set(autorotate.enabled,true); if(%1 == null,set(bt,0);); set(bt,%1); add(bt,1); delayedcall(bomb, 1, bombtimer(get(bt))); copy(bt_1,autorotate.speed); Math.abs(bt_1); div(bt_2,360,bt_1); add(bt_2,autorotate.waittime); if(bt GE bt_2, set(bt,0); nextscene();); set(ns, get(scene[get(xml.scene)].index)); set(maxs, get(scene.count)); add(ns,1); if(ns == maxs, set(ns,0)); loadscene(get(scene[get(ns)].name), null, MERGE, BLEND(1.5)); if(autorotate.enabled,bombtimer(0));