  48432. constructor: n.BufferGeometryLoader,
  48433. load: function(e, t, i, r) {
  48434. var o = this
  48435. , a = new n.XHRLoader(o.manager);
  48436. a.load(e, function(e) {
  48437. t(o.parse(JSON.parse(e)))
  48438. }, i, r)
  48439. },
  48440. parse: function(e) {
  48441. var t = new n.BufferGeometry
  48442. , i = e.data.index
  48443. , r = {
  48444. Int8Array: Int8Array,
  48445. Uint8Array: Uint8Array,
  48446. Uint8ClampedArray: Uint8ClampedArray,
  48447. Int16Array: Int16Array,
  48448. Uint16Array: Uint16Array,
  48449. Int32Array: Int32Array,
  48450. Uint32Array: Uint32Array,
  48451. Float32Array: Float32Array,
  48452. Float64Array: Float64Array
  48453. };
  48454. if (void 0 !== i) {
  48455. var o = new r[i.type](i.array);
  48456. t.setIndex(new n.BufferAttribute(o,1))
  48457. }
  48458. var a = e.data.attributes;
  48459. for (var s in a) {
  48460. var l = a[s]
  48461. , o = new r[l.type](l.array);
  48462. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48463. }
  48464. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48465. if (void 0 !== c)
  48466. for (var h = 0, u = c.length; h !== u; ++h) {
  48467. var d = c[h];
  48468. t.addGroup(d.start, d.count, d.materialIndex)
  48469. }
  48470. var p = e.data.boundingSphere;
  48471. if (void 0 !== p) {
  48472. var f = new n.Vector3;
  48473. void 0 !== p.center && f.fromArray(p.center),
  48474. t.boundingSphere = new n.Sphere(f,p.radius)
  48475. }
  48476. return t
  48477. }
  48478. },
  48479. n.MaterialLoader = function(e) {
  48480. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48481. this.textures = {}
  48482. }
  48483. ,
  48484. n.MaterialLoader.prototype = {
  48485. constructor: n.MaterialLoader,
  48486. load: function(e, t, i, r) {
  48487. var o = this
  48488. , a = new n.XHRLoader(o.manager);
  48489. a.load(e, function(e) {
  48490. t(o.parse(JSON.parse(e)))
  48491. }, i, r)
  48492. },
  48493. setTextures: function(e) {
  48494. this.textures = e
  48495. },
  48496. getTexture: function(e) {
  48497. var t = this.textures;
  48498. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48499. t[e]
  48500. },
  48501. parse: function(e) {
  48502. var t = new n[e.type];
  48503. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48504. void 0 !== e.name && (t.name = e.name),
  48505. void 0 !== e.color && t.color.setHex(e.color),
  48506. void 0 !== e.roughness && (t.roughness = e.roughness),
  48507. void 0 !== e.metalness && (t.metalness = e.metalness),
  48508. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48509. void 0 !== e.specular && t.specular.setHex(e.specular),
  48510. void 0 !== e.shininess && (t.shininess = e.shininess),
  48511. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48512. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48513. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48514. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48515. void 0 !== e.shading && (t.shading = e.shading),
  48516. void 0 !== e.blending && (t.blending = e.blending),
  48517. void 0 !== e.side && (t.side = e.side),
  48518. void 0 !== e.opacity && (t.opacity = e.opacity),
  48519. void 0 !== e.transparent && (t.transparent = e.transparent),
  48520. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48521. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48522. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48523. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48524. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48525. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48526. void 0 !== e.size && (t.size = e.size),
  48527. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48528. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48529. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48530. t.transparent = !0),
  48531. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48532. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48533. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48534. void 0 !== e.normalScale) {
  48535. var i = e.normalScale;
  48536. Array.isArray(i) === !1 && (i = [i, i]),
  48537. t.normalScale = (new n.Vector2).fromArray(i)
  48538. }
  48539. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48540. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48541. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48542. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48543. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48544. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48545. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48546. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48547. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48548. t.combine = n.MultiplyOperation),
  48549. e.reflectivity && (t.reflectivity = e.reflectivity),
  48550. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48551. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48552. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48553. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48554. void 0 !== e.materials)
  48555. for (var r = 0, o = e.materials.length; r < o; r++)
  48556. t.materials.push(this.parse(e.materials[r]));
  48557. return t
  48558. }
  48559. },
  48560. n.ObjectLoader = function(e) {
  48561. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48562. this.texturePath = ""
  48563. }
  48564. ,
  48565. n.ObjectLoader.prototype = {
  48566. constructor: n.ObjectLoader,
  48567. load: function(e, t, i, r) {
  48568. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48569. var o = this
  48570. , a = new n.XHRLoader(o.manager);
  48571. a.load(e, function(e) {
  48572. o.parse(JSON.parse(e), t)
  48573. }, i, r)
  48574. },
  48575. setTexturePath: function(e) {
  48576. this.texturePath = e
  48577. },
  48578. setCrossOrigin: function(e) {
  48579. this.crossOrigin = e
  48580. },
  48581. parse: function(e, t) {
  48582. var i = this.parseGeometries(e.geometries)
  48583. , n = this.parseImages(e.images, function() {
  48584. void 0 !== t && t(a)
  48585. })
  48586. , r = this.parseTextures(e.textures, n)
  48587. , o = this.parseMaterials(e.materials, r)
  48588. , a = this.parseObject(e.object, i, o);
  48589. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48590. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48591. a
  48592. },
  48593. parseGeometries: function(e) {
  48594. var t = {};
  48595. if (void 0 !== e)
  48596. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48597. var s, l = e[o];
  48598. switch (l.type) {
  48599. case "PlaneGeometry":
  48600. case "PlaneBufferGeometry":
  48601. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48602. break;
  48603. case "BoxGeometry":
  48604. case "BoxBufferGeometry":
  48605. case "CubeGeometry":
  48606. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48607. break;
  48608. case "CircleGeometry":
  48609. case "CircleBufferGeometry":
  48610. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48611. break;
  48612. case "CylinderGeometry":
  48613. case "CylinderBufferGeometry":
  48614. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48615. break;
  48616. case "SphereGeometry":
  48617. case "SphereBufferGeometry":
  48618. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48619. break;
  48620. case "DodecahedronGeometry":
  48621. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48622. break;
  48623. case "IcosahedronGeometry":
  48624. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48625. break;
  48626. case "OctahedronGeometry":
  48627. s = new n.OctahedronGeometry(l.radius,l.detail);
  48628. break;
  48629. case "TetrahedronGeometry":
  48630. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48631. break;
  48632. case "RingGeometry":
  48633. case "RingBufferGeometry":
  48634. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48635. break;
  48636. case "TorusGeometry":
  48637. case "TorusBufferGeometry":
  48638. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48639. break;
  48640. case "TorusKnotGeometry":
  48641. case "TorusKnotBufferGeometry":
  48642. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48643. break;
  48644. case "LatheGeometry":
  48645. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48646. break;
  48647. case "BufferGeometry":
  48648. s = r.parse(l);
  48649. break;
  48650. case "Geometry":
  48651. s = i.parse(l.data, this.texturePath).geometry;
  48652. break;
  48653. default:
  48654. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48655. continue
  48656. }
  48657. s.uuid = l.uuid,
  48658. void 0 !== l.name && (s.name = l.name),
  48659. t[l.uuid] = s
  48660. }
  48661. return t
  48662. },
  48663. parseMaterials: function(e, t) {
  48664. var i = {};
  48665. if (void 0 !== e) {
  48666. var r = new n.MaterialLoader;
  48667. r.setTextures(t);
  48668. for (var o = 0, a = e.length; o < a; o++) {
  48669. var s = r.parse(e[o]);
  48670. i[s.uuid] = s
  48671. }
  48672. }
  48673. return i
  48674. },
  48675. parseAnimations: function(e) {
  48676. for (var t = [], i = 0; i < e.length; i++) {
  48677. var r = n.AnimationClip.parse(e[i]);
  48678. t.push(r)
  48679. }
  48680. return t
  48681. },
  48682. parseImages: function(e, t) {
  48683. function i(e) {
  48684. return r.manager.itemStart(e),
  48685. s.load(e, function() {
  48686. r.manager.itemEnd(e)
  48687. })
  48688. }
  48689. var r = this
  48690. , o = {};
  48691. if (void 0 !== e && e.length > 0) {
  48692. var a = new n.LoadingManager(t)
  48693. , s = new n.ImageLoader(a);
  48694. s.setCrossOrigin(this.crossOrigin);
  48695. for (var l = 0, c = e.length; l < c; l++) {
  48696. var h = e[l]
  48697. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48698. o[h.uuid] = i(u)
  48699. }
  48700. }
  48701. return o
  48702. },
  48703. parseTextures: function(e, t) {
  48704. function i(e) {
  48705. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48706. n[e])
  48707. }
  48708. var r = {};
  48709. if (void 0 !== e)
  48710. for (var o = 0, a = e.length; o < a; o++) {
  48711. var s = e[o];
  48712. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48713. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48714. var l = new n.Texture(t[s.image]);
  48715. l.needsUpdate = !0,
  48716. l.uuid = s.uuid,
  48717. void 0 !== s.name && (l.name = s.name),
  48718. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48719. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48720. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48721. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48722. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48723. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48724. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48725. l.wrapT = i(s.wrap[1])),
  48726. r[s.uuid] = l
  48727. }
  48728. return r
  48729. },
  48730. parseObject: function() {
  48731. var e = new n.Matrix4;
  48732. return function(t, i, r) {
  48733. function o(e) {
  48734. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48735. i[e]
  48736. }
  48737. function a(e) {
  48738. if (void 0 !== e)
  48739. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48740. r[e]
  48741. }
  48742. var s;
  48743. switch (t.type) {
  48744. case "Scene":
  48745. s = new n.Scene;
  48746. break;
  48747. case "PerspectiveCamera":
  48748. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48749. break;
  48750. case "OrthographicCamera":
  48751. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48752. break;
  48753. case "AmbientLight":
  48754. s = new n.AmbientLight(t.color,t.intensity);
  48755. break;
  48756. case "DirectionalLight":
  48757. s = new n.DirectionalLight(t.color,t.intensity);
  48758. break;
  48759. case "PointLight":
  48760. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48761. break;
  48762. case "SpotLight":
  48763. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48764. break;
  48765. case "HemisphereLight":
  48766. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48767. break;
  48768. case "Mesh":
  48769. var l = o(t.geometry)
  48770. , c = a(t.material);
  48771. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48772. break;
  48773. case "LOD":
  48774. s = new n.LOD;
  48775. break;
  48776. case "Line":
  48777. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48778. break;
  48779. case "PointCloud":
  48780. case "Points":
  48781. s = new n.Points(o(t.geometry),a(t.material));
  48782. break;
  48783. case "Sprite":
  48784. s = new n.Sprite(a(t.material));
  48785. break;
  48786. case "Group":
  48787. s = new n.Group;
  48788. break;
  48789. default:
  48790. s = new n.Object3D
  48791. }
  48792. if (s.uuid = t.uuid,
  48793. void 0 !== t.name && (s.name = t.name),
  48794. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48795. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48796. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48797. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48798. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48799. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48800. void 0 !== t.visible && (s.visible = t.visible),
  48801. void 0 !== t.userData && (s.userData = t.userData),
  48802. void 0 !== t.children)
  48803. for (var h in t.children)
  48804. s.add(this.parseObject(t.children[h], i, r));
  48805. if ("LOD" === t.type)
  48806. for (var u = t.levels, d = 0; d < u.length; d++) {
  48807. var p = u[d]
  48808. , h = s.getObjectByProperty("uuid", p.object);
  48809. void 0 !== h && s.addLevel(h, p.distance)
  48810. }
  48811. return s
  48812. }
  48813. }()
  48814. },
  48815. n.TextureLoader = function(e) {
  48816. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48817. }
  48818. ,
  48819. n.TextureLoader.prototype = {
  48820. constructor: n.TextureLoader,
  48821. load: function(e, t, i, r) {
  48822. var o = new n.Texture
  48823. , a = new n.ImageLoader(this.manager);
  48824. return a.setCrossOrigin(this.crossOrigin),
  48825. a.setPath(this.path),
  48826. a.load(e, function(e) {
  48827. o.image = e,
  48828. o.needsUpdate = !0,
  48829. void 0 !== t && t(o)
  48830. }, i, r),
  48831. o
  48832. },
  48833. setCrossOrigin: function(e) {
  48834. this.crossOrigin = e
  48835. },
  48836. setPath: function(e) {
  48837. this.path = e
  48838. }
  48839. },
  48840. n.CubeTextureLoader = function(e) {
  48841. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48842. }
  48843. ,
  48844. n.CubeTextureLoader.prototype = {
  48845. constructor: n.CubeTextureLoader,
  48846. load: function(e, t, i, r) {
  48847. function o(i) {
  48848. s.load(e[i], function(e) {
  48849. a.images[i] = e,
  48850. l++,
  48851. 6 === l && (a.needsUpdate = !0,
  48852. t && t(a))
  48853. }, void 0, r)
  48854. }
  48855. var a = new n.CubeTexture
  48856. , s = new n.ImageLoader(this.manager);
  48857. s.setCrossOrigin(this.crossOrigin),
  48858. s.setPath(this.path);
  48859. for (var l = 0, c = 0; c < e.length; ++c)
  48860. o(c);
  48861. return a
  48862. },
  48863. setCrossOrigin: function(e) {
  48864. this.crossOrigin = e
  48865. },
  48866. setPath: function(e) {
  48867. this.path = e
  48868. }
  48869. },
  48870. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48871. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48872. this._parser = null
  48873. }
  48874. ,
  48875. n.BinaryTextureLoader.prototype = {
  48876. constructor: n.BinaryTextureLoader,
  48877. load: function(e, t, i, r) {
  48878. var o = this
  48879. , a = new n.DataTexture
  48880. , s = new n.XHRLoader(this.manager);
  48881. return s.setResponseType("arraybuffer"),
  48882. s.load(e, function(e) {
  48883. var i = o._parser(e);
  48884. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48885. a.image.height = i.height,
  48886. a.image.data = i.data),
  48887. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48888. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48889. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48890. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48891. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48892. void 0 !== i.format && (a.format = i.format),
  48893. void 0 !== i.type && (a.type = i.type),
  48894. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48895. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48896. a.needsUpdate = !0,
  48897. t && t(a, i))
  48898. }, i, r),
  48899. a
  48900. }
  48901. },
  48902. n.CompressedTextureLoader = function(e) {
  48903. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48904. this._parser = null
  48905. }
  48906. ;
  48907. n.CompressedTextureLoader.prototype = {
  48908. constructor: n.CompressedTextureLoader,
  48909. load: function(e, t, i, r) {
  48910. function o(o) {
  48911. c.load(e[o], function(e) {
  48912. var i = a._parser(e, !0);
  48913. s[o] = {
  48914. width: i.width,
  48915. height: i.height,
  48916. format: i.format,
  48917. mipmaps: i.mipmaps
  48918. },
  48919. h += 1,
  48920. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48921. l.format = i.format,
  48922. l.needsUpdate = !0,
  48923. t && t(l))
  48924. }, i, r)
  48925. }
  48926. var a = this
  48927. , s = []
  48928. , l = new n.CompressedTexture;
  48929. l.image = s;
  48930. var c = new n.XHRLoader(this.manager);
  48931. if (c.setPath(this.path),
  48932. c.setResponseType("arraybuffer"),
  48933. Array.isArray(e))
  48934. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48935. o(u);
  48936. else
  48937. c.load(e, function(e) {
  48938. var i = a._parser(e, !0);
  48939. if (i.isCubemap)
  48940. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48941. s[o] = {
  48942. mipmaps: []
  48943. };
  48944. for (var c = 0; c < i.mipmapCount; c++)
  48945. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48946. s[o].format = i.format,
  48947. s[o].width = i.width,
  48948. s[o].height = i.height
  48949. }
  48950. else
  48951. l.image.width = i.width,
  48952. l.image.height = i.height,
  48953. l.mipmaps = i.mipmaps;
  48954. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48955. l.format = i.format,
  48956. l.needsUpdate = !0,
  48957. t && t(l)
  48958. }, i, r);
  48959. return l
  48960. },
  48961. setPath: function(e) {
  48962. this.path = e
  48963. }
  48964. };
  48965. n.Material = function() {
  48966. Object.defineProperty(this, "id", {
  48967. value: n.MaterialIdCount++
  48968. }),
  48969. this.uuid = n.Math.generateUUID(),
  48970. this.name = "",
  48971. this.type = "Material",
  48972. this.side = n.FrontSide,
  48973. this.opacity = 1,
  48974. this.transparent = !1,
  48975. this.blending = n.NormalBlending,
  48976. this.blendSrc = n.SrcAlphaFactor,
  48977. this.blendDst = n.OneMinusSrcAlphaFactor,
  48978. this.blendEquation = n.AddEquation,
  48979. this.blendSrcAlpha = null,
  48980. this.blendDstAlpha = null,
  48981. this.blendEquationAlpha = null,
  48982. this.depthFunc = n.LessEqualDepth,
  48983. this.depthTest = !0,
  48984. this.depthWrite = !0,
  48985. this.colorWrite = !0,
  48986. this.precision = null,
  48987. this.polygonOffset = !1,
  48988. this.polygonOffsetFactor = 0,
  48989. this.polygonOffsetUnits = 0,
  48990. this.alphaTest = 0,
  48991. this.premultipliedAlpha = !1,
  48992. this.overdraw = 0,
  48993. this.visible = !0,
  48994. this._needsUpdate = !0
  48995. }
  48996. ,
  48997. n.Material.prototype = {
  48998. constructor: n.Material,
  48999. get needsUpdate() {
  49000. return this._needsUpdate
  49001. },
  49002. set needsUpdate(e) {
  49003. e === !0 && this.update(),
  49004. this._needsUpdate = e
  49005. },
  49006. setValues: function(e) {
  49007. if (void 0 !== e)
  49008. for (var t in e) {
  49009. var i = e[t];
  49010. if (void 0 !== i) {
  49011. var r = this[t];
  49012. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  49013. } else
  49014. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  49015. }
  49016. },
  49017. toJSON: function(e) {
  49018. function t(e) {
  49019. var t = [];
  49020. for (var i in e) {
  49021. var n = e[i];
  49022. delete n.metadata,
  49023. t.push(n)
  49024. }
  49025. return t
  49026. }
  49027. var i = void 0 === e;
  49028. i && (e = {
  49029. textures: {},
  49030. images: {}
  49031. });
  49032. var r = {
  49033. metadata: {
  49034. version: 4.4,
  49035. type: "Material",
  49036. generator: "Material.toJSON"
  49037. }
  49038. };
  49039. if (r.uuid = this.uuid,
  49040. r.type = this.type,
  49041. "" !== this.name && (r.name = this.name),
  49042. this.color instanceof n.Color && (r.color = this.color.getHex()),
  49043. .5 !== this.roughness && (r.roughness = this.roughness),
  49044. .5 !== this.metalness && (r.metalness = this.metalness),
  49045. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  49046. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  49047. void 0 !== this.shininess && (r.shininess = this.shininess),
  49048. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  49049. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  49050. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  49051. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  49052. r.bumpScale = this.bumpScale),
  49053. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  49054. r.normalScale = this.normalScale.toArray()),
  49055. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  49056. r.displacementScale = this.displacementScale,
  49057. r.displacementBias = this.displacementBias),
  49058. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  49059. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  49060. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  49061. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  49062. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  49063. r.reflectivity = this.reflectivity),
  49064. void 0 !== this.size && (r.size = this.size),
  49065. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  49066. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  49067. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  49068. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  49069. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  49070. this.opacity < 1 && (r.opacity = this.opacity),
  49071. this.transparent === !0 && (r.transparent = this.transparent),
  49072. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  49073. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  49074. this.wireframe === !0 && (r.wireframe = this.wireframe),
  49075. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  49076. i) {
  49077. var o = t(e.textures)
  49078. , a = t(e.images);
  49079. o.length > 0 && (r.textures = o),
  49080. a.length > 0 && (r.images = a)
  49081. }
  49082. return r
  49083. },
  49084. clone: function() {
  49085. return (new this.constructor).copy(this)
  49086. },
  49087. copy: function(e) {
  49088. return this.name = e.name,
  49089. this.side = e.side,
  49090. this.opacity = e.opacity,
  49091. this.transparent = e.transparent,
  49092. this.blending = e.blending,
  49093. this.blendSrc = e.blendSrc,
  49094. this.blendDst = e.blendDst,
  49095. this.blendEquation = e.blendEquation,
  49096. this.blendSrcAlpha = e.blendSrcAlpha,
  49097. this.blendDstAlpha = e.blendDstAlpha,
  49098. this.blendEquationAlpha = e.blendEquationAlpha,
  49099. this.depthFunc = e.depthFunc,
  49100. this.depthTest = e.depthTest,
  49101. this.depthWrite = e.depthWrite,
  49102. this.colorWrite = e.colorWrite,
  49103. this.precision = e.precision,
  49104. this.polygonOffset = e.polygonOffset,
  49105. this.polygonOffsetFactor = e.polygonOffsetFactor,
  49106. this.polygonOffsetUnits = e.polygonOffsetUnits,
  49107. this.alphaTest = e.alphaTest,
  49108. this.premultipliedAlpha = e.premultipliedAlpha,
  49109. this.overdraw = e.overdraw,
  49110. this.visible = e.visible,
  49111. this
  49112. },
  49113. update: function() {
  49114. this.dispatchEvent({
  49115. type: "update"
  49116. })
  49117. },
  49118. dispose: function() {
  49119. this.dispatchEvent({
  49120. type: "dispose"
  49121. })
  49122. }
  49123. },
  49124. n.EventDispatcher.prototype.apply(n.Material.prototype),
  49125. n.MaterialIdCount = 0,
  49126. n.LineBasicMaterial = function(e) {
  49127. n.Material.call(this),
  49128. this.type = "LineBasicMaterial",
  49129. this.color = new n.Color(16777215),
  49130. this.linewidth = 1,
  49131. this.linecap = "round",
  49132. this.linejoin = "round",
  49133. this.blending = n.NormalBlending,
  49134. this.vertexColors = n.NoColors,
  49135. this.fog = !0,
  49136. this.setValues(e)
  49137. }
  49138. ,
  49139. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  49140. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  49141. n.LineBasicMaterial.prototype.copy = function(e) {
  49142. return n.Material.prototype.copy.call(this, e),
  49143. this.color.copy(e.color),
  49144. this.linewidth = e.linewidth,
  49145. this.linecap = e.linecap,
  49146. this.linejoin = e.linejoin,
  49147. this.vertexColors = e.vertexColors,
  49148. this.fog = e.fog,
  49149. this
  49150. }
  49151. ,
  49152. n.LineDashedMaterial = function(e) {
  49153. n.Material.call(this),
  49154. this.type = "LineDashedMaterial",
  49155. this.color = new n.Color(16777215),
  49156. this.linewidth = 1,
  49157. this.scale = 1,
  49158. this.dashSize = 3,
  49159. this.gapSize = 1,
  49160. this.blending = n.NormalBlending,
  49161. this.vertexColors = n.NoColors,
  49162. this.fog = !0,
  49163. this.setValues(e)
  49164. }
  49165. ,
  49166. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  49167. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  49168. n.LineDashedMaterial.prototype.copy = function(e) {
  49169. return n.Material.prototype.copy.call(this, e),
  49170. this.color.copy(e.color),
  49171. this.linewidth = e.linewidth,
  49172. this.scale = e.scale,
  49173. this.dashSize = e.dashSize,
  49174. this.gapSize = e.gapSize,
  49175. this.vertexColors = e.vertexColors,
  49176. this.fog = e.fog,
  49177. this
  49178. }
  49179. ,
  49180. n.MeshBasicMaterial = function(e) {
  49181. n.Material.call(this),
  49182. this.type = "MeshBasicMaterial",
  49183. this.color = new n.Color(16777215),
  49184. this.map = null,
  49185. this.aoMap = null,
  49186. this.aoMapIntensity = 1,
  49187. this.specularMap = null,
  49188. this.alphaMap = null,
  49189. this.envMap = null,
  49190. this.combine = n.MultiplyOperation,
  49191. this.reflectivity = 1,
  49192. this.refractionRatio = .98,
  49193. this.fog = !0,
  49194. this.shading = n.SmoothShading,
  49195. this.blending = n.NormalBlending,
  49196. this.wireframe = !1,
  49197. this.wireframeLinewidth = 1,
  49198. this.wireframeLinecap = "round",
  49199. this.wireframeLinejoin = "round",
  49200. this.vertexColors = n.NoColors,
  49201. this.skinning = !1,
  49202. this.morphTargets = !1,
  49203. this.setValues(e)
  49204. }
  49205. ,
  49206. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49207. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49208. n.MeshBasicMaterial.prototype.copy = function(e) {
  49209. return n.Material.prototype.copy.call(this, e),
  49210. this.color.copy(e.color),
  49211. this.map = e.map,
  49212. this.aoMap = e.aoMap,
  49213. this.aoMapIntensity = e.aoMapIntensity,
  49214. this.specularMap = e.specularMap,
  49215. this.alphaMap = e.alphaMap,
  49216. this.envMap = e.envMap,
  49217. this.combine = e.combine,
  49218. this.reflectivity = e.reflectivity,
  49219. this.refractionRatio = e.refractionRatio,
  49220. this.fog = e.fog,
  49221. this.shading = e.shading,
  49222. this.wireframe = e.wireframe,
  49223. this.wireframeLinewidth = e.wireframeLinewidth,
  49224. this.wireframeLinecap = e.wireframeLinecap,
  49225. this.wireframeLinejoin = e.wireframeLinejoin,
  49226. this.vertexColors = e.vertexColors,
  49227. this.skinning = e.skinning,
  49228. this.morphTargets = e.morphTargets,
  49229. this
  49230. }
  49231. ,
  49232. n.MeshLambertMaterial = function(e) {
  49233. n.Material.call(this),
  49234. this.type = "MeshLambertMaterial",
  49235. this.color = new n.Color(16777215),
  49236. this.map = null,
  49237. this.lightMap = null,
  49238. this.lightMapIntensity = 1,
  49239. this.aoMap = null,
  49240. this.aoMapIntensity = 1,
  49241. this.emissive = new n.Color(0),
  49242. this.emissiveIntensity = 1,
  49243. this.emissiveMap = null,
  49244. this.specularMap = null,
  49245. this.alphaMap = null,
  49246. this.envMap = null,
  49247. this.combine = n.MultiplyOperation,
  49248. this.reflectivity = 1,
  49249. this.refractionRatio = .98,
  49250. this.fog = !0,
  49251. this.blending = n.NormalBlending,
  49252. this.wireframe = !1,
  49253. this.wireframeLinewidth = 1,
  49254. this.wireframeLinecap = "round",
  49255. this.wireframeLinejoin = "round",
  49256. this.vertexColors = n.NoColors,
  49257. this.skinning = !1,
  49258. this.morphTargets = !1,
  49259. this.morphNormals = !1,
  49260. this.setValues(e)
  49261. }
  49262. ,
  49263. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49264. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49265. n.MeshLambertMaterial.prototype.copy = function(e) {
  49266. return n.Material.prototype.copy.call(this, e),
  49267. this.color.copy(e.color),
  49268. this.map = e.map,
  49269. this.lightMap = e.lightMap,
  49270. this.lightMapIntensity = e.lightMapIntensity,
  49271. this.aoMap = e.aoMap,
  49272. this.aoMapIntensity = e.aoMapIntensity,
  49273. this.emissive.copy(e.emissive),
  49274. this.emissiveMap = e.emissiveMap,
  49275. this.emissiveIntensity = e.emissiveIntensity,
  49276. this.specularMap = e.specularMap,
  49277. this.alphaMap = e.alphaMap,
  49278. this.envMap = e.envMap,
  49279. this.combine = e.combine,
  49280. this.reflectivity = e.reflectivity,
  49281. this.refractionRatio = e.refractionRatio,
  49282. this.fog = e.fog,
  49283. this.wireframe = e.wireframe,
  49284. this.wireframeLinewidth = e.wireframeLinewidth,
  49285. this.wireframeLinecap = e.wireframeLinecap,
  49286. this.wireframeLinejoin = e.wireframeLinejoin,
  49287. this.vertexColors = e.vertexColors,
  49288. this.skinning = e.skinning,
  49289. this.morphTargets = e.morphTargets,
  49290. this.morphNormals = e.morphNormals,
  49291. this
  49292. }
  49293. ,
  49294. n.MeshPhongMaterial = function(e) {
  49295. n.Material.call(this),
  49296. this.type = "MeshPhongMaterial",
  49297. this.color = new n.Color(16777215),
  49298. this.specular = new n.Color(1118481),
  49299. this.shininess = 30,
  49300. this.map = null,
  49301. this.lightMap = null,
  49302. this.lightMapIntensity = 1,
  49303. this.aoMap = null,
  49304. this.aoMapIntensity = 1,
  49305. this.emissive = new n.Color(0),
  49306. this.emissiveIntensity = 1,
  49307. this.emissiveMap = null,
  49308. this.bumpMap = null,
  49309. this.bumpScale = 1,
  49310. this.normalMap = null,
  49311. this.normalScale = new n.Vector2(1,1),
  49312. this.displacementMap = null,
  49313. this.displacementScale = 1,
  49314. this.displacementBias = 0,
  49315. this.specularMap = null,
  49316. this.alphaMap = null,
  49317. this.envMap = null,
  49318. this.combine = n.MultiplyOperation,
  49319. this.reflectivity = 1,
  49320. this.refractionRatio = .98,
  49321. this.fog = !0,
  49322. this.shading = n.SmoothShading,
  49323. this.blending = n.NormalBlending,
  49324. this.wireframe = !1,
  49325. this.wireframeLinewidth = 1,
  49326. this.wireframeLinecap = "round",
  49327. this.wireframeLinejoin = "round",
  49328. this.vertexColors = n.NoColors,
  49329. this.skinning = !1,
  49330. this.morphTargets = !1,
  49331. this.morphNormals = !1,
  49332. this.setValues(e)
  49333. }
  49334. ,
  49335. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49336. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49337. n.MeshPhongMaterial.prototype.copy = function(e) {
  49338. return n.Material.prototype.copy.call(this, e),
  49339. this.color.copy(e.color),
  49340. this.specular.copy(e.specular),
  49341. this.shininess = e.shininess,
  49342. this.map = e.map,
  49343. this.lightMap = e.lightMap,
  49344. this.lightMapIntensity = e.lightMapIntensity,
  49345. this.aoMap = e.aoMap,
  49346. this.aoMapIntensity = e.aoMapIntensity,
  49347. this.emissive.copy(e.emissive),
  49348. this.emissiveMap = e.emissiveMap,
  49349. this.emissiveIntensity = e.emissiveIntensity,
  49350. this.bumpMap = e.bumpMap,
  49351. this.bumpScale = e.bumpScale,
  49352. this.normalMap = e.normalMap,
  49353. this.normalScale.copy(e.normalScale),
  49354. this.displacementMap = e.displacementMap,
  49355. this.displacementScale = e.displacementScale,
  49356. this.displacementBias = e.displacementBias,
  49357. this.specularMap = e.specularMap,
  49358. this.alphaMap = e.alphaMap,
  49359. this.envMap = e.envMap,
  49360. this.combine = e.combine,
  49361. this.reflectivity = e.reflectivity,
  49362. this.refractionRatio = e.refractionRatio,
  49363. this.fog = e.fog,
  49364. this.shading = e.shading,
  49365. this.wireframe = e.wireframe,
  49366. this.wireframeLinewidth = e.wireframeLinewidth,
  49367. this.wireframeLinecap = e.wireframeLinecap,
  49368. this.wireframeLinejoin = e.wireframeLinejoin,
  49369. this.vertexColors = e.vertexColors,
  49370. this.skinning = e.skinning,
  49371. this.morphTargets = e.morphTargets,
  49372. this.morphNormals = e.morphNormals,
  49373. this
  49374. }
  49375. ,
  49376. n.MeshStandardMaterial = function(e) {
  49377. n.Material.call(this),
  49378. this.type = "MeshStandardMaterial",
  49379. this.color = new n.Color(16777215),
  49380. this.roughness = .5,
  49381. this.metalness = .5,
  49382. this.map = null,
  49383. this.lightMap = null,
  49384. this.lightMapIntensity = 1,
  49385. this.aoMap = null,
  49386. this.aoMapIntensity = 1,
  49387. this.emissive = new n.Color(0),
  49388. this.emissiveIntensity = 1,
  49389. this.emissiveMap = null,
  49390. this.bumpMap = null,
  49391. this.bumpScale = 1,
  49392. this.normalMap = null,
  49393. this.normalScale = new n.Vector2(1,1),
  49394. this.displacementMap = null,
  49395. this.displacementScale = 1,
  49396. this.displacementBias = 0,
  49397. this.roughnessMap = null,
  49398. this.metalnessMap = null,
  49399. this.alphaMap = null,
  49400. this.envMap = null,
  49401. this.envMapIntensity = 1,
  49402. this.refractionRatio = .98,
  49403. this.fog = !0,
  49404. this.shading = n.SmoothShading,
  49405. this.blending = n.NormalBlending,
  49406. this.wireframe = !1,
  49407. this.wireframeLinewidth = 1,
  49408. this.wireframeLinecap = "round",
  49409. this.wireframeLinejoin = "round",
  49410. this.vertexColors = n.NoColors,
  49411. this.skinning = !1,
  49412. this.morphTargets = !1,
  49413. this.morphNormals = !1,
  49414. this.setValues(e)
  49415. }
  49416. ,
  49417. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49418. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49419. n.MeshStandardMaterial.prototype.copy = function(e) {
  49420. return n.Material.prototype.copy.call(this, e),
  49421. this.color.copy(e.color),
  49422. this.roughness = e.roughness,
  49423. this.metalness = e.metalness,
  49424. this.map = e.map,
  49425. this.lightMap = e.lightMap,
  49426. this.lightMapIntensity = e.lightMapIntensity,
  49427. this.aoMap = e.aoMap,
  49428. this.aoMapIntensity = e.aoMapIntensity,
  49429. this.emissive.copy(e.emissive),
  49430. this.emissiveMap = e.emissiveMap,
  49431. this.emissiveIntensity = e.emissiveIntensity,
  49432. this.bumpMap = e.bumpMap,
  49433. this.bumpScale = e.bumpScale,
  49434. this.normalMap = e.normalMap,
  49435. this.normalScale.copy(e.normalScale),
  49436. this.displacementMap = e.displacementMap,
  49437. this.displacementScale = e.displacementScale,
  49438. this.displacementBias = e.displacementBias,
  49439. this.roughnessMap = e.roughnessMap,
  49440. this.metalnessMap = e.metalnessMap,
  49441. this.alphaMap = e.alphaMap,
  49442. this.envMap = e.envMap,
  49443. this.envMapIntensity = e.envMapIntensity,
  49444. this.refractionRatio = e.refractionRatio,
  49445. this.fog = e.fog,
  49446. this.shading = e.shading,
  49447. this.wireframe = e.wireframe,
  49448. this.wireframeLinewidth = e.wireframeLinewidth,
  49449. this.wireframeLinecap = e.wireframeLinecap,
  49450. this.wireframeLinejoin = e.wireframeLinejoin,
  49451. this.vertexColors = e.vertexColors,
  49452. this.skinning = e.skinning,
  49453. this.morphTargets = e.morphTargets,
  49454. this.morphNormals = e.morphNormals,
  49455. this
  49456. }
  49457. ,
  49458. n.MeshDepthMaterial = function(e) {
  49459. n.Material.call(this),
  49460. this.type = "MeshDepthMaterial",
  49461. this.morphTargets = !1,
  49462. this.wireframe = !1,
  49463. this.wireframeLinewidth = 1,
  49464. this.setValues(e)
  49465. }
  49466. ,
  49467. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49468. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49469. n.MeshDepthMaterial.prototype.copy = function(e) {
  49470. return n.Material.prototype.copy.call(this, e),
  49471. this.wireframe = e.wireframe,
  49472. this.wireframeLinewidth = e.wireframeLinewidth,
  49473. this
  49474. }
  49475. ,
  49476. n.MeshNormalMaterial = function(e) {
  49477. n.Material.call(this, e),
  49478. this.type = "MeshNormalMaterial",
  49479. this.wireframe = !1,
  49480. this.wireframeLinewidth = 1,
  49481. this.morphTargets = !1,
  49482. this.setValues(e)
  49483. }
  49484. ,
  49485. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49486. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49487. n.MeshNormalMaterial.prototype.copy = function(e) {
  49488. return n.Material.prototype.copy.call(this, e),
  49489. this.wireframe = e.wireframe,
  49490. this.wireframeLinewidth = e.wireframeLinewidth,
  49491. this
  49492. }
  49493. ,
  49494. n.MultiMaterial = function(e) {
  49495. this.uuid = n.Math.generateUUID(),
  49496. this.type = "MultiMaterial",
  49497. this.materials = e instanceof Array ? e : [],
  49498. this.visible = !0
  49499. }
  49500. ,
  49501. n.MultiMaterial.prototype = {
  49502. constructor: n.MultiMaterial,
  49503. toJSON: function(e) {
  49504. for (var t = {
  49505. metadata: {
  49506. version: 4.2,
  49507. type: "material",
  49508. generator: "MaterialExporter"
  49509. },
  49510. uuid: this.uuid,
  49511. type: this.type,
  49512. materials: []
  49513. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49514. var o = i[n].toJSON(e);
  49515. delete o.metadata,
  49516. t.materials.push(o)
  49517. }
  49518. return t.visible = this.visible,
  49519. t
  49520. },
  49521. clone: function() {
  49522. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49523. e.materials.push(this.materials[t].clone());
  49524. return e.visible = this.visible,
  49525. e
  49526. }
  49527. },
  49528. n.PointsMaterial = function(e) {
  49529. n.Material.call(this),
  49530. this.type = "PointsMaterial",
  49531. this.color = new n.Color(16777215),
  49532. this.map = null,
  49533. this.size = 1,
  49534. this.sizeAttenuation = !0,
  49535. this.blending = n.NormalBlending,
  49536. this.vertexColors = n.NoColors,
  49537. this.fog = !0,
  49538. this.setValues(e)
  49539. }
  49540. ,
  49541. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49542. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49543. n.PointsMaterial.prototype.copy = function(e) {
  49544. return n.Material.prototype.copy.call(this, e),
  49545. this.color.copy(e.color),
  49546. this.map = e.map,
  49547. this.size = e.size,
  49548. this.sizeAttenuation = e.sizeAttenuation,
  49549. this.vertexColors = e.vertexColors,
  49550. this.fog = e.fog,
  49551. this
  49552. }
  49553. ,
  49554. n.ShaderMaterial = function(e) {
  49555. n.Material.call(this),
  49556. this.type = "ShaderMaterial",
  49557. this.defines = {},
  49558. this.uniforms = {},
  49559. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49560. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49561. this.shading = n.SmoothShading,
  49562. this.linewidth = 1,
  49563. this.wireframe = !1,
  49564. this.wireframeLinewidth = 1,
  49565. this.fog = !1,
  49566. this.lights = !1,
  49567. this.vertexColors = n.NoColors,
  49568. this.skinning = !1,
  49569. this.morphTargets = !1,
  49570. this.morphNormals = !1,
  49571. this.extensions = {
  49572. derivatives: !1,
  49573. fragDepth: !1,
  49574. drawBuffers: !1,
  49575. shaderTextureLOD: !1
  49576. },
  49577. this.defaultAttributeValues = {
  49578. color: [1, 1, 1],
  49579. uv: [0, 0],
  49580. uv2: [0, 0]
  49581. },
  49582. this.index0AttributeName = void 0,
  49583. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49584. this.setValues(e))
  49585. }
  49586. ,
  49587. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49588. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49589. n.ShaderMaterial.prototype.copy = function(e) {
  49590. return n.Material.prototype.copy.call(this, e),
  49591. this.fragmentShader = e.fragmentShader,
  49592. this.vertexShader = e.vertexShader,
  49593. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49594. this.defines = e.defines,
  49595. this.shading = e.shading,
  49596. this.wireframe = e.wireframe,
  49597. this.wireframeLinewidth = e.wireframeLinewidth,
  49598. this.fog = e.fog,
  49599. this.lights = e.lights,
  49600. this.vertexColors = e.vertexColors,
  49601. this.skinning = e.skinning,
  49602. this.morphTargets = e.morphTargets,
  49603. this.morphNormals = e.morphNormals,
  49604. this.extensions = e.extensions,
  49605. this
  49606. }
  49607. ,
  49608. n.ShaderMaterial.prototype.toJSON = function(e) {
  49609. var t = n.Material.prototype.toJSON.call(this, e);
  49610. return t.uniforms = this.uniforms,
  49611. t.vertexShader = this.vertexShader,
  49612. t.fragmentShader = this.fragmentShader,
  49613. t
  49614. }
  49615. ,
  49616. n.RawShaderMaterial = function(e) {
  49617. n.ShaderMaterial.call(this, e),
  49618. this.type = "RawShaderMaterial"
  49619. }
  49620. ,
  49621. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49622. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49623. n.SpriteMaterial = function(e) {
  49624. n.Material.call(this),
  49625. this.type = "SpriteMaterial",
  49626. this.color = new n.Color(16777215),
  49627. this.map = null,
  49628. this.rotation = 0,
  49629. this.fog = !1,
  49630. this.setValues(e)
  49631. }
  49632. ,
  49633. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49634. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49635. n.SpriteMaterial.prototype.copy = function(e) {
  49636. return n.Material.prototype.copy.call(this, e),
  49637. this.color.copy(e.color),
  49638. this.map = e.map,
  49639. this.rotation = e.rotation,
  49640. this.fog = e.fog,
  49641. this
  49642. }
  49643. ,
  49644. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49645. Object.defineProperty(this, "id", {
  49646. value: n.TextureIdCount++
  49647. }),
  49648. this.uuid = n.Math.generateUUID(),
  49649. this.name = "",
  49650. this.sourceFile = "",
  49651. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49652. this.mipmaps = [],
  49653. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49654. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49655. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49656. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49657. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49658. this.anisotropy = void 0 !== c ? c : 1,
  49659. this.format = void 0 !== s ? s : n.RGBAFormat,
  49660. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49661. this.offset = new n.Vector2(0,0),
  49662. this.repeat = new n.Vector2(1,1),
  49663. this.generateMipmaps = !0,
  49664. this.premultiplyAlpha = !1,
  49665. this.flipY = !0,
  49666. this.unpackAlignment = 4,
  49667. this.encoding = n.LinearEncoding,
  49668. this.version = 0,
  49669. this.onUpdate = null
  49670. }
  49671. ,
  49672. n.Texture.DEFAULT_IMAGE = void 0,
  49673. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49674. n.Texture.prototype = {
  49675. constructor: n.Texture,
  49676. set needsUpdate(e) {
  49677. e === !0 && this.version++
  49678. },
  49679. clone: function() {
  49680. return (new this.constructor).copy(this)
  49681. },
  49682. copy: function(e) {
  49683. return this.image = e.image,
  49684. this.mipmaps = e.mipmaps.slice(0),
  49685. this.mapping = e.mapping,
  49686. this.wrapS = e.wrapS,
  49687. this.wrapT = e.wrapT,
  49688. this.magFilter = e.magFilter,
  49689. this.minFilter = e.minFilter,
  49690. this.anisotropy = e.anisotropy,
  49691. this.format = e.format,
  49692. this.type = e.type,
  49693. this.offset.copy(e.offset),
  49694. this.repeat.copy(e.repeat),
  49695. this.generateMipmaps = e.generateMipmaps,
  49696. this.premultiplyAlpha = e.premultiplyAlpha,
  49697. this.flipY = e.flipY,
  49698. this.unpackAlignment = e.unpackAlignment,
  49699. this.encoding = e.encoding,
  49700. this
  49701. },
  49702. toJSON: function(e) {
  49703. function t(e) {
  49704. var t;
  49705. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49706. t.width = e.width,
  49707. t.height = e.height,
  49708. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49709. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49710. }
  49711. if (void 0 !== e.textures[this.uuid])
  49712. return e.textures[this.uuid];
  49713. var i = {
  49714. metadata: {
  49715. version: 4.4,
  49716. type: "Texture",
  49717. generator: "Texture.toJSON"
  49718. },
  49719. uuid: this.uuid,
  49720. name: this.name,
  49721. mapping: this.mapping,
  49722. repeat: [this.repeat.x, this.repeat.y],
  49723. offset: [this.offset.x, this.offset.y],
  49724. wrap: [this.wrapS, this.wrapT],
  49725. minFilter: this.minFilter,
  49726. magFilter: this.magFilter,
  49727. anisotropy: this.anisotropy
  49728. };
  49729. if (void 0 !== this.image) {
  49730. var r = this.image;
  49731. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49732. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49733. uuid: r.uuid,
  49734. url: t(r)
  49735. }),
  49736. i.image = r.uuid
  49737. }
  49738. return e.textures[this.uuid] = i,
  49739. i
  49740. },
  49741. dispose: function() {
  49742. this.dispatchEvent({
  49743. type: "dispose"
  49744. })
  49745. },
  49746. transformUv: function(e) {
  49747. if (this.mapping === n.UVMapping) {
  49748. if (e.multiply(this.repeat),
  49749. e.add(this.offset),
  49750. e.x < 0 || e.x > 1)
  49751. switch (this.wrapS) {
  49752. case n.RepeatWrapping:
  49753. e.x = e.x - Math.floor(e.x);
  49754. break;
  49755. case n.ClampToEdgeWrapping:
  49756. e.x = e.x < 0 ? 0 : 1;
  49757. break;
  49758. case n.MirroredRepeatWrapping:
  49759. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49760. }
  49761. if (e.y < 0 || e.y > 1)
  49762. switch (this.wrapT) {
  49763. case n.RepeatWrapping:
  49764. e.y = e.y - Math.floor(e.y);
  49765. break;
  49766. case n.ClampToEdgeWrapping:
  49767. e.y = e.y < 0 ? 0 : 1;
  49768. break;
  49769. case n.MirroredRepeatWrapping:
  49770. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49771. }
  49772. this.flipY && (e.y = 1 - e.y)
  49773. }
  49774. }
  49775. },
  49776. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49777. n.TextureIdCount = 0,
  49778. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49779. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49780. this.needsUpdate = !0
  49781. }
  49782. ,
  49783. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49784. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49785. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49786. e = void 0 !== e ? e : [],
  49787. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49788. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49789. this.flipY = !1
  49790. }
  49791. ,
  49792. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49793. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49794. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49795. get: function() {
  49796. return this.image
  49797. },
  49798. set: function(e) {
  49799. this.image = e
  49800. }
  49801. }),
  49802. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49803. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49804. this.image = {
  49805. width: t,
  49806. height: i
  49807. },
  49808. this.mipmaps = e,
  49809. this.flipY = !1,
  49810. this.generateMipmaps = !1
  49811. }
  49812. ,
  49813. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49814. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49815. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49816. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49817. this.image = {
  49818. data: e,
  49819. width: t,
  49820. height: i
  49821. },
  49822. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49823. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49824. this.flipY = !1,
  49825. this.generateMipmaps = !1
  49826. }
  49827. ,
  49828. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49829. n.DataTexture.prototype.constructor = n.DataTexture,
  49830. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49831. function h() {
  49832. requestAnimationFrame(h)
  49833. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49834. u.needsUpdate = !0
  49835. }
  49836. }
  49837. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49838. this.generateMipmaps = !1;
  49839. var u = this;
  49840. h()
  49841. }
  49842. ,
  49843. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49844. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49845. n.Group = function() {
  49846. n.Object3D.call(this),
  49847. this.type = "Group"
  49848. }
  49849. ,
  49850. n.Group.prototype = Object.create(n.Object3D.prototype),
  49851. n.Group.prototype.constructor = n.Group,
  49852. n.Points = function(e, t) {
  49853. n.Object3D.call(this),
  49854. this.type = "Points",
  49855. this.geometry = void 0 !== e ? e : new n.Geometry,
  49856. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49857. color: 16777215 * Math.random()
  49858. })
  49859. }
  49860. ,
  49861. n.Points.prototype = Object.create(n.Object3D.prototype),
  49862. n.Points.prototype.constructor = n.Points,
  49863. n.Points.prototype.raycast = function() {
  49864. var e = new n.Matrix4
  49865. , t = new n.Ray
  49866. , i = new n.Sphere;
  49867. return function(r, o) {
  49868. function a(e, i) {
  49869. var n = t.distanceSqToPoint(e);
  49870. if (n < d) {
  49871. var a = t.closestPointToPoint(e);
  49872. a.applyMatrix4(c);
  49873. var l = r.ray.origin.distanceTo(a);
  49874. if (l < r.near || l > r.far)
  49875. return;
  49876. o.push({
  49877. distance: l,
  49878. distanceToRay: Math.sqrt(n),
  49879. point: a.clone(),
  49880. index: i,
  49881. face: null,
  49882. object: s
  49883. })
  49884. }
  49885. }
  49886. var s = this
  49887. , l = this.geometry
  49888. , c = this.matrixWorld
  49889. , h = r.params.Points.threshold;
  49890. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49891. i.copy(l.boundingSphere),
  49892. i.applyMatrix4(c),
  49893. r.ray.intersectsSphere(i) !== !1) {
  49894. e.getInverse(c),
  49895. t.copy(r.ray).applyMatrix4(e);
  49896. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49897. , d = u * u
  49898. , p = new n.Vector3;
  49899. if (l instanceof n.BufferGeometry) {
  49900. var f = l.index
  49901. , g = l.attributes
  49902. , m = g.position.array;
  49903. if (null !== f)
  49904. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49905. var C = v[A];
  49906. p.fromArray(m, 3 * C),
  49907. a(p, C)
  49908. }
  49909. else
  49910. for (var A = 0, I = m.length / 3; A < I; A++)
  49911. p.fromArray(m, 3 * A),
  49912. a(p, A)
  49913. } else
  49914. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49915. a(E[A], A)
  49916. }
  49917. }
  49918. }(),
  49919. n.Points.prototype.clone = function() {
  49920. return new this.constructor(this.geometry,this.material).copy(this)
  49921. }
  49922. ,
  49923. n.Line = function(e, t, i) {
  49924. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49925. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49926. this.type = "Line",
  49927. this.geometry = void 0 !== e ? e : new n.Geometry,
  49928. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49929. color: 16777215 * Math.random()
  49930. })))
  49931. }
  49932. ,
  49933. n.Line.prototype = Object.create(n.Object3D.prototype),
  49934. n.Line.prototype.constructor = n.Line,
  49935. n.Line.prototype.raycast = function() {
  49936. var e = new n.Matrix4
  49937. , t = new n.Ray
  49938. , i = new n.Sphere;
  49939. return function(r, o) {
  49940. var a = r.linePrecision
  49941. , s = a * a
  49942. , l = this.geometry
  49943. , c = this.matrixWorld;
  49944. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49945. i.copy(l.boundingSphere),
  49946. i.applyMatrix4(c),
  49947. r.ray.intersectsSphere(i) !== !1) {
  49948. e.getInverse(c),
  49949. t.copy(r.ray).applyMatrix4(e);
  49950. var h = new n.Vector3
  49951. , u = new n.Vector3
  49952. , d = new n.Vector3
  49953. , p = new n.Vector3
  49954. , f = this instanceof n.LineSegments ? 2 : 1;
  49955. if (l instanceof n.BufferGeometry) {
  49956. var g = l.index
  49957. , m = l.attributes
  49958. , v = m.position.array;
  49959. if (null !== g)
  49960. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49961. var I = A[y]
  49962. , E = A[y + 1];
  49963. h.fromArray(v, 3 * I),
  49964. u.fromArray(v, 3 * E);
  49965. var b = t.distanceSqToSegment(h, u, p, d);
  49966. if (!(b > s)) {
  49967. p.applyMatrix4(this.matrixWorld);
  49968. var w = r.ray.origin.distanceTo(p);
  49969. w < r.near || w > r.far || o.push({
  49970. distance: w,
  49971. point: d.clone().applyMatrix4(this.matrixWorld),
  49972. index: y,
  49973. face: null,
  49974. faceIndex: null,
  49975. object: this
  49976. })
  49977. }
  49978. }
  49979. else
  49980. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49981. h.fromArray(v, 3 * y),
  49982. u.fromArray(v, 3 * y + 3);
  49983. var b = t.distanceSqToSegment(h, u, p, d);
  49984. if (!(b > s)) {
  49985. p.applyMatrix4(this.matrixWorld);
  49986. var w = r.ray.origin.distanceTo(p);
  49987. w < r.near || w > r.far || o.push({
  49988. distance: w,
  49989. point: d.clone().applyMatrix4(this.matrixWorld),
  49990. index: y,
  49991. face: null,
  49992. faceIndex: null,
  49993. object: this
  49994. })
  49995. }
  49996. }
  49997. } else if (l instanceof n.Geometry)
  49998. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49999. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  50000. if (!(b > s)) {
  50001. p.applyMatrix4(this.matrixWorld);
  50002. var w = r.ray.origin.distanceTo(p);
  50003. w < r.near || w > r.far || o.push({
  50004. distance: w,
  50005. point: d.clone().applyMatrix4(this.matrixWorld),
  50006. index: y,
  50007. face: null,
  50008. faceIndex: null,
  50009. object: this
  50010. })
  50011. }
  50012. }
  50013. }
  50014. }
  50015. }(),
  50016. n.Line.prototype.clone = function() {
  50017. return new this.constructor(this.geometry,this.material).copy(this)
  50018. }
  50019. ,
  50020. n.LineStrip = 0,
  50021. n.LinePieces = 1,
  50022. n.LineSegments = function(e, t) {
  50023. n.Line.call(this, e, t),
  50024. this.type = "LineSegments"
  50025. }
  50026. ,
  50027. n.LineSegments.prototype = Object.create(n.Line.prototype),
  50028. n.LineSegments.prototype.constructor = n.LineSegments,
  50029. n.Mesh = function(e, t) {
  50030. n.Object3D.call(this),
  50031. this.type = "Mesh",
  50032. this.geometry = void 0 !== e ? e : new n.Geometry,
  50033. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  50034. color: 16777215 * Math.random()
  50035. }),
  50036. this.drawMode = n.TrianglesDrawMode,
  50037. this.updateMorphTargets()
  50038. }
  50039. ,
  50040. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  50041. n.Mesh.prototype.constructor = n.Mesh,
  50042. n.Mesh.prototype.setDrawMode = function(e) {
  50043. this.drawMode = e
  50044. }
  50045. ,
  50046. n.Mesh.prototype.updateMorphTargets = function() {
  50047. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  50048. this.morphTargetBase = -1,
  50049. this.morphTargetInfluences = [],
  50050. this.morphTargetDictionary = {};
  50051. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  50052. this.morphTargetInfluences.push(0),
  50053. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  50054. }
  50055. }
  50056. ,
  50057. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  50058. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  50059. 0)
  50060. }
  50061. ,
  50062. n.Mesh.prototype.raycast = function() {
  50063. function e(e, t, i, r, o, a, s) {
  50064. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  50065. o.multiplyScalar(m.x),
  50066. a.multiplyScalar(m.y),
  50067. s.multiplyScalar(m.z),
  50068. o.add(a).add(s),
  50069. o.clone()
  50070. }
  50071. function t(e, t, i, r, o, a, s) {
  50072. var l, c = e.material;
  50073. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  50074. null === l)
  50075. return null;
  50076. A.copy(s),
  50077. A.applyMatrix4(e.matrixWorld);
  50078. var h = t.ray.origin.distanceTo(A);
  50079. return h < t.near || h > t.far ? null : {
  50080. distance: h,
  50081. point: A.clone(),
  50082. object: e
  50083. }
  50084. }
  50085. function i(i, r, o, a, h, u, d, m) {
  50086. s.fromArray(a, 3 * u),
  50087. l.fromArray(a, 3 * d),
  50088. c.fromArray(a, 3 * m);
  50089. var A = t(i, r, o, s, l, c, v);
  50090. return A && (h && (p.fromArray(h, 2 * u),
  50091. f.fromArray(h, 2 * d),
  50092. g.fromArray(h, 2 * m),
  50093. A.uv = e(v, s, l, c, p, f, g)),
  50094. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  50095. A.faceIndex = u),
  50096. A
  50097. }
  50098. var r = new n.Matrix4
  50099. , o = new n.Ray
  50100. , a = new n.Sphere
  50101. , s = new n.Vector3
  50102. , l = new n.Vector3
  50103. , c = new n.Vector3
  50104. , h = new n.Vector3
  50105. , u = new n.Vector3
  50106. , d = new n.Vector3
  50107. , p = new n.Vector2
  50108. , f = new n.Vector2
  50109. , g = new n.Vector2
  50110. , m = new n.Vector3
  50111. , v = new n.Vector3
  50112. , A = new n.Vector3;
  50113. return function(m, A) {
  50114. var y = this.geometry
  50115. , C = this.material
  50116. , I = this.matrixWorld;
  50117. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  50118. a.copy(y.boundingSphere),
  50119. a.applyMatrix4(I),
  50120. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  50121. o.copy(m.ray).applyMatrix4(r),
  50122. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  50123. var E, b;
  50124. if (y instanceof n.BufferGeometry) {
  50125. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  50126. if (void 0 !== S.uv && (E = S.uv.array),
  50127. null !== x)
  50128. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  50129. w = R[P],
  50130. _ = R[P + 1],
  50131. T = R[P + 2],
  50132. b = i(this, m, o, M, E, w, _, T),
  50133. b && (b.faceIndex = Math.floor(P / 3),
  50134. A.push(b));
  50135. else
  50136. for (var P = 0, O = M.length; P < O; P += 9)
  50137. w = P / 3,
  50138. _ = w + 1,
  50139. T = w + 2,
  50140. b = i(this, m, o, M, E, w, _, T),
  50141. b && (b.index = w,
  50142. A.push(b))
  50143. } else if (y instanceof n.Geometry) {
  50144. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  50145. k.length > 0 && (E = k);
  50146. for (var H = 0, G = U.length; H < G; H++) {
  50147. var z = U[H]
  50148. , W = B === !0 ? F[z.materialIndex] : C;
  50149. if (void 0 !== W) {
  50150. if (L = V[z.a],
  50151. D = V[z.b],
  50152. N = V[z.c],
  50153. W.morphTargets === !0) {
  50154. var j = y.morphTargets
  50155. , Y = this.morphTargetInfluences;
  50156. s.set(0, 0, 0),
  50157. l.set(0, 0, 0),
  50158. c.set(0, 0, 0);
  50159. for (var X = 0, Z = j.length; X < Z; X++) {
  50160. var q = Y[X];
  50161. if (0 !== q) {
  50162. var K = j[X].vertices;
  50163. s.addScaledVector(h.subVectors(K[z.a], L), q),
  50164. l.addScaledVector(u.subVectors(K[z.b], D), q),
  50165. c.addScaledVector(d.subVectors(K[z.c], N), q)
  50166. }
  50167. }
  50168. s.add(L),
  50169. l.add(D),
  50170. c.add(N),
  50171. L = s,
  50172. D = l,
  50173. N = c
  50174. }
  50175. if (b = t(this, m, o, L, D, N, v)) {
  50176. if (E) {
  50177. var Q = E[H];
  50178. p.copy(Q[0]),
  50179. f.copy(Q[1]),
  50180. g.copy(Q[2]),
  50181. b.uv = e(v, L, D, N, p, f, g)
  50182. }
  50183. b.face = z,
  50184. b.faceIndex = H,
  50185. A.push(b)
  50186. }
  50187. }
  50188. }
  50189. }
  50190. }
  50191. }
  50192. }(),
  50193. n.Mesh.prototype.clone = function() {
  50194. return new this.constructor(this.geometry,this.material).copy(this)
  50195. }
  50196. ,
  50197. n.Bone = function(e) {
  50198. n.Object3D.call(this),
  50199. this.type = "Bone",
  50200. this.skin = e
  50201. }
  50202. ,
  50203. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50204. n.Bone.prototype.constructor = n.Bone,
  50205. n.Bone.prototype.copy = function(e) {
  50206. return n.Object3D.prototype.copy.call(this, e),
  50207. this.skin = e.skin,
  50208. this
  50209. }
  50210. ,
  50211. n.Skeleton = function(e, t, i) {
  50212. if (this.useVertexTexture = void 0 === i || i,
  50213. this.identityMatrix = new n.Matrix4,
  50214. e = e || [],
  50215. this.bones = e.slice(0),
  50216. this.useVertexTexture) {
  50217. var r = Math.sqrt(4 * this.bones.length);
  50218. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50219. r = Math.max(r, 4),
  50220. this.boneTextureWidth = r,
  50221. this.boneTextureHeight = r,
  50222. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50223. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  50224. } else
  50225. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50226. if (void 0 === t)
  50227. this.calculateInverses();
  50228. else if (this.bones.length === t.length)
  50229. this.boneInverses = t.slice(0);
  50230. else {
  50231. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50232. this.boneInverses = [];
  50233. for (var o = 0, a = this.bones.length; o < a; o++)
  50234. this.boneInverses.push(new n.Matrix4)
  50235. }
  50236. }
  50237. ,
  50238. n.Skeleton.prototype.calculateInverses = function() {
  50239. this.boneInverses = [];
  50240. for (var e = 0, t = this.bones.length; e < t; e++) {
  50241. var i = new n.Matrix4;
  50242. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50243. this.boneInverses.push(i)
  50244. }
  50245. }
  50246. ,
  50247. n.Skeleton.prototype.pose = function() {
  50248. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50249. e = this.bones[t],
  50250. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50251. for (var t = 0, i = this.bones.length; t < i; t++)
  50252. e = this.bones[t],
  50253. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50254. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50255. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50256. }
  50257. ,
  50258. n.Skeleton.prototype.update = function() {
  50259. var e = new n.Matrix4;
  50260. return function() {
  50261. for (var t = 0, i = this.bones.length; t < i; t++) {
  50262. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50263. e.multiplyMatrices(n, this.boneInverses[t]),
  50264. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50265. }
  50266. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50267. }
  50268. }(),
  50269. n.Skeleton.prototype.clone = function() {
  50270. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50271. }
  50272. ,
  50273. n.SkinnedMesh = function(e, t, i) {
  50274. n.Mesh.call(this, e, t),
  50275. this.type = "SkinnedMesh",
  50276. this.bindMode = "attached",
  50277. this.bindMatrix = new n.Matrix4,
  50278. this.bindMatrixInverse = new n.Matrix4;
  50279. var r = [];
  50280. if (this.geometry && void 0 !== this.geometry.bones) {
  50281. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50282. a = this.geometry.bones[s],
  50283. o = new n.Bone(this),
  50284. r.push(o),
  50285. o.name = a.name,
  50286. o.position.fromArray(a.pos),
  50287. o.quaternion.fromArray(a.rotq),
  50288. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50289. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50290. a = this.geometry.bones[s],
  50291. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50292. }
  50293. this.normalizeSkinWeights(),
  50294. this.updateMatrixWorld(!0),
  50295. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50296. }
  50297. ,
  50298. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50299. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50300. n.SkinnedMesh.prototype.bind = function(e, t) {
  50301. this.skeleton = e,
  50302. void 0 === t && (this.updateMatrixWorld(!0),
  50303. this.skeleton.calculateInverses(),
  50304. t = this.matrixWorld),
  50305. this.bindMatrix.copy(t),
  50306. this.bindMatrixInverse.getInverse(t)
  50307. }
  50308. ,
  50309. n.SkinnedMesh.prototype.pose = function() {
  50310. this.skeleton.pose()
  50311. }
  50312. ,
  50313. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50314. if (this.geometry instanceof n.Geometry)
  50315. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50316. var t = this.geometry.skinWeights[e]
  50317. , i = 1 / t.lengthManhattan();
  50318. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50319. }
  50320. else if (this.geometry instanceof n.BufferGeometry)
  50321. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50322. r.x = o.getX(e),
  50323. r.y = o.getY(e),
  50324. r.z = o.getZ(e),
  50325. r.w = o.getW(e);
  50326. var i = 1 / r.lengthManhattan();
  50327. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50328. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50329. }
  50330. }
  50331. ,
  50332. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50333. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50334. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50335. }
  50336. ,
  50337. n.SkinnedMesh.prototype.clone = function() {
  50338. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50339. }
  50340. ,
  50341. n.LOD = function() {
  50342. n.Object3D.call(this),
  50343. this.type = "LOD",
  50344. Object.defineProperties(this, {
  50345. levels: {
  50346. enumerable: !0,
  50347. value: []
  50348. },
  50349. objects: {
  50350. get: function() {
  50351. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50352. this.levels
  50353. }
  50354. }
  50355. })
  50356. }
  50357. ,
  50358. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50359. n.LOD.prototype.constructor = n.LOD,
  50360. n.LOD.prototype.addLevel = function(e, t) {
  50361. void 0 === t && (t = 0),
  50362. t = Math.abs(t);
  50363. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50364. ;
  50365. i.splice(n, 0, {
  50366. distance: t,
  50367. object: e
  50368. }),
  50369. this.add(e)
  50370. }
  50371. ,
  50372. n.LOD.prototype.getObjectForDistance = function(e) {
  50373. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50374. ;
  50375. return t[i - 1].object
  50376. }
  50377. ,
  50378. n.LOD.prototype.raycast = function() {
  50379. var e = new n.Vector3;
  50380. return function(t, i) {
  50381. e.setFromMatrixPosition(this.matrixWorld);
  50382. var n = t.ray.origin.distanceTo(e);
  50383. this.getObjectForDistance(n).raycast(t, i)
  50384. }
  50385. }(),
  50386. n.LOD.prototype.update = function() {
  50387. var e = new n.Vector3
  50388. , t = new n.Vector3;
  50389. return function(i) {
  50390. var n = this.levels;
  50391. if (n.length > 1) {
  50392. e.setFromMatrixPosition(i.matrixWorld),
  50393. t.setFromMatrixPosition(this.matrixWorld);
  50394. var r = e.distanceTo(t);
  50395. n[0].object.visible = !0;
  50396. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50397. n[o - 1].object.visible = !1,
  50398. n[o].object.visible = !0;
  50399. for (; o < a; o++)
  50400. n[o].object.visible = !1
  50401. }
  50402. }
  50403. }(),
  50404. n.LOD.prototype.copy = function(e) {
  50405. n.Object3D.prototype.copy.call(this, e, !1);
  50406. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50407. var o = t[i];
  50408. this.addLevel(o.object.clone(), o.distance)
  50409. }
  50410. return this
  50411. }
  50412. ,
  50413. n.LOD.prototype.toJSON = function(e) {
  50414. var t = n.Object3D.prototype.toJSON.call(this, e);
  50415. t.object.levels = [];
  50416. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50417. var a = i[r];
  50418. t.object.levels.push({
  50419. object: a.object.uuid,
  50420. distance: a.distance
  50421. })
  50422. }
  50423. return t
  50424. }
  50425. ,
  50426. n.Sprite = function() {
  50427. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50428. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50429. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50430. , r = new n.BufferGeometry;
  50431. return r.setIndex(new n.BufferAttribute(e,1)),
  50432. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50433. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50434. function(e) {
  50435. n.Object3D.call(this),
  50436. this.type = "Sprite",
  50437. this.geometry = r,
  50438. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50439. }
  50440. }(),
  50441. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50442. n.Sprite.prototype.constructor = n.Sprite,
  50443. n.Sprite.prototype.raycast = function() {
  50444. var e = new n.Vector3;
  50445. return function(t, i) {
  50446. e.setFromMatrixPosition(this.matrixWorld);
  50447. var n = t.ray.distanceSqToPoint(e)
  50448. , r = this.scale.x * this.scale.y;
  50449. n > r || i.push({
  50450. distance: Math.sqrt(n),
  50451. point: this.position,
  50452. face: null,
  50453. object: this
  50454. })
  50455. }
  50456. }(),
  50457. n.Sprite.prototype.clone = function() {
  50458. return new this.constructor(this.material).copy(this)
  50459. }
  50460. ,
  50461. n.Particle = n.Sprite,
  50462. n.LensFlare = function(e, t, i, r, o) {
  50463. n.Object3D.call(this),
  50464. this.lensFlares = [],
  50465. this.positionScreen = new n.Vector3,
  50466. this.customUpdateCallback = void 0,
  50467. void 0 !== e && this.add(e, t, i, r, o)
  50468. }
  50469. ,
  50470. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50471. n.LensFlare.prototype.constructor = n.LensFlare,
  50472. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50473. void 0 === t && (t = -1),
  50474. void 0 === i && (i = 0),
  50475. void 0 === a && (a = 1),
  50476. void 0 === o && (o = new n.Color(16777215)),
  50477. void 0 === r && (r = n.NormalBlending),
  50478. i = Math.min(i, Math.max(0, i)),
  50479. this.lensFlares.push({
  50480. texture: e,
  50481. size: t,
  50482. distance: i,
  50483. x: 0,
  50484. y: 0,
  50485. z: 0,
  50486. scale: 1,
  50487. rotation: 0,
  50488. opacity: a,
  50489. color: o,
  50490. blending: r
  50491. })
  50492. }
  50493. ,
  50494. n.LensFlare.prototype.updateLensFlares = function() {
  50495. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50496. for (e = 0; e < i; e++)
  50497. t = this.lensFlares[e],
  50498. t.x = this.positionScreen.x + n * t.distance,
  50499. t.y = this.positionScreen.y + r * t.distance,
  50500. t.wantedRotation = t.x * Math.PI * .25,
  50501. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50502. }
  50503. ,
  50504. n.LensFlare.prototype.copy = function(e) {
  50505. n.Object3D.prototype.copy.call(this, e),
  50506. this.positionScreen.copy(e.positionScreen),
  50507. this.customUpdateCallback = e.customUpdateCallback;
  50508. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50509. this.lensFlares.push(e.lensFlares[t]);
  50510. return this
  50511. }
  50512. ,
  50513. n.Scene = function() {
  50514. n.Object3D.call(this),
  50515. this.type = "Scene",
  50516. this.fog = null,
  50517. this.overrideMaterial = null,
  50518. this.autoUpdate = !0
  50519. }
  50520. ,
  50521. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50522. n.Scene.prototype.constructor = n.Scene,
  50523. n.Scene.prototype.copy = function(e, t) {
  50524. return n.Object3D.prototype.copy.call(this, e, t),
  50525. null !== e.fog && (this.fog = e.fog.clone()),
  50526. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50527. this.autoUpdate = e.autoUpdate,
  50528. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50529. this
  50530. }
  50531. ,
  50532. n.Fog = function(e, t, i) {
  50533. this.name = "",
  50534. this.color = new n.Color(e),
  50535. this.near = void 0 !== t ? t : 1,
  50536. this.far = void 0 !== i ? i : 1e3
  50537. }
  50538. ,
  50539. n.Fog.prototype.clone = function() {
  50540. return new n.Fog(this.color.getHex(),this.near,this.far)
  50541. }
  50542. ,
  50543. n.FogExp2 = function(e, t) {
  50544. this.name = "",
  50545. this.color = new n.Color(e),
  50546. this.density = void 0 !== t ? t : 25e-5
  50547. }
  50548. ,
  50549. n.FogExp2.prototype.clone = function() {
  50550. return new n.FogExp2(this.color.getHex(),this.density)
  50551. }
  50552. ,
  50553. n.ShaderChunk = {},
  50554. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50555. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50556. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50557. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50558. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50559. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50560. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50561. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50562. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50563. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50564. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50565. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50566. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50567. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50568. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50569. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50570. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50571. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50572. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50573. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50574. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50575. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50576. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50577. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50578. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50579. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50580. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50581. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50582. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50583. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50584. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50585. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50586. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50587. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50588. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50589. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50590. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50591. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50592. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50593. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50594. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50595. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50596. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50597. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50598. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50599. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50600. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50601. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50602. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50603. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50604. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50605. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50606. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50607. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50608. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50609. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50610. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50611. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50612. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50613. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50614. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50615. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50616. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50617. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50618. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50619. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50620. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50621. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50622. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50623. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50624. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50625. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50626. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50627. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50628. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50629. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50630. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50631. n.UniformsUtils = {
  50632. merge: function(e) {
  50633. for (var t = {}, i = 0; i < e.length; i++) {
  50634. var n = this.clone(e[i]);
  50635. for (var r in n)
  50636. t[r] = n[r]
  50637. }
  50638. return t
  50639. },
  50640. clone: function(e) {
  50641. var t = {};
  50642. for (var i in e) {
  50643. t[i] = {};
  50644. for (var r in e[i]) {
  50645. var o = e[i][r];
  50646. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50647. }
  50648. }
  50649. return t
  50650. }
  50651. },
  50652. n.UniformsLib = {
  50653. common: {
  50654. diffuse: {
  50655. type: "c",
  50656. value: new n.Color(15658734)
  50657. },
  50658. opacity: {
  50659. type: "f",
  50660. value: 1
  50661. },
  50662. map: {
  50663. type: "t",
  50664. value: null
  50665. },
  50666. offsetRepeat: {
  50667. type: "v4",
  50668. value: new n.Vector4(0,0,1,1)
  50669. },
  50670. specularMap: {
  50671. type: "t",
  50672. value: null
  50673. },
  50674. alphaMap: {
  50675. type: "t",
  50676. value: null
  50677. },
  50678. envMap: {
  50679. type: "t",
  50680. value: null
  50681. },
  50682. flipEnvMap: {
  50683. type: "f",
  50684. value: -1
  50685. },
  50686. reflectivity: {
  50687. type: "f",
  50688. value: 1
  50689. },
  50690. refractionRatio: {
  50691. type: "f",
  50692. value: .98
  50693. }
  50694. },
  50695. aomap: {
  50696. aoMap: {
  50697. type: "t",
  50698. value: null
  50699. },
  50700. aoMapIntensity: {
  50701. type: "f",
  50702. value: 1
  50703. }
  50704. },
  50705. lightmap: {
  50706. lightMap: {
  50707. type: "t",
  50708. value: null
  50709. },
  50710. lightMapIntensity: {
  50711. type: "f",
  50712. value: 1
  50713. }
  50714. },
  50715. emissivemap: {
  50716. emissiveMap: {
  50717. type: "t",
  50718. value: null
  50719. }
  50720. },
  50721. bumpmap: {
  50722. bumpMap: {
  50723. type: "t",
  50724. value: null
  50725. },
  50726. bumpScale: {
  50727. type: "f",
  50728. value: 1
  50729. }
  50730. },
  50731. normalmap: {
  50732. normalMap: {
  50733. type: "t",
  50734. value: null
  50735. },
  50736. normalScale: {
  50737. type: "v2",
  50738. value: new n.Vector2(1,1)
  50739. }
  50740. },
  50741. displacementmap: {
  50742. displacementMap: {
  50743. type: "t",
  50744. value: null
  50745. },
  50746. displacementScale: {
  50747. type: "f",
  50748. value: 1
  50749. },
  50750. displacementBias: {
  50751. type: "f",
  50752. value: 0
  50753. }
  50754. },
  50755. roughnessmap: {
  50756. roughnessMap: {
  50757. type: "t",
  50758. value: null
  50759. }
  50760. },
  50761. metalnessmap: {
  50762. metalnessMap: {
  50763. type: "t",
  50764. value: null
  50765. }
  50766. },
  50767. fog: {
  50768. fogDensity: {
  50769. type: "f",
  50770. value: 25e-5
  50771. },
  50772. fogNear: {
  50773. type: "f",
  50774. value: 1
  50775. },
  50776. fogFar: {
  50777. type: "f",
  50778. value: 2e3
  50779. },
  50780. fogColor: {
  50781. type: "c",
  50782. value: new n.Color(16777215)
  50783. }
  50784. },
  50785. lights: {
  50786. ambientLightColor: {
  50787. type: "fv",
  50788. value: []
  50789. },
  50790. directionalLights: {
  50791. type: "sa",
  50792. value: [],
  50793. properties: {
  50794. direction: {
  50795. type: "v3"
  50796. },
  50797. color: {
  50798. type: "c"
  50799. },
  50800. shadow: {
  50801. type: "i"
  50802. },
  50803. shadowBias: {
  50804. type: "f"
  50805. },
  50806. shadowRadius: {
  50807. type: "f"
  50808. },
  50809. shadowMapSize: {
  50810. type: "v2"
  50811. }
  50812. }
  50813. },
  50814. directionalShadowMap: {
  50815. type: "tv",
  50816. value: []
  50817. },
  50818. directionalShadowMatrix: {
  50819. type: "m4v",
  50820. value: []
  50821. },
  50822. spotLights: {
  50823. type: "sa",
  50824. value: [],
  50825. properties: {
  50826. color: {
  50827. type: "c"
  50828. },
  50829. position: {
  50830. type: "v3"
  50831. },
  50832. direction: {
  50833. type: "v3"
  50834. },
  50835. distance: {
  50836. type: "f"
  50837. },
  50838. coneCos: {
  50839. type: "f"
  50840. },
  50841. penumbraCos: {
  50842. type: "f"
  50843. },
  50844. decay: {
  50845. type: "f"
  50846. },
  50847. shadow: {
  50848. type: "i"
  50849. },
  50850. shadowBias: {
  50851. type: "f"
  50852. },
  50853. shadowRadius: {
  50854. type: "f"
  50855. },
  50856. shadowMapSize: {
  50857. type: "v2"
  50858. }
  50859. }
  50860. },
  50861. spotShadowMap: {
  50862. type: "tv",
  50863. value: []
  50864. },
  50865. spotShadowMatrix: {
  50866. type: "m4v",
  50867. value: []
  50868. },
  50869. pointLights: {
  50870. type: "sa",
  50871. value: [],
  50872. properties: {
  50873. color: {
  50874. type: "c"
  50875. },
  50876. position: {
  50877. type: "v3"
  50878. },
  50879. decay: {
  50880. type: "f"
  50881. },
  50882. distance: {
  50883. type: "f"
  50884. },
  50885. shadow: {
  50886. type: "i"
  50887. },
  50888. shadowBias: {
  50889. type: "f"
  50890. },
  50891. shadowRadius: {
  50892. type: "f"
  50893. },
  50894. shadowMapSize: {
  50895. type: "v2"
  50896. }
  50897. }
  50898. },
  50899. pointShadowMap: {
  50900. type: "tv",
  50901. value: []
  50902. },
  50903. pointShadowMatrix: {
  50904. type: "m4v",
  50905. value: []
  50906. },
  50907. hemisphereLights: {
  50908. type: "sa",
  50909. value: [],
  50910. properties: {
  50911. direction: {
  50912. type: "v3"
  50913. },
  50914. skyColor: {
  50915. type: "c"
  50916. },
  50917. groundColor: {
  50918. type: "c"
  50919. }
  50920. }
  50921. }
  50922. },
  50923. points: {
  50924. diffuse: {
  50925. type: "c",
  50926. value: new n.Color(15658734)
  50927. },
  50928. opacity: {
  50929. type: "f",
  50930. value: 1
  50931. },
  50932. size: {
  50933. type: "f",
  50934. value: 1
  50935. },
  50936. scale: {
  50937. type: "f",
  50938. value: 1
  50939. },
  50940. map: {
  50941. type: "t",
  50942. value: null
  50943. },
  50944. offsetRepeat: {
  50945. type: "v4",
  50946. value: new n.Vector4(0,0,1,1)
  50947. }
  50948. }
  50949. },
  50950. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50951. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50952. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50953. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50954. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50955. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50956. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50957. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50958. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50959. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50960. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50961. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50962. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50963. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50964. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50965. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50966. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50967. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50968. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50969. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50970. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50971. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50972. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50973. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50974. n.ShaderLib = {
  50975. basic: {
  50976. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50977. vertexShader: n.ShaderChunk.meshbasic_vert,
  50978. fragmentShader: n.ShaderChunk.meshbasic_frag
  50979. },
  50980. lambert: {
  50981. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50982. emissive: {
  50983. type: "c",
  50984. value: new n.Color(0)
  50985. }
  50986. }]),
  50987. vertexShader: n.ShaderChunk.meshlambert_vert,
  50988. fragmentShader: n.ShaderChunk.meshlambert_frag
  50989. },
  50990. phong: {
  50991. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50992. emissive: {
  50993. type: "c",
  50994. value: new n.Color(0)
  50995. },
  50996. specular: {
  50997. type: "c",
  50998. value: new n.Color(1118481)
  50999. },
  51000. shininess: {
  51001. type: "f",
  51002. value: 30
  51003. }
  51004. }]),
  51005. vertexShader: n.ShaderChunk.meshphong_vert,
  51006. fragmentShader: n.ShaderChunk.meshphong_frag
  51007. },
  51008. standard: {
  51009. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  51010. emissive: {
  51011. type: "c",
  51012. value: new n.Color(0)
  51013. },
  51014. roughness: {
  51015. type: "f",
  51016. value: .5
  51017. },
  51018. metalness: {
  51019. type: "f",
  51020. value: 0
  51021. },
  51022. envMapIntensity: {
  51023. type: "f",
  51024. value: 1
  51025. }
  51026. }]),
  51027. vertexShader: n.ShaderChunk.meshstandard_vert,
  51028. fragmentShader: n.ShaderChunk.meshstandard_frag
  51029. },
  51030. points: {
  51031. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  51032. vertexShader: n.ShaderChunk.points_vert,
  51033. fragmentShader: n.ShaderChunk.points_frag
  51034. },
  51035. dashed: {
  51036. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  51037. scale: {
  51038. type: "f",
  51039. value: 1
  51040. },
  51041. dashSize: {
  51042. type: "f",
  51043. value: 1
  51044. },
  51045. totalSize: {
  51046. type: "f",
  51047. value: 2
  51048. }
  51049. }]),
  51050. vertexShader: n.ShaderChunk.linedashed_vert,
  51051. fragmentShader: n.ShaderChunk.linedashed_frag
  51052. },
  51053. depth: {
  51054. uniforms: {
  51055. mNear: {
  51056. type: "f",
  51057. value: 1
  51058. },
  51059. mFar: {
  51060. type: "f",
  51061. value: 2e3
  51062. },
  51063. opacity: {
  51064. type: "f",
  51065. value: 1
  51066. }
  51067. },
  51068. vertexShader: n.ShaderChunk.depth_vert,
  51069. fragmentShader: n.ShaderChunk.depth_frag
  51070. },
  51071. normal: {
  51072. uniforms: {
  51073. opacity: {
  51074. type: "f",
  51075. value: 1
  51076. }
  51077. },
  51078. vertexShader: n.ShaderChunk.normal_vert,
  51079. fragmentShader: n.ShaderChunk.normal_frag
  51080. },
  51081. cube: {
  51082. uniforms: {
  51083. tCube: {
  51084. type: "t",
  51085. value: null
  51086. },
  51087. tFlip: {
  51088. type: "f",
  51089. value: -1
  51090. }
  51091. },
  51092. vertexShader: n.ShaderChunk.cube_vert,
  51093. fragmentShader: n.ShaderChunk.cube_frag
  51094. },
  51095. equirect: {
  51096. uniforms: {
  51097. tEquirect: {
  51098. type: "t",
  51099. value: null
  51100. },
  51101. tFlip: {
  51102. type: "f",
  51103. value: -1
  51104. }
  51105. },
  51106. vertexShader: n.ShaderChunk.equirect_vert,
  51107. fragmentShader: n.ShaderChunk.equirect_frag
  51108. },
  51109. depthRGBA: {
  51110. uniforms: {},
  51111. vertexShader: n.ShaderChunk.depthRGBA_vert,
  51112. fragmentShader: n.ShaderChunk.depthRGBA_frag
  51113. },
  51114. distanceRGBA: {
  51115. uniforms: {
  51116. lightPos: {
  51117. type: "v3",
  51118. value: new n.Vector3(0,0,0)
  51119. }
  51120. },
  51121. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  51122. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  51123. }
  51124. },
  51125. n.WebGLRenderer = function(e) {
  51126. function t() {
  51127. return null === ye ? Oe : 1
  51128. }
  51129. function i(e, t, i, n) {
  51130. se === !0 && (e *= n,
  51131. t *= n,
  51132. i *= n),
  51133. Ye.clearColor(e, t, i, n)
  51134. }
  51135. function r() {
  51136. Ye.init(),
  51137. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  51138. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  51139. i(Se.r, Se.g, Se.b, Me)
  51140. }
  51141. function o() {
  51142. Ae = null,
  51143. be = null,
  51144. Ee = "",
  51145. Ie = -1,
  51146. Ye.reset()
  51147. }
  51148. function a(e) {
  51149. e.preventDefault(),
  51150. o(),
  51151. r(),
  51152. Xe.clear()
  51153. }
  51154. function s(e) {
  51155. var t = e.target;
  51156. t.removeEventListener("dispose", s),
  51157. h(t),
  51158. ke.textures--
  51159. }
  51160. function l(e) {
  51161. var t = e.target;
  51162. t.removeEventListener("dispose", l),
  51163. u(t),
  51164. ke.textures--
  51165. }
  51166. function c(e) {
  51167. var t = e.target;
  51168. t.removeEventListener("dispose", c),
  51169. d(t)
  51170. }
  51171. function h(e) {
  51172. var t = Xe.get(e);
  51173. if (e.image && t.__image__webglTextureCube)
  51174. Ge.deleteTexture(t.__image__webglTextureCube);
  51175. else {
  51176. if (void 0 === t.__webglInit)
  51177. return;
  51178. Ge.deleteTexture(t.__webglTexture)
  51179. }
  51180. Xe.delete(e)
  51181. }
  51182. function u(e) {
  51183. var t = Xe.get(e)
  51184. , i = Xe.get(e.texture);
  51185. if (e && void 0 !== i.__webglTexture) {
  51186. if (Ge.deleteTexture(i.__webglTexture),
  51187. e instanceof n.WebGLRenderTargetCube)
  51188. for (var r = 0; r < 6; r++)
  51189. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51190. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51191. else
  51192. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51193. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51194. Xe.delete(e.texture),
  51195. Xe.delete(e)
  51196. }
  51197. }
  51198. function d(e) {
  51199. p(e),
  51200. Xe.delete(e)
  51201. }
  51202. function p(e) {
  51203. var t = Xe.get(e).program;
  51204. e.program = void 0,
  51205. void 0 !== t && qe.releaseProgram(t)
  51206. }
  51207. function f(e, t, i, r) {
  51208. var o;
  51209. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51210. null === o))
  51211. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51212. void 0 === r && (r = 0),
  51213. Ye.initAttributes();
  51214. var a = i.attributes
  51215. , s = t.getAttributes()
  51216. , l = e.defaultAttributeValues;
  51217. for (var c in s) {
  51218. var h = s[c];
  51219. if (h >= 0) {
  51220. var u = a[c];
  51221. if (void 0 !== u) {
  51222. var d = u.itemSize
  51223. , p = Ze.getAttributeBuffer(u);
  51224. if (u instanceof n.InterleavedBufferAttribute) {
  51225. var f = u.data
  51226. , g = f.stride
  51227. , m = u.offset;
  51228. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51229. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51230. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51231. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51232. } else
  51233. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51234. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51235. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51236. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51237. } else if (void 0 !== l) {
  51238. var v = l[c];
  51239. if (void 0 !== v)
  51240. switch (v.length) {
  51241. case 2:
  51242. Ge.vertexAttrib2fv(h, v);
  51243. break;
  51244. case 3:
  51245. Ge.vertexAttrib3fv(h, v);
  51246. break;
  51247. case 4:
  51248. Ge.vertexAttrib4fv(h, v);
  51249. break;
  51250. default:
  51251. Ge.vertexAttrib1fv(h, v)
  51252. }
  51253. }
  51254. }
  51255. }
  51256. Ye.disableUnusedAttributes()
  51257. }
  51258. function g(e, t) {
  51259. return Math.abs(t[0]) - Math.abs(e[0])
  51260. }
  51261. function m(e, t) {
  51262. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51263. }
  51264. function v(e, t) {
  51265. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51266. }
  51267. function A(e, t, i, n, r) {
  51268. var o, a;
  51269. i.transparent ? (o = de,
  51270. a = ++pe) : (o = he,
  51271. a = ++ue);
  51272. var s = o[a];
  51273. void 0 !== s ? (s.id = e.id,
  51274. s.object = e,
  51275. s.geometry = t,
  51276. s.material = i,
  51277. s.z = Ve.z,
  51278. s.group = r) : (s = {
  51279. id: e.id,
  51280. object: e,
  51281. geometry: t,
  51282. material: i,
  51283. z: Ve.z,
  51284. group: r
  51285. },
  51286. o.push(s))
  51287. }
  51288. function y(e, t) {
  51289. if (e.visible !== !1) {
  51290. if (e.layers.test(t.layers))
  51291. if (e instanceof n.Light)
  51292. ce.push(e);
  51293. else if (e instanceof n.Sprite)
  51294. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51295. else if (e instanceof n.LensFlare)
  51296. me.push(e);
  51297. else if (e instanceof n.ImmediateRenderObject)
  51298. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51299. Ve.applyProjection(Fe)),
  51300. A(e, null, e.material, Ve.z, null);
  51301. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51302. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51303. var i = e.material;
  51304. if (i.visible === !0) {
  51305. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51306. Ve.applyProjection(Fe));
  51307. var r = Ze.update(e);
  51308. if (i instanceof n.MultiMaterial)
  51309. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51310. var c = o[s]
  51311. , h = a[c.materialIndex];
  51312. h.visible === !0 && A(e, r, h, Ve.z, c)
  51313. }
  51314. else
  51315. A(e, r, i, Ve.z, null)
  51316. }
  51317. }
  51318. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51319. y(u[s], t)
  51320. }
  51321. }
  51322. function C(e, t, i, r) {
  51323. for (var o = 0, a = e.length; o < a; o++) {
  51324. var s = e[o]
  51325. , l = s.object
  51326. , c = s.geometry
  51327. , h = void 0 === r ? s.material : r
  51328. , u = s.group;
  51329. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51330. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51331. l instanceof n.ImmediateRenderObject) {
  51332. E(h);
  51333. var d = w(t, i, h, l);
  51334. Ee = "",
  51335. l.render(function(e) {
  51336. ve.renderBufferImmediate(e, d, h)
  51337. })
  51338. } else
  51339. ve.renderBufferDirect(t, i, c, h, l, u)
  51340. }
  51341. }
  51342. function I(e, t, i) {
  51343. var r = Xe.get(e)
  51344. , o = qe.getParameters(e, Ue, t, i)
  51345. , a = qe.getProgramCode(e, o)
  51346. , s = r.program
  51347. , l = !0;
  51348. if (void 0 === s)
  51349. e.addEventListener("dispose", c);
  51350. else if (s.code !== a)
  51351. p(e);
  51352. else {
  51353. if (void 0 !== o.shaderID)
  51354. return;
  51355. l = !1
  51356. }
  51357. if (l) {
  51358. if (o.shaderID) {
  51359. var h = n.ShaderLib[o.shaderID];
  51360. r.__webglShader = {
  51361. name: e.type,
  51362. uniforms: n.UniformsUtils.clone(h.uniforms),
  51363. vertexShader: h.vertexShader,
  51364. fragmentShader: h.fragmentShader
  51365. }
  51366. } else
  51367. r.__webglShader = {
  51368. name: e.type,
  51369. uniforms: e.uniforms,
  51370. vertexShader: e.vertexShader,
  51371. fragmentShader: e.fragmentShader
  51372. };
  51373. e.__webglShader = r.__webglShader,
  51374. s = qe.acquireProgram(e, o, a),
  51375. r.program = s,
  51376. e.program = s
  51377. }
  51378. var u = s.getAttributes();
  51379. if (e.morphTargets) {
  51380. e.numSupportedMorphTargets = 0;
  51381. for (var d = 0; d < ve.maxMorphTargets; d++)
  51382. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51383. }
  51384. if (e.morphNormals) {
  51385. e.numSupportedMorphNormals = 0;
  51386. for (var d = 0; d < ve.maxMorphNormals; d++)
  51387. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51388. }
  51389. r.uniformsList = [];
  51390. var f = r.__webglShader.uniforms
  51391. , g = r.program.getUniforms();
  51392. for (var m in f) {
  51393. var v = g[m];
  51394. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51395. }
  51396. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51397. f.ambientLightColor.value = Ue.ambient,
  51398. f.directionalLights.value = Ue.directional,
  51399. f.spotLights.value = Ue.spot,
  51400. f.pointLights.value = Ue.point,
  51401. f.hemisphereLights.value = Ue.hemi,
  51402. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51403. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51404. f.spotShadowMap.value = Ue.spotShadowMap,
  51405. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51406. f.pointShadowMap.value = Ue.pointShadowMap,
  51407. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51408. r.hasDynamicUniforms = !1;
  51409. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51410. var C = r.uniformsList[A][0];
  51411. if (C.dynamic === !0) {
  51412. r.hasDynamicUniforms = !0;
  51413. break
  51414. }
  51415. }
  51416. }
  51417. function E(e) {
  51418. b(e),
  51419. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51420. Ye.setDepthFunc(e.depthFunc),
  51421. Ye.setDepthTest(e.depthTest),
  51422. Ye.setDepthWrite(e.depthWrite),
  51423. Ye.setColorWrite(e.colorWrite),
  51424. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51425. }
  51426. function b(e) {
  51427. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51428. Ye.setFlipSided(e.side === n.BackSide)
  51429. }
  51430. function w(e, t, i, r) {
  51431. xe = 0;
  51432. var o = Xe.get(i);
  51433. void 0 === o.program && (i.needsUpdate = !0),
  51434. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51435. i.needsUpdate && (I(i, t, r),
  51436. i.needsUpdate = !1);
  51437. var a = !1
  51438. , s = !1
  51439. , l = !1
  51440. , c = o.program
  51441. , h = c.getUniforms()
  51442. , u = o.__webglShader.uniforms;
  51443. if (c.id !== Ae && (Ge.useProgram(c.program),
  51444. Ae = c.id,
  51445. a = !0,
  51446. s = !0,
  51447. l = !0),
  51448. i.id !== Ie && (Ie = i.id,
  51449. s = !0),
  51450. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51451. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51452. e !== be && (be = e,
  51453. s = !0,
  51454. l = !0),
  51455. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51456. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51457. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51458. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51459. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51460. i.skinning)
  51461. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51462. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51463. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51464. if (void 0 !== h.boneTexture) {
  51465. var d = B();
  51466. Ge.uniform1i(h.boneTexture, d),
  51467. ve.setTexture(r.skeleton.boneTexture, d)
  51468. }
  51469. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51470. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51471. } else
  51472. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51473. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51474. t && i.fog && R(u, t),
  51475. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51476. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51477. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51478. u.mFar.value = e.far,
  51479. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51480. V(o.uniformsList)),
  51481. N(h, r),
  51482. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51483. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51484. c
  51485. }
  51486. function _(e, t, i) {
  51487. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51488. var a = e[r][0]
  51489. , s = a.onUpdateCallback;
  51490. void 0 !== s && (s.bind(a)(t, i),
  51491. n.push(e[r]))
  51492. }
  51493. V(n)
  51494. }
  51495. function T(e, t) {
  51496. e.opacity.value = t.opacity,
  51497. e.diffuse.value = t.color,
  51498. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51499. e.map.value = t.map,
  51500. e.specularMap.value = t.specularMap,
  51501. e.alphaMap.value = t.alphaMap,
  51502. t.aoMap && (e.aoMap.value = t.aoMap,
  51503. e.aoMapIntensity.value = t.aoMapIntensity);
  51504. var i;
  51505. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51506. void 0 !== i) {
  51507. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51508. var r = i.offset
  51509. , o = i.repeat;
  51510. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51511. }
  51512. e.envMap.value = t.envMap,
  51513. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51514. e.reflectivity.value = t.reflectivity,
  51515. e.refractionRatio.value = t.refractionRatio
  51516. }
  51517. function x(e, t) {
  51518. e.diffuse.value = t.color,
  51519. e.opacity.value = t.opacity
  51520. }
  51521. function S(e, t) {
  51522. e.dashSize.value = t.dashSize,
  51523. e.totalSize.value = t.dashSize + t.gapSize,
  51524. e.scale.value = t.scale
  51525. }
  51526. function M(e, t) {
  51527. if (e.diffuse.value = t.color,
  51528. e.opacity.value = t.opacity,
  51529. e.size.value = t.size * Oe,
  51530. e.scale.value = te.clientHeight / 2,
  51531. e.map.value = t.map,
  51532. null !== t.map) {
  51533. var i = t.map.offset
  51534. , n = t.map.repeat;
  51535. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51536. }
  51537. }
  51538. function R(e, t) {
  51539. e.fogColor.value = t.color,
  51540. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51541. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51542. }
  51543. function P(e, t) {
  51544. t.lightMap && (e.lightMap.value = t.lightMap,
  51545. e.lightMapIntensity.value = t.lightMapIntensity),
  51546. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51547. }
  51548. function O(e, t) {
  51549. e.specular.value = t.specular,
  51550. e.shininess.value = Math.max(t.shininess, 1e-4),
  51551. t.lightMap && (e.lightMap.value = t.lightMap,
  51552. e.lightMapIntensity.value = t.lightMapIntensity),
  51553. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51554. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51555. e.bumpScale.value = t.bumpScale),
  51556. t.normalMap && (e.normalMap.value = t.normalMap,
  51557. e.normalScale.value.copy(t.normalScale)),
  51558. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51559. e.displacementScale.value = t.displacementScale,
  51560. e.displacementBias.value = t.displacementBias)
  51561. }
  51562. function L(e, t) {
  51563. e.roughness.value = t.roughness,
  51564. e.metalness.value = t.metalness,
  51565. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51566. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51567. t.lightMap && (e.lightMap.value = t.lightMap,
  51568. e.lightMapIntensity.value = t.lightMapIntensity),
  51569. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51570. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51571. e.bumpScale.value = t.bumpScale),
  51572. t.normalMap && (e.normalMap.value = t.normalMap,
  51573. e.normalScale.value.copy(t.normalScale)),
  51574. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51575. e.displacementScale.value = t.displacementScale,
  51576. e.displacementBias.value = t.displacementBias),
  51577. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51578. }
  51579. function D(e, t) {
  51580. e.ambientLightColor.needsUpdate = t,
  51581. e.directionalLights.needsUpdate = t,
  51582. e.pointLights.needsUpdate = t,
  51583. e.spotLights.needsUpdate = t,
  51584. e.hemisphereLights.needsUpdate = t
  51585. }
  51586. function N(e, t) {
  51587. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51588. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51589. }
  51590. function B() {
  51591. var e = xe;
  51592. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51593. xe += 1,
  51594. e
  51595. }
  51596. function F(e, t, i, r) {
  51597. var o, a;
  51598. if ("1i" === t)
  51599. Ge.uniform1i(i, r);
  51600. else if ("1f" === t)
  51601. Ge.uniform1f(i, r);
  51602. else if ("2f" === t)
  51603. Ge.uniform2f(i, r[0], r[1]);
  51604. else if ("3f" === t)
  51605. Ge.uniform3f(i, r[0], r[1], r[2]);
  51606. else if ("4f" === t)
  51607. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51608. else if ("1iv" === t)
  51609. Ge.uniform1iv(i, r);
  51610. else if ("3iv" === t)
  51611. Ge.uniform3iv(i, r);
  51612. else if ("1fv" === t)
  51613. Ge.uniform1fv(i, r);
  51614. else if ("2fv" === t)
  51615. Ge.uniform2fv(i, r);
  51616. else if ("3fv" === t)
  51617. Ge.uniform3fv(i, r);
  51618. else if ("4fv" === t)
  51619. Ge.uniform4fv(i, r);
  51620. else if ("Matrix2fv" === t)
  51621. Ge.uniformMatrix2fv(i, !1, r);
  51622. else if ("Matrix3fv" === t)
  51623. Ge.uniformMatrix3fv(i, !1, r);
  51624. else if ("Matrix4fv" === t)
  51625. Ge.uniformMatrix4fv(i, !1, r);
  51626. else if ("i" === t)
  51627. Ge.uniform1i(i, r);
  51628. else if ("f" === t)
  51629. Ge.uniform1f(i, r);
  51630. else if ("v2" === t)
  51631. Ge.uniform2f(i, r.x, r.y);
  51632. else if ("v3" === t)
  51633. Ge.uniform3f(i, r.x, r.y, r.z);
  51634. else if ("v4" === t)
  51635. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51636. else if ("c" === t)
  51637. Ge.uniform3f(i, r.r, r.g, r.b);
  51638. else if ("s" === t) {
  51639. var s = e.properties;
  51640. for (var l in s) {
  51641. var c = s[l]
  51642. , h = i[l]
  51643. , u = r[l];
  51644. F(c, c.type, h, u)
  51645. }
  51646. } else if ("sa" === t)
  51647. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51648. for (var l in s) {
  51649. var c = s[l]
  51650. , h = i[d][l]
  51651. , u = r[d][l];
  51652. F(c, c.type, h, u)
  51653. }
  51654. else if ("iv1" === t)
  51655. Ge.uniform1iv(i, r);
  51656. else if ("iv" === t)
  51657. Ge.uniform3iv(i, r);
  51658. else if ("fv1" === t)
  51659. Ge.uniform1fv(i, r);
  51660. else if ("fv" === t)
  51661. Ge.uniform3fv(i, r);
  51662. else if ("v2v" === t) {
  51663. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51664. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51665. f += 2)
  51666. e._array[f + 0] = r[d].x,
  51667. e._array[f + 1] = r[d].y;
  51668. Ge.uniform2fv(i, e._array)
  51669. } else if ("v3v" === t) {
  51670. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51671. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51672. m += 3)
  51673. e._array[m + 0] = r[d].x,
  51674. e._array[m + 1] = r[d].y,
  51675. e._array[m + 2] = r[d].z;
  51676. Ge.uniform3fv(i, e._array)
  51677. } else if ("v4v" === t) {
  51678. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51679. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51680. v += 4)
  51681. e._array[v + 0] = r[d].x,
  51682. e._array[v + 1] = r[d].y,
  51683. e._array[v + 2] = r[d].z,
  51684. e._array[v + 3] = r[d].w;
  51685. Ge.uniform4fv(i, e._array)
  51686. } else if ("m2" === t)
  51687. Ge.uniformMatrix2fv(i, !1, r.elements);
  51688. else if ("m3" === t)
  51689. Ge.uniformMatrix3fv(i, !1, r.elements);
  51690. else if ("m3v" === t) {
  51691. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51692. for (var d = 0, g = r.length; d < g; d++)
  51693. r[d].flattenToArrayOffset(e._array, 9 * d);
  51694. Ge.uniformMatrix3fv(i, !1, e._array)
  51695. } else if ("m4" === t)
  51696. Ge.uniformMatrix4fv(i, !1, r.elements);
  51697. else if ("m4v" === t) {
  51698. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51699. for (var d = 0, g = r.length; d < g; d++)
  51700. r[d].flattenToArrayOffset(e._array, 16 * d);
  51701. Ge.uniformMatrix4fv(i, !1, e._array)
  51702. } else if ("t" === t) {
  51703. if (o = r,
  51704. a = B(),
  51705. Ge.uniform1i(i, a),
  51706. !o)
  51707. return;
  51708. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51709. } else if ("tv" === t) {
  51710. void 0 === e._array && (e._array = []);
  51711. for (var d = 0, g = e.value.length; d < g; d++)
  51712. e._array[d] = B();
  51713. Ge.uniform1iv(i, e._array);
  51714. for (var d = 0, g = e.value.length; d < g; d++)
  51715. o = e.value[d],
  51716. a = e._array[d],
  51717. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51718. } else
  51719. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51720. }
  51721. function V(e) {
  51722. for (var t = 0, i = e.length; t < i; t++) {
  51723. var n = e[t][0];
  51724. if (n.needsUpdate !== !1) {
  51725. var r = n.type
  51726. , o = e[t][1]
  51727. , a = n.value;
  51728. F(n, r, o, a)
  51729. }
  51730. }
  51731. }
  51732. function U(e, t) {
  51733. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51734. for (Ue.shadowsPointLight = 0,
  51735. i = 0,
  51736. r = e.length; i < r; i++)
  51737. if (o = e[i],
  51738. a = o.color,
  51739. s = o.intensity,
  51740. l = o.distance,
  51741. o instanceof n.AmbientLight)
  51742. c += a.r * s,
  51743. h += a.g * s,
  51744. u += a.b * s;
  51745. else if (o instanceof n.DirectionalLight) {
  51746. var A = Ke.get(o);
  51747. A.color.copy(o.color).multiplyScalar(o.intensity),
  51748. A.direction.setFromMatrixPosition(o.matrixWorld),
  51749. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51750. A.direction.sub(Ve),
  51751. A.direction.transformDirection(d),
  51752. A.shadow = o.castShadow,
  51753. o.castShadow && (A.shadowBias = o.shadow.bias,
  51754. A.shadowRadius = o.shadow.radius,
  51755. A.shadowMapSize = o.shadow.mapSize,
  51756. Ue.shadows[v++] = o),
  51757. Ue.directionalShadowMap[p] = o.shadow.map,
  51758. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51759. Ue.directional[p++] = A
  51760. } else if (o instanceof n.SpotLight) {
  51761. var A = Ke.get(o);
  51762. A.position.setFromMatrixPosition(o.matrixWorld),
  51763. A.position.applyMatrix4(d),
  51764. A.color.copy(a).multiplyScalar(s),
  51765. A.distance = l,
  51766. A.direction.setFromMatrixPosition(o.matrixWorld),
  51767. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51768. A.direction.sub(Ve),
  51769. A.direction.transformDirection(d),
  51770. A.coneCos = Math.cos(o.angle),
  51771. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51772. A.decay = 0 === o.distance ? 0 : o.decay,
  51773. A.shadow = o.castShadow,
  51774. o.castShadow && (A.shadowBias = o.shadow.bias,
  51775. A.shadowRadius = o.shadow.radius,
  51776. A.shadowMapSize = o.shadow.mapSize,
  51777. Ue.shadows[v++] = o),
  51778. Ue.spotShadowMap[g] = o.shadow.map,
  51779. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51780. Ue.spot[g++] = A
  51781. } else if (o instanceof n.PointLight) {
  51782. var A = Ke.get(o);
  51783. A.position.setFromMatrixPosition(o.matrixWorld),
  51784. A.position.applyMatrix4(d),
  51785. A.color.copy(o.color).multiplyScalar(o.intensity),
  51786. A.distance = o.distance,
  51787. A.decay = 0 === o.distance ? 0 : o.decay,
  51788. A.shadow = o.castShadow,
  51789. o.castShadow && (A.shadowBias = o.shadow.bias,
  51790. A.shadowRadius = o.shadow.radius,
  51791. A.shadowMapSize = o.shadow.mapSize,
  51792. Ue.shadows[v++] = o),
  51793. Ue.pointShadowMap[f] = o.shadow.map,
  51794. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51795. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51796. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51797. Ue.point[f++] = A
  51798. } else if (o instanceof n.HemisphereLight) {
  51799. var A = Ke.get(o);
  51800. A.direction.setFromMatrixPosition(o.matrixWorld),
  51801. A.direction.transformDirection(d),
  51802. A.direction.normalize(),
  51803. A.skyColor.copy(o.color).multiplyScalar(s),
  51804. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51805. Ue.hemi[m++] = A
  51806. }
  51807. Ue.ambient[0] = c,
  51808. Ue.ambient[1] = h,
  51809. Ue.ambient[2] = u,
  51810. Ue.directional.length = p,
  51811. Ue.spot.length = g,
  51812. Ue.point.length = f,
  51813. Ue.hemi.length = m,
  51814. Ue.shadows.length = v,
  51815. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51816. }
  51817. function k(e, t, i) {
  51818. var r;
  51819. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51820. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51821. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51822. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51823. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51824. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51825. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51826. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51827. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51828. r = We.get("EXT_texture_filter_anisotropic")) {
  51829. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51830. return;
  51831. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51832. return;
  51833. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51834. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51835. }
  51836. }
  51837. function H(e, t, i) {
  51838. void 0 === e.__webglInit && (e.__webglInit = !0,
  51839. t.addEventListener("dispose", s),
  51840. e.__webglTexture = Ge.createTexture(),
  51841. ke.textures++),
  51842. Ye.activeTexture(Ge.TEXTURE0 + i),
  51843. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51844. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51845. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51846. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51847. var r = G(t.image, je.maxTextureSize);
  51848. W(t) && z(r) === !1 && (r = j(r));
  51849. var o = z(r)
  51850. , a = ee(t.format)
  51851. , l = ee(t.type);
  51852. k(Ge.TEXTURE_2D, t, o);
  51853. var c, h = t.mipmaps;
  51854. if (t instanceof n.DataTexture)
  51855. if (h.length > 0 && o) {
  51856. for (var u = 0, d = h.length; u < d; u++)
  51857. c = h[u],
  51858. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51859. t.generateMipmaps = !1
  51860. } else
  51861. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51862. else if (t instanceof n.CompressedTexture)
  51863. for (var u = 0, d = h.length; u < d; u++)
  51864. c = h[u],
  51865. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51866. else if (h.length > 0 && o) {
  51867. for (var u = 0, d = h.length; u < d; u++)
  51868. c = h[u],
  51869. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51870. t.generateMipmaps = !1
  51871. } else
  51872. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51873. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51874. e.__version = t.version,
  51875. t.onUpdate && t.onUpdate(t)
  51876. }
  51877. function G(e, t) {
  51878. if (e.width > t || e.height > t) {
  51879. var i = t / Math.max(e.width, e.height)
  51880. , n = document.createElement("canvas");
  51881. n.width = Math.floor(e.width * i),
  51882. n.height = Math.floor(e.height * i);
  51883. var r = n.getContext("2d");
  51884. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51885. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51886. n
  51887. }
  51888. return e
  51889. }
  51890. function z(e) {
  51891. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51892. }
  51893. function W(e) {
  51894. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51895. }
  51896. function j(e) {
  51897. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51898. var t = document.createElement("canvas");
  51899. t.width = n.Math.nearestPowerOfTwo(e.width),
  51900. t.height = n.Math.nearestPowerOfTwo(e.height);
  51901. var i = t.getContext("2d");
  51902. return i.drawImage(e, 0, 0, t.width, t.height),
  51903. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51904. t
  51905. }
  51906. return e
  51907. }
  51908. function Y(e, t) {
  51909. var i = Xe.get(e);
  51910. if (6 === e.image.length)
  51911. if (e.version > 0 && i.__version !== e.version) {
  51912. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51913. i.__image__webglTextureCube = Ge.createTexture(),
  51914. ke.textures++),
  51915. Ye.activeTexture(Ge.TEXTURE0 + t),
  51916. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51917. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51918. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51919. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51920. var c = a[0]
  51921. , h = z(c)
  51922. , u = ee(e.format)
  51923. , d = ee(e.type);
  51924. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51925. for (var l = 0; l < 6; l++)
  51926. if (r)
  51927. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51928. p = f[g],
  51929. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51930. else
  51931. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51932. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51933. i.__version = e.version,
  51934. e.onUpdate && e.onUpdate(e)
  51935. } else
  51936. Ye.activeTexture(Ge.TEXTURE0 + t),
  51937. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51938. }
  51939. function X(e, t) {
  51940. Ye.activeTexture(Ge.TEXTURE0 + t),
  51941. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51942. }
  51943. function Z(e, t, i, n) {
  51944. var r = ee(t.texture.format)
  51945. , o = ee(t.texture.type);
  51946. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51947. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51948. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51949. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51950. }
  51951. function q(e, t) {
  51952. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51953. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51954. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51955. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51956. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51957. }
  51958. function K(e) {
  51959. var t = Xe.get(e)
  51960. , i = e instanceof n.WebGLRenderTargetCube;
  51961. if (i) {
  51962. t.__webglDepthbuffer = [];
  51963. for (var r = 0; r < 6; r++)
  51964. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51965. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51966. q(t.__webglDepthbuffer[r], e)
  51967. } else
  51968. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51969. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51970. q(t.__webglDepthbuffer, e);
  51971. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51972. }
  51973. function Q(e) {
  51974. var t = Xe.get(e)
  51975. , i = Xe.get(e.texture);
  51976. e.addEventListener("dispose", l),
  51977. i.__webglTexture = Ge.createTexture(),
  51978. ke.textures++;
  51979. var r = e instanceof n.WebGLRenderTargetCube
  51980. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51981. if (r) {
  51982. t.__webglFramebuffer = [];
  51983. for (var a = 0; a < 6; a++)
  51984. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51985. } else
  51986. t.__webglFramebuffer = Ge.createFramebuffer();
  51987. if (r) {
  51988. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51989. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51990. for (var a = 0; a < 6; a++)
  51991. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51992. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51993. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51994. } else
  51995. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51996. k(Ge.TEXTURE_2D, e.texture, o),
  51997. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51998. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51999. Ye.bindTexture(Ge.TEXTURE_2D, null);
  52000. e.depthBuffer && K(e)
  52001. }
  52002. function J(e) {
  52003. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  52004. , i = Xe.get(e.texture).__webglTexture;
  52005. Ye.bindTexture(t, i),
  52006. Ge.generateMipmap(t),
  52007. Ye.bindTexture(t, null)
  52008. }
  52009. function $(e) {
  52010. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  52011. }
  52012. function ee(e) {
  52013. var t;
  52014. if (e === n.RepeatWrapping)
  52015. return Ge.REPEAT;
  52016. if (e === n.ClampToEdgeWrapping)
  52017. return Ge.CLAMP_TO_EDGE;
  52018. if (e === n.MirroredRepeatWrapping)
  52019. return Ge.MIRRORED_REPEAT;
  52020. if (e === n.NearestFilter)
  52021. return Ge.NEAREST;
  52022. if (e === n.NearestMipMapNearestFilter)
  52023. return Ge.NEAREST_MIPMAP_NEAREST;
  52024. if (e === n.NearestMipMapLinearFilter)
  52025. return Ge.NEAREST_MIPMAP_LINEAR;
  52026. if (e === n.LinearFilter)
  52027. return Ge.LINEAR;
  52028. if (e === n.LinearMipMapNearestFilter)
  52029. return Ge.LINEAR_MIPMAP_NEAREST;
  52030. if (e === n.LinearMipMapLinearFilter)
  52031. return Ge.LINEAR_MIPMAP_LINEAR;
  52032. if (e === n.UnsignedByteType)
  52033. return Ge.UNSIGNED_BYTE;
  52034. if (e === n.UnsignedShort4444Type)
  52035. return Ge.UNSIGNED_SHORT_4_4_4_4;
  52036. if (e === n.UnsignedShort5551Type)
  52037. return Ge.UNSIGNED_SHORT_5_5_5_1;
  52038. if (e === n.UnsignedShort565Type)
  52039. return Ge.UNSIGNED_SHORT_5_6_5;
  52040. if (e === n.ByteType)
  52041. return Ge.BYTE;
  52042. if (e === n.ShortType)
  52043. return Ge.SHORT;
  52044. if (e === n.UnsignedShortType)
  52045. return Ge.UNSIGNED_SHORT;
  52046. if (e === n.IntType)
  52047. return Ge.INT;
  52048. if (e === n.UnsignedIntType)
  52049. return Ge.UNSIGNED_INT;
  52050. if (e === n.FloatType)
  52051. return Ge.FLOAT;
  52052. if (t = We.get("OES_texture_half_float"),
  52053. null !== t && e === n.HalfFloatType)
  52054. return t.HALF_FLOAT_OES;
  52055. if (e === n.AlphaFormat)
  52056. return Ge.ALPHA;
  52057. if (e === n.RGBFormat)
  52058. return Ge.RGB;
  52059. if (e === n.RGBAFormat)
  52060. return Ge.RGBA;
  52061. if (e === n.LuminanceFormat)
  52062. return Ge.LUMINANCE;
  52063. if (e === n.LuminanceAlphaFormat)
  52064. return Ge.LUMINANCE_ALPHA;
  52065. if (e === n.AddEquation)
  52066. return Ge.FUNC_ADD;
  52067. if (e === n.SubtractEquation)
  52068. return Ge.FUNC_SUBTRACT;
  52069. if (e === n.ReverseSubtractEquation)
  52070. return Ge.FUNC_REVERSE_SUBTRACT;
  52071. if (e === n.ZeroFactor)
  52072. return Ge.ZERO;
  52073. if (e === n.OneFactor)
  52074. return Ge.ONE;
  52075. if (e === n.SrcColorFactor)
  52076. return Ge.SRC_COLOR;
  52077. if (e === n.OneMinusSrcColorFactor)
  52078. return Ge.ONE_MINUS_SRC_COLOR;
  52079. if (e === n.SrcAlphaFactor)
  52080. return Ge.SRC_ALPHA;
  52081. if (e === n.OneMinusSrcAlphaFactor)
  52082. return Ge.ONE_MINUS_SRC_ALPHA;
  52083. if (e === n.DstAlphaFactor)
  52084. return Ge.DST_ALPHA;
  52085. if (e === n.OneMinusDstAlphaFactor)
  52086. return Ge.ONE_MINUS_DST_ALPHA;
  52087. if (e === n.DstColorFactor)
  52088. return Ge.DST_COLOR;
  52089. if (e === n.OneMinusDstColorFactor)
  52090. return Ge.ONE_MINUS_DST_COLOR;
  52091. if (e === n.SrcAlphaSaturateFactor)
  52092. return Ge.SRC_ALPHA_SATURATE;
  52093. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  52094. null !== t) {
  52095. if (e === n.RGB_S3TC_DXT1_Format)
  52096. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  52097. if (e === n.RGBA_S3TC_DXT1_Format)
  52098. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  52099. if (e === n.RGBA_S3TC_DXT3_Format)
  52100. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  52101. if (e === n.RGBA_S3TC_DXT5_Format)
  52102. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  52103. }
  52104. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  52105. null !== t) {
  52106. if (e === n.RGB_PVRTC_4BPPV1_Format)
  52107. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  52108. if (e === n.RGB_PVRTC_2BPPV1_Format)
  52109. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  52110. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  52111. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  52112. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  52113. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  52114. }
  52115. if (t = We.get("WEBGL_compressed_texture_etc1"),
  52116. null !== t && e === n.RGB_ETC1_Format)
  52117. return t.COMPRESSED_RGB_ETC1_WEBGL;
  52118. if (t = We.get("EXT_blend_minmax"),
  52119. null !== t) {
  52120. if (e === n.MinEquation)
  52121. return t.MIN_EXT;
  52122. if (e === n.MaxEquation)
  52123. return t.MAX_EXT
  52124. }
  52125. return 0
  52126. }
  52127. console.log("THREE.WebGLRenderer", n.REVISION),
  52128. e = e || {};
  52129. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  52130. , ie = void 0 !== e.context ? e.context : null
  52131. , ne = void 0 !== e.alpha && e.alpha
  52132. , re = void 0 === e.depth || e.depth
  52133. , oe = void 0 === e.stencil || e.stencil
  52134. , ae = void 0 !== e.antialias && e.antialias
  52135. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  52136. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  52137. , ce = []
  52138. , he = []
  52139. , ue = -1
  52140. , de = []
  52141. , pe = -1
  52142. , fe = new Float32Array(8)
  52143. , ge = []
  52144. , me = [];
  52145. this.domElement = te,
  52146. this.context = null,
  52147. this.autoClear = !0,
  52148. this.autoClearColor = !0,
  52149. this.autoClearDepth = !0,
  52150. this.autoClearStencil = !0,
  52151. this.sortObjects = !0,
  52152. this.gammaFactor = 2,
  52153. this.gammaInput = !1,
  52154. this.gammaOutput = !1,
  52155. this.physicallyCorrectLights = !1,
  52156. this.toneMapping = n.LinearToneMapping,
  52157. this.toneMappingExposure = 1,
  52158. this.toneMappingWhitePoint = 1,
  52159. this.maxMorphTargets = 8,
  52160. this.maxMorphNormals = 4,
  52161. this.autoScaleCubemaps = !0;
  52162. var ve = this
  52163. , Ae = null
  52164. , ye = null
  52165. , Ce = null
  52166. , Ie = -1
  52167. , Ee = ""
  52168. , be = null
  52169. , we = new n.Vector4
  52170. , _e = null
  52171. , Te = new n.Vector4
  52172. , xe = 0
  52173. , Se = new n.Color(0)
  52174. , Me = 0
  52175. , Re = te.width
  52176. , Pe = te.height
  52177. , Oe = 1
  52178. , Le = new n.Vector4(0,0,Re,Pe)
  52179. , De = !1
  52180. , Ne = new n.Vector4(0,0,Re,Pe)
  52181. , Be = new n.Frustum
  52182. , Fe = new n.Matrix4
  52183. , Ve = new n.Vector3
  52184. , Ue = {
  52185. hash: "",
  52186. ambient: [0, 0, 0],
  52187. directional: [],
  52188. directionalShadowMap: [],
  52189. directionalShadowMatrix: [],
  52190. spot: [],
  52191. spotShadowMap: [],
  52192. spotShadowMatrix: [],
  52193. point: [],
  52194. pointShadowMap: [],
  52195. pointShadowMatrix: [],
  52196. hemi: [],
  52197. shadows: [],
  52198. shadowsPointLight: 0
  52199. }
  52200. , ke = {
  52201. geometries: 0,
  52202. textures: 0
  52203. }
  52204. , He = {
  52205. calls: 0,
  52206. vertices: 0,
  52207. faces: 0,
  52208. points: 0
  52209. };
  52210. this.info = {
  52211. render: He,
  52212. memory: ke,
  52213. programs: null
  52214. };
  52215. var Ge;
  52216. try {
  52217. var ze = {
  52218. alpha: ne,
  52219. depth: re,
  52220. stencil: oe,
  52221. antialias: ae,
  52222. premultipliedAlpha: se,
  52223. preserveDrawingBuffer: le
  52224. };
  52225. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52226. null === Ge)
  52227. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52228. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  52229. return {
  52230. rangeMin: 1,
  52231. rangeMax: 1,
  52232. precision: 1
  52233. }
  52234. }
  52235. ),
  52236. te.addEventListener("webglcontextlost", a, !1)
  52237. } catch (e) {
  52238. console.error("THREE.WebGLRenderer: " + e)
  52239. }
  52240. var We = new n.WebGLExtensions(Ge);
  52241. We.get("OES_texture_float"),
  52242. We.get("OES_texture_float_linear"),
  52243. We.get("OES_texture_half_float"),
  52244. We.get("OES_texture_half_float_linear"),
  52245. We.get("OES_standard_derivatives"),
  52246. We.get("ANGLE_instanced_arrays"),
  52247. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52248. var je = new n.WebGLCapabilities(Ge,We,e)
  52249. , Ye = new n.WebGLState(Ge,We,ee)
  52250. , Xe = new n.WebGLProperties
  52251. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52252. , qe = new n.WebGLPrograms(this,je)
  52253. , Ke = new n.WebGLLights;
  52254. this.info.programs = qe.programs;
  52255. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52256. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52257. r(),
  52258. this.context = Ge,
  52259. this.capabilities = je,
  52260. this.extensions = We,
  52261. this.properties = Xe,
  52262. this.state = Ye;
  52263. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52264. this.shadowMap = $e;
  52265. var et = new n.SpritePlugin(this,ge)
  52266. , tt = new n.LensFlarePlugin(this,me);
  52267. this.getContext = function() {
  52268. return Ge
  52269. }
  52270. ,
  52271. this.getContextAttributes = function() {
  52272. return Ge.getContextAttributes()
  52273. }
  52274. ,
  52275. this.forceContextLoss = function() {
  52276. We.get("WEBGL_lose_context").loseContext()
  52277. }
  52278. ,
  52279. this.getMaxAnisotropy = function() {
  52280. var e;
  52281. return function() {
  52282. if (void 0 !== e)
  52283. return e;
  52284. var t = We.get("EXT_texture_filter_anisotropic");
  52285. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52286. }
  52287. }(),
  52288. this.getPrecision = function() {
  52289. return je.precision
  52290. }
  52291. ,
  52292. this.getPixelRatio = function() {
  52293. return Oe
  52294. }
  52295. ,
  52296. this.setPixelRatio = function(e) {
  52297. void 0 !== e && (Oe = e,
  52298. this.setSize(Ne.z, Ne.w, !1))
  52299. }
  52300. ,
  52301. this.getSize = function() {
  52302. return {
  52303. width: Re,
  52304. height: Pe
  52305. }
  52306. }
  52307. ,
  52308. this.setSize = function(e, t, i, devicePixelRatio) {
  52309. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52310. Re = e,
  52311. Pe = t,
  52312. te.width = e * Oe,
  52313. te.height = t * Oe,
  52314. i !== !1 && (te.style.width = e + "px",
  52315. te.style.height = t + "px"),
  52316. this.setViewport(0, 0, e, t)
  52317. }
  52318. ,
  52319. this.setViewport = function(e, t, i, n) {
  52320. Ye.viewport(Ne.set(e, t, i, n))
  52321. }
  52322. ,
  52323. this.setScissor = function(e, t, i, n) {
  52324. Ye.scissor(Le.set(e, t, i, n))
  52325. }
  52326. ,
  52327. this.setScissorTest = function(e) {
  52328. Ye.setScissorTest(De = e)
  52329. }
  52330. ,
  52331. this.getClearColor = function() {
  52332. return Se
  52333. }
  52334. ,
  52335. this.setClearColor = function(e, t) {
  52336. Se.set(e),
  52337. Me = void 0 !== t ? t : 1,
  52338. i(Se.r, Se.g, Se.b, Me)
  52339. }
  52340. ,
  52341. this.getClearAlpha = function() {
  52342. return Me
  52343. }
  52344. ,
  52345. this.setClearAlpha = function(e) {
  52346. Me = e,
  52347. i(Se.r, Se.g, Se.b, Me)
  52348. }
  52349. ,
  52350. this.clear = function(e, t, i) {
  52351. var n = 0;
  52352. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52353. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52354. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52355. Ge.clear(n)
  52356. }
  52357. ,
  52358. this.clearColor = function() {
  52359. this.clear(!0, !1, !1)
  52360. }
  52361. ,
  52362. this.clearDepth = function() {
  52363. this.clear(!1, !0, !1)
  52364. }
  52365. ,
  52366. this.clearStencil = function() {
  52367. this.clear(!1, !1, !0)
  52368. }
  52369. ,
  52370. this.clearTarget = function(e, t, i, n) {
  52371. this.setRenderTarget(e),
  52372. this.clear(t, i, n)
  52373. }
  52374. ,
  52375. this.resetGLState = o,
  52376. this.dispose = function() {
  52377. te.removeEventListener("webglcontextlost", a, !1)
  52378. }
  52379. ,
  52380. this.renderBufferImmediate = function(e, t, i) {
  52381. Ye.initAttributes();
  52382. var r = Xe.get(e);
  52383. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52384. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52385. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52386. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52387. var o = t.getAttributes();
  52388. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52389. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52390. Ye.enableAttribute(o.position),
  52391. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52392. e.hasNormals) {
  52393. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52394. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52395. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52396. var l = e.normalArray
  52397. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52398. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52399. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52400. l[a + 0] = c,
  52401. l[a + 1] = h,
  52402. l[a + 2] = u,
  52403. l[a + 3] = c,
  52404. l[a + 4] = h,
  52405. l[a + 5] = u,
  52406. l[a + 6] = c,
  52407. l[a + 7] = h,
  52408. l[a + 8] = u
  52409. }
  52410. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52411. Ye.enableAttribute(o.normal),
  52412. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52413. }
  52414. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52415. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52416. Ye.enableAttribute(o.uv),
  52417. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52418. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52419. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52420. Ye.enableAttribute(o.color),
  52421. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52422. Ye.disableUnusedAttributes(),
  52423. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52424. e.count = 0
  52425. }
  52426. ,
  52427. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52428. E(o);
  52429. var l = w(e, i, o, a)
  52430. , c = !1
  52431. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52432. h !== Ee && (Ee = h,
  52433. c = !0);
  52434. var u = a.morphTargetInfluences;
  52435. if (void 0 !== u) {
  52436. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52437. var v = u[p];
  52438. d.push([v, p])
  52439. }
  52440. d.sort(g),
  52441. d.length > 8 && (d.length = 8);
  52442. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52443. var v = d[p];
  52444. if (fe[p] = v[0],
  52445. 0 !== v[0]) {
  52446. var y = v[1];
  52447. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52448. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52449. } else
  52450. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52451. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52452. }
  52453. var C = l.getUniforms();
  52454. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52455. c = !0
  52456. }
  52457. var y = r.index
  52458. , I = r.attributes.position;
  52459. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52460. var b;
  52461. null !== y ? (b = Je,
  52462. b.setIndex(y)) : b = Qe,
  52463. c && (f(o, l, r),
  52464. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52465. var _ = 0
  52466. , T = 1 / 0;
  52467. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52468. var x = r.drawRange.start
  52469. , S = r.drawRange.count
  52470. , M = null !== s ? s.start : 0
  52471. , R = null !== s ? s.count : 1 / 0
  52472. , P = Math.max(_, x, M)
  52473. , O = Math.min(_ + T, x + S, M + R) - 1
  52474. , L = Math.max(0, O - P + 1);
  52475. if (a instanceof n.Mesh)
  52476. if (o.wireframe === !0)
  52477. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52478. b.setMode(Ge.LINES);
  52479. else
  52480. switch (a.drawMode) {
  52481. case n.TrianglesDrawMode:
  52482. b.setMode(Ge.TRIANGLES);
  52483. break;
  52484. case n.TriangleStripDrawMode:
  52485. b.setMode(Ge.TRIANGLE_STRIP);
  52486. break;
  52487. case n.TriangleFanDrawMode:
  52488. b.setMode(Ge.TRIANGLE_FAN)
  52489. }
  52490. else if (a instanceof n.Line) {
  52491. var D = o.linewidth;
  52492. void 0 === D && (D = 1),
  52493. Ye.setLineWidth(D * t()),
  52494. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52495. } else
  52496. a instanceof n.Points && b.setMode(Ge.POINTS);
  52497. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52498. }
  52499. ,
  52500. this.render = function(e, t, i, r) {
  52501. if (t instanceof n.Camera == !1)
  52502. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52503. var o = e.fog;
  52504. if (Ee = "",
  52505. Ie = -1,
  52506. be = null,
  52507. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52508. null === t.parent && t.updateMatrixWorld(),
  52509. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52510. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52511. Be.setFromMatrix(Fe),
  52512. ce.length = 0,
  52513. ue = -1,
  52514. pe = -1,
  52515. ge.length = 0,
  52516. me.length = 0,
  52517. y(e, t),
  52518. he.length = ue + 1,
  52519. de.length = pe + 1,
  52520. ve.sortObjects === !0 && (he.sort(m),
  52521. de.sort(v)),
  52522. U(ce, t),
  52523. $e.render(e, t),
  52524. He.calls = 0,
  52525. He.vertices = 0,
  52526. He.faces = 0,
  52527. He.points = 0,
  52528. void 0 === i && (i = null),
  52529. this.setRenderTarget(i),
  52530. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52531. e.overrideMaterial) {
  52532. var a = e.overrideMaterial;
  52533. C(he, t, o, a),
  52534. C(de, t, o, a)
  52535. } else
  52536. Ye.setBlending(n.NoBlending),
  52537. C(he, t, o),
  52538. C(de, t, o);
  52539. if (et.render(e, t),
  52540. tt.render(e, t, Te),
  52541. i) {
  52542. var s = i.texture;
  52543. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52544. }
  52545. Ye.setDepthTest(!0),
  52546. Ye.setDepthWrite(!0),
  52547. Ye.setColorWrite(!0)
  52548. }
  52549. ,
  52550. this.setFaceCulling = function(e, t) {
  52551. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52552. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52553. Ye.enable(Ge.CULL_FACE))
  52554. }
  52555. ,
  52556. this.setTexture = function(e, t) {
  52557. var i = Xe.get(e);
  52558. if (e.version > 0 && i.__version !== e.version) {
  52559. var n = e.image;
  52560. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52561. }
  52562. Ye.activeTexture(Ge.TEXTURE0 + t),
  52563. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52564. }
  52565. ,
  52566. this.getCurrentRenderTarget = function() {
  52567. return ye
  52568. }
  52569. ,
  52570. this.setRenderTarget = function(e) {
  52571. ye = e,
  52572. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52573. var t, i = e instanceof n.WebGLRenderTargetCube;
  52574. if (e) {
  52575. var r = Xe.get(e);
  52576. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52577. we.copy(e.scissor),
  52578. _e = e.scissorTest,
  52579. Te.copy(e.viewport)
  52580. } else
  52581. t = null,
  52582. we.copy(Le).multiplyScalar(Oe),
  52583. _e = De,
  52584. Te.copy(Ne).multiplyScalar(Oe);
  52585. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52586. Ce = t),
  52587. Ye.scissor(we),
  52588. Ye.setScissorTest(_e),
  52589. Ye.viewport(Te),
  52590. i) {
  52591. var o = Xe.get(e.texture);
  52592. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52593. }
  52594. }
  52595. ,
  52596. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52597. if (e instanceof n.WebGLRenderTarget == !1)
  52598. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52599. var s = Xe.get(e).__webglFramebuffer;
  52600. if (s) {
  52601. var l = !1;
  52602. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52603. l = !0);
  52604. try {
  52605. var c = e.texture;
  52606. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52607. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52608. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52609. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52610. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52611. } finally {
  52612. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52613. }
  52614. }
  52615. }
  52616. }
  52617. ,
  52618. n.WebGLRenderTarget = function(e, t, i) {
  52619. this.uuid = n.Math.generateUUID(),
  52620. this.width = e,
  52621. this.height = t,
  52622. this.scissor = new n.Vector4(0,0,e,t),
  52623. this.scissorTest = !1,
  52624. this.viewport = new n.Vector4(0,0,e,t),
  52625. i = i || {},
  52626. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52627. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52628. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52629. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52630. }
  52631. ,
  52632. n.WebGLRenderTarget.prototype = {
  52633. constructor: n.WebGLRenderTarget,
  52634. setSize: function(e, t) {
  52635. this.width === e && this.height === t || (this.width = e,
  52636. this.height = t,
  52637. this.dispose()),
  52638. this.viewport.set(0, 0, e, t),
  52639. this.scissor.set(0, 0, e, t)
  52640. },
  52641. clone: function() {
  52642. return (new this.constructor).copy(this)
  52643. },
  52644. copy: function(e) {
  52645. return this.width = e.width,
  52646. this.height = e.height,
  52647. this.viewport.copy(e.viewport),
  52648. this.texture = e.texture.clone(),
  52649. this.depthBuffer = e.depthBuffer,
  52650. this.stencilBuffer = e.stencilBuffer,
  52651. this
  52652. },
  52653. dispose: function() {
  52654. this.dispatchEvent({
  52655. type: "dispose"
  52656. })
  52657. }
  52658. },
  52659. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52660. n.WebGLRenderTargetCube = function(e, t, i) {
  52661. n.WebGLRenderTarget.call(this, e, t, i),
  52662. this.activeCubeFace = 0,
  52663. this.activeMipMapLevel = 0
  52664. }
  52665. ,
  52666. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52667. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52668. n.WebGLBufferRenderer = function(e, t, i) {
  52669. function r(e) {
  52670. s = e
  52671. }
  52672. function o(t, n) {
  52673. e.drawArrays(s, t, n),
  52674. i.calls++,
  52675. i.vertices += n,
  52676. s === e.TRIANGLES && (i.faces += n / 3)
  52677. }
  52678. function a(r) {
  52679. var o = t.get("ANGLE_instanced_arrays");
  52680. if (null === o)
  52681. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52682. var a = r.attributes.position
  52683. , l = 0;
  52684. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52685. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52686. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52687. i.calls++,
  52688. i.vertices += l * r.maxInstancedCount,
  52689. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52690. }
  52691. var s;
  52692. this.setMode = r,
  52693. this.render = o,
  52694. this.renderInstances = a
  52695. }
  52696. ,
  52697. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52698. function n(e) {
  52699. s = e
  52700. }
  52701. function r(i) {
  52702. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52703. c = 4) : (l = e.UNSIGNED_SHORT,
  52704. c = 2)
  52705. }
  52706. function o(t, n) {
  52707. e.drawElements(s, n, l, t * c),
  52708. i.calls++,
  52709. i.vertices += n,
  52710. s === e.TRIANGLES && (i.faces += n / 3)
  52711. }
  52712. function a(n, r, o) {
  52713. var a = t.get("ANGLE_instanced_arrays");
  52714. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52715. i.calls++,
  52716. i.vertices += o * n.maxInstancedCount,
  52717. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52718. }
  52719. var s, l, c;
  52720. this.setMode = n,
  52721. this.setIndex = r,
  52722. this.render = o,
  52723. this.renderInstances = a
  52724. }
  52725. ,
  52726. n.WebGLExtensions = function(e) {
  52727. var t = {};
  52728. this.get = function(i) {
  52729. if (void 0 !== t[i])
  52730. return t[i];
  52731. var n;
  52732. switch (i) {
  52733. case "EXT_texture_filter_anisotropic":
  52734. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52735. break;
  52736. case "WEBGL_compressed_texture_s3tc":
  52737. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52738. break;
  52739. case "WEBGL_compressed_texture_pvrtc":
  52740. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52741. break;
  52742. case "WEBGL_compressed_texture_etc1":
  52743. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52744. break;
  52745. default:
  52746. n = e.getExtension(i)
  52747. }
  52748. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52749. t[i] = n,
  52750. n
  52751. }
  52752. }
  52753. ,
  52754. n.WebGLCapabilities = function(e, t, i) {
  52755. function n(t) {
  52756. if ("highp" === t) {
  52757. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52758. return "highp";
  52759. t = "mediump"
  52760. }
  52761. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52762. }
  52763. this.getMaxPrecision = n,
  52764. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52765. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52766. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52767. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52768. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52769. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52770. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52771. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52772. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52773. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52774. this.vertexTextures = this.maxVertexTextures > 0,
  52775. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52776. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52777. var r = n(this.precision);
  52778. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52779. this.precision = r),
  52780. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52781. }
  52782. ,
  52783. n.WebGLGeometries = function(e, t, i) {
  52784. function r(e) {
  52785. var t = e.geometry;
  52786. if (void 0 !== h[t.id])
  52787. return h[t.id];
  52788. t.addEventListener("dispose", o);
  52789. var r;
  52790. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52791. r = t._bufferGeometry),
  52792. h[t.id] = r,
  52793. i.memory.geometries++,
  52794. r
  52795. }
  52796. function o(e) {
  52797. var n = e.target
  52798. , r = h[n.id];
  52799. null !== r.index && s(r.index),
  52800. l(r.attributes),
  52801. n.removeEventListener("dispose", o),
  52802. delete h[n.id];
  52803. var a = t.get(n);
  52804. a.wireframe && s(a.wireframe),
  52805. t.delete(n);
  52806. var c = t.get(r);
  52807. c.wireframe && s(c.wireframe),
  52808. t.delete(r),
  52809. i.memory.geometries--
  52810. }
  52811. function a(e) {
  52812. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52813. }
  52814. function s(t) {
  52815. var i = a(t);
  52816. void 0 !== i && (e.deleteBuffer(i),
  52817. c(t))
  52818. }
  52819. function l(e) {
  52820. for (var t in e)
  52821. s(e[t])
  52822. }
  52823. function c(e) {
  52824. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52825. }
  52826. var h = {};
  52827. this.get = r
  52828. }
  52829. ,
  52830. n.WebGLLights = function() {
  52831. var e = {};
  52832. this.get = function(t) {
  52833. if (void 0 !== e[t.id])
  52834. return e[t.id];
  52835. var i;
  52836. switch (t.type) {
  52837. case "DirectionalLight":
  52838. i = {
  52839. direction: new n.Vector3,
  52840. color: new n.Color,
  52841. shadow: !1,
  52842. shadowBias: 0,
  52843. shadowRadius: 1,
  52844. shadowMapSize: new n.Vector2
  52845. };
  52846. break;
  52847. case "SpotLight":
  52848. i = {
  52849. position: new n.Vector3,
  52850. direction: new n.Vector3,
  52851. color: new n.Color,
  52852. distance: 0,
  52853. coneCos: 0,
  52854. penumbraCos: 0,
  52855. decay: 0,
  52856. shadow: !1,
  52857. shadowBias: 0,
  52858. shadowRadius: 1,
  52859. shadowMapSize: new n.Vector2
  52860. };
  52861. break;
  52862. case "PointLight":
  52863. i = {
  52864. position: new n.Vector3,
  52865. color: new n.Color,
  52866. distance: 0,
  52867. decay: 0,
  52868. shadow: !1,
  52869. shadowBias: 0,
  52870. shadowRadius: 1,
  52871. shadowMapSize: new n.Vector2
  52872. };
  52873. break;
  52874. case "HemisphereLight":
  52875. i = {
  52876. direction: new n.Vector3,
  52877. skyColor: new n.Color,
  52878. groundColor: new n.Color
  52879. }
  52880. }
  52881. return e[t.id] = i,
  52882. i
  52883. }
  52884. }
  52885. ,
  52886. n.WebGLObjects = function(e, t, i) {
  52887. function r(t) {
  52888. var i = u.get(t);
  52889. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52890. var r = i.index
  52891. , a = i.attributes;
  52892. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52893. for (var s in a)
  52894. o(a[s], e.ARRAY_BUFFER);
  52895. var l = i.morphAttributes;
  52896. for (var s in l)
  52897. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52898. o(c[h], e.ARRAY_BUFFER);
  52899. return i
  52900. }
  52901. function o(e, i) {
  52902. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52903. , o = t.get(r);
  52904. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52905. }
  52906. function a(t, i, n) {
  52907. t.__webglBuffer = e.createBuffer(),
  52908. e.bindBuffer(n, t.__webglBuffer);
  52909. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52910. e.bufferData(n, i.array, r),
  52911. t.version = i.version
  52912. }
  52913. function s(t, i, n) {
  52914. e.bindBuffer(n, t.__webglBuffer),
  52915. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52916. i.updateRange.count = 0),
  52917. t.version = i.version
  52918. }
  52919. function l(e) {
  52920. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52921. }
  52922. function c(i) {
  52923. var r = t.get(i);
  52924. if (void 0 !== r.wireframe)
  52925. return r.wireframe;
  52926. var a = []
  52927. , s = i.index
  52928. , l = i.attributes
  52929. , c = l.position;
  52930. if (null !== s)
  52931. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52932. var g = d[p + 0]
  52933. , m = d[p + 1]
  52934. , v = d[p + 2];
  52935. h(u, g, m) && a.push(g, m),
  52936. h(u, m, v) && a.push(m, v),
  52937. h(u, v, g) && a.push(v, g)
  52938. }
  52939. else
  52940. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52941. var g = p + 0
  52942. , m = p + 1
  52943. , v = p + 2;
  52944. a.push(g, m, m, v, v, g)
  52945. }
  52946. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52947. , y = new n.BufferAttribute(new A(a),1);
  52948. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52949. r.wireframe = y,
  52950. y
  52951. }
  52952. function h(e, t, i) {
  52953. if (t > i) {
  52954. var n = t;
  52955. t = i,
  52956. i = n
  52957. }
  52958. var r = e[t];
  52959. return void 0 === r ? (e[t] = [i],
  52960. !0) : r.indexOf(i) === -1 && (r.push(i),
  52961. !0)
  52962. }
  52963. var u = new n.WebGLGeometries(e,t,i);
  52964. this.getAttributeBuffer = l,
  52965. this.getWireframeAttribute = c,
  52966. this.update = r
  52967. }
  52968. ,
  52969. n.WebGLProgram = function() {
  52970. function e(e) {
  52971. switch (e) {
  52972. case n.LinearEncoding:
  52973. return ["Linear", "( value )"];
  52974. case n.sRGBEncoding:
  52975. return ["sRGB", "( value )"];
  52976. case n.RGBEEncoding:
  52977. return ["RGBE", "( value )"];
  52978. case n.RGBM7Encoding:
  52979. return ["RGBM", "( value, 7.0 )"];
  52980. case n.RGBM16Encoding:
  52981. return ["RGBM", "( value, 16.0 )"];
  52982. case n.RGBDEncoding:
  52983. return ["RGBD", "( value, 256.0 )"];
  52984. case n.GammaEncoding:
  52985. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52986. default:
  52987. throw new Error("unsupported encoding: " + e)
  52988. }
  52989. }
  52990. function t(t, i) {
  52991. var n = e(i);
  52992. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52993. }
  52994. function i(t, i) {
  52995. var n = e(i);
  52996. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52997. }
  52998. function r(e, t) {
  52999. var i;
  53000. switch (t) {
  53001. case n.LinearToneMapping:
  53002. i = "Linear";
  53003. break;
  53004. case n.ReinhardToneMapping:
  53005. i = "Reinhard";
  53006. break;
  53007. case n.Uncharted2ToneMapping:
  53008. i = "Uncharted2";
  53009. break;
  53010. case n.CineonToneMapping:
  53011. i = "OptimizedCineon";
  53012. break;
  53013. default:
  53014. throw new Error("unsupported toneMapping: " + t)
  53015. }
  53016. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  53017. }
  53018. function o(e, t, i) {
  53019. e = e || {};
  53020. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  53021. return n.filter(c).join("\n")
  53022. }
  53023. function a(e) {
  53024. var t = [];
  53025. for (var i in e) {
  53026. var n = e[i];
  53027. n !== !1 && t.push("#define " + i + " " + n)
  53028. }
  53029. return t.join("\n")
  53030. }
  53031. function s(e, t, i) {
  53032. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  53033. var a = e.getActiveUniform(t, o)
  53034. , s = a.name
  53035. , l = e.getUniformLocation(t, s)
  53036. , c = f.exec(s);
  53037. if (c) {
  53038. var h = c[1]
  53039. , u = c[2]
  53040. , d = n[h];
  53041. d || (d = n[h] = {}),
  53042. d[u] = l
  53043. } else if (c = g.exec(s)) {
  53044. var p = c[1]
  53045. , v = c[2]
  53046. , A = c[3]
  53047. , y = n[p];
  53048. y || (y = n[p] = []);
  53049. var C = y[v];
  53050. C || (C = y[v] = {}),
  53051. C[A] = l
  53052. } else if (c = m.exec(s)) {
  53053. var p = c[1];
  53054. n[p] = l
  53055. } else
  53056. n[s] = l
  53057. }
  53058. return n
  53059. }
  53060. function l(e, t, i) {
  53061. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  53062. var a = e.getActiveAttrib(t, o)
  53063. , s = a.name;
  53064. n[s] = e.getAttribLocation(t, s)
  53065. }
  53066. return n
  53067. }
  53068. function c(e) {
  53069. return "" !== e
  53070. }
  53071. function h(e, t) {
  53072. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  53073. }
  53074. function u(e) {
  53075. function t(e, t) {
  53076. var i = n.ShaderChunk[t];
  53077. if (void 0 === i)
  53078. throw new Error("Can not resolve #include <" + t + ">");
  53079. return u(i)
  53080. }
  53081. var i = /#include +<([\w\d.]+)>/g;
  53082. return e.replace(i, t)
  53083. }
  53084. function d(e) {
  53085. function t(e, t, i, n) {
  53086. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  53087. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  53088. return r
  53089. }
  53090. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  53091. return e.replace(i, t)
  53092. }
  53093. var p = 0
  53094. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  53095. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  53096. , m = /^([\w\d_]+)\[0\]$/;
  53097. return function(e, f, g, m) {
  53098. var v = e.context
  53099. , A = g.extensions
  53100. , y = g.defines
  53101. , C = g.__webglShader.vertexShader
  53102. , I = g.__webglShader.fragmentShader
  53103. , E = "SHADOWMAP_TYPE_BASIC";
  53104. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  53105. var b = "ENVMAP_TYPE_CUBE"
  53106. , w = "ENVMAP_MODE_REFLECTION"
  53107. , _ = "ENVMAP_BLENDING_MULTIPLY";
  53108. if (m.envMap) {
  53109. switch (g.envMap.mapping) {
  53110. case n.CubeReflectionMapping:
  53111. case n.CubeRefractionMapping:
  53112. b = "ENVMAP_TYPE_CUBE";
  53113. break;
  53114. case n.CubeUVReflectionMapping:
  53115. case n.CubeUVRefractionMapping:
  53116. b = "ENVMAP_TYPE_CUBE_UV";
  53117. break;
  53118. case n.EquirectangularReflectionMapping:
  53119. case n.EquirectangularRefractionMapping:
  53120. b = "ENVMAP_TYPE_EQUIREC";
  53121. break;
  53122. case n.SphericalReflectionMapping:
  53123. b = "ENVMAP_TYPE_SPHERE"
  53124. }
  53125. switch (g.envMap.mapping) {
  53126. case n.CubeRefractionMapping:
  53127. case n.EquirectangularRefractionMapping:
  53128. w = "ENVMAP_MODE_REFRACTION"
  53129. }
  53130. switch (g.combine) {
  53131. case n.MultiplyOperation:
  53132. _ = "ENVMAP_BLENDING_MULTIPLY";
  53133. break;
  53134. case n.MixOperation:
  53135. _ = "ENVMAP_BLENDING_MIX";
  53136. break;
  53137. case n.AddOperation:
  53138. _ = "ENVMAP_BLENDING_ADD"
  53139. }
  53140. }
  53141. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  53142. g instanceof n.RawShaderMaterial ? (T = "",
  53143. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  53144. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  53145. C = u(C, m),
  53146. C = h(C, m),
  53147. I = u(I, m),
  53148. I = h(I, m),
  53149. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  53150. I = d(I));
  53151. var O = T + C
  53152. , L = x + I
  53153. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  53154. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  53155. v.attachShader(P, D),
  53156. v.attachShader(P, N),
  53157. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  53158. v.linkProgram(P);
  53159. var B = v.getProgramInfoLog(P)
  53160. , F = v.getShaderInfoLog(D)
  53161. , V = v.getShaderInfoLog(N)
  53162. , U = !0
  53163. , k = !0;
  53164. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  53165. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  53166. k && (this.diagnostics = {
  53167. runnable: U,
  53168. material: g,
  53169. programLog: B,
  53170. vertexShader: {
  53171. log: F,
  53172. prefix: T
  53173. },
  53174. fragmentShader: {
  53175. log: V,
  53176. prefix: x
  53177. }
  53178. }),
  53179. v.deleteShader(D),
  53180. v.deleteShader(N);
  53181. var H;
  53182. this.getUniforms = function() {
  53183. return void 0 === H && (H = s(v, P)),
  53184. H
  53185. }
  53186. ;
  53187. var G;
  53188. return this.getAttributes = function() {
  53189. return void 0 === G && (G = l(v, P)),
  53190. G
  53191. }
  53192. ,
  53193. this.destroy = function() {
  53194. v.deleteProgram(P),
  53195. this.program = void 0
  53196. }
  53197. ,
  53198. Object.defineProperties(this, {
  53199. uniforms: {
  53200. get: function() {
  53201. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53202. this.getUniforms()
  53203. }
  53204. },
  53205. attributes: {
  53206. get: function() {
  53207. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53208. this.getAttributes()
  53209. }
  53210. }
  53211. }),
  53212. this.id = p++,
  53213. this.code = f,
  53214. this.usedTimes = 1,
  53215. this.program = P,
  53216. this.vertexShader = D,
  53217. this.fragmentShader = N,
  53218. this
  53219. }
  53220. }(),
  53221. n.WebGLPrograms = function(e, t) {
  53222. function i(e) {
  53223. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53224. return 1024;
  53225. var i = t.maxVertexUniforms
  53226. , r = Math.floor((i - 20) / 4)
  53227. , o = r;
  53228. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53229. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53230. o
  53231. }
  53232. function r(e, t) {
  53233. var i;
  53234. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53235. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53236. i
  53237. }
  53238. var o = []
  53239. , a = {
  53240. MeshDepthMaterial: "depth",
  53241. MeshNormalMaterial: "normal",
  53242. MeshBasicMaterial: "basic",
  53243. MeshLambertMaterial: "lambert",
  53244. MeshPhongMaterial: "phong",
  53245. MeshStandardMaterial: "standard",
  53246. LineBasicMaterial: "basic",
  53247. LineDashedMaterial: "dashed",
  53248. PointsMaterial: "points"
  53249. }
  53250. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53251. this.getParameters = function(o, s, l, c) {
  53252. var h = a[o.type]
  53253. , u = i(c)
  53254. , d = e.getPrecision();
  53255. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53256. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53257. var p = {
  53258. shaderID: h,
  53259. precision: d,
  53260. supportsVertexTextures: t.vertexTextures,
  53261. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53262. map: !!o.map,
  53263. mapEncoding: r(o.map, e.gammaInput),
  53264. envMap: !!o.envMap,
  53265. envMapMode: o.envMap && o.envMap.mapping,
  53266. envMapEncoding: r(o.envMap, e.gammaInput),
  53267. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53268. lightMap: !!o.lightMap,
  53269. aoMap: !!o.aoMap,
  53270. emissiveMap: !!o.emissiveMap,
  53271. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53272. bumpMap: !!o.bumpMap,
  53273. normalMap: !!o.normalMap,
  53274. displacementMap: !!o.displacementMap,
  53275. roughnessMap: !!o.roughnessMap,
  53276. metalnessMap: !!o.metalnessMap,
  53277. specularMap: !!o.specularMap,
  53278. alphaMap: !!o.alphaMap,
  53279. combine: o.combine,
  53280. vertexColors: o.vertexColors,
  53281. fog: l,
  53282. useFog: o.fog,
  53283. fogExp: l instanceof n.FogExp2,
  53284. flatShading: o.shading === n.FlatShading,
  53285. sizeAttenuation: o.sizeAttenuation,
  53286. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53287. skinning: o.skinning,
  53288. maxBones: u,
  53289. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53290. morphTargets: o.morphTargets,
  53291. morphNormals: o.morphNormals,
  53292. maxMorphTargets: e.maxMorphTargets,
  53293. maxMorphNormals: e.maxMorphNormals,
  53294. numDirLights: s.directional.length,
  53295. numPointLights: s.point.length,
  53296. numSpotLights: s.spot.length,
  53297. numHemiLights: s.hemi.length,
  53298. pointLightShadows: s.shadowsPointLight,
  53299. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53300. shadowMapType: e.shadowMap.type,
  53301. toneMapping: e.toneMapping,
  53302. physicallyCorrectLights: e.physicallyCorrectLights,
  53303. premultipliedAlpha: o.premultipliedAlpha,
  53304. alphaTest: o.alphaTest,
  53305. doubleSided: o.side === n.DoubleSide,
  53306. flipSided: o.side === n.BackSide
  53307. };
  53308. return p
  53309. }
  53310. ,
  53311. this.getProgramCode = function(e, t) {
  53312. var i = [];
  53313. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53314. i.push(e.vertexShader)),
  53315. void 0 !== e.defines)
  53316. for (var n in e.defines)
  53317. i.push(n),
  53318. i.push(e.defines[n]);
  53319. for (var r = 0; r < s.length; r++) {
  53320. var o = s[r];
  53321. i.push(o),
  53322. i.push(t[o])
  53323. }
  53324. return i.join()
  53325. }
  53326. ,
  53327. this.acquireProgram = function(t, i, r) {
  53328. for (var a, s = 0, l = o.length; s < l; s++) {
  53329. var c = o[s];
  53330. if (c.code === r) {
  53331. a = c,
  53332. ++a.usedTimes;
  53333. break
  53334. }
  53335. }
  53336. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53337. o.push(a)),
  53338. a
  53339. }
  53340. ,
  53341. this.releaseProgram = function(e) {
  53342. if (0 === --e.usedTimes) {
  53343. var t = o.indexOf(e);
  53344. o[t] = o[o.length - 1],
  53345. o.pop(),
  53346. e.destroy()
  53347. }
  53348. }
  53349. ,
  53350. this.programs = o
  53351. }
  53352. ,
  53353. n.WebGLProperties = function() {
  53354. var e = {};
  53355. this.get = function(t) {
  53356. var i = t.uuid
  53357. , n = e[i];
  53358. return void 0 === n && (n = {},
  53359. e[i] = n),
  53360. n
  53361. }
  53362. ,
  53363. this.delete = function(t) {
  53364. delete e[t.uuid]
  53365. }
  53366. ,
  53367. this.clear = function() {
  53368. e = {}
  53369. }
  53370. }
  53371. ,
  53372. n.WebGLShader = function() {
  53373. function e(e) {
  53374. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53375. t[i] = i + 1 + ": " + t[i];
  53376. return t.join("\n")
  53377. }
  53378. return function(t, i, n) {
  53379. var r = t.createShader(i);
  53380. return t.shaderSource(r, n),
  53381. t.compileShader(r),
  53382. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53383. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53384. r
  53385. }
  53386. }(),
  53387. n.WebGLShadowMap = function(e, t, i) {
  53388. function r(e, t, i, r) {
  53389. var o = e.geometry
  53390. , a = null
  53391. , s = v
  53392. , l = e.customDepthMaterial;
  53393. if (i && (s = A,
  53394. l = e.customDistanceMaterial),
  53395. l)
  53396. a = l;
  53397. else {
  53398. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53399. , h = e instanceof n.SkinnedMesh && t.skinning
  53400. , u = 0;
  53401. c && (u |= f),
  53402. h && (u |= g),
  53403. a = s[u]
  53404. }
  53405. return a.visible = t.visible,
  53406. a.wireframe = t.wireframe,
  53407. a.wireframeLinewidth = t.wireframeLinewidth,
  53408. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53409. a
  53410. }
  53411. function o(e, t, i) {
  53412. if (e.visible !== !1) {
  53413. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53414. var r = e.material;
  53415. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53416. p.push(e))
  53417. }
  53418. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53419. o(a[s], t, i)
  53420. }
  53421. }
  53422. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53423. var x = 0 !== (T & f)
  53424. , S = 0 !== (T & g)
  53425. , M = new n.ShaderMaterial({
  53426. uniforms: b,
  53427. vertexShader: E.vertexShader,
  53428. fragmentShader: E.fragmentShader,
  53429. morphTargets: x,
  53430. skinning: S
  53431. });
  53432. v[T] = M;
  53433. var R = new n.ShaderMaterial({
  53434. defines: {
  53435. USE_SHADOWMAP: ""
  53436. },
  53437. uniforms: _,
  53438. vertexShader: w.vertexShader,
  53439. fragmentShader: w.fragmentShader,
  53440. morphTargets: x,
  53441. skinning: S
  53442. });
  53443. A[T] = R
  53444. }
  53445. var P = this;
  53446. this.enabled = !1,
  53447. this.autoUpdate = !0,
  53448. this.needsUpdate = !1,
  53449. this.type = n.PCFShadowMap,
  53450. this.cullFace = n.CullFaceFront,
  53451. this.render = function(f, g) {
  53452. var m, v, A = t.shadows;
  53453. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53454. s.clearColor(1, 1, 1, 1),
  53455. s.disable(a.BLEND),
  53456. s.enable(a.CULL_FACE),
  53457. a.frontFace(a.CCW),
  53458. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53459. s.setDepthTest(!0),
  53460. s.setScissorTest(!1);
  53461. for (var E = 0, b = A.length; E < b; E++) {
  53462. var w = A[E]
  53463. , _ = w.shadow
  53464. , T = _.camera;
  53465. if (h.copy(_.mapSize),
  53466. w instanceof n.PointLight) {
  53467. m = 6,
  53468. v = !0;
  53469. var x = h.x
  53470. , S = h.y;
  53471. I[0].set(2 * x, S, x, S),
  53472. I[1].set(0, S, x, S),
  53473. I[2].set(3 * x, S, x, S),
  53474. I[3].set(x, S, x, S),
  53475. I[4].set(3 * x, 0, x, S),
  53476. I[5].set(x, 0, x, S),
  53477. h.x *= 4,
  53478. h.y *= 2
  53479. } else
  53480. m = 1,
  53481. v = !1;
  53482. if (null === _.map) {
  53483. var M = {
  53484. minFilter: n.NearestFilter,
  53485. magFilter: n.NearestFilter,
  53486. format: n.RGBAFormat
  53487. };
  53488. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53489. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53490. T.updateProjectionMatrix()
  53491. }
  53492. var R = _.map
  53493. , O = _.matrix;
  53494. d.setFromMatrixPosition(w.matrixWorld),
  53495. T.position.copy(d),
  53496. e.setRenderTarget(R),
  53497. e.clear();
  53498. for (var L = 0; L < m; L++) {
  53499. if (v) {
  53500. u.copy(T.position),
  53501. u.add(y[L]),
  53502. T.up.copy(C[L]),
  53503. T.lookAt(u);
  53504. var D = I[L];
  53505. s.viewport(D)
  53506. } else
  53507. u.setFromMatrixPosition(w.target.matrixWorld),
  53508. T.lookAt(u);
  53509. T.updateMatrixWorld(),
  53510. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53511. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53512. O.multiply(T.projectionMatrix),
  53513. O.multiply(T.matrixWorldInverse),
  53514. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53515. l.setFromMatrix(c),
  53516. p.length = 0,
  53517. o(f, g, T);
  53518. for (var N = 0, B = p.length; N < B; N++) {
  53519. var F = p[N]
  53520. , V = i.update(F)
  53521. , U = F.material;
  53522. if (U instanceof n.MultiMaterial)
  53523. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53524. var W = k[G]
  53525. , j = H[W.materialIndex];
  53526. if (j.visible === !0) {
  53527. var Y = r(F, j, v, d);
  53528. e.renderBufferDirect(T, null, V, Y, F, W)
  53529. }
  53530. }
  53531. else {
  53532. var Y = r(F, U, v, d);
  53533. e.renderBufferDirect(T, null, V, Y, F, null)
  53534. }
  53535. }
  53536. }
  53537. }
  53538. var X = e.getClearColor()
  53539. , Z = e.getClearAlpha();
  53540. e.setClearColor(X, Z),
  53541. s.enable(a.BLEND),
  53542. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53543. P.needsUpdate = !1
  53544. }
  53545. }
  53546. }
  53547. ,
  53548. n.WebGLState = function(e, t, i) {
  53549. var r = this
  53550. , o = new n.Vector4
  53551. , a = new Uint8Array(16)
  53552. , s = new Uint8Array(16)
  53553. , l = new Uint8Array(16)
  53554. , c = {}
  53555. , h = null
  53556. , u = null
  53557. , d = null
  53558. , p = null
  53559. , f = null
  53560. , g = null
  53561. , m = null
  53562. , v = null
  53563. , A = !1
  53564. , y = null
  53565. , C = null
  53566. , I = null
  53567. , E = null
  53568. , b = null
  53569. , w = null
  53570. , _ = null
  53571. , T = null
  53572. , x = null
  53573. , S = null
  53574. , M = null
  53575. , R = null
  53576. , P = null
  53577. , O = null
  53578. , L = null
  53579. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53580. , N = void 0
  53581. , B = {}
  53582. , F = new n.Vector4
  53583. , V = null
  53584. , U = null
  53585. , k = new n.Vector4
  53586. , H = new n.Vector4
  53587. , G = e.createTexture();
  53588. e.bindTexture(e.TEXTURE_2D, G),
  53589. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53590. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53591. this.init = function() {
  53592. this.clearColor(0, 0, 0, 1),
  53593. this.clearDepth(1),
  53594. this.clearStencil(0),
  53595. this.enable(e.DEPTH_TEST),
  53596. e.depthFunc(e.LEQUAL),
  53597. e.frontFace(e.CCW),
  53598. e.cullFace(e.BACK),
  53599. this.enable(e.CULL_FACE),
  53600. this.enable(e.BLEND),
  53601. e.blendEquation(e.FUNC_ADD),
  53602. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53603. }
  53604. ,
  53605. this.initAttributes = function() {
  53606. for (var e = 0, t = a.length; e < t; e++)
  53607. a[e] = 0
  53608. }
  53609. ,
  53610. this.enableAttribute = function(i) {
  53611. if (a[i] = 1,
  53612. 0 === s[i] && (e.enableVertexAttribArray(i),
  53613. s[i] = 1),
  53614. 0 !== l[i]) {
  53615. var n = t.get("ANGLE_instanced_arrays");
  53616. n.vertexAttribDivisorANGLE(i, 0),
  53617. l[i] = 0
  53618. }
  53619. }
  53620. ,
  53621. this.enableAttributeAndDivisor = function(t, i, n) {
  53622. a[t] = 1,
  53623. 0 === s[t] && (e.enableVertexAttribArray(t),
  53624. s[t] = 1),
  53625. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53626. l[t] = i)
  53627. }
  53628. ,
  53629. this.disableUnusedAttributes = function() {
  53630. for (var t = 0, i = s.length; t < i; t++)
  53631. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53632. s[t] = 0)
  53633. }
  53634. ,
  53635. this.enable = function(t) {
  53636. c[t] !== !0 && (e.enable(t),
  53637. c[t] = !0)
  53638. }
  53639. ,
  53640. this.disable = function(t) {
  53641. c[t] !== !1 && (e.disable(t),
  53642. c[t] = !1)
  53643. }
  53644. ,
  53645. this.getCompressedTextureFormats = function() {
  53646. if (null === h && (h = [],
  53647. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53648. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53649. h.push(i[n]);
  53650. return h
  53651. }
  53652. ,
  53653. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53654. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53655. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53656. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53657. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53658. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53659. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53660. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53661. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53662. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53663. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53664. u = t,
  53665. A = h),
  53666. t === n.CustomBlending ? (s = s || r,
  53667. l = l || o,
  53668. c = c || a,
  53669. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53670. d = r,
  53671. g = s),
  53672. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53673. p = o,
  53674. f = a,
  53675. m = l,
  53676. v = c)) : (d = null,
  53677. p = null,
  53678. f = null,
  53679. g = null,
  53680. m = null,
  53681. v = null)
  53682. }
  53683. ,
  53684. this.setDepthFunc = function(t) {
  53685. if (y !== t) {
  53686. if (t)
  53687. switch (t) {
  53688. case n.NeverDepth:
  53689. e.depthFunc(e.NEVER);
  53690. break;
  53691. case n.AlwaysDepth:
  53692. e.depthFunc(e.ALWAYS);
  53693. break;
  53694. case n.LessDepth:
  53695. e.depthFunc(e.LESS);
  53696. break;
  53697. case n.LessEqualDepth:
  53698. e.depthFunc(e.LEQUAL);
  53699. break;
  53700. case n.EqualDepth:
  53701. e.depthFunc(e.EQUAL);
  53702. break;
  53703. case n.GreaterEqualDepth:
  53704. e.depthFunc(e.GEQUAL);
  53705. break;
  53706. case n.GreaterDepth:
  53707. e.depthFunc(e.GREATER);
  53708. break;
  53709. case n.NotEqualDepth:
  53710. e.depthFunc(e.NOTEQUAL);
  53711. break;
  53712. default:
  53713. e.depthFunc(e.LEQUAL)
  53714. }
  53715. else
  53716. e.depthFunc(e.LEQUAL);
  53717. y = t
  53718. }
  53719. }
  53720. ,
  53721. this.setDepthTest = function(t) {
  53722. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53723. }
  53724. ,
  53725. this.setDepthWrite = function(t) {
  53726. C !== t && (e.depthMask(t),
  53727. C = t)
  53728. }
  53729. ,
  53730. this.setColorWrite = function(t) {
  53731. I !== t && (e.colorMask(t, t, t, t),
  53732. I = t)
  53733. }
  53734. ,
  53735. this.setStencilFunc = function(t, i, n) {
  53736. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53737. b = t,
  53738. w = i,
  53739. _ = n)
  53740. }
  53741. ,
  53742. this.setStencilOp = function(t, i, n) {
  53743. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53744. T = t,
  53745. x = i,
  53746. S = n)
  53747. }
  53748. ,
  53749. this.setStencilTest = function(t) {
  53750. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53751. }
  53752. ,
  53753. this.setStencilWrite = function(t) {
  53754. E !== t && (e.stencilMask(t),
  53755. E = t)
  53756. }
  53757. ,
  53758. this.setFlipSided = function(t) {
  53759. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53760. M = t)
  53761. }
  53762. ,
  53763. this.setLineWidth = function(t) {
  53764. t !== R && (e.lineWidth(t),
  53765. R = t)
  53766. }
  53767. ,
  53768. this.setPolygonOffset = function(t, i, n) {
  53769. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53770. !t || P === i && O === n || (e.polygonOffset(i, n),
  53771. P = i,
  53772. O = n)
  53773. }
  53774. ,
  53775. this.getScissorTest = function() {
  53776. return L
  53777. }
  53778. ,
  53779. this.setScissorTest = function(t) {
  53780. L = t,
  53781. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53782. }
  53783. ,
  53784. this.activeTexture = function(t) {
  53785. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53786. N !== t && (e.activeTexture(t),
  53787. N = t)
  53788. }
  53789. ,
  53790. this.bindTexture = function(t, i) {
  53791. void 0 === N && r.activeTexture();
  53792. var n = B[N];
  53793. void 0 === n && (n = {
  53794. type: void 0,
  53795. texture: void 0
  53796. },
  53797. B[N] = n),
  53798. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53799. n.type = t,
  53800. n.texture = i)
  53801. }
  53802. ,
  53803. this.compressedTexImage2D = function() {
  53804. try {
  53805. e.compressedTexImage2D.apply(e, arguments)
  53806. } catch (e) {
  53807. console.error(e)
  53808. }
  53809. }
  53810. ,
  53811. this.texImage2D = function() {
  53812. try {
  53813. e.texImage2D.apply(e, arguments)
  53814. } catch (e) {
  53815. console.error(e)
  53816. }
  53817. }
  53818. ,
  53819. this.clearColor = function(t, i, n, r) {
  53820. o.set(t, i, n, r),
  53821. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53822. F.copy(o))
  53823. }
  53824. ,
  53825. this.clearDepth = function(t) {
  53826. V !== t && (e.clearDepth(t),
  53827. V = t)
  53828. }
  53829. ,
  53830. this.clearStencil = function(t) {
  53831. U !== t && (e.clearStencil(t),
  53832. U = t)
  53833. }
  53834. ,
  53835. this.scissor = function(t) {
  53836. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53837. k.copy(t))
  53838. }
  53839. ,
  53840. this.viewport = function(t) {
  53841. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53842. H.copy(t))
  53843. }
  53844. ,
  53845. this.reset = function() {
  53846. for (var t = 0; t < s.length; t++)
  53847. 1 === s[t] && (e.disableVertexAttribArray(t),
  53848. s[t] = 0);
  53849. c = {},
  53850. h = null,
  53851. N = void 0,
  53852. B = {},
  53853. u = null,
  53854. I = null,
  53855. C = null,
  53856. E = null,
  53857. M = null
  53858. }
  53859. }
  53860. ,
  53861. n.LensFlarePlugin = function(e, t) {
  53862. function i() {
  53863. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53864. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53865. o = p.createBuffer(),
  53866. a = p.createBuffer(),
  53867. p.bindBuffer(p.ARRAY_BUFFER, o),
  53868. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53869. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53870. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53871. u = p.createTexture(),
  53872. d = p.createTexture(),
  53873. f.bindTexture(p.TEXTURE_2D, u),
  53874. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53875. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53876. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53877. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53878. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53879. f.bindTexture(p.TEXTURE_2D, d),
  53880. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53881. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53882. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53883. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53884. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53885. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53886. var i;
  53887. i = h ? {
  53888. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53889. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53890. } : {
  53891. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53892. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53893. },
  53894. s = r(i),
  53895. l = {
  53896. vertex: p.getAttribLocation(s, "position"),
  53897. uv: p.getAttribLocation(s, "uv")
  53898. },
  53899. c = {
  53900. renderType: p.getUniformLocation(s, "renderType"),
  53901. map: p.getUniformLocation(s, "map"),
  53902. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53903. opacity: p.getUniformLocation(s, "opacity"),
  53904. color: p.getUniformLocation(s, "color"),
  53905. scale: p.getUniformLocation(s, "scale"),
  53906. rotation: p.getUniformLocation(s, "rotation"),
  53907. screenPosition: p.getUniformLocation(s, "screenPosition")
  53908. }
  53909. }
  53910. function r(t) {
  53911. var i = p.createProgram()
  53912. , n = p.createShader(p.FRAGMENT_SHADER)
  53913. , r = p.createShader(p.VERTEX_SHADER)
  53914. , o = "precision " + e.getPrecision() + " float;\n";
  53915. return p.shaderSource(n, o + t.fragmentShader),
  53916. p.shaderSource(r, o + t.vertexShader),
  53917. p.compileShader(n),
  53918. p.compileShader(r),
  53919. p.attachShader(i, n),
  53920. p.attachShader(i, r),
  53921. p.linkProgram(i),
  53922. i
  53923. }
  53924. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53925. this.render = function(r, g, m) {
  53926. if (0 !== t.length) {
  53927. var v = new n.Vector3
  53928. , A = m.w / m.z
  53929. , y = .5 * m.z
  53930. , C = .5 * m.w
  53931. , I = 16 / m.w
  53932. , E = new n.Vector2(I * A,I)
  53933. , b = new n.Vector3(1,1,0)
  53934. , w = new n.Vector2(1,1);
  53935. void 0 === s && i(),
  53936. p.useProgram(s),
  53937. f.initAttributes(),
  53938. f.enableAttribute(l.vertex),
  53939. f.enableAttribute(l.uv),
  53940. f.disableUnusedAttributes(),
  53941. p.uniform1i(c.occlusionMap, 0),
  53942. p.uniform1i(c.map, 1),
  53943. p.bindBuffer(p.ARRAY_BUFFER, o),
  53944. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53945. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53946. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53947. f.disable(p.CULL_FACE),
  53948. f.setDepthWrite(!1);
  53949. for (var _ = 0, T = t.length; _ < T; _++) {
  53950. I = 16 / m.w,
  53951. E.set(I * A, I);
  53952. var x = t[_];
  53953. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53954. v.applyMatrix4(g.matrixWorldInverse),
  53955. v.applyProjection(g.projectionMatrix),
  53956. b.copy(v),
  53957. w.x = b.x * y + y,
  53958. w.y = b.y * C + C,
  53959. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53960. f.activeTexture(p.TEXTURE0),
  53961. f.bindTexture(p.TEXTURE_2D, null),
  53962. f.activeTexture(p.TEXTURE1),
  53963. f.bindTexture(p.TEXTURE_2D, u),
  53964. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53965. p.uniform1i(c.renderType, 0),
  53966. p.uniform2f(c.scale, E.x, E.y),
  53967. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53968. f.disable(p.BLEND),
  53969. f.enable(p.DEPTH_TEST),
  53970. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53971. f.activeTexture(p.TEXTURE0),
  53972. f.bindTexture(p.TEXTURE_2D, d),
  53973. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53974. p.uniform1i(c.renderType, 1),
  53975. f.disable(p.DEPTH_TEST),
  53976. f.activeTexture(p.TEXTURE1),
  53977. f.bindTexture(p.TEXTURE_2D, u),
  53978. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53979. x.positionScreen.copy(b),
  53980. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53981. p.uniform1i(c.renderType, 2),
  53982. f.enable(p.BLEND);
  53983. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53984. var R = x.lensFlares[S];
  53985. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53986. b.y = R.y,
  53987. b.z = R.z,
  53988. I = R.size * R.scale / m.w,
  53989. E.x = I * A,
  53990. E.y = I,
  53991. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53992. p.uniform2f(c.scale, E.x, E.y),
  53993. p.uniform1f(c.rotation, R.rotation),
  53994. p.uniform1f(c.opacity, R.opacity),
  53995. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53996. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53997. e.setTexture(R.texture, 1),
  53998. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53999. }
  54000. }
  54001. }
  54002. f.enable(p.CULL_FACE),
  54003. f.enable(p.DEPTH_TEST),
  54004. f.setDepthWrite(!0),
  54005. e.resetGLState()
  54006. }
  54007. }
  54008. }
  54009. ,
  54010. n.SpritePlugin = function(e, t) {
  54011. function i() {
  54012. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  54013. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  54014. a = d.createBuffer(),
  54015. s = d.createBuffer(),
  54016. d.bindBuffer(d.ARRAY_BUFFER, a),
  54017. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  54018. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54019. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  54020. l = r(),
  54021. c = {
  54022. position: d.getAttribLocation(l, "position"),
  54023. uv: d.getAttribLocation(l, "uv")
  54024. },
  54025. h = {
  54026. uvOffset: d.getUniformLocation(l, "uvOffset"),
  54027. uvScale: d.getUniformLocation(l, "uvScale"),
  54028. rotation: d.getUniformLocation(l, "rotation"),
  54029. scale: d.getUniformLocation(l, "scale"),
  54030. color: d.getUniformLocation(l, "color"),
  54031. map: d.getUniformLocation(l, "map"),
  54032. opacity: d.getUniformLocation(l, "opacity"),
  54033. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  54034. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  54035. fogType: d.getUniformLocation(l, "fogType"),
  54036. fogDensity: d.getUniformLocation(l, "fogDensity"),
  54037. fogNear: d.getUniformLocation(l, "fogNear"),
  54038. fogFar: d.getUniformLocation(l, "fogFar"),
  54039. fogColor: d.getUniformLocation(l, "fogColor"),
  54040. alphaTest: d.getUniformLocation(l, "alphaTest")
  54041. };
  54042. var i = document.createElement("canvas");
  54043. i.width = 8,
  54044. i.height = 8;
  54045. var o = i.getContext("2d");
  54046. o.fillStyle = "white",
  54047. o.fillRect(0, 0, 8, 8),
  54048. u = new n.Texture(i),
  54049. u.needsUpdate = !0
  54050. }
  54051. function r() {
  54052. var t = d.createProgram()
  54053. , i = d.createShader(d.VERTEX_SHADER)
  54054. , n = d.createShader(d.FRAGMENT_SHADER);
  54055. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  54056. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  54057. d.compileShader(i),
  54058. d.compileShader(n),
  54059. d.attachShader(t, i),
  54060. d.attachShader(t, n),
  54061. d.linkProgram(t),
  54062. t
  54063. }
  54064. function o(e, t) {
  54065. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  54066. }
  54067. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  54068. this.render = function(r, v) {
  54069. if (0 !== t.length) {
  54070. void 0 === l && i(),
  54071. d.useProgram(l),
  54072. p.initAttributes(),
  54073. p.enableAttribute(c.position),
  54074. p.enableAttribute(c.uv),
  54075. p.disableUnusedAttributes(),
  54076. p.disable(d.CULL_FACE),
  54077. p.enable(d.BLEND),
  54078. d.bindBuffer(d.ARRAY_BUFFER, a),
  54079. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  54080. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  54081. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54082. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  54083. p.activeTexture(d.TEXTURE0),
  54084. d.uniform1i(h.map, 0);
  54085. var A = 0
  54086. , y = 0
  54087. , C = r.fog;
  54088. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  54089. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  54090. d.uniform1f(h.fogFar, C.far),
  54091. d.uniform1i(h.fogType, 1),
  54092. A = 1,
  54093. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  54094. d.uniform1i(h.fogType, 2),
  54095. A = 2,
  54096. y = 2)) : (d.uniform1i(h.fogType, 0),
  54097. A = 0,
  54098. y = 0);
  54099. for (var I = 0, E = t.length; I < E; I++) {
  54100. var b = t[I];
  54101. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  54102. b.z = -b.modelViewMatrix.elements[14]
  54103. }
  54104. t.sort(o);
  54105. for (var w = [], I = 0, E = t.length; I < E; I++) {
  54106. var b = t[I]
  54107. , _ = b.material;
  54108. d.uniform1f(h.alphaTest, _.alphaTest),
  54109. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  54110. b.matrixWorld.decompose(f, g, m),
  54111. w[0] = m.x,
  54112. w[1] = m.y;
  54113. var T = 0;
  54114. r.fog && _.fog && (T = y),
  54115. A !== T && (d.uniform1i(h.fogType, T),
  54116. A = T),
  54117. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  54118. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  54119. d.uniform2f(h.uvScale, 1, 1)),
  54120. d.uniform1f(h.opacity, _.opacity),
  54121. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  54122. d.uniform1f(h.rotation, _.rotation),
  54123. d.uniform2fv(h.scale, w),
  54124. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  54125. p.setDepthTest(_.depthTest),
  54126. p.setDepthWrite(_.depthWrite),
  54127. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  54128. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  54129. }
  54130. p.enable(d.CULL_FACE),
  54131. e.resetGLState()
  54132. }
  54133. }
  54134. }
  54135. ,
  54136. Object.defineProperties(n.Box2.prototype, {
  54137. empty: {
  54138. value: function() {
  54139. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  54140. this.isEmpty()
  54141. }
  54142. },
  54143. isIntersectionBox: {
  54144. value: function(e) {
  54145. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54146. this.intersectsBox(e)
  54147. }
  54148. }
  54149. }),
  54150. Object.defineProperties(n.Box3.prototype, {
  54151. empty: {
  54152. value: function() {
  54153. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  54154. this.isEmpty()
  54155. }
  54156. },
  54157. isIntersectionBox: {
  54158. value: function(e) {
  54159. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54160. this.intersectsBox(e)
  54161. }
  54162. },
  54163. isIntersectionSphere: {
  54164. value: function(e) {
  54165. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54166. this.intersectsSphere(e)
  54167. }
  54168. }
  54169. }),
  54170. Object.defineProperties(n.Matrix3.prototype, {
  54171. multiplyVector3: {
  54172. value: function(e) {
  54173. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  54174. e.applyMatrix3(this)
  54175. }
  54176. },
  54177. multiplyVector3Array: {
  54178. value: function(e) {
  54179. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54180. this.applyToVector3Array(e)
  54181. }
  54182. }
  54183. }),
  54184. Object.defineProperties(n.Matrix4.prototype, {
  54185. extractPosition: {
  54186. value: function(e) {
  54187. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54188. this.copyPosition(e)
  54189. }
  54190. },
  54191. setRotationFromQuaternion: {
  54192. value: function(e) {
  54193. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54194. this.makeRotationFromQuaternion(e)
  54195. }
  54196. },
  54197. multiplyVector3: {
  54198. value: function(e) {
  54199. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54200. e.applyProjection(this)
  54201. }
  54202. },
  54203. multiplyVector4: {
  54204. value: function(e) {
  54205. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54206. e.applyMatrix4(this)
  54207. }
  54208. },
  54209. multiplyVector3Array: {
  54210. value: function(e) {
  54211. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54212. this.applyToVector3Array(e)
  54213. }
  54214. },
  54215. rotateAxis: {
  54216. value: function(e) {
  54217. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54218. e.transformDirection(this)
  54219. }
  54220. },
  54221. crossVector: {
  54222. value: function(e) {
  54223. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54224. e.applyMatrix4(this)
  54225. }
  54226. },
  54227. translate: {
  54228. value: function(e) {
  54229. console.error("THREE.Matrix4: .translate() has been removed.")
  54230. }
  54231. },
  54232. rotateX: {
  54233. value: function(e) {
  54234. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54235. }
  54236. },
  54237. rotateY: {
  54238. value: function(e) {
  54239. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54240. }
  54241. },
  54242. rotateZ: {
  54243. value: function(e) {
  54244. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54245. }
  54246. },
  54247. rotateByAxis: {
  54248. value: function(e, t) {
  54249. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54250. }
  54251. }
  54252. }),
  54253. Object.defineProperties(n.Plane.prototype, {
  54254. isIntersectionLine: {
  54255. value: function(e) {
  54256. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54257. this.intersectsLine(e)
  54258. }
  54259. }
  54260. }),
  54261. Object.defineProperties(n.Quaternion.prototype, {
  54262. multiplyVector3: {
  54263. value: function(e) {
  54264. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54265. e.applyQuaternion(this)
  54266. }
  54267. }
  54268. }),
  54269. Object.defineProperties(n.Ray.prototype, {
  54270. isIntersectionBox: {
  54271. value: function(e) {
  54272. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54273. this.intersectsBox(e)
  54274. }
  54275. },
  54276. isIntersectionPlane: {
  54277. value: function(e) {
  54278. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54279. this.intersectsPlane(e)
  54280. }
  54281. },
  54282. isIntersectionSphere: {
  54283. value: function(e) {
  54284. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54285. this.intersectsSphere(e)
  54286. }
  54287. }
  54288. }),
  54289. Object.defineProperties(n.Vector3.prototype, {
  54290. setEulerFromRotationMatrix: {
  54291. value: function() {
  54292. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54293. }
  54294. },
  54295. setEulerFromQuaternion: {
  54296. value: function() {
  54297. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54298. }
  54299. },
  54300. getPositionFromMatrix: {
  54301. value: function(e) {
  54302. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54303. this.setFromMatrixPosition(e)
  54304. }
  54305. },
  54306. getScaleFromMatrix: {
  54307. value: function(e) {
  54308. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54309. this.setFromMatrixScale(e)
  54310. }
  54311. },
  54312. getColumnFromMatrix: {
  54313. value: function(e, t) {
  54314. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54315. this.setFromMatrixColumn(e, t)
  54316. }
  54317. }
  54318. }),
  54319. n.Face4 = function(e, t, i, r, o, a, s) {
  54320. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54321. new n.Face3(e,t,i,o,a,s)
  54322. }
  54323. ,
  54324. n.Vertex = function(e, t, i) {
  54325. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54326. new n.Vector3(e,t,i)
  54327. }
  54328. ,
  54329. Object.defineProperties(n.Object3D.prototype, {
  54330. eulerOrder: {
  54331. get: function() {
  54332. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54333. this.rotation.order
  54334. },
  54335. set: function(e) {
  54336. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54337. this.rotation.order = e
  54338. }
  54339. },
  54340. getChildByName: {
  54341. value: function(e) {
  54342. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54343. this.getObjectByName(e)
  54344. }
  54345. },
  54346. renderDepth: {
  54347. set: function(e) {
  54348. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54349. }
  54350. },
  54351. translate: {
  54352. value: function(e, t) {
  54353. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54354. this.translateOnAxis(t, e)
  54355. }
  54356. },
  54357. useQuaternion: {
  54358. get: function() {
  54359. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54360. },
  54361. set: function(e) {
  54362. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54363. }
  54364. }
  54365. }),
  54366. Object.defineProperties(n, {
  54367. PointCloud: {
  54368. value: function(e, t) {
  54369. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54370. new n.Points(e,t)
  54371. }
  54372. },
  54373. ParticleSystem: {
  54374. value: function(e, t) {
  54375. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54376. new n.Points(e,t)
  54377. }
  54378. }
  54379. }),
  54380. Object.defineProperties(n.Light.prototype, {
  54381. onlyShadow: {
  54382. set: function(e) {
  54383. console.warn("THREE.Light: .onlyShadow has been removed.")
  54384. }
  54385. },
  54386. shadowCameraFov: {
  54387. set: function(e) {
  54388. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54389. this.shadow.camera.fov = e
  54390. }
  54391. },
  54392. shadowCameraLeft: {
  54393. set: function(e) {
  54394. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54395. this.shadow.camera.left = e
  54396. }
  54397. },
  54398. shadowCameraRight: {
  54399. set: function(e) {
  54400. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54401. this.shadow.camera.right = e
  54402. }
  54403. },
  54404. shadowCameraTop: {
  54405. set: function(e) {
  54406. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54407. this.shadow.camera.top = e
  54408. }
  54409. },
  54410. shadowCameraBottom: {
  54411. set: function(e) {
  54412. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54413. this.shadow.camera.bottom = e
  54414. }
  54415. },
  54416. shadowCameraNear: {
  54417. set: function(e) {
  54418. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54419. this.shadow.camera.near = e
  54420. }
  54421. },
  54422. shadowCameraFar: {
  54423. set: function(e) {
  54424. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54425. this.shadow.camera.far = e
  54426. }
  54427. },
  54428. shadowCameraVisible: {
  54429. set: function(e) {
  54430. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54431. }
  54432. },
  54433. shadowBias: {
  54434. set: function(e) {
  54435. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54436. this.shadow.bias = e
  54437. }
  54438. },
  54439. shadowDarkness: {
  54440. set: function(e) {
  54441. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54442. }
  54443. },
  54444. shadowMapWidth: {
  54445. set: function(e) {
  54446. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54447. this.shadow.mapSize.width = e
  54448. }
  54449. },
  54450. shadowMapHeight: {
  54451. set: function(e) {
  54452. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54453. this.shadow.mapSize.height = e
  54454. }
  54455. }
  54456. }),
  54457. Object.defineProperties(n.BufferAttribute.prototype, {
  54458. length: {
  54459. get: function() {
  54460. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54461. this.array.length
  54462. }
  54463. }
  54464. }),
  54465. Object.defineProperties(n.BufferGeometry.prototype, {
  54466. drawcalls: {
  54467. get: function() {
  54468. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54469. this.groups
  54470. }
  54471. },
  54472. offsets: {
  54473. get: function() {
  54474. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54475. this.groups
  54476. }
  54477. },
  54478. addIndex: {
  54479. value: function(e) {
  54480. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54481. this.setIndex(e)
  54482. }
  54483. },
  54484. addDrawCall: {
  54485. value: function(e, t, i) {
  54486. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54487. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54488. this.addGroup(e, t)
  54489. }
  54490. },
  54491. clearDrawCalls: {
  54492. value: function() {
  54493. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54494. this.clearGroups()
  54495. }
  54496. },
  54497. computeTangents: {
  54498. value: function() {
  54499. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54500. }
  54501. },
  54502. computeOffsets: {
  54503. value: function() {
  54504. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54505. }
  54506. }
  54507. }),
  54508. Object.defineProperties(n.Material.prototype, {
  54509. wrapAround: {
  54510. get: function() {
  54511. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54512. },
  54513. set: function(e) {
  54514. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54515. }
  54516. },
  54517. wrapRGB: {
  54518. get: function() {
  54519. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54520. new n.Color
  54521. }
  54522. }
  54523. }),
  54524. Object.defineProperties(n, {
  54525. PointCloudMaterial: {
  54526. value: function(e) {
  54527. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54528. new n.PointsMaterial(e)
  54529. }
  54530. },
  54531. ParticleBasicMaterial: {
  54532. value: function(e) {
  54533. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54534. new n.PointsMaterial(e)
  54535. }
  54536. },
  54537. ParticleSystemMaterial: {
  54538. value: function(e) {
  54539. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54540. new n.PointsMaterial(e)
  54541. }
  54542. }
  54543. }),
  54544. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54545. metal: {
  54546. get: function() {
  54547. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54548. !1
  54549. },
  54550. set: function(e) {
  54551. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54552. }
  54553. }
  54554. }),
  54555. Object.defineProperties(n.ShaderMaterial.prototype, {
  54556. derivatives: {
  54557. get: function() {
  54558. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54559. this.extensions.derivatives
  54560. },
  54561. set: function(e) {
  54562. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54563. this.extensions.derivatives = e
  54564. }
  54565. }
  54566. }),
  54567. Object.defineProperties(n.WebGLRenderer.prototype, {
  54568. supportsFloatTextures: {
  54569. value: function() {
  54570. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54571. this.extensions.get("OES_texture_float")
  54572. }
  54573. },
  54574. supportsHalfFloatTextures: {
  54575. value: function() {
  54576. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54577. this.extensions.get("OES_texture_half_float")
  54578. }
  54579. },
  54580. supportsStandardDerivatives: {
  54581. value: function() {
  54582. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54583. this.extensions.get("OES_standard_derivatives")
  54584. }
  54585. },
  54586. supportsCompressedTextureS3TC: {
  54587. value: function() {
  54588. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54589. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54590. }
  54591. },
  54592. supportsCompressedTexturePVRTC: {
  54593. value: function() {
  54594. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54595. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54596. }
  54597. },
  54598. supportsBlendMinMax: {
  54599. value: function() {
  54600. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54601. this.extensions.get("EXT_blend_minmax")
  54602. }
  54603. },
  54604. supportsVertexTextures: {
  54605. value: function() {
  54606. return this.capabilities.vertexTextures
  54607. }
  54608. },
  54609. supportsInstancedArrays: {
  54610. value: function() {
  54611. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54612. this.extensions.get("ANGLE_instanced_arrays")
  54613. }
  54614. },
  54615. enableScissorTest: {
  54616. value: function(e) {
  54617. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54618. this.setScissorTest(e)
  54619. }
  54620. },
  54621. initMaterial: {
  54622. value: function() {
  54623. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54624. }
  54625. },
  54626. addPrePlugin: {
  54627. value: function() {
  54628. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54629. }
  54630. },
  54631. addPostPlugin: {
  54632. value: function() {
  54633. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54634. }
  54635. },
  54636. updateShadowMap: {
  54637. value: function() {
  54638. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54639. }
  54640. },
  54641. shadowMapEnabled: {
  54642. get: function() {
  54643. return this.shadowMap.enabled
  54644. },
  54645. set: function(e) {
  54646. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54647. this.shadowMap.enabled = e
  54648. }
  54649. },
  54650. shadowMapType: {
  54651. get: function() {
  54652. return this.shadowMap.type
  54653. },
  54654. set: function(e) {
  54655. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54656. this.shadowMap.type = e
  54657. }
  54658. },
  54659. shadowMapCullFace: {
  54660. get: function() {
  54661. return this.shadowMap.cullFace
  54662. },
  54663. set: function(e) {
  54664. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54665. this.shadowMap.cullFace = e
  54666. }
  54667. }
  54668. }),
  54669. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54670. wrapS: {
  54671. get: function() {
  54672. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54673. this.texture.wrapS
  54674. },
  54675. set: function(e) {
  54676. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54677. this.texture.wrapS = e
  54678. }
  54679. },
  54680. wrapT: {
  54681. get: function() {
  54682. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54683. this.texture.wrapT
  54684. },
  54685. set: function(e) {
  54686. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54687. this.texture.wrapT = e
  54688. }
  54689. },
  54690. magFilter: {
  54691. get: function() {
  54692. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54693. this.texture.magFilter
  54694. },
  54695. set: function(e) {
  54696. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54697. this.texture.magFilter = e
  54698. }
  54699. },
  54700. minFilter: {
  54701. get: function() {
  54702. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54703. this.texture.minFilter
  54704. },
  54705. set: function(e) {
  54706. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54707. this.texture.minFilter = e
  54708. }
  54709. },
  54710. anisotropy: {
  54711. get: function() {
  54712. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54713. this.texture.anisotropy
  54714. },
  54715. set: function(e) {
  54716. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54717. this.texture.anisotropy = e
  54718. }
  54719. },
  54720. offset: {
  54721. get: function() {
  54722. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54723. this.texture.offset
  54724. },
  54725. set: function(e) {
  54726. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54727. this.texture.offset = e
  54728. }
  54729. },
  54730. repeat: {
  54731. get: function() {
  54732. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54733. this.texture.repeat
  54734. },
  54735. set: function(e) {
  54736. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54737. this.texture.repeat = e
  54738. }
  54739. },
  54740. format: {
  54741. get: function() {
  54742. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54743. this.texture.format
  54744. },
  54745. set: function(e) {
  54746. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54747. this.texture.format = e
  54748. }
  54749. },
  54750. type: {
  54751. get: function() {
  54752. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54753. this.texture.type
  54754. },
  54755. set: function(e) {
  54756. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54757. this.texture.type = e
  54758. }
  54759. },
  54760. generateMipmaps: {
  54761. get: function() {
  54762. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54763. this.texture.generateMipmaps
  54764. },
  54765. set: function(e) {
  54766. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54767. this.texture.generateMipmaps = e
  54768. }
  54769. }
  54770. }),
  54771. n.GeometryUtils = {
  54772. merge: function(e, t, i) {
  54773. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54774. var r;
  54775. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54776. r = t.matrix,
  54777. t = t.geometry),
  54778. e.merge(t, r, i)
  54779. },
  54780. center: function(e) {
  54781. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54782. e.center()
  54783. }
  54784. },
  54785. n.ImageUtils = {
  54786. crossOrigin: void 0,
  54787. loadTexture: function(e, t, i, r) {
  54788. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54789. var o = new n.TextureLoader;
  54790. o.setCrossOrigin(this.crossOrigin);
  54791. var a = o.load(e, i, void 0, r);
  54792. return t && (a.mapping = t),
  54793. a
  54794. },
  54795. loadTextureCube: function(e, t, i, r) {
  54796. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54797. var o = new n.CubeTextureLoader;
  54798. o.setCrossOrigin(this.crossOrigin);
  54799. var a = o.load(e, i, void 0, r);
  54800. return t && (a.mapping = t),
  54801. a
  54802. },
  54803. loadCompressedTexture: function() {
  54804. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54805. },
  54806. loadCompressedTextureCube: function() {
  54807. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54808. }
  54809. },
  54810. n.Projector = function() {
  54811. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54812. this.projectVector = function(e, t) {
  54813. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54814. e.project(t)
  54815. }
  54816. ,
  54817. this.unprojectVector = function(e, t) {
  54818. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54819. e.unproject(t)
  54820. }
  54821. ,
  54822. this.pickingRay = function(e, t) {
  54823. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54824. }
  54825. }
  54826. ,
  54827. n.CanvasRenderer = function() {
  54828. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54829. this.domElement = document.createElement("canvas"),
  54830. this.clear = function() {}
  54831. ,
  54832. this.render = function() {}
  54833. ,
  54834. this.setClearColor = function() {}
  54835. ,
  54836. this.setSize = function() {}
  54837. }
  54838. ,
  54839. n.MeshFaceMaterial = n.MultiMaterial,
  54840. n.CurveUtils = {
  54841. tangentQuadraticBezier: function(e, t, i, n) {
  54842. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54843. },
  54844. tangentCubicBezier: function(e, t, i, n, r) {
  54845. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54846. },
  54847. tangentSpline: function(e, t, i, n, r) {
  54848. var o = 6 * e * e - 6 * e
  54849. , a = 3 * e * e - 4 * e + 1
  54850. , s = -6 * e * e + 6 * e
  54851. , l = 3 * e * e - 2 * e;
  54852. return o + a + s + l
  54853. },
  54854. interpolate: function(e, t, i, n, r) {
  54855. var o = .5 * (i - e)
  54856. , a = .5 * (n - t)
  54857. , s = r * r
  54858. , l = r * s;
  54859. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54860. }
  54861. },
  54862. n.SceneUtils = {
  54863. createMultiMaterialObject: function(e, t) {
  54864. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54865. i.add(new n.Mesh(e,t[r]));
  54866. return i
  54867. },
  54868. detach: function(e, t, i) {
  54869. e.applyMatrix(t.matrixWorld),
  54870. t.remove(e),
  54871. i.add(e)
  54872. },
  54873. attach: function(e, t, i) {
  54874. var r = new n.Matrix4;
  54875. r.getInverse(i.matrixWorld),
  54876. e.applyMatrix(r),
  54877. t.remove(e),
  54878. i.add(e)
  54879. }
  54880. },
  54881. n.ShapeUtils = {
  54882. area: function(e) {
  54883. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54884. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54885. return .5 * i
  54886. },
  54887. triangulate: function() {
  54888. function e(e, t, i, n, r, o) {
  54889. var a, s, l, c, h, u, d, p, f;
  54890. if (s = e[o[t]].x,
  54891. l = e[o[t]].y,
  54892. c = e[o[i]].x,
  54893. h = e[o[i]].y,
  54894. u = e[o[n]].x,
  54895. d = e[o[n]].y,
  54896. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54897. return !1;
  54898. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54899. for (g = u - c,
  54900. m = d - h,
  54901. v = s - u,
  54902. A = l - d,
  54903. y = c - s,
  54904. C = h - l,
  54905. a = 0; a < r; a++)
  54906. if (p = e[o[a]].x,
  54907. f = e[o[a]].y,
  54908. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54909. E = f - l,
  54910. b = p - c,
  54911. w = f - h,
  54912. _ = p - u,
  54913. T = f - d,
  54914. M = g * w - m * b,
  54915. x = y * E - C * I,
  54916. S = v * T - A * _,
  54917. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54918. return !1;
  54919. return !0
  54920. }
  54921. return function(t, i) {
  54922. var r = t.length;
  54923. if (r < 3)
  54924. return null;
  54925. var o, a, s, l = [], c = [], h = [];
  54926. if (n.ShapeUtils.area(t) > 0)
  54927. for (a = 0; a < r; a++)
  54928. c[a] = a;
  54929. else
  54930. for (a = 0; a < r; a++)
  54931. c[a] = r - 1 - a;
  54932. var u = r
  54933. , d = 2 * u;
  54934. for (a = u - 1; u > 2; ) {
  54935. if (d-- <= 0)
  54936. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54937. i ? h : l;
  54938. if (o = a,
  54939. u <= o && (o = 0),
  54940. a = o + 1,
  54941. u <= a && (a = 0),
  54942. s = a + 1,
  54943. u <= s && (s = 0),
  54944. e(t, o, a, s, u, c)) {
  54945. var p, f, g, m, v;
  54946. for (p = c[o],
  54947. f = c[a],
  54948. g = c[s],
  54949. l.push([t[p], t[f], t[g]]),
  54950. h.push([c[o], c[a], c[s]]),
  54951. m = a,
  54952. v = a + 1; v < u; m++,
  54953. v++)
  54954. c[m] = c[v];
  54955. u--,
  54956. d = 2 * u
  54957. }
  54958. }
  54959. return i ? h : l
  54960. }
  54961. }(),
  54962. triangulateShape: function(e, t) {
  54963. function i(e, t, i) {
  54964. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54965. }
  54966. function r(e, t, n, r, o) {
  54967. var a = t.x - e.x
  54968. , s = t.y - e.y
  54969. , l = r.x - n.x
  54970. , c = r.y - n.y
  54971. , h = e.x - n.x
  54972. , u = e.y - n.y
  54973. , d = s * l - a * c
  54974. , p = s * h - a * u;
  54975. if (Math.abs(d) > Number.EPSILON) {
  54976. var f;
  54977. if (d > 0) {
  54978. if (p < 0 || p > d)
  54979. return [];
  54980. if (f = c * h - l * u,
  54981. f < 0 || f > d)
  54982. return []
  54983. } else {
  54984. if (p > 0 || p < d)
  54985. return [];
  54986. if (f = c * h - l * u,
  54987. f > 0 || f < d)
  54988. return []
  54989. }
  54990. if (0 === f)
  54991. return !o || 0 !== p && p !== d ? [e] : [];
  54992. if (f === d)
  54993. return !o || 0 !== p && p !== d ? [t] : [];
  54994. if (0 === p)
  54995. return [n];
  54996. if (p === d)
  54997. return [r];
  54998. var g = f / d;
  54999. return [{
  55000. x: e.x + g * a,
  55001. y: e.y + g * s
  55002. }]
  55003. }
  55004. if (0 !== p || c * h !== l * u)
  55005. return [];
  55006. var m = 0 === a && 0 === s
  55007. , v = 0 === l && 0 === c;
  55008. if (m && v)
  55009. return e.x !== n.x || e.y !== n.y ? [] : [e];
  55010. if (m)
  55011. return i(n, r, e) ? [e] : [];
  55012. if (v)
  55013. return i(e, t, n) ? [n] : [];
  55014. var A, y, C, I, E, b, w, _;
  55015. return 0 !== a ? (e.x < t.x ? (A = e,
  55016. C = e.x,
  55017. y = t,
  55018. I = t.x) : (A = t,
  55019. C = t.x,
  55020. y = e,
  55021. I = e.x),
  55022. n.x < r.x ? (E = n,
  55023. w = n.x,
  55024. b = r,
  55025. _ = r.x) : (E = r,
  55026. w = r.x,
  55027. b = n,
  55028. _ = n.x)) : (e.y < t.y ? (A = e,
  55029. C = e.y,
  55030. y = t,
  55031. I = t.y) : (A = t,
  55032. C = t.y,
  55033. y = e,
  55034. I = e.y),
  55035. n.y < r.y ? (E = n,
  55036. w = n.y,
  55037. b = r,
  55038. _ = r.y) : (E = r,
  55039. w = r.y,
  55040. b = n,
  55041. _ = n.y)),
  55042. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  55043. }
  55044. function o(e, t, i, n) {
  55045. var r = t.x - e.x
  55046. , o = t.y - e.y
  55047. , a = i.x - e.x
  55048. , s = i.y - e.y
  55049. , l = n.x - e.x
  55050. , c = n.y - e.y
  55051. , h = r * s - o * a
  55052. , u = r * c - o * l;
  55053. if (Math.abs(h) > Number.EPSILON) {
  55054. var d = l * s - c * a;
  55055. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  55056. }
  55057. return u > 0
  55058. }
  55059. function a(e, t) {
  55060. function i(e, t) {
  55061. var i = A.length - 1
  55062. , n = e - 1;
  55063. n < 0 && (n = i);
  55064. var r = e + 1;
  55065. r > i && (r = 0);
  55066. var a = o(A[e], A[n], A[r], s[t]);
  55067. if (!a)
  55068. return !1;
  55069. var l = s.length - 1
  55070. , c = t - 1;
  55071. c < 0 && (c = l);
  55072. var h = t + 1;
  55073. return h > l && (h = 0),
  55074. a = o(s[t], s[c], s[h], A[e]),
  55075. !!a
  55076. }
  55077. function n(e, t) {
  55078. var i, n, o;
  55079. for (i = 0; i < A.length; i++)
  55080. if (n = i + 1,
  55081. n %= A.length,
  55082. o = r(e, t, A[i], A[n], !0),
  55083. o.length > 0)
  55084. return !0;
  55085. return !1
  55086. }
  55087. function a(e, i) {
  55088. var n, o, a, s, l;
  55089. for (n = 0; n < y.length; n++)
  55090. for (o = t[y[n]],
  55091. a = 0; a < o.length; a++)
  55092. if (s = a + 1,
  55093. s %= o.length,
  55094. l = r(e, i, o[a], o[s], !0),
  55095. l.length > 0)
  55096. return !0;
  55097. return !1
  55098. }
  55099. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  55100. y.push(I);
  55101. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  55102. if (w--,
  55103. w < 0) {
  55104. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  55105. break
  55106. }
  55107. for (c = b; c < A.length; c++) {
  55108. h = A[c],
  55109. l = -1;
  55110. for (var I = 0; I < y.length; I++)
  55111. if (d = y[I],
  55112. p = h.x + ":" + h.y + ":" + d,
  55113. void 0 === C[p]) {
  55114. s = t[d];
  55115. for (var _ = 0; _ < s.length; _++)
  55116. if (u = s[_],
  55117. i(c, _) && !n(h, u) && !a(h, u)) {
  55118. l = _,
  55119. y.splice(I, 1),
  55120. f = A.slice(0, c + 1),
  55121. g = A.slice(c),
  55122. m = s.slice(l),
  55123. v = s.slice(0, l + 1),
  55124. A = f.concat(m).concat(v).concat(g),
  55125. b = c;
  55126. break
  55127. }
  55128. if (l >= 0)
  55129. break;
  55130. C[p] = !0
  55131. }
  55132. if (l >= 0)
  55133. break
  55134. }
  55135. }
  55136. return A
  55137. }
  55138. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  55139. Array.prototype.push.apply(f, t[g]);
  55140. for (s = 0,
  55141. l = f.length; s < l; s++)
  55142. u = f[s].x + ":" + f[s].y,
  55143. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  55144. p[u] = s;
  55145. var v = a(e, t)
  55146. , A = n.ShapeUtils.triangulate(v, !1);
  55147. for (s = 0,
  55148. l = A.length; s < l; s++)
  55149. for (h = A[s],
  55150. c = 0; c < 3; c++)
  55151. u = h[c].x + ":" + h[c].y,
  55152. d = p[u],
  55153. void 0 !== d && (h[c] = d);
  55154. return A.concat()
  55155. },
  55156. isClockWise: function(e) {
  55157. return n.ShapeUtils.area(e) < 0
  55158. },
  55159. b2: function() {
  55160. function e(e, t) {
  55161. var i = 1 - e;
  55162. return i * i * t
  55163. }
  55164. function t(e, t) {
  55165. return 2 * (1 - e) * e * t
  55166. }
  55167. function i(e, t) {
  55168. return e * e * t
  55169. }
  55170. return function(n, r, o, a) {
  55171. return e(n, r) + t(n, o) + i(n, a)
  55172. }
  55173. }(),
  55174. b3: function() {
  55175. function e(e, t) {
  55176. var i = 1 - e;
  55177. return i * i * i * t
  55178. }
  55179. function t(e, t) {
  55180. var i = 1 - e;
  55181. return 3 * i * i * e * t
  55182. }
  55183. function i(e, t) {
  55184. var i = 1 - e;
  55185. return 3 * i * e * e * t
  55186. }
  55187. function n(e, t) {
  55188. return e * e * e * t
  55189. }
  55190. return function(r, o, a, s, l) {
  55191. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55192. }
  55193. }()
  55194. },
  55195. n.Curve = function() {}
  55196. ,
  55197. n.Curve.prototype = {
  55198. constructor: n.Curve,
  55199. getPoint: function(e) {
  55200. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55201. null
  55202. },
  55203. getPointAt: function(e) {
  55204. var t = this.getUtoTmapping(e);
  55205. return this.getPoint(t)
  55206. },
  55207. getPoints: function(e) {
  55208. e || (e = 5);
  55209. var t, i = [];
  55210. for (t = 0; t <= e; t++)
  55211. i.push(this.getPoint(t / e));
  55212. return i
  55213. },
  55214. getSpacedPoints: function(e) {
  55215. e || (e = 5);
  55216. var t, i = [];
  55217. for (t = 0; t <= e; t++)
  55218. i.push(this.getPointAt(t / e));
  55219. return i
  55220. },
  55221. getLength: function() {
  55222. var e = this.getLengths();
  55223. return e[e.length - 1]
  55224. },
  55225. getLengths: function(e) {
  55226. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55227. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55228. return this.cacheArcLengths;
  55229. this.needsUpdate = !1;
  55230. var t, i, n = [], r = this.getPoint(0), o = 0;
  55231. for (n.push(0),
  55232. i = 1; i <= e; i++)
  55233. t = this.getPoint(i / e),
  55234. o += t.distanceTo(r),
  55235. n.push(o),
  55236. r = t;
  55237. return this.cacheArcLengths = n,
  55238. n
  55239. },
  55240. updateArcLengths: function() {
  55241. this.needsUpdate = !0,
  55242. this.getLengths()
  55243. },
  55244. getUtoTmapping: function(e, t) {
  55245. var i, n = this.getLengths(), r = 0, o = n.length;
  55246. i = t ? t : e * n[o - 1];
  55247. for (var a, s = 0, l = o - 1; s <= l; )
  55248. if (r = Math.floor(s + (l - s) / 2),
  55249. a = n[r] - i,
  55250. a < 0)
  55251. s = r + 1;
  55252. else {
  55253. if (!(a > 0)) {
  55254. l = r;
  55255. break
  55256. }
  55257. l = r - 1
  55258. }
  55259. if (r = l,
  55260. n[r] === i) {
  55261. var c = r / (o - 1);
  55262. return c
  55263. }
  55264. var h = n[r]
  55265. , u = n[r + 1]
  55266. , d = u - h
  55267. , p = (i - h) / d
  55268. , c = (r + p) / (o - 1);
  55269. return c
  55270. },
  55271. getTangent: function(e) {
  55272. var t = 1e-4
  55273. , i = e - t
  55274. , n = e + t;
  55275. i < 0 && (i = 0),
  55276. n > 1 && (n = 1);
  55277. var r = this.getPoint(i)
  55278. , o = this.getPoint(n)
  55279. , a = o.clone().sub(r);
  55280. return a.normalize()
  55281. },
  55282. getTangentAt: function(e) {
  55283. var t = this.getUtoTmapping(e);
  55284. return this.getTangent(t)
  55285. }
  55286. },
  55287. n.Curve.create = function(e, t) {
  55288. return e.prototype = Object.create(n.Curve.prototype),
  55289. e.prototype.constructor = e,
  55290. e.prototype.getPoint = t,
  55291. e
  55292. }
  55293. ,
  55294. n.CurvePath = function() {
  55295. this.curves = [],
  55296. this.autoClose = !1
  55297. }
  55298. ,
  55299. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55300. n.CurvePath.prototype.constructor = n.CurvePath,
  55301. n.CurvePath.prototype.add = function(e) {
  55302. this.curves.push(e)
  55303. }
  55304. ,
  55305. n.CurvePath.prototype.closePath = function() {
  55306. var e = this.curves[0].getPoint(0)
  55307. , t = this.curves[this.curves.length - 1].getPoint(1);
  55308. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55309. }
  55310. ,
  55311. n.CurvePath.prototype.getPoint = function(e) {
  55312. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55313. if (i[n] >= t) {
  55314. var r = i[n] - t
  55315. , o = this.curves[n]
  55316. , a = 1 - r / o.getLength();
  55317. return o.getPointAt(a)
  55318. }
  55319. n++
  55320. }
  55321. return null
  55322. }
  55323. ,
  55324. n.CurvePath.prototype.getLength = function() {
  55325. var e = this.getCurveLengths();
  55326. return e[e.length - 1]
  55327. }
  55328. ,
  55329. n.CurvePath.prototype.getCurveLengths = function() {
  55330. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55331. return this.cacheLengths;
  55332. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55333. t += this.curves[i].getLength(),
  55334. e.push(t);
  55335. return this.cacheLengths = e,
  55336. e
  55337. }
  55338. ,
  55339. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55340. var t = this.getPoints(e);
  55341. return this.createGeometry(t)
  55342. }
  55343. ,
  55344. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55345. var t = this.getSpacedPoints(e);
  55346. return this.createGeometry(t)
  55347. }
  55348. ,
  55349. n.CurvePath.prototype.createGeometry = function(e) {
  55350. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55351. var o = e[i];
  55352. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55353. }
  55354. return t
  55355. }
  55356. ,
  55357. n.Font = function(e) {
  55358. this.data = e
  55359. }
  55360. ,
  55361. n.Font.prototype = {
  55362. constructor: n.Font,
  55363. generateShapes: function(e, t, i) {
  55364. function r(e) {
  55365. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55366. var c = o(i[l], n, r);
  55367. r += c.offset,
  55368. s.push(c.path)
  55369. }
  55370. return s
  55371. }
  55372. function o(e, t, r) {
  55373. var o = a.glyphs[e] || a.glyphs["?"];
  55374. if (o) {
  55375. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55376. if (o.o)
  55377. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55378. var _ = E[b++];
  55379. switch (_) {
  55380. case "m":
  55381. s = E[b++] * t + r,
  55382. l = E[b++] * t,
  55383. A.moveTo(s, l);
  55384. break;
  55385. case "l":
  55386. s = E[b++] * t + r,
  55387. l = E[b++] * t,
  55388. A.lineTo(s, l);
  55389. break;
  55390. case "q":
  55391. if (c = E[b++] * t + r,
  55392. h = E[b++] * t,
  55393. p = E[b++] * t + r,
  55394. f = E[b++] * t,
  55395. A.quadraticCurveTo(p, f, c, h),
  55396. v = y[y.length - 1]) {
  55397. u = v.x,
  55398. d = v.y;
  55399. for (var T = 1; T <= i; T++) {
  55400. var x = T / i;
  55401. C(x, u, p, c),
  55402. C(x, d, f, h)
  55403. }
  55404. }
  55405. break;
  55406. case "b":
  55407. if (c = E[b++] * t + r,
  55408. h = E[b++] * t,
  55409. p = E[b++] * t + r,
  55410. f = E[b++] * t,
  55411. g = E[b++] * t + r,
  55412. m = E[b++] * t,
  55413. A.bezierCurveTo(p, f, g, m, c, h),
  55414. v = y[y.length - 1]) {
  55415. u = v.x,
  55416. d = v.y;
  55417. for (var T = 1; T <= i; T++) {
  55418. var x = T / i;
  55419. I(x, u, p, g, c),
  55420. I(x, d, f, m, h)
  55421. }
  55422. }
  55423. }
  55424. }
  55425. return {
  55426. offset: o.ha * t,
  55427. path: A
  55428. }
  55429. }
  55430. }
  55431. void 0 === t && (t = 100),
  55432. void 0 === i && (i = 4);
  55433. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55434. Array.prototype.push.apply(l, s[c].toShapes());
  55435. return l
  55436. }
  55437. },
  55438. n.Path = function(e) {
  55439. n.CurvePath.call(this),
  55440. this.actions = [],
  55441. e && this.fromPoints(e)
  55442. }
  55443. ,
  55444. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55445. n.Path.prototype.constructor = n.Path,
  55446. n.Path.prototype.fromPoints = function(e) {
  55447. this.moveTo(e[0].x, e[0].y);
  55448. for (var t = 1, i = e.length; t < i; t++)
  55449. this.lineTo(e[t].x, e[t].y)
  55450. }
  55451. ,
  55452. n.Path.prototype.moveTo = function(e, t) {
  55453. this.actions.push({
  55454. action: "moveTo",
  55455. args: [e, t]
  55456. })
  55457. }
  55458. ,
  55459. n.Path.prototype.lineTo = function(e, t) {
  55460. var i = this.actions[this.actions.length - 1].args
  55461. , r = i[i.length - 2]
  55462. , o = i[i.length - 1]
  55463. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55464. this.curves.push(a),
  55465. this.actions.push({
  55466. action: "lineTo",
  55467. args: [e, t]
  55468. })
  55469. }
  55470. ,
  55471. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55472. var o = this.actions[this.actions.length - 1].args
  55473. , a = o[o.length - 2]
  55474. , s = o[o.length - 1]
  55475. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55476. this.curves.push(l),
  55477. this.actions.push({
  55478. action: "quadraticCurveTo",
  55479. args: [e, t, i, r]
  55480. })
  55481. }
  55482. ,
  55483. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55484. var s = this.actions[this.actions.length - 1].args
  55485. , l = s[s.length - 2]
  55486. , c = s[s.length - 1]
  55487. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55488. this.curves.push(h),
  55489. this.actions.push({
  55490. action: "bezierCurveTo",
  55491. args: [e, t, i, r, o, a]
  55492. })
  55493. }
  55494. ,
  55495. n.Path.prototype.splineThru = function(e) {
  55496. var t = Array.prototype.slice.call(arguments)
  55497. , i = this.actions[this.actions.length - 1].args
  55498. , r = i[i.length - 2]
  55499. , o = i[i.length - 1]
  55500. , a = [new n.Vector2(r,o)];
  55501. Array.prototype.push.apply(a, e);
  55502. var s = new n.SplineCurve(a);
  55503. this.curves.push(s),
  55504. this.actions.push({
  55505. action: "splineThru",
  55506. args: t
  55507. })
  55508. }
  55509. ,
  55510. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55511. var a = this.actions[this.actions.length - 1].args
  55512. , s = a[a.length - 2]
  55513. , l = a[a.length - 1];
  55514. this.absarc(e + s, t + l, i, n, r, o)
  55515. }
  55516. ,
  55517. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55518. this.absellipse(e, t, i, i, n, r, o)
  55519. }
  55520. ,
  55521. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55522. var l = this.actions[this.actions.length - 1].args
  55523. , c = l[l.length - 2]
  55524. , h = l[l.length - 1];
  55525. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55526. }
  55527. ,
  55528. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55529. var c = [e, t, i, r, o, a, s, l || 0]
  55530. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55531. this.curves.push(h);
  55532. var u = h.getPoint(1);
  55533. c.push(u.x),
  55534. c.push(u.y),
  55535. this.actions.push({
  55536. action: "ellipse",
  55537. args: c
  55538. })
  55539. }
  55540. ,
  55541. n.Path.prototype.getSpacedPoints = function(e) {
  55542. e || (e = 40);
  55543. for (var t = [], i = 0; i < e; i++)
  55544. t.push(this.getPoint(i / e));
  55545. return this.autoClose && t.push(t[0]),
  55546. t
  55547. }
  55548. ,
  55549. n.Path.prototype.getPoints = function(e) {
  55550. e = e || 12;
  55551. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55552. var A = this.actions[m]
  55553. , y = A.action
  55554. , C = A.args;
  55555. switch (y) {
  55556. case "moveTo":
  55557. g.push(new n.Vector2(C[0],C[1]));
  55558. break;
  55559. case "lineTo":
  55560. g.push(new n.Vector2(C[0],C[1]));
  55561. break;
  55562. case "quadraticCurveTo":
  55563. t = C[2],
  55564. i = C[3],
  55565. a = C[0],
  55566. s = C[1],
  55567. g.length > 0 ? (h = g[g.length - 1],
  55568. l = h.x,
  55569. c = h.y) : (h = this.actions[m - 1].args,
  55570. l = h[h.length - 2],
  55571. c = h[h.length - 1]);
  55572. for (var I = 1; I <= e; I++) {
  55573. var E = I / e;
  55574. u = p(E, l, a, t),
  55575. d = p(E, c, s, i),
  55576. g.push(new n.Vector2(u,d))
  55577. }
  55578. break;
  55579. case "bezierCurveTo":
  55580. t = C[4],
  55581. i = C[5],
  55582. a = C[0],
  55583. s = C[1],
  55584. r = C[2],
  55585. o = C[3],
  55586. g.length > 0 ? (h = g[g.length - 1],
  55587. l = h.x,
  55588. c = h.y) : (h = this.actions[m - 1].args,
  55589. l = h[h.length - 2],
  55590. c = h[h.length - 1]);
  55591. for (var I = 1; I <= e; I++) {
  55592. var E = I / e;
  55593. u = f(E, l, a, r, t),
  55594. d = f(E, c, s, o, i),
  55595. g.push(new n.Vector2(u,d))
  55596. }
  55597. break;
  55598. case "splineThru":
  55599. h = this.actions[m - 1].args;
  55600. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55601. , w = [b]
  55602. , _ = e * C[0].length;
  55603. w = w.concat(C[0]);
  55604. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55605. g.push(T.getPointAt(I / _));
  55606. break;
  55607. case "arc":
  55608. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55609. var E = I / N;
  55610. L || (E = 1 - E),
  55611. x = P + E * D,
  55612. u = S + R * Math.cos(x),
  55613. d = M + R * Math.sin(x),
  55614. g.push(new n.Vector2(u,d))
  55615. }
  55616. break;
  55617. case "ellipse":
  55618. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55619. 0 !== k && (B = Math.cos(k),
  55620. F = Math.sin(k));
  55621. for (var I = 1; I <= N; I++) {
  55622. var E = I / N;
  55623. if (L || (E = 1 - E),
  55624. x = P + E * D,
  55625. u = S + V * Math.cos(x),
  55626. d = M + U * Math.sin(x),
  55627. 0 !== k) {
  55628. var H = u
  55629. , G = d;
  55630. u = (H - S) * B - (G - M) * F + S,
  55631. d = (H - S) * F + (G - M) * B + M
  55632. }
  55633. g.push(new n.Vector2(u,d))
  55634. }
  55635. }
  55636. }
  55637. var z = g[g.length - 1];
  55638. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55639. this.autoClose && g.push(g[0]),
  55640. g
  55641. }
  55642. ,
  55643. n.Path.prototype.toShapes = function(e, t) {
  55644. function i(e) {
  55645. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55646. var a = e[r]
  55647. , s = a.args
  55648. , l = a.action;
  55649. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55650. i = new n.Path),
  55651. i[l].apply(i, s)
  55652. }
  55653. return 0 !== i.actions.length && t.push(i),
  55654. t
  55655. }
  55656. function r(e) {
  55657. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55658. var o = e[i]
  55659. , a = new n.Shape;
  55660. a.actions = o.actions,
  55661. a.curves = o.curves,
  55662. t.push(a)
  55663. }
  55664. return t
  55665. }
  55666. function o(e, t) {
  55667. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55668. var a = t[r]
  55669. , s = t[o]
  55670. , l = s.x - a.x
  55671. , c = s.y - a.y;
  55672. if (Math.abs(c) > Number.EPSILON) {
  55673. if (c < 0 && (a = t[o],
  55674. l = -l,
  55675. s = t[r],
  55676. c = -c),
  55677. e.y < a.y || e.y > s.y)
  55678. continue;
  55679. if (e.y === a.y) {
  55680. if (e.x === a.x)
  55681. return !0
  55682. } else {
  55683. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55684. if (0 === h)
  55685. return !0;
  55686. if (h < 0)
  55687. continue;
  55688. n = !n
  55689. }
  55690. } else {
  55691. if (e.y !== a.y)
  55692. continue;
  55693. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55694. return !0
  55695. }
  55696. }
  55697. return n
  55698. }
  55699. var a = n.ShapeUtils.isClockWise
  55700. , s = i(this.actions);
  55701. if (0 === s.length)
  55702. return [];
  55703. if (t === !0)
  55704. return r(s);
  55705. var l, c, h, u = [];
  55706. if (1 === s.length)
  55707. return c = s[0],
  55708. h = new n.Shape,
  55709. h.actions = c.actions,
  55710. h.curves = c.curves,
  55711. u.push(h),
  55712. u;
  55713. var d = !a(s[0].getPoints());
  55714. d = e ? !d : d;
  55715. var p, f = [], g = [], m = [], v = 0;
  55716. g[v] = void 0,
  55717. m[v] = [];
  55718. for (var A = 0, y = s.length; A < y; A++)
  55719. c = s[A],
  55720. p = c.getPoints(),
  55721. l = a(p),
  55722. l = e ? !l : l,
  55723. l ? (!d && g[v] && v++,
  55724. g[v] = {
  55725. s: new n.Shape,
  55726. p: p
  55727. },
  55728. g[v].s.actions = c.actions,
  55729. g[v].s.curves = c.curves,
  55730. d && v++,
  55731. m[v] = []) : m[v].push({
  55732. h: c,
  55733. p: p[0]
  55734. });
  55735. if (!g[0])
  55736. return r(s);
  55737. if (g.length > 1) {
  55738. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55739. f[E] = [];
  55740. for (var E = 0, b = g.length; E < b; E++)
  55741. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55742. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55743. o(T.p, g[S].p) && (E !== S && I.push({
  55744. froms: E,
  55745. tos: S,
  55746. hole: _
  55747. }),
  55748. x ? (x = !1,
  55749. f[S].push(T)) : C = !0);
  55750. x && f[E].push(T)
  55751. }
  55752. I.length > 0 && (C || (m = f))
  55753. }
  55754. for (var M, A = 0, R = g.length; A < R; A++) {
  55755. h = g[A].s,
  55756. u.push(h),
  55757. M = m[A];
  55758. for (var P = 0, O = M.length; P < O; P++)
  55759. h.holes.push(M[P].h)
  55760. }
  55761. return u
  55762. }
  55763. ,
  55764. n.Shape = function() {
  55765. n.Path.apply(this, arguments),
  55766. this.holes = []
  55767. }
  55768. ,
  55769. n.Shape.prototype = Object.create(n.Path.prototype),
  55770. n.Shape.prototype.constructor = n.Shape,
  55771. n.Shape.prototype.extrude = function(e) {
  55772. return new n.ExtrudeGeometry(this,e)
  55773. }
  55774. ,
  55775. n.Shape.prototype.makeGeometry = function(e) {
  55776. return new n.ShapeGeometry(this,e)
  55777. }
  55778. ,
  55779. n.Shape.prototype.getPointsHoles = function(e) {
  55780. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55781. t[i] = this.holes[i].getPoints(e);
  55782. return t
  55783. }
  55784. ,
  55785. n.Shape.prototype.extractAllPoints = function(e) {
  55786. return {
  55787. shape: this.getPoints(e),
  55788. holes: this.getPointsHoles(e)
  55789. }
  55790. }
  55791. ,
  55792. n.Shape.prototype.extractPoints = function(e) {
  55793. return this.extractAllPoints(e)
  55794. }
  55795. ,
  55796. n.LineCurve = function(e, t) {
  55797. this.v1 = e,
  55798. this.v2 = t
  55799. }
  55800. ,
  55801. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55802. n.LineCurve.prototype.constructor = n.LineCurve,
  55803. n.LineCurve.prototype.getPoint = function(e) {
  55804. var t = this.v2.clone().sub(this.v1);
  55805. return t.multiplyScalar(e).add(this.v1),
  55806. t
  55807. }
  55808. ,
  55809. n.LineCurve.prototype.getPointAt = function(e) {
  55810. return this.getPoint(e)
  55811. }
  55812. ,
  55813. n.LineCurve.prototype.getTangent = function(e) {
  55814. var t = this.v2.clone().sub(this.v1);
  55815. return t.normalize()
  55816. }
  55817. ,
  55818. n.QuadraticBezierCurve = function(e, t, i) {
  55819. this.v0 = e,
  55820. this.v1 = t,
  55821. this.v2 = i
  55822. }
  55823. ,
  55824. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55825. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55826. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55827. var t = n.ShapeUtils.b2;
  55828. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55829. }
  55830. ,
  55831. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55832. var t = n.CurveUtils.tangentQuadraticBezier;
  55833. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55834. }
  55835. ,
  55836. n.CubicBezierCurve = function(e, t, i, n) {
  55837. this.v0 = e,
  55838. this.v1 = t,
  55839. this.v2 = i,
  55840. this.v3 = n
  55841. }
  55842. ,
  55843. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55844. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55845. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55846. var t = n.ShapeUtils.b3;
  55847. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55848. }
  55849. ,
  55850. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55851. var t = n.CurveUtils.tangentCubicBezier;
  55852. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55853. }
  55854. ,
  55855. n.SplineCurve = function(e) {
  55856. this.points = void 0 == e ? [] : e
  55857. }
  55858. ,
  55859. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55860. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55861. n.SplineCurve.prototype.getPoint = function(e) {
  55862. var t = this.points
  55863. , i = (t.length - 1) * e
  55864. , r = Math.floor(i)
  55865. , o = i - r
  55866. , a = t[0 === r ? r : r - 1]
  55867. , s = t[r]
  55868. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55869. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55870. , h = n.CurveUtils.interpolate;
  55871. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55872. }
  55873. ,
  55874. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55875. this.aX = e,
  55876. this.aY = t,
  55877. this.xRadius = i,
  55878. this.yRadius = n,
  55879. this.aStartAngle = r,
  55880. this.aEndAngle = o,
  55881. this.aClockwise = a,
  55882. this.aRotation = s || 0
  55883. }
  55884. ,
  55885. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55886. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55887. n.EllipseCurve.prototype.getPoint = function(e) {
  55888. var t = this.aEndAngle - this.aStartAngle;
  55889. t < 0 && (t += 2 * Math.PI),
  55890. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55891. var i;
  55892. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55893. var r = this.aX + this.xRadius * Math.cos(i)
  55894. , o = this.aY + this.yRadius * Math.sin(i);
  55895. if (0 !== this.aRotation) {
  55896. var a = Math.cos(this.aRotation)
  55897. , s = Math.sin(this.aRotation)
  55898. , l = r
  55899. , c = o;
  55900. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55901. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55902. }
  55903. return new n.Vector2(r,o)
  55904. }
  55905. ,
  55906. n.ArcCurve = function(e, t, i, r, o, a) {
  55907. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55908. }
  55909. ,
  55910. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55911. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55912. n.LineCurve3 = n.Curve.create(function(e, t) {
  55913. this.v1 = e,
  55914. this.v2 = t
  55915. }, function(e) {
  55916. var t = new n.Vector3;
  55917. return t.subVectors(this.v2, this.v1),
  55918. t.multiplyScalar(e),
  55919. t.add(this.v1),
  55920. t
  55921. }),
  55922. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55923. this.v0 = e,
  55924. this.v1 = t,
  55925. this.v2 = i
  55926. }, function(e) {
  55927. var t = n.ShapeUtils.b2;
  55928. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55929. }),
  55930. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55931. this.v0 = e,
  55932. this.v1 = t,
  55933. this.v2 = i,
  55934. this.v3 = n
  55935. }, function(e) {
  55936. var t = n.ShapeUtils.b3;
  55937. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55938. }),
  55939. n.SplineCurve3 = n.Curve.create(function(e) {
  55940. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55941. this.points = void 0 == e ? [] : e
  55942. }, function(e) {
  55943. var t = this.points
  55944. , i = (t.length - 1) * e
  55945. , r = Math.floor(i)
  55946. , o = i - r
  55947. , a = t[0 == r ? r : r - 1]
  55948. , s = t[r]
  55949. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55950. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55951. , h = n.CurveUtils.interpolate;
  55952. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55953. }),
  55954. n.CatmullRomCurve3 = function() {
  55955. function e() {}
  55956. var t = new n.Vector3
  55957. , i = new e
  55958. , r = new e
  55959. , o = new e;
  55960. return e.prototype.init = function(e, t, i, n) {
  55961. this.c0 = e,
  55962. this.c1 = i,
  55963. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55964. this.c3 = 2 * e - 2 * t + i + n
  55965. }
  55966. ,
  55967. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55968. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55969. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55970. s *= o,
  55971. l *= o,
  55972. this.init(t, i, s, l)
  55973. }
  55974. ,
  55975. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55976. this.init(t, i, r * (i - e), r * (n - t))
  55977. }
  55978. ,
  55979. e.prototype.calc = function(e) {
  55980. var t = e * e
  55981. , i = t * e;
  55982. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55983. }
  55984. ,
  55985. n.Curve.create(function(e) {
  55986. this.points = e || [],
  55987. this.closed = !1
  55988. }, function(e) {
  55989. var a, s, l, c, h = this.points;
  55990. c = h.length,
  55991. c < 2 && console.log("duh, you need at least 2 points"),
  55992. a = (c - (this.closed ? 0 : 1)) * e,
  55993. s = Math.floor(a),
  55994. l = a - s,
  55995. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55996. l = 1);
  55997. var u, d, p, f;
  55998. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55999. u = t),
  56000. d = h[s % c],
  56001. p = h[(s + 1) % c],
  56002. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  56003. f = t),
  56004. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  56005. var g = "chordal" === this.type ? .5 : .25
  56006. , m = Math.pow(u.distanceToSquared(d), g)
  56007. , v = Math.pow(d.distanceToSquared(p), g)
  56008. , A = Math.pow(p.distanceToSquared(f), g);
  56009. v < 1e-4 && (v = 1),
  56010. m < 1e-4 && (m = v),
  56011. A < 1e-4 && (A = v),
  56012. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  56013. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  56014. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  56015. } else if ("catmullrom" === this.type) {
  56016. var y = void 0 !== this.tension ? this.tension : .5;
  56017. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  56018. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  56019. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  56020. }
  56021. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  56022. return C
  56023. })
  56024. }(),
  56025. n.ClosedSplineCurve3 = function(e) {
  56026. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  56027. n.CatmullRomCurve3.call(this, e),
  56028. this.type = "catmullrom",
  56029. this.closed = !0
  56030. }
  56031. ,
  56032. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  56033. n.BoxGeometry = function(e, t, i, r, o, a) {
  56034. n.Geometry.call(this),
  56035. this.type = "BoxGeometry",
  56036. this.parameters = {
  56037. width: e,
  56038. height: t,
  56039. depth: i,
  56040. widthSegments: r,
  56041. heightSegments: o,
  56042. depthSegments: a
  56043. },
  56044. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  56045. this.mergeVertices()
  56046. }
  56047. ,
  56048. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  56049. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  56050. n.CubeGeometry = n.BoxGeometry,
  56051. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  56052. function s(e, t, i) {
  56053. var n = 0;
  56054. return n += e * t * 2,
  56055. n += e * i * 2,
  56056. n += i * t * 2,
  56057. 4 * n
  56058. }
  56059. function l(e, t, i, r, o, a, s, l, h, u, I) {
  56060. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  56061. for (var L = O * b - _, D = 0; D < x; D++) {
  56062. var N = D * E - w;
  56063. P[e] = N * r,
  56064. P[t] = L * o,
  56065. P[i] = T,
  56066. p[m] = P.x,
  56067. p[m + 1] = P.y,
  56068. p[m + 2] = P.z,
  56069. P[e] = 0,
  56070. P[t] = 0,
  56071. P[i] = l > 0 ? 1 : -1,
  56072. f[m] = P.x,
  56073. f[m + 1] = P.y,
  56074. f[m + 2] = P.z,
  56075. g[v] = D / h,
  56076. g[v + 1] = 1 - O / u,
  56077. m += 3,
  56078. v += 2,
  56079. M += 1
  56080. }
  56081. for (O = 0; O < u; O++)
  56082. for (D = 0; D < h; D++) {
  56083. var B = y + D + x * O
  56084. , F = y + D + x * (O + 1)
  56085. , V = y + (D + 1) + x * (O + 1)
  56086. , U = y + (D + 1) + x * O;
  56087. d[A] = B,
  56088. d[A + 1] = F,
  56089. d[A + 2] = U,
  56090. d[A + 3] = F,
  56091. d[A + 4] = V,
  56092. d[A + 5] = U,
  56093. A += 6,
  56094. R += 6
  56095. }
  56096. c.addGroup(C, R, I),
  56097. C += R,
  56098. y += M
  56099. }
  56100. n.BufferGeometry.call(this),
  56101. this.type = "BoxBufferGeometry",
  56102. this.parameters = {
  56103. width: e,
  56104. height: t,
  56105. depth: i,
  56106. widthSegments: r,
  56107. heightSegments: o,
  56108. depthSegments: a
  56109. };
  56110. var c = this;
  56111. r = Math.floor(r) || 1,
  56112. o = Math.floor(o) || 1,
  56113. a = Math.floor(a) || 1;
  56114. var h = s(r, o, a)
  56115. , u = h / 4 * 6
  56116. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  56117. , p = new Float32Array(3 * h)
  56118. , f = new Float32Array(3 * h)
  56119. , g = new Float32Array(2 * h)
  56120. , m = 0
  56121. , v = 0
  56122. , A = 0
  56123. , y = 0
  56124. , C = 0;
  56125. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  56126. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  56127. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  56128. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  56129. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  56130. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  56131. this.setIndex(new n.BufferAttribute(d,1)),
  56132. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56133. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56134. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56135. }
  56136. ,
  56137. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56138. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  56139. n.CircleGeometry = function(e, t, i, r) {
  56140. n.Geometry.call(this),
  56141. this.type = "CircleGeometry",
  56142. this.parameters = {
  56143. radius: e,
  56144. segments: t,
  56145. thetaStart: i,
  56146. thetaLength: r
  56147. },
  56148. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  56149. }
  56150. ,
  56151. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  56152. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  56153. n.CircleBufferGeometry = function(e, t, i, r) {
  56154. n.BufferGeometry.call(this),
  56155. this.type = "CircleBufferGeometry",
  56156. this.parameters = {
  56157. radius: e,
  56158. segments: t,
  56159. thetaStart: i,
  56160. thetaLength: r
  56161. },
  56162. e = e || 50,
  56163. t = void 0 !== t ? Math.max(3, t) : 8,
  56164. i = void 0 !== i ? i : 0,
  56165. r = void 0 !== r ? r : 2 * Math.PI;
  56166. var o = t + 2
  56167. , a = new Float32Array(3 * o)
  56168. , s = new Float32Array(3 * o)
  56169. , l = new Float32Array(2 * o);
  56170. s[2] = 1,
  56171. l[0] = .5,
  56172. l[1] = .5;
  56173. for (var c = 0, h = 3, u = 2; c <= t; c++,
  56174. h += 3,
  56175. u += 2) {
  56176. var d = i + c / t * r;
  56177. a[h] = e * Math.cos(d),
  56178. a[h + 1] = e * Math.sin(d),
  56179. s[h + 2] = 1,
  56180. l[u] = (a[h] / e + 1) / 2,
  56181. l[u + 1] = (a[h + 1] / e + 1) / 2
  56182. }
  56183. for (var p = [], h = 1; h <= t; h++)
  56184. p.push(h, h + 1, 0);
  56185. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  56186. this.addAttribute("position", new n.BufferAttribute(a,3)),
  56187. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  56188. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  56189. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56190. }
  56191. ,
  56192. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56193. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56194. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  56195. function c() {
  56196. var e = (r + 1) * (o + 1);
  56197. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56198. e
  56199. }
  56200. function h() {
  56201. var e = r * o * 2 * 3;
  56202. return a === !1 && (e += 2 * r * 3),
  56203. e
  56204. }
  56205. function u() {
  56206. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56207. for (c = 0; c <= o; c++) {
  56208. var p = []
  56209. , f = c / o
  56210. , b = f * (t - e) + e;
  56211. for (a = 0; a <= r; a++) {
  56212. var w = a / r;
  56213. u.x = b * Math.sin(w * l + s),
  56214. u.y = -f * i + E,
  56215. u.z = b * Math.cos(w * l + s),
  56216. m.setXYZ(y, u.x, u.y, u.z),
  56217. h.copy(u),
  56218. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56219. h.z = Math.cos(w * l + s)),
  56220. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56221. v.setXYZ(y, h.x, h.y, h.z),
  56222. A.setXY(y, w, 1 - f),
  56223. p.push(y),
  56224. y++
  56225. }
  56226. I.push(p)
  56227. }
  56228. for (a = 0; a < r; a++)
  56229. for (c = 0; c < o; c++) {
  56230. var _ = I[c][a]
  56231. , T = I[c + 1][a]
  56232. , x = I[c + 1][a + 1]
  56233. , S = I[c][a + 1];
  56234. g.setX(C, _),
  56235. C++,
  56236. g.setX(C, T),
  56237. C++,
  56238. g.setX(C, S),
  56239. C++,
  56240. g.setX(C, T),
  56241. C++,
  56242. g.setX(C, x),
  56243. C++,
  56244. g.setX(C, S),
  56245. C++
  56246. }
  56247. }
  56248. function d(i) {
  56249. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56250. for (a = y,
  56251. o = 1; o <= r; o++)
  56252. m.setXYZ(y, 0, E * p, 0),
  56253. v.setXYZ(y, 0, p, 0),
  56254. i === !0 ? (h.x = o / r,
  56255. h.y = 0) : (h.x = (o - 1) / r,
  56256. h.y = 1),
  56257. A.setXY(y, h.x, h.y),
  56258. y++;
  56259. for (c = y,
  56260. o = 0; o <= r; o++) {
  56261. var f = o / r;
  56262. u.x = d * Math.sin(f * l + s),
  56263. u.y = E * p,
  56264. u.z = d * Math.cos(f * l + s),
  56265. m.setXYZ(y, u.x, u.y, u.z),
  56266. v.setXYZ(y, 0, p, 0),
  56267. A.setXY(y, f, i === !0 ? 1 : 0),
  56268. y++
  56269. }
  56270. for (o = 0; o < r; o++) {
  56271. var I = a + o
  56272. , b = c + o;
  56273. i === !0 ? (g.setX(C, b),
  56274. C++,
  56275. g.setX(C, b + 1),
  56276. C++,
  56277. g.setX(C, I),
  56278. C++) : (g.setX(C, b + 1),
  56279. C++,
  56280. g.setX(C, b),
  56281. C++,
  56282. g.setX(C, I),
  56283. C++)
  56284. }
  56285. }
  56286. n.BufferGeometry.call(this),
  56287. this.type = "CylinderBufferGeometry",
  56288. this.parameters = {
  56289. radiusTop: e,
  56290. radiusBottom: t,
  56291. height: i,
  56292. radialSegments: r,
  56293. heightSegments: o,
  56294. openEnded: a,
  56295. thetaStart: s,
  56296. thetaLength: l
  56297. },
  56298. e = void 0 !== e ? e : 20,
  56299. t = void 0 !== t ? t : 20,
  56300. i = void 0 !== i ? i : 100,
  56301. r = Math.floor(r) || 8,
  56302. o = Math.floor(o) || 1,
  56303. a = void 0 !== a && a,
  56304. s = void 0 !== s ? s : 0,
  56305. l = void 0 !== l ? l : 2 * Math.PI;
  56306. var p = c()
  56307. , f = h()
  56308. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56309. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56310. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56311. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56312. , y = 0
  56313. , C = 0
  56314. , I = []
  56315. , E = i / 2;
  56316. u(),
  56317. a === !1 && (e > 0 && d(!0),
  56318. t > 0 && d(!1)),
  56319. this.setIndex(g),
  56320. this.addAttribute("position", m),
  56321. this.addAttribute("normal", v),
  56322. this.addAttribute("uv", A)
  56323. }
  56324. ,
  56325. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56326. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56327. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56328. n.Geometry.call(this),
  56329. this.type = "CylinderGeometry",
  56330. this.parameters = {
  56331. radiusTop: e,
  56332. radiusBottom: t,
  56333. height: i,
  56334. radialSegments: r,
  56335. heightSegments: o,
  56336. openEnded: a,
  56337. thetaStart: s,
  56338. thetaLength: l
  56339. },
  56340. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56341. this.mergeVertices()
  56342. }
  56343. ,
  56344. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56345. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56346. n.EdgesGeometry = function(e, t) {
  56347. function i(e, t) {
  56348. return e - t
  56349. }
  56350. n.BufferGeometry.call(this),
  56351. t = void 0 !== t ? t : 1;
  56352. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56353. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56354. r.fromBufferGeometry(e)) : r = e.clone(),
  56355. r.mergeVertices(),
  56356. r.computeFaceNormals();
  56357. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56358. for (var p = h[u], f = 0; f < 3; f++) {
  56359. a[0] = p[l[f]],
  56360. a[1] = p[l[(f + 1) % 3]],
  56361. a.sort(i);
  56362. var g = a.toString();
  56363. void 0 === s[g] ? s[g] = {
  56364. vert1: a[0],
  56365. vert2: a[1],
  56366. face1: u,
  56367. face2: void 0
  56368. } : s[g].face2 = u
  56369. }
  56370. var m = [];
  56371. for (var g in s) {
  56372. var v = s[g];
  56373. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56374. var A = c[v.vert1];
  56375. m.push(A.x),
  56376. m.push(A.y),
  56377. m.push(A.z),
  56378. A = c[v.vert2],
  56379. m.push(A.x),
  56380. m.push(A.y),
  56381. m.push(A.z)
  56382. }
  56383. }
  56384. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56385. }
  56386. ,
  56387. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56388. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56389. n.ExtrudeGeometry = function(e, t) {
  56390. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56391. this.type = "ExtrudeGeometry",
  56392. e = Array.isArray(e) ? e : [e],
  56393. this.addShapeList(e, t),
  56394. void this.computeFaceNormals())
  56395. }
  56396. ;
  56397. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56398. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56399. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56400. for (var i = e.length, n = 0; n < i; n++) {
  56401. var r = e[n];
  56402. this.addShape(r, t)
  56403. }
  56404. }
  56405. ,
  56406. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56407. function i(e, t, i) {
  56408. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56409. t.clone().multiplyScalar(i).add(e)
  56410. }
  56411. function r(e, t, i) {
  56412. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56413. if (Math.abs(d) > Number.EPSILON) {
  56414. var p = Math.sqrt(u)
  56415. , f = Math.sqrt(c * c + h * h)
  56416. , g = t.x - l / p
  56417. , m = t.y + s / p
  56418. , v = i.x - h / f
  56419. , A = i.y + c / f
  56420. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56421. r = g + s * y - e.x,
  56422. o = m + l * y - e.y;
  56423. var C = r * r + o * o;
  56424. if (C <= 2)
  56425. return new n.Vector2(r,o);
  56426. a = Math.sqrt(C / 2)
  56427. } else {
  56428. var I = !1;
  56429. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56430. I ? (r = -l,
  56431. o = s,
  56432. a = Math.sqrt(u)) : (r = s,
  56433. o = l,
  56434. a = Math.sqrt(u / 2))
  56435. }
  56436. return new n.Vector2(r / a,o / a)
  56437. }
  56438. function o() {
  56439. if (C) {
  56440. var e = 0
  56441. , t = z * e;
  56442. for (Y = 0; Y < W; Y++)
  56443. G = N[Y],
  56444. c(G[2] + t, G[1] + t, G[0] + t);
  56445. for (e = E + 2 * y,
  56446. t = z * e,
  56447. Y = 0; Y < W; Y++)
  56448. G = N[Y],
  56449. c(G[0] + t, G[1] + t, G[2] + t)
  56450. } else {
  56451. for (Y = 0; Y < W; Y++)
  56452. G = N[Y],
  56453. c(G[2], G[1], G[0]);
  56454. for (Y = 0; Y < W; Y++)
  56455. G = N[Y],
  56456. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56457. }
  56458. }
  56459. function a() {
  56460. var e = 0;
  56461. for (s(B, e),
  56462. e += B.length,
  56463. x = 0,
  56464. S = L.length; x < S; x++)
  56465. T = L[x],
  56466. s(T, e),
  56467. e += T.length
  56468. }
  56469. function s(e, t) {
  56470. var i, n;
  56471. for (Y = e.length; --Y >= 0; ) {
  56472. i = Y,
  56473. n = Y - 1,
  56474. n < 0 && (n = e.length - 1);
  56475. var r = 0
  56476. , o = E + 2 * y;
  56477. for (r = 0; r < o; r++) {
  56478. var a = z * r
  56479. , s = z * (r + 1)
  56480. , l = t + i + a
  56481. , c = t + n + a
  56482. , u = t + n + s
  56483. , d = t + i + s;
  56484. h(l, c, u, d, e, r, o, i, n)
  56485. }
  56486. }
  56487. }
  56488. function l(e, t, i) {
  56489. M.vertices.push(new n.Vector3(e,t,i))
  56490. }
  56491. function c(e, t, i) {
  56492. e += R,
  56493. t += R,
  56494. i += R,
  56495. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56496. var r = _.generateTopUV(M, e, t, i);
  56497. M.faceVertexUvs[0].push(r)
  56498. }
  56499. function h(e, t, i, r, o, a, s, l, c) {
  56500. e += R,
  56501. t += R,
  56502. i += R,
  56503. r += R,
  56504. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56505. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56506. var h = _.generateSideWallUV(M, e, t, i, r);
  56507. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56508. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56509. }
  56510. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56511. b && (u = b.getSpacedPoints(E),
  56512. w = !0,
  56513. C = !1,
  56514. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56515. p = new n.Vector3,
  56516. f = new n.Vector3,
  56517. g = new n.Vector3),
  56518. C || (y = 0,
  56519. v = 0,
  56520. A = 0);
  56521. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56522. if (D) {
  56523. for (O = O.reverse(),
  56524. x = 0,
  56525. S = L.length; x < S; x++)
  56526. T = L[x],
  56527. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56528. D = !1
  56529. }
  56530. var N = n.ShapeUtils.triangulateShape(O, L)
  56531. , B = O;
  56532. for (x = 0,
  56533. S = L.length; x < S; x++)
  56534. T = L[x],
  56535. O = O.concat(T);
  56536. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56537. Z++,
  56538. q++)
  56539. Z === X && (Z = 0),
  56540. q === X && (q = 0),
  56541. j[Y] = r(B[Y], B[Z], B[q]);
  56542. var K, Q = [], J = j.concat();
  56543. for (x = 0,
  56544. S = L.length; x < S; x++) {
  56545. for (T = L[x],
  56546. K = [],
  56547. Y = 0,
  56548. X = T.length,
  56549. Z = X - 1,
  56550. q = Y + 1; Y < X; Y++,
  56551. Z++,
  56552. q++)
  56553. Z === X && (Z = 0),
  56554. q === X && (q = 0),
  56555. K[Y] = r(T[Y], T[Z], T[q]);
  56556. Q.push(K),
  56557. J = J.concat(K)
  56558. }
  56559. for (F = 0; F < y; F++) {
  56560. for (U = F / y,
  56561. k = v * (1 - U),
  56562. V = A * Math.sin(U * Math.PI / 2),
  56563. Y = 0,
  56564. X = B.length; Y < X; Y++)
  56565. H = i(B[Y], j[Y], V),
  56566. l(H.x, H.y, -k);
  56567. for (x = 0,
  56568. S = L.length; x < S; x++)
  56569. for (T = L[x],
  56570. K = Q[x],
  56571. Y = 0,
  56572. X = T.length; Y < X; Y++)
  56573. H = i(T[Y], K[Y], V),
  56574. l(H.x, H.y, -k)
  56575. }
  56576. for (V = A,
  56577. Y = 0; Y < z; Y++)
  56578. H = C ? i(O[Y], J[Y], V) : O[Y],
  56579. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56580. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56581. g.copy(u[0]).add(f).add(p),
  56582. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56583. var $;
  56584. for ($ = 1; $ <= E; $++)
  56585. for (Y = 0; Y < z; Y++)
  56586. H = C ? i(O[Y], J[Y], V) : O[Y],
  56587. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56588. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56589. g.copy(u[$]).add(f).add(p),
  56590. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56591. for (F = y - 1; F >= 0; F--) {
  56592. for (U = F / y,
  56593. k = v * (1 - U),
  56594. V = A * Math.sin(U * Math.PI / 2),
  56595. Y = 0,
  56596. X = B.length; Y < X; Y++)
  56597. H = i(B[Y], j[Y], V),
  56598. l(H.x, H.y, m + k);
  56599. for (x = 0,
  56600. S = L.length; x < S; x++)
  56601. for (T = L[x],
  56602. K = Q[x],
  56603. Y = 0,
  56604. X = T.length; Y < X; Y++)
  56605. H = i(T[Y], K[Y], V),
  56606. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56607. }
  56608. o(),
  56609. a()
  56610. }
  56611. ,
  56612. n.ExtrudeGeometry.WorldUVGenerator = {
  56613. generateTopUV: function(e, t, i, r) {
  56614. var o = e.vertices
  56615. , a = o[t]
  56616. , s = o[i]
  56617. , l = o[r];
  56618. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56619. },
  56620. generateSideWallUV: function(e, t, i, r, o) {
  56621. var a = e.vertices
  56622. , s = a[t]
  56623. , l = a[i]
  56624. , c = a[r]
  56625. , h = a[o];
  56626. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56627. }
  56628. },
  56629. n.ShapeGeometry = function(e, t) {
  56630. n.Geometry.call(this),
  56631. this.type = "ShapeGeometry",
  56632. Array.isArray(e) === !1 && (e = [e]),
  56633. this.addShapeList(e, t),
  56634. this.computeFaceNormals()
  56635. }
  56636. ,
  56637. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56638. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56639. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56640. for (var i = 0, n = e.length; i < n; i++)
  56641. this.addShape(e[i], t);
  56642. return this
  56643. }
  56644. ,
  56645. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56646. void 0 === t && (t = {});
  56647. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56648. if (p) {
  56649. for (u = u.reverse(),
  56650. i = 0,
  56651. r = d.length; i < r; i++)
  56652. o = d[i],
  56653. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56654. p = !1
  56655. }
  56656. var f = n.ShapeUtils.triangulateShape(u, d);
  56657. for (i = 0,
  56658. r = d.length; i < r; i++)
  56659. o = d[i],
  56660. u = u.concat(o);
  56661. var g, m, v = u.length, A = f.length;
  56662. for (i = 0; i < v; i++)
  56663. g = u[i],
  56664. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56665. for (i = 0; i < A; i++) {
  56666. m = f[i];
  56667. var y = m[0] + c
  56668. , C = m[1] + c
  56669. , I = m[2] + c;
  56670. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56671. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56672. }
  56673. }
  56674. ,
  56675. n.LatheBufferGeometry = function(e, t, i, r) {
  56676. n.BufferGeometry.call(this),
  56677. this.type = "LatheBufferGeometry",
  56678. this.parameters = {
  56679. points: e,
  56680. segments: t,
  56681. phiStart: i,
  56682. phiLength: r
  56683. },
  56684. t = Math.floor(t) || 12,
  56685. i = i || 0,
  56686. r = r || 2 * Math.PI,
  56687. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56688. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56689. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56690. for (a = 0; a <= t; a++) {
  56691. var A = i + a * g * r
  56692. , y = Math.sin(A)
  56693. , C = Math.cos(A);
  56694. for (s = 0; s <= e.length - 1; s++)
  56695. m.x = e[s].x * y,
  56696. m.y = e[s].y,
  56697. m.z = e[s].x * C,
  56698. u.setXYZ(p, m.x, m.y, m.z),
  56699. v.x = a / t,
  56700. v.y = s / (e.length - 1),
  56701. d.setXY(p, v.x, v.y),
  56702. p++
  56703. }
  56704. for (a = 0; a < t; a++)
  56705. for (s = 0; s < e.length - 1; s++) {
  56706. o = s + a * e.length;
  56707. var I = o
  56708. , E = o + e.length
  56709. , b = o + e.length + 1
  56710. , w = o + 1;
  56711. h.setX(f, I),
  56712. f++,
  56713. h.setX(f, E),
  56714. f++,
  56715. h.setX(f, w),
  56716. f++,
  56717. h.setX(f, E),
  56718. f++,
  56719. h.setX(f, b),
  56720. f++,
  56721. h.setX(f, w),
  56722. f++
  56723. }
  56724. if (this.setIndex(h),
  56725. this.addAttribute("position", u),
  56726. this.addAttribute("uv", d),
  56727. this.computeVertexNormals(),
  56728. r === 2 * Math.PI) {
  56729. var _ = this.attributes.normal.array
  56730. , T = new n.Vector3
  56731. , x = new n.Vector3
  56732. , S = new n.Vector3;
  56733. for (o = t * e.length * 3,
  56734. a = 0,
  56735. s = 0; a < e.length; a++,
  56736. s += 3)
  56737. T.x = _[s + 0],
  56738. T.y = _[s + 1],
  56739. T.z = _[s + 2],
  56740. x.x = _[o + s + 0],
  56741. x.y = _[o + s + 1],
  56742. x.z = _[o + s + 2],
  56743. S.addVectors(T, x).normalize(),
  56744. _[s + 0] = _[o + s + 0] = S.x,
  56745. _[s + 1] = _[o + s + 1] = S.y,
  56746. _[s + 2] = _[o + s + 2] = S.z
  56747. }
  56748. }
  56749. ,
  56750. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56751. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56752. n.LatheGeometry = function(e, t, i, r) {
  56753. n.Geometry.call(this),
  56754. this.type = "LatheGeometry",
  56755. this.parameters = {
  56756. points: e,
  56757. segments: t,
  56758. phiStart: i,
  56759. phiLength: r
  56760. },
  56761. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56762. this.mergeVertices()
  56763. }
  56764. ,
  56765. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56766. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56767. n.PlaneGeometry = function(e, t, i, r) {
  56768. n.Geometry.call(this),
  56769. this.type = "PlaneGeometry",
  56770. this.parameters = {
  56771. width: e,
  56772. height: t,
  56773. widthSegments: i,
  56774. heightSegments: r
  56775. },
  56776. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56777. }
  56778. ,
  56779. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56780. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56781. n.PlaneBufferGeometry = function(e, t, i, r) {
  56782. n.BufferGeometry.call(this),
  56783. this.type = "PlaneBufferGeometry",
  56784. this.parameters = {
  56785. width: e,
  56786. height: t,
  56787. widthSegments: i,
  56788. heightSegments: r
  56789. };
  56790. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56791. for (var y = A * d - a, C = 0; C < c; C++) {
  56792. var I = C * u - o;
  56793. p[m] = I,
  56794. p[m + 1] = -y,
  56795. f[m + 2] = 1,
  56796. g[v] = C / s,
  56797. g[v + 1] = 1 - A / l,
  56798. m += 3,
  56799. v += 2
  56800. }
  56801. m = 0;
  56802. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56803. for (var C = 0; C < s; C++) {
  56804. var b = C + c * A
  56805. , w = C + c * (A + 1)
  56806. , _ = C + 1 + c * (A + 1)
  56807. , T = C + 1 + c * A;
  56808. E[m] = b,
  56809. E[m + 1] = w,
  56810. E[m + 2] = T,
  56811. E[m + 3] = w,
  56812. E[m + 4] = _,
  56813. E[m + 5] = T,
  56814. m += 6
  56815. }
  56816. this.setIndex(new n.BufferAttribute(E,1)),
  56817. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56818. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56819. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56820. }
  56821. ,
  56822. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56823. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56824. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56825. n.BufferGeometry.call(this),
  56826. this.type = "RingBufferGeometry",
  56827. this.parameters = {
  56828. innerRadius: e,
  56829. outerRadius: t,
  56830. thetaSegments: i,
  56831. phiSegments: r,
  56832. thetaStart: o,
  56833. thetaLength: a
  56834. },
  56835. e = e || 20,
  56836. t = t || 50,
  56837. o = void 0 !== o ? o : 0,
  56838. a = void 0 !== a ? a : 2 * Math.PI,
  56839. i = void 0 !== i ? Math.max(3, i) : 8,
  56840. r = void 0 !== r ? Math.max(1, r) : 1;
  56841. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56842. for (l = 0; l <= r; l++) {
  56843. for (c = 0; c <= i; c++)
  56844. s = o + c / i * a,
  56845. C.x = A * Math.cos(s),
  56846. C.y = A * Math.sin(s),
  56847. p.setXYZ(m, C.x, C.y, C.z),
  56848. f.setXYZ(m, 0, 0, 1),
  56849. I.x = (C.x / t + 1) / 2,
  56850. I.y = (C.y / t + 1) / 2,
  56851. g.setXY(m, I.x, I.y),
  56852. m++;
  56853. A += y
  56854. }
  56855. for (l = 0; l < r; l++) {
  56856. var E = l * (i + 1);
  56857. for (c = 0; c < i; c++) {
  56858. s = c + E;
  56859. var b = s
  56860. , w = s + i + 1
  56861. , _ = s + i + 2
  56862. , T = s + 1;
  56863. d.setX(v, b),
  56864. v++,
  56865. d.setX(v, w),
  56866. v++,
  56867. d.setX(v, _),
  56868. v++,
  56869. d.setX(v, b),
  56870. v++,
  56871. d.setX(v, _),
  56872. v++,
  56873. d.setX(v, T),
  56874. v++
  56875. }
  56876. }
  56877. this.setIndex(d),
  56878. this.addAttribute("position", p),
  56879. this.addAttribute("normal", f),
  56880. this.addAttribute("uv", g)
  56881. }
  56882. ,
  56883. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56884. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56885. n.RingGeometry = function(e, t, i, r, o, a) {
  56886. n.Geometry.call(this),
  56887. this.type = "RingGeometry",
  56888. this.parameters = {
  56889. innerRadius: e,
  56890. outerRadius: t,
  56891. thetaSegments: i,
  56892. phiSegments: r,
  56893. thetaStart: o,
  56894. thetaLength: a
  56895. },
  56896. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56897. }
  56898. ,
  56899. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56900. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56901. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56902. n.Geometry.call(this),
  56903. this.type = "SphereGeometry",
  56904. this.parameters = {
  56905. radius: e,
  56906. widthSegments: t,
  56907. heightSegments: i,
  56908. phiStart: r,
  56909. phiLength: o,
  56910. thetaStart: a,
  56911. thetaLength: s
  56912. },
  56913. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56914. }
  56915. ,
  56916. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56917. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56918. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56919. n.BufferGeometry.call(this),
  56920. this.type = "SphereBufferGeometry",
  56921. this.parameters = {
  56922. radius: e,
  56923. widthSegments: t,
  56924. heightSegments: i,
  56925. phiStart: r,
  56926. phiLength: o,
  56927. thetaStart: a,
  56928. thetaLength: s
  56929. },
  56930. e = e || 50,
  56931. t = Math.max(3, Math.floor(t) || 8),
  56932. i = Math.max(2, Math.floor(i) || 6),
  56933. r = void 0 !== r ? r : 0,
  56934. o = void 0 !== o ? o : 2 * Math.PI,
  56935. a = void 0 !== a ? a : 0,
  56936. s = void 0 !== s ? s : Math.PI;
  56937. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56938. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56939. var C = y / t
  56940. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56941. , E = e * Math.cos(a + A * s)
  56942. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56943. g.set(I, E, b).normalize(),
  56944. h.setXYZ(p, I, E, b),
  56945. u.setXYZ(p, g.x, g.y, g.z),
  56946. d.setXY(p, C, 1 - A),
  56947. v.push(p),
  56948. p++
  56949. }
  56950. f.push(v)
  56951. }
  56952. for (var w = [], m = 0; m < i; m++)
  56953. for (var y = 0; y < t; y++) {
  56954. var _ = f[m][y + 1]
  56955. , T = f[m][y]
  56956. , x = f[m + 1][y]
  56957. , S = f[m + 1][y + 1];
  56958. (0 !== m || a > 0) && w.push(_, T, S),
  56959. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56960. }
  56961. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56962. this.addAttribute("position", h),
  56963. this.addAttribute("normal", u),
  56964. this.addAttribute("uv", d),
  56965. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56966. }
  56967. ,
  56968. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56969. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56970. n.TextGeometry = function(e, t) {
  56971. t = t || {};
  56972. var i = t.font;
  56973. if (i instanceof n.Font == !1)
  56974. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56975. new n.Geometry;
  56976. var r = i.generateShapes(e, t.size, t.curveSegments);
  56977. t.amount = void 0 !== t.height ? t.height : 50,
  56978. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56979. void 0 === t.bevelSize && (t.bevelSize = 8),
  56980. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56981. n.ExtrudeGeometry.call(this, r, t),
  56982. this.type = "TextGeometry"
  56983. }
  56984. ,
  56985. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56986. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56987. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56988. n.BufferGeometry.call(this),
  56989. this.type = "TorusBufferGeometry",
  56990. this.parameters = {
  56991. radius: e,
  56992. tube: t,
  56993. radialSegments: i,
  56994. tubularSegments: r,
  56995. arc: o
  56996. },
  56997. e = e || 100,
  56998. t = t || 40,
  56999. i = Math.floor(i) || 8,
  57000. r = Math.floor(r) || 6,
  57001. o = o || 2 * Math.PI;
  57002. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  57003. for (a = 0; a <= i; a++)
  57004. for (s = 0; s <= r; s++) {
  57005. var C = s / r * o
  57006. , I = a / i * Math.PI * 2;
  57007. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  57008. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  57009. A.z = t * Math.sin(I),
  57010. u[f] = A.x,
  57011. u[f + 1] = A.y,
  57012. u[f + 2] = A.z,
  57013. v.x = e * Math.cos(C),
  57014. v.y = e * Math.sin(C),
  57015. y.subVectors(A, v).normalize(),
  57016. d[f] = y.x,
  57017. d[f + 1] = y.y,
  57018. d[f + 2] = y.z,
  57019. p[g] = s / r,
  57020. p[g + 1] = a / i,
  57021. f += 3,
  57022. g += 2
  57023. }
  57024. for (a = 1; a <= i; a++)
  57025. for (s = 1; s <= r; s++) {
  57026. var E = (r + 1) * a + s - 1
  57027. , b = (r + 1) * (a - 1) + s - 1
  57028. , w = (r + 1) * (a - 1) + s
  57029. , _ = (r + 1) * a + s;
  57030. h[m] = E,
  57031. h[m + 1] = b,
  57032. h[m + 2] = _,
  57033. h[m + 3] = b,
  57034. h[m + 4] = w,
  57035. h[m + 5] = _,
  57036. m += 6
  57037. }
  57038. this.setIndex(new n.BufferAttribute(h,1)),
  57039. this.addAttribute("position", new n.BufferAttribute(u,3)),
  57040. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  57041. this.addAttribute("uv", new n.BufferAttribute(p,2))
  57042. }
  57043. ,
  57044. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57045. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  57046. n.TorusGeometry = function(e, t, i, r, o) {
  57047. n.Geometry.call(this),
  57048. this.type = "TorusGeometry",
  57049. this.parameters = {
  57050. radius: e,
  57051. tube: t,
  57052. radialSegments: i,
  57053. tubularSegments: r,
  57054. arc: o
  57055. },
  57056. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  57057. }
  57058. ,
  57059. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  57060. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  57061. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  57062. function s(e, t, i, n, r) {
  57063. var o = Math.cos(e)
  57064. , a = Math.sin(e)
  57065. , s = i / t * e
  57066. , l = Math.cos(s);
  57067. r.x = n * (2 + l) * .5 * o,
  57068. r.y = n * (2 + l) * a * .5,
  57069. r.z = n * Math.sin(s) * .5
  57070. }
  57071. n.BufferGeometry.call(this),
  57072. this.type = "TorusKnotBufferGeometry",
  57073. this.parameters = {
  57074. radius: e,
  57075. tube: t,
  57076. tubularSegments: i,
  57077. radialSegments: r,
  57078. p: o,
  57079. q: a
  57080. },
  57081. e = e || 100,
  57082. t = t || 40,
  57083. i = Math.floor(i) || 64,
  57084. r = Math.floor(r) || 8,
  57085. o = o || 2,
  57086. a = a || 3;
  57087. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  57088. for (l = 0; l <= i; ++l) {
  57089. var T = l / i * o * Math.PI * 2;
  57090. for (s(T, o, a, e, I),
  57091. s(T + .01, o, a, e, E),
  57092. w.subVectors(E, I),
  57093. _.addVectors(E, I),
  57094. b.crossVectors(w, _),
  57095. _.crossVectors(b, w),
  57096. b.normalize(),
  57097. _.normalize(),
  57098. c = 0; c <= r; ++c) {
  57099. var x = c / r * Math.PI * 2
  57100. , S = -t * Math.cos(x)
  57101. , M = t * Math.sin(x);
  57102. A.x = I.x + (S * _.x + M * b.x),
  57103. A.y = I.y + (S * _.y + M * b.y),
  57104. A.z = I.z + (S * _.z + M * b.z),
  57105. p.setXYZ(m, A.x, A.y, A.z),
  57106. y.subVectors(A, I).normalize(),
  57107. f.setXYZ(m, y.x, y.y, y.z),
  57108. C.x = l / i,
  57109. C.y = c / r,
  57110. g.setXY(m, C.x, C.y),
  57111. m++
  57112. }
  57113. }
  57114. for (c = 1; c <= i; c++)
  57115. for (l = 1; l <= r; l++) {
  57116. var R = (r + 1) * (c - 1) + (l - 1)
  57117. , P = (r + 1) * c + (l - 1)
  57118. , O = (r + 1) * c + l
  57119. , L = (r + 1) * (c - 1) + l;
  57120. d.setX(v, R),
  57121. v++,
  57122. d.setX(v, P),
  57123. v++,
  57124. d.setX(v, L),
  57125. v++,
  57126. d.setX(v, P),
  57127. v++,
  57128. d.setX(v, O),
  57129. v++,
  57130. d.setX(v, L),
  57131. v++
  57132. }
  57133. this.setIndex(d),
  57134. this.addAttribute("position", p),
  57135. this.addAttribute("normal", f),
  57136. this.addAttribute("uv", g)
  57137. }
  57138. ,
  57139. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57140. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  57141. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  57142. n.Geometry.call(this),
  57143. this.type = "TorusKnotGeometry",
  57144. this.parameters = {
  57145. radius: e,
  57146. tube: t,
  57147. tubularSegments: i,
  57148. radialSegments: r,
  57149. p: o,
  57150. q: a
  57151. },
  57152. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  57153. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  57154. this.mergeVertices()
  57155. }
  57156. ,
  57157. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  57158. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  57159. n.TubeGeometry = function(e, t, i, r, o, a) {
  57160. function s(e, t, i) {
  57161. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  57162. }
  57163. n.Geometry.call(this),
  57164. this.type = "TubeGeometry",
  57165. this.parameters = {
  57166. path: e,
  57167. segments: t,
  57168. radius: i,
  57169. radialSegments: r,
  57170. closed: o,
  57171. taper: a
  57172. },
  57173. t = t || 64,
  57174. i = i || 1,
  57175. r = r || 8,
  57176. o = o || !1,
  57177. a = a || n.TubeGeometry.NoTaper;
  57178. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  57179. for (this.tangents = D,
  57180. this.normals = N,
  57181. this.binormals = B,
  57182. v = 0; v < P; v++)
  57183. for (M[v] = [],
  57184. u = v / (P - 1),
  57185. m = e.getPointAt(u),
  57186. l = D[v],
  57187. c = N[v],
  57188. h = B[v],
  57189. p = i * a(u),
  57190. A = 0; A < r; A++)
  57191. d = A / r * 2 * Math.PI,
  57192. f = -p * Math.cos(d),
  57193. g = p * Math.sin(d),
  57194. O.copy(m),
  57195. O.x += f * c.x + g * h.x,
  57196. O.y += f * c.y + g * h.y,
  57197. O.z += f * c.z + g * h.z,
  57198. M[v][A] = s(O.x, O.y, O.z);
  57199. for (v = 0; v < t; v++)
  57200. for (A = 0; A < r; A++)
  57201. y = o ? (v + 1) % t : v + 1,
  57202. C = (A + 1) % r,
  57203. I = M[v][A],
  57204. E = M[y][A],
  57205. b = M[y][C],
  57206. w = M[v][C],
  57207. _ = new n.Vector2(v / t,A / r),
  57208. T = new n.Vector2((v + 1) / t,A / r),
  57209. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  57210. S = new n.Vector2(v / t,(A + 1) / r),
  57211. this.faces.push(new n.Face3(I,E,w)),
  57212. this.faceVertexUvs[0].push([_, T, S]),
  57213. this.faces.push(new n.Face3(E,b,w)),
  57214. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57215. this.computeFaceNormals(),
  57216. this.computeVertexNormals()
  57217. }
  57218. ,
  57219. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57220. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57221. n.TubeGeometry.NoTaper = function(e) {
  57222. return 1
  57223. }
  57224. ,
  57225. n.TubeGeometry.SinusoidalTaper = function(e) {
  57226. return Math.sin(Math.PI * e)
  57227. }
  57228. ,
  57229. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  57230. function r() {
  57231. f[0] = new n.Vector3,
  57232. g[0] = new n.Vector3,
  57233. a = Number.MAX_VALUE,
  57234. s = Math.abs(p[0].x),
  57235. l = Math.abs(p[0].y),
  57236. c = Math.abs(p[0].z),
  57237. s <= a && (a = s,
  57238. d.set(1, 0, 0)),
  57239. l <= a && (a = l,
  57240. d.set(0, 1, 0)),
  57241. c <= a && d.set(0, 0, 1),
  57242. m.crossVectors(p[0], d).normalize(),
  57243. f[0].crossVectors(p[0], m),
  57244. g[0].crossVectors(p[0], f[0])
  57245. }
  57246. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57247. for (this.tangents = p,
  57248. this.normals = f,
  57249. this.binormals = g,
  57250. h = 0; h < A; h++)
  57251. u = h / (A - 1),
  57252. p[h] = e.getTangentAt(u),
  57253. p[h].normalize();
  57254. for (r(),
  57255. h = 1; h < A; h++)
  57256. f[h] = f[h - 1].clone(),
  57257. g[h] = g[h - 1].clone(),
  57258. m.crossVectors(p[h - 1], p[h]),
  57259. m.length() > Number.EPSILON && (m.normalize(),
  57260. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57261. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57262. g[h].crossVectors(p[h], f[h]);
  57263. if (i)
  57264. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57265. o /= A - 1,
  57266. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57267. h = 1; h < A; h++)
  57268. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57269. g[h].crossVectors(p[h], f[h])
  57270. }
  57271. ,
  57272. n.PolyhedronGeometry = function(e, t, i, r) {
  57273. function o(e) {
  57274. var t = e.normalize().clone();
  57275. t.index = u.vertices.push(t) - 1;
  57276. var i = l(e) / 2 / Math.PI + .5
  57277. , r = c(e) / Math.PI + .5;
  57278. return t.uv = new n.Vector2(i,1 - r),
  57279. t
  57280. }
  57281. function a(e, t, i, r) {
  57282. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57283. u.faces.push(o),
  57284. C.copy(e).add(t).add(i).divideScalar(3);
  57285. var a = l(C);
  57286. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57287. }
  57288. function s(e, t) {
  57289. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57290. l[h] = [];
  57291. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57292. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57293. }
  57294. for (var h = 0; h < i; h++)
  57295. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57296. var m = Math.floor(g / 2);
  57297. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57298. }
  57299. }
  57300. function l(e) {
  57301. return Math.atan2(e.z, -e.x)
  57302. }
  57303. function c(e) {
  57304. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57305. }
  57306. function h(e, t, i) {
  57307. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57308. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57309. e.clone()
  57310. }
  57311. n.Geometry.call(this),
  57312. this.type = "PolyhedronGeometry",
  57313. this.parameters = {
  57314. vertices: e,
  57315. indices: t,
  57316. radius: i,
  57317. detail: r
  57318. },
  57319. i = i || 1,
  57320. r = r || 0;
  57321. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57322. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57323. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57324. m++) {
  57325. var v = f[t[d]]
  57326. , A = f[t[d + 1]]
  57327. , y = f[t[d + 2]];
  57328. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57329. }
  57330. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57331. s(g[d], r);
  57332. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57333. var I = this.faceVertexUvs[0][d]
  57334. , E = I[0].x
  57335. , b = I[1].x
  57336. , w = I[2].x
  57337. , _ = Math.max(E, b, w)
  57338. , T = Math.min(E, b, w);
  57339. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57340. b < .2 && (I[1].x += 1),
  57341. w < .2 && (I[2].x += 1))
  57342. }
  57343. for (var d = 0, p = this.vertices.length; d < p; d++)
  57344. this.vertices[d].multiplyScalar(i);
  57345. this.mergeVertices(),
  57346. this.computeFaceNormals(),
  57347. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57348. }
  57349. ,
  57350. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57351. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57352. n.DodecahedronGeometry = function(e, t) {
  57353. var i = (1 + Math.sqrt(5)) / 2
  57354. , r = 1 / i
  57355. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57356. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57357. n.PolyhedronGeometry.call(this, o, a, e, t),
  57358. this.type = "DodecahedronGeometry",
  57359. this.parameters = {
  57360. radius: e,
  57361. detail: t
  57362. }
  57363. }
  57364. ,
  57365. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57366. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57367. n.IcosahedronGeometry = function(e, t) {
  57368. var i = (1 + Math.sqrt(5)) / 2
  57369. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57370. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57371. n.PolyhedronGeometry.call(this, r, o, e, t),
  57372. this.type = "IcosahedronGeometry",
  57373. this.parameters = {
  57374. radius: e,
  57375. detail: t
  57376. }
  57377. }
  57378. ,
  57379. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57380. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57381. n.OctahedronGeometry = function(e, t) {
  57382. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57383. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57384. n.PolyhedronGeometry.call(this, i, r, e, t),
  57385. this.type = "OctahedronGeometry",
  57386. this.parameters = {
  57387. radius: e,
  57388. detail: t
  57389. }
  57390. }
  57391. ,
  57392. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57393. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57394. n.TetrahedronGeometry = function(e, t) {
  57395. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57396. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57397. n.PolyhedronGeometry.call(this, i, r, e, t),
  57398. this.type = "TetrahedronGeometry",
  57399. this.parameters = {
  57400. radius: e,
  57401. detail: t
  57402. }
  57403. }
  57404. ,
  57405. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57406. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57407. n.ParametricGeometry = function(e, t, i) {
  57408. n.Geometry.call(this),
  57409. this.type = "ParametricGeometry",
  57410. this.parameters = {
  57411. func: e,
  57412. slices: t,
  57413. stacks: i
  57414. };
  57415. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57416. for (r = 0; r <= i; r++)
  57417. for (l = r / i,
  57418. o = 0; o <= t; o++)
  57419. s = o / t,
  57420. a = e(s, l),
  57421. c.push(a);
  57422. var p, f, g, m, v, A, y, C;
  57423. for (r = 0; r < i; r++)
  57424. for (o = 0; o < t; o++)
  57425. p = r * d + o,
  57426. f = r * d + o + 1,
  57427. g = (r + 1) * d + o + 1,
  57428. m = (r + 1) * d + o,
  57429. v = new n.Vector2(o / t,r / i),
  57430. A = new n.Vector2((o + 1) / t,r / i),
  57431. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57432. C = new n.Vector2(o / t,(r + 1) / i),
  57433. h.push(new n.Face3(p,f,m)),
  57434. u.push([v, A, C]),
  57435. h.push(new n.Face3(f,g,m)),
  57436. u.push([A.clone(), y, C.clone()]);
  57437. this.computeFaceNormals(),
  57438. this.computeVertexNormals()
  57439. }
  57440. ,
  57441. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57442. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57443. n.WireframeGeometry = function(e) {
  57444. function t(e, t) {
  57445. return e - t
  57446. }
  57447. n.BufferGeometry.call(this);
  57448. var i = [0, 0]
  57449. , r = {}
  57450. , o = ["a", "b", "c"];
  57451. if (e instanceof n.Geometry) {
  57452. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57453. for (var d = s[h], p = 0; p < 3; p++) {
  57454. i[0] = d[o[p]],
  57455. i[1] = d[o[(p + 1) % 3]],
  57456. i.sort(t);
  57457. var f = i.toString();
  57458. void 0 === r[f] && (c[2 * l] = i[0],
  57459. c[2 * l + 1] = i[1],
  57460. r[f] = !0,
  57461. l++)
  57462. }
  57463. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57464. for (var p = 0; p < 2; p++) {
  57465. var m = a[c[2 * h + p]]
  57466. , v = 6 * h + 3 * p;
  57467. g[v + 0] = m.x,
  57468. g[v + 1] = m.y,
  57469. g[v + 2] = m.z
  57470. }
  57471. this.addAttribute("position", new n.BufferAttribute(g,3))
  57472. } else if (e instanceof n.BufferGeometry)
  57473. if (null !== e.index) {
  57474. var A = e.index.array
  57475. , a = e.attributes.position
  57476. , y = e.groups
  57477. , l = 0;
  57478. 0 === y.length && e.addGroup(0, A.length);
  57479. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57480. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57481. for (var p = 0; p < 3; p++) {
  57482. i[0] = A[h + p],
  57483. i[1] = A[h + (p + 1) % 3],
  57484. i.sort(t);
  57485. var f = i.toString();
  57486. void 0 === r[f] && (c[2 * l] = i[0],
  57487. c[2 * l + 1] = i[1],
  57488. r[f] = !0,
  57489. l++)
  57490. }
  57491. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57492. for (var p = 0; p < 2; p++) {
  57493. var v = 6 * h + 3 * p
  57494. , T = c[2 * h + p];
  57495. g[v + 0] = a.getX(T),
  57496. g[v + 1] = a.getY(T),
  57497. g[v + 2] = a.getZ(T)
  57498. }
  57499. this.addAttribute("position", new n.BufferAttribute(g,3))
  57500. } else {
  57501. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57502. for (var p = 0; p < 3; p++) {
  57503. var v = 18 * h + 6 * p
  57504. , S = 9 * h + 3 * p;
  57505. g[v + 0] = a[S],
  57506. g[v + 1] = a[S + 1],
  57507. g[v + 2] = a[S + 2];
  57508. var T = 9 * h + 3 * ((p + 1) % 3);
  57509. g[v + 3] = a[T],
  57510. g[v + 4] = a[T + 1],
  57511. g[v + 5] = a[T + 2]
  57512. }
  57513. this.addAttribute("position", new n.BufferAttribute(g,3))
  57514. }
  57515. }
  57516. ,
  57517. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57518. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57519. n.AxisHelper = function(e) {
  57520. e = e || 1;
  57521. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57522. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57523. , r = new n.BufferGeometry;
  57524. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57525. r.addAttribute("color", new n.BufferAttribute(i,3));
  57526. var o = new n.LineBasicMaterial({
  57527. vertexColors: n.VertexColors
  57528. });
  57529. n.LineSegments.call(this, r, o)
  57530. }
  57531. ,
  57532. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57533. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57534. n.ArrowHelper = function() {
  57535. var e = new n.Geometry;
  57536. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57537. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57538. return t.translate(0, -.5, 0),
  57539. function(i, r, o, a, s, l) {
  57540. n.Object3D.call(this),
  57541. void 0 === a && (a = 16776960),
  57542. void 0 === o && (o = 1),
  57543. void 0 === s && (s = .2 * o),
  57544. void 0 === l && (l = .2 * s),
  57545. this.position.copy(r),
  57546. this.line = new n.Line(e,new n.LineBasicMaterial({
  57547. color: a
  57548. })),
  57549. this.line.matrixAutoUpdate = !1,
  57550. this.add(this.line),
  57551. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57552. color: a
  57553. })),
  57554. this.cone.matrixAutoUpdate = !1,
  57555. this.add(this.cone),
  57556. this.setDirection(i),
  57557. this.setLength(o, s, l)
  57558. }
  57559. }(),
  57560. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57561. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57562. n.ArrowHelper.prototype.setDirection = function() {
  57563. var e, t = new n.Vector3;
  57564. return function(i) {
  57565. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57566. e = Math.acos(i.y),
  57567. this.quaternion.setFromAxisAngle(t, e))
  57568. }
  57569. }(),
  57570. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57571. void 0 === t && (t = .2 * e),
  57572. void 0 === i && (i = .2 * t),
  57573. this.line.scale.set(1, Math.max(0, e - t), 1),
  57574. this.line.updateMatrix(),
  57575. this.cone.scale.set(i, t, i),
  57576. this.cone.position.y = e,
  57577. this.cone.updateMatrix()
  57578. }
  57579. ,
  57580. n.ArrowHelper.prototype.setColor = function(e) {
  57581. this.line.material.color.set(e),
  57582. this.cone.material.color.set(e)
  57583. }
  57584. ,
  57585. n.BoxHelper = function(e) {
  57586. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57587. , i = new Float32Array(24)
  57588. , r = new n.BufferGeometry;
  57589. r.setIndex(new n.BufferAttribute(t,1)),
  57590. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57591. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57592. color: 16776960
  57593. })),
  57594. void 0 !== e && this.update(e)
  57595. }
  57596. ,
  57597. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57598. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57599. n.BoxHelper.prototype.update = function() {
  57600. var e = new n.Box3;
  57601. return function(t) {
  57602. if (e.setFromObject(t),
  57603. !e.isEmpty()) {
  57604. var i = e.min
  57605. , n = e.max
  57606. , r = this.geometry.attributes.position
  57607. , o = r.array;
  57608. o[0] = n.x,
  57609. o[1] = n.y,
  57610. o[2] = n.z,
  57611. o[3] = i.x,
  57612. o[4] = n.y,
  57613. o[5] = n.z,
  57614. o[6] = i.x,
  57615. o[7] = i.y,
  57616. o[8] = n.z,
  57617. o[9] = n.x,
  57618. o[10] = i.y,
  57619. o[11] = n.z,
  57620. o[12] = n.x,
  57621. o[13] = n.y,
  57622. o[14] = i.z,
  57623. o[15] = i.x,
  57624. o[16] = n.y,
  57625. o[17] = i.z,
  57626. o[18] = i.x,
  57627. o[19] = i.y,
  57628. o[20] = i.z,
  57629. o[21] = n.x,
  57630. o[22] = i.y,
  57631. o[23] = i.z,
  57632. r.needsUpdate = !0,
  57633. this.geometry.computeBoundingSphere()
  57634. }
  57635. }
  57636. }(),
  57637. n.BoundingBoxHelper = function(e, t) {
  57638. var i = void 0 !== t ? t : 8947848;
  57639. this.object = e,
  57640. this.box = new n.Box3,
  57641. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57642. color: i,
  57643. wireframe: !0
  57644. }))
  57645. }
  57646. ,
  57647. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57648. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57649. n.BoundingBoxHelper.prototype.update = function() {
  57650. this.box.setFromObject(this.object),
  57651. this.box.size(this.scale),
  57652. this.box.center(this.position)
  57653. }
  57654. ,
  57655. n.CameraHelper = function(e) {
  57656. function t(e, t, n) {
  57657. i(e, n),
  57658. i(t, n)
  57659. }
  57660. function i(e, t) {
  57661. r.vertices.push(new n.Vector3),
  57662. r.colors.push(new n.Color(t)),
  57663. void 0 === a[e] && (a[e] = []),
  57664. a[e].push(r.vertices.length - 1)
  57665. }
  57666. var r = new n.Geometry
  57667. , o = new n.LineBasicMaterial({
  57668. color: 16777215,
  57669. vertexColors: n.FaceColors
  57670. })
  57671. , a = {}
  57672. , s = 16755200
  57673. , l = 16711680
  57674. , c = 43775
  57675. , h = 16777215
  57676. , u = 3355443;
  57677. t("n1", "n2", s),
  57678. t("n2", "n4", s),
  57679. t("n4", "n3", s),
  57680. t("n3", "n1", s),
  57681. t("f1", "f2", s),
  57682. t("f2", "f4", s),
  57683. t("f4", "f3", s),
  57684. t("f3", "f1", s),
  57685. t("n1", "f1", s),
  57686. t("n2", "f2", s),
  57687. t("n3", "f3", s),
  57688. t("n4", "f4", s),
  57689. t("p", "n1", l),
  57690. t("p", "n2", l),
  57691. t("p", "n3", l),
  57692. t("p", "n4", l),
  57693. t("u1", "u2", c),
  57694. t("u2", "u3", c),
  57695. t("u3", "u1", c),
  57696. t("c", "t", h),
  57697. t("p", "c", u),
  57698. t("cn1", "cn2", u),
  57699. t("cn3", "cn4", u),
  57700. t("cf1", "cf2", u),
  57701. t("cf3", "cf4", u),
  57702. n.LineSegments.call(this, r, o),
  57703. this.camera = e,
  57704. this.camera.updateProjectionMatrix(),
  57705. this.matrix = e.matrixWorld,
  57706. this.matrixAutoUpdate = !1,
  57707. this.pointMap = a,
  57708. this.update()
  57709. }
  57710. ,
  57711. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57712. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57713. n.CameraHelper.prototype.update = function() {
  57714. function e(e, n, a, s) {
  57715. r.set(n, a, s).unproject(o);
  57716. var l = i[e];
  57717. if (void 0 !== l)
  57718. for (var c = 0, h = l.length; c < h; c++)
  57719. t.vertices[l[c]].copy(r)
  57720. }
  57721. var t, i, r = new n.Vector3, o = new n.Camera;
  57722. return function() {
  57723. t = this.geometry,
  57724. i = this.pointMap;
  57725. var n = 1
  57726. , r = 1;
  57727. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57728. e("c", 0, 0, -1),
  57729. e("t", 0, 0, 1),
  57730. e("n1", -n, -r, -1),
  57731. e("n2", n, -r, -1),
  57732. e("n3", -n, r, -1),
  57733. e("n4", n, r, -1),
  57734. e("f1", -n, -r, 1),
  57735. e("f2", n, -r, 1),
  57736. e("f3", -n, r, 1),
  57737. e("f4", n, r, 1),
  57738. e("u1", .7 * n, 1.1 * r, -1),
  57739. e("u2", .7 * -n, 1.1 * r, -1),
  57740. e("u3", 0, 2 * r, -1),
  57741. e("cf1", -n, 0, 1),
  57742. e("cf2", n, 0, 1),
  57743. e("cf3", 0, -r, 1),
  57744. e("cf4", 0, r, 1),
  57745. e("cn1", -n, 0, -1),
  57746. e("cn2", n, 0, -1),
  57747. e("cn3", 0, -r, -1),
  57748. e("cn4", 0, r, -1),
  57749. t.verticesNeedUpdate = !0
  57750. }
  57751. }(),
  57752. n.DirectionalLightHelper = function(e, t) {
  57753. n.Object3D.call(this),
  57754. this.light = e,
  57755. this.light.updateMatrixWorld(),
  57756. this.matrix = e.matrixWorld,
  57757. this.matrixAutoUpdate = !1,
  57758. t = t || 1;
  57759. var i = new n.Geometry;
  57760. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57761. var r = new n.LineBasicMaterial({
  57762. fog: !1
  57763. });
  57764. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57765. this.lightPlane = new n.Line(i,r),
  57766. this.add(this.lightPlane),
  57767. i = new n.Geometry,
  57768. i.vertices.push(new n.Vector3, new n.Vector3),
  57769. r = new n.LineBasicMaterial({
  57770. fog: !1
  57771. }),
  57772. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57773. this.targetLine = new n.Line(i,r),
  57774. this.add(this.targetLine),
  57775. this.update()
  57776. }
  57777. ,
  57778. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57779. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57780. n.DirectionalLightHelper.prototype.dispose = function() {
  57781. this.lightPlane.geometry.dispose(),
  57782. this.lightPlane.material.dispose(),
  57783. this.targetLine.geometry.dispose(),
  57784. this.targetLine.material.dispose()
  57785. }
  57786. ,
  57787. n.DirectionalLightHelper.prototype.update = function() {
  57788. var e = new n.Vector3
  57789. , t = new n.Vector3
  57790. , i = new n.Vector3;
  57791. return function() {
  57792. e.setFromMatrixPosition(this.light.matrixWorld),
  57793. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57794. i.subVectors(t, e),
  57795. this.lightPlane.lookAt(i),
  57796. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57797. this.targetLine.geometry.vertices[1].copy(i),
  57798. this.targetLine.geometry.verticesNeedUpdate = !0,
  57799. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57800. }
  57801. }(),
  57802. n.EdgesHelper = function(e, t, i) {
  57803. var r = void 0 !== t ? t : 16777215;
  57804. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57805. color: r
  57806. })),
  57807. this.matrix = e.matrixWorld,
  57808. this.matrixAutoUpdate = !1
  57809. }
  57810. ,
  57811. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57812. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57813. n.FaceNormalsHelper = function(e, t, i, r) {
  57814. this.object = e,
  57815. this.size = void 0 !== t ? t : 1;
  57816. var o = void 0 !== i ? i : 16776960
  57817. , a = void 0 !== r ? r : 1
  57818. , s = 0
  57819. , l = this.object.geometry;
  57820. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57821. var c = new n.BufferGeometry
  57822. , h = new n.Float32Attribute(2 * s * 3,3);
  57823. c.addAttribute("position", h),
  57824. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57825. color: o,
  57826. linewidth: a
  57827. })),
  57828. this.matrixAutoUpdate = !1,
  57829. this.update()
  57830. }
  57831. ,
  57832. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57833. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57834. n.FaceNormalsHelper.prototype.update = function() {
  57835. var e = new n.Vector3
  57836. , t = new n.Vector3
  57837. , i = new n.Matrix3;
  57838. return function() {
  57839. this.object.updateMatrixWorld(!0),
  57840. i.getNormalMatrix(this.object.matrixWorld);
  57841. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57842. var u = s[c]
  57843. , d = u.normal;
  57844. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57845. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57846. r.setXYZ(l, e.x, e.y, e.z),
  57847. l += 1,
  57848. r.setXYZ(l, t.x, t.y, t.z),
  57849. l += 1
  57850. }
  57851. return r.needsUpdate = !0,
  57852. this
  57853. }
  57854. }(),
  57855. n.GridHelper = function(e, t) {
  57856. var i = new n.Geometry
  57857. , r = new n.LineBasicMaterial({
  57858. vertexColors: n.VertexColors
  57859. });
  57860. this.color1 = new n.Color(4473924),
  57861. this.color2 = new n.Color(8947848);
  57862. for (var o = -e; o <= e; o += t) {
  57863. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57864. var a = 0 === o ? this.color1 : this.color2;
  57865. i.colors.push(a, a, a, a)
  57866. }
  57867. n.LineSegments.call(this, i, r)
  57868. }
  57869. ,
  57870. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57871. n.GridHelper.prototype.constructor = n.GridHelper,
  57872. n.GridHelper.prototype.setColors = function(e, t) {
  57873. this.color1.set(e),
  57874. this.color2.set(t),
  57875. this.geometry.colorsNeedUpdate = !0
  57876. }
  57877. ,
  57878. n.HemisphereLightHelper = function(e, t) {
  57879. n.Object3D.call(this),
  57880. this.light = e,
  57881. this.light.updateMatrixWorld(),
  57882. this.matrix = e.matrixWorld,
  57883. this.matrixAutoUpdate = !1,
  57884. this.colors = [new n.Color, new n.Color];
  57885. var i = new n.SphereGeometry(t,4,2);
  57886. i.rotateX(-Math.PI / 2);
  57887. for (var r = 0, o = 8; r < o; r++)
  57888. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57889. var a = new n.MeshBasicMaterial({
  57890. vertexColors: n.FaceColors,
  57891. wireframe: !0
  57892. });
  57893. this.lightSphere = new n.Mesh(i,a),
  57894. this.add(this.lightSphere),
  57895. this.update()
  57896. }
  57897. ,
  57898. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57899. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57900. n.HemisphereLightHelper.prototype.dispose = function() {
  57901. this.lightSphere.geometry.dispose(),
  57902. this.lightSphere.material.dispose()
  57903. }
  57904. ,
  57905. n.HemisphereLightHelper.prototype.update = function() {
  57906. var e = new n.Vector3;
  57907. return function() {
  57908. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57909. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57910. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57911. this.lightSphere.geometry.colorsNeedUpdate = !0
  57912. }
  57913. }(),
  57914. n.PointLightHelper = function(e, t) {
  57915. this.light = e,
  57916. this.light.updateMatrixWorld();
  57917. var i = new n.SphereGeometry(t,4,2)
  57918. , r = new n.MeshBasicMaterial({
  57919. wireframe: !0,
  57920. fog: !1
  57921. });
  57922. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57923. n.Mesh.call(this, i, r),
  57924. this.matrix = this.light.matrixWorld,
  57925. this.matrixAutoUpdate = !1
  57926. }
  57927. ,
  57928. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57929. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57930. n.PointLightHelper.prototype.dispose = function() {
  57931. this.geometry.dispose(),
  57932. this.material.dispose()
  57933. }
  57934. ,
  57935. n.PointLightHelper.prototype.update = function() {
  57936. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57937. }
  57938. ,
  57939. n.SkeletonHelper = function(e) {
  57940. this.bones = this.getBoneList(e);
  57941. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57942. var r = this.bones[i];
  57943. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57944. t.vertices.push(new n.Vector3),
  57945. t.colors.push(new n.Color(0,0,1)),
  57946. t.colors.push(new n.Color(0,1,0)))
  57947. }
  57948. t.dynamic = !0;
  57949. var o = new n.LineBasicMaterial({
  57950. vertexColors: n.VertexColors,
  57951. depthTest: !1,
  57952. depthWrite: !1,
  57953. transparent: !0
  57954. });
  57955. n.LineSegments.call(this, t, o),
  57956. this.root = e,
  57957. this.matrix = e.matrixWorld,
  57958. this.matrixAutoUpdate = !1,
  57959. this.update()
  57960. }
  57961. ,
  57962. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57963. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57964. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57965. var t = [];
  57966. e instanceof n.Bone && t.push(e);
  57967. for (var i = 0; i < e.children.length; i++)
  57968. t.push.apply(t, this.getBoneList(e.children[i]));
  57969. return t
  57970. }
  57971. ,
  57972. n.SkeletonHelper.prototype.update = function() {
  57973. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57974. var a = this.bones[o];
  57975. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57976. e.vertices[r].setFromMatrixPosition(i),
  57977. i.multiplyMatrices(t, a.parent.matrixWorld),
  57978. e.vertices[r + 1].setFromMatrixPosition(i),
  57979. r += 2)
  57980. }
  57981. e.verticesNeedUpdate = !0,
  57982. e.computeBoundingSphere()
  57983. }
  57984. ,
  57985. n.SpotLightHelper = function(e) {
  57986. n.Object3D.call(this),
  57987. this.light = e,
  57988. this.light.updateMatrixWorld(),
  57989. this.matrix = e.matrixWorld,
  57990. this.matrixAutoUpdate = !1;
  57991. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57992. t.translate(0, -.5, 0),
  57993. t.rotateX(-Math.PI / 2);
  57994. var i = new n.MeshBasicMaterial({
  57995. wireframe: !0,
  57996. fog: !1
  57997. });
  57998. this.cone = new n.Mesh(t,i),
  57999. this.add(this.cone),
  58000. this.update()
  58001. }
  58002. ,
  58003. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  58004. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  58005. n.SpotLightHelper.prototype.dispose = function() {
  58006. this.cone.geometry.dispose(),
  58007. this.cone.material.dispose()
  58008. }
  58009. ,
  58010. n.SpotLightHelper.prototype.update = function() {
  58011. var e = new n.Vector3
  58012. , t = new n.Vector3;
  58013. return function() {
  58014. var i = this.light.distance ? this.light.distance : 1e4
  58015. , n = i * Math.tan(this.light.angle);
  58016. this.cone.scale.set(n, n, i),
  58017. e.setFromMatrixPosition(this.light.matrixWorld),
  58018. t.setFromMatrixPosition(this.light.target.matrixWorld),
  58019. this.cone.lookAt(t.sub(e)),
  58020. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  58021. }
  58022. }(),
  58023. n.VertexNormalsHelper = function(e, t, i, r) {
  58024. this.object = e,
  58025. this.size = void 0 !== t ? t : 1;
  58026. var o = void 0 !== i ? i : 16711680
  58027. , a = void 0 !== r ? r : 1
  58028. , s = 0
  58029. , l = this.object.geometry;
  58030. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  58031. var c = new n.BufferGeometry
  58032. , h = new n.Float32Attribute(2 * s * 3,3);
  58033. c.addAttribute("position", h),
  58034. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  58035. color: o,
  58036. linewidth: a
  58037. })),
  58038. this.matrixAutoUpdate = !1,
  58039. this.update()
  58040. }
  58041. ,
  58042. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  58043. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  58044. n.VertexNormalsHelper.prototype.update = function() {
  58045. var e = new n.Vector3
  58046. , t = new n.Vector3
  58047. , i = new n.Matrix3;
  58048. return function() {
  58049. var r = ["a", "b", "c"];
  58050. this.object.updateMatrixWorld(!0),
  58051. i.getNormalMatrix(this.object.matrixWorld);
  58052. var o = this.object.matrixWorld
  58053. , a = this.geometry.attributes.position
  58054. , s = this.object.geometry;
  58055. if (s instanceof n.Geometry)
  58056. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  58057. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  58058. var m = l[p[r[f]]]
  58059. , v = p.vertexNormals[f];
  58060. e.copy(m).applyMatrix4(o),
  58061. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58062. a.setXYZ(h, e.x, e.y, e.z),
  58063. h += 1,
  58064. a.setXYZ(h, t.x, t.y, t.z),
  58065. h += 1
  58066. }
  58067. else if (s instanceof n.BufferGeometry)
  58068. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  58069. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  58070. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  58071. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58072. a.setXYZ(h, e.x, e.y, e.z),
  58073. h += 1,
  58074. a.setXYZ(h, t.x, t.y, t.z),
  58075. h += 1;
  58076. return a.needsUpdate = !0,
  58077. this
  58078. }
  58079. }(),
  58080. n.WireframeHelper = function(e, t) {
  58081. var i = void 0 !== t ? t : 16777215;
  58082. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  58083. color: i
  58084. })),
  58085. this.matrix = e.matrixWorld,
  58086. this.matrixAutoUpdate = !1
  58087. }
  58088. ,
  58089. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  58090. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  58091. n.ImmediateRenderObject = function(e) {
  58092. n.Object3D.call(this),
  58093. this.material = e,
  58094. this.render = function(e) {}
  58095. }
  58096. ,
  58097. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  58098. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  58099. n.MorphBlendMesh = function(e, t) {
  58100. n.Mesh.call(this, e, t),
  58101. this.animationsMap = {},
  58102. this.animationsList = [];
  58103. var i = this.geometry.morphTargets.length
  58104. , r = "__default"
  58105. , o = 0
  58106. , a = i - 1
  58107. , s = i / 1;
  58108. this.createAnimation(r, o, a, s),
  58109. this.setAnimationWeight(r, 1)
  58110. }
  58111. ,
  58112. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  58113. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  58114. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  58115. var r = {
  58116. start: t,
  58117. end: i,
  58118. length: i - t + 1,
  58119. fps: n,
  58120. duration: (i - t) / n,
  58121. lastFrame: 0,
  58122. currentFrame: 0,
  58123. active: !1,
  58124. time: 0,
  58125. direction: 1,
  58126. weight: 1,
  58127. directionBackwards: !1,
  58128. mirroredLoop: !1
  58129. };
  58130. this.animationsMap[e] = r,
  58131. this.animationsList.push(r)
  58132. }
  58133. ,
  58134. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  58135. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  58136. var s = r.morphTargets[o]
  58137. , l = s.name.match(i);
  58138. if (l && l.length > 1) {
  58139. var c = l[1];
  58140. n[c] || (n[c] = {
  58141. start: 1 / 0,
  58142. end: -(1 / 0)
  58143. });
  58144. var h = n[c];
  58145. o < h.start && (h.start = o),
  58146. o > h.end && (h.end = o),
  58147. t || (t = c)
  58148. }
  58149. }
  58150. for (var c in n) {
  58151. var h = n[c];
  58152. this.createAnimation(c, h.start, h.end, e)
  58153. }
  58154. this.firstAnimation = t
  58155. }
  58156. ,
  58157. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  58158. var t = this.animationsMap[e];
  58159. t && (t.direction = 1,
  58160. t.directionBackwards = !1)
  58161. }
  58162. ,
  58163. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  58164. var t = this.animationsMap[e];
  58165. t && (t.direction = -1,
  58166. t.directionBackwards = !0)
  58167. }
  58168. ,
  58169. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  58170. var i = this.animationsMap[e];
  58171. i && (i.fps = t,
  58172. i.duration = (i.end - i.start) / i.fps)
  58173. }
  58174. ,
  58175. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  58176. var i = this.animationsMap[e];
  58177. i && (i.duration = t,
  58178. i.fps = (i.end - i.start) / i.duration)
  58179. }
  58180. ,
  58181. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  58182. var i = this.animationsMap[e];
  58183. i && (i.weight = t)
  58184. }
  58185. ,
  58186. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  58187. var i = this.animationsMap[e];
  58188. i && (i.time = t)
  58189. }
  58190. ,
  58191. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  58192. var t = 0
  58193. , i = this.animationsMap[e];
  58194. return i && (t = i.time),
  58195. t
  58196. }
  58197. ,
  58198. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  58199. var t = -1
  58200. , i = this.animationsMap[e];
  58201. return i && (t = i.duration),
  58202. t
  58203. }
  58204. ,
  58205. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  58206. var t = this.animationsMap[e];
  58207. t ? (t.time = 0,
  58208. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58209. }
  58210. ,
  58211. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  58212. var t = this.animationsMap[e];
  58213. t && (t.active = !1)
  58214. }
  58215. ,
  58216. n.MorphBlendMesh.prototype.update = function(e) {
  58217. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58218. var r = this.animationsList[t];
  58219. if (r.active) {
  58220. var o = r.duration / r.length;
  58221. r.time += r.direction * e,
  58222. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58223. r.time > r.duration && (r.time = r.duration,
  58224. r.directionBackwards = !0),
  58225. r.time < 0 && (r.time = 0,
  58226. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58227. r.time < 0 && (r.time += r.duration));
  58228. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58229. , s = r.weight;
  58230. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58231. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58232. this.morphTargetInfluences[a] = 0,
  58233. r.lastFrame = r.currentFrame,
  58234. r.currentFrame = a);
  58235. var l = r.time % o / o;
  58236. r.directionBackwards && (l = 1 - l),
  58237. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58238. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58239. }
  58240. }
  58241. }
  58242. ,
  58243. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58244. i.THREE = n) : this.THREE = n
  58245. window.THREE = n
  58246. }
  58247. , {}]
  58248. }, {}, [116]);
  58249. function initTransitionPass(THREE){
  58250. THREE.TransitionPass = function ( scene, camera ) {
  58251. this.renderScene = scene;
  58252. this.renderCamera = camera;
  58253. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  58254. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58255. format: THREE.RGBAFormat
  58256. });
  58257. this.coverTex = this.coverRenderTarget.texture;
  58258. this.enabled = false;
  58259. this.oldClearColor = new THREE.Color();
  58260. this.oldClearAlpha = 1;
  58261. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  58262. this.scene = new THREE.Scene();
  58263. this.material = this.getMaskMaterial()
  58264. var copyShader = THREE.CopyShader;
  58265. this.materialCopy = new THREE.ShaderMaterial( {
  58266. uniforms: this.copyUniforms,
  58267. vertexShader: copyShader.vertexShader,
  58268. fragmentShader: copyShader.fragmentShader,
  58269. blending: THREE.NoBlending,
  58270. depthTest: false,
  58271. depthWrite: false,
  58272. transparent: true
  58273. } );
  58274. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  58275. this.quad.frustumCulled = false; // Avoid getting clipped
  58276. this.scene.add( this.quad );
  58277. }
  58278. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  58279. constructor: THREE.TransitionPass,
  58280. setSize: function ( width, height ) {
  58281. this.coverRenderTarget.setSize( width, height );
  58282. },
  58283. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  58284. var oldAutoClear = renderer.autoClear;
  58285. renderer.autoClear = false;
  58286. var uniforms = this.quad.material.uniforms
  58287. uniforms.bgTex.value = readBuffer.texture;
  58288. uniforms.coverTex.value = this.coverTex;
  58289. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  58290. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  58291. uniforms.screenRatio.value *= uniforms.screenRatio.value
  58292. renderer.render( this.scene, this.camera);
  58293. renderer.autoClear = oldAutoClear;
  58294. },
  58295. start:function(sceneRenderer){
  58296. this.enabled = true
  58297. //draw coverTex
  58298. this.quad.material.uniforms.progress.value = 1;
  58299. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  58300. },
  58301. stop:function(){
  58302. this.enabled = false
  58303. }
  58304. ,
  58305. getMaskMaterial :function(){
  58306. return new THREE.ShaderMaterial( {
  58307. uniforms: {
  58308. coverTex: {
  58309. type: "t",
  58310. value: null
  58311. },
  58312. bgTex: {
  58313. type: "t",
  58314. value: null
  58315. },
  58316. progress:{
  58317. type: "f",
  58318. value: 0
  58319. },
  58320. screenRatio:{
  58321. type: "f",
  58322. value: 1
  58323. }
  58324. },
  58325. vertexShader: `
  58326. varying vec2 vUv;
  58327. void main()
  58328. {
  58329. vUv = uv;
  58330. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  58331. }
  58332. `,
  58333. fragmentShader: `
  58334. uniform sampler2D coverTex;
  58335. uniform sampler2D bgTex;
  58336. uniform float progress;
  58337. uniform float screenRatio;
  58338. varying vec2 vUv;
  58339. void main() {
  58340. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  58341. const float minRadius = 0.0 ;
  58342. float radius = screenRatio>1.0 ? sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio) : sqrt((vUv.x - 0.5)*(vUv.x - 0.5)*screenRatio+ (vUv.y - 0.5)*(vUv.y - 0.5));
  58343. float diff = 0.292; //1.0-maxRadius;
  58344. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  58345. float radiusOut = radiusIn + diff;
  58346. if(radius < radiusIn) {
  58347. gl_FragColor = texture2D(bgTex, vUv);
  58348. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  58349. }else if(radius>radiusOut){
  58350. gl_FragColor = texture2D(coverTex, vUv) ;
  58351. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  58352. }else{
  58353. vec4 color1 = texture2D(bgTex, vUv);
  58354. vec4 color2 = texture2D(coverTex, vUv);
  58355. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  58356. gl_FragColor = mix(color1, color2, rotio);
  58357. }
  58358. }
  58359. `
  58360. } );
  58361. },
  58362. }
  58363. }
  58364. /*
  58365. 笔记:
  58366. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58367. */