main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. //路线
  5. var routeArray = ["0","7","6","5","4","8","9","11","32","31","30","28","47","48","61","62","80","77","78","92","117","116","95","94","107","108", "112","111","98","120","121","122","123","124","125","131","132","133","135","136","143","144","174","175","148","161","160","184","185","183","157","180","162","163","182","165","191","199","190","217","215","214","213","212","218","230","231","222","223","224","232","233","234","235","236","237"
  6. ]
  7. var arrows = []
  8. var arrowTex
  9. var createArrow = function(){
  10. arrowTex || (arrowTex = Texture.load('static/images/arrow.png'))
  11. var rot90 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0,1,0), Math.PI/2);
  12. var arrow = new THREE.Mesh(new THREE.PlaneBufferGeometry(1,1),new THREE.MeshBasicMaterial({
  13. transparent:true,
  14. map:arrowTex,
  15. side:2,
  16. depthTest:false,
  17. }))
  18. arrow.name = 'arrow'
  19. arrow.scale.set(-0.5,1,0.5)
  20. arrow.oriScale = arrow.scale.clone()
  21. arrow.position.copy(player.currentPano.floorPosition)
  22. arrow.position.y+=0.01
  23. arrow.lookAt(player.currentPano.position)
  24. arrow.quaternion.multiplyQuaternions(rot90, arrow.quaternion)
  25. arrow.oriLieDownQua = arrow.quaternion.clone()
  26. arrow.visible = false
  27. player.model.add(arrow)
  28. arrows.push(arrow)
  29. }
  30. var initRoutePanos = function(model){
  31. model.routePanos.extend(routeArray.map(e=>model.panos.index[e]));
  32. model.routePanos.list.forEach((pano,i)=>{
  33. if(i==model.routePanos.list.length-1)return
  34. model.routePanos.neighbourMap[pano.id] || (model.routePanos.neighbourMap[pano.id] = [])
  35. model.routePanos.neighbourMap[pano.id].push(model.routePanos.list[i+1])
  36. })
  37. console.log('initRoutePanos',model.routePanos)
  38. }
  39. var arrowInfo = {
  40. show:false,
  41. animateDur : 5000,
  42. showDur: 600,
  43. minOpa: 0.2,
  44. maxOpa:1,
  45. }
  46. var updateArrowPose = function(from, to, arrow ){
  47. var dir = to.floorPosition.clone().clone().sub(from.floorPosition).setY(0);
  48. var mid = from.floorPosition.clone().add(to.floorPosition.clone()).multiplyScalar(0.5);
  49. /*var diff = mid.distanceTo(player.currentPano.floorPosition)
  50. var minDis = 1
  51. if(diff<minDis){
  52. mid.add(dir.clone().multiplyScalar( Math.min(1-diff/minDis,0.2)))
  53. } */
  54. arrow.position.copy(mid)
  55. arrow.position.y+=0.02
  56. var len = mid.distanceTo(to.floorPosition)
  57. if(len - 0.2 < arrow.oriScale.y ){//0.2 is marker size
  58. arrow.scale.copy(arrow.oriScale.clone().multiplyScalar((len - 0.2)/arrow.oriScale.y ));
  59. }else{
  60. arrow.scale.copy(arrow.oriScale)
  61. }
  62. dir.normalize();
  63. var _ = (new THREE.Matrix4).lookAt(dir, new THREE.Vector3, new THREE.Vector3(0,1,0));// new Matrix().lookAt(from, aim, Vectors.UP); 前两个参数代表位置和朝向(顺序反过来应该就是反向的),第三个默认这个axis
  64. //转化为quaternion:
  65. var quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  66. quaternion.multiply(arrow.oriLieDownQua)
  67. arrow.quaternion.copy(quaternion)
  68. }
  69. var updateArrowOpacity = function(e){//不停更新所有arrow的透明度
  70. var transition = function(a){
  71. var opa = a > 0.5 ? 2-a*2 : 2*a ;
  72. opa = arrowInfo.maxOpa*opa+ arrowInfo.minOpa*(1-opa)
  73. arrows.filter(e=>e.visible).forEach(e=>{
  74. if(e.fadeIn){
  75. e.material.opacity = opa * e.material.opacity2
  76. }else{
  77. e.material.opacity = opa
  78. }
  79. })
  80. }
  81. transitions.start(transition, arrowInfo.animateDur, updateArrowOpacity, 0, easing.easeInOutCubic, "updateArrowOpacity")
  82. }
  83. var fadeInArrow = function(){
  84. transitions.cancelById('updateArrowOpacity2')
  85. var arrows_ = arrows.filter(e=>e.visible && e.fadeIn)
  86. if(arrows_.length == 0)return
  87. arrows_.forEach(e=>{
  88. e.material.opacity = 0
  89. })
  90. var transition = function(a){
  91. arrows_.forEach(e=>{
  92. e.material.opacity2 = a
  93. })
  94. }
  95. transitions.start(transition, arrowInfo.showDur, null, 0, easing.easeInOutCubic, "updateArrowOpacity", "updateArrowOpacity2")
  96. }
  97. var lastArrowPanos = []
  98. var updateArrow = function(currentPano){//根据当前pano更新
  99. //console.log(currentPano)
  100. if(currentPano === false){ //飞出
  101. arrows.forEach(e=>{
  102. e.visible = false
  103. })
  104. lastArrowPanos = []
  105. return;
  106. }
  107. //先获取所有需要箭头的pano
  108. var minDistance = 6;//该距离内pano可见箭头
  109. var dis = 0
  110. var curPano = currentPano;
  111. var panos = [];
  112. var search = function(pano){//多分支搜寻
  113. var neighbor = player.model.routePanos.neighbourMap[pano.id];
  114. if(!neighbor )return;
  115. neighbor.forEach(e=>{
  116. if(panos.find(arr=>arr[0]==e))return; //不回头
  117. dis = e.floorPosition.distanceTo(currentPano.floorPosition)
  118. if(dis < minDistance || panos.length<2){
  119. panos.push([pano, e])
  120. search(e)
  121. }
  122. })
  123. }
  124. search(currentPano)
  125. /* while(1){
  126. var neighbor = player.model.routePanos.neighbourMap[curPano.id];
  127. if(!neighbor || neighbor.length == 0)break
  128. neighbor = neighbor[0]
  129. dis = neighbor.floorPosition.distanceTo(currentPano.floorPosition)
  130. if(dis < minDistance || panos.length<2){
  131. panos.push([curPano, neighbor])
  132. curPano = neighbor
  133. }else{
  134. break
  135. }
  136. } */
  137. //console.log('panos',panos)
  138. //再配置arrows
  139. //var newPanos = panos.filter(a=>!lastArrowPanos.find(e=>e[0]==a[0] && e[1]==a[1])) ;//新出现的点 渐变出现
  140. var addArrowCount = panos.length - arrows.length
  141. while(addArrowCount>0){
  142. addArrowCount--;
  143. createArrow()
  144. }
  145. panos.forEach((panoArr,i)=>{
  146. arrows[i].visible = true
  147. var isNew = !lastArrowPanos.find(e=>e[0]==panoArr[0] && e[1]==panoArr[1])//新出现的点 渐变出现
  148. arrows[i].fadeIn = !!isNew
  149. updateArrowPose(panoArr[0], panoArr[1], arrows[i])//更新位置
  150. })
  151. fadeInArrow()
  152. if(addArrowCount<0){//隐藏多余的
  153. arrows.slice(addArrowCount).forEach(e=>{
  154. e.visible = false
  155. })
  156. }
  157. lastArrowPanos = panos
  158. }
  159. //=================gif sprite=========
  160. window.animations = []
  161. var addModelBack = function(model){
  162. let mat = new THREE.MeshBasicMaterial({side:1, color:0xffffff, transparent:true, opacity:0.5,
  163. })
  164. let transparentModel = new THREE.Object3D;
  165. transparentModel.visible = false
  166. model.transparentModel = transparentModel
  167. model.add(transparentModel)
  168. model.chunks.forEach(chunk=>{
  169. let chunkCopy = chunk.clone()
  170. chunkCopy.material = mat
  171. chunkCopy.name = 'model透明层'
  172. transparentModel.add(chunkCopy)
  173. })
  174. }
  175. var floorHeight = 0.01, spriteHeight = 1.1;
  176. var spriteY = floorHeight + spriteHeight / 2 ;
  177. var createGuideAni = function(model){
  178. var geo = new THREE.PlaneBufferGeometry(spriteHeight*0.75, spriteHeight)
  179. var tex1 = Texture.load('static/images/ani/HH_talk01.png') //1.png')
  180. var tex2 = Texture.load('static/images/ani/ZZ_talk01.png') //2.png')
  181. var tex3 = Texture.load('static/images/ani/HH_walk02.png') //3.png')
  182. var tex4 = Texture.load('static/images/ani/ZZ_walk02.png') //4.png')
  183. var HH_talk03 = Texture.load('static/images/ani/HH_talk03.png')
  184. var HH_talk02 = Texture.load('static/images/ani/HH_talk02.png')
  185. var ZZ_talk03 = Texture.load('static/images/ani/ZZ_talk03.png')
  186. var ZZ_talk02 = Texture.load('static/images/ani/ZZ_talk02.png')
  187. dealMap(tex1)
  188. dealMap(tex2)
  189. dealMap(tex3)
  190. dealMap(tex4)
  191. var sprite1 = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  192. map: tex1,
  193. side:2,
  194. transparent:true,
  195. depthTest:false
  196. }))
  197. sprite1.renderOrder = 999
  198. var sprite2 = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({
  199. map: tex2,
  200. side:2,
  201. transparent:true,
  202. depthTest:false
  203. }))
  204. sprite2.renderOrder = 999
  205. var animateInfo1 = {
  206. /* cellXcount : 12,
  207. cellYcount : 9,
  208. loop : true,
  209. duration : 4000, */
  210. cellXcount : 8,
  211. cellYcount : 7,
  212. loop : true,
  213. duration : 4000,
  214. }
  215. var animateInfo2 = {
  216. /* cellXcount : 10,
  217. cellYcount : 7,
  218. loop : true,
  219. duration : 900,
  220. maxCount: 67 */
  221. cellXcount : 8,
  222. cellYcount : 6,
  223. loop : true,
  224. duration : 900,
  225. }
  226. var animateInfo3 = {
  227. cellXcount : 8,
  228. cellYcount : 9,
  229. loop : true,
  230. duration : 4000,
  231. }
  232. /* var animateInfo4 = {
  233. cellXcount : 8,
  234. cellYcount : 6,
  235. loop : true,
  236. duration : 900,
  237. } */
  238. var animation1 = GifTexDeal.addAnimation(tex1, sprite1, animateInfo1, "idle1" )
  239. var animation2 = GifTexDeal.addAnimation(tex2, sprite2, animateInfo1, "idle2" )
  240. var animation3 = GifTexDeal.addAnimation(tex3, sprite1, animateInfo2, "walk1" )
  241. var animation4 = GifTexDeal.addAnimation(tex4, sprite2, animateInfo2, "walk2" )
  242. var animation5 = GifTexDeal.addAnimation(HH_talk03, sprite1, animateInfo1, "idle3" )
  243. var animation6 = GifTexDeal.addAnimation(ZZ_talk03, sprite2, animateInfo1, "idle4" )
  244. var animation7 = GifTexDeal.addAnimation(HH_talk02, sprite1, animateInfo3, "idle5" )
  245. var animation8 = GifTexDeal.addAnimation(ZZ_talk02, sprite2, animateInfo3, "idle6" )
  246. model.add(sprite1)
  247. model.add(sprite2)
  248. //updatePose( sprite1, sprite2)
  249. sprite1.visible = false;
  250. sprite2.visible = false;
  251. animations.push({
  252. idleAnimation:[animation1, animation5, animation7],
  253. walkAnimation:animation3,
  254. mesh:sprite1,
  255. //currentIdleAnimation:
  256. }, {
  257. idleAnimation:[animation2, animation6, animation8],
  258. walkAnimation:animation4,
  259. mesh:sprite2,
  260. })
  261. }
  262. var getRandomItem = function(arr){
  263. let random = Math.random()
  264. return arr[Math.round(arr.length * random) % arr.length]
  265. }
  266. var startIdle = function(){
  267. animations.forEach((e,i)=>{
  268. e.mesh.visible = true;
  269. let a = getRandomItem(e.idleAnimation)
  270. e.mesh.material.map = a.animation.texture
  271. GifTexDeal.stop(e.walkAnimation)
  272. GifTexDeal.start(a )
  273. e.currentIdleAnimation = a
  274. console.log('animationIdle', i, 'use', e.idleAnimation.indexOf(a))
  275. })
  276. updatePose(null,null)
  277. }
  278. var startWalk = function(from, to){
  279. animations.forEach(e=>{
  280. e.mesh.material.map = e.walkAnimation.animation.texture
  281. e.mesh.visible = true;
  282. e.currentIdleAnimation && GifTexDeal.stop(e.currentIdleAnimation)
  283. GifTexDeal.start(e.walkAnimation)
  284. updateWalkAnimation(from, to, 0)
  285. })
  286. }
  287. var stopAnimation = function(){
  288. animations.forEach(e=>{
  289. e.mesh.visible = false;
  290. GifTexDeal.stop(e.idleAnimation)
  291. GifTexDeal.stop(e.walkAnimation)
  292. })
  293. }
  294. var idleGap = Math.min(1.4, window.innerWidth / window.innerHeight * 0.8);//站着时的间隔
  295. var walkGap = 0.4;
  296. const spriteDisToCamera = 2.8
  297. const disTpCameras = [
  298. /* {
  299. items: [[7,0],[7,1], [22,0],[22,1], [19,0],[19,1], [26,0], [26,1]],
  300. dis: 1.6
  301. }
  302. ,
  303. {
  304. items: [[15,0]], //137
  305. dis: 2.1,
  306. gap:-1
  307. }
  308. ,
  309. {
  310. items: [[15,1]], //137
  311. dis: 2.1,
  312. gap:-0.56
  313. } */
  314. ]
  315. var getDisToCamera = function(){
  316. /* if(disTpCameras[pano.id]){
  317. return disTpCameras[pano.id]
  318. }else return spriteDisToCamera */
  319. var currentItem = player.director.currentItem;
  320. var item = disTpCameras.find(e=>e.items.find(u=>currentItem[0] == u[0] && currentItem[1] == u[1] ) )
  321. var result = item && {dis:item.dis, gap:item.gap}
  322. if(item && item.gap){
  323. var dis = item.dis || spriteDisToCamera
  324. var zoomLevel = Math.max(player.model.getHeroDescriptorByIndex(currentItem).zoom||0, player.zoomLevel )
  325. var x = Math.tan(THREE.Math.degToRad(player.baseFov * zoomLevel/2) ) / Math.tan(THREE.Math.degToRad(player.baseFov/2))
  326. var minGap = idleGap / x * dis / spriteDisToCamera * 0.9
  327. result.gap = Math.min(Math.abs(item.gap), minGap) * Math.sign(item.gap);
  328. }
  329. return result
  330. }
  331. /* var getGap = function(pano){
  332. if(gaps[pano.id]){
  333. return Math.min(Math.abs(gaps[pano.id]), idleGap) * Math.sign(gaps[pano.id]);
  334. }else return 0
  335. } */
  336. var updateWalkAnimation = function(from, to){
  337. //console.log('updateWalkAnimation')
  338. var addProgress = 0.8;
  339. var pos, dir
  340. var start = from, end = to;
  341. var dis = 0;
  342. dis += player.position.distanceTo(to.position);
  343. var lastStart = start;
  344. var gap = walkGap //間隔
  345. var disToCamera = spriteDisToCamera
  346. while(dis < disToCamera){
  347. lastStart = start
  348. start = end
  349. let currentIndex = player.path.nodes.indexOf(end.id);
  350. end = player.model.panos.index[player.path.nodes[currentIndex+1] ]
  351. if(!end)break;
  352. dis += start.position.distanceTo(end.position);
  353. }
  354. if(!end ){ //离开路线,走到更前方
  355. dir = player.getDirection()//拐弯 //start.position.clone().sub(lastStart.position).normalize()
  356. var diff = disToCamera - dis //补全距离
  357. pos = to.position.clone().add(dir.clone().multiplyScalar(diff))
  358. gap += diff / disToCamera*(idleGap-walkGap) //越接近目标点,gap渐变为站着时的gap
  359. }else{
  360. let disBetween = start.position.distanceTo(end.position);
  361. var diff = dis - disToCamera//退回距离
  362. var ratio = diff / disBetween
  363. let currentDir = end.position.clone().sub(start.position).normalize()
  364. dir = currentDir
  365. if(ratio > 0.8){//上个点转弯
  366. let currentIndex = player.path.nodes.indexOf(start.id);
  367. let last = player.model.panos.index[player.path.nodes[currentIndex-1] ]
  368. if(last){
  369. var lastDir = start.position.clone().sub(last.position).normalize()
  370. var middleDir = currentDir.clone().add(lastDir).normalize()
  371. dir = currentDir.clone().multiplyScalar((1-ratio) / 0.2).add(middleDir.clone().multiplyScalar(1- (1- ratio)/0.2))
  372. //console.log("上个点转弯"+dir.toArray())
  373. }
  374. }else if(ratio < 0.1){//下个点转弯
  375. let currentIndex = player.path.nodes.indexOf(end.id);
  376. let next = player.model.panos.index[player.path.nodes[currentIndex+1] ]
  377. if(next){
  378. var nextDir = next.position.clone().sub(end.position).normalize()
  379. }else{
  380. var nextDir = player.getDirection()//路线的末端, 渐变为相机角度
  381. //console.log("延長转弯")
  382. }
  383. var middleDir = currentDir.clone().add(nextDir).normalize()
  384. dir = currentDir.clone().multiplyScalar(ratio / 0.1).add(middleDir.clone().multiplyScalar(1- ratio / 0.1))
  385. //console.log("下个点转弯"+dir.toArray())
  386. }
  387. //console.log(dir)
  388. pos = end.position.clone().sub(currentDir.clone().multiplyScalar(diff))
  389. }
  390. updatePose(null, null, pos, dir , gap ,disToCamera)
  391. }
  392. var updatePose = function( sprite1, sprite2, pos, dir, gap, disToCamera){
  393. //console.log('updatePose')
  394. sprite1 = sprite1 || animations[0].mesh
  395. sprite2 = sprite2 || animations[1].mesh
  396. var cameraPos = player.position.clone().setY(spriteY);
  397. var lookAtCam
  398. var disToCamera = disToCamera || spriteDisToCamera
  399. var disInfo;
  400. if(pos){//walk
  401. dir = dir.setY(0).normalize().multiplyScalar(disToCamera);
  402. pos.setY(spriteY)
  403. //lookAtCam = true //不然会比较斜
  404. }else{//idle
  405. disInfo = getDisToCamera()
  406. if(disInfo && disInfo.dis!=void 0) disToCamera = disInfo.dis
  407. dir = player.getDirection().setY(0).normalize().multiplyScalar(disToCamera);
  408. pos = new THREE.Vector3().addVectors(cameraPos, dir)
  409. }
  410. //间隔
  411. /* if(disInfo && disInfo.gap!=void 0) {
  412. var shift = convertTool.getNormal({points:[{x:0,y:0},{x: dir.x, y: dir.z}]})
  413. shift.multiplyScalar(disInfo.gap)
  414. shift = new THREE.Vector3(shift.x, 0, shift.y)
  415. sprite1.position.copy(pos.clone().sub(shift))
  416. }else{
  417. sprite1.position.copy(pos)
  418. } */
  419. var shift = convertTool.getNormal({points:[{x:0,y:0},{x: dir.x, y: dir.z}]})
  420. if(gap)shift.multiplyScalar(gap)
  421. else{
  422. shift.multiplyScalar(idleGap)
  423. }
  424. shift = new THREE.Vector3(shift.x, 0, shift.y)
  425. sprite1.position.copy(pos.clone().sub(shift))
  426. sprite2.position.copy(pos.clone().add(shift))
  427. if(lookAtCam){
  428. sprite1.lookAt(cameraPos)
  429. sprite2.lookAt(cameraPos)
  430. }else{
  431. sprite1.lookAt(sprite1.position.clone().sub(dir))
  432. sprite2.lookAt(sprite2.position.clone().sub(dir))
  433. }
  434. }
  435. !function() {
  436. "use strict";
  437. function t(t, i) {
  438. return typeof t === i
  439. }
  440. function i(t, i) {
  441. return t instanceof i
  442. }
  443. function n(t) {
  444. return t && t.nodeType
  445. }
  446. function e(t) {
  447. return n(t) ? t : i(t, g) ? t[0] : void 0
  448. }
  449. function o(t, i, n) {
  450. return g.each(t, function(t, e) {
  451. n = i.call(e, n, t, e)
  452. }),
  453. n
  454. }
  455. function r(t, i, n) {
  456. var e, o, r;
  457. if (t === i)
  458. return !0;
  459. if (!t || !i || t.constructor !== i.constructor)
  460. return !1;
  461. for (e = 0,
  462. o = n.length; o > e; e += 1) {
  463. if (r = n[e],
  464. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  465. return !1;
  466. if (t[r] !== i[r])
  467. return !1
  468. }
  469. return !0
  470. }
  471. function s(t, i, n, e) {
  472. this.left = E(t),
  473. this.top = E(i),
  474. this.width = E(n),
  475. this.height = E(e),
  476. this.right = this.left + this.width,
  477. this.bottom = this.top + this.height
  478. }
  479. function h(t, i, n, e) {
  480. this.visible = t || 0,
  481. this.viewport = i || 0,
  482. this.possible = n || 0,
  483. this.rects = e && T({}, e) || null
  484. }
  485. function l(t, i) {
  486. this.els = t,
  487. this.viewport = i
  488. }
  489. function c(t, i, n) {
  490. var e;
  491. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  492. e ? e[n] : 0
  493. }
  494. function u(t, i) {
  495. return t.val - i.val
  496. }
  497. function a(t, i) {
  498. return i.val - t.val
  499. }
  500. function f(t) {
  501. var i = s.ofContent(t, !0)
  502. , n = s.ofViewport(t, !0)
  503. , e = i.width - n.width
  504. , o = i.height - n.height;
  505. this.content = i,
  506. this.viewport = n,
  507. this.width = 0 >= e ? null : n.left / e,
  508. this.height = 0 >= o ? null : n.top / o,
  509. this.left = n.left,
  510. this.top = n.top,
  511. this.right = i.right - n.right,
  512. this.bottom = i.bottom - n.bottom
  513. }
  514. function p(t) {
  515. this.el = t || window
  516. }
  517. function d(t, i) {
  518. this.context = t,
  519. this.viewport = i,
  520. this.init()
  521. }
  522. function v(t, i, n, e) {
  523. this.context = new l(t,i),
  524. this.property = n,
  525. this.descending = e,
  526. this.init()
  527. }
  528. function w(t) {
  529. t && t !== window && t !== document ? (this.context = t,
  530. this.$autoTarget = g(t)) : this.context = window,
  531. this.init()
  532. }
  533. var g = jQuery
  534. , m = g(window)
  535. , b = g(document)
  536. , T = g.extend
  537. , y = g.isFunction
  538. , k = Math.max
  539. , V = Math.min
  540. , E = Math.round
  541. , x = function() {
  542. var t = {}
  543. , i = 1;
  544. return function(n) {
  545. return n ? (t[n] || (t[n] = i,
  546. i += 1),
  547. t[n]) : 0
  548. }
  549. }();
  550. T(s.prototype, {
  551. equals: function(t) {
  552. return r(this, t, ["left", "top", "width", "height"])
  553. },
  554. area: function() {
  555. return this.width * this.height
  556. },
  557. relativeTo: function(t) {
  558. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  559. },
  560. intersection: function(t) {
  561. if (!i(t, s))
  562. return null;
  563. var n = k(this.left, t.left)
  564. , e = V(this.right, t.right)
  565. , o = k(this.top, t.top)
  566. , r = V(this.bottom, t.bottom)
  567. , h = e - n
  568. , l = r - o;
  569. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  570. },
  571. envelope: function(t) {
  572. if (!i(t, s))
  573. return this;
  574. var n = V(this.left, t.left)
  575. , e = k(this.right, t.right)
  576. , o = V(this.top, t.top)
  577. , r = k(this.bottom, t.bottom)
  578. , h = e - n
  579. , l = r - o;
  580. return new s(n,o,h,l)
  581. }
  582. }),
  583. T(s, {
  584. ofContent: function(t, i) {
  585. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  586. },
  587. ofViewport: function(t, i) {
  588. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  589. },
  590. ofElement: function(t) {
  591. var i = g(t);
  592. if (!i.is(":visible"))
  593. return null;
  594. var n = i.offset();
  595. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  596. }
  597. }),
  598. T(h.prototype, {
  599. equals: function(t) {
  600. return this.fracsEqual(t) && this.rectsEqual(t)
  601. },
  602. fracsEqual: function(t) {
  603. return r(this, t, ["visible", "viewport", "possible"])
  604. },
  605. rectsEqual: function(t) {
  606. return r(this.rects, t.rects, ["document", "element", "viewport"])
  607. }
  608. }),
  609. T(h, {
  610. of: function(t, i) {
  611. var e, o, r;
  612. return t = n(t) && s.ofElement(t) || t,
  613. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  614. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  615. r = V(t.width, i.width) * V(t.height, i.height),
  616. new h(o / t.area(),o / i.area(),o / r,{
  617. document: e,
  618. element: e.relativeTo(t),
  619. viewport: e.relativeTo(i)
  620. })) : new h
  621. }
  622. });
  623. var q = ["width", "height", "left", "right", "top", "bottom"]
  624. , S = ["possible", "visible", "viewport"];
  625. T(l.prototype, {
  626. sorted: function(t, i) {
  627. var n = this.viewport;
  628. return g.map(this.els, function(i) {
  629. return {
  630. el: i,
  631. val: c(i, n, t)
  632. }
  633. }).sort(i ? a : u)
  634. },
  635. best: function(t, i) {
  636. return this.els.length ? this.sorted(t, i)[0] : null
  637. }
  638. }),
  639. T(f.prototype, {
  640. equals: function(t) {
  641. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  642. }
  643. }),
  644. T(p.prototype, {
  645. equals: function(t) {
  646. return r(this, t, ["el"])
  647. },
  648. scrollState: function() {
  649. return new f(this.el)
  650. },
  651. scrollTo: function(t, i, n) {
  652. var e = g(this.el === window ? "html,body" : this.el);
  653. t = t || 0,
  654. i = i || 0,
  655. n = isNaN(n) ? 1e3 : n,
  656. e.stop(!0).animate({
  657. scrollLeft: t,
  658. scrollTop: i
  659. }, n)
  660. },
  661. scroll: function(t, i, n) {
  662. var e = this.el === window ? m : g(this.el);
  663. t = t || 0,
  664. i = i || 0,
  665. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  666. },
  667. scrollToRect: function(t, i, n, e) {
  668. i = i || 0,
  669. n = n || 0,
  670. this.scrollTo(t.left - i, t.top - n, e)
  671. },
  672. scrollToElement: function(t, i, n, e) {
  673. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  674. this.scrollToRect(o, i, n, e)
  675. }
  676. });
  677. var C = {
  678. init: function() {
  679. this.callbacks = g.Callbacks("memory unique"),
  680. this.currVal = null,
  681. this.prevVal = null,
  682. this.checkProxy = g.proxy(this.check, this),
  683. this.autoCheck()
  684. },
  685. bind: function(t) {
  686. this.callbacks.add(t)
  687. },
  688. unbind: function(t) {
  689. t ? this.callbacks.remove(t) : this.callbacks.empty()
  690. },
  691. trigger: function() {
  692. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  693. },
  694. check: function(t) {
  695. var i = this.updatedValue(t);
  696. return void 0 !== i && (this.prevVal = this.currVal,
  697. this.currVal = i,
  698. this.trigger(),
  699. !0)
  700. },
  701. $autoTarget: m,
  702. autoEvents: "load resize scroll",
  703. autoCheck: function(t) {
  704. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  705. }
  706. };
  707. T(d.prototype, C, {
  708. updatedValue: function() {
  709. var t = h.of(this.context, this.viewport);
  710. return this.currVal && this.currVal.equals(t) ? void 0 : t
  711. }
  712. }),
  713. T(v.prototype, C, {
  714. updatedValue: function() {
  715. var t = this.context.best(this.property, this.descending);
  716. return t && (t = t.val > 0 ? t.el : null,
  717. this.currVal !== t) ? t : void 0
  718. }
  719. }),
  720. T(w.prototype, C, {
  721. updatedValue: function() {
  722. var t = new f(this.context);
  723. return this.currVal && this.currVal.equals(t) ? void 0 : t
  724. }
  725. });
  726. var L = function(t, i) {
  727. var n = [].slice
  728. , e = jQuery
  729. , o = e.extend
  730. , r = e.isFunction
  731. , s = o({}, i)
  732. , h = function(i, n, o, s) {
  733. return o = r(o) ? o.apply(i, n) : o,
  734. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  735. }
  736. , l = function() {
  737. return h(this, n.call(arguments), s.defaultStatic, l)
  738. }
  739. , c = function(t) {
  740. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  741. }
  742. , u = function(t) {
  743. t && (o(l, t.statics),
  744. o(c, t.methods)),
  745. l.modplug = u
  746. };
  747. u.prev = {
  748. statics: e[t],
  749. methods: e.fn[t]
  750. },
  751. u(i),
  752. e[t] = l,
  753. e.fn[t] = c
  754. }
  755. , M = "fracs";
  756. L(M, {
  757. statics: {
  758. version: "0.15.0",
  759. Rect: s,
  760. Fractions: h,
  761. Group: l,
  762. ScrollState: f,
  763. Viewport: p,
  764. FracsCallbacks: d,
  765. GroupCallbacks: v,
  766. ScrollStateCallbacks: w,
  767. fracs: function(t, i) {
  768. return h.of(t, i)
  769. }
  770. },
  771. methods: {
  772. content: function(t) {
  773. return this.length ? s.ofContent(this[0], t) : null
  774. },
  775. envelope: function() {
  776. return o(this, function(t) {
  777. var i = s.ofElement(this);
  778. return t ? t.envelope(i) : i
  779. })
  780. },
  781. fracs: function(i, n, o) {
  782. t(i, "string") || (o = n,
  783. n = i,
  784. i = null),
  785. y(n) || (o = n,
  786. n = null),
  787. o = e(o);
  788. var r = M + ".fracs." + x(o);
  789. return "unbind" === i ? this.each(function() {
  790. var t = g(this).data(r);
  791. t && t.unbind(n)
  792. }) : "check" === i ? this.each(function() {
  793. var t = g(this).data(r);
  794. t && t.check()
  795. }) : y(n) ? this.each(function() {
  796. var t = g(this)
  797. , i = t.data(r);
  798. i || (i = new d(this,o),
  799. t.data(r, i)),
  800. i.bind(n)
  801. }) : this.length ? h.of(this[0], o) : null
  802. },
  803. intersection: function() {
  804. return o(this, function(t) {
  805. var i = s.ofElement(this);
  806. return t ? t.intersection(i) : i
  807. })
  808. },
  809. max: function(t, i, n) {
  810. return y(i) || (n = i,
  811. i = null),
  812. n = e(n),
  813. i ? (new v(this,n,t,!0).bind(i),
  814. this) : this.pushStack(new l(this,n).best(t, !0).el)
  815. },
  816. min: function(t, i, n) {
  817. return y(i) || (n = i,
  818. i = null),
  819. n = e(n),
  820. i ? (new v(this,n,t).bind(i),
  821. this) : this.pushStack(new l(this,n).best(t).el)
  822. },
  823. rect: function() {
  824. return this.length ? s.ofElement(this[0]) : null
  825. },
  826. scrollState: function(i, n) {
  827. var e = M + ".scrollState";
  828. return t(i, "string") || (n = i,
  829. i = null),
  830. "unbind" === i ? this.each(function() {
  831. var t = g(this).data(e);
  832. t && t.unbind(n)
  833. }) : "check" === i ? this.each(function() {
  834. var t = g(this).data(e);
  835. t && t.check()
  836. }) : y(n) ? this.each(function() {
  837. var t = g(this)
  838. , i = t.data(e);
  839. i || (i = new w(this),
  840. t.data(e, i)),
  841. i.bind(n)
  842. }) : this.length ? new f(this[0]) : null
  843. },
  844. scroll: function(t, i, n) {
  845. return this.each(function() {
  846. new p(this).scroll(t, i, n)
  847. })
  848. },
  849. scrollTo: function(t, i, n, o) {
  850. return g.isNumeric(t) && (o = n,
  851. n = i,
  852. i = t,
  853. t = null),
  854. t = e(t),
  855. this.each(function() {
  856. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  857. })
  858. },
  859. scrollToThis: function(t, i, n, o) {
  860. return o = new p(e(o)),
  861. o.scrollToElement(this[0], t, i, n),
  862. this
  863. },
  864. softLink: function(t, i, n, o) {
  865. return o = new p(e(o)),
  866. this.filter("a[href^=#]").each(function() {
  867. var e = g(this);
  868. e.on("click", function() {
  869. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  870. })
  871. })
  872. },
  873. sort: function(i, n, o) {
  874. return t(n, "boolean") || (o = n,
  875. n = null),
  876. o = e(o),
  877. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  878. return t.el
  879. }))
  880. },
  881. viewport: function(t) {
  882. return this.length ? s.ofViewport(this[0], t) : null
  883. }
  884. },
  885. defaultStatic: "fracs",
  886. defaultMethod: "fracs"
  887. })
  888. }();
  889. if ("undefined" == typeof jQuery)
  890. throw new Error("Bootstrap's JavaScript requires jQuery");
  891. +function(t) {
  892. "use strict";
  893. function e(e) {
  894. return this.each(function() {
  895. var o = t(this)
  896. , s = o.data("bs.tooltip")
  897. , n = "object" == typeof e && e;
  898. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  899. "string" == typeof e && s[e]())
  900. })
  901. }
  902. var i = function(t, e) {
  903. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  904. this.init("tooltip", t, e)
  905. };
  906. i.VERSION = "3.2.0",
  907. i.DEFAULTS = {
  908. animation: !0,
  909. placement: "top",
  910. selector: !1,
  911. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  912. trigger: "hover focus",
  913. title: "",
  914. delay: 0,
  915. html: !1,
  916. container: !1,
  917. viewport: {
  918. selector: "body",
  919. padding: 0
  920. }
  921. },
  922. i.prototype.init = function(e, i, o) {
  923. this.enabled = !0,
  924. this.type = e,
  925. this.$element = t(i),
  926. this.options = this.getOptions(o),
  927. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  928. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  929. var r = s[n];
  930. if ("click" == r)
  931. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  932. else if ("manual" != r) {
  933. var a = "hover" == r ? "mouseenter" : "focusin"
  934. , l = "hover" == r ? "mouseleave" : "focusout";
  935. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  936. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  937. }
  938. }
  939. this.options.selector ? this._options = t.extend({}, this.options, {
  940. trigger: "manual",
  941. selector: ""
  942. }) : this.fixTitle()
  943. }
  944. ,
  945. i.prototype.getDefaults = function() {
  946. return i.DEFAULTS
  947. }
  948. ,
  949. i.prototype.getOptions = function(e) {
  950. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  951. e.delay && "number" == typeof e.delay && (e.delay = {
  952. show: e.delay,
  953. hide: e.delay
  954. }),
  955. e
  956. }
  957. ,
  958. i.prototype.getDelegateOptions = function() {
  959. var e = {}
  960. , i = this.getDefaults();
  961. return this._options && t.each(this._options, function(t, o) {
  962. i[t] != o && (e[t] = o)
  963. }),
  964. e
  965. }
  966. ,
  967. i.prototype.enter = function(e) {
  968. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  969. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  970. t(e.currentTarget).data("bs." + this.type, i)),
  971. clearTimeout(i.timeout),
  972. i.hoverState = "in",
  973. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  974. // "in" == i.hoverState && i.show()
  975. }, i.options.delay.show)) : i.show()
  976. }
  977. ,
  978. i.prototype.leave = function(e) {
  979. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  980. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  981. t(e.currentTarget).data("bs." + this.type, i)),
  982. clearTimeout(i.timeout),
  983. i.hoverState = "out",
  984. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  985. "out" == i.hoverState && i.hide()
  986. }, i.options.delay.hide)) : i.hide()
  987. }
  988. ,
  989. i.prototype.show = function() {
  990. var e = t.Event("show.bs." + this.type);
  991. if (this.hasContent() && this.enabled) {
  992. this.$element.trigger(e);
  993. var i = t.contains(document.documentElement, this.$element[0]);
  994. if (e.isDefaultPrevented() || !i)
  995. return;
  996. var o = this
  997. , s = this.tip()
  998. , n = this.getUID(this.type);
  999. this.setContent(),
  1000. s.attr("id", n),
  1001. this.$element.attr("aria-describedby", n),
  1002. this.options.animation && s.addClass("fade");
  1003. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  1004. , a = /\s?auto?\s?/i
  1005. , l = a.test(r);
  1006. l && (r = r.replace(a, "") || "top"),
  1007. s.detach().css({
  1008. top: 0,
  1009. left: 0,
  1010. display: "block"
  1011. }).addClass(r).data("bs." + this.type, this),
  1012. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  1013. var p = this.getPosition()
  1014. , h = s[0].offsetWidth
  1015. , f = s[0].offsetHeight;
  1016. if (l) {
  1017. var u = r
  1018. , c = this.$element.parent()
  1019. , d = this.getPosition(c);
  1020. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1021. s.removeClass(u).addClass(r)
  1022. }
  1023. var g = this.getCalculatedOffset(r, p, h, f);
  1024. this.applyPlacement(g, r);
  1025. var y = function() {
  1026. o.$element.trigger("shown.bs." + o.type),
  1027. o.hoverState = null
  1028. };
  1029. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1030. }
  1031. }
  1032. ,
  1033. i.prototype.applyPlacement = function(e, i) {
  1034. var o = this.tip()
  1035. , s = o[0].offsetWidth
  1036. , n = o[0].offsetHeight
  1037. , r = parseInt(o.css("margin-top"), 10)
  1038. , a = parseInt(o.css("margin-left"), 10);
  1039. isNaN(r) && (r = 0),
  1040. isNaN(a) && (a = 0),
  1041. e.top = e.top + r,
  1042. e.left = e.left + a,
  1043. t.offset.setOffset(o[0], t.extend({
  1044. using: function(t) {
  1045. o.css({
  1046. top: Math.round(t.top),
  1047. left: Math.round(t.left)
  1048. })
  1049. }
  1050. }, e), 0),
  1051. o.addClass("in");
  1052. var l = o[0].offsetWidth
  1053. , p = o[0].offsetHeight;
  1054. "top" == i && p != n && (e.top = e.top + n - p);
  1055. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1056. h.left ? e.left += h.left : e.top += h.top;
  1057. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1058. , u = h.left ? "left" : "top"
  1059. , c = h.left ? "offsetWidth" : "offsetHeight";
  1060. o.offset(e),
  1061. this.replaceArrow(f, o[0][c], u)
  1062. }
  1063. ,
  1064. i.prototype.replaceArrow = function(t, e, i) {
  1065. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1066. }
  1067. ,
  1068. i.prototype.setContent = function() {
  1069. var t = this.tip()
  1070. , e = this.getTitle();
  1071. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1072. t.removeClass("fade in top bottom left right")
  1073. }
  1074. ,
  1075. i.prototype.hide = function() {
  1076. function e() {
  1077. "in" != i.hoverState && o.detach(),
  1078. i.$element.trigger("hidden.bs." + i.type)
  1079. }
  1080. var i = this
  1081. , o = this.tip()
  1082. , s = t.Event("hide.bs." + this.type);
  1083. if (this.$element.removeAttr("aria-describedby"),
  1084. this.$element.trigger(s),
  1085. !s.isDefaultPrevented())
  1086. return o.removeClass("in"),
  1087. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1088. this.hoverState = null,
  1089. this
  1090. }
  1091. ,
  1092. i.prototype.fixTitle = function() {
  1093. var t = this.$element;
  1094. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1095. }
  1096. ,
  1097. i.prototype.hasContent = function() {
  1098. return this.getTitle()
  1099. }
  1100. ,
  1101. i.prototype.getPosition = function(e) {
  1102. e = e || this.$element;
  1103. var i = e[0]
  1104. , o = "BODY" == i.tagName;
  1105. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1106. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1107. width: o ? t(window).width() : e.outerWidth(),
  1108. height: o ? t(window).height() : e.outerHeight()
  1109. }, o ? {
  1110. top: 0,
  1111. left: 0
  1112. } : e.offset())
  1113. }
  1114. ,
  1115. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  1116. return "bottom" == t ? {
  1117. top: e.top + e.height,
  1118. left: e.left + e.width / 2 - i / 2
  1119. } : "top" == t ? {
  1120. top: e.top - o,
  1121. left: e.left + e.width / 2 - i / 2
  1122. } : "left" == t ? {
  1123. top: e.top + e.height / 2 - o / 2,
  1124. left: e.left - i
  1125. } : {
  1126. top: e.top + e.height / 2 - o / 2,
  1127. left: e.left + e.width
  1128. }
  1129. }
  1130. ,
  1131. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  1132. var s = {
  1133. top: 0,
  1134. left: 0
  1135. };
  1136. if (!this.$viewport)
  1137. return s;
  1138. var n = this.options.viewport && this.options.viewport.padding || 0
  1139. , r = this.getPosition(this.$viewport);
  1140. if (/right|left/.test(t)) {
  1141. var a = e.top - n - r.scroll
  1142. , l = e.top + n - r.scroll + o;
  1143. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1144. } else {
  1145. var p = e.left - n
  1146. , h = e.left + n + i;
  1147. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1148. }
  1149. return s
  1150. }
  1151. ,
  1152. i.prototype.getTitle = function() {
  1153. var t, e = this.$element, i = this.options;
  1154. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1155. }
  1156. ,
  1157. i.prototype.getUID = function(t) {
  1158. do
  1159. t += ~~(1e6 * Math.random());
  1160. while (document.getElementById(t));return t
  1161. }
  1162. ,
  1163. i.prototype.tip = function() {
  1164. return this.$tip = this.$tip || t(this.options.template)
  1165. }
  1166. ,
  1167. i.prototype.arrow = function() {
  1168. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1169. }
  1170. ,
  1171. i.prototype.validate = function() {
  1172. this.$element[0].parentNode || (this.hide(),
  1173. this.$element = null,
  1174. this.options = null)
  1175. }
  1176. ,
  1177. i.prototype.enable = function() {
  1178. this.enabled = !0
  1179. }
  1180. ,
  1181. i.prototype.disable = function() {
  1182. this.enabled = !1
  1183. }
  1184. ,
  1185. i.prototype.toggleEnabled = function() {
  1186. this.enabled = !this.enabled
  1187. }
  1188. ,
  1189. i.prototype.toggle = function(e) {
  1190. var i = this;
  1191. e && (i = t(e.currentTarget).data("bs." + this.type),
  1192. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1193. t(e.currentTarget).data("bs." + this.type, i))),
  1194. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1195. }
  1196. ,
  1197. i.prototype.destroy = function() {
  1198. clearTimeout(this.timeout),
  1199. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1200. }
  1201. ;
  1202. var o = t.fn.tooltip;
  1203. t.fn.tooltip = e,
  1204. t.fn.tooltip.Constructor = i,
  1205. t.fn.tooltip.noConflict = function() {
  1206. return t.fn.tooltip = o,
  1207. this
  1208. }
  1209. }(jQuery);
  1210. !function(e, t, n) {
  1211. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1212. }("Keen", this, function() {
  1213. "use strict";
  1214. function Keen() {
  1215. return _init.apply(this, arguments)
  1216. }
  1217. function _init(e) {
  1218. if (_isUndefined(e))
  1219. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1220. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1221. throw new Error("Please provide a projectId");
  1222. this.configure(e)
  1223. }
  1224. function _extend(e) {
  1225. for (var t = 1; t < arguments.length; t++)
  1226. for (var n in arguments[t])
  1227. e[n] = arguments[t][n];
  1228. return e
  1229. }
  1230. function _isUndefined(e) {
  1231. return void 0 === e
  1232. }
  1233. function _type(e) {
  1234. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1235. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1236. }
  1237. function _each(e, t, n) {
  1238. var r;
  1239. if (!e)
  1240. return 0;
  1241. if (n = n ? n : e,
  1242. "array" === _type(e)) {
  1243. for (r = 0; r < e.length; r++)
  1244. if (t.call(n, e[r], r, e) === !1)
  1245. return 0
  1246. } else
  1247. for (r in e)
  1248. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1249. return 0;
  1250. return 1
  1251. }
  1252. function _parse_params(e) {
  1253. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1254. return decodeURIComponent(e.replace(r, " "))
  1255. }, a = e.split("?")[1]; t = i.exec(a); )
  1256. n[o(t[1])] = o(t[2]);
  1257. return n
  1258. }
  1259. function _set_protocol(e) {
  1260. switch (e) {
  1261. case "http":
  1262. return "http";
  1263. case "auto":
  1264. return location.protocol.replace(/:/g, "");
  1265. case "https":
  1266. case void 0:
  1267. default:
  1268. return "https"
  1269. }
  1270. }
  1271. function _set_request_type(e) {
  1272. var t = e || "jsonp"
  1273. , n = !1;
  1274. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1275. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1276. }
  1277. function _build_url(e) {
  1278. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1279. }
  1280. function _uploadEvent(e, t, n, r, i) {
  1281. var o = _build_url.apply(this, ["/events/" + e])
  1282. , a = {};
  1283. n = n !== !1,
  1284. this.client.globalProperties && (a = this.client.globalProperties(e));
  1285. for (var c in t)
  1286. t.hasOwnProperty(c) && (a[c] = t[c]);
  1287. switch (this.client.requestType) {
  1288. case "xhr":
  1289. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1290. break;
  1291. case "jsonp":
  1292. var s = JSON.stringify(a)
  1293. , l = Keen.Base64.encode(s);
  1294. o = o + "?api_key=" + this.client.writeKey,
  1295. o = o + "&data=" + l,
  1296. o = o + "&modified=" + (new Date).getTime(),
  1297. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1298. break;
  1299. case "beacon":
  1300. var s = JSON.stringify(a)
  1301. , l = Keen.Base64.encode(s);
  1302. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1303. o = o + "&data=" + encodeURIComponent(l),
  1304. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1305. o += "&c=clv1",
  1306. _request.beacon.apply(this, [o, null, r, i])
  1307. }
  1308. }
  1309. Keen.prototype.configure = function(e) {
  1310. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1311. e.protocol = _set_protocol(e.protocol),
  1312. e.requestType = _set_request_type(e.requestType),
  1313. this.client = {
  1314. projectId: e.projectId,
  1315. writeKey: e.writeKey,
  1316. readKey: e.readKey,
  1317. globalProperties: null,
  1318. endpoint: e.protocol + "://" + e.host,
  1319. requestType: e.requestType
  1320. },
  1321. Keen.trigger("client", this, e),
  1322. this.trigger("ready"),
  1323. this
  1324. }
  1325. ;
  1326. var _request = {
  1327. xhr: function(e, t, n, r, i, o, a, c) {
  1328. if (!i)
  1329. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1330. var s = new XMLHttpRequest;
  1331. if (s.onreadystatechange = function() {
  1332. if (4 == s.readyState)
  1333. if (s.status >= 200 && s.status < 300) {
  1334. var e;
  1335. try {
  1336. e = JSON.parse(s.responseText)
  1337. } catch (e) {
  1338. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1339. c && c(s, e)
  1340. }
  1341. a && e && a(e)
  1342. } else
  1343. Keen.log("HTTP request failed."),
  1344. c && c(s, null)
  1345. }
  1346. ,
  1347. s.open(e, t, o),
  1348. i && s.setRequestHeader("Authorization", i),
  1349. r && s.setRequestHeader("Content-Type", "application/json"),
  1350. n)
  1351. for (var l in n)
  1352. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1353. var u = r ? JSON.stringify(r) : null;
  1354. s.send(u)
  1355. },
  1356. jsonp: function(e, t, n, r) {
  1357. if (!t)
  1358. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1359. if (t && e.indexOf("api_key") < 0) {
  1360. var i = e.indexOf("?") > 0 ? "&" : "?";
  1361. e = e + i + "api_key=" + t
  1362. }
  1363. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1364. o += "a";
  1365. var a = !1;
  1366. window[o] = function(e) {
  1367. a = !0,
  1368. n && e && n(e),
  1369. window[o] = void 0
  1370. }
  1371. ,
  1372. e = e + "&jsonp=" + o;
  1373. var c = document.createElement("script");
  1374. c.id = "keen-jsonp",
  1375. c.src = e,
  1376. document.getElementsByTagName("head")[0].appendChild(c),
  1377. c.onreadystatechange = function() {
  1378. a === !1 && "loaded" === this.readyState && (a = !0,
  1379. r && r())
  1380. }
  1381. ,
  1382. c.onerror = function() {
  1383. a === !1 && (a = !0,
  1384. r && r())
  1385. }
  1386. },
  1387. beacon: function(e, t, n, r) {
  1388. if (t && e.indexOf("api_key") < 0) {
  1389. var i = e.indexOf("?") > 0 ? "&" : "?";
  1390. e = e + i + "api_key=" + t
  1391. }
  1392. var o = !1
  1393. , a = document.createElement("img");
  1394. a.onload = function() {
  1395. if (o = !0,
  1396. "naturalHeight"in this) {
  1397. if (this.naturalHeight + this.naturalWidth === 0)
  1398. return void this.onerror()
  1399. } else if (this.width + this.height === 0)
  1400. return void this.onerror();
  1401. n && n({
  1402. created: !0
  1403. })
  1404. }
  1405. ,
  1406. a.onerror = function() {
  1407. o = !0,
  1408. r && r()
  1409. }
  1410. ,
  1411. a.src = e
  1412. }
  1413. }
  1414. , Events = Keen.Events = {
  1415. on: function(e, t) {
  1416. this.listeners || (this.listeners = {});
  1417. var n = this.listeners[e] || (this.listeners[e] = []);
  1418. return n.push({
  1419. callback: t
  1420. }),
  1421. this
  1422. },
  1423. off: function(e, t) {
  1424. if (!e && !t)
  1425. return this.listeners = void 0,
  1426. delete this.listeners,
  1427. this;
  1428. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1429. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1430. t && 0 != n.length || (this.listeners[e] = void 0,
  1431. delete this.listeners[e]);
  1432. return this
  1433. },
  1434. trigger: function(e) {
  1435. if (!this.listeners)
  1436. return this;
  1437. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1438. n[r].callback.apply(this, t);
  1439. return this
  1440. }
  1441. };
  1442. _extend(Keen.prototype, Events),
  1443. _extend(Keen, Events),
  1444. Keen.loaded = !0,
  1445. Keen.utils = {
  1446. each: _each,
  1447. extend: _extend,
  1448. parseParams: _parse_params
  1449. },
  1450. Keen.ready = function(e) {
  1451. Keen.loaded ? e() : Keen.on("ready", e)
  1452. }
  1453. ,
  1454. Keen.log = function(e) {
  1455. "object" == typeof console && console.log("[Keen IO]", e)
  1456. }
  1457. ;
  1458. var Plugins = Keen.Plugins = {};
  1459. Keen.prototype.addEvent = function() {
  1460. _uploadEvent.apply(this, arguments)
  1461. }
  1462. ,
  1463. Keen.prototype.addEventSync = function(e, t, n, r) {
  1464. _uploadEvent.apply(this, [e, t, !1, n, r])
  1465. }
  1466. ,
  1467. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1468. var o = e
  1469. , a = o.metaKey
  1470. , c = o.target
  1471. , s = !1
  1472. , l = function() {};
  1473. return void 0 === r && (r = 500),
  1474. "A" === c.nodeName ? l = function() {
  1475. a || s || (s = !0,
  1476. window.location = c.href)
  1477. }
  1478. : "FORM" === c.nodeName && (l = function() {
  1479. s || (s = !0,
  1480. c.submit())
  1481. }
  1482. ),
  1483. i && (l = function() {
  1484. s || (s = !0,
  1485. i())
  1486. }
  1487. ),
  1488. _uploadEvent.call(this, t, n, l, l),
  1489. setTimeout(function() {
  1490. l()
  1491. }, r),
  1492. !!a && void 0
  1493. }
  1494. ,
  1495. Keen.prototype.setGlobalProperties = function(e) {
  1496. if (!this.client)
  1497. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1498. if (!e || "function" != typeof e)
  1499. throw new Error("Invalid value for global properties: " + e);
  1500. this.client.globalProperties = e
  1501. }
  1502. ,
  1503. Keen.Base64 = {
  1504. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1505. encode: function(e) {
  1506. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1507. for (e = this.utf8.encode(e); l < e.length; )
  1508. t = e.charCodeAt(l++),
  1509. n = e.charCodeAt(l++),
  1510. r = e.charCodeAt(l++),
  1511. i = t >> 2,
  1512. o = (3 & t) << 4 | n >> 4,
  1513. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1514. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1515. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1516. return s
  1517. },
  1518. decode: function(e) {
  1519. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1520. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1521. t = u.indexOf(e.charAt(l++)),
  1522. n = u.indexOf(e.charAt(l++)),
  1523. r = u.indexOf(e.charAt(l++)),
  1524. i = u.indexOf(e.charAt(l++)),
  1525. o = t << 2 | n >> 4,
  1526. a = (15 & n) << 4 | r >> 2,
  1527. c = (3 & r) << 6 | i,
  1528. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1529. return this.utf8.decode(s)
  1530. },
  1531. utf8: {
  1532. encode: function(e) {
  1533. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1534. t = e.charCodeAt(r++),
  1535. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1536. return n
  1537. },
  1538. decode: function(e) {
  1539. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1540. n = e.charCodeAt(i),
  1541. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1542. return r
  1543. }
  1544. }
  1545. },
  1546. "object" != typeof JSON && (JSON = {}),
  1547. function() {
  1548. function f(e) {
  1549. return 10 > e ? "0" + e : e
  1550. }
  1551. function quote(e) {
  1552. return escapable.lastIndex = 0,
  1553. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1554. var t = meta[e];
  1555. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1556. }) + '"' : '"' + e + '"'
  1557. }
  1558. function str(e, t) {
  1559. var n, r, i, o, a, c = gap, s = t[e];
  1560. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1561. "function" == typeof rep && (s = rep.call(t, e, s)),
  1562. typeof s) {
  1563. case "string":
  1564. return quote(s);
  1565. case "number":
  1566. return isFinite(s) ? String(s) : "null";
  1567. case "boolean":
  1568. case "null":
  1569. return String(s);
  1570. case "object":
  1571. if (!s)
  1572. return "null";
  1573. if (gap += indent,
  1574. a = [],
  1575. "[object Array]" === Object.prototype.toString.apply(s)) {
  1576. for (o = s.length,
  1577. n = 0; o > n; n += 1)
  1578. a[n] = str(n, s) || "null";
  1579. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1580. gap = c,
  1581. i
  1582. }
  1583. if (rep && "object" == typeof rep)
  1584. for (o = rep.length,
  1585. n = 0; o > n; n += 1)
  1586. "string" == typeof rep[n] && (r = rep[n],
  1587. i = str(r, s),
  1588. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1589. else
  1590. for (r in s)
  1591. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1592. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1593. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1594. gap = c,
  1595. i
  1596. }
  1597. }
  1598. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1599. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1600. }
  1601. ,
  1602. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1603. return this.valueOf()
  1604. }
  1605. );
  1606. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1607. "\b": "\\b",
  1608. "\t": "\\t",
  1609. "\n": "\\n",
  1610. "\f": "\\f",
  1611. "\r": "\\r",
  1612. '"': '\\"',
  1613. "\\": "\\\\"
  1614. }, rep;
  1615. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1616. var r;
  1617. if (gap = "",
  1618. indent = "",
  1619. "number" == typeof n)
  1620. for (r = 0; n > r; r += 1)
  1621. indent += " ";
  1622. else
  1623. "string" == typeof n && (indent = n);
  1624. if (rep = t,
  1625. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1626. throw new Error("JSON.stringify");
  1627. return str("", {
  1628. "": e
  1629. })
  1630. }
  1631. ),
  1632. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1633. function walk(e, t) {
  1634. var n, r, i = e[t];
  1635. if (i && "object" == typeof i)
  1636. for (n in i)
  1637. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1638. void 0 !== r ? i[n] = r : delete i[n]);
  1639. return reviver.call(e, t, i)
  1640. }
  1641. var j;
  1642. if (text = String(text),
  1643. cx.lastIndex = 0,
  1644. cx.test(text) && (text = text.replace(cx, function(e) {
  1645. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1646. })),
  1647. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1648. return j = eval("(" + text + ")"),
  1649. "function" == typeof reviver ? walk({
  1650. "": j
  1651. }, "") : j;
  1652. throw new SyntaxError("JSON.parse")
  1653. }
  1654. )
  1655. }(),
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  1657. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1658. }("domready", Keen.utils, function(e) {
  1659. function t(e) {
  1660. for (d = 1; e = r.shift(); )
  1661. e()
  1662. }
  1663. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1664. return o[l] && o[l](s, n = function() {
  1665. o.removeEventListener(s, n, i),
  1666. t()
  1667. }
  1668. , i),
  1669. c && o.attachEvent(u, n = function() {
  1670. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1671. t())
  1672. }
  1673. ),
  1674. e = c ? function(t) {
  1675. self != top ? d ? t() : r.push(t) : function() {
  1676. try {
  1677. a.doScroll("left")
  1678. } catch (n) {
  1679. return setTimeout(function() {
  1680. e(t)
  1681. }, 50)
  1682. }
  1683. t()
  1684. }()
  1685. }
  1686. : function(e) {
  1687. d ? e() : r.push(e)
  1688. }
  1689. });
  1690. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1691. if (loaded && cached) {
  1692. clients = cached.clients || {},
  1693. ready = cached.ready || [];
  1694. for (var instance in clients)
  1695. if (clients.hasOwnProperty(instance)) {
  1696. var client = clients[instance];
  1697. for (var method in Keen.prototype)
  1698. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1699. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1700. ,
  1701. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1702. ,
  1703. client._config && (client.configure.call(client, client._config),
  1704. delete client._config),
  1705. client._setGlobalProperties) {
  1706. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1707. client.setGlobalProperties.apply(client, globals[i]);
  1708. delete client._setGlobalProperties
  1709. }
  1710. if (client._addEvent) {
  1711. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1712. client.addEvent.apply(client, queue[i]);
  1713. delete client._addEvent
  1714. }
  1715. var callback = client._on || [];
  1716. if (client._on) {
  1717. for (var i = 0; i < callback.length; i++)
  1718. client.on.apply(client, callback[i]);
  1719. client.trigger("ready"),
  1720. delete client._on
  1721. }
  1722. }
  1723. for (var i = 0; i < ready.length; i++) {
  1724. var callback = ready[i];
  1725. Keen.on("ready", function() {
  1726. callback()
  1727. })
  1728. }
  1729. }
  1730. return Keen.loaded && setTimeout(function() {
  1731. Keen.utils.domready(function() {
  1732. Keen.trigger("ready")
  1733. })
  1734. }, 0),
  1735. Keen
  1736. });
  1737. !function() {
  1738. var t = window.analytics = window.analytics || [];
  1739. if (!t.initialize) {
  1740. if (t.invoked)
  1741. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1742. t.invoked = !0,
  1743. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1744. t.factory = function(e) {
  1745. return function() {
  1746. var n = Array.prototype.slice.call(arguments);
  1747. return n.unshift(e),
  1748. t.push(n),
  1749. t
  1750. }
  1751. }
  1752. ;
  1753. for (var e = 0; e < t.methods.length; e++) {
  1754. var n = t.methods[e];
  1755. t[n] = t.factory(n)
  1756. }
  1757. t.load = function(t) {
  1758. var e = document.createElement("script");
  1759. e.type = "text/javascript",
  1760. e.async = !0,
  1761. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1762. var n = document.getElementsByTagName("script")[0];
  1763. n.parentNode.insertBefore(e, n)
  1764. }
  1765. ,
  1766. t.SNIPPET_VERSION = "4.0.0"
  1767. }
  1768. }();
  1769. !function(i, e) {
  1770. "use strict";
  1771. var s = ""
  1772. , r = "?"
  1773. , o = "function"
  1774. , a = "undefined"
  1775. , n = "object"
  1776. , t = "major"
  1777. , d = "model"
  1778. , w = "name"
  1779. , l = "type"
  1780. , p = "vendor"
  1781. , m = "version"
  1782. , c = "architecture"
  1783. , u = "console"
  1784. , g = "mobile"
  1785. , f = "tablet"
  1786. , h = "smarttv"
  1787. , b = {
  1788. has: function(i, e) {
  1789. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1790. },
  1791. lowerize: function(i) {
  1792. return i.toLowerCase()
  1793. }
  1794. }
  1795. , y = {
  1796. rgx: function() {
  1797. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1798. var c = m[p]
  1799. , u = m[p + 1];
  1800. if (typeof i === a) {
  1801. i = {};
  1802. for (t in u)
  1803. d = u[t],
  1804. typeof d === n ? i[d[0]] = e : i[d] = e
  1805. }
  1806. for (s = r = 0; s < c.length; s++)
  1807. if (w = c[s].exec(this.getUA())) {
  1808. for (t = 0; t < u.length; t++)
  1809. l = w[++r],
  1810. d = u[t],
  1811. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1812. break
  1813. }
  1814. if (w)
  1815. break
  1816. }
  1817. return i
  1818. },
  1819. str: function(i, s) {
  1820. for (var o in s)
  1821. if (typeof s[o] === n && s[o].length > 0) {
  1822. for (var a = 0; a < s[o].length; a++)
  1823. if (b.has(s[o][a], i))
  1824. return o === r ? e : o
  1825. } else if (b.has(s[o], i))
  1826. return o === r ? e : o;
  1827. return i
  1828. }
  1829. }
  1830. , v = {
  1831. browser: {
  1832. oldsafari: {
  1833. major: {
  1834. 1: ["/8", "/1", "/3"],
  1835. 2: "/4",
  1836. "?": "/"
  1837. },
  1838. version: {
  1839. "1.0": "/8",
  1840. 1.2: "/1",
  1841. 1.3: "/3",
  1842. "2.0": "/412",
  1843. "2.0.2": "/416",
  1844. "2.0.3": "/417",
  1845. "2.0.4": "/419",
  1846. "?": "/"
  1847. }
  1848. }
  1849. },
  1850. device: {
  1851. sprint: {
  1852. model: {
  1853. "Evo Shift 4G": "7373KT"
  1854. },
  1855. vendor: {
  1856. HTC: "APA",
  1857. Sprint: "Sprint"
  1858. }
  1859. }
  1860. },
  1861. os: {
  1862. windows: {
  1863. version: {
  1864. ME: "4.90",
  1865. "NT 3.11": "NT3.51",
  1866. "NT 4.0": "NT4.0",
  1867. 2e3: "NT 5.0",
  1868. XP: ["NT 5.1", "NT 5.2"],
  1869. Vista: "NT 6.0",
  1870. 7: "NT 6.1",
  1871. 8: "NT 6.2",
  1872. 8.1: "NT 6.3",
  1873. RT: "ARM"
  1874. }
  1875. }
  1876. }
  1877. }
  1878. , k = {
  1879. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1880. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1881. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1882. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1883. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1884. }
  1885. , x = function(e) {
  1886. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1887. return this instanceof x ? (this.getBrowser = function() {
  1888. return y.rgx.apply(this, k.browser)
  1889. }
  1890. ,
  1891. this.getCPU = function() {
  1892. return y.rgx.apply(this, k.cpu)
  1893. }
  1894. ,
  1895. this.getDevice = function() {
  1896. return y.rgx.apply(this, k.device)
  1897. }
  1898. ,
  1899. this.getEngine = function() {
  1900. return y.rgx.apply(this, k.engine)
  1901. }
  1902. ,
  1903. this.getOS = function() {
  1904. return y.rgx.apply(this, k.os)
  1905. }
  1906. ,
  1907. this.getResult = function() {
  1908. return {
  1909. ua: this.getUA(),
  1910. browser: this.getBrowser(),
  1911. engine: this.getEngine(),
  1912. os: this.getOS(),
  1913. device: this.getDevice(),
  1914. cpu: this.getCPU()
  1915. }
  1916. }
  1917. ,
  1918. this.getUA = function() {
  1919. return r
  1920. }
  1921. ,
  1922. this.setUA = function(i) {
  1923. return r = i,
  1924. this
  1925. }
  1926. ,
  1927. void this.setUA(r)) : new x(e).getResult()
  1928. };
  1929. if (typeof exports !== a)
  1930. typeof module !== a && module.exports && (exports = module.exports = x),
  1931. exports.UAParser = x;
  1932. else if (i.UAParser = x,
  1933. typeof define === o && define.amd && define(function() {
  1934. return x
  1935. }),
  1936. typeof i.jQuery !== a) {
  1937. var A = i.jQuery
  1938. , _ = new x;
  1939. A.ua = _.getResult(),
  1940. A.ua.get = function() {
  1941. return _.getUA()
  1942. }
  1943. ,
  1944. A.ua.set = function(i) {
  1945. _.setUA(i);
  1946. var e = _.getResult();
  1947. for (var s in e)
  1948. A.ua[s] = e[s]
  1949. }
  1950. }
  1951. }(this);
  1952. window.Modernizr = function(n, e, t) {
  1953. function o(n) {
  1954. d.cssText = n
  1955. }
  1956. function r(n, e) {
  1957. return typeof n === e
  1958. }
  1959. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1960. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1961. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1962. return e in n && r(n.constructor.prototype[e], "undefined")
  1963. }
  1964. : function(n, e) {
  1965. return v.call(n, e)
  1966. }
  1967. ,
  1968. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1969. var e = this;
  1970. if ("function" != typeof e)
  1971. throw new TypeError;
  1972. var t = b.call(arguments, 1)
  1973. , o = function() {
  1974. if (this instanceof o) {
  1975. var r = function() {};
  1976. r.prototype = e.prototype;
  1977. var i = new r
  1978. , c = e.apply(i, t.concat(b.call(arguments)));
  1979. return Object(c) === c ? c : i
  1980. }
  1981. return e.apply(n, t.concat(b.call(arguments)))
  1982. };
  1983. return o
  1984. }
  1985. ),
  1986. y.webgl = function() {
  1987. return !!n.WebGLRenderingContext
  1988. }
  1989. ;
  1990. for (var h in y)
  1991. u(y, h) && (c = h.toLowerCase(),
  1992. f[c] = y[h](),
  1993. w.push((f[c] ? "" : "no-") + c));
  1994. return f.addTest = function(n, e) {
  1995. if ("object" == typeof n)
  1996. for (var o in n)
  1997. u(n, o) && f.addTest(o, n[o]);
  1998. else {
  1999. if (n = n.toLowerCase(),
  2000. f[n] !== t)
  2001. return f;
  2002. e = "function" == typeof e ? e() : e,
  2003. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  2004. f[n] = e
  2005. }
  2006. return f
  2007. }
  2008. ,
  2009. o(""),
  2010. p = i = null,
  2011. f._version = a,
  2012. f
  2013. }(this, this.document);
  2014. !function(e, t, a) {
  2015. "use strict";
  2016. function n(t, h, m) {
  2017. function H(a) {
  2018. var n = 0
  2019. , i = Ee.length;
  2020. if (Ce.old = e.extend({}, Ce),
  2021. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  2022. ke = Be[ge.horizontal ? "width" : "height"](),
  2023. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2024. Ee.length = 0,
  2025. Ce.start = 0,
  2026. Ce.end = q(ze - Ie, 0),
  2027. Re) {
  2028. n = Ne.length,
  2029. qe = Pe.children(ge.itemSelector),
  2030. Ne.length = 0;
  2031. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2032. ze = 0,
  2033. qe.each(function(t, a) {
  2034. var n = e(a)
  2035. , i = a.getBoundingClientRect()
  2036. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2037. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2038. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2039. , h = l + d + p
  2040. , m = !d || !p
  2041. , g = {};
  2042. g.el = a,
  2043. g.size = m ? l : h,
  2044. g.half = g.size / 2,
  2045. g.start = ze + (m ? d : 0),
  2046. g.center = g.start - E(Ie / 2 - g.size / 2),
  2047. g.end = g.start - Ie + g.size,
  2048. t || (ze += s),
  2049. ze += h,
  2050. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2051. t === v && (g.end += o,
  2052. ze += o,
  2053. f = m ? p : 0),
  2054. Ne.push(g),
  2055. r = g
  2056. }),
  2057. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2058. ze -= f,
  2059. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2060. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2061. }
  2062. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2063. Q(),
  2064. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2065. Te = d(Te, ge.minHandleSize, ke),
  2066. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2067. xe.end = ke - Te,
  2068. it || j()),
  2069. !we && Ie > 0) {
  2070. var p = Ce.start
  2071. , h = "";
  2072. if (Re)
  2073. e.each(Ne, function(e, t) {
  2074. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2075. Ee.push(p),
  2076. p += Ie,
  2077. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2078. });
  2079. else
  2080. for (; p - Ie < Ce.end; )
  2081. Ee.push(p),
  2082. p += Ie;
  2083. if (De[0] && i !== Ee.length) {
  2084. for (var m = 0; m < Ee.length; m++)
  2085. h += ge.pageBuilder.call(ye, m);
  2086. Ae = De.html(h).children(),
  2087. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2088. }
  2089. }
  2090. if (Oe.slideeSize = ze,
  2091. Oe.frameSize = Ie,
  2092. Oe.sbSize = ke,
  2093. Oe.handleSize = Te,
  2094. Re) {
  2095. a && null != ge.startAt && (W(ge.startAt),
  2096. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2097. var g = Ne[Oe.activeItem];
  2098. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2099. } else
  2100. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2101. pe("load")
  2102. }
  2103. function X(e, t, a) {
  2104. if (Re && at.released && !a) {
  2105. var n = $(e)
  2106. , i = e > Ce.start && e < Ce.end;
  2107. Le ? (i && (e = Ne[n.centerItem].center),
  2108. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2109. }
  2110. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2111. et.start = +new Date,
  2112. et.time = 0,
  2113. et.from = Ce.cur,
  2114. et.to = e,
  2115. et.delta = e - Ce.cur,
  2116. et.tweesing = at.tweese || at.init && !at.slidee,
  2117. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2118. at.tweese = 0,
  2119. e !== Ce.dest && (Ce.dest = e,
  2120. pe("change"),
  2121. it || Y()),
  2122. K(),
  2123. Q(),
  2124. Z(),
  2125. F()
  2126. }
  2127. function Y() {
  2128. if (ye.initialized) {
  2129. if (!it)
  2130. return it = w(Y),
  2131. void (at.released && pe("moveStart"));
  2132. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2133. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2134. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2135. et.to === Ce.cur ? (Ce.cur = et.to,
  2136. at.tweese = it = 0) : it = w(Y),
  2137. pe("move"),
  2138. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2139. !it && at.released && pe("moveEnd"),
  2140. j()
  2141. }
  2142. }
  2143. function j() {
  2144. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2145. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2146. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2147. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2148. }
  2149. function F() {
  2150. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2151. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2152. pe("activePage", _e.page))
  2153. }
  2154. function M() {
  2155. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2156. ot = at.init ? w(M) : 0,
  2157. tt.now = +new Date,
  2158. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2159. X(at.init ? tt.pos : E(tt.pos)),
  2160. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2161. tt.lastTime = tt.now
  2162. }
  2163. function L(e, t, n) {
  2164. if ("boolean" === i(t) && (n = t,
  2165. t = a),
  2166. t === a)
  2167. X(Ce[e], n);
  2168. else {
  2169. if (Le && "center" !== e)
  2170. return;
  2171. var r = ye.getPos(t);
  2172. r && X(r[e], n, !Le)
  2173. }
  2174. }
  2175. function R(e) {
  2176. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2177. }
  2178. function U(e) {
  2179. return R(l(e) && 0 > e ? e + Ne.length : e)
  2180. }
  2181. function W(e, t) {
  2182. var a = R(e);
  2183. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2184. qe.eq(a).addClass(ge.activeClass),
  2185. _e.active = Oe.activeItem = a,
  2186. Z(),
  2187. pe("active", a)),
  2188. a)
  2189. }
  2190. function $(e) {
  2191. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2192. var t = {}
  2193. , a = Me ? 0 : Ie / 2;
  2194. if (!we)
  2195. for (var n = 0, i = Ee.length; i > n; n++) {
  2196. if (e >= Ce.end || n === Ee.length - 1) {
  2197. t.activePage = Ee.length - 1;
  2198. break
  2199. }
  2200. if (e <= Ee[n] + a) {
  2201. t.activePage = n;
  2202. break
  2203. }
  2204. }
  2205. if (Re) {
  2206. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2207. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2208. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2209. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2210. s = c;
  2211. break
  2212. }
  2213. t.firstItem = l(r) ? r : 0,
  2214. t.centerItem = l(o) ? o : t.firstItem,
  2215. t.lastItem = l(s) ? s : t.centerItem
  2216. }
  2217. return t
  2218. }
  2219. function Q(t) {
  2220. e.extend(Oe, $(t))
  2221. }
  2222. function Z() {
  2223. var e = Ce.dest <= Ce.start
  2224. , t = Ce.dest >= Ce.end
  2225. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2226. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2227. Je.is("button,input") && Je.prop("disabled", e),
  2228. Ke.is("button,input") && Ke.prop("disabled", t),
  2229. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2230. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2231. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2232. Qe.is("button,input") && Qe.prop("disabled", e),
  2233. $e.is("button,input") && $e.prop("disabled", t)),
  2234. Re && null != Oe.activeItem) {
  2235. var n = 0 === Oe.activeItem
  2236. , i = Oe.activeItem >= Ne.length - 1
  2237. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2238. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2239. Ze.is("button,input") && Ze.prop("disabled", n),
  2240. Ge.is("button,input") && Ge.prop("disabled", i),
  2241. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2242. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2243. }
  2244. }
  2245. function G(e, t, a) {
  2246. if (e = U(e),
  2247. t = U(t),
  2248. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2249. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2250. var n = t > e ? e : a ? t : t - 1
  2251. , i = e > t ? e : a ? t + 1 : t
  2252. , r = e > t;
  2253. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2254. H()
  2255. }
  2256. }
  2257. function J(e, t) {
  2258. for (var a = 0, n = Ve[e].length; n > a; a++)
  2259. if (Ve[e][a] === t)
  2260. return a;
  2261. return -1
  2262. }
  2263. function K() {
  2264. at.released && !ye.isPaused && ye.resume()
  2265. }
  2266. function V(e) {
  2267. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2268. }
  2269. function _() {
  2270. at.history[0] = at.history[1],
  2271. at.history[1] = at.history[2],
  2272. at.history[2] = at.history[3],
  2273. at.history[3] = at.delta
  2274. }
  2275. function ee(e) {
  2276. at.released = 0,
  2277. at.source = e,
  2278. at.slidee = "slidee" === e
  2279. }
  2280. function te(t) {
  2281. var a = "touchstart" === t.type
  2282. , n = t.data.source
  2283. , i = "slidee" === n;
  2284. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2285. ee(n),
  2286. at.init = 0,
  2287. at.$source = e(t.target),
  2288. at.touch = a,
  2289. at.pointer = a ? t.originalEvent.touches[0] : t,
  2290. at.initX = at.pointer.pageX,
  2291. at.initY = at.pointer.pageY,
  2292. at.initPos = i ? Ce.cur : xe.cur,
  2293. at.start = +new Date,
  2294. at.time = 0,
  2295. at.path = 0,
  2296. at.delta = 0,
  2297. at.locked = 0,
  2298. at.history = [0, 0, 0, 0],
  2299. at.pathToLock = i ? a ? 30 : 10 : 0,
  2300. b.on(a ? z : I, ae),
  2301. ye.pause(1),
  2302. (i ? Pe : Se).addClass(ge.draggedClass),
  2303. pe("moveStart"),
  2304. i && (rt = setInterval(_, 10)))
  2305. }
  2306. function ae(e) {
  2307. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2308. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2309. at.pathX = at.pointer.pageX - at.initX,
  2310. at.pathY = at.pointer.pageY - at.initY,
  2311. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2312. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2313. at.released || !(at.path < 1)) {
  2314. if (!at.init) {
  2315. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2316. return ne();
  2317. at.init = 1
  2318. }
  2319. r(e),
  2320. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2321. at.$source.on(B, s)),
  2322. at.released && (ne(),
  2323. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2324. at.delta += at.swing,
  2325. at.tweese = x(at.swing) > 10)),
  2326. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2327. }
  2328. }
  2329. function ne() {
  2330. clearInterval(rt),
  2331. at.released = !0,
  2332. b.off(at.touch ? z : I, ae),
  2333. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2334. setTimeout(function() {
  2335. at.$source.off(B, s)
  2336. }),
  2337. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2338. ye.resume(1),
  2339. at.init = 0
  2340. }
  2341. function ie(t) {
  2342. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2343. }
  2344. function re() {
  2345. ye.stop(),
  2346. b.off("mouseup", re)
  2347. }
  2348. function se(e) {
  2349. switch (r(e),
  2350. this) {
  2351. case $e[0]:
  2352. case Qe[0]:
  2353. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2354. b.on("mouseup", re);
  2355. break;
  2356. case Ze[0]:
  2357. ye.prev();
  2358. break;
  2359. case Ge[0]:
  2360. ye.next();
  2361. break;
  2362. case Je[0]:
  2363. ye.prevPage();
  2364. break;
  2365. case Ke[0]:
  2366. ye.nextPage()
  2367. }
  2368. }
  2369. function oe(e) {
  2370. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2371. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2372. Re ? (p = +new Date,
  2373. nt.last < p - nt.resetTime && (nt.delta = 0),
  2374. nt.last = p,
  2375. nt.delta += nt.curDelta,
  2376. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2377. nt.delta %= 1),
  2378. nt.finalDelta) : nt.curDelta
  2379. }
  2380. function le(e) {
  2381. e.originalEvent[g] = ye;
  2382. var t = +new Date;
  2383. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2384. return void (O = t);
  2385. if (ge.scrollBy && Ce.start !== Ce.end) {
  2386. var a = oe(e.originalEvent);
  2387. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2388. ye.slideBy(ge.scrollBy * a)
  2389. }
  2390. }
  2391. function ce(e) {
  2392. ge.clickBar && e.target === Be[0] && (r(e),
  2393. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2394. }
  2395. function de(e) {
  2396. if (ge.keyboardNavBy)
  2397. switch (e.which) {
  2398. case ge.horizontal ? 37 : 38:
  2399. r(e),
  2400. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2401. break;
  2402. case ge.horizontal ? 39 : 40:
  2403. r(e),
  2404. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2405. }
  2406. }
  2407. function ue(e) {
  2408. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2409. }
  2410. function fe() {
  2411. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2412. }
  2413. function ve(e) {
  2414. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2415. }
  2416. function pe(e, t) {
  2417. if (Ve[e]) {
  2418. for (me = Ve[e].length,
  2419. T.length = 0,
  2420. he = 0; me > he; he++)
  2421. T.push(Ve[e][he]);
  2422. for (he = 0; me > he; he++)
  2423. T[he].call(ye, e, t)
  2424. }
  2425. }
  2426. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2427. start: 0,
  2428. center: 0,
  2429. end: 0,
  2430. cur: 0,
  2431. dest: 0
  2432. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2433. start: 0,
  2434. end: 0,
  2435. cur: 0
  2436. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2437. firstItem: 0,
  2438. lastItem: 0,
  2439. centerItem: 0,
  2440. activeItem: null,
  2441. activePage: 0
  2442. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2443. released: 1
  2444. }, nt = {
  2445. last: 0,
  2446. delta: 0,
  2447. resetTime: 200
  2448. }, it = 0, rt = 0, st = 0, ot = 0;
  2449. we || (t = be[0]),
  2450. ye.initialized = 0,
  2451. ye.frame = t,
  2452. ye.slidee = Pe[0],
  2453. ye.pos = Ce,
  2454. ye.rel = Oe,
  2455. ye.items = Ne,
  2456. ye.pages = Ee,
  2457. ye.isPaused = 0,
  2458. ye.options = ge,
  2459. ye.dragging = at,
  2460. ye.reload = function() {
  2461. H()
  2462. }
  2463. ,
  2464. ye.getPos = function(e) {
  2465. if (Re) {
  2466. var t = R(e);
  2467. return -1 !== t && Ne[t]
  2468. }
  2469. var a = Pe.find(e).eq(0);
  2470. if (a[0]) {
  2471. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2472. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2473. return {
  2474. start: n,
  2475. center: n - Ie / 2 + i / 2,
  2476. end: n - Ie + i,
  2477. size: i
  2478. }
  2479. }
  2480. return !1
  2481. }
  2482. ,
  2483. ye.moveBy = function(e) {
  2484. tt.speed = e,
  2485. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2486. tt.startPos = Ce.cur,
  2487. ee("button"),
  2488. at.init = 1,
  2489. pe("moveStart"),
  2490. y(ot),
  2491. M())
  2492. }
  2493. ,
  2494. ye.stop = function() {
  2495. "button" === at.source && (at.init = 0,
  2496. at.released = 1)
  2497. }
  2498. ,
  2499. ye.prev = function() {
  2500. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2501. }
  2502. ,
  2503. ye.next = function() {
  2504. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2505. }
  2506. ,
  2507. ye.prevPage = function() {
  2508. ye.activatePage(Oe.activePage - 1)
  2509. }
  2510. ,
  2511. ye.nextPage = function() {
  2512. ye.activatePage(Oe.activePage + 1)
  2513. }
  2514. ,
  2515. ye.slideBy = function(e, t) {
  2516. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2517. }
  2518. ,
  2519. ye.slideTo = function(e, t) {
  2520. X(e, t)
  2521. }
  2522. ,
  2523. ye.toStart = function(e, t) {
  2524. L("start", e, t)
  2525. }
  2526. ,
  2527. ye.toEnd = function(e, t) {
  2528. L("end", e, t)
  2529. }
  2530. ,
  2531. ye.toCenter = function(e, t) {
  2532. L("center", e, t)
  2533. }
  2534. ,
  2535. ye.getIndex = R,
  2536. ye.activate = function(e, t) {
  2537. var a = W(e);
  2538. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2539. }
  2540. ,
  2541. ye.activatePage = function(e, t) {
  2542. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2543. }
  2544. ,
  2545. ye.resume = function(e) {
  2546. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2547. st ? st = clearTimeout(st) : pe("resume"),
  2548. st = setTimeout(function() {
  2549. switch (pe("cycle"),
  2550. ge.cycleBy) {
  2551. case "items":
  2552. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2553. break;
  2554. case "pages":
  2555. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2556. }
  2557. }, ge.cycleInterval))
  2558. }
  2559. ,
  2560. ye.pause = function(e) {
  2561. e < ye.isPaused || (ye.isPaused = e || 100,
  2562. st && (st = clearTimeout(st),
  2563. pe("pause")))
  2564. }
  2565. ,
  2566. ye.toggle = function() {
  2567. ye[st ? "pause" : "resume"]()
  2568. }
  2569. ,
  2570. ye.set = function(t, a) {
  2571. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2572. }
  2573. ,
  2574. ye.add = function(t, a) {
  2575. var n = e(t);
  2576. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2577. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2578. H()
  2579. }
  2580. ,
  2581. ye.remove = function(t) {
  2582. if (Re) {
  2583. var a = U(t);
  2584. if (a > -1) {
  2585. qe.eq(a).remove();
  2586. var n = a === Oe.activeItem;
  2587. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2588. H(),
  2589. n && (_e.active = null,
  2590. ye.activate(Oe.activeItem))
  2591. }
  2592. } else
  2593. e(t).remove(),
  2594. H()
  2595. }
  2596. ,
  2597. ye.moveAfter = function(e, t) {
  2598. G(e, t, 1)
  2599. }
  2600. ,
  2601. ye.moveBefore = function(e, t) {
  2602. G(e, t)
  2603. }
  2604. ,
  2605. ye.on = function(e, t) {
  2606. if ("object" === i(e))
  2607. for (var a in e)
  2608. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2609. else if ("function" === i(t))
  2610. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2611. Ve[n[r]] = Ve[n[r]] || [],
  2612. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2613. else if ("array" === i(t))
  2614. for (var o = 0, l = t.length; l > o; o++)
  2615. ye.on(e, t[o])
  2616. }
  2617. ,
  2618. ye.one = function(e, t) {
  2619. function a() {
  2620. t.apply(ye, arguments),
  2621. ye.off(e, a)
  2622. }
  2623. ye.on(e, a)
  2624. }
  2625. ,
  2626. ye.off = function(e, t) {
  2627. if (t instanceof Array)
  2628. for (var a = 0, n = t.length; n > a; a++)
  2629. ye.off(e, t[a]);
  2630. else
  2631. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2632. if (Ve[i[r]] = Ve[i[r]] || [],
  2633. null == t)
  2634. Ve[i[r]].length = 0;
  2635. else {
  2636. var o = J(i[r], t);
  2637. -1 !== o && Ve[i[r]].splice(o, 1)
  2638. }
  2639. }
  2640. ,
  2641. ye.destroy = function() {
  2642. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2643. b.off("keydown", de),
  2644. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2645. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2646. De.empty(),
  2647. we || (be.off("." + g),
  2648. He.restore(),
  2649. Xe.restore(),
  2650. Ye.restore(),
  2651. je.restore(),
  2652. e.removeData(t, g)),
  2653. Ne.length = Ee.length = 0,
  2654. _e = {},
  2655. ye.initialized = 0,
  2656. ye
  2657. }
  2658. ,
  2659. ye.init = function() {
  2660. if (!ye.initialized) {
  2661. ye.on(m);
  2662. var e = ["overflow", "position"]
  2663. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2664. He.save.apply(He, e),
  2665. Ye.save.apply(Ye, e),
  2666. Xe.save.apply(Xe, t),
  2667. je.save.apply(je, t);
  2668. var a = Se;
  2669. return we || (a = a.add(Pe),
  2670. be.css("overflow", "hidden"),
  2671. f || "static" !== be.css("position") || be.css("position", "relative")),
  2672. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2673. a.css({
  2674. position: "absolute"
  2675. })),
  2676. ge.forward && $e.on(S, se),
  2677. ge.backward && Qe.on(S, se),
  2678. ge.prev && Ze.on(B, se),
  2679. ge.next && Ge.on(B, se),
  2680. ge.prevPage && Je.on(B, se),
  2681. ge.nextPage && Ke.on(B, se),
  2682. Ue.on(C, le),
  2683. Be[0] && Be.on(B, ce),
  2684. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2685. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2686. We.on(P, {
  2687. source: "slidee"
  2688. }, te),
  2689. Se && Se.on(P, {
  2690. source: "handle"
  2691. }, te),
  2692. b.on("keydown", de),
  2693. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2694. be.on("scroll." + g, o)),
  2695. ye.initialized = 1,
  2696. H(!0),
  2697. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2698. ye
  2699. }
  2700. }
  2701. }
  2702. function i(e) {
  2703. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2704. }
  2705. function r(e, t) {
  2706. e.preventDefault(),
  2707. t && e.stopPropagation()
  2708. }
  2709. function s(t) {
  2710. r(t, 1),
  2711. e(this).off(t.type, s)
  2712. }
  2713. function o() {
  2714. this.scrollLeft = 0,
  2715. this.scrollTop = 0
  2716. }
  2717. function l(e) {
  2718. return !isNaN(parseFloat(e)) && isFinite(e)
  2719. }
  2720. function c(e, t) {
  2721. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2722. }
  2723. function d(e, t, a) {
  2724. return t > e ? t : e > a ? a : e
  2725. }
  2726. function u(e) {
  2727. var t = {};
  2728. return t.style = {},
  2729. t.save = function() {
  2730. if (e && e.nodeType) {
  2731. for (var a = 0; a < arguments.length; a++)
  2732. t.style[arguments[a]] = e.style[arguments[a]];
  2733. return t
  2734. }
  2735. }
  2736. ,
  2737. t.restore = function() {
  2738. if (e && e.nodeType) {
  2739. for (var a in t.style)
  2740. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2741. return t
  2742. }
  2743. }
  2744. ,
  2745. t
  2746. }
  2747. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2748. b.on(C, function(e) {
  2749. var t = e.originalEvent[g]
  2750. , a = +new Date;
  2751. (!t || t.options.scrollHijack < a - O) && (O = a)
  2752. }),
  2753. function(e) {
  2754. function t(e) {
  2755. var t = (new Date).getTime()
  2756. , n = Math.max(0, 16 - (t - a))
  2757. , i = setTimeout(e, n);
  2758. return a = t,
  2759. i
  2760. }
  2761. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2762. var a = (new Date).getTime()
  2763. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2764. y = function(t) {
  2765. n.call(e, t)
  2766. }
  2767. }(window),
  2768. function() {
  2769. function e(e) {
  2770. for (var n = 0, i = t.length; i > n; n++) {
  2771. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2772. if (null != a.style[r])
  2773. return r
  2774. }
  2775. }
  2776. var t = ["", "webkit", "moz", "ms", "o"]
  2777. , a = document.createElement("div");
  2778. f = e("transform"),
  2779. v = e("perspective") ? "translateZ(0) " : ""
  2780. }(),
  2781. t[m] = n,
  2782. e.fn[h] = function(t, a) {
  2783. var r, s;
  2784. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2785. s = Array.prototype.slice.call(arguments, 1)),
  2786. t = {}),
  2787. this.each(function(i, o) {
  2788. var l = e.data(o, g);
  2789. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2790. })
  2791. }
  2792. ,
  2793. n.defaults = {
  2794. slidee: null,
  2795. horizontal: !1,
  2796. itemNav: null,
  2797. itemSelector: null,
  2798. smart: !1,
  2799. activateOn: null,
  2800. activateMiddle: !1,
  2801. scrollSource: null,
  2802. scrollBy: 0,
  2803. scrollHijack: 300,
  2804. scrollTrap: !1,
  2805. dragSource: null,
  2806. mouseDragging: !1,
  2807. touchDragging: !1,
  2808. releaseSwing: !1,
  2809. swingSpeed: .2,
  2810. elasticBounds: !1,
  2811. interactive: null,
  2812. scrollBar: null,
  2813. dragHandle: !1,
  2814. dynamicHandle: !1,
  2815. minHandleSize: 50,
  2816. clickBar: !1,
  2817. syncSpeed: .5,
  2818. pagesBar: null,
  2819. activatePageOn: null,
  2820. pageBuilder: function(e) {
  2821. return "<li>" + (e + 1) + "</li>"
  2822. },
  2823. forward: null,
  2824. backward: null,
  2825. prev: null,
  2826. next: null,
  2827. prevPage: null,
  2828. nextPage: null,
  2829. cycleBy: null,
  2830. cycleInterval: 5e3,
  2831. pauseOnHover: !1,
  2832. startPaused: !1,
  2833. moveBy: 300,
  2834. speed: 0,
  2835. easing: "swing",
  2836. startAt: null,
  2837. keyboardNavBy: null,
  2838. draggedClass: "dragged",
  2839. activeClass: "active",
  2840. disabledClass: "disabled"
  2841. }
  2842. }(jQuery, window);
  2843. !function e(t, i, n) {
  2844. function r(a, s) {
  2845. if (!i[a]) {
  2846. if (!t[a]) {
  2847. var l = "function" == typeof require && require;
  2848. if (!s && l)
  2849. return l(a, !0);
  2850. if (o)
  2851. return o(a, !0);
  2852. var c = new Error("Cannot find module '" + a + "'");
  2853. throw c.code = "MODULE_NOT_FOUND",
  2854. c
  2855. }
  2856. var h = i[a] = {
  2857. exports: {}
  2858. };
  2859. t[a][0].call(h.exports, function(e) {
  2860. var i = t[a][1][e];
  2861. return r(i ? i : e)
  2862. }, h, h.exports, e, t, i, n)
  2863. }
  2864. return i[a].exports
  2865. }
  2866. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2867. r(n[a]);
  2868. return r
  2869. }({
  2870. 1: [function(e, t, i) {
  2871. (function(i) {
  2872. "use strict";
  2873. function n(e) {
  2874. this.player = null,
  2875. this.director = null,
  2876. this.modelManager = null,
  2877. this.container = null,
  2878. this.tagManager = null,
  2879. this.fadeInSpeed = e,
  2880. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2881. }
  2882. var r = e("three")
  2883. , o = e("./util/logger")
  2884. , a = (e("./util/common"),
  2885. e("./enum/PlayerEvents"))
  2886. , s = e("./enum/DirectorEvents")
  2887. , l = e("./settings")
  2888. , c = e("./enum/Viewmode")
  2889. , h = (e("./enum/WarpStyle"),
  2890. e("./enum/BlackoutStyle"),
  2891. e("./enum/ModelManagerEvents"))
  2892. , u = e("./enum/tagEvents")
  2893. , d = e("./util/transitions")
  2894. , p = e("./util/lerp")
  2895. , f = new o(i);
  2896. //window.THREE = r;
  2897. n.prototype.init = function(e, t, i, n, r) {
  2898. window.app = this;
  2899. this.player = t,
  2900. this.director = e,
  2901. this.modelManager = i,
  2902. this.tagManager = n,
  2903. this.container = r,
  2904. this.updateModel(),
  2905. this.bindEvents()
  2906. }
  2907. ,
  2908. n.prototype.bindEvents = function() {
  2909. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2910. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2911. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2912. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2913. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2914. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2915. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2916. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2917. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2918. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2919. }
  2920. ,
  2921. n.prototype.updateModel = function() {
  2922. //模型this.model
  2923. this.model = this.modelManager.getActiveModel()
  2924. }
  2925. ,
  2926. n.prototype.handleWarpStarted = function() {
  2927. this.hidePlayerReticule()
  2928. }
  2929. ,
  2930. n.prototype.ontagActivated = function() {
  2931. this.hidePlayerReticule()
  2932. }
  2933. ,
  2934. n.prototype.onNavigationTotag = function() {
  2935. this.hidePlayerReticule()
  2936. }
  2937. ,
  2938. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2939. var n = this.modelManager.getActiveModel()
  2940. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2941. n.fadePanoMarkers(r),
  2942. n.setMode(t)
  2943. }
  2944. ,
  2945. n.prototype.handlePlayerModeChanged = function(e, t) {
  2946. var i = this.modelManager.getActiveModel()
  2947. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2948. i.setSide(n),
  2949. i.setMode(t)
  2950. }
  2951. ,
  2952. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2953. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2954. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2955. }
  2956. ,
  2957. n.prototype.handleActionInterruption = function() {}
  2958. ,
  2959. n.prototype.handleStartInside = function(e) {
  2960. var t = l[this.player.mode]
  2961. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2962. this.fadeIn(this.fadeInSpeed),
  2963. this.model.alpha = 0,
  2964. this.model.skybox.material.uniforms.opacity.value = 1,
  2965. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2966. var n = this.player.reticule;
  2967. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2968. }
  2969. ,
  2970. n.prototype.handleStartOutside = function(e) {
  2971. this.fadeIn(e)
  2972. }
  2973. ,
  2974. n.prototype.fadeIn = function(e) {
  2975. null !== e && void 0 !== e || (e = 2e3,
  2976. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2977. $(this.container).fadeIn(e)
  2978. }
  2979. ,
  2980. n.prototype.hidePlayerReticule = function() {
  2981. this.player.reticule.hide()
  2982. }
  2983. ,
  2984. t.exports = n
  2985. }
  2986. ).call(this, "/js/DisplayController.js")
  2987. }
  2988. , {
  2989. "./enum/BlackoutStyle": 18,
  2990. "./enum/DirectorEvents": 23,
  2991. "./enum/tagEvents": 32,
  2992. "./enum/ModelManagerEvents": 33,
  2993. "./enum/PlayerEvents": 40,
  2994. "./enum/Viewmode": 51,
  2995. "./enum/WarpStyle": 52,
  2996. "./settings": 166,
  2997. "./util/common": 185,
  2998. "./util/lerp": 188,
  2999. "./util/logger": 189,
  3000. "./util/transitions": 195,
  3001. three: 217
  3002. }],
  3003. 2: [function(e, t, i) {
  3004. "use strict";
  3005. function n() {
  3006. this.baseStartTime = performance.timing.navigationStart,
  3007. this.loadingStartTime = null,
  3008. this.waitingStartTime = null,
  3009. this.appReadyTime = null
  3010. }
  3011. n.prototype.setBaseStartTime = function(e) {
  3012. this.baseStartTime = e || Date.now()
  3013. }
  3014. ,
  3015. n.prototype.setWaitingStartTime = function(e) {
  3016. this.waitingStartTime = e || Date.now()
  3017. }
  3018. ,
  3019. n.prototype.setLoadingStartTime = function(e) {
  3020. this.loadingStartTime = e || Date.now()
  3021. }
  3022. ,
  3023. n.prototype.setAppReadyTime = function(e) {
  3024. this.appReadyTime = e || Date.now()
  3025. }
  3026. ,
  3027. n.prototype.calcFullLoadingTime = function() {
  3028. var e = this.appReadyTime - this.baseStartTime;
  3029. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3030. e
  3031. }
  3032. ,
  3033. t.exports = n
  3034. }
  3035. , {}],
  3036. 3: [function(e, t, i) {
  3037. (function(i) {
  3038. "use strict";
  3039. function n() {
  3040. return 100 * Math.random()
  3041. }
  3042. var r = e("./util/logger")
  3043. , o = e("./util/browser")
  3044. , a = new r(i)
  3045. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3046. initialized: !1,
  3047. init: function(e, t) {
  3048. if (t = t || {},
  3049. !this.initialized) {
  3050. this.initialized = !0,
  3051. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3052. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3053. for (var i in e) {
  3054. var r = i.match("^sc_tilegen_([0-9]+)$");
  3055. r && (s.tilegen = n() < parseInt(r[1]));
  3056. var l = i.match("^sc_imgopt_([0-9]+)$");
  3057. l && (s.imgopt = n() < parseInt(l[1]))
  3058. }
  3059. for (var c in t)
  3060. s[c] = t[c],
  3061. a.debug("A/B override:", c, s[c])
  3062. }
  3063. },
  3064. changeIfTileGenerating: function(e) {
  3065. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3066. e += ""),
  3067. e
  3068. },
  3069. changeIfImageOptimzing: function(e) {
  3070. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3071. e += ""),
  3072. e
  3073. },
  3074. tilegen: !1,
  3075. imgopt: !1
  3076. };
  3077. t.exports = s
  3078. }
  3079. ).call(this, "/js/ab.js")
  3080. }
  3081. , {
  3082. "./util/browser": 182,
  3083. "./util/logger": 189
  3084. }],
  3085. 4: [function(e, t, i) {
  3086. (function(i) {
  3087. "use strict";
  3088. function n() {
  3089. return {
  3090. addons: [{
  3091. name: "keen:ua_parser",
  3092. input: {
  3093. ua_string: "user_agent"
  3094. },
  3095. output: "parsed_user_agent"
  3096. }]
  3097. }
  3098. }
  3099. function r(e, t, i, n) {
  3100. function r(t) {
  3101. l[t.sid] = !0;
  3102. var i = t.billboard.media && t.billboard.media.type
  3103. , n = {
  3104. tag_id: t.sid,
  3105. tags_visited: Object.keys(l).length,
  3106. tag_count: Object.keys(e.tags).length,
  3107. tag_view_count: ++E,
  3108. has_media: !!i
  3109. };
  3110. i && (n.media_type = i),
  3111. u("tag_opened", n)
  3112. }
  3113. var l = {}
  3114. , h = Date.now() - N
  3115. , f = null;
  3116. n && (f = Date.now() - window.navigationStart);
  3117. var g;
  3118. try {
  3119. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3120. } catch (e) {
  3121. g = !1
  3122. }
  3123. var v, A = e.supportsVR;
  3124. A || (v = "VR disabled at the model/account level",
  3125. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3126. u("model_loaded", {
  3127. duration: h,
  3128. duration_from_navigation_start: f,
  3129. has_hlr: g,
  3130. has_vr: A,
  3131. vr_reason: v
  3132. });
  3133. var I = 0;
  3134. e.panos.forEach(function(e) {
  3135. e.on("enter", function() {
  3136. c("pano_viewed", {
  3137. pano_id: e.id,
  3138. pano_view_count: ++I,
  3139. alignment_type: e.alignmentType,
  3140. interaction_source: O,
  3141. navigation_source: p
  3142. })
  3143. })
  3144. });
  3145. var E = 0;
  3146. for (var T in e.tags)
  3147. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3148. t.on("tour_auto", function(e) {
  3149. p = "tour_" + e
  3150. }),
  3151. t.on("tour_manual", function(e) {
  3152. O = "gui-" + e,
  3153. p = "tour_manual"
  3154. }),
  3155. i.on(C.InteractionKey, function() {
  3156. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3157. }),
  3158. i.on(C.InteractionDirect, function() {
  3159. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3160. }),
  3161. o(t),
  3162. a(),
  3163. s()
  3164. }
  3165. function o(e) {
  3166. I.on(T.OPENED, function() {
  3167. c("showcase_share_intent", {
  3168. pano_id: e.currentPano && e.currentPano.id
  3169. })
  3170. }),
  3171. I.on(T.LINK_CLICKED, function(t) {
  3172. c("showcase_share_action", {
  3173. channel: t.channel,
  3174. pano_id: e.currentPano && e.currentPano.id
  3175. })
  3176. }),
  3177. E.on(x.ORIGIN_LINK_CLICKED, function() {
  3178. c("showcase_share_origin_link_clicked")
  3179. })
  3180. }
  3181. function a() {}
  3182. function s() {
  3183. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3184. gui_action: "click_vr_button"
  3185. })),
  3186. b.on(S.LAUNCH, function(e) {
  3187. c("showcase_gui", {
  3188. gui_action: "launch_vr",
  3189. vr_platform: e.vr_platform,
  3190. vr_app: e.vr_app
  3191. })
  3192. }),
  3193. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3194. gui_action: "vr_modal_prev"
  3195. })),
  3196. b.on(S.NEXT, function(e) {
  3197. c("showcase_gui", {
  3198. gui_action: e.nextAction
  3199. })
  3200. }),
  3201. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3202. gui_action: "vr_modal_close"
  3203. })),
  3204. b.on(S.falseICECHOSEN, function(e) {
  3205. c("showcase_gui", {
  3206. gui_action: e.name + " "
  3207. })
  3208. }),
  3209. b.on(S.STORE, function(e) {
  3210. c("showcase_gui", {
  3211. gui_action: "launch_store",
  3212. store: e
  3213. })
  3214. })
  3215. }
  3216. function l(e, t) {
  3217. if (f)
  3218. try {
  3219. f.addEvent(e, v.extendObject({
  3220. host: window.location.host,
  3221. keen: n(),
  3222. user_agent: "${keen.user_agent}",
  3223. referrer: {
  3224. url: v.normalizeUrl(document.referrer),
  3225. domain: v.domainFromUrl(document.referrer),
  3226. url_original: document.referrer
  3227. },
  3228. embedded: m.inIframe(),
  3229. is_mobile: m.isMobile(),
  3230. version: "2.25.6-0-gd87e5b1"
  3231. }, t))
  3232. } catch (e) {
  3233. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3234. }
  3235. }
  3236. function c(e, t) {
  3237. if (t = t || {},
  3238. L)
  3239. try {
  3240. window.analytics.track(e, v.extendObject(t, B), {
  3241. context: {
  3242. app: {
  3243. name: "showcase",
  3244. version: "2.25.6-0-gd87e5b1"
  3245. },
  3246. screen: {
  3247. width: window.screen.width,
  3248. height: window.screen.height,
  3249. density: window.devicePixelRatio
  3250. }
  3251. }
  3252. })
  3253. } catch (t) {
  3254. console.warn("Failed to send data to segment for " + e)
  3255. }
  3256. }
  3257. function h(e, t) {
  3258. if (t = t || {},
  3259. navigator.sendBeacon && L)
  3260. try {
  3261. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3262. event: e,
  3263. anonymousId: window.analytics.user().anonymousId(),
  3264. properties: v.extendObject(t, B),
  3265. writeKey: L,
  3266. sentAt: Date.now(),
  3267. type: "track",
  3268. context: {
  3269. userAgent: m.userAgent(),
  3270. library: {
  3271. name: "showcase-beacon",
  3272. version: "2.25.6-0-gd87e5b1"
  3273. },
  3274. app: {
  3275. name: "showcase",
  3276. version: "2.25.6-0-gd87e5b1"
  3277. }
  3278. }
  3279. }))
  3280. } catch (e) {
  3281. console.warn("Failed to send async segment request")
  3282. }
  3283. }
  3284. function u(e, t) {
  3285. t = t || {},
  3286. c(e, t)
  3287. }
  3288. function d(e, t) {
  3289. O = e === C.InteractionGui ? "gui-" + t : e,
  3290. p = "self_guided"
  3291. }
  3292. var p, f, g = (e("three"),
  3293. e("./util/ajax"),
  3294. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3295. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3296. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3297. t.exports = {
  3298. report: function(e, t, i, n) {
  3299. l("Session starts", {
  3300. model: e,
  3301. status: t,
  3302. loadtime: Date.now() - (N || Date.now()),
  3303. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3304. autoplay: i,
  3305. quickstart: n,
  3306. ab_tilegen: g.tilegen,
  3307. ab_imgopt: g.imgopt
  3308. })
  3309. },
  3310. impression: function(e) {
  3311. e = e || {};
  3312. var t = void 0 === e.isVisible || e.isVisible
  3313. , i = (void 0 !== e.immediate && e.immediate,
  3314. window.location.search.substr(1).split("&"));
  3315. u("impression", {
  3316. visible: t,
  3317. url_params: i
  3318. })
  3319. },
  3320. initKeen: function(e) {
  3321. return e.token && e.appId ? void (f = new Keen({
  3322. projectId: e.appId,
  3323. writeKey: e.token,
  3324. readKey: "",
  3325. requestType: "xhr"
  3326. })) : void P.warn("no keen token/appId")
  3327. },
  3328. initSegment: function(e) {
  3329. return e.token ? (L = e.token,
  3330. window.analytics.load(e.token),
  3331. B = {
  3332. model_id: e.model,
  3333. start_source: e.startSource,
  3334. autoplay: e.autoplay,
  3335. quickstart: e.quickstart,
  3336. language_tag: A.languageTag,
  3337. is_mobile: m.isMobile(),
  3338. iframe: m.inIframe(),
  3339. aspect_ratio: m.aspectRatio(),
  3340. session_id: F,
  3341. window: {
  3342. width: $("#player").width(),
  3343. height: $("#player").height()
  3344. },
  3345. platform: {
  3346. browser: {
  3347. name: $.ua.browser.name,
  3348. major: $.ua.browser.major,
  3349. version: $.ua.browser.version
  3350. },
  3351. os: {
  3352. name: $.ua.os.name,
  3353. version: $.ua.os.version
  3354. },
  3355. device: {
  3356. vendor: $.ua.device.vendor,
  3357. model: $.ua.device.model,
  3358. type: $.ua.device.type
  3359. }
  3360. }
  3361. },
  3362. D = Math.random() < A.analytics.sessionTrackingRate,
  3363. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3364. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3365. },
  3366. sessionStart: function(e) {
  3367. P.debug("analytics user_session_start"),
  3368. c("session_started"),
  3369. N = Date.now(),
  3370. window.addEventListener("unload", function() {
  3371. h("session_ended", {
  3372. duration: Date.now() - N
  3373. })
  3374. })
  3375. },
  3376. modelLoaded: function(e, t, i, n) {
  3377. r(e, t, i, n)
  3378. },
  3379. loadComplete: function(e) {
  3380. var t = {
  3381. time_to_app_start: e
  3382. };
  3383. c("load_times", t)
  3384. },
  3385. track: function(e, t) {
  3386. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3387. c(e, t))
  3388. },
  3389. trackAlways: function(e, t) {
  3390. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3391. c(e, t)
  3392. },
  3393. getSessionId: function() {
  3394. return F
  3395. },
  3396. updateInteraction: d
  3397. }
  3398. }
  3399. ).call(this, "/js/analytics.js")
  3400. }
  3401. , {
  3402. "./ab": 3,
  3403. "./enum/ControlEvents": 21,
  3404. "./enum/PlayerEvents": 40,
  3405. "./enum/VROption": 47,
  3406. "./enum/VRPlatforms": 49,
  3407. "./enum/Viewmode": 51,
  3408. "./gui/sharing/ShareEvents": 76,
  3409. "./gui/sharing/modal": 77,
  3410. "./gui/title/TitleEvents": 80,
  3411. "./gui/title/titleBar": 82,
  3412. "./gui/vr/vrEvent": 85,
  3413. "./gui/vr/vrModal": 87,
  3414. "./localization/localize": 108,
  3415. "./tag/Billboard/BillboardEvent": 120,
  3416. "./settings": 166,
  3417. "./util/ajax": 181,
  3418. "./util/browser": 182,
  3419. "./util/common": 185,
  3420. "./util/logger": 189,
  3421. three: 217
  3422. }],
  3423. 5: [function(e, t, i) {
  3424. "use strict";
  3425. function n() {
  3426. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3427. this.controls = null
  3428. }
  3429. var r = e("three")
  3430. , o = e("../constants")
  3431. , a = e("../util/cameraLight");
  3432. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3433. n.prototype.updateAspect = function(e) {
  3434. this.aspect = e,
  3435. this.updateProjectionMatrix()
  3436. }
  3437. ,
  3438. t.exports = n
  3439. }
  3440. , {
  3441. "../constants": 8,
  3442. "../util/cameraLight": 184,
  3443. three: 217
  3444. }],
  3445. 6: [function(e, t, i) {
  3446. "use strict";
  3447. function n() {
  3448. var e = $("#player").width() / $("#player").height();
  3449. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3450. this.controls = null,
  3451. this.updateAspect(e)
  3452. }
  3453. var r = e("three")
  3454. , o = e("../constants");
  3455. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3456. n.prototype.updateAspect = function(e) {
  3457. this.aspect = e,
  3458. this.top = o.orthoBase / e,
  3459. this.bottom = -o.orthoBase / e,
  3460. this.updateProjectionMatrix()
  3461. }
  3462. ,
  3463. t.exports = n
  3464. }
  3465. , {
  3466. "../constants": 8,
  3467. three: 217
  3468. }],
  3469. 7: [function(e, t, i) {
  3470. "use strict";
  3471. function n() {
  3472. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3473. this.controls = null
  3474. }
  3475. var r = e("three")
  3476. , o = e("../settings")
  3477. , a = e("../util/cameraLight");
  3478. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3479. n.prototype.updateAspect = function(e) {
  3480. this.aspect = e,
  3481. this.updateProjectionMatrix()
  3482. }
  3483. ,
  3484. t.exports = n
  3485. }
  3486. , {
  3487. "../settings": 166,
  3488. "../util/cameraLight": 184,
  3489. three: 217
  3490. }],
  3491. 8: [function(e, t, i) {
  3492. "use strict";
  3493. t.exports = {
  3494. signedUrlDefaultExpireTime: 24e4,
  3495. signedUrlCheckInterval: 1e4,
  3496. signedUrlRefreshBuffer: 15e3,
  3497. dollhouseFOV: 70,
  3498. dollhouseNear: 1,
  3499. dollhouseFar: 5e3,
  3500. insideFOV: 70,
  3501. insideFOVMax: 120,
  3502. insideNear: .1,
  3503. insideFar: 5e3,
  3504. insideLookSpeed: .12,
  3505. insideLookLimitUp: 20,
  3506. insideLookLimitDown: -20,
  3507. orthoNear: 1,
  3508. orthoFar: 5e3,
  3509. orthoBase: 10,
  3510. narrowLandscapeHeight: 290,
  3511. reallyNarrowLandscapeHeight: 250,
  3512. visionTilingStartDate: new Date("8/26/2016"),
  3513. visionTilingStartVersion: "1.1.407.13667",
  3514. windowHeightHighQualityThreshold: 900,
  3515. tourStepDelayDefault: 3500,
  3516. tourStepDelaySlideShow: 5e3,
  3517. workshopApsect: 9 / 16,
  3518. highQualityMaxZoom: 2,
  3519. ultraHighQualityMaxZoom: 3
  3520. }
  3521. }
  3522. , {}],
  3523. 9: [function(e, t, i) {
  3524. "use strict";
  3525. function n() {
  3526. this.activeControl = null,
  3527. this.controls = {},
  3528. this.cameras = {}
  3529. }
  3530. var r = e("./PanoramaControls")
  3531. , o = e("./DollhouseControls")
  3532. , a = e("./FloorplanControls")
  3533. , s = e("../cameras/PanoramaCamera")
  3534. , l = e("../cameras/DollhouseCamera")
  3535. , c = e("../cameras/FloorplanCamera")
  3536. , h = e("events").EventEmitter
  3537. , u = e("../enum/ControlEvents")
  3538. , d = e("../enum/ModelManagerEvents")
  3539. , p = e("../enum/Viewmode")
  3540. , f = e("../settings");
  3541. n.prototype = Object.create(h.prototype),
  3542. n.prototype.init = function(e, t) {
  3543. this.setUpControls(),
  3544. this.bindEvents(e, t)
  3545. }
  3546. ,
  3547. n.prototype.activateControls = function(e) {
  3548. this.activeControl && (this.activeControl.reset(),
  3549. this.activeControl.enabled = !1),
  3550. this.controls[e] && (this.controls[e].enabled = !0),
  3551. this.activeControl = this.controls[e]
  3552. }
  3553. ,
  3554. n.prototype.setUpControls = function() {
  3555. var e = {}
  3556. , t = {}
  3557. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3558. , n = [s, l, c]
  3559. , h = [r, o, a];
  3560. i.forEach(function(i, r) {
  3561. e[i] = new n[r],
  3562. t[i] = new h[r](e[i]),
  3563. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3564. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3565. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3566. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3567. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3568. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3569. }
  3570. .bind(this)),
  3571. this.controls = t,
  3572. this.cameras = e
  3573. }
  3574. ,
  3575. n.prototype.bindEvents = function(e, t) {
  3576. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3577. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3578. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3579. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3580. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3581. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3582. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3583. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3584. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3585. e.addEventListener("contextmenu", function(e) {
  3586. e.preventDefault()
  3587. }),
  3588. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3589. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3590. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3591. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3592. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3593. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3594. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3595. t.on(d.ActiveModelChanged, function(e) {
  3596. this.setModelForControls(e.model)
  3597. }
  3598. .bind(this))
  3599. }
  3600. ,
  3601. n.prototype.setModelForControls = function(e) {
  3602. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3603. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3604. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3605. this.controls[e].setBounds(t)
  3606. }
  3607. .bind(this))
  3608. }
  3609. ,
  3610. n.prototype.onMouseDown = function(e) {
  3611. e.preventDefault(),
  3612. this.activeControl && this.activeControl.onMouseDown(e)
  3613. }
  3614. ,
  3615. n.prototype.onMouseMove = function(e) {
  3616. e.preventDefault(),
  3617. this.activeControl && this.activeControl.onMouseMove(e)
  3618. }
  3619. ,
  3620. n.prototype.onMouseUp = function(e) {
  3621. e.preventDefault(),
  3622. this.activeControl && this.activeControl.onMouseUp(e)
  3623. }
  3624. ,
  3625. n.prototype.onMouseOver = function(e) {
  3626. e.preventDefault(),
  3627. this.activeControl && this.activeControl.onMouseOver(e)
  3628. }
  3629. ,
  3630. n.prototype.onMouseWheel = function(e) {
  3631. e.preventDefault(),
  3632. this.activeControl && this.activeControl.onMouseWheel(e)
  3633. }
  3634. ,
  3635. n.prototype.onTouchStart = function(e) {
  3636. e.preventDefault(),
  3637. this.activeControl && this.activeControl.onTouchStart(e);
  3638. var hotList = $('#hotListWrap')[0];
  3639. hotList.classList.remove('hotListActive');
  3640. $('#hotListContent ul .active').removeClass('active');
  3641. $('#hotList')[0].classList.remove('active')
  3642. }
  3643. ,
  3644. n.prototype.onTouchMove = function(e) {
  3645. e.preventDefault(),
  3646. this.activeControl && this.activeControl.onTouchMove(e)
  3647. }
  3648. ,
  3649. n.prototype.onTouchEnd = function(e) {
  3650. e.preventDefault(),
  3651. this.activeControl && this.activeControl.onTouchEnd(e)
  3652. }
  3653. ,
  3654. n.prototype.onPointerDown = function(e) {
  3655. if (e.preventDefault(),
  3656. this.activeControl)
  3657. switch (e.pointerType) {
  3658. case "mouse":
  3659. this.activeControl.onMouseDown(e);
  3660. break;
  3661. default:
  3662. this.activeControl.onPointerDown(e)
  3663. }
  3664. }
  3665. ,
  3666. n.prototype.onPointerMove = function(e) {
  3667. if (e.preventDefault(),
  3668. this.activeControl)
  3669. switch (e.pointerType) {
  3670. case "mouse":
  3671. this.activeControl.onMouseMove(e);
  3672. break;
  3673. default:
  3674. this.activeControl.onPointerMove(e)
  3675. }
  3676. }
  3677. ,
  3678. n.prototype.onPointerUp = function(e) {
  3679. if (e.preventDefault(),
  3680. this.activeControl)
  3681. switch (e.pointerType) {
  3682. case "mouse":
  3683. this.activeControl.onMouseUp(e);
  3684. break;
  3685. default:
  3686. this.activeControl.onPointerUp(e)
  3687. }
  3688. }
  3689. ,
  3690. n.prototype.onPointerCancel = function(e) {
  3691. e.preventDefault(),
  3692. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3693. }
  3694. ,
  3695. n.prototype.onKeyDown = function(e) {
  3696. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3697. this.activeControl && this.activeControl.onKeyDown(e))
  3698. }
  3699. ,
  3700. n.prototype.onKeyUp = function(e) {
  3701. e.preventDefault(),
  3702. this.activeControl && this.activeControl.onKeyUp(e)
  3703. }
  3704. ,
  3705. t.exports = n
  3706. }
  3707. , {
  3708. "../cameras/DollhouseCamera": 5,
  3709. "../cameras/FloorplanCamera": 6,
  3710. "../cameras/PanoramaCamera": 7,
  3711. "../enum/ControlEvents": 21,
  3712. "../enum/ModelManagerEvents": 33,
  3713. "../enum/Viewmode": 51,
  3714. "../settings": 166,
  3715. "./DollhouseControls": 10,
  3716. "./FloorplanControls": 11,
  3717. "./PanoramaControls": 13,
  3718. events: 202
  3719. }],
  3720. 10: [function(e, t, i) {
  3721. "use strict";
  3722. function n(e) {
  3723. a.call(this, e),
  3724. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3725. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3726. this.minDistance = o.dollhouseDefault.minDistance,
  3727. this.maxDistance = o.dollhouseDefault.maxDistance,
  3728. this.adjustedMinDistance = this.minDistance,
  3729. this.adjustedMaxDistance = this.maxDistance
  3730. }
  3731. var r = e("three")
  3732. , o = e("../settings")
  3733. , a = e("./OutsideControls");
  3734. n.prototype = Object.create(a.prototype),
  3735. n.prototype.pan = function(e, t) {
  3736. this.camera.updateMatrix();
  3737. var i = this.camera.position.clone().sub(this.target).length();
  3738. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3739. this.panLeft(2 * e * i / $("#player").height()),
  3740. this.panUp(-2 * t * i / $("#player").height())
  3741. }
  3742. ,
  3743. n.prototype.updateZoom = function() {
  3744. var e = this.offset.length();
  3745. return e * this.scale
  3746. }
  3747. ,
  3748. n.prototype.setZoomBounds = function(e) {
  3749. var t = e.min.distanceTo(e.max);
  3750. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3751. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3752. this.minDistance = this.adjustedMinDistance,
  3753. this.maxDistance = this.adjustedMaxDistance
  3754. }
  3755. ,
  3756. n.prototype.resetRanges = function(e, t) {
  3757. e ? (this.minDistance = Math.min(e, this.minDistance),
  3758. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3759. this.maxDistance = this.adjustedMaxDistance),
  3760. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3761. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3762. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3763. }
  3764. ,
  3765. n.prototype.toJSON = function() {
  3766. return a.prototype.toJSON.call(this)
  3767. }
  3768. ,
  3769. t.exports = n
  3770. }
  3771. , {
  3772. "../settings": 166,
  3773. "./OutsideControls": 12,
  3774. three: 217
  3775. }],
  3776. 11: [function(e, t, i) {
  3777. "use strict";
  3778. function n(e) {
  3779. a.call(this, e),
  3780. this.minDistance = 15,
  3781. this.maxDistance = 50,
  3782. this.noRotateUpDown = !0,
  3783. this.minPolarAngle = 0,
  3784. this.maxPolarAngle = 0,
  3785. this.mouseActions[l.LEFT] = s.PAN,
  3786. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3787. this.mouseActions[l.RIGHT] = s.ROTATE,
  3788. this.touchActions[1] = s.PAN,
  3789. this.touchActions[2] = s.ROTATE_DOLLY,
  3790. this.absoluteScale = 1,
  3791. this.currentScale = 1
  3792. }
  3793. var r = e("three")
  3794. , o = e("../settings")
  3795. , a = e("./OutsideControls")
  3796. , s = e("../enum/ControlActions")
  3797. , l = e("../enum/MouseButton")
  3798. , c = e("../util/math")
  3799. , h = e("../util/browser");
  3800. n.prototype = Object.create(a.prototype),
  3801. n.prototype.zoomToContain = function(e) {
  3802. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3803. this.currentScale = this.absoluteScale
  3804. }
  3805. ,
  3806. n.prototype.getDefaultAbsoluteScale = function(modelSize, ratio) {
  3807. let defaultRatio = 1.2 , absoluteScale
  3808. if(_settings.floorPlanAngle){//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  3809. var angle = parseFloat(_settings.floorPlanAngle)
  3810. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  3811. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  3812. var screenSize = Math.min($("#player").width(), $("#player").height())
  3813. var maxSize = 800;//模型最大占据像素
  3814. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio) ;
  3815. absoluteScale = n / 2 / o.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  3816. }else{
  3817. var t = Math.max(modelSize.x, modelSize.z)
  3818. , i = Math.min(modelSize.x, modelSize.z)
  3819. , n = Math.max(t, i * this.camera.aspect)
  3820. , r = Math.max(i, t * this.camera.aspect);
  3821. absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * defaultRatio
  3822. }
  3823. return absoluteScale
  3824. },
  3825. /* n.prototype.rotateToView = function(e, t) {
  3826. var i = 0
  3827. , n = h.aspectRatio() < 1
  3828. , r = e.x < e.z;
  3829. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3830. this.rotateLeft(i),
  3831. this.update(0)
  3832. },
  3833. */
  3834. n.prototype.rotateToView = function(modelSize, direction) {
  3835. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3836. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3837. i = parseFloat(_settings.floorPlanAngle)
  3838. }else{
  3839. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3840. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3841. {
  3842. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3843. {
  3844. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3845. }
  3846. //(第二种情况) 不做处理
  3847. }
  3848. else if(direction.x > 0)
  3849. {
  3850. i = Math.PI / 2;
  3851. }
  3852. else
  3853. {
  3854. i = -Math.PI / 2;
  3855. }
  3856. }
  3857. this.rotateLeft(i);
  3858. this.update(0);
  3859. }
  3860. ,
  3861. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3862. this.rotateLeft(angle + this.lon);
  3863. this.update(0);
  3864. }
  3865. ,
  3866. n.prototype.pan = function(e, t) {
  3867. this.camera.updateMatrix(),
  3868. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3869. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3870. }
  3871. ,
  3872. n.prototype.updateZoom = function() {
  3873. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3874. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3875. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3876. this.camera.left = -o.orthoBase * this.currentScale,
  3877. this.camera.right = o.orthoBase * this.currentScale,
  3878. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3879. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3880. this.camera.updateProjectionMatrix(),
  3881. this.offset.length()
  3882. }
  3883. ,
  3884. n.prototype.toJSON = function() {
  3885. var e = new r.Quaternion
  3886. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3887. , i = new r.Quaternion;
  3888. return function() {
  3889. var n = a.prototype.toJSON.call(this);
  3890. return e.copy(n.camera_quaternion),
  3891. i.copy(t),
  3892. i.multiply(e),
  3893. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3894. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3895. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3896. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3897. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3898. n
  3899. }
  3900. }(),
  3901. t.exports = n
  3902. }
  3903. , {
  3904. "../enum/ControlActions": 20,
  3905. "../enum/MouseButton": 34,
  3906. "../settings": 166,
  3907. "../util/browser": 182,
  3908. "../util/math": 190,
  3909. "./OutsideControls": 12,
  3910. three: 217
  3911. }],
  3912. 12: [function(e, t, i) {
  3913. "use strict";
  3914. function n(e) {
  3915. this.camera = e,
  3916. this.camera.controls = this,
  3917. this.enabled = !1,
  3918. this.target = new r.Vector3,
  3919. this.targetBounds = new r.Box3,
  3920. this.zoomSpeed = 1,
  3921. this.minDistance = 0,
  3922. this.maxDistance = 1 / 0,
  3923. this.noRotateUpDown = !1,
  3924. this.rotateSpeed = 1,
  3925. this.keyboardZoomSpeed = 0,
  3926. this.keyPanSpeed = 7,
  3927. this.autoRotate = !1,
  3928. this.autoRotateSpeed = 2,
  3929. this.autoPan = !1,
  3930. this.autoPanPosition = new r.Vector3,
  3931. this.minPolarAngle = r.Math.degToRad(25),
  3932. this.maxPolarAngle = r.Math.degToRad(65),
  3933. this.rotationAcceleration = new r.Vector2,
  3934. this.rotationSpeed = new r.Vector2,
  3935. this.panAcceleration = new r.Vector2,
  3936. this.panSpeed = new r.Vector2,
  3937. this.rotateStart = new r.Vector2,
  3938. this.rotateEnd = new r.Vector2,
  3939. this.rotateDelta = new r.Vector2,
  3940. this.panStart = new r.Vector2,
  3941. this.panEnd = new r.Vector2,
  3942. this.panDelta = new r.Vector2,
  3943. this.panOffset = new r.Vector3,
  3944. this.offset = new r.Vector3,
  3945. this.dollyStart = new r.Vector2,
  3946. this.dollyEnd = new r.Vector2,
  3947. this.dollyDelta = new r.Vector2,
  3948. this.phiDelta = 0,
  3949. this.thetaDelta = 0,
  3950. this.scale = 1,
  3951. this.panVector = new r.Vector3,
  3952. this.lastPosition = new r.Vector3,
  3953. this.state = c.NONE,
  3954. this.mouseActions = {},
  3955. this.mouseActions[h.LEFT] = c.ROTATE,
  3956. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3957. this.mouseActions[h.RIGHT] = c.PAN,
  3958. this.touchActions = {},
  3959. this.touchActions[1] = c.ROTATE,
  3960. this.touchActions[2] = c.PAN_DOLLY,
  3961. this.lastMoveTime = 0,
  3962. this.pointersLimit = 2,
  3963. this.pointers = []
  3964. }
  3965. var r = e("three")
  3966. , o = e("../settings")
  3967. , a = e("../util/common")
  3968. , s = e("../util/math")
  3969. , l = e("../enum/Vectors")
  3970. , c = e("../enum/ControlActions")
  3971. , h = e("../enum/MouseButton")
  3972. , u = e("../enum/Keys")
  3973. , d = e("../enum/ControlEvents")
  3974. , p = e("events").EventEmitter
  3975. , f = 1e-6;
  3976. n.prototype = Object.create(p.prototype),
  3977. n.prototype.setBounds = function(e) {
  3978. this.targetBounds = e
  3979. }
  3980. ,
  3981. n.prototype.isEngaged = function() {
  3982. return this.state !== c.NONE
  3983. }
  3984. ,
  3985. n.prototype.rotateLeft = function(e) {
  3986. void 0 === e && (e = this.getAutoRotationAngle()),
  3987. this.thetaDelta -= e
  3988. }
  3989. ,
  3990. n.prototype.rotateUp = function(e) {
  3991. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3992. this.phiDelta -= e)
  3993. }
  3994. ,
  3995. n.prototype.panLeft = function(e) {
  3996. var t = this.camera.matrix.elements;
  3997. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3998. this.panOffset.multiplyScalar(-e),
  3999. this.panVector.add(this.panOffset)
  4000. }
  4001. ,
  4002. n.prototype.panUp = function(e) {
  4003. var t = this.camera.matrix.elements;
  4004. this.panOffset.set(t[4], 0, t[6]).normalize(),
  4005. this.panOffset.multiplyScalar(-e),
  4006. this.panVector.add(this.panOffset)
  4007. }
  4008. ,
  4009. n.prototype.startRotating = function(e, t) {
  4010. e && this.navRotationAcc("x", e),
  4011. t && this.navRotationAcc("y", t)
  4012. }
  4013. ,
  4014. n.prototype.stopRotating = function(e) {
  4015. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4016. this.navRotationAcc("x", 0),
  4017. this.navRotationAcc("y", 0)
  4018. }
  4019. ,
  4020. n.prototype.setAutoPanPosition = function(e, t) {
  4021. var i = new r.Vector3
  4022. , n = new r.Vector3;
  4023. return function(e, t) {
  4024. i.copy(this.camera.position),
  4025. void 0 === e && null === e || i.setX(e),
  4026. void 0 === t && null === t || i.setZ(t);
  4027. var r = this.camera.position.distanceTo(this.target)
  4028. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  4029. this.targetClamped = !1,
  4030. n.copy(i).addScaledVector(o, r),
  4031. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  4032. i.copy(n).addScaledVector(o, -r),
  4033. this.targetClamped = !0),
  4034. this.autoPanPosition.x = i.x,
  4035. this.autoPanPosition.z = i.z,
  4036. this.autoPan && this.stopAutoPanning()
  4037. }
  4038. }(),
  4039. n.prototype.stopAutoPanning = function() {
  4040. var e = this.autoPan;
  4041. this.autoPan = !1,
  4042. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  4043. }
  4044. ,
  4045. n.prototype.dollyIn = function(e) {
  4046. void 0 === e && (e = this.getZoomScale()),
  4047. this.scale /= e
  4048. }
  4049. ,
  4050. n.prototype.dollyOut = function(e) {
  4051. void 0 === e && (e = this.getZoomScale()),
  4052. this.scale *= e
  4053. }
  4054. ,
  4055. n.prototype.updatePan = function(e) {
  4056. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4057. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4058. this.autoPan) {
  4059. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4060. t.setY(0).clampLength(0, 50 * e),
  4061. this.target.add(t),
  4062. this.camera.position.add(t),
  4063. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4064. this.stopAutoPanning())
  4065. }
  4066. }
  4067. ,
  4068. n.prototype.update = function(e) {
  4069. e || (e = 1 / 60),
  4070. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  4071. this.rotateLeft(-this.rotationSpeed.x),
  4072. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4073. this.updatePan(e);
  4074. var t = this.camera.position;
  4075. this.offset.copy(t).sub(this.target);
  4076. var i = Math.atan2(this.offset.x, this.offset.z)
  4077. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4078. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4079. i += this.thetaDelta,
  4080. n += this.phiDelta,
  4081. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4082. n = Math.max(f, Math.min(Math.PI - f, n));
  4083. this.lon = i, this.lat = n//add
  4084. var r = this.updateZoom();
  4085. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4086. this.target.add(this.panVector),
  4087. this.targetBounds.clampPoint(this.target, this.target),
  4088. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4089. this.offset.y = r * Math.cos(n),
  4090. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4091. t.copy(this.target).add(this.offset),
  4092. this.camera.lookAt(this.target),
  4093. this.thetaDelta = 0,
  4094. this.phiDelta = 0,
  4095. this.scale = 1,
  4096. this.panVector.set(0, 0, 0),
  4097. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4098. }
  4099. ,
  4100. n.prototype.getAutoRotationAngle = function() {
  4101. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4102. }
  4103. ,
  4104. n.prototype.getZoomScale = function() {
  4105. return Math.pow(.95, this.zoomSpeed)
  4106. }
  4107. ,
  4108. n.prototype.onMouseDown = function(e) {
  4109. if (this.enabled) {
  4110. switch (e.preventDefault(),
  4111. this.stopAutoPanning(),
  4112. this.mouseDown = !0,
  4113. this.state = this.mouseActions[e.button],
  4114. this.state) {
  4115. case c.ROTATE:
  4116. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4117. this.rotationSpeed.set(0, 0);
  4118. break;
  4119. case c.DOLLY:
  4120. this.dollyStart.set(e.clientX, e.clientY);
  4121. break;
  4122. case c.PAN:
  4123. this.panStart.set(e.clientX, e.clientY)
  4124. }
  4125. this.emit(d.InputStart, "mouse")
  4126. }
  4127. }
  4128. ,
  4129. n.prototype.onMouseMove = function(e) {
  4130. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4131. switch (e.preventDefault(),
  4132. this.state) {
  4133. case c.ROTATE:
  4134. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4135. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4136. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4137. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4138. this.rotateStart.copy(this.rotateEnd);
  4139. break;
  4140. case c.DOLLY:
  4141. this.dollyEnd.set(e.clientX, e.clientY),
  4142. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4143. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4144. t.call(this),
  4145. this.dollyStart.copy(this.dollyEnd);
  4146. break;
  4147. case c.PAN:
  4148. this.panEnd.set(e.clientX, e.clientY),
  4149. this.panDelta.subVectors(this.panEnd, this.panStart),
  4150. this.pan(this.panDelta.x, this.panDelta.y),
  4151. this.panStart.copy(this.panEnd)
  4152. }
  4153. this.emit(d.Move, "mouse"),
  4154. this.lastMoveTime = e.timeStamp,
  4155. this.update()
  4156. }
  4157. }
  4158. ,
  4159. n.prototype.onMouseUp = function(e) {
  4160. this.enabled && (this.mouseDown = !1,
  4161. this.state = c.NONE,
  4162. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4163. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4164. this.update(),
  4165. this.rotationAcceleration.set(0, 0),
  4166. this.rotateDelta.set(0, 0)))
  4167. }
  4168. ,
  4169. n.prototype.onMouseOver = function(e) {
  4170. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4171. }
  4172. ,
  4173. n.prototype.onMouseWheel = function(e) {
  4174. if (this.enabled && o.useWheel) {
  4175. this.emit(d.Move, "wheel");
  4176. var t = e.wheelDelta || -e.detail
  4177. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4178. i.call(this),
  4179. this.update()
  4180. }
  4181. }
  4182. ,
  4183. n.prototype.onKeyDown = function(e) {
  4184. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4185. this.handleKeyDown(e.which)))
  4186. }
  4187. ,
  4188. n.prototype.navRotationAcc = function(e, t) {
  4189. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4190. }
  4191. ,
  4192. n.prototype.navPanAcc = function(e, t) {
  4193. this.stopAutoPanning(),
  4194. this.panAcceleration[e] = t
  4195. }
  4196. ,
  4197. n.prototype.handleKeyDown = function(e) {
  4198. var t = !0;
  4199. switch (e) {
  4200. case u.UPARROW:
  4201. case u.I:
  4202. this.navRotationAcc("y", 1);
  4203. break;
  4204. case u.DOWNARROW:
  4205. case u.K:
  4206. this.navRotationAcc("y", -1);
  4207. break;
  4208. case u.LEFTARROW:
  4209. case u.J:
  4210. this.navRotationAcc("x", -1);
  4211. break;
  4212. case u.RIGHTARROW:
  4213. case u.L:
  4214. this.navRotationAcc("x", 1);
  4215. break;
  4216. case u.W:
  4217. this.navPanAcc("y", 1);
  4218. break;
  4219. case u.S:
  4220. this.navPanAcc("y", -1);
  4221. break;
  4222. case u.A:
  4223. this.navPanAcc("x", -1);
  4224. break;
  4225. case u.D:
  4226. this.navPanAcc("x", 1);
  4227. break;
  4228. default:
  4229. t = !1
  4230. }
  4231. t && this.emit(d.Move, "key")
  4232. }
  4233. ,
  4234. n.prototype.onKeyUp = function(e) {
  4235. this.enabled && (e.preventDefault(),
  4236. e.stopPropagation(),
  4237. this.handleKeyUp(e.which))
  4238. }
  4239. ,
  4240. n.prototype.handleKeyUp = function(e) {
  4241. switch (e) {
  4242. case u.I:
  4243. case u.K:
  4244. case u.UPARROW:
  4245. case u.DOWNARROW:
  4246. this.keyboardZoomSpeed = 0,
  4247. this.rotationAcceleration.y = 0;
  4248. break;
  4249. case u.J:
  4250. case u.L:
  4251. case u.LEFTARROW:
  4252. case u.RIGHTARROW:
  4253. this.rotationAcceleration.x = 0;
  4254. break;
  4255. case u.S:
  4256. case u.W:
  4257. this.panAcceleration.y = 0;
  4258. break;
  4259. case u.A:
  4260. case u.D:
  4261. this.panAcceleration.x = 0
  4262. }
  4263. }
  4264. ,
  4265. n.prototype.onTouchStart = function(e) {
  4266. if (this.enabled || this.state === c.NONE) {
  4267. e.preventDefault(),
  4268. e.stopPropagation(),
  4269. this.stopAutoPanning();
  4270. var t = function() {
  4271. if (2 === e.touches.length) {
  4272. var t = e.touches[0].pageX - e.touches[1].pageX
  4273. , i = e.touches[0].pageY - e.touches[1].pageY;
  4274. this.dollyStart.set(t, i)
  4275. }
  4276. }
  4277. .bind(this)
  4278. , i = function() {
  4279. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4280. }
  4281. .bind(this)
  4282. , n = function() {
  4283. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4284. }
  4285. .bind(this);
  4286. switch (this.state = this.touchActions[e.touches.length],
  4287. this.state) {
  4288. case c.PAN_DOLLY:
  4289. t();
  4290. case c.PAN:
  4291. i();
  4292. break;
  4293. case c.ROTATE_DOLLY:
  4294. t();
  4295. case c.ROTATE:
  4296. n()
  4297. }
  4298. this.rotationSpeed.set(0, 0),
  4299. this.emit(d.InputStart, "touch")
  4300. }
  4301. }
  4302. ,
  4303. n.prototype.onTouchMove = function(e) {
  4304. if (this.enabled && this.state !== c.NONE) {
  4305. e.preventDefault(),
  4306. e.stopPropagation();
  4307. var t = function() {
  4308. var t = e.touches[0].pageX - e.touches[1].pageX
  4309. , i = e.touches[0].pageY - e.touches[1].pageY;
  4310. this.dollyEnd.set(t, i);
  4311. var n = this.dollyStart.length() - this.dollyEnd.length();
  4312. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4313. this.dollyStart.copy(this.dollyEnd)
  4314. }
  4315. .bind(this)
  4316. , i = function() {
  4317. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4318. this.panDelta.subVectors(this.panEnd, this.panStart),
  4319. this.pan(this.panDelta.x, this.panDelta.y),
  4320. this.panStart.copy(this.panEnd),
  4321. this.rotateDelta.set(0, 0)
  4322. }
  4323. .bind(this)
  4324. , n = function() {
  4325. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4326. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4327. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4328. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4329. this.rotateStart.copy(this.rotateEnd)
  4330. }
  4331. .bind(this)
  4332. , r = function() {
  4333. if (2 === e.touches.length) {
  4334. var i = window.devicePixelRatio || 1
  4335. , r = e.touches[1].pageX - e.touches[0].pageX
  4336. , s = e.touches[1].pageY - e.touches[0].pageY
  4337. , l = Math.sqrt(r * r + s * s)
  4338. , h = Math.abs(this.dollyStart.length() - l);
  4339. if (h > o.input.touchMoveThreshold * i)
  4340. this.state = c.DOLLY,
  4341. t();
  4342. else {
  4343. var u = a.average(e.touches, "pageX")
  4344. , d = a.average(e.touches, "pageY")
  4345. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4346. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4347. this.rotateStart.set(u, d),
  4348. n())
  4349. }
  4350. }
  4351. }
  4352. .bind(this);
  4353. switch (this.state) {
  4354. case c.PAN_DOLLY:
  4355. t();
  4356. case c.PAN:
  4357. i();
  4358. break;
  4359. case c.ROTATE_DOLLY:
  4360. r();
  4361. break;
  4362. case c.DOLLY:
  4363. t();
  4364. break;
  4365. case c.ROTATE:
  4366. n();
  4367. break;
  4368. default:
  4369. this.state = c.NONE
  4370. }
  4371. this.lastMoveTime = e.timeStamp,
  4372. this.emit(d.Move, "touch")
  4373. }
  4374. }
  4375. ,
  4376. n.prototype.onTouchEnd = function(e) {
  4377. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4378. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4379. this.state = c.NONE,
  4380. this.update(),
  4381. this.rotationAcceleration.set(0, 0),
  4382. this.rotateDelta.set(0, 0))
  4383. }
  4384. ,
  4385. n.prototype.onPointerDown = function(e) {
  4386. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4387. id: e.pointerId,
  4388. pageX: e.pageX,
  4389. pageY: e.pageY
  4390. }),
  4391. e.touches = this.pointers,
  4392. this.onTouchStart(e)),
  4393. this.emit(d.InputStart, "pointer"))
  4394. }
  4395. ,
  4396. n.prototype.onPointerMove = function(e) {
  4397. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4398. e.pointerId === t.id && (t.pageX = e.pageX,
  4399. t.pageY = e.pageY)
  4400. }),
  4401. e.touches = this.pointers,
  4402. this.onTouchMove(e))
  4403. }
  4404. ,
  4405. n.prototype.onPointerUp = function(e) {
  4406. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4407. e.pointerId === t.id && this.pointers.splice(i, 1)
  4408. }
  4409. .bind(this)),
  4410. e.touches = this.pointers,
  4411. this.onTouchEnd(e))
  4412. }
  4413. ,
  4414. n.prototype.reset = function() {
  4415. this.state = c.NONE,
  4416. this.stopAutoPanning(),
  4417. this.rotationSpeed.set(0, 0),
  4418. this.rotationAcceleration.set(0, 0),
  4419. this.panSpeed.set(0, 0),
  4420. this.panAcceleration.set(0, 0)
  4421. }
  4422. ,
  4423. n.prototype.toJSON = function() {
  4424. var e = {
  4425. camera_position: {
  4426. x: s.toPrecision(this.camera.position.x, 4),
  4427. y: s.toPrecision(this.camera.position.y, 4),
  4428. z: s.toPrecision(this.camera.position.z, 4)
  4429. },
  4430. camera_quaternion: {
  4431. x: s.toPrecision(this.camera.quaternion.x, 4),
  4432. y: s.toPrecision(this.camera.quaternion.y, 4),
  4433. z: s.toPrecision(this.camera.quaternion.z, 4),
  4434. w: s.toPrecision(this.camera.quaternion.w, 4)
  4435. }
  4436. };
  4437. return e
  4438. }
  4439. ,
  4440. t.exports = n
  4441. }
  4442. , {
  4443. "../enum/ControlActions": 20,
  4444. "../enum/ControlEvents": 21,
  4445. "../enum/Keys": 30,
  4446. "../enum/MouseButton": 34,
  4447. "../enum/Vectors": 50,
  4448. "../settings": 166,
  4449. "../util/common": 185,
  4450. "../util/math": 190,
  4451. events: 202,
  4452. three: 217
  4453. }],
  4454. 13: [function(e, t, i) {
  4455. (function(i) {
  4456. "use strict";
  4457. function n(e) {
  4458. this.camera = e,
  4459. this.camera.controls = this,
  4460. this.target = new r.Vector3(0,0,0),
  4461. this.lookVector = new r.Vector3,
  4462. this.lookSpeed = .05,
  4463. this.rotationAcc = new r.Vector2,
  4464. this.rotationSpeed = new r.Vector2,
  4465. this.lat = 0,
  4466. this.lon = 0,
  4467. this.phi = 0,
  4468. this.theta = 0,
  4469. this.enabled = !1,
  4470. this.locked = !1,
  4471. this.pointer = new r.Vector2(0,0),
  4472. this.rotationHistory = [],
  4473. this.rotationDifference = new r.Vector2,
  4474. this.pointerDragOn = !1,
  4475. this.pointerDragStart = new r.Vector2(0,0),
  4476. this.pinchDistance = 0,
  4477. this.moveStart = new r.Vector2,
  4478. this.moveTolerance = .01,
  4479. this.pointersLimit = 2,
  4480. this.pointers = []
  4481. }
  4482. var r = e("three")
  4483. , o = e("../util/logger")
  4484. , a = e("../settings")
  4485. , s = e("../util/common")
  4486. , l = e("../util/math")
  4487. , c = (e("../enum/Vectors"),
  4488. e("../enum/MouseButton"))
  4489. , h = e("../enum/Keys")
  4490. , u = e("../enum/ControlEvents")
  4491. , d = e("events").EventEmitter;
  4492. new o(i);
  4493. n.prototype = Object.create(d.prototype),
  4494. n.prototype.usable = function() {
  4495. return this.enabled && !this.locked
  4496. }
  4497. ,
  4498. /* n.prototype.lookAt = function(e) {
  4499. var t = this.camera.position.clone().sub(e)
  4500. , i = Math.atan(t.z / t.x);
  4501. i += t.x < 0 ? Math.PI : 0,
  4502. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4503. this.lon = r.Math.radToDeg(i) + 180;
  4504. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4505. , o = Math.atan(t.y / n);
  4506. this.lat = -r.Math.radToDeg(o)
  4507. }
  4508. */
  4509. n.prototype.lookAt = function(aim, dir) {
  4510. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4511. var i = Math.atan(t.z / t.x);
  4512. i += t.x < 0 ? Math.PI : 0;
  4513. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4514. this.lon = r.Math.radToDeg(i) + 180;
  4515. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4516. o = Math.atan(t.y / n);
  4517. this.lat = -r.Math.radToDeg(o);
  4518. }
  4519. ,
  4520. n.prototype.startRotationFrom = function(e, t) {
  4521. l.convertScreenPositionToNDC(e, t, this.pointer),
  4522. this.pointerDragOn = !0,
  4523. this.pointerDragStart.copy(this.pointer),
  4524. this.moveStart.copy(this.pointer),
  4525. this.rotationHistory = [],
  4526. this.rotationSpeed.set(0, 0)
  4527. }
  4528. ,
  4529. n.prototype.onMouseOver = function(e) {
  4530. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4531. }
  4532. ,
  4533. n.prototype.onTouchStart = function(e) {
  4534. if (this.usable()) {
  4535. switch (e.preventDefault(),
  4536. e.stopPropagation(),
  4537. e.touches.length) {
  4538. case 1:
  4539. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4540. break;
  4541. case 2:
  4542. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4543. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4544. this.pinchDistance = Math.sqrt(t * t + i * i)
  4545. }
  4546. this.emit(u.InputStart, "touch")
  4547. }
  4548. }
  4549. ,
  4550. n.prototype.onPointerDown = function(e) {
  4551. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4552. id: e.pointerId,
  4553. clientX: e.clientX,
  4554. clientY: e.clientY
  4555. }),
  4556. e.touches = this.pointers,
  4557. this.onTouchStart(e),
  4558. this.emit(u.InputStart, "pointer"))
  4559. }
  4560. ,
  4561. n.prototype.onMouseDown = function(e) {
  4562. if (this.usable()) {
  4563. switch (e.preventDefault(),
  4564. e.stopPropagation(),
  4565. e.button) {
  4566. case c.LEFT:
  4567. this.startRotationFrom(e.clientX, e.clientY)
  4568. }
  4569. SoundManager.pause('tour') // zeg 点击场景时停止语音
  4570. this.emit(u.InputStart, "mouse")
  4571. }
  4572. }
  4573. ,
  4574. n.prototype.updateRotation = function() {
  4575. if (this.usable() && this.pointerDragOn) {
  4576. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4577. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4578. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4579. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4580. , o = Math.atan2(e.y, i)
  4581. , a = Math.atan2(t.y, n);
  4582. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4583. e.y = 0,
  4584. t.y = 0;
  4585. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4586. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4587. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4588. this.pointerDragStart.copy(this.pointer)
  4589. }
  4590. }
  4591. ,
  4592. n.prototype.onMouseMove = function(e) {
  4593. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4594. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4595. }
  4596. ,
  4597. n.prototype.onTouchMove = function(e) {
  4598. if (this.usable())
  4599. switch (this.emit(u.Move, "touch"),
  4600. e.touches.length) {
  4601. case 1:
  4602. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4603. break;
  4604. case 2:
  4605. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4606. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4607. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4608. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4609. this.emit(u.Pinch, n),
  4610. this.pinchDistance -= n)
  4611. }
  4612. }
  4613. ,
  4614. n.prototype.onPointerMove = function(e) {
  4615. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4616. e.pointerId === t.id && (t.clientX = e.clientX,
  4617. t.clientY = e.clientY)
  4618. }),
  4619. e.touches = this.pointers,
  4620. this.onTouchMove(e))
  4621. }
  4622. ,
  4623. n.prototype.endRotation = function() {
  4624. this.pointerDragOn = !1;
  4625. var e = s.averageVectors(this.rotationHistory);
  4626. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4627. }
  4628. ,
  4629. n.prototype.onTouchEnd = function(e) {
  4630. this.usable() && (e.preventDefault(),
  4631. e.stopPropagation(),
  4632. this.endRotation())
  4633. }
  4634. ,
  4635. n.prototype.onMouseUp = function(e) {
  4636. this.usable() && (e.preventDefault(),
  4637. e.stopPropagation(),
  4638. this.endRotation())
  4639. }
  4640. ,
  4641. n.prototype.onPointerUp = function(e) {
  4642. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4643. e.pointerId === t.id && this.pointers.splice(i, 1)
  4644. }
  4645. .bind(this)),
  4646. e.touches = this.pointers,
  4647. this.onTouchEnd(e))
  4648. }
  4649. ,
  4650. n.prototype.update = function(e) {
  4651. this.lon,
  4652. this.lat;
  4653. for (this.updateRotation(),
  4654. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4655. this.rotationHistory.shift();
  4656. this.lon += this.rotationDifference.x,
  4657. this.lat += this.rotationDifference.y,
  4658. this.rotationDifference.set(0, 0),
  4659. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4660. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4661. this.lon += this.rotationSpeed.x * e,
  4662. this.lat += this.rotationSpeed.y * e
  4663. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4664. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4665. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4666. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4667. this.phi = r.Math.degToRad(90 - this.lat),
  4668. this.theta = r.Math.degToRad(this.lon),
  4669. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4670. this.lookVector.y = Math.cos(this.phi),
  4671. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4672. this.target.copy(this.lookVector).add(this.camera.position),
  4673. this.camera.lookAt(this.target)
  4674. }
  4675. ,
  4676. n.prototype.onMouseWheel = function(e) {
  4677. if (this.usable()) {
  4678. var t = e.wheelDelta || -e.detail;
  4679. this.emit(u.InteractionDirect),
  4680. this.emit(u.Scroll, t)
  4681. }
  4682. }
  4683. ,
  4684. n.prototype.onKeyDown = function(e) {
  4685. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4686. this.handleKeyDown(e.which)))
  4687. }
  4688. ,
  4689. n.prototype.handleKeyDown = function(e) {
  4690. var t = function(e, t) {
  4691. this.rotationAcc[e] = t
  4692. }
  4693. .bind(this);
  4694. this.emit(u.InteractionKey);
  4695. var i = !0;
  4696. switch (e) {
  4697. case h.LEFTARROW:
  4698. case h.J:
  4699. t("x", -1);
  4700. break;
  4701. case h.RIGHTARROW:
  4702. case h.L:
  4703. t("x", 1);
  4704. break;
  4705. case h.I:
  4706. t("y", 1);
  4707. break;
  4708. case h.K:
  4709. t("y", -1);
  4710. break;
  4711. default:
  4712. i = !1
  4713. }
  4714. i && this.emit(u.Move, "key")
  4715. }
  4716. ,
  4717. n.prototype.onKeyUp = function(e) {
  4718. this.usable() && (e.preventDefault(),
  4719. e.stopPropagation(),
  4720. this.handleKeyUp(e.which))
  4721. }
  4722. ,
  4723. n.prototype.handleKeyUp = function(e) {
  4724. switch (e) {
  4725. case h.LEFTARROW:
  4726. case h.J:
  4727. case h.RIGHTARROW:
  4728. case h.L:
  4729. this.rotationAcc.x = 0;
  4730. break;
  4731. case h.I:
  4732. case h.K:
  4733. this.rotationAcc.y = 0
  4734. }
  4735. }
  4736. ,
  4737. n.prototype.startRotating = function(e, t) {
  4738. e && (this.rotationAcc.x = e),
  4739. t && (this.rotationAcc.y = t)
  4740. }
  4741. ,
  4742. n.prototype.stopRotating = function(e) {
  4743. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4744. this.rotationAcc.set(0, 0)
  4745. }
  4746. ,
  4747. n.prototype.reset = function() {
  4748. this.pointerDragOn = !1,
  4749. this.rotationAcc.set(0, 0),
  4750. this.rotationSpeed.set(0, 0),
  4751. this.pointers = []
  4752. }
  4753. ,
  4754. n.prototype.toJSON = function() {
  4755. var e = {
  4756. camera_position: {
  4757. x: l.toPrecision(this.camera.position.x, 4),
  4758. y: l.toPrecision(this.camera.position.y, 4),
  4759. z: l.toPrecision(this.camera.position.z, 4)
  4760. },
  4761. camera_quaternion: {
  4762. x: l.toPrecision(this.camera.quaternion.x, 4),
  4763. y: l.toPrecision(this.camera.quaternion.y, 4),
  4764. z: l.toPrecision(this.camera.quaternion.z, 4),
  4765. w: l.toPrecision(this.camera.quaternion.w, 4)
  4766. }
  4767. };
  4768. return e
  4769. }
  4770. ,
  4771. n.prototype.setStateFromJSON = function(e) {
  4772. this.camera.position.copy(e.camera_position),
  4773. this.camera.quaternion.copy(e.camera_quaternion)
  4774. }
  4775. ,
  4776. t.exports = n
  4777. }
  4778. ).call(this, "/js/controls/PanoramaControls.js")
  4779. }
  4780. , {
  4781. "../enum/ControlEvents": 21,
  4782. "../enum/Keys": 30,
  4783. "../enum/MouseButton": 34,
  4784. "../enum/Vectors": 50,
  4785. "../settings": 166,
  4786. "../util/common": 185,
  4787. "../util/logger": 189,
  4788. "../util/math": 190,
  4789. events: 202,
  4790. three: 217
  4791. }],
  4792. 14: [function(e, t, i) {
  4793. (function(i) {
  4794. "use strict";
  4795. var n = e("three")
  4796. , r = e("../enum/Viewmode")
  4797. , o = e("../util/logger")
  4798. , a = new o(i);
  4799. t.exports = {
  4800. serialize: function(e) {
  4801. return encodeURI(JSON.stringify(e))
  4802. },
  4803. deserialize: function(e) {
  4804. function t(e) {
  4805. function t(e, t) {
  4806. return e && "number" == typeof t && !isNaN(t)
  4807. }
  4808. return e.reduce(t, !0)
  4809. }
  4810. try {
  4811. var i = JSON.parse(decodeURI(e))
  4812. , o = {
  4813. mode: r.fromInt(i.camera_mode),
  4814. panoId: i.scan_id,
  4815. position: (new n.Vector3).copy(i.camera_position),
  4816. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4817. zoom: i.ortho_zoom,
  4818. floorVisibility: i.floor_visibility
  4819. }
  4820. , s = o.position;
  4821. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4822. var l = o.quaternion;
  4823. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4824. o
  4825. } catch (i) {
  4826. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4827. try {
  4828. var c = e.split(",")
  4829. , h = {
  4830. x: parseFloat(c[2]),
  4831. y: parseFloat(c[3]),
  4832. z: parseFloat(c[4])
  4833. }
  4834. , u = {
  4835. x: parseFloat(c[5]),
  4836. y: parseFloat(c[6]),
  4837. z: parseFloat(c[7]),
  4838. w: parseFloat(c[8])
  4839. };
  4840. return t([h.x, h.y, h.z]) || (h.x = 0,
  4841. h.y = 0,
  4842. h.z = 0),
  4843. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4844. u.y = 0,
  4845. u.z = 0,
  4846. u.w = 1),
  4847. {
  4848. mode: r.fromInt(c[0]),
  4849. panoId: c[1],
  4850. position: (new n.Vector3).copy(h),
  4851. quaternion: (new n.Quaternion).copy(u)
  4852. }
  4853. } catch (t) {
  4854. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4855. }
  4856. }
  4857. return null
  4858. }
  4859. }
  4860. }
  4861. ).call(this, "/js/controls/serializer.js")
  4862. }
  4863. , {
  4864. "../enum/Viewmode": 51,
  4865. "../util/logger": 189,
  4866. three: 217
  4867. }],
  4868. 15: [function(e, t, i) {
  4869. (function(i) {
  4870. "use strict";
  4871. function n() {
  4872. this.endlessLoop = a.warp.loop,
  4873. this.clock = new r.Clock(!0),
  4874. this.model = null,
  4875. this.player = null,
  4876. this.currentItem = null,
  4877. this.destinationItem = null,
  4878. this.tourIsPlaying = !1,
  4879. this.transitionStage = y.None,
  4880. this.nextFunc = null,
  4881. this.onTheBus = !1,
  4882. this.tourInProgress = !1,
  4883. this.reachSource = null,
  4884. this.interrupted = !1,
  4885. this.nItems = 0,
  4886. this.walkingSectionPaused = !1
  4887. }
  4888. var r = e("three")
  4889. , o = e("./util/logger")
  4890. , a = e("./settings")
  4891. , s = e("./util/transitions")
  4892. , l = e("events").EventEmitter
  4893. , c = e("./enum/Viewmode")
  4894. , h = e("./analytics")
  4895. , u = e("./enum/WarpStyle")
  4896. , s = e("./util/transitions")
  4897. , d = (e("./model/ModelManager"),
  4898. e("./enum/ModelManagerEvents"))
  4899. , p = e("./enum/DirectorEvents")
  4900. , f = e("./enum/PlayerEvents")
  4901. , g = (e("./enum/ControlEvents"),
  4902. e("./enum/BlackoutStyle"))
  4903. , m = e("./enum/PathDiscardMode")
  4904. , v = e("./enum/PathDisplayMode")
  4905. , A = (e("./player"),
  4906. new o(i))
  4907. , y = Object.freeze({
  4908. None: 0,
  4909. Moving: 1,
  4910. Aiming: 2,
  4911. Interlude: 3
  4912. })
  4913. , C = Object.freeze({
  4914. Forward: 1,
  4915. NoChange: 0,
  4916. Backwards: -1
  4917. })
  4918. , I = s.getUniqueId();
  4919. n.prototype = Object.create(l.prototype),
  4920. n.prototype.init = function(e, t) {
  4921. this.player = e,
  4922. this.modelManager = t,
  4923. this.updateModel(),
  4924. this.resetAll(),
  4925. this.bindEvents()
  4926. // zeg 查询pano对应的导览片段
  4927. if(!this.panoIdMap) {
  4928. this.panoIdMap = new Map()
  4929. this.model.heroLocations.forEach( (value, index) => {
  4930. // value.heroLocations.forEach( hl => {
  4931. if(!value.heroLocations) return
  4932. let hl = value.heroLocations[0]
  4933. let arr = this.panoIdMap.get(hl.panoId)
  4934. if(arr){
  4935. this.panoIdMap.set(hl.panoId, [...arr, index])
  4936. } else {
  4937. this.panoIdMap.set(hl.panoId, [index])
  4938. }
  4939. // })
  4940. })
  4941. }
  4942. }
  4943. ,
  4944. n.prototype.resetAll = function() {
  4945. if (this.currentItem = null,
  4946. this.destinationItem = null,
  4947. this.tourIsPlaying = !1,
  4948. //this.bgmReplay(),//xzw
  4949. this.transitionStage = y.None,
  4950. this.nextFunc = null,
  4951. this.onTheBus = !1,
  4952. this.reachSource = null,
  4953. this.interrupted = !1,
  4954. this.model) {
  4955. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4956. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4957. } else
  4958. this.defaultWarpStyle = u.BLACK,
  4959. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4960. this.resetSpecialTransition()
  4961. }
  4962. ,
  4963. n.prototype.updateModel = function() {
  4964. this.model = this.modelManager.getActiveModel(),
  4965. this.nItems = this.model.heroLocations.length
  4966. }
  4967. ,
  4968. n.prototype.bindEvents = function() {
  4969. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4970. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4971. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4972. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4973. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4974. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4975. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4976. this.player.once(f.Move, function() {
  4977. s.cancelById(I)
  4978. })
  4979. }
  4980. ,
  4981. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4982. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  4983. this.pauseWalkingSection(),
  4984. this.player.fastForwardActivePanoFlight(),
  4985. !0/* ) */
  4986. }
  4987. ,
  4988. n.prototype.handlePlayerMove = function(e) {
  4989. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4990. this.emit("update.controls")
  4991. }
  4992. ,
  4993. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4994. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4995. this.emit("update.controls"))
  4996. }
  4997. ,
  4998. n.prototype.handlePlayerModeChanged = function(e, t) {
  4999. this.intermediateState() || e === t || (this.onTheBus = !1,
  5000. this.emit("update.controls"))
  5001. }
  5002. ,
  5003. n.prototype.handlePlayerInputStart = function(e) {
  5004. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  5005. }
  5006. ,
  5007. n.prototype.handlePlayerFlyingStarted = function() {
  5008. this.clearWalkingSectionPaused()
  5009. }
  5010. ,
  5011. n.prototype.describe = function() {
  5012. return {
  5013. nItems: this.nItems,
  5014. currentItem: this.currentItem,
  5015. destinationItem: this.destinationItem,
  5016. tourIsPlaying: this.tourIsPlaying,
  5017. onTheBus: this.onTheBus,
  5018. endlessLoop: this.endlessLoop,
  5019. viewMode: this.player.mode,
  5020. inTransition: this._inTransition(),
  5021. transitionStage: this.transitionStage,
  5022. tourInProgress: this.tourInProgress
  5023. }
  5024. }
  5025. ,
  5026. n.prototype._inTransition = function() {
  5027. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  5028. }
  5029. ,
  5030. n.prototype.bounceable = function() {
  5031. var e = this.clock.getDelta();
  5032. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  5033. }
  5034. ,
  5035. n.prototype.itemCompare = function(item1, item2, type){//add
  5036. if(type == 'equal'){//==
  5037. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  5038. }else if(type == 'less'){//<
  5039. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  5040. }
  5041. }
  5042. n.prototype.currentMoveDirection = function() {
  5043. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  5044. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  5045. }
  5046. ,
  5047. n.prototype.clearPath = function() {
  5048. this._inTransition() || this.player.path.discardPathObject()
  5049. }
  5050. ,
  5051. n.prototype.allFloors = function() {
  5052. this.model.toggleAllFloors()
  5053. }
  5054. ,
  5055. n.prototype.actionComplete = function(e) {
  5056. if (this.interrupted = !1,
  5057. this.transitionStage = y.None,
  5058. this.resetSpecialTransition(),
  5059. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  5060. this.tourIsPlaying || (this.player.disablePreRendering(),
  5061. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  5062. this.emit("update.controls"),
  5063. this.nextFunc) {
  5064. var t = this.nextFunc;
  5065. this.nextFunc = null,
  5066. t()
  5067. }
  5068. }
  5069. ,
  5070. n.prototype.awaitCompletion = function(e, t) {
  5071. this.nextFunc = t,
  5072. e()
  5073. }
  5074. ,
  5075. n.prototype.updateSuccessFunction = function(e) {
  5076. this.nextFunc = e
  5077. }
  5078. ,
  5079. n.prototype.interrupt = function(e, t) {
  5080. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5081. this.tourIsPlaying = !1,
  5082. //this.bgmReplay(),//xzw
  5083. this.interrupted = !0,
  5084. this.nextFunc = null,
  5085. this.emit(p.ActionInterrupted),
  5086. null !== e && void 0 !== e || (e = g.BEGINNING),
  5087. this.player.interruptAndFastForward(e, t),
  5088. !0)
  5089. }
  5090. ,
  5091. n.prototype.wouldInterrupt = function() {
  5092. return this.transitionStage !== y.None
  5093. }
  5094. ,
  5095. n.prototype.intermediateState = function() {
  5096. return this.transitionStage !== y.None
  5097. }
  5098. ,
  5099. n.prototype.isInterrupted = function() {
  5100. return this.interrupted
  5101. }
  5102. ,
  5103. n.prototype.pauseWalkingSection = function() {
  5104. this.walkingSectionPaused = !0
  5105. }
  5106. ,
  5107. n.prototype.clearWalkingSectionPaused = function() {
  5108. this.walkingSectionPaused = !1
  5109. }
  5110. ,
  5111. n.prototype.autoTour = function() {
  5112. var e = Date.now();
  5113. this.model.auxDataPromise.then(function() {
  5114. e = Date.now() - e;
  5115. var t = a.warp.auto
  5116. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5117. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5118. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5119. done: function() {
  5120. this.playTour()
  5121. }
  5122. .bind(this),
  5123. name: "_atr",
  5124. id: I
  5125. })
  5126. }
  5127. .bind(this))
  5128. }
  5129. ,
  5130. n.prototype.atDestinationPano = function() {
  5131. if (!this.player.currentPano || null === this.destinationItem)
  5132. return !1;
  5133. var e = this.player.currentPano.id;
  5134. if (void 0 === e)
  5135. return !1;
  5136. var t = this.model.heroLocations;
  5137. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5138. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5139. return destination && destination.panoId == e
  5140. }
  5141. ,
  5142. n.prototype.redirectToItem = function(e, t) {
  5143. if (null === e || void 0 === e)
  5144. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5145. if (!this.wouldInterrupt())
  5146. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5147. if (this.player.mode === c.TRANSITIONING)
  5148. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5149. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5150. var i = function() {
  5151. s.setTimeout(function() {
  5152. this.setDestinationItem(e),
  5153. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5154. }
  5155. .bind(this), 0)
  5156. }
  5157. .bind(this);
  5158. this.interrupt(g.END, 0),
  5159. this.updateSuccessFunction(i)
  5160. }
  5161. ,
  5162. n.prototype.useSpecialTransition = function(e) {
  5163. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5164. this.nextWarpStyle = u.BLACK
  5165. }
  5166. ,
  5167. n.prototype.resetSpecialTransition = function() {
  5168. this.nextWarpStyle = this.defaultWarpStyle
  5169. }
  5170. ,
  5171. n.prototype.arrivedAtDestination = function(e) {
  5172. if (this.player.flying || this.player.isWarping())
  5173. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5174. else {
  5175. this.transitionStage = y.Aiming;
  5176. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5177. this.player.model.fadePanoMarkers(0),
  5178. this.awaitCompletion(function() {
  5179. this.resetSpecialTransition(),
  5180. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5181. }
  5182. .bind(this), t)
  5183. }
  5184. }
  5185. ,
  5186. n.prototype.goToDestination = function(e, t, i, n) {
  5187. //音频
  5188. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  5189. // zeg 手动导览不播放音频
  5190. if(musicInfo && musicInfo.music && !e){
  5191. let musicType = localStorage.getItem('xunirole') || 'male'
  5192. let isMale = musicType.indexOf('female') < 0
  5193. let fixMusic = isMale?musicInfo.music:(musicInfo.fmusic||musicInfo.music)
  5194. // let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  5195. let src = fixMusic
  5196. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  5197. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  5198. let audioSrc2 = common.getFileNameFromUrl(src)
  5199. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  5200. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  5201. SoundManager.play('tour',null,0) // currentTime = 0;
  5202. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  5203. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  5204. }
  5205. }else{//很可能是该folder的起始
  5206. SoundManager.play('tour', manage.dealURL(src))
  5207. }
  5208. }
  5209. let oldPos = this.player.position.clone();
  5210. let oldPano = this.player.currentPano
  5211. if (this.onTheBus = !0,
  5212. this.emit("update.controls"),
  5213. this.player.updateLastView(),
  5214. !n && this.atDestinationPano()){
  5215. /*
  5216. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5217. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5218. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5219. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5220. } */
  5221. return void this.arrivedAtDestination(!0);
  5222. }
  5223. if (this.player.flying || this.player.isWarping())
  5224. A.warn("Cannot go to new destination while player is flying or warping.");
  5225. else {
  5226. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5227. , o = null
  5228. , a1 = null;
  5229. if (r.isPano()) {
  5230. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5231. //var walk = window.DATA.black ? 'black' : 'walk';
  5232. //若是点击item,直接瞬间过渡。
  5233. var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  5234. if(this.destinationItem[0] == 0 && this.destinationItem[1] == 0) s = 'black' // 周恩光加 返回最初导览点是瞬间过渡
  5235. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5236. o = this.arrivedAtDestination.bind(this, !0)
  5237. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  5238. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5239. }
  5240. } else{
  5241. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5242. o = this.arrivedAtDestination.bind(this, !1);
  5243. }
  5244. this.transitionStage = y.Moving,
  5245. this.model.fadePanoMarkers(0),
  5246. this.awaitCompletion(function() {
  5247. a1();
  5248. }
  5249. .bind(this), o),
  5250. this.emit("update.controls")
  5251. }
  5252. }
  5253. ,
  5254. n.prototype.tourInterlude = function() {
  5255. if (h.trackAlways("reach_highlight", {
  5256. reach_source: this.reachSource
  5257. }),
  5258. this.model.fadePanoMarkers(0),
  5259. this.emit("update.controls"),
  5260. this.tourIsPlaying)
  5261. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5262. void this.awaitCompletion(function() {
  5263. this.transitionStage = y.Interlude,
  5264. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5265. }
  5266. .bind(this), function(){
  5267. this.currentItem = [0,0],
  5268. this.stopTour(true),
  5269. this.emit(p.TourEnd)
  5270. }.bind(this)),
  5271. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5272. this.transitionStage = y.Interlude,
  5273. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5274. }
  5275. .bind(this), this.goNext.bind(this))
  5276. }
  5277. ,
  5278. n.prototype.playTour = function() {
  5279. if (!this.bounceable()) {
  5280. if(!this.currentItem) this.currentItem = []
  5281. if(this.currentItem[0] != 0 || this.destinationItem[0]!= this.nItems-1){
  5282. // zeg 从当前pano进行自动导览
  5283. let currentPanoDestinations = this.panoIdMap.get(this.player.currentPano.id)
  5284. // this.model.heroLocations.forEach( (value, index) => {
  5285. // if(value.heroLocations.find( hl => hl.panoId == this.player.currentPano.id )) {
  5286. // currentPanoDestinations.push(index)
  5287. // }
  5288. // })
  5289. if(!currentPanoDestinations) {
  5290. // let panoIndex = this.model.panos.list.findIndex( pano => pano.id == this.player.currentPano.id )
  5291. let panoIndex = this.model.panos.list.indexOf( this.player.currentPano )
  5292. let neighbourIndex = [ panoIndex + 1, panoIndex - 1, panoIndex + 2, panoIndex - 2, panoIndex + 3, panoIndex - 3 ]
  5293. for(var i = 0; i < neighbourIndex.length; i++) {
  5294. currentPanoDestinations = this.panoIdMap.get(this.model.panos.list[neighbourIndex[i]]&&this.model.panos.list[neighbourIndex[i]].id)
  5295. if(currentPanoDestinations && currentPanoDestinations[0] != 0) break
  5296. }
  5297. if(!currentPanoDestinations) currentPanoDestinations = [0];
  5298. }
  5299. if(currentPanoDestinations.indexOf(this.currentItem[0]) == -1) {
  5300. this.currentItem[0] = currentPanoDestinations[0]
  5301. }
  5302. }
  5303. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5304. this.tourInProgress = !0,
  5305. this.reachSource = "play",
  5306. this.tourIsPlaying = !0,
  5307. this.wasZoomEnabled = this.player.zoomEnabled,
  5308. this.player.zoomEnabled = !1,
  5309. this.resetSpecialTransition(),
  5310. this.emit("update.controls"),
  5311. this.emit(p.TourStart),
  5312. this.player.enablePreRendering(),
  5313. this.currentItem[1] = null,
  5314. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5315. this.goToDestination()) : this.goNext()))
  5316. }
  5317. }
  5318. ,
  5319. /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5320. } */
  5321. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5322. SoundManager.pause('tour'), // zeg 自动导览暂停时同时停止语音
  5323. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5324. this.tourIsPlaying = !1,
  5325. this.interrupt(),
  5326. this.clearWalkingSectionPaused(),
  5327. this.resetSpecialTransition(),
  5328. this.emit("update.controls"))
  5329. stopAnimation()
  5330. }
  5331. ,
  5332. n.prototype.endTourProgress = function() {
  5333. this.tourInProgress = !1,
  5334. this.emit("update.controls"),
  5335. this.emit(p.TourEnd)
  5336. }
  5337. ,
  5338. n.prototype.goToHighlight = function(e) {
  5339. if (this.wouldInterrupt())
  5340. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5341. else {
  5342. if (A.debug("<tour.goto " + e + ">"),
  5343. this.isInterrupted())
  5344. return;
  5345. this.clearWalkingSectionPaused(),
  5346. this.setDestinationItem(e),
  5347. this.useSpecialTransition("Hilight")
  5348. this.goToDestination(true),//add true
  5349. h.trackAlways("reach_highlight", {
  5350. reach_source: "thumb"
  5351. })
  5352. }
  5353. }
  5354. ,
  5355. n.prototype.prevHighlight = function() {
  5356. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5357. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5358. this.reachSource = "prev",
  5359. this.goPrev()))
  5360. }
  5361. ,
  5362. n.prototype.nextHighlight = function() {
  5363. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5364. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5365. this.reachSource = "next",
  5366. this.goNext()))
  5367. }
  5368. ,
  5369. n.prototype.changeMode = function(e) {
  5370. var t = $.Deferred()
  5371. , i = t.resolve.bind(t)
  5372. , n = t.reject.bind(t);
  5373. this.emit(p.StartModeChange);
  5374. var r = function() {
  5375. return this.clearWalkingSectionPaused(),
  5376. !!this.wouldInterrupt() && (this.interrupt(),
  5377. !0)
  5378. }
  5379. .bind(this);
  5380. if (!r()) {
  5381. switch (e) {
  5382. case c.PANORAMA:
  5383. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5384. break;
  5385. case c.DOLLHOUSE:
  5386. case c.FLOORPLAN:
  5387. this.player.flyToNewMode({
  5388. mode: e
  5389. }).done(i).fail(n);
  5390. break;
  5391. case c.OUTDOOR:
  5392. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5393. }
  5394. return t.promise()
  5395. }
  5396. }
  5397. ,
  5398. n.prototype.atEndOfTour = function() {
  5399. //return this.currentItem >= this.nItems - 1
  5400. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5401. if(end){
  5402. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5403. if(heroLocations){
  5404. end = this.currentItem[1] >= heroLocations.length - 1
  5405. }
  5406. }
  5407. return end;
  5408. }
  5409. ,
  5410. n.prototype.firstDestination = function() {
  5411. //return 0 < this.nItems ? 0 : null
  5412. return 0 < this.nItems ? [0,0]: null
  5413. }
  5414. ,
  5415. n.prototype.finalDestination = function() {
  5416. //return 0 < this.nItems ? this.nItems - 1 : null
  5417. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5418. }
  5419. ,
  5420. n.prototype.goPrev = function() {
  5421. this.tourAdvance(-1)
  5422. }
  5423. ,
  5424. n.prototype.goNext = function() {
  5425. this.tourAdvance(1)
  5426. }
  5427. ,
  5428. n.prototype.setDestinationItem = function(e) {
  5429. this.destinationItem = e,
  5430. this.emit("update.controls")
  5431. }
  5432. ,
  5433. n.prototype.setCurrentItem = function(e) {
  5434. this.currentItem = e,
  5435. this.emit("update.controls")
  5436. }
  5437. ,
  5438. n.prototype.nextItem = function(currentItem) {
  5439. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5440. if(currentItem == void 0)return this.firstDestination()
  5441. var currentLocation = this.model.heroLocations[currentItem[0]];
  5442. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5443. var item;
  5444. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5445. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5446. }else{
  5447. item = [currentItem[0] , currentItem[1]+1]
  5448. }
  5449. if(item[0] >= this.nItems ){
  5450. item = this.firstDestination()
  5451. }
  5452. return item;
  5453. //暂时不理会endlessLoop,默认为false
  5454. }
  5455. ,
  5456. n.prototype.prevItem = function(currentItem) {
  5457. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5458. if(currentItem == void 0)return this.firstDestination()
  5459. var item;
  5460. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5461. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5462. else{
  5463. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5464. if(this.currentItem[1] == 0){//子目录中第一个
  5465. return [currentItem[0] - 1, lastChildNum-1]
  5466. }else{
  5467. return [currentItem[0], currentItem[1]-1]
  5468. }
  5469. }
  5470. }
  5471. ,
  5472. n.prototype.tourAdvance = function(e) {//e是1或-1
  5473. A.debug("tourAdvance(" + e + ")")
  5474. // zeg改
  5475. if(null === this.currentItem || void 0 === this.currentItem){
  5476. // this.setDestinationItem(this.firstDestination())
  5477. // this.setDestinationItem([currentPanoDestinations[0], 0])
  5478. this.setDestinationItem([this.currentItem[0], 0])
  5479. }
  5480. else if(this.currentItem[1] == null) {
  5481. this.setDestinationItem([this.currentItem[0], 0])
  5482. }
  5483. else{
  5484. var item
  5485. if(e == 1){
  5486. item = this.nextItem(this.currentItem)
  5487. }else if(e == -1){
  5488. item = this.prevItem(this.currentItem)
  5489. }
  5490. this.setDestinationItem(item)
  5491. }
  5492. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5493. this.useSpecialTransition("reverse-looping to end")
  5494. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5495. this.useSpecialTransition("looping back to start")
  5496. }
  5497. /* var momentTour = this.getMomentTour(this.destinationItem);
  5498. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5499. var zoomLevel = this.player.zoomLevel;
  5500. this.player.zoomEnabled = true;
  5501. var zoom = function(e, d) {
  5502. this.player.zoomTo((1-e)*zoomLevel, true)
  5503. }.bind(this)
  5504. s.start(zoom, 1500, function(){
  5505. }, 0, d.easeOutQuad, "zoom")
  5506. } */
  5507. this.goToDestination()
  5508. }
  5509. ,
  5510. n.prototype.getMomentTour = function(destinationItem) {//add
  5511. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  5512. if(!destinationItem) return wholeMomentTour
  5513. else{
  5514. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5515. if(currentLocation.momentTour)return currentLocation.momentTour;
  5516. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5517. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5518. }
  5519. }
  5520. ,
  5521. t.exports = n
  5522. }
  5523. ).call(this, "/js/director.js")
  5524. }
  5525. , {
  5526. "./analytics": 4,
  5527. "./enum/BlackoutStyle": 18,
  5528. "./enum/ControlEvents": 21,
  5529. "./enum/DirectorEvents": 23,
  5530. "./enum/ModelManagerEvents": 33,
  5531. "./enum/PathDiscardMode": 38,
  5532. "./enum/PathDisplayMode": 39,
  5533. "./enum/PlayerEvents": 40,
  5534. "./enum/Viewmode": 51,
  5535. "./enum/WarpStyle": 52,
  5536. "./model/ModelManager": 140,
  5537. "./player": 155,
  5538. "./settings": 166,
  5539. "./util/logger": 189,
  5540. "./util/transitions": 195,
  5541. events: 202,
  5542. three: 217
  5543. }],
  5544. 16: [function(e, t, i) {
  5545. "use strict";
  5546. var n = e("three")
  5547. , r = e("./enum/Viewmode")
  5548. , o = (e("./settings"),
  5549. e("./util/transitions"))
  5550. , a = e("./enum/PlayerEvents")
  5551. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5552. , l = new n.ShaderPass(n.VerticalBlurShader);
  5553. l.renderToScreen = !0;
  5554. var c = $("#player").width() / $("#player").height();
  5555. isNaN(c) && (c = 1);
  5556. //initTransitionPass(n)
  5557. var h = {
  5558. currentBlur: 0,
  5559. aspect: c,
  5560. blurStrength: 1,
  5561. hblurPass: s,
  5562. vblurPass: l,
  5563. transitionMaskPass : new n.TransitionPass()
  5564. ,
  5565. bindEvents: function(e) {
  5566. e.on(a.ModeChanged, function(e, t) {
  5567. e === r.PANORAMA && (o.cancel(h.blur),
  5568. o.cancel(h.addBlur),
  5569. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5570. })
  5571. },
  5572. blur: function(e) {
  5573. h.currentBlur = e;
  5574. var t = e * h.blurStrength;
  5575. l.uniforms.v.value = t / 512 * h.aspect,
  5576. s.uniforms.h.value = t / 512
  5577. },
  5578. addBlur: function(e) {
  5579. e = Math.max(e, h.currentBlur),
  5580. h.blur(e)
  5581. },
  5582. removeBlur: function(e) {
  5583. e = Math.min(1 - e, h.currentBlur),
  5584. h.blur(e)
  5585. }
  5586. };
  5587. h.blur(0),
  5588. t.exports = h
  5589. }
  5590. , {
  5591. "./enum/PlayerEvents": 40,
  5592. "./enum/Viewmode": 51,
  5593. "./settings": 166,
  5594. "./util/transitions": 195,
  5595. three: 217
  5596. }],
  5597. 17: [function(e, t, i) {
  5598. "use strict";
  5599. t.exports = {
  5600. UNKNOWN: 0,
  5601. ALIGNED: 1,
  5602. UNALIGNED: 2,
  5603. PLACED: 3
  5604. }
  5605. }
  5606. , {}],
  5607. 18: [function(e, t, i) {
  5608. "use strict";
  5609. t.exports = {
  5610. NONE: 0,
  5611. MIDDLE: 1,
  5612. END: 2,
  5613. BEGINNING: 3,
  5614. FADEIN: 4
  5615. }
  5616. }
  5617. , {}],
  5618. 19: [function(e, t, i) {
  5619. "use strict";
  5620. var n = e("three");
  5621. t.exports = {
  5622. newBlue: new n.Color(4967932),
  5623. altBlue: new n.Color(47355),
  5624. tagDefault: new n.Color(223357),
  5625. classicBlue: new n.Color(53759),
  5626. mpYellow: new n.Color(16502016),
  5627. mpOrange: new n.Color(16428055),
  5628. mpBlue: new n.Color(12096),
  5629. mpLtGrey: new n.Color(13751252),
  5630. mpDkGrey: new n.Color(10000019),
  5631. mpRed: new n.Color(12525854),
  5632. mpOrangeDesat: new n.Color(16764529),
  5633. mpBlueDesat: new n.Color(4034734),
  5634. mpRedDesat: new n.Color(14705505),
  5635. white: new n.Color(16777215),
  5636. black: new n.Color(0),
  5637. _desat: function(e, t) {
  5638. var i = t || .3
  5639. , r = (new n.Color).copy(e).getHSL();
  5640. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5641. },
  5642. _darken: function(e, t) {
  5643. var i = t || .2
  5644. , r = e.getHSL();
  5645. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5646. }
  5647. }
  5648. }
  5649. , {
  5650. three: 217
  5651. }],
  5652. 20: [function(e, t, i) {
  5653. "use strict";
  5654. t.exports = {
  5655. NONE: -1,
  5656. ROTATE: 0,
  5657. DOLLY: 1,
  5658. PAN: 2,
  5659. ROTATE_DOLLY: 3,
  5660. PAN_DOLLY: 4
  5661. }
  5662. }
  5663. , {}],
  5664. 21: [function(e, t, i) {
  5665. "use strict";
  5666. t.exports = {
  5667. Move: "move",
  5668. InteractionDirect: "interaction.direct",
  5669. InteractionKey: "interaction.key",
  5670. InteractionGui: "interaction.gui",
  5671. FlyInDirection: "fly.direction",
  5672. InputStart: "input.start",
  5673. Pinch: "input.pinch",
  5674. Scroll: "input.scroll",
  5675. AutoPanInterrupt: "autopan.interrupt",
  5676. AutoPanComplete: "autopan.complete",
  5677. AutoPanClamped: "autopan.clamped",
  5678. LongTap: "longtap"
  5679. }
  5680. }
  5681. , {}],
  5682. 22: [function(e, t, i) {
  5683. "use strict";
  5684. t.exports = Object.freeze({
  5685. FORWARD: "FORWARD",
  5686. LEFT: "LEFT",
  5687. RIGHT: "RIGHT",
  5688. BACK: "BACK",
  5689. UP: "UP",
  5690. DOWN: "DOWN"
  5691. })
  5692. }
  5693. , {}],
  5694. 23: [function(e, t, i) {
  5695. "use strict";
  5696. t.exports = {
  5697. ActionInterrupted: "action.interrupted",
  5698. TourStart: "tour.start",
  5699. TourEnd: "tour.end",
  5700. StartModeChange: "mode.startChange"
  5701. }
  5702. }
  5703. , {}],
  5704. 24: [function(e, t, i) {
  5705. "use strict";
  5706. t.exports = Object.freeze({
  5707. None: 0,
  5708. Queued: 1,
  5709. ForceQueued: 2,
  5710. Downloading: 3,
  5711. Downloaded: 4,
  5712. DownloadFailed: 5
  5713. })
  5714. }
  5715. , {}],
  5716. 25: [function(e, t, i) {
  5717. "use strict";
  5718. t.exports = {
  5719. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5720. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5721. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5722. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5723. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5724. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5725. }
  5726. }
  5727. , {}],
  5728. 26: [function(e, t, i) {
  5729. "use strict";
  5730. t.exports = {
  5731. Texture2D: 0,
  5732. TextureCube: 1
  5733. }
  5734. }
  5735. , {}],
  5736. 27: [function(e, t, i) {
  5737. "use strict";
  5738. t.exports = {
  5739. SMALL: "small",
  5740. LARGE: "large"
  5741. }
  5742. }
  5743. , {}],
  5744. 28: [function(e, t, i) {
  5745. "use strict";
  5746. var n = e("./Viewmode")
  5747. , r = {
  5748. LANDING: {},
  5749. NAVIGATION: "navigation",
  5750. MORE_HELP: "moreHelp",
  5751. TOUR_INTERACTION: {}
  5752. };
  5753. r.LANDING[n.PANORAMA] = "panorama.landing",
  5754. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5755. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5756. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5757. r.TOUR_INTERACTION.standard = "standard.tour",
  5758. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5759. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5760. t.exports = r
  5761. }
  5762. , {
  5763. "./Viewmode": 51
  5764. }],
  5765. 29: [function(e, t, i) {
  5766. "use strict";
  5767. var n = {
  5768. UP: 1,
  5769. DOWN: -1,
  5770. LEFT: "L",
  5771. RIGHT: "R",
  5772. FORWARD: "F",
  5773. BACK: "B",
  5774. reverse: {},
  5775. opposite: function(e) {
  5776. return this.reverse[e.toString()]
  5777. }
  5778. };
  5779. !function() {
  5780. n.reverse[n.UP] = n.DOWN,
  5781. n.reverse[n.DOWN] = n.UP,
  5782. n.reverse[n.LEFT] = n.RIGHT,
  5783. n.reverse[n.RIGHT] = n.LEFT,
  5784. n.reverse[n.FORWARD] = n.BACK,
  5785. n.reverse[n.BACK] = n.FORWARD
  5786. }(),
  5787. t.exports = n
  5788. }
  5789. , {}],
  5790. 30: [function(e, t, i) {
  5791. "use strict";
  5792. var n = e("../util/browser")
  5793. , r = {
  5794. ZERO: 48,
  5795. ONE: 49,
  5796. TWO: 50,
  5797. THREE: 51,
  5798. FOUR: 52,
  5799. FIVE: 53,
  5800. SIX: 54,
  5801. SEVEN: 55,
  5802. EIGHT: 56,
  5803. NINE: 57,
  5804. LEFTARROW: 37,
  5805. UPARROW: 38,
  5806. RIGHTARROW: 39,
  5807. DOWNARROW: 40,
  5808. A: 65,
  5809. B: 66,
  5810. C: 67,
  5811. D: 68,
  5812. E: 69,
  5813. F: 70,
  5814. G: 71,
  5815. H: 72,
  5816. I: 73,
  5817. J: 74,
  5818. K: 75,
  5819. L: 76,
  5820. M: 77,
  5821. N: 78,
  5822. O: 79,
  5823. P: 80,
  5824. Q: 81,
  5825. R: 82,
  5826. S: 83,
  5827. T: 84,
  5828. U: 85,
  5829. V: 86,
  5830. W: 87,
  5831. X: 88,
  5832. Y: 89,
  5833. Z: 90,
  5834. SPACE: 32,
  5835. RETURN: 13,
  5836. SEMICOLON: 186,
  5837. PLUSEQUALS: 187,
  5838. DASHUNDERSCORE: 189,
  5839. OPENBRACKET: 219
  5840. };
  5841. n.detectFirefox() && (r.SEMICOLON = 59,
  5842. r.PLUSEQUALS = 61,
  5843. r.DASHUNDERSCORE = 173),
  5844. t.exports = r
  5845. }
  5846. , {
  5847. "../util/browser": 182
  5848. }],
  5849. 31: [function(e, t, i) {
  5850. "use strict";
  5851. t.exports = {
  5852. EN_US: "en-US",
  5853. ES_MX: "es-MX",
  5854. FR_FR: "fr-FR",
  5855. DE_DE: "de-DE",
  5856. RU_RU: "ru-RU",
  5857. CN_CN: "cn-CN",
  5858. JP_JP: "jp-JP"
  5859. }
  5860. }
  5861. , {}],
  5862. 32: [function(e, t, i) {
  5863. "use strict";
  5864. t.exports = {
  5865. TagActivated: "tag.activated",
  5866. TagDismissed: "tag.dismissed",
  5867. TagNavigation: "tag.navigation"
  5868. }
  5869. }
  5870. , {}],
  5871. 33: [function(e, t, i) {
  5872. "use strict";
  5873. t.exports = {
  5874. ModelAdded: "model-added",
  5875. ActiveModelChanged: "active-model-changed"
  5876. }
  5877. }
  5878. , {}],
  5879. 34: [function(e, t, i) {
  5880. "use strict";
  5881. t.exports = {
  5882. LEFT: 0,
  5883. MIDDLE: 1,
  5884. RIGHT: 2
  5885. }
  5886. }
  5887. , {}],
  5888. 35: [function(e, t, i) {
  5889. "use strict";
  5890. t.exports = {
  5891. PanoRenderComplete: "panorama.render.complete",
  5892. TileRenderFailure: "panorama.tile.render.failed",
  5893. TileRenderSuccess: "panorama.tile.render.success",
  5894. TileUploadAttempted: "panorama.tile.upload.attempted",
  5895. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5896. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5897. }
  5898. }
  5899. , {}],
  5900. 36: [function(e, t, i) {
  5901. "use strict";
  5902. t.exports = {
  5903. BASE: 1,
  5904. STANDARD: 2,
  5905. HIGH: 3,
  5906. ULTRAHIGH: 4
  5907. }
  5908. }
  5909. , {}],
  5910. 37: [function(e, t, i) {
  5911. "use strict";
  5912. t.exports = {
  5913. LoadComplete: "panorama.load.complete",
  5914. LoadFailed: "panorama.load.failed",
  5915. TileLoaded: "panorama.tile.loaded"
  5916. }
  5917. }
  5918. , {}],
  5919. 38: [function(e, t, i) {
  5920. "use strict";
  5921. t.exports = Object.freeze({
  5922. Standard: 0,
  5923. Slow: 1,
  5924. Retain: 2
  5925. })
  5926. }
  5927. , {}],
  5928. 39: [function(e, t, i) {
  5929. "use strict";
  5930. t.exports = Object.freeze({
  5931. Show: 0,
  5932. Hide: 1,
  5933. Retain: 2
  5934. })
  5935. }
  5936. , {}],
  5937. 40: [function(e, t, i) {
  5938. "use strict";
  5939. t.exports = {
  5940. Move: "move",
  5941. MoveComplete: "move.complete",
  5942. ModeChanged: "mode.changed",
  5943. ModeChanging: "mode.changing",
  5944. PanoChosen: "pano.chosen",
  5945. ClosestPanoChanging: "closest.pano.changing",
  5946. WarpStarted: "warp.started",
  5947. WarpInterrupted: "warp.interrupted",
  5948. WarpEnded: "warp.ended",
  5949. FlyinFinished: "flyin.finished",
  5950. FlyingStarted: "flying.started",
  5951. FlyingInterrupted: "flying.interrupted",
  5952. FlyingEnded: "flying.ended",
  5953. Ready: "ready",
  5954. StartInside: "start.inside",
  5955. StartOutside: "start.outside",
  5956. ViewChanged: "view.changed",
  5957. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5958. InputStart: "input.start"
  5959. }
  5960. }
  5961. , {}],
  5962. 41: [function(e, t, i) {
  5963. "use strict";
  5964. t.exports = Object.freeze({
  5965. DEFAULT: 0,
  5966. PANOMARKERS: 1,
  5967. RETICULE: 2,
  5968. TAG: 3
  5969. })
  5970. }
  5971. , {}],
  5972. 42: [function(e, t, i) {
  5973. "use strict";
  5974. t.exports = {
  5975. visibleFloor: 1,
  5976. ghostFloor: 3,
  5977. boundingSkybox: 1,
  5978. panoMarker: 2,
  5979. reticule: 3,
  5980. tagStem: 4,
  5981. tagDisc: 5,
  5982. ribbon: 100
  5983. }
  5984. }
  5985. , {}],
  5986. 43: [function(e, t, i) {
  5987. "use strict";
  5988. t.exports = {
  5989. ContextCreated: "scene-renderer-context-created",
  5990. AfterRender: "after-render",
  5991. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5992. }
  5993. }
  5994. , {}],
  5995. 44: [function(e, t, i) {
  5996. "use strict";
  5997. t.exports = {
  5998. IDLE: "idle",
  5999. BROWSE: "browse",
  6000. EXAMINE: "examine"
  6001. }
  6002. }
  6003. , {}],
  6004. 45: [function(e, t, i) {
  6005. "use strict";
  6006. t.exports = {
  6007. TileDownloadSuccess: "tiledownloader.download.success",
  6008. TileDownloadFailure: "tiledownloader.download.failure",
  6009. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  6010. }
  6011. }
  6012. , {}],
  6013. 46: [function(e, t, i) {
  6014. "use strict";
  6015. t.exports = {
  6016. CardboardAndroid: "googlevr",
  6017. GearVR: "gearvr",
  6018. CardboardIOS: "googlevrios",
  6019. Cardboard: "googlevr"
  6020. }
  6021. }
  6022. , {}],
  6023. 47: [function(e, t, i) {
  6024. "use strict";
  6025. t.exports = {
  6026. NONE: 0,
  6027. CONTEXTUAL: 1,
  6028. ANDROID: 2
  6029. }
  6030. }
  6031. , {}],
  6032. 48: [function(e, t, i) {
  6033. "use strict";
  6034. var n = {
  6035. Title: 0,
  6036. Cardboard: 1
  6037. }
  6038. , r = {
  6039. Title: 0,
  6040. Cardboard: 1,
  6041. Gear: 2
  6042. };
  6043. !function() {
  6044. [n, r].forEach(function(e) {
  6045. e.pageCount = Object.keys(e).length
  6046. })
  6047. }(),
  6048. t.exports.ios = n,
  6049. t.exports.standard = r
  6050. }
  6051. , {}],
  6052. 49: [function(e, t, i) {
  6053. "use strict";
  6054. t.exports = {
  6055. Android: "android",
  6056. IOS: "ios",
  6057. Desktop: "desktop",
  6058. UnsupportedAndroid: "android-unsupported"
  6059. }
  6060. }
  6061. , {}],
  6062. 50: [function(e, t, i) {
  6063. "use strict";
  6064. var n = e("three");
  6065. t.exports = {
  6066. UP: new n.Vector3(0,1,0),
  6067. DOWN: new n.Vector3(0,-1,0),
  6068. LEFT: new n.Vector3(-1,0,0),
  6069. RIGHT: new n.Vector3(1,0,0),
  6070. FORWARD: new n.Vector3(0,0,-1),
  6071. BACK: new n.Vector3(0,0,1)
  6072. }
  6073. }
  6074. , {
  6075. three: 217
  6076. }],
  6077. 51: [function(e, t, i) {
  6078. "use strict";
  6079. var n = e("../exception/ViewmodeConvertException")
  6080. , r = e("./coreViewmodes")
  6081. , o = e("../util/common")
  6082. , a = {
  6083. MESH: "mesh",
  6084. OUTDOOR: "outdoor",
  6085. TRANSITIONING: "transitioning",
  6086. toInt: function(e) {
  6087. switch (e) {
  6088. case this.PANORAMA:
  6089. return 1;
  6090. case this.DOLLHOUSE:
  6091. return 2;
  6092. case this.FLOORPLAN:
  6093. return 3;
  6094. case this.OUTDOOR:
  6095. return 4;
  6096. case this.TRANSITIONING:
  6097. return -1
  6098. }
  6099. throw new n("No known conversion for Viewmode to int for mode: " + e)
  6100. },
  6101. fromInt: function(e) {
  6102. switch (e) {
  6103. case "1":
  6104. case 1:
  6105. return this.PANORAMA;
  6106. case "2":
  6107. case 2:
  6108. return this.DOLLHOUSE;
  6109. case "3":
  6110. case 3:
  6111. return this.FLOORPLAN;
  6112. case "4":
  6113. case 4:
  6114. return this.OUTDOOR
  6115. }
  6116. throw new n("No known conversion for int to viewmode for int: " + e)
  6117. },
  6118. convertWorkshopModeInt: function(e) {
  6119. switch (e) {
  6120. case "0":
  6121. case 0:
  6122. case undefined: //xzw add
  6123. return this.PANORAMA;
  6124. case "1":
  6125. case 1:
  6126. return this.FLOORPLAN;
  6127. case "2":
  6128. case 2:
  6129. return this.DOLLHOUSE;
  6130. case "3":
  6131. case 3:
  6132. return this.MESH
  6133. }
  6134. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6135. }
  6136. };
  6137. o.extendObject(a, r),
  6138. t.exports = a
  6139. }
  6140. , {
  6141. "../exception/ViewmodeConvertException": 58,
  6142. "../util/common": 185,
  6143. "./coreViewmodes": 54
  6144. }],
  6145. 52: [function(e, t, i) {
  6146. "use strict";
  6147. t.exports = {
  6148. BLACK: "black",
  6149. STD: "std",
  6150. WALK: "walk"
  6151. }
  6152. }
  6153. , {}],
  6154. 53: [function(e, t, i) {
  6155. "use strict";
  6156. t.exports = {
  6157. ZoomIn: "zoom.in",
  6158. ZoomOut: "zoom.out",
  6159. ZoomMax: "zoom.max",
  6160. ZoomMin: "zoom.min"
  6161. }
  6162. }
  6163. , {}],
  6164. 54: [function(e, t, i) {
  6165. "use strict";
  6166. t.exports = {
  6167. PANORAMA: "panorama",
  6168. DOLLHOUSE: "dollhouse",
  6169. FLOORPLAN: "floorplan"
  6170. }
  6171. }
  6172. , {}],
  6173. 55: [function(e, t, i) {
  6174. "use strict";
  6175. function n(e) {
  6176. this.message = e
  6177. }
  6178. t.exports = n
  6179. }
  6180. , {}],
  6181. 56: [function(e, t, i) {
  6182. "use strict";
  6183. function n(e) {
  6184. r.call(this, e)
  6185. }
  6186. var r = e("./BasicException");
  6187. n.prototype = Object.create(r.prototype),
  6188. t.exports = n
  6189. }
  6190. , {
  6191. "./BasicException": 55
  6192. }],
  6193. 57: [function(e, t, i) {
  6194. "use strict";
  6195. function n(e) {
  6196. r.call(this, e)
  6197. }
  6198. var r = e("./BasicException");
  6199. n.prototype = Object.create(r.prototype),
  6200. t.exports = n
  6201. }
  6202. , {
  6203. "./BasicException": 55
  6204. }],
  6205. 58: [function(e, t, i) {
  6206. "use strict";
  6207. function n(e) {
  6208. r.call(this, e)
  6209. }
  6210. var r = e("./BasicException");
  6211. n.prototype = Object.create(r.prototype),
  6212. t.exports = n
  6213. }
  6214. , {
  6215. "./BasicException": 55
  6216. }],
  6217. 59: [function(e, t, i) {
  6218. (function(i) {
  6219. "use strict";
  6220. function n(e) {
  6221. var t = {};
  6222. if (e) {
  6223. var i = e.flags;
  6224. if (i)
  6225. for (var n in i)
  6226. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6227. return t
  6228. }
  6229. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6230. null
  6231. }
  6232. var r = e("./util/ajax")
  6233. , o = e("./util/showcase")
  6234. , a = e("./util/logger")
  6235. , s = ""
  6236. , l = new a(i)
  6237. , c = {};
  6238. t.exports = {
  6239. loadFeatureFlags: function(e) {
  6240. var t = $.Deferred();
  6241. return r.get(e.urlBase + s, {
  6242. responseType: "json",
  6243. prefetchFrom: "user",
  6244. auth: o.getAuthorizationHeader()
  6245. }).done(function(e) {
  6246. c = n(e),
  6247. c ? t.resolve(c) : t.reject("loading-failed")
  6248. }).fail(function() {
  6249. l.debug("Retrieval of feature flags failed."),
  6250. t.reject("loading-failed")
  6251. }),
  6252. t.promise()
  6253. },
  6254. getFlags: function() {
  6255. return c
  6256. },
  6257. updateDependentSettings: function(e, t) {
  6258. e = e || c,
  6259. e.labels && (t.labels.enabled = !0),
  6260. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6261. e.showcase_sdk && (t.sdkInit = !0),
  6262. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6263. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6264. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6265. e.hide_sc_sharing && (t.share.enabled = !1)
  6266. }
  6267. }
  6268. }
  6269. ).call(this, "/js/featureflags.js")
  6270. }
  6271. , {
  6272. "./util/ajax": 181,
  6273. "./util/logger": 189,
  6274. "./util/showcase": 193
  6275. }],
  6276. 60: [function(e, t, i) {
  6277. "use strict";
  6278. var n = (e("../util/common"),
  6279. {
  6280. status: 0,
  6281. set: function(e) {
  6282. if (isNaN(e))
  6283. return !1;
  6284. var t = $('.progressbar');
  6285. 0 > e && (e = 0);
  6286. e > 100 && (e = 100);
  6287. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6288. var barperc = e*width;
  6289. var perc = Math.round(e);
  6290. var labelpos = (parseInt(barperc)-15);
  6291. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6292. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6293. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6294. this.status = e
  6295. },
  6296. done: function(e) {
  6297. return e || this.status ? (this.status = null,
  6298. this.set(100)) : this
  6299. }
  6300. });
  6301. t.exports.circleLoader = n
  6302. }
  6303. , {
  6304. "../util/common": 185
  6305. }],
  6306. 61: [function(e, t, i) {
  6307. "use strict";
  6308. t.exports = Object.freeze({
  6309. CLOSE: "modal.closer.close"
  6310. })
  6311. }
  6312. , {}],
  6313. 62: [function(e, t, i) {
  6314. "use strict";
  6315. function n(e, t) {
  6316. t && (t.stopPropagation(),
  6317. t.preventDefault()),
  6318. e && this.emit(l.CLOSE, e),
  6319. g.reset()
  6320. }
  6321. function r(e, t) {
  6322. function i() {
  6323. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6324. t !== f && (f = t,
  6325. t ? (e.classList.add("closeByFooter"),
  6326. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6327. h.classList.remove("closeByFooter")))
  6328. }
  6329. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6330. }
  6331. var o = e("../../settings")
  6332. , a = (e("../../tag/Media/MediaEvent"),
  6333. e("../../util/browser"))
  6334. , s = e("../../util/common")
  6335. , l = e("./ModalCloserEvent")
  6336. , c = e("events").EventEmitter
  6337. , h = document.getElementsByClassName("footer")[0]
  6338. , u = h.querySelectorAll(".close")[0]
  6339. , d = null
  6340. , p = null
  6341. , f = null
  6342. , g = (a.isMobile(),
  6343. {
  6344. open: function(e) {
  6345. e && (r(e),
  6346. d && u.removeEventListener("click", d, !0),
  6347. d = n.bind(this, e.id),
  6348. u.addEventListener("click", d, !0),
  6349. p && window.removeEventListener("resize", p, !0),
  6350. p = r.bind(this, e),
  6351. window.addEventListener("resize", p, !0))
  6352. },
  6353. reset: function() {
  6354. h.classList.remove("closeByFooter"),
  6355. u.removeEventListener("click", d, !0),
  6356. window.removeEventListener("resize", p, !0),
  6357. d = p = f = null
  6358. }
  6359. });
  6360. s.extendObject(g, c.prototype),
  6361. t.exports = g
  6362. }
  6363. , {
  6364. "../../tag/Media/MediaEvent": 131,
  6365. "../../settings": 166,
  6366. "../../util/browser": 182,
  6367. "../../util/common": 185,
  6368. "./ModalCloserEvent": 61,
  6369. events: 202
  6370. }],
  6371. 63: [function(e, t, i) {
  6372. "use strict";
  6373. function n(e, t, i) {
  6374. var n = new r.GUI({
  6375. width: 400
  6376. })
  6377. , u = n.addFolder("Flydown from Dollhouse");
  6378. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6379. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6380. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6381. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6382. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6383. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6384. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6385. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6386. var d = n.addFolder("Transition between panos");
  6387. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6388. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6389. h.transition.flyTime = 0,
  6390. d.__controllers.forEach(function(e) {
  6391. e.updateDisplay()
  6392. })
  6393. }),
  6394. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6395. h.transition.flySpeed = 0,
  6396. d.__controllers.forEach(function(e) {
  6397. e.updateDisplay()
  6398. })
  6399. }),
  6400. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6401. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6402. d.add(h.transition, "movementEasing", Object.keys(a));
  6403. var p = n.addFolder("Path Display");
  6404. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6405. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6406. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6407. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6408. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6409. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6410. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6411. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6412. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6413. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6414. h.path.color = l[h.path.color],
  6415. h.path.colorUp = l._desat(h.path.color),
  6416. h.path.colorDown = l.darken(h.path.color)
  6417. }),
  6418. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6419. h.reticuleColor = l[h.reticuleColor]
  6420. });
  6421. var f = n.addFolder("Warping")
  6422. , g = f.addFolder("Warp/Teleport");
  6423. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6424. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6425. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6426. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6427. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6428. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6429. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6430. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6431. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6432. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6433. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6434. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6435. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6436. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6437. h.path.typ = c[h.path.typ]
  6438. }),
  6439. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6440. t.endlessLoop = h.warp.loop
  6441. }),
  6442. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6443. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6444. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6445. var m = f.addFolder("Long Warp Only");
  6446. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6447. h.warp.flySpeed = 0,
  6448. m.__controllers.forEach(function(e) {
  6449. e.updateDisplay()
  6450. })
  6451. }),
  6452. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6453. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6454. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6455. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6456. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6457. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6458. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6459. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6460. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6461. var v = n.addFolder("Warp Esoterica");
  6462. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6463. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6464. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6465. h.warp.minWarpTime = 0,
  6466. v.__controllers.forEach(function(e) {
  6467. e.updateDisplay()
  6468. })
  6469. }),
  6470. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6471. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6472. v.add(h.warp, "movementEasing", Object.keys(a));
  6473. var A = n.addFolder("Misc");
  6474. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6475. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6476. }),
  6477. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6478. i.cameras[s.PANORAMA].fov = h.insideFOV
  6479. }),
  6480. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6481. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6482. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6483. var y = n.addFolder("Navigation");
  6484. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6485. h.navigation.panoScores || e.panos.forEach(function(e) {
  6486. e.floor.remove(e.text3d),
  6487. e.text3d = null
  6488. })
  6489. }),
  6490. y.add(h.navigation, "mouseDirection"),
  6491. y.add(h.navigation, "filterStrictness", 0, 1),
  6492. y.add(h.navigation, "angleFactor", -60, 0),
  6493. y.add(h.navigation, "directionFactor", 1, 20),
  6494. y.add(h.navigation, "distanceFactor", -5, 5),
  6495. y.add(h.navigation, "optionalityFactor", .1, 10);
  6496. var C = n.addFolder("tags")
  6497. , I = C.addFolder("Tag Creation");
  6498. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6499. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6500. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6501. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6502. var E = C.addFolder("Visibility");
  6503. E.add(h.tags.visibility, "anyDistance"),
  6504. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6505. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6506. E.add(h.tags.visibility, "hideViaFloor"),
  6507. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6508. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6509. var b = C.addFolder("Disc Parameters");
  6510. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6511. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6512. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6513. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6514. }),
  6515. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6516. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6517. }),
  6518. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6519. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6520. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6521. var w = C.addFolder("Navigate");
  6522. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6523. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6524. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6525. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6526. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6527. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6528. var _ = n.addFolder("Debug");
  6529. _.add(h, "wireframe").onFinishChange(function() {
  6530. e.chunks.forEach(function(t) {
  6531. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6532. t.wireframeTwin.material.depthWrite = !1,
  6533. t.wireframeTwin.material.depthTest = !1,
  6534. t.wireframeTwin.material.opacity = .5,
  6535. t.wireframeTwin.material.transparent = !0),
  6536. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6537. })
  6538. }),
  6539. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6540. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6541. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6542. e.skybox.wireframe = null)
  6543. }),
  6544. _.add(h, "showSweeps").onFinishChange(function() {
  6545. e.setSweepVisibility(h.showSweeps)
  6546. }),
  6547. _.add(h, "showMesh").onFinishChange(function() {
  6548. e.chunks.forEach(function(e) {
  6549. e.visible = h.showMesh
  6550. })
  6551. }),
  6552. _.add(h, "showFloors").onFinishChange(function() {
  6553. e.floors.forEach(function(e) {
  6554. e.collider.children.forEach(function(e) {
  6555. e.material.visible = h.showFloors
  6556. })
  6557. })
  6558. }),
  6559. _.add(h, "showSkyboxes").onFinishChange(function() {
  6560. e.panos.forEach(function(e) {
  6561. e.skyboxMesh.visible = h.showSkyboxes
  6562. })
  6563. }),
  6564. _.add(h, "showNeighbors").onChange(function() {}),
  6565. _.add(e, "alpha", 0, 1)
  6566. }
  6567. var r = e("../lib/dat.gui")
  6568. , o = e("three")
  6569. , a = e("../util/easing")
  6570. , s = e("../enum/Viewmode")
  6571. , l = e("../enum/Colors")
  6572. , c = e("../enum/WarpStyle")
  6573. , h = e("../settings");
  6574. e("../tag/tag");
  6575. r.GUI.prototype.removeFolder = function(e) {
  6576. var t = this.__folders[e];
  6577. t && (t.close(),
  6578. this.__ul.removeChild(t.domElement.parentNode),
  6579. delete this.__folders[e],
  6580. this.onResize())
  6581. }
  6582. ,
  6583. t.exports.toggle = n
  6584. }
  6585. , {
  6586. "../enum/Colors": 19,
  6587. "../enum/Viewmode": 51,
  6588. "../enum/WarpStyle": 52,
  6589. "../lib/dat.gui": 93,
  6590. "../tag/tag": 123,
  6591. "../settings": 166,
  6592. "../util/easing": 186,
  6593. three: 217
  6594. }],
  6595. 64: [function(e, t, i) {
  6596. (function(i) {
  6597. "use strict";
  6598. function n(e, t, i, n) {
  6599. $(".gui-error .error-problem-text").text(e),
  6600. $(".gui-error .error-solution-text").text(t),
  6601. $(".gui-error .error-explanation").text(i),
  6602. $(".gui-error .error-actions").html(n),
  6603. $(window).resize(),
  6604. $(".gui-error").fadeIn(),
  6605. $("#bottom-logo").fadeIn()
  6606. }
  6607. function r(e) {
  6608. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6609. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6610. s.isMobile() || $("[rel=tiletip]").tooltip({
  6611. placement: "bottom",
  6612. delay: {
  6613. show: 50,
  6614. hide: 0
  6615. },
  6616. trigger: "hover",
  6617. viewport: {
  6618. selector: "body",
  6619. padding: 10
  6620. }
  6621. })
  6622. }
  6623. function o() {
  6624. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6625. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6626. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6627. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6628. e.preventDefault(),
  6629. e.stopPropagation(),
  6630. r(" ")
  6631. })
  6632. }
  6633. function a(e) {
  6634. if ($("head title").text(c.pageTitle),
  6635. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6636. $("#gui-loading").fadeOut(250),
  6637. $("#quick-blackout").hide(),
  6638. l.track("showcase_error", {
  6639. error_key: e
  6640. }),
  6641. h.locale || h.init(),
  6642. "webgl-unsupported" === e)
  6643. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6644. else if ("webgl-ios" === e)
  6645. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6646. else if ("webgl-safari" === e)
  6647. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6648. else if ("webgl-generic" === e)
  6649. o();
  6650. else if ("missing-urls" === e)
  6651. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6652. else if ("loading-failed" === e)
  6653. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6654. else {
  6655. if ("loading-failed-maintenance" !== e)
  6656. return void d.error("Unhandled error: " + e);
  6657. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6658. }
  6659. }
  6660. var s = e("./../util/browser")
  6661. , l = e("./../analytics")
  6662. , c = e("./../settings")
  6663. , h = e("../localization/localize")
  6664. , u = e("./../util/logger")
  6665. , d = new u(i)
  6666. , p = '"https://support.port.com/hc/articles/208220058"';
  6667. t.exports.error = a
  6668. }
  6669. ).call(this, "/js/gui/error.js")
  6670. }
  6671. , {
  6672. "../localization/localize": 108,
  6673. "./../analytics": 4,
  6674. "./../settings": 166,
  6675. "./../util/browser": 182,
  6676. "./../util/logger": 189
  6677. }],
  6678. 65: [function(e, t, i) {
  6679. (function(i) {
  6680. "use strict";
  6681. function n() {
  6682. Ue = [],
  6683. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6684. Ue.push(".hideTarget", ".pinTop.right")
  6685. }
  6686. function r() {
  6687. for (var e in je)
  6688. if (je.hasOwnProperty(e)) {
  6689. var t = je[e];
  6690. if (!t.visible)
  6691. for (var i = 0; i < t.elements.length; i++)
  6692. $(t.elements[i]).hide()
  6693. }
  6694. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6695. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6696. n()
  6697. }
  6698. function o(e, t) {
  6699. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6700. $("#gui-zoomin").toggle(i),
  6701. $("#gui-zoomout").toggle(i)
  6702. }
  6703. function a() {
  6704. c(),
  6705. $(".pinBottom").toggleClass("open"),
  6706. $("#drawer").toggleClass("open"),
  6707. $(".footer").toggleClass("open"),
  6708. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6709. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6710. ie.resetDrawer()),
  6711. setTimeout(function() {
  6712. $("#pullTab").toggleClass("opened");
  6713. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6714. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6715. }
  6716. function s(e) {
  6717. var t;
  6718. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6719. t = e.position().top + e.outerHeight(),
  6720. e.attr("style", "display: none"));
  6721. var i = $("#player").outerHeight()
  6722. , n = i - 130;
  6723. return n < t + 25
  6724. }
  6725. function l(e) {
  6726. "touchstart" === e.type && e.preventDefault(),
  6727. e.stopPropagation()
  6728. }
  6729. function c() {
  6730. W && (W.reload(),
  6731. W.init())
  6732. }
  6733. function h(e) {
  6734. ne.show(e),
  6735. r()
  6736. }
  6737. function u(e) {
  6738. ne.progress(e)
  6739. }
  6740. function d(e, t, i) {
  6741. var n = t.player;
  6742. $("#gui-thumb").fadeOut(2500),
  6743. ne.hide(function() {
  6744. Ge = !1
  6745. }),
  6746. me.init(e, i),
  6747. de.finishSetup(Object.keys(e.tags).length),
  6748. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6749. var s = function() {
  6750. i.dismissExaminedTag(),
  6751. i.disableHovering()
  6752. };
  6753. Ae.on(ye.OPENED, s),
  6754. Ce.on(Me.OPENED, s),
  6755. he.on(ue.OPENED, s),
  6756. fe.on(ge.OPENED, s);
  6757. var l = i.enableHovering.bind(i);
  6758. if (Ae.on(ye.CLOSED, l),
  6759. Ce.on(Me.CLOSED, l),
  6760. he.on(ue.CLOSED, l),
  6761. fe.on(ge.CLOSED, l),
  6762. Q.labels.enabled && Object.keys(e.labels).length,
  6763. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6764. C(e.currentFloor, n.mode)),
  6765. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6766. r(),
  6767. o(t, t.player),
  6768. $("#gui").fadeIn(1500),
  6769. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6770. a(),
  6771. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6772. }, 2e3),
  6773. !K.isMobile())
  6774. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6775. $(c[h]).addClass("hasHover");
  6776. O(e),
  6777. de.setupToggling();
  6778. //xzw:
  6779. window.editHotPanel && editHotPanel();
  6780. //czj
  6781. navBorderRadius(e);
  6782. //czj 编辑界面
  6783. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6784. window.EditTools && new EditTools(n.sceneRenderer);
  6785. }
  6786. function navBorderRadius(e){
  6787. var pullTab = $("#pullTab"),
  6788. mobileRadius = {
  6789. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6790. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6791. },
  6792. topRadius = {
  6793. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6794. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6795. };
  6796. function BorderRadius(bottom,top){
  6797. $("#gui-modes-map > div:visible:last").css(bottom);
  6798. if(pullTab.is(':visible')){
  6799. $(".viewContainer > div:visible:first").css(top);
  6800. }else{
  6801. $("#gui-modes-map > div:visible:first").css(top);
  6802. }
  6803. }
  6804. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6805. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6806. }else{
  6807. BorderRadius(topRadius.bottom,topRadius.top);
  6808. }
  6809. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6810. if(window.DATA.model.special || window.DATA.special){
  6811. window.specialScene && specialScene.special().afterImplement();
  6812. }
  6813. }
  6814. function p(e) {
  6815. e || (e = 0),
  6816. We = !1,
  6817. window.setTimeout(function() {
  6818. We || (ze = !0,
  6819. $("#gui-spinner").stop(!0, !0).show())
  6820. }
  6821. .bind(this), e)
  6822. }
  6823. function f() {
  6824. $("#gui-spinner").stop(!0, !0),
  6825. $("#gui-spinner").fadeOut(1e3),
  6826. We = !0,
  6827. ze = !1
  6828. }
  6829. function g(e, t) {
  6830. var i = e.mode
  6831. , n = t || e.currentPano;
  6832. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6833. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6834. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6835. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6836. Q.show360Views.enabled && !n.isAligned() ? (
  6837. $(".gui-floor").addClass("hidden"),
  6838. $("#gui-modes-outside").addClass("desktop-only")) : (
  6839. $(".gui-floor").removeClass("hidden"),
  6840. $("#gui-modes-outside").removeClass("desktop-only")),
  6841. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6842. Be = i,
  6843. $("#gui-modes-outside").addClass("hidden"),
  6844. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6845. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6846. }
  6847. function m(e, t) {
  6848. var i = t.player;
  6849. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6850. l(e),
  6851. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6852. J.track("USER", {
  6853. event_type: "showcase_gui",
  6854. gui_action: "click_inside_mode_button"
  6855. }),
  6856. t.changeMode(_e.PANORAMA);
  6857. }),
  6858. $("#gui-modes-outside").find("a").on("click", function(e) {
  6859. l(e),
  6860. J.track("showcase_gui", {
  6861. gui_action: "click_outside_mode_button"
  6862. }),
  6863. t.changeMode(Be)
  6864. }),
  6865. $("#gui-modes-floorplan").on("click", function(e) {
  6866. l(e),
  6867. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6868. gui_action: "click_floorplan_mode_button"
  6869. }),
  6870. t.changeMode(_e.FLOORPLAN));
  6871. }),
  6872. $("#gui-modes-dollhouse").on("click", function(e) {
  6873. l(e),
  6874. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6875. gui_action: "click_dollhouse_mode_button"
  6876. }),
  6877. t.changeMode(_e.DOLLHOUSE));
  6878. })
  6879. }
  6880. function v(e, t) {
  6881. function i() {
  6882. document.getElementById("vr").classList.remove("hidden"),
  6883. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6884. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6885. $(".improper-embed").toggleClass("hidden", !1),
  6886. r())
  6887. }, function(e) {
  6888. r()
  6889. }) : r()
  6890. }
  6891. function n(i) {
  6892. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6893. Ie.init(e.data, t, i, q),
  6894. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6895. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6896. }
  6897. function r() {
  6898. De.info("WebVR support not found, VR button activates native app VR modal"),
  6899. Ae.init(e.data, q),
  6900. Ae.on(ye.OPENED, function() {
  6901. var e = document.getElementById("vr-modal");
  6902. return function() {
  6903. Ze("vr"),
  6904. le.open(e)
  6905. }
  6906. }()),
  6907. Ae.on(ye.CLOSED, le.reset)
  6908. }
  6909. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6910. /*********************** 方奕卓 VR功能事件监听 ********************/
  6911. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6912. switch (Q.vr.option) {
  6913. case Pe.CONTEXTUAL:
  6914. i();
  6915. break;
  6916. case Pe.ANDROID:
  6917. K.detectAndroid() && i();
  6918. break;
  6919. case Pe.NONE:
  6920. }
  6921. }
  6922. }
  6923. function A(e, t) {
  6924. $("#play").on("mousedown touchstart", function(e) {
  6925. l(e);
  6926. Ze("tour");
  6927. ve.play();
  6928. J.trackAlways("showcase_gui", {
  6929. gui_action: "play_highlights"
  6930. })
  6931. }),
  6932. window.startAndPlay = function(e) {
  6933. // l(e);
  6934. Ze("tour");
  6935. ve.play();
  6936. J.trackAlways("showcase_gui", {
  6937. gui_action: "play_highlights"
  6938. })
  6939. };
  6940. $("#pause").on("mousedown touchstart", function(e) {
  6941. l(e),
  6942. ve.pause(),
  6943. J.trackAlways("showcase_gui", {
  6944. gui_action: "pause_highlights"
  6945. })
  6946. }),
  6947. $("#gui-zoomin").find("a").on("click", function(e) {
  6948. l(e),
  6949. t.player.zoomInIncrementally()
  6950. }),
  6951. $("#gui-zoomout").find("a").on("click", function(e) {
  6952. l(e),
  6953. t.player.zoomOutIncrementally()
  6954. })
  6955. }
  6956. function y(e, t) {
  6957. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6958. if(getQueryVariable('m') === '372') continue;
  6959. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6960. $(".gui-floor").find(".container").prepend(r)
  6961. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6962. }
  6963. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6964. i.on("click", function(e) {
  6965. l(e),
  6966. Ze("floor"),
  6967. i.toggleClass("open")
  6968. }),
  6969. $(".floorChoice").on("click", function(e) {
  6970. l(e);
  6971. var n = $(this).data("index");
  6972. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6973. t.player.gotoFloor(n),
  6974. J.track("showcase_gui", {
  6975. gui_action: "click_floor_select_button",
  6976. interaction_source: "gui"
  6977. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6978. Ze("move"),
  6979. t.allFloors(),
  6980. J.track("showcase_gui", {
  6981. gui_action: "click_toggle_all_floors_button",
  6982. interaction_source: "gui"
  6983. })),
  6984. i.removeClass("open")
  6985. })
  6986. }
  6987. function C(e, t) {
  6988. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6989. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6990. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6991. $(".floorChoice").removeClass("active"),
  6992. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6993. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6994. $(".floorChoice").removeClass("active"),
  6995. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6996. }
  6997. function I(e) {
  6998. return e.describe().inTransition
  6999. }
  7000. function b(e, t, i) {
  7001. Fe = e.heroLocations.length;
  7002. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  7003. , r = 100 / Fe + "%"
  7004. , o = $("#thumb-container")
  7005. , a = $("#progressBar");
  7006. $("#status").find(".totalSteps").text(Fe);
  7007. for (var s = 0; s < Fe; s++) {
  7008. var c = e.heroLocations[s]
  7009. , h = $(n);
  7010. var thumbUrl
  7011. if(c.heroLocations){//有子项,选第一张截图
  7012. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  7013. }else{
  7014. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  7015. }
  7016. h.attr("data-index", s)
  7017. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  7018. if (c.name) {
  7019. var u = $('<div class="overlay"></div>').text(c.name);
  7020. h.prepend(u)
  7021. }
  7022. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  7023. var d = e.panos.get(c.panoId)
  7024. , p = d && !d.isAligned()
  7025. , f = p ? '<div><img class="mark360View" src="static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="static/images/mark-inside-white.png"></div>';
  7026. h.prepend(f)
  7027. }
  7028. o.append(h),
  7029. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  7030. }
  7031. j = 144 * Fe,
  7032. Y = 111 * Fe,
  7033. $(".thumbImg").on("mouseover", function() {
  7034. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  7035. }),
  7036. $(".thumbImg").on("mouseout", function() {
  7037. t.clearPath()
  7038. }),
  7039. $(".thumbImg").on("click", function(e) {
  7040. l(e);
  7041. var i = $(this);
  7042. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  7043. J.trackAlways("showcase_gui", {
  7044. gui_action: "click_highlight"
  7045. }),
  7046. t.goToHighlight([i.data("index"),0])//改
  7047. }),
  7048. $(".previous").find("a").on("click", function(e) {
  7049. l(e),
  7050. J.trackAlways("showcase_gui", {
  7051. gui_action: "prev_highlight"
  7052. }),
  7053. t.prevHighlight()
  7054. }),
  7055. $(".next").find("a").on("click", function(e) {
  7056. l(e),
  7057. J.trackAlways("showcase_gui", {
  7058. gui_action: "next_highlight"
  7059. }),
  7060. t.nextHighlight()
  7061. }),
  7062. $("#drawer").on("mouseleave", function(e) {
  7063. l(e);
  7064. var t;
  7065. try {
  7066. t = new MouseEvent("mouseup",{
  7067. clientX: e.clientX,
  7068. clientY: e.clientY,
  7069. screenX: e.screenX,
  7070. screenY: e.screenY
  7071. })
  7072. } catch (i) {
  7073. t = document.createEvent("MouseEvents"),
  7074. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  7075. }
  7076. document.dispatchEvent(t)
  7077. }),
  7078. W = new Sly($("#scrollFrame"),{
  7079. horizontal: !0,
  7080. itemNav: "centered",
  7081. smart: !0,
  7082. scrollTrap: !0,
  7083. scrollBy: 1,
  7084. mouseDragging: !0,
  7085. touchDragging: !0,
  7086. speed: 300,
  7087. dragHandle: !0,
  7088. dynamicHandle: !0,
  7089. clickBar: !0,
  7090. scrollBar: $("#scroller"),
  7091. activateOn: null
  7092. }).init(),
  7093. W.on("active", function(e, t) {
  7094. Ve = t,
  7095. Ze("tour"),
  7096. $(".step").removeClass("active"),
  7097. $("#status").find(".curIdx").text(t + 1);
  7098. for (var i = 0; i <= t; i++)
  7099. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  7100. }),
  7101. w()
  7102. }
  7103. function w() {
  7104. var e = $("#player").width() - 20
  7105. , t = $("#scroller")
  7106. , i = $("#drawer")
  7107. , n = $(".pinBottom");
  7108. if ($("#player").width() < 488 || $("#player").height() < 488)
  7109. t.addClass("hidden"),
  7110. i.addClass("noScroll"),
  7111. n.addClass("noScroll");
  7112. else {
  7113. var r = j > e
  7114. , o = !i.hasClass("noScroll")
  7115. , a = r !== o;
  7116. a && (t.toggleClass("hidden"),
  7117. i.toggleClass("noScroll"),
  7118. n.toggleClass("noScroll"))
  7119. }
  7120. }
  7121. function _(e) {
  7122. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7123. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7124. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7125. }
  7126. function T(e) {
  7127. function t(t, i) {
  7128. return !!e.player_options[t] && e[i || t]
  7129. }
  7130. $(".model-title").text(e.name);
  7131. var i = Q.pageTitle;
  7132. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7133. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7134. document.title = i ,
  7135. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7136. delay: {
  7137. show: 50,
  7138. hide: 0
  7139. },
  7140. trigger: "hover",
  7141. html: !1,
  7142. viewport: {
  7143. selector: "body",
  7144. padding: 10
  7145. }
  7146. }),
  7147. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7148. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7149. de.populate({
  7150. name: t("model_name", "name"),
  7151. coBrand: t("presented_by"),
  7152. description: t("model_summary", "summary") || "暂无内容",
  7153. contactName: t("contact_name"),
  7154. address: t("address"),
  7155. phone: t("contact_phone"),
  7156. formattedPhone: e.formatted_contact_phone,
  7157. email: t("contact_email"),
  7158. url: t("external_url"),
  7159. socialSharing: e.enable_social_sharing && e.is_public
  7160. })
  7161. }
  7162. function x(e, t, i, n, r, o) {
  7163. function a() {
  7164. o.setLoadingStartTime(),
  7165. H(),
  7166. r ? (re.showMessage(t, i, je.coBrand.visible),
  7167. l()) : h(l)
  7168. }
  7169. var s = $.Deferred()
  7170. , l = s.resolve.bind(s);
  7171. return Ge = !0,
  7172. O(e),
  7173. e.data.player_options && _(e.data.player_options),
  7174. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7175. Re.localizeGUI(),
  7176. T(e.data),
  7177. r || $(".quick").addClass("hidden"),
  7178. //e.data.image && !r && E(e.data.image),
  7179. n ? (J.impression(),
  7180. a()) : (o.setWaitingStartTime(),
  7181. oe.show(r, a)),
  7182. s
  7183. }
  7184. function S(e, t, i, n, r, a, s) {
  7185. q = s,
  7186. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7187. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7188. ae.init(),
  7189. re.init(e, a),
  7190. Oe.init(e, t, n),
  7191. $(".icon").on("mouseover", function() {
  7192. t.player && t.player.reticule.hide()
  7193. }),
  7194. m(e, t),
  7195. A(e, t),
  7196. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  7197. Ce.on(Me.OPENED, function() {
  7198. var e = document.getElementById("share-modal");
  7199. return function() {
  7200. Ze("share"),
  7201. le.open(e)
  7202. }
  7203. }()),
  7204. Ce.on(Me.CLOSED, le.reset)),
  7205. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7206. je.tourControls.visible = !1),
  7207. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7208. z(),
  7209. g(i),
  7210. v(e, r),
  7211. e.on("floor.changed", C),
  7212. e.on("waiting", R.bind(this, e)),
  7213. e.on("waiting-done", P.bind(this, e)),
  7214. i.on(xe.ModeChanged, function(e, n) {
  7215. g(i),
  7216. o(t, i),
  7217. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7218. he.updateMode(n)
  7219. }),
  7220. n.on(Se.Move, Ze.bind(this, "move")),
  7221. i.on(xe.Ready, function() {
  7222. ie.init(n, i, i.tagManager, t),
  7223. i.on(xe.ModeChanged, function(e, t) {
  7224. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7225. })
  7226. }),
  7227. i.on(xe.PanoChosen, function(e, t) {
  7228. g(i, t),
  7229. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7230. }),
  7231. le.on(ce.CLOSE, function(e) {
  7232. switch (e) {
  7233. case "vr-modal":
  7234. Ae.dismiss();
  7235. break;
  7236. case "share-modal":
  7237. Ce.hide();
  7238. break;
  7239. case "terms-modal":
  7240. fe.hide()
  7241. }
  7242. });
  7243. var l = $("#play").eq(0)
  7244. , c = $("#pause").eq(0)
  7245. , h = $(".pinBottom").toArray()
  7246. , u = $("#drawer").eq(0)
  7247. , d = $("#playHead").eq(0)
  7248. , p = $("#progressBar").eq(0)
  7249. , f = $("#thumb-container").eq(0)
  7250. , y = f.children()
  7251. , I = p.children();
  7252. t.on("update.controls", function() {//导览控制
  7253. var n = t.describe();
  7254. window.player.emit('onplayStatus', n),
  7255. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7256. c.show()),
  7257. n.tourInProgress && (h.forEach(function(e) {
  7258. e.classList.add("playing")
  7259. }),
  7260. u.addClass("playing"),
  7261. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7262. c.hide()),
  7263. n.tourInProgress || (ve.stopTour(),
  7264. h.forEach(function(e) {
  7265. e.classList.remove("playing")
  7266. }),
  7267. u.removeClass("playing"),
  7268. d.removeClass("playing")));
  7269. var r, a, s;
  7270. if (null !== n.currentItem) {
  7271. var p, f;
  7272. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7273. n.onTheBus ? (p = "active",
  7274. f = "recent") : (f = "active",
  7275. p = "recent");
  7276. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7277. for (r = 0; r < e.heroLocations.length; r += 1)
  7278. s = y.eq(r),
  7279. a = I.eq(r),
  7280. s.removeClass(f),
  7281. a.removeClass(f),
  7282. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7283. a.addClass(p),
  7284. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7285. a.addClass(p)) : (s.removeClass(p),
  7286. a.removeClass(p))
  7287. } else
  7288. for (r = 0; r < e.heroLocations.length; r += 1)
  7289. s = y.eq(r),
  7290. a = I.eq(r),
  7291. s.removeClass("active recent"),
  7292. a.removeClass("active recent");
  7293. o(t, i)
  7294. }),
  7295. document.addEventListener("keydown", function(n) {
  7296. switch (J.updateInteraction(Se.InteractionKey),
  7297. n.which) {
  7298. case we.ZERO:
  7299. Q.debug && e.toggleAlpha();
  7300. break;
  7301. case we.NINE:
  7302. Q.debug && se.toggle();
  7303. break;
  7304. case we.ONE:
  7305. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7306. break;
  7307. case we.TWO:
  7308. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7309. break;
  7310. case we.THREE:
  7311. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7312. break;
  7313. case we.FOUR:
  7314. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7315. break;
  7316. case we.SPACE:
  7317. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7318. break;
  7319. case we.RETURN:
  7320. Q.debug && e.toggleExplodeUp();
  7321. break;
  7322. case we.P:
  7323. k();
  7324. break;
  7325. case we.U:
  7326. B();
  7327. break;
  7328. case we.X:
  7329. Q.debug && e.toggleExplode();
  7330. break;
  7331. case we.PLUSEQUALS:
  7332. t.player.activatePersistentZooming(!0),
  7333. ie.hideUi();
  7334. break;
  7335. case we.DASHUNDERSCORE:
  7336. t.player.activatePersistentZooming(!1),
  7337. ie.hideUi();
  7338. break;
  7339. case we.SEVEN:
  7340. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7341. break;
  7342. case we.EIGHT:
  7343. t.player.decreaseZoomSpeed();
  7344. break;
  7345. case we.NINE:
  7346. t.player.increaseZoomSpeed()
  7347. }
  7348. return i && i.reticule.hide(),
  7349. !0
  7350. }
  7351. .bind(this)),
  7352. document.addEventListener("keyup", function(e) {
  7353. switch (e.which) {
  7354. case we.PLUSEQUALS:
  7355. t.player.deactivatePersistentZooming();
  7356. break;
  7357. case we.DASHUNDERSCORE:
  7358. t.player.deactivatePersistentZooming()
  7359. }
  7360. }
  7361. .bind(this)),
  7362. F(e),
  7363. L(e, t.player),
  7364. M(i),
  7365. te.setAutoPlay(e.heroCount()),
  7366. he.init(i, a.mode),
  7367. he.on(ue.OPENED, Ze.bind(this, "help")),
  7368. fe.init(),
  7369. fe.on(ge.OPENED, function() {
  7370. var e = document.getElementById("terms-modal");
  7371. return function() {
  7372. Ze("terms"),
  7373. le.open(e)
  7374. }
  7375. }()),
  7376. fe.on(ge.CLOSED, le.reset),
  7377. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7378. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7379. Q.profiling.enabled && se.show(),
  7380. ve.init(t)
  7381. }
  7382. function M(e) {
  7383. var t = function(e, t) {
  7384. $(e).find("a").each(function(e, i) {
  7385. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7386. i.style.pointerEvents = t ? "auto" : "none"
  7387. })
  7388. }
  7389. , i = function() {
  7390. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7391. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7392. };
  7393. e.on(Ne.ZoomMax, function() {
  7394. t("#gui-zoomin", !1),
  7395. t("#gui-zoomout", !0)
  7396. }),
  7397. e.on(Ne.ZoomMin, function() {
  7398. t("#gui-zoomin", !0),
  7399. t("#gui-zoomout", !1)
  7400. }),
  7401. e.on(Ne.ZoomIn, function() {
  7402. t("#gui-zoomout", !0)
  7403. }),
  7404. e.on(Ne.ZoomOut, function() {
  7405. t("#gui-zoomin", !0)
  7406. }),
  7407. i()
  7408. }
  7409. function R(e) {
  7410. O(e)
  7411. }
  7412. function P(e) {
  7413. O(e)
  7414. }
  7415. function O(e) {
  7416. var t = e.waitQueue.length;
  7417. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7418. }
  7419. function L(e, t) {
  7420. He = {
  7421. gui: null,
  7422. visible: !1,
  7423. model: e,
  7424. player: t
  7425. }
  7426. }
  7427. function D(e, t) {
  7428. // function i() {
  7429. // var i = t.toJSON();
  7430. // n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7431. // t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7432. // }
  7433. // var n = {}
  7434. // , r = new Le.GUI({
  7435. // autoPlace: !0,
  7436. // width: "60%"
  7437. // });
  7438. // i(),
  7439. // t.on(xe.ViewChanged, i),
  7440. // r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7441. // r.domElement.id = "datLinks";
  7442. // var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7443. // return o.forEach(function(e) {
  7444. // if (!K.detectSafari()) {
  7445. // var t = document.createElement("button");
  7446. // t.classList.add("btn-deep-link"),
  7447. // t.innerText = Re.MENU_COPY,
  7448. // e.nextSibling.appendChild(t);
  7449. // var i = function() {
  7450. // alert(Re.LINK_ALERT_COPY),
  7451. // t.hide()
  7452. // };
  7453. // t.addEventListener("click", function(e) {
  7454. // try {
  7455. // var t = e.target.parentNode.childNodes[0];
  7456. // t.select();
  7457. // var n = document.execCommand("copy");
  7458. // t.blur(),
  7459. // n || i()
  7460. // } catch (e) {
  7461. // i()
  7462. // }
  7463. // })
  7464. // }
  7465. // }),
  7466. // $(r.__closeButton).hide(),
  7467. // r
  7468. }
  7469. function N(e) {
  7470. He.gui || (He.gui = D(He.model, He.player)),
  7471. He.visible = e,
  7472. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7473. }
  7474. function B() {
  7475. N(!He.visible)
  7476. }
  7477. function F(e) {
  7478. ke = {
  7479. gui: null,
  7480. visible: !1,
  7481. model: e
  7482. }
  7483. }
  7484. function V(e) {
  7485. var t = new Le.GUI;
  7486. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7487. e.setSweepVisibility(Q.showSweeps)
  7488. }),
  7489. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7490. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7491. Q.transition.flySpeed = 0,
  7492. t.__controllers.forEach(function(e) {
  7493. e.updateDisplay()
  7494. })
  7495. }),
  7496. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7497. $(t.__closeButton).hide(),
  7498. t
  7499. }
  7500. function U(e) {
  7501. ke.gui || (ke.gui = V(ke.model)),
  7502. ke.visible = e,
  7503. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7504. }
  7505. function k() {
  7506. U(!ke.visible)
  7507. }
  7508. function H() {
  7509. function e(e) {
  7510. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7511. }
  7512. $("body").css("touch-action", "none"),
  7513. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7514. // e.preventDefault()
  7515. });
  7516. var t = document.getElementById("terms-text")
  7517. , i = document.getElementById("more-help-wrapper")
  7518. , n = (document.getElementById("navigation-help-wrapper"),
  7519. document.getElementById("help-dialog"),
  7520. document.getElementById("tag-billboards"));
  7521. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7522. document.body.addEventListener("DOMMouseScroll", e)),
  7523. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7524. e.stopPropagation()
  7525. })
  7526. }
  7527. function G(e, t) {
  7528. for (var i = []; e; )
  7529. i.push(e),
  7530. e = e.parentNode;
  7531. for (; t && i.indexOf(t) === -1; )
  7532. t = t.parentNode;
  7533. return t
  7534. }
  7535. function z() {
  7536. var e, t = function(t) {
  7537. e = 0 === t.button || 1 === t.which ? t.target : null
  7538. }, i = function(t) {
  7539. e !== t.target && (e = G(e, t.target));
  7540. var i = document.getElementById("gui-parent");
  7541. if (G(i, e) !== i && (e = null),
  7542. e) {
  7543. var n;
  7544. try {
  7545. n = new MouseEvent("click",t)
  7546. } catch (e) {
  7547. n = document.createEvent("MouseEvents"),
  7548. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7549. }
  7550. n.syntheticClick = !0,
  7551. e.dispatchEvent(n),
  7552. e = null
  7553. }
  7554. };
  7555. document.body.addEventListener("mousedown", t, !0),
  7556. document.body.addEventListener("mouseup", i, !0),
  7557. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7558. e.syntheticClick || (e.stopPropagation(),
  7559. "A" === e.target.nodeName && e.preventDefault())
  7560. }, !0)
  7561. }
  7562. var W, j, Y, X, Z, q, K = (e("three"),
  7563. e("../util/ajax"),
  7564. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7565. e("../util/camera"),
  7566. e("../util/logger")), te = (e("../objects/Snapshot"),
  7567. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7568. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7569. e("../enum/PathDisplayMode"),
  7570. e("../enum/DirectorEvents"),
  7571. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7572. e("../enum/WarpStyle"),
  7573. e("../enum/AlignmentType"),
  7574. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7575. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7576. coBrand: {
  7577. visible: !0,
  7578. elements: [".co-brand", "#loaderCoBrand"]
  7579. },
  7580. help: {
  7581. visible: !0,
  7582. elements: [".nav-help", "#nav-help"]
  7583. },
  7584. tourControls: {
  7585. visible: !0,
  7586. elements: [".next", ".previous", "#play"]
  7587. },
  7588. highlight: {
  7589. visible: !0,
  7590. elements: ["#drawer", "#pullTab"]
  7591. },
  7592. share: {
  7593. visible: !0,
  7594. elements: [".socialButton", "#share"]
  7595. },
  7596. fullScreen: {
  7597. visible: !0,
  7598. elements: ["#gui-fullscreen"]
  7599. },
  7600. floors: {
  7601. visible: !0,
  7602. elements: [".gui-floor"]
  7603. }
  7604. }, Ye = function() {
  7605. var e = document.getElementById("drawer");
  7606. return function() {
  7607. $("#player").height() < 400 && e.classList.contains("open") && a()
  7608. }
  7609. }(), Xe = function() {
  7610. var e = document.getElementById("meta-info");
  7611. return function() {
  7612. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7613. }
  7614. }(), Ze = function(e) {
  7615. function t() {
  7616. u.classList.contains("expand") && de.toggleMeta(!0)
  7617. }
  7618. function i() {
  7619. fe.hide()
  7620. }
  7621. function n() {
  7622. he.close()
  7623. }
  7624. function r() {
  7625. Ae.dismiss()
  7626. }
  7627. function o() {
  7628. p.hasClass("open") && a(!0)
  7629. }
  7630. function l() {
  7631. Ce.hide()
  7632. }
  7633. function c() {
  7634. f.hasClass("open") && f.removeClass("open")
  7635. }
  7636. function h() {
  7637. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7638. }
  7639. var u = document.getElementById("meta-info")
  7640. , d = document.getElementById("interaction-modal")
  7641. , p = $("#drawer").eq(0)
  7642. , f = $(".gui-floor").eq(0)
  7643. , g = $(".vr-popup").eq(0);
  7644. return function(e) {
  7645. switch (e) {
  7646. case "info":
  7647. i(),
  7648. n(),
  7649. Ye(),
  7650. l(),
  7651. c(),
  7652. r(),
  7653. h();
  7654. break;
  7655. case "terms":
  7656. t(),
  7657. n(),
  7658. o(),
  7659. l(),
  7660. c(),
  7661. r(),
  7662. h();
  7663. break;
  7664. case "help":
  7665. t(),
  7666. i(),
  7667. l(),
  7668. c(),
  7669. r(),
  7670. h();
  7671. break;
  7672. case "vr":
  7673. t(),
  7674. i(),
  7675. l(),
  7676. c(),
  7677. n(),
  7678. h(),
  7679. s(g) && o();
  7680. break;
  7681. case "highlights":
  7682. Xe(),
  7683. i(),
  7684. l(),
  7685. c();
  7686. break;
  7687. case "share":
  7688. t(),
  7689. i(),
  7690. n(),
  7691. c(),
  7692. r(),
  7693. h();
  7694. break;
  7695. case "floor":
  7696. i(),
  7697. l(),
  7698. r();
  7699. break;
  7700. case "view":
  7701. c(),
  7702. l(),
  7703. i(),
  7704. r();
  7705. break;
  7706. case "tour":
  7707. i(),
  7708. l(),
  7709. c(),
  7710. r();
  7711. break;
  7712. case "move":
  7713. i(),
  7714. l(),
  7715. c(),
  7716. r();
  7717. break;
  7718. case "resize":
  7719. t(),
  7720. Ye(),
  7721. c();
  7722. break;
  7723. case "tag":
  7724. i(),
  7725. n(),
  7726. l(),
  7727. c(),
  7728. r()
  7729. }
  7730. }
  7731. }();
  7732. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7733. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7734. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7735. setTimeout(function() {
  7736. $(".icon:visible").hide().show(0)
  7737. }, 100)
  7738. }),
  7739. $("#gui-fullscreen").find("a").on("click", function(e) {
  7740. l(e),
  7741. K.requestFullscreen($("body")[0]),
  7742. J.track("showcase_gui", {
  7743. gui_action: "click_enter_fullscreen",
  7744. interaction_source: "gui"
  7745. })
  7746. //czj
  7747. //W.reload()
  7748. }),
  7749. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7750. l(e),
  7751. K.exitFullscreen(),
  7752. J.track("showcase_gui", {
  7753. gui_action: "click_exit_fullscreen",
  7754. interaction_source: "gui"
  7755. })
  7756. })
  7757. $(window).on("resize", function(e) {
  7758. var t = e.target.innerHeight
  7759. , i = e.target.innerWidth;
  7760. t === X && i === Z || (je.highlight.visible && w(),
  7761. Ze("resize"),
  7762. $(".pinTop.right").removeClass("hideUnderMeta"),
  7763. c(),
  7764. X = t,
  7765. Z = i)
  7766. }).resize(),
  7767. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7768. $("#pullTab").on("click", function(e) {
  7769. l(e),
  7770. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7771. gui_action: "hide_highlight_reel"
  7772. }),
  7773. $(this).addClass("open").children("img").attr("src","static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7774. gui_action: "show_highlight_reel"
  7775. }),
  7776. $(this).removeClass("open").children("img").attr("src","static/images/auto-suspend.png"));
  7777. a()
  7778. });
  7779. /***********************方奕卓 热点列表事件监听 ************************/
  7780. if(window.DATA.showHotListSta) {
  7781. $('#hotList').css('display', '');
  7782. $('#hotList').on('click',function(e){
  7783. l(e);
  7784. var hotList = $('#hotListWrap')[0];
  7785. var isActive = hotList.classList.contains('hotListActive');
  7786. if(isActive){
  7787. hotList.classList.remove('hotListActive');
  7788. this.classList.remove('active')
  7789. }else{
  7790. hotList.classList.add('hotListActive');
  7791. this.classList.add('active')
  7792. }
  7793. }),
  7794. $('#hotListContent ul').on('mouseover', function(e){
  7795. l(e);
  7796. var target = e.target;
  7797. var hotList = document.getElementById('hotListWrap');
  7798. if(target.tagName === 'SPAN'){
  7799. var targetParent = target.parentElement.parentElement;
  7800. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7801. hotList.style.width = target.offsetWidth + 116 + 'px';
  7802. }else{
  7803. hotList.style.width = '';
  7804. }
  7805. }else if(target.tagName === 'LI'){
  7806. var targetParent = target.parentElement;
  7807. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7808. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7809. }else{
  7810. hotList.style.width = ''
  7811. }
  7812. }else {
  7813. hotList.style.width = '';
  7814. }
  7815. });
  7816. $('#hotListContent ul').on('click', function(e){
  7817. l(e);
  7818. this.preElem && this.preElem.classList.remove('active');
  7819. if(e.target.tagName === 'SPAN'){
  7820. e.target.parentElement.classList.add('active');
  7821. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7822. this.preElem = e.target.parentElement;
  7823. }else{
  7824. e.target.classList.add('active');
  7825. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7826. this.preElem = e.target;
  7827. }
  7828. })
  7829. $('#hotListClose').on('click', function(e){
  7830. l(e);
  7831. var hotList = $('#hotListWrap')[0];
  7832. hotList.classList.remove('hotListActive');
  7833. $('#hotListContent ul .active').removeClass('active');
  7834. $('#hotList')[0].classList.remove('active')
  7835. })
  7836. }
  7837. /*****************************************************************/
  7838. $("#more-menu-button").on("click", function(e) {
  7839. l(e);
  7840. var t = $("#more-menu");
  7841. t.toggleClass("open")
  7842. }),
  7843. t.exports.init = S,
  7844. t.exports.startLoading = x,
  7845. t.exports.endLoading = d,
  7846. t.exports.onProgress = u
  7847. }
  7848. ).call(this, "/js/gui/gui.js")
  7849. }
  7850. , {
  7851. "../analytics": 4,
  7852. "../controls/serializer": 14,
  7853. "../enum/AlignmentType": 17,
  7854. "../enum/BlackoutStyle": 18,
  7855. "../enum/ControlEvents": 21,
  7856. "../enum/DirectorEvents": 23,
  7857. "../enum/Keys": 30,
  7858. "../enum/PathDiscardMode": 38,
  7859. "../enum/PathDisplayMode": 39,
  7860. "../enum/PlayerEvents": 40,
  7861. "../enum/VROption": 47,
  7862. "../enum/Vectors": 50,
  7863. "../enum/Viewmode": 51,
  7864. "../enum/WarpStyle": 52,
  7865. "../enum/ZoomEvents": 53,
  7866. "../lib/dat.gui": 93,
  7867. "../localization/localize": 108,
  7868. "../tag/Media/MediaEvent": 131,
  7869. "../objects/Snapshot": 153,
  7870. "../settings": 166,
  7871. "../util/ajax": 181,
  7872. "../util/browser": 182,
  7873. "../util/camera": 183,
  7874. "../util/logger": 189,
  7875. "../util/showcase": 193,
  7876. "../util/transitions": 195,
  7877. "./closer/ModalCloserEvent": 61,
  7878. "./closer/modalCloser": 62,
  7879. "./help/HelpEvent": 66,
  7880. "./help/help": 67,
  7881. "./helpManager": 68,
  7882. "./immersiveMode": 69,
  7883. "./konami": 70,
  7884. "./landingScreen": 71,
  7885. "./loadingScreen": 72,
  7886. "./memoryUsage": 73,
  7887. "./playButton": 74,
  7888. "./populateModal": 75,
  7889. "./sharing/ShareEvents": 76,
  7890. "./sharing/modal": 77,
  7891. "./terms/TermsEvent": 78,
  7892. "./terms/terms": 79,
  7893. "./title/TitleEvents": 80,
  7894. "./title/tagToggle": 81,
  7895. "./title/titleBar": 82,
  7896. "./tourInteraction": 84,
  7897. "./vr/vrEvent": 85,
  7898. "./vr/vrModal": 87,
  7899. "./webvr/WebVrEvent": 88,
  7900. "./webvr/webVRgui": 89,
  7901. three: 217
  7902. }],
  7903. 66: [function(e, t, i) {
  7904. "use strict";
  7905. t.exports = Object.freeze({
  7906. OPENED: "help.opened",
  7907. CLOSED: "help.closed"
  7908. })
  7909. }
  7910. , {}],
  7911. 67: [function(e, t, i) {
  7912. "use strict";
  7913. function n() {
  7914. g.on("click", function(e) {
  7915. if (S && S !== l.TRANSITIONING) {
  7916. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7917. t && !M ? R.close() : r()
  7918. }
  7919. }),
  7920. w.on("click", function(e) {
  7921. R.close()
  7922. }),
  7923. E.on("click", function(e) {
  7924. S && S !== l.TRANSITIONING && (s(),
  7925. o())
  7926. }),
  7927. b.on("click", function(e) {
  7928. s(),
  7929. a()
  7930. })
  7931. }
  7932. function r() {
  7933. S && S !== l.TRANSITIONING && (M = !0,
  7934. setTimeout(function() {
  7935. M = !1
  7936. }, d.help.modalStayDuration),
  7937. R.emit(h.OPENED),
  7938. m.addClass("open " + S),
  7939. g.addClass("open"),
  7940. s(),
  7941. o(),
  7942. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7943. y.classList.add("fadeIn"))
  7944. }
  7945. function o() {
  7946. E.addClass("underline-tab"),
  7947. u.fill(_, c.NAVIGATION, S),
  7948. m.addClass(S)
  7949. }
  7950. function a() {
  7951. b.addClass("underline-tab"),
  7952. u.fill(T, c.MORE_HELP),
  7953. m.addClass("more-help")
  7954. }
  7955. function s(e, t) {
  7956. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7957. I.forEach(function(e) {
  7958. e.classList.remove("underline-tab")
  7959. })
  7960. }
  7961. var l = e("../../enum/Viewmode")
  7962. , c = e("../../enum/HelpModalType")
  7963. , h = e("./HelpEvent")
  7964. , u = (e("../helpManager"),
  7965. e("./../populateModal"))
  7966. , d = e("../../settings")
  7967. , p = e("../../util/common")
  7968. , f = e("events").EventEmitter
  7969. , g = $(".footer-help").eq(0)
  7970. , m = $("#help-dialog").eq(0)
  7971. , v = document.querySelector("#quick-logo")
  7972. , A = document.querySelector("#loaderCoBrand")
  7973. , y = document.querySelector("#help-dialog")
  7974. , C = document.querySelector(".footer")
  7975. , I = $(".help-tabs").children().toArray()
  7976. , E = $(".navigation-tab").eq(0)
  7977. , b = $(".more-help-tab").eq(0)
  7978. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7979. m.find(".close").eq(0))
  7980. , _ = m.find(".interactions").toArray()
  7981. , T = m.find(".ui-instructions").toArray()
  7982. , x = l.PANORAMA
  7983. , S = l.PANORAMA
  7984. , M = !1
  7985. , R = {
  7986. init: function(e, t) {
  7987. S = t,
  7988. x = t,
  7989. [y, A, v, C].forEach(function(e) {
  7990. e.classList.add(u.deviceType)
  7991. }),
  7992. n()
  7993. },
  7994. close: function() {
  7995. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7996. g.removeClass("open"),
  7997. m.removeClass("open"),
  7998. y.classList.contains("fadeIn"))) {
  7999. y.classList.remove("fadeIn");
  8000. var e = S === l.TRANSITIONING ? x : S;
  8001. u.clear(_, c.NAVIGATION, e)
  8002. }
  8003. },
  8004. updateMode: function(e) {
  8005. x = S,
  8006. S = e
  8007. }
  8008. };
  8009. p.extendObject(R, f.prototype),
  8010. t.exports = R
  8011. }
  8012. , {
  8013. "../../enum/HelpModalType": 28,
  8014. "../../enum/Viewmode": 51,
  8015. "../../settings": 166,
  8016. "../../util/common": 185,
  8017. "../helpManager": 68,
  8018. "./../populateModal": 75,
  8019. "./HelpEvent": 66,
  8020. events: 202
  8021. }],
  8022. 68: [function(e, t, i) {
  8023. (function(i) {
  8024. "use strict";
  8025. var n = e("../util/browser")
  8026. , r = e("./../util/logger")
  8027. , o = e("./../settings")
  8028. , a = new r(i)
  8029. , s = function() {
  8030. var e;
  8031. try {
  8032. return e = window.localStorage.getItem("visitCount") || "0",
  8033. e = (parseFloat(e) + 1).toString(),
  8034. window.localStorage.setItem("visitCount", e),
  8035. a.debug("visitCount = " + e),
  8036. e
  8037. } catch (t) {
  8038. e = "1",
  8039. a.debug("couldn't set local storage")
  8040. }
  8041. }()
  8042. , l = !1;
  8043. t.exports = {
  8044. isHelpDisabled: function() {
  8045. return "0" === n.valueFromHash("help", null) || l
  8046. },
  8047. isLargeHelpEnabled: function() {
  8048. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  8049. },
  8050. isSmallHelpEnabled: function() {
  8051. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  8052. },
  8053. isHelpEnabled: function() {
  8054. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  8055. },
  8056. setAutoPlay: function(e) {
  8057. l = o.warp.auto >= 0 && e > 1
  8058. }
  8059. }
  8060. }
  8061. ).call(this, "/js/gui/helpManager.js")
  8062. }
  8063. , {
  8064. "../util/browser": 182,
  8065. "./../settings": 166,
  8066. "./../util/logger": 189
  8067. }],
  8068. 69: [function(e, t, i) {
  8069. "use strict";
  8070. function n(e, t, i, n) {
  8071. F = n,
  8072. r(e, t, i, F),
  8073. o(),
  8074. N = t.mode
  8075. }
  8076. function r(e, t, i, n) {
  8077. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  8078. e.controls[t].on(v.Move, a),
  8079. e.controls[t].on(v.LongTap, c)
  8080. }),
  8081. M.on("mousewheel DOMMouseScroll", a),
  8082. i.on(m.TagActivated, a),
  8083. i.on(m.TagNavigation, a),
  8084. t.on(A.FlyingEnded, s),
  8085. t.on(A.ModeChanging, function(e, t) {
  8086. B = t !== C.PANORAMA && e !== C.PANORAMA
  8087. }),
  8088. t.on(A.ModeChanged, function(e, i) {
  8089. N = t.mode,
  8090. i !== C.TRANSITIONING ? l() : a("modeChange")
  8091. }),
  8092. n.on(y.TourStart, function() {
  8093. L = !0,
  8094. a()
  8095. }),
  8096. n.on(y.TourEnd, function() {
  8097. L = !1,
  8098. l()
  8099. }),
  8100. n.on(y.ActionInterrupted, function() {
  8101. L = !1
  8102. }),
  8103. R.addEventListener("touchend", function() {
  8104. $("#pullTab").hasClass("opened") && !L && l()
  8105. }, !0)
  8106. }
  8107. function o() {
  8108. p.isMobile() ? (b.forEach(function(e) {
  8109. e.classList.add("mobile")
  8110. }),
  8111. w.click(l)) : (b.forEach(function(e) {
  8112. e.addEventListener("mouseleave", function() {
  8113. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  8114. }, !0)
  8115. }),
  8116. M.mouseleave(function() {
  8117. b[0].classList.contains("detectHover") && l()
  8118. }))
  8119. }
  8120. function a(e) {
  8121. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8122. P = !0,
  8123. g.close(),
  8124. h(e),
  8125. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  8126. _.hasClass("playing") || (b.forEach(function(e) {
  8127. e.classList.add("detectHover")
  8128. }),
  8129. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8130. }
  8131. function s() {
  8132. _.hasClass("playing") || (clearTimeout(O),
  8133. O = setTimeout(l, f.immersive.timeToShowAgain))
  8134. }
  8135. function l() {
  8136. clearTimeout(O),
  8137. P = !1,
  8138. I.forEach(function(e) {
  8139. e.classList.remove("drawerOpen")
  8140. }),
  8141. L || E.forEach(function(e) {
  8142. e.classList.remove("duringTour")
  8143. }),
  8144. b.forEach(function(e) {
  8145. e.classList.remove("detectHover")
  8146. })
  8147. }
  8148. function c() {
  8149. P ? l() : a(),
  8150. D = !0,
  8151. setTimeout(function() {
  8152. D = !1
  8153. }, f.immersive.uiStayDuration)
  8154. }
  8155. function h(e) {
  8156. !d(e) && L ? E.forEach(function(e) {
  8157. e.classList.remove("drawerOpen"),
  8158. e.classList.add("duringTour")
  8159. }) : _.hasClass("open") ? E.forEach(function(e) {
  8160. e.classList.remove("duringTour"),
  8161. e.classList.add("drawerOpen")
  8162. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  8163. e.classList.add("fadeOut")
  8164. })
  8165. }
  8166. function u() {
  8167. T.hasClass("duringTour") || (L = !1,
  8168. a("gui"),
  8169. l())
  8170. }
  8171. function d(e) {
  8172. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8173. }
  8174. var p = e("../util/browser")
  8175. , f = e("../settings")
  8176. , g = e("./help/help")
  8177. , m = e("../enum/tagEvents")
  8178. , v = e("../enum/ControlEvents")
  8179. , A = e("../enum/PlayerEvents")
  8180. , y = e("../enum/DirectorEvents")
  8181. , A = e("../enum/PlayerEvents")
  8182. , C = e("../enum/Viewmode")
  8183. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8184. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8185. , b = $("#hover-bottom, #hover-top").toArray()
  8186. , w = ($("#pullTab").eq(0),
  8187. $("#playHead").eq(0),
  8188. $(".pinBottom-container").eq(0))
  8189. , _ = $("#drawer").eq(0)
  8190. , T = $("#drawer-container").eq(0)
  8191. , x = $("#meta-info").eq(0)
  8192. , S = $(".pinTop.left").eq(0)
  8193. , M = $("#player").eq(0)
  8194. , R = document.getElementById("pullTab")
  8195. , P = !1
  8196. , O = null
  8197. , L = !1
  8198. , D = !1
  8199. , N = null
  8200. , B = !1
  8201. , F = null;
  8202. t.exports.init = n,
  8203. t.exports.hideUi = a,
  8204. t.exports.resetDrawer = u
  8205. }
  8206. , {
  8207. "../enum/ControlEvents": 21,
  8208. "../enum/DirectorEvents": 23,
  8209. "../enum/tagEvents": 32,
  8210. "../enum/PlayerEvents": 40,
  8211. "../enum/Viewmode": 51,
  8212. "../settings": 166,
  8213. "../util/browser": 182,
  8214. "./help/help": 67
  8215. }],
  8216. 70: [function(e, t, i) {
  8217. (function(i) {
  8218. "use strict";
  8219. function n(e, t, i) {
  8220. l.debug("konami has the modelInstance");
  8221. var n = [];
  8222. $(window).on("keydown", function(e) {
  8223. n.push(e.which),
  8224. n.length > o.secretPanelWord.length && n.shift(),
  8225. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8226. o.debug = !0)
  8227. }),
  8228. $(window).on("keydown", function n(r) {
  8229. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8230. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8231. })
  8232. }
  8233. var r = e("./../util/logger")
  8234. , o = e("./../settings")
  8235. , a = e("./debug")
  8236. , s = e("./../util/common")
  8237. , l = (e("./gui"),
  8238. new r(i));
  8239. o.console && $("body").append('<div id="debug-console"></div>'),
  8240. t.exports.init = n
  8241. }
  8242. ).call(this, "/js/gui/konami.js")
  8243. }
  8244. , {
  8245. "./../settings": 166,
  8246. "./../util/common": 185,
  8247. "./../util/logger": 189,
  8248. "./debug": 63,
  8249. "./gui": 65
  8250. }],
  8251. 71: [function(e, t, i) {
  8252. "use strict";
  8253. function n(e, t) {
  8254. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8255. }
  8256. function r(e) {
  8257. var t = $.Deferred();
  8258. e || t.resolve();
  8259. var i = c.startupFlyinDelay;
  8260. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8261. setTimeout(t.resolve.bind(t), i),
  8262. t
  8263. }
  8264. function o(e, t, i) {
  8265. var n = 0;
  8266. c.quickstart.enabled && (a(i),
  8267. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8268. var r = function() {
  8269. e.once(g.Move, l),
  8270. t.once(f.TourStart, l)
  8271. };
  8272. s(n, r)
  8273. }
  8274. function a(e) {
  8275. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8276. v.before(y),
  8277. A = $(".quick-brand").toArray()),*/
  8278. m.addClass("fadeOut"),
  8279. setTimeout(function() {
  8280. A.forEach(function(e) {
  8281. e.classList.add("fadeIn")
  8282. })
  8283. }, c.quickstart.showTextDelay),
  8284. setTimeout(function() {
  8285. A.forEach(function(e) {
  8286. e.classList.add("fadeOut")
  8287. })
  8288. }, c.quickstart.fadeOutDelay),
  8289. !0
  8290. }
  8291. function s(e, t) {
  8292. setTimeout(function() {
  8293. if (h.isHelpEnabled()) {
  8294. if (t(),
  8295. u.init(),
  8296. C.addClass("fadeIn landing " + u.deviceType),
  8297. h.isSmallHelpEnabled())
  8298. return void C.addClass("small");
  8299. u.fill(I, d.LANDING[E]),
  8300. C.addClass(E)
  8301. }
  8302. }, e)
  8303. //csz 用户引导界面
  8304. var helpData = {
  8305. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  8306. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  8307. }
  8308. var navIcon = $(".nav-icon .icon");
  8309. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8310. function paging(id){
  8311. id.on("click",function(){
  8312. var navPage = null;
  8313. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8314. if(navPage > helpData.length || navPage < 1) return false
  8315. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8316. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8317. }else{
  8318. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8319. }
  8320. })
  8321. };
  8322. paging($(".next-button"));
  8323. paging($(".prev-button"));
  8324. }
  8325. function l() {
  8326. u.clear(I, d.LANDING[E]),
  8327. C.removeClass("fadeIn")
  8328. }
  8329. var c = e("../settings")
  8330. , h = (e("./help/help"),
  8331. e("./helpManager"))
  8332. , u = e("./populateModal")
  8333. , d = e("../enum/HelpModalType")
  8334. , p = e("../enum/Viewmode")
  8335. , f = e("../enum/DirectorEvents")
  8336. , g = e("../enum/PlayerEvents")
  8337. , m = $("#quick-blackout").eq(0)
  8338. , v = $("#quick-logo").eq(0)
  8339. , A = $(".quick-brand").toArray()
  8340. , y = $("#loaderCoBrand").eq(0)
  8341. , C = $("#interaction-modal").eq(0)
  8342. , I = C.find(".interaction").toArray()
  8343. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8344. "");
  8345. t.exports.delayLanding = r,
  8346. t.exports.showMessage = o,
  8347. t.exports.init = n,
  8348. t.exports.dismissModal = l
  8349. }
  8350. , {
  8351. "../enum/DirectorEvents": 23,
  8352. "../enum/HelpModalType": 28,
  8353. "../enum/PlayerEvents": 40,
  8354. "../enum/Viewmode": 51,
  8355. "../settings": 166,
  8356. "./help/help": 67,
  8357. "./helpManager": 68,
  8358. "./populateModal": 75
  8359. }],
  8360. 72: [function(e, t, i) {
  8361. "use strict";
  8362. var n = e("./circleLoader").circleLoader;
  8363. t.exports = {
  8364. element: $("#gui-loading"),
  8365. hide: function(e) {
  8366. n.done(),
  8367. this.element.fadeOut(1500, e)
  8368. },
  8369. show: function(e) {
  8370. this.element.fadeIn(500, function() {
  8371. this.element.css("display", "table"),
  8372. e && e()
  8373. }
  8374. .bind(this))
  8375. },
  8376. progress: function(e) {
  8377. n.set(e)
  8378. }
  8379. }
  8380. }
  8381. , {
  8382. "./circleLoader": 60
  8383. }],
  8384. 73: [function(e, t, i) {
  8385. "use strict";
  8386. var n = e("../settings")
  8387. , r = $("#memory-info")
  8388. , o = r.find("#memory-gpu")
  8389. , a = !1;
  8390. t.exports = {
  8391. show: function() {
  8392. n.profiling.enabled && (r.show(),
  8393. a = !0)
  8394. },
  8395. hide: function() {
  8396. r.hide(),
  8397. a = !1
  8398. },
  8399. toggle: function() {
  8400. a ? this.hide() : this.show()
  8401. },
  8402. update: function(e) {
  8403. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8404. }
  8405. }
  8406. }
  8407. , {
  8408. "../settings": 166
  8409. }],
  8410. 74: [function(e, t, i) {
  8411. "use strict";
  8412. var n = e("../util/browser")
  8413. , r = e("../analytics");
  8414. e("../settings");
  8415. t.exports = {
  8416. show: function(e, t) {
  8417. $("#gui-message").fadeOut(500, function() {
  8418. t()
  8419. })
  8420. }
  8421. }
  8422. }
  8423. , {
  8424. "../analytics": 4,
  8425. "../settings": 166,
  8426. "../util/browser": 182
  8427. }],
  8428. 75: [function(e, t, i) {
  8429. "use strict";
  8430. function n(e, t, i, n) {
  8431. function r(e) {
  8432. return e.classList.contains(a)
  8433. }
  8434. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8435. //for (var a in o) {
  8436. //var s = e.find(r);
  8437. //for (var l in o[a]) {
  8438. //var c = o[a][l];
  8439. //if ("top-info" === l || "bottom-info" === l) {
  8440. //var h = n ? c : "";
  8441. //czj 注释掉第一次打开的用户引导
  8442. //s.querySelector("." + l).textContent = h
  8443. //} else {
  8444. //var u = n ? c : "";
  8445. //, d = s.querySelector("." + l);
  8446. //d.src = u,
  8447. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8448. //}
  8449. //}
  8450. //}
  8451. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8452. // p.forEach(function(e) {
  8453. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8454. // })
  8455. }
  8456. var r = e("../util/browser")
  8457. , o = e("../localization/localize")
  8458. , a = e("../enum/HelpModalType")
  8459. , s = (e("../enum/HelpModalSize"),
  8460. e("../enum/Viewmode"));
  8461. t.exports = {
  8462. init: function() {
  8463. if (!this.hasInitialized) {
  8464. this.hasInitialized = !0,
  8465. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8466. this.assets = {},
  8467. this.assets[a.LANDING[s.PANORAMA]] = {
  8468. desktop: {
  8469. left: {
  8470. "top-info": o.ROTATE,
  8471. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8472. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8473. },
  8474. middle: {
  8475. "top-info": o.MOVE,
  8476. "big-image": "static/images/nav_help_mouse_click.png",
  8477. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8478. },
  8479. right: {
  8480. "top-info": o.ZOOM,
  8481. "big-image": "static/images/nav_help_mouse_zoom.png",
  8482. keyboard: "static/images/nav_help_zoom_keys.png"
  8483. }
  8484. },
  8485. mobile: {
  8486. left: {
  8487. "top-info": o.ROTATE,
  8488. "big-image": "static/images/nav_help_gesture_drag.png"
  8489. },
  8490. middle: {
  8491. "top-info": o.MOVE,
  8492. "big-image": "static/images/nav_help_gesture_tap.png"
  8493. },
  8494. right: {
  8495. "top-info": o.ZOOM,
  8496. "big-image": "static/images/nav_help_gesture_pinch.png"
  8497. }
  8498. }
  8499. },
  8500. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8501. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8502. desktop: {
  8503. left: {
  8504. "top-info": o.ROTATE,
  8505. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8506. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8507. },
  8508. middle: {
  8509. "top-info": o.MOVE,
  8510. "big-image": "static/images/nav_help_mouse_position_right.png"
  8511. }
  8512. },
  8513. mobile: {
  8514. left: {
  8515. "top-info": o.ROTATE,
  8516. "big-image": "static/images/nav_help_gesture_drag.png"
  8517. },
  8518. middle: {
  8519. "top-info": o.MOVE,
  8520. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8521. }
  8522. }
  8523. },
  8524. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8525. desktop: {
  8526. left: {
  8527. "top-info": o.MOVE,
  8528. "big-image": "static/images/nav_help_mouse_position_left.png"
  8529. },
  8530. middle: {
  8531. "top-info": o.ROTATE,
  8532. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8533. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8534. }
  8535. },
  8536. mobile: {
  8537. left: {
  8538. "top-info": o.MOVE,
  8539. "big-image": "static/images/nav_help_gesture_position.png"
  8540. },
  8541. middle: {
  8542. "top-info": o.ROTATE,
  8543. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8544. }
  8545. }
  8546. };
  8547. var e = {
  8548. "top-info": o.INSIDE,
  8549. "big-image": "static/images/nav_help_click_inside.png",
  8550. keyboard: "static/images/nav_help_inside_key.png"
  8551. };
  8552. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8553. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8554. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8555. var t = {
  8556. "top-info": o.INSIDE,
  8557. "big-image": "static/images/nav_help_tap_inside.png"
  8558. };
  8559. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8560. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8561. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8562. this.assets[a.NAVIGATION] = {},
  8563. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8564. desktop: {
  8565. left: {
  8566. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8567. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8568. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8569. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8570. },
  8571. middle: {
  8572. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8573. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8574. "big-image": "static/images/nav_help_mouse_click.png",
  8575. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8576. },
  8577. right: {
  8578. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8579. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8580. "big-image": "static/images/nav_help_mouse_zoom.png",
  8581. keyboard: "static/images/nav_help_zoom_keys.png"
  8582. }
  8583. },
  8584. mobile: {
  8585. left: {
  8586. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8587. "big-image": "static/images/nav_help_gesture_drag.png"
  8588. },
  8589. middle: {
  8590. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8591. "big-image": "static/images/nav_help_gesture_tap.png"
  8592. },
  8593. right: {
  8594. "top-info": o.HELP_MOBILE_3,
  8595. "big-image": "static/images/nav_help_gesture_pinch.png"
  8596. }
  8597. }
  8598. },
  8599. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8600. desktop: {
  8601. left: {
  8602. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8603. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8604. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8605. keyboard: "static/images/nav_help_keyboard_all.png"
  8606. },
  8607. middle: {
  8608. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8609. "big-image": "static/images/nav_help_mouse_position_right.png"
  8610. },
  8611. right: {
  8612. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8613. "big-image": "static/images/nav_help_mouse_zoom.png"
  8614. }
  8615. },
  8616. mobile: {
  8617. left: {
  8618. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8619. "big-image": "static/images/nav_help_gesture_drag.png"
  8620. },
  8621. middle: {
  8622. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8623. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8624. },
  8625. right: {
  8626. "top-info": o.HELP_MOBILE_3,
  8627. "big-image": "static/images/nav_help_gesture_pinch.png"
  8628. }
  8629. }
  8630. },
  8631. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8632. desktop: {
  8633. left: {
  8634. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8635. "big-image": "static/images/nav_help_mouse_position_left.png"
  8636. },
  8637. middle: {
  8638. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8639. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8640. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8641. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8642. },
  8643. right: {
  8644. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8645. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8646. "big-image": "static/images/nav_help_mouse_zoom.png",
  8647. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8648. }
  8649. },
  8650. mobile: {
  8651. left: {
  8652. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8653. "big-image": "static/images/nav_help_gesture_position.png"
  8654. },
  8655. middle: {
  8656. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8657. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8658. },
  8659. right: {
  8660. "top-info": o.HELP_MOBILE_3,
  8661. "big-image": "static/images/nav_help_gesture_pinch.png"
  8662. }
  8663. }
  8664. },
  8665. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8666. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8667. "top-info": o.HELP_DESKTOP_360_2A,
  8668. "bottom-info": o.HELP_DESKTOP_360_2B,
  8669. "big-image": "static/images/nav_help_click_inside.png",
  8670. keyboard: "static/images/nav_help_inside_key.png"
  8671. },
  8672. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8673. "top-info": o.HELP_MOBILE_360_2,
  8674. "big-image": "static/images/nav_help_tap_inside.png"
  8675. },
  8676. this.assets[a.MORE_HELP] = {
  8677. desktop: {
  8678. "more-help-hlr": {
  8679. "top-info": o.HELP_MORE_HLR_A,
  8680. "big-image": "static/images/nav_help_expand.svg",
  8681. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8682. },
  8683. "more-help-dollhouse": {
  8684. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8685. "big-image": "static/images/nav_help_dollhouse.svg",
  8686. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8687. },
  8688. "more-help-floors": {
  8689. "top-info": o.HELP_MORE_FLOORS_A,
  8690. "big-image": "static/images/nav_help_floor picker.svg",
  8691. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8692. },
  8693. "more-help-tag": {
  8694. "top-info": o.HELP_MORE_TAG_A,
  8695. "big-image": "static/images/nav_help_tag.svg",
  8696. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8697. },
  8698. "more-help-zoom": {
  8699. "top-info": o.HELP_MORE_ZOOM_A,
  8700. "big-image": "static/images/nav_help_zoom.svg",
  8701. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8702. },
  8703. "more-help-tour": {
  8704. "top-info": o.HELP_MORE_TOUR_A,
  8705. "big-image": "static/images/nav_help_play.png",
  8706. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8707. },
  8708. "more-help-inside": {
  8709. "top-info": o.HELP_MORE_INSIDE_A,
  8710. "big-image": "static/images/nav_help_inside.svg",
  8711. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8712. },
  8713. "more-help-vr": {
  8714. "top-info": o.HELP_MORE_VR_A,
  8715. "big-image": "static/images/nav_help_vr.svg",
  8716. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8717. },
  8718. "more-help-360": {
  8719. "top-info": o.HELP_MORE_360_A,
  8720. "big-image": "static/images/nav_help_360.svg",
  8721. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8722. },
  8723. "more-help-fullscreen": {
  8724. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8725. "big-image": "static/images/nav_help_fullscreen.svg",
  8726. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8727. }
  8728. },
  8729. mobile: {
  8730. "more-help-hlr": {
  8731. "top-info": o.HELP_MORE_HLR_A,
  8732. "big-image": "static/images/nav_help_expand.svg",
  8733. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8734. },
  8735. "more-help-dollhouse": {
  8736. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8737. "big-image": "static/images/nav_help_dollhouse.svg",
  8738. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8739. },
  8740. "more-help-floors": {
  8741. "top-info": o.HELP_MORE_FLOORS_A,
  8742. "big-image": "static/images/nav_help_floor picker.svg",
  8743. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8744. },
  8745. "more-help-tag": {
  8746. "top-info": o.HELP_MORE_TAG_A,
  8747. "big-image": "static/images/nav_help_tag.svg",
  8748. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8749. },
  8750. "more-help-tour": {
  8751. "top-info": o.HELP_MORE_TOUR_A,
  8752. "big-image": "static/images/nav_help_play.png",
  8753. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8754. },
  8755. "more-help-inside": {
  8756. "top-info": o.HELP_MORE_INSIDE_A,
  8757. "big-image": "static/images/nav_help_inside.svg",
  8758. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8759. },
  8760. "more-help-vr": {
  8761. "top-info": o.HELP_MORE_VR_A,
  8762. "big-image": "static/images/webvr.svg",
  8763. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8764. },
  8765. "more-help-360": {
  8766. "top-info": o.HELP_MORE_360_A,
  8767. "big-image": "static/images/nav_help_360.svg",
  8768. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8769. }
  8770. }
  8771. },
  8772. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8773. desktop: {
  8774. left: {
  8775. "top-info": o.ROTATE,
  8776. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8777. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8778. },
  8779. middle: {
  8780. "top-info": o.MOVE,
  8781. "big-image": "static/images/nav_help_mouse_click.png",
  8782. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8783. },
  8784. right: {
  8785. "top-info": o.PLAY,
  8786. "big-image": "static/images/Desktop-help-play-button.svg",
  8787. keyboard: "static/images/Desktop-help-spacebar-2.svg"
  8788. }
  8789. },
  8790. mobile: {
  8791. left: {
  8792. "top-info": o.ROTATE,
  8793. "big-image": "static/images/nav_help_gesture_drag.png"
  8794. },
  8795. middle: {
  8796. "top-info": o.MOVE,
  8797. "big-image": "static/images/nav_help_gesture_tap.png"
  8798. },
  8799. right: {
  8800. "top-info": o.PLAY,
  8801. "big-image": "static/images/mobile-help-play-button.svg"
  8802. }
  8803. }
  8804. },
  8805. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8806. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8807. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8808. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8809. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8810. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8811. }
  8812. },
  8813. fill: function(e, t, i) {
  8814. n.call(this, e, t, i, !0)
  8815. },
  8816. clear: function(e, t, i) {
  8817. n.call(this, e, t, i, !1)
  8818. }
  8819. }
  8820. }
  8821. , {
  8822. "../enum/HelpModalSize": 27,
  8823. "../enum/HelpModalType": 28,
  8824. "../enum/Viewmode": 51,
  8825. "../localization/localize": 108,
  8826. "../util/browser": 182
  8827. }],
  8828. 76: [function(e, t, i) {
  8829. "use strict";
  8830. t.exports = Object.freeze({
  8831. OPENED: "share.open",
  8832. CLOSED: "share.closed",
  8833. LINK_CLICKED: "share.linked"
  8834. })
  8835. }
  8836. , {}],
  8837. 77: [function(e, t, i) {
  8838. "use strict";
  8839. function n(e) {
  8840. function t(t, i) {
  8841. var n = window.screenY + ($("#player").height() - i) / 2
  8842. , r = window.screenX + ($("#player").width() - t) / 2
  8843. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8844. I.emit(l.LINK_CLICKED, {
  8845. channel: e
  8846. }),
  8847. window.open(C[e], "shareWindow", o)
  8848. }
  8849. switch (e) {
  8850. case y.FACEBOOK:
  8851. t(580, 420);
  8852. break;
  8853. case y.TWITTER:
  8854. t(550, 440);
  8855. break;
  8856. case y.MAIL:
  8857. I.emit(l.LINK_CLICKED, {
  8858. channel: "email"
  8859. }),
  8860. window.open(C[e], "_blank");
  8861. break;
  8862. case y.LINKEDIN:
  8863. }
  8864. }
  8865. function r(e) {
  8866. I.emit(l.LINK_CLICKED, {
  8867. channel: "copylink"
  8868. });
  8869. var t = document.createRange();
  8870. t.selectNodeContents(v);
  8871. var i = window.getSelection();
  8872. i.removeAllRanges(),
  8873. i.addRange(t),
  8874. document.execCommand("copy"),
  8875. A.classList.remove("hidden"),
  8876. v.classList.add("highlighted")
  8877. }
  8878. function o(e) {
  8879. e && (e.stopPropagation(),
  8880. e.target === v) || (window.getSelection().removeAllRanges(),
  8881. v.classList.remove("highlighted"),
  8882. A.classList.add("hidden"))
  8883. }
  8884. var a = e("../../util/browser")
  8885. , s = e("../../localization/localize")
  8886. , l = e("./ShareEvents")
  8887. , c = e("../../util/common")
  8888. , h = e("events").EventEmitter
  8889. , u = document.getElementById("sharing")
  8890. , d = document.getElementById("share-modal")
  8891. , p = document.getElementById("share-close")
  8892. , f = document.getElementById("facebook-share")
  8893. , g = document.getElementById("twitter-share")
  8894. , m = document.getElementById("mail-share")
  8895. , v = document.getElementById("share-url-text")
  8896. , A = document.getElementById("copy-success")
  8897. , y = Object.freeze({
  8898. FACEBOOK: "facebook",
  8899. TWITTER: "twitter",
  8900. MAIL: "mail",
  8901. LINKEDIN: "linkedin"
  8902. })
  8903. , C = {};
  8904. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8905. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8906. C[y.MAIL] = "mailto:?subject=";
  8907. var I = {
  8908. init: function(e) {
  8909. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8910. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8911. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8912. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8913. u.addEventListener("click", this.toggle.bind(this)),
  8914. p.addEventListener("click", this.hide.bind(this)),
  8915. v.addEventListener("click", r),
  8916. d.addEventListener("click", o),
  8917. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8918. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8919. m.addEventListener("click", n.bind(this, y.MAIL)),
  8920. v.textContent = window.location.href + "&utm_source=4",
  8921. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8922. u.classList.remove("hidden")
  8923. },
  8924. show: function() {
  8925. this.emit(l.OPENED),
  8926. d.classList.add("fadeIn")
  8927. },
  8928. hide: function() {
  8929. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8930. document.selection && document.selection.empty(),
  8931. window.getSelection().removeAllRanges(),
  8932. o(),
  8933. d.classList.remove("fadeIn"))
  8934. },
  8935. toggle: function() {
  8936. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8937. }
  8938. };
  8939. c.extendObject(I, h.prototype),
  8940. t.exports = I
  8941. }
  8942. , {
  8943. "../../localization/localize": 108,
  8944. "../../util/browser": 182,
  8945. "../../util/common": 185,
  8946. "./ShareEvents": 76,
  8947. events: 202
  8948. }],
  8949. 78: [function(e, t, i) {
  8950. "use strict";
  8951. t.exports = Object.freeze({
  8952. OPENED: "terms.opened",
  8953. CLOSED: "terms.closed"
  8954. })
  8955. }
  8956. , {}],
  8957. 79: [function(e, t, i) {
  8958. "use strict";
  8959. var n = e("./TermsEvent")
  8960. , r = e("../../localization/localize")
  8961. , o = e("../../analytics")
  8962. , a = e("../../util/ajax")
  8963. , s = e("../../util/common")
  8964. , l = e("events").EventEmitter
  8965. , c = document.getElementById("terms-modal")
  8966. , h = {
  8967. init: function() {
  8968. $(".footer-terms").on("click", function(e) {
  8969. e.preventDefault(),
  8970. this.show()
  8971. }
  8972. .bind(this)),
  8973. $("#terms-modal .close").on("click", this.hide.bind(this))
  8974. },
  8975. show: function() {
  8976. this.emit(n.OPENED),
  8977. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8978. var t = $("#terms-text").html(e);
  8979. o.track("showcase_gui", {
  8980. gui_action: "click_terms_button",
  8981. interaction_source: "gui"
  8982. }),
  8983. t.find("a").attr("target", "_blank")
  8984. }).fail(function() {
  8985. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8986. }),
  8987. c.classList.add("fadeIn")
  8988. },
  8989. hide: function(e) {
  8990. e && e.preventDefault(),
  8991. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8992. c.classList.remove("fadeIn")
  8993. }
  8994. };
  8995. s.extendObject(h, l.prototype),
  8996. t.exports = h
  8997. }
  8998. , {
  8999. "../../analytics": 4,
  9000. "../../localization/localize": 108,
  9001. "../../util/ajax": 181,
  9002. "../../util/common": 185,
  9003. "./TermsEvent": 78,
  9004. events: 202
  9005. }],
  9006. 80: [function(e, t, i) {
  9007. "use strict";
  9008. t.exports = Object.freeze({
  9009. OPEN_INFO: "title.open.info",
  9010. CLOSE_INFO: "title.close.info",
  9011. SHOW_INFO: "title.show.info",
  9012. HIDE_INFO: "title.hide.info",
  9013. LINK_CLICKED: "title.link.click",
  9014. CONTACT_LINK_CLICKED: "title.contact.click",
  9015. ORIGIN_LINK_CLICKED: "title.origin.click"
  9016. })
  9017. }
  9018. , {}],
  9019. 81: [function(e, t, i) {
  9020. "use strict";
  9021. function n(e, t) {
  9022. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  9023. }
  9024. function r(e, t) {
  9025. function i(i) {
  9026. e.shouldShowtags = "show" === this.value,
  9027. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  9028. }
  9029. document.getElementById("tag-toggles").classList.remove("hidden"),
  9030. document.getElementById("radio-tag-show").checked = !0;
  9031. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  9032. n[r].addEventListener("change", i)
  9033. }
  9034. var o = e("../../settings");
  9035. t.exports.init = n
  9036. }
  9037. , {
  9038. "../../settings": 166
  9039. }],
  9040. 82: [function(e, t, i) {
  9041. (function(i) {
  9042. "use strict";
  9043. function n(e, t) {
  9044. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  9045. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  9046. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  9047. document.getElementById("gui-name").classList.add("noCoBrand"),
  9048. document.getElementById("cobrandTitle").classList.add("hidden")),
  9049. !0) : (document.getElementById("model-title").classList.add("hidden"),
  9050. !1)
  9051. }
  9052. function r(e) {
  9053. return e ? (L = !0,
  9054. void (_.innerHTML = e)) : void _.classList.add("hidden")
  9055. }
  9056. function o(e, t, i, n) {
  9057. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  9058. return void T.classList.add("hidden");
  9059. L = !0;
  9060. var r = []
  9061. , o = c(r, "<br>");
  9062. if (e && o('<span id="contactName">' + e + "</span>"),
  9063. t) {
  9064. var a = n || t
  9065. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  9066. o(s)
  9067. }
  9068. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  9069. r[0] = "",
  9070. x.innerHTML = r.join("")
  9071. }
  9072. function a(e) {
  9073. if ("string" == typeof e)
  9074. try {
  9075. e = JSON.parse(e)
  9076. } catch (e) {
  9077. return y.warn("Unable to parse address data"),
  9078. void S.parentElement.classList.add("hidden")
  9079. }
  9080. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  9081. return void S.parentElement.classList.add("hidden");
  9082. L = !0;
  9083. var t = []
  9084. , i = c(t, " ");
  9085. e.address_1 && i(e.address_1),
  9086. e.address_2 && i(e.address_2),
  9087. e.city && i(e.city, ", "),
  9088. e.state && i(e.state, ", "),
  9089. e.zip && i(e.zip, e.state ? " " : ", "),
  9090. t[0] = "",
  9091. S.innerText = t.join("")
  9092. }
  9093. function s(e) {
  9094. var t = document.createElement("a");
  9095. return t.id = "url",
  9096. t.target = "_blank",
  9097. t.href = e,
  9098. t.innerText = e,
  9099. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  9100. t
  9101. }
  9102. function l(e) {
  9103. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  9104. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  9105. P.appendChild(s(e)),
  9106. O.forEach(function(e) {
  9107. e.classList.add("share-link")
  9108. }),
  9109. !0)
  9110. }
  9111. function c(e, t) {
  9112. var i = e
  9113. , n = t;
  9114. return function(e, t) {
  9115. i.push(t || n, e)
  9116. }
  9117. }
  9118. function h() {
  9119. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9120. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9121. var e = [].slice.call(_.querySelectorAll("a"));
  9122. e.forEach(function(e) {
  9123. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9124. });
  9125. var t = [].slice.call(T.querySelectorAll("a"));
  9126. t.forEach(function(e) {
  9127. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9128. contact_type: e.getAttribute("id")
  9129. }))
  9130. })
  9131. }
  9132. var u = e("../../util/browser")
  9133. , d = e("../../util/common")
  9134. , p = e("../../util/logger")
  9135. , f = e("../../localization/localize")
  9136. , g = e("./titleBarSettings")
  9137. , m = e("../../settings")
  9138. , v = e("./TitleEvents")
  9139. , A = e("events").EventEmitter
  9140. , y = new p(i)
  9141. , C = document.querySelector(".pinTop.left")
  9142. , I = document.getElementsByClassName("title-container")[0]
  9143. , E = document.getElementById("title-toggle").querySelector("i")
  9144. , b = document.getElementById("meta-info-wrapper")
  9145. , w = document.getElementById("meta-info")
  9146. , _ = document.getElementById("meta-description")
  9147. , T = document.getElementsByClassName("contact-info")[0]
  9148. , x = document.getElementById("contact-data")
  9149. , S = document.getElementById("addressTxt")
  9150. , M = document.getElementById("tag-toggles")
  9151. , R = document.getElementById("share-origin")
  9152. , P = document.getElementById("share-link-wrapper")
  9153. , O = [w, b, I]
  9154. , L = !1
  9155. , D = !1
  9156. , N = {
  9157. populate: function(e) {
  9158. if (n(window.DATA.name, e.coBrand)) {
  9159. if (r(e.description),
  9160. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9161. a(e.address),
  9162. L) {
  9163. var t = document.createElement("br");
  9164. M.insertBefore(t, M.firstElementChild)
  9165. }
  9166. e.socialSharing && m.share.enabled && (D = l(e.url))
  9167. }
  9168. },
  9169. finishSetup: function(e) {
  9170. L = L || !!e,
  9171. h(),
  9172. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9173. },
  9174. toggleMeta: function(e, t) {
  9175. var title = document.getElementById("model-title");
  9176. t && t.preventDefault();
  9177. var i = w.classList.contains("expand");
  9178. e && !i || (i ? (O.forEach(function(e) {
  9179. e.classList.remove("expand")
  9180. }),
  9181. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  9182. e.classList.add("expand");
  9183. }),
  9184. title.classList.add("expand"),
  9185. this.emit(v.OPEN_INFO)))
  9186. },
  9187. setupToggling: function() {
  9188. b.style.height = w.offsetHeight + "px",
  9189. w.addEventListener("transitionend", function() {
  9190. b.style.height = w.offsetHeight + "px"
  9191. })
  9192. },
  9193. toggleTitle: function(e) {
  9194. e && e.preventDefault(),
  9195. C.classList.contains("closed") ? (C.classList.add("open"),
  9196. E.classList.remove("icon-dpad-right"),
  9197. E.classList.add("icon-dpad-left"),
  9198. this.emit(v.SHOW_INFO),
  9199. setTimeout(function() {
  9200. C.classList.remove("closed"),
  9201. C.classList.remove("open")
  9202. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9203. E.classList.remove("icon-dpad-left"),
  9204. E.classList.add("icon-dpad-right"),
  9205. this.emit(v.HIDE_INFO))
  9206. }
  9207. };
  9208. d.extendObject(N, A.prototype),
  9209. t.exports = N
  9210. }
  9211. ).call(this, "/js/gui/title/titleBar.js")
  9212. }
  9213. , {
  9214. "../../localization/localize": 108,
  9215. "../../settings": 166,
  9216. "../../util/browser": 182,
  9217. "../../util/common": 185,
  9218. "../../util/logger": 189,
  9219. "./TitleEvents": 80,
  9220. "./titleBarSettings": 83,
  9221. events: 202
  9222. }],
  9223. 83: [function(e, t, i) {
  9224. "use strict";
  9225. t.exports = Object.freeze({
  9226. minTooltipCharacters: 19,
  9227. removeAnimationClasses: 500
  9228. })
  9229. }
  9230. , {}],
  9231. 84: [function(e, t, i) {
  9232. "use strict";
  9233. function n(e) {
  9234. C = e,
  9235. P.forEach(function(e) {
  9236. b.addEventListener(e, u.bind(this, !1), !0),
  9237. w.addEventListener(e, u.bind(this, !0), !0),
  9238. E.addEventListener(e, o, !0)
  9239. S.forEach(function(t) {//会触发导览停止
  9240. t.addEventListener(e, a, !0)
  9241. })
  9242. $("#drawer img").on(e, a)
  9243. })
  9244. document.addEventListener("keydown", u.bind(this, !1), !0)
  9245. C.on(v.TourStart, function() {
  9246. E.classList.add("playing")
  9247. })
  9248. }
  9249. function r() {
  9250. C.playTour(),
  9251. I && clearTimeout(I),
  9252. d(),
  9253. _.removeClass("fadeIn")
  9254. }
  9255. function o() {
  9256. E.classList.contains("playing") && (C.stopTour(),
  9257. _.addClass("fadeIn"),
  9258. setTimeout(function() {
  9259. _.removeClass("fadeIn")
  9260. }, p.tourInteraction.showPauseButton),
  9261. O || (clearTimeout(I),
  9262. I = setTimeout(h, p.tourInteraction.showModal)),
  9263. setTimeout(function() {
  9264. E.classList.remove("playing")
  9265. }, p.tourInteraction.allowNextClick))
  9266. }
  9267. function a() {
  9268. C.tourInProgress && (C.stopTour(),
  9269. C.endTourProgress(),
  9270. E.classList.remove("playing"))
  9271. }
  9272. function s() {
  9273. T.is(":visible") ? r() : o()
  9274. }
  9275. function l() {
  9276. x.hasClass("playing") && (clearTimeout(I),
  9277. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9278. }
  9279. function c() {
  9280. E.classList.remove("playing"),
  9281. h()
  9282. }
  9283. function h() {//去掉导览结束时的提示
  9284. /* if (!p.tourInteraction.disabled) {
  9285. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9286. M.addClass("fadeIn tour " + m.deviceType);
  9287. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9288. if (!p.tourInteraction.smallModal) {
  9289. var t;
  9290. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9291. m.fill(R, A.TOUR_INTERACTION[t]),
  9292. M.addClass(t)
  9293. }
  9294. M.addClass(e)
  9295. } */
  9296. }
  9297. function u(e, t) {
  9298. if (t) {
  9299. var i = "keydown" === t.type
  9300. , n = t.which === f.SPACE || C.tourIsPlaying;
  9301. i && n || e || (O = !0),
  9302. C.atEndOfTour() && d(),
  9303. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9304. d(),
  9305. t.which !== f.SPACE && a()),
  9306. i && n && s()
  9307. }
  9308. }
  9309. function d() {
  9310. M.removeClass("fadeIn")
  9311. }
  9312. var p = (e("../util/browser"),
  9313. e("../settings"))
  9314. , f = e("../enum/Keys")
  9315. , g = e("../enum/Viewmode")
  9316. , m = (e("./helpManager"),
  9317. e("./populateModal"))
  9318. , v = e("../enum/DirectorEvents")
  9319. , A = e("../enum/HelpModalType")
  9320. , y = e("../enum/HelpModalSize")
  9321. , C = null
  9322. , I = null
  9323. , E = document.getElementById("pause-overlay")
  9324. , b = document.getElementById("player")
  9325. , w = document.getElementById("gui")
  9326. , _ = $("#pause-icon").eq(0)
  9327. , T = $("#play").eq(0)
  9328. , x = $("#playHead").eq(0)
  9329. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9330. , M = $("#interaction-modal").eq(0)
  9331. , R = $("#interaction-modal .interaction").toArray()
  9332. , P = ["touchstart", "mousedown", "pointerdown"]
  9333. , O = !1;
  9334. t.exports.init = n,
  9335. t.exports.play = r,
  9336. t.exports.pause = o,
  9337. t.exports.pauseWithoutCTA = a,
  9338. t.exports.togglePlay = s,
  9339. t.exports.stopTour = l,
  9340. t.exports.dismissModal = d
  9341. }
  9342. , {
  9343. "../enum/DirectorEvents": 23,
  9344. "../enum/HelpModalSize": 27,
  9345. "../enum/HelpModalType": 28,
  9346. "../enum/Keys": 30,
  9347. "../enum/Viewmode": 51,
  9348. "../settings": 166,
  9349. "../util/browser": 182,
  9350. "./helpManager": 68,
  9351. "./populateModal": 75
  9352. }],
  9353. 85: [function(e, t, i) {
  9354. "use strict";
  9355. t.exports = Object.freeze({
  9356. OPENED: "vr.modal.opened",
  9357. LAUNCH: "vr.modal.launch",
  9358. CLOSED: "vr.modal.closed",
  9359. NEXT: "vr.modal.next",
  9360. PREV: "vr.modal.prev",
  9361. STORE: "vr.modal.store",
  9362. falseICECHOSEN: "vr.modal.device"
  9363. })
  9364. }
  9365. , {}],
  9366. 86: [function(e, t, i) {
  9367. "use strict";
  9368. function n(e, t, i) {
  9369. function n(e, t, n, r) {
  9370. function o() {
  9371. return p + "&m=" + t + "&display=" + e
  9372. }
  9373. function s() {
  9374. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9375. , t = "&utm_source=" + u
  9376. , n = "&utm_showcase_session_id=" + i;
  9377. return e + t + n
  9378. }
  9379. function l() {
  9380. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9381. }
  9382. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9383. }
  9384. function r(e, t, i, r) {
  9385. var o = "https://api.branch.io/v1/url"
  9386. , a = n(e, t, i, r)
  9387. , s = {
  9388. responseType: "json",
  9389. data: {
  9390. branch_key: h.appConfig.branch_key,
  9391. data: {
  9392. m: t,
  9393. full_url: a,
  9394. $desktop_url: m,
  9395. $og_app_id: "331853976762864119",
  9396. $og_title: i,
  9397. $og_description: r,
  9398. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9399. $canonical_url: window.location.href
  9400. }
  9401. }
  9402. };
  9403. c.post(o, s).done(function(t) {
  9404. f[e] = t.url
  9405. }).fail(function(t) {
  9406. f[e] = t
  9407. }
  9408. .bind(this, a))
  9409. }
  9410. function o(e, t, i) {
  9411. for (var r in s) {
  9412. var o = s[r]
  9413. , a = n(o, e, t, i);
  9414. f[o] = a
  9415. }
  9416. }
  9417. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9418. , d = g + "/vr/dlist/?ret=" + u
  9419. , p = g + "/vr/show/?ret=" + u
  9420. , m = "";
  9421. switch (e) {
  9422. case l.IOS:
  9423. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9424. break;
  9425. default:
  9426. o(t.sid, t.name, t.summary)
  9427. }
  9428. }
  9429. function r(e) {
  9430. var t = f[e];
  9431. window.open(t, "_blank")
  9432. }
  9433. function o(e) {
  9434. var t = u[e];
  9435. window.open(t, "_blank")
  9436. }
  9437. var a = e("../../util/browser")
  9438. , s = e("../../enum/VRApps")
  9439. , l = e("../../enum/VRPlatforms")
  9440. , c = e("../../util/ajax")
  9441. , h = e("../../settings")
  9442. , u = {};
  9443. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9444. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9445. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9446. for (var d in s) {
  9447. var p = s[d];
  9448. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9449. }
  9450. var f = {}
  9451. , g = function() {
  9452. var e = window.location.host;
  9453. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9454. "https://" + e
  9455. }();
  9456. t.exports.init = n,
  9457. t.exports.launch = r,
  9458. t.exports.launchStore = o
  9459. }
  9460. , {
  9461. "../../enum/VRApps": 46,
  9462. "../../enum/VRPlatforms": 49,
  9463. "../../settings": 166,
  9464. "../../util/ajax": 181,
  9465. "../../util/browser": 182
  9466. }],
  9467. 87: [function(e, t, i) {
  9468. "use strict";
  9469. function n(e) {
  9470. var t;
  9471. switch (e) {
  9472. case m.IOS:
  9473. return t = p.iosVersion(),
  9474. t.major > 9 || 9 === t.major && t.minor >= 1;
  9475. case m.Android:
  9476. return t = p.androidVersion(),
  9477. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9478. }
  9479. return !1
  9480. }
  9481. function r(e, t) {
  9482. function i(e) {
  9483. K.emit(A.STORE, {
  9484. type: e
  9485. }),
  9486. f.launchStore(e)
  9487. }
  9488. function r(e) {
  9489. switch (e !== _.pageCount && (a(e),
  9490. N.text(e + 1 + " / " + _.pageCount)),
  9491. e) {
  9492. case _.Title:
  9493. O.css("display", "none"),
  9494. L.text(u[e]),
  9495. o(s);
  9496. break;
  9497. case _.Cardboard:
  9498. O.css("display", "block"),
  9499. L.text(u[e]),
  9500. M.filter(".cardboard").off(),
  9501. M.filter(".gearvr").off(),
  9502. c(e, s),
  9503. h(H, X, Z);
  9504. break;
  9505. case _.Gear:
  9506. L.text(u[e]),
  9507. c(e, s),
  9508. T.addClass("lastPage"),
  9509. h(G, X, Z);
  9510. break;
  9511. case _.pageCount:
  9512. T.removeClass("fadeIn"),
  9513. K.emit(A.CLOSED)
  9514. }
  9515. B.filter("[src='']").hide()
  9516. }
  9517. var s = function() {
  9518. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9519. w = ".show-supported",
  9520. m.Android) : (T.addClass("unsupported"),
  9521. w = ".show-unsupported",
  9522. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9523. w = ".show-ios",
  9524. _ = v.ios,
  9525. m.IOS) : (T.addClass("desktop"),
  9526. w = ".show-desktop",
  9527. m.Desktop)
  9528. }();
  9529. f.init(s, e, t),
  9530. s !== m.Desktop && T.addClass("mobile");
  9531. var l = function(e) {
  9532. K.emit(A.LAUNCH, {
  9533. vr_platform: s,
  9534. vr_app: e
  9535. }),
  9536. f.launch(e)
  9537. };
  9538. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9539. q.gear = l.bind(this, g.GearVR),
  9540. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9541. d(),
  9542. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9543. $(w).show();
  9544. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9545. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9546. s === m.IOS && (u.splice(1, 1),
  9547. y.splice(1, 1)),
  9548. $("#vr").on("click", function(e) {
  9549. e.preventDefault();
  9550. player.FlyToMode("panorama", ()=>{
  9551. if(!window.vrEnabled) { // 开启VR
  9552. window.vrEnabled = true;
  9553. this.classList.add('active');
  9554. $('#gui div').not('#vrOff').addClass('vrHide');
  9555. $('#vrOffImg').css({'display':'inline-block'});
  9556. }else{
  9557. }
  9558. })
  9559. });
  9560. $('#vrOff').on('click', function(){
  9561. window.vrEnabled = false;
  9562. $('#gui div').not('#vrOff').removeClass('vrHide');
  9563. $('#vrOffImg').css({'display':'none'});
  9564. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9565. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9566. })
  9567. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9568. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9569. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9570. $("span.modelLink").text(I),
  9571. O.on("click", function(e) {
  9572. K.emit(A.PREV),
  9573. b--,
  9574. r(b)
  9575. }),
  9576. L.on("click", function(e) {
  9577. L.text();
  9578. K.emit(A.NEXT, {
  9579. nextAction: y[b]
  9580. }),
  9581. b++,
  9582. r(b)
  9583. }),
  9584. T.find(".close").on("click", K.dismiss)
  9585. }
  9586. function o(e) {
  9587. switch (e) {
  9588. case m.Android:
  9589. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9590. M.filter(".gearvr").off().on("click", q.gear),
  9591. s(H, G, "logo-button", "same-line");
  9592. break;
  9593. case m.UnsupportedAndroid:
  9594. s("", z, "", "");
  9595. break;
  9596. case m.IOS:
  9597. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9598. s(H, "", "logo-button", "");
  9599. break;
  9600. case m.Desktop:
  9601. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9602. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9603. s(H, G, "logo-button", "same-line"),
  9604. Q.cardboard()
  9605. }
  9606. }
  9607. function a(e) {
  9608. $(".p1, .p2, .p3").hide(),
  9609. x.insertAfter(S),
  9610. T.removeClass("front-page"),
  9611. T.removeClass("details-page"),
  9612. T.removeClass("lastPage"),
  9613. M.removeClass("logo-button"),
  9614. M.removeClass("same-line"),
  9615. S.removeClass("headsetOptions"),
  9616. R.attr("src", ""),
  9617. R.filter(".second").removeClass("gear"),
  9618. R.css("display", "inline-block"),
  9619. R.off(),
  9620. P.filter(".second").css("display", ""),
  9621. D.css("display", "none"),
  9622. $(".p" + (e + 1) + w).show(),
  9623. R.filter(".third").insertBefore(P.filter(".third"))
  9624. }
  9625. function s(e, t, i, n) {
  9626. T.addClass("front-page"),
  9627. R.filter(".first").attr("src", e),
  9628. R.filter(".second").attr("src", t),
  9629. M.filter(".first").addClass(i),
  9630. M.filter(".second").addClass(i),
  9631. M.addClass(n),
  9632. ".show-desktop" === w && S.insertAfter(x)
  9633. }
  9634. function l(e, t, i) {
  9635. S.addClass("headsetOptions"),
  9636. M.off(),
  9637. R.filter(".second").attr("src", t),
  9638. D.css("display", "block"),
  9639. P.filter(".second").css("display", "none"),
  9640. D.on("click", function() {
  9641. a(_.Title),
  9642. o(m.Desktop)
  9643. }),
  9644. e && (K.emit(A.falseICECHOSEN, {
  9645. name: g.GearVR
  9646. }),
  9647. R.filter(".first").attr("src", e),
  9648. R.filter(".second").addClass("gear"),
  9649. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9650. Q.gearvr()),
  9651. i && (K.emit(A.falseICECHOSEN, {
  9652. name: g.Cardboard
  9653. }),
  9654. R.filter(".third").attr("src", i),
  9655. R.filter(".third").show(),
  9656. R.filter(".third").insertAfter(R.filter(".second")),
  9657. R.filter(".third").addClass("link"),
  9658. R.filter(".second").addClass("link"),
  9659. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9660. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9661. Q.cardboard())
  9662. }
  9663. function c(e, t) {
  9664. switch (t) {
  9665. case m.IOS:
  9666. X = Y,
  9667. Z = j;
  9668. break;
  9669. case m.Desktop:
  9670. e === _.Cardboard ? (X = F,
  9671. Z = U,
  9672. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9673. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9674. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9675. Z = "");
  9676. break;
  9677. default:
  9678. e === _.Cardboard ? (X = z,
  9679. Z = j) : (X = k,
  9680. Z = W)
  9681. }
  9682. }
  9683. function h(e, t, i) {
  9684. T.find(".inner").addClass("details-page"),
  9685. T.addClass("details-page"),
  9686. R.filter(".first").attr("src", e),
  9687. R.filter(".second").attr("src", t),
  9688. R.filter(".third").attr("src", i)
  9689. }
  9690. function u() {
  9691. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9692. K.emit(A.CLOSED))
  9693. }
  9694. function d() {
  9695. var e = p.aspectRatio() > 1 && p.isMobile();
  9696. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9697. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9698. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9699. }
  9700. var p = e("../../util/browser")
  9701. , f = e("./vrLink")
  9702. , g = e("../../enum/VRApps")
  9703. , m = e("../../enum/VRPlatforms")
  9704. , v = e("../../enum/VRPages")
  9705. , A = e("./vrEvent")
  9706. , y = (e("../../settings"),
  9707. e("../../constants"))
  9708. , C = e("../../localization/localize")
  9709. , I = e("../../util/common")
  9710. , E = e("events").EventEmitter
  9711. , b = 0
  9712. , w = null
  9713. , _ = v.standard
  9714. , T = $(".vr-popup")
  9715. , x = T.find(".vr-popup-body")
  9716. , S = T.find(".vr-images")
  9717. , M = T.find(".img-container")
  9718. , R = T.find(".vr-sm-image")
  9719. , P = M.find(".vr-img-caption")
  9720. , O = $(".vr-buttons").find(".prev-button")
  9721. , L = $(".vr-buttons").find(".next-button")
  9722. , D = S.find(".front-close")
  9723. , N = $(".vr-page")
  9724. , B = T.find("img")
  9725. , F = "static/images/apple-store.png"
  9726. , V = "static/images/badge-oculus.png"
  9727. , U = "static/images/badge-cardboard.png"
  9728. , k = "static/images/logo-samsung.png"
  9729. , H = "static/images/headset-cardboard.png"
  9730. , G = "static/images/headset-gearvr.png"
  9731. , z = "static/images/ico-android-robot.png"
  9732. , W = "static/images/ico-gearvr.png"
  9733. , j = "static/images/ico-vr.png"
  9734. , Y = "static/images/apple-logo-white.svg"
  9735. , X = null
  9736. , Z = null
  9737. , q = {}
  9738. , K = {
  9739. init: r,
  9740. dismiss: u,
  9741. isDeviceSupported: n
  9742. };
  9743. I.extendObject(K, E.prototype),
  9744. $(window).resize(d);
  9745. var Q = function() {
  9746. var e = P.filter(".first").find(".cardboard")
  9747. , t = P.filter(".first").find(".gearvr");
  9748. return {
  9749. cardboard: function() {
  9750. t.addClass("hidden"),
  9751. e.removeClass("hidden")
  9752. },
  9753. gearvr: function() {
  9754. e.addClass("hidden"),
  9755. t.removeClass("hidden")
  9756. }
  9757. }
  9758. }();
  9759. t.exports = K
  9760. }
  9761. , {
  9762. "../../constants": 8,
  9763. "../../enum/VRApps": 46,
  9764. "../../enum/VRPages": 48,
  9765. "../../enum/VRPlatforms": 49,
  9766. "../../localization/localize": 108,
  9767. "../../settings": 166,
  9768. "../../util/browser": 182,
  9769. "../../util/common": 185,
  9770. "./vrEvent": 85,
  9771. "./vrLink": 86,
  9772. events: 202
  9773. }],
  9774. 88: [function(e, t, i) {
  9775. "use strict";
  9776. t.exports = Object.freeze({
  9777. OPENED: "webvr.modal.opened",
  9778. SHOW_TERMS: "webvr.footer.show.terms"
  9779. })
  9780. }
  9781. , {}],
  9782. 89: [function(e, t, i) {
  9783. (function(i) {
  9784. "use strict";
  9785. function n(e, t, i, n) {
  9786. function r(e) {
  9787. e.preventDefault(),
  9788. a(e.currentTarget.id)
  9789. }
  9790. function a(e) {
  9791. ne[e](),
  9792. Object.keys(ne).map(function(t, i) {
  9793. $("#" + t).toggleClass("tabs-underlined", t === e)
  9794. })
  9795. }
  9796. y = i,
  9797. v = t,
  9798. w.init(E.Android, e, n),
  9799. m();
  9800. var l = new RegExp("daydream","i")
  9801. , c = l.test(y.displayName);
  9802. c ? (a("tabdaydream"),
  9803. B.filter(".device-headset-side").attr("src", H),
  9804. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9805. B.filter(".device-headset-side").attr("src", Y),
  9806. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9807. $("#vr").on("click", function(e) {
  9808. e.preventDefault(),
  9809. g("click_webvr_button"),
  9810. L.is(":hidden") && (ie.emit(_.OPENED),
  9811. o())
  9812. }),
  9813. $(".webvr-popup .close").on("click", function(e) {
  9814. e.preventDefault(),
  9815. D.hasClass("hidden") ? (g("webvr_help_close"),
  9816. p()) : s()
  9817. }),
  9818. $("#tabcardboard").on("click", r),
  9819. $("#tabdaydream").on("click", r),
  9820. $("#tabnative").on("click", r),
  9821. $(".webvr-popup .open-with-app").on("click", function(e) {
  9822. e.preventDefault(),
  9823. g("webvr_learn_more"),
  9824. a("tabnative"),
  9825. p()
  9826. }),
  9827. $(".webvr-popup .help").on("click", function(e) {
  9828. e.preventDefault(),
  9829. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9830. p()
  9831. }),
  9832. $(".webvr-popup .terms").on("click", function(e) {
  9833. e.preventDefault(),
  9834. g("webvr_click_terms"),
  9835. s(),
  9836. ie.emit(_.SHOW_TERMS)
  9837. }),
  9838. F.on("click", function(e) {
  9839. e.preventDefault(),
  9840. g(ee),
  9841. window.open(J, "_blank")
  9842. }),
  9843. V.on("click", function(e) {
  9844. e.preventDefault(),
  9845. g("webvr_phone_link"),
  9846. window.open(te, "_blank")
  9847. }),
  9848. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9849. e.preventDefault(),
  9850. g("webvr_cardboard_link"),
  9851. w.launch(b.CardboardAndroid)
  9852. }),
  9853. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9854. e.preventDefault(),
  9855. g("webvr_oculus_link"),
  9856. w.launch(b.GearVR)
  9857. })
  9858. }
  9859. function r() {
  9860. function e() {
  9861. y.isPresenting || (f(),
  9862. window.removeEventListener("vrdisplaypresentchange", e))
  9863. }
  9864. R.info("Headset mounted"),
  9865. v.suspend();
  9866. var t = document.createElement("canvas");
  9867. for (t.getContext("webgl"),
  9868. t.className = "webvr-canvas",
  9869. document.bgColor = "#000",
  9870. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9871. document.body.removeChild(document.body.firstChild);
  9872. document.body.appendChild(t),
  9873. g("webvr_enter_app"),
  9874. y.requestPresent([{
  9875. source: t,
  9876. predistorted: !0
  9877. }]).catch(function(t) {
  9878. R.error("Failed to present: " + t),
  9879. g("webvr_exit_calibrate"),
  9880. e()
  9881. }),
  9882. A.then(function() {
  9883. window.dispatchEvent(new Event("vrapp-start"))
  9884. }),
  9885. window.addEventListener("vrdisplaypresentchange", e)
  9886. }
  9887. function o() {
  9888. O.fadeOut(I.guiAnimationSpeed),
  9889. L.fadeIn(I.guiAnimationSpeed),
  9890. a()
  9891. }
  9892. function a() {
  9893. if (!A) {
  9894. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9895. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9896. A = new Promise(function(e, i) {
  9897. var n = document.createElement("script");
  9898. n.type = "text/javascript",
  9899. n.src = t,
  9900. n.onload = e,
  9901. document.head.appendChild(n)
  9902. }
  9903. )
  9904. }
  9905. D.find(".enter-button").on("click", r)
  9906. }
  9907. function s() {
  9908. g("webvr_modal_close"),
  9909. D.find(".enter-button").off("click", r),
  9910. L.fadeOut(I.guiAnimationSpeed, function() {
  9911. D.toggleClass("hidden", !1),
  9912. N.toggleClass("hidden", !0),
  9913. C.exitFullscreen()
  9914. }),
  9915. O.fadeIn(I.guiAnimationSpeed)
  9916. }
  9917. function l() {
  9918. k.toggleClass("hidden", !1),
  9919. U.toggleClass("hidden", !0)
  9920. }
  9921. function c() {
  9922. k.toggleClass("hidden", !0),
  9923. U.toggleClass("hidden", !1)
  9924. }
  9925. function h() {
  9926. B.filter(".device-headset").attr("src", G),
  9927. B.filter(".device-phone").attr("src", z),
  9928. J = Z,
  9929. ee = K,
  9930. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9931. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9932. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9933. c()
  9934. }
  9935. function u() {
  9936. B.filter(".badge-cardboard").attr("src", j),
  9937. B.filter(".badge-oculus").attr("src", X),
  9938. l()
  9939. }
  9940. function d() {
  9941. B.filter(".device-headset").attr("src", Y),
  9942. B.filter(".device-phone").attr("src", W),
  9943. J = q,
  9944. ee = Q,
  9945. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9946. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9947. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9948. c()
  9949. }
  9950. function p() {
  9951. D.toggleClass("hidden"),
  9952. N.toggleClass("hidden")
  9953. }
  9954. function f() {
  9955. R.info("exiting webVR"),
  9956. g("webvr_exit_app"),
  9957. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9958. }
  9959. function g(e) {
  9960. var t = C.isLandscape() ? "landscape" : "portrait";
  9961. T.trackAlways("showcase_gui", {
  9962. gui_action: e,
  9963. orientation: t
  9964. })
  9965. }
  9966. function m() {
  9967. var e = C.isLandscape();
  9968. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9969. }
  9970. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9971. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9972. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9973. init: n
  9974. }, ne = {
  9975. tabcardboard: d,
  9976. tabdaydream: h,
  9977. tabnative: u
  9978. };
  9979. S.extendObject(ie, P.prototype),
  9980. $(window).resize(m),
  9981. t.exports = ie
  9982. }
  9983. ).call(this, "/js/gui/webvr/webVRgui.js")
  9984. }
  9985. , {
  9986. "../../analytics": 4,
  9987. "../../constants": 8,
  9988. "../../enum/VRApps": 46,
  9989. "../../enum/VRPlatforms": 49,
  9990. "../../localization/localize": 108,
  9991. "../../settings": 166,
  9992. "../../util/browser": 182,
  9993. "../../util/common": 185,
  9994. "../../util/logger": 189,
  9995. "./../gui": 65,
  9996. "./../vr/vrLink": 86,
  9997. "./WebVrEvent": 88,
  9998. events: 202
  9999. }],
  10000. 90: [function(e, t, i) {
  10001. "use strict";
  10002. function n(e, t, i, n, o) {
  10003. n || 0 === n ? this.floorId = n : this.floorId = -1,
  10004. this.roomId = o || "",
  10005. this.labelId = e,
  10006. this.position = (new r.Vector3).copy(t),
  10007. this.text = i
  10008. }
  10009. var r = e("three")
  10010. , o = e("../util/browser");
  10011. n.prototype.build = function() {
  10012. var e = window.document.createElement("div");
  10013. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  10014. var t = window.document.createElement("div");
  10015. t.setAttribute("class", "gui-floorplan-label-text");
  10016. var i = window.document.createTextNode(this.text);
  10017. t.appendChild(i),
  10018. e.appendChild(t),
  10019. window.document.body.appendChild(e),
  10020. this.labelGui = e,
  10021. this.textBlock = t,
  10022. $(this.labelGui).hide();
  10023. var n = window.getComputedStyle(this.labelGui);
  10024. this.initialTransform = n.transform || n.webkitTransform
  10025. }
  10026. ,
  10027. t.exports = n
  10028. }
  10029. , {
  10030. "../util/browser": 182,
  10031. three: 217
  10032. }],
  10033. 91: [function(e, t, i) {
  10034. "use strict";
  10035. function n() {
  10036. this.player = null,
  10037. this.modelManager = null,
  10038. this.container = null
  10039. }
  10040. var r = e("three")
  10041. , o = (e("../util/common"),
  10042. e("../enum/PlayerEvents"))
  10043. , a = (e("../enum/DirectorEvents"),
  10044. e("../enum/ModelManagerEvents"))
  10045. , s = e("../settings")
  10046. , l = e("../enum/Viewmode")
  10047. , c = (e("../enum/WarpStyle"),
  10048. e("../util/transitions"),
  10049. e("../util/lerp"),
  10050. e("../util/browser"));
  10051. //场景初始化
  10052. n.prototype.init = function(e, t, i) {
  10053. this.player = e,
  10054. this.modelManager = t,
  10055. this.container = i,
  10056. this.updateModel(),
  10057. this.bindEvents()
  10058. }
  10059. ,
  10060. n.prototype.bindEvents = function() {
  10061. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  10062. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  10063. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  10064. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  10065. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  10066. }
  10067. ,
  10068. n.prototype.updateModel = function() {
  10069. this.model = this.modelManager.getActiveModel()
  10070. }
  10071. ,
  10072. n.prototype.handlePlayerViewChanged = function() {
  10073. this.updateLabelVisibility(),
  10074. this.updateLabelDisplay()
  10075. }
  10076. ,
  10077. n.prototype.getLabelsForFloor = function(e, t) {
  10078. return t = t || [],
  10079. t.length = 0,
  10080. this.model.labels.forEach(function(i) {
  10081. this.labelVisibleForFloor(i, e) && t.push(i)
  10082. }
  10083. .bind(this)),
  10084. t
  10085. }
  10086. ,
  10087. n.prototype.getLabelsForCurrentFloor = function(e) {
  10088. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  10089. }
  10090. ,
  10091. n.prototype.labelVisibleForFloor = function(e, t) {
  10092. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  10093. if (!this.model.showingLabels || !e.labelGui || !i)
  10094. return !1;
  10095. var n = e.floorId === this.model.floors.size() - 1;
  10096. return this.model.allFloorsVisible ? n : e.floorId === t
  10097. }
  10098. ,
  10099. n.prototype.updateLabelVisibility = function(e) {
  10100. this.model.labels.forEach(function(e) {
  10101. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  10102. }
  10103. .bind(this))
  10104. }
  10105. ,
  10106. n.prototype.showAllLabels = function(e, t) {
  10107. this.model.labels.forEach(function(i) {
  10108. this.showLabel(i, e, t)
  10109. }
  10110. .bind(this))
  10111. }
  10112. ,
  10113. n.prototype.hideAllLabels = function(e, t) {
  10114. this.model.labels.forEach(function(i) {
  10115. this.hideLabel(i, e, t)
  10116. }
  10117. .bind(this))
  10118. }
  10119. ,
  10120. n.prototype.showLabel = function(e, t, i) {
  10121. this.model.showingLabels && (e.visible || (e.visible = !0,
  10122. e.labelGui.style.display = "block",
  10123. e.labelGui.style.opacity = 0,
  10124. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10125. }
  10126. ,
  10127. n.prototype.hideLabel = function(e, t, i) {
  10128. e.visible && (e.visible = !1,
  10129. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10130. }
  10131. ,
  10132. n.prototype.supportedMode = function() {
  10133. return this.player.mode === l.FLOORPLAN
  10134. }
  10135. ,
  10136. n.prototype.updateLabelDisplay = function() {
  10137. var e = (new r.Vector3,
  10138. new r.Vector3,
  10139. []);
  10140. return function() {
  10141. var t = this.player.getLabelScaleFactor()
  10142. , i = .6
  10143. , n = 1.2
  10144. , r = (1 - t) * n + i
  10145. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10146. this.getLabelsForCurrentFloor(e);
  10147. for (var a = 0; a < e.length; a++) {
  10148. var l = e[a];
  10149. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10150. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10151. }
  10152. }
  10153. }(),
  10154. n.prototype.updateProjectedGuiElement = function() {
  10155. var e = new r.Vector3;
  10156. new r.Vector3;
  10157. return function(t, i, n, r, o) {
  10158. i.style.fontSize = 100 * o + "%";
  10159. var a = $("#player").width()
  10160. , s = $("#player").height()
  10161. , l = .5 * a
  10162. , c = .5 * s;
  10163. e.copy(n),
  10164. e.project(this.player.camera);
  10165. var h = e.x * l + l
  10166. , u = -(e.y * c) + c;
  10167. h -= t.offsetWidth / 2,
  10168. u -= t.offsetHeight / 2,
  10169. t.style.left = h + "px",
  10170. t.style.top = u + "px"
  10171. }
  10172. }(),
  10173. n.prototype.handleStartInside = function(e) {
  10174. this.updateLabelVisibility()
  10175. }
  10176. ,
  10177. n.prototype.handleStartOutside = function() {
  10178. this.updateLabelVisibility()
  10179. }
  10180. ,
  10181. t.exports = n
  10182. }
  10183. , {
  10184. "../enum/DirectorEvents": 23,
  10185. "../enum/ModelManagerEvents": 33,
  10186. "../enum/PlayerEvents": 40,
  10187. "../enum/Viewmode": 51,
  10188. "../enum/WarpStyle": 52,
  10189. "../settings": 166,
  10190. "../util/browser": 182,
  10191. "../util/common": 185,
  10192. "../util/lerp": 188,
  10193. "../util/transitions": 195,
  10194. three: 217
  10195. }],
  10196. 92: [function(e, t, i) {
  10197. "use strict";
  10198. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  10199. if (null == this)
  10200. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10201. if ("function" != typeof e)
  10202. throw new TypeError("predicate must be a function");
  10203. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10204. if (t = i[o],
  10205. e.call(r, t, o, i))
  10206. return o;
  10207. return -1
  10208. }
  10209. ),
  10210. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10211. value: function(e) {
  10212. if (null == this)
  10213. throw new TypeError('"this" is null or not defined');
  10214. var t = Object(this)
  10215. , i = t.length >>> 0;
  10216. if ("function" != typeof e)
  10217. throw new TypeError("predicate must be a function");
  10218. for (var n = arguments[1], r = 0; r < i; ) {
  10219. var o = t[r];
  10220. if (e.call(n, o, r, t))
  10221. return o;
  10222. r++
  10223. }
  10224. }
  10225. })
  10226. }
  10227. , {}],
  10228. 93: [function(e, t, i) {
  10229. "use strict";
  10230. var n = n || {};
  10231. t.exports = n,
  10232. n.gui = n.gui || {},
  10233. n.utils = n.utils || {},
  10234. n.controllers = n.controllers || {},
  10235. n.dom = n.dom || {},
  10236. n.color = n.color || {},
  10237. n.utils.css = function() {
  10238. return {
  10239. load: function(e, t) {
  10240. t = t || document;
  10241. var i = t.createElement("link");
  10242. i.type = "text/css",
  10243. i.rel = "stylesheet",
  10244. i.href = e,
  10245. t.getElementsByTagName("head")[0].appendChild(i)
  10246. },
  10247. inject: function(e, t) {
  10248. t = t || document;
  10249. var i = document.createElement("style");
  10250. i.type = "text/css",
  10251. i.innerHTML = e,
  10252. t.getElementsByTagName("head")[0].appendChild(i)
  10253. }
  10254. }
  10255. }(),
  10256. n.utils.common = function() {
  10257. var e = Array.prototype.forEach
  10258. , t = Array.prototype.slice;
  10259. return {
  10260. BREAK: {},
  10261. extend: function(e) {
  10262. return this.each(t.call(arguments, 1), function(t) {
  10263. for (var i in t)
  10264. this.isUndefined(t[i]) || (e[i] = t[i])
  10265. }, this),
  10266. e
  10267. },
  10268. defaults: function(e) {
  10269. return this.each(t.call(arguments, 1), function(t) {
  10270. for (var i in t)
  10271. this.isUndefined(e[i]) && (e[i] = t[i])
  10272. }, this),
  10273. e
  10274. },
  10275. compose: function() {
  10276. var e = t.call(arguments);
  10277. return function() {
  10278. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10279. i = [e[n].apply(this, i)];
  10280. return i[0]
  10281. }
  10282. },
  10283. each: function(t, i, n) {
  10284. if (t)
  10285. if (e && t.forEach && t.forEach === e)
  10286. t.forEach(i, n);
  10287. else if (t.length === t.length + 0) {
  10288. for (var r = 0, o = t.length; r < o; r++)
  10289. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10290. return
  10291. } else
  10292. for (var r in t)
  10293. if (i.call(n, t[r], r) === this.BREAK)
  10294. return
  10295. },
  10296. defer: function(e) {
  10297. setTimeout(e, 0)
  10298. },
  10299. toArray: function(e) {
  10300. return e.toArray ? e.toArray() : t.call(e)
  10301. },
  10302. isUndefined: function(e) {
  10303. return void 0 === e
  10304. },
  10305. isNull: function(e) {
  10306. return null === e
  10307. },
  10308. isNaN: function(e) {
  10309. return e !== e
  10310. },
  10311. isArray: Array.isArray || function(e) {
  10312. return e.constructor === Array
  10313. }
  10314. ,
  10315. isObject: function(e) {
  10316. return e === Object(e)
  10317. },
  10318. isNumber: function(e) {
  10319. return e === e + 0
  10320. },
  10321. isString: function(e) {
  10322. return e === e + ""
  10323. },
  10324. isBoolean: function(e) {
  10325. return e === !1 || e === !0
  10326. },
  10327. isFunction: function(e) {
  10328. return "[object Function]" === Object.prototype.toString.call(e)
  10329. }
  10330. }
  10331. }(),
  10332. n.controllers.Controller = function(e) {
  10333. var t = function(e, t) {
  10334. this.initialValue = e[t],
  10335. this.domElement = document.createElement("div"),
  10336. this.object = e,
  10337. this.property = t,
  10338. this.__onChange = void 0,
  10339. this.__onFinishChange = void 0
  10340. };
  10341. return e.extend(t.prototype, {
  10342. onChange: function(e) {
  10343. return this.__onChange = e,
  10344. this
  10345. },
  10346. onFinishChange: function(e) {
  10347. return this.__onFinishChange = e,
  10348. this
  10349. },
  10350. setValue: function(e) {
  10351. return this.object[this.property] = e,
  10352. this.__onChange && this.__onChange.call(this, e),
  10353. this.updateDisplay(),
  10354. this
  10355. },
  10356. getValue: function() {
  10357. return this.object[this.property]
  10358. },
  10359. updateDisplay: function() {
  10360. return this
  10361. },
  10362. isModified: function() {
  10363. return this.initialValue !== this.getValue()
  10364. }
  10365. }),
  10366. t
  10367. }(n.utils.common),
  10368. n.dom.dom = function(e) {
  10369. function t(t) {
  10370. if ("0" === t || e.isUndefined(t))
  10371. return 0;
  10372. var i = t.match(r);
  10373. return e.isNull(i) ? 0 : parseFloat(i[1])
  10374. }
  10375. var i = {
  10376. HTMLEvents: ["change"],
  10377. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10378. KeyboardEvents: ["keydown"]
  10379. }
  10380. , n = {};
  10381. e.each(i, function(t, i) {
  10382. e.each(t, function(e) {
  10383. n[e] = i
  10384. })
  10385. });
  10386. var r = /(\d+(\.\d+)?)px/
  10387. , o = {
  10388. makeSelectable: function(e, t) {
  10389. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10390. return !1
  10391. }
  10392. : function() {}
  10393. ,
  10394. e.style.MozUserSelect = t ? "auto" : "none",
  10395. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10396. e.unselectable = t ? "on" : "off")
  10397. },
  10398. makeFullscreen: function(t, i, n) {
  10399. e.isUndefined(i) && (i = !0),
  10400. e.isUndefined(n) && (n = !0),
  10401. t.style.position = "absolute",
  10402. i && (t.style.left = 0,
  10403. t.style.right = 0),
  10404. n && (t.style.top = 0,
  10405. t.style.bottom = 0)
  10406. },
  10407. fakeEvent: function(t, i, r, o) {
  10408. r = r || {};
  10409. var a = n[i];
  10410. if (!a)
  10411. throw new Error("Event type " + i + " not supported.");
  10412. var s = document.createEvent(a);
  10413. switch (a) {
  10414. case "MouseEvents":
  10415. var l = r.x || r.clientX || 0
  10416. , c = r.y || r.clientY || 0;
  10417. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10418. break;
  10419. case "KeyboardEvents":
  10420. var h = s.initKeyboardEvent || s.initKeyEvent;
  10421. e.defaults(r, {
  10422. cancelable: !0,
  10423. ctrlKey: !1,
  10424. altKey: !1,
  10425. shiftKey: !1,
  10426. metaKey: !1,
  10427. keyCode: void 0,
  10428. charCode: void 0
  10429. }),
  10430. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10431. break;
  10432. default:
  10433. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10434. }
  10435. e.defaults(s, o),
  10436. t.dispatchEvent(s)
  10437. },
  10438. bind: function(e, t, i, n) {
  10439. return n = n || !1,
  10440. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10441. o
  10442. },
  10443. unbind: function(e, t, i, n) {
  10444. return n = n || !1,
  10445. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10446. o
  10447. },
  10448. addClass: function(e, t) {
  10449. if (void 0 === e.className)
  10450. e.className = t;
  10451. else if (e.className !== t) {
  10452. var i = e.className.split(/ +/);
  10453. i.indexOf(t) == -1 && (i.push(t),
  10454. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10455. }
  10456. return o
  10457. },
  10458. removeClass: function(e, t) {
  10459. if (t)
  10460. if (void 0 === e.className)
  10461. ;
  10462. else if (e.className === t)
  10463. e.removeAttribute("class");
  10464. else {
  10465. var i = e.className.split(/ +/)
  10466. , n = i.indexOf(t);
  10467. n != -1 && (i.splice(n, 1),
  10468. e.className = i.join(" "))
  10469. }
  10470. else
  10471. e.className = void 0;
  10472. return o
  10473. },
  10474. hasClass: function(e, t) {
  10475. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10476. },
  10477. getWidth: function(e) {
  10478. var i = getComputedStyle(e);
  10479. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10480. },
  10481. getHeight: function(e) {
  10482. var i = getComputedStyle(e);
  10483. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10484. },
  10485. getOffset: function(e) {
  10486. var t = {
  10487. left: 0,
  10488. top: 0
  10489. };
  10490. if (e.offsetParent)
  10491. do
  10492. t.left += e.offsetLeft,
  10493. t.top += e.offsetTop;
  10494. while (e = e.offsetParent);return t
  10495. },
  10496. isActive: function(e) {
  10497. return e === document.activeElement && (e.type || e.href)
  10498. }
  10499. };
  10500. return o
  10501. }(n.utils.common),
  10502. n.controllers.OptionController = function(e, t, i) {
  10503. var n = function(e, r, o) {
  10504. n.superclass.call(this, e, r);
  10505. var a = this;
  10506. if (this.__select = document.createElement("select"),
  10507. i.isArray(o)) {
  10508. var s = {};
  10509. i.each(o, function(e) {
  10510. s[e] = e
  10511. }),
  10512. o = s
  10513. }
  10514. i.each(o, function(e, t) {
  10515. var i = document.createElement("option");
  10516. i.innerHTML = t,
  10517. i.setAttribute("value", e),
  10518. a.__select.appendChild(i)
  10519. }),
  10520. this.updateDisplay(),
  10521. t.bind(this.__select, "change", function() {
  10522. var e = this.options[this.selectedIndex].value;
  10523. a.setValue(e)
  10524. }),
  10525. this.domElement.appendChild(this.__select)
  10526. };
  10527. return n.superclass = e,
  10528. i.extend(n.prototype, e.prototype, {
  10529. setValue: function(e) {
  10530. var t = n.superclass.prototype.setValue.call(this, e);
  10531. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10532. t
  10533. },
  10534. updateDisplay: function() {
  10535. return this.__select.value = this.getValue(),
  10536. n.superclass.prototype.updateDisplay.call(this)
  10537. }
  10538. }),
  10539. n
  10540. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10541. n.controllers.NumberController = function(e, t) {
  10542. function i(e) {
  10543. return e = e.toString(),
  10544. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10545. }
  10546. var n = function(e, r, o) {
  10547. n.superclass.call(this, e, r),
  10548. o = o || {},
  10549. this.__min = o.min,
  10550. this.__max = o.max,
  10551. this.__step = o.step,
  10552. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10553. this.__precision = i(this.__impliedStep)
  10554. };
  10555. return n.superclass = e,
  10556. t.extend(n.prototype, e.prototype, {
  10557. setValue: function(e) {
  10558. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10559. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10560. n.superclass.prototype.setValue.call(this, e)
  10561. },
  10562. min: function(e) {
  10563. return this.__min = e,
  10564. this
  10565. },
  10566. max: function(e) {
  10567. return this.__max = e,
  10568. this
  10569. },
  10570. step: function(e) {
  10571. return this.__step = e,
  10572. this.__impliedStep = e,
  10573. this.__precision = i(e),
  10574. this
  10575. }
  10576. }),
  10577. n
  10578. }(n.controllers.Controller, n.utils.common),
  10579. n.controllers.NumberControllerBox = function(e, t, i) {
  10580. function n(e, t) {
  10581. var i = Math.pow(10, t);
  10582. return Math.round(e * i) / i
  10583. }
  10584. var r = function(e, n, o) {
  10585. function a() {
  10586. var e = parseFloat(d.__input.value);
  10587. i.isNaN(e) || d.setValue(e)
  10588. }
  10589. function s() {
  10590. a(),
  10591. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10592. }
  10593. function l(e) {
  10594. t.bind(window, "mousemove", c),
  10595. t.bind(window, "mouseup", h),
  10596. u = e.clientY
  10597. }
  10598. function c(e) {
  10599. var t = u - e.clientY;
  10600. d.setValue(d.getValue() + t * d.__impliedStep),
  10601. u = e.clientY
  10602. }
  10603. function h() {
  10604. t.unbind(window, "mousemove", c),
  10605. t.unbind(window, "mouseup", h)
  10606. }
  10607. this.__truncationSuspended = !1,
  10608. r.superclass.call(this, e, n, o);
  10609. var u, d = this;
  10610. this.__input = document.createElement("input"),
  10611. this.__input.setAttribute("type", "text"),
  10612. t.bind(this.__input, "change", a),
  10613. t.bind(this.__input, "blur", s),
  10614. t.bind(this.__input, "mousedown", l),
  10615. t.bind(this.__input, "keydown", function(e) {
  10616. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10617. this.blur(),
  10618. d.__truncationSuspended = !1)
  10619. }),
  10620. this.updateDisplay(),
  10621. this.domElement.appendChild(this.__input)
  10622. };
  10623. return r.superclass = e,
  10624. i.extend(r.prototype, e.prototype, {
  10625. updateDisplay: function() {
  10626. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10627. r.superclass.prototype.updateDisplay.call(this)
  10628. }
  10629. }),
  10630. r
  10631. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10632. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10633. function o(e, t, i, n, r) {
  10634. return n + (r - n) * ((e - t) / (i - t))
  10635. }
  10636. var a = function(e, i, n, r, s) {
  10637. function l(e) {
  10638. t.bind(window, "mousemove", c),
  10639. t.bind(window, "mouseup", h),
  10640. c(e)
  10641. }
  10642. function c(e) {
  10643. e.preventDefault();
  10644. var i = t.getOffset(u.__background)
  10645. , n = t.getWidth(u.__background);
  10646. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10647. !1
  10648. }
  10649. function h() {
  10650. t.unbind(window, "mousemove", c),
  10651. t.unbind(window, "mouseup", h),
  10652. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10653. }
  10654. a.superclass.call(this, e, i, {
  10655. min: n,
  10656. max: r,
  10657. step: s
  10658. });
  10659. var u = this;
  10660. this.__background = document.createElement("div"),
  10661. this.__foreground = document.createElement("div"),
  10662. t.bind(this.__background, "mousedown", l),
  10663. t.addClass(this.__background, "slider"),
  10664. t.addClass(this.__foreground, "slider-fg"),
  10665. this.updateDisplay(),
  10666. this.__background.appendChild(this.__foreground),
  10667. this.domElement.appendChild(this.__background)
  10668. };
  10669. return a.superclass = e,
  10670. a.useDefaultStyles = function() {
  10671. i.inject(r)
  10672. }
  10673. ,
  10674. n.extend(a.prototype, e.prototype, {
  10675. updateDisplay: function() {
  10676. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10677. return this.__foreground.style.width = 100 * e + "%",
  10678. a.superclass.prototype.updateDisplay.call(this)
  10679. }
  10680. }),
  10681. a
  10682. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10683. n.controllers.FunctionController = function(e, t, i) {
  10684. var n = function(e, i, r) {
  10685. n.superclass.call(this, e, i);
  10686. var o = this;
  10687. this.__button = document.createElement("div"),
  10688. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10689. t.bind(this.__button, "click", function(e) {
  10690. return e.preventDefault(),
  10691. o.fire(),
  10692. !1
  10693. }),
  10694. t.addClass(this.__button, "button"),
  10695. this.domElement.appendChild(this.__button)
  10696. };
  10697. return n.superclass = e,
  10698. i.extend(n.prototype, e.prototype, {
  10699. fire: function() {
  10700. this.__onChange && this.__onChange.call(this),
  10701. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10702. this.getValue().call(this.object)
  10703. }
  10704. }),
  10705. n
  10706. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10707. n.controllers.BooleanController = function(e, t, i) {
  10708. var n = function(e, i) {
  10709. function r() {
  10710. o.setValue(!o.__prev)
  10711. }
  10712. n.superclass.call(this, e, i);
  10713. var o = this;
  10714. this.__prev = this.getValue(),
  10715. this.__checkbox = document.createElement("input"),
  10716. this.__checkbox.setAttribute("type", "checkbox"),
  10717. t.bind(this.__checkbox, "change", r, !1),
  10718. this.domElement.appendChild(this.__checkbox),
  10719. this.updateDisplay()
  10720. };
  10721. return n.superclass = e,
  10722. i.extend(n.prototype, e.prototype, {
  10723. setValue: function(e) {
  10724. var t = n.superclass.prototype.setValue.call(this, e);
  10725. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10726. this.__prev = this.getValue(),
  10727. t
  10728. },
  10729. updateDisplay: function() {
  10730. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10731. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10732. n.superclass.prototype.updateDisplay.call(this)
  10733. }
  10734. }),
  10735. n
  10736. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10737. n.color.toString = function(e) {
  10738. return function(t) {
  10739. if (1 == t.a || e.isUndefined(t.a)) {
  10740. for (var i = t.hex.toString(16); i.length < 6; )
  10741. i = "0" + i;
  10742. return "#" + i
  10743. }
  10744. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10745. }
  10746. }(n.utils.common),
  10747. n.color.interpret = function(e, t) {
  10748. var i, n, r = function() {
  10749. n = !1;
  10750. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10751. return t.each(o, function(r) {
  10752. if (r.litmus(e))
  10753. return t.each(r.conversions, function(r, o) {
  10754. if (i = r.read(e),
  10755. n === !1 && i !== !1)
  10756. return n = i,
  10757. i.conversionName = o,
  10758. i.conversion = r,
  10759. t.BREAK
  10760. }),
  10761. t.BREAK
  10762. }),
  10763. n
  10764. }, o = [{
  10765. litmus: t.isString,
  10766. conversions: {
  10767. THREE_CHAR_HEX: {
  10768. read: function(e) {
  10769. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10770. return null !== t && {
  10771. space: "HEX",
  10772. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10773. }
  10774. },
  10775. write: e
  10776. },
  10777. SIX_CHAR_HEX: {
  10778. read: function(e) {
  10779. var t = e.match(/^#([A-F0-9]{6})$/i);
  10780. return null !== t && {
  10781. space: "HEX",
  10782. hex: parseInt("0x" + t[1].toString())
  10783. }
  10784. },
  10785. write: e
  10786. },
  10787. CSS_RGB: {
  10788. read: function(e) {
  10789. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10790. return null !== t && {
  10791. space: "RGB",
  10792. r: parseFloat(t[1]),
  10793. g: parseFloat(t[2]),
  10794. b: parseFloat(t[3])
  10795. }
  10796. },
  10797. write: e
  10798. },
  10799. CSS_RGBA: {
  10800. read: function(e) {
  10801. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10802. return null !== t && {
  10803. space: "RGB",
  10804. r: parseFloat(t[1]),
  10805. g: parseFloat(t[2]),
  10806. b: parseFloat(t[3]),
  10807. a: parseFloat(t[4])
  10808. }
  10809. },
  10810. write: e
  10811. }
  10812. }
  10813. }, {
  10814. litmus: t.isNumber,
  10815. conversions: {
  10816. HEX: {
  10817. read: function(e) {
  10818. return {
  10819. space: "HEX",
  10820. hex: e,
  10821. conversionName: "HEX"
  10822. }
  10823. },
  10824. write: function(e) {
  10825. return e.hex
  10826. }
  10827. }
  10828. }
  10829. }, {
  10830. litmus: t.isArray,
  10831. conversions: {
  10832. RGB_ARRAY: {
  10833. read: function(e) {
  10834. return 3 == e.length && {
  10835. space: "RGB",
  10836. r: e[0],
  10837. g: e[1],
  10838. b: e[2]
  10839. }
  10840. },
  10841. write: function(e) {
  10842. return [e.r, e.g, e.b]
  10843. }
  10844. },
  10845. RGBA_ARRAY: {
  10846. read: function(e) {
  10847. return 4 == e.length && {
  10848. space: "RGB",
  10849. r: e[0],
  10850. g: e[1],
  10851. b: e[2],
  10852. a: e[3]
  10853. }
  10854. },
  10855. write: function(e) {
  10856. return [e.r, e.g, e.b, e.a]
  10857. }
  10858. }
  10859. }
  10860. }, {
  10861. litmus: t.isObject,
  10862. conversions: {
  10863. RGBA_OBJ: {
  10864. read: function(e) {
  10865. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10866. space: "RGB",
  10867. r: e.r,
  10868. g: e.g,
  10869. b: e.b,
  10870. a: e.a
  10871. }
  10872. },
  10873. write: function(e) {
  10874. return {
  10875. r: e.r,
  10876. g: e.g,
  10877. b: e.b,
  10878. a: e.a
  10879. }
  10880. }
  10881. },
  10882. RGB_OBJ: {
  10883. read: function(e) {
  10884. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10885. space: "RGB",
  10886. r: e.r,
  10887. g: e.g,
  10888. b: e.b
  10889. }
  10890. },
  10891. write: function(e) {
  10892. return {
  10893. r: e.r,
  10894. g: e.g,
  10895. b: e.b
  10896. }
  10897. }
  10898. },
  10899. HSVA_OBJ: {
  10900. read: function(e) {
  10901. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10902. space: "HSV",
  10903. h: e.h,
  10904. s: e.s,
  10905. v: e.v,
  10906. a: e.a
  10907. }
  10908. },
  10909. write: function(e) {
  10910. return {
  10911. h: e.h,
  10912. s: e.s,
  10913. v: e.v,
  10914. a: e.a
  10915. }
  10916. }
  10917. },
  10918. HSV_OBJ: {
  10919. read: function(e) {
  10920. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10921. space: "HSV",
  10922. h: e.h,
  10923. s: e.s,
  10924. v: e.v
  10925. }
  10926. },
  10927. write: function(e) {
  10928. return {
  10929. h: e.h,
  10930. s: e.s,
  10931. v: e.v
  10932. }
  10933. }
  10934. }
  10935. }
  10936. }];
  10937. return r
  10938. }(n.color.toString, n.utils.common),
  10939. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10940. function g(e, t, i, o) {
  10941. if (void 0 === t[i])
  10942. throw new Error("Object " + t + ' has no property "' + i + '"');
  10943. var a;
  10944. if (o.color)
  10945. a = new h(t,i);
  10946. else {
  10947. var s = [t, i].concat(o.factoryArgs);
  10948. a = n.apply(e, s)
  10949. }
  10950. o.before instanceof r && (o.before = o.before.__li),
  10951. A(e, a),
  10952. p.addClass(a.domElement, "c");
  10953. var l = document.createElement("span");
  10954. p.addClass(l, "property-name"),
  10955. l.innerHTML = a.property;
  10956. var c = document.createElement("div");
  10957. c.appendChild(l),
  10958. c.appendChild(a.domElement);
  10959. var u = m(e, c, o.before);
  10960. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10961. p.addClass(u, typeof a.getValue()),
  10962. v(e, u, a),
  10963. e.__controllers.push(a),
  10964. a
  10965. }
  10966. function m(e, t, i) {
  10967. var n = document.createElement("li");
  10968. return t && n.appendChild(t),
  10969. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10970. e.onResize(),
  10971. n
  10972. }
  10973. function v(e, t, i) {
  10974. if (i.__li = t,
  10975. i.__gui = e,
  10976. f.extend(i, {
  10977. options: function(t) {
  10978. return arguments.length > 1 ? (i.remove(),
  10979. g(e, i.object, i.property, {
  10980. before: i.__li.nextElementSibling,
  10981. factoryArgs: [f.toArray(arguments)]
  10982. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10983. g(e, i.object, i.property, {
  10984. before: i.__li.nextElementSibling,
  10985. factoryArgs: [t]
  10986. })) : void 0
  10987. },
  10988. name: function(e) {
  10989. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10990. i
  10991. },
  10992. listen: function() {
  10993. return i.__gui.listen(i),
  10994. i
  10995. },
  10996. remove: function() {
  10997. return i.__gui.remove(i),
  10998. i
  10999. }
  11000. }),
  11001. i instanceof l) {
  11002. var n = new s(i.object,i.property,{
  11003. min: i.__min,
  11004. max: i.__max,
  11005. step: i.__step
  11006. });
  11007. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  11008. var t = i[e]
  11009. , r = n[e];
  11010. i[e] = n[e] = function() {
  11011. var e = Array.prototype.slice.call(arguments);
  11012. return t.apply(i, e),
  11013. r.apply(n, e)
  11014. }
  11015. }),
  11016. p.addClass(t, "has-slider"),
  11017. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  11018. } else if (i instanceof s) {
  11019. var r = function(t) {
  11020. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  11021. g(e, i.object, i.property, {
  11022. before: i.__li.nextElementSibling,
  11023. factoryArgs: [i.__min, i.__max, i.__step]
  11024. })) : t
  11025. };
  11026. i.min = f.compose(r, i.min),
  11027. i.max = f.compose(r, i.max)
  11028. } else
  11029. i instanceof o ? (p.bind(t, "click", function() {
  11030. p.fakeEvent(i.__checkbox, "click")
  11031. }),
  11032. p.bind(i.__checkbox, "click", function(e) {
  11033. e.stopPropagation()
  11034. })) : i instanceof a ? (p.bind(t, "click", function() {
  11035. p.fakeEvent(i.__button, "click")
  11036. }),
  11037. p.bind(t, "mouseover", function() {
  11038. p.addClass(i.__button, "hover")
  11039. }),
  11040. p.bind(t, "mouseout", function() {
  11041. p.removeClass(i.__button, "hover")
  11042. })) : i instanceof h && (p.addClass(t, "color"),
  11043. i.updateDisplay = f.compose(function(e) {
  11044. return t.style.borderLeftColor = i.__color.toString(),
  11045. e
  11046. }, i.updateDisplay),
  11047. i.updateDisplay());
  11048. i.setValue = f.compose(function(t) {
  11049. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  11050. t
  11051. }, i.setValue)
  11052. }
  11053. function A(e, t) {
  11054. var i = e.getRoot()
  11055. , n = i.__rememberedObjects.indexOf(t.object);
  11056. if (n != -1) {
  11057. var r = i.__rememberedObjectIndecesToControllers[n];
  11058. if (void 0 === r && (r = {},
  11059. i.__rememberedObjectIndecesToControllers[n] = r),
  11060. r[t.property] = t,
  11061. i.load && i.load.remembered) {
  11062. var o, a = i.load.remembered;
  11063. if (a[e.preset])
  11064. o = a[e.preset];
  11065. else {
  11066. if (!a[L])
  11067. return;
  11068. o = a[L]
  11069. }
  11070. if (o[n] && void 0 !== o[n][t.property]) {
  11071. var s = o[n][t.property];
  11072. t.initialValue = s,
  11073. t.setValue(s)
  11074. }
  11075. }
  11076. }
  11077. }
  11078. function y(e, t) {
  11079. return document.location.href + "." + t
  11080. }
  11081. function C(e) {
  11082. var t = e.__save_row = document.createElement("li");
  11083. p.addClass(e.domElement, "has-save"),
  11084. e.__ul.insertBefore(t, e.__ul.firstChild),
  11085. p.addClass(t, "save-row");
  11086. var i = document.createElement("span");
  11087. i.innerHTML = "&nbsp;",
  11088. p.addClass(i, "button gears");
  11089. var n = document.createElement("span");
  11090. n.innerHTML = "Save",
  11091. p.addClass(n, "button"),
  11092. p.addClass(n, "save");
  11093. var r = document.createElement("span");
  11094. r.innerHTML = "New",
  11095. p.addClass(r, "button"),
  11096. p.addClass(r, "save-as");
  11097. var o = document.createElement("span");
  11098. o.innerHTML = "Revert",
  11099. p.addClass(o, "button"),
  11100. p.addClass(o, "revert");
  11101. var a = e.__preset_select = document.createElement("select");
  11102. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  11103. w(e, i, i == e.preset)
  11104. }) : w(e, L, !1),
  11105. p.bind(a, "change", function() {
  11106. for (var t = 0; t < e.__preset_select.length; t++)
  11107. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  11108. e.preset = this.value
  11109. }),
  11110. t.appendChild(a),
  11111. t.appendChild(i),
  11112. t.appendChild(n),
  11113. t.appendChild(r),
  11114. t.appendChild(o),
  11115. D) {
  11116. var s = document.getElementById("dg-save-locally")
  11117. , l = document.getElementById("dg-local-explain");
  11118. s.style.display = "block";
  11119. var c = document.getElementById("dg-local-storage");
  11120. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11121. var h = function() {
  11122. l.style.display = e.useLocalStorage ? "block" : "none"
  11123. };
  11124. h(),
  11125. p.bind(c, "change", function() {
  11126. e.useLocalStorage = !e.useLocalStorage,
  11127. h()
  11128. })
  11129. }
  11130. var u = document.getElementById("dg-new-constructor");
  11131. p.bind(u, "keydown", function(e) {
  11132. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11133. }),
  11134. p.bind(i, "click", function() {
  11135. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11136. S.show(),
  11137. u.focus(),
  11138. u.select()
  11139. }),
  11140. p.bind(n, "click", function() {
  11141. e.save()
  11142. }),
  11143. p.bind(r, "click", function() {
  11144. var t = prompt("Enter a new preset name.");
  11145. t && e.saveAs(t)
  11146. }),
  11147. p.bind(o, "click", function() {
  11148. e.revert()
  11149. })
  11150. }
  11151. function I(e) {
  11152. function t(t) {
  11153. return t.preventDefault(),
  11154. r = t.clientX,
  11155. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11156. p.bind(window, "mousemove", i),
  11157. p.bind(window, "mouseup", n),
  11158. !1
  11159. }
  11160. function i(t) {
  11161. return t.preventDefault(),
  11162. e.width += r - t.clientX,
  11163. e.onResize(),
  11164. r = t.clientX,
  11165. !1
  11166. }
  11167. function n() {
  11168. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11169. p.unbind(window, "mousemove", i),
  11170. p.unbind(window, "mouseup", n)
  11171. }
  11172. e.__resize_handle = document.createElement("div"),
  11173. f.extend(e.__resize_handle.style, {
  11174. width: "6px",
  11175. marginLeft: "-3px",
  11176. height: "200px",
  11177. cursor: "ew-resize",
  11178. position: "absolute"
  11179. });
  11180. var r;
  11181. p.bind(e.__resize_handle, "mousedown", t),
  11182. p.bind(e.__closeButton, "mousedown", t),
  11183. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11184. }
  11185. function E(e, t) {
  11186. e.domElement.style.width = t + "px",
  11187. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11188. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11189. }
  11190. function b(e, t) {
  11191. var i = {};
  11192. return f.each(e.__rememberedObjects, function(n, r) {
  11193. var o = {}
  11194. , a = e.__rememberedObjectIndecesToControllers[r];
  11195. f.each(a, function(e, i) {
  11196. o[i] = t ? e.initialValue : e.getValue()
  11197. }),
  11198. i[r] = o
  11199. }),
  11200. i
  11201. }
  11202. function w(e, t, i) {
  11203. var n = document.createElement("option");
  11204. n.innerHTML = t,
  11205. n.value = t,
  11206. e.__preset_select.appendChild(n),
  11207. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11208. }
  11209. function _(e) {
  11210. for (var t = 0; t < e.__preset_select.length; t++)
  11211. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11212. }
  11213. function T(e, t) {
  11214. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11215. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11216. }
  11217. function x(e) {
  11218. 0 != e.length && u(function() {
  11219. x(e)
  11220. }),
  11221. f.each(e, function(e) {
  11222. e.updateDisplay()
  11223. })
  11224. }
  11225. e.inject(i);
  11226. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  11227. try {
  11228. return "localStorage"in window && null !== window.localStorage
  11229. } catch (e) {
  11230. return !1
  11231. }
  11232. }(), N = !0, B = !1, F = [], V = function(e) {
  11233. function t() {
  11234. var e = i.getRoot();
  11235. e.width += 1,
  11236. f.defer(function() {
  11237. e.width -= 1
  11238. })
  11239. }
  11240. var i = this;
  11241. this.domElement = document.createElement("div"),
  11242. this.__ul = document.createElement("ul"),
  11243. this.domElement.appendChild(this.__ul),
  11244. p.addClass(this.domElement, R),
  11245. this.__folders = {},
  11246. this.__controllers = [],
  11247. this.__rememberedObjects = [],
  11248. this.__rememberedObjectIndecesToControllers = [],
  11249. this.__listening = [],
  11250. e = e || {},
  11251. e = f.defaults(e, {
  11252. autoPlace: !0,
  11253. width: V.DEFAULT_WIDTH
  11254. }),
  11255. e = f.defaults(e, {
  11256. resizable: e.autoPlace,
  11257. hideable: e.autoPlace
  11258. }),
  11259. f.isUndefined(e.load) ? e.load = {
  11260. preset: L
  11261. } : e.preset && (e.load.preset = e.preset),
  11262. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11263. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11264. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11265. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11266. if (Object.defineProperties(this, {
  11267. parent: {
  11268. get: function() {
  11269. return e.parent
  11270. }
  11271. },
  11272. scrollable: {
  11273. get: function() {
  11274. return e.scrollable
  11275. }
  11276. },
  11277. autoPlace: {
  11278. get: function() {
  11279. return e.autoPlace
  11280. }
  11281. },
  11282. preset: {
  11283. get: function() {
  11284. return i.parent ? i.getRoot().preset : e.load.preset
  11285. },
  11286. set: function(t) {
  11287. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11288. _(this),
  11289. i.revert()
  11290. }
  11291. },
  11292. width: {
  11293. get: function() {
  11294. return e.width
  11295. },
  11296. set: function(t) {
  11297. e.width = t,
  11298. E(i, t)
  11299. }
  11300. },
  11301. name: {
  11302. get: function() {
  11303. return e.name
  11304. },
  11305. set: function(t) {
  11306. e.name = t,
  11307. a && (a.innerHTML = e.name)
  11308. }
  11309. },
  11310. closed: {
  11311. get: function() {
  11312. return e.closed
  11313. },
  11314. set: function(t) {
  11315. e.closed = t,
  11316. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11317. this.onResize(),
  11318. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11319. }
  11320. },
  11321. load: {
  11322. get: function() {
  11323. return e.load
  11324. }
  11325. },
  11326. useLocalStorage: {
  11327. get: function() {
  11328. return r
  11329. },
  11330. set: function(e) {
  11331. D && (r = e,
  11332. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11333. localStorage.setItem(y(i, "isLocal"), e))
  11334. }
  11335. }
  11336. }),
  11337. f.isUndefined(e.parent)) {
  11338. if (e.closed = !1,
  11339. p.addClass(this.domElement, V.CLASS_MAIN),
  11340. p.makeSelectable(this.domElement, !1),
  11341. D && r) {
  11342. i.useLocalStorage = !0;
  11343. var o = localStorage.getItem(y(this, "gui"));
  11344. o && (e.load = JSON.parse(o))
  11345. }
  11346. this.__closeButton = document.createElement("div"),
  11347. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11348. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11349. this.domElement.appendChild(this.__closeButton),
  11350. p.bind(this.__closeButton, "click", function() {
  11351. i.closed = !i.closed
  11352. })
  11353. } else {
  11354. void 0 === e.closed && (e.closed = !0);
  11355. var a = document.createTextNode(e.name);
  11356. p.addClass(a, "controller-name");
  11357. var s = m(i, a)
  11358. , l = function(e) {
  11359. return e.preventDefault(),
  11360. i.closed = !i.closed,
  11361. !1
  11362. };
  11363. p.addClass(this.__ul, V.CLASS_CLOSED),
  11364. p.addClass(s, "title"),
  11365. p.bind(s, "click", l),
  11366. e.closed || (this.closed = !1)
  11367. }
  11368. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11369. p.addClass(M, R),
  11370. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11371. document.body.appendChild(M),
  11372. N = !1),
  11373. M.appendChild(this.domElement),
  11374. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11375. this.parent || E(i, e.width)),
  11376. p.bind(window, "resize", function() {
  11377. i.onResize()
  11378. }),
  11379. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11380. i.onResize()
  11381. }),
  11382. p.bind(this.__ul, "transitionend", function() {
  11383. i.onResize()
  11384. }),
  11385. p.bind(this.__ul, "oTransitionEnd", function() {
  11386. i.onResize()
  11387. }),
  11388. this.onResize(),
  11389. e.resizable && I(this),
  11390. n = function() {
  11391. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11392. }
  11393. ,
  11394. this.saveToLocalStorageIfPossible = n;
  11395. i.getRoot();
  11396. e.parent || t()
  11397. };
  11398. return V.toggleHide = function() {
  11399. B = !B,
  11400. f.each(F, function(e) {
  11401. e.domElement.style.zIndex = B ? -999 : 999,
  11402. e.domElement.style.opacity = B ? 0 : 1
  11403. })
  11404. }
  11405. ,
  11406. V.CLASS_AUTO_PLACE = "a",
  11407. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11408. V.CLASS_MAIN = "main",
  11409. V.CLASS_CONTROLLER_ROW = "cr",
  11410. V.CLASS_TOO_TALL = "taller-than-window",
  11411. V.CLASS_CLOSED = "closed",
  11412. V.CLASS_CLOSE_BUTTON = "close-button",
  11413. V.CLASS_DRAG = "drag",
  11414. V.DEFAULT_WIDTH = 245,
  11415. V.TEXT_CLOSED = "Close Controls",
  11416. V.TEXT_OPEN = "Open Controls",
  11417. p.bind(window, "keydown", function(e) {
  11418. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11419. }, !1),
  11420. f.extend(V.prototype, {
  11421. add: function(e, t) {
  11422. return g(this, e, t, {
  11423. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11424. })
  11425. },
  11426. addColor: function(e, t) {
  11427. return g(this, e, t, {
  11428. color: !0
  11429. })
  11430. },
  11431. remove: function(e) {
  11432. this.__ul.removeChild(e.__li),
  11433. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11434. var t = this;
  11435. f.defer(function() {
  11436. t.onResize()
  11437. })
  11438. },
  11439. destroy: function() {
  11440. this.autoPlace && M.removeChild(this.domElement)
  11441. },
  11442. addFolder: function(e) {
  11443. if (void 0 !== this.__folders[e])
  11444. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11445. var t = {
  11446. name: e,
  11447. parent: this
  11448. };
  11449. t.autoPlace = this.autoPlace,
  11450. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11451. t.load = this.load.folders[e]);
  11452. var i = new V(t);
  11453. this.__folders[e] = i;
  11454. var n = m(this, i.domElement);
  11455. return p.addClass(n, "folder"),
  11456. i
  11457. },
  11458. open: function() {
  11459. this.closed = !1
  11460. },
  11461. close: function() {
  11462. this.closed = !0
  11463. },
  11464. onResize: function() {
  11465. var e = this.getRoot();
  11466. if (e.scrollable) {
  11467. var t = p.getOffset(e.__ul).top
  11468. , i = 0;
  11469. f.each(e.__ul.childNodes, function(t) {
  11470. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11471. }),
  11472. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11473. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11474. e.__ul.style.height = "auto")
  11475. }
  11476. e.__resize_handle && f.defer(function() {
  11477. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11478. }),
  11479. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11480. },
  11481. remember: function() {
  11482. if (f.isUndefined(S) && (S = new d,
  11483. S.domElement.innerHTML = t),
  11484. this.parent)
  11485. throw new Error("You can only call remember on a top level GUI.");
  11486. var e = this;
  11487. f.each(Array.prototype.slice.call(arguments), function(t) {
  11488. 0 == e.__rememberedObjects.length && C(e),
  11489. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11490. }),
  11491. this.autoPlace && E(this, this.width)
  11492. },
  11493. getRoot: function() {
  11494. for (var e = this; e.parent; )
  11495. e = e.parent;
  11496. return e
  11497. },
  11498. getSaveObject: function() {
  11499. var e = this.load;
  11500. return e.closed = this.closed,
  11501. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11502. e.remembered || (e.remembered = {}),
  11503. e.remembered[this.preset] = b(this)),
  11504. e.folders = {},
  11505. f.each(this.__folders, function(t, i) {
  11506. e.folders[i] = t.getSaveObject()
  11507. }),
  11508. e
  11509. },
  11510. save: function() {
  11511. this.load.remembered || (this.load.remembered = {}),
  11512. this.load.remembered[this.preset] = b(this),
  11513. T(this, !1),
  11514. this.saveToLocalStorageIfPossible()
  11515. },
  11516. saveAs: function(e) {
  11517. this.load.remembered || (this.load.remembered = {},
  11518. this.load.remembered[L] = b(this, !0)),
  11519. this.load.remembered[e] = b(this),
  11520. this.preset = e,
  11521. w(this, e, !0),
  11522. this.saveToLocalStorageIfPossible()
  11523. },
  11524. revert: function(e) {
  11525. f.each(this.__controllers, function(t) {
  11526. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11527. }, this),
  11528. f.each(this.__folders, function(e) {
  11529. e.revert(e)
  11530. }),
  11531. e || T(this.getRoot(), !1)
  11532. },
  11533. listen: function(e) {
  11534. var t = 0 == this.__listening.length;
  11535. this.__listening.push(e),
  11536. t && x(this.__listening)
  11537. }
  11538. }),
  11539. V
  11540. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11541. return function(s, l) {
  11542. var c = s[l];
  11543. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11544. min: arguments[2],
  11545. max: arguments[3]
  11546. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11547. }
  11548. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11549. var n = function(e, i) {
  11550. function r() {
  11551. a.setValue(a.__input.value)
  11552. }
  11553. function o() {
  11554. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11555. }
  11556. n.superclass.call(this, e, i);
  11557. var a = this;
  11558. this.__input = document.createElement("input"),
  11559. this.__input.setAttribute("type", "text"),
  11560. t.bind(this.__input, "keyup", r),
  11561. t.bind(this.__input, "change", r),
  11562. t.bind(this.__input, "blur", o),
  11563. t.bind(this.__input, "keydown", function(e) {
  11564. 13 === e.keyCode && this.blur()
  11565. }),
  11566. this.updateDisplay(),
  11567. this.domElement.appendChild(this.__input)
  11568. };
  11569. return n.superclass = e,
  11570. i.extend(n.prototype, e.prototype, {
  11571. updateDisplay: function() {
  11572. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11573. n.superclass.prototype.updateDisplay.call(this)
  11574. }
  11575. }),
  11576. n
  11577. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11578. function o(e, t, i, n) {
  11579. e.style.background = "",
  11580. r.each(l, function(r) {
  11581. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11582. })
  11583. }
  11584. function a(e) {
  11585. e.style.background = "",
  11586. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11587. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11588. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11589. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11590. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11591. }
  11592. var s = function(e, l) {
  11593. function c(e) {
  11594. p(e),
  11595. t.bind(window, "mousemove", p),
  11596. t.bind(window, "mouseup", h)
  11597. }
  11598. function h() {
  11599. t.unbind(window, "mousemove", p),
  11600. t.unbind(window, "mouseup", h)
  11601. }
  11602. function u() {
  11603. var e = n(this.value);
  11604. e !== !1 ? (g.__color.__state = e,
  11605. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11606. }
  11607. function d() {
  11608. t.unbind(window, "mousemove", f),
  11609. t.unbind(window, "mouseup", d)
  11610. }
  11611. function p(e) {
  11612. e.preventDefault();
  11613. var i = t.getWidth(g.__saturation_field)
  11614. , n = t.getOffset(g.__saturation_field)
  11615. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11616. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11617. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11618. r > 1 ? r = 1 : r < 0 && (r = 0),
  11619. g.__color.v = o,
  11620. g.__color.s = r,
  11621. g.setValue(g.__color.toOriginal()),
  11622. !1
  11623. }
  11624. function f(e) {
  11625. e.preventDefault();
  11626. var i = t.getHeight(g.__hue_field)
  11627. , n = t.getOffset(g.__hue_field)
  11628. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11629. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11630. g.__color.h = 360 * r,
  11631. g.setValue(g.__color.toOriginal()),
  11632. !1
  11633. }
  11634. s.superclass.call(this, e, l),
  11635. this.__color = new i(this.getValue()),
  11636. this.__temp = new i(0);
  11637. var g = this;
  11638. this.domElement = document.createElement("div"),
  11639. t.makeSelectable(this.domElement, !1),
  11640. this.__selector = document.createElement("div"),
  11641. this.__selector.className = "selector",
  11642. this.__saturation_field = document.createElement("div"),
  11643. this.__saturation_field.className = "saturation-field",
  11644. this.__field_knob = document.createElement("div"),
  11645. this.__field_knob.className = "field-knob",
  11646. this.__field_knob_border = "2px solid ",
  11647. this.__hue_knob = document.createElement("div"),
  11648. this.__hue_knob.className = "hue-knob",
  11649. this.__hue_field = document.createElement("div"),
  11650. this.__hue_field.className = "hue-field",
  11651. this.__input = document.createElement("input"),
  11652. this.__input.type = "text",
  11653. this.__input_textShadow = "0 1px 1px ",
  11654. t.bind(this.__input, "keydown", function(e) {
  11655. 13 === e.keyCode && u.call(this)
  11656. }),
  11657. t.bind(this.__input, "blur", u),
  11658. t.bind(this.__selector, "mousedown", function(e) {
  11659. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11660. t.removeClass(g.__selector, "drag")
  11661. })
  11662. });
  11663. var m = document.createElement("div");
  11664. r.extend(this.__selector.style, {
  11665. width: "122px",
  11666. height: "102px",
  11667. padding: "3px",
  11668. backgroundColor: "#222",
  11669. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11670. }),
  11671. r.extend(this.__field_knob.style, {
  11672. position: "absolute",
  11673. width: "12px",
  11674. height: "12px",
  11675. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11676. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11677. borderRadius: "12px",
  11678. zIndex: 1
  11679. }),
  11680. r.extend(this.__hue_knob.style, {
  11681. position: "absolute",
  11682. width: "15px",
  11683. height: "2px",
  11684. borderRight: "4px solid #fff",
  11685. zIndex: 1
  11686. }),
  11687. r.extend(this.__saturation_field.style, {
  11688. width: "100px",
  11689. height: "100px",
  11690. border: "1px solid #555",
  11691. marginRight: "3px",
  11692. display: "inline-block",
  11693. cursor: "pointer"
  11694. }),
  11695. r.extend(m.style, {
  11696. width: "100%",
  11697. height: "100%",
  11698. background: "none"
  11699. }),
  11700. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11701. r.extend(this.__hue_field.style, {
  11702. width: "15px",
  11703. height: "100px",
  11704. display: "inline-block",
  11705. border: "1px solid #555",
  11706. cursor: "ns-resize"
  11707. }),
  11708. a(this.__hue_field),
  11709. r.extend(this.__input.style, {
  11710. outline: "none",
  11711. textAlign: "center",
  11712. color: "#fff",
  11713. border: 0,
  11714. fontWeight: "bold",
  11715. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11716. }),
  11717. t.bind(this.__saturation_field, "mousedown", c),
  11718. t.bind(this.__field_knob, "mousedown", c),
  11719. t.bind(this.__hue_field, "mousedown", function(e) {
  11720. f(e),
  11721. t.bind(window, "mousemove", f),
  11722. t.bind(window, "mouseup", d)
  11723. }),
  11724. this.__saturation_field.appendChild(m),
  11725. this.__selector.appendChild(this.__field_knob),
  11726. this.__selector.appendChild(this.__saturation_field),
  11727. this.__selector.appendChild(this.__hue_field),
  11728. this.__hue_field.appendChild(this.__hue_knob),
  11729. this.domElement.appendChild(this.__input),
  11730. this.domElement.appendChild(this.__selector),
  11731. this.updateDisplay()
  11732. };
  11733. s.superclass = e,
  11734. r.extend(s.prototype, e.prototype, {
  11735. updateDisplay: function() {
  11736. var e = n(this.getValue());
  11737. if (e !== !1) {
  11738. var t = !1;
  11739. r.each(i.COMPONENTS, function(i) {
  11740. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11741. return t = !0,
  11742. {}
  11743. }, this),
  11744. t && r.extend(this.__color.__state, e)
  11745. }
  11746. r.extend(this.__temp.__state, this.__color.__state),
  11747. this.__temp.a = 1;
  11748. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11749. , s = 255 - a;
  11750. r.extend(this.__field_knob.style, {
  11751. marginLeft: 100 * this.__color.s - 7 + "px",
  11752. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11753. backgroundColor: this.__temp.toString(),
  11754. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11755. }),
  11756. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11757. this.__temp.s = 1,
  11758. this.__temp.v = 1,
  11759. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11760. r.extend(this.__input.style, {
  11761. backgroundColor: this.__input.value = this.__color.toString(),
  11762. color: "rgb(" + a + "," + a + "," + a + ")",
  11763. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11764. })
  11765. }
  11766. });
  11767. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11768. return s
  11769. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11770. function r(e, t, i) {
  11771. Object.defineProperty(e, t, {
  11772. get: function() {
  11773. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11774. this.__state[t])
  11775. },
  11776. set: function(e) {
  11777. "RGB" !== this.__state.space && (a(this, t, i),
  11778. this.__state.space = "RGB"),
  11779. this.__state[t] = e
  11780. }
  11781. })
  11782. }
  11783. function o(e, t) {
  11784. Object.defineProperty(e, t, {
  11785. get: function() {
  11786. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11787. this.__state[t])
  11788. },
  11789. set: function(e) {
  11790. "HSV" !== this.__state.space && (s(this),
  11791. this.__state.space = "HSV"),
  11792. this.__state[t] = e
  11793. }
  11794. })
  11795. }
  11796. function a(e, i, r) {
  11797. if ("HEX" === e.__state.space)
  11798. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11799. else {
  11800. if ("HSV" !== e.__state.space)
  11801. throw "Corrupted color state";
  11802. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11803. }
  11804. }
  11805. function s(e) {
  11806. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11807. n.extend(e.__state, {
  11808. s: i.s,
  11809. v: i.v
  11810. }),
  11811. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11812. }
  11813. var l = function() {
  11814. if (this.__state = e.apply(this, arguments),
  11815. this.__state === !1)
  11816. throw "Failed to interpret color arguments";
  11817. this.__state.a = this.__state.a || 1
  11818. };
  11819. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11820. n.extend(l.prototype, {
  11821. toString: function() {
  11822. return i(this)
  11823. },
  11824. toOriginal: function() {
  11825. return this.__state.conversion.write(this)
  11826. }
  11827. }),
  11828. r(l.prototype, "r", 2),
  11829. r(l.prototype, "g", 1),
  11830. r(l.prototype, "b", 0),
  11831. o(l.prototype, "h"),
  11832. o(l.prototype, "s"),
  11833. o(l.prototype, "v"),
  11834. Object.defineProperty(l.prototype, "a", {
  11835. get: function() {
  11836. return this.__state.a
  11837. },
  11838. set: function(e) {
  11839. this.__state.a = e
  11840. }
  11841. }),
  11842. Object.defineProperty(l.prototype, "hex", {
  11843. get: function() {
  11844. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11845. this.__state.hex
  11846. },
  11847. set: function(e) {
  11848. this.__state.space = "HEX",
  11849. this.__state.hex = e
  11850. }
  11851. }),
  11852. l
  11853. }(n.color.interpret, n.color.math = function() {
  11854. var e;
  11855. return {
  11856. hsv_to_rgb: function(e, t, i) {
  11857. var n = Math.floor(e / 60) % 6
  11858. , r = e / 60 - Math.floor(e / 60)
  11859. , o = i * (1 - t)
  11860. , a = i * (1 - r * t)
  11861. , s = i * (1 - (1 - r) * t)
  11862. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11863. return {
  11864. r: 255 * l[0],
  11865. g: 255 * l[1],
  11866. b: 255 * l[2]
  11867. }
  11868. },
  11869. rgb_to_hsv: function(e, t, i) {
  11870. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11871. return 0 == a ? {
  11872. h: NaN,
  11873. s: 0,
  11874. v: 0
  11875. } : (r = s / a,
  11876. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11877. n /= 6,
  11878. n < 0 && (n += 1),
  11879. {
  11880. h: 360 * n,
  11881. s: r,
  11882. v: a / 255
  11883. })
  11884. },
  11885. rgb_to_hex: function(e, t, i) {
  11886. var n = this.hex_with_component(0, 2, e);
  11887. return n = this.hex_with_component(n, 1, t),
  11888. n = this.hex_with_component(n, 0, i)
  11889. },
  11890. component_from_hex: function(e, t) {
  11891. return e >> 8 * t & 255
  11892. },
  11893. hex_with_component: function(t, i, n) {
  11894. return n << (e = 8 * i) | t & ~(255 << e)
  11895. }
  11896. }
  11897. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11898. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11899. window.setTimeout(e, 1e3 / 60)
  11900. }
  11901. }(), n.dom.CenteredDiv = function(e, t) {
  11902. var i = function() {
  11903. this.backgroundElement = document.createElement("div"),
  11904. t.extend(this.backgroundElement.style, {
  11905. backgroundColor: "rgba(0,0,0,0.8)",
  11906. top: 0,
  11907. left: 0,
  11908. display: "none",
  11909. zIndex: "1000",
  11910. opacity: 0,
  11911. WebkitTransition: "opacity 0.2s linear"
  11912. }),
  11913. e.makeFullscreen(this.backgroundElement),
  11914. this.backgroundElement.style.position = "fixed",
  11915. this.domElement = document.createElement("div"),
  11916. t.extend(this.domElement.style, {
  11917. position: "fixed",
  11918. display: "none",
  11919. zIndex: "1001",
  11920. opacity: 0,
  11921. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11922. }),
  11923. document.body.appendChild(this.backgroundElement),
  11924. document.body.appendChild(this.domElement);
  11925. var i = this;
  11926. e.bind(this.backgroundElement, "click", function() {
  11927. i.hide()
  11928. })
  11929. };
  11930. return i.prototype.show = function() {
  11931. var e = this;
  11932. this.backgroundElement.style.display = "block",
  11933. this.domElement.style.display = "block",
  11934. this.domElement.style.opacity = 0,
  11935. this.domElement.style.webkitTransform = "scale(1.1)",
  11936. this.layout(),
  11937. t.defer(function() {
  11938. e.backgroundElement.style.opacity = 1,
  11939. e.domElement.style.opacity = 1,
  11940. e.domElement.style.webkitTransform = "scale(1)"
  11941. })
  11942. }
  11943. ,
  11944. i.prototype.hide = function() {
  11945. var t = this
  11946. , i = function() {
  11947. t.domElement.style.display = "none",
  11948. t.backgroundElement.style.display = "none",
  11949. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11950. e.unbind(t.domElement, "transitionend", i),
  11951. e.unbind(t.domElement, "oTransitionEnd", i)
  11952. };
  11953. e.bind(this.domElement, "webkitTransitionEnd", i),
  11954. e.bind(this.domElement, "transitionend", i),
  11955. e.bind(this.domElement, "oTransitionEnd", i),
  11956. this.backgroundElement.style.opacity = 0,
  11957. this.domElement.style.opacity = 0,
  11958. this.domElement.style.webkitTransform = "scale(1.1)"
  11959. }
  11960. ,
  11961. i.prototype.layout = function() {
  11962. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11963. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11964. }
  11965. ,
  11966. i
  11967. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11968. }
  11969. , {}],
  11970. 94: [function(e, t, i) {
  11971. (function(e) {
  11972. "use strict";
  11973. function i(t) {
  11974. function i(e) {
  11975. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11976. var n = _((t[i] * e + 50) / 100);
  11977. n < 1 ? n = 1 : n > 255 && (n = 255),
  11978. T[G[i]] = n
  11979. }
  11980. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11981. var a = _((r[o] * e + 50) / 100);
  11982. a < 1 ? a = 1 : a > 255 && (a = 255),
  11983. x[G[o]] = a
  11984. }
  11985. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11986. for (var h = 0; h < 8; h++)
  11987. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11988. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11989. l++
  11990. }
  11991. function n(e, t) {
  11992. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11993. for (var a = 1; a <= e[o]; a++)
  11994. r[t[n]] = [],
  11995. r[t[n]][0] = i,
  11996. r[t[n]][1] = o,
  11997. n++,
  11998. i++;
  11999. i *= 2
  12000. }
  12001. return r
  12002. }
  12003. function r() {
  12004. C = n(z, W),
  12005. I = n(X, Z),
  12006. E = n(j, Y),
  12007. b = n(q, K)
  12008. }
  12009. function o() {
  12010. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  12011. for (var n = e; n < t; n++)
  12012. P[32767 + n] = i,
  12013. R[32767 + n] = [],
  12014. R[32767 + n][1] = i,
  12015. R[32767 + n][0] = n;
  12016. for (var r = -(t - 1); r <= -e; r++)
  12017. P[32767 + r] = i,
  12018. R[32767 + r] = [],
  12019. R[32767 + r][1] = i,
  12020. R[32767 + r][0] = t - 1 + r;
  12021. e <<= 1,
  12022. t <<= 1
  12023. }
  12024. }
  12025. function a() {
  12026. for (var e = 0; e < 256; e++)
  12027. H[e] = 19595 * e,
  12028. H[e + 256 >> 0] = 38470 * e,
  12029. H[e + 512 >> 0] = 7471 * e + 32768,
  12030. H[e + 768 >> 0] = -11059 * e,
  12031. H[e + 1024 >> 0] = -21709 * e,
  12032. H[e + 1280 >> 0] = 32768 * e + 8421375,
  12033. H[e + 1536 >> 0] = -27439 * e,
  12034. H[e + 1792 >> 0] = -5329 * e
  12035. }
  12036. function s(e) {
  12037. for (var t = e[0], i = e[1] - 1; i >= 0; )
  12038. t & 1 << i && (N |= 1 << B),
  12039. i--,
  12040. B--,
  12041. B < 0 && (255 == N ? (l(255),
  12042. l(0)) : l(N),
  12043. B = 7,
  12044. N = 0)
  12045. }
  12046. function l(e) {
  12047. D.push(e)
  12048. }
  12049. function c(e) {
  12050. l(e >> 8 & 255),
  12051. l(255 & e)
  12052. }
  12053. function h(e, t) {
  12054. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  12055. for (h = 0; h < d; ++h) {
  12056. i = e[u],
  12057. n = e[u + 1],
  12058. r = e[u + 2],
  12059. o = e[u + 3],
  12060. a = e[u + 4],
  12061. s = e[u + 5],
  12062. l = e[u + 6],
  12063. c = e[u + 7];
  12064. var f = i + c
  12065. , g = i - c
  12066. , m = n + l
  12067. , v = n - l
  12068. , A = r + s
  12069. , y = r - s
  12070. , C = o + a
  12071. , I = o - a
  12072. , E = f + C
  12073. , b = f - C
  12074. , w = m + A
  12075. , _ = m - A;
  12076. e[u] = E + w,
  12077. e[u + 4] = E - w;
  12078. var T = .707106781 * (_ + b);
  12079. e[u + 2] = b + T,
  12080. e[u + 6] = b - T,
  12081. E = I + y,
  12082. w = y + v,
  12083. _ = v + g;
  12084. var x = .382683433 * (E - _)
  12085. , S = .5411961 * E + x
  12086. , M = 1.306562965 * _ + x
  12087. , R = .707106781 * w
  12088. , P = g + R
  12089. , L = g - R;
  12090. e[u + 5] = L + S,
  12091. e[u + 3] = L - S,
  12092. e[u + 1] = P + M,
  12093. e[u + 7] = P - M,
  12094. u += 8
  12095. }
  12096. for (u = 0,
  12097. h = 0; h < d; ++h) {
  12098. i = e[u],
  12099. n = e[u + 8],
  12100. r = e[u + 16],
  12101. o = e[u + 24],
  12102. a = e[u + 32],
  12103. s = e[u + 40],
  12104. l = e[u + 48],
  12105. c = e[u + 56];
  12106. var D = i + c
  12107. , N = i - c
  12108. , B = n + l
  12109. , F = n - l
  12110. , V = r + s
  12111. , U = r - s
  12112. , k = o + a
  12113. , H = o - a
  12114. , G = D + k
  12115. , z = D - k
  12116. , W = B + V
  12117. , j = B - V;
  12118. e[u] = G + W,
  12119. e[u + 32] = G - W;
  12120. var Y = .707106781 * (j + z);
  12121. e[u + 16] = z + Y,
  12122. e[u + 48] = z - Y,
  12123. G = H + U,
  12124. W = U + F,
  12125. j = F + N;
  12126. var X = .382683433 * (G - j)
  12127. , Z = .5411961 * G + X
  12128. , q = 1.306562965 * j + X
  12129. , K = .707106781 * W
  12130. , Q = N + K
  12131. , J = N - K;
  12132. e[u + 40] = J + Z,
  12133. e[u + 24] = J - Z,
  12134. e[u + 8] = Q + q,
  12135. e[u + 56] = Q - q,
  12136. u++
  12137. }
  12138. var $;
  12139. for (h = 0; h < p; ++h)
  12140. $ = e[h] * t[h],
  12141. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12142. return O
  12143. }
  12144. function u() {
  12145. c(65504),
  12146. c(16),
  12147. l(74),
  12148. l(70),
  12149. l(73),
  12150. l(70),
  12151. l(0),
  12152. l(1),
  12153. l(1),
  12154. l(0),
  12155. c(1),
  12156. c(1),
  12157. l(0),
  12158. l(0)
  12159. }
  12160. function d(e, t) {
  12161. c(65472),
  12162. c(17),
  12163. l(8),
  12164. c(t),
  12165. c(e),
  12166. l(3),
  12167. l(1),
  12168. l(17),
  12169. l(0),
  12170. l(2),
  12171. l(17),
  12172. l(1),
  12173. l(3),
  12174. l(17),
  12175. l(1)
  12176. }
  12177. function p() {
  12178. c(65499),
  12179. c(132),
  12180. l(0);
  12181. for (var e = 0; e < 64; e++)
  12182. l(T[e]);
  12183. l(1);
  12184. for (var t = 0; t < 64; t++)
  12185. l(x[t])
  12186. }
  12187. function f() {
  12188. c(65476),
  12189. c(418),
  12190. l(0);
  12191. for (var e = 0; e < 16; e++)
  12192. l(z[e + 1]);
  12193. for (var t = 0; t <= 11; t++)
  12194. l(W[t]);
  12195. l(16);
  12196. for (var i = 0; i < 16; i++)
  12197. l(j[i + 1]);
  12198. for (var n = 0; n <= 161; n++)
  12199. l(Y[n]);
  12200. l(1);
  12201. for (var r = 0; r < 16; r++)
  12202. l(X[r + 1]);
  12203. for (var o = 0; o <= 11; o++)
  12204. l(Z[o]);
  12205. l(17);
  12206. for (var a = 0; a < 16; a++)
  12207. l(q[a + 1]);
  12208. for (var s = 0; s <= 161; s++)
  12209. l(K[s])
  12210. }
  12211. function g() {
  12212. c(65498),
  12213. c(12),
  12214. l(3),
  12215. l(1),
  12216. l(0),
  12217. l(2),
  12218. l(17),
  12219. l(3),
  12220. l(17),
  12221. l(0),
  12222. l(63),
  12223. l(0)
  12224. }
  12225. function m(e, t, i, n, r) {
  12226. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12227. L[G[f]] = p[f];
  12228. var g = L[0] - i;
  12229. i = L[0],
  12230. 0 == g ? s(n[0]) : (o = 32767 + g,
  12231. s(n[P[o]]),
  12232. s(R[o]));
  12233. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12234. ;
  12235. if (0 == m)
  12236. return s(a),
  12237. i;
  12238. for (var v, A = 1; A <= m; ) {
  12239. for (var y = A; 0 == L[A] && A <= m; ++A)
  12240. ;
  12241. var C = A - y;
  12242. if (C >= c) {
  12243. v = C >> 4;
  12244. for (var I = 1; I <= v; ++I)
  12245. s(l);
  12246. C &= 15
  12247. }
  12248. o = 32767 + L[A],
  12249. s(r[(C << 4) + P[o]]),
  12250. s(R[o]),
  12251. A++
  12252. }
  12253. return m != u && s(a),
  12254. i
  12255. }
  12256. function v() {
  12257. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12258. k[t] = e(t)
  12259. }
  12260. function A(e) {
  12261. if (e <= 0 && (e = 1),
  12262. e > 100 && (e = 100),
  12263. w != e) {
  12264. var t = 0;
  12265. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12266. i(t),
  12267. w = e
  12268. }
  12269. }
  12270. function y() {
  12271. var e = (new Date).getTime();
  12272. t || (t = 50),
  12273. v(),
  12274. r(),
  12275. o(),
  12276. a(),
  12277. A(t);
  12278. (new Date).getTime() - e
  12279. }
  12280. var C, I, E, b, w, _ = (Math.round,
  12281. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12282. this.encode = function(t, i) {
  12283. var n = ((new Date).getTime(),
  12284. i.quality);
  12285. n && A(n),
  12286. D = new Array,
  12287. N = 0,
  12288. B = 7,
  12289. c(65496),
  12290. u(),
  12291. p(),
  12292. d(t.width, t.height),
  12293. f(),
  12294. g();
  12295. var r = 0
  12296. , o = 0
  12297. , a = 0;
  12298. N = 0,
  12299. B = 7,
  12300. this.encode.displayName = "_encode_";
  12301. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12302. for (l = 0; l < G; ) {
  12303. for (w = G * z + l,
  12304. _ = w,
  12305. T = -1,
  12306. x = 0,
  12307. R = 0; R < 64; R++)
  12308. x = (k ? 63 - R : R) >> 3,
  12309. T = 4 * (7 & R),
  12310. _ = w + x * G + T,
  12311. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12312. l + T >= G && (_ -= l + T - G + 4),
  12313. h = P[_++],
  12314. v = P[_++],
  12315. y = P[_++],
  12316. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12317. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12318. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12319. r = m(F, S, r, C, E),
  12320. o = m(V, M, o, I, b),
  12321. a = m(U, M, a, I, b),
  12322. l += 32
  12323. }
  12324. z += W
  12325. }
  12326. if (B >= 0) {
  12327. var j = [];
  12328. j[1] = B + 1,
  12329. j[0] = (1 << B + 1) - 1,
  12330. s(j)
  12331. }
  12332. return c(65497),
  12333. new e(D)
  12334. }
  12335. ,
  12336. y()
  12337. }
  12338. function n(e, t) {
  12339. t = t || {},
  12340. t.quality = t.quality || 50;
  12341. var n = t.quality
  12342. , r = new i(n)
  12343. , o = r.encode(e, t);
  12344. return {
  12345. data: o,
  12346. width: e.width,
  12347. height: e.height
  12348. }
  12349. }
  12350. t.exports.encode = n
  12351. }
  12352. ).call(this, e("buffer").Buffer)
  12353. }
  12354. , {
  12355. buffer: 198
  12356. }],
  12357. 95: [function(e, t, i) {
  12358. "use strict";
  12359. !function() {
  12360. if ("performance"in window == !1 && (window.performance = {}),
  12361. Date.now = Date.now || function() {
  12362. return (new Date).getTime()
  12363. }
  12364. ,
  12365. "now"in window.performance == !1) {
  12366. var e = Date.now();
  12367. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12368. window.performance.now = function() {
  12369. return Date.now() - e
  12370. }
  12371. }
  12372. }()
  12373. }
  12374. , {}],
  12375. 96: [function(e, t, i) {
  12376. "use strict";
  12377. var n = e("three");
  12378. n.EffectComposer = function(e, t) {
  12379. if (this.renderer = e,
  12380. void 0 === t) {
  12381. var i = {
  12382. minFilter: n.LinearFilter,
  12383. magFilter: n.LinearFilter,
  12384. format: n.RGBAFormat,
  12385. stencilBuffer: !1
  12386. }
  12387. , r = e.getSize();
  12388. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12389. }
  12390. this.renderTarget1 = t,
  12391. this.renderTarget2 = t.clone(),
  12392. this.writeBuffer = this.renderTarget1,
  12393. this.readBuffer = this.renderTarget2,
  12394. this.passes = [],
  12395. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12396. this.copyPass = new n.ShaderPass(n.CopyShader)
  12397. }
  12398. ,
  12399. n.EffectComposer.prototype = {
  12400. swapBuffers: function() {
  12401. var e = this.readBuffer;
  12402. this.readBuffer = this.writeBuffer,
  12403. this.writeBuffer = e
  12404. },
  12405. addPass: function(e) {
  12406. this.passes.push(e)
  12407. },
  12408. insertPass: function(e, t) {
  12409. this.passes.splice(t, 0, e)
  12410. },
  12411. render: function(e) {
  12412. this.writeBuffer = this.renderTarget1,
  12413. this.readBuffer = this.renderTarget2;
  12414. var t, i, r = !1, o = this.passes.length;
  12415. for (i = 0; i < o; i++)
  12416. if (t = this.passes[i],
  12417. t.enabled) {
  12418. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12419. t.needsSwap) {
  12420. if (r) {
  12421. var a = this.renderer.context;
  12422. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12423. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12424. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12425. }
  12426. this.swapBuffers()
  12427. }
  12428. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12429. }
  12430. },
  12431. reset: function(e) {
  12432. if (void 0 === e) {
  12433. var t = this.renderer.getSize();
  12434. e = this.renderTarget1.clone(),
  12435. e.setSize(t.width, t.height)
  12436. }
  12437. this.renderTarget1.dispose(),
  12438. this.renderTarget2.dispose(),
  12439. this.renderTarget1 = e,
  12440. this.renderTarget2 = e.clone(),
  12441. this.writeBuffer = this.renderTarget1,
  12442. this.readBuffer = this.renderTarget2
  12443. },
  12444. setSize: function(e, t) {
  12445. this.renderTarget1.setSize(e, t),
  12446. this.renderTarget2.setSize(e, t)
  12447. this.passes.forEach(a=>{//add for TransitionPass
  12448. a.setSize && a.setSize(e, t)
  12449. })
  12450. }
  12451. }
  12452. }
  12453. , {
  12454. three: 217
  12455. }],
  12456. 97: [function(e, t, i) {
  12457. "use strict";
  12458. var n = e("three");
  12459. n.MaskPass = function(e, t) {
  12460. this.scene = e,
  12461. this.camera = t,
  12462. this.enabled = !0,
  12463. this.clear = !0,
  12464. this.needsSwap = !1,
  12465. this.inverse = !1
  12466. }
  12467. ,
  12468. n.MaskPass.prototype = {
  12469. render: function(e, t, i, n) {
  12470. var r = e.context;
  12471. r.colorMask(!1, !1, !1, !1),
  12472. r.depthMask(!1);
  12473. var o, a;
  12474. this.inverse ? (o = 0,
  12475. a = 1) : (o = 1,
  12476. a = 0),
  12477. r.enable(r.STENCIL_TEST),
  12478. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12479. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12480. r.clearStencil(a),
  12481. e.render(this.scene, this.camera, i, this.clear),
  12482. e.render(this.scene, this.camera, t, this.clear),
  12483. r.colorMask(!0, !0, !0, !0),
  12484. r.depthMask(!0),
  12485. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12486. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12487. }
  12488. },
  12489. n.ClearMaskPass = function() {
  12490. this.enabled = !0
  12491. }
  12492. ,
  12493. n.ClearMaskPass.prototype = {
  12494. render: function(e, t, i, n) {
  12495. var r = e.context;
  12496. r.disable(r.STENCIL_TEST)
  12497. }
  12498. }
  12499. }
  12500. , {
  12501. three: 217
  12502. }],
  12503. 98: [function(e, t, i) {
  12504. "use strict";
  12505. var n = e("three");
  12506. n.RenderPass = function(e, t, i, r, o) {
  12507. this.scene = e,
  12508. this.camera = t,
  12509. this.overrideMaterial = i,
  12510. this.clearColor = r,
  12511. this.clearAlpha = void 0 !== o ? o : 1,
  12512. this.oldClearColor = new n.Color,
  12513. this.oldClearAlpha = 1,
  12514. this.enabled = !0,
  12515. this.clear = !0,
  12516. this.needsSwap = !1
  12517. }
  12518. ,
  12519. n.RenderPass.prototype = {
  12520. render: function(e, t, i, n) {
  12521. this.scene.overrideMaterial = this.overrideMaterial,
  12522. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12523. this.oldClearAlpha = e.getClearAlpha(),
  12524. e.setClearColor(this.clearColor, this.clearAlpha)),
  12525. e.render(this.scene, this.camera, i, this.clear),
  12526. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12527. this.scene.overrideMaterial = null
  12528. }
  12529. }
  12530. }
  12531. , {
  12532. three: 217
  12533. }],
  12534. 99: [function(e, t, i) {
  12535. "use strict";
  12536. var n = e("three");
  12537. n.ShaderPass = function(e, t) {
  12538. this.textureID = void 0 !== t ? t : "tDiffuse",
  12539. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12540. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12541. this.material = new n.ShaderMaterial({
  12542. defines: e.defines || {},
  12543. uniforms: this.uniforms,
  12544. vertexShader: e.vertexShader,
  12545. fragmentShader: e.fragmentShader
  12546. })),
  12547. this.renderToScreen = !1,
  12548. this.enabled = !0,
  12549. this.needsSwap = !0,
  12550. this.clear = !1,
  12551. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12552. this.scene = new n.Scene,
  12553. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12554. this.scene.add(this.quad)
  12555. }
  12556. ,
  12557. n.ShaderPass.prototype = {
  12558. render: function(e, t, i, n) {
  12559. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12560. this.quad.material = this.material,
  12561. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12562. }
  12563. }
  12564. }
  12565. , {
  12566. three: 217
  12567. }],
  12568. 100: [function(e, t, i) {
  12569. "use strict";
  12570. var n = e("three");
  12571. n.CopyShader = {
  12572. uniforms: {
  12573. tDiffuse: {
  12574. type: "t",
  12575. value: null
  12576. },
  12577. opacity: {
  12578. type: "f",
  12579. value: 1
  12580. }
  12581. },
  12582. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12583. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12584. }
  12585. }
  12586. , {
  12587. three: 217
  12588. }],
  12589. 101: [function(e, t, i) {
  12590. "use strict";
  12591. var n = e("three");
  12592. n.HorizontalBlurShader = {
  12593. uniforms: {
  12594. tDiffuse: {
  12595. type: "t",
  12596. value: null
  12597. },
  12598. h: {
  12599. type: "f",
  12600. value: 1 / 512
  12601. }
  12602. },
  12603. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12604. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12605. }
  12606. }
  12607. , {
  12608. three: 217
  12609. }],
  12610. 102: [function(e, t, i) {
  12611. "use strict";
  12612. var n = e("three");
  12613. n.VerticalBlurShader = {
  12614. uniforms: {
  12615. tDiffuse: {
  12616. type: "t",
  12617. value: null
  12618. },
  12619. v: {
  12620. type: "f",
  12621. value: 1 / 512
  12622. }
  12623. },
  12624. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12625. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12626. }
  12627. }
  12628. , {
  12629. three: 217
  12630. }],
  12631. 103: [function(e, t, i) {
  12632. "use strict";
  12633. var n = e("three");
  12634. !function() {
  12635. if ("performance"in window == 0 && (window.performance = {}),
  12636. "now"in window.performance == 0) {
  12637. var e = Date.now();
  12638. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12639. window.performance.now = function() {
  12640. return Date.now() - e
  12641. }
  12642. }
  12643. }(),
  12644. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12645. var t, i = this.extensions, r = this.context;
  12646. if (e === n.RepeatWrapping)
  12647. return r.REPEAT;
  12648. if (e === n.ClampToEdgeWrapping)
  12649. return r.CLAMP_TO_EDGE;
  12650. if (e === n.MirroredRepeatWrapping)
  12651. return r.MIRRORED_REPEAT;
  12652. if (e === n.NearestFilter)
  12653. return r.NEAREST;
  12654. if (e === n.NearestMipMapNearestFilter)
  12655. return r.NEAREST_MIPMAP_NEAREST;
  12656. if (e === n.NearestMipMapLinearFilter)
  12657. return r.NEAREST_MIPMAP_LINEAR;
  12658. if (e === n.LinearFilter)
  12659. return r.LINEAR;
  12660. if (e === n.LinearMipMapNearestFilter)
  12661. return r.LINEAR_MIPMAP_NEAREST;
  12662. if (e === n.LinearMipMapLinearFilter)
  12663. return r.LINEAR_MIPMAP_LINEAR;
  12664. if (e === n.UnsignedByteType)
  12665. return r.UNSIGNED_BYTE;
  12666. if (e === n.UnsignedShort4444Type)
  12667. return r.UNSIGNED_SHORT_4_4_4_4;
  12668. if (e === n.UnsignedShort5551Type)
  12669. return r.UNSIGNED_SHORT_5_5_5_1;
  12670. if (e === n.UnsignedShort565Type)
  12671. return r.UNSIGNED_SHORT_5_6_5;
  12672. if (e === n.ByteType)
  12673. return r.BYTE;
  12674. if (e === n.ShortType)
  12675. return r.SHORT;
  12676. if (e === n.UnsignedShortType)
  12677. return r.UNSIGNED_SHORT;
  12678. if (e === n.IntType)
  12679. return r.INT;
  12680. if (e === n.UnsignedIntType)
  12681. return r.UNSIGNED_INT;
  12682. if (e === n.FloatType)
  12683. return r.FLOAT;
  12684. if (t = i.get("OES_texture_half_float"),
  12685. null !== t && e === n.HalfFloatType)
  12686. return t.HALF_FLOAT_OES;
  12687. if (e === n.AlphaFormat)
  12688. return r.ALPHA;
  12689. if (e === n.RGBFormat)
  12690. return r.RGB;
  12691. if (e === n.RGBAFormat)
  12692. return r.RGBA;
  12693. if (e === n.LuminanceFormat)
  12694. return r.LUMINANCE;
  12695. if (e === n.LuminanceAlphaFormat)
  12696. return r.LUMINANCE_ALPHA;
  12697. if (e === n.AddEquation)
  12698. return r.FUNC_ADD;
  12699. if (e === n.SubtractEquation)
  12700. return r.FUNC_SUBTRACT;
  12701. if (e === n.ReverseSubtractEquation)
  12702. return r.FUNC_REVERSE_SUBTRACT;
  12703. if (e === n.ZeroFactor)
  12704. return r.ZERO;
  12705. if (e === n.OneFactor)
  12706. return r.ONE;
  12707. if (e === n.SrcColorFactor)
  12708. return r.SRC_COLOR;
  12709. if (e === n.OneMinusSrcColorFactor)
  12710. return r.ONE_MINUS_SRC_COLOR;
  12711. if (e === n.SrcAlphaFactor)
  12712. return r.SRC_ALPHA;
  12713. if (e === n.OneMinusSrcAlphaFactor)
  12714. return r.ONE_MINUS_SRC_ALPHA;
  12715. if (e === n.DstAlphaFactor)
  12716. return r.DST_ALPHA;
  12717. if (e === n.OneMinusDstAlphaFactor)
  12718. return r.ONE_MINUS_DST_ALPHA;
  12719. if (e === n.DstColorFactor)
  12720. return r.DST_COLOR;
  12721. if (e === n.OneMinusDstColorFactor)
  12722. return r.ONE_MINUS_DST_COLOR;
  12723. if (e === n.SrcAlphaSaturateFactor)
  12724. return r.SRC_ALPHA_SATURATE;
  12725. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12726. null !== t) {
  12727. if (e === n.RGB_S3TC_DXT1_Format)
  12728. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12729. if (e === n.RGBA_S3TC_DXT1_Format)
  12730. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12731. if (e === n.RGBA_S3TC_DXT3_Format)
  12732. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12733. if (e === n.RGBA_S3TC_DXT5_Format)
  12734. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12735. }
  12736. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12737. null !== t) {
  12738. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12739. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12740. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12741. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12742. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12743. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12744. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12745. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12746. }
  12747. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12748. null !== t && e === n.RGB_ETC1_Format)
  12749. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12750. if (t = i.get("EXT_blend_minmax"),
  12751. null !== t) {
  12752. if (e === n.MinEquation)
  12753. return t.MIN_EXT;
  12754. if (e === n.MaxEquation)
  12755. return t.MAX_EXT
  12756. }
  12757. return 0
  12758. }
  12759. ,
  12760. n.WebGLState = function(e, t, i) {
  12761. var r = this
  12762. , o = new n.Vector4
  12763. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12764. , s = new Uint8Array(a)
  12765. , l = new Uint8Array(a)
  12766. , c = new Uint8Array(a)
  12767. , h = {}
  12768. , u = null
  12769. , d = null
  12770. , p = null
  12771. , f = null
  12772. , g = null
  12773. , m = null
  12774. , v = null
  12775. , A = null
  12776. , y = !1
  12777. , C = null
  12778. , I = null
  12779. , E = null
  12780. , b = null
  12781. , w = null
  12782. , _ = null
  12783. , T = null
  12784. , x = null
  12785. , S = null
  12786. , M = null
  12787. , R = null
  12788. , P = null
  12789. , O = null
  12790. , L = null
  12791. , D = null
  12792. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12793. , B = void 0
  12794. , F = {}
  12795. , V = new n.Vector4
  12796. , U = null
  12797. , k = null
  12798. , H = new n.Vector4
  12799. , G = new n.Vector4;
  12800. this.init = function() {
  12801. this.clearColor(0, 0, 0, 1),
  12802. this.clearDepth(1),
  12803. this.clearStencil(0),
  12804. this.enable(e.DEPTH_TEST),
  12805. e.depthFunc(e.LEQUAL),
  12806. e.frontFace(e.CCW),
  12807. e.cullFace(e.BACK),
  12808. this.enable(e.CULL_FACE),
  12809. this.enable(e.BLEND),
  12810. e.blendEquation(e.FUNC_ADD),
  12811. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12812. }
  12813. ,
  12814. this.initAttributes = function() {
  12815. for (var e = 0, t = s.length; e < t; e++)
  12816. s[e] = 0
  12817. }
  12818. ,
  12819. this.enableAttribute = function(i) {
  12820. if (s[i] = 1,
  12821. 0 === l[i] && (e.enableVertexAttribArray(i),
  12822. l[i] = 1),
  12823. 0 !== c[i]) {
  12824. var n = t.get("ANGLE_instanced_arrays");
  12825. n.vertexAttribDivisorANGLE(i, 0),
  12826. c[i] = 0
  12827. }
  12828. }
  12829. ,
  12830. this.enableAttributeAndDivisor = function(t, i, n) {
  12831. s[t] = 1,
  12832. 0 === l[t] && (e.enableVertexAttribArray(t),
  12833. l[t] = 1),
  12834. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12835. c[t] = i)
  12836. }
  12837. ,
  12838. this.disableUnusedAttributes = function() {
  12839. for (var t = 0, i = l.length; t < i; t++)
  12840. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12841. l[t] = 0)
  12842. }
  12843. ,
  12844. this.enable = function(t) {
  12845. h[t] !== !0 && (e.enable(t),
  12846. h[t] = !0)
  12847. }
  12848. ,
  12849. this.disable = function(t) {
  12850. h[t] !== !1 && (e.disable(t),
  12851. h[t] = !1)
  12852. }
  12853. ,
  12854. this.getCompressedTextureFormats = function() {
  12855. if (null === u && (u = [],
  12856. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12857. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12858. u.push(i[n]);
  12859. return u
  12860. }
  12861. ,
  12862. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12863. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12864. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12865. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12866. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12867. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12868. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12869. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12870. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12871. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12872. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12873. d = t,
  12874. y = h),
  12875. t === n.CustomBlending ? (s = s || r,
  12876. l = l || o,
  12877. c = c || a,
  12878. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12879. p = r,
  12880. m = s),
  12881. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12882. f = o,
  12883. g = a,
  12884. v = l,
  12885. A = c)) : (p = null,
  12886. f = null,
  12887. g = null,
  12888. m = null,
  12889. v = null,
  12890. A = null)
  12891. }
  12892. ,
  12893. this.setDepthFunc = function(t) {
  12894. if (C !== t) {
  12895. if (t)
  12896. switch (t) {
  12897. case n.NeverDepth:
  12898. e.depthFunc(e.NEVER);
  12899. break;
  12900. case n.AlwaysDepth:
  12901. e.depthFunc(e.ALWAYS);
  12902. break;
  12903. case n.LessDepth:
  12904. e.depthFunc(e.LESS);
  12905. break;
  12906. case n.LessEqualDepth:
  12907. e.depthFunc(e.LEQUAL);
  12908. break;
  12909. case n.EqualDepth:
  12910. e.depthFunc(e.EQUAL);
  12911. break;
  12912. case n.GreaterEqualDepth:
  12913. e.depthFunc(e.GEQUAL);
  12914. break;
  12915. case n.GreaterDepth:
  12916. e.depthFunc(e.GREATER);
  12917. break;
  12918. case n.NotEqualDepth:
  12919. e.depthFunc(e.NOTEQUAL);
  12920. break;
  12921. default:
  12922. e.depthFunc(e.LEQUAL)
  12923. }
  12924. else
  12925. e.depthFunc(e.LEQUAL);
  12926. C = t
  12927. }
  12928. }
  12929. ,
  12930. this.setDepthTest = function(t) {
  12931. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12932. }
  12933. ,
  12934. this.setDepthWrite = function(t) {
  12935. I !== t && (e.depthMask(t),
  12936. I = t)
  12937. }
  12938. ,
  12939. this.setColorWrite = function(t) {
  12940. E !== t && (e.colorMask(t, t, t, t),
  12941. E = t)
  12942. }
  12943. ,
  12944. this.setStencilFunc = function(t, i, n) {
  12945. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12946. w = t,
  12947. _ = i,
  12948. T = n)
  12949. }
  12950. ,
  12951. this.setStencilOp = function(t, i, n) {
  12952. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12953. x = t,
  12954. S = i,
  12955. M = n)
  12956. }
  12957. ,
  12958. this.setStencilTest = function(t) {
  12959. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12960. }
  12961. ,
  12962. this.setStencilWrite = function(t) {
  12963. b !== t && (e.stencilMask(t),
  12964. b = t)
  12965. }
  12966. ,
  12967. this.setFlipSided = function(t) {
  12968. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12969. R = t)
  12970. }
  12971. ,
  12972. this.setLineWidth = function(t) {
  12973. t !== P && (e.lineWidth(t),
  12974. P = t)
  12975. }
  12976. ,
  12977. this.setPolygonOffset = function(t, i, n) {
  12978. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12979. !t || O === i && L === n || (e.polygonOffset(i, n),
  12980. O = i,
  12981. L = n)
  12982. }
  12983. ,
  12984. this.getScissorTest = function() {
  12985. return D
  12986. }
  12987. ,
  12988. this.setScissorTest = function(t) {
  12989. D = t,
  12990. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12991. }
  12992. ,
  12993. this.activeTexture = function(t) {
  12994. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12995. B !== t && (e.activeTexture(t),
  12996. B = t)
  12997. }
  12998. ,
  12999. this.bindTexture = function(t, i) {
  13000. void 0 === B && r.activeTexture();
  13001. var n = F[B];
  13002. void 0 === n && (n = {
  13003. type: void 0,
  13004. texture: void 0
  13005. },
  13006. F[B] = n),
  13007. n.type === t && n.texture === i || (e.bindTexture(t, i),
  13008. n.type = t,
  13009. n.texture = i)
  13010. }
  13011. ,
  13012. this.compressedTexImage2D = function() {
  13013. try {
  13014. e.compressedTexImage2D.apply(e, arguments)
  13015. } catch (e) {
  13016. console.error(e)
  13017. }
  13018. }
  13019. ,
  13020. this.texImage2D = function() {
  13021. try {
  13022. e.texImage2D.apply(e, arguments)
  13023. } catch (e) {
  13024. console.error(e)
  13025. }
  13026. }
  13027. ,
  13028. this.clearColor = function(t, i, n, r) {
  13029. o.set(t, i, n, r),
  13030. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  13031. V.copy(o))
  13032. }
  13033. ,
  13034. this.clearDepth = function(t) {
  13035. U !== t && (e.clearDepth(t),
  13036. U = t)
  13037. }
  13038. ,
  13039. this.clearStencil = function(t) {
  13040. k !== t && (e.clearStencil(t),
  13041. k = t)
  13042. }
  13043. ,
  13044. this.scissor = function(t) {
  13045. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  13046. H.copy(t))
  13047. }
  13048. ,
  13049. this.viewport = function(t) {
  13050. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  13051. G.copy(t))
  13052. }
  13053. ,
  13054. this.reset = function() {
  13055. for (var t = 0; t < l.length; t++)
  13056. 1 === l[t] && (e.disableVertexAttribArray(t),
  13057. l[t] = 0);
  13058. h = {},
  13059. u = null,
  13060. B = void 0,
  13061. F = {},
  13062. d = null,
  13063. E = null,
  13064. I = null,
  13065. b = null,
  13066. R = null
  13067. }
  13068. }
  13069. }
  13070. , {
  13071. three: 217
  13072. }],
  13073. 104: [function(e, t, i) {
  13074. (function(i, n) {
  13075. "use strict";
  13076. function r(e) {
  13077. this.urls = e;
  13078. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  13079. this.builder = a.loadProto(t),
  13080. this.decoder = this.builder.build("binary_mesh")
  13081. }
  13082. var o = e("three")
  13083. , a = e("protobufjs")
  13084. , s = e("../util/logger")
  13085. , l = (e("../util/common"),
  13086. e("../util/ajax"))
  13087. , c = e("../objects/Chunk")
  13088. , h = new s(n);
  13089. r.prototype = {
  13090. constructor: r,
  13091. load: function(e, t, i, n) {
  13092. return h.time("download"),
  13093. l.get(e, {
  13094. responseType: "arraybuffer"
  13095. }).done(function(r) {
  13096. h.timeEnd("download"),
  13097. this.parse(r, e, t, i, n)
  13098. }
  13099. .bind(this)).fail(n)
  13100. },
  13101. parse: function(e, t, i, n, r) {
  13102. var o = this.readProtobuf(e);
  13103. if (!o)
  13104. return r();
  13105. try {
  13106. h.time("convert to webgl"),
  13107. this.convertProtobufToSceneObject(o, t, i, n, r),
  13108. h.timeEnd("convert to webgl")
  13109. } catch (e) {
  13110. return h.error("failed parsing .dam"),
  13111. h.error(e.message),
  13112. r()
  13113. }
  13114. },
  13115. readProtobuf: function(e) {
  13116. var t;
  13117. try {
  13118. h.time("parse proto"),
  13119. t = this.decoder.decode(e),
  13120. h.timeEnd("parse proto")
  13121. } catch (e) {
  13122. return h.error("failed parsing proto for .dam"),
  13123. h.error(e.message),
  13124. null
  13125. }
  13126. return t
  13127. },
  13128. convertProtobufToSceneObject: function(e, t, i, n, r) {
  13129. function a(e) {
  13130. var i = new o.BufferGeometry;
  13131. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  13132. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  13133. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  13134. i.applyMatrix(s),
  13135. i.computeBoundingBox(),
  13136. new c({
  13137. geometry: i,
  13138. textureName: e.material_name,
  13139. name: e.chunk_name,
  13140. meshUrl: t
  13141. })
  13142. }
  13143. if (0 === e.chunk.length)
  13144. return h.warn("No chunks in damfile..."),
  13145. i([]);
  13146. var s = new o.Matrix4;
  13147. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13148. var l = e.chunk.map(a);
  13149. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13150. r())
  13151. }
  13152. },
  13153. t.exports = r
  13154. }
  13155. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13156. }
  13157. , {
  13158. "../objects/Chunk": 144,
  13159. "../util/ajax": 181,
  13160. "../util/common": 185,
  13161. "../util/logger": 189,
  13162. buffer: 198,
  13163. protobufjs: 214,
  13164. three: 217
  13165. }],
  13166. 105: [function(e, t, i) {
  13167. (function(i) {
  13168. "use strict";
  13169. var n = (e("three"),
  13170. e("../settings"),
  13171. e("../util/browser"),
  13172. e("./DamLoader"))
  13173. , r = e("../util/logger")
  13174. , o = (e("../ab"),
  13175. new r(i));
  13176. t.exports = {
  13177. getLoaders: function() {
  13178. return [["_50k", ".dam", n], ["", ".dam", n]]
  13179. },
  13180. load: function(e, t, i, n, r, a) {
  13181. var s = this.getLoaders();
  13182. a = a || 0;
  13183. var l = s[a];
  13184. if (!l)
  13185. return void (r && r("No suitable model file found..."));
  13186. var c = l[0]
  13187. , h = l[1]
  13188. , u = new l[2](t)
  13189. , d = t.get(e + c + h);
  13190. d ? (o.debug("Trying " + c + h),
  13191. u.load(d, i, n, function() {
  13192. this.load(e, t, i, n, r, ++a)
  13193. }
  13194. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13195. this.load(e, t, i, n, r, ++a))
  13196. }
  13197. }
  13198. }
  13199. ).call(this, "/js/loaders/ModelLoader.js")
  13200. }
  13201. , {
  13202. "../ab": 3,
  13203. "../settings": 166,
  13204. "../util/browser": 182,
  13205. "../util/logger": 189,
  13206. "./DamLoader": 104,
  13207. three: 217
  13208. }],
  13209. 106: [function(e, t, i) {
  13210. (function(i) {
  13211. "use strict";
  13212. var n = e("../util/common")
  13213. , r = e("../util/texture")
  13214. , o = e("../util/browser")
  13215. , a = e("../util/logger")
  13216. , s = e("../settings")
  13217. , l = new a(i);
  13218. t.exports = {
  13219. load: function(e, t) {
  13220. function i(e, i) {
  13221. e || (t.push(i),
  13222. p++,
  13223. d.notify(p, a),
  13224. p === a && d.resolve())
  13225. }
  13226. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13227. return $.when();
  13228. var a = n.countUnique(e.chunks.map(function(e) {
  13229. return e.textureName
  13230. }))
  13231. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13232. , h = "_50k" === c ? "high" : "low";
  13233. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13234. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13235. h = "low"));
  13236. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13237. , d = $.Deferred()
  13238. , p = 0;
  13239. return e.chunks.forEach(function(t) {
  13240. if (!t.material.map && t.textureName) {
  13241. var n = e.urls.get(u + t.textureName);
  13242. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13243. }
  13244. }),
  13245. d.promise()
  13246. }
  13247. }
  13248. }
  13249. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13250. }
  13251. , {
  13252. "../settings": 166,
  13253. "../util/browser": 182,
  13254. "../util/common": 185,
  13255. "../util/logger": 189,
  13256. "../util/texture": 194
  13257. }],
  13258. 107: [function(e, t, i) {
  13259. (function(i, n) {
  13260. "use strict";
  13261. function r(e) {
  13262. this.model = e,
  13263. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  13264. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13265. var t = i("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", "base64")
  13266. , n = o.loadProto(t);
  13267. this.decoder = n.build("VisionModeldata")
  13268. }
  13269. var o = e("protobufjs")
  13270. , a = e("../util/ajax")
  13271. , s = (e("../util/common"),
  13272. e("../util/math"))
  13273. , l = e("../util/logger")
  13274. , c = new l(n);
  13275. r.prototype.load = function() {
  13276. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13277. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13278. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13279. $.when([]))
  13280. }
  13281. ,
  13282. r.prototype.loadVisionModelData = function() {
  13283. return a.get(this.modelDataPath, {
  13284. responseType: "arraybuffer"
  13285. }).then(function(e) {
  13286. var t;
  13287. try {
  13288. t = this.decoder.decode(e)
  13289. } catch (e) {
  13290. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13291. this.loadSweepLocationsCSV()
  13292. }
  13293. var i = t.sweepLocations.map(function(e) {
  13294. return {
  13295. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13296. position: {
  13297. x: e.pose.translation.x,
  13298. y: e.pose.translation.y,
  13299. z: e.pose.translation.z
  13300. },
  13301. quaternion: {
  13302. x: e.pose.rotation.x,
  13303. y: e.pose.rotation.y,
  13304. z: e.pose.rotation.z,
  13305. w: e.pose.rotation.w
  13306. },
  13307. puck: {
  13308. x: e.puck.x,
  13309. y: e.puck.y,
  13310. z: e.puck.z
  13311. },
  13312. floor: e.group,
  13313. neighbours: e.visibles,
  13314. alignmentType: e.alignment_type
  13315. }
  13316. }).map(function(e) {
  13317. return e.position = s.convertVisionVector(e.position),
  13318. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13319. e.puck = s.convertVisionVector(e.puck),
  13320. e
  13321. });
  13322. return i.forEach(function(e) {
  13323. e.neighbours = e.neighbours.map(function(e) {
  13324. return i[e].uuid
  13325. })
  13326. }),
  13327. i
  13328. }
  13329. .bind(this), function() {
  13330. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13331. this.loadSweepLocationsCSV()
  13332. }
  13333. .bind(this))
  13334. }
  13335. ,
  13336. r.prototype.loadSweepLocationsCSV = function() {
  13337. return a.get(this.sweepLocationsPath).then(function(e) {
  13338. var t = e.split("\n").map(function(e) {
  13339. return e.split(", ")
  13340. }).filter(function(e) {
  13341. return e.length > 1
  13342. }).map(function(e) {
  13343. return {
  13344. uuid: e[0],
  13345. position: {
  13346. x: parseFloat(e[1]),
  13347. y: parseFloat(e[2]),
  13348. z: parseFloat(e[3])
  13349. },
  13350. quaternion: {
  13351. x: parseFloat(e[4]),
  13352. y: parseFloat(e[5]),
  13353. z: parseFloat(e[6]),
  13354. w: parseFloat(e[7])
  13355. }
  13356. }
  13357. }).map(function(e) {
  13358. return e.position = s.convertVisionVector(e.position),
  13359. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13360. e
  13361. });
  13362. return t
  13363. }).fail(function() {
  13364. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13365. })
  13366. }
  13367. ,
  13368. t.exports = r
  13369. }
  13370. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13371. }
  13372. , {
  13373. "../util/ajax": 181,
  13374. "../util/common": 185,
  13375. "../util/logger": 189,
  13376. "../util/math": 190,
  13377. buffer: 198,
  13378. protobufjs: 214
  13379. }],
  13380. 108: [function(e, t, i) {
  13381. (function(i) {
  13382. "use strict";
  13383. function n() {
  13384. this.locale = null
  13385. }
  13386. var r = e("../settings")
  13387. , o = e("../util/common")
  13388. , a = e("../util/logger")
  13389. , s = e("../enum/Locale")
  13390. , l = new a(i);
  13391. n.prototype.init = function() {
  13392. var t;
  13393. switch (r.languageTag) {
  13394. case null:
  13395. case "en":
  13396. case s.EN_US:
  13397. this.locale = s.EN_US,
  13398. t = e("./strings-en-US");
  13399. break;
  13400. case "es":
  13401. case s.ES_MX:
  13402. this.locale = s.ES_MX,
  13403. t = e("./strings-es-MX");
  13404. break;
  13405. case "fr":
  13406. case s.FR_FR:
  13407. this.locale = s.FR_FR,
  13408. t = e("./strings-fr-FR");
  13409. break;
  13410. case "de":
  13411. case s.DE_DE:
  13412. this.locale = s.DE_DE,
  13413. t = e("./strings-de-DE");
  13414. break;
  13415. case "ru":
  13416. case s.RU_RU:
  13417. this.locale = s.RU_RU,
  13418. t = e("./strings-ru-RU");
  13419. break;
  13420. case "cn":
  13421. case s.CN_CN:
  13422. this.locale = s.CN_CN,
  13423. t = e("./strings-cn-CN");
  13424. break;
  13425. case "jp":
  13426. case s.JP_JP:
  13427. this.locale = s.JP_JP,
  13428. t = e("./strings-jp-JP");
  13429. break;
  13430. default:
  13431. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13432. this.locale = s.EN_US,
  13433. t = e("./strings-en-US")
  13434. }
  13435. l.info("Using locale '" + this.locale + "'"),
  13436. o.extendObject(this, t)
  13437. }
  13438. ,
  13439. n.prototype.localizeGUI = function() {
  13440. var e = document.querySelector("#gui-parent");
  13441. this.localizeTree(e),
  13442. this.localizeLoadingText()
  13443. }
  13444. ,
  13445. n.prototype.localizeLoadingText = function() {
  13446. // var e = document.querySelector("#loader-cont")
  13447. // , t = e.getAttribute("title");
  13448. // e.removeAttribute("title"),
  13449. // e.setAttribute("data-status", t),
  13450. // e.classList.add(this.locale),
  13451. document.querySelector("#help-dialog").classList.add(this.locale),
  13452. document.querySelector("#interaction-modal").classList.add(this.locale),
  13453. document.querySelector("#gui").classList.add(this.locale);
  13454. }
  13455. ,
  13456. n.prototype.localizeTree = function(e) {
  13457. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13458. if (e.nodeType === Node.TEXT_NODE)
  13459. t = e.data.match(n),
  13460. t && (i = t[1],
  13461. e.data = this.localizeText(i) || i);
  13462. else if (e.nodeType === Node.ELEMENT_NODE) {
  13463. var r = e.getAttribute("title");
  13464. r && (t = r.match(n),
  13465. t && (i = t[1],
  13466. e.setAttribute("title", this.localizeText(i) || i)))
  13467. }
  13468. for (e = e.firstChild; e; )
  13469. this.localizeTree(e),
  13470. e = e.nextSibling
  13471. }
  13472. ,
  13473. n.prototype.localizeText = function(t) {
  13474. var i = this[t];
  13475. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13476. i = e("./strings-en-US")[t]),
  13477. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13478. i
  13479. }
  13480. ,
  13481. t.exports = new n
  13482. }
  13483. ).call(this, "/js/localization/localize.js")
  13484. }
  13485. , {
  13486. "../enum/Locale": 31,
  13487. "../settings": 166,
  13488. "../util/common": 185,
  13489. "../util/logger": 189,
  13490. "./strings-cn-CN": 109,
  13491. "./strings-de-DE": 110,
  13492. "./strings-en-US": 111,
  13493. "./strings-es-MX": 112,
  13494. "./strings-fr-FR": 113,
  13495. "./strings-jp-JP": 114,
  13496. "./strings-ru-RU": 115
  13497. }],
  13498. 109: [function(e, t, i) {
  13499. "use strict";
  13500. t.exports = {
  13501. PAGE_TITLE: "",
  13502. LOADING: "正在加载",
  13503. PRESENTED_BY_CAPS: "呈现者:",
  13504. POWERED_BY: "技术支持:",
  13505. POWERED_BY_CAPS: "技术支持:",
  13506. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13507. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13508. PRESENTED_BY: "呈现者:",
  13509. MORE: "更多 ",
  13510. LESS: "更少 ",
  13511. TAG_CONTENT: "tag™ 内容",
  13512. SHOW: "显示",
  13513. HIDE: "隐藏",
  13514. DOLLHOUSE: "场景屋",
  13515. FLOOR_PLAN: "楼层平面图",
  13516. OPEN_HIGHLIGHTS: "打开精彩片段",
  13517. CLOSE_HIGHLIGHTS: "关闭",
  13518. PREVIOUS: "上一个",
  13519. PLAY: "播放",
  13520. PAUSE: "暂停",
  13521. NEXT: "下一个",
  13522. EXPLORE_3D_SPACE: "探索 3D 空间",
  13523. VIEW_DOLLHOUSE: "观看场景屋",
  13524. SOCIAL_SHARING: "分享这个空间",
  13525. VIEW_IN_VR: "以 VR 观看",
  13526. VIEW_FULLSCREEN: "全屏观看",
  13527. EXIT_FULLSCREEN: " 退出全屏",
  13528. ZOOM_IN: "放大",
  13529. ZOOM_OUT: "缩小",
  13530. FLOOR_NAME: "楼层",
  13531. FLOOR_ALL: "ALL",
  13532. FLOOR_Lang: ["Floor",""],
  13533. TERMS: "条款",
  13534. PORT_TERMS: "port 条款",
  13535. TERMS_OF_USE: "使用条款",
  13536. CLOSE_TERMS: "关闭",
  13537. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13538. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13539. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13540. WEBVR_ENTER_WEBVR: "进入 VR",
  13541. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13542. WEBVR_LEARN_MORE: "了解更多",
  13543. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13544. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13545. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13546. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13547. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13548. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13549. VR_LEARN_MORE_CAPS: "了解更多",
  13550. VR_PREVIOUS_CAPS: "上一个’,",
  13551. VR_NEXT_CAPS: "下一个",
  13552. VR_GOT_IT_CAPS: "明白了",
  13553. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13554. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13555. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13556. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13557. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13558. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13559. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13560. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13561. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13562. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13563. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13564. VR_APP: "port VR 应用程序",
  13565. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13566. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13567. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13568. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13569. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13570. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13571. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13572. VR_ANDROID_DVICES: "Android 设备",
  13573. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13574. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13575. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13576. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13577. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13578. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13579. VR_DOWNLOAD_HERE: "在此下载",
  13580. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13581. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13582. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13583. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13584. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13585. SHARE_TO: "分享到",
  13586. SHARE_LINK: "直接链接",
  13587. SHARE_EXPLORE: "探索",
  13588. SHARE_AT: "在",
  13589. SHARE_WITH: "使用",
  13590. SHARE_3D: "以 3D",
  13591. SHARE_COPIED: "已复制!",
  13592. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13593. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13594. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13595. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13596. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13597. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13598. ERROR_GENERIC_ACTIONS_3: " 或",
  13599. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13600. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13601. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13602. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13603. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13604. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13605. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13606. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13607. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13608. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13609. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13610. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13611. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13612. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13613. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13614. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13615. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13616. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13617. LINK_TO_LOCATION: "地点链接",
  13618. MENU_COPY: "复制",
  13619. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13620. ROTATE: "旋转",
  13621. MOVE: "移动",
  13622. INSIDE: "内部",
  13623. ZOOM: "缩放",
  13624. HELP: "小帮手",
  13625. HELP_NAVIGATION_TAB: "导航",
  13626. HELP_MORE_HELP_TAB: "更多帮助",
  13627. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13628. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13629. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13630. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13631. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13632. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13633. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13634. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13635. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13636. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13637. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13638. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13639. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13640. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13641. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13642. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13643. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13644. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13645. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13646. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13647. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13648. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13649. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13650. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13651. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13652. HELP_MORE_HLR_A: "精彩片段集锦",
  13653. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13654. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13655. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13656. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13657. HELP_MORE_FLOORS_A: "楼层选择器",
  13658. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13659. HELP_MORE_TAG_A: "tag™ 贴文",
  13660. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13661. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13662. HELP_MORE_ZOOM_A: "缩放控件",
  13663. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13664. HELP_MORE_TOUR_A: "导览控件",
  13665. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13666. HELP_MORE_INSIDE_A: "内部视图",
  13667. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13668. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13669. HELP_MORE_VR_A: "VR 模式",
  13670. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13671. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13672. HELP_MORE_360_A: "360° 视图",
  13673. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13674. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13675. HELP_MORE_FULLSCREEN_A: "全屏",
  13676. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13677. CLOSE: "关闭"
  13678. }
  13679. }
  13680. , {}],
  13681. 110: [function(e, t, i) {
  13682. "use strict";
  13683. t.exports = {
  13684. PAGE_TITLE: "",
  13685. LOADING: "Lädt",
  13686. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13687. POWERED_BY: "Angetrieben von",
  13688. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13689. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13690. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13691. PRESENTED_BY: "Präsentiert von ",
  13692. MORE: "Mehr ",
  13693. LESS: "Weniger ",
  13694. TAG_CONTENT: "tag™ Inhalt",
  13695. SHOW: "Anzeigen",
  13696. HIDE: "Verbergen",
  13697. DOLLHOUSE: "Puppenhaus",
  13698. FLOOR_PLAN: "Grundriss",
  13699. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13700. CLOSE_HIGHLIGHTS: "Schließen",
  13701. PREVIOUS: "Vorheriges",
  13702. PLAY: "Abspielen",
  13703. PAUSE: "Pausieren",
  13704. NEXT: "Nächstes",
  13705. EXPLORE_3D_SPACE: "Innenraum betreten",
  13706. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13707. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13708. VIEW_IN_VR: "In VR ansehen",
  13709. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13710. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13711. ZOOM_IN: "Vergrößern",
  13712. ZOOM_OUT: "Verkleinern",
  13713. FLOOR_NAME: "Etage ",
  13714. FLOOR_ALL: "Alle",
  13715. TERMS: "Bedingungen",
  13716. PORT_TERMS: "port Bedingungen",
  13717. TERMS_OF_USE: "Nutzungsbedingungen",
  13718. TERMS_TEXT_FILE: "terms-de-DE.html",
  13719. CLOSE_TERMS: "Schließen",
  13720. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13721. HELP: "Hilfe",
  13722. HELP_NAVIGATION_TAB: "Navigation",
  13723. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13724. CLOSE: "Schließen",
  13725. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13726. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13727. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13728. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13729. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13730. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13731. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13732. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13733. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13734. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13735. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13736. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13737. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13738. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13739. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13740. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13741. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13742. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13743. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13744. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13745. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13746. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13747. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13748. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13749. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13750. HELP_MORE_HLR_A: "Liste das Highlight",
  13751. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13752. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13753. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13754. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13755. HELP_MORE_FLOORS_A: "Etage auswählen",
  13756. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13757. HELP_MORE_TAG_A: "tag™ Posts",
  13758. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13759. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13760. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13761. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13762. HELP_MORE_TOUR_A: "Tour Steuerung",
  13763. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13764. HELP_MORE_INSIDE_A: "Innenansicht",
  13765. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13766. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13767. HELP_MORE_VR_A: "VR Modus",
  13768. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13769. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13770. HELP_MORE_360_A: "360° Views Ansicht ",
  13771. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13772. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13773. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13774. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13775. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13776. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13777. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13778. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13779. WEBVR_LEARN_MORE: "Mehr Infos",
  13780. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13781. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13782. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13783. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13784. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13785. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13786. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13787. VR_APP: "port VR App",
  13788. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13789. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13790. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13791. VR_APP_FOR_ANDROID: "port VR app für Android",
  13792. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13793. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13794. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13795. VR_PREVIOUS_CAPS: "ZURÜCK",
  13796. VR_NEXT_CAPS: "WEITER",
  13797. VR_GOT_IT_CAPS: "VERSTANDEN",
  13798. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13799. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13800. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13801. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13802. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13803. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13804. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13805. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13806. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13807. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13808. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13809. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13810. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13811. VR_ANDROID_DVICES: "Android Geräte",
  13812. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13813. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13814. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13815. VR_DOWNLOAD_HERE: "Hier runterladen",
  13816. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13817. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13818. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13819. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13820. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13821. SHARE_TO: "Teilen auf",
  13822. SHARE_LINK: "Direkter Link",
  13823. SHARE_EXPLORE: "Umsehen",
  13824. SHARE_AT: "auf",
  13825. SHARE_WITH: "mit",
  13826. SHARE_3D: "in 3D",
  13827. SHARE_COPIED: "Kopiert!",
  13828. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13829. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13830. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13831. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13832. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13833. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13834. ERROR_GENERIC_ACTIONS_3: " oder ",
  13835. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13836. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13837. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13838. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13839. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13840. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13841. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13842. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13843. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13844. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13845. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13846. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13847. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13848. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13849. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13850. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13851. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13852. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13853. LINK_TO_LOCATION: "Link zu",
  13854. MENU_COPY: "Kopieren",
  13855. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13856. ROTATE: "Drehen",
  13857. INSIDE: "Drinnen",
  13858. MOVE: "Bewegen",
  13859. ZOOM: "Vergrößern"
  13860. }
  13861. }
  13862. , {}],
  13863. 111: [function(e, t, i) {
  13864. "use strict";
  13865. t.exports = {
  13866. PAGE_TITLE: "",
  13867. LOADING: "Loading",
  13868. PRESENTED_BY_CAPS: "PRESENTED BY",
  13869. POWERED_BY: "powered by ",
  13870. POWERED_BY_CAPS: "POWERED BY",
  13871. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13872. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13873. PRESENTED_BY: "Presented by ",
  13874. MORE: "More ",
  13875. LESS: "Less ",
  13876. TAG_CONTENT: "tag™ Content",
  13877. SHOW: "Show",
  13878. HIDE: "Hide",
  13879. DOLLHOUSE: "Dollhouse",
  13880. FLOOR_PLAN: "Floor plan",
  13881. OPEN_HIGHLIGHTS: "Open Highlights",
  13882. CLOSE_HIGHLIGHTS: "Close",
  13883. PREVIOUS: "Previous",
  13884. PLAY: "Play",
  13885. PAUSE: "Pause",
  13886. NEXT: "Next",
  13887. EXPLORE_3D_SPACE: "Explore 3D Space",
  13888. VIEW_DOLLHOUSE: "View dollhouse",
  13889. SOCIAL_SHARING: "Share this Space",
  13890. VIEW_IN_VR: "View in VR",
  13891. VIEW_FULLSCREEN: "全屏",
  13892. EXIT_FULLSCREEN: "退出全屏",
  13893. ZOOM_IN: "Zoom in",
  13894. ZOOM_OUT: "Zoom out",
  13895. FLOOR_NAME: "Floor ",
  13896. FLOOR_ALL: "全部",
  13897. TERMS: "Terms",
  13898. PORT_TERMS: "port terms",
  13899. TERMS_OF_USE: "Terms of Use",
  13900. TERMS_TEXT_FILE: "terms-en-US.html",
  13901. CLOSE_TERMS: "Close",
  13902. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13903. HELP: "Help",
  13904. HELP_NAVIGATION_TAB: "Navigation",
  13905. HELP_MORE_HELP_TAB: "More Help",
  13906. CLOSE: "Close",
  13907. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13908. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13909. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13910. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13911. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13912. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13913. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13914. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13915. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13916. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13917. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13918. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13919. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13920. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13921. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13922. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13923. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13924. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13925. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13926. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13927. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13928. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13929. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13930. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13931. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13932. HELP_MORE_HLR_A: "Highlight Reel",
  13933. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13934. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13935. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13936. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13937. HELP_MORE_FLOORS_A: "Floor Selector",
  13938. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13939. HELP_MORE_TAG_A: "tag™ Posts",
  13940. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13941. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13942. HELP_MORE_ZOOM_A: "Zoom Controls",
  13943. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13944. HELP_MORE_TOUR_A: "Tour Controls",
  13945. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13946. HELP_MORE_INSIDE_A: "Inside View",
  13947. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13948. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13949. HELP_MORE_VR_A: "VR Mode",
  13950. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13951. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13952. HELP_MORE_360_A: "360° Views",
  13953. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13954. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13955. HELP_MORE_FULLSCREEN_A: "Full screen",
  13956. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13957. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13958. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13959. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13960. WEBVR_ENTER_WEBVR: "ENTER VR",
  13961. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13962. WEBVR_LEARN_MORE: "Learn more",
  13963. WEBVR_VIEW_SPACE: "View Space in VR",
  13964. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13965. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13966. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13967. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13968. VR_PREVIOUS_CAPS: "PREVIOUS",
  13969. VR_NEXT_CAPS: "NEXT",
  13970. VR_GOT_IT_CAPS: "GOT IT",
  13971. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13972. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13973. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13974. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13975. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13976. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13977. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13978. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13979. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13980. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13981. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13982. VR_APP: "port VR App",
  13983. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13984. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13985. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13986. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13987. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13988. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13989. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13990. VR_ANDROID_DVICES: "Android Devices",
  13991. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13992. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13993. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13994. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13995. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13996. VR_APP_OPEN: "Open with the port VR app instead",
  13997. VR_DOWNLOAD_HERE: "Download here",
  13998. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13999. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  14000. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  14001. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  14002. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  14003. SHARE_TO: "Share to",
  14004. SHARE_LINK: "Direct Link",
  14005. SHARE_EXPLORE: "Explore ",
  14006. SHARE_AT: "at",
  14007. SHARE_WITH: "with",
  14008. SHARE_3D: " in 3D",
  14009. SHARE_COPIED: "Copied!",
  14010. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  14011. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  14012. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  14013. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  14014. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  14015. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  14016. ERROR_GENERIC_ACTIONS_3: " or ",
  14017. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  14018. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  14019. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  14020. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  14021. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  14022. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  14023. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  14024. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  14025. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  14026. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  14027. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  14028. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  14029. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  14030. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  14031. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  14032. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  14033. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  14034. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  14035. LINK_TO_LOCATION: "Link to location",
  14036. MENU_COPY: "Copy",
  14037. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  14038. ROTATE: "Rotate",
  14039. INSIDE: "Inside",
  14040. MOVE: "Move",
  14041. ZOOM: "Zoom"
  14042. }
  14043. }
  14044. , {}],
  14045. 112: [function(e, t, i) {
  14046. "use strict";
  14047. t.exports = {
  14048. PAGE_TITLE: "",
  14049. LOADING: "Cargando",
  14050. PRESENTED_BY_CAPS: "PRESENTADO POR",
  14051. POWERED_BY: "potenciando por ",
  14052. POWERED_BY_CAPS: "POTENCIADO POR ",
  14053. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  14054. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  14055. PRESENTED_BY: "Presentado por ",
  14056. MORE: "Más ",
  14057. LESS: "Menos ",
  14058. TAG_CONTENT: "Contenido de tag™",
  14059. SHOW: "Mostrar",
  14060. HIDE: "Ocultar",
  14061. DOLLHOUSE: "Dollhouse",
  14062. FLOOR_PLAN: "Planos",
  14063. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  14064. CLOSE_HIGHLIGHTS: "Cerrar",
  14065. PREVIOUS: "Anterior",
  14066. PLAY: "Play",
  14067. PAUSE: "Pausa",
  14068. NEXT: "Siguiente",
  14069. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  14070. VIEW_DOLLHOUSE: "Ver dollhouse",
  14071. SOCIAL_SHARING: "Compartir este espacio",
  14072. VIEW_IN_VR: "Ver en realidad virtual",
  14073. VIEW_FULLSCREEN: "Ver en pantalla completa",
  14074. EXIT_FULLSCREEN: "Salir de pantalla completa",
  14075. ZOOM_IN: "Acercar",
  14076. ZOOM_OUT: "Alejar",
  14077. FLOOR_NAME: "Piso ",
  14078. FLOOR_ALL: "Todas",
  14079. TERMS: "Condiciones",
  14080. PORT_TERMS: "port términos de uso",
  14081. TERMS_OF_USE: "Términos de uso",
  14082. TERMS_TEXT_FILE: "terms-es-MX.html",
  14083. CLOSE_TERMS: "Cerrar",
  14084. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  14085. HELP: "Ayuda",
  14086. HELP_NAVIGATION_TAB: "Navegación",
  14087. HELP_MORE_HELP_TAB: "Más Ayuda",
  14088. CLOSE: "Cerrar",
  14089. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  14090. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  14091. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14092. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  14093. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  14094. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  14095. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  14096. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  14097. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  14098. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  14099. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14100. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  14101. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  14102. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  14103. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14104. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  14105. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  14106. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  14107. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  14108. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  14109. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  14110. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  14111. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  14112. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  14113. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  14114. HELP_MORE_HLR_A: "Galería destacada",
  14115. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  14116. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  14117. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14118. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14119. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14120. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14121. HELP_MORE_TAG_A: "tag™ Posts",
  14122. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14123. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14124. HELP_MORE_ZOOM_A: "Controles de zoom",
  14125. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14126. HELP_MORE_TOUR_A: "Controles de recorrido",
  14127. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14128. HELP_MORE_INSIDE_A: "Vista interior",
  14129. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14130. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14131. HELP_MORE_VR_A: "Modo de realidad virtual",
  14132. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14133. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14134. HELP_MORE_360_A: "360° Views",
  14135. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14136. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14137. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14138. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14139. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14140. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14141. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14142. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14143. WEBVR_LEARN_MORE: "Más información",
  14144. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14145. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14146. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14147. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14148. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14149. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14150. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14151. VR_APP: "port VR App",
  14152. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14153. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14154. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14155. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14156. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14157. VR_PREVIOUS_CAPS: "ANTERIOR",
  14158. VR_NEXT_CAPS: "SIGUIENTE",
  14159. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14160. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14161. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14162. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14163. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14164. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14165. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14166. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14167. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14168. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14169. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14170. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14171. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14172. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14173. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14174. VR_ANDROID_DVICES: "Dispositivos Android",
  14175. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14176. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14177. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14178. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14179. VR_DOWNLOAD_HERE: "Descargar aquí",
  14180. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14181. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14182. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14183. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14184. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14185. SHARE_TO: "Compartir en",
  14186. SHARE_LINK: "Enlace directo",
  14187. SHARE_EXPLORE: "Explorar ",
  14188. SHARE_AT: "en",
  14189. SHARE_WITH: "con",
  14190. SHARE_3D: " en 3D",
  14191. SHARE_COPIED: "¡Copiado!",
  14192. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14193. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14194. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14195. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14196. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14197. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14198. ERROR_GENERIC_ACTIONS_3: " o ",
  14199. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14200. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14201. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14202. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14203. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14204. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14205. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14206. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14207. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14208. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14209. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14210. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14211. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14212. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14213. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14214. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14215. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14216. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14217. LINK_TO_LOCATION: "Enlace a la ubicación",
  14218. MENU_COPY: "Copiar",
  14219. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14220. ROTATE: "Girar",
  14221. INSIDE: "Interior",
  14222. MOVE: "Moverse",
  14223. ZOOM: "Acercar o alejar"
  14224. }
  14225. }
  14226. , {}],
  14227. 113: [function(e, t, i) {
  14228. "use strict";
  14229. t.exports = {
  14230. PAGE_TITLE: "",
  14231. LOADING: "Chargement",
  14232. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14233. POWERED_BY: "alimenté par ",
  14234. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14235. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14236. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14237. PRESENTED_BY: "Présenté par ",
  14238. MORE: "Plus ",
  14239. LESS: "Moins ",
  14240. TAG_CONTENT: "Contenu tag™",
  14241. SHOW: "Montrer",
  14242. HIDE: "Cacher",
  14243. DOLLHOUSE: "Dollhouse",
  14244. FLOOR_PLAN: "Plan de sol",
  14245. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14246. CLOSE_HIGHLIGHTS: "Fermer",
  14247. PREVIOUS: "Précédent",
  14248. PLAY: "Lecture",
  14249. PAUSE: "Pause",
  14250. NEXT: "Suivant",
  14251. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14252. VIEW_DOLLHOUSE: "Voir dollhouse",
  14253. SOCIAL_SHARING: "Partager cet espace",
  14254. VIEW_IN_VR: "Voir en VR",
  14255. VIEW_FULLSCREEN: "Plein écran",
  14256. EXIT_FULLSCREEN: "Fermer plein écran",
  14257. ZOOM_IN: "Zoom avant",
  14258. ZOOM_OUT: "Zoom arrière",
  14259. FLOOR_NAME: "Étage ",
  14260. FLOOR_ALL: "Tous",
  14261. TERMS: "Mentions légales",
  14262. PORT_TERMS: "port mentions légales",
  14263. TERMS_OF_USE: "Conditions d'utilisation",
  14264. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14265. CLOSE_TERMS: "Fermer",
  14266. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14267. HELP: "Aide",
  14268. HELP_NAVIGATION_TAB: "Navigation",
  14269. HELP_MORE_HELP_TAB: "Aide",
  14270. CLOSE: "Fermer",
  14271. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14272. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14273. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14274. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14275. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14276. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14277. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14278. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14279. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14280. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14281. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14282. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14283. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14284. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14285. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14286. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14287. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14288. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14289. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14290. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14291. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14292. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14293. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14294. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14295. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14296. HELP_MORE_HLR_A: "Carrousel",
  14297. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14298. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14299. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14300. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14301. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14302. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14303. HELP_MORE_TAG_A: "tag™ Posts",
  14304. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14305. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14306. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14307. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14308. HELP_MORE_TOUR_A: "Commandes de la visite",
  14309. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14310. HELP_MORE_INSIDE_A: "Vue intérieure",
  14311. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14312. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14313. HELP_MORE_VR_A: "Mode RV",
  14314. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14315. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14316. HELP_MORE_360_A: "Vues 360°",
  14317. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14318. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14319. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14320. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14321. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14322. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14323. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14324. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14325. WEBVR_LEARN_MORE: "En savoir plus",
  14326. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14327. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14328. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14329. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14330. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14331. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14332. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14333. VR_NEXT_CAPS: "SUIVANT",
  14334. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14335. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14336. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14337. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14338. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14339. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14340. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14341. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14342. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14343. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14344. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14345. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14346. VR_APP: "port VR App",
  14347. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14348. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14349. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14350. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14351. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14352. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14353. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14354. VR_ANDROID_DVICES: "Appareils Android",
  14355. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14356. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14357. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14358. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14359. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14360. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14361. VR_DOWNLOAD_HERE: "Télécharger ici",
  14362. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14363. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14364. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14365. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14366. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14367. SHARE_TO: "Partager sur",
  14368. SHARE_LINK: "Lien direct",
  14369. SHARE_EXPLORE: "Explorer ",
  14370. SHARE_AT: "à",
  14371. SHARE_WITH: "avec",
  14372. SHARE_3D: " en 3D",
  14373. SHARE_COPIED: "Copié!",
  14374. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14375. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14376. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14377. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14378. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14379. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14380. ERROR_GENERIC_ACTIONS_3: " ou ",
  14381. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14382. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14383. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14384. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14385. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14386. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14387. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14388. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14389. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14390. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14391. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14392. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14393. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14394. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14395. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14396. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14397. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14398. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14399. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14400. MENU_COPY: "Copie",
  14401. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14402. ROTATE: "Faire pivoter",
  14403. INSIDE: "Intérieure",
  14404. MOVE: "Se déplacer",
  14405. ZOOM: "Zoom"
  14406. }
  14407. }
  14408. , {}],
  14409. 114: [function(e, t, i) {
  14410. "use strict";
  14411. t.exports = {
  14412. PAGE_TITLE: "",
  14413. LOADING: "読み込み中",
  14414. PRESENTED_BY_CAPS: "PRESENTED BY",
  14415. POWERED_BY: "powered by",
  14416. POWERED_BY_CAPS: "POWERED BY",
  14417. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14418. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14419. PRESENTED_BY: "Presented by ",
  14420. MORE: "全て表示 ",
  14421. LESS: "閉じる ",
  14422. TAG_CONTENT: "tag™コンテンツ ",
  14423. SHOW: "表示",
  14424. HIDE: "非表示",
  14425. DOLLHOUSE: "ドールハウス",
  14426. FLOOR_PLAN: "フロアプラン",
  14427. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14428. CLOSE_HIGHLIGHTS: "閉じる",
  14429. PREVIOUS: "前へ",
  14430. PLAY: "再生",
  14431. PAUSE: "一時停止",
  14432. NEXT: "次へ",
  14433. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14434. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14435. SOCIAL_SHARING: "このSpaceを共有する",
  14436. VIEW_IN_VR: "VRで表示",
  14437. VIEW_FULLSCREEN: "フルスクリーン表示",
  14438. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14439. ZOOM_IN: "ズームイン",
  14440. ZOOM_OUT: "ズームアウト",
  14441. FLOOR_NAME: "フロア ",
  14442. FLOOR_ALL: "すべて",
  14443. TERMS: "規約",
  14444. PORT_TERMS: "port規約",
  14445. TERMS_OF_USE: "利用規約",
  14446. CLOSE_TERMS: "閉じる",
  14447. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14448. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14449. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14450. WEBVR_ENTER_WEBVR: "VRに入る",
  14451. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14452. WEBVR_LEARN_MORE: "もっと詳しく",
  14453. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14454. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14455. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14456. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14457. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14458. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14459. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14460. VR_PREVIOUS_CAPS: "前へ",
  14461. VR_NEXT_CAPS: "次へ",
  14462. VR_GOT_IT_CAPS: "了解",
  14463. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14464. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14465. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14466. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14467. VR_WHAT_YOU_NEED: "必要なもの",
  14468. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14469. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14470. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14471. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14472. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14473. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14474. VR_APP: "port VRアプリ",
  14475. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14476. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14477. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14478. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14479. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14480. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14481. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14482. VR_ANDROID_DVICES: "Androidデバイス",
  14483. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14484. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14485. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14486. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14487. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14488. VR_APP_OPEN: "port VRアプリで開く",
  14489. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14490. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14491. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14492. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14493. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14494. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14495. SHARE_TO: "共有先",
  14496. SHARE_LINK: "ダイレクトリンク",
  14497. SHARE_EXPLORE: "探索",
  14498. SHARE_AT: "場所",
  14499. SHARE_WITH: "使用アプリ",
  14500. SHARE_3D: "3Dで",
  14501. SHARE_COPIED: "コピーされました!",
  14502. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14503. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14504. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14505. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14506. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14507. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14508. ERROR_GENERIC_ACTIONS_3: "または",
  14509. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14510. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14511. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14512. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14513. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14514. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14515. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14516. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14517. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14518. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14519. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14520. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14521. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14522. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14523. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14524. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14525. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14526. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14527. LINK_TO_LOCATION: "ロケーションへのリンク",
  14528. MENU_COPY: "コピー",
  14529. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14530. ROTATE: "回転",
  14531. MOVE: "移動",
  14532. INSIDE: "内側",
  14533. ZOOM: "ズーム",
  14534. HELP: "ヘルプ",
  14535. HELP_NAVIGATION_TAB: "ナビゲーション",
  14536. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14537. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14538. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14539. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14540. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14541. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14542. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14543. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14544. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14545. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14546. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14547. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14548. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14549. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14550. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14551. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14552. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14553. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14554. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14555. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14556. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14557. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14558. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14559. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14560. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14561. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14562. HELP_MORE_HLR_A: "ハイライト",
  14563. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14564. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14565. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14566. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14567. HELP_MORE_FLOORS_A: "フロアセレクター",
  14568. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14569. HELP_MORE_TAG_A: "tag™ Posts",
  14570. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14571. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14572. HELP_MORE_ZOOM_A: "ズームコントロール",
  14573. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14574. HELP_MORE_TOUR_A: "ツアーコントロール",
  14575. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14576. HELP_MORE_INSIDE_A: "内側ビュー",
  14577. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14578. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14579. HELP_MORE_VR_A: "VRモード",
  14580. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14581. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14582. HELP_MORE_360_A: "360° Views",
  14583. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14584. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14585. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14586. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14587. CLOSE: "閉じる"
  14588. }
  14589. }
  14590. , {}],
  14591. 115: [function(e, t, i) {
  14592. "use strict";
  14593. t.exports = {
  14594. PAGE_TITLE: "",
  14595. LOADING: "Загрузка",
  14596. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14597. POWERED_BY: "разработано на платформе ",
  14598. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14599. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14600. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14601. PRESENTED_BY: "Представлено ",
  14602. MORE: "Больше ",
  14603. LESS: "Меньше ",
  14604. TAG_CONTENT: "tag™ Контент",
  14605. SHOW: "Показать",
  14606. HIDE: "Скрыть",
  14607. DOLLHOUSE: "Dollhouse",
  14608. FLOOR_PLAN: "Планировка",
  14609. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14610. CLOSE_HIGHLIGHTS: "Закрыть",
  14611. PREVIOUS: "Предыдущий",
  14612. PLAY: "Воспроизвести",
  14613. PAUSE: "Пауза",
  14614. NEXT: "Следующий",
  14615. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14616. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14617. SOCIAL_SHARING: "Поделиться этой моделью",
  14618. VIEW_IN_VR: "Посмотреть в VR",
  14619. VIEW_FULLSCREEN: "Полный экран",
  14620. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14621. ZOOM_IN: "Увеличить",
  14622. ZOOM_OUT: "Уменьшить",
  14623. FLOOR_NAME: "Этаж ",
  14624. FLOOR_ALL: "Все",
  14625. TERMS: "Условия",
  14626. PORT_TERMS: "Правила пользования",
  14627. TERMS_OF_USE: "Условия использования",
  14628. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14629. CLOSE_TERMS: "Закрыть",
  14630. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14631. HELP: "Помощь",
  14632. HELP_NAVIGATION_TAB: "Навигация",
  14633. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14634. CLOSE: "Закрыть",
  14635. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14636. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14637. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14638. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14639. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14640. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14641. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14642. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14643. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14644. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14645. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14646. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14647. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14648. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14649. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14650. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14651. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14652. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14653. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14654. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14655. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14656. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14657. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14658. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14659. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14660. HELP_MORE_HLR_A: "Фотоколлаж",
  14661. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14662. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14663. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14664. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14665. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14666. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14667. HELP_MORE_TAG_A: "tag™ Posts",
  14668. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14669. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14670. HELP_MORE_ZOOM_A: "Масштаб",
  14671. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14672. HELP_MORE_TOUR_A: "Управление Туром",
  14673. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14674. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14675. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14676. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14677. HELP_MORE_VR_A: "Режим VR",
  14678. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14679. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14680. HELP_MORE_360_A: "360° Views",
  14681. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14682. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14683. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14684. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14685. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14686. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14687. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14688. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14689. WEBVR_LEARN_MORE: "Узнать больше",
  14690. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14691. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14692. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14693. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14694. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14695. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14696. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14697. VR_APP: "port VR App",
  14698. VR_APP_OPEN: "Или открыть через приложение port VR",
  14699. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14700. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14701. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14702. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14703. VR_VIEW_SPACE: "Запустить модель в VR",
  14704. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14705. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14706. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14707. VR_GOT_IT_CAPS: "ЯСНО",
  14708. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14709. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14710. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14711. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14712. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14713. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14714. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14715. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14716. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14717. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14718. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14719. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14720. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14721. VR_ANDROID_DVICES: "Android устройства",
  14722. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14723. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14724. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14725. VR_DOWNLOAD_HERE: "Скачать здесь",
  14726. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14727. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14728. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14729. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14730. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14731. SHARE_TO: "Поделиться",
  14732. SHARE_LINK: "Прямая ссылка",
  14733. SHARE_EXPLORE: "просмотреть",
  14734. SHARE_AT: "на",
  14735. SHARE_WITH: "с",
  14736. SHARE_3D: "в 3D",
  14737. SHARE_COPIED: "Скопировано!",
  14738. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14739. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14740. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14741. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14742. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14743. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14744. ERROR_GENERIC_ACTIONS_3: " или ",
  14745. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14746. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14747. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14748. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14749. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14750. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14751. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14752. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14753. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14754. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14755. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14756. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14757. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14758. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14759. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14760. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14761. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14762. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14763. LINK_TO_LOCATION: "Ссылка на местоположение",
  14764. MENU_COPY: "Копировать",
  14765. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14766. ROTATE: "Вращать",
  14767. MOVE: "Передвигаться",
  14768. INSIDE: "Вид изнутри",
  14769. ZOOM: "Масштаб"
  14770. }
  14771. }
  14772. , {}],
  14773. 116: [function(e, t, i) {//main.js
  14774. (function(t) {
  14775. "use strict";
  14776. var modelProgressBase = 0.4;
  14777. var progressUpdate = function(e){ // 0 <= e <= 1
  14778. console.log('e1:'+e)
  14779. e = Math.round(modelProgressBase * e * 100);
  14780. console.log('e2:'+e)
  14781. var t = $('.progressbar');
  14782. t.find('.bar').css('width',e+'%');
  14783. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14784. t.find('.perc').text(e +'%'); //具体数字的百分比
  14785. }
  14786. $('#gui-loading').fadeIn(200);
  14787. progressUpdate(0.1)
  14788. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14789. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14790. var data = matcher(e);
  14791. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14792. data.user = {
  14793. "is_authenticated": false,
  14794. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14795. }
  14796. try{//处理一下导览数据
  14797. data.model.images = data.model.images.filter(e=>{
  14798. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14799. if(e.locations && e.locations.length == 0)return;
  14800. return e
  14801. })
  14802. }catch(e){console.log(e) }
  14803. window.DATA = data;
  14804. data.model.summary = data.summary
  14805. data.model.name = data.name
  14806. for(let i in data){
  14807. data[i] == "false" && (data[i] = false)
  14808. }
  14809. progressUpdate(0.7);
  14810. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14811. if(data.weixinDesc){
  14812. g_weixinObj.desc = data.weixinDesc;
  14813. }
  14814. if(data.shareImgUrl){
  14815. g_weixinObj.imgUrl = data.shareImgUrl
  14816. }
  14817. window.wx && manage.weixinShare();
  14818. //初始画面
  14819. data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg))
  14820. function E(e) {
  14821. $("<img/>").attr("src", e).on("load", function() {
  14822. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14823. $(this).remove()
  14824. })
  14825. }
  14826. //背景
  14827. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14828. settings.bgImg = settings.bgImg || data.bgImg || null
  14829. if(settings.bgImg){
  14830. $("#player").css({
  14831. 'background-image': "url("+(browser.isMobile()?settings.mobileBgImg:settings.bgImg)+")",
  14832. "background-position": "bottom center",
  14833. "background-size": "100% auto",
  14834. "background-repeat": "no-repeat",
  14835. "background-color": settings.bgColor,
  14836. })
  14837. }
  14838. {//初始化导览时间
  14839. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14840. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14841. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14842. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14843. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14844. }
  14845. }
  14846. {//其他
  14847. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14848. }
  14849. }).fail(e=>{
  14850. alert("缺少someData文件,请检查场景码是否正确。")
  14851. })
  14852. function StartLoad(){//当加载完data后
  14853. function i() {
  14854. var e = window.number//Y.getModelIDFromQueryString();
  14855. if (!e)
  14856. return b(null, "loading-failed");
  14857. var t = Y.parseSidUrl(e)
  14858. , i = l()
  14859. , a = c()
  14860. , s = o()
  14861. , u = V.quickstart.enabled
  14862. , g = null
  14863. , m = null
  14864. , v = null
  14865. , w = null
  14866. , T = null
  14867. , x = null
  14868. , S = null
  14869. , M = null
  14870. , R = null
  14871. , P = null
  14872. , O = null
  14873. , L = null
  14874. , N = new ue;
  14875. r(s);
  14876. h({ //MP开头写法
  14877. urlBase: t.urlBase
  14878. }).then(function() {
  14879. return re.init(),
  14880. d(t, e) //getModel and load
  14881. }).then(function(e) {
  14882. progressUpdate(0.9)
  14883. return P = e,
  14884. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14885. startSource: i,
  14886. autoplay: V.autoplay,
  14887. quickstart: u
  14888. }),
  14889. P.urls.init()
  14890. }).then(function() {
  14891. return P.loadPanos()
  14892. }).then(function() {
  14893. m = X.getStartCameraOptions(P, P.panos),
  14894. S = A(P),
  14895. O = y(u, m.mode),
  14896. v = O.controls,
  14897. w = O.player,
  14898. T = O.director,
  14899. x = O.tagManager,
  14900. M = O.tileDownloader,
  14901. R = O.qualityManager,
  14902. L = O.panoRenderer,
  14903. C(P, S, O, s),
  14904. w.director = T,//xzw add
  14905. P.supportsTiles && M.start(),
  14906. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14907. u = !1);
  14908. var e = null;
  14909. if (u) {
  14910. de.warn("Quickstart engaged. Hold on to your knickers.");
  14911. var t = v.controls[D.PANORAMA];
  14912. g = new ie(R,S.scene,S.camera,t,s),
  14913. _(S, s, P),
  14914. e = g.load(m).then(function() {
  14915. S.addComponent(g),
  14916. S.once(le.AfterRender, function() {
  14917. de.warn("First render after quickstart load finished.")
  14918. })
  14919. })
  14920. }
  14921. window.flyToFirst = function(){//xzw add
  14922. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14923. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14924. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14925. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14926. };
  14927. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14928. }).then(function() {
  14929. return f(P, U.onProgress, i, !u, a)
  14930. }).then(function() {
  14931. if (m.quickstart = u,
  14932. I(P, S, O, s),
  14933. S.started || _(S, s, P),
  14934. H.modelLoaded(P, w, v, V.autoplay),
  14935. E(w, P, m, V.autoplay).done(function() {
  14936. T.autoTour()
  14937. }),
  14938. !P.supportsTiles) {
  14939. var e = new Z(P,w);
  14940. e.start()
  14941. }
  14942. u && (S.removeComponent(g),
  14943. g.destroy(),
  14944. m.pano.enter()),
  14945. U.init(P, T, w, v, S, m, H.getSessionId()),
  14946. U.endLoading(P, T, x),
  14947. S.once(le.AfterRender, function() {
  14948. N.setAppReadyTime();
  14949. var e = N.calcFullLoadingTime();
  14950. de.warn("Total load time: " + e / 1e3),
  14951. H.loadComplete(e),
  14952. de.warn("First render after model load finished.")
  14953. try {
  14954. window.evt && window.dispatchEvent(window.evt);
  14955. parent.postMessage({
  14956. cmd: "loaded",
  14957. }, "*")
  14958. } catch (err) {}
  14959. }),
  14960. S.on(le.MemoryUsageUpdated, n)
  14961. }).fail(b.bind(this, e))
  14962. }
  14963. function n(e) {
  14964. ce.update(e)
  14965. }
  14966. function r(e) {
  14967. de.info("Version", "2.25.6-0-gd87e5b1"),
  14968. q.defaultMaxListeners = 1e3,
  14969. a(e),
  14970. s()
  14971. }
  14972. function o() {
  14973. return document.getElementById("player")
  14974. }
  14975. function a(e) {
  14976. e.addEventListener("dragenter", T, !1),
  14977. e.addEventListener("dragover", T, !1)
  14978. }
  14979. function s() {
  14980. F.valueFromHash("title", !0) || $(document).ready(function() {
  14981. var e = $(".model-title");
  14982. e.hide()
  14983. })
  14984. }
  14985. function l() {
  14986. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14987. }
  14988. function c() {
  14989. return {
  14990. panoElementsToLoad: 6,
  14991. modelElementsToLoad: 0,
  14992. totalElementsLoaded: 0,
  14993. totalElementsToLoad: 0,
  14994. totalPercentageLoaded: 0,
  14995. progressCallback: null
  14996. }
  14997. }
  14998. function h(e) {
  14999. return K.loadFeatureFlags(e).done(function(e) {
  15000. K.updateDependentSettings(e, V)
  15001. })
  15002. }
  15003. // function u(e) {
  15004. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  15005. // responseType: "json",
  15006. // prefetchFrom: "config"
  15007. // }).then(function(e) {
  15008. // return e ? void j.extendObject(V.appConfig, e) : {}
  15009. // }, function(e) {
  15010. // return de.warn("Failed loading runtime config, using defaults."),
  15011. // $.when({})
  15012. // })
  15013. // }
  15014. function d(e, t) {
  15015. var i = B.getModel({
  15016. url: t,
  15017. floors: F.valueFromHash("f", !0),
  15018. autoload: !1
  15019. })
  15020. ;
  15021. return $.when(i, n).then(null, function(e) {
  15022. return this
  15023. })
  15024. }
  15025. function p(e, t, i, n, r) {
  15026. de.info("Model data loaded"),
  15027. de.debug("UUID: " + e.data.job.uuid),
  15028. J.init(K.getFlags()),
  15029. i && H.initKeen({
  15030. token: i,
  15031. appId: n
  15032. }),
  15033. H.initSegment({
  15034. model: e.sid,
  15035. version: "2.25.6-0-gd87e5b1",
  15036. startSource: r.startSource,
  15037. token: t,
  15038. autoplay: r.autoplay,
  15039. quickstart: r.quickstart
  15040. })
  15041. }
  15042. function f(e, t, i, n, r) {
  15043. return r.progressCallback = t,
  15044. H.sessionStart(),
  15045. e.load(n).progress(g.bind(this, r))
  15046. }
  15047. function g(e, t) {
  15048. e.modelElementsToLoad = t[1],
  15049. v(e),
  15050. m(e)
  15051. }
  15052. function m(e) {
  15053. e.totalElementsLoaded++,
  15054. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  15055. //----许钟文-----------------模型进度条向后调整
  15056. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  15057. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  15058. console.log('pro:'+e.totalPercentageLoaded)
  15059. //---------------------------
  15060. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  15061. }
  15062. function v(e) {
  15063. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  15064. }
  15065. function A(e) {
  15066. var t = new x.PerspectiveCamera;
  15067. t.layers.enable(he.PANOMARKERS),
  15068. t.layers.enable(he.RETICULE),
  15069. t.layers.enable(he.TAG);
  15070. var i = new x.Scene
  15071. , n = new x.AmbientLight(16777215);
  15072. i.add(n),
  15073. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  15074. side: x.DoubleSide
  15075. })),
  15076. i.plane.position.y = 0,
  15077. i.plane.rotateX(-Math.PI / 2),
  15078. i.plane.material.visible = !1,
  15079. i.add(i.plane),
  15080. i.updateMatrixWorld(),
  15081. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  15082. if (e.metadata && e.metadata.camera_position) {
  15083. var t = e.metadata.camera_position
  15084. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  15085. n.position = t.clone(),
  15086. i.add(n);
  15087. var r = e.metadata.camera_quaternion
  15088. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  15089. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  15090. }
  15091. }),
  15092. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  15093. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  15094. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  15095. //背景
  15096. if(!settings.transparentBg && !settings.bgImg){
  15097. i.skybox = new W
  15098. i.add(i.skybox)
  15099. }
  15100. var r = new te(i,t,z);
  15101. return r
  15102. }
  15103. function y(e, t) {
  15104. var i = e ? 1 : 1e3
  15105. , n = J.tilegen || J.imgopt ? 6 : 2;
  15106. n = F.valueFromHash("tileconc", n);
  15107. var r = new ne
  15108. , o = new ae({
  15109. concurrentDownloads: n
  15110. })
  15111. , a = new se
  15112. , s = new P
  15113. , l = new M
  15114. , c = new S(t)
  15115. , h = new R
  15116. , u = new O(i)
  15117. , d = new L
  15118. , p = new oe;
  15119. return {
  15120. qualityManager: r,
  15121. panoRenderer: a,
  15122. tileDownloader: o,
  15123. player: c,
  15124. director: l,
  15125. modelManager: s,
  15126. tagManager: p,
  15127. displayController: u,
  15128. labelDisplayController: d,
  15129. controls: h
  15130. }
  15131. }
  15132. function C(e, t, i, n) {
  15133. var r = i.controls
  15134. , o = i.qualityManager
  15135. , a = i.panoRenderer
  15136. , s = i.tileDownloader
  15137. , l = i.modelManager;
  15138. r.init(n, l),
  15139. ee.init(i.director, r, i.player, l, t),
  15140. o.init(l),
  15141. s.init(o),
  15142. a.init(t, s, o),
  15143. l.init(s, a, o),
  15144. l.addModel(e),
  15145. t.addComponent(G)
  15146. }
  15147. function I(e, t, i, n) {
  15148. var r = i.qualityManager
  15149. , o = i.panoRenderer
  15150. , a = i.tileDownloader
  15151. , s = i.modelManager
  15152. , l = i.player
  15153. , c = i.director
  15154. , h = i.tagManager
  15155. , u = i.displayController
  15156. , d = i.labelDisplayController
  15157. , p = i.controls;
  15158. t.scene.add(e),
  15159. t.qualityManager = r;
  15160. var f = {
  15161. camera: t.camera,
  15162. director: c,
  15163. modelManager: s,
  15164. tileDownloader: a,
  15165. panoRenderer: o,
  15166. qualityManager: r,
  15167. tagManager: h,
  15168. container: n,
  15169. controls: p
  15170. };
  15171. l.init(f),
  15172. l.setScene(t.scene),
  15173. h.init(s, l),
  15174. c.init(l, s),
  15175. u.init(c, l, s, h, n),
  15176. d.init(l, s, n),
  15177. z.bindEvents(l),
  15178. t.addComponent(h),
  15179. t.addComponent(l),
  15180. t.addComponent(o),
  15181. l.sceneRenderer = t; //xzw add 方便resize
  15182. }
  15183. function E(e, t, i, n) {
  15184. return de.info("Starting player in " + i.mode),
  15185. H.report(t.sid, "started-playing", n, i.quickstart),
  15186. e.start(i)
  15187. }
  15188. function b(e, t) {
  15189. de.error(t),
  15190. k.error(t),
  15191. H.report(e, "error-" + t)
  15192. }
  15193. function w(e) {
  15194. var t = F.details();
  15195. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15196. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15197. H.report(e, "error-webgl-generic"))
  15198. }
  15199. function _(e, t, i) {
  15200. try {
  15201. e.start(t)
  15202. } catch (e) {
  15203. throw de.warn(e.message),
  15204. w(i.sid),
  15205. e
  15206. }
  15207. }
  15208. function T(e) {
  15209. e.stopPropagation(),
  15210. e.preventDefault()
  15211. }
  15212. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15213. if (window.DATA.hoticon){
  15214. g_HotImage = {
  15215. point: window.DATA.hoticon.default ?('static/' + window.DATA.hoticon.default) : "https://super.4dage.com/static/images/4dagePoint2.png",
  15216. point2: window.DATA.hoticon.higt? ('static/' + window.DATA.hoticon.higt) : "https://super.4dage.com/static/images/4dagePoint.png"
  15217. } ;
  15218. }
  15219. //czj 判断someData 有没有backgroundMusic 添加音乐
  15220. if (window.DATA.backgroundMusic) {
  15221. if(window.isLocal){
  15222. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  15223. }else{
  15224. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  15225. }
  15226. $("#volume").show();
  15227. }else if (g_version === "one"){
  15228. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  15229. $("#volume").show();
  15230. }
  15231. //隐藏公司logo
  15232. if(window.DATA.loadlogo){
  15233. showLogo();
  15234. }
  15235. e("./lib/three75-shim"),
  15236. e("./lib/array-polyfill"),
  15237. e("./lib/performance-polyfill"),
  15238. e("./lib/shaders/CopyShader.js"),
  15239. e("./lib/shaders/HorizontalBlurShader.js"),
  15240. e("./lib/shaders/VerticalBlurShader.js"),
  15241. e("./lib/postprocessing/EffectComposer.js"),
  15242. e("./lib/postprocessing/RenderPass.js"),
  15243. e("./lib/postprocessing/MaskPass.js"),
  15244. e("./lib/postprocessing/ShaderPass.js"),
  15245. window.Promise || (window.Promise = e("promise-polyfill"));
  15246. var x = e("three")
  15247. , _x = e("three")
  15248. , S = (e("./util/sentry"),
  15249. e("./player"))
  15250. , M = e("./director")
  15251. , R = e("./controls/CameraControls")
  15252. , P = e("./model/ModelManager")
  15253. , O = e("./DisplayController")
  15254. , L = e("./label/LabelDisplayController")
  15255. , D = e("./enum/Viewmode")
  15256. , N = e("./util/logger")
  15257. , B = e("./showcase")
  15258. , F = e("./util/browser")
  15259. , V = e("./settings")
  15260. , U = e("./gui/gui")
  15261. , k = e("./gui/error")
  15262. , H = e("./analytics")
  15263. , G = e("./util/transitions")
  15264. , z = e("./effects")
  15265. , W = e("./objects/Skybox")
  15266. , j = e("./util/common")
  15267. , Y = (e("./util/PanoramaCollection"),
  15268. e("./util/math"),
  15269. e("./util/showcase"))
  15270. , X = e("./util/camera")
  15271. , Z = (e("./objects/Panorama"),
  15272. e("./cameras/PanoramaCamera"),
  15273. e("./preloaders"))
  15274. , q = e("events").EventEmitter
  15275. , K = e("./featureflags")
  15276. , Q = (e("./util/lerp"),
  15277. e("./util/ajax"))
  15278. , J = e("./ab")
  15279. , ee = e("./sdk/automation.js")
  15280. , te = e("./scene/SceneRenderer")
  15281. , ie = e("./scene/QuickstartManager")
  15282. , ne = e("./tile/QualityManager.js")
  15283. , re = e("./localization/localize")
  15284. , oe = e("./tag/tagManager")
  15285. , ae = e("./tile/TileDownloader")
  15286. , se = e("./tile/PanoRenderer")
  15287. , le = (e("./enum/PanoSizeClass"),
  15288. e("./enum/PanoramaEvents"),
  15289. e("./enum/SceneRendererEvents"))
  15290. , ce = e("./gui/memoryUsage")
  15291. , he = e("./enum/RenderLayers")
  15292. , ue = e("./TimingData")
  15293. , de = new N(t);
  15294. N.level = V.logLevel,
  15295. N.consoleEnabled = V.console,
  15296. i()
  15297. }
  15298. }
  15299. ).call(this, "/js/main.js")
  15300. }
  15301. , {
  15302. "./DisplayController": 1,
  15303. "./TimingData": 2,
  15304. "./ab": 3,
  15305. "./analytics": 4,
  15306. "./cameras/PanoramaCamera": 7,
  15307. "./controls/CameraControls": 9,
  15308. "./director": 15,
  15309. "./effects": 16,
  15310. "./enum/PanoSizeClass": 36,
  15311. "./enum/PanoramaEvents": 37,
  15312. "./enum/RenderLayers": 41,
  15313. "./enum/SceneRendererEvents": 43,
  15314. "./enum/Viewmode": 51,
  15315. "./featureflags": 59,
  15316. "./gui/error": 64,
  15317. "./gui/gui": 65,
  15318. "./gui/memoryUsage": 73,
  15319. "./label/LabelDisplayController": 91,
  15320. "./lib/array-polyfill": 92,
  15321. "./lib/performance-polyfill": 95,
  15322. "./lib/postprocessing/EffectComposer.js": 96,
  15323. "./lib/postprocessing/MaskPass.js": 97,
  15324. "./lib/postprocessing/RenderPass.js": 98,
  15325. "./lib/postprocessing/ShaderPass.js": 99,
  15326. "./lib/shaders/CopyShader.js": 100,
  15327. "./lib/shaders/HorizontalBlurShader.js": 101,
  15328. "./lib/shaders/VerticalBlurShader.js": 102,
  15329. "./lib/three75-shim": 103,
  15330. "./localization/localize": 108,
  15331. "./tag/tagManager": 124,
  15332. "./model/ModelManager": 140,
  15333. "./objects/Panorama": 148,
  15334. "./objects/Skybox": 152,
  15335. "./player": 155,
  15336. "./preloaders": 156,
  15337. "./scene/QuickstartManager": 157,
  15338. "./scene/SceneRenderer": 158,
  15339. "./sdk/automation.js": 164,
  15340. "./settings": 166,
  15341. "./showcase": 168,
  15342. "./tile/PanoRenderer": 169,
  15343. "./tile/QualityManager.js": 170,
  15344. "./tile/TileDownloader": 171,
  15345. "./util/PanoramaCollection": 178,
  15346. "./util/ajax": 181,
  15347. "./util/browser": 182,
  15348. "./util/camera": 183,
  15349. "./util/common": 185,
  15350. "./util/lerp": 188,
  15351. "./util/logger": 189,
  15352. "./util/math": 190,
  15353. "./util/sentry": 192,
  15354. "./util/showcase": 193,
  15355. "./util/transitions": 195,
  15356. events: 202,
  15357. "promise-polyfill": 213,
  15358. three: 217
  15359. }],
  15360. 117: [function(e, t, i) {
  15361. "use strict";
  15362. function n(e) {
  15363. e = e || {}
  15364. r.RawShaderMaterial.call(this, a.extendObject({
  15365. fragmentShader: o.cube.fragmentShader,
  15366. vertexShader: o.cube.vertexShader,
  15367. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15368. name: "CubemapMaterial",
  15369. }, e))
  15370. }
  15371. var r = e("three")
  15372. , o = e("../shaders")
  15373. , a = e("../util/common");
  15374. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15375. n.prototype.constructor = n,
  15376. t.exports = n
  15377. }
  15378. , {
  15379. "../shaders": 167,
  15380. "../util/common": 185,
  15381. three: 217
  15382. }],
  15383. 118: [function(e, t, i) {
  15384. "use strict";
  15385. function n(e) {
  15386. e = e || {}
  15387. r.RawShaderMaterial.call(this, a.extendObject({
  15388. fragmentShader: o.model.fragmentShader,
  15389. vertexShader: o.model.vertexShader,
  15390. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15391. name: "ModelTextureMaterial",
  15392. }, e))
  15393. }
  15394. var r = e("three")
  15395. , o = e("../shaders")
  15396. , a = e("../util/common");
  15397. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15398. n.prototype.constructor = n,
  15399. n.prototype.setProjectedPanos = function(e, t, i) {
  15400. i && (this.uniforms.progress.value = 0),
  15401. e.ensureSkyboxReadyForRender(),
  15402. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15403. this.uniforms.pano0Position.value.copy(e.position),
  15404. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15405. t.ensureSkyboxReadyForRender(),
  15406. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15407. this.uniforms.pano1Position.value.copy(t.position),
  15408. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15409. }
  15410. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15411. this.uniforms.eyeDir.value.copy(dir)
  15412. this.uniforms.eyePos.value.copy(pos)
  15413. }
  15414. n.prototype.setBendCameraQua = function(matrix) {//加
  15415. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15416. } */
  15417. ,
  15418. t.exports = n
  15419. }
  15420. , {
  15421. "../shaders": 167,
  15422. "../util/common": 185,
  15423. three: 217
  15424. }],
  15425. 119: [function(e, t, i) {
  15426. (function(i) {
  15427. "use strict";
  15428. function n(e, t, i, n) {
  15429. this.div = null,
  15430. this.body = null,
  15431. this.label = e,
  15432. this.description = t,
  15433. this.parsedDescription = [],
  15434. this.media = i || {
  15435. type: null
  15436. },
  15437. this.loadingSpinner = null,
  15438. this.parser = new r({
  15439. supportLinks: !u.valueFromHash("mls"),
  15440. keepLinkLabels: !0
  15441. }),
  15442. this.state = I.CLOSED,
  15443. this.orientation = "",
  15444. this.initialTransform = "",
  15445. this.hovering = !1,
  15446. this.openTransition = null,
  15447. this.closeTransition = null,
  15448. this.openPromise = null,
  15449. this.closePromise = null,
  15450. this.animationTransition = null,
  15451. this.animationScale = 0
  15452. }
  15453. var r = e("../Parser/DescriptionParser")
  15454. , o = e("../Media/Link")
  15455. , a = e("../Media/Image")
  15456. , s = e("../Media/EmbedlyPlayer")
  15457. , l = e("../Media/EmbedlyEmbed")
  15458. , c = e("../../util/transitions")
  15459. , h = e("../../util/lerp")
  15460. , u = e("../../util/browser")
  15461. , d = e("./BillboardEvent")
  15462. , p = e("../Media/MediaEvent")
  15463. , f = e("../Parser/DescriptionChunkType")
  15464. , g = e("events").EventEmitter
  15465. , m = e("./billboardSettings")
  15466. , v = e("./overlaySettings")
  15467. , A = e("../../util/logger")
  15468. , y = new A(i)
  15469. , C = document.getElementById("tag-billboards");
  15470. C.addEventListener("touchend", function(e) {
  15471. C.style.pointerEvents = "none"
  15472. }),
  15473. C.addEventListener("touchcancel", function(e) {
  15474. C.style.pointerEvents = "none"
  15475. });
  15476. var I = {
  15477. CLOSED: "closed",
  15478. OPENING: "opening",
  15479. OPEN: "open",
  15480. CLOSING: "closing",
  15481. ACTIVE: "active"
  15482. };
  15483. n.prototype = Object.create(g.prototype),
  15484. n.prototype.build = function(e) {
  15485. this.parsedDescription = this.parser.parse(this.description);
  15486. var t = document.createElement("div");
  15487. t.className = "tag-container has-hotzone",
  15488. this.div = t,
  15489. this.body = document.createElement("div"),
  15490. this.body.className = "tag-body";
  15491. var i = document.createElement("div");
  15492. i.classList.add("tag-content");
  15493. var n = document.createElement("div");
  15494. n.classList.add("tag-text-content");
  15495. var r = document.createElement("div");
  15496. r.className = "tag-label",
  15497. r.textContent = this.label,
  15498. n.appendChild(r);
  15499. var o = document.createElement("div");
  15500. o.className = "tag-desc",
  15501. n.appendChild(o),
  15502. i.appendChild(n),
  15503. this.body.appendChild(i),
  15504. this.appendDescriptionElements(this.parsedDescription, o),
  15505. this.appendMedia(),
  15506. t.appendChild(this.body),
  15507. C.appendChild(t),
  15508. this.bindEvents(t, this.body)
  15509. }
  15510. ,
  15511. n.prototype.bindEvents = function(e, t) {
  15512. var i = function(e) {
  15513. return function(t) {
  15514. if (!this.div.classList.contains("overlay")) {
  15515. var i, n = document.getElementById("player");
  15516. try {
  15517. i = new MouseEvent(e,t)
  15518. } catch (n) {
  15519. i = document.createEvent("MouseEvents"),
  15520. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15521. }
  15522. n.dispatchEvent(i)
  15523. }
  15524. }
  15525. };
  15526. t.addEventListener("mousedown", function(e) {
  15527. e.stopPropagation()
  15528. }),
  15529. t.addEventListener("mouseup", function(e) {
  15530. e.stopPropagation()
  15531. }),
  15532. e.addEventListener("touchstart", function(e) {
  15533. C.style.pointerEvents = "auto"
  15534. }),
  15535. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15536. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15537. t.addEventListener("mouseover", function(t) {
  15538. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15539. }
  15540. .bind(this)),
  15541. e.addEventListener("mouseenter", function(e) {
  15542. this.state !== I.CLOSING && (this.hovering = !0,
  15543. this.emit(d.ENTER))
  15544. }
  15545. .bind(this)),
  15546. e.addEventListener("mouseleave", function(e) {
  15547. this.hovering = !1,
  15548. this.emit(d.LEAVE)
  15549. }
  15550. .bind(this)),
  15551. e.addEventListener("gesturestart", function(e) {
  15552. e.preventDefault()
  15553. });
  15554. var n = e.querySelector(".tag-text-content")
  15555. , r = 0;
  15556. n.addEventListener("touchstart", function(e) {
  15557. r = e.changedTouches[0].clientY
  15558. }),
  15559. n.addEventListener("touchmove", function(t) {
  15560. function i(e) {
  15561. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15562. }
  15563. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15564. }),
  15565. e.addEventListener("touchmove", function(e) {
  15566. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15567. })
  15568. }
  15569. ,
  15570. n.prototype.appendDescriptionElements = function(e, t) {
  15571. e.length > 0 && this.div.classList.add("has-text"),
  15572. e.forEach(function(e, i) {
  15573. switch (e.type) {
  15574. case f.TEXT:
  15575. t.appendChild(this.createTextElement(e.text));
  15576. break;
  15577. case f.LINK:
  15578. t.appendChild(this.createLinkElement(e.link))
  15579. }
  15580. }
  15581. .bind(this))
  15582. }
  15583. ,
  15584. n.prototype.appendLoadingSpinner = function() {
  15585. this.loadingSpinner = document.createElement("div"),
  15586. this.loadingSpinner.classList.add("loading-spinner");
  15587. var e = document.createElement("div");
  15588. e.classList.add("gui-spinner-icon"),
  15589. this.loadingSpinner.appendChild(e),
  15590. this.body.appendChild(this.loadingSpinner)
  15591. }
  15592. ,
  15593. n.prototype.onMediaLoadFinished = function() {
  15594. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15595. this.applyOrientation(this.orientation),
  15596. this.loadingSpinner = null)
  15597. }
  15598. ,
  15599. n.prototype.appendMedia = function() {
  15600. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15601. this.appendLoadingSpinner();
  15602. var e = document.createElement("div");
  15603. e.classList.add("tag-media-content");
  15604. var t = document.createElement("i");
  15605. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15606. t.classList.add(e)
  15607. }),
  15608. this.body.appendChild(t),
  15609. this.body.appendChild(e),
  15610. this.media.type) {
  15611. case f.IMAGE:
  15612. e.appendChild(this.createImageElement(this.media, this.body));
  15613. break;
  15614. case f.VIDEO:
  15615. e.appendChild(this.createVideoElement(this.media, this.body));
  15616. break;
  15617. case f.RICH:
  15618. e.appendChild(this.createEmbedElement(this.media, this.body))
  15619. }
  15620. }
  15621. }
  15622. ,
  15623. n.prototype.createTextElement = function(e) {
  15624. var t = document.createElement("span");
  15625. return t.textContent = e,
  15626. t
  15627. }
  15628. ;
  15629. n.prototype.createLinkElement = function(e) {
  15630. var t = new o(e);
  15631. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15632. t.createDomElement()
  15633. }
  15634. ,
  15635. n.prototype.createImageElement = function(e, t) {
  15636. function i() {
  15637. function e() {
  15638. m || (r.classList.remove("view-image"),
  15639. c.classList.add("overlay"),
  15640. i(),
  15641. window.addEventListener("resize", b),
  15642. c.addEventListener("click", a),
  15643. g.addEventListener("click", l),
  15644. f.addEventListener("click", s),
  15645. m = !0,
  15646. o.emit(p.IMAGE_OPENED))
  15647. }
  15648. function i() {
  15649. t.classList.add("show-info"),
  15650. h.classList.remove("collapsible"),
  15651. h.style.height = "";
  15652. var e = parseFloat(getComputedStyle(I).lineHeight)
  15653. , i = y + e
  15654. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15655. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15656. , s = a
  15657. , l = s * n.aspect;
  15658. l > r && (l = r,
  15659. s = l / n.aspect),
  15660. s > a && (s = a,
  15661. l = s * n.aspect),
  15662. l += C,
  15663. s += C + i,
  15664. t.style.width = l + "px",
  15665. t.style.height = s + "px",
  15666. u.style.paddingTop = e + C + "px",
  15667. o.description.length > 0 && (h.classList.add("collapsible"),
  15668. h.style.height = h.clientHeight + 12 + "px",
  15669. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15670. }
  15671. function a(e) {
  15672. e.target === c && s()
  15673. }
  15674. function s() {
  15675. m && (m = !1,
  15676. r.classList.add("view-image"),
  15677. c.classList.remove("overlay"),
  15678. h.style.height = "",
  15679. u.style.paddingTop = "",
  15680. t.style.width = "",
  15681. t.style.height = "",
  15682. window.removeEventListener("resize", b),
  15683. c.removeEventListener("click", a),
  15684. g.removeEventListener("click", l),
  15685. f.removeEventListener("click", s),
  15686. o.emit(p.IMAGE_CLOSED),
  15687. o.close(!0))
  15688. }
  15689. function l(e) {
  15690. t.classList.toggle("show-info")
  15691. }
  15692. var c = o.div
  15693. , h = c.getElementsByClassName("tag-content")[0]
  15694. , u = c.getElementsByClassName("tag-media-content")[0]
  15695. , f = t.getElementsByClassName("close")[0]
  15696. , g = h.getElementsByClassName("tag-label")[0];
  15697. c.classList.add("has-image"),
  15698. r.classList.add("view-image"),
  15699. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15700. o.applyOrientation(o.orientation);
  15701. var m = !1
  15702. , A = getComputedStyle(h)
  15703. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15704. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15705. , I = h.querySelector(".tag-label")
  15706. , E = h.querySelector(".tag-desc")
  15707. , b = function() {
  15708. var e, t, n = 0;
  15709. return function() {
  15710. clearInterval(e),
  15711. clearTimeout(t),
  15712. e = setInterval(function() {
  15713. var e = c.clientHeight;
  15714. n !== e && (i(),
  15715. n = e)
  15716. }, 100),
  15717. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15718. }
  15719. }();
  15720. n.on(p.IMAGE_OPENING, e),
  15721. o.on(d.ACTIVATE, e),
  15722. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15723. o.on(d.CLOSING, s)
  15724. }
  15725. var n = new a
  15726. , r = n.createDomElement();
  15727. this.once(d.OPENED, function() {
  15728. n.load(e.src).then(i).catch(function(t) {
  15729. y.warn("Failed to load image:", e.src),
  15730. y.warn("with error:", t)
  15731. }).then(this.onMediaLoadFinished.bind(this))
  15732. });
  15733. var o = this;
  15734. return r
  15735. }
  15736. ,
  15737. n.prototype.createVideoElement = function(e, t) {
  15738. var i = new s({
  15739. autoPlay: !0,
  15740. autoResume: !0,
  15741. startMuted: !1,
  15742. loop: !1
  15743. })
  15744. , n = i.createDomElement();
  15745. return this.once(d.OPENED, function() {
  15746. i.load(e.src).then(function() {
  15747. this.div.classList.add("has-video"),
  15748. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15749. i.play()),
  15750. this.on(d.OPENING, i.show.bind(i)),
  15751. this.on(d.OPENED, i.play.bind(i)),
  15752. this.on(d.CLOSING, i.pause.bind(i)),
  15753. this.on(d.CLOSED, i.hide.bind(i))
  15754. }
  15755. .bind(this)).catch(function(t) {
  15756. y.warn("Failed to embed video:", e.src),
  15757. y.warn("with error:", t)
  15758. }).then(this.onMediaLoadFinished.bind(this))
  15759. }
  15760. .bind(this)),
  15761. n
  15762. }
  15763. ,
  15764. n.prototype.createEmbedElement = function(e, t) {
  15765. var i = new l
  15766. , n = i.createDomElement();
  15767. return this.once(d.OPENED, function() {
  15768. i.load(e.src).then(function() {
  15769. this.div.classList.add("has-embed"),
  15770. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15771. this.applyOrientation(this.orientation),
  15772. this.on(d.OPENING, i.show.bind(i)),
  15773. this.on(d.CLOSED, i.hide.bind(i))
  15774. }
  15775. .bind(this)).catch(function(t) {
  15776. y.warn("Failed to embed:", e.src),
  15777. y.warn("with error:", t)
  15778. }).then(this.onMediaLoadFinished.bind(this))
  15779. }
  15780. .bind(this)),
  15781. n
  15782. }
  15783. ,
  15784. n.prototype.open = function(e) {
  15785. return this.openPromise = $.Deferred(),
  15786. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15787. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15788. this.state !== I.OPEN && (this.emit(d.OPENING),
  15789. e && this.emit(d.ACTIVATING),
  15790. this.state = I.OPENING,
  15791. this.animateOpen(function() {
  15792. e && this.setActiveState(),
  15793. this.openPromise.resolve()
  15794. }
  15795. .bind(this)))
  15796. }
  15797. .bind(this), m.animation.openDelay),
  15798. c.cancel(this.closeTransition),
  15799. this.closePromise && this.closePromise.reject(),
  15800. this.closeTransition = void 0,
  15801. this.openPromise.promise())
  15802. }
  15803. ,
  15804. n.prototype.close = function(e) {
  15805. return this.closePromise = $.Deferred(),
  15806. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15807. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15808. this.state = I.CLOSING,
  15809. this.animateClose())
  15810. }
  15811. .bind(this), m.animation.closeDelay)),
  15812. c.cancel(this.openTransition),
  15813. this.openPromise && this.openPromise.reject(),
  15814. this.openTransition = void 0,
  15815. this.closePromise.resolve(),
  15816. this.closePromise.promise())
  15817. }
  15818. ,
  15819. n.prototype.setActiveState = function() {
  15820. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15821. this.emit(d.ACTIVATE),
  15822. this.div.classList.remove("has-hotzone"))
  15823. }
  15824. ,
  15825. n.prototype.animateOpen = function(e) {
  15826. if (this.state === I.OPENING) {
  15827. if (c.cancel(this.animationTransition),
  15828. u.detectSamsungNative())
  15829. return this.boardOrientation = null,
  15830. this.div.style.visibility = "visible",
  15831. this.emit(d.OPENED),
  15832. this.state = I.OPEN,
  15833. void (e && e());
  15834. this.div.style.webkitTransform = "scale(0)",
  15835. this.div.style.transform = "scale(0)",
  15836. this.div.style.visibility = "visible",
  15837. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15838. this.emit(d.OPENED),
  15839. this.state = I.OPEN,
  15840. e && e()
  15841. }
  15842. .bind(this))
  15843. }
  15844. }
  15845. ,
  15846. n.prototype.animateClose = function(e) {
  15847. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15848. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15849. this.emit(d.CLOSED),
  15850. this.state = I.CLOSED,
  15851. this.div.style.visibility = "hidden",
  15852. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15853. e && e()
  15854. }
  15855. .bind(this)))
  15856. }
  15857. ,
  15858. n.prototype.needsUpdate = function() {
  15859. return this.state !== I.CLOSED
  15860. }
  15861. ,
  15862. n.prototype.update = function(e, t) {
  15863. if (this.needsUpdate()) {
  15864. var i = (this.updateOrientation(e),
  15865. this.calcScale(t))
  15866. , n = {
  15867. x: (e.x + 1) * $("#player").width() / 2,
  15868. y: (e.y + 1) * $("#player").height() / 2
  15869. };
  15870. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15871. this.div.style.webkitTransform = this.div.screenTransform,
  15872. this.div.style.transform = this.div.screenTransform
  15873. }
  15874. }
  15875. ,
  15876. n.prototype.getDimensions = function() {
  15877. return this.div.getBoundingClientRect()
  15878. }
  15879. ,
  15880. n.prototype.calcScale = function(e) {
  15881. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15882. }
  15883. ,
  15884. n.prototype.updateOrientation = function(e) {
  15885. if (this.state !== I.ACTIVE) {
  15886. var t = 1 / 3
  15887. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15888. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15889. , r = "";
  15890. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15891. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15892. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15893. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15894. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15895. }
  15896. }
  15897. ,
  15898. n.prototype.applyOrientation = function(e) {
  15899. this.div.style.transform = this.div.style.webkitTransform = "",
  15900. this.div.classList.remove("tag-container-" + this.orientation),
  15901. this.div.classList.add("tag-container-" + e);
  15902. var t = window.getComputedStyle(this.div);
  15903. this.initialTransform = t.transform || t.webkitTransform,
  15904. "none" === this.initialTransform && (this.initialTransform = "");
  15905. var i = t.transform.slice(7, -1).split(",")
  15906. , n = -i[4]
  15907. , r = -i[5];
  15908. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15909. this.div.style.transformOrigin = n + "px " + r + "px",
  15910. this.orientation = e
  15911. }
  15912. ,
  15913. t.exports = n
  15914. }
  15915. ).call(this, "/js/tag/Billboard/Billboard.js")
  15916. }
  15917. , {
  15918. "../../util/browser": 182,
  15919. "../../util/lerp": 188,
  15920. "../../util/logger": 189,
  15921. "../../util/transitions": 195,
  15922. "../Media/EmbedlyEmbed": 125,
  15923. "../Media/EmbedlyPlayer": 126,
  15924. "../Media/Image": 128,
  15925. "../Media/Link": 129,
  15926. "../Media/MediaEvent": 131,
  15927. "../Parser/DescriptionChunkType": 133,
  15928. "../Parser/DescriptionParser": 134,
  15929. "./BillboardEvent": 120,
  15930. "./billboardSettings": 121,
  15931. "./overlaySettings": 122,
  15932. events: 202
  15933. }],
  15934. 120: [function(e, t, i) {
  15935. "use strict";
  15936. t.exports = Object.freeze({
  15937. ENTER: "billboard.enter",
  15938. LEAVE: "billboard.leave",
  15939. OPENING: "billboard.opening",
  15940. OPENED: "billboard.open",
  15941. CLOSING: "billboard.closing",
  15942. CLOSED: "billboard.closed",
  15943. ACTIVATING: "billboard.activating",
  15944. ACTIVATE: "billboard.activate"
  15945. })
  15946. }
  15947. , {}],
  15948. 121: [function(e, t, i) {
  15949. "use strict";
  15950. t.exports = Object.freeze({
  15951. animation: Object.freeze({
  15952. hoverOnClosing: !1,
  15953. openDelay: 100,
  15954. closeDelay: 50,
  15955. openDuration: 200,
  15956. closeDuration: 100
  15957. }),
  15958. boardToDiscRatio: 1.2
  15959. })
  15960. }
  15961. , {}],
  15962. 122: [function(e, t, i) {
  15963. "use strict";
  15964. t.exports = Object.freeze({
  15965. boundaryWidth: 30,
  15966. boundaryHeight: 0
  15967. })
  15968. }
  15969. , {}],
  15970. 123: [function(e, t, i) {//tag
  15971. (function(i) {
  15972. "use strict";
  15973. function n(e, t, i) {
  15974. var n = i.version || "0";
  15975. "0" !== n && I.info("tag defined using version " + n),
  15976. this.model = e,
  15977. this.sid = t,
  15978. this.color = (new r.Color).set(i.color || l.tagDefault),
  15979. this.hoverColor = l._darken(this.color, .2),
  15980. this.floor = null,
  15981. this.floorIndex = i.floor,
  15982. this.mode = s.PANORAMA,
  15983. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15984. this.obj3d = null,
  15985. this.disc = null,
  15986. this.materials = {
  15987. disc: null,
  15988. pole: null
  15989. },
  15990. this.position = (new r.Vector3).copy(i.position),
  15991. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15992. this.discWorldPosition = null,
  15993. this.discScale = .05,
  15994. this.poleEnabled = i.stem.enabled,
  15995. this.billboard = new o(i.label,i.description,i.media,this),
  15996. this.visibleTransition = null,
  15997. this.hoveringDisc = !1
  15998. }
  15999. var r = e("three")
  16000. , o = e("./Billboard/Billboard")
  16001. , a = e("../settings")
  16002. , s = e("../enum/Viewmode")
  16003. , l = e("../enum/Colors")
  16004. , c = e("../enum/RenderLayers")
  16005. , h = e("../enum/RenderOrder")
  16006. , u = (e("../util/common"),
  16007. e("../util/math"))
  16008. , d = e("../util/texture")
  16009. , p = e("../objects/Panorama")
  16010. , f = e("../shaders")
  16011. , g = e("../util/transitions")
  16012. , m = e("../util/lerp")
  16013. , v = e("../util/easing")
  16014. , A = e("./Billboard/BillboardEvent")
  16015. , y = e("events").EventEmitter
  16016. , C = e("../util/logger")
  16017. , I = new C(i)
  16018. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16019. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16020. , w = new r.PlaneBufferGeometry(1,1);
  16021. n.prototype = Object.create(y.prototype),
  16022. n.raycaster = new r.Raycaster,
  16023. n.prototype.bindEvents = function() {
  16024. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16025. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16026. }
  16027. ,
  16028. n.prototype.build = function() {
  16029. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16030. this.floor && (this.billboard.build(this.model.sid),
  16031. this.obj3d = this.buildObject3D(),
  16032. this.floor.add(this.obj3d)),
  16033. this
  16034. }
  16035. ,
  16036. n.prototype.buildObject3D = function() {
  16037. var e = new r.Object3D;
  16038. e.position.copy(this.position);
  16039. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16040. t.bg.value = b,
  16041. t.mask.value = E,
  16042. t.color.value.copy(this.color),
  16043. this.materials.disc = new r.RawShaderMaterial({
  16044. transparent: !0,
  16045. vertexShader: f.tagDisc.vertexShader,
  16046. fragmentShader: f.tagDisc.fragmentShader,
  16047. uniforms: t
  16048. }),
  16049. this.disc = new r.Mesh(w,this.materials.disc),
  16050. this.disc.layers.set(c.TAG),
  16051. this.disc.position.copy(this.discPosition),
  16052. this.disc.renderOrder = h.tagDisc,
  16053. this.disc.tag = this;
  16054. var i = this.buildPole();
  16055. return i.layers.set(c.TAG),
  16056. i.renderOrder = h.tagStem,
  16057. e.add(i),
  16058. e.layers.set(c.TAG),
  16059. e.add(this.disc)
  16060. }
  16061. ,
  16062. n.prototype.buildPole = function() {
  16063. var e = new r.BufferGeometry
  16064. , t = new Float32Array(6);
  16065. return t[0] = t[1] = t[2] = 0,
  16066. t[3] = this.discPosition.x,
  16067. t[4] = this.discPosition.y,
  16068. t[5] = this.discPosition.z,
  16069. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16070. this.materials.pole = new r.LineBasicMaterial({
  16071. linewidth: a.tags.pole.width,
  16072. color: a.tags.pole.color,
  16073. opacity: 0,
  16074. visible: this.poleEnabled,
  16075. transparent: !0,
  16076. depthWrite: !1
  16077. }),
  16078. new r.Line(e,this.materials.pole)
  16079. }
  16080. ,
  16081. n.prototype.setFreeState = function(e) {
  16082. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16083. this.materials.disc.uniforms.color.value = this.color
  16084. }
  16085. .bind(this))
  16086. }
  16087. ,
  16088. n.prototype.setHoverState = function(e) {
  16089. this.billboard.open(e),
  16090. this.materials.disc.uniforms.color.value = this.hoverColor
  16091. }
  16092. ,
  16093. n.prototype.hide = function(e, t) {
  16094. var i = $.Deferred();
  16095. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16096. return i.resolve().promise();
  16097. e = e || 0,
  16098. t = t || 0,
  16099. g.cancel(this.visibleTransition);
  16100. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16101. , r = t + e
  16102. , o = t / r;
  16103. return this.visibleTransition = g.start(function(e) {
  16104. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16105. , i = m.property(e.materials.pole, "opacity", 0);
  16106. return function(n) {
  16107. t(n),
  16108. e.materials.pole && i(n)
  16109. }
  16110. }(this), r * n, function() {
  16111. i.resolve()
  16112. }, o, v[a.warp.blendEasing]),
  16113. i.promise()
  16114. }
  16115. ,
  16116. n.prototype.show = function(e, t) {
  16117. var i = $.Deferred();
  16118. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16119. return i.resolve().promise();
  16120. e = e || 0,
  16121. t = t || 0,
  16122. g.cancel(this.visibleTransition);
  16123. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16124. , r = t + e
  16125. , o = t / r;
  16126. return this.visibleTransition = g.start(function(e) {
  16127. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16128. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16129. return function(n) {
  16130. t(n),
  16131. e.materials.pole && i(n)
  16132. }
  16133. }(this), r * n, function() {
  16134. i.resolve()
  16135. }, o, v[a.warp.blendEasing]),
  16136. i.promise()
  16137. }
  16138. ,
  16139. n.prototype.closestPanoTowardTag = function(e, t) {
  16140. var i = []
  16141. , o = []
  16142. , l = this.disc.getWorldPosition();
  16143. if (e === s.PANORAMA) {
  16144. var c = .5
  16145. , h = t.position.clone().sub(l).normalize();
  16146. i.push(p.filters.isPanoAligned()),
  16147. i.push(p.filters.inPanoDirection(l, h, c)),
  16148. i.push(p.filters.isNeighbourPanoTo(t)),
  16149. o.push(p.scoreFunctions.direction(l, h))
  16150. }
  16151. var u = new r.Vector3
  16152. , d = function(e) {
  16153. u.copy(l).sub(e.position);
  16154. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16155. , i = a.tags.navigate.tiltTolerance;
  16156. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16157. }
  16158. , f = function(e) {
  16159. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16160. };
  16161. i.push(f, d),
  16162. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16163. var g = this.model.panos.sortByScore(i, o);
  16164. if (a.tags.navigate.lineOfSight) {
  16165. for (var m = 0; m < g.length; m++) {
  16166. var v = g[m].pano
  16167. , A = v.position.distanceTo(l);
  16168. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16169. return null;
  16170. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16171. var y = n.raycaster.intersectObjects(this.model.colliders);
  16172. if (0 === y.length || y[0].distance > A)
  16173. return v
  16174. }
  16175. return null
  16176. }
  16177. return g.length > 0 && g[0].pano
  16178. }
  16179. ,
  16180. n.prototype.examine = function(e) {
  16181. var t = e.mode
  16182. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16183. , n = this.disc.getWorldPosition();
  16184. this.billboard.setActiveState();
  16185. var o = function() {
  16186. var t = this.billboard.getDimensions()
  16187. , n = new r.Vector3;
  16188. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16189. n.unproject(e.camera),
  16190. e.flyToPano({
  16191. pano: i,
  16192. lookAtPoint: n
  16193. })
  16194. }
  16195. .bind(this);
  16196. if (t === s.PANORAMA)
  16197. if (i !== e.currentPano) {
  16198. var l = {
  16199. pano: i,
  16200. lookAtPoint: n,
  16201. duration: null,
  16202. maxDistanceOverride: null,
  16203. skipWarpingCheck: !1
  16204. };
  16205. e.flyToPano(l, o)
  16206. } else
  16207. setTimeout(function() {
  16208. this.billboard.open().then(function() {
  16209. o()
  16210. })
  16211. }
  16212. .bind(this), 0);
  16213. else {
  16214. var c = {
  16215. pano: i
  16216. };
  16217. if (n) {
  16218. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16219. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16220. }
  16221. c.callback = o,
  16222. c.duration = 1500,
  16223. c.mode = s.PANORAMA,
  16224. e.flyToNewMode(c)
  16225. }
  16226. }
  16227. ,
  16228. n.prototype.update = function(e, t) {
  16229. var i = new r.Vector3;
  16230. return function(e, t) {
  16231. this.discWorldPosition = this.disc.getWorldPosition(),
  16232. this.updateDisc(e, t),
  16233. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16234. i.z < 1 && (i.y *= -1,
  16235. this.billboard.update(i, this.getDiscRadius(i, t))))
  16236. }
  16237. }(),
  16238. n.prototype.updateDisc = function(e, t) {
  16239. var i = new r.Vector3
  16240. , o = new r.Vector3
  16241. , l = new r.Vector3
  16242. , c = new r.Vector3
  16243. , h = new r.Vector3;
  16244. return function(e, t) {
  16245. var u = a.tags.visibility
  16246. , d = a.tags.disc.scale
  16247. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16248. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16249. this.obj3d.visible) {
  16250. this.disc.quaternion.copy(t.quaternion);
  16251. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16252. i.copy(this.discWorldPosition).project(t),
  16253. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16254. l.set(f / 2, 0, 0).add(o),
  16255. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16256. h.copy(c).unproject(t);
  16257. var g = h.distanceTo(this.discWorldPosition)
  16258. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16259. this.discScale = g * m,
  16260. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16261. }
  16262. }
  16263. }(),
  16264. n.prototype.getDiscRadius = function(e, t) {
  16265. var i = new r.Vector3;
  16266. return function(e, t) {
  16267. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16268. Math.abs(e.x - i.x) * $("#player").width()
  16269. }
  16270. }(),
  16271. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16272. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16273. }
  16274. ,
  16275. n.prototype.offScreen = function(e, t) {
  16276. var i = e.getWorldPosition().project(t);
  16277. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16278. }
  16279. ,
  16280. n.viewportScale = function() {
  16281. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16282. n.viewportHeight = $("#player").height(),
  16283. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16284. n.currentViewportScale
  16285. }
  16286. ,
  16287. t.exports = n
  16288. }
  16289. ).call(this, "/js/tag/tag.js")
  16290. }
  16291. , {
  16292. "../enum/Colors": 19,
  16293. "../enum/RenderLayers": 41,
  16294. "../enum/RenderOrder": 42,
  16295. "../enum/Viewmode": 51,
  16296. "../objects/Panorama": 148,
  16297. "../settings": 166,
  16298. "../shaders": 167,
  16299. "../util/common": 185,
  16300. "../util/easing": 186,
  16301. "../util/lerp": 188,
  16302. "../util/logger": 189,
  16303. "../util/math": 190,
  16304. "../util/texture": 194,
  16305. "../util/transitions": 195,
  16306. "./Billboard/Billboard": 119,
  16307. "./Billboard/BillboardEvent": 120,
  16308. events: 202,
  16309. three: 217
  16310. }],
  16311. 124: [function(e, t, i) {
  16312. (function(i) {
  16313. "use strict";
  16314. function n() {
  16315. this.tagState = y.IDLE,
  16316. this.intersectTag = null,
  16317. this.hoveredTag = null,
  16318. this.activeTag = null,
  16319. this.tagDiscs = [],
  16320. this.raycaster = new r.Raycaster,
  16321. this.modelManager = null,
  16322. this.player = null,
  16323. this.totaltags = 0,
  16324. this.navigatingViaTag = !1,
  16325. this.enabled = !1
  16326. }
  16327. var r = e("three")
  16328. , o = e("../util/logger")
  16329. , a = e("../util/common")
  16330. , s = e("../controls/serializer")
  16331. , l = e("../objects/Snapshot")
  16332. , c = e("../settings")
  16333. , h = e("./Billboard/BillboardEvent")
  16334. , u = e("./Media/MediaEvent")
  16335. , d = e("./Media/LinkType")
  16336. , p = e("../enum/Viewmode")
  16337. , f = e("../enum/WarpStyle")
  16338. , g = e("../enum/BlackoutStyle")
  16339. , m = e("../enum/ModelManagerEvents")
  16340. , v = e("../enum/tagEvents")
  16341. , A = e("../enum/PlayerEvents")
  16342. , y = (e("../util/lerp"),
  16343. e("../enum/TagStates"))
  16344. , C = e("events").EventEmitter
  16345. , I = new o(i);
  16346. a.extend(n, C),
  16347. n.prototype.init = function(e, t) {
  16348. this.modelManager = e,
  16349. this.player = t,
  16350. this.updateModel(),
  16351. this.bindEvents()
  16352. }
  16353. ,
  16354. n.prototype.update = function(e) {
  16355. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16356. }
  16357. ,
  16358. n.prototype.updateTags = function(e, t, i, n) {
  16359. for (var r in this.model.tags)
  16360. this.model.tags[r].update(e, t, i, n)
  16361. }
  16362. ,
  16363. n.prototype.updateModel = function() {
  16364. this.model = this.modelManager.getActiveModel(),
  16365. this.gettagsFromModel(),
  16366. this.totaltags = Object.keys(this.model.tags).length
  16367. }
  16368. ,
  16369. n.prototype.gettagsFromModel = function() {
  16370. this.tagDiscs = [];
  16371. for (var e in this.model.tags) {
  16372. var t = this.model.tags[e].disc;
  16373. t && this.tagDiscs.push(t)
  16374. }
  16375. }
  16376. ,
  16377. n.prototype.bindEvents = function() {
  16378. function e() {
  16379. Object.keys(this.model.tags).forEach(function(e) {
  16380. var t = this.model.tags[e];
  16381. t.bindEvents(),
  16382. t.billboard.on(u.LINK_CLICK, function(e) {
  16383. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16384. }
  16385. .bind(this)),
  16386. t.billboard.on(u.IMAGE_OPENED, function() {
  16387. this.tagState = y.EXAMINE,
  16388. this.emit(u.IMAGE_OPENED)
  16389. }
  16390. .bind(this)),
  16391. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16392. }
  16393. .bind(this))
  16394. }
  16395. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16396. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16397. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16398. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16399. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16400. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16401. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16402. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16403. e.call(this)
  16404. }
  16405. ,
  16406. n.prototype.navigateViaLink = function(e) {
  16407. var t = s.deserialize(e);
  16408. if (t)
  16409. if (t.mode === p.PANORAMA) {
  16410. try {
  16411. this.player.model.panos.get(t.panoId)
  16412. } catch (e) {
  16413. return void I.warn("Unable to find panorama location", t.panoId)
  16414. }
  16415. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16416. } else {
  16417. var i = {
  16418. cameraMode: t.mode,
  16419. position: t.position,
  16420. quaternion: t.quaternion,
  16421. scanId: t.panoId,
  16422. orthoZoom: t.zoom,
  16423. floorVisibility: t.floorVisibility,
  16424. thumbUrl: null,
  16425. name: null
  16426. };
  16427. this.player.flyToNewMode({
  16428. mode: t.mode,
  16429. duration: c.warp.outsideTime,
  16430. warpDest: new l(i),
  16431. force: !0
  16432. })
  16433. }
  16434. }
  16435. ,
  16436. n.prototype.handleWarpStart = function(e, t, i, n) {
  16437. this.dismissExaminedTag(),
  16438. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16439. e && (i = g.END),
  16440. this.hideShowTagsForBlackoutStyle(i, n))
  16441. }
  16442. ,
  16443. n.prototype.handleWarpInterruption = function(e, t, i) {
  16444. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16445. this.hideShowTagsForBlackoutStyle(t, i)
  16446. }
  16447. ,
  16448. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16449. var i = 0
  16450. , n = 0
  16451. , r = t / 2;
  16452. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16453. e) {
  16454. case g.END:
  16455. this.hideAlltags(r);
  16456. break;
  16457. case g.BEGINNING:
  16458. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16459. break;
  16460. case g.NONE:
  16461. break;
  16462. case g.MIDDLE:
  16463. i = r,
  16464. n = r,
  16465. this.hideAlltags(n),
  16466. setTimeout(function() {
  16467. this.showAlltags(i)
  16468. }
  16469. .bind(this), n);
  16470. break;
  16471. case g.FADEIN:
  16472. setTimeout(function() {
  16473. this.showAlltags(r)
  16474. }
  16475. .bind(this), r)
  16476. }
  16477. }
  16478. ,
  16479. n.prototype.onPlayerModeChanging = function(e, t) {
  16480. t !== p.PANORAMA && this.dismissExaminedTag(),
  16481. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16482. var i = t !== p.OUTDOOR;
  16483. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16484. }
  16485. ,
  16486. n.prototype.onPanoChange = function(e, t) {
  16487. var i = this.navigatingViaTag;
  16488. if (this.navigatingViaTag = !1,
  16489. !i) {
  16490. this.dismissExaminedTag();
  16491. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16492. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16493. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16494. }
  16495. }
  16496. ,
  16497. n.prototype.onPlayerReady = function(e, t, i) {
  16498. this.startAlltags(e, t ? i : null)
  16499. }
  16500. ,
  16501. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16502. this.updateClosestTags(e)
  16503. }
  16504. ,
  16505. n.prototype.dismissExaminedTag = function() {
  16506. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16507. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16508. this.hoveredTag = null)
  16509. }
  16510. ,
  16511. n.prototype.startAlltags = function(e, t) {
  16512. this.model.shouldShowtags = c.tags.enabled,
  16513. this.enabled = !0,
  16514. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16515. t && setTimeout(function() {
  16516. this.activateTag(this.model.getTagBySid(t))
  16517. }
  16518. .bind(this), c.tags.startup.fadeInDuration / 2))
  16519. }
  16520. ,
  16521. n.prototype.showAlltags = function(e, t, i) {
  16522. function n() {
  16523. o++,
  16524. o === this.totaltags && (this.model.tagsShown = !0,
  16525. r.resolve())
  16526. }
  16527. var r = $.Deferred();
  16528. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16529. return r.resolve().promise();
  16530. var o = 0;
  16531. for (var a in this.model.tags) {
  16532. var s = this.model.tags[a];
  16533. s.show(e, t).done(n.bind(this))
  16534. }
  16535. return r.promise()
  16536. }
  16537. ,
  16538. n.prototype.hideAlltags = function(e, t) {
  16539. function i() {
  16540. r++,
  16541. r === this.totaltags && (this.model.tagsShown = !1,
  16542. n.resolve())
  16543. }
  16544. var n = $.Deferred()
  16545. , r = 0;
  16546. for (var o in this.model.tags) {
  16547. var a = this.model.tags[o];
  16548. a.hide(e, t).done(i.bind(this)),
  16549. a === this.activeTag && this.dismissActiveTag()
  16550. }
  16551. return n.promise()
  16552. }
  16553. ,
  16554. n.prototype.enableHovering = function() {
  16555. this.enabled = !0
  16556. }
  16557. ,
  16558. n.prototype.disableHovering = function() {
  16559. this.enabled = !1
  16560. }
  16561. ,
  16562. n.prototype.activateTag = function(e, t) {
  16563. t = t || y.EXAMINE,
  16564. this.activeTag = e,
  16565. this.activeTag.hoveringDisc = !0,
  16566. this.activeTag.setHoverState(t === y.EXAMINE),
  16567. this.tagState = t,
  16568. this.emit(v.TagActivated, e)
  16569. }
  16570. ,
  16571. n.prototype.dismissActiveTag = function() {
  16572. this.activeTag.hoveringDisc = !1,
  16573. this.activeTag.setFreeState(!0);
  16574. var e = this.activeTag;
  16575. this.activeTag = null,
  16576. this.tagState = y.IDLE,
  16577. this.emit(v.TagDismissed, e)
  16578. }
  16579. ,
  16580. n.prototype.clickedOnTag = function(e) {
  16581. var t = function() {
  16582. this.navigatingViaTag = !0,
  16583. this.activeTag.examine(this.player),
  16584. this.emit(v.TagNavigation, this.activeTag)
  16585. }
  16586. .bind(this);
  16587. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16588. this.activeTag = this.intersectTag,
  16589. t(),
  16590. !0) : (this.dismissActiveTag(),
  16591. !1)
  16592. }
  16593. ,
  16594. n.prototype.intersecttag = function() {
  16595. var e = new r.Vector3
  16596. , t = new r.Vector3
  16597. , i = new r.Vector3;
  16598. return function(n, r, o) {
  16599. if (!this.enabled)
  16600. return null;
  16601. var a = null
  16602. , s = this.tagDiscs.filter(function(e) {
  16603. return e.parent.visible
  16604. });
  16605. if (s.length > 0) {
  16606. var l = this.model.floors.reduce(function(e, t) {
  16607. return t.hidden ? e : e.concat(t.collider.children)
  16608. }, s);
  16609. e.set(n.x, n.y, -1).unproject(o),
  16610. t.set(n.x, n.y, 1).unproject(o),
  16611. i.copy(t).sub(e).normalize(),
  16612. this.raycaster.set(e, i);
  16613. var c = this.raycaster.intersectObjects(l);
  16614. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16615. }
  16616. return this.intersectTag = a,
  16617. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16618. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16619. this.hoveredTag = a
  16620. }
  16621. .bind(this)),
  16622. a.billboard.on(h.LEAVE, function() {
  16623. this.hoveredTag = null
  16624. }
  16625. .bind(this))),
  16626. this.activateTag(a, y.BROWSE))),
  16627. a
  16628. }
  16629. }(),
  16630. n.prototype.rankedtagInDirection = function() {
  16631. var e = []
  16632. , t = []
  16633. , i = new r.Vector3
  16634. , n = new r.Vector3
  16635. , o = new r.Vector3;
  16636. return function(r, a, s, l) {
  16637. var c = 0;
  16638. t.length = 0;
  16639. for (var h = 0; h < this.closesttags.length; h++) {
  16640. var u = this.closesttags[h];
  16641. n.copy(u.position),
  16642. n.add(u.discPosition),
  16643. i.copy(a),
  16644. i.sub(n).negate(),
  16645. i.normalize();
  16646. var d = i.dot(l);
  16647. if (d >= 0) {
  16648. o.copy(n),
  16649. o.project(s);
  16650. var p = this.intersecttag(o, !1, s);
  16651. if (p) {
  16652. if (c >= e.length)
  16653. for (var f = 0; f < 64; f++)
  16654. e.push({
  16655. tag: u,
  16656. dot: d
  16657. });
  16658. var g = e[c];
  16659. g.tag = u,
  16660. g.dot = d,
  16661. g.position = math.projectPositionToCanvas(n, s),
  16662. t.push(g),
  16663. c++
  16664. }
  16665. }
  16666. }
  16667. return t.sort(function(e, t) {
  16668. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16669. }),
  16670. r < t.length ? t[r].tag : null
  16671. }
  16672. }(),
  16673. n.prototype.updateClosestTags = function() {
  16674. var e = new r.Vector3
  16675. , t = 30;
  16676. return function(i) {
  16677. this.closesttags || (this.closesttags = []),
  16678. this.closesttags.length = 0;
  16679. var n = this.model.tags;
  16680. if (n)
  16681. for (var r in n)
  16682. if (n.hasOwnProperty(r)) {
  16683. var o = n[r]
  16684. , a = o.position;
  16685. e.copy(i),
  16686. e.sub(a).negate();
  16687. var s = e.lengthSq();
  16688. s < t && this.closesttags.push(o)
  16689. }
  16690. }
  16691. }(),
  16692. t.exports = n
  16693. }
  16694. ).call(this, "/js/tag/tagManager.js")
  16695. }
  16696. , {
  16697. "../controls/serializer": 14,
  16698. "../enum/BlackoutStyle": 18,
  16699. "../enum/tagEvents": 32,
  16700. "../enum/ModelManagerEvents": 33,
  16701. "../enum/PlayerEvents": 40,
  16702. "../enum/TagStates": 44,
  16703. "../enum/Viewmode": 51,
  16704. "../enum/WarpStyle": 52,
  16705. "../objects/Snapshot": 153,
  16706. "../settings": 166,
  16707. "../util/common": 185,
  16708. "../util/lerp": 188,
  16709. "../util/logger": 189,
  16710. "./Billboard/BillboardEvent": 120,
  16711. "./Media/LinkType": 130,
  16712. "./Media/MediaEvent": 131,
  16713. events: 202,
  16714. three: 217
  16715. }],
  16716. 125: [function(e, t, i) {
  16717. (function(i) {
  16718. "use strict";
  16719. function n() {
  16720. this.embedWrapper = null,
  16721. this.embedElement = null
  16722. }
  16723. var r = e("../../util/ajax")
  16724. , o = e("./mediaSettings")
  16725. , a = e("../../settings")
  16726. , s = e("../../util/logger")
  16727. , l = new s(i);
  16728. n.prototype.createDomElement = function() {
  16729. return this.embedWrapper = document.createElement("div"),
  16730. this.embedWrapper.classList.add("tag-embed"),
  16731. this.embedWrapper.classList.add("hidden"),
  16732. this.embedWrapper
  16733. }
  16734. ,
  16735. n.prototype.load = function(e) {
  16736. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16737. return new Promise(function(e, i) {
  16738. r.get(t).then(function(t) {
  16739. if (t = JSON.parse(t),
  16740. t.html && t.html.indexOf("<script") === -1) {
  16741. this.embedWrapper.innerHTML = t.html;
  16742. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16743. if (this.embedWrapper.style.width = n + "px",
  16744. t.height) {
  16745. var r = t.height / t.width;
  16746. this.embedWrapper.style.height = n * r + "px"
  16747. }
  16748. this.embedElement = this.embedWrapper.firstChild;
  16749. var a = [];
  16750. try {
  16751. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16752. } catch (e) {
  16753. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16754. }
  16755. a.forEach(function(e) {
  16756. e.setAttribute("target", "_blank")
  16757. }),
  16758. this.embedElement.classList.add("hidden"),
  16759. this.embedWrapper.classList.remove("hidden"),
  16760. e()
  16761. } else
  16762. i("Not a valid embed")
  16763. }
  16764. .bind(this), function(e) {
  16765. i(e.response)
  16766. })
  16767. }
  16768. .bind(this))
  16769. }
  16770. ,
  16771. n.prototype.show = function() {
  16772. this.embedElement && this.embedElement.classList.remove("hidden")
  16773. }
  16774. ,
  16775. n.prototype.hide = function() {
  16776. this.embedElement && this.embedElement.classList.add("hidden")
  16777. }
  16778. ,
  16779. t.exports = n
  16780. }
  16781. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16782. }
  16783. , {
  16784. "../../settings": 166,
  16785. "../../util/ajax": 181,
  16786. "../../util/logger": 189,
  16787. "./mediaSettings": 132
  16788. }],
  16789. 126: [function(e, t, i) {
  16790. (function(i) {
  16791. "use strict";
  16792. function n(e) {
  16793. o.call(this),
  16794. this.options = e,
  16795. this.playerControls = null,
  16796. this.state = s.NOT_READY
  16797. }
  16798. var r = e("../../util/browser")
  16799. , o = e("./EmbedlyEmbed")
  16800. , a = e("../../util/logger")
  16801. , s = (new a(i),
  16802. Object.freeze({
  16803. NOT_READY: "player.not.ready",
  16804. CUED: "player.cued",
  16805. PLAYING: "player.playing",
  16806. PAUSED: "player.paused"
  16807. }));
  16808. n.prototype = Object.create(o.prototype),
  16809. n.prototype.createDomElement = function() {
  16810. return this.embedWrapper = document.createElement("div"),
  16811. this.embedWrapper.classList.add("tag-video"),
  16812. this.embedWrapper.classList.add("hidden"),
  16813. this.embedWrapper
  16814. }
  16815. ,
  16816. n.prototype.load = function(e) {
  16817. var t = function() {
  16818. function e(e) {
  16819. this.playerState = s.CUED,
  16820. this.options.startMuted && this.playerControls.mute()
  16821. }
  16822. function t(e) {
  16823. this.playerState = e
  16824. }
  16825. function i(e) {
  16826. this.playerControls.setCurrentTime(0),
  16827. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16828. }
  16829. this.playerControls = new playerjs.Player(this.embedElement),
  16830. this.playerControls.on("ready", e.bind(this)),
  16831. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16832. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16833. this.playerControls.on("ended", i.bind(this))
  16834. }
  16835. .bind(this);
  16836. return o.prototype.load.call(this, e).then(t.bind(this))
  16837. }
  16838. ,
  16839. n.prototype.play = function() {
  16840. var e = r.isMobile();
  16841. return function() {
  16842. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16843. }
  16844. }(),
  16845. n.prototype.pause = function() {
  16846. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16847. }
  16848. ,
  16849. t.exports = n
  16850. }
  16851. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16852. }
  16853. , {
  16854. "../../util/browser": 182,
  16855. "../../util/logger": 189,
  16856. "./EmbedlyEmbed": 125
  16857. }],
  16858. 127: [function(e, t, i) {
  16859. (function(i) {
  16860. "use strict";
  16861. function n(e) {
  16862. function t() {
  16863. return a.debug("requesting file from embedly:", e.href),
  16864. r.get(e.href, {
  16865. responseType: e.responseType
  16866. }).then(function(t) {
  16867. return a.debug("requesting file finished:", e.href),
  16868. t
  16869. })
  16870. }
  16871. function i() {}
  16872. return s = new Promise(function(e, n) {
  16873. s.catch(i).then(function() {
  16874. t().then(e, n)
  16875. })
  16876. }
  16877. )
  16878. }
  16879. var r = e("../../util/ajax")
  16880. , o = (e("./mediaSettings"),
  16881. e("../../util/logger"))
  16882. , a = new o(i)
  16883. , s = Promise.resolve();
  16884. t.exports.enqueue = n
  16885. }
  16886. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16887. }
  16888. , {
  16889. "../../util/ajax": 181,
  16890. "../../util/logger": 189,
  16891. "./mediaSettings": 132
  16892. }],
  16893. 128: [function(e, t, i) {
  16894. (function(i) {
  16895. "use strict";
  16896. function n() {
  16897. this.imageWrapper = null,
  16898. this.width = 0,
  16899. this.height = 0,
  16900. this.aspect = 1
  16901. }
  16902. var r = e("./MediaEvent")
  16903. , o = e("./EmbedlyQueue")
  16904. , a = e("events").EventEmitter
  16905. , s = e("../../util/logger")
  16906. , l = e("../../settings");
  16907. new s(i);
  16908. n.prototype = Object.create(a.prototype),
  16909. n.prototype.createDomElement = function() {
  16910. return this.imageWrapper = document.createElement("div"),
  16911. this.imageWrapper.classList.add("tag-image"),
  16912. this.imageWrapper.classList.add("hidden"),
  16913. this.imageWrapper.addEventListener("click", function(e) {
  16914. e.stopPropagation(),
  16915. this.emit(r.IMAGE_OPENING),
  16916. this.imageWrapper.style.pointerEvents = "none"
  16917. }
  16918. .bind(this)),
  16919. this.imageWrapper
  16920. }
  16921. ,
  16922. n.prototype.onClosed = function() {
  16923. this.imageWrapper.style.pointerEvents = "auto"
  16924. }
  16925. ,
  16926. n.prototype.load = function(e) {
  16927. var t = Math.max(window.screen.height, window.screen.width)
  16928. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16929. return new Promise(function(e, t) {
  16930. function n(t) {
  16931. var i = t.target;
  16932. this.width = i.naturalWidth,
  16933. this.height = i.naturalHeight,
  16934. this.aspect = this.width / this.height;
  16935. var n = t.target.src;
  16936. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16937. this.imageWrapper.style.width = this.width + "px",
  16938. this.imageWrapper.style.height = this.height + "px",
  16939. this.imageWrapper.classList.remove("hidden"),
  16940. e()
  16941. }
  16942. o.enqueue({
  16943. href: i,
  16944. responseType: "arraybuffer"
  16945. }).then(function(e) {
  16946. var t = new Uint8Array(e)
  16947. , i = new Blob([t])
  16948. , r = new window.Image;
  16949. r.addEventListener("load", n.bind(this));
  16950. var o = URL.createObjectURL(i);
  16951. r.src = o
  16952. }
  16953. .bind(this), t)
  16954. }
  16955. .bind(this))
  16956. }
  16957. ,
  16958. t.exports = n
  16959. }
  16960. ).call(this, "/js/tag/Media/Image.js")
  16961. }
  16962. , {
  16963. "../../settings": 166,
  16964. "../../util/logger": 189,
  16965. "./EmbedlyQueue": 127,
  16966. "./MediaEvent": 131,
  16967. events: 202
  16968. }],
  16969. 129: [function(e, t, i) {
  16970. "use strict";
  16971. function n(e) {
  16972. this.label = e.label,
  16973. this.href = e.url,
  16974. this.type = this.updateLinkForType(),
  16975. this.domElement = null,
  16976. this.id = c++
  16977. }
  16978. var r = e("./LinkType")
  16979. , o = e("./MediaEvent")
  16980. , a = e("../../util/browser")
  16981. , s = e("../../analytics")
  16982. , l = e("events").EventEmitter
  16983. , c = 0;
  16984. n.prototype = Object.create(l.prototype),
  16985. n.prototype.updateLinkForType = function() {
  16986. function e(e) {
  16987. var t = new RegExp("[#&?]start=([^#&?]*)")
  16988. , i = t.exec(e);
  16989. return i[1]
  16990. }
  16991. function t(e) {
  16992. return e + "&play=1"
  16993. }
  16994. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16995. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16996. r.NAVIGATION) : (this.href = t(this.href),
  16997. r.MODEL) : r.EXT_LINK
  16998. }
  16999. ;
  17000. var h = {};
  17001. n.prototype.createDomElement = function() {
  17002. function e(e) {
  17003. switch (e.stopPropagation(),
  17004. h[this.id] = !0,
  17005. s.trackAlways("click_tag_link", {
  17006. link_type: this.type,
  17007. link_count: c,
  17008. links_clicked: Object.keys(h).length
  17009. }),
  17010. this.type) {
  17011. case r.MODEL:
  17012. window.location.replace(this.href);
  17013. break;
  17014. case r.EXT_LINK:
  17015. window.open(this.href, "_blank")
  17016. }
  17017. this.emit(o.LINK_CLICK, {
  17018. type: this.type,
  17019. url: this.href
  17020. })
  17021. }
  17022. if (this.domElement = document.createElement("a"),
  17023. this.domElement.classList.add("tag-link"),
  17024. this.domElement.textContent = this.label,
  17025. this.type === r.EXT_LINK) {
  17026. this.domElement.textContent += " ";
  17027. var t = document.createElement("i");
  17028. t.classList.add("icon-ext-link"),
  17029. t.title = "Link to external web site",
  17030. this.domElement.appendChild(t)
  17031. }
  17032. return this.domElement.addEventListener("click", e.bind(this)),
  17033. this.domElement
  17034. }
  17035. ,
  17036. t.exports = n
  17037. }
  17038. , {
  17039. "../../analytics": 4,
  17040. "../../util/browser": 182,
  17041. "./LinkType": 130,
  17042. "./MediaEvent": 131,
  17043. events: 202
  17044. }],
  17045. 130: [function(e, t, i) {
  17046. "use strict";
  17047. t.exports = {
  17048. NAVIGATION: "navigation",
  17049. MODEL: "model",
  17050. EXT_LINK: "ext-link"
  17051. }
  17052. }
  17053. , {}],
  17054. 131: [function(e, t, i) {
  17055. "use strict";
  17056. t.exports = Object.freeze({
  17057. LINK_CLICK: "mtmedia.link",
  17058. IMAGE_LOADED: "mtmedia.image.loaded",
  17059. IMAGE_OPENING: "mtmedia.image.opening",
  17060. IMAGE_OPENED: "mtmedia.image.opened",
  17061. IMAGE_CLOSING: "mtmedia.image.closing",
  17062. IMAGE_CLOSED: "mtmedia.image.closed",
  17063. VIDEO_START: "mtmedia.video.start",
  17064. VIDEO_PAUSE: "mtmedia.video.pause",
  17065. VIDEO_ENDED: "mtmedia.video.end"
  17066. })
  17067. }
  17068. , {}],
  17069. 132: [function(e, t, i) {
  17070. "use strict";
  17071. t.exports = Object.freeze({
  17072. maxEmbedWidth: 350,
  17073. defaultAspectRatio: .75
  17074. })
  17075. }
  17076. , {}],
  17077. 133: [function(e, t, i) {
  17078. "use strict";
  17079. t.exports = Object.freeze({
  17080. TEXT: "text",
  17081. LINK: "link",
  17082. IMAGE: "photo",
  17083. VIDEO: "video",
  17084. RICH: "rich"
  17085. })
  17086. }
  17087. , {}],
  17088. 134: [function(e, t, i) {
  17089. "use strict";
  17090. function n(e) {
  17091. this.capabilities = {
  17092. links: {
  17093. enable: e.supportLinks,
  17094. keepLabels: e.keepLinkLabels
  17095. }
  17096. }
  17097. }
  17098. var r = e("./DescriptionChunkType");
  17099. n.prototype.parse = function(e, t) {
  17100. var i = []
  17101. , n = e.split("[").map(function(e, t) {
  17102. return 0 === t ? e : "[" + e
  17103. });
  17104. return n.forEach(function(e) {
  17105. var n = this.findMarkdown(e);
  17106. if (n) {
  17107. if (n.url.indexOf("javascript:") !== -1)
  17108. return;
  17109. this.addLinkChunk(i, n, t),
  17110. this.addTextChunk(i, e.slice(n.markdown.length))
  17111. } else
  17112. this.addTextChunk(i, e)
  17113. }
  17114. .bind(this)),
  17115. i
  17116. }
  17117. ,
  17118. n.prototype.findMarkdown = function(e) {
  17119. var t = /\[([^\]]*)\]\((.*)\)/
  17120. , i = e.match(t);
  17121. if (i) {
  17122. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17123. 0 !== r); )
  17124. o++;
  17125. var a = n.length - o;
  17126. return {
  17127. markdown: i[0].substring(0, i[0].length - a),
  17128. label: i[1],
  17129. url: i[2].substring(0, o)
  17130. }
  17131. }
  17132. }
  17133. ,
  17134. n.prototype.addTextChunk = function(e, t) {
  17135. 0 !== t.length && e.push({
  17136. type: r.TEXT,
  17137. text: t
  17138. })
  17139. }
  17140. ,
  17141. n.prototype.addLinkChunk = function(e, t) {
  17142. if (!this.capabilities.links.enable)
  17143. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17144. var i = {
  17145. label: t.label,
  17146. url: t.url
  17147. };
  17148. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17149. e.push({
  17150. type: r.LINK,
  17151. link: i
  17152. })
  17153. }
  17154. ,
  17155. t.exports = n
  17156. }
  17157. , {
  17158. "./DescriptionChunkType": 133
  17159. }],
  17160. 135: [function(e, t, i) {
  17161. (function(i) {
  17162. "use strict";
  17163. var n = e("../util/logger")
  17164. , r = new n(i)
  17165. , o = {
  17166. parseIdsFromChunkName: function(e, t) {
  17167. t.floorId = o.parseFloor(e),
  17168. t.roomId = o.parseRoom(e)
  17169. },
  17170. parseFloor: function(e) {
  17171. var t = e.match(/_group([0-9]+)/);
  17172. if (!t)
  17173. return 0;
  17174. try {
  17175. return parseInt(t[1], 10)
  17176. } catch (e) {
  17177. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17178. 0
  17179. }
  17180. },
  17181. parseRoom: function(e) {
  17182. var t = e.match(/_sub([0-9]+)/);
  17183. if (!t)
  17184. return -1;
  17185. try {
  17186. return parseInt(t[1], 10)
  17187. } catch (e) {
  17188. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17189. 0
  17190. }
  17191. }
  17192. };
  17193. t.exports = o
  17194. }
  17195. ).call(this, "/js/model/Chunks.js")
  17196. }
  17197. , {
  17198. "../util/logger": 189
  17199. }],
  17200. 136: [function(e, t, i) {
  17201. (function(i) {
  17202. "use strict";
  17203. function n(e) {
  17204. s.call(this),
  17205. this.model = e,
  17206. this.exploded = !1
  17207. }
  17208. var r = e("../objects/Floor")
  17209. , o = (e("../settings"),
  17210. e("../util/logger"))
  17211. , a = e("../util/transitions")
  17212. , s = e("../util/IndexedCollection")
  17213. , l = e("../util/common")
  17214. , c = e("../util/easing");
  17215. new o(i);
  17216. l.inherit(n, s),
  17217. n.prototype.add = function(e) {
  17218. s.prototype.add.call(this, e),
  17219. this.model.add(e)
  17220. }
  17221. ,
  17222. n.prototype.getIndex = function(e) {
  17223. return e.floorIndex
  17224. }
  17225. ,
  17226. n.prototype.build = function() {
  17227. this.list.forEach(function(e) {
  17228. e.build()
  17229. })
  17230. }
  17231. ,
  17232. n.prototype.size = function() {
  17233. return this.length
  17234. }
  17235. ,
  17236. n.prototype.sort = function() {
  17237. s.prototype.sort.call(this, function(e, t) {
  17238. return e.floorIndex - t.floorIndex
  17239. })
  17240. }
  17241. ,
  17242. n.prototype.nextFloor = function(e, t) {
  17243. return this.index[e.floorIndex + t] || null
  17244. }
  17245. ,
  17246. n.prototype.getFloorAtPoint = function(e) {
  17247. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17248. var r = this.list[n]
  17249. , o = r.distanceToPoint(e);
  17250. (!t || i > o) && (i = o,
  17251. t = r)
  17252. }
  17253. return t
  17254. }
  17255. ,
  17256. n.prototype.getOrMakeFloor = function(e) {
  17257. var t = this.index[e];
  17258. return t || (t = new r(this.model,e),
  17259. this.add(t)),
  17260. t
  17261. }
  17262. ,
  17263. n.prototype.hide = function() {
  17264. this.list.forEach(function(e) {
  17265. e.hide()
  17266. })
  17267. }
  17268. ,
  17269. n.prototype.show = function() {
  17270. this.list.forEach(function(e) {
  17271. e.show()
  17272. })
  17273. }
  17274. ,
  17275. n.prototype.names = function() {
  17276. return this.list.reduce(function(e, t) {
  17277. return e.concat(t.name)
  17278. }, [])
  17279. }
  17280. ,
  17281. n.prototype.toggleExplodeHorizontal = function() {
  17282. function e(e, t) {
  17283. r.copy(e.position),
  17284. e.position.x = i[e.floorIndex] * t,
  17285. e.position.y = 1 * e.floorIndex * t,
  17286. r.sub(e.position).multiplyScalar(-1),
  17287. e.panos.forEach(function(e) {
  17288. e.translate(r)
  17289. })
  17290. }
  17291. var t, i = [], n = 0;
  17292. this.list.forEach(function(e, r, o) {
  17293. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17294. n += t,
  17295. i[r] = n
  17296. }),
  17297. i = i.map(function(e) {
  17298. return e - n / 2
  17299. });
  17300. var r = this.list[0].position.clone();
  17301. this.exploded ? this.list.forEach(function(t) {
  17302. a.start(function(i) {
  17303. e(t, 1 - i)
  17304. }, 1500, null, 0, c.easeOutExpo)
  17305. }) : this.list.forEach(function(t) {
  17306. a.start(function(i) {
  17307. e(t, i)
  17308. }, 1500, null, 0, c.easeOutExpo)
  17309. }),
  17310. this.exploded = !this.exploded
  17311. }
  17312. ,
  17313. n.prototype.toggleExplodeVertical = function() {
  17314. function e(e, i) {
  17315. var n = n.copy(e.position);
  17316. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17317. n.sub(e.position).multiplyScalar(-1),
  17318. e.panos.forEach(function(e) {
  17319. e.translate(n)
  17320. })
  17321. }
  17322. var t = this.model.size;
  17323. this.list[0].position.clone();
  17324. this.exploded ? this.list.forEach(function(t) {
  17325. a.start(function(i) {
  17326. e(t, 1 - i)
  17327. }, 1500, null, 0, c.easeOutExpo)
  17328. }) : this.list.forEach(function(t) {
  17329. a.start(function(i) {
  17330. e(t, i)
  17331. }, 1500, null, 0, c.easeOutExpo)
  17332. }),
  17333. this.exploded = !this.exploded
  17334. }
  17335. ,
  17336. t.exports = n
  17337. }
  17338. ).call(this, "/js/model/FloorCollection.js")
  17339. }
  17340. , {
  17341. "../objects/Floor": 146,
  17342. "../settings": 166,
  17343. "../util/IndexedCollection": 175,
  17344. "../util/common": 185,
  17345. "../util/easing": 186,
  17346. "../util/logger": 189,
  17347. "../util/transitions": 195
  17348. }],
  17349. 137: [function(e, t, i) {
  17350. (function(i) {
  17351. "use strict";
  17352. function n() {
  17353. c.call(this)
  17354. }
  17355. var r = e("../settings")
  17356. , o = e("../util/logger")
  17357. , a = e("../enum/Viewmode")
  17358. , s = e("../objects/Snapshot")
  17359. , l = (e("../util/math"),
  17360. e("../util/common"))
  17361. , c = e("../util/IndexedCollection")
  17362. , h = new o(i);
  17363. l.inherit(n, c),
  17364. n.prototype.getImage = function(e) {
  17365. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17366. }
  17367. ,
  17368. n.prototype.filterByModesAndReel = function(e, t) {
  17369. for (var i = [], n = 0; n < t.length; n += 1) {
  17370. var r = t[n]
  17371. , o = this.index[r.sid];
  17372. o && i.push(o)
  17373. }
  17374. var s = e[a.DOLLHOUSE]
  17375. , l = e[a.FLOORPLAN];
  17376. i = i.filter(function(e) {
  17377. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17378. return !0;
  17379. var t;
  17380. try {
  17381. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17382. } catch (e) {
  17383. return h.debug(e.message),
  17384. !1
  17385. }
  17386. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17387. }),
  17388. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17389. this.list = i,
  17390. this.reIndex()
  17391. }
  17392. ,
  17393. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17394. if (0 === this.list.length)
  17395. return [];
  17396. var locations = [];
  17397. var deal = (info, container)=>{
  17398. var src = info.thumbnail_signed_src,
  17399. o = info.name || "";
  17400. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17401. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17402. let a = panos.get(info.metadata.scan_id);
  17403. if (a && !a.isAligned()) return
  17404. }
  17405. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17406. if (cameraMode === a.MESH) return
  17407. if(window.isLocal)src = manage.dealURL(src)
  17408. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17409. var l = {
  17410. cameraMode: cameraMode,
  17411. position: info.metadata.camera_position,
  17412. quaternion: info.metadata.camera_quaternion,
  17413. zoom: info.metadata.zoom,
  17414. panoId: info.metadata.scan_id,
  17415. orthoZoom: info.metadata.ortho_zoom,
  17416. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17417. thumbUrl: src,
  17418. name: n.filterImageName(o),
  17419. sid: info.sid
  17420. }
  17421. var item = new s(l);
  17422. item.momentTour = info.momentTour
  17423. item.dontRot = info.dontRot
  17424. item.rotTime = info.rotTime
  17425. item.musicInfo = info.musicInfo || g_data2.tourAudio[info.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17426. container.push(item)
  17427. return item
  17428. }
  17429. }
  17430. this.list.forEach(image=>{
  17431. if(image.images){
  17432. var folder = $.extend({}, image )
  17433. folder.heroLocations = [];
  17434. image.images.list.forEach(child=>{
  17435. deal(child, folder.heroLocations);
  17436. })
  17437. folder.musicInfo = folder.musicInfo || {}
  17438. locations.push(folder)
  17439. delete folder.images;
  17440. delete folder.locations;
  17441. }else{
  17442. var item = deal(image, locations);
  17443. }
  17444. })
  17445. return locations
  17446. }
  17447. ,
  17448. n.prototype.getIndex = function(e) {
  17449. return e.sid
  17450. }
  17451. ,
  17452. n.filterImageName = function(e) {
  17453. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17454. }
  17455. ,
  17456. t.exports = n
  17457. }
  17458. ).call(this, "/js/model/ImageCollection.js")
  17459. }
  17460. , {
  17461. "../enum/Viewmode": 51,
  17462. "../objects/Snapshot": 153,
  17463. "../settings": 166,
  17464. "../util/IndexedCollection": 175,
  17465. "../util/common": 185,
  17466. "../util/logger": 189,
  17467. "../util/math": 190
  17468. }],
  17469. 138: [function(e, t, i) {
  17470. (function(i) {
  17471. "use strict";
  17472. function n() {
  17473. u.call(this)
  17474. }
  17475. var r = e("../label/Label")
  17476. , o = e("../settings")
  17477. , a = e("../util/logger")
  17478. , s = e("../util/math")
  17479. , l = e("../util/ajax")
  17480. , c = e("./RoomCollection")
  17481. , h = e("../util/common")
  17482. , u = e("../util/IndexedCollection");
  17483. new a(i);
  17484. h.inherit(n, u),
  17485. n.prototype.getIndex = function(e) {
  17486. return e.labelId
  17487. }
  17488. ,
  17489. n.prototype.associateWithRooms = function(e) {
  17490. this.forEach(function(t) {
  17491. e.forEach(function(e) {
  17492. e.roomId === t.roomId && (t.room = e)
  17493. })
  17494. })
  17495. }
  17496. ,
  17497. n.prototype.createFromLabelData = function(e) {
  17498. e.forEach(function(e) {
  17499. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17500. t = c.generateRoomId(e.floorId, t);
  17501. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17502. i.position = s.convertWorkshopVector(i.position),
  17503. this.add(i),
  17504. i.build()
  17505. }
  17506. .bind(this))
  17507. }
  17508. ,
  17509. n.prototype.load = function(e, t) {
  17510. return l.get(e, {
  17511. responseType: "json",
  17512. auth: t ? o.authorizationHeader : null
  17513. }).done(function(e) {
  17514. var t = [];
  17515. for (var i in e) {
  17516. var n = e[i];
  17517. t.push(n)
  17518. }
  17519. this.createFromLabelData(t)
  17520. }
  17521. .bind(this))
  17522. }
  17523. ,
  17524. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17525. var t = -1;
  17526. if (e) {
  17527. if(typeof e == 'number'){//add
  17528. t = parseInt(e)
  17529. }else{
  17530. var i = e.split("_");
  17531. t = parseInt(i[0])
  17532. }
  17533. }
  17534. return t
  17535. },
  17536. t.exports = n
  17537. }
  17538. ).call(this, "/js/model/LabelCollection.js")
  17539. }
  17540. , {
  17541. "../label/Label": 90,
  17542. "../settings": 166,
  17543. "../util/IndexedCollection": 175,
  17544. "../util/ajax": 181,
  17545. "../util/common": 185,
  17546. "../util/logger": 189,
  17547. "../util/math": 190,
  17548. "./RoomCollection": 141
  17549. }],
  17550. 139: [function(e, t, i) {
  17551. (function(i) {
  17552. "use strict";
  17553. function n(e, t) {
  17554. o.Object3D.call(this)
  17555. this.sid = window.number;//t.sid,
  17556. this.data = t,
  17557. this.options = e,
  17558. this.urls = new s(e.urlFiles),
  17559. this.isPublic = void 0 !== t.is_public && t.is_public,
  17560. //创建heroLocations
  17561. this.images = new _(this),
  17562. this.images.extend(t.images),
  17563. this.images.forEach((info)=>{
  17564. if(info.locations){
  17565. info.images = new _(this);
  17566. info.images.extend(info.locations)
  17567. }
  17568. })
  17569. this.heroLocations = []
  17570. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17571. this.outdoorPanoLocations = [],
  17572. this.floors = new d(this),
  17573. this.floorsEnabled = void 0 === e.floors || e.floors,
  17574. this.changingFloor = !1,
  17575. this.chunks = [],
  17576. this.panos = new A,
  17577. this.colliders = [],
  17578. this.routePanos = new A, //add
  17579. this.loadPanosPromise = null,
  17580. this.loadMeshTexturesPromise = null,
  17581. this.auxDataPromise = null,
  17582. this.meshTexturesLoaded = !1,
  17583. this.meshTextures = [],
  17584. this.tags = {},
  17585. this.tagsShown = !1,
  17586. this.shouldShowtags = !1,
  17587. this.has360Views = !1,
  17588. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17589. this.supportedModes = {},
  17590. this.supportedModes[c.PANORAMA] = !0,
  17591. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17592. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17593. this.supportedModes[c.TRANSITIONING] = !0,
  17594. this.supportsTiles = this.configureTiling(),
  17595. // this.supportsVR = t.is_vr,
  17596. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17597. this.mode = c.DOLLHOUSE,
  17598. this.size = null,
  17599. this.center = null,
  17600. this.boundingBox = new o.Box3,
  17601. this.currentFloor = null,
  17602. this.allFloorsVisible = !0,
  17603. this.projectedPano0 = null,
  17604. this.projectedPano1 = null,
  17605. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17606. this.addFloor(new u(this,t,e.trim()))
  17607. }
  17608. .bind(this)),
  17609. this.waitQueue = [],
  17610. this.on("load", function(e) {
  17611. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17612. return !e.isLoadedCallback()
  17613. }),
  17614. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17615. }
  17616. .bind(this)),
  17617. this.setupCustomProperties()
  17618. this.hots = {};
  17619. }
  17620. function r() {
  17621. try {
  17622. var e = document.createElement("canvas")
  17623. , t = e.getContext("webgl");
  17624. t || (t = e.getContext("experimental-webgl"));
  17625. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17626. return i
  17627. } catch (e) {
  17628. return 0
  17629. }
  17630. }
  17631. var o = e("three")
  17632. , a = e("../util/ajax")
  17633. , s = e("../util/ModelUrls")
  17634. , l = e("../objects/BoundingTextureSkybox")
  17635. , c = e("../enum/Viewmode")
  17636. , h = e("../enum/RenderOrder")
  17637. , u = (e("../enum/AlignmentType"),
  17638. e("../objects/Floor"))
  17639. , d = e("./FloorCollection")
  17640. , p = e("../objects/Chunk")
  17641. , f = (e("../objects/Room"),
  17642. e("../objects/Snapshot"),
  17643. e("../label/Label"),
  17644. e("../util/math"),
  17645. e("../settings"))
  17646. ,ss = e("../shaders")
  17647. , g = e("../util/logger")
  17648. , m = e("../tag/tag")
  17649. , v = (e("../tag/tagManager"),
  17650. e("../objects/Panorama"))
  17651. , A = e("../util/PanoramaCollection")
  17652. , y = e("../loaders/ModelLoader")
  17653. , C = e("../loaders/ModelTextureLoader")
  17654. , I = e("../loaders/SweepDataLoader")
  17655. , E = e("../util/transitions")
  17656. , b = e("../util/common")
  17657. , es = e("../util/easing")
  17658. ,lerp = e("../util/lerp")
  17659. ,tex = e("../util/texture")
  17660. , w = e("./../util/browser")
  17661. , _ = e("./ImageCollection")
  17662. , T = e("./RoomCollection")
  17663. , x = e("./LabelCollection")
  17664. , S = e("./Chunks")
  17665. , M = e("./../util/showcase")
  17666. , R = e("../exception/BasicException")
  17667. , P = (e("../constants")
  17668. ,e("events").EventEmitter)
  17669. //,Hot = e("hot")
  17670. , O = new g(i);
  17671. n.prototype = Object.create(o.Object3D.prototype),
  17672. b.extend(n, P),
  17673. n.prototype.setupCustomProperties = function() {
  17674. var e = f.modelAlpha;
  17675. Object.defineProperty(this, "alpha", {
  17676. get: function() {
  17677. return e
  17678. },
  17679. set: function(t) {
  17680. e = t,
  17681. this.chunks.forEach(function(t) {
  17682. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17683. })
  17684. }
  17685. })
  17686. }
  17687. ,
  17688. n.prototype.configureTiling = function() {
  17689. var e = r();
  17690. if (e < 2048)
  17691. return !1;
  17692. O.warn("Max cube texture size: " + e);
  17693. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17694. var i = f.tiling.tilingFlagNames[t];
  17695. if ("1" === w.valueFromHash(i, null))
  17696. return !0;
  17697. if ("0" === w.valueFromHash(i, null))
  17698. return !1
  17699. }
  17700. //--------------------------------------------许钟文-------------------------------------------
  17701. //return true;
  17702. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17703. //--------------------------------------------e n d -------------------------------------------
  17704. }
  17705. ,
  17706. n.prototype.toggleAlpha = function() {
  17707. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17708. }
  17709. ,
  17710. n.prototype.load = function(e) {
  17711. var t = function() {
  17712. return $.when(this.loadPanos(), this.loadMesh())
  17713. }
  17714. , i = this.urls.init().then(t.bind(this));
  17715. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17716. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17717. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17718. }
  17719. ,
  17720. n.prototype.loadMesh = function() {
  17721. function e(e) {
  17722. O.error(e),
  17723. n.reject("loading-failed")
  17724. }
  17725. function t(e, t) {
  17726. n.notify(e, t)
  17727. }
  17728. function i(e, t) {
  17729. if (0 === e.length) {
  17730. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17731. r.supportedModes[c.DOLLHOUSE] = !1,
  17732. r.supportedModes[c.FLOORPLAN] = !1;
  17733. var i = new p({
  17734. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17735. });
  17736. i.material.visible = !1,
  17737. i.rotateX(-Math.PI / 2),
  17738. i.geometry.computeBoundingBox(),
  17739. e = [i]
  17740. }
  17741. e.forEach(function(e) {
  17742. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17743. r.addChunk(t, e)
  17744. }),
  17745. r.floors.sort(),
  17746. n.resolve(r)
  17747. }
  17748. var n = $.Deferred()
  17749. , r = this;
  17750. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17751. n.promise()
  17752. }
  17753. ,
  17754. n.prototype.loadMeshTextures = function() {
  17755. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17756. this.meshTexturesLoaded = !0
  17757. }
  17758. .bind(this)),
  17759. this.loadTexturesPromise)
  17760. }
  17761. ,
  17762. /* n.prototype.loadtags = function() {//xzw改
  17763. var e = $.Deferred();
  17764. if (!f.tags.enabled)
  17765. return e.resolve();
  17766. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17767. t = "data/" + this.sid + "/tags.json"
  17768. return a.get(t, {
  17769. responseType: "json",
  17770. auth: this.isPublic ? null : f.authorizationHeader
  17771. }).done(function(t) {
  17772. var i = 0
  17773. , n = 0;
  17774. for (var r in t) {
  17775. var o = t[r];
  17776. o.enabled && (n++,
  17777. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17778. i++))
  17779. }
  17780. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17781. e.resolve()
  17782. }
  17783. .bind(this)).fail(function() {
  17784. O.warn("Getting tags failed, not displaying tags."),
  17785. e.resolve()
  17786. }),
  17787. e
  17788. } */
  17789. n.prototype.shineHots = function(){ //xzw
  17790. E.trigger({
  17791. func: function(e) {
  17792. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17793. for(var i in this.hots){
  17794. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17795. }
  17796. }.bind(this),
  17797. cycling: true,
  17798. duration: 3000,
  17799. //easing: "easeInOutQuad",
  17800. name: "hotShine"
  17801. })
  17802. },
  17803. /* n.prototype.loadOverlays = function(overlays){
  17804. var overlays = window.data2 && window.data2.overlays
  17805. overlays && overlays.forEach((info)=>{
  17806. new Overlay(info)
  17807. })
  17808. Overlay.load()
  17809. }
  17810. */
  17811. n.prototype.loadhots = function() {//xzw
  17812. initHot(this)
  17813. var r = $.Deferred();
  17814. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17815. return a.get(t, {
  17816. responseType: "json",
  17817. auth: this.isPublic ? null : f.authorizationHeader
  17818. }).done(function(e) {
  17819. window.data2 = e;
  17820. this.roomLabels = []
  17821. if(!e){
  17822. console.error("data2 is null")
  17823. }else{
  17824. g_data2 = hotMatcher(e);
  17825. this.hotsCount = 0;
  17826. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17827. if(e.hots){
  17828. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17829. sids.forEach((sid)=>{
  17830. e.hots[sid].sid = sid
  17831. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17832. })
  17833. }
  17834. if(e.overlays){
  17835. e.overlays.forEach((info)=>{
  17836. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17837. new Hot(info, 'byOverlay')
  17838. })
  17839. }
  17840. Hot.createHotList();
  17841. Hot.startLoad()
  17842. if(DATA.roomLabels){
  17843. DATA.roomLabels.forEach((data)=>{
  17844. this.roomLabels.push(new RoomLabel(data))
  17845. })
  17846. }
  17847. g_index = w.valueFromHash("m");
  17848. }
  17849. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17850. /* var dataJsPromise = $.Deferred();
  17851. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17852. a.get(dataJsUrl,{
  17853. responseType: "json",
  17854. auth: this.isPublic ? null : f.authorizationHeader
  17855. }).done(function(data) {
  17856. window.hotData = data;
  17857. this.createHotItem(data, this.hots);
  17858. for(let i in this.hots){//add
  17859. data[i] && this.hots[i].initStyleImg(data[i]);
  17860. }
  17861. dataJsPromise.resolve();
  17862. }.bind(this)).fail(function(){
  17863. console.log('Data.js is empty');
  17864. dataJsPromise.resolve();
  17865. }) */
  17866. r.resolve();
  17867. }.bind(this)).fail(function() {
  17868. console.log('没有热点');
  17869. r.resolve()
  17870. }),
  17871. r
  17872. }
  17873. ,
  17874. n.prototype.loadPanos = function() {
  17875. if (this.loadPanosPromise)
  17876. return this.loadPanosPromise;
  17877. var e = new I(this);
  17878. return this.loadPanosPromise = e.load().then(function(e) {
  17879. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17880. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17881. else console.log(e.uuid)
  17882. }
  17883. .bind(this))),
  17884. this.panos.extend(e.map(function(e) {
  17885. return new v(this,e.uuid,e,this.supportsTiles)
  17886. }
  17887. .bind(this))),
  17888. this.panos.forEach(function(e) {
  17889. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17890. var i = this.panos.get(t);
  17891. i && this.panos.setNeighbour(e, i, !0)
  17892. }
  17893. .bind(this)),
  17894. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17895. }
  17896. .bind(this)),
  17897. //add:
  17898. initRoutePanos(this);
  17899. //------
  17900. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17901. this.supportedModes[c.PANORAMA] = !1),
  17902. $.when(this)
  17903. }
  17904. .bind(this)),
  17905. this.loadPanosPromise
  17906. }
  17907. ,
  17908. n.prototype.loadHighlightReel = function() {//xzw
  17909. var e = $.Deferred()
  17910. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17911. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17912. return a.get(t, {
  17913. responseType: "json",
  17914. auth: this.isPublic ? null : f.authorizationHeader
  17915. }).done(function(t) {
  17916. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17917. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17918. e.resolve()
  17919. }
  17920. .bind(this)).fail(function() {
  17921. O.warn("Getting highlight reel failed, no highlights available"),
  17922. e.resolve()
  17923. }),
  17924. e
  17925. }
  17926. ,
  17927. n.prototype.waitForLoad = function(e, t) {
  17928. t() || (this.waitQueue.push({
  17929. object: e,
  17930. isLoadedCallback: t
  17931. }),
  17932. 1 === this.waitQueue.length && this.emit("waiting"))
  17933. }
  17934. ,
  17935. n.prototype.hide = function() {
  17936. this.floors.hide()
  17937. }
  17938. ,
  17939. n.prototype.show = function() {
  17940. this.floors.show()
  17941. }
  17942. ,
  17943. n.prototype.floorNames = function() {
  17944. return this.floors.names()
  17945. }
  17946. ,
  17947. n.prototype.warpDestFloors = function(e, t) {
  17948. if (!e || this.floors.length !== e.length)
  17949. return void this.toggleAllFloors(!0);
  17950. var i = e.findIndex(function(e) {
  17951. return e
  17952. }
  17953. .bind(this));
  17954. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17955. }
  17956. ,
  17957. n.prototype.setFloor = function(e, t, i) {
  17958. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17959. this.allFloorsVisible = !1,
  17960. this._setFloor(e, t, i)
  17961. }
  17962. ,
  17963. n.prototype.toggleAllFloors = function(e) {
  17964. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17965. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17966. this._setFloor(this.currentFloor)
  17967. }
  17968. ,
  17969. n.prototype._setFloor = function(e, t, i) {
  17970. t = t || this.mode,
  17971. this.emit("floor.changed", e, t, this.currentFloor),
  17972. this.currentFloor = e;
  17973. var n;
  17974. if (t === c.PANORAMA) {
  17975. if (this.show(),
  17976. this.shouldShowtags && this.tagsShown)
  17977. for (n in this.tags)
  17978. this.tags[n].show(f.showFloorDuration)
  17979. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17980. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17981. }
  17982. .bind(this)),
  17983. this.shouldShowtags && this.tagsShown))
  17984. for (n in this.tags) {
  17985. var r = this.tags[n];
  17986. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17987. }
  17988. var o = this
  17989. , a = e;
  17990. E.start(function() {}, f.showFloorDelay, function() {
  17991. o.floors.forEach(function(e) {
  17992. e.chunks.forEach(function(t) {
  17993. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17994. })
  17995. })
  17996. }
  17997. .bind(this))
  17998. }
  17999. ,
  18000. n.prototype.toggleExplode = function() {
  18001. this.floors.toggleExplodeHorizontal()
  18002. }
  18003. ,
  18004. n.prototype.toggleExplodeUp = function() {
  18005. this.floors.toggleExplodeVertical()
  18006. }
  18007. ,
  18008. n.prototype.nextFloor = function(e) {
  18009. return this.floors.nextFloor(this.currentFloor, e)
  18010. }
  18011. ,
  18012. n.prototype.addFloor = function(e) {
  18013. this.floors.add(e)
  18014. }
  18015. ,
  18016. n.prototype.getFloorAtPoint = function(e) {
  18017. return this.floors.getFloorAtPoint(e)
  18018. }
  18019. ,
  18020. n.prototype.getTagBySid = function(e) {
  18021. return this.tags[e]
  18022. }
  18023. ,
  18024. n.prototype.addChunk = function(e, t) {
  18025. this.floors.getOrMakeFloor(e).addChunk(t),
  18026. this.chunks.push(t)
  18027. }
  18028. ,
  18029. n.prototype.setMode = function(e) {
  18030. if (!this.supportedModes[e])
  18031. throw new R("Mode not supported for this model: " + e);
  18032. this.mode = e;
  18033. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18034. this.chunks.forEach(function(t) {
  18035. t.setMode(e)
  18036. })
  18037. }
  18038. ,
  18039. n.prototype.build = function() {
  18040. this.heroLocations = this.images.getHeroLocations(this.panos);
  18041. var e = function() {
  18042. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18043. }
  18044. .bind(this)();
  18045. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18046. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18047. }
  18048. .bind(this)) || e,
  18049. null === this.heroImage && O.warn("No hero image defined."),
  18050. this.currentFloor = this.floors.last(),
  18051. this.floors.build(),
  18052. this.colliders = this.floors.reduce(function(e, t) {
  18053. return e.concat(t.collider.children)
  18054. }, []),
  18055. this.panos.forEach(function(e) {
  18056. e.build1(),
  18057. e.on("enter", function() {
  18058. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18059. }
  18060. .bind(this))
  18061. }
  18062. .bind(this)),
  18063. this.panos.forEach(function(e) {
  18064. e.build2()
  18065. }),
  18066. this.floors.forEach(function(e) {
  18067. this.boundingBox.union(e.boundingBox)
  18068. }
  18069. .bind(this)),
  18070. this.size = this.boundingBox.size(),
  18071. this.center = this.boundingBox.center(),
  18072. this.floors.forEach(function(e) {
  18073. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18074. }
  18075. .bind(this)),
  18076. this.panos.populate_path_graph(),
  18077. this.skybox = new l(this.boundingBox),
  18078. this.skybox.matrixWorldNeedsUpdate = !0,
  18079. this.add(this.skybox);
  18080. setTimeout(function() {
  18081. //this.hotsCount && this.shineHots()
  18082. Hot.beginShineHot()
  18083. }
  18084. .bind(this), 1300)
  18085. //add-----
  18086. {
  18087. let maxCount = browser.isMobile() ? 200000 : 400000
  18088. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  18089. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  18090. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  18091. if(c > maxCount){ //防止加载时间过长,分批计算
  18092. console.log('hot分批setVisiblePanos')
  18093. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  18094. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  18095. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  18096. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  18097. if(noVisiHots.length){
  18098. let i = 0
  18099. let hotVisiInterval = setInterval(()=>{
  18100. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  18101. i++;
  18102. if(i>=noVisiHots.length){
  18103. clearInterval(hotVisiInterval)
  18104. }
  18105. }, dur)
  18106. }
  18107. }
  18108. }
  18109. //---------
  18110. createGuideAni(this)
  18111. addModelBack(this)
  18112. this.createFloorLogo()
  18113. return O.debug("Done building model"),
  18114. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18115. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18116. this.buildRooms(),
  18117. this.labels.associateWithRooms(this.rooms),
  18118. $.when(this)
  18119. }
  18120. ,
  18121. n.prototype.createFloorLogo = function(){
  18122. console.log('createFloorLogo')
  18123. if(this.floorLogos || !settings.floorlogoURL)return;
  18124. var url = settings.floorlogoURL
  18125. var map = tex.load(url);//可以追加done
  18126. this.floorLogos = [];
  18127. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18128. var material = new o.MeshBasicMaterial({
  18129. opacity:0,
  18130. map:map,
  18131. side: o.DoubleSide,
  18132. transparent: !0,
  18133. depthWrite: !1,
  18134. depthTest:false//改 在chunk\skybox外也可看到
  18135. });
  18136. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18137. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18138. //logo.scale.set(s,s,s);
  18139. logo.position.set(0,-1.5,0);
  18140. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18141. logo.renderOrder = 100;//cover the videoSkybox
  18142. //logo.layers.set(0)
  18143. this.add(logo);
  18144. this.floorLogos.push(logo);
  18145. }
  18146. this.floorLogos[1].visible = false;
  18147. }
  18148. n.prototype.adjustfloorLogoHeight = function(o){
  18149. var h = player.currentPano.floorPosition.y + 0.01;
  18150. this.floorLogos[1].position.setY(h);
  18151. this.floorLogos[0].position.setY(h);
  18152. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18153. },
  18154. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18155. if(!this.floorLogos) return;
  18156. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18157. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18158. if(!o.dur){//立刻
  18159. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18160. this.floorLogos[o.index].material.opacity = o.opa;
  18161. }else{
  18162. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18163. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18164. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18165. }
  18166. },
  18167. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18168. var lastQ, lastP;
  18169. var equals = function(v1, v2, min){
  18170. return Math.abs(v1-v2) < min
  18171. }
  18172. var isSame = function(now, last, k){//如果和上次相同就不改变
  18173. if(!last)return false;
  18174. var R = k.sceneRenderer;
  18175. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18176. //暂时:
  18177. var min = 0.0008
  18178. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18179. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18180. return same;
  18181. }
  18182. return function(Q, k){
  18183. if(!Q)return;
  18184. /* if(Config.ifFish && window.lowFPS){
  18185. this.fLCompute++;
  18186. if(R.AFPS < 38){
  18187. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18188. else if(k.flying && k.fLCompute%2 !=1) return;
  18189. k.fLCompute %= 4;
  18190. }else if(R.AFPS < 45){
  18191. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18192. else if(k.flying && k.fLCompute%2 !=1) return;
  18193. k.fLCompute %= 6;
  18194. }else{
  18195. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18196. //else if(k.flying && k.fLCompute%2 !=1) return;
  18197. k.fLCompute %= 2;
  18198. }
  18199. } */
  18200. var sameQ, sameP, quaternion, visible;
  18201. for(var i=0;i<2;i++){
  18202. var logo = this.floorLogos[i];
  18203. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18204. visible = true;
  18205. }
  18206. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18207. var c = k.cameraControls.activeControl;
  18208. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18209. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18210. for(var i=0;i<2;i++){
  18211. var logo = this.floorLogos[i];
  18212. if(!sameQ){
  18213. if(!quaternion){
  18214. var a = new THREE.Vector3(0,0,-1);
  18215. a.applyQuaternion(Q);
  18216. a.setY(0);
  18217. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18218. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18219. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18220. quaternion.multiply(a);
  18221. }
  18222. logo.quaternion.copy(quaternion);
  18223. }
  18224. }
  18225. }
  18226. }()
  18227. n.prototype.loadLabels = function() {//xzw
  18228. this.labels = new x(this);
  18229. var e = $.Deferred();
  18230. //加载俯视图的标签 注释这个备注就会加载
  18231. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18232. window.DATA.showingLabels ? this.showingLabels = true : '';
  18233. if (!this.showingLabels)
  18234. return e.resolve();
  18235. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18236. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18237. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18238. O.warn("Getting labels failed, not displaying labels."),
  18239. e.resolve()
  18240. }),
  18241. e
  18242. }
  18243. ,
  18244. n.prototype.buildRooms = function() {
  18245. this.rooms = new T(this),
  18246. this.rooms.createFromChunks(this.chunks),
  18247. this.rooms.calcRoomBoundaries()
  18248. }
  18249. ,
  18250. n.prototype.updateProjectedPanos = function() {
  18251. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18252. }
  18253. ,
  18254. n.prototype.setProjectedPanos = function(e, t, i) {
  18255. void 0 !== i && null !== i || (i = !0),
  18256. i = !!i,
  18257. this.projectedPano0 = e,
  18258. this.projectedPano1 = t,
  18259. this.skybox.material.setProjectedPanos(e, t, i),
  18260. this.chunks.forEach(function(n) {
  18261. n.materialInside.setProjectedPanos(e, t, i)
  18262. })
  18263. }
  18264. ,
  18265. n.prototype.setSide = function(e) {
  18266. this.floors.forEach(function(t) {
  18267. t.collider.material.side = e
  18268. })
  18269. }
  18270. ,
  18271. n.prototype.heroCount = function() {
  18272. return this.heroLocations ? this.heroLocations.length : 0
  18273. }
  18274. ,
  18275. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18276. if (e[0] < 0)
  18277. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18278. null;
  18279. if (this.heroCount() < 1)
  18280. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18281. null;
  18282. var t = this.heroLocations[e[0]];
  18283. if(t.heroLocations && e[1]!=void 0){
  18284. t = t.heroLocations[e[1]];
  18285. }
  18286. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18287. null) : t
  18288. }
  18289. ,
  18290. n.prototype.findPanoramicHero = function() {
  18291. for (var e in this.heroLocations)
  18292. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18293. return this.heroLocations[e];
  18294. return null
  18295. }
  18296. ,
  18297. n.prototype.listImagePanos = function() {
  18298. var e = []
  18299. , t = this;
  18300. return this.images.forEach(function(i) {
  18301. if (i.metadata && i.metadata.scan_id) {
  18302. var n = t.panos.get(i.metadata.scan_id);
  18303. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18304. }
  18305. }),
  18306. e
  18307. }
  18308. ,
  18309. n.prototype.fadePanoMarkers = function(e, t) {
  18310. this.panos.fadeMarkerOpacity(e, t)
  18311. }
  18312. ,
  18313. n.prototype.setSweepVisibility = function(e) {
  18314. this.panos.forEach(function(t) {
  18315. t.marker && (t.marker.visible = e)
  18316. })
  18317. }
  18318. ,
  18319. n.prototype.outsideAllowed = function() {
  18320. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18321. }
  18322. ,
  18323. t.exports = n
  18324. }
  18325. ).call(this, "/js/model/Model.js")
  18326. }
  18327. , {
  18328. "../constants": 8,
  18329. "../enum/AlignmentType": 17,
  18330. "../enum/RenderOrder": 42,
  18331. "../enum/Viewmode": 51,
  18332. "../exception/BasicException": 55,
  18333. "../label/Label": 90,
  18334. "../loaders/ModelLoader": 105,
  18335. "../loaders/ModelTextureLoader": 106,
  18336. "../loaders/SweepDataLoader": 107,
  18337. "../tag/tag": 123,
  18338. "../tag/tagManager": 124,
  18339. "../objects/BoundingTextureSkybox": 143,
  18340. "../objects/Chunk": 144,
  18341. "../objects/Floor": 146,
  18342. "../objects/Panorama": 148,
  18343. "../objects/Room": 150,
  18344. "../objects/Snapshot": 153,
  18345. "../settings": 166,
  18346. "../shaders": 167,
  18347. "../util/ModelUrls": 177,
  18348. "../util/PanoramaCollection": 178,
  18349. "../util/ajax": 181,
  18350. "../util/common": 185,
  18351. "../util/easing": 186,
  18352. "../util/lerp": 188,
  18353. "../util/logger": 189,
  18354. "../util/math": 190,
  18355. "../util/texture": 194,
  18356. "../util/transitions": 195,
  18357. "./../util/browser": 182,
  18358. "./../util/showcase": 193,
  18359. "./Chunks": 135,
  18360. "./FloorCollection": 136,
  18361. "./ImageCollection": 137,
  18362. "./LabelCollection": 138,
  18363. "./RoomCollection": 141,
  18364. events: 202,
  18365. three: 217,
  18366. "hot": "hot"
  18367. }],
  18368. 140: [function(e, t, i) {
  18369. "use strict";
  18370. function n() {
  18371. this.modelMap = {},
  18372. this.activeModel = null,
  18373. this.modelCount = 0,
  18374. this.tileDownloader = null,
  18375. this.panoRenderer = null
  18376. }
  18377. var r = (e("three"),
  18378. e("../util/common"))
  18379. , o = e("../exception/BasicException")
  18380. , a = e("../enum/ModelManagerEvents")
  18381. , s = e("../enum/PanoRendererEvents")
  18382. , l = e("events").EventEmitter;
  18383. n.prototype.init = function(e, t, i) {
  18384. this.tileDownloader = e,
  18385. this.panoRenderer = t,
  18386. this.qualityManager = i,
  18387. this.bindEvents()
  18388. }
  18389. ,
  18390. n.prototype.bindEvents = function() {
  18391. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18392. }
  18393. ,
  18394. n.prototype.onTileRendered = function(e, t, i, n) {}
  18395. ,
  18396. n.prototype.addModel = function(e) {
  18397. this.modelMap[e.sid] = e,
  18398. 0 === this.modelCount && this.activateModel(e.sid),
  18399. this.modelCount++,
  18400. this.emit(a.ModelAdded)
  18401. }
  18402. ,
  18403. n.prototype.getModel = function(e) {
  18404. return this.modelMap[e]
  18405. }
  18406. ,
  18407. n.prototype.activateModel = function(e) {
  18408. var t = this.modelMap[e];
  18409. if (!t)
  18410. throw new o("Tried to activate invalid model!");
  18411. var i = this.activeModel;
  18412. this.activeModel = t,
  18413. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18414. this.tileDownloader.setUrls(t.urls),
  18415. t.panos.forEach(function(e) {
  18416. e.attachToPanoRenderer(this.panoRenderer),
  18417. e.tileDownloader = this.tileDownloader,
  18418. e.qualityManager = this.qualityManager
  18419. }
  18420. .bind(this)),
  18421. this.emit(a.ActiveModelChanged, {
  18422. oldModel: i,
  18423. model: t
  18424. })
  18425. }
  18426. ,
  18427. n.prototype.getActiveModel = function() {
  18428. return this.activeModel
  18429. }
  18430. ,
  18431. r.extend(n, l),
  18432. t.exports = n
  18433. }
  18434. , {
  18435. "../enum/ModelManagerEvents": 33,
  18436. "../enum/PanoRendererEvents": 35,
  18437. "../exception/BasicException": 55,
  18438. "../util/common": 185,
  18439. events: 202,
  18440. three: 217
  18441. }],
  18442. 141: [function(e, t, i) {
  18443. (function(i) {
  18444. "use strict";
  18445. function n() {
  18446. s.call(this)
  18447. }
  18448. var r = e("../objects/Room")
  18449. , o = (e("../settings"),
  18450. e("../util/logger"))
  18451. , a = (e("../util/transitions"),
  18452. e("../util/easing"),
  18453. e("../util/common"))
  18454. , s = e("../util/IndexedCollection")
  18455. , l = e("./Chunks");
  18456. new o(i);
  18457. a.inherit(n, s),
  18458. n.prototype.getIndex = function(e) {
  18459. return e.roomId
  18460. }
  18461. ,
  18462. n.prototype.calcRoomBoundaries = function() {
  18463. this.forEach(function(e) {
  18464. e.calcBoundaries()
  18465. })
  18466. }
  18467. ,
  18468. n.prototype.createFromChunks = function(e) {
  18469. var t = {
  18470. floorId: -1,
  18471. roomId: -1
  18472. }
  18473. , i = {};
  18474. e.forEach(function(e) {
  18475. l.parseIdsFromChunkName(e.name, t);
  18476. var o = i[t.roomId];
  18477. if (!o) {
  18478. var a = n.generateRoomId(t.floorId, t.roomId);
  18479. o = new r(t.floorId,a),
  18480. this.add(o),
  18481. i[t.roomId] = o
  18482. }
  18483. o.addChunk(e)
  18484. }
  18485. .bind(this)),
  18486. this.calcRoomBoundaries()
  18487. }
  18488. ,
  18489. n.generateRoomId = function(e, t) {
  18490. return e + "_" + t
  18491. }
  18492. ,
  18493. t.exports = n
  18494. }
  18495. ).call(this, "/js/model/RoomCollection.js")
  18496. }
  18497. , {
  18498. "../objects/Room": 150,
  18499. "../settings": 166,
  18500. "../util/IndexedCollection": 175,
  18501. "../util/common": 185,
  18502. "../util/easing": 186,
  18503. "../util/logger": 189,
  18504. "../util/transitions": 195,
  18505. "./Chunks": 135
  18506. }],
  18507. 142: [function(e, t, i) {
  18508. "use strict";
  18509. function n(e, t, i) {
  18510. e = e.clone().expandByScalar(0.01);//改
  18511. var n = e.size()
  18512. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18513. o.boundingBox = e,
  18514. r.Mesh.call(this, o, t),
  18515. this.position.copy(e.center()),
  18516. this.frustumCulled = !1,
  18517. i && this.add(new r.WireframeHelper(this))
  18518. }
  18519. var r = e("three");
  18520. n.prototype = Object.create(r.Mesh.prototype),
  18521. n.prototype.constructor = n,
  18522. t.exports = n
  18523. }
  18524. , {
  18525. three: 217
  18526. }],
  18527. 143: [function(e, t, i) {
  18528. (function(i) {
  18529. "use strict";
  18530. function n(e) {
  18531. h.time("Computing a nice bounding cubemap");
  18532. var t = new a({
  18533. side: r.BackSide,
  18534. transparent: !0
  18535. });
  18536. t.uniforms.modelAlpha.value = 0,
  18537. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18538. this.renderOrder = l.boundingSkybox,
  18539. o.call(this, e, t),
  18540. h.timeEnd("Computing a nice bounding cubemap")
  18541. }
  18542. var r = e("three")
  18543. , o = (e("../enum/Viewmode"),
  18544. e("../shaders"),
  18545. e("./BoundingMesh"))
  18546. , a = e("../materials/ModelTextureMaterial")
  18547. , s = e("../settings")
  18548. , l = e("../enum/RenderOrder")
  18549. , c = e("../util/logger")
  18550. , h = new c(i);
  18551. n.prototype = Object.create(o.prototype),
  18552. n.prototype.constructor = n,
  18553. t.exports = n
  18554. }
  18555. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18556. }
  18557. , {
  18558. "../enum/RenderOrder": 42,
  18559. "../enum/Viewmode": 51,
  18560. "../materials/ModelTextureMaterial": 118,
  18561. "../settings": 166,
  18562. "../shaders": 167,
  18563. "../util/logger": 189,
  18564. "./BoundingMesh": 142,
  18565. three: 217
  18566. }],
  18567. 144: [function(e, t, i) {
  18568. "use strict";
  18569. function n(e) {
  18570. this.materialInside = new s({
  18571. side: r.DoubleSide
  18572. });
  18573. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18574. this.materialOutside = new r.RawShaderMaterial({
  18575. fragmentShader: o.modelOutside.fragmentShader,
  18576. vertexShader: o.modelOutside.vertexShader,
  18577. uniforms: t,
  18578. side: r.FrontSide,
  18579. name: "chunkOut"
  18580. }),
  18581. r.Mesh.call(this, e.geometry, this.materialInside),
  18582. this.name = e.name || "",
  18583. this.textureName = e.textureName,
  18584. this.meshUrl = e.meshUrl
  18585. }
  18586. var r = e("three")
  18587. , o = e("../shaders")
  18588. , a = e("../enum/Viewmode")
  18589. , s = e("../materials/ModelTextureMaterial");
  18590. n.prototype = Object.create(r.Mesh.prototype),
  18591. n.prototype.setTextureMap = function(e) {
  18592. this.materialInside.uniforms.map.value = e,
  18593. this.materialOutside.uniforms.map.value = e
  18594. }
  18595. ,
  18596. n.prototype.setMode = function(e) {
  18597. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18598. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18599. t.transparent = this.material.transparent,
  18600. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18601. this.material = t
  18602. }
  18603. ,
  18604. t.exports = n
  18605. }
  18606. , {
  18607. "../enum/Viewmode": 51,
  18608. "../materials/ModelTextureMaterial": 118,
  18609. "../shaders": 167,
  18610. three: 217
  18611. }],
  18612. 145: [function(e, t, i) {
  18613. "use strict";
  18614. function n(e) {
  18615. this.chunksize = e || 10,
  18616. this.chunks = {},
  18617. this.boundingBoxes = {},
  18618. this.children = [],
  18619. this.offset = new r.Vector3(0,.5,0),
  18620. this.material = new r.MeshBasicMaterial({
  18621. color: 16777215 * Math.random(),
  18622. side: r.DoubleSide
  18623. })
  18624. }
  18625. var r = e("three");
  18626. e("../enum/Viewmode");
  18627. n.prototype.add = function(e) {
  18628. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18629. m ? (t = m.position.array,
  18630. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18631. n = e.faces);
  18632. var v = new r.Vector3;
  18633. if (i)
  18634. for (o = 0,
  18635. a = i.length; o < a; o += 3) {
  18636. var A = 3 * i[o]
  18637. , y = 3 * i[o + 1]
  18638. , C = 3 * i[o + 2];
  18639. s = (t[A] + t[y] + t[C]) / 3,
  18640. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18641. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18642. h = Math.floor(s / this.chunksize),
  18643. u = Math.floor(l / this.chunksize),
  18644. d = Math.floor(c / this.chunksize),
  18645. p = h + "." + u + "." + d,
  18646. p in this.chunks ? (g = this.chunks[p],
  18647. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18648. f = this.boundingBoxes[p] = new r.Box3),
  18649. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18650. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18651. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18652. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18653. }
  18654. else
  18655. for (o = 0,
  18656. a = t.length; o < a; o += 9)
  18657. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18658. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18659. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18660. h = Math.floor(s / this.chunksize),
  18661. u = Math.floor(l / this.chunksize),
  18662. d = Math.floor(c / this.chunksize),
  18663. p = h + "." + u + "." + d,
  18664. p in this.chunks ? (g = this.chunks[p],
  18665. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18666. f = this.boundingBoxes[p] = new r.Box3),
  18667. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18668. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18669. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18670. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18671. }
  18672. ,
  18673. n.prototype.build = function() {
  18674. var e = new r.Object3D;
  18675. e.material = this.material;
  18676. for (var t in this.chunks) {
  18677. var i = this.chunks[t]
  18678. , n = new r.BufferGeometry;
  18679. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18680. n.boundingBox = this.boundingBoxes[t];
  18681. var o = new r.Mesh(n,this.material);
  18682. o.material.visible = !1,
  18683. e.add(o),
  18684. this.chunks[t] = []
  18685. }
  18686. return e
  18687. }
  18688. ,
  18689. t.exports = n
  18690. }
  18691. , {
  18692. "../enum/Viewmode": 51,
  18693. three: 217
  18694. }],
  18695. 146: [function(e, t, i) {
  18696. "use strict";
  18697. var r = e("three")
  18698. , o = e("../settings")
  18699. , a = e("../util/common")
  18700. , s = e("../util/lerp")
  18701. , l = e("./ChunkedCollider")
  18702. , c = e("../util/transitions")
  18703. , h = e("../util/easing")
  18704. , u = (e("../objects/Panorama"),
  18705. e("../enum/RenderOrder"))
  18706. , d = e("../localization/localize");
  18707. function n(e, t, i) {
  18708. r.Object3D.call(this),
  18709. this.model = e,
  18710. this.floorIndex = t,
  18711. this.lang = o.languageTag,
  18712. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18713. this.panos = [],
  18714. this.chunks = [],
  18715. this.colliderBuilder = new l(3),
  18716. this.collider = null,
  18717. this.center = null,
  18718. this.boundingBox = new r.Box3,
  18719. this.size = null,
  18720. this.hidden = !1,
  18721. this.conservativeBoundingBox = new r.Box3,
  18722. this.debugColor = 16777215 * Math.random(),
  18723. this.transition = null
  18724. }
  18725. n.prototype = Object.create(r.Object3D.prototype),
  18726. n.prototype.enter = function(e) {
  18727. this.model.setFloor(this, e)
  18728. }
  18729. ,
  18730. n.prototype.hide = function(e) {
  18731. if (!this.hidden || this.transition) {
  18732. this.chunks.forEach(function(e) {
  18733. e.material.transparent = !0
  18734. }),
  18735. c.cancel(this.transition);
  18736. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18737. , i = e ? 0 : o.hideFloorDelay / t;
  18738. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18739. this.hidden = !0
  18740. }
  18741. .bind(this), i, h.easeInOutQuad)
  18742. }
  18743. }
  18744. ,
  18745. n.prototype.show = function(e) {
  18746. if (this.hidden || this.transition) {
  18747. this.hidden = !1,
  18748. c.cancel(this.transition);
  18749. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18750. , i = e ? 0 : o.showFloorDelay / t;
  18751. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18752. this.hidden || this.chunks.forEach(function(e) {
  18753. e.material.transparent = !1
  18754. })
  18755. }
  18756. .bind(this), i, h.easeInOutQuad)
  18757. }
  18758. }
  18759. ,
  18760. n.prototype.toggle = function(e, t) {
  18761. e = void 0 === e ? this.hidden : e,
  18762. e ? this.show(t) : this.hide(t)
  18763. }
  18764. ,
  18765. n.prototype.containsPoint = function(e) {
  18766. return this.collider.children.some(function(t) {
  18767. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18768. t.geometry.boundingBox.containsPoint(e)
  18769. })
  18770. }
  18771. ,
  18772. n.prototype.distanceToPoint = function(e) {
  18773. var t = null
  18774. , i = 1 / 0;
  18775. return this.collider.children.forEach(function(n) {
  18776. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18777. var r = n.geometry.boundingBox.distanceToPoint(e);
  18778. (!t || i > r) && (i = r,
  18779. t = n)
  18780. }),
  18781. i
  18782. }
  18783. ,
  18784. n.prototype.addChunk = function(e) {
  18785. e.renderOrder = u.ghostFloor,
  18786. this.add(e),
  18787. this.chunks.push(e),
  18788. this.boundingBox.union(e.geometry.boundingBox),
  18789. this.size = this.boundingBox.size(),
  18790. this.colliderBuilder.add(e.geometry)
  18791. }
  18792. ,
  18793. n.prototype.addPano = function(e) {
  18794. this.panos.push(e),
  18795. this.add(e.skyboxMesh),
  18796. e.marker && this.add(e.marker);
  18797. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18798. var t = new r.Vector3(1,1,1)
  18799. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18800. this.boundingBox.union(i)
  18801. }
  18802. }
  18803. ,
  18804. n.prototype.build = function() {
  18805. this.collider = this.colliderBuilder.build(!0),
  18806. this.add(this.collider),
  18807. this.center = this.boundingBox.center(),
  18808. this.conservativeBoundingBox.copy(this.boundingBox),
  18809. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18810. return e.geometry.boundingBox.min.y
  18811. }), 5),
  18812. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18813. return e.geometry.boundingBox.max.y
  18814. }), 5),
  18815. this.colliderBuilder = null
  18816. }
  18817. ,
  18818. n.prototype.toShortString = function() {
  18819. return a.nth(this.floorIndex + 1)
  18820. }
  18821. ,
  18822. n.prototype.toString = function() {
  18823. return this.name
  18824. }
  18825. ,
  18826. t.exports = n
  18827. }
  18828. , {
  18829. "../enum/RenderOrder": 42,
  18830. "../localization/localize": 108,
  18831. "./strings-cn-CN": 109,
  18832. "../objects/Panorama": 148,
  18833. "../settings": 166,
  18834. "../util/common": 185,
  18835. "../util/easing": 186,
  18836. "../util/lerp": 188,
  18837. "../util/transitions": 195,
  18838. "./ChunkedCollider": 145,
  18839. three: 217
  18840. }],
  18841. 147: [function(e, t, i) {
  18842. "use strict";
  18843. function n(e) {
  18844. this.player = e,
  18845. this.obj3d = null,
  18846. this.UP = new r.Vector3(0,1,0)
  18847. }
  18848. var r = e("three")
  18849. , o = e("../settings");
  18850. n.prototype.prefs = {
  18851. linewidth: 3,
  18852. height: .07,
  18853. opacity: .45,
  18854. endScale: .05
  18855. },
  18856. n.prototype.discard = function() {
  18857. if (this.obj3d) {
  18858. var e = this.obj3d.parent;
  18859. e && e.remove(this.obj3d)
  18860. }
  18861. this.obj3d = null
  18862. }
  18863. ,
  18864. n.prototype.draw = function() {
  18865. if (this.discard(),
  18866. o.showNeighbors) {
  18867. var e = this.player.currentPano.floor;
  18868. this.obj3d = new r.Object3D;
  18869. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18870. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18871. i.y += this.prefs.height;
  18872. var n = .1525
  18873. , a = .127
  18874. , s = .0127
  18875. , l = .1
  18876. , c = .19
  18877. , h = .2032
  18878. , u = .2286
  18879. , d = .255
  18880. , p = new r.Matrix4;
  18881. for (var f in t)
  18882. if (t[f]) {
  18883. var g = this.player.model.panos.get(f)
  18884. , m = (g.position.clone().sub(this.player.model.position),
  18885. g.position.clone().sub(g.floorPosition))
  18886. , v = g.floorPosition.clone().sub(this.player.model.position);
  18887. v.y += this.prefs.height;
  18888. var A = new r.Geometry;
  18889. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18890. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18891. p.identity().setPosition(m),
  18892. A.applyMatrix(p),
  18893. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18894. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18895. p.lookAt(v, i, this.UP).setPosition(v),
  18896. A.applyMatrix(p),
  18897. A.vertices.push(v, i);
  18898. var y = new r.Line(A,new r.LineBasicMaterial({
  18899. color: g.debugColor.getHex(),
  18900. transparent: !0,
  18901. opacity: this.prefs.opacity,
  18902. depthWrite: !1,
  18903. name: "sLine" + f,
  18904. linewidth: this.prefs.linewidth
  18905. }));
  18906. this.obj3d.add(y)
  18907. }
  18908. e.add(this.obj3d)
  18909. }
  18910. }
  18911. ,
  18912. n.prototype.update = function() {
  18913. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18914. }
  18915. ,
  18916. t.exports = n
  18917. }
  18918. , {
  18919. "../settings": 166,
  18920. three: 217
  18921. }],
  18922. 148: [function(e, t, i) {
  18923. (function(i) {
  18924. "use strict";
  18925. function n(e, t, i, n) {
  18926. this.model = e,
  18927. this.id = t,
  18928. this.alignmentType = i.alignmentType || l.ALIGNED,
  18929. this.neighbourUUIDs = i.neighbours || null,
  18930. this.neighbourPanos = null,
  18931. this.floor = null,
  18932. this.floorIndex = i.floor,
  18933. this.failedLoadingAt = 0,
  18934. this.maxLoadRetries = 4,
  18935. this.origin = i.position.clone(),
  18936. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18937. this.quaternion = i.quaternion.clone(),
  18938. this.skyboxMesh = new r.Mesh(E),
  18939. this.skyboxMesh.position.copy(this.position),
  18940. this.skyboxMesh.quaternion.copy(this.quaternion),
  18941. this.skyboxMesh.name = "skybox",
  18942. this.skyboxMesh.visible = !1,
  18943. this.skyboxMesh.updateMatrix(),
  18944. this.skyboxMesh.updateMatrixWorld(),
  18945. this.marker = null,
  18946. this.showFloorMarker = !window.DATA.hideFloorMarker;
  18947. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18948. map: w,
  18949. side: r.DoubleSide,
  18950. opacity: 0,
  18951. transparent: !0,
  18952. depthWrite: !1
  18953. })),
  18954. this.marker.visible = this.showFloorMarker,
  18955. this.marker.renderOrder = s.panoMarker,
  18956. this.marker.name = "marker",
  18957. this.marker.pano = this,
  18958. this.marker.layers.set(v.PANOMARKERS),
  18959. this.marker.updateMatrixWorld(),
  18960. a.colorMarkerOnLoad && this.on("load", function() {
  18961. this.marker.material.color.set(65280)
  18962. })),
  18963. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18964. this.floorPosition = i.puck ? i.puck.clone() : null,
  18965. this.tiled = n,
  18966. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18967. this.solidSkybox.flipY = !1,
  18968. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18969. this.solidSkybox.magFilter = r.LinearFilter,
  18970. this.solidSkybox.generateMipmaps = !1)),
  18971. this.zoomed = !1,
  18972. this.panoRenderer = null,
  18973. this.qualityManager = null,
  18974. this.tileDownloader = null,
  18975. this.tiledPanoRenderTarget = null,
  18976. this.minimumTiledPanoLoaded = !1,
  18977. this.highestPartialTileRenderOpCompleted = 0,
  18978. this.highestFullTileRenderOpCompleted = 0,
  18979. this.shouldRedrawOnBaseLoaded = !1,
  18980. this.lockUntilRenderingComplete = !1,
  18981. a.colorMarkerOnLoad && this.on("load", function() {
  18982. this.marker.material.color.set(65280)
  18983. });
  18984. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18985. var e = new r.TextureLoader;
  18986. e.setCrossOrigin(!0);
  18987. var g = e.load("static/images/texture.jpg");
  18988. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18989. color: 16777215,
  18990. transparent: !0,
  18991. opacity: .75,
  18992. map: g
  18993. })),
  18994. this.vrMarker.boluoType = "vr",
  18995. this.vrMarker.position.z = 1,
  18996. this.vrMarker.enabled = !0,
  18997. this.vrMarker.visible = !1,
  18998. window.vrMarkers = window.vrMarkers || [],
  18999. window.vrMarkers.push(this.vrMarker),
  19000. this.marker && this.marker.add(this.vrMarker),
  19001. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19002. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19003. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19004. this.adjustAngleEnable) {
  19005. var i = new r.Quaternion;
  19006. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19007. this.skyboxMesh.quaternion.multiply(i);
  19008. var m = new r.Quaternion;
  19009. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19010. this.skyboxMesh.quaternion.multiply(m);
  19011. var n = new r.Quaternion;
  19012. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19013. this.skyboxMesh.quaternion.multiply(n),
  19014. this.skyboxMesh.updateMatrix(),
  19015. this.skyboxMesh.updateMatrixWorld(),
  19016. this.model.updateProjectedPanos()
  19017. }
  19018. /**************************************************************************************************************************************/
  19019. }
  19020. var r = e("three")
  19021. , o = e("../util/logger")
  19022. , a = e("../settings")
  19023. , s = (e("../enum/Viewmode"),
  19024. e("../enum/RenderOrder"))
  19025. , l = e("../enum/AlignmentType")
  19026. , c = (e("../util/common"),
  19027. e("../util/transitions"))
  19028. , h = e("../util/lerp")
  19029. , u = e("../util/ajax")
  19030. , d = e("../util/texture")
  19031. , p = e("../util/panorama")
  19032. , f = (e("../enum/TileDownloaderEvents"),
  19033. e("../enum/PanoramaEvents"))
  19034. , g = e("../enum/PanoRendererEvents")
  19035. , m = e("../enum/PanoSizeClass")
  19036. , v = e("../enum/RenderLayers")
  19037. , A = (e("../scene/SceneRenderer"),
  19038. e("../enum/GLCubeFaces"),
  19039. e("../exception/BasicException"))
  19040. , y = e("../tile/TileUtils")
  19041. , C = e("events").EventEmitter
  19042. , I = new o(i)
  19043. , E = new r.SphereBufferGeometry(.1)
  19044. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19045. , w = d.load("static/images/marker-256x256.png");
  19046. n.prototype = Object.create(C.prototype),
  19047. n.prototype.enter = function() {
  19048. var e = null;
  19049. return function() {
  19050. this.setZoomed(!1),
  19051. this.emit("enter", {
  19052. oldPano: e,
  19053. newPano: this
  19054. }),
  19055. e = this
  19056. updateArrow(this)
  19057. }
  19058. }(),
  19059. n.prototype.exit = function() {
  19060. this.tiled ? (this.clearWaitDeferreds(),
  19061. this.minimumTiledPanoLoaded = !1,
  19062. this.tiledPanoRenderTarget = null,
  19063. this.setZoomed(!1),
  19064. this.panoRenderer.deactivateTiledPano(this),
  19065. this.highestPartialTileRenderOpCompleted = 0,
  19066. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19067. this.solidSkybox.loaded = !1,
  19068. this.solidSkybox.version = 0),
  19069. this.emit("exit")
  19070. }
  19071. ,
  19072. n.prototype.hoverOn = function(e) {
  19073. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19074. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19075. }
  19076. ,
  19077. n.prototype.hoverOff = function(e) {
  19078. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19079. }
  19080. ,
  19081. n.prototype.build1 = function() {
  19082. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  19083. this.floor.addPano(this),
  19084. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19085. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19086. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19087. }
  19088. ,
  19089. n.prototype.build2 = function() {
  19090. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19091. this.height = this.position.distanceTo(this.floorPosition),
  19092. this.placeMarker()
  19093. }
  19094. ,
  19095. n.prototype.interpolateFloorPosition = function() {
  19096. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19097. return !!e.floorPosition
  19098. }).sort(function(e, t) {
  19099. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19100. }
  19101. .bind(this))
  19102. , t = this.position.clone();
  19103. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19104. t
  19105. }
  19106. ,
  19107. n.prototype.raycastFloorPosition = function() {
  19108. I.warn("Performance warning: Raycasting to find floor position");
  19109. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19110. , t = e.intersectObjects(this.model.colliders);
  19111. return t.length ? t[0].point : null
  19112. }
  19113. ,
  19114. n.prototype.raycastToFindFloor = function() {
  19115. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19116. return function() {
  19117. I.warn("Performance warning: Raycasting to find floor index");
  19118. for (var t = 0; t < e.length; t++) {
  19119. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19120. , n = i.intersectObjects(this.model.colliders);
  19121. if (n.length)
  19122. return n[0].object.parent.parent
  19123. }
  19124. return null
  19125. }
  19126. }(),
  19127. n.prototype.placeMarker = function() {
  19128. this.marker && (this.marker.position.copy(this.floorPosition),
  19129. this.marker.position.y += .05,
  19130. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19131. }
  19132. ,
  19133. n.prototype.translate = function(e) {
  19134. this.position.add(e),
  19135. this.floorPosition.add(e)
  19136. }
  19137. ,
  19138. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19139. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19140. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19141. }
  19142. ,
  19143. n.prototype.attachToPanoRenderer = function(e) {
  19144. this.panoRenderer = e,
  19145. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19146. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19147. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19148. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19149. }
  19150. ;
  19151. var _ = {};
  19152. n.prototype.getWaitDeferred = function(e) {
  19153. var t = _[this.id];
  19154. t || (t = {},
  19155. _[this.id] = t);
  19156. var i = t[e];
  19157. return i || (i = {
  19158. deferred: $.Deferred(),
  19159. active: !1
  19160. },
  19161. t[e] = i),
  19162. i
  19163. }
  19164. ,
  19165. n.prototype.resetWaitDeferred = function(e) {
  19166. var t = this.getWaitDeferred(e);
  19167. t.active = !1,
  19168. t.deferred = $.Deferred()
  19169. }
  19170. ,
  19171. n.prototype.clearWaitDeferreds = function() {
  19172. var e = _[this.id];
  19173. e || (e = {},
  19174. _[this.id] = e);
  19175. for (var t in e)
  19176. if (e.hasOwnProperty(t)) {
  19177. var i = e[t];
  19178. i.active = !1,
  19179. i.deferred = $.Deferred()
  19180. }
  19181. }
  19182. ,
  19183. n.prototype.loadTiledPano = function() {
  19184. var e = (new r.Vector3,
  19185. [])
  19186. , t = [];
  19187. return function(i, n, r, o, a, s) {
  19188. null !== o && void 0 !== o || (o = !0),
  19189. null !== a && void 0 !== a || (a = !0);
  19190. var l = this.getWaitDeferred(i)
  19191. , c = l.deferred
  19192. , h = null
  19193. , u = null;
  19194. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19195. u = r.vFov)),
  19196. !this.isLoaded(i)) {
  19197. if (!l.active) {
  19198. if (l.active = !0,
  19199. r) {
  19200. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19201. e[this.id + ":" + i] = {
  19202. tileCount: 0,
  19203. targetTileCount: d
  19204. },
  19205. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19206. }
  19207. t[this.id] || (t[this.id] = !0,
  19208. this.on(f.LoadComplete, function(e, t) {
  19209. //console.warn('点位下载完成 ', 'id:'+this.id, 'count:'+t )
  19210. var i = this.getWaitDeferred(e).deferred;
  19211. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19212. this.resetWaitDeferred(e))
  19213. }
  19214. .bind(this)),
  19215. this.on(f.LoadFailed, function(e) {
  19216. var t = this.getWaitDeferred(e).deferred;
  19217. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19218. this.resetWaitDeferred(e))
  19219. }
  19220. .bind(this)),
  19221. this.on(f.TileLoaded, function(t, i, n) {
  19222. //console.log('tileLoaded', 'id:'+this.id, 'size:'+t, 'index:'+i )
  19223. var r = this.getWaitDeferred(t).deferred;
  19224. if (r && "pending" === r.state()) {
  19225. r.notify(t, i, n);
  19226. var o = e[this.id + ":" + t];
  19227. o && (o.tileCount++,
  19228. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19229. r.resolve(t, n),
  19230. this.resetWaitDeferred(t)))
  19231. }
  19232. }
  19233. .bind(this)))
  19234. }
  19235. this.tileDownloader.clearForceQueue(),
  19236. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19237. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19238. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19239. }
  19240. return c.promise()
  19241. }
  19242. }(),
  19243. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19244. if (e === this.id) {
  19245. var n = this.qualityManager.getPanoSize(m.BASE);
  19246. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19247. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19248. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19249. }
  19250. }
  19251. ,
  19252. n.prototype.onTileRendered = function(e, t, i, n) {
  19253. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19254. }
  19255. ,
  19256. n.prototype.onPanoRendered = function(e, t, i, n) {
  19257. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19258. this.updateSkyboxForZoomLevel(),
  19259. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19260. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19261. this.emit("load", t),
  19262. this.model.emit("load", this),
  19263. this.emit(f.LoadComplete, t, i))
  19264. }
  19265. ,
  19266. n.prototype.setZoomed = function(e) {
  19267. this.zoomed = e,
  19268. this.updateSkyboxForZoomLevel()
  19269. }
  19270. ,
  19271. n.prototype.ensureSkyboxReadyForRender = function() {
  19272. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19273. this.solidSkybox.loaded = !0)
  19274. }
  19275. ,
  19276. n.prototype.updateSkyboxForZoomLevel = function() {
  19277. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19278. }
  19279. ,
  19280. n.prototype.getSkyboxTexture = function() {
  19281. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19282. }
  19283. ,
  19284. n.prototype.onTileRenderFail = function(e, t, i) {
  19285. e === this.id && this.emit(f.LoadFailed, t)
  19286. }
  19287. ,
  19288. n.prototype.isLoaded = function(e) {
  19289. if (this.tiled) {
  19290. if (e && "string" == typeof e)
  19291. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19292. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19293. }
  19294. if (e && "number" == typeof e)
  19295. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19296. return !!this.solidSkybox.high || e in this.solidSkybox
  19297. }
  19298. ,
  19299. n.prototype.loadCube = function(e) {
  19300. if (this.isLoaded(e))
  19301. return I.info("Skipping load of pano, already loaded"),
  19302. $.when();
  19303. this.emit("loading", e),
  19304. this.model.emit("loading", this);
  19305. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19306. , i = t.filter(function(e) {
  19307. return !e
  19308. });
  19309. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19310. e = "high",
  19311. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19312. var n = 0
  19313. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19314. return u.getImage(t[i])
  19315. }
  19316. .bind(this));
  19317. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19318. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19319. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19320. this.solidSkybox.low = null),
  19321. this.solidSkybox.needsUpdate = !0,
  19322. this.emit("load", e),
  19323. this.model.emit("load", this),
  19324. this
  19325. }
  19326. .bind(this), function() {
  19327. I.error("Downloading cubemap for pano", this.id, "failed"),
  19328. this.failedLoadingAt = Date.now()
  19329. }
  19330. .bind(this), function() {
  19331. return $.when(++n, 6)
  19332. })
  19333. }
  19334. ,
  19335. n.raycastsSkipped = 0,
  19336. n.raycastsDone = 0,
  19337. n.prototype.findNeighourPanos = function() {
  19338. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19339. this.model.panos.forEach(function(e) {
  19340. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19341. var t = this.position.distanceTo(e.position);
  19342. if (t > a.panoramaNeighbourMaxDistance)
  19343. return this.model.panos.setNeighbour(this, e, !1),
  19344. void n.raycastsSkipped++;
  19345. var i = e.position.clone().sub(this.position).normalize()
  19346. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19347. , s = o.intersectObjects(this.model.colliders);
  19348. n.raycastsDone++,
  19349. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19350. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19351. }
  19352. }
  19353. .bind(this)),
  19354. this.model.panos.neighbourMap[this.id]
  19355. }
  19356. ,
  19357. n.prototype.worldPosition = function() {
  19358. return this.position
  19359. }
  19360. ,
  19361. n.prototype.addTextSprite = function(e, t) {
  19362. this.removeTextSprite();
  19363. var i = document.createElement("canvas")
  19364. , n = i.getContext("2d");
  19365. i.width = 256,
  19366. i.height = 256;
  19367. var o = "Arial"
  19368. , a = 60;
  19369. n.font = "bold " + a + "px " + o,
  19370. n.fillStyle = "white";
  19371. var s = n.measureText(e).width;
  19372. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19373. var l = new r.Texture(i);
  19374. l.needsUpdate = !0;
  19375. var c = new r.SpriteMaterial({
  19376. map: l,
  19377. color: t || 16428055
  19378. });
  19379. this.text3d = new r.Sprite(c),
  19380. this.text3d.position.copy(this.skyboxMesh.position),
  19381. this.floor.add(this.text3d)
  19382. }
  19383. ,
  19384. n.prototype.removeTextSprite = function() {
  19385. this.text3d && (this.floor.remove(this.text3d),
  19386. this.text3d = null)
  19387. }
  19388. ,
  19389. n.prototype.isAligned = function() {
  19390. return this.alignmentType === l.ALIGNED
  19391. }
  19392. ,
  19393. n.filters = {
  19394. inDirection: function(e, t, i) {
  19395. return function(n) {
  19396. var r = n.position.clone().sub(e).normalize();
  19397. return r.dot(t) > i
  19398. }
  19399. },
  19400. inFloorDirection: function(e, t, i) {
  19401. return function(n) {
  19402. var r = n.floorPosition.clone().sub(e).normalize();
  19403. return r.dot(t) > i
  19404. }
  19405. },
  19406. inPanoDirection: function(e, t, i) {
  19407. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19408. function(n) {
  19409. var r = n.floorPosition.clone().sub(e).normalize()
  19410. , o = n.position.clone().sub(e).normalize();
  19411. return r.dot(t) > i || o.dot(t) > i
  19412. }
  19413. },
  19414. atFloor: function(e) {
  19415. return function(t) {
  19416. return !e || t.floor === e
  19417. }
  19418. },
  19419. not: function(e) {
  19420. return function(t) {
  19421. return t !== e
  19422. }
  19423. },
  19424. notIn: function(e) {
  19425. return function(t) {
  19426. return e.indexOf(t) === -1
  19427. }
  19428. },
  19429. isLoaded: function() {
  19430. return function(e) {
  19431. return e.isLoaded()
  19432. }
  19433. },
  19434. isNotLoaded: function() {
  19435. return function(e) {
  19436. return !e.isLoaded()
  19437. }
  19438. },
  19439. isCloseEnoughTo: function(e, t) {
  19440. return function(i) {
  19441. return e.distanceTo(i.floorPosition) < t
  19442. }
  19443. },
  19444. hasMinimumHeightDifferenceTo: function(e, t) {
  19445. return function(i) {
  19446. return Math.abs(i.position.y - e.y) > t
  19447. }
  19448. },
  19449. isNotBehindNormal: function(e, t) {
  19450. var i = new r.Vector3;
  19451. return t = t.clone(),
  19452. function(n) {
  19453. var r = i.copy(n.position).sub(e).normalize();
  19454. return r.dot(t) > 0
  19455. }
  19456. },
  19457. isNeighbourPanoTo: function(e) {
  19458. return function(t) {
  19459. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19460. }
  19461. },
  19462. isNeighbourOfNeighbourTo: function(e) {
  19463. return function(t) {
  19464. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19465. var n = e.model.panos.get(i);
  19466. return !!n && n.neighbourPanos[t.id]
  19467. })
  19468. }
  19469. },
  19470. isNotRecentlyFailed: function(e) {
  19471. return function(t) {
  19472. return Date.now() - t.failedLoadingAt > e
  19473. }
  19474. },
  19475. isOnVisibleFloor: function() {
  19476. return function(e) {
  19477. return !e.floor.hidden
  19478. }
  19479. },
  19480. isPanoAligned: function() {
  19481. return function(e) {
  19482. return e.isAligned()
  19483. }
  19484. }
  19485. },
  19486. n.sortFunctions = {
  19487. distanceToPoint: function(e) {
  19488. return function(t, i) {
  19489. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19490. }
  19491. },
  19492. floorDistanceToPoint: function(e) {
  19493. return function(t, i) {
  19494. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19495. }
  19496. },
  19497. choose: function(e) {
  19498. return function(t, i) {
  19499. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19500. }
  19501. }
  19502. },
  19503. n.scoreFunctions = {
  19504. distance: function(e, t) {
  19505. return t = t || a.navigation.distanceFactor,
  19506. function(i) {
  19507. return e ? e.position.distanceTo(i.position) * t : 0
  19508. }
  19509. },
  19510. distanceSquared: function(e, t) {
  19511. return t = t || a.navigation.distanceFactor,
  19512. function(i) {
  19513. return e ? e.position.distanceToSquared(i.position) * t : 0
  19514. }
  19515. },
  19516. direction: function(e, t) {
  19517. return function(i) {
  19518. var n = i.position.clone().sub(e).normalize();
  19519. return n.dot(t) * a.navigation.directionFactor
  19520. }
  19521. },
  19522. angle: function(e, t) {
  19523. return function(i) {
  19524. var n = i.position.clone().sub(e).normalize();
  19525. return n.angleTo(t) * a.navigation.angleFactor
  19526. }
  19527. },
  19528. inFieldOfView: function(e, t) {
  19529. return function(i) {
  19530. var n = i.position.clone().sub(e).normalize();
  19531. return n.dot(t) > .75 ? 10 : -1
  19532. }
  19533. },
  19534. optionality: function(e) {
  19535. return function(t) {
  19536. var i = t.neighbourUUIDs.filter(function(t) {
  19537. return !(t in e.neighbourUUIDs) && t !== e.id
  19538. });
  19539. return i.length * a.navigation.optionalityFactor
  19540. }
  19541. },
  19542. penalizeHeightDifferenceUnder: function(e, t) {
  19543. return function(i) {
  19544. return e.y - i.position.y < t ? -20 : 0
  19545. }
  19546. }
  19547. },
  19548. t.exports = n
  19549. }
  19550. ).call(this, "/js/objects/Panorama.js")
  19551. }
  19552. , {
  19553. "../enum/AlignmentType": 17,
  19554. "../enum/GLCubeFaces": 25,
  19555. "../enum/PanoRendererEvents": 35,
  19556. "../enum/PanoSizeClass": 36,
  19557. "../enum/PanoramaEvents": 37,
  19558. "../enum/RenderLayers": 41,
  19559. "../enum/RenderOrder": 42,
  19560. "../enum/TileDownloaderEvents": 45,
  19561. "../enum/Viewmode": 51,
  19562. "../exception/BasicException": 55,
  19563. "../scene/SceneRenderer": 158,
  19564. "../settings": 166,
  19565. "../tile/TileUtils": 174,
  19566. "../util/ajax": 181,
  19567. "../util/common": 185,
  19568. "../util/lerp": 188,
  19569. "../util/logger": 189,
  19570. "../util/panorama": 191,
  19571. "../util/texture": 194,
  19572. "../util/transitions": 195,
  19573. events: 202,
  19574. three: 217
  19575. }],
  19576. 149: [function(e, t, i) {
  19577. "use strict";
  19578. function n(e) {
  19579. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19580. t.map.value = d,
  19581. t.opacity.value = 0,
  19582. t.color.value.set(o.reticuleColor),
  19583. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19584. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19585. side: r.DoubleSide,
  19586. depthWrite: !1,
  19587. depthTest: !1,
  19588. transparent: !0,
  19589. vertexShader: c.waypoint.vertexShader,
  19590. fragmentShader: c.waypoint.fragmentShader,
  19591. uniforms: t,
  19592. name: "waypoint",
  19593. opacity: 0,
  19594. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19595. })),
  19596. this.layers.set(h.RETICULE),
  19597. this.renderOrder = u.reticule,
  19598. this.player = e,
  19599. this.direction = new r.Vector3,
  19600. this.hidden = !0,
  19601. this.mouseLastMoveTime = Date.now()
  19602. }
  19603. var r = e("three")
  19604. , o = e("../settings")
  19605. , a = e("../util/transitions")
  19606. , s = e("../util/texture")
  19607. , l = e("../util/lerp")
  19608. , c = e("../shaders")
  19609. , h = e("../enum/RenderLayers")
  19610. , u = e("../enum/RenderOrder")
  19611. , d = s.load("static/images/reticule-256x256.png");
  19612. n.prototype = Object.create(r.Mesh.prototype),
  19613. n.prototype.move = function(e, t, i) {
  19614. this.hidden = i,
  19615. this.mouseLastMoveTime = Date.now()
  19616. }
  19617. ,
  19618. n.prototype.hide = function() {
  19619. this.hidden || (this.hidden = !0,
  19620. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19621. }
  19622. ,
  19623. n.prototype.show = function() {
  19624. this.hidden = !1,
  19625. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19626. }
  19627. ,
  19628. n.prototype.update = function() {
  19629. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19630. }
  19631. ,
  19632. n.prototype.updatePosition = function(e, t) {
  19633. if (!this.hidden) {
  19634. if (!t)
  19635. return this.hide();
  19636. var i = t.point
  19637. , n = e.distanceTo(i)
  19638. , r = 1 + .01 * n;
  19639. n < 1 && (r -= 1 - n),
  19640. this.show(),
  19641. this.scale.set(r, r, r),
  19642. this.direction = this.direction.multiplyScalar(.8),
  19643. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19644. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19645. this.lookAt(this.position.clone().add(this.direction))
  19646. }
  19647. }
  19648. ,
  19649. n.prototype.writeAstag = function() {
  19650. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19651. , t = new Date;
  19652. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19653. var i = {
  19654. enabled: !0,
  19655. version: "0",
  19656. created: t.toISOString(),
  19657. created_by: "APITest",
  19658. position: this.position.clone(),
  19659. stem: {
  19660. enabled: o.tags.pole.enabled,
  19661. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19662. },
  19663. label: "tag " + this.tagCount,
  19664. description: "Description " + e,
  19665. floor: function(e) {
  19666. if (e.currentFloor) {
  19667. var t = e.floors.indexOf(e.currentFloor);
  19668. return t > -1 ? t : void 0
  19669. }
  19670. }(this.player.model),
  19671. type: "info",
  19672. metadata: {
  19673. preferred_camera: {
  19674. mode: this.player.mode
  19675. }
  19676. }
  19677. };
  19678. console.log("--------------------------"),
  19679. console.log(JSON.stringify(i));
  19680. var n = this.player.model.addtag(e, i).build();
  19681. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19682. n.visible || n.show(o.tags.startup.fadeInDuration))
  19683. }
  19684. ,
  19685. t.exports = n
  19686. }
  19687. , {
  19688. "../enum/RenderLayers": 41,
  19689. "../enum/RenderOrder": 42,
  19690. "../settings": 166,
  19691. "../shaders": 167,
  19692. "../util/lerp": 188,
  19693. "../util/texture": 194,
  19694. "../util/transitions": 195,
  19695. three: 217
  19696. }],
  19697. 150: [function(e, t, i) {
  19698. "use strict";
  19699. function n(e, t) {
  19700. this.chunks = [],
  19701. this.floorId = e,
  19702. this.roomId = t,
  19703. this.position = new r.Vector3
  19704. }
  19705. var r = e("three");
  19706. n.prototype.addChunk = function(e) {
  19707. this.chunks.push(e)
  19708. }
  19709. ,
  19710. n.prototype.calcBoundaries = function() {
  19711. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19712. var s = this.chunks[a]
  19713. , l = s.geometry.attributes.position;
  19714. if (l)
  19715. for (var c = 0; c < l.array.length; c += 3)
  19716. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19717. t.add(e),
  19718. 0 === c ? (i.copy(e),
  19719. n.copy(e)) : (i.max(e),
  19720. n.min(e)),
  19721. o++
  19722. }
  19723. o > 0 ? (t.multiplyScalar(1 / o),
  19724. this.average = t) : this.average = null,
  19725. this.boundsMax = i,
  19726. this.boundsMin = n,
  19727. this.center = new r.Vector3,
  19728. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19729. }
  19730. ,
  19731. t.exports = n
  19732. }
  19733. , {
  19734. three: 217
  19735. }],
  19736. 151: [function(e, t, i) {
  19737. (function(i) {
  19738. "use strict";
  19739. function n(e, t, i) {
  19740. this.obj3d = null,
  19741. this.nodes = [],
  19742. this.colorHull = [],
  19743. this.shortPaths = {},
  19744. this.floorHull = null,
  19745. this.cameraHull = null,
  19746. this.floorPathDistance = 0,
  19747. this.floorCurvePoints = null,
  19748. this.floorCurveColors = null,
  19749. this.camCurvePoints = null,
  19750. this.warpDestHeroLoc = null,
  19751. this.warpDestPano = null,
  19752. this.warpPathPoints = null,
  19753. this.warpPathLengths = [0],
  19754. this.warpLength = 0,
  19755. this.closeWarpDistance = 4,
  19756. this.UP = A.UP.clone(),
  19757. this.longestStep = 0,
  19758. this.upcomingTransType = null,
  19759. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19760. this.prevNextDist = 0,
  19761. this.nextI = 0,
  19762. this.activeTransType = null,
  19763. this.lastTransType = null,
  19764. this.bunnyObj = null,
  19765. this.director = e,
  19766. this.player = t,
  19767. this.playerControls = i,
  19768. this.modelManager = t.modelManager,
  19769. this.updateModel(),
  19770. this.updateDefaultsFromModelData(),
  19771. this.bindEvents(),
  19772. this.warping = !1,
  19773. this.waitingToWarp = !1,
  19774. this.warpInterrupted = !1,
  19775. this.warpInterruptionBlackoutStyle = null,
  19776. this.warpInterruptionTravelTime = null
  19777. }
  19778. var r = e("three")
  19779. , o = e("../util/logger")
  19780. , a = e("../enum/Viewmode")
  19781. , s = e("../enum/RenderOrder")
  19782. , l = e("../enum/WarpStyle")
  19783. , c = e("../settings")
  19784. , h = e("../util/math")
  19785. , u = e("../util/lerp")
  19786. , d = e("../util/easing")
  19787. , p = e("../util/transitions")
  19788. , f = e("../objects/Snapshot")
  19789. , g = e("../effects")
  19790. , m = e("../shaders")
  19791. , v = (e("../gui/gui"),
  19792. e("../util/texture"))
  19793. , A = e("../enum/Vectors")
  19794. , y = (e("../model/ModelManager"),
  19795. new o(i))
  19796. , C = e("../enum/PlayerEvents")
  19797. , I = e("../enum/BlackoutStyle")
  19798. , E = e("../enum/ModelManagerEvents")
  19799. , b = e("../constants")
  19800. , w = {
  19801. path: 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")
  19804. };
  19805. n.prototype.setScene = function(e) {
  19806. this.createCpm(e),
  19807. this.createBunnyObj(e)
  19808. }
  19809. ,
  19810. n.prototype.updateModel = function() {
  19811. this.model = this.modelManager.getActiveModel()
  19812. }
  19813. ,
  19814. n.prototype.bindEvents = function() {
  19815. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19816. }
  19817. ,
  19818. n.prototype.updateDefaultsFromModelData = function() {
  19819. this.model.data
  19820. }
  19821. ,
  19822. n.prototype.pointPathDistance = function(e) {
  19823. for (var t = 0, i = 1; i < e.length; i += 1)
  19824. t += e[i - 1].distanceTo(e[i]);
  19825. return t
  19826. }
  19827. ,
  19828. n.prototype.pointPathLengths = function(e) {
  19829. for (var t = [0], i = 1; i < e.length; i += 1)
  19830. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19831. return t
  19832. }
  19833. ,
  19834. n.prototype.interpAlongPath = function(e, t, i) {
  19835. var n, o = new r.Vector3, a = t[t.length - 1];
  19836. if (i < 1) {
  19837. n = i * a;
  19838. for (var s = 1; s < t.length; s += 1)
  19839. if (t[s] > n) {
  19840. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19841. return o.copy(e[s]),
  19842. o.sub(e[s - 1]),
  19843. o.multiplyScalar(l),
  19844. o.add(e[s - 1]),
  19845. o
  19846. }
  19847. } else
  19848. o.copy(e[e.length - 1]);
  19849. return o
  19850. }
  19851. ,
  19852. n.prototype.pathHeight = function() {
  19853. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19854. }
  19855. ,
  19856. n.prototype.createBunnyObj = function(e) {
  19857. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19858. this.bunnyObj.visible = c.warp.showBunny),
  19859. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19860. e.add(this.bunnyObj)
  19861. }
  19862. ,
  19863. n.prototype.createCpm = function(e) {
  19864. if (!this.currentPanoMarker) {
  19865. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19866. t.material.uniforms.opacity.value = 0,
  19867. this.currentPanoMarker = {
  19868. mesh: t,
  19869. placed: !1
  19870. }
  19871. }
  19872. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19873. this.placeCpm(),
  19874. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19875. }
  19876. ,
  19877. n.prototype.placeCpm = function() {
  19878. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19879. var e = this.player.currentPano.floor;
  19880. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19881. e.add(this.currentPanoMarker.mesh)),
  19882. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19883. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19884. this.currentPanoMarker.placed = !0
  19885. } else
  19886. this.popOutCpm()
  19887. }
  19888. ,
  19889. n.prototype.fadeInCpm = function(e) {
  19890. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19891. }
  19892. ,
  19893. n.prototype.fadeOutCpm = function(e) {
  19894. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19895. }
  19896. ,
  19897. n.prototype.popInCpm = function() {
  19898. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19899. }
  19900. ,
  19901. n.prototype.popOutCpm = function() {
  19902. this.fadeOutCpm(2)
  19903. }
  19904. ,
  19905. n.prototype.brushPrefs = {
  19906. linewidth: 7,
  19907. strokeWidth: 15,
  19908. cvSegments: 48,
  19909. paveStep: .1,
  19910. paveWidth: .2,
  19911. lookBlendDist: 3,
  19912. maxTurn: r.Math.degToRad(2)
  19913. },
  19914. n.prototype.panoPathDistance = function(e) {
  19915. var t = this.model.panos;
  19916. if (!e || e.length < 2)
  19917. return 0;
  19918. for (var i = [], n = 0; n < e.length; n += 1)
  19919. i.push(t.get(e[n]).floorPosition);
  19920. return this.pointPathDistance(i)
  19921. }
  19922. ,
  19923. n.prototype.loadTileTexture = function(e) {
  19924. var t = v.load(e, function(t) {
  19925. t.wrapS = r.RepeatWrapping,
  19926. t.wrapT = r.RepeatWrapping,
  19927. t.needsUpdate = !0,
  19928. y.debug('path texture "' + e + '" is ready')
  19929. }, function() {
  19930. y.error('path texture "' + e + '" failed')
  19931. });
  19932. return t.mapping = r.UVMapping,
  19933. t
  19934. }
  19935. ,
  19936. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19937. var a = {
  19938. cameraMode: n,
  19939. position: e,
  19940. quaternion: t,
  19941. panoId: i,
  19942. orthoZoom: o,
  19943. floorVisibility: r,
  19944. thumbUrl: null,
  19945. name: null
  19946. };
  19947. return new f(a)
  19948. }
  19949. ,
  19950. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19951. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19952. }
  19953. ,
  19954. n.prototype.setWarpDestination = function(e) {
  19955. this.warpDestHeroLoc = e
  19956. }
  19957. ,
  19958. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19959. var t = this.getHeroDescriptorByHeroIndex(e);
  19960. return null !== t && (this.setWarpDestination(t),
  19961. !0)
  19962. }
  19963. ,
  19964. n.prototype.setWarpDestinationByPano = function(e, t) {
  19965. var i = this.model.panos.get(e.id);
  19966. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19967. }
  19968. ,
  19969. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19970. var i = this.model.panos.get(e);
  19971. if (i) {
  19972. t = t || new r.Quaternion;
  19973. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19974. return this.setWarpDestination(n),
  19975. !0
  19976. }
  19977. return !1
  19978. }
  19979. ,
  19980. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19981. var t = this.model.heroCount();
  19982. /* if (null !== this.warpDestHeroLoc && t < 2)
  19983. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19984. this.model.getHeroDescriptorByIndex(0); */
  19985. var i = this.model.getHeroDescriptorByIndex(e);
  19986. if (i) {
  19987. var n = i.isPano() ? i.panoId : i.cameraMode;
  19988. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19989. }
  19990. return i
  19991. }
  19992. ,
  19993. n.prototype.getHeroDescriptorByPano = function(e) {
  19994. var t = this.model.panos.get(e.id);
  19995. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19996. }
  19997. ,
  19998. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19999. var t = this.getHeroIndexFromPanoId(e);
  20000. return this.getHeroDescriptorByHeroIndex(t)
  20001. }
  20002. ,
  20003. n.prototype.getHeroIndexFromPanoId = function(e) {
  20004. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20005. var i = this.model.heroLocations[t]
  20006. , n = this.getHeroId(i);
  20007. if (n && n === e)
  20008. return t
  20009. }
  20010. return -1
  20011. }
  20012. ,
  20013. n.prototype.getHeroPano = function(e) {
  20014. if (null === e)
  20015. return y.warn("getHeroPano(): no destination"),
  20016. null;
  20017. var t = this.getHeroId(e)
  20018. , i = this.model.panos.get(t);
  20019. return void 0 === i && (i = null,
  20020. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20021. i
  20022. }
  20023. ,
  20024. n.prototype.getHeroId = function(e) {
  20025. return e.panoId
  20026. }
  20027. ,
  20028. n.prototype.setWarpDestPano = function() {
  20029. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20030. this.warpDestPano
  20031. }
  20032. ,
  20033. n.prototype.brushToWarpPano = function(e, t) {
  20034. if (this.discardPathObject(),
  20035. !this.setWarpDestPano())
  20036. return !1;
  20037. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20038. !this.warpDestPano)
  20039. return y.info("No brush"),
  20040. !1;
  20041. if (!this.player.currentPano)
  20042. return y.debug("No current pano, visibility undefined"),
  20043. !1;
  20044. if (!this.warpDestPano)
  20045. return y.info("No wPano, visibility undefined"),
  20046. !1;
  20047. if (!this.warpDestPano.isAligned())
  20048. return y.debug("Cannot brush to unaligned pano"),
  20049. !1;
  20050. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20051. , n = !0;
  20052. if (this.player.currentPano.id === this.warpDestPano.id)
  20053. y.debug("Already at destination pano");
  20054. else {
  20055. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20056. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20057. this.obj3d = new r.Object3D,
  20058. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20059. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20060. e = t) : (this.setPathHulls(this.nodes),
  20061. this.setFloorCurves(),
  20062. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20063. this.player.currentPano.floor.add(this.obj3d);
  20064. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20065. , s = e === l.STD;
  20066. if (!n && (i || s)) {
  20067. if (o) {
  20068. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20069. this.obj3d.add(h)
  20070. }
  20071. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20072. this.obj3d.add(u)
  20073. }
  20074. this.appearSlow()
  20075. }
  20076. return this.upcomingTransType = e,
  20077. !n
  20078. }
  20079. ,
  20080. n.prototype.findShortestPath = function(e, t) {
  20081. if (!e || !t)
  20082. return null;
  20083. var i = c.warp.walkExtraPanosDistance
  20084. , n = e.id + ":" + t.id + ":" + i;
  20085. if (this.shortPaths.hasOwnProperty(n))
  20086. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20087. var r = t.id + ":" + e.id + ":" + i;
  20088. if (this.shortPaths.hasOwnProperty(r))
  20089. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20090. var o = this.model.panos.aStarSearch(e, t);
  20091. return this.model.panos.includeNodesNearPath(o, i),
  20092. this.shortPaths[n] = o ? o.slice() : null,
  20093. o
  20094. }
  20095. ,
  20096. n.prototype.makePathHulls = function(e) {
  20097. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20098. t = u.get(e[0]),
  20099. r = t.floor.floorIndex;
  20100. for (var d = 0; d < e.length; d += 1)
  20101. t = u.get(e[d]),
  20102. i = t.floorPosition.clone().sub(this.model.position),
  20103. i.y += this.pathHeight(),
  20104. s.push(i),
  20105. l.push(t.position.clone()),
  20106. n = t.floor.floorIndex,
  20107. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20108. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20109. o > a && (a = o));
  20110. return a > this.longestStep && (this.longestStep = a,
  20111. y.debug("path contains " + a + " meter segment")),
  20112. {
  20113. floor: s,
  20114. camera: l,
  20115. color: h
  20116. }
  20117. }
  20118. ,
  20119. n.prototype.makeFloorCurves = function(e, t, i) {
  20120. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20121. , o = this.pointPathDistance(e) - 2 * n
  20122. , s = e.slice(0)
  20123. , l = s[1].clone().sub(s[0]);
  20124. l.y = 0,
  20125. l.normalize().multiplyScalar(n),
  20126. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20127. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20128. l.y = 0,
  20129. l.normalize().multiplyScalar(n),
  20130. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20131. var h = new r.CatmullRomCurve3(s)
  20132. , u = Math.floor(o / i);
  20133. u = 4 * Math.floor(u / 4),
  20134. u = Math.max(4, u);
  20135. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20136. f = 0,
  20137. d = g[A].distanceTo(e[0]);
  20138. for (var y = 1; y < e.length; y += 1)
  20139. v.copy(g[A]).sub(e[y]),
  20140. v.y *= 4,
  20141. p = v.length(),
  20142. p < d && (f = y);
  20143. m.push(t[f])
  20144. }
  20145. return {
  20146. distance: o,
  20147. points: g,
  20148. colors: m
  20149. }
  20150. }
  20151. ,
  20152. n.prototype.makeCameraCurvePoints = function(e, t) {
  20153. var i = this.pointPathDistance(e)
  20154. , n = new r.CatmullRomCurve3(e);
  20155. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20156. }
  20157. ,
  20158. n.prototype.makeCameraCurveTangents = function(e, t) {
  20159. var i = this.pointPathDistance(e)
  20160. , n = new r.CatmullRomCurve3(e)
  20161. , o = Math.max(2, Math.floor(i / t));
  20162. o || (o = 5);
  20163. for (var a = [], s = 0; s <= o; s++)
  20164. a.push(n.getTangentAt(s / o));
  20165. return a
  20166. }
  20167. ,
  20168. n.prototype.setPathHulls = function(e) {
  20169. var t = this.makePathHulls(e);
  20170. this.floorHull = t.floor,
  20171. this.cameraHull = t.camera,
  20172. this.colorHull = t.color
  20173. }
  20174. ,
  20175. n.prototype.setFloorCurves = function() {
  20176. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20177. this.floorPathDistance = e.distance,
  20178. this.floorCurvePoints = e.points,
  20179. this.floorCurveColors = e.colors
  20180. }
  20181. ,
  20182. n.prototype.setCameraCurvePoints = function() {
  20183. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20184. }
  20185. ,
  20186. n.prototype.chooseWarpPath = function(e) {
  20187. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20188. if (this.player.currentPano === this.warpDestPano || !e)
  20189. return this.warpPathPoints = null,
  20190. this.warpLength = 0,
  20191. !1;
  20192. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20193. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20194. t = this.warpDestPano.position.clone().sub(o.position),
  20195. i = t.clone().negate(),
  20196. t.multiplyScalar(.15).add(o.position),
  20197. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20198. t.y = o.position.y,
  20199. i.y = this.warpDestPano.position.y,
  20200. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20201. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20202. this.setCameraCurvePoints(),
  20203. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20204. this.warpLength = 0,
  20205. this.warpPathLengths = [0];
  20206. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20207. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20208. var p = s.length();
  20209. s.y *= c.warp.climbEffort;
  20210. var f = s.length() / p;
  20211. if (d > 1) {
  20212. s.setY(0).normalize(),
  20213. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20214. var g = Math.min(1, s.dot(l))
  20215. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20216. f = Math.max(m, f)
  20217. }
  20218. this.warpLength += p * f,
  20219. this.warpPathLengths[d] = this.warpLength
  20220. }
  20221. return !0
  20222. }
  20223. ,
  20224. n.prototype.drawPathRibbon = function(e, t) {
  20225. this.bunnyObj.visible = c.warp.showBunny;
  20226. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20227. h.copy(e[u]),
  20228. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20229. h.normalize(),
  20230. n.crossVectors(h, A.UP),
  20231. n.multiplyScalar(i);
  20232. var d = (new r.Vector3).copy(e[u]).add(o);
  20233. d.sub(n),
  20234. l.vertices.push(d),
  20235. d = (new r.Vector3).copy(e[u]).add(o),
  20236. d.add(n),
  20237. l.vertices.push(d)
  20238. }
  20239. var p, f = 0;
  20240. for (u = 0; u < e.length - 1; u += 1) {
  20241. var g = 2 * u
  20242. , v = f;
  20243. f += e[u + 1].distanceTo(e[u]);
  20244. var y = f
  20245. , C = t[u]
  20246. , I = t[u + 1];
  20247. p = new r.Face3(g,g + 1,g + 2),
  20248. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20249. l.faces.push(p),
  20250. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20251. p = new r.Face3(g + 2,g + 1,g + 3),
  20252. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20253. l.faces.push(p),
  20254. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20255. }
  20256. l.computeFaceNormals(),
  20257. l.computeVertexNormals();
  20258. var E, b;
  20259. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20260. b.map.value = w.path,
  20261. b.opacity.value = 0,
  20262. b.color.value.set(c.path.color),
  20263. E = new r.RawShaderMaterial({
  20264. side: r.DoubleSide,
  20265. depthWrite: !1,
  20266. transparent: !0,
  20267. vertexShader: m.ribbon.vertexShader,
  20268. fragmentShader: m.ribbon.fragmentShader,
  20269. uniforms: b,
  20270. name: "ribbonT",
  20271. opacity: 0
  20272. })) : E = new r.MeshBasicMaterial({
  20273. color: 16777215,
  20274. side: r.DoubleSide,
  20275. name: "ribbonOut",
  20276. vertexColors: r.VertexColors
  20277. });
  20278. var _ = new r.Mesh(l,E);
  20279. return _.name = "ribbon",
  20280. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20281. _
  20282. }
  20283. ,
  20284. n.prototype.drawPathPavement = function(e) {
  20285. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20286. s.copy(e[l]),
  20287. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20288. s.normalize(),
  20289. n.crossVectors(s, A.UP),
  20290. n.multiplyScalar(this.brushPrefs.paveWidth),
  20291. t = (new r.Vector3).copy(e[l]),
  20292. t.sub(n),
  20293. o.vertices.push(t),
  20294. o.vertices.push((new r.Vector3).copy(e[l])),
  20295. t = (new r.Vector3).copy(e[l]),
  20296. t.add(n),
  20297. o.vertices.push(t);
  20298. var h, u, d;
  20299. for (l = 0; l < e.length - 1; l += 1)
  20300. h = 3 * l + 1,
  20301. u = l * i,
  20302. d = u + i,
  20303. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20304. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20305. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20306. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20307. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20308. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20309. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20310. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20311. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20312. color: c.path.color,
  20313. side: r.DoubleSide,
  20314. transparent: !0,
  20315. depthWrite: !1,
  20316. opacity: 0,
  20317. name: "paveT",
  20318. map: w.path
  20319. }) : new r.MeshBasicMaterial({
  20320. color: c.path.color,
  20321. side: r.DoubleSide,
  20322. transparent: !0,
  20323. depthWrite: !1,
  20324. opacity: 1,
  20325. name: "paveO",
  20326. map: w.path
  20327. });
  20328. return new r.Mesh(o,p)
  20329. }
  20330. ,
  20331. n.prototype.hintPrefs = {
  20332. rad: .18,
  20333. width: .0125,
  20334. depth: .0625,
  20335. setBack: -.04,
  20336. markRad: .25,
  20337. markInnerRad: .16
  20338. },
  20339. n.prototype.makeWaypointObj = function(e, t) {
  20340. var i = new r.Geometry
  20341. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20342. , o = this.pathHeight();
  20343. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20344. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20345. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20346. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20347. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20348. s.map.value = e,
  20349. s.opacity.value = 0,
  20350. s.color.value.set(c.path.color);
  20351. var l = {
  20352. side: r.DoubleSide,
  20353. depthWrite: !1,
  20354. transparent: !0,
  20355. vertexShader: m.waypoint.vertexShader,
  20356. fragmentShader: m.waypoint.fragmentShader,
  20357. uniforms: s,
  20358. name: "waypoint",
  20359. opacity: 0
  20360. };
  20361. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20362. l.name = "wayPtOut");
  20363. var h = new r.RawShaderMaterial(l)
  20364. , u = new r.Mesh(i,h);
  20365. return u.name = t,
  20366. u
  20367. }
  20368. ,
  20369. n.prototype.makeStartMarker = function(e, t) {
  20370. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20371. i.y = 0,
  20372. i.normalize();
  20373. var n = Math.acos(i.x)
  20374. , o = this.makeWaypointObj(w.pathStart, "Start");
  20375. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20376. o.position.copy(e),
  20377. o
  20378. }
  20379. ,
  20380. n.prototype.makeEndMarker = function(e) {
  20381. var t = this.makeWaypointObj(w.pathEnd, "End")
  20382. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20383. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20384. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20385. t.position.copy(e),
  20386. t
  20387. }
  20388. ,
  20389. n.prototype.pathClean = function(e) {
  20390. if (e) {
  20391. for (var t in e.children)
  20392. this.pathClean(e.children[t]);
  20393. e.geometry && e.geometry.dispose(),
  20394. e.material && e.material.dispose()
  20395. }
  20396. }
  20397. ,
  20398. n.prototype.discardPathObject = function() {
  20399. if (this.obj3d) {
  20400. var e = this.obj3d.parent;
  20401. e && e.remove(this.obj3d),
  20402. this.pathClean(this.obj3d)
  20403. }
  20404. this.obj3d = null,
  20405. this.popInCpm()
  20406. }
  20407. ,
  20408. n.prototype.discardSlow = function() {
  20409. if (this.obj3d) {
  20410. if (this.player.mode !== a.PANORAMA)
  20411. return void this.discardPathObject();
  20412. for (var e, t = this, i = 0, n = function() {
  20413. this.discardPathObject()
  20414. }
  20415. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20416. e = t.obj3d.children[r],
  20417. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20418. i += 1,
  20419. n = null);
  20420. 0 === i && this.discardPathObject(),
  20421. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20422. }
  20423. }
  20424. ,
  20425. n.prototype.appearSlow = function() {
  20426. var e, t = this;
  20427. this.fadeOutCpm(c.path.fadeInTime);
  20428. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20429. e = t.obj3d.children[n],
  20430. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20431. }
  20432. ,
  20433. n.prototype.update = function() {
  20434. this.obj3d && this.obj3d.updateMatrixWorld()
  20435. }
  20436. ,
  20437. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20438. var t = r.Math.degToRad(c.warp.burnsAngle);
  20439. if (this.player.mode === a.PANORAMA) {
  20440. var i = this.burnsDir * t;
  20441. if (this.upcomingTransType === l.BLACK)
  20442. return i;
  20443. var n = e;
  20444. if (null === n)
  20445. return y.warn("Transition request for non-highlight"),
  20446. i;
  20447. var o = this.getHeroDescriptorByHeroIndex(n);
  20448. if (null === o)
  20449. return i;
  20450. if (!o.isPano())
  20451. return i;
  20452. var s = this.getHeroPano(o)
  20453. , h = this.playerControls.cameras[a.PANORAMA]
  20454. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20455. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20456. , p = function(e) {
  20457. var i = Math.acos(Math.min(1, e.dot(u)))
  20458. , n = (new r.Vector3).crossVectors(u, e);
  20459. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20460. };
  20461. if (s === this.player.currentPano)
  20462. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20463. var f = this.findShortestPath(this.player.currentPano, s);
  20464. if (void 0 === f || null === f || f.length < 1)
  20465. return y.debug("Empty path ahead..."),
  20466. i;
  20467. var g = this.makePathHulls(f)
  20468. , m = new r.CatmullRomCurve3(g.camera)
  20469. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20470. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20471. }
  20472. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20473. }
  20474. ,
  20475. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20476. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20477. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20478. var n = new r.Euler
  20479. , o = new r.Vector3;
  20480. y.debug("Starting wait: " + (void 0 !== t));
  20481. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)//this.model.heroLocations[this.director.currentItem[0]]
  20482. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20483. , h = function() {
  20484. this.endWarpState(),
  20485. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20486. t && t()
  20487. }
  20488. .bind(this)
  20489. , u = function(e, t) {
  20490. if (this.warpInterrupted)
  20491. return h(),
  20492. !0;
  20493. var r = t || 1e3 / 60;
  20494. if (c.warp.doBurns && !currentLocation.dontRot )
  20495. if (this.player.mode === a.PANORAMA) {
  20496. var l = this.playerControls.cameras[a.PANORAMA];
  20497. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20498. var u = i == 0 ? s : r * s / i;
  20499. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20500. n.y += u,
  20501. o.set(0, 0, -1),
  20502. o.applyEuler(n),
  20503. o.add(l.position),
  20504. l.controls.lookAt(o),
  20505. l.controls.lookVector.copy(o)
  20506. ,l.lookAt(o)
  20507. } else
  20508. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20509. }
  20510. .bind(this);
  20511. this.startWarpState(),
  20512. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20513. }
  20514. ,
  20515. n.prototype.warpToNonPano = function(e) {
  20516. if (this.discardPathObject(),
  20517. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20518. var t = function() {
  20519. e && e()
  20520. }
  20521. .bind(this);
  20522. this.player.flyToNewMode({
  20523. mode: this.warpDestHeroLoc.cameraMode,
  20524. duration: c.warp.outsideTime,
  20525. warpDest: this.warpDestHeroLoc,
  20526. callback: t,
  20527. force: !0
  20528. })
  20529. } else
  20530. y.warn("no warp destination!!!"),
  20531. e && e()
  20532. }
  20533. ,
  20534. n.prototype._resetWarpShaderParams = function(e) {//
  20535. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20536. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20537. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20538. delete e.material.defines.newBlack;
  20539. e.material.needsUpdate = true
  20540. } */
  20541. }
  20542. ,
  20543. n.prototype._clearWarpShading = function() {
  20544. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20545. this._resetWarpShaderParams(e[t]),
  20546. e[t].visible = !0;
  20547. this._resetWarpShaderParams(this.model.skybox)
  20548. }
  20549. ,
  20550. n.prototype._warpStopFlying = function() {
  20551. this.activeTransType = null,
  20552. this.placeCpm()
  20553. }
  20554. ,
  20555. n.prototype._wrapupTravelOnlyBits = function() {
  20556. this._warpStopFlying(),
  20557. this.warpPathPoints && (this.player.currentPano.exit(),
  20558. this.warpDestPano.enter(),
  20559. this.player.currentPano = this.warpDestPano),
  20560. this.player.spider.draw(),
  20561. this.placeCpm()
  20562. }
  20563. ,
  20564. n.prototype._wrapupTravel = function(e) {
  20565. this._wrapupTravelOnlyBits(),
  20566. this.warpCameraAim(e)
  20567. }
  20568. ,
  20569. n.prototype._wrapupWarpShading = function(e) {
  20570. this._clearWarpShading(),
  20571. this._wrapupTravel(e)
  20572. }
  20573. ,
  20574. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20575. t !== I.END && this._clearWarpShading(),
  20576. this._wrapupTravelOnlyBits(),
  20577. this.upcomingTransType = null,
  20578. e && e()
  20579. }
  20580. ,
  20581. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20582. var i = this.warpDestHeroLoc.quaternion
  20583. , n = this.playerControls.cameras[a.PANORAMA]
  20584. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20585. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20586. , l = s.dot(o)
  20587. , u = r.Math.radToDeg(Math.acos(l))
  20588. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20589. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20590. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20591. m.y = h.constrainedTurn(m.y),
  20592. this.burnsDir = Math.sign(m.y);
  20593. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20594. , A = new r.Vector3
  20595. , C = function(e, t) {
  20596. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20597. v.y = g.y + e * m.y,
  20598. v.z = g.z + e * m.z,
  20599. A.set(0, 0, -1),
  20600. A.applyEuler(v),
  20601. A.add(n.position),
  20602. n.controls.lookAt(A),
  20603. n.controls.lookVector.copy(A),
  20604. void n.lookAt(A))
  20605. }
  20606. .bind(this);
  20607. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20608. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20609. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20610. ):
  20611. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20612. ,void (t && t())
  20613. ) */
  20614. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20615. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20616. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20617. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20618. ,void (t && t())
  20619. )
  20620. }
  20621. ,
  20622. n.prototype._warpBendAim = function(e, t, i, n) {
  20623. var o = n || 0
  20624. , s = this.playerControls.cameras[a.PANORAMA]
  20625. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20626. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20627. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20628. f.y = h.constrainedTurn(f.y);
  20629. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20630. f.x = g * Math.sign(f.x),
  20631. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20632. this.burnsDir = Math.sign(f.y),
  20633. g *= Math.sign(f.y),
  20634. f.y = g;
  20635. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20636. , v = new r.Vector3
  20637. , A = function(e, t) {
  20638. if (e < .5)
  20639. m.x = u.x + e * f.x,
  20640. m.y = u.y + e * f.y,
  20641. m.z = u.z + e * f.z;
  20642. else {
  20643. var i = (1 - e) * c.warp.softBendEnd;
  20644. m.x = l.x - i * f.x,
  20645. m.y = l.y - i * f.y,
  20646. m.z = l.z - i * f.z
  20647. }
  20648. v.set(0, 0, -1),
  20649. v.applyEuler(m),
  20650. v.add(s.position);
  20651. s.controls.lookAt(v),
  20652. s.controls.lookVector.copy(v),
  20653. s.lookAt(v);
  20654. }
  20655. .bind(this);
  20656. if(window.DATA.momentTourBlackNewType){
  20657. A(1)
  20658. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20659. }
  20660. ,
  20661. n.prototype._warpStepCameraAim = function(e, t, i) {
  20662. var n = this.playerControls.cameras[a.PANORAMA]
  20663. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20664. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20665. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20666. l.y = h.constrainedTurn(l.y),
  20667. this.burnsDir = Math.sign(l.y);
  20668. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20669. , f = new r.Vector3
  20670. , g = function(e, t) {
  20671. e < .5 ? u.copy(s) : u.copy(o),
  20672. f.set(0, 0, -1),
  20673. f.applyEuler(u),
  20674. f.add(n.position),
  20675. n.controls.lookAt(f),
  20676. n.controls.lookVector.copy(f),
  20677. n.lookAt(f)
  20678. }
  20679. .bind(this);
  20680. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20681. }
  20682. ,
  20683. n.prototype.setBurnsDir = function() {
  20684. var e = this.playerControls.cameras[a.PANORAMA]
  20685. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20686. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20687. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20688. n.y = h.constrainedTurn(n.y),
  20689. this.burnsDir = Math.sign(n.y)
  20690. }
  20691. ,
  20692. n.prototype.stepWarpPath = function(firstPos, e ) {
  20693. var i = this.playerControls.cameras[a.PANORAMA];
  20694. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20695. if (!n){
  20696. return i.position.copy(this.warpDestPano.position),
  20697. !0;
  20698. }
  20699. /* if (!this.warpPathPoints)
  20700. return i.position.copy(this.warpDestPano.position),
  20701. !0;
  20702. var n = this.warpPathPoints[0] */
  20703. var o = this.warpDestPano.position;
  20704. /* console.log(firstPos)
  20705. console.log(o) */
  20706. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20707. var s = new r.Vector3;
  20708. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20709. i.position.copy(s)
  20710. } else
  20711. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20712. }
  20713. ,
  20714. n.prototype.interruptAndFastForward = function(e, t) {
  20715. this.warping && (this.warpInterrupted = !0,
  20716. this.warpInterruptionBlackoutStyle = e,
  20717. this.warpInterruptionTravelTime = t,
  20718. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20719. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20720. }
  20721. ,
  20722. n.prototype.warpCameraAim = function(e) {
  20723. var t = c.warp.minWarpTime;
  20724. if (this.upcomingTransType === l.BLACK)
  20725. t = c.warp.teleportTime;
  20726. else {
  20727. var i = this.playerControls.cameras[a.PANORAMA]
  20728. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20729. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20730. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20731. s.y = h.constrainedTurn(s.y);
  20732. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20733. t = Math.max(t, u)
  20734. }
  20735. var d = function() {
  20736. this._warpStopFlying(),
  20737. this.discardSlow(),
  20738. e && e()
  20739. }
  20740. .bind(this);
  20741. this._warpCameraAim(t, d)
  20742. }
  20743. ,
  20744. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20745. this.model.skybox.material.uniforms.blackout.value = n;
  20746. var r = u.uniform(this.model.skybox, "progress", 1)
  20747. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20748. , a = !1
  20749. , s = function() {
  20750. if (this.warpInterrupted)
  20751. return a = !0,
  20752. !0
  20753. }
  20754. .bind(this)
  20755. , l = function(e, t) {
  20756. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20757. !0) : void r(e, t)
  20758. }
  20759. .bind(this)
  20760. , h = function(e, t) {
  20761. return i && a ? (o(0),
  20762. !0) : void o(e, t)
  20763. }
  20764. .bind(this);
  20765. p.start(s, e, null, t, null, "safeHaltWatch"),
  20766. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20767. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20768. }
  20769. ,
  20770. n.prototype.warpTravel_STD = function(e) {
  20771. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20772. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20773. w += this.warpLength * c.warp.timePerMeter,
  20774. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20775. var _ = !1
  20776. , T = this.warpDestHeroLoc.quaternion
  20777. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20778. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20779. , M = S.dot(x)
  20780. , R = r.Math.radToDeg(Math.acos(M))
  20781. , P = function(e) {
  20782. var t = o
  20783. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20784. return i
  20785. }
  20786. , O = function() {
  20787. return E.lookAt(C, t, A.UP),
  20788. s.setFromRotationMatrix(E, c.warp.eOrder),
  20789. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20790. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20791. h.constrainedTurn(b.y)
  20792. }
  20793. .bind(this)
  20794. , L = function(e, t) {
  20795. if (this.warpInterrupted)
  20796. return _ = !0,
  20797. !0
  20798. }
  20799. .bind(this)
  20800. , D = function(e, t) {
  20801. return _ || !this.warpPathPoints ? (g.blur(0),
  20802. !0) : void g.blur(e)
  20803. }
  20804. .bind(this)
  20805. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20806. , B = function(e, t) {
  20807. return _ || !this.warpPathPoints ? (N(0),
  20808. !0) : void N(e, t)
  20809. }
  20810. .bind(this)
  20811. , F = function(e, t) {
  20812. if (!this.warpPathPoints)
  20813. return n.position.copy(this.warpDestPano.position),
  20814. !0;
  20815. if (_)
  20816. return !0;
  20817. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20818. n.position.copy(i),
  20819. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20820. }
  20821. .bind(this)
  20822. , V = function(e, n) {
  20823. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20824. !0)
  20825. }
  20826. .bind(this)
  20827. , U = function(e, o) {
  20828. if (_)
  20829. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20830. !0;
  20831. if (!this.warpPathPoints)
  20832. return !0;
  20833. var a = this.warpLength * e
  20834. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20835. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20836. c.warp.matchCam && (l *= 1 - u),
  20837. E.lookAt(C, t, A.UP),
  20838. s.setFromRotationMatrix(E, c.warp.eOrder),
  20839. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20840. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20841. b.y = h.constrainedTurn(b.y),
  20842. s.x = m.x + l * b.x,
  20843. s.y = m.y + l * b.y,
  20844. s.z = m.z + l * b.z,
  20845. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20846. b.y = h.constrainedTurn(b.y);
  20847. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20848. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20849. v.x = v.x + b.x * c.warp.turnFriction,
  20850. v.y = v.y + b.y * c.warp.turnFriction,
  20851. v.z = v.z + b.z * c.warp.turnFriction,
  20852. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20853. var p = t.clone().sub(C).normalize();
  20854. if (R < c.warp.maxAimRotation && u > 0) {
  20855. var g = 1 - u;
  20856. p.x = p.x * g + u * S.x,
  20857. p.y = p.y * g + u * S.y,
  20858. p.z = p.z * g + u * S.z,
  20859. p.normalize()
  20860. }
  20861. this.bunnyObj.position.copy(n.position).add(p),
  20862. f.set(0, 0, -1).applyEuler(v).normalize(),
  20863. f.multiplyScalar(8),
  20864. f.add(n.position),
  20865. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20866. n.controls.lookVector.copy(f),
  20867. n.lookAt(f))
  20868. }
  20869. .bind(this)
  20870. , k = function() {
  20871. _ ? (this.discardSlow(),
  20872. this.upcomingTransType = l.BLACK,
  20873. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20874. }
  20875. .bind(this);
  20876. V(0);
  20877. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20878. w += H;
  20879. var G = H / w;
  20880. this.warpCommonParameters(w, G, !0, I.NONE),
  20881. p.start(L, w, null, 0, null, "_haltWatcher"),
  20882. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20883. p.start(D, w, null, G, P, "blurring")),
  20884. p.start(B, w, null, G, P, "modelAlpha"),
  20885. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20886. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20887. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20888. }
  20889. ,
  20890. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20891. var r = e || 0;
  20892. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20893. stopAnimation()
  20894. //add
  20895. var done = ()=>{
  20896. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  20897. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  20898. }
  20899. if(window.DATA.momentTourBlackNewType){
  20900. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20901. var camera = this.playerControls.cameras[a.PANORAMA];
  20902. var end = this.warpDestHeroLoc.position
  20903. camera.position.copy(end)
  20904. setTimeout(()=>{
  20905. player.sceneRenderer.effects.transitionMaskPass.stop()
  20906. this.wrapupWarpShadingOnly(n, i);
  20907. done()
  20908. },t)
  20909. }else{
  20910. var o = function() {
  20911. this.wrapupWarpShadingOnly(n, i);
  20912. done()
  20913. }
  20914. .bind(this);
  20915. var firstPos = this.player.position.clone()//add
  20916. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20917. }
  20918. this.warpCommonParameters(t, r, !1, i)
  20919. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20920. if(window.DATA.momentTourBlackNewType){
  20921. e.material.uniforms.blackout.value = 5//i 改
  20922. //e.material.defines.newBlack = ''
  20923. //e.material.needsUpdate = true
  20924. }else{
  20925. e.material.uniforms.blackout.value = i
  20926. }
  20927. }),
  20928. this._warpBendAim(null, t, null, r);
  20929. }
  20930. ,
  20931. n.prototype.flightStepWalk = function(e, t, i) {
  20932. var n = .001
  20933. , o = 1
  20934. , a = 1.2
  20935. , s = new r.Vector3
  20936. , h = new r.Vector3
  20937. , u = function(e, t) {
  20938. //导览速度
  20939. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20940. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20941. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  20942. h.copy(A.FORWARD),
  20943. this.player.getDirection(h),
  20944. s.copy(t).sub(e.position).normalize();
  20945. var l = s.dot(h)
  20946. , u = Math.acos(l)
  20947. , d = u / r;
  20948. d > n && (r *= d / n,
  20949. u < o && (r *= a))
  20950. return r / DATA.tourWalkSpeed * 100 // 改
  20951. };
  20952. return function(e, t, i) {
  20953. if (this.warpInterrupted)
  20954. i && i();
  20955. else if (this.activeTransType !== l.WALK)
  20956. this._clearWarpShading(),
  20957. this._warpStopFlying(),
  20958. this.player.spider.draw(),
  20959. this.placeCpm(),
  20960. i && i();
  20961. else if (this.player.currentPano !== e) {
  20962. var n = {
  20963. pano: e,
  20964. lookAtPoint: t,
  20965. duration: null,
  20966. maxDistanceOverride: c.warp.walkMaxDist,
  20967. skipWarpingCheck: !1,
  20968. constantMoveSpeed: !0
  20969. };
  20970. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20971. n.zoomLevel = this.warpDestHeroLoc.zoom
  20972. }
  20973. n.duration = u.call(this, e, t),
  20974. this.player.nonInterruptingFlyToPano(n, i)
  20975. } else
  20976. i && i()
  20977. }
  20978. }(),
  20979. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20980. return this.flightStepWalk.bind(this, e, t, i)
  20981. }
  20982. ,
  20983. n.prototype.warpTravel_WALK = function() {
  20984. var e = [];
  20985. return function(t) {
  20986. var i = this.player.model.panos;
  20987. e.length = 0;
  20988. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20989. var s = this.nodes[a]
  20990. , l = i.get(s);
  20991. a === this.nodes.length - 1;
  20992. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20993. n && o || (e.push(s),
  20994. n = l)
  20995. }
  20996. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20997. var h = e.length
  20998. , u = i.get(e[h - 1])
  20999. , d = new Array(h + 1);
  21000. d[d.length - 1] = function() {
  21001. t && t()
  21002. }
  21003. .bind(this);
  21004. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21005. var g = e[p];
  21006. u = i.get(g);
  21007. var m = new r.Vector3;
  21008. this.getLookAtForWalkingTourNode(e, p, m),
  21009. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21010. p--
  21011. }
  21012. d[0]()
  21013. }
  21014. }(),
  21015. n.prototype.getLookAtForWalkingTourNode = function() {
  21016. var e = new r.Vector3
  21017. , t = new r.Vector3
  21018. , i = new r.Vector3
  21019. , n = new r.Vector3
  21020. , o = new r.Vector3
  21021. , a = .65
  21022. , s = .75
  21023. , l = .2
  21024. , c = .4
  21025. , h = .2
  21026. , u = 3;
  21027. return function(r, d, p) {
  21028. var f = r.length;
  21029. if (d >= f)
  21030. return !1;
  21031. var g = 1
  21032. , m = 1;
  21033. t.set(0, 0, 0),
  21034. o.set(0, 0, 0);
  21035. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21036. if (v = this.player.model.panos.get(r[A]),
  21037. this.getOrientationForWalkingTourNode(r, A, i),
  21038. A === d && e.copy(i),
  21039. n.copy(i),
  21040. A > d) {
  21041. var y = n.dot(e) < a;
  21042. g *= y ? l : s,
  21043. m *= y ? h : c
  21044. }
  21045. i.multiplyScalar(g),
  21046. t.add(i),
  21047. o.lerp(v.position, m)
  21048. }
  21049. return t.normalize(),
  21050. p.copy(o),
  21051. p.add(t),
  21052. !0
  21053. }
  21054. }(),
  21055. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21056. var n = e.length;
  21057. if (t >= n)
  21058. return !1;
  21059. if (t === n - 1)
  21060. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21061. else {
  21062. var r = this.player.model.panos.get(e[t])
  21063. , o = this.player.model.panos.get(e[t + 1]);
  21064. i.copy(o.position).sub(r.position)
  21065. }
  21066. return i.normalize(),
  21067. !0
  21068. }
  21069. ,
  21070. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21071. if (this.activeTransType = this.upcomingTransType,
  21072. this.lastTransType = this.activeTransType,
  21073. this.upcomingTransType = null,
  21074. !e) {
  21075. var r = function() {
  21076. this._wrapupTravel(n)
  21077. }
  21078. .bind(this)
  21079. , o = {
  21080. pano: this.warpDestPano,
  21081. lookAtPoint: null,
  21082. duration: null,
  21083. maxDistanceOverride: null,
  21084. skipWarpingCheck: !1
  21085. };
  21086. return void this.player.flyToPano(o, r)
  21087. }
  21088. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21089. this._clearWarpShading(),
  21090. this._warpStopFlying(),
  21091. this.player.spider.draw(),
  21092. this.placeCpm(),
  21093. n && n()
  21094. }
  21095. .bind(this)) : this.warpTravel_STD(n)
  21096. }
  21097. ,
  21098. n.prototype.startWarpState = function() {
  21099. this.warping = !0,
  21100. this.warpInterrupted = !1,
  21101. this.warpInterruptionBlackoutStyle = null,
  21102. this.warpInterruptionTravelTime = null
  21103. }
  21104. ,
  21105. n.prototype.endWarpState = function() {
  21106. this.warping = !1
  21107. }
  21108. ,
  21109. n.prototype.warpToPano = function(e, t, i, n) {
  21110. if (this.warping)
  21111. return void y.warn("Cannot warp when already warping");
  21112. if (this.upcomingTransType = e,
  21113. this.activeTransType = null,
  21114. !this.setWarpDestPano())
  21115. return this.upcomingTransType = null,
  21116. void this.warpToNonPano(n);
  21117. if (this.player.mode !== a.PANORAMA)
  21118. return this.upcomingTransType = null,
  21119. this.discardSlow(),
  21120. void this.player.flyToNewMode({
  21121. mode: a.PANORAMA,
  21122. pano: this.warpDestPano,
  21123. duration: c.warp.outsideTime,
  21124. warpDest: this.warpDestHeroLoc,
  21125. callback: n,
  21126. force: !0
  21127. });
  21128. if (!this.warpDestPano)
  21129. return y.warn("no warp destination, callback dropped"),
  21130. void (this.upcomingTransType = null);
  21131. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21132. , o = this.chooseWarpPath(r);
  21133. if (o && this.upcomingTransType !== l.WALK) {
  21134. var s = function() {
  21135. this.waitingToWarp = !1,
  21136. this.warpToPano(e, t, i, n)
  21137. }
  21138. .bind(this);
  21139. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21140. return void (this.waitingToWarp = !0)
  21141. }
  21142. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21143. this.player.currentPano = this.warpDestPano,
  21144. this.placeCpm(),
  21145. this.fadeOutCpm(c.path.fadeOutTime),
  21146. this.player.spider.draw()),
  21147. y.debug("Warping to pano ", this.warpDestPano.position),
  21148. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21149. this.startWarpState();
  21150. var h = function() {
  21151. this.endWarpState(),
  21152. n && n()
  21153. }
  21154. .bind(this);
  21155. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21156. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21157. }
  21158. ,
  21159. t.exports = n
  21160. }
  21161. ).call(this, "/js/objects/ShowPath.js")
  21162. }
  21163. , {
  21164. "../constants": 8,
  21165. "../effects": 16,
  21166. "../enum/BlackoutStyle": 18,
  21167. "../enum/ModelManagerEvents": 33,
  21168. "../enum/PlayerEvents": 40,
  21169. "../enum/RenderOrder": 42,
  21170. "../enum/Vectors": 50,
  21171. "../enum/Viewmode": 51,
  21172. "../enum/WarpStyle": 52,
  21173. "../gui/gui": 65,
  21174. "../model/ModelManager": 140,
  21175. "../objects/Snapshot": 153,
  21176. "../settings": 166,
  21177. "../shaders": 167,
  21178. "../util/easing": 186,
  21179. "../util/lerp": 188,
  21180. "../util/logger": 189,
  21181. "../util/math": 190,
  21182. "../util/texture": 194,
  21183. "../util/transitions": 195,
  21184. three: 217
  21185. }],
  21186. 152: [function(e, t, i) {
  21187. "use strict";
  21188. function n() {
  21189. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21190. , t = new r.RawShaderMaterial({
  21191. fragmentShader: o.skysphere.fragmentShader,
  21192. vertexShader: o.skysphere.vertexShader,
  21193. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21194. side: r.BackSide,
  21195. name: "skysphere"
  21196. });
  21197. t.uniforms.radius.value = e.parameters.radius,
  21198. r.Mesh.call(this, e, t)
  21199. }
  21200. var r = e("three")
  21201. , o = e("../shaders")
  21202. , a = e("../settings");
  21203. n.prototype = Object.create(r.Mesh.prototype),
  21204. n.prototype.constructor = n,
  21205. t.exports = n
  21206. }
  21207. , {
  21208. "../settings": 166,
  21209. "../shaders": 167,
  21210. three: 217
  21211. }],
  21212. 153: [function(e, t, i) {
  21213. (function(i) {
  21214. "use strict";
  21215. function n(e) {
  21216. o.call(this, e),
  21217. this.sid = e.sid,//xzw add
  21218. this.panoId = e.panoId,
  21219. this.orthoZoom = e.orthoZoom,
  21220. this.floorVisibility = e.floorVisibility,
  21221. this.thumbUrl = e.thumbUrl,
  21222. this.name = e.name,
  21223. this.zoom = e.zoom
  21224. }
  21225. var r = (e("three"),
  21226. e("../util/logger"))
  21227. , o = (e("../settings"),
  21228. e("../enum/Viewmode"),
  21229. e("../util/common"),
  21230. e("../util/transitions"),
  21231. e("../util/lerp"),
  21232. e("../util/ajax"),
  21233. e("../util/texture"),
  21234. e("./View"));
  21235. e("events").EventEmitter,
  21236. new r(i);
  21237. n.prototype = Object.create(o.prototype),
  21238. n.prototype.isPano = function() {
  21239. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21240. }
  21241. ,
  21242. t.exports = n
  21243. }
  21244. ).call(this, "/js/objects/Snapshot.js")
  21245. }
  21246. , {
  21247. "../enum/Viewmode": 51,
  21248. "../settings": 166,
  21249. "../util/ajax": 181,
  21250. "../util/common": 185,
  21251. "../util/lerp": 188,
  21252. "../util/logger": 189,
  21253. "../util/texture": 194,
  21254. "../util/transitions": 195,
  21255. "./View": 154,
  21256. events: 202,
  21257. three: 217
  21258. }],
  21259. 154: [function(e, t, i) {
  21260. (function(i) {
  21261. "use strict";
  21262. function n(e) {
  21263. e = e || {},
  21264. this.position = new r.Vector3,
  21265. this.quaternion = new r.Quaternion,
  21266. this.update(e)
  21267. }
  21268. var r = e("three")
  21269. , o = e("../util/logger")
  21270. , a = (e("../settings"),
  21271. e("../enum/Viewmode"),
  21272. e("../util/common"),
  21273. e("../util/transitions"),
  21274. e("../util/lerp"),
  21275. e("../util/ajax"),
  21276. e("../util/texture"),
  21277. e("events").EventEmitter);
  21278. new o(i);
  21279. n.prototype = Object.create(a.prototype),
  21280. n.prototype.isValid = function() {
  21281. return !!this.cameraMode
  21282. }
  21283. ,
  21284. n.prototype.update = function(e) {
  21285. return this.cameraMode = e.cameraMode || this.cameraMode,
  21286. this.pano = e.pano || this.pano,
  21287. e.position && this.position.copy(e.position),
  21288. e.quaternion && this.quaternion.copy(e.quaternion),
  21289. this
  21290. }
  21291. ,
  21292. t.exports = n
  21293. }
  21294. ).call(this, "/js/objects/View.js")
  21295. }
  21296. , {
  21297. "../enum/Viewmode": 51,
  21298. "../settings": 166,
  21299. "../util/ajax": 181,
  21300. "../util/common": 185,
  21301. "../util/lerp": 188,
  21302. "../util/logger": 189,
  21303. "../util/texture": 194,
  21304. "../util/transitions": 195,
  21305. events: 202,
  21306. three: 217
  21307. }],
  21308. 155: [function(e, t, i) {//player.js
  21309. (function(i) {
  21310. "use strict";
  21311. function n(e) {
  21312. this.currentPano = null,
  21313. this.nextPano = null,
  21314. this.camera = null,
  21315. this.paused = !1,
  21316. this.flying = !1,
  21317. this.sceneIntersectionPlane = null,
  21318. this.target = new r.Vector3,
  21319. this.mouse = new r.Vector3(1.1,1.1,.5),
  21320. this.mouseAtMouseDown = new r.Vector2,
  21321. this.mouseCouldBeClickToMove = !1,
  21322. this.mouseLastMoveTime = Date.now(),
  21323. this.mouseDown = !1,
  21324. this.mouseDownTimer = null,
  21325. this.couldBeLongTap = !1,
  21326. this.containsMouse = !1, //
  21327. this.isTouchEvent = !1,
  21328. this.isPanoHover = !1,
  21329. this.reticule = new a(this),
  21330. this.panoMarkers = [],
  21331. this.spider = new h(this),
  21332. this.quaternion = new r.Quaternion,
  21333. this.position = new r.Vector3(15,10,15),
  21334. this.previousState = null,
  21335. this.lastInsideView = new c,
  21336. this.last360View = new c,
  21337. this.raycaster = new r.Raycaster,
  21338. this.intersect = null,
  21339. this.lastChangeTime = Date.now(),
  21340. this.history = new I,
  21341. this.cameraControls = null,
  21342. this.path = null,
  21343. this.model = null,
  21344. this.domElement = null,
  21345. this.cachedPanoCandidates = null,
  21346. this.basePanoSize = 0,
  21347. this.standardPanoSize = 0,
  21348. this.highPanoSize = 0,
  21349. this.ultraHighPanoSize = 0,
  21350. this.zoomLevel = 1,
  21351. this.zooming = 0,
  21352. this.zoomSpeed = .5,
  21353. this.scrollZoomSpeed = .06,
  21354. this.zoomSpeedAdjust = .05,
  21355. this.defaultZoomIncrement = .2,
  21356. this.baseFov = f.insideFOV,
  21357. this.zoomFov = this.baseFov,
  21358. this.zoomEnabled = !0,
  21359. this.preRenderingEnabled = !1,
  21360. this.setupCustomProperties(e),
  21361. this.zoomStats = new L
  21362. window.player = this
  21363. }
  21364. var r = e("three")
  21365. , o = e("./util/logger")
  21366. , a = e("./objects/Reticule")
  21367. , s = e("./objects/Panorama")
  21368. , l = e("./objects/ShowPath")
  21369. , c = e("./objects/View")
  21370. , h = (e("./objects/Snapshot"),
  21371. e("./objects/NSpider"))
  21372. , u = e("./enum/Viewmode")
  21373. , d = (e("./enum/TagStates"),
  21374. e("./enum/Vectors"))
  21375. , p = e("./enum/Keys")
  21376. , f = (e("./enum/AlignmentType"),
  21377. e("./settings"))
  21378. , g = e("./util/common")
  21379. , m = (e("./util/browser"),
  21380. e("./util/math"))
  21381. , v = e("./util/lerp")
  21382. , A = e("./util/easing")
  21383. , y = e("./util/transitions")
  21384. , C = e("events").EventEmitter
  21385. , I = (e("./shaders"),
  21386. e("./util/history"))
  21387. , E = (e("./util/camera"),
  21388. e("./model/ModelManager"),
  21389. e("./enum/PathDiscardMode"))
  21390. , b = e("./enum/PathDisplayMode")
  21391. , w = e("./enum/PlayerEvents")
  21392. , _ = e("./enum/ControlEvents")
  21393. , T = e("./enum/ModelManagerEvents")
  21394. , x = e("./enum/WarpStyle")
  21395. , S = e("./enum/BlackoutStyle")
  21396. , M = e("./exception/BasicException")
  21397. , R = e("./enum/PanoSizeClass")
  21398. , P = (e("./tile/TileDownloader"),
  21399. e("./tile/TilePrioritizer"))
  21400. , O = (e("./enum/PanoramaEvents"),
  21401. e("./enum/ZoomEvents"))
  21402. , L = e("./util/ZoomStats")
  21403. , D = e("./constants")
  21404. , N = e("./util/common")
  21405. , B = e("./util/cameraLight")
  21406. //, Hot = e('hot')
  21407. , F = new o(i)
  21408. , V = Object.freeze({
  21409. FlyToPano: y.getUniqueId(),
  21410. FlyToNewMode: y.getUniqueId(),
  21411. FlyToSameMode: y.getUniqueId(),
  21412. FlyToViewFloor: y.getUniqueId(),
  21413. LookTransition: y.getUniqueId(),
  21414. ZoomTransition: y.getUniqueId()
  21415. });
  21416. n.prototype = Object.create(C.prototype),
  21417. n.prototype.init = function(e) {
  21418. this.modelManager = e.modelManager,
  21419. this.tileDownloader = e.tileDownloader,
  21420. this.panoRenderer = e.panoRenderer,
  21421. this.qualityManager = e.qualityManager,
  21422. this.domElement = e.container,
  21423. this.camera = e.camera,
  21424. this.tagManager = e.tagManager,
  21425. this.cameraControls = e.controls,
  21426. this.path = new l(e.director,this,e.controls),
  21427. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21428. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21429. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21430. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21431. this.tileDownloader.processPriorityQueue = !1,
  21432. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21433. this.bindEvents(e.container),
  21434. this.updateModel()
  21435. this.modeTran = ''
  21436. window.bus.dispatchEvent({type:'playerAndModelReady'})
  21437. }
  21438. //xzw add: 截图
  21439. function dataURLtoBlob(dataurl) {
  21440. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21441. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21442. while(n--){
  21443. u8arr[n] = bstr.charCodeAt(n);
  21444. };
  21445. return new Blob([u8arr], {type:mime});
  21446. }
  21447. n.prototype.screenShot = function(o){
  21448. if(this.flying || this.flyingToTag) return;
  21449. var R = this.sceneRenderer;
  21450. R.updateScreenSize(o);
  21451. for(var i in this.model.panos.index){
  21452. if(!this.model.panos.index[i].marker) continue;
  21453. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21454. this.model.panos.index[i].marker.visible = false;
  21455. }
  21456. for(var i in this.model.hots){
  21457. this.model.hots[i].mesh.visible = false;
  21458. }
  21459. this.reticule.visible = false;
  21460. this.reticule.forceUnvisible = true;
  21461. this.path.currentPanoMarker.mesh.visible = false;
  21462. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21463. R.renderer.clear(true,true,true);
  21464. R.renderer.render(R.scene, R.camera);
  21465. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21466. o.f && o.f(imgData)
  21467. R.updateScreenSize({resize:true});
  21468. this.reticule.visible = true;
  21469. for(var i in this.model.hots){
  21470. this.model.hots[i].mesh.visible = true;
  21471. }
  21472. for(var i in this.model.panos.index){
  21473. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21474. }
  21475. this.path.currentPanoMarker.mesh.visible = true;
  21476. R.renderer.render(R.scene, R.camera);
  21477. }.bind(this),30) //这个数字不能太小
  21478. }
  21479. var scaleImg = e("scaleImg");
  21480. var ResizeImg = function(img, option){
  21481. var img2; //不能直接改img 否则可能触发第二次img.onload
  21482. var compress = function(ratio,type){
  21483. var image = img2 || img;
  21484. var c = document.createElement('canvas');
  21485. c.width = image.width; c.height = image.height;
  21486. var ctx = c.getContext('2d');
  21487. ctx.drawImage(image,0,0,image.width,image.height);
  21488. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21489. }
  21490. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21491. var image = img2 || img;
  21492. var blob = dataURLtoBlob(image.src);
  21493. if(option.maxWeight && blob.size > option.maxWeight){
  21494. compress(option.maxWeight/blob.size, "jpeg")
  21495. blob = dataURLtoBlob(image.src);
  21496. }
  21497. if(!img2){
  21498. img2 = new Image();
  21499. }
  21500. img2.base64Src = image.src;
  21501. img2.src = window.URL.createObjectURL(blob);
  21502. }
  21503. var oldSize = Math.max(img.width, img.height);
  21504. if(option.toType != "png"){//不是非要png的话
  21505. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21506. if(oldSize > option.maxSize){
  21507. compress(option.maxSize/oldSize, "jpeg");
  21508. }
  21509. reCom();
  21510. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21511. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21512. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21513. reCom();
  21514. }
  21515. }
  21516. }else{
  21517. //?貌似png会越压缩越大?
  21518. }
  21519. return img2 || img;
  21520. }
  21521. var _fixType=function(type) {
  21522. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21523. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21524. return 'image/' + r;
  21525. };
  21526. var saveFile=function(data, filename){
  21527. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21528. save_link.href = data;
  21529. save_link.download = filename;
  21530. var event = document.createEvent('MouseEvents');
  21531. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21532. save_link.dispatchEvent(event);
  21533. };
  21534. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21535. var info = this.getSnapAngleInfo();
  21536. var str = ',{\r\t' + info;
  21537. var arg = arguments[0];
  21538. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21539. if (arg && arg.__callback) {
  21540. return arg.__callback(imgData, info)
  21541. }
  21542. var img = new Image();
  21543. img.src = imgData;
  21544. img.onload = function(){
  21545. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21546. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21547. var filename = "snap" + (new Date()).getTime();
  21548. saveFile(img2.src,filename + ".jpg");
  21549. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21550. str +=('\r\t"sid":"'+filename+'",');
  21551. str +=('\r\t"name":"'+filename+'"\r}');
  21552. logData(str)
  21553. }
  21554. }});
  21555. }
  21556. ,
  21557. n.prototype.getSnapAngleInfo = function(){
  21558. var info = {};
  21559. var str = '"metadata":{';
  21560. var q = this.camera.quaternion.clone();
  21561. switch (this.mode) {
  21562. case "panorama":
  21563. info.scan_id = this.currentPano.id;
  21564. str += ('"scan_id":"'+this.currentPano.id+'",');
  21565. break;
  21566. case "floorplan":
  21567. info.camera_mode = 1;
  21568. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21569. q.multiply(this.camera.quaternion);
  21570. str += ('"camera_mode":1,');
  21571. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21572. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21573. break;
  21574. case "dollhouse":
  21575. info.camera_mode = 2;
  21576. str += ('"camera_mode":2,');
  21577. break;
  21578. }
  21579. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21580. console.log(info.camera_position)
  21581. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21582. /**fyz 对相机截屏的角度进行校对 */
  21583. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21584. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21585. out.x *= -1;
  21586. out.w *= -1;
  21587. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21588. }else{
  21589. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21590. }
  21591. info.zoom = this.zoomLevel;
  21592. console.log(info.camera_quaternion)
  21593. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21594. // fyz 扩展编辑页面, 加上导览点缩放值
  21595. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21596. return str;
  21597. }
  21598. //------end
  21599. n.prototype.setupCustomProperties = function(e) {
  21600. var t = e || u.PANORAMA;
  21601. Object.defineProperty(this, "mode", {
  21602. get: function() {
  21603. return t
  21604. },
  21605. set: function(e) {
  21606. var i = t;
  21607. t = e,
  21608. this.onModeUpdated(i, t)
  21609. }
  21610. })
  21611. }
  21612. ,
  21613. n.prototype.isInMode = function() {
  21614. for (var e = 0; e < arguments.length; e++)
  21615. if (this.mode === arguments[e])
  21616. return !0;
  21617. return !1
  21618. }
  21619. ,
  21620. n.prototype.isOutsideMode = function(e) {
  21621. return e = e || this.mode,
  21622. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21623. }
  21624. ,
  21625. n.prototype.is360View = function(e, t) {
  21626. return e === u.PANORAMA && t && !t.isAligned()
  21627. }
  21628. ,
  21629. n.prototype.setScene = function(e) {
  21630. this.sceneIntersectionPlane = e.plane,
  21631. this.path.setScene(e),
  21632. this.moveReticuleToScene(e)
  21633. }
  21634. ,
  21635. n.prototype.moveReticuleToScene = function(e) {
  21636. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21637. e.add(this.reticule)
  21638. }
  21639. ,
  21640. n.prototype.updateModel = function() {
  21641. function e(e, t, n) {
  21642. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21643. }
  21644. function t(e, t) {
  21645. if (this.mode === u.DOLLHOUSE) {
  21646. var n = e ? this.model.center.y : n = t.center.y;
  21647. i.call(this, n)
  21648. }
  21649. }
  21650. function i(e) {
  21651. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21652. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21653. , n = t.position.y + (e - i.target.y)
  21654. , r = f.showFloorDuration + f.showFloorDelay;
  21655. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21656. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21657. }
  21658. this.model = this.modelManager.getActiveModel(),
  21659. this.model.on("floor.changed", e.bind(this)),
  21660. this.model.on("allfloors.toggled", t.bind(this)),
  21661. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21662. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21663. var e2 = this;
  21664. this.model.panos.list.forEach(function(a) {
  21665. a.vrMarker.addEventListener("click", function() {
  21666. e2.flyToPano({
  21667. pano: a
  21668. })
  21669. })
  21670. })
  21671. /********************************************************************************************************************************************/
  21672. }
  21673. ,
  21674. n.prototype.updateModelDependentData = function() {
  21675. this.cameraControls.setModelForControls(this.model),
  21676. this.getPanoMarkersFromModel(this.model)
  21677. }
  21678. ,
  21679. n.prototype.onModelChanged = function() {
  21680. this.updateModel(),
  21681. this.updateModelDependentData()
  21682. }
  21683. ,
  21684. n.prototype.getPanoMarkersFromModel = function(e) {
  21685. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21686. return t.marker ? e.concat(t.marker) : e
  21687. }, [])
  21688. }
  21689. ,
  21690. n.prototype.handleControlMove = function(e) {
  21691. this.emit(w.Move, e)
  21692. }
  21693. ,
  21694. n.prototype.handleControlInputStart = function(e) {
  21695. this.emit(w.InputStart, e)
  21696. }
  21697. ,
  21698. n.prototype.onModeUpdated = function(e, t) {
  21699. this.cameraControls.activateControls(t),
  21700. this.emit(w.ModeChanged, e, t)
  21701. }
  21702. ,
  21703. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21704. return this.path.warping
  21705. }
  21706. ,
  21707. n.prototype.isWaitingToWarp = function() {
  21708. return this.path.waitingToWarp
  21709. }
  21710. ,
  21711. n.prototype.getLabelScaleFactor = function() {
  21712. if (this.isOutsideMode()) {
  21713. var e = 10
  21714. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21715. return t
  21716. }
  21717. return .5
  21718. }
  21719. ,
  21720. /* n.prototype.changeMusic = function() {//xzw add
  21721. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21722. } */
  21723. n.prototype.bindEvents = function(e) {
  21724. e !== document && e.setAttribute("tabindex", -1),
  21725. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21726. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21727. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21728. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21729. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21730. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21731. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21732. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21733. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21734. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21735. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21736. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21737. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21738. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21739. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21740. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21741. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21742. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21743. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21744. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21745. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21746. // lzb
  21747. window.getSeft && getSeft(this);
  21748. }
  21749. ,
  21750. n.prototype.onMouseDown = function(e) {
  21751. e.currentTarget !== document && e.currentTarget.focus(),
  21752. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21753. this.updateIntersect())
  21754. }
  21755. ,
  21756. n.prototype.onMouseMove = function(e) {
  21757. this.isTouchEvent = !1,
  21758. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21759. }
  21760. ,
  21761. n.prototype.onMouseOver = function(e) {
  21762. this.containsMouse = !0,
  21763. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21764. }
  21765. ,
  21766. n.prototype.onMouseOut = function(e) {
  21767. this.containsMouse = !1
  21768. }
  21769. ,
  21770. n.prototype.onMouseUp = function(e) {
  21771. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21772. }
  21773. ,
  21774. n.prototype.onTouchStart = function(e) {
  21775. if (e.currentTarget !== document && e.currentTarget.focus(),
  21776. !this.mouseDown) {
  21777. this.couldBeLongTap = !0;
  21778. var t = g.average(e.changedTouches, "clientX")
  21779. , i = g.average(e.changedTouches, "clientY");
  21780. this.handleInputStart.call(this, t, i, !0),
  21781. this.mouseDownTimer = setTimeout(function() {
  21782. this.updateIntersect(),
  21783. this.handleInputEnd.call(this, t, i, !0)
  21784. }
  21785. .bind(this), f.input.longTapThreshold)
  21786. }
  21787. }
  21788. ,
  21789. n.prototype.onTouchMove = function(e) {
  21790. var t = g.average(e.changedTouches, "clientX")
  21791. , i = g.average(e.changedTouches, "clientY");
  21792. this.handleInputMove.call(this, t, i, !0)
  21793. }
  21794. ,
  21795. n.prototype.onTouchEnd = function(e) {
  21796. if (clearTimeout(this.mouseDownTimer),
  21797. this.mouseDown) {
  21798. this.couldBeLongTap = !1,
  21799. this.updateIntersect();
  21800. var t = g.average(e.changedTouches, "clientX")
  21801. , i = g.average(e.changedTouches, "clientY");
  21802. this.handleInputEnd.call(this, t, i, !0)
  21803. }
  21804. }
  21805. ,
  21806. n.prototype.onPointerDown = function(e) {
  21807. return e.currentTarget !== document && e.currentTarget.focus(),
  21808. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21809. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21810. void (this.mouseDownTimer = setTimeout(function() {
  21811. this.updateIntersect(),
  21812. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21813. }
  21814. .bind(this), f.input.longTapThreshold)))
  21815. }
  21816. ,
  21817. n.prototype.onPointerMove = function(e) {
  21818. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21819. }
  21820. ,
  21821. n.prototype.onPointerUp = function(e) {
  21822. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21823. this.couldBeLongTap = !1,
  21824. this.updateIntersect(),
  21825. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21826. }
  21827. ,
  21828. n.prototype.onPointerOut = function(e) {
  21829. this.mouseDown = !1
  21830. }
  21831. ,
  21832. n.prototype.onPointerCancel = function(e) {
  21833. this.mouseDown = !1
  21834. }
  21835. ,
  21836. n.prototype.onKeyDown = function(e) {
  21837. var t = function() {
  21838. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21839. }
  21840. .bind(this)
  21841. , i = e.which;
  21842. switch (i) {
  21843. case p.F:
  21844. t(),
  21845. this.changeFloor(-1);
  21846. break;
  21847. case p.R:
  21848. t(),
  21849. this.changeFloor(1)
  21850. }
  21851. if (this.mode === u.PANORAMA)
  21852. switch (i) {
  21853. case p.UPARROW:
  21854. case p.W:
  21855. this.flyLocalDirection(d.FORWARD.clone());
  21856. break;
  21857. case p.DOWNARROW:
  21858. case p.S:
  21859. this.flyLocalDirection(d.BACK.clone());
  21860. break;
  21861. case p.A:
  21862. this.flyLocalDirection(d.LEFT.clone());
  21863. break;
  21864. case p.D:
  21865. this.flyLocalDirection(d.RIGHT.clone())
  21866. }
  21867. }
  21868. ,
  21869. n.prototype.handleScrollPinchZoom = function() {
  21870. return function(e) {
  21871. var t = e
  21872. , i = this.zoomLevel;
  21873. this.zoomBy(t),
  21874. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21875. }
  21876. }(),
  21877. n.prototype.handleControlPinch = function(e) {
  21878. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21879. }
  21880. ,
  21881. n.prototype.handleControlScroll = function(e) {
  21882. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21883. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21884. }
  21885. ,
  21886. n.prototype.handleInputStart = function(e, t, i) {
  21887. //许钟文加
  21888. var pad = this.handelPadding(e, t);
  21889. e = pad.x;
  21890. t = pad.y;
  21891. this.isTouchEvent = i,
  21892. m.convertScreenPositionToNDC(e, t, this.mouse),
  21893. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21894. this.mouseCouldBeClickToMove = !0,
  21895. this.mouseDown = !0;
  21896. }
  21897. ,
  21898. n.prototype.handelPadding = function(x, y) {
  21899. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21900. if (!this.pad)
  21901. this.pad = {
  21902. x: dom.getOffset("left", $("#player")[0]),
  21903. y: dom.getOffset("top", $("#player")[0])
  21904. }
  21905. return {
  21906. x: x - this.pad.x,
  21907. y: y - this.pad.y
  21908. }
  21909. }
  21910. n.prototype.handleInputMove = function(e, t, i) {
  21911. //许钟文加
  21912. var pad = this.handelPadding(e, t);
  21913. e = pad.x;
  21914. t = pad.y;
  21915. this.isTouchEvent = i,
  21916. m.convertScreenPositionToNDC(e, t, this.mouse),
  21917. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21918. this.couldBeLongTap = !1,
  21919. clearTimeout(this.mouseDownTimer)),
  21920. this.mouseLastMoveTime = Date.now(),
  21921. this.reticule.move(e, t, i)
  21922. }
  21923. ,
  21924. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21925. if (this.isTouchEvent = i,
  21926. this.mouseDown = !1,
  21927. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21928. !i && this.couldBeLongTap)
  21929. return !0;
  21930. if (this.handleLongTap())
  21931. return !0;
  21932. if (this.mouseCouldBeClickToMove) {
  21933. if (this.flying)
  21934. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21935. !0;
  21936. //add----
  21937. if(this.checkHotClick())//add
  21938. return !0;
  21939. if(this.hoveringPlane){
  21940. this.clickOverlay(this.hoveringPlane)
  21941. return;
  21942. }
  21943. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21944. this.history.invalidate(),
  21945. this.intersect)
  21946. return this.flyToPanoClosestToMouse();
  21947. if (this.mode === u.PANORAMA) {
  21948. var n = this.closestPanoInDirection(this.getMouseDirection());
  21949. return n ? this.flyToPano({
  21950. pano: n
  21951. }) : this.bump(this.getMouseDirection())
  21952. }
  21953. }
  21954. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21955. }
  21956. ,
  21957. n.prototype.handleLongTap = function() {
  21958. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21959. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21960. !0
  21961. }
  21962. ,
  21963. n.prototype.checktagClick = function() {
  21964. if (this.tagManager.intersectTag) {
  21965. var e = this.isTouchEvent
  21966. , t = this.tagManager.clickedOnTag(e, this);
  21967. return e || t || y.cancelById(V.LookTransition),
  21968. !0
  21969. }
  21970. if (this.tagManager.activeTag)
  21971. return this.tagManager.dismissActiveTag(),
  21972. !1
  21973. }
  21974. ,
  21975. n.prototype.rankedtagInDirection = function(e, t) {
  21976. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21977. }
  21978. ,
  21979. n.prototype.start = function(e) {
  21980. //-------------------
  21981. //-------------------
  21982. var t = e.mode
  21983. , i = e.pano
  21984. , n = e.position
  21985. , rr = e.quaternion
  21986. , o = e.tag
  21987. , a = e.quickstart
  21988. , s = $.Deferred();
  21989. this.updateModelDependentData(),
  21990. this.updateFromControls(),
  21991. this.findDefaultViews();
  21992. var l = this.is360View(t, i);
  21993. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21994. s.done(function(e) {
  21995. updateArrow(player.currentPano)
  21996. updateArrowOpacity()
  21997. this.emit(w.Ready, l, e, o)
  21998. }
  21999. .bind(this)),
  22000. s.promise()
  22001. }
  22002. ,
  22003. n.prototype.startOutside = function(e, t) {
  22004. var i = e.mode
  22005. , n = e.pano
  22006. , r = e.position
  22007. , o = e.quaternion
  22008. , a = e.zoom
  22009. , s = e.floorVisibility
  22010. , l = e.tag;
  22011. this.emit(w.StartOutside, f[i].transitionTime),
  22012. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22013. y.cancelById(V.FlyToViewFloor),
  22014. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22015. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22016. }
  22017. ,
  22018. n.prototype.startInside = function(e, t, i, n, r) {
  22019. r = r || $.Deferred(),
  22020. this.currentPano = e;
  22021. var o = e && !e.isAligned();
  22022. if (t = o ? e.position : t || e.position,
  22023. i = i || e.quaternion,
  22024. e) {
  22025. var a = this.startInside.bind(this, e, t, i, n, r);
  22026. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22027. return
  22028. }
  22029. //add
  22030. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22031. //this.updateHotVisible()
  22032. Hot.updateVisibles([this.currentPano])
  22033. this.modeTran = "panorama-panorama"
  22034. return this.mode = u.PANORAMA,
  22035. e.floor.enter(this.mode),
  22036. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22037. this.switchCameraMode(this.mode, i),
  22038. this.emit(w.StartInside, o),
  22039. r.resolve(!0),
  22040. r
  22041. }
  22042. ,
  22043. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22044. if (r = r || $.Deferred(),
  22045. this.dollhouseMode(),
  22046. !e)
  22047. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22048. r.resolve(!1),
  22049. r;
  22050. t = t || e.position;
  22051. var o = i || this.cameraControls.activeControl.camera.quaternion
  22052. , a = e.position;
  22053. return this.fitDollhouse(a, t, o),
  22054. setTimeout(function(t) {
  22055. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22056. var n = {
  22057. mode: u.PANORAMA,
  22058. pano: e,
  22059. quaternion: i,
  22060. callback: function() {
  22061. this.emit(w.FlyinFinished),
  22062. r.resolve(!0)
  22063. }
  22064. .bind(this)
  22065. };
  22066. this.flyToNewMode(n)
  22067. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22068. r
  22069. }
  22070. ,
  22071. n.prototype.checkAndWaitForPanoLoad = function() {
  22072. var e = {}
  22073. , t = {}
  22074. , i = 5e3
  22075. , n = function() {
  22076. for (var n in e)
  22077. if (e.hasOwnProperty(n) && e[n]) {
  22078. var r = performance.now() - t[n];
  22079. if (r < i)
  22080. return !0
  22081. }
  22082. return !1
  22083. };
  22084. return function(r, o, a, s, l, c, h, u, d, p) {
  22085. if (n())
  22086. return !0;
  22087. var f = function(t, i, n) {
  22088. N.delayOneFrame(function() {
  22089. e[t] = !1,
  22090. l && l(i, n)
  22091. }
  22092. .bind(this))
  22093. }
  22094. .bind(this, r.id)
  22095. , g = function(t, i) {
  22096. N.delayOneFrame(function() {
  22097. e[t] = !1,
  22098. c && c(i)
  22099. }
  22100. .bind(this))
  22101. }
  22102. .bind(this, r.id);
  22103. try {
  22104. return null !== u && void 0 !== u || (u = !0),
  22105. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22106. e[r.id] && (t[r.id] = performance.now()),
  22107. e[r.id]
  22108. } catch (n) {
  22109. throw e[r.id] = !1,
  22110. t[r.id] = performance.now() - i,
  22111. n
  22112. }
  22113. }
  22114. }(),
  22115. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22116. if (!e)
  22117. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22118. return r && this.model.waitForLoad(e, function() {
  22119. return e.isLoaded(i)
  22120. }),
  22121. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22122. !0)
  22123. }
  22124. ,
  22125. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22126. var e = new r.Vector3;
  22127. return function(t, i, n, r, o, a, s, l) {
  22128. if (!t)
  22129. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22130. return e.copy(d.FORWARD),
  22131. this.getDirection(e),
  22132. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22133. return t.isLoaded(i)
  22134. }),
  22135. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22136. n && n(e, t)
  22137. }
  22138. .bind(this)).fail(function(e) {
  22139. r && r(e)
  22140. }
  22141. .bind(this)).progress(function(e, t, i) {
  22142. o && o(e, t, i)
  22143. }
  22144. .bind(this)),
  22145. !0)
  22146. }
  22147. }(),
  22148. n.prototype.switchCameraMode = function(e, t) {
  22149. var i = this.cameraControls.controls[e]
  22150. , n = i.camera;
  22151. switch (e) {
  22152. case u.PANORAMA:
  22153. n.position.copy(this.currentPano.position);
  22154. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22155. i.lookAt(o.add(n.position));
  22156. break;
  22157. case u.DOLLHOUSE:
  22158. /* var a = this.position.clone();
  22159. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22160. n.position.copy(a),
  22161. i.target.copy(this.target.clone().setY(this.model.center.y));
  22162. break; */
  22163. //for多楼层 且 让模型刚好适应屏幕
  22164. var box = this.model.boundingBox.clone();
  22165. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22166. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22167. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22168. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22169. console.log(boxSize.x,distance, boxSize.length() / 2)
  22170. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22171. if(this.mode === u.PANORAMA){
  22172. i.target.copy(this.model.center);
  22173. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22174. }else{
  22175. i.target.copy(this.target.clone().setY(this.model.center.y))
  22176. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22177. }
  22178. vec.multiplyScalar(distance )
  22179. n.position.copy(i.target.clone().add(vec))
  22180. break
  22181. case u.FLOORPLAN:
  22182. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22183. i.target.copy(this.model.center).setY(0),
  22184. i.zoomToContain(this.model.size),
  22185. i.rotateToView(this.model.size, this.getDirection())
  22186. }
  22187. i.update(0)
  22188. }
  22189. ,
  22190. n.prototype.update = function() {
  22191. var e = (new r.Vector3,
  22192. {})
  22193. , t = [];
  22194. return function(i) {
  22195. this.updatePersistentZooming(i),
  22196. this.updateFromControls(i),
  22197. this.getCurrentNodePanos(t)
  22198. if(this.hasChanged(e) ) {
  22199. this.lastChangeTime = Date.now(),
  22200. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22201. this.emit(w.ViewChanged, e),
  22202. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22203. }
  22204. if(e.cameraChanged2){ //变化要更大些
  22205. for(var i in this.model.hots){
  22206. this.model.hots[i].update(this)
  22207. }
  22208. }
  22209. if(e.cameraChanged){
  22210. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  22211. for(var i in this.model.hots){
  22212. this.model.hots[i].updateTitle(this)
  22213. }
  22214. }
  22215. this.model.supportsTiles && (this.updateTileDownloader(t),
  22216. this.updatePanoRenderer(t)),
  22217. this.updatePreRendering(t),
  22218. this.reticule.update(),
  22219. this.path.update(),
  22220. this.spider.update(),
  22221. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22222. this.updateControlLocks(),
  22223. this.model.supportsTiles && this.updateZoomPano()
  22224. }
  22225. }(),
  22226. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22227. var lastMode, lastPano;
  22228. return function(){
  22229. var mode = this.mode;
  22230. var pano = mode == "panorama" ? this.currentPano : "";
  22231. if(mode != "panorama" || pano != lastPano){
  22232. overlay.noBlock = null
  22233. }
  22234. this.overlayGroup.children.forEach((overlay)=>{
  22235. if(overlay.overlayType == "video" ){
  22236. var matrix = overlay.plane.matrixWorld;
  22237. var inSight = false;
  22238. var cameraDir = this.getDirection();
  22239. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22240. var vertexes = []
  22241. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22242. for(let i=0; i<4; i++){
  22243. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22244. vertexes.push(vertex)
  22245. if(overlay.noBlock == null){
  22246. if(!m.ifShelter(vertex)){
  22247. overlay.noBlock = true
  22248. }
  22249. inSight = true; break;
  22250. }else{
  22251. overlay.noBlock = true
  22252. }
  22253. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22254. inSight = true; break;
  22255. }
  22256. }
  22257. }
  22258. overlay.inSight = inSight
  22259. if(!inSight)overlay.plane.material.map.image.pause()
  22260. else overlay.plane.material.map.image.play()//maybe fail
  22261. }
  22262. })
  22263. lastMode = mode, lastPano = pano
  22264. }
  22265. }() */
  22266. n.prototype.updatePersistentZooming = function(e) {
  22267. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22268. }
  22269. ,
  22270. n.prototype.updateControlLocks = function() {
  22271. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22272. }
  22273. ,
  22274. n.prototype.updatePanoRenderer = function() {
  22275. var e = new r.Vector3;
  22276. return function(t) {
  22277. var i = this.nextPano || this.currentPano;
  22278. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22279. this.getDirection(e),
  22280. this.panoRenderer.updateDirection(e))
  22281. }
  22282. }(),
  22283. n.prototype.cleanupInactivePanos = function() {
  22284. var e = []
  22285. , t = [];
  22286. return function() {
  22287. e.length = 0,
  22288. e.push(this.currentPano),
  22289. this.nextPano && e.push(this.nextPano),
  22290. t.length = 0;
  22291. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22292. t.push(this.panoRenderer.activePanos[i]);
  22293. for (var n = 0; n < t.length; n++) {
  22294. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22295. r.id === e[a].id && (o = !1);
  22296. o && r.exit()
  22297. }
  22298. }
  22299. }(),
  22300. n.prototype.updatePreRendering = function() {
  22301. var e = {};
  22302. return function(t) {
  22303. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22304. var i = this.nextPano || this.currentPano;
  22305. if (i && t && t.length > 1) {
  22306. var n = t.findIndex(function(e) {
  22307. if (e.id === i.id)
  22308. return !0
  22309. });
  22310. if (n >= 0 && n + 1 < t.length) {
  22311. var r = t[n + 1];
  22312. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22313. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22314. window.setTimeout(function(t) {
  22315. e[t.id] = !1
  22316. }
  22317. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22318. }
  22319. .bind(this, r), f.tiling.panoPreRenderDelay),
  22320. e[r.id] = !0)
  22321. }
  22322. }
  22323. }
  22324. }
  22325. }(),
  22326. n.prototype.enablePreRendering = function() {
  22327. this.preRenderingEnabled = !0
  22328. }
  22329. ,
  22330. n.prototype.disablePreRendering = function() {
  22331. this.preRenderingEnabled = !1,
  22332. this.cleanupInactivePanos()
  22333. }
  22334. ,
  22335. n.prototype.updateTileDownloader = function() {
  22336. var e = new r.Vector3;
  22337. return function(t) {
  22338. var i = this.nextPano || this.currentPano;
  22339. i && (e.copy(d.FORWARD),
  22340. this.getDirection(e),
  22341. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22342. this.tileDownloader.processPriorityQueue = !0)
  22343. }
  22344. }(),
  22345. n.prototype.updateFromControls = function(e) {
  22346. null !== e && void 0 !== e || (e = 0),
  22347. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22348. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22349. this.position.copy(this.cameraControls.activeControl.camera.position),
  22350. this.target.copy(this.cameraControls.activeControl.target),
  22351. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22352. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22353. this.camera.position.copy(this.position),
  22354. this.camera.quaternion.copy(this.quaternion),
  22355. this.camera.updateMatrix(),
  22356. this.camera.updateMatrixWorld()
  22357. }
  22358. ,
  22359. n.prototype.hasChanged = function(e) {
  22360. /* if (!this.previousState)
  22361. return this.previousState = {
  22362. allFloorsVisible: this.model.allFloorsVisible,
  22363. position: this.position.clone(),
  22364. quaternion: this.quaternion.clone(),
  22365. mouse: this.mouse.clone(),
  22366. labelScaleFactor: this.getLabelScaleFactor(),
  22367. currentFloor: this.model.currentFloor,
  22368. projectionMatrix: this.camera.projectionMatrix.clone(),
  22369. worldMatrix: this.camera.matrixWorld.clone(),
  22370. mode: this.mode,
  22371. modelPosition: this.model.position.clone(),
  22372. modelCenter: this.model.center.clone(),
  22373. zoomLevel: this.zoomLevel
  22374. },
  22375. !0;
  22376. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22377. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22378. e.moved = !this.position.equals(this.previousState.position),
  22379. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22380. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22381. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22382. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22383. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22384. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22385. e.modeChanged = this.mode !== this.previousState.mode,
  22386. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22387. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22388. e.nextPanoActive = null !== this.nextPano,
  22389. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22390. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22391. this.previousState.position.copy(this.position),
  22392. this.previousState.quaternion.copy(this.quaternion),
  22393. this.previousState.mouse.copy(this.mouse),
  22394. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22395. this.previousState.currentFloor = this.model.currentFloor,
  22396. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22397. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22398. this.previousState.mode = this.mode,
  22399. this.previousState.modelPosition.copy(this.model.position),
  22400. this.previousState.modelCenter.copy(this.model.center),
  22401. this.previousState.zoomLevel = this.zoomLevel,
  22402. !t */
  22403. if (!this.previousState)
  22404. {
  22405. this.previousState = {
  22406. allFloorsVisible: this.model.allFloorsVisible,
  22407. position: this.position.clone(),
  22408. quaternion: this.quaternion.clone(),
  22409. mouse: this.mouse.clone(),
  22410. //labelScaleFactor: this.getLabelScaleFactor(),
  22411. currentFloor: this.model.currentFloor,
  22412. projectionMatrix: this.camera.projectionMatrix.clone(),
  22413. worldMatrix: this.camera.matrixWorld.clone(),
  22414. mode: this.mode,
  22415. modelPosition: this.model.position.clone(),
  22416. modelCenter: this.model.center.clone(),
  22417. zoomLevel: this.zoomLevel
  22418. };
  22419. e.cameraChanged = e.cameraChanged2 = true;
  22420. return !0;
  22421. }
  22422. //许钟文改 分成相机是否改变cameraChanged 和其他
  22423. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22424. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22425. e.cameraChanged = !a;
  22426. if(e.cameraChanged){//
  22427. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  22428. }else e.cameraChanged2 = false
  22429. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22430. e.moved = !this.position.equals(this.previousState.position),
  22431. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22432. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22433. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22434. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22435. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22436. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22437. e.modeChanged = this.mode !== this.previousState.mode,
  22438. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22439. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22440. e.nextPanoActive = null !== this.nextPano,
  22441. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22442. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22443. this.previousState.position.copy(this.position),
  22444. this.previousState.quaternion.copy(this.quaternion),
  22445. this.previousState.mouse.copy(this.mouse),
  22446. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22447. this.previousState.currentFloor = this.model.currentFloor,
  22448. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22449. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22450. this.previousState.mode = this.mode,
  22451. this.previousState.modelPosition.copy(this.model.position),
  22452. this.previousState.modelCenter.copy(this.model.center),
  22453. this.previousState.zoomLevel = this.zoomLevel;
  22454. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22455. return !t
  22456. }
  22457. ,
  22458. n.prototype.updateIntersect = function() {
  22459. var e = this.flying || this.isWarping()
  22460. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22461. , i = y.getById(V.LookTransition)
  22462. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22463. {//clear:
  22464. if(this.intersectHot) this.intersectHot.setHoverState(false)
  22465. this.intersectHot = null
  22466. $("#player").css("cursor", "")
  22467. }
  22468. var deal = ()=>{
  22469. if(this.intersect && this.intersect.object.visible ){
  22470. if("hotSprite" == this.intersect.object.type){
  22471. this.intersectHot = this.intersect.object
  22472. while(!(this.intersectHot instanceof Hot)){
  22473. this.intersectHot = this.intersectHot.parent
  22474. }
  22475. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22476. this.intersectHot.setHoverState(true)
  22477. }
  22478. }
  22479. }
  22480. if(this.model.hotGroup){
  22481. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.fastTran || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22482. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22483. if(this.intersect){
  22484. deal()
  22485. this.intersectHot && $("#player").css("cursor", "pointer");
  22486. }
  22487. }
  22488. this.intersect = this.getMouseIntersect(),
  22489. this.intersect && this.updateClosestPano(this.intersect),
  22490. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22491. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22492. }
  22493. ,
  22494. n.prototype.checkHotClick = function() {
  22495. if(this.intersectHot){
  22496. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22497. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22498. }
  22499. this.intersectHot.examine(this)
  22500. return true;
  22501. }
  22502. },
  22503. n.prototype.getMouseDirection = function(e) {
  22504. e = e || this.mouse;
  22505. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22506. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22507. return i.sub(t).normalize()
  22508. }
  22509. ,
  22510. n.prototype.hoverOverlay = function(mesh){
  22511. if(!mesh){
  22512. this.hoveringPlane = null;
  22513. $("#player").css("cursor",this.currentCursor || "" );
  22514. }else{
  22515. var overlay = mesh.parent;
  22516. $("#player").css("cursor","pointer");
  22517. this.hoveringPlane = overlay;
  22518. return true;
  22519. }
  22520. },
  22521. n.prototype.clickOverlay = function(overlay){
  22522. if(this.openOverlay && !overlay)return;
  22523. var plane = overlay.plane;
  22524. /* if(overlay.overlayType == "video"){
  22525. if(plane.material.map.image.paused) plane.material.map.image.play()
  22526. else plane.material.map.image.pause()
  22527. } */
  22528. if(overlay.overlayType == "video"){
  22529. overlay.switchPlay(!!overlay.pausedByUser)
  22530. }
  22531. /* if(window.EditOverlay &&EditOverlay.editing){
  22532. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22533. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22534. EditOverlay.endAddPlane();
  22535. EditOverlay.updateOverlayPanel(overlay)
  22536. EditOverlay.controlSelectOverlay(overlay)
  22537. return;
  22538. } */
  22539. },
  22540. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22541. e = e || this.mouse.clone(),
  22542. t = t || this.model.floors.reduce(function(e, t) {
  22543. return t.hidden ? e : e.concat(t.collider.children)
  22544. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22545. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22546. this.raycaster.set(i, this.getMouseDirection(e));
  22547. var n = this.raycaster.intersectObjects(t, true);//add true
  22548. var o = n[0];
  22549. if(o){
  22550. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22551. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22552. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22553. o.horizontal = .8 < o.normal.y);
  22554. return o
  22555. }
  22556. }
  22557. ,
  22558. n.prototype.updateClosestPano = function(e) {
  22559. var t = [s.filters.isPanoAligned()];
  22560. if (this.mode === u.PANORAMA) {
  22561. if (!this.currentPano)
  22562. return;
  22563. t.push(s.filters.not(this.currentPano)),
  22564. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22565. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22566. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22567. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22568. } else{
  22569. t.push((pano)=>{ // add
  22570. return this.checkHasNeighbor(pano)
  22571. })
  22572. t.push(s.filters.isOnVisibleFloor()),
  22573. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22574. }
  22575. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22576. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22577. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22578. this.closestPano = i) : this.isPanoHover = !1
  22579. }
  22580. ,
  22581. n.prototype.dollhouseMode = function(e, t) {
  22582. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22583. this.mode = u.DOLLHOUSE,
  22584. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22585. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22586. , n = new r.Vector3(15,10,15);
  22587. if (e && t) {
  22588. var o = d.FORWARD.clone().applyQuaternion(t)
  22589. , a = this.model.center.clone().sub(e)
  22590. , s = a.dot(o);
  22591. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22592. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22593. }
  22594. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22595. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22596. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22597. this.updateFromControls(),
  22598. this.model.alpha = 1,
  22599. this.model.skybox.material.uniforms.opacity.value = 0
  22600. }
  22601. ,
  22602. n.prototype.insideMode = function(e, t) {
  22603. var i = $.Deferred()
  22604. , n = t || null;
  22605. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22606. var r = [s.filters.isPanoAligned()];
  22607. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22608. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22609. this.flyToNewMode({
  22610. mode: u.PANORAMA,
  22611. pano: e,
  22612. callback: n
  22613. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22614. } else {
  22615. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22616. i.reject(o)
  22617. }
  22618. return i.promise()
  22619. }
  22620. ,
  22621. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22622. //if(urlHasValue('oldEntry')){
  22623. //搬自一代。
  22624. var maxY = this.model.boundingBox.max.y;
  22625. var n = d.FORWARD.clone().applyQuaternion(i)
  22626. , i = n.clone().add(e);
  22627. this.cameraControls.activeControl.target.copy(i),
  22628. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22629. //return;
  22630. /* //this.camera.position.copy(this.model.center);
  22631. //this.camera.updateMatrixWorld()
  22632. this.switchCameraMode("dollhouse", i) */
  22633. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22634. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22635. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22636. this.cameraControls.activeControl.target.copy(n).add(e);
  22637. var o = d.RIGHT.clone().applyQuaternion(i)
  22638. , a = d.UP.clone()
  22639. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22640. , l = this.model.boundingBox.max.clone()
  22641. , c = this.model.boundingBox.min.clone()
  22642. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22643. , u = 0
  22644. , p = 0
  22645. , g = 0;
  22646. h.forEach(function(e, t, i) {
  22647. var n = Math.abs(e.dot(o))
  22648. , r = e.dot(s);
  22649. n > u && (u = n,
  22650. p = r),
  22651. r > g && (g = r)
  22652. });
  22653. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22654. , v = s.clone().multiplyScalar(p).add(t)
  22655. , A = s.clone().multiplyScalar(g).add(t);
  22656. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22657. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22658. p = Math.max(p, 10),
  22659. g = Math.max(g, 10);
  22660. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22661. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22662. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22663. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22664. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22665. */
  22666. }
  22667. ,
  22668. n.prototype.floorplanMode = function(e, t, i) {
  22669. this.mode = u.FLOORPLAN;
  22670. var n = this.cameraControls.controls[u.FLOORPLAN];
  22671. n.reset();
  22672. var r = e ? e : this.model.center;
  22673. if (n.target.copy(r).setY(0),
  22674. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22675. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22676. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22677. t) {
  22678. var o = d.LEFT.clone().applyQuaternion(t);
  22679. n.rotateLeft(-Math.atan2(o.x, o.z))
  22680. } else
  22681. n.rotateToView(this.model.size, this.getDirection());
  22682. n.update(0)
  22683. }
  22684. ,
  22685. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22686. return e.skipWarpingCheck = !0,
  22687. this.flyToPano(e, t)
  22688. }
  22689. ,
  22690. n.prototype.updateMarkerVisi = function() {//加
  22691. if(this.mode != "panorama")return;
  22692. this.model.panos.list.forEach((pano)=>{
  22693. if(!pano.marker)return;
  22694. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22695. })
  22696. }
  22697. ,
  22698. /* n.prototype.updateHotVisible = function(pano){
  22699. var hots = this.model.hots;
  22700. pano = pano || this.currentPano;
  22701. for (var index in hots){
  22702. var visible;
  22703. if(this.mode != "panorama"){
  22704. visible = true;
  22705. }else{
  22706. //hots[index].mesh.material.depthTest = false;
  22707. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22708. }
  22709. hots[index].mesh.visible = visible;
  22710. }
  22711. } */
  22712. n.prototype.flyToPano = function(e, t) {
  22713. var i = e.pano
  22714. , aim = e.lookAtPoint
  22715. , aimQua = e.quaternion //ADD
  22716. , o = e.duration
  22717. , a = e.aimDuration
  22718. , s = e.maxDistanceOverride
  22719. , l = e.skipWarpingCheck
  22720. , c = e.constantMoveSpeed
  22721. , h = null
  22722. , p = null
  22723. if (aim){
  22724. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22725. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22726. }
  22727. else aimQua = aimQua
  22728. var zoomLevel = e.zoomLevel || 1 //add
  22729. if(this.flying) return t && t(e)
  22730. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22731. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22732. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22733. t && t(),
  22734. !1;
  22735. if (this.updateLastView(),
  22736. this.mode !== u.PANORAMA) {
  22737. var m;
  22738. void this.flyToNewMode({
  22739. mode: u.PANORAMA,
  22740. pano: i,
  22741. duration: o,
  22742. quaternion: aimQua ,
  22743. callback: t
  22744. })
  22745. }
  22746. if (!i || (h = g.deepExtend(e),
  22747. p = function() {
  22748. N.delayOneFrame(function() {
  22749. this.flyToPano(h, t)
  22750. }
  22751. .bind(this))
  22752. }
  22753. .bind(this),
  22754. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22755. var C = function(e) {
  22756. t && t(e)
  22757. }
  22758. .bind(this);
  22759. this.currentPano || (this.currentPano = i,
  22760. this.path.placeCpm(),
  22761. this.path.fadeOutCpm(f.path.fadeOutTime),
  22762. this.spider.draw());
  22763. var I = o;
  22764. if ("number" != typeof o) {
  22765. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22766. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22767. }
  22768. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22769. zoomLevel !== this.zoomLevel)
  22770. switch (f.zoom.transitionStyle) {
  22771. case 1:
  22772. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22773. break;
  22774. case 2:
  22775. return h = g.deepExtend(e),
  22776. p = this.flyToPano.bind(this, h, t),
  22777. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22778. }
  22779. if (aimQua) {
  22780. y.cancelById(V.LookTransition),
  22781. I *= f.transition.aimSlowFactor;
  22782. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22783. , S = b.clone()
  22784. , M = new r.Vector3;
  22785. if (i === this.currentPano) {
  22786. var R = d.FORWARD.clone().applyQuaternion(b)
  22787. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22788. , O = R.angleTo(P);
  22789. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22790. void y.start(function(e) {
  22791. S.copy(b),
  22792. v.quaternion(S, aimQua)(e),
  22793. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22794. this.cameraControls.activeControl.lookAt(M)
  22795. }
  22796. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22797. }
  22798. }
  22799. if (i === this.currentPano )
  22800. return void C();
  22801. this.flying = !0;
  22802. var L = this.position.clone()
  22803. , D = this.currentPano;
  22804. F.debug("Flying to pano ", i.position),
  22805. this.emit(w.PanoChosen, this.currentPano, i),
  22806. this.emit(w.FlyingStarted, i.position, L, i, D)
  22807. //---------before fly--------------- add
  22808. //this.updateHotVisible(i); //更新热点显示
  22809. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22810. Hot.updateVisibles([this.currentPano, i])
  22811. //地标变化
  22812. if(this.model.floorLogos){
  22813. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22814. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22815. //this.model.adjustfloorLogoHeight();
  22816. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22817. this.model.floorLogos[1].visible = true;
  22818. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22819. }
  22820. if(this.director.tourIsPlaying){
  22821. startWalk(this.currentPano, i)
  22822. }
  22823. //=======================================
  22824. aimQua && y.start(function(e) {
  22825. if(this.director.tourIsPlaying){
  22826. updateWalkAnimation(this.currentPano, i, e)
  22827. }
  22828. S.copy(b),
  22829. v.quaternion(S, aimQua)(e),
  22830. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22831. this.cameraControls.activeControl.lookAt(M)
  22832. }
  22833. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22834. var B = c ? null : A[f.transition.movementEasing];
  22835. this.nextPano = i,
  22836. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22837. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22838. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22839. this.flying = !1,
  22840. this.currentPano !== i && this.currentPano.exit(),
  22841. i.enter(),
  22842. this.currentPano = i,
  22843. this.nextPano = null,
  22844. this.path.placeCpm(),
  22845. this.path.fadeOutCpm(f.path.fadeOutTime),
  22846. this.spider.draw(),
  22847. this.emit(w.FlyingEnded, i.position, L, i, D),
  22848. this.updateMarkerVisi(),//add
  22849. C(e)
  22850. //add:
  22851. if(this.mode == "panorama" ){
  22852. if(this.model.floorLogos){
  22853. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22854. //this.model.adjustfloorLogoHeight()
  22855. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22856. this.model.floorLogos[1].visible = false;
  22857. }
  22858. Hot.updateVisibles([this.currentPano])//add
  22859. }
  22860. }
  22861. .bind(this), 0, B, "camFly", V.FlyToPano)
  22862. }
  22863. }
  22864. ,
  22865. n.prototype.warpToPano = function(o={}) {
  22866. }
  22867. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22868. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22869. if(this.flying || this.isWarping() )return;
  22870. let oldPos = this.position.clone();
  22871. let oldPano = this.currentPano
  22872. let pano = o.pano || this.model.panos.index[o.panoId]
  22873. this.path.warpDestPano = pano
  22874. var retry = ()=>{
  22875. this.waitingToWarp = !1,
  22876. this.blackToPano(o)
  22877. }
  22878. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22879. return void (this.waitingToWarp = !0)
  22880. this.emit("pano.chosen", oldPano, pano)
  22881. this.flying = true
  22882. this.nextPano = pano //提前加载高清图片
  22883. this.path.warpDestHeroLoc = {
  22884. panoId : o.panoId,
  22885. position: pano.position,
  22886. quaternion: o.quaternion || this.quaternion.clone()
  22887. }
  22888. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22889. pano != this.currentPano && this.currentPano.exit()
  22890. pano.enter()
  22891. this.currentPano = pano
  22892. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  22893. this.flying = false
  22894. this.nextPano = null
  22895. this.updateMarkerVisi();//add
  22896. } )
  22897. }
  22898. window._transitionPosId = 9999
  22899. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22900. y.cancelById(_transitionPosId)
  22901. var begin = function(object, pos, qua, scale){
  22902. if(pos){
  22903. if(!same(object.position, pos, 0.01)){
  22904. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22905. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22906. }
  22907. if(qua && !same(object.quaternion, qua, 1e-6)){
  22908. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22909. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22910. }
  22911. if(scale && !same(object.scale, scale, 0.001)){
  22912. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22913. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22914. }
  22915. }
  22916. }
  22917. var same = function(vec1, vec2, diff){
  22918. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22919. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22920. return s
  22921. }
  22922. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22923. for(let i in this.model.hots){//是否判断visible?
  22924. var hot = this.model.hots[i];
  22925. var panoData = hot.info.transformAtPanos[sid];
  22926. var useCustom = !panoData
  22927. //if(hot.usingTransformData || !useCustom){
  22928. var pos = useCustom ? hot.info.position : panoData.pos;
  22929. begin(hot, pos/* , qua */ )
  22930. //}
  22931. }
  22932. }
  22933. window._tranOutsideFocus = 4399
  22934. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22935. console.log("focusPoint")
  22936. if(this.mode == "floorplan"){
  22937. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22938. var control = this.cameraControls.controls.floorplan;
  22939. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22940. var currentScale = control.absoluteScale;
  22941. var currentTarget = control.target.clone()
  22942. y.cancelById(window._tranOutsideFocus, true);
  22943. y.start(function(progress){
  22944. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22945. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22946. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22947. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22948. }else if(player.mode == "dollhouse"){
  22949. var control = player.cameraControls.controls.dollhouse;
  22950. var radius = o.radius || 8;
  22951. var currentTarget = control.target.clone()
  22952. var dir = control.offset.clone().normalize()
  22953. var currentRadius = control.offset.length();
  22954. y.cancelById(window._tranOutsideFocus, true);
  22955. y.start(function(progress){
  22956. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22957. let radius_ = radius*progress+currentRadius*(1-progress)
  22958. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22959. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22960. }else if(this.mode == 'panorama'){
  22961. this.flyToPano({
  22962. lookAtPoint: o.aim.clone() ,
  22963. pano: this.currentPano,
  22964. aimDuration: o.dur || 600
  22965. })
  22966. }
  22967. }
  22968. /*
  22969. 切换到某个模式后再执行函数
  22970. */
  22971. n.prototype.FlyToMode = function(mode, f1, duration){
  22972. var f2;
  22973. if (this.mode == mode) {
  22974. f1 && f1()
  22975. } else {
  22976. f2 = f1;
  22977. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22978. this.afterCModeFuc = function() {
  22979. /* objects.gui.modeChange[mode](null, {
  22980. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  22981. }); */
  22982. this.afterCModeFuc = f2
  22983. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  22984. //callback : f2
  22985. });
  22986. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  22987. }.bind(this)
  22988. } else {
  22989. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  22990. this.afterCModeFuc = f2;//飞入后执行
  22991. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22992. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  22993. }catch(e){
  22994. console.log('FlyToMode遇到问题?')
  22995. }
  22996. }
  22997. }
  22998. }
  22999. n.prototype.fastForwardActivePanoFlight = function(e) {
  23000. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  23001. y.adjustSpeed(V.FlyToPano, e)
  23002. y.adjustSpeed(V.LookTransition, e)
  23003. }
  23004. ,
  23005. n.prototype.flyToPanoClosestToMouse = function() {
  23006. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23007. this.intersect && this.updateClosestPano(this.intersect)),
  23008. this.closestPano)
  23009. return this.flyToPano({
  23010. pano: this.closestPano
  23011. });
  23012. var e = this.getMouseDirection();
  23013. this.flyDirection(e) || this.flyToPano({
  23014. pano: this.currentPano
  23015. })
  23016. }
  23017. ,
  23018. n.prototype.flyLocalDirection = function(e) {
  23019. var t = this.getDirection(e)
  23020. , i = 1 === e.z ? .4 : .75
  23021. , n = 1 === Math.abs(e.x);
  23022. return this.flyDirection(t, i, n)
  23023. }
  23024. ,
  23025. n.prototype.flyDirection = function(e, t, i) {
  23026. Hot.closePopup();//xzw add
  23027. var n = $.Deferred();
  23028. this.history.invalidate();
  23029. var r = this.closestPanoInDirection(e, t, i);
  23030. return r ? this.flyToPano({
  23031. pano: r
  23032. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23033. n.resolve(!1)),
  23034. n.promise()
  23035. }
  23036. ,
  23037. n.prototype.closestPanoInDirection = function(e, t, i) {
  23038. return this.rankedPanoInDirection(0, e, t, i)
  23039. }
  23040. ,
  23041. n.prototype.rankedPanoInDirection = function() {
  23042. var e = {
  23043. pano: null,
  23044. candidates: []
  23045. };
  23046. return function(t, i, n, r) {
  23047. t || (t = 0),
  23048. n = void 0 !== n ? n : .75;
  23049. var o = r ? "angle" : "direction";
  23050. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23051. this.cachedPanoCandidates = e.candidates,
  23052. e.pano
  23053. }
  23054. }(),
  23055. n.prototype.bump = function(e) {
  23056. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23057. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23058. if (s)
  23059. t = function() {
  23060. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23061. }
  23062. .bind(this),
  23063. i = function() {
  23064. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23065. }
  23066. .bind(this);
  23067. else {
  23068. var l = this.camera.position.clone()
  23069. , c = e.clone();
  23070. this.raycaster.set(l, c);
  23071. var h = this.model.floors.reduce(function(e, t) {
  23072. return e.concat(t.collider.children)
  23073. }, [])
  23074. , d = this.raycaster.intersectObjects(h)
  23075. , p = d.length > 0 ? d[0].distance / 25 : .04
  23076. , g = l.clone().add(c.multiplyScalar(p));
  23077. t = function() {
  23078. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23079. }
  23080. .bind(this),
  23081. i = function() {
  23082. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23083. }
  23084. .bind(this)
  23085. }
  23086. n = function() {
  23087. this.flying = !1
  23088. }
  23089. .bind(this),
  23090. this.flying = !0,
  23091. t()
  23092. }
  23093. }
  23094. ,
  23095. n.prototype.changeFloor = function(e) {
  23096. if (!this.is360View(this.mode, this.currentPano))
  23097. if (this.mode === u.PANORAMA) {
  23098. var t = this.history.reversePano(e);
  23099. t && t.isAligned() ? this.flyToPano({
  23100. pano: t
  23101. }) : this.changeFloorByScore(e)
  23102. } else
  23103. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23104. }
  23105. ,
  23106. n.prototype.changeFloorByScore = function() {
  23107. var e = {
  23108. pano: null,
  23109. candidates: []
  23110. };
  23111. return function(t) {
  23112. var i = this.model.nextFloor(t);
  23113. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23114. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23115. this.history.push(t, this.currentPano),
  23116. this.flyToPano({
  23117. pano: e.pano
  23118. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23119. }
  23120. }(),
  23121. n.prototype.gotoFloor = function(e) {
  23122. var t = e - this.model.currentFloor.floorIndex;
  23123. this.changeFloor(t)
  23124. }
  23125. ,
  23126. n.prototype.getDirection = function(e) {
  23127. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23128. e.applyQuaternion(this.camera.quaternion)
  23129. }
  23130. ,
  23131. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23132. if (o = o || $.Deferred(),
  23133. this.mode === u.TRANSITIONING)
  23134. return F.warn("should not be transitioning here"),
  23135. n && n(!1),
  23136. o.reject().promise();
  23137. var a = i || !1
  23138. , s = i ? i.position : this.position
  23139. , l = this.position.clone()
  23140. , c = this.currentPano;
  23141. if (F.debug("New pose in mode " + this.mode),
  23142. !e || (retryCallback = function() {
  23143. N.delayOneFrame(function() {
  23144. this.flyToSameMode(e, t, i, n, o)
  23145. }
  23146. .bind(this))
  23147. }
  23148. .bind(this),
  23149. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23150. var h = function() {
  23151. this.emit(w.FlyingEnded, s, l, e, c),
  23152. n && n(!0)
  23153. }
  23154. .bind(this)
  23155. , d = f[this.mode]
  23156. , p = void 0 !== t ? t : d.transitionTime
  23157. , g = new r.Vector3
  23158. , C = new r.Vector3;
  23159. if (this.emit(w.FlyingStarted, s, l, e, c),
  23160. this.mode === u.PANORAMA)
  23161. F.warn("we should not be here for panorama views");
  23162. else if (this.mode === u.DOLLHOUSE)
  23163. if (a) {
  23164. var I = new r.Vector3(0,1,0);
  23165. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23166. this.model.warpDestFloors(i.floorVisibility),
  23167. C.copy(i.position);
  23168. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23169. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23170. , _ = b.intersectObjects(this.model.colliders)
  23171. , T = 3;
  23172. _.length ? (g.copy(_[0].point),
  23173. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23174. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23175. var x = (new r.Matrix4).lookAt(C, g, I)
  23176. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23177. , M = g.distanceTo(C)
  23178. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23179. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23180. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23181. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23182. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23183. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23184. this.path.burnsDir = Math.sign(L.y);
  23185. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23186. , B = new r.Vector3;
  23187. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23188. y.start(function(e, t) {
  23189. D.x = P.x + e * L.x,
  23190. D.y = P.y + e * L.y,
  23191. D.z = P.z + e * L.z;
  23192. var i = O + e * (M - O);
  23193. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23194. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23195. }
  23196. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23197. y.start(function(e, t) {
  23198. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23199. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23200. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23201. }
  23202. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23203. } else
  23204. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23205. else if (this.path.placeCpm(),
  23206. this.path.fadeInCpm(f.path.fadeInTime),
  23207. i) {
  23208. this.model.warpDestFloors(i.floorVisibility);
  23209. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23210. , k = this.cameraControls.controls[u.FLOORPLAN]
  23211. , H = k.target.clone()
  23212. , G = i.position.clone().sub(H)
  23213. , z = U.position.clone().sub(k.target)
  23214. , W = z.length()
  23215. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23216. , Y = Math.atan2(k.offset.x, k.offset.z)
  23217. , X = Math.atan2(j.x, j.z)
  23218. , Z = k.absoluteScale
  23219. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23220. y.start(function(e, t) {
  23221. k.target.copy(G).multiplyScalar(e).add(H);
  23222. var i = Y + (X - Y) * e;
  23223. k.offset.x = W * Math.sin(i),
  23224. k.offset.z = W * Math.cos(i),
  23225. U.position.copy(k.target).add(k.offset),
  23226. k.absoluteScale = Z + e * (q - Z),
  23227. k.update(),
  23228. this.quaternion.copy(U.quaternion),
  23229. this.position.copy(U.position),
  23230. this.target.copy(k.target),
  23231. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23232. }
  23233. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23234. } else
  23235. F.info("flyToSameMode() funny floorplan view? skipping");
  23236. return y.setTimeout(function(e) {
  23237. this.mode = e,
  23238. h(),
  23239. o.resolve(!0)
  23240. }
  23241. .bind(this, this.mode), p, V.FlyToSameMode),
  23242. this.mode = u.TRANSITIONING,
  23243. o.promise()
  23244. }
  23245. }
  23246. ,
  23247. n.prototype.flyToNewMode = function(e, t) {
  23248. Hot.closePopup();//xzw add
  23249. e = e || {};
  23250. var i = e.mode
  23251. , n = e.pano
  23252. , o = e.duration
  23253. , a = e.warpDest
  23254. , s = e.callback
  23255. , l = e.force
  23256. , c = e.quaternion;
  23257. if (t = t || $.Deferred(),
  23258. this.isWarping())
  23259. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23260. s && s(!1),
  23261. t.reject("Cannot change mode during tour transition").promise();
  23262. if (this.mode === u.TRANSITIONING)
  23263. return s && s(!1),
  23264. t.reject("Cannot change mode during mode transition").promise();
  23265. if (i === this.mode)
  23266. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23267. t.promise()) : (s && s(!1),
  23268. t.reject("Already in " + i + " mode").promise());
  23269. var h = a || !1;
  23270. F.debug("Switching mode to " + i);
  23271. var d = function() {
  23272. N.delayOneFrame(function() {
  23273. this.flyToNewMode(e, t)
  23274. }
  23275. .bind(this))
  23276. }
  23277. .bind(this);
  23278. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23279. return t.promise();
  23280. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23281. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23282. this.model.waitForLoad(this.model, function() {
  23283. return this.model.meshTexturesLoaded;
  23284. }
  23285. .bind(this)),
  23286. this.model.loadMeshTextures().done(d),
  23287. t.promise();
  23288. this.history.invalidate(),
  23289. this.updateLastView();
  23290. var p = this.mode
  23291. , C = this.cameraControls.cameras[i];
  23292. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23293. var I = void 0 !== o ? o : e.transitionTime;
  23294. this.emit(w.ModeChanging, p, i, n, I),
  23295. n && (this.currentPano = n),
  23296. this.switchCameraMode(i, c),
  23297. y.cancelById(V.LookTransition);
  23298. //before fly---------------------
  23299. this.modeTran = p + "-" + i; //add
  23300. if(this.mode == "panorama"){
  23301. if(this.model.floorLogos){
  23302. this.model.floorLogos[0].visible = false;
  23303. this.model.floorLogos[1].visible = false;
  23304. }
  23305. updateArrow(false)
  23306. }
  23307. if(i == "panorama"){
  23308. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23309. this.model.transparentModel.visible = false
  23310. }else{
  23311. Hot.updateVisibles(false)
  23312. this.model.transparentModel.visible = true
  23313. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23314. }
  23315. //------------------------------------
  23316. var _ = (new r.Vector3).copy(this.position);
  23317. if (i === u.PANORAMA){
  23318. this.emit(w.PanoChosen, n, n),
  23319. setTimeout(function() {
  23320. n.floor.enter(i)
  23321. }
  23322. .bind(this), I / 2),
  23323. this.path.fadeOutCpm(f.path.fadeOutTime);
  23324. if(this.model.floorLogos){
  23325. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23326. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23327. }
  23328. }else if (i === u.DOLLHOUSE) {
  23329. if (h && (this.model.stayPut = !0),
  23330. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23331. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23332. this.path.placeCpm(),
  23333. this.path.fadeInCpm(f.path.fadeInTime),
  23334. h) {
  23335. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23336. _.set(15, 10, 15);
  23337. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23338. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23339. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23340. P.length ? (T.copy(P[0].point),
  23341. _.copy(a.position),
  23342. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23343. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23344. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23345. _.add(this.model.position),
  23346. C.position.copy(_),
  23347. this.cameraControls.controls[u.DOLLHOUSE].update()
  23348. }
  23349. } else if (this.path.placeCpm(),
  23350. this.path.fadeInCpm(f.path.fadeInTime),
  23351. a) {
  23352. this.model.warpDestFloors(a.floorVisibility);
  23353. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23354. , L = this.cameraControls.controls[u.FLOORPLAN]
  23355. , D = O.position.clone().sub(L.target)
  23356. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23357. , U = Math.atan2(B.x, B.z);
  23358. L.target.copy(a.position);
  23359. var k = D.length();
  23360. L.offset.x = k * Math.sin(U),
  23361. L.offset.y = 0,
  23362. L.offset.z = k * Math.cos(U),
  23363. O.position.copy(L.target).add(L.offset);
  23364. L.target.clone().sub(C.position);
  23365. C.quaternion.copy(a.quaternion),
  23366. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23367. L.absoluteScale = L.currentScale,
  23368. L.update()
  23369. } else
  23370. this.model.currentFloor.enter(i);
  23371. var H = this.currentPano
  23372. , G = this.position.clone();
  23373. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23374. this.flying = !0,
  23375. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23376. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23377. C.controls.update()),
  23378. e.blackoutStyle = S.FADEIN,
  23379. I = f.show360Views.transitionTime,
  23380. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23381. this.mode = i,
  23382. this.path && this.path.popOutCpm(),
  23383. e.blackoutStyle = S.END,
  23384. I = f.show360Views.transitionTime,
  23385. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23386. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23387. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23388. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23389. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23390. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23391. y.setTimeout(function() {
  23392. this.flying = !1,
  23393. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23394. this.currentPano.enter(),
  23395. this.path.placeCpm(),
  23396. this.path.fadeOutCpm(f.path.fadeOutTime),
  23397. this.spider.draw()),
  23398. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23399. this.mode = i,
  23400. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23401. //add:
  23402. this.updateMarkerVisi() ;
  23403. //(this.mode == u.PANORAMA) && this.updateHotVisible(),
  23404. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23405. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23406. this.model.floorLogos[0].visible = true
  23407. )
  23408. if (this.afterCModeFuc) {
  23409. //手动加的函数
  23410. var cf = this.afterCModeFuc;
  23411. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  23412. cf();
  23413. }
  23414. if(this.mode == u.PANORAMA){
  23415. Hot.updateVisibles([this.currentPano])
  23416. }else{
  23417. //Hot.updateVisibles(true)
  23418. this.model.hotGroup.children.forEach(overlay=>{
  23419. if(overlay.animateInfo){
  23420. GifTexDeal.start(overlay.animation)
  23421. }
  23422. })
  23423. }
  23424. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23425. t.resolve())
  23426. }
  23427. .bind(this), I, V.FlyToNewMode),
  23428. this.mode = u.TRANSITIONING,
  23429. //p == "panorama" && this.updateHotVisible(),
  23430. t.promise()
  23431. }
  23432. ,
  23433. n.prototype.fade360View = function(e, t, i) {
  23434. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23435. $(this.domElement).fadeOut(.5 * e, function() {
  23436. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23437. this.model.alpha = i.modelAlpha,
  23438. this.position.copy(t.position),
  23439. this.quaternion.copy(t.quaternion),
  23440. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23441. $(this.domElement).fadeIn(.5 * e)
  23442. }
  23443. .bind(this))
  23444. }
  23445. ,
  23446. n.prototype.findDefaultViews = function() {
  23447. this.findDefaultView(this.lastInsideView, !0),
  23448. this.findDefaultView(this.last360View, !1)
  23449. }
  23450. ,
  23451. n.prototype.findDefaultView = function(e, t) {
  23452. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23453. if (e.cameraMode !== u.PANORAMA)
  23454. return !1;
  23455. var i = r.get(e.panoId);
  23456. return i && i.isAligned() === t
  23457. });
  23458. o >= 0 ? (i = r.get(n[o].panoId),
  23459. e.update({
  23460. cameraMode: u.PANORAMA,
  23461. pano: i,
  23462. position: n[o].position,
  23463. quaternion: n[o].quaternion
  23464. })) : (o = r.list.findIndex(function(e) {
  23465. return e.isAligned() === t
  23466. }),
  23467. o >= 0 ? (i = r.list[o],
  23468. e.update({
  23469. cameraMode: u.PANORAMA,
  23470. pano: i,
  23471. position: i.position
  23472. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23473. }
  23474. ,
  23475. n.prototype.updateLastView = function() {
  23476. if (this.mode === u.PANORAMA) {
  23477. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23478. e.update({
  23479. pano: this.currentPano,
  23480. position: this.position,
  23481. quaternion: this.quaternion
  23482. })
  23483. }
  23484. }
  23485. ,
  23486. n.prototype.goToLastView = function(e, t) {
  23487. var i = $.Deferred()
  23488. , n = i.resolve.bind(i)
  23489. , r = i.reject.bind(i)
  23490. , o = e ? this.lastInsideView : this.last360View;
  23491. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23492. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23493. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23494. mode: o.cameraMode,
  23495. pano: o.pano,
  23496. quaternion: o.quaternion,
  23497. callback: t
  23498. }).done(n).fail(r),
  23499. i.promise()
  23500. }
  23501. ,
  23502. n.prototype.fadeToView = function(e, t, i, n) {
  23503. var r = $.Deferred()
  23504. , o = r.resolve.bind(r)
  23505. , a = r.reject.bind(r);
  23506. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23507. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23508. a("Cannot go to illegal view"),
  23509. r.promise();
  23510. var s = (f[t.cameraMode],
  23511. function() {
  23512. $(this.domElement).fadeIn(.5 * i),
  23513. n && n(),
  23514. o()
  23515. }
  23516. .bind(this))
  23517. , l = e ? S.FADEIN : S.END;
  23518. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23519. $(this.domElement).fadeOut(.5 * i, function() {
  23520. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23521. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23522. pano: t.pano,
  23523. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23524. duration: 0
  23525. }, s) : this.flyToNewMode({
  23526. mode: t.cameraMode,
  23527. quaternion: t.quaternion,
  23528. duration: 0,
  23529. callback: s
  23530. })
  23531. }
  23532. .bind(this)),
  23533. r.promise()
  23534. }
  23535. ,
  23536. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23537. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23538. this.flying)
  23539. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23540. o && o(),
  23541. !1;
  23542. null !== e && void 0 !== e || (e = b.Show),
  23543. this.history.invalidate()
  23544. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23545. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23546. return this.emit(w.WarpStarted, a, i, n, r),
  23547. n = n || S.MIDDLE,
  23548. this.path.warpToPano(i, n, r, function() {
  23549. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23550. this.emit(w.WarpEnded, i),
  23551. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23552. o && o()
  23553. }
  23554. .bind(this)),
  23555. e === b.Hide && this.path.discardPathObject(),
  23556. !0
  23557. }
  23558. ,
  23559. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23560. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23561. s && s(),
  23562. !1)
  23563. }
  23564. ,
  23565. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23566. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23567. a && a(),
  23568. !1)
  23569. }
  23570. ,
  23571. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23572. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23573. }
  23574. ,
  23575. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23576. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23577. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23578. t && t(),
  23579. !1)
  23580. }
  23581. ,
  23582. n.prototype.aimTourCamera = function(e, t, i, n) {
  23583. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23584. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23585. }
  23586. ,
  23587. n.prototype.showPathToHeroLocation = function(e) {
  23588. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23589. }
  23590. ,
  23591. n.prototype.tourInterlude = function(e, t) {
  23592. this.history.invalidate();
  23593. this.path.discardSlow();
  23594. //xzw:
  23595. var defaultRotTime = DATA.tourRotTime * 1000
  23596. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23597. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)
  23598. var currentLocation0 = this.model.heroLocations[this.director.currentItem[0]]
  23599. //zeg 标注一下
  23600. //var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23601. var rotTime
  23602. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23603. var restChildCount = currentLocation0.heroLocations ? (currentLocation0.heroLocations.length-this.director.currentItem[1]-1) : 0
  23604. var hasMusic = currentLocation0 && currentLocation0.musicInfo.music
  23605. if(hasMusic){
  23606. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23607. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23608. rotTime = currentLocation0.musicInfo.time - current
  23609. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23610. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23611. }
  23612. }else{
  23613. rotTime = defaultRotTime
  23614. }
  23615. rotTime = Math.max(0, rotTime)
  23616. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation0.musicInfo.time) : ''),"#E8E")
  23617. }else{
  23618. rotTime = currentLocation.rotTime * 1000
  23619. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23620. }
  23621. startIdle();
  23622. this.path.waitNextStep(e, function() {
  23623. t && t()
  23624. }.bind(this), rotTime)
  23625. }
  23626. ,
  23627. n.prototype.stopInterlude = function() {
  23628. this.interruptAndFastForward(null, 0)
  23629. }
  23630. ,
  23631. n.prototype.interruptAndFastForward = function(e, t) {
  23632. //Log('interruptAndFastForward' , '#f00')
  23633. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23634. this.flying && this.emit(w.FlyingInterrupted),
  23635. this.path.interruptAndFastForward(e, t)
  23636. }
  23637. ,
  23638. n.prototype.setSize = function(e, t) {
  23639. var i = e / t;
  23640. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23641. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23642. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23643. for (var r in this.cameraControls.cameras) {
  23644. var o = this.cameraControls.cameras[r];
  23645. o.fov = this.baseFov * (1 / this.zoomLevel),
  23646. o.updateAspect(i)
  23647. }
  23648. }
  23649. ,
  23650. n.prototype.toJSON = function() {
  23651. var e = {};
  23652. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23653. e.camera_mode = u.toInt(this.mode),
  23654. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23655. return e.hidden ? 0 : 1
  23656. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23657. e) : e
  23658. }
  23659. ,
  23660. n.prototype.getCurrentNodePanos = function(e) {
  23661. this.model.panos.map;
  23662. if (e.length = 0, this.path.nodes){
  23663. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23664. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23665. if(this.path.nodes.length){
  23666. e.push(this.model.panos.get(this.path.nodes[0]))
  23667. }
  23668. if(this.path.nodes.length>1){
  23669. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23670. }
  23671. }else{
  23672. for (var t = 0; t < this.path.nodes.length; t++) {
  23673. var i = this.path.nodes[t];
  23674. e.push(this.model.panos.get(i))
  23675. }
  23676. }
  23677. }
  23678. }
  23679. ,
  23680. n.prototype.zoomIncrementally = function(e) {
  23681. var t = this.zoomLevel;
  23682. this.zoomTo(this.zoomLevel + e),
  23683. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23684. }
  23685. ,
  23686. n.prototype.zoomInIncrementally = function(e) {
  23687. e = e || this.defaultZoomIncrement,
  23688. this.zoomIncrementally(e)
  23689. }
  23690. ,
  23691. n.prototype.zoomOutIncrementally = function(e) {
  23692. e = e || -this.defaultZoomIncrement,
  23693. this.zoomIncrementally(e)
  23694. }
  23695. ,
  23696. n.prototype.zoomBy = function(e) {
  23697. this.zoomTo(this.zoomLevel * e)
  23698. }
  23699. ,
  23700. n.prototype.zoomIn = function() {
  23701. this.zoomBy(1 + this.zoomSpeed)
  23702. }
  23703. ,
  23704. n.prototype.zoomOut = function() {
  23705. this.zoomBy(1 - this.zoomSpeed)
  23706. }
  23707. ,
  23708. n.prototype.zoomTo = function(e, t) {
  23709. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23710. if (e < f.zoom.min && (e = f.zoom.min),
  23711. e > f.zoom.max && (e = f.zoom.max),
  23712. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23713. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23714. e === f.zoom.min && this.emit(O.ZoomMin)),
  23715. this.cameraControls.activeControl) {
  23716. var i = this.cameraControls.activeControl.camera;
  23717. this.zoomLevel = e,
  23718. i.fov = this.baseFov * (1 / this.zoomLevel),
  23719. i.updateProjectionMatrix(),
  23720. this.zoomFov = i.fov
  23721. }
  23722. }
  23723. }
  23724. ,
  23725. n.prototype.increaseZoomSpeed = function() {
  23726. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23727. }
  23728. ,
  23729. n.prototype.decreaseZoomSpeed = function() {
  23730. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23731. }
  23732. ,
  23733. n.prototype.clampZoomSpeed = function(e) {
  23734. return e < 0 ? 0 : e
  23735. }
  23736. ,
  23737. n.prototype.activatePersistentZooming = function(e) {
  23738. this.zooming = e ? 1 : -1
  23739. }
  23740. ,
  23741. n.prototype.deactivatePersistentZooming = function() {
  23742. this.zooming = 0
  23743. }
  23744. ,
  23745. n.prototype.zoomDefault = function() {
  23746. this.zoomTo(1, !0)
  23747. }
  23748. ,
  23749. window.fovTranId = 333;//add
  23750. n.prototype.smoothZoomToDefault = function(e, t) {
  23751. y.cancelById(window.fovTranId)
  23752. var i, n = this.zoomLevel,
  23753. r = function(e) {
  23754. e > 1 && (e = 1),
  23755. i = n * (1 - e) + e,
  23756. this.zoomTo(i, !0)
  23757. }.bind(this),
  23758. o = function() {
  23759. this.zoomDefault(),
  23760. t && window.setTimeout(t, 50)
  23761. }.bind(this);
  23762. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23763. }
  23764. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23765. y.cancelById(window.fovTranId)
  23766. console.log("smoothZoomFovTo "+zoomLevel)
  23767. var i,
  23768. n = this.zoomLevel,
  23769. aimLevel = zoomLevel || this.baseFov / fov
  23770. if (n == aimLevel) return
  23771. var fun = function (e) {
  23772. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23773. this.zoomTo(i, !0)
  23774. }.bind(this)
  23775. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23776. }
  23777. ,
  23778. n.prototype.updateZoomPano = function() {
  23779. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23780. var e = this.currentPano;
  23781. if (e) {
  23782. var t = this.zoomLevel > f.zoom.activationThreshold
  23783. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23784. , n = !i && !this.isWarping()
  23785. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23786. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23787. this.panoRenderer.setZoomingActive(r, e, !0);
  23788. var o = function(e, t) {
  23789. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23790. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23791. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23792. e.setZoomed(t)
  23793. }
  23794. .bind(this);
  23795. r && !e.zoomed ? (o(e, !0),
  23796. this.panoRenderer.enableUltraHighQualityMode(function() {
  23797. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23798. r && o(e, !0)
  23799. }
  23800. .bind(this))) : !t && e.zoomed && o(e, !1)
  23801. }
  23802. }
  23803. },
  23804. n.prototype.checkHasNeighbor = function(pano){//add
  23805. for(var i in pano.neighbourPanos ){
  23806. if(i == pano.id)continue;
  23807. if(pano.neighbourPanos[i]){
  23808. return true;
  23809. }
  23810. }
  23811. }
  23812. ,
  23813. t.exports = n
  23814. }
  23815. ).call(this, "/js/player.js")
  23816. }
  23817. , {
  23818. "./constants": 8,
  23819. "./enum/AlignmentType": 17,
  23820. "./enum/BlackoutStyle": 18,
  23821. "./enum/ControlEvents": 21,
  23822. "./enum/Keys": 30,
  23823. "./enum/ModelManagerEvents": 33,
  23824. "./enum/PanoSizeClass": 36,
  23825. "./enum/PanoramaEvents": 37,
  23826. "./enum/PathDiscardMode": 38,
  23827. "./enum/PathDisplayMode": 39,
  23828. "./enum/PlayerEvents": 40,
  23829. "./enum/TagStates": 44,
  23830. "./enum/Vectors": 50,
  23831. "./enum/Viewmode": 51,
  23832. "./enum/WarpStyle": 52,
  23833. "./enum/ZoomEvents": 53,
  23834. "./exception/BasicException": 55,
  23835. "./model/ModelManager": 140,
  23836. "./objects/NSpider": 147,
  23837. "./objects/Panorama": 148,
  23838. "./objects/Reticule": 149,
  23839. "./objects/ShowPath": 151,
  23840. "./objects/Snapshot": 153,
  23841. "./objects/View": 154,
  23842. "./settings": 166,
  23843. "./shaders": 167,
  23844. "./tile/TileDownloader": 171,
  23845. "./tile/TilePrioritizer": 172,
  23846. "./util/ZoomStats": 179,
  23847. "./util/browser": 182,
  23848. "./util/camera": 183,
  23849. "./util/cameraLight": 184,
  23850. "./util/common": 185,
  23851. "./util/easing": 186,
  23852. "./util/history": 187,
  23853. "./util/lerp": 188,
  23854. "./util/logger": 189,
  23855. "./util/math": 190,
  23856. "./util/transitions": 195,
  23857. "hot":"hot",
  23858. "scaleImg":"scaleImg",
  23859. events: 202,
  23860. three: 217
  23861. }],
  23862. "scaleImg":[function(t, e){// xzw
  23863. var OUTPUT = e;
  23864. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23865. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23866. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23867. return G.getImageData(0,0,s,f)}
  23868. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23869. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23870. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23871. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23872. else
  23873. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23874. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23875. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23876. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23877. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23878. W=new Float32Array(at);else
  23879. for(W=[],et=0;at>et;++et)
  23880. W[et]=0;for(b=0;w>b;b++)
  23881. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23882. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23883. delete p,h(),J=n(W)}
  23884. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23885. if("png-src"===i||"jpeg-src"===i)
  23886. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23887. return B}
  23888. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23889. OUTPUT.exports = c;
  23890. }, {}
  23891. ],
  23892. 156: [function(e, t, i) {
  23893. (function(i) {
  23894. "use strict";
  23895. function n(e, t) {
  23896. this.model = e,
  23897. this.panos = e.panos,
  23898. this.player = t,
  23899. this.imagePanos = this.listImagePanos(),
  23900. this.retryMinimumTime = 1e4
  23901. }
  23902. var r = (e("three"),
  23903. e("./enum/Viewmode"))
  23904. , o = (e("./settings"),
  23905. e("./objects/Panorama"))
  23906. , a = e("./util/logger")
  23907. , s = new a(i);
  23908. n.prototype.start = function() {
  23909. this.loadNextPano(function(e) {
  23910. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23911. setTimeout(function() {
  23912. this.start()
  23913. }
  23914. .bind(this), 1e3))
  23915. }
  23916. .bind(this))
  23917. }
  23918. ,
  23919. n.prototype.validLoadTarget = function(e) {
  23920. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23921. }
  23922. ,
  23923. n.prototype.listImagePanos = function() {
  23924. var e = []
  23925. , t = this;
  23926. return this.model.images.forEach(function(i) {
  23927. if (i.metadata && i.metadata.scan_id) {
  23928. var n = t.model.panos.get(i.metadata.scan_id);
  23929. n && !n.isLoaded("high") && e.push(n)
  23930. }
  23931. }),
  23932. e
  23933. }
  23934. ,
  23935. n.prototype.nextNotLoadedImage = function() {
  23936. for (; this.imagePanos.length > 0; ) {
  23937. var e = this.imagePanos[0];
  23938. if (!e.isLoaded("high"))
  23939. return e;
  23940. this.imagePanos.shift()
  23941. }
  23942. return null
  23943. }
  23944. ,
  23945. n.prototype.loadNextPano = function(e) {
  23946. var t, i, n = this.model.waitQueue.filter(function(e) {
  23947. return e.object instanceof o
  23948. });
  23949. n.length > 0 ? (t = n[0].object,
  23950. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23951. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23952. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23953. t = this.imagePanos[0],
  23954. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23955. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23956. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23957. s.debug("Preloading " + i + "-res pano " + t.id),
  23958. t.loadCube(i).done(e).fail(function() {
  23959. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23960. e()
  23961. })) : e && e(null)
  23962. }
  23963. ,
  23964. t.exports = n
  23965. }
  23966. ).call(this, "/js/preloaders.js")
  23967. }
  23968. , {
  23969. "./enum/Viewmode": 51,
  23970. "./objects/Panorama": 148,
  23971. "./settings": 166,
  23972. "./util/logger": 189,
  23973. three: 217
  23974. }],
  23975. 157: [function(e, t, i) {
  23976. (function(i) {
  23977. "use strict";
  23978. function n(e, t, i, n, r) {
  23979. this.qualityManager = e,
  23980. this.scene = t,
  23981. this.camera = i,
  23982. this.container = r,
  23983. this.controls = n,
  23984. this.controls.enabled = !0,
  23985. this.controls.locked = !0,
  23986. this.quickstartCamera = n.camera,
  23987. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23988. this.skybox = null
  23989. }
  23990. var r = e("three")
  23991. , o = e("../util/logger")
  23992. , a = e("../constants")
  23993. , s = (e("../util/transitions"),
  23994. e("../util/lerp"),
  23995. e("../util/easing"),
  23996. e("../enum/Vectors"))
  23997. , l = e("../enum/PanoSizeClass")
  23998. , c = (e("../materials/ModelTextureMaterial"),
  23999. e("../materials/CubemapMaterial"))
  24000. , h = (e("../cameras/PanoramaCamera"),
  24001. e("../controls/PanoramaControls"),
  24002. e("../tile/TileUtils"),
  24003. e("../util/camera"),
  24004. e("../util/cameraLight"))
  24005. , u = (e("../util/browser"),
  24006. e("../settings"),
  24007. e("../gui/helpManager"),
  24008. new o(i));
  24009. n.prototype.load = function(e) {
  24010. e.pano.shouldRedrawOnBaseLoaded = !0;
  24011. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24012. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24013. var a = this.qualityManager.getPanoSize(l.BASE)
  24014. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24015. if (e.pano.tiled) {
  24016. u.warn("Loading startPano, TILED", e.pano.id);
  24017. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24018. , p = this.quickstartCamera.fov;
  24019. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24020. t = e.pano.loadTiledPano(c, r, {
  24021. hFov: d,
  24022. vFov: p
  24023. }, !1, !1, !0),
  24024. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24025. } else
  24026. u.warn("Loading startPano", e.pano.id),
  24027. t = e.pano.loadCube("high");
  24028. return $.when(t).then(function() {
  24029. n.init(e.pano, e.quaternion),
  24030. e.pano.tiled ? i.done(function() {
  24031. e.pano.lockUntilRenderingComplete = !1,
  24032. this.controls.locked = !1
  24033. }
  24034. .bind(this)) : this.controls.locked = !1
  24035. }
  24036. .bind(this))
  24037. }
  24038. ,
  24039. n.prototype.init = function(e, t) {
  24040. u.info("Quickstart done loading, adding scene objects"),
  24041. e.lockUntilRenderingComplete = !0,
  24042. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24043. side: r.BackSide
  24044. })),
  24045. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24046. this.skybox.quaternion.copy(e.quaternion),
  24047. this.scene.add(this.skybox),
  24048. $(this.container).show()
  24049. }
  24050. ,
  24051. n.prototype.update = function(e) {
  24052. this.controls.update(e),
  24053. this.camera.copy(this.quickstartCamera)
  24054. }
  24055. ,
  24056. n.prototype.setSize = function(e, t) {
  24057. this.quickstartCamera.updateAspect(e / t)
  24058. }
  24059. ,
  24060. n.prototype.destroy = function() {
  24061. this.scene.remove(this.skybox)
  24062. }
  24063. ,
  24064. t.exports = n
  24065. }
  24066. ).call(this, "/js/scene/QuickstartManager.js")
  24067. }
  24068. , {
  24069. "../cameras/PanoramaCamera": 7,
  24070. "../constants": 8,
  24071. "../controls/PanoramaControls": 13,
  24072. "../enum/PanoSizeClass": 36,
  24073. "../enum/Vectors": 50,
  24074. "../gui/helpManager": 68,
  24075. "../materials/CubemapMaterial": 117,
  24076. "../materials/ModelTextureMaterial": 118,
  24077. "../settings": 166,
  24078. "../tile/TileUtils": 174,
  24079. "../util/browser": 182,
  24080. "../util/camera": 183,
  24081. "../util/cameraLight": 184,
  24082. "../util/easing": 186,
  24083. "../util/lerp": 188,
  24084. "../util/logger": 189,
  24085. "../util/transitions": 195,
  24086. three: 217
  24087. }],
  24088. 158: [function(e, t, i) {
  24089. "use strict";
  24090. function n(e, t, i) {
  24091. this.scene = e,
  24092. this.camera = t,
  24093. this.renderer = null,
  24094. this.effects = i,
  24095. this.animateCallback = null,
  24096. this.composer = null,
  24097. this.qualityManager = null,
  24098. e.renderWidth = 0,
  24099. e.renderHeight = 0,
  24100. this.updateClock = new r.Clock,
  24101. this.components = [],
  24102. this.updateListeners = [],
  24103. this.resizeListeners = [],
  24104. this.forceUpdateSize = !1,
  24105. this.started = !1,
  24106. this.textures = {},
  24107. this.suspendedObjects = []
  24108. }
  24109. var r = e("three")
  24110. , o = e("../shaders")
  24111. , a = e("../enum/SceneRendererEvents")
  24112. , s = e("../enum/GLTextureType")
  24113. , l = e("../enum/GLCubeFaces")
  24114. , c = e("../exception/BasicException")
  24115. , h = e("../exception/RendererCreationException")
  24116. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24117. , m = e("../util/browser")
  24118. /**************************************************************************************************************************************************/
  24119. , u = e("../settings")
  24120. , d = e("events").EventEmitter;
  24121. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24122. n.prototype = Object.create(d.prototype),
  24123. n.prototype.addComponent = function(e) {
  24124. this.components.push(e),
  24125. e.update && this.updateListeners.push(e),
  24126. e.setSize && (this.resizeListeners.push(e),
  24127. this.forceUpdateSize = !0)
  24128. }
  24129. ,
  24130. n.prototype.removeComponent = function(e) {
  24131. var t = function(t) {
  24132. return t !== e
  24133. };
  24134. this.components = this.components.filter(t),
  24135. this.updateListeners = this.updateListeners.filter(t),
  24136. this.resizeListeners = this.resizeListeners.filter(t)
  24137. }
  24138. ,
  24139. n.prototype.start = function(e) {
  24140. if (this.started)
  24141. throw new c("Can't start SceneRenderer, already started");
  24142. this.createContext(e),
  24143. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24144. m.isMobile() && this.boluoVrInit(),
  24145. /*******************************************************************************************************************************/
  24146. this.initComposer(),
  24147. this.started = !0,
  24148. (p = p.bind(this))()
  24149. }
  24150. ,
  24151. n.prototype.createContext = function(e) {
  24152. var transparent = !!(settings.transparentBg || settings.bgImg)
  24153. try {
  24154. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  24155. this.renderer.autoClear = !0,
  24156. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24157. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24158. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  24159. this.emit(a.ContextCreated)
  24160. } catch (e) {
  24161. throw new h("Unable to create a WebGL rendering context")
  24162. }
  24163. u.profiling.enabled && this.overrideTextures(),
  24164. e.appendChild(this.renderer.domElement)
  24165. /* window.stats = new Stats();
  24166. e.appendChild( stats.dom ); */
  24167. }
  24168. ,
  24169. n.prototype.overrideTextures = function() {
  24170. var e = this.renderer.context
  24171. , t = 0
  24172. , i = e.createTexture;
  24173. e.createTexture = function() {
  24174. var n = i.call(e);
  24175. return n.id = t++,
  24176. this.textures[n.id] = n,
  24177. n
  24178. }
  24179. .bind(this);
  24180. var n = e.texImage2D;
  24181. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24182. var d, p = this.getTextureTypeFromTarget(e, t);
  24183. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24184. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24185. h = a,
  24186. u = l,
  24187. o = u.naturalWidth,
  24188. a = u.naturalHeight,
  24189. n.call(e, t, i, r, c, h, u));
  24190. var f = this.textures[d.id];
  24191. f.width = p === s.TextureCube ? 6 * o : o,
  24192. f.height = a
  24193. }
  24194. .bind(this);
  24195. var r = e.deleteTexture;
  24196. e.deleteTexture = function(t) {
  24197. delete this.textures[t.id],
  24198. r.call(e, t)
  24199. }
  24200. .bind(this)
  24201. }
  24202. ,
  24203. n.prototype.updateTextureMemory = function() {
  24204. var e = null;
  24205. return function() {
  24206. var t = 0;
  24207. for (var i in this.textures) {
  24208. var n = this.textures[i];
  24209. n.width && n.height && (t += n.width * n.height * 4)
  24210. }
  24211. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24212. e = t
  24213. }
  24214. }(),
  24215. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24216. switch (t) {
  24217. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24218. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24219. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24220. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24221. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24222. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24223. return s.TextureCube;
  24224. case e.TEXTURE_2D:
  24225. return s.Texture2D;
  24226. default:
  24227. return null
  24228. }
  24229. }
  24230. ,
  24231. n.prototype.initComposer = function() {
  24232. this.composer = new r.EffectComposer(this.renderer),
  24233. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24234. //this.composer.addPass(this.effects.hblurPass),
  24235. //this.composer.addPass(this.effects.vblurPass)
  24236. this.composer.addPass(this.effects.transitionMaskPass)//add
  24237. }
  24238. ,
  24239. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24240. this.renderWidth = e,
  24241. this.renderHeight = t,
  24242. this.effects.aspect = e / t,
  24243. /* this.renderer.setSize(e, t), -----MP */
  24244. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24245. this.composer.setSize(e, t);
  24246. for (var i = 0; i < this.resizeListeners.length; i++)
  24247. this.resizeListeners[i].setSize(e, t)
  24248. }
  24249. ,
  24250. n.prototype.render = function() {
  24251. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24252. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24253. }
  24254. /******************************************************************************************************徐世廷**********************************************************************/
  24255. var vrPermission = {};
  24256. var vrPermissionCallBack = function(info1,info2){
  24257. if(info1 == "reset"){
  24258. vrPermission = {};
  24259. }else{
  24260. vrPermission[info1] = info2
  24261. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24262. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24263. }
  24264. }
  24265. }
  24266. n.prototype.boluoVrInit = function() {
  24267. console.log("boluoVrInit")
  24268. this.isHuawei5X = m.detectHUAWEI5X(),
  24269. this.oldRenderer = this.renderer,
  24270. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24271. window.panoCamera = this.camera;
  24272. var a = this;
  24273. window._vrEnabled = !1,
  24274. Object.defineProperty(window, "vrEnabled", {
  24275. get: function() {
  24276. return window._vrEnabled
  24277. },
  24278. set: function(b) {
  24279. b = !!b,
  24280. b ? (a.renderer = a.newRenderer,
  24281. window.vrMarkers.forEach(function(a) {
  24282. a.visible = !0
  24283. })) : (a.renderer = a.oldRenderer,
  24284. window.vrMarkers.forEach(function(a) {
  24285. a.visible = !1
  24286. })),
  24287. a.cursor.visible = b,
  24288. a.setSize(window.innerWidth, window.innerHeight),
  24289. window._vrEnabled = b
  24290. if(b){
  24291. setTimeout(function(){
  24292. console.log("orientEnable"+window.orientEnable)
  24293. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24294. if(m.detectIOS()/* && m.detectSafari() */){
  24295. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24296. console.log("开始获取权限 major"+b.major)
  24297. if(b.major == 12 && b.minor>=2){
  24298. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24299. else{//app??
  24300. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24301. }
  24302. }else if(b.major >= 13){
  24303. if(!window.location.href.includes("https://")){
  24304. console.log("需要https");
  24305. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24306. return;
  24307. }
  24308. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24309. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24310. if(!window.vrEnabled || window.orientEnable)return;
  24311. vrPermissionCallBack("reset")
  24312. console.log(window.DeviceMotionEvent)
  24313. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24314. console.log("开始获取权限1")
  24315. ///注意:需要https 本地服务器permissionState会得到denied
  24316. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24317. console.log("permissionState1: "+permissionState)
  24318. vrPermissionCallBack("deviceMotion", permissionState)
  24319. }).catch(function(e){
  24320. vrPermissionCallBack("deviceMotion", false)
  24321. console.log(e)
  24322. })
  24323. }else{
  24324. console.log("window.DeviceMotionEvent undefined")
  24325. vrPermissionCallBack("deviceMotion", false)
  24326. }
  24327. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24328. console.log("开始获取权限2")
  24329. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24330. console.log("permissionState2: "+permissionState)
  24331. vrPermissionCallBack("deviceOrientation", permissionState)
  24332. }).catch(function(e){
  24333. vrPermissionCallBack("deviceOrientation", false)
  24334. console.log(e)
  24335. })
  24336. }else{
  24337. console.log("window.DeviceOrientationEvent undefined")
  24338. vrPermissionCallBack("deviceOrientation", false)
  24339. }
  24340. },hasFailed ? 0 : 150)
  24341. /* /* setTimeout(function(){
  24342. if(settings.vrEnabled && !window.orientEnable){
  24343. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24344. }
  24345. },4000) */
  24346. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24347. }else{
  24348. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24349. }
  24350. }else{
  24351. //已经触发了
  24352. }
  24353. },200);
  24354. }
  24355. }
  24356. }),
  24357. this.createCursor(.5, !1, 1, 16777215, 0);
  24358. var b = {
  24359. setSize: function(b, c) {
  24360. a.camera.aspect = b / c
  24361. }
  24362. };
  24363. this.resizeListeners.push(b),
  24364. this.vrLoadingInit()
  24365. }
  24366. ,
  24367. n.prototype.vrLoadingInit = function() {
  24368. var a = function(camera) {
  24369. var a = this
  24370. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24371. , c = new r.MeshBasicMaterial({
  24372. color: 4967932,
  24373. side: r.DoubleSide
  24374. })
  24375. , d = new r.Mesh(b,c);
  24376. this.mesh = d,
  24377. d.position.z = -2,
  24378. d.scale.set(.08, .08, .08),
  24379. d.visible = !1,
  24380. camera.add(d),
  24381. //window.player.camera.add(d),
  24382. a.enabled = !1,
  24383. this.update = function(b) {
  24384. 1 == a.enabled && (d.rotation.z += 15 * b)
  24385. }
  24386. }
  24387. , a = new a(this.camera);
  24388. window.Loading = a,
  24389. this.updateListeners.push(a)
  24390. }
  24391. ,
  24392. n.prototype.createCursor = function(a, b, c, d, e) {
  24393. var g, h = new r.SpriteMaterial({
  24394. opacity: c,
  24395. color: d,
  24396. transparent: b,
  24397. map: this.boluoGetTexture("static/images/cursor.png"),
  24398. needsUpdate: !0,
  24399. side: r.DoubleSide
  24400. });
  24401. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24402. h.map.repeat = new r.Vector2(1 / 17,1),
  24403. h.depthTest = !1,
  24404. h.blending = r.AdditiveBlending,
  24405. g = new r.Sprite(h),
  24406. // g.scale.set(a, a, a),
  24407. g.scale.set(.3,.3,.3)
  24408. g.position.z = -2,
  24409. g.visible = !1,
  24410. g.name = "cursor",
  24411. this.camera.add(g),
  24412. this.scene.add(this.camera),
  24413. this.cursor = g;
  24414. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24415. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24416. this.updateListeners.push(i)
  24417. }
  24418. ,
  24419. window.orientEnable = 0; //是否能触发deviceorientation
  24420. n.prototype.CursorAnimation = function(a, b, c) {
  24421. function d() {
  24422. g.orient = r.Math.degToRad(window.orientation || 0)
  24423. }
  24424. function e(a) {
  24425. if(!window.vrEnabled && window.orientEnable) return;
  24426. window.orientEnable || (window.orientEnable = 1);
  24427. var b = r.Math.degToRad(a.alpha)
  24428. , c = r.Math.degToRad(a.beta)
  24429. , d = r.Math.degToRad(a.gamma);
  24430. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24431. -1e3 === g.beta && (g.beta = c),
  24432. -1e3 === g.gamma && (g.gamma = d),
  24433. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24434. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24435. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24436. g.beta = c,
  24437. g.gamma = d),
  24438. n.vrDebug) {
  24439. $("#info-device-orientation").css("display", "block");
  24440. var e = "";
  24441. e += "alpha=(" + g.alpha + ")<BR/>",
  24442. e += "beta=(" + g.beta + ")<BR/>",
  24443. e += "gamma=" + g.gamma + "<BR/>",
  24444. document.getElementById("info-device-orientation").innerHTML = e
  24445. }
  24446. }
  24447. this.cursor = b,
  24448. this.raycaster = new r.Raycaster,
  24449. this.targetEventObj = {},
  24450. this.type = 1,
  24451. this.tweenFlag = !0;
  24452. var g = this;
  24453. this.target = c,
  24454. console.log(c.uuid),
  24455. this.euler = new r.Euler,
  24456. this.q0 = new r.Quaternion,
  24457. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24458. this.zee = new r.Vector3(0,0,1),
  24459. this.alpha = -1e3,
  24460. this.beta = -1e3,
  24461. this.gamma = -1e3,
  24462. this.orient = r.Math.degToRad(window.orientation || 0),
  24463. window.addEventListener("orientationchange", d),
  24464. window.addEventListener("deviceorientation", e),
  24465. this.setObjectQuaternion = function(a, b, d, e, f) {
  24466. g.euler.set(d, b, -e, "YXZ"),
  24467. a.setFromEuler(g.euler),
  24468. a.multiply(g.q1),
  24469. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24470. c.updateMatrixWorld()
  24471. }
  24472. ,
  24473. parent !== window && window.addEventListener("message", function(a) {
  24474. var b = JSON.parse(a.data)
  24475. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24476. b && b.alpha && b.beta && b.gamma && function(a) {
  24477. var c = r.Math.degToRad(b.alpha)
  24478. , d = r.Math.degToRad(b.beta)
  24479. , e = r.Math.degToRad(b.gamma);
  24480. a ? (-1e3 === g.alpha && (g.alpha = c),
  24481. -1e3 === g.beta && (g.beta = d),
  24482. -1e3 === g.gamma && (g.gamma = e),
  24483. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24484. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24485. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24486. g.beta = d,
  24487. g.gamma = e)
  24488. }(c)
  24489. }),
  24490. this.update = function(a) {
  24491. TWEEN.update();
  24492. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24493. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24494. this.triggerTargetEvent())
  24495. }
  24496. ,
  24497. this.triggerTargetEvent = function() {
  24498. var a = this.choseObj()
  24499. , b = a ? a.object : void 0;
  24500. this.targetEventObj.currentObj = b,
  24501. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24502. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24503. b && b.enabled && this.startAnimate(function() {
  24504. this.clickCallback(b)
  24505. }
  24506. .bind(this))) : this.type,
  24507. this.targetEventObj.lastObj = b)
  24508. }
  24509. ,
  24510. this.choseObj = function() {
  24511. this.raycaster.setFromCamera({
  24512. x: 0,
  24513. y: 0
  24514. }, c);
  24515. var a = (this.raycaster.ray,
  24516. window.vrMarkers)
  24517. , b = this.raycaster.intersectObjects(a);
  24518. if (b.length > 0)
  24519. return b[0]
  24520. }
  24521. ,
  24522. this.clickCallback = function(a) {
  24523. this.runTHREEAction(a, "onclick")
  24524. }
  24525. ,
  24526. this.runTHREEAction = function(a, b) {
  24527. switch (b) {
  24528. case "onclick":
  24529. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24530. a()
  24531. });
  24532. break;
  24533. case "onhover":
  24534. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24535. a()
  24536. });
  24537. break;
  24538. case "onout":
  24539. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24540. a()
  24541. })
  24542. }
  24543. }
  24544. ,
  24545. this.startAnimate = function(a) {
  24546. this.tweenFlag && this.initAnimation(a)
  24547. }
  24548. ,
  24549. this.initAnimation = function(a) {
  24550. var b = this
  24551. , c = this.cursor.material.map.offset
  24552. , d = function(a) {
  24553. return Math.floor(17 * a) / 17
  24554. };
  24555. b.tweenFlag = !1,
  24556. this.cursorAnimate = new TWEEN.Tween(c).to({
  24557. x: 1
  24558. }, 1e3).onStart(function() {
  24559. b.tweenFlag = !1
  24560. }).onStop(function() {
  24561. b.tweenFlag = !0,
  24562. this.x = 0,
  24563. c.x = 0
  24564. }).onUpdate(function() {}).onComplete(function() {
  24565. a(),
  24566. c.x = 0,
  24567. setTimeout(function() {
  24568. b.tweenFlag = !0
  24569. }, 1500)
  24570. }),
  24571. this.cursorAnimate.easing(d),
  24572. this.cursorAnimate.start()
  24573. }
  24574. ,
  24575. this.autoCursorPosition = function(a) {
  24576. // var b = Math.abs(a.distance - 10);
  24577. // this.cursor.position.z = -b,
  24578. // b /= 10;
  24579. // alert(b);
  24580. // this.cursor.scale.set(b, b, b)
  24581. this.cursor.scale.set(.3,.3,.3)
  24582. }
  24583. }
  24584. ,
  24585. n.prototype.vrRenderer = function(a, b, c) {
  24586. var d = new b.vrCamera(c);
  24587. d.bananaAspect = .8,
  24588. this.width,
  24589. this.height;
  24590. var b = this;
  24591. this.setSize = function(c, d) {
  24592. a.setSize.call(this, c, d),
  24593. b.width = c,
  24594. b.height = d
  24595. }
  24596. ,
  24597. this.render = function(b, c, e, f) {
  24598. window.cameraQua = c.quaternion.clone();
  24599. var g, h;
  24600. if (c.__RESS__SKIP__STEREO__)
  24601. return a.render(b, c, e, f);
  24602. if ("PerspectiveCamera" === c.type)
  24603. g = d.cameraL,
  24604. h = d.cameraR,
  24605. b.updateMatrixWorld(),
  24606. null === c.parent && c.updateMatrixWorld(),
  24607. d.vrCameraUpdate(c);
  24608. else {
  24609. if ("OrthographicCamera" !== c.type)
  24610. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24611. g = h = c
  24612. }
  24613. a.setScissorTest(!0),
  24614. a.setScissor(0, 0, this.width / 2, this.height),
  24615. a.setViewport(0, 0, this.width / 2, this.height),
  24616. a.render.call(this, b, g, e, f),
  24617. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24618. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24619. a.render.call(this, b, h, e, f),
  24620. a.setScissorTest(!1)
  24621. }
  24622. ,
  24623. this.__proto__ = {
  24624. __proto__: a
  24625. }
  24626. }
  24627. ,
  24628. n.prototype.vrCamera = function(a) {
  24629. this.type = "StereoCamera",
  24630. this._aspect = 1,
  24631. this._overlap = .064,
  24632. this.cameraL = new r.PerspectiveCamera,
  24633. this.cameraL.layers.enable(1),
  24634. this.cameraL.near = 0.01,//xzw add
  24635. this.cameraL.matrixAutoUpdate = !1,
  24636. this.cameraR = new r.PerspectiveCamera,
  24637. this.cameraR.layers.enable(2),
  24638. this.cameraR.near = 0.01,//xzw add
  24639. this.cameraR.matrixAutoUpdate = !1,
  24640. this.eyeRight = new r.Matrix4,
  24641. this.eyeLeft = new r.Matrix4,
  24642. this.vrCameraNeedsUpdate = !0,
  24643. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24644. Object.defineProperty(this, "bananaAspect", {
  24645. get: function() {
  24646. return this._aspect
  24647. },
  24648. set: function(a) {
  24649. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24650. this._aspect = a
  24651. }
  24652. }),
  24653. Object.defineProperty(this, "overlap", {
  24654. get: function() {
  24655. return this._overlap
  24656. },
  24657. set: function(a) {
  24658. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24659. this._overlap = a
  24660. }
  24661. }),
  24662. this.vrCameraUpdate = function(a) {
  24663. this.vrCameraNeedsUpdate = true;
  24664. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24665. this.vrCameraNeedsUpdate) {
  24666. this.vrCameraNeedsUpdate = !1,
  24667. //console.debug("vrCameraUpdate"),
  24668. this.bananaFocus = a.focus,
  24669. this.bananaFov = a.fov,
  24670. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24671. this.bananaNear = a.near,
  24672. this.bananaFar = a.far,
  24673. //console.debug(a.aspect),
  24674. this.bananaFocus = 10;
  24675. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24676. this.eyeLeft.elements[12] = -e,
  24677. this.eyeRight.elements[12] = e,
  24678. b = -g * this.bananaReal_aspect + f,
  24679. c = g * this.bananaReal_aspect + f,
  24680. d.elements[0] = 2 * this.bananaNear / (c - b),
  24681. d.elements[8] = (c + b) / (c - b),
  24682. this.cameraL.projectionMatrix.copy(d),
  24683. b = -g * this.bananaReal_aspect - f,
  24684. c = g * this.bananaReal_aspect - f,
  24685. d.elements[0] = 2 * this.bananaNear / (c - b),
  24686. d.elements[8] = (c + b) / (c - b),
  24687. this.cameraR.projectionMatrix.copy(d)
  24688. }
  24689. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24690. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24691. }
  24692. }
  24693. ,
  24694. n.prototype.boluoGetTexture = function(a) {
  24695. var b = new r.TextureLoader;
  24696. return b.crossOrigin = "anonymous",
  24697. b.load(a)
  24698. }
  24699. ,
  24700. /***********************************************************************************************************************************************************************************/
  24701. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24702. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24703. return function(o){
  24704. var render = false;
  24705. var ratio;
  24706. var w, h; //记录应当render的大小
  24707. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24708. w = o.width, h = o.height, render = true, ratio=1;
  24709. }else{
  24710. w = $('#player').width();
  24711. h = $('#player').height();
  24712. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24713. (w !== W || h !== H || this.forceUpdateSize) &&
  24714. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24715. }
  24716. if(render){
  24717. this.setSize(w, h, ratio);
  24718. this.forceUpdateSize = !1
  24719. }
  24720. }
  24721. }()
  24722. ,
  24723. n.prototype.updateComponents = function() {
  24724. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24725. this.updateListeners[t].update(e)
  24726. }
  24727. ,
  24728. n.prototype.suspend = function() {
  24729. this.started = !1,
  24730. this.suspendedObjects = this.scene.children.map(function(e) {
  24731. return this.scene.remove(e),
  24732. e
  24733. }
  24734. .bind(this)),
  24735. this.render()
  24736. }
  24737. ,
  24738. n.prototype.resume = function() {
  24739. this.suspendedObjects.forEach(function(e) {
  24740. this.scene.add(e)
  24741. }
  24742. .bind(this)),
  24743. this.suspendedObjects = [],
  24744. this.started = !0,
  24745. p()
  24746. }
  24747. ;
  24748. var p = function() {
  24749. this.started && (window.requestAnimationFrame(p),
  24750. this.updateScreenSize(), // fyz resize
  24751. this.updateComponents(),
  24752. this.updateTextureMemory(),
  24753. this.render(),
  24754. window.stats && (window.fps = stats.update()),
  24755. this.emit(a.AfterRender))
  24756. };
  24757. n.prototype.getImageData = function() {
  24758. var e = document.createElement("canvas")
  24759. , t = e.getContext("2d");
  24760. return function(i, n, r) {
  24761. return e.width === n && e.height === r || (e.width = n,
  24762. e.height = r),
  24763. t.drawImage(i, 0, 0, n, r),
  24764. t.getImageData(0, 0, n, r)
  24765. }
  24766. }(),
  24767. n.prototype.initSizedTexture2D = function(e, t, i) {
  24768. var n = this.renderer
  24769. , o = n.context
  24770. , a = n.state
  24771. , s = new r.Texture(null);
  24772. s.flipY = !1,
  24773. i !== !0 && (i = !1),
  24774. s.generateMipmaps = i;
  24775. var l = n.paramThreeToGL(s.format)
  24776. , c = n.paramThreeToGL(s.type)
  24777. , h = n.properties.get(s)
  24778. , u = o.createTexture();
  24779. a.bindTexture(o.TEXTURE_2D, u),
  24780. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24781. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24782. s.wrapS = t,
  24783. s.wrapT = t;
  24784. var d = n.paramThreeToGL(t);
  24785. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24786. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24787. i ? (s.magFilter = r.LinearFilter,
  24788. s.minFilter = r.LinearMipMapLinearFilter,
  24789. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24790. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24791. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24792. s.minFilter = r.LinearFilter,
  24793. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24794. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24795. a.bindTexture(o.TEXTURE_2D, null),
  24796. h.__webglTexture = u,
  24797. s
  24798. }
  24799. ,
  24800. n.prototype.initSizedCubeMap = function(e, t) {
  24801. var i = this.renderer
  24802. , n = i.context
  24803. , o = i.state
  24804. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24805. a.flipY = !1,
  24806. a.generateMipmaps = t;
  24807. var s = i.paramThreeToGL(a.format)
  24808. , l = i.paramThreeToGL(a.type)
  24809. , c = i.properties.get(a)
  24810. , h = n.createTexture();
  24811. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24812. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24813. for (var u = 0; u < 6; u++)
  24814. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24815. return t ? (a.magFilter = r.LinearFilter,
  24816. a.minFilter = r.LinearMipMapLinearFilter,
  24817. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24818. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24819. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24820. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24821. a.minFilter = r.LinearFilter,
  24822. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24823. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24824. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24825. c.__image__webglTextureCube = h,
  24826. a
  24827. }
  24828. ,
  24829. n.prototype.deallocateCubeTexture = function(e) {
  24830. var t = this.renderer
  24831. , i = t.context
  24832. , n = t.properties.get(e);
  24833. i.deleteTexture(n.__image__webglTextureCube)
  24834. }
  24835. ,
  24836. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24837. var a = this.renderer
  24838. , s = a.context
  24839. , l = a.state
  24840. , c = a.properties.get(t);
  24841. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24842. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24843. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24844. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24845. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24846. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24847. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24848. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24849. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24850. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24851. l.bindTexture(s.TEXTURE_2D, null)
  24852. }
  24853. ,
  24854. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24855. var s = this.renderer
  24856. , l = s.context
  24857. , c = s.state
  24858. , h = s.properties.get(t);
  24859. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24860. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24861. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24862. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24863. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24864. }
  24865. ,
  24866. n.prototype.rebuildMipMaps2D = function(e) {
  24867. var t = this.renderer
  24868. , i = t.context
  24869. , n = t.state;
  24870. t.properties.get(e);
  24871. i.generateMipmap(i.TEXTURE_2D),
  24872. n.bindTexture(i.TEXTURE_2D, null)
  24873. }
  24874. ,
  24875. n.prototype.rebuildMipMaps3D = function(e) {
  24876. var t = this.renderer
  24877. , i = t.context
  24878. , n = t.state
  24879. , r = t.properties.get(e);
  24880. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24881. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24882. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24883. }
  24884. ,
  24885. n.prototype.renderToCubeMap = function() {
  24886. var e = !1
  24887. , t = null
  24888. , i = null
  24889. , n = null
  24890. , a = null
  24891. , s = null
  24892. , l = 1;
  24893. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24894. var _ = this.renderer;
  24895. _.context;
  24896. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24897. i.position.z = 150,
  24898. t = new r.Scene,
  24899. t.add(i),
  24900. n = new r.ShaderMaterial({
  24901. uniforms: {
  24902. tDiffuse: {
  24903. type: "t",
  24904. value: null
  24905. },
  24906. alpha: {
  24907. type: "f",
  24908. value: 1
  24909. }
  24910. },
  24911. vertexShader: o.basicTextured.vertexShader,
  24912. fragmentShader: o.basicTextured.fragmentShader,
  24913. depthWrite: !1,
  24914. depthTest: !1,
  24915. side: r.DoubleSide
  24916. }),
  24917. a = new r.PlaneBufferGeometry(l,l),
  24918. s = new r.Mesh(a,n),
  24919. s.position.z = 0,
  24920. t.add(s),
  24921. e = !0);
  24922. var T = a.getAttribute("uv");
  24923. T.setDynamic(!0),
  24924. T.needsUpdate = !0;
  24925. var x = T.array
  24926. , S = p / u
  24927. , M = f / d
  24928. , R = g / u
  24929. , P = m / d;
  24930. x[0] = S,
  24931. x[1] = M + P,
  24932. x[2] = S + R,
  24933. x[3] = M + P,
  24934. x[4] = S,
  24935. x[5] = M,
  24936. x[6] = S + R,
  24937. x[7] = M;
  24938. var O = a.getAttribute("position");
  24939. O.setDynamic(!0),
  24940. O.needsUpdate = !0;
  24941. var L = O.array
  24942. , D = v / h.width - l / 2
  24943. , N = A / h.height - l / 2
  24944. , B = y / h.width
  24945. , F = C / h.height;
  24946. L[0] = D,
  24947. L[1] = N + F,
  24948. L[3] = D + B,
  24949. L[4] = N + F,
  24950. L[6] = D,
  24951. L[7] = N,
  24952. L[9] = D + B,
  24953. L[10] = N;
  24954. this.renderer.properties.get(c);
  24955. n.uniforms.tDiffuse.value = c,
  24956. n.blending = E || r.NoBlending,
  24957. n.transparent = !!b,
  24958. void 0 !== w && null !== w || (w = 1),
  24959. n.uniforms.alpha.value = w,
  24960. n.needUpdate = !0,
  24961. h.activeCubeFace = I,
  24962. h.viewport.set(0, 0, h.width, h.height);
  24963. var V = this.renderer.autoClear;
  24964. this.renderer.autoClear = !1,
  24965. this.renderer.render(t, i, h, !1),
  24966. this.renderer.autoClear = V
  24967. }
  24968. }(),
  24969. n.prototype.copyCubeMap = function() {
  24970. var e = !1
  24971. , t = null
  24972. , i = null
  24973. , a = null
  24974. , s = null
  24975. , l = null
  24976. , c = new r.Euler;
  24977. new r.Vector3;
  24978. return function(h, u, d, p, f, g, m, v, A) {
  24979. this.renderer;
  24980. if (!e) {
  24981. var y = 2;
  24982. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24983. i.position.set(0, 0, 0),
  24984. t = new r.Scene,
  24985. t.add(i),
  24986. a = new r.ShaderMaterial({
  24987. uniforms: {
  24988. tDiffuse: {
  24989. type: "t",
  24990. value: null
  24991. },
  24992. alpha: {
  24993. type: "f",
  24994. value: 1
  24995. }
  24996. },
  24997. vertexShader: o.copyCubeMap.vertexShader,
  24998. fragmentShader: o.copyCubeMap.fragmentShader,
  24999. depthWrite: !1,
  25000. depthTest: !1,
  25001. side: r.DoubleSide
  25002. }),
  25003. s = new r.BoxGeometry(y,y,y),
  25004. l = new r.Mesh(s,a),
  25005. t.add(l),
  25006. e = !0
  25007. }
  25008. for (var C = 0; C < 6; C++)
  25009. n.getCubeOrientationForCubeFace(C, c),
  25010. l.rotation.copy(c),
  25011. l.matrixWorldNeedsUpdate = !0,
  25012. l.updateMatrixWorld(),
  25013. a.uniforms.tDiffuse.value = h,
  25014. a.blending = m || r.NoBlending,
  25015. a.transparent = !!v,
  25016. void 0 !== A && null !== A || (A = 1),
  25017. a.uniforms.alpha.value = A,
  25018. a.needUpdate = !0,
  25019. u.activeCubeFace = C,
  25020. u.viewport.set(0, 0, f, g),
  25021. this.renderer.render(t, i, u, !1)
  25022. }
  25023. }(),
  25024. n.getLookAtForCubeFace = function(e, t) {
  25025. switch (e) {
  25026. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25027. t.set(1, 0, 0);
  25028. break;
  25029. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25030. t.set(-1, 0, 0);
  25031. break;
  25032. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25033. t.set(0, 1, 0);
  25034. break;
  25035. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25036. t.set(0, -1, 0);
  25037. break;
  25038. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25039. t.set(0, 0, 1);
  25040. break;
  25041. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25042. t.set(0, 0, -1)
  25043. }
  25044. }
  25045. ,
  25046. n.getCubeOrientationForCubeFace = function(e, t) {
  25047. switch (e) {
  25048. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25049. t.set(0, -Math.PI / 2, 0);
  25050. break;
  25051. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25052. t.set(0, Math.PI / 2, 0);
  25053. break;
  25054. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25055. t.set(Math.PI / 2, Math.PI, 0);
  25056. break;
  25057. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25058. t.set(-Math.PI / 2, Math.PI, 0);
  25059. break;
  25060. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25061. t.set(0, -Math.PI, 0);
  25062. break;
  25063. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25064. t.set(0, 0, 0)
  25065. }
  25066. }
  25067. ,
  25068. t.exports = n
  25069. }
  25070. , {
  25071. "../enum/GLCubeFaces": 25,
  25072. "../enum/GLTextureType": 26,
  25073. "../enum/SceneRendererEvents": 43,
  25074. "../exception/BasicException": 55,
  25075. "../exception/RendererCreationException": 57,
  25076. "../settings": 166,
  25077. "../shaders": 167,
  25078. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25079. "../util/browser": 182,
  25080. /************************************************************************************************************************************************/
  25081. events: 202,
  25082. three: 217
  25083. }],
  25084. 159: [function(e, t, i) {
  25085. "use strict";
  25086. function n(e) {
  25087. this.messenger = new a(e),
  25088. this.clientKey = null
  25089. }
  25090. var r = e("../util/ajax")
  25091. , o = e("./PostMessageType")
  25092. , a = e("./postmessage")
  25093. , s = e("./VersionInfo")
  25094. , l = e("events").EventEmitter
  25095. , c = window.location.origin + "/api/v1/user/";
  25096. n.prototype = Object.create(l.prototype),
  25097. n.prototype.bindEvents = function() {
  25098. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25099. }
  25100. ,
  25101. n.prototype.waitForConnection = function() {
  25102. var e = new Promise(function(e, t) {
  25103. this.messenger.on(o.CONNECT, function(i) {
  25104. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25105. }
  25106. .bind(this))
  25107. }
  25108. .bind(this));
  25109. return e
  25110. }
  25111. ,
  25112. n.prototype.onConnectionReceived = function(e) {
  25113. return this.messenger.setTarget(e.source, e.origin),
  25114. this.verifyConnection(e).then(function(t, i) {
  25115. this.messenger.send({
  25116. type: o.ACCEPT,
  25117. toId: e.fromId,
  25118. warning: i
  25119. }),
  25120. this.clientKey = t,
  25121. this.messenger.removeAllListeners(o.CONNECT),
  25122. this.bindEvents()
  25123. }
  25124. .bind(this), function(t) {
  25125. this.messenger.send({
  25126. type: o.REJECT,
  25127. toId: e.fromId,
  25128. reason: t
  25129. }),
  25130. this.messenger.setTarget()
  25131. }
  25132. .bind(this))
  25133. }
  25134. ,
  25135. n.prototype.verifyConnection = function(e) {
  25136. return new Promise(function(t, i) {
  25137. var n;
  25138. if (s.isDeprecated(e.sdkVersion))
  25139. n = "这个版本正在被弃用";
  25140. else if (!s.isSupported(e.sdkVersion))
  25141. return i("不支持此版本的SDK");
  25142. var o = {
  25143. cache: !1,
  25144. headers: {
  25145. "X-port-Application-Key": e.applicationKey,
  25146. "X-port-Referrer": e.origin
  25147. }
  25148. };
  25149. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25150. }
  25151. )
  25152. }
  25153. ,
  25154. n.prototype.onMessageReceived = function(e) {
  25155. if (this.validateClientApplicationKey(e.applicationKey)) {
  25156. var t = this;
  25157. e.onDone = function(i) {
  25158. i.toId = e.fromId,
  25159. i.uid = e.uid,
  25160. i.type = o.RESPONSE,
  25161. t.messenger.send(i)
  25162. }
  25163. ,
  25164. this.emit(o.ACTION, e)
  25165. }
  25166. }
  25167. ,
  25168. n.prototype.validateClientApplicationKey = function(e) {
  25169. return this.clientKey === e
  25170. }
  25171. ,
  25172. n.prototype.sendEvent = function(e, t) {
  25173. this.messenger.send({
  25174. type: o.EVENT,
  25175. eventType: e,
  25176. eventData: t
  25177. })
  25178. }
  25179. ,
  25180. t.exports = n
  25181. }
  25182. , {
  25183. "../util/ajax": 181,
  25184. "./PostMessageType": 160,
  25185. "./VersionInfo": 163,
  25186. "./postmessage": 165,
  25187. events: 202
  25188. }],
  25189. 160: [function(e, t, i) {
  25190. "use strict";
  25191. t.exports = Object.freeze({
  25192. CONNECT: "postmessage.connect",
  25193. ACCEPT: "postmessage.accept",
  25194. REJECT: "postmessage.reject",
  25195. ACTION: "postmessage.action",
  25196. RESPONSE: "postmessage.response",
  25197. EVENT: "postmessage.event"
  25198. })
  25199. }
  25200. , {}],
  25201. 161: [function(e, t, i) {
  25202. "use strict";
  25203. t.exports = Object.freeze({
  25204. MOVE: "sdk.move",
  25205. ENTER_PANO: "sdk.enterpano",
  25206. MODEL_LOADED: "sdk.modelloaded"
  25207. })
  25208. }
  25209. , {}],
  25210. 162: [function(e, t, i) {
  25211. "use strict";
  25212. t.exports = Object.freeze({
  25213. FLY: "transition.fly",
  25214. FADEOUT: "transition.fade",
  25215. INSTANT: "transition.instant"
  25216. })
  25217. }
  25218. , {}],
  25219. 163: [function(e, t, i) {
  25220. "use strict";
  25221. t.exports = {
  25222. current: "1.0",
  25223. supported: ["1.0"],
  25224. deprecated: [],
  25225. isSupported: function(e) {
  25226. return this.supported.indexOf(e) !== -1
  25227. },
  25228. isDeprecated: function(e) {
  25229. return this.deprecated.indexOf(e) !== -1
  25230. },
  25231. isValid: function(e) {
  25232. return this.isSupported(e) || this.isDeprecated(e)
  25233. }
  25234. }
  25235. }
  25236. , {}],
  25237. 164: [function(e, t, i) {
  25238. (function(i) {
  25239. "use strict";
  25240. function n(e, t, i) {
  25241. e && (e = e.toLowerCase().trim());
  25242. var n = new I.UP.clone
  25243. , r = Math.PI / 3
  25244. , o = Math.PI / 2;
  25245. switch (e) {
  25246. case "left":
  25247. i.copy(t),
  25248. i.applyAxisAngle(n, o);
  25249. break;
  25250. case "right":
  25251. i.copy(t),
  25252. i.applyAxisAngle(n, -o);
  25253. break;
  25254. case "forwardleft":
  25255. i.copy(t),
  25256. i.applyAxisAngle(n, r);
  25257. break;
  25258. case "forwardright":
  25259. i.copy(t),
  25260. i.applyAxisAngle(n, -r);
  25261. break;
  25262. case "forward":
  25263. default:
  25264. i.copy(t)
  25265. }
  25266. return i
  25267. }
  25268. function r(e, t) {
  25269. if (e) {
  25270. var i = {
  25271. pano: e,
  25272. lookAtPoint: null,
  25273. duration: null,
  25274. maxDistanceOverride: null,
  25275. skipWarpingCheck: !1
  25276. };
  25277. this.player.flyToPano(i, function() {
  25278. t && t({
  25279. success: !0,
  25280. message: "Transition complete."
  25281. })
  25282. })
  25283. } else
  25284. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25285. t && t({
  25286. success: !1,
  25287. error: "Unable to find pano."
  25288. })
  25289. }
  25290. function o(e, t) {
  25291. var i = this.findRankedPano(e, t);
  25292. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25293. null)
  25294. }
  25295. function a(e, t) {
  25296. var i = this.findRankedtag(e, t);
  25297. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25298. null)
  25299. }
  25300. function s(e, t) {
  25301. t.copy(I.FORWARD),
  25302. e.getDirection(t)
  25303. }
  25304. function l(e) {
  25305. function t(e) {
  25306. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25307. return {
  25308. x: c.Math.radToDeg(t._x),
  25309. y: c.Math.radToDeg(t._y),
  25310. z: c.Math.radToDeg(t._z)
  25311. }
  25312. }
  25313. var i = function(e) {
  25314. return e.alignmentType !== m.ALIGNED ? null : {
  25315. x: e.position.x,
  25316. y: e.position.y,
  25317. z: e.position.z
  25318. }
  25319. };
  25320. return {
  25321. panos: e.panos.list.map(function(n) {
  25322. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25323. return {
  25324. uuid: n.id,
  25325. aligned: n.alignmentType === m.ALIGNED,
  25326. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25327. position: i(n),
  25328. rotation: t(n),
  25329. thumbnail: r
  25330. }
  25331. })
  25332. }
  25333. }
  25334. var c = e("three")
  25335. , h = e("./ApiHost")
  25336. , u = e("../util/logger")
  25337. , d = e("../util/common")
  25338. , p = e("../util/math")
  25339. , f = e("../enum/ModelManagerEvents")
  25340. , g = e("./PostMessageType")
  25341. , m = e("../enum/AlignmentType")
  25342. , v = e("../enum/Direction")
  25343. , A = e("./TransitionStyles")
  25344. , y = e("../util/panorama")
  25345. , C = e("../enum/GLCubeFaces")
  25346. , I = e("../enum/Vectors")
  25347. , E = e("../enum/Viewmode")
  25348. , b = e("../enum/WarpStyle")
  25349. , w = (e("../enum/Keys"),
  25350. e("../enum/PlayerEvents"))
  25351. , _ = e("../sdk/SdkEvents")
  25352. , I = e("../enum/Vectors")
  25353. , T = e("../enum/ControlEvents")
  25354. , x = e("../enum/RenderLayers")
  25355. , S = (e("../constants"),
  25356. e("../settings"))
  25357. , M = e("../lib/jpeg_encoder")
  25358. , R = new u(i)
  25359. , P = function() {
  25360. var e = function e() {
  25361. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25362. e.player.getDirection(e.playerDirection),
  25363. e.projectVectors();
  25364. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25365. if (e.angleTravelled += Math.abs(t),
  25366. e.angleTravelled >= Math.abs(e.angle)) {
  25367. if (e.active = !1,
  25368. e.onDone) {
  25369. var i = e.onDone;
  25370. i()
  25371. }
  25372. } else
  25373. e.lastFacingDirection.copy(e.playerDirection),
  25374. window.setTimeout(e, 4)
  25375. };
  25376. return e.active = !1,
  25377. e.angle = 0,
  25378. e.angleTravelled = 0,
  25379. e.playerDirection = new c.Vector3,
  25380. e.lastFacingDirection = new c.Vector3,
  25381. e.onDone = null,
  25382. e.player = null,
  25383. e.start = function(t, i, n, r) {
  25384. e.active = !0,
  25385. t && i && (i = 0),
  25386. e.angle = t || i,
  25387. e.xAngle = t,
  25388. e.yAngle = i,
  25389. e.angleTravelled = 0,
  25390. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25391. n.getDirection(e.playerDirection),
  25392. e.lastFacingDirection.copy(e.playerDirection),
  25393. e.projectVectors(),
  25394. e.onDone = r,
  25395. e.player = n,
  25396. e()
  25397. }
  25398. ,
  25399. e.projectVectors = function() {
  25400. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25401. e.lastFacingDirection.projectOnPlane(I.UP))
  25402. }
  25403. ,
  25404. e
  25405. }()
  25406. , O = function() {
  25407. var e = new c.Vector3;
  25408. return function(t) {
  25409. t ? (e.copy(t.position),
  25410. e.add(t.discPosition),
  25411. p.projectPositionToCanvas(e, this.player.camera, e),
  25412. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25413. }
  25414. }()
  25415. , L = function() {
  25416. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25417. }
  25418. , D = function() {
  25419. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25420. }
  25421. , N = function(e) {
  25422. var t = new c.Vector3;
  25423. return function(e) {
  25424. var i = this.player.getDirection();
  25425. t.copy(i);
  25426. var n = t.y;
  25427. t.y = 0,
  25428. t.normalize();
  25429. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25430. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25431. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25432. 0;
  25433. this.player.mode === E.DOLLHOUSE && (r = -r);
  25434. var o = L.call(this) - .1
  25435. , a = D.call(this) + .1
  25436. , s = r + e;
  25437. s > o ? s = o : s < a && (s = a);
  25438. var l = s - r;
  25439. return e > 0 && l < .01 && (l = 0),
  25440. e < 0 && l > -.01 && (l = 0),
  25441. l
  25442. }
  25443. }()
  25444. , B = function() {
  25445. var e = new c.Euler;
  25446. return function(t) {
  25447. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25448. {
  25449. position: {
  25450. x: t.position.x,
  25451. y: t.position.y,
  25452. z: t.position.z
  25453. },
  25454. rotation: {
  25455. x: c.Math.radToDeg(e.x),
  25456. y: c.Math.radToDeg(e.y),
  25457. z: 0
  25458. },
  25459. pano: t.currentPano ? t.currentPano.id : null,
  25460. mode: t.mode
  25461. }
  25462. }
  25463. }()
  25464. , F = null;
  25465. t.exports = {
  25466. init: function(e, t, i, n, r) {
  25467. V.init(e, t, i, r),
  25468. F = new Promise(function(e, t) {
  25469. i.on(w.Ready, function() {
  25470. e()
  25471. })
  25472. }
  25473. .bind(this));
  25474. var o = new h(window)
  25475. , a = o.waitForConnection();
  25476. a.then(function(e) {
  25477. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25478. });
  25479. var s = function() {
  25480. var e = Date.now();
  25481. return function() {
  25482. if (!(Date.now() - e < 100)) {
  25483. var t = B(i);
  25484. o.sendEvent(_.MOVE, {
  25485. state: t
  25486. }),
  25487. e = Date.now()
  25488. }
  25489. }
  25490. }();
  25491. i.on(w.Move, s),
  25492. i.on(w.ViewChanged, s),
  25493. n.on(f.ActiveModelChanged, function(e) {
  25494. function t(e) {
  25495. var t, i = e.newPano.id;
  25496. e.oldPano && (t = e.oldPano.id),
  25497. i !== t && o.sendEvent(_.ENTER_PANO, {
  25498. oldPano: t,
  25499. newPano: i
  25500. })
  25501. }
  25502. var i = e.model
  25503. , n = e.oldModel;
  25504. V.model = i,
  25505. a.then(function() {
  25506. o.sendEvent(_.MODEL_LOADED, {
  25507. metadata: l(i)
  25508. })
  25509. }),
  25510. n && n.panos.forEach(function(e) {
  25511. e.removeEventListener("enter", t)
  25512. }),
  25513. i.panos.forEach(function(e) {
  25514. e.on("enter", t)
  25515. })
  25516. })
  25517. }
  25518. };
  25519. var V = {
  25520. director: null,
  25521. player: null,
  25522. controls: null,
  25523. sceneRenderer: null,
  25524. model: null,
  25525. init: function(e, t, i, n) {
  25526. this.director = e,
  25527. this.player = i,
  25528. this.controls = t,
  25529. this.sceneRenderer = n
  25530. },
  25531. handleToObject: {},
  25532. objectToHandle: {},
  25533. handleCount: 0,
  25534. onMessageReceive: function(e) {
  25535. if (e) {
  25536. var t = e.targetFunction
  25537. , i = e.params
  25538. , n = e.onDone;
  25539. t && this[t] && this[t](i, n)
  25540. }
  25541. },
  25542. waitForInit: function(e, t) {
  25543. F.then(t.bind({
  25544. success: !0,
  25545. message: "Init complete."
  25546. }))
  25547. },
  25548. moveToPano: function(e, t) {
  25549. var i = new c.Euler(0,0,0,"YXZ")
  25550. , n = new c.Quaternion;
  25551. return function(e, t) {
  25552. var r = e.pano
  25553. , o = e.rotation
  25554. , a = e.transition;
  25555. if (!this.model)
  25556. return t({
  25557. success: !1,
  25558. error: "The model has not been loaded yet"
  25559. });
  25560. var s = this.model.panos.get(r);
  25561. if (!s)
  25562. return t({
  25563. success: !1,
  25564. error: r + " does not exist in this model"
  25565. });
  25566. if (!o)
  25567. return t({
  25568. sucess: !1,
  25569. erorr: o + " is not a valid rotation"
  25570. });
  25571. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25572. console.log(o.z);
  25573. var l = {
  25574. success: !0,
  25575. message: r
  25576. };
  25577. if (a === A.FADEOUT)
  25578. n.setFromEuler(i),
  25579. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25580. else {
  25581. var h, u;
  25582. a === A.INSTANT && (h = 0,
  25583. u = 0);
  25584. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25585. this.player.flyToPano({
  25586. pano: s,
  25587. lookAtPoint: d,
  25588. duration: h,
  25589. aimDuration: u
  25590. }, t.bind(this, l))
  25591. }
  25592. }
  25593. }(),
  25594. moveInDirection: function(e, t) {
  25595. var i = e.direction;
  25596. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25597. void (t && t({
  25598. success: !1,
  25599. error: "Invalid direction."
  25600. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25601. t(e ? {
  25602. success: !0,
  25603. message: "moved " + i
  25604. } : {
  25605. success: !1,
  25606. error: "Cannot move in direction: " + i
  25607. })
  25608. })
  25609. },
  25610. getPose: function(e, t) {
  25611. this.player.camera.position,
  25612. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25613. return t({
  25614. success: !0,
  25615. message: B(this.player)
  25616. })
  25617. },
  25618. takeScreenShot: function() {
  25619. var e = new c.PerspectiveCamera
  25620. , t = new c.WebGLRenderTarget;
  25621. return function(i, n) {
  25622. if (!i.resolution)
  25623. return n({
  25624. success: !1,
  25625. error: "An invalid resolution was specified"
  25626. });
  25627. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25628. var r = this.sceneRenderer.renderer.getSize();
  25629. i.resolution.width = r.width,
  25630. i.resolution.height = r.height
  25631. }
  25632. e.layers.set(x.DEFAULT),
  25633. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25634. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25635. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25636. var o = i.resolution.width
  25637. , a = i.resolution.height
  25638. , s = o / a;
  25639. e.position.copy(this.sceneRenderer.camera.position),
  25640. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25641. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25642. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25643. t.setSize(o, a),
  25644. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25645. var l = new Uint8Array(o * a * 4);
  25646. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25647. var c = M.encode({
  25648. data: l,
  25649. width: o,
  25650. height: a,
  25651. heading: 180,
  25652. pitch: 0
  25653. }, {
  25654. quality: 75,
  25655. flipY: !0
  25656. })
  25657. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25658. n({
  25659. success: !0,
  25660. message: h
  25661. })
  25662. }
  25663. }(),
  25664. findRankedPano: function(e, t) {
  25665. var i = new c.Vector3
  25666. , r = new c.Vector3;
  25667. return function(e, t) {
  25668. s(this.player, r),
  25669. n(t, r, i);
  25670. var o = this.player.rankedPanoInDirection(e, i);
  25671. if (o) {
  25672. var a = this.objectToHandle[o.id];
  25673. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25674. this.handleToObject[a] = o),
  25675. a
  25676. }
  25677. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25678. -1
  25679. }
  25680. }(),
  25681. findRankedtag: function(e, t) {
  25682. var i = new c.Vector3
  25683. , r = new c.Vector3;
  25684. return function(e, t) {
  25685. s(this.player, r),
  25686. n(t, r, i);
  25687. var o = this.player.rankedtagInDirection(e, i);
  25688. if (o) {
  25689. var a = this.objectToHandle[o.sid];
  25690. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25691. this.handleToObject[a] = o),
  25692. a
  25693. }
  25694. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25695. -1
  25696. }
  25697. }(),
  25698. clickNearesttag: function(e) {
  25699. this.clickRankedtag(0, e)
  25700. },
  25701. clickRankedtag: function(e, t) {
  25702. var i = a.call(this, e, t);
  25703. i && O.call(this, i)
  25704. },
  25705. clickNearestPano: function(e, t) {
  25706. this.clickRankedPano(0, e, t)
  25707. },
  25708. clickRankedPano: function(e, t, i) {
  25709. var n = o.call(this, e, t);
  25710. n ? r.call(this, n, i) : i(null)
  25711. },
  25712. clickPano: function(e, t) {
  25713. var i = this.handleTable[e];
  25714. i ? r.call(this, i, t) : t(null)
  25715. },
  25716. rotateDirection: function() {
  25717. return function(e, t) {
  25718. var i = e.direction
  25719. , n = e.angle;
  25720. if (!P.active) {
  25721. var r = 0
  25722. , o = 0
  25723. , a = 0
  25724. , s = 0;
  25725. if (!n || isNaN(n))
  25726. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25727. void (t && t({
  25728. success: !1,
  25729. error: "Invalid rotation angle."
  25730. }));
  25731. if (this.player.mode === E.TRANSITIONING)
  25732. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25733. void (t && t({
  25734. success: !1,
  25735. error: "Cannot rotate while transitioning"
  25736. }));
  25737. if (i === v.RIGHT || i === v.LEFT)
  25738. i === v.RIGHT && (n = -n),
  25739. r = n > 0 ? -1 : 1,
  25740. a = n;
  25741. else {
  25742. if (i !== v.UP && i !== v.DOWN)
  25743. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25744. void (t && t({
  25745. success: !1,
  25746. error: "Invalid direction for rotation."
  25747. }));
  25748. if (this.player.mode === E.FLOORPLAN)
  25749. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25750. void (t && t({
  25751. success: !1,
  25752. error: "Cannot rotate " + i + " in floorplan mode"
  25753. }));
  25754. if (i === v.DOWN && (n = -n),
  25755. n = N.call(this, n),
  25756. 0 === n)
  25757. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25758. void (t && t({
  25759. success: !1,
  25760. error: "Already at maximum rotation in direction: " + i
  25761. }));
  25762. o = n > 0 ? 1 : -1,
  25763. s = n
  25764. }
  25765. var l = n;
  25766. n = c.Math.degToRad(n),
  25767. a = c.Math.degToRad(a),
  25768. s = c.Math.degToRad(s);
  25769. var h = this.controls.activeControl
  25770. , u = function() {
  25771. h.stopRotating(!0),
  25772. t && t({
  25773. success: !0,
  25774. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25775. })
  25776. };
  25777. h.startRotating(r, o),
  25778. P.start(a, s, this.player, u)
  25779. }
  25780. }
  25781. }(),
  25782. rotate: function() {
  25783. var e = new c.Vector3
  25784. , t = new c.Vector3;
  25785. return function(i, n) {
  25786. var r = i.xAngle
  25787. , o = i.yAngle;
  25788. if (!P.active) {
  25789. if (r = r || 0,
  25790. o = o || 0,
  25791. isNaN(r) || isNaN(o))
  25792. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25793. void (n && n({
  25794. success: !1,
  25795. error: "Invalid rotation angle."
  25796. }));
  25797. if (this.player.mode === E.TRANSITIONING)
  25798. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25799. void (n && n({
  25800. success: !1,
  25801. error: "Cannot rotate while transitioning"
  25802. }));
  25803. Math.abs(r) < .01 && (r = 0),
  25804. Math.abs(o) < .01 && (o = 0);
  25805. var a = o;
  25806. o = N.call(this, o),
  25807. r = -r;
  25808. var s = a > 0 ? "UP" : "DOWN";
  25809. if (!r && a && !o)
  25810. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25811. void (n && n({
  25812. success: !1,
  25813. error: "Already at maximum rotation in direction: " + s
  25814. }));
  25815. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25816. var l = o;
  25817. o = c.Math.degToRad(o),
  25818. r = c.Math.degToRad(r),
  25819. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25820. this.player.getDirection(e),
  25821. t.copy(e).applyAxisAngle(I.UP, r),
  25822. t.applyAxisAngle(I.RIGHT, o);
  25823. var h = (e.angleTo(t),
  25824. r > 0 ? -1 : r < 0 ? 1 : 0)
  25825. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25826. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25827. var d = this.controls.activeControl
  25828. , p = function() {
  25829. d.stopRotating(!0),
  25830. n && n({
  25831. success: !0,
  25832. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25833. })
  25834. };
  25835. d.startRotating(h, u),
  25836. P.start(r, o, this.player, p)
  25837. }
  25838. }
  25839. }(),
  25840. panCamera: function(e, t) {
  25841. function i(e) {
  25842. switch (r.removeAllListeners(T.AutoPanComplete),
  25843. r.removeAllListeners(T.AutoPanInterrupt),
  25844. r.removeAllListeners(T.AutoPanClamped),
  25845. e) {
  25846. case T.AutoPanInterrupt:
  25847. t({
  25848. success: !0,
  25849. message: "Camera panning interrupted."
  25850. });
  25851. break;
  25852. case T.AutoPanClamped:
  25853. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25854. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25855. return void t({
  25856. success: !1,
  25857. error: "Already at edge of current model bounds."
  25858. });
  25859. var i = "The view point is outside the bounds for the current model. ";
  25860. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25861. console.warn(i)
  25862. }
  25863. case T.AutoPanComplete:
  25864. t({
  25865. success: !0,
  25866. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25867. })
  25868. }
  25869. }
  25870. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25871. return t({
  25872. success: !1,
  25873. error: "Camera panning is not available in the current mode: " + this.player.mode
  25874. });
  25875. var n = e.position
  25876. , r = this.player.control;
  25877. r.setAutoPanPosition(n.x, n.z),
  25878. r.autoPan = !0;
  25879. var o = function(e, t) {
  25880. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25881. };
  25882. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25883. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25884. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25885. },
  25886. click: function(e, t) {
  25887. var i = e.x
  25888. , n = e.y
  25889. , r = e.percentage;
  25890. r === !0 && (i = i / 100 * $("#player").width(),
  25891. n = n / 100 * $("#player").height()),
  25892. this.player.handleInputStart(i, n),
  25893. this.player.updateIntersect(),
  25894. this.player.handleInputEnd(i, n)
  25895. },
  25896. mouseOver: function(e, t) {
  25897. var i = e.x
  25898. , n = e.y
  25899. , r = e.percentage;
  25900. r === !0 && (i = i / 100 * $("#player").width(),
  25901. n = n / 100 * $("#player").height()),
  25902. this.player.handleInputMove(i, n),
  25903. this.player.updateIntersect()
  25904. },
  25905. moveToMode: function(e, t) {
  25906. function i(e) {
  25907. t(e ? {
  25908. success: !1,
  25909. error: "Failed to load new mode: " + e
  25910. } : {
  25911. success: !0,
  25912. message: "Moved to new mode: " + n
  25913. })
  25914. }
  25915. var n = e.mode;
  25916. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25917. i()
  25918. }, function(e) {
  25919. i(e)
  25920. }) : t({
  25921. success: !1,
  25922. error: "Invalid mode selection"
  25923. })
  25924. }
  25925. }
  25926. }
  25927. ).call(this, "/js/sdk/automation.js")
  25928. }
  25929. , {
  25930. "../constants": 8,
  25931. "../enum/AlignmentType": 17,
  25932. "../enum/ControlEvents": 21,
  25933. "../enum/Direction": 22,
  25934. "../enum/GLCubeFaces": 25,
  25935. "../enum/Keys": 30,
  25936. "../enum/ModelManagerEvents": 33,
  25937. "../enum/PlayerEvents": 40,
  25938. "../enum/RenderLayers": 41,
  25939. "../enum/Vectors": 50,
  25940. "../enum/Viewmode": 51,
  25941. "../enum/WarpStyle": 52,
  25942. "../lib/jpeg_encoder": 94,
  25943. "../sdk/SdkEvents": 161,
  25944. "../settings": 166,
  25945. "../util/common": 185,
  25946. "../util/logger": 189,
  25947. "../util/math": 190,
  25948. "../util/panorama": 191,
  25949. "./ApiHost": 159,
  25950. "./PostMessageType": 160,
  25951. "./TransitionStyles": 162,
  25952. three: 217
  25953. }],
  25954. 165: [function(e, t, i) {
  25955. "use strict";
  25956. function n(e) {
  25957. this.sourceWindow = e,
  25958. this.targetWindow = null,
  25959. this.targetOrigin = null,
  25960. this.id = Math.floor(1e5 * Math.random()),
  25961. this.bindEvents()
  25962. }
  25963. var r = e("./PostMessageType")
  25964. , o = e("events").EventEmitter;
  25965. n.prototype = Object.create(o.prototype),
  25966. n.prototype.bindEvents = function() {
  25967. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25968. }
  25969. ,
  25970. n.prototype.setTarget = function(e, t) {
  25971. this.targetWindow = e,
  25972. this.targetOrigin = t
  25973. }
  25974. ,
  25975. n.prototype.onPostmessageReceived = function(e) {
  25976. var t = e.origin || e.originalEvent.origin
  25977. , i = e.source;
  25978. switch (e.data.type) {
  25979. case r.CONNECT:
  25980. break;
  25981. case r.RESPONSE:
  25982. if (this.id !== e.data.toId)
  25983. return;
  25984. default:
  25985. if (!this.validateMessageOrigin(t))
  25986. return
  25987. }
  25988. var n = e.data;
  25989. n.source = i,
  25990. n.origin = t,
  25991. n.timestamp = Date.now(),
  25992. this.emit(e.data.type, n)
  25993. }
  25994. ,
  25995. n.prototype.validateMessageOrigin = function(e) {
  25996. return "*" === this.targetOrigin || e === this.targetOrigin
  25997. }
  25998. ,
  25999. n.prototype.send = function(e) {
  26000. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26001. this.targetWindow.postMessage(e, this.targetOrigin))
  26002. }
  26003. ,
  26004. t.exports = n
  26005. }
  26006. , {
  26007. "./PostMessageType": 160,
  26008. events: 202
  26009. }],
  26010. 166: [function(e, t, i) {
  26011. "use strict";
  26012. var n = e("three")
  26013. , r = e("./util/browser")
  26014. , o = e("./enum/Viewmode")
  26015. , a = e("./enum/VROption")
  26016. , s = e("./enum/Colors")
  26017. , l = e("./enum/WarpStyle")
  26018. , c = e("./util/easing")
  26019. , h = e("./util/common")
  26020. , u = e("./util/showcase")
  26021. , d = e("./constants")
  26022. , p = {
  26023. debug: !1,
  26024. version: "2.25.6-0-gd87e5b1",
  26025. languageTag: r.valueFromHash("lang", null),
  26026. pageTitle: "四维虚拟漫游",
  26027. authorizationHeader: u.getAuthorizationHeader(),
  26028. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26029. logLevel: r.valueFromHash("log", 2),
  26030. skyboxRadius: 2500,
  26031. modelBoundsPadding: 5,
  26032. showNeighbors: !1,
  26033. brand: r.valueFromHash("brand", !0),
  26034. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26035. startHighlights: r.valueFromHash("hl", -1),
  26036. specialEdition: r.valueFromHash("bn", 0),
  26037. useWheel: r.valueFromHash("wh", !0),
  26038. crossOrigin: "anonymous",
  26039. fancierTransition: !1,
  26040. wireframe: !1,
  26041. skyboxWireframe: !1,
  26042. modelAlpha: 1,
  26043. highlightPanoSelection: !1,
  26044. showSweeps: !0,
  26045. showSkyboxes: !1,
  26046. showMesh: !0,
  26047. showFloors: !1,
  26048. showFloorDuration: 300,
  26049. showFloorDelay: 300,
  26050. hideFloorDuration: 300,
  26051. hideFloorDelay: 0,
  26052. reticuleOpacityTransitionTime: 250,
  26053. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26054. markerOpacityTransitionTime: 500,
  26055. guiAnimationSpeed: 250,
  26056. highlightAnimationDuration: 500,
  26057. modelComponentLoadSpinnerDelay: 150,
  26058. captureErrors: !1,
  26059. maxMobileTextures: 6,
  26060. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26061. startupFlyinDelay: 3e3,
  26062. dollhouseDefault: {
  26063. minDistance: 15,
  26064. maxDistance: 50,
  26065. minPolarAngle: n.Math.degToRad(10),
  26066. maxPolarAngle: n.Math.degToRad(90)
  26067. },
  26068. hideReticuleTimeout: 1e3,
  26069. analytics: {
  26070. inactivityThreshold: 30,
  26071. sessionTrackingRate: .15,
  26072. maxTrackedErrors: 20,
  26073. sessionDurationPingFrequency: 10,
  26074. sessionDurationTimeout: 15
  26075. },
  26076. flydown: {
  26077. movementEasing: "easeInOutQuad",
  26078. movementDelay: .001,
  26079. rotationEasing: "easeInOutQuad",
  26080. rotationDelay: .5,
  26081. modelTextureDelay: .75,
  26082. skyboxDelay: .75
  26083. },
  26084. transition: {
  26085. flySpeed: .001,
  26086. flyTime: 750,
  26087. flytimeMaxDistanceThreshold: 5,
  26088. flytimeDistanceMultiplier: 150,
  26089. aimTime: 1500,
  26090. aimSlowFactor: 1.5,
  26091. blur: 0.8,
  26092. movementEasing: "easeInOutQuad",
  26093. blendEasing: "easeInOutQuad",
  26094. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  26095. },
  26096. show360Views: {
  26097. enabled: !0,
  26098. transitionTime: 1e3
  26099. },
  26100. quickstart: {
  26101. enabled: true,
  26102. animation: 1400,
  26103. showTextDelay: 500,
  26104. fadeOutDelay: 3e3,
  26105. fovChange: 10
  26106. },
  26107. appConfig: {
  26108. webvr_version: null,
  26109. segment_key: null,
  26110. embedly_key: null,
  26111. branch_key: null,
  26112. keen_write_key: null,
  26113. keen_project_id: null
  26114. },
  26115. vr: {
  26116. enabled: !0,
  26117. allowWebVR: !1,
  26118. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26119. },
  26120. share: {
  26121. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26122. },
  26123. input: {
  26124. longTapThreshold: 200,
  26125. moveToleranceNDC: .08,
  26126. touchMoveThreshold: 25
  26127. },
  26128. help: {
  26129. modalStayDuration: 600
  26130. },
  26131. immersive: {
  26132. timeToShowAgain: 1250,
  26133. uiStayDuration: 600
  26134. },
  26135. tourInteraction: {
  26136. disabled: "0" === r.valueFromHash("tourcta", null),
  26137. showPauseButton: 1e3,
  26138. showModal: 1500,
  26139. allowNextClick: 200,
  26140. largeModal: "1" === r.valueFromHash("tourcta", null),
  26141. smallModal: "2" === r.valueFromHash("tourcta", null)
  26142. },
  26143. labels: {
  26144. enabled: !1,
  26145. hideUntilStart: !0,
  26146. fadeInDuration: 250,
  26147. fadeInDelay: 250,
  26148. fadeOutDuration: 250,
  26149. fadeOutDelay: 0,
  26150. zoomHideThreshhold: {
  26151. mobile: r.isSmallScreen() ? .45 : .6,
  26152. desktop: 2
  26153. },
  26154. zoomTruncateThreshhold: {
  26155. mobile: r.isSmallScreen() ? .35 : .45,
  26156. desktop: .85
  26157. },
  26158. minLengthForTruncate: 16,
  26159. truncateLength: 12,
  26160. truncateSuffix: "..."
  26161. },
  26162. tags: {
  26163. enabled: r.valueFromHash("mt", 1),
  26164. startup: {
  26165. hideUntilStart: !0,
  26166. fadeInDuration: 500,
  26167. fadeInDelay: 100
  26168. },
  26169. visibility: {
  26170. anyDistance: !0,
  26171. visibleDistance: 8,
  26172. cameraClearance: .1,
  26173. alphaTestLevel: .05,
  26174. hideViaFloor: !0,
  26175. hideOffScreenDisc: !1,
  26176. hideOffScreenObject: !1
  26177. },
  26178. disc: {
  26179. opacity: 1,
  26180. disabledOpacity: .5,
  26181. scale: {
  26182. nearBound: 1.5,
  26183. farBound: 4.8,
  26184. linkFarBound: !1,
  26185. linkPercent: 40,
  26186. maxSize: 80,
  26187. minSize: 40,
  26188. baseViewportSize: 800,
  26189. responsiveness: 100
  26190. }
  26191. },
  26192. pole: {
  26193. enabled: !0,
  26194. height: .5,
  26195. width: 2,
  26196. opacity: .5,
  26197. color: "white"
  26198. },
  26199. navigate: {
  26200. nearestPano: !0,
  26201. lineOfSight: !0,
  26202. reactivate: !0,
  26203. aimAt: "disc",
  26204. tiltTolerance: 25,
  26205. rotateSpeedFactor: .6
  26206. }
  26207. },
  26208. path: {
  26209. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26210. colorUp: s._desat(s.newBlue, .5),
  26211. colorDown: s._darken(s.newBlue, .35),
  26212. opacity: .5,
  26213. style: "ribbon",
  26214. height: .025,
  26215. ribbonWidth: .24,
  26216. outsideHeight: .5,
  26217. waypointRadius: .5,
  26218. waypointIndoorRadius: .24,
  26219. waypointPulse: 1e3,
  26220. typ: l.BLACK,
  26221. meshFree: r.valueFromHash("mf", 1),
  26222. mapGuides: r.valueFromHash("guides", !0),
  26223. fadeInTime: 400,
  26224. fadeOutTime: 300
  26225. },
  26226. warp: {
  26227. nearPanoDist: .1,
  26228. matchCam: !1,
  26229. blur: .33,
  26230. fastTime: 1500,
  26231. teleportTime: 1500,//瞬间过渡的时间
  26232. flytimeDistanceMultiplier:150,//add
  26233. flyTime:750,//add
  26234. outsideTime: 2e3,
  26235. lookAheadMax: .3,
  26236. lookAheadDist: 2.5,
  26237. softPushDist: .37,
  26238. softPushEnd: .3,
  26239. softBendAngle: 8,
  26240. softBendTilt: 4,
  26241. softBendEnd: .3,
  26242. doBurns: true, //r.valueFromHash("kb", !0),
  26243. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26244. minBurnsAngle: 35,
  26245. minDownAngle: -35,
  26246. maxTurnPerSec: 280,
  26247. maxAimPerSec: 35,
  26248. minRotation: 12,
  26249. maxAimRotation: 33.2,
  26250. turnFriction: .2,
  26251. flySpeed: .01,
  26252. minWarpTime: 1200,
  26253. warpInterruptionRedirectTime: 500,
  26254. tourStepDelay: r.valueFromHash("st", 0),
  26255. walkDelay: 0,
  26256. walkMaxDist: 50,
  26257. walkMinDist: .8,
  26258. walkSlideShowThreshhold: 3000,
  26259. walkExtraPanosDistance: .4,
  26260. timePerMeter: 1200,
  26261. motionLeadTime: 5000,
  26262. movementEasing: "easeInOutQuad",
  26263. blendEasing: "easeInOutQuad",
  26264. showBunny: !1,
  26265. loop: r.valueFromHash("lp", !1),
  26266. auto: r.valueFromHash("ts", -1),
  26267. eOrder: 'YXZ', //"YXZ",
  26268. stepFactor: .25,
  26269. brakeStrength: 2,
  26270. minBrakeAngle: .1,
  26271. maxBrakeAngle: 1.8,
  26272. climbEffort: 4
  26273. },
  26274. rotationFriction: .05,
  26275. rotationAccelerationInside: 4.5,
  26276. rotationAccelerationOutside: .15,
  26277. rotationAfterMoveMultiplier: 40,
  26278. rotationAfterMoveHistoryCount: 5,
  26279. panFriction: .09,
  26280. panAccelerationOutside: 60,
  26281. onload: r.valueFromHash("onload", o.PANORAMA),
  26282. zoomNearLimit: .1,
  26283. zoomFarLimit: 50,
  26284. navigation: {
  26285. panoScores: !1,
  26286. mouseDirection: !0,
  26287. filterStrictness: .75,
  26288. angleFactor: -30,
  26289. directionFactor: 10,
  26290. distanceFactor: -1,
  26291. optionalityFactor: 3
  26292. },
  26293. sdkInit: !1,
  26294. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26295. console: r.valueFromHash("console", !1),
  26296. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26297. panoramaNeighbourMaxDistance: 5,
  26298. panoFloorClickRadius: .35,
  26299. showScreenshotLocations: !1,
  26300. showAxis: !1,
  26301. showNeighbourRaycasts: !1,
  26302. colorMarkerOnLoad: !1,
  26303. colorMarkerByFloor: !1,
  26304. tiling: {
  26305. panoPreRenderRepeatDelay: 2500,
  26306. panoPreRenderDelay: 500,
  26307. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26308. tilingFlagNames: ["usetiles", "tiles"],
  26309. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26310. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26311. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26312. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26313. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26314. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26315. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26316. customCompression: r.valueFromHash("tilecustcomp", 0),
  26317. // mobileHighQualityOverride: !1,
  26318. mobileHighQualityOverride: 1,
  26319. allowUltraHighResolution: true
  26320. },
  26321. zoom: {
  26322. enabled: true,
  26323. forceOff: r.valueFromHash("nozoom", 0),
  26324. overridemax: r.valueFromHash("maxzoom", null),
  26325. overridemin: r.valueFromHash("minzoom", null),
  26326. max: d.highQualityMaxZoom,
  26327. min: 1,
  26328. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26329. activationThreshold: 1.1,
  26330. restoreTime: 500
  26331. },
  26332. profiling: {
  26333. enabled: r.valueFromHash("mem", !1)
  26334. }
  26335. };
  26336. p = h.deepExtend(p, d, {
  26337. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26338. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26339. panorama: {
  26340. transitionTime: 1e3,
  26341. modelAlpha: 0,
  26342. modelAlphaDelay: p.flydown.modelTextureDelay,
  26343. modelAlphaLength: 1,
  26344. skyboxOpacity: 1,
  26345. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26346. skyboxOpacityLength: .9,
  26347. fovLength: 1,
  26348. fovDelay: 0,
  26349. cameraMatrixDuration: .8,
  26350. cameraMatrixDelay: 0,
  26351. cameraMatrixEase: c.easeInCubic,
  26352. reticuleOpacity: 1,
  26353. markerOpacity: .3,
  26354. markerOpacityOnHover: 1
  26355. },
  26356. dollhouse: {
  26357. transitionTime: 1e3,
  26358. modelAlpha: 1,
  26359. modelAlphaDelay: 0,
  26360. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26361. skyboxOpacity: 0,
  26362. skyboxOpacityDelay: 0,
  26363. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26364. fovLength: 1,
  26365. fovDelay: 0,
  26366. cameraMatrixDuration: .8,
  26367. cameraMatrixDelay: .3,
  26368. cameraMatrixEase: c.easeInCubic,
  26369. reticuleOpacity: 1,
  26370. markerOpacity: 0,
  26371. markerOpacityOnHover: 0
  26372. },
  26373. floorplan: {
  26374. transitionTime: 1e3,
  26375. modelAlpha: 1,
  26376. modelAlphaDelay: 0,
  26377. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26378. skyboxOpacity: 0,
  26379. skyboxOpacityDelay: 0,
  26380. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26381. fovLength: 1,
  26382. fovDelay: 0,
  26383. cameraMatrixDuration: .5,
  26384. cameraMatrixDelay: 0,
  26385. cameraMatrixEase: c.easeOutCubic,
  26386. reticuleOpacity: 1,
  26387. markerOpacity: 0,
  26388. markerOpacityOnHover: 0,
  26389. cameraHeight: 50
  26390. },
  26391. transitioning: {
  26392. reticuleOpacity: 0,
  26393. markerOpacity: .3,
  26394. markerOpacityOnHover: 1
  26395. },
  26396. "floorplan-dollhouse": {
  26397. rotationDelay: 0,
  26398. rotationDuration: 1
  26399. },
  26400. "floorplan-panorama": {
  26401. rotationDelay: .5,
  26402. rotationDuration: 1
  26403. },
  26404. "dollhouse-panorama": {
  26405. rotationDelay: .5,
  26406. rotationDuration: 1
  26407. },
  26408. "dollhouse-floorplan": {
  26409. rotationDelay: 0,
  26410. rotationDuration: 1,
  26411. cameraMatrixDuration: 1.05,
  26412. cameraMatrixDelay: .5
  26413. },
  26414. "panorama-dollhouse": {
  26415. rotationDelay: 0,
  26416. rotationDuration: .5
  26417. },
  26418. "panorama-floorplan": {
  26419. transitionTime: 1500,
  26420. rotationDelay: 0,
  26421. rotationDuration: .5
  26422. }
  26423. }),
  26424. p.path.meshFree && (p.path.typ = l.WALK),
  26425. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26426. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26427. window._settings = t.exports = p
  26428. }
  26429. , {
  26430. "./constants": 8,
  26431. "./enum/Colors": 19,
  26432. "./enum/VROption": 47,
  26433. "./enum/Viewmode": 51,
  26434. "./enum/WarpStyle": 52,
  26435. "./util/browser": 182,
  26436. "./util/common": 185,
  26437. "./util/easing": 186,
  26438. "./util/showcase": 193,
  26439. three: 217
  26440. }],
  26441. 167: [function(e, t, i) {
  26442. "use strict";
  26443. var n = e("three")
  26444. , r = e("./settings")
  26445. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26446. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26447. t.exports = {
  26448. basicTextured: {
  26449. uniforms: {
  26450. tDiffuse: {
  26451. type: "t",
  26452. value: null
  26453. },
  26454. alpha: {
  26455. type: "f",
  26456. value: 1
  26457. }
  26458. },
  26459. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26460. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26461. },
  26462. copyCubeMap: {
  26463. uniforms: {
  26464. tDiffuse: {
  26465. type: "t",
  26466. value: null
  26467. },
  26468. alpha: {
  26469. type: "f",
  26470. value: 1
  26471. }
  26472. },
  26473. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26474. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26475. },
  26476. cube: {
  26477. uniforms: {
  26478. map: {
  26479. type: "t",
  26480. value: null
  26481. },
  26482. opacity: {
  26483. type: "f",
  26484. value: 1
  26485. }
  26486. },
  26487. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26488. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26489. },
  26490. model: {
  26491. uniforms: {
  26492. map: {
  26493. type: "t",
  26494. value: null
  26495. },
  26496. modelAlpha: {
  26497. type: "f",
  26498. value: r.modelAlpha
  26499. },
  26500. opacity: {
  26501. type: "f",
  26502. value: 1
  26503. },
  26504. progress: {
  26505. type: "f",
  26506. value: 0
  26507. },
  26508. blackout: {
  26509. type: "i",
  26510. value: 0
  26511. },
  26512. pano0Map: {
  26513. type: "t",
  26514. value: null
  26515. },
  26516. pano0Position: {
  26517. type: "v3",
  26518. value: new n.Vector3
  26519. },
  26520. pano0Matrix: {
  26521. type: "m4",
  26522. value: new n.Matrix4
  26523. },
  26524. pano1Map: {
  26525. type: "t",
  26526. value: null
  26527. },
  26528. pano1Position: {
  26529. type: "v3",
  26530. value: new n.Vector3
  26531. },
  26532. pano1Matrix: {
  26533. type: "m4",
  26534. value: new n.Matrix4
  26535. }
  26536. },
  26537. vertexShader: o + `uniform vec3 pano0Position;
  26538. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26539. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26540. varying vec3 vWorldPosition0;
  26541. varying vec3 vWorldPosition1;
  26542. uniform int blackout;
  26543. void main() {
  26544. vUv = uv;
  26545. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26546. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26547. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26548. vWorldPosition0.x *= -1.0;
  26549. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26550. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26551. vWorldPosition1.x *= -1.0;
  26552. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26553. }`,
  26554. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26555. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26556. void main() {
  26557. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26558. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26559. vec4 colorFromPanos;
  26560. if (blackout == 5){//add for TransitionPass
  26561. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26562. }else{
  26563. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26564. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26565. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26566. else if (blackout == 1) {
  26567. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26568. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26569. }
  26570. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26571. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26572. }
  26573. vec4 colorFromTexture = texture2D( map, vUv );
  26574. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26575. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26576. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26577. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26578. }`
  26579. },
  26580. hot:{
  26581. uniforms:{
  26582. color:{
  26583. type: "c",
  26584. value: new n.Color( 0xff2200 )
  26585. },
  26586. opac:{
  26587. type: "f",
  26588. value: 0
  26589. },
  26590. texture1:{
  26591. type: "t",
  26592. value: null
  26593. },
  26594. texture2:{
  26595. type: "t",
  26596. value: null
  26597. }
  26598. },
  26599. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26600. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26601. },
  26602. modelOutside: {
  26603. uniforms: {
  26604. map: {
  26605. type: "t",
  26606. value: null
  26607. },
  26608. opacity: {
  26609. type: "f",
  26610. value: 1
  26611. }
  26612. },
  26613. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26614. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26615. },
  26616. ribbon: {
  26617. uniforms: {
  26618. map: {
  26619. type: "t",
  26620. value: null
  26621. },
  26622. opacity: {
  26623. type: "f",
  26624. value: 1
  26625. },
  26626. color: {
  26627. type: "c",
  26628. value: new n.Color(r.path.color)
  26629. }
  26630. },
  26631. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26632. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26633. },
  26634. waypoint: {
  26635. uniforms: {
  26636. map: {
  26637. type: "t",
  26638. value: null
  26639. },
  26640. opacity: {
  26641. type: "f",
  26642. value: 1
  26643. },
  26644. pulse: {
  26645. type: "f",
  26646. value: 1
  26647. },
  26648. nearFade: {
  26649. type: "v2",
  26650. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26651. },
  26652. color: {
  26653. type: "c",
  26654. value: new n.Color(r.reticuleColor)
  26655. }
  26656. },
  26657. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26658. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26659. },
  26660. modelDebug: {
  26661. uniforms: {
  26662. map: {
  26663. type: "t",
  26664. value: null
  26665. },
  26666. modelAlpha: {
  26667. type: "f",
  26668. value: r.modelAlpha
  26669. },
  26670. depthmapRatio: {
  26671. type: "f",
  26672. value: 0
  26673. },
  26674. opacity: {
  26675. type: "f",
  26676. value: 1
  26677. },
  26678. progress: {
  26679. type: "f",
  26680. value: 0
  26681. },
  26682. considerOcclusion: {
  26683. type: "i",
  26684. value: r.fancierTransition
  26685. },
  26686. highlightPanoSelection: {
  26687. type: "i",
  26688. value: 0
  26689. },
  26690. useThirdPano: {
  26691. type: "i",
  26692. value: r.useThirdPano
  26693. },
  26694. pano0Map: {
  26695. type: "t",
  26696. value: null
  26697. },
  26698. pano0Depth: {
  26699. type: "t",
  26700. value: null
  26701. },
  26702. pano0Position: {
  26703. type: "v3",
  26704. value: new n.Vector3
  26705. },
  26706. pano0Matrix: {
  26707. type: "m4",
  26708. value: new n.Matrix4
  26709. },
  26710. pano0Weight: {
  26711. type: "f",
  26712. value: r.transition.pano0Weight
  26713. },
  26714. pano1Map: {
  26715. type: "t",
  26716. value: null
  26717. },
  26718. pano1Depth: {
  26719. type: "t",
  26720. value: null
  26721. },
  26722. pano1Position: {
  26723. type: "v3",
  26724. value: new n.Vector3
  26725. },
  26726. pano1Matrix: {
  26727. type: "m4",
  26728. value: new n.Matrix4
  26729. },
  26730. pano1Weight: {
  26731. type: "f",
  26732. value: r.transition.pano1Weight
  26733. },
  26734. pano2Map: {
  26735. type: "t",
  26736. value: null
  26737. },
  26738. pano2Depth: {
  26739. type: "t",
  26740. value: null
  26741. },
  26742. pano2Position: {
  26743. type: "v3",
  26744. value: new n.Vector3
  26745. },
  26746. pano2Matrix: {
  26747. type: "m4",
  26748. value: new n.Matrix4
  26749. },
  26750. pano2Weight: {
  26751. type: "f",
  26752. value: r.transition.pano2Weight
  26753. }
  26754. },
  26755. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26756. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26757. },
  26758. customDepth: {
  26759. uniforms: {
  26760. panoPosition: {
  26761. type: "v3",
  26762. value: new n.Vector3
  26763. }
  26764. },
  26765. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26766. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26767. },
  26768. skysphere: {
  26769. uniforms: {
  26770. radius: {
  26771. type: "f",
  26772. value: 0
  26773. }
  26774. },
  26775. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26776. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26777. },
  26778. tagDisc: {
  26779. uniforms: {
  26780. opacity: {
  26781. type: "f",
  26782. value: 0
  26783. },
  26784. color: {
  26785. type: "c",
  26786. value: new n.Color
  26787. },
  26788. bg: {
  26789. type: "t",
  26790. value: null
  26791. },
  26792. mask: {
  26793. type: "t",
  26794. value: null
  26795. }
  26796. },
  26797. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26798. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26799. }
  26800. }
  26801. }
  26802. , {
  26803. "./settings": 166,
  26804. three: 217
  26805. }],
  26806. 168: [function(e, t, i) {
  26807. (function(i) {
  26808. "use strict";
  26809. var n = e("three")
  26810. , r = (e("url"),
  26811. e("./util/ajax"))
  26812. , o = e("./settings")
  26813. , a = e("./util/logger")
  26814. , s = e("./util/math")
  26815. , l = e("./util/showcase")
  26816. , c = e("./objects/Panorama")
  26817. , h = new a(i)
  26818. , u = e("./model/Model")
  26819. , d = e("./shaders")
  26820. , p = e("./util/transitions")
  26821. , f = e("./objects/Chunk")
  26822. , g = e("./objects/Reticule")
  26823. , m = e("./objects/Skybox")
  26824. , v = e("./objects/Floor")
  26825. , A = e("./cameras/DollhouseCamera")
  26826. , y = e("./cameras/FloorplanCamera")
  26827. , C = e("./cameras/PanoramaCamera")
  26828. , I = e("./controls/DollhouseControls")
  26829. , E = e("./controls/FloorplanControls")
  26830. , b = e("./controls/PanoramaControls");
  26831. n.ImageUtils.crossOrigin = o.crossOrigin,
  26832. t.exports = {
  26833. shaders: d,
  26834. transitions: p,
  26835. Model: u,
  26836. Chunk: f,
  26837. Floor: v,
  26838. Skybox: m,
  26839. Reticule: g,
  26840. Panorama: c,
  26841. DollhouseCamera: A,
  26842. FloorplanCamera: y,
  26843. PanoramaCamera: C,
  26844. DollhouseControls: I,
  26845. FloorplanControls: E,
  26846. PanoramaControls: b,
  26847. getModel: function(e) {
  26848. if (!e.url)
  26849. throw 'getModel(): missing parameter "url"';
  26850. e.autoload = void 0 === e.autoload || e.autoload;
  26851. var t = l.parseSidUrl(e.url);
  26852. e.urlBase = t.urlBase,
  26853. e.urlModel = t.urlModel,
  26854. e.urlFiles = t.urlFiles;
  26855. var i = this._getPlatformError();
  26856. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26857. this._loadModel().then(this._buildModel.bind(this)))
  26858. },
  26859. _getPlatformError: function() {
  26860. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26861. },
  26862. _loadModel: function() {
  26863. return r.get(this.options.urlModel, {
  26864. responseType: "json",
  26865. prefetchFrom: "model",
  26866. auth: l.getAuthorizationHeader()
  26867. }).then(null, function() {
  26868. return h.warn("Model loading failed at initial metadata load"),
  26869. "loading-failed"
  26870. })
  26871. },
  26872. _buildModel: function(e) {
  26873. e = l.normalizeModeldata(e, s);
  26874. var t = new u(this.options,e);
  26875. return this.options.autoload ? t.load(!0) : $.when(t)
  26876. }
  26877. }
  26878. }
  26879. ).call(this, "/js/showcase.js")
  26880. }
  26881. , {
  26882. "./cameras/DollhouseCamera": 5,
  26883. "./cameras/FloorplanCamera": 6,
  26884. "./cameras/PanoramaCamera": 7,
  26885. "./controls/DollhouseControls": 10,
  26886. "./controls/FloorplanControls": 11,
  26887. "./controls/PanoramaControls": 13,
  26888. "./model/Model": 139,
  26889. "./objects/Chunk": 144,
  26890. "./objects/Floor": 146,
  26891. "./objects/Panorama": 148,
  26892. "./objects/Reticule": 149,
  26893. "./objects/Skybox": 152,
  26894. "./settings": 166,
  26895. "./shaders": 167,
  26896. "./util/ajax": 181,
  26897. "./util/logger": 189,
  26898. "./util/math": 190,
  26899. "./util/showcase": 193,
  26900. "./util/transitions": 195,
  26901. three: 217,
  26902. url: 208
  26903. }],
  26904. 169: [function(e, t, i) {
  26905. "use strict";
  26906. function n() {
  26907. var e = {
  26908. renderTarget: null,
  26909. inUse: !1,
  26910. size: -1,
  26911. pano: null
  26912. };
  26913. return e
  26914. }
  26915. function r(e) {
  26916. M.push(e)
  26917. }
  26918. function o(e) {
  26919. var t = n();
  26920. return t.inUse = !0,
  26921. t.size = e,
  26922. r(t),
  26923. t
  26924. }
  26925. function a(e) {
  26926. for (var t = 0; t < M.length; t++) {
  26927. var i = M[t];
  26928. if (!i.inUse && i.size === e)
  26929. return i.inUse = !0,
  26930. i
  26931. }
  26932. return null
  26933. }
  26934. function s(e) {
  26935. for (var t = 0; t < M.length; t++) {
  26936. var i = M[t];
  26937. if (i.renderTarget === e)
  26938. return i.inUse = !1,
  26939. !0
  26940. }
  26941. return !1
  26942. }
  26943. function l() {
  26944. this.tileDirectory = {},
  26945. this.activeRenderTargetDescriptors = {},
  26946. this.activePanos = [],
  26947. this.panoLODDescriptors = {},
  26948. this.panoDescriptors = {},
  26949. this.tileTrees = {},
  26950. this.sceneRenderer = null,
  26951. this.tileDownloader = null,
  26952. this.forceQueue = [],
  26953. this.uploadQueues = {},
  26954. this.uploadInterval = null,
  26955. this.uploadIntervalCancelled = !1,
  26956. this.usingTileOverlay = !1,
  26957. this.overlayTilesLoaded = !1,
  26958. this.overlayTileBase = null,
  26959. this.overlayTilesBasic = {},
  26960. this.overlayTilesEnhanced = {},
  26961. this.zoomRenderTarget = null,
  26962. this.zoomPano = null,
  26963. this.zoomingActive = !1,
  26964. this.zoomPanoId = null,
  26965. this.zoomPanoRenderingDisabled = !1,
  26966. this.direction = new h.Vector3,
  26967. this.initTime = -1,
  26968. this.maxBaseUploadsPerFrame = x,
  26969. this.maxNonBaseUploadsPerFrame = T
  26970. }
  26971. function c() {
  26972. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26973. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26974. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26975. }
  26976. var h = e("three")
  26977. , u = e("../exception/BasicException")
  26978. , d = e("../settings")
  26979. , p = e("../enum/PanoSizeClass")
  26980. , f = (e("../objects/Panorama"),
  26981. e("../enum/PanoRendererEvents"))
  26982. , g = e("../enum/SceneRendererEvents")
  26983. , m = e("../enum/TileDownloaderEvents")
  26984. , v = e("../enum/Vectors")
  26985. , A = (e("../enum/GLCubeFaces"),
  26986. e("../objects/Panorama"),
  26987. e("./TileTree"))
  26988. , y = (e("./TileDownloader"),
  26989. e("./TilePrioritizer"))
  26990. , C = e("./TileUtils")
  26991. , p = e("../enum/PanoSizeClass")
  26992. , I = (e("../util/browser"),
  26993. e("../util/panorama"))
  26994. , E = e("events").EventEmitter
  26995. , b = !1
  26996. , w = d.tiling.uploadIntervalDelay
  26997. , _ = d.tiling.initialIntervalDelay
  26998. , T = d.tiling.maxNonBaseUploadsPerFrame
  26999. , x = d.tiling.maxBaseUploadsPerFrame
  27000. , S = {
  27001. Base: 0,
  27002. Remaining: 1
  27003. }
  27004. , M = [];
  27005. l.prototype = Object.create(E.prototype),
  27006. l.prototype.init = function(e, t, i) {
  27007. this.sceneRenderer = e,
  27008. this.tileDownloader = t,
  27009. this.qualityManager = i,
  27010. this.bindEvents(),
  27011. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27012. this.initTime = performance.now()
  27013. }
  27014. ,
  27015. l.prototype.getActivePanoTextures = function(e) {
  27016. e = e || [];
  27017. for (var t = 0; t < M.length; t++) {
  27018. var i = M[t];
  27019. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27020. }
  27021. }
  27022. ,
  27023. l.prototype.hasQueuedTiles = function() {
  27024. var e = this.peekNextFromUploadQueue();
  27025. return null !== e && void 0 !== e
  27026. }
  27027. ,
  27028. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27029. return this.activeRenderTargetDescriptors[e]
  27030. }
  27031. ,
  27032. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27033. this.activeRenderTargetDescriptors[e] = t
  27034. }
  27035. ,
  27036. l.prototype.loadOverlayTiles = function() {
  27037. if (0 !== d.tiling.overlayStyle) {
  27038. var e = 0
  27039. , t = function(t, n, r) {
  27040. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27041. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27042. e++,
  27043. e === i.length && (this.overlayTilesLoaded = !0)
  27044. }
  27045. .bind(this)
  27046. , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27047. i.forEach(function(e) {
  27048. this.tileDownloader.loadImage(e[0], 0, e[1])
  27049. }
  27050. .bind(this)),
  27051. this.usingTileOverlay = !0
  27052. } else
  27053. this.usingTileOverlay = !1
  27054. }
  27055. ,
  27056. l.prototype.bindEvents = function() {
  27057. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27058. }
  27059. ,
  27060. l.prototype.setupZoomRenderTarget = function() {
  27061. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27062. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27063. return;
  27064. var e = this.zoomRenderTarget;
  27065. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27066. e) {
  27067. var t = e.width
  27068. , i = this.zoomRenderTarget.width;
  27069. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27070. e.texture.dispose(),
  27071. e.texture.loaded = !1,
  27072. e.texture.version = 0,
  27073. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27074. e.texture = null
  27075. }
  27076. this.zoomPanoRenderingDisabled = !1
  27077. } else
  27078. this.zoomPanoRenderingDisabled = !0
  27079. }
  27080. ,
  27081. l.prototype.enableUltraHighQualityMode = function(e) {
  27082. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27083. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27084. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27085. t && (this.qualityManager.enableUltraHighQualityMode(),
  27086. this.setupZoomRenderTarget(),
  27087. e())
  27088. }
  27089. .bind(this))
  27090. }
  27091. }
  27092. ,
  27093. l.prototype.activateTiledPano = function(e, t, i) {
  27094. i && this.clearAllQueuedUploads();
  27095. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27096. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27097. this.linkAllTilesAndNodes(e);
  27098. var r = this.getActiveRenderTargetDescriptor(e.id)
  27099. , l = t;
  27100. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27101. !r || l !== r.size) {
  27102. if (r && s(r.renderTarget),
  27103. r = a(l),
  27104. !r) {
  27105. var c = this.initTiledPano(l, !1);
  27106. r = o(c.width),
  27107. r.renderTarget = c
  27108. }
  27109. r.pano = e,
  27110. this.resetPanoDescriptor(e.id),
  27111. this.resetPanoLODDescriptors(e.id),
  27112. this.resetRenderStatus(e.id, !0, !0)
  27113. }
  27114. this.setActiveRenderTargetDescriptor(e.id, r);
  27115. var h = i ? 0 : 1;
  27116. return this.updateActivePanos(e, h),
  27117. r.renderTarget
  27118. }
  27119. ,
  27120. l.prototype.deactivateTiledPano = function(e) {
  27121. var t = this.getActiveRenderTargetDescriptor(e.id);
  27122. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27123. this.setActiveRenderTargetDescriptor(e.id, null);
  27124. var i = this.getUploadQueueForPano(e.id);
  27125. this.clearUploadQueue(i),
  27126. this.updateActivePanos()
  27127. }
  27128. ,
  27129. l.prototype.updateActivePanos = function() {
  27130. var e = [];
  27131. return function(t, i) {
  27132. e.length = 0;
  27133. for (var n = 0; n < this.activePanos.length; n++) {
  27134. t && e.length === i && e.push(t);
  27135. var r = this.activePanos[n]
  27136. , o = this.getActiveRenderTargetDescriptor(r.id);
  27137. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27138. }
  27139. t && i >= e.length && e.push(t),
  27140. this.activePanos.length = 0,
  27141. this.activePanos.push.apply(this.activePanos, e)
  27142. }
  27143. }(),
  27144. l.prototype.getActivePanoCount = function() {
  27145. return this.activePanos.length
  27146. }
  27147. ,
  27148. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27149. var r = null;
  27150. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27151. for (var o = function(e, n, r, o) {
  27152. i && (n.tile.zoomUploaded = !1),
  27153. t && (n.tile.uploaded = !1)
  27154. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27155. var s = this.getTileTree(e, a);
  27156. s.breadthFirst({
  27157. callback: o.bind(this, a),
  27158. minLevel: r
  27159. })
  27160. }
  27161. }
  27162. ,
  27163. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27164. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27165. t.tile.zoomUploaded = t.tile.uploaded,
  27166. t.zoomCovered = t.covered
  27167. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27168. var r = this.getTileTree(e, n);
  27169. r.breadthFirst({
  27170. callback: i.bind(this, n),
  27171. maxLevel: t
  27172. })
  27173. }
  27174. }
  27175. ,
  27176. l.prototype.renderPanoTiles = function() {
  27177. var e = [];
  27178. return function(t, i, n, r) {
  27179. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27180. i = i || this.direction || v.FORWARD;
  27181. var o = this.getActiveRenderTargetDescriptor(t);
  27182. if (!this.isRenderTargetDescriptorValid(o))
  27183. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27184. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27185. var s = this.getTileTree(t, a);
  27186. e.length = 0,
  27187. s.breadthFirst({
  27188. saveVisited: e
  27189. });
  27190. for (var l = 0; l < e.length; l++) {
  27191. var c = e[l];
  27192. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27193. }
  27194. }
  27195. this.updateDirection(i)
  27196. }
  27197. }(),
  27198. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27199. return e && e.renderTarget
  27200. }
  27201. ,
  27202. l.prototype.isPanoActive = function(e) {
  27203. var t = this.getActiveRenderTargetDescriptor(e);
  27204. return this.isRenderTargetDescriptorValid(t)
  27205. }
  27206. ,
  27207. l.prototype.isPanoZoomed = function(e) {
  27208. return this.zoomingActive && this.zoomPanoId === e
  27209. }
  27210. ,
  27211. l.prototype.initTileTree = function(e, t, i) {
  27212. var n = this.tileTrees[e];
  27213. n || (n = [],
  27214. this.tileTrees[e] = n);
  27215. var r = n[t];
  27216. if (!r) {
  27217. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27218. r = new A(C.TILE_SIZE,o),
  27219. n[t] = r
  27220. }
  27221. }
  27222. ,
  27223. l.prototype.getTileTree = function(e, t) {
  27224. var i = this.tileTrees[e];
  27225. if (!i)
  27226. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27227. var n = i[t];
  27228. if (!n)
  27229. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27230. return n
  27231. }
  27232. ,
  27233. l.prototype.initTiledPano = function(e, t) {
  27234. var i = this.sceneRenderer.renderer
  27235. , n = (i.context,
  27236. new h.WebGLRenderTargetCube(e,e,{
  27237. stencilBuffer: !1
  27238. }))
  27239. , r = new h.CubeTexture([]);
  27240. n.texture = r,
  27241. r.image = [null, null, null, null, null, null],
  27242. r.flipY = !0,
  27243. t ? (r.generateMipmaps = !0,
  27244. r.magFilter = h.LinearFilter,
  27245. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27246. r.magFilter = h.LinearFilter,
  27247. r.minFilter = h.LinearFilter),
  27248. r.format = h.RGBAFormat,
  27249. i.setRenderTarget(n),
  27250. i.setRenderTarget(null);
  27251. var o = i.properties.get(r);
  27252. return o.__image__webglTextureCube = o.__webglTexture,
  27253. n
  27254. }
  27255. ,
  27256. l.prototype.getUploadQueueForPano = function(e) {
  27257. var t = this.uploadQueues[e];
  27258. return t || (t = [],
  27259. this.uploadQueues[e] = t),
  27260. t
  27261. }
  27262. ,
  27263. l.prototype.isTileUploaded = function(e) {
  27264. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27265. }
  27266. ,
  27267. l.prototype.setUploaded = function(e, t) {
  27268. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27269. }
  27270. ,
  27271. l.prototype.queueTileUpload = function(e, t, i) {
  27272. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27273. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27274. var r = this.getUploadQueueForPano(e.panoId);
  27275. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27276. e.uploadQueued = !0,
  27277. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27278. }
  27279. }
  27280. ,
  27281. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27282. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27283. }
  27284. ,
  27285. l.prototype.getTopUploadQueue = function() {
  27286. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27287. for (var n = 0; n < this.activePanos.length; n++)
  27288. if (e = this.activePanos[n],
  27289. t = this.getUploadQueueForPano(e.id),
  27290. t.length > 0)
  27291. switch (i) {
  27292. case S.Base:
  27293. if (0 === t[0].level)
  27294. return t;
  27295. break;
  27296. case S.Remaining:
  27297. return t
  27298. }
  27299. return null
  27300. }
  27301. ,
  27302. l.prototype.getNextFromUploadQueue = function() {
  27303. var e = function(e) {
  27304. var t = e.shift();
  27305. return t.uploadQueued = !1,
  27306. t
  27307. };
  27308. return function() {
  27309. if (this.forceQueue.length > 0)
  27310. return e(this.forceQueue);
  27311. var t = this.getTopUploadQueue();
  27312. return t && t.length > 0 ? e(t) : null
  27313. }
  27314. }(),
  27315. l.prototype.peekNextFromUploadQueue = function() {
  27316. if (this.forceQueue.length > 0)
  27317. return this.forceQueue[0];
  27318. var e = this.getTopUploadQueue();
  27319. return e && e.length > 0 ? e[0] : null
  27320. }
  27321. ,
  27322. l.prototype.clearAllQueuedUploads = function() {
  27323. this.clearAllUploadQueues(null, 0)
  27324. }
  27325. ,
  27326. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27327. this.clearAllUploadQueues(e, 0)
  27328. }
  27329. ,
  27330. l.prototype.clearAllUploadQueues = function(e, t) {
  27331. if (e)
  27332. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27333. this.clearUploadQueue(this.forceQueue, t, e);
  27334. else {
  27335. for (var i = 0; i < this.activePanos.length; i++) {
  27336. var n = this.activePanos[i];
  27337. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27338. }
  27339. this.clearUploadQueue(this.forceQueue, t)
  27340. }
  27341. }
  27342. ,
  27343. l.prototype.clearUploadQueue = function(e, t, i) {
  27344. void 0 !== t && null !== t || (t = 0);
  27345. for (var n = 0; n < e.length; ) {
  27346. var r = e[n];
  27347. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27348. e.splice(n, 1)) : n++
  27349. }
  27350. }
  27351. ,
  27352. l.prototype.refreshUploadInterval = function() {
  27353. var e = null;
  27354. return function(t) {
  27355. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27356. null !== t && void 0 !== t || (t = w),
  27357. b || (t = _),
  27358. this.uploadInterval = window.setTimeout(e, t),
  27359. this.uploadIntervalDelay = t)
  27360. }
  27361. }(),
  27362. l.prototype.update = function() {
  27363. var e = performance.now()
  27364. , t = 0;
  27365. return function() {
  27366. this.uploadIntervalCancelled = !0,
  27367. window.clearTimeout(this.uploadInterval),
  27368. this.uploadInterval = null;
  27369. var i = performance.now() - e;
  27370. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27371. e = performance.now()),
  27372. t++
  27373. }
  27374. }(),
  27375. l.prototype.updateUploadQueue = function(e, t) {
  27376. e || (e = 1);
  27377. for (var i = 0, n = 0; ; ) {
  27378. if (n >= t || i >= e)
  27379. break;
  27380. var r = this.getNextFromUploadQueue();
  27381. if (!r)
  27382. break;
  27383. if (0 !== r.level ? i++ : n++,
  27384. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27385. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27386. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27387. }
  27388. }
  27389. }
  27390. ,
  27391. l.prototype.updateDirection = function(e) {
  27392. if (e = e || this.direction) {
  27393. this.direction = e;
  27394. for (var t = 0; t < this.activePanos.length; t++) {
  27395. var i = this.activePanos[t]
  27396. , n = this.getUploadQueueForPano(i.id);
  27397. y.sortPanoTiles(n, i, this.direction)
  27398. }
  27399. }
  27400. }
  27401. ,
  27402. l.prototype.uploadTile = function() {
  27403. var e = {}
  27404. , t = (new h.Vector4,
  27405. d.tiling.overlayStyle);
  27406. //var failHistory = {};
  27407. return function(i, n) {
  27408. var r = i.panoId
  27409. , o = i.image
  27410. , a = i.tileSize
  27411. , s = i.panoSize
  27412. , l = i.tileIndex
  27413. , c = (i.faceTileIndex,
  27414. i.totalTiles)
  27415. , u = (i.face,
  27416. i.tileX)
  27417. , d = i.tileY
  27418. , p = !0
  27419. , g = !1
  27420. , m = (this.getPanoDescriptor(r),
  27421. this.getPanoLODDescriptor(r, s))
  27422. , v = this.getActiveRenderTargetDescriptor(r)
  27423. , A = v.renderTarget
  27424. , y = v.size;
  27425. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27426. y = this.qualityManager.getMaxZoomPanoSize()),
  27427. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27428. g = !1),
  27429. n || (this.anyUploaded(i.node) && (p = !1,
  27430. g = !0),
  27431. this.isTileUploaded(i) && (p = !1,
  27432. g = !1)),
  27433. p) {
  27434. /* if(failHistory[''+r+s+l]){
  27435. console.log('uploadTile retry', r, s, l)
  27436. }
  27437. console.log('uploadTile 成功', r, s, l)
  27438. */
  27439. var C = u * a
  27440. , I = d * a
  27441. , E = a / s * y
  27442. , b = C / s * y
  27443. , w = I / s * y;
  27444. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27445. var _ = e[a];
  27446. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27447. 1 === t || 2 === t) {
  27448. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27449. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27450. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27451. } else
  27452. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27453. m.uploadCount++,
  27454. this.emit(f.TileRenderSuccess, r, s, l, c),
  27455. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27456. this.setUploaded(i, !0),
  27457. this.addCoverageForNode(i.node)
  27458. } else{
  27459. this.setUploaded(i, !1);
  27460. //console.log('uploadTile 失败', r, s, l)
  27461. //failHistory[''+r+s+l] = true;
  27462. }
  27463. return i.uploadAttempted || (m.uploadAttempts++,
  27464. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27465. i.uploadAttempted = !0,
  27466. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27467. g
  27468. }
  27469. }(),
  27470. l.prototype.linkTileAndNode = function(e, t) {
  27471. t.tile = e,
  27472. e.node = t
  27473. }
  27474. ,
  27475. l.prototype.linkAllTilesAndNodes = function(e) {
  27476. for (var t = function(t, i, n, r, o) {
  27477. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27478. this.linkTileAndNode(a, n)
  27479. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27480. var n = this.getTileTree(e.id, i);
  27481. n.breadthFirst({
  27482. callback: t.bind(this, n, i)
  27483. })
  27484. }
  27485. }
  27486. ,
  27487. l.prototype.anyUploaded = function(e) {
  27488. if (!e)
  27489. return !1;
  27490. if (e.tile && this.isTileUploaded(e.tile))
  27491. return !0;
  27492. if (e.children)
  27493. for (var t = 0; t < e.children.length; t++) {
  27494. var i = e.children[t];
  27495. if (this.anyUploaded(i))
  27496. return !0
  27497. }
  27498. return !1
  27499. }
  27500. ,
  27501. l.prototype.setNodeCovered = function(e, t) {
  27502. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27503. }
  27504. ,
  27505. l.prototype.isNodeCovered = function(e) {
  27506. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27507. }
  27508. ,
  27509. l.prototype.addCoverageForNode = function(e) {
  27510. if (this.setNodeCovered(e, !0),
  27511. e.parent && e.covered) {
  27512. var t = e.parent;
  27513. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27514. }
  27515. }
  27516. ,
  27517. l.prototype.calcFullCoverage = function(e) {
  27518. var t = !1;
  27519. if (e.children)
  27520. for (var i = 0; i < e.children.length; i++) {
  27521. var n = e.children[i];
  27522. t = t || this.calcFullCoverage(n)
  27523. }
  27524. e.covered = e.tile.uploaded || t
  27525. }
  27526. ,
  27527. l.prototype.nodeSubcovered = function(e) {
  27528. if (!e.children)
  27529. return !1;
  27530. for (var t = 0; t < e.children.length; t++)
  27531. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27532. return !1;
  27533. return !0
  27534. }
  27535. ,
  27536. l.prototype.resetPanoDescriptor = function(e) {
  27537. this.getPanoDescriptor(e)
  27538. }
  27539. ,
  27540. l.prototype.getPanoDescriptor = function(e) {
  27541. var t = this.panoDescriptors[e];
  27542. return t || (t = {},
  27543. this.panoDescriptors[e] = t),
  27544. t
  27545. }
  27546. ,
  27547. l.prototype.resetPanoLODDescriptors = function(e) {
  27548. var t = this.getPanoLODDescriptors(e);
  27549. for (var i in t)
  27550. if (t.hasOwnProperty(i)) {
  27551. var n = t[i];
  27552. n.uploadCount = 0,
  27553. n.uploadAttempts = 0
  27554. }
  27555. }
  27556. ,
  27557. l.prototype.getPanoLODDescriptor = function(e, t) {
  27558. var i = this.getPanoLODDescriptors(e)
  27559. , n = i[t];
  27560. return n || (n = {
  27561. uploadCount: 0,
  27562. uploadAttempts: 0
  27563. },
  27564. i[t] = n),
  27565. n
  27566. }
  27567. ,
  27568. l.prototype.getPanoLODDescriptors = function(e) {
  27569. var t = this.panoLODDescriptors[e];
  27570. return t || (t = {},
  27571. this.panoLODDescriptors[e] = t),
  27572. t
  27573. }
  27574. ,
  27575. l.prototype.onTileDownloaded = function(e) {
  27576. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27577. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27578. if (i.downloaded = !0,
  27579. i.image = e.image,
  27580. i.panoSize = e.panoSize,
  27581. i.tileX = e.tileX,
  27582. i.tileY = e.tileY,
  27583. i.totalTiles = e.totalTiles,
  27584. i.tileIndex = e.tileIndex,
  27585. i.faceTileIndex = e.faceTileIndex,
  27586. i.face = e.face,
  27587. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27588. i.panoId = e.panoId,
  27589. i.tileSize = e.tileSize,
  27590. i.direction = (new h.Vector3).copy(e.direction),
  27591. i.node = null,
  27592. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27593. this.isPanoActive(i.panoId)) {
  27594. var n = this.getTileTree(i.panoId, i.face)
  27595. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27596. this.linkTileAndNode(i, r),
  27597. this.queueTileUpload(i, !0)
  27598. }
  27599. }
  27600. ,
  27601. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27602. var r = this.tileDirectory[e];
  27603. r || (r = {},
  27604. this.tileDirectory[e] = r);
  27605. var o = 16384 * t + 1024 * i + n
  27606. , a = r[o];
  27607. return a || (a = {
  27608. downloaded: !1,
  27609. uploaded: !1,
  27610. zoomUploaded: !1
  27611. },
  27612. r[o] = a),
  27613. a._key = e + ":" + t + ":" + i + ":" + n,
  27614. a._tileKey = o,
  27615. a
  27616. }
  27617. ,
  27618. l.prototype.setZoomingActive = function(e, t, i) {
  27619. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27620. this.zoomPanoId = t.id,
  27621. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27622. }
  27623. ,
  27624. l.prototype.updateZoomedPanoFromBase = function(e) {
  27625. if (!this.zoomPanoRenderingDisabled) {
  27626. var t = this.getActiveRenderTargetDescriptor(e.id);
  27627. if (t && t.renderTarget) {
  27628. var i = this.qualityManager.getMaxZoomPanoSize()
  27629. , n = t.renderTarget
  27630. , r = t.size;
  27631. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27632. this.copyBaseRenderStatusToZoomed(e.id)
  27633. }
  27634. }
  27635. }
  27636. ,
  27637. t.exports = l
  27638. }
  27639. , {
  27640. "../enum/GLCubeFaces": 25,
  27641. "../enum/PanoRendererEvents": 35,
  27642. "../enum/PanoSizeClass": 36,
  27643. "../enum/SceneRendererEvents": 43,
  27644. "../enum/TileDownloaderEvents": 45,
  27645. "../enum/Vectors": 50,
  27646. "../exception/BasicException": 55,
  27647. "../objects/Panorama": 148,
  27648. "../settings": 166,
  27649. "../util/browser": 182,
  27650. "../util/panorama": 191,
  27651. "./TileDownloader": 171,
  27652. "./TilePrioritizer": 172,
  27653. "./TileTree": 173,
  27654. "./TileUtils": 174,
  27655. events: 202,
  27656. three: 217
  27657. }],
  27658. 170: [function(e, t, i) {
  27659. "use strict";
  27660. function n(e, t, i) {
  27661. this.maxNavPanoSize = -1,
  27662. this.maxZoomPanoSize = -1,
  27663. this.devicePixelDensity = e,
  27664. this.deviceScreenSize = t,
  27665. this.clientBandwidth = i,
  27666. this.panoSizeClassMap = {},
  27667. this.useHighResolutionPanos = !0,
  27668. this.useUltraHighResolutionPanos = !1,
  27669. this.modelHasUltraHighPanos = !1
  27670. }
  27671. var r = e("../enum/PanoSizeClass")
  27672. , o = e("../settings")
  27673. , a = e("../util/browser")
  27674. , s = e("../constants")
  27675. , l = e("../util/showcase")
  27676. , c = e("../enum/ModelManagerEvents");
  27677. n.prototype.init = function(e) {
  27678. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27679. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27680. this.highSize = this.getPanoSize(r.HIGH),
  27681. this.standardSize = this.getPanoSize(r.STANDARD),
  27682. this.baseSize = this.getPanoSize(r.BASE),
  27683. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27684. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27685. this.updateMaximums(),
  27686. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27687. }
  27688. ,
  27689. n.prototype.updateFromModel = function(e) {
  27690. this.updateHighResolutionSettings(e),
  27691. this.updateUltraHighResolutionSettings(e)
  27692. }
  27693. ,
  27694. n.prototype.updateHighResolutionSettings = function(e) {
  27695. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27696. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27697. //this.useHighResolutionPanos = !0;
  27698. //----------------------e n d -----------------------------------------------------------------
  27699. this.updateMaximums()
  27700. }
  27701. ,
  27702. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27703. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27704. this.updateMaximums()
  27705. }
  27706. ,
  27707. n.prototype.enableUltraHighQualityMode = function() {
  27708. this.modelHasUltraHighPanos = !0,
  27709. this.updateUltraHighResolutionSettings(null)
  27710. }
  27711. ,
  27712. n.prototype.ultraHighQualityModeEnabled = function() {
  27713. return this.modelHasUltraHighPanos
  27714. }
  27715. ,
  27716. n.prototype.onModelChanged = function(e) {
  27717. this.updateFromModel(e.model),
  27718. this.updateMaximums()
  27719. }
  27720. ,
  27721. n.prototype.updateMaximums = function() {
  27722. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27723. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27724. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27725. }
  27726. ,
  27727. n.prototype.buildPanoSizeClassMap = function() {
  27728. this.panoSizeClassMap[r.BASE] = 512,
  27729. this.panoSizeClassMap[r.STANDARD] = 1024,
  27730. this.panoSizeClassMap[r.HIGH] = 2048,
  27731. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27732. }
  27733. ,
  27734. n.prototype.getPanoSize = function(e) {
  27735. return this.panoSizeClassMap[e]
  27736. }
  27737. ,
  27738. n.prototype.getMaxPossiblePanoSize = function() {
  27739. return this.getPanoSize(r.ULTRAHIGH)
  27740. }
  27741. ,
  27742. n.prototype.getMaxPanoSize = function() {
  27743. return this.maxZoomPanoSize
  27744. }
  27745. ,
  27746. n.prototype.getMaxNavPanoSize = function() {
  27747. return this.maxNavPanoSize
  27748. }
  27749. ,
  27750. n.prototype.getMaxZoomPanoSize = function() {
  27751. return this.maxZoomPanoSize
  27752. }
  27753. ,
  27754. n.prototype.detectMaxNavPanoSizeClass = function() {
  27755. if(settings.mobileNavHigh)return r.HIGH //改
  27756. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27757. }
  27758. ,
  27759. n.prototype.detectMaxNavPanoSize = function() {
  27760. var e = this.detectMaxNavPanoSizeClass();
  27761. return this.getPanoSize(e)
  27762. }
  27763. ,
  27764. n.prototype.detectMaxZoomPanoSize = function() {
  27765. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27766. }
  27767. ,
  27768. t.exports = n
  27769. }
  27770. , {
  27771. "../constants": 8,
  27772. "../enum/ModelManagerEvents": 33,
  27773. "../enum/PanoSizeClass": 36,
  27774. "../settings": 166,
  27775. "../util/browser": 182,
  27776. "../util/showcase": 193
  27777. }],
  27778. 171: [function(e, t, i) {
  27779. (function(i) {
  27780. "use strict";
  27781. function n(e) {
  27782. this.panos = null,
  27783. this.retryMinimumTime = 1e4,
  27784. this.urls = null,
  27785. this.panoLoadCallbacks = {},
  27786. this.downloadDescriptors = {},
  27787. this.priorityQueue = [],
  27788. this.forceQueue = [],
  27789. this.activeDownloads = [],
  27790. this.qualityManager = null,
  27791. this.tilePrioritizer = null,
  27792. this.refreshInterval = null,
  27793. this.processPriorityQueue = !1,
  27794. this.concurrentDownloads = e.concurrentDownloads || 1,
  27795. this.downloadTestResults = {}
  27796. }
  27797. var r = e("three")
  27798. , o = (e("../enum/Viewmode"),
  27799. e("../settings"))
  27800. , a = (e("../objects/Panorama"),
  27801. e("../util/logger"))
  27802. , s = (e("../enum/Vectors"),
  27803. e("../enum/PanoSizeClass"),
  27804. e("../enum/TileDownloaderEvents"))
  27805. , l = e("./TilePrioritizer")
  27806. , c = e("./TileUtils")
  27807. , h = (e("../enum/GLCubeFaces"),
  27808. e("../enum/DownloadStatus"))
  27809. , u = e("../util/panorama")
  27810. , d = e("../util/ajax")
  27811. , p = e("../ab")
  27812. , f = e("events").EventEmitter
  27813. , g = (new a(i),
  27814. Object.freeze({
  27815. Testing: 1,
  27816. Success: 2,
  27817. Fail: 3
  27818. }));
  27819. n.prototype = Object.create(f.prototype),
  27820. n.IDLE_REFRESH_DELAY = 500,
  27821. n.ACTIVE_REFRESH_DELAY = 16,
  27822. n.DOWNLOAD_RETRIES = 4,
  27823. n.prototype.init = function(e) {
  27824. this.qualityManager = e
  27825. }
  27826. ,
  27827. n.prototype.setUrls = function(e) {
  27828. this.urls = e
  27829. }
  27830. ,
  27831. n.prototype.setPanoData = function(e, t, i) {
  27832. this.panos = e,
  27833. this.imagePanos = t,
  27834. this.panoGroupId = i
  27835. }
  27836. ,
  27837. n.prototype.start = function() {
  27838. this.refreshUpdateInterval(0)
  27839. }
  27840. ,
  27841. n.prototype.stop = function() {
  27842. window.cancel(this.refreshInterval)
  27843. }
  27844. ,
  27845. n.prototype.refreshUpdateInterval = function(e) {
  27846. e || (e = 0),
  27847. this.refreshInterval = window.setTimeout(function() {
  27848. var e = this.update();
  27849. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27850. }
  27851. .bind(this), e)
  27852. }
  27853. ,
  27854. n.prototype.update = function() {
  27855. var e = this.forceQueue.length > 0;
  27856. return this.processQueueForDownloading(this.forceQueue),
  27857. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27858. this.priorityQueue.length > 0 && (e = !0),
  27859. this.processQueueForDownloading(this.priorityQueue)),
  27860. e
  27861. }
  27862. ,
  27863. n.prototype.forceQueueTilesForPano = function() {
  27864. var e = []
  27865. , t = [];
  27866. return function(i, n, r, o, a, s) {
  27867. e.length = 0;
  27868. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27869. var p = u[d];
  27870. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27871. }
  27872. if (r && e.length > 0) {
  27873. l.sortPanoTiles(e, i, r),
  27874. t.length = 0,
  27875. c.matchingTilesInDirection(i, n, r, o, a, t);
  27876. for (var f = 0, g = function(e) {
  27877. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27878. }; f < e.length; ) {
  27879. var m = e[f]
  27880. , v = t.findIndex(g);
  27881. v < 0 ? e.splice(f, 1) : f++
  27882. }
  27883. }
  27884. for (var A = 0; A < e.length; A++)
  27885. this.forceQueue.push(e[A]);
  27886. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27887. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27888. s && this.processQueueForDownloading(this.forceQueue, !0)
  27889. }
  27890. }(),
  27891. n.prototype.clearForceQueue = function() {
  27892. this.clearQueue(this.forceQueue)
  27893. }
  27894. ,
  27895. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27896. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27897. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27898. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27899. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27900. }
  27901. ,
  27902. n.prototype.clearQueue = function(e) {
  27903. this.setStatusForAllDescriptors(e, h.None),
  27904. e.length = 0
  27905. }
  27906. ,
  27907. n.prototype.clearFromQueue = function(e, t, i) {
  27908. for (var n = 0; n < e.length; n++) {
  27909. var r = e[n];
  27910. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27911. }
  27912. }
  27913. ,
  27914. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27915. for (var i = 0; i < e.length; i++) {
  27916. var n = e[i];
  27917. n && (n.status = t)
  27918. }
  27919. }
  27920. ,
  27921. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27922. for (var i = 0; i < e.length; i++) {
  27923. var n = e[i];
  27924. n && (n.status !== t ? n.status = t : e[i] = null)
  27925. }
  27926. }
  27927. ,
  27928. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27929. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27930. , n = i[t];
  27931. return n || (n = this.buildDownloadDescriptorArray(t),
  27932. i[t] = n,
  27933. this.initTileDownloadDescriptors(n, e, t)),
  27934. n
  27935. }
  27936. ,
  27937. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27938. var t = this.downloadDescriptors[e.id];
  27939. return t || (t = {},
  27940. this.downloadDescriptors[e.id] = t),
  27941. t
  27942. }
  27943. ,
  27944. n.prototype.processQueueForDownloading = function(e, t) {
  27945. if (this.cleanupActiveDownloads(),
  27946. this.activeDownloads.length < this.concurrentDownloads || t)
  27947. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27948. var o = e.shift();
  27949. o && (this.startDownload(o),
  27950. n++)
  27951. }
  27952. }
  27953. ,
  27954. n.prototype.testDownload = function(e, t, i) {
  27955. var n = this.downloadTestResults[e];
  27956. if (n)
  27957. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27958. this.downloadTestResults[e] = g.Testing;
  27959. var r = this.panos.list[0]
  27960. , o = this.getTileUrl(r.id, e, t, 0)
  27961. , a = function(t) {
  27962. this.downloadTestResults[e] = g.Success,
  27963. i(!0)
  27964. }
  27965. .bind(this)
  27966. , s = function() {
  27967. this.downloadTestResults[e] = g.Fail,
  27968. i(!1)
  27969. }
  27970. .bind(this);
  27971. this.loadImage(o, 0, a, s)
  27972. }
  27973. ,
  27974. n.prototype.startDownload = function(e) {
  27975. e.status = h.Downloading;
  27976. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27977. this.activeDownloads.push(e),
  27978. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27979. }
  27980. ,
  27981. n.prototype.downloadFailed = function(e, t) {}
  27982. ,
  27983. n.prototype.downloadComplete = function(e, t) {
  27984. if (e.panoGroupId === this.panoGroupId) {
  27985. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27986. e.status = h.Downloaded,
  27987. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27988. var n = {
  27989. panoId: e.pano.id,
  27990. image: t,
  27991. tileSize: e.tileSize,
  27992. panoSize: e.panoSize,
  27993. tileIndex: e.tileIndex,
  27994. faceTileIndex: e.faceTileIndex,
  27995. totalTiles: e.totalTiles,
  27996. face: e.face,
  27997. tileX: e.tileX,
  27998. tileY: e.tileY,
  27999. direction: e.direction
  28000. };
  28001. e.image = t,
  28002. this.emit(s.TileDownloadSuccess, n),
  28003. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28004. panoId: e.pano.id,
  28005. tileSize: e.tileSize,
  28006. panoSize: e.panoSize
  28007. },
  28008. this.emit(s.PanoDownloadComplete, n),
  28009. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28010. }
  28011. }
  28012. ,
  28013. n.prototype.cleanupActiveDownloads = function() {
  28014. var e = [];
  28015. return function() {
  28016. e.length = 0;
  28017. for (var t = 0; t < this.activeDownloads.length; t++) {
  28018. var i = this.activeDownloads[t];
  28019. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28020. }
  28021. this.activeDownloads.length = 0,
  28022. this.activeDownloads.push.apply(this.activeDownloads, e)
  28023. }
  28024. }(),
  28025. n.prototype.isPanoDownloaded = function(e, t) {
  28026. var i = this.getTileDownloadDescriptors(e, t);
  28027. if (i.length <= 0)
  28028. return !1;
  28029. for (var n = 0; n < i.length; n++) {
  28030. var r = i[n];
  28031. if (r.status !== h.Downloaded)
  28032. return !1
  28033. }
  28034. return !0
  28035. }
  28036. ,
  28037. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28038. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28039. this.panoLoadCallbacks[o] = {
  28040. onLoad: i,
  28041. onFail: n,
  28042. onProgress: r
  28043. }
  28044. }
  28045. ,
  28046. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28047. var i = e.id + ":" + t;
  28048. return this.panoLoadCallbacks[i]
  28049. }
  28050. ,
  28051. n.prototype.buildDownloadDescriptorArray = function(e) {
  28052. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28053. var r = this.buildDownloadDescriptor();
  28054. i.push(r)
  28055. }
  28056. return i
  28057. }
  28058. ,
  28059. n.prototype.buildDownloadDescriptor = function() {
  28060. var e = {
  28061. panoGroupId: null,
  28062. pano: null,
  28063. panoSize: -1,
  28064. tileSize: -1,
  28065. tileIndex: -1,
  28066. totalTiles: -1,
  28067. faceTileIndex: -1,
  28068. status: h.None,
  28069. url: null,
  28070. image: null,
  28071. direction: new r.Vector3,
  28072. face: -1,
  28073. cubeFace: -1,
  28074. tileX: -1,
  28075. tileY: -1
  28076. };
  28077. return e
  28078. }
  28079. ,
  28080. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28081. for (var n = 0; n < e.length; n++) {
  28082. var r = e[n];
  28083. this.initTileDownloadDescriptor(r, t, i, n)
  28084. }
  28085. }
  28086. ,
  28087. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28088. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28089. e.face = c.getFaceForTile(i, n),
  28090. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28091. e.panoGroupId = this.panoGroupId,
  28092. e.pano = t,
  28093. e.panoSize = i,
  28094. e.tileSize = r,
  28095. e.tileIndex = n,
  28096. e.totalTiles = c.getTileCountForSize(i),
  28097. e.status = h.None,
  28098. e.image = null,
  28099. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28100. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28101. }
  28102. ,
  28103. n.prototype.getTileUrl = function() {
  28104. var e = {
  28105. 256: "256",
  28106. 512: "512",
  28107. 1024: "1k",
  28108. 2048: "2k",
  28109. 4096: "4k"
  28110. }
  28111. , t = {
  28112. face: -1,
  28113. faceTileIndex: -1,
  28114. tileX: -1,
  28115. tileY: -1
  28116. };
  28117. return function(i, n, r, a) {
  28118. c.getTileLocation(n, a, t);
  28119. var s = Math.floor(n / r)
  28120. , l = s * s
  28121. , h = Math.floor(a / l)
  28122. , u = "";
  28123. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28124. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28125. return d = p.changeIfTileGenerating(d)
  28126. }
  28127. }(),
  28128. n.prototype.loadImage = function(e, t, i, n) {
  28129. d.getImage(e, t).then(function(e) {
  28130. i(e)
  28131. }).fail(n)
  28132. }
  28133. ,
  28134. t.exports = n
  28135. }
  28136. ).call(this, "/js/tile/TileDownloader.js")
  28137. }
  28138. , {
  28139. "../ab": 3,
  28140. "../enum/DownloadStatus": 24,
  28141. "../enum/GLCubeFaces": 25,
  28142. "../enum/PanoSizeClass": 36,
  28143. "../enum/TileDownloaderEvents": 45,
  28144. "../enum/Vectors": 50,
  28145. "../enum/Viewmode": 51,
  28146. "../objects/Panorama": 148,
  28147. "../settings": 166,
  28148. "../util/ajax": 181,
  28149. "../util/logger": 189,
  28150. "../util/panorama": 191,
  28151. "./TilePrioritizer": 172,
  28152. "./TileUtils": 174,
  28153. events: 202,
  28154. three: 217
  28155. }],
  28156. 172: [function(e, t, i) {
  28157. (function(i) {
  28158. "use strict";
  28159. function n(e, t, i, o, a) {
  28160. this.qualityManager = e,
  28161. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28162. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28163. this.baseSize = t,
  28164. this.standardSize = i,
  28165. this.highSize = o,
  28166. this.ultraHighSize = a,
  28167. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28168. }
  28169. var r = e("three")
  28170. , o = (e("../enum/Viewmode"),
  28171. e("../settings"),
  28172. e("../settings"),
  28173. e("../objects/Panorama"))
  28174. , a = e("../util/logger")
  28175. , s = (e("../enum/Vectors"),
  28176. e("../enum/PanoSizeClass"),
  28177. e("../enum/ModelManagerEvents"),
  28178. e("../enum/GLCubeFaces"),
  28179. e("../enum/DownloadStatus"))
  28180. , l = (e("../util/browser"),
  28181. e("./TileUtils"))
  28182. , c = e("../util/math")
  28183. , h = (e("events").EventEmitter,
  28184. new a(i),
  28185. Object.freeze({
  28186. None: 0,
  28187. DirectionalFOV: 1
  28188. }));
  28189. n.PriorityCriteria = function(e, t, i, n, o) {
  28190. this.pano = e,
  28191. this.cameraPosition = (new r.Vector3).copy(t),
  28192. this.cameraDir = (new r.Vector3).copy(i),
  28193. this.panoSpaceDir = (new r.Vector3).copy(n),
  28194. this.upcomingPanos = o,
  28195. this.copy = function(e) {
  28196. this.pano = e.pano,
  28197. this.cameraPosition.copy(e.cameraPosition),
  28198. this.cameraDir.copy(e.cameraDir),
  28199. this.panoSpaceDir.copy(e.panoSpaceDir),
  28200. this.upcomingPanos = o
  28201. }
  28202. ,
  28203. this.zoomingActive = !1
  28204. }
  28205. ,
  28206. n.DIRECTIONAL_FOV = 180,
  28207. n.DIRECTIONAL_FOV_NARROW = 120,
  28208. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28209. n.MAX_SCORED_PANOS_TOADD = 2,
  28210. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28211. n.DIRECTION_SCORE_STRICTNESS = .75,
  28212. n.appendQueue = function(e, t) {
  28213. if (e && t)
  28214. for (var i = 0; i < t.length; i++)
  28215. e.push(t[i])
  28216. }
  28217. ,
  28218. n.prototype.updateCriteria = function(e, t, i, n) {
  28219. this.priorityCriteria.pano = e,
  28220. this.priorityCriteria.cameraPosition.copy(t),
  28221. this.priorityCriteria.cameraDir.copy(i),
  28222. this.priorityCriteria.upcomingPanos = n,
  28223. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28224. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28225. }
  28226. ,
  28227. n.prototype.filterAndPrioritize = function() {
  28228. var e = []
  28229. , t = []
  28230. , i = [];
  28231. return function(r, o, a) {
  28232. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28233. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28234. var s = this.baseSize
  28235. , l = this.standardSize
  28236. , c = this.highSize
  28237. , h = this.ultraHighSize;
  28238. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28239. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28240. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  28241. i.length = 0,
  28242. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28243. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28244. n.appendQueue(r, i),
  28245. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28246. i.length = 0,
  28247. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28248. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28249. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28250. n.appendQueue(r, i),
  28251. i.length = 0,
  28252. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28253. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28254. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28255. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28256. n.appendQueue(r, i),
  28257. this.queueTilesForPanos(r, e, a, s)
  28258. }
  28259. }(),
  28260. n.prototype.canDownloadSize = function(e) {
  28261. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28262. }
  28263. ,
  28264. n.prototype.populateNeighborPanos = function(e, t, i) {
  28265. i = i || [],
  28266. i.length = 0;
  28267. var n = t.getNeighbours(e);
  28268. for (var r in n)
  28269. if (n.hasOwnProperty(r)) {
  28270. var o = t.get(r);
  28271. i.push(o)
  28272. }
  28273. return i
  28274. }
  28275. ,
  28276. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28277. i = i || [],
  28278. i.length = 0;
  28279. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28280. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28281. , c = t.sortByScore(s, l);
  28282. if (c)
  28283. for (var h = 0; h < c.length && h < a; h++) {
  28284. var u = c[h].pano;
  28285. i.push(u)
  28286. }
  28287. return i
  28288. }
  28289. ,
  28290. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28291. for (var o = 0, a = 0; a < t.length; a++) {
  28292. var s = t[a]
  28293. , l = this.queueTilesForPano(e, i, s, n);
  28294. if (o += l > 0 ? 1 : 0,
  28295. r && o >= r)
  28296. break
  28297. }
  28298. return o
  28299. }
  28300. ,
  28301. n.prototype.queueTilesForPano = function() {
  28302. var e = {
  28303. filter: h.None
  28304. };
  28305. return function(t, i, n, r) {
  28306. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28307. }
  28308. }(),
  28309. n.prototype.queueTilesForPanosInDirection = function() {
  28310. var e = new r.Vector3;
  28311. return function(t, i, n, r, o, a, s, l) {
  28312. for (var h = 0, u = 0; u < n.length; u++) {
  28313. var d = n[u];
  28314. e.copy(d.position),
  28315. e.sub(o),
  28316. e.normalize();
  28317. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28318. , f = c.getFOVDotThreshold(s);
  28319. if (p >= f) {
  28320. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28321. if (h += g > 0 ? 1 : 0,
  28322. l && h >= l)
  28323. break
  28324. }
  28325. }
  28326. return h
  28327. }
  28328. }(),
  28329. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28330. for (var l = 0, c = 0; c < i.length; c++) {
  28331. var h = i[c]
  28332. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28333. if (l += u > 0 ? 1 : 0,
  28334. s && l >= s)
  28335. break
  28336. }
  28337. return l
  28338. }
  28339. ,
  28340. n.prototype.queueTilesInDirectionForPano = function() {
  28341. var e = {
  28342. filter: h.DirectionalFOV,
  28343. direction: new r.Vector3,
  28344. fov: 60
  28345. }
  28346. , t = new r.Vector3;
  28347. return function(i, n, r, o, a, s, c) {
  28348. return t.copy(s),
  28349. l.getRelativeDirection(r.quaternion, t),
  28350. e.direction.copy(t),
  28351. e.fov = c,
  28352. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28353. }
  28354. }(),
  28355. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28356. var e = [];
  28357. return function(t, i, n, r, o) {
  28358. var a = i.getTileDownloadDescriptors(n, r);
  28359. e.length = 0,
  28360. this.filterTileDownloadDescriptors(n, a, e, o);
  28361. for (var s = 0, l = 0; l < e.length; l++) {
  28362. var c = e[l];
  28363. c && (t.push(c),
  28364. s++)
  28365. }
  28366. return s
  28367. }
  28368. }(),
  28369. n.prototype.filterTileDownloadDescriptors = function() {
  28370. new r.Vector3;
  28371. return function(e, t, i, n) {
  28372. var r, o;
  28373. switch (n.filter) {
  28374. case h.DirectionalFOV:
  28375. for (r = 0; r < t.length; r++)
  28376. o = t[r],
  28377. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28378. break;
  28379. default:
  28380. for (r = 0; r < t.length; r++)
  28381. o = t[r],
  28382. i.push(o)
  28383. }
  28384. for (r = 0; r < i.length; r++)
  28385. o = i[r],
  28386. this.canIncludeDescriptor(o) || (i[r] = null)
  28387. }
  28388. }(),
  28389. n.prototype.canIncludeDescriptor = function(e) {
  28390. return e.status !== s.Downloading && e.status !== s.Downloaded
  28391. }
  28392. ,
  28393. n.prototype.canIncludePano = function(e, t) {
  28394. return !e.isLoaded(t)
  28395. }
  28396. ,
  28397. n.getFOVDotThreshold = function(e) {
  28398. return Math.cos(r.Math.degToRad(e / 2))
  28399. }
  28400. ;
  28401. var u = function() {
  28402. var e = function e(t, i) {
  28403. var n = e._panoSpaceDir
  28404. , r = e._fovThreshold
  28405. , o = e._fovThresholdNarrow
  28406. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28407. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28408. return t._dot = a,
  28409. i._dot = s,
  28410. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28411. };
  28412. return e._panoSpaceDir = new r.Vector3,
  28413. e._fovThreshold = -1,
  28414. e._fovThresholdNarrow = -1,
  28415. e
  28416. }();
  28417. n.sortPanoTiles = function(e, t, i) {
  28418. u._panoSpaceDir.copy(i),
  28419. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28420. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28421. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28422. e.sort(u)
  28423. }
  28424. ,
  28425. n.insertSortedPanoTile = function(e, t, i, r) {
  28426. u._panoSpaceDir.copy(r),
  28427. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28428. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28429. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28430. for (var o = -1, a = 0; a < e.length; a++) {
  28431. var s = u(t, e[a]);
  28432. if (s <= 0) {
  28433. o = a;
  28434. break
  28435. }
  28436. }
  28437. if (o === -1)
  28438. e[e.length] = t;
  28439. else {
  28440. for (var h = e.length; h > o; h--)
  28441. e[h] = e[h - 1];
  28442. e[o] = t
  28443. }
  28444. }
  28445. ,
  28446. n.prototype.setZoomingActive = function(e) {
  28447. e !== this.zoomingActive && (this.zoomingActive = e)
  28448. }
  28449. ,
  28450. t.exports = n
  28451. }
  28452. ).call(this, "/js/tile/TilePrioritizer.js")
  28453. }
  28454. , {
  28455. "../enum/DownloadStatus": 24,
  28456. "../enum/GLCubeFaces": 25,
  28457. "../enum/ModelManagerEvents": 33,
  28458. "../enum/PanoSizeClass": 36,
  28459. "../enum/Vectors": 50,
  28460. "../enum/Viewmode": 51,
  28461. "../objects/Panorama": 148,
  28462. "../settings": 166,
  28463. "../util/browser": 182,
  28464. "../util/logger": 189,
  28465. "../util/math": 190,
  28466. "./TileUtils": 174,
  28467. events: 202,
  28468. three: 217
  28469. }],
  28470. 173: [function(e, t, i) {
  28471. "use strict";
  28472. function n(e, t) {
  28473. this.levels = t,
  28474. this.tileSize = e,
  28475. this.root = null,
  28476. this.allNodes = [],
  28477. a(this)
  28478. }
  28479. function r(e, t) {
  28480. this.tree = e,
  28481. this.parent = t,
  28482. this.children = [],
  28483. this.id = ++u
  28484. }
  28485. function o(e, t, i, r, a, s, l, h) {
  28486. if (e) {
  28487. l = l || n.TraversalType.PreOrder;
  28488. var u = r * c + i;
  28489. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28490. s && s.push(e)),
  28491. e.children && 0 !== e.children.length) {
  28492. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28493. for (var g = 0; g < c; g++)
  28494. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28495. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28496. s && s.push(e))
  28497. }
  28498. }
  28499. }
  28500. function a(e) {
  28501. e.root = s(e, null, 0)
  28502. }
  28503. function s(e, t, i) {
  28504. if (i > e.levels)
  28505. return null;
  28506. var n = new r(e,t);
  28507. e.allNodes.push(n);
  28508. for (var o = 0; o < h; o++)
  28509. n.children[o] = s(e, n, i + 1);
  28510. return n
  28511. }
  28512. function l(e, t, i, n, r) {
  28513. if (!e)
  28514. return null;
  28515. if (0 === i)
  28516. return e;
  28517. if (!e.children || 0 === e.children.length)
  28518. return null;
  28519. var o = Math.pow(c, i)
  28520. , a = o / c
  28521. , s = n % a
  28522. , h = r % a
  28523. , u = Math.floor(r / a)
  28524. , d = Math.floor(n / a)
  28525. , p = u * c + d
  28526. , f = e.children[p];
  28527. return l(f, t + 1, i - 1, s, h)
  28528. }
  28529. var c = (e("three"),
  28530. e("./TileUtils"),
  28531. e("../objects/Panorama"),
  28532. e("../util/panorama"),
  28533. e("events").EventEmitter,
  28534. 2)
  28535. , h = c * c;
  28536. n.TraversalType = Object.freeze({
  28537. PreOrder: 0,
  28538. PostOrder: 1
  28539. });
  28540. var u = 0;
  28541. n.getLevelCountForSize = function(e, t) {
  28542. var i = 0;
  28543. for (t < e && (t = e); ; ) {
  28544. if (t /= c,
  28545. t < e)
  28546. break;
  28547. i++
  28548. }
  28549. return i
  28550. }
  28551. ,
  28552. n.getSizeForLevel = function(e, t) {
  28553. return Math.pow(c, t) * e
  28554. }
  28555. ,
  28556. n.prototype.getSubNode = function(e, t, i) {
  28557. (!t || e < this.tileSize) && (t = 0),
  28558. (!i || e < this.tileSize) && (i = 0),
  28559. e < this.tileSize && (e = this.tileSize);
  28560. var r = n.getLevelCountForSize(this.tileSize, e)
  28561. , o = l(this.root, 0, r, t, i);
  28562. return o
  28563. }
  28564. ,
  28565. n.prototype.breadthFirst = function(e) {
  28566. e = e || {};
  28567. var t = !!e.nullLevelEnd
  28568. , i = e.maxLevel
  28569. , n = e.minLevel
  28570. , r = e.callback
  28571. , o = e.saveVisited
  28572. , a = []
  28573. , s = {}
  28574. , l = 0
  28575. , c = 0;
  28576. for (a.push(this.root),
  28577. a.push(s); a.length > 0 && !(i && l > i); ) {
  28578. var h = a.shift();
  28579. if (h === s)
  28580. (!n || l >= n) && (r && t && r(null),
  28581. o && t && o.push(null)),
  28582. a.length > 0 && a.push(s),
  28583. l++,
  28584. c = 0;
  28585. else {
  28586. if (h.children)
  28587. for (var u = 0; u < h.children.length; u++) {
  28588. var d = h.children[u];
  28589. d && a.push(h.children[u])
  28590. }
  28591. var p = this.getFaceIndexFromNode(h);
  28592. (!n || l >= n) && (r && r(h, l, p),
  28593. o && o.push(h)),
  28594. c++
  28595. }
  28596. }
  28597. }
  28598. ,
  28599. n.prototype.getFaceIndexFromNode = function(e) {
  28600. if (!e)
  28601. return -1;
  28602. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28603. var o = i.parent;
  28604. if (!o)
  28605. break;
  28606. for (var a = -1, s = 0; s < o.children.length; s++)
  28607. o.children[s] === i && (a = s);
  28608. var l = a % c
  28609. , h = Math.floor(a / c);
  28610. n = l * t + n,
  28611. r = h * t + r,
  28612. t *= c,
  28613. i = o
  28614. }
  28615. return r * t + n
  28616. }
  28617. ,
  28618. n.prototype.depthFirst = function(e, t, i) {
  28619. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28620. }
  28621. ,
  28622. t.exports = n
  28623. }
  28624. , {
  28625. "../objects/Panorama": 148,
  28626. "../util/panorama": 191,
  28627. "./TileUtils": 174,
  28628. events: 202,
  28629. three: 217
  28630. }],
  28631. 174: [function(e, t, i) {
  28632. "use strict";
  28633. var n = e("../enum/GLCubeFaces")
  28634. , r = e("../util/MathLight")
  28635. , o = {};
  28636. o.TILE_SIZE = 512,
  28637. o.FACES_PER_PANO = 6,
  28638. o.LocationOnTile = {
  28639. Center: 0,
  28640. UpperLeft: 1,
  28641. UpperRight: 2,
  28642. LowerRight: 3,
  28643. LowerLeft: 4
  28644. },
  28645. o.getTileVector = function() {
  28646. return function(e, t, i, a, s, l, c, h) {
  28647. l = l || o.LocationOnTile.Center;
  28648. var u = e / t
  28649. , d = a / u;
  28650. s = -s + (u - 1);
  28651. var p = s / u
  28652. , f = t / e
  28653. , g = 2 * f
  28654. , m = g / 2
  28655. , v = 2 * d - 1 + m
  28656. , A = 2 * p - 1 + m;
  28657. switch (l) {
  28658. case o.LocationOnTile.UpperLeft:
  28659. v -= m,
  28660. A += m,
  28661. v += c * g;
  28662. break;
  28663. case o.LocationOnTile.UpperRight:
  28664. v += m,
  28665. A += m,
  28666. A -= c * g;
  28667. break;
  28668. case o.LocationOnTile.LowerRight:
  28669. v += m,
  28670. A -= m,
  28671. v -= c * g;
  28672. break;
  28673. case o.LocationOnTile.LowerLeft:
  28674. v -= m,
  28675. A -= m,
  28676. A += c * g;
  28677. break;
  28678. case o.LocationOnTile.Center:
  28679. }
  28680. switch (i) {
  28681. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28682. r.setVector(h, -1, A, -v);
  28683. break;
  28684. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28685. r.setVector(h, 1, A, v);
  28686. break;
  28687. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28688. r.setVector(h, -v, 1, -A);
  28689. break;
  28690. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28691. r.setVector(h, -v, -1, A);
  28692. break;
  28693. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28694. r.setVector(h, -v, A, 1);
  28695. break;
  28696. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28697. r.setVector(h, v, A, -1)
  28698. }
  28699. r.normalize(h)
  28700. }
  28701. }(),
  28702. o.getFaceForTile = function(e, t) {
  28703. var i = o.TILE_SIZE;
  28704. e < o.TILE_SIZE && (i = e);
  28705. var n = Math.floor(e / i)
  28706. , r = n * n;
  28707. return Math.floor(t / r)
  28708. }
  28709. ,
  28710. o.getTileLocation = function(e, t, i) {
  28711. var n = o.TILE_SIZE;
  28712. e < o.TILE_SIZE && (n = e);
  28713. var r = o.getFaceForTile(e, t)
  28714. , a = Math.floor(e / n)
  28715. , s = a * a
  28716. , l = t - r * s;
  28717. i.tileX = l % a,
  28718. i.tileY = Math.floor(l / a),
  28719. i.face = r,
  28720. i.faceTileIndex = l
  28721. }
  28722. ,
  28723. o.getTileCountForSize = function(e) {
  28724. if (e <= o.TILE_SIZE)
  28725. return o.FACES_PER_PANO;
  28726. var t = Math.floor(e / o.TILE_SIZE)
  28727. , i = t * t
  28728. , n = i * o.FACES_PER_PANO;
  28729. return n
  28730. }
  28731. ,
  28732. o.getRelativeDirection = function() {
  28733. var e = new r.Matrix4
  28734. , t = new r.Quaternion;
  28735. return function(i, n) {
  28736. t.copy(i),
  28737. t.inverse(),
  28738. e.makeRotationFromQuaternion(t),
  28739. e.applyToVector3(n),
  28740. r.normalize(n)
  28741. }
  28742. }(),
  28743. o.matchingTilesInDirection = function() {
  28744. var e = new r.Vector3
  28745. , t = new r.Vector3(0,0,-1)
  28746. , i = new r.Quaternion
  28747. , n = function(e, t) {
  28748. e.push({
  28749. face: t.face,
  28750. faceTileIndex: t.faceTileIndex,
  28751. tileX: t.tileX,
  28752. tileY: t.tileY
  28753. })
  28754. }
  28755. , a = function() {
  28756. var e = {
  28757. face: -1,
  28758. faceTileIndex: -1,
  28759. tileX: -1,
  28760. tileY: -1
  28761. };
  28762. return function(t, i, r) {
  28763. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28764. o.getTileLocation(t, l, e),
  28765. i && !i(e) || (s++,
  28766. r && n(r, e));
  28767. return s
  28768. }
  28769. }();
  28770. return function(n, s, l, c, h, u) {
  28771. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28772. o.getTileCountForSize(s);
  28773. if (!c && !h)
  28774. return a(s, null, u);
  28775. var p = !!h;
  28776. if (h = h || c,
  28777. h = Math.max(0, Math.min(h, 360)),
  28778. c = Math.max(0, Math.min(c, 360)),
  28779. r.copyVector(l, e),
  28780. o.getRelativeDirection(n.quaternion, e),
  28781. p) {
  28782. i.setFromUnitVectors(e, t);
  28783. var f = function(e) {
  28784. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28785. };
  28786. return a(s, f, u)
  28787. }
  28788. var g = function(t) {
  28789. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28790. };
  28791. return a(s, g, u)
  28792. }
  28793. }(),
  28794. o.isTileWithinFrustum = function() {
  28795. var e = new r.Vector3
  28796. , t = 1e-5;
  28797. return function(i, n, a, s, l, c, h, u) {
  28798. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28799. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28800. r.applyQuaternionToVector(c, e),
  28801. e.z >= -t)
  28802. I++;
  28803. else {
  28804. var w = -1 / e.z
  28805. , _ = e.x * w
  28806. , T = e.y * w;
  28807. T > d ? v++ : T < p && A++,
  28808. _ > f ? y++ : _ < g && C++,
  28809. E++
  28810. }
  28811. return A !== E && v !== E && y !== E && C !== E
  28812. }
  28813. }(),
  28814. o.isTileWithinFOV = function() {
  28815. var e = new r.Vector3
  28816. , t = new r.Vector3(0,1,0)
  28817. , i = new r.Vector3(1,0,0);
  28818. return function(n, a, s, l, c, h, u) {
  28819. var d = o.mapFaceToCubemapFace(s);
  28820. if (r.cross(h, t, i),
  28821. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28822. o.isWithinFOV(e, h, u, null))
  28823. return !0;
  28824. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28825. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28826. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28827. o.isWithinFOV(e, h, u, null))
  28828. return !0;
  28829. g += p
  28830. }
  28831. return !1
  28832. }
  28833. }(),
  28834. o.isWithinFOV = function() {
  28835. var e = new r.Vector3
  28836. , t = new r.Vector3;
  28837. return function(i, n, o, a) {
  28838. if (r.copyVector(i, t),
  28839. a) {
  28840. r.copyVector(a, e),
  28841. r.normalize(e);
  28842. var s = r.dot(e, i);
  28843. e.x *= s,
  28844. e.y *= s,
  28845. e.z *= s,
  28846. r.subVector(t, e)
  28847. }
  28848. var l = o / 2 * r.RADIANS_PER_DEGREE
  28849. , c = Math.cos(l)
  28850. , h = r.dot(t, n);
  28851. return h >= c
  28852. }
  28853. }(),
  28854. o.mapFaceToCubemapFace = function() {
  28855. var e = {
  28856. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28857. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28858. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28859. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28860. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28861. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28862. };
  28863. return function(t) {
  28864. return e[t]
  28865. }
  28866. }(),
  28867. t.exports = o
  28868. }
  28869. , {
  28870. "../enum/GLCubeFaces": 25,
  28871. "../util/MathLight": 176
  28872. }],
  28873. 175: [function(e, t, i) {
  28874. (function(i) {
  28875. "use strict";
  28876. function n() {
  28877. this.list = [],
  28878. this.index = {},
  28879. Object.defineProperty(this, "length", {
  28880. get: function() {
  28881. return this.list.length
  28882. }
  28883. })
  28884. }
  28885. var r = (e("./common"),
  28886. e("./logger"));
  28887. new r(i);
  28888. n.prototype.forEach = function(e) {
  28889. this.list.forEach(e)
  28890. }
  28891. ,
  28892. n.prototype.add = function(e) {
  28893. this.list.push(e),
  28894. this.index[this.getIndex(e)] = e
  28895. }
  28896. ,
  28897. n.prototype.getIndex = function(e) {
  28898. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28899. }
  28900. ,
  28901. n.prototype.extend = function(e) {
  28902. for (var t = 0; t < e.length; t++)
  28903. this.add(e[t])
  28904. }
  28905. ,
  28906. n.prototype.get = function(e) {
  28907. return this.index[e]
  28908. }
  28909. ,
  28910. n.prototype.first = function() {
  28911. return this.list[0]
  28912. }
  28913. ,
  28914. n.prototype.last = function() {
  28915. return this.list[this.list.length - 1]
  28916. }
  28917. ,
  28918. n.prototype.reIndex = function() {
  28919. this.index = {};
  28920. var e = this;
  28921. this.forEach(function(t) {
  28922. e.index[e.getIndex(t)] = t
  28923. })
  28924. }
  28925. ,
  28926. n.prototype.filter = function(e) {
  28927. var t = this.list.filter(e);
  28928. return this.reIndex(),
  28929. t
  28930. }
  28931. ,
  28932. n.prototype.reduce = function(e, t) {
  28933. return this.list.reduce(e, t)
  28934. }
  28935. ,
  28936. n.prototype.sort = function(e) {
  28937. return this.list.sort(e)
  28938. }
  28939. ,
  28940. n.prototype.indexOf = function(e) {
  28941. for (var t = 0; t < this.list.length; ++t)
  28942. if (this.list[t] === e)
  28943. return t;
  28944. return -1
  28945. }
  28946. ,
  28947. t.exports = n
  28948. }
  28949. ).call(this, "/js/util/IndexedCollection.js")
  28950. }
  28951. , {
  28952. "./common": 185,
  28953. "./logger": 189
  28954. }],
  28955. 176: [function(e, t, i) {
  28956. "use strict";
  28957. var n = e("../constants")
  28958. , r = {};
  28959. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28960. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28961. r.Vector3 = function(e, t, i) {
  28962. this.x = e || 0,
  28963. this.y = t || 0,
  28964. this.z = i || 0
  28965. }
  28966. ,
  28967. r.Matrix4 = function() {
  28968. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28969. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28970. }
  28971. ,
  28972. r.Matrix4.prototype = {
  28973. identity: function() {
  28974. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28975. this
  28976. },
  28977. copy: function(e) {
  28978. return this.elements.set(e.elements),
  28979. this
  28980. },
  28981. applyToVector3: function(e) {
  28982. var t = e.x
  28983. , i = e.y
  28984. , n = e.z
  28985. , r = this.elements;
  28986. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28987. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28988. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28989. this
  28990. },
  28991. getInverse: function(e, t) {
  28992. var i = this.elements
  28993. , n = e.elements
  28994. , r = n[0]
  28995. , o = n[1]
  28996. , a = n[2]
  28997. , s = n[3]
  28998. , l = n[4]
  28999. , c = n[5]
  29000. , h = n[6]
  29001. , u = n[7]
  29002. , d = n[8]
  29003. , p = n[9]
  29004. , f = n[10]
  29005. , g = n[11]
  29006. , m = n[12]
  29007. , v = n[13]
  29008. , A = n[14]
  29009. , y = n[15]
  29010. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29011. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29012. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29013. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29014. , w = r * C + o * I + a * E + s * b;
  29015. if (0 === w) {
  29016. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29017. if (t)
  29018. throw new Error(_);
  29019. return console.warn(_),
  29020. this.identity()
  29021. }
  29022. var T = 1 / w;
  29023. return i[0] = C * T,
  29024. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29025. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29026. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29027. i[4] = I * T,
  29028. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29029. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29030. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29031. i[8] = E * T,
  29032. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29033. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29034. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29035. i[12] = b * T,
  29036. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29037. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29038. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29039. this
  29040. },
  29041. makeRotationFromQuaternion: function(e) {
  29042. var t = this.elements
  29043. , i = e.x
  29044. , n = e.y
  29045. , r = e.z
  29046. , o = e.w
  29047. , a = i + i
  29048. , s = n + n
  29049. , l = r + r
  29050. , c = i * a
  29051. , h = i * s
  29052. , u = i * l
  29053. , d = n * s
  29054. , p = n * l
  29055. , f = r * l
  29056. , g = o * a
  29057. , m = o * s
  29058. , v = o * l;
  29059. return t[0] = 1 - (d + f),
  29060. t[4] = h - v,
  29061. t[8] = u + m,
  29062. t[1] = h + v,
  29063. t[5] = 1 - (c + f),
  29064. t[9] = p - g,
  29065. t[2] = u - m,
  29066. t[6] = p + g,
  29067. t[10] = 1 - (c + d),
  29068. t[3] = 0,
  29069. t[7] = 0,
  29070. t[11] = 0,
  29071. t[12] = 0,
  29072. t[13] = 0,
  29073. t[14] = 0,
  29074. t[15] = 1,
  29075. this
  29076. }
  29077. },
  29078. r.Quaternion = function(e, t, i, n) {
  29079. this._x = e || 0,
  29080. this._y = t || 0,
  29081. this._z = i || 0,
  29082. this._w = void 0 !== n ? n : 1
  29083. }
  29084. ,
  29085. r.Quaternion.prototype = {
  29086. get x() {
  29087. return this._x
  29088. },
  29089. set x(e) {
  29090. this._x = e
  29091. },
  29092. get y() {
  29093. return this._y
  29094. },
  29095. set y(e) {
  29096. this._y = e
  29097. },
  29098. get z() {
  29099. return this._z
  29100. },
  29101. set z(e) {
  29102. this._z = e
  29103. },
  29104. get w() {
  29105. return this._w
  29106. },
  29107. set w(e) {
  29108. this._w = e
  29109. },
  29110. copy: function(e) {
  29111. this._x = e.x,
  29112. this._y = e.y,
  29113. this._z = e.z,
  29114. this._w = e.w
  29115. },
  29116. inverse: function() {
  29117. return this.conjugate().normalize()
  29118. },
  29119. conjugate: function() {
  29120. return this._x *= -1,
  29121. this._y *= -1,
  29122. this._z *= -1,
  29123. this
  29124. },
  29125. length: function() {
  29126. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29127. },
  29128. normalize: function() {
  29129. var e = this.length();
  29130. return 0 === e ? (this._x = 0,
  29131. this._y = 0,
  29132. this._z = 0,
  29133. this._w = 1) : (e = 1 / e,
  29134. this._x = this._x * e,
  29135. this._y = this._y * e,
  29136. this._z = this._z * e,
  29137. this._w = this._w * e),
  29138. this
  29139. },
  29140. setFromAxisAngle: function(e, t) {
  29141. var i = t / 2
  29142. , n = Math.sin(i);
  29143. return this._x = e.x * n,
  29144. this._y = e.y * n,
  29145. this._z = e.z * n,
  29146. this._w = Math.cos(i),
  29147. this
  29148. },
  29149. setFromUnitVectors: function() {
  29150. var e, t, i = 1e-6;
  29151. return function(n, o) {
  29152. return void 0 === e && (e = new r.Vector3),
  29153. t = r.dot(n, o) + 1,
  29154. t < i ? (t = 0,
  29155. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29156. this._x = e.x,
  29157. this._y = e.y,
  29158. this._z = e.z,
  29159. this._w = t,
  29160. this.normalize()
  29161. }
  29162. }(),
  29163. multiply: function(e) {
  29164. return this.multiplyQuaternions(this, e)
  29165. },
  29166. premultiply: function(e) {
  29167. return this.multiplyQuaternions(e, this)
  29168. },
  29169. multiplyQuaternions: function(e, t) {
  29170. var i = e._x
  29171. , n = e._y
  29172. , r = e._z
  29173. , o = e._w
  29174. , a = t._x
  29175. , s = t._y
  29176. , l = t._z
  29177. , c = t._w;
  29178. return this._x = i * c + o * a + n * l - r * s,
  29179. this._y = n * c + o * s + r * a - i * l,
  29180. this._z = r * c + o * l + i * s - n * a,
  29181. this._w = o * c - i * a - n * s - r * l,
  29182. this
  29183. }
  29184. },
  29185. r.convertWorkshopVector = function(e) {
  29186. return new r.Vector3(-e.x,e.y,e.z)
  29187. }
  29188. ,
  29189. r.convertWorkshopQuaternion = function(e) {
  29190. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29191. }
  29192. ;
  29193. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29194. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29195. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29196. }
  29197. ,
  29198. r.convertWorkshopPanoramaQuaternion = function(e) {
  29199. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29200. }
  29201. ,
  29202. r.normalize = function(e) {
  29203. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29204. , i = Math.sqrt(t);
  29205. e.x /= i,
  29206. e.y /= i,
  29207. e.z /= i
  29208. }
  29209. ,
  29210. r.dot = function(e, t) {
  29211. return e.x * t.x + e.y * t.y + e.z * t.z
  29212. }
  29213. ,
  29214. r.cross = function(e, t, i) {
  29215. var n = e.x
  29216. , r = e.y
  29217. , o = e.z;
  29218. i.x = r * t.z - o * t.y,
  29219. i.y = o * t.x - n * t.z,
  29220. i.z = n * t.y - r * t.x
  29221. }
  29222. ,
  29223. r.setVector = function(e, t, i, n) {
  29224. e.x = t,
  29225. e.y = i,
  29226. e.z = n
  29227. }
  29228. ,
  29229. r.copyVector = function(e, t) {
  29230. t.x = e.x,
  29231. t.y = e.y,
  29232. t.z = e.z
  29233. }
  29234. ,
  29235. r.addVector = function(e, t) {
  29236. e.x += t.x,
  29237. e.y += t.y,
  29238. e.z += t.z
  29239. }
  29240. ,
  29241. r.subVector = function(e, t) {
  29242. e.x -= t.x,
  29243. e.y -= t.y,
  29244. e.z -= t.z
  29245. }
  29246. ,
  29247. r.applyQuaternionToVector = function(e, t) {
  29248. var i = t.x
  29249. , n = t.y
  29250. , r = t.z
  29251. , o = e.x
  29252. , a = e.y
  29253. , s = e.z
  29254. , l = e.w
  29255. , c = l * i + a * r - s * n
  29256. , h = l * n + s * i - o * r
  29257. , u = l * r + o * n - a * i
  29258. , d = -o * i - a * n - s * r;
  29259. t.x = c * l + d * -o + h * -s - u * -a,
  29260. t.y = h * l + d * -a + u * -o - c * -s,
  29261. t.z = u * l + d * -s + c * -a - h * -o
  29262. }
  29263. ,
  29264. r.angleBetweenVectors = function(e, t) {
  29265. return Math.acos(r.dot(e, t))
  29266. }
  29267. ,
  29268. t.exports = r
  29269. }
  29270. , {
  29271. "../constants": 8
  29272. }],
  29273. 177: [function(e, t, i) {
  29274. (function(i) {
  29275. "use strict";
  29276. function n(e) {
  29277. this.cache = null,
  29278. this.expires = 0
  29279. }
  29280. function r() {
  29281. this.baseUrl = null,
  29282. this.cache = null,
  29283. this.expires = 0
  29284. }
  29285. function o() {
  29286. this.baseUrl = null,
  29287. this.expires = 0
  29288. }
  29289. function a(e) {
  29290. this.initialLoadingPromise = null,
  29291. this.endpoint = e + "?type=3",
  29292. this.urlContainer = null,
  29293. this.authorizationHeader = h.getAuthorizationHeader(),
  29294. this.containerClasses = [o, r, n]
  29295. }
  29296. var s = e("./ajax")
  29297. , l = e("./logger")
  29298. , c = e("../constants")
  29299. , h = e("./showcase")
  29300. , u = (e("../ab"),
  29301. new l(i));
  29302. n.prototype = {
  29303. version: 1,
  29304. validate: function(e) {
  29305. return "catalog.json"in e && Object.keys(e).length > 0
  29306. },
  29307. update: function(e) {
  29308. return this.cache = e,
  29309. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29310. $.when()
  29311. },
  29312. get: function(e) {
  29313. return this.cache[e]
  29314. }
  29315. },
  29316. r.prototype = {
  29317. version: 2,
  29318. validate: function(e) {
  29319. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29320. },
  29321. update: function(e) {
  29322. return this.baseUrl = e["base.url"],
  29323. this.cache = e,
  29324. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29325. $.when()
  29326. },
  29327. get: function(e) {
  29328. var t = this.cache[e];
  29329. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29330. }
  29331. },
  29332. o.prototype = {
  29333. version: 3,
  29334. validate: function(e) {
  29335. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29336. },
  29337. update: function(e) {
  29338. return this.baseUrl = e.templates[0],
  29339. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29340. $.when()
  29341. },
  29342. get: function(e) {
  29343. return this.baseUrl.replace("{{filename}}", e)
  29344. }
  29345. },
  29346. a.prototype = {
  29347. init: function() {
  29348. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29349. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29350. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29351. this.refresh().done(function() {
  29352. u.debug("Refreshed")
  29353. }).fail(function() {
  29354. u.error("Failed url refresh, urls might go stale soon")
  29355. }))
  29356. }
  29357. .bind(this), c.signedUrlCheckInterval),
  29358. this.initialLoadingPromise = this.refresh(),
  29359. this.initialLoadingPromise)
  29360. },
  29361. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29362. e = e || {};
  29363. /*var t = void 0 === e.cache || e.cache;
  29364. return s.get( this.endpoint , { //file
  29365. responseType: "json",
  29366. prefetchFrom: t ? "files" : null,
  29367. cache: t,
  29368. auth: this.authorizationHeader
  29369. }).then(function(e) {
  29370. if (this.urlContainer && this.urlContainer.validate(e))
  29371. return this.urlContainer.update(e);
  29372. for (var i = 0; i < this.containerClasses.length; i++) {
  29373. var n = this.containerClasses[i]
  29374. , r = new n;
  29375. if (r.validate(e))
  29376. return u.info("Using urls version " + r.version),
  29377. this.urlContainer = r,
  29378. this.urlContainer.update(e)
  29379. }
  29380. return t ? this.refresh({
  29381. cache: !1
  29382. }) : $.Deferred().reject("missing-urls")
  29383. }
  29384. .bind(this), function(e) {
  29385. return "loading-failed"
  29386. }) */
  29387. return $.Deferred().resolve();
  29388. },
  29389. get: function(e) {
  29390. //return this.urlContainer.get(e)
  29391. return window.DATA.files.templates[0].replace("{{filename}}", e)
  29392. }
  29393. },
  29394. t.exports = a
  29395. }
  29396. ).call(this, "/js/util/ModelUrls.js")
  29397. }
  29398. , {
  29399. "../ab": 3,
  29400. "../constants": 8,
  29401. "./ajax": 181,
  29402. "./logger": 189,
  29403. "./showcase": 193
  29404. }],
  29405. 178: [function(e, t, i) {
  29406. (function(i) {
  29407. "use strict";
  29408. function n() {
  29409. u.call(this),
  29410. this.neighbourMap = {},
  29411. this.map = null
  29412. }
  29413. var r = e("three")
  29414. , o = e("./common")
  29415. , a = e("../settings")
  29416. , s = e("../objects/Panorama")
  29417. , a = e("../settings")
  29418. , l = e("./aStar")
  29419. , c = e("./logger")
  29420. , h = new c(i)
  29421. , u = e("./IndexedCollection")
  29422. , d = e("./transitions");
  29423. o.inherit(n, u),
  29424. n.prototype.getIndex = function(e) {
  29425. return e.id
  29426. }
  29427. ,
  29428. n.prototype.find = function(e, t) {
  29429. var i = o.filterAll(this.list, e);
  29430. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29431. i = o.stableSort(i, e)
  29432. }),
  29433. i[0])
  29434. }
  29435. ,
  29436. n.prototype.sortByScore = function(e, t) {
  29437. var i = o.filterAll(this.list, e);
  29438. return 0 === i.length ? null : i = i.map(function(e) {
  29439. return {
  29440. pano: e,
  29441. score: t.reduce(function(t, i) {
  29442. return t + i(e)
  29443. }, 0)
  29444. }
  29445. }).sort(function(e, t) {
  29446. return t.score - e.score;
  29447. })
  29448. }
  29449. ,
  29450. n.prototype.lowestByScore = function(e, t, i) {
  29451. return this.findRankedByScore(0, e, t, i)
  29452. }
  29453. ,
  29454. n.prototype.findRankedByScore = function(e, t, i, n) {
  29455. n && (n.candidates = null,
  29456. n.pano = null),
  29457. e || (e = 0);
  29458. var r = this.sortByScore(t, i);
  29459. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29460. n.pano = r[e].pano),
  29461. r[e].pano)
  29462. }
  29463. ,
  29464. n.prototype.showPanoScores = function(e) {
  29465. this.list.forEach(function(e) {
  29466. e.removeTextSprite()
  29467. });
  29468. var t = 6344768;
  29469. e.forEach(function(e) {
  29470. e.pano.addTextSprite(e.score.toFixed(2), t),
  29471. t = 16428055
  29472. })
  29473. }
  29474. ,
  29475. n.prototype.isNeighbour = function(e, t) {
  29476. return this.neighbourMap[e.id][t.id]
  29477. }
  29478. ,
  29479. n.prototype.getNeighbours = function(e) {
  29480. return this.neighbourMap[e.id]
  29481. }
  29482. ,
  29483. n.prototype.setNeighbour = function(e, t, i) {
  29484. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29485. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29486. this.neighbourMap[e.id][e.id] = !0,
  29487. this.neighbourMap[t.id][t.id] = !0,
  29488. this.neighbourMap[e.id][t.id] = i,
  29489. this.neighbourMap[t.id][e.id] = i,
  29490. this.neighbourMap[e.id]
  29491. }
  29492. ,
  29493. n.prototype.findClosest = function(e, t) {
  29494. var i = [s.filters.isPanoAligned()];
  29495. return t && i.push(s.filters.inDirection(e, t, .75)),
  29496. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29497. }
  29498. ,
  29499. n.prototype.dualNeighbors = function(e, t) {
  29500. var i, n = [];
  29501. for (i in this.neighbourMap[e.id])
  29502. this.neighbourMap[t.id][i] && n.push(i);
  29503. return n
  29504. }
  29505. ,
  29506. n.prototype.populate_path_graph = function() {
  29507. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29508. for (e = 0; e < this.list.length; e += 1) {
  29509. o = this.list[e],
  29510. s = {},
  29511. l = !1,
  29512. i = o.neighbourPanos || o.findNeighourPanos();
  29513. for (t in i)
  29514. if (i[t]) {
  29515. a = this.index[t],
  29516. p.copy(o.floorPosition),
  29517. p.sub(a.floorPosition);
  29518. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29519. , v = (Math.abs(p.y) / Math.max(m, .01),
  29520. Math.max(0, Math.abs(p.y) - .2));
  29521. v > 0 ? (f += 1,
  29522. v = Math.pow(4 * v, 2),
  29523. m = Math.pow(m, 2),
  29524. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29525. n = p.length()),
  29526. s[a.id] = n,
  29527. l = !0
  29528. }
  29529. l ? u[o.id] = s : d += 1
  29530. }
  29531. this.map = u,
  29532. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29533. }
  29534. ,
  29535. n.prototype.aStarSearch = function(e, t) {
  29536. var i = Date.now()
  29537. , n = new l({
  29538. start: e,
  29539. isEnd: function(e) {
  29540. return e === t
  29541. },
  29542. neighbor: function(e) {
  29543. var t = e.neighbourPanos || e.findNeighourPanos()
  29544. , i = [];
  29545. for (var n in t)
  29546. t[n] && i.push(this.index[n]); //add: t[n] &&
  29547. return i
  29548. }
  29549. .bind(this),
  29550. distance: function(e, t) {
  29551. var i = this.map[e.id]
  29552. , n = i[t.id];
  29553. return n
  29554. }
  29555. .bind(this),
  29556. heuristic: function(e, t) {
  29557. return 1
  29558. }
  29559. .bind(this),
  29560. hash: function(e) {
  29561. return e.id
  29562. },
  29563. timeout: 5e3
  29564. });
  29565. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29566. "success" !== n.status)
  29567. return h.debug("Did not find A* path from " + e + " to " + t),
  29568. null;
  29569. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29570. var r = [];
  29571. return n.path.forEach(function(e) {
  29572. r.push(e.id)
  29573. }),
  29574. r
  29575. }
  29576. ,
  29577. n.prototype.includeNodesNearPath = function() {
  29578. var e = new r.Vector3
  29579. , t = new r.Vector3
  29580. , i = new r.Vector3
  29581. , n = new r.Vector3
  29582. , o = new r.Vector3
  29583. , a = new r.Vector3
  29584. , s = new r.Vector3
  29585. , l = new r.Vector3
  29586. , c = []
  29587. , h = new r.Vector3
  29588. , u = new r.Vector3;
  29589. return function(r, d) {
  29590. if (r)
  29591. for (var p = function(e, t, i) {
  29592. return o.copy(t).sub(e),
  29593. o.dot(i)
  29594. }, f = function(e, t) {
  29595. return p(h, e.position, i) - p(h, t.position, i)
  29596. }, g = 0; g < r.length - 1; ) {
  29597. var m = r[g]
  29598. , v = r[g + 1]
  29599. , A = this.index[m]
  29600. , y = this.index[v];
  29601. h.copy(A.position),
  29602. u.copy(y.position),
  29603. c.length = 0,
  29604. e.copy(u).sub(h),
  29605. i.copy(e).normalize();
  29606. for (var C = 0; C < this.list.length; C++) {
  29607. var I = this.list[C];
  29608. o.copy(I.position).sub(h);
  29609. var E = o.dot(i);
  29610. if (E > 0) {
  29611. s.copy(i),
  29612. s.multiplyScalar(E),
  29613. a.copy(o),
  29614. a.sub(s);
  29615. var b = a.length();
  29616. if (b < d) {
  29617. t.copy(e).negate(),
  29618. n.copy(t).normalize(),
  29619. l.copy(I.position).sub(u);
  29620. var w = l.dot(n);
  29621. w > 0 && c.push(I)
  29622. }
  29623. }
  29624. }
  29625. if (c.length > 0) {
  29626. c.sort(f);
  29627. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29628. r[_] = r[_ - c.length];
  29629. for (var T = 0; T < c.length; T++)
  29630. r[T + g + 1] = c[T].id
  29631. }
  29632. g += c.length + 1
  29633. }
  29634. }
  29635. }(),
  29636. n.prototype.fadeMarkerOpacity = function(e, t) {
  29637. var i = void 0 === e ? a.panorama.markerOpacity : e
  29638. , n = this.list.findIndex(function(e) {
  29639. return e.marker
  29640. });
  29641. if (!(n < 0)) {
  29642. var r = this.list[n].marker.material.opacity;
  29643. if (r !== e) {
  29644. var o = i - r;
  29645. d.trigger({
  29646. func: function(e, t) {
  29647. var i = r + e * o;
  29648. this.forEach(function(e) {
  29649. e.marker && (e.marker.material.opacity = i)
  29650. })
  29651. }
  29652. .bind(this),
  29653. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29654. name: "_fpm"
  29655. })
  29656. }
  29657. }
  29658. }
  29659. ,
  29660. t.exports = n
  29661. }
  29662. ).call(this, "/js/util/PanoramaCollection.js")
  29663. }
  29664. , {
  29665. "../objects/Panorama": 148,
  29666. "../settings": 166,
  29667. "./IndexedCollection": 175,
  29668. "./aStar": 180,
  29669. "./common": 185,
  29670. "./logger": 189,
  29671. "./transitions": 195,
  29672. three: 217
  29673. }],
  29674. 179: [function(e, t, i) {
  29675. "use strict";
  29676. function n() {
  29677. this.actionSequence = [],
  29678. this.actionSequenceInProgress = !1
  29679. }
  29680. function r(e, t, i, n) {
  29681. s.trackAlways("zoom_" + e, {
  29682. from: t,
  29683. to: i,
  29684. pano: n
  29685. })
  29686. }
  29687. function o(e, t) {
  29688. r("initial", 1, e, t)
  29689. }
  29690. function a(e, t, i) {
  29691. r("followup", e, t, i)
  29692. }
  29693. var s = e("../analytics");
  29694. n.prototype.reset = function(e) {
  29695. this.actionSequenceInProgress = !1,
  29696. this.actionSequence.length = 0
  29697. }
  29698. ,
  29699. n.prototype.addZoomAction = function() {
  29700. var e = null
  29701. , t = null
  29702. , i = !1
  29703. , n = function() {
  29704. if (e = null,
  29705. this.actionSequence.length > 0) {
  29706. var i = this.actionSequence[0].start
  29707. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29708. 1 === i ? o(n, t) : a(i, n, t)
  29709. }
  29710. this.reset()
  29711. };
  29712. return function(r, o, a) {
  29713. if (r !== o) {
  29714. i || (n = n.bind(this),
  29715. i = !0),
  29716. e && (window.clearTimeout(e),
  29717. e = null),
  29718. a === t && this.actionSequenceInProgress || (this.reset(),
  29719. t = a),
  29720. this.actionSequenceInProgress = !0;
  29721. var s = {
  29722. start: r,
  29723. end: o
  29724. };
  29725. this.actionSequence.push(s),
  29726. e = window.setTimeout(n, 150)
  29727. }
  29728. }
  29729. }(),
  29730. t.exports = n
  29731. }
  29732. , {
  29733. "../analytics": 4
  29734. }],
  29735. 180: [function(e, t, i) {
  29736. "use strict";
  29737. function n(e) {
  29738. void 0 === e.timeout && (e.timeout = 1 / 0);
  29739. var t = e.hash || o
  29740. , i = {
  29741. data: e.start,
  29742. g: 0,
  29743. h: e.heuristic(e.start)
  29744. }
  29745. , n = i;
  29746. i.f = i.h;
  29747. var h = new s
  29748. , u = new l(a)
  29749. , d = c();
  29750. u.push(i),
  29751. d.set(t(i.data), i);
  29752. for (var p = new Date; u.size(); ) {
  29753. if (new Date - p > e.timeout)
  29754. return {
  29755. status: "timeout",
  29756. cost: n.g,
  29757. path: r(n)
  29758. };
  29759. var f = u.pop();
  29760. if (d.delete(t(f.data)),
  29761. e.isEnd(f.data))
  29762. return {
  29763. status: "success",
  29764. cost: f.g,
  29765. path: r(f)
  29766. };
  29767. h.add(t(f.data));
  29768. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29769. var v = g[m];
  29770. if (!h.contains(t(v))) {
  29771. var A = f.g + e.distance(f.data, v)
  29772. , y = d.get(t(v))
  29773. , C = !1;
  29774. if (void 0 === y)
  29775. y = {
  29776. data: v
  29777. },
  29778. d.set(t(v), y);
  29779. else {
  29780. if (y.g < A)
  29781. continue;
  29782. C = !0
  29783. }
  29784. y.parent = f,
  29785. y.g = A,
  29786. y.h = e.heuristic(v),
  29787. y.f = A + y.h,
  29788. y.h < n.h && (n = y),
  29789. C ? u.heapify() : u.push(y)
  29790. }
  29791. }
  29792. }
  29793. return {
  29794. status: "noPath",
  29795. cost: n.g,
  29796. path: r(n)
  29797. }
  29798. }
  29799. function r(e) {
  29800. if (void 0 !== e.parent) {
  29801. var t = r(e.parent);
  29802. return t.push(e.data),
  29803. t
  29804. }
  29805. return [e.data]
  29806. }
  29807. function o(e) {
  29808. return e.toString()
  29809. }
  29810. function a(e, t) {
  29811. return e.f - t.f
  29812. }
  29813. var s = e("Set")
  29814. , l = e("heap")
  29815. , c = e("dict");
  29816. t.exports = n
  29817. }
  29818. , {
  29819. Set: 196,
  29820. dict: 210,
  29821. heap: 211
  29822. }],
  29823. 181: [function(e, t, i) {
  29824. (function(i) {
  29825. "use strict";
  29826. function n(e, t, i) {
  29827. var n = new XMLHttpRequest;
  29828. if (i && "withCredentials"in n)
  29829. n.open(e, t, i);
  29830. else if ("undefined" != typeof XDomainRequest)
  29831. n = new XDomainRequest,
  29832. n.open(e, t);
  29833. else {
  29834. if (i)
  29835. throw "Browser does not support CORS!";
  29836. n.open(e, t)
  29837. }
  29838. return n
  29839. }
  29840. function r(e, t, i) {
  29841. function o() {
  29842. u.warn("Retrying ", t),
  29843. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29844. }
  29845. function a(e, t) {
  29846. var i = e.response;
  29847. if ("json" === t && "object" != typeof i)
  29848. try {
  29849. i = JSON.parse(e.responseText)
  29850. } catch (e) {
  29851. return void c.reject({
  29852. error: "Failed parsing JSON"
  29853. })
  29854. }
  29855. else if ("image/jpeg" === t) {
  29856. var n = new Uint8Array(e.response)
  29857. , r = new Blob([n],{
  29858. type: "image/jpeg"
  29859. })
  29860. , o = URL.createObjectURL(r);
  29861. i = new Image,
  29862. i.src = o,
  29863. i.crossOrigin = "Anonymous",
  29864. i.onload = function() {
  29865. URL.revokeObjectURL(o)
  29866. }
  29867. }
  29868. return i
  29869. }
  29870. var s = n(e, t, !1);
  29871. if (i = i || {},
  29872. i.retries = void 0 !== i.retries ? i.retries : 0,
  29873. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29874. i.responseType)
  29875. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29876. s.responseType = i.responseType;
  29877. else {
  29878. if ("image/jpeg" !== i.responseType)
  29879. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29880. s.responseType = "arraybuffer"
  29881. }
  29882. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29883. i.auth && s.setRequestHeader("Authorization", i.auth),
  29884. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29885. s.setRequestHeader("Content-Type", "application/json")),
  29886. "object" == typeof i.headers)
  29887. for (var l in i.headers)
  29888. s.setRequestHeader(l, i.headers[l]);
  29889. var c = $.Deferred();
  29890. return s.onreadystatechange = function(e) {
  29891. if (4 === this.readyState)
  29892. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29893. i.retries++,
  29894. setTimeout(o, 1e3);
  29895. else if (200 === this.status) {
  29896. var t = a(this, i.responseType);
  29897. c.resolve(t)
  29898. } else
  29899. c.reject(this)
  29900. }
  29901. ,
  29902. s.onprogress = function(e) {
  29903. c.notify(e)
  29904. }
  29905. ,
  29906. s.send(i.data),
  29907. c.promise()
  29908. }
  29909. function o(e) {
  29910. return Object.keys(e).sort().map(function(t) {
  29911. return {
  29912. key: t,
  29913. value: e[t]
  29914. }
  29915. })
  29916. }
  29917. function a(e, t) {
  29918. var i = t.responseType || null
  29919. , n = t.auth || null
  29920. , r = t.prefetchFrom || null
  29921. , a = e + "__" + i + "__" + n + "__" + r;
  29922. return t.headers && o(t.headers).forEach(function(e) {
  29923. a += "__" + e.key + ":" + e.value
  29924. }),
  29925. a
  29926. }
  29927. function s(e, t) {
  29928. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29929. }
  29930. function l(e, t, i) {
  29931. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29932. }
  29933. var c = e("./logger")
  29934. , h = e("../ab")
  29935. , u = new c(i);
  29936. window.URL = window.URL || window.webkitURL,
  29937. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29938. window.DATA = window.DATA || {}
  29939. /* setTimeout(function() {//MP-- xzw delete
  29940. window.MP_REQUEST_CACHE = null,
  29941. window.DATA = {}
  29942. }, 6e4),
  29943. window.onpageshow = function(e) {
  29944. e.persisted && (window.MP_REQUEST_CACHE = null,
  29945. window.DATA = {})
  29946. } */
  29947. ,
  29948. t.exports = {
  29949. get: function(e, t) {
  29950. t = t || {};
  29951. var i = void 0 === t.cache || t.cache;
  29952. if (i) {
  29953. var n = s(e, t);
  29954. if (n)
  29955. return n
  29956. }
  29957. var o;
  29958. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  29959. i && l(e, t, o),
  29960. o
  29961. },
  29962. post: function(e, t) {
  29963. return r("POST", e, t)
  29964. },
  29965. patch: function(e, t) {
  29966. return r("PATCH", e, t)
  29967. },
  29968. getImage: function(e, t) {
  29969. function i() {
  29970. u.warn("Retrying ", e),
  29971. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29972. }
  29973. var n = $.Deferred()
  29974. , r = new Image
  29975. , o = this;
  29976. return e = h.changeIfImageOptimzing(e),
  29977. null !== t && void 0 !== t || (t = 3),
  29978. r.onerror = function() {
  29979. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29980. }
  29981. ,
  29982. r.onload = function() {
  29983. n.resolve(r)
  29984. }
  29985. ,
  29986. r.crossOrigin = "anonymous",
  29987. r.src = e,
  29988. n
  29989. }
  29990. }
  29991. }
  29992. ).call(this, "/js/util/ajax.js")
  29993. }
  29994. , {
  29995. "../ab": 3,
  29996. "./logger": 189
  29997. }],
  29998. 182: [function(e, t, i) {
  29999. "use strict";
  30000. function n(e, t) {
  30001. var i = window.navigator.userAgent
  30002. , n = i.match(e);
  30003. return n = n ? n[1].split(t) : [],
  30004. {
  30005. major: parseInt(n[0]) || 0,
  30006. minor: parseInt(n[1]) || 0,
  30007. patch: parseInt(n[2]) || 0
  30008. }
  30009. }
  30010. var r = e("../exception/DeviceMismatchException");
  30011. window.browser = t.exports = {
  30012. isFullscreen: function() {
  30013. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30014. },
  30015. supportsFullscreen: function() {
  30016. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30017. },
  30018. isPointerLocked: function() {
  30019. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30020. },
  30021. requestFullscreen: function(e, t) {
  30022. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30023. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30024. },
  30025. requestPointerLock: function() {
  30026. var e;
  30027. if (document.fullscreenElement)
  30028. e = document.fullscreenElement();
  30029. else if (document.mozFullscreenElement)
  30030. e = document.mozFullscreenElement();
  30031. else if (document.mozFullScreenElement)
  30032. e = document.mozFullScreenElement();
  30033. else {
  30034. if (!document.webkitFullscreenElement)
  30035. return;
  30036. e = document.webkitFullscreenElement()
  30037. }
  30038. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30039. e.requestPointerLock(),
  30040. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30041. },
  30042. exitPointerLock: function() {
  30043. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30044. document.exitPointerLock()
  30045. },
  30046. exitFullscreen: function() {
  30047. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30048. },
  30049. details: function() {
  30050. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30051. return e ? {
  30052. name: e[1],
  30053. version: parseInt(e[2]),
  30054. platform: navigator.platform
  30055. } : {}
  30056. },
  30057. is: function(e) {
  30058. return this.details() && this.details().name === e
  30059. },
  30060. inIframe: function() {
  30061. return window.parent !== window
  30062. },
  30063. aspectRatio: function() {
  30064. var e = $("#player").width() / $("#player").height();
  30065. return isFinite(e) ? e : 0
  30066. },
  30067. userAgent: function() {
  30068. return window.navigator.userAgent
  30069. },
  30070. isMobile: function() {
  30071. var e = navigator.userAgent || navigator.vendor || window.opera;
  30072. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30073. },
  30074. isLandscape: function() {
  30075. return this.isMobile && this.aspectRatio() > 1
  30076. },
  30077. isSmallScreen: function() {
  30078. var e = screen.width / window.devicePixelRatio;
  30079. return e < 240
  30080. },
  30081. detectIE: function() {
  30082. var e = window.navigator.userAgent
  30083. , t = e.indexOf("MSIE ");
  30084. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30085. },
  30086. detectSafari: function() {
  30087. var e = window.navigator.userAgent
  30088. , t = e.indexOf("Safari");
  30089. return t !== -1 && !this.detectChrome()
  30090. },
  30091. detectFirefox: function() {
  30092. var e = window.navigator.userAgent;
  30093. return e.indexOf("Firefox") !== -1
  30094. },
  30095. detectChrome: function() {
  30096. var e = window.navigator.userAgent;
  30097. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30098. },
  30099. detectOpera: function() {
  30100. var e = window.navigator.userAgent;
  30101. return e.indexOf("OPR") !== -1
  30102. },
  30103. detectIOS: function() {
  30104. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30105. },
  30106. detectIPad: function() {
  30107. var e = window.navigator.userAgent
  30108. , t = /iPad/;
  30109. return t.test(e)
  30110. },
  30111. detectIPod: function() {
  30112. var e = window.navigator.userAgent
  30113. , t = /iPod/;
  30114. return t.test(e)
  30115. },
  30116. detectIPhone: function() {
  30117. var e = window.navigator.userAgent
  30118. , t = /iPhone/;
  30119. return t.test(e)
  30120. },
  30121. detectAndroid: function() {
  30122. var e = window.navigator.userAgent;
  30123. return e.indexOf("Android") !== -1
  30124. },
  30125. detectAndroidMobile: function() {
  30126. var e = window.navigator.userAgent;
  30127. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30128. },
  30129. detectSamsungNative: function() {
  30130. var e = window.navigator.userAgent;
  30131. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30132. },
  30133. detectSamsungS6: function() {
  30134. var e = window.navigator.userAgent;
  30135. return e.indexOf("SM-G92") !== -1
  30136. },
  30137. /************************************************************fyz改from徐世廷*************************************************************/
  30138. detectHUAWEI5X: function() {
  30139. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30140. },
  30141. /*******************************************************************************************************************************/
  30142. detectWebVR: function() {
  30143. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30144. },
  30145. getVRDisplay: function() {
  30146. var e = $.Deferred();
  30147. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30148. t.length >= 1 && e.resolve(t[0]),
  30149. e.reject(null)
  30150. }),
  30151. e) : e.reject(null)
  30152. },
  30153. iosVersion: function() {
  30154. if (!this.detectIOS())
  30155. throw new r("Did not detect an iDevice");
  30156. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30157. , t = "_";
  30158. return n(e, t)
  30159. },
  30160. androidVersion: function() {
  30161. if (!this.detectAndroid())
  30162. throw new r("Did not detect an Android based device");
  30163. var e = /Android ((?:\d+\.?){1,3})/
  30164. , t = ".";
  30165. return n(e, t)
  30166. },
  30167. valueFromCookie: function(e, t) {
  30168. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30169. if (!i)
  30170. return t;
  30171. var n = i[1];
  30172. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30173. },
  30174. valueFromHash: function(e, t) {
  30175. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30176. , n = i.exec(window.location.href);
  30177. if (!n)
  30178. return t;
  30179. var r = n[1];
  30180. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30181. }
  30182. }
  30183. }
  30184. , {
  30185. "../exception/DeviceMismatchException": 56
  30186. }],
  30187. 183: [function(e, t, i) {
  30188. (function(i) {
  30189. "use strict";
  30190. function n(e, t) {
  30191. var i = r(t);
  30192. var replaceAll = function (str, f, e) {
  30193. //f全部替换成e
  30194. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30195. return str.replace(reg, e);
  30196. };
  30197. var urlFirstView = c.valueFromHash('firstView');
  30198. if(urlFirstView){
  30199. try{
  30200. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30201. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30202. urlFirstView = "{"+urlFirstView+"]}"
  30203. let info = JSON.parse(urlFirstView);
  30204. i.pano = t.index[info.pano] //panos.get(info.pano)
  30205. if(!i.pano){
  30206. urlFirstView = false
  30207. console.error('检测到firstView但是 找不到该pano')
  30208. }else{
  30209. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30210. i.zoom = -1;
  30211. i.mode = "panorama"
  30212. i.setByUrl = true
  30213. }
  30214. }catch(e){
  30215. urlFirstView = false
  30216. console.error('检测到firstView但是解析出错'+e)
  30217. }
  30218. }
  30219. if (Object.keys(i).length > 0)
  30220. return i;
  30221. if (e.heroImage)
  30222. i = o(e, t);
  30223. else if (window.DATA.camera_start) {
  30224. var n = window.DATA.camera_start;
  30225. try {
  30226. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30227. i.position = n.camera.position,
  30228. //i.quaternion = n.camera.quaternion,
  30229. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30230. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30231. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30232. d.debug("Using camera_start"),
  30233. d.debug("Modeldata pano: ", i.pano.quaternion),
  30234. d.debug("Camera start pano: ", n.pano.quaternion)),
  30235. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30236. } catch (e) {
  30237. d.warn(e.message)
  30238. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30239. }
  30240. }
  30241. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30242. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30243. i.pano = t.findClosest(i.position),
  30244. i.quaternion = i.pano.quaternion),
  30245. 0 === Object.keys(i).length) {
  30246. var a = t.list[0];
  30247. a && (i.mode = h.PANORAMA,
  30248. i.pano = a,
  30249. i.position = a.position,
  30250. i.quaternion = a.quaternion,
  30251. d.info("Starting at 1st pano " + a.id))
  30252. }
  30253. return i.mode = i.mode || h.DOLLHOUSE,
  30254. i
  30255. }
  30256. function r(e) {
  30257. var t = c.valueFromHash("start", "")
  30258. , i = {};
  30259. if ("" !== t) {
  30260. d.debug("Start override found in parameters, trying to parse..."),
  30261. i = a(t) || {};
  30262. var n = c.valueFromHash("tag", null);
  30263. n && (i.tag = n),
  30264. i.panoId && (i.pano = e.get(i.panoId))
  30265. }
  30266. return i
  30267. }
  30268. function o(e, t) {
  30269. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30270. return {};
  30271. var i = {}
  30272. , n = e.heroImage.metadata;
  30273. d.debug("Using start position from thumbnail image"),
  30274. i.position = n.camera_position,
  30275. i.quaternion = n.camera_quaternion;
  30276. try {
  30277. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30278. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30279. } catch (e) {
  30280. d.debug(e.message)
  30281. }
  30282. return i
  30283. }
  30284. function a(e) {
  30285. return s.deserialize(e)
  30286. }
  30287. var s = e("../controls/serializer")
  30288. , l = e("../util/math")
  30289. , c = e("./browser")
  30290. , h = e("../enum/Viewmode")
  30291. , u = e("../util/logger")
  30292. , th = e("three")//xzw
  30293. , d = new u(i);
  30294. t.exports = {
  30295. getStartCameraOptions: n
  30296. }
  30297. }
  30298. ).call(this, "/js/util/camera.js")
  30299. }
  30300. , {
  30301. "../controls/serializer": 14,
  30302. "../enum/Viewmode": 51,
  30303. "../util/logger": 189,
  30304. "../util/math": 190,
  30305. "./browser": 182,
  30306. "three": 217
  30307. }],
  30308. 184: [function(e, t, i) {
  30309. "use strict";
  30310. function n(e, t, i) {
  30311. return o(e.fov, t, i)
  30312. }
  30313. var r = e("./MathLight")
  30314. , o = function(e, t, i) {
  30315. var n = t
  30316. , o = i
  30317. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30318. return a
  30319. }
  30320. , a = function(e, t, i) {
  30321. var n = t
  30322. , o = i
  30323. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30324. return a
  30325. }
  30326. , s = function(e, t, i, n) {
  30327. var r = o(e, i, n);
  30328. return r > t ? a(t, i, n) : e
  30329. };
  30330. t.exports = {
  30331. clampVFOV: s,
  30332. getHFOVForCamera: n,
  30333. getHFOVFromVFOV: o,
  30334. getVFOVFromHFOV: a
  30335. }
  30336. window.MathLight = t.exports
  30337. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  30338. var prec = Math.pow(10, - (precision || 4));
  30339. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  30340. if(e1.w){
  30341. return s1 && Math.abs(e1.w - e2.w) < prec
  30342. }else return s1
  30343. }
  30344. }
  30345. , {
  30346. "./MathLight": 176
  30347. }],
  30348. 185: [function(e, t, i) {
  30349. "use strict";
  30350. var n = e("three");
  30351. t.exports = {
  30352. delayOneFrame: function(e) {
  30353. window.setTimeout(e, 1)
  30354. },
  30355. normalizeUrl: function(e) {
  30356. return e.replace("https://", "http://")
  30357. },
  30358. domainFromUrl: function(e) {
  30359. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30360. return t ? t[3] : e
  30361. },
  30362. average: function(e, t) {
  30363. if (0 === e.length)
  30364. return null;
  30365. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30366. var o = t ? e[r][t] : e[r];
  30367. i += o,
  30368. n++
  30369. }
  30370. return i / n
  30371. },
  30372. countUnique: function(e) {
  30373. for (var t = {}, i = 0; i < e.length; i++)
  30374. t[e[i]] = 1 + (t[e[i]] || 0);
  30375. return Object.keys(t).length
  30376. },
  30377. averageVectors: function(e, t) {
  30378. var i = new n.Vector3;
  30379. if (0 === e.length)
  30380. return i;
  30381. for (var r = 0, o = 0; o < e.length; o++) {
  30382. var a = t ? e[o][t] : e[o];
  30383. i.add(a),
  30384. r++
  30385. }
  30386. return i.divideScalar(r)
  30387. },
  30388. equalLists: function(e, t) {
  30389. if (e.length !== t.length)
  30390. return !1;
  30391. for (var i = 0; i < e.length; i++)
  30392. if (e[i] !== t[i])
  30393. return !1;
  30394. return !0
  30395. },
  30396. lowerMedian: function(e, t) {
  30397. if (0 === e.length)
  30398. return null;
  30399. t = t || 2,
  30400. e.sort(function(e, t) {
  30401. return e - t
  30402. });
  30403. var i = Math.floor(e.length / t);
  30404. return e[i]
  30405. },
  30406. stableSort: function(e, t) {
  30407. return e.map(function(e, t) {
  30408. return {
  30409. value: e,
  30410. index: t
  30411. }
  30412. }).sort(function(e, i) {
  30413. var n = t(e.value, i.value);
  30414. return 0 !== n ? n : e.index - i.index
  30415. }).map(function(e) {
  30416. return e.value
  30417. })
  30418. },
  30419. filterAll: function(e, t) {
  30420. return e.filter(function(e) {
  30421. return t.every(function(t) {
  30422. return t(e)
  30423. })
  30424. })
  30425. },
  30426. formatDate: function(e) {
  30427. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30428. },
  30429. formatDatetime: function(e) {
  30430. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30431. },
  30432. randomString: function(e) {
  30433. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30434. t += i.charAt(Math.floor(Math.random() * i.length));
  30435. return t
  30436. },
  30437. uint8ToBase64: function(e, t) {
  30438. t && "number" == typeof t || (t = 8192);
  30439. for (var i = [], n = 0; n < e.length; n += t)
  30440. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30441. return btoa(i.join(""))
  30442. },
  30443. uuid4: function e(t) {
  30444. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30445. },
  30446. nth: function(e) {
  30447. return e %= 10,
  30448. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30449. },
  30450. extendObject: function(e, t) {
  30451. return Object.keys(t).forEach(function(i) {
  30452. e[i] = t[i]
  30453. }),
  30454. e
  30455. },
  30456. deepExtend: function e(t) {
  30457. t = t || {};
  30458. for (var i = 1; i < arguments.length; i++) {
  30459. var n = arguments[i];
  30460. if (n)
  30461. for (var r in n)
  30462. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30463. }
  30464. return t
  30465. },
  30466. inherit: function(e, t) {
  30467. e.prototype = Object.create(t.prototype),
  30468. e.prototype.constructor = e
  30469. },
  30470. extend: function(e, t) {
  30471. for (var i in t.prototype)
  30472. e.prototype[i] = t.prototype[i]
  30473. }
  30474. ,
  30475. getVisiblePano : function(positions = [], panos, options={}){//add
  30476. var visiblePanos = [];
  30477. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30478. panos.forEach((pano)=>{
  30479. if(!pano.isAligned())return;
  30480. var A = pano.position.clone();
  30481. var posB = options.posAtPanos[pano.id] || positions;
  30482. var posLength = posB.length
  30483. for(let i=0;i<posLength;i++){
  30484. var B = posB[i];
  30485. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30486. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30487. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30488. visiblePanos.push(pano.id);
  30489. break;
  30490. }
  30491. }
  30492. })
  30493. return visiblePanos
  30494. }
  30495. ,
  30496. sortByScore : function(list, request, rank) {
  30497. var i = this.filterAll(list, request);
  30498. return 0 === i.length ? null : i = i.map(function(e) {
  30499. return {
  30500. item: e,
  30501. score: rank.reduce(function(t, i) {
  30502. return t + i(e);
  30503. }, 0)
  30504. };
  30505. }).sort(function(e, t) {
  30506. return t.score - e.score;
  30507. });
  30508. },
  30509. getFileNameFromUrl:function(url){
  30510. return url.split('/').pop();
  30511. }
  30512. },
  30513. Math.sign = function(e) {
  30514. return e < 0 ? -1 : 1
  30515. }
  30516. window.common = t.exports
  30517. }
  30518. , {
  30519. three: 217
  30520. }],
  30521. 186: [function(e, t, i) {
  30522. "use strict";
  30523. var n = {};
  30524. n.linearTween = function(e, t, i, n) {
  30525. return i * e / n + t
  30526. }
  30527. ,
  30528. n.easeInQuad = function(e, t, i, n) {
  30529. return e /= n,
  30530. i * e * e + t
  30531. }
  30532. ,
  30533. n.easeOutQuad = function(e, t, i, n) {
  30534. return e /= n,
  30535. -i * e * (e - 2) + t
  30536. }
  30537. ,
  30538. n.easeInOutQuad = function(e, t, i, n) {
  30539. return e /= n / 2,
  30540. e < 1 ? i / 2 * e * e + t : (e--,
  30541. -i / 2 * (e * (e - 2) - 1) + t)
  30542. }
  30543. ,
  30544. n.easeInCubic = function(e, t, i, n) {
  30545. return e /= n,
  30546. i * e * e * e + t
  30547. }
  30548. ,
  30549. n.easeOutCubic = function(e, t, i, n) {
  30550. return e /= n,
  30551. e--,
  30552. i * (e * e * e + 1) + t
  30553. }
  30554. ,
  30555. n.easeInOutCubic = function(e, t, i, n) {
  30556. return e /= n / 2,
  30557. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30558. i / 2 * (e * e * e + 2) + t)
  30559. }
  30560. ,
  30561. n.easeInQuart = function(e, t, i, n) {
  30562. return e /= n,
  30563. i * e * e * e * e + t
  30564. }
  30565. ,
  30566. n.easeOutQuart = function(e, t, i, n) {
  30567. return e /= n,
  30568. e--,
  30569. -i * (e * e * e * e - 1) + t
  30570. }
  30571. ,
  30572. n.easeInOutQuart = function(e, t, i, n) {
  30573. return e /= n / 2,
  30574. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30575. -i / 2 * (e * e * e * e - 2) + t)
  30576. }
  30577. ,
  30578. n.easeInQuint = function(e, t, i, n) {
  30579. return e /= n,
  30580. i * e * e * e * e * e + t
  30581. }
  30582. ,
  30583. n.easeOutQuint = function(e, t, i, n) {
  30584. return e /= n,
  30585. e--,
  30586. i * (e * e * e * e * e + 1) + t
  30587. }
  30588. ,
  30589. n.easeInOutQuint = function(e, t, i, n) {
  30590. return e /= n / 2,
  30591. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30592. i / 2 * (e * e * e * e * e + 2) + t)
  30593. }
  30594. ,
  30595. n.easeInSine = function(e, t, i, n) {
  30596. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30597. }
  30598. ,
  30599. n.easeOutSine = function(e, t, i, n) {
  30600. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30601. }
  30602. ,
  30603. n.easeInOutSine = function(e, t, i, n) {
  30604. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30605. }
  30606. ,
  30607. n.easeInExpo = function(e, t, i, n) {
  30608. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30609. }
  30610. ,
  30611. n.easeOutExpo = function(e, t, i, n) {
  30612. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30613. }
  30614. ,
  30615. n.easeInOutExpo = function(e, t, i, n) {
  30616. return e /= n / 2,
  30617. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30618. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30619. }
  30620. ,
  30621. n.easeInCirc = function(e, t, i, n) {
  30622. return e /= n,
  30623. -i * (Math.sqrt(1 - e * e) - 1) + t
  30624. }
  30625. ,
  30626. n.easeOutCirc = function(e, t, i, n) {
  30627. return e /= n,
  30628. e--,
  30629. i * Math.sqrt(1 - e * e) + t
  30630. }
  30631. ,
  30632. n.easeInOutCirc = function(e, t, i, n) {
  30633. return e /= n / 2,
  30634. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30635. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30636. }
  30637. ,
  30638. n.easeInElastic = function(e, t, i, n) {
  30639. var r = 1.70158
  30640. , o = 0
  30641. , a = i;
  30642. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30643. a < Math.abs(i) ? (a = i,
  30644. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30645. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30646. }
  30647. ,
  30648. n.easeOutElastic = function(e, t, i, n) {
  30649. var r = 1.70158
  30650. , o = 0
  30651. , a = i;
  30652. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30653. a < Math.abs(i) ? (a = i,
  30654. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30655. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30656. }
  30657. ,
  30658. n.easeInOutElastic = function(e, t, i, n) {
  30659. var r = 1.70158
  30660. , o = 0
  30661. , a = i;
  30662. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30663. a < Math.abs(i) ? (a = i,
  30664. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30665. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30666. }
  30667. ,
  30668. n.easeInBack = function(e, t, i, n, r) {
  30669. return void 0 === r && (r = 1.70158),
  30670. i * (e /= n) * e * ((r + 1) * e - r) + t
  30671. }
  30672. ,
  30673. n.easeOutBack = function(e, t, i, n, r) {
  30674. return void 0 === r && (r = 1.70158),
  30675. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30676. }
  30677. ,
  30678. n.easeInOutBack = function(e, t, i, n, r) {
  30679. return void 0 === r && (r = 1.70158),
  30680. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30681. }
  30682. ,
  30683. n.easeOutBounce = function(e, t, i, n) {
  30684. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30685. }
  30686. ,
  30687. n.easeInBounce = function(e, t, i, r) {
  30688. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30689. }
  30690. ,
  30691. n.easeInOutBounce = function(e, t, i, r) {
  30692. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30693. }
  30694. ,
  30695. t.exports = n
  30696. window.easing = n
  30697. }
  30698. , {}],
  30699. 187: [function(e, t, i) {
  30700. "use strict";
  30701. function n() {
  30702. this.events = [],
  30703. this.valid = !1
  30704. }
  30705. var r = e("../enum/Joystick");
  30706. n.prototype.push = function(e, t) {
  30707. this.events.push({
  30708. direction: e,
  30709. pano: t
  30710. }),
  30711. this.valid = !0
  30712. }
  30713. ,
  30714. n.prototype.pop = function(e) {
  30715. var t = this.events.pop();
  30716. return this.events.length < 1 && (this.valid = !1),
  30717. t
  30718. }
  30719. ,
  30720. n.prototype.peek = function() {
  30721. return this.events.length ? this.events[this.events.length - 1] : {
  30722. direction: null,
  30723. pano: null
  30724. }
  30725. }
  30726. ,
  30727. n.prototype.invalidate = function() {
  30728. this.events = [],
  30729. this.valid = !1
  30730. }
  30731. ,
  30732. n.prototype.reversePano = function(e) {
  30733. if (!this.valid)
  30734. return null;
  30735. var t = this.peek();
  30736. return r.opposite(e) === t.direction ? (this.pop(),
  30737. t.pano) : null
  30738. }
  30739. ,
  30740. t.exports = n
  30741. }
  30742. , {
  30743. "../enum/Joystick": 29
  30744. }],
  30745. 188: [function(e, t, i) {
  30746. "use strict";
  30747. window.lerp = t.exports = {
  30748. vector: function(e, t) {
  30749. var i = e.clone();
  30750. return t = t.clone(),
  30751. function(n) {
  30752. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30753. }
  30754. },
  30755. quaternion: function(e, t) {
  30756. var i = e.clone();
  30757. return function(n) {
  30758. e.copy(i).slerp(t, n)
  30759. }
  30760. },
  30761. property: function(e, t, i, n) {
  30762. var r = e[t];
  30763. return function(o) {
  30764. e[t] = r * (1 - o) + i * o,
  30765. n && n(e[t])
  30766. }
  30767. },
  30768. uniform: function(e, t, i) {
  30769. var n = e.material.uniforms[t].value;
  30770. return function(r) {
  30771. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30772. }
  30773. },
  30774. matrix4: function(e, t) {
  30775. var i = e.clone();
  30776. return function(n) {
  30777. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30778. r[s] = o[s] * (1 - n) + a[s] * n
  30779. }
  30780. },
  30781. allUniforms: function(e, t, i) {
  30782. var n = e.map(function(e) {
  30783. return this.uniform(e, t, i)
  30784. }
  30785. .bind(this));
  30786. return function(e) {
  30787. n.forEach(function(t) {
  30788. t(e)
  30789. })
  30790. }
  30791. }
  30792. }
  30793. }
  30794. , {}],
  30795. 189: [function(e, t, i) {
  30796. "use strict";
  30797. function n(e) {
  30798. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30799. if (n.consoleEnabled) {
  30800. var h = function(e) {
  30801. $("#debug-console").append("<p>" + e + "</p>"),
  30802. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30803. };
  30804. t = function(e) {
  30805. h(Array.prototype.slice.call(arguments).join(" "))
  30806. }
  30807. ,
  30808. i = function(e) {
  30809. h(Array.prototype.slice.call(arguments).join(" "))
  30810. }
  30811. ,
  30812. o = function(e) {
  30813. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30814. }
  30815. ,
  30816. a = function(e) {
  30817. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30818. }
  30819. } else
  30820. console.log ? (t = console.log,
  30821. i = console.info ? console.info : console.log,
  30822. o = console.warn ? console.warn : console.log,
  30823. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30824. ;
  30825. var u = function(e) {
  30826. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30827. }
  30828. , d = function(t, i) {
  30829. if (r) {
  30830. var o = Array.prototype.slice.call(t).join(" ");
  30831. r.captureMessage(o, {
  30832. level: i,
  30833. path: e,
  30834. timestamp: n.timestamp()
  30835. })
  30836. }
  30837. }
  30838. , p = function(t, i) {
  30839. if (r) {
  30840. var o = Array.prototype.slice.call(t).join(" ");
  30841. r.captureException(new Error(o), {
  30842. level: i,
  30843. path: e,
  30844. timestamp: n.timestamp()
  30845. })
  30846. }
  30847. };
  30848. return {
  30849. debug: function() {
  30850. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30851. },
  30852. info: function() {
  30853. n.level >= n.levels.info && i.apply(console, u(arguments))
  30854. },
  30855. warn: function() {
  30856. d(arguments, "warn"),
  30857. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30858. },
  30859. error: function() {
  30860. p(arguments, "error"),
  30861. n.level >= n.levels.error && a.apply(console, u(arguments))
  30862. },
  30863. v3str: function(e, t) {
  30864. var i = void 0 === t ? 2 : t;
  30865. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30866. },
  30867. eulstr: function(e, t) {
  30868. var i = void 0 === t ? 2 : t;
  30869. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30870. },
  30871. time: function(e) {
  30872. n.level >= n.levels.debug && (c[e] = Date.now())
  30873. },
  30874. timeEnd: function(e) {
  30875. if (n.level >= n.levels.debug) {
  30876. var t = c[e];
  30877. if (!t)
  30878. return;
  30879. var i = (Date.now() - t) / 1e3;
  30880. this.debug(e, i + "s")
  30881. }
  30882. }
  30883. }
  30884. }
  30885. var r = window.Raven;
  30886. n.timestamp = function() {
  30887. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30888. }
  30889. ,
  30890. n.levels = {
  30891. debug: 3,
  30892. info: 2,
  30893. warn: 1,
  30894. error: 0
  30895. },
  30896. n.level = n.levels.info,
  30897. t.exports = n
  30898. }
  30899. , {}],
  30900. 190: [function(e, t, i) {
  30901. "use strict";
  30902. var n = e("three")
  30903. , r = e("../enum/GLCubeFaces")
  30904. , o = e("../constants");
  30905. t.exports = {
  30906. convertVisionVector: function(e) {
  30907. return new n.Vector3(e.x,e.z,-e.y)
  30908. },
  30909. convertVisionQuaternion: function(e) {
  30910. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30911. },
  30912. convertWorkshopVector: function(e) {
  30913. return new n.Vector3(-e.x,e.y,e.z)
  30914. },
  30915. convertWorkshopQuaternion: function(e) {
  30916. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30917. },
  30918. convertWorkshopPanoramaQuaternion: function(e) {
  30919. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30920. },
  30921. convertWorkshopOrthoZoom: function(e) {// xzw
  30922. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30923. //return e;
  30924. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30925. },
  30926. toPrecision: function(e, t) {//xzw change
  30927. var f = function(e, t){
  30928. var i = Math.pow(10, t);
  30929. return Math.round(e * i) / i
  30930. }
  30931. if(e instanceof Array){
  30932. for(var s=0; s<e.length; s++){
  30933. e[s] = f(e[s],t);
  30934. }
  30935. return e;
  30936. }
  30937. else return f(e,t)
  30938. },
  30939. isEmptyQuaternion: function(e) {
  30940. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30941. },
  30942. projectPositionToCanvas: function(e, t, i) {
  30943. i = i || new n.Vector3,
  30944. i.copy(e);
  30945. var r = .5 * $("#player").width()
  30946. , o = .5 * $("#player").height();
  30947. return i.project(t),
  30948. i.x = i.x * r + r,
  30949. i.y = -(i.y * o) + o,
  30950. i
  30951. },
  30952. convertScreenPositionToNDC: function(e, t, i) {
  30953. return i = i || new n.Vector2,
  30954. i.x = e / $("#player").width() * 2 - 1,
  30955. i.y = 2 * -(t / $("#player").height()) + 1,
  30956. i
  30957. },
  30958. constrainedTurn: function(e) {
  30959. var t = e % (2 * Math.PI);
  30960. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30961. },
  30962. getFOVDotThreshold: function(e) {
  30963. return Math.cos(n.Math.degToRad(e / 2))
  30964. },
  30965. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30966. switch (e) {
  30967. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30968. i.set(1, t.y, t.x);
  30969. break;
  30970. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30971. i.set(-1, t.y, -t.x);
  30972. break;
  30973. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30974. i.set(-t.x, 1, -t.y);
  30975. break;
  30976. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30977. i.set(-t.x, -1, t.y);
  30978. break;
  30979. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30980. i.set(-t.x, t.y, 1);
  30981. break;
  30982. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30983. i.set(t.x, t.y, -1)
  30984. }
  30985. n && i.normalize()
  30986. },
  30987. //add:
  30988. getPos2d : function(point, camera, dom){
  30989. var camera = camera ;
  30990. var dom = dom;
  30991. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30992. var x,y;
  30993. x = (pos.x + 1) / 2 * dom.clientWidth;
  30994. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30995. var inSight = x <= dom.clientWidth && x >= 0
  30996. && y <= dom.clientHeight && y >= 0
  30997. return {
  30998. pos: new THREE.Vector2(x,y),
  30999. vector: pos,
  31000. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31001. inSight : inSight //在屏幕范围内可见
  31002. };
  31003. },
  31004. getDirByLonLat: function(lon, lat) {
  31005. var dir = new THREE.Vector3();
  31006. var phi = THREE.Math.degToRad(90 - lat);
  31007. var theta = THREE.Math.degToRad(lon);
  31008. dir.x = Math.sin(phi) * Math.cos(theta);
  31009. dir.y = Math.cos(phi);
  31010. dir.z = Math.sin(phi) * Math.sin(theta);
  31011. return dir.negate();
  31012. }
  31013. }
  31014. window.math = t.exports
  31015. }
  31016. , {
  31017. "../constants": 8,
  31018. "../enum/GLCubeFaces": 25,
  31019. three: 217
  31020. }],
  31021. 191: [function(e, t, i) {
  31022. "use strict";
  31023. function n(e, t, i) {
  31024. return a.map(function(n, o) {
  31025. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31026. }
  31027. .bind(this))
  31028. }
  31029. function r(e) {
  31030. return s[e]
  31031. }
  31032. var o = e("../enum/GLCubeFaces")
  31033. , a = [0, 1, 2, 3, 4, 5]
  31034. , s = {
  31035. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31036. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31037. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31038. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31039. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31040. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31041. };
  31042. t.exports = {
  31043. mapFaceToCubemapFace: r,
  31044. getCubemapUrls: n
  31045. }
  31046. }
  31047. , {
  31048. "../enum/GLCubeFaces": 25
  31049. }],
  31050. 192: [function(e, t, i) {
  31051. "use strict";
  31052. t.exports = {
  31053. captureErrors: function(e, t, i) {
  31054. if ("Raven"in window) {
  31055. Raven.config(e, t).install(),
  31056. i && Raven.setTagsContext(i);
  31057. var n = console.warn
  31058. , r = console.error;
  31059. console.warn = function() {
  31060. var e = Array.prototype.slice.call(arguments);
  31061. Raven.captureMessage(e.join(" "), {
  31062. level: "warning"
  31063. }),
  31064. n.apply(console, e)
  31065. }
  31066. ,
  31067. console.error = function() {
  31068. var e = Array.prototype.slice.call(arguments);
  31069. Raven.captureException(new Error(e.join(" ")), {
  31070. level: "error"
  31071. }),
  31072. r.apply(console, e)
  31073. }
  31074. } else
  31075. console.error("Raven not found, not capturing errors.")
  31076. }
  31077. }
  31078. }
  31079. , {}],
  31080. 193: [function(e, t, i) {
  31081. (function(i) {
  31082. "use strict";
  31083. var n = e("./browser")
  31084. , r = e("../constants")
  31085. , o = e("url")
  31086. , a = e("./logger")
  31087. , ss = e('three')
  31088. , s = new a(i)
  31089. , l = {
  31090. getAuthorizationHeader: function() {
  31091. var e = n.valueFromHash("auth");
  31092. if (e)
  31093. return e.replace(",", " ");
  31094. var t = n.valueFromCookie("token");
  31095. return t ? "Token " + t : null
  31096. },
  31097. parseSidUrl: function(e) {
  31098. var t, i;
  31099. t=g_Prefix;
  31100. if (e = e || "",
  31101. e.match(/^https?/)) {
  31102. var n = o.parse(e);
  31103. t = g_Prefix,
  31104. i = e
  31105. } else{
  31106. //xzw 原先的不能用
  31107. //t = window.location.protocol + "//" + window.location.host, //MP
  31108. t = g_Prefix
  31109. //i = t + "/api/player/models/" + e; //MP
  31110. i = t + "data/" + e;
  31111. }
  31112. return {
  31113. urlBase: t,
  31114. urlModel: i,
  31115. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31116. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31117. }
  31118. },
  31119. getModelIDFromQueryString: function() {
  31120. return n.valueFromHash("model") || n.valueFromHash("m")
  31121. },
  31122. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31123. e = JSON.parse(JSON.stringify(e));
  31124. var i = null;
  31125. if (e.images.forEach(function(n) {
  31126. if(!n.metadata) return;
  31127. if ("string" == typeof n.metadata)
  31128. try {
  31129. n.metadata = JSON.parse(n.metadata)
  31130. } catch (e) {
  31131. s.warn("Unable to parse image metadata"),
  31132. n.metadata = null
  31133. }
  31134. else{
  31135. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31136. }
  31137. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31138. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31139. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31140. }else{
  31141. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31142. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31143. n.metadata.zoom = n.metadata.zoom || 1;
  31144. }
  31145. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31146. }),
  31147. //icon初始视角的:
  31148. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31149. var n = {};
  31150. n.pano = {
  31151. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31152. position: t.convertWorkshopVector(i.scan_position),
  31153. uuid: i.scan_id
  31154. },
  31155. n.camera = {
  31156. quaternion: i.camera_quaternion,
  31157. position: i.camera_position
  31158. },
  31159. e.startPano = n
  31160. }
  31161. return e
  31162. },
  31163. */
  31164. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31165. e = JSON.parse(JSON.stringify(e));
  31166. var i = null;
  31167. var deal = function(n) {
  31168. if(!n.metadata) return;
  31169. if ("string" == typeof n.metadata)
  31170. try {
  31171. n.metadata = JSON.parse(n.metadata)
  31172. } catch (e) {
  31173. s.warn("Unable to parse image metadata"),
  31174. n.metadata = null
  31175. }
  31176. else{
  31177. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31178. }
  31179. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31180. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31181. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31182. }else{
  31183. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31184. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31185. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31186. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31187. }
  31188. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31189. }
  31190. //改
  31191. e.images.forEach(info=>{
  31192. if(info.locations){
  31193. info.locations.forEach(a=>deal(a))
  31194. }else{
  31195. deal(info)
  31196. }
  31197. })
  31198. //icon初始视角的:
  31199. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31200. var n = {};
  31201. n.pano = {
  31202. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31203. position: t.convertWorkshopVector(i.scan_position),
  31204. uuid: i.scan_id
  31205. },
  31206. n.camera = {
  31207. quaternion: i.camera_quaternion,
  31208. position: i.camera_position
  31209. },
  31210. e.startPano = n
  31211. }
  31212. return e
  31213. },
  31214. visionVersionToInt: function() {
  31215. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31216. return function(t) {
  31217. if (!t)
  31218. throw new Error("Vision version is required");
  31219. var i = e.exec(t);
  31220. if (null === i)
  31221. throw new Error("String is not a vision version: " + t);
  31222. return parseInt(i[1])
  31223. }
  31224. }(),
  31225. modelDataPromisesTiles: function(e) {
  31226. var vision_version = e.vision_version || window.DATA.vision_version
  31227. if (vision_version)
  31228. try {
  31229. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31230. } catch (t) {
  31231. s.warn("Invalid vision version: " + vision_version)
  31232. }
  31233. // var t = e.created ? new Date(e.created) : null;
  31234. // return t && t >= r.visionTilingStartDate
  31235. return false
  31236. }
  31237. };
  31238. t.exports = l
  31239. }
  31240. ).call(this, "/js/util/showcase.js")
  31241. }
  31242. , {
  31243. "../constants": 8,
  31244. "./browser": 182,
  31245. "./logger": 189,
  31246. three:217,
  31247. url: 208
  31248. }],
  31249. 194: [function(e, t, i) {
  31250. "use strict";
  31251. var n = e("../util/ajax")
  31252. , r = e("three")
  31253. , o = e("../settings")
  31254. , a = {};
  31255. t.exports = {
  31256. load: function(e, t, i) {
  31257. var s = a[e];
  31258. return s ? (t && setTimeout(function() {
  31259. t(s)
  31260. }, 1),
  31261. s) : (s = new r.Texture,
  31262. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31263. s.magFilter = r.LinearFilter,
  31264. s.generateMipmaps = !1),
  31265. s.sourceFile = e,
  31266. a[e] = s,
  31267. n.getImage(e).then(function(e) {
  31268. s.image = e,
  31269. s.needsUpdate = !0,
  31270. t && t(s)
  31271. }).fail(i),
  31272. s)
  31273. },
  31274. loadBase64: function(e, t) {
  31275. t = t || "png";
  31276. var i = new r.Texture;
  31277. return i.image = document.createElement("img"),
  31278. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31279. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31280. i.magFilter = r.LinearFilter,
  31281. i.generateMipmaps = !1),
  31282. i.needsUpdate = !0,
  31283. i
  31284. },
  31285. isLoaded: function(e) {
  31286. return !!a[e]
  31287. }
  31288. }
  31289. window.Texture = t.exports
  31290. }
  31291. , {
  31292. "../settings": 166,
  31293. "../util/ajax": 181,
  31294. three: 217
  31295. }],
  31296. 195: [function(e, t, i) {
  31297. "use strict";
  31298. var n = e("./easing");
  31299. window.transitions = t.exports = {
  31300. globalDone: null,
  31301. funcs: [],
  31302. counter: 0,
  31303. uniqueID: 0,
  31304. start: function(e, t, i, r, o, a, s) {
  31305. return r = r || 0,
  31306. this.funcs.push({
  31307. func: e,
  31308. current: -r * Math.abs(t),
  31309. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31310. done: i,
  31311. easing: o || n.linearTween,
  31312. cycling: t < 0,
  31313. running: !0,
  31314. debug: r < 0,
  31315. name: a || "T" + this.counter,
  31316. id: void 0 === s ? this.counter : s,
  31317. paused: !1
  31318. }),
  31319. e(0, 16),
  31320. this.counter += 1,
  31321. e
  31322. },
  31323. trigger: function(e) {
  31324. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31325. , i = e.func || function() {}
  31326. , r = void 0 === e.duration ? 0 : e.duration;
  31327. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31328. var o = e.done || null
  31329. , a = e.easing || n.linearTween
  31330. , s = e.name || "R" + this.counter
  31331. , l = void 0 === e.id ? this.counter : e.id;
  31332. return this.start(i, r, o, t, a, s, l)
  31333. },
  31334. setTimeout: function(e, t, i) {
  31335. var n = void 0 === i ? this.counter : i;
  31336. return this.trigger({
  31337. done: e,
  31338. duration: void 0 === t ? 0 : t,
  31339. name: "O" + this.counter,
  31340. id: n
  31341. })
  31342. },
  31343. pause: function() {
  31344. this.paused = !0
  31345. },
  31346. resume: function() {
  31347. this.paused = !1
  31348. },
  31349. update: function(e) {
  31350. this.funcs.forEach(function(t) {
  31351. if (!(t.paused || (t.current += 1e3 * e,
  31352. t.current < 0)))
  31353. if (t.current >= t.duration && !t.cycling) {
  31354. var i = t.easing(1, 0, 1, 1);
  31355. t.func(i, 1e3 * e),
  31356. t.done && t.done(),
  31357. t.running = !1
  31358. } else {
  31359. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31360. , r = t.func(n, 1e3 * e) || !1;
  31361. r && (t.done && t.done(),
  31362. t.running = !1)
  31363. }
  31364. });
  31365. var t = this.funcs.length;
  31366. this.funcs = this.funcs.filter(function(e) {
  31367. return e.running
  31368. });
  31369. var i = this.funcs.length;
  31370. if (t > 0 && 0 === i && this.globalDone) {
  31371. var n = this.globalDone;
  31372. this.globalDone = null,
  31373. n()
  31374. }
  31375. },
  31376. adjustSpeed: function(e, t) {
  31377. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31378. var r = i[n];
  31379. r.duration /= t,
  31380. r.current /= t
  31381. }
  31382. },
  31383. getById: function(e) {
  31384. return this.funcs.filter(function(t) {
  31385. return e === t.id
  31386. })
  31387. },
  31388. get: function(e) {
  31389. for (var t = 0; t < this.funcs.length; t += 1)
  31390. if (this.funcs[t].func === e)
  31391. return this.funcs[t];
  31392. return null
  31393. },
  31394. isRunning: function(e) {
  31395. var t = this.get(e);
  31396. return null !== t && t.running
  31397. },
  31398. countActive: function() {
  31399. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31400. e += this.funcs[t].running;
  31401. return e
  31402. },
  31403. listActive: function() {
  31404. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31405. this.funcs[t].running && e.push(this.funcs[t].name);
  31406. return e
  31407. },
  31408. done: function(e) {
  31409. this.globalDone = e
  31410. },
  31411. cancelById: function(e) {
  31412. var t = void 0 === e ? 0 : e;
  31413. this.funcs = this.funcs.filter(function(e) {
  31414. return e.id !== t
  31415. })
  31416. },
  31417. cancel: function(e) {
  31418. this.funcs = this.funcs.filter(function(t) {
  31419. return t.func !== e
  31420. })
  31421. },
  31422. getUniqueId: function() {
  31423. return this.uniqueID -= 1,
  31424. this.uniqueID
  31425. }
  31426. }
  31427. }
  31428. , {
  31429. "./easing": 186
  31430. }],
  31431. 196: [function(e, t, i) {
  31432. function n(e) {
  31433. if (this.set = {},
  31434. this.infContains = function() {
  31435. return !0
  31436. }
  31437. ,
  31438. "object" == typeof e)
  31439. if (e instanceof Array)
  31440. for (var t = 0; t < e.length; t++)
  31441. this.set[e[t]] = !0;
  31442. else
  31443. this.set = e;
  31444. else if ("function" == typeof e)
  31445. this.infContains = e;
  31446. else if ("undefined" != typeof e)
  31447. throw new Error("set must be either an array or an object.")
  31448. }
  31449. t.exports = n,
  31450. n.prototype.contains = function(e) {
  31451. return !!this.set[e]
  31452. }
  31453. ,
  31454. n.prototype.has = n.prototype.contains,
  31455. n.prototype.add = function(e) {
  31456. if (1 == arguments.length)
  31457. this.set[e] = !0;
  31458. else
  31459. for (var t = 0; t < arguments.length; t++)
  31460. this.set[arguments[t]] = !0
  31461. }
  31462. ,
  31463. n.prototype.addAll = function(e) {
  31464. if ("object" != typeof e && !(e instanceof Array))
  31465. throw new Error("arr must be an array.");
  31466. for (var t = 0; t < e.length; t++)
  31467. this.add(e[t])
  31468. }
  31469. ,
  31470. n.prototype.remove = function(e) {
  31471. if (1 == arguments.length)
  31472. delete this.set[e];
  31473. else
  31474. for (var t = 0; t < arguments.length; t++)
  31475. delete this.set[arguments[t]]
  31476. }
  31477. ,
  31478. n.prototype.delete = n.prototype.remove,
  31479. n.prototype.clear = function() {
  31480. this.set = {}
  31481. }
  31482. ,
  31483. n.prototype.size = function() {
  31484. return Object.keys(this.set).length
  31485. }
  31486. ,
  31487. n.prototype.toString = function() {
  31488. return "{" + Object.keys(this.set).toString() + "}"
  31489. }
  31490. ,
  31491. n.prototype.toArray = function() {
  31492. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31493. }
  31494. ,
  31495. n.prototype["*values"] = n.prototype.toArray
  31496. }
  31497. , {}],
  31498. 197: [function(e, t, i) {}
  31499. , {}],
  31500. 198: [function(e, t, i) {
  31501. (function(t) {
  31502. "use strict";
  31503. function n() {
  31504. try {
  31505. var e = new Uint8Array(1);
  31506. return e.__proto__ = {
  31507. __proto__: Uint8Array.prototype,
  31508. foo: function() {
  31509. return 42
  31510. }
  31511. },
  31512. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31513. } catch (e) {
  31514. return !1
  31515. }
  31516. }
  31517. function r() {
  31518. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31519. }
  31520. function o(e, t) {
  31521. if (r() < t)
  31522. throw new RangeError("Invalid typed array length");
  31523. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31524. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31525. e.length = t),
  31526. e
  31527. }
  31528. function a(e, t, i) {
  31529. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31530. return new a(e,t,i);
  31531. if ("number" == typeof e) {
  31532. if ("string" == typeof t)
  31533. throw new Error("If encoding is specified then the first argument must be a string");
  31534. return h(this, e)
  31535. }
  31536. return s(this, e, t, i)
  31537. }
  31538. function s(e, t, i, n) {
  31539. if ("number" == typeof t)
  31540. throw new TypeError('"value" argument must not be a number');
  31541. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31542. }
  31543. function l(e) {
  31544. if ("number" != typeof e)
  31545. throw new TypeError('"size" argument must be a number');
  31546. if (e < 0)
  31547. throw new RangeError('"size" argument must not be negative')
  31548. }
  31549. function c(e, t, i, n) {
  31550. return l(t),
  31551. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31552. }
  31553. function h(e, t) {
  31554. if (l(t),
  31555. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31556. !a.TYPED_ARRAY_SUPPORT)
  31557. for (var i = 0; i < t; ++i)
  31558. e[i] = 0;
  31559. return e
  31560. }
  31561. function u(e, t, i) {
  31562. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31563. !a.isEncoding(i))
  31564. throw new TypeError('"encoding" must be a valid string encoding');
  31565. var n = 0 | v(t, i);
  31566. e = o(e, n);
  31567. var r = e.write(t, i);
  31568. return r !== n && (e = e.slice(0, r)),
  31569. e
  31570. }
  31571. function d(e, t) {
  31572. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31573. e = o(e, i);
  31574. for (var n = 0; n < i; n += 1)
  31575. e[n] = 255 & t[n];
  31576. return e
  31577. }
  31578. function p(e, t, i, n) {
  31579. if (t.byteLength,
  31580. i < 0 || t.byteLength < i)
  31581. throw new RangeError("'offset' is out of bounds");
  31582. if (t.byteLength < i + (n || 0))
  31583. throw new RangeError("'length' is out of bounds");
  31584. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31585. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31586. e.__proto__ = a.prototype) : e = d(e, t),
  31587. e
  31588. }
  31589. function f(e, t) {
  31590. if (a.isBuffer(t)) {
  31591. var i = 0 | g(t.length);
  31592. return e = o(e, i),
  31593. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31594. e)
  31595. }
  31596. if (t) {
  31597. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31598. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31599. if ("Buffer" === t.type && $(t.data))
  31600. return d(e, t.data)
  31601. }
  31602. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31603. }
  31604. function g(e) {
  31605. if (e >= r())
  31606. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31607. return 0 | e
  31608. }
  31609. function m(e) {
  31610. return +e != e && (e = 0),
  31611. a.alloc(+e)
  31612. }
  31613. function v(e, t) {
  31614. if (a.isBuffer(e))
  31615. return e.length;
  31616. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31617. return e.byteLength;
  31618. "string" != typeof e && (e = "" + e);
  31619. var i = e.length;
  31620. if (0 === i)
  31621. return 0;
  31622. for (var n = !1; ; )
  31623. switch (t) {
  31624. case "ascii":
  31625. case "latin1":
  31626. case "binary":
  31627. return i;
  31628. case "utf8":
  31629. case "utf-8":
  31630. case void 0:
  31631. return j(e).length;
  31632. case "ucs2":
  31633. case "ucs-2":
  31634. case "utf16le":
  31635. case "utf-16le":
  31636. return 2 * i;
  31637. case "hex":
  31638. return i >>> 1;
  31639. case "base64":
  31640. return Z(e).length;
  31641. default:
  31642. if (n)
  31643. return j(e).length;
  31644. t = ("" + t).toLowerCase(),
  31645. n = !0
  31646. }
  31647. }
  31648. function A(e, t, i) {
  31649. var n = !1;
  31650. if ((void 0 === t || t < 0) && (t = 0),
  31651. t > this.length)
  31652. return "";
  31653. if ((void 0 === i || i > this.length) && (i = this.length),
  31654. i <= 0)
  31655. return "";
  31656. if (i >>>= 0,
  31657. t >>>= 0,
  31658. i <= t)
  31659. return "";
  31660. for (e || (e = "utf8"); ; )
  31661. switch (e) {
  31662. case "hex":
  31663. return L(this, t, i);
  31664. case "utf8":
  31665. case "utf-8":
  31666. return M(this, t, i);
  31667. case "ascii":
  31668. return P(this, t, i);
  31669. case "latin1":
  31670. case "binary":
  31671. return O(this, t, i);
  31672. case "base64":
  31673. return S(this, t, i);
  31674. case "ucs2":
  31675. case "ucs-2":
  31676. case "utf16le":
  31677. case "utf-16le":
  31678. return D(this, t, i);
  31679. default:
  31680. if (n)
  31681. throw new TypeError("Unknown encoding: " + e);
  31682. e = (e + "").toLowerCase(),
  31683. n = !0
  31684. }
  31685. }
  31686. function y(e, t, i) {
  31687. var n = e[t];
  31688. e[t] = e[i],
  31689. e[i] = n
  31690. }
  31691. function C(e, t, i, n, r) {
  31692. if (0 === e.length)
  31693. return -1;
  31694. if ("string" == typeof i ? (n = i,
  31695. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31696. i = +i,
  31697. isNaN(i) && (i = r ? 0 : e.length - 1),
  31698. i < 0 && (i = e.length + i),
  31699. i >= e.length) {
  31700. if (r)
  31701. return -1;
  31702. i = e.length - 1
  31703. } else if (i < 0) {
  31704. if (!r)
  31705. return -1;
  31706. i = 0
  31707. }
  31708. if ("string" == typeof t && (t = a.from(t, n)),
  31709. a.isBuffer(t))
  31710. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31711. if ("number" == typeof t)
  31712. return t &= 255,
  31713. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31714. throw new TypeError("val must be string, number or Buffer")
  31715. }
  31716. function I(e, t, i, n, r) {
  31717. function o(e, t) {
  31718. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31719. }
  31720. var a = 1
  31721. , s = e.length
  31722. , l = t.length;
  31723. if (void 0 !== n && (n = String(n).toLowerCase(),
  31724. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31725. if (e.length < 2 || t.length < 2)
  31726. return -1;
  31727. a = 2,
  31728. s /= 2,
  31729. l /= 2,
  31730. i /= 2
  31731. }
  31732. var c;
  31733. if (r) {
  31734. var h = -1;
  31735. for (c = i; c < s; c++)
  31736. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31737. if (h === -1 && (h = c),
  31738. c - h + 1 === l)
  31739. return h * a
  31740. } else
  31741. h !== -1 && (c -= c - h),
  31742. h = -1
  31743. } else
  31744. for (i + l > s && (i = s - l),
  31745. c = i; c >= 0; c--) {
  31746. for (var u = !0, d = 0; d < l; d++)
  31747. if (o(e, c + d) !== o(t, d)) {
  31748. u = !1;
  31749. break
  31750. }
  31751. if (u)
  31752. return c
  31753. }
  31754. return -1
  31755. }
  31756. function E(e, t, i, n) {
  31757. i = Number(i) || 0;
  31758. var r = e.length - i;
  31759. n ? (n = Number(n),
  31760. n > r && (n = r)) : n = r;
  31761. var o = t.length;
  31762. if (o % 2 !== 0)
  31763. throw new TypeError("Invalid hex string");
  31764. n > o / 2 && (n = o / 2);
  31765. for (var a = 0; a < n; ++a) {
  31766. var s = parseInt(t.substr(2 * a, 2), 16);
  31767. if (isNaN(s))
  31768. return a;
  31769. e[i + a] = s
  31770. }
  31771. return a
  31772. }
  31773. function b(e, t, i, n) {
  31774. return q(j(t, e.length - i), e, i, n)
  31775. }
  31776. function w(e, t, i, n) {
  31777. return q(Y(t), e, i, n)
  31778. }
  31779. function _(e, t, i, n) {
  31780. return w(e, t, i, n)
  31781. }
  31782. function T(e, t, i, n) {
  31783. return q(Z(t), e, i, n)
  31784. }
  31785. function x(e, t, i, n) {
  31786. return q(X(t, e.length - i), e, i, n)
  31787. }
  31788. function S(e, t, i) {
  31789. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31790. }
  31791. function M(e, t, i) {
  31792. i = Math.min(e.length, i);
  31793. for (var n = [], r = t; r < i; ) {
  31794. var o = e[r]
  31795. , a = null
  31796. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31797. if (r + s <= i) {
  31798. var l, c, h, u;
  31799. switch (s) {
  31800. case 1:
  31801. o < 128 && (a = o);
  31802. break;
  31803. case 2:
  31804. l = e[r + 1],
  31805. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31806. u > 127 && (a = u));
  31807. break;
  31808. case 3:
  31809. l = e[r + 1],
  31810. c = e[r + 2],
  31811. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31812. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31813. break;
  31814. case 4:
  31815. l = e[r + 1],
  31816. c = e[r + 2],
  31817. h = e[r + 3],
  31818. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31819. u > 65535 && u < 1114112 && (a = u))
  31820. }
  31821. }
  31822. null === a ? (a = 65533,
  31823. s = 1) : a > 65535 && (a -= 65536,
  31824. n.push(a >>> 10 & 1023 | 55296),
  31825. a = 56320 | 1023 & a),
  31826. n.push(a),
  31827. r += s
  31828. }
  31829. return R(n)
  31830. }
  31831. function R(e) {
  31832. var t = e.length;
  31833. if (t <= ee)
  31834. return String.fromCharCode.apply(String, e);
  31835. for (var i = "", n = 0; n < t; )
  31836. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31837. return i
  31838. }
  31839. function P(e, t, i) {
  31840. var n = "";
  31841. i = Math.min(e.length, i);
  31842. for (var r = t; r < i; ++r)
  31843. n += String.fromCharCode(127 & e[r]);
  31844. return n
  31845. }
  31846. function O(e, t, i) {
  31847. var n = "";
  31848. i = Math.min(e.length, i);
  31849. for (var r = t; r < i; ++r)
  31850. n += String.fromCharCode(e[r]);
  31851. return n
  31852. }
  31853. function L(e, t, i) {
  31854. var n = e.length;
  31855. (!t || t < 0) && (t = 0),
  31856. (!i || i < 0 || i > n) && (i = n);
  31857. for (var r = "", o = t; o < i; ++o)
  31858. r += W(e[o]);
  31859. return r
  31860. }
  31861. function D(e, t, i) {
  31862. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31863. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31864. return r
  31865. }
  31866. function N(e, t, i) {
  31867. if (e % 1 !== 0 || e < 0)
  31868. throw new RangeError("offset is not uint");
  31869. if (e + t > i)
  31870. throw new RangeError("Trying to access beyond buffer length")
  31871. }
  31872. function B(e, t, i, n, r, o) {
  31873. if (!a.isBuffer(e))
  31874. throw new TypeError('"buffer" argument must be a Buffer instance');
  31875. if (t > r || t < o)
  31876. throw new RangeError('"value" argument is out of bounds');
  31877. if (i + n > e.length)
  31878. throw new RangeError("Index out of range")
  31879. }
  31880. function F(e, t, i, n) {
  31881. t < 0 && (t = 65535 + t + 1);
  31882. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31883. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31884. }
  31885. function V(e, t, i, n) {
  31886. t < 0 && (t = 4294967295 + t + 1);
  31887. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31888. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31889. }
  31890. function U(e, t, i, n, r, o) {
  31891. if (i + n > e.length)
  31892. throw new RangeError("Index out of range");
  31893. if (i < 0)
  31894. throw new RangeError("Index out of range")
  31895. }
  31896. function k(e, t, i, n, r) {
  31897. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31898. J.write(e, t, i, n, 23, 4),
  31899. i + 4
  31900. }
  31901. function H(e, t, i, n, r) {
  31902. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31903. J.write(e, t, i, n, 52, 8),
  31904. i + 8
  31905. }
  31906. function G(e) {
  31907. if (e = z(e).replace(te, ""),
  31908. e.length < 2)
  31909. return "";
  31910. for (; e.length % 4 !== 0; )
  31911. e += "=";
  31912. return e
  31913. }
  31914. function z(e) {
  31915. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31916. }
  31917. function W(e) {
  31918. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31919. }
  31920. function j(e, t) {
  31921. t = t || 1 / 0;
  31922. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31923. if (i = e.charCodeAt(a),
  31924. i > 55295 && i < 57344) {
  31925. if (!r) {
  31926. if (i > 56319) {
  31927. (t -= 3) > -1 && o.push(239, 191, 189);
  31928. continue
  31929. }
  31930. if (a + 1 === n) {
  31931. (t -= 3) > -1 && o.push(239, 191, 189);
  31932. continue
  31933. }
  31934. r = i;
  31935. continue
  31936. }
  31937. if (i < 56320) {
  31938. (t -= 3) > -1 && o.push(239, 191, 189),
  31939. r = i;
  31940. continue
  31941. }
  31942. i = (r - 55296 << 10 | i - 56320) + 65536
  31943. } else
  31944. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31945. if (r = null,
  31946. i < 128) {
  31947. if ((t -= 1) < 0)
  31948. break;
  31949. o.push(i)
  31950. } else if (i < 2048) {
  31951. if ((t -= 2) < 0)
  31952. break;
  31953. o.push(i >> 6 | 192, 63 & i | 128)
  31954. } else if (i < 65536) {
  31955. if ((t -= 3) < 0)
  31956. break;
  31957. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31958. } else {
  31959. if (!(i < 1114112))
  31960. throw new Error("Invalid code point");
  31961. if ((t -= 4) < 0)
  31962. break;
  31963. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31964. }
  31965. }
  31966. return o
  31967. }
  31968. function Y(e) {
  31969. for (var t = [], i = 0; i < e.length; ++i)
  31970. t.push(255 & e.charCodeAt(i));
  31971. return t
  31972. }
  31973. function X(e, t) {
  31974. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31975. i = e.charCodeAt(a),
  31976. n = i >> 8,
  31977. r = i % 256,
  31978. o.push(r),
  31979. o.push(n);
  31980. return o
  31981. }
  31982. function Z(e) {
  31983. return Q.toByteArray(G(e))
  31984. }
  31985. function q(e, t, i, n) {
  31986. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31987. t[r + i] = e[r];
  31988. return r
  31989. }
  31990. function K(e) {
  31991. return e !== e
  31992. }
  31993. var Q = e("base64-js")
  31994. , J = e("ieee754")
  31995. , $ = e("isarray");
  31996. i.Buffer = a,
  31997. i.SlowBuffer = m,
  31998. i.INSPECT_MAX_BYTES = 50,
  31999. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32000. i.kMaxLength = r(),
  32001. a.poolSize = 8192,
  32002. a._augment = function(e) {
  32003. return e.__proto__ = a.prototype,
  32004. e
  32005. }
  32006. ,
  32007. a.from = function(e, t, i) {
  32008. return s(null, e, t, i)
  32009. }
  32010. ,
  32011. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32012. a.__proto__ = Uint8Array,
  32013. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32014. value: null,
  32015. configurable: !0
  32016. })),
  32017. a.alloc = function(e, t, i) {
  32018. return c(null, e, t, i)
  32019. }
  32020. ,
  32021. a.allocUnsafe = function(e) {
  32022. return h(null, e)
  32023. }
  32024. ,
  32025. a.allocUnsafeSlow = function(e) {
  32026. return h(null, e)
  32027. }
  32028. ,
  32029. a.isBuffer = function(e) {
  32030. return !(null == e || !e._isBuffer)
  32031. }
  32032. ,
  32033. a.compare = function(e, t) {
  32034. if (!a.isBuffer(e) || !a.isBuffer(t))
  32035. throw new TypeError("Arguments must be Buffers");
  32036. if (e === t)
  32037. return 0;
  32038. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32039. if (e[r] !== t[r]) {
  32040. i = e[r],
  32041. n = t[r];
  32042. break
  32043. }
  32044. return i < n ? -1 : n < i ? 1 : 0
  32045. }
  32046. ,
  32047. a.isEncoding = function(e) {
  32048. switch (String(e).toLowerCase()) {
  32049. case "hex":
  32050. case "utf8":
  32051. case "utf-8":
  32052. case "ascii":
  32053. case "latin1":
  32054. case "binary":
  32055. case "base64":
  32056. case "ucs2":
  32057. case "ucs-2":
  32058. case "utf16le":
  32059. case "utf-16le":
  32060. return !0;
  32061. default:
  32062. return !1
  32063. }
  32064. }
  32065. ,
  32066. a.concat = function(e, t) {
  32067. if (!$(e))
  32068. throw new TypeError('"list" argument must be an Array of Buffers');
  32069. if (0 === e.length)
  32070. return a.alloc(0);
  32071. var i;
  32072. if (void 0 === t)
  32073. for (t = 0,
  32074. i = 0; i < e.length; ++i)
  32075. t += e[i].length;
  32076. var n = a.allocUnsafe(t)
  32077. , r = 0;
  32078. for (i = 0; i < e.length; ++i) {
  32079. var o = e[i];
  32080. if (!a.isBuffer(o))
  32081. throw new TypeError('"list" argument must be an Array of Buffers');
  32082. o.copy(n, r),
  32083. r += o.length
  32084. }
  32085. return n
  32086. }
  32087. ,
  32088. a.byteLength = v,
  32089. a.prototype._isBuffer = !0,
  32090. a.prototype.swap16 = function() {
  32091. var e = this.length;
  32092. if (e % 2 !== 0)
  32093. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32094. for (var t = 0; t < e; t += 2)
  32095. y(this, t, t + 1);
  32096. return this
  32097. }
  32098. ,
  32099. a.prototype.swap32 = function() {
  32100. var e = this.length;
  32101. if (e % 4 !== 0)
  32102. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32103. for (var t = 0; t < e; t += 4)
  32104. y(this, t, t + 3),
  32105. y(this, t + 1, t + 2);
  32106. return this
  32107. }
  32108. ,
  32109. a.prototype.swap64 = function() {
  32110. var e = this.length;
  32111. if (e % 8 !== 0)
  32112. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32113. for (var t = 0; t < e; t += 8)
  32114. y(this, t, t + 7),
  32115. y(this, t + 1, t + 6),
  32116. y(this, t + 2, t + 5),
  32117. y(this, t + 3, t + 4);
  32118. return this
  32119. }
  32120. ,
  32121. a.prototype.toString = function() {
  32122. var e = 0 | this.length;
  32123. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32124. }
  32125. ,
  32126. a.prototype.equals = function(e) {
  32127. if (!a.isBuffer(e))
  32128. throw new TypeError("Argument must be a Buffer");
  32129. return this === e || 0 === a.compare(this, e)
  32130. }
  32131. ,
  32132. a.prototype.inspect = function() {
  32133. var e = ""
  32134. , t = i.INSPECT_MAX_BYTES;
  32135. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32136. this.length > t && (e += " ... ")),
  32137. "<Buffer " + e + ">"
  32138. }
  32139. ,
  32140. a.prototype.compare = function(e, t, i, n, r) {
  32141. if (!a.isBuffer(e))
  32142. throw new TypeError("Argument must be a Buffer");
  32143. if (void 0 === t && (t = 0),
  32144. void 0 === i && (i = e ? e.length : 0),
  32145. void 0 === n && (n = 0),
  32146. void 0 === r && (r = this.length),
  32147. t < 0 || i > e.length || n < 0 || r > this.length)
  32148. throw new RangeError("out of range index");
  32149. if (n >= r && t >= i)
  32150. return 0;
  32151. if (n >= r)
  32152. return -1;
  32153. if (t >= i)
  32154. return 1;
  32155. if (t >>>= 0,
  32156. i >>>= 0,
  32157. n >>>= 0,
  32158. r >>>= 0,
  32159. this === e)
  32160. return 0;
  32161. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32162. if (c[u] !== h[u]) {
  32163. o = c[u],
  32164. s = h[u];
  32165. break
  32166. }
  32167. return o < s ? -1 : s < o ? 1 : 0
  32168. }
  32169. ,
  32170. a.prototype.includes = function(e, t, i) {
  32171. return this.indexOf(e, t, i) !== -1
  32172. }
  32173. ,
  32174. a.prototype.indexOf = function(e, t, i) {
  32175. return C(this, e, t, i, !0)
  32176. }
  32177. ,
  32178. a.prototype.lastIndexOf = function(e, t, i) {
  32179. return C(this, e, t, i, !1)
  32180. }
  32181. ,
  32182. a.prototype.write = function(e, t, i, n) {
  32183. if (void 0 === t)
  32184. n = "utf8",
  32185. i = this.length,
  32186. t = 0;
  32187. else if (void 0 === i && "string" == typeof t)
  32188. n = t,
  32189. i = this.length,
  32190. t = 0;
  32191. else {
  32192. if (!isFinite(t))
  32193. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32194. t |= 0,
  32195. isFinite(i) ? (i |= 0,
  32196. void 0 === n && (n = "utf8")) : (n = i,
  32197. i = void 0)
  32198. }
  32199. var r = this.length - t;
  32200. if ((void 0 === i || i > r) && (i = r),
  32201. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32202. throw new RangeError("Attempt to write outside buffer bounds");
  32203. n || (n = "utf8");
  32204. for (var o = !1; ; )
  32205. switch (n) {
  32206. case "hex":
  32207. return E(this, e, t, i);
  32208. case "utf8":
  32209. case "utf-8":
  32210. return b(this, e, t, i);
  32211. case "ascii":
  32212. return w(this, e, t, i);
  32213. case "latin1":
  32214. case "binary":
  32215. return _(this, e, t, i);
  32216. case "base64":
  32217. return T(this, e, t, i);
  32218. case "ucs2":
  32219. case "ucs-2":
  32220. case "utf16le":
  32221. case "utf-16le":
  32222. return x(this, e, t, i);
  32223. default:
  32224. if (o)
  32225. throw new TypeError("Unknown encoding: " + n);
  32226. n = ("" + n).toLowerCase(),
  32227. o = !0
  32228. }
  32229. }
  32230. ,
  32231. a.prototype.toJSON = function() {
  32232. return {
  32233. type: "Buffer",
  32234. data: Array.prototype.slice.call(this._arr || this, 0)
  32235. }
  32236. }
  32237. ;
  32238. var ee = 4096;
  32239. a.prototype.slice = function(e, t) {
  32240. var i = this.length;
  32241. e = ~~e,
  32242. t = void 0 === t ? i : ~~t,
  32243. e < 0 ? (e += i,
  32244. e < 0 && (e = 0)) : e > i && (e = i),
  32245. t < 0 ? (t += i,
  32246. t < 0 && (t = 0)) : t > i && (t = i),
  32247. t < e && (t = e);
  32248. var n;
  32249. if (a.TYPED_ARRAY_SUPPORT)
  32250. n = this.subarray(e, t),
  32251. n.__proto__ = a.prototype;
  32252. else {
  32253. var r = t - e;
  32254. n = new a(r,void 0);
  32255. for (var o = 0; o < r; ++o)
  32256. n[o] = this[o + e]
  32257. }
  32258. return n
  32259. }
  32260. ,
  32261. a.prototype.readUIntLE = function(e, t, i) {
  32262. e |= 0,
  32263. t |= 0,
  32264. i || N(e, t, this.length);
  32265. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32266. n += this[e + o] * r;
  32267. return n
  32268. }
  32269. ,
  32270. a.prototype.readUIntBE = function(e, t, i) {
  32271. e |= 0,
  32272. t |= 0,
  32273. i || N(e, t, this.length);
  32274. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32275. n += this[e + --t] * r;
  32276. return n
  32277. }
  32278. ,
  32279. a.prototype.readUInt8 = function(e, t) {
  32280. return t || N(e, 1, this.length),
  32281. this[e]
  32282. }
  32283. ,
  32284. a.prototype.readUInt16LE = function(e, t) {
  32285. return t || N(e, 2, this.length),
  32286. this[e] | this[e + 1] << 8
  32287. }
  32288. ,
  32289. a.prototype.readUInt16BE = function(e, t) {
  32290. return t || N(e, 2, this.length),
  32291. this[e] << 8 | this[e + 1]
  32292. }
  32293. ,
  32294. a.prototype.readUInt32LE = function(e, t) {
  32295. return t || N(e, 4, this.length),
  32296. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32297. }
  32298. ,
  32299. a.prototype.readUInt32BE = function(e, t) {
  32300. return t || N(e, 4, this.length),
  32301. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32302. }
  32303. ,
  32304. a.prototype.readIntLE = function(e, t, i) {
  32305. e |= 0,
  32306. t |= 0,
  32307. i || N(e, t, this.length);
  32308. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32309. n += this[e + o] * r;
  32310. return r *= 128,
  32311. n >= r && (n -= Math.pow(2, 8 * t)),
  32312. n
  32313. }
  32314. ,
  32315. a.prototype.readIntBE = function(e, t, i) {
  32316. e |= 0,
  32317. t |= 0,
  32318. i || N(e, t, this.length);
  32319. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32320. o += this[e + --n] * r;
  32321. return r *= 128,
  32322. o >= r && (o -= Math.pow(2, 8 * t)),
  32323. o
  32324. }
  32325. ,
  32326. a.prototype.readInt8 = function(e, t) {
  32327. return t || N(e, 1, this.length),
  32328. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32329. }
  32330. ,
  32331. a.prototype.readInt16LE = function(e, t) {
  32332. t || N(e, 2, this.length);
  32333. var i = this[e] | this[e + 1] << 8;
  32334. return 32768 & i ? 4294901760 | i : i
  32335. }
  32336. ,
  32337. a.prototype.readInt16BE = function(e, t) {
  32338. t || N(e, 2, this.length);
  32339. var i = this[e + 1] | this[e] << 8;
  32340. return 32768 & i ? 4294901760 | i : i
  32341. }
  32342. ,
  32343. a.prototype.readInt32LE = function(e, t) {
  32344. return t || N(e, 4, this.length),
  32345. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32346. }
  32347. ,
  32348. a.prototype.readInt32BE = function(e, t) {
  32349. return t || N(e, 4, this.length),
  32350. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32351. }
  32352. ,
  32353. a.prototype.readFloatLE = function(e, t) {
  32354. return t || N(e, 4, this.length),
  32355. J.read(this, e, !0, 23, 4)
  32356. }
  32357. ,
  32358. a.prototype.readFloatBE = function(e, t) {
  32359. return t || N(e, 4, this.length),
  32360. J.read(this, e, !1, 23, 4)
  32361. }
  32362. ,
  32363. a.prototype.readDoubleLE = function(e, t) {
  32364. return t || N(e, 8, this.length),
  32365. J.read(this, e, !0, 52, 8)
  32366. }
  32367. ,
  32368. a.prototype.readDoubleBE = function(e, t) {
  32369. return t || N(e, 8, this.length),
  32370. J.read(this, e, !1, 52, 8)
  32371. }
  32372. ,
  32373. a.prototype.writeUIntLE = function(e, t, i, n) {
  32374. if (e = +e,
  32375. t |= 0,
  32376. i |= 0,
  32377. !n) {
  32378. var r = Math.pow(2, 8 * i) - 1;
  32379. B(this, e, t, i, r, 0)
  32380. }
  32381. var o = 1
  32382. , a = 0;
  32383. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32384. this[t + a] = e / o & 255;
  32385. return t + i
  32386. }
  32387. ,
  32388. a.prototype.writeUIntBE = function(e, t, i, n) {
  32389. if (e = +e,
  32390. t |= 0,
  32391. i |= 0,
  32392. !n) {
  32393. var r = Math.pow(2, 8 * i) - 1;
  32394. B(this, e, t, i, r, 0)
  32395. }
  32396. var o = i - 1
  32397. , a = 1;
  32398. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32399. this[t + o] = e / a & 255;
  32400. return t + i
  32401. }
  32402. ,
  32403. a.prototype.writeUInt8 = function(e, t, i) {
  32404. return e = +e,
  32405. t |= 0,
  32406. i || B(this, e, t, 1, 255, 0),
  32407. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32408. this[t] = 255 & e,
  32409. t + 1
  32410. }
  32411. ,
  32412. a.prototype.writeUInt16LE = function(e, t, i) {
  32413. return e = +e,
  32414. t |= 0,
  32415. i || B(this, e, t, 2, 65535, 0),
  32416. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32417. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32418. t + 2
  32419. }
  32420. ,
  32421. a.prototype.writeUInt16BE = function(e, t, i) {
  32422. return e = +e,
  32423. t |= 0,
  32424. i || B(this, e, t, 2, 65535, 0),
  32425. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32426. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32427. t + 2
  32428. }
  32429. ,
  32430. a.prototype.writeUInt32LE = function(e, t, i) {
  32431. return e = +e,
  32432. t |= 0,
  32433. i || B(this, e, t, 4, 4294967295, 0),
  32434. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32435. this[t + 2] = e >>> 16,
  32436. this[t + 1] = e >>> 8,
  32437. this[t] = 255 & e) : V(this, e, t, !0),
  32438. t + 4
  32439. }
  32440. ,
  32441. a.prototype.writeUInt32BE = function(e, t, i) {
  32442. return e = +e,
  32443. t |= 0,
  32444. i || B(this, e, t, 4, 4294967295, 0),
  32445. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32446. this[t + 1] = e >>> 16,
  32447. this[t + 2] = e >>> 8,
  32448. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32449. t + 4
  32450. }
  32451. ,
  32452. a.prototype.writeIntLE = function(e, t, i, n) {
  32453. if (e = +e,
  32454. t |= 0,
  32455. !n) {
  32456. var r = Math.pow(2, 8 * i - 1);
  32457. B(this, e, t, i, r - 1, -r)
  32458. }
  32459. var o = 0
  32460. , a = 1
  32461. , s = 0;
  32462. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32463. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32464. this[t + o] = (e / a >> 0) - s & 255;
  32465. return t + i
  32466. }
  32467. ,
  32468. a.prototype.writeIntBE = function(e, t, i, n) {
  32469. if (e = +e,
  32470. t |= 0,
  32471. !n) {
  32472. var r = Math.pow(2, 8 * i - 1);
  32473. B(this, e, t, i, r - 1, -r)
  32474. }
  32475. var o = i - 1
  32476. , a = 1
  32477. , s = 0;
  32478. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32479. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32480. this[t + o] = (e / a >> 0) - s & 255;
  32481. return t + i
  32482. }
  32483. ,
  32484. a.prototype.writeInt8 = function(e, t, i) {
  32485. return e = +e,
  32486. t |= 0,
  32487. i || B(this, e, t, 1, 127, -128),
  32488. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32489. e < 0 && (e = 255 + e + 1),
  32490. this[t] = 255 & e,
  32491. t + 1
  32492. }
  32493. ,
  32494. a.prototype.writeInt16LE = function(e, t, i) {
  32495. return e = +e,
  32496. t |= 0,
  32497. i || B(this, e, t, 2, 32767, -32768),
  32498. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32499. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32500. t + 2
  32501. }
  32502. ,
  32503. a.prototype.writeInt16BE = function(e, t, i) {
  32504. return e = +e,
  32505. t |= 0,
  32506. i || B(this, e, t, 2, 32767, -32768),
  32507. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32508. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32509. t + 2
  32510. }
  32511. ,
  32512. a.prototype.writeInt32LE = function(e, t, i) {
  32513. return e = +e,
  32514. t |= 0,
  32515. i || B(this, e, t, 4, 2147483647, -2147483648),
  32516. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32517. this[t + 1] = e >>> 8,
  32518. this[t + 2] = e >>> 16,
  32519. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32520. t + 4
  32521. }
  32522. ,
  32523. a.prototype.writeInt32BE = function(e, t, i) {
  32524. return e = +e,
  32525. t |= 0,
  32526. i || B(this, e, t, 4, 2147483647, -2147483648),
  32527. e < 0 && (e = 4294967295 + e + 1),
  32528. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32529. this[t + 1] = e >>> 16,
  32530. this[t + 2] = e >>> 8,
  32531. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32532. t + 4
  32533. }
  32534. ,
  32535. a.prototype.writeFloatLE = function(e, t, i) {
  32536. return k(this, e, t, !0, i)
  32537. }
  32538. ,
  32539. a.prototype.writeFloatBE = function(e, t, i) {
  32540. return k(this, e, t, !1, i)
  32541. }
  32542. ,
  32543. a.prototype.writeDoubleLE = function(e, t, i) {
  32544. return H(this, e, t, !0, i)
  32545. }
  32546. ,
  32547. a.prototype.writeDoubleBE = function(e, t, i) {
  32548. return H(this, e, t, !1, i)
  32549. }
  32550. ,
  32551. a.prototype.copy = function(e, t, i, n) {
  32552. if (i || (i = 0),
  32553. n || 0 === n || (n = this.length),
  32554. t >= e.length && (t = e.length),
  32555. t || (t = 0),
  32556. n > 0 && n < i && (n = i),
  32557. n === i)
  32558. return 0;
  32559. if (0 === e.length || 0 === this.length)
  32560. return 0;
  32561. if (t < 0)
  32562. throw new RangeError("targetStart out of bounds");
  32563. if (i < 0 || i >= this.length)
  32564. throw new RangeError("sourceStart out of bounds");
  32565. if (n < 0)
  32566. throw new RangeError("sourceEnd out of bounds");
  32567. n > this.length && (n = this.length),
  32568. e.length - t < n - i && (n = e.length - t + i);
  32569. var r, o = n - i;
  32570. if (this === e && i < t && t < n)
  32571. for (r = o - 1; r >= 0; --r)
  32572. e[r + t] = this[r + i];
  32573. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32574. for (r = 0; r < o; ++r)
  32575. e[r + t] = this[r + i];
  32576. else
  32577. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32578. return o
  32579. }
  32580. ,
  32581. a.prototype.fill = function(e, t, i, n) {
  32582. if ("string" == typeof e) {
  32583. if ("string" == typeof t ? (n = t,
  32584. t = 0,
  32585. i = this.length) : "string" == typeof i && (n = i,
  32586. i = this.length),
  32587. 1 === e.length) {
  32588. var r = e.charCodeAt(0);
  32589. r < 256 && (e = r)
  32590. }
  32591. if (void 0 !== n && "string" != typeof n)
  32592. throw new TypeError("encoding must be a string");
  32593. if ("string" == typeof n && !a.isEncoding(n))
  32594. throw new TypeError("Unknown encoding: " + n)
  32595. } else
  32596. "number" == typeof e && (e &= 255);
  32597. if (t < 0 || this.length < t || this.length < i)
  32598. throw new RangeError("Out of range index");
  32599. if (i <= t)
  32600. return this;
  32601. t >>>= 0,
  32602. i = void 0 === i ? this.length : i >>> 0,
  32603. e || (e = 0);
  32604. var o;
  32605. if ("number" == typeof e)
  32606. for (o = t; o < i; ++o)
  32607. this[o] = e;
  32608. else {
  32609. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32610. , l = s.length;
  32611. for (o = 0; o < i - t; ++o)
  32612. this[o + t] = s[o % l]
  32613. }
  32614. return this
  32615. }
  32616. ;
  32617. var te = /[^+\/0-9A-Za-z-_]/g
  32618. }
  32619. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32620. }
  32621. , {
  32622. "base64-js": 199,
  32623. ieee754: 200,
  32624. isarray: 201
  32625. }],
  32626. 199: [function(e, t, i) {
  32627. "use strict";
  32628. function n(e) {
  32629. var t = e.length;
  32630. if (t % 4 > 0)
  32631. throw new Error("Invalid string. Length must be a multiple of 4");
  32632. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32633. }
  32634. function r(e) {
  32635. return 3 * e.length / 4 - n(e)
  32636. }
  32637. function o(e) {
  32638. var t, i, r, o, a, s, l = e.length;
  32639. a = n(e),
  32640. s = new u(3 * l / 4 - a),
  32641. r = a > 0 ? l - 4 : l;
  32642. var c = 0;
  32643. for (t = 0,
  32644. i = 0; t < r; t += 4,
  32645. i += 3)
  32646. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32647. s[c++] = o >> 16 & 255,
  32648. s[c++] = o >> 8 & 255,
  32649. s[c++] = 255 & o;
  32650. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32651. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32652. s[c++] = o >> 8 & 255,
  32653. s[c++] = 255 & o),
  32654. s
  32655. }
  32656. function a(e) {
  32657. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32658. }
  32659. function s(e, t, i) {
  32660. for (var n, r = [], o = t; o < i; o += 3)
  32661. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32662. r.push(a(n));
  32663. return r.join("")
  32664. }
  32665. function l(e) {
  32666. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32667. o.push(s(e, l, l + a > h ? h : l + a));
  32668. return 1 === n ? (t = e[i - 1],
  32669. r += c[t >> 2],
  32670. r += c[t << 4 & 63],
  32671. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32672. r += c[t >> 10],
  32673. r += c[t >> 4 & 63],
  32674. r += c[t << 2 & 63],
  32675. r += "="),
  32676. o.push(r),
  32677. o.join("")
  32678. }
  32679. i.byteLength = r,
  32680. i.toByteArray = o,
  32681. i.fromByteArray = l;
  32682. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32683. c[p] = d[p],
  32684. h[d.charCodeAt(p)] = p;
  32685. h["-".charCodeAt(0)] = 62,
  32686. h["_".charCodeAt(0)] = 63
  32687. }
  32688. , {}],
  32689. 200: [function(e, t, i) {
  32690. i.read = function(e, t, i, n, r) {
  32691. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32692. for (u += d,
  32693. o = p & (1 << -h) - 1,
  32694. p >>= -h,
  32695. h += s; h > 0; o = 256 * o + e[t + u],
  32696. u += d,
  32697. h -= 8)
  32698. ;
  32699. for (a = o & (1 << -h) - 1,
  32700. o >>= -h,
  32701. h += n; h > 0; a = 256 * a + e[t + u],
  32702. u += d,
  32703. h -= 8)
  32704. ;
  32705. if (0 === o)
  32706. o = 1 - c;
  32707. else {
  32708. if (o === l)
  32709. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32710. a += Math.pow(2, n),
  32711. o -= c
  32712. }
  32713. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32714. }
  32715. ,
  32716. i.write = function(e, t, i, n, r, o) {
  32717. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32718. for (t = Math.abs(t),
  32719. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32720. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32721. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32722. l *= 2),
  32723. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32724. t * l >= 2 && (a++,
  32725. l /= 2),
  32726. a + u >= h ? (s = 0,
  32727. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32728. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32729. a = 0)); r >= 8; e[i + p] = 255 & s,
  32730. p += f,
  32731. s /= 256,
  32732. r -= 8)
  32733. ;
  32734. for (a = a << r | s,
  32735. c += r; c > 0; e[i + p] = 255 & a,
  32736. p += f,
  32737. a /= 256,
  32738. c -= 8)
  32739. ;
  32740. e[i + p - f] |= 128 * g
  32741. }
  32742. }
  32743. , {}],
  32744. 201: [function(e, t, i) {
  32745. var n = {}.toString;
  32746. t.exports = Array.isArray || function(e) {
  32747. return "[object Array]" == n.call(e)
  32748. }
  32749. }
  32750. , {}],
  32751. 202: [function(e, t, i) {
  32752. function n() {
  32753. this._events = this._events || {},
  32754. this._maxListeners = this._maxListeners || void 0
  32755. }
  32756. function r(e) {
  32757. return "function" == typeof e
  32758. }
  32759. function o(e) {
  32760. return "number" == typeof e
  32761. }
  32762. function a(e) {
  32763. return "object" == typeof e && null !== e
  32764. }
  32765. function s(e) {
  32766. return void 0 === e
  32767. }
  32768. t.exports = n,
  32769. n.EventEmitter = n,
  32770. n.prototype._events = void 0,
  32771. n.prototype._maxListeners = void 0,
  32772. n.defaultMaxListeners = 10,
  32773. n.prototype.setMaxListeners = function(e) {
  32774. if (!o(e) || e < 0 || isNaN(e))
  32775. throw TypeError("n must be a positive number");
  32776. return this._maxListeners = e,
  32777. this
  32778. }
  32779. ,
  32780. n.prototype.emit = function(e) {
  32781. var t, i, n, o, l, c;
  32782. if (this._events || (this._events = {}),
  32783. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32784. if (t = arguments[1],
  32785. t instanceof Error)
  32786. throw t;
  32787. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32788. throw h.context = t,
  32789. h
  32790. }
  32791. if (i = this._events[e],
  32792. s(i))
  32793. return !1;
  32794. if (r(i))
  32795. switch (arguments.length) {
  32796. case 1:
  32797. i.call(this);
  32798. break;
  32799. case 2:
  32800. i.call(this, arguments[1]);
  32801. break;
  32802. case 3:
  32803. i.call(this, arguments[1], arguments[2]);
  32804. break;
  32805. default:
  32806. o = Array.prototype.slice.call(arguments, 1),
  32807. i.apply(this, o)
  32808. }
  32809. else if (a(i))
  32810. for (o = Array.prototype.slice.call(arguments, 1),
  32811. c = i.slice(),
  32812. n = c.length,
  32813. l = 0; l < n; l++)
  32814. c[l].apply(this, o);
  32815. return !0
  32816. }
  32817. ,
  32818. n.prototype.addListener = function(e, t) {
  32819. var i;
  32820. if (!r(t))
  32821. throw TypeError("listener must be a function");
  32822. return this._events || (this._events = {}),
  32823. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32824. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32825. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32826. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32827. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32828. "function" == typeof console.trace && console.trace())),
  32829. this
  32830. }
  32831. ,
  32832. n.prototype.on = n.prototype.addListener,
  32833. n.prototype.once = function(e, t) {
  32834. function i() {
  32835. this.removeListener(e, i),
  32836. n || (n = !0,
  32837. t.apply(this, arguments))
  32838. }
  32839. if (!r(t))
  32840. throw TypeError("listener must be a function");
  32841. var n = !1;
  32842. return i.listener = t,
  32843. this.on(e, i),
  32844. this
  32845. }
  32846. ,
  32847. n.prototype.removeListener = function(e, t) {
  32848. var i, n, o, s;
  32849. if (!r(t))
  32850. throw TypeError("listener must be a function");
  32851. if (!this._events || !this._events[e])
  32852. return this;
  32853. if (i = this._events[e],
  32854. o = i.length,
  32855. n = -1,
  32856. i === t || r(i.listener) && i.listener === t)
  32857. delete this._events[e],
  32858. this._events.removeListener && this.emit("removeListener", e, t);
  32859. else if (a(i)) {
  32860. for (s = o; s-- > 0; )
  32861. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32862. n = s;
  32863. break
  32864. }
  32865. if (n < 0)
  32866. return this;
  32867. 1 === i.length ? (i.length = 0,
  32868. delete this._events[e]) : i.splice(n, 1),
  32869. this._events.removeListener && this.emit("removeListener", e, t)
  32870. }
  32871. return this
  32872. }
  32873. ,
  32874. n.prototype.removeAllListeners = function(e) {
  32875. var t, i;
  32876. if (!this._events)
  32877. return this;
  32878. if (!this._events.removeListener)
  32879. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32880. this;
  32881. if (0 === arguments.length) {
  32882. for (t in this._events)
  32883. "removeListener" !== t && this.removeAllListeners(t);
  32884. return this.removeAllListeners("removeListener"),
  32885. this._events = {},
  32886. this
  32887. }
  32888. if (i = this._events[e],
  32889. r(i))
  32890. this.removeListener(e, i);
  32891. else if (i)
  32892. for (; i.length; )
  32893. this.removeListener(e, i[i.length - 1]);
  32894. return delete this._events[e],
  32895. this
  32896. }
  32897. ,
  32898. n.prototype.listeners = function(e) {
  32899. var t;
  32900. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32901. }
  32902. ,
  32903. n.prototype.listenerCount = function(e) {
  32904. if (this._events) {
  32905. var t = this._events[e];
  32906. if (r(t))
  32907. return 1;
  32908. if (t)
  32909. return t.length
  32910. }
  32911. return 0
  32912. }
  32913. ,
  32914. n.listenerCount = function(e, t) {
  32915. return e.listenerCount(t)
  32916. }
  32917. }
  32918. , {}],
  32919. 203: [function(e, t, i) {
  32920. function n() {
  32921. throw new Error("setTimeout has not been defined")
  32922. }
  32923. function r() {
  32924. throw new Error("clearTimeout has not been defined")
  32925. }
  32926. function o(e) {
  32927. if (u === setTimeout)
  32928. return setTimeout(e, 0);
  32929. if ((u === n || !u) && setTimeout)
  32930. return u = setTimeout,
  32931. setTimeout(e, 0);
  32932. try {
  32933. return u(e, 0)
  32934. } catch (t) {
  32935. try {
  32936. return u.call(null, e, 0)
  32937. } catch (t) {
  32938. return u.call(this, e, 0)
  32939. }
  32940. }
  32941. }
  32942. function a(e) {
  32943. if (d === clearTimeout)
  32944. return clearTimeout(e);
  32945. if ((d === r || !d) && clearTimeout)
  32946. return d = clearTimeout,
  32947. clearTimeout(e);
  32948. try {
  32949. return d(e)
  32950. } catch (t) {
  32951. try {
  32952. return d.call(null, e)
  32953. } catch (t) {
  32954. return d.call(this, e)
  32955. }
  32956. }
  32957. }
  32958. function s() {
  32959. m && f && (m = !1,
  32960. f.length ? g = f.concat(g) : v = -1,
  32961. g.length && l())
  32962. }
  32963. function l() {
  32964. if (!m) {
  32965. var e = o(s);
  32966. m = !0;
  32967. for (var t = g.length; t; ) {
  32968. for (f = g,
  32969. g = []; ++v < t; )
  32970. f && f[v].run();
  32971. v = -1,
  32972. t = g.length
  32973. }
  32974. f = null,
  32975. m = !1,
  32976. a(e)
  32977. }
  32978. }
  32979. function c(e, t) {
  32980. this.fun = e,
  32981. this.array = t
  32982. }
  32983. function h() {}
  32984. var u, d, p = t.exports = {};
  32985. !function() {
  32986. try {
  32987. u = "function" == typeof setTimeout ? setTimeout : n
  32988. } catch (e) {
  32989. u = n
  32990. }
  32991. try {
  32992. d = "function" == typeof clearTimeout ? clearTimeout : r
  32993. } catch (e) {
  32994. d = r
  32995. }
  32996. }();
  32997. var f, g = [], m = !1, v = -1;
  32998. p.nextTick = function(e) {
  32999. var t = new Array(arguments.length - 1);
  33000. if (arguments.length > 1)
  33001. for (var i = 1; i < arguments.length; i++)
  33002. t[i - 1] = arguments[i];
  33003. g.push(new c(e,t)),
  33004. 1 !== g.length || m || o(l)
  33005. }
  33006. ,
  33007. c.prototype.run = function() {
  33008. this.fun.apply(null, this.array)
  33009. }
  33010. ,
  33011. p.title = "browser",
  33012. p.browser = !0,
  33013. p.env = {},
  33014. p.argv = [],
  33015. p.version = "",
  33016. p.versions = {},
  33017. p.on = h,
  33018. p.addListener = h,
  33019. p.once = h,
  33020. p.off = h,
  33021. p.removeListener = h,
  33022. p.removeAllListeners = h,
  33023. p.emit = h,
  33024. p.binding = function(e) {
  33025. throw new Error("process.binding is not supported")
  33026. }
  33027. ,
  33028. p.cwd = function() {
  33029. return "/"
  33030. }
  33031. ,
  33032. p.chdir = function(e) {
  33033. throw new Error("process.chdir is not supported")
  33034. }
  33035. ,
  33036. p.umask = function() {
  33037. return 0
  33038. }
  33039. }
  33040. , {}],
  33041. 204: [function(e, t, i) {
  33042. (function(e) {
  33043. !function(n) {
  33044. function r(e) {
  33045. throw new RangeError(L[e])
  33046. }
  33047. function o(e, t) {
  33048. for (var i = e.length, n = []; i--; )
  33049. n[i] = t(e[i]);
  33050. return n
  33051. }
  33052. function a(e, t) {
  33053. var i = e.split("@")
  33054. , n = "";
  33055. i.length > 1 && (n = i[0] + "@",
  33056. e = i[1]),
  33057. e = e.replace(O, ".");
  33058. var r = e.split(".")
  33059. , a = o(r, t).join(".");
  33060. return n + a
  33061. }
  33062. function s(e) {
  33063. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33064. t = e.charCodeAt(r++),
  33065. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33066. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33067. r--)) : n.push(t);
  33068. return n
  33069. }
  33070. function l(e) {
  33071. return o(e, function(e) {
  33072. var t = "";
  33073. return e > 65535 && (e -= 65536,
  33074. t += B(e >>> 10 & 1023 | 55296),
  33075. e = 56320 | 1023 & e),
  33076. t += B(e)
  33077. }).join("")
  33078. }
  33079. function c(e) {
  33080. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33081. }
  33082. function h(e, t) {
  33083. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33084. }
  33085. function u(e, t, i) {
  33086. var n = 0;
  33087. for (e = i ? N(e / T) : e >> 1,
  33088. e += N(e / t); e > D * w >> 1; n += E)
  33089. e = N(e / D);
  33090. return N(n + (D + 1) * e / (e + _))
  33091. }
  33092. function d(e) {
  33093. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33094. for (i = e.lastIndexOf(M),
  33095. i < 0 && (i = 0),
  33096. n = 0; n < i; ++n)
  33097. e.charCodeAt(n) >= 128 && r("not-basic"),
  33098. g.push(e.charCodeAt(n));
  33099. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33100. for (a = v,
  33101. s = 1,
  33102. h = E; o >= m && r("invalid-input"),
  33103. d = c(e.charCodeAt(o++)),
  33104. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33105. v += d * s,
  33106. p = h <= y ? b : h >= y + w ? w : h - y,
  33107. !(d < p); h += E)
  33108. f = E - p,
  33109. s > N(I / f) && r("overflow"),
  33110. s *= f;
  33111. t = g.length + 1,
  33112. y = u(v - a, t, 0 == a),
  33113. N(v / t) > I - A && r("overflow"),
  33114. A += N(v / t),
  33115. v %= t,
  33116. g.splice(v++, 0, A)
  33117. }
  33118. return l(g)
  33119. }
  33120. function p(e) {
  33121. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33122. for (e = s(e),
  33123. m = e.length,
  33124. t = S,
  33125. i = 0,
  33126. a = x,
  33127. l = 0; l < m; ++l)
  33128. g = e[l],
  33129. g < 128 && C.push(B(g));
  33130. for (n = o = C.length,
  33131. o && C.push(M); n < m; ) {
  33132. for (c = I,
  33133. l = 0; l < m; ++l)
  33134. g = e[l],
  33135. g >= t && g < c && (c = g);
  33136. for (v = n + 1,
  33137. c - t > N((I - i) / v) && r("overflow"),
  33138. i += (c - t) * v,
  33139. t = c,
  33140. l = 0; l < m; ++l)
  33141. if (g = e[l],
  33142. g < t && ++i > I && r("overflow"),
  33143. g == t) {
  33144. for (d = i,
  33145. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33146. !(d < f); p += E)
  33147. y = d - f,
  33148. A = E - f,
  33149. C.push(B(h(f + y % A, 0))),
  33150. d = N(y / A);
  33151. C.push(B(h(d, 0))),
  33152. a = u(i, v, n == o),
  33153. i = 0,
  33154. ++n
  33155. }
  33156. ++i,
  33157. ++t
  33158. }
  33159. return C.join("")
  33160. }
  33161. function f(e) {
  33162. return a(e, function(e) {
  33163. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33164. })
  33165. }
  33166. function g(e) {
  33167. return a(e, function(e) {
  33168. return P.test(e) ? "xn--" + p(e) : e
  33169. })
  33170. }
  33171. var m = "object" == typeof i && i && !i.nodeType && i
  33172. , v = "object" == typeof t && t && !t.nodeType && t
  33173. , A = "object" == typeof e && e;
  33174. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33175. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33176. overflow: "Overflow: input needs wider integers to process",
  33177. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33178. "invalid-input": "Invalid input"
  33179. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33180. if (y = {
  33181. version: "1.4.1",
  33182. ucs2: {
  33183. decode: s,
  33184. encode: l
  33185. },
  33186. decode: d,
  33187. encode: p,
  33188. toASCII: g,
  33189. toUnicode: f
  33190. },
  33191. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33192. define("punycode", function() {
  33193. return y
  33194. });
  33195. else if (m && v)
  33196. if (t.exports == m)
  33197. v.exports = y;
  33198. else
  33199. for (C in y)
  33200. y.hasOwnProperty(C) && (m[C] = y[C]);
  33201. else
  33202. n.punycode = y
  33203. }(this)
  33204. }
  33205. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33206. }
  33207. , {}],
  33208. 205: [function(e, t, i) {
  33209. "use strict";
  33210. function n(e, t) {
  33211. return Object.prototype.hasOwnProperty.call(e, t)
  33212. }
  33213. t.exports = function(e, t, i, o) {
  33214. t = t || "&",
  33215. i = i || "=";
  33216. var a = {};
  33217. if ("string" != typeof e || 0 === e.length)
  33218. return a;
  33219. var s = /\+/g;
  33220. e = e.split(t);
  33221. var l = 1e3;
  33222. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33223. var c = e.length;
  33224. l > 0 && c > l && (c = l);
  33225. for (var h = 0; h < c; ++h) {
  33226. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33227. m >= 0 ? (u = g.substr(0, m),
  33228. d = g.substr(m + 1)) : (u = g,
  33229. d = ""),
  33230. p = decodeURIComponent(u),
  33231. f = decodeURIComponent(d),
  33232. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33233. }
  33234. return a
  33235. }
  33236. ;
  33237. var r = Array.isArray || function(e) {
  33238. return "[object Array]" === Object.prototype.toString.call(e)
  33239. }
  33240. }
  33241. , {}],
  33242. 206: [function(e, t, i) {
  33243. "use strict";
  33244. function n(e, t) {
  33245. if (e.map)
  33246. return e.map(t);
  33247. for (var i = [], n = 0; n < e.length; n++)
  33248. i.push(t(e[n], n));
  33249. return i
  33250. }
  33251. var r = function(e) {
  33252. switch (typeof e) {
  33253. case "string":
  33254. return e;
  33255. case "boolean":
  33256. return e ? "true" : "false";
  33257. case "number":
  33258. return isFinite(e) ? e : "";
  33259. default:
  33260. return ""
  33261. }
  33262. };
  33263. t.exports = function(e, t, i, s) {
  33264. return t = t || "&",
  33265. i = i || "=",
  33266. null === e && (e = void 0),
  33267. "object" == typeof e ? n(a(e), function(a) {
  33268. var s = encodeURIComponent(r(a)) + i;
  33269. return o(e[a]) ? n(e[a], function(e) {
  33270. return s + encodeURIComponent(r(e))
  33271. }).join(t) : s + encodeURIComponent(r(e[a]))
  33272. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33273. }
  33274. ;
  33275. var o = Array.isArray || function(e) {
  33276. return "[object Array]" === Object.prototype.toString.call(e)
  33277. }
  33278. , a = Object.keys || function(e) {
  33279. var t = [];
  33280. for (var i in e)
  33281. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33282. return t
  33283. }
  33284. }
  33285. , {}],
  33286. 207: [function(e, t, i) {
  33287. "use strict";
  33288. i.decode = i.parse = e("./decode"),
  33289. i.encode = i.stringify = e("./encode")
  33290. }
  33291. , {
  33292. "./decode": 205,
  33293. "./encode": 206
  33294. }],
  33295. 208: [function(e, t, i) {
  33296. "use strict";
  33297. function n() {
  33298. this.protocol = null,
  33299. this.slashes = null,
  33300. this.auth = null,
  33301. this.host = null,
  33302. this.port = null,
  33303. this.hostname = null,
  33304. this.hash = null,
  33305. this.search = null,
  33306. this.query = null,
  33307. this.pathname = null,
  33308. this.path = null,
  33309. this.href = null
  33310. }
  33311. function r(e, t, i) {
  33312. if (e && c.isObject(e) && e instanceof n)
  33313. return e;
  33314. var r = new n;
  33315. return r.parse(e, t, i),
  33316. r
  33317. }
  33318. function o(e) {
  33319. return c.isString(e) && (e = r(e)),
  33320. e instanceof n ? e.format() : n.prototype.format.call(e)
  33321. }
  33322. function a(e, t) {
  33323. return r(e, !1, !0).resolve(t)
  33324. }
  33325. function s(e, t) {
  33326. return e ? r(e, !1, !0).resolveObject(t) : t
  33327. }
  33328. var l = e("punycode")
  33329. , c = e("./util");
  33330. i.parse = r,
  33331. i.resolve = a,
  33332. i.resolveObject = s,
  33333. i.format = o,
  33334. i.Url = n;
  33335. var h = /^([a-z0-9.+-]+:)/i
  33336. , u = /:[0-9]*$/
  33337. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33338. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33339. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33340. , g = ["'"].concat(f)
  33341. , m = ["%", "/", "?", ";", "#"].concat(g)
  33342. , v = ["/", "?", "#"]
  33343. , A = 255
  33344. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33345. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33346. , I = {
  33347. javascript: !0,
  33348. "javascript:": !0
  33349. }
  33350. , E = {
  33351. javascript: !0,
  33352. "javascript:": !0
  33353. }
  33354. , b = {
  33355. http: !0,
  33356. https: !0,
  33357. ftp: !0,
  33358. gopher: !0,
  33359. file: !0,
  33360. "http:": !0,
  33361. "https:": !0,
  33362. "ftp:": !0,
  33363. "gopher:": !0,
  33364. "file:": !0
  33365. }
  33366. , w = e("querystring");
  33367. n.prototype.parse = function(e, t, i) {
  33368. if (!c.isString(e))
  33369. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33370. var n = e.indexOf("?")
  33371. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33372. , o = e.split(r)
  33373. , a = /\\/g;
  33374. o[0] = o[0].replace(a, "/"),
  33375. e = o.join(r);
  33376. var s = e;
  33377. if (s = s.trim(),
  33378. !i && 1 === e.split("#").length) {
  33379. var u = d.exec(s);
  33380. if (u)
  33381. return this.path = s,
  33382. this.href = s,
  33383. this.pathname = u[1],
  33384. u[2] ? (this.search = u[2],
  33385. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33386. this.query = {}),
  33387. this
  33388. }
  33389. var p = h.exec(s);
  33390. if (p) {
  33391. p = p[0];
  33392. var f = p.toLowerCase();
  33393. this.protocol = f,
  33394. s = s.substr(p.length)
  33395. }
  33396. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33397. var _ = "//" === s.substr(0, 2);
  33398. !_ || p && E[p] || (s = s.substr(2),
  33399. this.slashes = !0)
  33400. }
  33401. if (!E[p] && (_ || p && !b[p])) {
  33402. for (var T = -1, x = 0; x < v.length; x++) {
  33403. var S = s.indexOf(v[x]);
  33404. S !== -1 && (T === -1 || S < T) && (T = S)
  33405. }
  33406. var M, R;
  33407. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33408. R !== -1 && (M = s.slice(0, R),
  33409. s = s.slice(R + 1),
  33410. this.auth = decodeURIComponent(M)),
  33411. T = -1;
  33412. for (var x = 0; x < m.length; x++) {
  33413. var S = s.indexOf(m[x]);
  33414. S !== -1 && (T === -1 || S < T) && (T = S)
  33415. }
  33416. T === -1 && (T = s.length),
  33417. this.host = s.slice(0, T),
  33418. s = s.slice(T),
  33419. this.parseHost(),
  33420. this.hostname = this.hostname || "";
  33421. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33422. if (!P)
  33423. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33424. var D = O[x];
  33425. if (D && !D.match(y)) {
  33426. for (var N = "", B = 0, F = D.length; B < F; B++)
  33427. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33428. if (!N.match(y)) {
  33429. var V = O.slice(0, x)
  33430. , U = O.slice(x + 1)
  33431. , k = D.match(C);
  33432. k && (V.push(k[1]),
  33433. U.unshift(k[2])),
  33434. U.length && (s = "/" + U.join(".") + s),
  33435. this.hostname = V.join(".");
  33436. break
  33437. }
  33438. }
  33439. }
  33440. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33441. P || (this.hostname = l.toASCII(this.hostname));
  33442. var H = this.port ? ":" + this.port : ""
  33443. , G = this.hostname || "";
  33444. this.host = G + H,
  33445. this.href += this.host,
  33446. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33447. "/" !== s[0] && (s = "/" + s))
  33448. }
  33449. if (!I[f])
  33450. for (var x = 0, L = g.length; x < L; x++) {
  33451. var z = g[x];
  33452. if (s.indexOf(z) !== -1) {
  33453. var W = encodeURIComponent(z);
  33454. W === z && (W = escape(z)),
  33455. s = s.split(z).join(W)
  33456. }
  33457. }
  33458. var j = s.indexOf("#");
  33459. j !== -1 && (this.hash = s.substr(j),
  33460. s = s.slice(0, j));
  33461. var Y = s.indexOf("?");
  33462. if (Y !== -1 ? (this.search = s.substr(Y),
  33463. this.query = s.substr(Y + 1),
  33464. t && (this.query = w.parse(this.query)),
  33465. s = s.slice(0, Y)) : t && (this.search = "",
  33466. this.query = {}),
  33467. s && (this.pathname = s),
  33468. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33469. this.pathname || this.search) {
  33470. var H = this.pathname || ""
  33471. , X = this.search || "";
  33472. this.path = H + X
  33473. }
  33474. return this.href = this.format(),
  33475. this
  33476. }
  33477. ,
  33478. n.prototype.format = function() {
  33479. var e = this.auth || "";
  33480. e && (e = encodeURIComponent(e),
  33481. e = e.replace(/%3A/i, ":"),
  33482. e += "@");
  33483. var t = this.protocol || ""
  33484. , i = this.pathname || ""
  33485. , n = this.hash || ""
  33486. , r = !1
  33487. , o = "";
  33488. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33489. this.port && (r += ":" + this.port)),
  33490. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33491. var a = this.search || o && "?" + o || "";
  33492. return t && ":" !== t.substr(-1) && (t += ":"),
  33493. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33494. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33495. n && "#" !== n.charAt(0) && (n = "#" + n),
  33496. a && "?" !== a.charAt(0) && (a = "?" + a),
  33497. i = i.replace(/[?#]/g, function(e) {
  33498. return encodeURIComponent(e)
  33499. }),
  33500. a = a.replace("#", "%23"),
  33501. t + r + i + a + n
  33502. }
  33503. ,
  33504. n.prototype.resolve = function(e) {
  33505. return this.resolveObject(r(e, !1, !0)).format()
  33506. }
  33507. ,
  33508. n.prototype.resolveObject = function(e) {
  33509. if (c.isString(e)) {
  33510. var t = new n;
  33511. t.parse(e, !1, !0),
  33512. e = t
  33513. }
  33514. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33515. var a = r[o];
  33516. i[a] = this[a]
  33517. }
  33518. if (i.hash = e.hash,
  33519. "" === e.href)
  33520. return i.href = i.format(),
  33521. i;
  33522. if (e.slashes && !e.protocol) {
  33523. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33524. var h = s[l];
  33525. "protocol" !== h && (i[h] = e[h])
  33526. }
  33527. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33528. i.href = i.format(),
  33529. i
  33530. }
  33531. if (e.protocol && e.protocol !== i.protocol) {
  33532. if (!b[e.protocol]) {
  33533. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33534. var p = u[d];
  33535. i[p] = e[p]
  33536. }
  33537. return i.href = i.format(),
  33538. i
  33539. }
  33540. if (i.protocol = e.protocol,
  33541. e.host || E[e.protocol])
  33542. i.pathname = e.pathname;
  33543. else {
  33544. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33545. ;
  33546. e.host || (e.host = ""),
  33547. e.hostname || (e.hostname = ""),
  33548. "" !== f[0] && f.unshift(""),
  33549. f.length < 2 && f.unshift(""),
  33550. i.pathname = f.join("/")
  33551. }
  33552. if (i.search = e.search,
  33553. i.query = e.query,
  33554. i.host = e.host || "",
  33555. i.auth = e.auth,
  33556. i.hostname = e.hostname || e.host,
  33557. i.port = e.port,
  33558. i.pathname || i.search) {
  33559. var g = i.pathname || ""
  33560. , m = i.search || "";
  33561. i.path = g + m
  33562. }
  33563. return i.slashes = i.slashes || e.slashes,
  33564. i.href = i.format(),
  33565. i
  33566. }
  33567. var v = i.pathname && "/" === i.pathname.charAt(0)
  33568. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33569. , y = A || v || i.host && e.pathname
  33570. , C = y
  33571. , I = i.pathname && i.pathname.split("/") || []
  33572. , f = e.pathname && e.pathname.split("/") || []
  33573. , w = i.protocol && !b[i.protocol];
  33574. if (w && (i.hostname = "",
  33575. i.port = null,
  33576. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33577. i.host = "",
  33578. e.protocol && (e.hostname = null,
  33579. e.port = null,
  33580. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33581. e.host = null),
  33582. y = y && ("" === f[0] || "" === I[0])),
  33583. A)
  33584. i.host = e.host || "" === e.host ? e.host : i.host,
  33585. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33586. i.search = e.search,
  33587. i.query = e.query,
  33588. I = f;
  33589. else if (f.length)
  33590. I || (I = []),
  33591. I.pop(),
  33592. I = I.concat(f),
  33593. i.search = e.search,
  33594. i.query = e.query;
  33595. else if (!c.isNullOrUndefined(e.search)) {
  33596. if (w) {
  33597. i.hostname = i.host = I.shift();
  33598. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33599. _ && (i.auth = _.shift(),
  33600. i.host = i.hostname = _.shift())
  33601. }
  33602. return i.search = e.search,
  33603. i.query = e.query,
  33604. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33605. i.href = i.format(),
  33606. i
  33607. }
  33608. if (!I.length)
  33609. return i.pathname = null,
  33610. i.search ? i.path = "/" + i.search : i.path = null,
  33611. i.href = i.format(),
  33612. i;
  33613. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33614. T = I[M],
  33615. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33616. S++) : S && (I.splice(M, 1),
  33617. S--);
  33618. if (!y && !C)
  33619. for (; S--; S)
  33620. I.unshift("..");
  33621. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33622. x && "/" !== I.join("/").substr(-1) && I.push("");
  33623. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33624. if (w) {
  33625. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33626. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33627. _ && (i.auth = _.shift(),
  33628. i.host = i.hostname = _.shift())
  33629. }
  33630. return y = y || i.host && I.length,
  33631. y && !R && I.unshift(""),
  33632. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33633. i.path = null),
  33634. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33635. i.auth = e.auth || i.auth,
  33636. i.slashes = i.slashes || e.slashes,
  33637. i.href = i.format(),
  33638. i
  33639. }
  33640. ,
  33641. n.prototype.parseHost = function() {
  33642. var e = this.host
  33643. , t = u.exec(e);
  33644. t && (t = t[0],
  33645. ":" !== t && (this.port = t.substr(1)),
  33646. e = e.substr(0, e.length - t.length)),
  33647. e && (this.hostname = e)
  33648. }
  33649. }
  33650. , {
  33651. "./util": 209,
  33652. punycode: 204,
  33653. querystring: 207
  33654. }],
  33655. 209: [function(e, t, i) {
  33656. "use strict";
  33657. t.exports = {
  33658. isString: function(e) {
  33659. return "string" == typeof e
  33660. },
  33661. isObject: function(e) {
  33662. return "object" == typeof e && null !== e
  33663. },
  33664. isNull: function(e) {
  33665. return null === e
  33666. },
  33667. isNullOrUndefined: function(e) {
  33668. return null == e
  33669. }
  33670. }
  33671. }
  33672. , {}],
  33673. 210: [function(e, t, i) {
  33674. "use strict";
  33675. function n(e) {
  33676. return l + e
  33677. }
  33678. function r(e) {
  33679. return e.substring(l.length)
  33680. }
  33681. function o(e, t) {
  33682. for (var i in t)
  33683. Object.defineProperty(e, i, {
  33684. value: t[i],
  33685. configurable: !0,
  33686. writable: !0
  33687. })
  33688. }
  33689. function a(e) {
  33690. if ("string" != typeof e)
  33691. throw new TypeError("key must be a string.")
  33692. }
  33693. var s = Object.prototype.hasOwnProperty
  33694. , l = "~";
  33695. t.exports = function(e) {
  33696. var t = Object.create(null)
  33697. , i = 0
  33698. , l = {};
  33699. return o(l, {
  33700. get: function(e, i) {
  33701. a(e);
  33702. var r = n(e);
  33703. return r in t ? t[r] : i
  33704. },
  33705. set: function(e, r) {
  33706. a(e);
  33707. var o = n(e);
  33708. return o in t || ++i,
  33709. t[o] = r
  33710. },
  33711. has: function(e) {
  33712. return a(e),
  33713. n(e)in t
  33714. },
  33715. delete: function(e) {
  33716. a(e);
  33717. var r = n(e);
  33718. return r in t && (--i,
  33719. delete t[r],
  33720. !0)
  33721. },
  33722. clear: function() {
  33723. t = Object.create(null),
  33724. i = 0
  33725. },
  33726. forEach: function(e, i) {
  33727. if ("function" != typeof e)
  33728. throw new TypeError("`callback` must be a function");
  33729. for (var n in t)
  33730. if (s.call(t, n)) {
  33731. var o = r(n)
  33732. , a = t[n];
  33733. e.call(i, a, o, l)
  33734. }
  33735. }
  33736. }),
  33737. Object.defineProperty(l, "size", {
  33738. get: function() {
  33739. return i
  33740. },
  33741. configurable: !0
  33742. }),
  33743. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33744. l.set(t, e[t])
  33745. }),
  33746. l
  33747. }
  33748. }
  33749. , {}],
  33750. 211: [function(e, t, i) {
  33751. t.exports = e("./lib/heap")
  33752. }
  33753. , {
  33754. "./lib/heap": 212
  33755. }],
  33756. 212: [function(e, t, i) {
  33757. (function() {
  33758. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33759. r = Math.floor,
  33760. u = Math.min,
  33761. n = function(e, t) {
  33762. return e < t ? -1 : e > t ? 1 : 0
  33763. }
  33764. ,
  33765. h = function(e, t, i, o, a) {
  33766. var s;
  33767. if (null == i && (i = 0),
  33768. null == a && (a = n),
  33769. i < 0)
  33770. throw new Error("lo must be non-negative");
  33771. for (null == o && (o = e.length); i < o; )
  33772. s = r((i + o) / 2),
  33773. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33774. return [].splice.apply(e, [i, i - i].concat(t)),
  33775. t
  33776. }
  33777. ,
  33778. s = function(e, t, i) {
  33779. return null == i && (i = n),
  33780. e.push(t),
  33781. g(e, 0, e.length - 1, i)
  33782. }
  33783. ,
  33784. a = function(e, t) {
  33785. var i, r;
  33786. return null == t && (t = n),
  33787. i = e.pop(),
  33788. e.length ? (r = e[0],
  33789. e[0] = i,
  33790. m(e, 0, t)) : r = i,
  33791. r
  33792. }
  33793. ,
  33794. c = function(e, t, i) {
  33795. var r;
  33796. return null == i && (i = n),
  33797. r = e[0],
  33798. e[0] = t,
  33799. m(e, 0, i),
  33800. r
  33801. }
  33802. ,
  33803. l = function(e, t, i) {
  33804. var r;
  33805. return null == i && (i = n),
  33806. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33807. t = r[0],
  33808. e[0] = r[1],
  33809. m(e, 0, i)),
  33810. t
  33811. }
  33812. ,
  33813. o = function(e, t) {
  33814. var i, o, a, s, l, c;
  33815. for (null == t && (t = n),
  33816. s = function() {
  33817. c = [];
  33818. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33819. c.push(t);
  33820. return c
  33821. }
  33822. .apply(this).reverse(),
  33823. l = [],
  33824. o = 0,
  33825. a = s.length; o < a; o++)
  33826. i = s[o],
  33827. l.push(m(e, i, t));
  33828. return l
  33829. }
  33830. ,
  33831. f = function(e, t, i) {
  33832. var r;
  33833. if (null == i && (i = n),
  33834. r = e.indexOf(t),
  33835. r !== -1)
  33836. return g(e, 0, r, i),
  33837. m(e, r, i)
  33838. }
  33839. ,
  33840. d = function(e, t, i) {
  33841. var r, a, s, c, h;
  33842. if (null == i && (i = n),
  33843. a = e.slice(0, t),
  33844. !a.length)
  33845. return a;
  33846. for (o(a, i),
  33847. h = e.slice(t),
  33848. s = 0,
  33849. c = h.length; s < c; s++)
  33850. r = h[s],
  33851. l(a, r, i);
  33852. return a.sort(i).reverse()
  33853. }
  33854. ,
  33855. p = function(e, t, i) {
  33856. var r, s, l, c, d, p, f, g, m, v;
  33857. if (null == i && (i = n),
  33858. 10 * t <= e.length) {
  33859. if (c = e.slice(0, t).sort(i),
  33860. !c.length)
  33861. return c;
  33862. for (l = c[c.length - 1],
  33863. g = e.slice(t),
  33864. d = 0,
  33865. f = g.length; d < f; d++)
  33866. r = g[d],
  33867. i(r, l) < 0 && (h(c, r, 0, null, i),
  33868. c.pop(),
  33869. l = c[c.length - 1]);
  33870. return c
  33871. }
  33872. for (o(e, i),
  33873. v = [],
  33874. s = p = 0,
  33875. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33876. v.push(a(e, i));
  33877. return v
  33878. }
  33879. ,
  33880. g = function(e, t, i, r) {
  33881. var o, a, s;
  33882. for (null == r && (r = n),
  33883. o = e[i]; i > t && (s = i - 1 >> 1,
  33884. a = e[s],
  33885. r(o, a) < 0); )
  33886. e[i] = a,
  33887. i = s;
  33888. return e[i] = o
  33889. }
  33890. ,
  33891. m = function(e, t, i) {
  33892. var r, o, a, s, l;
  33893. for (null == i && (i = n),
  33894. o = e.length,
  33895. l = t,
  33896. a = e[t],
  33897. r = 2 * t + 1; r < o; )
  33898. s = r + 1,
  33899. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33900. e[t] = e[r],
  33901. t = r,
  33902. r = 2 * t + 1;
  33903. return e[t] = a,
  33904. g(e, l, t, i)
  33905. }
  33906. ,
  33907. e = function() {
  33908. function e(e) {
  33909. this.cmp = null != e ? e : n,
  33910. this.nodes = []
  33911. }
  33912. return e.push = s,
  33913. e.pop = a,
  33914. e.replace = c,
  33915. e.pushpop = l,
  33916. e.heapify = o,
  33917. e.updateItem = f,
  33918. e.nlargest = d,
  33919. e.nsmallest = p,
  33920. e.prototype.push = function(e) {
  33921. return s(this.nodes, e, this.cmp)
  33922. }
  33923. ,
  33924. e.prototype.pop = function() {
  33925. return a(this.nodes, this.cmp)
  33926. }
  33927. ,
  33928. e.prototype.peek = function() {
  33929. return this.nodes[0]
  33930. }
  33931. ,
  33932. e.prototype.contains = function(e) {
  33933. return this.nodes.indexOf(e) !== -1
  33934. }
  33935. ,
  33936. e.prototype.replace = function(e) {
  33937. return c(this.nodes, e, this.cmp)
  33938. }
  33939. ,
  33940. e.prototype.pushpop = function(e) {
  33941. return l(this.nodes, e, this.cmp)
  33942. }
  33943. ,
  33944. e.prototype.heapify = function() {
  33945. return o(this.nodes, this.cmp)
  33946. }
  33947. ,
  33948. e.prototype.updateItem = function(e) {
  33949. return f(this.nodes, e, this.cmp)
  33950. }
  33951. ,
  33952. e.prototype.clear = function() {
  33953. return this.nodes = []
  33954. }
  33955. ,
  33956. e.prototype.empty = function() {
  33957. return 0 === this.nodes.length
  33958. }
  33959. ,
  33960. e.prototype.size = function() {
  33961. return this.nodes.length
  33962. }
  33963. ,
  33964. e.prototype.clone = function() {
  33965. var t;
  33966. return t = new e,
  33967. t.nodes = this.nodes.slice(0),
  33968. t
  33969. }
  33970. ,
  33971. e.prototype.toArray = function() {
  33972. return this.nodes.slice(0)
  33973. }
  33974. ,
  33975. e.prototype.insert = e.prototype.push,
  33976. e.prototype.top = e.prototype.peek,
  33977. e.prototype.front = e.prototype.peek,
  33978. e.prototype.has = e.prototype.contains,
  33979. e.prototype.copy = e.prototype.clone,
  33980. e
  33981. }(),
  33982. function(e, n) {
  33983. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33984. }(this, function() {
  33985. return e
  33986. })
  33987. }
  33988. ).call(this)
  33989. }
  33990. , {}],
  33991. 213: [function(e, t, i) {
  33992. !function(e) {
  33993. function i() {}
  33994. function n(e, t) {
  33995. return function() {
  33996. e.apply(t, arguments)
  33997. }
  33998. }
  33999. function r(e) {
  34000. if ("object" != typeof this)
  34001. throw new TypeError("Promises must be constructed via new");
  34002. if ("function" != typeof e)
  34003. throw new TypeError("not a function");
  34004. this._state = 0,
  34005. this._handled = !1,
  34006. this._value = void 0,
  34007. this._deferreds = [],
  34008. h(e, this)
  34009. }
  34010. function o(e, t) {
  34011. for (; 3 === e._state; )
  34012. e = e._value;
  34013. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34014. void r._immediateFn(function() {
  34015. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34016. if (null === i)
  34017. return void (1 === e._state ? a : s)(t.promise, e._value);
  34018. var n;
  34019. try {
  34020. n = i(e._value)
  34021. } catch (e) {
  34022. return void s(t.promise, e)
  34023. }
  34024. a(t.promise, n)
  34025. }))
  34026. }
  34027. function a(e, t) {
  34028. try {
  34029. if (t === e)
  34030. throw new TypeError("A promise cannot be resolved with itself.");
  34031. if (t && ("object" == typeof t || "function" == typeof t)) {
  34032. var i = t.then;
  34033. if (t instanceof r)
  34034. return e._state = 3,
  34035. e._value = t,
  34036. void l(e);
  34037. if ("function" == typeof i)
  34038. return void h(n(i, t), e)
  34039. }
  34040. e._state = 1,
  34041. e._value = t,
  34042. l(e)
  34043. } catch (t) {
  34044. s(e, t)
  34045. }
  34046. }
  34047. function s(e, t) {
  34048. e._state = 2,
  34049. e._value = t,
  34050. l(e)
  34051. }
  34052. function l(e) {
  34053. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34054. e._handled || r._unhandledRejectionFn(e._value)
  34055. });
  34056. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34057. o(e, e._deferreds[t]);
  34058. e._deferreds = null
  34059. }
  34060. function c(e, t, i) {
  34061. this.onFulfilled = "function" == typeof e ? e : null,
  34062. this.onRejected = "function" == typeof t ? t : null,
  34063. this.promise = i
  34064. }
  34065. function h(e, t) {
  34066. var i = !1;
  34067. try {
  34068. e(function(e) {
  34069. i || (i = !0,
  34070. a(t, e))
  34071. }, function(e) {
  34072. i || (i = !0,
  34073. s(t, e))
  34074. })
  34075. } catch (e) {
  34076. if (i)
  34077. return;
  34078. i = !0,
  34079. s(t, e)
  34080. }
  34081. }
  34082. var u = setTimeout;
  34083. r.prototype.catch = function(e) {
  34084. return this.then(null, e)
  34085. }
  34086. ,
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  34088. var n = new this.constructor(i);
  34089. return o(this, new c(e,t,n)),
  34090. n
  34091. }
  34092. ,
  34093. r.all = function(e) {
  34094. var t = Array.prototype.slice.call(e);
  34095. return new r(function(e, i) {
  34096. function n(o, a) {
  34097. try {
  34098. if (a && ("object" == typeof a || "function" == typeof a)) {
  34099. var s = a.then;
  34100. if ("function" == typeof s)
  34101. return void s.call(a, function(e) {
  34102. n(o, e)
  34103. }, i)
  34104. }
  34105. t[o] = a,
  34106. 0 === --r && e(t)
  34107. } catch (e) {
  34108. i(e)
  34109. }
  34110. }
  34111. if (0 === t.length)
  34112. return e([]);
  34113. for (var r = t.length, o = 0; o < t.length; o++)
  34114. n(o, t[o])
  34115. }
  34116. )
  34117. }
  34118. ,
  34119. r.resolve = function(e) {
  34120. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34121. t(e)
  34122. }
  34123. )
  34124. }
  34125. ,
  34126. r.reject = function(e) {
  34127. return new r(function(t, i) {
  34128. i(e)
  34129. }
  34130. )
  34131. }
  34132. ,
  34133. r.race = function(e) {
  34134. return new r(function(t, i) {
  34135. for (var n = 0, r = e.length; n < r; n++)
  34136. e[n].then(t, i)
  34137. }
  34138. )
  34139. }
  34140. ,
  34141. r._immediateFn = "function" == typeof setImmediate && function(e) {
  34142. setImmediate(e)
  34143. }
  34144. || function(e) {
  34145. u(e, 0)
  34146. }
  34147. ,
  34148. r._unhandledRejectionFn = function(e) {
  34149. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34150. }
  34151. ,
  34152. r._setImmediateFn = function(e) {
  34153. r._immediateFn = e
  34154. }
  34155. ,
  34156. r._setUnhandledRejectionFn = function(e) {
  34157. r._unhandledRejectionFn = e
  34158. }
  34159. ,
  34160. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34161. }(this)
  34162. }
  34163. , {}],
  34164. 214: [function(e, t, i) {
  34165. (function(i) {
  34166. !function(i, n) {
  34167. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34168. }(this, function(t, n) {
  34169. "use strict";
  34170. var r = {};
  34171. return r.ByteBuffer = t,
  34172. r.Long = t.Long || null,
  34173. r.VERSION = "5.0.1",
  34174. r.WIRE_TYPES = {},
  34175. r.WIRE_TYPES.VARINT = 0,
  34176. r.WIRE_TYPES.BITS64 = 1,
  34177. r.WIRE_TYPES.LDELIM = 2,
  34178. r.WIRE_TYPES.STARTGROUP = 3,
  34179. r.WIRE_TYPES.ENDGROUP = 4,
  34180. r.WIRE_TYPES.BITS32 = 5,
  34181. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34182. r.TYPES = {
  34183. int32: {
  34184. name: "int32",
  34185. wireType: r.WIRE_TYPES.VARINT,
  34186. defaultValue: 0
  34187. },
  34188. uint32: {
  34189. name: "uint32",
  34190. wireType: r.WIRE_TYPES.VARINT,
  34191. defaultValue: 0
  34192. },
  34193. sint32: {
  34194. name: "sint32",
  34195. wireType: r.WIRE_TYPES.VARINT,
  34196. defaultValue: 0
  34197. },
  34198. int64: {
  34199. name: "int64",
  34200. wireType: r.WIRE_TYPES.VARINT,
  34201. defaultValue: r.Long ? r.Long.ZERO : void 0
  34202. },
  34203. uint64: {
  34204. name: "uint64",
  34205. wireType: r.WIRE_TYPES.VARINT,
  34206. defaultValue: r.Long ? r.Long.UZERO : void 0
  34207. },
  34208. sint64: {
  34209. name: "sint64",
  34210. wireType: r.WIRE_TYPES.VARINT,
  34211. defaultValue: r.Long ? r.Long.ZERO : void 0
  34212. },
  34213. bool: {
  34214. name: "bool",
  34215. wireType: r.WIRE_TYPES.VARINT,
  34216. defaultValue: !1
  34217. },
  34218. double: {
  34219. name: "double",
  34220. wireType: r.WIRE_TYPES.BITS64,
  34221. defaultValue: 0
  34222. },
  34223. string: {
  34224. name: "string",
  34225. wireType: r.WIRE_TYPES.LDELIM,
  34226. defaultValue: ""
  34227. },
  34228. bytes: {
  34229. name: "bytes",
  34230. wireType: r.WIRE_TYPES.LDELIM,
  34231. defaultValue: null
  34232. },
  34233. fixed32: {
  34234. name: "fixed32",
  34235. wireType: r.WIRE_TYPES.BITS32,
  34236. defaultValue: 0
  34237. },
  34238. sfixed32: {
  34239. name: "sfixed32",
  34240. wireType: r.WIRE_TYPES.BITS32,
  34241. defaultValue: 0
  34242. },
  34243. fixed64: {
  34244. name: "fixed64",
  34245. wireType: r.WIRE_TYPES.BITS64,
  34246. defaultValue: r.Long ? r.Long.UZERO : void 0
  34247. },
  34248. sfixed64: {
  34249. name: "sfixed64",
  34250. wireType: r.WIRE_TYPES.BITS64,
  34251. defaultValue: r.Long ? r.Long.ZERO : void 0
  34252. },
  34253. float: {
  34254. name: "float",
  34255. wireType: r.WIRE_TYPES.BITS32,
  34256. defaultValue: 0
  34257. },
  34258. enum: {
  34259. name: "enum",
  34260. wireType: r.WIRE_TYPES.VARINT,
  34261. defaultValue: 0
  34262. },
  34263. message: {
  34264. name: "message",
  34265. wireType: r.WIRE_TYPES.LDELIM,
  34266. defaultValue: null
  34267. },
  34268. group: {
  34269. name: "group",
  34270. wireType: r.WIRE_TYPES.STARTGROUP,
  34271. defaultValue: null
  34272. }
  34273. },
  34274. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34275. r.ID_MIN = 1,
  34276. r.ID_MAX = 536870911,
  34277. r.convertFieldsToCamelCase = !1,
  34278. r.populateAccessors = !0,
  34279. r.populateDefaults = !0,
  34280. r.Util = function() {
  34281. var t = {};
  34282. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34283. t.XHR = function() {
  34284. for (var e = [function() {
  34285. return new XMLHttpRequest
  34286. }
  34287. , function() {
  34288. return new ActiveXObject("Msxml2.XMLHTTP")
  34289. }
  34290. , function() {
  34291. return new ActiveXObject("Msxml3.XMLHTTP")
  34292. }
  34293. , function() {
  34294. return new ActiveXObject("Microsoft.XMLHTTP")
  34295. }
  34296. ], t = null, i = 0; i < e.length; i++) {
  34297. try {
  34298. t = e[i]()
  34299. } catch (e) {
  34300. continue
  34301. }
  34302. break
  34303. }
  34304. if (!t)
  34305. throw Error("XMLHttpRequest is not supported");
  34306. return t
  34307. }
  34308. ,
  34309. t.fetch = function(i, n) {
  34310. if (n && "function" != typeof n && (n = null),
  34311. t.IS_NODE) {
  34312. var r = e("fs");
  34313. if (n)
  34314. r.readFile(i, function(e, t) {
  34315. n(e ? null : "" + t)
  34316. });
  34317. else
  34318. try {
  34319. return r.readFileSync(i)
  34320. } catch (e) {
  34321. return null
  34322. }
  34323. } else {
  34324. var o = t.XHR();
  34325. if (o.open("GET", i, !!n),
  34326. o.setRequestHeader("Accept", "text/plain"),
  34327. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34328. !n)
  34329. return o.send(null),
  34330. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34331. if (o.onreadystatechange = function() {
  34332. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34333. }
  34334. ,
  34335. 4 == o.readyState)
  34336. return;
  34337. o.send(null)
  34338. }
  34339. }
  34340. ,
  34341. t.toCamelCase = function(e) {
  34342. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34343. return t.toUpperCase()
  34344. })
  34345. }
  34346. ,
  34347. t
  34348. }(),
  34349. r.Lang = {
  34350. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34351. RULE: /^(?:required|optional|repeated|map)$/,
  34352. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34353. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34354. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34355. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34356. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34357. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34358. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34359. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34360. NUMBER_OCT: /^0[0-7]+$/,
  34361. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34362. BOOL: /^(?:true|false)$/i,
  34363. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34364. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34365. WHITESPACE: /\s/,
  34366. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34367. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34368. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34369. },
  34370. r.DotProto = function(e, t) {
  34371. function i(e, i) {
  34372. var n = -1
  34373. , r = 1;
  34374. if ("-" == e.charAt(0) && (r = -1,
  34375. e = e.substring(1)),
  34376. t.NUMBER_DEC.test(e))
  34377. n = parseInt(e);
  34378. else if (t.NUMBER_HEX.test(e))
  34379. n = parseInt(e.substring(2), 16);
  34380. else {
  34381. if (!t.NUMBER_OCT.test(e))
  34382. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34383. n = parseInt(e.substring(1), 8)
  34384. }
  34385. if (n = r * n | 0,
  34386. !i && n < 0)
  34387. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34388. return n
  34389. }
  34390. function n(e) {
  34391. var i = 1;
  34392. if ("-" == e.charAt(0) && (i = -1,
  34393. e = e.substring(1)),
  34394. t.NUMBER_DEC.test(e))
  34395. return i * parseInt(e, 10);
  34396. if (t.NUMBER_HEX.test(e))
  34397. return i * parseInt(e.substring(2), 16);
  34398. if (t.NUMBER_OCT.test(e))
  34399. return i * parseInt(e.substring(1), 8);
  34400. if ("inf" === e)
  34401. return i * (1 / 0);
  34402. if ("nan" === e)
  34403. return NaN;
  34404. if (t.NUMBER_FLT.test(e))
  34405. return i * parseFloat(e);
  34406. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34407. }
  34408. function r(e, t, i) {
  34409. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34410. e[t].push(i))
  34411. }
  34412. var o = {}
  34413. , a = function(e) {
  34414. this.source = e + "",
  34415. this.index = 0,
  34416. this.line = 1,
  34417. this.stack = [],
  34418. this._stringOpen = null
  34419. }
  34420. , s = a.prototype;
  34421. s._readString = function() {
  34422. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34423. e.lastIndex = this.index - 1;
  34424. var i = e.exec(this.source);
  34425. if (!i)
  34426. throw Error("unterminated string");
  34427. return this.index = e.lastIndex,
  34428. this.stack.push(this._stringOpen),
  34429. this._stringOpen = null,
  34430. i[1]
  34431. }
  34432. ,
  34433. s.next = function() {
  34434. if (this.stack.length > 0)
  34435. return this.stack.shift();
  34436. if (this.index >= this.source.length)
  34437. return null;
  34438. if (null !== this._stringOpen)
  34439. return this._readString();
  34440. var e, i, n;
  34441. do {
  34442. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34443. if ("\n" === n && ++this.line,
  34444. ++this.index === this.source.length)
  34445. return null;
  34446. if ("/" === this.source.charAt(this.index))
  34447. if (++this.index,
  34448. "/" === this.source.charAt(this.index)) {
  34449. for (; "\n" !== this.source.charAt(++this.index); )
  34450. if (this.index == this.source.length)
  34451. return null;
  34452. ++this.index,
  34453. ++this.line,
  34454. e = !0
  34455. } else {
  34456. if ("*" !== (n = this.source.charAt(this.index)))
  34457. return "/";
  34458. do {
  34459. if ("\n" === n && ++this.line,
  34460. ++this.index === this.source.length)
  34461. return null;
  34462. i = n,
  34463. n = this.source.charAt(this.index)
  34464. } while ("*" !== i || "/" !== n);++this.index,
  34465. e = !0
  34466. }
  34467. } while (e);if (this.index === this.source.length)
  34468. return null;
  34469. var r = this.index;
  34470. t.DELIM.lastIndex = 0;
  34471. var o = t.DELIM.test(this.source.charAt(r++));
  34472. if (!o)
  34473. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34474. ++r;
  34475. var a = this.source.substring(this.index, this.index = r);
  34476. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34477. a
  34478. }
  34479. ,
  34480. s.peek = function() {
  34481. if (0 === this.stack.length) {
  34482. var e = this.next();
  34483. if (null === e)
  34484. return null;
  34485. this.stack.push(e)
  34486. }
  34487. return this.stack[0]
  34488. }
  34489. ,
  34490. s.skip = function(e) {
  34491. var t = this.next();
  34492. if (t !== e)
  34493. throw Error("illegal '" + t + "', '" + e + "' expected")
  34494. }
  34495. ,
  34496. s.omit = function(e) {
  34497. return this.peek() === e && (this.next(),
  34498. !0)
  34499. }
  34500. ,
  34501. s.toString = function() {
  34502. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34503. }
  34504. ,
  34505. o.Tokenizer = a;
  34506. var l = function(e) {
  34507. this.tn = new a(e),
  34508. this.proto3 = !1
  34509. }
  34510. , c = l.prototype;
  34511. return c.parse = function() {
  34512. var e, i, n = {
  34513. name: "[ROOT]",
  34514. package: null,
  34515. messages: [],
  34516. enums: [],
  34517. imports: [],
  34518. options: {},
  34519. services: []
  34520. }, r = !0;
  34521. try {
  34522. for (; e = this.tn.next(); )
  34523. switch (e) {
  34524. case "package":
  34525. if (!r || null !== n.package)
  34526. throw Error("unexpected 'package'");
  34527. if (e = this.tn.next(),
  34528. !t.TYPEREF.test(e))
  34529. throw Error("illegal package name: " + e);
  34530. this.tn.skip(";"),
  34531. n.package = e;
  34532. break;
  34533. case "import":
  34534. if (!r)
  34535. throw Error("unexpected 'import'");
  34536. e = this.tn.peek(),
  34537. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34538. e = this._readString(),
  34539. this.tn.skip(";"),
  34540. i || n.imports.push(e);
  34541. break;
  34542. case "syntax":
  34543. if (!r)
  34544. throw Error("unexpected 'syntax'");
  34545. this.tn.skip("="),
  34546. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34547. this.tn.skip(";");
  34548. break;
  34549. case "message":
  34550. this._parseMessage(n, null),
  34551. r = !1;
  34552. break;
  34553. case "enum":
  34554. this._parseEnum(n),
  34555. r = !1;
  34556. break;
  34557. case "option":
  34558. this._parseOption(n);
  34559. break;
  34560. case "service":
  34561. this._parseService(n);
  34562. break;
  34563. case "extend":
  34564. this._parseExtend(n);
  34565. break;
  34566. default:
  34567. throw Error("unexpected '" + e + "'")
  34568. }
  34569. } catch (e) {
  34570. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34571. e
  34572. }
  34573. return delete n.name,
  34574. n
  34575. }
  34576. ,
  34577. l.parse = function(e) {
  34578. return new l(e).parse()
  34579. }
  34580. ,
  34581. c._readString = function() {
  34582. var e, t, i = "";
  34583. do {
  34584. if (t = this.tn.next(),
  34585. "'" !== t && '"' !== t)
  34586. throw Error("illegal string delimiter: " + t);
  34587. i += this.tn.next(),
  34588. this.tn.skip(t),
  34589. e = this.tn.peek()
  34590. } while ('"' === e || '"' === e);return i
  34591. }
  34592. ,
  34593. c._readValue = function(e) {
  34594. var i = this.tn.peek();
  34595. if ('"' === i || "'" === i)
  34596. return this._readString();
  34597. if (this.tn.next(),
  34598. t.NUMBER.test(i))
  34599. return n(i);
  34600. if (t.BOOL.test(i))
  34601. return "true" === i.toLowerCase();
  34602. if (e && t.TYPEREF.test(i))
  34603. return i;
  34604. throw Error("illegal value: " + i)
  34605. }
  34606. ,
  34607. c._parseOption = function(e, i) {
  34608. var n = this.tn.next()
  34609. , r = !1;
  34610. if ("(" === n && (r = !0,
  34611. n = this.tn.next()),
  34612. !t.TYPEREF.test(n))
  34613. throw Error("illegal option name: " + n);
  34614. var o = n;
  34615. r && (this.tn.skip(")"),
  34616. o = "(" + o + ")",
  34617. n = this.tn.peek(),
  34618. t.FQTYPEREF.test(n) && (o += n,
  34619. this.tn.next())),
  34620. this.tn.skip("="),
  34621. this._parseOptionValue(e, o),
  34622. i || this.tn.skip(";")
  34623. }
  34624. ,
  34625. c._parseOptionValue = function(e, i) {
  34626. var n = this.tn.peek();
  34627. if ("{" !== n)
  34628. r(e.options, i, this._readValue(!0));
  34629. else
  34630. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34631. if (!t.NAME.test(n))
  34632. throw Error("illegal option name: " + i + "." + n);
  34633. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34634. }
  34635. }
  34636. ,
  34637. c._parseService = function(e) {
  34638. var i = this.tn.next();
  34639. if (!t.NAME.test(i))
  34640. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34641. var n = i
  34642. , r = {
  34643. name: n,
  34644. rpc: {},
  34645. options: {}
  34646. };
  34647. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34648. if ("option" === i)
  34649. this._parseOption(r);
  34650. else {
  34651. if ("rpc" !== i)
  34652. throw Error("illegal service token: " + i);
  34653. this._parseServiceRPC(r)
  34654. }
  34655. this.tn.omit(";"),
  34656. e.services.push(r)
  34657. }
  34658. ,
  34659. c._parseServiceRPC = function(e) {
  34660. var i = "rpc"
  34661. , n = this.tn.next();
  34662. if (!t.NAME.test(n))
  34663. throw Error("illegal rpc service method name: " + n);
  34664. var r = n
  34665. , o = {
  34666. request: null,
  34667. response: null,
  34668. request_stream: !1,
  34669. response_stream: !1,
  34670. options: {}
  34671. };
  34672. if (this.tn.skip("("),
  34673. n = this.tn.next(),
  34674. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34675. n = this.tn.next()),
  34676. !t.TYPEREF.test(n))
  34677. throw Error("illegal rpc service request type: " + n);
  34678. if (o.request = n,
  34679. this.tn.skip(")"),
  34680. n = this.tn.next(),
  34681. "returns" !== n.toLowerCase())
  34682. throw Error("illegal rpc service request type delimiter: " + n);
  34683. if (this.tn.skip("("),
  34684. n = this.tn.next(),
  34685. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34686. n = this.tn.next()),
  34687. o.response = n,
  34688. this.tn.skip(")"),
  34689. n = this.tn.peek(),
  34690. "{" === n) {
  34691. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34692. if ("option" !== n)
  34693. throw Error("illegal rpc service token: " + n);
  34694. this._parseOption(o)
  34695. }
  34696. this.tn.omit(";")
  34697. } else
  34698. this.tn.skip(";");
  34699. "undefined" == typeof e[i] && (e[i] = {}),
  34700. e[i][r] = o
  34701. }
  34702. ,
  34703. c._parseMessage = function(e, n) {
  34704. var r = !!n
  34705. , o = this.tn.next()
  34706. , a = {
  34707. name: "",
  34708. fields: [],
  34709. enums: [],
  34710. messages: [],
  34711. options: {},
  34712. services: [],
  34713. oneofs: {}
  34714. };
  34715. if (!t.NAME.test(o))
  34716. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34717. for (a.name = o,
  34718. r && (this.tn.skip("="),
  34719. n.id = i(this.tn.next()),
  34720. a.isGroup = !0),
  34721. o = this.tn.peek(),
  34722. "[" === o && n && this._parseFieldOptions(n),
  34723. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34724. if (t.RULE.test(o))
  34725. this._parseMessageField(a, o);
  34726. else if ("oneof" === o)
  34727. this._parseMessageOneOf(a);
  34728. else if ("enum" === o)
  34729. this._parseEnum(a);
  34730. else if ("message" === o)
  34731. this._parseMessage(a);
  34732. else if ("option" === o)
  34733. this._parseOption(a);
  34734. else if ("service" === o)
  34735. this._parseService(a);
  34736. else if ("extensions" === o)
  34737. a.extensions = this._parseExtensionRanges();
  34738. else if ("reserved" === o)
  34739. this._parseIgnored();
  34740. else if ("extend" === o)
  34741. this._parseExtend(a);
  34742. else {
  34743. if (!t.TYPEREF.test(o))
  34744. throw Error("illegal message token: " + o);
  34745. if (!this.proto3)
  34746. throw Error("illegal field rule: " + o);
  34747. this._parseMessageField(a, "optional", o)
  34748. }
  34749. return this.tn.omit(";"),
  34750. e.messages.push(a),
  34751. a
  34752. }
  34753. ,
  34754. c._parseIgnored = function() {
  34755. for (; ";" !== this.tn.peek(); )
  34756. this.tn.next();
  34757. this.tn.skip(";")
  34758. }
  34759. ,
  34760. c._parseMessageField = function(e, n, r) {
  34761. if (!t.RULE.test(n))
  34762. throw Error("illegal message field rule: " + n);
  34763. var o, a = {
  34764. rule: n,
  34765. type: "",
  34766. name: "",
  34767. options: {},
  34768. id: 0
  34769. };
  34770. if ("map" === n) {
  34771. if (r)
  34772. throw Error("illegal type: " + r);
  34773. if (this.tn.skip("<"),
  34774. o = this.tn.next(),
  34775. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34776. throw Error("illegal message field type: " + o);
  34777. if (a.keytype = o,
  34778. this.tn.skip(","),
  34779. o = this.tn.next(),
  34780. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34781. throw Error("illegal message field: " + o);
  34782. if (a.type = o,
  34783. this.tn.skip(">"),
  34784. o = this.tn.next(),
  34785. !t.NAME.test(o))
  34786. throw Error("illegal message field name: " + o);
  34787. a.name = o,
  34788. this.tn.skip("="),
  34789. a.id = i(this.tn.next()),
  34790. o = this.tn.peek(),
  34791. "[" === o && this._parseFieldOptions(a),
  34792. this.tn.skip(";")
  34793. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34794. "group" === r) {
  34795. var s = this._parseMessage(e, a);
  34796. if (!/^[A-Z]/.test(s.name))
  34797. throw Error("illegal group name: " + s.name);
  34798. a.type = s.name,
  34799. a.name = s.name.toLowerCase(),
  34800. this.tn.omit(";")
  34801. } else {
  34802. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34803. throw Error("illegal message field type: " + r);
  34804. if (a.type = r,
  34805. o = this.tn.next(),
  34806. !t.NAME.test(o))
  34807. throw Error("illegal message field name: " + o);
  34808. a.name = o,
  34809. this.tn.skip("="),
  34810. a.id = i(this.tn.next()),
  34811. o = this.tn.peek(),
  34812. "[" === o && this._parseFieldOptions(a),
  34813. this.tn.skip(";")
  34814. }
  34815. return e.fields.push(a),
  34816. a
  34817. }
  34818. ,
  34819. c._parseMessageOneOf = function(e) {
  34820. var i = this.tn.next();
  34821. if (!t.NAME.test(i))
  34822. throw Error("illegal oneof name: " + i);
  34823. var n, r = i, o = [];
  34824. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34825. n = this._parseMessageField(e, "optional", i),
  34826. n.oneof = r,
  34827. o.push(n.id);
  34828. this.tn.omit(";"),
  34829. e.oneofs[r] = o
  34830. }
  34831. ,
  34832. c._parseFieldOptions = function(e) {
  34833. this.tn.skip("[");
  34834. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34835. i || this.tn.skip(","),
  34836. this._parseOption(e, !0),
  34837. i = !1;
  34838. this.tn.next()
  34839. }
  34840. ,
  34841. c._parseEnum = function(e) {
  34842. var n = {
  34843. name: "",
  34844. values: [],
  34845. options: {}
  34846. }
  34847. , r = this.tn.next();
  34848. if (!t.NAME.test(r))
  34849. throw Error("illegal name: " + r);
  34850. for (n.name = r,
  34851. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34852. if ("option" === r)
  34853. this._parseOption(n);
  34854. else {
  34855. if (!t.NAME.test(r))
  34856. throw Error("illegal name: " + r);
  34857. this.tn.skip("=");
  34858. var o = {
  34859. name: r,
  34860. id: i(this.tn.next(), !0)
  34861. };
  34862. r = this.tn.peek(),
  34863. "[" === r && this._parseFieldOptions({
  34864. options: {}
  34865. }),
  34866. this.tn.skip(";"),
  34867. n.values.push(o)
  34868. }
  34869. this.tn.omit(";"),
  34870. e.enums.push(n)
  34871. }
  34872. ,
  34873. c._parseExtensionRanges = function() {
  34874. var t, i, r, o = [];
  34875. do {
  34876. for (i = []; ; ) {
  34877. switch (t = this.tn.next()) {
  34878. case "min":
  34879. r = e.ID_MIN;
  34880. break;
  34881. case "max":
  34882. r = e.ID_MAX;
  34883. break;
  34884. default:
  34885. r = n(t)
  34886. }
  34887. if (i.push(r),
  34888. 2 === i.length)
  34889. break;
  34890. if ("to" !== this.tn.peek()) {
  34891. i.push(r);
  34892. break
  34893. }
  34894. this.tn.next()
  34895. }
  34896. o.push(i)
  34897. } while (this.tn.omit(","));return this.tn.skip(";"),
  34898. o
  34899. }
  34900. ,
  34901. c._parseExtend = function(e) {
  34902. var i = this.tn.next();
  34903. if (!t.TYPEREF.test(i))
  34904. throw Error("illegal extend reference: " + i);
  34905. var n = {
  34906. ref: i,
  34907. fields: []
  34908. };
  34909. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34910. if (t.RULE.test(i))
  34911. this._parseMessageField(n, i);
  34912. else {
  34913. if (!t.TYPEREF.test(i))
  34914. throw Error("illegal extend token: " + i);
  34915. if (!this.proto3)
  34916. throw Error("illegal field rule: " + i);
  34917. this._parseMessageField(n, "optional", i)
  34918. }
  34919. return this.tn.omit(";"),
  34920. e.messages.push(n),
  34921. n
  34922. }
  34923. ,
  34924. c.toString = function() {
  34925. return "Parser at line " + this.tn.line
  34926. }
  34927. ,
  34928. o.Parser = l,
  34929. o
  34930. }(r, r.Lang),
  34931. r.Reflect = function(e) {
  34932. function i(i) {
  34933. if ("string" == typeof i && (i = e.TYPES[i]),
  34934. "undefined" == typeof i.defaultValue)
  34935. throw Error("default value for type " + i.name + " is not supported");
  34936. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34937. }
  34938. function n(t, i) {
  34939. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34940. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34941. if ("string" == typeof t)
  34942. return e.Long.fromString(t, i || !1, 10);
  34943. if ("number" == typeof t)
  34944. return e.Long.fromNumber(t, i || !1);
  34945. throw Error("not convertible to Long")
  34946. }
  34947. function r(t, i) {
  34948. var n = i.readVarint32()
  34949. , o = 7 & n
  34950. , a = n >>> 3;
  34951. switch (o) {
  34952. case e.WIRE_TYPES.VARINT:
  34953. do
  34954. n = i.readUint8();
  34955. while (128 === (128 & n));break;
  34956. case e.WIRE_TYPES.BITS64:
  34957. i.offset += 8;
  34958. break;
  34959. case e.WIRE_TYPES.LDELIM:
  34960. n = i.readVarint32(),
  34961. i.offset += n;
  34962. break;
  34963. case e.WIRE_TYPES.STARTGROUP:
  34964. r(a, i);
  34965. break;
  34966. case e.WIRE_TYPES.ENDGROUP:
  34967. if (a === t)
  34968. return !1;
  34969. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34970. case e.WIRE_TYPES.BITS32:
  34971. i.offset += 4;
  34972. break;
  34973. default:
  34974. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34975. }
  34976. return !0
  34977. }
  34978. var o = {}
  34979. , a = function(e, t, i) {
  34980. this.builder = e,
  34981. this.parent = t,
  34982. this.name = i,
  34983. this.className
  34984. }
  34985. , s = a.prototype;
  34986. s.fqn = function() {
  34987. for (var e = this.name, t = this; ; ) {
  34988. if (t = t.parent,
  34989. null == t)
  34990. break;
  34991. e = t.name + "." + e
  34992. }
  34993. return e
  34994. }
  34995. ,
  34996. s.toString = function(e) {
  34997. return (e ? this.className + " " : "") + this.fqn()
  34998. }
  34999. ,
  35000. s.build = function() {
  35001. throw Error(this.toString(!0) + " cannot be built directly")
  35002. }
  35003. ,
  35004. o.T = a;
  35005. var l = function(e, t, i, n, r) {
  35006. a.call(this, e, t, i),
  35007. this.className = "Namespace",
  35008. this.children = [],
  35009. this.options = n || {},
  35010. this.syntax = r || "proto2"
  35011. }
  35012. , c = l.prototype = Object.create(a.prototype);
  35013. c.getChildren = function(e) {
  35014. if (e = e || null,
  35015. null == e)
  35016. return this.children.slice();
  35017. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35018. this.children[i]instanceof e && t.push(this.children[i]);
  35019. return t
  35020. }
  35021. ,
  35022. c.addChild = function(e) {
  35023. var t;
  35024. if (t = this.getChild(e.name))
  35025. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35026. t.name = t.originalName;
  35027. else {
  35028. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35029. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35030. e.name = e.originalName
  35031. }
  35032. this.children.push(e)
  35033. }
  35034. ,
  35035. c.getChild = function(e) {
  35036. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35037. if (this.children[i][t] === e)
  35038. return this.children[i];
  35039. return null
  35040. }
  35041. ,
  35042. c.resolve = function(e, t) {
  35043. var i = "string" == typeof e ? e.split(".") : e
  35044. , n = this
  35045. , r = 0;
  35046. if ("" === i[r]) {
  35047. for (; null !== n.parent; )
  35048. n = n.parent;
  35049. r++
  35050. }
  35051. var a;
  35052. do {
  35053. do {
  35054. if (!(n instanceof o.Namespace)) {
  35055. n = null;
  35056. break
  35057. }
  35058. if (a = n.getChild(i[r]),
  35059. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35060. n = null;
  35061. break
  35062. }
  35063. n = a,
  35064. r++
  35065. } while (r < i.length);if (null != n)
  35066. break;
  35067. if (null !== this.parent)
  35068. return this.parent.resolve(e, t)
  35069. } while (null != n);return n
  35070. }
  35071. ,
  35072. c.qn = function(e) {
  35073. var t = []
  35074. , i = e;
  35075. do
  35076. t.unshift(i.name),
  35077. i = i.parent;
  35078. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35079. var r = t.slice(t.length - n);
  35080. if (e === this.resolve(r, e instanceof o.Namespace))
  35081. return r.join(".")
  35082. }
  35083. return e.fqn()
  35084. }
  35085. ,
  35086. c.build = function() {
  35087. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35088. e = i[n],
  35089. e instanceof l && (t[e.name] = e.build());
  35090. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35091. value: this.buildOpt()
  35092. }),
  35093. t
  35094. }
  35095. ,
  35096. c.buildOpt = function() {
  35097. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35098. var r = t[i]
  35099. , o = this.options[t[i]];
  35100. e[r] = o
  35101. }
  35102. return e
  35103. }
  35104. ,
  35105. c.getOption = function(e) {
  35106. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35107. }
  35108. ,
  35109. o.Namespace = l;
  35110. var h = function(t, i, n, r) {
  35111. if (this.type = t,
  35112. this.resolvedType = i,
  35113. this.isMapKey = n,
  35114. this.syntax = r,
  35115. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35116. throw Error("Invalid map key type: " + t.name)
  35117. }
  35118. , u = h.prototype;
  35119. h.defaultFieldValue = i,
  35120. u.verifyValue = function(i) {
  35121. function r(e, t) {
  35122. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35123. }
  35124. var o = this;
  35125. switch (this.type) {
  35126. case e.TYPES.int32:
  35127. case e.TYPES.sint32:
  35128. case e.TYPES.sfixed32:
  35129. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35130. i > 4294967295 ? 0 | i : i;
  35131. case e.TYPES.uint32:
  35132. case e.TYPES.fixed32:
  35133. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35134. i < 0 ? i >>> 0 : i;
  35135. case e.TYPES.int64:
  35136. case e.TYPES.sint64:
  35137. case e.TYPES.sfixed64:
  35138. if (e.Long)
  35139. try {
  35140. return n(i, !1)
  35141. } catch (e) {
  35142. r(typeof i, e.message)
  35143. }
  35144. else
  35145. r(typeof i, "requires Long.js");
  35146. case e.TYPES.uint64:
  35147. case e.TYPES.fixed64:
  35148. if (e.Long)
  35149. try {
  35150. return n(i, !0)
  35151. } catch (e) {
  35152. r(typeof i, e.message)
  35153. }
  35154. else
  35155. r(typeof i, "requires Long.js");
  35156. case e.TYPES.bool:
  35157. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35158. i;
  35159. case e.TYPES.float:
  35160. case e.TYPES.double:
  35161. return "number" != typeof i && r(typeof i, "not a number"),
  35162. i;
  35163. case e.TYPES.string:
  35164. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35165. "" + i;
  35166. case e.TYPES.bytes:
  35167. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35168. case e.TYPES.enum:
  35169. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35170. for (l = 0; l < a.length; l++) {
  35171. if (a[l].name == i)
  35172. return a[l].id;
  35173. if (a[l].id == i)
  35174. return a[l].id
  35175. }
  35176. if ("proto3" === this.syntax)
  35177. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35178. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35179. i;
  35180. r(i, "not a valid enum value");
  35181. case e.TYPES.group:
  35182. case e.TYPES.message:
  35183. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35184. i instanceof this.resolvedType.clazz)
  35185. return i;
  35186. if (i instanceof e.Builder.Message) {
  35187. var s = {};
  35188. for (var l in i)
  35189. i.hasOwnProperty(l) && (s[l] = i[l]);
  35190. i = s
  35191. }
  35192. return new this.resolvedType.clazz(i)
  35193. }
  35194. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35195. }
  35196. ,
  35197. u.calculateLength = function(i, n) {
  35198. if (null === n)
  35199. return 0;
  35200. var r;
  35201. switch (this.type) {
  35202. case e.TYPES.int32:
  35203. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35204. case e.TYPES.uint32:
  35205. return t.calculateVarint32(n);
  35206. case e.TYPES.sint32:
  35207. return t.calculateVarint32(t.zigZagEncode32(n));
  35208. case e.TYPES.fixed32:
  35209. case e.TYPES.sfixed32:
  35210. case e.TYPES.float:
  35211. return 4;
  35212. case e.TYPES.int64:
  35213. case e.TYPES.uint64:
  35214. return t.calculateVarint64(n);
  35215. case e.TYPES.sint64:
  35216. return t.calculateVarint64(t.zigZagEncode64(n));
  35217. case e.TYPES.fixed64:
  35218. case e.TYPES.sfixed64:
  35219. return 8;
  35220. case e.TYPES.bool:
  35221. return 1;
  35222. case e.TYPES.enum:
  35223. return t.calculateVarint32(n);
  35224. case e.TYPES.double:
  35225. return 8;
  35226. case e.TYPES.string:
  35227. return r = t.calculateUTF8Bytes(n),
  35228. t.calculateVarint32(r) + r;
  35229. case e.TYPES.bytes:
  35230. if (n.remaining() < 0)
  35231. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35232. return t.calculateVarint32(n.remaining()) + n.remaining();
  35233. case e.TYPES.message:
  35234. return r = this.resolvedType.calculate(n),
  35235. t.calculateVarint32(r) + r;
  35236. case e.TYPES.group:
  35237. return r = this.resolvedType.calculate(n),
  35238. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35239. }
  35240. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35241. }
  35242. ,
  35243. u.encodeValue = function(i, n, r) {
  35244. if (null === n)
  35245. return r;
  35246. switch (this.type) {
  35247. case e.TYPES.int32:
  35248. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35249. break;
  35250. case e.TYPES.uint32:
  35251. r.writeVarint32(n);
  35252. break;
  35253. case e.TYPES.sint32:
  35254. r.writeVarint32ZigZag(n);
  35255. break;
  35256. case e.TYPES.fixed32:
  35257. r.writeUint32(n);
  35258. break;
  35259. case e.TYPES.sfixed32:
  35260. r.writeInt32(n);
  35261. break;
  35262. case e.TYPES.int64:
  35263. case e.TYPES.uint64:
  35264. r.writeVarint64(n);
  35265. break;
  35266. case e.TYPES.sint64:
  35267. r.writeVarint64ZigZag(n);
  35268. break;
  35269. case e.TYPES.fixed64:
  35270. r.writeUint64(n);
  35271. break;
  35272. case e.TYPES.sfixed64:
  35273. r.writeInt64(n);
  35274. break;
  35275. case e.TYPES.bool:
  35276. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35277. break;
  35278. case e.TYPES.enum:
  35279. r.writeVarint32(n);
  35280. break;
  35281. case e.TYPES.float:
  35282. r.writeFloat32(n);
  35283. break;
  35284. case e.TYPES.double:
  35285. r.writeFloat64(n);
  35286. break;
  35287. case e.TYPES.string:
  35288. r.writeVString(n);
  35289. break;
  35290. case e.TYPES.bytes:
  35291. if (n.remaining() < 0)
  35292. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35293. var o = n.offset;
  35294. r.writeVarint32(n.remaining()),
  35295. r.append(n),
  35296. n.offset = o;
  35297. break;
  35298. case e.TYPES.message:
  35299. var a = (new t).LE();
  35300. this.resolvedType.encode(n, a),
  35301. r.writeVarint32(a.offset),
  35302. r.append(a.flip());
  35303. break;
  35304. case e.TYPES.group:
  35305. this.resolvedType.encode(n, r),
  35306. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35307. break;
  35308. default:
  35309. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35310. }
  35311. return r
  35312. }
  35313. ,
  35314. u.decode = function(t, i, n) {
  35315. if (i != this.type.wireType)
  35316. throw Error("Unexpected wire type for element");
  35317. var r, o;
  35318. switch (this.type) {
  35319. case e.TYPES.int32:
  35320. return 0 | t.readVarint32();
  35321. case e.TYPES.uint32:
  35322. return t.readVarint32() >>> 0;
  35323. case e.TYPES.sint32:
  35324. return 0 | t.readVarint32ZigZag();
  35325. case e.TYPES.fixed32:
  35326. return t.readUint32() >>> 0;
  35327. case e.TYPES.sfixed32:
  35328. return 0 | t.readInt32();
  35329. case e.TYPES.int64:
  35330. return t.readVarint64();
  35331. case e.TYPES.uint64:
  35332. return t.readVarint64().toUnsigned();
  35333. case e.TYPES.sint64:
  35334. return t.readVarint64ZigZag();
  35335. case e.TYPES.fixed64:
  35336. return t.readUint64();
  35337. case e.TYPES.sfixed64:
  35338. return t.readInt64();
  35339. case e.TYPES.bool:
  35340. return !!t.readVarint32();
  35341. case e.TYPES.enum:
  35342. return t.readVarint32();
  35343. case e.TYPES.float:
  35344. return t.readFloat();
  35345. case e.TYPES.double:
  35346. return t.readDouble();
  35347. case e.TYPES.string:
  35348. return t.readVString();
  35349. case e.TYPES.bytes:
  35350. if (o = t.readVarint32(),
  35351. t.remaining() < o)
  35352. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35353. return r = t.clone(),
  35354. r.limit = r.offset + o,
  35355. t.offset += o,
  35356. r;
  35357. case e.TYPES.message:
  35358. return o = t.readVarint32(),
  35359. this.resolvedType.decode(t, o);
  35360. case e.TYPES.group:
  35361. return this.resolvedType.decode(t, -1, n)
  35362. }
  35363. throw Error("[INTERNAL] Illegal decode type")
  35364. }
  35365. ,
  35366. u.valueFromString = function(i) {
  35367. if (!this.isMapKey)
  35368. throw Error("valueFromString() called on non-map-key element");
  35369. switch (this.type) {
  35370. case e.TYPES.int32:
  35371. case e.TYPES.sint32:
  35372. case e.TYPES.sfixed32:
  35373. case e.TYPES.uint32:
  35374. case e.TYPES.fixed32:
  35375. return this.verifyValue(parseInt(i));
  35376. case e.TYPES.int64:
  35377. case e.TYPES.sint64:
  35378. case e.TYPES.sfixed64:
  35379. case e.TYPES.uint64:
  35380. case e.TYPES.fixed64:
  35381. return this.verifyValue(i);
  35382. case e.TYPES.bool:
  35383. return "true" === i;
  35384. case e.TYPES.string:
  35385. return this.verifyValue(i);
  35386. case e.TYPES.bytes:
  35387. return t.fromBinary(i)
  35388. }
  35389. }
  35390. ,
  35391. u.valueToString = function(t) {
  35392. if (!this.isMapKey)
  35393. throw Error("valueToString() called on non-map-key element");
  35394. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35395. }
  35396. ,
  35397. o.Element = h;
  35398. var d = function(e, t, i, n, r, o) {
  35399. l.call(this, e, t, i, n, o),
  35400. this.className = "Message",
  35401. this.extensions = void 0,
  35402. this.clazz = null,
  35403. this.isGroup = !!r,
  35404. this._fields = null,
  35405. this._fieldsById = null,
  35406. this._fieldsByName = null
  35407. }
  35408. , p = d.prototype = Object.create(l.prototype);
  35409. p.build = function(i) {
  35410. if (this.clazz && !i)
  35411. return this.clazz;
  35412. var n = function(e, i) {
  35413. function n(i, r, o, a) {
  35414. if (null === i || "object" != typeof i) {
  35415. if (a && a instanceof e.Reflect.Enum) {
  35416. var s = e.Reflect.Enum.getName(a.object, i);
  35417. if (null !== s)
  35418. return s
  35419. }
  35420. return i
  35421. }
  35422. if (t.isByteBuffer(i))
  35423. return r ? i.toBase64() : i.toBuffer();
  35424. if (e.Long.isLong(i))
  35425. return o ? i.toString() : e.Long.fromValue(i);
  35426. var l;
  35427. if (Array.isArray(i))
  35428. return l = [],
  35429. i.forEach(function(e, t) {
  35430. l[t] = n(e, r, o, a)
  35431. }),
  35432. l;
  35433. if (l = {},
  35434. i instanceof e.Map) {
  35435. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35436. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35437. return l
  35438. }
  35439. var u = i.$type
  35440. , d = void 0;
  35441. for (var p in i)
  35442. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35443. return l
  35444. }
  35445. var r = i.getChildren(e.Reflect.Message.Field)
  35446. , o = i.getChildren(e.Reflect.Message.OneOf)
  35447. , a = function(n, s) {
  35448. e.Builder.Message.call(this);
  35449. for (var l = 0, c = o.length; l < c; ++l)
  35450. this[o[l].name] = null;
  35451. for (l = 0,
  35452. c = r.length; l < c; ++l) {
  35453. var h = r[l];
  35454. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35455. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35456. }
  35457. if (arguments.length > 0) {
  35458. var u;
  35459. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35460. for (l = 0,
  35461. c = arguments.length; l < c; ++l)
  35462. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35463. else
  35464. this.$set(n)
  35465. }
  35466. }
  35467. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35468. s.add = function(t, n, r) {
  35469. var o = i._fieldsByName[t];
  35470. if (!r) {
  35471. if (!o)
  35472. throw Error(this + "#" + t + " is undefined");
  35473. if (!(o instanceof e.Reflect.Message.Field))
  35474. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35475. if (!o.repeated)
  35476. throw Error(this + "#" + t + " is not a repeated field");
  35477. n = o.verifyValue(n, !0)
  35478. }
  35479. return null === this[t] && (this[t] = []),
  35480. this[t].push(n),
  35481. this
  35482. }
  35483. ,
  35484. s.$add = s.add,
  35485. s.set = function(t, n, r) {
  35486. if (t && "object" == typeof t) {
  35487. r = n;
  35488. for (var o in t)
  35489. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35490. return this
  35491. }
  35492. var a = i._fieldsByName[t];
  35493. if (r)
  35494. this[t] = n;
  35495. else {
  35496. if (!a)
  35497. throw Error(this + "#" + t + " is not a field: undefined");
  35498. if (!(a instanceof e.Reflect.Message.Field))
  35499. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35500. this[a.name] = n = a.verifyValue(n)
  35501. }
  35502. if (a && a.oneof) {
  35503. var s = this[a.oneof.name];
  35504. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35505. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35506. }
  35507. return this
  35508. }
  35509. ,
  35510. s.$set = s.set,
  35511. s.get = function(t, n) {
  35512. if (n)
  35513. return this[t];
  35514. var r = i._fieldsByName[t];
  35515. if (!(r && r instanceof e.Reflect.Message.Field))
  35516. throw Error(this + "#" + t + " is not a field: undefined");
  35517. if (!(r instanceof e.Reflect.Message.Field))
  35518. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35519. return this[r.name]
  35520. }
  35521. ,
  35522. s.$get = s.get;
  35523. for (var l = 0; l < r.length; l++) {
  35524. var c = r[l];
  35525. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35526. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35527. return e.toUpperCase().replace("_", "")
  35528. });
  35529. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35530. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35531. return "_" + e
  35532. })
  35533. , r = function(t, i) {
  35534. return this[e.name] = i ? t : e.verifyValue(t),
  35535. this
  35536. }
  35537. , o = function() {
  35538. return this[e.name]
  35539. };
  35540. null === i.getChild("set" + t) && (s["set" + t] = r),
  35541. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35542. null === i.getChild("get" + t) && (s["get" + t] = o),
  35543. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35544. }(c)
  35545. }
  35546. s.encode = function(e, n) {
  35547. "boolean" == typeof e && (n = e,
  35548. e = void 0);
  35549. var r = !1;
  35550. e || (e = new t,
  35551. r = !0);
  35552. var o = e.littleEndian;
  35553. try {
  35554. return i.encode(this, e.LE(), n),
  35555. (r ? e.flip() : e).LE(o)
  35556. } catch (t) {
  35557. throw e.LE(o),
  35558. t
  35559. }
  35560. }
  35561. ,
  35562. a.encode = function(e, t, i) {
  35563. return new a(e).encode(t, i)
  35564. }
  35565. ,
  35566. s.calculate = function() {
  35567. return i.calculate(this)
  35568. }
  35569. ,
  35570. s.encodeDelimited = function(e, n) {
  35571. var r = !1;
  35572. e || (e = new t,
  35573. r = !0);
  35574. var o = (new t).LE();
  35575. return i.encode(this, o, n).flip(),
  35576. e.writeVarint32(o.remaining()),
  35577. e.append(o),
  35578. r ? e.flip() : e
  35579. }
  35580. ,
  35581. s.encodeAB = function() {
  35582. try {
  35583. return this.encode().toArrayBuffer()
  35584. } catch (e) {
  35585. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35586. e
  35587. }
  35588. }
  35589. ,
  35590. s.toArrayBuffer = s.encodeAB,
  35591. s.encodeNB = function() {
  35592. try {
  35593. return this.encode().toBuffer()
  35594. } catch (e) {
  35595. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35596. e
  35597. }
  35598. }
  35599. ,
  35600. s.toBuffer = s.encodeNB,
  35601. s.encode64 = function() {
  35602. try {
  35603. return this.encode().toBase64()
  35604. } catch (e) {
  35605. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35606. e
  35607. }
  35608. }
  35609. ,
  35610. s.toBase64 = s.encode64,
  35611. s.encodeHex = function() {
  35612. try {
  35613. return this.encode().toHex()
  35614. } catch (e) {
  35615. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35616. e
  35617. }
  35618. }
  35619. ,
  35620. s.toHex = s.encodeHex,
  35621. s.toRaw = function(e, t) {
  35622. return n(this, !!e, !!t, this.$type)
  35623. }
  35624. ,
  35625. s.encodeJSON = function() {
  35626. return JSON.stringify(n(this, !0, !0, this.$type))
  35627. }
  35628. ,
  35629. a.decode = function(e, n, r) {
  35630. "string" == typeof n && (r = n,
  35631. n = -1),
  35632. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35633. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35634. var o = e.littleEndian;
  35635. try {
  35636. var a = i.decode(e.LE());
  35637. return e.LE(o),
  35638. a
  35639. } catch (t) {
  35640. throw e.LE(o),
  35641. t
  35642. }
  35643. }
  35644. ,
  35645. a.decodeDelimited = function(e, n) {
  35646. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35647. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35648. e.remaining() < 1)
  35649. return null;
  35650. var r = e.offset
  35651. , o = e.readVarint32();
  35652. if (e.remaining() < o)
  35653. return e.offset = r,
  35654. null;
  35655. try {
  35656. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35657. return e.offset += o,
  35658. a
  35659. } catch (t) {
  35660. throw e.offset += o,
  35661. t
  35662. }
  35663. }
  35664. ,
  35665. a.decode64 = function(e) {
  35666. return a.decode(e, "base64")
  35667. }
  35668. ,
  35669. a.decodeHex = function(e) {
  35670. return a.decode(e, "hex")
  35671. }
  35672. ,
  35673. a.decodeJSON = function(e) {
  35674. return new a(JSON.parse(e))
  35675. }
  35676. ,
  35677. s.toString = function() {
  35678. return i.toString()
  35679. }
  35680. ;
  35681. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35682. value: i.buildOpt()
  35683. }),
  35684. Object.defineProperty(s, "$options", {
  35685. value: a.$options
  35686. }),
  35687. Object.defineProperty(a, "$type", {
  35688. value: i
  35689. }),
  35690. Object.defineProperty(s, "$type", {
  35691. value: i
  35692. })),
  35693. a
  35694. }(e, this);
  35695. this._fields = [],
  35696. this._fieldsById = {},
  35697. this._fieldsByName = {};
  35698. for (var r, o = 0, a = this.children.length; o < a; o++)
  35699. if (r = this.children[o],
  35700. r instanceof A || r instanceof d || r instanceof E) {
  35701. if (n.hasOwnProperty(r.name))
  35702. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35703. n[r.name] = r.build()
  35704. } else if (r instanceof d.Field)
  35705. r.build(),
  35706. this._fields.push(r),
  35707. this._fieldsById[r.id] = r,
  35708. this._fieldsByName[r.name] = r;
  35709. else if (!(r instanceof d.OneOf || r instanceof I))
  35710. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35711. return this.clazz = n
  35712. }
  35713. ,
  35714. p.encode = function(e, t, i) {
  35715. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35716. n = this._fields[a],
  35717. r = e[n.name],
  35718. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35719. if (null !== o) {
  35720. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35721. throw l.encoded = t,
  35722. l
  35723. }
  35724. return t
  35725. }
  35726. ,
  35727. p.calculate = function(e) {
  35728. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35729. if (t = this._fields[r],
  35730. i = e[t.name],
  35731. t.required && null === i)
  35732. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35733. n += t.calculate(i, e)
  35734. }
  35735. return n
  35736. }
  35737. ,
  35738. p.decode = function(t, i, n) {
  35739. i = "number" == typeof i ? i : -1;
  35740. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35741. if (o = t.readVarint32(),
  35742. a = 7 & o,
  35743. s = o >>> 3,
  35744. a === e.WIRE_TYPES.ENDGROUP) {
  35745. if (s !== n)
  35746. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35747. break
  35748. }
  35749. if (l = this._fieldsById[s]) {
  35750. if (l.repeated && !l.options.packed)
  35751. h[l.name].push(l.decode(a, t));
  35752. else if (l.map) {
  35753. var u = l.decode(a, t);
  35754. h[l.name].set(u[0], u[1])
  35755. } else if (h[l.name] = l.decode(a, t),
  35756. l.oneof) {
  35757. var d = h[l.oneof.name];
  35758. null !== d && d !== l.name && (h[d] = null),
  35759. h[l.oneof.name] = l.name
  35760. }
  35761. } else
  35762. switch (a) {
  35763. case e.WIRE_TYPES.VARINT:
  35764. t.readVarint32();
  35765. break;
  35766. case e.WIRE_TYPES.BITS32:
  35767. t.offset += 4;
  35768. break;
  35769. case e.WIRE_TYPES.BITS64:
  35770. t.offset += 8;
  35771. break;
  35772. case e.WIRE_TYPES.LDELIM:
  35773. var p = t.readVarint32();
  35774. t.offset += p;
  35775. break;
  35776. case e.WIRE_TYPES.STARTGROUP:
  35777. for (; r(s, t); )
  35778. ;
  35779. break;
  35780. default:
  35781. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35782. }
  35783. }
  35784. for (var f = 0, g = this._fields.length; f < g; ++f)
  35785. if (l = this._fields[f],
  35786. null === h[l.name])
  35787. if ("proto3" === this.syntax)
  35788. h[l.name] = l.defaultValue;
  35789. else {
  35790. if (l.required) {
  35791. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35792. throw m.decoded = h,
  35793. m
  35794. }
  35795. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35796. }
  35797. return h
  35798. }
  35799. ,
  35800. o.Message = d;
  35801. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35802. a.call(this, t, i, s),
  35803. this.className = "Message.Field",
  35804. this.required = "required" === n,
  35805. this.repeated = "repeated" === n,
  35806. this.map = "map" === n,
  35807. this.keyType = r || null,
  35808. this.type = o,
  35809. this.resolvedType = null,
  35810. this.id = l,
  35811. this.options = c || {},
  35812. this.defaultValue = null,
  35813. this.oneof = h || null,
  35814. this.syntax = u || "proto2",
  35815. this.originalName = this.name,
  35816. this.element = null,
  35817. this.keyElement = null,
  35818. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35819. }
  35820. , g = f.prototype = Object.create(a.prototype);
  35821. g.build = function() {
  35822. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35823. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35824. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35825. }
  35826. ,
  35827. g.verifyValue = function(t, i) {
  35828. function n(e, t) {
  35829. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35830. }
  35831. i = i || !1;
  35832. var r = this;
  35833. if (null === t)
  35834. return this.required && n(typeof t, "required"),
  35835. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35836. null;
  35837. var o;
  35838. if (this.repeated && !i) {
  35839. Array.isArray(t) || (t = [t]);
  35840. var a = [];
  35841. for (o = 0; o < t.length; o++)
  35842. a.push(this.element.verifyValue(t[o]));
  35843. return a
  35844. }
  35845. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35846. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35847. this.element.verifyValue(t))
  35848. }
  35849. ,
  35850. g.hasWirePresence = function(t, i) {
  35851. if ("proto3" !== this.syntax)
  35852. return null !== t;
  35853. if (this.oneof && i[this.oneof.name] === this.name)
  35854. return !0;
  35855. switch (this.type) {
  35856. case e.TYPES.int32:
  35857. case e.TYPES.sint32:
  35858. case e.TYPES.sfixed32:
  35859. case e.TYPES.uint32:
  35860. case e.TYPES.fixed32:
  35861. return 0 !== t;
  35862. case e.TYPES.int64:
  35863. case e.TYPES.sint64:
  35864. case e.TYPES.sfixed64:
  35865. case e.TYPES.uint64:
  35866. case e.TYPES.fixed64:
  35867. return 0 !== t.low || 0 !== t.high;
  35868. case e.TYPES.bool:
  35869. return t;
  35870. case e.TYPES.float:
  35871. case e.TYPES.double:
  35872. return 0 !== t;
  35873. case e.TYPES.string:
  35874. return t.length > 0;
  35875. case e.TYPES.bytes:
  35876. return t.remaining() > 0;
  35877. case e.TYPES.enum:
  35878. return 0 !== t;
  35879. case e.TYPES.message:
  35880. return null !== t;
  35881. default:
  35882. return !0
  35883. }
  35884. }
  35885. ,
  35886. g.encode = function(i, n, r) {
  35887. if (null === this.type || "object" != typeof this.type)
  35888. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35889. if (null === i || this.repeated && 0 == i.length)
  35890. return n;
  35891. try {
  35892. if (this.repeated) {
  35893. var o;
  35894. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35895. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35896. n.ensureCapacity(n.offset += 1);
  35897. var a = n.offset;
  35898. for (o = 0; o < i.length; o++)
  35899. this.element.encodeValue(this.id, i[o], n);
  35900. var s = n.offset - a
  35901. , l = t.calculateVarint32(s);
  35902. if (l > 1) {
  35903. var c = n.slice(a, n.offset);
  35904. a += l - 1,
  35905. n.offset = a,
  35906. n.append(c)
  35907. }
  35908. n.writeVarint32(s, a - l)
  35909. } else
  35910. for (o = 0; o < i.length; o++)
  35911. n.writeVarint32(this.id << 3 | this.type.wireType),
  35912. this.element.encodeValue(this.id, i[o], n)
  35913. } else
  35914. this.map ? i.forEach(function(i, r, o) {
  35915. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35916. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35917. n.writeVarint32(a),
  35918. n.writeVarint32(8 | this.keyType.wireType),
  35919. this.keyElement.encodeValue(1, r, n),
  35920. n.writeVarint32(16 | this.type.wireType),
  35921. this.element.encodeValue(2, i, n)
  35922. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35923. this.element.encodeValue(this.id, i, n))
  35924. } catch (e) {
  35925. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35926. }
  35927. return n
  35928. }
  35929. ,
  35930. g.calculate = function(i, n) {
  35931. if (i = this.verifyValue(i),
  35932. null === this.type || "object" != typeof this.type)
  35933. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35934. if (null === i || this.repeated && 0 == i.length)
  35935. return 0;
  35936. var r = 0;
  35937. try {
  35938. if (this.repeated) {
  35939. var o, a;
  35940. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35941. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35942. a = 0,
  35943. o = 0; o < i.length; o++)
  35944. a += this.element.calculateLength(this.id, i[o]);
  35945. r += t.calculateVarint32(a),
  35946. r += a
  35947. } else
  35948. for (o = 0; o < i.length; o++)
  35949. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35950. r += this.element.calculateLength(this.id, i[o])
  35951. } else
  35952. this.map ? i.forEach(function(i, n, o) {
  35953. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35954. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35955. r += t.calculateVarint32(a),
  35956. r += a
  35957. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35958. r += this.element.calculateLength(this.id, i))
  35959. } catch (e) {
  35960. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35961. }
  35962. return r
  35963. }
  35964. ,
  35965. g.decode = function(t, i, n) {
  35966. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35967. if (!a)
  35968. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35969. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35970. o = i.readVarint32(),
  35971. o = i.offset + o;
  35972. for (var s = []; i.offset < o; )
  35973. s.push(this.decode(this.type.wireType, i, !0));
  35974. return s
  35975. }
  35976. if (this.map) {
  35977. var l = h.defaultFieldValue(this.keyType);
  35978. if (r = h.defaultFieldValue(this.type),
  35979. o = i.readVarint32(),
  35980. i.remaining() < o)
  35981. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35982. var c = i.clone();
  35983. for (c.limit = c.offset + o,
  35984. i.offset += o; c.remaining() > 0; ) {
  35985. var u = c.readVarint32();
  35986. t = 7 & u;
  35987. var d = u >>> 3;
  35988. if (1 === d)
  35989. l = this.keyElement.decode(c, t, d);
  35990. else {
  35991. if (2 !== d)
  35992. throw Error("Unexpected tag in map field key/value submessage");
  35993. r = this.element.decode(c, t, d)
  35994. }
  35995. }
  35996. return [l, r]
  35997. }
  35998. return this.element.decode(i, t, this.id)
  35999. }
  36000. ,
  36001. o.Message.Field = f;
  36002. var m = function(e, t, i, n, r, o, a) {
  36003. f.call(this, e, t, i, null, n, r, o, a),
  36004. this.extension
  36005. };
  36006. m.prototype = Object.create(f.prototype),
  36007. o.Message.ExtensionField = m;
  36008. var v = function(e, t, i) {
  36009. a.call(this, e, t, i),
  36010. this.fields = []
  36011. };
  36012. o.Message.OneOf = v;
  36013. var A = function(e, t, i, n, r) {
  36014. l.call(this, e, t, i, n, r),
  36015. this.className = "Enum",
  36016. this.object = null
  36017. };
  36018. A.getName = function(e, t) {
  36019. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36020. if (e[i = n[r]] === t)
  36021. return i;
  36022. return null
  36023. }
  36024. ;
  36025. var y = A.prototype = Object.create(l.prototype);
  36026. y.build = function(t) {
  36027. if (this.object && !t)
  36028. return this.object;
  36029. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36030. i[n[r].name] = n[r].id;
  36031. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36032. value: this.buildOpt(),
  36033. enumerable: !1
  36034. }),
  36035. this.object = i
  36036. }
  36037. ,
  36038. o.Enum = A;
  36039. var C = function(e, t, i, n) {
  36040. a.call(this, e, t, i),
  36041. this.className = "Enum.Value",
  36042. this.id = n
  36043. };
  36044. C.prototype = Object.create(a.prototype),
  36045. o.Enum.Value = C;
  36046. var I = function(e, t, i, n) {
  36047. a.call(this, e, t, i),
  36048. this.field = n
  36049. };
  36050. I.prototype = Object.create(a.prototype),
  36051. o.Extension = I;
  36052. var E = function(e, t, i, n) {
  36053. l.call(this, e, t, i, n),
  36054. this.className = "Service",
  36055. this.clazz = null
  36056. }
  36057. , b = E.prototype = Object.create(l.prototype);
  36058. b.build = function(i) {
  36059. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36060. for (var n = function(t) {
  36061. e.Builder.Service.call(this),
  36062. this.rpcImpl = t || function(e, t, i) {
  36063. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36064. }
  36065. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36066. !function(e) {
  36067. r[e.name] = function(n, r) {
  36068. try {
  36069. try {
  36070. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36071. } catch (e) {
  36072. if (!(e instanceof TypeError))
  36073. throw e
  36074. }
  36075. if (null === n || "object" != typeof n)
  36076. throw Error("Illegal arguments");
  36077. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36078. this.rpcImpl(e.fqn(), n, function(t, n) {
  36079. if (t)
  36080. return void r(t);
  36081. null === n && (n = "");
  36082. try {
  36083. n = e.resolvedResponseType.clazz.decode(n)
  36084. } catch (e) {}
  36085. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36086. })
  36087. } catch (e) {
  36088. setTimeout(r.bind(this, e), 0)
  36089. }
  36090. }
  36091. ,
  36092. n[e.name] = function(t, i, r) {
  36093. new n(t)[e.name](i, r)
  36094. }
  36095. ,
  36096. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36097. value: e.buildOpt()
  36098. }),
  36099. Object.defineProperty(r[e.name], "$options", {
  36100. value: n[e.name].$options
  36101. }))
  36102. }(o[a]);
  36103. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36104. value: i.buildOpt()
  36105. }),
  36106. Object.defineProperty(r, "$options", {
  36107. value: n.$options
  36108. }),
  36109. Object.defineProperty(n, "$type", {
  36110. value: i
  36111. }),
  36112. Object.defineProperty(r, "$type", {
  36113. value: i
  36114. })),
  36115. n
  36116. }(e, this)
  36117. }
  36118. ,
  36119. o.Service = E;
  36120. var w = function(e, t, i, n) {
  36121. a.call(this, e, t, i),
  36122. this.className = "Service.Method",
  36123. this.options = n || {}
  36124. }
  36125. , _ = w.prototype = Object.create(a.prototype);
  36126. _.buildOpt = c.buildOpt,
  36127. o.Service.Method = w;
  36128. var T = function(e, t, i, n, r, o, a, s) {
  36129. w.call(this, e, t, i, s),
  36130. this.className = "Service.RPCMethod",
  36131. this.requestName = n,
  36132. this.responseName = r,
  36133. this.requestStream = o,
  36134. this.responseStream = a,
  36135. this.resolvedRequestType = null,
  36136. this.resolvedResponseType = null
  36137. };
  36138. return T.prototype = Object.create(w.prototype),
  36139. o.Service.RPCMethod = T,
  36140. o
  36141. }(r),
  36142. r.Builder = function(t, i, n) {
  36143. function r(e) {
  36144. e.messages && e.messages.forEach(function(t) {
  36145. t.syntax = e.syntax,
  36146. r(t)
  36147. }),
  36148. e.enums && e.enums.forEach(function(t) {
  36149. t.syntax = e.syntax
  36150. })
  36151. }
  36152. var o = function(e) {
  36153. this.ns = new n.Namespace(this,null,""),
  36154. this.ptr = this.ns,
  36155. this.resolved = !1,
  36156. this.result = null,
  36157. this.files = {},
  36158. this.importRoot = null,
  36159. this.options = e || {}
  36160. }
  36161. , a = o.prototype;
  36162. return o.isMessage = function(e) {
  36163. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36164. }
  36165. ,
  36166. o.isMessageField = function(e) {
  36167. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36168. }
  36169. ,
  36170. o.isEnum = function(e) {
  36171. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36172. }
  36173. ,
  36174. o.isService = function(e) {
  36175. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36176. }
  36177. ,
  36178. o.isExtend = function(e) {
  36179. return "string" == typeof e.ref
  36180. }
  36181. ,
  36182. a.reset = function() {
  36183. return this.ptr = this.ns,
  36184. this
  36185. }
  36186. ,
  36187. a.define = function(e) {
  36188. if ("string" != typeof e || !i.TYPEREF.test(e))
  36189. throw Error("illegal namespace: " + e);
  36190. return e.split(".").forEach(function(e) {
  36191. var t = this.ptr.getChild(e);
  36192. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36193. this.ptr = t
  36194. }, this),
  36195. this
  36196. }
  36197. ,
  36198. a.create = function(e) {
  36199. if (!e)
  36200. return this;
  36201. if (Array.isArray(e)) {
  36202. if (0 === e.length)
  36203. return this;
  36204. e = e.slice()
  36205. } else
  36206. e = [e];
  36207. for (var i = [e]; i.length > 0; ) {
  36208. if (e = i.pop(),
  36209. !Array.isArray(e))
  36210. throw Error("not a valid namespace: " + JSON.stringify(e));
  36211. for (; e.length > 0; ) {
  36212. var r = e.shift();
  36213. if (o.isMessage(r)) {
  36214. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36215. , s = {};
  36216. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36217. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36218. }, this),
  36219. r.fields && r.fields.forEach(function(e) {
  36220. if (null !== a.getChild(0 | e.id))
  36221. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36222. if (e.options && "object" != typeof e.options)
  36223. throw Error("illegal field options in " + a.name + "#" + e.name);
  36224. var t = null;
  36225. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36226. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36227. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36228. t && t.fields.push(e),
  36229. a.addChild(e)
  36230. }, this);
  36231. var l = [];
  36232. if (r.enums && r.enums.forEach(function(e) {
  36233. l.push(e)
  36234. }),
  36235. r.messages && r.messages.forEach(function(e) {
  36236. l.push(e)
  36237. }),
  36238. r.services && r.services.forEach(function(e) {
  36239. l.push(e)
  36240. }),
  36241. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36242. this.ptr.addChild(a),
  36243. l.length > 0) {
  36244. i.push(e),
  36245. e = l,
  36246. l = null,
  36247. this.ptr = a,
  36248. a = null;
  36249. continue
  36250. }
  36251. l = null
  36252. } else if (o.isEnum(r))
  36253. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36254. r.values.forEach(function(e) {
  36255. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36256. }, this),
  36257. this.ptr.addChild(a);
  36258. else if (o.isService(r))
  36259. a = new n.Service(this,this.ptr,r.name,r.options),
  36260. Object.keys(r.rpc).forEach(function(e) {
  36261. var t = r.rpc[e];
  36262. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36263. }, this),
  36264. this.ptr.addChild(a);
  36265. else {
  36266. if (!o.isExtend(r))
  36267. throw Error("not a valid definition: " + JSON.stringify(r));
  36268. if (a = this.ptr.resolve(r.ref, !0))
  36269. r.fields.forEach(function(e) {
  36270. if (null !== a.getChild(0 | e.id))
  36271. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36272. if (a.extensions) {
  36273. var i = !1;
  36274. if (a.extensions.forEach(function(t) {
  36275. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36276. }),
  36277. !i)
  36278. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36279. }
  36280. var r = e.name;
  36281. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36282. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36283. , s = new n.Extension(this,this.ptr,e.name,o);
  36284. o.extension = s,
  36285. this.ptr.addChild(s),
  36286. a.addChild(o)
  36287. }, this);
  36288. else if (!/\.?google\.protobuf\./.test(r.ref))
  36289. throw Error("extended message " + r.ref + " is not defined")
  36290. }
  36291. r = null,
  36292. a = null
  36293. }
  36294. e = null,
  36295. this.ptr = this.ptr.parent
  36296. }
  36297. return this.resolved = !1,
  36298. this.result = null,
  36299. this
  36300. }
  36301. ,
  36302. a.import = function(i, n) {
  36303. var o = "/";
  36304. if ("string" == typeof n) {
  36305. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36306. this.files[n] === !0)
  36307. return this.reset();
  36308. this.files[n] = !0
  36309. } else if ("object" == typeof n) {
  36310. var a = n.root;
  36311. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36312. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36313. var s = a + o + n.file;
  36314. if (this.files[s] === !0)
  36315. return this.reset();
  36316. this.files[s] = !0
  36317. }
  36318. if (i.imports && i.imports.length > 0) {
  36319. var l, c = !1;
  36320. "object" == typeof n ? (this.importRoot = n.root,
  36321. c = !0,
  36322. l = this.importRoot,
  36323. n = n.file,
  36324. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36325. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36326. o = "\\") : l = "." : l = null;
  36327. for (var h = 0; h < i.imports.length; h++)
  36328. if ("string" == typeof i.imports[h]) {
  36329. if (!l)
  36330. throw Error("cannot determine import root");
  36331. var u = i.imports[h];
  36332. if ("google/protobuf/descriptor.proto" === u)
  36333. continue;
  36334. if (u = l + o + u,
  36335. this.files[u] === !0)
  36336. continue;
  36337. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36338. var d = t.Util.fetch(u);
  36339. if (null === d)
  36340. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36341. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36342. } else
  36343. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36344. return t + "_import" + h + "." + i
  36345. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36346. c && (this.importRoot = null)
  36347. }
  36348. i.package && this.define(i.package),
  36349. i.syntax && r(i);
  36350. var p = this.ptr;
  36351. return i.options && Object.keys(i.options).forEach(function(e) {
  36352. p.options[e] = i.options[e]
  36353. }),
  36354. i.messages && (this.create(i.messages),
  36355. this.ptr = p),
  36356. i.enums && (this.create(i.enums),
  36357. this.ptr = p),
  36358. i.services && (this.create(i.services),
  36359. this.ptr = p),
  36360. i.extends && this.create(i.extends),
  36361. this.reset()
  36362. }
  36363. ,
  36364. a.resolveAll = function() {
  36365. var e;
  36366. if (null == this.ptr || "object" == typeof this.ptr.type)
  36367. return this;
  36368. if (this.ptr instanceof n.Namespace)
  36369. this.ptr.children.forEach(function(e) {
  36370. this.ptr = e,
  36371. this.resolveAll()
  36372. }, this);
  36373. else if (this.ptr instanceof n.Message.Field) {
  36374. if (i.TYPE.test(this.ptr.type))
  36375. this.ptr.type = t.TYPES[this.ptr.type];
  36376. else {
  36377. if (!i.TYPEREF.test(this.ptr.type))
  36378. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36379. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36380. !e)
  36381. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36382. if (this.ptr.resolvedType = e,
  36383. e instanceof n.Enum) {
  36384. if (this.ptr.type = t.TYPES.enum,
  36385. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36386. throw Error("proto3 message cannot reference proto2 enum")
  36387. } else {
  36388. if (!(e instanceof n.Message))
  36389. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36390. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36391. }
  36392. }
  36393. if (this.ptr.map) {
  36394. if (!i.TYPE.test(this.ptr.keyType))
  36395. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36396. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36397. }
  36398. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36399. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36400. throw Error("illegal service type in " + this.ptr.toString(!0));
  36401. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36402. !(e && e instanceof t.Reflect.Message))
  36403. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36404. if (this.ptr.resolvedRequestType = e,
  36405. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36406. !(e && e instanceof t.Reflect.Message))
  36407. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36408. this.ptr.resolvedResponseType = e
  36409. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36410. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36411. return this.reset()
  36412. }
  36413. ,
  36414. a.build = function(e) {
  36415. if (this.reset(),
  36416. this.resolved || (this.resolveAll(),
  36417. this.resolved = !0,
  36418. this.result = null),
  36419. null === this.result && (this.result = this.ns.build()),
  36420. !e)
  36421. return this.result;
  36422. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36423. if (!i[t[n]]) {
  36424. i = null;
  36425. break
  36426. }
  36427. i = i[t[n]]
  36428. }
  36429. return i
  36430. }
  36431. ,
  36432. a.lookup = function(e, t) {
  36433. return e ? this.ns.resolve(e, t) : this.ns
  36434. }
  36435. ,
  36436. a.toString = function() {
  36437. return "Builder"
  36438. }
  36439. ,
  36440. o.Message = function() {}
  36441. ,
  36442. o.Enum = function() {}
  36443. ,
  36444. o.Service = function() {}
  36445. ,
  36446. o
  36447. }(r, r.Lang, r.Reflect),
  36448. r.Map = function(e, t) {
  36449. function i(e) {
  36450. var t = 0;
  36451. return {
  36452. next: function() {
  36453. return t < e.length ? {
  36454. done: !1,
  36455. value: e[t++]
  36456. } : {
  36457. done: !0
  36458. }
  36459. }
  36460. }
  36461. }
  36462. var n = function(e, i) {
  36463. if (!e.map)
  36464. throw Error("field is not a map");
  36465. if (this.field = e,
  36466. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36467. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36468. this.map = {},
  36469. Object.defineProperty(this, "size", {
  36470. get: function() {
  36471. return Object.keys(this.map).length
  36472. }
  36473. }),
  36474. i)
  36475. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36476. var o = this.keyElem.valueFromString(n[r])
  36477. , a = this.valueElem.verifyValue(i[n[r]]);
  36478. this.map[this.keyElem.valueToString(o)] = {
  36479. key: o,
  36480. value: a
  36481. }
  36482. }
  36483. }
  36484. , r = n.prototype;
  36485. return r.clear = function() {
  36486. this.map = {}
  36487. }
  36488. ,
  36489. r.delete = function(e) {
  36490. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36491. , i = t in this.map;
  36492. return delete this.map[t],
  36493. i
  36494. }
  36495. ,
  36496. r.entries = function() {
  36497. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36498. t.push([(e = this.map[n[r]]).key, e.value]);
  36499. return i(t)
  36500. }
  36501. ,
  36502. r.keys = function() {
  36503. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36504. e.push(this.map[t[n]].key);
  36505. return i(e)
  36506. }
  36507. ,
  36508. r.values = function() {
  36509. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36510. e.push(this.map[t[n]].value);
  36511. return i(e)
  36512. }
  36513. ,
  36514. r.forEach = function(e, t) {
  36515. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36516. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36517. }
  36518. ,
  36519. r.set = function(e, t) {
  36520. var i = this.keyElem.verifyValue(e)
  36521. , n = this.valueElem.verifyValue(t);
  36522. return this.map[this.keyElem.valueToString(i)] = {
  36523. key: i,
  36524. value: n
  36525. },
  36526. this
  36527. }
  36528. ,
  36529. r.get = function(e) {
  36530. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36531. if (t in this.map)
  36532. return this.map[t].value
  36533. }
  36534. ,
  36535. r.has = function(e) {
  36536. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36537. return t in this.map
  36538. }
  36539. ,
  36540. n
  36541. }(r, r.Reflect),
  36542. r.loadProto = function(e, t, i) {
  36543. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36544. t = void 0),
  36545. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36546. }
  36547. ,
  36548. r.protoFromString = r.loadProto,
  36549. r.loadProtoFile = function(e, t, i) {
  36550. if (t && "object" == typeof t ? (i = t,
  36551. t = null) : t && "function" == typeof t || (t = null),
  36552. t)
  36553. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36554. if (null === n)
  36555. return void t(Error("Failed to fetch file"));
  36556. try {
  36557. t(null, r.loadProto(n, i, e))
  36558. } catch (e) {
  36559. t(e)
  36560. }
  36561. });
  36562. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36563. return null === n ? null : r.loadProto(n, i, e)
  36564. }
  36565. ,
  36566. r.protoFromFile = r.loadProtoFile,
  36567. r.newBuilder = function(e) {
  36568. return e = e || {},
  36569. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36570. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36571. new r.Builder(e)
  36572. }
  36573. ,
  36574. r.loadJson = function(e, t, i) {
  36575. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36576. t = null),
  36577. t && "object" == typeof t || (t = r.newBuilder()),
  36578. "string" == typeof e && (e = JSON.parse(e)),
  36579. t.import(e, i),
  36580. t.resolveAll(),
  36581. t
  36582. }
  36583. ,
  36584. r.loadJsonFile = function(e, t, i) {
  36585. if (t && "object" == typeof t ? (i = t,
  36586. t = null) : t && "function" == typeof t || (t = null),
  36587. t)
  36588. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36589. if (null === n)
  36590. return void t(Error("Failed to fetch file"));
  36591. try {
  36592. t(null, r.loadJson(JSON.parse(n), i, e))
  36593. } catch (e) {
  36594. t(e)
  36595. }
  36596. });
  36597. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36598. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36599. }
  36600. ,
  36601. r
  36602. })
  36603. }
  36604. ).call(this, e("_process"))
  36605. }
  36606. , {
  36607. _process: 203,
  36608. bytebuffer: 215,
  36609. fs: 197,
  36610. path: 197
  36611. }],
  36612. 215: [function(e, t, i) {
  36613. !function(i, n) {
  36614. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36615. var t;
  36616. try {
  36617. t = e("long")
  36618. } catch (e) {}
  36619. return n(t)
  36620. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36621. }(this, function(e) {
  36622. "use strict";
  36623. function t(e) {
  36624. var t = 0;
  36625. return function() {
  36626. return t < e.length ? e.charCodeAt(t++) : null
  36627. }
  36628. }
  36629. function i() {
  36630. var e = []
  36631. , t = [];
  36632. return function() {
  36633. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36634. e.length = 0),
  36635. void Array.prototype.push.apply(e, arguments))
  36636. }
  36637. }
  36638. function n(e, t, i, n, r) {
  36639. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36640. for (u += d,
  36641. o = p & (1 << -h) - 1,
  36642. p >>= -h,
  36643. h += s; h > 0; o = 256 * o + e[t + u],
  36644. u += d,
  36645. h -= 8)
  36646. ;
  36647. for (a = o & (1 << -h) - 1,
  36648. o >>= -h,
  36649. h += n; h > 0; a = 256 * a + e[t + u],
  36650. u += d,
  36651. h -= 8)
  36652. ;
  36653. if (0 === o)
  36654. o = 1 - c;
  36655. else {
  36656. if (o === l)
  36657. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36658. a += Math.pow(2, n),
  36659. o -= c
  36660. }
  36661. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36662. }
  36663. function r(e, t, i, n, r, o) {
  36664. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36665. for (t = Math.abs(t),
  36666. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36667. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36668. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36669. l *= 2),
  36670. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36671. t * l >= 2 && (a++,
  36672. l /= 2),
  36673. a + u >= h ? (s = 0,
  36674. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36675. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36676. a = 0)); r >= 8; e[i + p] = 255 & s,
  36677. p += f,
  36678. s /= 256,
  36679. r -= 8)
  36680. ;
  36681. for (a = a << r | s,
  36682. c += r; c > 0; e[i + p] = 255 & a,
  36683. p += f,
  36684. a /= 256,
  36685. c -= 8)
  36686. ;
  36687. e[i + p - f] |= 128 * g
  36688. }
  36689. var o = function(e, t, i) {
  36690. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36691. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36692. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36693. !i) {
  36694. if (e |= 0,
  36695. e < 0)
  36696. throw RangeError("Illegal capacity");
  36697. t = !!t,
  36698. i = !!i
  36699. }
  36700. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36701. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36702. this.offset = 0,
  36703. this.markedOffset = -1,
  36704. this.limit = e,
  36705. this.littleEndian = t,
  36706. this.noAssert = i
  36707. };
  36708. o.VERSION = "5.0.1",
  36709. o.LITTLE_ENDIAN = !0,
  36710. o.BIG_ENDIAN = !1,
  36711. o.DEFAULT_CAPACITY = 16,
  36712. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36713. o.DEFAULT_NOASSERT = !1,
  36714. o.Long = e || null;
  36715. var a = o.prototype;
  36716. a.__isByteBuffer__,
  36717. Object.defineProperty(a, "__isByteBuffer__", {
  36718. value: !0,
  36719. enumerable: !1,
  36720. configurable: !1
  36721. });
  36722. var s = new ArrayBuffer(0)
  36723. , l = String.fromCharCode;
  36724. o.accessor = function() {
  36725. return Uint8Array
  36726. }
  36727. ,
  36728. o.allocate = function(e, t, i) {
  36729. return new o(e,t,i)
  36730. }
  36731. ,
  36732. o.concat = function(e, t, i, n) {
  36733. "boolean" != typeof t && "string" == typeof t || (n = i,
  36734. i = t,
  36735. t = void 0);
  36736. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36737. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36738. r = e[s].limit - e[s].offset,
  36739. r > 0 && (a += r);
  36740. if (0 === a)
  36741. return new o(0,i,n);
  36742. var c, h = new o(a,i,n);
  36743. for (s = 0; s < l; )
  36744. c = e[s++],
  36745. r = c.limit - c.offset,
  36746. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36747. h.offset += r);
  36748. return h.limit = h.offset,
  36749. h.offset = 0,
  36750. h
  36751. }
  36752. ,
  36753. o.isByteBuffer = function(e) {
  36754. return (e && e.__isByteBuffer__) === !0
  36755. }
  36756. ,
  36757. o.type = function() {
  36758. return ArrayBuffer
  36759. }
  36760. ,
  36761. o.wrap = function(e, t, i, n) {
  36762. if ("string" != typeof t && (n = i,
  36763. i = t,
  36764. t = void 0),
  36765. "string" == typeof e)
  36766. switch ("undefined" == typeof t && (t = "utf8"),
  36767. t) {
  36768. case "base64":
  36769. return o.fromBase64(e, i);
  36770. case "hex":
  36771. return o.fromHex(e, i);
  36772. case "binary":
  36773. return o.fromBinary(e, i);
  36774. case "utf8":
  36775. return o.fromUTF8(e, i);
  36776. case "debug":
  36777. return o.fromDebug(e, i);
  36778. default:
  36779. throw Error("Unsupported encoding: " + t)
  36780. }
  36781. if (null === e || "object" != typeof e)
  36782. throw TypeError("Illegal buffer");
  36783. var r;
  36784. if (o.isByteBuffer(e))
  36785. return r = a.clone.call(e),
  36786. r.markedOffset = -1,
  36787. r;
  36788. if (e instanceof Uint8Array)
  36789. r = new o(0,i,n),
  36790. e.length > 0 && (r.buffer = e.buffer,
  36791. r.offset = e.byteOffset,
  36792. r.limit = e.byteOffset + e.byteLength,
  36793. r.view = new Uint8Array(e.buffer));
  36794. else if (e instanceof ArrayBuffer)
  36795. r = new o(0,i,n),
  36796. e.byteLength > 0 && (r.buffer = e,
  36797. r.offset = 0,
  36798. r.limit = e.byteLength,
  36799. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36800. else {
  36801. if ("[object Array]" !== Object.prototype.toString.call(e))
  36802. throw TypeError("Illegal buffer");
  36803. r = new o(e.length,i,n),
  36804. r.limit = e.length;
  36805. for (var s = 0; s < e.length; ++s)
  36806. r.view[s] = e[s]
  36807. }
  36808. return r
  36809. }
  36810. ,
  36811. a.writeBitSet = function(e, t) {
  36812. var i = "undefined" == typeof t;
  36813. if (i && (t = this.offset),
  36814. !this.noAssert) {
  36815. if (!(e instanceof Array))
  36816. throw TypeError("Illegal BitSet: Not an array");
  36817. if ("number" != typeof t || t % 1 !== 0)
  36818. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36819. if (t >>>= 0,
  36820. t < 0 || t + 0 > this.buffer.byteLength)
  36821. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36822. }
  36823. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36824. for (t += this.writeVarint32(o, t); a--; )
  36825. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36826. this.writeByte(n, t++);
  36827. if (s < o) {
  36828. var l = 0;
  36829. for (n = 0; s < o; )
  36830. n |= (1 & !!e[s++]) << l++;
  36831. this.writeByte(n, t++)
  36832. }
  36833. return i ? (this.offset = t,
  36834. this) : t - r
  36835. }
  36836. ,
  36837. a.readBitSet = function(e) {
  36838. var t = "undefined" == typeof e;
  36839. t && (e = this.offset);
  36840. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36841. for (e += n.length; o--; )
  36842. i = this.readByte(e++),
  36843. s[a++] = !!(1 & i),
  36844. s[a++] = !!(2 & i),
  36845. s[a++] = !!(4 & i),
  36846. s[a++] = !!(8 & i),
  36847. s[a++] = !!(16 & i),
  36848. s[a++] = !!(32 & i),
  36849. s[a++] = !!(64 & i),
  36850. s[a++] = !!(128 & i);
  36851. if (a < r) {
  36852. var l = 0;
  36853. for (i = this.readByte(e++); a < r; )
  36854. s[a++] = !!(i >> l++ & 1)
  36855. }
  36856. return t && (this.offset = e),
  36857. s
  36858. }
  36859. ,
  36860. a.readBytes = function(e, t) {
  36861. var i = "undefined" == typeof t;
  36862. if (i && (t = this.offset),
  36863. !this.noAssert) {
  36864. if ("number" != typeof t || t % 1 !== 0)
  36865. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36866. if (t >>>= 0,
  36867. t < 0 || t + e > this.buffer.byteLength)
  36868. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36869. }
  36870. var n = this.slice(t, t + e);
  36871. return i && (this.offset += e),
  36872. n
  36873. }
  36874. ,
  36875. a.writeBytes = a.append,
  36876. a.writeInt8 = function(e, t) {
  36877. var i = "undefined" == typeof t;
  36878. if (i && (t = this.offset),
  36879. !this.noAssert) {
  36880. if ("number" != typeof e || e % 1 !== 0)
  36881. throw TypeError("Illegal value: " + e + " (not an integer)");
  36882. if (e |= 0,
  36883. "number" != typeof t || t % 1 !== 0)
  36884. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36885. if (t >>>= 0,
  36886. t < 0 || t + 0 > this.buffer.byteLength)
  36887. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36888. }
  36889. t += 1;
  36890. var n = this.buffer.byteLength;
  36891. return t > n && this.resize((n *= 2) > t ? n : t),
  36892. t -= 1,
  36893. this.view[t] = e,
  36894. i && (this.offset += 1),
  36895. this
  36896. }
  36897. ,
  36898. a.writeByte = a.writeInt8,
  36899. a.readInt8 = function(e) {
  36900. var t = "undefined" == typeof e;
  36901. if (t && (e = this.offset),
  36902. !this.noAssert) {
  36903. if ("number" != typeof e || e % 1 !== 0)
  36904. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36905. if (e >>>= 0,
  36906. e < 0 || e + 1 > this.buffer.byteLength)
  36907. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36908. }
  36909. var i = this.view[e];
  36910. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36911. t && (this.offset += 1),
  36912. i
  36913. }
  36914. ,
  36915. a.readByte = a.readInt8,
  36916. a.writeUint8 = function(e, t) {
  36917. var i = "undefined" == typeof t;
  36918. if (i && (t = this.offset),
  36919. !this.noAssert) {
  36920. if ("number" != typeof e || e % 1 !== 0)
  36921. throw TypeError("Illegal value: " + e + " (not an integer)");
  36922. if (e >>>= 0,
  36923. "number" != typeof t || t % 1 !== 0)
  36924. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36925. if (t >>>= 0,
  36926. t < 0 || t + 0 > this.buffer.byteLength)
  36927. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36928. }
  36929. t += 1;
  36930. var n = this.buffer.byteLength;
  36931. return t > n && this.resize((n *= 2) > t ? n : t),
  36932. t -= 1,
  36933. this.view[t] = e,
  36934. i && (this.offset += 1),
  36935. this
  36936. }
  36937. ,
  36938. a.writeUInt8 = a.writeUint8,
  36939. a.readUint8 = function(e) {
  36940. var t = "undefined" == typeof e;
  36941. if (t && (e = this.offset),
  36942. !this.noAssert) {
  36943. if ("number" != typeof e || e % 1 !== 0)
  36944. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36945. if (e >>>= 0,
  36946. e < 0 || e + 1 > this.buffer.byteLength)
  36947. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36948. }
  36949. var i = this.view[e];
  36950. return t && (this.offset += 1),
  36951. i
  36952. }
  36953. ,
  36954. a.readUInt8 = a.readUint8,
  36955. a.writeInt16 = function(e, t) {
  36956. var i = "undefined" == typeof t;
  36957. if (i && (t = this.offset),
  36958. !this.noAssert) {
  36959. if ("number" != typeof e || e % 1 !== 0)
  36960. throw TypeError("Illegal value: " + e + " (not an integer)");
  36961. if (e |= 0,
  36962. "number" != typeof t || t % 1 !== 0)
  36963. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36964. if (t >>>= 0,
  36965. t < 0 || t + 0 > this.buffer.byteLength)
  36966. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36967. }
  36968. t += 2;
  36969. var n = this.buffer.byteLength;
  36970. return t > n && this.resize((n *= 2) > t ? n : t),
  36971. t -= 2,
  36972. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36973. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36974. this.view[t + 1] = 255 & e),
  36975. i && (this.offset += 2),
  36976. this
  36977. }
  36978. ,
  36979. a.writeShort = a.writeInt16,
  36980. a.readInt16 = function(e) {
  36981. var t = "undefined" == typeof e;
  36982. if (t && (e = this.offset),
  36983. !this.noAssert) {
  36984. if ("number" != typeof e || e % 1 !== 0)
  36985. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36986. if (e >>>= 0,
  36987. e < 0 || e + 2 > this.buffer.byteLength)
  36988. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36989. }
  36990. var i = 0;
  36991. return this.littleEndian ? (i = this.view[e],
  36992. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36993. i |= this.view[e + 1]),
  36994. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36995. t && (this.offset += 2),
  36996. i
  36997. }
  36998. ,
  36999. a.readShort = a.readInt16,
  37000. a.writeUint16 = function(e, t) {
  37001. var i = "undefined" == typeof t;
  37002. if (i && (t = this.offset),
  37003. !this.noAssert) {
  37004. if ("number" != typeof e || e % 1 !== 0)
  37005. throw TypeError("Illegal value: " + e + " (not an integer)");
  37006. if (e >>>= 0,
  37007. "number" != typeof t || t % 1 !== 0)
  37008. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37009. if (t >>>= 0,
  37010. t < 0 || t + 0 > this.buffer.byteLength)
  37011. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37012. }
  37013. t += 2;
  37014. var n = this.buffer.byteLength;
  37015. return t > n && this.resize((n *= 2) > t ? n : t),
  37016. t -= 2,
  37017. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37018. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37019. this.view[t + 1] = 255 & e),
  37020. i && (this.offset += 2),
  37021. this
  37022. }
  37023. ,
  37024. a.writeUInt16 = a.writeUint16,
  37025. a.readUint16 = function(e) {
  37026. var t = "undefined" == typeof e;
  37027. if (t && (e = this.offset),
  37028. !this.noAssert) {
  37029. if ("number" != typeof e || e % 1 !== 0)
  37030. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37031. if (e >>>= 0,
  37032. e < 0 || e + 2 > this.buffer.byteLength)
  37033. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37034. }
  37035. var i = 0;
  37036. return this.littleEndian ? (i = this.view[e],
  37037. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37038. i |= this.view[e + 1]),
  37039. t && (this.offset += 2),
  37040. i
  37041. }
  37042. ,
  37043. a.readUInt16 = a.readUint16,
  37044. a.writeInt32 = function(e, t) {
  37045. var i = "undefined" == typeof t;
  37046. if (i && (t = this.offset),
  37047. !this.noAssert) {
  37048. if ("number" != typeof e || e % 1 !== 0)
  37049. throw TypeError("Illegal value: " + e + " (not an integer)");
  37050. if (e |= 0,
  37051. "number" != typeof t || t % 1 !== 0)
  37052. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37053. if (t >>>= 0,
  37054. t < 0 || t + 0 > this.buffer.byteLength)
  37055. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37056. }
  37057. t += 4;
  37058. var n = this.buffer.byteLength;
  37059. return t > n && this.resize((n *= 2) > t ? n : t),
  37060. t -= 4,
  37061. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37062. this.view[t + 2] = e >>> 16 & 255,
  37063. this.view[t + 1] = e >>> 8 & 255,
  37064. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37065. this.view[t + 1] = e >>> 16 & 255,
  37066. this.view[t + 2] = e >>> 8 & 255,
  37067. this.view[t + 3] = 255 & e),
  37068. i && (this.offset += 4),
  37069. this
  37070. }
  37071. ,
  37072. a.writeInt = a.writeInt32,
  37073. a.readInt32 = function(e) {
  37074. var t = "undefined" == typeof e;
  37075. if (t && (e = this.offset),
  37076. !this.noAssert) {
  37077. if ("number" != typeof e || e % 1 !== 0)
  37078. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37079. if (e >>>= 0,
  37080. e < 0 || e + 4 > this.buffer.byteLength)
  37081. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37082. }
  37083. var i = 0;
  37084. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37085. i |= this.view[e + 1] << 8,
  37086. i |= this.view[e],
  37087. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37088. i |= this.view[e + 2] << 8,
  37089. i |= this.view[e + 3],
  37090. i += this.view[e] << 24 >>> 0),
  37091. i |= 0,
  37092. t && (this.offset += 4),
  37093. i
  37094. }
  37095. ,
  37096. a.readInt = a.readInt32,
  37097. a.writeUint32 = function(e, t) {
  37098. var i = "undefined" == typeof t;
  37099. if (i && (t = this.offset),
  37100. !this.noAssert) {
  37101. if ("number" != typeof e || e % 1 !== 0)
  37102. throw TypeError("Illegal value: " + e + " (not an integer)");
  37103. if (e >>>= 0,
  37104. "number" != typeof t || t % 1 !== 0)
  37105. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37106. if (t >>>= 0,
  37107. t < 0 || t + 0 > this.buffer.byteLength)
  37108. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37109. }
  37110. t += 4;
  37111. var n = this.buffer.byteLength;
  37112. return t > n && this.resize((n *= 2) > t ? n : t),
  37113. t -= 4,
  37114. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37115. this.view[t + 2] = e >>> 16 & 255,
  37116. this.view[t + 1] = e >>> 8 & 255,
  37117. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37118. this.view[t + 1] = e >>> 16 & 255,
  37119. this.view[t + 2] = e >>> 8 & 255,
  37120. this.view[t + 3] = 255 & e),
  37121. i && (this.offset += 4),
  37122. this
  37123. }
  37124. ,
  37125. a.writeUInt32 = a.writeUint32,
  37126. a.readUint32 = function(e) {
  37127. var t = "undefined" == typeof e;
  37128. if (t && (e = this.offset),
  37129. !this.noAssert) {
  37130. if ("number" != typeof e || e % 1 !== 0)
  37131. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37132. if (e >>>= 0,
  37133. e < 0 || e + 4 > this.buffer.byteLength)
  37134. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37135. }
  37136. var i = 0;
  37137. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37138. i |= this.view[e + 1] << 8,
  37139. i |= this.view[e],
  37140. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37141. i |= this.view[e + 2] << 8,
  37142. i |= this.view[e + 3],
  37143. i += this.view[e] << 24 >>> 0),
  37144. t && (this.offset += 4),
  37145. i
  37146. }
  37147. ,
  37148. a.readUInt32 = a.readUint32,
  37149. e && (a.writeInt64 = function(t, i) {
  37150. var n = "undefined" == typeof i;
  37151. if (n && (i = this.offset),
  37152. !this.noAssert) {
  37153. if ("number" == typeof t)
  37154. t = e.fromNumber(t);
  37155. else if ("string" == typeof t)
  37156. t = e.fromString(t);
  37157. else if (!(t && t instanceof e))
  37158. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37159. if ("number" != typeof i || i % 1 !== 0)
  37160. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37161. if (i >>>= 0,
  37162. i < 0 || i + 0 > this.buffer.byteLength)
  37163. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37164. }
  37165. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37166. i += 8;
  37167. var r = this.buffer.byteLength;
  37168. i > r && this.resize((r *= 2) > i ? r : i),
  37169. i -= 8;
  37170. var o = t.low
  37171. , a = t.high;
  37172. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37173. this.view[i + 2] = o >>> 16 & 255,
  37174. this.view[i + 1] = o >>> 8 & 255,
  37175. this.view[i] = 255 & o,
  37176. i += 4,
  37177. this.view[i + 3] = a >>> 24 & 255,
  37178. this.view[i + 2] = a >>> 16 & 255,
  37179. this.view[i + 1] = a >>> 8 & 255,
  37180. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37181. this.view[i + 1] = a >>> 16 & 255,
  37182. this.view[i + 2] = a >>> 8 & 255,
  37183. this.view[i + 3] = 255 & a,
  37184. i += 4,
  37185. this.view[i] = o >>> 24 & 255,
  37186. this.view[i + 1] = o >>> 16 & 255,
  37187. this.view[i + 2] = o >>> 8 & 255,
  37188. this.view[i + 3] = 255 & o),
  37189. n && (this.offset += 8),
  37190. this
  37191. }
  37192. ,
  37193. a.writeLong = a.writeInt64,
  37194. a.readInt64 = function(t) {
  37195. var i = "undefined" == typeof t;
  37196. if (i && (t = this.offset),
  37197. !this.noAssert) {
  37198. if ("number" != typeof t || t % 1 !== 0)
  37199. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37200. if (t >>>= 0,
  37201. t < 0 || t + 8 > this.buffer.byteLength)
  37202. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37203. }
  37204. var n = 0
  37205. , r = 0;
  37206. this.littleEndian ? (n = this.view[t + 2] << 16,
  37207. n |= this.view[t + 1] << 8,
  37208. n |= this.view[t],
  37209. n += this.view[t + 3] << 24 >>> 0,
  37210. t += 4,
  37211. r = this.view[t + 2] << 16,
  37212. r |= this.view[t + 1] << 8,
  37213. r |= this.view[t],
  37214. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37215. r |= this.view[t + 2] << 8,
  37216. r |= this.view[t + 3],
  37217. r += this.view[t] << 24 >>> 0,
  37218. t += 4,
  37219. n = this.view[t + 1] << 16,
  37220. n |= this.view[t + 2] << 8,
  37221. n |= this.view[t + 3],
  37222. n += this.view[t] << 24 >>> 0);
  37223. var o = new e(n,r,!1);
  37224. return i && (this.offset += 8),
  37225. o
  37226. }
  37227. ,
  37228. a.readLong = a.readInt64,
  37229. a.writeUint64 = function(t, i) {
  37230. var n = "undefined" == typeof i;
  37231. if (n && (i = this.offset),
  37232. !this.noAssert) {
  37233. if ("number" == typeof t)
  37234. t = e.fromNumber(t);
  37235. else if ("string" == typeof t)
  37236. t = e.fromString(t);
  37237. else if (!(t && t instanceof e))
  37238. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37239. if ("number" != typeof i || i % 1 !== 0)
  37240. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37241. if (i >>>= 0,
  37242. i < 0 || i + 0 > this.buffer.byteLength)
  37243. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37244. }
  37245. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37246. i += 8;
  37247. var r = this.buffer.byteLength;
  37248. i > r && this.resize((r *= 2) > i ? r : i),
  37249. i -= 8;
  37250. var o = t.low
  37251. , a = t.high;
  37252. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37253. this.view[i + 2] = o >>> 16 & 255,
  37254. this.view[i + 1] = o >>> 8 & 255,
  37255. this.view[i] = 255 & o,
  37256. i += 4,
  37257. this.view[i + 3] = a >>> 24 & 255,
  37258. this.view[i + 2] = a >>> 16 & 255,
  37259. this.view[i + 1] = a >>> 8 & 255,
  37260. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37261. this.view[i + 1] = a >>> 16 & 255,
  37262. this.view[i + 2] = a >>> 8 & 255,
  37263. this.view[i + 3] = 255 & a,
  37264. i += 4,
  37265. this.view[i] = o >>> 24 & 255,
  37266. this.view[i + 1] = o >>> 16 & 255,
  37267. this.view[i + 2] = o >>> 8 & 255,
  37268. this.view[i + 3] = 255 & o),
  37269. n && (this.offset += 8),
  37270. this
  37271. }
  37272. ,
  37273. a.writeUInt64 = a.writeUint64,
  37274. a.readUint64 = function(t) {
  37275. var i = "undefined" == typeof t;
  37276. if (i && (t = this.offset),
  37277. !this.noAssert) {
  37278. if ("number" != typeof t || t % 1 !== 0)
  37279. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37280. if (t >>>= 0,
  37281. t < 0 || t + 8 > this.buffer.byteLength)
  37282. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37283. }
  37284. var n = 0
  37285. , r = 0;
  37286. this.littleEndian ? (n = this.view[t + 2] << 16,
  37287. n |= this.view[t + 1] << 8,
  37288. n |= this.view[t],
  37289. n += this.view[t + 3] << 24 >>> 0,
  37290. t += 4,
  37291. r = this.view[t + 2] << 16,
  37292. r |= this.view[t + 1] << 8,
  37293. r |= this.view[t],
  37294. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37295. r |= this.view[t + 2] << 8,
  37296. r |= this.view[t + 3],
  37297. r += this.view[t] << 24 >>> 0,
  37298. t += 4,
  37299. n = this.view[t + 1] << 16,
  37300. n |= this.view[t + 2] << 8,
  37301. n |= this.view[t + 3],
  37302. n += this.view[t] << 24 >>> 0);
  37303. var o = new e(n,r,!0);
  37304. return i && (this.offset += 8),
  37305. o
  37306. }
  37307. ,
  37308. a.readUInt64 = a.readUint64),
  37309. a.writeFloat32 = function(e, t) {
  37310. var i = "undefined" == typeof t;
  37311. if (i && (t = this.offset),
  37312. !this.noAssert) {
  37313. if ("number" != typeof e)
  37314. throw TypeError("Illegal value: " + e + " (not a number)");
  37315. if ("number" != typeof t || t % 1 !== 0)
  37316. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37317. if (t >>>= 0,
  37318. t < 0 || t + 0 > this.buffer.byteLength)
  37319. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37320. }
  37321. t += 4;
  37322. var n = this.buffer.byteLength;
  37323. return t > n && this.resize((n *= 2) > t ? n : t),
  37324. t -= 4,
  37325. r(this.view, e, t, this.littleEndian, 23, 4),
  37326. i && (this.offset += 4),
  37327. this
  37328. }
  37329. ,
  37330. a.writeFloat = a.writeFloat32,
  37331. a.readFloat32 = function(e) {
  37332. var t = "undefined" == typeof e;
  37333. if (t && (e = this.offset),
  37334. !this.noAssert) {
  37335. if ("number" != typeof e || e % 1 !== 0)
  37336. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37337. if (e >>>= 0,
  37338. e < 0 || e + 4 > this.buffer.byteLength)
  37339. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37340. }
  37341. var i = n(this.view, e, this.littleEndian, 23, 4);
  37342. return t && (this.offset += 4),
  37343. i
  37344. }
  37345. ,
  37346. a.readFloat = a.readFloat32,
  37347. a.writeFloat64 = function(e, t) {
  37348. var i = "undefined" == typeof t;
  37349. if (i && (t = this.offset),
  37350. !this.noAssert) {
  37351. if ("number" != typeof e)
  37352. throw TypeError("Illegal value: " + e + " (not a number)");
  37353. if ("number" != typeof t || t % 1 !== 0)
  37354. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37355. if (t >>>= 0,
  37356. t < 0 || t + 0 > this.buffer.byteLength)
  37357. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37358. }
  37359. t += 8;
  37360. var n = this.buffer.byteLength;
  37361. return t > n && this.resize((n *= 2) > t ? n : t),
  37362. t -= 8,
  37363. r(this.view, e, t, this.littleEndian, 52, 8),
  37364. i && (this.offset += 8),
  37365. this
  37366. }
  37367. ,
  37368. a.writeDouble = a.writeFloat64,
  37369. a.readFloat64 = function(e) {
  37370. var t = "undefined" == typeof e;
  37371. if (t && (e = this.offset),
  37372. !this.noAssert) {
  37373. if ("number" != typeof e || e % 1 !== 0)
  37374. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37375. if (e >>>= 0,
  37376. e < 0 || e + 8 > this.buffer.byteLength)
  37377. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37378. }
  37379. var i = n(this.view, e, this.littleEndian, 52, 8);
  37380. return t && (this.offset += 8),
  37381. i
  37382. }
  37383. ,
  37384. a.readDouble = a.readFloat64,
  37385. o.MAX_VARINT32_BYTES = 5,
  37386. o.calculateVarint32 = function(e) {
  37387. return e >>>= 0,
  37388. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37389. }
  37390. ,
  37391. o.zigZagEncode32 = function(e) {
  37392. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37393. }
  37394. ,
  37395. o.zigZagDecode32 = function(e) {
  37396. return e >>> 1 ^ -(1 & e) | 0
  37397. }
  37398. ,
  37399. a.writeVarint32 = function(e, t) {
  37400. var i = "undefined" == typeof t;
  37401. if (i && (t = this.offset),
  37402. !this.noAssert) {
  37403. if ("number" != typeof e || e % 1 !== 0)
  37404. throw TypeError("Illegal value: " + e + " (not an integer)");
  37405. if (e |= 0,
  37406. "number" != typeof t || t % 1 !== 0)
  37407. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37408. if (t >>>= 0,
  37409. t < 0 || t + 0 > this.buffer.byteLength)
  37410. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37411. }
  37412. var n, r = o.calculateVarint32(e);
  37413. t += r;
  37414. var a = this.buffer.byteLength;
  37415. for (t > a && this.resize((a *= 2) > t ? a : t),
  37416. t -= r,
  37417. e >>>= 0; e >= 128; )
  37418. n = 127 & e | 128,
  37419. this.view[t++] = n,
  37420. e >>>= 7;
  37421. return this.view[t++] = e,
  37422. i ? (this.offset = t,
  37423. this) : r
  37424. }
  37425. ,
  37426. a.writeVarint32ZigZag = function(e, t) {
  37427. return this.writeVarint32(o.zigZagEncode32(e), t)
  37428. }
  37429. ,
  37430. a.readVarint32 = function(e) {
  37431. var t = "undefined" == typeof e;
  37432. if (t && (e = this.offset),
  37433. !this.noAssert) {
  37434. if ("number" != typeof e || e % 1 !== 0)
  37435. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37436. if (e >>>= 0,
  37437. e < 0 || e + 1 > this.buffer.byteLength)
  37438. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37439. }
  37440. var i, n = 0, r = 0;
  37441. do {
  37442. if (!this.noAssert && e > this.limit) {
  37443. var o = Error("Truncated");
  37444. throw o.truncated = !0,
  37445. o
  37446. }
  37447. i = this.view[e++],
  37448. n < 5 && (r |= (127 & i) << 7 * n),
  37449. ++n
  37450. } while (0 !== (128 & i));return r |= 0,
  37451. t ? (this.offset = e,
  37452. r) : {
  37453. value: r,
  37454. length: n
  37455. }
  37456. }
  37457. ,
  37458. a.readVarint32ZigZag = function(e) {
  37459. var t = this.readVarint32(e);
  37460. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37461. t
  37462. }
  37463. ,
  37464. e && (o.MAX_VARINT64_BYTES = 10,
  37465. o.calculateVarint64 = function(t) {
  37466. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37467. var i = t.toInt() >>> 0
  37468. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37469. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37470. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37471. }
  37472. ,
  37473. o.zigZagEncode64 = function(t) {
  37474. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37475. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37476. }
  37477. ,
  37478. o.zigZagDecode64 = function(t) {
  37479. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37480. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37481. }
  37482. ,
  37483. a.writeVarint64 = function(t, i) {
  37484. var n = "undefined" == typeof i;
  37485. if (n && (i = this.offset),
  37486. !this.noAssert) {
  37487. if ("number" == typeof t)
  37488. t = e.fromNumber(t);
  37489. else if ("string" == typeof t)
  37490. t = e.fromString(t);
  37491. else if (!(t && t instanceof e))
  37492. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37493. if ("number" != typeof i || i % 1 !== 0)
  37494. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37495. if (i >>>= 0,
  37496. i < 0 || i + 0 > this.buffer.byteLength)
  37497. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37498. }
  37499. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37500. var r = o.calculateVarint64(t)
  37501. , a = t.toInt() >>> 0
  37502. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37503. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37504. i += r;
  37505. var c = this.buffer.byteLength;
  37506. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37507. i -= r,
  37508. r) {
  37509. case 10:
  37510. this.view[i + 9] = l >>> 7 & 1;
  37511. case 9:
  37512. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37513. case 8:
  37514. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37515. case 7:
  37516. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37517. case 6:
  37518. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37519. case 5:
  37520. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37521. case 4:
  37522. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37523. case 3:
  37524. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37525. case 2:
  37526. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37527. case 1:
  37528. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37529. }
  37530. return n ? (this.offset += r,
  37531. this) : r
  37532. }
  37533. ,
  37534. a.writeVarint64ZigZag = function(e, t) {
  37535. return this.writeVarint64(o.zigZagEncode64(e), t)
  37536. }
  37537. ,
  37538. a.readVarint64 = function(t) {
  37539. var i = "undefined" == typeof t;
  37540. if (i && (t = this.offset),
  37541. !this.noAssert) {
  37542. if ("number" != typeof t || t % 1 !== 0)
  37543. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37544. if (t >>>= 0,
  37545. t < 0 || t + 1 > this.buffer.byteLength)
  37546. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37547. }
  37548. var n = t
  37549. , r = 0
  37550. , o = 0
  37551. , a = 0
  37552. , s = 0;
  37553. if (s = this.view[t++],
  37554. r = 127 & s,
  37555. 128 & s && (s = this.view[t++],
  37556. r |= (127 & s) << 7,
  37557. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37558. r |= (127 & s) << 14,
  37559. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37560. r |= (127 & s) << 21,
  37561. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37562. o = 127 & s,
  37563. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37564. o |= (127 & s) << 7,
  37565. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37566. o |= (127 & s) << 14,
  37567. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37568. o |= (127 & s) << 21,
  37569. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37570. a = 127 & s,
  37571. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37572. a |= (127 & s) << 7,
  37573. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37574. throw Error("Buffer overrun");
  37575. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37576. return i ? (this.offset = t,
  37577. l) : {
  37578. value: l,
  37579. length: t - n
  37580. }
  37581. }
  37582. ,
  37583. a.readVarint64ZigZag = function(t) {
  37584. var i = this.readVarint64(t);
  37585. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37586. i
  37587. }
  37588. ),
  37589. a.writeCString = function(e, i) {
  37590. var n = "undefined" == typeof i;
  37591. n && (i = this.offset);
  37592. var r, o = e.length;
  37593. if (!this.noAssert) {
  37594. if ("string" != typeof e)
  37595. throw TypeError("Illegal str: Not a string");
  37596. for (r = 0; r < o; ++r)
  37597. if (0 === e.charCodeAt(r))
  37598. throw RangeError("Illegal str: Contains NULL-characters");
  37599. if ("number" != typeof i || i % 1 !== 0)
  37600. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37601. if (i >>>= 0,
  37602. i < 0 || i + 0 > this.buffer.byteLength)
  37603. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37604. }
  37605. o = h.calculateUTF16asUTF8(t(e))[1],
  37606. i += o + 1;
  37607. var a = this.buffer.byteLength;
  37608. return i > a && this.resize((a *= 2) > i ? a : i),
  37609. i -= o + 1,
  37610. h.encodeUTF16toUTF8(t(e), function(e) {
  37611. this.view[i++] = e
  37612. }
  37613. .bind(this)),
  37614. this.view[i++] = 0,
  37615. n ? (this.offset = i,
  37616. this) : o
  37617. }
  37618. ,
  37619. a.readCString = function(e) {
  37620. var t = "undefined" == typeof e;
  37621. if (t && (e = this.offset),
  37622. !this.noAssert) {
  37623. if ("number" != typeof e || e % 1 !== 0)
  37624. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37625. if (e >>>= 0,
  37626. e < 0 || e + 1 > this.buffer.byteLength)
  37627. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37628. }
  37629. var n, r = e, o = -1;
  37630. return h.decodeUTF8toUTF16(function() {
  37631. if (0 === o)
  37632. return null;
  37633. if (e >= this.limit)
  37634. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37635. return o = this.view[e++],
  37636. 0 === o ? null : o
  37637. }
  37638. .bind(this), n = i(), !0),
  37639. t ? (this.offset = e,
  37640. n()) : {
  37641. string: n(),
  37642. length: e - r
  37643. }
  37644. }
  37645. ,
  37646. a.writeIString = function(e, i) {
  37647. var n = "undefined" == typeof i;
  37648. if (n && (i = this.offset),
  37649. !this.noAssert) {
  37650. if ("string" != typeof e)
  37651. throw TypeError("Illegal str: Not a string");
  37652. if ("number" != typeof i || i % 1 !== 0)
  37653. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37654. if (i >>>= 0,
  37655. i < 0 || i + 0 > this.buffer.byteLength)
  37656. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37657. }
  37658. var r, o = i;
  37659. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37660. i += 4 + r;
  37661. var a = this.buffer.byteLength;
  37662. if (i > a && this.resize((a *= 2) > i ? a : i),
  37663. i -= 4 + r,
  37664. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37665. this.view[i + 2] = r >>> 16 & 255,
  37666. this.view[i + 1] = r >>> 8 & 255,
  37667. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37668. this.view[i + 1] = r >>> 16 & 255,
  37669. this.view[i + 2] = r >>> 8 & 255,
  37670. this.view[i + 3] = 255 & r),
  37671. i += 4,
  37672. h.encodeUTF16toUTF8(t(e), function(e) {
  37673. this.view[i++] = e
  37674. }
  37675. .bind(this)),
  37676. i !== o + 4 + r)
  37677. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37678. return n ? (this.offset = i,
  37679. this) : i - o
  37680. }
  37681. ,
  37682. a.readIString = function(e) {
  37683. var t = "undefined" == typeof e;
  37684. if (t && (e = this.offset),
  37685. !this.noAssert) {
  37686. if ("number" != typeof e || e % 1 !== 0)
  37687. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37688. if (e >>>= 0,
  37689. e < 0 || e + 4 > this.buffer.byteLength)
  37690. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37691. }
  37692. var i = e
  37693. , n = this.readUint32(e)
  37694. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37695. return e += r.length,
  37696. t ? (this.offset = e,
  37697. r.string) : {
  37698. string: r.string,
  37699. length: e - i
  37700. }
  37701. }
  37702. ,
  37703. o.METRICS_CHARS = "c",
  37704. o.METRICS_BYTES = "b",
  37705. a.writeUTF8String = function(e, i) {
  37706. var n = "undefined" == typeof i;
  37707. if (n && (i = this.offset),
  37708. !this.noAssert) {
  37709. if ("number" != typeof i || i % 1 !== 0)
  37710. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37711. if (i >>>= 0,
  37712. i < 0 || i + 0 > this.buffer.byteLength)
  37713. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37714. }
  37715. var r, o = i;
  37716. r = h.calculateUTF16asUTF8(t(e))[1],
  37717. i += r;
  37718. var a = this.buffer.byteLength;
  37719. return i > a && this.resize((a *= 2) > i ? a : i),
  37720. i -= r,
  37721. h.encodeUTF16toUTF8(t(e), function(e) {
  37722. this.view[i++] = e
  37723. }
  37724. .bind(this)),
  37725. n ? (this.offset = i,
  37726. this) : i - o
  37727. }
  37728. ,
  37729. a.writeString = a.writeUTF8String,
  37730. o.calculateUTF8Chars = function(e) {
  37731. return h.calculateUTF16asUTF8(t(e))[0]
  37732. }
  37733. ,
  37734. o.calculateUTF8Bytes = function(e) {
  37735. return h.calculateUTF16asUTF8(t(e))[1]
  37736. }
  37737. ,
  37738. o.calculateString = o.calculateUTF8Bytes,
  37739. a.readUTF8String = function(e, t, n) {
  37740. "number" == typeof t && (n = t,
  37741. t = void 0);
  37742. var r = "undefined" == typeof n;
  37743. if (r && (n = this.offset),
  37744. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37745. !this.noAssert) {
  37746. if ("number" != typeof e || e % 1 !== 0)
  37747. throw TypeError("Illegal length: " + e + " (not an integer)");
  37748. if (e |= 0,
  37749. "number" != typeof n || n % 1 !== 0)
  37750. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37751. if (n >>>= 0,
  37752. n < 0 || n + 0 > this.buffer.byteLength)
  37753. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37754. }
  37755. var a, s = 0, l = n;
  37756. if (t === o.METRICS_CHARS) {
  37757. if (a = i(),
  37758. h.decodeUTF8(function() {
  37759. return s < e && n < this.limit ? this.view[n++] : null
  37760. }
  37761. .bind(this), function(e) {
  37762. ++s,
  37763. h.UTF8toUTF16(e, a)
  37764. }),
  37765. s !== e)
  37766. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37767. return r ? (this.offset = n,
  37768. a()) : {
  37769. string: a(),
  37770. length: n - l
  37771. }
  37772. }
  37773. if (t === o.METRICS_BYTES) {
  37774. if (!this.noAssert) {
  37775. if ("number" != typeof n || n % 1 !== 0)
  37776. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37777. if (n >>>= 0,
  37778. n < 0 || n + e > this.buffer.byteLength)
  37779. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37780. }
  37781. var c = n + e;
  37782. if (h.decodeUTF8toUTF16(function() {
  37783. return n < c ? this.view[n++] : null
  37784. }
  37785. .bind(this), a = i(), this.noAssert),
  37786. n !== c)
  37787. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37788. return r ? (this.offset = n,
  37789. a()) : {
  37790. string: a(),
  37791. length: n - l
  37792. }
  37793. }
  37794. throw TypeError("Unsupported metrics: " + t)
  37795. }
  37796. ,
  37797. a.readString = a.readUTF8String,
  37798. a.writeVString = function(e, i) {
  37799. var n = "undefined" == typeof i;
  37800. if (n && (i = this.offset),
  37801. !this.noAssert) {
  37802. if ("string" != typeof e)
  37803. throw TypeError("Illegal str: Not a string");
  37804. if ("number" != typeof i || i % 1 !== 0)
  37805. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37806. if (i >>>= 0,
  37807. i < 0 || i + 0 > this.buffer.byteLength)
  37808. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37809. }
  37810. var r, a, s = i;
  37811. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37812. a = o.calculateVarint32(r),
  37813. i += a + r;
  37814. var l = this.buffer.byteLength;
  37815. if (i > l && this.resize((l *= 2) > i ? l : i),
  37816. i -= a + r,
  37817. i += this.writeVarint32(r, i),
  37818. h.encodeUTF16toUTF8(t(e), function(e) {
  37819. this.view[i++] = e
  37820. }
  37821. .bind(this)),
  37822. i !== s + r + a)
  37823. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37824. return n ? (this.offset = i,
  37825. this) : i - s
  37826. }
  37827. ,
  37828. a.readVString = function(e) {
  37829. var t = "undefined" == typeof e;
  37830. if (t && (e = this.offset),
  37831. !this.noAssert) {
  37832. if ("number" != typeof e || e % 1 !== 0)
  37833. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37834. if (e >>>= 0,
  37835. e < 0 || e + 1 > this.buffer.byteLength)
  37836. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37837. }
  37838. var i = e
  37839. , n = this.readVarint32(e)
  37840. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37841. return e += r.length,
  37842. t ? (this.offset = e,
  37843. r.string) : {
  37844. string: r.string,
  37845. length: e - i
  37846. }
  37847. }
  37848. ,
  37849. a.append = function(e, t, i) {
  37850. "number" != typeof t && "string" == typeof t || (i = t,
  37851. t = void 0);
  37852. var n = "undefined" == typeof i;
  37853. if (n && (i = this.offset),
  37854. !this.noAssert) {
  37855. if ("number" != typeof i || i % 1 !== 0)
  37856. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37857. if (i >>>= 0,
  37858. i < 0 || i + 0 > this.buffer.byteLength)
  37859. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37860. }
  37861. e instanceof o || (e = o.wrap(e, t));
  37862. var r = e.limit - e.offset;
  37863. if (r <= 0)
  37864. return this;
  37865. i += r;
  37866. var a = this.buffer.byteLength;
  37867. return i > a && this.resize((a *= 2) > i ? a : i),
  37868. i -= r,
  37869. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37870. e.offset += r,
  37871. n && (this.offset += r),
  37872. this
  37873. }
  37874. ,
  37875. a.appendTo = function(e, t) {
  37876. return e.append(this, t),
  37877. this
  37878. }
  37879. ,
  37880. a.assert = function(e) {
  37881. return this.noAssert = !e,
  37882. this
  37883. }
  37884. ,
  37885. a.capacity = function() {
  37886. return this.buffer.byteLength
  37887. }
  37888. ,
  37889. a.clear = function() {
  37890. return this.offset = 0,
  37891. this.limit = this.buffer.byteLength,
  37892. this.markedOffset = -1,
  37893. this
  37894. }
  37895. ,
  37896. a.clone = function(e) {
  37897. var t = new o(0,this.littleEndian,this.noAssert);
  37898. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37899. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37900. t.view = this.view),
  37901. t.offset = this.offset,
  37902. t.markedOffset = this.markedOffset,
  37903. t.limit = this.limit,
  37904. t
  37905. }
  37906. ,
  37907. a.compact = function(e, t) {
  37908. if ("undefined" == typeof e && (e = this.offset),
  37909. "undefined" == typeof t && (t = this.limit),
  37910. !this.noAssert) {
  37911. if ("number" != typeof e || e % 1 !== 0)
  37912. throw TypeError("Illegal begin: Not an integer");
  37913. if (e >>>= 0,
  37914. "number" != typeof t || t % 1 !== 0)
  37915. throw TypeError("Illegal end: Not an integer");
  37916. if (t >>>= 0,
  37917. e < 0 || e > t || t > this.buffer.byteLength)
  37918. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37919. }
  37920. if (0 === e && t === this.buffer.byteLength)
  37921. return this;
  37922. var i = t - e;
  37923. if (0 === i)
  37924. return this.buffer = s,
  37925. this.view = null,
  37926. this.markedOffset >= 0 && (this.markedOffset -= e),
  37927. this.offset = 0,
  37928. this.limit = 0,
  37929. this;
  37930. var n = new ArrayBuffer(i)
  37931. , r = new Uint8Array(n);
  37932. return r.set(this.view.subarray(e, t)),
  37933. this.buffer = n,
  37934. this.view = r,
  37935. this.markedOffset >= 0 && (this.markedOffset -= e),
  37936. this.offset = 0,
  37937. this.limit = i,
  37938. this
  37939. }
  37940. ,
  37941. a.copy = function(e, t) {
  37942. if ("undefined" == typeof e && (e = this.offset),
  37943. "undefined" == typeof t && (t = this.limit),
  37944. !this.noAssert) {
  37945. if ("number" != typeof e || e % 1 !== 0)
  37946. throw TypeError("Illegal begin: Not an integer");
  37947. if (e >>>= 0,
  37948. "number" != typeof t || t % 1 !== 0)
  37949. throw TypeError("Illegal end: Not an integer");
  37950. if (t >>>= 0,
  37951. e < 0 || e > t || t > this.buffer.byteLength)
  37952. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37953. }
  37954. if (e === t)
  37955. return new o(0,this.littleEndian,this.noAssert);
  37956. var i = t - e
  37957. , n = new o(i,this.littleEndian,this.noAssert);
  37958. return n.offset = 0,
  37959. n.limit = i,
  37960. n.markedOffset >= 0 && (n.markedOffset -= e),
  37961. this.copyTo(n, 0, e, t),
  37962. n
  37963. }
  37964. ,
  37965. a.copyTo = function(e, t, i, n) {
  37966. var r, a;
  37967. if (!this.noAssert && !o.isByteBuffer(e))
  37968. throw TypeError("Illegal target: Not a ByteBuffer");
  37969. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37970. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37971. n = "undefined" == typeof n ? this.limit : 0 | n,
  37972. t < 0 || t > e.buffer.byteLength)
  37973. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37974. if (i < 0 || n > this.buffer.byteLength)
  37975. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37976. var s = n - i;
  37977. return 0 === s ? e : (e.ensureCapacity(t + s),
  37978. e.view.set(this.view.subarray(i, n), t),
  37979. r && (this.offset += s),
  37980. a && (e.offset += s),
  37981. this)
  37982. }
  37983. ,
  37984. a.ensureCapacity = function(e) {
  37985. var t = this.buffer.byteLength;
  37986. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37987. }
  37988. ,
  37989. a.fill = function(e, t, i) {
  37990. var n = "undefined" == typeof t;
  37991. if (n && (t = this.offset),
  37992. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37993. "undefined" == typeof t && (t = this.offset),
  37994. "undefined" == typeof i && (i = this.limit),
  37995. !this.noAssert) {
  37996. if ("number" != typeof e || e % 1 !== 0)
  37997. throw TypeError("Illegal value: " + e + " (not an integer)");
  37998. if (e |= 0,
  37999. "number" != typeof t || t % 1 !== 0)
  38000. throw TypeError("Illegal begin: Not an integer");
  38001. if (t >>>= 0,
  38002. "number" != typeof i || i % 1 !== 0)
  38003. throw TypeError("Illegal end: Not an integer");
  38004. if (i >>>= 0,
  38005. t < 0 || t > i || i > this.buffer.byteLength)
  38006. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38007. }
  38008. if (t >= i)
  38009. return this;
  38010. for (; t < i; )
  38011. this.view[t++] = e;
  38012. return n && (this.offset = t),
  38013. this
  38014. }
  38015. ,
  38016. a.flip = function() {
  38017. return this.limit = this.offset,
  38018. this.offset = 0,
  38019. this
  38020. }
  38021. ,
  38022. a.mark = function(e) {
  38023. if (e = "undefined" == typeof e ? this.offset : e,
  38024. !this.noAssert) {
  38025. if ("number" != typeof e || e % 1 !== 0)
  38026. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38027. if (e >>>= 0,
  38028. e < 0 || e + 0 > this.buffer.byteLength)
  38029. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38030. }
  38031. return this.markedOffset = e,
  38032. this
  38033. }
  38034. ,
  38035. a.order = function(e) {
  38036. if (!this.noAssert && "boolean" != typeof e)
  38037. throw TypeError("Illegal littleEndian: Not a boolean");
  38038. return this.littleEndian = !!e,
  38039. this
  38040. }
  38041. ,
  38042. a.LE = function(e) {
  38043. return this.littleEndian = "undefined" == typeof e || !!e,
  38044. this
  38045. }
  38046. ,
  38047. a.BE = function(e) {
  38048. return this.littleEndian = "undefined" != typeof e && !e,
  38049. this
  38050. }
  38051. ,
  38052. a.prepend = function(e, t, i) {
  38053. "number" != typeof t && "string" == typeof t || (i = t,
  38054. t = void 0);
  38055. var n = "undefined" == typeof i;
  38056. if (n && (i = this.offset),
  38057. !this.noAssert) {
  38058. if ("number" != typeof i || i % 1 !== 0)
  38059. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38060. if (i >>>= 0,
  38061. i < 0 || i + 0 > this.buffer.byteLength)
  38062. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38063. }
  38064. e instanceof o || (e = o.wrap(e, t));
  38065. var r = e.limit - e.offset;
  38066. if (r <= 0)
  38067. return this;
  38068. var a = r - i;
  38069. if (a > 0) {
  38070. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38071. , l = new Uint8Array(s);
  38072. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38073. this.buffer = s,
  38074. this.view = l,
  38075. this.offset += a,
  38076. this.markedOffset >= 0 && (this.markedOffset += a),
  38077. this.limit += a,
  38078. i += a
  38079. } else {
  38080. new Uint8Array(this.buffer)
  38081. }
  38082. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38083. e.offset = e.limit,
  38084. n && (this.offset -= r),
  38085. this
  38086. }
  38087. ,
  38088. a.prependTo = function(e, t) {
  38089. return e.prepend(this, t),
  38090. this
  38091. }
  38092. ,
  38093. a.printDebug = function(e) {
  38094. "function" != typeof e && (e = console.log.bind(console)),
  38095. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38096. }
  38097. ,
  38098. a.remaining = function() {
  38099. return this.limit - this.offset
  38100. }
  38101. ,
  38102. a.reset = function() {
  38103. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38104. this.markedOffset = -1) : this.offset = 0,
  38105. this
  38106. }
  38107. ,
  38108. a.resize = function(e) {
  38109. if (!this.noAssert) {
  38110. if ("number" != typeof e || e % 1 !== 0)
  38111. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38112. if (e |= 0,
  38113. e < 0)
  38114. throw RangeError("Illegal capacity: 0 <= " + e)
  38115. }
  38116. if (this.buffer.byteLength < e) {
  38117. var t = new ArrayBuffer(e)
  38118. , i = new Uint8Array(t);
  38119. i.set(this.view),
  38120. this.buffer = t,
  38121. this.view = i
  38122. }
  38123. return this
  38124. }
  38125. ,
  38126. a.reverse = function(e, t) {
  38127. if ("undefined" == typeof e && (e = this.offset),
  38128. "undefined" == typeof t && (t = this.limit),
  38129. !this.noAssert) {
  38130. if ("number" != typeof e || e % 1 !== 0)
  38131. throw TypeError("Illegal begin: Not an integer");
  38132. if (e >>>= 0,
  38133. "number" != typeof t || t % 1 !== 0)
  38134. throw TypeError("Illegal end: Not an integer");
  38135. if (t >>>= 0,
  38136. e < 0 || e > t || t > this.buffer.byteLength)
  38137. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38138. }
  38139. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38140. this)
  38141. }
  38142. ,
  38143. a.skip = function(e) {
  38144. if (!this.noAssert) {
  38145. if ("number" != typeof e || e % 1 !== 0)
  38146. throw TypeError("Illegal length: " + e + " (not an integer)");
  38147. e |= 0
  38148. }
  38149. var t = this.offset + e;
  38150. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38151. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38152. return this.offset = t,
  38153. this
  38154. }
  38155. ,
  38156. a.slice = function(e, t) {
  38157. if ("undefined" == typeof e && (e = this.offset),
  38158. "undefined" == typeof t && (t = this.limit),
  38159. !this.noAssert) {
  38160. if ("number" != typeof e || e % 1 !== 0)
  38161. throw TypeError("Illegal begin: Not an integer");
  38162. if (e >>>= 0,
  38163. "number" != typeof t || t % 1 !== 0)
  38164. throw TypeError("Illegal end: Not an integer");
  38165. if (t >>>= 0,
  38166. e < 0 || e > t || t > this.buffer.byteLength)
  38167. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38168. }
  38169. var i = this.clone();
  38170. return i.offset = e,
  38171. i.limit = t,
  38172. i
  38173. }
  38174. ,
  38175. a.toBuffer = function(e) {
  38176. var t = this.offset
  38177. , i = this.limit;
  38178. if (!this.noAssert) {
  38179. if ("number" != typeof t || t % 1 !== 0)
  38180. throw TypeError("Illegal offset: Not an integer");
  38181. if (t >>>= 0,
  38182. "number" != typeof i || i % 1 !== 0)
  38183. throw TypeError("Illegal limit: Not an integer");
  38184. if (i >>>= 0,
  38185. t < 0 || t > i || i > this.buffer.byteLength)
  38186. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38187. }
  38188. if (!e && 0 === t && i === this.buffer.byteLength)
  38189. return this.buffer;
  38190. if (t === i)
  38191. return s;
  38192. var n = new ArrayBuffer(i - t);
  38193. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38194. n
  38195. }
  38196. ,
  38197. a.toArrayBuffer = a.toBuffer,
  38198. a.toString = function(e, t, i) {
  38199. if ("undefined" == typeof e)
  38200. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38201. switch ("number" == typeof e && (e = "utf8",
  38202. t = e,
  38203. i = t),
  38204. e) {
  38205. case "utf8":
  38206. return this.toUTF8(t, i);
  38207. case "base64":
  38208. return this.toBase64(t, i);
  38209. case "hex":
  38210. return this.toHex(t, i);
  38211. case "binary":
  38212. return this.toBinary(t, i);
  38213. case "debug":
  38214. return this.toDebug();
  38215. case "columns":
  38216. return this.toColumns();
  38217. default:
  38218. throw Error("Unsupported encoding: " + e)
  38219. }
  38220. }
  38221. ;
  38222. var c = function() {
  38223. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38224. i[t[n]] = n;
  38225. return e.encode = function(e, i) {
  38226. for (var n, r; null !== (n = e()); )
  38227. i(t[n >> 2 & 63]),
  38228. r = (3 & n) << 4,
  38229. null !== (n = e()) ? (r |= n >> 4 & 15,
  38230. i(t[63 & (r | n >> 4 & 15)]),
  38231. r = (15 & n) << 2,
  38232. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38233. i(t[63 & n])) : (i(t[63 & r]),
  38234. i(61))) : (i(t[63 & r]),
  38235. i(61),
  38236. i(61))
  38237. }
  38238. ,
  38239. e.decode = function(e, t) {
  38240. function n(e) {
  38241. throw Error("Illegal character code: " + e)
  38242. }
  38243. for (var r, o, a; null !== (r = e()); )
  38244. if (o = i[r],
  38245. "undefined" == typeof o && n(r),
  38246. null !== (r = e()) && (a = i[r],
  38247. "undefined" == typeof a && n(r),
  38248. t(o << 2 >>> 0 | (48 & a) >> 4),
  38249. null !== (r = e()))) {
  38250. if (o = i[r],
  38251. "undefined" == typeof o) {
  38252. if (61 === r)
  38253. break;
  38254. n(r)
  38255. }
  38256. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38257. null !== (r = e())) {
  38258. if (a = i[r],
  38259. "undefined" == typeof a) {
  38260. if (61 === r)
  38261. break;
  38262. n(r)
  38263. }
  38264. t((3 & o) << 6 >>> 0 | a)
  38265. }
  38266. }
  38267. }
  38268. ,
  38269. e.test = function(e) {
  38270. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38271. }
  38272. ,
  38273. e
  38274. }();
  38275. a.toBase64 = function(e, t) {
  38276. if ("undefined" == typeof e && (e = this.offset),
  38277. "undefined" == typeof t && (t = this.limit),
  38278. e |= 0,
  38279. t |= 0,
  38280. e < 0 || t > this.capacity || e > t)
  38281. throw RangeError("begin, end");
  38282. var n;
  38283. return c.encode(function() {
  38284. return e < t ? this.view[e++] : null
  38285. }
  38286. .bind(this), n = i()),
  38287. n()
  38288. }
  38289. ,
  38290. o.fromBase64 = function(e, i) {
  38291. if ("string" != typeof e)
  38292. throw TypeError("str");
  38293. var n = new o(e.length / 4 * 3,i)
  38294. , r = 0;
  38295. return c.decode(t(e), function(e) {
  38296. n.view[r++] = e
  38297. }),
  38298. n.limit = r,
  38299. n
  38300. }
  38301. ,
  38302. o.btoa = function(e) {
  38303. return o.fromBinary(e).toBase64()
  38304. }
  38305. ,
  38306. o.atob = function(e) {
  38307. return o.fromBase64(e).toBinary()
  38308. }
  38309. ,
  38310. a.toBinary = function(e, t) {
  38311. if ("undefined" == typeof e && (e = this.offset),
  38312. "undefined" == typeof t && (t = this.limit),
  38313. e |= 0,
  38314. t |= 0,
  38315. e < 0 || t > this.capacity() || e > t)
  38316. throw RangeError("begin, end");
  38317. if (e === t)
  38318. return "";
  38319. for (var i = [], n = []; e < t; )
  38320. i.push(this.view[e++]),
  38321. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38322. i = []);
  38323. return n.join("") + String.fromCharCode.apply(String, i)
  38324. }
  38325. ,
  38326. o.fromBinary = function(e, t) {
  38327. if ("string" != typeof e)
  38328. throw TypeError("str");
  38329. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38330. if (i = e.charCodeAt(n),
  38331. i > 255)
  38332. throw RangeError("illegal char code: " + i);
  38333. a.view[n++] = i
  38334. }
  38335. return a.limit = r,
  38336. a
  38337. }
  38338. ,
  38339. a.toDebug = function(e) {
  38340. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38341. if (i !== -1 && (t = this.view[i],
  38342. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38343. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38344. ++i,
  38345. e && i > 0 && i % 16 === 0 && i !== n) {
  38346. for (; r.length < 51; )
  38347. r += " ";
  38348. a += r + o + "\n",
  38349. r = o = ""
  38350. }
  38351. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38352. }
  38353. if (e && " " !== r) {
  38354. for (; r.length < 51; )
  38355. r += " ";
  38356. a += r + o + "\n"
  38357. }
  38358. return e ? a : r
  38359. }
  38360. ,
  38361. o.fromDebug = function(e, t, i) {
  38362. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38363. switch (n = e.charAt(l++)) {
  38364. case "!":
  38365. if (!i) {
  38366. if (u || d || p) {
  38367. f = !0;
  38368. break
  38369. }
  38370. u = d = p = !0
  38371. }
  38372. s.offset = s.markedOffset = s.limit = c,
  38373. h = !1;
  38374. break;
  38375. case "|":
  38376. if (!i) {
  38377. if (u || p) {
  38378. f = !0;
  38379. break
  38380. }
  38381. u = p = !0
  38382. }
  38383. s.offset = s.limit = c,
  38384. h = !1;
  38385. break;
  38386. case "[":
  38387. if (!i) {
  38388. if (u || d) {
  38389. f = !0;
  38390. break
  38391. }
  38392. u = d = !0
  38393. }
  38394. s.offset = s.markedOffset = c,
  38395. h = !1;
  38396. break;
  38397. case "<":
  38398. if (!i) {
  38399. if (u) {
  38400. f = !0;
  38401. break
  38402. }
  38403. u = !0
  38404. }
  38405. s.offset = c,
  38406. h = !1;
  38407. break;
  38408. case "]":
  38409. if (!i) {
  38410. if (p || d) {
  38411. f = !0;
  38412. break
  38413. }
  38414. p = d = !0
  38415. }
  38416. s.limit = s.markedOffset = c,
  38417. h = !1;
  38418. break;
  38419. case ">":
  38420. if (!i) {
  38421. if (p) {
  38422. f = !0;
  38423. break
  38424. }
  38425. p = !0
  38426. }
  38427. s.limit = c,
  38428. h = !1;
  38429. break;
  38430. case "'":
  38431. if (!i) {
  38432. if (d) {
  38433. f = !0;
  38434. break
  38435. }
  38436. d = !0
  38437. }
  38438. s.markedOffset = c,
  38439. h = !1;
  38440. break;
  38441. case " ":
  38442. h = !1;
  38443. break;
  38444. default:
  38445. if (!i && h) {
  38446. f = !0;
  38447. break
  38448. }
  38449. if (r = parseInt(n + e.charAt(l++), 16),
  38450. !i && (isNaN(r) || r < 0 || r > 255))
  38451. throw TypeError("Illegal str: Not a debug encoded string");
  38452. s.view[c++] = r,
  38453. h = !0
  38454. }
  38455. if (f)
  38456. throw TypeError("Illegal str: Invalid symbol at " + l)
  38457. }
  38458. if (!i) {
  38459. if (!u || !p)
  38460. throw TypeError("Illegal str: Missing offset or limit");
  38461. if (c < s.buffer.byteLength)
  38462. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38463. }
  38464. return s
  38465. }
  38466. ,
  38467. a.toHex = function(e, t) {
  38468. if (e = "undefined" == typeof e ? this.offset : e,
  38469. t = "undefined" == typeof t ? this.limit : t,
  38470. !this.noAssert) {
  38471. if ("number" != typeof e || e % 1 !== 0)
  38472. throw TypeError("Illegal begin: Not an integer");
  38473. if (e >>>= 0,
  38474. "number" != typeof t || t % 1 !== 0)
  38475. throw TypeError("Illegal end: Not an integer");
  38476. if (t >>>= 0,
  38477. e < 0 || e > t || t > this.buffer.byteLength)
  38478. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38479. }
  38480. for (var i, n = new Array(t - e); e < t; )
  38481. i = this.view[e++],
  38482. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38483. return n.join("")
  38484. }
  38485. ,
  38486. o.fromHex = function(e, t, i) {
  38487. if (!i) {
  38488. if ("string" != typeof e)
  38489. throw TypeError("Illegal str: Not a string");
  38490. if (e.length % 2 !== 0)
  38491. throw TypeError("Illegal str: Length not a multiple of 2")
  38492. }
  38493. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38494. if (n = parseInt(e.substring(s, s + 2), 16),
  38495. !i && (!isFinite(n) || n < 0 || n > 255))
  38496. throw TypeError("Illegal str: Contains non-hex characters");
  38497. a.view[l++] = n
  38498. }
  38499. return a.limit = l,
  38500. a
  38501. }
  38502. ;
  38503. var h = function() {
  38504. var e = {};
  38505. return e.MAX_CODEPOINT = 1114111,
  38506. e.encodeUTF8 = function(e, t) {
  38507. var i = null;
  38508. for ("number" == typeof e && (i = e,
  38509. e = function() {
  38510. return null
  38511. }
  38512. ); null !== i || null !== (i = e()); )
  38513. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38514. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38515. t(i >> 6 & 63 | 128),
  38516. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38517. t(i >> 12 & 63 | 128),
  38518. t(i >> 6 & 63 | 128),
  38519. t(63 & i | 128)),
  38520. i = null
  38521. }
  38522. ,
  38523. e.decodeUTF8 = function(e, t) {
  38524. for (var i, n, r, o, a = function(e) {
  38525. e = e.slice(0, e.indexOf(null));
  38526. var t = Error(e.toString());
  38527. throw t.name = "TruncatedError",
  38528. t.bytes = e,
  38529. t
  38530. }; null !== (i = e()); )
  38531. if (0 === (128 & i))
  38532. t(i);
  38533. else if (192 === (224 & i))
  38534. null === (n = e()) && a([i, n]),
  38535. t((31 & i) << 6 | 63 & n);
  38536. else if (224 === (240 & i))
  38537. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38538. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38539. else {
  38540. if (240 !== (248 & i))
  38541. throw RangeError("Illegal starting byte: " + i);
  38542. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38543. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38544. }
  38545. }
  38546. ,
  38547. e.UTF16toUTF8 = function(e, t) {
  38548. for (var i, n = null; ; ) {
  38549. if (null === (i = null !== n ? n : e()))
  38550. break;
  38551. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38552. n = null) : t(i)
  38553. }
  38554. null !== n && t(n)
  38555. }
  38556. ,
  38557. e.UTF8toUTF16 = function(e, t) {
  38558. var i = null;
  38559. for ("number" == typeof e && (i = e,
  38560. e = function() {
  38561. return null
  38562. }
  38563. ); null !== i || null !== (i = e()); )
  38564. i <= 65535 ? t(i) : (i -= 65536,
  38565. t((i >> 10) + 55296),
  38566. t(i % 1024 + 56320)),
  38567. i = null
  38568. }
  38569. ,
  38570. e.encodeUTF16toUTF8 = function(t, i) {
  38571. e.UTF16toUTF8(t, function(t) {
  38572. e.encodeUTF8(t, i)
  38573. })
  38574. }
  38575. ,
  38576. e.decodeUTF8toUTF16 = function(t, i) {
  38577. e.decodeUTF8(t, function(t) {
  38578. e.UTF8toUTF16(t, i)
  38579. })
  38580. }
  38581. ,
  38582. e.calculateCodePoint = function(e) {
  38583. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38584. }
  38585. ,
  38586. e.calculateUTF8 = function(e) {
  38587. for (var t, i = 0; null !== (t = e()); )
  38588. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38589. return i
  38590. }
  38591. ,
  38592. e.calculateUTF16asUTF8 = function(t) {
  38593. var i = 0
  38594. , n = 0;
  38595. return e.UTF16toUTF8(t, function(e) {
  38596. ++i,
  38597. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38598. }),
  38599. [i, n]
  38600. }
  38601. ,
  38602. e
  38603. }();
  38604. return a.toUTF8 = function(e, t) {
  38605. if ("undefined" == typeof e && (e = this.offset),
  38606. "undefined" == typeof t && (t = this.limit),
  38607. !this.noAssert) {
  38608. if ("number" != typeof e || e % 1 !== 0)
  38609. throw TypeError("Illegal begin: Not an integer");
  38610. if (e >>>= 0,
  38611. "number" != typeof t || t % 1 !== 0)
  38612. throw TypeError("Illegal end: Not an integer");
  38613. if (t >>>= 0,
  38614. e < 0 || e > t || t > this.buffer.byteLength)
  38615. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38616. }
  38617. var n;
  38618. try {
  38619. h.decodeUTF8toUTF16(function() {
  38620. return e < t ? this.view[e++] : null
  38621. }
  38622. .bind(this), n = i())
  38623. } catch (i) {
  38624. if (e !== t)
  38625. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38626. }
  38627. return n()
  38628. }
  38629. ,
  38630. o.fromUTF8 = function(e, i, n) {
  38631. if (!n && "string" != typeof e)
  38632. throw TypeError("Illegal str: Not a string");
  38633. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38634. , a = 0;
  38635. return h.encodeUTF16toUTF8(t(e), function(e) {
  38636. r.view[a++] = e
  38637. }),
  38638. r.limit = a,
  38639. r
  38640. }
  38641. ,
  38642. o
  38643. })
  38644. }
  38645. , {
  38646. long: 216
  38647. }],
  38648. 216: [function(e, t, i) {
  38649. !function(i, n) {
  38650. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38651. }(this, function() {
  38652. "use strict";
  38653. function e(e, t, i) {
  38654. this.low = 0 | e,
  38655. this.high = 0 | t,
  38656. this.unsigned = !!i
  38657. }
  38658. function t(e) {
  38659. return (e && e.__isLong__) === !0
  38660. }
  38661. function i(e, t) {
  38662. var i, n, o;
  38663. return t ? (e >>>= 0,
  38664. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38665. o && (l[e] = i),
  38666. i)) : (e |= 0,
  38667. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38668. o && (s[e] = i),
  38669. i))
  38670. }
  38671. function n(e, t) {
  38672. if (isNaN(e) || !isFinite(e))
  38673. return t ? m : g;
  38674. if (t) {
  38675. if (e < 0)
  38676. return m;
  38677. if (e >= d)
  38678. return I
  38679. } else {
  38680. if (e <= -p)
  38681. return E;
  38682. if (e + 1 >= p)
  38683. return C
  38684. }
  38685. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38686. }
  38687. function r(t, i, n) {
  38688. return new e(t,i,n)
  38689. }
  38690. function o(e, t, i) {
  38691. if (0 === e.length)
  38692. throw Error("empty string");
  38693. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38694. return g;
  38695. if ("number" == typeof t ? (i = t,
  38696. t = !1) : t = !!t,
  38697. i = i || 10,
  38698. i < 2 || 36 < i)
  38699. throw RangeError("radix");
  38700. var r;
  38701. if ((r = e.indexOf("-")) > 0)
  38702. throw Error("interior hyphen");
  38703. if (0 === r)
  38704. return o(e.substring(1), t, i).neg();
  38705. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38706. var h = Math.min(8, e.length - l)
  38707. , u = parseInt(e.substring(l, l + h), i);
  38708. if (h < 8) {
  38709. var d = n(c(i, h));
  38710. s = s.mul(d).add(n(u))
  38711. } else
  38712. s = s.mul(a),
  38713. s = s.add(n(u))
  38714. }
  38715. return s.unsigned = t,
  38716. s
  38717. }
  38718. function a(t) {
  38719. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38720. }
  38721. e.prototype.__isLong__,
  38722. Object.defineProperty(e.prototype, "__isLong__", {
  38723. value: !0,
  38724. enumerable: !1,
  38725. configurable: !1
  38726. }),
  38727. e.isLong = t;
  38728. var s = {}
  38729. , l = {};
  38730. e.fromInt = i,
  38731. e.fromNumber = n,
  38732. e.fromBits = r;
  38733. var c = Math.pow;
  38734. e.fromString = o,
  38735. e.fromValue = a;
  38736. var h = 1 << 24
  38737. , u = 4294967296
  38738. , d = 0x10000000000000000
  38739. , p = d / 2
  38740. , f = i(h)
  38741. , g = i(0);
  38742. e.ZERO = g;
  38743. var m = i(0, !0);
  38744. e.UZERO = m;
  38745. var v = i(1);
  38746. e.ONE = v;
  38747. var A = i(1, !0);
  38748. e.UONE = A;
  38749. var y = i(-1);
  38750. e.NEG_ONE = y;
  38751. var C = r(-1, 2147483647, !1);
  38752. e.MAX_VALUE = C;
  38753. var I = r(-1, -1, !0);
  38754. e.MAX_UNSIGNED_VALUE = I;
  38755. var E = r(0, -2147483648, !1);
  38756. e.MIN_VALUE = E;
  38757. var b = e.prototype;
  38758. return b.toInt = function() {
  38759. return this.unsigned ? this.low >>> 0 : this.low
  38760. }
  38761. ,
  38762. b.toNumber = function() {
  38763. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38764. }
  38765. ,
  38766. b.toString = function(e) {
  38767. if (e = e || 10,
  38768. e < 2 || 36 < e)
  38769. throw RangeError("radix");
  38770. if (this.isZero())
  38771. return "0";
  38772. if (this.isNegative()) {
  38773. if (this.eq(E)) {
  38774. var t = n(e)
  38775. , i = this.div(t)
  38776. , r = i.mul(t).sub(this);
  38777. return i.toString(e) + r.toInt().toString(e)
  38778. }
  38779. return "-" + this.neg().toString(e)
  38780. }
  38781. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38782. var l = a.div(o)
  38783. , h = a.sub(l.mul(o)).toInt() >>> 0
  38784. , u = h.toString(e);
  38785. if (a = l,
  38786. a.isZero())
  38787. return u + s;
  38788. for (; u.length < 6; )
  38789. u = "0" + u;
  38790. s = "" + u + s
  38791. }
  38792. }
  38793. ,
  38794. b.getHighBits = function() {
  38795. return this.high
  38796. }
  38797. ,
  38798. b.getHighBitsUnsigned = function() {
  38799. return this.high >>> 0
  38800. }
  38801. ,
  38802. b.getLowBits = function() {
  38803. return this.low
  38804. }
  38805. ,
  38806. b.getLowBitsUnsigned = function() {
  38807. return this.low >>> 0
  38808. }
  38809. ,
  38810. b.getNumBitsAbs = function() {
  38811. if (this.isNegative())
  38812. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38813. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38814. ;
  38815. return 0 != this.high ? t + 33 : t + 1
  38816. }
  38817. ,
  38818. b.isZero = function() {
  38819. return 0 === this.high && 0 === this.low
  38820. }
  38821. ,
  38822. b.isNegative = function() {
  38823. return !this.unsigned && this.high < 0
  38824. }
  38825. ,
  38826. b.isPositive = function() {
  38827. return this.unsigned || this.high >= 0
  38828. }
  38829. ,
  38830. b.isOdd = function() {
  38831. return 1 === (1 & this.low)
  38832. }
  38833. ,
  38834. b.isEven = function() {
  38835. return 0 === (1 & this.low)
  38836. }
  38837. ,
  38838. b.equals = function(e) {
  38839. return t(e) || (e = a(e)),
  38840. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38841. }
  38842. ,
  38843. b.eq = b.equals,
  38844. b.notEquals = function(e) {
  38845. return !this.eq(e)
  38846. }
  38847. ,
  38848. b.neq = b.notEquals,
  38849. b.lessThan = function(e) {
  38850. return this.comp(e) < 0
  38851. }
  38852. ,
  38853. b.lt = b.lessThan,
  38854. b.lessThanOrEqual = function(e) {
  38855. return this.comp(e) <= 0
  38856. }
  38857. ,
  38858. b.lte = b.lessThanOrEqual,
  38859. b.greaterThan = function(e) {
  38860. return this.comp(e) > 0
  38861. }
  38862. ,
  38863. b.gt = b.greaterThan,
  38864. b.greaterThanOrEqual = function(e) {
  38865. return this.comp(e) >= 0
  38866. }
  38867. ,
  38868. b.gte = b.greaterThanOrEqual,
  38869. b.compare = function(e) {
  38870. if (t(e) || (e = a(e)),
  38871. this.eq(e))
  38872. return 0;
  38873. var i = this.isNegative()
  38874. , n = e.isNegative();
  38875. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38876. }
  38877. ,
  38878. b.comp = b.compare,
  38879. b.negate = function() {
  38880. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38881. }
  38882. ,
  38883. b.neg = b.negate,
  38884. b.add = function(e) {
  38885. t(e) || (e = a(e));
  38886. var i = this.high >>> 16
  38887. , n = 65535 & this.high
  38888. , o = this.low >>> 16
  38889. , s = 65535 & this.low
  38890. , l = e.high >>> 16
  38891. , c = 65535 & e.high
  38892. , h = e.low >>> 16
  38893. , u = 65535 & e.low
  38894. , d = 0
  38895. , p = 0
  38896. , f = 0
  38897. , g = 0;
  38898. return g += s + u,
  38899. f += g >>> 16,
  38900. g &= 65535,
  38901. f += o + h,
  38902. p += f >>> 16,
  38903. f &= 65535,
  38904. p += n + c,
  38905. d += p >>> 16,
  38906. p &= 65535,
  38907. d += i + l,
  38908. d &= 65535,
  38909. r(f << 16 | g, d << 16 | p, this.unsigned)
  38910. }
  38911. ,
  38912. b.subtract = function(e) {
  38913. return t(e) || (e = a(e)),
  38914. this.add(e.neg())
  38915. }
  38916. ,
  38917. b.sub = b.subtract,
  38918. b.multiply = function(e) {
  38919. if (this.isZero())
  38920. return g;
  38921. if (t(e) || (e = a(e)),
  38922. e.isZero())
  38923. return g;
  38924. if (this.eq(E))
  38925. return e.isOdd() ? E : g;
  38926. if (e.eq(E))
  38927. return this.isOdd() ? E : g;
  38928. if (this.isNegative())
  38929. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38930. if (e.isNegative())
  38931. return this.mul(e.neg()).neg();
  38932. if (this.lt(f) && e.lt(f))
  38933. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38934. var i = this.high >>> 16
  38935. , o = 65535 & this.high
  38936. , s = this.low >>> 16
  38937. , l = 65535 & this.low
  38938. , c = e.high >>> 16
  38939. , h = 65535 & e.high
  38940. , u = e.low >>> 16
  38941. , d = 65535 & e.low
  38942. , p = 0
  38943. , m = 0
  38944. , v = 0
  38945. , A = 0;
  38946. return A += l * d,
  38947. v += A >>> 16,
  38948. A &= 65535,
  38949. v += s * d,
  38950. m += v >>> 16,
  38951. v &= 65535,
  38952. v += l * u,
  38953. m += v >>> 16,
  38954. v &= 65535,
  38955. m += o * d,
  38956. p += m >>> 16,
  38957. m &= 65535,
  38958. m += s * u,
  38959. p += m >>> 16,
  38960. m &= 65535,
  38961. m += l * h,
  38962. p += m >>> 16,
  38963. m &= 65535,
  38964. p += i * d + o * u + s * h + l * c,
  38965. p &= 65535,
  38966. r(v << 16 | A, p << 16 | m, this.unsigned)
  38967. }
  38968. ,
  38969. b.mul = b.multiply,
  38970. b.divide = function(e) {
  38971. if (t(e) || (e = a(e)),
  38972. e.isZero())
  38973. throw Error("division by zero");
  38974. if (this.isZero())
  38975. return this.unsigned ? m : g;
  38976. var i, r, o;
  38977. if (this.unsigned) {
  38978. if (e.unsigned || (e = e.toUnsigned()),
  38979. e.gt(this))
  38980. return m;
  38981. if (e.gt(this.shru(1)))
  38982. return A;
  38983. o = m
  38984. } else {
  38985. if (this.eq(E)) {
  38986. if (e.eq(v) || e.eq(y))
  38987. return E;
  38988. if (e.eq(E))
  38989. return v;
  38990. var s = this.shr(1);
  38991. return i = s.div(e).shl(1),
  38992. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38993. o = i.add(r.div(e)))
  38994. }
  38995. if (e.eq(E))
  38996. return this.unsigned ? m : g;
  38997. if (this.isNegative())
  38998. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38999. if (e.isNegative())
  39000. return this.div(e.neg()).neg();
  39001. o = g
  39002. }
  39003. for (r = this; r.gte(e); ) {
  39004. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39005. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39006. i -= h,
  39007. u = n(i, this.unsigned),
  39008. d = u.mul(e);
  39009. u.isZero() && (u = v),
  39010. o = o.add(u),
  39011. r = r.sub(d)
  39012. }
  39013. return o
  39014. }
  39015. ,
  39016. b.div = b.divide,
  39017. b.modulo = function(e) {
  39018. return t(e) || (e = a(e)),
  39019. this.sub(this.div(e).mul(e))
  39020. }
  39021. ,
  39022. b.mod = b.modulo,
  39023. b.not = function() {
  39024. return r(~this.low, ~this.high, this.unsigned)
  39025. }
  39026. ,
  39027. b.and = function(e) {
  39028. return t(e) || (e = a(e)),
  39029. r(this.low & e.low, this.high & e.high, this.unsigned)
  39030. }
  39031. ,
  39032. b.or = function(e) {
  39033. return t(e) || (e = a(e)),
  39034. r(this.low | e.low, this.high | e.high, this.unsigned)
  39035. }
  39036. ,
  39037. b.xor = function(e) {
  39038. return t(e) || (e = a(e)),
  39039. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39040. }
  39041. ,
  39042. b.shiftLeft = function(e) {
  39043. return t(e) && (e = e.toInt()),
  39044. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39045. }
  39046. ,
  39047. b.shl = b.shiftLeft,
  39048. b.shiftRight = function(e) {
  39049. return t(e) && (e = e.toInt()),
  39050. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39051. }
  39052. ,
  39053. b.shr = b.shiftRight,
  39054. b.shiftRightUnsigned = function(e) {
  39055. if (t(e) && (e = e.toInt()),
  39056. e &= 63,
  39057. 0 === e)
  39058. return this;
  39059. var i = this.high;
  39060. if (e < 32) {
  39061. var n = this.low;
  39062. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39063. }
  39064. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39065. }
  39066. ,
  39067. b.shru = b.shiftRightUnsigned,
  39068. b.toSigned = function() {
  39069. return this.unsigned ? r(this.low, this.high, !1) : this
  39070. }
  39071. ,
  39072. b.toUnsigned = function() {
  39073. return this.unsigned ? this : r(this.low, this.high, !0)
  39074. }
  39075. ,
  39076. b.toBytes = function(e) {
  39077. return e ? this.toBytesLE() : this.toBytesBE()
  39078. }
  39079. ,
  39080. b.toBytesLE = function() {
  39081. var e = this.high
  39082. , t = this.low;
  39083. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39084. }
  39085. ,
  39086. b.toBytesBE = function() {
  39087. var e = this.high
  39088. , t = this.low;
  39089. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39090. }
  39091. ,
  39092. e
  39093. })
  39094. }
  39095. , {}],
  39096. 217: [function(e, t, i) {
  39097. var n = {
  39098. REVISION: "75"
  39099. };
  39100. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39101. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39102. void 0 === Math.sign && (Math.sign = function(e) {
  39103. return e < 0 ? -1 : e > 0 ? 1 : +e
  39104. }
  39105. ),
  39106. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39107. get: function() {
  39108. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39109. }
  39110. }),
  39111. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39112. writable: !0,
  39113. configurable: !0,
  39114. value: function(e) {
  39115. "use strict";
  39116. if (void 0 === e || null === e)
  39117. throw new TypeError("Cannot convert first argument to object");
  39118. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39119. var r = arguments[i];
  39120. if (void 0 !== r && null !== r) {
  39121. r = Object(r);
  39122. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39123. var l = o[a]
  39124. , c = Object.getOwnPropertyDescriptor(r, l);
  39125. void 0 !== c && c.enumerable && (t[l] = r[l])
  39126. }
  39127. }
  39128. }
  39129. return t
  39130. }
  39131. }),
  39132. n.MOUSE = {
  39133. LEFT: 0,
  39134. MIDDLE: 1,
  39135. RIGHT: 2
  39136. },
  39137. n.CullFaceNone = 0,
  39138. n.CullFaceBack = 1,
  39139. n.CullFaceFront = 2,
  39140. n.CullFaceFrontBack = 3,
  39141. n.FrontFaceDirectionCW = 0,
  39142. n.FrontFaceDirectionCCW = 1,
  39143. n.BasicShadowMap = 0,
  39144. n.PCFShadowMap = 1,
  39145. n.PCFSoftShadowMap = 2,
  39146. n.FrontSide = 0,
  39147. n.BackSide = 1,
  39148. n.DoubleSide = 2,
  39149. n.FlatShading = 1,
  39150. n.SmoothShading = 2,
  39151. n.NoColors = 0,
  39152. n.FaceColors = 1,
  39153. n.VertexColors = 2,
  39154. n.NoBlending = 0,
  39155. n.NormalBlending = 1,
  39156. n.AdditiveBlending = 2,
  39157. n.SubtractiveBlending = 3,
  39158. n.MultiplyBlending = 4,
  39159. n.CustomBlending = 5,
  39160. n.AddEquation = 100,
  39161. n.SubtractEquation = 101,
  39162. n.ReverseSubtractEquation = 102,
  39163. n.MinEquation = 103,
  39164. n.MaxEquation = 104,
  39165. n.ZeroFactor = 200,
  39166. n.OneFactor = 201,
  39167. n.SrcColorFactor = 202,
  39168. n.OneMinusSrcColorFactor = 203,
  39169. n.SrcAlphaFactor = 204,
  39170. n.OneMinusSrcAlphaFactor = 205,
  39171. n.DstAlphaFactor = 206,
  39172. n.OneMinusDstAlphaFactor = 207,
  39173. n.DstColorFactor = 208,
  39174. n.OneMinusDstColorFactor = 209,
  39175. n.SrcAlphaSaturateFactor = 210,
  39176. n.NeverDepth = 0,
  39177. n.AlwaysDepth = 1,
  39178. n.LessDepth = 2,
  39179. n.LessEqualDepth = 3,
  39180. n.EqualDepth = 4,
  39181. n.GreaterEqualDepth = 5,
  39182. n.GreaterDepth = 6,
  39183. n.NotEqualDepth = 7,
  39184. n.MultiplyOperation = 0,
  39185. n.MixOperation = 1,
  39186. n.AddOperation = 2,
  39187. n.NoToneMapping = 0,
  39188. n.LinearToneMapping = 1,
  39189. n.ReinhardToneMapping = 2,
  39190. n.Uncharted2ToneMapping = 3,
  39191. n.CineonToneMapping = 4,
  39192. n.UVMapping = 300,
  39193. n.CubeReflectionMapping = 301,
  39194. n.CubeRefractionMapping = 302,
  39195. n.EquirectangularReflectionMapping = 303,
  39196. n.EquirectangularRefractionMapping = 304,
  39197. n.SphericalReflectionMapping = 305,
  39198. n.CubeUVReflectionMapping = 306,
  39199. n.CubeUVRefractionMapping = 307,
  39200. n.RepeatWrapping = 1e3,
  39201. n.ClampToEdgeWrapping = 1001,
  39202. n.MirroredRepeatWrapping = 1002,
  39203. n.NearestFilter = 1003,
  39204. n.NearestMipMapNearestFilter = 1004,
  39205. n.NearestMipMapLinearFilter = 1005,
  39206. n.LinearFilter = 1006,
  39207. n.LinearMipMapNearestFilter = 1007,
  39208. n.LinearMipMapLinearFilter = 1008,
  39209. n.UnsignedByteType = 1009,
  39210. n.ByteType = 1010,
  39211. n.ShortType = 1011,
  39212. n.UnsignedShortType = 1012,
  39213. n.IntType = 1013,
  39214. n.UnsignedIntType = 1014,
  39215. n.FloatType = 1015,
  39216. n.HalfFloatType = 1025,
  39217. n.UnsignedShort4444Type = 1016,
  39218. n.UnsignedShort5551Type = 1017,
  39219. n.UnsignedShort565Type = 1018,
  39220. n.AlphaFormat = 1019,
  39221. n.RGBFormat = 1020,
  39222. n.RGBAFormat = 1021,
  39223. n.LuminanceFormat = 1022,
  39224. n.LuminanceAlphaFormat = 1023,
  39225. n.RGBEFormat = n.RGBAFormat,
  39226. n.RGB_S3TC_DXT1_Format = 2001,
  39227. n.RGBA_S3TC_DXT1_Format = 2002,
  39228. n.RGBA_S3TC_DXT3_Format = 2003,
  39229. n.RGBA_S3TC_DXT5_Format = 2004,
  39230. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39231. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39232. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39233. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39234. n.RGB_ETC1_Format = 2151,
  39235. n.LoopOnce = 2200,
  39236. n.LoopRepeat = 2201,
  39237. n.LoopPingPong = 2202,
  39238. n.InterpolateDiscrete = 2300,
  39239. n.InterpolateLinear = 2301,
  39240. n.InterpolateSmooth = 2302,
  39241. n.ZeroCurvatureEnding = 2400,
  39242. n.ZeroSlopeEnding = 2401,
  39243. n.WrapAroundEnding = 2402,
  39244. n.TrianglesDrawMode = 0,
  39245. n.TriangleStripDrawMode = 1,
  39246. n.TriangleFanDrawMode = 2,
  39247. n.LinearEncoding = 3e3,
  39248. n.sRGBEncoding = 3001,
  39249. n.GammaEncoding = 3007,
  39250. n.RGBEEncoding = 3002,
  39251. n.LogLuvEncoding = 3003,
  39252. n.RGBM7Encoding = 3004,
  39253. n.RGBM16Encoding = 3005,
  39254. n.RGBDEncoding = 3006,
  39255. n.Color = function(e) {
  39256. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39257. }
  39258. ,
  39259. n.Color.prototype = {
  39260. constructor: n.Color,
  39261. r: 1,
  39262. g: 1,
  39263. b: 1,
  39264. set: function(e) {
  39265. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39266. this
  39267. },
  39268. setScalar: function(e) {
  39269. this.r = e,
  39270. this.g = e,
  39271. this.b = e
  39272. },
  39273. setHex: function(e) {
  39274. return e = Math.floor(e),
  39275. this.r = (e >> 16 & 255) / 255,
  39276. this.g = (e >> 8 & 255) / 255,
  39277. this.b = (255 & e) / 255,
  39278. this
  39279. },
  39280. setRGB: function(e, t, i) {
  39281. return this.r = e,
  39282. this.g = t,
  39283. this.b = i,
  39284. this
  39285. },
  39286. setHSL: function() {
  39287. function e(e, t, i) {
  39288. return i < 0 && (i += 1),
  39289. i > 1 && (i -= 1),
  39290. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39291. }
  39292. return function(t, i, r) {
  39293. if (t = n.Math.euclideanModulo(t, 1),
  39294. i = n.Math.clamp(i, 0, 1),
  39295. r = n.Math.clamp(r, 0, 1),
  39296. 0 === i)
  39297. this.r = this.g = this.b = r;
  39298. else {
  39299. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39300. , a = 2 * r - o;
  39301. this.r = e(a, o, t + 1 / 3),
  39302. this.g = e(a, o, t),
  39303. this.b = e(a, o, t - 1 / 3)
  39304. }
  39305. return this
  39306. }
  39307. }(),
  39308. setStyle: function(e) {
  39309. function t(t) {
  39310. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39311. }
  39312. var i;
  39313. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39314. var r, o = i[1], a = i[2];
  39315. switch (o) {
  39316. case "rgb":
  39317. case "rgba":
  39318. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39319. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39320. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39321. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39322. t(r[5]),
  39323. this;
  39324. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39325. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39326. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39327. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39328. t(r[5]),
  39329. this;
  39330. break;
  39331. case "hsl":
  39332. case "hsla":
  39333. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39334. var s = parseFloat(r[1]) / 360
  39335. , l = parseInt(r[2], 10) / 100
  39336. , c = parseInt(r[3], 10) / 100;
  39337. return t(r[5]),
  39338. this.setHSL(s, l, c)
  39339. }
  39340. }
  39341. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39342. var h = i[1]
  39343. , u = h.length;
  39344. if (3 === u)
  39345. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39346. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39347. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39348. this;
  39349. if (6 === u)
  39350. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39351. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39352. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39353. this
  39354. }
  39355. if (e && e.length > 0) {
  39356. var h = n.ColorKeywords[e];
  39357. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39358. }
  39359. return this
  39360. },
  39361. clone: function() {
  39362. return new this.constructor(this.r,this.g,this.b)
  39363. },
  39364. copy: function(e) {
  39365. return this.r = e.r,
  39366. this.g = e.g,
  39367. this.b = e.b,
  39368. this
  39369. },
  39370. copyGammaToLinear: function(e, t) {
  39371. return void 0 === t && (t = 2),
  39372. this.r = Math.pow(e.r, t),
  39373. this.g = Math.pow(e.g, t),
  39374. this.b = Math.pow(e.b, t),
  39375. this
  39376. },
  39377. copyLinearToGamma: function(e, t) {
  39378. void 0 === t && (t = 2);
  39379. var i = t > 0 ? 1 / t : 1;
  39380. return this.r = Math.pow(e.r, i),
  39381. this.g = Math.pow(e.g, i),
  39382. this.b = Math.pow(e.b, i),
  39383. this
  39384. },
  39385. convertGammaToLinear: function() {
  39386. var e = this.r
  39387. , t = this.g
  39388. , i = this.b;
  39389. return this.r = e * e,
  39390. this.g = t * t,
  39391. this.b = i * i,
  39392. this
  39393. },
  39394. convertLinearToGamma: function() {
  39395. return this.r = Math.sqrt(this.r),
  39396. this.g = Math.sqrt(this.g),
  39397. this.b = Math.sqrt(this.b),
  39398. this
  39399. },
  39400. getHex: function() {
  39401. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39402. },
  39403. getHexString: function() {
  39404. return ("000000" + this.getHex().toString(16)).slice(-6)
  39405. },
  39406. getHSL: function(e) {
  39407. var t, i, n = e || {
  39408. h: 0,
  39409. s: 0,
  39410. l: 0
  39411. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39412. if (l === s)
  39413. t = 0,
  39414. i = 0;
  39415. else {
  39416. var h = s - l;
  39417. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39418. s) {
  39419. case r:
  39420. t = (o - a) / h + (o < a ? 6 : 0);
  39421. break;
  39422. case o:
  39423. t = (a - r) / h + 2;
  39424. break;
  39425. case a:
  39426. t = (r - o) / h + 4
  39427. }
  39428. t /= 6
  39429. }
  39430. return n.h = t,
  39431. n.s = i,
  39432. n.l = c,
  39433. n
  39434. },
  39435. getStyle: function() {
  39436. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39437. },
  39438. offsetHSL: function(e, t, i) {
  39439. var n = this.getHSL();
  39440. return n.h += e,
  39441. n.s += t,
  39442. n.l += i,
  39443. this.setHSL(n.h, n.s, n.l),
  39444. this
  39445. },
  39446. add: function(e) {
  39447. return this.r += e.r,
  39448. this.g += e.g,
  39449. this.b += e.b,
  39450. this
  39451. },
  39452. addColors: function(e, t) {
  39453. return this.r = e.r + t.r,
  39454. this.g = e.g + t.g,
  39455. this.b = e.b + t.b,
  39456. this
  39457. },
  39458. addScalar: function(e) {
  39459. return this.r += e,
  39460. this.g += e,
  39461. this.b += e,
  39462. this
  39463. },
  39464. multiply: function(e) {
  39465. return this.r *= e.r,
  39466. this.g *= e.g,
  39467. this.b *= e.b,
  39468. this
  39469. },
  39470. multiplyScalar: function(e) {
  39471. return this.r *= e,
  39472. this.g *= e,
  39473. this.b *= e,
  39474. this
  39475. },
  39476. lerp: function(e, t) {
  39477. return this.r += (e.r - this.r) * t,
  39478. this.g += (e.g - this.g) * t,
  39479. this.b += (e.b - this.b) * t,
  39480. this
  39481. },
  39482. equals: function(e) {
  39483. return e.r === this.r && e.g === this.g && e.b === this.b
  39484. },
  39485. fromArray: function(e, t) {
  39486. return void 0 === t && (t = 0),
  39487. this.r = e[t],
  39488. this.g = e[t + 1],
  39489. this.b = e[t + 2],
  39490. this
  39491. },
  39492. toArray: function(e, t) {
  39493. return void 0 === e && (e = []),
  39494. void 0 === t && (t = 0),
  39495. e[t] = this.r,
  39496. e[t + 1] = this.g,
  39497. e[t + 2] = this.b,
  39498. e
  39499. }
  39500. },
  39501. n.ColorKeywords = {
  39502. aliceblue: 15792383,
  39503. antiquewhite: 16444375,
  39504. aqua: 65535,
  39505. aquamarine: 8388564,
  39506. azure: 15794175,
  39507. beige: 16119260,
  39508. bisque: 16770244,
  39509. black: 0,
  39510. blanchedalmond: 16772045,
  39511. blue: 255,
  39512. blueviolet: 9055202,
  39513. brown: 10824234,
  39514. burlywood: 14596231,
  39515. cadetblue: 6266528,
  39516. chartreuse: 8388352,
  39517. chocolate: 13789470,
  39518. coral: 16744272,
  39519. cornflowerblue: 6591981,
  39520. cornsilk: 16775388,
  39521. crimson: 14423100,
  39522. cyan: 65535,
  39523. darkblue: 139,
  39524. darkcyan: 35723,
  39525. darkgoldenrod: 12092939,
  39526. darkgray: 11119017,
  39527. darkgreen: 25600,
  39528. darkgrey: 11119017,
  39529. darkkhaki: 12433259,
  39530. darkmagenta: 9109643,
  39531. darkolivegreen: 5597999,
  39532. darkorange: 16747520,
  39533. darkorchid: 10040012,
  39534. darkred: 9109504,
  39535. darksalmon: 15308410,
  39536. darkseagreen: 9419919,
  39537. darkslateblue: 4734347,
  39538. darkslategray: 3100495,
  39539. darkslategrey: 3100495,
  39540. darkturquoise: 52945,
  39541. darkviolet: 9699539,
  39542. deeppink: 16716947,
  39543. deepskyblue: 49151,
  39544. dimgray: 6908265,
  39545. dimgrey: 6908265,
  39546. dodgerblue: 2003199,
  39547. firebrick: 11674146,
  39548. floralwhite: 16775920,
  39549. forestgreen: 2263842,
  39550. fuchsia: 16711935,
  39551. gainsboro: 14474460,
  39552. ghostwhite: 16316671,
  39553. gold: 16766720,
  39554. goldenrod: 14329120,
  39555. gray: 8421504,
  39556. green: 32768,
  39557. greenyellow: 11403055,
  39558. grey: 8421504,
  39559. honeydew: 15794160,
  39560. hotpink: 16738740,
  39561. indianred: 13458524,
  39562. indigo: 4915330,
  39563. ivory: 16777200,
  39564. khaki: 15787660,
  39565. lavender: 15132410,
  39566. lavenderblush: 16773365,
  39567. lawngreen: 8190976,
  39568. lemonchiffon: 16775885,
  39569. lightblue: 11393254,
  39570. lightcoral: 15761536,
  39571. lightcyan: 14745599,
  39572. lightgoldenrodyellow: 16448210,
  39573. lightgray: 13882323,
  39574. lightgreen: 9498256,
  39575. lightgrey: 13882323,
  39576. lightpink: 16758465,
  39577. lightsalmon: 16752762,
  39578. lightseagreen: 2142890,
  39579. lightskyblue: 8900346,
  39580. lightslategray: 7833753,
  39581. lightslategrey: 7833753,
  39582. lightsteelblue: 11584734,
  39583. lightyellow: 16777184,
  39584. lime: 65280,
  39585. limegreen: 3329330,
  39586. linen: 16445670,
  39587. magenta: 16711935,
  39588. maroon: 8388608,
  39589. mediumaquamarine: 6737322,
  39590. mediumblue: 205,
  39591. mediumorchid: 12211667,
  39592. mediumpurple: 9662683,
  39593. mediumseagreen: 3978097,
  39594. mediumslateblue: 8087790,
  39595. mediumspringgreen: 64154,
  39596. mediumturquoise: 4772300,
  39597. mediumvioletred: 13047173,
  39598. midnightblue: 1644912,
  39599. mintcream: 16121850,
  39600. mistyrose: 16770273,
  39601. moccasin: 16770229,
  39602. navajowhite: 16768685,
  39603. navy: 128,
  39604. oldlace: 16643558,
  39605. olive: 8421376,
  39606. olivedrab: 7048739,
  39607. orange: 16753920,
  39608. orangered: 16729344,
  39609. orchid: 14315734,
  39610. palegoldenrod: 15657130,
  39611. palegreen: 10025880,
  39612. paleturquoise: 11529966,
  39613. palevioletred: 14381203,
  39614. papayawhip: 16773077,
  39615. peachpuff: 16767673,
  39616. peru: 13468991,
  39617. pink: 16761035,
  39618. plum: 14524637,
  39619. powderblue: 11591910,
  39620. purple: 8388736,
  39621. red: 16711680,
  39622. rosybrown: 12357519,
  39623. royalblue: 4286945,
  39624. saddlebrown: 9127187,
  39625. salmon: 16416882,
  39626. sandybrown: 16032864,
  39627. seagreen: 3050327,
  39628. seashell: 16774638,
  39629. sienna: 10506797,
  39630. silver: 12632256,
  39631. skyblue: 8900331,
  39632. slateblue: 6970061,
  39633. slategray: 7372944,
  39634. slategrey: 7372944,
  39635. snow: 16775930,
  39636. springgreen: 65407,
  39637. steelblue: 4620980,
  39638. tan: 13808780,
  39639. teal: 32896,
  39640. thistle: 14204888,
  39641. tomato: 16737095,
  39642. turquoise: 4251856,
  39643. violet: 15631086,
  39644. wheat: 16113331,
  39645. white: 16777215,
  39646. whitesmoke: 16119285,
  39647. yellow: 16776960,
  39648. yellowgreen: 10145074
  39649. },
  39650. n.Quaternion = function(e, t, i, n) {
  39651. this._x = e || 0,
  39652. this._y = t || 0,
  39653. this._z = i || 0,
  39654. this._w = void 0 !== n ? n : 1
  39655. }
  39656. ,
  39657. n.Quaternion.prototype = {
  39658. constructor: n.Quaternion,
  39659. get x() {
  39660. return this._x
  39661. },
  39662. set x(e) {
  39663. this._x = e,
  39664. this.onChangeCallback()
  39665. },
  39666. get y() {
  39667. return this._y
  39668. },
  39669. set y(e) {
  39670. this._y = e,
  39671. this.onChangeCallback()
  39672. },
  39673. get z() {
  39674. return this._z
  39675. },
  39676. set z(e) {
  39677. this._z = e,
  39678. this.onChangeCallback()
  39679. },
  39680. get w() {
  39681. return this._w
  39682. },
  39683. set w(e) {
  39684. this._w = e,
  39685. this.onChangeCallback()
  39686. },
  39687. set: function(e, t, i, n) {
  39688. return this._x = e,
  39689. this._y = t,
  39690. this._z = i,
  39691. this._w = n,
  39692. this.onChangeCallback(),
  39693. this
  39694. },
  39695. clone: function() {
  39696. return new this.constructor(this._x,this._y,this._z,this._w)
  39697. },
  39698. copy: function(e) {
  39699. return this._x = e.x,
  39700. this._y = e.y,
  39701. this._z = e.z,
  39702. this._w = e.w,
  39703. this.onChangeCallback(),
  39704. this
  39705. },
  39706. setFromEuler: function(e, t) {
  39707. if (e instanceof n.Euler == !1)
  39708. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39709. var i = Math.cos(e._x / 2)
  39710. , r = Math.cos(e._y / 2)
  39711. , o = Math.cos(e._z / 2)
  39712. , a = Math.sin(e._x / 2)
  39713. , s = Math.sin(e._y / 2)
  39714. , l = Math.sin(e._z / 2)
  39715. , c = e.order;
  39716. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39717. this._y = i * s * o - a * r * l,
  39718. this._z = i * r * l + a * s * o,
  39719. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39720. this._y = i * s * o - a * r * l,
  39721. this._z = i * r * l - a * s * o,
  39722. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39723. this._y = i * s * o + a * r * l,
  39724. this._z = i * r * l + a * s * o,
  39725. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39726. this._y = i * s * o + a * r * l,
  39727. this._z = i * r * l - a * s * o,
  39728. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39729. this._y = i * s * o + a * r * l,
  39730. this._z = i * r * l - a * s * o,
  39731. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39732. this._y = i * s * o - a * r * l,
  39733. this._z = i * r * l + a * s * o,
  39734. this._w = i * r * o + a * s * l),
  39735. t !== !1 && this.onChangeCallback(),
  39736. this
  39737. },
  39738. setFromAxisAngle: function(e, t) {
  39739. var i = t / 2
  39740. , n = Math.sin(i);
  39741. return this._x = e.x * n,
  39742. this._y = e.y * n,
  39743. this._z = e.z * n,
  39744. this._w = Math.cos(i),
  39745. this.onChangeCallback(),
  39746. this
  39747. },
  39748. setFromRotationMatrix: function(e) {
  39749. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39750. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39751. this._w = .25 / t,
  39752. this._x = (h - l) * t,
  39753. this._y = (o - c) * t,
  39754. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39755. this._w = (h - l) / t,
  39756. this._x = .25 * t,
  39757. this._y = (r + a) / t,
  39758. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39759. this._w = (o - c) / t,
  39760. this._x = (r + a) / t,
  39761. this._y = .25 * t,
  39762. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39763. this._w = (a - r) / t,
  39764. this._x = (o + c) / t,
  39765. this._y = (l + h) / t,
  39766. this._z = .25 * t),
  39767. this.onChangeCallback(),
  39768. this
  39769. },
  39770. setFromUnitVectors: function() {
  39771. var e, t, i = 1e-6;
  39772. return function(r, o) {
  39773. return void 0 === e && (e = new n.Vector3),
  39774. t = r.dot(o) + 1,
  39775. t < i ? (t = 0,
  39776. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39777. this._x = e.x,
  39778. this._y = e.y,
  39779. this._z = e.z,
  39780. this._w = t,
  39781. this.normalize(),
  39782. this
  39783. }
  39784. }(),
  39785. inverse: function() {
  39786. return this.conjugate().normalize(),
  39787. this
  39788. },
  39789. conjugate: function() {
  39790. return this._x *= -1,
  39791. this._y *= -1,
  39792. this._z *= -1,
  39793. this.onChangeCallback(),
  39794. this
  39795. },
  39796. dot: function(e) {
  39797. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39798. },
  39799. lengthSq: function() {
  39800. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39801. },
  39802. length: function() {
  39803. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39804. },
  39805. normalize: function() {
  39806. var e = this.length();
  39807. return 0 === e ? (this._x = 0,
  39808. this._y = 0,
  39809. this._z = 0,
  39810. this._w = 1) : (e = 1 / e,
  39811. this._x = this._x * e,
  39812. this._y = this._y * e,
  39813. this._z = this._z * e,
  39814. this._w = this._w * e),
  39815. this.onChangeCallback(),
  39816. this
  39817. },
  39818. multiply: function(e, t) {
  39819. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39820. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39821. },
  39822. multiplyQuaternions: function(e, t) {
  39823. var i = e._x
  39824. , n = e._y
  39825. , r = e._z
  39826. , o = e._w
  39827. , a = t._x
  39828. , s = t._y
  39829. , l = t._z
  39830. , c = t._w;
  39831. return this._x = i * c + o * a + n * l - r * s,
  39832. this._y = n * c + o * s + r * a - i * l,
  39833. this._z = r * c + o * l + i * s - n * a,
  39834. this._w = o * c - i * a - n * s - r * l,
  39835. this.onChangeCallback(),
  39836. this
  39837. },
  39838. slerp: function(e, t) {
  39839. if (0 === t)
  39840. return this;
  39841. if (1 === t)
  39842. return this.copy(e);
  39843. var i = this._x
  39844. , n = this._y
  39845. , r = this._z
  39846. , o = this._w
  39847. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39848. if (a < 0 ? (this._w = -e._w,
  39849. this._x = -e._x,
  39850. this._y = -e._y,
  39851. this._z = -e._z,
  39852. a = -a) : this.copy(e),
  39853. a >= 1)
  39854. return this._w = o,
  39855. this._x = i,
  39856. this._y = n,
  39857. this._z = r,
  39858. this;
  39859. var s = Math.sqrt(1 - a * a);
  39860. if (Math.abs(s) < .001)
  39861. return this._w = .5 * (o + this._w),
  39862. this._x = .5 * (i + this._x),
  39863. this._y = .5 * (n + this._y),
  39864. this._z = .5 * (r + this._z),
  39865. this;
  39866. var l = Math.atan2(s, a)
  39867. , c = Math.sin((1 - t) * l) / s
  39868. , h = Math.sin(t * l) / s;
  39869. return this._w = o * c + this._w * h,
  39870. this._x = i * c + this._x * h,
  39871. this._y = n * c + this._y * h,
  39872. this._z = r * c + this._z * h,
  39873. this.onChangeCallback(),
  39874. this
  39875. },
  39876. equals: function(e) {
  39877. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39878. },
  39879. fromArray: function(e, t) {
  39880. return void 0 === t && (t = 0),
  39881. this._x = e[t],
  39882. this._y = e[t + 1],
  39883. this._z = e[t + 2],
  39884. this._w = e[t + 3],
  39885. this.onChangeCallback(),
  39886. this
  39887. },
  39888. toArray: function(e, t) {
  39889. return void 0 === e && (e = []),
  39890. void 0 === t && (t = 0),
  39891. e[t] = this._x,
  39892. e[t + 1] = this._y,
  39893. e[t + 2] = this._z,
  39894. e[t + 3] = this._w,
  39895. e
  39896. },
  39897. onChange: function(e) {
  39898. return this.onChangeCallback = e,
  39899. this
  39900. },
  39901. onChangeCallback: function() {}
  39902. },
  39903. Object.assign(n.Quaternion, {
  39904. slerp: function(e, t, i, n) {
  39905. return i.copy(e).slerp(t, n)
  39906. },
  39907. slerpFlat: function(e, t, i, n, r, o, a) {
  39908. var s = i[n + 0]
  39909. , l = i[n + 1]
  39910. , c = i[n + 2]
  39911. , h = i[n + 3]
  39912. , u = r[o + 0]
  39913. , d = r[o + 1]
  39914. , p = r[o + 2]
  39915. , f = r[o + 3];
  39916. if (h !== f || s !== u || l !== d || c !== p) {
  39917. var g = 1 - a
  39918. , m = s * u + l * d + c * p + h * f
  39919. , v = m >= 0 ? 1 : -1
  39920. , A = 1 - m * m;
  39921. if (A > Number.EPSILON) {
  39922. var y = Math.sqrt(A)
  39923. , C = Math.atan2(y, m * v);
  39924. g = Math.sin(g * C) / y,
  39925. a = Math.sin(a * C) / y
  39926. }
  39927. var I = a * v;
  39928. if (s = s * g + u * I,
  39929. l = l * g + d * I,
  39930. c = c * g + p * I,
  39931. h = h * g + f * I,
  39932. g === 1 - a) {
  39933. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39934. s *= E,
  39935. l *= E,
  39936. c *= E,
  39937. h *= E
  39938. }
  39939. }
  39940. e[t] = s,
  39941. e[t + 1] = l,
  39942. e[t + 2] = c,
  39943. e[t + 3] = h
  39944. }
  39945. }),
  39946. n.Vector2 = function(e, t) {
  39947. this.x = e || 0,
  39948. this.y = t || 0
  39949. }
  39950. ,
  39951. n.Vector2.prototype = {
  39952. constructor: n.Vector2,
  39953. get width() {
  39954. return this.x
  39955. },
  39956. set width(e) {
  39957. this.x = e
  39958. },
  39959. get height() {
  39960. return this.y
  39961. },
  39962. set height(e) {
  39963. this.y = e
  39964. },
  39965. set: function(e, t) {
  39966. return this.x = e,
  39967. this.y = t,
  39968. this
  39969. },
  39970. setScalar: function(e) {
  39971. return this.x = e,
  39972. this.y = e,
  39973. this
  39974. },
  39975. setX: function(e) {
  39976. return this.x = e,
  39977. this
  39978. },
  39979. setY: function(e) {
  39980. return this.y = e,
  39981. this
  39982. },
  39983. setComponent: function(e, t) {
  39984. switch (e) {
  39985. case 0:
  39986. this.x = t;
  39987. break;
  39988. case 1:
  39989. this.y = t;
  39990. break;
  39991. default:
  39992. throw new Error("index is out of range: " + e)
  39993. }
  39994. },
  39995. getComponent: function(e) {
  39996. switch (e) {
  39997. case 0:
  39998. return this.x;
  39999. case 1:
  40000. return this.y;
  40001. default:
  40002. throw new Error("index is out of range: " + e)
  40003. }
  40004. },
  40005. clone: function() {
  40006. return new this.constructor(this.x,this.y)
  40007. },
  40008. copy: function(e) {
  40009. return this.x = e.x,
  40010. this.y = e.y,
  40011. this
  40012. },
  40013. add: function(e, t) {
  40014. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40015. this.addVectors(e, t)) : (this.x += e.x,
  40016. this.y += e.y,
  40017. this)
  40018. },
  40019. addScalar: function(e) {
  40020. return this.x += e,
  40021. this.y += e,
  40022. this
  40023. },
  40024. addVectors: function(e, t) {
  40025. return this.x = e.x + t.x,
  40026. this.y = e.y + t.y,
  40027. this
  40028. },
  40029. addScaledVector: function(e, t) {
  40030. return this.x += e.x * t,
  40031. this.y += e.y * t,
  40032. this
  40033. },
  40034. sub: function(e, t) {
  40035. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40036. this.subVectors(e, t)) : (this.x -= e.x,
  40037. this.y -= e.y,
  40038. this)
  40039. },
  40040. subScalar: function(e) {
  40041. return this.x -= e,
  40042. this.y -= e,
  40043. this
  40044. },
  40045. subVectors: function(e, t) {
  40046. return this.x = e.x - t.x,
  40047. this.y = e.y - t.y,
  40048. this
  40049. },
  40050. multiply: function(e) {
  40051. return this.x *= e.x,
  40052. this.y *= e.y,
  40053. this
  40054. },
  40055. multiplyScalar: function(e) {
  40056. return isFinite(e) ? (this.x *= e,
  40057. this.y *= e) : (this.x = 0,
  40058. this.y = 0),
  40059. this
  40060. },
  40061. divide: function(e) {
  40062. return this.x /= e.x,
  40063. this.y /= e.y,
  40064. this
  40065. },
  40066. divideScalar: function(e) {
  40067. return this.multiplyScalar(1 / e)
  40068. },
  40069. min: function(e) {
  40070. return this.x = Math.min(this.x, e.x),
  40071. this.y = Math.min(this.y, e.y),
  40072. this
  40073. },
  40074. max: function(e) {
  40075. return this.x = Math.max(this.x, e.x),
  40076. this.y = Math.max(this.y, e.y),
  40077. this
  40078. },
  40079. clamp: function(e, t) {
  40080. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40081. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40082. this
  40083. },
  40084. clampScalar: function() {
  40085. var e, t;
  40086. return function(i, r) {
  40087. return void 0 === e && (e = new n.Vector2,
  40088. t = new n.Vector2),
  40089. e.set(i, i),
  40090. t.set(r, r),
  40091. this.clamp(e, t)
  40092. }
  40093. }(),
  40094. clampLength: function(e, t) {
  40095. var i = this.length();
  40096. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40097. this
  40098. },
  40099. floor: function() {
  40100. return this.x = Math.floor(this.x),
  40101. this.y = Math.floor(this.y),
  40102. this
  40103. },
  40104. ceil: function() {
  40105. return this.x = Math.ceil(this.x),
  40106. this.y = Math.ceil(this.y),
  40107. this
  40108. },
  40109. round: function() {
  40110. return this.x = Math.round(this.x),
  40111. this.y = Math.round(this.y),
  40112. this
  40113. },
  40114. roundToZero: function() {
  40115. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40116. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40117. this
  40118. },
  40119. negate: function() {
  40120. return this.x = -this.x,
  40121. this.y = -this.y,
  40122. this
  40123. },
  40124. dot: function(e) {
  40125. return this.x * e.x + this.y * e.y
  40126. },
  40127. lengthSq: function() {
  40128. return this.x * this.x + this.y * this.y
  40129. },
  40130. length: function() {
  40131. return Math.sqrt(this.x * this.x + this.y * this.y)
  40132. },
  40133. lengthManhattan: function() {
  40134. return Math.abs(this.x) + Math.abs(this.y)
  40135. },
  40136. normalize: function() {
  40137. return this.divideScalar(this.length())
  40138. },
  40139. angle: function() {
  40140. var e = Math.atan2(this.y, this.x);
  40141. return e < 0 && (e += 2 * Math.PI),
  40142. e
  40143. },
  40144. distanceTo: function(e) {
  40145. return Math.sqrt(this.distanceToSquared(e))
  40146. },
  40147. distanceToSquared: function(e) {
  40148. var t = this.x - e.x
  40149. , i = this.y - e.y;
  40150. return t * t + i * i
  40151. },
  40152. setLength: function(e) {
  40153. return this.multiplyScalar(e / this.length())
  40154. },
  40155. lerp: function(e, t) {
  40156. return this.x += (e.x - this.x) * t,
  40157. this.y += (e.y - this.y) * t,
  40158. this
  40159. },
  40160. lerpVectors: function(e, t, i) {
  40161. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40162. this
  40163. },
  40164. equals: function(e) {
  40165. return e.x === this.x && e.y === this.y
  40166. },
  40167. fromArray: function(e, t) {
  40168. return void 0 === t && (t = 0),
  40169. this.x = e[t],
  40170. this.y = e[t + 1],
  40171. this
  40172. },
  40173. toArray: function(e, t) {
  40174. return void 0 === e && (e = []),
  40175. void 0 === t && (t = 0),
  40176. e[t] = this.x,
  40177. e[t + 1] = this.y,
  40178. e
  40179. },
  40180. fromAttribute: function(e, t, i) {
  40181. return void 0 === i && (i = 0),
  40182. t = t * e.itemSize + i,
  40183. this.x = e.array[t],
  40184. this.y = e.array[t + 1],
  40185. this
  40186. },
  40187. rotateAround: function(e, t) {
  40188. var i = Math.cos(t)
  40189. , n = Math.sin(t)
  40190. , r = this.x - e.x
  40191. , o = this.y - e.y;
  40192. return this.x = r * i - o * n + e.x,
  40193. this.y = r * n + o * i + e.y,
  40194. this
  40195. }
  40196. },
  40197. n.Vector3 = function(e, t, i) {
  40198. this.x = e || 0,
  40199. this.y = t || 0,
  40200. this.z = i || 0
  40201. }
  40202. ,
  40203. n.Vector3.prototype = {
  40204. constructor: n.Vector3,
  40205. set: function(e, t, i) {
  40206. return this.x = e,
  40207. this.y = t,
  40208. this.z = i,
  40209. this
  40210. },
  40211. setScalar: function(e) {
  40212. return this.x = e,
  40213. this.y = e,
  40214. this.z = e,
  40215. this
  40216. },
  40217. setX: function(e) {
  40218. return this.x = e,
  40219. this
  40220. },
  40221. setY: function(e) {
  40222. return this.y = e,
  40223. this
  40224. },
  40225. setZ: function(e) {
  40226. return this.z = e,
  40227. this
  40228. },
  40229. setComponent: function(e, t) {
  40230. switch (e) {
  40231. case 0:
  40232. this.x = t;
  40233. break;
  40234. case 1:
  40235. this.y = t;
  40236. break;
  40237. case 2:
  40238. this.z = t;
  40239. break;
  40240. default:
  40241. throw new Error("index is out of range: " + e)
  40242. }
  40243. },
  40244. getComponent: function(e) {
  40245. switch (e) {
  40246. case 0:
  40247. return this.x;
  40248. case 1:
  40249. return this.y;
  40250. case 2:
  40251. return this.z;
  40252. default:
  40253. throw new Error("index is out of range: " + e)
  40254. }
  40255. },
  40256. clone: function() {
  40257. return new this.constructor(this.x,this.y,this.z)
  40258. },
  40259. copy: function(e) {
  40260. return this.x = e.x,
  40261. this.y = e.y,
  40262. this.z = e.z,
  40263. this
  40264. },
  40265. add: function(e, t) {
  40266. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40267. this.addVectors(e, t)) : (this.x += e.x,
  40268. this.y += e.y,
  40269. this.z += e.z,
  40270. this)
  40271. },
  40272. addScalar: function(e) {
  40273. return this.x += e,
  40274. this.y += e,
  40275. this.z += e,
  40276. this
  40277. },
  40278. addVectors: function(e, t) {
  40279. return this.x = e.x + t.x,
  40280. this.y = e.y + t.y,
  40281. this.z = e.z + t.z,
  40282. this
  40283. },
  40284. addScaledVector: function(e, t) {
  40285. return this.x += e.x * t,
  40286. this.y += e.y * t,
  40287. this.z += e.z * t,
  40288. this
  40289. },
  40290. sub: function(e, t) {
  40291. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40292. this.subVectors(e, t)) : (this.x -= e.x,
  40293. this.y -= e.y,
  40294. this.z -= e.z,
  40295. this)
  40296. },
  40297. subScalar: function(e) {
  40298. return this.x -= e,
  40299. this.y -= e,
  40300. this.z -= e,
  40301. this
  40302. },
  40303. subVectors: function(e, t) {
  40304. return this.x = e.x - t.x,
  40305. this.y = e.y - t.y,
  40306. this.z = e.z - t.z,
  40307. this
  40308. },
  40309. multiply: function(e, t) {
  40310. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40311. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40312. this.y *= e.y,
  40313. this.z *= e.z,
  40314. this)
  40315. },
  40316. multiplyScalar: function(e) {
  40317. return isFinite(e) ? (this.x *= e,
  40318. this.y *= e,
  40319. this.z *= e) : (this.x = 0,
  40320. this.y = 0,
  40321. this.z = 0),
  40322. this
  40323. },
  40324. multiplyVectors: function(e, t) {
  40325. return this.x = e.x * t.x,
  40326. this.y = e.y * t.y,
  40327. this.z = e.z * t.z,
  40328. this
  40329. },
  40330. applyEuler: function() {
  40331. var e;
  40332. return function(t) {
  40333. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40334. void 0 === e && (e = new n.Quaternion),
  40335. this.applyQuaternion(e.setFromEuler(t)),
  40336. this
  40337. }
  40338. }(),
  40339. applyAxisAngle: function() {
  40340. var e;
  40341. return function(t, i) {
  40342. return void 0 === e && (e = new n.Quaternion),
  40343. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40344. this
  40345. }
  40346. }(),
  40347. applyMatrix3: function(e) {
  40348. var t = this.x
  40349. , i = this.y
  40350. , n = this.z
  40351. , r = e.elements;
  40352. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40353. this.y = r[1] * t + r[4] * i + r[7] * n,
  40354. this.z = r[2] * t + r[5] * i + r[8] * n,
  40355. this
  40356. },
  40357. applyMatrix4: function(e) {
  40358. var t = this.x
  40359. , i = this.y
  40360. , n = this.z
  40361. , r = e.elements;
  40362. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40363. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40364. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40365. this
  40366. },
  40367. applyProjection: function(e) {
  40368. var t = this.x
  40369. , i = this.y
  40370. , n = this.z
  40371. , r = e.elements
  40372. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40373. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40374. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40375. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40376. this
  40377. },
  40378. applyQuaternion: function(e) {
  40379. var t = this.x
  40380. , i = this.y
  40381. , n = this.z
  40382. , r = e.x
  40383. , o = e.y
  40384. , a = e.z
  40385. , s = e.w
  40386. , l = s * t + o * n - a * i
  40387. , c = s * i + a * t - r * n
  40388. , h = s * n + r * i - o * t
  40389. , u = -r * t - o * i - a * n;
  40390. return this.x = l * s + u * -r + c * -a - h * -o,
  40391. this.y = c * s + u * -o + h * -r - l * -a,
  40392. this.z = h * s + u * -a + l * -o - c * -r,
  40393. this
  40394. },
  40395. project: function() {
  40396. var e;
  40397. return function(t) {
  40398. return void 0 === e && (e = new n.Matrix4),
  40399. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40400. this.applyProjection(e)
  40401. }
  40402. }(),
  40403. unproject: function() {
  40404. var e;
  40405. return function(t) {
  40406. return void 0 === e && (e = new n.Matrix4),
  40407. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40408. this.applyProjection(e)
  40409. }
  40410. }(),
  40411. transformDirection: function(e) {
  40412. var t = this.x
  40413. , i = this.y
  40414. , n = this.z
  40415. , r = e.elements;
  40416. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40417. this.y = r[1] * t + r[5] * i + r[9] * n,
  40418. this.z = r[2] * t + r[6] * i + r[10] * n,
  40419. this.normalize(),
  40420. this
  40421. },
  40422. divide: function(e) {
  40423. return this.x /= e.x,
  40424. this.y /= e.y,
  40425. this.z /= e.z,
  40426. this
  40427. },
  40428. divideScalar: function(e) {
  40429. return this.multiplyScalar(1 / e)
  40430. },
  40431. min: function(e) {
  40432. return this.x = Math.min(this.x, e.x),
  40433. this.y = Math.min(this.y, e.y),
  40434. this.z = Math.min(this.z, e.z),
  40435. this
  40436. },
  40437. max: function(e) {
  40438. return this.x = Math.max(this.x, e.x),
  40439. this.y = Math.max(this.y, e.y),
  40440. this.z = Math.max(this.z, e.z),
  40441. this
  40442. },
  40443. clamp: function(e, t) {
  40444. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40445. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40446. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40447. this
  40448. },
  40449. clampScalar: function() {
  40450. var e, t;
  40451. return function(i, r) {
  40452. return void 0 === e && (e = new n.Vector3,
  40453. t = new n.Vector3),
  40454. e.set(i, i, i),
  40455. t.set(r, r, r),
  40456. this.clamp(e, t)
  40457. }
  40458. }(),
  40459. clampLength: function(e, t) {
  40460. var i = this.length();
  40461. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40462. this
  40463. },
  40464. floor: function() {
  40465. return this.x = Math.floor(this.x),
  40466. this.y = Math.floor(this.y),
  40467. this.z = Math.floor(this.z),
  40468. this
  40469. },
  40470. ceil: function() {
  40471. return this.x = Math.ceil(this.x),
  40472. this.y = Math.ceil(this.y),
  40473. this.z = Math.ceil(this.z),
  40474. this
  40475. },
  40476. round: function() {
  40477. return this.x = Math.round(this.x),
  40478. this.y = Math.round(this.y),
  40479. this.z = Math.round(this.z),
  40480. this
  40481. },
  40482. roundToZero: function() {
  40483. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40484. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40485. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40486. this
  40487. },
  40488. negate: function() {
  40489. return this.x = -this.x,
  40490. this.y = -this.y,
  40491. this.z = -this.z,
  40492. this
  40493. },
  40494. dot: function(e) {
  40495. return this.x * e.x + this.y * e.y + this.z * e.z
  40496. },
  40497. lengthSq: function() {
  40498. return this.x * this.x + this.y * this.y + this.z * this.z
  40499. },
  40500. length: function() {
  40501. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40502. },
  40503. lengthManhattan: function() {
  40504. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40505. },
  40506. normalize: function() {
  40507. return this.divideScalar(this.length())
  40508. },
  40509. setLength: function(e) {
  40510. return this.multiplyScalar(e / this.length())
  40511. },
  40512. lerp: function(e, t) {
  40513. return this.x += (e.x - this.x) * t,
  40514. this.y += (e.y - this.y) * t,
  40515. this.z += (e.z - this.z) * t,
  40516. this
  40517. },
  40518. lerpVectors: function(e, t, i) {
  40519. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40520. this
  40521. },
  40522. cross: function(e, t) {
  40523. if (void 0 !== t)
  40524. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40525. this.crossVectors(e, t);
  40526. var i = this.x
  40527. , n = this.y
  40528. , r = this.z;
  40529. return this.x = n * e.z - r * e.y,
  40530. this.y = r * e.x - i * e.z,
  40531. this.z = i * e.y - n * e.x,
  40532. this
  40533. },
  40534. crossVectors: function(e, t) {
  40535. var i = e.x
  40536. , n = e.y
  40537. , r = e.z
  40538. , o = t.x
  40539. , a = t.y
  40540. , s = t.z;
  40541. return this.x = n * s - r * a,
  40542. this.y = r * o - i * s,
  40543. this.z = i * a - n * o,
  40544. this
  40545. },
  40546. projectOnVector: function() {
  40547. var e, t;
  40548. return function(i) {
  40549. return void 0 === e && (e = new n.Vector3),
  40550. e.copy(i).normalize(),
  40551. t = this.dot(e),
  40552. this.copy(e).multiplyScalar(t)
  40553. }
  40554. }(),
  40555. projectOnPlane: function() {
  40556. var e;
  40557. return function(t) {
  40558. return void 0 === e && (e = new n.Vector3),
  40559. e.copy(this).projectOnVector(t),
  40560. this.sub(e)
  40561. }
  40562. }(),
  40563. reflect: function() {
  40564. var e;
  40565. return function(t) {
  40566. return void 0 === e && (e = new n.Vector3),
  40567. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40568. }
  40569. }(),
  40570. angleTo: function(e) {
  40571. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40572. return Math.acos(n.Math.clamp(t, -1, 1))
  40573. },
  40574. distanceTo: function(e) {
  40575. return Math.sqrt(this.distanceToSquared(e))
  40576. },
  40577. distanceToSquared: function(e) {
  40578. var t = this.x - e.x
  40579. , i = this.y - e.y
  40580. , n = this.z - e.z;
  40581. return t * t + i * i + n * n
  40582. },
  40583. setFromSpherical: function(e) {
  40584. var t = Math.sin(e.phi) * e.radius;
  40585. return this.x = t * Math.sin(e.theta),
  40586. this.y = Math.cos(e.phi) * e.radius,
  40587. this.z = t * Math.cos(e.theta),
  40588. this
  40589. },
  40590. setFromMatrixPosition: function(e) {
  40591. return this.setFromMatrixColumn(e, 3)
  40592. },
  40593. setFromMatrixScale: function(e) {
  40594. var t = this.setFromMatrixColumn(e, 0).length()
  40595. , i = this.setFromMatrixColumn(e, 1).length()
  40596. , n = this.setFromMatrixColumn(e, 2).length();
  40597. return this.x = t,
  40598. this.y = i,
  40599. this.z = n,
  40600. this
  40601. },
  40602. setFromMatrixColumn: function(e, t) {
  40603. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40604. e = arguments[1],
  40605. t = arguments[0]),
  40606. this.fromArray(e.elements, 4 * t)
  40607. },
  40608. equals: function(e) {
  40609. return e.x === this.x && e.y === this.y && e.z === this.z
  40610. },
  40611. fromArray: function(e, t) {
  40612. return void 0 === t && (t = 0),
  40613. this.x = e[t],
  40614. this.y = e[t + 1],
  40615. this.z = e[t + 2],
  40616. this
  40617. },
  40618. toArray: function(e, t) {
  40619. return void 0 === e && (e = []),
  40620. void 0 === t && (t = 0),
  40621. e[t] = this.x,
  40622. e[t + 1] = this.y,
  40623. e[t + 2] = this.z,
  40624. e
  40625. },
  40626. fromAttribute: function(e, t, i) {
  40627. return void 0 === i && (i = 0),
  40628. t = t * e.itemSize + i,
  40629. this.x = e.array[t],
  40630. this.y = e.array[t + 1],
  40631. this.z = e.array[t + 2],
  40632. this
  40633. }
  40634. },
  40635. n.Vector4 = function(e, t, i, n) {
  40636. this.x = e || 0,
  40637. this.y = t || 0,
  40638. this.z = i || 0,
  40639. this.w = void 0 !== n ? n : 1
  40640. }
  40641. ,
  40642. n.Vector4.prototype = {
  40643. constructor: n.Vector4,
  40644. set: function(e, t, i, n) {
  40645. return this.x = e,
  40646. this.y = t,
  40647. this.z = i,
  40648. this.w = n,
  40649. this
  40650. },
  40651. setScalar: function(e) {
  40652. return this.x = e,
  40653. this.y = e,
  40654. this.z = e,
  40655. this.w = e,
  40656. this
  40657. },
  40658. setX: function(e) {
  40659. return this.x = e,
  40660. this
  40661. },
  40662. setY: function(e) {
  40663. return this.y = e,
  40664. this
  40665. },
  40666. setZ: function(e) {
  40667. return this.z = e,
  40668. this
  40669. },
  40670. setW: function(e) {
  40671. return this.w = e,
  40672. this
  40673. },
  40674. setComponent: function(e, t) {
  40675. switch (e) {
  40676. case 0:
  40677. this.x = t;
  40678. break;
  40679. case 1:
  40680. this.y = t;
  40681. break;
  40682. case 2:
  40683. this.z = t;
  40684. break;
  40685. case 3:
  40686. this.w = t;
  40687. break;
  40688. default:
  40689. throw new Error("index is out of range: " + e)
  40690. }
  40691. },
  40692. getComponent: function(e) {
  40693. switch (e) {
  40694. case 0:
  40695. return this.x;
  40696. case 1:
  40697. return this.y;
  40698. case 2:
  40699. return this.z;
  40700. case 3:
  40701. return this.w;
  40702. default:
  40703. throw new Error("index is out of range: " + e)
  40704. }
  40705. },
  40706. clone: function() {
  40707. return new this.constructor(this.x,this.y,this.z,this.w)
  40708. },
  40709. copy: function(e) {
  40710. return this.x = e.x,
  40711. this.y = e.y,
  40712. this.z = e.z,
  40713. this.w = void 0 !== e.w ? e.w : 1,
  40714. this
  40715. },
  40716. add: function(e, t) {
  40717. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40718. this.addVectors(e, t)) : (this.x += e.x,
  40719. this.y += e.y,
  40720. this.z += e.z,
  40721. this.w += e.w,
  40722. this)
  40723. },
  40724. addScalar: function(e) {
  40725. return this.x += e,
  40726. this.y += e,
  40727. this.z += e,
  40728. this.w += e,
  40729. this
  40730. },
  40731. addVectors: function(e, t) {
  40732. return this.x = e.x + t.x,
  40733. this.y = e.y + t.y,
  40734. this.z = e.z + t.z,
  40735. this.w = e.w + t.w,
  40736. this
  40737. },
  40738. addScaledVector: function(e, t) {
  40739. return this.x += e.x * t,
  40740. this.y += e.y * t,
  40741. this.z += e.z * t,
  40742. this.w += e.w * t,
  40743. this
  40744. },
  40745. sub: function(e, t) {
  40746. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40747. this.subVectors(e, t)) : (this.x -= e.x,
  40748. this.y -= e.y,
  40749. this.z -= e.z,
  40750. this.w -= e.w,
  40751. this)
  40752. },
  40753. subScalar: function(e) {
  40754. return this.x -= e,
  40755. this.y -= e,
  40756. this.z -= e,
  40757. this.w -= e,
  40758. this
  40759. },
  40760. subVectors: function(e, t) {
  40761. return this.x = e.x - t.x,
  40762. this.y = e.y - t.y,
  40763. this.z = e.z - t.z,
  40764. this.w = e.w - t.w,
  40765. this
  40766. },
  40767. multiplyScalar: function(e) {
  40768. return isFinite(e) ? (this.x *= e,
  40769. this.y *= e,
  40770. this.z *= e,
  40771. this.w *= e) : (this.x = 0,
  40772. this.y = 0,
  40773. this.z = 0,
  40774. this.w = 0),
  40775. this
  40776. },
  40777. applyMatrix4: function(e) {
  40778. var t = this.x
  40779. , i = this.y
  40780. , n = this.z
  40781. , r = this.w
  40782. , o = e.elements;
  40783. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40784. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40785. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40786. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40787. this
  40788. },
  40789. divideScalar: function(e) {
  40790. return this.multiplyScalar(1 / e)
  40791. },
  40792. setAxisAngleFromQuaternion: function(e) {
  40793. this.w = 2 * Math.acos(e.w);
  40794. var t = Math.sqrt(1 - e.w * e.w);
  40795. return t < 1e-4 ? (this.x = 1,
  40796. this.y = 0,
  40797. this.z = 0) : (this.x = e.x / t,
  40798. this.y = e.y / t,
  40799. this.z = e.z / t),
  40800. this
  40801. },
  40802. setAxisAngleFromRotationMatrix: function(e) {
  40803. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40804. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40805. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40806. return this.set(1, 0, 0, 0),
  40807. this;
  40808. t = Math.PI;
  40809. var v = (l + 1) / 2
  40810. , A = (d + 1) / 2
  40811. , y = (m + 1) / 2
  40812. , C = (c + u) / 4
  40813. , I = (h + f) / 4
  40814. , E = (p + g) / 4;
  40815. return v > A && v > y ? v < o ? (i = 0,
  40816. n = .707106781,
  40817. r = .707106781) : (i = Math.sqrt(v),
  40818. n = C / i,
  40819. r = I / i) : A > y ? A < o ? (i = .707106781,
  40820. n = 0,
  40821. r = .707106781) : (n = Math.sqrt(A),
  40822. i = C / n,
  40823. r = E / n) : y < o ? (i = .707106781,
  40824. n = .707106781,
  40825. r = 0) : (r = Math.sqrt(y),
  40826. i = I / r,
  40827. n = E / r),
  40828. this.set(i, n, r, t),
  40829. this
  40830. }
  40831. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40832. return Math.abs(b) < .001 && (b = 1),
  40833. this.x = (g - p) / b,
  40834. this.y = (h - f) / b,
  40835. this.z = (u - c) / b,
  40836. this.w = Math.acos((l + d + m - 1) / 2),
  40837. this
  40838. },
  40839. min: function(e) {
  40840. return this.x = Math.min(this.x, e.x),
  40841. this.y = Math.min(this.y, e.y),
  40842. this.z = Math.min(this.z, e.z),
  40843. this.w = Math.min(this.w, e.w),
  40844. this
  40845. },
  40846. max: function(e) {
  40847. return this.x = Math.max(this.x, e.x),
  40848. this.y = Math.max(this.y, e.y),
  40849. this.z = Math.max(this.z, e.z),
  40850. this.w = Math.max(this.w, e.w),
  40851. this
  40852. },
  40853. clamp: function(e, t) {
  40854. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40855. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40856. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40857. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40858. this
  40859. },
  40860. clampScalar: function() {
  40861. var e, t;
  40862. return function(i, r) {
  40863. return void 0 === e && (e = new n.Vector4,
  40864. t = new n.Vector4),
  40865. e.set(i, i, i, i),
  40866. t.set(r, r, r, r),
  40867. this.clamp(e, t)
  40868. }
  40869. }(),
  40870. floor: function() {
  40871. return this.x = Math.floor(this.x),
  40872. this.y = Math.floor(this.y),
  40873. this.z = Math.floor(this.z),
  40874. this.w = Math.floor(this.w),
  40875. this
  40876. },
  40877. ceil: function() {
  40878. return this.x = Math.ceil(this.x),
  40879. this.y = Math.ceil(this.y),
  40880. this.z = Math.ceil(this.z),
  40881. this.w = Math.ceil(this.w),
  40882. this
  40883. },
  40884. round: function() {
  40885. return this.x = Math.round(this.x),
  40886. this.y = Math.round(this.y),
  40887. this.z = Math.round(this.z),
  40888. this.w = Math.round(this.w),
  40889. this
  40890. },
  40891. roundToZero: function() {
  40892. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40893. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40894. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40895. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40896. this
  40897. },
  40898. negate: function() {
  40899. return this.x = -this.x,
  40900. this.y = -this.y,
  40901. this.z = -this.z,
  40902. this.w = -this.w,
  40903. this
  40904. },
  40905. dot: function(e) {
  40906. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40907. },
  40908. lengthSq: function() {
  40909. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40910. },
  40911. length: function() {
  40912. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40913. },
  40914. lengthManhattan: function() {
  40915. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40916. },
  40917. normalize: function() {
  40918. return this.divideScalar(this.length())
  40919. },
  40920. setLength: function(e) {
  40921. return this.multiplyScalar(e / this.length())
  40922. },
  40923. lerp: function(e, t) {
  40924. return this.x += (e.x - this.x) * t,
  40925. this.y += (e.y - this.y) * t,
  40926. this.z += (e.z - this.z) * t,
  40927. this.w += (e.w - this.w) * t,
  40928. this
  40929. },
  40930. lerpVectors: function(e, t, i) {
  40931. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40932. this
  40933. },
  40934. equals: function(e) {
  40935. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40936. },
  40937. fromArray: function(e, t) {
  40938. return void 0 === t && (t = 0),
  40939. this.x = e[t],
  40940. this.y = e[t + 1],
  40941. this.z = e[t + 2],
  40942. this.w = e[t + 3],
  40943. this
  40944. },
  40945. toArray: function(e, t) {
  40946. return void 0 === e && (e = []),
  40947. void 0 === t && (t = 0),
  40948. e[t] = this.x,
  40949. e[t + 1] = this.y,
  40950. e[t + 2] = this.z,
  40951. e[t + 3] = this.w,
  40952. e
  40953. },
  40954. fromAttribute: function(e, t, i) {
  40955. return void 0 === i && (i = 0),
  40956. t = t * e.itemSize + i,
  40957. this.x = e.array[t],
  40958. this.y = e.array[t + 1],
  40959. this.z = e.array[t + 2],
  40960. this.w = e.array[t + 3],
  40961. this
  40962. }
  40963. },
  40964. n.Euler = function(e, t, i, r) {
  40965. this._x = e || 0,
  40966. this._y = t || 0,
  40967. this._z = i || 0,
  40968. this._order = r || n.Euler.DefaultOrder
  40969. }
  40970. ,
  40971. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40972. n.Euler.DefaultOrder = "XYZ",
  40973. n.Euler.prototype = {
  40974. constructor: n.Euler,
  40975. get x() {
  40976. return this._x
  40977. },
  40978. set x(e) {
  40979. this._x = e,
  40980. this.onChangeCallback()
  40981. },
  40982. get y() {
  40983. return this._y
  40984. },
  40985. set y(e) {
  40986. this._y = e,
  40987. this.onChangeCallback()
  40988. },
  40989. get z() {
  40990. return this._z
  40991. },
  40992. set z(e) {
  40993. this._z = e,
  40994. this.onChangeCallback()
  40995. },
  40996. get order() {
  40997. return this._order
  40998. },
  40999. set order(e) {
  41000. this._order = e,
  41001. this.onChangeCallback()
  41002. },
  41003. set: function(e, t, i, n) {
  41004. return this._x = e,
  41005. this._y = t,
  41006. this._z = i,
  41007. this._order = n || this._order,
  41008. this.onChangeCallback(),
  41009. this
  41010. },
  41011. clone: function() {
  41012. return new this.constructor(this._x,this._y,this._z,this._order)
  41013. },
  41014. copy: function(e) {
  41015. return this._x = e._x,
  41016. this._y = e._y,
  41017. this._z = e._z,
  41018. this._order = e._order,
  41019. this.onChangeCallback(),
  41020. this
  41021. },
  41022. setFromRotationMatrix: function(e, t, i) {
  41023. var r = n.Math.clamp
  41024. , o = e.elements
  41025. , a = o[0]
  41026. , s = o[4]
  41027. , l = o[8]
  41028. , c = o[1]
  41029. , h = o[5]
  41030. , u = o[9]
  41031. , d = o[2]
  41032. , p = o[6]
  41033. , f = o[10];
  41034. return t = t || this._order,
  41035. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41036. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41037. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41038. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41039. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41040. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41041. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41042. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41043. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41044. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41045. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41046. this._z = Math.atan2(c, a)) : (this._x = 0,
  41047. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41048. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41049. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41050. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41051. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41052. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41053. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41054. this._order = t,
  41055. i !== !1 && this.onChangeCallback(),
  41056. this
  41057. },
  41058. setFromQuaternion: function() {
  41059. var e;
  41060. return function(t, i, r) {
  41061. return void 0 === e && (e = new n.Matrix4),
  41062. e.makeRotationFromQuaternion(t),
  41063. this.setFromRotationMatrix(e, i, r),
  41064. this
  41065. }
  41066. }(),
  41067. setFromVector3: function(e, t) {
  41068. return this.set(e.x, e.y, e.z, t || this._order)
  41069. },
  41070. reorder: function() {
  41071. var e = new n.Quaternion;
  41072. return function(t) {
  41073. e.setFromEuler(this),
  41074. this.setFromQuaternion(e, t)
  41075. }
  41076. }(),
  41077. equals: function(e) {
  41078. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41079. },
  41080. fromArray: function(e) {
  41081. return this._x = e[0],
  41082. this._y = e[1],
  41083. this._z = e[2],
  41084. void 0 !== e[3] && (this._order = e[3]),
  41085. this.onChangeCallback(),
  41086. this
  41087. },
  41088. toArray: function(e, t) {
  41089. return void 0 === e && (e = []),
  41090. void 0 === t && (t = 0),
  41091. e[t] = this._x,
  41092. e[t + 1] = this._y,
  41093. e[t + 2] = this._z,
  41094. e[t + 3] = this._order,
  41095. e
  41096. },
  41097. toVector3: function(e) {
  41098. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41099. },
  41100. onChange: function(e) {
  41101. return this.onChangeCallback = e,
  41102. this
  41103. },
  41104. onChangeCallback: function() {}
  41105. },
  41106. n.Line3 = function(e, t) {
  41107. this.start = void 0 !== e ? e : new n.Vector3,
  41108. this.end = void 0 !== t ? t : new n.Vector3
  41109. }
  41110. ,
  41111. n.Line3.prototype = {
  41112. constructor: n.Line3,
  41113. set: function(e, t) {
  41114. return this.start.copy(e),
  41115. this.end.copy(t),
  41116. this
  41117. },
  41118. clone: function() {
  41119. return (new this.constructor).copy(this)
  41120. },
  41121. copy: function(e) {
  41122. return this.start.copy(e.start),
  41123. this.end.copy(e.end),
  41124. this
  41125. },
  41126. center: function(e) {
  41127. var t = e || new n.Vector3;
  41128. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41129. },
  41130. delta: function(e) {
  41131. var t = e || new n.Vector3;
  41132. return t.subVectors(this.end, this.start)
  41133. },
  41134. distanceSq: function() {
  41135. return this.start.distanceToSquared(this.end)
  41136. },
  41137. distance: function() {
  41138. return this.start.distanceTo(this.end)
  41139. },
  41140. at: function(e, t) {
  41141. var i = t || new n.Vector3;
  41142. return this.delta(i).multiplyScalar(e).add(this.start)
  41143. },
  41144. closestPointToPointParameter: function() {
  41145. var e = new n.Vector3
  41146. , t = new n.Vector3;
  41147. return function(i, r) {
  41148. e.subVectors(i, this.start),
  41149. t.subVectors(this.end, this.start);
  41150. var o = t.dot(t)
  41151. , a = t.dot(e)
  41152. , s = a / o;
  41153. return r && (s = n.Math.clamp(s, 0, 1)),
  41154. s
  41155. }
  41156. }(),
  41157. closestPointToPoint: function(e, t, i) {
  41158. var r = this.closestPointToPointParameter(e, t)
  41159. , o = i || new n.Vector3;
  41160. return this.delta(o).multiplyScalar(r).add(this.start)
  41161. },
  41162. applyMatrix4: function(e) {
  41163. return this.start.applyMatrix4(e),
  41164. this.end.applyMatrix4(e),
  41165. this
  41166. },
  41167. equals: function(e) {
  41168. return e.start.equals(this.start) && e.end.equals(this.end)
  41169. }
  41170. },
  41171. n.Box2 = function(e, t) {
  41172. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41173. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41174. }
  41175. ,
  41176. n.Box2.prototype = {
  41177. constructor: n.Box2,
  41178. set: function(e, t) {
  41179. return this.min.copy(e),
  41180. this.max.copy(t),
  41181. this
  41182. },
  41183. setFromPoints: function(e) {
  41184. this.makeEmpty();
  41185. for (var t = 0, i = e.length; t < i; t++)
  41186. this.expandByPoint(e[t]);
  41187. return this
  41188. },
  41189. setFromCenterAndSize: function() {
  41190. var e = new n.Vector2;
  41191. return function(t, i) {
  41192. var n = e.copy(i).multiplyScalar(.5);
  41193. return this.min.copy(t).sub(n),
  41194. this.max.copy(t).add(n),
  41195. this
  41196. }
  41197. }(),
  41198. clone: function() {
  41199. return (new this.constructor).copy(this)
  41200. },
  41201. copy: function(e) {
  41202. return this.min.copy(e.min),
  41203. this.max.copy(e.max),
  41204. this
  41205. },
  41206. makeEmpty: function() {
  41207. return this.min.x = this.min.y = +(1 / 0),
  41208. this.max.x = this.max.y = -(1 / 0),
  41209. this
  41210. },
  41211. isEmpty: function() {
  41212. return this.max.x < this.min.x || this.max.y < this.min.y
  41213. },
  41214. center: function(e) {
  41215. var t = e || new n.Vector2;
  41216. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41217. },
  41218. size: function(e) {
  41219. var t = e || new n.Vector2;
  41220. return t.subVectors(this.max, this.min)
  41221. },
  41222. expandByPoint: function(e) {
  41223. return this.min.min(e),
  41224. this.max.max(e),
  41225. this
  41226. },
  41227. expandByVector: function(e) {
  41228. return this.min.sub(e),
  41229. this.max.add(e),
  41230. this
  41231. },
  41232. expandByScalar: function(e) {
  41233. return this.min.addScalar(-e),
  41234. this.max.addScalar(e),
  41235. this
  41236. },
  41237. containsPoint: function(e) {
  41238. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41239. },
  41240. containsBox: function(e) {
  41241. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41242. },
  41243. getParameter: function(e, t) {
  41244. var i = t || new n.Vector2;
  41245. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41246. },
  41247. intersectsBox: function(e) {
  41248. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41249. },
  41250. clampPoint: function(e, t) {
  41251. var i = t || new n.Vector2;
  41252. return i.copy(e).clamp(this.min, this.max)
  41253. },
  41254. distanceToPoint: function() {
  41255. var e = new n.Vector2;
  41256. return function(t) {
  41257. var i = e.copy(t).clamp(this.min, this.max);
  41258. return i.sub(t).length()
  41259. }
  41260. }(),
  41261. intersect: function(e) {
  41262. return this.min.max(e.min),
  41263. this.max.min(e.max),
  41264. this
  41265. },
  41266. union: function(e) {
  41267. return this.min.min(e.min),
  41268. this.max.max(e.max),
  41269. this
  41270. },
  41271. translate: function(e) {
  41272. return this.min.add(e),
  41273. this.max.add(e),
  41274. this
  41275. },
  41276. equals: function(e) {
  41277. return e.min.equals(this.min) && e.max.equals(this.max)
  41278. }
  41279. },
  41280. n.Box3 = function(e, t) {
  41281. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41282. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41283. }
  41284. ,
  41285. n.Box3.prototype = {
  41286. constructor: n.Box3,
  41287. set: function(e, t) {
  41288. return this.min.copy(e),
  41289. this.max.copy(t),
  41290. this
  41291. },
  41292. setFromArray: function(e) {
  41293. this.makeEmpty();
  41294. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41295. var c = e[s]
  41296. , h = e[s + 1]
  41297. , u = e[s + 2];
  41298. c < t && (t = c),
  41299. h < i && (i = h),
  41300. u < n && (n = u),
  41301. c > r && (r = c),
  41302. h > o && (o = h),
  41303. u > a && (a = u)
  41304. }
  41305. this.min.set(t, i, n),
  41306. this.max.set(r, o, a)
  41307. },
  41308. setFromPoints: function(e) {
  41309. this.makeEmpty();
  41310. for (var t = 0, i = e.length; t < i; t++)
  41311. this.expandByPoint(e[t]);
  41312. return this
  41313. },
  41314. setFromCenterAndSize: function() {
  41315. var e = new n.Vector3;
  41316. return function(t, i) {
  41317. var n = e.copy(i).multiplyScalar(.5);
  41318. return this.min.copy(t).sub(n),
  41319. this.max.copy(t).add(n),
  41320. this
  41321. }
  41322. }(),
  41323. setFromObject: function() {
  41324. var e;
  41325. return function(t) {
  41326. void 0 === e && (e = new n.Box3);
  41327. var i = this;
  41328. return this.makeEmpty(),
  41329. t.updateMatrixWorld(!0),
  41330. t.traverse(function(t) {
  41331. var n = t.geometry;
  41332. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41333. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41334. e.applyMatrix4(t.matrixWorld),
  41335. i.union(e)))
  41336. }),
  41337. this
  41338. }
  41339. }(),
  41340. clone: function() {
  41341. return (new this.constructor).copy(this)
  41342. },
  41343. copy: function(e) {
  41344. return this.min.copy(e.min),
  41345. this.max.copy(e.max),
  41346. this
  41347. },
  41348. makeEmpty: function() {
  41349. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41350. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41351. this
  41352. },
  41353. isEmpty: function() {
  41354. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41355. },
  41356. center: function(e) {
  41357. var t = e || new n.Vector3;
  41358. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41359. },
  41360. size: function(e) {
  41361. var t = e || new n.Vector3;
  41362. return t.subVectors(this.max, this.min)
  41363. },
  41364. expandByPoint: function(e) {
  41365. return this.min.min(e),
  41366. this.max.max(e),
  41367. this
  41368. },
  41369. expandByVector: function(e) {
  41370. return this.min.sub(e),
  41371. this.max.add(e),
  41372. this
  41373. },
  41374. expandByScalar: function(e) {
  41375. return this.min.addScalar(-e),
  41376. this.max.addScalar(e),
  41377. this
  41378. },
  41379. containsPoint: function(e) {
  41380. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41381. },
  41382. containsBox: function(e) {
  41383. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41384. },
  41385. getParameter: function(e, t) {
  41386. var i = t || new n.Vector3;
  41387. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41388. },
  41389. intersectsBox: function(e) {
  41390. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41391. },
  41392. intersectsSphere: function() {
  41393. var e;
  41394. return function(t) {
  41395. return void 0 === e && (e = new n.Vector3),
  41396. this.clampPoint(t.center, e),
  41397. e.distanceToSquared(t.center) <= t.radius * t.radius
  41398. }
  41399. }(),
  41400. intersectsPlane: function(e) {
  41401. var t, i;
  41402. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41403. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41404. i = e.normal.x * this.min.x),
  41405. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41406. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41407. i += e.normal.y * this.min.y),
  41408. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41409. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41410. i += e.normal.z * this.min.z),
  41411. t <= e.constant && i >= e.constant
  41412. },
  41413. clampPoint: function(e, t) {
  41414. var i = t || new n.Vector3;
  41415. return i.copy(e).clamp(this.min, this.max)
  41416. },
  41417. distanceToPoint: function() {
  41418. var e = new n.Vector3;
  41419. return function(t) {
  41420. var i = e.copy(t).clamp(this.min, this.max);
  41421. return i.sub(t).length()
  41422. }
  41423. }(),
  41424. getBoundingSphere: function() {
  41425. var e = new n.Vector3;
  41426. return function(t) {
  41427. var i = t || new n.Sphere;
  41428. return i.center = this.center(),
  41429. i.radius = .5 * this.size(e).length(),
  41430. i
  41431. }
  41432. }(),
  41433. intersect: function(e) {
  41434. return this.min.max(e.min),
  41435. this.max.min(e.max),
  41436. this
  41437. },
  41438. union: function(e) {
  41439. return this.min.min(e.min),
  41440. this.max.max(e.max),
  41441. this
  41442. },
  41443. applyMatrix4: function() {
  41444. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41445. return function(t) {
  41446. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41447. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41448. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41449. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41450. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41451. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41452. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41453. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41454. this.makeEmpty(),
  41455. this.setFromPoints(e),
  41456. this
  41457. }
  41458. }(),
  41459. translate: function(e) {
  41460. return this.min.add(e),
  41461. this.max.add(e),
  41462. this
  41463. },
  41464. equals: function(e) {
  41465. return e.min.equals(this.min) && e.max.equals(this.max)
  41466. }
  41467. },
  41468. n.Matrix3 = function() {
  41469. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41470. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41471. }
  41472. ,
  41473. n.Matrix3.prototype = {
  41474. constructor: n.Matrix3,
  41475. set: function(e, t, i, n, r, o, a, s, l) {
  41476. var c = this.elements;
  41477. return c[0] = e,
  41478. c[1] = n,
  41479. c[2] = a,
  41480. c[3] = t,
  41481. c[4] = r,
  41482. c[5] = s,
  41483. c[6] = i,
  41484. c[7] = o,
  41485. c[8] = l,
  41486. this
  41487. },
  41488. identity: function() {
  41489. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41490. this
  41491. },
  41492. clone: function() {
  41493. return (new this.constructor).fromArray(this.elements)
  41494. },
  41495. copy: function(e) {
  41496. var t = e.elements;
  41497. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41498. this
  41499. },
  41500. setFromMatrix4: function(e) {
  41501. var t = e.elements;
  41502. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41503. this
  41504. },
  41505. applyToVector3Array: function() {
  41506. var e;
  41507. return function(t, i, r) {
  41508. void 0 === e && (e = new n.Vector3),
  41509. void 0 === i && (i = 0),
  41510. void 0 === r && (r = t.length);
  41511. for (var o = 0, a = i; o < r; o += 3,
  41512. a += 3)
  41513. e.fromArray(t, a),
  41514. e.applyMatrix3(this),
  41515. e.toArray(t, a);
  41516. return t
  41517. }
  41518. }(),
  41519. applyToBuffer: function() {
  41520. var e;
  41521. return function(t, i, r) {
  41522. void 0 === e && (e = new n.Vector3),
  41523. void 0 === i && (i = 0),
  41524. void 0 === r && (r = t.length / t.itemSize);
  41525. for (var o = 0, a = i; o < r; o++,
  41526. a++)
  41527. e.x = t.getX(a),
  41528. e.y = t.getY(a),
  41529. e.z = t.getZ(a),
  41530. e.applyMatrix3(this),
  41531. t.setXYZ(e.x, e.y, e.z);
  41532. return t
  41533. }
  41534. }(),
  41535. multiplyScalar: function(e) {
  41536. var t = this.elements;
  41537. return t[0] *= e,
  41538. t[3] *= e,
  41539. t[6] *= e,
  41540. t[1] *= e,
  41541. t[4] *= e,
  41542. t[7] *= e,
  41543. t[2] *= e,
  41544. t[5] *= e,
  41545. t[8] *= e,
  41546. this
  41547. },
  41548. determinant: function() {
  41549. var e = this.elements
  41550. , t = e[0]
  41551. , i = e[1]
  41552. , n = e[2]
  41553. , r = e[3]
  41554. , o = e[4]
  41555. , a = e[5]
  41556. , s = e[6]
  41557. , l = e[7]
  41558. , c = e[8];
  41559. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41560. },
  41561. getInverse: function(e, t) {
  41562. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41563. var i = e.elements
  41564. , r = this.elements
  41565. , o = i[0]
  41566. , a = i[1]
  41567. , s = i[2]
  41568. , l = i[3]
  41569. , c = i[4]
  41570. , h = i[5]
  41571. , u = i[6]
  41572. , d = i[7]
  41573. , p = i[8]
  41574. , f = p * c - h * d
  41575. , g = h * u - p * l
  41576. , m = d * l - c * u
  41577. , v = o * f + a * g + s * m;
  41578. if (0 === v) {
  41579. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41580. if (t)
  41581. throw new Error(A);
  41582. return console.warn(A),
  41583. this.identity()
  41584. }
  41585. return r[0] = f,
  41586. r[1] = s * d - p * a,
  41587. r[2] = h * a - s * c,
  41588. r[3] = g,
  41589. r[4] = p * o - s * u,
  41590. r[5] = s * l - h * o,
  41591. r[6] = m,
  41592. r[7] = a * u - d * o,
  41593. r[8] = c * o - a * l,
  41594. this.multiplyScalar(1 / v)
  41595. },
  41596. transpose: function() {
  41597. var e, t = this.elements;
  41598. return e = t[1],
  41599. t[1] = t[3],
  41600. t[3] = e,
  41601. e = t[2],
  41602. t[2] = t[6],
  41603. t[6] = e,
  41604. e = t[5],
  41605. t[5] = t[7],
  41606. t[7] = e,
  41607. this
  41608. },
  41609. flattenToArrayOffset: function(e, t) {
  41610. var i = this.elements;
  41611. return e[t] = i[0],
  41612. e[t + 1] = i[1],
  41613. e[t + 2] = i[2],
  41614. e[t + 3] = i[3],
  41615. e[t + 4] = i[4],
  41616. e[t + 5] = i[5],
  41617. e[t + 6] = i[6],
  41618. e[t + 7] = i[7],
  41619. e[t + 8] = i[8],
  41620. e
  41621. },
  41622. getNormalMatrix: function(e) {
  41623. return this.setFromMatrix4(e).getInverse(this).transpose()
  41624. },
  41625. transposeIntoArray: function(e) {
  41626. var t = this.elements;
  41627. return e[0] = t[0],
  41628. e[1] = t[3],
  41629. e[2] = t[6],
  41630. e[3] = t[1],
  41631. e[4] = t[4],
  41632. e[5] = t[7],
  41633. e[6] = t[2],
  41634. e[7] = t[5],
  41635. e[8] = t[8],
  41636. this
  41637. },
  41638. fromArray: function(e) {
  41639. return this.elements.set(e),
  41640. this
  41641. },
  41642. toArray: function() {
  41643. var e = this.elements;
  41644. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41645. }
  41646. },
  41647. n.Matrix4 = function() {
  41648. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41649. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41650. }
  41651. ,
  41652. n.Matrix4.prototype = {
  41653. constructor: n.Matrix4,
  41654. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41655. var m = this.elements;
  41656. return m[0] = e,
  41657. m[4] = t,
  41658. m[8] = i,
  41659. m[12] = n,
  41660. m[1] = r,
  41661. m[5] = o,
  41662. m[9] = a,
  41663. m[13] = s,
  41664. m[2] = l,
  41665. m[6] = c,
  41666. m[10] = h,
  41667. m[14] = u,
  41668. m[3] = d,
  41669. m[7] = p,
  41670. m[11] = f,
  41671. m[15] = g,
  41672. this
  41673. },
  41674. identity: function() {
  41675. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41676. this
  41677. },
  41678. clone: function() {
  41679. return (new n.Matrix4).fromArray(this.elements)
  41680. },
  41681. copy: function(e) {
  41682. return this.elements.set(e.elements),
  41683. this
  41684. },
  41685. copyPosition: function(e) {
  41686. var t = this.elements
  41687. , i = e.elements;
  41688. return t[12] = i[12],
  41689. t[13] = i[13],
  41690. t[14] = i[14],
  41691. this
  41692. },
  41693. extractBasis: function(e, t, i) {
  41694. return e.setFromMatrixColumn(this, 0),
  41695. t.setFromMatrixColumn(this, 1),
  41696. i.setFromMatrixColumn(this, 2),
  41697. this
  41698. },
  41699. makeBasis: function(e, t, i) {
  41700. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41701. this
  41702. },
  41703. extractRotation: function() {
  41704. var e;
  41705. return function(t) {
  41706. void 0 === e && (e = new n.Vector3);
  41707. var i = this.elements
  41708. , r = t.elements
  41709. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41710. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41711. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41712. return i[0] = r[0] * o,
  41713. i[1] = r[1] * o,
  41714. i[2] = r[2] * o,
  41715. i[4] = r[4] * a,
  41716. i[5] = r[5] * a,
  41717. i[6] = r[6] * a,
  41718. i[8] = r[8] * s,
  41719. i[9] = r[9] * s,
  41720. i[10] = r[10] * s,
  41721. this
  41722. }
  41723. }(),
  41724. makeRotationFromEuler: function(e) {
  41725. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41726. var t = this.elements
  41727. , i = e.x
  41728. , r = e.y
  41729. , o = e.z
  41730. , a = Math.cos(i)
  41731. , s = Math.sin(i)
  41732. , l = Math.cos(r)
  41733. , c = Math.sin(r)
  41734. , h = Math.cos(o)
  41735. , u = Math.sin(o);
  41736. if ("XYZ" === e.order) {
  41737. var d = a * h
  41738. , p = a * u
  41739. , f = s * h
  41740. , g = s * u;
  41741. t[0] = l * h,
  41742. t[4] = -l * u,
  41743. t[8] = c,
  41744. t[1] = p + f * c,
  41745. t[5] = d - g * c,
  41746. t[9] = -s * l,
  41747. t[2] = g - d * c,
  41748. t[6] = f + p * c,
  41749. t[10] = a * l
  41750. } else if ("YXZ" === e.order) {
  41751. var m = l * h
  41752. , v = l * u
  41753. , A = c * h
  41754. , y = c * u;
  41755. t[0] = m + y * s,
  41756. t[4] = A * s - v,
  41757. t[8] = a * c,
  41758. t[1] = a * u,
  41759. t[5] = a * h,
  41760. t[9] = -s,
  41761. t[2] = v * s - A,
  41762. t[6] = y + m * s,
  41763. t[10] = a * l
  41764. } else if ("ZXY" === e.order) {
  41765. var m = l * h
  41766. , v = l * u
  41767. , A = c * h
  41768. , y = c * u;
  41769. t[0] = m - y * s,
  41770. t[4] = -a * u,
  41771. t[8] = A + v * s,
  41772. t[1] = v + A * s,
  41773. t[5] = a * h,
  41774. t[9] = y - m * s,
  41775. t[2] = -a * c,
  41776. t[6] = s,
  41777. t[10] = a * l
  41778. } else if ("ZYX" === e.order) {
  41779. var d = a * h
  41780. , p = a * u
  41781. , f = s * h
  41782. , g = s * u;
  41783. t[0] = l * h,
  41784. t[4] = f * c - p,
  41785. t[8] = d * c + g,
  41786. t[1] = l * u,
  41787. t[5] = g * c + d,
  41788. t[9] = p * c - f,
  41789. t[2] = -c,
  41790. t[6] = s * l,
  41791. t[10] = a * l
  41792. } else if ("YZX" === e.order) {
  41793. var C = a * l
  41794. , I = a * c
  41795. , E = s * l
  41796. , b = s * c;
  41797. t[0] = l * h,
  41798. t[4] = b - C * u,
  41799. t[8] = E * u + I,
  41800. t[1] = u,
  41801. t[5] = a * h,
  41802. t[9] = -s * h,
  41803. t[2] = -c * h,
  41804. t[6] = I * u + E,
  41805. t[10] = C - b * u
  41806. } else if ("XZY" === e.order) {
  41807. var C = a * l
  41808. , I = a * c
  41809. , E = s * l
  41810. , b = s * c;
  41811. t[0] = l * h,
  41812. t[4] = -u,
  41813. t[8] = c * h,
  41814. t[1] = C * u + b,
  41815. t[5] = a * h,
  41816. t[9] = I * u - E,
  41817. t[2] = E * u - I,
  41818. t[6] = s * h,
  41819. t[10] = b * u + C
  41820. }
  41821. return t[3] = 0,
  41822. t[7] = 0,
  41823. t[11] = 0,
  41824. t[12] = 0,
  41825. t[13] = 0,
  41826. t[14] = 0,
  41827. t[15] = 1,
  41828. this
  41829. },
  41830. makeRotationFromQuaternion: function(e) {
  41831. var t = this.elements
  41832. , i = e.x
  41833. , n = e.y
  41834. , r = e.z
  41835. , o = e.w
  41836. , a = i + i
  41837. , s = n + n
  41838. , l = r + r
  41839. , c = i * a
  41840. , h = i * s
  41841. , u = i * l
  41842. , d = n * s
  41843. , p = n * l
  41844. , f = r * l
  41845. , g = o * a
  41846. , m = o * s
  41847. , v = o * l;
  41848. return t[0] = 1 - (d + f),
  41849. t[4] = h - v,
  41850. t[8] = u + m,
  41851. t[1] = h + v,
  41852. t[5] = 1 - (c + f),
  41853. t[9] = p - g,
  41854. t[2] = u - m,
  41855. t[6] = p + g,
  41856. t[10] = 1 - (c + d),
  41857. t[3] = 0,
  41858. t[7] = 0,
  41859. t[11] = 0,
  41860. t[12] = 0,
  41861. t[13] = 0,
  41862. t[14] = 0,
  41863. t[15] = 1,
  41864. this
  41865. },
  41866. lookAt: function() {
  41867. var e, t, i;
  41868. return function(r, o, a) {
  41869. void 0 === e && (e = new n.Vector3),
  41870. void 0 === t && (t = new n.Vector3),
  41871. void 0 === i && (i = new n.Vector3);
  41872. var s = this.elements;
  41873. return i.subVectors(r, o).normalize(),
  41874. 0 === i.lengthSq() && (i.z = 1),
  41875. e.crossVectors(a, i).normalize(),
  41876. 0 === e.lengthSq() && (i.x += 1e-4,
  41877. e.crossVectors(a, i).normalize()),
  41878. t.crossVectors(i, e),
  41879. s[0] = e.x,
  41880. s[4] = t.x,
  41881. s[8] = i.x,
  41882. s[1] = e.y,
  41883. s[5] = t.y,
  41884. s[9] = i.y,
  41885. s[2] = e.z,
  41886. s[6] = t.z,
  41887. s[10] = i.z,
  41888. this
  41889. }
  41890. }(),
  41891. multiply: function(e, t) {
  41892. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41893. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41894. },
  41895. multiplyMatrices: function(e, t) {
  41896. var i = e.elements
  41897. , n = t.elements
  41898. , r = this.elements
  41899. , o = i[0]
  41900. , a = i[4]
  41901. , s = i[8]
  41902. , l = i[12]
  41903. , c = i[1]
  41904. , h = i[5]
  41905. , u = i[9]
  41906. , d = i[13]
  41907. , p = i[2]
  41908. , f = i[6]
  41909. , g = i[10]
  41910. , m = i[14]
  41911. , v = i[3]
  41912. , A = i[7]
  41913. , y = i[11]
  41914. , C = i[15]
  41915. , I = n[0]
  41916. , E = n[4]
  41917. , b = n[8]
  41918. , w = n[12]
  41919. , _ = n[1]
  41920. , T = n[5]
  41921. , x = n[9]
  41922. , S = n[13]
  41923. , M = n[2]
  41924. , R = n[6]
  41925. , P = n[10]
  41926. , O = n[14]
  41927. , L = n[3]
  41928. , D = n[7]
  41929. , N = n[11]
  41930. , B = n[15];
  41931. return r[0] = o * I + a * _ + s * M + l * L,
  41932. r[4] = o * E + a * T + s * R + l * D,
  41933. r[8] = o * b + a * x + s * P + l * N,
  41934. r[12] = o * w + a * S + s * O + l * B,
  41935. r[1] = c * I + h * _ + u * M + d * L,
  41936. r[5] = c * E + h * T + u * R + d * D,
  41937. r[9] = c * b + h * x + u * P + d * N,
  41938. r[13] = c * w + h * S + u * O + d * B,
  41939. r[2] = p * I + f * _ + g * M + m * L,
  41940. r[6] = p * E + f * T + g * R + m * D,
  41941. r[10] = p * b + f * x + g * P + m * N,
  41942. r[14] = p * w + f * S + g * O + m * B,
  41943. r[3] = v * I + A * _ + y * M + C * L,
  41944. r[7] = v * E + A * T + y * R + C * D,
  41945. r[11] = v * b + A * x + y * P + C * N,
  41946. r[15] = v * w + A * S + y * O + C * B,
  41947. this
  41948. },
  41949. multiplyToArray: function(e, t, i) {
  41950. var n = this.elements;
  41951. return this.multiplyMatrices(e, t),
  41952. i[0] = n[0],
  41953. i[1] = n[1],
  41954. i[2] = n[2],
  41955. i[3] = n[3],
  41956. i[4] = n[4],
  41957. i[5] = n[5],
  41958. i[6] = n[6],
  41959. i[7] = n[7],
  41960. i[8] = n[8],
  41961. i[9] = n[9],
  41962. i[10] = n[10],
  41963. i[11] = n[11],
  41964. i[12] = n[12],
  41965. i[13] = n[13],
  41966. i[14] = n[14],
  41967. i[15] = n[15],
  41968. this
  41969. },
  41970. multiplyScalar: function(e) {
  41971. var t = this.elements;
  41972. return t[0] *= e,
  41973. t[4] *= e,
  41974. t[8] *= e,
  41975. t[12] *= e,
  41976. t[1] *= e,
  41977. t[5] *= e,
  41978. t[9] *= e,
  41979. t[13] *= e,
  41980. t[2] *= e,
  41981. t[6] *= e,
  41982. t[10] *= e,
  41983. t[14] *= e,
  41984. t[3] *= e,
  41985. t[7] *= e,
  41986. t[11] *= e,
  41987. t[15] *= e,
  41988. this
  41989. },
  41990. applyToVector3Array: function() {
  41991. var e;
  41992. return function(t, i, r) {
  41993. void 0 === e && (e = new n.Vector3),
  41994. void 0 === i && (i = 0),
  41995. void 0 === r && (r = t.length);
  41996. for (var o = 0, a = i; o < r; o += 3,
  41997. a += 3)
  41998. e.fromArray(t, a),
  41999. e.applyMatrix4(this),
  42000. e.toArray(t, a);
  42001. return t
  42002. }
  42003. }(),
  42004. applyToBuffer: function() {
  42005. var e;
  42006. return function(t, i, r) {
  42007. void 0 === e && (e = new n.Vector3),
  42008. void 0 === i && (i = 0),
  42009. void 0 === r && (r = t.length / t.itemSize);
  42010. for (var o = 0, a = i; o < r; o++,
  42011. a++)
  42012. e.x = t.getX(a),
  42013. e.y = t.getY(a),
  42014. e.z = t.getZ(a),
  42015. e.applyMatrix4(this),
  42016. t.setXYZ(e.x, e.y, e.z);
  42017. return t
  42018. }
  42019. }(),
  42020. determinant: function() {
  42021. var e = this.elements
  42022. , t = e[0]
  42023. , i = e[4]
  42024. , n = e[8]
  42025. , r = e[12]
  42026. , o = e[1]
  42027. , a = e[5]
  42028. , s = e[9]
  42029. , l = e[13]
  42030. , c = e[2]
  42031. , h = e[6]
  42032. , u = e[10]
  42033. , d = e[14]
  42034. , p = e[3]
  42035. , f = e[7]
  42036. , g = e[11]
  42037. , m = e[15];
  42038. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42039. },
  42040. transpose: function() {
  42041. var e, t = this.elements;
  42042. return e = t[1],
  42043. t[1] = t[4],
  42044. t[4] = e,
  42045. e = t[2],
  42046. t[2] = t[8],
  42047. t[8] = e,
  42048. e = t[6],
  42049. t[6] = t[9],
  42050. t[9] = e,
  42051. e = t[3],
  42052. t[3] = t[12],
  42053. t[12] = e,
  42054. e = t[7],
  42055. t[7] = t[13],
  42056. t[13] = e,
  42057. e = t[11],
  42058. t[11] = t[14],
  42059. t[14] = e,
  42060. this
  42061. },
  42062. flattenToArrayOffset: function(e, t) {
  42063. var i = this.elements;
  42064. return e[t] = i[0],
  42065. e[t + 1] = i[1],
  42066. e[t + 2] = i[2],
  42067. e[t + 3] = i[3],
  42068. e[t + 4] = i[4],
  42069. e[t + 5] = i[5],
  42070. e[t + 6] = i[6],
  42071. e[t + 7] = i[7],
  42072. e[t + 8] = i[8],
  42073. e[t + 9] = i[9],
  42074. e[t + 10] = i[10],
  42075. e[t + 11] = i[11],
  42076. e[t + 12] = i[12],
  42077. e[t + 13] = i[13],
  42078. e[t + 14] = i[14],
  42079. e[t + 15] = i[15],
  42080. e
  42081. },
  42082. getPosition: function() {
  42083. var e;
  42084. return function() {
  42085. return void 0 === e && (e = new n.Vector3),
  42086. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42087. e.setFromMatrixColumn(this, 3)
  42088. }
  42089. }(),
  42090. setPosition: function(e) {
  42091. var t = this.elements;
  42092. return t[12] = e.x,
  42093. t[13] = e.y,
  42094. t[14] = e.z,
  42095. this
  42096. },
  42097. getInverse: function(e, t) {
  42098. var i = this.elements
  42099. , n = e.elements
  42100. , r = n[0]
  42101. , o = n[1]
  42102. , a = n[2]
  42103. , s = n[3]
  42104. , l = n[4]
  42105. , c = n[5]
  42106. , h = n[6]
  42107. , u = n[7]
  42108. , d = n[8]
  42109. , p = n[9]
  42110. , f = n[10]
  42111. , g = n[11]
  42112. , m = n[12]
  42113. , v = n[13]
  42114. , A = n[14]
  42115. , y = n[15]
  42116. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42117. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42118. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42119. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42120. , w = r * C + o * I + a * E + s * b;
  42121. if (0 === w) {
  42122. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42123. if (t)
  42124. throw new Error(_);
  42125. return console.warn(_),
  42126. this.identity()
  42127. }
  42128. return i[0] = C,
  42129. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42130. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42131. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42132. i[4] = I,
  42133. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42134. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42135. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42136. i[8] = E,
  42137. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42138. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42139. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42140. i[12] = b,
  42141. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42142. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42143. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42144. this.multiplyScalar(1 / w)
  42145. },
  42146. scale: function(e) {
  42147. var t = this.elements
  42148. , i = e.x
  42149. , n = e.y
  42150. , r = e.z;
  42151. return t[0] *= i,
  42152. t[4] *= n,
  42153. t[8] *= r,
  42154. t[1] *= i,
  42155. t[5] *= n,
  42156. t[9] *= r,
  42157. t[2] *= i,
  42158. t[6] *= n,
  42159. t[10] *= r,
  42160. t[3] *= i,
  42161. t[7] *= n,
  42162. t[11] *= r,
  42163. this
  42164. },
  42165. getMaxScaleOnAxis: function() {
  42166. var e = this.elements
  42167. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42168. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42169. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42170. return Math.sqrt(Math.max(t, i, n))
  42171. },
  42172. makeTranslation: function(e, t, i) {
  42173. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42174. this
  42175. },
  42176. makeRotationX: function(e) {
  42177. var t = Math.cos(e)
  42178. , i = Math.sin(e);
  42179. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42180. this
  42181. },
  42182. makeRotationY: function(e) {
  42183. var t = Math.cos(e)
  42184. , i = Math.sin(e);
  42185. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42186. this
  42187. },
  42188. makeRotationZ: function(e) {
  42189. var t = Math.cos(e)
  42190. , i = Math.sin(e);
  42191. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42192. this
  42193. },
  42194. makeRotationAxis: function(e, t) {
  42195. var i = Math.cos(t)
  42196. , n = Math.sin(t)
  42197. , r = 1 - i
  42198. , o = e.x
  42199. , a = e.y
  42200. , s = e.z
  42201. , l = r * o
  42202. , c = r * a;
  42203. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42204. this
  42205. },
  42206. makeScale: function(e, t, i) {
  42207. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42208. this
  42209. },
  42210. compose: function(e, t, i) {
  42211. return this.makeRotationFromQuaternion(t),
  42212. this.scale(i),
  42213. this.setPosition(e),
  42214. this
  42215. },
  42216. decompose: function() {
  42217. var e, t;
  42218. return function(i, r, o) {
  42219. void 0 === e && (e = new n.Vector3),
  42220. void 0 === t && (t = new n.Matrix4);
  42221. var a = this.elements
  42222. , s = e.set(a[0], a[1], a[2]).length()
  42223. , l = e.set(a[4], a[5], a[6]).length()
  42224. , c = e.set(a[8], a[9], a[10]).length()
  42225. , h = this.determinant();
  42226. h < 0 && (s = -s),
  42227. i.x = a[12],
  42228. i.y = a[13],
  42229. i.z = a[14],
  42230. t.elements.set(this.elements);
  42231. var u = 1 / s
  42232. , d = 1 / l
  42233. , p = 1 / c;
  42234. return t.elements[0] *= u,
  42235. t.elements[1] *= u,
  42236. t.elements[2] *= u,
  42237. t.elements[4] *= d,
  42238. t.elements[5] *= d,
  42239. t.elements[6] *= d,
  42240. t.elements[8] *= p,
  42241. t.elements[9] *= p,
  42242. t.elements[10] *= p,
  42243. r.setFromRotationMatrix(t),
  42244. o.x = s,
  42245. o.y = l,
  42246. o.z = c,
  42247. this
  42248. }
  42249. }(),
  42250. makeFrustum: function(e, t, i, n, r, o) {
  42251. var a = this.elements
  42252. , s = 2 * r / (t - e)
  42253. , l = 2 * r / (n - i)
  42254. , c = (t + e) / (t - e)
  42255. , h = (n + i) / (n - i)
  42256. , u = -(o + r) / (o - r)
  42257. , d = -2 * o * r / (o - r);
  42258. return a[0] = s,
  42259. a[4] = 0,
  42260. a[8] = c,
  42261. a[12] = 0,
  42262. a[1] = 0,
  42263. a[5] = l,
  42264. a[9] = h,
  42265. a[13] = 0,
  42266. a[2] = 0,
  42267. a[6] = 0,
  42268. a[10] = u,
  42269. a[14] = d,
  42270. a[3] = 0,
  42271. a[7] = 0,
  42272. a[11] = -1,
  42273. a[15] = 0,
  42274. this
  42275. },
  42276. makePerspective: function(e, t, i, r) {
  42277. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42278. , a = -o
  42279. , s = a * t
  42280. , l = o * t;
  42281. return this.makeFrustum(s, l, a, o, i, r)
  42282. },
  42283. makeOrthographic: function(e, t, i, n, r, o) {
  42284. var a = this.elements
  42285. , s = 1 / (t - e)
  42286. , l = 1 / (i - n)
  42287. , c = 1 / (o - r)
  42288. , h = (t + e) * s
  42289. , u = (i + n) * l
  42290. , d = (o + r) * c;
  42291. return a[0] = 2 * s,
  42292. a[4] = 0,
  42293. a[8] = 0,
  42294. a[12] = -h,
  42295. a[1] = 0,
  42296. a[5] = 2 * l,
  42297. a[9] = 0,
  42298. a[13] = -u,
  42299. a[2] = 0,
  42300. a[6] = 0,
  42301. a[10] = -2 * c,
  42302. a[14] = -d,
  42303. a[3] = 0,
  42304. a[7] = 0,
  42305. a[11] = 0,
  42306. a[15] = 1,
  42307. this
  42308. },
  42309. equals: function(e) {
  42310. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42311. if (t[n] !== i[n])
  42312. return !1;
  42313. return !0
  42314. },
  42315. fromArray: function(e) {
  42316. return this.elements.set(e),
  42317. this
  42318. },
  42319. toArray: function() {
  42320. var e = this.elements;
  42321. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42322. }
  42323. },
  42324. n.Ray = function(e, t) {
  42325. this.origin = void 0 !== e ? e : new n.Vector3,
  42326. this.direction = void 0 !== t ? t : new n.Vector3
  42327. }
  42328. ,
  42329. n.Ray.prototype = {
  42330. constructor: n.Ray,
  42331. set: function(e, t) {
  42332. return this.origin.copy(e),
  42333. this.direction.copy(t),
  42334. this
  42335. },
  42336. clone: function() {
  42337. return (new this.constructor).copy(this)
  42338. },
  42339. copy: function(e) {
  42340. return this.origin.copy(e.origin),
  42341. this.direction.copy(e.direction),
  42342. this
  42343. },
  42344. at: function(e, t) {
  42345. var i = t || new n.Vector3;
  42346. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42347. },
  42348. lookAt: function(e) {
  42349. this.direction.copy(e).sub(this.origin).normalize()
  42350. },
  42351. recast: function() {
  42352. var e = new n.Vector3;
  42353. return function(t) {
  42354. return this.origin.copy(this.at(t, e)),
  42355. this
  42356. }
  42357. }(),
  42358. closestPointToPoint: function(e, t) {
  42359. var i = t || new n.Vector3;
  42360. i.subVectors(e, this.origin);
  42361. var r = i.dot(this.direction);
  42362. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42363. },
  42364. distanceToPoint: function(e) {
  42365. return Math.sqrt(this.distanceSqToPoint(e))
  42366. },
  42367. distanceSqToPoint: function() {
  42368. var e = new n.Vector3;
  42369. return function(t) {
  42370. var i = e.subVectors(t, this.origin).dot(this.direction);
  42371. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42372. e.distanceToSquared(t))
  42373. }
  42374. }(),
  42375. distanceSqToSegment: function() {
  42376. var e = new n.Vector3
  42377. , t = new n.Vector3
  42378. , i = new n.Vector3;
  42379. return function(n, r, o, a) {
  42380. e.copy(n).add(r).multiplyScalar(.5),
  42381. t.copy(r).sub(n).normalize(),
  42382. i.copy(this.origin).sub(e);
  42383. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42384. if (m > 0)
  42385. if (s = d * f - p,
  42386. l = d * p - f,
  42387. h = u * m,
  42388. s >= 0)
  42389. if (l >= -h)
  42390. if (l <= h) {
  42391. var v = 1 / m;
  42392. s *= v,
  42393. l *= v,
  42394. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42395. } else
  42396. l = u,
  42397. s = Math.max(0, -(d * l + p)),
  42398. c = -s * s + l * (l + 2 * f) + g;
  42399. else
  42400. l = -u,
  42401. s = Math.max(0, -(d * l + p)),
  42402. c = -s * s + l * (l + 2 * f) + g;
  42403. else
  42404. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42405. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42406. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42407. l = Math.min(Math.max(-u, -f), u),
  42408. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42409. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42410. c = -s * s + l * (l + 2 * f) + g);
  42411. else
  42412. l = d > 0 ? -u : u,
  42413. s = Math.max(0, -(d * l + p)),
  42414. c = -s * s + l * (l + 2 * f) + g;
  42415. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42416. a && a.copy(t).multiplyScalar(l).add(e),
  42417. c
  42418. }
  42419. }(),
  42420. intersectSphere: function() {
  42421. var e = new n.Vector3;
  42422. return function(t, i) {
  42423. e.subVectors(t.center, this.origin);
  42424. var n = e.dot(this.direction)
  42425. , r = e.dot(e) - n * n
  42426. , o = t.radius * t.radius;
  42427. if (r > o)
  42428. return null;
  42429. var a = Math.sqrt(o - r)
  42430. , s = n - a
  42431. , l = n + a;
  42432. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42433. }
  42434. }(),
  42435. intersectsSphere: function(e) {
  42436. return this.distanceToPoint(e.center) <= e.radius
  42437. },
  42438. distanceToPlane: function(e) {
  42439. var t = e.normal.dot(this.direction);
  42440. if (0 === t)
  42441. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42442. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42443. return i >= 0 ? i : null
  42444. },
  42445. intersectPlane: function(e, t) {
  42446. var i = this.distanceToPlane(e);
  42447. return null === i ? null : this.at(i, t)
  42448. },
  42449. intersectsPlane: function(e) {
  42450. var t = e.distanceToPoint(this.origin);
  42451. if (0 === t)
  42452. return !0;
  42453. var i = e.normal.dot(this.direction);
  42454. return i * t < 0
  42455. },
  42456. intersectBox: function(e, t) {
  42457. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42458. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42459. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42460. n = (e.min.x - u.x) * l),
  42461. c >= 0 ? (r = (e.min.y - u.y) * c,
  42462. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42463. o = (e.min.y - u.y) * c),
  42464. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42465. (o < n || n !== n) && (n = o),
  42466. h >= 0 ? (a = (e.min.z - u.z) * h,
  42467. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42468. s = (e.min.z - u.z) * h),
  42469. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42470. (s < n || n !== n) && (n = s),
  42471. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42472. },
  42473. intersectsBox: function() {
  42474. var e = new n.Vector3;
  42475. return function(t) {
  42476. return null !== this.intersectBox(t, e)
  42477. }
  42478. }(),
  42479. intersectTriangle: function() {
  42480. var e = new n.Vector3
  42481. , t = new n.Vector3
  42482. , i = new n.Vector3
  42483. , r = new n.Vector3;
  42484. return function(n, o, a, s, l) {
  42485. t.subVectors(o, n),
  42486. i.subVectors(a, n),
  42487. r.crossVectors(t, i);
  42488. var c, h = this.direction.dot(r);
  42489. if (h > 0) {
  42490. if (s)
  42491. return null;
  42492. c = 1
  42493. } else {
  42494. if (!(h < 0))
  42495. return null;
  42496. c = -1,
  42497. h = -h
  42498. }
  42499. e.subVectors(this.origin, n);
  42500. var u = c * this.direction.dot(i.crossVectors(e, i));
  42501. if (u < 0)
  42502. return null;
  42503. var d = c * this.direction.dot(t.cross(e));
  42504. if (d < 0)
  42505. return null;
  42506. if (u + d > h)
  42507. return null;
  42508. var p = -c * e.dot(r);
  42509. return p < 0 ? null : this.at(p / h, l)
  42510. }
  42511. }(),
  42512. applyMatrix4: function(e) {
  42513. return this.direction.add(this.origin).applyMatrix4(e),
  42514. this.origin.applyMatrix4(e),
  42515. this.direction.sub(this.origin),
  42516. this.direction.normalize(),
  42517. this
  42518. },
  42519. equals: function(e) {
  42520. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42521. }
  42522. },
  42523. n.Sphere = function(e, t) {
  42524. this.center = void 0 !== e ? e : new n.Vector3,
  42525. this.radius = void 0 !== t ? t : 0
  42526. }
  42527. ,
  42528. n.Sphere.prototype = {
  42529. constructor: n.Sphere,
  42530. set: function(e, t) {
  42531. return this.center.copy(e),
  42532. this.radius = t,
  42533. this
  42534. },
  42535. setFromPoints: function() {
  42536. var e = new n.Box3;
  42537. return function(t, i) {
  42538. var n = this.center;
  42539. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42540. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42541. r = Math.max(r, n.distanceToSquared(t[o]));
  42542. return this.radius = Math.sqrt(r),
  42543. this
  42544. }
  42545. }(),
  42546. clone: function() {
  42547. return (new this.constructor).copy(this)
  42548. },
  42549. copy: function(e) {
  42550. return this.center.copy(e.center),
  42551. this.radius = e.radius,
  42552. this
  42553. },
  42554. empty: function() {
  42555. return this.radius <= 0
  42556. },
  42557. containsPoint: function(e) {
  42558. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42559. },
  42560. distanceToPoint: function(e) {
  42561. return e.distanceTo(this.center) - this.radius
  42562. },
  42563. intersectsSphere: function(e) {
  42564. var t = this.radius + e.radius;
  42565. return e.center.distanceToSquared(this.center) <= t * t
  42566. },
  42567. intersectsBox: function(e) {
  42568. return e.intersectsSphere(this)
  42569. },
  42570. intersectsPlane: function(e) {
  42571. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42572. },
  42573. clampPoint: function(e, t) {
  42574. var i = this.center.distanceToSquared(e)
  42575. , r = t || new n.Vector3;
  42576. return r.copy(e),
  42577. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42578. r.multiplyScalar(this.radius).add(this.center)),
  42579. r
  42580. },
  42581. getBoundingBox: function(e) {
  42582. var t = e || new n.Box3;
  42583. return t.set(this.center, this.center),
  42584. t.expandByScalar(this.radius),
  42585. t
  42586. },
  42587. applyMatrix4: function(e) {
  42588. return this.center.applyMatrix4(e),
  42589. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42590. this
  42591. },
  42592. translate: function(e) {
  42593. return this.center.add(e),
  42594. this
  42595. },
  42596. equals: function(e) {
  42597. return e.center.equals(this.center) && e.radius === this.radius
  42598. }
  42599. },
  42600. n.Frustum = function(e, t, i, r, o, a) {
  42601. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42602. }
  42603. ,
  42604. n.Frustum.prototype = {
  42605. constructor: n.Frustum,
  42606. set: function(e, t, i, n, r, o) {
  42607. var a = this.planes;
  42608. return a[0].copy(e),
  42609. a[1].copy(t),
  42610. a[2].copy(i),
  42611. a[3].copy(n),
  42612. a[4].copy(r),
  42613. a[5].copy(o),
  42614. this
  42615. },
  42616. clone: function() {
  42617. return (new this.constructor).copy(this)
  42618. },
  42619. copy: function(e) {
  42620. for (var t = this.planes, i = 0; i < 6; i++)
  42621. t[i].copy(e.planes[i]);
  42622. return this
  42623. },
  42624. setFromMatrix: function(e) {
  42625. var t = this.planes
  42626. , i = e.elements
  42627. , n = i[0]
  42628. , r = i[1]
  42629. , o = i[2]
  42630. , a = i[3]
  42631. , s = i[4]
  42632. , l = i[5]
  42633. , c = i[6]
  42634. , h = i[7]
  42635. , u = i[8]
  42636. , d = i[9]
  42637. , p = i[10]
  42638. , f = i[11]
  42639. , g = i[12]
  42640. , m = i[13]
  42641. , v = i[14]
  42642. , A = i[15];
  42643. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42644. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42645. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42646. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42647. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42648. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42649. this
  42650. },
  42651. intersectsObject: function() {
  42652. var e = new n.Sphere;
  42653. return function(t) {
  42654. var i = t.geometry;
  42655. return null === i.boundingSphere && i.computeBoundingSphere(),
  42656. e.copy(i.boundingSphere),
  42657. e.applyMatrix4(t.matrixWorld),
  42658. this.intersectsSphere(e)
  42659. }
  42660. }(),
  42661. intersectsSphere: function(e) {
  42662. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42663. var o = t[r].distanceToPoint(i);
  42664. if (o < n)
  42665. return !1
  42666. }
  42667. return !0
  42668. },
  42669. intersectsBox: function() {
  42670. var e = new n.Vector3
  42671. , t = new n.Vector3;
  42672. return function(i) {
  42673. for (var n = this.planes, r = 0; r < 6; r++) {
  42674. var o = n[r];
  42675. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42676. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42677. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42678. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42679. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42680. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42681. var a = o.distanceToPoint(e)
  42682. , s = o.distanceToPoint(t);
  42683. if (a < 0 && s < 0)
  42684. return !1
  42685. }
  42686. return !0
  42687. }
  42688. }(),
  42689. containsPoint: function(e) {
  42690. for (var t = this.planes, i = 0; i < 6; i++)
  42691. if (t[i].distanceToPoint(e) < 0)
  42692. return !1;
  42693. return !0
  42694. }
  42695. },
  42696. n.Plane = function(e, t) {
  42697. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42698. this.constant = void 0 !== t ? t : 0
  42699. }
  42700. ,
  42701. n.Plane.prototype = {
  42702. constructor: n.Plane,
  42703. set: function(e, t) {
  42704. return this.normal.copy(e),
  42705. this.constant = t,
  42706. this
  42707. },
  42708. setComponents: function(e, t, i, n) {
  42709. return this.normal.set(e, t, i),
  42710. this.constant = n,
  42711. this
  42712. },
  42713. setFromNormalAndCoplanarPoint: function(e, t) {
  42714. return this.normal.copy(e),
  42715. this.constant = -t.dot(this.normal),
  42716. this
  42717. },
  42718. setFromCoplanarPoints: function() {
  42719. var e = new n.Vector3
  42720. , t = new n.Vector3;
  42721. return function(i, n, r) {
  42722. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42723. return this.setFromNormalAndCoplanarPoint(o, i),
  42724. this
  42725. }
  42726. }(),
  42727. clone: function() {
  42728. return (new this.constructor).copy(this)
  42729. },
  42730. copy: function(e) {
  42731. return this.normal.copy(e.normal),
  42732. this.constant = e.constant,
  42733. this
  42734. },
  42735. normalize: function() {
  42736. var e = 1 / this.normal.length();
  42737. return this.normal.multiplyScalar(e),
  42738. this.constant *= e,
  42739. this
  42740. },
  42741. negate: function() {
  42742. return this.constant *= -1,
  42743. this.normal.negate(),
  42744. this
  42745. },
  42746. distanceToPoint: function(e) {
  42747. return this.normal.dot(e) + this.constant
  42748. },
  42749. distanceToSphere: function(e) {
  42750. return this.distanceToPoint(e.center) - e.radius
  42751. },
  42752. projectPoint: function(e, t) {
  42753. return this.orthoPoint(e, t).sub(e).negate()
  42754. },
  42755. orthoPoint: function(e, t) {
  42756. var i = this.distanceToPoint(e)
  42757. , r = t || new n.Vector3;
  42758. return r.copy(this.normal).multiplyScalar(i)
  42759. },
  42760. intersectLine: function() {
  42761. var e = new n.Vector3;
  42762. return function(t, i) {
  42763. var r = i || new n.Vector3
  42764. , o = t.delta(e)
  42765. , a = this.normal.dot(o);
  42766. if (0 !== a) {
  42767. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42768. if (!(s < 0 || s > 1))
  42769. return r.copy(o).multiplyScalar(s).add(t.start)
  42770. } else if (0 === this.distanceToPoint(t.start))
  42771. return r.copy(t.start)
  42772. }
  42773. }(),
  42774. intersectsLine: function(e) {
  42775. var t = this.distanceToPoint(e.start)
  42776. , i = this.distanceToPoint(e.end);
  42777. return t < 0 && i > 0 || i < 0 && t > 0
  42778. },
  42779. intersectsBox: function(e) {
  42780. return e.intersectsPlane(this)
  42781. },
  42782. intersectsSphere: function(e) {
  42783. return e.intersectsPlane(this)
  42784. },
  42785. coplanarPoint: function(e) {
  42786. var t = e || new n.Vector3;
  42787. return t.copy(this.normal).multiplyScalar(-this.constant)
  42788. },
  42789. applyMatrix4: function() {
  42790. var e = new n.Vector3
  42791. , t = new n.Vector3
  42792. , i = new n.Matrix3;
  42793. return function(n, r) {
  42794. var o = r || i.getNormalMatrix(n)
  42795. , a = e.copy(this.normal).applyMatrix3(o)
  42796. , s = this.coplanarPoint(t);
  42797. return s.applyMatrix4(n),
  42798. this.setFromNormalAndCoplanarPoint(a, s),
  42799. this
  42800. }
  42801. }(),
  42802. translate: function(e) {
  42803. return this.constant = this.constant - e.dot(this.normal),
  42804. this
  42805. },
  42806. equals: function(e) {
  42807. return e.normal.equals(this.normal) && e.constant === this.constant
  42808. }
  42809. },
  42810. n.Spherical = function(e, t, i) {
  42811. return this.radius = void 0 !== e ? e : 1,
  42812. this.phi = void 0 !== t ? t : 0,
  42813. this.theta = void 0 !== i ? i : 0,
  42814. this
  42815. }
  42816. ,
  42817. n.Spherical.prototype = {
  42818. constructor: n.Spherical,
  42819. set: function(e, t, i) {
  42820. this.radius = e,
  42821. this.phi = t,
  42822. this.theta = i
  42823. },
  42824. clone: function() {
  42825. return (new this.constructor).copy(this)
  42826. },
  42827. copy: function(e) {
  42828. return this.radius.copy(e.radius),
  42829. this.phi.copy(e.phi),
  42830. this.theta.copy(e.theta),
  42831. this
  42832. },
  42833. makeSafe: function() {
  42834. var e = 1e-6;
  42835. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42836. },
  42837. setFromVector3: function(e) {
  42838. return this.radius = e.length(),
  42839. 0 === this.radius ? (this.theta = 0,
  42840. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42841. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42842. this
  42843. }
  42844. },
  42845. n.Math = {
  42846. generateUUID: function() {
  42847. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42848. return function() {
  42849. for (var r = 0; r < 36; r++)
  42850. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42851. e = 15 & n,
  42852. n >>= 4,
  42853. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42854. return i.join("")
  42855. }
  42856. }(),
  42857. clamp: function(e, t, i) {
  42858. return Math.max(t, Math.min(i, e))
  42859. },
  42860. euclideanModulo: function(e, t) {
  42861. return (e % t + t) % t
  42862. },
  42863. mapLinear: function(e, t, i, n, r) {
  42864. return n + (e - t) * (r - n) / (i - t)
  42865. },
  42866. smoothstep: function(e, t, i) {
  42867. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42868. e * e * (3 - 2 * e))
  42869. },
  42870. smootherstep: function(e, t, i) {
  42871. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42872. e * e * e * (e * (6 * e - 15) + 10))
  42873. },
  42874. random16: function() {
  42875. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42876. Math.random()
  42877. },
  42878. randInt: function(e, t) {
  42879. return e + Math.floor(Math.random() * (t - e + 1))
  42880. },
  42881. randFloat: function(e, t) {
  42882. return e + Math.random() * (t - e)
  42883. },
  42884. randFloatSpread: function(e) {
  42885. return e * (.5 - Math.random())
  42886. },
  42887. degToRad: function() {
  42888. var e = Math.PI / 180;
  42889. return function(t) {
  42890. return t * e
  42891. }
  42892. }(),
  42893. radToDeg: function() {
  42894. var e = 180 / Math.PI;
  42895. return function(t) {
  42896. return t * e
  42897. }
  42898. }(),
  42899. isPowerOfTwo: function(e) {
  42900. return 0 === (e & e - 1) && 0 !== e
  42901. },
  42902. nearestPowerOfTwo: function(e) {
  42903. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42904. },
  42905. nextPowerOfTwo: function(e) {
  42906. return e--,
  42907. e |= e >> 1,
  42908. e |= e >> 2,
  42909. e |= e >> 4,
  42910. e |= e >> 8,
  42911. e |= e >> 16,
  42912. e++,
  42913. e
  42914. }
  42915. },
  42916. n.Spline = function(e) {
  42917. function t(e, t, i, n, r, o, a) {
  42918. var s = .5 * (i - e)
  42919. , l = .5 * (n - t);
  42920. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42921. }
  42922. this.points = e;
  42923. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42924. x: 0,
  42925. y: 0,
  42926. z: 0
  42927. };
  42928. this.initFromArray = function(e) {
  42929. this.points = [];
  42930. for (var t = 0; t < e.length; t++)
  42931. this.points[t] = {
  42932. x: e[t][0],
  42933. y: e[t][1],
  42934. z: e[t][2]
  42935. }
  42936. }
  42937. ,
  42938. this.getPoint = function(e) {
  42939. return i = (this.points.length - 1) * e,
  42940. r = Math.floor(i),
  42941. o = i - r,
  42942. d[0] = 0 === r ? r : r - 1,
  42943. d[1] = r,
  42944. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42945. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42946. l = this.points[d[0]],
  42947. c = this.points[d[1]],
  42948. h = this.points[d[2]],
  42949. u = this.points[d[3]],
  42950. a = o * o,
  42951. s = o * a,
  42952. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42953. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42954. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42955. p
  42956. }
  42957. ,
  42958. this.getControlPointsArray = function() {
  42959. var e, t, i = this.points.length, n = [];
  42960. for (e = 0; e < i; e++)
  42961. t = this.points[e],
  42962. n[e] = [t.x, t.y, t.z];
  42963. return n
  42964. }
  42965. ,
  42966. this.getLength = function(e) {
  42967. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42968. for (u[0] = 0,
  42969. e || (e = 100),
  42970. r = this.points.length * e,
  42971. c.copy(this.points[0]),
  42972. t = 1; t < r; t++)
  42973. i = t / r,
  42974. o = this.getPoint(i),
  42975. h.copy(o),
  42976. d += h.distanceTo(c),
  42977. c.copy(o),
  42978. a = (this.points.length - 1) * i,
  42979. s = Math.floor(a),
  42980. s !== l && (u[s] = d,
  42981. l = s);
  42982. return u[u.length] = d,
  42983. {
  42984. chunks: u,
  42985. total: d
  42986. }
  42987. }
  42988. ,
  42989. this.reparametrizeByArcLength = function(e) {
  42990. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42991. for (h.push(u.copy(this.points[0]).clone()),
  42992. t = 1; t < this.points.length; t++) {
  42993. for (s = d.chunks[t] - d.chunks[t - 1],
  42994. l = Math.ceil(e * s / d.total),
  42995. o = (t - 1) / (this.points.length - 1),
  42996. a = t / (this.points.length - 1),
  42997. i = 1; i < l - 1; i++)
  42998. r = o + i * (1 / l) * (a - o),
  42999. c = this.getPoint(r),
  43000. h.push(u.copy(c).clone());
  43001. h.push(u.copy(this.points[t]).clone())
  43002. }
  43003. this.points = h
  43004. }
  43005. }
  43006. ,
  43007. n.Triangle = function(e, t, i) {
  43008. this.a = void 0 !== e ? e : new n.Vector3,
  43009. this.b = void 0 !== t ? t : new n.Vector3,
  43010. this.c = void 0 !== i ? i : new n.Vector3
  43011. }
  43012. ,
  43013. n.Triangle.normal = function() {
  43014. var e = new n.Vector3;
  43015. return function(t, i, r, o) {
  43016. var a = o || new n.Vector3;
  43017. a.subVectors(r, i),
  43018. e.subVectors(t, i),
  43019. a.cross(e);
  43020. var s = a.lengthSq();
  43021. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43022. }
  43023. }(),
  43024. n.Triangle.barycoordFromPoint = function() {
  43025. var e = new n.Vector3
  43026. , t = new n.Vector3
  43027. , i = new n.Vector3;
  43028. return function(r, o, a, s, l) {
  43029. e.subVectors(s, o),
  43030. t.subVectors(a, o),
  43031. i.subVectors(r, o);
  43032. var c = e.dot(e)
  43033. , h = e.dot(t)
  43034. , u = e.dot(i)
  43035. , d = t.dot(t)
  43036. , p = t.dot(i)
  43037. , f = c * d - h * h
  43038. , g = l || new n.Vector3;
  43039. if (0 === f)
  43040. return g.set(-2, -1, -1);
  43041. var m = 1 / f
  43042. , v = (d * u - h * p) * m
  43043. , A = (c * p - h * u) * m;
  43044. return g.set(1 - v - A, A, v)
  43045. }
  43046. }(),
  43047. n.Triangle.containsPoint = function() {
  43048. var e = new n.Vector3;
  43049. return function(t, i, r, o) {
  43050. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43051. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43052. }
  43053. }(),
  43054. n.Triangle.prototype = {
  43055. constructor: n.Triangle,
  43056. set: function(e, t, i) {
  43057. return this.a.copy(e),
  43058. this.b.copy(t),
  43059. this.c.copy(i),
  43060. this
  43061. },
  43062. setFromPointsAndIndices: function(e, t, i, n) {
  43063. return this.a.copy(e[t]),
  43064. this.b.copy(e[i]),
  43065. this.c.copy(e[n]),
  43066. this
  43067. },
  43068. clone: function() {
  43069. return (new this.constructor).copy(this)
  43070. },
  43071. copy: function(e) {
  43072. return this.a.copy(e.a),
  43073. this.b.copy(e.b),
  43074. this.c.copy(e.c),
  43075. this
  43076. },
  43077. area: function() {
  43078. var e = new n.Vector3
  43079. , t = new n.Vector3;
  43080. return function() {
  43081. return e.subVectors(this.c, this.b),
  43082. t.subVectors(this.a, this.b),
  43083. .5 * e.cross(t).length()
  43084. }
  43085. }(),
  43086. midpoint: function(e) {
  43087. var t = e || new n.Vector3;
  43088. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43089. },
  43090. normal: function(e) {
  43091. return n.Triangle.normal(this.a, this.b, this.c, e)
  43092. },
  43093. plane: function(e) {
  43094. var t = e || new n.Plane;
  43095. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43096. },
  43097. barycoordFromPoint: function(e, t) {
  43098. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43099. },
  43100. containsPoint: function(e) {
  43101. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43102. },
  43103. equals: function(e) {
  43104. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43105. }
  43106. },
  43107. n.Interpolant = function(e, t, i, n) {
  43108. this.parameterPositions = e,
  43109. this._cachedIndex = 0,
  43110. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43111. this.sampleValues = t,
  43112. this.valueSize = i
  43113. }
  43114. ,
  43115. n.Interpolant.prototype = {
  43116. constructor: n.Interpolant,
  43117. evaluate: function(e) {
  43118. var t = this.parameterPositions
  43119. , i = this._cachedIndex
  43120. , n = t[i]
  43121. , r = t[i - 1];
  43122. e: {
  43123. t: {
  43124. var o;
  43125. i: {
  43126. n: if (!(e < n)) {
  43127. for (var a = i + 2; ; ) {
  43128. if (void 0 === n) {
  43129. if (e < r)
  43130. break n;
  43131. return i = t.length,
  43132. this._cachedIndex = i,
  43133. this.afterEnd_(i - 1, e, r)
  43134. }
  43135. if (i === a)
  43136. break;
  43137. if (r = n,
  43138. n = t[++i],
  43139. e < n)
  43140. break t
  43141. }
  43142. o = t.length;
  43143. break i
  43144. }
  43145. {
  43146. if (e >= r)
  43147. break e;
  43148. var s = t[1];
  43149. e < s && (i = 2,
  43150. r = s);
  43151. for (var a = i - 2; ; ) {
  43152. if (void 0 === r)
  43153. return this._cachedIndex = 0,
  43154. this.beforeStart_(0, e, n);
  43155. if (i === a)
  43156. break;
  43157. if (n = r,
  43158. r = t[--i - 1],
  43159. e >= r)
  43160. break t
  43161. }
  43162. o = i,
  43163. i = 0
  43164. }
  43165. }
  43166. for (; i < o; ) {
  43167. var l = i + o >>> 1;
  43168. e < t[l] ? o = l : i = l + 1
  43169. }
  43170. if (n = t[i],
  43171. r = t[i - 1],
  43172. void 0 === r)
  43173. return this._cachedIndex = 0,
  43174. this.beforeStart_(0, e, n);
  43175. if (void 0 === n)
  43176. return i = t.length,
  43177. this._cachedIndex = i,
  43178. this.afterEnd_(i - 1, r, e)
  43179. }
  43180. this._cachedIndex = i,
  43181. this.intervalChanged_(i, r, n)
  43182. }
  43183. return this.interpolate_(i, r, e, n)
  43184. },
  43185. settings: null,
  43186. DefaultSettings_: {},
  43187. getSettings_: function() {
  43188. return this.settings || this.DefaultSettings_
  43189. },
  43190. copySampleValue_: function(e) {
  43191. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43192. t[o] = i[r + o];
  43193. return t
  43194. },
  43195. interpolate_: function(e, t, i, n) {
  43196. throw new Error("call to abstract method")
  43197. },
  43198. intervalChanged_: function(e, t, i) {}
  43199. },
  43200. Object.assign(n.Interpolant.prototype, {
  43201. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43202. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43203. }),
  43204. n.CubicInterpolant = function(e, t, i, r) {
  43205. n.Interpolant.call(this, e, t, i, r),
  43206. this._weightPrev = -0,
  43207. this._offsetPrev = -0,
  43208. this._weightNext = -0,
  43209. this._offsetNext = -0
  43210. }
  43211. ,
  43212. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43213. constructor: n.CubicInterpolant,
  43214. DefaultSettings_: {
  43215. endingStart: n.ZeroCurvatureEnding,
  43216. endingEnd: n.ZeroCurvatureEnding
  43217. },
  43218. intervalChanged_: function(e, t, i) {
  43219. var r = this.parameterPositions
  43220. , o = e - 2
  43221. , a = e + 1
  43222. , s = r[o]
  43223. , l = r[a];
  43224. if (void 0 === s)
  43225. switch (this.getSettings_().endingStart) {
  43226. case n.ZeroSlopeEnding:
  43227. o = e,
  43228. s = 2 * t - i;
  43229. break;
  43230. case n.WrapAroundEnding:
  43231. o = r.length - 2,
  43232. s = t + r[o] - r[o + 1];
  43233. break;
  43234. default:
  43235. o = e,
  43236. s = i
  43237. }
  43238. if (void 0 === l)
  43239. switch (this.getSettings_().endingEnd) {
  43240. case n.ZeroSlopeEnding:
  43241. a = e,
  43242. l = 2 * i - t;
  43243. break;
  43244. case n.WrapAroundEnding:
  43245. a = 1,
  43246. l = i + r[1] - r[0];
  43247. break;
  43248. default:
  43249. a = e - 1,
  43250. l = t
  43251. }
  43252. var c = .5 * (i - t)
  43253. , h = this.valueSize;
  43254. this._weightPrev = c / (t - s),
  43255. this._weightNext = c / (l - i),
  43256. this._offsetPrev = o * h,
  43257. this._offsetNext = a * h
  43258. },
  43259. interpolate_: function(e, t, i, n) {
  43260. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43261. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43262. return r
  43263. }
  43264. }),
  43265. n.DiscreteInterpolant = function(e, t, i, r) {
  43266. n.Interpolant.call(this, e, t, i, r)
  43267. }
  43268. ,
  43269. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43270. constructor: n.DiscreteInterpolant,
  43271. interpolate_: function(e, t, i, n) {
  43272. return this.copySampleValue_(e - 1)
  43273. }
  43274. }),
  43275. n.LinearInterpolant = function(e, t, i, r) {
  43276. n.Interpolant.call(this, e, t, i, r)
  43277. }
  43278. ,
  43279. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43280. constructor: n.LinearInterpolant,
  43281. interpolate_: function(e, t, i, n) {
  43282. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43283. r[u] = o[l + u] * h + o[s + u] * c;
  43284. return r
  43285. }
  43286. }),
  43287. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43288. n.Interpolant.call(this, e, t, i, r)
  43289. }
  43290. ,
  43291. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43292. constructor: n.QuaternionLinearInterpolant,
  43293. interpolate_: function(e, t, i, r) {
  43294. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43295. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43296. return o
  43297. }
  43298. }),
  43299. n.Clock = function(e) {
  43300. this.autoStart = void 0 === e || e,
  43301. this.startTime = 0,
  43302. this.oldTime = 0,
  43303. this.elapsedTime = 0,
  43304. this.running = !1
  43305. }
  43306. ,
  43307. n.Clock.prototype = {
  43308. constructor: n.Clock,
  43309. start: function() {
  43310. this.startTime = performance.now(),
  43311. this.oldTime = this.startTime,
  43312. this.running = !0
  43313. },
  43314. stop: function() {
  43315. this.getElapsedTime(),
  43316. this.running = !1
  43317. },
  43318. getElapsedTime: function() {
  43319. return this.getDelta(),
  43320. this.elapsedTime
  43321. },
  43322. getDelta: function() {
  43323. var e = 0;
  43324. if (this.autoStart && !this.running && this.start(),
  43325. this.running) {
  43326. var t = performance.now();
  43327. e = .001 * (t - this.oldTime),
  43328. this.oldTime = t,
  43329. this.elapsedTime += e
  43330. }
  43331. return e
  43332. }
  43333. },
  43334. n.EventDispatcher = function() {}
  43335. ,
  43336. n.EventDispatcher.prototype = {
  43337. constructor: n.EventDispatcher,
  43338. apply: function(e) {
  43339. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43340. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43341. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43342. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43343. },
  43344. addEventListener: function(e, t) {
  43345. void 0 === this._listeners && (this._listeners = {});
  43346. var i = this._listeners;
  43347. void 0 === i[e] && (i[e] = []),
  43348. i[e].indexOf(t) === -1 && i[e].push(t)
  43349. },
  43350. hasEventListener: function(e, t) {
  43351. if (void 0 === this._listeners)
  43352. return !1;
  43353. var i = this._listeners;
  43354. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43355. },
  43356. removeEventListener: function(e, t) {
  43357. if (void 0 !== this._listeners) {
  43358. var i = this._listeners
  43359. , n = i[e];
  43360. if (void 0 !== n) {
  43361. var r = n.indexOf(t);
  43362. r !== -1 && n.splice(r, 1)
  43363. }
  43364. }
  43365. },
  43366. dispatchEvent: function(e) {
  43367. if (void 0 !== this._listeners) {
  43368. var t = this._listeners
  43369. , i = t[e.type];
  43370. if (void 0 !== i) {
  43371. e.target = this;
  43372. for (var n = [], r = i.length, o = 0; o < r; o++)
  43373. n[o] = i[o];
  43374. for (var o = 0; o < r; o++)
  43375. n[o].call(this, e)
  43376. }
  43377. }
  43378. }
  43379. },
  43380. n.Layers = function() {
  43381. this.mask = 1
  43382. }
  43383. ,
  43384. n.Layers.prototype = {
  43385. constructor: n.Layers,
  43386. set: function(e) {
  43387. this.mask = 1 << e
  43388. },
  43389. enable: function(e) {
  43390. this.mask |= 1 << e
  43391. },
  43392. toggle: function(e) {
  43393. this.mask ^= 1 << e
  43394. },
  43395. disable: function(e) {
  43396. this.mask &= ~(1 << e)
  43397. },
  43398. test: function(e) {
  43399. return 0 !== (this.mask & e.mask)
  43400. }
  43401. },
  43402. function(e) {
  43403. function t(e, t) {
  43404. return e.distance - t.distance
  43405. }
  43406. function i(e, t, n, r) {
  43407. if (e.visible !== !1 && (e.raycast(t, n),
  43408. r === !0))
  43409. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43410. i(o[a], t, n, !0)
  43411. }
  43412. e.Raycaster = function(t, i, n, r) {
  43413. this.ray = new e.Ray(t,i),
  43414. this.near = n || 0,
  43415. this.far = r || 1 / 0,
  43416. this.params = {
  43417. Mesh: {},
  43418. Line: {},
  43419. LOD: {},
  43420. Points: {
  43421. threshold: 1
  43422. },
  43423. Sprite: {}
  43424. },
  43425. Object.defineProperties(this.params, {
  43426. PointCloud: {
  43427. get: function() {
  43428. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43429. this.Points
  43430. }
  43431. }
  43432. })
  43433. }
  43434. ,
  43435. e.Raycaster.prototype = {
  43436. constructor: e.Raycaster,
  43437. linePrecision: 1,
  43438. set: function(e, t) {
  43439. this.ray.set(e, t)
  43440. },
  43441. setFromCamera: function(t, i) {
  43442. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43443. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43444. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43445. },
  43446. intersectObject: function(e, n) {
  43447. var r = [];
  43448. return i(e, this, r, n),
  43449. r.sort(t),
  43450. r
  43451. },
  43452. intersectObjects: function(e, n) {
  43453. var r = [];
  43454. if (Array.isArray(e) === !1)
  43455. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43456. r;
  43457. for (var o = 0, a = e.length; o < a; o++)
  43458. i(e[o], this, r, n);
  43459. return r.sort(t),
  43460. r
  43461. }
  43462. }
  43463. }(n),
  43464. n.Object3D = function() {
  43465. function e() {
  43466. o.setFromEuler(r, !1)
  43467. }
  43468. function t() {
  43469. r.setFromQuaternion(o, void 0, !1)
  43470. }
  43471. Object.defineProperty(this, "id", {
  43472. value: n.Object3DIdCount++
  43473. }),
  43474. this.uuid = n.Math.generateUUID(),
  43475. this.name = "",
  43476. this.type = "Object3D",
  43477. this.parent = null,
  43478. this.children = [],
  43479. this.up = n.Object3D.DefaultUp.clone();
  43480. var i = new n.Vector3
  43481. , r = new n.Euler
  43482. , o = new n.Quaternion
  43483. , a = new n.Vector3(1,1,1);
  43484. r.onChange(e),
  43485. o.onChange(t),
  43486. Object.defineProperties(this, {
  43487. position: {
  43488. enumerable: !0,
  43489. value: i
  43490. },
  43491. rotation: {
  43492. enumerable: !0,
  43493. value: r
  43494. },
  43495. quaternion: {
  43496. enumerable: !0,
  43497. value: o
  43498. },
  43499. scale: {
  43500. enumerable: !0,
  43501. value: a
  43502. },
  43503. modelViewMatrix: {
  43504. value: new n.Matrix4
  43505. },
  43506. normalMatrix: {
  43507. value: new n.Matrix3
  43508. }
  43509. }),
  43510. this.rotationAutoUpdate = !0,
  43511. this.matrix = new n.Matrix4,
  43512. this.matrixWorld = new n.Matrix4,
  43513. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43514. this.matrixWorldNeedsUpdate = !1,
  43515. this.layers = new n.Layers,
  43516. this.visible = !0,
  43517. this.castShadow = !1,
  43518. this.receiveShadow = !1,
  43519. this.frustumCulled = !0,
  43520. this.renderOrder = 0,
  43521. this.userData = {}
  43522. }
  43523. ,
  43524. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43525. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43526. n.Object3D.prototype = {
  43527. constructor: n.Object3D,
  43528. applyMatrix: function(e) {
  43529. this.matrix.multiplyMatrices(e, this.matrix),
  43530. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43531. },
  43532. setRotationFromAxisAngle: function(e, t) {
  43533. this.quaternion.setFromAxisAngle(e, t)
  43534. },
  43535. setRotationFromEuler: function(e) {
  43536. this.quaternion.setFromEuler(e, !0)
  43537. },
  43538. setRotationFromMatrix: function(e) {
  43539. this.quaternion.setFromRotationMatrix(e)
  43540. },
  43541. setRotationFromQuaternion: function(e) {
  43542. this.quaternion.copy(e)
  43543. },
  43544. rotateOnAxis: function() {
  43545. var e = new n.Quaternion;
  43546. return function(t, i) {
  43547. return e.setFromAxisAngle(t, i),
  43548. this.quaternion.multiply(e),
  43549. this
  43550. }
  43551. }(),
  43552. rotateX: function() {
  43553. var e = new n.Vector3(1,0,0);
  43554. return function(t) {
  43555. return this.rotateOnAxis(e, t)
  43556. }
  43557. }(),
  43558. rotateY: function() {
  43559. var e = new n.Vector3(0,1,0);
  43560. return function(t) {
  43561. return this.rotateOnAxis(e, t)
  43562. }
  43563. }(),
  43564. rotateZ: function() {
  43565. var e = new n.Vector3(0,0,1);
  43566. return function(t) {
  43567. return this.rotateOnAxis(e, t)
  43568. }
  43569. }(),
  43570. translateOnAxis: function() {
  43571. var e = new n.Vector3;
  43572. return function(t, i) {
  43573. return e.copy(t).applyQuaternion(this.quaternion),
  43574. this.position.add(e.multiplyScalar(i)),
  43575. this
  43576. }
  43577. }(),
  43578. translateX: function() {
  43579. var e = new n.Vector3(1,0,0);
  43580. return function(t) {
  43581. return this.translateOnAxis(e, t)
  43582. }
  43583. }(),
  43584. translateY: function() {
  43585. var e = new n.Vector3(0,1,0);
  43586. return function(t) {
  43587. return this.translateOnAxis(e, t)
  43588. }
  43589. }(),
  43590. translateZ: function() {
  43591. var e = new n.Vector3(0,0,1);
  43592. return function(t) {
  43593. return this.translateOnAxis(e, t)
  43594. }
  43595. }(),
  43596. localToWorld: function(e) {
  43597. return e.applyMatrix4(this.matrixWorld)
  43598. },
  43599. worldToLocal: function() {
  43600. var e = new n.Matrix4;
  43601. return function(t) {
  43602. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43603. }
  43604. }(),
  43605. lookAt: function() {
  43606. var e = new n.Matrix4;
  43607. return function(t) {
  43608. e.lookAt(t, this.position, this.up),
  43609. this.quaternion.setFromRotationMatrix(e)
  43610. }
  43611. }(),
  43612. add: function(e) {
  43613. if (arguments.length > 1) {
  43614. for (var t = 0; t < arguments.length; t++)
  43615. this.add(arguments[t]);
  43616. return this
  43617. }
  43618. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43619. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43620. e.parent = this,
  43621. e.dispatchEvent({
  43622. type: "added"
  43623. }),
  43624. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43625. this)
  43626. },
  43627. remove: function(e) {
  43628. if (arguments.length > 1)
  43629. for (var t = 0; t < arguments.length; t++)
  43630. this.remove(arguments[t]);
  43631. var i = this.children.indexOf(e);
  43632. i !== -1 && (e.parent = null,
  43633. e.dispatchEvent({
  43634. type: "removed"
  43635. }),
  43636. this.children.splice(i, 1))
  43637. },
  43638. getObjectById: function(e) {
  43639. return this.getObjectByProperty("id", e)
  43640. },
  43641. getObjectByName: function(e) {
  43642. return this.getObjectByProperty("name", e)
  43643. },
  43644. getObjectByProperty: function(e, t) {
  43645. if (this[e] === t)
  43646. return this;
  43647. for (var i = 0, n = this.children.length; i < n; i++) {
  43648. var r = this.children[i]
  43649. , o = r.getObjectByProperty(e, t);
  43650. if (void 0 !== o)
  43651. return o
  43652. }
  43653. },
  43654. getWorldPosition: function(e) {
  43655. var t = e || new n.Vector3;
  43656. return this.updateMatrixWorld(!0),
  43657. t.setFromMatrixPosition(this.matrixWorld)
  43658. },
  43659. getWorldQuaternion: function() {
  43660. var e = new n.Vector3
  43661. , t = new n.Vector3;
  43662. return function(i) {
  43663. var r = i || new n.Quaternion;
  43664. return this.updateMatrixWorld(!0),
  43665. this.matrixWorld.decompose(e, r, t),
  43666. r
  43667. }
  43668. }(),
  43669. getWorldRotation: function() {
  43670. var e = new n.Quaternion;
  43671. return function(t) {
  43672. var i = t || new n.Euler;
  43673. return this.getWorldQuaternion(e),
  43674. i.setFromQuaternion(e, this.rotation.order, !1)
  43675. }
  43676. }(),
  43677. getWorldScale: function() {
  43678. var e = new n.Vector3
  43679. , t = new n.Quaternion;
  43680. return function(i) {
  43681. var r = i || new n.Vector3;
  43682. return this.updateMatrixWorld(!0),
  43683. this.matrixWorld.decompose(e, t, r),
  43684. r
  43685. }
  43686. }(),
  43687. getWorldDirection: function() {
  43688. var e = new n.Quaternion;
  43689. return function(t) {
  43690. var i = t || new n.Vector3;
  43691. return this.getWorldQuaternion(e),
  43692. i.set(0, 0, 1).applyQuaternion(e)
  43693. }
  43694. }(),
  43695. raycast: function() {},
  43696. traverse: function(e) {
  43697. e(this);
  43698. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43699. t[i].traverse(e)
  43700. },
  43701. traverseVisible: function(e) {
  43702. if (this.visible !== !1) {
  43703. e(this);
  43704. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43705. t[i].traverseVisible(e)
  43706. }
  43707. },
  43708. traverseAncestors: function(e) {
  43709. var t = this.parent;
  43710. null !== t && (e(t),
  43711. t.traverseAncestors(e))
  43712. },
  43713. updateMatrix: function() {
  43714. this.matrix.compose(this.position, this.quaternion, this.scale),
  43715. this.matrixWorldNeedsUpdate = !0
  43716. },
  43717. updateMatrixWorld: function(e) {
  43718. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43719. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43720. this.matrixWorldNeedsUpdate = !1,
  43721. e = !0);
  43722. for (var t = 0, i = this.children.length; t < i; t++)
  43723. this.children[t].updateMatrixWorld(e)
  43724. },
  43725. toJSON: function(e) {
  43726. function t(e) {
  43727. var t = [];
  43728. for (var i in e) {
  43729. var n = e[i];
  43730. delete n.metadata,
  43731. t.push(n)
  43732. }
  43733. return t
  43734. }
  43735. var i = void 0 === e
  43736. , n = {};
  43737. i && (e = {
  43738. geometries: {},
  43739. materials: {},
  43740. textures: {},
  43741. images: {}
  43742. },
  43743. n.metadata = {
  43744. version: 4.4,
  43745. type: "Object",
  43746. generator: "Object3D.toJSON"
  43747. });
  43748. var r = {};
  43749. if (r.uuid = this.uuid,
  43750. r.type = this.type,
  43751. "" !== this.name && (r.name = this.name),
  43752. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43753. this.castShadow === !0 && (r.castShadow = !0),
  43754. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43755. this.visible === !1 && (r.visible = !1),
  43756. r.matrix = this.matrix.toArray(),
  43757. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43758. r.geometry = this.geometry.uuid),
  43759. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43760. r.material = this.material.uuid),
  43761. this.children.length > 0) {
  43762. r.children = [];
  43763. for (var o = 0; o < this.children.length; o++)
  43764. r.children.push(this.children[o].toJSON(e).object)
  43765. }
  43766. if (i) {
  43767. var a = t(e.geometries)
  43768. , s = t(e.materials)
  43769. , l = t(e.textures)
  43770. , c = t(e.images);
  43771. a.length > 0 && (n.geometries = a),
  43772. s.length > 0 && (n.materials = s),
  43773. l.length > 0 && (n.textures = l),
  43774. c.length > 0 && (n.images = c)
  43775. }
  43776. return n.object = r,
  43777. n
  43778. },
  43779. clone: function(e) {
  43780. return (new this.constructor).copy(this, e)
  43781. },
  43782. copy: function(e, t) {
  43783. if (void 0 === t && (t = !0),
  43784. this.name = e.name,
  43785. this.up.copy(e.up),
  43786. this.position.copy(e.position),
  43787. this.quaternion.copy(e.quaternion),
  43788. this.scale.copy(e.scale),
  43789. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43790. this.matrix.copy(e.matrix),
  43791. this.matrixWorld.copy(e.matrixWorld),
  43792. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43793. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43794. this.visible = e.visible,
  43795. this.castShadow = e.castShadow,
  43796. this.receiveShadow = e.receiveShadow,
  43797. this.frustumCulled = e.frustumCulled,
  43798. this.renderOrder = e.renderOrder,
  43799. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43800. t === !0)
  43801. for (var i = 0; i < e.children.length; i++) {
  43802. var n = e.children[i];
  43803. this.add(n.clone())
  43804. }
  43805. return this
  43806. }
  43807. },
  43808. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43809. n.Object3DIdCount = 0,
  43810. n.Face3 = function(e, t, i, r, o, a) {
  43811. this.a = e,
  43812. this.b = t,
  43813. this.c = i,
  43814. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43815. this.vertexNormals = Array.isArray(r) ? r : [],
  43816. this.color = o instanceof n.Color ? o : new n.Color,
  43817. this.vertexColors = Array.isArray(o) ? o : [],
  43818. this.materialIndex = void 0 !== a ? a : 0
  43819. }
  43820. ,
  43821. n.Face3.prototype = {
  43822. constructor: n.Face3,
  43823. clone: function() {
  43824. return (new this.constructor).copy(this)
  43825. },
  43826. copy: function(e) {
  43827. this.a = e.a,
  43828. this.b = e.b,
  43829. this.c = e.c,
  43830. this.normal.copy(e.normal),
  43831. this.color.copy(e.color),
  43832. this.materialIndex = e.materialIndex;
  43833. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43834. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43835. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43836. this.vertexColors[t] = e.vertexColors[t].clone();
  43837. return this
  43838. }
  43839. },
  43840. n.BufferAttribute = function(e, t) {
  43841. this.uuid = n.Math.generateUUID(),
  43842. this.array = e,
  43843. this.itemSize = t,
  43844. this.dynamic = !1,
  43845. this.updateRange = {
  43846. offset: 0,
  43847. count: -1
  43848. },
  43849. this.version = 0
  43850. }
  43851. ,
  43852. n.BufferAttribute.prototype = {
  43853. constructor: n.BufferAttribute,
  43854. get count() {
  43855. return this.array.length / this.itemSize
  43856. },
  43857. set needsUpdate(e) {
  43858. e === !0 && this.version++
  43859. },
  43860. setDynamic: function(e) {
  43861. return this.dynamic = e,
  43862. this
  43863. },
  43864. copy: function(e) {
  43865. return this.array = new e.array.constructor(e.array),
  43866. this.itemSize = e.itemSize,
  43867. this.dynamic = e.dynamic,
  43868. this
  43869. },
  43870. copyAt: function(e, t, i) {
  43871. e *= this.itemSize,
  43872. i *= t.itemSize;
  43873. for (var n = 0, r = this.itemSize; n < r; n++)
  43874. this.array[e + n] = t.array[i + n];
  43875. return this
  43876. },
  43877. copyArray: function(e) {
  43878. return this.array.set(e),
  43879. this
  43880. },
  43881. copyColorsArray: function(e) {
  43882. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43883. var a = e[r];
  43884. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43885. a = new n.Color),
  43886. t[i++] = a.r,
  43887. t[i++] = a.g,
  43888. t[i++] = a.b
  43889. }
  43890. return this
  43891. },
  43892. copyIndicesArray: function(e) {
  43893. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43894. var o = e[n];
  43895. t[i++] = o.a,
  43896. t[i++] = o.b,
  43897. t[i++] = o.c
  43898. }
  43899. return this
  43900. },
  43901. copyVector2sArray: function(e) {
  43902. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43903. var a = e[r];
  43904. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43905. a = new n.Vector2),
  43906. t[i++] = a.x,
  43907. t[i++] = a.y
  43908. }
  43909. return this
  43910. },
  43911. copyVector3sArray: function(e) {
  43912. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43913. var a = e[r];
  43914. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43915. a = new n.Vector3),
  43916. t[i++] = a.x,
  43917. t[i++] = a.y,
  43918. t[i++] = a.z
  43919. }
  43920. return this
  43921. },
  43922. copyVector4sArray: function(e) {
  43923. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43924. var a = e[r];
  43925. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43926. a = new n.Vector4),
  43927. t[i++] = a.x,
  43928. t[i++] = a.y,
  43929. t[i++] = a.z,
  43930. t[i++] = a.w
  43931. }
  43932. return this
  43933. },
  43934. set: function(e, t) {
  43935. return void 0 === t && (t = 0),
  43936. this.array.set(e, t),
  43937. this
  43938. },
  43939. getX: function(e) {
  43940. return this.array[e * this.itemSize]
  43941. },
  43942. setX: function(e, t) {
  43943. return this.array[e * this.itemSize] = t,
  43944. this
  43945. },
  43946. getY: function(e) {
  43947. return this.array[e * this.itemSize + 1]
  43948. },
  43949. setY: function(e, t) {
  43950. return this.array[e * this.itemSize + 1] = t,
  43951. this
  43952. },
  43953. getZ: function(e) {
  43954. return this.array[e * this.itemSize + 2]
  43955. },
  43956. setZ: function(e, t) {
  43957. return this.array[e * this.itemSize + 2] = t,
  43958. this
  43959. },
  43960. getW: function(e) {
  43961. return this.array[e * this.itemSize + 3]
  43962. },
  43963. setW: function(e, t) {
  43964. return this.array[e * this.itemSize + 3] = t,
  43965. this
  43966. },
  43967. setXY: function(e, t, i) {
  43968. return e *= this.itemSize,
  43969. this.array[e + 0] = t,
  43970. this.array[e + 1] = i,
  43971. this
  43972. },
  43973. setXYZ: function(e, t, i, n) {
  43974. return e *= this.itemSize,
  43975. this.array[e + 0] = t,
  43976. this.array[e + 1] = i,
  43977. this.array[e + 2] = n,
  43978. this
  43979. },
  43980. setXYZW: function(e, t, i, n, r) {
  43981. return e *= this.itemSize,
  43982. this.array[e + 0] = t,
  43983. this.array[e + 1] = i,
  43984. this.array[e + 2] = n,
  43985. this.array[e + 3] = r,
  43986. this
  43987. },
  43988. clone: function() {
  43989. return (new this.constructor).copy(this)
  43990. }
  43991. },
  43992. n.Int8Attribute = function(e, t) {
  43993. return new n.BufferAttribute(new Int8Array(e),t)
  43994. }
  43995. ,
  43996. n.Uint8Attribute = function(e, t) {
  43997. return new n.BufferAttribute(new Uint8Array(e),t)
  43998. }
  43999. ,
  44000. n.Uint8ClampedAttribute = function(e, t) {
  44001. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44002. }
  44003. ,
  44004. n.Int16Attribute = function(e, t) {
  44005. return new n.BufferAttribute(new Int16Array(e),t)
  44006. }
  44007. ,
  44008. n.Uint16Attribute = function(e, t) {
  44009. return new n.BufferAttribute(new Uint16Array(e),t)
  44010. }
  44011. ;
  44012. n.Int32Attribute = function(e, t) {
  44013. return new n.BufferAttribute(new Int32Array(e),t)
  44014. }
  44015. ;
  44016. n.Uint32Attribute = function(e, t) {
  44017. return new n.BufferAttribute(new Uint32Array(e),t)
  44018. }
  44019. ,
  44020. n.Float32Attribute = function(e, t) {
  44021. return new n.BufferAttribute(new Float32Array(e),t)
  44022. }
  44023. ,
  44024. n.Float64Attribute = function(e, t) {
  44025. return new n.BufferAttribute(new Float64Array(e),t)
  44026. }
  44027. ,
  44028. n.DynamicBufferAttribute = function(e, t) {
  44029. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44030. new n.BufferAttribute(e,t).setDynamic(!0)
  44031. }
  44032. ,
  44033. n.InstancedBufferAttribute = function(e, t, i) {
  44034. n.BufferAttribute.call(this, e, t),
  44035. this.meshPerAttribute = i || 1
  44036. }
  44037. ,
  44038. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44039. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44040. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44041. return n.BufferAttribute.prototype.copy.call(this, e),
  44042. this.meshPerAttribute = e.meshPerAttribute,
  44043. this
  44044. }
  44045. ,
  44046. n.InterleavedBuffer = function(e, t) {
  44047. this.uuid = n.Math.generateUUID(),
  44048. this.array = e,
  44049. this.stride = t,
  44050. this.dynamic = !1,
  44051. this.updateRange = {
  44052. offset: 0,
  44053. count: -1
  44054. },
  44055. this.version = 0
  44056. }
  44057. ,
  44058. n.InterleavedBuffer.prototype = {
  44059. constructor: n.InterleavedBuffer,
  44060. get length() {
  44061. return this.array.length
  44062. },
  44063. get count() {
  44064. return this.array.length / this.stride
  44065. },
  44066. set needsUpdate(e) {
  44067. e === !0 && this.version++
  44068. },
  44069. setDynamic: function(e) {
  44070. return this.dynamic = e,
  44071. this
  44072. },
  44073. copy: function(e) {
  44074. return this.array = new e.array.constructor(e.array),
  44075. this.stride = e.stride,
  44076. this.dynamic = e.dynamic,
  44077. this
  44078. },
  44079. copyAt: function(e, t, i) {
  44080. e *= this.stride,
  44081. i *= t.stride;
  44082. for (var n = 0, r = this.stride; n < r; n++)
  44083. this.array[e + n] = t.array[i + n];
  44084. return this
  44085. },
  44086. set: function(e, t) {
  44087. return void 0 === t && (t = 0),
  44088. this.array.set(e, t),
  44089. this
  44090. },
  44091. clone: function() {
  44092. return (new this.constructor).copy(this)
  44093. }
  44094. },
  44095. n.InstancedInterleavedBuffer = function(e, t, i) {
  44096. n.InterleavedBuffer.call(this, e, t),
  44097. this.meshPerAttribute = i || 1
  44098. }
  44099. ,
  44100. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44101. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44102. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44103. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44104. this.meshPerAttribute = e.meshPerAttribute,
  44105. this
  44106. }
  44107. ,
  44108. n.InterleavedBufferAttribute = function(e, t, i) {
  44109. this.uuid = n.Math.generateUUID(),
  44110. this.data = e,
  44111. this.itemSize = t,
  44112. this.offset = i
  44113. }
  44114. ,
  44115. n.InterleavedBufferAttribute.prototype = {
  44116. constructor: n.InterleavedBufferAttribute,
  44117. get length() {
  44118. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44119. this.array.length
  44120. },
  44121. get count() {
  44122. return this.data.count
  44123. },
  44124. setX: function(e, t) {
  44125. return this.data.array[e * this.data.stride + this.offset] = t,
  44126. this
  44127. },
  44128. setY: function(e, t) {
  44129. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44130. this
  44131. },
  44132. setZ: function(e, t) {
  44133. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44134. this
  44135. },
  44136. setW: function(e, t) {
  44137. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44138. this
  44139. },
  44140. getX: function(e) {
  44141. return this.data.array[e * this.data.stride + this.offset]
  44142. },
  44143. getY: function(e) {
  44144. return this.data.array[e * this.data.stride + this.offset + 1]
  44145. },
  44146. getZ: function(e) {
  44147. return this.data.array[e * this.data.stride + this.offset + 2]
  44148. },
  44149. getW: function(e) {
  44150. return this.data.array[e * this.data.stride + this.offset + 3]
  44151. },
  44152. setXY: function(e, t, i) {
  44153. return e = e * this.data.stride + this.offset,
  44154. this.data.array[e + 0] = t,
  44155. this.data.array[e + 1] = i,
  44156. this
  44157. },
  44158. setXYZ: function(e, t, i, n) {
  44159. return e = e * this.data.stride + this.offset,
  44160. this.data.array[e + 0] = t,
  44161. this.data.array[e + 1] = i,
  44162. this.data.array[e + 2] = n,
  44163. this
  44164. },
  44165. setXYZW: function(e, t, i, n, r) {
  44166. return e = e * this.data.stride + this.offset,
  44167. this.data.array[e + 0] = t,
  44168. this.data.array[e + 1] = i,
  44169. this.data.array[e + 2] = n,
  44170. this.data.array[e + 3] = r,
  44171. this
  44172. }
  44173. },
  44174. n.Geometry = function() {
  44175. Object.defineProperty(this, "id", {
  44176. value: n.GeometryIdCount++
  44177. }),
  44178. this.uuid = n.Math.generateUUID(),
  44179. this.name = "",
  44180. this.type = "Geometry",
  44181. this.vertices = [],
  44182. this.colors = [],
  44183. this.faces = [],
  44184. this.faceVertexUvs = [[]],
  44185. this.morphTargets = [],
  44186. this.morphNormals = [],
  44187. this.skinWeights = [],
  44188. this.skinIndices = [],
  44189. this.lineDistances = [],
  44190. this.boundingBox = null,
  44191. this.boundingSphere = null,
  44192. this.verticesNeedUpdate = !1,
  44193. this.elementsNeedUpdate = !1,
  44194. this.uvsNeedUpdate = !1,
  44195. this.normalsNeedUpdate = !1,
  44196. this.colorsNeedUpdate = !1,
  44197. this.lineDistancesNeedUpdate = !1,
  44198. this.groupsNeedUpdate = !1
  44199. }
  44200. ,
  44201. n.Geometry.prototype = {
  44202. constructor: n.Geometry,
  44203. applyMatrix: function(e) {
  44204. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44205. var o = this.vertices[i];
  44206. o.applyMatrix4(e)
  44207. }
  44208. for (var i = 0, r = this.faces.length; i < r; i++) {
  44209. var a = this.faces[i];
  44210. a.normal.applyMatrix3(t).normalize();
  44211. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44212. a.vertexNormals[s].applyMatrix3(t).normalize()
  44213. }
  44214. return null !== this.boundingBox && this.computeBoundingBox(),
  44215. null !== this.boundingSphere && this.computeBoundingSphere(),
  44216. this.verticesNeedUpdate = !0,
  44217. this.normalsNeedUpdate = !0,
  44218. this
  44219. },
  44220. rotateX: function() {
  44221. var e;
  44222. return function(t) {
  44223. return void 0 === e && (e = new n.Matrix4),
  44224. e.makeRotationX(t),
  44225. this.applyMatrix(e),
  44226. this
  44227. }
  44228. }(),
  44229. rotateY: function() {
  44230. var e;
  44231. return function(t) {
  44232. return void 0 === e && (e = new n.Matrix4),
  44233. e.makeRotationY(t),
  44234. this.applyMatrix(e),
  44235. this
  44236. }
  44237. }(),
  44238. rotateZ: function() {
  44239. var e;
  44240. return function(t) {
  44241. return void 0 === e && (e = new n.Matrix4),
  44242. e.makeRotationZ(t),
  44243. this.applyMatrix(e),
  44244. this
  44245. }
  44246. }(),
  44247. translate: function() {
  44248. var e;
  44249. return function(t, i, r) {
  44250. return void 0 === e && (e = new n.Matrix4),
  44251. e.makeTranslation(t, i, r),
  44252. this.applyMatrix(e),
  44253. this
  44254. }
  44255. }(),
  44256. scale: function() {
  44257. var e;
  44258. return function(t, i, r) {
  44259. return void 0 === e && (e = new n.Matrix4),
  44260. e.makeScale(t, i, r),
  44261. this.applyMatrix(e),
  44262. this
  44263. }
  44264. }(),
  44265. lookAt: function() {
  44266. var e;
  44267. return function(t) {
  44268. void 0 === e && (e = new n.Object3D),
  44269. e.lookAt(t),
  44270. e.updateMatrix(),
  44271. this.applyMatrix(e.matrix)
  44272. }
  44273. }(),
  44274. fromBufferGeometry: function(e) {
  44275. function t(e, t, r, o) {
  44276. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44277. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44278. , g = new n.Face3(e,t,r,a,f,o);
  44279. i.faces.push(g),
  44280. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44281. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44282. }
  44283. var i = this
  44284. , r = null !== e.index ? e.index.array : void 0
  44285. , o = e.attributes
  44286. , a = o.position.array
  44287. , s = void 0 !== o.normal ? o.normal.array : void 0
  44288. , l = void 0 !== o.color ? o.color.array : void 0
  44289. , c = void 0 !== o.uv ? o.uv.array : void 0
  44290. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44291. void 0 !== h && (this.faceVertexUvs[1] = []);
  44292. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44293. g += 2)
  44294. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44295. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44296. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44297. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44298. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44299. if (void 0 !== r) {
  44300. var m = e.groups;
  44301. if (m.length > 0)
  44302. for (var f = 0; f < m.length; f++)
  44303. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44304. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44305. else
  44306. for (var f = 0; f < r.length; f += 3)
  44307. t(r[f], r[f + 1], r[f + 2])
  44308. } else
  44309. for (var f = 0; f < a.length / 3; f += 3)
  44310. t(f, f + 1, f + 2);
  44311. return this.computeFaceNormals(),
  44312. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44313. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44314. this
  44315. },
  44316. center: function() {
  44317. this.computeBoundingBox();
  44318. var e = this.boundingBox.center().negate();
  44319. return this.translate(e.x, e.y, e.z),
  44320. e
  44321. },
  44322. normalize: function() {
  44323. this.computeBoundingSphere();
  44324. var e = this.boundingSphere.center
  44325. , t = this.boundingSphere.radius
  44326. , i = 0 === t ? 1 : 1 / t
  44327. , r = new n.Matrix4;
  44328. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44329. this.applyMatrix(r),
  44330. this
  44331. },
  44332. computeFaceNormals: function() {
  44333. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44334. var o = this.faces[i]
  44335. , a = this.vertices[o.a]
  44336. , s = this.vertices[o.b]
  44337. , l = this.vertices[o.c];
  44338. e.subVectors(l, s),
  44339. t.subVectors(a, s),
  44340. e.cross(t),
  44341. e.normalize(),
  44342. o.normal.copy(e)
  44343. }
  44344. },
  44345. computeVertexNormals: function(e) {
  44346. void 0 === e && (e = !0);
  44347. var t, i, r, o, a, s;
  44348. for (s = new Array(this.vertices.length),
  44349. t = 0,
  44350. i = this.vertices.length; t < i; t++)
  44351. s[t] = new n.Vector3;
  44352. if (e) {
  44353. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44354. for (r = 0,
  44355. o = this.faces.length; r < o; r++)
  44356. a = this.faces[r],
  44357. l = this.vertices[a.a],
  44358. c = this.vertices[a.b],
  44359. h = this.vertices[a.c],
  44360. u.subVectors(h, c),
  44361. d.subVectors(l, c),
  44362. u.cross(d),
  44363. s[a.a].add(u),
  44364. s[a.b].add(u),
  44365. s[a.c].add(u)
  44366. } else
  44367. for (r = 0,
  44368. o = this.faces.length; r < o; r++)
  44369. a = this.faces[r],
  44370. s[a.a].add(a.normal),
  44371. s[a.b].add(a.normal),
  44372. s[a.c].add(a.normal);
  44373. for (t = 0,
  44374. i = this.vertices.length; t < i; t++)
  44375. s[t].normalize();
  44376. for (r = 0,
  44377. o = this.faces.length; r < o; r++) {
  44378. a = this.faces[r];
  44379. var p = a.vertexNormals;
  44380. 3 === p.length ? (p[0].copy(s[a.a]),
  44381. p[1].copy(s[a.b]),
  44382. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44383. p[1] = s[a.b].clone(),
  44384. p[2] = s[a.c].clone())
  44385. }
  44386. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44387. },
  44388. computeMorphNormals: function() {
  44389. var e, t, i, r, o;
  44390. for (i = 0,
  44391. r = this.faces.length; i < r; i++)
  44392. for (o = this.faces[i],
  44393. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44394. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44395. e = 0,
  44396. t = o.vertexNormals.length; e < t; e++)
  44397. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44398. var a = new n.Geometry;
  44399. for (a.faces = this.faces,
  44400. e = 0,
  44401. t = this.morphTargets.length; e < t; e++) {
  44402. if (!this.morphNormals[e]) {
  44403. this.morphNormals[e] = {},
  44404. this.morphNormals[e].faceNormals = [],
  44405. this.morphNormals[e].vertexNormals = [];
  44406. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44407. for (i = 0,
  44408. r = this.faces.length; i < r; i++)
  44409. s = new n.Vector3,
  44410. l = {
  44411. a: new n.Vector3,
  44412. b: new n.Vector3,
  44413. c: new n.Vector3
  44414. },
  44415. c.push(s),
  44416. h.push(l)
  44417. }
  44418. var u = this.morphNormals[e];
  44419. a.vertices = this.morphTargets[e].vertices,
  44420. a.computeFaceNormals(),
  44421. a.computeVertexNormals();
  44422. var s, l;
  44423. for (i = 0,
  44424. r = this.faces.length; i < r; i++)
  44425. o = this.faces[i],
  44426. s = u.faceNormals[i],
  44427. l = u.vertexNormals[i],
  44428. s.copy(o.normal),
  44429. l.a.copy(o.vertexNormals[0]),
  44430. l.b.copy(o.vertexNormals[1]),
  44431. l.c.copy(o.vertexNormals[2])
  44432. }
  44433. for (i = 0,
  44434. r = this.faces.length; i < r; i++)
  44435. o = this.faces[i],
  44436. o.normal = o.__originalFaceNormal,
  44437. o.vertexNormals = o.__originalVertexNormals
  44438. },
  44439. computeTangents: function() {
  44440. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44441. },
  44442. computeLineDistances: function() {
  44443. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44444. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44445. this.lineDistances[i] = e
  44446. },
  44447. computeBoundingBox: function() {
  44448. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44449. this.boundingBox.setFromPoints(this.vertices)
  44450. },
  44451. computeBoundingSphere: function() {
  44452. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44453. this.boundingSphere.setFromPoints(this.vertices)
  44454. },
  44455. merge: function(e, t, i) {
  44456. if (e instanceof n.Geometry == !1)
  44457. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44458. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44459. void 0 === i && (i = 0),
  44460. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44461. for (var d = 0, p = s.length; d < p; d++) {
  44462. var f = s[d]
  44463. , g = f.clone();
  44464. void 0 !== t && g.applyMatrix4(t),
  44465. a.push(g)
  44466. }
  44467. for (d = 0,
  44468. p = c.length; d < p; d++) {
  44469. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44470. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44471. m.normal.copy(y.normal),
  44472. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44473. for (var E = 0, b = C.length; E < b; E++)
  44474. v = C[E].clone(),
  44475. void 0 !== r && v.applyMatrix3(r).normalize(),
  44476. m.vertexNormals.push(v);
  44477. m.color.copy(y.color);
  44478. for (var E = 0, b = I.length; E < b; E++)
  44479. A = I[E],
  44480. m.vertexColors.push(A.clone());
  44481. m.materialIndex = y.materialIndex + i,
  44482. l.push(m)
  44483. }
  44484. for (d = 0,
  44485. p = u.length; d < p; d++) {
  44486. var w = u[d]
  44487. , _ = [];
  44488. if (void 0 !== w) {
  44489. for (var E = 0, b = w.length; E < b; E++)
  44490. _.push(w[E].clone());
  44491. h.push(_)
  44492. }
  44493. }
  44494. },
  44495. mergeMesh: function(e) {
  44496. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44497. void this.merge(e.geometry, e.matrix))
  44498. },
  44499. mergeVertices: function() {
  44500. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44501. for (i = 0,
  44502. n = this.vertices.length; i < n; i++)
  44503. e = this.vertices[i],
  44504. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44505. void 0 === l[t] ? (l[t] = i,
  44506. c.push(this.vertices[i]),
  44507. h[i] = c.length - 1) : h[i] = h[l[t]];
  44508. var p = [];
  44509. for (i = 0,
  44510. n = this.faces.length; i < n; i++) {
  44511. r = this.faces[i],
  44512. r.a = h[r.a],
  44513. r.b = h[r.b],
  44514. r.c = h[r.c],
  44515. o = [r.a, r.b, r.c];
  44516. for (var f = -1, g = 0; g < 3; g++)
  44517. if (o[g] === o[(g + 1) % 3]) {
  44518. f = g,
  44519. p.push(i);
  44520. break
  44521. }
  44522. }
  44523. for (i = p.length - 1; i >= 0; i--) {
  44524. var m = p[i];
  44525. for (this.faces.splice(m, 1),
  44526. a = 0,
  44527. s = this.faceVertexUvs.length; a < s; a++)
  44528. this.faceVertexUvs[a].splice(m, 1)
  44529. }
  44530. var v = this.vertices.length - c.length;
  44531. return this.vertices = c,
  44532. v
  44533. },
  44534. sortFacesByMaterialIndex: function() {
  44535. function e(e, t) {
  44536. return e.materialIndex - t.materialIndex
  44537. }
  44538. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44539. t[n]._id = n;
  44540. t.sort(e);
  44541. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44542. a && a.length === i && (r = []),
  44543. s && s.length === i && (o = []);
  44544. for (var n = 0; n < i; n++) {
  44545. var l = t[n]._id;
  44546. r && r.push(a[l]),
  44547. o && o.push(s[l])
  44548. }
  44549. r && (this.faceVertexUvs[0] = r),
  44550. o && (this.faceVertexUvs[1] = o)
  44551. },
  44552. toJSON: function() {
  44553. function e(e, t, i) {
  44554. return i ? e | 1 << t : e & ~(1 << t)
  44555. }
  44556. function t(e) {
  44557. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44558. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44559. u.push(e.x, e.y, e.z),
  44560. d[t])
  44561. }
  44562. function i(e) {
  44563. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44564. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44565. p.push(e.getHex()),
  44566. f[t])
  44567. }
  44568. function n(e) {
  44569. var t = e.x.toString() + e.y.toString();
  44570. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44571. g.push(e.x, e.y),
  44572. m[t])
  44573. }
  44574. var r = {
  44575. metadata: {
  44576. version: 4.4,
  44577. type: "Geometry",
  44578. generator: "Geometry.toJSON"
  44579. }
  44580. };
  44581. if (r.uuid = this.uuid,
  44582. r.type = this.type,
  44583. "" !== this.name && (r.name = this.name),
  44584. void 0 !== this.parameters) {
  44585. var o = this.parameters;
  44586. for (var a in o)
  44587. void 0 !== o[a] && (r[a] = o[a]);
  44588. return r
  44589. }
  44590. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44591. var c = this.vertices[l];
  44592. s.push(c.x, c.y, c.z)
  44593. }
  44594. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44595. var v = this.faces[l]
  44596. , A = !0
  44597. , y = !1
  44598. , C = void 0 !== this.faceVertexUvs[0][l]
  44599. , I = v.normal.length() > 0
  44600. , E = v.vertexNormals.length > 0
  44601. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44602. , w = v.vertexColors.length > 0
  44603. , _ = 0;
  44604. if (_ = e(_, 0, 0),
  44605. _ = e(_, 1, A),
  44606. _ = e(_, 2, y),
  44607. _ = e(_, 3, C),
  44608. _ = e(_, 4, I),
  44609. _ = e(_, 5, E),
  44610. _ = e(_, 6, b),
  44611. _ = e(_, 7, w),
  44612. h.push(_),
  44613. h.push(v.a, v.b, v.c),
  44614. h.push(v.materialIndex),
  44615. C) {
  44616. var T = this.faceVertexUvs[0][l];
  44617. h.push(n(T[0]), n(T[1]), n(T[2]))
  44618. }
  44619. if (I && h.push(t(v.normal)),
  44620. E) {
  44621. var x = v.vertexNormals;
  44622. h.push(t(x[0]), t(x[1]), t(x[2]))
  44623. }
  44624. if (b && h.push(i(v.color)),
  44625. w) {
  44626. var S = v.vertexColors;
  44627. h.push(i(S[0]), i(S[1]), i(S[2]))
  44628. }
  44629. }
  44630. return r.data = {},
  44631. r.data.vertices = s,
  44632. r.data.normals = u,
  44633. p.length > 0 && (r.data.colors = p),
  44634. g.length > 0 && (r.data.uvs = [g]),
  44635. r.data.faces = h,
  44636. r
  44637. },
  44638. clone: function() {
  44639. return (new n.Geometry).copy(this)
  44640. },
  44641. copy: function(e) {
  44642. this.vertices = [],
  44643. this.faces = [],
  44644. this.faceVertexUvs = [[]];
  44645. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44646. this.vertices.push(t[i].clone());
  44647. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44648. this.faces.push(r[i].clone());
  44649. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44650. var o = e.faceVertexUvs[i];
  44651. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44652. for (var a = 0, s = o.length; a < s; a++) {
  44653. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44654. var d = l[h];
  44655. c.push(d.clone())
  44656. }
  44657. this.faceVertexUvs[i].push(c)
  44658. }
  44659. }
  44660. return this
  44661. },
  44662. dispose: function() {
  44663. this.dispatchEvent({
  44664. type: "dispose"
  44665. })
  44666. }
  44667. },
  44668. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44669. n.GeometryIdCount = 0,
  44670. n.DirectGeometry = function() {
  44671. Object.defineProperty(this, "id", {
  44672. value: n.GeometryIdCount++
  44673. }),
  44674. this.uuid = n.Math.generateUUID(),
  44675. this.name = "",
  44676. this.type = "DirectGeometry",
  44677. this.indices = [],
  44678. this.vertices = [],
  44679. this.normals = [],
  44680. this.colors = [],
  44681. this.uvs = [],
  44682. this.uvs2 = [],
  44683. this.groups = [],
  44684. this.morphTargets = {},
  44685. this.skinWeights = [],
  44686. this.skinIndices = [],
  44687. this.boundingBox = null,
  44688. this.boundingSphere = null,
  44689. this.verticesNeedUpdate = !1,
  44690. this.normalsNeedUpdate = !1,
  44691. this.colorsNeedUpdate = !1,
  44692. this.uvsNeedUpdate = !1,
  44693. this.groupsNeedUpdate = !1
  44694. }
  44695. ,
  44696. n.DirectGeometry.prototype = {
  44697. constructor: n.DirectGeometry,
  44698. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44699. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44700. computeFaceNormals: function() {
  44701. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44702. },
  44703. computeVertexNormals: function() {
  44704. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44705. },
  44706. computeGroups: function(e) {
  44707. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44708. var a = r[o];
  44709. a.materialIndex !== i && (i = a.materialIndex,
  44710. void 0 !== t && (t.count = 3 * o - t.start,
  44711. n.push(t)),
  44712. t = {
  44713. start: 3 * o,
  44714. materialIndex: i
  44715. })
  44716. }
  44717. void 0 !== t && (t.count = 3 * o - t.start,
  44718. n.push(t)),
  44719. this.groups = n
  44720. },
  44721. fromGeometry: function(e) {
  44722. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44723. if (c > 0) {
  44724. t = [];
  44725. for (var h = 0; h < c; h++)
  44726. t[h] = [];
  44727. this.morphTargets.position = t
  44728. }
  44729. var u, d = e.morphNormals, p = d.length;
  44730. if (p > 0) {
  44731. u = [];
  44732. for (var h = 0; h < p; h++)
  44733. u[h] = [];
  44734. this.morphTargets.normal = u
  44735. }
  44736. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44737. var A = i[h];
  44738. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44739. var y = A.vertexNormals;
  44740. if (3 === y.length)
  44741. this.normals.push(y[0], y[1], y[2]);
  44742. else {
  44743. var C = A.normal;
  44744. this.normals.push(C, C, C)
  44745. }
  44746. var I = A.vertexColors;
  44747. if (3 === I.length)
  44748. this.colors.push(I[0], I[1], I[2]);
  44749. else {
  44750. var E = A.color;
  44751. this.colors.push(E, E, E)
  44752. }
  44753. if (a === !0) {
  44754. var b = o[0][h];
  44755. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44756. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44757. }
  44758. if (s === !0) {
  44759. var b = o[1][h];
  44760. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44761. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44762. }
  44763. for (var w = 0; w < c; w++) {
  44764. var _ = l[w].vertices;
  44765. t[w].push(_[A.a], _[A.b], _[A.c])
  44766. }
  44767. for (var w = 0; w < p; w++) {
  44768. var T = d[w].vertexNormals[h];
  44769. u[w].push(T.a, T.b, T.c)
  44770. }
  44771. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44772. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44773. }
  44774. return this.computeGroups(e),
  44775. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44776. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44777. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44778. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44779. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44780. this
  44781. },
  44782. dispose: function() {
  44783. this.dispatchEvent({
  44784. type: "dispose"
  44785. })
  44786. }
  44787. },
  44788. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44789. n.BufferGeometry = function() {
  44790. Object.defineProperty(this, "id", {
  44791. value: n.GeometryIdCount++
  44792. }),
  44793. this.uuid = n.Math.generateUUID(),
  44794. this.name = "",
  44795. this.type = "BufferGeometry",
  44796. this.index = null,
  44797. this.attributes = {},
  44798. this.morphAttributes = {},
  44799. this.groups = [],
  44800. this.boundingBox = null,
  44801. this.boundingSphere = null,
  44802. this.drawRange = {
  44803. start: 0,
  44804. count: 1 / 0
  44805. }
  44806. }
  44807. ,
  44808. n.BufferGeometry.prototype = {
  44809. constructor: n.BufferGeometry,
  44810. getIndex: function() {
  44811. return this.index
  44812. },
  44813. setIndex: function(e) {
  44814. this.index = e
  44815. },
  44816. addAttribute: function(e, t) {
  44817. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44818. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44819. void this.setIndex(t)) : (this.attributes[e] = t,
  44820. this)
  44821. },
  44822. getAttribute: function(e) {
  44823. return this.attributes[e]
  44824. },
  44825. removeAttribute: function(e) {
  44826. return delete this.attributes[e],
  44827. this
  44828. },
  44829. addGroup: function(e, t, i) {
  44830. this.groups.push({
  44831. start: e,
  44832. count: t,
  44833. materialIndex: void 0 !== i ? i : 0
  44834. })
  44835. },
  44836. clearGroups: function() {
  44837. this.groups = []
  44838. },
  44839. setDrawRange: function(e, t) {
  44840. this.drawRange.start = e,
  44841. this.drawRange.count = t
  44842. },
  44843. applyMatrix: function(e) {
  44844. var t = this.attributes.position;
  44845. void 0 !== t && (e.applyToVector3Array(t.array),
  44846. t.needsUpdate = !0);
  44847. var i = this.attributes.normal;
  44848. if (void 0 !== i) {
  44849. var r = (new n.Matrix3).getNormalMatrix(e);
  44850. r.applyToVector3Array(i.array),
  44851. i.needsUpdate = !0
  44852. }
  44853. return null !== this.boundingBox && this.computeBoundingBox(),
  44854. null !== this.boundingSphere && this.computeBoundingSphere(),
  44855. this
  44856. },
  44857. rotateX: function() {
  44858. var e;
  44859. return function(t) {
  44860. return void 0 === e && (e = new n.Matrix4),
  44861. e.makeRotationX(t),
  44862. this.applyMatrix(e),
  44863. this
  44864. }
  44865. }(),
  44866. rotateY: function() {
  44867. var e;
  44868. return function(t) {
  44869. return void 0 === e && (e = new n.Matrix4),
  44870. e.makeRotationY(t),
  44871. this.applyMatrix(e),
  44872. this
  44873. }
  44874. }(),
  44875. rotateZ: function() {
  44876. var e;
  44877. return function(t) {
  44878. return void 0 === e && (e = new n.Matrix4),
  44879. e.makeRotationZ(t),
  44880. this.applyMatrix(e),
  44881. this
  44882. }
  44883. }(),
  44884. translate: function() {
  44885. var e;
  44886. return function(t, i, r) {
  44887. return void 0 === e && (e = new n.Matrix4),
  44888. e.makeTranslation(t, i, r),
  44889. this.applyMatrix(e),
  44890. this
  44891. }
  44892. }(),
  44893. scale: function() {
  44894. var e;
  44895. return function(t, i, r) {
  44896. return void 0 === e && (e = new n.Matrix4),
  44897. e.makeScale(t, i, r),
  44898. this.applyMatrix(e),
  44899. this
  44900. }
  44901. }(),
  44902. lookAt: function() {
  44903. var e;
  44904. return function(t) {
  44905. void 0 === e && (e = new n.Object3D),
  44906. e.lookAt(t),
  44907. e.updateMatrix(),
  44908. this.applyMatrix(e.matrix)
  44909. }
  44910. }(),
  44911. center: function() {
  44912. this.computeBoundingBox();
  44913. var e = this.boundingBox.center().negate();
  44914. return this.translate(e.x, e.y, e.z),
  44915. e
  44916. },
  44917. setFromObject: function(e) {
  44918. var t = e.geometry;
  44919. if (e instanceof n.Points || e instanceof n.Line) {
  44920. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44921. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44922. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44923. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44924. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44925. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44926. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44927. }
  44928. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44929. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44930. } else
  44931. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44932. return this
  44933. },
  44934. updateFromObject: function(e) {
  44935. var t = e.geometry;
  44936. if (e instanceof n.Mesh) {
  44937. var i = t.__directGeometry;
  44938. if (void 0 === i)
  44939. return this.fromGeometry(t);
  44940. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44941. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44942. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44943. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44944. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44945. t.verticesNeedUpdate = !1,
  44946. t.normalsNeedUpdate = !1,
  44947. t.colorsNeedUpdate = !1,
  44948. t.uvsNeedUpdate = !1,
  44949. t.groupsNeedUpdate = !1,
  44950. t = i
  44951. }
  44952. if (t.verticesNeedUpdate === !0) {
  44953. var r = this.attributes.position;
  44954. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44955. r.needsUpdate = !0),
  44956. t.verticesNeedUpdate = !1
  44957. }
  44958. if (t.normalsNeedUpdate === !0) {
  44959. var r = this.attributes.normal;
  44960. void 0 !== r && (r.copyVector3sArray(t.normals),
  44961. r.needsUpdate = !0),
  44962. t.normalsNeedUpdate = !1
  44963. }
  44964. if (t.colorsNeedUpdate === !0) {
  44965. var r = this.attributes.color;
  44966. void 0 !== r && (r.copyColorsArray(t.colors),
  44967. r.needsUpdate = !0),
  44968. t.colorsNeedUpdate = !1
  44969. }
  44970. if (t.uvsNeedUpdate) {
  44971. var r = this.attributes.uv;
  44972. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44973. r.needsUpdate = !0),
  44974. t.uvsNeedUpdate = !1
  44975. }
  44976. if (t.lineDistancesNeedUpdate) {
  44977. var r = this.attributes.lineDistance;
  44978. void 0 !== r && (r.copyArray(t.lineDistances),
  44979. r.needsUpdate = !0),
  44980. t.lineDistancesNeedUpdate = !1
  44981. }
  44982. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44983. this.groups = t.groups,
  44984. t.groupsNeedUpdate = !1),
  44985. this
  44986. },
  44987. fromGeometry: function(e) {
  44988. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44989. this.fromDirectGeometry(e.__directGeometry)
  44990. },
  44991. fromDirectGeometry: function(e) {
  44992. var t = new Float32Array(3 * e.vertices.length);
  44993. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44994. e.normals.length > 0) {
  44995. var i = new Float32Array(3 * e.normals.length);
  44996. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44997. }
  44998. if (e.colors.length > 0) {
  44999. var r = new Float32Array(3 * e.colors.length);
  45000. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45001. }
  45002. if (e.uvs.length > 0) {
  45003. var o = new Float32Array(2 * e.uvs.length);
  45004. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45005. }
  45006. if (e.uvs2.length > 0) {
  45007. var a = new Float32Array(2 * e.uvs2.length);
  45008. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45009. }
  45010. if (e.indices.length > 0) {
  45011. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45012. , l = new s(3 * e.indices.length);
  45013. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45014. }
  45015. this.groups = e.groups;
  45016. for (var c in e.morphTargets) {
  45017. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45018. var f = u[d]
  45019. , g = new n.Float32Attribute(3 * f.length,3);
  45020. h.push(g.copyVector3sArray(f))
  45021. }
  45022. this.morphAttributes[c] = h
  45023. }
  45024. if (e.skinIndices.length > 0) {
  45025. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45026. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45027. }
  45028. if (e.skinWeights.length > 0) {
  45029. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45030. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45031. }
  45032. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45033. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45034. this
  45035. },
  45036. computeBoundingBox: function() {
  45037. new n.Vector3;
  45038. return function() {
  45039. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45040. var e = this.attributes.position.array;
  45041. e && this.boundingBox.setFromArray(e),
  45042. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45043. this.boundingBox.max.set(0, 0, 0)),
  45044. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45045. }
  45046. }(),
  45047. computeBoundingSphere: function() {
  45048. var e = new n.Box3
  45049. , t = new n.Vector3;
  45050. return function() {
  45051. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45052. var i = this.attributes.position.array;
  45053. if (i) {
  45054. var r = this.boundingSphere.center;
  45055. e.setFromArray(i),
  45056. e.center(r);
  45057. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45058. t.fromArray(i, a),
  45059. o = Math.max(o, r.distanceToSquared(t));
  45060. this.boundingSphere.radius = Math.sqrt(o),
  45061. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45062. }
  45063. }
  45064. }(),
  45065. computeFaceNormals: function() {},
  45066. computeVertexNormals: function() {
  45067. var e = this.index
  45068. , t = this.attributes
  45069. , i = this.groups;
  45070. if (t.position) {
  45071. var r = t.position.array;
  45072. if (void 0 === t.normal)
  45073. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45074. else
  45075. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45076. o[a] = 0;
  45077. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45078. if (e) {
  45079. var v = e.array;
  45080. 0 === i.length && this.addGroup(0, v.length);
  45081. for (var A = 0, y = i.length; A < y; ++A)
  45082. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45083. l = 3 * v[a + 0],
  45084. c = 3 * v[a + 1],
  45085. h = 3 * v[a + 2],
  45086. d.fromArray(r, l),
  45087. p.fromArray(r, c),
  45088. f.fromArray(r, h),
  45089. g.subVectors(f, p),
  45090. m.subVectors(d, p),
  45091. g.cross(m),
  45092. u[l] += g.x,
  45093. u[l + 1] += g.y,
  45094. u[l + 2] += g.z,
  45095. u[c] += g.x,
  45096. u[c + 1] += g.y,
  45097. u[c + 2] += g.z,
  45098. u[h] += g.x,
  45099. u[h + 1] += g.y,
  45100. u[h + 2] += g.z
  45101. } else
  45102. for (var a = 0, s = r.length; a < s; a += 9)
  45103. d.fromArray(r, a),
  45104. p.fromArray(r, a + 3),
  45105. f.fromArray(r, a + 6),
  45106. g.subVectors(f, p),
  45107. m.subVectors(d, p),
  45108. g.cross(m),
  45109. u[a] = g.x,
  45110. u[a + 1] = g.y,
  45111. u[a + 2] = g.z,
  45112. u[a + 3] = g.x,
  45113. u[a + 4] = g.y,
  45114. u[a + 5] = g.z,
  45115. u[a + 6] = g.x,
  45116. u[a + 7] = g.y,
  45117. u[a + 8] = g.z;
  45118. this.normalizeNormals(),
  45119. t.normal.needsUpdate = !0
  45120. }
  45121. },
  45122. merge: function(e, t) {
  45123. if (e instanceof n.BufferGeometry == !1)
  45124. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45125. void 0 === t && (t = 0);
  45126. var i = this.attributes;
  45127. for (var r in i)
  45128. if (void 0 !== e.attributes[r])
  45129. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45130. u++)
  45131. a[u] = l[h];
  45132. return this
  45133. },
  45134. normalizeNormals: function() {
  45135. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45136. e = r[o],
  45137. t = r[o + 1],
  45138. i = r[o + 2],
  45139. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45140. r[o] *= n,
  45141. r[o + 1] *= n,
  45142. r[o + 2] *= n
  45143. },
  45144. toNonIndexed: function() {
  45145. if (null === this.index)
  45146. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45147. this;
  45148. var e = new n.BufferGeometry
  45149. , t = this.index.array
  45150. , i = this.attributes;
  45151. for (var r in i) {
  45152. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45153. c = t[u] * s;
  45154. for (var p = 0; p < s; p++)
  45155. l[h++] = a[c++]
  45156. }
  45157. e.addAttribute(r, new n.BufferAttribute(l,s))
  45158. }
  45159. return e
  45160. },
  45161. toJSON: function() {
  45162. var e = {
  45163. metadata: {
  45164. version: 4.4,
  45165. type: "BufferGeometry",
  45166. generator: "BufferGeometry.toJSON"
  45167. }
  45168. };
  45169. if (e.uuid = this.uuid,
  45170. e.type = this.type,
  45171. "" !== this.name && (e.name = this.name),
  45172. void 0 !== this.parameters) {
  45173. var t = this.parameters;
  45174. for (var i in t)
  45175. void 0 !== t[i] && (e[i] = t[i]);
  45176. return e
  45177. }
  45178. e.data = {
  45179. attributes: {}
  45180. };
  45181. var n = this.index;
  45182. if (null !== n) {
  45183. var r = Array.prototype.slice.call(n.array);
  45184. e.data.index = {
  45185. type: n.array.constructor.name,
  45186. array: r
  45187. }
  45188. }
  45189. var o = this.attributes;
  45190. for (var i in o) {
  45191. var a = o[i]
  45192. , r = Array.prototype.slice.call(a.array);
  45193. e.data.attributes[i] = {
  45194. itemSize: a.itemSize,
  45195. type: a.array.constructor.name,
  45196. array: r
  45197. }
  45198. }
  45199. var s = this.groups;
  45200. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45201. var l = this.boundingSphere;
  45202. return null !== l && (e.data.boundingSphere = {
  45203. center: l.center.toArray(),
  45204. radius: l.radius
  45205. }),
  45206. e
  45207. },
  45208. clone: function() {
  45209. return (new n.BufferGeometry).copy(this)
  45210. },
  45211. copy: function(e) {
  45212. var t = e.index;
  45213. null !== t && this.setIndex(t.clone());
  45214. var i = e.attributes;
  45215. for (var n in i) {
  45216. var r = i[n];
  45217. this.addAttribute(n, r.clone())
  45218. }
  45219. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45220. var l = o[a];
  45221. this.addGroup(l.start, l.count)
  45222. }
  45223. return this
  45224. },
  45225. dispose: function() {
  45226. this.dispatchEvent({
  45227. type: "dispose"
  45228. })
  45229. }
  45230. },
  45231. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45232. n.BufferGeometry.MaxIndex = 65535,
  45233. n.InstancedBufferGeometry = function() {
  45234. n.BufferGeometry.call(this),
  45235. this.type = "InstancedBufferGeometry",
  45236. this.maxInstancedCount = void 0
  45237. }
  45238. ,
  45239. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45240. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45241. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45242. this.groups.push({
  45243. start: e,
  45244. count: t,
  45245. instances: i
  45246. })
  45247. }
  45248. ,
  45249. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45250. var t = e.index;
  45251. null !== t && this.setIndex(t.clone());
  45252. var i = e.attributes;
  45253. for (var n in i) {
  45254. var r = i[n];
  45255. this.addAttribute(n, r.clone())
  45256. }
  45257. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45258. var l = o[a];
  45259. this.addGroup(l.start, l.count, l.instances)
  45260. }
  45261. return this
  45262. }
  45263. ,
  45264. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45265. n.Uniform = function(e, t) {
  45266. this.type = e,
  45267. this.value = t,
  45268. this.dynamic = !1
  45269. }
  45270. ,
  45271. n.Uniform.prototype = {
  45272. constructor: n.Uniform,
  45273. onUpdate: function(e) {
  45274. return this.dynamic = !0,
  45275. this.onUpdateCallback = e,
  45276. this
  45277. }
  45278. },
  45279. n.AnimationClip = function(e, t, i) {
  45280. this.name = e || n.Math.generateUUID(),
  45281. this.tracks = i,
  45282. this.duration = void 0 !== t ? t : -1,
  45283. this.duration < 0 && this.resetDuration(),
  45284. this.trim(),
  45285. this.optimize()
  45286. }
  45287. ,
  45288. n.AnimationClip.prototype = {
  45289. constructor: n.AnimationClip,
  45290. resetDuration: function() {
  45291. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45292. var r = this.tracks[i];
  45293. t = Math.max(t, r.times[r.times.length - 1])
  45294. }
  45295. this.duration = t
  45296. },
  45297. trim: function() {
  45298. for (var e = 0; e < this.tracks.length; e++)
  45299. this.tracks[e].trim(0, this.duration);
  45300. return this
  45301. },
  45302. optimize: function() {
  45303. for (var e = 0; e < this.tracks.length; e++)
  45304. this.tracks[e].optimize();
  45305. return this
  45306. }
  45307. },
  45308. Object.assign(n.AnimationClip, {
  45309. parse: function(e) {
  45310. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45311. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45312. return new n.AnimationClip(e.name,e.duration,t)
  45313. },
  45314. toJSON: function(e) {
  45315. for (var t = [], i = e.tracks, r = {
  45316. name: e.name,
  45317. duration: e.duration,
  45318. tracks: t
  45319. }, o = 0, a = i.length; o !== a; ++o)
  45320. t.push(n.KeyframeTrack.toJSON(i[o]));
  45321. return r
  45322. },
  45323. CreateFromMorphTargetSequence: function(e, t, i) {
  45324. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45325. var s = []
  45326. , l = [];
  45327. s.push((a + r - 1) % r, a, (a + 1) % r),
  45328. l.push(0, 1, 0);
  45329. var c = n.AnimationUtils.getKeyframeOrder(s);
  45330. s = n.AnimationUtils.sortedArray(s, 1, c),
  45331. l = n.AnimationUtils.sortedArray(l, 1, c),
  45332. 0 === s[0] && (s.push(r),
  45333. l.push(l[0])),
  45334. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45335. }
  45336. return new n.AnimationClip(e,-1,o)
  45337. },
  45338. findByName: function(e, t) {
  45339. for (var i = 0; i < e.length; i++)
  45340. if (e[i].name === t)
  45341. return e[i];
  45342. return null
  45343. },
  45344. CreateClipsFromMorphTargetSequences: function(e, t) {
  45345. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45346. var s = e[o]
  45347. , l = s.name.match(r);
  45348. if (l && l.length > 1) {
  45349. var c = l[1]
  45350. , h = i[c];
  45351. h || (i[c] = h = []),
  45352. h.push(s)
  45353. }
  45354. }
  45355. var u = [];
  45356. for (var c in i)
  45357. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45358. return u
  45359. },
  45360. parseAnimation: function(e, t, i) {
  45361. if (!e)
  45362. return console.error(" no animation in JSONLoader data"),
  45363. null;
  45364. for (var r = function(e, t, i, r, o) {
  45365. if (0 !== i.length) {
  45366. var a = []
  45367. , s = [];
  45368. n.AnimationUtils.flattenJSON(i, a, s, r),
  45369. 0 !== a.length && o.push(new e(t,a,s))
  45370. }
  45371. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45372. var u = c[h].keys;
  45373. if (u && 0 != u.length)
  45374. if (u[0].morphTargets) {
  45375. for (var d = {}, p = 0; p < u.length; p++)
  45376. if (u[p].morphTargets)
  45377. for (var f = 0; f < u[p].morphTargets.length; f++)
  45378. d[u[p].morphTargets[f]] = -1;
  45379. for (var g in d) {
  45380. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45381. var A = u[p];
  45382. m.push(A.time),
  45383. v.push(A.morphTarget === g ? 1 : 0)
  45384. }
  45385. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45386. }
  45387. s = d.length * (l || 1)
  45388. } else {
  45389. var y = ".bones[" + t[h].name + "]";
  45390. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45391. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45392. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45393. }
  45394. }
  45395. if (0 === o.length)
  45396. return null;
  45397. var C = new n.AnimationClip(a,s,o);
  45398. return C
  45399. }
  45400. }),
  45401. n.AnimationMixer = function(e) {
  45402. this._root = e,
  45403. this._initMemoryManager(),
  45404. this._accuIndex = 0,
  45405. this.time = 0,
  45406. this.timeScale = 1
  45407. }
  45408. ,
  45409. n.AnimationMixer.prototype = {
  45410. constructor: n.AnimationMixer,
  45411. clipAction: function(e, t) {
  45412. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45413. if (void 0 !== l) {
  45414. var c = l.actionByRoot[o];
  45415. if (void 0 !== c)
  45416. return c;
  45417. if (i = l.knownActions[0],
  45418. s = i._clip,
  45419. e !== a && e !== s)
  45420. throw new Error("Different clips with the same name detected!")
  45421. }
  45422. if (null === s)
  45423. return null;
  45424. var h = new n.AnimationMixer._Action(this,s,t);
  45425. return this._bindAction(h, i),
  45426. this._addInactiveAction(h, a, o),
  45427. h
  45428. },
  45429. existingAction: function(e, t) {
  45430. var i = t || this._root
  45431. , n = i.uuid
  45432. , r = "string" == typeof e ? e : e.name
  45433. , o = this._actionsByClip[r];
  45434. return void 0 !== o ? o.actionByRoot[n] || null : null
  45435. },
  45436. stopAllAction: function() {
  45437. var e = this._actions
  45438. , t = this._nActiveActions
  45439. , i = this._bindings
  45440. , n = this._nActiveBindings;
  45441. this._nActiveActions = 0,
  45442. this._nActiveBindings = 0;
  45443. for (var r = 0; r !== t; ++r)
  45444. e[r].reset();
  45445. for (var r = 0; r !== n; ++r)
  45446. i[r].useCount = 0;
  45447. return this
  45448. },
  45449. update: function(e) {
  45450. e *= this.timeScale;
  45451. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45452. var s = t[a];
  45453. s.enabled && s._update(n, e, r, o)
  45454. }
  45455. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45456. l[a].apply(o);
  45457. return this
  45458. },
  45459. getRoot: function() {
  45460. return this._root
  45461. },
  45462. uncacheClip: function(e) {
  45463. var t = this._actions
  45464. , i = e.name
  45465. , n = this._actionsByClip
  45466. , r = n[i];
  45467. if (void 0 !== r) {
  45468. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45469. var l = o[a];
  45470. this._deactivateAction(l);
  45471. var c = l._cacheIndex
  45472. , h = t[t.length - 1];
  45473. l._cacheIndex = null,
  45474. l._byClipCacheIndex = null,
  45475. h._cacheIndex = c,
  45476. t[c] = h,
  45477. t.pop(),
  45478. this._removeInactiveBindingsForAction(l)
  45479. }
  45480. delete n[i]
  45481. }
  45482. },
  45483. uncacheRoot: function(e) {
  45484. var t = e.uuid
  45485. , i = this._actionsByClip;
  45486. for (var n in i) {
  45487. var r = i[n].actionByRoot
  45488. , o = r[t];
  45489. void 0 !== o && (this._deactivateAction(o),
  45490. this._removeInactiveAction(o))
  45491. }
  45492. var a = this._bindingsByRootAndName
  45493. , s = a[t];
  45494. if (void 0 !== s)
  45495. for (var l in s) {
  45496. var c = s[l];
  45497. c.restoreOriginalState(),
  45498. this._removeInactiveBinding(c)
  45499. }
  45500. },
  45501. uncacheAction: function(e, t) {
  45502. var i = this.existingAction(e, t);
  45503. null !== i && (this._deactivateAction(i),
  45504. this._removeInactiveAction(i))
  45505. }
  45506. },
  45507. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45508. n.AnimationMixer._Action = function(e, t, i) {
  45509. this._mixer = e,
  45510. this._clip = t,
  45511. this._localRoot = i || null;
  45512. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45513. endingStart: n.ZeroCurvatureEnding,
  45514. endingEnd: n.ZeroCurvatureEnding
  45515. }, l = 0; l !== o; ++l) {
  45516. var c = r[l].createInterpolant(null);
  45517. a[l] = c,
  45518. c.settings = s
  45519. }
  45520. this._interpolantSettings = s,
  45521. this._interpolants = a,
  45522. this._propertyBindings = new Array(o),
  45523. this._cacheIndex = null,
  45524. this._byClipCacheIndex = null,
  45525. this._timeScaleInterpolant = null,
  45526. this._weightInterpolant = null,
  45527. this.loop = n.LoopRepeat,
  45528. this._loopCount = -1,
  45529. this._startTime = null,
  45530. this.time = 0,
  45531. this.timeScale = 1,
  45532. this._effectiveTimeScale = 1,
  45533. this.weight = 1,
  45534. this._effectiveWeight = 1,
  45535. this.repetitions = 1 / 0,
  45536. this.paused = !1,
  45537. this.enabled = !0,
  45538. this.clampWhenFinished = !1,
  45539. this.zeroSlopeAtStart = !0,
  45540. this.zeroSlopeAtEnd = !0
  45541. }
  45542. ,
  45543. n.AnimationMixer._Action.prototype = {
  45544. constructor: n.AnimationMixer._Action,
  45545. play: function() {
  45546. return this._mixer._activateAction(this),
  45547. this
  45548. },
  45549. stop: function() {
  45550. return this._mixer._deactivateAction(this),
  45551. this.reset()
  45552. },
  45553. reset: function() {
  45554. return this.paused = !1,
  45555. this.enabled = !0,
  45556. this.time = 0,
  45557. this._loopCount = -1,
  45558. this._startTime = null,
  45559. this.stopFading().stopWarping()
  45560. },
  45561. isRunning: function() {
  45562. this._startTime;
  45563. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45564. },
  45565. isScheduled: function() {
  45566. return this._mixer._isActiveAction(this)
  45567. },
  45568. startAt: function(e) {
  45569. return this._startTime = e,
  45570. this
  45571. },
  45572. setLoop: function(e, t) {
  45573. return this.loop = e,
  45574. this.repetitions = t,
  45575. this
  45576. },
  45577. setEffectiveWeight: function(e) {
  45578. return this.weight = e,
  45579. this._effectiveWeight = this.enabled ? e : 0,
  45580. this.stopFading()
  45581. },
  45582. getEffectiveWeight: function() {
  45583. return this._effectiveWeight
  45584. },
  45585. fadeIn: function(e) {
  45586. return this._scheduleFading(e, 0, 1)
  45587. },
  45588. fadeOut: function(e) {
  45589. return this._scheduleFading(e, 1, 0)
  45590. },
  45591. crossFadeFrom: function(e, t, i) {
  45592. this._mixer;
  45593. if (e.fadeOut(t),
  45594. this.fadeIn(t),
  45595. i) {
  45596. var n = this._clip.duration
  45597. , r = e._clip.duration
  45598. , o = r / n
  45599. , a = n / r;
  45600. e.warp(1, o, t),
  45601. this.warp(a, 1, t)
  45602. }
  45603. return this
  45604. },
  45605. crossFadeTo: function(e, t, i) {
  45606. return e.crossFadeFrom(this, t, i)
  45607. },
  45608. stopFading: function() {
  45609. var e = this._weightInterpolant;
  45610. return null !== e && (this._weightInterpolant = null,
  45611. this._mixer._takeBackControlInterpolant(e)),
  45612. this
  45613. },
  45614. setEffectiveTimeScale: function(e) {
  45615. return this.timeScale = e,
  45616. this._effectiveTimeScale = this.paused ? 0 : e,
  45617. this.stopWarping()
  45618. },
  45619. getEffectiveTimeScale: function() {
  45620. return this._effectiveTimeScale
  45621. },
  45622. setDuration: function(e) {
  45623. return this.timeScale = this._clip.duration / e,
  45624. this.stopWarping()
  45625. },
  45626. syncWith: function(e) {
  45627. return this.time = e.time,
  45628. this.timeScale = e.timeScale,
  45629. this.stopWarping()
  45630. },
  45631. halt: function(e) {
  45632. return this.warp(this._currentTimeScale, 0, e)
  45633. },
  45634. warp: function(e, t, i) {
  45635. var n = this._mixer
  45636. , r = n.time
  45637. , o = this._timeScaleInterpolant
  45638. , a = this.timeScale;
  45639. null === o && (o = n._lendControlInterpolant(),
  45640. this._timeScaleInterpolant = o);
  45641. var s = o.parameterPositions
  45642. , l = o.sampleValues;
  45643. return s[0] = r,
  45644. s[1] = r + i,
  45645. l[0] = e / a,
  45646. l[1] = t / a,
  45647. this
  45648. },
  45649. stopWarping: function() {
  45650. var e = this._timeScaleInterpolant;
  45651. return null !== e && (this._timeScaleInterpolant = null,
  45652. this._mixer._takeBackControlInterpolant(e)),
  45653. this
  45654. },
  45655. getMixer: function() {
  45656. return this._mixer
  45657. },
  45658. getClip: function() {
  45659. return this._clip
  45660. },
  45661. getRoot: function() {
  45662. return this._localRoot || this._mixer._root
  45663. },
  45664. _update: function(e, t, i, n) {
  45665. var r = this._startTime;
  45666. if (null !== r) {
  45667. var o = (e - r) * i;
  45668. if (o < 0 || 0 === i)
  45669. return;
  45670. this._startTime = null,
  45671. t = i * o
  45672. }
  45673. t *= this._updateTimeScale(e);
  45674. var a = this._updateTime(t)
  45675. , s = this._updateWeight(e);
  45676. if (s > 0)
  45677. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45678. l[h].evaluate(a),
  45679. c[h].accumulate(n, s)
  45680. },
  45681. _updateWeight: function(e) {
  45682. var t = 0;
  45683. if (this.enabled) {
  45684. t = this.weight;
  45685. var i = this._weightInterpolant;
  45686. if (null !== i) {
  45687. var n = i.evaluate(e)[0];
  45688. t *= n,
  45689. e > i.parameterPositions[1] && (this.stopFading(),
  45690. 0 === n && (this.enabled = !1))
  45691. }
  45692. }
  45693. return this._effectiveWeight = t,
  45694. t
  45695. },
  45696. _updateTimeScale: function(e) {
  45697. var t = 0;
  45698. if (!this.paused) {
  45699. t = this.timeScale;
  45700. var i = this._timeScaleInterpolant;
  45701. if (null !== i) {
  45702. var n = i.evaluate(e)[0];
  45703. t *= n,
  45704. e > i.parameterPositions[1] && (this.stopWarping(),
  45705. 0 === t ? this.pause = !0 : this.timeScale = t)
  45706. }
  45707. }
  45708. return this._effectiveTimeScale = t,
  45709. t
  45710. },
  45711. _updateTime: function(e) {
  45712. var t = this.time + e;
  45713. if (0 === e)
  45714. return t;
  45715. var i = this._clip.duration
  45716. , r = this.loop
  45717. , o = this._loopCount
  45718. , a = !1;
  45719. switch (r) {
  45720. case n.LoopOnce:
  45721. if (o === -1 && (this.loopCount = 0,
  45722. this._setEndings(!0, !0, !1)),
  45723. t >= i)
  45724. t = i;
  45725. else {
  45726. if (!(t < 0))
  45727. break;
  45728. t = 0
  45729. }
  45730. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45731. this._mixer.dispatchEvent({
  45732. type: "finished",
  45733. action: this,
  45734. direction: e < 0 ? -1 : 1
  45735. });
  45736. break;
  45737. case n.LoopPingPong:
  45738. a = !0;
  45739. case n.LoopRepeat:
  45740. if (o === -1 && (e > 0 ? (o = 0,
  45741. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45742. t >= i || t < 0) {
  45743. var s = Math.floor(t / i);
  45744. t -= i * s,
  45745. o += Math.abs(s);
  45746. var l = this.repetitions - o;
  45747. if (l < 0) {
  45748. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45749. t = e > 0 ? i : 0,
  45750. this._mixer.dispatchEvent({
  45751. type: "finished",
  45752. action: this,
  45753. direction: e > 0 ? 1 : -1
  45754. });
  45755. break
  45756. }
  45757. if (0 === l) {
  45758. var c = e < 0;
  45759. this._setEndings(c, !c, a)
  45760. } else
  45761. this._setEndings(!1, !1, a);
  45762. this._loopCount = o,
  45763. this._mixer.dispatchEvent({
  45764. type: "loop",
  45765. action: this,
  45766. loopDelta: s
  45767. })
  45768. }
  45769. if (r === n.LoopPingPong && 1 === (1 & o))
  45770. return this.time = t,
  45771. i - t
  45772. }
  45773. return this.time = t,
  45774. t
  45775. },
  45776. _setEndings: function(e, t, i) {
  45777. var r = this._interpolantSettings;
  45778. i ? (r.endingStart = n.ZeroSlopeEnding,
  45779. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45780. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45781. },
  45782. _scheduleFading: function(e, t, i) {
  45783. var n = this._mixer
  45784. , r = n.time
  45785. , o = this._weightInterpolant;
  45786. null === o && (o = n._lendControlInterpolant(),
  45787. this._weightInterpolant = o);
  45788. var a = o.parameterPositions
  45789. , s = o.sampleValues;
  45790. return a[0] = r,
  45791. s[0] = t,
  45792. a[1] = r + e,
  45793. s[1] = i,
  45794. this
  45795. }
  45796. },
  45797. Object.assign(n.AnimationMixer.prototype, {
  45798. _bindAction: function(e, t) {
  45799. var i = e._localRoot || this._root
  45800. , r = e._clip.tracks
  45801. , o = r.length
  45802. , a = e._propertyBindings
  45803. , s = e._interpolants
  45804. , l = i.uuid
  45805. , c = this._bindingsByRootAndName
  45806. , h = c[l];
  45807. void 0 === h && (h = {},
  45808. c[l] = h);
  45809. for (var u = 0; u !== o; ++u) {
  45810. var d = r[u]
  45811. , p = d.name
  45812. , f = h[p];
  45813. if (void 0 !== f)
  45814. a[u] = f;
  45815. else {
  45816. if (f = a[u],
  45817. void 0 !== f) {
  45818. null === f._cacheIndex && (++f.referenceCount,
  45819. this._addInactiveBinding(f, l, p));
  45820. continue
  45821. }
  45822. var g = t && t._propertyBindings[u].binding.parsedPath;
  45823. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45824. ++f.referenceCount,
  45825. this._addInactiveBinding(f, l, p),
  45826. a[u] = f
  45827. }
  45828. s[u].resultBuffer = f.buffer
  45829. }
  45830. },
  45831. _activateAction: function(e) {
  45832. if (!this._isActiveAction(e)) {
  45833. if (null === e._cacheIndex) {
  45834. var t = (e._localRoot || this._root).uuid
  45835. , i = e._clip.name
  45836. , n = this._actionsByClip[i];
  45837. this._bindAction(e, n && n.knownActions[0]),
  45838. this._addInactiveAction(e, i, t)
  45839. }
  45840. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45841. var s = r[o];
  45842. 0 === s.useCount++ && (this._lendBinding(s),
  45843. s.saveOriginalState())
  45844. }
  45845. this._lendAction(e)
  45846. }
  45847. },
  45848. _deactivateAction: function(e) {
  45849. if (this._isActiveAction(e)) {
  45850. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45851. var r = t[i];
  45852. 0 === --r.useCount && (r.restoreOriginalState(),
  45853. this._takeBackBinding(r))
  45854. }
  45855. this._takeBackAction(e)
  45856. }
  45857. },
  45858. _initMemoryManager: function() {
  45859. this._actions = [],
  45860. this._nActiveActions = 0,
  45861. this._actionsByClip = {},
  45862. this._bindings = [],
  45863. this._nActiveBindings = 0,
  45864. this._bindingsByRootAndName = {},
  45865. this._controlInterpolants = [],
  45866. this._nActiveControlInterpolants = 0;
  45867. var e = this;
  45868. this.stats = {
  45869. actions: {
  45870. get total() {
  45871. return e._actions.length
  45872. },
  45873. get inUse() {
  45874. return e._nActiveActions
  45875. }
  45876. },
  45877. bindings: {
  45878. get total() {
  45879. return e._bindings.length
  45880. },
  45881. get inUse() {
  45882. return e._nActiveBindings
  45883. }
  45884. },
  45885. controlInterpolants: {
  45886. get total() {
  45887. return e._controlInterpolants.length
  45888. },
  45889. get inUse() {
  45890. return e._nActiveControlInterpolants
  45891. }
  45892. }
  45893. }
  45894. },
  45895. _isActiveAction: function(e) {
  45896. var t = e._cacheIndex;
  45897. return null !== t && t < this._nActiveActions
  45898. },
  45899. _addInactiveAction: function(e, t, i) {
  45900. var n = this._actions
  45901. , r = this._actionsByClip
  45902. , o = r[t];
  45903. if (void 0 === o)
  45904. o = {
  45905. knownActions: [e],
  45906. actionByRoot: {}
  45907. },
  45908. e._byClipCacheIndex = 0,
  45909. r[t] = o;
  45910. else {
  45911. var a = o.knownActions;
  45912. e._byClipCacheIndex = a.length,
  45913. a.push(e)
  45914. }
  45915. e._cacheIndex = n.length,
  45916. n.push(e),
  45917. o.actionByRoot[i] = e
  45918. },
  45919. _removeInactiveAction: function(e) {
  45920. var t = this._actions
  45921. , i = t[t.length - 1]
  45922. , n = e._cacheIndex;
  45923. i._cacheIndex = n,
  45924. t[n] = i,
  45925. t.pop(),
  45926. e._cacheIndex = null;
  45927. var r = e._clip.name
  45928. , o = this._actionsByClip
  45929. , a = o[r]
  45930. , s = a.knownActions
  45931. , l = s[s.length - 1]
  45932. , c = e._byClipCacheIndex;
  45933. l._byClipCacheIndex = c,
  45934. s[c] = l,
  45935. s.pop(),
  45936. e._byClipCacheIndex = null;
  45937. var h = a.actionByRoot
  45938. , u = (t._localRoot || this._root).uuid;
  45939. delete h[u],
  45940. 0 === s.length && delete o[r],
  45941. this._removeInactiveBindingsForAction(e)
  45942. },
  45943. _removeInactiveBindingsForAction: function(e) {
  45944. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45945. var r = t[i];
  45946. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45947. }
  45948. },
  45949. _lendAction: function(e) {
  45950. var t = this._actions
  45951. , i = e._cacheIndex
  45952. , n = this._nActiveActions++
  45953. , r = t[n];
  45954. e._cacheIndex = n,
  45955. t[n] = e,
  45956. r._cacheIndex = i,
  45957. t[i] = r
  45958. },
  45959. _takeBackAction: function(e) {
  45960. var t = this._actions
  45961. , i = e._cacheIndex
  45962. , n = --this._nActiveActions
  45963. , r = t[n];
  45964. e._cacheIndex = n,
  45965. t[n] = e,
  45966. r._cacheIndex = i,
  45967. t[i] = r
  45968. },
  45969. _addInactiveBinding: function(e, t, i) {
  45970. var n = this._bindingsByRootAndName
  45971. , r = n[t]
  45972. , o = this._bindings;
  45973. void 0 === r && (r = {},
  45974. n[t] = r),
  45975. r[i] = e,
  45976. e._cacheIndex = o.length,
  45977. o.push(e)
  45978. },
  45979. _removeInactiveBinding: function(e) {
  45980. var t = this._bindings
  45981. , i = e.binding
  45982. , n = i.rootNode.uuid
  45983. , r = i.path
  45984. , o = this._bindingsByRootAndName
  45985. , a = o[n]
  45986. , s = t[t.length - 1]
  45987. , l = e._cacheIndex;
  45988. s._cacheIndex = l,
  45989. t[l] = s,
  45990. t.pop(),
  45991. delete a[r];
  45992. e: {
  45993. for (var c in a)
  45994. break e;
  45995. delete o[n]
  45996. }
  45997. },
  45998. _lendBinding: function(e) {
  45999. var t = this._bindings
  46000. , i = e._cacheIndex
  46001. , n = this._nActiveBindings++
  46002. , r = t[n];
  46003. e._cacheIndex = n,
  46004. t[n] = e,
  46005. r._cacheIndex = i,
  46006. t[i] = r
  46007. },
  46008. _takeBackBinding: function(e) {
  46009. var t = this._bindings
  46010. , i = e._cacheIndex
  46011. , n = --this._nActiveBindings
  46012. , r = t[n];
  46013. e._cacheIndex = n,
  46014. t[n] = e,
  46015. r._cacheIndex = i,
  46016. t[i] = r
  46017. },
  46018. _lendControlInterpolant: function() {
  46019. var e = this._controlInterpolants
  46020. , t = this._nActiveControlInterpolants++
  46021. , i = e[t];
  46022. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46023. i.__cacheIndex = t,
  46024. e[t] = i),
  46025. i
  46026. },
  46027. _takeBackControlInterpolant: function(e) {
  46028. var t = this._controlInterpolants
  46029. , i = e.__cacheIndex
  46030. , n = --this._nActiveControlInterpolants
  46031. , r = t[n];
  46032. e.__cacheIndex = n,
  46033. t[n] = e,
  46034. r.__cacheIndex = i,
  46035. t[i] = r
  46036. },
  46037. _controlInterpolantsResultBuffer: new Float32Array(1)
  46038. }),
  46039. n.AnimationObjectGroup = function(e) {
  46040. this.uuid = n.Math.generateUUID(),
  46041. this._objects = Array.prototype.slice.call(arguments),
  46042. this.nCachedObjects_ = 0;
  46043. var t = {};
  46044. this._indicesByUUID = t;
  46045. for (var i = 0, r = arguments.length; i !== r; ++i)
  46046. t[arguments[i].uuid] = i;
  46047. this._paths = [],
  46048. this._parsedPaths = [],
  46049. this._bindings = [],
  46050. this._bindingsIndicesByPath = {};
  46051. var o = this;
  46052. this.stats = {
  46053. objects: {
  46054. get total() {
  46055. return o._objects.length
  46056. },
  46057. get inUse() {
  46058. return this.total - o.nCachedObjects_
  46059. }
  46060. },
  46061. get bindingsPerObject() {
  46062. return o._bindings.length
  46063. }
  46064. }
  46065. }
  46066. ,
  46067. n.AnimationObjectGroup.prototype = {
  46068. constructor: n.AnimationObjectGroup,
  46069. add: function(e) {
  46070. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46071. var d = arguments[h]
  46072. , p = d.uuid
  46073. , f = o[p];
  46074. if (void 0 === f) {
  46075. f = i++,
  46076. o[p] = f,
  46077. t.push(d);
  46078. for (var g = 0, m = c; g !== m; ++g)
  46079. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46080. } else if (f < r) {
  46081. var v = t[f]
  46082. , A = --r
  46083. , y = t[A];
  46084. o[y.uuid] = f,
  46085. t[f] = y,
  46086. o[p] = A,
  46087. t[A] = d;
  46088. for (var g = 0, m = c; g !== m; ++g) {
  46089. var C = l[g]
  46090. , I = C[A]
  46091. , E = C[f];
  46092. C[f] = I,
  46093. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46094. C[A] = E
  46095. }
  46096. } else
  46097. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46098. }
  46099. this.nCachedObjects_ = r
  46100. },
  46101. remove: function(e) {
  46102. for (var t = this._objects, i = (t.length,
  46103. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46104. var l = arguments[a]
  46105. , c = l.uuid
  46106. , h = n[c];
  46107. if (void 0 !== h && h >= i) {
  46108. var u = i++
  46109. , d = t[u];
  46110. n[d.uuid] = h,
  46111. t[h] = d,
  46112. n[c] = u,
  46113. t[u] = l;
  46114. for (var p = 0, f = o; p !== f; ++p) {
  46115. var g = r[p]
  46116. , m = g[u]
  46117. , v = g[h];
  46118. g[h] = m,
  46119. g[u] = v
  46120. }
  46121. }
  46122. }
  46123. this.nCachedObjects_ = i
  46124. },
  46125. uncache: function(e) {
  46126. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46127. var c = arguments[s]
  46128. , h = c.uuid
  46129. , u = r[h];
  46130. if (void 0 !== u)
  46131. if (delete r[h],
  46132. u < n) {
  46133. var d = --n
  46134. , p = t[d]
  46135. , f = --i
  46136. , g = t[f];
  46137. r[p.uuid] = u,
  46138. t[u] = p,
  46139. r[g.uuid] = d,
  46140. t[d] = g,
  46141. t.pop();
  46142. for (var m = 0, v = a; m !== v; ++m) {
  46143. var A = o[m]
  46144. , y = A[d]
  46145. , C = A[f];
  46146. A[u] = y,
  46147. A[d] = C,
  46148. A.pop()
  46149. }
  46150. } else {
  46151. var f = --i
  46152. , g = t[f];
  46153. r[g.uuid] = u,
  46154. t[u] = g,
  46155. t.pop();
  46156. for (var m = 0, v = a; m !== v; ++m) {
  46157. var A = o[m];
  46158. A[u] = A[f],
  46159. A.pop()
  46160. }
  46161. }
  46162. }
  46163. this.nCachedObjects_ = n
  46164. },
  46165. subscribe_: function(e, t) {
  46166. var i = this._bindingsIndicesByPath
  46167. , r = i[e]
  46168. , o = this._bindings;
  46169. if (void 0 !== r)
  46170. return o[r];
  46171. var a = this._paths
  46172. , s = this._parsedPaths
  46173. , l = this._objects
  46174. , c = l.length
  46175. , h = this.nCachedObjects_
  46176. , u = new Array(c);
  46177. r = o.length,
  46178. i[e] = r,
  46179. a.push(e),
  46180. s.push(t),
  46181. o.push(u);
  46182. for (var d = h, p = l.length; d !== p; ++d) {
  46183. var f = l[d];
  46184. u[d] = new n.PropertyBinding(f,e,t)
  46185. }
  46186. return u
  46187. },
  46188. unsubscribe_: function(e) {
  46189. var t = this._bindingsIndicesByPath
  46190. , i = t[e];
  46191. if (void 0 !== i) {
  46192. var n = this._paths
  46193. , r = this._parsedPaths
  46194. , o = this._bindings
  46195. , a = o.length - 1
  46196. , s = o[a]
  46197. , l = e[a];
  46198. t[l] = i,
  46199. o[i] = s,
  46200. o.pop(),
  46201. r[i] = r[a],
  46202. r.pop(),
  46203. n[i] = n[a],
  46204. n.pop()
  46205. }
  46206. }
  46207. },
  46208. n.AnimationUtils = {
  46209. arraySlice: function(e, t, i) {
  46210. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46211. },
  46212. convertArray: function(e, t, i) {
  46213. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46214. },
  46215. isTypedArray: function(e) {
  46216. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46217. },
  46218. getKeyframeOrder: function(e) {
  46219. function t(t, i) {
  46220. return e[t] - e[i]
  46221. }
  46222. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46223. n[r] = r;
  46224. return n.sort(t),
  46225. n
  46226. },
  46227. sortedArray: function(e, t, i) {
  46228. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46229. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46230. r[a++] = e[s + l];
  46231. return r
  46232. },
  46233. flattenJSON: function(e, t, i, n) {
  46234. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46235. o = e[r++];
  46236. if (void 0 !== o) {
  46237. var a = o[n];
  46238. if (void 0 !== a)
  46239. if (Array.isArray(a)) {
  46240. do
  46241. a = o[n],
  46242. void 0 !== a && (t.push(o.time),
  46243. i.push.apply(i, a)),
  46244. o = e[r++];
  46245. while (void 0 !== o)
  46246. } else if (void 0 !== a.toArray) {
  46247. do
  46248. a = o[n],
  46249. void 0 !== a && (t.push(o.time),
  46250. a.toArray(i, i.length)),
  46251. o = e[r++];
  46252. while (void 0 !== o)
  46253. } else
  46254. do
  46255. a = o[n],
  46256. void 0 !== a && (t.push(o.time),
  46257. i.push(a)),
  46258. o = e[r++];
  46259. while (void 0 !== o)
  46260. }
  46261. }
  46262. },
  46263. n.KeyframeTrack = function(e, t, i, r) {
  46264. if (void 0 === e)
  46265. throw new Error("track name is undefined");
  46266. if (void 0 === t || 0 === t.length)
  46267. throw new Error("no keyframes in track named " + e);
  46268. this.name = e,
  46269. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46270. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46271. this.setInterpolation(r || this.DefaultInterpolation),
  46272. this.validate(),
  46273. this.optimize()
  46274. }
  46275. ,
  46276. n.KeyframeTrack.prototype = {
  46277. constructor: n.KeyframeTrack,
  46278. TimeBufferType: Float32Array,
  46279. ValueBufferType: Float32Array,
  46280. DefaultInterpolation: n.InterpolateLinear,
  46281. InterpolantFactoryMethodDiscrete: function(e) {
  46282. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46283. },
  46284. InterpolantFactoryMethodLinear: function(e) {
  46285. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46286. },
  46287. InterpolantFactoryMethodSmooth: function(e) {
  46288. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46289. },
  46290. setInterpolation: function(e) {
  46291. var t = void 0;
  46292. switch (e) {
  46293. case n.InterpolateDiscrete:
  46294. t = this.InterpolantFactoryMethodDiscrete;
  46295. break;
  46296. case n.InterpolateLinear:
  46297. t = this.InterpolantFactoryMethodLinear;
  46298. break;
  46299. case n.InterpolateSmooth:
  46300. t = this.InterpolantFactoryMethodSmooth
  46301. }
  46302. if (void 0 === t) {
  46303. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46304. if (void 0 === this.createInterpolant) {
  46305. if (e === this.DefaultInterpolation)
  46306. throw new Error(i);
  46307. this.setInterpolation(this.DefaultInterpolation)
  46308. }
  46309. return void console.warn(i)
  46310. }
  46311. this.createInterpolant = t
  46312. },
  46313. getInterpolation: function() {
  46314. switch (this.createInterpolant) {
  46315. case this.InterpolantFactoryMethodDiscrete:
  46316. return n.InterpolateDiscrete;
  46317. case this.InterpolantFactoryMethodLinear:
  46318. return n.InterpolateLinear;
  46319. case this.InterpolantFactoryMethodSmooth:
  46320. return n.InterpolateSmooth
  46321. }
  46322. },
  46323. getValueSize: function() {
  46324. return this.values.length / this.times.length
  46325. },
  46326. shift: function(e) {
  46327. if (0 !== e)
  46328. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46329. t[i] += e;
  46330. return this
  46331. },
  46332. scale: function(e) {
  46333. if (1 !== e)
  46334. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46335. t[i] *= e;
  46336. return this
  46337. },
  46338. trim: function(e, t) {
  46339. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46340. ++o;
  46341. for (; a !== -1 && i[a] > t; )
  46342. --a;
  46343. if (++a,
  46344. 0 !== o || a !== r) {
  46345. o >= a && (a = Math.max(a, 1),
  46346. o = a - 1);
  46347. var s = this.getValueSize();
  46348. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46349. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46350. }
  46351. return this
  46352. },
  46353. validate: function() {
  46354. var e = !0
  46355. , t = this.getValueSize();
  46356. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46357. e = !1);
  46358. var i = this.times
  46359. , r = this.values
  46360. , o = i.length;
  46361. 0 === o && (console.error("track is empty", this),
  46362. e = !1);
  46363. for (var a = null, s = 0; s !== o; s++) {
  46364. var l = i[s];
  46365. if ("number" == typeof l && isNaN(l)) {
  46366. console.error("time is not a valid number", this, s, l),
  46367. e = !1;
  46368. break
  46369. }
  46370. if (null !== a && a > l) {
  46371. console.error("out of order keys", this, s, l, a),
  46372. e = !1;
  46373. break
  46374. }
  46375. a = l
  46376. }
  46377. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46378. for (var s = 0, c = r.length; s !== c; ++s) {
  46379. var h = r[s];
  46380. if (isNaN(h)) {
  46381. console.error("value is not a valid number", this, s, h),
  46382. e = !1;
  46383. break
  46384. }
  46385. }
  46386. return e
  46387. },
  46388. optimize: function() {
  46389. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46390. var s = !1
  46391. , l = e[o]
  46392. , c = e[o + 1];
  46393. if (l !== c && (1 !== o || l !== l[0]))
  46394. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46395. var f = t[h + p];
  46396. if (f !== t[u + p] || f !== t[d + p]) {
  46397. s = !0;
  46398. break
  46399. }
  46400. }
  46401. if (s) {
  46402. if (o !== r) {
  46403. e[r] = e[o];
  46404. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46405. t[m + p] = t[g + p]
  46406. }
  46407. ++r
  46408. }
  46409. }
  46410. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46411. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46412. this
  46413. }
  46414. },
  46415. Object.assign(n.KeyframeTrack, {
  46416. parse: function(e) {
  46417. if (void 0 === e.type)
  46418. throw new Error("track type undefined, can not parse");
  46419. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46420. if (void 0 === e.times) {
  46421. console.warn("legacy JSON format detected, converting");
  46422. var i = []
  46423. , r = [];
  46424. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46425. e.times = i,
  46426. e.values = r
  46427. }
  46428. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46429. },
  46430. toJSON: function(e) {
  46431. var t, i = e.constructor;
  46432. if (void 0 !== i.toJSON)
  46433. t = i.toJSON(e);
  46434. else {
  46435. t = {
  46436. name: e.name,
  46437. times: n.AnimationUtils.convertArray(e.times, Array),
  46438. values: n.AnimationUtils.convertArray(e.values, Array)
  46439. };
  46440. var r = e.getInterpolation();
  46441. r !== e.DefaultInterpolation && (t.interpolation = r)
  46442. }
  46443. return t.type = e.ValueTypeName,
  46444. t
  46445. },
  46446. _getTrackTypeForValueTypeName: function(e) {
  46447. switch (e.toLowerCase()) {
  46448. case "scalar":
  46449. case "double":
  46450. case "float":
  46451. case "number":
  46452. case "integer":
  46453. return n.NumberKeyframeTrack;
  46454. case "vector":
  46455. case "vector2":
  46456. case "vector3":
  46457. case "vector4":
  46458. return n.VectorKeyframeTrack;
  46459. case "color":
  46460. return n.ColorKeyframeTrack;
  46461. case "quaternion":
  46462. return n.QuaternionKeyframeTrack;
  46463. case "bool":
  46464. case "boolean":
  46465. return n.BooleanKeyframeTrack;
  46466. case "string":
  46467. return n.StringKeyframeTrack
  46468. }
  46469. throw new Error("Unsupported typeName: " + e)
  46470. }
  46471. }),
  46472. n.PropertyBinding = function(e, t, i) {
  46473. this.path = t,
  46474. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46475. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46476. this.rootNode = e
  46477. }
  46478. ,
  46479. n.PropertyBinding.prototype = {
  46480. constructor: n.PropertyBinding,
  46481. getValue: function(e, t) {
  46482. this.bind(),
  46483. this.getValue(e, t)
  46484. },
  46485. setValue: function(e, t) {
  46486. this.bind(),
  46487. this.setValue(e, t)
  46488. },
  46489. bind: function() {
  46490. var e = this.node
  46491. , t = this.parsedPath
  46492. , i = t.objectName
  46493. , r = t.propertyName
  46494. , o = t.propertyIndex;
  46495. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46496. this.node = e),
  46497. this.getValue = this._getValue_unavailable,
  46498. this.setValue = this._setValue_unavailable,
  46499. !e)
  46500. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46501. if (i) {
  46502. var a = t.objectIndex;
  46503. switch (i) {
  46504. case "materials":
  46505. if (!e.material)
  46506. return void console.error(" can not bind to material as node does not have a material", this);
  46507. if (!e.material.materials)
  46508. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46509. e = e.material.materials;
  46510. break;
  46511. case "bones":
  46512. if (!e.skeleton)
  46513. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46514. e = e.skeleton.bones;
  46515. for (var s = 0; s < e.length; s++)
  46516. if (e[s].name === a) {
  46517. a = s;
  46518. break
  46519. }
  46520. break;
  46521. default:
  46522. if (void 0 === e[i])
  46523. return void console.error(" can not bind to objectName of node, undefined", this);
  46524. e = e[i]
  46525. }
  46526. if (void 0 !== a) {
  46527. if (void 0 === e[a])
  46528. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46529. e = e[a]
  46530. }
  46531. }
  46532. var l = e[r];
  46533. if (!l) {
  46534. var c = t.nodeName;
  46535. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46536. }
  46537. var h = this.Versioning.None;
  46538. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46539. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46540. this.targetObject = e);
  46541. var u = this.BindingType.Direct;
  46542. if (void 0 !== o) {
  46543. if ("morphTargetInfluences" === r) {
  46544. if (!e.geometry)
  46545. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46546. if (!e.geometry.morphTargets)
  46547. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46548. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46549. if (e.geometry.morphTargets[s].name === o) {
  46550. o = s;
  46551. break
  46552. }
  46553. }
  46554. u = this.BindingType.ArrayElement,
  46555. this.resolvedProperty = l,
  46556. this.propertyIndex = o
  46557. } else
  46558. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46559. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46560. this.resolvedProperty = l) : this.propertyName = r;
  46561. this.getValue = this.GetterByBindingType[u],
  46562. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46563. },
  46564. unbind: function() {
  46565. this.node = null,
  46566. this.getValue = this._getValue_unbound,
  46567. this.setValue = this._setValue_unbound
  46568. }
  46569. },
  46570. Object.assign(n.PropertyBinding.prototype, {
  46571. _getValue_unavailable: function() {},
  46572. _setValue_unavailable: function() {},
  46573. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46574. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46575. BindingType: {
  46576. Direct: 0,
  46577. EntireArray: 1,
  46578. ArrayElement: 2,
  46579. HasFromToArray: 3
  46580. },
  46581. Versioning: {
  46582. None: 0,
  46583. NeedsUpdate: 1,
  46584. MatrixWorldNeedsUpdate: 2
  46585. },
  46586. GetterByBindingType: [function(e, t) {
  46587. e[t] = this.node[this.propertyName]
  46588. }
  46589. , function(e, t) {
  46590. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46591. e[t++] = i[n]
  46592. }
  46593. , function(e, t) {
  46594. e[t] = this.resolvedProperty[this.propertyIndex]
  46595. }
  46596. , function(e, t) {
  46597. this.resolvedProperty.toArray(e, t)
  46598. }
  46599. ],
  46600. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46601. this.node[this.propertyName] = e[t]
  46602. }
  46603. , function(e, t) {
  46604. this.node[this.propertyName] = e[t],
  46605. this.targetObject.needsUpdate = !0
  46606. }
  46607. , function(e, t) {
  46608. this.node[this.propertyName] = e[t],
  46609. this.targetObject.matrixWorldNeedsUpdate = !0
  46610. }
  46611. ], [function(e, t) {
  46612. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46613. i[n] = e[t++]
  46614. }
  46615. , function(e, t) {
  46616. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46617. i[n] = e[t++];
  46618. this.targetObject.needsUpdate = !0
  46619. }
  46620. , function(e, t) {
  46621. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46622. i[n] = e[t++];
  46623. this.targetObject.matrixWorldNeedsUpdate = !0
  46624. }
  46625. ], [function(e, t) {
  46626. this.resolvedProperty[this.propertyIndex] = e[t]
  46627. }
  46628. , function(e, t) {
  46629. this.resolvedProperty[this.propertyIndex] = e[t],
  46630. this.targetObject.needsUpdate = !0
  46631. }
  46632. , function(e, t) {
  46633. this.resolvedProperty[this.propertyIndex] = e[t],
  46634. this.targetObject.matrixWorldNeedsUpdate = !0
  46635. }
  46636. ], [function(e, t) {
  46637. this.resolvedProperty.fromArray(e, t)
  46638. }
  46639. , function(e, t) {
  46640. this.resolvedProperty.fromArray(e, t),
  46641. this.targetObject.needsUpdate = !0
  46642. }
  46643. , function(e, t) {
  46644. this.resolvedProperty.fromArray(e, t),
  46645. this.targetObject.matrixWorldNeedsUpdate = !0
  46646. }
  46647. ]]
  46648. }),
  46649. n.PropertyBinding.Composite = function(e, t, i) {
  46650. var r = i || n.PropertyBinding.parseTrackName(t);
  46651. this._targetGroup = e,
  46652. this._bindings = e.subscribe_(t, r)
  46653. }
  46654. ,
  46655. n.PropertyBinding.Composite.prototype = {
  46656. constructor: n.PropertyBinding.Composite,
  46657. getValue: function(e, t) {
  46658. this.bind();
  46659. var i = this._targetGroup.nCachedObjects_
  46660. , n = this._bindings[i];
  46661. void 0 !== n && n.getValue(e, t)
  46662. },
  46663. setValue: function(e, t) {
  46664. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46665. i[n].setValue(e, t)
  46666. },
  46667. bind: function() {
  46668. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46669. e[t].bind()
  46670. },
  46671. unbind: function() {
  46672. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46673. e[t].unbind()
  46674. }
  46675. },
  46676. n.PropertyBinding.create = function(e, t, i) {
  46677. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46678. }
  46679. ,
  46680. n.PropertyBinding.parseTrackName = function(e) {
  46681. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46682. , i = t.exec(e);
  46683. if (!i)
  46684. throw new Error("cannot parse trackName at all: " + e);
  46685. i.index === t.lastIndex && t.lastIndex++;
  46686. var n = {
  46687. nodeName: i[3],
  46688. objectName: i[5],
  46689. objectIndex: i[7],
  46690. propertyName: i[9],
  46691. propertyIndex: i[11]
  46692. };
  46693. if (null === n.propertyName || 0 === n.propertyName.length)
  46694. throw new Error("can not parse propertyName from trackName: " + e);
  46695. return n
  46696. }
  46697. ,
  46698. n.PropertyBinding.findNode = function(e, t) {
  46699. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46700. return e;
  46701. if (e.skeleton) {
  46702. var i = function(e) {
  46703. for (var i = 0; i < e.bones.length; i++) {
  46704. var n = e.bones[i];
  46705. if (n.name === t)
  46706. return n
  46707. }
  46708. return null
  46709. }
  46710. , n = i(e.skeleton);
  46711. if (n)
  46712. return n
  46713. }
  46714. if (e.children) {
  46715. var r = function(e) {
  46716. for (var i = 0; i < e.length; i++) {
  46717. var n = e[i];
  46718. if (n.name === t || n.uuid === t)
  46719. return n;
  46720. var o = r(n.children);
  46721. if (o)
  46722. return o
  46723. }
  46724. return null
  46725. }
  46726. , o = r(e.children);
  46727. if (o)
  46728. return o
  46729. }
  46730. return null
  46731. }
  46732. ,
  46733. n.PropertyMixer = function(e, t, i) {
  46734. this.binding = e,
  46735. this.valueSize = i;
  46736. var n, r = Float64Array;
  46737. switch (t) {
  46738. case "quaternion":
  46739. n = this._slerp;
  46740. break;
  46741. case "string":
  46742. case "bool":
  46743. r = Array,
  46744. n = this._select;
  46745. break;
  46746. default:
  46747. n = this._lerp
  46748. }
  46749. this.buffer = new r(4 * i),
  46750. this._mixBufferRegion = n,
  46751. this.cumulativeWeight = 0,
  46752. this.useCount = 0,
  46753. this.referenceCount = 0
  46754. }
  46755. ,
  46756. n.PropertyMixer.prototype = {
  46757. constructor: n.PropertyMixer,
  46758. accumulate: function(e, t) {
  46759. var i = this.buffer
  46760. , n = this.valueSize
  46761. , r = e * n + n
  46762. , o = this.cumulativeWeight;
  46763. if (0 === o) {
  46764. for (var a = 0; a !== n; ++a)
  46765. i[r + a] = i[a];
  46766. o = t
  46767. } else {
  46768. o += t;
  46769. var s = t / o;
  46770. this._mixBufferRegion(i, r, 0, s, n)
  46771. }
  46772. this.cumulativeWeight = o
  46773. },
  46774. apply: function(e) {
  46775. var t = this.valueSize
  46776. , i = this.buffer
  46777. , n = e * t + t
  46778. , r = this.cumulativeWeight
  46779. , o = this.binding;
  46780. if (this.cumulativeWeight = 0,
  46781. r < 1) {
  46782. var a = 3 * t;
  46783. this._mixBufferRegion(i, n, a, 1 - r, t)
  46784. }
  46785. for (var s = t, l = t + t; s !== l; ++s)
  46786. if (i[s] !== i[s + t]) {
  46787. o.setValue(i, n);
  46788. break
  46789. }
  46790. },
  46791. saveOriginalState: function() {
  46792. var e = this.binding
  46793. , t = this.buffer
  46794. , i = this.valueSize
  46795. , n = 3 * i;
  46796. e.getValue(t, n);
  46797. for (var r = i, o = n; r !== o; ++r)
  46798. t[r] = t[n + r % i];
  46799. this.cumulativeWeight = 0
  46800. },
  46801. restoreOriginalState: function() {
  46802. var e = 3 * this.valueSize;
  46803. this.binding.setValue(this.buffer, e)
  46804. },
  46805. _select: function(e, t, i, n, r) {
  46806. if (n >= .5)
  46807. for (var o = 0; o !== r; ++o)
  46808. e[t + o] = e[i + o]
  46809. },
  46810. _slerp: function(e, t, i, r, o) {
  46811. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46812. },
  46813. _lerp: function(e, t, i, n, r) {
  46814. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46815. var s = t + a;
  46816. e[s] = e[s] * o + e[i + a] * n
  46817. }
  46818. }
  46819. },
  46820. n.BooleanKeyframeTrack = function(e, t, i) {
  46821. n.KeyframeTrack.call(this, e, t, i)
  46822. }
  46823. ,
  46824. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46825. constructor: n.BooleanKeyframeTrack,
  46826. ValueTypeName: "bool",
  46827. ValueBufferType: Array,
  46828. DefaultInterpolation: n.IntepolateDiscrete,
  46829. InterpolantFactoryMethodLinear: void 0,
  46830. InterpolantFactoryMethodSmooth: void 0
  46831. }),
  46832. n.NumberKeyframeTrack = function(e, t, i, r) {
  46833. n.KeyframeTrack.call(this, e, t, i, r)
  46834. }
  46835. ,
  46836. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46837. constructor: n.NumberKeyframeTrack,
  46838. ValueTypeName: "number"
  46839. }),
  46840. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46841. n.KeyframeTrack.call(this, e, t, i, r)
  46842. }
  46843. ,
  46844. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46845. constructor: n.QuaternionKeyframeTrack,
  46846. ValueTypeName: "quaternion",
  46847. DefaultInterpolation: n.InterpolateLinear,
  46848. InterpolantFactoryMethodLinear: function(e) {
  46849. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46850. },
  46851. InterpolantFactoryMethodSmooth: void 0
  46852. }),
  46853. n.StringKeyframeTrack = function(e, t, i, r) {
  46854. n.KeyframeTrack.call(this, e, t, i, r)
  46855. }
  46856. ,
  46857. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46858. constructor: n.StringKeyframeTrack,
  46859. ValueTypeName: "string",
  46860. ValueBufferType: Array,
  46861. DefaultInterpolation: n.IntepolateDiscrete,
  46862. InterpolantFactoryMethodLinear: void 0,
  46863. InterpolantFactoryMethodSmooth: void 0
  46864. }),
  46865. n.VectorKeyframeTrack = function(e, t, i, r) {
  46866. n.KeyframeTrack.call(this, e, t, i, r)
  46867. }
  46868. ,
  46869. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46870. constructor: n.VectorKeyframeTrack,
  46871. ValueTypeName: "vector"
  46872. }),
  46873. n.Audio = function(e) {
  46874. n.Object3D.call(this),
  46875. this.type = "Audio",
  46876. this.context = e.context,
  46877. this.source = this.context.createBufferSource(),
  46878. this.source.onended = this.onEnded.bind(this),
  46879. this.gain = this.context.createGain(),
  46880. this.gain.connect(e.getInput()),
  46881. this.autoplay = !1,
  46882. this.startTime = 0,
  46883. this.playbackRate = 1,
  46884. this.isPlaying = !1,
  46885. this.hasPlaybackControl = !0,
  46886. this.sourceType = "empty",
  46887. this.filter = null
  46888. }
  46889. ,
  46890. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46891. n.Audio.prototype.constructor = n.Audio,
  46892. n.Audio.prototype.getOutput = function() {
  46893. return this.gain
  46894. }
  46895. ,
  46896. n.Audio.prototype.load = function(e) {
  46897. var t = new n.AudioBuffer(this.context);
  46898. return t.load(e),
  46899. this.setBuffer(t),
  46900. this
  46901. }
  46902. ,
  46903. n.Audio.prototype.setNodeSource = function(e) {
  46904. return this.hasPlaybackControl = !1,
  46905. this.sourceType = "audioNode",
  46906. this.source = e,
  46907. this.connect(),
  46908. this
  46909. }
  46910. ,
  46911. n.Audio.prototype.setBuffer = function(e) {
  46912. var t = this;
  46913. return e.onReady(function(e) {
  46914. t.source.buffer = e,
  46915. t.sourceType = "buffer",
  46916. t.autoplay && t.play()
  46917. }),
  46918. this
  46919. }
  46920. ,
  46921. n.Audio.prototype.play = function() {
  46922. if (this.isPlaying === !0)
  46923. return void console.warn("THREE.Audio: Audio is already playing.");
  46924. if (this.hasPlaybackControl === !1)
  46925. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46926. var e = this.context.createBufferSource();
  46927. e.buffer = this.source.buffer,
  46928. e.loop = this.source.loop,
  46929. e.onended = this.source.onended,
  46930. e.start(0, this.startTime),
  46931. e.playbackRate.value = this.playbackRate,
  46932. this.isPlaying = !0,
  46933. this.source = e,
  46934. this.connect()
  46935. }
  46936. ,
  46937. n.Audio.prototype.pause = function() {
  46938. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46939. void (this.startTime = this.context.currentTime))
  46940. }
  46941. ,
  46942. n.Audio.prototype.stop = function() {
  46943. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46944. void (this.startTime = 0))
  46945. }
  46946. ,
  46947. n.Audio.prototype.connect = function() {
  46948. null !== this.filter ? (this.source.connect(this.filter),
  46949. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46950. }
  46951. ,
  46952. n.Audio.prototype.disconnect = function() {
  46953. null !== this.filter ? (this.source.disconnect(this.filter),
  46954. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46955. }
  46956. ,
  46957. n.Audio.prototype.getFilter = function() {
  46958. return this.filter
  46959. }
  46960. ,
  46961. n.Audio.prototype.setFilter = function(e) {
  46962. void 0 === e && (e = null),
  46963. this.isPlaying === !0 ? (this.disconnect(),
  46964. this.filter = e,
  46965. this.connect()) : this.filter = e
  46966. }
  46967. ,
  46968. n.Audio.prototype.setPlaybackRate = function(e) {
  46969. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46970. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46971. }
  46972. ,
  46973. n.Audio.prototype.getPlaybackRate = function() {
  46974. return this.playbackRate
  46975. }
  46976. ,
  46977. n.Audio.prototype.onEnded = function() {
  46978. this.isPlaying = !1
  46979. }
  46980. ,
  46981. n.Audio.prototype.setLoop = function(e) {
  46982. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46983. }
  46984. ,
  46985. n.Audio.prototype.getLoop = function() {
  46986. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46987. !1) : this.source.loop
  46988. }
  46989. ,
  46990. n.Audio.prototype.setVolume = function(e) {
  46991. this.gain.gain.value = e
  46992. }
  46993. ,
  46994. n.Audio.prototype.getVolume = function() {
  46995. return this.gain.gain.value
  46996. }
  46997. ,
  46998. n.AudioAnalyser = function(e, t) {
  46999. this.analyser = e.context.createAnalyser(),
  47000. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47001. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47002. e.getOutput().connect(this.analyser)
  47003. }
  47004. ,
  47005. n.AudioAnalyser.prototype = {
  47006. constructor: n.AudioAnalyser,
  47007. getData: function() {
  47008. return this.analyser.getByteFrequencyData(this.data),
  47009. this.data
  47010. }
  47011. },
  47012. n.AudioBuffer = function(e) {
  47013. this.context = e,
  47014. this.ready = !1,
  47015. this.readyCallbacks = []
  47016. }
  47017. ,
  47018. n.AudioBuffer.prototype.load = function(e) {
  47019. var t = this
  47020. , i = new XMLHttpRequest;
  47021. return i.open("GET", e, !0),
  47022. i.responseType = "arraybuffer",
  47023. i.onload = function(e) {
  47024. t.context.decodeAudioData(this.response, function(e) {
  47025. t.buffer = e,
  47026. t.ready = !0;
  47027. for (var i = 0; i < t.readyCallbacks.length; i++)
  47028. t.readyCallbacks[i](t.buffer);
  47029. t.readyCallbacks = []
  47030. })
  47031. }
  47032. ,
  47033. i.send(),
  47034. this
  47035. }
  47036. ,
  47037. n.AudioBuffer.prototype.onReady = function(e) {
  47038. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47039. }
  47040. ,
  47041. n.PositionalAudio = function(e) {
  47042. n.Audio.call(this, e),
  47043. this.panner = this.context.createPanner(),
  47044. this.panner.connect(this.gain)
  47045. }
  47046. ,
  47047. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47048. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47049. n.PositionalAudio.prototype.getOutput = function() {
  47050. return this.panner
  47051. }
  47052. ,
  47053. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47054. this.panner.refDistance = e
  47055. }
  47056. ,
  47057. n.PositionalAudio.prototype.getRefDistance = function() {
  47058. return this.panner.refDistance
  47059. }
  47060. ,
  47061. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47062. this.panner.rolloffFactor = e
  47063. }
  47064. ,
  47065. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47066. return this.panner.rolloffFactor
  47067. }
  47068. ,
  47069. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47070. this.panner.distanceModel = e
  47071. }
  47072. ,
  47073. n.PositionalAudio.prototype.getDistanceModel = function() {
  47074. return this.panner.distanceModel
  47075. }
  47076. ,
  47077. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47078. this.panner.maxDistance = e
  47079. }
  47080. ,
  47081. n.PositionalAudio.prototype.getMaxDistance = function() {
  47082. return this.panner.maxDistance
  47083. }
  47084. ,
  47085. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47086. var e = new n.Vector3;
  47087. return function(t) {
  47088. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47089. e.setFromMatrixPosition(this.matrixWorld),
  47090. this.panner.setPosition(e.x, e.y, e.z)
  47091. }
  47092. }(),
  47093. n.AudioListener = function() {
  47094. n.Object3D.call(this),
  47095. this.type = "AudioListener",
  47096. this.context = new (window.AudioContext || window.webkitAudioContext),
  47097. this.gain = this.context.createGain(),
  47098. this.gain.connect(this.context.destination),
  47099. this.filter = null
  47100. }
  47101. ,
  47102. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47103. n.AudioListener.prototype.constructor = n.AudioListener,
  47104. n.AudioListener.prototype.getInput = function() {
  47105. return this.gain
  47106. }
  47107. ,
  47108. n.AudioListener.prototype.removeFilter = function() {
  47109. null !== this.filter && (this.gain.disconnect(this.filter),
  47110. this.filter.disconnect(this.context.destination),
  47111. this.gain.connect(this.context.destination),
  47112. this.filter = null)
  47113. }
  47114. ,
  47115. n.AudioListener.prototype.setFilter = function(e) {
  47116. null !== this.filter ? (this.gain.disconnect(this.filter),
  47117. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47118. this.filter = e,
  47119. this.gain.connect(this.filter),
  47120. this.filter.connect(this.context.destination)
  47121. }
  47122. ,
  47123. n.AudioListener.prototype.getFilter = function() {
  47124. return this.filter
  47125. }
  47126. ,
  47127. n.AudioListener.prototype.setMasterVolume = function(e) {
  47128. this.gain.gain.value = e
  47129. }
  47130. ,
  47131. n.AudioListener.prototype.getMasterVolume = function() {
  47132. return this.gain.gain.value
  47133. }
  47134. ,
  47135. n.AudioListener.prototype.updateMatrixWorld = function() {
  47136. var e = new n.Vector3
  47137. , t = new n.Quaternion
  47138. , i = new n.Vector3
  47139. , r = new n.Vector3;
  47140. return function(o) {
  47141. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47142. var a = this.context.listener
  47143. , s = this.up;
  47144. this.matrixWorld.decompose(e, t, i),
  47145. r.set(0, 0, -1).applyQuaternion(t),
  47146. a.setPosition(e.x, e.y, e.z),
  47147. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47148. }
  47149. }(),
  47150. n.Camera = function() {
  47151. n.Object3D.call(this),
  47152. this.type = "Camera",
  47153. this.matrixWorldInverse = new n.Matrix4,
  47154. this.projectionMatrix = new n.Matrix4
  47155. }
  47156. ,
  47157. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47158. n.Camera.prototype.constructor = n.Camera,
  47159. n.Camera.prototype.getWorldDirection = function() {
  47160. var e = new n.Quaternion;
  47161. return function(t) {
  47162. var i = t || new n.Vector3;
  47163. return this.getWorldQuaternion(e),
  47164. i.set(0, 0, -1).applyQuaternion(e)
  47165. }
  47166. }(),
  47167. n.Camera.prototype.lookAt = function() {
  47168. var e = new n.Matrix4;
  47169. return function(t) {
  47170. e.lookAt(this.position, t, this.up),
  47171. this.quaternion.setFromRotationMatrix(e)
  47172. }
  47173. }(),
  47174. n.Camera.prototype.clone = function() {
  47175. return (new this.constructor).copy(this)
  47176. }
  47177. ,
  47178. n.Camera.prototype.copy = function(e) {
  47179. return n.Object3D.prototype.copy.call(this, e),
  47180. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47181. this.projectionMatrix.copy(e.projectionMatrix),
  47182. this
  47183. }
  47184. ,
  47185. n.CubeCamera = function(e, t, i) {
  47186. n.Object3D.call(this),
  47187. this.type = "CubeCamera";
  47188. var r = 90
  47189. , o = 1
  47190. , a = new n.PerspectiveCamera(r,o,e,t);
  47191. a.up.set(0, -1, 0),
  47192. a.lookAt(new n.Vector3(1,0,0)),
  47193. this.add(a);
  47194. var s = new n.PerspectiveCamera(r,o,e,t);
  47195. s.up.set(0, -1, 0),
  47196. s.lookAt(new n.Vector3(-1,0,0)),
  47197. this.add(s);
  47198. var l = new n.PerspectiveCamera(r,o,e,t);
  47199. l.up.set(0, 0, 1),
  47200. l.lookAt(new n.Vector3(0,1,0)),
  47201. this.add(l);
  47202. var c = new n.PerspectiveCamera(r,o,e,t);
  47203. c.up.set(0, 0, -1),
  47204. c.lookAt(new n.Vector3(0,-1,0)),
  47205. this.add(c);
  47206. var h = new n.PerspectiveCamera(r,o,e,t);
  47207. h.up.set(0, -1, 0),
  47208. h.lookAt(new n.Vector3(0,0,1)),
  47209. this.add(h);
  47210. var u = new n.PerspectiveCamera(r,o,e,t);
  47211. u.up.set(0, -1, 0),
  47212. u.lookAt(new n.Vector3(0,0,-1)),
  47213. this.add(u);
  47214. var d = {
  47215. format: n.RGBFormat,
  47216. magFilter: n.LinearFilter,
  47217. minFilter: n.LinearFilter
  47218. };
  47219. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47220. this.updateCubeMap = function(e, t) {
  47221. null === this.parent && this.updateMatrixWorld();
  47222. var i = this.renderTarget
  47223. , n = i.texture.generateMipmaps;
  47224. i.texture.generateMipmaps = !1,
  47225. i.activeCubeFace = 0,
  47226. e.render(t, a, i),
  47227. i.activeCubeFace = 1,
  47228. e.render(t, s, i),
  47229. i.activeCubeFace = 2,
  47230. e.render(t, l, i),
  47231. i.activeCubeFace = 3,
  47232. e.render(t, c, i),
  47233. i.activeCubeFace = 4,
  47234. e.render(t, h, i),
  47235. i.texture.generateMipmaps = n,
  47236. i.activeCubeFace = 5,
  47237. e.render(t, u, i),
  47238. e.setRenderTarget(null)
  47239. }
  47240. }
  47241. ,
  47242. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47243. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47244. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47245. n.Camera.call(this),
  47246. this.type = "OrthographicCamera",
  47247. this.zoom = 1,
  47248. this.left = e,
  47249. this.right = t,
  47250. this.top = i,
  47251. this.bottom = r,
  47252. this.near = void 0 !== o ? o : .1,
  47253. this.far = void 0 !== a ? a : 2e3,
  47254. this.updateProjectionMatrix()
  47255. }
  47256. ,
  47257. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47258. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47259. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47260. var e = (this.right - this.left) / (2 * this.zoom)
  47261. , t = (this.top - this.bottom) / (2 * this.zoom)
  47262. , i = (this.right + this.left) / 2
  47263. , n = (this.top + this.bottom) / 2;
  47264. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47265. }
  47266. ,
  47267. n.OrthographicCamera.prototype.copy = function(e) {
  47268. return n.Camera.prototype.copy.call(this, e),
  47269. this.left = e.left,
  47270. this.right = e.right,
  47271. this.top = e.top,
  47272. this.bottom = e.bottom,
  47273. this.near = e.near,
  47274. this.far = e.far,
  47275. this.zoom = e.zoom,
  47276. this
  47277. }
  47278. ,
  47279. n.OrthographicCamera.prototype.toJSON = function(e) {
  47280. var t = n.Object3D.prototype.toJSON.call(this, e);
  47281. return t.object.zoom = this.zoom,
  47282. t.object.left = this.left,
  47283. t.object.right = this.right,
  47284. t.object.top = this.top,
  47285. t.object.bottom = this.bottom,
  47286. t.object.near = this.near,
  47287. t.object.far = this.far,
  47288. t
  47289. }
  47290. ,
  47291. n.PerspectiveCamera = function(e, t, i, r) {
  47292. n.Camera.call(this),
  47293. this.type = "PerspectiveCamera",
  47294. this.focalLength = 10,
  47295. this.zoom = 1,
  47296. this.fov = void 0 !== e ? e : 50,
  47297. this.aspect = void 0 !== t ? t : 1,
  47298. this.near = void 0 !== i ? i : .1,
  47299. this.far = void 0 !== r ? r : 2e3,
  47300. this.updateProjectionMatrix()
  47301. }
  47302. ,
  47303. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47304. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47305. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47306. void 0 === t && (t = 24),
  47307. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47308. this.updateProjectionMatrix()
  47309. }
  47310. ,
  47311. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47312. this.fullWidth = e,
  47313. this.fullHeight = t,
  47314. this.x = i,
  47315. this.y = n,
  47316. this.width = r,
  47317. this.height = o,
  47318. this.updateProjectionMatrix()
  47319. }
  47320. ,
  47321. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47322. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47323. if (this.fullWidth) {
  47324. var t = this.fullWidth / this.fullHeight
  47325. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47326. , r = -i
  47327. , o = t * r
  47328. , a = t * i
  47329. , s = Math.abs(a - o)
  47330. , l = Math.abs(i - r);
  47331. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47332. } else
  47333. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47334. }
  47335. ,
  47336. n.PerspectiveCamera.prototype.copy = function(e) {
  47337. return n.Camera.prototype.copy.call(this, e),
  47338. this.focalLength = e.focalLength,
  47339. this.zoom = e.zoom,
  47340. this.fov = e.fov,
  47341. this.aspect = e.aspect,
  47342. this.near = e.near,
  47343. this.far = e.far,
  47344. this
  47345. }
  47346. ,
  47347. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47348. var t = n.Object3D.prototype.toJSON.call(this, e);
  47349. return t.object.focalLength = this.focalLength,
  47350. t.object.zoom = this.zoom,
  47351. t.object.fov = this.fov,
  47352. t.object.aspect = this.aspect,
  47353. t.object.near = this.near,
  47354. t.object.far = this.far,
  47355. t
  47356. }
  47357. ,
  47358. n.StereoCamera = function() {
  47359. this.type = "StereoCamera",
  47360. this.aspect = 1,
  47361. this.cameraL = new n.PerspectiveCamera,
  47362. this.cameraL.layers.enable(1),
  47363. this.cameraL.matrixAutoUpdate = !1,
  47364. this.cameraR = new n.PerspectiveCamera,
  47365. this.cameraR.layers.enable(2),
  47366. this.cameraR.matrixAutoUpdate = !1
  47367. }
  47368. ,
  47369. n.StereoCamera.prototype = {
  47370. constructor: n.StereoCamera,
  47371. update: function() {
  47372. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47373. return function(l) {
  47374. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47375. if (c) {
  47376. e = l.focalLength,
  47377. t = l.fov,
  47378. i = l.aspect * this.aspect,
  47379. r = l.near,
  47380. o = l.far;
  47381. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47382. s.elements[12] = -p,
  47383. a.elements[12] = p,
  47384. h = -g * i + f,
  47385. u = g * i + f,
  47386. d.elements[0] = 2 * r / (u - h),
  47387. d.elements[8] = (u + h) / (u - h),
  47388. this.cameraL.projectionMatrix.copy(d),
  47389. h = -g * i - f,
  47390. u = g * i - f,
  47391. d.elements[0] = 2 * r / (u - h),
  47392. d.elements[8] = (u + h) / (u - h),
  47393. this.cameraR.projectionMatrix.copy(d)
  47394. }
  47395. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47396. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47397. }
  47398. }()
  47399. },
  47400. n.Light = function(e, t) {
  47401. n.Object3D.call(this),
  47402. this.type = "Light",
  47403. this.color = new n.Color(e),
  47404. this.intensity = void 0 !== t ? t : 1,
  47405. this.receiveShadow = void 0
  47406. }
  47407. ,
  47408. n.Light.prototype = Object.create(n.Object3D.prototype),
  47409. n.Light.prototype.constructor = n.Light,
  47410. n.Light.prototype.copy = function(e) {
  47411. return n.Object3D.prototype.copy.call(this, e),
  47412. this.color.copy(e.color),
  47413. this.intensity = e.intensity,
  47414. this
  47415. }
  47416. ,
  47417. n.Light.prototype.toJSON = function(e) {
  47418. var t = n.Object3D.prototype.toJSON.call(this, e);
  47419. return t.object.color = this.color.getHex(),
  47420. t.object.intensity = this.intensity,
  47421. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47422. void 0 !== this.distance && (t.object.distance = this.distance),
  47423. void 0 !== this.angle && (t.object.angle = this.angle),
  47424. void 0 !== this.decay && (t.object.decay = this.decay),
  47425. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47426. t
  47427. }
  47428. ,
  47429. n.LightShadow = function(e) {
  47430. this.camera = e,
  47431. this.bias = 0,
  47432. this.radius = 1,
  47433. this.mapSize = new n.Vector2(512,512),
  47434. this.map = null,
  47435. this.matrix = new n.Matrix4
  47436. }
  47437. ,
  47438. n.LightShadow.prototype = {
  47439. constructor: n.LightShadow,
  47440. copy: function(e) {
  47441. return this.camera = e.camera.clone(),
  47442. this.bias = e.bias,
  47443. this.radius = e.radius,
  47444. this.mapSize.copy(e.mapSize),
  47445. this
  47446. },
  47447. clone: function() {
  47448. return (new this.constructor).copy(this)
  47449. }
  47450. },
  47451. n.AmbientLight = function(e, t) {
  47452. n.Light.call(this, e, t),
  47453. this.type = "AmbientLight",
  47454. this.castShadow = void 0
  47455. }
  47456. ,
  47457. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47458. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47459. n.DirectionalLight = function(e, t) {
  47460. n.Light.call(this, e, t),
  47461. this.type = "DirectionalLight",
  47462. this.position.set(0, 1, 0),
  47463. this.updateMatrix(),
  47464. this.target = new n.Object3D,
  47465. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47466. }
  47467. ,
  47468. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47469. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47470. n.DirectionalLight.prototype.copy = function(e) {
  47471. return n.Light.prototype.copy.call(this, e),
  47472. this.target = e.target.clone(),
  47473. this.shadow = e.shadow.clone(),
  47474. this
  47475. }
  47476. ,
  47477. n.HemisphereLight = function(e, t, i) {
  47478. n.Light.call(this, e, i),
  47479. this.type = "HemisphereLight",
  47480. this.castShadow = void 0,
  47481. this.position.set(0, 1, 0),
  47482. this.updateMatrix(),
  47483. this.groundColor = new n.Color(t)
  47484. }
  47485. ,
  47486. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47487. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47488. n.HemisphereLight.prototype.copy = function(e) {
  47489. return n.Light.prototype.copy.call(this, e),
  47490. this.groundColor.copy(e.groundColor),
  47491. this
  47492. }
  47493. ,
  47494. n.PointLight = function(e, t, i, r) {
  47495. n.Light.call(this, e, t),
  47496. this.type = "PointLight",
  47497. this.distance = void 0 !== i ? i : 0,
  47498. this.decay = void 0 !== r ? r : 1,
  47499. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47500. }
  47501. ,
  47502. n.PointLight.prototype = Object.create(n.Light.prototype),
  47503. n.PointLight.prototype.constructor = n.PointLight,
  47504. Object.defineProperty(n.PointLight.prototype, "power", {
  47505. get: function() {
  47506. return 4 * this.intensity * Math.PI
  47507. },
  47508. set: function(e) {
  47509. this.intensity = e / (4 * Math.PI)
  47510. }
  47511. }),
  47512. n.PointLight.prototype.copy = function(e) {
  47513. return n.Light.prototype.copy.call(this, e),
  47514. this.distance = e.distance,
  47515. this.decay = e.decay,
  47516. this.shadow = e.shadow.clone(),
  47517. this
  47518. }
  47519. ,
  47520. n.SpotLight = function(e, t, i, r, o, a) {
  47521. n.Light.call(this, e, t),
  47522. this.type = "SpotLight",
  47523. this.position.set(0, 1, 0),
  47524. this.updateMatrix(),
  47525. this.target = new n.Object3D,
  47526. this.distance = void 0 !== i ? i : 0,
  47527. this.angle = void 0 !== r ? r : Math.PI / 3,
  47528. this.penumbra = void 0 !== o ? o : 0,
  47529. this.decay = void 0 !== a ? a : 1,
  47530. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47531. }
  47532. ,
  47533. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47534. n.SpotLight.prototype.constructor = n.SpotLight,
  47535. Object.defineProperty(n.SpotLight.prototype, "power", {
  47536. get: function() {
  47537. return this.intensity * Math.PI
  47538. },
  47539. set: function(e) {
  47540. this.intensity = e / Math.PI
  47541. }
  47542. }),
  47543. n.SpotLight.prototype.copy = function(e) {
  47544. return n.Light.prototype.copy.call(this, e),
  47545. this.distance = e.distance,
  47546. this.angle = e.angle,
  47547. this.penumbra = e.penumbra,
  47548. this.decay = e.decay,
  47549. this.target = e.target.clone(),
  47550. this.shadow = e.shadow.clone(),
  47551. this
  47552. }
  47553. ,
  47554. n.Cache = {
  47555. enabled: !1,
  47556. files: {},
  47557. add: function(e, t) {
  47558. this.enabled !== !1 && (this.files[e] = t)
  47559. },
  47560. get: function(e) {
  47561. if (this.enabled !== !1)
  47562. return this.files[e]
  47563. },
  47564. remove: function(e) {
  47565. delete this.files[e]
  47566. },
  47567. clear: function() {
  47568. this.files = {}
  47569. }
  47570. },
  47571. n.Loader = function() {
  47572. this.onLoadStart = function() {}
  47573. ,
  47574. this.onLoadProgress = function() {}
  47575. ,
  47576. this.onLoadComplete = function() {}
  47577. }
  47578. ,
  47579. n.Loader.prototype = {
  47580. constructor: n.Loader,
  47581. crossOrigin: void 0,
  47582. extractUrlBase: function(e) {
  47583. var t = e.split("/");
  47584. return 1 === t.length ? "./" : (t.pop(),
  47585. t.join("/") + "/")
  47586. },
  47587. initMaterials: function(e, t, i) {
  47588. for (var n = [], r = 0; r < e.length; ++r)
  47589. n[r] = this.createMaterial(e[r], t, i);
  47590. return n
  47591. },
  47592. createMaterial: function() {
  47593. var e, t, i;
  47594. return function(r, o, a) {
  47595. function s(e, i, r, s, c) {
  47596. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47597. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47598. h = t.load(u)),
  47599. void 0 !== i && (h.repeat.fromArray(i),
  47600. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47601. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47602. void 0 !== r && h.offset.fromArray(r),
  47603. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47604. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47605. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47606. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47607. void 0 !== c && (h.anisotropy = c);
  47608. var p = n.Math.generateUUID();
  47609. return l[p] = h,
  47610. p
  47611. }
  47612. void 0 === e && (e = new n.Color),
  47613. void 0 === t && (t = new n.TextureLoader),
  47614. void 0 === i && (i = new n.MaterialLoader);
  47615. var l = {}
  47616. , c = {
  47617. uuid: n.Math.generateUUID(),
  47618. type: "MeshLambertMaterial"
  47619. };
  47620. for (var h in r) {
  47621. var u = r[h];
  47622. switch (h) {
  47623. case "DbgColor":
  47624. case "DbgIndex":
  47625. case "opticalDensity":
  47626. case "illumination":
  47627. break;
  47628. case "DbgName":
  47629. c.name = u;
  47630. break;
  47631. case "blending":
  47632. c.blending = n[u];
  47633. break;
  47634. case "colorAmbient":
  47635. case "mapAmbient":
  47636. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47637. break;
  47638. case "colorDiffuse":
  47639. c.color = e.fromArray(u).getHex();
  47640. break;
  47641. case "colorSpecular":
  47642. c.specular = e.fromArray(u).getHex();
  47643. break;
  47644. case "colorEmissive":
  47645. c.emissive = e.fromArray(u).getHex();
  47646. break;
  47647. case "specularCoef":
  47648. c.shininess = u;
  47649. break;
  47650. case "shading":
  47651. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47652. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47653. break;
  47654. case "mapDiffuse":
  47655. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47656. break;
  47657. case "mapDiffuseRepeat":
  47658. case "mapDiffuseOffset":
  47659. case "mapDiffuseWrap":
  47660. case "mapDiffuseAnisotropy":
  47661. break;
  47662. case "mapLight":
  47663. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47664. break;
  47665. case "mapLightRepeat":
  47666. case "mapLightOffset":
  47667. case "mapLightWrap":
  47668. case "mapLightAnisotropy":
  47669. break;
  47670. case "mapAO":
  47671. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47672. break;
  47673. case "mapAORepeat":
  47674. case "mapAOOffset":
  47675. case "mapAOWrap":
  47676. case "mapAOAnisotropy":
  47677. break;
  47678. case "mapBump":
  47679. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47680. break;
  47681. case "mapBumpScale":
  47682. c.bumpScale = u;
  47683. break;
  47684. case "mapBumpRepeat":
  47685. case "mapBumpOffset":
  47686. case "mapBumpWrap":
  47687. case "mapBumpAnisotropy":
  47688. break;
  47689. case "mapNormal":
  47690. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47691. break;
  47692. case "mapNormalFactor":
  47693. c.normalScale = [u, u];
  47694. break;
  47695. case "mapNormalRepeat":
  47696. case "mapNormalOffset":
  47697. case "mapNormalWrap":
  47698. case "mapNormalAnisotropy":
  47699. break;
  47700. case "mapSpecular":
  47701. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47702. break;
  47703. case "mapSpecularRepeat":
  47704. case "mapSpecularOffset":
  47705. case "mapSpecularWrap":
  47706. case "mapSpecularAnisotropy":
  47707. break;
  47708. case "mapAlpha":
  47709. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47710. break;
  47711. case "mapAlphaRepeat":
  47712. case "mapAlphaOffset":
  47713. case "mapAlphaWrap":
  47714. case "mapAlphaAnisotropy":
  47715. break;
  47716. case "flipSided":
  47717. c.side = n.BackSide;
  47718. break;
  47719. case "doubleSided":
  47720. c.side = n.DoubleSide;
  47721. break;
  47722. case "transparency":
  47723. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47724. c.opacity = u;
  47725. break;
  47726. case "depthTest":
  47727. case "depthWrite":
  47728. case "colorWrite":
  47729. case "opacity":
  47730. case "reflectivity":
  47731. case "transparent":
  47732. case "visible":
  47733. case "wireframe":
  47734. c[h] = u;
  47735. break;
  47736. case "vertexColors":
  47737. u === !0 && (c.vertexColors = n.VertexColors),
  47738. "face" === u && (c.vertexColors = n.FaceColors);
  47739. break;
  47740. default:
  47741. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47742. }
  47743. }
  47744. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47745. "MeshPhongMaterial" !== c.type && delete c.specular,
  47746. c.opacity < 1 && (c.transparent = !0),
  47747. i.setTextures(l),
  47748. i.parse(c)
  47749. }
  47750. }()
  47751. },
  47752. n.Loader.Handlers = {
  47753. handlers: [],
  47754. add: function(e, t) {
  47755. this.handlers.push(e, t)
  47756. },
  47757. get: function(e) {
  47758. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47759. var r = t[i]
  47760. , o = t[i + 1];
  47761. if (r.test(e))
  47762. return o
  47763. }
  47764. return null
  47765. }
  47766. },
  47767. n.XHRLoader = function(e) {
  47768. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47769. }
  47770. ,
  47771. n.XHRLoader.prototype = {
  47772. constructor: n.XHRLoader,
  47773. load: function(e, t, i, r) {
  47774. void 0 !== this.path && (e = this.path + e);
  47775. var o = this
  47776. , a = n.Cache.get(e);
  47777. if (void 0 !== a)
  47778. return t && setTimeout(function() {
  47779. t(a)
  47780. }, 0),
  47781. a;
  47782. var s = new XMLHttpRequest;
  47783. return s.overrideMimeType("text/plain"),
  47784. s.open("GET", e, !0),
  47785. s.addEventListener("load", function(i) {
  47786. var a = i.target.response;
  47787. n.Cache.add(e, a),
  47788. 200 === this.status ? (t && t(a),
  47789. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47790. t && t(a),
  47791. o.manager.itemEnd(e)) : (r && r(i),
  47792. o.manager.itemError(e))
  47793. }, !1),
  47794. void 0 !== i && s.addEventListener("progress", function(e) {
  47795. i(e)
  47796. }, !1),
  47797. s.addEventListener("error", function(t) {
  47798. r && r(t),
  47799. o.manager.itemError(e)
  47800. }, !1),
  47801. void 0 !== this.responseType && (s.responseType = this.responseType),
  47802. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47803. s.send(null),
  47804. o.manager.itemStart(e),
  47805. s
  47806. },
  47807. setPath: function(e) {
  47808. this.path = e
  47809. },
  47810. setResponseType: function(e) {
  47811. this.responseType = e
  47812. },
  47813. setWithCredentials: function(e) {
  47814. this.withCredentials = e
  47815. }
  47816. },
  47817. n.FontLoader = function(e) {
  47818. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47819. }
  47820. ,
  47821. n.FontLoader.prototype = {
  47822. constructor: n.FontLoader,
  47823. load: function(e, t, i, r) {
  47824. var o = new n.XHRLoader(this.manager);
  47825. o.load(e, function(e) {
  47826. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47827. }, i, r)
  47828. }
  47829. },
  47830. n.ImageLoader = function(e) {
  47831. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47832. }
  47833. ,
  47834. n.ImageLoader.prototype = {
  47835. constructor: n.ImageLoader,
  47836. load: function(e, t, i, r) {
  47837. void 0 !== this.path && (e = this.path + e);
  47838. var o = this
  47839. , a = n.Cache.get(e);
  47840. if (void 0 !== a)
  47841. return o.manager.itemStart(e),
  47842. t ? setTimeout(function() {
  47843. t(a),
  47844. o.manager.itemEnd(e)
  47845. }, 0) : o.manager.itemEnd(e),
  47846. a;
  47847. var s = document.createElement("img");
  47848. return s.addEventListener("load", function(i) {
  47849. n.Cache.add(e, this),
  47850. t && t(this),
  47851. o.manager.itemEnd(e)
  47852. }, !1),
  47853. void 0 !== i && s.addEventListener("progress", function(e) {
  47854. i(e)
  47855. }, !1),
  47856. s.addEventListener("error", function(t) {
  47857. r && r(t),
  47858. o.manager.itemError(e)
  47859. }, !1),
  47860. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47861. o.manager.itemStart(e),
  47862. s.src = e,
  47863. s
  47864. },
  47865. setCrossOrigin: function(e) {
  47866. this.crossOrigin = e
  47867. },
  47868. setPath: function(e) {
  47869. this.path = e
  47870. }
  47871. },
  47872. n.JSONLoader = function(e) {
  47873. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47874. e = void 0),
  47875. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47876. this.withCredentials = !1
  47877. }
  47878. ,
  47879. n.JSONLoader.prototype = {
  47880. constructor: n.JSONLoader,
  47881. get statusDomElement() {
  47882. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47883. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47884. this._statusDomElement
  47885. },
  47886. load: function(e, t, i, r) {
  47887. var o = this
  47888. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47889. , s = new n.XHRLoader(this.manager);
  47890. s.setWithCredentials(this.withCredentials),
  47891. s.load(e, function(i) {
  47892. var n = JSON.parse(i)
  47893. , r = n.metadata;
  47894. if (void 0 !== r) {
  47895. var s = r.type;
  47896. if (void 0 !== s) {
  47897. if ("object" === s.toLowerCase())
  47898. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47899. if ("scene" === s.toLowerCase())
  47900. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47901. }
  47902. }
  47903. var l = o.parse(n, a);
  47904. t(l.geometry, l.materials)
  47905. }, i, r)
  47906. },
  47907. setTexturePath: function(e) {
  47908. this.texturePath = e
  47909. },
  47910. parse: function(e, t) {
  47911. function i(t) {
  47912. function i(e, t) {
  47913. return e & 1 << t
  47914. }
  47915. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47916. if (void 0 !== e.uvs) {
  47917. for (r = 0; r < e.uvs.length; r++)
  47918. e.uvs[r].length && B++;
  47919. for (r = 0; r < B; r++)
  47920. s.faceVertexUvs[r] = []
  47921. }
  47922. for (l = 0,
  47923. c = L.length; l < c; )
  47924. E = new n.Vector3,
  47925. E.x = L[l++] * t,
  47926. E.y = L[l++] * t,
  47927. E.z = L[l++] * t,
  47928. s.vertices.push(E);
  47929. for (l = 0,
  47930. c = O.length; l < c; )
  47931. if (f = O[l++],
  47932. g = i(f, 0),
  47933. m = i(f, 1),
  47934. v = i(f, 3),
  47935. A = i(f, 4),
  47936. y = i(f, 5),
  47937. C = i(f, 6),
  47938. I = i(f, 7),
  47939. g) {
  47940. if (w = new n.Face3,
  47941. w.a = O[l],
  47942. w.b = O[l + 1],
  47943. w.c = O[l + 3],
  47944. _ = new n.Face3,
  47945. _.a = O[l + 1],
  47946. _.b = O[l + 2],
  47947. _.c = O[l + 3],
  47948. l += 4,
  47949. m && (p = O[l++],
  47950. w.materialIndex = p,
  47951. _.materialIndex = p),
  47952. a = s.faces.length,
  47953. v)
  47954. for (r = 0; r < B; r++)
  47955. for (S = e.uvs[r],
  47956. s.faceVertexUvs[r][a] = [],
  47957. s.faceVertexUvs[r][a + 1] = [],
  47958. o = 0; o < 4; o++)
  47959. d = O[l++],
  47960. R = S[2 * d],
  47961. P = S[2 * d + 1],
  47962. M = new n.Vector2(R,P),
  47963. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47964. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47965. if (A && (u = 3 * O[l++],
  47966. w.normal.set(D[u++], D[u++], D[u]),
  47967. _.normal.copy(w.normal)),
  47968. y)
  47969. for (r = 0; r < 4; r++)
  47970. u = 3 * O[l++],
  47971. x = new n.Vector3(D[u++],D[u++],D[u]),
  47972. 2 !== r && w.vertexNormals.push(x),
  47973. 0 !== r && _.vertexNormals.push(x);
  47974. if (C && (h = O[l++],
  47975. T = N[h],
  47976. w.color.setHex(T),
  47977. _.color.setHex(T)),
  47978. I)
  47979. for (r = 0; r < 4; r++)
  47980. h = O[l++],
  47981. T = N[h],
  47982. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47983. 0 !== r && _.vertexColors.push(new n.Color(T));
  47984. s.faces.push(w),
  47985. s.faces.push(_)
  47986. } else {
  47987. if (b = new n.Face3,
  47988. b.a = O[l++],
  47989. b.b = O[l++],
  47990. b.c = O[l++],
  47991. m && (p = O[l++],
  47992. b.materialIndex = p),
  47993. a = s.faces.length,
  47994. v)
  47995. for (r = 0; r < B; r++)
  47996. for (S = e.uvs[r],
  47997. s.faceVertexUvs[r][a] = [],
  47998. o = 0; o < 3; o++)
  47999. d = O[l++],
  48000. R = S[2 * d],
  48001. P = S[2 * d + 1],
  48002. M = new n.Vector2(R,P),
  48003. s.faceVertexUvs[r][a].push(M);
  48004. if (A && (u = 3 * O[l++],
  48005. b.normal.set(D[u++], D[u++], D[u])),
  48006. y)
  48007. for (r = 0; r < 3; r++)
  48008. u = 3 * O[l++],
  48009. x = new n.Vector3(D[u++],D[u++],D[u]),
  48010. b.vertexNormals.push(x);
  48011. if (C && (h = O[l++],
  48012. b.color.setHex(N[h])),
  48013. I)
  48014. for (r = 0; r < 3; r++)
  48015. h = O[l++],
  48016. b.vertexColors.push(new n.Color(N[h]));
  48017. s.faces.push(b)
  48018. }
  48019. }
  48020. function r() {
  48021. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48022. if (e.skinWeights)
  48023. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48024. var o = e.skinWeights[i]
  48025. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48026. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48027. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48028. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48029. }
  48030. if (e.skinIndices)
  48031. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48032. var h = e.skinIndices[i]
  48033. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48034. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48035. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48036. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48037. }
  48038. s.bones = e.bones,
  48039. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48040. }
  48041. function o(t) {
  48042. if (void 0 !== e.morphTargets)
  48043. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48044. s.morphTargets[i] = {},
  48045. s.morphTargets[i].name = e.morphTargets[i].name,
  48046. s.morphTargets[i].vertices = [];
  48047. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48048. var h = new n.Vector3;
  48049. h.x = a[l] * t,
  48050. h.y = a[l + 1] * t,
  48051. h.z = a[l + 2] * t,
  48052. o.push(h)
  48053. }
  48054. }
  48055. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48056. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48057. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48058. u[i].color.fromArray(d, 3 * i)
  48059. }
  48060. }
  48061. function a() {
  48062. var t = []
  48063. , i = [];
  48064. void 0 !== e.animation && i.push(e.animation),
  48065. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48066. for (var r = 0; r < i.length; r++) {
  48067. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48068. o && t.push(o)
  48069. }
  48070. if (s.morphTargets) {
  48071. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48072. t = t.concat(a)
  48073. }
  48074. t.length > 0 && (s.animations = t)
  48075. }
  48076. var s = new n.Geometry
  48077. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48078. if (i(l),
  48079. r(),
  48080. o(l),
  48081. a(),
  48082. s.computeFaceNormals(),
  48083. s.computeBoundingSphere(),
  48084. void 0 === e.materials || 0 === e.materials.length)
  48085. return {
  48086. geometry: s
  48087. };
  48088. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48089. return {
  48090. geometry: s,
  48091. materials: c
  48092. }
  48093. }
  48094. },
  48095. n.LoadingManager = function(e, t, i) {
  48096. var n = this
  48097. , r = !1
  48098. , o = 0
  48099. , a = 0;
  48100. this.onStart = void 0,
  48101. this.onLoad = e,
  48102. this.onProgress = t,
  48103. this.onError = i,
  48104. this.itemStart = function(e) {
  48105. a++,
  48106. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48107. r = !0
  48108. }
  48109. ,
  48110. this.itemEnd = function(e) {
  48111. o++,
  48112. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48113. o === a && (r = !1,
  48114. void 0 !== n.onLoad && n.onLoad())
  48115. }
  48116. ,
  48117. this.itemError = function(e) {
  48118. void 0 !== n.onError && n.onError(e)
  48119. }
  48120. }
  48121. ,
  48122. n.DefaultLoadingManager = new n.LoadingManager,
  48123. n.BufferGeometryLoader = function(e) {
  48124. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48125. }
  48126. ,
  48127. n.BufferGeometryLoader.prototype = {
  48128. constructor: n.BufferGeometryLoader,
  48129. load: function(e, t, i, r) {
  48130. var o = this
  48131. , a = new n.XHRLoader(o.manager);
  48132. a.load(e, function(e) {
  48133. t(o.parse(JSON.parse(e)))
  48134. }, i, r)
  48135. },
  48136. parse: function(e) {
  48137. var t = new n.BufferGeometry
  48138. , i = e.data.index
  48139. , r = {
  48140. Int8Array: Int8Array,
  48141. Uint8Array: Uint8Array,
  48142. Uint8ClampedArray: Uint8ClampedArray,
  48143. Int16Array: Int16Array,
  48144. Uint16Array: Uint16Array,
  48145. Int32Array: Int32Array,
  48146. Uint32Array: Uint32Array,
  48147. Float32Array: Float32Array,
  48148. Float64Array: Float64Array
  48149. };
  48150. if (void 0 !== i) {
  48151. var o = new r[i.type](i.array);
  48152. t.setIndex(new n.BufferAttribute(o,1))
  48153. }
  48154. var a = e.data.attributes;
  48155. for (var s in a) {
  48156. var l = a[s]
  48157. , o = new r[l.type](l.array);
  48158. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48159. }
  48160. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48161. if (void 0 !== c)
  48162. for (var h = 0, u = c.length; h !== u; ++h) {
  48163. var d = c[h];
  48164. t.addGroup(d.start, d.count, d.materialIndex)
  48165. }
  48166. var p = e.data.boundingSphere;
  48167. if (void 0 !== p) {
  48168. var f = new n.Vector3;
  48169. void 0 !== p.center && f.fromArray(p.center),
  48170. t.boundingSphere = new n.Sphere(f,p.radius)
  48171. }
  48172. return t
  48173. }
  48174. },
  48175. n.MaterialLoader = function(e) {
  48176. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48177. this.textures = {}
  48178. }
  48179. ,
  48180. n.MaterialLoader.prototype = {
  48181. constructor: n.MaterialLoader,
  48182. load: function(e, t, i, r) {
  48183. var o = this
  48184. , a = new n.XHRLoader(o.manager);
  48185. a.load(e, function(e) {
  48186. t(o.parse(JSON.parse(e)))
  48187. }, i, r)
  48188. },
  48189. setTextures: function(e) {
  48190. this.textures = e
  48191. },
  48192. getTexture: function(e) {
  48193. var t = this.textures;
  48194. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48195. t[e]
  48196. },
  48197. parse: function(e) {
  48198. var t = new n[e.type];
  48199. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48200. void 0 !== e.name && (t.name = e.name),
  48201. void 0 !== e.color && t.color.setHex(e.color),
  48202. void 0 !== e.roughness && (t.roughness = e.roughness),
  48203. void 0 !== e.metalness && (t.metalness = e.metalness),
  48204. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48205. void 0 !== e.specular && t.specular.setHex(e.specular),
  48206. void 0 !== e.shininess && (t.shininess = e.shininess),
  48207. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48208. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48209. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48210. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48211. void 0 !== e.shading && (t.shading = e.shading),
  48212. void 0 !== e.blending && (t.blending = e.blending),
  48213. void 0 !== e.side && (t.side = e.side),
  48214. void 0 !== e.opacity && (t.opacity = e.opacity),
  48215. void 0 !== e.transparent && (t.transparent = e.transparent),
  48216. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48217. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48218. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48219. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48220. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48221. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48222. void 0 !== e.size && (t.size = e.size),
  48223. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48224. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48225. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48226. t.transparent = !0),
  48227. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48228. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48229. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48230. void 0 !== e.normalScale) {
  48231. var i = e.normalScale;
  48232. Array.isArray(i) === !1 && (i = [i, i]),
  48233. t.normalScale = (new n.Vector2).fromArray(i)
  48234. }
  48235. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48236. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48237. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48238. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48239. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48240. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48241. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48242. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48243. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48244. t.combine = n.MultiplyOperation),
  48245. e.reflectivity && (t.reflectivity = e.reflectivity),
  48246. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48247. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48248. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48249. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48250. void 0 !== e.materials)
  48251. for (var r = 0, o = e.materials.length; r < o; r++)
  48252. t.materials.push(this.parse(e.materials[r]));
  48253. return t
  48254. }
  48255. },
  48256. n.ObjectLoader = function(e) {
  48257. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48258. this.texturePath = ""
  48259. }
  48260. ,
  48261. n.ObjectLoader.prototype = {
  48262. constructor: n.ObjectLoader,
  48263. load: function(e, t, i, r) {
  48264. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48265. var o = this
  48266. , a = new n.XHRLoader(o.manager);
  48267. a.load(e, function(e) {
  48268. o.parse(JSON.parse(e), t)
  48269. }, i, r)
  48270. },
  48271. setTexturePath: function(e) {
  48272. this.texturePath = e
  48273. },
  48274. setCrossOrigin: function(e) {
  48275. this.crossOrigin = e
  48276. },
  48277. parse: function(e, t) {
  48278. var i = this.parseGeometries(e.geometries)
  48279. , n = this.parseImages(e.images, function() {
  48280. void 0 !== t && t(a)
  48281. })
  48282. , r = this.parseTextures(e.textures, n)
  48283. , o = this.parseMaterials(e.materials, r)
  48284. , a = this.parseObject(e.object, i, o);
  48285. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48286. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48287. a
  48288. },
  48289. parseGeometries: function(e) {
  48290. var t = {};
  48291. if (void 0 !== e)
  48292. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48293. var s, l = e[o];
  48294. switch (l.type) {
  48295. case "PlaneGeometry":
  48296. case "PlaneBufferGeometry":
  48297. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48298. break;
  48299. case "BoxGeometry":
  48300. case "BoxBufferGeometry":
  48301. case "CubeGeometry":
  48302. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48303. break;
  48304. case "CircleGeometry":
  48305. case "CircleBufferGeometry":
  48306. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48307. break;
  48308. case "CylinderGeometry":
  48309. case "CylinderBufferGeometry":
  48310. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48311. break;
  48312. case "SphereGeometry":
  48313. case "SphereBufferGeometry":
  48314. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48315. break;
  48316. case "DodecahedronGeometry":
  48317. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48318. break;
  48319. case "IcosahedronGeometry":
  48320. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48321. break;
  48322. case "OctahedronGeometry":
  48323. s = new n.OctahedronGeometry(l.radius,l.detail);
  48324. break;
  48325. case "TetrahedronGeometry":
  48326. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48327. break;
  48328. case "RingGeometry":
  48329. case "RingBufferGeometry":
  48330. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48331. break;
  48332. case "TorusGeometry":
  48333. case "TorusBufferGeometry":
  48334. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48335. break;
  48336. case "TorusKnotGeometry":
  48337. case "TorusKnotBufferGeometry":
  48338. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48339. break;
  48340. case "LatheGeometry":
  48341. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48342. break;
  48343. case "BufferGeometry":
  48344. s = r.parse(l);
  48345. break;
  48346. case "Geometry":
  48347. s = i.parse(l.data, this.texturePath).geometry;
  48348. break;
  48349. default:
  48350. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48351. continue
  48352. }
  48353. s.uuid = l.uuid,
  48354. void 0 !== l.name && (s.name = l.name),
  48355. t[l.uuid] = s
  48356. }
  48357. return t
  48358. },
  48359. parseMaterials: function(e, t) {
  48360. var i = {};
  48361. if (void 0 !== e) {
  48362. var r = new n.MaterialLoader;
  48363. r.setTextures(t);
  48364. for (var o = 0, a = e.length; o < a; o++) {
  48365. var s = r.parse(e[o]);
  48366. i[s.uuid] = s
  48367. }
  48368. }
  48369. return i
  48370. },
  48371. parseAnimations: function(e) {
  48372. for (var t = [], i = 0; i < e.length; i++) {
  48373. var r = n.AnimationClip.parse(e[i]);
  48374. t.push(r)
  48375. }
  48376. return t
  48377. },
  48378. parseImages: function(e, t) {
  48379. function i(e) {
  48380. return r.manager.itemStart(e),
  48381. s.load(e, function() {
  48382. r.manager.itemEnd(e)
  48383. })
  48384. }
  48385. var r = this
  48386. , o = {};
  48387. if (void 0 !== e && e.length > 0) {
  48388. var a = new n.LoadingManager(t)
  48389. , s = new n.ImageLoader(a);
  48390. s.setCrossOrigin(this.crossOrigin);
  48391. for (var l = 0, c = e.length; l < c; l++) {
  48392. var h = e[l]
  48393. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48394. o[h.uuid] = i(u)
  48395. }
  48396. }
  48397. return o
  48398. },
  48399. parseTextures: function(e, t) {
  48400. function i(e) {
  48401. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48402. n[e])
  48403. }
  48404. var r = {};
  48405. if (void 0 !== e)
  48406. for (var o = 0, a = e.length; o < a; o++) {
  48407. var s = e[o];
  48408. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48409. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48410. var l = new n.Texture(t[s.image]);
  48411. l.needsUpdate = !0,
  48412. l.uuid = s.uuid,
  48413. void 0 !== s.name && (l.name = s.name),
  48414. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48415. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48416. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48417. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48418. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48419. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48420. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48421. l.wrapT = i(s.wrap[1])),
  48422. r[s.uuid] = l
  48423. }
  48424. return r
  48425. },
  48426. parseObject: function() {
  48427. var e = new n.Matrix4;
  48428. return function(t, i, r) {
  48429. function o(e) {
  48430. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48431. i[e]
  48432. }
  48433. function a(e) {
  48434. if (void 0 !== e)
  48435. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48436. r[e]
  48437. }
  48438. var s;
  48439. switch (t.type) {
  48440. case "Scene":
  48441. s = new n.Scene;
  48442. break;
  48443. case "PerspectiveCamera":
  48444. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48445. break;
  48446. case "OrthographicCamera":
  48447. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48448. break;
  48449. case "AmbientLight":
  48450. s = new n.AmbientLight(t.color,t.intensity);
  48451. break;
  48452. case "DirectionalLight":
  48453. s = new n.DirectionalLight(t.color,t.intensity);
  48454. break;
  48455. case "PointLight":
  48456. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48457. break;
  48458. case "SpotLight":
  48459. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48460. break;
  48461. case "HemisphereLight":
  48462. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48463. break;
  48464. case "Mesh":
  48465. var l = o(t.geometry)
  48466. , c = a(t.material);
  48467. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48468. break;
  48469. case "LOD":
  48470. s = new n.LOD;
  48471. break;
  48472. case "Line":
  48473. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48474. break;
  48475. case "PointCloud":
  48476. case "Points":
  48477. s = new n.Points(o(t.geometry),a(t.material));
  48478. break;
  48479. case "Sprite":
  48480. s = new n.Sprite(a(t.material));
  48481. break;
  48482. case "Group":
  48483. s = new n.Group;
  48484. break;
  48485. default:
  48486. s = new n.Object3D
  48487. }
  48488. if (s.uuid = t.uuid,
  48489. void 0 !== t.name && (s.name = t.name),
  48490. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48491. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48492. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48493. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48494. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48495. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48496. void 0 !== t.visible && (s.visible = t.visible),
  48497. void 0 !== t.userData && (s.userData = t.userData),
  48498. void 0 !== t.children)
  48499. for (var h in t.children)
  48500. s.add(this.parseObject(t.children[h], i, r));
  48501. if ("LOD" === t.type)
  48502. for (var u = t.levels, d = 0; d < u.length; d++) {
  48503. var p = u[d]
  48504. , h = s.getObjectByProperty("uuid", p.object);
  48505. void 0 !== h && s.addLevel(h, p.distance)
  48506. }
  48507. return s
  48508. }
  48509. }()
  48510. },
  48511. n.TextureLoader = function(e) {
  48512. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48513. }
  48514. ,
  48515. n.TextureLoader.prototype = {
  48516. constructor: n.TextureLoader,
  48517. load: function(e, t, i, r) {
  48518. var o = new n.Texture
  48519. , a = new n.ImageLoader(this.manager);
  48520. return a.setCrossOrigin(this.crossOrigin),
  48521. a.setPath(this.path),
  48522. a.load(e, function(e) {
  48523. o.image = e,
  48524. o.needsUpdate = !0,
  48525. void 0 !== t && t(o)
  48526. }, i, r),
  48527. o
  48528. },
  48529. setCrossOrigin: function(e) {
  48530. this.crossOrigin = e
  48531. },
  48532. setPath: function(e) {
  48533. this.path = e
  48534. }
  48535. },
  48536. n.CubeTextureLoader = function(e) {
  48537. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48538. }
  48539. ,
  48540. n.CubeTextureLoader.prototype = {
  48541. constructor: n.CubeTextureLoader,
  48542. load: function(e, t, i, r) {
  48543. function o(i) {
  48544. s.load(e[i], function(e) {
  48545. a.images[i] = e,
  48546. l++,
  48547. 6 === l && (a.needsUpdate = !0,
  48548. t && t(a))
  48549. }, void 0, r)
  48550. }
  48551. var a = new n.CubeTexture
  48552. , s = new n.ImageLoader(this.manager);
  48553. s.setCrossOrigin(this.crossOrigin),
  48554. s.setPath(this.path);
  48555. for (var l = 0, c = 0; c < e.length; ++c)
  48556. o(c);
  48557. return a
  48558. },
  48559. setCrossOrigin: function(e) {
  48560. this.crossOrigin = e
  48561. },
  48562. setPath: function(e) {
  48563. this.path = e
  48564. }
  48565. },
  48566. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48567. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48568. this._parser = null
  48569. }
  48570. ,
  48571. n.BinaryTextureLoader.prototype = {
  48572. constructor: n.BinaryTextureLoader,
  48573. load: function(e, t, i, r) {
  48574. var o = this
  48575. , a = new n.DataTexture
  48576. , s = new n.XHRLoader(this.manager);
  48577. return s.setResponseType("arraybuffer"),
  48578. s.load(e, function(e) {
  48579. var i = o._parser(e);
  48580. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48581. a.image.height = i.height,
  48582. a.image.data = i.data),
  48583. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48584. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48585. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48586. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48587. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48588. void 0 !== i.format && (a.format = i.format),
  48589. void 0 !== i.type && (a.type = i.type),
  48590. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48591. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48592. a.needsUpdate = !0,
  48593. t && t(a, i))
  48594. }, i, r),
  48595. a
  48596. }
  48597. },
  48598. n.CompressedTextureLoader = function(e) {
  48599. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48600. this._parser = null
  48601. }
  48602. ;
  48603. n.CompressedTextureLoader.prototype = {
  48604. constructor: n.CompressedTextureLoader,
  48605. load: function(e, t, i, r) {
  48606. function o(o) {
  48607. c.load(e[o], function(e) {
  48608. var i = a._parser(e, !0);
  48609. s[o] = {
  48610. width: i.width,
  48611. height: i.height,
  48612. format: i.format,
  48613. mipmaps: i.mipmaps
  48614. },
  48615. h += 1,
  48616. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48617. l.format = i.format,
  48618. l.needsUpdate = !0,
  48619. t && t(l))
  48620. }, i, r)
  48621. }
  48622. var a = this
  48623. , s = []
  48624. , l = new n.CompressedTexture;
  48625. l.image = s;
  48626. var c = new n.XHRLoader(this.manager);
  48627. if (c.setPath(this.path),
  48628. c.setResponseType("arraybuffer"),
  48629. Array.isArray(e))
  48630. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48631. o(u);
  48632. else
  48633. c.load(e, function(e) {
  48634. var i = a._parser(e, !0);
  48635. if (i.isCubemap)
  48636. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48637. s[o] = {
  48638. mipmaps: []
  48639. };
  48640. for (var c = 0; c < i.mipmapCount; c++)
  48641. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48642. s[o].format = i.format,
  48643. s[o].width = i.width,
  48644. s[o].height = i.height
  48645. }
  48646. else
  48647. l.image.width = i.width,
  48648. l.image.height = i.height,
  48649. l.mipmaps = i.mipmaps;
  48650. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48651. l.format = i.format,
  48652. l.needsUpdate = !0,
  48653. t && t(l)
  48654. }, i, r);
  48655. return l
  48656. },
  48657. setPath: function(e) {
  48658. this.path = e
  48659. }
  48660. };
  48661. n.Material = function() {
  48662. Object.defineProperty(this, "id", {
  48663. value: n.MaterialIdCount++
  48664. }),
  48665. this.uuid = n.Math.generateUUID(),
  48666. this.name = "",
  48667. this.type = "Material",
  48668. this.side = n.FrontSide,
  48669. this.opacity = 1,
  48670. this.transparent = !1,
  48671. this.blending = n.NormalBlending,
  48672. this.blendSrc = n.SrcAlphaFactor,
  48673. this.blendDst = n.OneMinusSrcAlphaFactor,
  48674. this.blendEquation = n.AddEquation,
  48675. this.blendSrcAlpha = null,
  48676. this.blendDstAlpha = null,
  48677. this.blendEquationAlpha = null,
  48678. this.depthFunc = n.LessEqualDepth,
  48679. this.depthTest = !0,
  48680. this.depthWrite = !0,
  48681. this.colorWrite = !0,
  48682. this.precision = null,
  48683. this.polygonOffset = !1,
  48684. this.polygonOffsetFactor = 0,
  48685. this.polygonOffsetUnits = 0,
  48686. this.alphaTest = 0,
  48687. this.premultipliedAlpha = !1,
  48688. this.overdraw = 0,
  48689. this.visible = !0,
  48690. this._needsUpdate = !0
  48691. }
  48692. ,
  48693. n.Material.prototype = {
  48694. constructor: n.Material,
  48695. get needsUpdate() {
  48696. return this._needsUpdate
  48697. },
  48698. set needsUpdate(e) {
  48699. e === !0 && this.update(),
  48700. this._needsUpdate = e
  48701. },
  48702. setValues: function(e) {
  48703. if (void 0 !== e)
  48704. for (var t in e) {
  48705. var i = e[t];
  48706. if (void 0 !== i) {
  48707. var r = this[t];
  48708. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48709. } else
  48710. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48711. }
  48712. },
  48713. toJSON: function(e) {
  48714. function t(e) {
  48715. var t = [];
  48716. for (var i in e) {
  48717. var n = e[i];
  48718. delete n.metadata,
  48719. t.push(n)
  48720. }
  48721. return t
  48722. }
  48723. var i = void 0 === e;
  48724. i && (e = {
  48725. textures: {},
  48726. images: {}
  48727. });
  48728. var r = {
  48729. metadata: {
  48730. version: 4.4,
  48731. type: "Material",
  48732. generator: "Material.toJSON"
  48733. }
  48734. };
  48735. if (r.uuid = this.uuid,
  48736. r.type = this.type,
  48737. "" !== this.name && (r.name = this.name),
  48738. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48739. .5 !== this.roughness && (r.roughness = this.roughness),
  48740. .5 !== this.metalness && (r.metalness = this.metalness),
  48741. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48742. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48743. void 0 !== this.shininess && (r.shininess = this.shininess),
  48744. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48745. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48746. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48747. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48748. r.bumpScale = this.bumpScale),
  48749. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48750. r.normalScale = this.normalScale.toArray()),
  48751. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48752. r.displacementScale = this.displacementScale,
  48753. r.displacementBias = this.displacementBias),
  48754. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48755. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48756. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48757. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48758. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48759. r.reflectivity = this.reflectivity),
  48760. void 0 !== this.size && (r.size = this.size),
  48761. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48762. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48763. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48764. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48765. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48766. this.opacity < 1 && (r.opacity = this.opacity),
  48767. this.transparent === !0 && (r.transparent = this.transparent),
  48768. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48769. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48770. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48771. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48772. i) {
  48773. var o = t(e.textures)
  48774. , a = t(e.images);
  48775. o.length > 0 && (r.textures = o),
  48776. a.length > 0 && (r.images = a)
  48777. }
  48778. return r
  48779. },
  48780. clone: function() {
  48781. return (new this.constructor).copy(this)
  48782. },
  48783. copy: function(e) {
  48784. return this.name = e.name,
  48785. this.side = e.side,
  48786. this.opacity = e.opacity,
  48787. this.transparent = e.transparent,
  48788. this.blending = e.blending,
  48789. this.blendSrc = e.blendSrc,
  48790. this.blendDst = e.blendDst,
  48791. this.blendEquation = e.blendEquation,
  48792. this.blendSrcAlpha = e.blendSrcAlpha,
  48793. this.blendDstAlpha = e.blendDstAlpha,
  48794. this.blendEquationAlpha = e.blendEquationAlpha,
  48795. this.depthFunc = e.depthFunc,
  48796. this.depthTest = e.depthTest,
  48797. this.depthWrite = e.depthWrite,
  48798. this.colorWrite = e.colorWrite,
  48799. this.precision = e.precision,
  48800. this.polygonOffset = e.polygonOffset,
  48801. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48802. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48803. this.alphaTest = e.alphaTest,
  48804. this.premultipliedAlpha = e.premultipliedAlpha,
  48805. this.overdraw = e.overdraw,
  48806. this.visible = e.visible,
  48807. this
  48808. },
  48809. update: function() {
  48810. this.dispatchEvent({
  48811. type: "update"
  48812. })
  48813. },
  48814. dispose: function() {
  48815. this.dispatchEvent({
  48816. type: "dispose"
  48817. })
  48818. }
  48819. },
  48820. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48821. n.MaterialIdCount = 0,
  48822. n.LineBasicMaterial = function(e) {
  48823. n.Material.call(this),
  48824. this.type = "LineBasicMaterial",
  48825. this.color = new n.Color(16777215),
  48826. this.linewidth = 1,
  48827. this.linecap = "round",
  48828. this.linejoin = "round",
  48829. this.blending = n.NormalBlending,
  48830. this.vertexColors = n.NoColors,
  48831. this.fog = !0,
  48832. this.setValues(e)
  48833. }
  48834. ,
  48835. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48836. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48837. n.LineBasicMaterial.prototype.copy = function(e) {
  48838. return n.Material.prototype.copy.call(this, e),
  48839. this.color.copy(e.color),
  48840. this.linewidth = e.linewidth,
  48841. this.linecap = e.linecap,
  48842. this.linejoin = e.linejoin,
  48843. this.vertexColors = e.vertexColors,
  48844. this.fog = e.fog,
  48845. this
  48846. }
  48847. ,
  48848. n.LineDashedMaterial = function(e) {
  48849. n.Material.call(this),
  48850. this.type = "LineDashedMaterial",
  48851. this.color = new n.Color(16777215),
  48852. this.linewidth = 1,
  48853. this.scale = 1,
  48854. this.dashSize = 3,
  48855. this.gapSize = 1,
  48856. this.blending = n.NormalBlending,
  48857. this.vertexColors = n.NoColors,
  48858. this.fog = !0,
  48859. this.setValues(e)
  48860. }
  48861. ,
  48862. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48863. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48864. n.LineDashedMaterial.prototype.copy = function(e) {
  48865. return n.Material.prototype.copy.call(this, e),
  48866. this.color.copy(e.color),
  48867. this.linewidth = e.linewidth,
  48868. this.scale = e.scale,
  48869. this.dashSize = e.dashSize,
  48870. this.gapSize = e.gapSize,
  48871. this.vertexColors = e.vertexColors,
  48872. this.fog = e.fog,
  48873. this
  48874. }
  48875. ,
  48876. n.MeshBasicMaterial = function(e) {
  48877. n.Material.call(this),
  48878. this.type = "MeshBasicMaterial",
  48879. this.color = new n.Color(16777215),
  48880. this.map = null,
  48881. this.aoMap = null,
  48882. this.aoMapIntensity = 1,
  48883. this.specularMap = null,
  48884. this.alphaMap = null,
  48885. this.envMap = null,
  48886. this.combine = n.MultiplyOperation,
  48887. this.reflectivity = 1,
  48888. this.refractionRatio = .98,
  48889. this.fog = !0,
  48890. this.shading = n.SmoothShading,
  48891. this.blending = n.NormalBlending,
  48892. this.wireframe = !1,
  48893. this.wireframeLinewidth = 1,
  48894. this.wireframeLinecap = "round",
  48895. this.wireframeLinejoin = "round",
  48896. this.vertexColors = n.NoColors,
  48897. this.skinning = !1,
  48898. this.morphTargets = !1,
  48899. this.setValues(e)
  48900. }
  48901. ,
  48902. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48903. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48904. n.MeshBasicMaterial.prototype.copy = function(e) {
  48905. return n.Material.prototype.copy.call(this, e),
  48906. this.color.copy(e.color),
  48907. this.map = e.map,
  48908. this.aoMap = e.aoMap,
  48909. this.aoMapIntensity = e.aoMapIntensity,
  48910. this.specularMap = e.specularMap,
  48911. this.alphaMap = e.alphaMap,
  48912. this.envMap = e.envMap,
  48913. this.combine = e.combine,
  48914. this.reflectivity = e.reflectivity,
  48915. this.refractionRatio = e.refractionRatio,
  48916. this.fog = e.fog,
  48917. this.shading = e.shading,
  48918. this.wireframe = e.wireframe,
  48919. this.wireframeLinewidth = e.wireframeLinewidth,
  48920. this.wireframeLinecap = e.wireframeLinecap,
  48921. this.wireframeLinejoin = e.wireframeLinejoin,
  48922. this.vertexColors = e.vertexColors,
  48923. this.skinning = e.skinning,
  48924. this.morphTargets = e.morphTargets,
  48925. this
  48926. }
  48927. ,
  48928. n.MeshLambertMaterial = function(e) {
  48929. n.Material.call(this),
  48930. this.type = "MeshLambertMaterial",
  48931. this.color = new n.Color(16777215),
  48932. this.map = null,
  48933. this.lightMap = null,
  48934. this.lightMapIntensity = 1,
  48935. this.aoMap = null,
  48936. this.aoMapIntensity = 1,
  48937. this.emissive = new n.Color(0),
  48938. this.emissiveIntensity = 1,
  48939. this.emissiveMap = null,
  48940. this.specularMap = null,
  48941. this.alphaMap = null,
  48942. this.envMap = null,
  48943. this.combine = n.MultiplyOperation,
  48944. this.reflectivity = 1,
  48945. this.refractionRatio = .98,
  48946. this.fog = !0,
  48947. this.blending = n.NormalBlending,
  48948. this.wireframe = !1,
  48949. this.wireframeLinewidth = 1,
  48950. this.wireframeLinecap = "round",
  48951. this.wireframeLinejoin = "round",
  48952. this.vertexColors = n.NoColors,
  48953. this.skinning = !1,
  48954. this.morphTargets = !1,
  48955. this.morphNormals = !1,
  48956. this.setValues(e)
  48957. }
  48958. ,
  48959. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48960. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48961. n.MeshLambertMaterial.prototype.copy = function(e) {
  48962. return n.Material.prototype.copy.call(this, e),
  48963. this.color.copy(e.color),
  48964. this.map = e.map,
  48965. this.lightMap = e.lightMap,
  48966. this.lightMapIntensity = e.lightMapIntensity,
  48967. this.aoMap = e.aoMap,
  48968. this.aoMapIntensity = e.aoMapIntensity,
  48969. this.emissive.copy(e.emissive),
  48970. this.emissiveMap = e.emissiveMap,
  48971. this.emissiveIntensity = e.emissiveIntensity,
  48972. this.specularMap = e.specularMap,
  48973. this.alphaMap = e.alphaMap,
  48974. this.envMap = e.envMap,
  48975. this.combine = e.combine,
  48976. this.reflectivity = e.reflectivity,
  48977. this.refractionRatio = e.refractionRatio,
  48978. this.fog = e.fog,
  48979. this.wireframe = e.wireframe,
  48980. this.wireframeLinewidth = e.wireframeLinewidth,
  48981. this.wireframeLinecap = e.wireframeLinecap,
  48982. this.wireframeLinejoin = e.wireframeLinejoin,
  48983. this.vertexColors = e.vertexColors,
  48984. this.skinning = e.skinning,
  48985. this.morphTargets = e.morphTargets,
  48986. this.morphNormals = e.morphNormals,
  48987. this
  48988. }
  48989. ,
  48990. n.MeshPhongMaterial = function(e) {
  48991. n.Material.call(this),
  48992. this.type = "MeshPhongMaterial",
  48993. this.color = new n.Color(16777215),
  48994. this.specular = new n.Color(1118481),
  48995. this.shininess = 30,
  48996. this.map = null,
  48997. this.lightMap = null,
  48998. this.lightMapIntensity = 1,
  48999. this.aoMap = null,
  49000. this.aoMapIntensity = 1,
  49001. this.emissive = new n.Color(0),
  49002. this.emissiveIntensity = 1,
  49003. this.emissiveMap = null,
  49004. this.bumpMap = null,
  49005. this.bumpScale = 1,
  49006. this.normalMap = null,
  49007. this.normalScale = new n.Vector2(1,1),
  49008. this.displacementMap = null,
  49009. this.displacementScale = 1,
  49010. this.displacementBias = 0,
  49011. this.specularMap = null,
  49012. this.alphaMap = null,
  49013. this.envMap = null,
  49014. this.combine = n.MultiplyOperation,
  49015. this.reflectivity = 1,
  49016. this.refractionRatio = .98,
  49017. this.fog = !0,
  49018. this.shading = n.SmoothShading,
  49019. this.blending = n.NormalBlending,
  49020. this.wireframe = !1,
  49021. this.wireframeLinewidth = 1,
  49022. this.wireframeLinecap = "round",
  49023. this.wireframeLinejoin = "round",
  49024. this.vertexColors = n.NoColors,
  49025. this.skinning = !1,
  49026. this.morphTargets = !1,
  49027. this.morphNormals = !1,
  49028. this.setValues(e)
  49029. }
  49030. ,
  49031. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49032. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49033. n.MeshPhongMaterial.prototype.copy = function(e) {
  49034. return n.Material.prototype.copy.call(this, e),
  49035. this.color.copy(e.color),
  49036. this.specular.copy(e.specular),
  49037. this.shininess = e.shininess,
  49038. this.map = e.map,
  49039. this.lightMap = e.lightMap,
  49040. this.lightMapIntensity = e.lightMapIntensity,
  49041. this.aoMap = e.aoMap,
  49042. this.aoMapIntensity = e.aoMapIntensity,
  49043. this.emissive.copy(e.emissive),
  49044. this.emissiveMap = e.emissiveMap,
  49045. this.emissiveIntensity = e.emissiveIntensity,
  49046. this.bumpMap = e.bumpMap,
  49047. this.bumpScale = e.bumpScale,
  49048. this.normalMap = e.normalMap,
  49049. this.normalScale.copy(e.normalScale),
  49050. this.displacementMap = e.displacementMap,
  49051. this.displacementScale = e.displacementScale,
  49052. this.displacementBias = e.displacementBias,
  49053. this.specularMap = e.specularMap,
  49054. this.alphaMap = e.alphaMap,
  49055. this.envMap = e.envMap,
  49056. this.combine = e.combine,
  49057. this.reflectivity = e.reflectivity,
  49058. this.refractionRatio = e.refractionRatio,
  49059. this.fog = e.fog,
  49060. this.shading = e.shading,
  49061. this.wireframe = e.wireframe,
  49062. this.wireframeLinewidth = e.wireframeLinewidth,
  49063. this.wireframeLinecap = e.wireframeLinecap,
  49064. this.wireframeLinejoin = e.wireframeLinejoin,
  49065. this.vertexColors = e.vertexColors,
  49066. this.skinning = e.skinning,
  49067. this.morphTargets = e.morphTargets,
  49068. this.morphNormals = e.morphNormals,
  49069. this
  49070. }
  49071. ,
  49072. n.MeshStandardMaterial = function(e) {
  49073. n.Material.call(this),
  49074. this.type = "MeshStandardMaterial",
  49075. this.color = new n.Color(16777215),
  49076. this.roughness = .5,
  49077. this.metalness = .5,
  49078. this.map = null,
  49079. this.lightMap = null,
  49080. this.lightMapIntensity = 1,
  49081. this.aoMap = null,
  49082. this.aoMapIntensity = 1,
  49083. this.emissive = new n.Color(0),
  49084. this.emissiveIntensity = 1,
  49085. this.emissiveMap = null,
  49086. this.bumpMap = null,
  49087. this.bumpScale = 1,
  49088. this.normalMap = null,
  49089. this.normalScale = new n.Vector2(1,1),
  49090. this.displacementMap = null,
  49091. this.displacementScale = 1,
  49092. this.displacementBias = 0,
  49093. this.roughnessMap = null,
  49094. this.metalnessMap = null,
  49095. this.alphaMap = null,
  49096. this.envMap = null,
  49097. this.envMapIntensity = 1,
  49098. this.refractionRatio = .98,
  49099. this.fog = !0,
  49100. this.shading = n.SmoothShading,
  49101. this.blending = n.NormalBlending,
  49102. this.wireframe = !1,
  49103. this.wireframeLinewidth = 1,
  49104. this.wireframeLinecap = "round",
  49105. this.wireframeLinejoin = "round",
  49106. this.vertexColors = n.NoColors,
  49107. this.skinning = !1,
  49108. this.morphTargets = !1,
  49109. this.morphNormals = !1,
  49110. this.setValues(e)
  49111. }
  49112. ,
  49113. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49114. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49115. n.MeshStandardMaterial.prototype.copy = function(e) {
  49116. return n.Material.prototype.copy.call(this, e),
  49117. this.color.copy(e.color),
  49118. this.roughness = e.roughness,
  49119. this.metalness = e.metalness,
  49120. this.map = e.map,
  49121. this.lightMap = e.lightMap,
  49122. this.lightMapIntensity = e.lightMapIntensity,
  49123. this.aoMap = e.aoMap,
  49124. this.aoMapIntensity = e.aoMapIntensity,
  49125. this.emissive.copy(e.emissive),
  49126. this.emissiveMap = e.emissiveMap,
  49127. this.emissiveIntensity = e.emissiveIntensity,
  49128. this.bumpMap = e.bumpMap,
  49129. this.bumpScale = e.bumpScale,
  49130. this.normalMap = e.normalMap,
  49131. this.normalScale.copy(e.normalScale),
  49132. this.displacementMap = e.displacementMap,
  49133. this.displacementScale = e.displacementScale,
  49134. this.displacementBias = e.displacementBias,
  49135. this.roughnessMap = e.roughnessMap,
  49136. this.metalnessMap = e.metalnessMap,
  49137. this.alphaMap = e.alphaMap,
  49138. this.envMap = e.envMap,
  49139. this.envMapIntensity = e.envMapIntensity,
  49140. this.refractionRatio = e.refractionRatio,
  49141. this.fog = e.fog,
  49142. this.shading = e.shading,
  49143. this.wireframe = e.wireframe,
  49144. this.wireframeLinewidth = e.wireframeLinewidth,
  49145. this.wireframeLinecap = e.wireframeLinecap,
  49146. this.wireframeLinejoin = e.wireframeLinejoin,
  49147. this.vertexColors = e.vertexColors,
  49148. this.skinning = e.skinning,
  49149. this.morphTargets = e.morphTargets,
  49150. this.morphNormals = e.morphNormals,
  49151. this
  49152. }
  49153. ,
  49154. n.MeshDepthMaterial = function(e) {
  49155. n.Material.call(this),
  49156. this.type = "MeshDepthMaterial",
  49157. this.morphTargets = !1,
  49158. this.wireframe = !1,
  49159. this.wireframeLinewidth = 1,
  49160. this.setValues(e)
  49161. }
  49162. ,
  49163. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49164. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49165. n.MeshDepthMaterial.prototype.copy = function(e) {
  49166. return n.Material.prototype.copy.call(this, e),
  49167. this.wireframe = e.wireframe,
  49168. this.wireframeLinewidth = e.wireframeLinewidth,
  49169. this
  49170. }
  49171. ,
  49172. n.MeshNormalMaterial = function(e) {
  49173. n.Material.call(this, e),
  49174. this.type = "MeshNormalMaterial",
  49175. this.wireframe = !1,
  49176. this.wireframeLinewidth = 1,
  49177. this.morphTargets = !1,
  49178. this.setValues(e)
  49179. }
  49180. ,
  49181. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49182. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49183. n.MeshNormalMaterial.prototype.copy = function(e) {
  49184. return n.Material.prototype.copy.call(this, e),
  49185. this.wireframe = e.wireframe,
  49186. this.wireframeLinewidth = e.wireframeLinewidth,
  49187. this
  49188. }
  49189. ,
  49190. n.MultiMaterial = function(e) {
  49191. this.uuid = n.Math.generateUUID(),
  49192. this.type = "MultiMaterial",
  49193. this.materials = e instanceof Array ? e : [],
  49194. this.visible = !0
  49195. }
  49196. ,
  49197. n.MultiMaterial.prototype = {
  49198. constructor: n.MultiMaterial,
  49199. toJSON: function(e) {
  49200. for (var t = {
  49201. metadata: {
  49202. version: 4.2,
  49203. type: "material",
  49204. generator: "MaterialExporter"
  49205. },
  49206. uuid: this.uuid,
  49207. type: this.type,
  49208. materials: []
  49209. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49210. var o = i[n].toJSON(e);
  49211. delete o.metadata,
  49212. t.materials.push(o)
  49213. }
  49214. return t.visible = this.visible,
  49215. t
  49216. },
  49217. clone: function() {
  49218. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49219. e.materials.push(this.materials[t].clone());
  49220. return e.visible = this.visible,
  49221. e
  49222. }
  49223. },
  49224. n.PointsMaterial = function(e) {
  49225. n.Material.call(this),
  49226. this.type = "PointsMaterial",
  49227. this.color = new n.Color(16777215),
  49228. this.map = null,
  49229. this.size = 1,
  49230. this.sizeAttenuation = !0,
  49231. this.blending = n.NormalBlending,
  49232. this.vertexColors = n.NoColors,
  49233. this.fog = !0,
  49234. this.setValues(e)
  49235. }
  49236. ,
  49237. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49238. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49239. n.PointsMaterial.prototype.copy = function(e) {
  49240. return n.Material.prototype.copy.call(this, e),
  49241. this.color.copy(e.color),
  49242. this.map = e.map,
  49243. this.size = e.size,
  49244. this.sizeAttenuation = e.sizeAttenuation,
  49245. this.vertexColors = e.vertexColors,
  49246. this.fog = e.fog,
  49247. this
  49248. }
  49249. ,
  49250. n.ShaderMaterial = function(e) {
  49251. n.Material.call(this),
  49252. this.type = "ShaderMaterial",
  49253. this.defines = {},
  49254. this.uniforms = {},
  49255. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49256. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49257. this.shading = n.SmoothShading,
  49258. this.linewidth = 1,
  49259. this.wireframe = !1,
  49260. this.wireframeLinewidth = 1,
  49261. this.fog = !1,
  49262. this.lights = !1,
  49263. this.vertexColors = n.NoColors,
  49264. this.skinning = !1,
  49265. this.morphTargets = !1,
  49266. this.morphNormals = !1,
  49267. this.extensions = {
  49268. derivatives: !1,
  49269. fragDepth: !1,
  49270. drawBuffers: !1,
  49271. shaderTextureLOD: !1
  49272. },
  49273. this.defaultAttributeValues = {
  49274. color: [1, 1, 1],
  49275. uv: [0, 0],
  49276. uv2: [0, 0]
  49277. },
  49278. this.index0AttributeName = void 0,
  49279. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49280. this.setValues(e))
  49281. }
  49282. ,
  49283. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49284. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49285. n.ShaderMaterial.prototype.copy = function(e) {
  49286. return n.Material.prototype.copy.call(this, e),
  49287. this.fragmentShader = e.fragmentShader,
  49288. this.vertexShader = e.vertexShader,
  49289. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49290. this.defines = e.defines,
  49291. this.shading = e.shading,
  49292. this.wireframe = e.wireframe,
  49293. this.wireframeLinewidth = e.wireframeLinewidth,
  49294. this.fog = e.fog,
  49295. this.lights = e.lights,
  49296. this.vertexColors = e.vertexColors,
  49297. this.skinning = e.skinning,
  49298. this.morphTargets = e.morphTargets,
  49299. this.morphNormals = e.morphNormals,
  49300. this.extensions = e.extensions,
  49301. this
  49302. }
  49303. ,
  49304. n.ShaderMaterial.prototype.toJSON = function(e) {
  49305. var t = n.Material.prototype.toJSON.call(this, e);
  49306. return t.uniforms = this.uniforms,
  49307. t.vertexShader = this.vertexShader,
  49308. t.fragmentShader = this.fragmentShader,
  49309. t
  49310. }
  49311. ,
  49312. n.RawShaderMaterial = function(e) {
  49313. n.ShaderMaterial.call(this, e),
  49314. this.type = "RawShaderMaterial"
  49315. }
  49316. ,
  49317. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49318. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49319. n.SpriteMaterial = function(e) {
  49320. n.Material.call(this),
  49321. this.type = "SpriteMaterial",
  49322. this.color = new n.Color(16777215),
  49323. this.map = null,
  49324. this.rotation = 0,
  49325. this.fog = !1,
  49326. this.setValues(e)
  49327. }
  49328. ,
  49329. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49330. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49331. n.SpriteMaterial.prototype.copy = function(e) {
  49332. return n.Material.prototype.copy.call(this, e),
  49333. this.color.copy(e.color),
  49334. this.map = e.map,
  49335. this.rotation = e.rotation,
  49336. this.fog = e.fog,
  49337. this
  49338. }
  49339. ,
  49340. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49341. Object.defineProperty(this, "id", {
  49342. value: n.TextureIdCount++
  49343. }),
  49344. this.uuid = n.Math.generateUUID(),
  49345. this.name = "",
  49346. this.sourceFile = "",
  49347. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49348. this.mipmaps = [],
  49349. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49350. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49351. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49352. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49353. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49354. this.anisotropy = void 0 !== c ? c : 1,
  49355. this.format = void 0 !== s ? s : n.RGBAFormat,
  49356. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49357. this.offset = new n.Vector2(0,0),
  49358. this.repeat = new n.Vector2(1,1),
  49359. this.generateMipmaps = !0,
  49360. this.premultiplyAlpha = !1,
  49361. this.flipY = !0,
  49362. this.unpackAlignment = 4,
  49363. this.encoding = n.LinearEncoding,
  49364. this.version = 0,
  49365. this.onUpdate = null
  49366. }
  49367. ,
  49368. n.Texture.DEFAULT_IMAGE = void 0,
  49369. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49370. n.Texture.prototype = {
  49371. constructor: n.Texture,
  49372. set needsUpdate(e) {
  49373. e === !0 && this.version++
  49374. },
  49375. clone: function() {
  49376. return (new this.constructor).copy(this)
  49377. },
  49378. copy: function(e) {
  49379. return this.image = e.image,
  49380. this.mipmaps = e.mipmaps.slice(0),
  49381. this.mapping = e.mapping,
  49382. this.wrapS = e.wrapS,
  49383. this.wrapT = e.wrapT,
  49384. this.magFilter = e.magFilter,
  49385. this.minFilter = e.minFilter,
  49386. this.anisotropy = e.anisotropy,
  49387. this.format = e.format,
  49388. this.type = e.type,
  49389. this.offset.copy(e.offset),
  49390. this.repeat.copy(e.repeat),
  49391. this.generateMipmaps = e.generateMipmaps,
  49392. this.premultiplyAlpha = e.premultiplyAlpha,
  49393. this.flipY = e.flipY,
  49394. this.unpackAlignment = e.unpackAlignment,
  49395. this.encoding = e.encoding,
  49396. this
  49397. },
  49398. toJSON: function(e) {
  49399. function t(e) {
  49400. var t;
  49401. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49402. t.width = e.width,
  49403. t.height = e.height,
  49404. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49405. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49406. }
  49407. if (void 0 !== e.textures[this.uuid])
  49408. return e.textures[this.uuid];
  49409. var i = {
  49410. metadata: {
  49411. version: 4.4,
  49412. type: "Texture",
  49413. generator: "Texture.toJSON"
  49414. },
  49415. uuid: this.uuid,
  49416. name: this.name,
  49417. mapping: this.mapping,
  49418. repeat: [this.repeat.x, this.repeat.y],
  49419. offset: [this.offset.x, this.offset.y],
  49420. wrap: [this.wrapS, this.wrapT],
  49421. minFilter: this.minFilter,
  49422. magFilter: this.magFilter,
  49423. anisotropy: this.anisotropy
  49424. };
  49425. if (void 0 !== this.image) {
  49426. var r = this.image;
  49427. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49428. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49429. uuid: r.uuid,
  49430. url: t(r)
  49431. }),
  49432. i.image = r.uuid
  49433. }
  49434. return e.textures[this.uuid] = i,
  49435. i
  49436. },
  49437. dispose: function() {
  49438. this.dispatchEvent({
  49439. type: "dispose"
  49440. })
  49441. },
  49442. transformUv: function(e) {
  49443. if (this.mapping === n.UVMapping) {
  49444. if (e.multiply(this.repeat),
  49445. e.add(this.offset),
  49446. e.x < 0 || e.x > 1)
  49447. switch (this.wrapS) {
  49448. case n.RepeatWrapping:
  49449. e.x = e.x - Math.floor(e.x);
  49450. break;
  49451. case n.ClampToEdgeWrapping:
  49452. e.x = e.x < 0 ? 0 : 1;
  49453. break;
  49454. case n.MirroredRepeatWrapping:
  49455. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49456. }
  49457. if (e.y < 0 || e.y > 1)
  49458. switch (this.wrapT) {
  49459. case n.RepeatWrapping:
  49460. e.y = e.y - Math.floor(e.y);
  49461. break;
  49462. case n.ClampToEdgeWrapping:
  49463. e.y = e.y < 0 ? 0 : 1;
  49464. break;
  49465. case n.MirroredRepeatWrapping:
  49466. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49467. }
  49468. this.flipY && (e.y = 1 - e.y)
  49469. }
  49470. }
  49471. },
  49472. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49473. n.TextureIdCount = 0,
  49474. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49475. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49476. this.needsUpdate = !0
  49477. }
  49478. ,
  49479. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49480. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49481. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49482. e = void 0 !== e ? e : [],
  49483. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49484. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49485. this.flipY = !1
  49486. }
  49487. ,
  49488. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49489. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49490. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49491. get: function() {
  49492. return this.image
  49493. },
  49494. set: function(e) {
  49495. this.image = e
  49496. }
  49497. }),
  49498. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49499. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49500. this.image = {
  49501. width: t,
  49502. height: i
  49503. },
  49504. this.mipmaps = e,
  49505. this.flipY = !1,
  49506. this.generateMipmaps = !1
  49507. }
  49508. ,
  49509. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49510. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49511. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49512. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49513. this.image = {
  49514. data: e,
  49515. width: t,
  49516. height: i
  49517. },
  49518. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49519. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49520. this.flipY = !1,
  49521. this.generateMipmaps = !1
  49522. }
  49523. ,
  49524. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49525. n.DataTexture.prototype.constructor = n.DataTexture,
  49526. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49527. function h() {
  49528. requestAnimationFrame(h)
  49529. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49530. u.needsUpdate = !0
  49531. }
  49532. }
  49533. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49534. this.generateMipmaps = !1;
  49535. var u = this;
  49536. h()
  49537. }
  49538. ,
  49539. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49540. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49541. n.Group = function() {
  49542. n.Object3D.call(this),
  49543. this.type = "Group"
  49544. }
  49545. ,
  49546. n.Group.prototype = Object.create(n.Object3D.prototype),
  49547. n.Group.prototype.constructor = n.Group,
  49548. n.Points = function(e, t) {
  49549. n.Object3D.call(this),
  49550. this.type = "Points",
  49551. this.geometry = void 0 !== e ? e : new n.Geometry,
  49552. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49553. color: 16777215 * Math.random()
  49554. })
  49555. }
  49556. ,
  49557. n.Points.prototype = Object.create(n.Object3D.prototype),
  49558. n.Points.prototype.constructor = n.Points,
  49559. n.Points.prototype.raycast = function() {
  49560. var e = new n.Matrix4
  49561. , t = new n.Ray
  49562. , i = new n.Sphere;
  49563. return function(r, o) {
  49564. function a(e, i) {
  49565. var n = t.distanceSqToPoint(e);
  49566. if (n < d) {
  49567. var a = t.closestPointToPoint(e);
  49568. a.applyMatrix4(c);
  49569. var l = r.ray.origin.distanceTo(a);
  49570. if (l < r.near || l > r.far)
  49571. return;
  49572. o.push({
  49573. distance: l,
  49574. distanceToRay: Math.sqrt(n),
  49575. point: a.clone(),
  49576. index: i,
  49577. face: null,
  49578. object: s
  49579. })
  49580. }
  49581. }
  49582. var s = this
  49583. , l = this.geometry
  49584. , c = this.matrixWorld
  49585. , h = r.params.Points.threshold;
  49586. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49587. i.copy(l.boundingSphere),
  49588. i.applyMatrix4(c),
  49589. r.ray.intersectsSphere(i) !== !1) {
  49590. e.getInverse(c),
  49591. t.copy(r.ray).applyMatrix4(e);
  49592. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49593. , d = u * u
  49594. , p = new n.Vector3;
  49595. if (l instanceof n.BufferGeometry) {
  49596. var f = l.index
  49597. , g = l.attributes
  49598. , m = g.position.array;
  49599. if (null !== f)
  49600. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49601. var C = v[A];
  49602. p.fromArray(m, 3 * C),
  49603. a(p, C)
  49604. }
  49605. else
  49606. for (var A = 0, I = m.length / 3; A < I; A++)
  49607. p.fromArray(m, 3 * A),
  49608. a(p, A)
  49609. } else
  49610. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49611. a(E[A], A)
  49612. }
  49613. }
  49614. }(),
  49615. n.Points.prototype.clone = function() {
  49616. return new this.constructor(this.geometry,this.material).copy(this)
  49617. }
  49618. ,
  49619. n.Line = function(e, t, i) {
  49620. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49621. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49622. this.type = "Line",
  49623. this.geometry = void 0 !== e ? e : new n.Geometry,
  49624. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49625. color: 16777215 * Math.random()
  49626. })))
  49627. }
  49628. ,
  49629. n.Line.prototype = Object.create(n.Object3D.prototype),
  49630. n.Line.prototype.constructor = n.Line,
  49631. n.Line.prototype.raycast = function() {
  49632. var e = new n.Matrix4
  49633. , t = new n.Ray
  49634. , i = new n.Sphere;
  49635. return function(r, o) {
  49636. var a = r.linePrecision
  49637. , s = a * a
  49638. , l = this.geometry
  49639. , c = this.matrixWorld;
  49640. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49641. i.copy(l.boundingSphere),
  49642. i.applyMatrix4(c),
  49643. r.ray.intersectsSphere(i) !== !1) {
  49644. e.getInverse(c),
  49645. t.copy(r.ray).applyMatrix4(e);
  49646. var h = new n.Vector3
  49647. , u = new n.Vector3
  49648. , d = new n.Vector3
  49649. , p = new n.Vector3
  49650. , f = this instanceof n.LineSegments ? 2 : 1;
  49651. if (l instanceof n.BufferGeometry) {
  49652. var g = l.index
  49653. , m = l.attributes
  49654. , v = m.position.array;
  49655. if (null !== g)
  49656. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49657. var I = A[y]
  49658. , E = A[y + 1];
  49659. h.fromArray(v, 3 * I),
  49660. u.fromArray(v, 3 * E);
  49661. var b = t.distanceSqToSegment(h, u, p, d);
  49662. if (!(b > s)) {
  49663. p.applyMatrix4(this.matrixWorld);
  49664. var w = r.ray.origin.distanceTo(p);
  49665. w < r.near || w > r.far || o.push({
  49666. distance: w,
  49667. point: d.clone().applyMatrix4(this.matrixWorld),
  49668. index: y,
  49669. face: null,
  49670. faceIndex: null,
  49671. object: this
  49672. })
  49673. }
  49674. }
  49675. else
  49676. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49677. h.fromArray(v, 3 * y),
  49678. u.fromArray(v, 3 * y + 3);
  49679. var b = t.distanceSqToSegment(h, u, p, d);
  49680. if (!(b > s)) {
  49681. p.applyMatrix4(this.matrixWorld);
  49682. var w = r.ray.origin.distanceTo(p);
  49683. w < r.near || w > r.far || o.push({
  49684. distance: w,
  49685. point: d.clone().applyMatrix4(this.matrixWorld),
  49686. index: y,
  49687. face: null,
  49688. faceIndex: null,
  49689. object: this
  49690. })
  49691. }
  49692. }
  49693. } else if (l instanceof n.Geometry)
  49694. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49695. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49696. if (!(b > s)) {
  49697. p.applyMatrix4(this.matrixWorld);
  49698. var w = r.ray.origin.distanceTo(p);
  49699. w < r.near || w > r.far || o.push({
  49700. distance: w,
  49701. point: d.clone().applyMatrix4(this.matrixWorld),
  49702. index: y,
  49703. face: null,
  49704. faceIndex: null,
  49705. object: this
  49706. })
  49707. }
  49708. }
  49709. }
  49710. }
  49711. }(),
  49712. n.Line.prototype.clone = function() {
  49713. return new this.constructor(this.geometry,this.material).copy(this)
  49714. }
  49715. ,
  49716. n.LineStrip = 0,
  49717. n.LinePieces = 1,
  49718. n.LineSegments = function(e, t) {
  49719. n.Line.call(this, e, t),
  49720. this.type = "LineSegments"
  49721. }
  49722. ,
  49723. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49724. n.LineSegments.prototype.constructor = n.LineSegments,
  49725. n.Mesh = function(e, t) {
  49726. n.Object3D.call(this),
  49727. this.type = "Mesh",
  49728. this.geometry = void 0 !== e ? e : new n.Geometry,
  49729. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49730. color: 16777215 * Math.random()
  49731. }),
  49732. this.drawMode = n.TrianglesDrawMode,
  49733. this.updateMorphTargets()
  49734. }
  49735. ,
  49736. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49737. n.Mesh.prototype.constructor = n.Mesh,
  49738. n.Mesh.prototype.setDrawMode = function(e) {
  49739. this.drawMode = e
  49740. }
  49741. ,
  49742. n.Mesh.prototype.updateMorphTargets = function() {
  49743. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49744. this.morphTargetBase = -1,
  49745. this.morphTargetInfluences = [],
  49746. this.morphTargetDictionary = {};
  49747. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49748. this.morphTargetInfluences.push(0),
  49749. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49750. }
  49751. }
  49752. ,
  49753. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49754. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49755. 0)
  49756. }
  49757. ,
  49758. n.Mesh.prototype.raycast = function() {
  49759. function e(e, t, i, r, o, a, s) {
  49760. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49761. o.multiplyScalar(m.x),
  49762. a.multiplyScalar(m.y),
  49763. s.multiplyScalar(m.z),
  49764. o.add(a).add(s),
  49765. o.clone()
  49766. }
  49767. function t(e, t, i, r, o, a, s) {
  49768. var l, c = e.material;
  49769. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49770. null === l)
  49771. return null;
  49772. A.copy(s),
  49773. A.applyMatrix4(e.matrixWorld);
  49774. var h = t.ray.origin.distanceTo(A);
  49775. return h < t.near || h > t.far ? null : {
  49776. distance: h,
  49777. point: A.clone(),
  49778. object: e
  49779. }
  49780. }
  49781. function i(i, r, o, a, h, u, d, m) {
  49782. s.fromArray(a, 3 * u),
  49783. l.fromArray(a, 3 * d),
  49784. c.fromArray(a, 3 * m);
  49785. var A = t(i, r, o, s, l, c, v);
  49786. return A && (h && (p.fromArray(h, 2 * u),
  49787. f.fromArray(h, 2 * d),
  49788. g.fromArray(h, 2 * m),
  49789. A.uv = e(v, s, l, c, p, f, g)),
  49790. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49791. A.faceIndex = u),
  49792. A
  49793. }
  49794. var r = new n.Matrix4
  49795. , o = new n.Ray
  49796. , a = new n.Sphere
  49797. , s = new n.Vector3
  49798. , l = new n.Vector3
  49799. , c = new n.Vector3
  49800. , h = new n.Vector3
  49801. , u = new n.Vector3
  49802. , d = new n.Vector3
  49803. , p = new n.Vector2
  49804. , f = new n.Vector2
  49805. , g = new n.Vector2
  49806. , m = new n.Vector3
  49807. , v = new n.Vector3
  49808. , A = new n.Vector3;
  49809. return function(m, A) {
  49810. var y = this.geometry
  49811. , C = this.material
  49812. , I = this.matrixWorld;
  49813. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49814. a.copy(y.boundingSphere),
  49815. a.applyMatrix4(I),
  49816. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49817. o.copy(m.ray).applyMatrix4(r),
  49818. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49819. var E, b;
  49820. if (y instanceof n.BufferGeometry) {
  49821. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49822. if (void 0 !== S.uv && (E = S.uv.array),
  49823. null !== x)
  49824. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49825. w = R[P],
  49826. _ = R[P + 1],
  49827. T = R[P + 2],
  49828. b = i(this, m, o, M, E, w, _, T),
  49829. b && (b.faceIndex = Math.floor(P / 3),
  49830. A.push(b));
  49831. else
  49832. for (var P = 0, O = M.length; P < O; P += 9)
  49833. w = P / 3,
  49834. _ = w + 1,
  49835. T = w + 2,
  49836. b = i(this, m, o, M, E, w, _, T),
  49837. b && (b.index = w,
  49838. A.push(b))
  49839. } else if (y instanceof n.Geometry) {
  49840. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49841. k.length > 0 && (E = k);
  49842. for (var H = 0, G = U.length; H < G; H++) {
  49843. var z = U[H]
  49844. , W = B === !0 ? F[z.materialIndex] : C;
  49845. if (void 0 !== W) {
  49846. if (L = V[z.a],
  49847. D = V[z.b],
  49848. N = V[z.c],
  49849. W.morphTargets === !0) {
  49850. var j = y.morphTargets
  49851. , Y = this.morphTargetInfluences;
  49852. s.set(0, 0, 0),
  49853. l.set(0, 0, 0),
  49854. c.set(0, 0, 0);
  49855. for (var X = 0, Z = j.length; X < Z; X++) {
  49856. var q = Y[X];
  49857. if (0 !== q) {
  49858. var K = j[X].vertices;
  49859. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49860. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49861. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49862. }
  49863. }
  49864. s.add(L),
  49865. l.add(D),
  49866. c.add(N),
  49867. L = s,
  49868. D = l,
  49869. N = c
  49870. }
  49871. if (b = t(this, m, o, L, D, N, v)) {
  49872. if (E) {
  49873. var Q = E[H];
  49874. p.copy(Q[0]),
  49875. f.copy(Q[1]),
  49876. g.copy(Q[2]),
  49877. b.uv = e(v, L, D, N, p, f, g)
  49878. }
  49879. b.face = z,
  49880. b.faceIndex = H,
  49881. A.push(b)
  49882. }
  49883. }
  49884. }
  49885. }
  49886. }
  49887. }
  49888. }(),
  49889. n.Mesh.prototype.clone = function() {
  49890. return new this.constructor(this.geometry,this.material).copy(this)
  49891. }
  49892. ,
  49893. n.Bone = function(e) {
  49894. n.Object3D.call(this),
  49895. this.type = "Bone",
  49896. this.skin = e
  49897. }
  49898. ,
  49899. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49900. n.Bone.prototype.constructor = n.Bone,
  49901. n.Bone.prototype.copy = function(e) {
  49902. return n.Object3D.prototype.copy.call(this, e),
  49903. this.skin = e.skin,
  49904. this
  49905. }
  49906. ,
  49907. n.Skeleton = function(e, t, i) {
  49908. if (this.useVertexTexture = void 0 === i || i,
  49909. this.identityMatrix = new n.Matrix4,
  49910. e = e || [],
  49911. this.bones = e.slice(0),
  49912. this.useVertexTexture) {
  49913. var r = Math.sqrt(4 * this.bones.length);
  49914. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49915. r = Math.max(r, 4),
  49916. this.boneTextureWidth = r,
  49917. this.boneTextureHeight = r,
  49918. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49919. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49920. } else
  49921. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49922. if (void 0 === t)
  49923. this.calculateInverses();
  49924. else if (this.bones.length === t.length)
  49925. this.boneInverses = t.slice(0);
  49926. else {
  49927. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49928. this.boneInverses = [];
  49929. for (var o = 0, a = this.bones.length; o < a; o++)
  49930. this.boneInverses.push(new n.Matrix4)
  49931. }
  49932. }
  49933. ,
  49934. n.Skeleton.prototype.calculateInverses = function() {
  49935. this.boneInverses = [];
  49936. for (var e = 0, t = this.bones.length; e < t; e++) {
  49937. var i = new n.Matrix4;
  49938. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49939. this.boneInverses.push(i)
  49940. }
  49941. }
  49942. ,
  49943. n.Skeleton.prototype.pose = function() {
  49944. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49945. e = this.bones[t],
  49946. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49947. for (var t = 0, i = this.bones.length; t < i; t++)
  49948. e = this.bones[t],
  49949. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49950. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49951. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49952. }
  49953. ,
  49954. n.Skeleton.prototype.update = function() {
  49955. var e = new n.Matrix4;
  49956. return function() {
  49957. for (var t = 0, i = this.bones.length; t < i; t++) {
  49958. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49959. e.multiplyMatrices(n, this.boneInverses[t]),
  49960. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49961. }
  49962. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49963. }
  49964. }(),
  49965. n.Skeleton.prototype.clone = function() {
  49966. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49967. }
  49968. ,
  49969. n.SkinnedMesh = function(e, t, i) {
  49970. n.Mesh.call(this, e, t),
  49971. this.type = "SkinnedMesh",
  49972. this.bindMode = "attached",
  49973. this.bindMatrix = new n.Matrix4,
  49974. this.bindMatrixInverse = new n.Matrix4;
  49975. var r = [];
  49976. if (this.geometry && void 0 !== this.geometry.bones) {
  49977. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49978. a = this.geometry.bones[s],
  49979. o = new n.Bone(this),
  49980. r.push(o),
  49981. o.name = a.name,
  49982. o.position.fromArray(a.pos),
  49983. o.quaternion.fromArray(a.rotq),
  49984. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49985. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49986. a = this.geometry.bones[s],
  49987. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49988. }
  49989. this.normalizeSkinWeights(),
  49990. this.updateMatrixWorld(!0),
  49991. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49992. }
  49993. ,
  49994. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49995. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49996. n.SkinnedMesh.prototype.bind = function(e, t) {
  49997. this.skeleton = e,
  49998. void 0 === t && (this.updateMatrixWorld(!0),
  49999. this.skeleton.calculateInverses(),
  50000. t = this.matrixWorld),
  50001. this.bindMatrix.copy(t),
  50002. this.bindMatrixInverse.getInverse(t)
  50003. }
  50004. ,
  50005. n.SkinnedMesh.prototype.pose = function() {
  50006. this.skeleton.pose()
  50007. }
  50008. ,
  50009. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50010. if (this.geometry instanceof n.Geometry)
  50011. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50012. var t = this.geometry.skinWeights[e]
  50013. , i = 1 / t.lengthManhattan();
  50014. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50015. }
  50016. else if (this.geometry instanceof n.BufferGeometry)
  50017. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50018. r.x = o.getX(e),
  50019. r.y = o.getY(e),
  50020. r.z = o.getZ(e),
  50021. r.w = o.getW(e);
  50022. var i = 1 / r.lengthManhattan();
  50023. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50024. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50025. }
  50026. }
  50027. ,
  50028. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50029. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50030. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50031. }
  50032. ,
  50033. n.SkinnedMesh.prototype.clone = function() {
  50034. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50035. }
  50036. ,
  50037. n.LOD = function() {
  50038. n.Object3D.call(this),
  50039. this.type = "LOD",
  50040. Object.defineProperties(this, {
  50041. levels: {
  50042. enumerable: !0,
  50043. value: []
  50044. },
  50045. objects: {
  50046. get: function() {
  50047. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50048. this.levels
  50049. }
  50050. }
  50051. })
  50052. }
  50053. ,
  50054. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50055. n.LOD.prototype.constructor = n.LOD,
  50056. n.LOD.prototype.addLevel = function(e, t) {
  50057. void 0 === t && (t = 0),
  50058. t = Math.abs(t);
  50059. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50060. ;
  50061. i.splice(n, 0, {
  50062. distance: t,
  50063. object: e
  50064. }),
  50065. this.add(e)
  50066. }
  50067. ,
  50068. n.LOD.prototype.getObjectForDistance = function(e) {
  50069. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50070. ;
  50071. return t[i - 1].object
  50072. }
  50073. ,
  50074. n.LOD.prototype.raycast = function() {
  50075. var e = new n.Vector3;
  50076. return function(t, i) {
  50077. e.setFromMatrixPosition(this.matrixWorld);
  50078. var n = t.ray.origin.distanceTo(e);
  50079. this.getObjectForDistance(n).raycast(t, i)
  50080. }
  50081. }(),
  50082. n.LOD.prototype.update = function() {
  50083. var e = new n.Vector3
  50084. , t = new n.Vector3;
  50085. return function(i) {
  50086. var n = this.levels;
  50087. if (n.length > 1) {
  50088. e.setFromMatrixPosition(i.matrixWorld),
  50089. t.setFromMatrixPosition(this.matrixWorld);
  50090. var r = e.distanceTo(t);
  50091. n[0].object.visible = !0;
  50092. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50093. n[o - 1].object.visible = !1,
  50094. n[o].object.visible = !0;
  50095. for (; o < a; o++)
  50096. n[o].object.visible = !1
  50097. }
  50098. }
  50099. }(),
  50100. n.LOD.prototype.copy = function(e) {
  50101. n.Object3D.prototype.copy.call(this, e, !1);
  50102. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50103. var o = t[i];
  50104. this.addLevel(o.object.clone(), o.distance)
  50105. }
  50106. return this
  50107. }
  50108. ,
  50109. n.LOD.prototype.toJSON = function(e) {
  50110. var t = n.Object3D.prototype.toJSON.call(this, e);
  50111. t.object.levels = [];
  50112. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50113. var a = i[r];
  50114. t.object.levels.push({
  50115. object: a.object.uuid,
  50116. distance: a.distance
  50117. })
  50118. }
  50119. return t
  50120. }
  50121. ,
  50122. n.Sprite = function() {
  50123. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50124. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50125. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50126. , r = new n.BufferGeometry;
  50127. return r.setIndex(new n.BufferAttribute(e,1)),
  50128. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50129. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50130. function(e) {
  50131. n.Object3D.call(this),
  50132. this.type = "Sprite",
  50133. this.geometry = r,
  50134. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50135. }
  50136. }(),
  50137. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50138. n.Sprite.prototype.constructor = n.Sprite,
  50139. n.Sprite.prototype.raycast = function() {
  50140. var e = new n.Vector3;
  50141. return function(t, i) {
  50142. e.setFromMatrixPosition(this.matrixWorld);
  50143. var n = t.ray.distanceSqToPoint(e)
  50144. , r = this.scale.x * this.scale.y;
  50145. n > r || i.push({
  50146. distance: Math.sqrt(n),
  50147. point: this.position,
  50148. face: null,
  50149. object: this
  50150. })
  50151. }
  50152. }(),
  50153. n.Sprite.prototype.clone = function() {
  50154. return new this.constructor(this.material).copy(this)
  50155. }
  50156. ,
  50157. n.Particle = n.Sprite,
  50158. n.LensFlare = function(e, t, i, r, o) {
  50159. n.Object3D.call(this),
  50160. this.lensFlares = [],
  50161. this.positionScreen = new n.Vector3,
  50162. this.customUpdateCallback = void 0,
  50163. void 0 !== e && this.add(e, t, i, r, o)
  50164. }
  50165. ,
  50166. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50167. n.LensFlare.prototype.constructor = n.LensFlare,
  50168. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50169. void 0 === t && (t = -1),
  50170. void 0 === i && (i = 0),
  50171. void 0 === a && (a = 1),
  50172. void 0 === o && (o = new n.Color(16777215)),
  50173. void 0 === r && (r = n.NormalBlending),
  50174. i = Math.min(i, Math.max(0, i)),
  50175. this.lensFlares.push({
  50176. texture: e,
  50177. size: t,
  50178. distance: i,
  50179. x: 0,
  50180. y: 0,
  50181. z: 0,
  50182. scale: 1,
  50183. rotation: 0,
  50184. opacity: a,
  50185. color: o,
  50186. blending: r
  50187. })
  50188. }
  50189. ,
  50190. n.LensFlare.prototype.updateLensFlares = function() {
  50191. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50192. for (e = 0; e < i; e++)
  50193. t = this.lensFlares[e],
  50194. t.x = this.positionScreen.x + n * t.distance,
  50195. t.y = this.positionScreen.y + r * t.distance,
  50196. t.wantedRotation = t.x * Math.PI * .25,
  50197. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50198. }
  50199. ,
  50200. n.LensFlare.prototype.copy = function(e) {
  50201. n.Object3D.prototype.copy.call(this, e),
  50202. this.positionScreen.copy(e.positionScreen),
  50203. this.customUpdateCallback = e.customUpdateCallback;
  50204. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50205. this.lensFlares.push(e.lensFlares[t]);
  50206. return this
  50207. }
  50208. ,
  50209. n.Scene = function() {
  50210. n.Object3D.call(this),
  50211. this.type = "Scene",
  50212. this.fog = null,
  50213. this.overrideMaterial = null,
  50214. this.autoUpdate = !0
  50215. }
  50216. ,
  50217. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50218. n.Scene.prototype.constructor = n.Scene,
  50219. n.Scene.prototype.copy = function(e, t) {
  50220. return n.Object3D.prototype.copy.call(this, e, t),
  50221. null !== e.fog && (this.fog = e.fog.clone()),
  50222. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50223. this.autoUpdate = e.autoUpdate,
  50224. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50225. this
  50226. }
  50227. ,
  50228. n.Fog = function(e, t, i) {
  50229. this.name = "",
  50230. this.color = new n.Color(e),
  50231. this.near = void 0 !== t ? t : 1,
  50232. this.far = void 0 !== i ? i : 1e3
  50233. }
  50234. ,
  50235. n.Fog.prototype.clone = function() {
  50236. return new n.Fog(this.color.getHex(),this.near,this.far)
  50237. }
  50238. ,
  50239. n.FogExp2 = function(e, t) {
  50240. this.name = "",
  50241. this.color = new n.Color(e),
  50242. this.density = void 0 !== t ? t : 25e-5
  50243. }
  50244. ,
  50245. n.FogExp2.prototype.clone = function() {
  50246. return new n.FogExp2(this.color.getHex(),this.density)
  50247. }
  50248. ,
  50249. n.ShaderChunk = {},
  50250. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50251. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50252. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50253. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50254. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50255. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50256. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50257. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50258. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50259. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50260. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50261. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50262. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50263. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50264. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50265. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50266. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50267. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50268. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50269. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50270. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50271. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50272. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50273. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50274. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50275. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50276. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50277. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50278. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50279. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50280. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50281. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50282. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50283. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50284. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50285. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50286. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50287. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50288. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50289. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50290. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50291. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50292. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50293. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50294. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50295. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50296. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50297. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50298. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50299. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50300. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50301. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50302. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50303. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50304. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50305. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50306. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50307. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50308. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50309. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50310. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50311. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50312. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50313. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50314. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50315. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50316. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50317. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50318. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50319. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50320. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50321. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50322. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50323. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50324. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50325. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50326. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50327. n.UniformsUtils = {
  50328. merge: function(e) {
  50329. for (var t = {}, i = 0; i < e.length; i++) {
  50330. var n = this.clone(e[i]);
  50331. for (var r in n)
  50332. t[r] = n[r]
  50333. }
  50334. return t
  50335. },
  50336. clone: function(e) {
  50337. var t = {};
  50338. for (var i in e) {
  50339. t[i] = {};
  50340. for (var r in e[i]) {
  50341. var o = e[i][r];
  50342. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50343. }
  50344. }
  50345. return t
  50346. }
  50347. },
  50348. n.UniformsLib = {
  50349. common: {
  50350. diffuse: {
  50351. type: "c",
  50352. value: new n.Color(15658734)
  50353. },
  50354. opacity: {
  50355. type: "f",
  50356. value: 1
  50357. },
  50358. map: {
  50359. type: "t",
  50360. value: null
  50361. },
  50362. offsetRepeat: {
  50363. type: "v4",
  50364. value: new n.Vector4(0,0,1,1)
  50365. },
  50366. specularMap: {
  50367. type: "t",
  50368. value: null
  50369. },
  50370. alphaMap: {
  50371. type: "t",
  50372. value: null
  50373. },
  50374. envMap: {
  50375. type: "t",
  50376. value: null
  50377. },
  50378. flipEnvMap: {
  50379. type: "f",
  50380. value: -1
  50381. },
  50382. reflectivity: {
  50383. type: "f",
  50384. value: 1
  50385. },
  50386. refractionRatio: {
  50387. type: "f",
  50388. value: .98
  50389. }
  50390. },
  50391. aomap: {
  50392. aoMap: {
  50393. type: "t",
  50394. value: null
  50395. },
  50396. aoMapIntensity: {
  50397. type: "f",
  50398. value: 1
  50399. }
  50400. },
  50401. lightmap: {
  50402. lightMap: {
  50403. type: "t",
  50404. value: null
  50405. },
  50406. lightMapIntensity: {
  50407. type: "f",
  50408. value: 1
  50409. }
  50410. },
  50411. emissivemap: {
  50412. emissiveMap: {
  50413. type: "t",
  50414. value: null
  50415. }
  50416. },
  50417. bumpmap: {
  50418. bumpMap: {
  50419. type: "t",
  50420. value: null
  50421. },
  50422. bumpScale: {
  50423. type: "f",
  50424. value: 1
  50425. }
  50426. },
  50427. normalmap: {
  50428. normalMap: {
  50429. type: "t",
  50430. value: null
  50431. },
  50432. normalScale: {
  50433. type: "v2",
  50434. value: new n.Vector2(1,1)
  50435. }
  50436. },
  50437. displacementmap: {
  50438. displacementMap: {
  50439. type: "t",
  50440. value: null
  50441. },
  50442. displacementScale: {
  50443. type: "f",
  50444. value: 1
  50445. },
  50446. displacementBias: {
  50447. type: "f",
  50448. value: 0
  50449. }
  50450. },
  50451. roughnessmap: {
  50452. roughnessMap: {
  50453. type: "t",
  50454. value: null
  50455. }
  50456. },
  50457. metalnessmap: {
  50458. metalnessMap: {
  50459. type: "t",
  50460. value: null
  50461. }
  50462. },
  50463. fog: {
  50464. fogDensity: {
  50465. type: "f",
  50466. value: 25e-5
  50467. },
  50468. fogNear: {
  50469. type: "f",
  50470. value: 1
  50471. },
  50472. fogFar: {
  50473. type: "f",
  50474. value: 2e3
  50475. },
  50476. fogColor: {
  50477. type: "c",
  50478. value: new n.Color(16777215)
  50479. }
  50480. },
  50481. lights: {
  50482. ambientLightColor: {
  50483. type: "fv",
  50484. value: []
  50485. },
  50486. directionalLights: {
  50487. type: "sa",
  50488. value: [],
  50489. properties: {
  50490. direction: {
  50491. type: "v3"
  50492. },
  50493. color: {
  50494. type: "c"
  50495. },
  50496. shadow: {
  50497. type: "i"
  50498. },
  50499. shadowBias: {
  50500. type: "f"
  50501. },
  50502. shadowRadius: {
  50503. type: "f"
  50504. },
  50505. shadowMapSize: {
  50506. type: "v2"
  50507. }
  50508. }
  50509. },
  50510. directionalShadowMap: {
  50511. type: "tv",
  50512. value: []
  50513. },
  50514. directionalShadowMatrix: {
  50515. type: "m4v",
  50516. value: []
  50517. },
  50518. spotLights: {
  50519. type: "sa",
  50520. value: [],
  50521. properties: {
  50522. color: {
  50523. type: "c"
  50524. },
  50525. position: {
  50526. type: "v3"
  50527. },
  50528. direction: {
  50529. type: "v3"
  50530. },
  50531. distance: {
  50532. type: "f"
  50533. },
  50534. coneCos: {
  50535. type: "f"
  50536. },
  50537. penumbraCos: {
  50538. type: "f"
  50539. },
  50540. decay: {
  50541. type: "f"
  50542. },
  50543. shadow: {
  50544. type: "i"
  50545. },
  50546. shadowBias: {
  50547. type: "f"
  50548. },
  50549. shadowRadius: {
  50550. type: "f"
  50551. },
  50552. shadowMapSize: {
  50553. type: "v2"
  50554. }
  50555. }
  50556. },
  50557. spotShadowMap: {
  50558. type: "tv",
  50559. value: []
  50560. },
  50561. spotShadowMatrix: {
  50562. type: "m4v",
  50563. value: []
  50564. },
  50565. pointLights: {
  50566. type: "sa",
  50567. value: [],
  50568. properties: {
  50569. color: {
  50570. type: "c"
  50571. },
  50572. position: {
  50573. type: "v3"
  50574. },
  50575. decay: {
  50576. type: "f"
  50577. },
  50578. distance: {
  50579. type: "f"
  50580. },
  50581. shadow: {
  50582. type: "i"
  50583. },
  50584. shadowBias: {
  50585. type: "f"
  50586. },
  50587. shadowRadius: {
  50588. type: "f"
  50589. },
  50590. shadowMapSize: {
  50591. type: "v2"
  50592. }
  50593. }
  50594. },
  50595. pointShadowMap: {
  50596. type: "tv",
  50597. value: []
  50598. },
  50599. pointShadowMatrix: {
  50600. type: "m4v",
  50601. value: []
  50602. },
  50603. hemisphereLights: {
  50604. type: "sa",
  50605. value: [],
  50606. properties: {
  50607. direction: {
  50608. type: "v3"
  50609. },
  50610. skyColor: {
  50611. type: "c"
  50612. },
  50613. groundColor: {
  50614. type: "c"
  50615. }
  50616. }
  50617. }
  50618. },
  50619. points: {
  50620. diffuse: {
  50621. type: "c",
  50622. value: new n.Color(15658734)
  50623. },
  50624. opacity: {
  50625. type: "f",
  50626. value: 1
  50627. },
  50628. size: {
  50629. type: "f",
  50630. value: 1
  50631. },
  50632. scale: {
  50633. type: "f",
  50634. value: 1
  50635. },
  50636. map: {
  50637. type: "t",
  50638. value: null
  50639. },
  50640. offsetRepeat: {
  50641. type: "v4",
  50642. value: new n.Vector4(0,0,1,1)
  50643. }
  50644. }
  50645. },
  50646. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50647. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50648. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50649. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50650. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50651. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50652. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50653. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50654. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50655. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50656. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50657. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50658. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50659. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50660. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50661. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50662. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50663. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50664. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50665. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50666. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50667. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50668. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50669. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50670. n.ShaderLib = {
  50671. basic: {
  50672. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50673. vertexShader: n.ShaderChunk.meshbasic_vert,
  50674. fragmentShader: n.ShaderChunk.meshbasic_frag
  50675. },
  50676. lambert: {
  50677. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50678. emissive: {
  50679. type: "c",
  50680. value: new n.Color(0)
  50681. }
  50682. }]),
  50683. vertexShader: n.ShaderChunk.meshlambert_vert,
  50684. fragmentShader: n.ShaderChunk.meshlambert_frag
  50685. },
  50686. phong: {
  50687. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50688. emissive: {
  50689. type: "c",
  50690. value: new n.Color(0)
  50691. },
  50692. specular: {
  50693. type: "c",
  50694. value: new n.Color(1118481)
  50695. },
  50696. shininess: {
  50697. type: "f",
  50698. value: 30
  50699. }
  50700. }]),
  50701. vertexShader: n.ShaderChunk.meshphong_vert,
  50702. fragmentShader: n.ShaderChunk.meshphong_frag
  50703. },
  50704. standard: {
  50705. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50706. emissive: {
  50707. type: "c",
  50708. value: new n.Color(0)
  50709. },
  50710. roughness: {
  50711. type: "f",
  50712. value: .5
  50713. },
  50714. metalness: {
  50715. type: "f",
  50716. value: 0
  50717. },
  50718. envMapIntensity: {
  50719. type: "f",
  50720. value: 1
  50721. }
  50722. }]),
  50723. vertexShader: n.ShaderChunk.meshstandard_vert,
  50724. fragmentShader: n.ShaderChunk.meshstandard_frag
  50725. },
  50726. points: {
  50727. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50728. vertexShader: n.ShaderChunk.points_vert,
  50729. fragmentShader: n.ShaderChunk.points_frag
  50730. },
  50731. dashed: {
  50732. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50733. scale: {
  50734. type: "f",
  50735. value: 1
  50736. },
  50737. dashSize: {
  50738. type: "f",
  50739. value: 1
  50740. },
  50741. totalSize: {
  50742. type: "f",
  50743. value: 2
  50744. }
  50745. }]),
  50746. vertexShader: n.ShaderChunk.linedashed_vert,
  50747. fragmentShader: n.ShaderChunk.linedashed_frag
  50748. },
  50749. depth: {
  50750. uniforms: {
  50751. mNear: {
  50752. type: "f",
  50753. value: 1
  50754. },
  50755. mFar: {
  50756. type: "f",
  50757. value: 2e3
  50758. },
  50759. opacity: {
  50760. type: "f",
  50761. value: 1
  50762. }
  50763. },
  50764. vertexShader: n.ShaderChunk.depth_vert,
  50765. fragmentShader: n.ShaderChunk.depth_frag
  50766. },
  50767. normal: {
  50768. uniforms: {
  50769. opacity: {
  50770. type: "f",
  50771. value: 1
  50772. }
  50773. },
  50774. vertexShader: n.ShaderChunk.normal_vert,
  50775. fragmentShader: n.ShaderChunk.normal_frag
  50776. },
  50777. cube: {
  50778. uniforms: {
  50779. tCube: {
  50780. type: "t",
  50781. value: null
  50782. },
  50783. tFlip: {
  50784. type: "f",
  50785. value: -1
  50786. }
  50787. },
  50788. vertexShader: n.ShaderChunk.cube_vert,
  50789. fragmentShader: n.ShaderChunk.cube_frag
  50790. },
  50791. equirect: {
  50792. uniforms: {
  50793. tEquirect: {
  50794. type: "t",
  50795. value: null
  50796. },
  50797. tFlip: {
  50798. type: "f",
  50799. value: -1
  50800. }
  50801. },
  50802. vertexShader: n.ShaderChunk.equirect_vert,
  50803. fragmentShader: n.ShaderChunk.equirect_frag
  50804. },
  50805. depthRGBA: {
  50806. uniforms: {},
  50807. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50808. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50809. },
  50810. distanceRGBA: {
  50811. uniforms: {
  50812. lightPos: {
  50813. type: "v3",
  50814. value: new n.Vector3(0,0,0)
  50815. }
  50816. },
  50817. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50818. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50819. }
  50820. },
  50821. n.WebGLRenderer = function(e) {
  50822. function t() {
  50823. return null === ye ? Oe : 1
  50824. }
  50825. function i(e, t, i, n) {
  50826. se === !0 && (e *= n,
  50827. t *= n,
  50828. i *= n),
  50829. Ye.clearColor(e, t, i, n)
  50830. }
  50831. function r() {
  50832. Ye.init(),
  50833. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50834. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50835. i(Se.r, Se.g, Se.b, Me)
  50836. }
  50837. function o() {
  50838. Ae = null,
  50839. be = null,
  50840. Ee = "",
  50841. Ie = -1,
  50842. Ye.reset()
  50843. }
  50844. function a(e) {
  50845. e.preventDefault(),
  50846. o(),
  50847. r(),
  50848. Xe.clear()
  50849. }
  50850. function s(e) {
  50851. var t = e.target;
  50852. t.removeEventListener("dispose", s),
  50853. h(t),
  50854. ke.textures--
  50855. }
  50856. function l(e) {
  50857. var t = e.target;
  50858. t.removeEventListener("dispose", l),
  50859. u(t),
  50860. ke.textures--
  50861. }
  50862. function c(e) {
  50863. var t = e.target;
  50864. t.removeEventListener("dispose", c),
  50865. d(t)
  50866. }
  50867. function h(e) {
  50868. var t = Xe.get(e);
  50869. if (e.image && t.__image__webglTextureCube)
  50870. Ge.deleteTexture(t.__image__webglTextureCube);
  50871. else {
  50872. if (void 0 === t.__webglInit)
  50873. return;
  50874. Ge.deleteTexture(t.__webglTexture)
  50875. }
  50876. Xe.delete(e)
  50877. }
  50878. function u(e) {
  50879. var t = Xe.get(e)
  50880. , i = Xe.get(e.texture);
  50881. if (e && void 0 !== i.__webglTexture) {
  50882. if (Ge.deleteTexture(i.__webglTexture),
  50883. e instanceof n.WebGLRenderTargetCube)
  50884. for (var r = 0; r < 6; r++)
  50885. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50886. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50887. else
  50888. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50889. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50890. Xe.delete(e.texture),
  50891. Xe.delete(e)
  50892. }
  50893. }
  50894. function d(e) {
  50895. p(e),
  50896. Xe.delete(e)
  50897. }
  50898. function p(e) {
  50899. var t = Xe.get(e).program;
  50900. e.program = void 0,
  50901. void 0 !== t && qe.releaseProgram(t)
  50902. }
  50903. function f(e, t, i, r) {
  50904. var o;
  50905. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50906. null === o))
  50907. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50908. void 0 === r && (r = 0),
  50909. Ye.initAttributes();
  50910. var a = i.attributes
  50911. , s = t.getAttributes()
  50912. , l = e.defaultAttributeValues;
  50913. for (var c in s) {
  50914. var h = s[c];
  50915. if (h >= 0) {
  50916. var u = a[c];
  50917. if (void 0 !== u) {
  50918. var d = u.itemSize
  50919. , p = Ze.getAttributeBuffer(u);
  50920. if (u instanceof n.InterleavedBufferAttribute) {
  50921. var f = u.data
  50922. , g = f.stride
  50923. , m = u.offset;
  50924. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50925. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50926. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50927. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50928. } else
  50929. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50930. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50931. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50932. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50933. } else if (void 0 !== l) {
  50934. var v = l[c];
  50935. if (void 0 !== v)
  50936. switch (v.length) {
  50937. case 2:
  50938. Ge.vertexAttrib2fv(h, v);
  50939. break;
  50940. case 3:
  50941. Ge.vertexAttrib3fv(h, v);
  50942. break;
  50943. case 4:
  50944. Ge.vertexAttrib4fv(h, v);
  50945. break;
  50946. default:
  50947. Ge.vertexAttrib1fv(h, v)
  50948. }
  50949. }
  50950. }
  50951. }
  50952. Ye.disableUnusedAttributes()
  50953. }
  50954. function g(e, t) {
  50955. return Math.abs(t[0]) - Math.abs(e[0])
  50956. }
  50957. function m(e, t) {
  50958. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50959. }
  50960. function v(e, t) {
  50961. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50962. }
  50963. function A(e, t, i, n, r) {
  50964. var o, a;
  50965. i.transparent ? (o = de,
  50966. a = ++pe) : (o = he,
  50967. a = ++ue);
  50968. var s = o[a];
  50969. void 0 !== s ? (s.id = e.id,
  50970. s.object = e,
  50971. s.geometry = t,
  50972. s.material = i,
  50973. s.z = Ve.z,
  50974. s.group = r) : (s = {
  50975. id: e.id,
  50976. object: e,
  50977. geometry: t,
  50978. material: i,
  50979. z: Ve.z,
  50980. group: r
  50981. },
  50982. o.push(s))
  50983. }
  50984. function y(e, t) {
  50985. if (e.visible !== !1) {
  50986. if (e.layers.test(t.layers))
  50987. if (e instanceof n.Light)
  50988. ce.push(e);
  50989. else if (e instanceof n.Sprite)
  50990. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50991. else if (e instanceof n.LensFlare)
  50992. me.push(e);
  50993. else if (e instanceof n.ImmediateRenderObject)
  50994. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50995. Ve.applyProjection(Fe)),
  50996. A(e, null, e.material, Ve.z, null);
  50997. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50998. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50999. var i = e.material;
  51000. if (i.visible === !0) {
  51001. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51002. Ve.applyProjection(Fe));
  51003. var r = Ze.update(e);
  51004. if (i instanceof n.MultiMaterial)
  51005. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51006. var c = o[s]
  51007. , h = a[c.materialIndex];
  51008. h.visible === !0 && A(e, r, h, Ve.z, c)
  51009. }
  51010. else
  51011. A(e, r, i, Ve.z, null)
  51012. }
  51013. }
  51014. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51015. y(u[s], t)
  51016. }
  51017. }
  51018. function C(e, t, i, r) {
  51019. for (var o = 0, a = e.length; o < a; o++) {
  51020. var s = e[o]
  51021. , l = s.object
  51022. , c = s.geometry
  51023. , h = void 0 === r ? s.material : r
  51024. , u = s.group;
  51025. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51026. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51027. l instanceof n.ImmediateRenderObject) {
  51028. E(h);
  51029. var d = w(t, i, h, l);
  51030. Ee = "",
  51031. l.render(function(e) {
  51032. ve.renderBufferImmediate(e, d, h)
  51033. })
  51034. } else
  51035. ve.renderBufferDirect(t, i, c, h, l, u)
  51036. }
  51037. }
  51038. function I(e, t, i) {
  51039. var r = Xe.get(e)
  51040. , o = qe.getParameters(e, Ue, t, i)
  51041. , a = qe.getProgramCode(e, o)
  51042. , s = r.program
  51043. , l = !0;
  51044. if (void 0 === s)
  51045. e.addEventListener("dispose", c);
  51046. else if (s.code !== a)
  51047. p(e);
  51048. else {
  51049. if (void 0 !== o.shaderID)
  51050. return;
  51051. l = !1
  51052. }
  51053. if (l) {
  51054. if (o.shaderID) {
  51055. var h = n.ShaderLib[o.shaderID];
  51056. r.__webglShader = {
  51057. name: e.type,
  51058. uniforms: n.UniformsUtils.clone(h.uniforms),
  51059. vertexShader: h.vertexShader,
  51060. fragmentShader: h.fragmentShader
  51061. }
  51062. } else
  51063. r.__webglShader = {
  51064. name: e.type,
  51065. uniforms: e.uniforms,
  51066. vertexShader: e.vertexShader,
  51067. fragmentShader: e.fragmentShader
  51068. };
  51069. e.__webglShader = r.__webglShader,
  51070. s = qe.acquireProgram(e, o, a),
  51071. r.program = s,
  51072. e.program = s
  51073. }
  51074. var u = s.getAttributes();
  51075. if (e.morphTargets) {
  51076. e.numSupportedMorphTargets = 0;
  51077. for (var d = 0; d < ve.maxMorphTargets; d++)
  51078. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51079. }
  51080. if (e.morphNormals) {
  51081. e.numSupportedMorphNormals = 0;
  51082. for (var d = 0; d < ve.maxMorphNormals; d++)
  51083. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51084. }
  51085. r.uniformsList = [];
  51086. var f = r.__webglShader.uniforms
  51087. , g = r.program.getUniforms();
  51088. for (var m in f) {
  51089. var v = g[m];
  51090. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51091. }
  51092. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51093. f.ambientLightColor.value = Ue.ambient,
  51094. f.directionalLights.value = Ue.directional,
  51095. f.spotLights.value = Ue.spot,
  51096. f.pointLights.value = Ue.point,
  51097. f.hemisphereLights.value = Ue.hemi,
  51098. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51099. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51100. f.spotShadowMap.value = Ue.spotShadowMap,
  51101. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51102. f.pointShadowMap.value = Ue.pointShadowMap,
  51103. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51104. r.hasDynamicUniforms = !1;
  51105. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51106. var C = r.uniformsList[A][0];
  51107. if (C.dynamic === !0) {
  51108. r.hasDynamicUniforms = !0;
  51109. break
  51110. }
  51111. }
  51112. }
  51113. function E(e) {
  51114. b(e),
  51115. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51116. Ye.setDepthFunc(e.depthFunc),
  51117. Ye.setDepthTest(e.depthTest),
  51118. Ye.setDepthWrite(e.depthWrite),
  51119. Ye.setColorWrite(e.colorWrite),
  51120. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51121. }
  51122. function b(e) {
  51123. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51124. Ye.setFlipSided(e.side === n.BackSide)
  51125. }
  51126. function w(e, t, i, r) {
  51127. xe = 0;
  51128. var o = Xe.get(i);
  51129. void 0 === o.program && (i.needsUpdate = !0),
  51130. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51131. i.needsUpdate && (I(i, t, r),
  51132. i.needsUpdate = !1);
  51133. var a = !1
  51134. , s = !1
  51135. , l = !1
  51136. , c = o.program
  51137. , h = c.getUniforms()
  51138. , u = o.__webglShader.uniforms;
  51139. if (c.id !== Ae && (Ge.useProgram(c.program),
  51140. Ae = c.id,
  51141. a = !0,
  51142. s = !0,
  51143. l = !0),
  51144. i.id !== Ie && (Ie = i.id,
  51145. s = !0),
  51146. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51147. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51148. e !== be && (be = e,
  51149. s = !0,
  51150. l = !0),
  51151. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51152. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51153. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51154. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51155. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51156. i.skinning)
  51157. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51158. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51159. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51160. if (void 0 !== h.boneTexture) {
  51161. var d = B();
  51162. Ge.uniform1i(h.boneTexture, d),
  51163. ve.setTexture(r.skeleton.boneTexture, d)
  51164. }
  51165. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51166. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51167. } else
  51168. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51169. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51170. t && i.fog && R(u, t),
  51171. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51172. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51173. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51174. u.mFar.value = e.far,
  51175. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51176. V(o.uniformsList)),
  51177. N(h, r),
  51178. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51179. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51180. c
  51181. }
  51182. function _(e, t, i) {
  51183. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51184. var a = e[r][0]
  51185. , s = a.onUpdateCallback;
  51186. void 0 !== s && (s.bind(a)(t, i),
  51187. n.push(e[r]))
  51188. }
  51189. V(n)
  51190. }
  51191. function T(e, t) {
  51192. e.opacity.value = t.opacity,
  51193. e.diffuse.value = t.color,
  51194. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51195. e.map.value = t.map,
  51196. e.specularMap.value = t.specularMap,
  51197. e.alphaMap.value = t.alphaMap,
  51198. t.aoMap && (e.aoMap.value = t.aoMap,
  51199. e.aoMapIntensity.value = t.aoMapIntensity);
  51200. var i;
  51201. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51202. void 0 !== i) {
  51203. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51204. var r = i.offset
  51205. , o = i.repeat;
  51206. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51207. }
  51208. e.envMap.value = t.envMap,
  51209. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51210. e.reflectivity.value = t.reflectivity,
  51211. e.refractionRatio.value = t.refractionRatio
  51212. }
  51213. function x(e, t) {
  51214. e.diffuse.value = t.color,
  51215. e.opacity.value = t.opacity
  51216. }
  51217. function S(e, t) {
  51218. e.dashSize.value = t.dashSize,
  51219. e.totalSize.value = t.dashSize + t.gapSize,
  51220. e.scale.value = t.scale
  51221. }
  51222. function M(e, t) {
  51223. if (e.diffuse.value = t.color,
  51224. e.opacity.value = t.opacity,
  51225. e.size.value = t.size * Oe,
  51226. e.scale.value = te.clientHeight / 2,
  51227. e.map.value = t.map,
  51228. null !== t.map) {
  51229. var i = t.map.offset
  51230. , n = t.map.repeat;
  51231. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51232. }
  51233. }
  51234. function R(e, t) {
  51235. e.fogColor.value = t.color,
  51236. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51237. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51238. }
  51239. function P(e, t) {
  51240. t.lightMap && (e.lightMap.value = t.lightMap,
  51241. e.lightMapIntensity.value = t.lightMapIntensity),
  51242. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51243. }
  51244. function O(e, t) {
  51245. e.specular.value = t.specular,
  51246. e.shininess.value = Math.max(t.shininess, 1e-4),
  51247. t.lightMap && (e.lightMap.value = t.lightMap,
  51248. e.lightMapIntensity.value = t.lightMapIntensity),
  51249. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51250. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51251. e.bumpScale.value = t.bumpScale),
  51252. t.normalMap && (e.normalMap.value = t.normalMap,
  51253. e.normalScale.value.copy(t.normalScale)),
  51254. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51255. e.displacementScale.value = t.displacementScale,
  51256. e.displacementBias.value = t.displacementBias)
  51257. }
  51258. function L(e, t) {
  51259. e.roughness.value = t.roughness,
  51260. e.metalness.value = t.metalness,
  51261. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51262. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51263. t.lightMap && (e.lightMap.value = t.lightMap,
  51264. e.lightMapIntensity.value = t.lightMapIntensity),
  51265. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51266. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51267. e.bumpScale.value = t.bumpScale),
  51268. t.normalMap && (e.normalMap.value = t.normalMap,
  51269. e.normalScale.value.copy(t.normalScale)),
  51270. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51271. e.displacementScale.value = t.displacementScale,
  51272. e.displacementBias.value = t.displacementBias),
  51273. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51274. }
  51275. function D(e, t) {
  51276. e.ambientLightColor.needsUpdate = t,
  51277. e.directionalLights.needsUpdate = t,
  51278. e.pointLights.needsUpdate = t,
  51279. e.spotLights.needsUpdate = t,
  51280. e.hemisphereLights.needsUpdate = t
  51281. }
  51282. function N(e, t) {
  51283. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51284. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51285. }
  51286. function B() {
  51287. var e = xe;
  51288. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51289. xe += 1,
  51290. e
  51291. }
  51292. function F(e, t, i, r) {
  51293. var o, a;
  51294. if ("1i" === t)
  51295. Ge.uniform1i(i, r);
  51296. else if ("1f" === t)
  51297. Ge.uniform1f(i, r);
  51298. else if ("2f" === t)
  51299. Ge.uniform2f(i, r[0], r[1]);
  51300. else if ("3f" === t)
  51301. Ge.uniform3f(i, r[0], r[1], r[2]);
  51302. else if ("4f" === t)
  51303. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51304. else if ("1iv" === t)
  51305. Ge.uniform1iv(i, r);
  51306. else if ("3iv" === t)
  51307. Ge.uniform3iv(i, r);
  51308. else if ("1fv" === t)
  51309. Ge.uniform1fv(i, r);
  51310. else if ("2fv" === t)
  51311. Ge.uniform2fv(i, r);
  51312. else if ("3fv" === t)
  51313. Ge.uniform3fv(i, r);
  51314. else if ("4fv" === t)
  51315. Ge.uniform4fv(i, r);
  51316. else if ("Matrix2fv" === t)
  51317. Ge.uniformMatrix2fv(i, !1, r);
  51318. else if ("Matrix3fv" === t)
  51319. Ge.uniformMatrix3fv(i, !1, r);
  51320. else if ("Matrix4fv" === t)
  51321. Ge.uniformMatrix4fv(i, !1, r);
  51322. else if ("i" === t)
  51323. Ge.uniform1i(i, r);
  51324. else if ("f" === t)
  51325. Ge.uniform1f(i, r);
  51326. else if ("v2" === t)
  51327. Ge.uniform2f(i, r.x, r.y);
  51328. else if ("v3" === t)
  51329. Ge.uniform3f(i, r.x, r.y, r.z);
  51330. else if ("v4" === t)
  51331. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51332. else if ("c" === t)
  51333. Ge.uniform3f(i, r.r, r.g, r.b);
  51334. else if ("s" === t) {
  51335. var s = e.properties;
  51336. for (var l in s) {
  51337. var c = s[l]
  51338. , h = i[l]
  51339. , u = r[l];
  51340. F(c, c.type, h, u)
  51341. }
  51342. } else if ("sa" === t)
  51343. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51344. for (var l in s) {
  51345. var c = s[l]
  51346. , h = i[d][l]
  51347. , u = r[d][l];
  51348. F(c, c.type, h, u)
  51349. }
  51350. else if ("iv1" === t)
  51351. Ge.uniform1iv(i, r);
  51352. else if ("iv" === t)
  51353. Ge.uniform3iv(i, r);
  51354. else if ("fv1" === t)
  51355. Ge.uniform1fv(i, r);
  51356. else if ("fv" === t)
  51357. Ge.uniform3fv(i, r);
  51358. else if ("v2v" === t) {
  51359. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51360. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51361. f += 2)
  51362. e._array[f + 0] = r[d].x,
  51363. e._array[f + 1] = r[d].y;
  51364. Ge.uniform2fv(i, e._array)
  51365. } else if ("v3v" === t) {
  51366. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51367. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51368. m += 3)
  51369. e._array[m + 0] = r[d].x,
  51370. e._array[m + 1] = r[d].y,
  51371. e._array[m + 2] = r[d].z;
  51372. Ge.uniform3fv(i, e._array)
  51373. } else if ("v4v" === t) {
  51374. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51375. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51376. v += 4)
  51377. e._array[v + 0] = r[d].x,
  51378. e._array[v + 1] = r[d].y,
  51379. e._array[v + 2] = r[d].z,
  51380. e._array[v + 3] = r[d].w;
  51381. Ge.uniform4fv(i, e._array)
  51382. } else if ("m2" === t)
  51383. Ge.uniformMatrix2fv(i, !1, r.elements);
  51384. else if ("m3" === t)
  51385. Ge.uniformMatrix3fv(i, !1, r.elements);
  51386. else if ("m3v" === t) {
  51387. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51388. for (var d = 0, g = r.length; d < g; d++)
  51389. r[d].flattenToArrayOffset(e._array, 9 * d);
  51390. Ge.uniformMatrix3fv(i, !1, e._array)
  51391. } else if ("m4" === t)
  51392. Ge.uniformMatrix4fv(i, !1, r.elements);
  51393. else if ("m4v" === t) {
  51394. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51395. for (var d = 0, g = r.length; d < g; d++)
  51396. r[d].flattenToArrayOffset(e._array, 16 * d);
  51397. Ge.uniformMatrix4fv(i, !1, e._array)
  51398. } else if ("t" === t) {
  51399. if (o = r,
  51400. a = B(),
  51401. Ge.uniform1i(i, a),
  51402. !o)
  51403. return;
  51404. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51405. } else if ("tv" === t) {
  51406. void 0 === e._array && (e._array = []);
  51407. for (var d = 0, g = e.value.length; d < g; d++)
  51408. e._array[d] = B();
  51409. Ge.uniform1iv(i, e._array);
  51410. for (var d = 0, g = e.value.length; d < g; d++)
  51411. o = e.value[d],
  51412. a = e._array[d],
  51413. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51414. } else
  51415. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51416. }
  51417. function V(e) {
  51418. for (var t = 0, i = e.length; t < i; t++) {
  51419. var n = e[t][0];
  51420. if (n.needsUpdate !== !1) {
  51421. var r = n.type
  51422. , o = e[t][1]
  51423. , a = n.value;
  51424. F(n, r, o, a)
  51425. }
  51426. }
  51427. }
  51428. function U(e, t) {
  51429. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51430. for (Ue.shadowsPointLight = 0,
  51431. i = 0,
  51432. r = e.length; i < r; i++)
  51433. if (o = e[i],
  51434. a = o.color,
  51435. s = o.intensity,
  51436. l = o.distance,
  51437. o instanceof n.AmbientLight)
  51438. c += a.r * s,
  51439. h += a.g * s,
  51440. u += a.b * s;
  51441. else if (o instanceof n.DirectionalLight) {
  51442. var A = Ke.get(o);
  51443. A.color.copy(o.color).multiplyScalar(o.intensity),
  51444. A.direction.setFromMatrixPosition(o.matrixWorld),
  51445. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51446. A.direction.sub(Ve),
  51447. A.direction.transformDirection(d),
  51448. A.shadow = o.castShadow,
  51449. o.castShadow && (A.shadowBias = o.shadow.bias,
  51450. A.shadowRadius = o.shadow.radius,
  51451. A.shadowMapSize = o.shadow.mapSize,
  51452. Ue.shadows[v++] = o),
  51453. Ue.directionalShadowMap[p] = o.shadow.map,
  51454. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51455. Ue.directional[p++] = A
  51456. } else if (o instanceof n.SpotLight) {
  51457. var A = Ke.get(o);
  51458. A.position.setFromMatrixPosition(o.matrixWorld),
  51459. A.position.applyMatrix4(d),
  51460. A.color.copy(a).multiplyScalar(s),
  51461. A.distance = l,
  51462. A.direction.setFromMatrixPosition(o.matrixWorld),
  51463. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51464. A.direction.sub(Ve),
  51465. A.direction.transformDirection(d),
  51466. A.coneCos = Math.cos(o.angle),
  51467. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51468. A.decay = 0 === o.distance ? 0 : o.decay,
  51469. A.shadow = o.castShadow,
  51470. o.castShadow && (A.shadowBias = o.shadow.bias,
  51471. A.shadowRadius = o.shadow.radius,
  51472. A.shadowMapSize = o.shadow.mapSize,
  51473. Ue.shadows[v++] = o),
  51474. Ue.spotShadowMap[g] = o.shadow.map,
  51475. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51476. Ue.spot[g++] = A
  51477. } else if (o instanceof n.PointLight) {
  51478. var A = Ke.get(o);
  51479. A.position.setFromMatrixPosition(o.matrixWorld),
  51480. A.position.applyMatrix4(d),
  51481. A.color.copy(o.color).multiplyScalar(o.intensity),
  51482. A.distance = o.distance,
  51483. A.decay = 0 === o.distance ? 0 : o.decay,
  51484. A.shadow = o.castShadow,
  51485. o.castShadow && (A.shadowBias = o.shadow.bias,
  51486. A.shadowRadius = o.shadow.radius,
  51487. A.shadowMapSize = o.shadow.mapSize,
  51488. Ue.shadows[v++] = o),
  51489. Ue.pointShadowMap[f] = o.shadow.map,
  51490. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51491. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51492. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51493. Ue.point[f++] = A
  51494. } else if (o instanceof n.HemisphereLight) {
  51495. var A = Ke.get(o);
  51496. A.direction.setFromMatrixPosition(o.matrixWorld),
  51497. A.direction.transformDirection(d),
  51498. A.direction.normalize(),
  51499. A.skyColor.copy(o.color).multiplyScalar(s),
  51500. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51501. Ue.hemi[m++] = A
  51502. }
  51503. Ue.ambient[0] = c,
  51504. Ue.ambient[1] = h,
  51505. Ue.ambient[2] = u,
  51506. Ue.directional.length = p,
  51507. Ue.spot.length = g,
  51508. Ue.point.length = f,
  51509. Ue.hemi.length = m,
  51510. Ue.shadows.length = v,
  51511. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51512. }
  51513. function k(e, t, i) {
  51514. var r;
  51515. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51516. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51517. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51518. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51519. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51520. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51521. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51522. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51523. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51524. r = We.get("EXT_texture_filter_anisotropic")) {
  51525. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51526. return;
  51527. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51528. return;
  51529. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51530. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51531. }
  51532. }
  51533. function H(e, t, i) {
  51534. void 0 === e.__webglInit && (e.__webglInit = !0,
  51535. t.addEventListener("dispose", s),
  51536. e.__webglTexture = Ge.createTexture(),
  51537. ke.textures++),
  51538. Ye.activeTexture(Ge.TEXTURE0 + i),
  51539. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51540. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51541. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51542. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51543. var r = G(t.image, je.maxTextureSize);
  51544. W(t) && z(r) === !1 && (r = j(r));
  51545. var o = z(r)
  51546. , a = ee(t.format)
  51547. , l = ee(t.type);
  51548. k(Ge.TEXTURE_2D, t, o);
  51549. var c, h = t.mipmaps;
  51550. if (t instanceof n.DataTexture)
  51551. if (h.length > 0 && o) {
  51552. for (var u = 0, d = h.length; u < d; u++)
  51553. c = h[u],
  51554. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51555. t.generateMipmaps = !1
  51556. } else
  51557. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51558. else if (t instanceof n.CompressedTexture)
  51559. for (var u = 0, d = h.length; u < d; u++)
  51560. c = h[u],
  51561. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51562. else if (h.length > 0 && o) {
  51563. for (var u = 0, d = h.length; u < d; u++)
  51564. c = h[u],
  51565. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51566. t.generateMipmaps = !1
  51567. } else
  51568. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51569. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51570. e.__version = t.version,
  51571. t.onUpdate && t.onUpdate(t)
  51572. }
  51573. function G(e, t) {
  51574. if (e.width > t || e.height > t) {
  51575. var i = t / Math.max(e.width, e.height)
  51576. , n = document.createElement("canvas");
  51577. n.width = Math.floor(e.width * i),
  51578. n.height = Math.floor(e.height * i);
  51579. var r = n.getContext("2d");
  51580. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51581. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51582. n
  51583. }
  51584. return e
  51585. }
  51586. function z(e) {
  51587. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51588. }
  51589. function W(e) {
  51590. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51591. }
  51592. function j(e) {
  51593. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51594. var t = document.createElement("canvas");
  51595. t.width = n.Math.nearestPowerOfTwo(e.width),
  51596. t.height = n.Math.nearestPowerOfTwo(e.height);
  51597. var i = t.getContext("2d");
  51598. return i.drawImage(e, 0, 0, t.width, t.height),
  51599. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51600. t
  51601. }
  51602. return e
  51603. }
  51604. function Y(e, t) {
  51605. var i = Xe.get(e);
  51606. if (6 === e.image.length)
  51607. if (e.version > 0 && i.__version !== e.version) {
  51608. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51609. i.__image__webglTextureCube = Ge.createTexture(),
  51610. ke.textures++),
  51611. Ye.activeTexture(Ge.TEXTURE0 + t),
  51612. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51613. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51614. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51615. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51616. var c = a[0]
  51617. , h = z(c)
  51618. , u = ee(e.format)
  51619. , d = ee(e.type);
  51620. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51621. for (var l = 0; l < 6; l++)
  51622. if (r)
  51623. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51624. p = f[g],
  51625. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51626. else
  51627. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51628. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51629. i.__version = e.version,
  51630. e.onUpdate && e.onUpdate(e)
  51631. } else
  51632. Ye.activeTexture(Ge.TEXTURE0 + t),
  51633. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51634. }
  51635. function X(e, t) {
  51636. Ye.activeTexture(Ge.TEXTURE0 + t),
  51637. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51638. }
  51639. function Z(e, t, i, n) {
  51640. var r = ee(t.texture.format)
  51641. , o = ee(t.texture.type);
  51642. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51643. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51644. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51645. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51646. }
  51647. function q(e, t) {
  51648. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51649. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51650. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51651. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51652. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51653. }
  51654. function K(e) {
  51655. var t = Xe.get(e)
  51656. , i = e instanceof n.WebGLRenderTargetCube;
  51657. if (i) {
  51658. t.__webglDepthbuffer = [];
  51659. for (var r = 0; r < 6; r++)
  51660. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51661. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51662. q(t.__webglDepthbuffer[r], e)
  51663. } else
  51664. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51665. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51666. q(t.__webglDepthbuffer, e);
  51667. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51668. }
  51669. function Q(e) {
  51670. var t = Xe.get(e)
  51671. , i = Xe.get(e.texture);
  51672. e.addEventListener("dispose", l),
  51673. i.__webglTexture = Ge.createTexture(),
  51674. ke.textures++;
  51675. var r = e instanceof n.WebGLRenderTargetCube
  51676. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51677. if (r) {
  51678. t.__webglFramebuffer = [];
  51679. for (var a = 0; a < 6; a++)
  51680. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51681. } else
  51682. t.__webglFramebuffer = Ge.createFramebuffer();
  51683. if (r) {
  51684. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51685. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51686. for (var a = 0; a < 6; a++)
  51687. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51688. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51689. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51690. } else
  51691. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51692. k(Ge.TEXTURE_2D, e.texture, o),
  51693. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51694. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51695. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51696. e.depthBuffer && K(e)
  51697. }
  51698. function J(e) {
  51699. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51700. , i = Xe.get(e.texture).__webglTexture;
  51701. Ye.bindTexture(t, i),
  51702. Ge.generateMipmap(t),
  51703. Ye.bindTexture(t, null)
  51704. }
  51705. function $(e) {
  51706. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51707. }
  51708. function ee(e) {
  51709. var t;
  51710. if (e === n.RepeatWrapping)
  51711. return Ge.REPEAT;
  51712. if (e === n.ClampToEdgeWrapping)
  51713. return Ge.CLAMP_TO_EDGE;
  51714. if (e === n.MirroredRepeatWrapping)
  51715. return Ge.MIRRORED_REPEAT;
  51716. if (e === n.NearestFilter)
  51717. return Ge.NEAREST;
  51718. if (e === n.NearestMipMapNearestFilter)
  51719. return Ge.NEAREST_MIPMAP_NEAREST;
  51720. if (e === n.NearestMipMapLinearFilter)
  51721. return Ge.NEAREST_MIPMAP_LINEAR;
  51722. if (e === n.LinearFilter)
  51723. return Ge.LINEAR;
  51724. if (e === n.LinearMipMapNearestFilter)
  51725. return Ge.LINEAR_MIPMAP_NEAREST;
  51726. if (e === n.LinearMipMapLinearFilter)
  51727. return Ge.LINEAR_MIPMAP_LINEAR;
  51728. if (e === n.UnsignedByteType)
  51729. return Ge.UNSIGNED_BYTE;
  51730. if (e === n.UnsignedShort4444Type)
  51731. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51732. if (e === n.UnsignedShort5551Type)
  51733. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51734. if (e === n.UnsignedShort565Type)
  51735. return Ge.UNSIGNED_SHORT_5_6_5;
  51736. if (e === n.ByteType)
  51737. return Ge.BYTE;
  51738. if (e === n.ShortType)
  51739. return Ge.SHORT;
  51740. if (e === n.UnsignedShortType)
  51741. return Ge.UNSIGNED_SHORT;
  51742. if (e === n.IntType)
  51743. return Ge.INT;
  51744. if (e === n.UnsignedIntType)
  51745. return Ge.UNSIGNED_INT;
  51746. if (e === n.FloatType)
  51747. return Ge.FLOAT;
  51748. if (t = We.get("OES_texture_half_float"),
  51749. null !== t && e === n.HalfFloatType)
  51750. return t.HALF_FLOAT_OES;
  51751. if (e === n.AlphaFormat)
  51752. return Ge.ALPHA;
  51753. if (e === n.RGBFormat)
  51754. return Ge.RGB;
  51755. if (e === n.RGBAFormat)
  51756. return Ge.RGBA;
  51757. if (e === n.LuminanceFormat)
  51758. return Ge.LUMINANCE;
  51759. if (e === n.LuminanceAlphaFormat)
  51760. return Ge.LUMINANCE_ALPHA;
  51761. if (e === n.AddEquation)
  51762. return Ge.FUNC_ADD;
  51763. if (e === n.SubtractEquation)
  51764. return Ge.FUNC_SUBTRACT;
  51765. if (e === n.ReverseSubtractEquation)
  51766. return Ge.FUNC_REVERSE_SUBTRACT;
  51767. if (e === n.ZeroFactor)
  51768. return Ge.ZERO;
  51769. if (e === n.OneFactor)
  51770. return Ge.ONE;
  51771. if (e === n.SrcColorFactor)
  51772. return Ge.SRC_COLOR;
  51773. if (e === n.OneMinusSrcColorFactor)
  51774. return Ge.ONE_MINUS_SRC_COLOR;
  51775. if (e === n.SrcAlphaFactor)
  51776. return Ge.SRC_ALPHA;
  51777. if (e === n.OneMinusSrcAlphaFactor)
  51778. return Ge.ONE_MINUS_SRC_ALPHA;
  51779. if (e === n.DstAlphaFactor)
  51780. return Ge.DST_ALPHA;
  51781. if (e === n.OneMinusDstAlphaFactor)
  51782. return Ge.ONE_MINUS_DST_ALPHA;
  51783. if (e === n.DstColorFactor)
  51784. return Ge.DST_COLOR;
  51785. if (e === n.OneMinusDstColorFactor)
  51786. return Ge.ONE_MINUS_DST_COLOR;
  51787. if (e === n.SrcAlphaSaturateFactor)
  51788. return Ge.SRC_ALPHA_SATURATE;
  51789. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51790. null !== t) {
  51791. if (e === n.RGB_S3TC_DXT1_Format)
  51792. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51793. if (e === n.RGBA_S3TC_DXT1_Format)
  51794. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51795. if (e === n.RGBA_S3TC_DXT3_Format)
  51796. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51797. if (e === n.RGBA_S3TC_DXT5_Format)
  51798. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51799. }
  51800. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51801. null !== t) {
  51802. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51803. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51804. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51805. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51806. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51807. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51808. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51809. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51810. }
  51811. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51812. null !== t && e === n.RGB_ETC1_Format)
  51813. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51814. if (t = We.get("EXT_blend_minmax"),
  51815. null !== t) {
  51816. if (e === n.MinEquation)
  51817. return t.MIN_EXT;
  51818. if (e === n.MaxEquation)
  51819. return t.MAX_EXT
  51820. }
  51821. return 0
  51822. }
  51823. console.log("THREE.WebGLRenderer", n.REVISION),
  51824. e = e || {};
  51825. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51826. , ie = void 0 !== e.context ? e.context : null
  51827. , ne = void 0 !== e.alpha && e.alpha
  51828. , re = void 0 === e.depth || e.depth
  51829. , oe = void 0 === e.stencil || e.stencil
  51830. , ae = void 0 !== e.antialias && e.antialias
  51831. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51832. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51833. , ce = []
  51834. , he = []
  51835. , ue = -1
  51836. , de = []
  51837. , pe = -1
  51838. , fe = new Float32Array(8)
  51839. , ge = []
  51840. , me = [];
  51841. this.domElement = te,
  51842. this.context = null,
  51843. this.autoClear = !0,
  51844. this.autoClearColor = !0,
  51845. this.autoClearDepth = !0,
  51846. this.autoClearStencil = !0,
  51847. this.sortObjects = !0,
  51848. this.gammaFactor = 2,
  51849. this.gammaInput = !1,
  51850. this.gammaOutput = !1,
  51851. this.physicallyCorrectLights = !1,
  51852. this.toneMapping = n.LinearToneMapping,
  51853. this.toneMappingExposure = 1,
  51854. this.toneMappingWhitePoint = 1,
  51855. this.maxMorphTargets = 8,
  51856. this.maxMorphNormals = 4,
  51857. this.autoScaleCubemaps = !0;
  51858. var ve = this
  51859. , Ae = null
  51860. , ye = null
  51861. , Ce = null
  51862. , Ie = -1
  51863. , Ee = ""
  51864. , be = null
  51865. , we = new n.Vector4
  51866. , _e = null
  51867. , Te = new n.Vector4
  51868. , xe = 0
  51869. , Se = new n.Color(0)
  51870. , Me = 0
  51871. , Re = te.width
  51872. , Pe = te.height
  51873. , Oe = 1
  51874. , Le = new n.Vector4(0,0,Re,Pe)
  51875. , De = !1
  51876. , Ne = new n.Vector4(0,0,Re,Pe)
  51877. , Be = new n.Frustum
  51878. , Fe = new n.Matrix4
  51879. , Ve = new n.Vector3
  51880. , Ue = {
  51881. hash: "",
  51882. ambient: [0, 0, 0],
  51883. directional: [],
  51884. directionalShadowMap: [],
  51885. directionalShadowMatrix: [],
  51886. spot: [],
  51887. spotShadowMap: [],
  51888. spotShadowMatrix: [],
  51889. point: [],
  51890. pointShadowMap: [],
  51891. pointShadowMatrix: [],
  51892. hemi: [],
  51893. shadows: [],
  51894. shadowsPointLight: 0
  51895. }
  51896. , ke = {
  51897. geometries: 0,
  51898. textures: 0
  51899. }
  51900. , He = {
  51901. calls: 0,
  51902. vertices: 0,
  51903. faces: 0,
  51904. points: 0
  51905. };
  51906. this.info = {
  51907. render: He,
  51908. memory: ke,
  51909. programs: null
  51910. };
  51911. var Ge;
  51912. try {
  51913. var ze = {
  51914. alpha: ne,
  51915. depth: re,
  51916. stencil: oe,
  51917. antialias: ae,
  51918. premultipliedAlpha: se,
  51919. preserveDrawingBuffer: le
  51920. };
  51921. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51922. null === Ge)
  51923. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51924. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51925. return {
  51926. rangeMin: 1,
  51927. rangeMax: 1,
  51928. precision: 1
  51929. }
  51930. }
  51931. ),
  51932. te.addEventListener("webglcontextlost", a, !1)
  51933. } catch (e) {
  51934. console.error("THREE.WebGLRenderer: " + e)
  51935. }
  51936. var We = new n.WebGLExtensions(Ge);
  51937. We.get("OES_texture_float"),
  51938. We.get("OES_texture_float_linear"),
  51939. We.get("OES_texture_half_float"),
  51940. We.get("OES_texture_half_float_linear"),
  51941. We.get("OES_standard_derivatives"),
  51942. We.get("ANGLE_instanced_arrays"),
  51943. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51944. var je = new n.WebGLCapabilities(Ge,We,e)
  51945. , Ye = new n.WebGLState(Ge,We,ee)
  51946. , Xe = new n.WebGLProperties
  51947. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51948. , qe = new n.WebGLPrograms(this,je)
  51949. , Ke = new n.WebGLLights;
  51950. this.info.programs = qe.programs;
  51951. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51952. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51953. r(),
  51954. this.context = Ge,
  51955. this.capabilities = je,
  51956. this.extensions = We,
  51957. this.properties = Xe,
  51958. this.state = Ye;
  51959. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51960. this.shadowMap = $e;
  51961. var et = new n.SpritePlugin(this,ge)
  51962. , tt = new n.LensFlarePlugin(this,me);
  51963. this.getContext = function() {
  51964. return Ge
  51965. }
  51966. ,
  51967. this.getContextAttributes = function() {
  51968. return Ge.getContextAttributes()
  51969. }
  51970. ,
  51971. this.forceContextLoss = function() {
  51972. We.get("WEBGL_lose_context").loseContext()
  51973. }
  51974. ,
  51975. this.getMaxAnisotropy = function() {
  51976. var e;
  51977. return function() {
  51978. if (void 0 !== e)
  51979. return e;
  51980. var t = We.get("EXT_texture_filter_anisotropic");
  51981. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51982. }
  51983. }(),
  51984. this.getPrecision = function() {
  51985. return je.precision
  51986. }
  51987. ,
  51988. this.getPixelRatio = function() {
  51989. return Oe
  51990. }
  51991. ,
  51992. this.setPixelRatio = function(e) {
  51993. void 0 !== e && (Oe = e,
  51994. this.setSize(Ne.z, Ne.w, !1))
  51995. }
  51996. ,
  51997. this.getSize = function() {
  51998. return {
  51999. width: Re,
  52000. height: Pe
  52001. }
  52002. }
  52003. ,
  52004. this.setSize = function(e, t, i, devicePixelRatio) {
  52005. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52006. Re = e,
  52007. Pe = t,
  52008. te.width = e * Oe,
  52009. te.height = t * Oe,
  52010. i !== !1 && (te.style.width = e + "px",
  52011. te.style.height = t + "px"),
  52012. this.setViewport(0, 0, e, t)
  52013. }
  52014. ,
  52015. this.setViewport = function(e, t, i, n) {
  52016. Ye.viewport(Ne.set(e, t, i, n))
  52017. }
  52018. ,
  52019. this.setScissor = function(e, t, i, n) {
  52020. Ye.scissor(Le.set(e, t, i, n))
  52021. }
  52022. ,
  52023. this.setScissorTest = function(e) {
  52024. Ye.setScissorTest(De = e)
  52025. }
  52026. ,
  52027. this.getClearColor = function() {
  52028. return Se
  52029. }
  52030. ,
  52031. this.setClearColor = function(e, t) {
  52032. Se.set(e),
  52033. Me = void 0 !== t ? t : 1,
  52034. i(Se.r, Se.g, Se.b, Me)
  52035. }
  52036. ,
  52037. this.getClearAlpha = function() {
  52038. return Me
  52039. }
  52040. ,
  52041. this.setClearAlpha = function(e) {
  52042. Me = e,
  52043. i(Se.r, Se.g, Se.b, Me)
  52044. }
  52045. ,
  52046. this.clear = function(e, t, i) {
  52047. var n = 0;
  52048. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52049. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52050. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52051. Ge.clear(n)
  52052. }
  52053. ,
  52054. this.clearColor = function() {
  52055. this.clear(!0, !1, !1)
  52056. }
  52057. ,
  52058. this.clearDepth = function() {
  52059. this.clear(!1, !0, !1)
  52060. }
  52061. ,
  52062. this.clearStencil = function() {
  52063. this.clear(!1, !1, !0)
  52064. }
  52065. ,
  52066. this.clearTarget = function(e, t, i, n) {
  52067. this.setRenderTarget(e),
  52068. this.clear(t, i, n)
  52069. }
  52070. ,
  52071. this.resetGLState = o,
  52072. this.dispose = function() {
  52073. te.removeEventListener("webglcontextlost", a, !1)
  52074. }
  52075. ,
  52076. this.renderBufferImmediate = function(e, t, i) {
  52077. Ye.initAttributes();
  52078. var r = Xe.get(e);
  52079. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52080. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52081. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52082. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52083. var o = t.getAttributes();
  52084. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52085. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52086. Ye.enableAttribute(o.position),
  52087. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52088. e.hasNormals) {
  52089. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52090. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52091. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52092. var l = e.normalArray
  52093. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52094. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52095. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52096. l[a + 0] = c,
  52097. l[a + 1] = h,
  52098. l[a + 2] = u,
  52099. l[a + 3] = c,
  52100. l[a + 4] = h,
  52101. l[a + 5] = u,
  52102. l[a + 6] = c,
  52103. l[a + 7] = h,
  52104. l[a + 8] = u
  52105. }
  52106. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52107. Ye.enableAttribute(o.normal),
  52108. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52109. }
  52110. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52111. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52112. Ye.enableAttribute(o.uv),
  52113. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52114. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52115. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52116. Ye.enableAttribute(o.color),
  52117. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52118. Ye.disableUnusedAttributes(),
  52119. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52120. e.count = 0
  52121. }
  52122. ,
  52123. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52124. E(o);
  52125. var l = w(e, i, o, a)
  52126. , c = !1
  52127. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52128. h !== Ee && (Ee = h,
  52129. c = !0);
  52130. var u = a.morphTargetInfluences;
  52131. if (void 0 !== u) {
  52132. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52133. var v = u[p];
  52134. d.push([v, p])
  52135. }
  52136. d.sort(g),
  52137. d.length > 8 && (d.length = 8);
  52138. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52139. var v = d[p];
  52140. if (fe[p] = v[0],
  52141. 0 !== v[0]) {
  52142. var y = v[1];
  52143. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52144. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52145. } else
  52146. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52147. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52148. }
  52149. var C = l.getUniforms();
  52150. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52151. c = !0
  52152. }
  52153. var y = r.index
  52154. , I = r.attributes.position;
  52155. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52156. var b;
  52157. null !== y ? (b = Je,
  52158. b.setIndex(y)) : b = Qe,
  52159. c && (f(o, l, r),
  52160. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52161. var _ = 0
  52162. , T = 1 / 0;
  52163. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52164. var x = r.drawRange.start
  52165. , S = r.drawRange.count
  52166. , M = null !== s ? s.start : 0
  52167. , R = null !== s ? s.count : 1 / 0
  52168. , P = Math.max(_, x, M)
  52169. , O = Math.min(_ + T, x + S, M + R) - 1
  52170. , L = Math.max(0, O - P + 1);
  52171. if (a instanceof n.Mesh)
  52172. if (o.wireframe === !0)
  52173. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52174. b.setMode(Ge.LINES);
  52175. else
  52176. switch (a.drawMode) {
  52177. case n.TrianglesDrawMode:
  52178. b.setMode(Ge.TRIANGLES);
  52179. break;
  52180. case n.TriangleStripDrawMode:
  52181. b.setMode(Ge.TRIANGLE_STRIP);
  52182. break;
  52183. case n.TriangleFanDrawMode:
  52184. b.setMode(Ge.TRIANGLE_FAN)
  52185. }
  52186. else if (a instanceof n.Line) {
  52187. var D = o.linewidth;
  52188. void 0 === D && (D = 1),
  52189. Ye.setLineWidth(D * t()),
  52190. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52191. } else
  52192. a instanceof n.Points && b.setMode(Ge.POINTS);
  52193. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52194. }
  52195. ,
  52196. this.render = function(e, t, i, r) {
  52197. if (t instanceof n.Camera == !1)
  52198. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52199. var o = e.fog;
  52200. if (Ee = "",
  52201. Ie = -1,
  52202. be = null,
  52203. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52204. null === t.parent && t.updateMatrixWorld(),
  52205. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52206. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52207. Be.setFromMatrix(Fe),
  52208. ce.length = 0,
  52209. ue = -1,
  52210. pe = -1,
  52211. ge.length = 0,
  52212. me.length = 0,
  52213. y(e, t),
  52214. he.length = ue + 1,
  52215. de.length = pe + 1,
  52216. ve.sortObjects === !0 && (he.sort(m),
  52217. de.sort(v)),
  52218. U(ce, t),
  52219. $e.render(e, t),
  52220. He.calls = 0,
  52221. He.vertices = 0,
  52222. He.faces = 0,
  52223. He.points = 0,
  52224. void 0 === i && (i = null),
  52225. this.setRenderTarget(i),
  52226. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52227. e.overrideMaterial) {
  52228. var a = e.overrideMaterial;
  52229. C(he, t, o, a),
  52230. C(de, t, o, a)
  52231. } else
  52232. Ye.setBlending(n.NoBlending),
  52233. C(he, t, o),
  52234. C(de, t, o);
  52235. if (et.render(e, t),
  52236. tt.render(e, t, Te),
  52237. i) {
  52238. var s = i.texture;
  52239. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52240. }
  52241. Ye.setDepthTest(!0),
  52242. Ye.setDepthWrite(!0),
  52243. Ye.setColorWrite(!0)
  52244. }
  52245. ,
  52246. this.setFaceCulling = function(e, t) {
  52247. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52248. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52249. Ye.enable(Ge.CULL_FACE))
  52250. }
  52251. ,
  52252. this.setTexture = function(e, t) {
  52253. var i = Xe.get(e);
  52254. if (e.version > 0 && i.__version !== e.version) {
  52255. var n = e.image;
  52256. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52257. }
  52258. Ye.activeTexture(Ge.TEXTURE0 + t),
  52259. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52260. }
  52261. ,
  52262. this.getCurrentRenderTarget = function() {
  52263. return ye
  52264. }
  52265. ,
  52266. this.setRenderTarget = function(e) {
  52267. ye = e,
  52268. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52269. var t, i = e instanceof n.WebGLRenderTargetCube;
  52270. if (e) {
  52271. var r = Xe.get(e);
  52272. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52273. we.copy(e.scissor),
  52274. _e = e.scissorTest,
  52275. Te.copy(e.viewport)
  52276. } else
  52277. t = null,
  52278. we.copy(Le).multiplyScalar(Oe),
  52279. _e = De,
  52280. Te.copy(Ne).multiplyScalar(Oe);
  52281. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52282. Ce = t),
  52283. Ye.scissor(we),
  52284. Ye.setScissorTest(_e),
  52285. Ye.viewport(Te),
  52286. i) {
  52287. var o = Xe.get(e.texture);
  52288. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52289. }
  52290. }
  52291. ,
  52292. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52293. if (e instanceof n.WebGLRenderTarget == !1)
  52294. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52295. var s = Xe.get(e).__webglFramebuffer;
  52296. if (s) {
  52297. var l = !1;
  52298. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52299. l = !0);
  52300. try {
  52301. var c = e.texture;
  52302. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52303. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52304. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52305. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52306. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52307. } finally {
  52308. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52309. }
  52310. }
  52311. }
  52312. }
  52313. ,
  52314. n.WebGLRenderTarget = function(e, t, i) {
  52315. this.uuid = n.Math.generateUUID(),
  52316. this.width = e,
  52317. this.height = t,
  52318. this.scissor = new n.Vector4(0,0,e,t),
  52319. this.scissorTest = !1,
  52320. this.viewport = new n.Vector4(0,0,e,t),
  52321. i = i || {},
  52322. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52323. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52324. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52325. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52326. }
  52327. ,
  52328. n.WebGLRenderTarget.prototype = {
  52329. constructor: n.WebGLRenderTarget,
  52330. setSize: function(e, t) {
  52331. this.width === e && this.height === t || (this.width = e,
  52332. this.height = t,
  52333. this.dispose()),
  52334. this.viewport.set(0, 0, e, t),
  52335. this.scissor.set(0, 0, e, t)
  52336. },
  52337. clone: function() {
  52338. return (new this.constructor).copy(this)
  52339. },
  52340. copy: function(e) {
  52341. return this.width = e.width,
  52342. this.height = e.height,
  52343. this.viewport.copy(e.viewport),
  52344. this.texture = e.texture.clone(),
  52345. this.depthBuffer = e.depthBuffer,
  52346. this.stencilBuffer = e.stencilBuffer,
  52347. this
  52348. },
  52349. dispose: function() {
  52350. this.dispatchEvent({
  52351. type: "dispose"
  52352. })
  52353. }
  52354. },
  52355. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52356. n.WebGLRenderTargetCube = function(e, t, i) {
  52357. n.WebGLRenderTarget.call(this, e, t, i),
  52358. this.activeCubeFace = 0,
  52359. this.activeMipMapLevel = 0
  52360. }
  52361. ,
  52362. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52363. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52364. n.WebGLBufferRenderer = function(e, t, i) {
  52365. function r(e) {
  52366. s = e
  52367. }
  52368. function o(t, n) {
  52369. e.drawArrays(s, t, n),
  52370. i.calls++,
  52371. i.vertices += n,
  52372. s === e.TRIANGLES && (i.faces += n / 3)
  52373. }
  52374. function a(r) {
  52375. var o = t.get("ANGLE_instanced_arrays");
  52376. if (null === o)
  52377. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52378. var a = r.attributes.position
  52379. , l = 0;
  52380. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52381. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52382. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52383. i.calls++,
  52384. i.vertices += l * r.maxInstancedCount,
  52385. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52386. }
  52387. var s;
  52388. this.setMode = r,
  52389. this.render = o,
  52390. this.renderInstances = a
  52391. }
  52392. ,
  52393. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52394. function n(e) {
  52395. s = e
  52396. }
  52397. function r(i) {
  52398. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52399. c = 4) : (l = e.UNSIGNED_SHORT,
  52400. c = 2)
  52401. }
  52402. function o(t, n) {
  52403. e.drawElements(s, n, l, t * c),
  52404. i.calls++,
  52405. i.vertices += n,
  52406. s === e.TRIANGLES && (i.faces += n / 3)
  52407. }
  52408. function a(n, r, o) {
  52409. var a = t.get("ANGLE_instanced_arrays");
  52410. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52411. i.calls++,
  52412. i.vertices += o * n.maxInstancedCount,
  52413. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52414. }
  52415. var s, l, c;
  52416. this.setMode = n,
  52417. this.setIndex = r,
  52418. this.render = o,
  52419. this.renderInstances = a
  52420. }
  52421. ,
  52422. n.WebGLExtensions = function(e) {
  52423. var t = {};
  52424. this.get = function(i) {
  52425. if (void 0 !== t[i])
  52426. return t[i];
  52427. var n;
  52428. switch (i) {
  52429. case "EXT_texture_filter_anisotropic":
  52430. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52431. break;
  52432. case "WEBGL_compressed_texture_s3tc":
  52433. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52434. break;
  52435. case "WEBGL_compressed_texture_pvrtc":
  52436. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52437. break;
  52438. case "WEBGL_compressed_texture_etc1":
  52439. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52440. break;
  52441. default:
  52442. n = e.getExtension(i)
  52443. }
  52444. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52445. t[i] = n,
  52446. n
  52447. }
  52448. }
  52449. ,
  52450. n.WebGLCapabilities = function(e, t, i) {
  52451. function n(t) {
  52452. if ("highp" === t) {
  52453. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52454. return "highp";
  52455. t = "mediump"
  52456. }
  52457. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52458. }
  52459. this.getMaxPrecision = n,
  52460. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52461. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52462. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52463. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52464. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52465. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52466. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52467. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52468. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52469. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52470. this.vertexTextures = this.maxVertexTextures > 0,
  52471. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52472. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52473. var r = n(this.precision);
  52474. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52475. this.precision = r),
  52476. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52477. }
  52478. ,
  52479. n.WebGLGeometries = function(e, t, i) {
  52480. function r(e) {
  52481. var t = e.geometry;
  52482. if (void 0 !== h[t.id])
  52483. return h[t.id];
  52484. t.addEventListener("dispose", o);
  52485. var r;
  52486. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52487. r = t._bufferGeometry),
  52488. h[t.id] = r,
  52489. i.memory.geometries++,
  52490. r
  52491. }
  52492. function o(e) {
  52493. var n = e.target
  52494. , r = h[n.id];
  52495. null !== r.index && s(r.index),
  52496. l(r.attributes),
  52497. n.removeEventListener("dispose", o),
  52498. delete h[n.id];
  52499. var a = t.get(n);
  52500. a.wireframe && s(a.wireframe),
  52501. t.delete(n);
  52502. var c = t.get(r);
  52503. c.wireframe && s(c.wireframe),
  52504. t.delete(r),
  52505. i.memory.geometries--
  52506. }
  52507. function a(e) {
  52508. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52509. }
  52510. function s(t) {
  52511. var i = a(t);
  52512. void 0 !== i && (e.deleteBuffer(i),
  52513. c(t))
  52514. }
  52515. function l(e) {
  52516. for (var t in e)
  52517. s(e[t])
  52518. }
  52519. function c(e) {
  52520. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52521. }
  52522. var h = {};
  52523. this.get = r
  52524. }
  52525. ,
  52526. n.WebGLLights = function() {
  52527. var e = {};
  52528. this.get = function(t) {
  52529. if (void 0 !== e[t.id])
  52530. return e[t.id];
  52531. var i;
  52532. switch (t.type) {
  52533. case "DirectionalLight":
  52534. i = {
  52535. direction: new n.Vector3,
  52536. color: new n.Color,
  52537. shadow: !1,
  52538. shadowBias: 0,
  52539. shadowRadius: 1,
  52540. shadowMapSize: new n.Vector2
  52541. };
  52542. break;
  52543. case "SpotLight":
  52544. i = {
  52545. position: new n.Vector3,
  52546. direction: new n.Vector3,
  52547. color: new n.Color,
  52548. distance: 0,
  52549. coneCos: 0,
  52550. penumbraCos: 0,
  52551. decay: 0,
  52552. shadow: !1,
  52553. shadowBias: 0,
  52554. shadowRadius: 1,
  52555. shadowMapSize: new n.Vector2
  52556. };
  52557. break;
  52558. case "PointLight":
  52559. i = {
  52560. position: new n.Vector3,
  52561. color: new n.Color,
  52562. distance: 0,
  52563. decay: 0,
  52564. shadow: !1,
  52565. shadowBias: 0,
  52566. shadowRadius: 1,
  52567. shadowMapSize: new n.Vector2
  52568. };
  52569. break;
  52570. case "HemisphereLight":
  52571. i = {
  52572. direction: new n.Vector3,
  52573. skyColor: new n.Color,
  52574. groundColor: new n.Color
  52575. }
  52576. }
  52577. return e[t.id] = i,
  52578. i
  52579. }
  52580. }
  52581. ,
  52582. n.WebGLObjects = function(e, t, i) {
  52583. function r(t) {
  52584. var i = u.get(t);
  52585. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52586. var r = i.index
  52587. , a = i.attributes;
  52588. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52589. for (var s in a)
  52590. o(a[s], e.ARRAY_BUFFER);
  52591. var l = i.morphAttributes;
  52592. for (var s in l)
  52593. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52594. o(c[h], e.ARRAY_BUFFER);
  52595. return i
  52596. }
  52597. function o(e, i) {
  52598. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52599. , o = t.get(r);
  52600. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52601. }
  52602. function a(t, i, n) {
  52603. t.__webglBuffer = e.createBuffer(),
  52604. e.bindBuffer(n, t.__webglBuffer);
  52605. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52606. e.bufferData(n, i.array, r),
  52607. t.version = i.version
  52608. }
  52609. function s(t, i, n) {
  52610. e.bindBuffer(n, t.__webglBuffer),
  52611. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52612. i.updateRange.count = 0),
  52613. t.version = i.version
  52614. }
  52615. function l(e) {
  52616. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52617. }
  52618. function c(i) {
  52619. var r = t.get(i);
  52620. if (void 0 !== r.wireframe)
  52621. return r.wireframe;
  52622. var a = []
  52623. , s = i.index
  52624. , l = i.attributes
  52625. , c = l.position;
  52626. if (null !== s)
  52627. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52628. var g = d[p + 0]
  52629. , m = d[p + 1]
  52630. , v = d[p + 2];
  52631. h(u, g, m) && a.push(g, m),
  52632. h(u, m, v) && a.push(m, v),
  52633. h(u, v, g) && a.push(v, g)
  52634. }
  52635. else
  52636. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52637. var g = p + 0
  52638. , m = p + 1
  52639. , v = p + 2;
  52640. a.push(g, m, m, v, v, g)
  52641. }
  52642. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52643. , y = new n.BufferAttribute(new A(a),1);
  52644. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52645. r.wireframe = y,
  52646. y
  52647. }
  52648. function h(e, t, i) {
  52649. if (t > i) {
  52650. var n = t;
  52651. t = i,
  52652. i = n
  52653. }
  52654. var r = e[t];
  52655. return void 0 === r ? (e[t] = [i],
  52656. !0) : r.indexOf(i) === -1 && (r.push(i),
  52657. !0)
  52658. }
  52659. var u = new n.WebGLGeometries(e,t,i);
  52660. this.getAttributeBuffer = l,
  52661. this.getWireframeAttribute = c,
  52662. this.update = r
  52663. }
  52664. ,
  52665. n.WebGLProgram = function() {
  52666. function e(e) {
  52667. switch (e) {
  52668. case n.LinearEncoding:
  52669. return ["Linear", "( value )"];
  52670. case n.sRGBEncoding:
  52671. return ["sRGB", "( value )"];
  52672. case n.RGBEEncoding:
  52673. return ["RGBE", "( value )"];
  52674. case n.RGBM7Encoding:
  52675. return ["RGBM", "( value, 7.0 )"];
  52676. case n.RGBM16Encoding:
  52677. return ["RGBM", "( value, 16.0 )"];
  52678. case n.RGBDEncoding:
  52679. return ["RGBD", "( value, 256.0 )"];
  52680. case n.GammaEncoding:
  52681. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52682. default:
  52683. throw new Error("unsupported encoding: " + e)
  52684. }
  52685. }
  52686. function t(t, i) {
  52687. var n = e(i);
  52688. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52689. }
  52690. function i(t, i) {
  52691. var n = e(i);
  52692. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52693. }
  52694. function r(e, t) {
  52695. var i;
  52696. switch (t) {
  52697. case n.LinearToneMapping:
  52698. i = "Linear";
  52699. break;
  52700. case n.ReinhardToneMapping:
  52701. i = "Reinhard";
  52702. break;
  52703. case n.Uncharted2ToneMapping:
  52704. i = "Uncharted2";
  52705. break;
  52706. case n.CineonToneMapping:
  52707. i = "OptimizedCineon";
  52708. break;
  52709. default:
  52710. throw new Error("unsupported toneMapping: " + t)
  52711. }
  52712. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52713. }
  52714. function o(e, t, i) {
  52715. e = e || {};
  52716. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52717. return n.filter(c).join("\n")
  52718. }
  52719. function a(e) {
  52720. var t = [];
  52721. for (var i in e) {
  52722. var n = e[i];
  52723. n !== !1 && t.push("#define " + i + " " + n)
  52724. }
  52725. return t.join("\n")
  52726. }
  52727. function s(e, t, i) {
  52728. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52729. var a = e.getActiveUniform(t, o)
  52730. , s = a.name
  52731. , l = e.getUniformLocation(t, s)
  52732. , c = f.exec(s);
  52733. if (c) {
  52734. var h = c[1]
  52735. , u = c[2]
  52736. , d = n[h];
  52737. d || (d = n[h] = {}),
  52738. d[u] = l
  52739. } else if (c = g.exec(s)) {
  52740. var p = c[1]
  52741. , v = c[2]
  52742. , A = c[3]
  52743. , y = n[p];
  52744. y || (y = n[p] = []);
  52745. var C = y[v];
  52746. C || (C = y[v] = {}),
  52747. C[A] = l
  52748. } else if (c = m.exec(s)) {
  52749. var p = c[1];
  52750. n[p] = l
  52751. } else
  52752. n[s] = l
  52753. }
  52754. return n
  52755. }
  52756. function l(e, t, i) {
  52757. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52758. var a = e.getActiveAttrib(t, o)
  52759. , s = a.name;
  52760. n[s] = e.getAttribLocation(t, s)
  52761. }
  52762. return n
  52763. }
  52764. function c(e) {
  52765. return "" !== e
  52766. }
  52767. function h(e, t) {
  52768. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52769. }
  52770. function u(e) {
  52771. function t(e, t) {
  52772. var i = n.ShaderChunk[t];
  52773. if (void 0 === i)
  52774. throw new Error("Can not resolve #include <" + t + ">");
  52775. return u(i)
  52776. }
  52777. var i = /#include +<([\w\d.]+)>/g;
  52778. return e.replace(i, t)
  52779. }
  52780. function d(e) {
  52781. function t(e, t, i, n) {
  52782. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52783. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52784. return r
  52785. }
  52786. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52787. return e.replace(i, t)
  52788. }
  52789. var p = 0
  52790. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52791. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52792. , m = /^([\w\d_]+)\[0\]$/;
  52793. return function(e, f, g, m) {
  52794. var v = e.context
  52795. , A = g.extensions
  52796. , y = g.defines
  52797. , C = g.__webglShader.vertexShader
  52798. , I = g.__webglShader.fragmentShader
  52799. , E = "SHADOWMAP_TYPE_BASIC";
  52800. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52801. var b = "ENVMAP_TYPE_CUBE"
  52802. , w = "ENVMAP_MODE_REFLECTION"
  52803. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52804. if (m.envMap) {
  52805. switch (g.envMap.mapping) {
  52806. case n.CubeReflectionMapping:
  52807. case n.CubeRefractionMapping:
  52808. b = "ENVMAP_TYPE_CUBE";
  52809. break;
  52810. case n.CubeUVReflectionMapping:
  52811. case n.CubeUVRefractionMapping:
  52812. b = "ENVMAP_TYPE_CUBE_UV";
  52813. break;
  52814. case n.EquirectangularReflectionMapping:
  52815. case n.EquirectangularRefractionMapping:
  52816. b = "ENVMAP_TYPE_EQUIREC";
  52817. break;
  52818. case n.SphericalReflectionMapping:
  52819. b = "ENVMAP_TYPE_SPHERE"
  52820. }
  52821. switch (g.envMap.mapping) {
  52822. case n.CubeRefractionMapping:
  52823. case n.EquirectangularRefractionMapping:
  52824. w = "ENVMAP_MODE_REFRACTION"
  52825. }
  52826. switch (g.combine) {
  52827. case n.MultiplyOperation:
  52828. _ = "ENVMAP_BLENDING_MULTIPLY";
  52829. break;
  52830. case n.MixOperation:
  52831. _ = "ENVMAP_BLENDING_MIX";
  52832. break;
  52833. case n.AddOperation:
  52834. _ = "ENVMAP_BLENDING_ADD"
  52835. }
  52836. }
  52837. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52838. g instanceof n.RawShaderMaterial ? (T = "",
  52839. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52840. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52841. C = u(C, m),
  52842. C = h(C, m),
  52843. I = u(I, m),
  52844. I = h(I, m),
  52845. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52846. I = d(I));
  52847. var O = T + C
  52848. , L = x + I
  52849. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52850. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52851. v.attachShader(P, D),
  52852. v.attachShader(P, N),
  52853. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52854. v.linkProgram(P);
  52855. var B = v.getProgramInfoLog(P)
  52856. , F = v.getShaderInfoLog(D)
  52857. , V = v.getShaderInfoLog(N)
  52858. , U = !0
  52859. , k = !0;
  52860. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52861. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52862. k && (this.diagnostics = {
  52863. runnable: U,
  52864. material: g,
  52865. programLog: B,
  52866. vertexShader: {
  52867. log: F,
  52868. prefix: T
  52869. },
  52870. fragmentShader: {
  52871. log: V,
  52872. prefix: x
  52873. }
  52874. }),
  52875. v.deleteShader(D),
  52876. v.deleteShader(N);
  52877. var H;
  52878. this.getUniforms = function() {
  52879. return void 0 === H && (H = s(v, P)),
  52880. H
  52881. }
  52882. ;
  52883. var G;
  52884. return this.getAttributes = function() {
  52885. return void 0 === G && (G = l(v, P)),
  52886. G
  52887. }
  52888. ,
  52889. this.destroy = function() {
  52890. v.deleteProgram(P),
  52891. this.program = void 0
  52892. }
  52893. ,
  52894. Object.defineProperties(this, {
  52895. uniforms: {
  52896. get: function() {
  52897. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52898. this.getUniforms()
  52899. }
  52900. },
  52901. attributes: {
  52902. get: function() {
  52903. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52904. this.getAttributes()
  52905. }
  52906. }
  52907. }),
  52908. this.id = p++,
  52909. this.code = f,
  52910. this.usedTimes = 1,
  52911. this.program = P,
  52912. this.vertexShader = D,
  52913. this.fragmentShader = N,
  52914. this
  52915. }
  52916. }(),
  52917. n.WebGLPrograms = function(e, t) {
  52918. function i(e) {
  52919. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52920. return 1024;
  52921. var i = t.maxVertexUniforms
  52922. , r = Math.floor((i - 20) / 4)
  52923. , o = r;
  52924. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52925. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52926. o
  52927. }
  52928. function r(e, t) {
  52929. var i;
  52930. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52931. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52932. i
  52933. }
  52934. var o = []
  52935. , a = {
  52936. MeshDepthMaterial: "depth",
  52937. MeshNormalMaterial: "normal",
  52938. MeshBasicMaterial: "basic",
  52939. MeshLambertMaterial: "lambert",
  52940. MeshPhongMaterial: "phong",
  52941. MeshStandardMaterial: "standard",
  52942. LineBasicMaterial: "basic",
  52943. LineDashedMaterial: "dashed",
  52944. PointsMaterial: "points"
  52945. }
  52946. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52947. this.getParameters = function(o, s, l, c) {
  52948. var h = a[o.type]
  52949. , u = i(c)
  52950. , d = e.getPrecision();
  52951. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52952. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52953. var p = {
  52954. shaderID: h,
  52955. precision: d,
  52956. supportsVertexTextures: t.vertexTextures,
  52957. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52958. map: !!o.map,
  52959. mapEncoding: r(o.map, e.gammaInput),
  52960. envMap: !!o.envMap,
  52961. envMapMode: o.envMap && o.envMap.mapping,
  52962. envMapEncoding: r(o.envMap, e.gammaInput),
  52963. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52964. lightMap: !!o.lightMap,
  52965. aoMap: !!o.aoMap,
  52966. emissiveMap: !!o.emissiveMap,
  52967. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52968. bumpMap: !!o.bumpMap,
  52969. normalMap: !!o.normalMap,
  52970. displacementMap: !!o.displacementMap,
  52971. roughnessMap: !!o.roughnessMap,
  52972. metalnessMap: !!o.metalnessMap,
  52973. specularMap: !!o.specularMap,
  52974. alphaMap: !!o.alphaMap,
  52975. combine: o.combine,
  52976. vertexColors: o.vertexColors,
  52977. fog: l,
  52978. useFog: o.fog,
  52979. fogExp: l instanceof n.FogExp2,
  52980. flatShading: o.shading === n.FlatShading,
  52981. sizeAttenuation: o.sizeAttenuation,
  52982. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52983. skinning: o.skinning,
  52984. maxBones: u,
  52985. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52986. morphTargets: o.morphTargets,
  52987. morphNormals: o.morphNormals,
  52988. maxMorphTargets: e.maxMorphTargets,
  52989. maxMorphNormals: e.maxMorphNormals,
  52990. numDirLights: s.directional.length,
  52991. numPointLights: s.point.length,
  52992. numSpotLights: s.spot.length,
  52993. numHemiLights: s.hemi.length,
  52994. pointLightShadows: s.shadowsPointLight,
  52995. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52996. shadowMapType: e.shadowMap.type,
  52997. toneMapping: e.toneMapping,
  52998. physicallyCorrectLights: e.physicallyCorrectLights,
  52999. premultipliedAlpha: o.premultipliedAlpha,
  53000. alphaTest: o.alphaTest,
  53001. doubleSided: o.side === n.DoubleSide,
  53002. flipSided: o.side === n.BackSide
  53003. };
  53004. return p
  53005. }
  53006. ,
  53007. this.getProgramCode = function(e, t) {
  53008. var i = [];
  53009. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53010. i.push(e.vertexShader)),
  53011. void 0 !== e.defines)
  53012. for (var n in e.defines)
  53013. i.push(n),
  53014. i.push(e.defines[n]);
  53015. for (var r = 0; r < s.length; r++) {
  53016. var o = s[r];
  53017. i.push(o),
  53018. i.push(t[o])
  53019. }
  53020. return i.join()
  53021. }
  53022. ,
  53023. this.acquireProgram = function(t, i, r) {
  53024. for (var a, s = 0, l = o.length; s < l; s++) {
  53025. var c = o[s];
  53026. if (c.code === r) {
  53027. a = c,
  53028. ++a.usedTimes;
  53029. break
  53030. }
  53031. }
  53032. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53033. o.push(a)),
  53034. a
  53035. }
  53036. ,
  53037. this.releaseProgram = function(e) {
  53038. if (0 === --e.usedTimes) {
  53039. var t = o.indexOf(e);
  53040. o[t] = o[o.length - 1],
  53041. o.pop(),
  53042. e.destroy()
  53043. }
  53044. }
  53045. ,
  53046. this.programs = o
  53047. }
  53048. ,
  53049. n.WebGLProperties = function() {
  53050. var e = {};
  53051. this.get = function(t) {
  53052. var i = t.uuid
  53053. , n = e[i];
  53054. return void 0 === n && (n = {},
  53055. e[i] = n),
  53056. n
  53057. }
  53058. ,
  53059. this.delete = function(t) {
  53060. delete e[t.uuid]
  53061. }
  53062. ,
  53063. this.clear = function() {
  53064. e = {}
  53065. }
  53066. }
  53067. ,
  53068. n.WebGLShader = function() {
  53069. function e(e) {
  53070. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53071. t[i] = i + 1 + ": " + t[i];
  53072. return t.join("\n")
  53073. }
  53074. return function(t, i, n) {
  53075. var r = t.createShader(i);
  53076. return t.shaderSource(r, n),
  53077. t.compileShader(r),
  53078. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53079. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53080. r
  53081. }
  53082. }(),
  53083. n.WebGLShadowMap = function(e, t, i) {
  53084. function r(e, t, i, r) {
  53085. var o = e.geometry
  53086. , a = null
  53087. , s = v
  53088. , l = e.customDepthMaterial;
  53089. if (i && (s = A,
  53090. l = e.customDistanceMaterial),
  53091. l)
  53092. a = l;
  53093. else {
  53094. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53095. , h = e instanceof n.SkinnedMesh && t.skinning
  53096. , u = 0;
  53097. c && (u |= f),
  53098. h && (u |= g),
  53099. a = s[u]
  53100. }
  53101. return a.visible = t.visible,
  53102. a.wireframe = t.wireframe,
  53103. a.wireframeLinewidth = t.wireframeLinewidth,
  53104. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53105. a
  53106. }
  53107. function o(e, t, i) {
  53108. if (e.visible !== !1) {
  53109. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53110. var r = e.material;
  53111. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53112. p.push(e))
  53113. }
  53114. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53115. o(a[s], t, i)
  53116. }
  53117. }
  53118. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53119. var x = 0 !== (T & f)
  53120. , S = 0 !== (T & g)
  53121. , M = new n.ShaderMaterial({
  53122. uniforms: b,
  53123. vertexShader: E.vertexShader,
  53124. fragmentShader: E.fragmentShader,
  53125. morphTargets: x,
  53126. skinning: S
  53127. });
  53128. v[T] = M;
  53129. var R = new n.ShaderMaterial({
  53130. defines: {
  53131. USE_SHADOWMAP: ""
  53132. },
  53133. uniforms: _,
  53134. vertexShader: w.vertexShader,
  53135. fragmentShader: w.fragmentShader,
  53136. morphTargets: x,
  53137. skinning: S
  53138. });
  53139. A[T] = R
  53140. }
  53141. var P = this;
  53142. this.enabled = !1,
  53143. this.autoUpdate = !0,
  53144. this.needsUpdate = !1,
  53145. this.type = n.PCFShadowMap,
  53146. this.cullFace = n.CullFaceFront,
  53147. this.render = function(f, g) {
  53148. var m, v, A = t.shadows;
  53149. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53150. s.clearColor(1, 1, 1, 1),
  53151. s.disable(a.BLEND),
  53152. s.enable(a.CULL_FACE),
  53153. a.frontFace(a.CCW),
  53154. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53155. s.setDepthTest(!0),
  53156. s.setScissorTest(!1);
  53157. for (var E = 0, b = A.length; E < b; E++) {
  53158. var w = A[E]
  53159. , _ = w.shadow
  53160. , T = _.camera;
  53161. if (h.copy(_.mapSize),
  53162. w instanceof n.PointLight) {
  53163. m = 6,
  53164. v = !0;
  53165. var x = h.x
  53166. , S = h.y;
  53167. I[0].set(2 * x, S, x, S),
  53168. I[1].set(0, S, x, S),
  53169. I[2].set(3 * x, S, x, S),
  53170. I[3].set(x, S, x, S),
  53171. I[4].set(3 * x, 0, x, S),
  53172. I[5].set(x, 0, x, S),
  53173. h.x *= 4,
  53174. h.y *= 2
  53175. } else
  53176. m = 1,
  53177. v = !1;
  53178. if (null === _.map) {
  53179. var M = {
  53180. minFilter: n.NearestFilter,
  53181. magFilter: n.NearestFilter,
  53182. format: n.RGBAFormat
  53183. };
  53184. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53185. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53186. T.updateProjectionMatrix()
  53187. }
  53188. var R = _.map
  53189. , O = _.matrix;
  53190. d.setFromMatrixPosition(w.matrixWorld),
  53191. T.position.copy(d),
  53192. e.setRenderTarget(R),
  53193. e.clear();
  53194. for (var L = 0; L < m; L++) {
  53195. if (v) {
  53196. u.copy(T.position),
  53197. u.add(y[L]),
  53198. T.up.copy(C[L]),
  53199. T.lookAt(u);
  53200. var D = I[L];
  53201. s.viewport(D)
  53202. } else
  53203. u.setFromMatrixPosition(w.target.matrixWorld),
  53204. T.lookAt(u);
  53205. T.updateMatrixWorld(),
  53206. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53207. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53208. O.multiply(T.projectionMatrix),
  53209. O.multiply(T.matrixWorldInverse),
  53210. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53211. l.setFromMatrix(c),
  53212. p.length = 0,
  53213. o(f, g, T);
  53214. for (var N = 0, B = p.length; N < B; N++) {
  53215. var F = p[N]
  53216. , V = i.update(F)
  53217. , U = F.material;
  53218. if (U instanceof n.MultiMaterial)
  53219. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53220. var W = k[G]
  53221. , j = H[W.materialIndex];
  53222. if (j.visible === !0) {
  53223. var Y = r(F, j, v, d);
  53224. e.renderBufferDirect(T, null, V, Y, F, W)
  53225. }
  53226. }
  53227. else {
  53228. var Y = r(F, U, v, d);
  53229. e.renderBufferDirect(T, null, V, Y, F, null)
  53230. }
  53231. }
  53232. }
  53233. }
  53234. var X = e.getClearColor()
  53235. , Z = e.getClearAlpha();
  53236. e.setClearColor(X, Z),
  53237. s.enable(a.BLEND),
  53238. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53239. P.needsUpdate = !1
  53240. }
  53241. }
  53242. }
  53243. ,
  53244. n.WebGLState = function(e, t, i) {
  53245. var r = this
  53246. , o = new n.Vector4
  53247. , a = new Uint8Array(16)
  53248. , s = new Uint8Array(16)
  53249. , l = new Uint8Array(16)
  53250. , c = {}
  53251. , h = null
  53252. , u = null
  53253. , d = null
  53254. , p = null
  53255. , f = null
  53256. , g = null
  53257. , m = null
  53258. , v = null
  53259. , A = !1
  53260. , y = null
  53261. , C = null
  53262. , I = null
  53263. , E = null
  53264. , b = null
  53265. , w = null
  53266. , _ = null
  53267. , T = null
  53268. , x = null
  53269. , S = null
  53270. , M = null
  53271. , R = null
  53272. , P = null
  53273. , O = null
  53274. , L = null
  53275. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53276. , N = void 0
  53277. , B = {}
  53278. , F = new n.Vector4
  53279. , V = null
  53280. , U = null
  53281. , k = new n.Vector4
  53282. , H = new n.Vector4
  53283. , G = e.createTexture();
  53284. e.bindTexture(e.TEXTURE_2D, G),
  53285. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53286. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53287. this.init = function() {
  53288. this.clearColor(0, 0, 0, 1),
  53289. this.clearDepth(1),
  53290. this.clearStencil(0),
  53291. this.enable(e.DEPTH_TEST),
  53292. e.depthFunc(e.LEQUAL),
  53293. e.frontFace(e.CCW),
  53294. e.cullFace(e.BACK),
  53295. this.enable(e.CULL_FACE),
  53296. this.enable(e.BLEND),
  53297. e.blendEquation(e.FUNC_ADD),
  53298. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53299. }
  53300. ,
  53301. this.initAttributes = function() {
  53302. for (var e = 0, t = a.length; e < t; e++)
  53303. a[e] = 0
  53304. }
  53305. ,
  53306. this.enableAttribute = function(i) {
  53307. if (a[i] = 1,
  53308. 0 === s[i] && (e.enableVertexAttribArray(i),
  53309. s[i] = 1),
  53310. 0 !== l[i]) {
  53311. var n = t.get("ANGLE_instanced_arrays");
  53312. n.vertexAttribDivisorANGLE(i, 0),
  53313. l[i] = 0
  53314. }
  53315. }
  53316. ,
  53317. this.enableAttributeAndDivisor = function(t, i, n) {
  53318. a[t] = 1,
  53319. 0 === s[t] && (e.enableVertexAttribArray(t),
  53320. s[t] = 1),
  53321. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53322. l[t] = i)
  53323. }
  53324. ,
  53325. this.disableUnusedAttributes = function() {
  53326. for (var t = 0, i = s.length; t < i; t++)
  53327. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53328. s[t] = 0)
  53329. }
  53330. ,
  53331. this.enable = function(t) {
  53332. c[t] !== !0 && (e.enable(t),
  53333. c[t] = !0)
  53334. }
  53335. ,
  53336. this.disable = function(t) {
  53337. c[t] !== !1 && (e.disable(t),
  53338. c[t] = !1)
  53339. }
  53340. ,
  53341. this.getCompressedTextureFormats = function() {
  53342. if (null === h && (h = [],
  53343. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53344. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53345. h.push(i[n]);
  53346. return h
  53347. }
  53348. ,
  53349. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53350. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53351. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53352. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53353. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53354. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53355. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53356. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53357. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53358. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53359. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53360. u = t,
  53361. A = h),
  53362. t === n.CustomBlending ? (s = s || r,
  53363. l = l || o,
  53364. c = c || a,
  53365. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53366. d = r,
  53367. g = s),
  53368. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53369. p = o,
  53370. f = a,
  53371. m = l,
  53372. v = c)) : (d = null,
  53373. p = null,
  53374. f = null,
  53375. g = null,
  53376. m = null,
  53377. v = null)
  53378. }
  53379. ,
  53380. this.setDepthFunc = function(t) {
  53381. if (y !== t) {
  53382. if (t)
  53383. switch (t) {
  53384. case n.NeverDepth:
  53385. e.depthFunc(e.NEVER);
  53386. break;
  53387. case n.AlwaysDepth:
  53388. e.depthFunc(e.ALWAYS);
  53389. break;
  53390. case n.LessDepth:
  53391. e.depthFunc(e.LESS);
  53392. break;
  53393. case n.LessEqualDepth:
  53394. e.depthFunc(e.LEQUAL);
  53395. break;
  53396. case n.EqualDepth:
  53397. e.depthFunc(e.EQUAL);
  53398. break;
  53399. case n.GreaterEqualDepth:
  53400. e.depthFunc(e.GEQUAL);
  53401. break;
  53402. case n.GreaterDepth:
  53403. e.depthFunc(e.GREATER);
  53404. break;
  53405. case n.NotEqualDepth:
  53406. e.depthFunc(e.NOTEQUAL);
  53407. break;
  53408. default:
  53409. e.depthFunc(e.LEQUAL)
  53410. }
  53411. else
  53412. e.depthFunc(e.LEQUAL);
  53413. y = t
  53414. }
  53415. }
  53416. ,
  53417. this.setDepthTest = function(t) {
  53418. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53419. }
  53420. ,
  53421. this.setDepthWrite = function(t) {
  53422. C !== t && (e.depthMask(t),
  53423. C = t)
  53424. }
  53425. ,
  53426. this.setColorWrite = function(t) {
  53427. I !== t && (e.colorMask(t, t, t, t),
  53428. I = t)
  53429. }
  53430. ,
  53431. this.setStencilFunc = function(t, i, n) {
  53432. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53433. b = t,
  53434. w = i,
  53435. _ = n)
  53436. }
  53437. ,
  53438. this.setStencilOp = function(t, i, n) {
  53439. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53440. T = t,
  53441. x = i,
  53442. S = n)
  53443. }
  53444. ,
  53445. this.setStencilTest = function(t) {
  53446. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53447. }
  53448. ,
  53449. this.setStencilWrite = function(t) {
  53450. E !== t && (e.stencilMask(t),
  53451. E = t)
  53452. }
  53453. ,
  53454. this.setFlipSided = function(t) {
  53455. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53456. M = t)
  53457. }
  53458. ,
  53459. this.setLineWidth = function(t) {
  53460. t !== R && (e.lineWidth(t),
  53461. R = t)
  53462. }
  53463. ,
  53464. this.setPolygonOffset = function(t, i, n) {
  53465. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53466. !t || P === i && O === n || (e.polygonOffset(i, n),
  53467. P = i,
  53468. O = n)
  53469. }
  53470. ,
  53471. this.getScissorTest = function() {
  53472. return L
  53473. }
  53474. ,
  53475. this.setScissorTest = function(t) {
  53476. L = t,
  53477. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53478. }
  53479. ,
  53480. this.activeTexture = function(t) {
  53481. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53482. N !== t && (e.activeTexture(t),
  53483. N = t)
  53484. }
  53485. ,
  53486. this.bindTexture = function(t, i) {
  53487. void 0 === N && r.activeTexture();
  53488. var n = B[N];
  53489. void 0 === n && (n = {
  53490. type: void 0,
  53491. texture: void 0
  53492. },
  53493. B[N] = n),
  53494. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53495. n.type = t,
  53496. n.texture = i)
  53497. }
  53498. ,
  53499. this.compressedTexImage2D = function() {
  53500. try {
  53501. e.compressedTexImage2D.apply(e, arguments)
  53502. } catch (e) {
  53503. console.error(e)
  53504. }
  53505. }
  53506. ,
  53507. this.texImage2D = function() {
  53508. try {
  53509. e.texImage2D.apply(e, arguments)
  53510. } catch (e) {
  53511. console.error(e)
  53512. }
  53513. }
  53514. ,
  53515. this.clearColor = function(t, i, n, r) {
  53516. o.set(t, i, n, r),
  53517. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53518. F.copy(o))
  53519. }
  53520. ,
  53521. this.clearDepth = function(t) {
  53522. V !== t && (e.clearDepth(t),
  53523. V = t)
  53524. }
  53525. ,
  53526. this.clearStencil = function(t) {
  53527. U !== t && (e.clearStencil(t),
  53528. U = t)
  53529. }
  53530. ,
  53531. this.scissor = function(t) {
  53532. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53533. k.copy(t))
  53534. }
  53535. ,
  53536. this.viewport = function(t) {
  53537. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53538. H.copy(t))
  53539. }
  53540. ,
  53541. this.reset = function() {
  53542. for (var t = 0; t < s.length; t++)
  53543. 1 === s[t] && (e.disableVertexAttribArray(t),
  53544. s[t] = 0);
  53545. c = {},
  53546. h = null,
  53547. N = void 0,
  53548. B = {},
  53549. u = null,
  53550. I = null,
  53551. C = null,
  53552. E = null,
  53553. M = null
  53554. }
  53555. }
  53556. ,
  53557. n.LensFlarePlugin = function(e, t) {
  53558. function i() {
  53559. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53560. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53561. o = p.createBuffer(),
  53562. a = p.createBuffer(),
  53563. p.bindBuffer(p.ARRAY_BUFFER, o),
  53564. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53565. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53566. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53567. u = p.createTexture(),
  53568. d = p.createTexture(),
  53569. f.bindTexture(p.TEXTURE_2D, u),
  53570. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53571. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53572. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53573. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53574. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53575. f.bindTexture(p.TEXTURE_2D, d),
  53576. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53577. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53578. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53579. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53580. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53581. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53582. var i;
  53583. i = h ? {
  53584. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53585. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53586. } : {
  53587. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53588. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53589. },
  53590. s = r(i),
  53591. l = {
  53592. vertex: p.getAttribLocation(s, "position"),
  53593. uv: p.getAttribLocation(s, "uv")
  53594. },
  53595. c = {
  53596. renderType: p.getUniformLocation(s, "renderType"),
  53597. map: p.getUniformLocation(s, "map"),
  53598. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53599. opacity: p.getUniformLocation(s, "opacity"),
  53600. color: p.getUniformLocation(s, "color"),
  53601. scale: p.getUniformLocation(s, "scale"),
  53602. rotation: p.getUniformLocation(s, "rotation"),
  53603. screenPosition: p.getUniformLocation(s, "screenPosition")
  53604. }
  53605. }
  53606. function r(t) {
  53607. var i = p.createProgram()
  53608. , n = p.createShader(p.FRAGMENT_SHADER)
  53609. , r = p.createShader(p.VERTEX_SHADER)
  53610. , o = "precision " + e.getPrecision() + " float;\n";
  53611. return p.shaderSource(n, o + t.fragmentShader),
  53612. p.shaderSource(r, o + t.vertexShader),
  53613. p.compileShader(n),
  53614. p.compileShader(r),
  53615. p.attachShader(i, n),
  53616. p.attachShader(i, r),
  53617. p.linkProgram(i),
  53618. i
  53619. }
  53620. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53621. this.render = function(r, g, m) {
  53622. if (0 !== t.length) {
  53623. var v = new n.Vector3
  53624. , A = m.w / m.z
  53625. , y = .5 * m.z
  53626. , C = .5 * m.w
  53627. , I = 16 / m.w
  53628. , E = new n.Vector2(I * A,I)
  53629. , b = new n.Vector3(1,1,0)
  53630. , w = new n.Vector2(1,1);
  53631. void 0 === s && i(),
  53632. p.useProgram(s),
  53633. f.initAttributes(),
  53634. f.enableAttribute(l.vertex),
  53635. f.enableAttribute(l.uv),
  53636. f.disableUnusedAttributes(),
  53637. p.uniform1i(c.occlusionMap, 0),
  53638. p.uniform1i(c.map, 1),
  53639. p.bindBuffer(p.ARRAY_BUFFER, o),
  53640. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53641. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53642. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53643. f.disable(p.CULL_FACE),
  53644. f.setDepthWrite(!1);
  53645. for (var _ = 0, T = t.length; _ < T; _++) {
  53646. I = 16 / m.w,
  53647. E.set(I * A, I);
  53648. var x = t[_];
  53649. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53650. v.applyMatrix4(g.matrixWorldInverse),
  53651. v.applyProjection(g.projectionMatrix),
  53652. b.copy(v),
  53653. w.x = b.x * y + y,
  53654. w.y = b.y * C + C,
  53655. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53656. f.activeTexture(p.TEXTURE0),
  53657. f.bindTexture(p.TEXTURE_2D, null),
  53658. f.activeTexture(p.TEXTURE1),
  53659. f.bindTexture(p.TEXTURE_2D, u),
  53660. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53661. p.uniform1i(c.renderType, 0),
  53662. p.uniform2f(c.scale, E.x, E.y),
  53663. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53664. f.disable(p.BLEND),
  53665. f.enable(p.DEPTH_TEST),
  53666. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53667. f.activeTexture(p.TEXTURE0),
  53668. f.bindTexture(p.TEXTURE_2D, d),
  53669. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53670. p.uniform1i(c.renderType, 1),
  53671. f.disable(p.DEPTH_TEST),
  53672. f.activeTexture(p.TEXTURE1),
  53673. f.bindTexture(p.TEXTURE_2D, u),
  53674. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53675. x.positionScreen.copy(b),
  53676. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53677. p.uniform1i(c.renderType, 2),
  53678. f.enable(p.BLEND);
  53679. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53680. var R = x.lensFlares[S];
  53681. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53682. b.y = R.y,
  53683. b.z = R.z,
  53684. I = R.size * R.scale / m.w,
  53685. E.x = I * A,
  53686. E.y = I,
  53687. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53688. p.uniform2f(c.scale, E.x, E.y),
  53689. p.uniform1f(c.rotation, R.rotation),
  53690. p.uniform1f(c.opacity, R.opacity),
  53691. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53692. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53693. e.setTexture(R.texture, 1),
  53694. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53695. }
  53696. }
  53697. }
  53698. f.enable(p.CULL_FACE),
  53699. f.enable(p.DEPTH_TEST),
  53700. f.setDepthWrite(!0),
  53701. e.resetGLState()
  53702. }
  53703. }
  53704. }
  53705. ,
  53706. n.SpritePlugin = function(e, t) {
  53707. function i() {
  53708. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53709. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53710. a = d.createBuffer(),
  53711. s = d.createBuffer(),
  53712. d.bindBuffer(d.ARRAY_BUFFER, a),
  53713. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53714. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53715. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53716. l = r(),
  53717. c = {
  53718. position: d.getAttribLocation(l, "position"),
  53719. uv: d.getAttribLocation(l, "uv")
  53720. },
  53721. h = {
  53722. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53723. uvScale: d.getUniformLocation(l, "uvScale"),
  53724. rotation: d.getUniformLocation(l, "rotation"),
  53725. scale: d.getUniformLocation(l, "scale"),
  53726. color: d.getUniformLocation(l, "color"),
  53727. map: d.getUniformLocation(l, "map"),
  53728. opacity: d.getUniformLocation(l, "opacity"),
  53729. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53730. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53731. fogType: d.getUniformLocation(l, "fogType"),
  53732. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53733. fogNear: d.getUniformLocation(l, "fogNear"),
  53734. fogFar: d.getUniformLocation(l, "fogFar"),
  53735. fogColor: d.getUniformLocation(l, "fogColor"),
  53736. alphaTest: d.getUniformLocation(l, "alphaTest")
  53737. };
  53738. var i = document.createElement("canvas");
  53739. i.width = 8,
  53740. i.height = 8;
  53741. var o = i.getContext("2d");
  53742. o.fillStyle = "white",
  53743. o.fillRect(0, 0, 8, 8),
  53744. u = new n.Texture(i),
  53745. u.needsUpdate = !0
  53746. }
  53747. function r() {
  53748. var t = d.createProgram()
  53749. , i = d.createShader(d.VERTEX_SHADER)
  53750. , n = d.createShader(d.FRAGMENT_SHADER);
  53751. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53752. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53753. d.compileShader(i),
  53754. d.compileShader(n),
  53755. d.attachShader(t, i),
  53756. d.attachShader(t, n),
  53757. d.linkProgram(t),
  53758. t
  53759. }
  53760. function o(e, t) {
  53761. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53762. }
  53763. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53764. this.render = function(r, v) {
  53765. if (0 !== t.length) {
  53766. void 0 === l && i(),
  53767. d.useProgram(l),
  53768. p.initAttributes(),
  53769. p.enableAttribute(c.position),
  53770. p.enableAttribute(c.uv),
  53771. p.disableUnusedAttributes(),
  53772. p.disable(d.CULL_FACE),
  53773. p.enable(d.BLEND),
  53774. d.bindBuffer(d.ARRAY_BUFFER, a),
  53775. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53776. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53777. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53778. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53779. p.activeTexture(d.TEXTURE0),
  53780. d.uniform1i(h.map, 0);
  53781. var A = 0
  53782. , y = 0
  53783. , C = r.fog;
  53784. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53785. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53786. d.uniform1f(h.fogFar, C.far),
  53787. d.uniform1i(h.fogType, 1),
  53788. A = 1,
  53789. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53790. d.uniform1i(h.fogType, 2),
  53791. A = 2,
  53792. y = 2)) : (d.uniform1i(h.fogType, 0),
  53793. A = 0,
  53794. y = 0);
  53795. for (var I = 0, E = t.length; I < E; I++) {
  53796. var b = t[I];
  53797. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53798. b.z = -b.modelViewMatrix.elements[14]
  53799. }
  53800. t.sort(o);
  53801. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53802. var b = t[I]
  53803. , _ = b.material;
  53804. d.uniform1f(h.alphaTest, _.alphaTest),
  53805. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53806. b.matrixWorld.decompose(f, g, m),
  53807. w[0] = m.x,
  53808. w[1] = m.y;
  53809. var T = 0;
  53810. r.fog && _.fog && (T = y),
  53811. A !== T && (d.uniform1i(h.fogType, T),
  53812. A = T),
  53813. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53814. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53815. d.uniform2f(h.uvScale, 1, 1)),
  53816. d.uniform1f(h.opacity, _.opacity),
  53817. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53818. d.uniform1f(h.rotation, _.rotation),
  53819. d.uniform2fv(h.scale, w),
  53820. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53821. p.setDepthTest(_.depthTest),
  53822. p.setDepthWrite(_.depthWrite),
  53823. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53824. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53825. }
  53826. p.enable(d.CULL_FACE),
  53827. e.resetGLState()
  53828. }
  53829. }
  53830. }
  53831. ,
  53832. Object.defineProperties(n.Box2.prototype, {
  53833. empty: {
  53834. value: function() {
  53835. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53836. this.isEmpty()
  53837. }
  53838. },
  53839. isIntersectionBox: {
  53840. value: function(e) {
  53841. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53842. this.intersectsBox(e)
  53843. }
  53844. }
  53845. }),
  53846. Object.defineProperties(n.Box3.prototype, {
  53847. empty: {
  53848. value: function() {
  53849. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53850. this.isEmpty()
  53851. }
  53852. },
  53853. isIntersectionBox: {
  53854. value: function(e) {
  53855. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53856. this.intersectsBox(e)
  53857. }
  53858. },
  53859. isIntersectionSphere: {
  53860. value: function(e) {
  53861. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53862. this.intersectsSphere(e)
  53863. }
  53864. }
  53865. }),
  53866. Object.defineProperties(n.Matrix3.prototype, {
  53867. multiplyVector3: {
  53868. value: function(e) {
  53869. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53870. e.applyMatrix3(this)
  53871. }
  53872. },
  53873. multiplyVector3Array: {
  53874. value: function(e) {
  53875. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53876. this.applyToVector3Array(e)
  53877. }
  53878. }
  53879. }),
  53880. Object.defineProperties(n.Matrix4.prototype, {
  53881. extractPosition: {
  53882. value: function(e) {
  53883. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53884. this.copyPosition(e)
  53885. }
  53886. },
  53887. setRotationFromQuaternion: {
  53888. value: function(e) {
  53889. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53890. this.makeRotationFromQuaternion(e)
  53891. }
  53892. },
  53893. multiplyVector3: {
  53894. value: function(e) {
  53895. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53896. e.applyProjection(this)
  53897. }
  53898. },
  53899. multiplyVector4: {
  53900. value: function(e) {
  53901. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53902. e.applyMatrix4(this)
  53903. }
  53904. },
  53905. multiplyVector3Array: {
  53906. value: function(e) {
  53907. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53908. this.applyToVector3Array(e)
  53909. }
  53910. },
  53911. rotateAxis: {
  53912. value: function(e) {
  53913. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53914. e.transformDirection(this)
  53915. }
  53916. },
  53917. crossVector: {
  53918. value: function(e) {
  53919. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53920. e.applyMatrix4(this)
  53921. }
  53922. },
  53923. translate: {
  53924. value: function(e) {
  53925. console.error("THREE.Matrix4: .translate() has been removed.")
  53926. }
  53927. },
  53928. rotateX: {
  53929. value: function(e) {
  53930. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53931. }
  53932. },
  53933. rotateY: {
  53934. value: function(e) {
  53935. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53936. }
  53937. },
  53938. rotateZ: {
  53939. value: function(e) {
  53940. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53941. }
  53942. },
  53943. rotateByAxis: {
  53944. value: function(e, t) {
  53945. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53946. }
  53947. }
  53948. }),
  53949. Object.defineProperties(n.Plane.prototype, {
  53950. isIntersectionLine: {
  53951. value: function(e) {
  53952. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53953. this.intersectsLine(e)
  53954. }
  53955. }
  53956. }),
  53957. Object.defineProperties(n.Quaternion.prototype, {
  53958. multiplyVector3: {
  53959. value: function(e) {
  53960. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53961. e.applyQuaternion(this)
  53962. }
  53963. }
  53964. }),
  53965. Object.defineProperties(n.Ray.prototype, {
  53966. isIntersectionBox: {
  53967. value: function(e) {
  53968. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53969. this.intersectsBox(e)
  53970. }
  53971. },
  53972. isIntersectionPlane: {
  53973. value: function(e) {
  53974. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53975. this.intersectsPlane(e)
  53976. }
  53977. },
  53978. isIntersectionSphere: {
  53979. value: function(e) {
  53980. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53981. this.intersectsSphere(e)
  53982. }
  53983. }
  53984. }),
  53985. Object.defineProperties(n.Vector3.prototype, {
  53986. setEulerFromRotationMatrix: {
  53987. value: function() {
  53988. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53989. }
  53990. },
  53991. setEulerFromQuaternion: {
  53992. value: function() {
  53993. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53994. }
  53995. },
  53996. getPositionFromMatrix: {
  53997. value: function(e) {
  53998. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53999. this.setFromMatrixPosition(e)
  54000. }
  54001. },
  54002. getScaleFromMatrix: {
  54003. value: function(e) {
  54004. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54005. this.setFromMatrixScale(e)
  54006. }
  54007. },
  54008. getColumnFromMatrix: {
  54009. value: function(e, t) {
  54010. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54011. this.setFromMatrixColumn(e, t)
  54012. }
  54013. }
  54014. }),
  54015. n.Face4 = function(e, t, i, r, o, a, s) {
  54016. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54017. new n.Face3(e,t,i,o,a,s)
  54018. }
  54019. ,
  54020. n.Vertex = function(e, t, i) {
  54021. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54022. new n.Vector3(e,t,i)
  54023. }
  54024. ,
  54025. Object.defineProperties(n.Object3D.prototype, {
  54026. eulerOrder: {
  54027. get: function() {
  54028. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54029. this.rotation.order
  54030. },
  54031. set: function(e) {
  54032. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54033. this.rotation.order = e
  54034. }
  54035. },
  54036. getChildByName: {
  54037. value: function(e) {
  54038. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54039. this.getObjectByName(e)
  54040. }
  54041. },
  54042. renderDepth: {
  54043. set: function(e) {
  54044. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54045. }
  54046. },
  54047. translate: {
  54048. value: function(e, t) {
  54049. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54050. this.translateOnAxis(t, e)
  54051. }
  54052. },
  54053. useQuaternion: {
  54054. get: function() {
  54055. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54056. },
  54057. set: function(e) {
  54058. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54059. }
  54060. }
  54061. }),
  54062. Object.defineProperties(n, {
  54063. PointCloud: {
  54064. value: function(e, t) {
  54065. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54066. new n.Points(e,t)
  54067. }
  54068. },
  54069. ParticleSystem: {
  54070. value: function(e, t) {
  54071. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54072. new n.Points(e,t)
  54073. }
  54074. }
  54075. }),
  54076. Object.defineProperties(n.Light.prototype, {
  54077. onlyShadow: {
  54078. set: function(e) {
  54079. console.warn("THREE.Light: .onlyShadow has been removed.")
  54080. }
  54081. },
  54082. shadowCameraFov: {
  54083. set: function(e) {
  54084. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54085. this.shadow.camera.fov = e
  54086. }
  54087. },
  54088. shadowCameraLeft: {
  54089. set: function(e) {
  54090. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54091. this.shadow.camera.left = e
  54092. }
  54093. },
  54094. shadowCameraRight: {
  54095. set: function(e) {
  54096. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54097. this.shadow.camera.right = e
  54098. }
  54099. },
  54100. shadowCameraTop: {
  54101. set: function(e) {
  54102. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54103. this.shadow.camera.top = e
  54104. }
  54105. },
  54106. shadowCameraBottom: {
  54107. set: function(e) {
  54108. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54109. this.shadow.camera.bottom = e
  54110. }
  54111. },
  54112. shadowCameraNear: {
  54113. set: function(e) {
  54114. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54115. this.shadow.camera.near = e
  54116. }
  54117. },
  54118. shadowCameraFar: {
  54119. set: function(e) {
  54120. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54121. this.shadow.camera.far = e
  54122. }
  54123. },
  54124. shadowCameraVisible: {
  54125. set: function(e) {
  54126. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54127. }
  54128. },
  54129. shadowBias: {
  54130. set: function(e) {
  54131. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54132. this.shadow.bias = e
  54133. }
  54134. },
  54135. shadowDarkness: {
  54136. set: function(e) {
  54137. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54138. }
  54139. },
  54140. shadowMapWidth: {
  54141. set: function(e) {
  54142. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54143. this.shadow.mapSize.width = e
  54144. }
  54145. },
  54146. shadowMapHeight: {
  54147. set: function(e) {
  54148. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54149. this.shadow.mapSize.height = e
  54150. }
  54151. }
  54152. }),
  54153. Object.defineProperties(n.BufferAttribute.prototype, {
  54154. length: {
  54155. get: function() {
  54156. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54157. this.array.length
  54158. }
  54159. }
  54160. }),
  54161. Object.defineProperties(n.BufferGeometry.prototype, {
  54162. drawcalls: {
  54163. get: function() {
  54164. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54165. this.groups
  54166. }
  54167. },
  54168. offsets: {
  54169. get: function() {
  54170. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54171. this.groups
  54172. }
  54173. },
  54174. addIndex: {
  54175. value: function(e) {
  54176. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54177. this.setIndex(e)
  54178. }
  54179. },
  54180. addDrawCall: {
  54181. value: function(e, t, i) {
  54182. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54183. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54184. this.addGroup(e, t)
  54185. }
  54186. },
  54187. clearDrawCalls: {
  54188. value: function() {
  54189. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54190. this.clearGroups()
  54191. }
  54192. },
  54193. computeTangents: {
  54194. value: function() {
  54195. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54196. }
  54197. },
  54198. computeOffsets: {
  54199. value: function() {
  54200. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54201. }
  54202. }
  54203. }),
  54204. Object.defineProperties(n.Material.prototype, {
  54205. wrapAround: {
  54206. get: function() {
  54207. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54208. },
  54209. set: function(e) {
  54210. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54211. }
  54212. },
  54213. wrapRGB: {
  54214. get: function() {
  54215. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54216. new n.Color
  54217. }
  54218. }
  54219. }),
  54220. Object.defineProperties(n, {
  54221. PointCloudMaterial: {
  54222. value: function(e) {
  54223. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54224. new n.PointsMaterial(e)
  54225. }
  54226. },
  54227. ParticleBasicMaterial: {
  54228. value: function(e) {
  54229. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54230. new n.PointsMaterial(e)
  54231. }
  54232. },
  54233. ParticleSystemMaterial: {
  54234. value: function(e) {
  54235. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54236. new n.PointsMaterial(e)
  54237. }
  54238. }
  54239. }),
  54240. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54241. metal: {
  54242. get: function() {
  54243. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54244. !1
  54245. },
  54246. set: function(e) {
  54247. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54248. }
  54249. }
  54250. }),
  54251. Object.defineProperties(n.ShaderMaterial.prototype, {
  54252. derivatives: {
  54253. get: function() {
  54254. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54255. this.extensions.derivatives
  54256. },
  54257. set: function(e) {
  54258. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54259. this.extensions.derivatives = e
  54260. }
  54261. }
  54262. }),
  54263. Object.defineProperties(n.WebGLRenderer.prototype, {
  54264. supportsFloatTextures: {
  54265. value: function() {
  54266. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54267. this.extensions.get("OES_texture_float")
  54268. }
  54269. },
  54270. supportsHalfFloatTextures: {
  54271. value: function() {
  54272. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54273. this.extensions.get("OES_texture_half_float")
  54274. }
  54275. },
  54276. supportsStandardDerivatives: {
  54277. value: function() {
  54278. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54279. this.extensions.get("OES_standard_derivatives")
  54280. }
  54281. },
  54282. supportsCompressedTextureS3TC: {
  54283. value: function() {
  54284. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54285. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54286. }
  54287. },
  54288. supportsCompressedTexturePVRTC: {
  54289. value: function() {
  54290. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54291. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54292. }
  54293. },
  54294. supportsBlendMinMax: {
  54295. value: function() {
  54296. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54297. this.extensions.get("EXT_blend_minmax")
  54298. }
  54299. },
  54300. supportsVertexTextures: {
  54301. value: function() {
  54302. return this.capabilities.vertexTextures
  54303. }
  54304. },
  54305. supportsInstancedArrays: {
  54306. value: function() {
  54307. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54308. this.extensions.get("ANGLE_instanced_arrays")
  54309. }
  54310. },
  54311. enableScissorTest: {
  54312. value: function(e) {
  54313. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54314. this.setScissorTest(e)
  54315. }
  54316. },
  54317. initMaterial: {
  54318. value: function() {
  54319. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54320. }
  54321. },
  54322. addPrePlugin: {
  54323. value: function() {
  54324. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54325. }
  54326. },
  54327. addPostPlugin: {
  54328. value: function() {
  54329. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54330. }
  54331. },
  54332. updateShadowMap: {
  54333. value: function() {
  54334. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54335. }
  54336. },
  54337. shadowMapEnabled: {
  54338. get: function() {
  54339. return this.shadowMap.enabled
  54340. },
  54341. set: function(e) {
  54342. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54343. this.shadowMap.enabled = e
  54344. }
  54345. },
  54346. shadowMapType: {
  54347. get: function() {
  54348. return this.shadowMap.type
  54349. },
  54350. set: function(e) {
  54351. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54352. this.shadowMap.type = e
  54353. }
  54354. },
  54355. shadowMapCullFace: {
  54356. get: function() {
  54357. return this.shadowMap.cullFace
  54358. },
  54359. set: function(e) {
  54360. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54361. this.shadowMap.cullFace = e
  54362. }
  54363. }
  54364. }),
  54365. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54366. wrapS: {
  54367. get: function() {
  54368. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54369. this.texture.wrapS
  54370. },
  54371. set: function(e) {
  54372. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54373. this.texture.wrapS = e
  54374. }
  54375. },
  54376. wrapT: {
  54377. get: function() {
  54378. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54379. this.texture.wrapT
  54380. },
  54381. set: function(e) {
  54382. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54383. this.texture.wrapT = e
  54384. }
  54385. },
  54386. magFilter: {
  54387. get: function() {
  54388. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54389. this.texture.magFilter
  54390. },
  54391. set: function(e) {
  54392. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54393. this.texture.magFilter = e
  54394. }
  54395. },
  54396. minFilter: {
  54397. get: function() {
  54398. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54399. this.texture.minFilter
  54400. },
  54401. set: function(e) {
  54402. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54403. this.texture.minFilter = e
  54404. }
  54405. },
  54406. anisotropy: {
  54407. get: function() {
  54408. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54409. this.texture.anisotropy
  54410. },
  54411. set: function(e) {
  54412. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54413. this.texture.anisotropy = e
  54414. }
  54415. },
  54416. offset: {
  54417. get: function() {
  54418. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54419. this.texture.offset
  54420. },
  54421. set: function(e) {
  54422. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54423. this.texture.offset = e
  54424. }
  54425. },
  54426. repeat: {
  54427. get: function() {
  54428. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54429. this.texture.repeat
  54430. },
  54431. set: function(e) {
  54432. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54433. this.texture.repeat = e
  54434. }
  54435. },
  54436. format: {
  54437. get: function() {
  54438. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54439. this.texture.format
  54440. },
  54441. set: function(e) {
  54442. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54443. this.texture.format = e
  54444. }
  54445. },
  54446. type: {
  54447. get: function() {
  54448. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54449. this.texture.type
  54450. },
  54451. set: function(e) {
  54452. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54453. this.texture.type = e
  54454. }
  54455. },
  54456. generateMipmaps: {
  54457. get: function() {
  54458. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54459. this.texture.generateMipmaps
  54460. },
  54461. set: function(e) {
  54462. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54463. this.texture.generateMipmaps = e
  54464. }
  54465. }
  54466. }),
  54467. n.GeometryUtils = {
  54468. merge: function(e, t, i) {
  54469. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54470. var r;
  54471. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54472. r = t.matrix,
  54473. t = t.geometry),
  54474. e.merge(t, r, i)
  54475. },
  54476. center: function(e) {
  54477. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54478. e.center()
  54479. }
  54480. },
  54481. n.ImageUtils = {
  54482. crossOrigin: void 0,
  54483. loadTexture: function(e, t, i, r) {
  54484. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54485. var o = new n.TextureLoader;
  54486. o.setCrossOrigin(this.crossOrigin);
  54487. var a = o.load(e, i, void 0, r);
  54488. return t && (a.mapping = t),
  54489. a
  54490. },
  54491. loadTextureCube: function(e, t, i, r) {
  54492. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54493. var o = new n.CubeTextureLoader;
  54494. o.setCrossOrigin(this.crossOrigin);
  54495. var a = o.load(e, i, void 0, r);
  54496. return t && (a.mapping = t),
  54497. a
  54498. },
  54499. loadCompressedTexture: function() {
  54500. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54501. },
  54502. loadCompressedTextureCube: function() {
  54503. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54504. }
  54505. },
  54506. n.Projector = function() {
  54507. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54508. this.projectVector = function(e, t) {
  54509. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54510. e.project(t)
  54511. }
  54512. ,
  54513. this.unprojectVector = function(e, t) {
  54514. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54515. e.unproject(t)
  54516. }
  54517. ,
  54518. this.pickingRay = function(e, t) {
  54519. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54520. }
  54521. }
  54522. ,
  54523. n.CanvasRenderer = function() {
  54524. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54525. this.domElement = document.createElement("canvas"),
  54526. this.clear = function() {}
  54527. ,
  54528. this.render = function() {}
  54529. ,
  54530. this.setClearColor = function() {}
  54531. ,
  54532. this.setSize = function() {}
  54533. }
  54534. ,
  54535. n.MeshFaceMaterial = n.MultiMaterial,
  54536. n.CurveUtils = {
  54537. tangentQuadraticBezier: function(e, t, i, n) {
  54538. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54539. },
  54540. tangentCubicBezier: function(e, t, i, n, r) {
  54541. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54542. },
  54543. tangentSpline: function(e, t, i, n, r) {
  54544. var o = 6 * e * e - 6 * e
  54545. , a = 3 * e * e - 4 * e + 1
  54546. , s = -6 * e * e + 6 * e
  54547. , l = 3 * e * e - 2 * e;
  54548. return o + a + s + l
  54549. },
  54550. interpolate: function(e, t, i, n, r) {
  54551. var o = .5 * (i - e)
  54552. , a = .5 * (n - t)
  54553. , s = r * r
  54554. , l = r * s;
  54555. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54556. }
  54557. },
  54558. n.SceneUtils = {
  54559. createMultiMaterialObject: function(e, t) {
  54560. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54561. i.add(new n.Mesh(e,t[r]));
  54562. return i
  54563. },
  54564. detach: function(e, t, i) {
  54565. e.applyMatrix(t.matrixWorld),
  54566. t.remove(e),
  54567. i.add(e)
  54568. },
  54569. attach: function(e, t, i) {
  54570. var r = new n.Matrix4;
  54571. r.getInverse(i.matrixWorld),
  54572. e.applyMatrix(r),
  54573. t.remove(e),
  54574. i.add(e)
  54575. }
  54576. },
  54577. n.ShapeUtils = {
  54578. area: function(e) {
  54579. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54580. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54581. return .5 * i
  54582. },
  54583. triangulate: function() {
  54584. function e(e, t, i, n, r, o) {
  54585. var a, s, l, c, h, u, d, p, f;
  54586. if (s = e[o[t]].x,
  54587. l = e[o[t]].y,
  54588. c = e[o[i]].x,
  54589. h = e[o[i]].y,
  54590. u = e[o[n]].x,
  54591. d = e[o[n]].y,
  54592. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54593. return !1;
  54594. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54595. for (g = u - c,
  54596. m = d - h,
  54597. v = s - u,
  54598. A = l - d,
  54599. y = c - s,
  54600. C = h - l,
  54601. a = 0; a < r; a++)
  54602. if (p = e[o[a]].x,
  54603. f = e[o[a]].y,
  54604. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54605. E = f - l,
  54606. b = p - c,
  54607. w = f - h,
  54608. _ = p - u,
  54609. T = f - d,
  54610. M = g * w - m * b,
  54611. x = y * E - C * I,
  54612. S = v * T - A * _,
  54613. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54614. return !1;
  54615. return !0
  54616. }
  54617. return function(t, i) {
  54618. var r = t.length;
  54619. if (r < 3)
  54620. return null;
  54621. var o, a, s, l = [], c = [], h = [];
  54622. if (n.ShapeUtils.area(t) > 0)
  54623. for (a = 0; a < r; a++)
  54624. c[a] = a;
  54625. else
  54626. for (a = 0; a < r; a++)
  54627. c[a] = r - 1 - a;
  54628. var u = r
  54629. , d = 2 * u;
  54630. for (a = u - 1; u > 2; ) {
  54631. if (d-- <= 0)
  54632. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54633. i ? h : l;
  54634. if (o = a,
  54635. u <= o && (o = 0),
  54636. a = o + 1,
  54637. u <= a && (a = 0),
  54638. s = a + 1,
  54639. u <= s && (s = 0),
  54640. e(t, o, a, s, u, c)) {
  54641. var p, f, g, m, v;
  54642. for (p = c[o],
  54643. f = c[a],
  54644. g = c[s],
  54645. l.push([t[p], t[f], t[g]]),
  54646. h.push([c[o], c[a], c[s]]),
  54647. m = a,
  54648. v = a + 1; v < u; m++,
  54649. v++)
  54650. c[m] = c[v];
  54651. u--,
  54652. d = 2 * u
  54653. }
  54654. }
  54655. return i ? h : l
  54656. }
  54657. }(),
  54658. triangulateShape: function(e, t) {
  54659. function i(e, t, i) {
  54660. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54661. }
  54662. function r(e, t, n, r, o) {
  54663. var a = t.x - e.x
  54664. , s = t.y - e.y
  54665. , l = r.x - n.x
  54666. , c = r.y - n.y
  54667. , h = e.x - n.x
  54668. , u = e.y - n.y
  54669. , d = s * l - a * c
  54670. , p = s * h - a * u;
  54671. if (Math.abs(d) > Number.EPSILON) {
  54672. var f;
  54673. if (d > 0) {
  54674. if (p < 0 || p > d)
  54675. return [];
  54676. if (f = c * h - l * u,
  54677. f < 0 || f > d)
  54678. return []
  54679. } else {
  54680. if (p > 0 || p < d)
  54681. return [];
  54682. if (f = c * h - l * u,
  54683. f > 0 || f < d)
  54684. return []
  54685. }
  54686. if (0 === f)
  54687. return !o || 0 !== p && p !== d ? [e] : [];
  54688. if (f === d)
  54689. return !o || 0 !== p && p !== d ? [t] : [];
  54690. if (0 === p)
  54691. return [n];
  54692. if (p === d)
  54693. return [r];
  54694. var g = f / d;
  54695. return [{
  54696. x: e.x + g * a,
  54697. y: e.y + g * s
  54698. }]
  54699. }
  54700. if (0 !== p || c * h !== l * u)
  54701. return [];
  54702. var m = 0 === a && 0 === s
  54703. , v = 0 === l && 0 === c;
  54704. if (m && v)
  54705. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54706. if (m)
  54707. return i(n, r, e) ? [e] : [];
  54708. if (v)
  54709. return i(e, t, n) ? [n] : [];
  54710. var A, y, C, I, E, b, w, _;
  54711. return 0 !== a ? (e.x < t.x ? (A = e,
  54712. C = e.x,
  54713. y = t,
  54714. I = t.x) : (A = t,
  54715. C = t.x,
  54716. y = e,
  54717. I = e.x),
  54718. n.x < r.x ? (E = n,
  54719. w = n.x,
  54720. b = r,
  54721. _ = r.x) : (E = r,
  54722. w = r.x,
  54723. b = n,
  54724. _ = n.x)) : (e.y < t.y ? (A = e,
  54725. C = e.y,
  54726. y = t,
  54727. I = t.y) : (A = t,
  54728. C = t.y,
  54729. y = e,
  54730. I = e.y),
  54731. n.y < r.y ? (E = n,
  54732. w = n.y,
  54733. b = r,
  54734. _ = r.y) : (E = r,
  54735. w = r.y,
  54736. b = n,
  54737. _ = n.y)),
  54738. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54739. }
  54740. function o(e, t, i, n) {
  54741. var r = t.x - e.x
  54742. , o = t.y - e.y
  54743. , a = i.x - e.x
  54744. , s = i.y - e.y
  54745. , l = n.x - e.x
  54746. , c = n.y - e.y
  54747. , h = r * s - o * a
  54748. , u = r * c - o * l;
  54749. if (Math.abs(h) > Number.EPSILON) {
  54750. var d = l * s - c * a;
  54751. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54752. }
  54753. return u > 0
  54754. }
  54755. function a(e, t) {
  54756. function i(e, t) {
  54757. var i = A.length - 1
  54758. , n = e - 1;
  54759. n < 0 && (n = i);
  54760. var r = e + 1;
  54761. r > i && (r = 0);
  54762. var a = o(A[e], A[n], A[r], s[t]);
  54763. if (!a)
  54764. return !1;
  54765. var l = s.length - 1
  54766. , c = t - 1;
  54767. c < 0 && (c = l);
  54768. var h = t + 1;
  54769. return h > l && (h = 0),
  54770. a = o(s[t], s[c], s[h], A[e]),
  54771. !!a
  54772. }
  54773. function n(e, t) {
  54774. var i, n, o;
  54775. for (i = 0; i < A.length; i++)
  54776. if (n = i + 1,
  54777. n %= A.length,
  54778. o = r(e, t, A[i], A[n], !0),
  54779. o.length > 0)
  54780. return !0;
  54781. return !1
  54782. }
  54783. function a(e, i) {
  54784. var n, o, a, s, l;
  54785. for (n = 0; n < y.length; n++)
  54786. for (o = t[y[n]],
  54787. a = 0; a < o.length; a++)
  54788. if (s = a + 1,
  54789. s %= o.length,
  54790. l = r(e, i, o[a], o[s], !0),
  54791. l.length > 0)
  54792. return !0;
  54793. return !1
  54794. }
  54795. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54796. y.push(I);
  54797. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54798. if (w--,
  54799. w < 0) {
  54800. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54801. break
  54802. }
  54803. for (c = b; c < A.length; c++) {
  54804. h = A[c],
  54805. l = -1;
  54806. for (var I = 0; I < y.length; I++)
  54807. if (d = y[I],
  54808. p = h.x + ":" + h.y + ":" + d,
  54809. void 0 === C[p]) {
  54810. s = t[d];
  54811. for (var _ = 0; _ < s.length; _++)
  54812. if (u = s[_],
  54813. i(c, _) && !n(h, u) && !a(h, u)) {
  54814. l = _,
  54815. y.splice(I, 1),
  54816. f = A.slice(0, c + 1),
  54817. g = A.slice(c),
  54818. m = s.slice(l),
  54819. v = s.slice(0, l + 1),
  54820. A = f.concat(m).concat(v).concat(g),
  54821. b = c;
  54822. break
  54823. }
  54824. if (l >= 0)
  54825. break;
  54826. C[p] = !0
  54827. }
  54828. if (l >= 0)
  54829. break
  54830. }
  54831. }
  54832. return A
  54833. }
  54834. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54835. Array.prototype.push.apply(f, t[g]);
  54836. for (s = 0,
  54837. l = f.length; s < l; s++)
  54838. u = f[s].x + ":" + f[s].y,
  54839. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54840. p[u] = s;
  54841. var v = a(e, t)
  54842. , A = n.ShapeUtils.triangulate(v, !1);
  54843. for (s = 0,
  54844. l = A.length; s < l; s++)
  54845. for (h = A[s],
  54846. c = 0; c < 3; c++)
  54847. u = h[c].x + ":" + h[c].y,
  54848. d = p[u],
  54849. void 0 !== d && (h[c] = d);
  54850. return A.concat()
  54851. },
  54852. isClockWise: function(e) {
  54853. return n.ShapeUtils.area(e) < 0
  54854. },
  54855. b2: function() {
  54856. function e(e, t) {
  54857. var i = 1 - e;
  54858. return i * i * t
  54859. }
  54860. function t(e, t) {
  54861. return 2 * (1 - e) * e * t
  54862. }
  54863. function i(e, t) {
  54864. return e * e * t
  54865. }
  54866. return function(n, r, o, a) {
  54867. return e(n, r) + t(n, o) + i(n, a)
  54868. }
  54869. }(),
  54870. b3: function() {
  54871. function e(e, t) {
  54872. var i = 1 - e;
  54873. return i * i * i * t
  54874. }
  54875. function t(e, t) {
  54876. var i = 1 - e;
  54877. return 3 * i * i * e * t
  54878. }
  54879. function i(e, t) {
  54880. var i = 1 - e;
  54881. return 3 * i * e * e * t
  54882. }
  54883. function n(e, t) {
  54884. return e * e * e * t
  54885. }
  54886. return function(r, o, a, s, l) {
  54887. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54888. }
  54889. }()
  54890. },
  54891. n.Curve = function() {}
  54892. ,
  54893. n.Curve.prototype = {
  54894. constructor: n.Curve,
  54895. getPoint: function(e) {
  54896. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54897. null
  54898. },
  54899. getPointAt: function(e) {
  54900. var t = this.getUtoTmapping(e);
  54901. return this.getPoint(t)
  54902. },
  54903. getPoints: function(e) {
  54904. e || (e = 5);
  54905. var t, i = [];
  54906. for (t = 0; t <= e; t++)
  54907. i.push(this.getPoint(t / e));
  54908. return i
  54909. },
  54910. getSpacedPoints: function(e) {
  54911. e || (e = 5);
  54912. var t, i = [];
  54913. for (t = 0; t <= e; t++)
  54914. i.push(this.getPointAt(t / e));
  54915. return i
  54916. },
  54917. getLength: function() {
  54918. var e = this.getLengths();
  54919. return e[e.length - 1]
  54920. },
  54921. getLengths: function(e) {
  54922. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54923. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54924. return this.cacheArcLengths;
  54925. this.needsUpdate = !1;
  54926. var t, i, n = [], r = this.getPoint(0), o = 0;
  54927. for (n.push(0),
  54928. i = 1; i <= e; i++)
  54929. t = this.getPoint(i / e),
  54930. o += t.distanceTo(r),
  54931. n.push(o),
  54932. r = t;
  54933. return this.cacheArcLengths = n,
  54934. n
  54935. },
  54936. updateArcLengths: function() {
  54937. this.needsUpdate = !0,
  54938. this.getLengths()
  54939. },
  54940. getUtoTmapping: function(e, t) {
  54941. var i, n = this.getLengths(), r = 0, o = n.length;
  54942. i = t ? t : e * n[o - 1];
  54943. for (var a, s = 0, l = o - 1; s <= l; )
  54944. if (r = Math.floor(s + (l - s) / 2),
  54945. a = n[r] - i,
  54946. a < 0)
  54947. s = r + 1;
  54948. else {
  54949. if (!(a > 0)) {
  54950. l = r;
  54951. break
  54952. }
  54953. l = r - 1
  54954. }
  54955. if (r = l,
  54956. n[r] === i) {
  54957. var c = r / (o - 1);
  54958. return c
  54959. }
  54960. var h = n[r]
  54961. , u = n[r + 1]
  54962. , d = u - h
  54963. , p = (i - h) / d
  54964. , c = (r + p) / (o - 1);
  54965. return c
  54966. },
  54967. getTangent: function(e) {
  54968. var t = 1e-4
  54969. , i = e - t
  54970. , n = e + t;
  54971. i < 0 && (i = 0),
  54972. n > 1 && (n = 1);
  54973. var r = this.getPoint(i)
  54974. , o = this.getPoint(n)
  54975. , a = o.clone().sub(r);
  54976. return a.normalize()
  54977. },
  54978. getTangentAt: function(e) {
  54979. var t = this.getUtoTmapping(e);
  54980. return this.getTangent(t)
  54981. }
  54982. },
  54983. n.Curve.create = function(e, t) {
  54984. return e.prototype = Object.create(n.Curve.prototype),
  54985. e.prototype.constructor = e,
  54986. e.prototype.getPoint = t,
  54987. e
  54988. }
  54989. ,
  54990. n.CurvePath = function() {
  54991. this.curves = [],
  54992. this.autoClose = !1
  54993. }
  54994. ,
  54995. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54996. n.CurvePath.prototype.constructor = n.CurvePath,
  54997. n.CurvePath.prototype.add = function(e) {
  54998. this.curves.push(e)
  54999. }
  55000. ,
  55001. n.CurvePath.prototype.closePath = function() {
  55002. var e = this.curves[0].getPoint(0)
  55003. , t = this.curves[this.curves.length - 1].getPoint(1);
  55004. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55005. }
  55006. ,
  55007. n.CurvePath.prototype.getPoint = function(e) {
  55008. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55009. if (i[n] >= t) {
  55010. var r = i[n] - t
  55011. , o = this.curves[n]
  55012. , a = 1 - r / o.getLength();
  55013. return o.getPointAt(a)
  55014. }
  55015. n++
  55016. }
  55017. return null
  55018. }
  55019. ,
  55020. n.CurvePath.prototype.getLength = function() {
  55021. var e = this.getCurveLengths();
  55022. return e[e.length - 1]
  55023. }
  55024. ,
  55025. n.CurvePath.prototype.getCurveLengths = function() {
  55026. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55027. return this.cacheLengths;
  55028. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55029. t += this.curves[i].getLength(),
  55030. e.push(t);
  55031. return this.cacheLengths = e,
  55032. e
  55033. }
  55034. ,
  55035. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55036. var t = this.getPoints(e);
  55037. return this.createGeometry(t)
  55038. }
  55039. ,
  55040. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55041. var t = this.getSpacedPoints(e);
  55042. return this.createGeometry(t)
  55043. }
  55044. ,
  55045. n.CurvePath.prototype.createGeometry = function(e) {
  55046. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55047. var o = e[i];
  55048. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55049. }
  55050. return t
  55051. }
  55052. ,
  55053. n.Font = function(e) {
  55054. this.data = e
  55055. }
  55056. ,
  55057. n.Font.prototype = {
  55058. constructor: n.Font,
  55059. generateShapes: function(e, t, i) {
  55060. function r(e) {
  55061. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55062. var c = o(i[l], n, r);
  55063. r += c.offset,
  55064. s.push(c.path)
  55065. }
  55066. return s
  55067. }
  55068. function o(e, t, r) {
  55069. var o = a.glyphs[e] || a.glyphs["?"];
  55070. if (o) {
  55071. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55072. if (o.o)
  55073. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55074. var _ = E[b++];
  55075. switch (_) {
  55076. case "m":
  55077. s = E[b++] * t + r,
  55078. l = E[b++] * t,
  55079. A.moveTo(s, l);
  55080. break;
  55081. case "l":
  55082. s = E[b++] * t + r,
  55083. l = E[b++] * t,
  55084. A.lineTo(s, l);
  55085. break;
  55086. case "q":
  55087. if (c = E[b++] * t + r,
  55088. h = E[b++] * t,
  55089. p = E[b++] * t + r,
  55090. f = E[b++] * t,
  55091. A.quadraticCurveTo(p, f, c, h),
  55092. v = y[y.length - 1]) {
  55093. u = v.x,
  55094. d = v.y;
  55095. for (var T = 1; T <= i; T++) {
  55096. var x = T / i;
  55097. C(x, u, p, c),
  55098. C(x, d, f, h)
  55099. }
  55100. }
  55101. break;
  55102. case "b":
  55103. if (c = E[b++] * t + r,
  55104. h = E[b++] * t,
  55105. p = E[b++] * t + r,
  55106. f = E[b++] * t,
  55107. g = E[b++] * t + r,
  55108. m = E[b++] * t,
  55109. A.bezierCurveTo(p, f, g, m, c, h),
  55110. v = y[y.length - 1]) {
  55111. u = v.x,
  55112. d = v.y;
  55113. for (var T = 1; T <= i; T++) {
  55114. var x = T / i;
  55115. I(x, u, p, g, c),
  55116. I(x, d, f, m, h)
  55117. }
  55118. }
  55119. }
  55120. }
  55121. return {
  55122. offset: o.ha * t,
  55123. path: A
  55124. }
  55125. }
  55126. }
  55127. void 0 === t && (t = 100),
  55128. void 0 === i && (i = 4);
  55129. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55130. Array.prototype.push.apply(l, s[c].toShapes());
  55131. return l
  55132. }
  55133. },
  55134. n.Path = function(e) {
  55135. n.CurvePath.call(this),
  55136. this.actions = [],
  55137. e && this.fromPoints(e)
  55138. }
  55139. ,
  55140. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55141. n.Path.prototype.constructor = n.Path,
  55142. n.Path.prototype.fromPoints = function(e) {
  55143. this.moveTo(e[0].x, e[0].y);
  55144. for (var t = 1, i = e.length; t < i; t++)
  55145. this.lineTo(e[t].x, e[t].y)
  55146. }
  55147. ,
  55148. n.Path.prototype.moveTo = function(e, t) {
  55149. this.actions.push({
  55150. action: "moveTo",
  55151. args: [e, t]
  55152. })
  55153. }
  55154. ,
  55155. n.Path.prototype.lineTo = function(e, t) {
  55156. var i = this.actions[this.actions.length - 1].args
  55157. , r = i[i.length - 2]
  55158. , o = i[i.length - 1]
  55159. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55160. this.curves.push(a),
  55161. this.actions.push({
  55162. action: "lineTo",
  55163. args: [e, t]
  55164. })
  55165. }
  55166. ,
  55167. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55168. var o = this.actions[this.actions.length - 1].args
  55169. , a = o[o.length - 2]
  55170. , s = o[o.length - 1]
  55171. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55172. this.curves.push(l),
  55173. this.actions.push({
  55174. action: "quadraticCurveTo",
  55175. args: [e, t, i, r]
  55176. })
  55177. }
  55178. ,
  55179. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55180. var s = this.actions[this.actions.length - 1].args
  55181. , l = s[s.length - 2]
  55182. , c = s[s.length - 1]
  55183. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55184. this.curves.push(h),
  55185. this.actions.push({
  55186. action: "bezierCurveTo",
  55187. args: [e, t, i, r, o, a]
  55188. })
  55189. }
  55190. ,
  55191. n.Path.prototype.splineThru = function(e) {
  55192. var t = Array.prototype.slice.call(arguments)
  55193. , i = this.actions[this.actions.length - 1].args
  55194. , r = i[i.length - 2]
  55195. , o = i[i.length - 1]
  55196. , a = [new n.Vector2(r,o)];
  55197. Array.prototype.push.apply(a, e);
  55198. var s = new n.SplineCurve(a);
  55199. this.curves.push(s),
  55200. this.actions.push({
  55201. action: "splineThru",
  55202. args: t
  55203. })
  55204. }
  55205. ,
  55206. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55207. var a = this.actions[this.actions.length - 1].args
  55208. , s = a[a.length - 2]
  55209. , l = a[a.length - 1];
  55210. this.absarc(e + s, t + l, i, n, r, o)
  55211. }
  55212. ,
  55213. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55214. this.absellipse(e, t, i, i, n, r, o)
  55215. }
  55216. ,
  55217. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55218. var l = this.actions[this.actions.length - 1].args
  55219. , c = l[l.length - 2]
  55220. , h = l[l.length - 1];
  55221. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55222. }
  55223. ,
  55224. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55225. var c = [e, t, i, r, o, a, s, l || 0]
  55226. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55227. this.curves.push(h);
  55228. var u = h.getPoint(1);
  55229. c.push(u.x),
  55230. c.push(u.y),
  55231. this.actions.push({
  55232. action: "ellipse",
  55233. args: c
  55234. })
  55235. }
  55236. ,
  55237. n.Path.prototype.getSpacedPoints = function(e) {
  55238. e || (e = 40);
  55239. for (var t = [], i = 0; i < e; i++)
  55240. t.push(this.getPoint(i / e));
  55241. return this.autoClose && t.push(t[0]),
  55242. t
  55243. }
  55244. ,
  55245. n.Path.prototype.getPoints = function(e) {
  55246. e = e || 12;
  55247. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55248. var A = this.actions[m]
  55249. , y = A.action
  55250. , C = A.args;
  55251. switch (y) {
  55252. case "moveTo":
  55253. g.push(new n.Vector2(C[0],C[1]));
  55254. break;
  55255. case "lineTo":
  55256. g.push(new n.Vector2(C[0],C[1]));
  55257. break;
  55258. case "quadraticCurveTo":
  55259. t = C[2],
  55260. i = C[3],
  55261. a = C[0],
  55262. s = C[1],
  55263. g.length > 0 ? (h = g[g.length - 1],
  55264. l = h.x,
  55265. c = h.y) : (h = this.actions[m - 1].args,
  55266. l = h[h.length - 2],
  55267. c = h[h.length - 1]);
  55268. for (var I = 1; I <= e; I++) {
  55269. var E = I / e;
  55270. u = p(E, l, a, t),
  55271. d = p(E, c, s, i),
  55272. g.push(new n.Vector2(u,d))
  55273. }
  55274. break;
  55275. case "bezierCurveTo":
  55276. t = C[4],
  55277. i = C[5],
  55278. a = C[0],
  55279. s = C[1],
  55280. r = C[2],
  55281. o = C[3],
  55282. g.length > 0 ? (h = g[g.length - 1],
  55283. l = h.x,
  55284. c = h.y) : (h = this.actions[m - 1].args,
  55285. l = h[h.length - 2],
  55286. c = h[h.length - 1]);
  55287. for (var I = 1; I <= e; I++) {
  55288. var E = I / e;
  55289. u = f(E, l, a, r, t),
  55290. d = f(E, c, s, o, i),
  55291. g.push(new n.Vector2(u,d))
  55292. }
  55293. break;
  55294. case "splineThru":
  55295. h = this.actions[m - 1].args;
  55296. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55297. , w = [b]
  55298. , _ = e * C[0].length;
  55299. w = w.concat(C[0]);
  55300. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55301. g.push(T.getPointAt(I / _));
  55302. break;
  55303. case "arc":
  55304. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55305. var E = I / N;
  55306. L || (E = 1 - E),
  55307. x = P + E * D,
  55308. u = S + R * Math.cos(x),
  55309. d = M + R * Math.sin(x),
  55310. g.push(new n.Vector2(u,d))
  55311. }
  55312. break;
  55313. case "ellipse":
  55314. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55315. 0 !== k && (B = Math.cos(k),
  55316. F = Math.sin(k));
  55317. for (var I = 1; I <= N; I++) {
  55318. var E = I / N;
  55319. if (L || (E = 1 - E),
  55320. x = P + E * D,
  55321. u = S + V * Math.cos(x),
  55322. d = M + U * Math.sin(x),
  55323. 0 !== k) {
  55324. var H = u
  55325. , G = d;
  55326. u = (H - S) * B - (G - M) * F + S,
  55327. d = (H - S) * F + (G - M) * B + M
  55328. }
  55329. g.push(new n.Vector2(u,d))
  55330. }
  55331. }
  55332. }
  55333. var z = g[g.length - 1];
  55334. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55335. this.autoClose && g.push(g[0]),
  55336. g
  55337. }
  55338. ,
  55339. n.Path.prototype.toShapes = function(e, t) {
  55340. function i(e) {
  55341. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55342. var a = e[r]
  55343. , s = a.args
  55344. , l = a.action;
  55345. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55346. i = new n.Path),
  55347. i[l].apply(i, s)
  55348. }
  55349. return 0 !== i.actions.length && t.push(i),
  55350. t
  55351. }
  55352. function r(e) {
  55353. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55354. var o = e[i]
  55355. , a = new n.Shape;
  55356. a.actions = o.actions,
  55357. a.curves = o.curves,
  55358. t.push(a)
  55359. }
  55360. return t
  55361. }
  55362. function o(e, t) {
  55363. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55364. var a = t[r]
  55365. , s = t[o]
  55366. , l = s.x - a.x
  55367. , c = s.y - a.y;
  55368. if (Math.abs(c) > Number.EPSILON) {
  55369. if (c < 0 && (a = t[o],
  55370. l = -l,
  55371. s = t[r],
  55372. c = -c),
  55373. e.y < a.y || e.y > s.y)
  55374. continue;
  55375. if (e.y === a.y) {
  55376. if (e.x === a.x)
  55377. return !0
  55378. } else {
  55379. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55380. if (0 === h)
  55381. return !0;
  55382. if (h < 0)
  55383. continue;
  55384. n = !n
  55385. }
  55386. } else {
  55387. if (e.y !== a.y)
  55388. continue;
  55389. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55390. return !0
  55391. }
  55392. }
  55393. return n
  55394. }
  55395. var a = n.ShapeUtils.isClockWise
  55396. , s = i(this.actions);
  55397. if (0 === s.length)
  55398. return [];
  55399. if (t === !0)
  55400. return r(s);
  55401. var l, c, h, u = [];
  55402. if (1 === s.length)
  55403. return c = s[0],
  55404. h = new n.Shape,
  55405. h.actions = c.actions,
  55406. h.curves = c.curves,
  55407. u.push(h),
  55408. u;
  55409. var d = !a(s[0].getPoints());
  55410. d = e ? !d : d;
  55411. var p, f = [], g = [], m = [], v = 0;
  55412. g[v] = void 0,
  55413. m[v] = [];
  55414. for (var A = 0, y = s.length; A < y; A++)
  55415. c = s[A],
  55416. p = c.getPoints(),
  55417. l = a(p),
  55418. l = e ? !l : l,
  55419. l ? (!d && g[v] && v++,
  55420. g[v] = {
  55421. s: new n.Shape,
  55422. p: p
  55423. },
  55424. g[v].s.actions = c.actions,
  55425. g[v].s.curves = c.curves,
  55426. d && v++,
  55427. m[v] = []) : m[v].push({
  55428. h: c,
  55429. p: p[0]
  55430. });
  55431. if (!g[0])
  55432. return r(s);
  55433. if (g.length > 1) {
  55434. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55435. f[E] = [];
  55436. for (var E = 0, b = g.length; E < b; E++)
  55437. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55438. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55439. o(T.p, g[S].p) && (E !== S && I.push({
  55440. froms: E,
  55441. tos: S,
  55442. hole: _
  55443. }),
  55444. x ? (x = !1,
  55445. f[S].push(T)) : C = !0);
  55446. x && f[E].push(T)
  55447. }
  55448. I.length > 0 && (C || (m = f))
  55449. }
  55450. for (var M, A = 0, R = g.length; A < R; A++) {
  55451. h = g[A].s,
  55452. u.push(h),
  55453. M = m[A];
  55454. for (var P = 0, O = M.length; P < O; P++)
  55455. h.holes.push(M[P].h)
  55456. }
  55457. return u
  55458. }
  55459. ,
  55460. n.Shape = function() {
  55461. n.Path.apply(this, arguments),
  55462. this.holes = []
  55463. }
  55464. ,
  55465. n.Shape.prototype = Object.create(n.Path.prototype),
  55466. n.Shape.prototype.constructor = n.Shape,
  55467. n.Shape.prototype.extrude = function(e) {
  55468. return new n.ExtrudeGeometry(this,e)
  55469. }
  55470. ,
  55471. n.Shape.prototype.makeGeometry = function(e) {
  55472. return new n.ShapeGeometry(this,e)
  55473. }
  55474. ,
  55475. n.Shape.prototype.getPointsHoles = function(e) {
  55476. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55477. t[i] = this.holes[i].getPoints(e);
  55478. return t
  55479. }
  55480. ,
  55481. n.Shape.prototype.extractAllPoints = function(e) {
  55482. return {
  55483. shape: this.getPoints(e),
  55484. holes: this.getPointsHoles(e)
  55485. }
  55486. }
  55487. ,
  55488. n.Shape.prototype.extractPoints = function(e) {
  55489. return this.extractAllPoints(e)
  55490. }
  55491. ,
  55492. n.LineCurve = function(e, t) {
  55493. this.v1 = e,
  55494. this.v2 = t
  55495. }
  55496. ,
  55497. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55498. n.LineCurve.prototype.constructor = n.LineCurve,
  55499. n.LineCurve.prototype.getPoint = function(e) {
  55500. var t = this.v2.clone().sub(this.v1);
  55501. return t.multiplyScalar(e).add(this.v1),
  55502. t
  55503. }
  55504. ,
  55505. n.LineCurve.prototype.getPointAt = function(e) {
  55506. return this.getPoint(e)
  55507. }
  55508. ,
  55509. n.LineCurve.prototype.getTangent = function(e) {
  55510. var t = this.v2.clone().sub(this.v1);
  55511. return t.normalize()
  55512. }
  55513. ,
  55514. n.QuadraticBezierCurve = function(e, t, i) {
  55515. this.v0 = e,
  55516. this.v1 = t,
  55517. this.v2 = i
  55518. }
  55519. ,
  55520. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55521. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55522. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55523. var t = n.ShapeUtils.b2;
  55524. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55525. }
  55526. ,
  55527. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55528. var t = n.CurveUtils.tangentQuadraticBezier;
  55529. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55530. }
  55531. ,
  55532. n.CubicBezierCurve = function(e, t, i, n) {
  55533. this.v0 = e,
  55534. this.v1 = t,
  55535. this.v2 = i,
  55536. this.v3 = n
  55537. }
  55538. ,
  55539. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55540. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55541. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55542. var t = n.ShapeUtils.b3;
  55543. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55544. }
  55545. ,
  55546. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55547. var t = n.CurveUtils.tangentCubicBezier;
  55548. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55549. }
  55550. ,
  55551. n.SplineCurve = function(e) {
  55552. this.points = void 0 == e ? [] : e
  55553. }
  55554. ,
  55555. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55556. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55557. n.SplineCurve.prototype.getPoint = function(e) {
  55558. var t = this.points
  55559. , i = (t.length - 1) * e
  55560. , r = Math.floor(i)
  55561. , o = i - r
  55562. , a = t[0 === r ? r : r - 1]
  55563. , s = t[r]
  55564. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55565. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55566. , h = n.CurveUtils.interpolate;
  55567. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55568. }
  55569. ,
  55570. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55571. this.aX = e,
  55572. this.aY = t,
  55573. this.xRadius = i,
  55574. this.yRadius = n,
  55575. this.aStartAngle = r,
  55576. this.aEndAngle = o,
  55577. this.aClockwise = a,
  55578. this.aRotation = s || 0
  55579. }
  55580. ,
  55581. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55582. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55583. n.EllipseCurve.prototype.getPoint = function(e) {
  55584. var t = this.aEndAngle - this.aStartAngle;
  55585. t < 0 && (t += 2 * Math.PI),
  55586. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55587. var i;
  55588. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55589. var r = this.aX + this.xRadius * Math.cos(i)
  55590. , o = this.aY + this.yRadius * Math.sin(i);
  55591. if (0 !== this.aRotation) {
  55592. var a = Math.cos(this.aRotation)
  55593. , s = Math.sin(this.aRotation)
  55594. , l = r
  55595. , c = o;
  55596. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55597. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55598. }
  55599. return new n.Vector2(r,o)
  55600. }
  55601. ,
  55602. n.ArcCurve = function(e, t, i, r, o, a) {
  55603. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55604. }
  55605. ,
  55606. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55607. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55608. n.LineCurve3 = n.Curve.create(function(e, t) {
  55609. this.v1 = e,
  55610. this.v2 = t
  55611. }, function(e) {
  55612. var t = new n.Vector3;
  55613. return t.subVectors(this.v2, this.v1),
  55614. t.multiplyScalar(e),
  55615. t.add(this.v1),
  55616. t
  55617. }),
  55618. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55619. this.v0 = e,
  55620. this.v1 = t,
  55621. this.v2 = i
  55622. }, function(e) {
  55623. var t = n.ShapeUtils.b2;
  55624. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55625. }),
  55626. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55627. this.v0 = e,
  55628. this.v1 = t,
  55629. this.v2 = i,
  55630. this.v3 = n
  55631. }, function(e) {
  55632. var t = n.ShapeUtils.b3;
  55633. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55634. }),
  55635. n.SplineCurve3 = n.Curve.create(function(e) {
  55636. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55637. this.points = void 0 == e ? [] : e
  55638. }, function(e) {
  55639. var t = this.points
  55640. , i = (t.length - 1) * e
  55641. , r = Math.floor(i)
  55642. , o = i - r
  55643. , a = t[0 == r ? r : r - 1]
  55644. , s = t[r]
  55645. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55646. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55647. , h = n.CurveUtils.interpolate;
  55648. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55649. }),
  55650. n.CatmullRomCurve3 = function() {
  55651. function e() {}
  55652. var t = new n.Vector3
  55653. , i = new e
  55654. , r = new e
  55655. , o = new e;
  55656. return e.prototype.init = function(e, t, i, n) {
  55657. this.c0 = e,
  55658. this.c1 = i,
  55659. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55660. this.c3 = 2 * e - 2 * t + i + n
  55661. }
  55662. ,
  55663. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55664. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55665. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55666. s *= o,
  55667. l *= o,
  55668. this.init(t, i, s, l)
  55669. }
  55670. ,
  55671. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55672. this.init(t, i, r * (i - e), r * (n - t))
  55673. }
  55674. ,
  55675. e.prototype.calc = function(e) {
  55676. var t = e * e
  55677. , i = t * e;
  55678. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55679. }
  55680. ,
  55681. n.Curve.create(function(e) {
  55682. this.points = e || [],
  55683. this.closed = !1
  55684. }, function(e) {
  55685. var a, s, l, c, h = this.points;
  55686. c = h.length,
  55687. c < 2 && console.log("duh, you need at least 2 points"),
  55688. a = (c - (this.closed ? 0 : 1)) * e,
  55689. s = Math.floor(a),
  55690. l = a - s,
  55691. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55692. l = 1);
  55693. var u, d, p, f;
  55694. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55695. u = t),
  55696. d = h[s % c],
  55697. p = h[(s + 1) % c],
  55698. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55699. f = t),
  55700. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55701. var g = "chordal" === this.type ? .5 : .25
  55702. , m = Math.pow(u.distanceToSquared(d), g)
  55703. , v = Math.pow(d.distanceToSquared(p), g)
  55704. , A = Math.pow(p.distanceToSquared(f), g);
  55705. v < 1e-4 && (v = 1),
  55706. m < 1e-4 && (m = v),
  55707. A < 1e-4 && (A = v),
  55708. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55709. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55710. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55711. } else if ("catmullrom" === this.type) {
  55712. var y = void 0 !== this.tension ? this.tension : .5;
  55713. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55714. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55715. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55716. }
  55717. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55718. return C
  55719. })
  55720. }(),
  55721. n.ClosedSplineCurve3 = function(e) {
  55722. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55723. n.CatmullRomCurve3.call(this, e),
  55724. this.type = "catmullrom",
  55725. this.closed = !0
  55726. }
  55727. ,
  55728. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55729. n.BoxGeometry = function(e, t, i, r, o, a) {
  55730. n.Geometry.call(this),
  55731. this.type = "BoxGeometry",
  55732. this.parameters = {
  55733. width: e,
  55734. height: t,
  55735. depth: i,
  55736. widthSegments: r,
  55737. heightSegments: o,
  55738. depthSegments: a
  55739. },
  55740. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55741. this.mergeVertices()
  55742. }
  55743. ,
  55744. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55745. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55746. n.CubeGeometry = n.BoxGeometry,
  55747. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55748. function s(e, t, i) {
  55749. var n = 0;
  55750. return n += e * t * 2,
  55751. n += e * i * 2,
  55752. n += i * t * 2,
  55753. 4 * n
  55754. }
  55755. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55756. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55757. for (var L = O * b - _, D = 0; D < x; D++) {
  55758. var N = D * E - w;
  55759. P[e] = N * r,
  55760. P[t] = L * o,
  55761. P[i] = T,
  55762. p[m] = P.x,
  55763. p[m + 1] = P.y,
  55764. p[m + 2] = P.z,
  55765. P[e] = 0,
  55766. P[t] = 0,
  55767. P[i] = l > 0 ? 1 : -1,
  55768. f[m] = P.x,
  55769. f[m + 1] = P.y,
  55770. f[m + 2] = P.z,
  55771. g[v] = D / h,
  55772. g[v + 1] = 1 - O / u,
  55773. m += 3,
  55774. v += 2,
  55775. M += 1
  55776. }
  55777. for (O = 0; O < u; O++)
  55778. for (D = 0; D < h; D++) {
  55779. var B = y + D + x * O
  55780. , F = y + D + x * (O + 1)
  55781. , V = y + (D + 1) + x * (O + 1)
  55782. , U = y + (D + 1) + x * O;
  55783. d[A] = B,
  55784. d[A + 1] = F,
  55785. d[A + 2] = U,
  55786. d[A + 3] = F,
  55787. d[A + 4] = V,
  55788. d[A + 5] = U,
  55789. A += 6,
  55790. R += 6
  55791. }
  55792. c.addGroup(C, R, I),
  55793. C += R,
  55794. y += M
  55795. }
  55796. n.BufferGeometry.call(this),
  55797. this.type = "BoxBufferGeometry",
  55798. this.parameters = {
  55799. width: e,
  55800. height: t,
  55801. depth: i,
  55802. widthSegments: r,
  55803. heightSegments: o,
  55804. depthSegments: a
  55805. };
  55806. var c = this;
  55807. r = Math.floor(r) || 1,
  55808. o = Math.floor(o) || 1,
  55809. a = Math.floor(a) || 1;
  55810. var h = s(r, o, a)
  55811. , u = h / 4 * 6
  55812. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55813. , p = new Float32Array(3 * h)
  55814. , f = new Float32Array(3 * h)
  55815. , g = new Float32Array(2 * h)
  55816. , m = 0
  55817. , v = 0
  55818. , A = 0
  55819. , y = 0
  55820. , C = 0;
  55821. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55822. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55823. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55824. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55825. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55826. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55827. this.setIndex(new n.BufferAttribute(d,1)),
  55828. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55829. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55830. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55831. }
  55832. ,
  55833. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55834. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55835. n.CircleGeometry = function(e, t, i, r) {
  55836. n.Geometry.call(this),
  55837. this.type = "CircleGeometry",
  55838. this.parameters = {
  55839. radius: e,
  55840. segments: t,
  55841. thetaStart: i,
  55842. thetaLength: r
  55843. },
  55844. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55845. }
  55846. ,
  55847. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55848. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55849. n.CircleBufferGeometry = function(e, t, i, r) {
  55850. n.BufferGeometry.call(this),
  55851. this.type = "CircleBufferGeometry",
  55852. this.parameters = {
  55853. radius: e,
  55854. segments: t,
  55855. thetaStart: i,
  55856. thetaLength: r
  55857. },
  55858. e = e || 50,
  55859. t = void 0 !== t ? Math.max(3, t) : 8,
  55860. i = void 0 !== i ? i : 0,
  55861. r = void 0 !== r ? r : 2 * Math.PI;
  55862. var o = t + 2
  55863. , a = new Float32Array(3 * o)
  55864. , s = new Float32Array(3 * o)
  55865. , l = new Float32Array(2 * o);
  55866. s[2] = 1,
  55867. l[0] = .5,
  55868. l[1] = .5;
  55869. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55870. h += 3,
  55871. u += 2) {
  55872. var d = i + c / t * r;
  55873. a[h] = e * Math.cos(d),
  55874. a[h + 1] = e * Math.sin(d),
  55875. s[h + 2] = 1,
  55876. l[u] = (a[h] / e + 1) / 2,
  55877. l[u + 1] = (a[h + 1] / e + 1) / 2
  55878. }
  55879. for (var p = [], h = 1; h <= t; h++)
  55880. p.push(h, h + 1, 0);
  55881. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55882. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55883. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55884. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55885. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55886. }
  55887. ,
  55888. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55889. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55890. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55891. function c() {
  55892. var e = (r + 1) * (o + 1);
  55893. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55894. e
  55895. }
  55896. function h() {
  55897. var e = r * o * 2 * 3;
  55898. return a === !1 && (e += 2 * r * 3),
  55899. e
  55900. }
  55901. function u() {
  55902. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55903. for (c = 0; c <= o; c++) {
  55904. var p = []
  55905. , f = c / o
  55906. , b = f * (t - e) + e;
  55907. for (a = 0; a <= r; a++) {
  55908. var w = a / r;
  55909. u.x = b * Math.sin(w * l + s),
  55910. u.y = -f * i + E,
  55911. u.z = b * Math.cos(w * l + s),
  55912. m.setXYZ(y, u.x, u.y, u.z),
  55913. h.copy(u),
  55914. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55915. h.z = Math.cos(w * l + s)),
  55916. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55917. v.setXYZ(y, h.x, h.y, h.z),
  55918. A.setXY(y, w, 1 - f),
  55919. p.push(y),
  55920. y++
  55921. }
  55922. I.push(p)
  55923. }
  55924. for (a = 0; a < r; a++)
  55925. for (c = 0; c < o; c++) {
  55926. var _ = I[c][a]
  55927. , T = I[c + 1][a]
  55928. , x = I[c + 1][a + 1]
  55929. , S = I[c][a + 1];
  55930. g.setX(C, _),
  55931. C++,
  55932. g.setX(C, T),
  55933. C++,
  55934. g.setX(C, S),
  55935. C++,
  55936. g.setX(C, T),
  55937. C++,
  55938. g.setX(C, x),
  55939. C++,
  55940. g.setX(C, S),
  55941. C++
  55942. }
  55943. }
  55944. function d(i) {
  55945. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55946. for (a = y,
  55947. o = 1; o <= r; o++)
  55948. m.setXYZ(y, 0, E * p, 0),
  55949. v.setXYZ(y, 0, p, 0),
  55950. i === !0 ? (h.x = o / r,
  55951. h.y = 0) : (h.x = (o - 1) / r,
  55952. h.y = 1),
  55953. A.setXY(y, h.x, h.y),
  55954. y++;
  55955. for (c = y,
  55956. o = 0; o <= r; o++) {
  55957. var f = o / r;
  55958. u.x = d * Math.sin(f * l + s),
  55959. u.y = E * p,
  55960. u.z = d * Math.cos(f * l + s),
  55961. m.setXYZ(y, u.x, u.y, u.z),
  55962. v.setXYZ(y, 0, p, 0),
  55963. A.setXY(y, f, i === !0 ? 1 : 0),
  55964. y++
  55965. }
  55966. for (o = 0; o < r; o++) {
  55967. var I = a + o
  55968. , b = c + o;
  55969. i === !0 ? (g.setX(C, b),
  55970. C++,
  55971. g.setX(C, b + 1),
  55972. C++,
  55973. g.setX(C, I),
  55974. C++) : (g.setX(C, b + 1),
  55975. C++,
  55976. g.setX(C, b),
  55977. C++,
  55978. g.setX(C, I),
  55979. C++)
  55980. }
  55981. }
  55982. n.BufferGeometry.call(this),
  55983. this.type = "CylinderBufferGeometry",
  55984. this.parameters = {
  55985. radiusTop: e,
  55986. radiusBottom: t,
  55987. height: i,
  55988. radialSegments: r,
  55989. heightSegments: o,
  55990. openEnded: a,
  55991. thetaStart: s,
  55992. thetaLength: l
  55993. },
  55994. e = void 0 !== e ? e : 20,
  55995. t = void 0 !== t ? t : 20,
  55996. i = void 0 !== i ? i : 100,
  55997. r = Math.floor(r) || 8,
  55998. o = Math.floor(o) || 1,
  55999. a = void 0 !== a && a,
  56000. s = void 0 !== s ? s : 0,
  56001. l = void 0 !== l ? l : 2 * Math.PI;
  56002. var p = c()
  56003. , f = h()
  56004. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56005. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56006. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56007. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56008. , y = 0
  56009. , C = 0
  56010. , I = []
  56011. , E = i / 2;
  56012. u(),
  56013. a === !1 && (e > 0 && d(!0),
  56014. t > 0 && d(!1)),
  56015. this.setIndex(g),
  56016. this.addAttribute("position", m),
  56017. this.addAttribute("normal", v),
  56018. this.addAttribute("uv", A)
  56019. }
  56020. ,
  56021. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56022. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56023. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56024. n.Geometry.call(this),
  56025. this.type = "CylinderGeometry",
  56026. this.parameters = {
  56027. radiusTop: e,
  56028. radiusBottom: t,
  56029. height: i,
  56030. radialSegments: r,
  56031. heightSegments: o,
  56032. openEnded: a,
  56033. thetaStart: s,
  56034. thetaLength: l
  56035. },
  56036. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56037. this.mergeVertices()
  56038. }
  56039. ,
  56040. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56041. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56042. n.EdgesGeometry = function(e, t) {
  56043. function i(e, t) {
  56044. return e - t
  56045. }
  56046. n.BufferGeometry.call(this),
  56047. t = void 0 !== t ? t : 1;
  56048. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56049. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56050. r.fromBufferGeometry(e)) : r = e.clone(),
  56051. r.mergeVertices(),
  56052. r.computeFaceNormals();
  56053. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56054. for (var p = h[u], f = 0; f < 3; f++) {
  56055. a[0] = p[l[f]],
  56056. a[1] = p[l[(f + 1) % 3]],
  56057. a.sort(i);
  56058. var g = a.toString();
  56059. void 0 === s[g] ? s[g] = {
  56060. vert1: a[0],
  56061. vert2: a[1],
  56062. face1: u,
  56063. face2: void 0
  56064. } : s[g].face2 = u
  56065. }
  56066. var m = [];
  56067. for (var g in s) {
  56068. var v = s[g];
  56069. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56070. var A = c[v.vert1];
  56071. m.push(A.x),
  56072. m.push(A.y),
  56073. m.push(A.z),
  56074. A = c[v.vert2],
  56075. m.push(A.x),
  56076. m.push(A.y),
  56077. m.push(A.z)
  56078. }
  56079. }
  56080. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56081. }
  56082. ,
  56083. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56084. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56085. n.ExtrudeGeometry = function(e, t) {
  56086. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56087. this.type = "ExtrudeGeometry",
  56088. e = Array.isArray(e) ? e : [e],
  56089. this.addShapeList(e, t),
  56090. void this.computeFaceNormals())
  56091. }
  56092. ;
  56093. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56094. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56095. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56096. for (var i = e.length, n = 0; n < i; n++) {
  56097. var r = e[n];
  56098. this.addShape(r, t)
  56099. }
  56100. }
  56101. ,
  56102. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56103. function i(e, t, i) {
  56104. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56105. t.clone().multiplyScalar(i).add(e)
  56106. }
  56107. function r(e, t, i) {
  56108. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56109. if (Math.abs(d) > Number.EPSILON) {
  56110. var p = Math.sqrt(u)
  56111. , f = Math.sqrt(c * c + h * h)
  56112. , g = t.x - l / p
  56113. , m = t.y + s / p
  56114. , v = i.x - h / f
  56115. , A = i.y + c / f
  56116. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56117. r = g + s * y - e.x,
  56118. o = m + l * y - e.y;
  56119. var C = r * r + o * o;
  56120. if (C <= 2)
  56121. return new n.Vector2(r,o);
  56122. a = Math.sqrt(C / 2)
  56123. } else {
  56124. var I = !1;
  56125. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56126. I ? (r = -l,
  56127. o = s,
  56128. a = Math.sqrt(u)) : (r = s,
  56129. o = l,
  56130. a = Math.sqrt(u / 2))
  56131. }
  56132. return new n.Vector2(r / a,o / a)
  56133. }
  56134. function o() {
  56135. if (C) {
  56136. var e = 0
  56137. , t = z * e;
  56138. for (Y = 0; Y < W; Y++)
  56139. G = N[Y],
  56140. c(G[2] + t, G[1] + t, G[0] + t);
  56141. for (e = E + 2 * y,
  56142. t = z * e,
  56143. Y = 0; Y < W; Y++)
  56144. G = N[Y],
  56145. c(G[0] + t, G[1] + t, G[2] + t)
  56146. } else {
  56147. for (Y = 0; Y < W; Y++)
  56148. G = N[Y],
  56149. c(G[2], G[1], G[0]);
  56150. for (Y = 0; Y < W; Y++)
  56151. G = N[Y],
  56152. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56153. }
  56154. }
  56155. function a() {
  56156. var e = 0;
  56157. for (s(B, e),
  56158. e += B.length,
  56159. x = 0,
  56160. S = L.length; x < S; x++)
  56161. T = L[x],
  56162. s(T, e),
  56163. e += T.length
  56164. }
  56165. function s(e, t) {
  56166. var i, n;
  56167. for (Y = e.length; --Y >= 0; ) {
  56168. i = Y,
  56169. n = Y - 1,
  56170. n < 0 && (n = e.length - 1);
  56171. var r = 0
  56172. , o = E + 2 * y;
  56173. for (r = 0; r < o; r++) {
  56174. var a = z * r
  56175. , s = z * (r + 1)
  56176. , l = t + i + a
  56177. , c = t + n + a
  56178. , u = t + n + s
  56179. , d = t + i + s;
  56180. h(l, c, u, d, e, r, o, i, n)
  56181. }
  56182. }
  56183. }
  56184. function l(e, t, i) {
  56185. M.vertices.push(new n.Vector3(e,t,i))
  56186. }
  56187. function c(e, t, i) {
  56188. e += R,
  56189. t += R,
  56190. i += R,
  56191. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56192. var r = _.generateTopUV(M, e, t, i);
  56193. M.faceVertexUvs[0].push(r)
  56194. }
  56195. function h(e, t, i, r, o, a, s, l, c) {
  56196. e += R,
  56197. t += R,
  56198. i += R,
  56199. r += R,
  56200. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56201. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56202. var h = _.generateSideWallUV(M, e, t, i, r);
  56203. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56204. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56205. }
  56206. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56207. b && (u = b.getSpacedPoints(E),
  56208. w = !0,
  56209. C = !1,
  56210. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56211. p = new n.Vector3,
  56212. f = new n.Vector3,
  56213. g = new n.Vector3),
  56214. C || (y = 0,
  56215. v = 0,
  56216. A = 0);
  56217. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56218. if (D) {
  56219. for (O = O.reverse(),
  56220. x = 0,
  56221. S = L.length; x < S; x++)
  56222. T = L[x],
  56223. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56224. D = !1
  56225. }
  56226. var N = n.ShapeUtils.triangulateShape(O, L)
  56227. , B = O;
  56228. for (x = 0,
  56229. S = L.length; x < S; x++)
  56230. T = L[x],
  56231. O = O.concat(T);
  56232. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56233. Z++,
  56234. q++)
  56235. Z === X && (Z = 0),
  56236. q === X && (q = 0),
  56237. j[Y] = r(B[Y], B[Z], B[q]);
  56238. var K, Q = [], J = j.concat();
  56239. for (x = 0,
  56240. S = L.length; x < S; x++) {
  56241. for (T = L[x],
  56242. K = [],
  56243. Y = 0,
  56244. X = T.length,
  56245. Z = X - 1,
  56246. q = Y + 1; Y < X; Y++,
  56247. Z++,
  56248. q++)
  56249. Z === X && (Z = 0),
  56250. q === X && (q = 0),
  56251. K[Y] = r(T[Y], T[Z], T[q]);
  56252. Q.push(K),
  56253. J = J.concat(K)
  56254. }
  56255. for (F = 0; F < y; F++) {
  56256. for (U = F / y,
  56257. k = v * (1 - U),
  56258. V = A * Math.sin(U * Math.PI / 2),
  56259. Y = 0,
  56260. X = B.length; Y < X; Y++)
  56261. H = i(B[Y], j[Y], V),
  56262. l(H.x, H.y, -k);
  56263. for (x = 0,
  56264. S = L.length; x < S; x++)
  56265. for (T = L[x],
  56266. K = Q[x],
  56267. Y = 0,
  56268. X = T.length; Y < X; Y++)
  56269. H = i(T[Y], K[Y], V),
  56270. l(H.x, H.y, -k)
  56271. }
  56272. for (V = A,
  56273. Y = 0; Y < z; Y++)
  56274. H = C ? i(O[Y], J[Y], V) : O[Y],
  56275. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56276. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56277. g.copy(u[0]).add(f).add(p),
  56278. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56279. var $;
  56280. for ($ = 1; $ <= E; $++)
  56281. for (Y = 0; Y < z; Y++)
  56282. H = C ? i(O[Y], J[Y], V) : O[Y],
  56283. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56284. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56285. g.copy(u[$]).add(f).add(p),
  56286. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56287. for (F = y - 1; F >= 0; F--) {
  56288. for (U = F / y,
  56289. k = v * (1 - U),
  56290. V = A * Math.sin(U * Math.PI / 2),
  56291. Y = 0,
  56292. X = B.length; Y < X; Y++)
  56293. H = i(B[Y], j[Y], V),
  56294. l(H.x, H.y, m + k);
  56295. for (x = 0,
  56296. S = L.length; x < S; x++)
  56297. for (T = L[x],
  56298. K = Q[x],
  56299. Y = 0,
  56300. X = T.length; Y < X; Y++)
  56301. H = i(T[Y], K[Y], V),
  56302. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56303. }
  56304. o(),
  56305. a()
  56306. }
  56307. ,
  56308. n.ExtrudeGeometry.WorldUVGenerator = {
  56309. generateTopUV: function(e, t, i, r) {
  56310. var o = e.vertices
  56311. , a = o[t]
  56312. , s = o[i]
  56313. , l = o[r];
  56314. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56315. },
  56316. generateSideWallUV: function(e, t, i, r, o) {
  56317. var a = e.vertices
  56318. , s = a[t]
  56319. , l = a[i]
  56320. , c = a[r]
  56321. , h = a[o];
  56322. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56323. }
  56324. },
  56325. n.ShapeGeometry = function(e, t) {
  56326. n.Geometry.call(this),
  56327. this.type = "ShapeGeometry",
  56328. Array.isArray(e) === !1 && (e = [e]),
  56329. this.addShapeList(e, t),
  56330. this.computeFaceNormals()
  56331. }
  56332. ,
  56333. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56334. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56335. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56336. for (var i = 0, n = e.length; i < n; i++)
  56337. this.addShape(e[i], t);
  56338. return this
  56339. }
  56340. ,
  56341. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56342. void 0 === t && (t = {});
  56343. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56344. if (p) {
  56345. for (u = u.reverse(),
  56346. i = 0,
  56347. r = d.length; i < r; i++)
  56348. o = d[i],
  56349. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56350. p = !1
  56351. }
  56352. var f = n.ShapeUtils.triangulateShape(u, d);
  56353. for (i = 0,
  56354. r = d.length; i < r; i++)
  56355. o = d[i],
  56356. u = u.concat(o);
  56357. var g, m, v = u.length, A = f.length;
  56358. for (i = 0; i < v; i++)
  56359. g = u[i],
  56360. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56361. for (i = 0; i < A; i++) {
  56362. m = f[i];
  56363. var y = m[0] + c
  56364. , C = m[1] + c
  56365. , I = m[2] + c;
  56366. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56367. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56368. }
  56369. }
  56370. ,
  56371. n.LatheBufferGeometry = function(e, t, i, r) {
  56372. n.BufferGeometry.call(this),
  56373. this.type = "LatheBufferGeometry",
  56374. this.parameters = {
  56375. points: e,
  56376. segments: t,
  56377. phiStart: i,
  56378. phiLength: r
  56379. },
  56380. t = Math.floor(t) || 12,
  56381. i = i || 0,
  56382. r = r || 2 * Math.PI,
  56383. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56384. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56385. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56386. for (a = 0; a <= t; a++) {
  56387. var A = i + a * g * r
  56388. , y = Math.sin(A)
  56389. , C = Math.cos(A);
  56390. for (s = 0; s <= e.length - 1; s++)
  56391. m.x = e[s].x * y,
  56392. m.y = e[s].y,
  56393. m.z = e[s].x * C,
  56394. u.setXYZ(p, m.x, m.y, m.z),
  56395. v.x = a / t,
  56396. v.y = s / (e.length - 1),
  56397. d.setXY(p, v.x, v.y),
  56398. p++
  56399. }
  56400. for (a = 0; a < t; a++)
  56401. for (s = 0; s < e.length - 1; s++) {
  56402. o = s + a * e.length;
  56403. var I = o
  56404. , E = o + e.length
  56405. , b = o + e.length + 1
  56406. , w = o + 1;
  56407. h.setX(f, I),
  56408. f++,
  56409. h.setX(f, E),
  56410. f++,
  56411. h.setX(f, w),
  56412. f++,
  56413. h.setX(f, E),
  56414. f++,
  56415. h.setX(f, b),
  56416. f++,
  56417. h.setX(f, w),
  56418. f++
  56419. }
  56420. if (this.setIndex(h),
  56421. this.addAttribute("position", u),
  56422. this.addAttribute("uv", d),
  56423. this.computeVertexNormals(),
  56424. r === 2 * Math.PI) {
  56425. var _ = this.attributes.normal.array
  56426. , T = new n.Vector3
  56427. , x = new n.Vector3
  56428. , S = new n.Vector3;
  56429. for (o = t * e.length * 3,
  56430. a = 0,
  56431. s = 0; a < e.length; a++,
  56432. s += 3)
  56433. T.x = _[s + 0],
  56434. T.y = _[s + 1],
  56435. T.z = _[s + 2],
  56436. x.x = _[o + s + 0],
  56437. x.y = _[o + s + 1],
  56438. x.z = _[o + s + 2],
  56439. S.addVectors(T, x).normalize(),
  56440. _[s + 0] = _[o + s + 0] = S.x,
  56441. _[s + 1] = _[o + s + 1] = S.y,
  56442. _[s + 2] = _[o + s + 2] = S.z
  56443. }
  56444. }
  56445. ,
  56446. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56447. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56448. n.LatheGeometry = function(e, t, i, r) {
  56449. n.Geometry.call(this),
  56450. this.type = "LatheGeometry",
  56451. this.parameters = {
  56452. points: e,
  56453. segments: t,
  56454. phiStart: i,
  56455. phiLength: r
  56456. },
  56457. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56458. this.mergeVertices()
  56459. }
  56460. ,
  56461. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56462. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56463. n.PlaneGeometry = function(e, t, i, r) {
  56464. n.Geometry.call(this),
  56465. this.type = "PlaneGeometry",
  56466. this.parameters = {
  56467. width: e,
  56468. height: t,
  56469. widthSegments: i,
  56470. heightSegments: r
  56471. },
  56472. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56473. }
  56474. ,
  56475. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56476. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56477. n.PlaneBufferGeometry = function(e, t, i, r) {
  56478. n.BufferGeometry.call(this),
  56479. this.type = "PlaneBufferGeometry",
  56480. this.parameters = {
  56481. width: e,
  56482. height: t,
  56483. widthSegments: i,
  56484. heightSegments: r
  56485. };
  56486. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56487. for (var y = A * d - a, C = 0; C < c; C++) {
  56488. var I = C * u - o;
  56489. p[m] = I,
  56490. p[m + 1] = -y,
  56491. f[m + 2] = 1,
  56492. g[v] = C / s,
  56493. g[v + 1] = 1 - A / l,
  56494. m += 3,
  56495. v += 2
  56496. }
  56497. m = 0;
  56498. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56499. for (var C = 0; C < s; C++) {
  56500. var b = C + c * A
  56501. , w = C + c * (A + 1)
  56502. , _ = C + 1 + c * (A + 1)
  56503. , T = C + 1 + c * A;
  56504. E[m] = b,
  56505. E[m + 1] = w,
  56506. E[m + 2] = T,
  56507. E[m + 3] = w,
  56508. E[m + 4] = _,
  56509. E[m + 5] = T,
  56510. m += 6
  56511. }
  56512. this.setIndex(new n.BufferAttribute(E,1)),
  56513. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56514. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56515. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56516. }
  56517. ,
  56518. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56519. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56520. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56521. n.BufferGeometry.call(this),
  56522. this.type = "RingBufferGeometry",
  56523. this.parameters = {
  56524. innerRadius: e,
  56525. outerRadius: t,
  56526. thetaSegments: i,
  56527. phiSegments: r,
  56528. thetaStart: o,
  56529. thetaLength: a
  56530. },
  56531. e = e || 20,
  56532. t = t || 50,
  56533. o = void 0 !== o ? o : 0,
  56534. a = void 0 !== a ? a : 2 * Math.PI,
  56535. i = void 0 !== i ? Math.max(3, i) : 8,
  56536. r = void 0 !== r ? Math.max(1, r) : 1;
  56537. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56538. for (l = 0; l <= r; l++) {
  56539. for (c = 0; c <= i; c++)
  56540. s = o + c / i * a,
  56541. C.x = A * Math.cos(s),
  56542. C.y = A * Math.sin(s),
  56543. p.setXYZ(m, C.x, C.y, C.z),
  56544. f.setXYZ(m, 0, 0, 1),
  56545. I.x = (C.x / t + 1) / 2,
  56546. I.y = (C.y / t + 1) / 2,
  56547. g.setXY(m, I.x, I.y),
  56548. m++;
  56549. A += y
  56550. }
  56551. for (l = 0; l < r; l++) {
  56552. var E = l * (i + 1);
  56553. for (c = 0; c < i; c++) {
  56554. s = c + E;
  56555. var b = s
  56556. , w = s + i + 1
  56557. , _ = s + i + 2
  56558. , T = s + 1;
  56559. d.setX(v, b),
  56560. v++,
  56561. d.setX(v, w),
  56562. v++,
  56563. d.setX(v, _),
  56564. v++,
  56565. d.setX(v, b),
  56566. v++,
  56567. d.setX(v, _),
  56568. v++,
  56569. d.setX(v, T),
  56570. v++
  56571. }
  56572. }
  56573. this.setIndex(d),
  56574. this.addAttribute("position", p),
  56575. this.addAttribute("normal", f),
  56576. this.addAttribute("uv", g)
  56577. }
  56578. ,
  56579. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56580. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56581. n.RingGeometry = function(e, t, i, r, o, a) {
  56582. n.Geometry.call(this),
  56583. this.type = "RingGeometry",
  56584. this.parameters = {
  56585. innerRadius: e,
  56586. outerRadius: t,
  56587. thetaSegments: i,
  56588. phiSegments: r,
  56589. thetaStart: o,
  56590. thetaLength: a
  56591. },
  56592. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56593. }
  56594. ,
  56595. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56596. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56597. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56598. n.Geometry.call(this),
  56599. this.type = "SphereGeometry",
  56600. this.parameters = {
  56601. radius: e,
  56602. widthSegments: t,
  56603. heightSegments: i,
  56604. phiStart: r,
  56605. phiLength: o,
  56606. thetaStart: a,
  56607. thetaLength: s
  56608. },
  56609. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56610. }
  56611. ,
  56612. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56613. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56614. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56615. n.BufferGeometry.call(this),
  56616. this.type = "SphereBufferGeometry",
  56617. this.parameters = {
  56618. radius: e,
  56619. widthSegments: t,
  56620. heightSegments: i,
  56621. phiStart: r,
  56622. phiLength: o,
  56623. thetaStart: a,
  56624. thetaLength: s
  56625. },
  56626. e = e || 50,
  56627. t = Math.max(3, Math.floor(t) || 8),
  56628. i = Math.max(2, Math.floor(i) || 6),
  56629. r = void 0 !== r ? r : 0,
  56630. o = void 0 !== o ? o : 2 * Math.PI,
  56631. a = void 0 !== a ? a : 0,
  56632. s = void 0 !== s ? s : Math.PI;
  56633. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56634. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56635. var C = y / t
  56636. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56637. , E = e * Math.cos(a + A * s)
  56638. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56639. g.set(I, E, b).normalize(),
  56640. h.setXYZ(p, I, E, b),
  56641. u.setXYZ(p, g.x, g.y, g.z),
  56642. d.setXY(p, C, 1 - A),
  56643. v.push(p),
  56644. p++
  56645. }
  56646. f.push(v)
  56647. }
  56648. for (var w = [], m = 0; m < i; m++)
  56649. for (var y = 0; y < t; y++) {
  56650. var _ = f[m][y + 1]
  56651. , T = f[m][y]
  56652. , x = f[m + 1][y]
  56653. , S = f[m + 1][y + 1];
  56654. (0 !== m || a > 0) && w.push(_, T, S),
  56655. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56656. }
  56657. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56658. this.addAttribute("position", h),
  56659. this.addAttribute("normal", u),
  56660. this.addAttribute("uv", d),
  56661. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56662. }
  56663. ,
  56664. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56665. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56666. n.TextGeometry = function(e, t) {
  56667. t = t || {};
  56668. var i = t.font;
  56669. if (i instanceof n.Font == !1)
  56670. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56671. new n.Geometry;
  56672. var r = i.generateShapes(e, t.size, t.curveSegments);
  56673. t.amount = void 0 !== t.height ? t.height : 50,
  56674. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56675. void 0 === t.bevelSize && (t.bevelSize = 8),
  56676. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56677. n.ExtrudeGeometry.call(this, r, t),
  56678. this.type = "TextGeometry"
  56679. }
  56680. ,
  56681. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56682. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56683. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56684. n.BufferGeometry.call(this),
  56685. this.type = "TorusBufferGeometry",
  56686. this.parameters = {
  56687. radius: e,
  56688. tube: t,
  56689. radialSegments: i,
  56690. tubularSegments: r,
  56691. arc: o
  56692. },
  56693. e = e || 100,
  56694. t = t || 40,
  56695. i = Math.floor(i) || 8,
  56696. r = Math.floor(r) || 6,
  56697. o = o || 2 * Math.PI;
  56698. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56699. for (a = 0; a <= i; a++)
  56700. for (s = 0; s <= r; s++) {
  56701. var C = s / r * o
  56702. , I = a / i * Math.PI * 2;
  56703. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56704. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56705. A.z = t * Math.sin(I),
  56706. u[f] = A.x,
  56707. u[f + 1] = A.y,
  56708. u[f + 2] = A.z,
  56709. v.x = e * Math.cos(C),
  56710. v.y = e * Math.sin(C),
  56711. y.subVectors(A, v).normalize(),
  56712. d[f] = y.x,
  56713. d[f + 1] = y.y,
  56714. d[f + 2] = y.z,
  56715. p[g] = s / r,
  56716. p[g + 1] = a / i,
  56717. f += 3,
  56718. g += 2
  56719. }
  56720. for (a = 1; a <= i; a++)
  56721. for (s = 1; s <= r; s++) {
  56722. var E = (r + 1) * a + s - 1
  56723. , b = (r + 1) * (a - 1) + s - 1
  56724. , w = (r + 1) * (a - 1) + s
  56725. , _ = (r + 1) * a + s;
  56726. h[m] = E,
  56727. h[m + 1] = b,
  56728. h[m + 2] = _,
  56729. h[m + 3] = b,
  56730. h[m + 4] = w,
  56731. h[m + 5] = _,
  56732. m += 6
  56733. }
  56734. this.setIndex(new n.BufferAttribute(h,1)),
  56735. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56736. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56737. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56738. }
  56739. ,
  56740. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56741. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56742. n.TorusGeometry = function(e, t, i, r, o) {
  56743. n.Geometry.call(this),
  56744. this.type = "TorusGeometry",
  56745. this.parameters = {
  56746. radius: e,
  56747. tube: t,
  56748. radialSegments: i,
  56749. tubularSegments: r,
  56750. arc: o
  56751. },
  56752. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56753. }
  56754. ,
  56755. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56756. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56757. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56758. function s(e, t, i, n, r) {
  56759. var o = Math.cos(e)
  56760. , a = Math.sin(e)
  56761. , s = i / t * e
  56762. , l = Math.cos(s);
  56763. r.x = n * (2 + l) * .5 * o,
  56764. r.y = n * (2 + l) * a * .5,
  56765. r.z = n * Math.sin(s) * .5
  56766. }
  56767. n.BufferGeometry.call(this),
  56768. this.type = "TorusKnotBufferGeometry",
  56769. this.parameters = {
  56770. radius: e,
  56771. tube: t,
  56772. tubularSegments: i,
  56773. radialSegments: r,
  56774. p: o,
  56775. q: a
  56776. },
  56777. e = e || 100,
  56778. t = t || 40,
  56779. i = Math.floor(i) || 64,
  56780. r = Math.floor(r) || 8,
  56781. o = o || 2,
  56782. a = a || 3;
  56783. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56784. for (l = 0; l <= i; ++l) {
  56785. var T = l / i * o * Math.PI * 2;
  56786. for (s(T, o, a, e, I),
  56787. s(T + .01, o, a, e, E),
  56788. w.subVectors(E, I),
  56789. _.addVectors(E, I),
  56790. b.crossVectors(w, _),
  56791. _.crossVectors(b, w),
  56792. b.normalize(),
  56793. _.normalize(),
  56794. c = 0; c <= r; ++c) {
  56795. var x = c / r * Math.PI * 2
  56796. , S = -t * Math.cos(x)
  56797. , M = t * Math.sin(x);
  56798. A.x = I.x + (S * _.x + M * b.x),
  56799. A.y = I.y + (S * _.y + M * b.y),
  56800. A.z = I.z + (S * _.z + M * b.z),
  56801. p.setXYZ(m, A.x, A.y, A.z),
  56802. y.subVectors(A, I).normalize(),
  56803. f.setXYZ(m, y.x, y.y, y.z),
  56804. C.x = l / i,
  56805. C.y = c / r,
  56806. g.setXY(m, C.x, C.y),
  56807. m++
  56808. }
  56809. }
  56810. for (c = 1; c <= i; c++)
  56811. for (l = 1; l <= r; l++) {
  56812. var R = (r + 1) * (c - 1) + (l - 1)
  56813. , P = (r + 1) * c + (l - 1)
  56814. , O = (r + 1) * c + l
  56815. , L = (r + 1) * (c - 1) + l;
  56816. d.setX(v, R),
  56817. v++,
  56818. d.setX(v, P),
  56819. v++,
  56820. d.setX(v, L),
  56821. v++,
  56822. d.setX(v, P),
  56823. v++,
  56824. d.setX(v, O),
  56825. v++,
  56826. d.setX(v, L),
  56827. v++
  56828. }
  56829. this.setIndex(d),
  56830. this.addAttribute("position", p),
  56831. this.addAttribute("normal", f),
  56832. this.addAttribute("uv", g)
  56833. }
  56834. ,
  56835. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56836. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56837. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56838. n.Geometry.call(this),
  56839. this.type = "TorusKnotGeometry",
  56840. this.parameters = {
  56841. radius: e,
  56842. tube: t,
  56843. tubularSegments: i,
  56844. radialSegments: r,
  56845. p: o,
  56846. q: a
  56847. },
  56848. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56849. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56850. this.mergeVertices()
  56851. }
  56852. ,
  56853. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56854. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56855. n.TubeGeometry = function(e, t, i, r, o, a) {
  56856. function s(e, t, i) {
  56857. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56858. }
  56859. n.Geometry.call(this),
  56860. this.type = "TubeGeometry",
  56861. this.parameters = {
  56862. path: e,
  56863. segments: t,
  56864. radius: i,
  56865. radialSegments: r,
  56866. closed: o,
  56867. taper: a
  56868. },
  56869. t = t || 64,
  56870. i = i || 1,
  56871. r = r || 8,
  56872. o = o || !1,
  56873. a = a || n.TubeGeometry.NoTaper;
  56874. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56875. for (this.tangents = D,
  56876. this.normals = N,
  56877. this.binormals = B,
  56878. v = 0; v < P; v++)
  56879. for (M[v] = [],
  56880. u = v / (P - 1),
  56881. m = e.getPointAt(u),
  56882. l = D[v],
  56883. c = N[v],
  56884. h = B[v],
  56885. p = i * a(u),
  56886. A = 0; A < r; A++)
  56887. d = A / r * 2 * Math.PI,
  56888. f = -p * Math.cos(d),
  56889. g = p * Math.sin(d),
  56890. O.copy(m),
  56891. O.x += f * c.x + g * h.x,
  56892. O.y += f * c.y + g * h.y,
  56893. O.z += f * c.z + g * h.z,
  56894. M[v][A] = s(O.x, O.y, O.z);
  56895. for (v = 0; v < t; v++)
  56896. for (A = 0; A < r; A++)
  56897. y = o ? (v + 1) % t : v + 1,
  56898. C = (A + 1) % r,
  56899. I = M[v][A],
  56900. E = M[y][A],
  56901. b = M[y][C],
  56902. w = M[v][C],
  56903. _ = new n.Vector2(v / t,A / r),
  56904. T = new n.Vector2((v + 1) / t,A / r),
  56905. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56906. S = new n.Vector2(v / t,(A + 1) / r),
  56907. this.faces.push(new n.Face3(I,E,w)),
  56908. this.faceVertexUvs[0].push([_, T, S]),
  56909. this.faces.push(new n.Face3(E,b,w)),
  56910. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56911. this.computeFaceNormals(),
  56912. this.computeVertexNormals()
  56913. }
  56914. ,
  56915. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56916. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56917. n.TubeGeometry.NoTaper = function(e) {
  56918. return 1
  56919. }
  56920. ,
  56921. n.TubeGeometry.SinusoidalTaper = function(e) {
  56922. return Math.sin(Math.PI * e)
  56923. }
  56924. ,
  56925. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56926. function r() {
  56927. f[0] = new n.Vector3,
  56928. g[0] = new n.Vector3,
  56929. a = Number.MAX_VALUE,
  56930. s = Math.abs(p[0].x),
  56931. l = Math.abs(p[0].y),
  56932. c = Math.abs(p[0].z),
  56933. s <= a && (a = s,
  56934. d.set(1, 0, 0)),
  56935. l <= a && (a = l,
  56936. d.set(0, 1, 0)),
  56937. c <= a && d.set(0, 0, 1),
  56938. m.crossVectors(p[0], d).normalize(),
  56939. f[0].crossVectors(p[0], m),
  56940. g[0].crossVectors(p[0], f[0])
  56941. }
  56942. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56943. for (this.tangents = p,
  56944. this.normals = f,
  56945. this.binormals = g,
  56946. h = 0; h < A; h++)
  56947. u = h / (A - 1),
  56948. p[h] = e.getTangentAt(u),
  56949. p[h].normalize();
  56950. for (r(),
  56951. h = 1; h < A; h++)
  56952. f[h] = f[h - 1].clone(),
  56953. g[h] = g[h - 1].clone(),
  56954. m.crossVectors(p[h - 1], p[h]),
  56955. m.length() > Number.EPSILON && (m.normalize(),
  56956. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56957. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56958. g[h].crossVectors(p[h], f[h]);
  56959. if (i)
  56960. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56961. o /= A - 1,
  56962. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56963. h = 1; h < A; h++)
  56964. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56965. g[h].crossVectors(p[h], f[h])
  56966. }
  56967. ,
  56968. n.PolyhedronGeometry = function(e, t, i, r) {
  56969. function o(e) {
  56970. var t = e.normalize().clone();
  56971. t.index = u.vertices.push(t) - 1;
  56972. var i = l(e) / 2 / Math.PI + .5
  56973. , r = c(e) / Math.PI + .5;
  56974. return t.uv = new n.Vector2(i,1 - r),
  56975. t
  56976. }
  56977. function a(e, t, i, r) {
  56978. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56979. u.faces.push(o),
  56980. C.copy(e).add(t).add(i).divideScalar(3);
  56981. var a = l(C);
  56982. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56983. }
  56984. function s(e, t) {
  56985. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56986. l[h] = [];
  56987. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56988. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56989. }
  56990. for (var h = 0; h < i; h++)
  56991. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56992. var m = Math.floor(g / 2);
  56993. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56994. }
  56995. }
  56996. function l(e) {
  56997. return Math.atan2(e.z, -e.x)
  56998. }
  56999. function c(e) {
  57000. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57001. }
  57002. function h(e, t, i) {
  57003. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57004. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57005. e.clone()
  57006. }
  57007. n.Geometry.call(this),
  57008. this.type = "PolyhedronGeometry",
  57009. this.parameters = {
  57010. vertices: e,
  57011. indices: t,
  57012. radius: i,
  57013. detail: r
  57014. },
  57015. i = i || 1,
  57016. r = r || 0;
  57017. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57018. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57019. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57020. m++) {
  57021. var v = f[t[d]]
  57022. , A = f[t[d + 1]]
  57023. , y = f[t[d + 2]];
  57024. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57025. }
  57026. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57027. s(g[d], r);
  57028. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57029. var I = this.faceVertexUvs[0][d]
  57030. , E = I[0].x
  57031. , b = I[1].x
  57032. , w = I[2].x
  57033. , _ = Math.max(E, b, w)
  57034. , T = Math.min(E, b, w);
  57035. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57036. b < .2 && (I[1].x += 1),
  57037. w < .2 && (I[2].x += 1))
  57038. }
  57039. for (var d = 0, p = this.vertices.length; d < p; d++)
  57040. this.vertices[d].multiplyScalar(i);
  57041. this.mergeVertices(),
  57042. this.computeFaceNormals(),
  57043. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57044. }
  57045. ,
  57046. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57047. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57048. n.DodecahedronGeometry = function(e, t) {
  57049. var i = (1 + Math.sqrt(5)) / 2
  57050. , r = 1 / i
  57051. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57052. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57053. n.PolyhedronGeometry.call(this, o, a, e, t),
  57054. this.type = "DodecahedronGeometry",
  57055. this.parameters = {
  57056. radius: e,
  57057. detail: t
  57058. }
  57059. }
  57060. ,
  57061. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57062. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57063. n.IcosahedronGeometry = function(e, t) {
  57064. var i = (1 + Math.sqrt(5)) / 2
  57065. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57066. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57067. n.PolyhedronGeometry.call(this, r, o, e, t),
  57068. this.type = "IcosahedronGeometry",
  57069. this.parameters = {
  57070. radius: e,
  57071. detail: t
  57072. }
  57073. }
  57074. ,
  57075. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57076. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57077. n.OctahedronGeometry = function(e, t) {
  57078. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57079. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57080. n.PolyhedronGeometry.call(this, i, r, e, t),
  57081. this.type = "OctahedronGeometry",
  57082. this.parameters = {
  57083. radius: e,
  57084. detail: t
  57085. }
  57086. }
  57087. ,
  57088. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57089. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57090. n.TetrahedronGeometry = function(e, t) {
  57091. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57092. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57093. n.PolyhedronGeometry.call(this, i, r, e, t),
  57094. this.type = "TetrahedronGeometry",
  57095. this.parameters = {
  57096. radius: e,
  57097. detail: t
  57098. }
  57099. }
  57100. ,
  57101. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57102. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57103. n.ParametricGeometry = function(e, t, i) {
  57104. n.Geometry.call(this),
  57105. this.type = "ParametricGeometry",
  57106. this.parameters = {
  57107. func: e,
  57108. slices: t,
  57109. stacks: i
  57110. };
  57111. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57112. for (r = 0; r <= i; r++)
  57113. for (l = r / i,
  57114. o = 0; o <= t; o++)
  57115. s = o / t,
  57116. a = e(s, l),
  57117. c.push(a);
  57118. var p, f, g, m, v, A, y, C;
  57119. for (r = 0; r < i; r++)
  57120. for (o = 0; o < t; o++)
  57121. p = r * d + o,
  57122. f = r * d + o + 1,
  57123. g = (r + 1) * d + o + 1,
  57124. m = (r + 1) * d + o,
  57125. v = new n.Vector2(o / t,r / i),
  57126. A = new n.Vector2((o + 1) / t,r / i),
  57127. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57128. C = new n.Vector2(o / t,(r + 1) / i),
  57129. h.push(new n.Face3(p,f,m)),
  57130. u.push([v, A, C]),
  57131. h.push(new n.Face3(f,g,m)),
  57132. u.push([A.clone(), y, C.clone()]);
  57133. this.computeFaceNormals(),
  57134. this.computeVertexNormals()
  57135. }
  57136. ,
  57137. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57138. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57139. n.WireframeGeometry = function(e) {
  57140. function t(e, t) {
  57141. return e - t
  57142. }
  57143. n.BufferGeometry.call(this);
  57144. var i = [0, 0]
  57145. , r = {}
  57146. , o = ["a", "b", "c"];
  57147. if (e instanceof n.Geometry) {
  57148. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57149. for (var d = s[h], p = 0; p < 3; p++) {
  57150. i[0] = d[o[p]],
  57151. i[1] = d[o[(p + 1) % 3]],
  57152. i.sort(t);
  57153. var f = i.toString();
  57154. void 0 === r[f] && (c[2 * l] = i[0],
  57155. c[2 * l + 1] = i[1],
  57156. r[f] = !0,
  57157. l++)
  57158. }
  57159. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57160. for (var p = 0; p < 2; p++) {
  57161. var m = a[c[2 * h + p]]
  57162. , v = 6 * h + 3 * p;
  57163. g[v + 0] = m.x,
  57164. g[v + 1] = m.y,
  57165. g[v + 2] = m.z
  57166. }
  57167. this.addAttribute("position", new n.BufferAttribute(g,3))
  57168. } else if (e instanceof n.BufferGeometry)
  57169. if (null !== e.index) {
  57170. var A = e.index.array
  57171. , a = e.attributes.position
  57172. , y = e.groups
  57173. , l = 0;
  57174. 0 === y.length && e.addGroup(0, A.length);
  57175. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57176. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57177. for (var p = 0; p < 3; p++) {
  57178. i[0] = A[h + p],
  57179. i[1] = A[h + (p + 1) % 3],
  57180. i.sort(t);
  57181. var f = i.toString();
  57182. void 0 === r[f] && (c[2 * l] = i[0],
  57183. c[2 * l + 1] = i[1],
  57184. r[f] = !0,
  57185. l++)
  57186. }
  57187. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57188. for (var p = 0; p < 2; p++) {
  57189. var v = 6 * h + 3 * p
  57190. , T = c[2 * h + p];
  57191. g[v + 0] = a.getX(T),
  57192. g[v + 1] = a.getY(T),
  57193. g[v + 2] = a.getZ(T)
  57194. }
  57195. this.addAttribute("position", new n.BufferAttribute(g,3))
  57196. } else {
  57197. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57198. for (var p = 0; p < 3; p++) {
  57199. var v = 18 * h + 6 * p
  57200. , S = 9 * h + 3 * p;
  57201. g[v + 0] = a[S],
  57202. g[v + 1] = a[S + 1],
  57203. g[v + 2] = a[S + 2];
  57204. var T = 9 * h + 3 * ((p + 1) % 3);
  57205. g[v + 3] = a[T],
  57206. g[v + 4] = a[T + 1],
  57207. g[v + 5] = a[T + 2]
  57208. }
  57209. this.addAttribute("position", new n.BufferAttribute(g,3))
  57210. }
  57211. }
  57212. ,
  57213. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57214. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57215. n.AxisHelper = function(e) {
  57216. e = e || 1;
  57217. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57218. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57219. , r = new n.BufferGeometry;
  57220. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57221. r.addAttribute("color", new n.BufferAttribute(i,3));
  57222. var o = new n.LineBasicMaterial({
  57223. vertexColors: n.VertexColors
  57224. });
  57225. n.LineSegments.call(this, r, o)
  57226. }
  57227. ,
  57228. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57229. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57230. n.ArrowHelper = function() {
  57231. var e = new n.Geometry;
  57232. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57233. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57234. return t.translate(0, -.5, 0),
  57235. function(i, r, o, a, s, l) {
  57236. n.Object3D.call(this),
  57237. void 0 === a && (a = 16776960),
  57238. void 0 === o && (o = 1),
  57239. void 0 === s && (s = .2 * o),
  57240. void 0 === l && (l = .2 * s),
  57241. this.position.copy(r),
  57242. this.line = new n.Line(e,new n.LineBasicMaterial({
  57243. color: a
  57244. })),
  57245. this.line.matrixAutoUpdate = !1,
  57246. this.add(this.line),
  57247. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57248. color: a
  57249. })),
  57250. this.cone.matrixAutoUpdate = !1,
  57251. this.add(this.cone),
  57252. this.setDirection(i),
  57253. this.setLength(o, s, l)
  57254. }
  57255. }(),
  57256. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57257. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57258. n.ArrowHelper.prototype.setDirection = function() {
  57259. var e, t = new n.Vector3;
  57260. return function(i) {
  57261. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57262. e = Math.acos(i.y),
  57263. this.quaternion.setFromAxisAngle(t, e))
  57264. }
  57265. }(),
  57266. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57267. void 0 === t && (t = .2 * e),
  57268. void 0 === i && (i = .2 * t),
  57269. this.line.scale.set(1, Math.max(0, e - t), 1),
  57270. this.line.updateMatrix(),
  57271. this.cone.scale.set(i, t, i),
  57272. this.cone.position.y = e,
  57273. this.cone.updateMatrix()
  57274. }
  57275. ,
  57276. n.ArrowHelper.prototype.setColor = function(e) {
  57277. this.line.material.color.set(e),
  57278. this.cone.material.color.set(e)
  57279. }
  57280. ,
  57281. n.BoxHelper = function(e) {
  57282. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57283. , i = new Float32Array(24)
  57284. , r = new n.BufferGeometry;
  57285. r.setIndex(new n.BufferAttribute(t,1)),
  57286. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57287. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57288. color: 16776960
  57289. })),
  57290. void 0 !== e && this.update(e)
  57291. }
  57292. ,
  57293. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57294. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57295. n.BoxHelper.prototype.update = function() {
  57296. var e = new n.Box3;
  57297. return function(t) {
  57298. if (e.setFromObject(t),
  57299. !e.isEmpty()) {
  57300. var i = e.min
  57301. , n = e.max
  57302. , r = this.geometry.attributes.position
  57303. , o = r.array;
  57304. o[0] = n.x,
  57305. o[1] = n.y,
  57306. o[2] = n.z,
  57307. o[3] = i.x,
  57308. o[4] = n.y,
  57309. o[5] = n.z,
  57310. o[6] = i.x,
  57311. o[7] = i.y,
  57312. o[8] = n.z,
  57313. o[9] = n.x,
  57314. o[10] = i.y,
  57315. o[11] = n.z,
  57316. o[12] = n.x,
  57317. o[13] = n.y,
  57318. o[14] = i.z,
  57319. o[15] = i.x,
  57320. o[16] = n.y,
  57321. o[17] = i.z,
  57322. o[18] = i.x,
  57323. o[19] = i.y,
  57324. o[20] = i.z,
  57325. o[21] = n.x,
  57326. o[22] = i.y,
  57327. o[23] = i.z,
  57328. r.needsUpdate = !0,
  57329. this.geometry.computeBoundingSphere()
  57330. }
  57331. }
  57332. }(),
  57333. n.BoundingBoxHelper = function(e, t) {
  57334. var i = void 0 !== t ? t : 8947848;
  57335. this.object = e,
  57336. this.box = new n.Box3,
  57337. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57338. color: i,
  57339. wireframe: !0
  57340. }))
  57341. }
  57342. ,
  57343. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57344. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57345. n.BoundingBoxHelper.prototype.update = function() {
  57346. this.box.setFromObject(this.object),
  57347. this.box.size(this.scale),
  57348. this.box.center(this.position)
  57349. }
  57350. ,
  57351. n.CameraHelper = function(e) {
  57352. function t(e, t, n) {
  57353. i(e, n),
  57354. i(t, n)
  57355. }
  57356. function i(e, t) {
  57357. r.vertices.push(new n.Vector3),
  57358. r.colors.push(new n.Color(t)),
  57359. void 0 === a[e] && (a[e] = []),
  57360. a[e].push(r.vertices.length - 1)
  57361. }
  57362. var r = new n.Geometry
  57363. , o = new n.LineBasicMaterial({
  57364. color: 16777215,
  57365. vertexColors: n.FaceColors
  57366. })
  57367. , a = {}
  57368. , s = 16755200
  57369. , l = 16711680
  57370. , c = 43775
  57371. , h = 16777215
  57372. , u = 3355443;
  57373. t("n1", "n2", s),
  57374. t("n2", "n4", s),
  57375. t("n4", "n3", s),
  57376. t("n3", "n1", s),
  57377. t("f1", "f2", s),
  57378. t("f2", "f4", s),
  57379. t("f4", "f3", s),
  57380. t("f3", "f1", s),
  57381. t("n1", "f1", s),
  57382. t("n2", "f2", s),
  57383. t("n3", "f3", s),
  57384. t("n4", "f4", s),
  57385. t("p", "n1", l),
  57386. t("p", "n2", l),
  57387. t("p", "n3", l),
  57388. t("p", "n4", l),
  57389. t("u1", "u2", c),
  57390. t("u2", "u3", c),
  57391. t("u3", "u1", c),
  57392. t("c", "t", h),
  57393. t("p", "c", u),
  57394. t("cn1", "cn2", u),
  57395. t("cn3", "cn4", u),
  57396. t("cf1", "cf2", u),
  57397. t("cf3", "cf4", u),
  57398. n.LineSegments.call(this, r, o),
  57399. this.camera = e,
  57400. this.camera.updateProjectionMatrix(),
  57401. this.matrix = e.matrixWorld,
  57402. this.matrixAutoUpdate = !1,
  57403. this.pointMap = a,
  57404. this.update()
  57405. }
  57406. ,
  57407. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57408. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57409. n.CameraHelper.prototype.update = function() {
  57410. function e(e, n, a, s) {
  57411. r.set(n, a, s).unproject(o);
  57412. var l = i[e];
  57413. if (void 0 !== l)
  57414. for (var c = 0, h = l.length; c < h; c++)
  57415. t.vertices[l[c]].copy(r)
  57416. }
  57417. var t, i, r = new n.Vector3, o = new n.Camera;
  57418. return function() {
  57419. t = this.geometry,
  57420. i = this.pointMap;
  57421. var n = 1
  57422. , r = 1;
  57423. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57424. e("c", 0, 0, -1),
  57425. e("t", 0, 0, 1),
  57426. e("n1", -n, -r, -1),
  57427. e("n2", n, -r, -1),
  57428. e("n3", -n, r, -1),
  57429. e("n4", n, r, -1),
  57430. e("f1", -n, -r, 1),
  57431. e("f2", n, -r, 1),
  57432. e("f3", -n, r, 1),
  57433. e("f4", n, r, 1),
  57434. e("u1", .7 * n, 1.1 * r, -1),
  57435. e("u2", .7 * -n, 1.1 * r, -1),
  57436. e("u3", 0, 2 * r, -1),
  57437. e("cf1", -n, 0, 1),
  57438. e("cf2", n, 0, 1),
  57439. e("cf3", 0, -r, 1),
  57440. e("cf4", 0, r, 1),
  57441. e("cn1", -n, 0, -1),
  57442. e("cn2", n, 0, -1),
  57443. e("cn3", 0, -r, -1),
  57444. e("cn4", 0, r, -1),
  57445. t.verticesNeedUpdate = !0
  57446. }
  57447. }(),
  57448. n.DirectionalLightHelper = function(e, t) {
  57449. n.Object3D.call(this),
  57450. this.light = e,
  57451. this.light.updateMatrixWorld(),
  57452. this.matrix = e.matrixWorld,
  57453. this.matrixAutoUpdate = !1,
  57454. t = t || 1;
  57455. var i = new n.Geometry;
  57456. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57457. var r = new n.LineBasicMaterial({
  57458. fog: !1
  57459. });
  57460. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57461. this.lightPlane = new n.Line(i,r),
  57462. this.add(this.lightPlane),
  57463. i = new n.Geometry,
  57464. i.vertices.push(new n.Vector3, new n.Vector3),
  57465. r = new n.LineBasicMaterial({
  57466. fog: !1
  57467. }),
  57468. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57469. this.targetLine = new n.Line(i,r),
  57470. this.add(this.targetLine),
  57471. this.update()
  57472. }
  57473. ,
  57474. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57475. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57476. n.DirectionalLightHelper.prototype.dispose = function() {
  57477. this.lightPlane.geometry.dispose(),
  57478. this.lightPlane.material.dispose(),
  57479. this.targetLine.geometry.dispose(),
  57480. this.targetLine.material.dispose()
  57481. }
  57482. ,
  57483. n.DirectionalLightHelper.prototype.update = function() {
  57484. var e = new n.Vector3
  57485. , t = new n.Vector3
  57486. , i = new n.Vector3;
  57487. return function() {
  57488. e.setFromMatrixPosition(this.light.matrixWorld),
  57489. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57490. i.subVectors(t, e),
  57491. this.lightPlane.lookAt(i),
  57492. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57493. this.targetLine.geometry.vertices[1].copy(i),
  57494. this.targetLine.geometry.verticesNeedUpdate = !0,
  57495. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57496. }
  57497. }(),
  57498. n.EdgesHelper = function(e, t, i) {
  57499. var r = void 0 !== t ? t : 16777215;
  57500. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57501. color: r
  57502. })),
  57503. this.matrix = e.matrixWorld,
  57504. this.matrixAutoUpdate = !1
  57505. }
  57506. ,
  57507. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57508. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57509. n.FaceNormalsHelper = function(e, t, i, r) {
  57510. this.object = e,
  57511. this.size = void 0 !== t ? t : 1;
  57512. var o = void 0 !== i ? i : 16776960
  57513. , a = void 0 !== r ? r : 1
  57514. , s = 0
  57515. , l = this.object.geometry;
  57516. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57517. var c = new n.BufferGeometry
  57518. , h = new n.Float32Attribute(2 * s * 3,3);
  57519. c.addAttribute("position", h),
  57520. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57521. color: o,
  57522. linewidth: a
  57523. })),
  57524. this.matrixAutoUpdate = !1,
  57525. this.update()
  57526. }
  57527. ,
  57528. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57529. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57530. n.FaceNormalsHelper.prototype.update = function() {
  57531. var e = new n.Vector3
  57532. , t = new n.Vector3
  57533. , i = new n.Matrix3;
  57534. return function() {
  57535. this.object.updateMatrixWorld(!0),
  57536. i.getNormalMatrix(this.object.matrixWorld);
  57537. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57538. var u = s[c]
  57539. , d = u.normal;
  57540. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57541. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57542. r.setXYZ(l, e.x, e.y, e.z),
  57543. l += 1,
  57544. r.setXYZ(l, t.x, t.y, t.z),
  57545. l += 1
  57546. }
  57547. return r.needsUpdate = !0,
  57548. this
  57549. }
  57550. }(),
  57551. n.GridHelper = function(e, t) {
  57552. var i = new n.Geometry
  57553. , r = new n.LineBasicMaterial({
  57554. vertexColors: n.VertexColors
  57555. });
  57556. this.color1 = new n.Color(4473924),
  57557. this.color2 = new n.Color(8947848);
  57558. for (var o = -e; o <= e; o += t) {
  57559. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57560. var a = 0 === o ? this.color1 : this.color2;
  57561. i.colors.push(a, a, a, a)
  57562. }
  57563. n.LineSegments.call(this, i, r)
  57564. }
  57565. ,
  57566. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57567. n.GridHelper.prototype.constructor = n.GridHelper,
  57568. n.GridHelper.prototype.setColors = function(e, t) {
  57569. this.color1.set(e),
  57570. this.color2.set(t),
  57571. this.geometry.colorsNeedUpdate = !0
  57572. }
  57573. ,
  57574. n.HemisphereLightHelper = function(e, t) {
  57575. n.Object3D.call(this),
  57576. this.light = e,
  57577. this.light.updateMatrixWorld(),
  57578. this.matrix = e.matrixWorld,
  57579. this.matrixAutoUpdate = !1,
  57580. this.colors = [new n.Color, new n.Color];
  57581. var i = new n.SphereGeometry(t,4,2);
  57582. i.rotateX(-Math.PI / 2);
  57583. for (var r = 0, o = 8; r < o; r++)
  57584. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57585. var a = new n.MeshBasicMaterial({
  57586. vertexColors: n.FaceColors,
  57587. wireframe: !0
  57588. });
  57589. this.lightSphere = new n.Mesh(i,a),
  57590. this.add(this.lightSphere),
  57591. this.update()
  57592. }
  57593. ,
  57594. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57595. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57596. n.HemisphereLightHelper.prototype.dispose = function() {
  57597. this.lightSphere.geometry.dispose(),
  57598. this.lightSphere.material.dispose()
  57599. }
  57600. ,
  57601. n.HemisphereLightHelper.prototype.update = function() {
  57602. var e = new n.Vector3;
  57603. return function() {
  57604. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57605. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57606. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57607. this.lightSphere.geometry.colorsNeedUpdate = !0
  57608. }
  57609. }(),
  57610. n.PointLightHelper = function(e, t) {
  57611. this.light = e,
  57612. this.light.updateMatrixWorld();
  57613. var i = new n.SphereGeometry(t,4,2)
  57614. , r = new n.MeshBasicMaterial({
  57615. wireframe: !0,
  57616. fog: !1
  57617. });
  57618. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57619. n.Mesh.call(this, i, r),
  57620. this.matrix = this.light.matrixWorld,
  57621. this.matrixAutoUpdate = !1
  57622. }
  57623. ,
  57624. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57625. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57626. n.PointLightHelper.prototype.dispose = function() {
  57627. this.geometry.dispose(),
  57628. this.material.dispose()
  57629. }
  57630. ,
  57631. n.PointLightHelper.prototype.update = function() {
  57632. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57633. }
  57634. ,
  57635. n.SkeletonHelper = function(e) {
  57636. this.bones = this.getBoneList(e);
  57637. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57638. var r = this.bones[i];
  57639. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57640. t.vertices.push(new n.Vector3),
  57641. t.colors.push(new n.Color(0,0,1)),
  57642. t.colors.push(new n.Color(0,1,0)))
  57643. }
  57644. t.dynamic = !0;
  57645. var o = new n.LineBasicMaterial({
  57646. vertexColors: n.VertexColors,
  57647. depthTest: !1,
  57648. depthWrite: !1,
  57649. transparent: !0
  57650. });
  57651. n.LineSegments.call(this, t, o),
  57652. this.root = e,
  57653. this.matrix = e.matrixWorld,
  57654. this.matrixAutoUpdate = !1,
  57655. this.update()
  57656. }
  57657. ,
  57658. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57659. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57660. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57661. var t = [];
  57662. e instanceof n.Bone && t.push(e);
  57663. for (var i = 0; i < e.children.length; i++)
  57664. t.push.apply(t, this.getBoneList(e.children[i]));
  57665. return t
  57666. }
  57667. ,
  57668. n.SkeletonHelper.prototype.update = function() {
  57669. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57670. var a = this.bones[o];
  57671. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57672. e.vertices[r].setFromMatrixPosition(i),
  57673. i.multiplyMatrices(t, a.parent.matrixWorld),
  57674. e.vertices[r + 1].setFromMatrixPosition(i),
  57675. r += 2)
  57676. }
  57677. e.verticesNeedUpdate = !0,
  57678. e.computeBoundingSphere()
  57679. }
  57680. ,
  57681. n.SpotLightHelper = function(e) {
  57682. n.Object3D.call(this),
  57683. this.light = e,
  57684. this.light.updateMatrixWorld(),
  57685. this.matrix = e.matrixWorld,
  57686. this.matrixAutoUpdate = !1;
  57687. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57688. t.translate(0, -.5, 0),
  57689. t.rotateX(-Math.PI / 2);
  57690. var i = new n.MeshBasicMaterial({
  57691. wireframe: !0,
  57692. fog: !1
  57693. });
  57694. this.cone = new n.Mesh(t,i),
  57695. this.add(this.cone),
  57696. this.update()
  57697. }
  57698. ,
  57699. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57700. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57701. n.SpotLightHelper.prototype.dispose = function() {
  57702. this.cone.geometry.dispose(),
  57703. this.cone.material.dispose()
  57704. }
  57705. ,
  57706. n.SpotLightHelper.prototype.update = function() {
  57707. var e = new n.Vector3
  57708. , t = new n.Vector3;
  57709. return function() {
  57710. var i = this.light.distance ? this.light.distance : 1e4
  57711. , n = i * Math.tan(this.light.angle);
  57712. this.cone.scale.set(n, n, i),
  57713. e.setFromMatrixPosition(this.light.matrixWorld),
  57714. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57715. this.cone.lookAt(t.sub(e)),
  57716. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57717. }
  57718. }(),
  57719. n.VertexNormalsHelper = function(e, t, i, r) {
  57720. this.object = e,
  57721. this.size = void 0 !== t ? t : 1;
  57722. var o = void 0 !== i ? i : 16711680
  57723. , a = void 0 !== r ? r : 1
  57724. , s = 0
  57725. , l = this.object.geometry;
  57726. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57727. var c = new n.BufferGeometry
  57728. , h = new n.Float32Attribute(2 * s * 3,3);
  57729. c.addAttribute("position", h),
  57730. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57731. color: o,
  57732. linewidth: a
  57733. })),
  57734. this.matrixAutoUpdate = !1,
  57735. this.update()
  57736. }
  57737. ,
  57738. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57739. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57740. n.VertexNormalsHelper.prototype.update = function() {
  57741. var e = new n.Vector3
  57742. , t = new n.Vector3
  57743. , i = new n.Matrix3;
  57744. return function() {
  57745. var r = ["a", "b", "c"];
  57746. this.object.updateMatrixWorld(!0),
  57747. i.getNormalMatrix(this.object.matrixWorld);
  57748. var o = this.object.matrixWorld
  57749. , a = this.geometry.attributes.position
  57750. , s = this.object.geometry;
  57751. if (s instanceof n.Geometry)
  57752. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57753. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57754. var m = l[p[r[f]]]
  57755. , v = p.vertexNormals[f];
  57756. e.copy(m).applyMatrix4(o),
  57757. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57758. a.setXYZ(h, e.x, e.y, e.z),
  57759. h += 1,
  57760. a.setXYZ(h, t.x, t.y, t.z),
  57761. h += 1
  57762. }
  57763. else if (s instanceof n.BufferGeometry)
  57764. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57765. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57766. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57767. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57768. a.setXYZ(h, e.x, e.y, e.z),
  57769. h += 1,
  57770. a.setXYZ(h, t.x, t.y, t.z),
  57771. h += 1;
  57772. return a.needsUpdate = !0,
  57773. this
  57774. }
  57775. }(),
  57776. n.WireframeHelper = function(e, t) {
  57777. var i = void 0 !== t ? t : 16777215;
  57778. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57779. color: i
  57780. })),
  57781. this.matrix = e.matrixWorld,
  57782. this.matrixAutoUpdate = !1
  57783. }
  57784. ,
  57785. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57786. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57787. n.ImmediateRenderObject = function(e) {
  57788. n.Object3D.call(this),
  57789. this.material = e,
  57790. this.render = function(e) {}
  57791. }
  57792. ,
  57793. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57794. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57795. n.MorphBlendMesh = function(e, t) {
  57796. n.Mesh.call(this, e, t),
  57797. this.animationsMap = {},
  57798. this.animationsList = [];
  57799. var i = this.geometry.morphTargets.length
  57800. , r = "__default"
  57801. , o = 0
  57802. , a = i - 1
  57803. , s = i / 1;
  57804. this.createAnimation(r, o, a, s),
  57805. this.setAnimationWeight(r, 1)
  57806. }
  57807. ,
  57808. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57809. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57810. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57811. var r = {
  57812. start: t,
  57813. end: i,
  57814. length: i - t + 1,
  57815. fps: n,
  57816. duration: (i - t) / n,
  57817. lastFrame: 0,
  57818. currentFrame: 0,
  57819. active: !1,
  57820. time: 0,
  57821. direction: 1,
  57822. weight: 1,
  57823. directionBackwards: !1,
  57824. mirroredLoop: !1
  57825. };
  57826. this.animationsMap[e] = r,
  57827. this.animationsList.push(r)
  57828. }
  57829. ,
  57830. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57831. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57832. var s = r.morphTargets[o]
  57833. , l = s.name.match(i);
  57834. if (l && l.length > 1) {
  57835. var c = l[1];
  57836. n[c] || (n[c] = {
  57837. start: 1 / 0,
  57838. end: -(1 / 0)
  57839. });
  57840. var h = n[c];
  57841. o < h.start && (h.start = o),
  57842. o > h.end && (h.end = o),
  57843. t || (t = c)
  57844. }
  57845. }
  57846. for (var c in n) {
  57847. var h = n[c];
  57848. this.createAnimation(c, h.start, h.end, e)
  57849. }
  57850. this.firstAnimation = t
  57851. }
  57852. ,
  57853. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57854. var t = this.animationsMap[e];
  57855. t && (t.direction = 1,
  57856. t.directionBackwards = !1)
  57857. }
  57858. ,
  57859. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57860. var t = this.animationsMap[e];
  57861. t && (t.direction = -1,
  57862. t.directionBackwards = !0)
  57863. }
  57864. ,
  57865. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57866. var i = this.animationsMap[e];
  57867. i && (i.fps = t,
  57868. i.duration = (i.end - i.start) / i.fps)
  57869. }
  57870. ,
  57871. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57872. var i = this.animationsMap[e];
  57873. i && (i.duration = t,
  57874. i.fps = (i.end - i.start) / i.duration)
  57875. }
  57876. ,
  57877. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57878. var i = this.animationsMap[e];
  57879. i && (i.weight = t)
  57880. }
  57881. ,
  57882. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57883. var i = this.animationsMap[e];
  57884. i && (i.time = t)
  57885. }
  57886. ,
  57887. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57888. var t = 0
  57889. , i = this.animationsMap[e];
  57890. return i && (t = i.time),
  57891. t
  57892. }
  57893. ,
  57894. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57895. var t = -1
  57896. , i = this.animationsMap[e];
  57897. return i && (t = i.duration),
  57898. t
  57899. }
  57900. ,
  57901. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57902. var t = this.animationsMap[e];
  57903. t ? (t.time = 0,
  57904. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57905. }
  57906. ,
  57907. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57908. var t = this.animationsMap[e];
  57909. t && (t.active = !1)
  57910. }
  57911. ,
  57912. n.MorphBlendMesh.prototype.update = function(e) {
  57913. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57914. var r = this.animationsList[t];
  57915. if (r.active) {
  57916. var o = r.duration / r.length;
  57917. r.time += r.direction * e,
  57918. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57919. r.time > r.duration && (r.time = r.duration,
  57920. r.directionBackwards = !0),
  57921. r.time < 0 && (r.time = 0,
  57922. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57923. r.time < 0 && (r.time += r.duration));
  57924. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57925. , s = r.weight;
  57926. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57927. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57928. this.morphTargetInfluences[a] = 0,
  57929. r.lastFrame = r.currentFrame,
  57930. r.currentFrame = a);
  57931. var l = r.time % o / o;
  57932. r.directionBackwards && (l = 1 - l),
  57933. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57934. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57935. }
  57936. }
  57937. }
  57938. ,
  57939. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57940. i.THREE = n) : this.THREE = n
  57941. window.THREE = n
  57942. getObjLoader()
  57943. initByTHREE(THREE)
  57944. }
  57945. , {}]
  57946. }, {}, [116]);
  57947. /*
  57948. var addMagnifier = function(){
  57949. class Magnifier extends THREE.Object3D {
  57950. constructor () {
  57951. super()
  57952. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  57953. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  57954. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  57955. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57956. format: THREE.RGBAFormat ,
  57957. //type: THREE.FloatType,
  57958. //minFilter: THREE.NearestFilter,
  57959. //magFilter: THREE.NearestFilter,
  57960. } )
  57961. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57962. side: THREE.DoubleSide ,
  57963. map: this.renderTarget.texture ,
  57964. transparent:true,
  57965. depthTest: !1,
  57966. depthWrite: !1,
  57967. }))
  57968. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57969. side: THREE.DoubleSide ,
  57970. map: Texture.load('static/images/crosshair.png') ,
  57971. transparent:true,
  57972. depthTest: !1,
  57973. depthWrite: !1,
  57974. }))
  57975. this.add(this.mesh)
  57976. this.add(this.overlayMesh)
  57977. player.model.add(this);
  57978. player.magnifier = this;
  57979. }
  57980. update(aimPos){
  57981. const magDistance_ = 0.3;
  57982. var playerPos = player.position
  57983. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  57984. this.camera.position.copy(aimPos.clone().add(vec))
  57985. this.camera.lookAt(aimPos)
  57986. var playerCamera = player.camera
  57987. this.quaternion.copy(playerCamera.quaternion);
  57988. var pos2d = player.mouse.clone();
  57989. var shift = 400;
  57990. var clientHeight = player.domElement.clientHeight
  57991. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  57992. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  57993. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  57994. this.position.copy(newPos)
  57995. var renderer = player.sceneRenderer.renderer
  57996. var oldAutoClear = renderer.autoClear
  57997. renderer.autoClear = false
  57998. //renderer.clear( true, true, true );
  57999. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  58000. renderer.autoClear = oldAutoClear
  58001. }
  58002. }
  58003. new Magnifier()
  58004. }
  58005. */
  58006. /*
  58007. 笔记:
  58008. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58009. {
  58010. //到导览中某个点位(假设点位不重复)
  58011. var id = 73
  58012. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  58013. var i = player.model.heroLocations.indexOf(p)
  58014. var p1 = p.heroLocations.find(e=>e.panoId == id)
  58015. var j = p.heroLocations.indexOf(p1)
  58016. player.director.goToHighlight([i,j])
  58017. }
  58018. */