main_2020_show.js 2.8 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. /*
  5. watch:
  6. g_bgAudio.paused
  7. g_tourAudio.paused
  8. g_tourAudio.shouldPlay
  9. manage.musicShouldPlay
  10. */
  11. var musicList = {
  12. "0102cp": '3458d3c7ca764ecaa13c88aaa8e0a1a8, 1107bf848a6146059249cc109c6d1472, 8c0e5bcc4a69470aa5f189edde162973, 2d00ef76d93f4a578b356c593da889b0, 61afb8aaf45046be865b1b30d0357754, 0a73cf23993d4f4cbb48337708f8c7b7, 9a32f7d9b29f427182b453b1a8009efc'.split(','),
  13. "04CP": '48930ada7d02438a846f6f6cf5a8693f, d3e00453736549e392ca91e9bd31ee72, b99ae9d8d19144f7866d49ed863a4b84, 14f349b0dd3d4646b2bd98c2ebfeb643'.split(','),
  14. "03cp": 'd9b104d7df9244fca5ad5af4d5fca8f7, 2860b361da9246949ab6f57cbb8ce82d, 491d8cce5dfa441db5a52eb248bf4a63'.split(','),
  15. "19CP": '73a354895dc74c30beeb02a8d8bfe328, 256aedca55d6417fb696156279424d42, 10210bebd78b4d33ad05e0bef22cf0a3'.split(','),
  16. "2021cp": '10793e907fa7493c83f73fdcfd7df706, 2e2da10199634b5188c5469c0f52f9f6, 449196f2aa014f9db6a6cda675df7b70'.split(','),
  17. "22cp": 'cf2d9fa92e8443aabbcc1a01736a052e, 08967bbdacec4ecf8ff44b219408ac9a, 8d20c6dd62c04564a172430705ba0295, a8a7d94bb9b84e8cb45556bbd548961d'.split(','),
  18. "23cp": '90197f7926e2466498135ef053147aaa, 6138d5511fe546e396a51408dfc9f6c5'.split(','),
  19. '24cp': '8d216c8512264564bcde41c544fdfc69,f8769828fe9f4dda8449cd5d9506eeb4,12142ab7fbb74122ba0df52eaa5a5363'.split(','),
  20. "0506CP": '6cee9744a41942f384ca0a9130f65ae8, a1f9e4436ea24f99a360ac327979e555, fb3b381371d04864ab99dfd30a08fe89, 0921140bde3f428180b2d6b603775f51'.split(','),
  21. "07cp": '8902a763387040b2ad15a6325508cfca, 5adf5343a38340de998a0210cc97c00f'.split(','),
  22. "08CP": 'f9e6d48c697f455f9b294523a5222624, 4f912bc6dc2848ce924064d025635b81, 518612bb1c884d9bb7aff8d431904f8d'.split(','),
  23. "09cp": 'cb5887f7f3da43bf9ce383fbe4bae99b, d236fb56ac954bb29b3a6d0bdbe85588'.split(','),
  24. "10cp": 'dca81dee239e4f7e9d8b69c3af629f00, 69ef058f04474e3fbfd4cd22bb440934, 42fe939bbf7c42058f9c32356a08f319'.split(','),
  25. "11cp": 'fd62c35e2572460b88fb934e56888a2d, 4836763c382a45dcba1210f616e9e3be'.split(','),
  26. "1213CP": '06fcab3ccc204198ba04bc226d6a049a, c72fe82506234db6bd75919ac0e61ec5, 884d594255f54a88b36f078ec2842669, 921eaf2a769c4f069e9588b0fa99f170, 02abef88316e482b9d4c4f3cb2a34c64'.split(','),
  27. "15cp": '6e4c35329ba1470c8ebdf2ad3f1e92cd'.split(','),
  28. "14cp": '0b168caa5f1848e1b614e97b3cc22923, a05cc1124331484c9d852f4918a3248d'.split(','),
  29. "16cp": '506d2f805551425d938f488746730060, 21fbd2534bc840ebac3a5fac50e54cf5'.split(','),
  30. "17cp": 'd756e9288311440599eab62bde2e017e'.split(','),
  31. "18cp": '11bb3c4c831a4151b8c7086f39086878'.split(','),
  32. }
  33. window.common = null;
  34. window.MathLight = null;
  35. window.math = null
  36. window.easing = null
  37. window.lerp = null
  38. window.transitions = null
  39. window.browser = null
  40. window.momentTourBlackNewType = 0//true
  41. window.myTimer = null;
  42. g_playAudio = null
  43. // 全屏热点退出按钮
  44. exit = null
  45. g_tourAudio = new Audio
  46. g_tourAudio.loop = !1
  47. g_tourAudio.crossOrigin = "anonymous"
  48. g_tourAudio.addEventListener("ended", function () {
  49. var e = document.createEvent("MouseEvent");
  50. e.initEvent("tourAudioEnded", !0, !0),
  51. window.dispatchEvent(e)
  52. g_tourAudio.shouldPlay = false
  53. manage.switchBgmState(true);
  54. })
  55. g_tourAudio.addEventListener("playing", function () {
  56. if (allBgm.paused) {
  57. allBgm.play()
  58. }
  59. })
  60. g_tourAudio.addEventListener("pause", function () {
  61. if (!allBgm.paused) {
  62. allBgm.pause();
  63. }
  64. })
  65. g_bgAudio.addEventListener("playing", function () {
  66. if (allBgm.paused) {
  67. allBgm.play()
  68. }
  69. })
  70. g_bgAudio.addEventListener("pause", function () {
  71. if (!allBgm.paused) {
  72. allBgm.pause();
  73. }
  74. })
  75. g_tourAudio.oncanplaythrough = function () {
  76. if (g_currentHot) return g_tourAudio.pause()
  77. if (manage.musicShouldPlay && g_tourAudio.shouldPlay /* manage.ifTourCanPlay() */) {
  78. g_tourAudio.play();
  79. g_playAudio = g_tourAudio;
  80. if (g_bgAudio && !g_bgAudio.paused) {
  81. manage.switchBgmState(false);
  82. g_bgAudio.pauseByTour = true
  83. }
  84. }
  85. }
  86. var playMusic = function (pano) {//根据漫游点切换bgm
  87. var play = !(!manage.musicShouldPlay || g_tourAudio.shouldPlay || g_currentHot)
  88. var shouldplayMusic
  89. for (let i in musicList) {
  90. if (musicList[i].find(e => e.includes(pano.id))) {
  91. shouldplayMusic = i;
  92. break
  93. }
  94. }
  95. if (shouldplayMusic) {
  96. if (!g_bgAudio.src.includes(shouldplayMusic)) {
  97. g_bgAudio.src = "music/" + shouldplayMusic + '.mp3'
  98. }
  99. manage.switchBgmState(play)
  100. } else {
  101. g_bgAudio.src = ''
  102. }
  103. }
  104. var dealMap = (map) => {//使不resize when image is not power of two
  105. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  106. map.minFilter = THREE.LinearFilter;
  107. map.magFilter = THREE.LinearFilter;
  108. map.generateMipmaps = true;
  109. }
  110. var dom = {//许钟文add
  111. getOffset: function (type, element, parent) {
  112. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  113. if (!parent) parent = $("body")[0];
  114. while (element = element.offsetParent) {
  115. if (element == parent) break;
  116. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  117. }
  118. return left;
  119. }
  120. };
  121. var getTransformSid = function () {
  122. var name
  123. if (player.mode == 'panorama') {
  124. name = player.currentPano ? player.currentPano.id : 'outside'
  125. } else {
  126. name = 'outside'
  127. }
  128. return name
  129. }
  130. var convertTool = {
  131. getPos2d: function (point, camera, dom) {//获取一个三维坐标对应屏幕中的二维坐标
  132. var camera = camera || player.camera;
  133. var dom = dom || player.domElement;
  134. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  135. var x, y;
  136. x = (pos.x + 1) / 2 * dom.clientWidth;
  137. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  138. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  139. && y <= dom.clientHeight && y >= 0
  140. return {
  141. pos: new THREE.Vector2(x, y), // 屏幕像素坐标
  142. vector: pos, //(范围 -1 ~ 1)
  143. trueSide: pos.z < 1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  144. inSight: inSight //在屏幕范围内可见
  145. };
  146. },
  147. ifShelter: function (pos3d) {//检测某点在视线中是否被mesh遮挡
  148. var ori = player.position
  149. var dir = pos3d.clone().sub(ori).normalize()
  150. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  151. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  152. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  153. }else{ */
  154. var o = ray.intersectObjects(player.model.colliders);
  155. //}
  156. var len = pos3d.distanceTo(ori);
  157. if (o && o.length) {
  158. for (var i = 0; i < o.length; i++) {
  159. if (o[i].distance < len) { return true; }//有遮挡
  160. }
  161. }
  162. },
  163. /*
  164. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  165. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  166. */
  167. getPosAtPlane: function (pos, info/* , mouse, camera */) { //pos:与intersectPlane的交点 见笔记
  168. var A = pos;
  169. var player = player;
  170. var mouse = player.mouse;
  171. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  172. if (info.y != void 0) {//地面线的
  173. var y = info.y;
  174. if (player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */) {
  175. //intersectPlane和地面平行,无交点
  176. var x = pos.x, z = pos.z;
  177. } else {
  178. if (y < player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */) return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  179. if (O.y == A.y) { console.log('一样??'); return; }
  180. if (A.y == y) { console.log('一样2??'); return; }
  181. var r = (O.y - y) / (A.y - y);
  182. var x = (r * A.x - O.x) / (r - 1);
  183. var z = (r * A.z - O.z) / (r - 1);
  184. }
  185. } else {//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  186. var N = info.normalVec;
  187. var P = info.pullPos;
  188. if (N.y != 0) { console.log('N.y != 0'); return; } //仅仅支持垂直于地面的的墙壁,目前都是
  189. if (O.z == A.z) { console.log('O.z==A.z?'); return; }
  190. if (N.z != 0 && N.x != 0) {//直接用这个通用的也可以,支持斜线的墙
  191. //console.log('N.z==0 && N.x == 0?');
  192. var c = (N.x * (A.x - O.x) + N.y * (A.y - O.y) + N.z * (A.z - O.z));
  193. if (c == 0) { console.log("分母为0?? return;"); return; }
  194. var t = -((N.x * O.x + N.y * O.y + N.z * O.z) - (P.x * N.x + P.y * N.y + P.z * N.z)) / c
  195. var x = t * (A.x - O.x) + O.x;
  196. var y = t * (A.y - O.y) + O.y;
  197. var z = t * (A.z - O.z) + O.z;
  198. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  199. 求直线L与平面π的交点的坐标。
  200. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  201. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  202. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  203. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  204. 再代入参数方程即得交点的坐标(x,y,z). */
  205. } else if (N.x == 0) { //z与pullPos相等
  206. var z = P.z;
  207. if (O.y == A.y) { console.log('一样??'); return; }
  208. if (A.y == y) { console.log('一样2??'); return; }
  209. if (A.z == z) { console.log('一样3??'); return; }
  210. var r = (O.z - z) / (A.z - z);
  211. var x = (r * A.x - O.x) / (r - 1);
  212. var y = (r * A.y - O.y) / (r - 1);
  213. } else if (N.z == 0) {//x与pullPos相等
  214. var x = P.x;
  215. if (O.y == A.y) { console.log('一样??'); return; }
  216. if (A.y == y) { console.log('一样2??'); return; }
  217. if (A.x == x) { console.log('一样3??'); return; }
  218. var r = (O.x - x) / (A.x - x);
  219. var y = (r * A.y - O.y) / (r - 1);
  220. var z = (r * A.z - O.z) / (r - 1);
  221. }
  222. }
  223. return new THREE.Vector3(x, y, z);
  224. },
  225. getMouseIntersect: function (camera, meshes, mouse) {//获取鼠标和meshes交点
  226. var raycaster = new THREE.Raycaster;
  227. camera.updateMatrixWorld();
  228. var origin = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(camera)
  229. , end = new THREE.Vector3(mouse.x, mouse.y, 1).unproject(camera);
  230. var dir = end.sub(origin).normalize()
  231. raycaster.set(origin, dir);
  232. var n = raycaster.intersectObjects(meshes);
  233. if (0 === n.length)
  234. return null;
  235. return n[0];
  236. },
  237. ifIntersectChunks: function (A, B, options = {}) {//获取某个线段/射线和meshes的交点
  238. var dir = B.clone().sub(A).normalize();
  239. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen || 0);
  240. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  241. var o = ray.intersectObjects(options.model || player.model.colliders);
  242. if (o && o.length) return o;
  243. if (options.throughWidth) { //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  244. var normal = math.getNormal({ points: [{ x: A.x, y: A.z }, { x: B.x, y: B.z }] });//线段法线
  245. normal.multiplyScalar(options.throughWidth)
  246. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  247. var A2 = A.clone().add(normalVec3)
  248. ray.set(A2, dir);
  249. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  250. ray.set(A.clone().add(normalVec3.negate()), dir);
  251. if (o2 && o2.length) return o2;
  252. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  253. if (o3 && o3.length) return o3;
  254. }
  255. return null;
  256. },
  257. getPosAtSphere: function (pos3d, toPanoPos) {
  258. var dir = pos3d.clone().sub(toPanoPos);
  259. dir.normalize();//然后计算在球中
  260. dir.multiplyScalar(Constants.skyRadius);
  261. dir.add(toPanoPos);
  262. return dir;
  263. }
  264. }
  265. var videoPosInfo = {
  266. /* "3458d3c7ca764ecaa13c88aaa8e0a1a8" : [-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],
  267. "1107bf848a6146059249cc109c6d1472":[-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],
  268. "8c0e5bcc4a69470aa5f189edde162973":[-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],//多出的左前
  269. "10444ea5b3ed4629915c3f449b790c58":[0.03080183370988987, -0.26776671083073333, 0.2865850992680396],
  270. "9a32f7d9b29f427182b453b1a8009efc":[0.03080183370988987, -0.26776671083073333, 0.2265850992680396],
  271. "988a92b36f544326896b101b54a69290":[-0.034905996796551514, -0.26776671083073333, 0.3680810776239348],
  272. "a812006399af4c73b6b19941485597a2":[-0.06490599679655151, -0.26776671083073333, 0.3380810776239347],
  273. "9438aaa08cc94456a432ee3a7fa3378f":[-0.06490599679655151, -0.26776671083073333, 0.3380810776239347],
  274. "491d8cce5dfa441db5a52eb248bf4a63": [-0.3375152936642509, -0.26776671083073333, 0.27173181146902703],
  275. */
  276. "3458d3c7ca764ecaa13c88aaa8e0a1a8": [0.15, -0.3, 0.37]
  277. , "1107bf848a6146059249cc109c6d1472": [0.15, -0.3, 0.23]
  278. , "8c0e5bcc4a69470aa5f189edde162973": [0.08, -0.3, 0.25]
  279. , "9a32f7d9b29f427182b453b1a8009efc": [0.13, -0.3, 0.26]
  280. , "491d8cce5dfa441db5a52eb248bf4a63": [0.05, -0.3, 0.27]
  281. , "0a73cf23993d4f4cbb48337708f8c7b7": [0.09, -0.3, 0.25]
  282. , "61afb8aaf45046be865b1b30d0357754": [0.290, -0.3, 0.38]
  283. , "58ea5816c49b4c759c26b262f403eab1": [0.034, -0.3, 0.38]
  284. , "6c455875e3834d53b43a2beaba11aa4d": [-0.04, -0.3, 0.39]
  285. , "2d00ef76d93f4a578b356c593da889b0": [0.35, -0.3, 0.38]
  286. }
  287. var videoOffset
  288. var videoScale
  289. var loadedVideo = false
  290. var videoMat;
  291. //add 将其中一个曲面材质改成视频
  292. var loadVideo = () => {
  293. videoOffset = new THREE.Vector3(0.2638254165649414, -0.039959073066711426, 0.17957305908203125)
  294. videoScale = new THREE.Vector3(1.0199999809265137, 1.0199999809265137, 1.0199999809265137)
  295. //videoScale = new THREE.Vector3(1.02,1.02,1.02)
  296. var video = $('<video controls="controls" loop autoplay x5-playsinline="" webkit-playsinline="true" playsinline="true" controlslist="nodownload"></video>')[0]
  297. video.setAttribute("crossOrigin", 'Anonymous')//要在src设置好前解决跨域
  298. $(video).on('contextmenu', function () { return false; });//禁止右键点击出
  299. setTimeout(() => {
  300. video.src = manage.dealURL("images/video/濠江战旗别样红_x264.mp4");
  301. }, 3000)
  302. videoMat = new THREE.MeshBasicMaterial({
  303. map: new THREE.VideoTexture(video)
  304. })
  305. videoMat.map.wrapS = videoMat.map.wrapT = THREE.ClampToEdgeWrapping;
  306. videoMat.map.minFilter = THREE.LinearFilter;
  307. videoMat.map.magFilter = THREE.LinearFilter;
  308. videoMat.map.generateMipmaps = true;
  309. video.volume = 0
  310. video.muted = true
  311. window.videoPlane = player.model.chunks[1];
  312. player.model.chunks.splice(1, 1)
  313. window.videoShow = video
  314. //playVideo()
  315. window.videoPlane.name = 'videoPlane'
  316. video.addEventListener('loadeddata', () => {
  317. console.log("video loaded!!!")
  318. loadedVideo = true
  319. })
  320. /* var btn = addSoundBtn(video)
  321. window.videoPlane.add(btn)
  322. video.btn = btn; btn.video = video
  323. btn.position.set(-11.6,1.02,-8.5);
  324. btn.rotation.y = -0.4 */
  325. }
  326. var playVideo = (() => {
  327. var shouldPlay = true //只和用户点击有关,不点击时都是true
  328. return (state) => {
  329. if (state != void 0) shouldPlay = state
  330. if (shouldPlay) {
  331. window.videoShow && window.videoShow.play()
  332. } else {
  333. window.videoShow && window.videoShow.pause()
  334. }
  335. loadedVideo && changeVideoMat()
  336. }
  337. })()
  338. var changeVideoMat = function () {
  339. window.videoPlane.material = videoMat;
  340. }
  341. var updateVideo = (o) => {//因为漫游中点位不准,所以在不同点更新视频位置
  342. if (!window.videoShow) return;
  343. if (o.type != "flyDone") {
  344. clearInterval(window.transformVideoTimer)
  345. }
  346. if (o.type == "beforeFlyOut") {
  347. window.videoPlane.visible = true;
  348. playVideo()
  349. changeVideoPos(new THREE.Vector3, o.dur / 3)
  350. videoPlane.scale.set(1, 1, 1)
  351. } else {
  352. if (o.type == "beforeFlyIn") {
  353. videoPlane.scale.copy(videoScale)
  354. }
  355. if (o.type == "flyDone") {
  356. if (videoPosInfo[o.pano.id]) {
  357. window.videoPlane.visible = true;
  358. playVideo()
  359. } else {
  360. window.videoPlane.visible = false
  361. window.videoShow.pause()
  362. }
  363. } else {
  364. if (videoPosInfo[o.pano.id]) {
  365. window.videoPlane.visible = true;
  366. playVideo()
  367. var end = new THREE.Vector3().fromArray(videoPosInfo[o.pano.id])//.add(videoOffset)
  368. changeVideoPos(end, o.dur)
  369. } else {
  370. }
  371. }
  372. }
  373. }
  374. var easeInOutQuad = function (e, t, i, n) {
  375. return e /= n / 2,
  376. e < 1 ? i / 2 * e * e + t : (e--,
  377. -i / 2 * (e * (e - 2) - 1) + t)
  378. }
  379. var linearTween = function (e, t, i, n) {
  380. return i * e / n + t
  381. }
  382. var changeVideoPos = function (end, dur) {//开始渐变位置
  383. var start = window.videoPlane.position.clone();
  384. var startTime = new Date().getTime();
  385. window.transformVideoTimer = setInterval(() => {
  386. var progress = (new Date().getTime() - startTime) / dur;
  387. progress = Math.min(progress, 1);
  388. progress = linearTween(progress, 0, 1, 1)
  389. if (progress >= 1) clearInterval(window.transformVideoTimer)
  390. window.videoPlane.position.copy(new THREE.Vector3().lerpVectors(start, end, progress))
  391. }, 20)
  392. }
  393. var getScale = function () {
  394. var s = 1.02;
  395. var center = videoPlane.geometry.boundingBox.center()
  396. var matrix1 = new THREE.Matrix4().setPosition(center.clone().negate());
  397. var scaleM = new THREE.Matrix4().makeScale(s, s, s);
  398. var matrix2 = new THREE.Matrix4().setPosition(center.clone());
  399. var scaleMatrix = new THREE.Matrix4().multiplyMatrices(scaleM, matrix1)
  400. scaleMatrix = new THREE.Matrix4().multiplyMatrices(matrix2, scaleMatrix)
  401. var quaterion = new THREE.Quaternion;
  402. var scale = new THREE.Vector3
  403. var position = new THREE.Vector3
  404. scaleMatrix.decompose(position, quaterion, scale)
  405. console.log(scale.toArray())
  406. console.log(position.toArray())
  407. }
  408. /*
  409. var btnMat;
  410. var btnGeo
  411. var soundOnMat, soundOffMat;
  412. var addSoundBtn = function(video){
  413. if(!soundOffMat){
  414. var videoMusicOffMap = Texture.load("images/videoMusicOff.png")
  415. var videoMusicOnMap = Texture.load("images/videoMusicOn.png")
  416. soundOffMat = new THREE.MeshBasicMaterial({
  417. map : videoMusicOffMap ,
  418. transparent:true,
  419. })
  420. soundOnMat = new THREE.MeshBasicMaterial({
  421. map : videoMusicOnMap ,
  422. transparent:true,
  423. })
  424. btnGeo = new THREE.PlaneGeometry(0.17, 0.17,1,1);
  425. }
  426. var btn = new THREE.Mesh(btnGeo, soundOffMat);
  427. btn.name = 'soundBtn'
  428. btn.video = video;
  429. video.btn = btn;
  430. return btn
  431. }
  432. var SoundOnVideo;
  433. var switchSoundBtn = function(video, belong){
  434. if(video.btn.material == soundOffMat){ //开启
  435. if(SoundOnVideo){
  436. SoundOnVideo.btn.material = soundOffMat,
  437. SoundOnVideo.volume = 0,
  438. SoundOnVideo.muted = true
  439. }else{
  440. if(g_bgAudio && !g_bgAudio.paused){
  441. manage.switchBgmState(false);
  442. g_bgAudio.pauseByVideo = true
  443. }
  444. }
  445. video.btn.material = soundOnMat
  446. video.volume = 1
  447. //从头开始放:
  448. video.currentTime = 0
  449. video.muted = false;
  450. if(g_tourAudio){
  451. g_tourAudio.pause()
  452. g_tourAudio.shouldPlay = false
  453. }
  454. SoundOnVideo = video
  455. video.pauseByHot = video.pauseByTour = false
  456. if(belong instanceof Overlay){
  457. belong.switchPlay(true)
  458. }else{
  459. video.play()
  460. }
  461. }else{//关闭
  462. video.btn.material = soundOffMat
  463. video.volume = 0
  464. video.muted = true
  465. SoundOnVideo = null
  466. if(g_bgAudio && g_bgAudio.pauseByVideo && !video.pauseByHot && !video.pauseByTour){
  467. manage.switchBgmState(true)
  468. }
  469. }
  470. }
  471. var checkSoundBtnClick = function(intersect){
  472. if(intersect && intersect.object.name == "soundBtn"){
  473. switchSoundBtn(intersect.object.video, intersect.object.parent);
  474. return true
  475. }
  476. }
  477. */
  478. !function () {
  479. "use strict";
  480. function t(t, i) {
  481. return typeof t === i
  482. }
  483. function i(t, i) {
  484. return t instanceof i
  485. }
  486. function n(t) {
  487. return t && t.nodeType
  488. }
  489. function e(t) {
  490. return n(t) ? t : i(t, g) ? t[0] : void 0
  491. }
  492. function o(t, i, n) {
  493. return g.each(t, function (t, e) {
  494. n = i.call(e, n, t, e)
  495. }),
  496. n
  497. }
  498. function r(t, i, n) {
  499. var e, o, r;
  500. if (t === i)
  501. return !0;
  502. if (!t || !i || t.constructor !== i.constructor)
  503. return !1;
  504. for (e = 0,
  505. o = n.length; o > e; e += 1) {
  506. if (r = n[e],
  507. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  508. return !1;
  509. if (t[r] !== i[r])
  510. return !1
  511. }
  512. return !0
  513. }
  514. function s(t, i, n, e) {
  515. this.left = E(t),
  516. this.top = E(i),
  517. this.width = E(n),
  518. this.height = E(e),
  519. this.right = this.left + this.width,
  520. this.bottom = this.top + this.height
  521. }
  522. function h(t, i, n, e) {
  523. this.visible = t || 0,
  524. this.viewport = i || 0,
  525. this.possible = n || 0,
  526. this.rects = e && T({}, e) || null
  527. }
  528. function l(t, i) {
  529. this.els = t,
  530. this.viewport = i
  531. }
  532. function c(t, i, n) {
  533. var e;
  534. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  535. e ? e[n] : 0
  536. }
  537. function u(t, i) {
  538. return t.val - i.val
  539. }
  540. function a(t, i) {
  541. return i.val - t.val
  542. }
  543. function f(t) {
  544. var i = s.ofContent(t, !0)
  545. , n = s.ofViewport(t, !0)
  546. , e = i.width - n.width
  547. , o = i.height - n.height;
  548. this.content = i,
  549. this.viewport = n,
  550. this.width = 0 >= e ? null : n.left / e,
  551. this.height = 0 >= o ? null : n.top / o,
  552. this.left = n.left,
  553. this.top = n.top,
  554. this.right = i.right - n.right,
  555. this.bottom = i.bottom - n.bottom
  556. }
  557. function p(t) {
  558. this.el = t || window
  559. }
  560. function d(t, i) {
  561. this.context = t,
  562. this.viewport = i,
  563. this.init()
  564. }
  565. function v(t, i, n, e) {
  566. this.context = new l(t, i),
  567. this.property = n,
  568. this.descending = e,
  569. this.init()
  570. }
  571. function w(t) {
  572. t && t !== window && t !== document ? (this.context = t,
  573. this.$autoTarget = g(t)) : this.context = window,
  574. this.init()
  575. }
  576. var g = jQuery
  577. , m = g(window)
  578. , b = g(document)
  579. , T = g.extend
  580. , y = g.isFunction
  581. , k = Math.max
  582. , V = Math.min
  583. , E = Math.round
  584. , x = function () {
  585. var t = {}
  586. , i = 1;
  587. return function (n) {
  588. return n ? (t[n] || (t[n] = i,
  589. i += 1),
  590. t[n]) : 0
  591. }
  592. }();
  593. T(s.prototype, {
  594. equals: function (t) {
  595. return r(this, t, ["left", "top", "width", "height"])
  596. },
  597. area: function () {
  598. return this.width * this.height
  599. },
  600. relativeTo: function (t) {
  601. return new s(this.left - t.left, this.top - t.top, this.width, this.height)
  602. },
  603. intersection: function (t) {
  604. if (!i(t, s))
  605. return null;
  606. var n = k(this.left, t.left)
  607. , e = V(this.right, t.right)
  608. , o = k(this.top, t.top)
  609. , r = V(this.bottom, t.bottom)
  610. , h = e - n
  611. , l = r - o;
  612. return h >= 0 && l >= 0 ? new s(n, o, h, l) : null
  613. },
  614. envelope: function (t) {
  615. if (!i(t, s))
  616. return this;
  617. var n = V(this.left, t.left)
  618. , e = k(this.right, t.right)
  619. , o = V(this.top, t.top)
  620. , r = k(this.bottom, t.bottom)
  621. , h = e - n
  622. , l = r - o;
  623. return new s(n, o, h, l)
  624. }
  625. }),
  626. T(s, {
  627. ofContent: function (t, i) {
  628. return t && t !== document && t !== window ? i ? new s(0, 0, t.scrollWidth, t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft, t.offsetTop - t.scrollTop, t.scrollWidth, t.scrollHeight) : new s(0, 0, b.width(), b.height())
  629. },
  630. ofViewport: function (t, i) {
  631. return t && t !== document && t !== window ? i ? new s(t.scrollLeft, t.scrollTop, t.clientWidth, t.clientHeight) : new s(t.offsetLeft, t.offsetTop, t.clientWidth, t.clientHeight) : new s(m.scrollLeft(), m.scrollTop(), m.width(), m.height())
  632. },
  633. ofElement: function (t) {
  634. var i = g(t);
  635. if (!i.is(":visible"))
  636. return null;
  637. var n = i.offset();
  638. return new s(n.left, n.top, i.outerWidth(), i.outerHeight())
  639. }
  640. }),
  641. T(h.prototype, {
  642. equals: function (t) {
  643. return this.fracsEqual(t) && this.rectsEqual(t)
  644. },
  645. fracsEqual: function (t) {
  646. return r(this, t, ["visible", "viewport", "possible"])
  647. },
  648. rectsEqual: function (t) {
  649. return r(this.rects, t.rects, ["document", "element", "viewport"])
  650. }
  651. }),
  652. T(h, {
  653. of: function (t, i) {
  654. var e, o, r;
  655. return t = n(t) && s.ofElement(t) || t,
  656. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  657. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  658. r = V(t.width, i.width) * V(t.height, i.height),
  659. new h(o / t.area(), o / i.area(), o / r, {
  660. document: e,
  661. element: e.relativeTo(t),
  662. viewport: e.relativeTo(i)
  663. })) : new h
  664. }
  665. });
  666. var q = ["width", "height", "left", "right", "top", "bottom"]
  667. , S = ["possible", "visible", "viewport"];
  668. T(l.prototype, {
  669. sorted: function (t, i) {
  670. var n = this.viewport;
  671. return g.map(this.els, function (i) {
  672. return {
  673. el: i,
  674. val: c(i, n, t)
  675. }
  676. }).sort(i ? a : u)
  677. },
  678. best: function (t, i) {
  679. return this.els.length ? this.sorted(t, i)[0] : null
  680. }
  681. }),
  682. T(f.prototype, {
  683. equals: function (t) {
  684. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  685. }
  686. }),
  687. T(p.prototype, {
  688. equals: function (t) {
  689. return r(this, t, ["el"])
  690. },
  691. scrollState: function () {
  692. return new f(this.el)
  693. },
  694. scrollTo: function (t, i, n) {
  695. var e = g(this.el === window ? "html,body" : this.el);
  696. t = t || 0,
  697. i = i || 0,
  698. n = isNaN(n) ? 1e3 : n,
  699. e.stop(!0).animate({
  700. scrollLeft: t,
  701. scrollTop: i
  702. }, n)
  703. },
  704. scroll: function (t, i, n) {
  705. var e = this.el === window ? m : g(this.el);
  706. t = t || 0,
  707. i = i || 0,
  708. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  709. },
  710. scrollToRect: function (t, i, n, e) {
  711. i = i || 0,
  712. n = n || 0,
  713. this.scrollTo(t.left - i, t.top - n, e)
  714. },
  715. scrollToElement: function (t, i, n, e) {
  716. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  717. this.scrollToRect(o, i, n, e)
  718. }
  719. });
  720. var C = {
  721. init: function () {
  722. this.callbacks = g.Callbacks("memory unique"),
  723. this.currVal = null,
  724. this.prevVal = null,
  725. this.checkProxy = g.proxy(this.check, this),
  726. this.autoCheck()
  727. },
  728. bind: function (t) {
  729. this.callbacks.add(t)
  730. },
  731. unbind: function (t) {
  732. t ? this.callbacks.remove(t) : this.callbacks.empty()
  733. },
  734. trigger: function () {
  735. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  736. },
  737. check: function (t) {
  738. var i = this.updatedValue(t);
  739. return void 0 !== i && (this.prevVal = this.currVal,
  740. this.currVal = i,
  741. this.trigger(),
  742. !0)
  743. },
  744. $autoTarget: m,
  745. autoEvents: "load resize scroll",
  746. autoCheck: function (t) {
  747. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  748. }
  749. };
  750. T(d.prototype, C, {
  751. updatedValue: function () {
  752. var t = h.of(this.context, this.viewport);
  753. return this.currVal && this.currVal.equals(t) ? void 0 : t
  754. }
  755. }),
  756. T(v.prototype, C, {
  757. updatedValue: function () {
  758. var t = this.context.best(this.property, this.descending);
  759. return t && (t = t.val > 0 ? t.el : null,
  760. this.currVal !== t) ? t : void 0
  761. }
  762. }),
  763. T(w.prototype, C, {
  764. updatedValue: function () {
  765. var t = new f(this.context);
  766. return this.currVal && this.currVal.equals(t) ? void 0 : t
  767. }
  768. });
  769. var L = function (t, i) {
  770. var n = [].slice
  771. , e = jQuery
  772. , o = e.extend
  773. , r = e.isFunction
  774. , s = o({}, i)
  775. , h = function (i, n, o, s) {
  776. return o = r(o) ? o.apply(i, n) : o,
  777. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  778. }
  779. , l = function () {
  780. return h(this, n.call(arguments), s.defaultStatic, l)
  781. }
  782. , c = function (t) {
  783. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  784. }
  785. , u = function (t) {
  786. t && (o(l, t.statics),
  787. o(c, t.methods)),
  788. l.modplug = u
  789. };
  790. u.prev = {
  791. statics: e[t],
  792. methods: e.fn[t]
  793. },
  794. u(i),
  795. e[t] = l,
  796. e.fn[t] = c
  797. }
  798. , M = "fracs";
  799. L(M, {
  800. statics: {
  801. version: "0.15.0",
  802. Rect: s,
  803. Fractions: h,
  804. Group: l,
  805. ScrollState: f,
  806. Viewport: p,
  807. FracsCallbacks: d,
  808. GroupCallbacks: v,
  809. ScrollStateCallbacks: w,
  810. fracs: function (t, i) {
  811. return h.of(t, i)
  812. }
  813. },
  814. methods: {
  815. content: function (t) {
  816. return this.length ? s.ofContent(this[0], t) : null
  817. },
  818. envelope: function () {
  819. return o(this, function (t) {
  820. var i = s.ofElement(this);
  821. return t ? t.envelope(i) : i
  822. })
  823. },
  824. fracs: function (i, n, o) {
  825. t(i, "string") || (o = n,
  826. n = i,
  827. i = null),
  828. y(n) || (o = n,
  829. n = null),
  830. o = e(o);
  831. var r = M + ".fracs." + x(o);
  832. return "unbind" === i ? this.each(function () {
  833. var t = g(this).data(r);
  834. t && t.unbind(n)
  835. }) : "check" === i ? this.each(function () {
  836. var t = g(this).data(r);
  837. t && t.check()
  838. }) : y(n) ? this.each(function () {
  839. var t = g(this)
  840. , i = t.data(r);
  841. i || (i = new d(this, o),
  842. t.data(r, i)),
  843. i.bind(n)
  844. }) : this.length ? h.of(this[0], o) : null
  845. },
  846. intersection: function () {
  847. return o(this, function (t) {
  848. var i = s.ofElement(this);
  849. return t ? t.intersection(i) : i
  850. })
  851. },
  852. max: function (t, i, n) {
  853. return y(i) || (n = i,
  854. i = null),
  855. n = e(n),
  856. i ? (new v(this, n, t, !0).bind(i),
  857. this) : this.pushStack(new l(this, n).best(t, !0).el)
  858. },
  859. min: function (t, i, n) {
  860. return y(i) || (n = i,
  861. i = null),
  862. n = e(n),
  863. i ? (new v(this, n, t).bind(i),
  864. this) : this.pushStack(new l(this, n).best(t).el)
  865. },
  866. rect: function () {
  867. return this.length ? s.ofElement(this[0]) : null
  868. },
  869. scrollState: function (i, n) {
  870. var e = M + ".scrollState";
  871. return t(i, "string") || (n = i,
  872. i = null),
  873. "unbind" === i ? this.each(function () {
  874. var t = g(this).data(e);
  875. t && t.unbind(n)
  876. }) : "check" === i ? this.each(function () {
  877. var t = g(this).data(e);
  878. t && t.check()
  879. }) : y(n) ? this.each(function () {
  880. var t = g(this)
  881. , i = t.data(e);
  882. i || (i = new w(this),
  883. t.data(e, i)),
  884. i.bind(n)
  885. }) : this.length ? new f(this[0]) : null
  886. },
  887. scroll: function (t, i, n) {
  888. return this.each(function () {
  889. new p(this).scroll(t, i, n)
  890. })
  891. },
  892. scrollTo: function (t, i, n, o) {
  893. return g.isNumeric(t) && (o = n,
  894. n = i,
  895. i = t,
  896. t = null),
  897. t = e(t),
  898. this.each(function () {
  899. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  900. })
  901. },
  902. scrollToThis: function (t, i, n, o) {
  903. return o = new p(e(o)),
  904. o.scrollToElement(this[0], t, i, n),
  905. this
  906. },
  907. softLink: function (t, i, n, o) {
  908. return o = new p(e(o)),
  909. this.filter("a[href^=#]").each(function () {
  910. var e = g(this);
  911. e.on("click", function () {
  912. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  913. })
  914. })
  915. },
  916. sort: function (i, n, o) {
  917. return t(n, "boolean") || (o = n,
  918. n = null),
  919. o = e(o),
  920. this.pushStack(g.map(new l(this, o).sorted(i, !n), function (t) {
  921. return t.el
  922. }))
  923. },
  924. viewport: function (t) {
  925. return this.length ? s.ofViewport(this[0], t) : null
  926. }
  927. },
  928. defaultStatic: "fracs",
  929. defaultMethod: "fracs"
  930. })
  931. }();
  932. if ("undefined" == typeof jQuery)
  933. throw new Error("Bootstrap's JavaScript requires jQuery");
  934. +function (t) {
  935. "use strict";
  936. function e(e) {
  937. return this.each(function () {
  938. var o = t(this)
  939. , s = o.data("bs.tooltip")
  940. , n = "object" == typeof e && e;
  941. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this, n)),
  942. "string" == typeof e && s[e]())
  943. })
  944. }
  945. var i = function (t, e) {
  946. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  947. this.init("tooltip", t, e)
  948. };
  949. i.VERSION = "3.2.0",
  950. i.DEFAULTS = {
  951. animation: !0,
  952. placement: "top",
  953. selector: !1,
  954. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  955. trigger: "hover focus",
  956. title: "",
  957. delay: 0,
  958. html: !1,
  959. container: !1,
  960. viewport: {
  961. selector: "body",
  962. padding: 0
  963. }
  964. },
  965. i.prototype.init = function (e, i, o) {
  966. this.enabled = !0,
  967. this.type = e,
  968. this.$element = t(i),
  969. this.options = this.getOptions(o),
  970. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  971. for (var s = this.options.trigger.split(" "), n = s.length; n--;) {
  972. var r = s[n];
  973. if ("click" == r)
  974. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  975. else if ("manual" != r) {
  976. var a = "hover" == r ? "mouseenter" : "focusin"
  977. , l = "hover" == r ? "mouseleave" : "focusout";
  978. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  979. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  980. }
  981. }
  982. this.options.selector ? this._options = t.extend({}, this.options, {
  983. trigger: "manual",
  984. selector: ""
  985. }) : this.fixTitle()
  986. }
  987. ,
  988. i.prototype.getDefaults = function () {
  989. return i.DEFAULTS
  990. }
  991. ,
  992. i.prototype.getOptions = function (e) {
  993. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  994. e.delay && "number" == typeof e.delay && (e.delay = {
  995. show: e.delay,
  996. hide: e.delay
  997. }),
  998. e
  999. }
  1000. ,
  1001. i.prototype.getDelegateOptions = function () {
  1002. var e = {}
  1003. , i = this.getDefaults();
  1004. return this._options && t.each(this._options, function (t, o) {
  1005. i[t] != o && (e[t] = o)
  1006. }),
  1007. e
  1008. }
  1009. ,
  1010. i.prototype.enter = function (e) {
  1011. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  1012. return i || (i = new this.constructor(e.currentTarget, this.getDelegateOptions()),
  1013. t(e.currentTarget).data("bs." + this.type, i)),
  1014. clearTimeout(i.timeout),
  1015. i.hoverState = "in",
  1016. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function () {
  1017. // "in" == i.hoverState && i.show()
  1018. }, i.options.delay.show)) : i.show()
  1019. }
  1020. ,
  1021. i.prototype.leave = function (e) {
  1022. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  1023. return i || (i = new this.constructor(e.currentTarget, this.getDelegateOptions()),
  1024. t(e.currentTarget).data("bs." + this.type, i)),
  1025. clearTimeout(i.timeout),
  1026. i.hoverState = "out",
  1027. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function () {
  1028. "out" == i.hoverState && i.hide()
  1029. }, i.options.delay.hide)) : i.hide()
  1030. }
  1031. ,
  1032. i.prototype.show = function () {
  1033. var e = t.Event("show.bs." + this.type);
  1034. if (this.hasContent() && this.enabled) {
  1035. this.$element.trigger(e);
  1036. var i = t.contains(document.documentElement, this.$element[0]);
  1037. if (e.isDefaultPrevented() || !i)
  1038. return;
  1039. var o = this
  1040. , s = this.tip()
  1041. , n = this.getUID(this.type);
  1042. this.setContent(),
  1043. s.attr("id", n),
  1044. this.$element.attr("aria-describedby", n),
  1045. this.options.animation && s.addClass("fade");
  1046. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  1047. , a = /\s?auto?\s?/i
  1048. , l = a.test(r);
  1049. l && (r = r.replace(a, "") || "top"),
  1050. s.detach().css({
  1051. top: 0,
  1052. left: 0,
  1053. display: "block"
  1054. }).addClass(r).data("bs." + this.type, this),
  1055. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  1056. var p = this.getPosition()
  1057. , h = s[0].offsetWidth
  1058. , f = s[0].offsetHeight;
  1059. if (l) {
  1060. var u = r
  1061. , c = this.$element.parent()
  1062. , d = this.getPosition(c);
  1063. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1064. s.removeClass(u).addClass(r)
  1065. }
  1066. var g = this.getCalculatedOffset(r, p, h, f);
  1067. this.applyPlacement(g, r);
  1068. var y = function () {
  1069. o.$element.trigger("shown.bs." + o.type),
  1070. o.hoverState = null
  1071. };
  1072. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1073. }
  1074. }
  1075. ,
  1076. i.prototype.applyPlacement = function (e, i) {
  1077. var o = this.tip()
  1078. , s = o[0].offsetWidth
  1079. , n = o[0].offsetHeight
  1080. , r = parseInt(o.css("margin-top"), 10)
  1081. , a = parseInt(o.css("margin-left"), 10);
  1082. isNaN(r) && (r = 0),
  1083. isNaN(a) && (a = 0),
  1084. e.top = e.top + r,
  1085. e.left = e.left + a,
  1086. t.offset.setOffset(o[0], t.extend({
  1087. using: function (t) {
  1088. o.css({
  1089. top: Math.round(t.top),
  1090. left: Math.round(t.left)
  1091. })
  1092. }
  1093. }, e), 0),
  1094. o.addClass("in");
  1095. var l = o[0].offsetWidth
  1096. , p = o[0].offsetHeight;
  1097. "top" == i && p != n && (e.top = e.top + n - p);
  1098. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1099. h.left ? e.left += h.left : e.top += h.top;
  1100. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1101. , u = h.left ? "left" : "top"
  1102. , c = h.left ? "offsetWidth" : "offsetHeight";
  1103. o.offset(e),
  1104. this.replaceArrow(f, o[0][c], u)
  1105. }
  1106. ,
  1107. i.prototype.replaceArrow = function (t, e, i) {
  1108. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1109. }
  1110. ,
  1111. i.prototype.setContent = function () {
  1112. var t = this.tip()
  1113. , e = this.getTitle();
  1114. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1115. t.removeClass("fade in top bottom left right")
  1116. }
  1117. ,
  1118. i.prototype.hide = function () {
  1119. function e() {
  1120. "in" != i.hoverState && o.detach(),
  1121. i.$element.trigger("hidden.bs." + i.type)
  1122. }
  1123. var i = this
  1124. , o = this.tip()
  1125. , s = t.Event("hide.bs." + this.type);
  1126. if (this.$element.removeAttr("aria-describedby"),
  1127. this.$element.trigger(s),
  1128. !s.isDefaultPrevented())
  1129. return o.removeClass("in"),
  1130. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1131. this.hoverState = null,
  1132. this
  1133. }
  1134. ,
  1135. i.prototype.fixTitle = function () {
  1136. var t = this.$element;
  1137. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1138. }
  1139. ,
  1140. i.prototype.hasContent = function () {
  1141. return this.getTitle()
  1142. }
  1143. ,
  1144. i.prototype.getPosition = function (e) {
  1145. e = e || this.$element;
  1146. var i = e[0]
  1147. , o = "BODY" == i.tagName;
  1148. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1149. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1150. width: o ? t(window).width() : e.outerWidth(),
  1151. height: o ? t(window).height() : e.outerHeight()
  1152. }, o ? {
  1153. top: 0,
  1154. left: 0
  1155. } : e.offset())
  1156. }
  1157. ,
  1158. i.prototype.getCalculatedOffset = function (t, e, i, o) {
  1159. return "bottom" == t ? {
  1160. top: e.top + e.height,
  1161. left: e.left + e.width / 2 - i / 2
  1162. } : "top" == t ? {
  1163. top: e.top - o,
  1164. left: e.left + e.width / 2 - i / 2
  1165. } : "left" == t ? {
  1166. top: e.top + e.height / 2 - o / 2,
  1167. left: e.left - i
  1168. } : {
  1169. top: e.top + e.height / 2 - o / 2,
  1170. left: e.left + e.width
  1171. }
  1172. }
  1173. ,
  1174. i.prototype.getViewportAdjustedDelta = function (t, e, i, o) {
  1175. var s = {
  1176. top: 0,
  1177. left: 0
  1178. };
  1179. if (!this.$viewport)
  1180. return s;
  1181. var n = this.options.viewport && this.options.viewport.padding || 0
  1182. , r = this.getPosition(this.$viewport);
  1183. if (/right|left/.test(t)) {
  1184. var a = e.top - n - r.scroll
  1185. , l = e.top + n - r.scroll + o;
  1186. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1187. } else {
  1188. var p = e.left - n
  1189. , h = e.left + n + i;
  1190. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1191. }
  1192. return s
  1193. }
  1194. ,
  1195. i.prototype.getTitle = function () {
  1196. var t, e = this.$element, i = this.options;
  1197. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1198. }
  1199. ,
  1200. i.prototype.getUID = function (t) {
  1201. do
  1202. t += ~~(1e6 * Math.random());
  1203. while (document.getElementById(t)); return t
  1204. }
  1205. ,
  1206. i.prototype.tip = function () {
  1207. return this.$tip = this.$tip || t(this.options.template)
  1208. }
  1209. ,
  1210. i.prototype.arrow = function () {
  1211. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1212. }
  1213. ,
  1214. i.prototype.validate = function () {
  1215. this.$element[0].parentNode || (this.hide(),
  1216. this.$element = null,
  1217. this.options = null)
  1218. }
  1219. ,
  1220. i.prototype.enable = function () {
  1221. this.enabled = !0
  1222. }
  1223. ,
  1224. i.prototype.disable = function () {
  1225. this.enabled = !1
  1226. }
  1227. ,
  1228. i.prototype.toggleEnabled = function () {
  1229. this.enabled = !this.enabled
  1230. }
  1231. ,
  1232. i.prototype.toggle = function (e) {
  1233. var i = this;
  1234. e && (i = t(e.currentTarget).data("bs." + this.type),
  1235. i || (i = new this.constructor(e.currentTarget, this.getDelegateOptions()),
  1236. t(e.currentTarget).data("bs." + this.type, i))),
  1237. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1238. }
  1239. ,
  1240. i.prototype.destroy = function () {
  1241. clearTimeout(this.timeout),
  1242. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1243. }
  1244. ;
  1245. var o = t.fn.tooltip;
  1246. t.fn.tooltip = e,
  1247. t.fn.tooltip.Constructor = i,
  1248. t.fn.tooltip.noConflict = function () {
  1249. return t.fn.tooltip = o,
  1250. this
  1251. }
  1252. }(jQuery);
  1253. !function (e, t, n) {
  1254. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1255. }("Keen", this, function () {
  1256. "use strict";
  1257. function Keen() {
  1258. return _init.apply(this, arguments)
  1259. }
  1260. function _init(e) {
  1261. if (_isUndefined(e))
  1262. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1263. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1264. throw new Error("Please provide a projectId");
  1265. this.configure(e)
  1266. }
  1267. function _extend(e) {
  1268. for (var t = 1; t < arguments.length; t++)
  1269. for (var n in arguments[t])
  1270. e[n] = arguments[t][n];
  1271. return e
  1272. }
  1273. function _isUndefined(e) {
  1274. return void 0 === e
  1275. }
  1276. function _type(e) {
  1277. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1278. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1279. }
  1280. function _each(e, t, n) {
  1281. var r;
  1282. if (!e)
  1283. return 0;
  1284. if (n = n ? n : e,
  1285. "array" === _type(e)) {
  1286. for (r = 0; r < e.length; r++)
  1287. if (t.call(n, e[r], r, e) === !1)
  1288. return 0
  1289. } else
  1290. for (r in e)
  1291. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1292. return 0;
  1293. return 1
  1294. }
  1295. function _parse_params(e) {
  1296. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function (e) {
  1297. return decodeURIComponent(e.replace(r, " "))
  1298. }, a = e.split("?")[1]; t = i.exec(a);)
  1299. n[o(t[1])] = o(t[2]);
  1300. return n
  1301. }
  1302. function _set_protocol(e) {
  1303. switch (e) {
  1304. case "http":
  1305. return "http";
  1306. case "auto":
  1307. return location.protocol.replace(/:/g, "");
  1308. case "https":
  1309. case void 0:
  1310. default:
  1311. return "https"
  1312. }
  1313. }
  1314. function _set_request_type(e) {
  1315. var t = e || "jsonp"
  1316. , n = !1;
  1317. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials" in new XMLHttpRequest && (n = !0),
  1318. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1319. }
  1320. function _build_url(e) {
  1321. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1322. }
  1323. function _uploadEvent(e, t, n, r, i) {
  1324. var o = _build_url.apply(this, ["/events/" + e])
  1325. , a = {};
  1326. n = n !== !1,
  1327. this.client.globalProperties && (a = this.client.globalProperties(e));
  1328. for (var c in t)
  1329. t.hasOwnProperty(c) && (a[c] = t[c]);
  1330. switch (this.client.requestType) {
  1331. case "xhr":
  1332. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1333. break;
  1334. case "jsonp":
  1335. var s = JSON.stringify(a)
  1336. , l = Keen.Base64.encode(s);
  1337. o = o + "?api_key=" + this.client.writeKey,
  1338. o = o + "&data=" + l,
  1339. o = o + "&modified=" + (new Date).getTime(),
  1340. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1341. break;
  1342. case "beacon":
  1343. var s = JSON.stringify(a)
  1344. , l = Keen.Base64.encode(s);
  1345. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1346. o = o + "&data=" + encodeURIComponent(l),
  1347. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1348. o += "&c=clv1",
  1349. _request.beacon.apply(this, [o, null, r, i])
  1350. }
  1351. }
  1352. Keen.prototype.configure = function (e) {
  1353. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1354. e.protocol = _set_protocol(e.protocol),
  1355. e.requestType = _set_request_type(e.requestType),
  1356. this.client = {
  1357. projectId: e.projectId,
  1358. writeKey: e.writeKey,
  1359. readKey: e.readKey,
  1360. globalProperties: null,
  1361. endpoint: e.protocol + "://" + e.host,
  1362. requestType: e.requestType
  1363. },
  1364. Keen.trigger("client", this, e),
  1365. this.trigger("ready"),
  1366. this
  1367. }
  1368. ;
  1369. var _request = {
  1370. xhr: function (e, t, n, r, i, o, a, c) {
  1371. if (!i)
  1372. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1373. var s = new XMLHttpRequest;
  1374. if (s.onreadystatechange = function () {
  1375. if (4 == s.readyState)
  1376. if (s.status >= 200 && s.status < 300) {
  1377. var e;
  1378. try {
  1379. e = JSON.parse(s.responseText)
  1380. } catch (e) {
  1381. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1382. c && c(s, e)
  1383. }
  1384. a && e && a(e)
  1385. } else
  1386. Keen.log("HTTP request failed."),
  1387. c && c(s, null)
  1388. }
  1389. ,
  1390. s.open(e, t, o),
  1391. i && s.setRequestHeader("Authorization", i),
  1392. r && s.setRequestHeader("Content-Type", "application/json"),
  1393. n)
  1394. for (var l in n)
  1395. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1396. var u = r ? JSON.stringify(r) : null;
  1397. s.send(u)
  1398. },
  1399. jsonp: function (e, t, n, r) {
  1400. if (!t)
  1401. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1402. if (t && e.indexOf("api_key") < 0) {
  1403. var i = e.indexOf("?") > 0 ? "&" : "?";
  1404. e = e + i + "api_key=" + t
  1405. }
  1406. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window;)
  1407. o += "a";
  1408. var a = !1;
  1409. window[o] = function (e) {
  1410. a = !0,
  1411. n && e && n(e),
  1412. window[o] = void 0
  1413. }
  1414. ,
  1415. e = e + "&jsonp=" + o;
  1416. var c = document.createElement("script");
  1417. c.id = "keen-jsonp",
  1418. c.src = e,
  1419. document.getElementsByTagName("head")[0].appendChild(c),
  1420. c.onreadystatechange = function () {
  1421. a === !1 && "loaded" === this.readyState && (a = !0,
  1422. r && r())
  1423. }
  1424. ,
  1425. c.onerror = function () {
  1426. a === !1 && (a = !0,
  1427. r && r())
  1428. }
  1429. },
  1430. beacon: function (e, t, n, r) {
  1431. if (t && e.indexOf("api_key") < 0) {
  1432. var i = e.indexOf("?") > 0 ? "&" : "?";
  1433. e = e + i + "api_key=" + t
  1434. }
  1435. var o = !1
  1436. , a = document.createElement("img");
  1437. a.onload = function () {
  1438. if (o = !0,
  1439. "naturalHeight" in this) {
  1440. if (this.naturalHeight + this.naturalWidth === 0)
  1441. return void this.onerror()
  1442. } else if (this.width + this.height === 0)
  1443. return void this.onerror();
  1444. n && n({
  1445. created: !0
  1446. })
  1447. }
  1448. ,
  1449. a.onerror = function () {
  1450. o = !0,
  1451. r && r()
  1452. }
  1453. ,
  1454. a.src = e
  1455. }
  1456. }
  1457. , Events = Keen.Events = {
  1458. on: function (e, t) {
  1459. this.listeners || (this.listeners = {});
  1460. var n = this.listeners[e] || (this.listeners[e] = []);
  1461. return n.push({
  1462. callback: t
  1463. }),
  1464. this
  1465. },
  1466. off: function (e, t) {
  1467. if (!e && !t)
  1468. return this.listeners = void 0,
  1469. delete this.listeners,
  1470. this;
  1471. for (var n = this.listeners[e] || [], r = n.length; r--;)
  1472. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1473. t && 0 != n.length || (this.listeners[e] = void 0,
  1474. delete this.listeners[e]);
  1475. return this
  1476. },
  1477. trigger: function (e) {
  1478. if (!this.listeners)
  1479. return this;
  1480. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1481. n[r].callback.apply(this, t);
  1482. return this
  1483. }
  1484. };
  1485. _extend(Keen.prototype, Events),
  1486. _extend(Keen, Events),
  1487. Keen.loaded = !0,
  1488. Keen.utils = {
  1489. each: _each,
  1490. extend: _extend,
  1491. parseParams: _parse_params
  1492. },
  1493. Keen.ready = function (e) {
  1494. Keen.loaded ? e() : Keen.on("ready", e)
  1495. }
  1496. ,
  1497. Keen.log = function (e) {
  1498. "object" == typeof console && console.log("[Keen IO]", e)
  1499. }
  1500. ;
  1501. var Plugins = Keen.Plugins = {};
  1502. Keen.prototype.addEvent = function () {
  1503. _uploadEvent.apply(this, arguments)
  1504. }
  1505. ,
  1506. Keen.prototype.addEventSync = function (e, t, n, r) {
  1507. _uploadEvent.apply(this, [e, t, !1, n, r])
  1508. }
  1509. ,
  1510. Keen.prototype.trackExternalLink = function (e, t, n, r, i) {
  1511. var o = e
  1512. , a = o.metaKey
  1513. , c = o.target
  1514. , s = !1
  1515. , l = function () { };
  1516. return void 0 === r && (r = 500),
  1517. "A" === c.nodeName ? l = function () {
  1518. a || s || (s = !0,
  1519. window.location = c.href)
  1520. }
  1521. : "FORM" === c.nodeName && (l = function () {
  1522. s || (s = !0,
  1523. c.submit())
  1524. }
  1525. ),
  1526. i && (l = function () {
  1527. s || (s = !0,
  1528. i())
  1529. }
  1530. ),
  1531. _uploadEvent.call(this, t, n, l, l),
  1532. setTimeout(function () {
  1533. l()
  1534. }, r),
  1535. !!a && void 0
  1536. }
  1537. ,
  1538. Keen.prototype.setGlobalProperties = function (e) {
  1539. if (!this.client)
  1540. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1541. if (!e || "function" != typeof e)
  1542. throw new Error("Invalid value for global properties: " + e);
  1543. this.client.globalProperties = e
  1544. }
  1545. ,
  1546. Keen.Base64 = {
  1547. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1548. encode: function (e) {
  1549. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1550. for (e = this.utf8.encode(e); l < e.length;)
  1551. t = e.charCodeAt(l++),
  1552. n = e.charCodeAt(l++),
  1553. r = e.charCodeAt(l++),
  1554. i = t >> 2,
  1555. o = (3 & t) << 4 | n >> 4,
  1556. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1557. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1558. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1559. return s
  1560. },
  1561. decode: function (e) {
  1562. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1563. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length;)
  1564. t = u.indexOf(e.charAt(l++)),
  1565. n = u.indexOf(e.charAt(l++)),
  1566. r = u.indexOf(e.charAt(l++)),
  1567. i = u.indexOf(e.charAt(l++)),
  1568. o = t << 2 | n >> 4,
  1569. a = (15 & n) << 4 | r >> 2,
  1570. c = (3 & r) << 6 | i,
  1571. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1572. return this.utf8.decode(s)
  1573. },
  1574. utf8: {
  1575. encode: function (e) {
  1576. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length;)
  1577. t = e.charCodeAt(r++),
  1578. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1579. return n
  1580. },
  1581. decode: function (e) {
  1582. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length;)
  1583. n = e.charCodeAt(i),
  1584. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1585. return r
  1586. }
  1587. }
  1588. },
  1589. "object" != typeof JSON && (JSON = {}),
  1590. function () {
  1591. function f(e) {
  1592. return 10 > e ? "0" + e : e
  1593. }
  1594. function quote(e) {
  1595. return escapable.lastIndex = 0,
  1596. escapable.test(e) ? '"' + e.replace(escapable, function (e) {
  1597. var t = meta[e];
  1598. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1599. }) + '"' : '"' + e + '"'
  1600. }
  1601. function str(e, t) {
  1602. var n, r, i, o, a, c = gap, s = t[e];
  1603. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1604. "function" == typeof rep && (s = rep.call(t, e, s)),
  1605. typeof s) {
  1606. case "string":
  1607. return quote(s);
  1608. case "number":
  1609. return isFinite(s) ? String(s) : "null";
  1610. case "boolean":
  1611. case "null":
  1612. return String(s);
  1613. case "object":
  1614. if (!s)
  1615. return "null";
  1616. if (gap += indent,
  1617. a = [],
  1618. "[object Array]" === Object.prototype.toString.apply(s)) {
  1619. for (o = s.length,
  1620. n = 0; o > n; n += 1)
  1621. a[n] = str(n, s) || "null";
  1622. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1623. gap = c,
  1624. i
  1625. }
  1626. if (rep && "object" == typeof rep)
  1627. for (o = rep.length,
  1628. n = 0; o > n; n += 1)
  1629. "string" == typeof rep[n] && (r = rep[n],
  1630. i = str(r, s),
  1631. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1632. else
  1633. for (r in s)
  1634. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1635. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1636. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1637. gap = c,
  1638. i
  1639. }
  1640. }
  1641. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function () {
  1642. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1643. }
  1644. ,
  1645. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function () {
  1646. return this.valueOf()
  1647. }
  1648. );
  1649. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1650. "\b": "\\b",
  1651. "\t": "\\t",
  1652. "\n": "\\n",
  1653. "\f": "\\f",
  1654. "\r": "\\r",
  1655. '"': '\\"',
  1656. "\\": "\\\\"
  1657. }, rep;
  1658. "function" != typeof JSON.stringify && (JSON.stringify = function (e, t, n) {
  1659. var r;
  1660. if (gap = "",
  1661. indent = "",
  1662. "number" == typeof n)
  1663. for (r = 0; n > r; r += 1)
  1664. indent += " ";
  1665. else
  1666. "string" == typeof n && (indent = n);
  1667. if (rep = t,
  1668. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1669. throw new Error("JSON.stringify");
  1670. return str("", {
  1671. "": e
  1672. })
  1673. }
  1674. ),
  1675. "function" != typeof JSON.parse && (JSON.parse = function (text, reviver) {
  1676. function walk(e, t) {
  1677. var n, r, i = e[t];
  1678. if (i && "object" == typeof i)
  1679. for (n in i)
  1680. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1681. void 0 !== r ? i[n] = r : delete i[n]);
  1682. return reviver.call(e, t, i)
  1683. }
  1684. var j;
  1685. if (text = String(text),
  1686. cx.lastIndex = 0,
  1687. cx.test(text) && (text = text.replace(cx, function (e) {
  1688. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1689. })),
  1690. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1691. return j = eval("(" + text + ")"),
  1692. "function" == typeof reviver ? walk({
  1693. "": j
  1694. }, "") : j;
  1695. throw new SyntaxError("JSON.parse")
  1696. }
  1697. )
  1698. }(),
  1699. !function (e, t, n) {
  1700. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1701. }("domready", Keen.utils, function (e) {
  1702. function t(e) {
  1703. for (d = 1; e = r.shift();)
  1704. e()
  1705. }
  1706. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1707. return o[l] && o[l](s, n = function () {
  1708. o.removeEventListener(s, n, i),
  1709. t()
  1710. }
  1711. , i),
  1712. c && o.attachEvent(u, n = function () {
  1713. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1714. t())
  1715. }
  1716. ),
  1717. e = c ? function (t) {
  1718. self != top ? d ? t() : r.push(t) : function () {
  1719. try {
  1720. a.doScroll("left")
  1721. } catch (n) {
  1722. return setTimeout(function () {
  1723. e(t)
  1724. }, 50)
  1725. }
  1726. t()
  1727. }()
  1728. }
  1729. : function (e) {
  1730. d ? e() : r.push(e)
  1731. }
  1732. });
  1733. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1734. if (loaded && cached) {
  1735. clients = cached.clients || {},
  1736. ready = cached.ready || [];
  1737. for (var instance in clients)
  1738. if (clients.hasOwnProperty(instance)) {
  1739. var client = clients[instance];
  1740. for (var method in Keen.prototype)
  1741. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1742. if (loaded.Query = Keen.Query ? Keen.Query : function () { }
  1743. ,
  1744. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function () { }
  1745. ,
  1746. client._config && (client.configure.call(client, client._config),
  1747. delete client._config),
  1748. client._setGlobalProperties) {
  1749. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1750. client.setGlobalProperties.apply(client, globals[i]);
  1751. delete client._setGlobalProperties
  1752. }
  1753. if (client._addEvent) {
  1754. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1755. client.addEvent.apply(client, queue[i]);
  1756. delete client._addEvent
  1757. }
  1758. var callback = client._on || [];
  1759. if (client._on) {
  1760. for (var i = 0; i < callback.length; i++)
  1761. client.on.apply(client, callback[i]);
  1762. client.trigger("ready"),
  1763. delete client._on
  1764. }
  1765. }
  1766. for (var i = 0; i < ready.length; i++) {
  1767. var callback = ready[i];
  1768. Keen.on("ready", function () {
  1769. callback()
  1770. })
  1771. }
  1772. }
  1773. return Keen.loaded && setTimeout(function () {
  1774. Keen.utils.domready(function () {
  1775. Keen.trigger("ready")
  1776. })
  1777. }, 0),
  1778. Keen
  1779. });
  1780. !function () {
  1781. var t = window.analytics = window.analytics || [];
  1782. if (!t.initialize) {
  1783. if (t.invoked)
  1784. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1785. t.invoked = !0,
  1786. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1787. t.factory = function (e) {
  1788. return function () {
  1789. var n = Array.prototype.slice.call(arguments);
  1790. return n.unshift(e),
  1791. t.push(n),
  1792. t
  1793. }
  1794. }
  1795. ;
  1796. for (var e = 0; e < t.methods.length; e++) {
  1797. var n = t.methods[e];
  1798. t[n] = t.factory(n)
  1799. }
  1800. t.load = function (t) {
  1801. var e = document.createElement("script");
  1802. e.type = "text/javascript",
  1803. e.async = !0,
  1804. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1805. var n = document.getElementsByTagName("script")[0];
  1806. n.parentNode.insertBefore(e, n)
  1807. }
  1808. ,
  1809. t.SNIPPET_VERSION = "4.0.0"
  1810. }
  1811. }();
  1812. !function (i, e) {
  1813. "use strict";
  1814. var s = ""
  1815. , r = "?"
  1816. , o = "function"
  1817. , a = "undefined"
  1818. , n = "object"
  1819. , t = "major"
  1820. , d = "model"
  1821. , w = "name"
  1822. , l = "type"
  1823. , p = "vendor"
  1824. , m = "version"
  1825. , c = "architecture"
  1826. , u = "console"
  1827. , g = "mobile"
  1828. , f = "tablet"
  1829. , h = "smarttv"
  1830. , b = {
  1831. has: function (i, e) {
  1832. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1833. },
  1834. lowerize: function (i) {
  1835. return i.toLowerCase()
  1836. }
  1837. }
  1838. , y = {
  1839. rgx: function () {
  1840. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1841. var c = m[p]
  1842. , u = m[p + 1];
  1843. if (typeof i === a) {
  1844. i = {};
  1845. for (t in u)
  1846. d = u[t],
  1847. typeof d === n ? i[d[0]] = e : i[d] = e
  1848. }
  1849. for (s = r = 0; s < c.length; s++)
  1850. if (w = c[s].exec(this.getUA())) {
  1851. for (t = 0; t < u.length; t++)
  1852. l = w[++r],
  1853. d = u[t],
  1854. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1855. break
  1856. }
  1857. if (w)
  1858. break
  1859. }
  1860. return i
  1861. },
  1862. str: function (i, s) {
  1863. for (var o in s)
  1864. if (typeof s[o] === n && s[o].length > 0) {
  1865. for (var a = 0; a < s[o].length; a++)
  1866. if (b.has(s[o][a], i))
  1867. return o === r ? e : o
  1868. } else if (b.has(s[o], i))
  1869. return o === r ? e : o;
  1870. return i
  1871. }
  1872. }
  1873. , v = {
  1874. browser: {
  1875. oldsafari: {
  1876. major: {
  1877. 1: ["/8", "/1", "/3"],
  1878. 2: "/4",
  1879. "?": "/"
  1880. },
  1881. version: {
  1882. "1.0": "/8",
  1883. 1.2: "/1",
  1884. 1.3: "/3",
  1885. "2.0": "/412",
  1886. "2.0.2": "/416",
  1887. "2.0.3": "/417",
  1888. "2.0.4": "/419",
  1889. "?": "/"
  1890. }
  1891. }
  1892. },
  1893. device: {
  1894. sprint: {
  1895. model: {
  1896. "Evo Shift 4G": "7373KT"
  1897. },
  1898. vendor: {
  1899. HTC: "APA",
  1900. Sprint: "Sprint"
  1901. }
  1902. }
  1903. },
  1904. os: {
  1905. windows: {
  1906. version: {
  1907. ME: "4.90",
  1908. "NT 3.11": "NT3.51",
  1909. "NT 4.0": "NT4.0",
  1910. 2e3: "NT 5.0",
  1911. XP: ["NT 5.1", "NT 5.2"],
  1912. Vista: "NT 6.0",
  1913. 7: "NT 6.1",
  1914. 8: "NT 6.2",
  1915. 8.1: "NT 6.3",
  1916. RT: "ARM"
  1917. }
  1918. }
  1919. }
  1920. }
  1921. , k = {
  1922. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1923. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1924. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1925. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1926. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1927. }
  1928. , x = function (e) {
  1929. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1930. return this instanceof x ? (this.getBrowser = function () {
  1931. return y.rgx.apply(this, k.browser)
  1932. }
  1933. ,
  1934. this.getCPU = function () {
  1935. return y.rgx.apply(this, k.cpu)
  1936. }
  1937. ,
  1938. this.getDevice = function () {
  1939. return y.rgx.apply(this, k.device)
  1940. }
  1941. ,
  1942. this.getEngine = function () {
  1943. return y.rgx.apply(this, k.engine)
  1944. }
  1945. ,
  1946. this.getOS = function () {
  1947. return y.rgx.apply(this, k.os)
  1948. }
  1949. ,
  1950. this.getResult = function () {
  1951. return {
  1952. ua: this.getUA(),
  1953. browser: this.getBrowser(),
  1954. engine: this.getEngine(),
  1955. os: this.getOS(),
  1956. device: this.getDevice(),
  1957. cpu: this.getCPU()
  1958. }
  1959. }
  1960. ,
  1961. this.getUA = function () {
  1962. return r
  1963. }
  1964. ,
  1965. this.setUA = function (i) {
  1966. return r = i,
  1967. this
  1968. }
  1969. ,
  1970. void this.setUA(r)) : new x(e).getResult()
  1971. };
  1972. if (typeof exports !== a)
  1973. typeof module !== a && module.exports && (exports = module.exports = x),
  1974. exports.UAParser = x;
  1975. else if (i.UAParser = x,
  1976. typeof define === o && define.amd && define(function () {
  1977. return x
  1978. }),
  1979. typeof i.jQuery !== a) {
  1980. var A = i.jQuery
  1981. , _ = new x;
  1982. A.ua = _.getResult(),
  1983. A.ua.get = function () {
  1984. return _.getUA()
  1985. }
  1986. ,
  1987. A.ua.set = function (i) {
  1988. _.setUA(i);
  1989. var e = _.getResult();
  1990. for (var s in e)
  1991. A.ua[s] = e[s]
  1992. }
  1993. }
  1994. }(this);
  1995. window.Modernizr = function (n, e, t) {
  1996. function o(n) {
  1997. d.cssText = n
  1998. }
  1999. function r(n, e) {
  2000. return typeof n === e
  2001. }
  2002. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  2003. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  2004. u = r(v, "undefined") || r(v.call, "undefined") ? function (n, e) {
  2005. return e in n && r(n.constructor.prototype[e], "undefined")
  2006. }
  2007. : function (n, e) {
  2008. return v.call(n, e)
  2009. }
  2010. ,
  2011. Function.prototype.bind || (Function.prototype.bind = function (n) {
  2012. var e = this;
  2013. if ("function" != typeof e)
  2014. throw new TypeError;
  2015. var t = b.call(arguments, 1)
  2016. , o = function () {
  2017. if (this instanceof o) {
  2018. var r = function () { };
  2019. r.prototype = e.prototype;
  2020. var i = new r
  2021. , c = e.apply(i, t.concat(b.call(arguments)));
  2022. return Object(c) === c ? c : i
  2023. }
  2024. return e.apply(n, t.concat(b.call(arguments)))
  2025. };
  2026. return o
  2027. }
  2028. ),
  2029. y.webgl = function () {
  2030. return !!n.WebGLRenderingContext
  2031. }
  2032. ;
  2033. for (var h in y)
  2034. u(y, h) && (c = h.toLowerCase(),
  2035. f[c] = y[h](),
  2036. w.push((f[c] ? "" : "no-") + c));
  2037. return f.addTest = function (n, e) {
  2038. if ("object" == typeof n)
  2039. for (var o in n)
  2040. u(n, o) && f.addTest(o, n[o]);
  2041. else {
  2042. if (n = n.toLowerCase(),
  2043. f[n] !== t)
  2044. return f;
  2045. e = "function" == typeof e ? e() : e,
  2046. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  2047. f[n] = e
  2048. }
  2049. return f
  2050. }
  2051. ,
  2052. o(""),
  2053. p = i = null,
  2054. f._version = a,
  2055. f
  2056. }(this, this.document);
  2057. !function (e, t, a) {
  2058. "use strict";
  2059. function n(t, h, m) {
  2060. function H(a) {
  2061. var n = 0
  2062. , i = Ee.length;
  2063. if (Ce.old = e.extend({}, Ce),
  2064. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  2065. ke = Be[ge.horizontal ? "width" : "height"](),
  2066. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2067. Ee.length = 0,
  2068. Ce.start = 0,
  2069. Ce.end = q(ze - Ie, 0),
  2070. Re) {
  2071. n = Ne.length,
  2072. qe = Pe.children(ge.itemSelector),
  2073. Ne.length = 0;
  2074. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2075. ze = 0,
  2076. qe.each(function (t, a) {
  2077. var n = e(a)
  2078. , i = a.getBoundingClientRect()
  2079. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2080. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2081. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2082. , h = l + d + p
  2083. , m = !d || !p
  2084. , g = {};
  2085. g.el = a,
  2086. g.size = m ? l : h,
  2087. g.half = g.size / 2,
  2088. g.start = ze + (m ? d : 0),
  2089. g.center = g.start - E(Ie / 2 - g.size / 2),
  2090. g.end = g.start - Ie + g.size,
  2091. t || (ze += s),
  2092. ze += h,
  2093. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2094. t === v && (g.end += o,
  2095. ze += o,
  2096. f = m ? p : 0),
  2097. Ne.push(g),
  2098. r = g
  2099. }),
  2100. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2101. ze -= f,
  2102. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2103. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2104. }
  2105. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2106. Q(),
  2107. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2108. Te = d(Te, ge.minHandleSize, ke),
  2109. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2110. xe.end = ke - Te,
  2111. it || j()),
  2112. !we && Ie > 0) {
  2113. var p = Ce.start
  2114. , h = "";
  2115. if (Re)
  2116. e.each(Ne, function (e, t) {
  2117. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2118. Ee.push(p),
  2119. p += Ie,
  2120. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2121. });
  2122. else
  2123. for (; p - Ie < Ce.end;)
  2124. Ee.push(p),
  2125. p += Ie;
  2126. if (De[0] && i !== Ee.length) {
  2127. for (var m = 0; m < Ee.length; m++)
  2128. h += ge.pageBuilder.call(ye, m);
  2129. Ae = De.html(h).children(),
  2130. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2131. }
  2132. }
  2133. if (Oe.slideeSize = ze,
  2134. Oe.frameSize = Ie,
  2135. Oe.sbSize = ke,
  2136. Oe.handleSize = Te,
  2137. Re) {
  2138. a && null != ge.startAt && (W(ge.startAt),
  2139. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2140. var g = Ne[Oe.activeItem];
  2141. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2142. } else
  2143. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2144. pe("load")
  2145. }
  2146. function X(e, t, a) {
  2147. if (Re && at.released && !a) {
  2148. var n = $(e)
  2149. , i = e > Ce.start && e < Ce.end;
  2150. Le ? (i && (e = Ne[n.centerItem].center),
  2151. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2152. }
  2153. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2154. et.start = +new Date,
  2155. et.time = 0,
  2156. et.from = Ce.cur,
  2157. et.to = e,
  2158. et.delta = e - Ce.cur,
  2159. et.tweesing = at.tweese || at.init && !at.slidee,
  2160. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2161. at.tweese = 0,
  2162. e !== Ce.dest && (Ce.dest = e,
  2163. pe("change"),
  2164. it || Y()),
  2165. K(),
  2166. Q(),
  2167. Z(),
  2168. F()
  2169. }
  2170. function Y() {
  2171. if (ye.initialized) {
  2172. if (!it)
  2173. return it = w(Y),
  2174. void (at.released && pe("moveStart"));
  2175. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2176. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2177. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2178. et.to === Ce.cur ? (Ce.cur = et.to,
  2179. at.tweese = it = 0) : it = w(Y),
  2180. pe("move"),
  2181. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2182. !it && at.released && pe("moveEnd"),
  2183. j()
  2184. }
  2185. }
  2186. function j() {
  2187. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2188. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2189. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2190. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2191. }
  2192. function F() {
  2193. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2194. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2195. pe("activePage", _e.page))
  2196. }
  2197. function M() {
  2198. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2199. ot = at.init ? w(M) : 0,
  2200. tt.now = +new Date,
  2201. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2202. X(at.init ? tt.pos : E(tt.pos)),
  2203. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2204. tt.lastTime = tt.now
  2205. }
  2206. function L(e, t, n) {
  2207. if ("boolean" === i(t) && (n = t,
  2208. t = a),
  2209. t === a)
  2210. X(Ce[e], n);
  2211. else {
  2212. if (Le && "center" !== e)
  2213. return;
  2214. var r = ye.getPos(t);
  2215. r && X(r[e], n, !Le)
  2216. }
  2217. }
  2218. function R(e) {
  2219. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2220. }
  2221. function U(e) {
  2222. return R(l(e) && 0 > e ? e + Ne.length : e)
  2223. }
  2224. function W(e, t) {
  2225. var a = R(e);
  2226. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2227. qe.eq(a).addClass(ge.activeClass),
  2228. _e.active = Oe.activeItem = a,
  2229. Z(),
  2230. pe("active", a)),
  2231. a)
  2232. }
  2233. function $(e) {
  2234. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2235. var t = {}
  2236. , a = Me ? 0 : Ie / 2;
  2237. if (!we)
  2238. for (var n = 0, i = Ee.length; i > n; n++) {
  2239. if (e >= Ce.end || n === Ee.length - 1) {
  2240. t.activePage = Ee.length - 1;
  2241. break
  2242. }
  2243. if (e <= Ee[n] + a) {
  2244. t.activePage = n;
  2245. break
  2246. }
  2247. }
  2248. if (Re) {
  2249. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2250. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2251. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2252. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2253. s = c;
  2254. break
  2255. }
  2256. t.firstItem = l(r) ? r : 0,
  2257. t.centerItem = l(o) ? o : t.firstItem,
  2258. t.lastItem = l(s) ? s : t.centerItem
  2259. }
  2260. return t
  2261. }
  2262. function Q(t) {
  2263. e.extend(Oe, $(t))
  2264. }
  2265. function Z() {
  2266. var e = Ce.dest <= Ce.start
  2267. , t = Ce.dest >= Ce.end
  2268. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2269. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2270. Je.is("button,input") && Je.prop("disabled", e),
  2271. Ke.is("button,input") && Ke.prop("disabled", t),
  2272. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2273. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2274. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2275. Qe.is("button,input") && Qe.prop("disabled", e),
  2276. $e.is("button,input") && $e.prop("disabled", t)),
  2277. Re && null != Oe.activeItem) {
  2278. var n = 0 === Oe.activeItem
  2279. , i = Oe.activeItem >= Ne.length - 1
  2280. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2281. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2282. Ze.is("button,input") && Ze.prop("disabled", n),
  2283. Ge.is("button,input") && Ge.prop("disabled", i),
  2284. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2285. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2286. }
  2287. }
  2288. function G(e, t, a) {
  2289. if (e = U(e),
  2290. t = U(t),
  2291. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2292. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2293. var n = t > e ? e : a ? t : t - 1
  2294. , i = e > t ? e : a ? t + 1 : t
  2295. , r = e > t;
  2296. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2297. H()
  2298. }
  2299. }
  2300. function J(e, t) {
  2301. for (var a = 0, n = Ve[e].length; n > a; a++)
  2302. if (Ve[e][a] === t)
  2303. return a;
  2304. return -1
  2305. }
  2306. function K() {
  2307. at.released && !ye.isPaused && ye.resume()
  2308. }
  2309. function V(e) {
  2310. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2311. }
  2312. function _() {
  2313. at.history[0] = at.history[1],
  2314. at.history[1] = at.history[2],
  2315. at.history[2] = at.history[3],
  2316. at.history[3] = at.delta
  2317. }
  2318. function ee(e) {
  2319. at.released = 0,
  2320. at.source = e,
  2321. at.slidee = "slidee" === e
  2322. }
  2323. function te(t) {
  2324. var a = "touchstart" === t.type
  2325. , n = t.data.source
  2326. , i = "slidee" === n;
  2327. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2328. ee(n),
  2329. at.init = 0,
  2330. at.$source = e(t.target),
  2331. at.touch = a,
  2332. at.pointer = a ? t.originalEvent.touches[0] : t,
  2333. at.initX = at.pointer.pageX,
  2334. at.initY = at.pointer.pageY,
  2335. at.initPos = i ? Ce.cur : xe.cur,
  2336. at.start = +new Date,
  2337. at.time = 0,
  2338. at.path = 0,
  2339. at.delta = 0,
  2340. at.locked = 0,
  2341. at.history = [0, 0, 0, 0],
  2342. at.pathToLock = i ? a ? 30 : 10 : 0,
  2343. b.on(a ? z : I, ae),
  2344. ye.pause(1),
  2345. (i ? Pe : Se).addClass(ge.draggedClass),
  2346. pe("moveStart"),
  2347. i && (rt = setInterval(_, 10)))
  2348. }
  2349. function ae(e) {
  2350. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2351. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2352. at.pathX = at.pointer.pageX - at.initX,
  2353. at.pathY = at.pointer.pageY - at.initY,
  2354. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2355. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2356. at.released || !(at.path < 1)) {
  2357. if (!at.init) {
  2358. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2359. return ne();
  2360. at.init = 1
  2361. }
  2362. r(e),
  2363. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2364. at.$source.on(B, s)),
  2365. at.released && (ne(),
  2366. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2367. at.delta += at.swing,
  2368. at.tweese = x(at.swing) > 10)),
  2369. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2370. }
  2371. }
  2372. function ne() {
  2373. clearInterval(rt),
  2374. at.released = !0,
  2375. b.off(at.touch ? z : I, ae),
  2376. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2377. setTimeout(function () {
  2378. at.$source.off(B, s)
  2379. }),
  2380. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2381. ye.resume(1),
  2382. at.init = 0
  2383. }
  2384. function ie(t) {
  2385. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2386. }
  2387. function re() {
  2388. ye.stop(),
  2389. b.off("mouseup", re)
  2390. }
  2391. function se(e) {
  2392. switch (r(e),
  2393. this) {
  2394. case $e[0]:
  2395. case Qe[0]:
  2396. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2397. b.on("mouseup", re);
  2398. break;
  2399. case Ze[0]:
  2400. ye.prev();
  2401. break;
  2402. case Ge[0]:
  2403. ye.next();
  2404. break;
  2405. case Je[0]:
  2406. ye.prevPage();
  2407. break;
  2408. case Ke[0]:
  2409. ye.nextPage()
  2410. }
  2411. }
  2412. function oe(e) {
  2413. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2414. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2415. Re ? (p = +new Date,
  2416. nt.last < p - nt.resetTime && (nt.delta = 0),
  2417. nt.last = p,
  2418. nt.delta += nt.curDelta,
  2419. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2420. nt.delta %= 1),
  2421. nt.finalDelta) : nt.curDelta
  2422. }
  2423. function le(e) {
  2424. e.originalEvent[g] = ye;
  2425. var t = +new Date;
  2426. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2427. return void (O = t);
  2428. if (ge.scrollBy && Ce.start !== Ce.end) {
  2429. var a = oe(e.originalEvent);
  2430. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2431. ye.slideBy(ge.scrollBy * a)
  2432. }
  2433. }
  2434. function ce(e) {
  2435. ge.clickBar && e.target === Be[0] && (r(e),
  2436. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2437. }
  2438. function de(e) {
  2439. if (ge.keyboardNavBy)
  2440. switch (e.which) {
  2441. case ge.horizontal ? 37 : 38:
  2442. r(e),
  2443. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2444. break;
  2445. case ge.horizontal ? 39 : 40:
  2446. r(e),
  2447. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2448. }
  2449. }
  2450. function ue(e) {
  2451. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2452. }
  2453. function fe() {
  2454. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2455. }
  2456. function ve(e) {
  2457. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2458. }
  2459. function pe(e, t) {
  2460. if (Ve[e]) {
  2461. for (me = Ve[e].length,
  2462. T.length = 0,
  2463. he = 0; me > he; he++)
  2464. T.push(Ve[e][he]);
  2465. for (he = 0; me > he; he++)
  2466. T[he].call(ye, e, t)
  2467. }
  2468. }
  2469. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2470. start: 0,
  2471. center: 0,
  2472. end: 0,
  2473. cur: 0,
  2474. dest: 0
  2475. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2476. start: 0,
  2477. end: 0,
  2478. cur: 0
  2479. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2480. firstItem: 0,
  2481. lastItem: 0,
  2482. centerItem: 0,
  2483. activeItem: null,
  2484. activePage: 0
  2485. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2486. released: 1
  2487. }, nt = {
  2488. last: 0,
  2489. delta: 0,
  2490. resetTime: 200
  2491. }, it = 0, rt = 0, st = 0, ot = 0;
  2492. we || (t = be[0]),
  2493. ye.initialized = 0,
  2494. ye.frame = t,
  2495. ye.slidee = Pe[0],
  2496. ye.pos = Ce,
  2497. ye.rel = Oe,
  2498. ye.items = Ne,
  2499. ye.pages = Ee,
  2500. ye.isPaused = 0,
  2501. ye.options = ge,
  2502. ye.dragging = at,
  2503. ye.reload = function () {
  2504. H()
  2505. }
  2506. ,
  2507. ye.getPos = function (e) {
  2508. if (Re) {
  2509. var t = R(e);
  2510. return -1 !== t && Ne[t]
  2511. }
  2512. var a = Pe.find(e).eq(0);
  2513. if (a[0]) {
  2514. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2515. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2516. return {
  2517. start: n,
  2518. center: n - Ie / 2 + i / 2,
  2519. end: n - Ie + i,
  2520. size: i
  2521. }
  2522. }
  2523. return !1
  2524. }
  2525. ,
  2526. ye.moveBy = function (e) {
  2527. tt.speed = e,
  2528. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2529. tt.startPos = Ce.cur,
  2530. ee("button"),
  2531. at.init = 1,
  2532. pe("moveStart"),
  2533. y(ot),
  2534. M())
  2535. }
  2536. ,
  2537. ye.stop = function () {
  2538. "button" === at.source && (at.init = 0,
  2539. at.released = 1)
  2540. }
  2541. ,
  2542. ye.prev = function () {
  2543. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2544. }
  2545. ,
  2546. ye.next = function () {
  2547. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2548. }
  2549. ,
  2550. ye.prevPage = function () {
  2551. ye.activatePage(Oe.activePage - 1)
  2552. }
  2553. ,
  2554. ye.nextPage = function () {
  2555. ye.activatePage(Oe.activePage + 1)
  2556. }
  2557. ,
  2558. ye.slideBy = function (e, t) {
  2559. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2560. }
  2561. ,
  2562. ye.slideTo = function (e, t) {
  2563. X(e, t)
  2564. }
  2565. ,
  2566. ye.toStart = function (e, t) {
  2567. L("start", e, t)
  2568. }
  2569. ,
  2570. ye.toEnd = function (e, t) {
  2571. L("end", e, t)
  2572. }
  2573. ,
  2574. ye.toCenter = function (e, t) {
  2575. L("center", e, t)
  2576. }
  2577. ,
  2578. ye.getIndex = R,
  2579. ye.activate = function (e, t) {
  2580. var a = W(e);
  2581. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2582. }
  2583. ,
  2584. ye.activatePage = function (e, t) {
  2585. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2586. }
  2587. ,
  2588. ye.resume = function (e) {
  2589. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2590. st ? st = clearTimeout(st) : pe("resume"),
  2591. st = setTimeout(function () {
  2592. switch (pe("cycle"),
  2593. ge.cycleBy) {
  2594. case "items":
  2595. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2596. break;
  2597. case "pages":
  2598. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2599. }
  2600. }, ge.cycleInterval))
  2601. }
  2602. ,
  2603. ye.pause = function (e) {
  2604. e < ye.isPaused || (ye.isPaused = e || 100,
  2605. st && (st = clearTimeout(st),
  2606. pe("pause")))
  2607. }
  2608. ,
  2609. ye.toggle = function () {
  2610. ye[st ? "pause" : "resume"]()
  2611. }
  2612. ,
  2613. ye.set = function (t, a) {
  2614. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2615. }
  2616. ,
  2617. ye.add = function (t, a) {
  2618. var n = e(t);
  2619. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2620. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2621. H()
  2622. }
  2623. ,
  2624. ye.remove = function (t) {
  2625. if (Re) {
  2626. var a = U(t);
  2627. if (a > -1) {
  2628. qe.eq(a).remove();
  2629. var n = a === Oe.activeItem;
  2630. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2631. H(),
  2632. n && (_e.active = null,
  2633. ye.activate(Oe.activeItem))
  2634. }
  2635. } else
  2636. e(t).remove(),
  2637. H()
  2638. }
  2639. ,
  2640. ye.moveAfter = function (e, t) {
  2641. G(e, t, 1)
  2642. }
  2643. ,
  2644. ye.moveBefore = function (e, t) {
  2645. G(e, t)
  2646. }
  2647. ,
  2648. ye.on = function (e, t) {
  2649. if ("object" === i(e))
  2650. for (var a in e)
  2651. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2652. else if ("function" === i(t))
  2653. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2654. Ve[n[r]] = Ve[n[r]] || [],
  2655. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2656. else if ("array" === i(t))
  2657. for (var o = 0, l = t.length; l > o; o++)
  2658. ye.on(e, t[o])
  2659. }
  2660. ,
  2661. ye.one = function (e, t) {
  2662. function a() {
  2663. t.apply(ye, arguments),
  2664. ye.off(e, a)
  2665. }
  2666. ye.on(e, a)
  2667. }
  2668. ,
  2669. ye.off = function (e, t) {
  2670. if (t instanceof Array)
  2671. for (var a = 0, n = t.length; n > a; a++)
  2672. ye.off(e, t[a]);
  2673. else
  2674. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2675. if (Ve[i[r]] = Ve[i[r]] || [],
  2676. null == t)
  2677. Ve[i[r]].length = 0;
  2678. else {
  2679. var o = J(i[r], t);
  2680. -1 !== o && Ve[i[r]].splice(o, 1)
  2681. }
  2682. }
  2683. ,
  2684. ye.destroy = function () {
  2685. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2686. b.off("keydown", de),
  2687. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2688. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2689. De.empty(),
  2690. we || (be.off("." + g),
  2691. He.restore(),
  2692. Xe.restore(),
  2693. Ye.restore(),
  2694. je.restore(),
  2695. e.removeData(t, g)),
  2696. Ne.length = Ee.length = 0,
  2697. _e = {},
  2698. ye.initialized = 0,
  2699. ye
  2700. }
  2701. ,
  2702. ye.init = function () {
  2703. if (!ye.initialized) {
  2704. ye.on(m);
  2705. var e = ["overflow", "position"]
  2706. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2707. He.save.apply(He, e),
  2708. Ye.save.apply(Ye, e),
  2709. Xe.save.apply(Xe, t),
  2710. je.save.apply(je, t);
  2711. var a = Se;
  2712. return we || (a = a.add(Pe),
  2713. be.css("overflow", "hidden"),
  2714. f || "static" !== be.css("position") || be.css("position", "relative")),
  2715. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2716. a.css({
  2717. position: "absolute"
  2718. })),
  2719. ge.forward && $e.on(S, se),
  2720. ge.backward && Qe.on(S, se),
  2721. ge.prev && Ze.on(B, se),
  2722. ge.next && Ge.on(B, se),
  2723. ge.prevPage && Je.on(B, se),
  2724. ge.nextPage && Ke.on(B, se),
  2725. Ue.on(C, le),
  2726. Be[0] && Be.on(B, ce),
  2727. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2728. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2729. We.on(P, {
  2730. source: "slidee"
  2731. }, te),
  2732. Se && Se.on(P, {
  2733. source: "handle"
  2734. }, te),
  2735. b.on("keydown", de),
  2736. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2737. be.on("scroll." + g, o)),
  2738. ye.initialized = 1,
  2739. H(!0),
  2740. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2741. ye
  2742. }
  2743. }
  2744. }
  2745. function i(e) {
  2746. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2747. }
  2748. function r(e, t) {
  2749. e.preventDefault(),
  2750. t && e.stopPropagation()
  2751. }
  2752. function s(t) {
  2753. r(t, 1),
  2754. e(this).off(t.type, s)
  2755. }
  2756. function o() {
  2757. this.scrollLeft = 0,
  2758. this.scrollTop = 0
  2759. }
  2760. function l(e) {
  2761. return !isNaN(parseFloat(e)) && isFinite(e)
  2762. }
  2763. function c(e, t) {
  2764. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2765. }
  2766. function d(e, t, a) {
  2767. return t > e ? t : e > a ? a : e
  2768. }
  2769. function u(e) {
  2770. var t = {};
  2771. return t.style = {},
  2772. t.save = function () {
  2773. if (e && e.nodeType) {
  2774. for (var a = 0; a < arguments.length; a++)
  2775. t.style[arguments[a]] = e.style[arguments[a]];
  2776. return t
  2777. }
  2778. }
  2779. ,
  2780. t.restore = function () {
  2781. if (e && e.nodeType) {
  2782. for (var a in t.style)
  2783. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2784. return t
  2785. }
  2786. }
  2787. ,
  2788. t
  2789. }
  2790. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2791. b.on(C, function (e) {
  2792. var t = e.originalEvent[g]
  2793. , a = +new Date;
  2794. (!t || t.options.scrollHijack < a - O) && (O = a)
  2795. }),
  2796. function (e) {
  2797. function t(e) {
  2798. var t = (new Date).getTime()
  2799. , n = Math.max(0, 16 - (t - a))
  2800. , i = setTimeout(e, n);
  2801. return a = t,
  2802. i
  2803. }
  2804. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2805. var a = (new Date).getTime()
  2806. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2807. y = function (t) {
  2808. n.call(e, t)
  2809. }
  2810. }(window),
  2811. function () {
  2812. function e(e) {
  2813. for (var n = 0, i = t.length; i > n; n++) {
  2814. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2815. if (null != a.style[r])
  2816. return r
  2817. }
  2818. }
  2819. var t = ["", "webkit", "moz", "ms", "o"]
  2820. , a = document.createElement("div");
  2821. f = e("transform"),
  2822. v = e("perspective") ? "translateZ(0) " : ""
  2823. }(),
  2824. t[m] = n,
  2825. e.fn[h] = function (t, a) {
  2826. var r, s;
  2827. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2828. s = Array.prototype.slice.call(arguments, 1)),
  2829. t = {}),
  2830. this.each(function (i, o) {
  2831. var l = e.data(o, g);
  2832. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o, t, a).init())
  2833. })
  2834. }
  2835. ,
  2836. n.defaults = {
  2837. slidee: null,
  2838. horizontal: !1,
  2839. itemNav: null,
  2840. itemSelector: null,
  2841. smart: !1,
  2842. activateOn: null,
  2843. activateMiddle: !1,
  2844. scrollSource: null,
  2845. scrollBy: 0,
  2846. scrollHijack: 300,
  2847. scrollTrap: !1,
  2848. dragSource: null,
  2849. mouseDragging: !1,
  2850. touchDragging: !1,
  2851. releaseSwing: !1,
  2852. swingSpeed: .2,
  2853. elasticBounds: !1,
  2854. interactive: null,
  2855. scrollBar: null,
  2856. dragHandle: !1,
  2857. dynamicHandle: !1,
  2858. minHandleSize: 50,
  2859. clickBar: !1,
  2860. syncSpeed: .5,
  2861. pagesBar: null,
  2862. activatePageOn: null,
  2863. pageBuilder: function (e) {
  2864. return "<li>" + (e + 1) + "</li>"
  2865. },
  2866. forward: null,
  2867. backward: null,
  2868. prev: null,
  2869. next: null,
  2870. prevPage: null,
  2871. nextPage: null,
  2872. cycleBy: null,
  2873. cycleInterval: 5e3,
  2874. pauseOnHover: !1,
  2875. startPaused: !1,
  2876. moveBy: 300,
  2877. speed: 0,
  2878. easing: "swing",
  2879. startAt: null,
  2880. keyboardNavBy: null,
  2881. draggedClass: "dragged",
  2882. activeClass: "active",
  2883. disabledClass: "disabled"
  2884. }
  2885. }(jQuery, window);
  2886. !function e(t, i, n) {
  2887. function r(a, s) {
  2888. if (!i[a]) {
  2889. if (!t[a]) {
  2890. var l = "function" == typeof require && require;
  2891. if (!s && l)
  2892. return l(a, !0);
  2893. if (o)
  2894. return o(a, !0);
  2895. var c = new Error("Cannot find module '" + a + "'");
  2896. throw c.code = "MODULE_NOT_FOUND",
  2897. c
  2898. }
  2899. var h = i[a] = {
  2900. exports: {}
  2901. };
  2902. t[a][0].call(h.exports, function (e) {
  2903. var i = t[a][1][e];
  2904. return r(i ? i : e)
  2905. }, h, h.exports, e, t, i, n)
  2906. }
  2907. return i[a].exports
  2908. }
  2909. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2910. r(n[a]);
  2911. return r
  2912. }({
  2913. 1: [function (e, t, i) {
  2914. (function (i) {
  2915. "use strict";
  2916. function n(e) {
  2917. this.player = null,
  2918. this.director = null,
  2919. this.modelManager = null,
  2920. this.container = null,
  2921. this.tagManager = null,
  2922. this.fadeInSpeed = e,
  2923. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2924. }
  2925. var r = e("three")
  2926. , o = e("./util/logger")
  2927. , a = (e("./util/common"),
  2928. e("./enum/PlayerEvents"))
  2929. , s = e("./enum/DirectorEvents")
  2930. , l = e("./settings")
  2931. , c = e("./enum/Viewmode")
  2932. , h = (e("./enum/WarpStyle"),
  2933. e("./enum/BlackoutStyle"),
  2934. e("./enum/ModelManagerEvents"))
  2935. , u = e("./enum/tagEvents")
  2936. , d = e("./util/transitions")
  2937. , p = e("./util/lerp")
  2938. , f = new o(i);
  2939. //window.THREE = r;
  2940. n.prototype.init = function (e, t, i, n, r) {
  2941. window.app = this;
  2942. this.player = t,
  2943. this.director = e,
  2944. this.modelManager = i,
  2945. this.tagManager = n,
  2946. this.container = r,
  2947. this.updateModel(),
  2948. this.bindEvents()
  2949. }
  2950. ,
  2951. n.prototype.bindEvents = function () {
  2952. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2953. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2954. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2955. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2956. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2957. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2958. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2959. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2960. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2961. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2962. }
  2963. ,
  2964. n.prototype.updateModel = function () {
  2965. //模型this.model
  2966. this.model = this.modelManager.getActiveModel()
  2967. }
  2968. ,
  2969. n.prototype.handleWarpStarted = function () {
  2970. this.hidePlayerReticule()
  2971. }
  2972. ,
  2973. n.prototype.ontagActivated = function () {
  2974. this.hidePlayerReticule()
  2975. }
  2976. ,
  2977. n.prototype.onNavigationTotag = function () {
  2978. this.hidePlayerReticule()
  2979. }
  2980. ,
  2981. n.prototype.handlePlayerModeChanging = function (e, t, i) {
  2982. var n = this.modelManager.getActiveModel()
  2983. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2984. n.fadePanoMarkers(r),
  2985. n.setMode(t)
  2986. }
  2987. ,
  2988. n.prototype.handlePlayerModeChanged = function (e, t) {
  2989. var i = this.modelManager.getActiveModel()
  2990. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2991. i.setSide(n),
  2992. i.setMode(t)
  2993. }
  2994. ,
  2995. n.prototype.handleClosestPanoChanging = function (e, t, i) {
  2996. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2997. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2998. }
  2999. ,
  3000. n.prototype.handleActionInterruption = function () { }
  3001. ,
  3002. n.prototype.handleStartInside = function (e) {
  3003. var t = l[this.player.mode]
  3004. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  3005. this.fadeIn(this.fadeInSpeed),
  3006. this.model.alpha = 0,
  3007. this.model.skybox.material.uniforms.opacity.value = 1,
  3008. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  3009. var n = this.player.reticule;
  3010. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  3011. }
  3012. ,
  3013. n.prototype.handleStartOutside = function (e) {
  3014. this.fadeIn(e)
  3015. }
  3016. ,
  3017. n.prototype.fadeIn = function (e) {
  3018. null !== e && void 0 !== e || (e = 2e3,
  3019. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  3020. $(this.container).fadeIn(e)
  3021. }
  3022. ,
  3023. n.prototype.hidePlayerReticule = function () {
  3024. this.player.reticule.hide()
  3025. }
  3026. ,
  3027. t.exports = n
  3028. }
  3029. ).call(this, "/js/DisplayController.js")
  3030. }
  3031. , {
  3032. "./enum/BlackoutStyle": 18,
  3033. "./enum/DirectorEvents": 23,
  3034. "./enum/tagEvents": 32,
  3035. "./enum/ModelManagerEvents": 33,
  3036. "./enum/PlayerEvents": 40,
  3037. "./enum/Viewmode": 51,
  3038. "./enum/WarpStyle": 52,
  3039. "./settings": 166,
  3040. "./util/common": 185,
  3041. "./util/lerp": 188,
  3042. "./util/logger": 189,
  3043. "./util/transitions": 195,
  3044. three: 217
  3045. }],
  3046. 2: [function (e, t, i) {
  3047. "use strict";
  3048. function n() {
  3049. this.baseStartTime = performance.timing.navigationStart,
  3050. this.loadingStartTime = null,
  3051. this.waitingStartTime = null,
  3052. this.appReadyTime = null
  3053. }
  3054. n.prototype.setBaseStartTime = function (e) {
  3055. this.baseStartTime = e || Date.now()
  3056. }
  3057. ,
  3058. n.prototype.setWaitingStartTime = function (e) {
  3059. this.waitingStartTime = e || Date.now()
  3060. }
  3061. ,
  3062. n.prototype.setLoadingStartTime = function (e) {
  3063. this.loadingStartTime = e || Date.now()
  3064. }
  3065. ,
  3066. n.prototype.setAppReadyTime = function (e) {
  3067. this.appReadyTime = e || Date.now()
  3068. }
  3069. ,
  3070. n.prototype.calcFullLoadingTime = function () {
  3071. var e = this.appReadyTime - this.baseStartTime;
  3072. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3073. e
  3074. }
  3075. ,
  3076. t.exports = n
  3077. }
  3078. , {}],
  3079. 3: [function (e, t, i) {
  3080. (function (i) {
  3081. "use strict";
  3082. function n() {
  3083. return 100 * Math.random()
  3084. }
  3085. var r = e("./util/logger")
  3086. , o = e("./util/browser")
  3087. , a = new r(i)
  3088. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3089. initialized: !1,
  3090. init: function (e, t) {
  3091. if (t = t || {},
  3092. !this.initialized) {
  3093. this.initialized = !0,
  3094. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3095. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3096. for (var i in e) {
  3097. var r = i.match("^sc_tilegen_([0-9]+)$");
  3098. r && (s.tilegen = n() < parseInt(r[1]));
  3099. var l = i.match("^sc_imgopt_([0-9]+)$");
  3100. l && (s.imgopt = n() < parseInt(l[1]))
  3101. }
  3102. for (var c in t)
  3103. s[c] = t[c],
  3104. a.debug("A/B override:", c, s[c])
  3105. }
  3106. },
  3107. changeIfTileGenerating: function (e) {
  3108. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3109. e += ""),
  3110. e
  3111. },
  3112. changeIfImageOptimzing: function (e) {
  3113. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3114. e += ""),
  3115. e
  3116. },
  3117. tilegen: !1,
  3118. imgopt: !1
  3119. };
  3120. t.exports = s
  3121. }
  3122. ).call(this, "/js/ab.js")
  3123. }
  3124. , {
  3125. "./util/browser": 182,
  3126. "./util/logger": 189
  3127. }],
  3128. 4: [function (e, t, i) {
  3129. (function (i) {
  3130. "use strict";
  3131. function n() {
  3132. return {
  3133. addons: [{
  3134. name: "keen:ua_parser",
  3135. input: {
  3136. ua_string: "user_agent"
  3137. },
  3138. output: "parsed_user_agent"
  3139. }]
  3140. }
  3141. }
  3142. function r(e, t, i, n) {
  3143. function r(t) {
  3144. l[t.sid] = !0;
  3145. var i = t.billboard.media && t.billboard.media.type
  3146. , n = {
  3147. tag_id: t.sid,
  3148. tags_visited: Object.keys(l).length,
  3149. tag_count: Object.keys(e.tags).length,
  3150. tag_view_count: ++E,
  3151. has_media: !!i
  3152. };
  3153. i && (n.media_type = i),
  3154. u("tag_opened", n)
  3155. }
  3156. var l = {}
  3157. , h = Date.now() - N
  3158. , f = null;
  3159. n && (f = Date.now() - window.navigationStart);
  3160. var g;
  3161. try {
  3162. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3163. } catch (e) {
  3164. g = !1
  3165. }
  3166. var v, A = e.supportsVR;
  3167. A || (v = "VR disabled at the model/account level",
  3168. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3169. u("model_loaded", {
  3170. duration: h,
  3171. duration_from_navigation_start: f,
  3172. has_hlr: g,
  3173. has_vr: A,
  3174. vr_reason: v
  3175. });
  3176. var I = 0;
  3177. e.panos.forEach(function (e) {
  3178. e.on("enter", function () {
  3179. c("pano_viewed", {
  3180. pano_id: e.id,
  3181. pano_view_count: ++I,
  3182. alignment_type: e.alignmentType,
  3183. interaction_source: O,
  3184. navigation_source: p
  3185. })
  3186. })
  3187. });
  3188. var E = 0;
  3189. for (var T in e.tags)
  3190. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3191. t.on("tour_auto", function (e) {
  3192. p = "tour_" + e
  3193. }),
  3194. t.on("tour_manual", function (e) {
  3195. O = "gui-" + e,
  3196. p = "tour_manual"
  3197. }),
  3198. i.on(C.InteractionKey, function () {
  3199. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3200. }),
  3201. i.on(C.InteractionDirect, function () {
  3202. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3203. }),
  3204. o(t),
  3205. a(),
  3206. s()
  3207. }
  3208. function o(e) {
  3209. I.on(T.OPENED, function () {
  3210. c("showcase_share_intent", {
  3211. pano_id: e.currentPano && e.currentPano.id
  3212. })
  3213. }),
  3214. I.on(T.LINK_CLICKED, function (t) {
  3215. c("showcase_share_action", {
  3216. channel: t.channel,
  3217. pano_id: e.currentPano && e.currentPano.id
  3218. })
  3219. }),
  3220. E.on(x.ORIGIN_LINK_CLICKED, function () {
  3221. c("showcase_share_origin_link_clicked")
  3222. })
  3223. }
  3224. function a() { }
  3225. function s() {
  3226. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3227. gui_action: "click_vr_button"
  3228. })),
  3229. b.on(S.LAUNCH, function (e) {
  3230. c("showcase_gui", {
  3231. gui_action: "launch_vr",
  3232. vr_platform: e.vr_platform,
  3233. vr_app: e.vr_app
  3234. })
  3235. }),
  3236. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3237. gui_action: "vr_modal_prev"
  3238. })),
  3239. b.on(S.NEXT, function (e) {
  3240. c("showcase_gui", {
  3241. gui_action: e.nextAction
  3242. })
  3243. }),
  3244. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3245. gui_action: "vr_modal_close"
  3246. })),
  3247. b.on(S.falseICECHOSEN, function (e) {
  3248. c("showcase_gui", {
  3249. gui_action: e.name + " "
  3250. })
  3251. }),
  3252. b.on(S.STORE, function (e) {
  3253. c("showcase_gui", {
  3254. gui_action: "launch_store",
  3255. store: e
  3256. })
  3257. })
  3258. }
  3259. function l(e, t) {
  3260. if (f)
  3261. try {
  3262. f.addEvent(e, v.extendObject({
  3263. host: window.location.host,
  3264. keen: n(),
  3265. user_agent: "${keen.user_agent}",
  3266. referrer: {
  3267. url: v.normalizeUrl(document.referrer),
  3268. domain: v.domainFromUrl(document.referrer),
  3269. url_original: document.referrer
  3270. },
  3271. embedded: m.inIframe(),
  3272. is_mobile: m.isMobile(),
  3273. version: "2.25.6-0-gd87e5b1"
  3274. }, t))
  3275. } catch (e) {
  3276. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3277. }
  3278. }
  3279. function c(e, t) {
  3280. if (t = t || {},
  3281. L)
  3282. try {
  3283. window.analytics.track(e, v.extendObject(t, B), {
  3284. context: {
  3285. app: {
  3286. name: "showcase",
  3287. version: "2.25.6-0-gd87e5b1"
  3288. },
  3289. screen: {
  3290. width: window.screen.width,
  3291. height: window.screen.height,
  3292. density: window.devicePixelRatio
  3293. }
  3294. }
  3295. })
  3296. } catch (t) {
  3297. console.warn("Failed to send data to segment for " + e)
  3298. }
  3299. }
  3300. function h(e, t) {
  3301. if (t = t || {},
  3302. navigator.sendBeacon && L)
  3303. try {
  3304. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3305. event: e,
  3306. anonymousId: window.analytics.user().anonymousId(),
  3307. properties: v.extendObject(t, B),
  3308. writeKey: L,
  3309. sentAt: Date.now(),
  3310. type: "track",
  3311. context: {
  3312. userAgent: m.userAgent(),
  3313. library: {
  3314. name: "showcase-beacon",
  3315. version: "2.25.6-0-gd87e5b1"
  3316. },
  3317. app: {
  3318. name: "showcase",
  3319. version: "2.25.6-0-gd87e5b1"
  3320. }
  3321. }
  3322. }))
  3323. } catch (e) {
  3324. console.warn("Failed to send async segment request")
  3325. }
  3326. }
  3327. function u(e, t) {
  3328. t = t || {},
  3329. c(e, t)
  3330. }
  3331. function d(e, t) {
  3332. O = e === C.InteractionGui ? "gui-" + t : e,
  3333. p = "self_guided"
  3334. }
  3335. var p, f, g = (e("three"),
  3336. e("./util/ajax"),
  3337. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3338. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3339. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3340. t.exports = {
  3341. report: function (e, t, i, n) {
  3342. l("Session starts", {
  3343. model: e,
  3344. status: t,
  3345. loadtime: Date.now() - (N || Date.now()),
  3346. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3347. autoplay: i,
  3348. quickstart: n,
  3349. ab_tilegen: g.tilegen,
  3350. ab_imgopt: g.imgopt
  3351. })
  3352. },
  3353. impression: function (e) {
  3354. e = e || {};
  3355. var t = void 0 === e.isVisible || e.isVisible
  3356. , i = (void 0 !== e.immediate && e.immediate,
  3357. window.location.search.substr(1).split("&"));
  3358. u("impression", {
  3359. visible: t,
  3360. url_params: i
  3361. })
  3362. },
  3363. initKeen: function (e) {
  3364. return e.token && e.appId ? void (f = new Keen({
  3365. projectId: e.appId,
  3366. writeKey: e.token,
  3367. readKey: "",
  3368. requestType: "xhr"
  3369. })) : void P.warn("no keen token/appId")
  3370. },
  3371. initSegment: function (e) {
  3372. return e.token ? (L = e.token,
  3373. window.analytics.load(e.token),
  3374. B = {
  3375. model_id: e.model,
  3376. start_source: e.startSource,
  3377. autoplay: e.autoplay,
  3378. quickstart: e.quickstart,
  3379. language_tag: A.languageTag,
  3380. is_mobile: m.isMobile(),
  3381. iframe: m.inIframe(),
  3382. aspect_ratio: m.aspectRatio(),
  3383. session_id: F,
  3384. window: {
  3385. width: $("#player").width(),
  3386. height: $("#player").height()
  3387. },
  3388. platform: {
  3389. browser: {
  3390. name: $.ua.browser.name,
  3391. major: $.ua.browser.major,
  3392. version: $.ua.browser.version
  3393. },
  3394. os: {
  3395. name: $.ua.os.name,
  3396. version: $.ua.os.version
  3397. },
  3398. device: {
  3399. vendor: $.ua.device.vendor,
  3400. model: $.ua.device.model,
  3401. type: $.ua.device.type
  3402. }
  3403. }
  3404. },
  3405. D = Math.random() < A.analytics.sessionTrackingRate,
  3406. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3407. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3408. },
  3409. sessionStart: function (e) {
  3410. P.debug("analytics user_session_start"),
  3411. c("session_started"),
  3412. N = Date.now(),
  3413. window.addEventListener("unload", function () {
  3414. h("session_ended", {
  3415. duration: Date.now() - N
  3416. })
  3417. })
  3418. },
  3419. modelLoaded: function (e, t, i, n) {
  3420. r(e, t, i, n)
  3421. },
  3422. loadComplete: function (e) {
  3423. var t = {
  3424. time_to_app_start: e
  3425. };
  3426. c("load_times", t)
  3427. },
  3428. track: function (e, t) {
  3429. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3430. c(e, t))
  3431. },
  3432. trackAlways: function (e, t) {
  3433. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3434. c(e, t)
  3435. },
  3436. getSessionId: function () {
  3437. return F
  3438. },
  3439. updateInteraction: d
  3440. }
  3441. }
  3442. ).call(this, "/js/analytics.js")
  3443. }
  3444. , {
  3445. "./ab": 3,
  3446. "./enum/ControlEvents": 21,
  3447. "./enum/PlayerEvents": 40,
  3448. "./enum/VROption": 47,
  3449. "./enum/VRPlatforms": 49,
  3450. "./enum/Viewmode": 51,
  3451. "./gui/sharing/ShareEvents": 76,
  3452. "./gui/sharing/modal": 77,
  3453. "./gui/title/TitleEvents": 80,
  3454. "./gui/title/titleBar": 82,
  3455. "./gui/vr/vrEvent": 85,
  3456. "./gui/vr/vrModal": 87,
  3457. "./localization/localize": 108,
  3458. "./tag/Billboard/BillboardEvent": 120,
  3459. "./settings": 166,
  3460. "./util/ajax": 181,
  3461. "./util/browser": 182,
  3462. "./util/common": 185,
  3463. "./util/logger": 189,
  3464. three: 217
  3465. }],
  3466. 5: [function (e, t, i) {
  3467. "use strict";
  3468. function n() {
  3469. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3470. this.controls = null
  3471. }
  3472. var r = e("three")
  3473. , o = e("../constants")
  3474. , a = e("../util/cameraLight");
  3475. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3476. n.prototype.updateAspect = function (e) {
  3477. this.aspect = e,
  3478. this.updateProjectionMatrix()
  3479. }
  3480. ,
  3481. t.exports = n
  3482. }
  3483. , {
  3484. "../constants": 8,
  3485. "../util/cameraLight": 184,
  3486. three: 217
  3487. }],
  3488. 6: [function (e, t, i) {
  3489. "use strict";
  3490. function n() {
  3491. var e = $("#player").width() / $("#player").height();
  3492. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3493. this.controls = null,
  3494. this.updateAspect(e)
  3495. }
  3496. var r = e("three")
  3497. , o = e("../constants");
  3498. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3499. n.prototype.updateAspect = function (e) {
  3500. this.aspect = e,
  3501. this.top = o.orthoBase / e,
  3502. this.bottom = -o.orthoBase / e,
  3503. this.updateProjectionMatrix()
  3504. }
  3505. ,
  3506. t.exports = n
  3507. }
  3508. , {
  3509. "../constants": 8,
  3510. three: 217
  3511. }],
  3512. 7: [function (e, t, i) {
  3513. "use strict";
  3514. function n() {
  3515. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3516. this.controls = null
  3517. }
  3518. var r = e("three")
  3519. , o = e("../settings")
  3520. , a = e("../util/cameraLight");
  3521. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3522. n.prototype.updateAspect = function (e) {
  3523. this.aspect = e,
  3524. this.updateProjectionMatrix()
  3525. }
  3526. ,
  3527. t.exports = n
  3528. }
  3529. , {
  3530. "../settings": 166,
  3531. "../util/cameraLight": 184,
  3532. three: 217
  3533. }],
  3534. 8: [function (e, t, i) {
  3535. "use strict";
  3536. t.exports = {
  3537. signedUrlDefaultExpireTime: 24e4,
  3538. signedUrlCheckInterval: 1e4,
  3539. signedUrlRefreshBuffer: 15e3,
  3540. dollhouseFOV: 70,
  3541. dollhouseNear: 1,
  3542. dollhouseFar: 5e3,
  3543. insideFOV: 70,
  3544. insideFOVMax: 120,
  3545. insideNear: .1,
  3546. insideFar: 5e3,
  3547. insideLookSpeed: .12,
  3548. insideLookLimitUp: 40,
  3549. insideLookLimitDown: -40,
  3550. orthoNear: 1,
  3551. orthoFar: 5e3,
  3552. orthoBase: 10,
  3553. narrowLandscapeHeight: 290,
  3554. reallyNarrowLandscapeHeight: 250,
  3555. visionTilingStartDate: new Date("8/26/2016"),
  3556. visionTilingStartVersion: "1.1.407.13667",
  3557. windowHeightHighQualityThreshold: 900,
  3558. tourStepDelayDefault: 3500,
  3559. tourStepDelaySlideShow: 5e3,
  3560. workshopApsect: 9 / 16,
  3561. highQualityMaxZoom: 2,
  3562. ultraHighQualityMaxZoom: 3
  3563. }
  3564. }
  3565. , {}],
  3566. 9: [function (e, t, i) {
  3567. "use strict";
  3568. function n() {
  3569. this.activeControl = null,
  3570. this.controls = {},
  3571. this.cameras = {}
  3572. }
  3573. var r = e("./PanoramaControls")
  3574. , o = e("./DollhouseControls")
  3575. , a = e("./FloorplanControls")
  3576. , s = e("../cameras/PanoramaCamera")
  3577. , l = e("../cameras/DollhouseCamera")
  3578. , c = e("../cameras/FloorplanCamera")
  3579. , h = e("events").EventEmitter
  3580. , u = e("../enum/ControlEvents")
  3581. , d = e("../enum/ModelManagerEvents")
  3582. , p = e("../enum/Viewmode")
  3583. , f = e("../settings");
  3584. n.prototype = Object.create(h.prototype),
  3585. n.prototype.init = function (e, t) {
  3586. this.setUpControls(),
  3587. this.bindEvents(e, t)
  3588. }
  3589. ,
  3590. n.prototype.activateControls = function (e) {
  3591. this.activeControl && (this.activeControl.reset(),
  3592. this.activeControl.enabled = !1),
  3593. this.controls[e] && (this.controls[e].enabled = !0),
  3594. this.activeControl = this.controls[e]
  3595. }
  3596. ,
  3597. n.prototype.setUpControls = function () {
  3598. var e = {}
  3599. , t = {}
  3600. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3601. , n = [s, l, c]
  3602. , h = [r, o, a];
  3603. i.forEach(function (i, r) {
  3604. e[i] = new n[r],
  3605. t[i] = new h[r](e[i]),
  3606. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3607. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3608. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3609. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3610. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3611. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3612. }
  3613. .bind(this)),
  3614. this.controls = t,
  3615. this.cameras = e
  3616. }
  3617. ,
  3618. n.prototype.bindEvents = function (e, t) {
  3619. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3620. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3621. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3622. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3623. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this), { passive: false }),
  3624. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3625. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3626. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3627. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3628. e.addEventListener("contextmenu", function (e) {
  3629. e.preventDefault()
  3630. }),
  3631. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3632. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3633. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3634. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3635. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3636. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3637. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3638. t.on(d.ActiveModelChanged, function (e) {
  3639. this.setModelForControls(e.model)
  3640. }
  3641. .bind(this))
  3642. }
  3643. ,
  3644. n.prototype.setModelForControls = function (e) {
  3645. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3646. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3647. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function (e) {
  3648. this.controls[e].setBounds(t)
  3649. }
  3650. .bind(this))
  3651. }
  3652. ,
  3653. n.prototype.onMouseDown = function (e) {
  3654. e.preventDefault(),
  3655. this.activeControl && this.activeControl.onMouseDown(e)
  3656. }
  3657. ,
  3658. n.prototype.onMouseMove = function (e) {
  3659. e.preventDefault(),
  3660. this.activeControl && this.activeControl.onMouseMove(e)
  3661. }
  3662. ,
  3663. n.prototype.onMouseUp = function (e) {
  3664. e.preventDefault(),
  3665. this.activeControl && this.activeControl.onMouseUp(e)
  3666. }
  3667. ,
  3668. n.prototype.onMouseOver = function (e) {
  3669. e.preventDefault(),
  3670. this.activeControl && this.activeControl.onMouseOver(e)
  3671. }
  3672. ,
  3673. n.prototype.onMouseWheel = function (e) {
  3674. e.preventDefault(),
  3675. this.activeControl && this.activeControl.onMouseWheel(e)
  3676. }
  3677. ,
  3678. n.prototype.onTouchStart = function (e) {
  3679. e.preventDefault(),
  3680. this.activeControl && this.activeControl.onTouchStart(e);
  3681. var hotList = $('#hotListWrap')[0];
  3682. hotList.classList.remove('hotListActive');
  3683. $('#hotListContent ul .active').removeClass('active');
  3684. $('#hotList')[0].classList.remove('active')
  3685. }
  3686. ,
  3687. n.prototype.onTouchMove = function (e) {
  3688. e.preventDefault(),
  3689. this.activeControl && this.activeControl.onTouchMove(e)
  3690. }
  3691. ,
  3692. n.prototype.onTouchEnd = function (e) {
  3693. e.preventDefault(),
  3694. this.activeControl && this.activeControl.onTouchEnd(e)
  3695. }
  3696. ,
  3697. n.prototype.onPointerDown = function (e) {
  3698. if (e.preventDefault(),
  3699. this.activeControl)
  3700. switch (e.pointerType) {
  3701. case "mouse":
  3702. this.activeControl.onMouseDown(e);
  3703. break;
  3704. default:
  3705. this.activeControl.onPointerDown(e)
  3706. }
  3707. }
  3708. ,
  3709. n.prototype.onPointerMove = function (e) {
  3710. if (e.preventDefault(),
  3711. this.activeControl)
  3712. switch (e.pointerType) {
  3713. case "mouse":
  3714. this.activeControl.onMouseMove(e);
  3715. break;
  3716. default:
  3717. this.activeControl.onPointerMove(e)
  3718. }
  3719. }
  3720. ,
  3721. n.prototype.onPointerUp = function (e) {
  3722. if (e.preventDefault(),
  3723. this.activeControl)
  3724. switch (e.pointerType) {
  3725. case "mouse":
  3726. this.activeControl.onMouseUp(e);
  3727. break;
  3728. default:
  3729. this.activeControl.onPointerUp(e)
  3730. }
  3731. }
  3732. ,
  3733. n.prototype.onPointerCancel = function (e) {
  3734. e.preventDefault(),
  3735. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3736. }
  3737. ,
  3738. n.prototype.onKeyDown = function (e) {
  3739. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3740. this.activeControl && this.activeControl.onKeyDown(e))
  3741. }
  3742. ,
  3743. n.prototype.onKeyUp = function (e) {
  3744. e.preventDefault(),
  3745. this.activeControl && this.activeControl.onKeyUp(e)
  3746. }
  3747. ,
  3748. t.exports = n
  3749. }
  3750. , {
  3751. "../cameras/DollhouseCamera": 5,
  3752. "../cameras/FloorplanCamera": 6,
  3753. "../cameras/PanoramaCamera": 7,
  3754. "../enum/ControlEvents": 21,
  3755. "../enum/ModelManagerEvents": 33,
  3756. "../enum/Viewmode": 51,
  3757. "../settings": 166,
  3758. "./DollhouseControls": 10,
  3759. "./FloorplanControls": 11,
  3760. "./PanoramaControls": 13,
  3761. events: 202
  3762. }],
  3763. 10: [function (e, t, i) {
  3764. "use strict";
  3765. function n(e) {
  3766. a.call(this, e),
  3767. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3768. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3769. this.minDistance = o.dollhouseDefault.minDistance,
  3770. this.maxDistance = o.dollhouseDefault.maxDistance,
  3771. this.adjustedMinDistance = this.minDistance,
  3772. this.adjustedMaxDistance = this.maxDistance
  3773. }
  3774. var r = e("three")
  3775. , o = e("../settings")
  3776. , a = e("./OutsideControls");
  3777. n.prototype = Object.create(a.prototype),
  3778. n.prototype.pan = function (e, t) {
  3779. this.camera.updateMatrix();
  3780. var i = this.camera.position.clone().sub(this.target).length();
  3781. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3782. this.panLeft(2 * e * i / $("#player").height()),
  3783. this.panUp(-2 * t * i / $("#player").height())
  3784. }
  3785. ,
  3786. n.prototype.updateZoom = function () {
  3787. var e = this.offset.length();
  3788. return e * this.scale
  3789. }
  3790. ,
  3791. n.prototype.setZoomBounds = function (e) {
  3792. var t = e.min.distanceTo(e.max);
  3793. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3794. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3795. this.minDistance = this.adjustedMinDistance,
  3796. this.maxDistance = this.adjustedMaxDistance
  3797. }
  3798. ,
  3799. n.prototype.resetRanges = function (e, t) {
  3800. e ? (this.minDistance = Math.min(e, this.minDistance),
  3801. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3802. this.maxDistance = this.adjustedMaxDistance),
  3803. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3804. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3805. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3806. }
  3807. ,
  3808. n.prototype.toJSON = function () {
  3809. return a.prototype.toJSON.call(this)
  3810. }
  3811. ,
  3812. t.exports = n
  3813. }
  3814. , {
  3815. "../settings": 166,
  3816. "./OutsideControls": 12,
  3817. three: 217
  3818. }],
  3819. 11: [function (e, t, i) {
  3820. "use strict";
  3821. function n(e) {
  3822. a.call(this, e),
  3823. this.minDistance = 15,
  3824. this.maxDistance = 50,
  3825. this.noRotateUpDown = !0,
  3826. this.minPolarAngle = 0,
  3827. this.maxPolarAngle = 0,
  3828. this.mouseActions[l.LEFT] = s.PAN,
  3829. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3830. this.mouseActions[l.RIGHT] = s.ROTATE,
  3831. this.touchActions[1] = s.PAN,
  3832. this.touchActions[2] = s.ROTATE_DOLLY,
  3833. this.absoluteScale = 1,
  3834. this.currentScale = 1
  3835. }
  3836. var r = e("three")
  3837. , o = e("../settings")
  3838. , a = e("./OutsideControls")
  3839. , s = e("../enum/ControlActions")
  3840. , l = e("../enum/MouseButton")
  3841. , c = e("../util/math")
  3842. , h = e("../util/browser");
  3843. n.prototype = Object.create(a.prototype),
  3844. n.prototype.zoomToContain = function (e) {
  3845. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3846. this.currentScale = this.absoluteScale
  3847. }
  3848. ,
  3849. n.prototype.getDefaultAbsoluteScale = function (modelSize) {
  3850. var t = Math.max(modelSize.x, modelSize.z)
  3851. , i = Math.min(modelSize.x, modelSize.z)
  3852. , n = Math.max(t, i * this.camera.aspect)
  3853. , r = Math.max(i, t * this.camera.aspect);
  3854. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3855. return absoluteScale
  3856. },
  3857. n.prototype.rotateToView = function (e, t) {
  3858. var i = 0
  3859. , n = h.aspectRatio() < 1
  3860. , r = e.x < e.z;
  3861. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3862. this.rotateLeft(i),
  3863. this.update(0)
  3864. }
  3865. ,
  3866. n.prototype.pan = function (e, t) {
  3867. this.camera.updateMatrix(),
  3868. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3869. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3870. }
  3871. ,
  3872. n.prototype.updateZoom = function () {
  3873. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3874. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3875. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3876. this.camera.left = -o.orthoBase * this.currentScale,
  3877. this.camera.right = o.orthoBase * this.currentScale,
  3878. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3879. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3880. this.camera.updateProjectionMatrix(),
  3881. this.offset.length()
  3882. }
  3883. ,
  3884. n.prototype.toJSON = function () {
  3885. var e = new r.Quaternion
  3886. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0, 1, 0), r.Math.degToRad(90))
  3887. , i = new r.Quaternion;
  3888. return function () {
  3889. var n = a.prototype.toJSON.call(this);
  3890. return e.copy(n.camera_quaternion),
  3891. i.copy(t),
  3892. i.multiply(e),
  3893. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3894. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3895. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3896. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3897. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3898. n
  3899. }
  3900. }(),
  3901. t.exports = n
  3902. }
  3903. , {
  3904. "../enum/ControlActions": 20,
  3905. "../enum/MouseButton": 34,
  3906. "../settings": 166,
  3907. "../util/browser": 182,
  3908. "../util/math": 190,
  3909. "./OutsideControls": 12,
  3910. three: 217
  3911. }],
  3912. 12: [function (e, t, i) {
  3913. "use strict";
  3914. function n(e) {
  3915. this.camera = e,
  3916. this.camera.controls = this,
  3917. this.enabled = !1,
  3918. this.target = new r.Vector3,
  3919. this.targetBounds = new r.Box3,
  3920. this.zoomSpeed = 1,
  3921. this.minDistance = 0,
  3922. this.maxDistance = 1 / 0,
  3923. this.noRotateUpDown = !1,
  3924. this.rotateSpeed = 1,
  3925. this.keyboardZoomSpeed = 0,
  3926. this.keyPanSpeed = 7,
  3927. this.autoRotate = !1,
  3928. this.autoRotateSpeed = 2,
  3929. this.autoPan = !1,
  3930. this.autoPanPosition = new r.Vector3,
  3931. this.minPolarAngle = r.Math.degToRad(25),
  3932. this.maxPolarAngle = r.Math.degToRad(65),
  3933. this.rotationAcceleration = new r.Vector2,
  3934. this.rotationSpeed = new r.Vector2,
  3935. this.panAcceleration = new r.Vector2,
  3936. this.panSpeed = new r.Vector2,
  3937. this.rotateStart = new r.Vector2,
  3938. this.rotateEnd = new r.Vector2,
  3939. this.rotateDelta = new r.Vector2,
  3940. this.panStart = new r.Vector2,
  3941. this.panEnd = new r.Vector2,
  3942. this.panDelta = new r.Vector2,
  3943. this.panOffset = new r.Vector3,
  3944. this.offset = new r.Vector3,
  3945. this.dollyStart = new r.Vector2,
  3946. this.dollyEnd = new r.Vector2,
  3947. this.dollyDelta = new r.Vector2,
  3948. this.phiDelta = 0,
  3949. this.thetaDelta = 0,
  3950. this.scale = 1,
  3951. this.panVector = new r.Vector3,
  3952. this.lastPosition = new r.Vector3,
  3953. this.state = c.NONE,
  3954. this.mouseActions = {},
  3955. this.mouseActions[h.LEFT] = c.ROTATE,
  3956. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3957. this.mouseActions[h.RIGHT] = c.PAN,
  3958. this.touchActions = {},
  3959. this.touchActions[1] = c.ROTATE,
  3960. this.touchActions[2] = c.PAN_DOLLY,
  3961. this.lastMoveTime = 0,
  3962. this.pointersLimit = 2,
  3963. this.pointers = []
  3964. }
  3965. var r = e("three")
  3966. , o = e("../settings")
  3967. , a = e("../util/common")
  3968. , s = e("../util/math")
  3969. , l = e("../enum/Vectors")
  3970. , c = e("../enum/ControlActions")
  3971. , h = e("../enum/MouseButton")
  3972. , u = e("../enum/Keys")
  3973. , d = e("../enum/ControlEvents")
  3974. , p = e("events").EventEmitter
  3975. , f = 1e-6;
  3976. n.prototype = Object.create(p.prototype),
  3977. n.prototype.setBounds = function (e) {
  3978. this.targetBounds = e
  3979. }
  3980. ,
  3981. n.prototype.isEngaged = function () {
  3982. return this.state !== c.NONE
  3983. }
  3984. ,
  3985. n.prototype.rotateLeft = function (e) {
  3986. void 0 === e && (e = this.getAutoRotationAngle()),
  3987. this.thetaDelta -= e
  3988. }
  3989. ,
  3990. n.prototype.rotateUp = function (e) {
  3991. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3992. this.phiDelta -= e)
  3993. }
  3994. ,
  3995. n.prototype.panLeft = function (e) {
  3996. var t = this.camera.matrix.elements;
  3997. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3998. this.panOffset.multiplyScalar(-e),
  3999. this.panVector.add(this.panOffset)
  4000. }
  4001. ,
  4002. n.prototype.panUp = function (e) {
  4003. var t = this.camera.matrix.elements;
  4004. this.panOffset.set(t[4], 0, t[6]).normalize(),
  4005. this.panOffset.multiplyScalar(-e),
  4006. this.panVector.add(this.panOffset)
  4007. }
  4008. ,
  4009. n.prototype.startRotating = function (e, t) {
  4010. e && this.navRotationAcc("x", e),
  4011. t && this.navRotationAcc("y", t)
  4012. }
  4013. ,
  4014. n.prototype.stopRotating = function (e) {
  4015. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4016. this.navRotationAcc("x", 0),
  4017. this.navRotationAcc("y", 0)
  4018. }
  4019. ,
  4020. n.prototype.setAutoPanPosition = function (e, t) {
  4021. var i = new r.Vector3
  4022. , n = new r.Vector3;
  4023. return function (e, t) {
  4024. i.copy(this.camera.position),
  4025. void 0 === e && null === e || i.setX(e),
  4026. void 0 === t && null === t || i.setZ(t);
  4027. var r = this.camera.position.distanceTo(this.target)
  4028. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  4029. this.targetClamped = !1,
  4030. n.copy(i).addScaledVector(o, r),
  4031. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  4032. i.copy(n).addScaledVector(o, -r),
  4033. this.targetClamped = !0),
  4034. this.autoPanPosition.x = i.x,
  4035. this.autoPanPosition.z = i.z,
  4036. this.autoPan && this.stopAutoPanning()
  4037. }
  4038. }(),
  4039. n.prototype.stopAutoPanning = function () {
  4040. var e = this.autoPan;
  4041. this.autoPan = !1,
  4042. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  4043. }
  4044. ,
  4045. n.prototype.dollyIn = function (e) {
  4046. void 0 === e && (e = this.getZoomScale()),
  4047. this.scale /= e
  4048. }
  4049. ,
  4050. n.prototype.dollyOut = function (e) {
  4051. void 0 === e && (e = this.getZoomScale()),
  4052. this.scale *= e
  4053. }
  4054. ,
  4055. n.prototype.updatePan = function (e) {
  4056. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4057. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4058. this.autoPan) {
  4059. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4060. t.setY(0).clampLength(0, 50 * e),
  4061. this.target.add(t),
  4062. this.camera.position.add(t),
  4063. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4064. this.stopAutoPanning())
  4065. }
  4066. }
  4067. ,
  4068. n.prototype.update = function (e) {
  4069. e || (e = 1 / 60),
  4070. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  4071. this.rotateLeft(-this.rotationSpeed.x),
  4072. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4073. this.updatePan(e);
  4074. var t = this.camera.position;
  4075. this.offset.copy(t).sub(this.target);
  4076. var i = Math.atan2(this.offset.x, this.offset.z)
  4077. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4078. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4079. i += this.thetaDelta,
  4080. n += this.phiDelta,
  4081. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4082. n = Math.max(f, Math.min(Math.PI - f, n));
  4083. var r = this.updateZoom();
  4084. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4085. this.target.add(this.panVector),
  4086. this.targetBounds.clampPoint(this.target, this.target),
  4087. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4088. this.offset.y = r * Math.cos(n),
  4089. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4090. t.copy(this.target).add(this.offset),
  4091. this.camera.lookAt(this.target),
  4092. this.thetaDelta = 0,
  4093. this.phiDelta = 0,
  4094. this.scale = 1,
  4095. this.panVector.set(0, 0, 0),
  4096. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4097. }
  4098. ,
  4099. n.prototype.getAutoRotationAngle = function () {
  4100. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4101. }
  4102. ,
  4103. n.prototype.getZoomScale = function () {
  4104. return Math.pow(.95, this.zoomSpeed)
  4105. }
  4106. ,
  4107. n.prototype.onMouseDown = function (e) {
  4108. if (this.enabled) {
  4109. switch (e.preventDefault(),
  4110. this.stopAutoPanning(),
  4111. this.mouseDown = !0,
  4112. this.state = this.mouseActions[e.button],
  4113. this.state) {
  4114. case c.ROTATE:
  4115. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4116. this.rotationSpeed.set(0, 0);
  4117. break;
  4118. case c.DOLLY:
  4119. this.dollyStart.set(e.clientX, e.clientY);
  4120. break;
  4121. case c.PAN:
  4122. this.panStart.set(e.clientX, e.clientY)
  4123. }
  4124. this.emit(d.InputStart, "mouse")
  4125. }
  4126. }
  4127. ,
  4128. n.prototype.onMouseMove = function (e) {
  4129. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4130. switch (e.preventDefault(),
  4131. this.state) {
  4132. case c.ROTATE:
  4133. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4134. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4135. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4136. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4137. this.rotateStart.copy(this.rotateEnd);
  4138. break;
  4139. case c.DOLLY:
  4140. this.dollyEnd.set(e.clientX, e.clientY),
  4141. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4142. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4143. t.call(this),
  4144. this.dollyStart.copy(this.dollyEnd);
  4145. break;
  4146. case c.PAN:
  4147. this.panEnd.set(e.clientX, e.clientY),
  4148. this.panDelta.subVectors(this.panEnd, this.panStart),
  4149. this.pan(this.panDelta.x, this.panDelta.y),
  4150. this.panStart.copy(this.panEnd)
  4151. }
  4152. this.emit(d.Move, "mouse"),
  4153. this.lastMoveTime = e.timeStamp,
  4154. this.update()
  4155. }
  4156. }
  4157. ,
  4158. n.prototype.onMouseUp = function (e) {
  4159. this.enabled && (this.mouseDown = !1,
  4160. this.state = c.NONE,
  4161. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4162. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4163. this.update(),
  4164. this.rotationAcceleration.set(0, 0),
  4165. this.rotateDelta.set(0, 0)))
  4166. }
  4167. ,
  4168. n.prototype.onMouseOver = function (e) {
  4169. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4170. }
  4171. ,
  4172. n.prototype.onMouseWheel = function (e) {
  4173. if (this.enabled && o.useWheel) {
  4174. this.emit(d.Move, "wheel");
  4175. var t = e.wheelDelta || -e.detail
  4176. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4177. i.call(this),
  4178. this.update()
  4179. }
  4180. }
  4181. ,
  4182. n.prototype.onKeyDown = function (e) {
  4183. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4184. this.handleKeyDown(e.which)))
  4185. }
  4186. ,
  4187. n.prototype.navRotationAcc = function (e, t) {
  4188. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4189. }
  4190. ,
  4191. n.prototype.navPanAcc = function (e, t) {
  4192. this.stopAutoPanning(),
  4193. this.panAcceleration[e] = t
  4194. }
  4195. ,
  4196. n.prototype.handleKeyDown = function (e) {
  4197. var t = !0;
  4198. switch (e) {
  4199. case u.UPARROW:
  4200. case u.I:
  4201. this.navRotationAcc("y", 1);
  4202. break;
  4203. case u.DOWNARROW:
  4204. case u.K:
  4205. this.navRotationAcc("y", -1);
  4206. break;
  4207. case u.LEFTARROW:
  4208. case u.J:
  4209. this.navRotationAcc("x", -1);
  4210. break;
  4211. case u.RIGHTARROW:
  4212. case u.L:
  4213. this.navRotationAcc("x", 1);
  4214. break;
  4215. case u.W:
  4216. this.navPanAcc("y", 1);
  4217. break;
  4218. case u.S:
  4219. this.navPanAcc("y", -1);
  4220. break;
  4221. case u.A:
  4222. this.navPanAcc("x", -1);
  4223. break;
  4224. case u.D:
  4225. this.navPanAcc("x", 1);
  4226. break;
  4227. default:
  4228. t = !1
  4229. }
  4230. t && this.emit(d.Move, "key")
  4231. }
  4232. ,
  4233. n.prototype.onKeyUp = function (e) {
  4234. this.enabled && (e.preventDefault(),
  4235. e.stopPropagation(),
  4236. this.handleKeyUp(e.which))
  4237. }
  4238. ,
  4239. n.prototype.handleKeyUp = function (e) {
  4240. switch (e) {
  4241. case u.I:
  4242. case u.K:
  4243. case u.UPARROW:
  4244. case u.DOWNARROW:
  4245. this.keyboardZoomSpeed = 0,
  4246. this.rotationAcceleration.y = 0;
  4247. break;
  4248. case u.J:
  4249. case u.L:
  4250. case u.LEFTARROW:
  4251. case u.RIGHTARROW:
  4252. this.rotationAcceleration.x = 0;
  4253. break;
  4254. case u.S:
  4255. case u.W:
  4256. this.panAcceleration.y = 0;
  4257. break;
  4258. case u.A:
  4259. case u.D:
  4260. this.panAcceleration.x = 0
  4261. }
  4262. }
  4263. ,
  4264. n.prototype.onTouchStart = function (e) {
  4265. if (this.enabled || this.state === c.NONE) {
  4266. e.preventDefault(),
  4267. e.stopPropagation(),
  4268. this.stopAutoPanning();
  4269. var t = function () {
  4270. if (2 === e.touches.length) {
  4271. var t = e.touches[0].pageX - e.touches[1].pageX
  4272. , i = e.touches[0].pageY - e.touches[1].pageY;
  4273. this.dollyStart.set(t, i)
  4274. }
  4275. }
  4276. .bind(this)
  4277. , i = function () {
  4278. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4279. }
  4280. .bind(this)
  4281. , n = function () {
  4282. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4283. }
  4284. .bind(this);
  4285. switch (this.state = this.touchActions[e.touches.length],
  4286. this.state) {
  4287. case c.PAN_DOLLY:
  4288. t();
  4289. case c.PAN:
  4290. i();
  4291. break;
  4292. case c.ROTATE_DOLLY:
  4293. t();
  4294. case c.ROTATE:
  4295. n()
  4296. }
  4297. this.rotationSpeed.set(0, 0),
  4298. this.emit(d.InputStart, "touch")
  4299. }
  4300. }
  4301. ,
  4302. n.prototype.onTouchMove = function (e) {
  4303. if (this.enabled && this.state !== c.NONE) {
  4304. e.preventDefault(),
  4305. e.stopPropagation();
  4306. var t = function () {
  4307. var t = e.touches[0].pageX - e.touches[1].pageX
  4308. , i = e.touches[0].pageY - e.touches[1].pageY;
  4309. this.dollyEnd.set(t, i);
  4310. var n = this.dollyStart.length() - this.dollyEnd.length();
  4311. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4312. this.dollyStart.copy(this.dollyEnd)
  4313. }
  4314. .bind(this)
  4315. , i = function () {
  4316. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4317. this.panDelta.subVectors(this.panEnd, this.panStart),
  4318. this.pan(this.panDelta.x, this.panDelta.y),
  4319. this.panStart.copy(this.panEnd),
  4320. this.rotateDelta.set(0, 0)
  4321. }
  4322. .bind(this)
  4323. , n = function () {
  4324. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4325. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4326. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4327. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4328. this.rotateStart.copy(this.rotateEnd)
  4329. }
  4330. .bind(this)
  4331. , r = function () {
  4332. if (2 === e.touches.length) {
  4333. var i = window.devicePixelRatio || 1
  4334. , r = e.touches[1].pageX - e.touches[0].pageX
  4335. , s = e.touches[1].pageY - e.touches[0].pageY
  4336. , l = Math.sqrt(r * r + s * s)
  4337. , h = Math.abs(this.dollyStart.length() - l);
  4338. if (h > o.input.touchMoveThreshold * i)
  4339. this.state = c.DOLLY,
  4340. t();
  4341. else {
  4342. var u = a.average(e.touches, "pageX")
  4343. , d = a.average(e.touches, "pageY")
  4344. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4345. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4346. this.rotateStart.set(u, d),
  4347. n())
  4348. }
  4349. }
  4350. }
  4351. .bind(this);
  4352. switch (this.state) {
  4353. case c.PAN_DOLLY:
  4354. t();
  4355. case c.PAN:
  4356. i();
  4357. break;
  4358. case c.ROTATE_DOLLY:
  4359. r();
  4360. break;
  4361. case c.DOLLY:
  4362. t();
  4363. break;
  4364. case c.ROTATE:
  4365. n();
  4366. break;
  4367. default:
  4368. this.state = c.NONE
  4369. }
  4370. this.lastMoveTime = e.timeStamp,
  4371. this.emit(d.Move, "touch")
  4372. }
  4373. }
  4374. ,
  4375. n.prototype.onTouchEnd = function (e) {
  4376. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4377. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4378. this.state = c.NONE,
  4379. this.update(),
  4380. this.rotationAcceleration.set(0, 0),
  4381. this.rotateDelta.set(0, 0))
  4382. }
  4383. ,
  4384. n.prototype.onPointerDown = function (e) {
  4385. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4386. id: e.pointerId,
  4387. pageX: e.pageX,
  4388. pageY: e.pageY
  4389. }),
  4390. e.touches = this.pointers,
  4391. this.onTouchStart(e)),
  4392. this.emit(d.InputStart, "pointer"))
  4393. }
  4394. ,
  4395. n.prototype.onPointerMove = function (e) {
  4396. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function (t) {
  4397. e.pointerId === t.id && (t.pageX = e.pageX,
  4398. t.pageY = e.pageY)
  4399. }),
  4400. e.touches = this.pointers,
  4401. this.onTouchMove(e))
  4402. }
  4403. ,
  4404. n.prototype.onPointerUp = function (e) {
  4405. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function (t, i) {
  4406. e.pointerId === t.id && this.pointers.splice(i, 1)
  4407. }
  4408. .bind(this)),
  4409. e.touches = this.pointers,
  4410. this.onTouchEnd(e))
  4411. }
  4412. ,
  4413. n.prototype.reset = function () {
  4414. this.state = c.NONE,
  4415. this.stopAutoPanning(),
  4416. this.rotationSpeed.set(0, 0),
  4417. this.rotationAcceleration.set(0, 0),
  4418. this.panSpeed.set(0, 0),
  4419. this.panAcceleration.set(0, 0)
  4420. }
  4421. ,
  4422. n.prototype.toJSON = function () {
  4423. var e = {
  4424. camera_position: {
  4425. x: s.toPrecision(this.camera.position.x, 4),
  4426. y: s.toPrecision(this.camera.position.y, 4),
  4427. z: s.toPrecision(this.camera.position.z, 4)
  4428. },
  4429. camera_quaternion: {
  4430. x: s.toPrecision(this.camera.quaternion.x, 4),
  4431. y: s.toPrecision(this.camera.quaternion.y, 4),
  4432. z: s.toPrecision(this.camera.quaternion.z, 4),
  4433. w: s.toPrecision(this.camera.quaternion.w, 4)
  4434. }
  4435. };
  4436. return e
  4437. }
  4438. ,
  4439. t.exports = n
  4440. }
  4441. , {
  4442. "../enum/ControlActions": 20,
  4443. "../enum/ControlEvents": 21,
  4444. "../enum/Keys": 30,
  4445. "../enum/MouseButton": 34,
  4446. "../enum/Vectors": 50,
  4447. "../settings": 166,
  4448. "../util/common": 185,
  4449. "../util/math": 190,
  4450. events: 202,
  4451. three: 217
  4452. }],
  4453. 13: [function (e, t, i) {
  4454. (function (i) {
  4455. "use strict";
  4456. function n(e) {
  4457. this.camera = e,
  4458. this.camera.controls = this,
  4459. this.target = new r.Vector3(0, 0, 0),
  4460. this.lookVector = new r.Vector3,
  4461. this.lookSpeed = .05,
  4462. this.rotationAcc = new r.Vector2,
  4463. this.rotationSpeed = new r.Vector2,
  4464. this.lat = 0,
  4465. this.lon = 0,
  4466. this.phi = 0,
  4467. this.theta = 0,
  4468. this.enabled = !1,
  4469. this.locked = !1,
  4470. this.pointer = new r.Vector2(0, 0),
  4471. this.rotationHistory = [],
  4472. this.rotationDifference = new r.Vector2,
  4473. this.pointerDragOn = !1,
  4474. this.pointerDragStart = new r.Vector2(0, 0),
  4475. this.pinchDistance = 0,
  4476. this.moveStart = new r.Vector2,
  4477. this.moveTolerance = .01,
  4478. this.pointersLimit = 2,
  4479. this.pointers = []
  4480. }
  4481. var r = e("three")
  4482. , o = e("../util/logger")
  4483. , a = e("../settings")
  4484. , s = e("../util/common")
  4485. , l = e("../util/math")
  4486. , c = (e("../enum/Vectors"),
  4487. e("../enum/MouseButton"))
  4488. , h = e("../enum/Keys")
  4489. , u = e("../enum/ControlEvents")
  4490. , d = e("events").EventEmitter;
  4491. new o(i);
  4492. n.prototype = Object.create(d.prototype),
  4493. n.prototype.usable = function () {
  4494. return this.enabled && !this.locked
  4495. }
  4496. ,
  4497. n.prototype.lookAt = function (e) {
  4498. var t = this.camera.position.clone().sub(e)
  4499. , i = Math.atan(t.z / t.x);
  4500. i += t.x < 0 ? Math.PI : 0,
  4501. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4502. this.lon = r.Math.radToDeg(i) + 180;
  4503. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4504. , o = Math.atan(t.y / n);
  4505. this.lat = -r.Math.radToDeg(o)
  4506. }
  4507. ,
  4508. n.prototype.startRotationFrom = function (e, t) {
  4509. l.convertScreenPositionToNDC(e, t, this.pointer),
  4510. this.pointerDragOn = !0,
  4511. this.pointerDragStart.copy(this.pointer),
  4512. this.moveStart.copy(this.pointer),
  4513. this.rotationHistory = [],
  4514. this.rotationSpeed.set(0, 0)
  4515. }
  4516. ,
  4517. n.prototype.onMouseOver = function (e) {
  4518. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4519. }
  4520. ,
  4521. n.prototype.onTouchStart = function (e) {
  4522. if (this.usable()) {
  4523. switch (e.preventDefault(),
  4524. e.stopPropagation(),
  4525. e.touches.length) {
  4526. case 1:
  4527. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4528. break;
  4529. case 2:
  4530. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4531. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4532. this.pinchDistance = Math.sqrt(t * t + i * i)
  4533. }
  4534. this.emit(u.InputStart, "touch")
  4535. }
  4536. }
  4537. ,
  4538. n.prototype.onPointerDown = function (e) {
  4539. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4540. id: e.pointerId,
  4541. clientX: e.clientX,
  4542. clientY: e.clientY
  4543. }),
  4544. e.touches = this.pointers,
  4545. this.onTouchStart(e),
  4546. this.emit(u.InputStart, "pointer"))
  4547. }
  4548. ,
  4549. n.prototype.onMouseDown = function (e) {
  4550. if (this.usable()) {
  4551. switch (e.preventDefault(),
  4552. e.stopPropagation(),
  4553. e.button) {
  4554. case c.LEFT:
  4555. this.startRotationFrom(e.clientX, e.clientY)
  4556. }
  4557. this.emit(u.InputStart, "mouse")
  4558. }
  4559. }
  4560. ,
  4561. n.prototype.updateRotation = function () {
  4562. if (this.usable() && this.pointerDragOn) {
  4563. var e = new r.Vector3(this.pointerDragStart.x, this.pointerDragStart.y, -1).unproject(this.camera)
  4564. , t = new r.Vector3(this.pointer.x, this.pointer.y, -1).unproject(this.camera)
  4565. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4566. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4567. , o = Math.atan2(e.y, i)
  4568. , a = Math.atan2(t.y, n);
  4569. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4570. e.y = 0,
  4571. t.y = 0;
  4572. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4573. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4574. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4575. this.pointerDragStart.copy(this.pointer)
  4576. }
  4577. }
  4578. ,
  4579. n.prototype.onMouseMove = function (e) {
  4580. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4581. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4582. }
  4583. ,
  4584. n.prototype.onTouchMove = function (e) {
  4585. if (this.usable())
  4586. switch (this.emit(u.Move, "touch"),
  4587. e.touches.length) {
  4588. case 1:
  4589. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4590. break;
  4591. case 2:
  4592. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4593. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4594. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4595. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4596. this.emit(u.Pinch, n),
  4597. this.pinchDistance -= n)
  4598. }
  4599. }
  4600. ,
  4601. n.prototype.onPointerMove = function (e) {
  4602. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function (t) {
  4603. e.pointerId === t.id && (t.clientX = e.clientX,
  4604. t.clientY = e.clientY)
  4605. }),
  4606. e.touches = this.pointers,
  4607. this.onTouchMove(e))
  4608. }
  4609. ,
  4610. n.prototype.endRotation = function () {
  4611. this.pointerDragOn = !1;
  4612. var e = s.averageVectors(this.rotationHistory);
  4613. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4614. }
  4615. ,
  4616. n.prototype.onTouchEnd = function (e) {
  4617. this.usable() && (e.preventDefault(),
  4618. e.stopPropagation(),
  4619. this.endRotation())
  4620. }
  4621. ,
  4622. n.prototype.onMouseUp = function (e) {
  4623. this.usable() && (e.preventDefault(),
  4624. e.stopPropagation(),
  4625. this.endRotation())
  4626. }
  4627. ,
  4628. n.prototype.onPointerUp = function (e) {
  4629. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function (t, i) {
  4630. e.pointerId === t.id && this.pointers.splice(i, 1)
  4631. }
  4632. .bind(this)),
  4633. e.touches = this.pointers,
  4634. this.onTouchEnd(e))
  4635. }
  4636. ,
  4637. n.prototype.update = function (e) {
  4638. this.lon,
  4639. this.lat;
  4640. for (this.updateRotation(),
  4641. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount;)
  4642. this.rotationHistory.shift();
  4643. this.lon += this.rotationDifference.x,
  4644. this.lat += this.rotationDifference.y,
  4645. this.rotationDifference.set(0, 0),
  4646. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4647. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4648. this.lon += this.rotationSpeed.x * e,
  4649. this.lat += this.rotationSpeed.y * e
  4650. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4651. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV / 2 + this.camera.fov / 2
  4652. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV / 2 - this.camera.fov / 2
  4653. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4654. this.phi = r.Math.degToRad(90 - this.lat),
  4655. this.theta = r.Math.degToRad(this.lon),
  4656. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4657. this.lookVector.y = Math.cos(this.phi),
  4658. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4659. this.target.copy(this.lookVector).add(this.camera.position),
  4660. this.camera.lookAt(this.target)
  4661. }
  4662. ,
  4663. n.prototype.onMouseWheel = function (e) {
  4664. if (this.usable()) {
  4665. var t = e.wheelDelta || -e.detail;
  4666. this.emit(u.InteractionDirect),
  4667. this.emit(u.Scroll, t)
  4668. }
  4669. }
  4670. ,
  4671. n.prototype.onKeyDown = function (e) {
  4672. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4673. this.handleKeyDown(e.which)))
  4674. }
  4675. ,
  4676. n.prototype.handleKeyDown = function (e) {
  4677. var t = function (e, t) {
  4678. this.rotationAcc[e] = t
  4679. }
  4680. .bind(this);
  4681. this.emit(u.InteractionKey);
  4682. var i = !0;
  4683. switch (e) {
  4684. case h.LEFTARROW:
  4685. case h.J:
  4686. t("x", -1);
  4687. break;
  4688. case h.RIGHTARROW:
  4689. case h.L:
  4690. t("x", 1);
  4691. break;
  4692. case h.I:
  4693. t("y", 1);
  4694. break;
  4695. case h.K:
  4696. t("y", -1);
  4697. break;
  4698. default:
  4699. i = !1
  4700. }
  4701. i && this.emit(u.Move, "key")
  4702. if (e == 27) {
  4703. if (exit) {
  4704. $(exit).click()
  4705. }
  4706. window.player.closePopup()
  4707. }
  4708. }
  4709. ,
  4710. n.prototype.onKeyUp = function (e) {
  4711. this.usable() && (e.preventDefault(),
  4712. e.stopPropagation(),
  4713. this.handleKeyUp(e.which))
  4714. }
  4715. ,
  4716. n.prototype.handleKeyUp = function (e) {
  4717. switch (e) {
  4718. case h.LEFTARROW:
  4719. case h.J:
  4720. case h.RIGHTARROW:
  4721. case h.L:
  4722. this.rotationAcc.x = 0;
  4723. break;
  4724. case h.I:
  4725. case h.K:
  4726. this.rotationAcc.y = 0
  4727. }
  4728. }
  4729. ,
  4730. n.prototype.startRotating = function (e, t) {
  4731. e && (this.rotationAcc.x = e),
  4732. t && (this.rotationAcc.y = t)
  4733. }
  4734. ,
  4735. n.prototype.stopRotating = function (e) {
  4736. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4737. this.rotationAcc.set(0, 0)
  4738. }
  4739. ,
  4740. n.prototype.reset = function () {
  4741. this.pointerDragOn = !1,
  4742. this.rotationAcc.set(0, 0),
  4743. this.rotationSpeed.set(0, 0),
  4744. this.pointers = []
  4745. }
  4746. ,
  4747. n.prototype.toJSON = function () {
  4748. var e = {
  4749. camera_position: {
  4750. x: l.toPrecision(this.camera.position.x, 4),
  4751. y: l.toPrecision(this.camera.position.y, 4),
  4752. z: l.toPrecision(this.camera.position.z, 4)
  4753. },
  4754. camera_quaternion: {
  4755. x: l.toPrecision(this.camera.quaternion.x, 4),
  4756. y: l.toPrecision(this.camera.quaternion.y, 4),
  4757. z: l.toPrecision(this.camera.quaternion.z, 4),
  4758. w: l.toPrecision(this.camera.quaternion.w, 4)
  4759. }
  4760. };
  4761. return e
  4762. }
  4763. ,
  4764. n.prototype.setStateFromJSON = function (e) {
  4765. this.camera.position.copy(e.camera_position),
  4766. this.camera.quaternion.copy(e.camera_quaternion)
  4767. }
  4768. ,
  4769. t.exports = n
  4770. }
  4771. ).call(this, "/js/controls/PanoramaControls.js")
  4772. }
  4773. , {
  4774. "../enum/ControlEvents": 21,
  4775. "../enum/Keys": 30,
  4776. "../enum/MouseButton": 34,
  4777. "../enum/Vectors": 50,
  4778. "../settings": 166,
  4779. "../util/common": 185,
  4780. "../util/logger": 189,
  4781. "../util/math": 190,
  4782. events: 202,
  4783. three: 217
  4784. }],
  4785. 14: [function (e, t, i) {
  4786. (function (i) {
  4787. "use strict";
  4788. var n = e("three")
  4789. , r = e("../enum/Viewmode")
  4790. , o = e("../util/logger")
  4791. , a = new o(i);
  4792. t.exports = {
  4793. serialize: function (e) {
  4794. return encodeURI(JSON.stringify(e))
  4795. },
  4796. deserialize: function (e) {
  4797. function t(e) {
  4798. function t(e, t) {
  4799. return e && "number" == typeof t && !isNaN(t)
  4800. }
  4801. return e.reduce(t, !0)
  4802. }
  4803. try {
  4804. var i = JSON.parse(decodeURI(e))
  4805. , o = {
  4806. mode: r.fromInt(i.camera_mode),
  4807. panoId: i.scan_id,
  4808. position: (new n.Vector3).copy(i.camera_position),
  4809. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4810. zoom: i.ortho_zoom,
  4811. floorVisibility: i.floor_visibility
  4812. }
  4813. , s = o.position;
  4814. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4815. var l = o.quaternion;
  4816. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4817. o
  4818. } catch (i) {
  4819. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4820. try {
  4821. var c = e.split(",")
  4822. , h = {
  4823. x: parseFloat(c[2]),
  4824. y: parseFloat(c[3]),
  4825. z: parseFloat(c[4])
  4826. }
  4827. , u = {
  4828. x: parseFloat(c[5]),
  4829. y: parseFloat(c[6]),
  4830. z: parseFloat(c[7]),
  4831. w: parseFloat(c[8])
  4832. };
  4833. return t([h.x, h.y, h.z]) || (h.x = 0,
  4834. h.y = 0,
  4835. h.z = 0),
  4836. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4837. u.y = 0,
  4838. u.z = 0,
  4839. u.w = 1),
  4840. {
  4841. mode: r.fromInt(c[0]),
  4842. panoId: c[1],
  4843. position: (new n.Vector3).copy(h),
  4844. quaternion: (new n.Quaternion).copy(u)
  4845. }
  4846. } catch (t) {
  4847. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4848. }
  4849. }
  4850. return null
  4851. }
  4852. }
  4853. }
  4854. ).call(this, "/js/controls/serializer.js")
  4855. }
  4856. , {
  4857. "../enum/Viewmode": 51,
  4858. "../util/logger": 189,
  4859. three: 217
  4860. }],
  4861. 15: [function (e, t, i) {
  4862. (function (i) {
  4863. "use strict";
  4864. function n() {
  4865. this.endlessLoop = a.warp.loop,
  4866. this.clock = new r.Clock(!0),
  4867. this.model = null,
  4868. this.player = null,
  4869. this.currentItem = null,
  4870. this.destinationItem = null,
  4871. this.tourIsPlaying = !1,
  4872. this.transitionStage = y.None,
  4873. this.nextFunc = null,
  4874. this.onTheBus = !1,
  4875. this.tourInProgress = !1,
  4876. this.reachSource = null,
  4877. this.interrupted = !1,
  4878. this.nItems = 0,
  4879. this.walkingSectionPaused = !1
  4880. }
  4881. var r = e("three")
  4882. , o = e("./util/logger")
  4883. , a = e("./settings")
  4884. , s = e("./util/transitions")
  4885. , l = e("events").EventEmitter
  4886. , c = e("./enum/Viewmode")
  4887. , h = e("./analytics")
  4888. , u = e("./enum/WarpStyle")
  4889. , s = e("./util/transitions")
  4890. , d = (e("./model/ModelManager"),
  4891. e("./enum/ModelManagerEvents"))
  4892. , p = e("./enum/DirectorEvents")
  4893. , f = e("./enum/PlayerEvents")
  4894. , g = (e("./enum/ControlEvents"),
  4895. e("./enum/BlackoutStyle"))
  4896. , m = e("./enum/PathDiscardMode")
  4897. , v = e("./enum/PathDisplayMode")
  4898. , A = (e("./player"),
  4899. new o(i))
  4900. , y = Object.freeze({
  4901. None: 0,
  4902. Moving: 1,
  4903. Aiming: 2,
  4904. Interlude: 3
  4905. })
  4906. , C = Object.freeze({
  4907. Forward: 1,
  4908. NoChange: 0,
  4909. Backwards: -1
  4910. })
  4911. , I = s.getUniqueId();
  4912. n.prototype = Object.create(l.prototype),
  4913. n.prototype.init = function (e, t) {
  4914. this.player = e,
  4915. this.modelManager = t,
  4916. this.updateModel(),
  4917. this.resetAll(),
  4918. this.bindEvents()
  4919. }
  4920. ,
  4921. n.prototype.resetAll = function () {
  4922. if (this.currentItem = null,
  4923. this.destinationItem = null,
  4924. this.tourIsPlaying = !1,
  4925. this.bgmReplay(),//xzw
  4926. this.transitionStage = y.None,
  4927. this.nextFunc = null,
  4928. this.onTheBus = !1,
  4929. this.reachSource = null,
  4930. this.interrupted = !1,
  4931. this.model) {
  4932. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4933. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4934. } else
  4935. this.defaultWarpStyle = u.BLACK,
  4936. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4937. this.resetSpecialTransition()
  4938. }
  4939. ,
  4940. n.prototype.updateModel = function () {
  4941. this.model = this.modelManager.getActiveModel(),
  4942. this.nItems = this.model.heroLocations.length
  4943. }
  4944. ,
  4945. n.prototype.bindEvents = function () {
  4946. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4947. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4948. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4949. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4950. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4951. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4952. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4953. this.player.once(f.Move, function () {
  4954. s.cancelById(I)
  4955. })
  4956. }
  4957. ,
  4958. n.prototype.checkAndHandleWalkingtourInterruption = function (e) {
  4959. return e === u.WALK && (this.interrupt(g.NONE),
  4960. this.pauseWalkingSection(),
  4961. this.player.fastForwardActivePanoFlight(),
  4962. !0)
  4963. }
  4964. ,
  4965. n.prototype.handlePlayerMove = function (e) {
  4966. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4967. this.emit("update.controls")
  4968. }
  4969. ,
  4970. n.prototype.handlePlayerPanoChosen = function (e, t) {
  4971. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4972. this.emit("update.controls"))
  4973. }
  4974. ,
  4975. n.prototype.handlePlayerModeChanged = function (e, t) {
  4976. this.intermediateState() || e === t || (this.onTheBus = !1,
  4977. this.emit("update.controls"))
  4978. }
  4979. ,
  4980. n.prototype.handlePlayerInputStart = function (e) {
  4981. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4982. }
  4983. ,
  4984. n.prototype.handlePlayerFlyingStarted = function () {
  4985. this.clearWalkingSectionPaused()
  4986. }
  4987. ,
  4988. n.prototype.describe = function () {
  4989. return {
  4990. nItems: this.nItems,
  4991. currentItem: this.currentItem,
  4992. destinationItem: this.destinationItem,
  4993. tourIsPlaying: this.tourIsPlaying,
  4994. onTheBus: this.onTheBus,
  4995. endlessLoop: this.endlessLoop,
  4996. viewMode: this.player.mode,
  4997. inTransition: this._inTransition(),
  4998. transitionStage: this.transitionStage,
  4999. tourInProgress: this.tourInProgress
  5000. }
  5001. }
  5002. ,
  5003. n.prototype._inTransition = function () {
  5004. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  5005. }
  5006. ,
  5007. n.prototype.bounceable = function () {
  5008. var e = this.clock.getDelta();
  5009. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  5010. }
  5011. ,
  5012. n.prototype.itemCompare = function (item1, item2, type) {//add
  5013. if (type == 'equal') {//==
  5014. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  5015. } else if (type == 'less') {//<
  5016. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  5017. }
  5018. }
  5019. n.prototype.currentMoveDirection = function () {
  5020. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  5021. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem, 'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem, 'less') ? y.Forward : y.Backwards
  5022. }
  5023. ,
  5024. n.prototype.clearPath = function () {
  5025. this._inTransition() || this.player.path.discardPathObject()
  5026. }
  5027. ,
  5028. n.prototype.allFloors = function () {
  5029. this.model.toggleAllFloors()
  5030. }
  5031. ,
  5032. n.prototype.actionComplete = function (e) {
  5033. if (this.interrupted = !1,
  5034. this.transitionStage = y.None,
  5035. this.resetSpecialTransition(),
  5036. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  5037. this.tourIsPlaying || (this.player.disablePreRendering(),
  5038. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  5039. this.emit("update.controls"),
  5040. this.nextFunc) {
  5041. var t = this.nextFunc;
  5042. this.nextFunc = null,
  5043. t()
  5044. }
  5045. }
  5046. ,
  5047. n.prototype.awaitCompletion = function (e, t) {
  5048. this.nextFunc = t,
  5049. e()
  5050. }
  5051. ,
  5052. n.prototype.updateSuccessFunction = function (e) {
  5053. this.nextFunc = e
  5054. }
  5055. ,
  5056. n.prototype.interrupt = function (e, t) {
  5057. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5058. this.tourIsPlaying = !1,
  5059. this.bgmReplay(),//xzw
  5060. this.interrupted = !0,
  5061. this.nextFunc = null,
  5062. this.emit(p.ActionInterrupted),
  5063. null !== e && void 0 !== e || (e = g.BEGINNING),
  5064. this.player.interruptAndFastForward(e, t),
  5065. !0)
  5066. }
  5067. ,
  5068. n.prototype.wouldInterrupt = function () {
  5069. return this.transitionStage !== y.None
  5070. }
  5071. ,
  5072. n.prototype.intermediateState = function () {
  5073. return this.transitionStage !== y.None
  5074. }
  5075. ,
  5076. n.prototype.isInterrupted = function () {
  5077. return this.interrupted
  5078. }
  5079. ,
  5080. n.prototype.pauseWalkingSection = function () {
  5081. this.walkingSectionPaused = !0
  5082. }
  5083. ,
  5084. n.prototype.clearWalkingSectionPaused = function () {
  5085. this.walkingSectionPaused = !1
  5086. }
  5087. ,
  5088. n.prototype.autoTour = function () {
  5089. var e = Date.now();
  5090. this.model.auxDataPromise.then(function () {
  5091. e = Date.now() - e;
  5092. var t = a.warp.auto
  5093. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5094. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5095. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5096. done: function () {
  5097. this.playTour()
  5098. }
  5099. .bind(this),
  5100. name: "_atr",
  5101. id: I
  5102. })
  5103. }
  5104. .bind(this))
  5105. }
  5106. ,
  5107. n.prototype.atDestinationPano = function () {
  5108. if (!this.player.currentPano || null === this.destinationItem)
  5109. return !1;
  5110. var e = this.player.currentPano.id;
  5111. if (void 0 === e)
  5112. return !1;
  5113. var t = this.model.heroLocations;
  5114. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5115. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5116. return destination && destination.panoId == e
  5117. }
  5118. ,
  5119. n.prototype.redirectToItem = function (e, t) {
  5120. if (null === e || void 0 === e)
  5121. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5122. if (!this.wouldInterrupt())
  5123. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5124. if (this.player.mode === c.TRANSITIONING)
  5125. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5126. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5127. var i = function () {
  5128. s.setTimeout(function () {
  5129. this.setDestinationItem(e),
  5130. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5131. }
  5132. .bind(this), 0)
  5133. }
  5134. .bind(this);
  5135. this.interrupt(g.END, 0),
  5136. this.updateSuccessFunction(i)
  5137. }
  5138. ,
  5139. n.prototype.useSpecialTransition = function (e) {
  5140. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5141. this.nextWarpStyle = u.BLACK
  5142. }
  5143. ,
  5144. n.prototype.resetSpecialTransition = function () {
  5145. this.nextWarpStyle = this.defaultWarpStyle
  5146. }
  5147. ,
  5148. n.prototype.arrivedAtDestination = function (e) {
  5149. if (this.player.flying || this.player.isWarping())
  5150. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5151. else {
  5152. this.transitionStage = y.Aiming;
  5153. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5154. this.player.model.fadePanoMarkers(0),
  5155. this.awaitCompletion(function () {
  5156. this.resetSpecialTransition(),
  5157. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5158. }
  5159. .bind(this), t)
  5160. }
  5161. }
  5162. ,
  5163. n.prototype.getAudio = function () {
  5164. let a = this.destinationItem && this.destinationItem[0];
  5165. if (a != void 0) a = this.model.heroLocations[a] && this.model.heroLocations[a].musicInfo
  5166. if (a != void 0) return a.music
  5167. }
  5168. n.prototype.playAudio = function () {
  5169. if (!manage.musicShouldPlay) return
  5170. var music = this.getAudio();
  5171. if (music) {
  5172. var o = music.includes(g_Prefix.slice(-10)) ? music : g_Prefix + music;
  5173. if (isMobile) o = o.replace('//data/', '')//add
  5174. let audioSrc1 = g_tourAudio.src.split('/').pop();
  5175. let audioSrc2 = o.split('/').pop();
  5176. if (audioSrc1 == audioSrc2) {//应该是继续播放该folder
  5177. if (this.destinationItem[1] == 0) {//从头开始播放 因为可能暂停后然后再点该缩略图播
  5178. g_tourAudio.currentTime = 0;
  5179. g_tourAudio.shouldPlay = true
  5180. } else if (g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration) {//未播完
  5181. g_tourAudio.play();
  5182. g_tourAudio.shouldPlay = true
  5183. }
  5184. } else {//很可能是该folder的起始
  5185. g_tourAudio.src = manage.dealURL(o);
  5186. g_tourAudio.shouldPlay = true
  5187. g_tourAudio.load()
  5188. }
  5189. if (g_bgAudio && !g_bgAudio.paused) {
  5190. manage.switchBgmState(false);
  5191. g_bgAudio.pauseByTour = true
  5192. }
  5193. return true
  5194. }
  5195. }
  5196. n.prototype.goToDestination = function (e, t, i, n) {
  5197. //音频
  5198. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  5199. this.playAudio()
  5200. //}
  5201. if (this.onTheBus = !0,
  5202. this.emit("update.controls"),
  5203. this.player.updateLastView(),
  5204. !n && this.atDestinationPano()) {
  5205. /*
  5206. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5207. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5208. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5209. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5210. } */
  5211. return void this.arrivedAtDestination(!0);
  5212. }
  5213. if (this.player.flying || this.player.isWarping())
  5214. A.warn("Cannot go to new destination while player is flying or warping.");
  5215. else {
  5216. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5217. , o = null
  5218. , a1 = null;
  5219. if (r.isPano()) {
  5220. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5221. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  5222. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  5223. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5224. o = this.arrivedAtDestination.bind(this, !0)
  5225. if (s == 'black' && r.zoom && r.zoom != this.player.zoomLevel) {//add
  5226. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5227. }
  5228. } else {
  5229. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5230. o = this.arrivedAtDestination.bind(this, !1);
  5231. }
  5232. this.transitionStage = y.Moving,
  5233. this.model.fadePanoMarkers(0),
  5234. this.awaitCompletion(function () {
  5235. a1();
  5236. }
  5237. .bind(this), o),
  5238. this.emit("update.controls")
  5239. }
  5240. }
  5241. ,
  5242. n.prototype.tourInterlude = function () {
  5243. if (h.trackAlways("reach_highlight", {
  5244. reach_source: this.reachSource
  5245. }),
  5246. this.model.fadePanoMarkers(0),
  5247. this.emit("update.controls"),
  5248. this.tourIsPlaying)
  5249. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5250. this.stopTour(true),
  5251. this.emit(p.TourEnd),
  5252. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function () {
  5253. this.transitionStage = y.Interlude,
  5254. this.player.tourInterlude(this.nextItem(this.currentItem), this.actionComplete.bind(this))
  5255. }
  5256. .bind(this), this.goNext.bind(this))
  5257. }
  5258. ,
  5259. n.prototype.playTour = function () {
  5260. if (!this.bounceable())
  5261. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5262. this.tourInProgress = !0,
  5263. this.reachSource = "play",
  5264. this.tourIsPlaying = !0,
  5265. this.wasZoomEnabled = this.player.zoomEnabled,
  5266. this.player.zoomEnabled = !1,
  5267. this.resetSpecialTransition(),
  5268. this.emit("update.controls"),
  5269. this.emit(p.TourStart),
  5270. this.player.enablePreRendering(),
  5271. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5272. this.goToDestination()) : this.goNext()))
  5273. }
  5274. ,
  5275. n.prototype.bgmReplay = function () {//xzw add 结束tour后可能要继续播放背景音乐
  5276. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  5277. if (g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour) {
  5278. g_playAudio = g_bgAudio;
  5279. g_tourAudio && (g_tourAudio.pause(), g_tourAudio.shouldPlay = false)
  5280. //window.tourAudio && window.tourAudio.pause();
  5281. //manage.switchBgmState(true);
  5282. playMusic(player.currentPano)
  5283. }
  5284. }
  5285. ,
  5286. n.prototype.stopTour = function (isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5287. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5288. this.tourIsPlaying = !1,
  5289. (!isAutoStop || g_tourAudio && g_tourAudio.paused) && this.bgmReplay(),//xzw
  5290. this.interrupt(),
  5291. this.clearWalkingSectionPaused(),
  5292. this.resetSpecialTransition(),
  5293. this.emit("update.controls"))
  5294. //window.tourAudio && window.tourAudio.pause();
  5295. if (!isAutoStop && g_tourAudio && g_tourAudio.paused == false) {
  5296. g_tourAudio.pause();
  5297. g_tourAudio.shouldPlay = false
  5298. //g_tourAudio.src = ""
  5299. }
  5300. }
  5301. ,
  5302. n.prototype.endTourProgress = function () {
  5303. this.tourInProgress = !1,
  5304. this.emit("update.controls"),
  5305. this.emit(p.TourEnd)
  5306. }
  5307. ,
  5308. n.prototype.goToHighlight = function (e) {
  5309. if (this.wouldInterrupt())
  5310. this.itemCompare(this.destinationItem, e, 'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5311. else {
  5312. if (A.debug("<tour.goto " + e + ">"),
  5313. this.isInterrupted())
  5314. return;
  5315. this.clearWalkingSectionPaused(),
  5316. this.setDestinationItem(e),
  5317. this.useSpecialTransition("Hilight"),
  5318. this.goToDestination(),
  5319. h.trackAlways("reach_highlight", {
  5320. reach_source: "thumb"
  5321. })
  5322. }
  5323. }
  5324. ,
  5325. n.prototype.prevHighlight = function () {
  5326. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5327. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5328. this.reachSource = "prev",
  5329. this.goPrev()))
  5330. }
  5331. ,
  5332. n.prototype.nextHighlight = function () {
  5333. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5334. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5335. this.reachSource = "next",
  5336. this.goNext()))
  5337. }
  5338. ,
  5339. n.prototype.changeMode = function (e) {
  5340. var t = $.Deferred()
  5341. , i = t.resolve.bind(t)
  5342. , n = t.reject.bind(t);
  5343. this.emit(p.StartModeChange);
  5344. var r = function () {
  5345. return this.clearWalkingSectionPaused(),
  5346. !!this.wouldInterrupt() && (this.interrupt(),
  5347. !0)
  5348. }
  5349. .bind(this);
  5350. if (!r()) {
  5351. switch (e) {
  5352. case c.PANORAMA:
  5353. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5354. break;
  5355. case c.DOLLHOUSE:
  5356. case c.FLOORPLAN:
  5357. this.player.flyToNewMode({
  5358. mode: e
  5359. }).done(i).fail(n);
  5360. break;
  5361. case c.OUTDOOR:
  5362. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5363. }
  5364. return t.promise()
  5365. }
  5366. }
  5367. ,
  5368. n.prototype.atEndOfTour = function () {
  5369. //return this.currentItem >= this.nItems - 1
  5370. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5371. if (end) {
  5372. var heroLocations = this.model.heroLocations[this.nItems - 1].heroLocations
  5373. if (heroLocations) {
  5374. end = this.currentItem[1] >= heroLocations.length - 1
  5375. }
  5376. }
  5377. return end;
  5378. }
  5379. ,
  5380. n.prototype.firstDestination = function () {
  5381. //return 0 < this.nItems ? 0 : null
  5382. return 0 < this.nItems ? [0, 0] : null
  5383. }
  5384. ,
  5385. n.prototype.finalDestination = function () {
  5386. //return 0 < this.nItems ? this.nItems - 1 : null
  5387. return 0 < this.nItems ? [this.nItems - 1, 0] : null
  5388. }
  5389. ,
  5390. n.prototype.goPrev = function () {
  5391. this.tourAdvance(-1)
  5392. }
  5393. ,
  5394. n.prototype.goNext = function () {
  5395. this.tourAdvance(1)
  5396. }
  5397. ,
  5398. n.prototype.setDestinationItem = function (e) {
  5399. this.destinationItem = e,
  5400. this.emit("update.controls")
  5401. }
  5402. ,
  5403. n.prototype.setCurrentItem = function (e) {
  5404. this.currentItem = e,
  5405. this.emit("update.controls")
  5406. }
  5407. ,
  5408. n.prototype.nextItem = function (currentItem) {
  5409. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5410. if (currentItem == void 0) return this.firstDestination()
  5411. var currentLocation = this.model.heroLocations[currentItem[0]];
  5412. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5413. var item;
  5414. if (this.currentItem[1] >= currentChildNum - 1) {//子目录中最后一个
  5415. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5416. } else {
  5417. item = [currentItem[0], currentItem[1] + 1]
  5418. }
  5419. if (item[0] >= this.nItems) {
  5420. item = this.firstDestination()
  5421. }
  5422. return item;
  5423. //暂时不理会endlessLoop,默认为false
  5424. }
  5425. ,
  5426. n.prototype.prevItem = function (currentItem) {
  5427. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5428. if (currentItem == void 0) return this.firstDestination()
  5429. var item;
  5430. var lastLocation = this.model.heroLocations[currentItem[0] - 1];
  5431. if (!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5432. else {
  5433. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5434. if (this.currentItem[1] == 0) {//子目录中第一个
  5435. return [currentItem[0] - 1, lastChildNum - 1]
  5436. } else {
  5437. return [currentItem[0], currentItem[1] - 1]
  5438. }
  5439. }
  5440. }
  5441. ,
  5442. n.prototype.tourAdvance = function (e) {//e是1或-1
  5443. A.debug("tourAdvance(" + e + ")")
  5444. if (null === this.currentItem || void 0 === this.currentItem) {
  5445. this.setDestinationItem(this.firstDestination())
  5446. } else {
  5447. var item
  5448. if (e == 1) {
  5449. item = this.nextItem(this.currentItem)
  5450. } else if (e == -1) {
  5451. item = this.prevItem(this.currentItem)
  5452. }
  5453. this.setDestinationItem(item)
  5454. }
  5455. if (this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0) {
  5456. this.useSpecialTransition("reverse-looping to end")
  5457. } else if (this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')) {
  5458. this.useSpecialTransition("looping back to start")
  5459. }
  5460. /* var momentTour = this.getMomentTour(this.destinationItem);
  5461. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5462. var zoomLevel = this.player.zoomLevel;
  5463. this.player.zoomEnabled = true;
  5464. var zoom = function(e, d) {
  5465. this.player.zoomTo((1-e)*zoomLevel, true)
  5466. }.bind(this)
  5467. s.start(zoom, 1500, function(){
  5468. }, 0, d.easeOutQuad, "zoom")
  5469. } */
  5470. this.goToDestination()
  5471. }
  5472. ,
  5473. n.prototype.getMomentTour = function (destinationItem) {//add
  5474. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5475. if (!destinationItem) return wholeMomentTour
  5476. else {
  5477. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5478. if (currentLocation.momentTour) return currentLocation.momentTour;
  5479. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5480. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5481. }
  5482. }
  5483. ,
  5484. t.exports = n
  5485. }
  5486. ).call(this, "/js/director.js")
  5487. }
  5488. , {
  5489. "./analytics": 4,
  5490. "./enum/BlackoutStyle": 18,
  5491. "./enum/ControlEvents": 21,
  5492. "./enum/DirectorEvents": 23,
  5493. "./enum/ModelManagerEvents": 33,
  5494. "./enum/PathDiscardMode": 38,
  5495. "./enum/PathDisplayMode": 39,
  5496. "./enum/PlayerEvents": 40,
  5497. "./enum/Viewmode": 51,
  5498. "./enum/WarpStyle": 52,
  5499. "./model/ModelManager": 140,
  5500. "./player": 155,
  5501. "./settings": 166,
  5502. "./util/logger": 189,
  5503. "./util/transitions": 195,
  5504. events: 202,
  5505. three: 217
  5506. }],
  5507. 16: [function (e, t, i) {
  5508. "use strict";
  5509. var n = e("three")
  5510. , r = e("./enum/Viewmode")
  5511. , o = (e("./settings"),
  5512. e("./util/transitions"))
  5513. , a = e("./enum/PlayerEvents")
  5514. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5515. , l = new n.ShaderPass(n.VerticalBlurShader);
  5516. l.renderToScreen = !0;
  5517. var c = $("#player").width() / $("#player").height();
  5518. isNaN(c) && (c = 1);
  5519. //initTransitionPass(n)
  5520. var h = {
  5521. currentBlur: 0,
  5522. aspect: c,
  5523. blurStrength: 1,
  5524. hblurPass: s,
  5525. vblurPass: l,
  5526. // transitionMaskPass : new n.TransitionPass()
  5527. bindEvents: function (e) {
  5528. e.on(a.ModeChanged, function (e, t) {
  5529. e === r.PANORAMA && (o.cancel(h.blur),
  5530. o.cancel(h.addBlur),
  5531. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5532. })
  5533. },
  5534. blur: function (e) {
  5535. h.currentBlur = e;
  5536. var t = e * h.blurStrength;
  5537. l.uniforms.v.value = t / 512 * h.aspect,
  5538. s.uniforms.h.value = t / 512
  5539. },
  5540. addBlur: function (e) {
  5541. e = Math.max(e, h.currentBlur),
  5542. h.blur(e)
  5543. },
  5544. removeBlur: function (e) {
  5545. e = Math.min(1 - e, h.currentBlur),
  5546. h.blur(e)
  5547. }
  5548. };
  5549. h.blur(0),
  5550. t.exports = h
  5551. }
  5552. , {
  5553. "./enum/PlayerEvents": 40,
  5554. "./enum/Viewmode": 51,
  5555. "./settings": 166,
  5556. "./util/transitions": 195,
  5557. three: 217
  5558. }],
  5559. 17: [function (e, t, i) {
  5560. "use strict";
  5561. t.exports = {
  5562. UNKNOWN: 0,
  5563. ALIGNED: 1,
  5564. UNALIGNED: 2,
  5565. PLACED: 3
  5566. }
  5567. }
  5568. , {}],
  5569. 18: [function (e, t, i) {
  5570. "use strict";
  5571. t.exports = {
  5572. NONE: 0,
  5573. MIDDLE: 1,
  5574. END: 2,
  5575. BEGINNING: 3,
  5576. FADEIN: 4
  5577. }
  5578. }
  5579. , {}],
  5580. 19: [function (e, t, i) {
  5581. "use strict";
  5582. var n = e("three");
  5583. t.exports = {
  5584. newBlue: new n.Color(4967932),
  5585. altBlue: new n.Color(47355),
  5586. tagDefault: new n.Color(223357),
  5587. classicBlue: new n.Color(53759),
  5588. mpYellow: new n.Color(16502016),
  5589. mpOrange: new n.Color(16428055),
  5590. mpBlue: new n.Color(12096),
  5591. mpLtGrey: new n.Color(13751252),
  5592. mpDkGrey: new n.Color(10000019),
  5593. mpRed: new n.Color(12525854),
  5594. mpOrangeDesat: new n.Color(16764529),
  5595. mpBlueDesat: new n.Color(4034734),
  5596. mpRedDesat: new n.Color(14705505),
  5597. white: new n.Color(16777215),
  5598. black: new n.Color(0),
  5599. _desat: function (e, t) {
  5600. var i = t || .3
  5601. , r = (new n.Color).copy(e).getHSL();
  5602. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5603. },
  5604. _darken: function (e, t) {
  5605. var i = t || .2
  5606. , r = e.getHSL();
  5607. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5608. }
  5609. }
  5610. }
  5611. , {
  5612. three: 217
  5613. }],
  5614. 20: [function (e, t, i) {
  5615. "use strict";
  5616. t.exports = {
  5617. NONE: -1,
  5618. ROTATE: 0,
  5619. DOLLY: 1,
  5620. PAN: 2,
  5621. ROTATE_DOLLY: 3,
  5622. PAN_DOLLY: 4
  5623. }
  5624. }
  5625. , {}],
  5626. 21: [function (e, t, i) {
  5627. "use strict";
  5628. t.exports = {
  5629. Move: "move",
  5630. InteractionDirect: "interaction.direct",
  5631. InteractionKey: "interaction.key",
  5632. InteractionGui: "interaction.gui",
  5633. FlyInDirection: "fly.direction",
  5634. InputStart: "input.start",
  5635. Pinch: "input.pinch",
  5636. Scroll: "input.scroll",
  5637. AutoPanInterrupt: "autopan.interrupt",
  5638. AutoPanComplete: "autopan.complete",
  5639. AutoPanClamped: "autopan.clamped",
  5640. LongTap: "longtap"
  5641. }
  5642. }
  5643. , {}],
  5644. 22: [function (e, t, i) {
  5645. "use strict";
  5646. t.exports = Object.freeze({
  5647. FORWARD: "FORWARD",
  5648. LEFT: "LEFT",
  5649. RIGHT: "RIGHT",
  5650. BACK: "BACK",
  5651. UP: "UP",
  5652. DOWN: "DOWN"
  5653. })
  5654. }
  5655. , {}],
  5656. 23: [function (e, t, i) {
  5657. "use strict";
  5658. t.exports = {
  5659. ActionInterrupted: "action.interrupted",
  5660. TourStart: "tour.start",
  5661. TourEnd: "tour.end",
  5662. StartModeChange: "mode.startChange"
  5663. }
  5664. }
  5665. , {}],
  5666. 24: [function (e, t, i) {
  5667. "use strict";
  5668. t.exports = Object.freeze({
  5669. None: 0,
  5670. Queued: 1,
  5671. ForceQueued: 2,
  5672. Downloading: 3,
  5673. Downloaded: 4,
  5674. DownloadFailed: 5
  5675. })
  5676. }
  5677. , {}],
  5678. 25: [function (e, t, i) {
  5679. "use strict";
  5680. t.exports = {
  5681. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5682. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5683. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5684. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5685. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5686. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5687. }
  5688. }
  5689. , {}],
  5690. 26: [function (e, t, i) {
  5691. "use strict";
  5692. t.exports = {
  5693. Texture2D: 0,
  5694. TextureCube: 1
  5695. }
  5696. }
  5697. , {}],
  5698. 27: [function (e, t, i) {
  5699. "use strict";
  5700. t.exports = {
  5701. SMALL: "small",
  5702. LARGE: "large"
  5703. }
  5704. }
  5705. , {}],
  5706. 28: [function (e, t, i) {
  5707. "use strict";
  5708. var n = e("./Viewmode")
  5709. , r = {
  5710. LANDING: {},
  5711. NAVIGATION: "navigation",
  5712. MORE_HELP: "moreHelp",
  5713. TOUR_INTERACTION: {}
  5714. };
  5715. r.LANDING[n.PANORAMA] = "panorama.landing",
  5716. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5717. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5718. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5719. r.TOUR_INTERACTION.standard = "standard.tour",
  5720. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5721. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5722. t.exports = r
  5723. }
  5724. , {
  5725. "./Viewmode": 51
  5726. }],
  5727. 29: [function (e, t, i) {
  5728. "use strict";
  5729. var n = {
  5730. UP: 1,
  5731. DOWN: -1,
  5732. LEFT: "L",
  5733. RIGHT: "R",
  5734. FORWARD: "F",
  5735. BACK: "B",
  5736. reverse: {},
  5737. opposite: function (e) {
  5738. return this.reverse[e.toString()]
  5739. }
  5740. };
  5741. !function () {
  5742. n.reverse[n.UP] = n.DOWN,
  5743. n.reverse[n.DOWN] = n.UP,
  5744. n.reverse[n.LEFT] = n.RIGHT,
  5745. n.reverse[n.RIGHT] = n.LEFT,
  5746. n.reverse[n.FORWARD] = n.BACK,
  5747. n.reverse[n.BACK] = n.FORWARD
  5748. }(),
  5749. t.exports = n
  5750. }
  5751. , {}],
  5752. 30: [function (e, t, i) {
  5753. "use strict";
  5754. var n = e("../util/browser")
  5755. , r = {
  5756. ZERO: 48,
  5757. ONE: 49,
  5758. TWO: 50,
  5759. THREE: 51,
  5760. FOUR: 52,
  5761. FIVE: 53,
  5762. SIX: 54,
  5763. SEVEN: 55,
  5764. EIGHT: 56,
  5765. NINE: 57,
  5766. LEFTARROW: 37,
  5767. UPARROW: 38,
  5768. RIGHTARROW: 39,
  5769. DOWNARROW: 40,
  5770. A: 65,
  5771. B: 66,
  5772. C: 67,
  5773. D: 68,
  5774. E: 69,
  5775. F: 70,
  5776. G: 71,
  5777. H: 72,
  5778. I: 73,
  5779. J: 74,
  5780. K: 75,
  5781. L: 76,
  5782. M: 77,
  5783. N: 78,
  5784. O: 79,
  5785. P: 80,
  5786. Q: 81,
  5787. R: 82,
  5788. S: 83,
  5789. T: 84,
  5790. U: 85,
  5791. V: 86,
  5792. W: 87,
  5793. X: 88,
  5794. Y: 89,
  5795. Z: 90,
  5796. SPACE: 32,
  5797. RETURN: 13,
  5798. SEMICOLON: 186,
  5799. PLUSEQUALS: 187,
  5800. DASHUNDERSCORE: 189,
  5801. OPENBRACKET: 219
  5802. };
  5803. n.detectFirefox() && (r.SEMICOLON = 59,
  5804. r.PLUSEQUALS = 61,
  5805. r.DASHUNDERSCORE = 173),
  5806. t.exports = r
  5807. }
  5808. , {
  5809. "../util/browser": 182
  5810. }],
  5811. 31: [function (e, t, i) {
  5812. "use strict";
  5813. t.exports = {
  5814. EN_US: "en-US",
  5815. ES_MX: "es-MX",
  5816. FR_FR: "fr-FR",
  5817. DE_DE: "de-DE",
  5818. RU_RU: "ru-RU",
  5819. CN_CN: "cn-CN",
  5820. JP_JP: "jp-JP"
  5821. }
  5822. }
  5823. , {}],
  5824. 32: [function (e, t, i) {
  5825. "use strict";
  5826. t.exports = {
  5827. TagActivated: "tag.activated",
  5828. TagDismissed: "tag.dismissed",
  5829. TagNavigation: "tag.navigation"
  5830. }
  5831. }
  5832. , {}],
  5833. 33: [function (e, t, i) {
  5834. "use strict";
  5835. t.exports = {
  5836. ModelAdded: "model-added",
  5837. ActiveModelChanged: "active-model-changed"
  5838. }
  5839. }
  5840. , {}],
  5841. 34: [function (e, t, i) {
  5842. "use strict";
  5843. t.exports = {
  5844. LEFT: 0,
  5845. MIDDLE: 1,
  5846. RIGHT: 2
  5847. }
  5848. }
  5849. , {}],
  5850. 35: [function (e, t, i) {
  5851. "use strict";
  5852. t.exports = {
  5853. PanoRenderComplete: "panorama.render.complete",
  5854. TileRenderFailure: "panorama.tile.render.failed",
  5855. TileRenderSuccess: "panorama.tile.render.success",
  5856. TileUploadAttempted: "panorama.tile.upload.attempted",
  5857. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5858. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5859. }
  5860. }
  5861. , {}],
  5862. 36: [function (e, t, i) {
  5863. "use strict";
  5864. t.exports = {
  5865. BASE: 1,
  5866. STANDARD: 2,
  5867. HIGH: 3,
  5868. ULTRAHIGH: 4
  5869. }
  5870. }
  5871. , {}],
  5872. 37: [function (e, t, i) {
  5873. "use strict";
  5874. t.exports = {
  5875. LoadComplete: "panorama.load.complete",
  5876. LoadFailed: "panorama.load.failed",
  5877. TileLoaded: "panorama.tile.loaded"
  5878. }
  5879. }
  5880. , {}],
  5881. 38: [function (e, t, i) {
  5882. "use strict";
  5883. t.exports = Object.freeze({
  5884. Standard: 0,
  5885. Slow: 1,
  5886. Retain: 2
  5887. })
  5888. }
  5889. , {}],
  5890. 39: [function (e, t, i) {
  5891. "use strict";
  5892. t.exports = Object.freeze({
  5893. Show: 0,
  5894. Hide: 1,
  5895. Retain: 2
  5896. })
  5897. }
  5898. , {}],
  5899. 40: [function (e, t, i) {
  5900. "use strict";
  5901. t.exports = {
  5902. Move: "move",
  5903. MoveComplete: "move.complete",
  5904. ModeChanged: "mode.changed",
  5905. ModeChanging: "mode.changing",
  5906. PanoChosen: "pano.chosen",
  5907. ClosestPanoChanging: "closest.pano.changing",
  5908. WarpStarted: "warp.started",
  5909. WarpInterrupted: "warp.interrupted",
  5910. WarpEnded: "warp.ended",
  5911. FlyinFinished: "flyin.finished",
  5912. FlyingStarted: "flying.started",
  5913. FlyingInterrupted: "flying.interrupted",
  5914. FlyingEnded: "flying.ended",
  5915. Ready: "ready",
  5916. StartInside: "start.inside",
  5917. StartOutside: "start.outside",
  5918. ViewChanged: "view.changed",
  5919. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5920. InputStart: "input.start"
  5921. }
  5922. }
  5923. , {}],
  5924. 41: [function (e, t, i) {
  5925. "use strict";
  5926. t.exports = Object.freeze({
  5927. DEFAULT: 0,
  5928. PANOMARKERS: 1,
  5929. RETICULE: 2,
  5930. TAG: 3
  5931. })
  5932. }
  5933. , {}],
  5934. 42: [function (e, t, i) {
  5935. "use strict";
  5936. t.exports = {
  5937. visibleFloor: 1,
  5938. ghostFloor: 3,
  5939. boundingSkybox: 1,
  5940. panoMarker: 2,
  5941. reticule: 3,
  5942. tagStem: 4,
  5943. tagDisc: 5,
  5944. ribbon: 100
  5945. }
  5946. }
  5947. , {}],
  5948. 43: [function (e, t, i) {
  5949. "use strict";
  5950. t.exports = {
  5951. ContextCreated: "scene-renderer-context-created",
  5952. AfterRender: "after-render",
  5953. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5954. }
  5955. }
  5956. , {}],
  5957. 44: [function (e, t, i) {
  5958. "use strict";
  5959. t.exports = {
  5960. IDLE: "idle",
  5961. BROWSE: "browse",
  5962. EXAMINE: "examine"
  5963. }
  5964. }
  5965. , {}],
  5966. 45: [function (e, t, i) {
  5967. "use strict";
  5968. t.exports = {
  5969. TileDownloadSuccess: "tiledownloader.download.success",
  5970. TileDownloadFailure: "tiledownloader.download.failure",
  5971. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5972. }
  5973. }
  5974. , {}],
  5975. 46: [function (e, t, i) {
  5976. "use strict";
  5977. t.exports = {
  5978. CardboardAndroid: "googlevr",
  5979. GearVR: "gearvr",
  5980. CardboardIOS: "googlevrios",
  5981. Cardboard: "googlevr"
  5982. }
  5983. }
  5984. , {}],
  5985. 47: [function (e, t, i) {
  5986. "use strict";
  5987. t.exports = {
  5988. NONE: 0,
  5989. CONTEXTUAL: 1,
  5990. ANDROID: 2
  5991. }
  5992. }
  5993. , {}],
  5994. 48: [function (e, t, i) {
  5995. "use strict";
  5996. var n = {
  5997. Title: 0,
  5998. Cardboard: 1
  5999. }
  6000. , r = {
  6001. Title: 0,
  6002. Cardboard: 1,
  6003. Gear: 2
  6004. };
  6005. !function () {
  6006. [n, r].forEach(function (e) {
  6007. e.pageCount = Object.keys(e).length
  6008. })
  6009. }(),
  6010. t.exports.ios = n,
  6011. t.exports.standard = r
  6012. }
  6013. , {}],
  6014. 49: [function (e, t, i) {
  6015. "use strict";
  6016. t.exports = {
  6017. Android: "android",
  6018. IOS: "ios",
  6019. Desktop: "desktop",
  6020. UnsupportedAndroid: "android-unsupported"
  6021. }
  6022. }
  6023. , {}],
  6024. 50: [function (e, t, i) {
  6025. "use strict";
  6026. var n = e("three");
  6027. t.exports = {
  6028. UP: new n.Vector3(0, 1, 0),
  6029. DOWN: new n.Vector3(0, -1, 0),
  6030. LEFT: new n.Vector3(-1, 0, 0),
  6031. RIGHT: new n.Vector3(1, 0, 0),
  6032. FORWARD: new n.Vector3(0, 0, -1),
  6033. BACK: new n.Vector3(0, 0, 1)
  6034. }
  6035. }
  6036. , {
  6037. three: 217
  6038. }],
  6039. 51: [function (e, t, i) {
  6040. "use strict";
  6041. var n = e("../exception/ViewmodeConvertException")
  6042. , r = e("./coreViewmodes")
  6043. , o = e("../util/common")
  6044. , a = {
  6045. MESH: "mesh",
  6046. OUTDOOR: "outdoor",
  6047. TRANSITIONING: "transitioning",
  6048. toInt: function (e) {
  6049. switch (e) {
  6050. case this.PANORAMA:
  6051. return 1;
  6052. case this.DOLLHOUSE:
  6053. return 2;
  6054. case this.FLOORPLAN:
  6055. return 3;
  6056. case this.OUTDOOR:
  6057. return 4;
  6058. case this.TRANSITIONING:
  6059. return -1
  6060. }
  6061. throw new n("No known conversion for Viewmode to int for mode: " + e)
  6062. },
  6063. fromInt: function (e) {
  6064. switch (e) {
  6065. case "1":
  6066. case 1:
  6067. return this.PANORAMA;
  6068. case "2":
  6069. case 2:
  6070. return this.DOLLHOUSE;
  6071. case "3":
  6072. case 3:
  6073. return this.FLOORPLAN;
  6074. case "4":
  6075. case 4:
  6076. return this.OUTDOOR
  6077. }
  6078. throw new n("No known conversion for int to viewmode for int: " + e)
  6079. },
  6080. convertWorkshopModeInt: function (e) {
  6081. switch (e) {
  6082. case "0":
  6083. case 0:
  6084. case undefined: //xzw add
  6085. return this.PANORAMA;
  6086. case "1":
  6087. case 1:
  6088. return this.FLOORPLAN;
  6089. case "2":
  6090. case 2:
  6091. return this.DOLLHOUSE;
  6092. case "3":
  6093. case 3:
  6094. return this.MESH
  6095. }
  6096. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6097. }
  6098. };
  6099. o.extendObject(a, r),
  6100. t.exports = a
  6101. }
  6102. , {
  6103. "../exception/ViewmodeConvertException": 58,
  6104. "../util/common": 185,
  6105. "./coreViewmodes": 54
  6106. }],
  6107. 52: [function (e, t, i) {
  6108. "use strict";
  6109. t.exports = {
  6110. BLACK: "black",
  6111. STD: "std",
  6112. WALK: "walk"
  6113. }
  6114. }
  6115. , {}],
  6116. 53: [function (e, t, i) {
  6117. "use strict";
  6118. t.exports = {
  6119. ZoomIn: "zoom.in",
  6120. ZoomOut: "zoom.out",
  6121. ZoomMax: "zoom.max",
  6122. ZoomMin: "zoom.min"
  6123. }
  6124. }
  6125. , {}],
  6126. 54: [function (e, t, i) {
  6127. "use strict";
  6128. t.exports = {
  6129. PANORAMA: "panorama",
  6130. DOLLHOUSE: "dollhouse",
  6131. FLOORPLAN: "floorplan"
  6132. }
  6133. }
  6134. , {}],
  6135. 55: [function (e, t, i) {
  6136. "use strict";
  6137. function n(e) {
  6138. this.message = e
  6139. }
  6140. t.exports = n
  6141. }
  6142. , {}],
  6143. 56: [function (e, t, i) {
  6144. "use strict";
  6145. function n(e) {
  6146. r.call(this, e)
  6147. }
  6148. var r = e("./BasicException");
  6149. n.prototype = Object.create(r.prototype),
  6150. t.exports = n
  6151. }
  6152. , {
  6153. "./BasicException": 55
  6154. }],
  6155. 57: [function (e, t, i) {
  6156. "use strict";
  6157. function n(e) {
  6158. r.call(this, e)
  6159. }
  6160. var r = e("./BasicException");
  6161. n.prototype = Object.create(r.prototype),
  6162. t.exports = n
  6163. }
  6164. , {
  6165. "./BasicException": 55
  6166. }],
  6167. 58: [function (e, t, i) {
  6168. "use strict";
  6169. function n(e) {
  6170. r.call(this, e)
  6171. }
  6172. var r = e("./BasicException");
  6173. n.prototype = Object.create(r.prototype),
  6174. t.exports = n
  6175. }
  6176. , {
  6177. "./BasicException": 55
  6178. }],
  6179. 59: [function (e, t, i) {
  6180. (function (i) {
  6181. "use strict";
  6182. function n(e) {
  6183. var t = {};
  6184. if (e) {
  6185. var i = e.flags;
  6186. if (i)
  6187. for (var n in i)
  6188. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6189. return t
  6190. }
  6191. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6192. null
  6193. }
  6194. var r = e("./util/ajax")
  6195. , o = e("./util/showcase")
  6196. , a = e("./util/logger")
  6197. , s = ""
  6198. , l = new a(i)
  6199. , c = {};
  6200. t.exports = {
  6201. loadFeatureFlags: function (e) {
  6202. var t = $.Deferred();
  6203. return r.get(e.urlBase + s, {
  6204. responseType: "json",
  6205. prefetchFrom: "user",
  6206. auth: o.getAuthorizationHeader()
  6207. }).done(function (e) {
  6208. c = n(e),
  6209. c ? t.resolve(c) : t.reject("loading-failed")
  6210. }).fail(function () {
  6211. l.debug("Retrieval of feature flags failed."),
  6212. t.reject("loading-failed")
  6213. }),
  6214. t.promise()
  6215. },
  6216. getFlags: function () {
  6217. return c
  6218. },
  6219. updateDependentSettings: function (e, t) {
  6220. e = e || c,
  6221. e.labels && (t.labels.enabled = !0),
  6222. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6223. e.showcase_sdk && (t.sdkInit = !0),
  6224. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6225. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6226. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6227. e.hide_sc_sharing && (t.share.enabled = !1)
  6228. }
  6229. }
  6230. }
  6231. ).call(this, "/js/featureflags.js")
  6232. }
  6233. , {
  6234. "./util/ajax": 181,
  6235. "./util/logger": 189,
  6236. "./util/showcase": 193
  6237. }],
  6238. 60: [function (e, t, i) {
  6239. "use strict";
  6240. var n = (e("../util/common"),
  6241. {
  6242. status: 0,
  6243. set: function (e) {
  6244. if (isNaN(e))
  6245. return !1;
  6246. var t = $('.progressbar');
  6247. 0 > e && (e = 0);
  6248. e > 100 && (e = 100);
  6249. var width = parseInt(t.css('width').replace("px", "")) / 100; //获取进度条总长度除以100
  6250. var barperc = e * width;
  6251. var perc = Math.round(e);
  6252. var labelpos = (parseInt(barperc) - 15);
  6253. t.find('.bar').css('width', barperc); //已经再跑颜色的百分比
  6254. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6255. t.find('.perc').text(perc + '%'); //具体数字的百分比
  6256. this.status = e
  6257. },
  6258. done: function (e) {
  6259. return e || this.status ? (this.status = null,
  6260. this.set(100)) : this
  6261. }
  6262. });
  6263. t.exports.circleLoader = n
  6264. }
  6265. , {
  6266. "../util/common": 185
  6267. }],
  6268. 61: [function (e, t, i) {
  6269. "use strict";
  6270. t.exports = Object.freeze({
  6271. CLOSE: "modal.closer.close"
  6272. })
  6273. }
  6274. , {}],
  6275. 62: [function (e, t, i) {
  6276. "use strict";
  6277. function n(e, t) {
  6278. t && (t.stopPropagation(),
  6279. t.preventDefault()),
  6280. e && this.emit(l.CLOSE, e),
  6281. g.reset()
  6282. }
  6283. function r(e, t) {
  6284. function i() {
  6285. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6286. t !== f && (f = t,
  6287. t ? (e.classList.add("closeByFooter"),
  6288. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6289. h.classList.remove("closeByFooter")))
  6290. }
  6291. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6292. }
  6293. var o = e("../../settings")
  6294. , a = (e("../../tag/Media/MediaEvent"),
  6295. e("../../util/browser"))
  6296. , s = e("../../util/common")
  6297. , l = e("./ModalCloserEvent")
  6298. , c = e("events").EventEmitter
  6299. , h = document.getElementsByClassName("footer")[0]
  6300. , u = h.querySelectorAll(".close")[0]
  6301. , d = null
  6302. , p = null
  6303. , f = null
  6304. , g = (a.isMobile(),
  6305. {
  6306. open: function (e) {
  6307. e && (r(e),
  6308. d && u.removeEventListener("click", d, !0),
  6309. d = n.bind(this, e.id),
  6310. u.addEventListener("click", d, !0),
  6311. p && window.removeEventListener("resize", p, !0),
  6312. p = r.bind(this, e),
  6313. window.addEventListener("resize", p, !0))
  6314. },
  6315. reset: function () {
  6316. h.classList.remove("closeByFooter"),
  6317. u.removeEventListener("click", d, !0),
  6318. window.removeEventListener("resize", p, !0),
  6319. d = p = f = null
  6320. }
  6321. });
  6322. s.extendObject(g, c.prototype),
  6323. t.exports = g
  6324. }
  6325. , {
  6326. "../../tag/Media/MediaEvent": 131,
  6327. "../../settings": 166,
  6328. "../../util/browser": 182,
  6329. "../../util/common": 185,
  6330. "./ModalCloserEvent": 61,
  6331. events: 202
  6332. }],
  6333. 63: [function (e, t, i) {
  6334. "use strict";
  6335. function n(e, t, i) {
  6336. var n = new r.GUI({
  6337. width: 400
  6338. })
  6339. , u = n.addFolder("Flydown from Dollhouse");
  6340. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6341. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6342. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6343. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6344. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6345. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6346. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6347. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6348. var d = n.addFolder("Transition between panos");
  6349. d.add(h.transition, "blur", 0, 10).onFinishChange(function () { }),
  6350. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function () {
  6351. h.transition.flyTime = 0,
  6352. d.__controllers.forEach(function (e) {
  6353. e.updateDisplay()
  6354. })
  6355. }),
  6356. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function () {
  6357. h.transition.flySpeed = 0,
  6358. d.__controllers.forEach(function (e) {
  6359. e.updateDisplay()
  6360. })
  6361. }),
  6362. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6363. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6364. d.add(h.transition, "movementEasing", Object.keys(a));
  6365. var p = n.addFolder("Path Display");
  6366. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function () { }),
  6367. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function () { }),
  6368. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function () { }),
  6369. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function () { }),
  6370. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function () { }),
  6371. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function () { }),
  6372. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function () { }),
  6373. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function () { }),
  6374. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function () { }),
  6375. p.add(h.path, "color", Object.keys(l)).onFinishChange(function () {
  6376. h.path.color = l[h.path.color],
  6377. h.path.colorUp = l._desat(h.path.color),
  6378. h.path.colorDown = l.darken(h.path.color)
  6379. }),
  6380. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function () {
  6381. h.reticuleColor = l[h.reticuleColor]
  6382. });
  6383. var f = n.addFolder("Warping")
  6384. , g = f.addFolder("Warp/Teleport");
  6385. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function () { }),
  6386. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function () { }),
  6387. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function () { }),
  6388. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function () { }),
  6389. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function () { }),
  6390. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function () { }),
  6391. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function () { }),
  6392. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function () { }),
  6393. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function () { }),
  6394. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function () { }),
  6395. g.add(h.path, "mapGuides").onFinishChange(function () { }),
  6396. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function () { }),
  6397. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function () { }),
  6398. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function () {
  6399. h.path.typ = c[h.path.typ]
  6400. }),
  6401. g.add(h.warp, "loop").onChange(function () { }).onFinishChange(function () {
  6402. t.endlessLoop = h.warp.loop
  6403. }),
  6404. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function () { }),
  6405. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function () { }),
  6406. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function () { });
  6407. var m = f.addFolder("Long Warp Only");
  6408. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function () {
  6409. h.warp.flySpeed = 0,
  6410. m.__controllers.forEach(function (e) {
  6411. e.updateDisplay()
  6412. })
  6413. }),
  6414. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function () { }),
  6415. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function () { }),
  6416. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function () { }),
  6417. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function () { }),
  6418. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function () { }),
  6419. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function () { }),
  6420. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function () { }),
  6421. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function () { }),
  6422. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function () { });
  6423. var v = n.addFolder("Warp Esoterica");
  6424. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function () { }),
  6425. v.add(h.warp, "blur", .01, 1).onFinishChange(function () { }),
  6426. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function () {
  6427. h.warp.minWarpTime = 0,
  6428. v.__controllers.forEach(function (e) {
  6429. e.updateDisplay()
  6430. })
  6431. }),
  6432. v.add(h.warp, "showBunny").onFinishChange(function () { }),
  6433. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function () { }),
  6434. v.add(h.warp, "movementEasing", Object.keys(a));
  6435. var A = n.addFolder("Misc");
  6436. A.add(h, "dollhouseFOV", 10, 180).onChange(function () {
  6437. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6438. }),
  6439. A.add(h, "insideFOV", 10, 180).onChange(function () {
  6440. i.cameras[s.PANORAMA].fov = h.insideFOV
  6441. }),
  6442. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function () { }),
  6443. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function () { }),
  6444. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function () { });
  6445. var y = n.addFolder("Navigation");
  6446. y.add(h.navigation, "panoScores").onFinishChange(function () {
  6447. h.navigation.panoScores || e.panos.forEach(function (e) {
  6448. e.floor.remove(e.text3d),
  6449. e.text3d = null
  6450. })
  6451. }),
  6452. y.add(h.navigation, "mouseDirection"),
  6453. y.add(h.navigation, "filterStrictness", 0, 1),
  6454. y.add(h.navigation, "angleFactor", -60, 0),
  6455. y.add(h.navigation, "directionFactor", 1, 20),
  6456. y.add(h.navigation, "distanceFactor", -5, 5),
  6457. y.add(h.navigation, "optionalityFactor", .1, 10);
  6458. var C = n.addFolder("tags")
  6459. , I = C.addFolder("Tag Creation");
  6460. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6461. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6462. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6463. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6464. var E = C.addFolder("Visibility");
  6465. E.add(h.tags.visibility, "anyDistance"),
  6466. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6467. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6468. E.add(h.tags.visibility, "hideViaFloor"),
  6469. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6470. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6471. var b = C.addFolder("Disc Parameters");
  6472. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6473. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6474. b.add(h.tags.disc.scale, "linkFarBound").onChange(function (e) {
  6475. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6476. }),
  6477. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function (e) {
  6478. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6479. }),
  6480. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6481. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6482. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6483. var w = C.addFolder("Navigate");
  6484. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6485. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6486. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6487. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6488. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6489. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6490. var _ = n.addFolder("Debug");
  6491. _.add(h, "wireframe").onFinishChange(function () {
  6492. e.chunks.forEach(function (t) {
  6493. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6494. t.wireframeTwin.material.depthWrite = !1,
  6495. t.wireframeTwin.material.depthTest = !1,
  6496. t.wireframeTwin.material.opacity = .5,
  6497. t.wireframeTwin.material.transparent = !0),
  6498. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6499. })
  6500. }),
  6501. _.add(h, "skyboxWireframe").onFinishChange(function () {
  6502. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6503. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6504. e.skybox.wireframe = null)
  6505. }),
  6506. _.add(h, "showSweeps").onFinishChange(function () {
  6507. e.setSweepVisibility(h.showSweeps)
  6508. }),
  6509. _.add(h, "showMesh").onFinishChange(function () {
  6510. e.chunks.forEach(function (e) {
  6511. e.visible = h.showMesh
  6512. })
  6513. }),
  6514. _.add(h, "showFloors").onFinishChange(function () {
  6515. e.floors.forEach(function (e) {
  6516. e.collider.children.forEach(function (e) {
  6517. e.material.visible = h.showFloors
  6518. })
  6519. })
  6520. }),
  6521. _.add(h, "showSkyboxes").onFinishChange(function () {
  6522. e.panos.forEach(function (e) {
  6523. e.skyboxMesh.visible = h.showSkyboxes
  6524. })
  6525. }),
  6526. _.add(h, "showNeighbors").onChange(function () { }),
  6527. _.add(e, "alpha", 0, 1)
  6528. }
  6529. var r = e("../lib/dat.gui")
  6530. , o = e("three")
  6531. , a = e("../util/easing")
  6532. , s = e("../enum/Viewmode")
  6533. , l = e("../enum/Colors")
  6534. , c = e("../enum/WarpStyle")
  6535. , h = e("../settings");
  6536. e("../tag/tag");
  6537. r.GUI.prototype.removeFolder = function (e) {
  6538. var t = this.__folders[e];
  6539. t && (t.close(),
  6540. this.__ul.removeChild(t.domElement.parentNode),
  6541. delete this.__folders[e],
  6542. this.onResize())
  6543. }
  6544. ,
  6545. t.exports.toggle = n
  6546. }
  6547. , {
  6548. "../enum/Colors": 19,
  6549. "../enum/Viewmode": 51,
  6550. "../enum/WarpStyle": 52,
  6551. "../lib/dat.gui": 93,
  6552. "../tag/tag": 123,
  6553. "../settings": 166,
  6554. "../util/easing": 186,
  6555. three: 217
  6556. }],
  6557. 64: [function (e, t, i) {
  6558. (function (i) {
  6559. "use strict";
  6560. function n(e, t, i, n) {
  6561. $(".gui-error .error-problem-text").text(e),
  6562. $(".gui-error .error-solution-text").text(t),
  6563. $(".gui-error .error-explanation").text(i),
  6564. $(".gui-error .error-actions").html(n),
  6565. $(window).resize(),
  6566. $(".gui-error").fadeIn(),
  6567. $("#bottom-logo").fadeIn()
  6568. }
  6569. function r(e) {
  6570. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6571. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6572. s.isMobile() || $("[rel=tiletip]").tooltip({
  6573. placement: "bottom",
  6574. delay: {
  6575. show: 50,
  6576. hide: 0
  6577. },
  6578. trigger: "hover",
  6579. viewport: {
  6580. selector: "body",
  6581. padding: 10
  6582. }
  6583. })
  6584. }
  6585. function o() {
  6586. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6587. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6588. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6589. s.isMobile() || $(".install-browser").on("click touchstart", function (e) {
  6590. e.preventDefault(),
  6591. e.stopPropagation(),
  6592. r(" ")
  6593. })
  6594. }
  6595. function a(e) {
  6596. if ($("head title").text(c.pageTitle),
  6597. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6598. $("#gui-loading").fadeOut(250),
  6599. $("#quick-blackout").hide(),
  6600. l.track("showcase_error", {
  6601. error_key: e
  6602. }),
  6603. h.locale || h.init(),
  6604. "webgl-unsupported" === e)
  6605. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6606. else if ("webgl-ios" === e)
  6607. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6608. else if ("webgl-safari" === e)
  6609. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6610. else if ("webgl-generic" === e)
  6611. o();
  6612. else if ("missing-urls" === e)
  6613. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6614. else if ("loading-failed" === e)
  6615. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6616. else {
  6617. if ("loading-failed-maintenance" !== e)
  6618. return void d.error("Unhandled error: " + e);
  6619. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6620. }
  6621. }
  6622. var s = e("./../util/browser")
  6623. , l = e("./../analytics")
  6624. , c = e("./../settings")
  6625. , h = e("../localization/localize")
  6626. , u = e("./../util/logger")
  6627. , d = new u(i)
  6628. , p = '"https://support.port.com/hc/articles/208220058"';
  6629. t.exports.error = a
  6630. }
  6631. ).call(this, "/js/gui/error.js")
  6632. }
  6633. , {
  6634. "../localization/localize": 108,
  6635. "./../analytics": 4,
  6636. "./../settings": 166,
  6637. "./../util/browser": 182,
  6638. "./../util/logger": 189
  6639. }],
  6640. 65: [function (e, t, i) {
  6641. (function (i) {
  6642. "use strict";
  6643. function n() {
  6644. Ue = [],
  6645. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6646. Ue.push(".hideTarget", ".pinTop.right")
  6647. }
  6648. function r() {
  6649. for (var e in je)
  6650. if (je.hasOwnProperty(e)) {
  6651. var t = je[e];
  6652. if (!t.visible)
  6653. for (var i = 0; i < t.elements.length; i++)
  6654. $(t.elements[i]).hide()
  6655. }
  6656. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6657. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6658. n()
  6659. }
  6660. function o(e, t) {
  6661. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6662. $("#gui-zoomin").toggle(i),
  6663. $("#gui-zoomout").toggle(i)
  6664. }
  6665. function a() {
  6666. c(),
  6667. $(".pinBottom").toggleClass("open"),
  6668. $("#drawer").toggleClass("open"),
  6669. $(".footer").toggleClass("open"),
  6670. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6671. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6672. ie.resetDrawer()),
  6673. setTimeout(function () {
  6674. $("#pullTab").toggleClass("opened");
  6675. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6676. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6677. }
  6678. function s(e) {
  6679. var t;
  6680. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6681. t = e.position().top + e.outerHeight(),
  6682. e.attr("style", "display: none"));
  6683. var i = $("#player").outerHeight()
  6684. , n = i - 130;
  6685. return n < t + 25
  6686. }
  6687. function l(e) {
  6688. "touchstart" === e.type && e.preventDefault(),
  6689. e.stopPropagation()
  6690. }
  6691. function c() {
  6692. W && (W.reload(),
  6693. W.init())
  6694. }
  6695. function h(e) {
  6696. ne.show(e),
  6697. r()
  6698. }
  6699. function u(e) {
  6700. ne.progress(e)
  6701. }
  6702. function d(e, t, i) {
  6703. var n = t.player;
  6704. $("#gui-thumb").fadeOut(2500),
  6705. ne.hide(function () {
  6706. Ge = !1
  6707. }),
  6708. me.init(e, i),
  6709. de.finishSetup(Object.keys(e.tags).length),
  6710. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6711. var s = function () {
  6712. i.dismissExaminedTag(),
  6713. i.disableHovering()
  6714. };
  6715. Ae.on(ye.OPENED, s),
  6716. Ce.on(Me.OPENED, s),
  6717. he.on(ue.OPENED, s),
  6718. fe.on(ge.OPENED, s);
  6719. var l = i.enableHovering.bind(i);
  6720. if (Ae.on(ye.CLOSED, l),
  6721. Ce.on(Me.CLOSED, l),
  6722. he.on(ue.CLOSED, l),
  6723. fe.on(ge.CLOSED, l),
  6724. Q.labels.enabled && Object.keys(e.labels).length,
  6725. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6726. C(e.currentFloor, n.mode)),
  6727. getQueryVariable('m') === '372' && (je.floors.visible = 1, y(e, t)),
  6728. r(),
  6729. o(t, t.player),
  6730. $("#gui").fadeIn(1500),
  6731. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function () {
  6732. a(),
  6733. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6734. }, 2e3),
  6735. !K.isMobile())
  6736. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6737. $(c[h]).addClass("hasHover");
  6738. O(e),
  6739. de.setupToggling();
  6740. //xzw:
  6741. window.editHotPanel && editHotPanel();
  6742. //czj
  6743. navBorderRadius(e);
  6744. //czj 编辑界面
  6745. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6746. window.EditTools && new EditTools(n.sceneRenderer);
  6747. }
  6748. function navBorderRadius(e) {
  6749. var pullTab = $("#pullTab"),
  6750. mobileRadius = {
  6751. "bottom": { "border-bottom-left-radius": "10px", "border-bottom-right-radius": "10px" },
  6752. "top": { "border-top-left-radius": "10px", "border-top-right-radius": "10px" }
  6753. },
  6754. topRadius = {
  6755. "bottom": { "border-top-right-radius": "10px", "border-bottom-right-radius": "10px" },
  6756. "top": { "border-bottom-left-radius": "10px", "border-top-left-radius": "10px" }
  6757. };
  6758. function BorderRadius(bottom, top) {
  6759. $("#gui-modes-map > div:visible:last").css(bottom);
  6760. if (pullTab.is(':visible')) {
  6761. $(".viewContainer > div:visible:first").css(top);
  6762. } else {
  6763. $("#gui-modes-map > div:visible:first").css(top);
  6764. }
  6765. }
  6766. if (/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) {
  6767. BorderRadius(mobileRadius.bottom, mobileRadius.top);
  6768. } else {
  6769. BorderRadius(topRadius.bottom, topRadius.top);
  6770. }
  6771. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6772. if (window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special) {
  6773. window.specialScene && specialScene.special().afterImplement();
  6774. }
  6775. }
  6776. function p(e) {
  6777. e || (e = 0),
  6778. We = !1,
  6779. window.setTimeout(function () {
  6780. We || (ze = !0,
  6781. $("#gui-spinner").stop(!0, !0).show())
  6782. }
  6783. .bind(this), e)
  6784. }
  6785. function f() {
  6786. $("#gui-spinner").stop(!0, !0),
  6787. $("#gui-spinner").fadeOut(1e3),
  6788. We = !0,
  6789. ze = !1
  6790. }
  6791. function g(e, t) {
  6792. // $('#gui-modes-inside img').attr('src','images/inside1.png')
  6793. // $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6794. // $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6795. var i = e.mode
  6796. , n = t || e.currentPano;
  6797. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6798. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6799. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6800. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6801. Q.show360Views.enabled && !n.isAligned() ? (
  6802. $(".gui-floor").addClass("hidden"),
  6803. $("#gui-modes-outside").addClass("desktop-only")) : (
  6804. $(".gui-floor").removeClass("hidden"),
  6805. $("#gui-modes-outside").removeClass("desktop-only")),
  6806. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6807. Be = i,
  6808. $("#gui-modes-outside").addClass("hidden"),
  6809. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6810. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6811. setTimeout(() => {
  6812. // console.log(1111111,$('#gui-modes-inside').attr('class'));
  6813. if ($('#gui-modes-inside').attr('class') === 'active') {
  6814. $('#gui-modes-inside img').attr('src', 'images/inside1.png')
  6815. $('#gui-modes-dollhouse img').attr('src', 'images/dollhouse.png')
  6816. $('#gui-modes-floorplan img').attr('src', 'images/floor.png')
  6817. }
  6818. }, 500)
  6819. }
  6820. function m(e, t) {
  6821. // console.log(1111111);
  6822. var i = t.player;
  6823. $("#gui-modes-inside").on("mousedown touchstart", function (e) {
  6824. l(e),
  6825. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6826. J.track("USER", {
  6827. event_type: "showcase_gui",
  6828. gui_action: "click_inside_mode_button"
  6829. }),
  6830. t.changeMode(_e.PANORAMA);
  6831. // console.log(333333);
  6832. $('#gui-modes-inside img').attr('src', 'images/inside1.png')
  6833. $('#gui-modes-dollhouse img').attr('src', 'images/dollhouse.png')
  6834. $('#gui-modes-floorplan img').attr('src', 'images/floor.png')
  6835. }),
  6836. // $("#gui-modes-inside").on("click", function(e) {
  6837. // $('#gui-modes-inside img').attr('src','images/inside1.png')
  6838. // $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6839. // $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6840. // }),
  6841. $("#gui-modes-outside").find("a").on("click", function (e) {
  6842. l(e),
  6843. J.track("showcase_gui", {
  6844. gui_action: "click_outside_mode_button"
  6845. }),
  6846. t.changeMode(Be)
  6847. }),
  6848. $("#gui-modes-floorplan").on("click", function (e) {
  6849. l(e),
  6850. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6851. gui_action: "click_floorplan_mode_button"
  6852. }),
  6853. t.changeMode(_e.FLOORPLAN));
  6854. $('#gui-modes-inside img').attr('src', 'images/inside.png')
  6855. $('#gui-modes-dollhouse img').attr('src', 'images/dollhouse.png')
  6856. $('#gui-modes-floorplan img').attr('src', 'images/floor1.png')
  6857. }),
  6858. $("#gui-modes-dollhouse").on("click", function (e) {
  6859. l(e),
  6860. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6861. gui_action: "click_dollhouse_mode_button"
  6862. }),
  6863. t.changeMode(_e.DOLLHOUSE));
  6864. $('#gui-modes-inside img').attr('src', 'images/inside.png')
  6865. $('#gui-modes-dollhouse img').attr('src', 'images/dollhouse1.png')
  6866. $('#gui-modes-floorplan img').attr('src', 'images/floor.png')
  6867. })
  6868. }
  6869. function v(e, t) {
  6870. function i() {
  6871. document.getElementById("vr").classList.remove("hidden"),
  6872. Q.vr.allowWebVR ? K.getVRDisplay().then(function (e) {
  6873. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6874. $(".improper-embed").toggleClass("hidden", !1),
  6875. r())
  6876. }, function (e) {
  6877. r()
  6878. }) : r()
  6879. }
  6880. function n(i) {
  6881. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6882. Ie.init(e.data, t, i, q),
  6883. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6884. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6885. }
  6886. function r() {
  6887. De.info("WebVR support not found, VR button activates native app VR modal"),
  6888. Ae.init(e.data, q),
  6889. Ae.on(ye.OPENED, function () {
  6890. var e = document.getElementById("vr-modal");
  6891. return function () {
  6892. Ze("vr"),
  6893. le.open(e)
  6894. }
  6895. }()),
  6896. Ae.on(ye.CLOSED, le.reset)
  6897. }
  6898. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)) {
  6899. /*********************** 方奕卓 VR功能事件监听 ********************/
  6900. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6901. switch (Q.vr.option) {
  6902. case Pe.CONTEXTUAL:
  6903. i();
  6904. break;
  6905. case Pe.ANDROID:
  6906. K.detectAndroid() && i();
  6907. break;
  6908. case Pe.NONE:
  6909. }
  6910. }
  6911. }
  6912. function A(e, t) {
  6913. $("#play").on("mousedown touchstart", function (e) {
  6914. l(e);
  6915. Ze("tour");
  6916. ve.play();
  6917. J.trackAlways("showcase_gui", {
  6918. gui_action: "play_highlights"
  6919. })
  6920. }),
  6921. window.startAndPlay = function (e) {
  6922. // l(e);
  6923. Ze("tour");
  6924. ve.play();
  6925. J.trackAlways("showcase_gui", {
  6926. gui_action: "play_highlights"
  6927. })
  6928. };
  6929. $("#pause").on("mousedown touchstart", function (e) {
  6930. l(e),
  6931. ve.pause(),
  6932. J.trackAlways("showcase_gui", {
  6933. gui_action: "pause_highlights"
  6934. })
  6935. }),
  6936. $("#gui-zoomin").find("a").on("click", function (e) {
  6937. l(e),
  6938. t.player.zoomInIncrementally()
  6939. }),
  6940. $("#gui-zoomout").find("a").on("click", function (e) {
  6941. l(e),
  6942. t.player.zoomOutIncrementally()
  6943. })
  6944. }
  6945. function y(e, t) {
  6946. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6947. if (getQueryVariable('m') === '372') continue;
  6948. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6949. $(".gui-floor").find(".container").prepend(r)
  6950. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6951. }
  6952. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6953. i.on("click", function (e) {
  6954. l(e),
  6955. Ze("floor"),
  6956. i.toggleClass("open")
  6957. }),
  6958. $(".floorChoice").on("click", function (e) {
  6959. l(e);
  6960. var n = $(this).data("index");
  6961. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6962. t.player.gotoFloor(n),
  6963. J.track("showcase_gui", {
  6964. gui_action: "click_floor_select_button",
  6965. interaction_source: "gui"
  6966. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6967. Ze("move"),
  6968. t.allFloors(),
  6969. J.track("showcase_gui", {
  6970. gui_action: "click_toggle_all_floors_button",
  6971. interaction_source: "gui"
  6972. })),
  6973. i.removeClass("open")
  6974. })
  6975. }
  6976. function C(e, t) {
  6977. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(), $(".gui-floor-icon").hide(), $(".gui-floor-title").show()) : ($(".allFloorBtn").hide(), $(".gui-floor-icon").show(), $(".gui-floor-title").hide()),
  6978. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6979. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6980. $(".floorChoice").removeClass("active"),
  6981. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6982. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6983. $(".floorChoice").removeClass("active"),
  6984. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6985. }
  6986. function I(e) {
  6987. return e.describe().inTransition
  6988. }
  6989. function b(e, t, i) {
  6990. Fe = e.heroLocations.length;
  6991. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6992. , r = 100 / Fe + "%"
  6993. , o = $("#thumb-container")
  6994. , a = $("#progressBar");
  6995. $("#status").find(".totalSteps").text(Fe);
  6996. for (var s = 0; s < Fe; s++) {
  6997. var c = e.heroLocations[s]
  6998. , h = $(n);
  6999. var thumbUrl
  7000. if (c.heroLocations) {//有子项,选第一张截图
  7001. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  7002. } else {
  7003. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  7004. }
  7005. h.attr("data-index", s)
  7006. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  7007. if (c.name) {
  7008. var u = $('<div class="overlay"></div>').text(c.name);
  7009. h.prepend(u)
  7010. }
  7011. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  7012. var d = e.panos.get(c.panoId)
  7013. , p = d && !d.isAligned()
  7014. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  7015. h.prepend(f)
  7016. }
  7017. o.append(h),
  7018. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  7019. }
  7020. j = 144 * Fe,
  7021. Y = 111 * Fe,
  7022. $(".thumbImg").on("mouseover", function () {
  7023. I(t) || i.showPathToHeroLocation([$(this).data("index"), 0])//改
  7024. }),
  7025. $(".thumbImg").on("mouseout", function () {
  7026. t.clearPath()
  7027. }),
  7028. //节流处理
  7029. $(".thumbImg").on("click", function (e) {
  7030. if (window.myTimer !== null) return;
  7031. window.myTimer = setTimeout(() => {
  7032. l(e);
  7033. var i = $(this);
  7034. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  7035. J.trackAlways("showcase_gui", {
  7036. gui_action: "click_highlight"
  7037. }),
  7038. t.goToHighlight([i.data("index"), 0])//改
  7039. //当定时器执行完毕,重新发开节流阀
  7040. window.myTimer = null;
  7041. }, 1000);
  7042. }),
  7043. $(".previous").find("a").on("click", function (e) {
  7044. l(e),
  7045. J.trackAlways("showcase_gui", {
  7046. gui_action: "prev_highlight"
  7047. }),
  7048. t.prevHighlight()
  7049. }),
  7050. $(".next").find("a").on("click", function (e) {
  7051. l(e),
  7052. J.trackAlways("showcase_gui", {
  7053. gui_action: "next_highlight"
  7054. }),
  7055. t.nextHighlight()
  7056. }),
  7057. $("#drawer").on("mouseleave", function (e) {
  7058. l(e);
  7059. var t;
  7060. try {
  7061. t = new MouseEvent("mouseup", {
  7062. clientX: e.clientX,
  7063. clientY: e.clientY,
  7064. screenX: e.screenX,
  7065. screenY: e.screenY
  7066. })
  7067. } catch (i) {
  7068. t = document.createEvent("MouseEvents"),
  7069. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  7070. }
  7071. document.dispatchEvent(t)
  7072. }),
  7073. W = new Sly($("#scrollFrame"), {
  7074. horizontal: !0,
  7075. itemNav: "centered",
  7076. smart: !0,
  7077. scrollTrap: !0,
  7078. scrollBy: 1,
  7079. mouseDragging: !0,
  7080. touchDragging: !0,
  7081. speed: 300,
  7082. dragHandle: !0,
  7083. dynamicHandle: !0,
  7084. clickBar: !0,
  7085. scrollBar: $("#scroller"),
  7086. activateOn: null
  7087. }).init(),
  7088. W.on("active", function (e, t) {
  7089. Ve = t,
  7090. Ze("tour"),
  7091. $(".step").removeClass("active"),
  7092. $("#status").find(".curIdx").text(t + 1);
  7093. for (var i = 0; i <= t; i++)
  7094. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  7095. }),
  7096. w()
  7097. }
  7098. function w() {
  7099. var e = $("#player").width() - 20
  7100. , t = $("#scroller")
  7101. , i = $("#drawer")
  7102. , n = $(".pinBottom");
  7103. if ($("#player").width() < 488 || $("#player").height() < 488)
  7104. t.addClass("hidden"),
  7105. i.addClass("noScroll"),
  7106. n.addClass("noScroll");
  7107. else {
  7108. var r = j > e
  7109. , o = !i.hasClass("noScroll")
  7110. , a = r !== o;
  7111. a && (t.toggleClass("hidden"),
  7112. i.toggleClass("noScroll"),
  7113. n.toggleClass("noScroll"))
  7114. }
  7115. }
  7116. function _(e) {
  7117. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7118. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7119. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7120. }
  7121. function T(e) {
  7122. function t(t, i) {
  7123. return !!e.player_options[t] && e[i || t]
  7124. }
  7125. $(".model-title").text(e.name);
  7126. var i = Q.pageTitle;
  7127. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7128. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7129. document.title = i,
  7130. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7131. delay: {
  7132. show: 50,
  7133. hide: 0
  7134. },
  7135. trigger: "hover",
  7136. html: !1,
  7137. viewport: {
  7138. selector: "body",
  7139. padding: 10
  7140. }
  7141. }),
  7142. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7143. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7144. de.populate({
  7145. name: t("model_name", "name"),
  7146. coBrand: t("presented_by"),
  7147. description: t("model_summary", "summary") || "暂无内容",
  7148. contactName: t("contact_name"),
  7149. address: t("address"),
  7150. phone: t("contact_phone"),
  7151. formattedPhone: e.formatted_contact_phone,
  7152. email: t("contact_email"),
  7153. url: t("external_url"),
  7154. socialSharing: e.enable_social_sharing && e.is_public
  7155. })
  7156. }
  7157. function x(e, t, i, n, r, o) {
  7158. function a() {
  7159. o.setLoadingStartTime(),
  7160. H(),
  7161. r ? (re.showMessage(t, i, je.coBrand.visible),
  7162. l()) : h(l)
  7163. }
  7164. var s = $.Deferred()
  7165. , l = s.resolve.bind(s);
  7166. return Ge = !0,
  7167. O(e),
  7168. e.data.player_options && _(e.data.player_options),
  7169. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7170. Re.localizeGUI(),
  7171. T(e.data),
  7172. r || $(".quick").addClass("hidden"),
  7173. //e.data.image && !r && E(e.data.image),
  7174. n ? (J.impression(),
  7175. a()) : (o.setWaitingStartTime(),
  7176. oe.show(r, a)),
  7177. s
  7178. }
  7179. function S(e, t, i, n, r, a, s) {
  7180. q = s,
  7181. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7182. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7183. ae.init(),
  7184. re.init(e, a),
  7185. Oe.init(e, t, n),
  7186. $(".icon").on("mouseover", function () {
  7187. t.player && t.player.reticule.hide()
  7188. }),
  7189. m(e, t),
  7190. A(e, t),
  7191. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  7192. Ce.on(Me.OPENED, function () {
  7193. var e = document.getElementById("share-modal");
  7194. return function () {
  7195. Ze("share"),
  7196. le.open(e)
  7197. }
  7198. }()),
  7199. Ce.on(Me.CLOSED, le.reset)),
  7200. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7201. je.tourControls.visible = !1),
  7202. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7203. z(),
  7204. g(i),
  7205. v(e, r),
  7206. e.on("floor.changed", C),
  7207. e.on("waiting", R.bind(this, e)),
  7208. e.on("waiting-done", P.bind(this, e)),
  7209. i.on(xe.ModeChanged, function (e, n) {
  7210. g(i),
  7211. o(t, i),
  7212. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7213. he.updateMode(n)
  7214. }),
  7215. n.on(Se.Move, Ze.bind(this, "move")),
  7216. i.on(xe.Ready, function () {
  7217. ie.init(n, i, i.tagManager, t),
  7218. i.on(xe.ModeChanged, function (e, t) {
  7219. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7220. })
  7221. }),
  7222. i.on(xe.PanoChosen, function (e, t) {
  7223. g(i, t),
  7224. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7225. }),
  7226. le.on(ce.CLOSE, function (e) {
  7227. switch (e) {
  7228. case "vr-modal":
  7229. Ae.dismiss();
  7230. break;
  7231. case "share-modal":
  7232. Ce.hide();
  7233. break;
  7234. case "terms-modal":
  7235. fe.hide()
  7236. }
  7237. });
  7238. var l = $("#play").eq(0)
  7239. , c = $("#pause").eq(0)
  7240. , h = $(".pinBottom").toArray()
  7241. , u = $("#drawer").eq(0)
  7242. , d = $("#playHead").eq(0)
  7243. , p = $("#progressBar").eq(0)
  7244. , f = $("#thumb-container").eq(0)
  7245. , y = f.children()
  7246. , I = p.children();
  7247. t.on("update.controls", function () {
  7248. var n = t.describe();
  7249. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7250. c.show()),
  7251. n.tourInProgress && (h.forEach(function (e) {
  7252. e.classList.add("playing")
  7253. }),
  7254. u.addClass("playing"),
  7255. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7256. c.hide()),
  7257. n.tourInProgress || (ve.stopTour(),
  7258. h.forEach(function (e) {
  7259. e.classList.remove("playing")
  7260. }),
  7261. u.removeClass("playing"),
  7262. d.removeClass("playing")));
  7263. var r, a, s;
  7264. if (null !== n.currentItem) {
  7265. var p, f;
  7266. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7267. n.onTheBus ? (p = "active",
  7268. f = "recent") : (f = "active",
  7269. p = "recent");
  7270. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7271. for (r = 0; r < e.heroLocations.length; r += 1)
  7272. s = y.eq(r),
  7273. a = I.eq(r),
  7274. s.removeClass(f),
  7275. a.removeClass(f),
  7276. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7277. a.addClass(p),
  7278. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7279. a.addClass(p)) : (s.removeClass(p),
  7280. a.removeClass(p))
  7281. } else
  7282. for (r = 0; r < e.heroLocations.length; r += 1)
  7283. s = y.eq(r),
  7284. a = I.eq(r),
  7285. s.removeClass("active recent"),
  7286. a.removeClass("active recent");
  7287. o(t, i)
  7288. }),
  7289. document.addEventListener("keydown", function (n) {
  7290. switch (J.updateInteraction(Se.InteractionKey),
  7291. n.which) {
  7292. case we.ZERO:
  7293. Q.debug && e.toggleAlpha();
  7294. break;
  7295. case we.NINE:
  7296. Q.debug && se.toggle();
  7297. break;
  7298. case we.ONE:
  7299. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7300. break;
  7301. case we.TWO:
  7302. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7303. break;
  7304. case we.THREE:
  7305. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7306. break;
  7307. case we.FOUR:
  7308. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7309. break;
  7310. case we.SPACE:
  7311. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7312. break;
  7313. case we.RETURN:
  7314. Q.debug && e.toggleExplodeUp();
  7315. break;
  7316. case we.P:
  7317. k();
  7318. break;
  7319. case we.U:
  7320. B();
  7321. break;
  7322. case we.X:
  7323. Q.debug && e.toggleExplode();
  7324. break;
  7325. case we.PLUSEQUALS:
  7326. t.player.activatePersistentZooming(!0),
  7327. ie.hideUi();
  7328. break;
  7329. case we.DASHUNDERSCORE:
  7330. t.player.activatePersistentZooming(!1),
  7331. ie.hideUi();
  7332. break;
  7333. case we.SEVEN:
  7334. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7335. break;
  7336. case we.EIGHT:
  7337. t.player.decreaseZoomSpeed();
  7338. break;
  7339. case we.NINE:
  7340. t.player.increaseZoomSpeed()
  7341. }
  7342. return i && i.reticule.hide(),
  7343. !0
  7344. }
  7345. .bind(this)),
  7346. document.addEventListener("keyup", function (e) {
  7347. switch (e.which) {
  7348. case we.PLUSEQUALS:
  7349. t.player.deactivatePersistentZooming();
  7350. break;
  7351. case we.DASHUNDERSCORE:
  7352. t.player.deactivatePersistentZooming()
  7353. }
  7354. }
  7355. .bind(this)),
  7356. F(e),
  7357. L(e, t.player),
  7358. M(i),
  7359. te.setAutoPlay(e.heroCount()),
  7360. he.init(i, a.mode),
  7361. he.on(ue.OPENED, Ze.bind(this, "help")),
  7362. fe.init(),
  7363. fe.on(ge.OPENED, function () {
  7364. var e = document.getElementById("terms-modal");
  7365. return function () {
  7366. Ze("terms"),
  7367. le.open(e)
  7368. }
  7369. }()),
  7370. fe.on(ge.CLOSED, le.reset),
  7371. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7372. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7373. Q.profiling.enabled && se.show(),
  7374. ve.init(t)
  7375. }
  7376. function M(e) {
  7377. var t = function (e, t) {
  7378. $(e).find("a").each(function (e, i) {
  7379. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7380. i.style.pointerEvents = t ? "auto" : "none"
  7381. })
  7382. }
  7383. , i = function () {
  7384. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7385. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7386. };
  7387. e.on(Ne.ZoomMax, function () {
  7388. t("#gui-zoomin", !1),
  7389. t("#gui-zoomout", !0)
  7390. }),
  7391. e.on(Ne.ZoomMin, function () {
  7392. t("#gui-zoomin", !0),
  7393. t("#gui-zoomout", !1)
  7394. }),
  7395. e.on(Ne.ZoomIn, function () {
  7396. t("#gui-zoomout", !0)
  7397. }),
  7398. e.on(Ne.ZoomOut, function () {
  7399. t("#gui-zoomin", !0)
  7400. }),
  7401. i()
  7402. }
  7403. function R(e) {
  7404. O(e)
  7405. }
  7406. function P(e) {
  7407. O(e)
  7408. }
  7409. function O(e) {
  7410. var t = e.waitQueue.length;
  7411. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7412. }
  7413. function L(e, t) {
  7414. He = {
  7415. gui: null,
  7416. visible: !1,
  7417. model: e,
  7418. player: t
  7419. }
  7420. }
  7421. function D(e, t) {
  7422. function i() {
  7423. var i = t.toJSON();
  7424. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7425. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7426. }
  7427. var n = {}
  7428. , r = new Le.GUI({
  7429. autoPlace: !0,
  7430. width: "60%"
  7431. });
  7432. i(),
  7433. t.on(xe.ViewChanged, i),
  7434. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7435. r.domElement.id = "datLinks";
  7436. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7437. return o.forEach(function (e) {
  7438. if (!K.detectSafari()) {
  7439. var t = document.createElement("button");
  7440. t.classList.add("btn-deep-link"),
  7441. t.innerText = Re.MENU_COPY,
  7442. e.nextSibling.appendChild(t);
  7443. var i = function () {
  7444. alert(Re.LINK_ALERT_COPY),
  7445. t.hide()
  7446. };
  7447. t.addEventListener("click", function (e) {
  7448. try {
  7449. var t = e.target.parentNode.childNodes[0];
  7450. t.select();
  7451. var n = document.execCommand("copy");
  7452. t.blur(),
  7453. n || i()
  7454. } catch (e) {
  7455. i()
  7456. }
  7457. })
  7458. }
  7459. }),
  7460. $(r.__closeButton).hide(),
  7461. r
  7462. }
  7463. function N(e) {
  7464. He.gui || (He.gui = D(He.model, He.player)),
  7465. He.visible = e,
  7466. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7467. }
  7468. function B() {
  7469. N(!He.visible)
  7470. }
  7471. function F(e) {
  7472. ke = {
  7473. gui: null,
  7474. visible: !1,
  7475. model: e
  7476. }
  7477. }
  7478. function V(e) {
  7479. var t = new Le.GUI;
  7480. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function () {
  7481. e.setSweepVisibility(Q.showSweeps)
  7482. }),
  7483. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7484. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function () {
  7485. Q.transition.flySpeed = 0,
  7486. t.__controllers.forEach(function (e) {
  7487. e.updateDisplay()
  7488. })
  7489. }),
  7490. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7491. $(t.__closeButton).hide(),
  7492. t
  7493. }
  7494. function U(e) {
  7495. ke.gui || (ke.gui = V(ke.model)),
  7496. ke.visible = e,
  7497. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7498. }
  7499. function k() {
  7500. U(!ke.visible)
  7501. }
  7502. function H() {
  7503. function e(e) {
  7504. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7505. }
  7506. $("body").css("touch-action", "none"),
  7507. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function (e) {
  7508. // e.preventDefault()
  7509. });
  7510. var t = document.getElementById("terms-text")
  7511. , i = document.getElementById("more-help-wrapper")
  7512. , n = (document.getElementById("navigation-help-wrapper"),
  7513. document.getElementById("help-dialog"),
  7514. document.getElementById("tag-billboards"));
  7515. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7516. document.body.addEventListener("DOMMouseScroll", e)),
  7517. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function (e) {
  7518. e.stopPropagation()
  7519. })
  7520. }
  7521. function G(e, t) {
  7522. for (var i = []; e;)
  7523. i.push(e),
  7524. e = e.parentNode;
  7525. for (; t && i.indexOf(t) === -1;)
  7526. t = t.parentNode;
  7527. return t
  7528. }
  7529. function z() {
  7530. var e, t = function (t) {
  7531. e = 0 === t.button || 1 === t.which ? t.target : null
  7532. }, i = function (t) {
  7533. e !== t.target && (e = G(e, t.target));
  7534. var i = document.getElementById("gui-parent");
  7535. if (G(i, e) !== i && (e = null),
  7536. e) {
  7537. var n;
  7538. try {
  7539. n = new MouseEvent("click", t)
  7540. } catch (e) {
  7541. n = document.createEvent("MouseEvents"),
  7542. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7543. }
  7544. n.syntheticClick = !0,
  7545. e.dispatchEvent(n),
  7546. e = null
  7547. }
  7548. };
  7549. document.body.addEventListener("mousedown", t, !0),
  7550. document.body.addEventListener("mouseup", i, !0),
  7551. document.getElementById("gui-parent").addEventListener("click", function (e) {
  7552. e.syntheticClick || (e.stopPropagation(),
  7553. "A" === e.target.nodeName && e.preventDefault())
  7554. }, !0)
  7555. }
  7556. var W, j, Y, X, Z, q, K = (e("three"),
  7557. e("../util/ajax"),
  7558. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7559. e("../util/camera"),
  7560. e("../util/logger")), te = (e("../objects/Snapshot"),
  7561. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7562. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7563. e("../enum/PathDisplayMode"),
  7564. e("../enum/DirectorEvents"),
  7565. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7566. e("../enum/WarpStyle"),
  7567. e("../enum/AlignmentType"),
  7568. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7569. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7570. coBrand: {
  7571. visible: !0,
  7572. elements: [".co-brand", "#loaderCoBrand"]
  7573. },
  7574. help: {
  7575. visible: !0,
  7576. elements: [".nav-help", "#nav-help"]
  7577. },
  7578. tourControls: {
  7579. visible: !0,
  7580. elements: [".next", ".previous", "#play"]
  7581. },
  7582. highlight: {
  7583. visible: !0,
  7584. elements: ["#drawer", "#pullTab"]
  7585. },
  7586. share: {
  7587. visible: !0,
  7588. elements: [".socialButton", "#share"]
  7589. },
  7590. fullScreen: {
  7591. visible: !0,
  7592. elements: ["#gui-fullscreen"]
  7593. },
  7594. floors: {
  7595. visible: !0,
  7596. elements: [".gui-floor"]
  7597. }
  7598. }, Ye = function () {
  7599. var e = document.getElementById("drawer");
  7600. return function () {
  7601. $("#player").height() < 400 && e.classList.contains("open") && a()
  7602. }
  7603. }(), Xe = function () {
  7604. var e = document.getElementById("meta-info");
  7605. return function () {
  7606. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7607. }
  7608. }(), Ze = function (e) {
  7609. function t() {
  7610. u.classList.contains("expand") && de.toggleMeta(!0)
  7611. }
  7612. function i() {
  7613. fe.hide()
  7614. }
  7615. function n() {
  7616. he.close()
  7617. }
  7618. function r() {
  7619. Ae.dismiss()
  7620. }
  7621. function o() {
  7622. p.hasClass("open") && a(!0)
  7623. }
  7624. function l() {
  7625. Ce.hide()
  7626. }
  7627. function c() {
  7628. f.hasClass("open") && f.removeClass("open")
  7629. }
  7630. function h() {
  7631. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7632. }
  7633. var u = document.getElementById("meta-info")
  7634. , d = document.getElementById("interaction-modal")
  7635. , p = $("#drawer").eq(0)
  7636. , f = $(".gui-floor").eq(0)
  7637. , g = $(".vr-popup").eq(0);
  7638. return function (e) {
  7639. switch (e) {
  7640. case "info":
  7641. i(),
  7642. n(),
  7643. Ye(),
  7644. l(),
  7645. c(),
  7646. r(),
  7647. h();
  7648. break;
  7649. case "terms":
  7650. t(),
  7651. n(),
  7652. o(),
  7653. l(),
  7654. c(),
  7655. r(),
  7656. h();
  7657. break;
  7658. case "help":
  7659. t(),
  7660. i(),
  7661. l(),
  7662. c(),
  7663. r(),
  7664. h();
  7665. break;
  7666. case "vr":
  7667. t(),
  7668. i(),
  7669. l(),
  7670. c(),
  7671. n(),
  7672. h(),
  7673. s(g) && o();
  7674. break;
  7675. case "highlights":
  7676. Xe(),
  7677. i(),
  7678. l(),
  7679. c();
  7680. break;
  7681. case "share":
  7682. t(),
  7683. i(),
  7684. n(),
  7685. c(),
  7686. r(),
  7687. h();
  7688. break;
  7689. case "floor":
  7690. i(),
  7691. l(),
  7692. r();
  7693. break;
  7694. case "view":
  7695. c(),
  7696. l(),
  7697. i(),
  7698. r();
  7699. break;
  7700. case "tour":
  7701. i(),
  7702. l(),
  7703. c(),
  7704. r();
  7705. break;
  7706. case "move":
  7707. i(),
  7708. l(),
  7709. c(),
  7710. r();
  7711. break;
  7712. case "resize":
  7713. t(),
  7714. Ye(),
  7715. c();
  7716. break;
  7717. case "tag":
  7718. i(),
  7719. n(),
  7720. l(),
  7721. c(),
  7722. r()
  7723. }
  7724. }
  7725. }();
  7726. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function (e) {
  7727. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7728. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7729. setTimeout(function () {
  7730. $(".icon:visible").hide().show(0)
  7731. }, 100)
  7732. }),
  7733. $("#gui-fullscreen").find("a").on("click", function (e) {
  7734. l(e),
  7735. K.requestFullscreen($("body")[0]),
  7736. J.track("showcase_gui", {
  7737. gui_action: "click_enter_fullscreen",
  7738. interaction_source: "gui"
  7739. })
  7740. //czj
  7741. //W.reload()
  7742. }),
  7743. $("#gui-fullscreen-exit").find("a").on("click", function (e) {
  7744. l(e),
  7745. K.exitFullscreen(),
  7746. J.track("showcase_gui", {
  7747. gui_action: "click_exit_fullscreen",
  7748. interaction_source: "gui"
  7749. })
  7750. })
  7751. $(window).on("resize", function (e) {
  7752. var t = e.target.innerHeight
  7753. , i = e.target.innerWidth;
  7754. t === X && i === Z || (je.highlight.visible && w(),
  7755. Ze("resize"),
  7756. $(".pinTop.right").removeClass("hideUnderMeta"),
  7757. c(),
  7758. X = t,
  7759. Z = i)
  7760. }).resize(),
  7761. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7762. $("#pullTab").on("click", function (e) {
  7763. l(e),
  7764. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7765. gui_action: "hide_highlight_reel"
  7766. }),
  7767. $(this).addClass("open").children("img").attr("src", "images/auto.png")) : (J.trackAlways("showcase_gui", {
  7768. gui_action: "show_highlight_reel"
  7769. }),
  7770. $(this).removeClass("open").children("img").attr("src", "images/auto-suspend.png"));
  7771. a()
  7772. });
  7773. /***********************方奕卓 热点列表事件监听 ************************/
  7774. if (window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7775. $('#hotList').css('display', '');
  7776. $('#hotList').on('click', function (e) {
  7777. l(e);
  7778. var hotList = $('#hotListWrap')[0];
  7779. var isActive = hotList.classList.contains('hotListActive');
  7780. if (isActive) {
  7781. hotList.classList.remove('hotListActive');
  7782. this.classList.remove('active')
  7783. } else {
  7784. hotList.classList.add('hotListActive');
  7785. this.classList.add('active')
  7786. }
  7787. }),
  7788. $('#hotListContent ul').on('mouseover', function (e) {
  7789. l(e);
  7790. var target = e.target;
  7791. var hotList = document.getElementById('hotListWrap');
  7792. if (target.tagName === 'SPAN') {
  7793. var targetParent = target.parentElement.parentElement;
  7794. if (target.offsetWidth + 116 >= targetParent.clientWidth) {
  7795. hotList.style.width = target.offsetWidth + 116 + 'px';
  7796. } else {
  7797. hotList.style.width = '';
  7798. }
  7799. } else if (target.tagName === 'LI') {
  7800. var targetParent = target.parentElement;
  7801. if (target.children[0].offsetWidth + 116 >= targetParent.clientWidth) {
  7802. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7803. } else {
  7804. hotList.style.width = ''
  7805. }
  7806. } else {
  7807. hotList.style.width = '';
  7808. }
  7809. });
  7810. $('#hotListContent ul').on('click', function (e) {
  7811. l(e);
  7812. this.preElem && this.preElem.classList.remove('active');
  7813. if (e.target.tagName === 'SPAN') {
  7814. e.target.parentElement.classList.add('active');
  7815. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player, true); // 打开热点
  7816. this.preElem = e.target.parentElement;
  7817. } else {
  7818. e.target.classList.add('active');
  7819. e.target.hot && e.target.hot.examine(window.player, true); // 打开热点
  7820. this.preElem = e.target;
  7821. }
  7822. })
  7823. $('#hotListClose').on('click', function (e) {
  7824. l(e);
  7825. var hotList = $('#hotListWrap')[0];
  7826. hotList.classList.remove('hotListActive');
  7827. $('#hotListContent ul .active').removeClass('active');
  7828. $('#hotList')[0].classList.remove('active')
  7829. })
  7830. }
  7831. /*****************************************************************/
  7832. $("#more-menu-button").on("click", function (e) {
  7833. l(e);
  7834. var t = $("#more-menu");
  7835. t.toggleClass("open")
  7836. }),
  7837. t.exports.init = S,
  7838. t.exports.startLoading = x,
  7839. t.exports.endLoading = d,
  7840. t.exports.onProgress = u
  7841. }
  7842. ).call(this, "/js/gui/gui.js")
  7843. }
  7844. , {
  7845. "../analytics": 4,
  7846. "../controls/serializer": 14,
  7847. "../enum/AlignmentType": 17,
  7848. "../enum/BlackoutStyle": 18,
  7849. "../enum/ControlEvents": 21,
  7850. "../enum/DirectorEvents": 23,
  7851. "../enum/Keys": 30,
  7852. "../enum/PathDiscardMode": 38,
  7853. "../enum/PathDisplayMode": 39,
  7854. "../enum/PlayerEvents": 40,
  7855. "../enum/VROption": 47,
  7856. "../enum/Vectors": 50,
  7857. "../enum/Viewmode": 51,
  7858. "../enum/WarpStyle": 52,
  7859. "../enum/ZoomEvents": 53,
  7860. "../lib/dat.gui": 93,
  7861. "../localization/localize": 108,
  7862. "../tag/Media/MediaEvent": 131,
  7863. "../objects/Snapshot": 153,
  7864. "../settings": 166,
  7865. "../util/ajax": 181,
  7866. "../util/browser": 182,
  7867. "../util/camera": 183,
  7868. "../util/logger": 189,
  7869. "../util/showcase": 193,
  7870. "../util/transitions": 195,
  7871. "./closer/ModalCloserEvent": 61,
  7872. "./closer/modalCloser": 62,
  7873. "./help/HelpEvent": 66,
  7874. "./help/help": 67,
  7875. "./helpManager": 68,
  7876. "./immersiveMode": 69,
  7877. "./konami": 70,
  7878. "./landingScreen": 71,
  7879. "./loadingScreen": 72,
  7880. "./memoryUsage": 73,
  7881. "./playButton": 74,
  7882. "./populateModal": 75,
  7883. "./sharing/ShareEvents": 76,
  7884. "./sharing/modal": 77,
  7885. "./terms/TermsEvent": 78,
  7886. "./terms/terms": 79,
  7887. "./title/TitleEvents": 80,
  7888. "./title/tagToggle": 81,
  7889. "./title/titleBar": 82,
  7890. "./tourInteraction": 84,
  7891. "./vr/vrEvent": 85,
  7892. "./vr/vrModal": 87,
  7893. "./webvr/WebVrEvent": 88,
  7894. "./webvr/webVRgui": 89,
  7895. three: 217
  7896. }],
  7897. 66: [function (e, t, i) {
  7898. "use strict";
  7899. t.exports = Object.freeze({
  7900. OPENED: "help.opened",
  7901. CLOSED: "help.closed"
  7902. })
  7903. }
  7904. , {}],
  7905. 67: [function (e, t, i) {
  7906. "use strict";
  7907. function n() {
  7908. g.on("click", function (e) {
  7909. if (S && S !== l.TRANSITIONING) {
  7910. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7911. t && !M ? R.close() : r()
  7912. }
  7913. }),
  7914. w.on("click", function (e) {
  7915. R.close()
  7916. }),
  7917. E.on("click", function (e) {
  7918. S && S !== l.TRANSITIONING && (s(),
  7919. o())
  7920. }),
  7921. b.on("click", function (e) {
  7922. s(),
  7923. a()
  7924. })
  7925. }
  7926. function r() {
  7927. S && S !== l.TRANSITIONING && (M = !0,
  7928. setTimeout(function () {
  7929. M = !1
  7930. }, d.help.modalStayDuration),
  7931. R.emit(h.OPENED),
  7932. m.addClass("open " + S),
  7933. g.addClass("open"),
  7934. s(),
  7935. o(),
  7936. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7937. y.classList.add("fadeIn"))
  7938. }
  7939. function o() {
  7940. E.addClass("underline-tab"),
  7941. u.fill(_, c.NAVIGATION, S),
  7942. m.addClass(S)
  7943. }
  7944. function a() {
  7945. b.addClass("underline-tab"),
  7946. u.fill(T, c.MORE_HELP),
  7947. m.addClass("more-help")
  7948. }
  7949. function s(e, t) {
  7950. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7951. I.forEach(function (e) {
  7952. e.classList.remove("underline-tab")
  7953. })
  7954. }
  7955. var l = e("../../enum/Viewmode")
  7956. , c = e("../../enum/HelpModalType")
  7957. , h = e("./HelpEvent")
  7958. , u = (e("../helpManager"),
  7959. e("./../populateModal"))
  7960. , d = e("../../settings")
  7961. , p = e("../../util/common")
  7962. , f = e("events").EventEmitter
  7963. , g = $(".footer-help").eq(0)
  7964. , m = $("#help-dialog").eq(0)
  7965. , v = document.querySelector("#quick-logo")
  7966. , A = document.querySelector("#loaderCoBrand")
  7967. , y = document.querySelector("#help-dialog")
  7968. , C = document.querySelector(".footer")
  7969. , I = $(".help-tabs").children().toArray()
  7970. , E = $(".navigation-tab").eq(0)
  7971. , b = $(".more-help-tab").eq(0)
  7972. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7973. m.find(".close").eq(0))
  7974. , _ = m.find(".interactions").toArray()
  7975. , T = m.find(".ui-instructions").toArray()
  7976. , x = l.PANORAMA
  7977. , S = l.PANORAMA
  7978. , M = !1
  7979. , R = {
  7980. init: function (e, t) {
  7981. S = t,
  7982. x = t,
  7983. [y, A, v, C].forEach(function (e) {
  7984. e.classList.add(u.deviceType)
  7985. }),
  7986. n()
  7987. },
  7988. close: function () {
  7989. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7990. g.removeClass("open"),
  7991. m.removeClass("open"),
  7992. y.classList.contains("fadeIn"))) {
  7993. y.classList.remove("fadeIn");
  7994. var e = S === l.TRANSITIONING ? x : S;
  7995. u.clear(_, c.NAVIGATION, e)
  7996. }
  7997. },
  7998. updateMode: function (e) {
  7999. x = S,
  8000. S = e
  8001. }
  8002. };
  8003. p.extendObject(R, f.prototype),
  8004. t.exports = R
  8005. }
  8006. , {
  8007. "../../enum/HelpModalType": 28,
  8008. "../../enum/Viewmode": 51,
  8009. "../../settings": 166,
  8010. "../../util/common": 185,
  8011. "../helpManager": 68,
  8012. "./../populateModal": 75,
  8013. "./HelpEvent": 66,
  8014. events: 202
  8015. }],
  8016. 68: [function (e, t, i) {
  8017. (function (i) {
  8018. "use strict";
  8019. var n = e("../util/browser")
  8020. , r = e("./../util/logger")
  8021. , o = e("./../settings")
  8022. , a = new r(i)
  8023. , s = function () {
  8024. var e;
  8025. try {
  8026. return e = window.localStorage.getItem("visitCount") || "0",
  8027. e = (parseFloat(e) + 1).toString(),
  8028. window.localStorage.setItem("visitCount", e),
  8029. a.debug("visitCount = " + e),
  8030. e
  8031. } catch (t) {
  8032. e = "1",
  8033. a.debug("couldn't set local storage")
  8034. }
  8035. }()
  8036. , l = !1;
  8037. t.exports = {
  8038. isHelpDisabled: function () {
  8039. return "0" === n.valueFromHash("help", null) || l
  8040. },
  8041. isLargeHelpEnabled: function () {
  8042. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  8043. },
  8044. isSmallHelpEnabled: function () {
  8045. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  8046. },
  8047. isHelpEnabled: function () {
  8048. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  8049. },
  8050. setAutoPlay: function (e) {
  8051. l = o.warp.auto >= 0 && e > 1
  8052. }
  8053. }
  8054. }
  8055. ).call(this, "/js/gui/helpManager.js")
  8056. }
  8057. , {
  8058. "../util/browser": 182,
  8059. "./../settings": 166,
  8060. "./../util/logger": 189
  8061. }],
  8062. 69: [function (e, t, i) {
  8063. "use strict";
  8064. function n(e, t, i, n) {
  8065. F = n,
  8066. r(e, t, i, F),
  8067. o(),
  8068. N = t.mode
  8069. }
  8070. function r(e, t, i, n) {
  8071. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function (t) {
  8072. e.controls[t].on(v.Move, a),
  8073. e.controls[t].on(v.LongTap, c)
  8074. }),
  8075. M.on("mousewheel DOMMouseScroll", a),
  8076. i.on(m.TagActivated, a),
  8077. i.on(m.TagNavigation, a),
  8078. t.on(A.FlyingEnded, s),
  8079. t.on(A.ModeChanging, function (e, t) {
  8080. B = t !== C.PANORAMA && e !== C.PANORAMA
  8081. }),
  8082. t.on(A.ModeChanged, function (e, i) {
  8083. N = t.mode,
  8084. i !== C.TRANSITIONING ? l() : a("modeChange")
  8085. }),
  8086. n.on(y.TourStart, function () {
  8087. L = !0,
  8088. a()
  8089. }),
  8090. n.on(y.TourEnd, function () {
  8091. L = !1,
  8092. l()
  8093. }),
  8094. n.on(y.ActionInterrupted, function () {
  8095. L = !1
  8096. }),
  8097. R.addEventListener("touchend", function () {
  8098. $("#pullTab").hasClass("opened") && !L && l()
  8099. }, !0)
  8100. }
  8101. function o() {
  8102. p.isMobile() ? (b.forEach(function (e) {
  8103. e.classList.add("mobile")
  8104. }),
  8105. w.click(l)) : (b.forEach(function (e) {
  8106. e.addEventListener("mouseleave", function () {
  8107. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  8108. }, !0)
  8109. }),
  8110. M.mouseleave(function () {
  8111. b[0].classList.contains("detectHover") && l()
  8112. }))
  8113. }
  8114. function a(e) {
  8115. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8116. P = !0,
  8117. g.close(),
  8118. h(e),
  8119. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1),
  8120. _.hasClass("playing") || (b.forEach(function (e) {
  8121. e.classList.add("detectHover")
  8122. }),
  8123. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8124. }
  8125. function s() {
  8126. _.hasClass("playing") || (clearTimeout(O),
  8127. O = setTimeout(l, f.immersive.timeToShowAgain))
  8128. }
  8129. function l() {
  8130. clearTimeout(O),
  8131. P = !1,
  8132. I.forEach(function (e) {
  8133. e.classList.remove("drawerOpen")
  8134. }),
  8135. L || E.forEach(function (e) {
  8136. e.classList.remove("duringTour")
  8137. }),
  8138. b.forEach(function (e) {
  8139. e.classList.remove("detectHover")
  8140. })
  8141. }
  8142. function c() {
  8143. P ? l() : a(),
  8144. D = !0,
  8145. setTimeout(function () {
  8146. D = !1
  8147. }, f.immersive.uiStayDuration)
  8148. }
  8149. function h(e) {
  8150. !d(e) && L ? E.forEach(function (e) {
  8151. e.classList.remove("drawerOpen"),
  8152. e.classList.add("duringTour")
  8153. }) : _.hasClass("open") ? E.forEach(function (e) {
  8154. e.classList.remove("duringTour"),
  8155. e.classList.add("drawerOpen")
  8156. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function (e) {
  8157. e.classList.add("fadeOut")
  8158. })
  8159. }
  8160. function u() {
  8161. T.hasClass("duringTour") || (L = !1,
  8162. a("gui"),
  8163. l())
  8164. }
  8165. function d(e) {
  8166. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8167. }
  8168. var p = e("../util/browser")
  8169. , f = e("../settings")
  8170. , g = e("./help/help")
  8171. , m = e("../enum/tagEvents")
  8172. , v = e("../enum/ControlEvents")
  8173. , A = e("../enum/PlayerEvents")
  8174. , y = e("../enum/DirectorEvents")
  8175. , A = e("../enum/PlayerEvents")
  8176. , C = e("../enum/Viewmode")
  8177. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8178. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8179. , b = $("#hover-bottom, #hover-top").toArray()
  8180. , w = ($("#pullTab").eq(0),
  8181. $("#playHead").eq(0),
  8182. $(".pinBottom-container").eq(0))
  8183. , _ = $("#drawer").eq(0)
  8184. , T = $("#drawer-container").eq(0)
  8185. , x = $("#meta-info").eq(0)
  8186. , S = $(".pinTop.left").eq(0)
  8187. , M = $("#player").eq(0)
  8188. , R = document.getElementById("pullTab")
  8189. , P = !1
  8190. , O = null
  8191. , L = !1
  8192. , D = !1
  8193. , N = null
  8194. , B = !1
  8195. , F = null;
  8196. t.exports.init = n,
  8197. t.exports.hideUi = a,
  8198. t.exports.resetDrawer = u
  8199. }
  8200. , {
  8201. "../enum/ControlEvents": 21,
  8202. "../enum/DirectorEvents": 23,
  8203. "../enum/tagEvents": 32,
  8204. "../enum/PlayerEvents": 40,
  8205. "../enum/Viewmode": 51,
  8206. "../settings": 166,
  8207. "../util/browser": 182,
  8208. "./help/help": 67
  8209. }],
  8210. 70: [function (e, t, i) {
  8211. (function (i) {
  8212. "use strict";
  8213. function n(e, t, i) {
  8214. l.debug("konami has the modelInstance");
  8215. var n = [];
  8216. $(window).on("keydown", function (e) {
  8217. n.push(e.which),
  8218. n.length > o.secretPanelWord.length && n.shift(),
  8219. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8220. o.debug = !0)
  8221. }),
  8222. $(window).on("keydown", function n(r) {
  8223. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8224. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8225. })
  8226. }
  8227. var r = e("./../util/logger")
  8228. , o = e("./../settings")
  8229. , a = e("./debug")
  8230. , s = e("./../util/common")
  8231. , l = (e("./gui"),
  8232. new r(i));
  8233. o.console && $("body").append('<div id="debug-console"></div>'),
  8234. t.exports.init = n
  8235. }
  8236. ).call(this, "/js/gui/konami.js")
  8237. }
  8238. , {
  8239. "./../settings": 166,
  8240. "./../util/common": 185,
  8241. "./../util/logger": 189,
  8242. "./debug": 63,
  8243. "./gui": 65
  8244. }],
  8245. 71: [function (e, t, i) {
  8246. "use strict";
  8247. function n(e, t) {
  8248. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8249. }
  8250. function r(e) {
  8251. var t = $.Deferred();
  8252. e || t.resolve();
  8253. var i = c.startupFlyinDelay;
  8254. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8255. setTimeout(t.resolve.bind(t), i),
  8256. t
  8257. }
  8258. function o(e, t, i) {
  8259. var n = 0;
  8260. c.quickstart.enabled && (a(i),
  8261. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8262. var r = function () {
  8263. e.once(g.Move, l),
  8264. t.once(f.TourStart, l)
  8265. };
  8266. s(n, r)
  8267. }
  8268. function a(e) {
  8269. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8270. v.before(y),
  8271. A = $(".quick-brand").toArray()),*/
  8272. m.addClass("fadeOut"),
  8273. setTimeout(function () {
  8274. A.forEach(function (e) {
  8275. e.classList.add("fadeIn")
  8276. })
  8277. }, c.quickstart.showTextDelay),
  8278. setTimeout(function () {
  8279. A.forEach(function (e) {
  8280. e.classList.add("fadeOut")
  8281. })
  8282. }, c.quickstart.fadeOutDelay),
  8283. !0
  8284. }
  8285. function s(e, t) {
  8286. setTimeout(function () {
  8287. if (h.isHelpEnabled()) {
  8288. if (t(),
  8289. u.init(),
  8290. C.addClass("fadeIn landing " + u.deviceType),
  8291. h.isSmallHelpEnabled())
  8292. return void C.addClass("small");
  8293. u.fill(I, d.LANDING[E]),
  8294. C.addClass(E)
  8295. }
  8296. }, e)
  8297. //csz 用户引导界面
  8298. var helpData = {
  8299. "pc": ["images/pc_step1.png", "images/pc_step2.png", "images/pc_step3.png"],
  8300. "mobile": ["images/phone_step1.png", "images/phone_step2.png", "images/phone_step3.png"]
  8301. }
  8302. var navIcon = $(".nav-icon .icon");
  8303. if (/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src", helpData.mobile[0]);
  8304. function paging(id) {
  8305. id.on("click", function () {
  8306. var navPage = null;
  8307. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page") + 1 : navPage = +navIcon.attr("data-page") - 1;
  8308. if (navPage > helpData.length || navPage < 1) return false
  8309. if (/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) {
  8310. navIcon.attr({ "data-page": navPage, "src": helpData.mobile[navPage - 1] });
  8311. } else {
  8312. navIcon.attr({ "data-page": navPage, "src": helpData.pc[navPage - 1] });
  8313. }
  8314. })
  8315. };
  8316. paging($(".next-button"));
  8317. paging($(".prev-button"));
  8318. }
  8319. function l() {
  8320. u.clear(I, d.LANDING[E]),
  8321. C.removeClass("fadeIn")
  8322. }
  8323. var c = e("../settings")
  8324. , h = (e("./help/help"),
  8325. e("./helpManager"))
  8326. , u = e("./populateModal")
  8327. , d = e("../enum/HelpModalType")
  8328. , p = e("../enum/Viewmode")
  8329. , f = e("../enum/DirectorEvents")
  8330. , g = e("../enum/PlayerEvents")
  8331. , m = $("#quick-blackout").eq(0)
  8332. , v = $("#quick-logo").eq(0)
  8333. , A = $(".quick-brand").toArray()
  8334. , y = $("#loaderCoBrand").eq(0)
  8335. , C = $("#interaction-modal").eq(0)
  8336. , I = C.find(".interaction").toArray()
  8337. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8338. "");
  8339. t.exports.delayLanding = r,
  8340. t.exports.showMessage = o,
  8341. t.exports.init = n,
  8342. t.exports.dismissModal = l
  8343. }
  8344. , {
  8345. "../enum/DirectorEvents": 23,
  8346. "../enum/HelpModalType": 28,
  8347. "../enum/PlayerEvents": 40,
  8348. "../enum/Viewmode": 51,
  8349. "../settings": 166,
  8350. "./help/help": 67,
  8351. "./helpManager": 68,
  8352. "./populateModal": 75
  8353. }],
  8354. 72: [function (e, t, i) {
  8355. "use strict";
  8356. var n = e("./circleLoader").circleLoader;
  8357. t.exports = {
  8358. element: $("#gui-loading"),
  8359. hide: function (e) {
  8360. n.done(),
  8361. this.element.fadeOut(1500, e)
  8362. },
  8363. show: function (e) {
  8364. this.element.fadeIn(500, function () {
  8365. this.element.css("display", "table"),
  8366. e && e()
  8367. }
  8368. .bind(this))
  8369. },
  8370. progress: function (e) {
  8371. n.set(e)
  8372. }
  8373. }
  8374. }
  8375. , {
  8376. "./circleLoader": 60
  8377. }],
  8378. 73: [function (e, t, i) {
  8379. "use strict";
  8380. var n = e("../settings")
  8381. , r = $("#memory-info")
  8382. , o = r.find("#memory-gpu")
  8383. , a = !1;
  8384. t.exports = {
  8385. show: function () {
  8386. n.profiling.enabled && (r.show(),
  8387. a = !0)
  8388. },
  8389. hide: function () {
  8390. r.hide(),
  8391. a = !1
  8392. },
  8393. toggle: function () {
  8394. a ? this.hide() : this.show()
  8395. },
  8396. update: function (e) {
  8397. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8398. }
  8399. }
  8400. }
  8401. , {
  8402. "../settings": 166
  8403. }],
  8404. 74: [function (e, t, i) {
  8405. "use strict";
  8406. var n = e("../util/browser")
  8407. , r = e("../analytics");
  8408. e("../settings");
  8409. t.exports = {
  8410. show: function (e, t) {
  8411. $("#gui-message").fadeOut(500, function () {
  8412. t()
  8413. })
  8414. }
  8415. }
  8416. }
  8417. , {
  8418. "../analytics": 4,
  8419. "../settings": 166,
  8420. "../util/browser": 182
  8421. }],
  8422. 75: [function (e, t, i) {
  8423. "use strict";
  8424. function n(e, t, i, n) {
  8425. function r(e) {
  8426. return e.classList.contains(a)
  8427. }
  8428. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8429. //for (var a in o) {
  8430. //var s = e.find(r);
  8431. //for (var l in o[a]) {
  8432. //var c = o[a][l];
  8433. //if ("top-info" === l || "bottom-info" === l) {
  8434. //var h = n ? c : "";
  8435. //czj 注释掉第一次打开的用户引导
  8436. //s.querySelector("." + l).textContent = h
  8437. //} else {
  8438. //var u = n ? c : "";
  8439. //, d = s.querySelector("." + l);
  8440. //d.src = u,
  8441. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8442. //}
  8443. //}
  8444. //}
  8445. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8446. // p.forEach(function(e) {
  8447. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8448. // })
  8449. }
  8450. var r = e("../util/browser")
  8451. , o = e("../localization/localize")
  8452. , a = e("../enum/HelpModalType")
  8453. , s = (e("../enum/HelpModalSize"),
  8454. e("../enum/Viewmode"));
  8455. t.exports = {
  8456. init: function () {
  8457. if (!this.hasInitialized) {
  8458. this.hasInitialized = !0,
  8459. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8460. this.assets = {},
  8461. this.assets[a.LANDING[s.PANORAMA]] = {
  8462. desktop: {
  8463. left: {
  8464. "top-info": o.ROTATE,
  8465. "big-image": "images/nav_help_mouse_drag_left.png",
  8466. keyboard: "images/nav_help_keyboard_left_right.png"
  8467. },
  8468. middle: {
  8469. "top-info": o.MOVE,
  8470. "big-image": "images/nav_help_mouse_click.png",
  8471. keyboard: "images/nav_help_keyboard_up_down.png"
  8472. },
  8473. right: {
  8474. "top-info": o.ZOOM,
  8475. "big-image": "images/nav_help_mouse_zoom.png",
  8476. keyboard: "images/nav_help_zoom_keys.png"
  8477. }
  8478. },
  8479. mobile: {
  8480. left: {
  8481. "top-info": o.ROTATE,
  8482. "big-image": "images/nav_help_gesture_drag.png"
  8483. },
  8484. middle: {
  8485. "top-info": o.MOVE,
  8486. "big-image": "images/nav_help_gesture_tap.png"
  8487. },
  8488. right: {
  8489. "top-info": o.ZOOM,
  8490. "big-image": "images/nav_help_gesture_pinch.png"
  8491. }
  8492. }
  8493. },
  8494. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8495. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8496. desktop: {
  8497. left: {
  8498. "top-info": o.ROTATE,
  8499. "big-image": "images/nav_help_mouse_drag_left.png",
  8500. keyboard: "images/nav_help_keyboard_left_right.png"
  8501. },
  8502. middle: {
  8503. "top-info": o.MOVE,
  8504. "big-image": "images/nav_help_mouse_position_right.png"
  8505. }
  8506. },
  8507. mobile: {
  8508. left: {
  8509. "top-info": o.ROTATE,
  8510. "big-image": "images/nav_help_gesture_drag.png"
  8511. },
  8512. middle: {
  8513. "top-info": o.MOVE,
  8514. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8515. }
  8516. }
  8517. },
  8518. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8519. desktop: {
  8520. left: {
  8521. "top-info": o.MOVE,
  8522. "big-image": "images/nav_help_mouse_position_left.png"
  8523. },
  8524. middle: {
  8525. "top-info": o.ROTATE,
  8526. "big-image": "images/nav_help_mouse_drag_right.png",
  8527. keyboard: "images/nav_help_keyboard_left_right.png"
  8528. }
  8529. },
  8530. mobile: {
  8531. left: {
  8532. "top-info": o.MOVE,
  8533. "big-image": "images/nav_help_gesture_position.png"
  8534. },
  8535. middle: {
  8536. "top-info": o.ROTATE,
  8537. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8538. }
  8539. }
  8540. };
  8541. var e = {
  8542. "top-info": o.INSIDE,
  8543. "big-image": "images/nav_help_click_inside.png",
  8544. keyboard: "images/nav_help_inside_key.png"
  8545. };
  8546. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8547. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8548. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8549. var t = {
  8550. "top-info": o.INSIDE,
  8551. "big-image": "images/nav_help_tap_inside.png"
  8552. };
  8553. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8554. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8555. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8556. this.assets[a.NAVIGATION] = {},
  8557. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8558. desktop: {
  8559. left: {
  8560. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8561. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8562. "big-image": "images/nav_help_mouse_drag_left.png",
  8563. keyboard: "images/nav_help_keyboard_left_right.png"
  8564. },
  8565. middle: {
  8566. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8567. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8568. "big-image": "images/nav_help_mouse_click.png",
  8569. keyboard: "images/nav_help_keyboard_up_down.png"
  8570. },
  8571. right: {
  8572. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8573. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8574. "big-image": "images/nav_help_mouse_zoom.png",
  8575. keyboard: "images/nav_help_zoom_keys.png"
  8576. }
  8577. },
  8578. mobile: {
  8579. left: {
  8580. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8581. "big-image": "images/nav_help_gesture_drag.png"
  8582. },
  8583. middle: {
  8584. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8585. "big-image": "images/nav_help_gesture_tap.png"
  8586. },
  8587. right: {
  8588. "top-info": o.HELP_MOBILE_3,
  8589. "big-image": "images/nav_help_gesture_pinch.png"
  8590. }
  8591. }
  8592. },
  8593. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8594. desktop: {
  8595. left: {
  8596. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8597. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8598. "big-image": "images/nav_help_mouse_drag_left.png",
  8599. keyboard: "images/nav_help_keyboard_all.png"
  8600. },
  8601. middle: {
  8602. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8603. "big-image": "images/nav_help_mouse_position_right.png"
  8604. },
  8605. right: {
  8606. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8607. "big-image": "images/nav_help_mouse_zoom.png"
  8608. }
  8609. },
  8610. mobile: {
  8611. left: {
  8612. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8613. "big-image": "images/nav_help_gesture_drag.png"
  8614. },
  8615. middle: {
  8616. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8617. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8618. },
  8619. right: {
  8620. "top-info": o.HELP_MOBILE_3,
  8621. "big-image": "images/nav_help_gesture_pinch.png"
  8622. }
  8623. }
  8624. },
  8625. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8626. desktop: {
  8627. left: {
  8628. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8629. "big-image": "images/nav_help_mouse_position_left.png"
  8630. },
  8631. middle: {
  8632. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8633. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8634. "big-image": "images/nav_help_mouse_drag_right.png",
  8635. keyboard: "images/nav_help_keyboard_left_right.png"
  8636. },
  8637. right: {
  8638. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8639. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8640. "big-image": "images/nav_help_mouse_zoom.png",
  8641. keyboard: "images/nav_help_keyboard_up_down.png"
  8642. }
  8643. },
  8644. mobile: {
  8645. left: {
  8646. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8647. "big-image": "images/nav_help_gesture_position.png"
  8648. },
  8649. middle: {
  8650. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8651. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8652. },
  8653. right: {
  8654. "top-info": o.HELP_MOBILE_3,
  8655. "big-image": "images/nav_help_gesture_pinch.png"
  8656. }
  8657. }
  8658. },
  8659. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8660. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8661. "top-info": o.HELP_DESKTOP_360_2A,
  8662. "bottom-info": o.HELP_DESKTOP_360_2B,
  8663. "big-image": "images/nav_help_click_inside.png",
  8664. keyboard: "images/nav_help_inside_key.png"
  8665. },
  8666. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8667. "top-info": o.HELP_MOBILE_360_2,
  8668. "big-image": "images/nav_help_tap_inside.png"
  8669. },
  8670. this.assets[a.MORE_HELP] = {
  8671. desktop: {
  8672. "more-help-hlr": {
  8673. "top-info": o.HELP_MORE_HLR_A,
  8674. "big-image": "images/nav_help_expand.svg",
  8675. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8676. },
  8677. "more-help-dollhouse": {
  8678. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8679. "big-image": "images/nav_help_dollhouse.svg",
  8680. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8681. },
  8682. "more-help-floors": {
  8683. "top-info": o.HELP_MORE_FLOORS_A,
  8684. "big-image": "images/nav_help_floor picker.svg",
  8685. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8686. },
  8687. "more-help-tag": {
  8688. "top-info": o.HELP_MORE_TAG_A,
  8689. "big-image": "images/nav_help_tag.svg",
  8690. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8691. },
  8692. "more-help-zoom": {
  8693. "top-info": o.HELP_MORE_ZOOM_A,
  8694. "big-image": "images/nav_help_zoom.svg",
  8695. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8696. },
  8697. "more-help-tour": {
  8698. "top-info": o.HELP_MORE_TOUR_A,
  8699. "big-image": "images/nav_help_play.png",
  8700. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8701. },
  8702. "more-help-inside": {
  8703. "top-info": o.HELP_MORE_INSIDE_A,
  8704. "big-image": "images/nav_help_inside.svg",
  8705. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8706. },
  8707. "more-help-vr": {
  8708. "top-info": o.HELP_MORE_VR_A,
  8709. "big-image": "images/nav_help_vr.svg",
  8710. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8711. },
  8712. "more-help-360": {
  8713. "top-info": o.HELP_MORE_360_A,
  8714. "big-image": "images/nav_help_360.svg",
  8715. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8716. },
  8717. "more-help-fullscreen": {
  8718. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8719. "big-image": "images/nav_help_fullscreen.svg",
  8720. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8721. }
  8722. },
  8723. mobile: {
  8724. "more-help-hlr": {
  8725. "top-info": o.HELP_MORE_HLR_A,
  8726. "big-image": "images/nav_help_expand.svg",
  8727. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8728. },
  8729. "more-help-dollhouse": {
  8730. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8731. "big-image": "images/nav_help_dollhouse.svg",
  8732. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8733. },
  8734. "more-help-floors": {
  8735. "top-info": o.HELP_MORE_FLOORS_A,
  8736. "big-image": "images/nav_help_floor picker.svg",
  8737. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8738. },
  8739. "more-help-tag": {
  8740. "top-info": o.HELP_MORE_TAG_A,
  8741. "big-image": "images/nav_help_tag.svg",
  8742. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8743. },
  8744. "more-help-tour": {
  8745. "top-info": o.HELP_MORE_TOUR_A,
  8746. "big-image": "images/nav_help_play.png",
  8747. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8748. },
  8749. "more-help-inside": {
  8750. "top-info": o.HELP_MORE_INSIDE_A,
  8751. "big-image": "images/nav_help_inside.svg",
  8752. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8753. },
  8754. "more-help-vr": {
  8755. "top-info": o.HELP_MORE_VR_A,
  8756. "big-image": "images/webvr.svg",
  8757. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8758. },
  8759. "more-help-360": {
  8760. "top-info": o.HELP_MORE_360_A,
  8761. "big-image": "images/nav_help_360.svg",
  8762. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8763. }
  8764. }
  8765. },
  8766. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8767. desktop: {
  8768. left: {
  8769. "top-info": o.ROTATE,
  8770. "big-image": "images/nav_help_mouse_drag_left.png",
  8771. keyboard: "images/nav_help_keyboard_left_right.png"
  8772. },
  8773. middle: {
  8774. "top-info": o.MOVE,
  8775. "big-image": "images/nav_help_mouse_click.png",
  8776. keyboard: "images/nav_help_keyboard_up_down.png"
  8777. },
  8778. right: {
  8779. "top-info": o.PLAY,
  8780. "big-image": "images/Desktop-help-play-button.svg",
  8781. keyboard: "images/Desktop-help-spacebar-2.svg"
  8782. }
  8783. },
  8784. mobile: {
  8785. left: {
  8786. "top-info": o.ROTATE,
  8787. "big-image": "images/nav_help_gesture_drag.png"
  8788. },
  8789. middle: {
  8790. "top-info": o.MOVE,
  8791. "big-image": "images/nav_help_gesture_tap.png"
  8792. },
  8793. right: {
  8794. "top-info": o.PLAY,
  8795. "big-image": "images/mobile-help-play-button.svg"
  8796. }
  8797. }
  8798. },
  8799. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8800. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8801. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8802. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8803. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8804. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8805. }
  8806. },
  8807. fill: function (e, t, i) {
  8808. n.call(this, e, t, i, !0)
  8809. },
  8810. clear: function (e, t, i) {
  8811. n.call(this, e, t, i, !1)
  8812. }
  8813. }
  8814. }
  8815. , {
  8816. "../enum/HelpModalSize": 27,
  8817. "../enum/HelpModalType": 28,
  8818. "../enum/Viewmode": 51,
  8819. "../localization/localize": 108,
  8820. "../util/browser": 182
  8821. }],
  8822. 76: [function (e, t, i) {
  8823. "use strict";
  8824. t.exports = Object.freeze({
  8825. OPENED: "share.open",
  8826. CLOSED: "share.closed",
  8827. LINK_CLICKED: "share.linked"
  8828. })
  8829. }
  8830. , {}],
  8831. 77: [function (e, t, i) {
  8832. "use strict";
  8833. function n(e) {
  8834. function t(t, i) {
  8835. var n = window.screenY + ($("#player").height() - i) / 2
  8836. , r = window.screenX + ($("#player").width() - t) / 2
  8837. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8838. I.emit(l.LINK_CLICKED, {
  8839. channel: e
  8840. }),
  8841. window.open(C[e], "shareWindow", o)
  8842. }
  8843. switch (e) {
  8844. case y.FACEBOOK:
  8845. t(580, 420);
  8846. break;
  8847. case y.TWITTER:
  8848. t(550, 440);
  8849. break;
  8850. case y.MAIL:
  8851. I.emit(l.LINK_CLICKED, {
  8852. channel: "email"
  8853. }),
  8854. window.open(C[e], "_blank");
  8855. break;
  8856. case y.LINKEDIN:
  8857. }
  8858. }
  8859. function r(e) {
  8860. I.emit(l.LINK_CLICKED, {
  8861. channel: "copylink"
  8862. });
  8863. var t = document.createRange();
  8864. t.selectNodeContents(v);
  8865. var i = window.getSelection();
  8866. i.removeAllRanges(),
  8867. i.addRange(t),
  8868. document.execCommand("copy"),
  8869. A.classList.remove("hidden"),
  8870. v.classList.add("highlighted")
  8871. }
  8872. function o(e) {
  8873. e && (e.stopPropagation(),
  8874. e.target === v) || (window.getSelection().removeAllRanges(),
  8875. v.classList.remove("highlighted"),
  8876. A.classList.add("hidden"))
  8877. }
  8878. var a = e("../../util/browser")
  8879. , s = e("../../localization/localize")
  8880. , l = e("./ShareEvents")
  8881. , c = e("../../util/common")
  8882. , h = e("events").EventEmitter
  8883. , u = document.getElementById("sharing")
  8884. , d = document.getElementById("share-modal")
  8885. , p = document.getElementById("share-close")
  8886. , f = document.getElementById("facebook-share")
  8887. , g = document.getElementById("twitter-share")
  8888. , m = document.getElementById("mail-share")
  8889. , v = document.getElementById("share-url-text")
  8890. , A = document.getElementById("copy-success")
  8891. , y = Object.freeze({
  8892. FACEBOOK: "facebook",
  8893. TWITTER: "twitter",
  8894. MAIL: "mail",
  8895. LINKEDIN: "linkedin"
  8896. })
  8897. , C = {};
  8898. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8899. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8900. C[y.MAIL] = "mailto:?subject=";
  8901. var I = {
  8902. init: function (e) {
  8903. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8904. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8905. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8906. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8907. u.addEventListener("click", this.toggle.bind(this)),
  8908. p.addEventListener("click", this.hide.bind(this)),
  8909. v.addEventListener("click", r),
  8910. d.addEventListener("click", o),
  8911. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8912. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8913. m.addEventListener("click", n.bind(this, y.MAIL)),
  8914. v.textContent = window.location.href + "&utm_source=4",
  8915. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8916. u.classList.remove("hidden")
  8917. },
  8918. show: function () {
  8919. this.emit(l.OPENED),
  8920. d.classList.add("fadeIn")
  8921. },
  8922. hide: function () {
  8923. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8924. document.selection && document.selection.empty(),
  8925. window.getSelection().removeAllRanges(),
  8926. o(),
  8927. d.classList.remove("fadeIn"))
  8928. },
  8929. toggle: function () {
  8930. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8931. }
  8932. };
  8933. c.extendObject(I, h.prototype),
  8934. t.exports = I
  8935. }
  8936. , {
  8937. "../../localization/localize": 108,
  8938. "../../util/browser": 182,
  8939. "../../util/common": 185,
  8940. "./ShareEvents": 76,
  8941. events: 202
  8942. }],
  8943. 78: [function (e, t, i) {
  8944. "use strict";
  8945. t.exports = Object.freeze({
  8946. OPENED: "terms.opened",
  8947. CLOSED: "terms.closed"
  8948. })
  8949. }
  8950. , {}],
  8951. 79: [function (e, t, i) {
  8952. "use strict";
  8953. var n = e("./TermsEvent")
  8954. , r = e("../../localization/localize")
  8955. , o = e("../../analytics")
  8956. , a = e("../../util/ajax")
  8957. , s = e("../../util/common")
  8958. , l = e("events").EventEmitter
  8959. , c = document.getElementById("terms-modal")
  8960. , h = {
  8961. init: function () {
  8962. $(".footer-terms").on("click", function (e) {
  8963. e.preventDefault(),
  8964. this.show()
  8965. }
  8966. .bind(this)),
  8967. $("#terms-modal .close").on("click", this.hide.bind(this))
  8968. },
  8969. show: function () {
  8970. this.emit(n.OPENED),
  8971. a.get("static/" + r.TERMS_TEXT_FILE).done(function (e) {
  8972. var t = $("#terms-text").html(e);
  8973. o.track("showcase_gui", {
  8974. gui_action: "click_terms_button",
  8975. interaction_source: "gui"
  8976. }),
  8977. t.find("a").attr("target", "_blank")
  8978. }).fail(function () {
  8979. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8980. }),
  8981. c.classList.add("fadeIn")
  8982. },
  8983. hide: function (e) {
  8984. e && e.preventDefault(),
  8985. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8986. c.classList.remove("fadeIn")
  8987. }
  8988. };
  8989. s.extendObject(h, l.prototype),
  8990. t.exports = h
  8991. }
  8992. , {
  8993. "../../analytics": 4,
  8994. "../../localization/localize": 108,
  8995. "../../util/ajax": 181,
  8996. "../../util/common": 185,
  8997. "./TermsEvent": 78,
  8998. events: 202
  8999. }],
  9000. 80: [function (e, t, i) {
  9001. "use strict";
  9002. t.exports = Object.freeze({
  9003. OPEN_INFO: "title.open.info",
  9004. CLOSE_INFO: "title.close.info",
  9005. SHOW_INFO: "title.show.info",
  9006. HIDE_INFO: "title.hide.info",
  9007. LINK_CLICKED: "title.link.click",
  9008. CONTACT_LINK_CLICKED: "title.contact.click",
  9009. ORIGIN_LINK_CLICKED: "title.origin.click"
  9010. })
  9011. }
  9012. , {}],
  9013. 81: [function (e, t, i) {
  9014. "use strict";
  9015. function n(e, t) {
  9016. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  9017. }
  9018. function r(e, t) {
  9019. function i(i) {
  9020. e.shouldShowtags = "show" === this.value,
  9021. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  9022. }
  9023. document.getElementById("tag-toggles").classList.remove("hidden"),
  9024. document.getElementById("radio-tag-show").checked = !0;
  9025. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  9026. n[r].addEventListener("change", i)
  9027. }
  9028. var o = e("../../settings");
  9029. t.exports.init = n
  9030. }
  9031. , {
  9032. "../../settings": 166
  9033. }],
  9034. 82: [function (e, t, i) {
  9035. (function (i) {
  9036. "use strict";
  9037. function n(e, t) {
  9038. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  9039. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  9040. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  9041. document.getElementById("gui-name").classList.add("noCoBrand"),
  9042. document.getElementById("cobrandTitle").classList.add("hidden")),
  9043. !0) : (document.getElementById("model-title").classList.add("hidden"),
  9044. !1)
  9045. }
  9046. function r(e) {
  9047. return e ? (L = !0,
  9048. void (_.innerHTML = e)) : void _.classList.add("hidden")
  9049. }
  9050. function o(e, t, i, n) {
  9051. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  9052. return void T.classList.add("hidden");
  9053. L = !0;
  9054. var r = []
  9055. , o = c(r, "<br>");
  9056. if (e && o('<span id="contactName">' + e + "</span>"),
  9057. t) {
  9058. var a = n || t
  9059. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  9060. o(s)
  9061. }
  9062. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  9063. r[0] = "",
  9064. x.innerHTML = r.join("")
  9065. }
  9066. function a(e) {
  9067. if ("string" == typeof e)
  9068. try {
  9069. e = JSON.parse(e)
  9070. } catch (e) {
  9071. return y.warn("Unable to parse address data"),
  9072. void S.parentElement.classList.add("hidden")
  9073. }
  9074. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  9075. return void S.parentElement.classList.add("hidden");
  9076. L = !0;
  9077. var t = []
  9078. , i = c(t, " ");
  9079. e.address_1 && i(e.address_1),
  9080. e.address_2 && i(e.address_2),
  9081. e.city && i(e.city, ", "),
  9082. e.state && i(e.state, ", "),
  9083. e.zip && i(e.zip, e.state ? " " : ", "),
  9084. t[0] = "",
  9085. S.innerText = t.join("")
  9086. }
  9087. function s(e) {
  9088. var t = document.createElement("a");
  9089. return t.id = "url",
  9090. t.target = "_blank",
  9091. t.href = e,
  9092. t.innerText = e,
  9093. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  9094. t
  9095. }
  9096. function l(e) {
  9097. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  9098. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  9099. P.appendChild(s(e)),
  9100. O.forEach(function (e) {
  9101. e.classList.add("share-link")
  9102. }),
  9103. !0)
  9104. }
  9105. function c(e, t) {
  9106. var i = e
  9107. , n = t;
  9108. return function (e, t) {
  9109. i.push(t || n, e)
  9110. }
  9111. }
  9112. function h() {
  9113. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9114. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9115. var e = [].slice.call(_.querySelectorAll("a"));
  9116. e.forEach(function (e) {
  9117. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9118. });
  9119. var t = [].slice.call(T.querySelectorAll("a"));
  9120. t.forEach(function (e) {
  9121. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9122. contact_type: e.getAttribute("id")
  9123. }))
  9124. })
  9125. }
  9126. var u = e("../../util/browser")
  9127. , d = e("../../util/common")
  9128. , p = e("../../util/logger")
  9129. , f = e("../../localization/localize")
  9130. , g = e("./titleBarSettings")
  9131. , m = e("../../settings")
  9132. , v = e("./TitleEvents")
  9133. , A = e("events").EventEmitter
  9134. , y = new p(i)
  9135. , C = document.querySelector(".pinTop.left")
  9136. , I = document.getElementsByClassName("title-container")[0]
  9137. , E = document.getElementById("title-toggle").querySelector("i")
  9138. , b = document.getElementById("meta-info-wrapper")
  9139. , w = document.getElementById("meta-info")
  9140. , _ = document.getElementById("meta-description")
  9141. , T = document.getElementsByClassName("contact-info")[0]
  9142. , x = document.getElementById("contact-data")
  9143. , S = document.getElementById("addressTxt")
  9144. , M = document.getElementById("tag-toggles")
  9145. , R = document.getElementById("share-origin")
  9146. , P = document.getElementById("share-link-wrapper")
  9147. , O = [w, b, I]
  9148. , L = !1
  9149. , D = !1
  9150. , N = {
  9151. populate: function (e) {
  9152. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  9153. if (r(e.description),
  9154. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9155. a(e.address),
  9156. L) {
  9157. var t = document.createElement("br");
  9158. M.insertBefore(t, M.firstElementChild)
  9159. }
  9160. e.socialSharing && m.share.enabled && (D = l(e.url))
  9161. }
  9162. },
  9163. finishSetup: function (e) {
  9164. L = L || !!e,
  9165. h(),
  9166. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9167. },
  9168. toggleMeta: function (e, t) {
  9169. var title = document.getElementById("model-title");
  9170. t && t.preventDefault();
  9171. var i = w.classList.contains("expand");
  9172. e && !i || (i ? (O.forEach(function (e) {
  9173. e.classList.remove("expand")
  9174. }),
  9175. this.emit(v.CLOSE_INFO), title.classList.remove("expand")) : (O.forEach(function (e) {
  9176. e.classList.add("expand");
  9177. }),
  9178. title.classList.add("expand"),
  9179. this.emit(v.OPEN_INFO)))
  9180. },
  9181. setupToggling: function () {
  9182. b.style.height = w.offsetHeight + "px",
  9183. w.addEventListener("transitionend", function () {
  9184. b.style.height = w.offsetHeight + "px"
  9185. })
  9186. },
  9187. toggleTitle: function (e) {
  9188. e && e.preventDefault(),
  9189. C.classList.contains("closed") ? (C.classList.add("open"),
  9190. E.classList.remove("icon-dpad-right"),
  9191. E.classList.add("icon-dpad-left"),
  9192. this.emit(v.SHOW_INFO),
  9193. setTimeout(function () {
  9194. C.classList.remove("closed"),
  9195. C.classList.remove("open")
  9196. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9197. E.classList.remove("icon-dpad-left"),
  9198. E.classList.add("icon-dpad-right"),
  9199. this.emit(v.HIDE_INFO))
  9200. }
  9201. };
  9202. d.extendObject(N, A.prototype),
  9203. t.exports = N
  9204. }
  9205. ).call(this, "/js/gui/title/titleBar.js")
  9206. }
  9207. , {
  9208. "../../localization/localize": 108,
  9209. "../../settings": 166,
  9210. "../../util/browser": 182,
  9211. "../../util/common": 185,
  9212. "../../util/logger": 189,
  9213. "./TitleEvents": 80,
  9214. "./titleBarSettings": 83,
  9215. events: 202
  9216. }],
  9217. 83: [function (e, t, i) {
  9218. "use strict";
  9219. t.exports = Object.freeze({
  9220. minTooltipCharacters: 19,
  9221. removeAnimationClasses: 500
  9222. })
  9223. }
  9224. , {}],
  9225. 84: [function (e, t, i) {
  9226. "use strict";
  9227. function n(e) {
  9228. C = e,
  9229. P.forEach(function (e) {
  9230. b.addEventListener(e, u.bind(this, !1), !0),
  9231. w.addEventListener(e, u.bind(this, !0), !0),
  9232. E.addEventListener(e, o, !0)
  9233. /* S.forEach(function(t) {//会触发导览停止
  9234. t.addEventListener(e, a, !0)
  9235. }),
  9236. $("#drawer img").on(e, a) */
  9237. }),
  9238. document.addEventListener("keydown", u.bind(this, !1), !0),
  9239. C.on(v.TourStart, function () {
  9240. E.classList.add("playing")
  9241. })
  9242. }
  9243. function r() {
  9244. C.playTour(),
  9245. I && clearTimeout(I),
  9246. d(),
  9247. _.removeClass("fadeIn")
  9248. }
  9249. function o() {
  9250. E.classList.contains("playing") && (C.stopTour(),
  9251. _.addClass("fadeIn"),
  9252. setTimeout(function () {
  9253. _.removeClass("fadeIn")
  9254. }, p.tourInteraction.showPauseButton),
  9255. O || (clearTimeout(I),
  9256. I = setTimeout(h, p.tourInteraction.showModal)),
  9257. setTimeout(function () {
  9258. E.classList.remove("playing")
  9259. }, p.tourInteraction.allowNextClick))
  9260. }
  9261. function a() {
  9262. C.tourInProgress && (C.stopTour(),
  9263. C.endTourProgress(),
  9264. E.classList.remove("playing"))
  9265. }
  9266. function s() {
  9267. T.is(":visible") ? r() : o()
  9268. }
  9269. function l() {
  9270. x.hasClass("playing") && (clearTimeout(I),
  9271. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9272. }
  9273. function c() {
  9274. E.classList.remove("playing"),
  9275. h()
  9276. }
  9277. function h() {//去掉导览结束时的提示
  9278. /* if (!p.tourInteraction.disabled) {
  9279. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9280. M.addClass("fadeIn tour " + m.deviceType);
  9281. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9282. if (!p.tourInteraction.smallModal) {
  9283. var t;
  9284. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9285. m.fill(R, A.TOUR_INTERACTION[t]),
  9286. M.addClass(t)
  9287. }
  9288. M.addClass(e)
  9289. } */
  9290. }
  9291. function u(e, t) {//导览触发停止
  9292. if (t) {
  9293. var i = "keydown" === t.type
  9294. , n = t.which === f.SPACE || C.tourIsPlaying;
  9295. i && n || e || (O = !0),
  9296. C.atEndOfTour() && d(),
  9297. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9298. d(),
  9299. t.which !== f.SPACE && t.currentTarget == player.domElement && a()),//add currentTarget...
  9300. i && n && s()
  9301. }
  9302. }
  9303. function d() {
  9304. M.removeClass("fadeIn")
  9305. }
  9306. var p = (e("../util/browser"),
  9307. e("../settings"))
  9308. , f = e("../enum/Keys")
  9309. , g = e("../enum/Viewmode")
  9310. , m = (e("./helpManager"),
  9311. e("./populateModal"))
  9312. , v = e("../enum/DirectorEvents")
  9313. , A = e("../enum/HelpModalType")
  9314. , y = e("../enum/HelpModalSize")
  9315. , C = null
  9316. , I = null
  9317. , E = document.getElementById("pause-overlay")
  9318. , b = document.getElementById("player")
  9319. , w = document.getElementById("gui")
  9320. , _ = $("#pause-icon").eq(0)
  9321. , T = $("#play").eq(0)
  9322. , x = $("#playHead").eq(0)
  9323. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9324. , M = $("#interaction-modal").eq(0)
  9325. , R = $("#interaction-modal .interaction").toArray()
  9326. , P = ["touchstart", "mousedown", "pointerdown"]
  9327. , O = !1;
  9328. t.exports.init = n,
  9329. t.exports.play = r,
  9330. t.exports.pause = o,
  9331. t.exports.pauseWithoutCTA = a,
  9332. t.exports.togglePlay = s,
  9333. t.exports.stopTour = l,
  9334. t.exports.dismissModal = d
  9335. }
  9336. , {
  9337. "../enum/DirectorEvents": 23,
  9338. "../enum/HelpModalSize": 27,
  9339. "../enum/HelpModalType": 28,
  9340. "../enum/Keys": 30,
  9341. "../enum/Viewmode": 51,
  9342. "../settings": 166,
  9343. "../util/browser": 182,
  9344. "./helpManager": 68,
  9345. "./populateModal": 75
  9346. }],
  9347. 85: [function (e, t, i) {
  9348. "use strict";
  9349. t.exports = Object.freeze({
  9350. OPENED: "vr.modal.opened",
  9351. LAUNCH: "vr.modal.launch",
  9352. CLOSED: "vr.modal.closed",
  9353. NEXT: "vr.modal.next",
  9354. PREV: "vr.modal.prev",
  9355. STORE: "vr.modal.store",
  9356. falseICECHOSEN: "vr.modal.device"
  9357. })
  9358. }
  9359. , {}],
  9360. 86: [function (e, t, i) {
  9361. "use strict";
  9362. function n(e, t, i) {
  9363. function n(e, t, n, r) {
  9364. function o() {
  9365. return p + "&m=" + t + "&display=" + e
  9366. }
  9367. function s() {
  9368. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9369. , t = "&utm_source=" + u
  9370. , n = "&utm_showcase_session_id=" + i;
  9371. return e + t + n
  9372. }
  9373. function l() {
  9374. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9375. }
  9376. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9377. }
  9378. function r(e, t, i, r) {
  9379. var o = "https://api.branch.io/v1/url"
  9380. , a = n(e, t, i, r)
  9381. , s = {
  9382. responseType: "json",
  9383. data: {
  9384. branch_key: h.appConfig.branch_key,
  9385. data: {
  9386. m: t,
  9387. full_url: a,
  9388. $desktop_url: m,
  9389. $og_app_id: "331853976762864119",
  9390. $og_title: i,
  9391. $og_description: r,
  9392. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9393. $canonical_url: window.location.href
  9394. }
  9395. }
  9396. };
  9397. c.post(o, s).done(function (t) {
  9398. f[e] = t.url
  9399. }).fail(function (t) {
  9400. f[e] = t
  9401. }
  9402. .bind(this, a))
  9403. }
  9404. function o(e, t, i) {
  9405. for (var r in s) {
  9406. var o = s[r]
  9407. , a = n(o, e, t, i);
  9408. f[o] = a
  9409. }
  9410. }
  9411. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9412. , d = g + "/vr/dlist/?ret=" + u
  9413. , p = g + "/vr/show/?ret=" + u
  9414. , m = "";
  9415. switch (e) {
  9416. case l.IOS:
  9417. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9418. break;
  9419. default:
  9420. o(t.sid, t.name, t.summary)
  9421. }
  9422. }
  9423. function r(e) {
  9424. var t = f[e];
  9425. window.open(t, "_blank")
  9426. }
  9427. function o(e) {
  9428. var t = u[e];
  9429. window.open(t, "_blank")
  9430. }
  9431. var a = e("../../util/browser")
  9432. , s = e("../../enum/VRApps")
  9433. , l = e("../../enum/VRPlatforms")
  9434. , c = e("../../util/ajax")
  9435. , h = e("../../settings")
  9436. , u = {};
  9437. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9438. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9439. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9440. for (var d in s) {
  9441. var p = s[d];
  9442. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9443. }
  9444. var f = {}
  9445. , g = function () {
  9446. var e = window.location.host;
  9447. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9448. "https://" + e
  9449. }();
  9450. t.exports.init = n,
  9451. t.exports.launch = r,
  9452. t.exports.launchStore = o
  9453. }
  9454. , {
  9455. "../../enum/VRApps": 46,
  9456. "../../enum/VRPlatforms": 49,
  9457. "../../settings": 166,
  9458. "../../util/ajax": 181,
  9459. "../../util/browser": 182
  9460. }],
  9461. 87: [function (e, t, i) {
  9462. "use strict";
  9463. function n(e) {
  9464. var t;
  9465. switch (e) {
  9466. case m.IOS:
  9467. return t = p.iosVersion(),
  9468. t.major > 9 || 9 === t.major && t.minor >= 1;
  9469. case m.Android:
  9470. return t = p.androidVersion(),
  9471. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9472. }
  9473. return !1
  9474. }
  9475. function r(e, t) {
  9476. function i(e) {
  9477. K.emit(A.STORE, {
  9478. type: e
  9479. }),
  9480. f.launchStore(e)
  9481. }
  9482. function r(e) {
  9483. switch (e !== _.pageCount && (a(e),
  9484. N.text(e + 1 + " / " + _.pageCount)),
  9485. e) {
  9486. case _.Title:
  9487. O.css("display", "none"),
  9488. L.text(u[e]),
  9489. o(s);
  9490. break;
  9491. case _.Cardboard:
  9492. O.css("display", "block"),
  9493. L.text(u[e]),
  9494. M.filter(".cardboard").off(),
  9495. M.filter(".gearvr").off(),
  9496. c(e, s),
  9497. h(H, X, Z);
  9498. break;
  9499. case _.Gear:
  9500. L.text(u[e]),
  9501. c(e, s),
  9502. T.addClass("lastPage"),
  9503. h(G, X, Z);
  9504. break;
  9505. case _.pageCount:
  9506. T.removeClass("fadeIn"),
  9507. K.emit(A.CLOSED)
  9508. }
  9509. B.filter("[src='']").hide()
  9510. }
  9511. var s = function () {
  9512. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9513. w = ".show-supported",
  9514. m.Android) : (T.addClass("unsupported"),
  9515. w = ".show-unsupported",
  9516. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9517. w = ".show-ios",
  9518. _ = v.ios,
  9519. m.IOS) : (T.addClass("desktop"),
  9520. w = ".show-desktop",
  9521. m.Desktop)
  9522. }();
  9523. f.init(s, e, t),
  9524. s !== m.Desktop && T.addClass("mobile");
  9525. var l = function (e) {
  9526. K.emit(A.LAUNCH, {
  9527. vr_platform: s,
  9528. vr_app: e
  9529. }),
  9530. f.launch(e)
  9531. };
  9532. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9533. q.gear = l.bind(this, g.GearVR),
  9534. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9535. d(),
  9536. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9537. $(w).show();
  9538. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9539. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9540. s === m.IOS && (u.splice(1, 1),
  9541. y.splice(1, 1)),
  9542. $("#vr").on("click", function (e) {
  9543. e.preventDefault();
  9544. if (!window.vrEnabled) { // 开启VR
  9545. window.vrEnabled = true;
  9546. this.classList.add('active');
  9547. $('#gui div').not('#vrOff').addClass('vrHide');
  9548. $('#vrOffImg').css({ 'display': 'inline-block' });
  9549. } else {
  9550. }
  9551. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9552. // r(b),
  9553. // T.addClass("fadeIn"),
  9554. // K.emit(A.OPENED))
  9555. });
  9556. $('#vrOff').on('click', function () {
  9557. window.vrEnabled = false;
  9558. $('#gui div').not('#vrOff').removeClass('vrHide');
  9559. $('#vrOffImg').css({ 'display': 'none' });
  9560. $('#player canvas').css({ width: '', 'height': '' }); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9561. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9562. })
  9563. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9564. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9565. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9566. $("span.modelLink").text(I),
  9567. O.on("click", function (e) {
  9568. K.emit(A.PREV),
  9569. b--,
  9570. r(b)
  9571. }),
  9572. L.on("click", function (e) {
  9573. L.text();
  9574. K.emit(A.NEXT, {
  9575. nextAction: y[b]
  9576. }),
  9577. b++,
  9578. r(b)
  9579. }),
  9580. T.find(".close").on("click", K.dismiss)
  9581. }
  9582. function o(e) {
  9583. switch (e) {
  9584. case m.Android:
  9585. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9586. M.filter(".gearvr").off().on("click", q.gear),
  9587. s(H, G, "logo-button", "same-line");
  9588. break;
  9589. case m.UnsupportedAndroid:
  9590. s("", z, "", "");
  9591. break;
  9592. case m.IOS:
  9593. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9594. s(H, "", "logo-button", "");
  9595. break;
  9596. case m.Desktop:
  9597. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9598. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9599. s(H, G, "logo-button", "same-line"),
  9600. Q.cardboard()
  9601. }
  9602. }
  9603. function a(e) {
  9604. $(".p1, .p2, .p3").hide(),
  9605. x.insertAfter(S),
  9606. T.removeClass("front-page"),
  9607. T.removeClass("details-page"),
  9608. T.removeClass("lastPage"),
  9609. M.removeClass("logo-button"),
  9610. M.removeClass("same-line"),
  9611. S.removeClass("headsetOptions"),
  9612. R.attr("src", ""),
  9613. R.filter(".second").removeClass("gear"),
  9614. R.css("display", "inline-block"),
  9615. R.off(),
  9616. P.filter(".second").css("display", ""),
  9617. D.css("display", "none"),
  9618. $(".p" + (e + 1) + w).show(),
  9619. R.filter(".third").insertBefore(P.filter(".third"))
  9620. }
  9621. function s(e, t, i, n) {
  9622. T.addClass("front-page"),
  9623. R.filter(".first").attr("src", e),
  9624. R.filter(".second").attr("src", t),
  9625. M.filter(".first").addClass(i),
  9626. M.filter(".second").addClass(i),
  9627. M.addClass(n),
  9628. ".show-desktop" === w && S.insertAfter(x)
  9629. }
  9630. function l(e, t, i) {
  9631. S.addClass("headsetOptions"),
  9632. M.off(),
  9633. R.filter(".second").attr("src", t),
  9634. D.css("display", "block"),
  9635. P.filter(".second").css("display", "none"),
  9636. D.on("click", function () {
  9637. a(_.Title),
  9638. o(m.Desktop)
  9639. }),
  9640. e && (K.emit(A.falseICECHOSEN, {
  9641. name: g.GearVR
  9642. }),
  9643. R.filter(".first").attr("src", e),
  9644. R.filter(".second").addClass("gear"),
  9645. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9646. Q.gearvr()),
  9647. i && (K.emit(A.falseICECHOSEN, {
  9648. name: g.Cardboard
  9649. }),
  9650. R.filter(".third").attr("src", i),
  9651. R.filter(".third").show(),
  9652. R.filter(".third").insertAfter(R.filter(".second")),
  9653. R.filter(".third").addClass("link"),
  9654. R.filter(".second").addClass("link"),
  9655. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9656. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9657. Q.cardboard())
  9658. }
  9659. function c(e, t) {
  9660. switch (t) {
  9661. case m.IOS:
  9662. X = Y,
  9663. Z = j;
  9664. break;
  9665. case m.Desktop:
  9666. e === _.Cardboard ? (X = F,
  9667. Z = U,
  9668. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9669. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9670. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9671. Z = "");
  9672. break;
  9673. default:
  9674. e === _.Cardboard ? (X = z,
  9675. Z = j) : (X = k,
  9676. Z = W)
  9677. }
  9678. }
  9679. function h(e, t, i) {
  9680. T.find(".inner").addClass("details-page"),
  9681. T.addClass("details-page"),
  9682. R.filter(".first").attr("src", e),
  9683. R.filter(".second").attr("src", t),
  9684. R.filter(".third").attr("src", i)
  9685. }
  9686. function u() {
  9687. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9688. K.emit(A.CLOSED))
  9689. }
  9690. function d() {
  9691. var e = p.aspectRatio() > 1 && p.isMobile();
  9692. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9693. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9694. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9695. }
  9696. var p = e("../../util/browser")
  9697. , f = e("./vrLink")
  9698. , g = e("../../enum/VRApps")
  9699. , m = e("../../enum/VRPlatforms")
  9700. , v = e("../../enum/VRPages")
  9701. , A = e("./vrEvent")
  9702. , y = (e("../../settings"),
  9703. e("../../constants"))
  9704. , C = e("../../localization/localize")
  9705. , I = e("../../util/common")
  9706. , E = e("events").EventEmitter
  9707. , b = 0
  9708. , w = null
  9709. , _ = v.standard
  9710. , T = $(".vr-popup")
  9711. , x = T.find(".vr-popup-body")
  9712. , S = T.find(".vr-images")
  9713. , M = T.find(".img-container")
  9714. , R = T.find(".vr-sm-image")
  9715. , P = M.find(".vr-img-caption")
  9716. , O = $(".vr-buttons").find(".prev-button")
  9717. , L = $(".vr-buttons").find(".next-button")
  9718. , D = S.find(".front-close")
  9719. , N = $(".vr-page")
  9720. , B = T.find("img")
  9721. , F = "images/apple-store.png"
  9722. , V = "images/badge-oculus.png"
  9723. , U = "images/badge-cardboard.png"
  9724. , k = "images/logo-samsung.png"
  9725. , H = "images/headset-cardboard.png"
  9726. , G = "images/headset-gearvr.png"
  9727. , z = "images/ico-android-robot.png"
  9728. , W = "images/ico-gearvr.png"
  9729. , j = "images/ico-vr.png"
  9730. , Y = "images/apple-logo-white.svg"
  9731. , X = null
  9732. , Z = null
  9733. , q = {}
  9734. , K = {
  9735. init: r,
  9736. dismiss: u,
  9737. isDeviceSupported: n
  9738. };
  9739. I.extendObject(K, E.prototype),
  9740. $(window).resize(d);
  9741. var Q = function () {
  9742. var e = P.filter(".first").find(".cardboard")
  9743. , t = P.filter(".first").find(".gearvr");
  9744. return {
  9745. cardboard: function () {
  9746. t.addClass("hidden"),
  9747. e.removeClass("hidden")
  9748. },
  9749. gearvr: function () {
  9750. e.addClass("hidden"),
  9751. t.removeClass("hidden")
  9752. }
  9753. }
  9754. }();
  9755. t.exports = K
  9756. }
  9757. , {
  9758. "../../constants": 8,
  9759. "../../enum/VRApps": 46,
  9760. "../../enum/VRPages": 48,
  9761. "../../enum/VRPlatforms": 49,
  9762. "../../localization/localize": 108,
  9763. "../../settings": 166,
  9764. "../../util/browser": 182,
  9765. "../../util/common": 185,
  9766. "./vrEvent": 85,
  9767. "./vrLink": 86,
  9768. events: 202
  9769. }],
  9770. 88: [function (e, t, i) {
  9771. "use strict";
  9772. t.exports = Object.freeze({
  9773. OPENED: "webvr.modal.opened",
  9774. SHOW_TERMS: "webvr.footer.show.terms"
  9775. })
  9776. }
  9777. , {}],
  9778. 89: [function (e, t, i) {
  9779. (function (i) {
  9780. "use strict";
  9781. function n(e, t, i, n) {
  9782. function r(e) {
  9783. e.preventDefault(),
  9784. a(e.currentTarget.id)
  9785. }
  9786. function a(e) {
  9787. ne[e](),
  9788. Object.keys(ne).map(function (t, i) {
  9789. $("#" + t).toggleClass("tabs-underlined", t === e)
  9790. })
  9791. }
  9792. y = i,
  9793. v = t,
  9794. w.init(E.Android, e, n),
  9795. m();
  9796. var l = new RegExp("daydream", "i")
  9797. , c = l.test(y.displayName);
  9798. c ? (a("tabdaydream"),
  9799. B.filter(".device-headset-side").attr("src", H),
  9800. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9801. B.filter(".device-headset-side").attr("src", Y),
  9802. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9803. $("#vr").on("click", function (e) {
  9804. e.preventDefault(),
  9805. g("click_webvr_button"),
  9806. L.is(":hidden") && (ie.emit(_.OPENED),
  9807. o())
  9808. }),
  9809. $(".webvr-popup .close").on("click", function (e) {
  9810. e.preventDefault(),
  9811. D.hasClass("hidden") ? (g("webvr_help_close"),
  9812. p()) : s()
  9813. }),
  9814. $("#tabcardboard").on("click", r),
  9815. $("#tabdaydream").on("click", r),
  9816. $("#tabnative").on("click", r),
  9817. $(".webvr-popup .open-with-app").on("click", function (e) {
  9818. e.preventDefault(),
  9819. g("webvr_learn_more"),
  9820. a("tabnative"),
  9821. p()
  9822. }),
  9823. $(".webvr-popup .help").on("click", function (e) {
  9824. e.preventDefault(),
  9825. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9826. p()
  9827. }),
  9828. $(".webvr-popup .terms").on("click", function (e) {
  9829. e.preventDefault(),
  9830. g("webvr_click_terms"),
  9831. s(),
  9832. ie.emit(_.SHOW_TERMS)
  9833. }),
  9834. F.on("click", function (e) {
  9835. e.preventDefault(),
  9836. g(ee),
  9837. window.open(J, "_blank")
  9838. }),
  9839. V.on("click", function (e) {
  9840. e.preventDefault(),
  9841. g("webvr_phone_link"),
  9842. window.open(te, "_blank")
  9843. }),
  9844. $(".webvr-popup .badge-cardboard").on("click", function (e) {
  9845. e.preventDefault(),
  9846. g("webvr_cardboard_link"),
  9847. w.launch(b.CardboardAndroid)
  9848. }),
  9849. $(".webvr-popup .badge-oculus").on("click", function (e) {
  9850. e.preventDefault(),
  9851. g("webvr_oculus_link"),
  9852. w.launch(b.GearVR)
  9853. })
  9854. }
  9855. function r() {
  9856. function e() {
  9857. y.isPresenting || (f(),
  9858. window.removeEventListener("vrdisplaypresentchange", e))
  9859. }
  9860. R.info("Headset mounted"),
  9861. v.suspend();
  9862. var t = document.createElement("canvas");
  9863. for (t.getContext("webgl"),
  9864. t.className = "webvr-canvas",
  9865. document.bgColor = "#000",
  9866. document.body.style.backgroundColor = "#000"; document.body.firstChild;)
  9867. document.body.removeChild(document.body.firstChild);
  9868. document.body.appendChild(t),
  9869. g("webvr_enter_app"),
  9870. y.requestPresent([{
  9871. source: t,
  9872. predistorted: !0
  9873. }]).catch(function (t) {
  9874. R.error("Failed to present: " + t),
  9875. g("webvr_exit_calibrate"),
  9876. e()
  9877. }),
  9878. A.then(function () {
  9879. window.dispatchEvent(new Event("vrapp-start"))
  9880. }),
  9881. window.addEventListener("vrdisplaypresentchange", e)
  9882. }
  9883. function o() {
  9884. O.fadeOut(I.guiAnimationSpeed),
  9885. L.fadeIn(I.guiAnimationSpeed),
  9886. a()
  9887. }
  9888. function a() {
  9889. if (!A) {
  9890. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9891. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9892. A = new Promise(function (e, i) {
  9893. var n = document.createElement("script");
  9894. n.type = "text/javascript",
  9895. n.src = t,
  9896. n.onload = e,
  9897. document.head.appendChild(n)
  9898. }
  9899. )
  9900. }
  9901. D.find(".enter-button").on("click", r)
  9902. }
  9903. function s() {
  9904. g("webvr_modal_close"),
  9905. D.find(".enter-button").off("click", r),
  9906. L.fadeOut(I.guiAnimationSpeed, function () {
  9907. D.toggleClass("hidden", !1),
  9908. N.toggleClass("hidden", !0),
  9909. C.exitFullscreen()
  9910. }),
  9911. O.fadeIn(I.guiAnimationSpeed)
  9912. }
  9913. function l() {
  9914. k.toggleClass("hidden", !1),
  9915. U.toggleClass("hidden", !0)
  9916. }
  9917. function c() {
  9918. k.toggleClass("hidden", !0),
  9919. U.toggleClass("hidden", !1)
  9920. }
  9921. function h() {
  9922. B.filter(".device-headset").attr("src", G),
  9923. B.filter(".device-phone").attr("src", z),
  9924. J = Z,
  9925. ee = K,
  9926. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9927. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9928. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9929. c()
  9930. }
  9931. function u() {
  9932. B.filter(".badge-cardboard").attr("src", j),
  9933. B.filter(".badge-oculus").attr("src", X),
  9934. l()
  9935. }
  9936. function d() {
  9937. B.filter(".device-headset").attr("src", Y),
  9938. B.filter(".device-phone").attr("src", W),
  9939. J = q,
  9940. ee = Q,
  9941. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9942. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9943. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9944. c()
  9945. }
  9946. function p() {
  9947. D.toggleClass("hidden"),
  9948. N.toggleClass("hidden")
  9949. }
  9950. function f() {
  9951. R.info("exiting webVR"),
  9952. g("webvr_exit_app"),
  9953. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9954. }
  9955. function g(e) {
  9956. var t = C.isLandscape() ? "landscape" : "portrait";
  9957. T.trackAlways("showcase_gui", {
  9958. gui_action: e,
  9959. orientation: t
  9960. })
  9961. }
  9962. function m() {
  9963. var e = C.isLandscape();
  9964. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9965. }
  9966. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9967. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9968. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9969. init: n
  9970. }, ne = {
  9971. tabcardboard: d,
  9972. tabdaydream: h,
  9973. tabnative: u
  9974. };
  9975. S.extendObject(ie, P.prototype),
  9976. $(window).resize(m),
  9977. t.exports = ie
  9978. }
  9979. ).call(this, "/js/gui/webvr/webVRgui.js")
  9980. }
  9981. , {
  9982. "../../analytics": 4,
  9983. "../../constants": 8,
  9984. "../../enum/VRApps": 46,
  9985. "../../enum/VRPlatforms": 49,
  9986. "../../localization/localize": 108,
  9987. "../../settings": 166,
  9988. "../../util/browser": 182,
  9989. "../../util/common": 185,
  9990. "../../util/logger": 189,
  9991. "./../gui": 65,
  9992. "./../vr/vrLink": 86,
  9993. "./WebVrEvent": 88,
  9994. events: 202
  9995. }],
  9996. 90: [function (e, t, i) {
  9997. "use strict";
  9998. function n(e, t, i, n, o) {
  9999. n || 0 === n ? this.floorId = n : this.floorId = -1,
  10000. this.roomId = o || "",
  10001. this.labelId = e,
  10002. this.position = (new r.Vector3).copy(t),
  10003. this.text = i
  10004. }
  10005. var r = e("three")
  10006. , o = e("../util/browser");
  10007. n.prototype.build = function () {
  10008. var e = window.document.createElement("div");
  10009. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  10010. var t = window.document.createElement("div");
  10011. t.setAttribute("class", "gui-floorplan-label-text");
  10012. var i = window.document.createTextNode(this.text);
  10013. t.appendChild(i),
  10014. e.appendChild(t),
  10015. window.document.body.appendChild(e),
  10016. this.labelGui = e,
  10017. this.textBlock = t,
  10018. $(this.labelGui).hide();
  10019. var n = window.getComputedStyle(this.labelGui);
  10020. this.initialTransform = n.transform || n.webkitTransform
  10021. }
  10022. ,
  10023. t.exports = n
  10024. }
  10025. , {
  10026. "../util/browser": 182,
  10027. three: 217
  10028. }],
  10029. 91: [function (e, t, i) {
  10030. "use strict";
  10031. function n() {
  10032. this.player = null,
  10033. this.modelManager = null,
  10034. this.container = null
  10035. }
  10036. var r = e("three")
  10037. , o = (e("../util/common"),
  10038. e("../enum/PlayerEvents"))
  10039. , a = (e("../enum/DirectorEvents"),
  10040. e("../enum/ModelManagerEvents"))
  10041. , s = e("../settings")
  10042. , l = e("../enum/Viewmode")
  10043. , c = (e("../enum/WarpStyle"),
  10044. e("../util/transitions"),
  10045. e("../util/lerp"),
  10046. e("../util/browser"));
  10047. //场景初始化
  10048. n.prototype.init = function (e, t, i) {
  10049. this.player = e,
  10050. this.modelManager = t,
  10051. this.container = i,
  10052. this.updateModel(),
  10053. this.bindEvents()
  10054. }
  10055. ,
  10056. n.prototype.bindEvents = function () {
  10057. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  10058. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  10059. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  10060. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  10061. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  10062. }
  10063. ,
  10064. n.prototype.updateModel = function () {
  10065. this.model = this.modelManager.getActiveModel()
  10066. }
  10067. ,
  10068. n.prototype.handlePlayerViewChanged = function () {
  10069. this.updateLabelVisibility(),
  10070. this.updateLabelDisplay()
  10071. }
  10072. ,
  10073. n.prototype.getLabelsForFloor = function (e, t) {
  10074. return t = t || [],
  10075. t.length = 0,
  10076. this.model.labels.forEach(function (i) {
  10077. this.labelVisibleForFloor(i, e) && t.push(i)
  10078. }
  10079. .bind(this)),
  10080. t
  10081. }
  10082. ,
  10083. n.prototype.getLabelsForCurrentFloor = function (e) {
  10084. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  10085. }
  10086. ,
  10087. n.prototype.labelVisibleForFloor = function (e, t) {
  10088. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  10089. if (!this.model.showingLabels || !e.labelGui || !i)
  10090. return !1;
  10091. var n = e.floorId === this.model.floors.size() - 1;
  10092. return this.model.allFloorsVisible ? n : e.floorId === t
  10093. }
  10094. ,
  10095. n.prototype.updateLabelVisibility = function (e) {
  10096. this.model.labels.forEach(function (e) {
  10097. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  10098. }
  10099. .bind(this))
  10100. }
  10101. ,
  10102. n.prototype.showAllLabels = function (e, t) {
  10103. this.model.labels.forEach(function (i) {
  10104. this.showLabel(i, e, t)
  10105. }
  10106. .bind(this))
  10107. }
  10108. ,
  10109. n.prototype.hideAllLabels = function (e, t) {
  10110. this.model.labels.forEach(function (i) {
  10111. this.hideLabel(i, e, t)
  10112. }
  10113. .bind(this))
  10114. }
  10115. ,
  10116. n.prototype.showLabel = function (e, t, i) {
  10117. this.model.showingLabels && (e.visible || (e.visible = !0,
  10118. e.labelGui.style.display = "block",
  10119. e.labelGui.style.opacity = 0,
  10120. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10121. }
  10122. ,
  10123. n.prototype.hideLabel = function (e, t, i) {
  10124. e.visible && (e.visible = !1,
  10125. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10126. }
  10127. ,
  10128. n.prototype.supportedMode = function () {
  10129. return this.player.mode === l.FLOORPLAN
  10130. }
  10131. ,
  10132. n.prototype.updateLabelDisplay = function () {
  10133. var e = (new r.Vector3,
  10134. new r.Vector3,
  10135. []);
  10136. return function () {
  10137. var t = this.player.getLabelScaleFactor()
  10138. , i = .6
  10139. , n = 1.2
  10140. , r = (1 - t) * n + i
  10141. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10142. this.getLabelsForCurrentFloor(e);
  10143. for (var a = 0; a < e.length; a++) {
  10144. var l = e[a];
  10145. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10146. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10147. }
  10148. }
  10149. }(),
  10150. n.prototype.updateProjectedGuiElement = function () {
  10151. var e = new r.Vector3;
  10152. new r.Vector3;
  10153. return function (t, i, n, r, o) {
  10154. i.style.fontSize = 100 * o + "%";
  10155. var a = $("#player").width()
  10156. , s = $("#player").height()
  10157. , l = .5 * a
  10158. , c = .5 * s;
  10159. e.copy(n),
  10160. e.project(this.player.camera);
  10161. var h = e.x * l + l
  10162. , u = -(e.y * c) + c;
  10163. h -= t.offsetWidth / 2,
  10164. u -= t.offsetHeight / 2,
  10165. t.style.left = h + "px",
  10166. t.style.top = u + "px"
  10167. }
  10168. }(),
  10169. n.prototype.handleStartInside = function (e) {
  10170. this.updateLabelVisibility()
  10171. }
  10172. ,
  10173. n.prototype.handleStartOutside = function () {
  10174. this.updateLabelVisibility()
  10175. }
  10176. ,
  10177. t.exports = n
  10178. }
  10179. , {
  10180. "../enum/DirectorEvents": 23,
  10181. "../enum/ModelManagerEvents": 33,
  10182. "../enum/PlayerEvents": 40,
  10183. "../enum/Viewmode": 51,
  10184. "../enum/WarpStyle": 52,
  10185. "../settings": 166,
  10186. "../util/browser": 182,
  10187. "../util/common": 185,
  10188. "../util/lerp": 188,
  10189. "../util/transitions": 195,
  10190. three: 217
  10191. }],
  10192. 92: [function (e, t, i) {
  10193. "use strict";
  10194. Array.prototype.findIndex || (Array.prototype.findIndex = function (e) {
  10195. if (null == this)
  10196. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10197. if ("function" != typeof e)
  10198. throw new TypeError("predicate must be a function");
  10199. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10200. if (t = i[o],
  10201. e.call(r, t, o, i))
  10202. return o;
  10203. return -1
  10204. }
  10205. ),
  10206. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10207. value: function (e) {
  10208. if (null == this)
  10209. throw new TypeError('"this" is null or not defined');
  10210. var t = Object(this)
  10211. , i = t.length >>> 0;
  10212. if ("function" != typeof e)
  10213. throw new TypeError("predicate must be a function");
  10214. for (var n = arguments[1], r = 0; r < i;) {
  10215. var o = t[r];
  10216. if (e.call(n, o, r, t))
  10217. return o;
  10218. r++
  10219. }
  10220. }
  10221. })
  10222. }
  10223. , {}],
  10224. 93: [function (e, t, i) {
  10225. "use strict";
  10226. var n = n || {};
  10227. t.exports = n,
  10228. n.gui = n.gui || {},
  10229. n.utils = n.utils || {},
  10230. n.controllers = n.controllers || {},
  10231. n.dom = n.dom || {},
  10232. n.color = n.color || {},
  10233. n.utils.css = function () {
  10234. return {
  10235. load: function (e, t) {
  10236. t = t || document;
  10237. var i = t.createElement("link");
  10238. i.type = "text/css",
  10239. i.rel = "stylesheet",
  10240. i.href = e,
  10241. t.getElementsByTagName("head")[0].appendChild(i)
  10242. },
  10243. inject: function (e, t) {
  10244. t = t || document;
  10245. var i = document.createElement("style");
  10246. i.type = "text/css",
  10247. i.innerHTML = e,
  10248. t.getElementsByTagName("head")[0].appendChild(i)
  10249. }
  10250. }
  10251. }(),
  10252. n.utils.common = function () {
  10253. var e = Array.prototype.forEach
  10254. , t = Array.prototype.slice;
  10255. return {
  10256. BREAK: {},
  10257. extend: function (e) {
  10258. return this.each(t.call(arguments, 1), function (t) {
  10259. for (var i in t)
  10260. this.isUndefined(t[i]) || (e[i] = t[i])
  10261. }, this),
  10262. e
  10263. },
  10264. defaults: function (e) {
  10265. return this.each(t.call(arguments, 1), function (t) {
  10266. for (var i in t)
  10267. this.isUndefined(e[i]) && (e[i] = t[i])
  10268. }, this),
  10269. e
  10270. },
  10271. compose: function () {
  10272. var e = t.call(arguments);
  10273. return function () {
  10274. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10275. i = [e[n].apply(this, i)];
  10276. return i[0]
  10277. }
  10278. },
  10279. each: function (t, i, n) {
  10280. if (t)
  10281. if (e && t.forEach && t.forEach === e)
  10282. t.forEach(i, n);
  10283. else if (t.length === t.length + 0) {
  10284. for (var r = 0, o = t.length; r < o; r++)
  10285. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10286. return
  10287. } else
  10288. for (var r in t)
  10289. if (i.call(n, t[r], r) === this.BREAK)
  10290. return
  10291. },
  10292. defer: function (e) {
  10293. setTimeout(e, 0)
  10294. },
  10295. toArray: function (e) {
  10296. return e.toArray ? e.toArray() : t.call(e)
  10297. },
  10298. isUndefined: function (e) {
  10299. return void 0 === e
  10300. },
  10301. isNull: function (e) {
  10302. return null === e
  10303. },
  10304. isNaN: function (e) {
  10305. return e !== e
  10306. },
  10307. isArray: Array.isArray || function (e) {
  10308. return e.constructor === Array
  10309. }
  10310. ,
  10311. isObject: function (e) {
  10312. return e === Object(e)
  10313. },
  10314. isNumber: function (e) {
  10315. return e === e + 0
  10316. },
  10317. isString: function (e) {
  10318. return e === e + ""
  10319. },
  10320. isBoolean: function (e) {
  10321. return e === !1 || e === !0
  10322. },
  10323. isFunction: function (e) {
  10324. return "[object Function]" === Object.prototype.toString.call(e)
  10325. }
  10326. }
  10327. }(),
  10328. n.controllers.Controller = function (e) {
  10329. var t = function (e, t) {
  10330. this.initialValue = e[t],
  10331. this.domElement = document.createElement("div"),
  10332. this.object = e,
  10333. this.property = t,
  10334. this.__onChange = void 0,
  10335. this.__onFinishChange = void 0
  10336. };
  10337. return e.extend(t.prototype, {
  10338. onChange: function (e) {
  10339. return this.__onChange = e,
  10340. this
  10341. },
  10342. onFinishChange: function (e) {
  10343. return this.__onFinishChange = e,
  10344. this
  10345. },
  10346. setValue: function (e) {
  10347. return this.object[this.property] = e,
  10348. this.__onChange && this.__onChange.call(this, e),
  10349. this.updateDisplay(),
  10350. this
  10351. },
  10352. getValue: function () {
  10353. return this.object[this.property]
  10354. },
  10355. updateDisplay: function () {
  10356. return this
  10357. },
  10358. isModified: function () {
  10359. return this.initialValue !== this.getValue()
  10360. }
  10361. }),
  10362. t
  10363. }(n.utils.common),
  10364. n.dom.dom = function (e) {
  10365. function t(t) {
  10366. if ("0" === t || e.isUndefined(t))
  10367. return 0;
  10368. var i = t.match(r);
  10369. return e.isNull(i) ? 0 : parseFloat(i[1])
  10370. }
  10371. var i = {
  10372. HTMLEvents: ["change"],
  10373. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10374. KeyboardEvents: ["keydown"]
  10375. }
  10376. , n = {};
  10377. e.each(i, function (t, i) {
  10378. e.each(t, function (e) {
  10379. n[e] = i
  10380. })
  10381. });
  10382. var r = /(\d+(\.\d+)?)px/
  10383. , o = {
  10384. makeSelectable: function (e, t) {
  10385. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function () {
  10386. return !1
  10387. }
  10388. : function () { }
  10389. ,
  10390. e.style.MozUserSelect = t ? "auto" : "none",
  10391. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10392. e.unselectable = t ? "on" : "off")
  10393. },
  10394. makeFullscreen: function (t, i, n) {
  10395. e.isUndefined(i) && (i = !0),
  10396. e.isUndefined(n) && (n = !0),
  10397. t.style.position = "absolute",
  10398. i && (t.style.left = 0,
  10399. t.style.right = 0),
  10400. n && (t.style.top = 0,
  10401. t.style.bottom = 0)
  10402. },
  10403. fakeEvent: function (t, i, r, o) {
  10404. r = r || {};
  10405. var a = n[i];
  10406. if (!a)
  10407. throw new Error("Event type " + i + " not supported.");
  10408. var s = document.createEvent(a);
  10409. switch (a) {
  10410. case "MouseEvents":
  10411. var l = r.x || r.clientX || 0
  10412. , c = r.y || r.clientY || 0;
  10413. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10414. break;
  10415. case "KeyboardEvents":
  10416. var h = s.initKeyboardEvent || s.initKeyEvent;
  10417. e.defaults(r, {
  10418. cancelable: !0,
  10419. ctrlKey: !1,
  10420. altKey: !1,
  10421. shiftKey: !1,
  10422. metaKey: !1,
  10423. keyCode: void 0,
  10424. charCode: void 0
  10425. }),
  10426. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10427. break;
  10428. default:
  10429. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10430. }
  10431. e.defaults(s, o),
  10432. t.dispatchEvent(s)
  10433. },
  10434. bind: function (e, t, i, n) {
  10435. return n = n || !1,
  10436. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10437. o
  10438. },
  10439. unbind: function (e, t, i, n) {
  10440. return n = n || !1,
  10441. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10442. o
  10443. },
  10444. addClass: function (e, t) {
  10445. if (void 0 === e.className)
  10446. e.className = t;
  10447. else if (e.className !== t) {
  10448. var i = e.className.split(/ +/);
  10449. i.indexOf(t) == -1 && (i.push(t),
  10450. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10451. }
  10452. return o
  10453. },
  10454. removeClass: function (e, t) {
  10455. if (t)
  10456. if (void 0 === e.className)
  10457. ;
  10458. else if (e.className === t)
  10459. e.removeAttribute("class");
  10460. else {
  10461. var i = e.className.split(/ +/)
  10462. , n = i.indexOf(t);
  10463. n != -1 && (i.splice(n, 1),
  10464. e.className = i.join(" "))
  10465. }
  10466. else
  10467. e.className = void 0;
  10468. return o
  10469. },
  10470. hasClass: function (e, t) {
  10471. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10472. },
  10473. getWidth: function (e) {
  10474. var i = getComputedStyle(e);
  10475. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10476. },
  10477. getHeight: function (e) {
  10478. var i = getComputedStyle(e);
  10479. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10480. },
  10481. getOffset: function (e) {
  10482. var t = {
  10483. left: 0,
  10484. top: 0
  10485. };
  10486. if (e.offsetParent)
  10487. do
  10488. t.left += e.offsetLeft,
  10489. t.top += e.offsetTop;
  10490. while (e = e.offsetParent); return t
  10491. },
  10492. isActive: function (e) {
  10493. return e === document.activeElement && (e.type || e.href)
  10494. }
  10495. };
  10496. return o
  10497. }(n.utils.common),
  10498. n.controllers.OptionController = function (e, t, i) {
  10499. var n = function (e, r, o) {
  10500. n.superclass.call(this, e, r);
  10501. var a = this;
  10502. if (this.__select = document.createElement("select"),
  10503. i.isArray(o)) {
  10504. var s = {};
  10505. i.each(o, function (e) {
  10506. s[e] = e
  10507. }),
  10508. o = s
  10509. }
  10510. i.each(o, function (e, t) {
  10511. var i = document.createElement("option");
  10512. i.innerHTML = t,
  10513. i.setAttribute("value", e),
  10514. a.__select.appendChild(i)
  10515. }),
  10516. this.updateDisplay(),
  10517. t.bind(this.__select, "change", function () {
  10518. var e = this.options[this.selectedIndex].value;
  10519. a.setValue(e)
  10520. }),
  10521. this.domElement.appendChild(this.__select)
  10522. };
  10523. return n.superclass = e,
  10524. i.extend(n.prototype, e.prototype, {
  10525. setValue: function (e) {
  10526. var t = n.superclass.prototype.setValue.call(this, e);
  10527. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10528. t
  10529. },
  10530. updateDisplay: function () {
  10531. return this.__select.value = this.getValue(),
  10532. n.superclass.prototype.updateDisplay.call(this)
  10533. }
  10534. }),
  10535. n
  10536. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10537. n.controllers.NumberController = function (e, t) {
  10538. function i(e) {
  10539. return e = e.toString(),
  10540. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10541. }
  10542. var n = function (e, r, o) {
  10543. n.superclass.call(this, e, r),
  10544. o = o || {},
  10545. this.__min = o.min,
  10546. this.__max = o.max,
  10547. this.__step = o.step,
  10548. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10549. this.__precision = i(this.__impliedStep)
  10550. };
  10551. return n.superclass = e,
  10552. t.extend(n.prototype, e.prototype, {
  10553. setValue: function (e) {
  10554. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10555. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10556. n.superclass.prototype.setValue.call(this, e)
  10557. },
  10558. min: function (e) {
  10559. return this.__min = e,
  10560. this
  10561. },
  10562. max: function (e) {
  10563. return this.__max = e,
  10564. this
  10565. },
  10566. step: function (e) {
  10567. return this.__step = e,
  10568. this.__impliedStep = e,
  10569. this.__precision = i(e),
  10570. this
  10571. }
  10572. }),
  10573. n
  10574. }(n.controllers.Controller, n.utils.common),
  10575. n.controllers.NumberControllerBox = function (e, t, i) {
  10576. function n(e, t) {
  10577. var i = Math.pow(10, t);
  10578. return Math.round(e * i) / i
  10579. }
  10580. var r = function (e, n, o) {
  10581. function a() {
  10582. var e = parseFloat(d.__input.value);
  10583. i.isNaN(e) || d.setValue(e)
  10584. }
  10585. function s() {
  10586. a(),
  10587. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10588. }
  10589. function l(e) {
  10590. t.bind(window, "mousemove", c),
  10591. t.bind(window, "mouseup", h),
  10592. u = e.clientY
  10593. }
  10594. function c(e) {
  10595. var t = u - e.clientY;
  10596. d.setValue(d.getValue() + t * d.__impliedStep),
  10597. u = e.clientY
  10598. }
  10599. function h() {
  10600. t.unbind(window, "mousemove", c),
  10601. t.unbind(window, "mouseup", h)
  10602. }
  10603. this.__truncationSuspended = !1,
  10604. r.superclass.call(this, e, n, o);
  10605. var u, d = this;
  10606. this.__input = document.createElement("input"),
  10607. this.__input.setAttribute("type", "text"),
  10608. t.bind(this.__input, "change", a),
  10609. t.bind(this.__input, "blur", s),
  10610. t.bind(this.__input, "mousedown", l),
  10611. t.bind(this.__input, "keydown", function (e) {
  10612. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10613. this.blur(),
  10614. d.__truncationSuspended = !1)
  10615. }),
  10616. this.updateDisplay(),
  10617. this.domElement.appendChild(this.__input)
  10618. };
  10619. return r.superclass = e,
  10620. i.extend(r.prototype, e.prototype, {
  10621. updateDisplay: function () {
  10622. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10623. r.superclass.prototype.updateDisplay.call(this)
  10624. }
  10625. }),
  10626. r
  10627. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10628. n.controllers.NumberControllerSlider = function (e, t, i, n, r) {
  10629. function o(e, t, i, n, r) {
  10630. return n + (r - n) * ((e - t) / (i - t))
  10631. }
  10632. var a = function (e, i, n, r, s) {
  10633. function l(e) {
  10634. t.bind(window, "mousemove", c),
  10635. t.bind(window, "mouseup", h),
  10636. c(e)
  10637. }
  10638. function c(e) {
  10639. e.preventDefault();
  10640. var i = t.getOffset(u.__background)
  10641. , n = t.getWidth(u.__background);
  10642. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10643. !1
  10644. }
  10645. function h() {
  10646. t.unbind(window, "mousemove", c),
  10647. t.unbind(window, "mouseup", h),
  10648. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10649. }
  10650. a.superclass.call(this, e, i, {
  10651. min: n,
  10652. max: r,
  10653. step: s
  10654. });
  10655. var u = this;
  10656. this.__background = document.createElement("div"),
  10657. this.__foreground = document.createElement("div"),
  10658. t.bind(this.__background, "mousedown", l),
  10659. t.addClass(this.__background, "slider"),
  10660. t.addClass(this.__foreground, "slider-fg"),
  10661. this.updateDisplay(),
  10662. this.__background.appendChild(this.__foreground),
  10663. this.domElement.appendChild(this.__background)
  10664. };
  10665. return a.superclass = e,
  10666. a.useDefaultStyles = function () {
  10667. i.inject(r)
  10668. }
  10669. ,
  10670. n.extend(a.prototype, e.prototype, {
  10671. updateDisplay: function () {
  10672. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10673. return this.__foreground.style.width = 100 * e + "%",
  10674. a.superclass.prototype.updateDisplay.call(this)
  10675. }
  10676. }),
  10677. a
  10678. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10679. n.controllers.FunctionController = function (e, t, i) {
  10680. var n = function (e, i, r) {
  10681. n.superclass.call(this, e, i);
  10682. var o = this;
  10683. this.__button = document.createElement("div"),
  10684. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10685. t.bind(this.__button, "click", function (e) {
  10686. return e.preventDefault(),
  10687. o.fire(),
  10688. !1
  10689. }),
  10690. t.addClass(this.__button, "button"),
  10691. this.domElement.appendChild(this.__button)
  10692. };
  10693. return n.superclass = e,
  10694. i.extend(n.prototype, e.prototype, {
  10695. fire: function () {
  10696. this.__onChange && this.__onChange.call(this),
  10697. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10698. this.getValue().call(this.object)
  10699. }
  10700. }),
  10701. n
  10702. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10703. n.controllers.BooleanController = function (e, t, i) {
  10704. var n = function (e, i) {
  10705. function r() {
  10706. o.setValue(!o.__prev)
  10707. }
  10708. n.superclass.call(this, e, i);
  10709. var o = this;
  10710. this.__prev = this.getValue(),
  10711. this.__checkbox = document.createElement("input"),
  10712. this.__checkbox.setAttribute("type", "checkbox"),
  10713. t.bind(this.__checkbox, "change", r, !1),
  10714. this.domElement.appendChild(this.__checkbox),
  10715. this.updateDisplay()
  10716. };
  10717. return n.superclass = e,
  10718. i.extend(n.prototype, e.prototype, {
  10719. setValue: function (e) {
  10720. var t = n.superclass.prototype.setValue.call(this, e);
  10721. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10722. this.__prev = this.getValue(),
  10723. t
  10724. },
  10725. updateDisplay: function () {
  10726. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10727. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10728. n.superclass.prototype.updateDisplay.call(this)
  10729. }
  10730. }),
  10731. n
  10732. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10733. n.color.toString = function (e) {
  10734. return function (t) {
  10735. if (1 == t.a || e.isUndefined(t.a)) {
  10736. for (var i = t.hex.toString(16); i.length < 6;)
  10737. i = "0" + i;
  10738. return "#" + i
  10739. }
  10740. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10741. }
  10742. }(n.utils.common),
  10743. n.color.interpret = function (e, t) {
  10744. var i, n, r = function () {
  10745. n = !1;
  10746. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10747. return t.each(o, function (r) {
  10748. if (r.litmus(e))
  10749. return t.each(r.conversions, function (r, o) {
  10750. if (i = r.read(e),
  10751. n === !1 && i !== !1)
  10752. return n = i,
  10753. i.conversionName = o,
  10754. i.conversion = r,
  10755. t.BREAK
  10756. }),
  10757. t.BREAK
  10758. }),
  10759. n
  10760. }, o = [{
  10761. litmus: t.isString,
  10762. conversions: {
  10763. THREE_CHAR_HEX: {
  10764. read: function (e) {
  10765. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10766. return null !== t && {
  10767. space: "HEX",
  10768. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10769. }
  10770. },
  10771. write: e
  10772. },
  10773. SIX_CHAR_HEX: {
  10774. read: function (e) {
  10775. var t = e.match(/^#([A-F0-9]{6})$/i);
  10776. return null !== t && {
  10777. space: "HEX",
  10778. hex: parseInt("0x" + t[1].toString())
  10779. }
  10780. },
  10781. write: e
  10782. },
  10783. CSS_RGB: {
  10784. read: function (e) {
  10785. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10786. return null !== t && {
  10787. space: "RGB",
  10788. r: parseFloat(t[1]),
  10789. g: parseFloat(t[2]),
  10790. b: parseFloat(t[3])
  10791. }
  10792. },
  10793. write: e
  10794. },
  10795. CSS_RGBA: {
  10796. read: function (e) {
  10797. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10798. return null !== t && {
  10799. space: "RGB",
  10800. r: parseFloat(t[1]),
  10801. g: parseFloat(t[2]),
  10802. b: parseFloat(t[3]),
  10803. a: parseFloat(t[4])
  10804. }
  10805. },
  10806. write: e
  10807. }
  10808. }
  10809. }, {
  10810. litmus: t.isNumber,
  10811. conversions: {
  10812. HEX: {
  10813. read: function (e) {
  10814. return {
  10815. space: "HEX",
  10816. hex: e,
  10817. conversionName: "HEX"
  10818. }
  10819. },
  10820. write: function (e) {
  10821. return e.hex
  10822. }
  10823. }
  10824. }
  10825. }, {
  10826. litmus: t.isArray,
  10827. conversions: {
  10828. RGB_ARRAY: {
  10829. read: function (e) {
  10830. return 3 == e.length && {
  10831. space: "RGB",
  10832. r: e[0],
  10833. g: e[1],
  10834. b: e[2]
  10835. }
  10836. },
  10837. write: function (e) {
  10838. return [e.r, e.g, e.b]
  10839. }
  10840. },
  10841. RGBA_ARRAY: {
  10842. read: function (e) {
  10843. return 4 == e.length && {
  10844. space: "RGB",
  10845. r: e[0],
  10846. g: e[1],
  10847. b: e[2],
  10848. a: e[3]
  10849. }
  10850. },
  10851. write: function (e) {
  10852. return [e.r, e.g, e.b, e.a]
  10853. }
  10854. }
  10855. }
  10856. }, {
  10857. litmus: t.isObject,
  10858. conversions: {
  10859. RGBA_OBJ: {
  10860. read: function (e) {
  10861. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10862. space: "RGB",
  10863. r: e.r,
  10864. g: e.g,
  10865. b: e.b,
  10866. a: e.a
  10867. }
  10868. },
  10869. write: function (e) {
  10870. return {
  10871. r: e.r,
  10872. g: e.g,
  10873. b: e.b,
  10874. a: e.a
  10875. }
  10876. }
  10877. },
  10878. RGB_OBJ: {
  10879. read: function (e) {
  10880. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10881. space: "RGB",
  10882. r: e.r,
  10883. g: e.g,
  10884. b: e.b
  10885. }
  10886. },
  10887. write: function (e) {
  10888. return {
  10889. r: e.r,
  10890. g: e.g,
  10891. b: e.b
  10892. }
  10893. }
  10894. },
  10895. HSVA_OBJ: {
  10896. read: function (e) {
  10897. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10898. space: "HSV",
  10899. h: e.h,
  10900. s: e.s,
  10901. v: e.v,
  10902. a: e.a
  10903. }
  10904. },
  10905. write: function (e) {
  10906. return {
  10907. h: e.h,
  10908. s: e.s,
  10909. v: e.v,
  10910. a: e.a
  10911. }
  10912. }
  10913. },
  10914. HSV_OBJ: {
  10915. read: function (e) {
  10916. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10917. space: "HSV",
  10918. h: e.h,
  10919. s: e.s,
  10920. v: e.v
  10921. }
  10922. },
  10923. write: function (e) {
  10924. return {
  10925. h: e.h,
  10926. s: e.s,
  10927. v: e.v
  10928. }
  10929. }
  10930. }
  10931. }
  10932. }];
  10933. return r
  10934. }(n.color.toString, n.utils.common),
  10935. n.GUI = n.gui.GUI = function (e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10936. function g(e, t, i, o) {
  10937. if (void 0 === t[i])
  10938. throw new Error("Object " + t + ' has no property "' + i + '"');
  10939. var a;
  10940. if (o.color)
  10941. a = new h(t, i);
  10942. else {
  10943. var s = [t, i].concat(o.factoryArgs);
  10944. a = n.apply(e, s)
  10945. }
  10946. o.before instanceof r && (o.before = o.before.__li),
  10947. A(e, a),
  10948. p.addClass(a.domElement, "c");
  10949. var l = document.createElement("span");
  10950. p.addClass(l, "property-name"),
  10951. l.innerHTML = a.property;
  10952. var c = document.createElement("div");
  10953. c.appendChild(l),
  10954. c.appendChild(a.domElement);
  10955. var u = m(e, c, o.before);
  10956. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10957. p.addClass(u, typeof a.getValue()),
  10958. v(e, u, a),
  10959. e.__controllers.push(a),
  10960. a
  10961. }
  10962. function m(e, t, i) {
  10963. var n = document.createElement("li");
  10964. return t && n.appendChild(t),
  10965. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10966. e.onResize(),
  10967. n
  10968. }
  10969. function v(e, t, i) {
  10970. if (i.__li = t,
  10971. i.__gui = e,
  10972. f.extend(i, {
  10973. options: function (t) {
  10974. return arguments.length > 1 ? (i.remove(),
  10975. g(e, i.object, i.property, {
  10976. before: i.__li.nextElementSibling,
  10977. factoryArgs: [f.toArray(arguments)]
  10978. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10979. g(e, i.object, i.property, {
  10980. before: i.__li.nextElementSibling,
  10981. factoryArgs: [t]
  10982. })) : void 0
  10983. },
  10984. name: function (e) {
  10985. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10986. i
  10987. },
  10988. listen: function () {
  10989. return i.__gui.listen(i),
  10990. i
  10991. },
  10992. remove: function () {
  10993. return i.__gui.remove(i),
  10994. i
  10995. }
  10996. }),
  10997. i instanceof l) {
  10998. var n = new s(i.object, i.property, {
  10999. min: i.__min,
  11000. max: i.__max,
  11001. step: i.__step
  11002. });
  11003. f.each(["updateDisplay", "onChange", "onFinishChange"], function (e) {
  11004. var t = i[e]
  11005. , r = n[e];
  11006. i[e] = n[e] = function () {
  11007. var e = Array.prototype.slice.call(arguments);
  11008. return t.apply(i, e),
  11009. r.apply(n, e)
  11010. }
  11011. }),
  11012. p.addClass(t, "has-slider"),
  11013. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  11014. } else if (i instanceof s) {
  11015. var r = function (t) {
  11016. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  11017. g(e, i.object, i.property, {
  11018. before: i.__li.nextElementSibling,
  11019. factoryArgs: [i.__min, i.__max, i.__step]
  11020. })) : t
  11021. };
  11022. i.min = f.compose(r, i.min),
  11023. i.max = f.compose(r, i.max)
  11024. } else
  11025. i instanceof o ? (p.bind(t, "click", function () {
  11026. p.fakeEvent(i.__checkbox, "click")
  11027. }),
  11028. p.bind(i.__checkbox, "click", function (e) {
  11029. e.stopPropagation()
  11030. })) : i instanceof a ? (p.bind(t, "click", function () {
  11031. p.fakeEvent(i.__button, "click")
  11032. }),
  11033. p.bind(t, "mouseover", function () {
  11034. p.addClass(i.__button, "hover")
  11035. }),
  11036. p.bind(t, "mouseout", function () {
  11037. p.removeClass(i.__button, "hover")
  11038. })) : i instanceof h && (p.addClass(t, "color"),
  11039. i.updateDisplay = f.compose(function (e) {
  11040. return t.style.borderLeftColor = i.__color.toString(),
  11041. e
  11042. }, i.updateDisplay),
  11043. i.updateDisplay());
  11044. i.setValue = f.compose(function (t) {
  11045. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  11046. t
  11047. }, i.setValue)
  11048. }
  11049. function A(e, t) {
  11050. var i = e.getRoot()
  11051. , n = i.__rememberedObjects.indexOf(t.object);
  11052. if (n != -1) {
  11053. var r = i.__rememberedObjectIndecesToControllers[n];
  11054. if (void 0 === r && (r = {},
  11055. i.__rememberedObjectIndecesToControllers[n] = r),
  11056. r[t.property] = t,
  11057. i.load && i.load.remembered) {
  11058. var o, a = i.load.remembered;
  11059. if (a[e.preset])
  11060. o = a[e.preset];
  11061. else {
  11062. if (!a[L])
  11063. return;
  11064. o = a[L]
  11065. }
  11066. if (o[n] && void 0 !== o[n][t.property]) {
  11067. var s = o[n][t.property];
  11068. t.initialValue = s,
  11069. t.setValue(s)
  11070. }
  11071. }
  11072. }
  11073. }
  11074. function y(e, t) {
  11075. return document.location.href + "." + t
  11076. }
  11077. function C(e) {
  11078. var t = e.__save_row = document.createElement("li");
  11079. p.addClass(e.domElement, "has-save"),
  11080. e.__ul.insertBefore(t, e.__ul.firstChild),
  11081. p.addClass(t, "save-row");
  11082. var i = document.createElement("span");
  11083. i.innerHTML = "&nbsp;",
  11084. p.addClass(i, "button gears");
  11085. var n = document.createElement("span");
  11086. n.innerHTML = "Save",
  11087. p.addClass(n, "button"),
  11088. p.addClass(n, "save");
  11089. var r = document.createElement("span");
  11090. r.innerHTML = "New",
  11091. p.addClass(r, "button"),
  11092. p.addClass(r, "save-as");
  11093. var o = document.createElement("span");
  11094. o.innerHTML = "Revert",
  11095. p.addClass(o, "button"),
  11096. p.addClass(o, "revert");
  11097. var a = e.__preset_select = document.createElement("select");
  11098. if (e.load && e.load.remembered ? f.each(e.load.remembered, function (t, i) {
  11099. w(e, i, i == e.preset)
  11100. }) : w(e, L, !1),
  11101. p.bind(a, "change", function () {
  11102. for (var t = 0; t < e.__preset_select.length; t++)
  11103. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  11104. e.preset = this.value
  11105. }),
  11106. t.appendChild(a),
  11107. t.appendChild(i),
  11108. t.appendChild(n),
  11109. t.appendChild(r),
  11110. t.appendChild(o),
  11111. D) {
  11112. var s = document.getElementById("dg-save-locally")
  11113. , l = document.getElementById("dg-local-explain");
  11114. s.style.display = "block";
  11115. var c = document.getElementById("dg-local-storage");
  11116. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11117. var h = function () {
  11118. l.style.display = e.useLocalStorage ? "block" : "none"
  11119. };
  11120. h(),
  11121. p.bind(c, "change", function () {
  11122. e.useLocalStorage = !e.useLocalStorage,
  11123. h()
  11124. })
  11125. }
  11126. var u = document.getElementById("dg-new-constructor");
  11127. p.bind(u, "keydown", function (e) {
  11128. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11129. }),
  11130. p.bind(i, "click", function () {
  11131. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11132. S.show(),
  11133. u.focus(),
  11134. u.select()
  11135. }),
  11136. p.bind(n, "click", function () {
  11137. e.save()
  11138. }),
  11139. p.bind(r, "click", function () {
  11140. var t = prompt("Enter a new preset name.");
  11141. t && e.saveAs(t)
  11142. }),
  11143. p.bind(o, "click", function () {
  11144. e.revert()
  11145. })
  11146. }
  11147. function I(e) {
  11148. function t(t) {
  11149. return t.preventDefault(),
  11150. r = t.clientX,
  11151. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11152. p.bind(window, "mousemove", i),
  11153. p.bind(window, "mouseup", n),
  11154. !1
  11155. }
  11156. function i(t) {
  11157. return t.preventDefault(),
  11158. e.width += r - t.clientX,
  11159. e.onResize(),
  11160. r = t.clientX,
  11161. !1
  11162. }
  11163. function n() {
  11164. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11165. p.unbind(window, "mousemove", i),
  11166. p.unbind(window, "mouseup", n)
  11167. }
  11168. e.__resize_handle = document.createElement("div"),
  11169. f.extend(e.__resize_handle.style, {
  11170. width: "6px",
  11171. marginLeft: "-3px",
  11172. height: "200px",
  11173. cursor: "ew-resize",
  11174. position: "absolute"
  11175. });
  11176. var r;
  11177. p.bind(e.__resize_handle, "mousedown", t),
  11178. p.bind(e.__closeButton, "mousedown", t),
  11179. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11180. }
  11181. function E(e, t) {
  11182. e.domElement.style.width = t + "px",
  11183. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11184. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11185. }
  11186. function b(e, t) {
  11187. var i = {};
  11188. return f.each(e.__rememberedObjects, function (n, r) {
  11189. var o = {}
  11190. , a = e.__rememberedObjectIndecesToControllers[r];
  11191. f.each(a, function (e, i) {
  11192. o[i] = t ? e.initialValue : e.getValue()
  11193. }),
  11194. i[r] = o
  11195. }),
  11196. i
  11197. }
  11198. function w(e, t, i) {
  11199. var n = document.createElement("option");
  11200. n.innerHTML = t,
  11201. n.value = t,
  11202. e.__preset_select.appendChild(n),
  11203. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11204. }
  11205. function _(e) {
  11206. for (var t = 0; t < e.__preset_select.length; t++)
  11207. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11208. }
  11209. function T(e, t) {
  11210. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11211. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11212. }
  11213. function x(e) {
  11214. 0 != e.length && u(function () {
  11215. x(e)
  11216. }),
  11217. f.each(e, function (e) {
  11218. e.updateDisplay()
  11219. })
  11220. }
  11221. e.inject(i);
  11222. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function () {
  11223. try {
  11224. return "localStorage" in window && null !== window.localStorage
  11225. } catch (e) {
  11226. return !1
  11227. }
  11228. }(), N = !0, B = !1, F = [], V = function (e) {
  11229. function t() {
  11230. var e = i.getRoot();
  11231. e.width += 1,
  11232. f.defer(function () {
  11233. e.width -= 1
  11234. })
  11235. }
  11236. var i = this;
  11237. this.domElement = document.createElement("div"),
  11238. this.__ul = document.createElement("ul"),
  11239. this.domElement.appendChild(this.__ul),
  11240. p.addClass(this.domElement, R),
  11241. this.__folders = {},
  11242. this.__controllers = [],
  11243. this.__rememberedObjects = [],
  11244. this.__rememberedObjectIndecesToControllers = [],
  11245. this.__listening = [],
  11246. e = e || {},
  11247. e = f.defaults(e, {
  11248. autoPlace: !0,
  11249. width: V.DEFAULT_WIDTH
  11250. }),
  11251. e = f.defaults(e, {
  11252. resizable: e.autoPlace,
  11253. hideable: e.autoPlace
  11254. }),
  11255. f.isUndefined(e.load) ? e.load = {
  11256. preset: L
  11257. } : e.preset && (e.load.preset = e.preset),
  11258. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11259. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11260. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11261. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11262. if (Object.defineProperties(this, {
  11263. parent: {
  11264. get: function () {
  11265. return e.parent
  11266. }
  11267. },
  11268. scrollable: {
  11269. get: function () {
  11270. return e.scrollable
  11271. }
  11272. },
  11273. autoPlace: {
  11274. get: function () {
  11275. return e.autoPlace
  11276. }
  11277. },
  11278. preset: {
  11279. get: function () {
  11280. return i.parent ? i.getRoot().preset : e.load.preset
  11281. },
  11282. set: function (t) {
  11283. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11284. _(this),
  11285. i.revert()
  11286. }
  11287. },
  11288. width: {
  11289. get: function () {
  11290. return e.width
  11291. },
  11292. set: function (t) {
  11293. e.width = t,
  11294. E(i, t)
  11295. }
  11296. },
  11297. name: {
  11298. get: function () {
  11299. return e.name
  11300. },
  11301. set: function (t) {
  11302. e.name = t,
  11303. a && (a.innerHTML = e.name)
  11304. }
  11305. },
  11306. closed: {
  11307. get: function () {
  11308. return e.closed
  11309. },
  11310. set: function (t) {
  11311. e.closed = t,
  11312. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11313. this.onResize(),
  11314. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11315. }
  11316. },
  11317. load: {
  11318. get: function () {
  11319. return e.load
  11320. }
  11321. },
  11322. useLocalStorage: {
  11323. get: function () {
  11324. return r
  11325. },
  11326. set: function (e) {
  11327. D && (r = e,
  11328. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11329. localStorage.setItem(y(i, "isLocal"), e))
  11330. }
  11331. }
  11332. }),
  11333. f.isUndefined(e.parent)) {
  11334. if (e.closed = !1,
  11335. p.addClass(this.domElement, V.CLASS_MAIN),
  11336. p.makeSelectable(this.domElement, !1),
  11337. D && r) {
  11338. i.useLocalStorage = !0;
  11339. var o = localStorage.getItem(y(this, "gui"));
  11340. o && (e.load = JSON.parse(o))
  11341. }
  11342. this.__closeButton = document.createElement("div"),
  11343. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11344. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11345. this.domElement.appendChild(this.__closeButton),
  11346. p.bind(this.__closeButton, "click", function () {
  11347. i.closed = !i.closed
  11348. })
  11349. } else {
  11350. void 0 === e.closed && (e.closed = !0);
  11351. var a = document.createTextNode(e.name);
  11352. p.addClass(a, "controller-name");
  11353. var s = m(i, a)
  11354. , l = function (e) {
  11355. return e.preventDefault(),
  11356. i.closed = !i.closed,
  11357. !1
  11358. };
  11359. p.addClass(this.__ul, V.CLASS_CLOSED),
  11360. p.addClass(s, "title"),
  11361. p.bind(s, "click", l),
  11362. e.closed || (this.closed = !1)
  11363. }
  11364. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11365. p.addClass(M, R),
  11366. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11367. document.body.appendChild(M),
  11368. N = !1),
  11369. M.appendChild(this.domElement),
  11370. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11371. this.parent || E(i, e.width)),
  11372. p.bind(window, "resize", function () {
  11373. i.onResize()
  11374. }),
  11375. p.bind(this.__ul, "webkitTransitionEnd", function () {
  11376. i.onResize()
  11377. }),
  11378. p.bind(this.__ul, "transitionend", function () {
  11379. i.onResize()
  11380. }),
  11381. p.bind(this.__ul, "oTransitionEnd", function () {
  11382. i.onResize()
  11383. }),
  11384. this.onResize(),
  11385. e.resizable && I(this),
  11386. n = function () {
  11387. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11388. }
  11389. ,
  11390. this.saveToLocalStorageIfPossible = n;
  11391. i.getRoot();
  11392. e.parent || t()
  11393. };
  11394. return V.toggleHide = function () {
  11395. B = !B,
  11396. f.each(F, function (e) {
  11397. e.domElement.style.zIndex = B ? -999 : 999,
  11398. e.domElement.style.opacity = B ? 0 : 1
  11399. })
  11400. }
  11401. ,
  11402. V.CLASS_AUTO_PLACE = "a",
  11403. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11404. V.CLASS_MAIN = "main",
  11405. V.CLASS_CONTROLLER_ROW = "cr",
  11406. V.CLASS_TOO_TALL = "taller-than-window",
  11407. V.CLASS_CLOSED = "closed",
  11408. V.CLASS_CLOSE_BUTTON = "close-button",
  11409. V.CLASS_DRAG = "drag",
  11410. V.DEFAULT_WIDTH = 245,
  11411. V.TEXT_CLOSED = "Close Controls",
  11412. V.TEXT_OPEN = "Open Controls",
  11413. p.bind(window, "keydown", function (e) {
  11414. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11415. }, !1),
  11416. f.extend(V.prototype, {
  11417. add: function (e, t) {
  11418. return g(this, e, t, {
  11419. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11420. })
  11421. },
  11422. addColor: function (e, t) {
  11423. return g(this, e, t, {
  11424. color: !0
  11425. })
  11426. },
  11427. remove: function (e) {
  11428. this.__ul.removeChild(e.__li),
  11429. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11430. var t = this;
  11431. f.defer(function () {
  11432. t.onResize()
  11433. })
  11434. },
  11435. destroy: function () {
  11436. this.autoPlace && M.removeChild(this.domElement)
  11437. },
  11438. addFolder: function (e) {
  11439. if (void 0 !== this.__folders[e])
  11440. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11441. var t = {
  11442. name: e,
  11443. parent: this
  11444. };
  11445. t.autoPlace = this.autoPlace,
  11446. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11447. t.load = this.load.folders[e]);
  11448. var i = new V(t);
  11449. this.__folders[e] = i;
  11450. var n = m(this, i.domElement);
  11451. return p.addClass(n, "folder"),
  11452. i
  11453. },
  11454. open: function () {
  11455. this.closed = !1
  11456. },
  11457. close: function () {
  11458. this.closed = !0
  11459. },
  11460. onResize: function () {
  11461. var e = this.getRoot();
  11462. if (e.scrollable) {
  11463. var t = p.getOffset(e.__ul).top
  11464. , i = 0;
  11465. f.each(e.__ul.childNodes, function (t) {
  11466. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11467. }),
  11468. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11469. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11470. e.__ul.style.height = "auto")
  11471. }
  11472. e.__resize_handle && f.defer(function () {
  11473. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11474. }),
  11475. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11476. },
  11477. remember: function () {
  11478. if (f.isUndefined(S) && (S = new d,
  11479. S.domElement.innerHTML = t),
  11480. this.parent)
  11481. throw new Error("You can only call remember on a top level GUI.");
  11482. var e = this;
  11483. f.each(Array.prototype.slice.call(arguments), function (t) {
  11484. 0 == e.__rememberedObjects.length && C(e),
  11485. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11486. }),
  11487. this.autoPlace && E(this, this.width)
  11488. },
  11489. getRoot: function () {
  11490. for (var e = this; e.parent;)
  11491. e = e.parent;
  11492. return e
  11493. },
  11494. getSaveObject: function () {
  11495. var e = this.load;
  11496. return e.closed = this.closed,
  11497. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11498. e.remembered || (e.remembered = {}),
  11499. e.remembered[this.preset] = b(this)),
  11500. e.folders = {},
  11501. f.each(this.__folders, function (t, i) {
  11502. e.folders[i] = t.getSaveObject()
  11503. }),
  11504. e
  11505. },
  11506. save: function () {
  11507. this.load.remembered || (this.load.remembered = {}),
  11508. this.load.remembered[this.preset] = b(this),
  11509. T(this, !1),
  11510. this.saveToLocalStorageIfPossible()
  11511. },
  11512. saveAs: function (e) {
  11513. this.load.remembered || (this.load.remembered = {},
  11514. this.load.remembered[L] = b(this, !0)),
  11515. this.load.remembered[e] = b(this),
  11516. this.preset = e,
  11517. w(this, e, !0),
  11518. this.saveToLocalStorageIfPossible()
  11519. },
  11520. revert: function (e) {
  11521. f.each(this.__controllers, function (t) {
  11522. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11523. }, this),
  11524. f.each(this.__folders, function (e) {
  11525. e.revert(e)
  11526. }),
  11527. e || T(this.getRoot(), !1)
  11528. },
  11529. listen: function (e) {
  11530. var t = 0 == this.__listening.length;
  11531. this.__listening.push(e),
  11532. t && x(this.__listening)
  11533. }
  11534. }),
  11535. V
  11536. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function (e, t, i, n, r, o, a) {
  11537. return function (s, l) {
  11538. var c = s[l];
  11539. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s, l, arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s, l, arguments[2], arguments[3]) : new t(s, l, {
  11540. min: arguments[2],
  11541. max: arguments[3]
  11542. }) : a.isString(c) ? new n(s, l) : a.isFunction(c) ? new r(s, l, "") : a.isBoolean(c) ? new o(s, l) : void 0
  11543. }
  11544. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function (e, t, i) {
  11545. var n = function (e, i) {
  11546. function r() {
  11547. a.setValue(a.__input.value)
  11548. }
  11549. function o() {
  11550. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11551. }
  11552. n.superclass.call(this, e, i);
  11553. var a = this;
  11554. this.__input = document.createElement("input"),
  11555. this.__input.setAttribute("type", "text"),
  11556. t.bind(this.__input, "keyup", r),
  11557. t.bind(this.__input, "change", r),
  11558. t.bind(this.__input, "blur", o),
  11559. t.bind(this.__input, "keydown", function (e) {
  11560. 13 === e.keyCode && this.blur()
  11561. }),
  11562. this.updateDisplay(),
  11563. this.domElement.appendChild(this.__input)
  11564. };
  11565. return n.superclass = e,
  11566. i.extend(n.prototype, e.prototype, {
  11567. updateDisplay: function () {
  11568. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11569. n.superclass.prototype.updateDisplay.call(this)
  11570. }
  11571. }),
  11572. n
  11573. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function (e, t, i, n, r) {
  11574. function o(e, t, i, n) {
  11575. e.style.background = "",
  11576. r.each(l, function (r) {
  11577. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11578. })
  11579. }
  11580. function a(e) {
  11581. e.style.background = "",
  11582. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11583. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11584. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11585. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11586. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11587. }
  11588. var s = function (e, l) {
  11589. function c(e) {
  11590. p(e),
  11591. t.bind(window, "mousemove", p),
  11592. t.bind(window, "mouseup", h)
  11593. }
  11594. function h() {
  11595. t.unbind(window, "mousemove", p),
  11596. t.unbind(window, "mouseup", h)
  11597. }
  11598. function u() {
  11599. var e = n(this.value);
  11600. e !== !1 ? (g.__color.__state = e,
  11601. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11602. }
  11603. function d() {
  11604. t.unbind(window, "mousemove", f),
  11605. t.unbind(window, "mouseup", d)
  11606. }
  11607. function p(e) {
  11608. e.preventDefault();
  11609. var i = t.getWidth(g.__saturation_field)
  11610. , n = t.getOffset(g.__saturation_field)
  11611. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11612. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11613. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11614. r > 1 ? r = 1 : r < 0 && (r = 0),
  11615. g.__color.v = o,
  11616. g.__color.s = r,
  11617. g.setValue(g.__color.toOriginal()),
  11618. !1
  11619. }
  11620. function f(e) {
  11621. e.preventDefault();
  11622. var i = t.getHeight(g.__hue_field)
  11623. , n = t.getOffset(g.__hue_field)
  11624. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11625. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11626. g.__color.h = 360 * r,
  11627. g.setValue(g.__color.toOriginal()),
  11628. !1
  11629. }
  11630. s.superclass.call(this, e, l),
  11631. this.__color = new i(this.getValue()),
  11632. this.__temp = new i(0);
  11633. var g = this;
  11634. this.domElement = document.createElement("div"),
  11635. t.makeSelectable(this.domElement, !1),
  11636. this.__selector = document.createElement("div"),
  11637. this.__selector.className = "selector",
  11638. this.__saturation_field = document.createElement("div"),
  11639. this.__saturation_field.className = "saturation-field",
  11640. this.__field_knob = document.createElement("div"),
  11641. this.__field_knob.className = "field-knob",
  11642. this.__field_knob_border = "2px solid ",
  11643. this.__hue_knob = document.createElement("div"),
  11644. this.__hue_knob.className = "hue-knob",
  11645. this.__hue_field = document.createElement("div"),
  11646. this.__hue_field.className = "hue-field",
  11647. this.__input = document.createElement("input"),
  11648. this.__input.type = "text",
  11649. this.__input_textShadow = "0 1px 1px ",
  11650. t.bind(this.__input, "keydown", function (e) {
  11651. 13 === e.keyCode && u.call(this)
  11652. }),
  11653. t.bind(this.__input, "blur", u),
  11654. t.bind(this.__selector, "mousedown", function (e) {
  11655. t.addClass(this, "drag").bind(window, "mouseup", function (e) {
  11656. t.removeClass(g.__selector, "drag")
  11657. })
  11658. });
  11659. var m = document.createElement("div");
  11660. r.extend(this.__selector.style, {
  11661. width: "122px",
  11662. height: "102px",
  11663. padding: "3px",
  11664. backgroundColor: "#222",
  11665. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11666. }),
  11667. r.extend(this.__field_knob.style, {
  11668. position: "absolute",
  11669. width: "12px",
  11670. height: "12px",
  11671. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11672. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11673. borderRadius: "12px",
  11674. zIndex: 1
  11675. }),
  11676. r.extend(this.__hue_knob.style, {
  11677. position: "absolute",
  11678. width: "15px",
  11679. height: "2px",
  11680. borderRight: "4px solid #fff",
  11681. zIndex: 1
  11682. }),
  11683. r.extend(this.__saturation_field.style, {
  11684. width: "100px",
  11685. height: "100px",
  11686. border: "1px solid #555",
  11687. marginRight: "3px",
  11688. display: "inline-block",
  11689. cursor: "pointer"
  11690. }),
  11691. r.extend(m.style, {
  11692. width: "100%",
  11693. height: "100%",
  11694. background: "none"
  11695. }),
  11696. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11697. r.extend(this.__hue_field.style, {
  11698. width: "15px",
  11699. height: "100px",
  11700. display: "inline-block",
  11701. border: "1px solid #555",
  11702. cursor: "ns-resize"
  11703. }),
  11704. a(this.__hue_field),
  11705. r.extend(this.__input.style, {
  11706. outline: "none",
  11707. textAlign: "center",
  11708. color: "#fff",
  11709. border: 0,
  11710. fontWeight: "bold",
  11711. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11712. }),
  11713. t.bind(this.__saturation_field, "mousedown", c),
  11714. t.bind(this.__field_knob, "mousedown", c),
  11715. t.bind(this.__hue_field, "mousedown", function (e) {
  11716. f(e),
  11717. t.bind(window, "mousemove", f),
  11718. t.bind(window, "mouseup", d)
  11719. }),
  11720. this.__saturation_field.appendChild(m),
  11721. this.__selector.appendChild(this.__field_knob),
  11722. this.__selector.appendChild(this.__saturation_field),
  11723. this.__selector.appendChild(this.__hue_field),
  11724. this.__hue_field.appendChild(this.__hue_knob),
  11725. this.domElement.appendChild(this.__input),
  11726. this.domElement.appendChild(this.__selector),
  11727. this.updateDisplay()
  11728. };
  11729. s.superclass = e,
  11730. r.extend(s.prototype, e.prototype, {
  11731. updateDisplay: function () {
  11732. var e = n(this.getValue());
  11733. if (e !== !1) {
  11734. var t = !1;
  11735. r.each(i.COMPONENTS, function (i) {
  11736. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11737. return t = !0,
  11738. {}
  11739. }, this),
  11740. t && r.extend(this.__color.__state, e)
  11741. }
  11742. r.extend(this.__temp.__state, this.__color.__state),
  11743. this.__temp.a = 1;
  11744. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11745. , s = 255 - a;
  11746. r.extend(this.__field_knob.style, {
  11747. marginLeft: 100 * this.__color.s - 7 + "px",
  11748. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11749. backgroundColor: this.__temp.toString(),
  11750. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11751. }),
  11752. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11753. this.__temp.s = 1,
  11754. this.__temp.v = 1,
  11755. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11756. r.extend(this.__input.style, {
  11757. backgroundColor: this.__input.value = this.__color.toString(),
  11758. color: "rgb(" + a + "," + a + "," + a + ")",
  11759. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11760. })
  11761. }
  11762. });
  11763. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11764. return s
  11765. }(n.controllers.Controller, n.dom.dom, n.color.Color = function (e, t, i, n) {
  11766. function r(e, t, i) {
  11767. Object.defineProperty(e, t, {
  11768. get: function () {
  11769. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11770. this.__state[t])
  11771. },
  11772. set: function (e) {
  11773. "RGB" !== this.__state.space && (a(this, t, i),
  11774. this.__state.space = "RGB"),
  11775. this.__state[t] = e
  11776. }
  11777. })
  11778. }
  11779. function o(e, t) {
  11780. Object.defineProperty(e, t, {
  11781. get: function () {
  11782. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11783. this.__state[t])
  11784. },
  11785. set: function (e) {
  11786. "HSV" !== this.__state.space && (s(this),
  11787. this.__state.space = "HSV"),
  11788. this.__state[t] = e
  11789. }
  11790. })
  11791. }
  11792. function a(e, i, r) {
  11793. if ("HEX" === e.__state.space)
  11794. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11795. else {
  11796. if ("HSV" !== e.__state.space)
  11797. throw "Corrupted color state";
  11798. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11799. }
  11800. }
  11801. function s(e) {
  11802. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11803. n.extend(e.__state, {
  11804. s: i.s,
  11805. v: i.v
  11806. }),
  11807. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11808. }
  11809. var l = function () {
  11810. if (this.__state = e.apply(this, arguments),
  11811. this.__state === !1)
  11812. throw "Failed to interpret color arguments";
  11813. this.__state.a = this.__state.a || 1
  11814. };
  11815. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11816. n.extend(l.prototype, {
  11817. toString: function () {
  11818. return i(this)
  11819. },
  11820. toOriginal: function () {
  11821. return this.__state.conversion.write(this)
  11822. }
  11823. }),
  11824. r(l.prototype, "r", 2),
  11825. r(l.prototype, "g", 1),
  11826. r(l.prototype, "b", 0),
  11827. o(l.prototype, "h"),
  11828. o(l.prototype, "s"),
  11829. o(l.prototype, "v"),
  11830. Object.defineProperty(l.prototype, "a", {
  11831. get: function () {
  11832. return this.__state.a
  11833. },
  11834. set: function (e) {
  11835. this.__state.a = e
  11836. }
  11837. }),
  11838. Object.defineProperty(l.prototype, "hex", {
  11839. get: function () {
  11840. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11841. this.__state.hex
  11842. },
  11843. set: function (e) {
  11844. this.__state.space = "HEX",
  11845. this.__state.hex = e
  11846. }
  11847. }),
  11848. l
  11849. }(n.color.interpret, n.color.math = function () {
  11850. var e;
  11851. return {
  11852. hsv_to_rgb: function (e, t, i) {
  11853. var n = Math.floor(e / 60) % 6
  11854. , r = e / 60 - Math.floor(e / 60)
  11855. , o = i * (1 - t)
  11856. , a = i * (1 - r * t)
  11857. , s = i * (1 - (1 - r) * t)
  11858. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11859. return {
  11860. r: 255 * l[0],
  11861. g: 255 * l[1],
  11862. b: 255 * l[2]
  11863. }
  11864. },
  11865. rgb_to_hsv: function (e, t, i) {
  11866. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11867. return 0 == a ? {
  11868. h: NaN,
  11869. s: 0,
  11870. v: 0
  11871. } : (r = s / a,
  11872. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11873. n /= 6,
  11874. n < 0 && (n += 1),
  11875. {
  11876. h: 360 * n,
  11877. s: r,
  11878. v: a / 255
  11879. })
  11880. },
  11881. rgb_to_hex: function (e, t, i) {
  11882. var n = this.hex_with_component(0, 2, e);
  11883. return n = this.hex_with_component(n, 1, t),
  11884. n = this.hex_with_component(n, 0, i)
  11885. },
  11886. component_from_hex: function (e, t) {
  11887. return e >> 8 * t & 255
  11888. },
  11889. hex_with_component: function (t, i, n) {
  11890. return n << (e = 8 * i) | t & ~(255 << e)
  11891. }
  11892. }
  11893. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function () {
  11894. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function (e, t) {
  11895. window.setTimeout(e, 1e3 / 60)
  11896. }
  11897. }(), n.dom.CenteredDiv = function (e, t) {
  11898. var i = function () {
  11899. this.backgroundElement = document.createElement("div"),
  11900. t.extend(this.backgroundElement.style, {
  11901. backgroundColor: "rgba(0,0,0,0.8)",
  11902. top: 0,
  11903. left: 0,
  11904. display: "none",
  11905. zIndex: "1000",
  11906. opacity: 0,
  11907. WebkitTransition: "opacity 0.2s linear"
  11908. }),
  11909. e.makeFullscreen(this.backgroundElement),
  11910. this.backgroundElement.style.position = "fixed",
  11911. this.domElement = document.createElement("div"),
  11912. t.extend(this.domElement.style, {
  11913. position: "fixed",
  11914. display: "none",
  11915. zIndex: "1001",
  11916. opacity: 0,
  11917. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11918. }),
  11919. document.body.appendChild(this.backgroundElement),
  11920. document.body.appendChild(this.domElement);
  11921. var i = this;
  11922. e.bind(this.backgroundElement, "click", function () {
  11923. i.hide()
  11924. })
  11925. };
  11926. return i.prototype.show = function () {
  11927. var e = this;
  11928. this.backgroundElement.style.display = "block",
  11929. this.domElement.style.display = "block",
  11930. this.domElement.style.opacity = 0,
  11931. this.domElement.style.webkitTransform = "scale(1.1)",
  11932. this.layout(),
  11933. t.defer(function () {
  11934. e.backgroundElement.style.opacity = 1,
  11935. e.domElement.style.opacity = 1,
  11936. e.domElement.style.webkitTransform = "scale(1)"
  11937. })
  11938. }
  11939. ,
  11940. i.prototype.hide = function () {
  11941. var t = this
  11942. , i = function () {
  11943. t.domElement.style.display = "none",
  11944. t.backgroundElement.style.display = "none",
  11945. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11946. e.unbind(t.domElement, "transitionend", i),
  11947. e.unbind(t.domElement, "oTransitionEnd", i)
  11948. };
  11949. e.bind(this.domElement, "webkitTransitionEnd", i),
  11950. e.bind(this.domElement, "transitionend", i),
  11951. e.bind(this.domElement, "oTransitionEnd", i),
  11952. this.backgroundElement.style.opacity = 0,
  11953. this.domElement.style.opacity = 0,
  11954. this.domElement.style.webkitTransform = "scale(1.1)"
  11955. }
  11956. ,
  11957. i.prototype.layout = function () {
  11958. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11959. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11960. }
  11961. ,
  11962. i
  11963. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11964. }
  11965. , {}],
  11966. 94: [function (e, t, i) {
  11967. (function (e) {
  11968. "use strict";
  11969. function i(t) {
  11970. function i(e) {
  11971. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11972. var n = _((t[i] * e + 50) / 100);
  11973. n < 1 ? n = 1 : n > 255 && (n = 255),
  11974. T[G[i]] = n
  11975. }
  11976. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11977. var a = _((r[o] * e + 50) / 100);
  11978. a < 1 ? a = 1 : a > 255 && (a = 255),
  11979. x[G[o]] = a
  11980. }
  11981. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11982. for (var h = 0; h < 8; h++)
  11983. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11984. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11985. l++
  11986. }
  11987. function n(e, t) {
  11988. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11989. for (var a = 1; a <= e[o]; a++)
  11990. r[t[n]] = [],
  11991. r[t[n]][0] = i,
  11992. r[t[n]][1] = o,
  11993. n++,
  11994. i++;
  11995. i *= 2
  11996. }
  11997. return r
  11998. }
  11999. function r() {
  12000. C = n(z, W),
  12001. I = n(X, Z),
  12002. E = n(j, Y),
  12003. b = n(q, K)
  12004. }
  12005. function o() {
  12006. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  12007. for (var n = e; n < t; n++)
  12008. P[32767 + n] = i,
  12009. R[32767 + n] = [],
  12010. R[32767 + n][1] = i,
  12011. R[32767 + n][0] = n;
  12012. for (var r = -(t - 1); r <= -e; r++)
  12013. P[32767 + r] = i,
  12014. R[32767 + r] = [],
  12015. R[32767 + r][1] = i,
  12016. R[32767 + r][0] = t - 1 + r;
  12017. e <<= 1,
  12018. t <<= 1
  12019. }
  12020. }
  12021. function a() {
  12022. for (var e = 0; e < 256; e++)
  12023. H[e] = 19595 * e,
  12024. H[e + 256 >> 0] = 38470 * e,
  12025. H[e + 512 >> 0] = 7471 * e + 32768,
  12026. H[e + 768 >> 0] = -11059 * e,
  12027. H[e + 1024 >> 0] = -21709 * e,
  12028. H[e + 1280 >> 0] = 32768 * e + 8421375,
  12029. H[e + 1536 >> 0] = -27439 * e,
  12030. H[e + 1792 >> 0] = -5329 * e
  12031. }
  12032. function s(e) {
  12033. for (var t = e[0], i = e[1] - 1; i >= 0;)
  12034. t & 1 << i && (N |= 1 << B),
  12035. i--,
  12036. B--,
  12037. B < 0 && (255 == N ? (l(255),
  12038. l(0)) : l(N),
  12039. B = 7,
  12040. N = 0)
  12041. }
  12042. function l(e) {
  12043. D.push(e)
  12044. }
  12045. function c(e) {
  12046. l(e >> 8 & 255),
  12047. l(255 & e)
  12048. }
  12049. function h(e, t) {
  12050. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  12051. for (h = 0; h < d; ++h) {
  12052. i = e[u],
  12053. n = e[u + 1],
  12054. r = e[u + 2],
  12055. o = e[u + 3],
  12056. a = e[u + 4],
  12057. s = e[u + 5],
  12058. l = e[u + 6],
  12059. c = e[u + 7];
  12060. var f = i + c
  12061. , g = i - c
  12062. , m = n + l
  12063. , v = n - l
  12064. , A = r + s
  12065. , y = r - s
  12066. , C = o + a
  12067. , I = o - a
  12068. , E = f + C
  12069. , b = f - C
  12070. , w = m + A
  12071. , _ = m - A;
  12072. e[u] = E + w,
  12073. e[u + 4] = E - w;
  12074. var T = .707106781 * (_ + b);
  12075. e[u + 2] = b + T,
  12076. e[u + 6] = b - T,
  12077. E = I + y,
  12078. w = y + v,
  12079. _ = v + g;
  12080. var x = .382683433 * (E - _)
  12081. , S = .5411961 * E + x
  12082. , M = 1.306562965 * _ + x
  12083. , R = .707106781 * w
  12084. , P = g + R
  12085. , L = g - R;
  12086. e[u + 5] = L + S,
  12087. e[u + 3] = L - S,
  12088. e[u + 1] = P + M,
  12089. e[u + 7] = P - M,
  12090. u += 8
  12091. }
  12092. for (u = 0,
  12093. h = 0; h < d; ++h) {
  12094. i = e[u],
  12095. n = e[u + 8],
  12096. r = e[u + 16],
  12097. o = e[u + 24],
  12098. a = e[u + 32],
  12099. s = e[u + 40],
  12100. l = e[u + 48],
  12101. c = e[u + 56];
  12102. var D = i + c
  12103. , N = i - c
  12104. , B = n + l
  12105. , F = n - l
  12106. , V = r + s
  12107. , U = r - s
  12108. , k = o + a
  12109. , H = o - a
  12110. , G = D + k
  12111. , z = D - k
  12112. , W = B + V
  12113. , j = B - V;
  12114. e[u] = G + W,
  12115. e[u + 32] = G - W;
  12116. var Y = .707106781 * (j + z);
  12117. e[u + 16] = z + Y,
  12118. e[u + 48] = z - Y,
  12119. G = H + U,
  12120. W = U + F,
  12121. j = F + N;
  12122. var X = .382683433 * (G - j)
  12123. , Z = .5411961 * G + X
  12124. , q = 1.306562965 * j + X
  12125. , K = .707106781 * W
  12126. , Q = N + K
  12127. , J = N - K;
  12128. e[u + 40] = J + Z,
  12129. e[u + 24] = J - Z,
  12130. e[u + 8] = Q + q,
  12131. e[u + 56] = Q - q,
  12132. u++
  12133. }
  12134. var $;
  12135. for (h = 0; h < p; ++h)
  12136. $ = e[h] * t[h],
  12137. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12138. return O
  12139. }
  12140. function u() {
  12141. c(65504),
  12142. c(16),
  12143. l(74),
  12144. l(70),
  12145. l(73),
  12146. l(70),
  12147. l(0),
  12148. l(1),
  12149. l(1),
  12150. l(0),
  12151. c(1),
  12152. c(1),
  12153. l(0),
  12154. l(0)
  12155. }
  12156. function d(e, t) {
  12157. c(65472),
  12158. c(17),
  12159. l(8),
  12160. c(t),
  12161. c(e),
  12162. l(3),
  12163. l(1),
  12164. l(17),
  12165. l(0),
  12166. l(2),
  12167. l(17),
  12168. l(1),
  12169. l(3),
  12170. l(17),
  12171. l(1)
  12172. }
  12173. function p() {
  12174. c(65499),
  12175. c(132),
  12176. l(0);
  12177. for (var e = 0; e < 64; e++)
  12178. l(T[e]);
  12179. l(1);
  12180. for (var t = 0; t < 64; t++)
  12181. l(x[t])
  12182. }
  12183. function f() {
  12184. c(65476),
  12185. c(418),
  12186. l(0);
  12187. for (var e = 0; e < 16; e++)
  12188. l(z[e + 1]);
  12189. for (var t = 0; t <= 11; t++)
  12190. l(W[t]);
  12191. l(16);
  12192. for (var i = 0; i < 16; i++)
  12193. l(j[i + 1]);
  12194. for (var n = 0; n <= 161; n++)
  12195. l(Y[n]);
  12196. l(1);
  12197. for (var r = 0; r < 16; r++)
  12198. l(X[r + 1]);
  12199. for (var o = 0; o <= 11; o++)
  12200. l(Z[o]);
  12201. l(17);
  12202. for (var a = 0; a < 16; a++)
  12203. l(q[a + 1]);
  12204. for (var s = 0; s <= 161; s++)
  12205. l(K[s])
  12206. }
  12207. function g() {
  12208. c(65498),
  12209. c(12),
  12210. l(3),
  12211. l(1),
  12212. l(0),
  12213. l(2),
  12214. l(17),
  12215. l(3),
  12216. l(17),
  12217. l(0),
  12218. l(63),
  12219. l(0)
  12220. }
  12221. function m(e, t, i, n, r) {
  12222. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12223. L[G[f]] = p[f];
  12224. var g = L[0] - i;
  12225. i = L[0],
  12226. 0 == g ? s(n[0]) : (o = 32767 + g,
  12227. s(n[P[o]]),
  12228. s(R[o]));
  12229. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12230. ;
  12231. if (0 == m)
  12232. return s(a),
  12233. i;
  12234. for (var v, A = 1; A <= m;) {
  12235. for (var y = A; 0 == L[A] && A <= m; ++A)
  12236. ;
  12237. var C = A - y;
  12238. if (C >= c) {
  12239. v = C >> 4;
  12240. for (var I = 1; I <= v; ++I)
  12241. s(l);
  12242. C &= 15
  12243. }
  12244. o = 32767 + L[A],
  12245. s(r[(C << 4) + P[o]]),
  12246. s(R[o]),
  12247. A++
  12248. }
  12249. return m != u && s(a),
  12250. i
  12251. }
  12252. function v() {
  12253. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12254. k[t] = e(t)
  12255. }
  12256. function A(e) {
  12257. if (e <= 0 && (e = 1),
  12258. e > 100 && (e = 100),
  12259. w != e) {
  12260. var t = 0;
  12261. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12262. i(t),
  12263. w = e
  12264. }
  12265. }
  12266. function y() {
  12267. var e = (new Date).getTime();
  12268. t || (t = 50),
  12269. v(),
  12270. r(),
  12271. o(),
  12272. a(),
  12273. A(t);
  12274. (new Date).getTime() - e
  12275. }
  12276. var C, I, E, b, w, _ = (Math.round,
  12277. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12278. this.encode = function (t, i) {
  12279. var n = ((new Date).getTime(),
  12280. i.quality);
  12281. n && A(n),
  12282. D = new Array,
  12283. N = 0,
  12284. B = 7,
  12285. c(65496),
  12286. u(),
  12287. p(),
  12288. d(t.width, t.height),
  12289. f(),
  12290. g();
  12291. var r = 0
  12292. , o = 0
  12293. , a = 0;
  12294. N = 0,
  12295. B = 7,
  12296. this.encode.displayName = "_encode_";
  12297. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L;) {
  12298. for (l = 0; l < G;) {
  12299. for (w = G * z + l,
  12300. _ = w,
  12301. T = -1,
  12302. x = 0,
  12303. R = 0; R < 64; R++)
  12304. x = (k ? 63 - R : R) >> 3,
  12305. T = 4 * (7 & R),
  12306. _ = w + x * G + T,
  12307. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12308. l + T >= G && (_ -= l + T - G + 4),
  12309. h = P[_++],
  12310. v = P[_++],
  12311. y = P[_++],
  12312. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12313. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12314. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12315. r = m(F, S, r, C, E),
  12316. o = m(V, M, o, I, b),
  12317. a = m(U, M, a, I, b),
  12318. l += 32
  12319. }
  12320. z += W
  12321. }
  12322. if (B >= 0) {
  12323. var j = [];
  12324. j[1] = B + 1,
  12325. j[0] = (1 << B + 1) - 1,
  12326. s(j)
  12327. }
  12328. return c(65497),
  12329. new e(D)
  12330. }
  12331. ,
  12332. y()
  12333. }
  12334. function n(e, t) {
  12335. t = t || {},
  12336. t.quality = t.quality || 50;
  12337. var n = t.quality
  12338. , r = new i(n)
  12339. , o = r.encode(e, t);
  12340. return {
  12341. data: o,
  12342. width: e.width,
  12343. height: e.height
  12344. }
  12345. }
  12346. t.exports.encode = n
  12347. }
  12348. ).call(this, e("buffer").Buffer)
  12349. }
  12350. , {
  12351. buffer: 198
  12352. }],
  12353. 95: [function (e, t, i) {
  12354. "use strict";
  12355. !function () {
  12356. if ("performance" in window == !1 && (window.performance = {}),
  12357. Date.now = Date.now || function () {
  12358. return (new Date).getTime()
  12359. }
  12360. ,
  12361. "now" in window.performance == !1) {
  12362. var e = Date.now();
  12363. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12364. window.performance.now = function () {
  12365. return Date.now() - e
  12366. }
  12367. }
  12368. }()
  12369. }
  12370. , {}],
  12371. 96: [function (e, t, i) {
  12372. "use strict";
  12373. var n = e("three");
  12374. n.EffectComposer = function (e, t) {
  12375. if (this.renderer = e,
  12376. void 0 === t) {
  12377. var i = {
  12378. minFilter: n.LinearFilter,
  12379. magFilter: n.LinearFilter,
  12380. format: n.RGBAFormat,
  12381. stencilBuffer: !1
  12382. }
  12383. , r = e.getSize();
  12384. t = new n.WebGLRenderTarget(r.width, r.height, i)
  12385. }
  12386. this.renderTarget1 = t,
  12387. this.renderTarget2 = t.clone(),
  12388. this.writeBuffer = this.renderTarget1,
  12389. this.readBuffer = this.renderTarget2,
  12390. this.passes = [],
  12391. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12392. this.copyPass = new n.ShaderPass(n.CopyShader)
  12393. }
  12394. ,
  12395. n.EffectComposer.prototype = {
  12396. swapBuffers: function () {
  12397. var e = this.readBuffer;
  12398. this.readBuffer = this.writeBuffer,
  12399. this.writeBuffer = e
  12400. },
  12401. addPass: function (e) {
  12402. this.passes.push(e)
  12403. },
  12404. insertPass: function (e, t) {
  12405. this.passes.splice(t, 0, e)
  12406. },
  12407. render: function (e) {
  12408. this.writeBuffer = this.renderTarget1,
  12409. this.readBuffer = this.renderTarget2;
  12410. var t, i, r = !1, o = this.passes.length;
  12411. for (i = 0; i < o; i++)
  12412. if (t = this.passes[i],
  12413. t.enabled) {
  12414. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12415. t.needsSwap) {
  12416. if (r) {
  12417. var a = this.renderer.context;
  12418. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12419. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12420. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12421. }
  12422. this.swapBuffers()
  12423. }
  12424. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12425. }
  12426. },
  12427. reset: function (e) {
  12428. if (void 0 === e) {
  12429. var t = this.renderer.getSize();
  12430. e = this.renderTarget1.clone(),
  12431. e.setSize(t.width, t.height)
  12432. }
  12433. this.renderTarget1.dispose(),
  12434. this.renderTarget2.dispose(),
  12435. this.renderTarget1 = e,
  12436. this.renderTarget2 = e.clone(),
  12437. this.writeBuffer = this.renderTarget1,
  12438. this.readBuffer = this.renderTarget2
  12439. },
  12440. setSize: function (e, t) {
  12441. this.renderTarget1.setSize(e, t),
  12442. this.renderTarget2.setSize(e, t)
  12443. }
  12444. }
  12445. }
  12446. , {
  12447. three: 217
  12448. }],
  12449. 97: [function (e, t, i) {
  12450. "use strict";
  12451. var n = e("three");
  12452. n.MaskPass = function (e, t) {
  12453. this.scene = e,
  12454. this.camera = t,
  12455. this.enabled = !0,
  12456. this.clear = !0,
  12457. this.needsSwap = !1,
  12458. this.inverse = !1
  12459. }
  12460. ,
  12461. n.MaskPass.prototype = {
  12462. render: function (e, t, i, n) {
  12463. var r = e.context;
  12464. r.colorMask(!1, !1, !1, !1),
  12465. r.depthMask(!1);
  12466. var o, a;
  12467. this.inverse ? (o = 0,
  12468. a = 1) : (o = 1,
  12469. a = 0),
  12470. r.enable(r.STENCIL_TEST),
  12471. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12472. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12473. r.clearStencil(a),
  12474. e.render(this.scene, this.camera, i, this.clear),
  12475. e.render(this.scene, this.camera, t, this.clear),
  12476. r.colorMask(!0, !0, !0, !0),
  12477. r.depthMask(!0),
  12478. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12479. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12480. }
  12481. },
  12482. n.ClearMaskPass = function () {
  12483. this.enabled = !0
  12484. }
  12485. ,
  12486. n.ClearMaskPass.prototype = {
  12487. render: function (e, t, i, n) {
  12488. var r = e.context;
  12489. r.disable(r.STENCIL_TEST)
  12490. }
  12491. }
  12492. }
  12493. , {
  12494. three: 217
  12495. }],
  12496. 98: [function (e, t, i) {
  12497. "use strict";
  12498. var n = e("three");
  12499. n.RenderPass = function (e, t, i, r, o) {
  12500. this.scene = e,
  12501. this.camera = t,
  12502. this.overrideMaterial = i,
  12503. this.clearColor = r,
  12504. this.clearAlpha = void 0 !== o ? o : 1,
  12505. this.oldClearColor = new n.Color,
  12506. this.oldClearAlpha = 1,
  12507. this.enabled = !0,
  12508. this.clear = !0,
  12509. this.needsSwap = !1
  12510. }
  12511. ,
  12512. n.RenderPass.prototype = {
  12513. render: function (e, t, i, n) {
  12514. this.scene.overrideMaterial = this.overrideMaterial,
  12515. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12516. this.oldClearAlpha = e.getClearAlpha(),
  12517. e.setClearColor(this.clearColor, this.clearAlpha)),
  12518. e.render(this.scene, this.camera, i, this.clear),
  12519. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12520. this.scene.overrideMaterial = null
  12521. }
  12522. }
  12523. }
  12524. , {
  12525. three: 217
  12526. }],
  12527. 99: [function (e, t, i) {
  12528. "use strict";
  12529. var n = e("three");
  12530. n.ShaderPass = function (e, t) {
  12531. this.textureID = void 0 !== t ? t : "tDiffuse",
  12532. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12533. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12534. this.material = new n.ShaderMaterial({
  12535. defines: e.defines || {},
  12536. uniforms: this.uniforms,
  12537. vertexShader: e.vertexShader,
  12538. fragmentShader: e.fragmentShader
  12539. })),
  12540. this.renderToScreen = !1,
  12541. this.enabled = !0,
  12542. this.needsSwap = !0,
  12543. this.clear = !1,
  12544. this.camera = new n.OrthographicCamera(-1, 1, 1, -1, 0, 1),
  12545. this.scene = new n.Scene,
  12546. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2, 2), null),
  12547. this.scene.add(this.quad)
  12548. }
  12549. ,
  12550. n.ShaderPass.prototype = {
  12551. render: function (e, t, i, n) {
  12552. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12553. this.quad.material = this.material,
  12554. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12555. }
  12556. }
  12557. }
  12558. , {
  12559. three: 217
  12560. }],
  12561. 100: [function (e, t, i) {
  12562. "use strict";
  12563. var n = e("three");
  12564. n.CopyShader = {
  12565. uniforms: {
  12566. tDiffuse: {
  12567. type: "t",
  12568. value: null
  12569. },
  12570. opacity: {
  12571. type: "f",
  12572. value: 1
  12573. }
  12574. },
  12575. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12576. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12577. }
  12578. }
  12579. , {
  12580. three: 217
  12581. }],
  12582. 101: [function (e, t, i) {
  12583. "use strict";
  12584. var n = e("three");
  12585. n.HorizontalBlurShader = {
  12586. uniforms: {
  12587. tDiffuse: {
  12588. type: "t",
  12589. value: null
  12590. },
  12591. h: {
  12592. type: "f",
  12593. value: 1 / 512
  12594. }
  12595. },
  12596. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12597. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12598. }
  12599. }
  12600. , {
  12601. three: 217
  12602. }],
  12603. 102: [function (e, t, i) {
  12604. "use strict";
  12605. var n = e("three");
  12606. n.VerticalBlurShader = {
  12607. uniforms: {
  12608. tDiffuse: {
  12609. type: "t",
  12610. value: null
  12611. },
  12612. v: {
  12613. type: "f",
  12614. value: 1 / 512
  12615. }
  12616. },
  12617. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12618. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12619. }
  12620. }
  12621. , {
  12622. three: 217
  12623. }],
  12624. 103: [function (e, t, i) {
  12625. "use strict";
  12626. var n = e("three");
  12627. !function () {
  12628. if ("performance" in window == 0 && (window.performance = {}),
  12629. "now" in window.performance == 0) {
  12630. var e = Date.now();
  12631. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12632. window.performance.now = function () {
  12633. return Date.now() - e
  12634. }
  12635. }
  12636. }(),
  12637. n.WebGLRenderer.prototype.paramThreeToGL = function (e) {
  12638. var t, i = this.extensions, r = this.context;
  12639. if (e === n.RepeatWrapping)
  12640. return r.REPEAT;
  12641. if (e === n.ClampToEdgeWrapping)
  12642. return r.CLAMP_TO_EDGE;
  12643. if (e === n.MirroredRepeatWrapping)
  12644. return r.MIRRORED_REPEAT;
  12645. if (e === n.NearestFilter)
  12646. return r.NEAREST;
  12647. if (e === n.NearestMipMapNearestFilter)
  12648. return r.NEAREST_MIPMAP_NEAREST;
  12649. if (e === n.NearestMipMapLinearFilter)
  12650. return r.NEAREST_MIPMAP_LINEAR;
  12651. if (e === n.LinearFilter)
  12652. return r.LINEAR;
  12653. if (e === n.LinearMipMapNearestFilter)
  12654. return r.LINEAR_MIPMAP_NEAREST;
  12655. if (e === n.LinearMipMapLinearFilter)
  12656. return r.LINEAR_MIPMAP_LINEAR;
  12657. if (e === n.UnsignedByteType)
  12658. return r.UNSIGNED_BYTE;
  12659. if (e === n.UnsignedShort4444Type)
  12660. return r.UNSIGNED_SHORT_4_4_4_4;
  12661. if (e === n.UnsignedShort5551Type)
  12662. return r.UNSIGNED_SHORT_5_5_5_1;
  12663. if (e === n.UnsignedShort565Type)
  12664. return r.UNSIGNED_SHORT_5_6_5;
  12665. if (e === n.ByteType)
  12666. return r.BYTE;
  12667. if (e === n.ShortType)
  12668. return r.SHORT;
  12669. if (e === n.UnsignedShortType)
  12670. return r.UNSIGNED_SHORT;
  12671. if (e === n.IntType)
  12672. return r.INT;
  12673. if (e === n.UnsignedIntType)
  12674. return r.UNSIGNED_INT;
  12675. if (e === n.FloatType)
  12676. return r.FLOAT;
  12677. if (t = i.get("OES_texture_half_float"),
  12678. null !== t && e === n.HalfFloatType)
  12679. return t.HALF_FLOAT_OES;
  12680. if (e === n.AlphaFormat)
  12681. return r.ALPHA;
  12682. if (e === n.RGBFormat)
  12683. return r.RGB;
  12684. if (e === n.RGBAFormat)
  12685. return r.RGBA;
  12686. if (e === n.LuminanceFormat)
  12687. return r.LUMINANCE;
  12688. if (e === n.LuminanceAlphaFormat)
  12689. return r.LUMINANCE_ALPHA;
  12690. if (e === n.AddEquation)
  12691. return r.FUNC_ADD;
  12692. if (e === n.SubtractEquation)
  12693. return r.FUNC_SUBTRACT;
  12694. if (e === n.ReverseSubtractEquation)
  12695. return r.FUNC_REVERSE_SUBTRACT;
  12696. if (e === n.ZeroFactor)
  12697. return r.ZERO;
  12698. if (e === n.OneFactor)
  12699. return r.ONE;
  12700. if (e === n.SrcColorFactor)
  12701. return r.SRC_COLOR;
  12702. if (e === n.OneMinusSrcColorFactor)
  12703. return r.ONE_MINUS_SRC_COLOR;
  12704. if (e === n.SrcAlphaFactor)
  12705. return r.SRC_ALPHA;
  12706. if (e === n.OneMinusSrcAlphaFactor)
  12707. return r.ONE_MINUS_SRC_ALPHA;
  12708. if (e === n.DstAlphaFactor)
  12709. return r.DST_ALPHA;
  12710. if (e === n.OneMinusDstAlphaFactor)
  12711. return r.ONE_MINUS_DST_ALPHA;
  12712. if (e === n.DstColorFactor)
  12713. return r.DST_COLOR;
  12714. if (e === n.OneMinusDstColorFactor)
  12715. return r.ONE_MINUS_DST_COLOR;
  12716. if (e === n.SrcAlphaSaturateFactor)
  12717. return r.SRC_ALPHA_SATURATE;
  12718. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12719. null !== t) {
  12720. if (e === n.RGB_S3TC_DXT1_Format)
  12721. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12722. if (e === n.RGBA_S3TC_DXT1_Format)
  12723. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12724. if (e === n.RGBA_S3TC_DXT3_Format)
  12725. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12726. if (e === n.RGBA_S3TC_DXT5_Format)
  12727. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12728. }
  12729. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12730. null !== t) {
  12731. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12732. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12733. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12734. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12735. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12736. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12737. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12738. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12739. }
  12740. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12741. null !== t && e === n.RGB_ETC1_Format)
  12742. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12743. if (t = i.get("EXT_blend_minmax"),
  12744. null !== t) {
  12745. if (e === n.MinEquation)
  12746. return t.MIN_EXT;
  12747. if (e === n.MaxEquation)
  12748. return t.MAX_EXT
  12749. }
  12750. return 0
  12751. }
  12752. ,
  12753. n.WebGLState = function (e, t, i) {
  12754. var r = this
  12755. , o = new n.Vector4
  12756. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12757. , s = new Uint8Array(a)
  12758. , l = new Uint8Array(a)
  12759. , c = new Uint8Array(a)
  12760. , h = {}
  12761. , u = null
  12762. , d = null
  12763. , p = null
  12764. , f = null
  12765. , g = null
  12766. , m = null
  12767. , v = null
  12768. , A = null
  12769. , y = !1
  12770. , C = null
  12771. , I = null
  12772. , E = null
  12773. , b = null
  12774. , w = null
  12775. , _ = null
  12776. , T = null
  12777. , x = null
  12778. , S = null
  12779. , M = null
  12780. , R = null
  12781. , P = null
  12782. , O = null
  12783. , L = null
  12784. , D = null
  12785. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12786. , B = void 0
  12787. , F = {}
  12788. , V = new n.Vector4
  12789. , U = null
  12790. , k = null
  12791. , H = new n.Vector4
  12792. , G = new n.Vector4;
  12793. this.init = function () {
  12794. this.clearColor(0, 0, 0, 1),
  12795. this.clearDepth(1),
  12796. this.clearStencil(0),
  12797. this.enable(e.DEPTH_TEST),
  12798. e.depthFunc(e.LEQUAL),
  12799. e.frontFace(e.CCW),
  12800. e.cullFace(e.BACK),
  12801. this.enable(e.CULL_FACE),
  12802. this.enable(e.BLEND),
  12803. e.blendEquation(e.FUNC_ADD),
  12804. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12805. }
  12806. ,
  12807. this.initAttributes = function () {
  12808. for (var e = 0, t = s.length; e < t; e++)
  12809. s[e] = 0
  12810. }
  12811. ,
  12812. this.enableAttribute = function (i) {
  12813. if (s[i] = 1,
  12814. 0 === l[i] && (e.enableVertexAttribArray(i),
  12815. l[i] = 1),
  12816. 0 !== c[i]) {
  12817. var n = t.get("ANGLE_instanced_arrays");
  12818. n.vertexAttribDivisorANGLE(i, 0),
  12819. c[i] = 0
  12820. }
  12821. }
  12822. ,
  12823. this.enableAttributeAndDivisor = function (t, i, n) {
  12824. s[t] = 1,
  12825. 0 === l[t] && (e.enableVertexAttribArray(t),
  12826. l[t] = 1),
  12827. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12828. c[t] = i)
  12829. }
  12830. ,
  12831. this.disableUnusedAttributes = function () {
  12832. for (var t = 0, i = l.length; t < i; t++)
  12833. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12834. l[t] = 0)
  12835. }
  12836. ,
  12837. this.enable = function (t) {
  12838. h[t] !== !0 && (e.enable(t),
  12839. h[t] = !0)
  12840. }
  12841. ,
  12842. this.disable = function (t) {
  12843. h[t] !== !1 && (e.disable(t),
  12844. h[t] = !1)
  12845. }
  12846. ,
  12847. this.getCompressedTextureFormats = function () {
  12848. if (null === u && (u = [],
  12849. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12850. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12851. u.push(i[n]);
  12852. return u
  12853. }
  12854. ,
  12855. this.setBlending = function (t, r, o, a, s, l, c, h) {
  12856. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12857. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12858. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12859. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12860. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12861. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12862. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12863. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12864. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12865. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12866. d = t,
  12867. y = h),
  12868. t === n.CustomBlending ? (s = s || r,
  12869. l = l || o,
  12870. c = c || a,
  12871. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12872. p = r,
  12873. m = s),
  12874. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12875. f = o,
  12876. g = a,
  12877. v = l,
  12878. A = c)) : (p = null,
  12879. f = null,
  12880. g = null,
  12881. m = null,
  12882. v = null,
  12883. A = null)
  12884. }
  12885. ,
  12886. this.setDepthFunc = function (t) {
  12887. if (C !== t) {
  12888. if (t)
  12889. switch (t) {
  12890. case n.NeverDepth:
  12891. e.depthFunc(e.NEVER);
  12892. break;
  12893. case n.AlwaysDepth:
  12894. e.depthFunc(e.ALWAYS);
  12895. break;
  12896. case n.LessDepth:
  12897. e.depthFunc(e.LESS);
  12898. break;
  12899. case n.LessEqualDepth:
  12900. e.depthFunc(e.LEQUAL);
  12901. break;
  12902. case n.EqualDepth:
  12903. e.depthFunc(e.EQUAL);
  12904. break;
  12905. case n.GreaterEqualDepth:
  12906. e.depthFunc(e.GEQUAL);
  12907. break;
  12908. case n.GreaterDepth:
  12909. e.depthFunc(e.GREATER);
  12910. break;
  12911. case n.NotEqualDepth:
  12912. e.depthFunc(e.NOTEQUAL);
  12913. break;
  12914. default:
  12915. e.depthFunc(e.LEQUAL)
  12916. }
  12917. else
  12918. e.depthFunc(e.LEQUAL);
  12919. C = t
  12920. }
  12921. }
  12922. ,
  12923. this.setDepthTest = function (t) {
  12924. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12925. }
  12926. ,
  12927. this.setDepthWrite = function (t) {
  12928. I !== t && (e.depthMask(t),
  12929. I = t)
  12930. }
  12931. ,
  12932. this.setColorWrite = function (t) {
  12933. E !== t && (e.colorMask(t, t, t, t),
  12934. E = t)
  12935. }
  12936. ,
  12937. this.setStencilFunc = function (t, i, n) {
  12938. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12939. w = t,
  12940. _ = i,
  12941. T = n)
  12942. }
  12943. ,
  12944. this.setStencilOp = function (t, i, n) {
  12945. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12946. x = t,
  12947. S = i,
  12948. M = n)
  12949. }
  12950. ,
  12951. this.setStencilTest = function (t) {
  12952. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12953. }
  12954. ,
  12955. this.setStencilWrite = function (t) {
  12956. b !== t && (e.stencilMask(t),
  12957. b = t)
  12958. }
  12959. ,
  12960. this.setFlipSided = function (t) {
  12961. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12962. R = t)
  12963. }
  12964. ,
  12965. this.setLineWidth = function (t) {
  12966. t !== P && (e.lineWidth(t),
  12967. P = t)
  12968. }
  12969. ,
  12970. this.setPolygonOffset = function (t, i, n) {
  12971. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12972. !t || O === i && L === n || (e.polygonOffset(i, n),
  12973. O = i,
  12974. L = n)
  12975. }
  12976. ,
  12977. this.getScissorTest = function () {
  12978. return D
  12979. }
  12980. ,
  12981. this.setScissorTest = function (t) {
  12982. D = t,
  12983. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12984. }
  12985. ,
  12986. this.activeTexture = function (t) {
  12987. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12988. B !== t && (e.activeTexture(t),
  12989. B = t)
  12990. }
  12991. ,
  12992. this.bindTexture = function (t, i) {
  12993. void 0 === B && r.activeTexture();
  12994. var n = F[B];
  12995. void 0 === n && (n = {
  12996. type: void 0,
  12997. texture: void 0
  12998. },
  12999. F[B] = n),
  13000. n.type === t && n.texture === i || (e.bindTexture(t, i),
  13001. n.type = t,
  13002. n.texture = i)
  13003. }
  13004. ,
  13005. this.compressedTexImage2D = function () {
  13006. try {
  13007. e.compressedTexImage2D.apply(e, arguments)
  13008. } catch (e) {
  13009. console.error(e)
  13010. }
  13011. }
  13012. ,
  13013. this.texImage2D = function () {
  13014. try {
  13015. e.texImage2D.apply(e, arguments)
  13016. } catch (e) {
  13017. console.error(e)
  13018. }
  13019. }
  13020. ,
  13021. this.clearColor = function (t, i, n, r) {
  13022. o.set(t, i, n, r),
  13023. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  13024. V.copy(o))
  13025. }
  13026. ,
  13027. this.clearDepth = function (t) {
  13028. U !== t && (e.clearDepth(t),
  13029. U = t)
  13030. }
  13031. ,
  13032. this.clearStencil = function (t) {
  13033. k !== t && (e.clearStencil(t),
  13034. k = t)
  13035. }
  13036. ,
  13037. this.scissor = function (t) {
  13038. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  13039. H.copy(t))
  13040. }
  13041. ,
  13042. this.viewport = function (t) {
  13043. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  13044. G.copy(t))
  13045. }
  13046. ,
  13047. this.reset = function () {
  13048. for (var t = 0; t < l.length; t++)
  13049. 1 === l[t] && (e.disableVertexAttribArray(t),
  13050. l[t] = 0);
  13051. h = {},
  13052. u = null,
  13053. B = void 0,
  13054. F = {},
  13055. d = null,
  13056. E = null,
  13057. I = null,
  13058. b = null,
  13059. R = null
  13060. }
  13061. }
  13062. }
  13063. , {
  13064. three: 217
  13065. }],
  13066. 104: [function (e, t, i) {
  13067. (function (i, n) {
  13068. "use strict";
  13069. function r(e) {
  13070. this.urls = e;
  13071. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  13072. this.builder = a.loadProto(t),
  13073. this.decoder = this.builder.build("binary_mesh")
  13074. }
  13075. var o = e("three")
  13076. , a = e("protobufjs")
  13077. , s = e("../util/logger")
  13078. , l = (e("../util/common"),
  13079. e("../util/ajax"))
  13080. , c = e("../objects/Chunk")
  13081. , h = new s(n);
  13082. r.prototype = {
  13083. constructor: r,
  13084. load: function (e, t, i, n) {
  13085. return h.time("download"),
  13086. l.get(e, {
  13087. responseType: "arraybuffer"
  13088. }).done(function (r) {
  13089. h.timeEnd("download"),
  13090. this.parse(r, e, t, i, n)
  13091. }
  13092. .bind(this)).fail(n)
  13093. },
  13094. parse: function (e, t, i, n, r) {
  13095. var o = this.readProtobuf(e);
  13096. if (!o)
  13097. return r();
  13098. try {
  13099. h.time("convert to webgl"),
  13100. this.convertProtobufToSceneObject(o, t, i, n, r),
  13101. h.timeEnd("convert to webgl")
  13102. } catch (e) {
  13103. return h.error("failed parsing .dam"),
  13104. h.error(e.message),
  13105. r()
  13106. }
  13107. },
  13108. readProtobuf: function (e) {
  13109. var t;
  13110. try {
  13111. h.time("parse proto"),
  13112. t = this.decoder.decode(e),
  13113. h.timeEnd("parse proto")
  13114. } catch (e) {
  13115. return h.error("failed parsing proto for .dam"),
  13116. h.error(e.message),
  13117. null
  13118. }
  13119. return t
  13120. },
  13121. convertProtobufToSceneObject: function (e, t, i, n, r) {
  13122. function a(e) {
  13123. var i = new o.BufferGeometry;
  13124. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz, 0, 3), 3)),
  13125. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv, 0, 2), 2)),
  13126. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces, 0, 1), 1)),
  13127. i.applyMatrix(s),
  13128. i.computeBoundingBox(),
  13129. new c({
  13130. geometry: i,
  13131. textureName: e.material_name,
  13132. name: e.chunk_name,
  13133. meshUrl: t
  13134. })
  13135. }
  13136. if (0 === e.chunk.length)
  13137. return h.warn("No chunks in damfile..."),
  13138. i([]);
  13139. var s = new o.Matrix4;
  13140. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13141. var l = e.chunk.map(a);
  13142. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13143. r())
  13144. }
  13145. },
  13146. t.exports = r
  13147. }
  13148. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13149. }
  13150. , {
  13151. "../objects/Chunk": 144,
  13152. "../util/ajax": 181,
  13153. "../util/common": 185,
  13154. "../util/logger": 189,
  13155. buffer: 198,
  13156. protobufjs: 214,
  13157. three: 217
  13158. }],
  13159. 105: [function (e, t, i) {
  13160. (function (i) {
  13161. "use strict";
  13162. var n = (e("three"),
  13163. e("../settings"),
  13164. e("../util/browser"),
  13165. e("./DamLoader"))
  13166. , r = e("../util/logger")
  13167. , o = (e("../ab"),
  13168. new r(i));
  13169. t.exports = {
  13170. getLoaders: function () {
  13171. return [["_50k", ".dam", n], ["", ".dam", n]]
  13172. },
  13173. load: function (e, t, i, n, r, a) {
  13174. var s = this.getLoaders();
  13175. a = a || 0;
  13176. var l = s[a];
  13177. if (!l)
  13178. return void (r && r("No suitable model file found..."));
  13179. var c = l[0]
  13180. , h = l[1]
  13181. , u = new l[2](t)
  13182. , d = t.get(e + c + h);
  13183. d ? (o.debug("Trying " + c + h),
  13184. u.load(d, i, n, function () {
  13185. this.load(e, t, i, n, r, ++a)
  13186. }
  13187. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13188. this.load(e, t, i, n, r, ++a))
  13189. }
  13190. }
  13191. }
  13192. ).call(this, "/js/loaders/ModelLoader.js")
  13193. }
  13194. , {
  13195. "../ab": 3,
  13196. "../settings": 166,
  13197. "../util/browser": 182,
  13198. "../util/logger": 189,
  13199. "./DamLoader": 104,
  13200. three: 217
  13201. }],
  13202. 106: [function (e, t, i) {
  13203. (function (i) {
  13204. "use strict";
  13205. var n = e("../util/common")
  13206. , r = e("../util/texture")
  13207. , o = e("../util/browser")
  13208. , a = e("../util/logger")
  13209. , s = e("../settings")
  13210. , l = new a(i);
  13211. t.exports = {
  13212. load: function (e, t) {
  13213. function i(e, i) {
  13214. e || (t.push(i),
  13215. p++,
  13216. d.notify(p, a),
  13217. p === a && d.resolve())
  13218. }
  13219. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13220. return $.when();
  13221. var a = n.countUnique(e.chunks.map(function (e) {
  13222. return e.textureName
  13223. }))
  13224. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13225. , h = "_50k" === c ? "high" : "low";
  13226. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13227. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13228. h = "low"));
  13229. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13230. , d = $.Deferred()
  13231. , p = 0;
  13232. return e.chunks.forEach(function (t) {
  13233. if (!t.material.map && t.textureName) {
  13234. var n = e.urls.get(u + t.textureName);
  13235. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13236. }
  13237. }),
  13238. d.promise()
  13239. }
  13240. }
  13241. }
  13242. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13243. }
  13244. , {
  13245. "../settings": 166,
  13246. "../util/browser": 182,
  13247. "../util/common": 185,
  13248. "../util/logger": 189,
  13249. "../util/texture": 194
  13250. }],
  13251. 107: [function (e, t, i) {
  13252. (function (i, n) {
  13253. "use strict";
  13254. function r(e) {
  13255. this.model = e,
  13256. this.modelDataPath = this.model.urls.get("vision.modeldata") + "?m=" + new Date().getTime(),
  13257. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13258. var t = i("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", "base64")
  13259. , n = o.loadProto(t);
  13260. this.decoder = n.build("VisionModeldata")
  13261. }
  13262. var o = e("protobufjs")
  13263. , a = e("../util/ajax")
  13264. , s = (e("../util/common"),
  13265. e("../util/math"))
  13266. , l = e("../util/logger")
  13267. , c = new l(n);
  13268. r.prototype.load = function () {
  13269. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13270. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13271. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13272. $.when([]))
  13273. }
  13274. ,
  13275. r.prototype.loadVisionModelData = function () {
  13276. return a.get(this.modelDataPath, {
  13277. responseType: "arraybuffer"
  13278. }).then(function (e) {
  13279. var t;
  13280. try {
  13281. t = this.decoder.decode(e)
  13282. } catch (e) {
  13283. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13284. this.loadSweepLocationsCSV()
  13285. }
  13286. var i = t.sweepLocations.map(function (e) {
  13287. return {
  13288. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13289. position: {
  13290. x: e.pose.translation.x,
  13291. y: e.pose.translation.y,
  13292. z: e.pose.translation.z
  13293. },
  13294. quaternion: {
  13295. x: e.pose.rotation.x,
  13296. y: e.pose.rotation.y,
  13297. z: e.pose.rotation.z,
  13298. w: e.pose.rotation.w
  13299. },
  13300. puck: {
  13301. x: e.puck.x,
  13302. y: e.puck.y,
  13303. z: e.puck.z
  13304. },
  13305. floor: e.group,
  13306. neighbours: e.visibles,
  13307. alignmentType: e.alignment_type
  13308. }
  13309. }).map(function (e) {
  13310. return e.position = s.convertVisionVector(e.position),
  13311. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13312. e.puck = s.convertVisionVector(e.puck),
  13313. e
  13314. });
  13315. return i.forEach(function (e) {
  13316. e.neighbours = e.neighbours.map(function (e) {
  13317. return i[e].uuid
  13318. })
  13319. }),
  13320. i
  13321. }
  13322. .bind(this), function () {
  13323. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13324. this.loadSweepLocationsCSV()
  13325. }
  13326. .bind(this))
  13327. }
  13328. ,
  13329. r.prototype.loadSweepLocationsCSV = function () {
  13330. return a.get(this.sweepLocationsPath).then(function (e) {
  13331. var t = e.split("\n").map(function (e) {
  13332. return e.split(", ")
  13333. }).filter(function (e) {
  13334. return e.length > 1
  13335. }).map(function (e) {
  13336. return {
  13337. uuid: e[0],
  13338. position: {
  13339. x: parseFloat(e[1]),
  13340. y: parseFloat(e[2]),
  13341. z: parseFloat(e[3])
  13342. },
  13343. quaternion: {
  13344. x: parseFloat(e[4]),
  13345. y: parseFloat(e[5]),
  13346. z: parseFloat(e[6]),
  13347. w: parseFloat(e[7])
  13348. }
  13349. }
  13350. }).map(function (e) {
  13351. return e.position = s.convertVisionVector(e.position),
  13352. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13353. e
  13354. });
  13355. return t
  13356. }).fail(function () {
  13357. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13358. })
  13359. }
  13360. ,
  13361. t.exports = r
  13362. }
  13363. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13364. }
  13365. , {
  13366. "../util/ajax": 181,
  13367. "../util/common": 185,
  13368. "../util/logger": 189,
  13369. "../util/math": 190,
  13370. buffer: 198,
  13371. protobufjs: 214
  13372. }],
  13373. 108: [function (e, t, i) {
  13374. (function (i) {
  13375. "use strict";
  13376. function n() {
  13377. this.locale = null
  13378. }
  13379. var r = e("../settings")
  13380. , o = e("../util/common")
  13381. , a = e("../util/logger")
  13382. , s = e("../enum/Locale")
  13383. , l = new a(i);
  13384. n.prototype.init = function () {
  13385. var t;
  13386. switch (r.languageTag) {
  13387. case null:
  13388. case "en":
  13389. case s.EN_US:
  13390. this.locale = s.EN_US,
  13391. t = e("./strings-en-US");
  13392. break;
  13393. case "es":
  13394. case s.ES_MX:
  13395. this.locale = s.ES_MX,
  13396. t = e("./strings-es-MX");
  13397. break;
  13398. case "fr":
  13399. case s.FR_FR:
  13400. this.locale = s.FR_FR,
  13401. t = e("./strings-fr-FR");
  13402. break;
  13403. case "de":
  13404. case s.DE_DE:
  13405. this.locale = s.DE_DE,
  13406. t = e("./strings-de-DE");
  13407. break;
  13408. case "ru":
  13409. case s.RU_RU:
  13410. this.locale = s.RU_RU,
  13411. t = e("./strings-ru-RU");
  13412. break;
  13413. case "cn":
  13414. case s.CN_CN:
  13415. this.locale = s.CN_CN,
  13416. t = e("./strings-cn-CN");
  13417. break;
  13418. case "jp":
  13419. case s.JP_JP:
  13420. this.locale = s.JP_JP,
  13421. t = e("./strings-jp-JP");
  13422. break;
  13423. default:
  13424. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13425. this.locale = s.EN_US,
  13426. t = e("./strings-en-US")
  13427. }
  13428. l.info("Using locale '" + this.locale + "'"),
  13429. o.extendObject(this, t)
  13430. }
  13431. ,
  13432. n.prototype.localizeGUI = function () {
  13433. var e = document.querySelector("#gui-parent");
  13434. this.localizeTree(e),
  13435. this.localizeLoadingText()
  13436. }
  13437. ,
  13438. n.prototype.localizeLoadingText = function () {
  13439. // var e = document.querySelector("#loader-cont")
  13440. // , t = e.getAttribute("title");
  13441. // e.removeAttribute("title"),
  13442. // e.setAttribute("data-status", t),
  13443. // e.classList.add(this.locale),
  13444. document.querySelector("#help-dialog").classList.add(this.locale),
  13445. document.querySelector("#interaction-modal").classList.add(this.locale),
  13446. document.querySelector("#gui").classList.add(this.locale);
  13447. }
  13448. ,
  13449. n.prototype.localizeTree = function (e) {
  13450. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13451. if (e.nodeType === Node.TEXT_NODE)
  13452. t = e.data.match(n),
  13453. t && (i = t[1],
  13454. e.data = this.localizeText(i) || i);
  13455. else if (e.nodeType === Node.ELEMENT_NODE) {
  13456. var r = e.getAttribute("title");
  13457. r && (t = r.match(n),
  13458. t && (i = t[1],
  13459. e.setAttribute("title", this.localizeText(i) || i)))
  13460. }
  13461. for (e = e.firstChild; e;)
  13462. this.localizeTree(e),
  13463. e = e.nextSibling
  13464. }
  13465. ,
  13466. n.prototype.localizeText = function (t) {
  13467. var i = this[t];
  13468. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13469. i = e("./strings-en-US")[t]),
  13470. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13471. i
  13472. }
  13473. ,
  13474. t.exports = new n
  13475. }
  13476. ).call(this, "/js/localization/localize.js")
  13477. }
  13478. , {
  13479. "../enum/Locale": 31,
  13480. "../settings": 166,
  13481. "../util/common": 185,
  13482. "../util/logger": 189,
  13483. "./strings-cn-CN": 109,
  13484. "./strings-de-DE": 110,
  13485. "./strings-en-US": 111,
  13486. "./strings-es-MX": 112,
  13487. "./strings-fr-FR": 113,
  13488. "./strings-jp-JP": 114,
  13489. "./strings-ru-RU": 115
  13490. }],
  13491. 109: [function (e, t, i) {
  13492. "use strict";
  13493. t.exports = {
  13494. PAGE_TITLE: "",
  13495. LOADING: "正在加载",
  13496. PRESENTED_BY_CAPS: "呈现者:",
  13497. POWERED_BY: "技术支持:",
  13498. POWERED_BY_CAPS: "技术支持:",
  13499. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13500. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13501. PRESENTED_BY: "呈现者:",
  13502. MORE: "更多 ",
  13503. LESS: "更少 ",
  13504. TAG_CONTENT: "tag™ 内容",
  13505. SHOW: "显示",
  13506. HIDE: "隐藏",
  13507. DOLLHOUSE: "场景屋",
  13508. FLOOR_PLAN: "楼层平面图",
  13509. OPEN_HIGHLIGHTS: "打开精彩片段",
  13510. CLOSE_HIGHLIGHTS: "关闭",
  13511. PREVIOUS: "上一个",
  13512. PLAY: "播放",
  13513. PAUSE: "暂停",
  13514. NEXT: "下一个",
  13515. EXPLORE_3D_SPACE: "探索 3D 空间",
  13516. VIEW_DOLLHOUSE: "观看场景屋",
  13517. SOCIAL_SHARING: "分享这个空间",
  13518. VIEW_IN_VR: "以 VR 观看",
  13519. VIEW_FULLSCREEN: "全屏观看",
  13520. EXIT_FULLSCREEN: " 退出全屏",
  13521. ZOOM_IN: "放大",
  13522. ZOOM_OUT: "缩小",
  13523. FLOOR_NAME: "楼层",
  13524. FLOOR_ALL: "ALL",
  13525. FLOOR_Lang: ["Floor", ""],
  13526. TERMS: "条款",
  13527. PORT_TERMS: "port 条款",
  13528. TERMS_OF_USE: "使用条款",
  13529. CLOSE_TERMS: "关闭",
  13530. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13531. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13532. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13533. WEBVR_ENTER_WEBVR: "进入 VR",
  13534. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13535. WEBVR_LEARN_MORE: "了解更多",
  13536. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13537. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13538. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13539. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13540. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13541. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13542. VR_LEARN_MORE_CAPS: "了解更多",
  13543. VR_PREVIOUS_CAPS: "上一个’,",
  13544. VR_NEXT_CAPS: "下一个",
  13545. VR_GOT_IT_CAPS: "明白了",
  13546. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13547. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13548. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13549. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13550. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13551. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13552. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13553. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13554. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13555. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13556. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13557. VR_APP: "port VR 应用程序",
  13558. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13559. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13560. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13561. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13562. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13563. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13564. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13565. VR_ANDROID_DVICES: "Android 设备",
  13566. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13567. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13568. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13569. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13570. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13571. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13572. VR_DOWNLOAD_HERE: "在此下载",
  13573. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13574. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13575. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13576. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13577. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13578. SHARE_TO: "分享到",
  13579. SHARE_LINK: "直接链接",
  13580. SHARE_EXPLORE: "探索",
  13581. SHARE_AT: "在",
  13582. SHARE_WITH: "使用",
  13583. SHARE_3D: "以 3D",
  13584. SHARE_COPIED: "已复制!",
  13585. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13586. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13587. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13588. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13589. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13590. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13591. ERROR_GENERIC_ACTIONS_3: " 或",
  13592. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13593. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13594. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13595. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13596. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13597. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13598. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13599. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13600. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13601. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13602. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13603. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13604. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13605. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13606. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13607. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13608. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13609. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13610. LINK_TO_LOCATION: "地点链接",
  13611. MENU_COPY: "复制",
  13612. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13613. ROTATE: "旋转",
  13614. MOVE: "移动",
  13615. INSIDE: "内部",
  13616. ZOOM: "缩放",
  13617. HELP: "小帮手",
  13618. HELP_NAVIGATION_TAB: "导航",
  13619. HELP_MORE_HELP_TAB: "更多帮助",
  13620. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13621. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13622. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13623. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13624. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13625. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13626. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13627. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13628. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13629. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13630. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13631. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13632. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13633. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13634. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13635. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13636. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13637. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13638. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13639. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13640. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13641. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13642. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13643. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13644. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13645. HELP_MORE_HLR_A: "精彩片段集锦",
  13646. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13647. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13648. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13649. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13650. HELP_MORE_FLOORS_A: "楼层选择器",
  13651. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13652. HELP_MORE_TAG_A: "tag™ 贴文",
  13653. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13654. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13655. HELP_MORE_ZOOM_A: "缩放控件",
  13656. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13657. HELP_MORE_TOUR_A: "导览控件",
  13658. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13659. HELP_MORE_INSIDE_A: "内部视图",
  13660. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13661. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13662. HELP_MORE_VR_A: "VR 模式",
  13663. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13664. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13665. HELP_MORE_360_A: "360° 视图",
  13666. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13667. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13668. HELP_MORE_FULLSCREEN_A: "全屏",
  13669. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13670. CLOSE: "关闭"
  13671. }
  13672. }
  13673. , {}],
  13674. 110: [function (e, t, i) {
  13675. "use strict";
  13676. t.exports = {
  13677. PAGE_TITLE: "",
  13678. LOADING: "Lädt",
  13679. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13680. POWERED_BY: "Angetrieben von",
  13681. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13682. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13683. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13684. PRESENTED_BY: "Präsentiert von ",
  13685. MORE: "Mehr ",
  13686. LESS: "Weniger ",
  13687. TAG_CONTENT: "tag™ Inhalt",
  13688. SHOW: "Anzeigen",
  13689. HIDE: "Verbergen",
  13690. DOLLHOUSE: "Puppenhaus",
  13691. FLOOR_PLAN: "Grundriss",
  13692. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13693. CLOSE_HIGHLIGHTS: "Schließen",
  13694. PREVIOUS: "Vorheriges",
  13695. PLAY: "Abspielen",
  13696. PAUSE: "Pausieren",
  13697. NEXT: "Nächstes",
  13698. EXPLORE_3D_SPACE: "Innenraum betreten",
  13699. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13700. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13701. VIEW_IN_VR: "In VR ansehen",
  13702. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13703. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13704. ZOOM_IN: "Vergrößern",
  13705. ZOOM_OUT: "Verkleinern",
  13706. FLOOR_NAME: "Etage ",
  13707. FLOOR_ALL: "Alle",
  13708. TERMS: "Bedingungen",
  13709. PORT_TERMS: "port Bedingungen",
  13710. TERMS_OF_USE: "Nutzungsbedingungen",
  13711. TERMS_TEXT_FILE: "terms-de-DE.html",
  13712. CLOSE_TERMS: "Schließen",
  13713. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13714. HELP: "Hilfe",
  13715. HELP_NAVIGATION_TAB: "Navigation",
  13716. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13717. CLOSE: "Schließen",
  13718. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13719. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13720. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13721. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13722. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13723. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13724. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13725. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13726. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13727. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13728. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13729. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13730. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13731. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13732. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13733. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13734. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13735. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13736. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13737. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13738. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13739. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13740. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13741. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13742. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13743. HELP_MORE_HLR_A: "Liste das Highlight",
  13744. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13745. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13746. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13747. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13748. HELP_MORE_FLOORS_A: "Etage auswählen",
  13749. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13750. HELP_MORE_TAG_A: "tag™ Posts",
  13751. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13752. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13753. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13754. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13755. HELP_MORE_TOUR_A: "Tour Steuerung",
  13756. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13757. HELP_MORE_INSIDE_A: "Innenansicht",
  13758. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13759. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13760. HELP_MORE_VR_A: "VR Modus",
  13761. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13762. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13763. HELP_MORE_360_A: "360° Views Ansicht ",
  13764. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13765. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13766. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13767. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13768. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13769. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13770. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13771. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13772. WEBVR_LEARN_MORE: "Mehr Infos",
  13773. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13774. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13775. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13776. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13777. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13778. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13779. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13780. VR_APP: "port VR App",
  13781. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13782. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13783. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13784. VR_APP_FOR_ANDROID: "port VR app für Android",
  13785. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13786. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13787. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13788. VR_PREVIOUS_CAPS: "ZURÜCK",
  13789. VR_NEXT_CAPS: "WEITER",
  13790. VR_GOT_IT_CAPS: "VERSTANDEN",
  13791. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13792. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13793. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13794. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13795. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13796. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13797. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13798. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13799. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13800. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13801. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13802. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13803. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13804. VR_ANDROID_DVICES: "Android Geräte",
  13805. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13806. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13807. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13808. VR_DOWNLOAD_HERE: "Hier runterladen",
  13809. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13810. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13811. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13812. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13813. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13814. SHARE_TO: "Teilen auf",
  13815. SHARE_LINK: "Direkter Link",
  13816. SHARE_EXPLORE: "Umsehen",
  13817. SHARE_AT: "auf",
  13818. SHARE_WITH: "mit",
  13819. SHARE_3D: "in 3D",
  13820. SHARE_COPIED: "Kopiert!",
  13821. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13822. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13823. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13824. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13825. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13826. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13827. ERROR_GENERIC_ACTIONS_3: " oder ",
  13828. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13829. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13830. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13831. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13832. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13833. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13834. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13835. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13836. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13837. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13838. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13839. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13840. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13841. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13842. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13843. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13844. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13845. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13846. LINK_TO_LOCATION: "Link zu",
  13847. MENU_COPY: "Kopieren",
  13848. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13849. ROTATE: "Drehen",
  13850. INSIDE: "Drinnen",
  13851. MOVE: "Bewegen",
  13852. ZOOM: "Vergrößern"
  13853. }
  13854. }
  13855. , {}],
  13856. 111: [function (e, t, i) {
  13857. "use strict";
  13858. t.exports = {
  13859. PAGE_TITLE: "",
  13860. LOADING: "Loading",
  13861. PRESENTED_BY_CAPS: "PRESENTED BY",
  13862. POWERED_BY: "powered by ",
  13863. POWERED_BY_CAPS: "POWERED BY",
  13864. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13865. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13866. PRESENTED_BY: "Presented by ",
  13867. MORE: "More ",
  13868. LESS: "Less ",
  13869. TAG_CONTENT: "tag™ Content",
  13870. SHOW: "Show",
  13871. HIDE: "Hide",
  13872. DOLLHOUSE: "Dollhouse",
  13873. FLOOR_PLAN: "Floor plan",
  13874. OPEN_HIGHLIGHTS: "Open Highlights",
  13875. CLOSE_HIGHLIGHTS: "Close",
  13876. PREVIOUS: "Previous",
  13877. PLAY: "Play",
  13878. PAUSE: "Pause",
  13879. NEXT: "Next",
  13880. EXPLORE_3D_SPACE: "Explore 3D Space",
  13881. VIEW_DOLLHOUSE: "View dollhouse",
  13882. SOCIAL_SHARING: "Share this Space",
  13883. VIEW_IN_VR: "View in VR",
  13884. VIEW_FULLSCREEN: "全屏",
  13885. EXIT_FULLSCREEN: "退出全屏",
  13886. ZOOM_IN: "Zoom in",
  13887. ZOOM_OUT: "Zoom out",
  13888. FLOOR_NAME: "Floor ",
  13889. FLOOR_ALL: "全部",
  13890. TERMS: "Terms",
  13891. PORT_TERMS: "port terms",
  13892. TERMS_OF_USE: "Terms of Use",
  13893. TERMS_TEXT_FILE: "terms-en-US.html",
  13894. CLOSE_TERMS: "Close",
  13895. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13896. HELP: "Help",
  13897. HELP_NAVIGATION_TAB: "Navigation",
  13898. HELP_MORE_HELP_TAB: "More Help",
  13899. CLOSE: "Close",
  13900. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13901. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13902. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13903. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13904. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13905. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13906. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13907. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13908. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13909. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13910. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13911. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13912. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13913. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13914. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13915. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13916. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13917. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13918. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13919. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13920. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13921. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13922. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13923. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13924. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13925. HELP_MORE_HLR_A: "Highlight Reel",
  13926. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13927. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13928. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13929. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13930. HELP_MORE_FLOORS_A: "Floor Selector",
  13931. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13932. HELP_MORE_TAG_A: "tag™ Posts",
  13933. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13934. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13935. HELP_MORE_ZOOM_A: "Zoom Controls",
  13936. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13937. HELP_MORE_TOUR_A: "Tour Controls",
  13938. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13939. HELP_MORE_INSIDE_A: "Inside View",
  13940. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13941. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13942. HELP_MORE_VR_A: "VR Mode",
  13943. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13944. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13945. HELP_MORE_360_A: "360° Views",
  13946. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13947. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13948. HELP_MORE_FULLSCREEN_A: "Full screen",
  13949. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13950. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13951. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13952. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13953. WEBVR_ENTER_WEBVR: "ENTER VR",
  13954. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13955. WEBVR_LEARN_MORE: "Learn more",
  13956. WEBVR_VIEW_SPACE: "View Space in VR",
  13957. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13958. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13959. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13960. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13961. VR_PREVIOUS_CAPS: "PREVIOUS",
  13962. VR_NEXT_CAPS: "NEXT",
  13963. VR_GOT_IT_CAPS: "GOT IT",
  13964. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13965. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13966. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13967. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13968. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13969. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13970. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13971. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13972. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13973. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13974. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13975. VR_APP: "port VR App",
  13976. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13977. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13978. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13979. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13980. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13981. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13982. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13983. VR_ANDROID_DVICES: "Android Devices",
  13984. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13985. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13986. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13987. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13988. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13989. VR_APP_OPEN: "Open with the port VR app instead",
  13990. VR_DOWNLOAD_HERE: "Download here",
  13991. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13992. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13993. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13994. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13995. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13996. SHARE_TO: "Share to",
  13997. SHARE_LINK: "Direct Link",
  13998. SHARE_EXPLORE: "Explore ",
  13999. SHARE_AT: "at",
  14000. SHARE_WITH: "with",
  14001. SHARE_3D: " in 3D",
  14002. SHARE_COPIED: "Copied!",
  14003. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  14004. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  14005. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  14006. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  14007. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  14008. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  14009. ERROR_GENERIC_ACTIONS_3: " or ",
  14010. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  14011. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  14012. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  14013. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  14014. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  14015. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  14016. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  14017. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  14018. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  14019. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  14020. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  14021. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  14022. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  14023. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  14024. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  14025. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  14026. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  14027. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  14028. LINK_TO_LOCATION: "Link to location",
  14029. MENU_COPY: "Copy",
  14030. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  14031. ROTATE: "Rotate",
  14032. INSIDE: "Inside",
  14033. MOVE: "Move",
  14034. ZOOM: "Zoom"
  14035. }
  14036. }
  14037. , {}],
  14038. 112: [function (e, t, i) {
  14039. "use strict";
  14040. t.exports = {
  14041. PAGE_TITLE: "",
  14042. LOADING: "Cargando",
  14043. PRESENTED_BY_CAPS: "PRESENTADO POR",
  14044. POWERED_BY: "potenciando por ",
  14045. POWERED_BY_CAPS: "POTENCIADO POR ",
  14046. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  14047. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  14048. PRESENTED_BY: "Presentado por ",
  14049. MORE: "Más ",
  14050. LESS: "Menos ",
  14051. TAG_CONTENT: "Contenido de tag™",
  14052. SHOW: "Mostrar",
  14053. HIDE: "Ocultar",
  14054. DOLLHOUSE: "Dollhouse",
  14055. FLOOR_PLAN: "Planos",
  14056. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  14057. CLOSE_HIGHLIGHTS: "Cerrar",
  14058. PREVIOUS: "Anterior",
  14059. PLAY: "Play",
  14060. PAUSE: "Pausa",
  14061. NEXT: "Siguiente",
  14062. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  14063. VIEW_DOLLHOUSE: "Ver dollhouse",
  14064. SOCIAL_SHARING: "Compartir este espacio",
  14065. VIEW_IN_VR: "Ver en realidad virtual",
  14066. VIEW_FULLSCREEN: "Ver en pantalla completa",
  14067. EXIT_FULLSCREEN: "Salir de pantalla completa",
  14068. ZOOM_IN: "Acercar",
  14069. ZOOM_OUT: "Alejar",
  14070. FLOOR_NAME: "Piso ",
  14071. FLOOR_ALL: "Todas",
  14072. TERMS: "Condiciones",
  14073. PORT_TERMS: "port términos de uso",
  14074. TERMS_OF_USE: "Términos de uso",
  14075. TERMS_TEXT_FILE: "terms-es-MX.html",
  14076. CLOSE_TERMS: "Cerrar",
  14077. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  14078. HELP: "Ayuda",
  14079. HELP_NAVIGATION_TAB: "Navegación",
  14080. HELP_MORE_HELP_TAB: "Más Ayuda",
  14081. CLOSE: "Cerrar",
  14082. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  14083. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  14084. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14085. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  14086. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  14087. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  14088. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  14089. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  14090. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  14091. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  14092. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14093. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  14094. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  14095. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  14096. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14097. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  14098. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  14099. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  14100. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  14101. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  14102. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  14103. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  14104. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  14105. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  14106. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  14107. HELP_MORE_HLR_A: "Galería destacada",
  14108. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  14109. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  14110. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14111. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14112. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14113. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14114. HELP_MORE_TAG_A: "tag™ Posts",
  14115. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14116. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14117. HELP_MORE_ZOOM_A: "Controles de zoom",
  14118. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14119. HELP_MORE_TOUR_A: "Controles de recorrido",
  14120. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14121. HELP_MORE_INSIDE_A: "Vista interior",
  14122. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14123. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14124. HELP_MORE_VR_A: "Modo de realidad virtual",
  14125. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14126. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14127. HELP_MORE_360_A: "360° Views",
  14128. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14129. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14130. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14131. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14132. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14133. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14134. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14135. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14136. WEBVR_LEARN_MORE: "Más información",
  14137. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14138. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14139. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14140. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14141. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14142. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14143. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14144. VR_APP: "port VR App",
  14145. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14146. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14147. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14148. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14149. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14150. VR_PREVIOUS_CAPS: "ANTERIOR",
  14151. VR_NEXT_CAPS: "SIGUIENTE",
  14152. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14153. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14154. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14155. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14156. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14157. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14158. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14159. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14160. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14161. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14162. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14163. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14164. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14165. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14166. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14167. VR_ANDROID_DVICES: "Dispositivos Android",
  14168. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14169. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14170. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14171. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14172. VR_DOWNLOAD_HERE: "Descargar aquí",
  14173. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14174. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14175. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14176. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14177. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14178. SHARE_TO: "Compartir en",
  14179. SHARE_LINK: "Enlace directo",
  14180. SHARE_EXPLORE: "Explorar ",
  14181. SHARE_AT: "en",
  14182. SHARE_WITH: "con",
  14183. SHARE_3D: " en 3D",
  14184. SHARE_COPIED: "¡Copiado!",
  14185. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14186. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14187. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14188. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14189. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14190. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14191. ERROR_GENERIC_ACTIONS_3: " o ",
  14192. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14193. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14194. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14195. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14196. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14197. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14198. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14199. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14200. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14201. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14202. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14203. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14204. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14205. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14206. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14207. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14208. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14209. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14210. LINK_TO_LOCATION: "Enlace a la ubicación",
  14211. MENU_COPY: "Copiar",
  14212. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14213. ROTATE: "Girar",
  14214. INSIDE: "Interior",
  14215. MOVE: "Moverse",
  14216. ZOOM: "Acercar o alejar"
  14217. }
  14218. }
  14219. , {}],
  14220. 113: [function (e, t, i) {
  14221. "use strict";
  14222. t.exports = {
  14223. PAGE_TITLE: "",
  14224. LOADING: "Chargement",
  14225. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14226. POWERED_BY: "alimenté par ",
  14227. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14228. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14229. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14230. PRESENTED_BY: "Présenté par ",
  14231. MORE: "Plus ",
  14232. LESS: "Moins ",
  14233. TAG_CONTENT: "Contenu tag™",
  14234. SHOW: "Montrer",
  14235. HIDE: "Cacher",
  14236. DOLLHOUSE: "Dollhouse",
  14237. FLOOR_PLAN: "Plan de sol",
  14238. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14239. CLOSE_HIGHLIGHTS: "Fermer",
  14240. PREVIOUS: "Précédent",
  14241. PLAY: "Lecture",
  14242. PAUSE: "Pause",
  14243. NEXT: "Suivant",
  14244. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14245. VIEW_DOLLHOUSE: "Voir dollhouse",
  14246. SOCIAL_SHARING: "Partager cet espace",
  14247. VIEW_IN_VR: "Voir en VR",
  14248. VIEW_FULLSCREEN: "Plein écran",
  14249. EXIT_FULLSCREEN: "Fermer plein écran",
  14250. ZOOM_IN: "Zoom avant",
  14251. ZOOM_OUT: "Zoom arrière",
  14252. FLOOR_NAME: "Étage ",
  14253. FLOOR_ALL: "Tous",
  14254. TERMS: "Mentions légales",
  14255. PORT_TERMS: "port mentions légales",
  14256. TERMS_OF_USE: "Conditions d'utilisation",
  14257. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14258. CLOSE_TERMS: "Fermer",
  14259. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14260. HELP: "Aide",
  14261. HELP_NAVIGATION_TAB: "Navigation",
  14262. HELP_MORE_HELP_TAB: "Aide",
  14263. CLOSE: "Fermer",
  14264. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14265. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14266. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14267. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14268. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14269. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14270. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14271. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14272. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14273. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14274. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14275. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14276. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14277. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14278. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14279. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14280. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14281. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14282. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14283. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14284. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14285. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14286. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14287. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14288. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14289. HELP_MORE_HLR_A: "Carrousel",
  14290. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14291. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14292. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14293. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14294. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14295. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14296. HELP_MORE_TAG_A: "tag™ Posts",
  14297. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14298. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14299. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14300. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14301. HELP_MORE_TOUR_A: "Commandes de la visite",
  14302. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14303. HELP_MORE_INSIDE_A: "Vue intérieure",
  14304. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14305. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14306. HELP_MORE_VR_A: "Mode RV",
  14307. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14308. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14309. HELP_MORE_360_A: "Vues 360°",
  14310. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14311. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14312. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14313. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14314. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14315. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14316. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14317. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14318. WEBVR_LEARN_MORE: "En savoir plus",
  14319. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14320. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14321. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14322. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14323. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14324. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14325. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14326. VR_NEXT_CAPS: "SUIVANT",
  14327. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14328. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14329. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14330. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14331. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14332. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14333. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14334. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14335. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14336. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14337. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14338. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14339. VR_APP: "port VR App",
  14340. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14341. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14342. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14343. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14344. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14345. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14346. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14347. VR_ANDROID_DVICES: "Appareils Android",
  14348. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14349. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14350. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14351. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14352. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14353. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14354. VR_DOWNLOAD_HERE: "Télécharger ici",
  14355. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14356. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14357. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14358. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14359. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14360. SHARE_TO: "Partager sur",
  14361. SHARE_LINK: "Lien direct",
  14362. SHARE_EXPLORE: "Explorer ",
  14363. SHARE_AT: "à",
  14364. SHARE_WITH: "avec",
  14365. SHARE_3D: " en 3D",
  14366. SHARE_COPIED: "Copié!",
  14367. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14368. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14369. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14370. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14371. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14372. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14373. ERROR_GENERIC_ACTIONS_3: " ou ",
  14374. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14375. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14376. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14377. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14378. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14379. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14380. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14381. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14382. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14383. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14384. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14385. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14386. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14387. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14388. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14389. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14390. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14391. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14392. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14393. MENU_COPY: "Copie",
  14394. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14395. ROTATE: "Faire pivoter",
  14396. INSIDE: "Intérieure",
  14397. MOVE: "Se déplacer",
  14398. ZOOM: "Zoom"
  14399. }
  14400. }
  14401. , {}],
  14402. 114: [function (e, t, i) {
  14403. "use strict";
  14404. t.exports = {
  14405. PAGE_TITLE: "",
  14406. LOADING: "読み込み中",
  14407. PRESENTED_BY_CAPS: "PRESENTED BY",
  14408. POWERED_BY: "powered by",
  14409. POWERED_BY_CAPS: "POWERED BY",
  14410. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14411. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14412. PRESENTED_BY: "Presented by ",
  14413. MORE: "全て表示 ",
  14414. LESS: "閉じる ",
  14415. TAG_CONTENT: "tag™コンテンツ ",
  14416. SHOW: "表示",
  14417. HIDE: "非表示",
  14418. DOLLHOUSE: "ドールハウス",
  14419. FLOOR_PLAN: "フロアプラン",
  14420. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14421. CLOSE_HIGHLIGHTS: "閉じる",
  14422. PREVIOUS: "前へ",
  14423. PLAY: "再生",
  14424. PAUSE: "一時停止",
  14425. NEXT: "次へ",
  14426. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14427. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14428. SOCIAL_SHARING: "このSpaceを共有する",
  14429. VIEW_IN_VR: "VRで表示",
  14430. VIEW_FULLSCREEN: "フルスクリーン表示",
  14431. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14432. ZOOM_IN: "ズームイン",
  14433. ZOOM_OUT: "ズームアウト",
  14434. FLOOR_NAME: "フロア ",
  14435. FLOOR_ALL: "すべて",
  14436. TERMS: "規約",
  14437. PORT_TERMS: "port規約",
  14438. TERMS_OF_USE: "利用規約",
  14439. CLOSE_TERMS: "閉じる",
  14440. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14441. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14442. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14443. WEBVR_ENTER_WEBVR: "VRに入る",
  14444. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14445. WEBVR_LEARN_MORE: "もっと詳しく",
  14446. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14447. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14448. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14449. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14450. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14451. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14452. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14453. VR_PREVIOUS_CAPS: "前へ",
  14454. VR_NEXT_CAPS: "次へ",
  14455. VR_GOT_IT_CAPS: "了解",
  14456. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14457. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14458. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14459. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14460. VR_WHAT_YOU_NEED: "必要なもの",
  14461. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14462. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14463. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14464. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14465. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14466. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14467. VR_APP: "port VRアプリ",
  14468. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14469. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14470. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14471. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14472. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14473. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14474. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14475. VR_ANDROID_DVICES: "Androidデバイス",
  14476. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14477. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14478. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14479. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14480. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14481. VR_APP_OPEN: "port VRアプリで開く",
  14482. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14483. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14484. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14485. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14486. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14487. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14488. SHARE_TO: "共有先",
  14489. SHARE_LINK: "ダイレクトリンク",
  14490. SHARE_EXPLORE: "探索",
  14491. SHARE_AT: "場所",
  14492. SHARE_WITH: "使用アプリ",
  14493. SHARE_3D: "3Dで",
  14494. SHARE_COPIED: "コピーされました!",
  14495. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14496. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14497. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14498. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14499. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14500. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14501. ERROR_GENERIC_ACTIONS_3: "または",
  14502. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14503. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14504. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14505. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14506. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14507. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14508. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14509. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14510. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14511. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14512. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14513. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14514. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14515. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14516. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14517. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14518. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14519. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14520. LINK_TO_LOCATION: "ロケーションへのリンク",
  14521. MENU_COPY: "コピー",
  14522. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14523. ROTATE: "回転",
  14524. MOVE: "移動",
  14525. INSIDE: "内側",
  14526. ZOOM: "ズーム",
  14527. HELP: "ヘルプ",
  14528. HELP_NAVIGATION_TAB: "ナビゲーション",
  14529. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14530. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14531. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14532. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14533. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14534. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14535. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14536. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14537. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14538. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14539. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14540. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14541. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14542. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14543. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14544. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14545. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14546. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14547. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14548. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14549. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14550. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14551. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14552. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14553. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14554. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14555. HELP_MORE_HLR_A: "ハイライト",
  14556. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14557. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14558. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14559. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14560. HELP_MORE_FLOORS_A: "フロアセレクター",
  14561. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14562. HELP_MORE_TAG_A: "tag™ Posts",
  14563. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14564. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14565. HELP_MORE_ZOOM_A: "ズームコントロール",
  14566. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14567. HELP_MORE_TOUR_A: "ツアーコントロール",
  14568. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14569. HELP_MORE_INSIDE_A: "内側ビュー",
  14570. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14571. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14572. HELP_MORE_VR_A: "VRモード",
  14573. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14574. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14575. HELP_MORE_360_A: "360° Views",
  14576. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14577. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14578. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14579. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14580. CLOSE: "閉じる"
  14581. }
  14582. }
  14583. , {}],
  14584. 115: [function (e, t, i) {
  14585. "use strict";
  14586. t.exports = {
  14587. PAGE_TITLE: "",
  14588. LOADING: "Загрузка",
  14589. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14590. POWERED_BY: "разработано на платформе ",
  14591. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14592. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14593. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14594. PRESENTED_BY: "Представлено ",
  14595. MORE: "Больше ",
  14596. LESS: "Меньше ",
  14597. TAG_CONTENT: "tag™ Контент",
  14598. SHOW: "Показать",
  14599. HIDE: "Скрыть",
  14600. DOLLHOUSE: "Dollhouse",
  14601. FLOOR_PLAN: "Планировка",
  14602. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14603. CLOSE_HIGHLIGHTS: "Закрыть",
  14604. PREVIOUS: "Предыдущий",
  14605. PLAY: "Воспроизвести",
  14606. PAUSE: "Пауза",
  14607. NEXT: "Следующий",
  14608. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14609. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14610. SOCIAL_SHARING: "Поделиться этой моделью",
  14611. VIEW_IN_VR: "Посмотреть в VR",
  14612. VIEW_FULLSCREEN: "Полный экран",
  14613. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14614. ZOOM_IN: "Увеличить",
  14615. ZOOM_OUT: "Уменьшить",
  14616. FLOOR_NAME: "Этаж ",
  14617. FLOOR_ALL: "Все",
  14618. TERMS: "Условия",
  14619. PORT_TERMS: "Правила пользования",
  14620. TERMS_OF_USE: "Условия использования",
  14621. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14622. CLOSE_TERMS: "Закрыть",
  14623. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14624. HELP: "Помощь",
  14625. HELP_NAVIGATION_TAB: "Навигация",
  14626. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14627. CLOSE: "Закрыть",
  14628. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14629. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14630. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14631. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14632. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14633. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14634. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14635. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14636. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14637. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14638. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14639. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14640. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14641. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14642. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14643. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14644. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14645. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14646. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14647. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14648. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14649. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14650. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14651. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14652. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14653. HELP_MORE_HLR_A: "Фотоколлаж",
  14654. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14655. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14656. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14657. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14658. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14659. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14660. HELP_MORE_TAG_A: "tag™ Posts",
  14661. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14662. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14663. HELP_MORE_ZOOM_A: "Масштаб",
  14664. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14665. HELP_MORE_TOUR_A: "Управление Туром",
  14666. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14667. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14668. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14669. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14670. HELP_MORE_VR_A: "Режим VR",
  14671. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14672. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14673. HELP_MORE_360_A: "360° Views",
  14674. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14675. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14676. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14677. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14678. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14679. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14680. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14681. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14682. WEBVR_LEARN_MORE: "Узнать больше",
  14683. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14684. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14685. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14686. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14687. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14688. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14689. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14690. VR_APP: "port VR App",
  14691. VR_APP_OPEN: "Или открыть через приложение port VR",
  14692. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14693. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14694. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14695. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14696. VR_VIEW_SPACE: "Запустить модель в VR",
  14697. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14698. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14699. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14700. VR_GOT_IT_CAPS: "ЯСНО",
  14701. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14702. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14703. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14704. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14705. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14706. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14707. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14708. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14709. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14710. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14711. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14712. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14713. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14714. VR_ANDROID_DVICES: "Android устройства",
  14715. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14716. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14717. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14718. VR_DOWNLOAD_HERE: "Скачать здесь",
  14719. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14720. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14721. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14722. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14723. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14724. SHARE_TO: "Поделиться",
  14725. SHARE_LINK: "Прямая ссылка",
  14726. SHARE_EXPLORE: "просмотреть",
  14727. SHARE_AT: "на",
  14728. SHARE_WITH: "с",
  14729. SHARE_3D: "в 3D",
  14730. SHARE_COPIED: "Скопировано!",
  14731. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14732. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14733. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14734. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14735. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14736. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14737. ERROR_GENERIC_ACTIONS_3: " или ",
  14738. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14739. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14740. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14741. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14742. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14743. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14744. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14745. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14746. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14747. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14748. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14749. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14750. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14751. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14752. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14753. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14754. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14755. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14756. LINK_TO_LOCATION: "Ссылка на местоположение",
  14757. MENU_COPY: "Копировать",
  14758. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14759. ROTATE: "Вращать",
  14760. MOVE: "Передвигаться",
  14761. INSIDE: "Вид изнутри",
  14762. ZOOM: "Масштаб"
  14763. }
  14764. }
  14765. , {}],
  14766. 116: [function (e, t, i) {//main.js
  14767. (function (t) {
  14768. "use strict";
  14769. var modelProgressBase = 0.4;
  14770. var progressUpdate = function (e) { // 0 <= e <= 1
  14771. console.log('e1:' + e)
  14772. e = Math.round(modelProgressBase * e * 100);
  14773. console.log('e2:' + e)
  14774. var t = $('.progressbar');
  14775. t.find('.bar').css('width', e + '%');
  14776. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px'); //上面跟着的字的百分比
  14777. t.find('.perc').text(e + '%'); //具体数字的百分比
  14778. }
  14779. $('#gui-loading').fadeIn(200);
  14780. progressUpdate(0.1)
  14781. var fileName = g_version ? 'modeldata.js' : 'someData.json';
  14782. var url = g_Prefix + (isMobile ? '' : 'data/') + window.number + "/" + fileName + "?" + randomTime().getTime()
  14783. $.ajax(url, { dataType: "json" }).done(function (e) { //改
  14784. var data = matcher(e);
  14785. if (isMobile) data.files.templates = ["{{number}}/{{filename}}"]
  14786. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}", window.number);
  14787. data.user = {
  14788. "is_authenticated": false,
  14789. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14790. }
  14791. try {//处理一下导览数据
  14792. data.model.images = data.model.images.filter(e => {
  14793. if (!e.locations && !e.thumbnail_signed_src) return; //旧的曾有导览数据是错误的,将它删除
  14794. if (e.locations && e.locations.length == 0) return;
  14795. return e
  14796. })
  14797. } catch (e) { console.log(e) }
  14798. window.MP_PREFETCHED_MODELDATA = data;
  14799. data.model.summary = data.summary
  14800. data.model.name = data.name
  14801. for (let i in data) {
  14802. data[i] == "false" && (data[i] = false)
  14803. }
  14804. progressUpdate(0.7);
  14805. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14806. if (data.weixinDesc) {
  14807. g_weixinObj.desc = data.weixinDesc;
  14808. }
  14809. if (data.shareImgUrl) {
  14810. g_weixinObj.imgUrl = data.shareImgUrl
  14811. }
  14812. window.wx && manage.weixinShare();
  14813. //初始画面
  14814. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14815. function E(e) {
  14816. $("<img/>").attr("src", e).on("load", function () {
  14817. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14818. $(this).remove()
  14819. })
  14820. }
  14821. })
  14822. function StartLoad() {//当加载完data后
  14823. function i() {
  14824. var e = Y.getModelIDFromQueryString();
  14825. if (!e)
  14826. return b(null, "loading-failed");
  14827. var t = Y.parseSidUrl(e)
  14828. , i = l()
  14829. , a = c()
  14830. , s = o()
  14831. , u = V.quickstart.enabled
  14832. , g = null
  14833. , m = null
  14834. , v = null
  14835. , w = null
  14836. , T = null
  14837. , x = null
  14838. , S = null
  14839. , M = null
  14840. , R = null
  14841. , P = null
  14842. , O = null
  14843. , L = null
  14844. , N = new ue;
  14845. r(s);
  14846. h({ //MP开头写法
  14847. urlBase: t.urlBase
  14848. }).then(function () {
  14849. return re.init(),
  14850. d(t, e) //getModel and load
  14851. }).then(function (e) {
  14852. progressUpdate(0.9)
  14853. return P = e,
  14854. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14855. startSource: i,
  14856. autoplay: V.autoplay,
  14857. quickstart: u
  14858. }),
  14859. P.urls.init()
  14860. }).then(function () {
  14861. return P.loadPanos()
  14862. }).then(function () {
  14863. m = X.getStartCameraOptions(P, P.panos),
  14864. S = A(P),
  14865. O = y(u, m.mode),
  14866. v = O.controls,
  14867. w = O.player,
  14868. T = O.director,
  14869. x = O.tagManager,
  14870. M = O.tileDownloader,
  14871. R = O.qualityManager,
  14872. L = O.panoRenderer,
  14873. C(P, S, O, s),
  14874. w.director = T,//xzw add
  14875. P.supportsTiles && M.start(),
  14876. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14877. u = !1);
  14878. var e = null;
  14879. if (u) {
  14880. de.warn("Quickstart engaged. Hold on to your knickers.");
  14881. var t = v.controls[D.PANORAMA];
  14882. g = new ie(R, S.scene, S.camera, t, s),
  14883. _(S, s, P),
  14884. e = g.load(m).then(function () {
  14885. S.addComponent(g),
  14886. S.once(le.AfterRender, function () {
  14887. de.warn("First render after quickstart load finished.")
  14888. })
  14889. })
  14890. }
  14891. window.flyToFirst = function () {//xzw add
  14892. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14893. var q = new _x.Quaternion(0.7099827027821568, -0.07708150183830938, 0.6958985789714591, 0.07555241737970636);
  14894. var lookAtPoint = new _x.Vector3(0, 0, -1).applyQuaternion(q).add(pano.position);
  14895. w.flyToPano({ pano: pano, lookAtPoint: lookAtPoint })
  14896. };
  14897. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14898. }).then(function () {
  14899. return f(P, U.onProgress, i, !u, a)
  14900. }).then(function () {
  14901. if (m.quickstart = u,
  14902. I(P, S, O, s),
  14903. S.started || _(S, s, P),
  14904. H.modelLoaded(P, w, v, V.autoplay),
  14905. E(w, P, m, V.autoplay).done(function () {
  14906. T.autoTour()
  14907. }),
  14908. !P.supportsTiles) {
  14909. var e = new Z(P, w);
  14910. e.start()
  14911. }
  14912. u && (S.removeComponent(g),
  14913. g.destroy(),
  14914. m.pano.enter()),
  14915. U.init(P, T, w, v, S, m, H.getSessionId()),
  14916. U.endLoading(P, T, x),
  14917. S.once(le.AfterRender, function () {
  14918. N.setAppReadyTime();
  14919. var e = N.calcFullLoadingTime();
  14920. de.warn("Total load time: " + e / 1e3),
  14921. H.loadComplete(e),
  14922. de.warn("First render after model load finished.")
  14923. }),
  14924. S.on(le.MemoryUsageUpdated, n)
  14925. }).fail(b.bind(this, e))
  14926. }
  14927. function n(e) {
  14928. ce.update(e)
  14929. }
  14930. function r(e) {
  14931. de.info("Version", "2.25.6-0-gd87e5b1"),
  14932. q.defaultMaxListeners = 1e3,
  14933. a(e),
  14934. s()
  14935. }
  14936. function o() {
  14937. return document.getElementById("player")
  14938. }
  14939. function a(e) {
  14940. e.addEventListener("dragenter", T, !1),
  14941. e.addEventListener("dragover", T, !1)
  14942. }
  14943. function s() {
  14944. F.valueFromHash("title", !0) || $(document).ready(function () {
  14945. var e = $(".model-title");
  14946. e.hide()
  14947. })
  14948. }
  14949. function l() {
  14950. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14951. }
  14952. function c() {
  14953. return {
  14954. panoElementsToLoad: 6,
  14955. modelElementsToLoad: 0,
  14956. totalElementsLoaded: 0,
  14957. totalElementsToLoad: 0,
  14958. totalPercentageLoaded: 0,
  14959. progressCallback: null
  14960. }
  14961. }
  14962. function h(e) {
  14963. return K.loadFeatureFlags(e).done(function (e) {
  14964. K.updateDependentSettings(e, V)
  14965. })
  14966. }
  14967. // function u(e) {
  14968. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14969. // responseType: "json",
  14970. // prefetchFrom: "config"
  14971. // }).then(function(e) {
  14972. // return e ? void j.extendObject(V.appConfig, e) : {}
  14973. // }, function(e) {
  14974. // return de.warn("Failed loading runtime config, using defaults."),
  14975. // $.when({})
  14976. // })
  14977. // }
  14978. function d(e, t) {
  14979. var i = B.getModel({
  14980. url: t,
  14981. floors: F.valueFromHash("f", !0),
  14982. autoload: !1
  14983. })
  14984. ;
  14985. return $.when(i, n).then(null, function (e) {
  14986. return this
  14987. })
  14988. }
  14989. function p(e, t, i, n, r) {
  14990. de.info("Model data loaded"),
  14991. de.debug("UUID: " + e.data.job.uuid),
  14992. J.init(K.getFlags()),
  14993. i && H.initKeen({
  14994. token: i,
  14995. appId: n
  14996. }),
  14997. H.initSegment({
  14998. model: e.sid,
  14999. version: "2.25.6-0-gd87e5b1",
  15000. startSource: r.startSource,
  15001. token: t,
  15002. autoplay: r.autoplay,
  15003. quickstart: r.quickstart
  15004. })
  15005. }
  15006. function f(e, t, i, n, r) {
  15007. return r.progressCallback = t,
  15008. H.sessionStart(),
  15009. e.load(n).progress(g.bind(this, r))
  15010. }
  15011. function g(e, t) {
  15012. e.modelElementsToLoad = t[1],
  15013. v(e),
  15014. m(e)
  15015. }
  15016. function m(e) {
  15017. e.totalElementsLoaded++,
  15018. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  15019. //----许钟文-----------------模型进度条向后调整
  15020. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  15021. e.totalPercentageLoaded = modelProgressBase + (1 - modelProgressBase) * e.totalPercentageLoaded;
  15022. console.log('pro:' + e.totalPercentageLoaded)
  15023. //---------------------------
  15024. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  15025. }
  15026. function v(e) {
  15027. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  15028. }
  15029. function A(e) {
  15030. var t = new x.PerspectiveCamera;
  15031. t.layers.enable(he.PANOMARKERS),
  15032. t.layers.enable(he.RETICULE),
  15033. t.layers.enable(he.TAG);
  15034. var i = new x.Scene
  15035. , n = new x.AmbientLight(16777215);
  15036. i.add(n),
  15037. // i.skybox = new W,
  15038. // i.add(i.skybox),
  15039. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5, 1e5), new x.RawShaderMaterial({
  15040. side: x.DoubleSide
  15041. })),
  15042. i.plane.position.y = 0,
  15043. i.plane.rotateX(-Math.PI / 2),
  15044. i.plane.material.visible = !1,
  15045. i.add(i.plane),
  15046. i.updateMatrixWorld(),
  15047. V.showScreenshotLocations && e.data.images.forEach(function (e) {
  15048. if (e.metadata && e.metadata.camera_position) {
  15049. var t = e.metadata.camera_position
  15050. , n = new x.Mesh(new x.BoxGeometry(.3, .3, .3));
  15051. n.position = t.clone(),
  15052. i.add(n);
  15053. var r = e.metadata.camera_quaternion
  15054. , o = new x.Vector3(0, 0, -1).applyQuaternion(r);
  15055. i.add(new x.ArrowHelper(o, t.clone(), 1, 16711680))
  15056. }
  15057. }),
  15058. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0, 1, 0), new x.Vector3(0, 0, 0), 1, 255)),
  15059. i.add(new x.ArrowHelper(new x.Vector3(0, 0, 1), new x.Vector3(0, 0, 0), 1, 16711680)),
  15060. i.add(new x.ArrowHelper(new x.Vector3(1, 0, 0), new x.Vector3(0, 0, 0), 1, 65280)));
  15061. var r = new te(i, t, z);
  15062. return r
  15063. }
  15064. function y(e, t) {
  15065. var i = e ? 1 : 1e3
  15066. , n = J.tilegen || J.imgopt ? 6 : 2;
  15067. n = F.valueFromHash("tileconc", n);
  15068. var r = new ne
  15069. , o = new ae({
  15070. concurrentDownloads: n
  15071. })
  15072. , a = new se
  15073. , s = new P
  15074. , l = new M
  15075. , c = new S(t)
  15076. , h = new R
  15077. , u = new O(i)
  15078. , d = new L
  15079. , p = new oe;
  15080. return {
  15081. qualityManager: r,
  15082. panoRenderer: a,
  15083. tileDownloader: o,
  15084. player: c,
  15085. director: l,
  15086. modelManager: s,
  15087. tagManager: p,
  15088. displayController: u,
  15089. labelDisplayController: d,
  15090. controls: h
  15091. }
  15092. }
  15093. function C(e, t, i, n) {
  15094. var r = i.controls
  15095. , o = i.qualityManager
  15096. , a = i.panoRenderer
  15097. , s = i.tileDownloader
  15098. , l = i.modelManager;
  15099. r.init(n, l),
  15100. ee.init(i.director, r, i.player, l, t),
  15101. o.init(l),
  15102. s.init(o),
  15103. a.init(t, s, o),
  15104. l.init(s, a, o),
  15105. l.addModel(e),
  15106. t.addComponent(G)
  15107. }
  15108. function I(e, t, i, n) {
  15109. var r = i.qualityManager
  15110. , o = i.panoRenderer
  15111. , a = i.tileDownloader
  15112. , s = i.modelManager
  15113. , l = i.player
  15114. , c = i.director
  15115. , h = i.tagManager
  15116. , u = i.displayController
  15117. , d = i.labelDisplayController
  15118. , p = i.controls;
  15119. t.scene.add(e),
  15120. t.qualityManager = r;
  15121. var f = {
  15122. camera: t.camera,
  15123. director: c,
  15124. modelManager: s,
  15125. tileDownloader: a,
  15126. panoRenderer: o,
  15127. qualityManager: r,
  15128. tagManager: h,
  15129. container: n,
  15130. controls: p
  15131. };
  15132. l.init(f),
  15133. l.setScene(t.scene),
  15134. h.init(s, l),
  15135. c.init(l, s),
  15136. u.init(c, l, s, h, n),
  15137. d.init(l, s, n),
  15138. z.bindEvents(l),
  15139. t.addComponent(h),
  15140. t.addComponent(l),
  15141. t.addComponent(o),
  15142. l.sceneRenderer = t; //xzw add 方便resize
  15143. }
  15144. function E(e, t, i, n) {
  15145. return de.info("Starting player in " + i.mode),
  15146. H.report(t.sid, "started-playing", n, i.quickstart),
  15147. e.start(i)
  15148. }
  15149. function b(e, t) {
  15150. de.error(t),
  15151. k.error(t),
  15152. H.report(e, "error-" + t)
  15153. }
  15154. function w(e) {
  15155. var t = F.details();
  15156. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15157. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15158. H.report(e, "error-webgl-generic"))
  15159. }
  15160. function _(e, t, i) {
  15161. try {
  15162. e.start(t)
  15163. } catch (e) {
  15164. throw de.warn(e.message),
  15165. w(i.sid),
  15166. e
  15167. }
  15168. }
  15169. function T(e) {
  15170. e.stopPropagation(),
  15171. e.preventDefault()
  15172. }
  15173. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15174. if (window.MP_PREFETCHED_MODELDATA.hoticon) {
  15175. g_HotImage = {
  15176. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  15177. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  15178. };
  15179. }
  15180. //czj 判断someData 有没有backgroundMusic 添加音乐
  15181. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  15182. if (window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic);
  15183. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  15184. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  15185. $("#volume").show();
  15186. } else if (g_version === "one") {
  15187. g_bgAudio.src = g_Prefix + "/audio/" + "audio" + window.number + "/background.mp3";
  15188. //g_bgAudio.src = manage.dealURL(src) ;
  15189. }
  15190. //隐藏公司logo
  15191. if (window.MP_PREFETCHED_MODELDATA.loadlogo) {
  15192. showLogo();
  15193. }
  15194. e("./lib/three75-shim"),
  15195. e("./lib/array-polyfill"),
  15196. e("./lib/performance-polyfill"),
  15197. e("./lib/shaders/CopyShader.js"),
  15198. e("./lib/shaders/HorizontalBlurShader.js"),
  15199. e("./lib/shaders/VerticalBlurShader.js"),
  15200. e("./lib/postprocessing/EffectComposer.js"),
  15201. e("./lib/postprocessing/RenderPass.js"),
  15202. e("./lib/postprocessing/MaskPass.js"),
  15203. e("./lib/postprocessing/ShaderPass.js"),
  15204. window.Promise || (window.Promise = e("promise-polyfill"));
  15205. var x = e("three")
  15206. , _x = e("three")
  15207. , S = (e("./util/sentry"),
  15208. e("./player"))
  15209. , M = e("./director")
  15210. , R = e("./controls/CameraControls")
  15211. , P = e("./model/ModelManager")
  15212. , O = e("./DisplayController")
  15213. , L = e("./label/LabelDisplayController")
  15214. , D = e("./enum/Viewmode")
  15215. , N = e("./util/logger")
  15216. , B = e("./showcase")
  15217. , F = e("./util/browser")
  15218. , V = e("./settings")
  15219. , U = e("./gui/gui")
  15220. , k = e("./gui/error")
  15221. , H = e("./analytics")
  15222. , G = e("./util/transitions")
  15223. , z = e("./effects")
  15224. , W = e("./objects/Skybox")
  15225. , j = e("./util/common")
  15226. , Y = (e("./util/PanoramaCollection"),
  15227. e("./util/math"),
  15228. e("./util/showcase"))
  15229. , X = e("./util/camera")
  15230. , Z = (e("./objects/Panorama"),
  15231. e("./cameras/PanoramaCamera"),
  15232. e("./preloaders"))
  15233. , q = e("events").EventEmitter
  15234. , K = e("./featureflags")
  15235. , Q = (e("./util/lerp"),
  15236. e("./util/ajax"))
  15237. , J = e("./ab")
  15238. , ee = e("./sdk/automation.js")
  15239. , te = e("./scene/SceneRenderer")
  15240. , ie = e("./scene/QuickstartManager")
  15241. , ne = e("./tile/QualityManager.js")
  15242. , re = e("./localization/localize")
  15243. , oe = e("./tag/tagManager")
  15244. , ae = e("./tile/TileDownloader")
  15245. , se = e("./tile/PanoRenderer")
  15246. , le = (e("./enum/PanoSizeClass"),
  15247. e("./enum/PanoramaEvents"),
  15248. e("./enum/SceneRendererEvents"))
  15249. , ce = e("./gui/memoryUsage")
  15250. , he = e("./enum/RenderLayers")
  15251. , ue = e("./TimingData")
  15252. , de = new N(t);
  15253. N.level = V.logLevel,
  15254. N.consoleEnabled = V.console,
  15255. i()
  15256. }
  15257. }
  15258. ).call(this, "/js/main.js")
  15259. }
  15260. , {
  15261. "./DisplayController": 1,
  15262. "./TimingData": 2,
  15263. "./ab": 3,
  15264. "./analytics": 4,
  15265. "./cameras/PanoramaCamera": 7,
  15266. "./controls/CameraControls": 9,
  15267. "./director": 15,
  15268. "./effects": 16,
  15269. "./enum/PanoSizeClass": 36,
  15270. "./enum/PanoramaEvents": 37,
  15271. "./enum/RenderLayers": 41,
  15272. "./enum/SceneRendererEvents": 43,
  15273. "./enum/Viewmode": 51,
  15274. "./featureflags": 59,
  15275. "./gui/error": 64,
  15276. "./gui/gui": 65,
  15277. "./gui/memoryUsage": 73,
  15278. "./label/LabelDisplayController": 91,
  15279. "./lib/array-polyfill": 92,
  15280. "./lib/performance-polyfill": 95,
  15281. "./lib/postprocessing/EffectComposer.js": 96,
  15282. "./lib/postprocessing/MaskPass.js": 97,
  15283. "./lib/postprocessing/RenderPass.js": 98,
  15284. "./lib/postprocessing/ShaderPass.js": 99,
  15285. "./lib/shaders/CopyShader.js": 100,
  15286. "./lib/shaders/HorizontalBlurShader.js": 101,
  15287. "./lib/shaders/VerticalBlurShader.js": 102,
  15288. "./lib/three75-shim": 103,
  15289. "./localization/localize": 108,
  15290. "./tag/tagManager": 124,
  15291. "./model/ModelManager": 140,
  15292. "./objects/Panorama": 148,
  15293. "./objects/Skybox": 152,
  15294. "./player": 155,
  15295. "./preloaders": 156,
  15296. "./scene/QuickstartManager": 157,
  15297. "./scene/SceneRenderer": 158,
  15298. "./sdk/automation.js": 164,
  15299. "./settings": 166,
  15300. "./showcase": 168,
  15301. "./tile/PanoRenderer": 169,
  15302. "./tile/QualityManager.js": 170,
  15303. "./tile/TileDownloader": 171,
  15304. "./util/PanoramaCollection": 178,
  15305. "./util/ajax": 181,
  15306. "./util/browser": 182,
  15307. "./util/camera": 183,
  15308. "./util/common": 185,
  15309. "./util/lerp": 188,
  15310. "./util/logger": 189,
  15311. "./util/math": 190,
  15312. "./util/sentry": 192,
  15313. "./util/showcase": 193,
  15314. "./util/transitions": 195,
  15315. events: 202,
  15316. "promise-polyfill": 213,
  15317. three: 217
  15318. }],
  15319. 117: [function (e, t, i) {
  15320. "use strict";
  15321. function n(e) {
  15322. e = e || {}
  15323. r.RawShaderMaterial.call(this, a.extendObject({
  15324. fragmentShader: o.cube.fragmentShader,
  15325. vertexShader: o.cube.vertexShader,
  15326. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15327. name: "CubemapMaterial",
  15328. }, e))
  15329. }
  15330. var r = e("three")
  15331. , o = e("../shaders")
  15332. , a = e("../util/common");
  15333. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15334. n.prototype.constructor = n,
  15335. t.exports = n
  15336. }
  15337. , {
  15338. "../shaders": 167,
  15339. "../util/common": 185,
  15340. three: 217
  15341. }],
  15342. 118: [function (e, t, i) {
  15343. "use strict";
  15344. function n(e) {
  15345. e = e || {}
  15346. r.RawShaderMaterial.call(this, a.extendObject({
  15347. fragmentShader: o.model.fragmentShader,
  15348. vertexShader: o.model.vertexShader,
  15349. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15350. name: "ModelTextureMaterial",
  15351. }, e))
  15352. }
  15353. var r = e("three")
  15354. , o = e("../shaders")
  15355. , a = e("../util/common");
  15356. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15357. n.prototype.constructor = n,
  15358. n.prototype.setProjectedPanos = function (e, t, i) {
  15359. i && (this.uniforms.progress.value = 0),
  15360. e.ensureSkyboxReadyForRender(),
  15361. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15362. this.uniforms.pano0Position.value.copy(e.position),
  15363. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15364. t.ensureSkyboxReadyForRender(),
  15365. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15366. this.uniforms.pano1Position.value.copy(t.position),
  15367. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15368. }
  15369. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15370. this.uniforms.eyeDir.value.copy(dir)
  15371. this.uniforms.eyePos.value.copy(pos)
  15372. }
  15373. n.prototype.setBendCameraQua = function(matrix) {//加
  15374. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15375. } */
  15376. ,
  15377. t.exports = n
  15378. }
  15379. , {
  15380. "../shaders": 167,
  15381. "../util/common": 185,
  15382. three: 217
  15383. }],
  15384. 119: [function (e, t, i) {
  15385. (function (i) {
  15386. "use strict";
  15387. function n(e, t, i, n) {
  15388. this.div = null,
  15389. this.body = null,
  15390. this.label = e,
  15391. this.description = t,
  15392. this.parsedDescription = [],
  15393. this.media = i || {
  15394. type: null
  15395. },
  15396. this.loadingSpinner = null,
  15397. this.parser = new r({
  15398. supportLinks: !u.valueFromHash("mls"),
  15399. keepLinkLabels: !0
  15400. }),
  15401. this.state = I.CLOSED,
  15402. this.orientation = "",
  15403. this.initialTransform = "",
  15404. this.hovering = !1,
  15405. this.openTransition = null,
  15406. this.closeTransition = null,
  15407. this.openPromise = null,
  15408. this.closePromise = null,
  15409. this.animationTransition = null,
  15410. this.animationScale = 0
  15411. }
  15412. var r = e("../Parser/DescriptionParser")
  15413. , o = e("../Media/Link")
  15414. , a = e("../Media/Image")
  15415. , s = e("../Media/EmbedlyPlayer")
  15416. , l = e("../Media/EmbedlyEmbed")
  15417. , c = e("../../util/transitions")
  15418. , h = e("../../util/lerp")
  15419. , u = e("../../util/browser")
  15420. , d = e("./BillboardEvent")
  15421. , p = e("../Media/MediaEvent")
  15422. , f = e("../Parser/DescriptionChunkType")
  15423. , g = e("events").EventEmitter
  15424. , m = e("./billboardSettings")
  15425. , v = e("./overlaySettings")
  15426. , A = e("../../util/logger")
  15427. , y = new A(i)
  15428. , C = document.getElementById("tag-billboards");
  15429. C.addEventListener("touchend", function (e) {
  15430. C.style.pointerEvents = "none"
  15431. }),
  15432. C.addEventListener("touchcancel", function (e) {
  15433. C.style.pointerEvents = "none"
  15434. });
  15435. var I = {
  15436. CLOSED: "closed",
  15437. OPENING: "opening",
  15438. OPEN: "open",
  15439. CLOSING: "closing",
  15440. ACTIVE: "active"
  15441. };
  15442. n.prototype = Object.create(g.prototype),
  15443. n.prototype.build = function (e) {
  15444. this.parsedDescription = this.parser.parse(this.description);
  15445. var t = document.createElement("div");
  15446. t.className = "tag-container has-hotzone",
  15447. this.div = t,
  15448. this.body = document.createElement("div"),
  15449. this.body.className = "tag-body";
  15450. var i = document.createElement("div");
  15451. i.classList.add("tag-content");
  15452. var n = document.createElement("div");
  15453. n.classList.add("tag-text-content");
  15454. var r = document.createElement("div");
  15455. r.className = "tag-label",
  15456. r.textContent = this.label,
  15457. n.appendChild(r);
  15458. var o = document.createElement("div");
  15459. o.className = "tag-desc",
  15460. n.appendChild(o),
  15461. i.appendChild(n),
  15462. this.body.appendChild(i),
  15463. this.appendDescriptionElements(this.parsedDescription, o),
  15464. this.appendMedia(),
  15465. t.appendChild(this.body),
  15466. C.appendChild(t),
  15467. this.bindEvents(t, this.body)
  15468. }
  15469. ,
  15470. n.prototype.bindEvents = function (e, t) {
  15471. var i = function (e) {
  15472. return function (t) {
  15473. if (!this.div.classList.contains("overlay")) {
  15474. var i, n = document.getElementById("player");
  15475. try {
  15476. i = new MouseEvent(e, t)
  15477. } catch (n) {
  15478. i = document.createEvent("MouseEvents"),
  15479. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15480. }
  15481. n.dispatchEvent(i)
  15482. }
  15483. }
  15484. };
  15485. t.addEventListener("mousedown", function (e) {
  15486. e.stopPropagation()
  15487. }),
  15488. t.addEventListener("mouseup", function (e) {
  15489. e.stopPropagation()
  15490. }),
  15491. e.addEventListener("touchstart", function (e) {
  15492. C.style.pointerEvents = "auto"
  15493. }),
  15494. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15495. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15496. t.addEventListener("mouseover", function (t) {
  15497. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15498. }
  15499. .bind(this)),
  15500. e.addEventListener("mouseenter", function (e) {
  15501. this.state !== I.CLOSING && (this.hovering = !0,
  15502. this.emit(d.ENTER))
  15503. }
  15504. .bind(this)),
  15505. e.addEventListener("mouseleave", function (e) {
  15506. this.hovering = !1,
  15507. this.emit(d.LEAVE)
  15508. }
  15509. .bind(this)),
  15510. e.addEventListener("gesturestart", function (e) {
  15511. e.preventDefault()
  15512. });
  15513. var n = e.querySelector(".tag-text-content")
  15514. , r = 0;
  15515. n.addEventListener("touchstart", function (e) {
  15516. r = e.changedTouches[0].clientY
  15517. }),
  15518. n.addEventListener("touchmove", function (t) {
  15519. function i(e) {
  15520. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15521. }
  15522. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15523. }),
  15524. e.addEventListener("touchmove", function (e) {
  15525. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15526. })
  15527. }
  15528. ,
  15529. n.prototype.appendDescriptionElements = function (e, t) {
  15530. e.length > 0 && this.div.classList.add("has-text"),
  15531. e.forEach(function (e, i) {
  15532. switch (e.type) {
  15533. case f.TEXT:
  15534. t.appendChild(this.createTextElement(e.text));
  15535. break;
  15536. case f.LINK:
  15537. t.appendChild(this.createLinkElement(e.link))
  15538. }
  15539. }
  15540. .bind(this))
  15541. }
  15542. ,
  15543. n.prototype.appendLoadingSpinner = function () {
  15544. this.loadingSpinner = document.createElement("div"),
  15545. this.loadingSpinner.classList.add("loading-spinner");
  15546. var e = document.createElement("div");
  15547. e.classList.add("gui-spinner-icon"),
  15548. this.loadingSpinner.appendChild(e),
  15549. this.body.appendChild(this.loadingSpinner)
  15550. }
  15551. ,
  15552. n.prototype.onMediaLoadFinished = function () {
  15553. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15554. this.applyOrientation(this.orientation),
  15555. this.loadingSpinner = null)
  15556. }
  15557. ,
  15558. n.prototype.appendMedia = function () {
  15559. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15560. this.appendLoadingSpinner();
  15561. var e = document.createElement("div");
  15562. e.classList.add("tag-media-content");
  15563. var t = document.createElement("i");
  15564. switch (["icon", "icon-close-thin", "close"].forEach(function (e) {
  15565. t.classList.add(e)
  15566. }),
  15567. this.body.appendChild(t),
  15568. this.body.appendChild(e),
  15569. this.media.type) {
  15570. case f.IMAGE:
  15571. e.appendChild(this.createImageElement(this.media, this.body));
  15572. break;
  15573. case f.VIDEO:
  15574. e.appendChild(this.createVideoElement(this.media, this.body));
  15575. break;
  15576. case f.RICH:
  15577. e.appendChild(this.createEmbedElement(this.media, this.body))
  15578. }
  15579. }
  15580. }
  15581. ,
  15582. n.prototype.createTextElement = function (e) {
  15583. var t = document.createElement("span");
  15584. return t.textContent = e,
  15585. t
  15586. }
  15587. ;
  15588. n.prototype.createLinkElement = function (e) {
  15589. var t = new o(e);
  15590. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15591. t.createDomElement()
  15592. }
  15593. ,
  15594. n.prototype.createImageElement = function (e, t) {
  15595. function i() {
  15596. function e() {
  15597. m || (r.classList.remove("view-image"),
  15598. c.classList.add("overlay"),
  15599. i(),
  15600. window.addEventListener("resize", b),
  15601. c.addEventListener("click", a),
  15602. g.addEventListener("click", l),
  15603. f.addEventListener("click", s),
  15604. m = !0,
  15605. o.emit(p.IMAGE_OPENED))
  15606. }
  15607. function i() {
  15608. t.classList.add("show-info"),
  15609. h.classList.remove("collapsible"),
  15610. h.style.height = "";
  15611. var e = parseFloat(getComputedStyle(I).lineHeight)
  15612. , i = y + e
  15613. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15614. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15615. , s = a
  15616. , l = s * n.aspect;
  15617. l > r && (l = r,
  15618. s = l / n.aspect),
  15619. s > a && (s = a,
  15620. l = s * n.aspect),
  15621. l += C,
  15622. s += C + i,
  15623. t.style.width = l + "px",
  15624. t.style.height = s + "px",
  15625. u.style.paddingTop = e + C + "px",
  15626. o.description.length > 0 && (h.classList.add("collapsible"),
  15627. h.style.height = h.clientHeight + 12 + "px",
  15628. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15629. }
  15630. function a(e) {
  15631. e.target === c && s()
  15632. }
  15633. function s() {
  15634. m && (m = !1,
  15635. r.classList.add("view-image"),
  15636. c.classList.remove("overlay"),
  15637. h.style.height = "",
  15638. u.style.paddingTop = "",
  15639. t.style.width = "",
  15640. t.style.height = "",
  15641. window.removeEventListener("resize", b),
  15642. c.removeEventListener("click", a),
  15643. g.removeEventListener("click", l),
  15644. f.removeEventListener("click", s),
  15645. o.emit(p.IMAGE_CLOSED),
  15646. o.close(!0))
  15647. }
  15648. function l(e) {
  15649. t.classList.toggle("show-info")
  15650. }
  15651. var c = o.div
  15652. , h = c.getElementsByClassName("tag-content")[0]
  15653. , u = c.getElementsByClassName("tag-media-content")[0]
  15654. , f = t.getElementsByClassName("close")[0]
  15655. , g = h.getElementsByClassName("tag-label")[0];
  15656. c.classList.add("has-image"),
  15657. r.classList.add("view-image"),
  15658. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15659. o.applyOrientation(o.orientation);
  15660. var m = !1
  15661. , A = getComputedStyle(h)
  15662. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15663. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15664. , I = h.querySelector(".tag-label")
  15665. , E = h.querySelector(".tag-desc")
  15666. , b = function () {
  15667. var e, t, n = 0;
  15668. return function () {
  15669. clearInterval(e),
  15670. clearTimeout(t),
  15671. e = setInterval(function () {
  15672. var e = c.clientHeight;
  15673. n !== e && (i(),
  15674. n = e)
  15675. }, 100),
  15676. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15677. }
  15678. }();
  15679. n.on(p.IMAGE_OPENING, e),
  15680. o.on(d.ACTIVATE, e),
  15681. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15682. o.on(d.CLOSING, s)
  15683. }
  15684. var n = new a
  15685. , r = n.createDomElement();
  15686. this.once(d.OPENED, function () {
  15687. n.load(e.src).then(i).catch(function (t) {
  15688. y.warn("Failed to load image:", e.src),
  15689. y.warn("with error:", t)
  15690. }).then(this.onMediaLoadFinished.bind(this))
  15691. });
  15692. var o = this;
  15693. return r
  15694. }
  15695. ,
  15696. n.prototype.createVideoElement = function (e, t) {
  15697. var i = new s({
  15698. autoPlay: !0,
  15699. autoResume: !0,
  15700. startMuted: !1,
  15701. loop: !1
  15702. })
  15703. , n = i.createDomElement();
  15704. return this.once(d.OPENED, function () {
  15705. i.load(e.src).then(function () {
  15706. this.div.classList.add("has-video"),
  15707. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15708. i.play()),
  15709. this.on(d.OPENING, i.show.bind(i)),
  15710. this.on(d.OPENED, i.play.bind(i)),
  15711. this.on(d.CLOSING, i.pause.bind(i)),
  15712. this.on(d.CLOSED, i.hide.bind(i))
  15713. }
  15714. .bind(this)).catch(function (t) {
  15715. y.warn("Failed to embed video:", e.src),
  15716. y.warn("with error:", t)
  15717. }).then(this.onMediaLoadFinished.bind(this))
  15718. }
  15719. .bind(this)),
  15720. n
  15721. }
  15722. ,
  15723. n.prototype.createEmbedElement = function (e, t) {
  15724. var i = new l
  15725. , n = i.createDomElement();
  15726. return this.once(d.OPENED, function () {
  15727. i.load(e.src).then(function () {
  15728. this.div.classList.add("has-embed"),
  15729. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15730. this.applyOrientation(this.orientation),
  15731. this.on(d.OPENING, i.show.bind(i)),
  15732. this.on(d.CLOSED, i.hide.bind(i))
  15733. }
  15734. .bind(this)).catch(function (t) {
  15735. y.warn("Failed to embed:", e.src),
  15736. y.warn("with error:", t)
  15737. }).then(this.onMediaLoadFinished.bind(this))
  15738. }
  15739. .bind(this)),
  15740. n
  15741. }
  15742. ,
  15743. n.prototype.open = function (e) {
  15744. return this.openPromise = $.Deferred(),
  15745. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15746. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function () {
  15747. this.state !== I.OPEN && (this.emit(d.OPENING),
  15748. e && this.emit(d.ACTIVATING),
  15749. this.state = I.OPENING,
  15750. this.animateOpen(function () {
  15751. e && this.setActiveState(),
  15752. this.openPromise.resolve()
  15753. }
  15754. .bind(this)))
  15755. }
  15756. .bind(this), m.animation.openDelay),
  15757. c.cancel(this.closeTransition),
  15758. this.closePromise && this.closePromise.reject(),
  15759. this.closeTransition = void 0,
  15760. this.openPromise.promise())
  15761. }
  15762. ,
  15763. n.prototype.close = function (e) {
  15764. return this.closePromise = $.Deferred(),
  15765. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function () {
  15766. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15767. this.state = I.CLOSING,
  15768. this.animateClose())
  15769. }
  15770. .bind(this), m.animation.closeDelay)),
  15771. c.cancel(this.openTransition),
  15772. this.openPromise && this.openPromise.reject(),
  15773. this.openTransition = void 0,
  15774. this.closePromise.resolve(),
  15775. this.closePromise.promise())
  15776. }
  15777. ,
  15778. n.prototype.setActiveState = function () {
  15779. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15780. this.emit(d.ACTIVATE),
  15781. this.div.classList.remove("has-hotzone"))
  15782. }
  15783. ,
  15784. n.prototype.animateOpen = function (e) {
  15785. if (this.state === I.OPENING) {
  15786. if (c.cancel(this.animationTransition),
  15787. u.detectSamsungNative())
  15788. return this.boardOrientation = null,
  15789. this.div.style.visibility = "visible",
  15790. this.emit(d.OPENED),
  15791. this.state = I.OPEN,
  15792. void (e && e());
  15793. this.div.style.webkitTransform = "scale(0)",
  15794. this.div.style.transform = "scale(0)",
  15795. this.div.style.visibility = "visible",
  15796. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function () {
  15797. this.emit(d.OPENED),
  15798. this.state = I.OPEN,
  15799. e && e()
  15800. }
  15801. .bind(this))
  15802. }
  15803. }
  15804. ,
  15805. n.prototype.animateClose = function (e) {
  15806. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15807. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function () {
  15808. this.emit(d.CLOSED),
  15809. this.state = I.CLOSED,
  15810. this.div.style.visibility = "hidden",
  15811. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15812. e && e()
  15813. }
  15814. .bind(this)))
  15815. }
  15816. ,
  15817. n.prototype.needsUpdate = function () {
  15818. return this.state !== I.CLOSED
  15819. }
  15820. ,
  15821. n.prototype.update = function (e, t) {
  15822. if (this.needsUpdate()) {
  15823. var i = (this.updateOrientation(e),
  15824. this.calcScale(t))
  15825. , n = {
  15826. x: (e.x + 1) * $("#player").width() / 2,
  15827. y: (e.y + 1) * $("#player").height() / 2
  15828. };
  15829. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15830. this.div.style.webkitTransform = this.div.screenTransform,
  15831. this.div.style.transform = this.div.screenTransform
  15832. }
  15833. }
  15834. ,
  15835. n.prototype.getDimensions = function () {
  15836. return this.div.getBoundingClientRect()
  15837. }
  15838. ,
  15839. n.prototype.calcScale = function (e) {
  15840. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15841. }
  15842. ,
  15843. n.prototype.updateOrientation = function (e) {
  15844. if (this.state !== I.ACTIVE) {
  15845. var t = 1 / 3
  15846. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15847. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15848. , r = "";
  15849. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15850. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15851. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15852. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15853. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15854. }
  15855. }
  15856. ,
  15857. n.prototype.applyOrientation = function (e) {
  15858. this.div.style.transform = this.div.style.webkitTransform = "",
  15859. this.div.classList.remove("tag-container-" + this.orientation),
  15860. this.div.classList.add("tag-container-" + e);
  15861. var t = window.getComputedStyle(this.div);
  15862. this.initialTransform = t.transform || t.webkitTransform,
  15863. "none" === this.initialTransform && (this.initialTransform = "");
  15864. var i = t.transform.slice(7, -1).split(",")
  15865. , n = -i[4]
  15866. , r = -i[5];
  15867. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15868. this.div.style.transformOrigin = n + "px " + r + "px",
  15869. this.orientation = e
  15870. }
  15871. ,
  15872. t.exports = n
  15873. }
  15874. ).call(this, "/js/tag/Billboard/Billboard.js")
  15875. }
  15876. , {
  15877. "../../util/browser": 182,
  15878. "../../util/lerp": 188,
  15879. "../../util/logger": 189,
  15880. "../../util/transitions": 195,
  15881. "../Media/EmbedlyEmbed": 125,
  15882. "../Media/EmbedlyPlayer": 126,
  15883. "../Media/Image": 128,
  15884. "../Media/Link": 129,
  15885. "../Media/MediaEvent": 131,
  15886. "../Parser/DescriptionChunkType": 133,
  15887. "../Parser/DescriptionParser": 134,
  15888. "./BillboardEvent": 120,
  15889. "./billboardSettings": 121,
  15890. "./overlaySettings": 122,
  15891. events: 202
  15892. }],
  15893. 120: [function (e, t, i) {
  15894. "use strict";
  15895. t.exports = Object.freeze({
  15896. ENTER: "billboard.enter",
  15897. LEAVE: "billboard.leave",
  15898. OPENING: "billboard.opening",
  15899. OPENED: "billboard.open",
  15900. CLOSING: "billboard.closing",
  15901. CLOSED: "billboard.closed",
  15902. ACTIVATING: "billboard.activating",
  15903. ACTIVATE: "billboard.activate"
  15904. })
  15905. }
  15906. , {}],
  15907. 121: [function (e, t, i) {
  15908. "use strict";
  15909. t.exports = Object.freeze({
  15910. animation: Object.freeze({
  15911. hoverOnClosing: !1,
  15912. openDelay: 100,
  15913. closeDelay: 50,
  15914. openDuration: 200,
  15915. closeDuration: 100
  15916. }),
  15917. boardToDiscRatio: 1.2
  15918. })
  15919. }
  15920. , {}],
  15921. 122: [function (e, t, i) {
  15922. "use strict";
  15923. t.exports = Object.freeze({
  15924. boundaryWidth: 30,
  15925. boundaryHeight: 0
  15926. })
  15927. }
  15928. , {}],
  15929. /*********************************创建热点模型************************************************** */
  15930. "hot": [function (e, t, i) {//热点
  15931. "use strict";
  15932. function hot(sid, d, model) {
  15933. this.sid = sid;
  15934. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15935. if(d.quaternion){
  15936. this.quaternion = d.quaternion;
  15937. }else{
  15938. this.rotation = this.conversionArray(d.rotation)
  15939. } */
  15940. this.position = this.convertValue(d.position, r.Vector3)
  15941. if (d.quaternion) {
  15942. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15943. } else {
  15944. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3))
  15945. }
  15946. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15947. this.isSprite = d.isSprite
  15948. this.actionType = (d.noAction ? 'noAction' : d.actionType) || "common"
  15949. this.linkType = d.linkType || "common"
  15950. this.link = d.link;
  15951. this.model = model;
  15952. this.size = d.size;
  15953. this.infoAttribute = d.infoAttribute || {};
  15954. this.styleImg = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15955. this.transformAtPanos = d.transformAtPanos || {}
  15956. for (let i in this.transformAtPanos) {
  15957. this.transformAtPanos[i].pos = new THREE.Vector3().fromArray(this.transformAtPanos[i].pos)
  15958. this.transformAtPanos[i].qua && (this.transformAtPanos[i].qua = new THREE.Quaternion().fromArray(this.transformAtPanos[i].qua))
  15959. }
  15960. this.build();
  15961. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15962. this.changeTex()
  15963. this.visibleData = d.visiblePanos
  15964. //this.setVisiblePanos(d.visiblePanos);
  15965. }
  15966. var r = e("three")
  15967. , f = e("../shaders")
  15968. , a = e("../settings")
  15969. , s = e("../enum/Viewmode")
  15970. , p = e("../objects/Panorama")
  15971. , math = e("../util/math")
  15972. , te = e("../util/texture");
  15973. var raycaster = new r.Raycaster;
  15974. //热点大小
  15975. var geometry = new r.PlaneBufferGeometry(g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight, 1, 1);
  15976. var defaultTex1 = te.load(g_HotImage.point);
  15977. var defaultTex2 = te.load(g_HotImage.point2);
  15978. hot.prototype.changeTex = function () {
  15979. var u = this.mesh.material.uniforms
  15980. if (this.styleImg.length) {
  15981. u.texture1.value = te.load(this.styleImg[0].src);
  15982. u.texture2.value = te.load(this.styleImg[1] && this.styleImg[1].src || this.styleImg[0].src);
  15983. } else {
  15984. u.texture1.value = defaultTex1;
  15985. u.texture2.value = defaultTex2;
  15986. }
  15987. }
  15988. hot.prototype.initStyleImg = function (t) {
  15989. this.styleImg = []
  15990. t.styleImg = t.styleImg || [];
  15991. t.styleImg.forEach((src) => {
  15992. this.styleImg.push({ src: manage.dealURL(src) })
  15993. })
  15994. this.changeTex()
  15995. }
  15996. hot.prototype.update = function (camera) {
  15997. if (this.isSprite) {
  15998. this.mesh.quaternion.copy(camera.quaternion)
  15999. }
  16000. //this.showTitle()
  16001. }
  16002. hot.prototype.setVisiblePanos = function (visibleData) {
  16003. this.visiblePanos = [];
  16004. this.model.panos.list.forEach((pano) => {// 模型遮挡的, 直接不可见
  16005. if (visibleData && !visibleData.includes(pano.id)) return; //在热点可视中设置过,不可见
  16006. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, { model: this.model.colliders });
  16007. if (!isShelter) {
  16008. this.visiblePanos.push(pano.id)
  16009. }
  16010. })
  16011. }
  16012. //绘制热点
  16013. hot.prototype.build = function () {
  16014. var t = r.UniformsUtils.clone(f.hot.uniforms);
  16015. var shaderMaterial = new r.ShaderMaterial({
  16016. uniforms: t,
  16017. vertexShader: f.hot.vertexShader,
  16018. fragmentShader: f.hot.fragmentShader,
  16019. transparent: !0
  16020. })
  16021. var sprite = new r.Mesh(geometry, shaderMaterial);
  16022. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale || window.MP_PREFETCHED_MODELDATA.hotIconScale);
  16023. sprite.dynamic = true;
  16024. sprite.position.copy(this.position);
  16025. sprite.quaternion.copy(this.quaternion)
  16026. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  16027. // this.size && sprite.scale.set(this.size,this.size,this.size);
  16028. sprite.name = this.sid;
  16029. sprite.type = "hotSprite";
  16030. sprite.belongHot = this;
  16031. if (this.link) sprite.hotLink = this.link;
  16032. this.mesh = sprite;
  16033. this.model.add(sprite);
  16034. g_HotMeshes.push(sprite);
  16035. }
  16036. hot.prototype.setTitleElem = function (title) {
  16037. var root = $("#hot");
  16038. var elem = $(`<div> ${title}</div>`)
  16039. root.append(elem);
  16040. this.titleElem = elem;
  16041. }
  16042. hot.prototype.showTitle = function () {
  16043. if (!this.titleElem) return;
  16044. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  16045. if (pos.trueSide) {//inSight
  16046. this.titleElem.css({ "left": `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  16047. this.titleElem.css("display", "block");
  16048. } else {
  16049. this.titleElem.css("display", "none");
  16050. }
  16051. }
  16052. /* hot.prototype.showTitle = function(){//一直显示title的话
  16053. if(!this.titleElem)return;
  16054. var unvisi = ()=>{
  16055. this.titleElem.css("display","none");
  16056. }
  16057. var visi = ()=>{
  16058. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  16059. if(pos.trueSide){//inSight
  16060. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  16061. this.titleElem.css("display","block");
  16062. }else{
  16063. unvisi()
  16064. }
  16065. }
  16066. if(this.mesh.visible){
  16067. if(player.mode == 'panorama'){
  16068. visi()
  16069. }else{
  16070. var ifShelter = convertTool.ifShelter(this.position)
  16071. if(ifShelter)unvisi()
  16072. else visi()
  16073. }
  16074. }else{
  16075. unvisi()
  16076. }
  16077. }
  16078. */
  16079. hot.prototype.hideTitle = function () {
  16080. if (!this.titleElem) return;
  16081. this.titleElem.css("display", "none");
  16082. }
  16083. hot.prototype.closestPanoTowardTag = function (e, t) {
  16084. var i = []
  16085. , o = []
  16086. , l = this.mesh.position;
  16087. if (e === s.PANORAMA) {
  16088. var c = .5
  16089. , h = t.position.clone().sub(l).normalize();
  16090. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  16091. // i.push(p.filters.isPanoAligned()),
  16092. // i.push(p.filters.inPanoDirection(l, h, c)),
  16093. // i.push(p.filters.isNeighbourPanoTo(t)),
  16094. o.push(p.scoreFunctions.direction(l, h))
  16095. }
  16096. var u = new r.Vector3
  16097. , d = function (e) {
  16098. u.copy(l).sub(e.position);
  16099. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16100. , i = a.tags.navigate.tiltTolerance;
  16101. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16102. }
  16103. , f = function (e) {
  16104. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16105. };
  16106. i.push(f, d, (pano) => { // add
  16107. return player.checkHasNeighbor(pano)
  16108. }),
  16109. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  16110. var g = t.model.panos.sortByScore(i, o);
  16111. if (g && a.tags.navigate.lineOfSight) {
  16112. for (var m = 0; m < g.length; m++) {
  16113. var v = g[m].pano
  16114. , A = v.position.distanceTo(l);
  16115. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16116. var y = raycaster.intersectObjects(t.model.colliders);
  16117. // return g[0].pano;
  16118. if (0 === y.length || y[0].distance > A) {
  16119. console.log(m);
  16120. return v
  16121. }
  16122. }
  16123. return null
  16124. }
  16125. return g && g.length > 0 && g[0].pano
  16126. }
  16127. var getLink = function (link) {
  16128. var src = '';
  16129. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  16130. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  16131. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  16132. return src
  16133. }
  16134. var musicOff = function (ifFinal) {
  16135. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16136. //g_bgAudio && g_bgAudio.pause();
  16137. if (g_bgAudio && !g_bgAudio.paused) {
  16138. manage.switchBgmState(false);
  16139. g_bgAudio.pauseByHot = true
  16140. }
  16141. /* if(SoundOnVideo){
  16142. SoundOnVideo.pauseByHot = true
  16143. switchSoundBtn(SoundOnVideo)
  16144. } */
  16145. if (g_tourAudio) {
  16146. g_tourAudio.pause()
  16147. g_tourAudio.shouldPlay = false
  16148. }
  16149. if (!ifFinal) {//有出现过进入热点没有关闭其他声音的所以
  16150. setTimeout(() => { window.g_currentHot && musicOff(true) }, 500)
  16151. }
  16152. }
  16153. hot.prototype.examine = function (e, options) {
  16154. try {
  16155. window.parent.postMessage("clickHot", '*')
  16156. //$("#app .aside li" , parent.document)[0].click();
  16157. } catch (e) {
  16158. console.log(e)
  16159. }
  16160. options = options || {}
  16161. if (this.actionType == 'noAction') return;
  16162. if (this.linkType != "common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen) {
  16163. var src = getLink(this.infoAttribute.iframe[0]);
  16164. if (this.linkType == "jumpLink") {
  16165. /* var newPage = window.open(src, "_blank" );
  16166. newPage.focus(); */
  16167. var href = window.location.href
  16168. var index = href.indexOf("&")
  16169. if (index > -1) href = href.substr(0, index) /* pushState replaceState*/
  16170. history.pushState(null, "", href + '&qs=1&firstView=pano:' + player.currentPano.id + ',qua:' + player.quaternion.toArray());
  16171. window.location.href = src
  16172. } else if (this.linkType == "iframeDiv") {
  16173. var div = document.createElement("div");
  16174. $("body").append(div);
  16175. div.style.position = 'fixed';
  16176. div.style.width = div.style.height = "100%";
  16177. div.style.left = div.style.top = '0';
  16178. div.style["z-index"] = "999"
  16179. exit = document.createElement("div");
  16180. exit.id = 'myColne'
  16181. exit.style["background-image"] = "url(images/close1.png)";
  16182. exit.style.position = 'absolute';
  16183. exit.style.width = exit.style.height = "50px";
  16184. exit.style.right = '17px'; exit.style.top = "20px"
  16185. exit.style.cursor = "pointer";
  16186. exit.style["background-repeat"] = "no-repeat";
  16187. exit.style["background-size"] = "100%,100%";
  16188. exit.style["background-position"] = "center center";
  16189. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  16190. exit.style["border-radius"] = "50%";
  16191. exit.style["z-index"] = "3"
  16192. exit.onclick = () => {
  16193. $(div).remove()
  16194. if (g_bgAudio && g_bgAudio.pauseByHot) {
  16195. manage.switchBgmState(true)
  16196. }
  16197. try {
  16198. window.parent.postMessage("closeHot", '*')
  16199. } catch (e) {
  16200. console.log(e)
  16201. }
  16202. }
  16203. var myElement = document.createElement("iframe");
  16204. myElement.style.position = 'absolute';
  16205. myElement.style.width = myElement.style.height = "100%";
  16206. myElement.style.left = myElement.style.top = '0';
  16207. myElement.src = src
  16208. div.appendChild(exit);
  16209. div.appendChild(myElement)
  16210. musicOff()
  16211. /* //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16212. //g_bgAudio && g_bgAudio.pause();
  16213. if(g_bgAudio && !g_bgAudio.paused){
  16214. manage.switchBgmState(false);
  16215. g_bgAudio.pauseByHot = true
  16216. }
  16217. if(g_tourAudio)g_tourAudio.pause()
  16218. */
  16219. }
  16220. return;
  16221. }
  16222. if (settings.dontExamHot || this.actionType == 'dontExam') {
  16223. o();
  16224. return;
  16225. }
  16226. if (!player.currentPano) return;
  16227. var hotPop = document.getElementById('popup');
  16228. //获取那个热点的链接
  16229. if (this.link) {
  16230. g_currentHot = this;
  16231. hotPop.style.display = "block";
  16232. hotPop.classList.add("wait");
  16233. var myElement = document.createElement("iframe");
  16234. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16235. //g_bgAudio && g_bgAudio.pause();
  16236. /* if(g_bgAudio && !g_bgAudio.paused){
  16237. manage.switchBgmState(false);
  16238. g_bgAudio.pauseByHot = true
  16239. }
  16240. if(g_tourAudio)g_tourAudio.pause()*/
  16241. musicOff()
  16242. var src = getLink(this.link)
  16243. myElement.src = src;
  16244. myElement.id = "id1";
  16245. myElement.allowTransparency = "true";
  16246. // myElement.scrolling = "no";
  16247. var element = document.getElementById("id1"); //判断页面是否有iframe
  16248. if (typeof (element) == "undefined" || element == null) {
  16249. document.querySelector(".popup-content").appendChild(myElement);
  16250. //移动端自动播放
  16251. var videoLoaddingResult = false
  16252. window.loaddingSuccess = function () {
  16253. videoLoaddingResult = true
  16254. }
  16255. setTimeout(function func() {
  16256. if (videoLoaddingResult) {
  16257. var $iframe = document.querySelector('#id1').contentWindow.document;
  16258. if ($iframe.querySelector('video')) {
  16259. $iframe.querySelector('video').play();
  16260. // alert($iframe.querySelector('video'));
  16261. if (!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')) {
  16262. $iframe.querySelector('.playPause').classList.add("fa-pause");
  16263. }
  16264. }
  16265. if ($iframe.querySelector('audio')) {
  16266. $iframe.querySelector('audio').play();
  16267. }
  16268. } else {
  16269. setTimeout(func, 300)
  16270. }
  16271. }, 800);
  16272. }
  16273. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  16274. }
  16275. // if(hotListSta) {
  16276. // hotPop.classList.remove("wait");
  16277. // return;
  16278. // }
  16279. var t = e.mode
  16280. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16281. , n = this.mesh.position;
  16282. e.flyingToTag = true;
  16283. var o = function () {
  16284. e.flyingToTag = false;
  16285. if (this.link) {
  16286. hotPop.classList.remove("wait");
  16287. }
  16288. }.bind(this);
  16289. if (settings.dontExamHot) {
  16290. o();
  16291. return;
  16292. }
  16293. if (t === s.PANORAMA) {
  16294. var l = {
  16295. pano: i,
  16296. lookAtPoint: n,
  16297. duration: null,
  16298. maxDistanceOverride: null,
  16299. skipWarpingCheck: !1
  16300. };
  16301. e.flyToPano(l, o)
  16302. } else {
  16303. var c = {
  16304. pano: i
  16305. };
  16306. if (n) {
  16307. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0, 1, 0));
  16308. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16309. }
  16310. c.callback = o,
  16311. c.duration = 1500,
  16312. c.mode = s.PANORAMA,
  16313. e.flyToNewMode(c)
  16314. }
  16315. },
  16316. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  16317. // if(window.MP_PREFETCHED_MODELDATA.special){
  16318. // specialScene.special().beforeImplement();
  16319. // }
  16320. //czj 判断是否是数组 如果不是将对象转换为数组
  16321. /* hot.prototype.conversionArray = function(obj){
  16322. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  16323. var arr = []
  16324. for (var i in obj) {
  16325. arr.push(obj[i]); //属性
  16326. }
  16327. return arr
  16328. } */
  16329. hot.prototype.convertValue = function (v, Type) {
  16330. var value;
  16331. if (v instanceof Array) {
  16332. v.forEach((v1) => { v1 = parseFloat(v1) })
  16333. value = new Type().fromArray(v);
  16334. } else {
  16335. for (let i in v) { v[i] = parseFloat(v[i]) }
  16336. value = new Type().copy(v);
  16337. }
  16338. return value
  16339. }
  16340. t.exports = hot;
  16341. }
  16342. , {
  16343. three: 217,
  16344. "../shaders": 167,
  16345. "../enum/Viewmode": 51,
  16346. "../objects/Panorama": 148,
  16347. "../util/texture": 194,
  16348. "../settings": 166,
  16349. "../util/math": 190,
  16350. }],
  16351. /************************************创建热点模型************************************ */
  16352. 123: [function (e, t, i) {//tag
  16353. (function (i) {
  16354. "use strict";
  16355. function n(e, t, i) {
  16356. var n = i.version || "0";
  16357. "0" !== n && I.info("tag defined using version " + n),
  16358. this.model = e,
  16359. this.sid = t,
  16360. this.color = (new r.Color).set(i.color || l.tagDefault),
  16361. this.hoverColor = l._darken(this.color, .2),
  16362. this.floor = null,
  16363. this.floorIndex = i.floor,
  16364. this.mode = s.PANORAMA,
  16365. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16366. this.obj3d = null,
  16367. this.disc = null,
  16368. this.materials = {
  16369. disc: null,
  16370. pole: null
  16371. },
  16372. this.position = (new r.Vector3).copy(i.position),
  16373. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16374. this.discWorldPosition = null,
  16375. this.discScale = .05,
  16376. this.poleEnabled = i.stem.enabled,
  16377. this.billboard = new o(i.label, i.description, i.media, this),
  16378. this.visibleTransition = null,
  16379. this.hoveringDisc = !1
  16380. }
  16381. var r = e("three")
  16382. , o = e("./Billboard/Billboard")
  16383. , a = e("../settings")
  16384. , s = e("../enum/Viewmode")
  16385. , l = e("../enum/Colors")
  16386. , c = e("../enum/RenderLayers")
  16387. , h = e("../enum/RenderOrder")
  16388. , u = (e("../util/common"),
  16389. e("../util/math"))
  16390. , d = e("../util/texture")
  16391. , p = e("../objects/Panorama")
  16392. , f = e("../shaders")
  16393. , g = e("../util/transitions")
  16394. , m = e("../util/lerp")
  16395. , v = e("../util/easing")
  16396. , A = e("./Billboard/BillboardEvent")
  16397. , y = e("events").EventEmitter
  16398. , C = e("../util/logger")
  16399. , I = new C(i)
  16400. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16401. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16402. , w = new r.PlaneBufferGeometry(1, 1);
  16403. n.prototype = Object.create(y.prototype),
  16404. n.raycaster = new r.Raycaster,
  16405. n.prototype.bindEvents = function () {
  16406. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16407. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16408. }
  16409. ,
  16410. n.prototype.build = function () {
  16411. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16412. this.floor && (this.billboard.build(this.model.sid),
  16413. this.obj3d = this.buildObject3D(),
  16414. this.floor.add(this.obj3d)),
  16415. this
  16416. }
  16417. ,
  16418. n.prototype.buildObject3D = function () {
  16419. var e = new r.Object3D;
  16420. e.position.copy(this.position);
  16421. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16422. t.bg.value = b,
  16423. t.mask.value = E,
  16424. t.color.value.copy(this.color),
  16425. this.materials.disc = new r.RawShaderMaterial({
  16426. transparent: !0,
  16427. vertexShader: f.tagDisc.vertexShader,
  16428. fragmentShader: f.tagDisc.fragmentShader,
  16429. uniforms: t
  16430. }),
  16431. this.disc = new r.Mesh(w, this.materials.disc),
  16432. this.disc.layers.set(c.TAG),
  16433. this.disc.position.copy(this.discPosition),
  16434. this.disc.renderOrder = h.tagDisc,
  16435. this.disc.tag = this;
  16436. var i = this.buildPole();
  16437. return i.layers.set(c.TAG),
  16438. i.renderOrder = h.tagStem,
  16439. e.add(i),
  16440. e.layers.set(c.TAG),
  16441. e.add(this.disc)
  16442. }
  16443. ,
  16444. n.prototype.buildPole = function () {
  16445. var e = new r.BufferGeometry
  16446. , t = new Float32Array(6);
  16447. return t[0] = t[1] = t[2] = 0,
  16448. t[3] = this.discPosition.x,
  16449. t[4] = this.discPosition.y,
  16450. t[5] = this.discPosition.z,
  16451. e.addAttribute("position", new r.BufferAttribute(t, 3)),
  16452. this.materials.pole = new r.LineBasicMaterial({
  16453. linewidth: a.tags.pole.width,
  16454. color: a.tags.pole.color,
  16455. opacity: 0,
  16456. visible: this.poleEnabled,
  16457. transparent: !0,
  16458. depthWrite: !1
  16459. }),
  16460. new r.Line(e, this.materials.pole)
  16461. }
  16462. ,
  16463. n.prototype.setFreeState = function (e) {
  16464. !e && this.hoveringDisc || this.billboard.close(e).then(function () {
  16465. this.materials.disc.uniforms.color.value = this.color
  16466. }
  16467. .bind(this))
  16468. }
  16469. ,
  16470. n.prototype.setHoverState = function (e) {
  16471. this.billboard.open(e),
  16472. this.materials.disc.uniforms.color.value = this.hoverColor
  16473. }
  16474. ,
  16475. n.prototype.hide = function (e, t) {
  16476. var i = $.Deferred();
  16477. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16478. return i.resolve().promise();
  16479. e = e || 0,
  16480. t = t || 0,
  16481. g.cancel(this.visibleTransition);
  16482. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16483. , r = t + e
  16484. , o = t / r;
  16485. return this.visibleTransition = g.start(function (e) {
  16486. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16487. , i = m.property(e.materials.pole, "opacity", 0);
  16488. return function (n) {
  16489. t(n),
  16490. e.materials.pole && i(n)
  16491. }
  16492. }(this), r * n, function () {
  16493. i.resolve()
  16494. }, o, v[a.warp.blendEasing]),
  16495. i.promise()
  16496. }
  16497. ,
  16498. n.prototype.show = function (e, t) {
  16499. var i = $.Deferred();
  16500. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16501. return i.resolve().promise();
  16502. e = e || 0,
  16503. t = t || 0,
  16504. g.cancel(this.visibleTransition);
  16505. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16506. , r = t + e
  16507. , o = t / r;
  16508. return this.visibleTransition = g.start(function (e) {
  16509. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16510. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16511. return function (n) {
  16512. t(n),
  16513. e.materials.pole && i(n)
  16514. }
  16515. }(this), r * n, function () {
  16516. i.resolve()
  16517. }, o, v[a.warp.blendEasing]),
  16518. i.promise()
  16519. }
  16520. ,
  16521. n.prototype.closestPanoTowardTag = function (e, t) {
  16522. var i = []
  16523. , o = []
  16524. , l = this.disc.getWorldPosition();
  16525. if (e === s.PANORAMA) {
  16526. var c = .5
  16527. , h = t.position.clone().sub(l).normalize();
  16528. i.push(p.filters.isPanoAligned()),
  16529. i.push(p.filters.inPanoDirection(l, h, c)),
  16530. i.push(p.filters.isNeighbourPanoTo(t)),
  16531. o.push(p.scoreFunctions.direction(l, h))
  16532. }
  16533. var u = new r.Vector3
  16534. , d = function (e) {
  16535. u.copy(l).sub(e.position);
  16536. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16537. , i = a.tags.navigate.tiltTolerance;
  16538. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16539. }
  16540. , f = function (e) {
  16541. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16542. };
  16543. i.push(f, d),
  16544. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16545. var g = this.model.panos.sortByScore(i, o);
  16546. if (a.tags.navigate.lineOfSight) {
  16547. for (var m = 0; m < g.length; m++) {
  16548. var v = g[m].pano
  16549. , A = v.position.distanceTo(l);
  16550. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16551. return null;
  16552. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16553. var y = n.raycaster.intersectObjects(this.model.colliders);
  16554. if (0 === y.length || y[0].distance > A)
  16555. return v
  16556. }
  16557. return null
  16558. }
  16559. return g.length > 0 && g[0].pano
  16560. }
  16561. ,
  16562. n.prototype.examine = function (e) {
  16563. var t = e.mode
  16564. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16565. , n = this.disc.getWorldPosition();
  16566. this.billboard.setActiveState();
  16567. var o = function () {
  16568. var t = this.billboard.getDimensions()
  16569. , n = new r.Vector3;
  16570. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16571. n.unproject(e.camera),
  16572. e.flyToPano({
  16573. pano: i,
  16574. lookAtPoint: n
  16575. })
  16576. }
  16577. .bind(this);
  16578. if (t === s.PANORAMA)
  16579. if (i !== e.currentPano) {
  16580. var l = {
  16581. pano: i,
  16582. lookAtPoint: n,
  16583. duration: null,
  16584. maxDistanceOverride: null,
  16585. skipWarpingCheck: !1
  16586. };
  16587. e.flyToPano(l, o)
  16588. } else
  16589. setTimeout(function () {
  16590. this.billboard.open().then(function () {
  16591. o()
  16592. })
  16593. }
  16594. .bind(this), 0);
  16595. else {
  16596. var c = {
  16597. pano: i
  16598. };
  16599. if (n) {
  16600. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0, 1, 0));
  16601. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16602. }
  16603. c.callback = o,
  16604. c.duration = 1500,
  16605. c.mode = s.PANORAMA,
  16606. e.flyToNewMode(c)
  16607. }
  16608. }
  16609. ,
  16610. n.prototype.update = function (e, t) {
  16611. var i = new r.Vector3;
  16612. return function (e, t) {
  16613. this.discWorldPosition = this.disc.getWorldPosition(),
  16614. this.updateDisc(e, t),
  16615. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16616. i.z < 1 && (i.y *= -1,
  16617. this.billboard.update(i, this.getDiscRadius(i, t))))
  16618. }
  16619. }(),
  16620. n.prototype.updateDisc = function (e, t) {
  16621. var i = new r.Vector3
  16622. , o = new r.Vector3
  16623. , l = new r.Vector3
  16624. , c = new r.Vector3
  16625. , h = new r.Vector3;
  16626. return function (e, t) {
  16627. var u = a.tags.visibility
  16628. , d = a.tags.disc.scale
  16629. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16630. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16631. this.obj3d.visible) {
  16632. this.disc.quaternion.copy(t.quaternion);
  16633. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16634. i.copy(this.discWorldPosition).project(t),
  16635. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16636. l.set(f / 2, 0, 0).add(o),
  16637. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16638. h.copy(c).unproject(t);
  16639. var g = h.distanceTo(this.discWorldPosition)
  16640. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16641. this.discScale = g * m,
  16642. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16643. }
  16644. }
  16645. }(),
  16646. n.prototype.getDiscRadius = function (e, t) {
  16647. var i = new r.Vector3;
  16648. return function (e, t) {
  16649. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16650. Math.abs(e.x - i.x) * $("#player").width()
  16651. }
  16652. }(),
  16653. n.prototype.tagVisibleOnCurrentFloor = function (e) {
  16654. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16655. }
  16656. ,
  16657. n.prototype.offScreen = function (e, t) {
  16658. var i = e.getWorldPosition().project(t);
  16659. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16660. }
  16661. ,
  16662. n.viewportScale = function () {
  16663. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16664. n.viewportHeight = $("#player").height(),
  16665. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16666. n.currentViewportScale
  16667. }
  16668. ,
  16669. t.exports = n
  16670. }
  16671. ).call(this, "/js/tag/tag.js")
  16672. }
  16673. , {
  16674. "../enum/Colors": 19,
  16675. "../enum/RenderLayers": 41,
  16676. "../enum/RenderOrder": 42,
  16677. "../enum/Viewmode": 51,
  16678. "../objects/Panorama": 148,
  16679. "../settings": 166,
  16680. "../shaders": 167,
  16681. "../util/common": 185,
  16682. "../util/easing": 186,
  16683. "../util/lerp": 188,
  16684. "../util/logger": 189,
  16685. "../util/math": 190,
  16686. "../util/texture": 194,
  16687. "../util/transitions": 195,
  16688. "./Billboard/Billboard": 119,
  16689. "./Billboard/BillboardEvent": 120,
  16690. events: 202,
  16691. three: 217
  16692. }],
  16693. 124: [function (e, t, i) {
  16694. (function (i) {
  16695. "use strict";
  16696. function n() {
  16697. this.tagState = y.IDLE,
  16698. this.intersectTag = null,
  16699. this.hoveredTag = null,
  16700. this.activeTag = null,
  16701. this.tagDiscs = [],
  16702. this.raycaster = new r.Raycaster,
  16703. this.modelManager = null,
  16704. this.player = null,
  16705. this.totaltags = 0,
  16706. this.navigatingViaTag = !1,
  16707. this.enabled = !1
  16708. }
  16709. var r = e("three")
  16710. , o = e("../util/logger")
  16711. , a = e("../util/common")
  16712. , s = e("../controls/serializer")
  16713. , l = e("../objects/Snapshot")
  16714. , c = e("../settings")
  16715. , h = e("./Billboard/BillboardEvent")
  16716. , u = e("./Media/MediaEvent")
  16717. , d = e("./Media/LinkType")
  16718. , p = e("../enum/Viewmode")
  16719. , f = e("../enum/WarpStyle")
  16720. , g = e("../enum/BlackoutStyle")
  16721. , m = e("../enum/ModelManagerEvents")
  16722. , v = e("../enum/tagEvents")
  16723. , A = e("../enum/PlayerEvents")
  16724. , y = (e("../util/lerp"),
  16725. e("../enum/TagStates"))
  16726. , C = e("events").EventEmitter
  16727. , I = new o(i);
  16728. a.extend(n, C),
  16729. n.prototype.init = function (e, t) {
  16730. this.modelManager = e,
  16731. this.player = t,
  16732. this.updateModel(),
  16733. this.bindEvents()
  16734. }
  16735. ,
  16736. n.prototype.update = function (e) {
  16737. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16738. }
  16739. ,
  16740. n.prototype.updateTags = function (e, t, i, n) {
  16741. for (var r in this.model.tags)
  16742. this.model.tags[r].update(e, t, i, n)
  16743. }
  16744. ,
  16745. n.prototype.updateModel = function () {
  16746. this.model = this.modelManager.getActiveModel(),
  16747. this.gettagsFromModel(),
  16748. this.totaltags = Object.keys(this.model.tags).length
  16749. }
  16750. ,
  16751. n.prototype.gettagsFromModel = function () {
  16752. this.tagDiscs = [];
  16753. for (var e in this.model.tags) {
  16754. var t = this.model.tags[e].disc;
  16755. t && this.tagDiscs.push(t)
  16756. }
  16757. }
  16758. ,
  16759. n.prototype.bindEvents = function () {
  16760. function e() {
  16761. Object.keys(this.model.tags).forEach(function (e) {
  16762. var t = this.model.tags[e];
  16763. t.bindEvents(),
  16764. t.billboard.on(u.LINK_CLICK, function (e) {
  16765. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16766. }
  16767. .bind(this)),
  16768. t.billboard.on(u.IMAGE_OPENED, function () {
  16769. this.tagState = y.EXAMINE,
  16770. this.emit(u.IMAGE_OPENED)
  16771. }
  16772. .bind(this)),
  16773. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16774. }
  16775. .bind(this))
  16776. }
  16777. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16778. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16779. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16780. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16781. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16782. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16783. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16784. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16785. e.call(this)
  16786. }
  16787. ,
  16788. n.prototype.navigateViaLink = function (e) {
  16789. var t = s.deserialize(e);
  16790. if (t)
  16791. if (t.mode === p.PANORAMA) {
  16792. try {
  16793. this.player.model.panos.get(t.panoId)
  16794. } catch (e) {
  16795. return void I.warn("Unable to find panorama location", t.panoId)
  16796. }
  16797. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16798. } else {
  16799. var i = {
  16800. cameraMode: t.mode,
  16801. position: t.position,
  16802. quaternion: t.quaternion,
  16803. scanId: t.panoId,
  16804. orthoZoom: t.zoom,
  16805. floorVisibility: t.floorVisibility,
  16806. thumbUrl: null,
  16807. name: null
  16808. };
  16809. this.player.flyToNewMode({
  16810. mode: t.mode,
  16811. duration: c.warp.outsideTime,
  16812. warpDest: new l(i),
  16813. force: !0
  16814. })
  16815. }
  16816. }
  16817. ,
  16818. n.prototype.handleWarpStart = function (e, t, i, n) {
  16819. this.dismissExaminedTag(),
  16820. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16821. e && (i = g.END),
  16822. this.hideShowTagsForBlackoutStyle(i, n))
  16823. }
  16824. ,
  16825. n.prototype.handleWarpInterruption = function (e, t, i) {
  16826. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16827. this.hideShowTagsForBlackoutStyle(t, i)
  16828. }
  16829. ,
  16830. n.prototype.hideShowTagsForBlackoutStyle = function (e, t) {
  16831. var i = 0
  16832. , n = 0
  16833. , r = t / 2;
  16834. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16835. e) {
  16836. case g.END:
  16837. this.hideAlltags(r);
  16838. break;
  16839. case g.BEGINNING:
  16840. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16841. break;
  16842. case g.NONE:
  16843. break;
  16844. case g.MIDDLE:
  16845. i = r,
  16846. n = r,
  16847. this.hideAlltags(n),
  16848. setTimeout(function () {
  16849. this.showAlltags(i)
  16850. }
  16851. .bind(this), n);
  16852. break;
  16853. case g.FADEIN:
  16854. setTimeout(function () {
  16855. this.showAlltags(r)
  16856. }
  16857. .bind(this), r)
  16858. }
  16859. }
  16860. ,
  16861. n.prototype.onPlayerModeChanging = function (e, t) {
  16862. t !== p.PANORAMA && this.dismissExaminedTag(),
  16863. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16864. var i = t !== p.OUTDOOR;
  16865. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16866. }
  16867. ,
  16868. n.prototype.onPanoChange = function (e, t) {
  16869. var i = this.navigatingViaTag;
  16870. if (this.navigatingViaTag = !1,
  16871. !i) {
  16872. this.dismissExaminedTag();
  16873. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16874. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16875. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16876. }
  16877. }
  16878. ,
  16879. n.prototype.onPlayerReady = function (e, t, i) {
  16880. this.startAlltags(e, t ? i : null)
  16881. }
  16882. ,
  16883. n.prototype.onPlayerFlyingEnded = function (e, t) {
  16884. this.updateClosestTags(e)
  16885. }
  16886. ,
  16887. n.prototype.dismissExaminedTag = function () {
  16888. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16889. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16890. this.hoveredTag = null)
  16891. }
  16892. ,
  16893. n.prototype.startAlltags = function (e, t) {
  16894. this.model.shouldShowtags = c.tags.enabled,
  16895. this.enabled = !0,
  16896. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16897. t && setTimeout(function () {
  16898. this.activateTag(this.model.getTagBySid(t))
  16899. }
  16900. .bind(this), c.tags.startup.fadeInDuration / 2))
  16901. }
  16902. ,
  16903. n.prototype.showAlltags = function (e, t, i) {
  16904. function n() {
  16905. o++,
  16906. o === this.totaltags && (this.model.tagsShown = !0,
  16907. r.resolve())
  16908. }
  16909. var r = $.Deferred();
  16910. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16911. return r.resolve().promise();
  16912. var o = 0;
  16913. for (var a in this.model.tags) {
  16914. var s = this.model.tags[a];
  16915. s.show(e, t).done(n.bind(this))
  16916. }
  16917. return r.promise()
  16918. }
  16919. ,
  16920. n.prototype.hideAlltags = function (e, t) {
  16921. function i() {
  16922. r++,
  16923. r === this.totaltags && (this.model.tagsShown = !1,
  16924. n.resolve())
  16925. }
  16926. var n = $.Deferred()
  16927. , r = 0;
  16928. for (var o in this.model.tags) {
  16929. var a = this.model.tags[o];
  16930. a.hide(e, t).done(i.bind(this)),
  16931. a === this.activeTag && this.dismissActiveTag()
  16932. }
  16933. return n.promise()
  16934. }
  16935. ,
  16936. n.prototype.enableHovering = function () {
  16937. this.enabled = !0
  16938. }
  16939. ,
  16940. n.prototype.disableHovering = function () {
  16941. this.enabled = !1
  16942. }
  16943. ,
  16944. n.prototype.activateTag = function (e, t) {
  16945. t = t || y.EXAMINE,
  16946. this.activeTag = e,
  16947. this.activeTag.hoveringDisc = !0,
  16948. this.activeTag.setHoverState(t === y.EXAMINE),
  16949. this.tagState = t,
  16950. this.emit(v.TagActivated, e)
  16951. }
  16952. ,
  16953. n.prototype.dismissActiveTag = function () {
  16954. this.activeTag.hoveringDisc = !1,
  16955. this.activeTag.setFreeState(!0);
  16956. var e = this.activeTag;
  16957. this.activeTag = null,
  16958. this.tagState = y.IDLE,
  16959. this.emit(v.TagDismissed, e)
  16960. }
  16961. ,
  16962. n.prototype.clickedOnTag = function (e) {
  16963. var t = function () {
  16964. this.navigatingViaTag = !0,
  16965. this.activeTag.examine(this.player),
  16966. this.emit(v.TagNavigation, this.activeTag)
  16967. }
  16968. .bind(this);
  16969. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16970. this.activeTag = this.intersectTag,
  16971. t(),
  16972. !0) : (this.dismissActiveTag(),
  16973. !1)
  16974. }
  16975. ,
  16976. n.prototype.intersecttag = function () {
  16977. var e = new r.Vector3
  16978. , t = new r.Vector3
  16979. , i = new r.Vector3;
  16980. return function (n, r, o) {
  16981. if (!this.enabled)
  16982. return null;
  16983. var a = null
  16984. , s = this.tagDiscs.filter(function (e) {
  16985. return e.parent.visible
  16986. });
  16987. if (s.length > 0) {
  16988. var l = this.model.floors.reduce(function (e, t) {
  16989. return t.hidden ? e : e.concat(t.collider.children)
  16990. }, s);
  16991. e.set(n.x, n.y, -1).unproject(o),
  16992. t.set(n.x, n.y, 1).unproject(o),
  16993. i.copy(t).sub(e).normalize(),
  16994. this.raycaster.set(e, i);
  16995. var c = this.raycaster.intersectObjects(l);
  16996. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16997. }
  16998. return this.intersectTag = a,
  16999. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  17000. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function () {
  17001. this.hoveredTag = a
  17002. }
  17003. .bind(this)),
  17004. a.billboard.on(h.LEAVE, function () {
  17005. this.hoveredTag = null
  17006. }
  17007. .bind(this))),
  17008. this.activateTag(a, y.BROWSE))),
  17009. a
  17010. }
  17011. }(),
  17012. n.prototype.rankedtagInDirection = function () {
  17013. var e = []
  17014. , t = []
  17015. , i = new r.Vector3
  17016. , n = new r.Vector3
  17017. , o = new r.Vector3;
  17018. return function (r, a, s, l) {
  17019. var c = 0;
  17020. t.length = 0;
  17021. for (var h = 0; h < this.closesttags.length; h++) {
  17022. var u = this.closesttags[h];
  17023. n.copy(u.position),
  17024. n.add(u.discPosition),
  17025. i.copy(a),
  17026. i.sub(n).negate(),
  17027. i.normalize();
  17028. var d = i.dot(l);
  17029. if (d >= 0) {
  17030. o.copy(n),
  17031. o.project(s);
  17032. var p = this.intersecttag(o, !1, s);
  17033. if (p) {
  17034. if (c >= e.length)
  17035. for (var f = 0; f < 64; f++)
  17036. e.push({
  17037. tag: u,
  17038. dot: d
  17039. });
  17040. var g = e[c];
  17041. g.tag = u,
  17042. g.dot = d,
  17043. g.position = math.projectPositionToCanvas(n, s),
  17044. t.push(g),
  17045. c++
  17046. }
  17047. }
  17048. }
  17049. return t.sort(function (e, t) {
  17050. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  17051. }),
  17052. r < t.length ? t[r].tag : null
  17053. }
  17054. }(),
  17055. n.prototype.updateClosestTags = function () {
  17056. var e = new r.Vector3
  17057. , t = 30;
  17058. return function (i) {
  17059. this.closesttags || (this.closesttags = []),
  17060. this.closesttags.length = 0;
  17061. var n = this.model.tags;
  17062. if (n)
  17063. for (var r in n)
  17064. if (n.hasOwnProperty(r)) {
  17065. var o = n[r]
  17066. , a = o.position;
  17067. e.copy(i),
  17068. e.sub(a).negate();
  17069. var s = e.lengthSq();
  17070. s < t && this.closesttags.push(o)
  17071. }
  17072. }
  17073. }(),
  17074. t.exports = n
  17075. }
  17076. ).call(this, "/js/tag/tagManager.js")
  17077. }
  17078. , {
  17079. "../controls/serializer": 14,
  17080. "../enum/BlackoutStyle": 18,
  17081. "../enum/tagEvents": 32,
  17082. "../enum/ModelManagerEvents": 33,
  17083. "../enum/PlayerEvents": 40,
  17084. "../enum/TagStates": 44,
  17085. "../enum/Viewmode": 51,
  17086. "../enum/WarpStyle": 52,
  17087. "../objects/Snapshot": 153,
  17088. "../settings": 166,
  17089. "../util/common": 185,
  17090. "../util/lerp": 188,
  17091. "../util/logger": 189,
  17092. "./Billboard/BillboardEvent": 120,
  17093. "./Media/LinkType": 130,
  17094. "./Media/MediaEvent": 131,
  17095. events: 202,
  17096. three: 217
  17097. }],
  17098. 125: [function (e, t, i) {
  17099. (function (i) {
  17100. "use strict";
  17101. function n() {
  17102. this.embedWrapper = null,
  17103. this.embedElement = null
  17104. }
  17105. var r = e("../../util/ajax")
  17106. , o = e("./mediaSettings")
  17107. , a = e("../../settings")
  17108. , s = e("../../util/logger")
  17109. , l = new s(i);
  17110. n.prototype.createDomElement = function () {
  17111. return this.embedWrapper = document.createElement("div"),
  17112. this.embedWrapper.classList.add("tag-embed"),
  17113. this.embedWrapper.classList.add("hidden"),
  17114. this.embedWrapper
  17115. }
  17116. ,
  17117. n.prototype.load = function (e) {
  17118. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  17119. return new Promise(function (e, i) {
  17120. r.get(t).then(function (t) {
  17121. if (t = JSON.parse(t),
  17122. t.html && t.html.indexOf("<script") === -1) {
  17123. this.embedWrapper.innerHTML = t.html;
  17124. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  17125. if (this.embedWrapper.style.width = n + "px",
  17126. t.height) {
  17127. var r = t.height / t.width;
  17128. this.embedWrapper.style.height = n * r + "px"
  17129. }
  17130. this.embedElement = this.embedWrapper.firstChild;
  17131. var a = [];
  17132. try {
  17133. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  17134. } catch (e) {
  17135. l.debug("Error getting `a` elements for embed; was it an iframe?")
  17136. }
  17137. a.forEach(function (e) {
  17138. e.setAttribute("target", "_blank")
  17139. }),
  17140. this.embedElement.classList.add("hidden"),
  17141. this.embedWrapper.classList.remove("hidden"),
  17142. e()
  17143. } else
  17144. i("Not a valid embed")
  17145. }
  17146. .bind(this), function (e) {
  17147. i(e.response)
  17148. })
  17149. }
  17150. .bind(this))
  17151. }
  17152. ,
  17153. n.prototype.show = function () {
  17154. this.embedElement && this.embedElement.classList.remove("hidden")
  17155. }
  17156. ,
  17157. n.prototype.hide = function () {
  17158. this.embedElement && this.embedElement.classList.add("hidden")
  17159. }
  17160. ,
  17161. t.exports = n
  17162. }
  17163. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  17164. }
  17165. , {
  17166. "../../settings": 166,
  17167. "../../util/ajax": 181,
  17168. "../../util/logger": 189,
  17169. "./mediaSettings": 132
  17170. }],
  17171. 126: [function (e, t, i) {
  17172. (function (i) {
  17173. "use strict";
  17174. function n(e) {
  17175. o.call(this),
  17176. this.options = e,
  17177. this.playerControls = null,
  17178. this.state = s.NOT_READY
  17179. }
  17180. var r = e("../../util/browser")
  17181. , o = e("./EmbedlyEmbed")
  17182. , a = e("../../util/logger")
  17183. , s = (new a(i),
  17184. Object.freeze({
  17185. NOT_READY: "player.not.ready",
  17186. CUED: "player.cued",
  17187. PLAYING: "player.playing",
  17188. PAUSED: "player.paused"
  17189. }));
  17190. n.prototype = Object.create(o.prototype),
  17191. n.prototype.createDomElement = function () {
  17192. return this.embedWrapper = document.createElement("div"),
  17193. this.embedWrapper.classList.add("tag-video"),
  17194. this.embedWrapper.classList.add("hidden"),
  17195. this.embedWrapper
  17196. }
  17197. ,
  17198. n.prototype.load = function (e) {
  17199. var t = function () {
  17200. function e(e) {
  17201. this.playerState = s.CUED,
  17202. this.options.startMuted && this.playerControls.mute()
  17203. }
  17204. function t(e) {
  17205. this.playerState = e
  17206. }
  17207. function i(e) {
  17208. this.playerControls.setCurrentTime(0),
  17209. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  17210. }
  17211. this.playerControls = new playerjs.Player(this.embedElement),
  17212. this.playerControls.on("ready", e.bind(this)),
  17213. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  17214. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  17215. this.playerControls.on("ended", i.bind(this))
  17216. }
  17217. .bind(this);
  17218. return o.prototype.load.call(this, e).then(t.bind(this))
  17219. }
  17220. ,
  17221. n.prototype.play = function () {
  17222. var e = r.isMobile();
  17223. return function () {
  17224. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  17225. }
  17226. }(),
  17227. n.prototype.pause = function () {
  17228. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  17229. }
  17230. ,
  17231. t.exports = n
  17232. }
  17233. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  17234. }
  17235. , {
  17236. "../../util/browser": 182,
  17237. "../../util/logger": 189,
  17238. "./EmbedlyEmbed": 125
  17239. }],
  17240. 127: [function (e, t, i) {
  17241. (function (i) {
  17242. "use strict";
  17243. function n(e) {
  17244. function t() {
  17245. return a.debug("requesting file from embedly:", e.href),
  17246. r.get(e.href, {
  17247. responseType: e.responseType
  17248. }).then(function (t) {
  17249. return a.debug("requesting file finished:", e.href),
  17250. t
  17251. })
  17252. }
  17253. function i() { }
  17254. return s = new Promise(function (e, n) {
  17255. s.catch(i).then(function () {
  17256. t().then(e, n)
  17257. })
  17258. }
  17259. )
  17260. }
  17261. var r = e("../../util/ajax")
  17262. , o = (e("./mediaSettings"),
  17263. e("../../util/logger"))
  17264. , a = new o(i)
  17265. , s = Promise.resolve();
  17266. t.exports.enqueue = n
  17267. }
  17268. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  17269. }
  17270. , {
  17271. "../../util/ajax": 181,
  17272. "../../util/logger": 189,
  17273. "./mediaSettings": 132
  17274. }],
  17275. 128: [function (e, t, i) {
  17276. (function (i) {
  17277. "use strict";
  17278. function n() {
  17279. this.imageWrapper = null,
  17280. this.width = 0,
  17281. this.height = 0,
  17282. this.aspect = 1
  17283. }
  17284. var r = e("./MediaEvent")
  17285. , o = e("./EmbedlyQueue")
  17286. , a = e("events").EventEmitter
  17287. , s = e("../../util/logger")
  17288. , l = e("../../settings");
  17289. new s(i);
  17290. n.prototype = Object.create(a.prototype),
  17291. n.prototype.createDomElement = function () {
  17292. return this.imageWrapper = document.createElement("div"),
  17293. this.imageWrapper.classList.add("tag-image"),
  17294. this.imageWrapper.classList.add("hidden"),
  17295. this.imageWrapper.addEventListener("click", function (e) {
  17296. e.stopPropagation(),
  17297. this.emit(r.IMAGE_OPENING),
  17298. this.imageWrapper.style.pointerEvents = "none"
  17299. }
  17300. .bind(this)),
  17301. this.imageWrapper
  17302. }
  17303. ,
  17304. n.prototype.onClosed = function () {
  17305. this.imageWrapper.style.pointerEvents = "auto"
  17306. }
  17307. ,
  17308. n.prototype.load = function (e) {
  17309. var t = Math.max(window.screen.height, window.screen.width)
  17310. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17311. return new Promise(function (e, t) {
  17312. function n(t) {
  17313. var i = t.target;
  17314. this.width = i.naturalWidth,
  17315. this.height = i.naturalHeight,
  17316. this.aspect = this.width / this.height;
  17317. var n = t.target.src;
  17318. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17319. this.imageWrapper.style.width = this.width + "px",
  17320. this.imageWrapper.style.height = this.height + "px",
  17321. this.imageWrapper.classList.remove("hidden"),
  17322. e()
  17323. }
  17324. o.enqueue({
  17325. href: i,
  17326. responseType: "arraybuffer"
  17327. }).then(function (e) {
  17328. var t = new Uint8Array(e)
  17329. , i = new Blob([t])
  17330. , r = new window.Image;
  17331. r.addEventListener("load", n.bind(this));
  17332. var o = URL.createObjectURL(i);
  17333. r.src = o
  17334. }
  17335. .bind(this), t)
  17336. }
  17337. .bind(this))
  17338. }
  17339. ,
  17340. t.exports = n
  17341. }
  17342. ).call(this, "/js/tag/Media/Image.js")
  17343. }
  17344. , {
  17345. "../../settings": 166,
  17346. "../../util/logger": 189,
  17347. "./EmbedlyQueue": 127,
  17348. "./MediaEvent": 131,
  17349. events: 202
  17350. }],
  17351. 129: [function (e, t, i) {
  17352. "use strict";
  17353. function n(e) {
  17354. this.label = e.label,
  17355. this.href = e.url,
  17356. this.type = this.updateLinkForType(),
  17357. this.domElement = null,
  17358. this.id = c++
  17359. }
  17360. var r = e("./LinkType")
  17361. , o = e("./MediaEvent")
  17362. , a = e("../../util/browser")
  17363. , s = e("../../analytics")
  17364. , l = e("events").EventEmitter
  17365. , c = 0;
  17366. n.prototype = Object.create(l.prototype),
  17367. n.prototype.updateLinkForType = function () {
  17368. function e(e) {
  17369. var t = new RegExp("[#&?]start=([^#&?]*)")
  17370. , i = t.exec(e);
  17371. return i[1]
  17372. }
  17373. function t(e) {
  17374. return e + "&play=1"
  17375. }
  17376. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17377. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17378. r.NAVIGATION) : (this.href = t(this.href),
  17379. r.MODEL) : r.EXT_LINK
  17380. }
  17381. ;
  17382. var h = {};
  17383. n.prototype.createDomElement = function () {
  17384. function e(e) {
  17385. switch (e.stopPropagation(),
  17386. h[this.id] = !0,
  17387. s.trackAlways("click_tag_link", {
  17388. link_type: this.type,
  17389. link_count: c,
  17390. links_clicked: Object.keys(h).length
  17391. }),
  17392. this.type) {
  17393. case r.MODEL:
  17394. window.location.replace(this.href);
  17395. break;
  17396. case r.EXT_LINK:
  17397. window.open(this.href, "_blank")
  17398. }
  17399. this.emit(o.LINK_CLICK, {
  17400. type: this.type,
  17401. url: this.href
  17402. })
  17403. }
  17404. if (this.domElement = document.createElement("a"),
  17405. this.domElement.classList.add("tag-link"),
  17406. this.domElement.textContent = this.label,
  17407. this.type === r.EXT_LINK) {
  17408. this.domElement.textContent += " ";
  17409. var t = document.createElement("i");
  17410. t.classList.add("icon-ext-link"),
  17411. t.title = "Link to external web site",
  17412. this.domElement.appendChild(t)
  17413. }
  17414. return this.domElement.addEventListener("click", e.bind(this)),
  17415. this.domElement
  17416. }
  17417. ,
  17418. t.exports = n
  17419. }
  17420. , {
  17421. "../../analytics": 4,
  17422. "../../util/browser": 182,
  17423. "./LinkType": 130,
  17424. "./MediaEvent": 131,
  17425. events: 202
  17426. }],
  17427. 130: [function (e, t, i) {
  17428. "use strict";
  17429. t.exports = {
  17430. NAVIGATION: "navigation",
  17431. MODEL: "model",
  17432. EXT_LINK: "ext-link"
  17433. }
  17434. }
  17435. , {}],
  17436. 131: [function (e, t, i) {
  17437. "use strict";
  17438. t.exports = Object.freeze({
  17439. LINK_CLICK: "mtmedia.link",
  17440. IMAGE_LOADED: "mtmedia.image.loaded",
  17441. IMAGE_OPENING: "mtmedia.image.opening",
  17442. IMAGE_OPENED: "mtmedia.image.opened",
  17443. IMAGE_CLOSING: "mtmedia.image.closing",
  17444. IMAGE_CLOSED: "mtmedia.image.closed",
  17445. VIDEO_START: "mtmedia.video.start",
  17446. VIDEO_PAUSE: "mtmedia.video.pause",
  17447. VIDEO_ENDED: "mtmedia.video.end"
  17448. })
  17449. }
  17450. , {}],
  17451. 132: [function (e, t, i) {
  17452. "use strict";
  17453. t.exports = Object.freeze({
  17454. maxEmbedWidth: 350,
  17455. defaultAspectRatio: .75
  17456. })
  17457. }
  17458. , {}],
  17459. 133: [function (e, t, i) {
  17460. "use strict";
  17461. t.exports = Object.freeze({
  17462. TEXT: "text",
  17463. LINK: "link",
  17464. IMAGE: "photo",
  17465. VIDEO: "video",
  17466. RICH: "rich"
  17467. })
  17468. }
  17469. , {}],
  17470. 134: [function (e, t, i) {
  17471. "use strict";
  17472. function n(e) {
  17473. this.capabilities = {
  17474. links: {
  17475. enable: e.supportLinks,
  17476. keepLabels: e.keepLinkLabels
  17477. }
  17478. }
  17479. }
  17480. var r = e("./DescriptionChunkType");
  17481. n.prototype.parse = function (e, t) {
  17482. var i = []
  17483. , n = e.split("[").map(function (e, t) {
  17484. return 0 === t ? e : "[" + e
  17485. });
  17486. return n.forEach(function (e) {
  17487. var n = this.findMarkdown(e);
  17488. if (n) {
  17489. if (n.url.indexOf("javascript:") !== -1)
  17490. return;
  17491. this.addLinkChunk(i, n, t),
  17492. this.addTextChunk(i, e.slice(n.markdown.length))
  17493. } else
  17494. this.addTextChunk(i, e)
  17495. }
  17496. .bind(this)),
  17497. i
  17498. }
  17499. ,
  17500. n.prototype.findMarkdown = function (e) {
  17501. var t = /\[([^\]]*)\]\((.*)\)/
  17502. , i = e.match(t);
  17503. if (i) {
  17504. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17505. 0 !== r);)
  17506. o++;
  17507. var a = n.length - o;
  17508. return {
  17509. markdown: i[0].substring(0, i[0].length - a),
  17510. label: i[1],
  17511. url: i[2].substring(0, o)
  17512. }
  17513. }
  17514. }
  17515. ,
  17516. n.prototype.addTextChunk = function (e, t) {
  17517. 0 !== t.length && e.push({
  17518. type: r.TEXT,
  17519. text: t
  17520. })
  17521. }
  17522. ,
  17523. n.prototype.addLinkChunk = function (e, t) {
  17524. if (!this.capabilities.links.enable)
  17525. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17526. var i = {
  17527. label: t.label,
  17528. url: t.url
  17529. };
  17530. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17531. e.push({
  17532. type: r.LINK,
  17533. link: i
  17534. })
  17535. }
  17536. ,
  17537. t.exports = n
  17538. }
  17539. , {
  17540. "./DescriptionChunkType": 133
  17541. }],
  17542. 135: [function (e, t, i) {
  17543. (function (i) {
  17544. "use strict";
  17545. var n = e("../util/logger")
  17546. , r = new n(i)
  17547. , o = {
  17548. parseIdsFromChunkName: function (e, t) {
  17549. t.floorId = o.parseFloor(e),
  17550. t.roomId = o.parseRoom(e)
  17551. },
  17552. parseFloor: function (e) {
  17553. var t = e.match(/_group([0-9]+)/);
  17554. if (!t)
  17555. return 0;
  17556. try {
  17557. return parseInt(t[1], 10)
  17558. } catch (e) {
  17559. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17560. 0
  17561. }
  17562. },
  17563. parseRoom: function (e) {
  17564. var t = e.match(/_sub([0-9]+)/);
  17565. if (!t)
  17566. return -1;
  17567. try {
  17568. return parseInt(t[1], 10)
  17569. } catch (e) {
  17570. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17571. 0
  17572. }
  17573. }
  17574. };
  17575. t.exports = o
  17576. }
  17577. ).call(this, "/js/model/Chunks.js")
  17578. }
  17579. , {
  17580. "../util/logger": 189
  17581. }],
  17582. 136: [function (e, t, i) {
  17583. (function (i) {
  17584. "use strict";
  17585. function n(e) {
  17586. s.call(this),
  17587. this.model = e,
  17588. this.exploded = !1
  17589. }
  17590. var r = e("../objects/Floor")
  17591. , o = (e("../settings"),
  17592. e("../util/logger"))
  17593. , a = e("../util/transitions")
  17594. , s = e("../util/IndexedCollection")
  17595. , l = e("../util/common")
  17596. , c = e("../util/easing");
  17597. new o(i);
  17598. l.inherit(n, s),
  17599. n.prototype.add = function (e) {
  17600. s.prototype.add.call(this, e),
  17601. this.model.add(e)
  17602. }
  17603. ,
  17604. n.prototype.getIndex = function (e) {
  17605. return e.floorIndex
  17606. }
  17607. ,
  17608. n.prototype.build = function () {
  17609. this.list.forEach(function (e) {
  17610. e.build()
  17611. })
  17612. }
  17613. ,
  17614. n.prototype.size = function () {
  17615. return this.length
  17616. }
  17617. ,
  17618. n.prototype.sort = function () {
  17619. s.prototype.sort.call(this, function (e, t) {
  17620. return e.floorIndex - t.floorIndex
  17621. })
  17622. }
  17623. ,
  17624. n.prototype.nextFloor = function (e, t) {
  17625. return this.index[e.floorIndex + t] || null
  17626. }
  17627. ,
  17628. n.prototype.getFloorAtPoint = function (e) {
  17629. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17630. var r = this.list[n]
  17631. , o = r.distanceToPoint(e);
  17632. (!t || i > o) && (i = o,
  17633. t = r)
  17634. }
  17635. return t
  17636. }
  17637. ,
  17638. n.prototype.getOrMakeFloor = function (e) {
  17639. var t = this.index[e];
  17640. return t || (t = new r(this.model, e),
  17641. this.add(t)),
  17642. t
  17643. }
  17644. ,
  17645. n.prototype.hide = function () {
  17646. this.list.forEach(function (e) {
  17647. e.hide()
  17648. })
  17649. }
  17650. ,
  17651. n.prototype.show = function () {
  17652. this.list.forEach(function (e) {
  17653. e.show()
  17654. })
  17655. }
  17656. ,
  17657. n.prototype.names = function () {
  17658. return this.list.reduce(function (e, t) {
  17659. return e.concat(t.name)
  17660. }, [])
  17661. }
  17662. ,
  17663. n.prototype.toggleExplodeHorizontal = function () {
  17664. function e(e, t) {
  17665. r.copy(e.position),
  17666. e.position.x = i[e.floorIndex] * t,
  17667. e.position.y = 1 * e.floorIndex * t,
  17668. r.sub(e.position).multiplyScalar(-1),
  17669. e.panos.forEach(function (e) {
  17670. e.translate(r)
  17671. })
  17672. }
  17673. var t, i = [], n = 0;
  17674. this.list.forEach(function (e, r, o) {
  17675. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17676. n += t,
  17677. i[r] = n
  17678. }),
  17679. i = i.map(function (e) {
  17680. return e - n / 2
  17681. });
  17682. var r = this.list[0].position.clone();
  17683. this.exploded ? this.list.forEach(function (t) {
  17684. a.start(function (i) {
  17685. e(t, 1 - i)
  17686. }, 1500, null, 0, c.easeOutExpo)
  17687. }) : this.list.forEach(function (t) {
  17688. a.start(function (i) {
  17689. e(t, i)
  17690. }, 1500, null, 0, c.easeOutExpo)
  17691. }),
  17692. this.exploded = !this.exploded
  17693. }
  17694. ,
  17695. n.prototype.toggleExplodeVertical = function () {
  17696. function e(e, i) {
  17697. var n = n.copy(e.position);
  17698. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17699. n.sub(e.position).multiplyScalar(-1),
  17700. e.panos.forEach(function (e) {
  17701. e.translate(n)
  17702. })
  17703. }
  17704. var t = this.model.size;
  17705. this.list[0].position.clone();
  17706. this.exploded ? this.list.forEach(function (t) {
  17707. a.start(function (i) {
  17708. e(t, 1 - i)
  17709. }, 1500, null, 0, c.easeOutExpo)
  17710. }) : this.list.forEach(function (t) {
  17711. a.start(function (i) {
  17712. e(t, i)
  17713. }, 1500, null, 0, c.easeOutExpo)
  17714. }),
  17715. this.exploded = !this.exploded
  17716. }
  17717. ,
  17718. t.exports = n
  17719. }
  17720. ).call(this, "/js/model/FloorCollection.js")
  17721. }
  17722. , {
  17723. "../objects/Floor": 146,
  17724. "../settings": 166,
  17725. "../util/IndexedCollection": 175,
  17726. "../util/common": 185,
  17727. "../util/easing": 186,
  17728. "../util/logger": 189,
  17729. "../util/transitions": 195
  17730. }],
  17731. 137: [function (e, t, i) {
  17732. (function (i) {
  17733. "use strict";
  17734. function n() {
  17735. c.call(this)
  17736. }
  17737. var r = e("../settings")
  17738. , o = e("../util/logger")
  17739. , a = e("../enum/Viewmode")
  17740. , s = e("../objects/Snapshot")
  17741. , l = (e("../util/math"),
  17742. e("../util/common"))
  17743. , c = e("../util/IndexedCollection")
  17744. , h = new o(i);
  17745. l.inherit(n, c),
  17746. n.prototype.getImage = function (e) {
  17747. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17748. }
  17749. ,
  17750. n.prototype.filterByModesAndReel = function (e, t) {
  17751. for (var i = [], n = 0; n < t.length; n += 1) {
  17752. var r = t[n]
  17753. , o = this.index[r.sid];
  17754. o && i.push(o)
  17755. }
  17756. var s = e[a.DOLLHOUSE]
  17757. , l = e[a.FLOORPLAN];
  17758. i = i.filter(function (e) {
  17759. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17760. return !0;
  17761. var t;
  17762. try {
  17763. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17764. } catch (e) {
  17765. return h.debug(e.message),
  17766. !1
  17767. }
  17768. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17769. }),
  17770. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17771. this.list = i,
  17772. this.reIndex()
  17773. }
  17774. ,
  17775. n.prototype.getHeroLocations = function (panos) {//改 增加二级location
  17776. if (0 === this.list.length)
  17777. return [];
  17778. var locations = [];
  17779. var deal = (info, container) => {
  17780. var src = info.thumbnail_signed_src,
  17781. o = info.name || "";
  17782. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17783. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17784. let a = panos.get(info.metadata.scan_id);
  17785. if (a && !a.isAligned()) return
  17786. }
  17787. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17788. if (cameraMode === a.MESH) return
  17789. if (window.isLocal) src = manage.dealURL(src)
  17790. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17791. var l = {
  17792. cameraMode: cameraMode,
  17793. position: info.metadata.camera_position,
  17794. quaternion: info.metadata.camera_quaternion,
  17795. zoom: info.metadata.zoom,
  17796. panoId: info.metadata.scan_id,
  17797. orthoZoom: info.metadata.ortho_zoom,
  17798. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17799. thumbUrl: src,
  17800. name: n.filterImageName(o),
  17801. sid: info.sid
  17802. }
  17803. var item = new s(l);
  17804. item.momentTour = info.momentTour
  17805. container.push(item)
  17806. return item
  17807. }
  17808. }
  17809. this.list.forEach(image => {
  17810. if (image.images) {
  17811. var folder = $.extend({}, image)
  17812. folder.heroLocations = [];
  17813. image.images.list.forEach(child => {
  17814. deal(child, folder.heroLocations);
  17815. })
  17816. folder.musicInfo = folder.musicInfo || {}
  17817. locations.push(folder)
  17818. delete folder.images;
  17819. delete folder.locations;
  17820. } else {
  17821. var item = deal(image, locations);
  17822. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17823. }
  17824. })
  17825. return locations
  17826. }
  17827. ,
  17828. n.prototype.getIndex = function (e) {
  17829. return e.sid
  17830. }
  17831. ,
  17832. n.filterImageName = function (e) {
  17833. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17834. }
  17835. ,
  17836. t.exports = n
  17837. }
  17838. ).call(this, "/js/model/ImageCollection.js")
  17839. }
  17840. , {
  17841. "../enum/Viewmode": 51,
  17842. "../objects/Snapshot": 153,
  17843. "../settings": 166,
  17844. "../util/IndexedCollection": 175,
  17845. "../util/common": 185,
  17846. "../util/logger": 189,
  17847. "../util/math": 190
  17848. }],
  17849. 138: [function (e, t, i) {
  17850. (function (i) {
  17851. "use strict";
  17852. function n() {
  17853. u.call(this)
  17854. }
  17855. var r = e("../label/Label")
  17856. , o = e("../settings")
  17857. , a = e("../util/logger")
  17858. , s = e("../util/math")
  17859. , l = e("../util/ajax")
  17860. , c = e("./RoomCollection")
  17861. , h = e("../util/common")
  17862. , u = e("../util/IndexedCollection");
  17863. new a(i);
  17864. h.inherit(n, u),
  17865. n.prototype.getIndex = function (e) {
  17866. return e.labelId
  17867. }
  17868. ,
  17869. n.prototype.associateWithRooms = function (e) {
  17870. this.forEach(function (t) {
  17871. e.forEach(function (e) {
  17872. e.roomId === t.roomId && (t.room = e)
  17873. })
  17874. })
  17875. }
  17876. ,
  17877. n.prototype.createFromLabelData = function (e) {
  17878. e.forEach(function (e) {
  17879. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17880. t = c.generateRoomId(e.floorId, t);
  17881. var i = new r(e.sid, e.position || e.positions[0], e.text, e.floorId, t);
  17882. i.position = s.convertWorkshopVector(i.position),
  17883. this.add(i),
  17884. i.build()
  17885. }
  17886. .bind(this))
  17887. }
  17888. ,
  17889. n.prototype.load = function (e, t) {
  17890. return l.get(e, {
  17891. responseType: "json",
  17892. auth: t ? o.authorizationHeader : null
  17893. }).done(function (e) {
  17894. var t = [];
  17895. for (var i in e) {
  17896. var n = e[i];
  17897. t.push(n)
  17898. }
  17899. this.createFromLabelData(t)
  17900. }
  17901. .bind(this))
  17902. }
  17903. ,
  17904. n.parseRoomIndexFromWorkshopRoomId = function (e) {
  17905. var t = -1;
  17906. if (e) {
  17907. if (typeof e == 'number') {
  17908. t = parseInt(e)
  17909. } else {
  17910. var i = e.split("_");
  17911. t = parseInt(i[0])
  17912. }
  17913. }
  17914. return t
  17915. }
  17916. ,
  17917. t.exports = n
  17918. }
  17919. ).call(this, "/js/model/LabelCollection.js")
  17920. }
  17921. , {
  17922. "../label/Label": 90,
  17923. "../settings": 166,
  17924. "../util/IndexedCollection": 175,
  17925. "../util/ajax": 181,
  17926. "../util/common": 185,
  17927. "../util/logger": 189,
  17928. "../util/math": 190,
  17929. "./RoomCollection": 141
  17930. }],
  17931. 139: [function (e, t, i) {
  17932. (function (i) {
  17933. "use strict";
  17934. function n(e, t) {
  17935. o.Object3D.call(this)
  17936. this.sid = window.number;//t.sid,
  17937. this.data = t,
  17938. this.options = e,
  17939. this.urls = new s(e.urlFiles),
  17940. this.isPublic = void 0 !== t.is_public && t.is_public,
  17941. //创建heroLocations
  17942. this.images = new _(this),
  17943. this.images.extend(t.images),
  17944. this.images.forEach((info) => {
  17945. if (info.locations) {
  17946. info.images = new _(this);
  17947. info.images.extend(info.locations)
  17948. }
  17949. })
  17950. this.heroLocations = []
  17951. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17952. this.outdoorPanoLocations = [],
  17953. this.floors = new d(this),
  17954. this.floorsEnabled = void 0 === e.floors || e.floors,
  17955. this.changingFloor = !1,
  17956. this.chunks = [],
  17957. this.panos = new A,
  17958. this.colliders = [],
  17959. this.loadPanosPromise = null,
  17960. this.loadMeshTexturesPromise = null,
  17961. this.auxDataPromise = null,
  17962. this.meshTexturesLoaded = !1,
  17963. this.meshTextures = [],
  17964. this.tags = {},
  17965. this.tagsShown = !1,
  17966. this.shouldShowtags = !1,
  17967. this.has360Views = !1,
  17968. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17969. this.supportedModes = {},
  17970. this.supportedModes[c.PANORAMA] = !0,
  17971. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17972. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17973. this.supportedModes[c.TRANSITIONING] = !0,
  17974. this.supportsTiles = this.configureTiling(),
  17975. // this.supportsVR = t.is_vr,
  17976. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17977. this.mode = c.DOLLHOUSE,
  17978. this.size = null,
  17979. this.center = null,
  17980. this.boundingBox = new o.Box3,
  17981. this.currentFloor = null,
  17982. this.allFloorsVisible = !0,
  17983. this.projectedPano0 = null,
  17984. this.projectedPano1 = null,
  17985. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function (e, t) {
  17986. this.addFloor(new u(this, t, e.trim()))
  17987. }
  17988. .bind(this)),
  17989. this.waitQueue = [],
  17990. this.on("load", function (e) {
  17991. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function (e) {
  17992. return !e.isLoadedCallback()
  17993. }),
  17994. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17995. }
  17996. .bind(this)),
  17997. this.setupCustomProperties()
  17998. this.hots = {};
  17999. }
  18000. function r() {
  18001. try {
  18002. var e = document.createElement("canvas")
  18003. , t = e.getContext("webgl");
  18004. t || (t = e.getContext("experimental-webgl"));
  18005. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  18006. return i
  18007. } catch (e) {
  18008. return 0
  18009. }
  18010. }
  18011. var o = e("three")
  18012. , a = e("../util/ajax")
  18013. , s = e("../util/ModelUrls")
  18014. , l = e("../objects/BoundingTextureSkybox")
  18015. , c = e("../enum/Viewmode")
  18016. , h = e("../enum/RenderOrder")
  18017. , u = (e("../enum/AlignmentType"),
  18018. e("../objects/Floor"))
  18019. , d = e("./FloorCollection")
  18020. , p = e("../objects/Chunk")
  18021. , f = (e("../objects/Room"),
  18022. e("../objects/Snapshot"),
  18023. e("../label/Label"),
  18024. e("../util/math"),
  18025. e("../settings"))
  18026. , ss = e("../shaders")
  18027. , g = e("../util/logger")
  18028. , m = e("../tag/tag")
  18029. , v = (e("../tag/tagManager"),
  18030. e("../objects/Panorama"))
  18031. , A = e("../util/PanoramaCollection")
  18032. , y = e("../loaders/ModelLoader")
  18033. , C = e("../loaders/ModelTextureLoader")
  18034. , I = e("../loaders/SweepDataLoader")
  18035. , E = e("../util/transitions")
  18036. , b = e("../util/common")
  18037. , es = e("../util/easing")
  18038. , lerp = e("../util/lerp")
  18039. , tex = e("../util/texture")
  18040. , w = e("./../util/browser")
  18041. , _ = e("./ImageCollection")
  18042. , T = e("./RoomCollection")
  18043. , x = e("./LabelCollection")
  18044. , S = e("./Chunks")
  18045. , M = e("./../util/showcase")
  18046. , R = e("../exception/BasicException")
  18047. , P = (e("../constants")
  18048. , e("events").EventEmitter)
  18049. , Hot = e("hot")
  18050. , O = new g(i);
  18051. n.prototype = Object.create(o.Object3D.prototype),
  18052. b.extend(n, P),
  18053. n.prototype.setupCustomProperties = function () {
  18054. var e = f.modelAlpha;
  18055. Object.defineProperty(this, "alpha", {
  18056. get: function () {
  18057. return e
  18058. },
  18059. set: function (t) {
  18060. e = t,
  18061. this.chunks.forEach(function (t) {
  18062. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  18063. })
  18064. }
  18065. })
  18066. }
  18067. ,
  18068. n.prototype.configureTiling = function () {
  18069. var e = r();
  18070. if (e < 2048)
  18071. return !1;
  18072. O.warn("Max cube texture size: " + e);
  18073. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  18074. var i = f.tiling.tilingFlagNames[t];
  18075. if ("1" === w.valueFromHash(i, null))
  18076. return !0;
  18077. if ("0" === w.valueFromHash(i, null))
  18078. return !1
  18079. }
  18080. //--------------------------------------------许钟文-------------------------------------------
  18081. //return true;
  18082. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  18083. //--------------------------------------------e n d -------------------------------------------
  18084. }
  18085. ,
  18086. n.prototype.toggleAlpha = function () {
  18087. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  18088. }
  18089. ,
  18090. n.prototype.load = function (e) {
  18091. var t = function () {
  18092. return $.when(this.loadPanos(), this.loadMesh())
  18093. }
  18094. , i = this.urls.init().then(t.bind(this));
  18095. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  18096. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  18097. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  18098. }
  18099. ,
  18100. n.prototype.loadMesh = function () {
  18101. function e(e) {
  18102. O.error(e),
  18103. n.reject("loading-failed")
  18104. }
  18105. function t(e, t) {
  18106. n.notify(e, t)
  18107. }
  18108. function i(e, t) {
  18109. if (0 === e.length) {
  18110. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  18111. r.supportedModes[c.DOLLHOUSE] = !1,
  18112. r.supportedModes[c.FLOORPLAN] = !1;
  18113. var i = new p({
  18114. geometry: new o.PlaneBufferGeometry(5, 5, 1, 1)
  18115. });
  18116. i.material.visible = !1,
  18117. i.rotateX(-Math.PI / 2),
  18118. i.geometry.computeBoundingBox(),
  18119. e = [i]
  18120. }
  18121. e.forEach(function (e) {
  18122. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  18123. r.addChunk(t, e)
  18124. }),
  18125. r.floors.sort(),
  18126. n.resolve(r)
  18127. }
  18128. var n = $.Deferred()
  18129. , r = this;
  18130. return y.load(r.data.job.uuid, r.urls, i, t, e),
  18131. n.promise()
  18132. }
  18133. ,
  18134. n.prototype.loadMeshTextures = function () {
  18135. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function () {
  18136. this.meshTexturesLoaded = !0
  18137. }
  18138. .bind(this)),
  18139. this.loadTexturesPromise)
  18140. }
  18141. ,
  18142. /* n.prototype.loadtags = function() {//xzw改
  18143. var e = $.Deferred();
  18144. if (!f.tags.enabled)
  18145. return e.resolve();
  18146. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  18147. t = "data/" + this.sid + "/tags.json"
  18148. return a.get(t, {
  18149. responseType: "json",
  18150. auth: this.isPublic ? null : f.authorizationHeader
  18151. }).done(function(t) {
  18152. var i = 0
  18153. , n = 0;
  18154. for (var r in t) {
  18155. var o = t[r];
  18156. o.enabled && (n++,
  18157. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  18158. i++))
  18159. }
  18160. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  18161. e.resolve()
  18162. }
  18163. .bind(this)).fail(function() {
  18164. O.warn("Getting tags failed, not displaying tags."),
  18165. e.resolve()
  18166. }),
  18167. e
  18168. } */
  18169. n.prototype.shineHots = function () { //xzw
  18170. E.trigger({
  18171. func: function (e) {
  18172. var opa = e <= .5 ? 2 * e : -2 * e + 2
  18173. for (var i in this.hots) {
  18174. this.hots[i].mesh.material.uniforms.opac.value = opa;
  18175. }
  18176. }.bind(this),
  18177. cycling: true,
  18178. duration: 3000,
  18179. //easing: "easeInOutQuad",
  18180. name: "hotShine"
  18181. })
  18182. },
  18183. n.prototype.createHotItem = function (data, hots) {
  18184. var docFragment = document.createDocumentFragment();
  18185. var keyAry = Object.keys(data);
  18186. for (var i = 0; i < keyAry.length; i++) {
  18187. var li = document.createElement('li');
  18188. var span = document.createElement('span');
  18189. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  18190. // console.log(span.innerHTML);
  18191. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  18192. li.appendChild(span);
  18193. docFragment.appendChild(li);
  18194. }
  18195. var ul = document.querySelector('#hotListContent ul');
  18196. ul.appendChild(docFragment);
  18197. console.log(docFragment);
  18198. }
  18199. n.prototype.loadOverlays = function (overlays) {
  18200. var overlays = window.data2 && window.data2.overlays
  18201. overlays && overlays.forEach((info) => {
  18202. //if(info.file.includes('20210312_112357584.mp4') /* || info.animateInfo */ )return;
  18203. new Overlay(info)
  18204. })
  18205. setTimeout(Overlay.load, 300)
  18206. }
  18207. n.prototype.loadhots = function () {//xzw
  18208. var e = $.Deferred();
  18209. if (isMobile) {
  18210. var t = g_Prefix +/* "data/" + */ this.sid + "/data2.js" + '?' + randomTime().getTime();
  18211. } else {
  18212. var t = g_Prefix + "data/" + this.sid + "/data2.js" + '?' + randomTime().getTime();
  18213. }
  18214. return a.get(t, {
  18215. responseType: "json",
  18216. auth: this.isPublic ? null : f.authorizationHeader
  18217. }).done(function (t) {
  18218. window.data2 = t;
  18219. if (!t) {
  18220. console.error("data2 is null")
  18221. } else {
  18222. g_data2 = hotMatcher(t);
  18223. this.hotsCount = 0;
  18224. /* for(var i in t.hots){
  18225. this.hotsCount ++;
  18226. this.hots[i] = new Hot(i, t.hots[i], this);
  18227. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  18228. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  18229. };
  18230. window.hotData = t.hots
  18231. t.hots && this.createHotItem(t.hots, this.hots); */
  18232. var changeURL = function (url) {
  18233. var a = url.split('/data/')[1];
  18234. return 'https://ossxiaoan.4dage.com/cms_army_macao_data/' + a
  18235. }
  18236. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  18237. window.hotData = {}
  18238. if (t.hots) {
  18239. var sids = Object.keys(t.hots).sort((a, b) => { return t.hots[a].order - t.hots[b].order });
  18240. sids.forEach((sid) => {
  18241. this.hotsCount++
  18242. var data = t.hots[sid]
  18243. this.hots[sid] = new Hot(sid, data, this);
  18244. data.infoAttribute || (data.infoAttribute = {})
  18245. if (isMobile) {
  18246. data.infoAttribute.images = data.infoAttribute.images.map(e => changeURL(e))
  18247. data.infoAttribute.styleImg = data.infoAttribute.styleImg.map(e => changeURL(e))
  18248. data.infoAttribute.video = data.infoAttribute.video.map(e => { return { url: changeURL(e.url) } })
  18249. }
  18250. this.hots[sid].initStyleImg(data.infoAttribute);
  18251. window.hotData[sid] = data;
  18252. })
  18253. }
  18254. this.createHotItem(window.hotData, this.hots);
  18255. if (isMobile) {
  18256. g_data2.overlays.forEach(e => {
  18257. e.file = changeURL(e.file)
  18258. })
  18259. }
  18260. g_index = w.valueFromHash("m");
  18261. /* if(t.tourAudio){
  18262. g_tourAudio = new Audio;
  18263. g_tourAudio.loop = false;
  18264. g_tourAudio.addEventListener('ended', function () {
  18265. var ev = document.createEvent("MouseEvent");
  18266. ev.initEvent("tourAudioEnded",true,true);
  18267. window.dispatchEvent(ev);
  18268. });
  18269. }; */
  18270. }
  18271. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  18272. /* var dataJsPromise = $.Deferred();
  18273. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  18274. a.get(dataJsUrl,{
  18275. responseType: "json",
  18276. auth: this.isPublic ? null : f.authorizationHeader
  18277. }).done(function(data) {
  18278. window.hotData = data;
  18279. this.createHotItem(data, this.hots);
  18280. for(let i in this.hots){//add
  18281. data[i] && this.hots[i].initStyleImg(data[i]);
  18282. }
  18283. dataJsPromise.resolve();
  18284. }.bind(this)).fail(function(){
  18285. console.log('Data.js is empty');
  18286. dataJsPromise.resolve();
  18287. }) */
  18288. e.resolve();
  18289. }.bind(this)).fail(function () {
  18290. console.log('没有热点');
  18291. e.resolve()
  18292. }),
  18293. e
  18294. }
  18295. ,
  18296. n.prototype.loadPanos = function () {
  18297. if (this.loadPanosPromise)
  18298. return this.loadPanosPromise;
  18299. var e = new I(this);
  18300. return this.loadPanosPromise = e.load().then(function (e) {
  18301. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function (e) {
  18302. if (this.data.sweeps[e.uuid]) return this.data.sweeps[e.uuid].enabled
  18303. else console.log(e.uuid)
  18304. }
  18305. .bind(this))),
  18306. this.panos.extend(e.map(function (e) {
  18307. return new v(this, e.uuid, e, this.supportsTiles)
  18308. }
  18309. .bind(this))),
  18310. this.panos.forEach(function (e) {
  18311. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function (t) {
  18312. var i = this.panos.get(t);
  18313. i && this.panos.setNeighbour(e, i, !0)
  18314. }
  18315. .bind(this)),
  18316. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18317. }
  18318. .bind(this)),
  18319. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18320. this.supportedModes[c.PANORAMA] = !1),
  18321. $.when(this)
  18322. }
  18323. .bind(this)),
  18324. this.loadPanosPromise
  18325. }
  18326. ,
  18327. n.prototype.loadHighlightReel = function () {//xzw
  18328. var e = $.Deferred()
  18329. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18330. , t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18331. return a.get(t, {
  18332. responseType: "json",
  18333. auth: this.isPublic ? null : f.authorizationHeader
  18334. }).done(function (t) {
  18335. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18336. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18337. e.resolve()
  18338. }
  18339. .bind(this)).fail(function () {
  18340. O.warn("Getting highlight reel failed, no highlights available"),
  18341. e.resolve()
  18342. }),
  18343. e
  18344. }
  18345. ,
  18346. n.prototype.waitForLoad = function (e, t) {
  18347. t() || (this.waitQueue.push({
  18348. object: e,
  18349. isLoadedCallback: t
  18350. }),
  18351. 1 === this.waitQueue.length && this.emit("waiting"))
  18352. }
  18353. ,
  18354. n.prototype.hide = function () {
  18355. this.floors.hide()
  18356. }
  18357. ,
  18358. n.prototype.show = function () {
  18359. this.floors.show()
  18360. }
  18361. ,
  18362. n.prototype.floorNames = function () {
  18363. return this.floors.names()
  18364. }
  18365. ,
  18366. n.prototype.warpDestFloors = function (e, t) {
  18367. if (!e || this.floors.length !== e.length)
  18368. return void this.toggleAllFloors(!0);
  18369. var i = e.findIndex(function (e) {
  18370. return e
  18371. }
  18372. .bind(this));
  18373. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18374. }
  18375. ,
  18376. n.prototype.setFloor = function (e, t, i) {
  18377. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18378. this.allFloorsVisible = !1,
  18379. this._setFloor(e, t, i)
  18380. }
  18381. ,
  18382. n.prototype.toggleAllFloors = function (e) {
  18383. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18384. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18385. this._setFloor(this.currentFloor)
  18386. }
  18387. ,
  18388. n.prototype._setFloor = function (e, t, i) {
  18389. t = t || this.mode,
  18390. this.emit("floor.changed", e, t, this.currentFloor),
  18391. this.currentFloor = e;
  18392. var n;
  18393. if (t === c.PANORAMA) {
  18394. if (this.show(),
  18395. this.shouldShowtags && this.tagsShown)
  18396. for (n in this.tags)
  18397. this.tags[n].show(f.showFloorDuration)
  18398. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function (e, t) {
  18399. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18400. }
  18401. .bind(this)),
  18402. this.shouldShowtags && this.tagsShown))
  18403. for (n in this.tags) {
  18404. var r = this.tags[n];
  18405. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18406. }
  18407. var o = this
  18408. , a = e;
  18409. E.start(function () { }, f.showFloorDelay, function () {
  18410. o.floors.forEach(function (e) {
  18411. e.chunks.forEach(function (t) {
  18412. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18413. })
  18414. })
  18415. }
  18416. .bind(this))
  18417. }
  18418. ,
  18419. n.prototype.toggleExplode = function () {
  18420. this.floors.toggleExplodeHorizontal()
  18421. }
  18422. ,
  18423. n.prototype.toggleExplodeUp = function () {
  18424. this.floors.toggleExplodeVertical()
  18425. }
  18426. ,
  18427. n.prototype.nextFloor = function (e) {
  18428. return this.floors.nextFloor(this.currentFloor, e)
  18429. }
  18430. ,
  18431. n.prototype.addFloor = function (e) {
  18432. this.floors.add(e)
  18433. }
  18434. ,
  18435. n.prototype.getFloorAtPoint = function (e) {
  18436. return this.floors.getFloorAtPoint(e)
  18437. }
  18438. ,
  18439. n.prototype.getTagBySid = function (e) {
  18440. return this.tags[e]
  18441. }
  18442. ,
  18443. n.prototype.addChunk = function (e, t) {
  18444. this.floors.getOrMakeFloor(e).addChunk(t),
  18445. this.chunks.push(t)
  18446. }
  18447. ,
  18448. n.prototype.setMode = function (e) {
  18449. if (!this.supportedModes[e])
  18450. throw new R("Mode not supported for this model: " + e);
  18451. this.mode = e;
  18452. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18453. this.chunks.forEach(function (t) {
  18454. t.setMode(e)
  18455. })
  18456. }
  18457. ,
  18458. n.prototype.build = function () {
  18459. this.heroLocations = this.images.getHeroLocations(this.panos);
  18460. var e = function () {
  18461. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18462. }
  18463. .bind(this)();
  18464. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function (e) {
  18465. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18466. }
  18467. .bind(this)) || e,
  18468. null === this.heroImage && O.warn("No hero image defined."),
  18469. this.currentFloor = this.floors.last(),
  18470. this.floors.build(),
  18471. this.colliders = this.floors.reduce(function (e, t) {
  18472. return e.concat(t.collider.children)
  18473. }, []),
  18474. this.panos.forEach(function (e) {
  18475. e.build1(),
  18476. e.on("enter", function () {
  18477. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18478. }
  18479. .bind(this))
  18480. }
  18481. .bind(this)),
  18482. this.panos.forEach(function (e) {
  18483. e.build2()
  18484. }),
  18485. this.floors.forEach(function (e) {
  18486. this.boundingBox.union(e.boundingBox)
  18487. }
  18488. .bind(this)),
  18489. this.size = this.boundingBox.size(),
  18490. this.center = this.boundingBox.center(),
  18491. this.floors.forEach(function (e) {
  18492. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18493. }
  18494. .bind(this)),
  18495. this.panos.populate_path_graph(),
  18496. this.skybox = new l(this.boundingBox),
  18497. this.skybox.matrixWorldNeedsUpdate = !0,
  18498. this.add(this.skybox);
  18499. setTimeout(function () {
  18500. this.hotsCount && this.shineHots();
  18501. }.bind(this), 1300);//xzw 热点开始闪烁
  18502. for (var t in this.tags)
  18503. this.tags[t].build();
  18504. //add-----
  18505. for (let i in this.hots) {
  18506. this.hots[i].setVisiblePanos(this.hots[i].visibleData);
  18507. }
  18508. //---------
  18509. this.createFloorLogo()
  18510. return O.debug("Done building model"),
  18511. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18512. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18513. this.buildRooms(),
  18514. this.labels.associateWithRooms(this.rooms),
  18515. $.when(this)
  18516. }
  18517. ,
  18518. n.prototype.createFloorLogo = function () {
  18519. console.log('createFloorLogo')
  18520. if (this.floorLogos || !settings.floorlogoURL) return;
  18521. var url = settings.floorlogoURL
  18522. var map = tex.load(url);//可以追加done
  18523. this.floorLogos = [];
  18524. for (var i = 0; i < 2; i++) { //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18525. var material = new o.MeshBasicMaterial({
  18526. opacity: 0,
  18527. map: map,
  18528. side: o.DoubleSide,
  18529. transparent: !0,
  18530. depthWrite: !1,
  18531. depthTest: false//改 在chunk\skybox外也可看到
  18532. });
  18533. var logo = new o.Mesh(new o.PlaneGeometry(2, 2, 1, 1), material);
  18534. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18535. //logo.scale.set(s,s,s);
  18536. logo.position.set(0, -1.5, 0);
  18537. logo.lookAt(logo.position.clone().add(new o.Vector3(0, 1, 0)));
  18538. logo.renderOrder = 100;//cover the videoSkybox
  18539. //logo.layers.set(0)
  18540. this.add(logo);
  18541. this.floorLogos.push(logo);
  18542. }
  18543. this.floorLogos[1].visible = false;
  18544. }
  18545. n.prototype.adjustfloorLogoHeight = function (o) {
  18546. var h = player.currentPano.floorPosition.y + 0.01;
  18547. this.floorLogos[1].position.setY(h);
  18548. this.floorLogos[0].position.setY(h);
  18549. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18550. },
  18551. n.prototype.changefloorLogoOpa = function (o) {//改 i, opacity, time, delay
  18552. if (!this.floorLogos) return;
  18553. E.cancelById("flOpa_" + o.index);//先停止之前该logo的透明度变化
  18554. if (o.from != void 0) this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18555. if (!o.dur) {//立刻
  18556. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18557. this.floorLogos[o.index].material.opacity = o.opa;
  18558. } else {
  18559. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18560. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18561. o.delay || 0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_" + o.index)
  18562. }
  18563. },
  18564. n.prototype.updateFloorlogo = function () { //xzw add 更新地标的旋转
  18565. var lastQ, lastP;
  18566. var equals = function (v1, v2, min) {
  18567. return Math.abs(v1 - v2) < min
  18568. }
  18569. var isSame = function (now, last, k) {//如果和上次相同就不改变
  18570. if (!last) return false;
  18571. var R = k.sceneRenderer;
  18572. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18573. //暂时:
  18574. var min = 0.0008
  18575. var same = equals(now.x, last.x, min) && equals(now.y, last.y, min) && equals(now.z, last.z, min)
  18576. && (now.w != void 0 ? equals(now.w, last.w, min) : true)
  18577. return same;
  18578. }
  18579. return function (Q, k) {
  18580. if (!Q) return;
  18581. /* if(Config.ifFish && window.lowFPS){
  18582. this.fLCompute++;
  18583. if(R.AFPS < 38){
  18584. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18585. else if(k.flying && k.fLCompute%2 !=1) return;
  18586. k.fLCompute %= 4;
  18587. }else if(R.AFPS < 45){
  18588. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18589. else if(k.flying && k.fLCompute%2 !=1) return;
  18590. k.fLCompute %= 6;
  18591. }else{
  18592. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18593. //else if(k.flying && k.fLCompute%2 !=1) return;
  18594. k.fLCompute %= 2;
  18595. }
  18596. } */
  18597. var sameQ, sameP, quaternion, visible;
  18598. for (var i = 0; i < 2; i++) {
  18599. var logo = this.floorLogos[i];
  18600. if (!logo.visible || logo.material.uniforms.opacity.value == 0) continue;
  18601. visible = true;
  18602. }
  18603. if (!visible) return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18604. var c = k.cameraControls.activeControl;
  18605. var sameQ = c ? (c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1)) : false;
  18606. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18607. for (var i = 0; i < 2; i++) {
  18608. var logo = this.floorLogos[i];
  18609. if (!sameQ) {
  18610. if (!quaternion) {
  18611. var a = new THREE.Vector3(0, 0, -1);
  18612. a.applyQuaternion(Q);
  18613. a.setY(0);
  18614. var _ = (new THREE.Matrix4).lookAt(a, new THREE.Vector3, new THREE.Vector3(0, 1, 0));
  18615. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18616. var a = new THREE.Quaternion(0, 0.7071067811865476, 0.7071067811865476, 0)//计算得
  18617. quaternion.multiply(a);
  18618. }
  18619. logo.quaternion.copy(quaternion);
  18620. }
  18621. }
  18622. }
  18623. }()
  18624. n.prototype.loadLabels = function () {//xzw
  18625. this.labels = new x(this);
  18626. var e = $.Deferred();
  18627. //加载俯视图的标签 注释这个备注就会加载
  18628. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18629. //window.MP_PREFETCHED_MODELDATA.showingLabels ? this.showingLabels = true : '';
  18630. /* if (!this.showingLabels)
  18631. return e.resolve(); */
  18632. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18633. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18634. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function () {
  18635. O.warn("Getting labels failed, not displaying labels."),
  18636. e.resolve()
  18637. }),
  18638. e
  18639. }
  18640. ,
  18641. n.prototype.buildRooms = function () {
  18642. this.rooms = new T(this),
  18643. this.rooms.createFromChunks(this.chunks),
  18644. this.rooms.calcRoomBoundaries()
  18645. }
  18646. ,
  18647. n.prototype.updateProjectedPanos = function () {
  18648. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18649. }
  18650. ,
  18651. n.prototype.setProjectedPanos = function (e, t, i) {
  18652. void 0 !== i && null !== i || (i = !0),
  18653. i = !!i,
  18654. this.projectedPano0 = e,
  18655. this.projectedPano1 = t,
  18656. this.skybox.material.setProjectedPanos(e, t, i),
  18657. this.chunks.forEach(function (n) {
  18658. n.materialInside.setProjectedPanos(e, t, i)
  18659. })
  18660. }
  18661. ,
  18662. n.prototype.setSide = function (e) {
  18663. this.floors.forEach(function (t) {
  18664. t.collider.material.side = e
  18665. })
  18666. }
  18667. ,
  18668. n.prototype.heroCount = function () {
  18669. return this.heroLocations ? this.heroLocations.length : 0
  18670. }
  18671. ,
  18672. n.prototype.getHeroDescriptorByIndex = function (e = []) {//改 因增加了二级目录
  18673. if (e[0] < 0)
  18674. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18675. null;
  18676. if (this.heroCount() < 1)
  18677. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18678. null;
  18679. var t = this.heroLocations[e[0]];
  18680. if (t.heroLocations && e[1] != void 0) {
  18681. t = t.heroLocations[e[1]];
  18682. }
  18683. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18684. null) : t
  18685. }
  18686. ,
  18687. n.prototype.findPanoramicHero = function () {
  18688. for (var e in this.heroLocations)
  18689. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18690. return this.heroLocations[e];
  18691. return null
  18692. }
  18693. ,
  18694. n.prototype.listImagePanos = function () {
  18695. var e = []
  18696. , t = this;
  18697. return this.images.forEach(function (i) {
  18698. if (i.metadata && i.metadata.scan_id) {
  18699. var n = t.panos.get(i.metadata.scan_id);
  18700. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18701. }
  18702. }),
  18703. e
  18704. }
  18705. ,
  18706. n.prototype.fadePanoMarkers = function (e, t) {
  18707. this.panos.fadeMarkerOpacity(e, t)
  18708. }
  18709. ,
  18710. n.prototype.setSweepVisibility = function (e) {
  18711. this.panos.forEach(function (t) {
  18712. t.marker && (t.marker.visible = e)
  18713. })
  18714. }
  18715. ,
  18716. n.prototype.outsideAllowed = function () {
  18717. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18718. }
  18719. ,
  18720. t.exports = n
  18721. }
  18722. ).call(this, "/js/model/Model.js")
  18723. }
  18724. , {
  18725. "../constants": 8,
  18726. "../enum/AlignmentType": 17,
  18727. "../enum/RenderOrder": 42,
  18728. "../enum/Viewmode": 51,
  18729. "../exception/BasicException": 55,
  18730. "../label/Label": 90,
  18731. "../loaders/ModelLoader": 105,
  18732. "../loaders/ModelTextureLoader": 106,
  18733. "../loaders/SweepDataLoader": 107,
  18734. "../tag/tag": 123,
  18735. "../tag/tagManager": 124,
  18736. "../objects/BoundingTextureSkybox": 143,
  18737. "../objects/Chunk": 144,
  18738. "../objects/Floor": 146,
  18739. "../objects/Panorama": 148,
  18740. "../objects/Room": 150,
  18741. "../objects/Snapshot": 153,
  18742. "../settings": 166,
  18743. "../shaders": 167,
  18744. "../util/ModelUrls": 177,
  18745. "../util/PanoramaCollection": 178,
  18746. "../util/ajax": 181,
  18747. "../util/common": 185,
  18748. "../util/easing": 186,
  18749. "../util/lerp": 188,
  18750. "../util/logger": 189,
  18751. "../util/math": 190,
  18752. "../util/texture": 194,
  18753. "../util/transitions": 195,
  18754. "./../util/browser": 182,
  18755. "./../util/showcase": 193,
  18756. "./Chunks": 135,
  18757. "./FloorCollection": 136,
  18758. "./ImageCollection": 137,
  18759. "./LabelCollection": 138,
  18760. "./RoomCollection": 141,
  18761. events: 202,
  18762. three: 217,
  18763. "hot": "hot"
  18764. }],
  18765. 140: [function (e, t, i) {
  18766. "use strict";
  18767. function n() {
  18768. this.modelMap = {},
  18769. this.activeModel = null,
  18770. this.modelCount = 0,
  18771. this.tileDownloader = null,
  18772. this.panoRenderer = null
  18773. }
  18774. var r = (e("three"),
  18775. e("../util/common"))
  18776. , o = e("../exception/BasicException")
  18777. , a = e("../enum/ModelManagerEvents")
  18778. , s = e("../enum/PanoRendererEvents")
  18779. , l = e("events").EventEmitter;
  18780. n.prototype.init = function (e, t, i) {
  18781. this.tileDownloader = e,
  18782. this.panoRenderer = t,
  18783. this.qualityManager = i,
  18784. this.bindEvents()
  18785. }
  18786. ,
  18787. n.prototype.bindEvents = function () {
  18788. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18789. }
  18790. ,
  18791. n.prototype.onTileRendered = function (e, t, i, n) { }
  18792. ,
  18793. n.prototype.addModel = function (e) {
  18794. this.modelMap[e.sid] = e,
  18795. 0 === this.modelCount && this.activateModel(e.sid),
  18796. this.modelCount++,
  18797. this.emit(a.ModelAdded)
  18798. }
  18799. ,
  18800. n.prototype.getModel = function (e) {
  18801. return this.modelMap[e]
  18802. }
  18803. ,
  18804. n.prototype.activateModel = function (e) {
  18805. var t = this.modelMap[e];
  18806. if (!t)
  18807. throw new o("Tried to activate invalid model!");
  18808. var i = this.activeModel;
  18809. this.activeModel = t,
  18810. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18811. this.tileDownloader.setUrls(t.urls),
  18812. t.panos.forEach(function (e) {
  18813. e.attachToPanoRenderer(this.panoRenderer),
  18814. e.tileDownloader = this.tileDownloader,
  18815. e.qualityManager = this.qualityManager
  18816. }
  18817. .bind(this)),
  18818. this.emit(a.ActiveModelChanged, {
  18819. oldModel: i,
  18820. model: t
  18821. })
  18822. }
  18823. ,
  18824. n.prototype.getActiveModel = function () {
  18825. return this.activeModel
  18826. }
  18827. ,
  18828. r.extend(n, l),
  18829. t.exports = n
  18830. }
  18831. , {
  18832. "../enum/ModelManagerEvents": 33,
  18833. "../enum/PanoRendererEvents": 35,
  18834. "../exception/BasicException": 55,
  18835. "../util/common": 185,
  18836. events: 202,
  18837. three: 217
  18838. }],
  18839. 141: [function (e, t, i) {
  18840. (function (i) {
  18841. "use strict";
  18842. function n() {
  18843. s.call(this)
  18844. }
  18845. var r = e("../objects/Room")
  18846. , o = (e("../settings"),
  18847. e("../util/logger"))
  18848. , a = (e("../util/transitions"),
  18849. e("../util/easing"),
  18850. e("../util/common"))
  18851. , s = e("../util/IndexedCollection")
  18852. , l = e("./Chunks");
  18853. new o(i);
  18854. a.inherit(n, s),
  18855. n.prototype.getIndex = function (e) {
  18856. return e.roomId
  18857. }
  18858. ,
  18859. n.prototype.calcRoomBoundaries = function () {
  18860. this.forEach(function (e) {
  18861. e.calcBoundaries()
  18862. })
  18863. }
  18864. ,
  18865. n.prototype.createFromChunks = function (e) {
  18866. var t = {
  18867. floorId: -1,
  18868. roomId: -1
  18869. }
  18870. , i = {};
  18871. e.forEach(function (e) {
  18872. l.parseIdsFromChunkName(e.name, t);
  18873. var o = i[t.roomId];
  18874. if (!o) {
  18875. var a = n.generateRoomId(t.floorId, t.roomId);
  18876. o = new r(t.floorId, a),
  18877. this.add(o),
  18878. i[t.roomId] = o
  18879. }
  18880. o.addChunk(e)
  18881. }
  18882. .bind(this)),
  18883. this.calcRoomBoundaries()
  18884. }
  18885. ,
  18886. n.generateRoomId = function (e, t) {
  18887. return e + "_" + t
  18888. }
  18889. ,
  18890. t.exports = n
  18891. }
  18892. ).call(this, "/js/model/RoomCollection.js")
  18893. }
  18894. , {
  18895. "../objects/Room": 150,
  18896. "../settings": 166,
  18897. "../util/IndexedCollection": 175,
  18898. "../util/common": 185,
  18899. "../util/easing": 186,
  18900. "../util/logger": 189,
  18901. "../util/transitions": 195,
  18902. "./Chunks": 135
  18903. }],
  18904. 142: [function (e, t, i) {
  18905. "use strict";
  18906. function n(e, t, i) {
  18907. e = e.clone().expandByScalar(0.01);//改
  18908. var n = e.size()
  18909. , o = new r.BoxGeometry(n.x, n.y, n.z);
  18910. o.boundingBox = e,
  18911. r.Mesh.call(this, o, t),
  18912. this.position.copy(e.center()),
  18913. this.frustumCulled = !1,
  18914. i && this.add(new r.WireframeHelper(this))
  18915. }
  18916. var r = e("three");
  18917. n.prototype = Object.create(r.Mesh.prototype),
  18918. n.prototype.constructor = n,
  18919. t.exports = n
  18920. }
  18921. , {
  18922. three: 217
  18923. }],
  18924. 143: [function (e, t, i) {
  18925. (function (i) {
  18926. "use strict";
  18927. function n(e) {
  18928. h.time("Computing a nice bounding cubemap");
  18929. var t = new a({
  18930. side: r.BackSide,
  18931. transparent: !0
  18932. });
  18933. t.uniforms.modelAlpha.value = 0,
  18934. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18935. this.renderOrder = l.boundingSkybox,
  18936. o.call(this, e, t),
  18937. h.timeEnd("Computing a nice bounding cubemap")
  18938. }
  18939. var r = e("three")
  18940. , o = (e("../enum/Viewmode"),
  18941. e("../shaders"),
  18942. e("./BoundingMesh"))
  18943. , a = e("../materials/ModelTextureMaterial")
  18944. , s = e("../settings")
  18945. , l = e("../enum/RenderOrder")
  18946. , c = e("../util/logger")
  18947. , h = new c(i);
  18948. n.prototype = Object.create(o.prototype),
  18949. n.prototype.constructor = n,
  18950. t.exports = n
  18951. }
  18952. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18953. }
  18954. , {
  18955. "../enum/RenderOrder": 42,
  18956. "../enum/Viewmode": 51,
  18957. "../materials/ModelTextureMaterial": 118,
  18958. "../settings": 166,
  18959. "../shaders": 167,
  18960. "../util/logger": 189,
  18961. "./BoundingMesh": 142,
  18962. three: 217
  18963. }],
  18964. 144: [function (e, t, i) {
  18965. "use strict";
  18966. function n(e) {
  18967. this.materialInside = new s({
  18968. side: r.DoubleSide
  18969. });
  18970. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18971. this.materialOutside = new r.RawShaderMaterial({
  18972. fragmentShader: o.modelOutside.fragmentShader,
  18973. vertexShader: o.modelOutside.vertexShader,
  18974. uniforms: t,
  18975. side: r.FrontSide,
  18976. name: "chunkOut"
  18977. }),
  18978. r.Mesh.call(this, e.geometry, this.materialInside),
  18979. this.name = e.name || "",
  18980. this.textureName = e.textureName,
  18981. this.meshUrl = e.meshUrl
  18982. }
  18983. var r = e("three")
  18984. , o = e("../shaders")
  18985. , a = e("../enum/Viewmode")
  18986. , s = e("../materials/ModelTextureMaterial");
  18987. n.prototype = Object.create(r.Mesh.prototype),
  18988. n.prototype.setTextureMap = function (e) {
  18989. this.materialInside.uniforms.map.value = e,
  18990. this.materialOutside.uniforms.map.value = e
  18991. }
  18992. ,
  18993. n.prototype.setMode = function (e) {
  18994. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18995. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18996. t.transparent = this.material.transparent,
  18997. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18998. this.material = t
  18999. }
  19000. ,
  19001. t.exports = n
  19002. }
  19003. , {
  19004. "../enum/Viewmode": 51,
  19005. "../materials/ModelTextureMaterial": 118,
  19006. "../shaders": 167,
  19007. three: 217
  19008. }],
  19009. 145: [function (e, t, i) {
  19010. "use strict";
  19011. function n(e) {
  19012. this.chunksize = e || 10,
  19013. this.chunks = {},
  19014. this.boundingBoxes = {},
  19015. this.children = [],
  19016. this.offset = new r.Vector3(0, .5, 0),
  19017. this.material = new r.MeshBasicMaterial({
  19018. color: 16777215 * Math.random(),
  19019. side: r.DoubleSide
  19020. })
  19021. }
  19022. var r = e("three");
  19023. e("../enum/Viewmode");
  19024. n.prototype.add = function (e) {
  19025. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  19026. m ? (t = m.position.array,
  19027. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  19028. n = e.faces);
  19029. var v = new r.Vector3;
  19030. if (i)
  19031. for (o = 0,
  19032. a = i.length; o < a; o += 3) {
  19033. var A = 3 * i[o]
  19034. , y = 3 * i[o + 1]
  19035. , C = 3 * i[o + 2];
  19036. s = (t[A] + t[y] + t[C]) / 3,
  19037. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  19038. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  19039. h = Math.floor(s / this.chunksize),
  19040. u = Math.floor(l / this.chunksize),
  19041. d = Math.floor(c / this.chunksize),
  19042. p = h + "." + u + "." + d,
  19043. p in this.chunks ? (g = this.chunks[p],
  19044. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  19045. f = this.boundingBoxes[p] = new r.Box3),
  19046. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  19047. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  19048. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  19049. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  19050. }
  19051. else
  19052. for (o = 0,
  19053. a = t.length; o < a; o += 9)
  19054. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  19055. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  19056. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  19057. h = Math.floor(s / this.chunksize),
  19058. u = Math.floor(l / this.chunksize),
  19059. d = Math.floor(c / this.chunksize),
  19060. p = h + "." + u + "." + d,
  19061. p in this.chunks ? (g = this.chunks[p],
  19062. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  19063. f = this.boundingBoxes[p] = new r.Box3),
  19064. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  19065. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  19066. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  19067. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  19068. }
  19069. ,
  19070. n.prototype.build = function () {
  19071. var e = new r.Object3D;
  19072. e.material = this.material;
  19073. for (var t in this.chunks) {
  19074. var i = this.chunks[t]
  19075. , n = new r.BufferGeometry;
  19076. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i), 3)),
  19077. n.boundingBox = this.boundingBoxes[t];
  19078. var o = new r.Mesh(n, this.material);
  19079. o.material.visible = !1,
  19080. e.add(o),
  19081. this.chunks[t] = []
  19082. }
  19083. return e
  19084. }
  19085. ,
  19086. t.exports = n
  19087. }
  19088. , {
  19089. "../enum/Viewmode": 51,
  19090. three: 217
  19091. }],
  19092. 146: [function (e, t, i) {
  19093. "use strict";
  19094. var r = e("three")
  19095. , o = e("../settings")
  19096. , a = e("../util/common")
  19097. , s = e("../util/lerp")
  19098. , l = e("./ChunkedCollider")
  19099. , c = e("../util/transitions")
  19100. , h = e("../util/easing")
  19101. , u = (e("../objects/Panorama"),
  19102. e("../enum/RenderOrder"))
  19103. , d = e("../localization/localize");
  19104. function n(e, t, i) {
  19105. r.Object3D.call(this),
  19106. this.model = e,
  19107. this.floorIndex = t,
  19108. this.lang = o.languageTag,
  19109. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  19110. this.panos = [],
  19111. this.chunks = [],
  19112. this.colliderBuilder = new l(3),
  19113. this.collider = null,
  19114. this.center = null,
  19115. this.boundingBox = new r.Box3,
  19116. this.size = null,
  19117. this.hidden = !1,
  19118. this.conservativeBoundingBox = new r.Box3,
  19119. this.debugColor = 16777215 * Math.random(),
  19120. this.transition = null
  19121. }
  19122. n.prototype = Object.create(r.Object3D.prototype),
  19123. n.prototype.enter = function (e) {
  19124. this.model.setFloor(this, e)
  19125. }
  19126. ,
  19127. n.prototype.hide = function (e) {
  19128. if (!this.hidden || this.transition) {
  19129. this.chunks.forEach(function (e) {
  19130. e.material.transparent = !0
  19131. }),
  19132. c.cancel(this.transition);
  19133. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  19134. , i = e ? 0 : o.hideFloorDelay / t;
  19135. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function () {
  19136. this.hidden = !0
  19137. }
  19138. .bind(this), i, h.easeInOutQuad)
  19139. }
  19140. }
  19141. ,
  19142. n.prototype.show = function (e) {
  19143. if (this.hidden || this.transition) {
  19144. this.hidden = !1,
  19145. c.cancel(this.transition);
  19146. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  19147. , i = e ? 0 : o.showFloorDelay / t;
  19148. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function () {
  19149. this.hidden || this.chunks.forEach(function (e) {
  19150. e.material.transparent = !1
  19151. })
  19152. }
  19153. .bind(this), i, h.easeInOutQuad)
  19154. }
  19155. }
  19156. ,
  19157. n.prototype.toggle = function (e, t) {
  19158. e = void 0 === e ? this.hidden : e,
  19159. e ? this.show(t) : this.hide(t)
  19160. }
  19161. ,
  19162. n.prototype.containsPoint = function (e) {
  19163. return this.collider.children.some(function (t) {
  19164. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  19165. t.geometry.boundingBox.containsPoint(e)
  19166. })
  19167. }
  19168. ,
  19169. n.prototype.distanceToPoint = function (e) {
  19170. var t = null
  19171. , i = 1 / 0;
  19172. return this.collider.children.forEach(function (n) {
  19173. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  19174. var r = n.geometry.boundingBox.distanceToPoint(e);
  19175. (!t || i > r) && (i = r,
  19176. t = n)
  19177. }),
  19178. i
  19179. }
  19180. ,
  19181. n.prototype.addChunk = function (e) {
  19182. e.renderOrder = u.ghostFloor,
  19183. this.add(e),
  19184. this.chunks.push(e),
  19185. this.boundingBox.union(e.geometry.boundingBox),
  19186. this.size = this.boundingBox.size(),
  19187. this.colliderBuilder.add(e.geometry)
  19188. }
  19189. ,
  19190. n.prototype.addPano = function (e) {
  19191. this.panos.push(e),
  19192. this.add(e.skyboxMesh),
  19193. e.marker && this.add(e.marker);
  19194. var t = new r.Vector3(1, 1, 1)
  19195. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  19196. this.boundingBox.union(i)
  19197. }
  19198. ,
  19199. n.prototype.build = function () {
  19200. this.collider = this.colliderBuilder.build(!0),
  19201. this.add(this.collider),
  19202. this.center = this.boundingBox.center(),
  19203. this.conservativeBoundingBox.copy(this.boundingBox),
  19204. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function (e) {
  19205. return e.geometry.boundingBox.min.y
  19206. }), 5),
  19207. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function (e) {
  19208. return e.geometry.boundingBox.max.y
  19209. }), 5),
  19210. this.colliderBuilder = null
  19211. }
  19212. ,
  19213. n.prototype.toShortString = function () {
  19214. return a.nth(this.floorIndex + 1)
  19215. }
  19216. ,
  19217. n.prototype.toString = function () {
  19218. return this.name
  19219. }
  19220. ,
  19221. t.exports = n
  19222. }
  19223. , {
  19224. "../enum/RenderOrder": 42,
  19225. "../localization/localize": 108,
  19226. "./strings-cn-CN": 109,
  19227. "../objects/Panorama": 148,
  19228. "../settings": 166,
  19229. "../util/common": 185,
  19230. "../util/easing": 186,
  19231. "../util/lerp": 188,
  19232. "../util/transitions": 195,
  19233. "./ChunkedCollider": 145,
  19234. three: 217
  19235. }],
  19236. 147: [function (e, t, i) {
  19237. "use strict";
  19238. function n(e) {
  19239. this.player = e,
  19240. this.obj3d = null,
  19241. this.UP = new r.Vector3(0, 1, 0)
  19242. }
  19243. var r = e("three")
  19244. , o = e("../settings");
  19245. n.prototype.prefs = {
  19246. linewidth: 3,
  19247. height: .07,
  19248. opacity: .45,
  19249. endScale: .05
  19250. },
  19251. n.prototype.discard = function () {
  19252. if (this.obj3d) {
  19253. var e = this.obj3d.parent;
  19254. e && e.remove(this.obj3d)
  19255. }
  19256. this.obj3d = null
  19257. }
  19258. ,
  19259. n.prototype.draw = function () {
  19260. if (this.discard(),
  19261. o.showNeighbors) {
  19262. var e = this.player.currentPano.floor;
  19263. this.obj3d = new r.Object3D;
  19264. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  19265. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  19266. i.y += this.prefs.height;
  19267. var n = .1525
  19268. , a = .127
  19269. , s = .0127
  19270. , l = .1
  19271. , c = .19
  19272. , h = .2032
  19273. , u = .2286
  19274. , d = .255
  19275. , p = new r.Matrix4;
  19276. for (var f in t)
  19277. if (t[f]) {
  19278. var g = this.player.model.panos.get(f)
  19279. , m = (g.position.clone().sub(this.player.model.position),
  19280. g.position.clone().sub(g.floorPosition))
  19281. , v = g.floorPosition.clone().sub(this.player.model.position);
  19282. v.y += this.prefs.height;
  19283. var A = new r.Geometry;
  19284. A.vertices.push(new r.Vector3(0, -s, 0), new r.Vector3(-s, 0, 0), new r.Vector3(0, s, 0), new r.Vector3(s, 0, 0), new r.Vector3(0, -s, 0)),
  19285. A.vertices.push(new r.Vector3(0, -d, 0), new r.Vector3(d, -d, 0), new r.Vector3(d, n, 0), new r.Vector3(-n, n, 0), new r.Vector3(-n, a, 0), new r.Vector3(-c, l, 0), new r.Vector3(-c, -h, 0), new r.Vector3(-n, -u, 0), new r.Vector3(-n, -d, 0), new r.Vector3(0, -d, 0)),
  19286. p.identity().setPosition(m),
  19287. A.applyMatrix(p),
  19288. A.vertices.push(new r.Vector3(0, -this.prefs.endScale, 0)),
  19289. A.vertices.push(new r.Vector3(-this.prefs.endScale, -this.prefs.endScale, 0), new r.Vector3(-this.prefs.endScale, this.prefs.endScale, 0), new r.Vector3(this.prefs.endScale, this.prefs.endScale, 0), new r.Vector3(this.prefs.endScale, -this.prefs.endScale, 0)),
  19290. p.lookAt(v, i, this.UP).setPosition(v),
  19291. A.applyMatrix(p),
  19292. A.vertices.push(v, i);
  19293. var y = new r.Line(A, new r.LineBasicMaterial({
  19294. color: g.debugColor.getHex(),
  19295. transparent: !0,
  19296. opacity: this.prefs.opacity,
  19297. depthWrite: !1,
  19298. name: "sLine" + f,
  19299. linewidth: this.prefs.linewidth
  19300. }));
  19301. this.obj3d.add(y)
  19302. }
  19303. e.add(this.obj3d)
  19304. }
  19305. }
  19306. ,
  19307. n.prototype.update = function () {
  19308. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  19309. }
  19310. ,
  19311. t.exports = n
  19312. }
  19313. , {
  19314. "../settings": 166,
  19315. three: 217
  19316. }],
  19317. 148: [function (e, t, i) {
  19318. (function (i) {
  19319. "use strict";
  19320. function n(e, t, i, n) {
  19321. this.model = e,
  19322. this.id = t,
  19323. this.alignmentType = i.alignmentType || l.ALIGNED,
  19324. this.neighbourUUIDs = i.neighbours || null,
  19325. this.neighbourPanos = null,
  19326. this.floor = null,
  19327. this.floorIndex = i.floor,
  19328. this.failedLoadingAt = 0,
  19329. this.maxLoadRetries = 4,
  19330. this.origin = i.position.clone(),
  19331. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0, -5, 0) : i.position.clone(),
  19332. this.quaternion = i.quaternion.clone(),
  19333. this.skyboxMesh = new r.Mesh(E),
  19334. this.skyboxMesh.position.copy(this.position),
  19335. this.skyboxMesh.quaternion.copy(this.quaternion),
  19336. this.skyboxMesh.name = "skybox",
  19337. this.skyboxMesh.visible = !1,
  19338. this.skyboxMesh.updateMatrix(),
  19339. this.skyboxMesh.updateMatrixWorld(),
  19340. this.marker = null,
  19341. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  19342. this.isAligned() && (this.marker = new r.Mesh(b, new r.MeshBasicMaterial({
  19343. map: w,
  19344. side: r.DoubleSide,
  19345. opacity: 0,
  19346. transparent: !0,
  19347. depthWrite: !1
  19348. })),
  19349. this.marker.visible = this.showFloorMarker,
  19350. this.marker.renderOrder = s.panoMarker,
  19351. this.marker.name = "marker",
  19352. this.marker.pano = this,
  19353. this.marker.layers.set(v.PANOMARKERS),
  19354. this.marker.updateMatrixWorld(),
  19355. a.colorMarkerOnLoad && this.on("load", function () {
  19356. this.marker.material.color.set(65280)
  19357. })),
  19358. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19359. this.floorPosition = i.puck ? i.puck.clone() : null,
  19360. this.tiled = n,
  19361. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19362. this.solidSkybox.flipY = !1,
  19363. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19364. this.solidSkybox.magFilter = r.LinearFilter,
  19365. this.solidSkybox.generateMipmaps = !1)),
  19366. this.zoomed = !1,
  19367. this.panoRenderer = null,
  19368. this.qualityManager = null,
  19369. this.tileDownloader = null,
  19370. this.tiledPanoRenderTarget = null,
  19371. this.minimumTiledPanoLoaded = !1,
  19372. this.highestPartialTileRenderOpCompleted = 0,
  19373. this.highestFullTileRenderOpCompleted = 0,
  19374. this.shouldRedrawOnBaseLoaded = !1,
  19375. this.lockUntilRenderingComplete = !1,
  19376. a.colorMarkerOnLoad && this.on("load", function () {
  19377. this.marker.material.color.set(65280)
  19378. });
  19379. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19380. var e = new r.TextureLoader;
  19381. e.setCrossOrigin(!0);
  19382. var g = e.load("images/texture.jpg");
  19383. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1, 0), new r.MeshLambertMaterial({
  19384. color: 16777215,
  19385. transparent: !0,
  19386. opacity: .75,
  19387. map: g
  19388. })),
  19389. this.vrMarker.boluoType = "vr",
  19390. this.vrMarker.position.z = 1,
  19391. this.vrMarker.enabled = !0,
  19392. this.vrMarker.visible = !1,
  19393. window.vrMarkers = window.vrMarkers || [],
  19394. window.vrMarkers.push(this.vrMarker),
  19395. this.marker && this.marker.add(this.vrMarker),
  19396. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0, 1, 0), new r.Vector3(0, 0, 0), 1, 255)),
  19397. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0, 0, 1), new r.Vector3(0, 0, 0), 1, 16711680)),
  19398. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1, 0, 0), new r.Vector3(0, 0, 0), 1, 65280))),
  19399. this.adjustAngleEnable) {
  19400. var i = new r.Quaternion;
  19401. i.setFromAxisAngle(new r.Vector3(1, 0, 0), this.adjustAngleX),
  19402. this.skyboxMesh.quaternion.multiply(i);
  19403. var m = new r.Quaternion;
  19404. m.setFromAxisAngle(new r.Vector3(0, 1, 0), this.adjustAngleY),
  19405. this.skyboxMesh.quaternion.multiply(m);
  19406. var n = new r.Quaternion;
  19407. n.setFromAxisAngle(new r.Vector3(0, 0, 1), this.adjustAngleZ),
  19408. this.skyboxMesh.quaternion.multiply(n),
  19409. this.skyboxMesh.updateMatrix(),
  19410. this.skyboxMesh.updateMatrixWorld(),
  19411. this.model.updateProjectedPanos()
  19412. }
  19413. /**************************************************************************************************************************************/
  19414. }
  19415. var r = e("three")
  19416. , o = e("../util/logger")
  19417. , a = e("../settings")
  19418. , s = (e("../enum/Viewmode"),
  19419. e("../enum/RenderOrder"))
  19420. , l = e("../enum/AlignmentType")
  19421. , c = (e("../util/common"),
  19422. e("../util/transitions"))
  19423. , h = e("../util/lerp")
  19424. , u = e("../util/ajax")
  19425. , d = e("../util/texture")
  19426. , p = e("../util/panorama")
  19427. , f = (e("../enum/TileDownloaderEvents"),
  19428. e("../enum/PanoramaEvents"))
  19429. , g = e("../enum/PanoRendererEvents")
  19430. , m = e("../enum/PanoSizeClass")
  19431. , v = e("../enum/RenderLayers")
  19432. , A = (e("../scene/SceneRenderer"),
  19433. e("../enum/GLCubeFaces"),
  19434. e("../exception/BasicException"))
  19435. , y = e("../tile/TileUtils")
  19436. , C = e("events").EventEmitter
  19437. , I = new o(i)
  19438. , E = new r.SphereBufferGeometry(.1)
  19439. , b = new r.PlaneBufferGeometry(.4, .4, 1, 1)
  19440. , w = d.load("images/marker-256x256.png");
  19441. n.prototype = Object.create(C.prototype),
  19442. n.prototype.enter = function () {
  19443. var e = null;
  19444. return function () {
  19445. this.setZoomed(!1),
  19446. this.emit("enter", {
  19447. oldPano: e,
  19448. newPano: this
  19449. }),
  19450. e = this
  19451. playMusic(this)
  19452. }
  19453. }(),
  19454. n.prototype.exit = function () {
  19455. this.tiled ? (this.clearWaitDeferreds(),
  19456. this.minimumTiledPanoLoaded = !1,
  19457. this.tiledPanoRenderTarget = null,
  19458. this.setZoomed(!1),
  19459. this.panoRenderer.deactivateTiledPano(this),
  19460. this.highestPartialTileRenderOpCompleted = 0,
  19461. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19462. this.solidSkybox.loaded = !1,
  19463. this.solidSkybox.version = 0),
  19464. this.emit("exit")
  19465. }
  19466. ,
  19467. n.prototype.hoverOn = function (e) {
  19468. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19469. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19470. }
  19471. ,
  19472. n.prototype.hoverOff = function (e) {
  19473. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19474. }
  19475. ,
  19476. n.prototype.build1 = function () {
  19477. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19478. this.floor.addPano(this),
  19479. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19480. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19481. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19482. }
  19483. ,
  19484. n.prototype.build2 = function () {
  19485. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19486. this.height = this.position.distanceTo(this.floorPosition),
  19487. this.placeMarker()
  19488. }
  19489. ,
  19490. n.prototype.interpolateFloorPosition = function () {
  19491. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function (e) {
  19492. return !!e.floorPosition
  19493. }).sort(function (e, t) {
  19494. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19495. }
  19496. .bind(this))
  19497. , t = this.position.clone();
  19498. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19499. t
  19500. }
  19501. ,
  19502. n.prototype.raycastFloorPosition = function () {
  19503. I.warn("Performance warning: Raycasting to find floor position");
  19504. var e = new r.Raycaster(this.position, new r.Vector3(0, -1, 0))
  19505. , t = e.intersectObjects(this.model.colliders);
  19506. return t.length ? t[0].point : null
  19507. }
  19508. ,
  19509. n.prototype.raycastToFindFloor = function () {
  19510. var e = [new r.Vector3(0, -1, 0), new r.Vector3(1, -1, 0), new r.Vector3(0, -1, 1), new r.Vector3(-1, -1, 0), new r.Vector3(0, -1, -1), new r.Vector3(1, 0, 0), new r.Vector3(0, 0, 1), new r.Vector3(-1, 0, 0), new r.Vector3(0, 0, -1)];
  19511. return function () {
  19512. I.warn("Performance warning: Raycasting to find floor index");
  19513. for (var t = 0; t < e.length; t++) {
  19514. var i = new r.Raycaster(this.position.clone(), e[t].clone())
  19515. , n = i.intersectObjects(this.model.colliders);
  19516. if (n.length)
  19517. return n[0].object.parent.parent
  19518. }
  19519. return null
  19520. }
  19521. }(),
  19522. n.prototype.placeMarker = function () {
  19523. this.marker && (this.marker.position.copy(this.floorPosition),
  19524. this.marker.position.y += .05,
  19525. this.marker.lookAt(new r.Vector3(0, 1, 0).add(this.marker.position)))
  19526. }
  19527. ,
  19528. n.prototype.translate = function (e) {
  19529. this.position.add(e),
  19530. this.floorPosition.add(e)
  19531. }
  19532. ,
  19533. n.prototype.findClosestMidtpointPanoTo = function (e) {
  19534. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19535. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19536. }
  19537. ,
  19538. n.prototype.attachToPanoRenderer = function (e) {
  19539. this.panoRenderer = e,
  19540. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19541. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19542. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19543. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19544. }
  19545. ;
  19546. var _ = {};
  19547. n.prototype.getWaitDeferred = function (e) {
  19548. var t = _[this.id];
  19549. t || (t = {},
  19550. _[this.id] = t);
  19551. var i = t[e];
  19552. return i || (i = {
  19553. deferred: $.Deferred(),
  19554. active: !1
  19555. },
  19556. t[e] = i),
  19557. i
  19558. }
  19559. ,
  19560. n.prototype.resetWaitDeferred = function (e) {
  19561. var t = this.getWaitDeferred(e);
  19562. t.active = !1,
  19563. t.deferred = $.Deferred()
  19564. }
  19565. ,
  19566. n.prototype.clearWaitDeferreds = function () {
  19567. var e = _[this.id];
  19568. e || (e = {},
  19569. _[this.id] = e);
  19570. for (var t in e)
  19571. if (e.hasOwnProperty(t)) {
  19572. var i = e[t];
  19573. i.active = !1,
  19574. i.deferred = $.Deferred()
  19575. }
  19576. }
  19577. ,
  19578. n.prototype.loadTiledPano = function () {
  19579. var e = (new r.Vector3,
  19580. [])
  19581. , t = [];
  19582. return function (i, n, r, o, a, s) {
  19583. null !== o && void 0 !== o || (o = !0),
  19584. null !== a && void 0 !== a || (a = !0);
  19585. var l = this.getWaitDeferred(i)
  19586. , c = l.deferred
  19587. , h = null
  19588. , u = null;
  19589. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19590. u = r.vFov)),
  19591. !this.isLoaded(i)) {
  19592. if (!l.active) {
  19593. if (l.active = !0,
  19594. r) {
  19595. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19596. e[this.id + ":" + i] = {
  19597. tileCount: 0,
  19598. targetTileCount: d
  19599. },
  19600. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19601. }
  19602. t[this.id] || (t[this.id] = !0,
  19603. this.on(f.LoadComplete, function (e, t) {
  19604. var i = this.getWaitDeferred(e).deferred;
  19605. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19606. this.resetWaitDeferred(e))
  19607. }
  19608. .bind(this)),
  19609. this.on(f.LoadFailed, function (e) {
  19610. var t = this.getWaitDeferred(e).deferred;
  19611. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19612. this.resetWaitDeferred(e))
  19613. }
  19614. .bind(this)),
  19615. this.on(f.TileLoaded, function (t, i, n) {
  19616. var r = this.getWaitDeferred(t).deferred;
  19617. if (r && "pending" === r.state()) {
  19618. r.notify(t, i, n);
  19619. var o = e[this.id + ":" + t];
  19620. o && (o.tileCount++,
  19621. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19622. r.resolve(t, n),
  19623. this.resetWaitDeferred(t)))
  19624. }
  19625. }
  19626. .bind(this)))
  19627. }
  19628. this.tileDownloader.clearForceQueue(),
  19629. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19630. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19631. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19632. }
  19633. return c.promise()
  19634. }
  19635. }(),
  19636. n.prototype.onUploadAttemptedForAllTiles = function (e, t, i) {
  19637. if (e === this.id) {
  19638. var n = this.qualityManager.getPanoSize(m.BASE);
  19639. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19640. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19641. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19642. }
  19643. }
  19644. ,
  19645. n.prototype.onTileRendered = function (e, t, i, n) {
  19646. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19647. }
  19648. ,
  19649. n.prototype.onPanoRendered = function (e, t, i, n) {
  19650. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19651. this.updateSkyboxForZoomLevel(),
  19652. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19653. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19654. this.emit("load", t),
  19655. this.model.emit("load", this),
  19656. this.emit(f.LoadComplete, t, i))
  19657. }
  19658. ,
  19659. n.prototype.setZoomed = function (e) {
  19660. this.zoomed = e,
  19661. this.updateSkyboxForZoomLevel()
  19662. }
  19663. ,
  19664. n.prototype.ensureSkyboxReadyForRender = function () {
  19665. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19666. this.solidSkybox.loaded = !0)
  19667. }
  19668. ,
  19669. n.prototype.updateSkyboxForZoomLevel = function () {
  19670. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19671. }
  19672. ,
  19673. n.prototype.getSkyboxTexture = function () {
  19674. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19675. }
  19676. ,
  19677. n.prototype.onTileRenderFail = function (e, t, i) {
  19678. e === this.id && this.emit(f.LoadFailed, t)
  19679. }
  19680. ,
  19681. n.prototype.isLoaded = function (e) {
  19682. if (this.tiled) {
  19683. if (e && "string" == typeof e)
  19684. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19685. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19686. }
  19687. if (e && "number" == typeof e)
  19688. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19689. return !!this.solidSkybox.high || e in this.solidSkybox
  19690. }
  19691. ,
  19692. n.prototype.loadCube = function (e) {
  19693. if (this.isLoaded(e))
  19694. return I.info("Skipping load of pano, already loaded"),
  19695. $.when();
  19696. this.emit("loading", e),
  19697. this.model.emit("loading", this);
  19698. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19699. , i = t.filter(function (e) {
  19700. return !e
  19701. });
  19702. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19703. e = "high",
  19704. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19705. var n = 0
  19706. , r = [0, 1, 2, 3, 4, 5].map(function (e, i, n) {
  19707. return u.getImage(t[i])
  19708. }
  19709. .bind(this));
  19710. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function (t, i, n, r, o, a) {
  19711. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19712. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19713. this.solidSkybox.low = null),
  19714. this.solidSkybox.needsUpdate = !0,
  19715. this.emit("load", e),
  19716. this.model.emit("load", this),
  19717. this
  19718. }
  19719. .bind(this), function () {
  19720. I.error("Downloading cubemap for pano", this.id, "failed"),
  19721. this.failedLoadingAt = Date.now()
  19722. }
  19723. .bind(this), function () {
  19724. return $.when(++n, 6)
  19725. })
  19726. }
  19727. ,
  19728. n.raycastsSkipped = 0,
  19729. n.raycastsDone = 0,
  19730. n.prototype.findNeighourPanos = function () {
  19731. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19732. this.model.panos.forEach(function (e) {
  19733. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19734. var t = this.position.distanceTo(e.position);
  19735. if (t > a.panoramaNeighbourMaxDistance)
  19736. return this.model.panos.setNeighbour(this, e, !1),
  19737. void n.raycastsSkipped++;
  19738. var i = e.position.clone().sub(this.position).normalize()
  19739. , o = new r.Raycaster(this.position, i.clone(), 0, t)
  19740. , s = o.intersectObjects(this.model.colliders);
  19741. n.raycastsDone++,
  19742. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19743. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i, this.position, s[0].distance, 16711680)) : this.floor.model.add(new r.ArrowHelper(i, this.position, t, 16777215, 0, 0)))
  19744. }
  19745. }
  19746. .bind(this)),
  19747. this.model.panos.neighbourMap[this.id]
  19748. }
  19749. ,
  19750. n.prototype.worldPosition = function () {
  19751. return this.position
  19752. }
  19753. ,
  19754. n.prototype.addTextSprite = function (e, t) {
  19755. this.removeTextSprite();
  19756. var i = document.createElement("canvas")
  19757. , n = i.getContext("2d");
  19758. i.width = 256,
  19759. i.height = 256;
  19760. var o = "Arial"
  19761. , a = 60;
  19762. n.font = "bold " + a + "px " + o,
  19763. n.fillStyle = "white";
  19764. var s = n.measureText(e).width;
  19765. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19766. var l = new r.Texture(i);
  19767. l.needsUpdate = !0;
  19768. var c = new r.SpriteMaterial({
  19769. map: l,
  19770. color: t || 16428055
  19771. });
  19772. this.text3d = new r.Sprite(c),
  19773. this.text3d.position.copy(this.skyboxMesh.position),
  19774. this.floor.add(this.text3d)
  19775. }
  19776. ,
  19777. n.prototype.removeTextSprite = function () {
  19778. this.text3d && (this.floor.remove(this.text3d),
  19779. this.text3d = null)
  19780. }
  19781. ,
  19782. n.prototype.isAligned = function () {
  19783. return this.alignmentType === l.ALIGNED
  19784. }
  19785. ,
  19786. n.filters = {
  19787. inDirection: function (e, t, i) {
  19788. return function (n) {
  19789. var r = n.position.clone().sub(e).normalize();
  19790. return r.dot(t) > i
  19791. }
  19792. },
  19793. inFloorDirection: function (e, t, i) {
  19794. return function (n) {
  19795. var r = n.floorPosition.clone().sub(e).normalize();
  19796. return r.dot(t) > i
  19797. }
  19798. },
  19799. inPanoDirection: function (e, t, i) {
  19800. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19801. function (n) {
  19802. var r = n.floorPosition.clone().sub(e).normalize()
  19803. , o = n.position.clone().sub(e).normalize();
  19804. return r.dot(t) > i || o.dot(t) > i
  19805. }
  19806. },
  19807. atFloor: function (e) {
  19808. return function (t) {
  19809. return !e || t.floor === e
  19810. }
  19811. },
  19812. not: function (e) {
  19813. return function (t) {
  19814. return t !== e
  19815. }
  19816. },
  19817. notIn: function (e) {
  19818. return function (t) {
  19819. return e.indexOf(t) === -1
  19820. }
  19821. },
  19822. isLoaded: function () {
  19823. return function (e) {
  19824. return e.isLoaded()
  19825. }
  19826. },
  19827. isNotLoaded: function () {
  19828. return function (e) {
  19829. return !e.isLoaded()
  19830. }
  19831. },
  19832. isCloseEnoughTo: function (e, t) {
  19833. return function (i) {
  19834. return e.distanceTo(i.floorPosition) < t
  19835. }
  19836. },
  19837. hasMinimumHeightDifferenceTo: function (e, t) {
  19838. return function (i) {
  19839. return Math.abs(i.position.y - e.y) > t
  19840. }
  19841. },
  19842. isNotBehindNormal: function (e, t) {
  19843. var i = new r.Vector3;
  19844. return t = t.clone(),
  19845. function (n) {
  19846. var r = i.copy(n.position).sub(e).normalize();
  19847. return r.dot(t) > 0
  19848. }
  19849. },
  19850. isNeighbourPanoTo: function (e) {
  19851. return function (t) {
  19852. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19853. }
  19854. },
  19855. isNeighbourOfNeighbourTo: function (e) {
  19856. return function (t) {
  19857. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function (i) {
  19858. var n = e.model.panos.get(i);
  19859. return !!n && n.neighbourPanos[t.id]
  19860. })
  19861. }
  19862. },
  19863. isNotRecentlyFailed: function (e) {
  19864. return function (t) {
  19865. return Date.now() - t.failedLoadingAt > e
  19866. }
  19867. },
  19868. isOnVisibleFloor: function () {
  19869. return function (e) {
  19870. return !e.floor.hidden
  19871. }
  19872. },
  19873. isPanoAligned: function () {
  19874. return function (e) {
  19875. return e.isAligned()
  19876. }
  19877. }
  19878. },
  19879. n.sortFunctions = {
  19880. distanceToPoint: function (e) {
  19881. return function (t, i) {
  19882. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19883. }
  19884. },
  19885. floorDistanceToPoint: function (e) {
  19886. return function (t, i) {
  19887. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19888. }
  19889. },
  19890. choose: function (e) {
  19891. return function (t, i) {
  19892. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19893. }
  19894. }
  19895. },
  19896. n.scoreFunctions = {
  19897. distance: function (e, t) {
  19898. return t = t || a.navigation.distanceFactor,
  19899. function (i) {
  19900. return e ? e.position.distanceTo(i.position) * t : 0
  19901. }
  19902. },
  19903. distanceSquared: function (e, t) {
  19904. return t = t || a.navigation.distanceFactor,
  19905. function (i) {
  19906. return e ? e.position.distanceToSquared(i.position) * t : 0
  19907. }
  19908. },
  19909. direction: function (e, t) {
  19910. return function (i) {
  19911. var n = i.position.clone().sub(e).normalize();
  19912. return n.dot(t) * a.navigation.directionFactor
  19913. }
  19914. },
  19915. angle: function (e, t) {
  19916. return function (i) {
  19917. var n = i.position.clone().sub(e).normalize();
  19918. return n.angleTo(t) * a.navigation.angleFactor
  19919. }
  19920. },
  19921. inFieldOfView: function (e, t) {
  19922. return function (i) {
  19923. var n = i.position.clone().sub(e).normalize();
  19924. return n.dot(t) > .75 ? 10 : -1
  19925. }
  19926. },
  19927. optionality: function (e) {
  19928. return function (t) {
  19929. var i = t.neighbourUUIDs.filter(function (t) {
  19930. return !(t in e.neighbourUUIDs) && t !== e.id
  19931. });
  19932. return i.length * a.navigation.optionalityFactor
  19933. }
  19934. },
  19935. penalizeHeightDifferenceUnder: function (e, t) {
  19936. return function (i) {
  19937. return e.y - i.position.y < t ? -20 : 0
  19938. }
  19939. }
  19940. },
  19941. t.exports = n
  19942. }
  19943. ).call(this, "/js/objects/Panorama.js")
  19944. }
  19945. , {
  19946. "../enum/AlignmentType": 17,
  19947. "../enum/GLCubeFaces": 25,
  19948. "../enum/PanoRendererEvents": 35,
  19949. "../enum/PanoSizeClass": 36,
  19950. "../enum/PanoramaEvents": 37,
  19951. "../enum/RenderLayers": 41,
  19952. "../enum/RenderOrder": 42,
  19953. "../enum/TileDownloaderEvents": 45,
  19954. "../enum/Viewmode": 51,
  19955. "../exception/BasicException": 55,
  19956. "../scene/SceneRenderer": 158,
  19957. "../settings": 166,
  19958. "../tile/TileUtils": 174,
  19959. "../util/ajax": 181,
  19960. "../util/common": 185,
  19961. "../util/lerp": 188,
  19962. "../util/logger": 189,
  19963. "../util/panorama": 191,
  19964. "../util/texture": 194,
  19965. "../util/transitions": 195,
  19966. events: 202,
  19967. three: 217
  19968. }],
  19969. 149: [function (e, t, i) {
  19970. "use strict";
  19971. function n(e) {
  19972. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19973. t.map.value = d,
  19974. t.opacity.value = 0,
  19975. t.color.value.set(o.reticuleColor),
  19976. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19977. r.Mesh.call(this, new r.PlaneBufferGeometry(.4, .4, 1, 1), new r.RawShaderMaterial({
  19978. side: r.DoubleSide,
  19979. depthWrite: !1,
  19980. depthTest: !1,
  19981. transparent: !0,
  19982. vertexShader: c.waypoint.vertexShader,
  19983. fragmentShader: c.waypoint.fragmentShader,
  19984. uniforms: t,
  19985. name: "waypoint",
  19986. opacity: 0,
  19987. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19988. })),
  19989. this.layers.set(h.RETICULE),
  19990. this.renderOrder = u.reticule,
  19991. this.player = e,
  19992. this.direction = new r.Vector3,
  19993. this.hidden = !0,
  19994. this.mouseLastMoveTime = Date.now()
  19995. }
  19996. var r = e("three")
  19997. , o = e("../settings")
  19998. , a = e("../util/transitions")
  19999. , s = e("../util/texture")
  20000. , l = e("../util/lerp")
  20001. , c = e("../shaders")
  20002. , h = e("../enum/RenderLayers")
  20003. , u = e("../enum/RenderOrder")
  20004. , d = s.load("images/reticule-256x256.png");
  20005. n.prototype = Object.create(r.Mesh.prototype),
  20006. n.prototype.move = function (e, t, i) {
  20007. this.hidden = i,
  20008. this.mouseLastMoveTime = Date.now()
  20009. }
  20010. ,
  20011. n.prototype.hide = function () {
  20012. this.hidden || (this.hidden = !0,
  20013. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  20014. }
  20015. ,
  20016. n.prototype.show = function () {
  20017. this.hidden = !1,
  20018. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  20019. }
  20020. ,
  20021. n.prototype.update = function () {
  20022. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  20023. }
  20024. ,
  20025. n.prototype.updatePosition = function (e, t) {
  20026. if (!this.hidden) {
  20027. if (!t)
  20028. return this.hide();
  20029. var i = t.point
  20030. , n = e.distanceTo(i)
  20031. , r = 1 + .01 * n;
  20032. n < 1 && (r -= 1 - n),
  20033. this.show(),
  20034. this.scale.set(r, r, r),
  20035. this.direction = this.direction.multiplyScalar(.8),
  20036. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  20037. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  20038. this.lookAt(this.position.clone().add(this.direction))
  20039. }
  20040. }
  20041. ,
  20042. n.prototype.writeAstag = function () {
  20043. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  20044. , t = new Date;
  20045. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  20046. var i = {
  20047. enabled: !0,
  20048. version: "0",
  20049. created: t.toISOString(),
  20050. created_by: "APITest",
  20051. position: this.position.clone(),
  20052. stem: {
  20053. enabled: o.tags.pole.enabled,
  20054. direction: this.direction.multiplyScalar(o.tags.pole.height)
  20055. },
  20056. label: "tag " + this.tagCount,
  20057. description: "Description " + e,
  20058. floor: function (e) {
  20059. if (e.currentFloor) {
  20060. var t = e.floors.indexOf(e.currentFloor);
  20061. return t > -1 ? t : void 0
  20062. }
  20063. }(this.player.model),
  20064. type: "info",
  20065. metadata: {
  20066. preferred_camera: {
  20067. mode: this.player.mode
  20068. }
  20069. }
  20070. };
  20071. console.log("--------------------------"),
  20072. console.log(JSON.stringify(i));
  20073. var n = this.player.model.addtag(e, i).build();
  20074. n && (n.disc && this.player.tagDiscs.push(n.disc),
  20075. n.visible || n.show(o.tags.startup.fadeInDuration))
  20076. }
  20077. ,
  20078. t.exports = n
  20079. }
  20080. , {
  20081. "../enum/RenderLayers": 41,
  20082. "../enum/RenderOrder": 42,
  20083. "../settings": 166,
  20084. "../shaders": 167,
  20085. "../util/lerp": 188,
  20086. "../util/texture": 194,
  20087. "../util/transitions": 195,
  20088. three: 217
  20089. }],
  20090. 150: [function (e, t, i) {
  20091. "use strict";
  20092. function n(e, t) {
  20093. this.chunks = [],
  20094. this.floorId = e,
  20095. this.roomId = t,
  20096. this.position = new r.Vector3
  20097. }
  20098. var r = e("three");
  20099. n.prototype.addChunk = function (e) {
  20100. this.chunks.push(e)
  20101. }
  20102. ,
  20103. n.prototype.calcBoundaries = function () {
  20104. for (var e = new r.Vector3, t = new r.Vector3(0, 0, 0), i = new r.Vector3(0, 0, 0), n = new r.Vector3(0, 0, 0), o = 0, a = 0; a < this.chunks.length; a++) {
  20105. var s = this.chunks[a]
  20106. , l = s.geometry.attributes.position;
  20107. if (l)
  20108. for (var c = 0; c < l.array.length; c += 3)
  20109. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  20110. t.add(e),
  20111. 0 === c ? (i.copy(e),
  20112. n.copy(e)) : (i.max(e),
  20113. n.min(e)),
  20114. o++
  20115. }
  20116. o > 0 ? (t.multiplyScalar(1 / o),
  20117. this.average = t) : this.average = null,
  20118. this.boundsMax = i,
  20119. this.boundsMin = n,
  20120. this.center = new r.Vector3,
  20121. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  20122. }
  20123. ,
  20124. t.exports = n
  20125. }
  20126. , {
  20127. three: 217
  20128. }],
  20129. 151: [function (e, t, i) {
  20130. (function (i) {
  20131. "use strict";
  20132. function n(e, t, i) {
  20133. this.obj3d = null,
  20134. this.nodes = [],
  20135. this.colorHull = [],
  20136. this.shortPaths = {},
  20137. this.floorHull = null,
  20138. this.cameraHull = null,
  20139. this.floorPathDistance = 0,
  20140. this.floorCurvePoints = null,
  20141. this.floorCurveColors = null,
  20142. this.camCurvePoints = null,
  20143. this.warpDestHeroLoc = null,
  20144. this.warpDestPano = null,
  20145. this.warpPathPoints = null,
  20146. this.warpPathLengths = [0],
  20147. this.warpLength = 0,
  20148. this.closeWarpDistance = 4,
  20149. this.UP = A.UP.clone(),
  20150. this.longestStep = 0,
  20151. this.upcomingTransType = null,
  20152. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  20153. this.prevNextDist = 0,
  20154. this.nextI = 0,
  20155. this.activeTransType = null,
  20156. this.lastTransType = null,
  20157. this.bunnyObj = null,
  20158. this.director = e,
  20159. this.player = t,
  20160. this.playerControls = i,
  20161. this.modelManager = t.modelManager,
  20162. this.updateModel(),
  20163. this.updateDefaultsFromModelData(),
  20164. this.bindEvents(),
  20165. this.warping = !1,
  20166. this.waitingToWarp = !1,
  20167. this.warpInterrupted = !1,
  20168. this.warpInterruptionBlackoutStyle = null,
  20169. this.warpInterruptionTravelTime = null
  20170. }
  20171. var r = e("three")
  20172. , o = e("../util/logger")
  20173. , a = e("../enum/Viewmode")
  20174. , s = e("../enum/RenderOrder")
  20175. , l = e("../enum/WarpStyle")
  20176. , c = e("../settings")
  20177. , h = e("../util/math")
  20178. , u = e("../util/lerp")
  20179. , d = e("../util/easing")
  20180. , p = e("../util/transitions")
  20181. , f = e("../objects/Snapshot")
  20182. , g = e("../effects")
  20183. , m = e("../shaders")
  20184. , v = (e("../gui/gui"),
  20185. e("../util/texture"))
  20186. , A = e("../enum/Vectors")
  20187. , y = (e("../model/ModelManager"),
  20188. new o(i))
  20189. , C = e("../enum/PlayerEvents")
  20190. , I = e("../enum/BlackoutStyle")
  20191. , E = e("../enum/ModelManagerEvents")
  20192. , b = e("../constants")
  20193. , w = {
  20194. path: v.loadBase64("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  20196. pathStart: 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")
  20197. };
  20198. n.prototype.setScene = function (e) {
  20199. this.createCpm(e),
  20200. this.createBunnyObj(e)
  20201. }
  20202. ,
  20203. n.prototype.updateModel = function () {
  20204. this.model = this.modelManager.getActiveModel()
  20205. }
  20206. ,
  20207. n.prototype.bindEvents = function () {
  20208. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  20209. }
  20210. ,
  20211. n.prototype.updateDefaultsFromModelData = function () {
  20212. this.model.data
  20213. }
  20214. ,
  20215. n.prototype.pointPathDistance = function (e) {
  20216. for (var t = 0, i = 1; i < e.length; i += 1)
  20217. t += e[i - 1].distanceTo(e[i]);
  20218. return t
  20219. }
  20220. ,
  20221. n.prototype.pointPathLengths = function (e) {
  20222. for (var t = [0], i = 1; i < e.length; i += 1)
  20223. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  20224. return t
  20225. }
  20226. ,
  20227. n.prototype.interpAlongPath = function (e, t, i) {
  20228. var n, o = new r.Vector3, a = t[t.length - 1];
  20229. if (i < 1) {
  20230. n = i * a;
  20231. for (var s = 1; s < t.length; s += 1)
  20232. if (t[s] > n) {
  20233. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  20234. return o.copy(e[s]),
  20235. o.sub(e[s - 1]),
  20236. o.multiplyScalar(l),
  20237. o.add(e[s - 1]),
  20238. o
  20239. }
  20240. } else
  20241. o.copy(e[e.length - 1]);
  20242. return o
  20243. }
  20244. ,
  20245. n.prototype.pathHeight = function () {
  20246. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  20247. }
  20248. ,
  20249. n.prototype.createBunnyObj = function (e) {
  20250. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  20251. this.bunnyObj.visible = c.warp.showBunny),
  20252. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  20253. e.add(this.bunnyObj)
  20254. }
  20255. ,
  20256. n.prototype.createCpm = function (e) {
  20257. if (!this.currentPanoMarker) {
  20258. var t = this.makeWaypointObj(w.pathEnd, "Current");
  20259. t.material.uniforms.opacity.value = 0,
  20260. this.currentPanoMarker = {
  20261. mesh: t,
  20262. placed: !1
  20263. }
  20264. }
  20265. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20266. this.placeCpm(),
  20267. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  20268. }
  20269. ,
  20270. n.prototype.placeCpm = function () {
  20271. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  20272. var e = this.player.currentPano.floor;
  20273. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20274. e.add(this.currentPanoMarker.mesh)),
  20275. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  20276. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  20277. this.currentPanoMarker.placed = !0
  20278. } else
  20279. this.popOutCpm()
  20280. }
  20281. ,
  20282. n.prototype.fadeInCpm = function (e) {
  20283. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  20284. }
  20285. ,
  20286. n.prototype.fadeOutCpm = function (e) {
  20287. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20288. }
  20289. ,
  20290. n.prototype.popInCpm = function () {
  20291. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20292. }
  20293. ,
  20294. n.prototype.popOutCpm = function () {
  20295. this.fadeOutCpm(2)
  20296. }
  20297. ,
  20298. n.prototype.brushPrefs = {
  20299. linewidth: 7,
  20300. strokeWidth: 15,
  20301. cvSegments: 48,
  20302. paveStep: .1,
  20303. paveWidth: .2,
  20304. lookBlendDist: 3,
  20305. maxTurn: r.Math.degToRad(2)
  20306. },
  20307. n.prototype.panoPathDistance = function (e) {
  20308. var t = this.model.panos;
  20309. if (!e || e.length < 2)
  20310. return 0;
  20311. for (var i = [], n = 0; n < e.length; n += 1)
  20312. i.push(t.get(e[n]).floorPosition);
  20313. return this.pointPathDistance(i)
  20314. }
  20315. ,
  20316. n.prototype.loadTileTexture = function (e) {
  20317. var t = v.load(e, function (t) {
  20318. t.wrapS = r.RepeatWrapping,
  20319. t.wrapT = r.RepeatWrapping,
  20320. t.needsUpdate = !0,
  20321. y.debug('path texture "' + e + '" is ready')
  20322. }, function () {
  20323. y.error('path texture "' + e + '" failed')
  20324. });
  20325. return t.mapping = r.UVMapping,
  20326. t
  20327. }
  20328. ,
  20329. n.prototype.buildWarpDestinationDescriptor = function (e, t, i, n, r, o) {
  20330. var a = {
  20331. cameraMode: n,
  20332. position: e,
  20333. quaternion: t,
  20334. panoId: i,
  20335. orthoZoom: o,
  20336. floorVisibility: r,
  20337. thumbUrl: null,
  20338. name: null
  20339. };
  20340. return new f(a)
  20341. }
  20342. ,
  20343. n.prototype.buildWarpDestinationDescriptorFromHero = function (e) {
  20344. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20345. }
  20346. ,
  20347. n.prototype.setWarpDestination = function (e) {
  20348. this.warpDestHeroLoc = e
  20349. }
  20350. ,
  20351. n.prototype.setWarpDestinationByHeroIndex = function (e) {
  20352. var t = this.getHeroDescriptorByHeroIndex(e);
  20353. return null !== t && (this.setWarpDestination(t),
  20354. !0)
  20355. }
  20356. ,
  20357. n.prototype.setWarpDestinationByPano = function (e, t) {
  20358. var i = this.model.panos.get(e.id);
  20359. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20360. }
  20361. ,
  20362. n.prototype.setWarpDestinationByPanoId = function (e, t) {
  20363. var i = this.model.panos.get(e);
  20364. if (i) {
  20365. t = t || new r.Quaternion;
  20366. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20367. return this.setWarpDestination(n),
  20368. !0
  20369. }
  20370. return !1
  20371. }
  20372. ,
  20373. n.prototype.getHeroDescriptorByHeroIndex = function (e) {
  20374. var t = this.model.heroCount();
  20375. /* if (null !== this.warpDestHeroLoc && t < 2)
  20376. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20377. this.model.getHeroDescriptorByIndex(0); */
  20378. var i = this.model.getHeroDescriptorByIndex(e);
  20379. if (i) {
  20380. var n = i.isPano() ? i.panoId : i.cameraMode;
  20381. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20382. }
  20383. return i
  20384. }
  20385. ,
  20386. n.prototype.getHeroDescriptorByPano = function (e) {
  20387. var t = this.model.panos.get(e.id);
  20388. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20389. }
  20390. ,
  20391. n.prototype.getHeroDescriptorByPanoId = function (e) {
  20392. var t = this.getHeroIndexFromPanoId(e);
  20393. return this.getHeroDescriptorByHeroIndex(t)
  20394. }
  20395. ,
  20396. n.prototype.getHeroIndexFromPanoId = function (e) {
  20397. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20398. var i = this.model.heroLocations[t]
  20399. , n = this.getHeroId(i);
  20400. if (n && n === e)
  20401. return t
  20402. }
  20403. return -1
  20404. }
  20405. ,
  20406. n.prototype.getHeroPano = function (e) {
  20407. if (null === e)
  20408. return y.warn("getHeroPano(): no destination"),
  20409. null;
  20410. var t = this.getHeroId(e)
  20411. , i = this.model.panos.get(t);
  20412. return void 0 === i && (i = null,
  20413. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20414. i
  20415. }
  20416. ,
  20417. n.prototype.getHeroId = function (e) {
  20418. return e.panoId
  20419. }
  20420. ,
  20421. n.prototype.setWarpDestPano = function () {
  20422. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20423. this.warpDestPano
  20424. }
  20425. ,
  20426. n.prototype.brushToWarpPano = function (e, t) {
  20427. if (this.discardPathObject(),
  20428. !this.setWarpDestPano())
  20429. return !1;
  20430. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20431. !this.warpDestPano)
  20432. return y.info("No brush"),
  20433. !1;
  20434. if (!this.player.currentPano)
  20435. return y.debug("No current pano, visibility undefined"),
  20436. !1;
  20437. if (!this.warpDestPano)
  20438. return y.info("No wPano, visibility undefined"),
  20439. !1;
  20440. if (!this.warpDestPano.isAligned())
  20441. return y.debug("Cannot brush to unaligned pano"),
  20442. !1;
  20443. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20444. , n = !0;
  20445. if (this.player.currentPano.id === this.warpDestPano.id)
  20446. y.debug("Already at destination pano");
  20447. else {
  20448. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20449. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20450. this.obj3d = new r.Object3D,
  20451. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20452. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20453. e = t) : (this.setPathHulls(this.nodes),
  20454. this.setFloorCurves(),
  20455. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20456. this.player.currentPano.floor.add(this.obj3d);
  20457. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20458. , s = e === l.STD;
  20459. if (!n && (i || s)) {
  20460. if (o) {
  20461. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20462. this.obj3d.add(h)
  20463. }
  20464. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20465. this.obj3d.add(u)
  20466. }
  20467. this.appearSlow()
  20468. }
  20469. return this.upcomingTransType = e,
  20470. !n
  20471. }
  20472. ,
  20473. n.prototype.findShortestPath = function (e, t) {
  20474. if (!e || !t)
  20475. return null;
  20476. var i = c.warp.walkExtraPanosDistance
  20477. , n = e.id + ":" + t.id + ":" + i;
  20478. if (this.shortPaths.hasOwnProperty(n))
  20479. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20480. var r = t.id + ":" + e.id + ":" + i;
  20481. if (this.shortPaths.hasOwnProperty(r))
  20482. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20483. var o = this.model.panos.aStarSearch(e, t);
  20484. return this.model.panos.includeNodesNearPath(o, i),
  20485. this.shortPaths[n] = o ? o.slice() : null,
  20486. o
  20487. }
  20488. ,
  20489. n.prototype.makePathHulls = function (e) {
  20490. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20491. t = u.get(e[0]),
  20492. r = t.floor.floorIndex;
  20493. for (var d = 0; d < e.length; d += 1)
  20494. t = u.get(e[d]),
  20495. i = t.floorPosition.clone().sub(this.model.position),
  20496. i.y += this.pathHeight(),
  20497. s.push(i),
  20498. l.push(t.position.clone()),
  20499. n = t.floor.floorIndex,
  20500. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20501. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20502. o > a && (a = o));
  20503. return a > this.longestStep && (this.longestStep = a,
  20504. y.debug("path contains " + a + " meter segment")),
  20505. {
  20506. floor: s,
  20507. camera: l,
  20508. color: h
  20509. }
  20510. }
  20511. ,
  20512. n.prototype.makeFloorCurves = function (e, t, i) {
  20513. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20514. , o = this.pointPathDistance(e) - 2 * n
  20515. , s = e.slice(0)
  20516. , l = s[1].clone().sub(s[0]);
  20517. l.y = 0,
  20518. l.normalize().multiplyScalar(n),
  20519. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20520. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20521. l.y = 0,
  20522. l.normalize().multiplyScalar(n),
  20523. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20524. var h = new r.CatmullRomCurve3(s)
  20525. , u = Math.floor(o / i);
  20526. u = 4 * Math.floor(u / 4),
  20527. u = Math.max(4, u);
  20528. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20529. f = 0,
  20530. d = g[A].distanceTo(e[0]);
  20531. for (var y = 1; y < e.length; y += 1)
  20532. v.copy(g[A]).sub(e[y]),
  20533. v.y *= 4,
  20534. p = v.length(),
  20535. p < d && (f = y);
  20536. m.push(t[f])
  20537. }
  20538. return {
  20539. distance: o,
  20540. points: g,
  20541. colors: m
  20542. }
  20543. }
  20544. ,
  20545. n.prototype.makeCameraCurvePoints = function (e, t) {
  20546. var i = this.pointPathDistance(e)
  20547. , n = new r.CatmullRomCurve3(e);
  20548. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20549. }
  20550. ,
  20551. n.prototype.makeCameraCurveTangents = function (e, t) {
  20552. var i = this.pointPathDistance(e)
  20553. , n = new r.CatmullRomCurve3(e)
  20554. , o = Math.max(2, Math.floor(i / t));
  20555. o || (o = 5);
  20556. for (var a = [], s = 0; s <= o; s++)
  20557. a.push(n.getTangentAt(s / o));
  20558. return a
  20559. }
  20560. ,
  20561. n.prototype.setPathHulls = function (e) {
  20562. var t = this.makePathHulls(e);
  20563. this.floorHull = t.floor,
  20564. this.cameraHull = t.camera,
  20565. this.colorHull = t.color
  20566. }
  20567. ,
  20568. n.prototype.setFloorCurves = function () {
  20569. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20570. this.floorPathDistance = e.distance,
  20571. this.floorCurvePoints = e.points,
  20572. this.floorCurveColors = e.colors
  20573. }
  20574. ,
  20575. n.prototype.setCameraCurvePoints = function () {
  20576. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20577. }
  20578. ,
  20579. n.prototype.chooseWarpPath = function (e) {
  20580. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20581. if (this.player.currentPano === this.warpDestPano || !e)
  20582. return this.warpPathPoints = null,
  20583. this.warpLength = 0,
  20584. !1;
  20585. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20586. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20587. t = this.warpDestPano.position.clone().sub(o.position),
  20588. i = t.clone().negate(),
  20589. t.multiplyScalar(.15).add(o.position),
  20590. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20591. t.y = o.position.y,
  20592. i.y = this.warpDestPano.position.y,
  20593. n = new r.CubicBezierCurve3(o.position.clone(), t, i, this.warpDestPano.position.clone()),
  20594. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20595. this.setCameraCurvePoints(),
  20596. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20597. this.warpLength = 0,
  20598. this.warpPathLengths = [0];
  20599. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20600. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20601. var p = s.length();
  20602. s.y *= c.warp.climbEffort;
  20603. var f = s.length() / p;
  20604. if (d > 1) {
  20605. s.setY(0).normalize(),
  20606. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20607. var g = Math.min(1, s.dot(l))
  20608. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20609. f = Math.max(m, f)
  20610. }
  20611. this.warpLength += p * f,
  20612. this.warpPathLengths[d] = this.warpLength
  20613. }
  20614. return !0
  20615. }
  20616. ,
  20617. n.prototype.drawPathRibbon = function (e, t) {
  20618. this.bunnyObj.visible = c.warp.showBunny;
  20619. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0, this.pathHeight(), 0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20620. h.copy(e[u]),
  20621. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20622. h.normalize(),
  20623. n.crossVectors(h, A.UP),
  20624. n.multiplyScalar(i);
  20625. var d = (new r.Vector3).copy(e[u]).add(o);
  20626. d.sub(n),
  20627. l.vertices.push(d),
  20628. d = (new r.Vector3).copy(e[u]).add(o),
  20629. d.add(n),
  20630. l.vertices.push(d)
  20631. }
  20632. var p, f = 0;
  20633. for (u = 0; u < e.length - 1; u += 1) {
  20634. var g = 2 * u
  20635. , v = f;
  20636. f += e[u + 1].distanceTo(e[u]);
  20637. var y = f
  20638. , C = t[u]
  20639. , I = t[u + 1];
  20640. p = new r.Face3(g, g + 1, g + 2),
  20641. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20642. l.faces.push(p),
  20643. l.faceVertexUvs[0].push([new r.Vector2(0, v), new r.Vector2(1, v), new r.Vector2(0, y)]),
  20644. p = new r.Face3(g + 2, g + 1, g + 3),
  20645. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20646. l.faces.push(p),
  20647. l.faceVertexUvs[0].push([new r.Vector2(0, y), new r.Vector2(1, v), new r.Vector2(1, y)])
  20648. }
  20649. l.computeFaceNormals(),
  20650. l.computeVertexNormals();
  20651. var E, b;
  20652. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20653. b.map.value = w.path,
  20654. b.opacity.value = 0,
  20655. b.color.value.set(c.path.color),
  20656. E = new r.RawShaderMaterial({
  20657. side: r.DoubleSide,
  20658. depthWrite: !1,
  20659. transparent: !0,
  20660. vertexShader: m.ribbon.vertexShader,
  20661. fragmentShader: m.ribbon.fragmentShader,
  20662. uniforms: b,
  20663. name: "ribbonT",
  20664. opacity: 0
  20665. })) : E = new r.MeshBasicMaterial({
  20666. color: 16777215,
  20667. side: r.DoubleSide,
  20668. name: "ribbonOut",
  20669. vertexColors: r.VertexColors
  20670. });
  20671. var _ = new r.Mesh(l, E);
  20672. return _.name = "ribbon",
  20673. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20674. _
  20675. }
  20676. ,
  20677. n.prototype.drawPathPavement = function (e) {
  20678. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20679. s.copy(e[l]),
  20680. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20681. s.normalize(),
  20682. n.crossVectors(s, A.UP),
  20683. n.multiplyScalar(this.brushPrefs.paveWidth),
  20684. t = (new r.Vector3).copy(e[l]),
  20685. t.sub(n),
  20686. o.vertices.push(t),
  20687. o.vertices.push((new r.Vector3).copy(e[l])),
  20688. t = (new r.Vector3).copy(e[l]),
  20689. t.add(n),
  20690. o.vertices.push(t);
  20691. var h, u, d;
  20692. for (l = 0; l < e.length - 1; l += 1)
  20693. h = 3 * l + 1,
  20694. u = l * i,
  20695. d = u + i,
  20696. o.faces.push(new r.Face3(h - 1, h, h + 3)),
  20697. o.faceVertexUvs[0].push([new r.Vector2(0, u), new r.Vector2(.5, u), new r.Vector2(.5, d)]),
  20698. o.faces.push(new r.Face3(h + 3, h + 2, h - 1)),
  20699. o.faceVertexUvs[0].push([new r.Vector2(.5, d), new r.Vector2(0, d), new r.Vector2(0, u)]),
  20700. o.faces.push(new r.Face3(h + 3, h, h + 1)),
  20701. o.faceVertexUvs[0].push([new r.Vector2(.5, d), new r.Vector2(.5, u), new r.Vector2(1, u)]),
  20702. o.faces.push(new r.Face3(h + 3, h + 1, h + 4)),
  20703. o.faceVertexUvs[0].push([new r.Vector2(.5, d), new r.Vector2(1, u), new r.Vector2(1, d)]);
  20704. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20705. color: c.path.color,
  20706. side: r.DoubleSide,
  20707. transparent: !0,
  20708. depthWrite: !1,
  20709. opacity: 0,
  20710. name: "paveT",
  20711. map: w.path
  20712. }) : new r.MeshBasicMaterial({
  20713. color: c.path.color,
  20714. side: r.DoubleSide,
  20715. transparent: !0,
  20716. depthWrite: !1,
  20717. opacity: 1,
  20718. name: "paveO",
  20719. map: w.path
  20720. });
  20721. return new r.Mesh(o, p)
  20722. }
  20723. ,
  20724. n.prototype.hintPrefs = {
  20725. rad: .18,
  20726. width: .0125,
  20727. depth: .0625,
  20728. setBack: -.04,
  20729. markRad: .25,
  20730. markInnerRad: .16
  20731. },
  20732. n.prototype.makeWaypointObj = function (e, t) {
  20733. var i = new r.Geometry
  20734. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20735. , o = this.pathHeight();
  20736. i.vertices.push(new r.Vector3(-n, o, n), new r.Vector3(-n, o, -n), new r.Vector3(n, o, -n), new r.Vector3(n, o, n)),
  20737. i.faces.push(new r.Face3(0, 1, 2), new r.Face3(2, 3, 0)),
  20738. i.faceVertexUvs[0].push([new r.Vector2(0, 0), new r.Vector2(1, 0), new r.Vector2(1, 1)]),
  20739. i.faceVertexUvs[0].push([new r.Vector2(1, 1), new r.Vector2(0, 1), new r.Vector2(0, 0)]);
  20740. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20741. s.map.value = e,
  20742. s.opacity.value = 0,
  20743. s.color.value.set(c.path.color);
  20744. var l = {
  20745. side: r.DoubleSide,
  20746. depthWrite: !1,
  20747. transparent: !0,
  20748. vertexShader: m.waypoint.vertexShader,
  20749. fragmentShader: m.waypoint.fragmentShader,
  20750. uniforms: s,
  20751. name: "waypoint",
  20752. opacity: 0
  20753. };
  20754. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20755. l.name = "wayPtOut");
  20756. var h = new r.RawShaderMaterial(l)
  20757. , u = new r.Mesh(i, h);
  20758. return u.name = t,
  20759. u
  20760. }
  20761. ,
  20762. n.prototype.makeStartMarker = function (e, t) {
  20763. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20764. i.y = 0,
  20765. i.normalize();
  20766. var n = Math.acos(i.x)
  20767. , o = this.makeWaypointObj(w.pathStart, "Start");
  20768. return o.rotateOnAxis(new r.Vector3(0, 1, 0), n),
  20769. o.position.copy(e),
  20770. o
  20771. }
  20772. ,
  20773. n.prototype.makeEndMarker = function (e) {
  20774. var t = this.makeWaypointObj(w.pathEnd, "End")
  20775. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20776. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20777. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20778. t.position.copy(e),
  20779. t
  20780. }
  20781. ,
  20782. n.prototype.pathClean = function (e) {
  20783. if (e) {
  20784. for (var t in e.children)
  20785. this.pathClean(e.children[t]);
  20786. e.geometry && e.geometry.dispose(),
  20787. e.material && e.material.dispose()
  20788. }
  20789. }
  20790. ,
  20791. n.prototype.discardPathObject = function () {
  20792. if (this.obj3d) {
  20793. var e = this.obj3d.parent;
  20794. e && e.remove(this.obj3d),
  20795. this.pathClean(this.obj3d)
  20796. }
  20797. this.obj3d = null,
  20798. this.popInCpm()
  20799. }
  20800. ,
  20801. n.prototype.discardSlow = function () {
  20802. if (this.obj3d) {
  20803. if (this.player.mode !== a.PANORAMA)
  20804. return void this.discardPathObject();
  20805. for (var e, t = this, i = 0, n = function () {
  20806. this.discardPathObject()
  20807. }
  20808. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20809. e = t.obj3d.children[r],
  20810. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20811. i += 1,
  20812. n = null);
  20813. 0 === i && this.discardPathObject(),
  20814. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20815. }
  20816. }
  20817. ,
  20818. n.prototype.appearSlow = function () {
  20819. var e, t = this;
  20820. this.fadeOutCpm(c.path.fadeInTime);
  20821. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20822. e = t.obj3d.children[n],
  20823. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20824. }
  20825. ,
  20826. n.prototype.update = function () {
  20827. this.obj3d && this.obj3d.updateMatrixWorld()
  20828. }
  20829. ,
  20830. n.prototype.calcBurnsAmount = function (e) {//计算导览点旋转角
  20831. var t = r.Math.degToRad(c.warp.burnsAngle);
  20832. if (this.player.mode === a.PANORAMA) {
  20833. var i = this.burnsDir * t;
  20834. if (this.upcomingTransType === l.BLACK)
  20835. return i;
  20836. var n = e;
  20837. if (null === n)
  20838. return y.warn("Transition request for non-highlight"),
  20839. i;
  20840. var o = this.getHeroDescriptorByHeroIndex(n);
  20841. if (null === o)
  20842. return i;
  20843. if (!o.isPano())
  20844. return i;
  20845. var s = this.getHeroPano(o)
  20846. , h = this.playerControls.cameras[a.PANORAMA]
  20847. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20848. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20849. , p = function (e) {
  20850. var i = Math.acos(Math.min(1, e.dot(u)))
  20851. , n = (new r.Vector3).crossVectors(u, e);
  20852. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20853. };
  20854. if (s === this.player.currentPano)
  20855. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20856. var f = this.findShortestPath(this.player.currentPano, s);
  20857. if (void 0 === f || null === f || f.length < 1)
  20858. return y.debug("Empty path ahead..."),
  20859. i;
  20860. var g = this.makePathHulls(f)
  20861. , m = new r.CatmullRomCurve3(g.camera)
  20862. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20863. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20864. }
  20865. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20866. }
  20867. ,
  20868. n.prototype.waitNextStep = function (e, t, time) {//xzw 改时间
  20869. var i = (time == void 0) ? c.warp.tourStepDelay : time;
  20870. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20871. var n = new r.Euler
  20872. , o = new r.Vector3;
  20873. y.debug("Starting wait: " + (void 0 !== t));
  20874. var s = this.calcBurnsAmount(e)
  20875. , h = function () {
  20876. this.endWarpState(),
  20877. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20878. t && t()
  20879. }
  20880. .bind(this)
  20881. , u = function (e, t) {
  20882. if (this.warpInterrupted)
  20883. return h(),
  20884. !0;
  20885. var r = t || 1e3 / 60;
  20886. if (c.warp.doBurns)
  20887. if (this.player.mode === a.PANORAMA) {
  20888. var l = this.playerControls.cameras[a.PANORAMA];
  20889. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20890. var u = r * s / i;
  20891. //u = /* Math.sign(u) * */ Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20892. u = -1 * Math.abs(u);
  20893. n.y += u,
  20894. o.set(0, 0, -1),
  20895. o.applyEuler(n),
  20896. o.add(l.position),
  20897. l.controls.lookAt(o),
  20898. l.controls.lookVector.copy(o)
  20899. , l.lookAt(o)
  20900. } else
  20901. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20902. }
  20903. .bind(this);
  20904. this.startWarpState(),
  20905. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20906. }
  20907. ,
  20908. n.prototype.warpToNonPano = function (e) {
  20909. if (this.discardPathObject(),
  20910. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20911. var t = function () {
  20912. e && e()
  20913. }
  20914. .bind(this);
  20915. this.player.flyToNewMode({
  20916. mode: this.warpDestHeroLoc.cameraMode,
  20917. duration: c.warp.outsideTime,
  20918. warpDest: this.warpDestHeroLoc,
  20919. callback: t,
  20920. force: !0
  20921. })
  20922. } else
  20923. y.warn("no warp destination!!!"),
  20924. e && e()
  20925. }
  20926. ,
  20927. n.prototype._resetWarpShaderParams = function (e) {//
  20928. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20929. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20930. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20931. delete e.material.defines.newBlack;
  20932. e.material.needsUpdate = true
  20933. } */
  20934. }
  20935. ,
  20936. n.prototype._clearWarpShading = function () {
  20937. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20938. this._resetWarpShaderParams(e[t]),
  20939. e[t].visible = !0;
  20940. this._resetWarpShaderParams(this.model.skybox)
  20941. }
  20942. ,
  20943. n.prototype._warpStopFlying = function () {
  20944. this.activeTransType = null,
  20945. this.placeCpm()
  20946. }
  20947. ,
  20948. n.prototype._wrapupTravelOnlyBits = function () {
  20949. this._warpStopFlying(),
  20950. this.warpPathPoints && (this.player.currentPano.exit(),
  20951. this.warpDestPano.enter(),
  20952. this.player.currentPano = this.warpDestPano),
  20953. this.player.spider.draw(),
  20954. this.placeCpm()
  20955. }
  20956. ,
  20957. n.prototype._wrapupTravel = function (e) {
  20958. this._wrapupTravelOnlyBits(),
  20959. this.warpCameraAim(e)
  20960. }
  20961. ,
  20962. n.prototype._wrapupWarpShading = function (e) {
  20963. this._clearWarpShading(),
  20964. this._wrapupTravel(e)
  20965. }
  20966. ,
  20967. n.prototype.wrapupWarpShadingOnly = function (e, t) {
  20968. t !== I.END && this._clearWarpShading(),
  20969. this._wrapupTravelOnlyBits(),
  20970. this.upcomingTransType = null,
  20971. e && e()
  20972. }
  20973. ,
  20974. n.prototype._warpCameraAim = function (e, t) {//到每个片段终点时转向终点朝向。
  20975. var i = this.warpDestHeroLoc.quaternion
  20976. , n = this.playerControls.cameras[a.PANORAMA]
  20977. , o = new r.Vector3(0, 0, 1).applyQuaternion(i).normalize()
  20978. , s = new r.Vector3(0, 0, 1).applyQuaternion(n.quaternion).normalize()
  20979. , l = s.dot(o)
  20980. , u = r.Math.radToDeg(Math.acos(l))
  20981. , f = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20982. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20983. , m = new r.Euler(f.x - g.x, f.y - g.y, f.z - g.z, c.warp.eOrder);
  20984. m.y = h.constrainedTurn(m.y),
  20985. this.burnsDir = Math.sign(m.y);
  20986. var v = new r.Euler(0, 0, 0, c.warp.eOrder)
  20987. , A = new r.Vector3
  20988. , C = function (e, t) {
  20989. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20990. v.y = g.y + e * m.y,
  20991. v.z = g.z + e * m.z,
  20992. A.set(0, 0, -1),
  20993. A.applyEuler(v),
  20994. A.add(n.position),
  20995. n.controls.lookAt(A),
  20996. n.controls.lookVector.copy(A),
  20997. void n.lookAt(A))
  20998. }
  20999. .bind(this);
  21000. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  21001. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  21002. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  21003. ):
  21004. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  21005. ,void (t && t())
  21006. ) */
  21007. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  21008. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom, e)
  21009. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  21010. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  21011. , void (t && t())
  21012. )
  21013. }
  21014. ,
  21015. n.prototype._warpBendAim = function (e, t, i, n) {
  21016. var o = n || 0
  21017. , s = this.playerControls.cameras[a.PANORAMA]
  21018. , l = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  21019. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  21020. , f = new r.Euler(l.x - u.x, l.y - u.y, l.z - u.z, c.warp.eOrder);
  21021. f.y = h.constrainedTurn(f.y);
  21022. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  21023. f.x = g * Math.sign(f.x),
  21024. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  21025. this.burnsDir = Math.sign(f.y),
  21026. g *= Math.sign(f.y),
  21027. f.y = g;
  21028. var m = new r.Euler(0, 0, 0, c.warp.eOrder)
  21029. , v = new r.Vector3
  21030. , A = function (e, t) {
  21031. if (e < .5)
  21032. m.x = u.x + e * f.x,
  21033. m.y = u.y + e * f.y,
  21034. m.z = u.z + e * f.z;
  21035. else {
  21036. var i = (1 - e) * c.warp.softBendEnd;
  21037. m.x = l.x - i * f.x,
  21038. m.y = l.y - i * f.y,
  21039. m.z = l.z - i * f.z
  21040. }
  21041. v.set(0, 0, -1),
  21042. v.applyEuler(m),
  21043. v.add(s.position);
  21044. s.controls.lookAt(v),
  21045. s.controls.lookVector.copy(v),
  21046. s.lookAt(v);
  21047. }
  21048. .bind(this);
  21049. if (momentTourBlackNewType) {
  21050. A(1)
  21051. } else return p.start(A, t, i, o, d[c.warp.movementEasing])
  21052. }
  21053. ,
  21054. n.prototype._warpStepCameraAim = function (e, t, i) {
  21055. var n = this.playerControls.cameras[a.PANORAMA]
  21056. , o = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  21057. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  21058. , l = new r.Euler(o.x - s.x, o.y - s.y, o.z - s.z, c.warp.eOrder);
  21059. l.y = h.constrainedTurn(l.y),
  21060. this.burnsDir = Math.sign(l.y);
  21061. var u = new r.Euler(0, 0, 0, c.warp.eOrder)
  21062. , f = new r.Vector3
  21063. , g = function (e, t) {
  21064. e < .5 ? u.copy(s) : u.copy(o),
  21065. f.set(0, 0, -1),
  21066. f.applyEuler(u),
  21067. f.add(n.position),
  21068. n.controls.lookAt(f),
  21069. n.controls.lookVector.copy(f),
  21070. n.lookAt(f)
  21071. }
  21072. .bind(this);
  21073. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  21074. }
  21075. ,
  21076. n.prototype.setBurnsDir = function () {
  21077. var e = this.playerControls.cameras[a.PANORAMA]
  21078. , t = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  21079. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  21080. , n = new r.Euler(t.x - i.x, t.y - i.y, t.z - i.z, c.warp.eOrder);
  21081. n.y = h.constrainedTurn(n.y),
  21082. this.burnsDir = Math.sign(n.y)
  21083. }
  21084. ,
  21085. n.prototype.stepWarpPath = function (e, t) {
  21086. var i = this.playerControls.cameras[a.PANORAMA];
  21087. if (!this.warpPathPoints)
  21088. return i.position.copy(this.warpDestPano.position),
  21089. !0;
  21090. var n = this.warpPathPoints[0]
  21091. , o = this.warpDestPano.position;
  21092. if (null !== this.nodes && this.cameraHull.length > 1) {
  21093. var s = new r.Vector3;
  21094. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  21095. i.position.copy(s)
  21096. } else
  21097. e < .5 ? i.position.copy(n) : i.position.copy(o)
  21098. }
  21099. ,
  21100. n.prototype.interruptAndFastForward = function (e, t) {
  21101. this.warping && (this.warpInterrupted = !0,
  21102. this.warpInterruptionBlackoutStyle = e,
  21103. this.warpInterruptionTravelTime = t,
  21104. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  21105. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  21106. }
  21107. ,
  21108. n.prototype.warpCameraAim = function (e) {
  21109. var t = c.warp.minWarpTime;
  21110. if (this.upcomingTransType === l.BLACK)
  21111. t = c.warp.teleportTime;
  21112. else {
  21113. var i = this.playerControls.cameras[a.PANORAMA]
  21114. , n = new r.Euler(0, 0, 0, c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  21115. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  21116. , s = new r.Euler(n.x - o.x, n.y - o.y, n.z - o.z, c.warp.eOrder);
  21117. s.y = h.constrainedTurn(s.y);
  21118. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  21119. t = Math.max(t, u)
  21120. }
  21121. var d = function () {
  21122. this._warpStopFlying(),
  21123. this.discardSlow(),
  21124. e && e()
  21125. }
  21126. .bind(this);
  21127. this._warpCameraAim(t, d)
  21128. }
  21129. ,
  21130. n.prototype.warpCommonParameters = function (e, t, i, n) {
  21131. this.model.skybox.material.uniforms.blackout.value = n;
  21132. var r = u.uniform(this.model.skybox, "progress", 1)
  21133. , o = u.allUniforms(this.model.chunks, "progress", 1)
  21134. , a = !1
  21135. , s = function () {
  21136. if (this.warpInterrupted)
  21137. return a = !0,
  21138. !0
  21139. }
  21140. .bind(this)
  21141. , l = function (e, t) {
  21142. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  21143. !0) : void r(e, t)
  21144. }
  21145. .bind(this)
  21146. , h = function (e, t) {
  21147. return i && a ? (o(0),
  21148. !0) : void o(e, t)
  21149. }
  21150. .bind(this);
  21151. p.start(s, e, null, t, null, "safeHaltWatch"),
  21152. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  21153. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  21154. }
  21155. ,
  21156. n.prototype.warpTravel_STD = function (e) {
  21157. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  21158. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0, 0, 0, c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  21159. w += this.warpLength * c.warp.timePerMeter,
  21160. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  21161. var _ = !1
  21162. , T = this.warpDestHeroLoc.quaternion
  21163. , x = new r.Vector3(0, 0, -1).applyQuaternion(T).normalize()
  21164. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  21165. , M = S.dot(x)
  21166. , R = r.Math.radToDeg(Math.acos(M))
  21167. , P = function (e) {
  21168. var t = o
  21169. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  21170. return i
  21171. }
  21172. , O = function () {
  21173. return E.lookAt(C, t, A.UP),
  21174. s.setFromRotationMatrix(E, c.warp.eOrder),
  21175. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21176. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21177. h.constrainedTurn(b.y)
  21178. }
  21179. .bind(this)
  21180. , L = function (e, t) {
  21181. if (this.warpInterrupted)
  21182. return _ = !0,
  21183. !0
  21184. }
  21185. .bind(this)
  21186. , D = function (e, t) {
  21187. return _ || !this.warpPathPoints ? (g.blur(0),
  21188. !0) : void g.blur(e)
  21189. }
  21190. .bind(this)
  21191. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  21192. , B = function (e, t) {
  21193. return _ || !this.warpPathPoints ? (N(0),
  21194. !0) : void N(e, t)
  21195. }
  21196. .bind(this)
  21197. , F = function (e, t) {
  21198. if (!this.warpPathPoints)
  21199. return n.position.copy(this.warpDestPano.position),
  21200. !0;
  21201. if (_)
  21202. return !0;
  21203. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  21204. n.position.copy(i),
  21205. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  21206. }
  21207. .bind(this)
  21208. , V = function (e, n) {
  21209. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  21210. !0)
  21211. }
  21212. .bind(this)
  21213. , U = function (e, o) {
  21214. if (_)
  21215. return y.debug(">>>> Walkthrough interupted at t=" + e),
  21216. !0;
  21217. if (!this.warpPathPoints)
  21218. return !0;
  21219. var a = this.warpLength * e
  21220. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  21221. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  21222. c.warp.matchCam && (l *= 1 - u),
  21223. E.lookAt(C, t, A.UP),
  21224. s.setFromRotationMatrix(E, c.warp.eOrder),
  21225. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21226. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21227. b.y = h.constrainedTurn(b.y),
  21228. s.x = m.x + l * b.x,
  21229. s.y = m.y + l * b.y,
  21230. s.z = m.z + l * b.z,
  21231. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  21232. b.y = h.constrainedTurn(b.y);
  21233. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  21234. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  21235. v.x = v.x + b.x * c.warp.turnFriction,
  21236. v.y = v.y + b.y * c.warp.turnFriction,
  21237. v.z = v.z + b.z * c.warp.turnFriction,
  21238. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  21239. var p = t.clone().sub(C).normalize();
  21240. if (R < c.warp.maxAimRotation && u > 0) {
  21241. var g = 1 - u;
  21242. p.x = p.x * g + u * S.x,
  21243. p.y = p.y * g + u * S.y,
  21244. p.z = p.z * g + u * S.z,
  21245. p.normalize()
  21246. }
  21247. this.bunnyObj.position.copy(n.position).add(p),
  21248. f.set(0, 0, -1).applyEuler(v).normalize(),
  21249. f.multiplyScalar(8),
  21250. f.add(n.position),
  21251. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  21252. n.controls.lookVector.copy(f),
  21253. n.lookAt(f))
  21254. }
  21255. .bind(this)
  21256. , k = function () {
  21257. _ ? (this.discardSlow(),
  21258. this.upcomingTransType = l.BLACK,
  21259. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  21260. }
  21261. .bind(this);
  21262. V(0);
  21263. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  21264. w += H;
  21265. var G = H / w;
  21266. this.warpCommonParameters(w, G, !0, I.NONE),
  21267. p.start(L, w, null, 0, null, "_haltWatcher"),
  21268. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  21269. p.start(D, w, null, G, P, "blurring")),
  21270. p.start(B, w, null, G, P, "modelAlpha"),
  21271. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  21272. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  21273. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  21274. }
  21275. ,
  21276. n.prototype.warpTravel_BLACK = function (e, t, i, n) {
  21277. var r = e || 0;
  21278. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21279. player.transitionPos({ type: "beforeFlytopano", dur: t })//add
  21280. updateVideo({ type: "beforeFlytopano", pano: player.model.panos.index[this.warpDestHeroLoc.panoId], dur: t })//add
  21281. if (momentTourBlackNewType) {
  21282. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  21283. var camera = this.playerControls.cameras[a.PANORAMA];
  21284. var end = this.warpDestHeroLoc.position
  21285. camera.position.copy(end)
  21286. setTimeout(() => {
  21287. player.sceneRenderer.effects.transitionMaskPass.stop()
  21288. updateVideo({ type: "flyDone", pano: player.currentPano })//add
  21289. this.wrapupWarpShadingOnly(n, i);
  21290. Overlay.updateVisibles([player.currentPano])
  21291. }, t)
  21292. } else {
  21293. var o = function () {
  21294. this.wrapupWarpShadingOnly(n, i);
  21295. updateVideo({ type: "flyDone", pano: player.currentPano })//add
  21296. Overlay.updateVisibles([player.currentPano])
  21297. }
  21298. .bind(this);
  21299. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21300. }
  21301. this.warpCommonParameters(t, r, !1, i)
  21302. this.model.chunks.concat(this.model.skybox).forEach(function (e) {// 改
  21303. if (window.momentTourBlackNewType) {
  21304. e.material.uniforms.blackout.value = 5//i 改
  21305. //e.material.defines.newBlack = ''
  21306. //e.material.needsUpdate = true
  21307. } else {
  21308. e.material.uniforms.blackout.value = i
  21309. }
  21310. }),
  21311. this._warpBendAim(null, t, null, r);
  21312. }
  21313. ,
  21314. n.prototype.flightStepWalk = function (e, t, i) {
  21315. var n = .001
  21316. , o = 1
  21317. , a = 1.2
  21318. , s = new r.Vector3
  21319. , h = new r.Vector3
  21320. , u = function (e, t) {
  21321. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21322. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21323. h.copy(A.FORWARD),
  21324. this.player.getDirection(h),
  21325. s.copy(t).sub(e.position).normalize();
  21326. var l = s.dot(h)
  21327. , u = Math.acos(l)
  21328. , d = u / r;
  21329. return d > n && (r *= d / n,
  21330. u < o && (r *= a)),
  21331. r
  21332. };
  21333. return function (e, t, i) {
  21334. if (this.warpInterrupted)
  21335. i && i();
  21336. else if (this.activeTransType !== l.WALK)
  21337. this._clearWarpShading(),
  21338. this._warpStopFlying(),
  21339. this.player.spider.draw(),
  21340. this.placeCpm(),
  21341. i && i();
  21342. else if (this.player.currentPano !== e) {
  21343. var n = {
  21344. pano: e,
  21345. lookAtPoint: t,
  21346. duration: null,
  21347. maxDistanceOverride: c.warp.walkMaxDist,
  21348. skipWarpingCheck: !1,
  21349. constantMoveSpeed: !0
  21350. };
  21351. if (e == this.warpDestPano) {//到达终点前,放大到终点的zoom
  21352. n.zoomLevel = this.warpDestHeroLoc.zoom
  21353. }
  21354. n.duration = u.call(this, e, t),
  21355. this.player.nonInterruptingFlyToPano(n, i)
  21356. } else
  21357. i && i()
  21358. }
  21359. }(),
  21360. n.prototype.makeWalkFlightFunc = function (e, t, i) {
  21361. return this.flightStepWalk.bind(this, e, t, i)
  21362. }
  21363. ,
  21364. n.prototype.warpTravel_WALK = function () {
  21365. var e = [];
  21366. return function (t) {
  21367. var i = this.player.model.panos;
  21368. e.length = 0;
  21369. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21370. var s = this.nodes[a]
  21371. , l = i.get(s);
  21372. a === this.nodes.length - 1;
  21373. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21374. n && o || (e.push(s),
  21375. n = l)
  21376. }
  21377. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21378. var h = e.length
  21379. , u = i.get(e[h - 1])
  21380. , d = new Array(h + 1);
  21381. d[d.length - 1] = function () {
  21382. t && t()
  21383. }
  21384. .bind(this);
  21385. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21386. var g = e[p];
  21387. u = i.get(g);
  21388. var m = new r.Vector3;
  21389. this.getLookAtForWalkingTourNode(e, p, m),
  21390. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21391. p--
  21392. }
  21393. d[0]()
  21394. }
  21395. }(),
  21396. n.prototype.getLookAtForWalkingTourNode = function () {
  21397. var e = new r.Vector3
  21398. , t = new r.Vector3
  21399. , i = new r.Vector3
  21400. , n = new r.Vector3
  21401. , o = new r.Vector3
  21402. , a = .65
  21403. , s = .75
  21404. , l = .2
  21405. , c = .4
  21406. , h = .2
  21407. , u = 3;
  21408. return function (r, d, p) {
  21409. var f = r.length;
  21410. if (d >= f)
  21411. return !1;
  21412. var g = 1
  21413. , m = 1;
  21414. t.set(0, 0, 0),
  21415. o.set(0, 0, 0);
  21416. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21417. if (v = this.player.model.panos.get(r[A]),
  21418. this.getOrientationForWalkingTourNode(r, A, i),
  21419. A === d && e.copy(i),
  21420. n.copy(i),
  21421. A > d) {
  21422. var y = n.dot(e) < a;
  21423. g *= y ? l : s,
  21424. m *= y ? h : c
  21425. }
  21426. i.multiplyScalar(g),
  21427. t.add(i),
  21428. o.lerp(v.position, m)
  21429. }
  21430. return t.normalize(),
  21431. p.copy(o),
  21432. p.add(t),
  21433. !0
  21434. }
  21435. }(),
  21436. n.prototype.getOrientationForWalkingTourNode = function (e, t, i) {
  21437. var n = e.length;
  21438. if (t >= n)
  21439. return !1;
  21440. if (t === n - 1)
  21441. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21442. else {
  21443. var r = this.player.model.panos.get(e[t])
  21444. , o = this.player.model.panos.get(e[t + 1]);
  21445. i.copy(o.position).sub(r.position)
  21446. }
  21447. return i.normalize(),
  21448. !0
  21449. }
  21450. ,
  21451. n.prototype.warpCameraTravel = function (e, t, i, n) {
  21452. if (this.activeTransType = this.upcomingTransType,
  21453. this.lastTransType = this.activeTransType,
  21454. this.upcomingTransType = null,
  21455. !e) {
  21456. var r = function () {
  21457. this._wrapupTravel(n)
  21458. }
  21459. .bind(this)
  21460. , o = {
  21461. pano: this.warpDestPano,
  21462. lookAtPoint: null,
  21463. duration: null,
  21464. maxDistanceOverride: null,
  21465. skipWarpingCheck: !1
  21466. };
  21467. return void this.player.flyToPano(o, r)
  21468. }
  21469. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function () {
  21470. this._clearWarpShading(),
  21471. this._warpStopFlying(),
  21472. this.player.spider.draw(),
  21473. this.placeCpm(),
  21474. n && n()
  21475. }
  21476. .bind(this)) : this.warpTravel_STD(n)
  21477. }
  21478. ,
  21479. n.prototype.startWarpState = function () {
  21480. this.warping = !0,
  21481. this.warpInterrupted = !1,
  21482. this.warpInterruptionBlackoutStyle = null,
  21483. this.warpInterruptionTravelTime = null
  21484. }
  21485. ,
  21486. n.prototype.endWarpState = function () {
  21487. this.warping = !1
  21488. }
  21489. ,
  21490. n.prototype.warpToPano = function (e, t, i, n) {
  21491. if (this.warping)
  21492. return void y.warn("Cannot warp when already warping");
  21493. if (this.upcomingTransType = e,
  21494. this.activeTransType = null,
  21495. !this.setWarpDestPano())
  21496. return this.upcomingTransType = null,
  21497. void this.warpToNonPano(n);
  21498. if (this.player.mode !== a.PANORAMA)
  21499. return this.upcomingTransType = null,
  21500. this.discardSlow(),
  21501. void this.player.flyToNewMode({
  21502. mode: a.PANORAMA,
  21503. pano: this.warpDestPano,
  21504. duration: c.warp.outsideTime,
  21505. warpDest: this.warpDestHeroLoc,
  21506. callback: n,
  21507. force: !0
  21508. });
  21509. if (!this.warpDestPano)
  21510. return y.warn("no warp destination, callback dropped"),
  21511. void (this.upcomingTransType = null);
  21512. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21513. , o = this.chooseWarpPath(r);
  21514. if (o && this.upcomingTransType !== l.WALK) {
  21515. var s = function () {
  21516. this.waitingToWarp = !1,
  21517. this.warpToPano(e, t, i, n)
  21518. }
  21519. .bind(this);
  21520. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21521. return void (this.waitingToWarp = !0)
  21522. }
  21523. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21524. this.player.currentPano = this.warpDestPano,
  21525. this.placeCpm(),
  21526. this.fadeOutCpm(c.path.fadeOutTime),
  21527. this.player.spider.draw()),
  21528. y.debug("Warping to pano ", this.warpDestPano.position),
  21529. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21530. this.startWarpState();
  21531. var h = function () {
  21532. this.endWarpState(),
  21533. n && n()
  21534. }
  21535. .bind(this);
  21536. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21537. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21538. }
  21539. ,
  21540. t.exports = n
  21541. }
  21542. ).call(this, "/js/objects/ShowPath.js")
  21543. }
  21544. , {
  21545. "../constants": 8,
  21546. "../effects": 16,
  21547. "../enum/BlackoutStyle": 18,
  21548. "../enum/ModelManagerEvents": 33,
  21549. "../enum/PlayerEvents": 40,
  21550. "../enum/RenderOrder": 42,
  21551. "../enum/Vectors": 50,
  21552. "../enum/Viewmode": 51,
  21553. "../enum/WarpStyle": 52,
  21554. "../gui/gui": 65,
  21555. "../model/ModelManager": 140,
  21556. "../objects/Snapshot": 153,
  21557. "../settings": 166,
  21558. "../shaders": 167,
  21559. "../util/easing": 186,
  21560. "../util/lerp": 188,
  21561. "../util/logger": 189,
  21562. "../util/math": 190,
  21563. "../util/texture": 194,
  21564. "../util/transitions": 195,
  21565. three: 217
  21566. }],
  21567. 152: [function (e, t, i) {
  21568. "use strict";
  21569. function n() {
  21570. var e = new r.SphereBufferGeometry(a.skyboxRadius, 20, 5)
  21571. , t = new r.RawShaderMaterial({
  21572. fragmentShader: o.skysphere.fragmentShader,
  21573. vertexShader: o.skysphere.vertexShader,
  21574. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21575. side: r.BackSide,
  21576. name: "skysphere"
  21577. });
  21578. t.uniforms.radius.value = e.parameters.radius,
  21579. r.Mesh.call(this, e, t)
  21580. }
  21581. var r = e("three")
  21582. , o = e("../shaders")
  21583. , a = e("../settings");
  21584. n.prototype = Object.create(r.Mesh.prototype),
  21585. n.prototype.constructor = n,
  21586. t.exports = n
  21587. }
  21588. , {
  21589. "../settings": 166,
  21590. "../shaders": 167,
  21591. three: 217
  21592. }],
  21593. 153: [function (e, t, i) {
  21594. (function (i) {
  21595. "use strict";
  21596. function n(e) {
  21597. o.call(this, e),
  21598. this.sid = e.sid,//xzw add
  21599. this.panoId = e.panoId,
  21600. this.orthoZoom = e.orthoZoom,
  21601. this.floorVisibility = e.floorVisibility,
  21602. this.thumbUrl = e.thumbUrl,
  21603. this.name = e.name,
  21604. this.zoom = e.zoom
  21605. }
  21606. var r = (e("three"),
  21607. e("../util/logger"))
  21608. , o = (e("../settings"),
  21609. e("../enum/Viewmode"),
  21610. e("../util/common"),
  21611. e("../util/transitions"),
  21612. e("../util/lerp"),
  21613. e("../util/ajax"),
  21614. e("../util/texture"),
  21615. e("./View"));
  21616. e("events").EventEmitter,
  21617. new r(i);
  21618. n.prototype = Object.create(o.prototype),
  21619. n.prototype.isPano = function () {
  21620. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21621. }
  21622. ,
  21623. t.exports = n
  21624. }
  21625. ).call(this, "/js/objects/Snapshot.js")
  21626. }
  21627. , {
  21628. "../enum/Viewmode": 51,
  21629. "../settings": 166,
  21630. "../util/ajax": 181,
  21631. "../util/common": 185,
  21632. "../util/lerp": 188,
  21633. "../util/logger": 189,
  21634. "../util/texture": 194,
  21635. "../util/transitions": 195,
  21636. "./View": 154,
  21637. events: 202,
  21638. three: 217
  21639. }],
  21640. 154: [function (e, t, i) {
  21641. (function (i) {
  21642. "use strict";
  21643. function n(e) {
  21644. e = e || {},
  21645. this.position = new r.Vector3,
  21646. this.quaternion = new r.Quaternion,
  21647. this.update(e)
  21648. }
  21649. var r = e("three")
  21650. , o = e("../util/logger")
  21651. , a = (e("../settings"),
  21652. e("../enum/Viewmode"),
  21653. e("../util/common"),
  21654. e("../util/transitions"),
  21655. e("../util/lerp"),
  21656. e("../util/ajax"),
  21657. e("../util/texture"),
  21658. e("events").EventEmitter);
  21659. new o(i);
  21660. n.prototype = Object.create(a.prototype),
  21661. n.prototype.isValid = function () {
  21662. return !!this.cameraMode
  21663. }
  21664. ,
  21665. n.prototype.update = function (e) {
  21666. return this.cameraMode = e.cameraMode || this.cameraMode,
  21667. this.pano = e.pano || this.pano,
  21668. e.position && this.position.copy(e.position),
  21669. e.quaternion && this.quaternion.copy(e.quaternion),
  21670. this
  21671. }
  21672. ,
  21673. t.exports = n
  21674. }
  21675. ).call(this, "/js/objects/View.js")
  21676. }
  21677. , {
  21678. "../enum/Viewmode": 51,
  21679. "../settings": 166,
  21680. "../util/ajax": 181,
  21681. "../util/common": 185,
  21682. "../util/lerp": 188,
  21683. "../util/logger": 189,
  21684. "../util/texture": 194,
  21685. "../util/transitions": 195,
  21686. events: 202,
  21687. three: 217
  21688. }],
  21689. 155: [function (e, t, i) {//player.js
  21690. (function (i) {
  21691. "use strict";
  21692. function n(e) {
  21693. this.currentPano = null,
  21694. this.nextPano = null,
  21695. this.camera = null,
  21696. this.paused = !1,
  21697. this.flying = !1,
  21698. this.sceneIntersectionPlane = null,
  21699. this.target = new r.Vector3,
  21700. this.mouse = new r.Vector3(1.1, 1.1, .5),
  21701. this.mouseAtMouseDown = new r.Vector2,
  21702. this.mouseCouldBeClickToMove = !1,
  21703. this.mouseLastMoveTime = Date.now(),
  21704. this.mouseDown = !1,
  21705. this.mouseDownTimer = null,
  21706. this.couldBeLongTap = !1,
  21707. this.containsMouse = !1, //
  21708. this.isTouchEvent = !1,
  21709. this.isPanoHover = !1,
  21710. this.reticule = new a(this),
  21711. this.panoMarkers = [],
  21712. this.spider = new h(this),
  21713. this.quaternion = new r.Quaternion,
  21714. this.position = new r.Vector3(15, 10, 15),
  21715. this.previousState = null,
  21716. this.lastInsideView = new c,
  21717. this.last360View = new c,
  21718. this.raycaster = new r.Raycaster,
  21719. this.intersect = null,
  21720. this.lastChangeTime = Date.now(),
  21721. this.history = new I,
  21722. this.cameraControls = null,
  21723. this.path = null,
  21724. this.model = null,
  21725. this.domElement = null,
  21726. this.cachedPanoCandidates = null,
  21727. this.basePanoSize = 0,
  21728. this.standardPanoSize = 0,
  21729. this.highPanoSize = 0,
  21730. this.ultraHighPanoSize = 0,
  21731. this.zoomLevel = 1,
  21732. this.zooming = 0,
  21733. this.zoomSpeed = .5,
  21734. this.scrollZoomSpeed = .06,
  21735. this.zoomSpeedAdjust = .05,
  21736. this.defaultZoomIncrement = .2,
  21737. this.baseFov = f.insideFOV,
  21738. this.zoomFov = this.baseFov,
  21739. this.zoomEnabled = !0,
  21740. this.preRenderingEnabled = !1,
  21741. this.setupCustomProperties(e),
  21742. this.zoomStats = new L
  21743. }
  21744. var r = e("three")
  21745. , o = e("./util/logger")
  21746. , a = e("./objects/Reticule")
  21747. , s = e("./objects/Panorama")
  21748. , l = e("./objects/ShowPath")
  21749. , c = e("./objects/View")
  21750. , h = (e("./objects/Snapshot"),
  21751. e("./objects/NSpider"))
  21752. , u = e("./enum/Viewmode")
  21753. , d = (e("./enum/TagStates"),
  21754. e("./enum/Vectors"))
  21755. , p = e("./enum/Keys")
  21756. , f = (e("./enum/AlignmentType"),
  21757. e("./settings"))
  21758. , g = e("./util/common")
  21759. , m = (e("./util/browser"),
  21760. e("./util/math"))
  21761. , v = e("./util/lerp")
  21762. , A = e("./util/easing")
  21763. , y = e("./util/transitions")
  21764. , C = e("events").EventEmitter
  21765. , I = (e("./shaders"),
  21766. e("./util/history"))
  21767. , E = (e("./util/camera"),
  21768. e("./model/ModelManager"),
  21769. e("./enum/PathDiscardMode"))
  21770. , b = e("./enum/PathDisplayMode")
  21771. , w = e("./enum/PlayerEvents")
  21772. , _ = e("./enum/ControlEvents")
  21773. , T = e("./enum/ModelManagerEvents")
  21774. , x = e("./enum/WarpStyle")
  21775. , S = e("./enum/BlackoutStyle")
  21776. , M = e("./exception/BasicException")
  21777. , R = e("./enum/PanoSizeClass")
  21778. , P = (e("./tile/TileDownloader"),
  21779. e("./tile/TilePrioritizer"))
  21780. , O = (e("./enum/PanoramaEvents"),
  21781. e("./enum/ZoomEvents"))
  21782. , L = e("./util/ZoomStats")
  21783. , D = e("./constants")
  21784. , N = e("./util/common")
  21785. , B = e("./util/cameraLight")
  21786. , Hot = e('hot')
  21787. , F = new o(i)
  21788. , V = Object.freeze({
  21789. FlyToPano: y.getUniqueId(),
  21790. FlyToNewMode: y.getUniqueId(),
  21791. FlyToSameMode: y.getUniqueId(),
  21792. FlyToViewFloor: y.getUniqueId(),
  21793. LookTransition: y.getUniqueId(),
  21794. ZoomTransition: y.getUniqueId()
  21795. });
  21796. n.prototype = Object.create(C.prototype),
  21797. n.prototype.init = function (e) {
  21798. window.player = this
  21799. this.modelManager = e.modelManager,
  21800. this.tileDownloader = e.tileDownloader,
  21801. this.panoRenderer = e.panoRenderer,
  21802. this.qualityManager = e.qualityManager,
  21803. this.domElement = e.container,
  21804. this.camera = e.camera,
  21805. this.tagManager = e.tagManager,
  21806. this.cameraControls = e.controls,
  21807. this.path = new l(e.director, this, e.controls),
  21808. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21809. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21810. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21811. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21812. this.tileDownloader.processPriorityQueue = !1,
  21813. this.tileDownloader.tilePrioritizer = new P(this.qualityManager, this.basePanoSize, this.standardPanoSize, this.highPanoSize, this.ultraHighPanoSize),
  21814. this.bindEvents(e.container),
  21815. this.updateModel()
  21816. }
  21817. //xzw add: 截图
  21818. function dataURLtoBlob(dataurl) {
  21819. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21820. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21821. while (n--) {
  21822. u8arr[n] = bstr.charCodeAt(n);
  21823. };
  21824. return new Blob([u8arr], { type: mime });
  21825. }
  21826. n.prototype.screenShot = function (o) {
  21827. if (this.flying || this.flyingToTag) return;
  21828. var R = this.sceneRenderer;
  21829. R.updateScreenSize(o);
  21830. for (var i in this.model.panos.index) {
  21831. if (!this.model.panos.index[i].marker) continue;
  21832. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21833. this.model.panos.index[i].marker.visible = false;
  21834. }
  21835. for (var i in this.model.hots) {
  21836. this.model.hots[i].mesh.visible = false;
  21837. }
  21838. this.reticule.visible = false;
  21839. this.reticule.forceUnvisible = true;
  21840. this.path.currentPanoMarker.mesh.visible = false;
  21841. setTimeout(function () {//因resize效用没办法立即生效(原因未知),故而延后
  21842. R.renderer.clear(true, true, true);
  21843. R.renderer.render(R.scene, R.camera);
  21844. var imgData = R.renderer.domElement.toDataURL(o.type, 0.9);
  21845. o.f && o.f(imgData)
  21846. R.updateScreenSize({ resize: true });
  21847. this.reticule.visible = true;
  21848. for (var i in this.model.hots) {
  21849. this.model.hots[i].mesh.visible = true;
  21850. }
  21851. for (var i in this.model.panos.index) {
  21852. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21853. }
  21854. this.path.currentPanoMarker.mesh.visible = true;
  21855. R.renderer.render(R.scene, R.camera);
  21856. }.bind(this), 30) //这个数字不能太小
  21857. }
  21858. var scaleImg = e("scaleImg");
  21859. var ResizeImg = function (img, option) {
  21860. var img2; //不能直接改img 否则可能触发第二次img.onload
  21861. var compress = function (ratio, type) {
  21862. var image = img2 || img;
  21863. var c = document.createElement('canvas');
  21864. c.width = image.width; c.height = image.height;
  21865. var ctx = c.getContext('2d');
  21866. ctx.drawImage(image, 0, 0, image.width, image.height);
  21867. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21868. }
  21869. var reCom = function () { //如果有了img2 就只需要img2 否则创造新的img2
  21870. var image = img2 || img;
  21871. var blob = dataURLtoBlob(image.src);
  21872. if (option.maxWeight && blob.size > option.maxWeight) {
  21873. compress(option.maxWeight / blob.size, "jpeg")
  21874. blob = dataURLtoBlob(image.src);
  21875. }
  21876. if (!img2) {
  21877. img2 = new Image();
  21878. }
  21879. img2.base64Src = image.src;
  21880. img2.src = window.URL.createObjectURL(blob);
  21881. }
  21882. var oldSize = Math.max(img.width, img.height);
  21883. if (option.toType != "png") {//不是非要png的话
  21884. if (option.oldType == "jpeg") {//jpeg先判断尺寸,然后是尺寸
  21885. if (oldSize > option.maxSize) {
  21886. compress(option.maxSize / oldSize, "jpeg");
  21887. }
  21888. reCom();
  21889. } else if (option.oldType == "png") {//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21890. if (option.maxWeight && option.weight > option.maxWeight) {//如果一开始大小不大就不压缩 还是png
  21891. compress(oldSize > option.maxSize ? option.maxSize / oldSize : 1, "jpeg");
  21892. reCom();
  21893. }
  21894. }
  21895. } else {
  21896. //?貌似png会越压缩越大?
  21897. }
  21898. return img2 || img;
  21899. }
  21900. var _fixType = function (type) {
  21901. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21902. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21903. return 'image/' + r;
  21904. };
  21905. var saveFile = function (data, filename) {
  21906. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21907. save_link.href = data;
  21908. save_link.download = filename;
  21909. var event = document.createEvent('MouseEvents');
  21910. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21911. save_link.dispatchEvent(event);
  21912. };
  21913. n.prototype.getWrapShot = function () { //获取导览点截图/初始画面和信息
  21914. var info = this.getSnapAngleInfo();
  21915. var str = ',{\r\t' + info;
  21916. var arg = arguments[0];
  21917. this.screenShot({
  21918. width: g_snapShotWidth * 4, height: g_snapShotHeight * 4, type: "image/jpeg", f: function (imgData) {
  21919. if (arg && arg.__callback) {
  21920. return arg.__callback(imgData, info)
  21921. }
  21922. var img = new Image();
  21923. img.src = imgData;
  21924. img.onload = function () {
  21925. var img2 = ResizeImg(this, { maxSize: g_snapShotWidth, oldType: "jpeg" }); //暂定缩略图大小
  21926. img2.src.replace(_fixType("image/jpeg"), 'image/octet-stream');
  21927. var filename = "snap" + (new Date()).getTime();
  21928. saveFile(img2.src, filename + ".jpg");
  21929. str += (',\r\t"thumbnail_signed_src":"' + filename + '.jpg",');
  21930. str += ('\r\t"sid":"' + filename + '",');
  21931. str += ('\r\t"name":"' + filename + '"\r}');
  21932. logData(str)
  21933. }
  21934. }
  21935. });
  21936. }
  21937. ,
  21938. n.prototype.getSnapAngleInfo = function () {
  21939. var info = {};
  21940. var str = '"metadata":{';
  21941. var q = this.camera.quaternion.clone();
  21942. switch (this.mode) {
  21943. case "panorama":
  21944. info.scan_id = this.currentPano.id;
  21945. str += ('"scan_id":"' + this.currentPano.id + '",');
  21946. break;
  21947. case "floorplan":
  21948. info.camera_mode = 1;
  21949. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0, 1, 0), r.Math.degToRad(90))
  21950. q.multiply(this.camera.quaternion);
  21951. str += ('"camera_mode":1,');
  21952. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21953. str += ('"ortho_zoom":' + m.toPrecision(this.cameraControls.activeControl.currentScale, 4) + ",");
  21954. break;
  21955. case "dollhouse":
  21956. info.camera_mode = 2;
  21957. str += ('"camera_mode":2,');
  21958. break;
  21959. }
  21960. info.camera_position = m.toPrecision(this.camera.position.toArray(), 4);
  21961. console.log(info.camera_position)
  21962. if (window.screenSta === 'tour') { // fyz 导览截屏需要做额外的
  21963. /**fyz 对相机截屏的角度进行校对 */
  21964. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21965. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21966. out.x *= -1;
  21967. out.w *= -1;
  21968. info.camera_quaternion = m.toPrecision(out.toArray(), 4);
  21969. } else {
  21970. info.camera_quaternion = m.toPrecision(q.toArray(), 4);;
  21971. }
  21972. info.zoom = this.zoomLevel;
  21973. console.log(info.camera_quaternion)
  21974. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21975. // fyz 扩展编辑页面, 加上导览点缩放值
  21976. str += ('"camera_position":[' + info.camera_position + '],"camera_quaternion":[' + info.camera_quaternion + '], "zoom":' + info.zoom + '}');
  21977. return str;
  21978. }
  21979. //------end
  21980. n.prototype.closePopup = function () {//xzw 关闭热点页面
  21981. if (!g_currentHot) return;
  21982. g_currentHot = null;
  21983. var hotPop = document.getElementById('popup');
  21984. hotPop.style.display = "none";
  21985. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21986. $("#popup iframe:last").remove();
  21987. var _bgaudio = document.getElementById("bgaudio");
  21988. try {
  21989. window.parent.postMessage("closeHot", '*')
  21990. } catch (e) {
  21991. console.log(e)
  21992. }
  21993. //判断音乐是否暂停或者是否存在
  21994. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21995. {
  21996. //g_bgAudio.play();
  21997. manage.switchBgmState(true)
  21998. }; */
  21999. if (g_bgAudio && g_bgAudio.pauseByHot) {
  22000. manage.switchBgmState(true)
  22001. }
  22002. playMusic(player.currentPano)
  22003. //$('#player').off("click",this.closePopup);
  22004. return false
  22005. }
  22006. n.prototype.setupCustomProperties = function (e) {
  22007. var t = e || u.PANORAMA;
  22008. Object.defineProperty(this, "mode", {
  22009. get: function () {
  22010. return t
  22011. },
  22012. set: function (e) {
  22013. var i = t;
  22014. t = e,
  22015. this.onModeUpdated(i, t)
  22016. }
  22017. })
  22018. }
  22019. ,
  22020. n.prototype.isInMode = function () {
  22021. for (var e = 0; e < arguments.length; e++)
  22022. if (this.mode === arguments[e])
  22023. return !0;
  22024. return !1
  22025. }
  22026. ,
  22027. n.prototype.isOutsideMode = function (e) {
  22028. return e = e || this.mode,
  22029. e === u.DOLLHOUSE || e === u.FLOORPLAN
  22030. }
  22031. ,
  22032. n.prototype.is360View = function (e, t) {
  22033. return e === u.PANORAMA && t && !t.isAligned()
  22034. }
  22035. ,
  22036. n.prototype.setScene = function (e) {
  22037. this.sceneIntersectionPlane = e.plane,
  22038. this.path.setScene(e),
  22039. this.moveReticuleToScene(e)
  22040. }
  22041. ,
  22042. n.prototype.moveReticuleToScene = function (e) {
  22043. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  22044. e.add(this.reticule)
  22045. }
  22046. ,
  22047. n.prototype.updateModel = function () {
  22048. function e(e, t, n) {
  22049. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  22050. }
  22051. function t(e, t) {
  22052. if (this.mode === u.DOLLHOUSE) {
  22053. var n = e ? this.model.center.y : n = t.center.y;
  22054. i.call(this, n)
  22055. }
  22056. }
  22057. function i(e) {
  22058. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  22059. , i = this.cameraControls.controls[u.DOLLHOUSE]
  22060. , n = t.position.y + (e - i.target.y)
  22061. , r = f.showFloorDuration + f.showFloorDelay;
  22062. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  22063. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  22064. }
  22065. this.model = this.modelManager.getActiveModel(),
  22066. this.model.on("floor.changed", e.bind(this)),
  22067. this.model.on("allfloors.toggled", t.bind(this)),
  22068. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  22069. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  22070. var e2 = this;
  22071. this.model.panos.list.forEach(function (a) {
  22072. a.vrMarker.addEventListener("click", function () {
  22073. e2.flyToPano({
  22074. pano: a
  22075. })
  22076. })
  22077. })
  22078. /********************************************************************************************************************************************/
  22079. }
  22080. ,
  22081. n.prototype.updateModelDependentData = function () {
  22082. this.cameraControls.setModelForControls(this.model),
  22083. this.getPanoMarkersFromModel(this.model)
  22084. }
  22085. ,
  22086. n.prototype.onModelChanged = function () {
  22087. this.updateModel(),
  22088. this.updateModelDependentData()
  22089. }
  22090. ,
  22091. n.prototype.getPanoMarkersFromModel = function (e) {
  22092. this.panoMarkers = e.panos.list.reduce(function (e, t) {
  22093. return t.marker ? e.concat(t.marker) : e
  22094. }, [])
  22095. }
  22096. ,
  22097. n.prototype.handleControlMove = function (e) {
  22098. this.emit(w.Move, e)
  22099. }
  22100. ,
  22101. n.prototype.handleControlInputStart = function (e) {
  22102. this.emit(w.InputStart, e)
  22103. }
  22104. ,
  22105. n.prototype.onModeUpdated = function (e, t) {
  22106. this.cameraControls.activateControls(t),
  22107. this.emit(w.ModeChanged, e, t)
  22108. }
  22109. ,
  22110. n.prototype.isWarping = function () {
  22111. return this.path.warping
  22112. }
  22113. ,
  22114. n.prototype.isWaitingToWarp = function () {
  22115. return this.path.waitingToWarp
  22116. }
  22117. ,
  22118. n.prototype.getLabelScaleFactor = function () {
  22119. if (this.isOutsideMode()) {
  22120. var e = 10
  22121. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  22122. return t
  22123. }
  22124. return .5
  22125. }
  22126. ,
  22127. n.prototype.changeMusic = function () {//xzw add
  22128. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  22129. g_playAudio = g_bgAudio;
  22130. //g_bgAudio.play();
  22131. manage.switchBgmState(true)
  22132. }else{
  22133. if(!g_play){
  22134. g_playAudio = g_bgAudio;
  22135. }else{//防止再次播放时重播一遍
  22136. g_playAudio = null;
  22137. }
  22138. } */
  22139. /* if(!this.director.tourIsPlaying && g_bgAudio){
  22140. manage.switchBgmState(true)
  22141. } */
  22142. if (!this.director.tourIsPlaying) this.director.bgmReplay()
  22143. }
  22144. ,
  22145. n.prototype.bindEvents = function (e) {
  22146. e !== document && e.setAttribute("tabindex", -1),
  22147. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  22148. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  22149. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  22150. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  22151. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  22152. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  22153. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  22154. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  22155. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  22156. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  22157. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  22158. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  22159. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  22160. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  22161. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  22162. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  22163. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  22164. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  22165. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  22166. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  22167. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  22168. // lzb
  22169. window.getSeft && getSeft(this);
  22170. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  22171. if (/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) {
  22172. $('#closepop').on("touchstart", this.closePopup.bind(this));
  22173. } else {
  22174. $('#closepop').on("click", this.closePopup.bind(this));
  22175. }
  22176. }
  22177. ,
  22178. n.prototype.onMouseDown = function (e) {
  22179. e.currentTarget !== document && e.currentTarget.focus(),
  22180. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  22181. this.updateIntersect())
  22182. }
  22183. ,
  22184. n.prototype.onMouseMove = function (e) {
  22185. this.isTouchEvent = !1,
  22186. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  22187. }
  22188. ,
  22189. n.prototype.onMouseOver = function (e) {
  22190. this.containsMouse = !0,
  22191. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  22192. }
  22193. ,
  22194. n.prototype.onMouseOut = function (e) {
  22195. this.containsMouse = !1
  22196. }
  22197. ,
  22198. n.prototype.onMouseUp = function (e) {
  22199. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  22200. }
  22201. ,
  22202. n.prototype.onTouchStart = function (e) {
  22203. if (e.currentTarget !== document && e.currentTarget.focus(),
  22204. !this.mouseDown) {
  22205. this.couldBeLongTap = !0;
  22206. var t = g.average(e.changedTouches, "clientX")
  22207. , i = g.average(e.changedTouches, "clientY");
  22208. this.handleInputStart.call(this, t, i, !0),
  22209. this.mouseDownTimer = setTimeout(function () {
  22210. this.updateIntersect(),
  22211. this.handleInputEnd.call(this, t, i, !0)
  22212. }
  22213. .bind(this), f.input.longTapThreshold)
  22214. }
  22215. }
  22216. ,
  22217. n.prototype.onTouchMove = function (e) {
  22218. var t = g.average(e.changedTouches, "clientX")
  22219. , i = g.average(e.changedTouches, "clientY");
  22220. this.handleInputMove.call(this, t, i, !0)
  22221. }
  22222. ,
  22223. n.prototype.onTouchEnd = function (e) {
  22224. if (clearTimeout(this.mouseDownTimer),
  22225. this.mouseDown) {
  22226. this.couldBeLongTap = !1,
  22227. this.updateIntersect();
  22228. var t = g.average(e.changedTouches, "clientX")
  22229. , i = g.average(e.changedTouches, "clientY");
  22230. this.handleInputEnd.call(this, t, i, !0)
  22231. }
  22232. }
  22233. ,
  22234. n.prototype.onPointerDown = function (e) {
  22235. return e.currentTarget !== document && e.currentTarget.focus(),
  22236. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  22237. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  22238. void (this.mouseDownTimer = setTimeout(function () {
  22239. this.updateIntersect(),
  22240. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  22241. }
  22242. .bind(this), f.input.longTapThreshold)))
  22243. }
  22244. ,
  22245. n.prototype.onPointerMove = function (e) {
  22246. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  22247. }
  22248. ,
  22249. n.prototype.onPointerUp = function (e) {
  22250. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  22251. this.couldBeLongTap = !1,
  22252. this.updateIntersect(),
  22253. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  22254. }
  22255. ,
  22256. n.prototype.onPointerOut = function (e) {
  22257. this.mouseDown = !1
  22258. }
  22259. ,
  22260. n.prototype.onPointerCancel = function (e) {
  22261. this.mouseDown = !1
  22262. }
  22263. ,
  22264. n.prototype.onKeyDown = function (e) {
  22265. var t = function () {
  22266. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  22267. }
  22268. .bind(this)
  22269. , i = e.which;
  22270. switch (i) {
  22271. case p.F:
  22272. t(),
  22273. this.changeFloor(-1);
  22274. break;
  22275. case p.R:
  22276. t(),
  22277. this.changeFloor(1)
  22278. }
  22279. if (this.mode === u.PANORAMA)
  22280. switch (i) {
  22281. case p.UPARROW:
  22282. case p.W:
  22283. this.flyLocalDirection(d.FORWARD.clone());
  22284. break;
  22285. case p.DOWNARROW:
  22286. case p.S:
  22287. this.flyLocalDirection(d.BACK.clone());
  22288. break;
  22289. case p.A:
  22290. this.flyLocalDirection(d.LEFT.clone());
  22291. break;
  22292. case p.D:
  22293. this.flyLocalDirection(d.RIGHT.clone())
  22294. }
  22295. }
  22296. ,
  22297. n.prototype.handleScrollPinchZoom = function () {
  22298. return function (e) {
  22299. var t = e
  22300. , i = this.zoomLevel;
  22301. this.zoomBy(t),
  22302. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22303. }
  22304. }(),
  22305. n.prototype.handleControlPinch = function (e) {
  22306. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0, 0, e).normalize())
  22307. }
  22308. ,
  22309. n.prototype.handleControlScroll = function (e) {
  22310. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22311. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0, 0, -e).normalize())
  22312. }
  22313. ,
  22314. n.prototype.handleInputStart = function (e, t, i) {
  22315. //许钟文加
  22316. var pad = this.handelPadding(e, t);
  22317. e = pad.x;
  22318. t = pad.y;
  22319. this.isTouchEvent = i,
  22320. m.convertScreenPositionToNDC(e, t, this.mouse),
  22321. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22322. this.mouseCouldBeClickToMove = !0,
  22323. this.mouseDown = !0;
  22324. if (this.mouseCouldBeClickToMove) {
  22325. //window.DownInterface && new DownInterface().state(this,Hot);
  22326. window.Hotpoint && new Hotpoint().state(this, Hot);
  22327. }
  22328. if (!this.overlayInitedPlay /* && !settings.isEdit */ && this.overlayGroup.children.length) {
  22329. this.overlayGroup.children.forEach((overlay) => {
  22330. overlay.overlayType == "video" && overlay.plane.material.map.image.play()
  22331. })
  22332. this.overlayInitedPlay = true
  22333. playVideo()//add
  22334. }
  22335. /* this.overlayGroup.children.forEach((overlay)=>{
  22336. overlay.overlayType == "video" && overlay.visible && overlay.inSight() && overlay.videoControl(true)
  22337. }) */
  22338. }
  22339. ,
  22340. n.prototype.handelPadding = function (x, y) {
  22341. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22342. if (!this.pad)
  22343. this.pad = {
  22344. x: dom.getOffset("left", $("#player")[0]),
  22345. y: dom.getOffset("top", $("#player")[0])
  22346. }
  22347. return {
  22348. x: x - this.pad.x,
  22349. y: y - this.pad.y
  22350. }
  22351. }
  22352. n.prototype.handleInputMove = function (e, t, i) {
  22353. //许钟文加
  22354. var pad = this.handelPadding(e, t);
  22355. e = pad.x;
  22356. t = pad.y;
  22357. this.isTouchEvent = i,
  22358. m.convertScreenPositionToNDC(e, t, this.mouse),
  22359. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22360. this.couldBeLongTap = !1,
  22361. clearTimeout(this.mouseDownTimer)),
  22362. this.mouseLastMoveTime = Date.now(),
  22363. this.reticule.move(e, t, i)
  22364. }
  22365. ,
  22366. n.prototype.handleInputEnd = function (e, t, i) {//xzw
  22367. if (this.isTouchEvent = i,
  22368. this.mouseDown = !1,
  22369. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22370. !i && this.couldBeLongTap)
  22371. return !0;
  22372. if (this.handleLongTap())
  22373. return !0;
  22374. if (this.mouseCouldBeClickToMove) {
  22375. if (this.flying)
  22376. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22377. !0;
  22378. //add----
  22379. if (this.checkHotClick())//add
  22380. return !0;
  22381. /* if(checkSoundBtnClick(this.intersect))//add
  22382. return !0; */
  22383. if (this.hoveringPlane) {
  22384. this.clickOverlay(this.hoveringPlane)
  22385. return;
  22386. }
  22387. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22388. this.history.invalidate(),
  22389. this.intersect)
  22390. return this.flyToPanoClosestToMouse();
  22391. if (this.mode === u.PANORAMA) {
  22392. var n = this.closestPanoInDirection(this.getMouseDirection());
  22393. return n ? this.flyToPano({
  22394. pano: n
  22395. }) : this.bump(this.getMouseDirection())
  22396. }
  22397. }
  22398. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22399. }
  22400. ,
  22401. n.prototype.handleLongTap = function () {
  22402. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22403. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22404. !0
  22405. }
  22406. ,
  22407. n.prototype.checktagClick = function () {
  22408. if (this.tagManager.intersectTag) {
  22409. var e = this.isTouchEvent
  22410. , t = this.tagManager.clickedOnTag(e, this);
  22411. return e || t || y.cancelById(V.LookTransition),
  22412. !0
  22413. }
  22414. if (this.tagManager.activeTag)
  22415. return this.tagManager.dismissActiveTag(),
  22416. !1
  22417. }
  22418. ,
  22419. n.prototype.rankedtagInDirection = function (e, t) {
  22420. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22421. }
  22422. ,
  22423. n.prototype.start = function (e) {
  22424. //-------------------
  22425. window.initOverlay(r)
  22426. this.model.loadOverlays()
  22427. loadVideo();//add
  22428. //-------------------
  22429. var t = e.mode
  22430. , i = e.pano
  22431. , n = e.position
  22432. , rr = e.quaternion
  22433. , o = e.tag
  22434. , a = e.quickstart
  22435. , s = $.Deferred();
  22436. this.updateModelDependentData(),
  22437. this.updateFromControls(),
  22438. this.findDefaultViews();
  22439. var l = this.is360View(t, i);
  22440. return !this.model.outsideAllowed() || l || a ? (updateVideo({ type: "beforeFlyIn", pano: i, dur: 0 }),
  22441. this.startInside(i, n, rr, o, s)) : this.startOutside(e, s),
  22442. s.done(function (e) {
  22443. this.emit(w.Ready, l, e, o)
  22444. }
  22445. .bind(this)),
  22446. s.promise()
  22447. }
  22448. ,
  22449. n.prototype.startOutside = function (e, t) {
  22450. var i = e.mode
  22451. , n = e.pano
  22452. , r = e.position
  22453. , o = e.quaternion
  22454. , a = e.zoom
  22455. , s = e.floorVisibility
  22456. , l = e.tag;
  22457. this.emit(w.StartOutside, f[i].transitionTime),
  22458. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22459. y.cancelById(V.FlyToViewFloor),
  22460. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22461. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22462. }
  22463. ,
  22464. n.prototype.startInside = function (e, t, i, n, r) {
  22465. r = r || $.Deferred(),
  22466. this.currentPano = e;
  22467. var o = e && !e.isAligned();
  22468. if (t = o ? e.position : t || e.position,
  22469. i = i || e.quaternion,
  22470. e) {
  22471. var a = this.startInside.bind(this, e, t, i, n, r);
  22472. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22473. return
  22474. }
  22475. //add
  22476. this.transitionPos({ type: "beforeFlytopano", pano: this.currentPano, dur: 0 })
  22477. this.updateHotVisible()
  22478. return this.mode = u.PANORAMA,
  22479. e.floor.enter(this.mode),
  22480. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22481. this.switchCameraMode(this.mode, i),
  22482. this.emit(w.StartInside, o),
  22483. r.resolve(!0),
  22484. r
  22485. }
  22486. ,
  22487. n.prototype.startInsideWithFlyin = function (e, t, i, n, r) {
  22488. if (r = r || $.Deferred(),
  22489. this.dollhouseMode(),
  22490. !e)
  22491. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22492. r.resolve(!1),
  22493. r;
  22494. t = t || e.position;
  22495. var o = i || this.cameraControls.activeControl.camera.quaternion
  22496. , a = e.position;
  22497. return this.fitDollhouse(a, t, o),
  22498. setTimeout(function (t) {
  22499. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22500. var n = {
  22501. mode: u.PANORAMA,
  22502. pano: e,
  22503. quaternion: i,
  22504. callback: function () {
  22505. this.emit(w.FlyinFinished),
  22506. r.resolve(!0)
  22507. }
  22508. .bind(this)
  22509. };
  22510. this.flyToNewMode(n)
  22511. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22512. r
  22513. }
  22514. ,
  22515. n.prototype.checkAndWaitForPanoLoad = function () {
  22516. var e = {}
  22517. , t = {}
  22518. , i = 5e3
  22519. , n = function () {
  22520. for (var n in e)
  22521. if (e.hasOwnProperty(n) && e[n]) {
  22522. var r = performance.now() - t[n];
  22523. if (r < i)
  22524. return !0
  22525. }
  22526. return !1
  22527. };
  22528. return function (r, o, a, s, l, c, h, u, d, p) {
  22529. if (n())
  22530. return !0;
  22531. var f = function (t, i, n) {
  22532. N.delayOneFrame(function () {
  22533. e[t] = !1,
  22534. l && l(i, n)
  22535. }
  22536. .bind(this))
  22537. }
  22538. .bind(this, r.id)
  22539. , g = function (t, i) {
  22540. N.delayOneFrame(function () {
  22541. e[t] = !1,
  22542. c && c(i)
  22543. }
  22544. .bind(this))
  22545. }
  22546. .bind(this, r.id);
  22547. try {
  22548. return null !== u && void 0 !== u || (u = !0),
  22549. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22550. e[r.id] && (t[r.id] = performance.now()),
  22551. e[r.id]
  22552. } catch (n) {
  22553. throw e[r.id] = !1,
  22554. t[r.id] = performance.now() - i,
  22555. n
  22556. }
  22557. }
  22558. }(),
  22559. n.prototype.checkAndWaitForWholePanoLoad = function (e, t, i, n, r) {
  22560. if (!e)
  22561. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22562. return r && this.model.waitForLoad(e, function () {
  22563. return e.isLoaded(i)
  22564. }),
  22565. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22566. !0)
  22567. }
  22568. ,
  22569. n.prototype.checkAndWaitForTiledPanoLoad = function () {
  22570. var e = new r.Vector3;
  22571. return function (t, i, n, r, o, a, s, l) {
  22572. if (!t)
  22573. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22574. return e.copy(d.FORWARD),
  22575. this.getDirection(e),
  22576. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function () {
  22577. return t.isLoaded(i)
  22578. }),
  22579. t.loadTiledPano(i, e, null, s, l).done(function (e, t) {
  22580. n && n(e, t)
  22581. }
  22582. .bind(this)).fail(function (e) {
  22583. r && r(e)
  22584. }
  22585. .bind(this)).progress(function (e, t, i) {
  22586. o && o(e, t, i)
  22587. }
  22588. .bind(this)),
  22589. !0)
  22590. }
  22591. }(),
  22592. n.prototype.switchCameraMode = function (e, t) {
  22593. var i = this.cameraControls.controls[e]
  22594. , n = i.camera;
  22595. switch (e) {
  22596. case u.PANORAMA:
  22597. n.position.copy(this.currentPano.position);
  22598. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22599. i.lookAt(o.add(n.position));
  22600. break;
  22601. case u.DOLLHOUSE:
  22602. /* var a = this.position.clone();
  22603. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22604. n.position.copy(a),
  22605. i.target.copy(this.target.clone().setY(this.model.center.y));
  22606. break; */
  22607. //for多楼层 且 让模型刚好适应屏幕
  22608. var box = this.model.boundingBox.clone();
  22609. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22610. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22611. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22612. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22613. console.log(boxSize.x, distance, boxSize.length() / 2)
  22614. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22615. if (this.mode === u.PANORAMA) {
  22616. i.target.copy(this.model.center);
  22617. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22618. } else {
  22619. i.target.copy(this.target.clone().setY(this.model.center.y))
  22620. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22621. }
  22622. vec.multiplyScalar(distance)
  22623. n.position.copy(i.target.clone().add(vec))
  22624. break
  22625. case u.FLOORPLAN:
  22626. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22627. i.target.copy(this.model.center).setY(0),
  22628. i.zoomToContain(this.model.size),
  22629. i.rotateToView(this.model.size, this.getDirection())
  22630. }
  22631. i.update(0)
  22632. }
  22633. ,
  22634. n.prototype.update = function () {
  22635. var e = (new r.Vector3,
  22636. {})
  22637. , t = [];
  22638. return function (i) {
  22639. this.updatePersistentZooming(i),
  22640. this.updateFromControls(i),
  22641. this.getCurrentNodePanos(t)
  22642. if (this.hasChanged(e)) {
  22643. this.lastChangeTime = Date.now(),
  22644. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22645. this.emit(w.ViewChanged),
  22646. this.intersectHot && this.intersectHot.showTitle()
  22647. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22648. }
  22649. if (e.cameraChanged) {
  22650. //this.controlVideosPlay()
  22651. for (var i in this.model.hots) {
  22652. this.model.hots[i].update(this.camera)
  22653. }
  22654. this.overlayGroup.children.forEach(overlay => {
  22655. overlay.update()
  22656. })
  22657. }
  22658. this.model.supportsTiles && (this.updateTileDownloader(t),
  22659. this.updatePanoRenderer(t)),
  22660. this.updatePreRendering(t),
  22661. this.reticule.update(),
  22662. this.path.update(),
  22663. this.spider.update(),
  22664. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22665. this.updateControlLocks(),
  22666. this.model.supportsTiles && this.updateZoomPano()
  22667. }
  22668. }(),
  22669. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22670. var lastMode, lastPano;
  22671. return function(){
  22672. var mode = this.mode;
  22673. var pano = mode == "panorama" ? this.currentPano : "";
  22674. if(mode != "panorama" || pano != lastPano){
  22675. overlay.noBlock = null
  22676. }
  22677. this.overlayGroup.children.forEach((overlay)=>{
  22678. if(overlay.overlayType == "video" ){
  22679. var matrix = overlay.plane.matrixWorld;
  22680. var inSight = false;
  22681. var cameraDir = this.getDirection();
  22682. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22683. var vertexes = []
  22684. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22685. for(let i=0; i<4; i++){
  22686. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22687. vertexes.push(vertex)
  22688. if(overlay.noBlock == null){
  22689. if(!m.ifShelter(vertex)){
  22690. overlay.noBlock = true
  22691. }
  22692. inSight = true; break;
  22693. }else{
  22694. overlay.noBlock = true
  22695. }
  22696. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22697. inSight = true; break;
  22698. }
  22699. }
  22700. }
  22701. overlay.inSight = inSight
  22702. if(!inSight)overlay.plane.material.map.image.pause()
  22703. else overlay.plane.material.map.image.play()//maybe fail
  22704. }
  22705. })
  22706. lastMode = mode, lastPano = pano
  22707. }
  22708. }() */
  22709. n.prototype.updatePersistentZooming = function (e) {
  22710. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22711. }
  22712. ,
  22713. n.prototype.updateControlLocks = function () {
  22714. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22715. }
  22716. ,
  22717. n.prototype.updatePanoRenderer = function () {
  22718. var e = new r.Vector3;
  22719. return function (t) {
  22720. var i = this.nextPano || this.currentPano;
  22721. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22722. this.getDirection(e),
  22723. this.panoRenderer.updateDirection(e))
  22724. }
  22725. }(),
  22726. n.prototype.cleanupInactivePanos = function () {
  22727. var e = []
  22728. , t = [];
  22729. return function () {
  22730. e.length = 0,
  22731. e.push(this.currentPano),
  22732. this.nextPano && e.push(this.nextPano),
  22733. t.length = 0;
  22734. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22735. t.push(this.panoRenderer.activePanos[i]);
  22736. for (var n = 0; n < t.length; n++) {
  22737. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22738. r.id === e[a].id && (o = !1);
  22739. o && r.exit()
  22740. }
  22741. }
  22742. }(),
  22743. n.prototype.updatePreRendering = function () {
  22744. var e = {};
  22745. return function (t) {
  22746. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22747. var i = this.nextPano || this.currentPano;
  22748. if (i && t && t.length > 1) {
  22749. var n = t.findIndex(function (e) {
  22750. if (e.id === i.id)
  22751. return !0
  22752. });
  22753. if (n >= 0 && n + 1 < t.length) {
  22754. var r = t[n + 1];
  22755. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function (t) {
  22756. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22757. window.setTimeout(function (t) {
  22758. e[t.id] = !1
  22759. }
  22760. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22761. }
  22762. .bind(this, r), f.tiling.panoPreRenderDelay),
  22763. e[r.id] = !0)
  22764. }
  22765. }
  22766. }
  22767. }
  22768. }(),
  22769. n.prototype.enablePreRendering = function () {
  22770. this.preRenderingEnabled = !0
  22771. }
  22772. ,
  22773. n.prototype.disablePreRendering = function () {
  22774. this.preRenderingEnabled = !1,
  22775. this.cleanupInactivePanos()
  22776. }
  22777. ,
  22778. n.prototype.updateTileDownloader = function () {
  22779. var e = new r.Vector3;
  22780. return function (t) {
  22781. var i = this.nextPano || this.currentPano;
  22782. i && (e.copy(d.FORWARD),
  22783. this.getDirection(e),
  22784. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22785. this.tileDownloader.processPriorityQueue = !0)
  22786. }
  22787. }(),
  22788. n.prototype.updateFromControls = function (e) {
  22789. null !== e && void 0 !== e || (e = 0),
  22790. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22791. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22792. this.position.copy(this.cameraControls.activeControl.camera.position),
  22793. this.target.copy(this.cameraControls.activeControl.target),
  22794. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22795. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22796. this.camera.position.copy(this.position),
  22797. this.camera.quaternion.copy(this.quaternion),
  22798. this.camera.updateMatrix(),
  22799. this.camera.updateMatrixWorld()
  22800. }
  22801. ,
  22802. n.prototype.hasChanged = function (e) {
  22803. /* if (!this.previousState)
  22804. return this.previousState = {
  22805. allFloorsVisible: this.model.allFloorsVisible,
  22806. position: this.position.clone(),
  22807. quaternion: this.quaternion.clone(),
  22808. mouse: this.mouse.clone(),
  22809. labelScaleFactor: this.getLabelScaleFactor(),
  22810. currentFloor: this.model.currentFloor,
  22811. projectionMatrix: this.camera.projectionMatrix.clone(),
  22812. worldMatrix: this.camera.matrixWorld.clone(),
  22813. mode: this.mode,
  22814. modelPosition: this.model.position.clone(),
  22815. modelCenter: this.model.center.clone(),
  22816. zoomLevel: this.zoomLevel
  22817. },
  22818. !0;
  22819. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22820. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22821. e.moved = !this.position.equals(this.previousState.position),
  22822. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22823. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22824. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22825. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22826. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22827. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22828. e.modeChanged = this.mode !== this.previousState.mode,
  22829. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22830. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22831. e.nextPanoActive = null !== this.nextPano,
  22832. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22833. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22834. this.previousState.position.copy(this.position),
  22835. this.previousState.quaternion.copy(this.quaternion),
  22836. this.previousState.mouse.copy(this.mouse),
  22837. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22838. this.previousState.currentFloor = this.model.currentFloor,
  22839. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22840. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22841. this.previousState.mode = this.mode,
  22842. this.previousState.modelPosition.copy(this.model.position),
  22843. this.previousState.modelCenter.copy(this.model.center),
  22844. this.previousState.zoomLevel = this.zoomLevel,
  22845. !t */
  22846. if (!this.previousState) {
  22847. this.previousState = {
  22848. allFloorsVisible: this.model.allFloorsVisible,
  22849. position: this.position.clone(),
  22850. quaternion: this.quaternion.clone(),
  22851. mouse: this.mouse.clone(),
  22852. //labelScaleFactor: this.getLabelScaleFactor(),
  22853. currentFloor: this.model.currentFloor,
  22854. projectionMatrix: this.camera.projectionMatrix.clone(),
  22855. worldMatrix: this.camera.matrixWorld.clone(),
  22856. mode: this.mode,
  22857. modelPosition: this.model.position.clone(),
  22858. modelCenter: this.model.center.clone(),
  22859. zoomLevel: this.zoomLevel
  22860. };
  22861. return !0;
  22862. }
  22863. //许钟文改 分成相机是否改变cameraChanged 和其他
  22864. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22865. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano;
  22866. e.cameraChanged = !a;
  22867. /* if(!t){//主要判断相机是否旋转
  22868. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22869. }else e.cameraChanged2 = false */
  22870. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22871. e.moved = !this.position.equals(this.previousState.position),
  22872. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22873. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22874. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22875. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22876. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22877. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22878. e.modeChanged = this.mode !== this.previousState.mode,
  22879. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22880. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22881. e.nextPanoActive = null !== this.nextPano,
  22882. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22883. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22884. this.previousState.position.copy(this.position),
  22885. this.previousState.quaternion.copy(this.quaternion),
  22886. this.previousState.mouse.copy(this.mouse),
  22887. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22888. this.previousState.currentFloor = this.model.currentFloor,
  22889. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22890. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22891. this.previousState.mode = this.mode,
  22892. this.previousState.modelPosition.copy(this.model.position),
  22893. this.previousState.modelCenter.copy(this.model.center),
  22894. this.previousState.zoomLevel = this.zoomLevel;
  22895. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22896. return !t
  22897. }
  22898. ,
  22899. n.prototype.updateIntersect = function () {
  22900. var e = this.flying || this.isWarping()
  22901. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22902. , i = y.getById(V.LookTransition)
  22903. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22904. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22905. this.intersect = this.getMouseIntersect(); //xzw change
  22906. this.intersect && this.updateClosestPano(this.intersect),
  22907. // this.intersect && console.log(this.intersect.point),
  22908. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22909. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22910. }
  22911. ,
  22912. n.prototype.checkHotClick = function () {
  22913. if (this.intersectHot) {
  22914. this.intersectHot.examine(this)
  22915. /* g_touraudio.pause();
  22916. g_bgaudio = false;
  22917. document.getElementById("bgaudio").pause();
  22918. var sWidth = document.body.scrollWidth;
  22919. var sHeight = document.body.scrollHeight;
  22920. var pop1 = document.getElementById('popup');
  22921. pop1.style.display = "block";
  22922. var myElement = document.createElement("iframe");
  22923. myElement.src = g_HotMeshes[i].hotLink;
  22924. myElement.id = "id1";
  22925. myElement.allowTransparency = "true";
  22926. myElement.style.width = "100%";
  22927. myElement.style.height = "100%";
  22928. myElement.scrolling = "no";
  22929. var element=document.getElementById("id1");
  22930. if (typeof(element)== "undefined" || element == null){
  22931. document.getElementById("popup").appendChild(myElement);
  22932. }
  22933. var oClose = document.getElementById("closepop");
  22934. oClose.onclick = function() {
  22935. pop1.style.display = "none";
  22936. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22937. $("#popup iframe:last").remove();
  22938. document.getElementById("bgaudio").play();
  22939. } */
  22940. return true;
  22941. }
  22942. },
  22943. n.prototype.getMouseDirection = function (e) {
  22944. e = e || this.mouse;
  22945. var t = new r.Vector3(e.x, e.y, -1).unproject(this.camera)
  22946. , i = new r.Vector3(e.x, e.y, 1).unproject(this.camera);
  22947. return i.sub(t).normalize()
  22948. }
  22949. ,
  22950. n.prototype.hoverOverlay = function (mesh) {
  22951. if (!mesh) {
  22952. this.hoveringPlane = null;
  22953. $("#player").css("cursor", this.currentCursor || "");
  22954. } else {
  22955. var overlay = mesh.parent;
  22956. $("#player").css("cursor", "pointer");
  22957. this.hoveringPlane = overlay;
  22958. return true;
  22959. }
  22960. },
  22961. n.prototype.clickOverlay = function (overlay) {
  22962. if (this.openOverlay && !overlay) return;
  22963. if (overlay == window.videoPlane) {
  22964. if (overlay.material.map.image.paused) playVideo(true)
  22965. else playVideo(false)
  22966. return
  22967. }
  22968. var plane = overlay.plane;
  22969. if (overlay.overlayType == "video") {
  22970. /* if(plane.material.map.image.paused) plane.material.map.image.play()
  22971. else plane.material.map.image.pause() */
  22972. overlay.switchPlay(!!overlay.pausedByUser)
  22973. }
  22974. /* if(window.EditOverlay &&EditOverlay.editing){
  22975. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22976. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22977. EditOverlay.endAddPlane();
  22978. EditOverlay.updateOverlayPanel(overlay)
  22979. EditOverlay.controlSelectOverlay(overlay)
  22980. return;
  22981. } */
  22982. },
  22983. n.prototype.getMouseIntersect = function (e, t) {//xzw change
  22984. e = e || this.mouse.clone(),
  22985. t = t || this.model.floors.reduce(function (e, t) {
  22986. return t.hidden ? e : e.concat(t.collider.children)
  22987. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22988. for (var i in this.model.hots) {
  22989. t.push(this.model.hots[i].mesh);
  22990. }
  22991. window.videoPlane && t.push(window.videoPlane)
  22992. this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e => e.overlayType == "video")));
  22993. var i = new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  22994. this.raycaster.set(i, this.getMouseDirection(e));
  22995. var n = this.raycaster.intersectObjects(t, true);//add true
  22996. // n[0] && console.log(n[0].point);
  22997. if (g_HotStatus == "add") {
  22998. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22999. console.log(points[0]);
  23000. points.length >= 1 ? ($('#player').css('cursor', 'cell'), window.hotPointPos = points[0].point) : ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  23001. }
  23002. this.intersectHot && this.intersectHot.hideTitle()
  23003. if (0 === n.length) {
  23004. this.intersectHot = null; //add
  23005. if (g_HotStatus != "add") $("#player").css("cursor", "");
  23006. return null;
  23007. }
  23008. var o = n[0];
  23009. if (o.object.type == "hotSprite") { //add
  23010. this.intersectHot = o.object.belongHot;
  23011. this.intersectHot.showTitle()
  23012. this.intersectHot.actionType == 'noAction' || $("#player").css("cursor", "pointer");
  23013. return;
  23014. }
  23015. this.intersectHot = null;
  23016. if (o.object == window.videoPlane) {
  23017. this.hoveringPlane = window.videoPlane;
  23018. $("#player").css("cursor", "pointer");
  23019. return
  23020. }
  23021. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  23022. if (!intersect && g_HotStatus != "add") $("#player").css("cursor", "");
  23023. if (o.face) {
  23024. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  23025. var a = this.position.clone().sub(o.point);
  23026. a.dot(o.normal) < 0 && o.normal.negate(),
  23027. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  23028. o.horizontal = o.normal.y > .8
  23029. }
  23030. // console.log(o.point);
  23031. return o
  23032. }
  23033. ,
  23034. n.prototype.updateClosestPano = function (e) {
  23035. var t = [s.filters.isPanoAligned()];
  23036. if (this.mode === u.PANORAMA) {
  23037. if (!this.currentPano)
  23038. return;
  23039. t.push(s.filters.not(this.currentPano)),
  23040. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  23041. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  23042. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  23043. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  23044. } else {
  23045. t.push((pano) => { // add
  23046. return this.checkHasNeighbor(pano)
  23047. })
  23048. t.push(s.filters.isOnVisibleFloor()),
  23049. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  23050. }
  23051. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  23052. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  23053. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  23054. this.closestPano = i) : this.isPanoHover = !1
  23055. }
  23056. ,
  23057. n.prototype.dollhouseMode = function (e, t) {
  23058. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  23059. this.mode = u.DOLLHOUSE,
  23060. this.cameraControls.controls[u.DOLLHOUSE].reset();
  23061. var i = new r.Vector3(this.model.center.x, 0, this.model.center.z)
  23062. , n = new r.Vector3(15, 10, 15);
  23063. if (e && t) {
  23064. var o = d.FORWARD.clone().applyQuaternion(t)
  23065. , a = this.model.center.clone().sub(e)
  23066. , s = a.dot(o);
  23067. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  23068. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  23069. }
  23070. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  23071. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  23072. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  23073. this.updateFromControls(),
  23074. this.model.alpha = 1,
  23075. this.model.skybox.material.uniforms.opacity.value = 0
  23076. }
  23077. ,
  23078. n.prototype.insideMode = function (e, t) {
  23079. var i = $.Deferred()
  23080. , n = t || null;
  23081. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  23082. var r = [s.filters.isPanoAligned()];
  23083. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  23084. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  23085. this.flyToNewMode({
  23086. mode: u.PANORAMA,
  23087. pano: e,
  23088. callback: n
  23089. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  23090. } else {
  23091. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  23092. i.reject(o)
  23093. }
  23094. return i.promise()
  23095. }
  23096. ,
  23097. n.prototype.fitDollhouse = function (e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  23098. //if(urlHasValue('oldEntry')){
  23099. //搬自一代。
  23100. var maxY = this.model.boundingBox.max.y;
  23101. var n = d.FORWARD.clone().applyQuaternion(i)
  23102. , i = n.clone().add(e);
  23103. this.cameraControls.activeControl.target.copy(i),
  23104. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  23105. //return;
  23106. /* //this.camera.position.copy(this.model.center);
  23107. //this.camera.updateMatrixWorld()
  23108. this.switchCameraMode("dollhouse", i) */
  23109. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  23110. //直接用一代的这个 效果和二代几乎一样,且不会甩
  23111. /* var n = d.FORWARD.clone().applyQuaternion(i);
  23112. this.cameraControls.activeControl.target.copy(n).add(e);
  23113. var o = d.RIGHT.clone().applyQuaternion(i)
  23114. , a = d.UP.clone()
  23115. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  23116. , l = this.model.boundingBox.max.clone()
  23117. , c = this.model.boundingBox.min.clone()
  23118. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  23119. , u = 0
  23120. , p = 0
  23121. , g = 0;
  23122. h.forEach(function(e, t, i) {
  23123. var n = Math.abs(e.dot(o))
  23124. , r = e.dot(s);
  23125. n > u && (u = n,
  23126. p = r),
  23127. r > g && (g = r)
  23128. });
  23129. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  23130. , v = s.clone().multiplyScalar(p).add(t)
  23131. , A = s.clone().multiplyScalar(g).add(t);
  23132. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  23133. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  23134. p = Math.max(p, 10),
  23135. g = Math.max(g, 10);
  23136. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  23137. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  23138. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  23139. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  23140. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  23141. */
  23142. }
  23143. ,
  23144. n.prototype.floorplanMode = function (e, t, i) {
  23145. this.mode = u.FLOORPLAN;
  23146. var n = this.cameraControls.controls[u.FLOORPLAN];
  23147. n.reset();
  23148. var r = e ? e : this.model.center;
  23149. if (n.target.copy(r).setY(0),
  23150. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  23151. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  23152. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  23153. t) {
  23154. var o = d.LEFT.clone().applyQuaternion(t);
  23155. n.rotateLeft(-Math.atan2(o.x, o.z))
  23156. } else
  23157. n.rotateToView(this.model.size, this.getDirection());
  23158. n.update(0)
  23159. }
  23160. ,
  23161. n.prototype.nonInterruptingFlyToPano = function (e, t) {
  23162. return e.skipWarpingCheck = !0,
  23163. this.flyToPano(e, t)
  23164. }
  23165. ,
  23166. n.prototype.updateMarkerVisi = function () {//加
  23167. if (this.mode != "panorama") return;
  23168. this.model.panos.list.forEach((pano) => {
  23169. if (!pano.marker) return;
  23170. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  23171. })
  23172. }
  23173. ,
  23174. n.prototype.updateHotVisible = function (pano) {
  23175. var hots = this.model.hots;
  23176. pano = pano || this.currentPano;
  23177. for (var index in hots) {
  23178. var visible;
  23179. if (this.mode != "panorama") {
  23180. visible = true;
  23181. } else {
  23182. //hots[index].mesh.material.depthTest = false;
  23183. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  23184. }
  23185. hots[index].mesh.visible = visible;
  23186. }
  23187. }
  23188. n.prototype.flyToPano = function (e, t) {
  23189. var i = e.pano
  23190. , aim = e.lookAtPoint
  23191. , aimQua = e.quaternion //ADD
  23192. , o = e.duration
  23193. , a = e.aimDuration
  23194. , s = e.maxDistanceOverride
  23195. , l = e.skipWarpingCheck
  23196. , c = e.constantMoveSpeed
  23197. , h = null
  23198. , p = null
  23199. if (aim) {
  23200. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  23201. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  23202. }
  23203. else aimQua = aimQua
  23204. var zoomLevel = e.zoomLevel || 1 //add
  23205. if (this.flying) return t && t(e)
  23206. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  23207. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  23208. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  23209. t && t(),
  23210. !1;
  23211. if (this.updateLastView(),
  23212. this.mode !== u.PANORAMA) {
  23213. var m;
  23214. void this.flyToNewMode({
  23215. mode: u.PANORAMA,
  23216. pano: i,
  23217. duration: o,
  23218. quaternion: aimQua,
  23219. callback: t
  23220. })
  23221. }
  23222. if (!i || (h = g.deepExtend(e),
  23223. p = function () {
  23224. N.delayOneFrame(function () {
  23225. this.flyToPano(h, t)
  23226. }
  23227. .bind(this))
  23228. }
  23229. .bind(this),
  23230. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  23231. var C = function (e) {
  23232. t && t(e)
  23233. }
  23234. .bind(this);
  23235. this.currentPano || (this.currentPano = i,
  23236. this.path.placeCpm(),
  23237. this.path.fadeOutCpm(f.path.fadeOutTime),
  23238. this.spider.draw());
  23239. var I = o;
  23240. if ("number" != typeof o) {
  23241. var E = s || f.transition.flytimeMaxDistanceThreshold;
  23242. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  23243. }
  23244. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  23245. zoomLevel !== this.zoomLevel)
  23246. switch (f.zoom.transitionStyle) {
  23247. case 1:
  23248. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  23249. break;
  23250. case 2:
  23251. return h = g.deepExtend(e),
  23252. p = this.flyToPano.bind(this, h, t),
  23253. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  23254. }
  23255. if (aimQua) {
  23256. y.cancelById(V.LookTransition),
  23257. I *= f.transition.aimSlowFactor;
  23258. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  23259. , S = b.clone()
  23260. , M = new r.Vector3;
  23261. if (i === this.currentPano) {
  23262. var R = d.FORWARD.clone().applyQuaternion(b)
  23263. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  23264. , O = R.angleTo(P);
  23265. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  23266. void y.start(function (e) {
  23267. S.copy(b),
  23268. v.quaternion(S, aimQua)(e),
  23269. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23270. this.cameraControls.activeControl.lookAt(M)
  23271. }
  23272. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  23273. }
  23274. }
  23275. if (i === this.currentPano || this.flying)
  23276. return void C();
  23277. this.flying = !0;
  23278. var L = this.position.clone()
  23279. , D = this.currentPano;
  23280. F.debug("Flying to pano ", i.position),
  23281. this.emit(w.PanoChosen, this.currentPano, i),
  23282. this.emit(w.FlyingStarted, i.position, L, i, D)
  23283. //---------before fly--------------- add
  23284. this.updateHotVisible(i); //更新热点显示
  23285. this.transitionPos({ type: "beforeFlytopano", pano: i, dur: I })//add
  23286. Overlay.updateVisibles([this.currentPano, i])
  23287. //地标变化
  23288. if (this.model.floorLogos) {
  23289. this.model.changefloorLogoOpa({ index: 0, opa: 0, dur: p, delay: 0.7 })//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  23290. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  23291. //this.model.adjustfloorLogoHeight();
  23292. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  23293. this.model.floorLogos[1].visible = true;
  23294. this.model.changefloorLogoOpa({ index: 1, opa: 1, dur: 250 })//this.model.floorLogoShow(1,250);
  23295. }
  23296. //=======================================
  23297. aimQua && y.start(function (e) {
  23298. S.copy(b),
  23299. v.quaternion(S, aimQua)(e),
  23300. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23301. this.cameraControls.activeControl.lookAt(M)
  23302. }
  23303. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  23304. var B = c ? null : A[f.transition.movementEasing];
  23305. this.nextPano = i
  23306. //===========================
  23307. updateVideo({ type: "beforeFlytopano", pano: i, dur: I })//add
  23308. //===========================
  23309. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  23310. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  23311. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function (e) {
  23312. this.flying = !1,
  23313. this.currentPano !== i && this.currentPano.exit(),
  23314. i.enter(),
  23315. this.currentPano = i,
  23316. this.nextPano = null,
  23317. this.path.placeCpm(),
  23318. this.path.fadeOutCpm(f.path.fadeOutTime),
  23319. this.spider.draw(),
  23320. this.emit(w.FlyingEnded, i.position, L, i, D),
  23321. this.updateMarkerVisi(),//add
  23322. C(e)
  23323. //add:
  23324. if (this.mode == "panorama") {
  23325. if (this.model.floorLogos) {
  23326. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  23327. //this.model.adjustfloorLogoHeight()
  23328. this.model.changefloorLogoOpa({ index: 0, opa: 1, dur: 0 });//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  23329. this.model.floorLogos[1].visible = false;
  23330. }
  23331. updateVideo({ type: "flyDone", pano: i })//add
  23332. Overlay.updateVisibles([this.currentPano])//add
  23333. }
  23334. }
  23335. .bind(this), 0, B, "camFly", V.FlyToPano)
  23336. }
  23337. }
  23338. ,
  23339. window._transitionPosId = 9999
  23340. n.prototype.transitionPos = function (o = {}) {//渐变overlay和热点的位置
  23341. y.cancelById(_transitionPosId)
  23342. var begin = function (object, pos, qua, scale) {
  23343. if (pos) {
  23344. if (!same(object.position, pos, 0.01)) {
  23345. y.start(v.vector(object.position, pos), o.dur, (e) => {
  23346. }, 0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23347. }
  23348. if (qua && !same(object.quaternion, qua, 1e-6)) {
  23349. y.start(v.quaternion(object.quaternion, qua), o.dur, (e) => {
  23350. }, 0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23351. }
  23352. if (scale && !same(object.scale, scale, 0.001)) {
  23353. y.start(v.vector(object.scale, scale), o.dur, (e) => {
  23354. }, 0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23355. }
  23356. }
  23357. }
  23358. var same = function (vec1, vec2, diff) {
  23359. var s = Math.abs(vec1.x - vec2.x) < diff && Math.abs(vec1.y - vec2.y) < diff && Math.abs(vec1.z - vec2.z) < diff
  23360. if (s && vec1.w) s = Math.abs(vec1.w - vec2.w) < diff
  23361. return s
  23362. }
  23363. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23364. this.overlayGroup.children.forEach(overlay => {
  23365. var panoData = overlay.transformAtPanos[sid]
  23366. var useCustom = !panoData
  23367. //if(overlay.usingTransformData || !useCustom){
  23368. var pos = useCustom ? overlay.posCustom : panoData.pos;
  23369. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  23370. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  23371. overlay.getScaleBySize(panoData.width, panoData.height)
  23372. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  23373. begin(overlay, pos, qua, scale)
  23374. //}
  23375. overlay.usingTransformData = !useCustom
  23376. })
  23377. for (let i in this.model.hots) {//是否判断visible?
  23378. var hot = this.model.hots[i];
  23379. var panoData = hot.transformAtPanos[sid];
  23380. var useCustom = !panoData
  23381. //if(hot.usingTransformData || !useCustom){
  23382. var pos = useCustom ? hot.position : panoData.pos;
  23383. var qua = hot.isSprite ? null : (useCustom ? hot.quaternion : panoData.qua);
  23384. begin(hot.mesh, pos, qua)
  23385. //}
  23386. hot.usingTransformData = !useCustom;
  23387. }
  23388. }
  23389. window._tranOutsideFocus = 4399
  23390. n.prototype.focusPoint = function (o = {}) {//当在外时,聚焦相机到这一点
  23391. console.log("focusPoint")
  23392. if (this.mode == "floorplan") {
  23393. var modelSize = o.modelSize || new THREE.Vector3(8, 8, 8);//可视范围
  23394. var control = this.cameraControls.controls.floorplan;
  23395. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23396. var currentScale = control.absoluteScale;
  23397. var currentTarget = control.target.clone()
  23398. y.cancelById(window._tranOutsideFocus, true);
  23399. y.start(function (progress) {
  23400. control.absoluteScale = absoluteScale * progress + currentScale * (1 - progress);
  23401. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1 - progress))
  23402. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23403. }.bind(this), o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23404. } else if (player.mode == "dollhouse") {
  23405. var control = player.cameraControls.controls.dollhouse;
  23406. var radius = o.radius || 8;
  23407. var currentTarget = control.target.clone()
  23408. var dir = control.offset.clone().normalize()
  23409. var currentRadius = control.offset.length();
  23410. y.cancelById(window._tranOutsideFocus, true);
  23411. y.start(function (progress) {
  23412. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1 - progress))
  23413. let radius_ = radius * progress + currentRadius * (1 - progress)
  23414. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23415. }.bind(this), o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23416. } else if (this.mode == 'panorama') {
  23417. this.flyToPano({
  23418. lookAtPoint: o.aim.clone(),
  23419. pano: this.currentPano,
  23420. aimDuration: o.dur || 600
  23421. })
  23422. }
  23423. }
  23424. n.prototype.fastForwardActivePanoFlight = function (e) {
  23425. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  23426. y.adjustSpeed(V.FlyToPano, e),
  23427. y.adjustSpeed(V.LookTransition, e)
  23428. }
  23429. ,
  23430. n.prototype.flyToPanoClosestToMouse = function () {
  23431. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23432. this.intersect && this.updateClosestPano(this.intersect)),
  23433. this.closestPano)
  23434. return this.flyToPano({
  23435. pano: this.closestPano
  23436. });
  23437. var e = this.getMouseDirection();
  23438. this.flyDirection(e) || this.flyToPano({
  23439. pano: this.currentPano
  23440. })
  23441. }
  23442. ,
  23443. n.prototype.flyLocalDirection = function (e) {
  23444. var t = this.getDirection(e)
  23445. , i = 1 === e.z ? .4 : .75
  23446. , n = 1 === Math.abs(e.x);
  23447. return this.flyDirection(t, i, n)
  23448. }
  23449. ,
  23450. n.prototype.flyDirection = function (e, t, i) {
  23451. this.closePopup();//xzw add
  23452. var n = $.Deferred();
  23453. this.history.invalidate();
  23454. var r = this.closestPanoInDirection(e, t, i);
  23455. return r ? this.flyToPano({
  23456. pano: r
  23457. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23458. n.resolve(!1)),
  23459. n.promise()
  23460. }
  23461. ,
  23462. n.prototype.closestPanoInDirection = function (e, t, i) {
  23463. return this.rankedPanoInDirection(0, e, t, i)
  23464. }
  23465. ,
  23466. n.prototype.rankedPanoInDirection = function () {
  23467. var e = {
  23468. pano: null,
  23469. candidates: []
  23470. };
  23471. return function (t, i, n, r) {
  23472. t || (t = 0),
  23473. n = void 0 !== n ? n : .75;
  23474. var o = r ? "angle" : "direction";
  23475. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23476. this.cachedPanoCandidates = e.candidates,
  23477. e.pano
  23478. }
  23479. }(),
  23480. n.prototype.bump = function (e) {
  23481. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23482. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23483. if (s)
  23484. t = function () {
  23485. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23486. }
  23487. .bind(this),
  23488. i = function () {
  23489. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23490. }
  23491. .bind(this);
  23492. else {
  23493. var l = this.camera.position.clone()
  23494. , c = e.clone();
  23495. this.raycaster.set(l, c);
  23496. var h = this.model.floors.reduce(function (e, t) {
  23497. return e.concat(t.collider.children)
  23498. }, [])
  23499. , d = this.raycaster.intersectObjects(h)
  23500. , p = d.length > 0 ? d[0].distance / 25 : .04
  23501. , g = l.clone().add(c.multiplyScalar(p));
  23502. t = function () {
  23503. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23504. }
  23505. .bind(this),
  23506. i = function () {
  23507. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23508. }
  23509. .bind(this)
  23510. }
  23511. n = function () {
  23512. this.flying = !1
  23513. }
  23514. .bind(this),
  23515. this.flying = !0,
  23516. t()
  23517. }
  23518. }
  23519. ,
  23520. n.prototype.changeFloor = function (e) {
  23521. if (!this.is360View(this.mode, this.currentPano))
  23522. if (this.mode === u.PANORAMA) {
  23523. var t = this.history.reversePano(e);
  23524. t && t.isAligned() ? this.flyToPano({
  23525. pano: t
  23526. }) : this.changeFloorByScore(e)
  23527. } else
  23528. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23529. }
  23530. ,
  23531. n.prototype.changeFloorByScore = function () {
  23532. var e = {
  23533. pano: null,
  23534. candidates: []
  23535. };
  23536. return function (t) {
  23537. var i = this.model.nextFloor(t);
  23538. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0, t, 0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23539. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23540. this.history.push(t, this.currentPano),
  23541. this.flyToPano({
  23542. pano: e.pano
  23543. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23544. }
  23545. }(),
  23546. n.prototype.gotoFloor = function (e) {
  23547. var t = e - this.model.currentFloor.floorIndex;
  23548. this.changeFloor(t)
  23549. }
  23550. ,
  23551. n.prototype.getDirection = function (e) {
  23552. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23553. e.applyQuaternion(this.camera.quaternion)
  23554. }
  23555. ,
  23556. n.prototype.flyToSameMode = function (e, t, i, n, o) {
  23557. if (o = o || $.Deferred(),
  23558. this.mode === u.TRANSITIONING)
  23559. return F.warn("should not be transitioning here"),
  23560. n && n(!1),
  23561. o.reject().promise();
  23562. var a = i || !1
  23563. , s = i ? i.position : this.position
  23564. , l = this.position.clone()
  23565. , c = this.currentPano;
  23566. if (F.debug("New pose in mode " + this.mode),
  23567. !e || (retryCallback = function () {
  23568. N.delayOneFrame(function () {
  23569. this.flyToSameMode(e, t, i, n, o)
  23570. }
  23571. .bind(this))
  23572. }
  23573. .bind(this),
  23574. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23575. var h = function () {
  23576. this.emit(w.FlyingEnded, s, l, e, c),
  23577. n && n(!0)
  23578. }
  23579. .bind(this)
  23580. , d = f[this.mode]
  23581. , p = void 0 !== t ? t : d.transitionTime
  23582. , g = new r.Vector3
  23583. , C = new r.Vector3;
  23584. if (this.emit(w.FlyingStarted, s, l, e, c),
  23585. this.mode === u.PANORAMA)
  23586. F.warn("we should not be here for panorama views");
  23587. else if (this.mode === u.DOLLHOUSE)
  23588. if (a) {
  23589. var I = new r.Vector3(0, 1, 0);
  23590. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23591. this.model.warpDestFloors(i.floorVisibility),
  23592. C.copy(i.position);
  23593. var E = new r.Vector3(0, 0, -1).applyQuaternion(i.quaternion)
  23594. , b = new r.Raycaster(C.clone(), E.clone(), 0, 1 / 0)
  23595. , _ = b.intersectObjects(this.model.colliders)
  23596. , T = 3;
  23597. _.length ? (g.copy(_[0].point),
  23598. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23599. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23600. var x = (new r.Matrix4).lookAt(C, g, I)
  23601. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23602. , M = g.distanceTo(C)
  23603. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23604. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23605. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23606. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23607. var L = new r.Euler(S.x - P.x, S.y - P.y, S.z - P.z, f.warp.eOrder);
  23608. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23609. this.path.burnsDir = Math.sign(L.y);
  23610. var D = new r.Euler(0, 0, 0, f.warp.eOrder)
  23611. , B = new r.Vector3;
  23612. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23613. y.start(function (e, t) {
  23614. D.x = P.x + e * L.x,
  23615. D.y = P.y + e * L.y,
  23616. D.z = P.z + e * L.z;
  23617. var i = O + e * (M - O);
  23618. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23619. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23620. }
  23621. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23622. y.start(function (e, t) {
  23623. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23624. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23625. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23626. }
  23627. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23628. } else
  23629. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23630. else if (this.path.placeCpm(),
  23631. this.path.fadeInCpm(f.path.fadeInTime),
  23632. i) {
  23633. this.model.warpDestFloors(i.floorVisibility);
  23634. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23635. , k = this.cameraControls.controls[u.FLOORPLAN]
  23636. , H = k.target.clone()
  23637. , G = i.position.clone().sub(H)
  23638. , z = U.position.clone().sub(k.target)
  23639. , W = z.length()
  23640. , j = new r.Vector3(-1, 0, 0).applyQuaternion(i.quaternion).normalize()
  23641. , Y = Math.atan2(k.offset.x, k.offset.z)
  23642. , X = Math.atan2(j.x, j.z)
  23643. , Z = k.absoluteScale
  23644. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23645. y.start(function (e, t) {
  23646. k.target.copy(G).multiplyScalar(e).add(H);
  23647. var i = Y + (X - Y) * e;
  23648. k.offset.x = W * Math.sin(i),
  23649. k.offset.z = W * Math.cos(i),
  23650. U.position.copy(k.target).add(k.offset),
  23651. k.absoluteScale = Z + e * (q - Z),
  23652. k.update(),
  23653. this.quaternion.copy(U.quaternion),
  23654. this.position.copy(U.position),
  23655. this.target.copy(k.target),
  23656. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23657. }
  23658. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23659. } else
  23660. F.info("flyToSameMode() funny floorplan view? skipping");
  23661. return y.setTimeout(function (e) {
  23662. this.mode = e,
  23663. h(),
  23664. o.resolve(!0)
  23665. }
  23666. .bind(this, this.mode), p, V.FlyToSameMode),
  23667. this.mode = u.TRANSITIONING,
  23668. o.promise()
  23669. }
  23670. }
  23671. ,
  23672. n.prototype.flyToNewMode = function (e, t) {
  23673. e = e || {};
  23674. var i = e.mode
  23675. , n = e.pano
  23676. , o = e.duration
  23677. , a = e.warpDest
  23678. , s = e.callback
  23679. , l = e.force
  23680. , c = e.quaternion;
  23681. if (t = t || $.Deferred(),
  23682. this.isWarping())
  23683. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23684. s && s(!1),
  23685. t.reject("Cannot change mode during tour transition").promise();
  23686. if (this.mode === u.TRANSITIONING)
  23687. return s && s(!1),
  23688. t.reject("Cannot change mode during mode transition").promise();
  23689. if (i === this.mode)
  23690. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23691. t.promise()) : (s && s(!1),
  23692. t.reject("Already in " + i + " mode").promise());
  23693. var h = a || !1;
  23694. F.debug("Switching mode to " + i);
  23695. var d = function () {
  23696. N.delayOneFrame(function () {
  23697. this.flyToNewMode(e, t)
  23698. }
  23699. .bind(this))
  23700. }
  23701. .bind(this);
  23702. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23703. return t.promise();
  23704. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23705. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23706. this.model.waitForLoad(this.model, function () {
  23707. return this.model.meshTexturesLoaded;
  23708. }
  23709. .bind(this)),
  23710. this.model.loadMeshTextures().done(d),
  23711. t.promise();
  23712. this.history.invalidate(),
  23713. this.updateLastView();
  23714. var p = this.mode
  23715. , C = this.cameraControls.cameras[i];
  23716. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23717. var I = void 0 !== o ? o : e.transitionTime;
  23718. this.emit(w.ModeChanging, p, i, n),
  23719. n && (this.currentPano = n),
  23720. this.switchCameraMode(i, c),
  23721. y.cancelById(V.LookTransition);
  23722. //before fly---------------------
  23723. if (this.mode == "panorama") {
  23724. if (this.model.floorLogos) {
  23725. this.model.floorLogos[0].visible = false;
  23726. this.model.floorLogos[1].visible = false;
  23727. }
  23728. }
  23729. if (i == "panorama") {
  23730. updateVideo({ type: "beforeFlyIn", pano: this.currentPano, dur: I })//add
  23731. this.transitionPos({ type: "beforeFlyIn", pano: n, dur: I })//add
  23732. } else {
  23733. updateVideo({ type: "beforeFlyOut", dur: I })//add
  23734. this.transitionPos({ type: "beforeFlyOut", dur: I / 2 })//add
  23735. }
  23736. //------------------------------------
  23737. var _ = (new r.Vector3).copy(this.position);
  23738. if (i === u.PANORAMA) {
  23739. this.emit(w.PanoChosen, n, n),
  23740. setTimeout(function () {
  23741. n.floor.enter(i)
  23742. }
  23743. .bind(this), I / 2),
  23744. this.path.fadeOutCpm(f.path.fadeOutTime);
  23745. if (this.model.floorLogos) {
  23746. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23747. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23748. }
  23749. } else if (i === u.DOLLHOUSE) {
  23750. if (h && (this.model.stayPut = !0),
  23751. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23752. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23753. this.path.placeCpm(),
  23754. this.path.fadeInCpm(f.path.fadeInTime),
  23755. h) {
  23756. var T = new r.Vector3(this.model.center.x, 0, this.model.center.z);
  23757. _.set(15, 10, 15);
  23758. var M = new r.Vector3(0, 0, -1).applyQuaternion(a.quaternion)
  23759. , R = new r.Raycaster(a.position.clone(), M.clone(), 0, 1 / 0)
  23760. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23761. P.length ? (T.copy(P[0].point),
  23762. _.copy(a.position),
  23763. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23764. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23765. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23766. _.add(this.model.position),
  23767. C.position.copy(_),
  23768. this.cameraControls.controls[u.DOLLHOUSE].update()
  23769. }
  23770. } else if (this.path.placeCpm(),
  23771. this.path.fadeInCpm(f.path.fadeInTime),
  23772. a) {
  23773. this.model.warpDestFloors(a.floorVisibility);
  23774. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23775. , L = this.cameraControls.controls[u.FLOORPLAN]
  23776. , D = O.position.clone().sub(L.target)
  23777. , B = new r.Vector3(-1, 0, 0).applyQuaternion(a.quaternion).normalize()
  23778. , U = Math.atan2(B.x, B.z);
  23779. L.target.copy(a.position);
  23780. var k = D.length();
  23781. L.offset.x = k * Math.sin(U),
  23782. L.offset.y = 0,
  23783. L.offset.z = k * Math.cos(U),
  23784. O.position.copy(L.target).add(L.offset);
  23785. L.target.clone().sub(C.position);
  23786. C.quaternion.copy(a.quaternion),
  23787. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23788. L.absoluteScale = L.currentScale,
  23789. L.update()
  23790. } else
  23791. this.model.currentFloor.enter(i);
  23792. var H = this.currentPano
  23793. , G = this.position.clone();
  23794. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23795. this.flying = !0,
  23796. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23797. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23798. C.controls.update()),
  23799. e.blackoutStyle = S.FADEIN,
  23800. I = f.show360Views.transitionTime,
  23801. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23802. this.mode = i,
  23803. this.path && this.path.popOutCpm(),
  23804. e.blackoutStyle = S.END,
  23805. I = f.show360Views.transitionTime,
  23806. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23807. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23808. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23809. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23810. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23811. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23812. y.setTimeout(function () {
  23813. this.flying = !1,
  23814. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23815. this.currentPano.enter(),
  23816. this.path.placeCpm(),
  23817. this.path.fadeOutCpm(f.path.fadeOutTime),
  23818. this.spider.draw()),
  23819. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23820. this.mode = i,
  23821. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23822. //add:
  23823. this.updateMarkerVisi();
  23824. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  23825. this.mode == u.PANORAMA && this.model.floorLogos && (
  23826. this.model.changefloorLogoOpa({ index: 0, from: 0, opa: 1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23827. this.model.floorLogos[0].visible = true
  23828. )
  23829. if (this.mode == u.PANORAMA) {
  23830. Overlay.updateVisibles([this.currentPano])
  23831. updateVideo({ type: "flyDone", pano: this.currentPano })//add
  23832. } else {
  23833. Overlay.updateVisibles(true)
  23834. }
  23835. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23836. t.resolve())
  23837. }
  23838. .bind(this), I, V.FlyToNewMode),
  23839. this.mode = u.TRANSITIONING,
  23840. p == "panorama" && this.updateHotVisible(),
  23841. t.promise()
  23842. }
  23843. ,
  23844. n.prototype.fade360View = function (e, t, i) {
  23845. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23846. $(this.domElement).fadeOut(.5 * e, function () {
  23847. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23848. this.model.alpha = i.modelAlpha,
  23849. this.position.copy(t.position),
  23850. this.quaternion.copy(t.quaternion),
  23851. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23852. $(this.domElement).fadeIn(.5 * e)
  23853. }
  23854. .bind(this))
  23855. }
  23856. ,
  23857. n.prototype.findDefaultViews = function () {
  23858. this.findDefaultView(this.lastInsideView, !0),
  23859. this.findDefaultView(this.last360View, !1)
  23860. }
  23861. ,
  23862. n.prototype.findDefaultView = function (e, t) {
  23863. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function (e) {
  23864. if (e.cameraMode !== u.PANORAMA)
  23865. return !1;
  23866. var i = r.get(e.panoId);
  23867. return i && i.isAligned() === t
  23868. });
  23869. o >= 0 ? (i = r.get(n[o].panoId),
  23870. e.update({
  23871. cameraMode: u.PANORAMA,
  23872. pano: i,
  23873. position: n[o].position,
  23874. quaternion: n[o].quaternion
  23875. })) : (o = r.list.findIndex(function (e) {
  23876. return e.isAligned() === t
  23877. }),
  23878. o >= 0 ? (i = r.list[o],
  23879. e.update({
  23880. cameraMode: u.PANORAMA,
  23881. pano: i,
  23882. position: i.position
  23883. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23884. }
  23885. ,
  23886. n.prototype.updateLastView = function () {
  23887. if (this.mode === u.PANORAMA) {
  23888. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23889. e.update({
  23890. pano: this.currentPano,
  23891. position: this.position,
  23892. quaternion: this.quaternion
  23893. })
  23894. }
  23895. }
  23896. ,
  23897. n.prototype.goToLastView = function (e, t) {
  23898. var i = $.Deferred()
  23899. , n = i.resolve.bind(i)
  23900. , r = i.reject.bind(i)
  23901. , o = e ? this.lastInsideView : this.last360View;
  23902. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23903. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23904. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23905. mode: o.cameraMode,
  23906. pano: o.pano,
  23907. quaternion: o.quaternion,
  23908. callback: t
  23909. }).done(n).fail(r),
  23910. i.promise()
  23911. }
  23912. ,
  23913. n.prototype.fadeToView = function (e, t, i, n) {
  23914. var r = $.Deferred()
  23915. , o = r.resolve.bind(r)
  23916. , a = r.reject.bind(r);
  23917. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23918. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23919. a("Cannot go to illegal view"),
  23920. r.promise();
  23921. var s = (f[t.cameraMode],
  23922. function () {
  23923. $(this.domElement).fadeIn(.5 * i),
  23924. n && n(),
  23925. o()
  23926. }
  23927. .bind(this))
  23928. , l = e ? S.FADEIN : S.END;
  23929. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23930. $(this.domElement).fadeOut(.5 * i, function () {
  23931. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23932. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23933. pano: t.pano,
  23934. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23935. duration: 0
  23936. }, s) : this.flyToNewMode({
  23937. mode: t.cameraMode,
  23938. quaternion: t.quaternion,
  23939. duration: 0,
  23940. callback: s
  23941. })
  23942. }
  23943. .bind(this)),
  23944. r.promise()
  23945. }
  23946. ,
  23947. n.prototype.startWarp = function (e, t, i, n, r, o) {
  23948. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23949. this.flying)
  23950. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23951. o && o(),
  23952. !1;
  23953. null !== e && void 0 !== e || (e = b.Show),
  23954. this.history.invalidate()
  23955. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23956. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23957. return this.emit(w.WarpStarted, a, i, n, r),
  23958. n = n || S.MIDDLE,
  23959. this.path.warpToPano(i, n, r, function () {
  23960. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23961. this.emit(w.WarpEnded, i),
  23962. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23963. o && o()
  23964. }
  23965. .bind(this)),
  23966. e === b.Hide && this.path.discardPathObject(),
  23967. !0
  23968. }
  23969. ,
  23970. n.prototype.warpToPanoById = function (e, t, i, n, r, o, a, s) {
  23971. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23972. s && s(),
  23973. !1)
  23974. }
  23975. ,
  23976. n.prototype.warpToPanoByHeroIndex = function (e, t, i, n, r, o, a) {
  23977. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23978. a && a(),
  23979. !1)
  23980. }
  23981. ,
  23982. n.prototype.warpToPano = function (e, t, i, n, r, o, a, s) {
  23983. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23984. }
  23985. ,
  23986. n.prototype.warpToNonPanoByHeroIndex = function (e, t) {
  23987. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23988. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23989. t && t(),
  23990. !1)
  23991. }
  23992. ,
  23993. n.prototype.aimTourCamera = function (e, t, i, n) {
  23994. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23995. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23996. }
  23997. ,
  23998. n.prototype.showPathToHeroLocation = function (e) {
  23999. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  24000. }
  24001. ,
  24002. n.prototype.tourInterlude = function (e, t) {
  24003. this.history.invalidate();
  24004. this.path.discardSlow();
  24005. //xzw:
  24006. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  24007. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length - this.director.currentItem[1] - 1) : 0
  24008. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  24009. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  24010. if (restChildCount) {//如果当前folder中还有剩下的item,平分一下时间
  24011. var timeEachItem = 2000;//假设每个item飞的时间
  24012. var rotTime = (rotTime - timeEachItem * restChildCount) / (restChildCount + 1);
  24013. }
  24014. rotTime = Math.max(0, rotTime)
  24015. console.log("rotTime " + rotTime + " at item " + this.director.currentItem + ",musicCurrentTime:" + current)
  24016. this.path.waitNextStep(e, function () {
  24017. t && t()
  24018. }.bind(this), rotTime)
  24019. }
  24020. ,
  24021. n.prototype.stopInterlude = function () {
  24022. this.interruptAndFastForward(null, 0)
  24023. }
  24024. ,
  24025. n.prototype.interruptAndFastForward = function (e, t) {
  24026. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  24027. this.flying && this.emit(w.FlyingInterrupted),
  24028. this.path.interruptAndFastForward(e, t)
  24029. }
  24030. ,
  24031. n.prototype.setSize = function (e, t) {
  24032. var i = e / t;
  24033. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  24034. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  24035. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  24036. for (var r in this.cameraControls.cameras) {
  24037. var o = this.cameraControls.cameras[r];
  24038. o.fov = this.baseFov * (1 / this.zoomLevel),
  24039. o.updateAspect(i)
  24040. }
  24041. }
  24042. ,
  24043. n.prototype.toJSON = function () {
  24044. var e = {};
  24045. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  24046. e.camera_mode = u.toInt(this.mode),
  24047. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function (e) {
  24048. return e.hidden ? 0 : 1
  24049. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  24050. e) : e
  24051. }
  24052. ,
  24053. n.prototype.getCurrentNodePanos = function (e) {
  24054. this.model.panos.map;
  24055. if (e.length = 0, this.path.nodes) {
  24056. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  24057. if (momentTour == 'black') { //改 upcomingPanos如果是black的只需要起点和终点
  24058. if (this.path.nodes.length) {
  24059. e.push(this.model.panos.get(this.path.nodes[0]))
  24060. }
  24061. if (this.path.nodes.length > 1) {
  24062. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length - 1]))
  24063. }
  24064. } else {
  24065. for (var t = 0; t < this.path.nodes.length; t++) {
  24066. var i = this.path.nodes[t];
  24067. e.push(this.model.panos.get(i))
  24068. }
  24069. }
  24070. }
  24071. }
  24072. ,
  24073. n.prototype.zoomIncrementally = function (e) {
  24074. var t = this.zoomLevel;
  24075. this.zoomTo(this.zoomLevel + e),
  24076. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  24077. }
  24078. ,
  24079. n.prototype.zoomInIncrementally = function (e) {
  24080. e = e || this.defaultZoomIncrement,
  24081. this.zoomIncrementally(e)
  24082. }
  24083. ,
  24084. n.prototype.zoomOutIncrementally = function (e) {
  24085. e = e || -this.defaultZoomIncrement,
  24086. this.zoomIncrementally(e)
  24087. }
  24088. ,
  24089. n.prototype.zoomBy = function (e) {
  24090. this.zoomTo(this.zoomLevel * e)
  24091. }
  24092. ,
  24093. n.prototype.zoomIn = function () {
  24094. this.zoomBy(1 + this.zoomSpeed)
  24095. }
  24096. ,
  24097. n.prototype.zoomOut = function () {
  24098. this.zoomBy(1 - this.zoomSpeed)
  24099. }
  24100. ,
  24101. n.prototype.zoomTo = function (e, t) {
  24102. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  24103. if (e < f.zoom.min && (e = f.zoom.min),
  24104. e > f.zoom.max && (e = f.zoom.max),
  24105. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  24106. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  24107. e === f.zoom.min && this.emit(O.ZoomMin)),
  24108. this.cameraControls.activeControl) {
  24109. var i = this.cameraControls.activeControl.camera;
  24110. this.zoomLevel = e,
  24111. i.fov = this.baseFov * (1 / this.zoomLevel),
  24112. i.updateProjectionMatrix(),
  24113. this.zoomFov = i.fov
  24114. }
  24115. }
  24116. }
  24117. ,
  24118. n.prototype.increaseZoomSpeed = function () {
  24119. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  24120. }
  24121. ,
  24122. n.prototype.decreaseZoomSpeed = function () {
  24123. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  24124. }
  24125. ,
  24126. n.prototype.clampZoomSpeed = function (e) {
  24127. return e < 0 ? 0 : e
  24128. }
  24129. ,
  24130. n.prototype.activatePersistentZooming = function (e) {
  24131. this.zooming = e ? 1 : -1
  24132. }
  24133. ,
  24134. n.prototype.deactivatePersistentZooming = function () {
  24135. this.zooming = 0
  24136. }
  24137. ,
  24138. n.prototype.zoomDefault = function () {
  24139. this.zoomTo(1, !0)
  24140. }
  24141. ,
  24142. window.fovTranId = 333;//add
  24143. n.prototype.smoothZoomToDefault = function (e, t) {
  24144. y.cancelById(window.fovTranId)
  24145. var i, n = this.zoomLevel,
  24146. r = function (e) {
  24147. e > 1 && (e = 1),
  24148. i = n * (1 - e) + e,
  24149. this.zoomTo(i, !0)
  24150. }.bind(this),
  24151. o = function () {
  24152. this.zoomDefault(),
  24153. t && window.setTimeout(t, 50)
  24154. }.bind(this);
  24155. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24156. }
  24157. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  24158. y.cancelById(window.fovTranId)
  24159. console.log("smoothZoomFovTo " + zoomLevel)
  24160. var i,
  24161. n = this.zoomLevel,
  24162. aimLevel = zoomLevel || this.baseFov / fov
  24163. if (n == aimLevel) return
  24164. var fun = function (e) {
  24165. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  24166. this.zoomTo(i, !0)
  24167. }.bind(this)
  24168. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24169. }
  24170. ,
  24171. n.prototype.updateZoomPano = function () {
  24172. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  24173. var e = this.currentPano;
  24174. if (e) {
  24175. var t = this.zoomLevel > f.zoom.activationThreshold
  24176. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  24177. , n = !i && !this.isWarping()
  24178. , r = t /*&& n*/; // 允许flying状态下加载4K图
  24179. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  24180. this.panoRenderer.setZoomingActive(r, e, !0);
  24181. var o = function (e, t) {
  24182. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  24183. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  24184. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  24185. e.setZoomed(t)
  24186. }
  24187. .bind(this);
  24188. r && !e.zoomed ? (o(e, !0),
  24189. this.panoRenderer.enableUltraHighQualityMode(function () {
  24190. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  24191. r && o(e, !0)
  24192. }
  24193. .bind(this))) : !t && e.zoomed && o(e, !1)
  24194. }
  24195. }
  24196. },
  24197. n.prototype.checkHasNeighbor = function (pano) {//add
  24198. for (var i in pano.neighbourPanos) {
  24199. if (i == pano.id) continue;
  24200. if (pano.neighbourPanos[i]) {
  24201. return true;
  24202. }
  24203. }
  24204. }
  24205. ,
  24206. t.exports = n
  24207. }
  24208. ).call(this, "/js/player.js")
  24209. }
  24210. , {
  24211. "./constants": 8,
  24212. "./enum/AlignmentType": 17,
  24213. "./enum/BlackoutStyle": 18,
  24214. "./enum/ControlEvents": 21,
  24215. "./enum/Keys": 30,
  24216. "./enum/ModelManagerEvents": 33,
  24217. "./enum/PanoSizeClass": 36,
  24218. "./enum/PanoramaEvents": 37,
  24219. "./enum/PathDiscardMode": 38,
  24220. "./enum/PathDisplayMode": 39,
  24221. "./enum/PlayerEvents": 40,
  24222. "./enum/TagStates": 44,
  24223. "./enum/Vectors": 50,
  24224. "./enum/Viewmode": 51,
  24225. "./enum/WarpStyle": 52,
  24226. "./enum/ZoomEvents": 53,
  24227. "./exception/BasicException": 55,
  24228. "./model/ModelManager": 140,
  24229. "./objects/NSpider": 147,
  24230. "./objects/Panorama": 148,
  24231. "./objects/Reticule": 149,
  24232. "./objects/ShowPath": 151,
  24233. "./objects/Snapshot": 153,
  24234. "./objects/View": 154,
  24235. "./settings": 166,
  24236. "./shaders": 167,
  24237. "./tile/TileDownloader": 171,
  24238. "./tile/TilePrioritizer": 172,
  24239. "./util/ZoomStats": 179,
  24240. "./util/browser": 182,
  24241. "./util/camera": 183,
  24242. "./util/cameraLight": 184,
  24243. "./util/common": 185,
  24244. "./util/easing": 186,
  24245. "./util/history": 187,
  24246. "./util/lerp": 188,
  24247. "./util/logger": 189,
  24248. "./util/math": 190,
  24249. "./util/transitions": 195,
  24250. "hot": "hot",
  24251. "scaleImg": "scaleImg",
  24252. events: 202,
  24253. three: 217
  24254. }],
  24255. "scaleImg": [function (t, e) {// xzw
  24256. var OUTPUT = e;
  24257. (function () {
  24258. function t(t, a, i, r) {
  24259. function h() { B = "object" == typeof i ? i : a.src || r ? u : document.createElement("canvas"), B.width = s, B.height = f, G = B.getContext("2d") }
  24260. function n(t) {
  24261. if (t) {
  24262. var e, a = G.getImageData(0, 0, s, f), i = a.data; for (e = 0; at > e; e += 4)
  24263. i[e] = t[e] * it | 0, i[e + 1] = t[e + 1] * it | 0, i[e + 2] = t[e + 2] * it | 0, i[e + 3] = t[e + 3] * it | 0; return delete t, a
  24264. }
  24265. return G.getImageData(0, 0, s, f)
  24266. }
  24267. function o(t, e, a, i, r) { return .5 * (i - e + (2 * e - 5 * a + 4 * i - r + (3 * (a - i) + r - e) * t) * t) * t + a }
  24268. a || (a = t.input, i = t.output, r = t.inputRemovable, t.scale && (t = t.scale)); var u, d; if (a.src)
  24269. if (u = document.createElement("canvas"), null != a.naturalWidth)
  24270. u.width = a.naturalWidth, u.height = a.naturalHeight; else if (null != a.runtimeStyle) { var l = a.runtimeStyle, c = l.width, g = l.height; l.width = "auto", l.height = "auto", u.width = a.width, u.height = a.height, l.width = c, l.height = g } else { var c = a.width, g = a.height; a.removeAttribute && (a.removeAttribute("width"), a.removeAttribute("height")), u.width = a.width, u.height = a.height, a.width = c, a.height = g }
  24271. else
  24272. u = a; d = u.getContext("2d"), a.src && d.drawImage(a, 0, 0); var s, f, m = u.width, w = u.height, p = d.getImageData(0, 0, m, w).data; if (!m || !w)
  24273. return !1; (a.src || r) && u.clearRect(0, 0, m, w), "object" == typeof t ? t.width ? (s = t.width + .5 | 0, f = t.height + .5 | 0) : (s = m * t.scaleX + .5 | 0, f = w * t.scaleY + .5 | 0) : (s = t * m + .5 | 0, f = t * w + .5 | 0); var v, b, y, x, D, I, A, j, R, k, C, E, F, L, S, U, W, H, alpha, X, Y, q, z, B, G, J, K, M, N, O, P, Q, T, V, Z, $ = s << 2, _ = m << 2, tt = 0, et = 0, at = $ * f, it = 255.99 / 255, rt = s / m, ht = f / w, nt = rt * ht; if (rt > 1 || ht > 1)
  24274. for (h(), J = n(), K = J.data, x = 0; f > x; x++)
  24275. for (b = x / ht, R = 0 | b, q = b - R, N = R * _, M = 1 > R ? N : N - _, w - 2 > R ? (O = N + _, P = (R + 2) * _) : O = P = R > w - 2 ? N : N + _, y = 0; s > y; y++, et += 4)
  24276. v = y / rt, j = 0 | v, z = v - j, T = j << 2, Q = 1 > j ? T : T - 4, m - 2 > j ? (V = T + 4, Z = T + 8) : V = Z = j > m - 2 ? T : T + 4, H = o(q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z])) * it | 0, ++Q, ++T, ++V, ++Z, X = o(q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z])) * it | 0, ++Q, ++T, ++V, ++Z, Y = o(q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z])) * it | 0, ++Q, ++T, ++V, ++Z, alpha = o(q, o(z, p[M + Q], p[M + T], p[M + V], p[M + Z]), o(z, p[N + Q], p[N + T], p[N + V], p[N + Z]), o(z, p[O + Q], p[O + T], p[O + V], p[O + Z]), o(z, p[P + Q], p[P + T], p[P + V], p[P + Z])) * it | 0, K[et] = H >= 0 ? 256 > H ? H : 255 : 0, K[et + 1] = X >= 0 ? 256 > X ? X : 255 : 0, K[et + 2] = Y >= 0 ? 256 > Y ? Y : 255 : 0, K[et + 3] = alpha >= 0 ? 256 > alpha ? alpha : 255 : 0; else {
  24277. if (e.Float32Array)
  24278. W = new Float32Array(at); else
  24279. for (W = [], et = 0; at > et; ++et)
  24280. W[et] = 0; for (b = 0; w > b; b++)
  24281. for (x = b * ht, A = 0 | x, D = A * $, U = !!((A - (x + ht | 0)) * (w - 1 - b)) << 1, U && (F = A + 1 - x, L = x + ht - A - 1), v = 0; m > v; v++, tt += 4)
  24282. switch (y = v * rt, I = 0 | y, et = D + (I << 2), S = !!((I - (y + rt | 0)) * (m - 1 - v)), S && (C = I + 1 - y, E = y + rt - I - 1), H = p[tt], X = p[tt + 1], Y = p[tt + 2], alpha = p[tt + 3], S + U) { case 0: W[et] += H * nt, W[et + 1] += X * nt, W[et + 2] += Y * nt, W[et + 3] += alpha * nt; break; case 1: k = C * ht, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k, k = E * ht, W[et + 4] += H * k, W[et + 5] += X * k, W[et + 6] += Y * k, W[et + 7] += alpha * k; break; case 2: k = rt * F, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k, k = rt * L, et += $, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k; break; default: k = C * F, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k, k = E * F, W[et + 4] += H * k, W[et + 5] += X * k, W[et + 6] += Y * k, W[et + 7] += alpha * k, k = C * L, et += $, W[et] += H * k, W[et + 1] += X * k, W[et + 2] += Y * k, W[et + 3] += alpha * k, k = E * L, W[et + 4] += H * k, W[et + 5] += X * k, W[et + 6] += Y * k, W[et + 7] += alpha * k; }
  24283. delete p, h(), J = n(W)
  24284. }
  24285. if (G.putImageData(J, 0, 0), "string" == typeof i) {
  24286. if ("png" === i || "jpeg" === i) { var ot; return ot = r && a.src ? a : new Image, ot.width = s, ot.height = f, ot.src = B.toDataURL("image/" + i, 0.85), ot }
  24287. if ("png-src" === i || "jpeg-src" === i)
  24288. return B.toDataURL("image/" + i.split("-")[0], 0.85)
  24289. }
  24290. return B
  24291. }
  24292. var e = this; "undefined" != typeof exports ? ("undefined" != typeof module && module.exports && (exports = module.exports = t), exports.scale = t) : c = t
  24293. }).call(this);
  24294. OUTPUT.exports = c;
  24295. }, {}
  24296. ],
  24297. 156: [function (e, t, i) {
  24298. (function (i) {
  24299. "use strict";
  24300. function n(e, t) {
  24301. this.model = e,
  24302. this.panos = e.panos,
  24303. this.player = t,
  24304. this.imagePanos = this.listImagePanos(),
  24305. this.retryMinimumTime = 1e4
  24306. }
  24307. var r = (e("three"),
  24308. e("./enum/Viewmode"))
  24309. , o = (e("./settings"),
  24310. e("./objects/Panorama"))
  24311. , a = e("./util/logger")
  24312. , s = new a(i);
  24313. n.prototype.start = function () {
  24314. this.loadNextPano(function (e) {
  24315. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24316. setTimeout(function () {
  24317. this.start()
  24318. }
  24319. .bind(this), 1e3))
  24320. }
  24321. .bind(this))
  24322. }
  24323. ,
  24324. n.prototype.validLoadTarget = function (e) {
  24325. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24326. }
  24327. ,
  24328. n.prototype.listImagePanos = function () {
  24329. var e = []
  24330. , t = this;
  24331. return this.model.images.forEach(function (i) {
  24332. if (i.metadata && i.metadata.scan_id) {
  24333. var n = t.model.panos.get(i.metadata.scan_id);
  24334. n && !n.isLoaded("high") && e.push(n)
  24335. }
  24336. }),
  24337. e
  24338. }
  24339. ,
  24340. n.prototype.nextNotLoadedImage = function () {
  24341. for (; this.imagePanos.length > 0;) {
  24342. var e = this.imagePanos[0];
  24343. if (!e.isLoaded("high"))
  24344. return e;
  24345. this.imagePanos.shift()
  24346. }
  24347. return null
  24348. }
  24349. ,
  24350. n.prototype.loadNextPano = function (e) {
  24351. var t, i, n = this.model.waitQueue.filter(function (e) {
  24352. return e.object instanceof o
  24353. });
  24354. n.length > 0 ? (t = n[0].object,
  24355. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24356. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24357. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24358. t = this.imagePanos[0],
  24359. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24360. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24361. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24362. s.debug("Preloading " + i + "-res pano " + t.id),
  24363. t.loadCube(i).done(e).fail(function () {
  24364. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24365. e()
  24366. })) : e && e(null)
  24367. }
  24368. ,
  24369. t.exports = n
  24370. }
  24371. ).call(this, "/js/preloaders.js")
  24372. }
  24373. , {
  24374. "./enum/Viewmode": 51,
  24375. "./objects/Panorama": 148,
  24376. "./settings": 166,
  24377. "./util/logger": 189,
  24378. three: 217
  24379. }],
  24380. 157: [function (e, t, i) {
  24381. (function (i) {
  24382. "use strict";
  24383. function n(e, t, i, n, r) {
  24384. this.qualityManager = e,
  24385. this.scene = t,
  24386. this.camera = i,
  24387. this.container = r,
  24388. this.controls = n,
  24389. this.controls.enabled = !0,
  24390. this.controls.locked = !0,
  24391. this.quickstartCamera = n.camera,
  24392. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24393. this.skybox = null
  24394. }
  24395. var r = e("three")
  24396. , o = e("../util/logger")
  24397. , a = e("../constants")
  24398. , s = (e("../util/transitions"),
  24399. e("../util/lerp"),
  24400. e("../util/easing"),
  24401. e("../enum/Vectors"))
  24402. , l = e("../enum/PanoSizeClass")
  24403. , c = (e("../materials/ModelTextureMaterial"),
  24404. e("../materials/CubemapMaterial"))
  24405. , h = (e("../cameras/PanoramaCamera"),
  24406. e("../controls/PanoramaControls"),
  24407. e("../tile/TileUtils"),
  24408. e("../util/camera"),
  24409. e("../util/cameraLight"))
  24410. , u = (e("../util/browser"),
  24411. e("../settings"),
  24412. e("../gui/helpManager"),
  24413. new o(i));
  24414. n.prototype.load = function (e) {
  24415. e.pano.shouldRedrawOnBaseLoaded = !0;
  24416. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24417. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24418. var a = this.qualityManager.getPanoSize(l.BASE)
  24419. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24420. if (e.pano.tiled) {
  24421. u.warn("Loading startPano, TILED", e.pano.id);
  24422. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24423. , p = this.quickstartCamera.fov;
  24424. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24425. t = e.pano.loadTiledPano(c, r, {
  24426. hFov: d,
  24427. vFov: p
  24428. }, !1, !1, !0),
  24429. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24430. } else
  24431. u.warn("Loading startPano", e.pano.id),
  24432. t = e.pano.loadCube("high");
  24433. return $.when(t).then(function () {
  24434. n.init(e.pano, e.quaternion),
  24435. e.pano.tiled ? i.done(function () {
  24436. e.pano.lockUntilRenderingComplete = !1,
  24437. this.controls.locked = !1
  24438. }
  24439. .bind(this)) : this.controls.locked = !1
  24440. }
  24441. .bind(this))
  24442. }
  24443. ,
  24444. n.prototype.init = function (e, t) {
  24445. u.info("Quickstart done loading, adding scene objects"),
  24446. e.lockUntilRenderingComplete = !0,
  24447. this.skybox = new r.Mesh(new r.CubeGeometry(1, 1, 1), new c({
  24448. side: r.BackSide
  24449. })),
  24450. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24451. this.skybox.quaternion.copy(e.quaternion),
  24452. this.scene.add(this.skybox),
  24453. $(this.container).show()
  24454. }
  24455. ,
  24456. n.prototype.update = function (e) {
  24457. this.controls.update(e),
  24458. this.camera.copy(this.quickstartCamera)
  24459. }
  24460. ,
  24461. n.prototype.setSize = function (e, t) {
  24462. this.quickstartCamera.updateAspect(e / t)
  24463. }
  24464. ,
  24465. n.prototype.destroy = function () {
  24466. this.scene.remove(this.skybox)
  24467. }
  24468. ,
  24469. t.exports = n
  24470. }
  24471. ).call(this, "/js/scene/QuickstartManager.js")
  24472. }
  24473. , {
  24474. "../cameras/PanoramaCamera": 7,
  24475. "../constants": 8,
  24476. "../controls/PanoramaControls": 13,
  24477. "../enum/PanoSizeClass": 36,
  24478. "../enum/Vectors": 50,
  24479. "../gui/helpManager": 68,
  24480. "../materials/CubemapMaterial": 117,
  24481. "../materials/ModelTextureMaterial": 118,
  24482. "../settings": 166,
  24483. "../tile/TileUtils": 174,
  24484. "../util/browser": 182,
  24485. "../util/camera": 183,
  24486. "../util/cameraLight": 184,
  24487. "../util/easing": 186,
  24488. "../util/lerp": 188,
  24489. "../util/logger": 189,
  24490. "../util/transitions": 195,
  24491. three: 217
  24492. }],
  24493. 158: [function (e, t, i) {
  24494. "use strict";
  24495. function n(e, t, i) {
  24496. this.scene = e,
  24497. this.camera = t,
  24498. this.renderer = null,
  24499. this.effects = i,
  24500. this.animateCallback = null,
  24501. this.composer = null,
  24502. this.qualityManager = null,
  24503. e.renderWidth = 0,
  24504. e.renderHeight = 0,
  24505. this.updateClock = new r.Clock,
  24506. this.components = [],
  24507. this.updateListeners = [],
  24508. this.resizeListeners = [],
  24509. this.forceUpdateSize = !1,
  24510. this.started = !1,
  24511. this.textures = {},
  24512. this.suspendedObjects = []
  24513. }
  24514. var r = e("three")
  24515. , o = e("../shaders")
  24516. , a = e("../enum/SceneRendererEvents")
  24517. , s = e("../enum/GLTextureType")
  24518. , l = e("../enum/GLCubeFaces")
  24519. , c = e("../exception/BasicException")
  24520. , h = e("../exception/RendererCreationException")
  24521. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24522. , m = e("../util/browser")
  24523. /**************************************************************************************************************************************************/
  24524. , u = e("../settings")
  24525. , d = e("events").EventEmitter;
  24526. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24527. n.prototype = Object.create(d.prototype),
  24528. n.prototype.addComponent = function (e) {
  24529. this.components.push(e),
  24530. e.update && this.updateListeners.push(e),
  24531. e.setSize && (this.resizeListeners.push(e),
  24532. this.forceUpdateSize = !0)
  24533. }
  24534. ,
  24535. n.prototype.removeComponent = function (e) {
  24536. var t = function (t) {
  24537. return t !== e
  24538. };
  24539. this.components = this.components.filter(t),
  24540. this.updateListeners = this.updateListeners.filter(t),
  24541. this.resizeListeners = this.resizeListeners.filter(t)
  24542. }
  24543. ,
  24544. n.prototype.start = function (e) {
  24545. if (this.started)
  24546. throw new c("Can't start SceneRenderer, already started");
  24547. this.createContext(e),
  24548. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24549. m.isMobile() && this.boluoVrInit(),
  24550. /*******************************************************************************************************************************/
  24551. this.initComposer(),
  24552. this.started = !0,
  24553. (p = p.bind(this))()
  24554. }
  24555. ,
  24556. n.prototype.createContext = function (e) {
  24557. try {
  24558. this.renderer = new r.WebGLRenderer({ antialias: !m.isMobile(), alpha: true }),//透明
  24559. this.renderer.autoClear = !0,
  24560. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24561. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24562. this.renderer.setClearColor(0x000000, 0); //透明
  24563. this.emit(a.ContextCreated)
  24564. } catch (e) {
  24565. throw new h("Unable to create a WebGL rendering context")
  24566. }
  24567. u.profiling.enabled && this.overrideTextures(),
  24568. e.appendChild(this.renderer.domElement)
  24569. /* window.stats = new Stats();
  24570. e.appendChild( stats.dom ); */
  24571. }
  24572. ,
  24573. n.prototype.overrideTextures = function () {
  24574. var e = this.renderer.context
  24575. , t = 0
  24576. , i = e.createTexture;
  24577. e.createTexture = function () {
  24578. var n = i.call(e);
  24579. return n.id = t++,
  24580. this.textures[n.id] = n,
  24581. n
  24582. }
  24583. .bind(this);
  24584. var n = e.texImage2D;
  24585. e.texImage2D = function (t, i, r, o, a, l, c, h, u) {
  24586. var d, p = this.getTextureTypeFromTarget(e, t);
  24587. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24588. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24589. h = a,
  24590. u = l,
  24591. o = u.naturalWidth,
  24592. a = u.naturalHeight,
  24593. n.call(e, t, i, r, c, h, u));
  24594. var f = this.textures[d.id];
  24595. f.width = p === s.TextureCube ? 6 * o : o,
  24596. f.height = a
  24597. }
  24598. .bind(this);
  24599. var r = e.deleteTexture;
  24600. e.deleteTexture = function (t) {
  24601. delete this.textures[t.id],
  24602. r.call(e, t)
  24603. }
  24604. .bind(this)
  24605. }
  24606. ,
  24607. n.prototype.updateTextureMemory = function () {
  24608. var e = null;
  24609. return function () {
  24610. var t = 0;
  24611. for (var i in this.textures) {
  24612. var n = this.textures[i];
  24613. n.width && n.height && (t += n.width * n.height * 4)
  24614. }
  24615. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24616. e = t
  24617. }
  24618. }(),
  24619. n.prototype.getTextureTypeFromTarget = function (e, t) {
  24620. switch (t) {
  24621. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24622. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24623. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24624. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24625. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24626. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24627. return s.TextureCube;
  24628. case e.TEXTURE_2D:
  24629. return s.Texture2D;
  24630. default:
  24631. return null
  24632. }
  24633. }
  24634. ,
  24635. n.prototype.initComposer = function () {
  24636. this.composer = new r.EffectComposer(this.renderer),
  24637. this.composer.addPass(new r.RenderPass(this.scene, this.camera)),
  24638. //this.composer.addPass(this.effects.hblurPass),
  24639. //this.composer.addPass(this.effects.vblurPass)
  24640. this.composer.addPass(this.effects.transitionMaskPass)//add
  24641. }
  24642. ,
  24643. n.prototype.setSize = function (e, t, devicePixelRatio) {
  24644. this.renderWidth = e,
  24645. this.renderHeight = t,
  24646. this.effects.aspect = e / t,
  24647. /* this.renderer.setSize(e, t), -----MP */
  24648. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24649. this.composer.setSize(e, t);
  24650. for (var i = 0; i < this.resizeListeners.length; i++)
  24651. this.resizeListeners[i].setSize(e, t)
  24652. }
  24653. ,
  24654. n.prototype.render = function () {
  24655. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24656. //this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24657. }
  24658. /******************************************************************************************************徐世廷**********************************************************************/
  24659. var vrPermission = {};
  24660. var vrPermissionCallBack = function (info1, info2) {
  24661. if (info1 == "reset") {
  24662. vrPermission = {};
  24663. } else {
  24664. vrPermission[info1] = info2
  24665. if (Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")) {
  24666. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。")
  24667. }
  24668. }
  24669. }
  24670. n.prototype.boluoVrInit = function () {
  24671. console.log("boluoVrInit")
  24672. this.isHuawei5X = m.detectHUAWEI5X(),
  24673. this.oldRenderer = this.renderer,
  24674. this.newRenderer = new this.vrRenderer(this.renderer, this, this.camera);
  24675. window.panoCamera = this.camera;
  24676. var a = this;
  24677. window._vrEnabled = !1,
  24678. Object.defineProperty(window, "vrEnabled", {
  24679. get: function () {
  24680. return window._vrEnabled
  24681. },
  24682. set: function (b) {
  24683. b = !!b,
  24684. b ? (a.renderer = a.newRenderer,
  24685. window.vrMarkers.forEach(function (a) {
  24686. a.visible = !0
  24687. })) : (a.renderer = a.oldRenderer,
  24688. window.vrMarkers.forEach(function (a) {
  24689. a.visible = !1
  24690. })),
  24691. a.cursor.visible = b,
  24692. a.setSize(window.innerWidth, window.innerHeight),
  24693. window._vrEnabled = b
  24694. if (b) {
  24695. setTimeout(function () {
  24696. console.log("orientEnable" + window.orientEnable)
  24697. if (window.vrEnabled && !window.orientEnable) {//很可能没能触发陀螺仪事件
  24698. if (m.detectIOS()/* && m.detectSafari() */) {
  24699. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24700. console.log("开始获取权限 major" + b.major)
  24701. if (b.major == 12 && b.minor >= 2) {
  24702. if (browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24703. else {//app??
  24704. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24705. }
  24706. } else if (b.major >= 13) {
  24707. if (!window.location.href.includes("https://")) {
  24708. console.log("需要https");
  24709. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24710. return;
  24711. }
  24712. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24713. setTimeout(() => {//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24714. if (!window.vrEnabled || window.orientEnable) return;
  24715. vrPermissionCallBack("reset")
  24716. console.log(window.DeviceMotionEvent)
  24717. if (window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24718. console.log("开始获取权限1")
  24719. ///注意:需要https 本地服务器permissionState会得到denied
  24720. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24721. console.log("permissionState1: " + permissionState)
  24722. vrPermissionCallBack("deviceMotion", permissionState)
  24723. }).catch(function (e) {
  24724. vrPermissionCallBack("deviceMotion", false)
  24725. console.log(e)
  24726. })
  24727. } else {
  24728. console.log("window.DeviceMotionEvent undefined")
  24729. vrPermissionCallBack("deviceMotion", false)
  24730. }
  24731. if (window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24732. console.log("开始获取权限2")
  24733. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24734. console.log("permissionState2: " + permissionState)
  24735. vrPermissionCallBack("deviceOrientation", permissionState)
  24736. }).catch(function (e) {
  24737. vrPermissionCallBack("deviceOrientation", false)
  24738. console.log(e)
  24739. })
  24740. } else {
  24741. console.log("window.DeviceOrientationEvent undefined")
  24742. vrPermissionCallBack("deviceOrientation", false)
  24743. }
  24744. }, hasFailed ? 0 : 150)
  24745. /* /* setTimeout(function(){
  24746. if(settings.vrEnabled && !window.orientEnable){
  24747. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24748. }
  24749. },4000) */
  24750. } else console.log("陀螺仪未能启用 ios " + b.major + "." + b.minor)
  24751. } else {
  24752. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24753. }
  24754. } else {
  24755. //已经触发了
  24756. }
  24757. }, 200);
  24758. }
  24759. }
  24760. }),
  24761. this.createCursor(.5, !1, 1, 16777215, 0);
  24762. var b = {
  24763. setSize: function (b, c) {
  24764. a.camera.aspect = b / c
  24765. }
  24766. };
  24767. this.resizeListeners.push(b),
  24768. this.vrLoadingInit()
  24769. }
  24770. ,
  24771. n.prototype.vrLoadingInit = function () {
  24772. var a = function (camera) {
  24773. var a = this
  24774. , b = new r.RingGeometry(1.3, 1.5, 32, 32, 0, 1.2 * Math.PI)
  24775. , c = new r.MeshBasicMaterial({
  24776. color: 4967932,
  24777. side: r.DoubleSide
  24778. })
  24779. , d = new r.Mesh(b, c);
  24780. this.mesh = d,
  24781. d.position.z = -2,
  24782. d.scale.set(.08, .08, .08),
  24783. d.visible = !1,
  24784. camera.add(d),
  24785. //window.player.camera.add(d),
  24786. a.enabled = !1,
  24787. this.update = function (b) {
  24788. 1 == a.enabled && (d.rotation.z += 15 * b)
  24789. }
  24790. }
  24791. , a = new a(this.camera);
  24792. window.Loading = a,
  24793. this.updateListeners.push(a)
  24794. }
  24795. ,
  24796. n.prototype.createCursor = function (a, b, c, d, e) {
  24797. var g, h = new r.SpriteMaterial({
  24798. opacity: c,
  24799. color: d,
  24800. transparent: b,
  24801. map: this.boluoGetTexture("images/cursor.png"),
  24802. needsUpdate: !0,
  24803. side: r.DoubleSide
  24804. });
  24805. h.map.offset = new r.Vector2(1 / 17 * e, 0),
  24806. h.map.repeat = new r.Vector2(1 / 17, 1),
  24807. h.depthTest = !1,
  24808. h.blending = r.AdditiveBlending,
  24809. g = new r.Sprite(h),
  24810. // g.scale.set(a, a, a),
  24811. g.scale.set(.3, .3, .3)
  24812. g.position.z = -2,
  24813. g.visible = !1,
  24814. g.name = "cursor",
  24815. this.camera.add(g),
  24816. this.scene.add(this.camera),
  24817. this.cursor = g;
  24818. var i = new this.CursorAnimation(this.scene, g, this.camera);
  24819. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24820. this.updateListeners.push(i)
  24821. }
  24822. ,
  24823. window.orientEnable = 0; //是否能触发deviceorientation
  24824. n.prototype.CursorAnimation = function (a, b, c) {
  24825. function d() {
  24826. g.orient = r.Math.degToRad(window.orientation || 0)
  24827. }
  24828. function e(a) {
  24829. if (!window.vrEnabled && window.orientEnable) return;
  24830. window.orientEnable || (window.orientEnable = 1);
  24831. var b = r.Math.degToRad(a.alpha)
  24832. , c = r.Math.degToRad(a.beta)
  24833. , d = r.Math.degToRad(a.gamma);
  24834. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24835. -1e3 === g.beta && (g.beta = c),
  24836. -1e3 === g.gamma && (g.gamma = d),
  24837. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24838. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24839. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24840. g.beta = c,
  24841. g.gamma = d),
  24842. n.vrDebug) {
  24843. $("#info-device-orientation").css("display", "block");
  24844. var e = "";
  24845. e += "alpha=(" + g.alpha + ")<BR/>",
  24846. e += "beta=(" + g.beta + ")<BR/>",
  24847. e += "gamma=" + g.gamma + "<BR/>",
  24848. document.getElementById("info-device-orientation").innerHTML = e
  24849. }
  24850. }
  24851. this.cursor = b,
  24852. this.raycaster = new r.Raycaster,
  24853. this.targetEventObj = {},
  24854. this.type = 1,
  24855. this.tweenFlag = !0;
  24856. var g = this;
  24857. this.target = c,
  24858. console.log(c.uuid),
  24859. this.euler = new r.Euler,
  24860. this.q0 = new r.Quaternion,
  24861. this.q1 = new r.Quaternion(-Math.sqrt(.5), 0, 0, Math.sqrt(.5)),
  24862. this.zee = new r.Vector3(0, 0, 1),
  24863. this.alpha = -1e3,
  24864. this.beta = -1e3,
  24865. this.gamma = -1e3,
  24866. this.orient = r.Math.degToRad(window.orientation || 0),
  24867. window.addEventListener("orientationchange", d),
  24868. window.addEventListener("deviceorientation", e),
  24869. this.setObjectQuaternion = function (a, b, d, e, f) {
  24870. g.euler.set(d, b, -e, "YXZ"),
  24871. a.setFromEuler(g.euler),
  24872. a.multiply(g.q1),
  24873. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24874. c.updateMatrixWorld()
  24875. }
  24876. ,
  24877. parent !== window && window.addEventListener("message", function (a) {
  24878. var b = JSON.parse(a.data)
  24879. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24880. b && b.alpha && b.beta && b.gamma && function (a) {
  24881. var c = r.Math.degToRad(b.alpha)
  24882. , d = r.Math.degToRad(b.beta)
  24883. , e = r.Math.degToRad(b.gamma);
  24884. a ? (-1e3 === g.alpha && (g.alpha = c),
  24885. -1e3 === g.beta && (g.beta = d),
  24886. -1e3 === g.gamma && (g.gamma = e),
  24887. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24888. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24889. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24890. g.beta = d,
  24891. g.gamma = e)
  24892. }(c)
  24893. }),
  24894. this.update = function (a) {
  24895. TWEEN.update();
  24896. if (window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24897. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient),
  24898. this.triggerTargetEvent())
  24899. }
  24900. ,
  24901. this.triggerTargetEvent = function () {
  24902. var a = this.choseObj()
  24903. , b = a ? a.object : void 0;
  24904. this.targetEventObj.currentObj = b,
  24905. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24906. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24907. b && b.enabled && this.startAnimate(function () {
  24908. this.clickCallback(b)
  24909. }
  24910. .bind(this))) : this.type,
  24911. this.targetEventObj.lastObj = b)
  24912. }
  24913. ,
  24914. this.choseObj = function () {
  24915. this.raycaster.setFromCamera({
  24916. x: 0,
  24917. y: 0
  24918. }, c);
  24919. var a = (this.raycaster.ray,
  24920. window.vrMarkers)
  24921. , b = this.raycaster.intersectObjects(a);
  24922. if (b.length > 0)
  24923. return b[0]
  24924. }
  24925. ,
  24926. this.clickCallback = function (a) {
  24927. this.runTHREEAction(a, "onclick")
  24928. }
  24929. ,
  24930. this.runTHREEAction = function (a, b) {
  24931. switch (b) {
  24932. case "onclick":
  24933. a._listeners && a._listeners.click && a._listeners.click.forEach(function (a) {
  24934. a()
  24935. });
  24936. break;
  24937. case "onhover":
  24938. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function (a) {
  24939. a()
  24940. });
  24941. break;
  24942. case "onout":
  24943. a._listeners && a._listeners.out && a._listeners.out.forEach(function (a) {
  24944. a()
  24945. })
  24946. }
  24947. }
  24948. ,
  24949. this.startAnimate = function (a) {
  24950. this.tweenFlag && this.initAnimation(a)
  24951. }
  24952. ,
  24953. this.initAnimation = function (a) {
  24954. var b = this
  24955. , c = this.cursor.material.map.offset
  24956. , d = function (a) {
  24957. return Math.floor(17 * a) / 17
  24958. };
  24959. b.tweenFlag = !1,
  24960. this.cursorAnimate = new TWEEN.Tween(c).to({
  24961. x: 1
  24962. }, 1e3).onStart(function () {
  24963. b.tweenFlag = !1
  24964. }).onStop(function () {
  24965. b.tweenFlag = !0,
  24966. this.x = 0,
  24967. c.x = 0
  24968. }).onUpdate(function () { }).onComplete(function () {
  24969. a(),
  24970. c.x = 0,
  24971. setTimeout(function () {
  24972. b.tweenFlag = !0
  24973. }, 1500)
  24974. }),
  24975. this.cursorAnimate.easing(d),
  24976. this.cursorAnimate.start()
  24977. }
  24978. ,
  24979. this.autoCursorPosition = function (a) {
  24980. // var b = Math.abs(a.distance - 10);
  24981. // this.cursor.position.z = -b,
  24982. // b /= 10;
  24983. // alert(b);
  24984. // this.cursor.scale.set(b, b, b)
  24985. this.cursor.scale.set(.3, .3, .3)
  24986. }
  24987. }
  24988. ,
  24989. n.prototype.vrRenderer = function (a, b, c) {
  24990. var d = new b.vrCamera(c);
  24991. d.bananaAspect = .8,
  24992. this.width,
  24993. this.height;
  24994. var b = this;
  24995. this.setSize = function (c, d) {
  24996. a.setSize.call(this, c, d),
  24997. b.width = c,
  24998. b.height = d
  24999. }
  25000. ,
  25001. this.render = function (b, c, e, f) {
  25002. window.cameraQua = c.quaternion.clone();
  25003. var g, h;
  25004. if (c.__RESS__SKIP__STEREO__)
  25005. return a.render(b, c, e, f);
  25006. if ("PerspectiveCamera" === c.type)
  25007. g = d.cameraL,
  25008. h = d.cameraR,
  25009. b.updateMatrixWorld(),
  25010. null === c.parent && c.updateMatrixWorld(),
  25011. d.vrCameraUpdate(c);
  25012. else {
  25013. if ("OrthographicCamera" !== c.type)
  25014. return DEBUG && console.error("Unsupported renderer: ", c.type);
  25015. g = h = c
  25016. }
  25017. a.setScissorTest(!0),
  25018. a.setScissor(0, 0, this.width / 2, this.height),
  25019. a.setViewport(0, 0, this.width / 2, this.height),
  25020. a.render.call(this, b, g, e, f),
  25021. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  25022. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  25023. a.render.call(this, b, h, e, f),
  25024. a.setScissorTest(!1)
  25025. }
  25026. ,
  25027. this.__proto__ = {
  25028. __proto__: a
  25029. }
  25030. }
  25031. ,
  25032. n.prototype.vrCamera = function (a) {
  25033. this.type = "StereoCamera",
  25034. this._aspect = 1,
  25035. this._overlap = .064,
  25036. this.cameraL = new r.PerspectiveCamera,
  25037. this.cameraL.layers.enable(1),
  25038. this.cameraL.near = 0.01,//xzw add
  25039. this.cameraL.matrixAutoUpdate = !1,
  25040. this.cameraR = new r.PerspectiveCamera,
  25041. this.cameraR.layers.enable(2),
  25042. this.cameraR.near = 0.01,//xzw add
  25043. this.cameraR.matrixAutoUpdate = !1,
  25044. this.eyeRight = new r.Matrix4,
  25045. this.eyeLeft = new r.Matrix4,
  25046. this.vrCameraNeedsUpdate = !0,
  25047. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  25048. Object.defineProperty(this, "bananaAspect", {
  25049. get: function () {
  25050. return this._aspect
  25051. },
  25052. set: function (a) {
  25053. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  25054. this._aspect = a
  25055. }
  25056. }),
  25057. Object.defineProperty(this, "overlap", {
  25058. get: function () {
  25059. return this._overlap
  25060. },
  25061. set: function (a) {
  25062. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  25063. this._overlap = a
  25064. }
  25065. }),
  25066. this.vrCameraUpdate = function (a) {
  25067. this.vrCameraNeedsUpdate = true;
  25068. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  25069. this.vrCameraNeedsUpdate) {
  25070. this.vrCameraNeedsUpdate = !1,
  25071. //console.debug("vrCameraUpdate"),
  25072. this.bananaFocus = a.focus,
  25073. this.bananaFov = a.fov,
  25074. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  25075. this.bananaNear = a.near,
  25076. this.bananaFar = a.far,
  25077. //console.debug(a.aspect),
  25078. this.bananaFocus = 10;
  25079. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  25080. this.eyeLeft.elements[12] = -e,
  25081. this.eyeRight.elements[12] = e,
  25082. b = -g * this.bananaReal_aspect + f,
  25083. c = g * this.bananaReal_aspect + f,
  25084. d.elements[0] = 2 * this.bananaNear / (c - b),
  25085. d.elements[8] = (c + b) / (c - b),
  25086. this.cameraL.projectionMatrix.copy(d),
  25087. b = -g * this.bananaReal_aspect - f,
  25088. c = g * this.bananaReal_aspect - f,
  25089. d.elements[0] = 2 * this.bananaNear / (c - b),
  25090. d.elements[8] = (c + b) / (c - b),
  25091. this.cameraR.projectionMatrix.copy(d)
  25092. }
  25093. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  25094. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  25095. }
  25096. }
  25097. ,
  25098. n.prototype.boluoGetTexture = function (a) {
  25099. var b = new r.TextureLoader;
  25100. return b.crossOrigin = "anonymous",
  25101. b.load(a)
  25102. }
  25103. ,
  25104. /***********************************************************************************************************************************************************************************/
  25105. n.prototype.updateScreenSize = function () {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  25106. var W, H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  25107. return function (o) {
  25108. var render = false;
  25109. var ratio;
  25110. var w, h; //记录应当render的大小
  25111. if (o && !o.resize && o.width != void 0 && o.height != void 0) {
  25112. w = o.width, h = o.height, render = true, ratio = 1;
  25113. } else {
  25114. w = $('#player').width();
  25115. h = $('#player').height();
  25116. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  25117. (w !== W || h !== H || this.forceUpdateSize) &&
  25118. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  25119. }
  25120. if (render) {
  25121. this.setSize(w, h, ratio);
  25122. this.forceUpdateSize = !1
  25123. }
  25124. }
  25125. }()
  25126. ,
  25127. n.prototype.updateComponents = function () {
  25128. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  25129. this.updateListeners[t].update(e)
  25130. }
  25131. ,
  25132. n.prototype.suspend = function () {
  25133. this.started = !1,
  25134. this.suspendedObjects = this.scene.children.map(function (e) {
  25135. return this.scene.remove(e),
  25136. e
  25137. }
  25138. .bind(this)),
  25139. this.render()
  25140. }
  25141. ,
  25142. n.prototype.resume = function () {
  25143. this.suspendedObjects.forEach(function (e) {
  25144. this.scene.add(e)
  25145. }
  25146. .bind(this)),
  25147. this.suspendedObjects = [],
  25148. this.started = !0,
  25149. p()
  25150. }
  25151. ;
  25152. var p = function () {
  25153. this.started && (window.requestAnimationFrame(p),
  25154. this.updateScreenSize(), // fyz resize
  25155. this.updateComponents(),
  25156. this.updateTextureMemory(),
  25157. this.render(),
  25158. window.stats && (window.fps = stats.update()),
  25159. this.emit(a.AfterRender))
  25160. };
  25161. n.prototype.getImageData = function () {
  25162. var e = document.createElement("canvas")
  25163. , t = e.getContext("2d");
  25164. return function (i, n, r) {
  25165. return e.width === n && e.height === r || (e.width = n,
  25166. e.height = r),
  25167. t.drawImage(i, 0, 0, n, r),
  25168. t.getImageData(0, 0, n, r)
  25169. }
  25170. }(),
  25171. n.prototype.initSizedTexture2D = function (e, t, i) {
  25172. var n = this.renderer
  25173. , o = n.context
  25174. , a = n.state
  25175. , s = new r.Texture(null);
  25176. s.flipY = !1,
  25177. i !== !0 && (i = !1),
  25178. s.generateMipmaps = i;
  25179. var l = n.paramThreeToGL(s.format)
  25180. , c = n.paramThreeToGL(s.type)
  25181. , h = n.properties.get(s)
  25182. , u = o.createTexture();
  25183. a.bindTexture(o.TEXTURE_2D, u),
  25184. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  25185. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  25186. s.wrapS = t,
  25187. s.wrapT = t;
  25188. var d = n.paramThreeToGL(t);
  25189. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  25190. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  25191. i ? (s.magFilter = r.LinearFilter,
  25192. s.minFilter = r.LinearMipMapLinearFilter,
  25193. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25194. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  25195. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  25196. s.minFilter = r.LinearFilter,
  25197. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25198. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  25199. a.bindTexture(o.TEXTURE_2D, null),
  25200. h.__webglTexture = u,
  25201. s
  25202. }
  25203. ,
  25204. n.prototype.initSizedCubeMap = function (e, t) {
  25205. var i = this.renderer
  25206. , n = i.context
  25207. , o = i.state
  25208. , a = new r.CubeTexture([null, null, null, null, null, null]);
  25209. a.flipY = !1,
  25210. a.generateMipmaps = t;
  25211. var s = i.paramThreeToGL(a.format)
  25212. , l = i.paramThreeToGL(a.type)
  25213. , c = i.properties.get(a)
  25214. , h = n.createTexture();
  25215. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  25216. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  25217. for (var u = 0; u < 6; u++)
  25218. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  25219. return t ? (a.magFilter = r.LinearFilter,
  25220. a.minFilter = r.LinearMipMapLinearFilter,
  25221. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25222. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  25223. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  25224. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  25225. a.minFilter = r.LinearFilter,
  25226. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25227. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  25228. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  25229. c.__image__webglTextureCube = h,
  25230. a
  25231. }
  25232. ,
  25233. n.prototype.deallocateCubeTexture = function (e) {
  25234. var t = this.renderer
  25235. , i = t.context
  25236. , n = t.properties.get(e);
  25237. i.deleteTexture(n.__image__webglTextureCube)
  25238. }
  25239. ,
  25240. n.prototype.uploadTexture2D = function (e, t, i, n, r, o) {
  25241. var a = this.renderer
  25242. , s = a.context
  25243. , l = a.state
  25244. , c = a.properties.get(t);
  25245. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  25246. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25247. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  25248. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  25249. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  25250. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  25251. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  25252. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  25253. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  25254. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  25255. l.bindTexture(s.TEXTURE_2D, null)
  25256. }
  25257. ,
  25258. n.prototype.uploadTexture3D = function (e, t, i, n, r, o, a) {
  25259. var s = this.renderer
  25260. , l = s.context
  25261. , c = s.state
  25262. , h = s.properties.get(t);
  25263. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  25264. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25265. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  25266. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  25267. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  25268. }
  25269. ,
  25270. n.prototype.rebuildMipMaps2D = function (e) {
  25271. var t = this.renderer
  25272. , i = t.context
  25273. , n = t.state;
  25274. t.properties.get(e);
  25275. i.generateMipmap(i.TEXTURE_2D),
  25276. n.bindTexture(i.TEXTURE_2D, null)
  25277. }
  25278. ,
  25279. n.prototype.rebuildMipMaps3D = function (e) {
  25280. var t = this.renderer
  25281. , i = t.context
  25282. , n = t.state
  25283. , r = t.properties.get(e);
  25284. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25285. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25286. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25287. }
  25288. ,
  25289. n.prototype.renderToCubeMap = function () {
  25290. var e = !1
  25291. , t = null
  25292. , i = null
  25293. , n = null
  25294. , a = null
  25295. , s = null
  25296. , l = 1;
  25297. return function (c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25298. var _ = this.renderer;
  25299. _.context;
  25300. e || (i = new r.OrthographicCamera(l / -2, l / 2, l / 2, l / -2, -200, 200),
  25301. i.position.z = 150,
  25302. t = new r.Scene,
  25303. t.add(i),
  25304. n = new r.ShaderMaterial({
  25305. uniforms: {
  25306. tDiffuse: {
  25307. type: "t",
  25308. value: null
  25309. },
  25310. alpha: {
  25311. type: "f",
  25312. value: 1
  25313. }
  25314. },
  25315. vertexShader: o.basicTextured.vertexShader,
  25316. fragmentShader: o.basicTextured.fragmentShader,
  25317. depthWrite: !1,
  25318. depthTest: !1,
  25319. side: r.DoubleSide
  25320. }),
  25321. a = new r.PlaneBufferGeometry(l, l),
  25322. s = new r.Mesh(a, n),
  25323. s.position.z = 0,
  25324. t.add(s),
  25325. e = !0);
  25326. var T = a.getAttribute("uv");
  25327. T.setDynamic(!0),
  25328. T.needsUpdate = !0;
  25329. var x = T.array
  25330. , S = p / u
  25331. , M = f / d
  25332. , R = g / u
  25333. , P = m / d;
  25334. x[0] = S,
  25335. x[1] = M + P,
  25336. x[2] = S + R,
  25337. x[3] = M + P,
  25338. x[4] = S,
  25339. x[5] = M,
  25340. x[6] = S + R,
  25341. x[7] = M;
  25342. var O = a.getAttribute("position");
  25343. O.setDynamic(!0),
  25344. O.needsUpdate = !0;
  25345. var L = O.array
  25346. , D = v / h.width - l / 2
  25347. , N = A / h.height - l / 2
  25348. , B = y / h.width
  25349. , F = C / h.height;
  25350. L[0] = D,
  25351. L[1] = N + F,
  25352. L[3] = D + B,
  25353. L[4] = N + F,
  25354. L[6] = D,
  25355. L[7] = N,
  25356. L[9] = D + B,
  25357. L[10] = N;
  25358. this.renderer.properties.get(c);
  25359. n.uniforms.tDiffuse.value = c,
  25360. n.blending = E || r.NoBlending,
  25361. n.transparent = !!b,
  25362. void 0 !== w && null !== w || (w = 1),
  25363. n.uniforms.alpha.value = w,
  25364. n.needUpdate = !0,
  25365. h.activeCubeFace = I,
  25366. h.viewport.set(0, 0, h.width, h.height);
  25367. var V = this.renderer.autoClear;
  25368. this.renderer.autoClear = !1,
  25369. this.renderer.render(t, i, h, !1),
  25370. this.renderer.autoClear = V
  25371. }
  25372. }(),
  25373. n.prototype.copyCubeMap = function () {
  25374. var e = !1
  25375. , t = null
  25376. , i = null
  25377. , a = null
  25378. , s = null
  25379. , l = null
  25380. , c = new r.Euler;
  25381. new r.Vector3;
  25382. return function (h, u, d, p, f, g, m, v, A) {
  25383. this.renderer;
  25384. if (!e) {
  25385. var y = 2;
  25386. i = new r.OrthographicCamera(y / -2, y / 2, y / 2, y / -2, 0, 200),
  25387. i.position.set(0, 0, 0),
  25388. t = new r.Scene,
  25389. t.add(i),
  25390. a = new r.ShaderMaterial({
  25391. uniforms: {
  25392. tDiffuse: {
  25393. type: "t",
  25394. value: null
  25395. },
  25396. alpha: {
  25397. type: "f",
  25398. value: 1
  25399. }
  25400. },
  25401. vertexShader: o.copyCubeMap.vertexShader,
  25402. fragmentShader: o.copyCubeMap.fragmentShader,
  25403. depthWrite: !1,
  25404. depthTest: !1,
  25405. side: r.DoubleSide
  25406. }),
  25407. s = new r.BoxGeometry(y, y, y),
  25408. l = new r.Mesh(s, a),
  25409. t.add(l),
  25410. e = !0
  25411. }
  25412. for (var C = 0; C < 6; C++)
  25413. n.getCubeOrientationForCubeFace(C, c),
  25414. l.rotation.copy(c),
  25415. l.matrixWorldNeedsUpdate = !0,
  25416. l.updateMatrixWorld(),
  25417. a.uniforms.tDiffuse.value = h,
  25418. a.blending = m || r.NoBlending,
  25419. a.transparent = !!v,
  25420. void 0 !== A && null !== A || (A = 1),
  25421. a.uniforms.alpha.value = A,
  25422. a.needUpdate = !0,
  25423. u.activeCubeFace = C,
  25424. u.viewport.set(0, 0, f, g),
  25425. this.renderer.render(t, i, u, !1)
  25426. }
  25427. }(),
  25428. n.getLookAtForCubeFace = function (e, t) {
  25429. switch (e) {
  25430. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25431. t.set(1, 0, 0);
  25432. break;
  25433. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25434. t.set(-1, 0, 0);
  25435. break;
  25436. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25437. t.set(0, 1, 0);
  25438. break;
  25439. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25440. t.set(0, -1, 0);
  25441. break;
  25442. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25443. t.set(0, 0, 1);
  25444. break;
  25445. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25446. t.set(0, 0, -1)
  25447. }
  25448. }
  25449. ,
  25450. n.getCubeOrientationForCubeFace = function (e, t) {
  25451. switch (e) {
  25452. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25453. t.set(0, -Math.PI / 2, 0);
  25454. break;
  25455. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25456. t.set(0, Math.PI / 2, 0);
  25457. break;
  25458. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25459. t.set(Math.PI / 2, Math.PI, 0);
  25460. break;
  25461. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25462. t.set(-Math.PI / 2, Math.PI, 0);
  25463. break;
  25464. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25465. t.set(0, -Math.PI, 0);
  25466. break;
  25467. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25468. t.set(0, 0, 0)
  25469. }
  25470. }
  25471. ,
  25472. t.exports = n
  25473. }
  25474. , {
  25475. "../enum/GLCubeFaces": 25,
  25476. "../enum/GLTextureType": 26,
  25477. "../enum/SceneRendererEvents": 43,
  25478. "../exception/BasicException": 55,
  25479. "../exception/RendererCreationException": 57,
  25480. "../settings": 166,
  25481. "../shaders": 167,
  25482. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25483. "../util/browser": 182,
  25484. /************************************************************************************************************************************************/
  25485. events: 202,
  25486. three: 217
  25487. }],
  25488. 159: [function (e, t, i) {
  25489. "use strict";
  25490. function n(e) {
  25491. this.messenger = new a(e),
  25492. this.clientKey = null
  25493. }
  25494. var r = e("../util/ajax")
  25495. , o = e("./PostMessageType")
  25496. , a = e("./postmessage")
  25497. , s = e("./VersionInfo")
  25498. , l = e("events").EventEmitter
  25499. , c = window.location.origin + "/api/v1/user/";
  25500. n.prototype = Object.create(l.prototype),
  25501. n.prototype.bindEvents = function () {
  25502. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25503. }
  25504. ,
  25505. n.prototype.waitForConnection = function () {
  25506. var e = new Promise(function (e, t) {
  25507. this.messenger.on(o.CONNECT, function (i) {
  25508. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25509. }
  25510. .bind(this))
  25511. }
  25512. .bind(this));
  25513. return e
  25514. }
  25515. ,
  25516. n.prototype.onConnectionReceived = function (e) {
  25517. return this.messenger.setTarget(e.source, e.origin),
  25518. this.verifyConnection(e).then(function (t, i) {
  25519. this.messenger.send({
  25520. type: o.ACCEPT,
  25521. toId: e.fromId,
  25522. warning: i
  25523. }),
  25524. this.clientKey = t,
  25525. this.messenger.removeAllListeners(o.CONNECT),
  25526. this.bindEvents()
  25527. }
  25528. .bind(this), function (t) {
  25529. this.messenger.send({
  25530. type: o.REJECT,
  25531. toId: e.fromId,
  25532. reason: t
  25533. }),
  25534. this.messenger.setTarget()
  25535. }
  25536. .bind(this))
  25537. }
  25538. ,
  25539. n.prototype.verifyConnection = function (e) {
  25540. return new Promise(function (t, i) {
  25541. var n;
  25542. if (s.isDeprecated(e.sdkVersion))
  25543. n = "这个版本正在被弃用";
  25544. else if (!s.isSupported(e.sdkVersion))
  25545. return i("不支持此版本的SDK");
  25546. var o = {
  25547. cache: !1,
  25548. headers: {
  25549. "X-port-Application-Key": e.applicationKey,
  25550. "X-port-Referrer": e.origin
  25551. }
  25552. };
  25553. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25554. }
  25555. )
  25556. }
  25557. ,
  25558. n.prototype.onMessageReceived = function (e) {
  25559. if (this.validateClientApplicationKey(e.applicationKey)) {
  25560. var t = this;
  25561. e.onDone = function (i) {
  25562. i.toId = e.fromId,
  25563. i.uid = e.uid,
  25564. i.type = o.RESPONSE,
  25565. t.messenger.send(i)
  25566. }
  25567. ,
  25568. this.emit(o.ACTION, e)
  25569. }
  25570. }
  25571. ,
  25572. n.prototype.validateClientApplicationKey = function (e) {
  25573. return this.clientKey === e
  25574. }
  25575. ,
  25576. n.prototype.sendEvent = function (e, t) {
  25577. this.messenger.send({
  25578. type: o.EVENT,
  25579. eventType: e,
  25580. eventData: t
  25581. })
  25582. }
  25583. ,
  25584. t.exports = n
  25585. }
  25586. , {
  25587. "../util/ajax": 181,
  25588. "./PostMessageType": 160,
  25589. "./VersionInfo": 163,
  25590. "./postmessage": 165,
  25591. events: 202
  25592. }],
  25593. 160: [function (e, t, i) {
  25594. "use strict";
  25595. t.exports = Object.freeze({
  25596. CONNECT: "postmessage.connect",
  25597. ACCEPT: "postmessage.accept",
  25598. REJECT: "postmessage.reject",
  25599. ACTION: "postmessage.action",
  25600. RESPONSE: "postmessage.response",
  25601. EVENT: "postmessage.event"
  25602. })
  25603. }
  25604. , {}],
  25605. 161: [function (e, t, i) {
  25606. "use strict";
  25607. t.exports = Object.freeze({
  25608. MOVE: "sdk.move",
  25609. ENTER_PANO: "sdk.enterpano",
  25610. MODEL_LOADED: "sdk.modelloaded"
  25611. })
  25612. }
  25613. , {}],
  25614. 162: [function (e, t, i) {
  25615. "use strict";
  25616. t.exports = Object.freeze({
  25617. FLY: "transition.fly",
  25618. FADEOUT: "transition.fade",
  25619. INSTANT: "transition.instant"
  25620. })
  25621. }
  25622. , {}],
  25623. 163: [function (e, t, i) {
  25624. "use strict";
  25625. t.exports = {
  25626. current: "1.0",
  25627. supported: ["1.0"],
  25628. deprecated: [],
  25629. isSupported: function (e) {
  25630. return this.supported.indexOf(e) !== -1
  25631. },
  25632. isDeprecated: function (e) {
  25633. return this.deprecated.indexOf(e) !== -1
  25634. },
  25635. isValid: function (e) {
  25636. return this.isSupported(e) || this.isDeprecated(e)
  25637. }
  25638. }
  25639. }
  25640. , {}],
  25641. 164: [function (e, t, i) {
  25642. (function (i) {
  25643. "use strict";
  25644. function n(e, t, i) {
  25645. e && (e = e.toLowerCase().trim());
  25646. var n = new I.UP.clone
  25647. , r = Math.PI / 3
  25648. , o = Math.PI / 2;
  25649. switch (e) {
  25650. case "left":
  25651. i.copy(t),
  25652. i.applyAxisAngle(n, o);
  25653. break;
  25654. case "right":
  25655. i.copy(t),
  25656. i.applyAxisAngle(n, -o);
  25657. break;
  25658. case "forwardleft":
  25659. i.copy(t),
  25660. i.applyAxisAngle(n, r);
  25661. break;
  25662. case "forwardright":
  25663. i.copy(t),
  25664. i.applyAxisAngle(n, -r);
  25665. break;
  25666. case "forward":
  25667. default:
  25668. i.copy(t)
  25669. }
  25670. return i
  25671. }
  25672. function r(e, t) {
  25673. if (e) {
  25674. var i = {
  25675. pano: e,
  25676. lookAtPoint: null,
  25677. duration: null,
  25678. maxDistanceOverride: null,
  25679. skipWarpingCheck: !1
  25680. };
  25681. this.player.flyToPano(i, function () {
  25682. t && t({
  25683. success: !0,
  25684. message: "Transition complete."
  25685. })
  25686. })
  25687. } else
  25688. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25689. t && t({
  25690. success: !1,
  25691. error: "Unable to find pano."
  25692. })
  25693. }
  25694. function o(e, t) {
  25695. var i = this.findRankedPano(e, t);
  25696. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25697. null)
  25698. }
  25699. function a(e, t) {
  25700. var i = this.findRankedtag(e, t);
  25701. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25702. null)
  25703. }
  25704. function s(e, t) {
  25705. t.copy(I.FORWARD),
  25706. e.getDirection(t)
  25707. }
  25708. function l(e) {
  25709. function t(e) {
  25710. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25711. return {
  25712. x: c.Math.radToDeg(t._x),
  25713. y: c.Math.radToDeg(t._y),
  25714. z: c.Math.radToDeg(t._z)
  25715. }
  25716. }
  25717. var i = function (e) {
  25718. return e.alignmentType !== m.ALIGNED ? null : {
  25719. x: e.position.x,
  25720. y: e.position.y,
  25721. z: e.position.z
  25722. }
  25723. };
  25724. return {
  25725. panos: e.panos.list.map(function (n) {
  25726. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25727. return {
  25728. uuid: n.id,
  25729. aligned: n.alignmentType === m.ALIGNED,
  25730. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25731. position: i(n),
  25732. rotation: t(n),
  25733. thumbnail: r
  25734. }
  25735. })
  25736. }
  25737. }
  25738. var c = e("three")
  25739. , h = e("./ApiHost")
  25740. , u = e("../util/logger")
  25741. , d = e("../util/common")
  25742. , p = e("../util/math")
  25743. , f = e("../enum/ModelManagerEvents")
  25744. , g = e("./PostMessageType")
  25745. , m = e("../enum/AlignmentType")
  25746. , v = e("../enum/Direction")
  25747. , A = e("./TransitionStyles")
  25748. , y = e("../util/panorama")
  25749. , C = e("../enum/GLCubeFaces")
  25750. , I = e("../enum/Vectors")
  25751. , E = e("../enum/Viewmode")
  25752. , b = e("../enum/WarpStyle")
  25753. , w = (e("../enum/Keys"),
  25754. e("../enum/PlayerEvents"))
  25755. , _ = e("../sdk/SdkEvents")
  25756. , I = e("../enum/Vectors")
  25757. , T = e("../enum/ControlEvents")
  25758. , x = e("../enum/RenderLayers")
  25759. , S = (e("../constants"),
  25760. e("../settings"))
  25761. , M = e("../lib/jpeg_encoder")
  25762. , R = new u(i)
  25763. , P = function () {
  25764. var e = function e() {
  25765. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25766. e.player.getDirection(e.playerDirection),
  25767. e.projectVectors();
  25768. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25769. if (e.angleTravelled += Math.abs(t),
  25770. e.angleTravelled >= Math.abs(e.angle)) {
  25771. if (e.active = !1,
  25772. e.onDone) {
  25773. var i = e.onDone;
  25774. i()
  25775. }
  25776. } else
  25777. e.lastFacingDirection.copy(e.playerDirection),
  25778. window.setTimeout(e, 4)
  25779. };
  25780. return e.active = !1,
  25781. e.angle = 0,
  25782. e.angleTravelled = 0,
  25783. e.playerDirection = new c.Vector3,
  25784. e.lastFacingDirection = new c.Vector3,
  25785. e.onDone = null,
  25786. e.player = null,
  25787. e.start = function (t, i, n, r) {
  25788. e.active = !0,
  25789. t && i && (i = 0),
  25790. e.angle = t || i,
  25791. e.xAngle = t,
  25792. e.yAngle = i,
  25793. e.angleTravelled = 0,
  25794. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25795. n.getDirection(e.playerDirection),
  25796. e.lastFacingDirection.copy(e.playerDirection),
  25797. e.projectVectors(),
  25798. e.onDone = r,
  25799. e.player = n,
  25800. e()
  25801. }
  25802. ,
  25803. e.projectVectors = function () {
  25804. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25805. e.lastFacingDirection.projectOnPlane(I.UP))
  25806. }
  25807. ,
  25808. e
  25809. }()
  25810. , O = function () {
  25811. var e = new c.Vector3;
  25812. return function (t) {
  25813. t ? (e.copy(t.position),
  25814. e.add(t.discPosition),
  25815. p.projectPositionToCanvas(e, this.player.camera, e),
  25816. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25817. }
  25818. }()
  25819. , L = function () {
  25820. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25821. }
  25822. , D = function () {
  25823. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25824. }
  25825. , N = function (e) {
  25826. var t = new c.Vector3;
  25827. return function (e) {
  25828. var i = this.player.getDirection();
  25829. t.copy(i);
  25830. var n = t.y;
  25831. t.y = 0,
  25832. t.normalize();
  25833. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25834. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25835. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25836. 0;
  25837. this.player.mode === E.DOLLHOUSE && (r = -r);
  25838. var o = L.call(this) - .1
  25839. , a = D.call(this) + .1
  25840. , s = r + e;
  25841. s > o ? s = o : s < a && (s = a);
  25842. var l = s - r;
  25843. return e > 0 && l < .01 && (l = 0),
  25844. e < 0 && l > -.01 && (l = 0),
  25845. l
  25846. }
  25847. }()
  25848. , B = function () {
  25849. var e = new c.Euler;
  25850. return function (t) {
  25851. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25852. {
  25853. position: {
  25854. x: t.position.x,
  25855. y: t.position.y,
  25856. z: t.position.z
  25857. },
  25858. rotation: {
  25859. x: c.Math.radToDeg(e.x),
  25860. y: c.Math.radToDeg(e.y),
  25861. z: 0
  25862. },
  25863. pano: t.currentPano ? t.currentPano.id : null,
  25864. mode: t.mode
  25865. }
  25866. }
  25867. }()
  25868. , F = null;
  25869. t.exports = {
  25870. init: function (e, t, i, n, r) {
  25871. V.init(e, t, i, r),
  25872. F = new Promise(function (e, t) {
  25873. i.on(w.Ready, function () {
  25874. e()
  25875. })
  25876. }
  25877. .bind(this));
  25878. var o = new h(window)
  25879. , a = o.waitForConnection();
  25880. a.then(function (e) {
  25881. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25882. });
  25883. var s = function () {
  25884. var e = Date.now();
  25885. return function () {
  25886. if (!(Date.now() - e < 100)) {
  25887. var t = B(i);
  25888. o.sendEvent(_.MOVE, {
  25889. state: t
  25890. }),
  25891. e = Date.now()
  25892. }
  25893. }
  25894. }();
  25895. i.on(w.Move, s),
  25896. i.on(w.ViewChanged, s),
  25897. n.on(f.ActiveModelChanged, function (e) {
  25898. function t(e) {
  25899. var t, i = e.newPano.id;
  25900. e.oldPano && (t = e.oldPano.id),
  25901. i !== t && o.sendEvent(_.ENTER_PANO, {
  25902. oldPano: t,
  25903. newPano: i
  25904. })
  25905. }
  25906. var i = e.model
  25907. , n = e.oldModel;
  25908. V.model = i,
  25909. a.then(function () {
  25910. o.sendEvent(_.MODEL_LOADED, {
  25911. metadata: l(i)
  25912. })
  25913. }),
  25914. n && n.panos.forEach(function (e) {
  25915. e.removeEventListener("enter", t)
  25916. }),
  25917. i.panos.forEach(function (e) {
  25918. e.on("enter", t)
  25919. })
  25920. })
  25921. }
  25922. };
  25923. var V = {
  25924. director: null,
  25925. player: null,
  25926. controls: null,
  25927. sceneRenderer: null,
  25928. model: null,
  25929. init: function (e, t, i, n) {
  25930. this.director = e,
  25931. this.player = i,
  25932. this.controls = t,
  25933. this.sceneRenderer = n
  25934. },
  25935. handleToObject: {},
  25936. objectToHandle: {},
  25937. handleCount: 0,
  25938. onMessageReceive: function (e) {
  25939. if (e) {
  25940. var t = e.targetFunction
  25941. , i = e.params
  25942. , n = e.onDone;
  25943. t && this[t] && this[t](i, n)
  25944. }
  25945. },
  25946. waitForInit: function (e, t) {
  25947. F.then(t.bind({
  25948. success: !0,
  25949. message: "Init complete."
  25950. }))
  25951. },
  25952. moveToPano: function (e, t) {
  25953. var i = new c.Euler(0, 0, 0, "YXZ")
  25954. , n = new c.Quaternion;
  25955. return function (e, t) {
  25956. var r = e.pano
  25957. , o = e.rotation
  25958. , a = e.transition;
  25959. if (!this.model)
  25960. return t({
  25961. success: !1,
  25962. error: "The model has not been loaded yet"
  25963. });
  25964. var s = this.model.panos.get(r);
  25965. if (!s)
  25966. return t({
  25967. success: !1,
  25968. error: r + " does not exist in this model"
  25969. });
  25970. if (!o)
  25971. return t({
  25972. sucess: !1,
  25973. erorr: o + " is not a valid rotation"
  25974. });
  25975. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25976. console.log(o.z);
  25977. var l = {
  25978. success: !0,
  25979. message: r
  25980. };
  25981. if (a === A.FADEOUT)
  25982. n.setFromEuler(i),
  25983. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25984. else {
  25985. var h, u;
  25986. a === A.INSTANT && (h = 0,
  25987. u = 0);
  25988. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25989. this.player.flyToPano({
  25990. pano: s,
  25991. lookAtPoint: d,
  25992. duration: h,
  25993. aimDuration: u
  25994. }, t.bind(this, l))
  25995. }
  25996. }
  25997. }(),
  25998. moveInDirection: function (e, t) {
  25999. var i = e.direction;
  26000. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  26001. void (t && t({
  26002. success: !1,
  26003. error: "Invalid direction."
  26004. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function (e) {
  26005. t(e ? {
  26006. success: !0,
  26007. message: "moved " + i
  26008. } : {
  26009. success: !1,
  26010. error: "Cannot move in direction: " + i
  26011. })
  26012. })
  26013. },
  26014. getPose: function (e, t) {
  26015. this.player.camera.position,
  26016. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  26017. return t({
  26018. success: !0,
  26019. message: B(this.player)
  26020. })
  26021. },
  26022. takeScreenShot: function () {
  26023. var e = new c.PerspectiveCamera
  26024. , t = new c.WebGLRenderTarget;
  26025. return function (i, n) {
  26026. if (!i.resolution)
  26027. return n({
  26028. success: !1,
  26029. error: "An invalid resolution was specified"
  26030. });
  26031. if (i.resolution.width === -1 || i.resolution.height === -1) {
  26032. var r = this.sceneRenderer.renderer.getSize();
  26033. i.resolution.width = r.width,
  26034. i.resolution.height = r.height
  26035. }
  26036. e.layers.set(x.DEFAULT),
  26037. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  26038. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  26039. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  26040. var o = i.resolution.width
  26041. , a = i.resolution.height
  26042. , s = o / a;
  26043. e.position.copy(this.sceneRenderer.camera.position),
  26044. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  26045. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  26046. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  26047. t.setSize(o, a),
  26048. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  26049. var l = new Uint8Array(o * a * 4);
  26050. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  26051. var c = M.encode({
  26052. data: l,
  26053. width: o,
  26054. height: a,
  26055. heading: 180,
  26056. pitch: 0
  26057. }, {
  26058. quality: 75,
  26059. flipY: !0
  26060. })
  26061. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  26062. n({
  26063. success: !0,
  26064. message: h
  26065. })
  26066. }
  26067. }(),
  26068. findRankedPano: function (e, t) {
  26069. var i = new c.Vector3
  26070. , r = new c.Vector3;
  26071. return function (e, t) {
  26072. s(this.player, r),
  26073. n(t, r, i);
  26074. var o = this.player.rankedPanoInDirection(e, i);
  26075. if (o) {
  26076. var a = this.objectToHandle[o.id];
  26077. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  26078. this.handleToObject[a] = o),
  26079. a
  26080. }
  26081. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  26082. -1
  26083. }
  26084. }(),
  26085. findRankedtag: function (e, t) {
  26086. var i = new c.Vector3
  26087. , r = new c.Vector3;
  26088. return function (e, t) {
  26089. s(this.player, r),
  26090. n(t, r, i);
  26091. var o = this.player.rankedtagInDirection(e, i);
  26092. if (o) {
  26093. var a = this.objectToHandle[o.sid];
  26094. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  26095. this.handleToObject[a] = o),
  26096. a
  26097. }
  26098. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  26099. -1
  26100. }
  26101. }(),
  26102. clickNearesttag: function (e) {
  26103. this.clickRankedtag(0, e)
  26104. },
  26105. clickRankedtag: function (e, t) {
  26106. var i = a.call(this, e, t);
  26107. i && O.call(this, i)
  26108. },
  26109. clickNearestPano: function (e, t) {
  26110. this.clickRankedPano(0, e, t)
  26111. },
  26112. clickRankedPano: function (e, t, i) {
  26113. var n = o.call(this, e, t);
  26114. n ? r.call(this, n, i) : i(null)
  26115. },
  26116. clickPano: function (e, t) {
  26117. var i = this.handleTable[e];
  26118. i ? r.call(this, i, t) : t(null)
  26119. },
  26120. rotateDirection: function () {
  26121. return function (e, t) {
  26122. var i = e.direction
  26123. , n = e.angle;
  26124. if (!P.active) {
  26125. var r = 0
  26126. , o = 0
  26127. , a = 0
  26128. , s = 0;
  26129. if (!n || isNaN(n))
  26130. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  26131. void (t && t({
  26132. success: !1,
  26133. error: "Invalid rotation angle."
  26134. }));
  26135. if (this.player.mode === E.TRANSITIONING)
  26136. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  26137. void (t && t({
  26138. success: !1,
  26139. error: "Cannot rotate while transitioning"
  26140. }));
  26141. if (i === v.RIGHT || i === v.LEFT)
  26142. i === v.RIGHT && (n = -n),
  26143. r = n > 0 ? -1 : 1,
  26144. a = n;
  26145. else {
  26146. if (i !== v.UP && i !== v.DOWN)
  26147. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  26148. void (t && t({
  26149. success: !1,
  26150. error: "Invalid direction for rotation."
  26151. }));
  26152. if (this.player.mode === E.FLOORPLAN)
  26153. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  26154. void (t && t({
  26155. success: !1,
  26156. error: "Cannot rotate " + i + " in floorplan mode"
  26157. }));
  26158. if (i === v.DOWN && (n = -n),
  26159. n = N.call(this, n),
  26160. 0 === n)
  26161. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  26162. void (t && t({
  26163. success: !1,
  26164. error: "Already at maximum rotation in direction: " + i
  26165. }));
  26166. o = n > 0 ? 1 : -1,
  26167. s = n
  26168. }
  26169. var l = n;
  26170. n = c.Math.degToRad(n),
  26171. a = c.Math.degToRad(a),
  26172. s = c.Math.degToRad(s);
  26173. var h = this.controls.activeControl
  26174. , u = function () {
  26175. h.stopRotating(!0),
  26176. t && t({
  26177. success: !0,
  26178. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  26179. })
  26180. };
  26181. h.startRotating(r, o),
  26182. P.start(a, s, this.player, u)
  26183. }
  26184. }
  26185. }(),
  26186. rotate: function () {
  26187. var e = new c.Vector3
  26188. , t = new c.Vector3;
  26189. return function (i, n) {
  26190. var r = i.xAngle
  26191. , o = i.yAngle;
  26192. if (!P.active) {
  26193. if (r = r || 0,
  26194. o = o || 0,
  26195. isNaN(r) || isNaN(o))
  26196. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  26197. void (n && n({
  26198. success: !1,
  26199. error: "Invalid rotation angle."
  26200. }));
  26201. if (this.player.mode === E.TRANSITIONING)
  26202. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  26203. void (n && n({
  26204. success: !1,
  26205. error: "Cannot rotate while transitioning"
  26206. }));
  26207. Math.abs(r) < .01 && (r = 0),
  26208. Math.abs(o) < .01 && (o = 0);
  26209. var a = o;
  26210. o = N.call(this, o),
  26211. r = -r;
  26212. var s = a > 0 ? "UP" : "DOWN";
  26213. if (!r && a && !o)
  26214. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  26215. void (n && n({
  26216. success: !1,
  26217. error: "Already at maximum rotation in direction: " + s
  26218. }));
  26219. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  26220. var l = o;
  26221. o = c.Math.degToRad(o),
  26222. r = c.Math.degToRad(r),
  26223. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  26224. this.player.getDirection(e),
  26225. t.copy(e).applyAxisAngle(I.UP, r),
  26226. t.applyAxisAngle(I.RIGHT, o);
  26227. var h = (e.angleTo(t),
  26228. r > 0 ? -1 : r < 0 ? 1 : 0)
  26229. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  26230. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  26231. var d = this.controls.activeControl
  26232. , p = function () {
  26233. d.stopRotating(!0),
  26234. n && n({
  26235. success: !0,
  26236. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  26237. })
  26238. };
  26239. d.startRotating(h, u),
  26240. P.start(r, o, this.player, p)
  26241. }
  26242. }
  26243. }(),
  26244. panCamera: function (e, t) {
  26245. function i(e) {
  26246. switch (r.removeAllListeners(T.AutoPanComplete),
  26247. r.removeAllListeners(T.AutoPanInterrupt),
  26248. r.removeAllListeners(T.AutoPanClamped),
  26249. e) {
  26250. case T.AutoPanInterrupt:
  26251. t({
  26252. success: !0,
  26253. message: "Camera panning interrupted."
  26254. });
  26255. break;
  26256. case T.AutoPanClamped:
  26257. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  26258. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  26259. return void t({
  26260. success: !1,
  26261. error: "Already at edge of current model bounds."
  26262. });
  26263. var i = "The view point is outside the bounds for the current model. ";
  26264. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  26265. console.warn(i)
  26266. }
  26267. case T.AutoPanComplete:
  26268. t({
  26269. success: !0,
  26270. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26271. })
  26272. }
  26273. }
  26274. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26275. return t({
  26276. success: !1,
  26277. error: "Camera panning is not available in the current mode: " + this.player.mode
  26278. });
  26279. var n = e.position
  26280. , r = this.player.control;
  26281. r.setAutoPanPosition(n.x, n.z),
  26282. r.autoPan = !0;
  26283. var o = function (e, t) {
  26284. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26285. };
  26286. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26287. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26288. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26289. },
  26290. click: function (e, t) {
  26291. var i = e.x
  26292. , n = e.y
  26293. , r = e.percentage;
  26294. r === !0 && (i = i / 100 * $("#player").width(),
  26295. n = n / 100 * $("#player").height()),
  26296. this.player.handleInputStart(i, n),
  26297. this.player.updateIntersect(),
  26298. this.player.handleInputEnd(i, n)
  26299. },
  26300. mouseOver: function (e, t) {
  26301. var i = e.x
  26302. , n = e.y
  26303. , r = e.percentage;
  26304. r === !0 && (i = i / 100 * $("#player").width(),
  26305. n = n / 100 * $("#player").height()),
  26306. this.player.handleInputMove(i, n),
  26307. this.player.updateIntersect()
  26308. },
  26309. moveToMode: function (e, t) {
  26310. function i(e) {
  26311. t(e ? {
  26312. success: !1,
  26313. error: "Failed to load new mode: " + e
  26314. } : {
  26315. success: !0,
  26316. message: "Moved to new mode: " + n
  26317. })
  26318. }
  26319. var n = e.mode;
  26320. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function () {
  26321. i()
  26322. }, function (e) {
  26323. i(e)
  26324. }) : t({
  26325. success: !1,
  26326. error: "Invalid mode selection"
  26327. })
  26328. }
  26329. }
  26330. }
  26331. ).call(this, "/js/sdk/automation.js")
  26332. }
  26333. , {
  26334. "../constants": 8,
  26335. "../enum/AlignmentType": 17,
  26336. "../enum/ControlEvents": 21,
  26337. "../enum/Direction": 22,
  26338. "../enum/GLCubeFaces": 25,
  26339. "../enum/Keys": 30,
  26340. "../enum/ModelManagerEvents": 33,
  26341. "../enum/PlayerEvents": 40,
  26342. "../enum/RenderLayers": 41,
  26343. "../enum/Vectors": 50,
  26344. "../enum/Viewmode": 51,
  26345. "../enum/WarpStyle": 52,
  26346. "../lib/jpeg_encoder": 94,
  26347. "../sdk/SdkEvents": 161,
  26348. "../settings": 166,
  26349. "../util/common": 185,
  26350. "../util/logger": 189,
  26351. "../util/math": 190,
  26352. "../util/panorama": 191,
  26353. "./ApiHost": 159,
  26354. "./PostMessageType": 160,
  26355. "./TransitionStyles": 162,
  26356. three: 217
  26357. }],
  26358. 165: [function (e, t, i) {
  26359. "use strict";
  26360. function n(e) {
  26361. this.sourceWindow = e,
  26362. this.targetWindow = null,
  26363. this.targetOrigin = null,
  26364. this.id = Math.floor(1e5 * Math.random()),
  26365. this.bindEvents()
  26366. }
  26367. var r = e("./PostMessageType")
  26368. , o = e("events").EventEmitter;
  26369. n.prototype = Object.create(o.prototype),
  26370. n.prototype.bindEvents = function () {
  26371. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26372. }
  26373. ,
  26374. n.prototype.setTarget = function (e, t) {
  26375. this.targetWindow = e,
  26376. this.targetOrigin = t
  26377. }
  26378. ,
  26379. n.prototype.onPostmessageReceived = function (e) {
  26380. var t = e.origin || e.originalEvent.origin
  26381. , i = e.source;
  26382. switch (e.data.type) {
  26383. case r.CONNECT:
  26384. break;
  26385. case r.RESPONSE:
  26386. if (this.id !== e.data.toId)
  26387. return;
  26388. default:
  26389. if (!this.validateMessageOrigin(t))
  26390. return
  26391. }
  26392. var n = e.data;
  26393. n.source = i,
  26394. n.origin = t,
  26395. n.timestamp = Date.now(),
  26396. this.emit(e.data.type, n)
  26397. }
  26398. ,
  26399. n.prototype.validateMessageOrigin = function (e) {
  26400. return "*" === this.targetOrigin || e === this.targetOrigin
  26401. }
  26402. ,
  26403. n.prototype.send = function (e) {
  26404. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26405. this.targetWindow.postMessage(e, this.targetOrigin))
  26406. }
  26407. ,
  26408. t.exports = n
  26409. }
  26410. , {
  26411. "./PostMessageType": 160,
  26412. events: 202
  26413. }],
  26414. 166: [function (e, t, i) {
  26415. "use strict";
  26416. var n = e("three")
  26417. , r = e("./util/browser")
  26418. , o = e("./enum/Viewmode")
  26419. , a = e("./enum/VROption")
  26420. , s = e("./enum/Colors")
  26421. , l = e("./enum/WarpStyle")
  26422. , c = e("./util/easing")
  26423. , h = e("./util/common")
  26424. , u = e("./util/showcase")
  26425. , d = e("./constants")
  26426. , p = {
  26427. debug: !1,
  26428. version: "2.25.6-0-gd87e5b1",
  26429. languageTag: r.valueFromHash("lang", null),
  26430. pageTitle: "四维虚拟漫游",
  26431. authorizationHeader: u.getAuthorizationHeader(),
  26432. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26433. logLevel: r.valueFromHash("log", 2),
  26434. skyboxRadius: 2500,
  26435. modelBoundsPadding: 5,
  26436. showNeighbors: !1,
  26437. brand: r.valueFromHash("brand", !0),
  26438. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26439. startHighlights: r.valueFromHash("hl", -1),
  26440. specialEdition: r.valueFromHash("bn", 0),
  26441. useWheel: r.valueFromHash("wh", !0),
  26442. crossOrigin: "anonymous",
  26443. fancierTransition: !1,
  26444. wireframe: !1,
  26445. skyboxWireframe: !1,
  26446. modelAlpha: 1,
  26447. highlightPanoSelection: !1,
  26448. showSweeps: !0,
  26449. showSkyboxes: !1,
  26450. showMesh: !0,
  26451. showFloors: !1,
  26452. showFloorDuration: 300,
  26453. showFloorDelay: 300,
  26454. hideFloorDuration: 300,
  26455. hideFloorDelay: 0,
  26456. reticuleOpacityTransitionTime: 250,
  26457. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26458. markerOpacityTransitionTime: 500,
  26459. guiAnimationSpeed: 250,
  26460. highlightAnimationDuration: 500,
  26461. modelComponentLoadSpinnerDelay: 150,
  26462. captureErrors: !1,
  26463. maxMobileTextures: 6,
  26464. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26465. startupFlyinDelay: 3e3,
  26466. dollhouseDefault: {
  26467. minDistance: 15,
  26468. maxDistance: 50,
  26469. minPolarAngle: n.Math.degToRad(10),
  26470. maxPolarAngle: n.Math.degToRad(90)
  26471. },
  26472. hideReticuleTimeout: 1e3,
  26473. analytics: {
  26474. inactivityThreshold: 30,
  26475. sessionTrackingRate: .15,
  26476. maxTrackedErrors: 20,
  26477. sessionDurationPingFrequency: 10,
  26478. sessionDurationTimeout: 15
  26479. },
  26480. flydown: {
  26481. movementEasing: "easeInOutQuad",
  26482. movementDelay: .001,
  26483. rotationEasing: "easeInOutQuad",
  26484. rotationDelay: .5,
  26485. modelTextureDelay: .75,
  26486. skyboxDelay: .75
  26487. },
  26488. transition: {
  26489. flySpeed: .001,
  26490. flyTime: 750,
  26491. flytimeMaxDistanceThreshold: 5,
  26492. flytimeDistanceMultiplier: 150,
  26493. aimTime: 1500,
  26494. aimSlowFactor: 1.5,
  26495. blur: 0.8,
  26496. movementEasing: "easeInOutQuad",
  26497. blendEasing: "easeInOutQuad",
  26498. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  26499. },
  26500. show360Views: {
  26501. enabled: !0,
  26502. transitionTime: 1e3
  26503. },
  26504. quickstart: {
  26505. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26506. animation: 1400,
  26507. showTextDelay: 500,
  26508. fadeOutDelay: 3e3,
  26509. fovChange: 10
  26510. },
  26511. appConfig: {
  26512. webvr_version: null,
  26513. segment_key: null,
  26514. embedly_key: null,
  26515. branch_key: null,
  26516. keen_write_key: null,
  26517. keen_project_id: null
  26518. },
  26519. vr: {
  26520. enabled: !0,
  26521. allowWebVR: !1,
  26522. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26523. },
  26524. share: {
  26525. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26526. },
  26527. input: {
  26528. longTapThreshold: 200,
  26529. moveToleranceNDC: .08,
  26530. touchMoveThreshold: 25
  26531. },
  26532. help: {
  26533. modalStayDuration: 600
  26534. },
  26535. immersive: {
  26536. timeToShowAgain: 1250,
  26537. uiStayDuration: 600
  26538. },
  26539. tourInteraction: {
  26540. disabled: "0" === r.valueFromHash("tourcta", null),
  26541. showPauseButton: 1e3,
  26542. showModal: 1500,
  26543. allowNextClick: 200,
  26544. largeModal: "1" === r.valueFromHash("tourcta", null),
  26545. smallModal: "2" === r.valueFromHash("tourcta", null)
  26546. },
  26547. labels: {
  26548. enabled: !1,
  26549. hideUntilStart: !0,
  26550. fadeInDuration: 250,
  26551. fadeInDelay: 250,
  26552. fadeOutDuration: 250,
  26553. fadeOutDelay: 0,
  26554. zoomHideThreshhold: {
  26555. mobile: r.isSmallScreen() ? .45 : .6,
  26556. desktop: 2
  26557. },
  26558. zoomTruncateThreshhold: {
  26559. mobile: r.isSmallScreen() ? .35 : .45,
  26560. desktop: .85
  26561. },
  26562. minLengthForTruncate: 16,
  26563. truncateLength: 12,
  26564. truncateSuffix: "..."
  26565. },
  26566. tags: {
  26567. enabled: r.valueFromHash("mt", 1),
  26568. startup: {
  26569. hideUntilStart: !0,
  26570. fadeInDuration: 500,
  26571. fadeInDelay: 100
  26572. },
  26573. visibility: {
  26574. anyDistance: !0,
  26575. visibleDistance: 8,
  26576. cameraClearance: .1,
  26577. alphaTestLevel: .05,
  26578. hideViaFloor: !0,
  26579. hideOffScreenDisc: !1,
  26580. hideOffScreenObject: !1
  26581. },
  26582. disc: {
  26583. opacity: 1,
  26584. disabledOpacity: .5,
  26585. scale: {
  26586. nearBound: 1.5,
  26587. farBound: 4.8,
  26588. linkFarBound: !1,
  26589. linkPercent: 40,
  26590. maxSize: 80,
  26591. minSize: 40,
  26592. baseViewportSize: 800,
  26593. responsiveness: 100
  26594. }
  26595. },
  26596. pole: {
  26597. enabled: !0,
  26598. height: .5,
  26599. width: 2,
  26600. opacity: .5,
  26601. color: "white"
  26602. },
  26603. navigate: {
  26604. nearestPano: !0,
  26605. lineOfSight: !0,
  26606. reactivate: !0,
  26607. aimAt: "disc",
  26608. tiltTolerance: 25,
  26609. rotateSpeedFactor: .6
  26610. }
  26611. },
  26612. path: {
  26613. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26614. colorUp: s._desat(s.newBlue, .5),
  26615. colorDown: s._darken(s.newBlue, .35),
  26616. opacity: .5,
  26617. style: "ribbon",
  26618. height: .025,
  26619. ribbonWidth: .24,
  26620. outsideHeight: .5,
  26621. waypointRadius: .5,
  26622. waypointIndoorRadius: .24,
  26623. waypointPulse: 1e3,
  26624. typ: l.BLACK,
  26625. meshFree: r.valueFromHash("mf", 1),
  26626. mapGuides: r.valueFromHash("guides", !0),
  26627. fadeInTime: 400,
  26628. fadeOutTime: 300
  26629. },
  26630. warp: {
  26631. nearPanoDist: .1,
  26632. matchCam: !1,
  26633. blur: .33,
  26634. fastTime: 1500,
  26635. teleportTime: 1500,
  26636. outsideTime: 2e3,
  26637. lookAheadMax: .3,
  26638. lookAheadDist: 2.5,
  26639. softPushDist: .37,
  26640. softPushEnd: .3,
  26641. softBendAngle: 8,
  26642. softBendTilt: 4,
  26643. softBendEnd: .3,
  26644. doBurns: true, //r.valueFromHash("kb", !0),
  26645. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26646. minBurnsAngle: 35,
  26647. minDownAngle: -35,
  26648. maxTurnPerSec: 280,
  26649. maxAimPerSec: 35,
  26650. minRotation: 12,
  26651. maxAimRotation: 33.2,
  26652. turnFriction: .2,
  26653. flySpeed: .01,
  26654. minWarpTime: 1200,
  26655. warpInterruptionRedirectTime: 500,
  26656. tourStepDelay: r.valueFromHash("st", 0),
  26657. walkDelay: 0,
  26658. walkMaxDist: 50,
  26659. walkMinDist: .8,
  26660. walkSlideShowThreshhold: 3000,
  26661. walkExtraPanosDistance: .4,
  26662. timePerMeter: 1200,
  26663. motionLeadTime: 5000,
  26664. movementEasing: "easeInOutQuad",
  26665. blendEasing: "easeInOutQuad",
  26666. showBunny: !1,
  26667. loop: r.valueFromHash("lp", !1),
  26668. auto: r.valueFromHash("ts", -1),
  26669. eOrder: 'YXZ', //"YXZ",
  26670. stepFactor: .25,
  26671. brakeStrength: 2,
  26672. minBrakeAngle: .1,
  26673. maxBrakeAngle: 1.8,
  26674. climbEffort: 4
  26675. },
  26676. rotationFriction: .05,
  26677. rotationAccelerationInside: 4.5,
  26678. rotationAccelerationOutside: .15,
  26679. rotationAfterMoveMultiplier: 40,
  26680. rotationAfterMoveHistoryCount: 5,
  26681. panFriction: .09,
  26682. panAccelerationOutside: 60,
  26683. onload: r.valueFromHash("onload", o.PANORAMA),
  26684. zoomNearLimit: .1,
  26685. zoomFarLimit: 50,
  26686. navigation: {
  26687. panoScores: !1,
  26688. mouseDirection: !0,
  26689. filterStrictness: .75,
  26690. angleFactor: -30,
  26691. directionFactor: 10,
  26692. distanceFactor: -1,
  26693. optionalityFactor: 3
  26694. },
  26695. sdkInit: !1,
  26696. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26697. console: r.valueFromHash("console", !1),
  26698. noMeshFloorPositionOffset: new n.Vector3(0, -1.2, 0),
  26699. panoramaNeighbourMaxDistance: 5,
  26700. panoFloorClickRadius: .35,
  26701. showScreenshotLocations: !1,
  26702. showAxis: !1,
  26703. showNeighbourRaycasts: !1,
  26704. colorMarkerOnLoad: !1,
  26705. colorMarkerByFloor: !1,
  26706. tiling: {
  26707. panoPreRenderRepeatDelay: 2500,
  26708. panoPreRenderDelay: 500,
  26709. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26710. tilingFlagNames: ["usetiles", "tiles"],
  26711. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26712. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26713. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26714. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26715. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26716. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26717. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26718. customCompression: r.valueFromHash("tilecustcomp", 0),
  26719. // mobileHighQualityOverride: !1,
  26720. mobileHighQualityOverride: 1,
  26721. allowUltraHighResolution: true
  26722. },
  26723. zoom: {
  26724. enabled: true,
  26725. forceOff: r.valueFromHash("nozoom", 0),
  26726. overridemax: r.valueFromHash("maxzoom", null),
  26727. overridemin: r.valueFromHash("minzoom", null),
  26728. max: d.highQualityMaxZoom,
  26729. min: 1,
  26730. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26731. activationThreshold: 1.1,
  26732. restoreTime: 500
  26733. },
  26734. profiling: {
  26735. enabled: r.valueFromHash("mem", !1)
  26736. }
  26737. };
  26738. p = h.deepExtend(p, d, {
  26739. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26740. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26741. panorama: {
  26742. transitionTime: 1e3,
  26743. modelAlpha: 0,
  26744. modelAlphaDelay: p.flydown.modelTextureDelay,
  26745. modelAlphaLength: 1,
  26746. skyboxOpacity: 1,
  26747. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26748. skyboxOpacityLength: .9,
  26749. fovLength: 1,
  26750. fovDelay: 0,
  26751. cameraMatrixDuration: .8,
  26752. cameraMatrixDelay: 0,
  26753. cameraMatrixEase: c.easeInCubic,
  26754. reticuleOpacity: 1,
  26755. markerOpacity: .3,
  26756. markerOpacityOnHover: 1
  26757. },
  26758. dollhouse: {
  26759. transitionTime: 1e3,
  26760. modelAlpha: 1,
  26761. modelAlphaDelay: 0,
  26762. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26763. skyboxOpacity: 0,
  26764. skyboxOpacityDelay: 0,
  26765. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26766. fovLength: 1,
  26767. fovDelay: 0,
  26768. cameraMatrixDuration: .8,
  26769. cameraMatrixDelay: .3,
  26770. cameraMatrixEase: c.easeInCubic,
  26771. reticuleOpacity: 1,
  26772. markerOpacity: 0,
  26773. markerOpacityOnHover: 0
  26774. },
  26775. floorplan: {
  26776. transitionTime: 1e3,
  26777. modelAlpha: 1,
  26778. modelAlphaDelay: 0,
  26779. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26780. skyboxOpacity: 0,
  26781. skyboxOpacityDelay: 0,
  26782. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26783. fovLength: 1,
  26784. fovDelay: 0,
  26785. cameraMatrixDuration: .5,
  26786. cameraMatrixDelay: 0,
  26787. cameraMatrixEase: c.easeOutCubic,
  26788. reticuleOpacity: 1,
  26789. markerOpacity: 0,
  26790. markerOpacityOnHover: 0,
  26791. cameraHeight: 50
  26792. },
  26793. transitioning: {
  26794. reticuleOpacity: 0,
  26795. markerOpacity: .3,
  26796. markerOpacityOnHover: 1
  26797. },
  26798. "floorplan-dollhouse": {
  26799. rotationDelay: 0,
  26800. rotationDuration: 1
  26801. },
  26802. "floorplan-panorama": {
  26803. rotationDelay: .5,
  26804. rotationDuration: 1
  26805. },
  26806. "dollhouse-panorama": {
  26807. rotationDelay: .5,
  26808. rotationDuration: 1
  26809. },
  26810. "dollhouse-floorplan": {
  26811. rotationDelay: 0,
  26812. rotationDuration: 1,
  26813. cameraMatrixDuration: 1.05,
  26814. cameraMatrixDelay: .5
  26815. },
  26816. "panorama-dollhouse": {
  26817. rotationDelay: 0,
  26818. rotationDuration: .5
  26819. },
  26820. "panorama-floorplan": {
  26821. transitionTime: 1500,
  26822. rotationDelay: 0,
  26823. rotationDuration: .5
  26824. }
  26825. }),
  26826. p.path.meshFree && (p.path.typ = l.WALK),
  26827. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26828. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26829. t.exports = p
  26830. }
  26831. , {
  26832. "./constants": 8,
  26833. "./enum/Colors": 19,
  26834. "./enum/VROption": 47,
  26835. "./enum/Viewmode": 51,
  26836. "./enum/WarpStyle": 52,
  26837. "./util/browser": 182,
  26838. "./util/common": 185,
  26839. "./util/easing": 186,
  26840. "./util/showcase": 193,
  26841. three: 217
  26842. }],
  26843. 167: [function (e, t, i) {
  26844. "use strict";
  26845. var n = e("three")
  26846. , r = e("./settings")
  26847. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26848. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26849. t.exports = {
  26850. basicTextured: {
  26851. uniforms: {
  26852. tDiffuse: {
  26853. type: "t",
  26854. value: null
  26855. },
  26856. alpha: {
  26857. type: "f",
  26858. value: 1
  26859. }
  26860. },
  26861. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26862. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26863. },
  26864. copyCubeMap: {
  26865. uniforms: {
  26866. tDiffuse: {
  26867. type: "t",
  26868. value: null
  26869. },
  26870. alpha: {
  26871. type: "f",
  26872. value: 1
  26873. }
  26874. },
  26875. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26876. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26877. },
  26878. cube: {
  26879. uniforms: {
  26880. map: {
  26881. type: "t",
  26882. value: null
  26883. },
  26884. opacity: {
  26885. type: "f",
  26886. value: 1
  26887. }
  26888. },
  26889. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26890. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26891. },
  26892. model: {
  26893. uniforms: {
  26894. map: {
  26895. type: "t",
  26896. value: null
  26897. },
  26898. modelAlpha: {
  26899. type: "f",
  26900. value: r.modelAlpha
  26901. },
  26902. opacity: {
  26903. type: "f",
  26904. value: 1
  26905. },
  26906. progress: {
  26907. type: "f",
  26908. value: 0
  26909. },
  26910. blackout: {
  26911. type: "i",
  26912. value: 0
  26913. },
  26914. pano0Map: {
  26915. type: "t",
  26916. value: null
  26917. },
  26918. pano0Position: {
  26919. type: "v3",
  26920. value: new n.Vector3
  26921. },
  26922. pano0Matrix: {
  26923. type: "m4",
  26924. value: new n.Matrix4
  26925. },
  26926. pano1Map: {
  26927. type: "t",
  26928. value: null
  26929. },
  26930. pano1Position: {
  26931. type: "v3",
  26932. value: new n.Vector3
  26933. },
  26934. pano1Matrix: {
  26935. type: "m4",
  26936. value: new n.Matrix4
  26937. }
  26938. },
  26939. vertexShader: o + `uniform vec3 pano0Position;
  26940. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26941. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26942. varying vec3 vWorldPosition0;
  26943. varying vec3 vWorldPosition1;
  26944. uniform int blackout;
  26945. void main() {
  26946. vUv = uv;
  26947. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26948. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26949. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26950. vWorldPosition0.x *= -1.0;
  26951. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26952. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26953. vWorldPosition1.x *= -1.0;
  26954. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26955. }`,
  26956. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26957. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26958. void main() {
  26959. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26960. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26961. vec4 colorFromPanos;
  26962. if (blackout == 5){
  26963. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26964. }else{
  26965. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26966. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26967. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26968. else if (blackout == 1) {
  26969. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26970. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26971. }
  26972. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26973. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26974. }
  26975. vec4 colorFromTexture = texture2D( map, vUv );
  26976. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26977. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26978. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26979. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26980. }`
  26981. },
  26982. hot: {
  26983. uniforms: {
  26984. color: {
  26985. type: "c",
  26986. value: new n.Color(0xff2200)
  26987. },
  26988. opac: {
  26989. type: "f",
  26990. value: 0
  26991. },
  26992. texture1: {
  26993. type: "t",
  26994. value: null
  26995. },
  26996. texture2: {
  26997. type: "t",
  26998. value: null
  26999. }
  27000. },
  27001. vertexShader: "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27002. fragmentShader: "varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  27003. },
  27004. modelOutside: {
  27005. uniforms: {
  27006. map: {
  27007. type: "t",
  27008. value: null
  27009. },
  27010. opacity: {
  27011. type: "f",
  27012. value: 1
  27013. }
  27014. },
  27015. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27016. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  27017. },
  27018. ribbon: {
  27019. uniforms: {
  27020. map: {
  27021. type: "t",
  27022. value: null
  27023. },
  27024. opacity: {
  27025. type: "f",
  27026. value: 1
  27027. },
  27028. color: {
  27029. type: "c",
  27030. value: new n.Color(r.path.color)
  27031. }
  27032. },
  27033. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  27034. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  27035. },
  27036. waypoint: {
  27037. uniforms: {
  27038. map: {
  27039. type: "t",
  27040. value: null
  27041. },
  27042. opacity: {
  27043. type: "f",
  27044. value: 1
  27045. },
  27046. pulse: {
  27047. type: "f",
  27048. value: 1
  27049. },
  27050. nearFade: {
  27051. type: "v2",
  27052. value: new n.Vector2(2 * r.insideNear, 2 * r.path.waypointIndoorRadius)
  27053. },
  27054. color: {
  27055. type: "c",
  27056. value: new n.Color(r.reticuleColor)
  27057. }
  27058. },
  27059. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  27060. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  27061. },
  27062. modelDebug: {
  27063. uniforms: {
  27064. map: {
  27065. type: "t",
  27066. value: null
  27067. },
  27068. modelAlpha: {
  27069. type: "f",
  27070. value: r.modelAlpha
  27071. },
  27072. depthmapRatio: {
  27073. type: "f",
  27074. value: 0
  27075. },
  27076. opacity: {
  27077. type: "f",
  27078. value: 1
  27079. },
  27080. progress: {
  27081. type: "f",
  27082. value: 0
  27083. },
  27084. considerOcclusion: {
  27085. type: "i",
  27086. value: r.fancierTransition
  27087. },
  27088. highlightPanoSelection: {
  27089. type: "i",
  27090. value: 0
  27091. },
  27092. useThirdPano: {
  27093. type: "i",
  27094. value: r.useThirdPano
  27095. },
  27096. pano0Map: {
  27097. type: "t",
  27098. value: null
  27099. },
  27100. pano0Depth: {
  27101. type: "t",
  27102. value: null
  27103. },
  27104. pano0Position: {
  27105. type: "v3",
  27106. value: new n.Vector3
  27107. },
  27108. pano0Matrix: {
  27109. type: "m4",
  27110. value: new n.Matrix4
  27111. },
  27112. pano0Weight: {
  27113. type: "f",
  27114. value: r.transition.pano0Weight
  27115. },
  27116. pano1Map: {
  27117. type: "t",
  27118. value: null
  27119. },
  27120. pano1Depth: {
  27121. type: "t",
  27122. value: null
  27123. },
  27124. pano1Position: {
  27125. type: "v3",
  27126. value: new n.Vector3
  27127. },
  27128. pano1Matrix: {
  27129. type: "m4",
  27130. value: new n.Matrix4
  27131. },
  27132. pano1Weight: {
  27133. type: "f",
  27134. value: r.transition.pano1Weight
  27135. },
  27136. pano2Map: {
  27137. type: "t",
  27138. value: null
  27139. },
  27140. pano2Depth: {
  27141. type: "t",
  27142. value: null
  27143. },
  27144. pano2Position: {
  27145. type: "v3",
  27146. value: new n.Vector3
  27147. },
  27148. pano2Matrix: {
  27149. type: "m4",
  27150. value: new n.Matrix4
  27151. },
  27152. pano2Weight: {
  27153. type: "f",
  27154. value: r.transition.pano2Weight
  27155. }
  27156. },
  27157. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27158. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  27159. },
  27160. customDepth: {
  27161. uniforms: {
  27162. panoPosition: {
  27163. type: "v3",
  27164. value: new n.Vector3
  27165. }
  27166. },
  27167. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27168. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  27169. },
  27170. skysphere: {
  27171. uniforms: {
  27172. radius: {
  27173. type: "f",
  27174. value: 0
  27175. }
  27176. },
  27177. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27178. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  27179. },
  27180. tagDisc: {
  27181. uniforms: {
  27182. opacity: {
  27183. type: "f",
  27184. value: 0
  27185. },
  27186. color: {
  27187. type: "c",
  27188. value: new n.Color
  27189. },
  27190. bg: {
  27191. type: "t",
  27192. value: null
  27193. },
  27194. mask: {
  27195. type: "t",
  27196. value: null
  27197. }
  27198. },
  27199. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  27200. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  27201. }
  27202. }
  27203. }
  27204. , {
  27205. "./settings": 166,
  27206. three: 217
  27207. }],
  27208. 168: [function (e, t, i) {
  27209. (function (i) {
  27210. "use strict";
  27211. var n = e("three")
  27212. , r = (e("url"),
  27213. e("./util/ajax"))
  27214. , o = e("./settings")
  27215. , a = e("./util/logger")
  27216. , s = e("./util/math")
  27217. , l = e("./util/showcase")
  27218. , c = e("./objects/Panorama")
  27219. , h = new a(i)
  27220. , u = e("./model/Model")
  27221. , d = e("./shaders")
  27222. , p = e("./util/transitions")
  27223. , f = e("./objects/Chunk")
  27224. , g = e("./objects/Reticule")
  27225. , m = e("./objects/Skybox")
  27226. , v = e("./objects/Floor")
  27227. , A = e("./cameras/DollhouseCamera")
  27228. , y = e("./cameras/FloorplanCamera")
  27229. , C = e("./cameras/PanoramaCamera")
  27230. , I = e("./controls/DollhouseControls")
  27231. , E = e("./controls/FloorplanControls")
  27232. , b = e("./controls/PanoramaControls");
  27233. n.ImageUtils.crossOrigin = o.crossOrigin,
  27234. t.exports = {
  27235. shaders: d,
  27236. transitions: p,
  27237. Model: u,
  27238. Chunk: f,
  27239. Floor: v,
  27240. Skybox: m,
  27241. Reticule: g,
  27242. Panorama: c,
  27243. DollhouseCamera: A,
  27244. FloorplanCamera: y,
  27245. PanoramaCamera: C,
  27246. DollhouseControls: I,
  27247. FloorplanControls: E,
  27248. PanoramaControls: b,
  27249. getModel: function (e) {
  27250. if (!e.url)
  27251. throw 'getModel(): missing parameter "url"';
  27252. e.autoload = void 0 === e.autoload || e.autoload;
  27253. var t = l.parseSidUrl(e.url);
  27254. e.urlBase = t.urlBase,
  27255. e.urlModel = t.urlModel,
  27256. e.urlFiles = t.urlFiles;
  27257. var i = this._getPlatformError();
  27258. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  27259. this._loadModel().then(this._buildModel.bind(this)))
  27260. },
  27261. _getPlatformError: function () {
  27262. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  27263. },
  27264. _loadModel: function () {
  27265. return r.get(this.options.urlModel, {
  27266. responseType: "json",
  27267. prefetchFrom: "model",
  27268. auth: l.getAuthorizationHeader()
  27269. }).then(null, function () {
  27270. return h.warn("Model loading failed at initial metadata load"),
  27271. "loading-failed"
  27272. })
  27273. },
  27274. _buildModel: function (e) {
  27275. e = l.normalizeModeldata(e, s);
  27276. var t = new u(this.options, e);
  27277. return this.options.autoload ? t.load(!0) : $.when(t)
  27278. }
  27279. }
  27280. }
  27281. ).call(this, "/js/showcase.js")
  27282. }
  27283. , {
  27284. "./cameras/DollhouseCamera": 5,
  27285. "./cameras/FloorplanCamera": 6,
  27286. "./cameras/PanoramaCamera": 7,
  27287. "./controls/DollhouseControls": 10,
  27288. "./controls/FloorplanControls": 11,
  27289. "./controls/PanoramaControls": 13,
  27290. "./model/Model": 139,
  27291. "./objects/Chunk": 144,
  27292. "./objects/Floor": 146,
  27293. "./objects/Panorama": 148,
  27294. "./objects/Reticule": 149,
  27295. "./objects/Skybox": 152,
  27296. "./settings": 166,
  27297. "./shaders": 167,
  27298. "./util/ajax": 181,
  27299. "./util/logger": 189,
  27300. "./util/math": 190,
  27301. "./util/showcase": 193,
  27302. "./util/transitions": 195,
  27303. three: 217,
  27304. url: 208
  27305. }],
  27306. 169: [function (e, t, i) {
  27307. "use strict";
  27308. function n() {
  27309. var e = {
  27310. renderTarget: null,
  27311. inUse: !1,
  27312. size: -1,
  27313. pano: null
  27314. };
  27315. return e
  27316. }
  27317. function r(e) {
  27318. M.push(e)
  27319. }
  27320. function o(e) {
  27321. var t = n();
  27322. return t.inUse = !0,
  27323. t.size = e,
  27324. r(t),
  27325. t
  27326. }
  27327. function a(e) {
  27328. for (var t = 0; t < M.length; t++) {
  27329. var i = M[t];
  27330. if (!i.inUse && i.size === e)
  27331. return i.inUse = !0,
  27332. i
  27333. }
  27334. return null
  27335. }
  27336. function s(e) {
  27337. for (var t = 0; t < M.length; t++) {
  27338. var i = M[t];
  27339. if (i.renderTarget === e)
  27340. return i.inUse = !1,
  27341. !0
  27342. }
  27343. return !1
  27344. }
  27345. function l() {
  27346. this.tileDirectory = {},
  27347. this.activeRenderTargetDescriptors = {},
  27348. this.activePanos = [],
  27349. this.panoLODDescriptors = {},
  27350. this.panoDescriptors = {},
  27351. this.tileTrees = {},
  27352. this.sceneRenderer = null,
  27353. this.tileDownloader = null,
  27354. this.forceQueue = [],
  27355. this.uploadQueues = {},
  27356. this.uploadInterval = null,
  27357. this.uploadIntervalCancelled = !1,
  27358. this.usingTileOverlay = !1,
  27359. this.overlayTilesLoaded = !1,
  27360. this.overlayTileBase = null,
  27361. this.overlayTilesBasic = {},
  27362. this.overlayTilesEnhanced = {},
  27363. this.zoomRenderTarget = null,
  27364. this.zoomPano = null,
  27365. this.zoomingActive = !1,
  27366. this.zoomPanoId = null,
  27367. this.zoomPanoRenderingDisabled = !1,
  27368. this.direction = new h.Vector3,
  27369. this.initTime = -1,
  27370. this.maxBaseUploadsPerFrame = x,
  27371. this.maxNonBaseUploadsPerFrame = T
  27372. }
  27373. function c() {
  27374. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27375. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27376. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27377. }
  27378. var h = e("three")
  27379. , u = e("../exception/BasicException")
  27380. , d = e("../settings")
  27381. , p = e("../enum/PanoSizeClass")
  27382. , f = (e("../objects/Panorama"),
  27383. e("../enum/PanoRendererEvents"))
  27384. , g = e("../enum/SceneRendererEvents")
  27385. , m = e("../enum/TileDownloaderEvents")
  27386. , v = e("../enum/Vectors")
  27387. , A = (e("../enum/GLCubeFaces"),
  27388. e("../objects/Panorama"),
  27389. e("./TileTree"))
  27390. , y = (e("./TileDownloader"),
  27391. e("./TilePrioritizer"))
  27392. , C = e("./TileUtils")
  27393. , p = e("../enum/PanoSizeClass")
  27394. , I = (e("../util/browser"),
  27395. e("../util/panorama"))
  27396. , E = e("events").EventEmitter
  27397. , b = !1
  27398. , w = d.tiling.uploadIntervalDelay
  27399. , _ = d.tiling.initialIntervalDelay
  27400. , T = d.tiling.maxNonBaseUploadsPerFrame
  27401. , x = d.tiling.maxBaseUploadsPerFrame
  27402. , S = {
  27403. Base: 0,
  27404. Remaining: 1
  27405. }
  27406. , M = [];
  27407. l.prototype = Object.create(E.prototype),
  27408. l.prototype.init = function (e, t, i) {
  27409. this.sceneRenderer = e,
  27410. this.tileDownloader = t,
  27411. this.qualityManager = i,
  27412. this.bindEvents(),
  27413. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27414. this.initTime = performance.now()
  27415. }
  27416. ,
  27417. l.prototype.getActivePanoTextures = function (e) {
  27418. e = e || [];
  27419. for (var t = 0; t < M.length; t++) {
  27420. var i = M[t];
  27421. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27422. }
  27423. }
  27424. ,
  27425. l.prototype.hasQueuedTiles = function () {
  27426. var e = this.peekNextFromUploadQueue();
  27427. return null !== e && void 0 !== e
  27428. }
  27429. ,
  27430. l.prototype.getActiveRenderTargetDescriptor = function (e) {
  27431. return this.activeRenderTargetDescriptors[e]
  27432. }
  27433. ,
  27434. l.prototype.setActiveRenderTargetDescriptor = function (e, t) {
  27435. this.activeRenderTargetDescriptors[e] = t
  27436. }
  27437. ,
  27438. l.prototype.loadOverlayTiles = function () {
  27439. if (0 !== d.tiling.overlayStyle) {
  27440. var e = 0
  27441. , t = function (t, n, r) {
  27442. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27443. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27444. e++,
  27445. e === i.length && (this.overlayTilesLoaded = !0)
  27446. }
  27447. .bind(this)
  27448. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27449. i.forEach(function (e) {
  27450. this.tileDownloader.loadImage(e[0], 0, e[1])
  27451. }
  27452. .bind(this)),
  27453. this.usingTileOverlay = !0
  27454. } else
  27455. this.usingTileOverlay = !1
  27456. }
  27457. ,
  27458. l.prototype.bindEvents = function () {
  27459. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27460. }
  27461. ,
  27462. l.prototype.setupZoomRenderTarget = function () {
  27463. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27464. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27465. return;
  27466. var e = this.zoomRenderTarget;
  27467. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27468. e) {
  27469. var t = e.width
  27470. , i = this.zoomRenderTarget.width;
  27471. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27472. e.texture.dispose(),
  27473. e.texture.loaded = !1,
  27474. e.texture.version = 0,
  27475. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27476. e.texture = null
  27477. }
  27478. this.zoomPanoRenderingDisabled = !1
  27479. } else
  27480. this.zoomPanoRenderingDisabled = !0
  27481. }
  27482. ,
  27483. l.prototype.enableUltraHighQualityMode = function (e) {
  27484. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27485. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27486. this.tileDownloader.testDownload(t, C.TILE_SIZE, function (t) {
  27487. t && (this.qualityManager.enableUltraHighQualityMode(),
  27488. this.setupZoomRenderTarget(),
  27489. e())
  27490. }
  27491. .bind(this))
  27492. }
  27493. }
  27494. ,
  27495. l.prototype.activateTiledPano = function (e, t, i) {
  27496. i && this.clearAllQueuedUploads();
  27497. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27498. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27499. this.linkAllTilesAndNodes(e);
  27500. var r = this.getActiveRenderTargetDescriptor(e.id)
  27501. , l = t;
  27502. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27503. !r || l !== r.size) {
  27504. if (r && s(r.renderTarget),
  27505. r = a(l),
  27506. !r) {
  27507. var c = this.initTiledPano(l, !1);
  27508. r = o(c.width),
  27509. r.renderTarget = c
  27510. }
  27511. r.pano = e,
  27512. this.resetPanoDescriptor(e.id),
  27513. this.resetPanoLODDescriptors(e.id),
  27514. this.resetRenderStatus(e.id, !0, !0)
  27515. }
  27516. this.setActiveRenderTargetDescriptor(e.id, r);
  27517. var h = i ? 0 : 1;
  27518. return this.updateActivePanos(e, h),
  27519. r.renderTarget
  27520. }
  27521. ,
  27522. l.prototype.deactivateTiledPano = function (e) {
  27523. var t = this.getActiveRenderTargetDescriptor(e.id);
  27524. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27525. this.setActiveRenderTargetDescriptor(e.id, null);
  27526. var i = this.getUploadQueueForPano(e.id);
  27527. this.clearUploadQueue(i),
  27528. this.updateActivePanos()
  27529. }
  27530. ,
  27531. l.prototype.updateActivePanos = function () {
  27532. var e = [];
  27533. return function (t, i) {
  27534. e.length = 0;
  27535. for (var n = 0; n < this.activePanos.length; n++) {
  27536. t && e.length === i && e.push(t);
  27537. var r = this.activePanos[n]
  27538. , o = this.getActiveRenderTargetDescriptor(r.id);
  27539. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27540. }
  27541. t && i >= e.length && e.push(t),
  27542. this.activePanos.length = 0,
  27543. this.activePanos.push.apply(this.activePanos, e)
  27544. }
  27545. }(),
  27546. l.prototype.getActivePanoCount = function () {
  27547. return this.activePanos.length
  27548. }
  27549. ,
  27550. l.prototype.resetRenderStatus = function (e, t, i, n) {
  27551. var r = null;
  27552. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27553. for (var o = function (e, n, r, o) {
  27554. i && (n.tile.zoomUploaded = !1),
  27555. t && (n.tile.uploaded = !1)
  27556. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27557. var s = this.getTileTree(e, a);
  27558. s.breadthFirst({
  27559. callback: o.bind(this, a),
  27560. minLevel: r
  27561. })
  27562. }
  27563. }
  27564. ,
  27565. l.prototype.copyBaseRenderStatusToZoomed = function (e) {
  27566. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function (e, t, i, n) {
  27567. t.tile.zoomUploaded = t.tile.uploaded,
  27568. t.zoomCovered = t.covered
  27569. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27570. var r = this.getTileTree(e, n);
  27571. r.breadthFirst({
  27572. callback: i.bind(this, n),
  27573. maxLevel: t
  27574. })
  27575. }
  27576. }
  27577. ,
  27578. l.prototype.renderPanoTiles = function () {
  27579. var e = [];
  27580. return function (t, i, n, r) {
  27581. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27582. i = i || this.direction || v.FORWARD;
  27583. var o = this.getActiveRenderTargetDescriptor(t);
  27584. if (!this.isRenderTargetDescriptorValid(o))
  27585. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27586. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27587. var s = this.getTileTree(t, a);
  27588. e.length = 0,
  27589. s.breadthFirst({
  27590. saveVisited: e
  27591. });
  27592. for (var l = 0; l < e.length; l++) {
  27593. var c = e[l];
  27594. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27595. }
  27596. }
  27597. this.updateDirection(i)
  27598. }
  27599. }(),
  27600. l.prototype.isRenderTargetDescriptorValid = function (e) {
  27601. return e && e.renderTarget
  27602. }
  27603. ,
  27604. l.prototype.isPanoActive = function (e) {
  27605. var t = this.getActiveRenderTargetDescriptor(e);
  27606. return this.isRenderTargetDescriptorValid(t)
  27607. }
  27608. ,
  27609. l.prototype.isPanoZoomed = function (e) {
  27610. return this.zoomingActive && this.zoomPanoId === e
  27611. }
  27612. ,
  27613. l.prototype.initTileTree = function (e, t, i) {
  27614. var n = this.tileTrees[e];
  27615. n || (n = [],
  27616. this.tileTrees[e] = n);
  27617. var r = n[t];
  27618. if (!r) {
  27619. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27620. r = new A(C.TILE_SIZE, o),
  27621. n[t] = r
  27622. }
  27623. }
  27624. ,
  27625. l.prototype.getTileTree = function (e, t) {
  27626. var i = this.tileTrees[e];
  27627. if (!i)
  27628. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27629. var n = i[t];
  27630. if (!n)
  27631. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27632. return n
  27633. }
  27634. ,
  27635. l.prototype.initTiledPano = function (e, t) {
  27636. var i = this.sceneRenderer.renderer
  27637. , n = (i.context,
  27638. new h.WebGLRenderTargetCube(e, e, {
  27639. stencilBuffer: !1
  27640. }))
  27641. , r = new h.CubeTexture([]);
  27642. n.texture = r,
  27643. r.image = [null, null, null, null, null, null],
  27644. r.flipY = !0,
  27645. t ? (r.generateMipmaps = !0,
  27646. r.magFilter = h.LinearFilter,
  27647. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27648. r.magFilter = h.LinearFilter,
  27649. r.minFilter = h.LinearFilter),
  27650. r.format = h.RGBAFormat,
  27651. i.setRenderTarget(n),
  27652. i.setRenderTarget(null);
  27653. var o = i.properties.get(r);
  27654. return o.__image__webglTextureCube = o.__webglTexture,
  27655. n
  27656. }
  27657. ,
  27658. l.prototype.getUploadQueueForPano = function (e) {
  27659. var t = this.uploadQueues[e];
  27660. return t || (t = [],
  27661. this.uploadQueues[e] = t),
  27662. t
  27663. }
  27664. ,
  27665. l.prototype.isTileUploaded = function (e) {
  27666. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27667. }
  27668. ,
  27669. l.prototype.setUploaded = function (e, t) {
  27670. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27671. }
  27672. ,
  27673. l.prototype.queueTileUpload = function (e, t, i) {
  27674. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27675. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27676. var r = this.getUploadQueueForPano(e.panoId);
  27677. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27678. e.uploadQueued = !0,
  27679. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27680. }
  27681. }
  27682. ,
  27683. l.prototype.shoulPushToFrontOfQueue = function (e) {
  27684. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27685. }
  27686. ,
  27687. l.prototype.getTopUploadQueue = function () {
  27688. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27689. for (var n = 0; n < this.activePanos.length; n++)
  27690. if (e = this.activePanos[n],
  27691. t = this.getUploadQueueForPano(e.id),
  27692. t.length > 0)
  27693. switch (i) {
  27694. case S.Base:
  27695. if (0 === t[0].level)
  27696. return t;
  27697. break;
  27698. case S.Remaining:
  27699. return t
  27700. }
  27701. return null
  27702. }
  27703. ,
  27704. l.prototype.getNextFromUploadQueue = function () {
  27705. var e = function (e) {
  27706. var t = e.shift();
  27707. return t.uploadQueued = !1,
  27708. t
  27709. };
  27710. return function () {
  27711. if (this.forceQueue.length > 0)
  27712. return e(this.forceQueue);
  27713. var t = this.getTopUploadQueue();
  27714. return t && t.length > 0 ? e(t) : null
  27715. }
  27716. }(),
  27717. l.prototype.peekNextFromUploadQueue = function () {
  27718. if (this.forceQueue.length > 0)
  27719. return this.forceQueue[0];
  27720. var e = this.getTopUploadQueue();
  27721. return e && e.length > 0 ? e[0] : null
  27722. }
  27723. ,
  27724. l.prototype.clearAllQueuedUploads = function () {
  27725. this.clearAllUploadQueues(null, 0)
  27726. }
  27727. ,
  27728. l.prototype.clearAllQueuedUploadsForPano = function (e) {
  27729. this.clearAllUploadQueues(e, 0)
  27730. }
  27731. ,
  27732. l.prototype.clearAllUploadQueues = function (e, t) {
  27733. if (e)
  27734. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27735. this.clearUploadQueue(this.forceQueue, t, e);
  27736. else {
  27737. for (var i = 0; i < this.activePanos.length; i++) {
  27738. var n = this.activePanos[i];
  27739. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27740. }
  27741. this.clearUploadQueue(this.forceQueue, t)
  27742. }
  27743. }
  27744. ,
  27745. l.prototype.clearUploadQueue = function (e, t, i) {
  27746. void 0 !== t && null !== t || (t = 0);
  27747. for (var n = 0; n < e.length;) {
  27748. var r = e[n]; //切换场景导览的时候卡住了,一直报错 r.tile undefined???
  27749. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27750. e.splice(n, 1)) : n++
  27751. }
  27752. }
  27753. ,
  27754. l.prototype.refreshUploadInterval = function () {
  27755. var e = null;
  27756. return function (t) {
  27757. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27758. null !== t && void 0 !== t || (t = w),
  27759. b || (t = _),
  27760. this.uploadInterval = window.setTimeout(e, t),
  27761. this.uploadIntervalDelay = t)
  27762. }
  27763. }(),
  27764. l.prototype.update = function () {
  27765. var e = performance.now()
  27766. , t = 0;
  27767. return function () {
  27768. this.uploadIntervalCancelled = !0,
  27769. window.clearTimeout(this.uploadInterval),
  27770. this.uploadInterval = null;
  27771. var i = performance.now() - e;
  27772. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27773. e = performance.now()),
  27774. t++
  27775. }
  27776. }(),
  27777. l.prototype.updateUploadQueue = function (e, t) {
  27778. e || (e = 1);
  27779. for (var i = 0, n = 0; ;) {
  27780. if (n >= t || i >= e)
  27781. break;
  27782. var r = this.getNextFromUploadQueue();
  27783. if (!r)
  27784. break;
  27785. if (0 !== r.level ? i++ : n++,
  27786. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27787. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27788. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27789. }
  27790. }
  27791. }
  27792. ,
  27793. l.prototype.updateDirection = function (e) {
  27794. if (e = e || this.direction) {
  27795. this.direction = e;
  27796. for (var t = 0; t < this.activePanos.length; t++) {
  27797. var i = this.activePanos[t]
  27798. , n = this.getUploadQueueForPano(i.id);
  27799. y.sortPanoTiles(n, i, this.direction)
  27800. }
  27801. }
  27802. }
  27803. ,
  27804. l.prototype.uploadTile = function () {
  27805. var e = {}
  27806. , t = (new h.Vector4,
  27807. d.tiling.overlayStyle);
  27808. return function (i, n) {
  27809. var r = i.panoId
  27810. , o = i.image
  27811. , a = i.tileSize
  27812. , s = i.panoSize
  27813. , l = i.tileIndex
  27814. , c = (i.faceTileIndex,
  27815. i.totalTiles)
  27816. , u = (i.face,
  27817. i.tileX)
  27818. , d = i.tileY
  27819. , p = !0
  27820. , g = !1
  27821. , m = (this.getPanoDescriptor(r),
  27822. this.getPanoLODDescriptor(r, s))
  27823. , v = this.getActiveRenderTargetDescriptor(r)
  27824. , A = v.renderTarget
  27825. , y = v.size;
  27826. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27827. y = this.qualityManager.getMaxZoomPanoSize()),
  27828. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27829. g = !1),
  27830. n || (this.anyUploaded(i.node) && (p = !1,
  27831. g = !0),
  27832. this.isTileUploaded(i) && (p = !1,
  27833. g = !1)),
  27834. p) {
  27835. var C = u * a
  27836. , I = d * a
  27837. , E = a / s * y
  27838. , b = C / s * y
  27839. , w = I / s * y;
  27840. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27841. var _ = e[a];
  27842. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27843. 1 === t || 2 === t) {
  27844. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27845. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27846. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27847. } else
  27848. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27849. m.uploadCount++,
  27850. this.emit(f.TileRenderSuccess, r, s, l, c),
  27851. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27852. this.setUploaded(i, !0),
  27853. this.addCoverageForNode(i.node)
  27854. } else
  27855. this.setUploaded(i, !1);
  27856. return i.uploadAttempted || (m.uploadAttempts++,
  27857. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27858. i.uploadAttempted = !0,
  27859. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27860. g
  27861. }
  27862. }(),
  27863. l.prototype.linkTileAndNode = function (e, t) {
  27864. t.tile = e,
  27865. e.node = t
  27866. }
  27867. ,
  27868. l.prototype.linkAllTilesAndNodes = function (e) {
  27869. for (var t = function (t, i, n, r, o) {
  27870. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27871. this.linkTileAndNode(a, n)
  27872. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27873. var n = this.getTileTree(e.id, i);
  27874. n.breadthFirst({
  27875. callback: t.bind(this, n, i)
  27876. })
  27877. }
  27878. }
  27879. ,
  27880. l.prototype.anyUploaded = function (e) {
  27881. if (!e)
  27882. return !1;
  27883. if (e.tile && this.isTileUploaded(e.tile))
  27884. return !0;
  27885. if (e.children)
  27886. for (var t = 0; t < e.children.length; t++) {
  27887. var i = e.children[t];
  27888. if (this.anyUploaded(i))
  27889. return !0
  27890. }
  27891. return !1
  27892. }
  27893. ,
  27894. l.prototype.setNodeCovered = function (e, t) {
  27895. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27896. }
  27897. ,
  27898. l.prototype.isNodeCovered = function (e) {
  27899. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27900. }
  27901. ,
  27902. l.prototype.addCoverageForNode = function (e) {
  27903. if (this.setNodeCovered(e, !0),
  27904. e.parent && e.covered) {
  27905. var t = e.parent;
  27906. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27907. }
  27908. }
  27909. ,
  27910. l.prototype.calcFullCoverage = function (e) {
  27911. var t = !1;
  27912. if (e.children)
  27913. for (var i = 0; i < e.children.length; i++) {
  27914. var n = e.children[i];
  27915. t = t || this.calcFullCoverage(n)
  27916. }
  27917. e.covered = e.tile.uploaded || t
  27918. }
  27919. ,
  27920. l.prototype.nodeSubcovered = function (e) {
  27921. if (!e.children)
  27922. return !1;
  27923. for (var t = 0; t < e.children.length; t++)
  27924. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27925. return !1;
  27926. return !0
  27927. }
  27928. ,
  27929. l.prototype.resetPanoDescriptor = function (e) {
  27930. this.getPanoDescriptor(e)
  27931. }
  27932. ,
  27933. l.prototype.getPanoDescriptor = function (e) {
  27934. var t = this.panoDescriptors[e];
  27935. return t || (t = {},
  27936. this.panoDescriptors[e] = t),
  27937. t
  27938. }
  27939. ,
  27940. l.prototype.resetPanoLODDescriptors = function (e) {
  27941. var t = this.getPanoLODDescriptors(e);
  27942. for (var i in t)
  27943. if (t.hasOwnProperty(i)) {
  27944. var n = t[i];
  27945. n.uploadCount = 0,
  27946. n.uploadAttempts = 0
  27947. }
  27948. }
  27949. ,
  27950. l.prototype.getPanoLODDescriptor = function (e, t) {
  27951. var i = this.getPanoLODDescriptors(e)
  27952. , n = i[t];
  27953. return n || (n = {
  27954. uploadCount: 0,
  27955. uploadAttempts: 0
  27956. },
  27957. i[t] = n),
  27958. n
  27959. }
  27960. ,
  27961. l.prototype.getPanoLODDescriptors = function (e) {
  27962. var t = this.panoLODDescriptors[e];
  27963. return t || (t = {},
  27964. this.panoLODDescriptors[e] = t),
  27965. t
  27966. }
  27967. ,
  27968. l.prototype.onTileDownloaded = function (e) {
  27969. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27970. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27971. if (i.downloaded = !0,
  27972. i.image = e.image,
  27973. i.panoSize = e.panoSize,
  27974. i.tileX = e.tileX,
  27975. i.tileY = e.tileY,
  27976. i.totalTiles = e.totalTiles,
  27977. i.tileIndex = e.tileIndex,
  27978. i.faceTileIndex = e.faceTileIndex,
  27979. i.face = e.face,
  27980. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27981. i.panoId = e.panoId,
  27982. i.tileSize = e.tileSize,
  27983. i.direction = (new h.Vector3).copy(e.direction),
  27984. i.node = null,
  27985. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27986. this.isPanoActive(i.panoId)) {
  27987. var n = this.getTileTree(i.panoId, i.face)
  27988. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27989. this.linkTileAndNode(i, r),
  27990. this.queueTileUpload(i, !0)
  27991. }
  27992. }
  27993. ,
  27994. l.prototype.getTileDirectoryEntry = function (e, t, i, n) {
  27995. var r = this.tileDirectory[e];
  27996. r || (r = {},
  27997. this.tileDirectory[e] = r);
  27998. var o = 16384 * t + 1024 * i + n
  27999. , a = r[o];
  28000. return a || (a = {
  28001. downloaded: !1,
  28002. uploaded: !1,
  28003. zoomUploaded: !1
  28004. },
  28005. r[o] = a),
  28006. a._key = e + ":" + t + ":" + i + ":" + n,
  28007. a._tileKey = o,
  28008. a
  28009. }
  28010. ,
  28011. l.prototype.setZoomingActive = function (e, t, i) {
  28012. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  28013. this.zoomPanoId = t.id,
  28014. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  28015. }
  28016. ,
  28017. l.prototype.updateZoomedPanoFromBase = function (e) {
  28018. if (!this.zoomPanoRenderingDisabled) {
  28019. var t = this.getActiveRenderTargetDescriptor(e.id);
  28020. if (t && t.renderTarget) {
  28021. var i = this.qualityManager.getMaxZoomPanoSize()
  28022. , n = t.renderTarget
  28023. , r = t.size;
  28024. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  28025. this.copyBaseRenderStatusToZoomed(e.id)
  28026. }
  28027. }
  28028. }
  28029. ,
  28030. t.exports = l
  28031. }
  28032. , {
  28033. "../enum/GLCubeFaces": 25,
  28034. "../enum/PanoRendererEvents": 35,
  28035. "../enum/PanoSizeClass": 36,
  28036. "../enum/SceneRendererEvents": 43,
  28037. "../enum/TileDownloaderEvents": 45,
  28038. "../enum/Vectors": 50,
  28039. "../exception/BasicException": 55,
  28040. "../objects/Panorama": 148,
  28041. "../settings": 166,
  28042. "../util/browser": 182,
  28043. "../util/panorama": 191,
  28044. "./TileDownloader": 171,
  28045. "./TilePrioritizer": 172,
  28046. "./TileTree": 173,
  28047. "./TileUtils": 174,
  28048. events: 202,
  28049. three: 217
  28050. }],
  28051. 170: [function (e, t, i) {
  28052. "use strict";
  28053. function n(e, t, i) {
  28054. this.maxNavPanoSize = -1,
  28055. this.maxZoomPanoSize = -1,
  28056. this.devicePixelDensity = e,
  28057. this.deviceScreenSize = t,
  28058. this.clientBandwidth = i,
  28059. this.panoSizeClassMap = {},
  28060. this.useHighResolutionPanos = !0,
  28061. this.useUltraHighResolutionPanos = !1,
  28062. this.modelHasUltraHighPanos = !1
  28063. }
  28064. var r = e("../enum/PanoSizeClass")
  28065. , o = e("../settings")
  28066. , a = e("../util/browser")
  28067. , s = e("../constants")
  28068. , l = e("../util/showcase")
  28069. , c = e("../enum/ModelManagerEvents");
  28070. n.prototype.init = function (e) {
  28071. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  28072. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  28073. this.highSize = this.getPanoSize(r.HIGH),
  28074. this.standardSize = this.getPanoSize(r.STANDARD),
  28075. this.baseSize = this.getPanoSize(r.BASE),
  28076. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  28077. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  28078. this.updateMaximums(),
  28079. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  28080. }
  28081. ,
  28082. n.prototype.updateFromModel = function (e) {
  28083. this.updateHighResolutionSettings(e),
  28084. this.updateUltraHighResolutionSettings(e)
  28085. }
  28086. ,
  28087. n.prototype.updateHighResolutionSettings = function (e) {
  28088. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  28089. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  28090. //this.useHighResolutionPanos = !0;
  28091. //----------------------e n d -----------------------------------------------------------------
  28092. this.updateMaximums()
  28093. }
  28094. ,
  28095. n.prototype.updateUltraHighResolutionSettings = function (e) {
  28096. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  28097. this.updateMaximums()
  28098. }
  28099. ,
  28100. n.prototype.enableUltraHighQualityMode = function () {
  28101. this.modelHasUltraHighPanos = !0,
  28102. this.updateUltraHighResolutionSettings(null)
  28103. }
  28104. ,
  28105. n.prototype.ultraHighQualityModeEnabled = function () {
  28106. return this.modelHasUltraHighPanos
  28107. }
  28108. ,
  28109. n.prototype.onModelChanged = function (e) {
  28110. this.updateFromModel(e.model),
  28111. this.updateMaximums()
  28112. }
  28113. ,
  28114. n.prototype.updateMaximums = function () {
  28115. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  28116. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  28117. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  28118. }
  28119. ,
  28120. n.prototype.buildPanoSizeClassMap = function () {
  28121. this.panoSizeClassMap[r.BASE] = 512,
  28122. this.panoSizeClassMap[r.STANDARD] = 1024,
  28123. this.panoSizeClassMap[r.HIGH] = 2048,
  28124. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  28125. }
  28126. ,
  28127. n.prototype.getPanoSize = function (e) {
  28128. return this.panoSizeClassMap[e]
  28129. }
  28130. ,
  28131. n.prototype.getMaxPossiblePanoSize = function () {
  28132. return this.getPanoSize(r.ULTRAHIGH)
  28133. }
  28134. ,
  28135. n.prototype.getMaxPanoSize = function () {
  28136. return this.maxZoomPanoSize
  28137. }
  28138. ,
  28139. n.prototype.getMaxNavPanoSize = function () {
  28140. return this.maxNavPanoSize
  28141. }
  28142. ,
  28143. n.prototype.getMaxZoomPanoSize = function () {
  28144. return this.maxZoomPanoSize
  28145. }
  28146. ,
  28147. n.prototype.detectMaxNavPanoSizeClass = function () {
  28148. if (settings.mobileNavHigh) return r.HIGH //改
  28149. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  28150. }
  28151. ,
  28152. n.prototype.detectMaxNavPanoSize = function () {
  28153. var e = this.detectMaxNavPanoSizeClass();
  28154. return this.getPanoSize(e)
  28155. }
  28156. ,
  28157. n.prototype.detectMaxZoomPanoSize = function () {
  28158. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  28159. }
  28160. ,
  28161. t.exports = n
  28162. }
  28163. , {
  28164. "../constants": 8,
  28165. "../enum/ModelManagerEvents": 33,
  28166. "../enum/PanoSizeClass": 36,
  28167. "../settings": 166,
  28168. "../util/browser": 182,
  28169. "../util/showcase": 193
  28170. }],
  28171. 171: [function (e, t, i) {
  28172. (function (i) {
  28173. "use strict";
  28174. function n(e) {
  28175. this.panos = null,
  28176. this.retryMinimumTime = 1e4,
  28177. this.urls = null,
  28178. this.panoLoadCallbacks = {},
  28179. this.downloadDescriptors = {},
  28180. this.priorityQueue = [],
  28181. this.forceQueue = [],
  28182. this.activeDownloads = [],
  28183. this.qualityManager = null,
  28184. this.tilePrioritizer = null,
  28185. this.refreshInterval = null,
  28186. this.processPriorityQueue = !1,
  28187. this.concurrentDownloads = e.concurrentDownloads || 1,
  28188. this.downloadTestResults = {}
  28189. }
  28190. var r = e("three")
  28191. , o = (e("../enum/Viewmode"),
  28192. e("../settings"))
  28193. , a = (e("../objects/Panorama"),
  28194. e("../util/logger"))
  28195. , s = (e("../enum/Vectors"),
  28196. e("../enum/PanoSizeClass"),
  28197. e("../enum/TileDownloaderEvents"))
  28198. , l = e("./TilePrioritizer")
  28199. , c = e("./TileUtils")
  28200. , h = (e("../enum/GLCubeFaces"),
  28201. e("../enum/DownloadStatus"))
  28202. , u = e("../util/panorama")
  28203. , d = e("../util/ajax")
  28204. , p = e("../ab")
  28205. , f = e("events").EventEmitter
  28206. , g = (new a(i),
  28207. Object.freeze({
  28208. Testing: 1,
  28209. Success: 2,
  28210. Fail: 3
  28211. }));
  28212. n.prototype = Object.create(f.prototype),
  28213. n.IDLE_REFRESH_DELAY = 500,
  28214. n.ACTIVE_REFRESH_DELAY = 16,
  28215. n.DOWNLOAD_RETRIES = 4,
  28216. n.prototype.init = function (e) {
  28217. this.qualityManager = e
  28218. }
  28219. ,
  28220. n.prototype.setUrls = function (e) {
  28221. this.urls = e
  28222. }
  28223. ,
  28224. n.prototype.setPanoData = function (e, t, i) {
  28225. this.panos = e,
  28226. this.imagePanos = t,
  28227. this.panoGroupId = i
  28228. }
  28229. ,
  28230. n.prototype.start = function () {
  28231. this.refreshUpdateInterval(0)
  28232. }
  28233. ,
  28234. n.prototype.stop = function () {
  28235. window.cancel(this.refreshInterval)
  28236. }
  28237. ,
  28238. n.prototype.refreshUpdateInterval = function (e) {
  28239. e || (e = 0),
  28240. this.refreshInterval = window.setTimeout(function () {
  28241. var e = this.update();
  28242. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  28243. }
  28244. .bind(this), e)
  28245. }
  28246. ,
  28247. n.prototype.update = function () {
  28248. var e = this.forceQueue.length > 0;
  28249. return this.processQueueForDownloading(this.forceQueue),
  28250. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  28251. this.priorityQueue.length > 0 && (e = !0),
  28252. this.processQueueForDownloading(this.priorityQueue)),
  28253. e
  28254. }
  28255. ,
  28256. n.prototype.forceQueueTilesForPano = function () {
  28257. var e = []
  28258. , t = [];
  28259. return function (i, n, r, o, a, s) {
  28260. e.length = 0;
  28261. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  28262. var p = u[d];
  28263. p.status !== h.None && p.status !== h.Queued || e.push(p)
  28264. }
  28265. if (r && e.length > 0) {
  28266. l.sortPanoTiles(e, i, r),
  28267. t.length = 0,
  28268. c.matchingTilesInDirection(i, n, r, o, a, t);
  28269. for (var f = 0, g = function (e) {
  28270. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28271. }; f < e.length;) {
  28272. var m = e[f]
  28273. , v = t.findIndex(g);
  28274. v < 0 ? e.splice(f, 1) : f++
  28275. }
  28276. }
  28277. for (var A = 0; A < e.length; A++)
  28278. this.forceQueue.push(e[A]);
  28279. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28280. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28281. s && this.processQueueForDownloading(this.forceQueue, !0)
  28282. }
  28283. }(),
  28284. n.prototype.clearForceQueue = function () {
  28285. this.clearQueue(this.forceQueue)
  28286. }
  28287. ,
  28288. n.prototype.queuePrioritizedTilesForPanos = function (e) {
  28289. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28290. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28291. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28292. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28293. }
  28294. ,
  28295. n.prototype.clearQueue = function (e) {
  28296. this.setStatusForAllDescriptors(e, h.None),
  28297. e.length = 0
  28298. }
  28299. ,
  28300. n.prototype.clearFromQueue = function (e, t, i) {
  28301. for (var n = 0; n < e.length; n++) {
  28302. var r = e[n];
  28303. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28304. }
  28305. }
  28306. ,
  28307. n.prototype.setStatusForAllDescriptors = function (e, t) {
  28308. for (var i = 0; i < e.length; i++) {
  28309. var n = e[i];
  28310. n && (n.status = t)
  28311. }
  28312. }
  28313. ,
  28314. n.prototype.setStatusOrRemoveForAllDescriptors = function (e, t) {
  28315. for (var i = 0; i < e.length; i++) {
  28316. var n = e[i];
  28317. n && (n.status !== t ? n.status = t : e[i] = null)
  28318. }
  28319. }
  28320. ,
  28321. n.prototype.getTileDownloadDescriptors = function (e, t) {
  28322. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28323. , n = i[t];
  28324. return n || (n = this.buildDownloadDescriptorArray(t),
  28325. i[t] = n,
  28326. this.initTileDownloadDescriptors(n, e, t)),
  28327. n
  28328. }
  28329. ,
  28330. n.prototype.getAllTileDownloadDescriptorsForPano = function (e) {
  28331. var t = this.downloadDescriptors[e.id];
  28332. return t || (t = {},
  28333. this.downloadDescriptors[e.id] = t),
  28334. t
  28335. }
  28336. ,
  28337. n.prototype.processQueueForDownloading = function (e, t) {
  28338. if (this.cleanupActiveDownloads(),
  28339. this.activeDownloads.length < this.concurrentDownloads || t)
  28340. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28341. var o = e.shift();
  28342. o && (this.startDownload(o),
  28343. n++)
  28344. }
  28345. }
  28346. ,
  28347. n.prototype.testDownload = function (e, t, i) {
  28348. var n = this.downloadTestResults[e];
  28349. if (n)
  28350. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28351. this.downloadTestResults[e] = g.Testing;
  28352. var r = this.panos.list[0]
  28353. , o = this.getTileUrl(r.id, e, t, 0)
  28354. , a = function (t) {
  28355. this.downloadTestResults[e] = g.Success,
  28356. i(!0)
  28357. }
  28358. .bind(this)
  28359. , s = function () {
  28360. this.downloadTestResults[e] = g.Fail,
  28361. i(!1)
  28362. }
  28363. .bind(this);
  28364. this.loadImage(o, 0, a, s)
  28365. }
  28366. ,
  28367. n.prototype.startDownload = function (e) {
  28368. e.status = h.Downloading;
  28369. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28370. this.activeDownloads.push(e),
  28371. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28372. }
  28373. ,
  28374. n.prototype.downloadFailed = function (e, t) { }
  28375. ,
  28376. n.prototype.downloadComplete = function (e, t) {
  28377. if (e.panoGroupId === this.panoGroupId) {
  28378. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28379. e.status = h.Downloaded,
  28380. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28381. var n = {
  28382. panoId: e.pano.id,
  28383. image: t,
  28384. tileSize: e.tileSize,
  28385. panoSize: e.panoSize,
  28386. tileIndex: e.tileIndex,
  28387. faceTileIndex: e.faceTileIndex,
  28388. totalTiles: e.totalTiles,
  28389. face: e.face,
  28390. tileX: e.tileX,
  28391. tileY: e.tileY,
  28392. direction: e.direction
  28393. };
  28394. e.image = t,
  28395. this.emit(s.TileDownloadSuccess, n),
  28396. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28397. panoId: e.pano.id,
  28398. tileSize: e.tileSize,
  28399. panoSize: e.panoSize
  28400. },
  28401. this.emit(s.PanoDownloadComplete, n),
  28402. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28403. }
  28404. }
  28405. ,
  28406. n.prototype.cleanupActiveDownloads = function () {
  28407. var e = [];
  28408. return function () {
  28409. e.length = 0;
  28410. for (var t = 0; t < this.activeDownloads.length; t++) {
  28411. var i = this.activeDownloads[t];
  28412. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28413. }
  28414. this.activeDownloads.length = 0,
  28415. this.activeDownloads.push.apply(this.activeDownloads, e)
  28416. }
  28417. }(),
  28418. n.prototype.isPanoDownloaded = function (e, t) {
  28419. var i = this.getTileDownloadDescriptors(e, t);
  28420. if (i.length <= 0)
  28421. return !1;
  28422. for (var n = 0; n < i.length; n++) {
  28423. var r = i[n];
  28424. if (r.status !== h.Downloaded)
  28425. return !1
  28426. }
  28427. return !0
  28428. }
  28429. ,
  28430. n.prototype.setPanoLoadCallbacks = function (e, t, i, n, r) {
  28431. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28432. this.panoLoadCallbacks[o] = {
  28433. onLoad: i,
  28434. onFail: n,
  28435. onProgress: r
  28436. }
  28437. }
  28438. ,
  28439. n.prototype.getPanoLoadCallbacks = function (e, t) {
  28440. var i = e.id + ":" + t;
  28441. return this.panoLoadCallbacks[i]
  28442. }
  28443. ,
  28444. n.prototype.buildDownloadDescriptorArray = function (e) {
  28445. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28446. var r = this.buildDownloadDescriptor();
  28447. i.push(r)
  28448. }
  28449. return i
  28450. }
  28451. ,
  28452. n.prototype.buildDownloadDescriptor = function () {
  28453. var e = {
  28454. panoGroupId: null,
  28455. pano: null,
  28456. panoSize: -1,
  28457. tileSize: -1,
  28458. tileIndex: -1,
  28459. totalTiles: -1,
  28460. faceTileIndex: -1,
  28461. status: h.None,
  28462. url: null,
  28463. image: null,
  28464. direction: new r.Vector3,
  28465. face: -1,
  28466. cubeFace: -1,
  28467. tileX: -1,
  28468. tileY: -1
  28469. };
  28470. return e
  28471. }
  28472. ,
  28473. n.prototype.initTileDownloadDescriptors = function (e, t, i) {
  28474. for (var n = 0; n < e.length; n++) {
  28475. var r = e[n];
  28476. this.initTileDownloadDescriptor(r, t, i, n)
  28477. }
  28478. }
  28479. ,
  28480. n.prototype.initTileDownloadDescriptor = function (e, t, i, n) {
  28481. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28482. e.face = c.getFaceForTile(i, n),
  28483. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28484. e.panoGroupId = this.panoGroupId,
  28485. e.pano = t,
  28486. e.panoSize = i,
  28487. e.tileSize = r,
  28488. e.tileIndex = n,
  28489. e.totalTiles = c.getTileCountForSize(i),
  28490. e.status = h.None,
  28491. e.image = null,
  28492. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28493. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28494. }
  28495. ,
  28496. n.prototype.getTileUrl = function () {
  28497. var e = {
  28498. 256: "256",
  28499. 512: "512",
  28500. 1024: "1k",
  28501. 2048: "2k",
  28502. 4096: "4k"
  28503. }
  28504. , t = {
  28505. face: -1,
  28506. faceTileIndex: -1,
  28507. tileX: -1,
  28508. tileY: -1
  28509. };
  28510. return function (i, n, r, a) {
  28511. c.getTileLocation(n, a, t);
  28512. var s = Math.floor(n / r)
  28513. , l = s * s
  28514. , h = Math.floor(a / l)
  28515. , u = "";
  28516. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28517. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28518. return d = p.changeIfTileGenerating(d)
  28519. }
  28520. }(),
  28521. n.prototype.loadImage = function (e, t, i, n) {
  28522. d.getImage(e, t).then(function (e) {
  28523. i(e)
  28524. }).fail(n)
  28525. }
  28526. ,
  28527. t.exports = n
  28528. }
  28529. ).call(this, "/js/tile/TileDownloader.js")
  28530. }
  28531. , {
  28532. "../ab": 3,
  28533. "../enum/DownloadStatus": 24,
  28534. "../enum/GLCubeFaces": 25,
  28535. "../enum/PanoSizeClass": 36,
  28536. "../enum/TileDownloaderEvents": 45,
  28537. "../enum/Vectors": 50,
  28538. "../enum/Viewmode": 51,
  28539. "../objects/Panorama": 148,
  28540. "../settings": 166,
  28541. "../util/ajax": 181,
  28542. "../util/logger": 189,
  28543. "../util/panorama": 191,
  28544. "./TilePrioritizer": 172,
  28545. "./TileUtils": 174,
  28546. events: 202,
  28547. three: 217
  28548. }],
  28549. 172: [function (e, t, i) {
  28550. (function (i) {
  28551. "use strict";
  28552. function n(e, t, i, o, a) {
  28553. this.qualityManager = e,
  28554. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28555. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28556. this.baseSize = t,
  28557. this.standardSize = i,
  28558. this.highSize = o,
  28559. this.ultraHighSize = a,
  28560. this.priorityCriteria = new n.PriorityCriteria(null, new r.Vector3(0, 0, 0), new r.Vector3(0, 0, -1), new r.Vector3(0, 0, -1))
  28561. }
  28562. var r = e("three")
  28563. , o = (e("../enum/Viewmode"),
  28564. e("../settings"),
  28565. e("../settings"),
  28566. e("../objects/Panorama"))
  28567. , a = e("../util/logger")
  28568. , s = (e("../enum/Vectors"),
  28569. e("../enum/PanoSizeClass"),
  28570. e("../enum/ModelManagerEvents"),
  28571. e("../enum/GLCubeFaces"),
  28572. e("../enum/DownloadStatus"))
  28573. , l = (e("../util/browser"),
  28574. e("./TileUtils"))
  28575. , c = e("../util/math")
  28576. , h = (e("events").EventEmitter,
  28577. new a(i),
  28578. Object.freeze({
  28579. None: 0,
  28580. DirectionalFOV: 1
  28581. }));
  28582. n.PriorityCriteria = function (e, t, i, n, o) {
  28583. this.pano = e,
  28584. this.cameraPosition = (new r.Vector3).copy(t),
  28585. this.cameraDir = (new r.Vector3).copy(i),
  28586. this.panoSpaceDir = (new r.Vector3).copy(n),
  28587. this.upcomingPanos = o,
  28588. this.copy = function (e) {
  28589. this.pano = e.pano,
  28590. this.cameraPosition.copy(e.cameraPosition),
  28591. this.cameraDir.copy(e.cameraDir),
  28592. this.panoSpaceDir.copy(e.panoSpaceDir),
  28593. this.upcomingPanos = o
  28594. }
  28595. ,
  28596. this.zoomingActive = !1
  28597. }
  28598. ,
  28599. n.DIRECTIONAL_FOV = 180,
  28600. n.DIRECTIONAL_FOV_NARROW = 120,
  28601. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28602. n.MAX_SCORED_PANOS_TOADD = 2,
  28603. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28604. n.DIRECTION_SCORE_STRICTNESS = .75,
  28605. n.appendQueue = function (e, t) {
  28606. if (e && t)
  28607. for (var i = 0; i < t.length; i++)
  28608. e.push(t[i])
  28609. }
  28610. ,
  28611. n.prototype.updateCriteria = function (e, t, i, n) {
  28612. this.priorityCriteria.pano = e,
  28613. this.priorityCriteria.cameraPosition.copy(t),
  28614. this.priorityCriteria.cameraDir.copy(i),
  28615. this.priorityCriteria.upcomingPanos = n,
  28616. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28617. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28618. }
  28619. ,
  28620. n.prototype.filterAndPrioritize = function () {
  28621. var e = []
  28622. , t = []
  28623. , i = [];
  28624. return function (r, o, a) {
  28625. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28626. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28627. var s = this.baseSize
  28628. , l = this.standardSize
  28629. , c = this.highSize
  28630. , h = this.ultraHighSize;
  28631. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28632. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28633. i.length = 0,
  28634. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28635. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28636. n.appendQueue(r, i),
  28637. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28638. i.length = 0,
  28639. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28640. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28641. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28642. n.appendQueue(r, i),
  28643. i.length = 0,
  28644. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28645. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28646. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28647. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28648. n.appendQueue(r, i),
  28649. this.queueTilesForPanos(r, e, a, s)
  28650. }
  28651. }(),
  28652. n.prototype.canDownloadSize = function (e) {
  28653. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28654. }
  28655. ,
  28656. n.prototype.populateNeighborPanos = function (e, t, i) {
  28657. i = i || [],
  28658. i.length = 0;
  28659. var n = t.getNeighbours(e);
  28660. for (var r in n)
  28661. if (n.hasOwnProperty(r)) {
  28662. var o = t.get(r);
  28663. i.push(o)
  28664. }
  28665. return i
  28666. }
  28667. ,
  28668. n.prototype.populateScoredPanos = function (e, t, i, r, a) {
  28669. i = i || [],
  28670. i.length = 0;
  28671. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28672. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28673. , c = t.sortByScore(s, l);
  28674. if (c)
  28675. for (var h = 0; h < c.length && h < a; h++) {
  28676. var u = c[h].pano;
  28677. i.push(u)
  28678. }
  28679. return i
  28680. }
  28681. ,
  28682. n.prototype.queueTilesForPanos = function (e, t, i, n, r) {
  28683. for (var o = 0, a = 0; a < t.length; a++) {
  28684. var s = t[a]
  28685. , l = this.queueTilesForPano(e, i, s, n);
  28686. if (o += l > 0 ? 1 : 0,
  28687. r && o >= r)
  28688. break
  28689. }
  28690. return o
  28691. }
  28692. ,
  28693. n.prototype.queueTilesForPano = function () {
  28694. var e = {
  28695. filter: h.None
  28696. };
  28697. return function (t, i, n, r) {
  28698. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28699. }
  28700. }(),
  28701. n.prototype.queueTilesForPanosInDirection = function () {
  28702. var e = new r.Vector3;
  28703. return function (t, i, n, r, o, a, s, l) {
  28704. for (var h = 0, u = 0; u < n.length; u++) {
  28705. var d = n[u];
  28706. e.copy(d.position),
  28707. e.sub(o),
  28708. e.normalize();
  28709. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28710. , f = c.getFOVDotThreshold(s);
  28711. if (p >= f) {
  28712. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28713. if (h += g > 0 ? 1 : 0,
  28714. l && h >= l)
  28715. break
  28716. }
  28717. }
  28718. return h
  28719. }
  28720. }(),
  28721. n.prototype.queueTilesInDirectionForPanos = function (e, t, i, n, r, o, a, s) {
  28722. for (var l = 0, c = 0; c < i.length; c++) {
  28723. var h = i[c]
  28724. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28725. if (l += u > 0 ? 1 : 0,
  28726. s && l >= s)
  28727. break
  28728. }
  28729. return l
  28730. }
  28731. ,
  28732. n.prototype.queueTilesInDirectionForPano = function () {
  28733. var e = {
  28734. filter: h.DirectionalFOV,
  28735. direction: new r.Vector3,
  28736. fov: 60
  28737. }
  28738. , t = new r.Vector3;
  28739. return function (i, n, r, o, a, s, c) {
  28740. return t.copy(s),
  28741. l.getRelativeDirection(r.quaternion, t),
  28742. e.direction.copy(t),
  28743. e.fov = c,
  28744. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28745. }
  28746. }(),
  28747. n.prototype.filterAndQueueTileDownloadDescriptors = function () {
  28748. var e = [];
  28749. return function (t, i, n, r, o) {
  28750. var a = i.getTileDownloadDescriptors(n, r);
  28751. e.length = 0,
  28752. this.filterTileDownloadDescriptors(n, a, e, o);
  28753. for (var s = 0, l = 0; l < e.length; l++) {
  28754. var c = e[l];
  28755. c && (t.push(c),
  28756. s++)
  28757. }
  28758. return s
  28759. }
  28760. }(),
  28761. n.prototype.filterTileDownloadDescriptors = function () {
  28762. new r.Vector3;
  28763. return function (e, t, i, n) {
  28764. var r, o;
  28765. switch (n.filter) {
  28766. case h.DirectionalFOV:
  28767. for (r = 0; r < t.length; r++)
  28768. o = t[r],
  28769. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28770. break;
  28771. default:
  28772. for (r = 0; r < t.length; r++)
  28773. o = t[r],
  28774. i.push(o)
  28775. }
  28776. for (r = 0; r < i.length; r++)
  28777. o = i[r],
  28778. this.canIncludeDescriptor(o) || (i[r] = null)
  28779. }
  28780. }(),
  28781. n.prototype.canIncludeDescriptor = function (e) {
  28782. return e.status !== s.Downloading && e.status !== s.Downloaded
  28783. }
  28784. ,
  28785. n.prototype.canIncludePano = function (e, t) {
  28786. return !e.isLoaded(t)
  28787. }
  28788. ,
  28789. n.getFOVDotThreshold = function (e) {
  28790. return Math.cos(r.Math.degToRad(e / 2))
  28791. }
  28792. ;
  28793. var u = function () {
  28794. var e = function e(t, i) {
  28795. var n = e._panoSpaceDir
  28796. , r = e._fovThreshold
  28797. , o = e._fovThresholdNarrow
  28798. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28799. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28800. return t._dot = a,
  28801. i._dot = s,
  28802. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28803. };
  28804. return e._panoSpaceDir = new r.Vector3,
  28805. e._fovThreshold = -1,
  28806. e._fovThresholdNarrow = -1,
  28807. e
  28808. }();
  28809. n.sortPanoTiles = function (e, t, i) {
  28810. u._panoSpaceDir.copy(i),
  28811. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28812. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28813. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28814. e.sort(u)
  28815. }
  28816. ,
  28817. n.insertSortedPanoTile = function (e, t, i, r) {
  28818. u._panoSpaceDir.copy(r),
  28819. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28820. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28821. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28822. for (var o = -1, a = 0; a < e.length; a++) {
  28823. var s = u(t, e[a]);
  28824. if (s <= 0) {
  28825. o = a;
  28826. break
  28827. }
  28828. }
  28829. if (o === -1)
  28830. e[e.length] = t;
  28831. else {
  28832. for (var h = e.length; h > o; h--)
  28833. e[h] = e[h - 1];
  28834. e[o] = t
  28835. }
  28836. }
  28837. ,
  28838. n.prototype.setZoomingActive = function (e) {
  28839. e !== this.zoomingActive && (this.zoomingActive = e)
  28840. }
  28841. ,
  28842. t.exports = n
  28843. }
  28844. ).call(this, "/js/tile/TilePrioritizer.js")
  28845. }
  28846. , {
  28847. "../enum/DownloadStatus": 24,
  28848. "../enum/GLCubeFaces": 25,
  28849. "../enum/ModelManagerEvents": 33,
  28850. "../enum/PanoSizeClass": 36,
  28851. "../enum/Vectors": 50,
  28852. "../enum/Viewmode": 51,
  28853. "../objects/Panorama": 148,
  28854. "../settings": 166,
  28855. "../util/browser": 182,
  28856. "../util/logger": 189,
  28857. "../util/math": 190,
  28858. "./TileUtils": 174,
  28859. events: 202,
  28860. three: 217
  28861. }],
  28862. 173: [function (e, t, i) {
  28863. "use strict";
  28864. function n(e, t) {
  28865. this.levels = t,
  28866. this.tileSize = e,
  28867. this.root = null,
  28868. this.allNodes = [],
  28869. a(this)
  28870. }
  28871. function r(e, t) {
  28872. this.tree = e,
  28873. this.parent = t,
  28874. this.children = [],
  28875. this.id = ++u
  28876. }
  28877. function o(e, t, i, r, a, s, l, h) {
  28878. if (e) {
  28879. l = l || n.TraversalType.PreOrder;
  28880. var u = r * c + i;
  28881. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28882. s && s.push(e)),
  28883. e.children && 0 !== e.children.length) {
  28884. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28885. for (var g = 0; g < c; g++)
  28886. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28887. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28888. s && s.push(e))
  28889. }
  28890. }
  28891. }
  28892. function a(e) {
  28893. e.root = s(e, null, 0)
  28894. }
  28895. function s(e, t, i) {
  28896. if (i > e.levels)
  28897. return null;
  28898. var n = new r(e, t);
  28899. e.allNodes.push(n);
  28900. for (var o = 0; o < h; o++)
  28901. n.children[o] = s(e, n, i + 1);
  28902. return n
  28903. }
  28904. function l(e, t, i, n, r) {
  28905. if (!e)
  28906. return null;
  28907. if (0 === i)
  28908. return e;
  28909. if (!e.children || 0 === e.children.length)
  28910. return null;
  28911. var o = Math.pow(c, i)
  28912. , a = o / c
  28913. , s = n % a
  28914. , h = r % a
  28915. , u = Math.floor(r / a)
  28916. , d = Math.floor(n / a)
  28917. , p = u * c + d
  28918. , f = e.children[p];
  28919. return l(f, t + 1, i - 1, s, h)
  28920. }
  28921. var c = (e("three"),
  28922. e("./TileUtils"),
  28923. e("../objects/Panorama"),
  28924. e("../util/panorama"),
  28925. e("events").EventEmitter,
  28926. 2)
  28927. , h = c * c;
  28928. n.TraversalType = Object.freeze({
  28929. PreOrder: 0,
  28930. PostOrder: 1
  28931. });
  28932. var u = 0;
  28933. n.getLevelCountForSize = function (e, t) {
  28934. var i = 0;
  28935. for (t < e && (t = e); ;) {
  28936. if (t /= c,
  28937. t < e)
  28938. break;
  28939. i++
  28940. }
  28941. return i
  28942. }
  28943. ,
  28944. n.getSizeForLevel = function (e, t) {
  28945. return Math.pow(c, t) * e
  28946. }
  28947. ,
  28948. n.prototype.getSubNode = function (e, t, i) {
  28949. (!t || e < this.tileSize) && (t = 0),
  28950. (!i || e < this.tileSize) && (i = 0),
  28951. e < this.tileSize && (e = this.tileSize);
  28952. var r = n.getLevelCountForSize(this.tileSize, e)
  28953. , o = l(this.root, 0, r, t, i);
  28954. return o
  28955. }
  28956. ,
  28957. n.prototype.breadthFirst = function (e) {
  28958. e = e || {};
  28959. var t = !!e.nullLevelEnd
  28960. , i = e.maxLevel
  28961. , n = e.minLevel
  28962. , r = e.callback
  28963. , o = e.saveVisited
  28964. , a = []
  28965. , s = {}
  28966. , l = 0
  28967. , c = 0;
  28968. for (a.push(this.root),
  28969. a.push(s); a.length > 0 && !(i && l > i);) {
  28970. var h = a.shift();
  28971. if (h === s)
  28972. (!n || l >= n) && (r && t && r(null),
  28973. o && t && o.push(null)),
  28974. a.length > 0 && a.push(s),
  28975. l++,
  28976. c = 0;
  28977. else {
  28978. if (h.children)
  28979. for (var u = 0; u < h.children.length; u++) {
  28980. var d = h.children[u];
  28981. d && a.push(h.children[u])
  28982. }
  28983. var p = this.getFaceIndexFromNode(h);
  28984. (!n || l >= n) && (r && r(h, l, p),
  28985. o && o.push(h)),
  28986. c++
  28987. }
  28988. }
  28989. }
  28990. ,
  28991. n.prototype.getFaceIndexFromNode = function (e) {
  28992. if (!e)
  28993. return -1;
  28994. for (var t = 1, i = e, n = 0, r = 0; ;) {
  28995. var o = i.parent;
  28996. if (!o)
  28997. break;
  28998. for (var a = -1, s = 0; s < o.children.length; s++)
  28999. o.children[s] === i && (a = s);
  29000. var l = a % c
  29001. , h = Math.floor(a / c);
  29002. n = l * t + n,
  29003. r = h * t + r,
  29004. t *= c,
  29005. i = o
  29006. }
  29007. return r * t + n
  29008. }
  29009. ,
  29010. n.prototype.depthFirst = function (e, t, i) {
  29011. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  29012. }
  29013. ,
  29014. t.exports = n
  29015. }
  29016. , {
  29017. "../objects/Panorama": 148,
  29018. "../util/panorama": 191,
  29019. "./TileUtils": 174,
  29020. events: 202,
  29021. three: 217
  29022. }],
  29023. 174: [function (e, t, i) {
  29024. "use strict";
  29025. var n = e("../enum/GLCubeFaces")
  29026. , r = e("../util/MathLight")
  29027. , o = {};
  29028. o.TILE_SIZE = 512,
  29029. o.FACES_PER_PANO = 6,
  29030. o.LocationOnTile = {
  29031. Center: 0,
  29032. UpperLeft: 1,
  29033. UpperRight: 2,
  29034. LowerRight: 3,
  29035. LowerLeft: 4
  29036. },
  29037. o.getTileVector = function () {
  29038. return function (e, t, i, a, s, l, c, h) {
  29039. l = l || o.LocationOnTile.Center;
  29040. var u = e / t
  29041. , d = a / u;
  29042. s = -s + (u - 1);
  29043. var p = s / u
  29044. , f = t / e
  29045. , g = 2 * f
  29046. , m = g / 2
  29047. , v = 2 * d - 1 + m
  29048. , A = 2 * p - 1 + m;
  29049. switch (l) {
  29050. case o.LocationOnTile.UpperLeft:
  29051. v -= m,
  29052. A += m,
  29053. v += c * g;
  29054. break;
  29055. case o.LocationOnTile.UpperRight:
  29056. v += m,
  29057. A += m,
  29058. A -= c * g;
  29059. break;
  29060. case o.LocationOnTile.LowerRight:
  29061. v += m,
  29062. A -= m,
  29063. v -= c * g;
  29064. break;
  29065. case o.LocationOnTile.LowerLeft:
  29066. v -= m,
  29067. A -= m,
  29068. A += c * g;
  29069. break;
  29070. case o.LocationOnTile.Center:
  29071. }
  29072. switch (i) {
  29073. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  29074. r.setVector(h, -1, A, -v);
  29075. break;
  29076. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  29077. r.setVector(h, 1, A, v);
  29078. break;
  29079. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  29080. r.setVector(h, -v, 1, -A);
  29081. break;
  29082. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  29083. r.setVector(h, -v, -1, A);
  29084. break;
  29085. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  29086. r.setVector(h, -v, A, 1);
  29087. break;
  29088. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  29089. r.setVector(h, v, A, -1)
  29090. }
  29091. r.normalize(h)
  29092. }
  29093. }(),
  29094. o.getFaceForTile = function (e, t) {
  29095. var i = o.TILE_SIZE;
  29096. e < o.TILE_SIZE && (i = e);
  29097. var n = Math.floor(e / i)
  29098. , r = n * n;
  29099. return Math.floor(t / r)
  29100. }
  29101. ,
  29102. o.getTileLocation = function (e, t, i) {
  29103. var n = o.TILE_SIZE;
  29104. e < o.TILE_SIZE && (n = e);
  29105. var r = o.getFaceForTile(e, t)
  29106. , a = Math.floor(e / n)
  29107. , s = a * a
  29108. , l = t - r * s;
  29109. i.tileX = l % a,
  29110. i.tileY = Math.floor(l / a),
  29111. i.face = r,
  29112. i.faceTileIndex = l
  29113. }
  29114. ,
  29115. o.getTileCountForSize = function (e) {
  29116. if (e <= o.TILE_SIZE)
  29117. return o.FACES_PER_PANO;
  29118. var t = Math.floor(e / o.TILE_SIZE)
  29119. , i = t * t
  29120. , n = i * o.FACES_PER_PANO;
  29121. return n
  29122. }
  29123. ,
  29124. o.getRelativeDirection = function () {
  29125. var e = new r.Matrix4
  29126. , t = new r.Quaternion;
  29127. return function (i, n) {
  29128. t.copy(i),
  29129. t.inverse(),
  29130. e.makeRotationFromQuaternion(t),
  29131. e.applyToVector3(n),
  29132. r.normalize(n)
  29133. }
  29134. }(),
  29135. o.matchingTilesInDirection = function () {
  29136. var e = new r.Vector3
  29137. , t = new r.Vector3(0, 0, -1)
  29138. , i = new r.Quaternion
  29139. , n = function (e, t) {
  29140. e.push({
  29141. face: t.face,
  29142. faceTileIndex: t.faceTileIndex,
  29143. tileX: t.tileX,
  29144. tileY: t.tileY
  29145. })
  29146. }
  29147. , a = function () {
  29148. var e = {
  29149. face: -1,
  29150. faceTileIndex: -1,
  29151. tileX: -1,
  29152. tileY: -1
  29153. };
  29154. return function (t, i, r) {
  29155. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  29156. o.getTileLocation(t, l, e),
  29157. i && !i(e) || (s++,
  29158. r && n(r, e));
  29159. return s
  29160. }
  29161. }();
  29162. return function (n, s, l, c, h, u) {
  29163. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  29164. o.getTileCountForSize(s);
  29165. if (!c && !h)
  29166. return a(s, null, u);
  29167. var p = !!h;
  29168. if (h = h || c,
  29169. h = Math.max(0, Math.min(h, 360)),
  29170. c = Math.max(0, Math.min(c, 360)),
  29171. r.copyVector(l, e),
  29172. o.getRelativeDirection(n.quaternion, e),
  29173. p) {
  29174. i.setFromUnitVectors(e, t);
  29175. var f = function (e) {
  29176. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  29177. };
  29178. return a(s, f, u)
  29179. }
  29180. var g = function (t) {
  29181. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  29182. };
  29183. return a(s, g, u)
  29184. }
  29185. }(),
  29186. o.isTileWithinFrustum = function () {
  29187. var e = new r.Vector3
  29188. , t = 1e-5;
  29189. return function (i, n, a, s, l, c, h, u) {
  29190. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  29191. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  29192. r.applyQuaternionToVector(c, e),
  29193. e.z >= -t)
  29194. I++;
  29195. else {
  29196. var w = -1 / e.z
  29197. , _ = e.x * w
  29198. , T = e.y * w;
  29199. T > d ? v++ : T < p && A++,
  29200. _ > f ? y++ : _ < g && C++,
  29201. E++
  29202. }
  29203. return A !== E && v !== E && y !== E && C !== E
  29204. }
  29205. }(),
  29206. o.isTileWithinFOV = function () {
  29207. var e = new r.Vector3
  29208. , t = new r.Vector3(0, 1, 0)
  29209. , i = new r.Vector3(1, 0, 0);
  29210. return function (n, a, s, l, c, h, u) {
  29211. var d = o.mapFaceToCubemapFace(s);
  29212. if (r.cross(h, t, i),
  29213. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  29214. o.isWithinFOV(e, h, u, null))
  29215. return !0;
  29216. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  29217. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  29218. if (o.getTileVector(n, a, d, l, c, v, g, e),
  29219. o.isWithinFOV(e, h, u, null))
  29220. return !0;
  29221. g += p
  29222. }
  29223. return !1
  29224. }
  29225. }(),
  29226. o.isWithinFOV = function () {
  29227. var e = new r.Vector3
  29228. , t = new r.Vector3;
  29229. return function (i, n, o, a) {
  29230. if (r.copyVector(i, t),
  29231. a) {
  29232. r.copyVector(a, e),
  29233. r.normalize(e);
  29234. var s = r.dot(e, i);
  29235. e.x *= s,
  29236. e.y *= s,
  29237. e.z *= s,
  29238. r.subVector(t, e)
  29239. }
  29240. var l = o / 2 * r.RADIANS_PER_DEGREE
  29241. , c = Math.cos(l)
  29242. , h = r.dot(t, n);
  29243. return h >= c
  29244. }
  29245. }(),
  29246. o.mapFaceToCubemapFace = function () {
  29247. var e = {
  29248. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29249. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29250. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29251. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29252. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29253. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29254. };
  29255. return function (t) {
  29256. return e[t]
  29257. }
  29258. }(),
  29259. t.exports = o
  29260. }
  29261. , {
  29262. "../enum/GLCubeFaces": 25,
  29263. "../util/MathLight": 176
  29264. }],
  29265. 175: [function (e, t, i) {
  29266. (function (i) {
  29267. "use strict";
  29268. function n() {
  29269. this.list = [],
  29270. this.index = {},
  29271. Object.defineProperty(this, "length", {
  29272. get: function () {
  29273. return this.list.length
  29274. }
  29275. })
  29276. }
  29277. var r = (e("./common"),
  29278. e("./logger"));
  29279. new r(i);
  29280. n.prototype.forEach = function (e) {
  29281. this.list.forEach(e)
  29282. }
  29283. ,
  29284. n.prototype.add = function (e) {
  29285. this.list.push(e),
  29286. this.index[this.getIndex(e)] = e
  29287. }
  29288. ,
  29289. n.prototype.getIndex = function (e) {
  29290. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29291. }
  29292. ,
  29293. n.prototype.extend = function (e) {
  29294. for (var t = 0; t < e.length; t++)
  29295. this.add(e[t])
  29296. }
  29297. ,
  29298. n.prototype.get = function (e) {
  29299. return this.index[e]
  29300. }
  29301. ,
  29302. n.prototype.first = function () {
  29303. return this.list[0]
  29304. }
  29305. ,
  29306. n.prototype.last = function () {
  29307. return this.list[this.list.length - 1]
  29308. }
  29309. ,
  29310. n.prototype.reIndex = function () {
  29311. this.index = {};
  29312. var e = this;
  29313. this.forEach(function (t) {
  29314. e.index[e.getIndex(t)] = t
  29315. })
  29316. }
  29317. ,
  29318. n.prototype.filter = function (e) {
  29319. var t = this.list.filter(e);
  29320. return this.reIndex(),
  29321. t
  29322. }
  29323. ,
  29324. n.prototype.reduce = function (e, t) {
  29325. return this.list.reduce(e, t)
  29326. }
  29327. ,
  29328. n.prototype.sort = function (e) {
  29329. return this.list.sort(e)
  29330. }
  29331. ,
  29332. n.prototype.indexOf = function (e) {
  29333. for (var t = 0; t < this.list.length; ++t)
  29334. if (this.list[t] === e)
  29335. return t;
  29336. return -1
  29337. }
  29338. ,
  29339. t.exports = n
  29340. }
  29341. ).call(this, "/js/util/IndexedCollection.js")
  29342. }
  29343. , {
  29344. "./common": 185,
  29345. "./logger": 189
  29346. }],
  29347. 176: [function (e, t, i) {
  29348. "use strict";
  29349. var n = e("../constants")
  29350. , r = {};
  29351. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29352. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29353. r.Vector3 = function (e, t, i) {
  29354. this.x = e || 0,
  29355. this.y = t || 0,
  29356. this.z = i || 0
  29357. }
  29358. ,
  29359. r.Matrix4 = function () {
  29360. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29361. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29362. }
  29363. ,
  29364. r.Matrix4.prototype = {
  29365. identity: function () {
  29366. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29367. this
  29368. },
  29369. copy: function (e) {
  29370. return this.elements.set(e.elements),
  29371. this
  29372. },
  29373. applyToVector3: function (e) {
  29374. var t = e.x
  29375. , i = e.y
  29376. , n = e.z
  29377. , r = this.elements;
  29378. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29379. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29380. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29381. this
  29382. },
  29383. getInverse: function (e, t) {
  29384. var i = this.elements
  29385. , n = e.elements
  29386. , r = n[0]
  29387. , o = n[1]
  29388. , a = n[2]
  29389. , s = n[3]
  29390. , l = n[4]
  29391. , c = n[5]
  29392. , h = n[6]
  29393. , u = n[7]
  29394. , d = n[8]
  29395. , p = n[9]
  29396. , f = n[10]
  29397. , g = n[11]
  29398. , m = n[12]
  29399. , v = n[13]
  29400. , A = n[14]
  29401. , y = n[15]
  29402. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29403. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29404. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29405. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29406. , w = r * C + o * I + a * E + s * b;
  29407. if (0 === w) {
  29408. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29409. if (t)
  29410. throw new Error(_);
  29411. return console.warn(_),
  29412. this.identity()
  29413. }
  29414. var T = 1 / w;
  29415. return i[0] = C * T,
  29416. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29417. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29418. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29419. i[4] = I * T,
  29420. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29421. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29422. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29423. i[8] = E * T,
  29424. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29425. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29426. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29427. i[12] = b * T,
  29428. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29429. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29430. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29431. this
  29432. },
  29433. makeRotationFromQuaternion: function (e) {
  29434. var t = this.elements
  29435. , i = e.x
  29436. , n = e.y
  29437. , r = e.z
  29438. , o = e.w
  29439. , a = i + i
  29440. , s = n + n
  29441. , l = r + r
  29442. , c = i * a
  29443. , h = i * s
  29444. , u = i * l
  29445. , d = n * s
  29446. , p = n * l
  29447. , f = r * l
  29448. , g = o * a
  29449. , m = o * s
  29450. , v = o * l;
  29451. return t[0] = 1 - (d + f),
  29452. t[4] = h - v,
  29453. t[8] = u + m,
  29454. t[1] = h + v,
  29455. t[5] = 1 - (c + f),
  29456. t[9] = p - g,
  29457. t[2] = u - m,
  29458. t[6] = p + g,
  29459. t[10] = 1 - (c + d),
  29460. t[3] = 0,
  29461. t[7] = 0,
  29462. t[11] = 0,
  29463. t[12] = 0,
  29464. t[13] = 0,
  29465. t[14] = 0,
  29466. t[15] = 1,
  29467. this
  29468. }
  29469. },
  29470. r.Quaternion = function (e, t, i, n) {
  29471. this._x = e || 0,
  29472. this._y = t || 0,
  29473. this._z = i || 0,
  29474. this._w = void 0 !== n ? n : 1
  29475. }
  29476. ,
  29477. r.Quaternion.prototype = {
  29478. get x() {
  29479. return this._x
  29480. },
  29481. set x(e) {
  29482. this._x = e
  29483. },
  29484. get y() {
  29485. return this._y
  29486. },
  29487. set y(e) {
  29488. this._y = e
  29489. },
  29490. get z() {
  29491. return this._z
  29492. },
  29493. set z(e) {
  29494. this._z = e
  29495. },
  29496. get w() {
  29497. return this._w
  29498. },
  29499. set w(e) {
  29500. this._w = e
  29501. },
  29502. copy: function (e) {
  29503. this._x = e.x,
  29504. this._y = e.y,
  29505. this._z = e.z,
  29506. this._w = e.w
  29507. },
  29508. inverse: function () {
  29509. return this.conjugate().normalize()
  29510. },
  29511. conjugate: function () {
  29512. return this._x *= -1,
  29513. this._y *= -1,
  29514. this._z *= -1,
  29515. this
  29516. },
  29517. length: function () {
  29518. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29519. },
  29520. normalize: function () {
  29521. var e = this.length();
  29522. return 0 === e ? (this._x = 0,
  29523. this._y = 0,
  29524. this._z = 0,
  29525. this._w = 1) : (e = 1 / e,
  29526. this._x = this._x * e,
  29527. this._y = this._y * e,
  29528. this._z = this._z * e,
  29529. this._w = this._w * e),
  29530. this
  29531. },
  29532. setFromAxisAngle: function (e, t) {
  29533. var i = t / 2
  29534. , n = Math.sin(i);
  29535. return this._x = e.x * n,
  29536. this._y = e.y * n,
  29537. this._z = e.z * n,
  29538. this._w = Math.cos(i),
  29539. this
  29540. },
  29541. setFromUnitVectors: function () {
  29542. var e, t, i = 1e-6;
  29543. return function (n, o) {
  29544. return void 0 === e && (e = new r.Vector3),
  29545. t = r.dot(n, o) + 1,
  29546. t < i ? (t = 0,
  29547. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29548. this._x = e.x,
  29549. this._y = e.y,
  29550. this._z = e.z,
  29551. this._w = t,
  29552. this.normalize()
  29553. }
  29554. }(),
  29555. multiply: function (e) {
  29556. return this.multiplyQuaternions(this, e)
  29557. },
  29558. premultiply: function (e) {
  29559. return this.multiplyQuaternions(e, this)
  29560. },
  29561. multiplyQuaternions: function (e, t) {
  29562. var i = e._x
  29563. , n = e._y
  29564. , r = e._z
  29565. , o = e._w
  29566. , a = t._x
  29567. , s = t._y
  29568. , l = t._z
  29569. , c = t._w;
  29570. return this._x = i * c + o * a + n * l - r * s,
  29571. this._y = n * c + o * s + r * a - i * l,
  29572. this._z = r * c + o * l + i * s - n * a,
  29573. this._w = o * c - i * a - n * s - r * l,
  29574. this
  29575. }
  29576. },
  29577. r.convertWorkshopVector = function (e) {
  29578. return new r.Vector3(-e.x, e.y, e.z)
  29579. }
  29580. ,
  29581. r.convertWorkshopQuaternion = function (e) {
  29582. return new r.Quaternion(-e.x, e.y, e.z, -e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0))
  29583. }
  29584. ;
  29585. r.convertWorkshopOrthoZoom = function (e) {//xzw
  29586. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29587. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29588. }
  29589. ,
  29590. r.convertWorkshopPanoramaQuaternion = function (e) {
  29591. return new r.Quaternion(e.x, -e.y, -e.z, e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0, 1, 0), 270 * r.RADIANS_PER_DEGREE))
  29592. }
  29593. ,
  29594. r.normalize = function (e) {
  29595. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29596. , i = Math.sqrt(t);
  29597. e.x /= i,
  29598. e.y /= i,
  29599. e.z /= i
  29600. }
  29601. ,
  29602. r.dot = function (e, t) {
  29603. return e.x * t.x + e.y * t.y + e.z * t.z
  29604. }
  29605. ,
  29606. r.cross = function (e, t, i) {
  29607. var n = e.x
  29608. , r = e.y
  29609. , o = e.z;
  29610. i.x = r * t.z - o * t.y,
  29611. i.y = o * t.x - n * t.z,
  29612. i.z = n * t.y - r * t.x
  29613. }
  29614. ,
  29615. r.setVector = function (e, t, i, n) {
  29616. e.x = t,
  29617. e.y = i,
  29618. e.z = n
  29619. }
  29620. ,
  29621. r.copyVector = function (e, t) {
  29622. t.x = e.x,
  29623. t.y = e.y,
  29624. t.z = e.z
  29625. }
  29626. ,
  29627. r.addVector = function (e, t) {
  29628. e.x += t.x,
  29629. e.y += t.y,
  29630. e.z += t.z
  29631. }
  29632. ,
  29633. r.subVector = function (e, t) {
  29634. e.x -= t.x,
  29635. e.y -= t.y,
  29636. e.z -= t.z
  29637. }
  29638. ,
  29639. r.applyQuaternionToVector = function (e, t) {
  29640. var i = t.x
  29641. , n = t.y
  29642. , r = t.z
  29643. , o = e.x
  29644. , a = e.y
  29645. , s = e.z
  29646. , l = e.w
  29647. , c = l * i + a * r - s * n
  29648. , h = l * n + s * i - o * r
  29649. , u = l * r + o * n - a * i
  29650. , d = -o * i - a * n - s * r;
  29651. t.x = c * l + d * -o + h * -s - u * -a,
  29652. t.y = h * l + d * -a + u * -o - c * -s,
  29653. t.z = u * l + d * -s + c * -a - h * -o
  29654. }
  29655. ,
  29656. r.angleBetweenVectors = function (e, t) {
  29657. return Math.acos(r.dot(e, t))
  29658. }
  29659. ,
  29660. t.exports = r
  29661. }
  29662. , {
  29663. "../constants": 8
  29664. }],
  29665. 177: [function (e, t, i) {
  29666. (function (i) {
  29667. "use strict";
  29668. function n(e) {
  29669. this.cache = null,
  29670. this.expires = 0
  29671. }
  29672. function r() {
  29673. this.baseUrl = null,
  29674. this.cache = null,
  29675. this.expires = 0
  29676. }
  29677. function o() {
  29678. this.baseUrl = null,
  29679. this.expires = 0
  29680. }
  29681. function a(e) {
  29682. this.initialLoadingPromise = null,
  29683. this.endpoint = e + "?type=3",
  29684. this.urlContainer = null,
  29685. this.authorizationHeader = h.getAuthorizationHeader(),
  29686. this.containerClasses = [o, r, n]
  29687. }
  29688. var s = e("./ajax")
  29689. , l = e("./logger")
  29690. , c = e("../constants")
  29691. , h = e("./showcase")
  29692. , u = (e("../ab"),
  29693. new l(i));
  29694. n.prototype = {
  29695. version: 1,
  29696. validate: function (e) {
  29697. return "catalog.json" in e && Object.keys(e).length > 0
  29698. },
  29699. update: function (e) {
  29700. return this.cache = e,
  29701. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29702. $.when()
  29703. },
  29704. get: function (e) {
  29705. return this.cache[e]
  29706. }
  29707. },
  29708. r.prototype = {
  29709. version: 2,
  29710. validate: function (e) {
  29711. return "catalog.json" in e && "base.url" in e && Object.keys(e).length > 1
  29712. },
  29713. update: function (e) {
  29714. return this.baseUrl = e["base.url"],
  29715. this.cache = e,
  29716. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29717. $.when()
  29718. },
  29719. get: function (e) {
  29720. var t = this.cache[e];
  29721. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29722. }
  29723. },
  29724. o.prototype = {
  29725. version: 3,
  29726. validate: function (e) {
  29727. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29728. },
  29729. update: function (e) {
  29730. return this.baseUrl = e.templates[0],
  29731. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29732. $.when()
  29733. },
  29734. get: function (e) {
  29735. return this.baseUrl.replace("{{filename}}", e)
  29736. }
  29737. },
  29738. a.prototype = {
  29739. init: function () {
  29740. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function () {
  29741. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29742. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29743. this.refresh().done(function () {
  29744. u.debug("Refreshed")
  29745. }).fail(function () {
  29746. u.error("Failed url refresh, urls might go stale soon")
  29747. }))
  29748. }
  29749. .bind(this), c.signedUrlCheckInterval),
  29750. this.initialLoadingPromise = this.refresh(),
  29751. this.initialLoadingPromise)
  29752. },
  29753. refresh: function (e) { //已经在someData.js里加载过了 不用再加载file了吧
  29754. e = e || {};
  29755. /*var t = void 0 === e.cache || e.cache;
  29756. return s.get( this.endpoint , { //file
  29757. responseType: "json",
  29758. prefetchFrom: t ? "files" : null,
  29759. cache: t,
  29760. auth: this.authorizationHeader
  29761. }).then(function(e) {
  29762. if (this.urlContainer && this.urlContainer.validate(e))
  29763. return this.urlContainer.update(e);
  29764. for (var i = 0; i < this.containerClasses.length; i++) {
  29765. var n = this.containerClasses[i]
  29766. , r = new n;
  29767. if (r.validate(e))
  29768. return u.info("Using urls version " + r.version),
  29769. this.urlContainer = r,
  29770. this.urlContainer.update(e)
  29771. }
  29772. return t ? this.refresh({
  29773. cache: !1
  29774. }) : $.Deferred().reject("missing-urls")
  29775. }
  29776. .bind(this), function(e) {
  29777. return "loading-failed"
  29778. }) */
  29779. return $.Deferred().resolve();
  29780. },
  29781. get: function (e) {
  29782. //return this.urlContainer.get(e)
  29783. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29784. }
  29785. },
  29786. t.exports = a
  29787. }
  29788. ).call(this, "/js/util/ModelUrls.js")
  29789. }
  29790. , {
  29791. "../ab": 3,
  29792. "../constants": 8,
  29793. "./ajax": 181,
  29794. "./logger": 189,
  29795. "./showcase": 193
  29796. }],
  29797. 178: [function (e, t, i) {
  29798. (function (i) {
  29799. "use strict";
  29800. function n() {
  29801. u.call(this),
  29802. this.neighbourMap = {},
  29803. this.map = null
  29804. }
  29805. var r = e("three")
  29806. , o = e("./common")
  29807. , a = e("../settings")
  29808. , s = e("../objects/Panorama")
  29809. , a = e("../settings")
  29810. , l = e("./aStar")
  29811. , c = e("./logger")
  29812. , h = new c(i)
  29813. , u = e("./IndexedCollection")
  29814. , d = e("./transitions");
  29815. o.inherit(n, u),
  29816. n.prototype.getIndex = function (e) {
  29817. return e.id
  29818. }
  29819. ,
  29820. n.prototype.find = function (e, t) {
  29821. var i = o.filterAll(this.list, e);
  29822. return 0 === i.length ? null : (t && t.forEach(function (e) {
  29823. i = o.stableSort(i, e)
  29824. }),
  29825. i[0])
  29826. }
  29827. ,
  29828. n.prototype.sortByScore = function (e, t) {
  29829. var i = o.filterAll(this.list, e);
  29830. return 0 === i.length ? null : i = i.map(function (e) {
  29831. return {
  29832. pano: e,
  29833. score: t.reduce(function (t, i) {
  29834. return t + i(e)
  29835. }, 0)
  29836. }
  29837. }).sort(function (e, t) {
  29838. return t.score - e.score;
  29839. })
  29840. }
  29841. ,
  29842. n.prototype.lowestByScore = function (e, t, i) {
  29843. return this.findRankedByScore(0, e, t, i)
  29844. }
  29845. ,
  29846. n.prototype.findRankedByScore = function (e, t, i, n) {
  29847. n && (n.candidates = null,
  29848. n.pano = null),
  29849. e || (e = 0);
  29850. var r = this.sortByScore(t, i);
  29851. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29852. n.pano = r[e].pano),
  29853. r[e].pano)
  29854. }
  29855. ,
  29856. n.prototype.showPanoScores = function (e) {
  29857. this.list.forEach(function (e) {
  29858. e.removeTextSprite()
  29859. });
  29860. var t = 6344768;
  29861. e.forEach(function (e) {
  29862. e.pano.addTextSprite(e.score.toFixed(2), t),
  29863. t = 16428055
  29864. })
  29865. }
  29866. ,
  29867. n.prototype.isNeighbour = function (e, t) {
  29868. return this.neighbourMap[e.id][t.id]
  29869. }
  29870. ,
  29871. n.prototype.getNeighbours = function (e) {
  29872. return this.neighbourMap[e.id]
  29873. }
  29874. ,
  29875. n.prototype.setNeighbour = function (e, t, i) {
  29876. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29877. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29878. this.neighbourMap[e.id][e.id] = !0,
  29879. this.neighbourMap[t.id][t.id] = !0,
  29880. this.neighbourMap[e.id][t.id] = i,
  29881. this.neighbourMap[t.id][e.id] = i,
  29882. this.neighbourMap[e.id]
  29883. }
  29884. ,
  29885. n.prototype.findClosest = function (e, t) {
  29886. var i = [s.filters.isPanoAligned()];
  29887. return t && i.push(s.filters.inDirection(e, t, .75)),
  29888. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29889. }
  29890. ,
  29891. n.prototype.dualNeighbors = function (e, t) {
  29892. var i, n = [];
  29893. for (i in this.neighbourMap[e.id])
  29894. this.neighbourMap[t.id][i] && n.push(i);
  29895. return n
  29896. }
  29897. ,
  29898. n.prototype.populate_path_graph = function () {
  29899. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0, 0, 0), f = 0, g = 0;
  29900. for (e = 0; e < this.list.length; e += 1) {
  29901. o = this.list[e],
  29902. s = {},
  29903. l = !1,
  29904. i = o.neighbourPanos || o.findNeighourPanos();
  29905. for (t in i)
  29906. if (i[t]) {
  29907. a = this.index[t],
  29908. p.copy(o.floorPosition),
  29909. p.sub(a.floorPosition);
  29910. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29911. , v = (Math.abs(p.y) / Math.max(m, .01),
  29912. Math.max(0, Math.abs(p.y) - .2));
  29913. v > 0 ? (f += 1,
  29914. v = Math.pow(4 * v, 2),
  29915. m = Math.pow(m, 2),
  29916. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29917. n = p.length()),
  29918. s[a.id] = n,
  29919. l = !0
  29920. }
  29921. l ? u[o.id] = s : d += 1
  29922. }
  29923. this.map = u,
  29924. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29925. }
  29926. ,
  29927. n.prototype.aStarSearch = function (e, t) {
  29928. var i = Date.now()
  29929. , n = new l({
  29930. start: e,
  29931. isEnd: function (e) {
  29932. return e === t
  29933. },
  29934. neighbor: function (e) {
  29935. var t = e.neighbourPanos || e.findNeighourPanos()
  29936. , i = [];
  29937. for (var n in t)
  29938. t[n] && i.push(this.index[n]); //add: t[n] &&
  29939. return i
  29940. }
  29941. .bind(this),
  29942. distance: function (e, t) {
  29943. var i = this.map[e.id]
  29944. , n = i[t.id];
  29945. return n
  29946. }
  29947. .bind(this),
  29948. heuristic: function (e, t) {
  29949. return 1
  29950. }
  29951. .bind(this),
  29952. hash: function (e) {
  29953. return e.id
  29954. },
  29955. timeout: 5e3
  29956. });
  29957. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29958. "success" !== n.status)
  29959. return h.debug("Did not find A* path from " + e + " to " + t),
  29960. null;
  29961. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29962. var r = [];
  29963. return n.path.forEach(function (e) {
  29964. r.push(e.id)
  29965. }),
  29966. r
  29967. }
  29968. ,
  29969. n.prototype.includeNodesNearPath = function () {
  29970. var e = new r.Vector3
  29971. , t = new r.Vector3
  29972. , i = new r.Vector3
  29973. , n = new r.Vector3
  29974. , o = new r.Vector3
  29975. , a = new r.Vector3
  29976. , s = new r.Vector3
  29977. , l = new r.Vector3
  29978. , c = []
  29979. , h = new r.Vector3
  29980. , u = new r.Vector3;
  29981. return function (r, d) {
  29982. if (r)
  29983. for (var p = function (e, t, i) {
  29984. return o.copy(t).sub(e),
  29985. o.dot(i)
  29986. }, f = function (e, t) {
  29987. return p(h, e.position, i) - p(h, t.position, i)
  29988. }, g = 0; g < r.length - 1;) {
  29989. var m = r[g]
  29990. , v = r[g + 1]
  29991. , A = this.index[m]
  29992. , y = this.index[v];
  29993. h.copy(A.position),
  29994. u.copy(y.position),
  29995. c.length = 0,
  29996. e.copy(u).sub(h),
  29997. i.copy(e).normalize();
  29998. for (var C = 0; C < this.list.length; C++) {
  29999. var I = this.list[C];
  30000. o.copy(I.position).sub(h);
  30001. var E = o.dot(i);
  30002. if (E > 0) {
  30003. s.copy(i),
  30004. s.multiplyScalar(E),
  30005. a.copy(o),
  30006. a.sub(s);
  30007. var b = a.length();
  30008. if (b < d) {
  30009. t.copy(e).negate(),
  30010. n.copy(t).normalize(),
  30011. l.copy(I.position).sub(u);
  30012. var w = l.dot(n);
  30013. w > 0 && c.push(I)
  30014. }
  30015. }
  30016. }
  30017. if (c.length > 0) {
  30018. c.sort(f);
  30019. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  30020. r[_] = r[_ - c.length];
  30021. for (var T = 0; T < c.length; T++)
  30022. r[T + g + 1] = c[T].id
  30023. }
  30024. g += c.length + 1
  30025. }
  30026. }
  30027. }(),
  30028. n.prototype.fadeMarkerOpacity = function (e, t) {
  30029. var i = void 0 === e ? a.panorama.markerOpacity : e
  30030. , n = this.list.findIndex(function (e) {
  30031. return e.marker
  30032. });
  30033. if (!(n < 0)) {
  30034. var r = this.list[n].marker.material.opacity;
  30035. if (r !== e) {
  30036. var o = i - r;
  30037. d.trigger({
  30038. func: function (e, t) {
  30039. var i = r + e * o;
  30040. this.forEach(function (e) {
  30041. e.marker && (e.marker.material.opacity = i)
  30042. })
  30043. }
  30044. .bind(this),
  30045. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  30046. name: "_fpm"
  30047. })
  30048. }
  30049. }
  30050. }
  30051. ,
  30052. t.exports = n
  30053. }
  30054. ).call(this, "/js/util/PanoramaCollection.js")
  30055. }
  30056. , {
  30057. "../objects/Panorama": 148,
  30058. "../settings": 166,
  30059. "./IndexedCollection": 175,
  30060. "./aStar": 180,
  30061. "./common": 185,
  30062. "./logger": 189,
  30063. "./transitions": 195,
  30064. three: 217
  30065. }],
  30066. 179: [function (e, t, i) {
  30067. "use strict";
  30068. function n() {
  30069. this.actionSequence = [],
  30070. this.actionSequenceInProgress = !1
  30071. }
  30072. function r(e, t, i, n) {
  30073. s.trackAlways("zoom_" + e, {
  30074. from: t,
  30075. to: i,
  30076. pano: n
  30077. })
  30078. }
  30079. function o(e, t) {
  30080. r("initial", 1, e, t)
  30081. }
  30082. function a(e, t, i) {
  30083. r("followup", e, t, i)
  30084. }
  30085. var s = e("../analytics");
  30086. n.prototype.reset = function (e) {
  30087. this.actionSequenceInProgress = !1,
  30088. this.actionSequence.length = 0
  30089. }
  30090. ,
  30091. n.prototype.addZoomAction = function () {
  30092. var e = null
  30093. , t = null
  30094. , i = !1
  30095. , n = function () {
  30096. if (e = null,
  30097. this.actionSequence.length > 0) {
  30098. var i = this.actionSequence[0].start
  30099. , n = this.actionSequence[this.actionSequence.length - 1].end;
  30100. 1 === i ? o(n, t) : a(i, n, t)
  30101. }
  30102. this.reset()
  30103. };
  30104. return function (r, o, a) {
  30105. if (r !== o) {
  30106. i || (n = n.bind(this),
  30107. i = !0),
  30108. e && (window.clearTimeout(e),
  30109. e = null),
  30110. a === t && this.actionSequenceInProgress || (this.reset(),
  30111. t = a),
  30112. this.actionSequenceInProgress = !0;
  30113. var s = {
  30114. start: r,
  30115. end: o
  30116. };
  30117. this.actionSequence.push(s),
  30118. e = window.setTimeout(n, 150)
  30119. }
  30120. }
  30121. }(),
  30122. t.exports = n
  30123. }
  30124. , {
  30125. "../analytics": 4
  30126. }],
  30127. 180: [function (e, t, i) {
  30128. "use strict";
  30129. function n(e) {
  30130. void 0 === e.timeout && (e.timeout = 1 / 0);
  30131. var t = e.hash || o
  30132. , i = {
  30133. data: e.start,
  30134. g: 0,
  30135. h: e.heuristic(e.start)
  30136. }
  30137. , n = i;
  30138. i.f = i.h;
  30139. var h = new s
  30140. , u = new l(a)
  30141. , d = c();
  30142. u.push(i),
  30143. d.set(t(i.data), i);
  30144. for (var p = new Date; u.size();) {
  30145. if (new Date - p > e.timeout)
  30146. return {
  30147. status: "timeout",
  30148. cost: n.g,
  30149. path: r(n)
  30150. };
  30151. var f = u.pop();
  30152. if (d.delete(t(f.data)),
  30153. e.isEnd(f.data))
  30154. return {
  30155. status: "success",
  30156. cost: f.g,
  30157. path: r(f)
  30158. };
  30159. h.add(t(f.data));
  30160. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  30161. var v = g[m];
  30162. if (!h.contains(t(v))) {
  30163. var A = f.g + e.distance(f.data, v)
  30164. , y = d.get(t(v))
  30165. , C = !1;
  30166. if (void 0 === y)
  30167. y = {
  30168. data: v
  30169. },
  30170. d.set(t(v), y);
  30171. else {
  30172. if (y.g < A)
  30173. continue;
  30174. C = !0
  30175. }
  30176. y.parent = f,
  30177. y.g = A,
  30178. y.h = e.heuristic(v),
  30179. y.f = A + y.h,
  30180. y.h < n.h && (n = y),
  30181. C ? u.heapify() : u.push(y)
  30182. }
  30183. }
  30184. }
  30185. return {
  30186. status: "noPath",
  30187. cost: n.g,
  30188. path: r(n)
  30189. }
  30190. }
  30191. function r(e) {
  30192. if (void 0 !== e.parent) {
  30193. var t = r(e.parent);
  30194. return t.push(e.data),
  30195. t
  30196. }
  30197. return [e.data]
  30198. }
  30199. function o(e) {
  30200. return e.toString()
  30201. }
  30202. function a(e, t) {
  30203. return e.f - t.f
  30204. }
  30205. var s = e("Set")
  30206. , l = e("heap")
  30207. , c = e("dict");
  30208. t.exports = n
  30209. }
  30210. , {
  30211. Set: 196,
  30212. dict: 210,
  30213. heap: 211
  30214. }],
  30215. 181: [function (e, t, i) {
  30216. (function (i) {
  30217. "use strict";
  30218. function n(e, t, i) {
  30219. var n = new XMLHttpRequest;
  30220. if (i && "withCredentials" in n)
  30221. n.open(e, t, i);
  30222. else if ("undefined" != typeof XDomainRequest)
  30223. n = new XDomainRequest,
  30224. n.open(e, t);
  30225. else {
  30226. if (i)
  30227. throw "Browser does not support CORS!";
  30228. n.open(e, t)
  30229. }
  30230. return n
  30231. }
  30232. function r(e, t, i) {
  30233. function o() {
  30234. u.warn("Retrying ", t),
  30235. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  30236. }
  30237. function a(e, t) {
  30238. var i = e.response;
  30239. if ("json" === t && "object" != typeof i)
  30240. try {
  30241. i = JSON.parse(e.responseText)
  30242. } catch (e) {
  30243. return void c.reject({
  30244. error: "Failed parsing JSON"
  30245. })
  30246. }
  30247. else if ("image/jpeg" === t) {
  30248. var n = new Uint8Array(e.response)
  30249. , r = new Blob([n], {
  30250. type: "image/jpeg"
  30251. })
  30252. , o = URL.createObjectURL(r);
  30253. i = new Image,
  30254. i.src = o,
  30255. i.crossOrigin = "Anonymous",
  30256. i.onload = function () {
  30257. URL.revokeObjectURL(o)
  30258. }
  30259. }
  30260. return i
  30261. }
  30262. var s = n(e, t, !1);
  30263. if (i = i || {},
  30264. i.retries = void 0 !== i.retries ? i.retries : 0,
  30265. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  30266. i.responseType)
  30267. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30268. s.responseType = i.responseType;
  30269. else {
  30270. if ("image/jpeg" !== i.responseType)
  30271. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30272. s.responseType = "arraybuffer"
  30273. }
  30274. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30275. i.auth && s.setRequestHeader("Authorization", i.auth),
  30276. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30277. s.setRequestHeader("Content-Type", "application/json")),
  30278. "object" == typeof i.headers)
  30279. for (var l in i.headers)
  30280. s.setRequestHeader(l, i.headers[l]);
  30281. var c = $.Deferred();
  30282. return s.onreadystatechange = function (e) {
  30283. if (4 === this.readyState)
  30284. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30285. i.retries++,
  30286. setTimeout(o, 1e3);
  30287. else if (200 === this.status) {
  30288. var t = a(this, i.responseType);
  30289. c.resolve(t)
  30290. } else
  30291. c.reject(this)
  30292. }
  30293. ,
  30294. s.onprogress = function (e) {
  30295. c.notify(e)
  30296. }
  30297. ,
  30298. s.send(i.data),
  30299. c.promise()
  30300. }
  30301. function o(e) {
  30302. return Object.keys(e).sort().map(function (t) {
  30303. return {
  30304. key: t,
  30305. value: e[t]
  30306. }
  30307. })
  30308. }
  30309. function a(e, t) {
  30310. var i = t.responseType || null
  30311. , n = t.auth || null
  30312. , r = t.prefetchFrom || null
  30313. , a = e + "__" + i + "__" + n + "__" + r;
  30314. return t.headers && o(t.headers).forEach(function (e) {
  30315. a += "__" + e.key + ":" + e.value
  30316. }),
  30317. a
  30318. }
  30319. function s(e, t) {
  30320. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30321. }
  30322. function l(e, t, i) {
  30323. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30324. }
  30325. var c = e("./logger")
  30326. , h = e("../ab")
  30327. , u = new c(i);
  30328. window.URL = window.URL || window.webkitURL,
  30329. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30330. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  30331. /* setTimeout(function() {//MP-- xzw delete
  30332. window.MP_REQUEST_CACHE = null,
  30333. window.MP_PREFETCHED_MODELDATA = {}
  30334. }, 6e4),
  30335. window.onpageshow = function(e) {
  30336. e.persisted && (window.MP_REQUEST_CACHE = null,
  30337. window.MP_PREFETCHED_MODELDATA = {})
  30338. } */
  30339. ,
  30340. t.exports = {
  30341. get: function (e, t) {
  30342. t = t || {};
  30343. var i = void 0 === t.cache || t.cache;
  30344. if (i) {
  30345. var n = s(e, t);
  30346. if (n)
  30347. return n
  30348. }
  30349. var o;
  30350. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  30351. i && l(e, t, o),
  30352. o
  30353. },
  30354. post: function (e, t) {
  30355. return r("POST", e, t)
  30356. },
  30357. patch: function (e, t) {
  30358. return r("PATCH", e, t)
  30359. },
  30360. getImage: function (e, t) {
  30361. function i() {
  30362. u.warn("Retrying ", e),
  30363. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30364. }
  30365. var n = $.Deferred()
  30366. , r = new Image
  30367. , o = this;
  30368. return e = h.changeIfImageOptimzing(e),
  30369. null !== t && void 0 !== t || (t = 3),
  30370. r.onerror = function () {
  30371. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30372. }
  30373. ,
  30374. r.onload = function () {
  30375. n.resolve(r)
  30376. }
  30377. ,
  30378. r.crossOrigin = "anonymous",
  30379. r.src = e,
  30380. n
  30381. }
  30382. }
  30383. }
  30384. ).call(this, "/js/util/ajax.js")
  30385. }
  30386. , {
  30387. "../ab": 3,
  30388. "./logger": 189
  30389. }],
  30390. 182: [function (e, t, i) {
  30391. "use strict";
  30392. function n(e, t) {
  30393. var i = window.navigator.userAgent
  30394. , n = i.match(e);
  30395. return n = n ? n[1].split(t) : [],
  30396. {
  30397. major: parseInt(n[0]) || 0,
  30398. minor: parseInt(n[1]) || 0,
  30399. patch: parseInt(n[2]) || 0
  30400. }
  30401. }
  30402. var r = e("../exception/DeviceMismatchException");
  30403. window.browser = t.exports = {
  30404. isFullscreen: function () {
  30405. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30406. },
  30407. supportsFullscreen: function () {
  30408. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30409. },
  30410. isPointerLocked: function () {
  30411. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30412. },
  30413. requestFullscreen: function (e, t) {
  30414. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30415. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30416. },
  30417. requestPointerLock: function () {
  30418. var e;
  30419. if (document.fullscreenElement)
  30420. e = document.fullscreenElement();
  30421. else if (document.mozFullscreenElement)
  30422. e = document.mozFullscreenElement();
  30423. else if (document.mozFullScreenElement)
  30424. e = document.mozFullScreenElement();
  30425. else {
  30426. if (!document.webkitFullscreenElement)
  30427. return;
  30428. e = document.webkitFullscreenElement()
  30429. }
  30430. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30431. e.requestPointerLock(),
  30432. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30433. },
  30434. exitPointerLock: function () {
  30435. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30436. document.exitPointerLock()
  30437. },
  30438. exitFullscreen: function () {
  30439. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30440. },
  30441. details: function () {
  30442. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30443. return e ? {
  30444. name: e[1],
  30445. version: parseInt(e[2]),
  30446. platform: navigator.platform
  30447. } : {}
  30448. },
  30449. is: function (e) {
  30450. return this.details() && this.details().name === e
  30451. },
  30452. inIframe: function () {
  30453. return window.parent !== window
  30454. },
  30455. aspectRatio: function () {
  30456. var e = $("#player").width() / $("#player").height();
  30457. return isFinite(e) ? e : 0
  30458. },
  30459. userAgent: function () {
  30460. return window.navigator.userAgent
  30461. },
  30462. isMobile: function () {
  30463. var e = navigator.userAgent || navigator.vendor || window.opera;
  30464. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30465. },
  30466. isLandscape: function () {
  30467. return this.isMobile && this.aspectRatio() > 1
  30468. },
  30469. isSmallScreen: function () {
  30470. var e = screen.width / window.devicePixelRatio;
  30471. return e < 240
  30472. },
  30473. detectIE: function () {
  30474. var e = window.navigator.userAgent
  30475. , t = e.indexOf("MSIE ");
  30476. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30477. },
  30478. detectSafari: function () {
  30479. var e = window.navigator.userAgent
  30480. , t = e.indexOf("Safari");
  30481. return t !== -1 && !this.detectChrome()
  30482. },
  30483. detectFirefox: function () {
  30484. var e = window.navigator.userAgent;
  30485. return e.indexOf("Firefox") !== -1
  30486. },
  30487. detectChrome: function () {
  30488. var e = window.navigator.userAgent;
  30489. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30490. },
  30491. detectOpera: function () {
  30492. var e = window.navigator.userAgent;
  30493. return e.indexOf("OPR") !== -1
  30494. },
  30495. detectIOS: function () {
  30496. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30497. },
  30498. detectIPad: function () {
  30499. var e = window.navigator.userAgent
  30500. , t = /iPad/;
  30501. return t.test(e)
  30502. },
  30503. detectIPod: function () {
  30504. var e = window.navigator.userAgent
  30505. , t = /iPod/;
  30506. return t.test(e)
  30507. },
  30508. detectIPhone: function () {
  30509. var e = window.navigator.userAgent
  30510. , t = /iPhone/;
  30511. return t.test(e)
  30512. },
  30513. detectAndroid: function () {
  30514. var e = window.navigator.userAgent;
  30515. return e.indexOf("Android") !== -1
  30516. },
  30517. detectAndroidMobile: function () {
  30518. var e = window.navigator.userAgent;
  30519. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30520. },
  30521. detectSamsungNative: function () {
  30522. var e = window.navigator.userAgent;
  30523. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30524. },
  30525. detectSamsungS6: function () {
  30526. var e = window.navigator.userAgent;
  30527. return e.indexOf("SM-G92") !== -1
  30528. },
  30529. /************************************************************fyz改from徐世廷*************************************************************/
  30530. detectHUAWEI5X: function () {
  30531. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30532. },
  30533. /*******************************************************************************************************************************/
  30534. detectWebVR: function () {
  30535. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30536. },
  30537. getVRDisplay: function () {
  30538. var e = $.Deferred();
  30539. return this.detectWebVR() ? (navigator.getVRDisplays().then(function (t) {
  30540. t.length >= 1 && e.resolve(t[0]),
  30541. e.reject(null)
  30542. }),
  30543. e) : e.reject(null)
  30544. },
  30545. iosVersion: function () {
  30546. if (!this.detectIOS())
  30547. throw new r("Did not detect an iDevice");
  30548. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30549. , t = "_";
  30550. return n(e, t)
  30551. },
  30552. androidVersion: function () {
  30553. if (!this.detectAndroid())
  30554. throw new r("Did not detect an Android based device");
  30555. var e = /Android ((?:\d+\.?){1,3})/
  30556. , t = ".";
  30557. return n(e, t)
  30558. },
  30559. valueFromCookie: function (e, t) {
  30560. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30561. if (!i)
  30562. return t;
  30563. var n = i[1];
  30564. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30565. },
  30566. valueFromHash: function (e, t) {
  30567. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30568. , n = i.exec(window.location.href);
  30569. if (!n)
  30570. return t;
  30571. var r = n[1];
  30572. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30573. }
  30574. }
  30575. //changeLog()
  30576. }
  30577. , {
  30578. "../exception/DeviceMismatchException": 56
  30579. }],
  30580. 183: [function (e, t, i) {
  30581. (function (i) {
  30582. "use strict";
  30583. function n(e, t) {
  30584. var i = r(t);
  30585. var replaceAll = function (str, f, e) {
  30586. //f全部替换成e
  30587. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30588. return str.replace(reg, e);
  30589. };
  30590. var urlFirstView = c.valueFromHash('firstView');
  30591. if (urlFirstView) {
  30592. try {
  30593. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30594. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30595. urlFirstView = "{" + urlFirstView + "]}"
  30596. let info = JSON.parse(urlFirstView);
  30597. i.pano = t.index[info.pano] //panos.get(info.pano)
  30598. if (!i.pano) {
  30599. urlFirstView = false
  30600. console.error('检测到firstView但是 找不到该pano')
  30601. } else {
  30602. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30603. i.zoom = -1;
  30604. i.mode = "panorama"
  30605. i.setByUrl = true
  30606. }
  30607. } catch (e) {
  30608. urlFirstView = false
  30609. console.error('检测到firstView但是解析出错' + e)
  30610. }
  30611. }
  30612. if (Object.keys(i).length > 0)
  30613. return i;
  30614. if (e.heroImage)
  30615. i = o(e, t);
  30616. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30617. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30618. try {
  30619. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30620. i.position = n.camera.position,
  30621. //i.quaternion = n.camera.quaternion,
  30622. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30623. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30624. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30625. d.debug("Using camera_start"),
  30626. d.debug("Modeldata pano: ", i.pano.quaternion),
  30627. d.debug("Camera start pano: ", n.pano.quaternion)),
  30628. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30629. } catch (e) {
  30630. d.warn(e.message)
  30631. if (i.mode == "panorama" && !i.pano) i.pano = t.list[0]
  30632. }
  30633. }
  30634. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30635. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30636. i.pano = t.findClosest(i.position),
  30637. i.quaternion = i.pano.quaternion),
  30638. 0 === Object.keys(i).length) {
  30639. var a = t.list[0];
  30640. a && (i.mode = h.PANORAMA,
  30641. i.pano = a,
  30642. i.position = a.position,
  30643. i.quaternion = a.quaternion,
  30644. d.info("Starting at 1st pano " + a.id))
  30645. }
  30646. return i.mode = i.mode || h.DOLLHOUSE,
  30647. i
  30648. }
  30649. function r(e) {
  30650. var t = c.valueFromHash("start", "")
  30651. , i = {};
  30652. if ("" !== t) {
  30653. d.debug("Start override found in parameters, trying to parse..."),
  30654. i = a(t) || {};
  30655. var n = c.valueFromHash("tag", null);
  30656. n && (i.tag = n),
  30657. i.panoId && (i.pano = e.get(i.panoId))
  30658. }
  30659. return i
  30660. }
  30661. function o(e, t) {
  30662. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30663. return {};
  30664. var i = {}
  30665. , n = e.heroImage.metadata;
  30666. d.debug("Using start position from thumbnail image"),
  30667. i.position = n.camera_position,
  30668. i.quaternion = n.camera_quaternion;
  30669. try {
  30670. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30671. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30672. } catch (e) {
  30673. d.debug(e.message)
  30674. }
  30675. return i
  30676. }
  30677. function a(e) {
  30678. return s.deserialize(e)
  30679. }
  30680. var s = e("../controls/serializer")
  30681. , l = e("../util/math")
  30682. , c = e("./browser")
  30683. , h = e("../enum/Viewmode")
  30684. , u = e("../util/logger")
  30685. , th = e("three")//xzw
  30686. , d = new u(i);
  30687. t.exports = {
  30688. getStartCameraOptions: n
  30689. }
  30690. }
  30691. ).call(this, "/js/util/camera.js")
  30692. }
  30693. , {
  30694. "../controls/serializer": 14,
  30695. "../enum/Viewmode": 51,
  30696. "../util/logger": 189,
  30697. "../util/math": 190,
  30698. "./browser": 182,
  30699. "three": 217
  30700. }],
  30701. 184: [function (e, t, i) {
  30702. "use strict";
  30703. function n(e, t, i) {
  30704. return o(e.fov, t, i)
  30705. }
  30706. var r = e("./MathLight")
  30707. , o = function (e, t, i) {
  30708. var n = t
  30709. , o = i
  30710. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30711. return a
  30712. }
  30713. , a = function (e, t, i) {
  30714. var n = t
  30715. , o = i
  30716. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30717. return a
  30718. }
  30719. , s = function (e, t, i, n) {
  30720. var r = o(e, i, n);
  30721. return r > t ? a(t, i, n) : e
  30722. };
  30723. t.exports = {
  30724. clampVFOV: s,
  30725. getHFOVForCamera: n,
  30726. getHFOVFromVFOV: o,
  30727. getVFOVFromHFOV: a
  30728. }
  30729. window.MathLight = t.exports
  30730. }
  30731. , {
  30732. "./MathLight": 176
  30733. }],
  30734. 185: [function (e, t, i) {
  30735. "use strict";
  30736. var n = e("three");
  30737. t.exports = {
  30738. delayOneFrame: function (e) {
  30739. window.setTimeout(e, 1)
  30740. },
  30741. normalizeUrl: function (e) {
  30742. return e.replace("https://", "http://")
  30743. },
  30744. domainFromUrl: function (e) {
  30745. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30746. return t ? t[3] : e
  30747. },
  30748. average: function (e, t) {
  30749. if (0 === e.length)
  30750. return null;
  30751. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30752. var o = t ? e[r][t] : e[r];
  30753. i += o,
  30754. n++
  30755. }
  30756. return i / n
  30757. },
  30758. countUnique: function (e) {
  30759. for (var t = {}, i = 0; i < e.length; i++)
  30760. t[e[i]] = 1 + (t[e[i]] || 0);
  30761. return Object.keys(t).length
  30762. },
  30763. averageVectors: function (e, t) {
  30764. var i = new n.Vector3;
  30765. if (0 === e.length)
  30766. return i;
  30767. for (var r = 0, o = 0; o < e.length; o++) {
  30768. var a = t ? e[o][t] : e[o];
  30769. i.add(a),
  30770. r++
  30771. }
  30772. return i.divideScalar(r)
  30773. },
  30774. equalLists: function (e, t) {
  30775. if (e.length !== t.length)
  30776. return !1;
  30777. for (var i = 0; i < e.length; i++)
  30778. if (e[i] !== t[i])
  30779. return !1;
  30780. return !0
  30781. },
  30782. lowerMedian: function (e, t) {
  30783. if (0 === e.length)
  30784. return null;
  30785. t = t || 2,
  30786. e.sort(function (e, t) {
  30787. return e - t
  30788. });
  30789. var i = Math.floor(e.length / t);
  30790. return e[i]
  30791. },
  30792. stableSort: function (e, t) {
  30793. return e.map(function (e, t) {
  30794. return {
  30795. value: e,
  30796. index: t
  30797. }
  30798. }).sort(function (e, i) {
  30799. var n = t(e.value, i.value);
  30800. return 0 !== n ? n : e.index - i.index
  30801. }).map(function (e) {
  30802. return e.value
  30803. })
  30804. },
  30805. filterAll: function (e, t) {
  30806. return e.filter(function (e) {
  30807. return t.every(function (t) {
  30808. return t(e)
  30809. })
  30810. })
  30811. },
  30812. formatDate: function (e) {
  30813. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30814. },
  30815. formatDatetime: function (e) {
  30816. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30817. },
  30818. randomString: function (e) {
  30819. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30820. t += i.charAt(Math.floor(Math.random() * i.length));
  30821. return t
  30822. },
  30823. uint8ToBase64: function (e, t) {
  30824. t && "number" == typeof t || (t = 8192);
  30825. for (var i = [], n = 0; n < e.length; n += t)
  30826. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30827. return btoa(i.join(""))
  30828. },
  30829. uuid4: function e(t) {
  30830. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30831. },
  30832. nth: function (e) {
  30833. return e %= 10,
  30834. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30835. },
  30836. extendObject: function (e, t) {
  30837. return Object.keys(t).forEach(function (i) {
  30838. e[i] = t[i]
  30839. }),
  30840. e
  30841. },
  30842. deepExtend: function e(t) {
  30843. t = t || {};
  30844. for (var i = 1; i < arguments.length; i++) {
  30845. var n = arguments[i];
  30846. if (n)
  30847. for (var r in n)
  30848. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30849. }
  30850. return t
  30851. },
  30852. inherit: function (e, t) {
  30853. e.prototype = Object.create(t.prototype),
  30854. e.prototype.constructor = e
  30855. },
  30856. extend: function (e, t) {
  30857. for (var i in t.prototype)
  30858. e.prototype[i] = t.prototype[i]
  30859. }
  30860. ,
  30861. getVisiblePano: function (positions = [], options = {}) {//add
  30862. var visiblePanos = [];
  30863. var panos = options.panos || player.model.panos.list;
  30864. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30865. panos.forEach((pano) => {
  30866. if (!pano.isAligned()) return;
  30867. var A = pano.position.clone();
  30868. var posB = options.posAtPanos[pano.id] || positions;
  30869. var posLength = posB.length
  30870. for (let i = 0; i < posLength; i++) {
  30871. var B = posB[i];
  30872. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance || 0))
  30873. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30874. if (!o || !o.length) { //只要有一点可见,就算整体可见
  30875. visiblePanos.push(pano);
  30876. break;
  30877. }
  30878. }
  30879. })
  30880. return visiblePanos
  30881. }
  30882. ,
  30883. sortByScore: function (list, request, rank) {
  30884. var i = this.filterAll(list, request);
  30885. return 0 === i.length ? null : i = i.map(function (e) {
  30886. return {
  30887. item: e,
  30888. score: rank.reduce(function (t, i) {
  30889. return t + i(e);
  30890. }, 0)
  30891. };
  30892. }).sort(function (e, t) {
  30893. return t.score - e.score;
  30894. });
  30895. }
  30896. },
  30897. Math.sign = function (e) {
  30898. return e < 0 ? -1 : 1
  30899. }
  30900. window.common = t.exports
  30901. }
  30902. , {
  30903. three: 217
  30904. }],
  30905. 186: [function (e, t, i) {
  30906. "use strict";
  30907. var n = {};
  30908. n.linearTween = function (e, t, i, n) {
  30909. return i * e / n + t
  30910. }
  30911. ,
  30912. n.easeInQuad = function (e, t, i, n) {
  30913. return e /= n,
  30914. i * e * e + t
  30915. }
  30916. ,
  30917. n.easeOutQuad = function (e, t, i, n) {
  30918. return e /= n,
  30919. -i * e * (e - 2) + t
  30920. }
  30921. ,
  30922. n.easeInOutQuad = function (e, t, i, n) {
  30923. return e /= n / 2,
  30924. e < 1 ? i / 2 * e * e + t : (e--,
  30925. -i / 2 * (e * (e - 2) - 1) + t)
  30926. }
  30927. ,
  30928. n.easeInCubic = function (e, t, i, n) {
  30929. return e /= n,
  30930. i * e * e * e + t
  30931. }
  30932. ,
  30933. n.easeOutCubic = function (e, t, i, n) {
  30934. return e /= n,
  30935. e--,
  30936. i * (e * e * e + 1) + t
  30937. }
  30938. ,
  30939. n.easeInOutCubic = function (e, t, i, n) {
  30940. return e /= n / 2,
  30941. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30942. i / 2 * (e * e * e + 2) + t)
  30943. }
  30944. ,
  30945. n.easeInQuart = function (e, t, i, n) {
  30946. return e /= n,
  30947. i * e * e * e * e + t
  30948. }
  30949. ,
  30950. n.easeOutQuart = function (e, t, i, n) {
  30951. return e /= n,
  30952. e--,
  30953. -i * (e * e * e * e - 1) + t
  30954. }
  30955. ,
  30956. n.easeInOutQuart = function (e, t, i, n) {
  30957. return e /= n / 2,
  30958. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30959. -i / 2 * (e * e * e * e - 2) + t)
  30960. }
  30961. ,
  30962. n.easeInQuint = function (e, t, i, n) {
  30963. return e /= n,
  30964. i * e * e * e * e * e + t
  30965. }
  30966. ,
  30967. n.easeOutQuint = function (e, t, i, n) {
  30968. return e /= n,
  30969. e--,
  30970. i * (e * e * e * e * e + 1) + t
  30971. }
  30972. ,
  30973. n.easeInOutQuint = function (e, t, i, n) {
  30974. return e /= n / 2,
  30975. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30976. i / 2 * (e * e * e * e * e + 2) + t)
  30977. }
  30978. ,
  30979. n.easeInSine = function (e, t, i, n) {
  30980. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30981. }
  30982. ,
  30983. n.easeOutSine = function (e, t, i, n) {
  30984. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30985. }
  30986. ,
  30987. n.easeInOutSine = function (e, t, i, n) {
  30988. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30989. }
  30990. ,
  30991. n.easeInExpo = function (e, t, i, n) {
  30992. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30993. }
  30994. ,
  30995. n.easeOutExpo = function (e, t, i, n) {
  30996. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30997. }
  30998. ,
  30999. n.easeInOutExpo = function (e, t, i, n) {
  31000. return e /= n / 2,
  31001. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  31002. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  31003. }
  31004. ,
  31005. n.easeInCirc = function (e, t, i, n) {
  31006. return e /= n,
  31007. -i * (Math.sqrt(1 - e * e) - 1) + t
  31008. }
  31009. ,
  31010. n.easeOutCirc = function (e, t, i, n) {
  31011. return e /= n,
  31012. e--,
  31013. i * Math.sqrt(1 - e * e) + t
  31014. }
  31015. ,
  31016. n.easeInOutCirc = function (e, t, i, n) {
  31017. return e /= n / 2,
  31018. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  31019. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  31020. }
  31021. ,
  31022. n.easeInElastic = function (e, t, i, n) {
  31023. var r = 1.70158
  31024. , o = 0
  31025. , a = i;
  31026. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  31027. a < Math.abs(i) ? (a = i,
  31028. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  31029. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  31030. }
  31031. ,
  31032. n.easeOutElastic = function (e, t, i, n) {
  31033. var r = 1.70158
  31034. , o = 0
  31035. , a = i;
  31036. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  31037. a < Math.abs(i) ? (a = i,
  31038. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  31039. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  31040. }
  31041. ,
  31042. n.easeInOutElastic = function (e, t, i, n) {
  31043. var r = 1.70158
  31044. , o = 0
  31045. , a = i;
  31046. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  31047. a < Math.abs(i) ? (a = i,
  31048. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  31049. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  31050. }
  31051. ,
  31052. n.easeInBack = function (e, t, i, n, r) {
  31053. return void 0 === r && (r = 1.70158),
  31054. i * (e /= n) * e * ((r + 1) * e - r) + t
  31055. }
  31056. ,
  31057. n.easeOutBack = function (e, t, i, n, r) {
  31058. return void 0 === r && (r = 1.70158),
  31059. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  31060. }
  31061. ,
  31062. n.easeInOutBack = function (e, t, i, n, r) {
  31063. return void 0 === r && (r = 1.70158),
  31064. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  31065. }
  31066. ,
  31067. n.easeOutBounce = function (e, t, i, n) {
  31068. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  31069. }
  31070. ,
  31071. n.easeInBounce = function (e, t, i, r) {
  31072. return i - n.easeOutBounce(r - e, 0, i, r) + t
  31073. }
  31074. ,
  31075. n.easeInOutBounce = function (e, t, i, r) {
  31076. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  31077. }
  31078. ,
  31079. t.exports = n
  31080. window.easing = n
  31081. }
  31082. , {}],
  31083. 187: [function (e, t, i) {
  31084. "use strict";
  31085. function n() {
  31086. this.events = [],
  31087. this.valid = !1
  31088. }
  31089. var r = e("../enum/Joystick");
  31090. n.prototype.push = function (e, t) {
  31091. this.events.push({
  31092. direction: e,
  31093. pano: t
  31094. }),
  31095. this.valid = !0
  31096. }
  31097. ,
  31098. n.prototype.pop = function (e) {
  31099. var t = this.events.pop();
  31100. return this.events.length < 1 && (this.valid = !1),
  31101. t
  31102. }
  31103. ,
  31104. n.prototype.peek = function () {
  31105. return this.events.length ? this.events[this.events.length - 1] : {
  31106. direction: null,
  31107. pano: null
  31108. }
  31109. }
  31110. ,
  31111. n.prototype.invalidate = function () {
  31112. this.events = [],
  31113. this.valid = !1
  31114. }
  31115. ,
  31116. n.prototype.reversePano = function (e) {
  31117. if (!this.valid)
  31118. return null;
  31119. var t = this.peek();
  31120. return r.opposite(e) === t.direction ? (this.pop(),
  31121. t.pano) : null
  31122. }
  31123. ,
  31124. t.exports = n
  31125. }
  31126. , {
  31127. "../enum/Joystick": 29
  31128. }],
  31129. 188: [function (e, t, i) {
  31130. "use strict";
  31131. window.lerp = t.exports = {
  31132. vector: function (e, t) {
  31133. var i = e.clone();
  31134. return t = t.clone(),
  31135. function (n) {
  31136. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  31137. }
  31138. },
  31139. quaternion: function (e, t) {
  31140. var i = e.clone();
  31141. return function (n) {
  31142. e.copy(i).slerp(t, n)
  31143. }
  31144. },
  31145. property: function (e, t, i, n) {
  31146. var r = e[t];
  31147. return function (o) {
  31148. e[t] = r * (1 - o) + i * o,
  31149. n && n(e[t])
  31150. }
  31151. },
  31152. uniform: function (e, t, i) {
  31153. var n = e.material.uniforms[t].value;
  31154. return function (r) {
  31155. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  31156. }
  31157. },
  31158. matrix4: function (e, t) {
  31159. var i = e.clone();
  31160. return function (n) {
  31161. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  31162. r[s] = o[s] * (1 - n) + a[s] * n
  31163. }
  31164. },
  31165. allUniforms: function (e, t, i) {
  31166. var n = e.map(function (e) {
  31167. return this.uniform(e, t, i)
  31168. }
  31169. .bind(this));
  31170. return function (e) {
  31171. n.forEach(function (t) {
  31172. t(e)
  31173. })
  31174. }
  31175. }
  31176. }
  31177. }
  31178. , {}],
  31179. 189: [function (e, t, i) {
  31180. "use strict";
  31181. function n(e) {
  31182. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  31183. if (n.consoleEnabled) {
  31184. var h = function (e) {
  31185. $("#debug-console").append("<p>" + e + "</p>"),
  31186. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  31187. };
  31188. t = function (e) {
  31189. h(Array.prototype.slice.call(arguments).join(" "))
  31190. }
  31191. ,
  31192. i = function (e) {
  31193. h(Array.prototype.slice.call(arguments).join(" "))
  31194. }
  31195. ,
  31196. o = function (e) {
  31197. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  31198. }
  31199. ,
  31200. a = function (e) {
  31201. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  31202. }
  31203. } else
  31204. console.log ? (t = console.log,
  31205. i = console.info ? console.info : console.log,
  31206. o = console.warn ? console.warn : console.log,
  31207. a = console.error ? console.error : console.log) : t = i = o = a = function () { }
  31208. ;
  31209. var u = function (e) {
  31210. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  31211. }
  31212. , d = function (t, i) {
  31213. if (r) {
  31214. var o = Array.prototype.slice.call(t).join(" ");
  31215. r.captureMessage(o, {
  31216. level: i,
  31217. path: e,
  31218. timestamp: n.timestamp()
  31219. })
  31220. }
  31221. }
  31222. , p = function (t, i) {
  31223. if (r) {
  31224. var o = Array.prototype.slice.call(t).join(" ");
  31225. r.captureException(new Error(o), {
  31226. level: i,
  31227. path: e,
  31228. timestamp: n.timestamp()
  31229. })
  31230. }
  31231. };
  31232. return {
  31233. debug: function () {
  31234. n.level >= n.levels.debug && t.apply(console, u(arguments))
  31235. },
  31236. info: function () {
  31237. n.level >= n.levels.info && i.apply(console, u(arguments))
  31238. },
  31239. warn: function () {
  31240. d(arguments, "warn"),
  31241. n.level >= n.levels.warn && o.apply(console, u(arguments))
  31242. },
  31243. error: function () {
  31244. p(arguments, "error"),
  31245. n.level >= n.levels.error && a.apply(console, u(arguments))
  31246. },
  31247. v3str: function (e, t) {
  31248. var i = void 0 === t ? 2 : t;
  31249. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  31250. },
  31251. eulstr: function (e, t) {
  31252. var i = void 0 === t ? 2 : t;
  31253. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  31254. },
  31255. time: function (e) {
  31256. n.level >= n.levels.debug && (c[e] = Date.now())
  31257. },
  31258. timeEnd: function (e) {
  31259. if (n.level >= n.levels.debug) {
  31260. var t = c[e];
  31261. if (!t)
  31262. return;
  31263. var i = (Date.now() - t) / 1e3;
  31264. this.debug(e, i + "s")
  31265. }
  31266. }
  31267. }
  31268. }
  31269. var r = window.Raven;
  31270. n.timestamp = function () {
  31271. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31272. }
  31273. ,
  31274. n.levels = {
  31275. debug: 3,
  31276. info: 2,
  31277. warn: 1,
  31278. error: 0
  31279. },
  31280. n.level = n.levels.info,
  31281. t.exports = n
  31282. }
  31283. , {}],
  31284. 190: [function (e, t, i) {
  31285. "use strict";
  31286. var n = e("three")
  31287. , r = e("../enum/GLCubeFaces")
  31288. , o = e("../constants");
  31289. t.exports = {
  31290. convertVisionVector: function (e) {
  31291. return new n.Vector3(e.x, e.z, -e.y)
  31292. },
  31293. convertVisionQuaternion: function (e) {
  31294. return new n.Quaternion(e.x, e.z, -e.y, e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0, 1, 0), n.Math.degToRad(90)))
  31295. },
  31296. convertWorkshopVector: function (e) {
  31297. return new n.Vector3(-e.x, e.y, e.z)
  31298. },
  31299. convertWorkshopQuaternion: function (e) {
  31300. return new n.Quaternion(-e.x, e.y, e.z, -e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0))
  31301. },
  31302. convertWorkshopPanoramaQuaternion: function (e) {
  31303. return new n.Quaternion(e.x, -e.y, -e.z, e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0, 1, 0), n.Math.degToRad(270)))
  31304. },
  31305. convertWorkshopOrthoZoom: function (e) {// xzw
  31306. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31307. //return e;
  31308. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31309. },
  31310. toPrecision: function (e, t) {//xzw change
  31311. var f = function (e, t) {
  31312. var i = Math.pow(10, t);
  31313. return Math.round(e * i) / i
  31314. }
  31315. if (e instanceof Array) {
  31316. for (var s = 0; s < e.length; s++) {
  31317. e[s] = f(e[s], t);
  31318. }
  31319. return e;
  31320. }
  31321. else return f(e, t)
  31322. },
  31323. isEmptyQuaternion: function (e) {
  31324. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31325. },
  31326. projectPositionToCanvas: function (e, t, i) {
  31327. i = i || new n.Vector3,
  31328. i.copy(e);
  31329. var r = .5 * $("#player").width()
  31330. , o = .5 * $("#player").height();
  31331. return i.project(t),
  31332. i.x = i.x * r + r,
  31333. i.y = -(i.y * o) + o,
  31334. i
  31335. },
  31336. convertScreenPositionToNDC: function (e, t, i) {
  31337. return i = i || new n.Vector2,
  31338. i.x = e / $("#player").width() * 2 - 1,
  31339. i.y = 2 * -(t / $("#player").height()) + 1,
  31340. i
  31341. },
  31342. constrainedTurn: function (e) {
  31343. var t = e % (2 * Math.PI);
  31344. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31345. },
  31346. getFOVDotThreshold: function (e) {
  31347. return Math.cos(n.Math.degToRad(e / 2))
  31348. },
  31349. transform2DForwardVectorByCubeFace: function (e, t, i, n) {
  31350. switch (e) {
  31351. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31352. i.set(1, t.y, t.x);
  31353. break;
  31354. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31355. i.set(-1, t.y, -t.x);
  31356. break;
  31357. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31358. i.set(-t.x, 1, -t.y);
  31359. break;
  31360. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31361. i.set(-t.x, -1, t.y);
  31362. break;
  31363. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31364. i.set(-t.x, t.y, 1);
  31365. break;
  31366. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31367. i.set(t.x, t.y, -1)
  31368. }
  31369. n && i.normalize()
  31370. },
  31371. //add:
  31372. getPos2d: function (point, camera, dom) {
  31373. var camera = camera;
  31374. var dom = dom;
  31375. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31376. var x, y;
  31377. x = (pos.x + 1) / 2 * dom.clientWidth;
  31378. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31379. var inSight = x <= dom.clientWidth && x >= 0
  31380. && y <= dom.clientHeight && y >= 0
  31381. return {
  31382. pos: new THREE.Vector2(x, y),
  31383. vector: pos,
  31384. trueSide: pos.z < 1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31385. inSight: inSight //在屏幕范围内可见
  31386. };
  31387. }
  31388. }
  31389. window.math = t.exports
  31390. }
  31391. , {
  31392. "../constants": 8,
  31393. "../enum/GLCubeFaces": 25,
  31394. three: 217
  31395. }],
  31396. 191: [function (e, t, i) {
  31397. "use strict";
  31398. function n(e, t, i) {
  31399. return a.map(function (n, o) {
  31400. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31401. }
  31402. .bind(this))
  31403. }
  31404. function r(e) {
  31405. return s[e]
  31406. }
  31407. var o = e("../enum/GLCubeFaces")
  31408. , a = [0, 1, 2, 3, 4, 5]
  31409. , s = {
  31410. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31411. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31412. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31413. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31414. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31415. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31416. };
  31417. t.exports = {
  31418. mapFaceToCubemapFace: r,
  31419. getCubemapUrls: n
  31420. }
  31421. }
  31422. , {
  31423. "../enum/GLCubeFaces": 25
  31424. }],
  31425. 192: [function (e, t, i) {
  31426. "use strict";
  31427. t.exports = {
  31428. captureErrors: function (e, t, i) {
  31429. if ("Raven" in window) {
  31430. Raven.config(e, t).install(),
  31431. i && Raven.setTagsContext(i);
  31432. var n = console.warn
  31433. , r = console.error;
  31434. console.warn = function () {
  31435. var e = Array.prototype.slice.call(arguments);
  31436. Raven.captureMessage(e.join(" "), {
  31437. level: "warning"
  31438. }),
  31439. n.apply(console, e)
  31440. }
  31441. ,
  31442. console.error = function () {
  31443. var e = Array.prototype.slice.call(arguments);
  31444. Raven.captureException(new Error(e.join(" ")), {
  31445. level: "error"
  31446. }),
  31447. r.apply(console, e)
  31448. }
  31449. } else
  31450. console.error("Raven not found, not capturing errors.")
  31451. }
  31452. }
  31453. }
  31454. , {}],
  31455. 193: [function (e, t, i) {
  31456. (function (i) {
  31457. "use strict";
  31458. var n = e("./browser")
  31459. , r = e("../constants")
  31460. , o = e("url")
  31461. , a = e("./logger")
  31462. , ss = e('three')
  31463. , s = new a(i)
  31464. , l = {
  31465. getAuthorizationHeader: function () {
  31466. var e = n.valueFromHash("auth");
  31467. if (e)
  31468. return e.replace(",", " ");
  31469. var t = n.valueFromCookie("token");
  31470. return t ? "Token " + t : null
  31471. },
  31472. parseSidUrl: function (e) {
  31473. var t, i;
  31474. t = g_Prefix;
  31475. if (e = e || "",
  31476. e.match(/^https?/)) {
  31477. var n = o.parse(e);
  31478. t = g_Prefix,
  31479. i = e
  31480. } else {
  31481. //xzw 原先的不能用
  31482. //t = window.location.protocol + "//" + window.location.host, //MP
  31483. t = g_Prefix
  31484. //i = t + "/api/player/models/" + e; //MP
  31485. i = t + "data/" + e;
  31486. }
  31487. return {
  31488. urlBase: t,
  31489. urlModel: i,
  31490. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31491. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31492. }
  31493. },
  31494. getModelIDFromQueryString: function () {
  31495. return n.valueFromHash("model") || n.valueFromHash("m")
  31496. },
  31497. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31498. e = JSON.parse(JSON.stringify(e));
  31499. var i = null;
  31500. if (e.images.forEach(function(n) {
  31501. if(!n.metadata) return;
  31502. if ("string" == typeof n.metadata)
  31503. try {
  31504. n.metadata = JSON.parse(n.metadata)
  31505. } catch (e) {
  31506. s.warn("Unable to parse image metadata"),
  31507. n.metadata = null
  31508. }
  31509. else{
  31510. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31511. }
  31512. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31513. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31514. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31515. }else{
  31516. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31517. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31518. n.metadata.zoom = n.metadata.zoom || 1;
  31519. }
  31520. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31521. }),
  31522. //icon初始视角的:
  31523. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31524. var n = {};
  31525. n.pano = {
  31526. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31527. position: t.convertWorkshopVector(i.scan_position),
  31528. uuid: i.scan_id
  31529. },
  31530. n.camera = {
  31531. quaternion: i.camera_quaternion,
  31532. position: i.camera_position
  31533. },
  31534. e.startPano = n
  31535. }
  31536. return e
  31537. },
  31538. */
  31539. normalizeModeldata: function (e, t) {//xzw 修改导览images数据
  31540. e = JSON.parse(JSON.stringify(e));
  31541. var i = null;
  31542. var deal = function (n) {
  31543. if (!n.metadata) return;
  31544. if ("string" == typeof n.metadata)
  31545. try {
  31546. n.metadata = JSON.parse(n.metadata)
  31547. } catch (e) {
  31548. s.warn("Unable to parse image metadata"),
  31549. n.metadata = null
  31550. }
  31551. else {
  31552. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31553. }
  31554. if (n.metadata.camera_position instanceof Array) {//xzw 改的格式
  31555. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31556. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31557. } else {
  31558. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31559. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31560. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31561. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31562. }
  31563. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31564. }
  31565. //改
  31566. e.images.forEach(info => {
  31567. if (info.locations) {
  31568. info.locations.forEach(a => deal(a))
  31569. } else {
  31570. deal(info)
  31571. }
  31572. })
  31573. //icon初始视角的:
  31574. if (i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31575. var n = {};
  31576. n.pano = {
  31577. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31578. position: t.convertWorkshopVector(i.scan_position),
  31579. uuid: i.scan_id
  31580. },
  31581. n.camera = {
  31582. quaternion: i.camera_quaternion,
  31583. position: i.camera_position
  31584. },
  31585. e.startPano = n
  31586. }
  31587. return e
  31588. },
  31589. visionVersionToInt: function () {
  31590. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31591. return function (t) {
  31592. if (!t)
  31593. throw new Error("Vision version is required");
  31594. var i = e.exec(t);
  31595. if (null === i)
  31596. throw new Error("String is not a vision version: " + t);
  31597. return parseInt(i[1])
  31598. }
  31599. }(),
  31600. modelDataPromisesTiles: function (e) {
  31601. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31602. if (vision_version)
  31603. try {
  31604. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31605. } catch (t) {
  31606. s.warn("Invalid vision version: " + vision_version)
  31607. }
  31608. // var t = e.created ? new Date(e.created) : null;
  31609. // return t && t >= r.visionTilingStartDate
  31610. return false
  31611. }
  31612. };
  31613. t.exports = l
  31614. }
  31615. ).call(this, "/js/util/showcase.js")
  31616. }
  31617. , {
  31618. "../constants": 8,
  31619. "./browser": 182,
  31620. "./logger": 189,
  31621. three: 217,
  31622. url: 208
  31623. }],
  31624. 194: [function (e, t, i) {
  31625. "use strict";
  31626. var n = e("../util/ajax")
  31627. , r = e("three")
  31628. , o = e("../settings")
  31629. , a = {};
  31630. t.exports = {
  31631. load: function (e, t, i) {
  31632. var s = a[e];
  31633. return s ? (t && setTimeout(function () {
  31634. t(s)
  31635. }, 1),
  31636. s) : (s = new r.Texture,
  31637. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31638. s.magFilter = r.LinearFilter,
  31639. s.generateMipmaps = !1),
  31640. s.sourceFile = e,
  31641. a[e] = s,
  31642. n.getImage(e).then(function (e) {
  31643. s.image = e,
  31644. s.needsUpdate = !0,
  31645. t && t(s)
  31646. }).fail(i),
  31647. s)
  31648. },
  31649. loadBase64: function (e, t) {
  31650. t = t || "png";
  31651. var i = new r.Texture;
  31652. return i.image = document.createElement("img"),
  31653. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31654. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31655. i.magFilter = r.LinearFilter,
  31656. i.generateMipmaps = !1),
  31657. i.needsUpdate = !0,
  31658. i
  31659. },
  31660. isLoaded: function (e) {
  31661. return !!a[e]
  31662. }
  31663. }
  31664. window.Texture = t.exports
  31665. }
  31666. , {
  31667. "../settings": 166,
  31668. "../util/ajax": 181,
  31669. three: 217
  31670. }],
  31671. 195: [function (e, t, i) {
  31672. "use strict";
  31673. var n = e("./easing");
  31674. window.transitions = t.exports = {
  31675. globalDone: null,
  31676. funcs: [],
  31677. counter: 0,
  31678. uniqueID: 0,
  31679. start: function (e, t, i, r, o, a, s) {
  31680. return r = r || 0,
  31681. this.funcs.push({
  31682. func: e,
  31683. current: -r * Math.abs(t),
  31684. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31685. done: i,
  31686. easing: o || n.linearTween,
  31687. cycling: t < 0,
  31688. running: !0,
  31689. debug: r < 0,
  31690. name: a || "T" + this.counter,
  31691. id: void 0 === s ? this.counter : s,
  31692. paused: !1
  31693. }),
  31694. e(0, 16),
  31695. this.counter += 1,
  31696. e
  31697. },
  31698. trigger: function (e) {
  31699. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31700. , i = e.func || function () { }
  31701. , r = void 0 === e.duration ? 0 : e.duration;
  31702. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31703. var o = e.done || null
  31704. , a = e.easing || n.linearTween
  31705. , s = e.name || "R" + this.counter
  31706. , l = void 0 === e.id ? this.counter : e.id;
  31707. return this.start(i, r, o, t, a, s, l)
  31708. },
  31709. setTimeout: function (e, t, i) {
  31710. var n = void 0 === i ? this.counter : i;
  31711. return this.trigger({
  31712. done: e,
  31713. duration: void 0 === t ? 0 : t,
  31714. name: "O" + this.counter,
  31715. id: n
  31716. })
  31717. },
  31718. pause: function () {
  31719. this.paused = !0
  31720. },
  31721. resume: function () {
  31722. this.paused = !1
  31723. },
  31724. update: function (e) {
  31725. this.funcs.forEach(function (t) {
  31726. if (!(t.paused || (t.current += 1e3 * e,
  31727. t.current < 0)))
  31728. if (t.current >= t.duration && !t.cycling) {
  31729. var i = t.easing(1, 0, 1, 1);
  31730. t.func(i, 1e3 * e),
  31731. t.done && t.done(),
  31732. t.running = !1
  31733. } else {
  31734. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31735. , r = t.func(n, 1e3 * e) || !1;
  31736. r && (t.done && t.done(),
  31737. t.running = !1)
  31738. }
  31739. });
  31740. var t = this.funcs.length;
  31741. this.funcs = this.funcs.filter(function (e) {
  31742. return e.running
  31743. });
  31744. var i = this.funcs.length;
  31745. if (t > 0 && 0 === i && this.globalDone) {
  31746. var n = this.globalDone;
  31747. this.globalDone = null,
  31748. n()
  31749. }
  31750. },
  31751. adjustSpeed: function (e, t) {
  31752. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31753. var r = i[n];
  31754. r.duration /= t,
  31755. r.current /= t
  31756. }
  31757. },
  31758. getById: function (e) {
  31759. return this.funcs.filter(function (t) {
  31760. return e === t.id
  31761. })
  31762. },
  31763. get: function (e) {
  31764. for (var t = 0; t < this.funcs.length; t += 1)
  31765. if (this.funcs[t].func === e)
  31766. return this.funcs[t];
  31767. return null
  31768. },
  31769. isRunning: function (e) {
  31770. var t = this.get(e);
  31771. return null !== t && t.running
  31772. },
  31773. countActive: function () {
  31774. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31775. e += this.funcs[t].running;
  31776. return e
  31777. },
  31778. listActive: function () {
  31779. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31780. this.funcs[t].running && e.push(this.funcs[t].name);
  31781. return e
  31782. },
  31783. done: function (e) {
  31784. this.globalDone = e
  31785. },
  31786. cancelById: function (e) {
  31787. var t = void 0 === e ? 0 : e;
  31788. this.funcs = this.funcs.filter(function (e) {
  31789. return e.id !== t
  31790. })
  31791. },
  31792. cancel: function (e) {
  31793. this.funcs = this.funcs.filter(function (t) {
  31794. return t.func !== e
  31795. })
  31796. },
  31797. getUniqueId: function () {
  31798. return this.uniqueID -= 1,
  31799. this.uniqueID
  31800. }
  31801. }
  31802. }
  31803. , {
  31804. "./easing": 186
  31805. }],
  31806. 196: [function (e, t, i) {
  31807. function n(e) {
  31808. if (this.set = {},
  31809. this.infContains = function () {
  31810. return !0
  31811. }
  31812. ,
  31813. "object" == typeof e)
  31814. if (e instanceof Array)
  31815. for (var t = 0; t < e.length; t++)
  31816. this.set[e[t]] = !0;
  31817. else
  31818. this.set = e;
  31819. else if ("function" == typeof e)
  31820. this.infContains = e;
  31821. else if ("undefined" != typeof e)
  31822. throw new Error("set must be either an array or an object.")
  31823. }
  31824. t.exports = n,
  31825. n.prototype.contains = function (e) {
  31826. return !!this.set[e]
  31827. }
  31828. ,
  31829. n.prototype.has = n.prototype.contains,
  31830. n.prototype.add = function (e) {
  31831. if (1 == arguments.length)
  31832. this.set[e] = !0;
  31833. else
  31834. for (var t = 0; t < arguments.length; t++)
  31835. this.set[arguments[t]] = !0
  31836. }
  31837. ,
  31838. n.prototype.addAll = function (e) {
  31839. if ("object" != typeof e && !(e instanceof Array))
  31840. throw new Error("arr must be an array.");
  31841. for (var t = 0; t < e.length; t++)
  31842. this.add(e[t])
  31843. }
  31844. ,
  31845. n.prototype.remove = function (e) {
  31846. if (1 == arguments.length)
  31847. delete this.set[e];
  31848. else
  31849. for (var t = 0; t < arguments.length; t++)
  31850. delete this.set[arguments[t]]
  31851. }
  31852. ,
  31853. n.prototype.delete = n.prototype.remove,
  31854. n.prototype.clear = function () {
  31855. this.set = {}
  31856. }
  31857. ,
  31858. n.prototype.size = function () {
  31859. return Object.keys(this.set).length
  31860. }
  31861. ,
  31862. n.prototype.toString = function () {
  31863. return "{" + Object.keys(this.set).toString() + "}"
  31864. }
  31865. ,
  31866. n.prototype.toArray = function () {
  31867. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31868. }
  31869. ,
  31870. n.prototype["*values"] = n.prototype.toArray
  31871. }
  31872. , {}],
  31873. 197: [function (e, t, i) { }
  31874. , {}],
  31875. 198: [function (e, t, i) {
  31876. (function (t) {
  31877. "use strict";
  31878. function n() {
  31879. try {
  31880. var e = new Uint8Array(1);
  31881. return e.__proto__ = {
  31882. __proto__: Uint8Array.prototype,
  31883. foo: function () {
  31884. return 42
  31885. }
  31886. },
  31887. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31888. } catch (e) {
  31889. return !1
  31890. }
  31891. }
  31892. function r() {
  31893. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31894. }
  31895. function o(e, t) {
  31896. if (r() < t)
  31897. throw new RangeError("Invalid typed array length");
  31898. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31899. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31900. e.length = t),
  31901. e
  31902. }
  31903. function a(e, t, i) {
  31904. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31905. return new a(e, t, i);
  31906. if ("number" == typeof e) {
  31907. if ("string" == typeof t)
  31908. throw new Error("If encoding is specified then the first argument must be a string");
  31909. return h(this, e)
  31910. }
  31911. return s(this, e, t, i)
  31912. }
  31913. function s(e, t, i, n) {
  31914. if ("number" == typeof t)
  31915. throw new TypeError('"value" argument must not be a number');
  31916. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31917. }
  31918. function l(e) {
  31919. if ("number" != typeof e)
  31920. throw new TypeError('"size" argument must be a number');
  31921. if (e < 0)
  31922. throw new RangeError('"size" argument must not be negative')
  31923. }
  31924. function c(e, t, i, n) {
  31925. return l(t),
  31926. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31927. }
  31928. function h(e, t) {
  31929. if (l(t),
  31930. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31931. !a.TYPED_ARRAY_SUPPORT)
  31932. for (var i = 0; i < t; ++i)
  31933. e[i] = 0;
  31934. return e
  31935. }
  31936. function u(e, t, i) {
  31937. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31938. !a.isEncoding(i))
  31939. throw new TypeError('"encoding" must be a valid string encoding');
  31940. var n = 0 | v(t, i);
  31941. e = o(e, n);
  31942. var r = e.write(t, i);
  31943. return r !== n && (e = e.slice(0, r)),
  31944. e
  31945. }
  31946. function d(e, t) {
  31947. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31948. e = o(e, i);
  31949. for (var n = 0; n < i; n += 1)
  31950. e[n] = 255 & t[n];
  31951. return e
  31952. }
  31953. function p(e, t, i, n) {
  31954. if (t.byteLength,
  31955. i < 0 || t.byteLength < i)
  31956. throw new RangeError("'offset' is out of bounds");
  31957. if (t.byteLength < i + (n || 0))
  31958. throw new RangeError("'length' is out of bounds");
  31959. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t, i) : new Uint8Array(t, i, n),
  31960. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31961. e.__proto__ = a.prototype) : e = d(e, t),
  31962. e
  31963. }
  31964. function f(e, t) {
  31965. if (a.isBuffer(t)) {
  31966. var i = 0 | g(t.length);
  31967. return e = o(e, i),
  31968. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31969. e)
  31970. }
  31971. if (t) {
  31972. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length" in t)
  31973. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31974. if ("Buffer" === t.type && $(t.data))
  31975. return d(e, t.data)
  31976. }
  31977. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31978. }
  31979. function g(e) {
  31980. if (e >= r())
  31981. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31982. return 0 | e
  31983. }
  31984. function m(e) {
  31985. return +e != e && (e = 0),
  31986. a.alloc(+e)
  31987. }
  31988. function v(e, t) {
  31989. if (a.isBuffer(e))
  31990. return e.length;
  31991. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31992. return e.byteLength;
  31993. "string" != typeof e && (e = "" + e);
  31994. var i = e.length;
  31995. if (0 === i)
  31996. return 0;
  31997. for (var n = !1; ;)
  31998. switch (t) {
  31999. case "ascii":
  32000. case "latin1":
  32001. case "binary":
  32002. return i;
  32003. case "utf8":
  32004. case "utf-8":
  32005. case void 0:
  32006. return j(e).length;
  32007. case "ucs2":
  32008. case "ucs-2":
  32009. case "utf16le":
  32010. case "utf-16le":
  32011. return 2 * i;
  32012. case "hex":
  32013. return i >>> 1;
  32014. case "base64":
  32015. return Z(e).length;
  32016. default:
  32017. if (n)
  32018. return j(e).length;
  32019. t = ("" + t).toLowerCase(),
  32020. n = !0
  32021. }
  32022. }
  32023. function A(e, t, i) {
  32024. var n = !1;
  32025. if ((void 0 === t || t < 0) && (t = 0),
  32026. t > this.length)
  32027. return "";
  32028. if ((void 0 === i || i > this.length) && (i = this.length),
  32029. i <= 0)
  32030. return "";
  32031. if (i >>>= 0,
  32032. t >>>= 0,
  32033. i <= t)
  32034. return "";
  32035. for (e || (e = "utf8"); ;)
  32036. switch (e) {
  32037. case "hex":
  32038. return L(this, t, i);
  32039. case "utf8":
  32040. case "utf-8":
  32041. return M(this, t, i);
  32042. case "ascii":
  32043. return P(this, t, i);
  32044. case "latin1":
  32045. case "binary":
  32046. return O(this, t, i);
  32047. case "base64":
  32048. return S(this, t, i);
  32049. case "ucs2":
  32050. case "ucs-2":
  32051. case "utf16le":
  32052. case "utf-16le":
  32053. return D(this, t, i);
  32054. default:
  32055. if (n)
  32056. throw new TypeError("Unknown encoding: " + e);
  32057. e = (e + "").toLowerCase(),
  32058. n = !0
  32059. }
  32060. }
  32061. function y(e, t, i) {
  32062. var n = e[t];
  32063. e[t] = e[i],
  32064. e[i] = n
  32065. }
  32066. function C(e, t, i, n, r) {
  32067. if (0 === e.length)
  32068. return -1;
  32069. if ("string" == typeof i ? (n = i,
  32070. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  32071. i = +i,
  32072. isNaN(i) && (i = r ? 0 : e.length - 1),
  32073. i < 0 && (i = e.length + i),
  32074. i >= e.length) {
  32075. if (r)
  32076. return -1;
  32077. i = e.length - 1
  32078. } else if (i < 0) {
  32079. if (!r)
  32080. return -1;
  32081. i = 0
  32082. }
  32083. if ("string" == typeof t && (t = a.from(t, n)),
  32084. a.isBuffer(t))
  32085. return 0 === t.length ? -1 : I(e, t, i, n, r);
  32086. if ("number" == typeof t)
  32087. return t &= 255,
  32088. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  32089. throw new TypeError("val must be string, number or Buffer")
  32090. }
  32091. function I(e, t, i, n, r) {
  32092. function o(e, t) {
  32093. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  32094. }
  32095. var a = 1
  32096. , s = e.length
  32097. , l = t.length;
  32098. if (void 0 !== n && (n = String(n).toLowerCase(),
  32099. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  32100. if (e.length < 2 || t.length < 2)
  32101. return -1;
  32102. a = 2,
  32103. s /= 2,
  32104. l /= 2,
  32105. i /= 2
  32106. }
  32107. var c;
  32108. if (r) {
  32109. var h = -1;
  32110. for (c = i; c < s; c++)
  32111. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  32112. if (h === -1 && (h = c),
  32113. c - h + 1 === l)
  32114. return h * a
  32115. } else
  32116. h !== -1 && (c -= c - h),
  32117. h = -1
  32118. } else
  32119. for (i + l > s && (i = s - l),
  32120. c = i; c >= 0; c--) {
  32121. for (var u = !0, d = 0; d < l; d++)
  32122. if (o(e, c + d) !== o(t, d)) {
  32123. u = !1;
  32124. break
  32125. }
  32126. if (u)
  32127. return c
  32128. }
  32129. return -1
  32130. }
  32131. function E(e, t, i, n) {
  32132. i = Number(i) || 0;
  32133. var r = e.length - i;
  32134. n ? (n = Number(n),
  32135. n > r && (n = r)) : n = r;
  32136. var o = t.length;
  32137. if (o % 2 !== 0)
  32138. throw new TypeError("Invalid hex string");
  32139. n > o / 2 && (n = o / 2);
  32140. for (var a = 0; a < n; ++a) {
  32141. var s = parseInt(t.substr(2 * a, 2), 16);
  32142. if (isNaN(s))
  32143. return a;
  32144. e[i + a] = s
  32145. }
  32146. return a
  32147. }
  32148. function b(e, t, i, n) {
  32149. return q(j(t, e.length - i), e, i, n)
  32150. }
  32151. function w(e, t, i, n) {
  32152. return q(Y(t), e, i, n)
  32153. }
  32154. function _(e, t, i, n) {
  32155. return w(e, t, i, n)
  32156. }
  32157. function T(e, t, i, n) {
  32158. return q(Z(t), e, i, n)
  32159. }
  32160. function x(e, t, i, n) {
  32161. return q(X(t, e.length - i), e, i, n)
  32162. }
  32163. function S(e, t, i) {
  32164. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  32165. }
  32166. function M(e, t, i) {
  32167. i = Math.min(e.length, i);
  32168. for (var n = [], r = t; r < i;) {
  32169. var o = e[r]
  32170. , a = null
  32171. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  32172. if (r + s <= i) {
  32173. var l, c, h, u;
  32174. switch (s) {
  32175. case 1:
  32176. o < 128 && (a = o);
  32177. break;
  32178. case 2:
  32179. l = e[r + 1],
  32180. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  32181. u > 127 && (a = u));
  32182. break;
  32183. case 3:
  32184. l = e[r + 1],
  32185. c = e[r + 2],
  32186. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  32187. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  32188. break;
  32189. case 4:
  32190. l = e[r + 1],
  32191. c = e[r + 2],
  32192. h = e[r + 3],
  32193. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  32194. u > 65535 && u < 1114112 && (a = u))
  32195. }
  32196. }
  32197. null === a ? (a = 65533,
  32198. s = 1) : a > 65535 && (a -= 65536,
  32199. n.push(a >>> 10 & 1023 | 55296),
  32200. a = 56320 | 1023 & a),
  32201. n.push(a),
  32202. r += s
  32203. }
  32204. return R(n)
  32205. }
  32206. function R(e) {
  32207. var t = e.length;
  32208. if (t <= ee)
  32209. return String.fromCharCode.apply(String, e);
  32210. for (var i = "", n = 0; n < t;)
  32211. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  32212. return i
  32213. }
  32214. function P(e, t, i) {
  32215. var n = "";
  32216. i = Math.min(e.length, i);
  32217. for (var r = t; r < i; ++r)
  32218. n += String.fromCharCode(127 & e[r]);
  32219. return n
  32220. }
  32221. function O(e, t, i) {
  32222. var n = "";
  32223. i = Math.min(e.length, i);
  32224. for (var r = t; r < i; ++r)
  32225. n += String.fromCharCode(e[r]);
  32226. return n
  32227. }
  32228. function L(e, t, i) {
  32229. var n = e.length;
  32230. (!t || t < 0) && (t = 0),
  32231. (!i || i < 0 || i > n) && (i = n);
  32232. for (var r = "", o = t; o < i; ++o)
  32233. r += W(e[o]);
  32234. return r
  32235. }
  32236. function D(e, t, i) {
  32237. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  32238. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  32239. return r
  32240. }
  32241. function N(e, t, i) {
  32242. if (e % 1 !== 0 || e < 0)
  32243. throw new RangeError("offset is not uint");
  32244. if (e + t > i)
  32245. throw new RangeError("Trying to access beyond buffer length")
  32246. }
  32247. function B(e, t, i, n, r, o) {
  32248. if (!a.isBuffer(e))
  32249. throw new TypeError('"buffer" argument must be a Buffer instance');
  32250. if (t > r || t < o)
  32251. throw new RangeError('"value" argument is out of bounds');
  32252. if (i + n > e.length)
  32253. throw new RangeError("Index out of range")
  32254. }
  32255. function F(e, t, i, n) {
  32256. t < 0 && (t = 65535 + t + 1);
  32257. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32258. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32259. }
  32260. function V(e, t, i, n) {
  32261. t < 0 && (t = 4294967295 + t + 1);
  32262. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32263. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32264. }
  32265. function U(e, t, i, n, r, o) {
  32266. if (i + n > e.length)
  32267. throw new RangeError("Index out of range");
  32268. if (i < 0)
  32269. throw new RangeError("Index out of range")
  32270. }
  32271. function k(e, t, i, n, r) {
  32272. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32273. J.write(e, t, i, n, 23, 4),
  32274. i + 4
  32275. }
  32276. function H(e, t, i, n, r) {
  32277. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32278. J.write(e, t, i, n, 52, 8),
  32279. i + 8
  32280. }
  32281. function G(e) {
  32282. if (e = z(e).replace(te, ""),
  32283. e.length < 2)
  32284. return "";
  32285. for (; e.length % 4 !== 0;)
  32286. e += "=";
  32287. return e
  32288. }
  32289. function z(e) {
  32290. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32291. }
  32292. function W(e) {
  32293. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32294. }
  32295. function j(e, t) {
  32296. t = t || 1 / 0;
  32297. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32298. if (i = e.charCodeAt(a),
  32299. i > 55295 && i < 57344) {
  32300. if (!r) {
  32301. if (i > 56319) {
  32302. (t -= 3) > -1 && o.push(239, 191, 189);
  32303. continue
  32304. }
  32305. if (a + 1 === n) {
  32306. (t -= 3) > -1 && o.push(239, 191, 189);
  32307. continue
  32308. }
  32309. r = i;
  32310. continue
  32311. }
  32312. if (i < 56320) {
  32313. (t -= 3) > -1 && o.push(239, 191, 189),
  32314. r = i;
  32315. continue
  32316. }
  32317. i = (r - 55296 << 10 | i - 56320) + 65536
  32318. } else
  32319. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32320. if (r = null,
  32321. i < 128) {
  32322. if ((t -= 1) < 0)
  32323. break;
  32324. o.push(i)
  32325. } else if (i < 2048) {
  32326. if ((t -= 2) < 0)
  32327. break;
  32328. o.push(i >> 6 | 192, 63 & i | 128)
  32329. } else if (i < 65536) {
  32330. if ((t -= 3) < 0)
  32331. break;
  32332. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32333. } else {
  32334. if (!(i < 1114112))
  32335. throw new Error("Invalid code point");
  32336. if ((t -= 4) < 0)
  32337. break;
  32338. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32339. }
  32340. }
  32341. return o
  32342. }
  32343. function Y(e) {
  32344. for (var t = [], i = 0; i < e.length; ++i)
  32345. t.push(255 & e.charCodeAt(i));
  32346. return t
  32347. }
  32348. function X(e, t) {
  32349. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32350. i = e.charCodeAt(a),
  32351. n = i >> 8,
  32352. r = i % 256,
  32353. o.push(r),
  32354. o.push(n);
  32355. return o
  32356. }
  32357. function Z(e) {
  32358. return Q.toByteArray(G(e))
  32359. }
  32360. function q(e, t, i, n) {
  32361. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32362. t[r + i] = e[r];
  32363. return r
  32364. }
  32365. function K(e) {
  32366. return e !== e
  32367. }
  32368. var Q = e("base64-js")
  32369. , J = e("ieee754")
  32370. , $ = e("isarray");
  32371. i.Buffer = a,
  32372. i.SlowBuffer = m,
  32373. i.INSPECT_MAX_BYTES = 50,
  32374. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32375. i.kMaxLength = r(),
  32376. a.poolSize = 8192,
  32377. a._augment = function (e) {
  32378. return e.__proto__ = a.prototype,
  32379. e
  32380. }
  32381. ,
  32382. a.from = function (e, t, i) {
  32383. return s(null, e, t, i)
  32384. }
  32385. ,
  32386. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32387. a.__proto__ = Uint8Array,
  32388. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32389. value: null,
  32390. configurable: !0
  32391. })),
  32392. a.alloc = function (e, t, i) {
  32393. return c(null, e, t, i)
  32394. }
  32395. ,
  32396. a.allocUnsafe = function (e) {
  32397. return h(null, e)
  32398. }
  32399. ,
  32400. a.allocUnsafeSlow = function (e) {
  32401. return h(null, e)
  32402. }
  32403. ,
  32404. a.isBuffer = function (e) {
  32405. return !(null == e || !e._isBuffer)
  32406. }
  32407. ,
  32408. a.compare = function (e, t) {
  32409. if (!a.isBuffer(e) || !a.isBuffer(t))
  32410. throw new TypeError("Arguments must be Buffers");
  32411. if (e === t)
  32412. return 0;
  32413. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32414. if (e[r] !== t[r]) {
  32415. i = e[r],
  32416. n = t[r];
  32417. break
  32418. }
  32419. return i < n ? -1 : n < i ? 1 : 0
  32420. }
  32421. ,
  32422. a.isEncoding = function (e) {
  32423. switch (String(e).toLowerCase()) {
  32424. case "hex":
  32425. case "utf8":
  32426. case "utf-8":
  32427. case "ascii":
  32428. case "latin1":
  32429. case "binary":
  32430. case "base64":
  32431. case "ucs2":
  32432. case "ucs-2":
  32433. case "utf16le":
  32434. case "utf-16le":
  32435. return !0;
  32436. default:
  32437. return !1
  32438. }
  32439. }
  32440. ,
  32441. a.concat = function (e, t) {
  32442. if (!$(e))
  32443. throw new TypeError('"list" argument must be an Array of Buffers');
  32444. if (0 === e.length)
  32445. return a.alloc(0);
  32446. var i;
  32447. if (void 0 === t)
  32448. for (t = 0,
  32449. i = 0; i < e.length; ++i)
  32450. t += e[i].length;
  32451. var n = a.allocUnsafe(t)
  32452. , r = 0;
  32453. for (i = 0; i < e.length; ++i) {
  32454. var o = e[i];
  32455. if (!a.isBuffer(o))
  32456. throw new TypeError('"list" argument must be an Array of Buffers');
  32457. o.copy(n, r),
  32458. r += o.length
  32459. }
  32460. return n
  32461. }
  32462. ,
  32463. a.byteLength = v,
  32464. a.prototype._isBuffer = !0,
  32465. a.prototype.swap16 = function () {
  32466. var e = this.length;
  32467. if (e % 2 !== 0)
  32468. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32469. for (var t = 0; t < e; t += 2)
  32470. y(this, t, t + 1);
  32471. return this
  32472. }
  32473. ,
  32474. a.prototype.swap32 = function () {
  32475. var e = this.length;
  32476. if (e % 4 !== 0)
  32477. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32478. for (var t = 0; t < e; t += 4)
  32479. y(this, t, t + 3),
  32480. y(this, t + 1, t + 2);
  32481. return this
  32482. }
  32483. ,
  32484. a.prototype.swap64 = function () {
  32485. var e = this.length;
  32486. if (e % 8 !== 0)
  32487. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32488. for (var t = 0; t < e; t += 8)
  32489. y(this, t, t + 7),
  32490. y(this, t + 1, t + 6),
  32491. y(this, t + 2, t + 5),
  32492. y(this, t + 3, t + 4);
  32493. return this
  32494. }
  32495. ,
  32496. a.prototype.toString = function () {
  32497. var e = 0 | this.length;
  32498. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32499. }
  32500. ,
  32501. a.prototype.equals = function (e) {
  32502. if (!a.isBuffer(e))
  32503. throw new TypeError("Argument must be a Buffer");
  32504. return this === e || 0 === a.compare(this, e)
  32505. }
  32506. ,
  32507. a.prototype.inspect = function () {
  32508. var e = ""
  32509. , t = i.INSPECT_MAX_BYTES;
  32510. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32511. this.length > t && (e += " ... ")),
  32512. "<Buffer " + e + ">"
  32513. }
  32514. ,
  32515. a.prototype.compare = function (e, t, i, n, r) {
  32516. if (!a.isBuffer(e))
  32517. throw new TypeError("Argument must be a Buffer");
  32518. if (void 0 === t && (t = 0),
  32519. void 0 === i && (i = e ? e.length : 0),
  32520. void 0 === n && (n = 0),
  32521. void 0 === r && (r = this.length),
  32522. t < 0 || i > e.length || n < 0 || r > this.length)
  32523. throw new RangeError("out of range index");
  32524. if (n >= r && t >= i)
  32525. return 0;
  32526. if (n >= r)
  32527. return -1;
  32528. if (t >= i)
  32529. return 1;
  32530. if (t >>>= 0,
  32531. i >>>= 0,
  32532. n >>>= 0,
  32533. r >>>= 0,
  32534. this === e)
  32535. return 0;
  32536. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32537. if (c[u] !== h[u]) {
  32538. o = c[u],
  32539. s = h[u];
  32540. break
  32541. }
  32542. return o < s ? -1 : s < o ? 1 : 0
  32543. }
  32544. ,
  32545. a.prototype.includes = function (e, t, i) {
  32546. return this.indexOf(e, t, i) !== -1
  32547. }
  32548. ,
  32549. a.prototype.indexOf = function (e, t, i) {
  32550. return C(this, e, t, i, !0)
  32551. }
  32552. ,
  32553. a.prototype.lastIndexOf = function (e, t, i) {
  32554. return C(this, e, t, i, !1)
  32555. }
  32556. ,
  32557. a.prototype.write = function (e, t, i, n) {
  32558. if (void 0 === t)
  32559. n = "utf8",
  32560. i = this.length,
  32561. t = 0;
  32562. else if (void 0 === i && "string" == typeof t)
  32563. n = t,
  32564. i = this.length,
  32565. t = 0;
  32566. else {
  32567. if (!isFinite(t))
  32568. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32569. t |= 0,
  32570. isFinite(i) ? (i |= 0,
  32571. void 0 === n && (n = "utf8")) : (n = i,
  32572. i = void 0)
  32573. }
  32574. var r = this.length - t;
  32575. if ((void 0 === i || i > r) && (i = r),
  32576. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32577. throw new RangeError("Attempt to write outside buffer bounds");
  32578. n || (n = "utf8");
  32579. for (var o = !1; ;)
  32580. switch (n) {
  32581. case "hex":
  32582. return E(this, e, t, i);
  32583. case "utf8":
  32584. case "utf-8":
  32585. return b(this, e, t, i);
  32586. case "ascii":
  32587. return w(this, e, t, i);
  32588. case "latin1":
  32589. case "binary":
  32590. return _(this, e, t, i);
  32591. case "base64":
  32592. return T(this, e, t, i);
  32593. case "ucs2":
  32594. case "ucs-2":
  32595. case "utf16le":
  32596. case "utf-16le":
  32597. return x(this, e, t, i);
  32598. default:
  32599. if (o)
  32600. throw new TypeError("Unknown encoding: " + n);
  32601. n = ("" + n).toLowerCase(),
  32602. o = !0
  32603. }
  32604. }
  32605. ,
  32606. a.prototype.toJSON = function () {
  32607. return {
  32608. type: "Buffer",
  32609. data: Array.prototype.slice.call(this._arr || this, 0)
  32610. }
  32611. }
  32612. ;
  32613. var ee = 4096;
  32614. a.prototype.slice = function (e, t) {
  32615. var i = this.length;
  32616. e = ~~e,
  32617. t = void 0 === t ? i : ~~t,
  32618. e < 0 ? (e += i,
  32619. e < 0 && (e = 0)) : e > i && (e = i),
  32620. t < 0 ? (t += i,
  32621. t < 0 && (t = 0)) : t > i && (t = i),
  32622. t < e && (t = e);
  32623. var n;
  32624. if (a.TYPED_ARRAY_SUPPORT)
  32625. n = this.subarray(e, t),
  32626. n.__proto__ = a.prototype;
  32627. else {
  32628. var r = t - e;
  32629. n = new a(r, void 0);
  32630. for (var o = 0; o < r; ++o)
  32631. n[o] = this[o + e]
  32632. }
  32633. return n
  32634. }
  32635. ,
  32636. a.prototype.readUIntLE = function (e, t, i) {
  32637. e |= 0,
  32638. t |= 0,
  32639. i || N(e, t, this.length);
  32640. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256);)
  32641. n += this[e + o] * r;
  32642. return n
  32643. }
  32644. ,
  32645. a.prototype.readUIntBE = function (e, t, i) {
  32646. e |= 0,
  32647. t |= 0,
  32648. i || N(e, t, this.length);
  32649. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256);)
  32650. n += this[e + --t] * r;
  32651. return n
  32652. }
  32653. ,
  32654. a.prototype.readUInt8 = function (e, t) {
  32655. return t || N(e, 1, this.length),
  32656. this[e]
  32657. }
  32658. ,
  32659. a.prototype.readUInt16LE = function (e, t) {
  32660. return t || N(e, 2, this.length),
  32661. this[e] | this[e + 1] << 8
  32662. }
  32663. ,
  32664. a.prototype.readUInt16BE = function (e, t) {
  32665. return t || N(e, 2, this.length),
  32666. this[e] << 8 | this[e + 1]
  32667. }
  32668. ,
  32669. a.prototype.readUInt32LE = function (e, t) {
  32670. return t || N(e, 4, this.length),
  32671. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32672. }
  32673. ,
  32674. a.prototype.readUInt32BE = function (e, t) {
  32675. return t || N(e, 4, this.length),
  32676. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32677. }
  32678. ,
  32679. a.prototype.readIntLE = function (e, t, i) {
  32680. e |= 0,
  32681. t |= 0,
  32682. i || N(e, t, this.length);
  32683. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256);)
  32684. n += this[e + o] * r;
  32685. return r *= 128,
  32686. n >= r && (n -= Math.pow(2, 8 * t)),
  32687. n
  32688. }
  32689. ,
  32690. a.prototype.readIntBE = function (e, t, i) {
  32691. e |= 0,
  32692. t |= 0,
  32693. i || N(e, t, this.length);
  32694. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256);)
  32695. o += this[e + --n] * r;
  32696. return r *= 128,
  32697. o >= r && (o -= Math.pow(2, 8 * t)),
  32698. o
  32699. }
  32700. ,
  32701. a.prototype.readInt8 = function (e, t) {
  32702. return t || N(e, 1, this.length),
  32703. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32704. }
  32705. ,
  32706. a.prototype.readInt16LE = function (e, t) {
  32707. t || N(e, 2, this.length);
  32708. var i = this[e] | this[e + 1] << 8;
  32709. return 32768 & i ? 4294901760 | i : i
  32710. }
  32711. ,
  32712. a.prototype.readInt16BE = function (e, t) {
  32713. t || N(e, 2, this.length);
  32714. var i = this[e + 1] | this[e] << 8;
  32715. return 32768 & i ? 4294901760 | i : i
  32716. }
  32717. ,
  32718. a.prototype.readInt32LE = function (e, t) {
  32719. return t || N(e, 4, this.length),
  32720. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32721. }
  32722. ,
  32723. a.prototype.readInt32BE = function (e, t) {
  32724. return t || N(e, 4, this.length),
  32725. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32726. }
  32727. ,
  32728. a.prototype.readFloatLE = function (e, t) {
  32729. return t || N(e, 4, this.length),
  32730. J.read(this, e, !0, 23, 4)
  32731. }
  32732. ,
  32733. a.prototype.readFloatBE = function (e, t) {
  32734. return t || N(e, 4, this.length),
  32735. J.read(this, e, !1, 23, 4)
  32736. }
  32737. ,
  32738. a.prototype.readDoubleLE = function (e, t) {
  32739. return t || N(e, 8, this.length),
  32740. J.read(this, e, !0, 52, 8)
  32741. }
  32742. ,
  32743. a.prototype.readDoubleBE = function (e, t) {
  32744. return t || N(e, 8, this.length),
  32745. J.read(this, e, !1, 52, 8)
  32746. }
  32747. ,
  32748. a.prototype.writeUIntLE = function (e, t, i, n) {
  32749. if (e = +e,
  32750. t |= 0,
  32751. i |= 0,
  32752. !n) {
  32753. var r = Math.pow(2, 8 * i) - 1;
  32754. B(this, e, t, i, r, 0)
  32755. }
  32756. var o = 1
  32757. , a = 0;
  32758. for (this[t] = 255 & e; ++a < i && (o *= 256);)
  32759. this[t + a] = e / o & 255;
  32760. return t + i
  32761. }
  32762. ,
  32763. a.prototype.writeUIntBE = function (e, t, i, n) {
  32764. if (e = +e,
  32765. t |= 0,
  32766. i |= 0,
  32767. !n) {
  32768. var r = Math.pow(2, 8 * i) - 1;
  32769. B(this, e, t, i, r, 0)
  32770. }
  32771. var o = i - 1
  32772. , a = 1;
  32773. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256);)
  32774. this[t + o] = e / a & 255;
  32775. return t + i
  32776. }
  32777. ,
  32778. a.prototype.writeUInt8 = function (e, t, i) {
  32779. return e = +e,
  32780. t |= 0,
  32781. i || B(this, e, t, 1, 255, 0),
  32782. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32783. this[t] = 255 & e,
  32784. t + 1
  32785. }
  32786. ,
  32787. a.prototype.writeUInt16LE = function (e, t, i) {
  32788. return e = +e,
  32789. t |= 0,
  32790. i || B(this, e, t, 2, 65535, 0),
  32791. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32792. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32793. t + 2
  32794. }
  32795. ,
  32796. a.prototype.writeUInt16BE = function (e, t, i) {
  32797. return e = +e,
  32798. t |= 0,
  32799. i || B(this, e, t, 2, 65535, 0),
  32800. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32801. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32802. t + 2
  32803. }
  32804. ,
  32805. a.prototype.writeUInt32LE = function (e, t, i) {
  32806. return e = +e,
  32807. t |= 0,
  32808. i || B(this, e, t, 4, 4294967295, 0),
  32809. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32810. this[t + 2] = e >>> 16,
  32811. this[t + 1] = e >>> 8,
  32812. this[t] = 255 & e) : V(this, e, t, !0),
  32813. t + 4
  32814. }
  32815. ,
  32816. a.prototype.writeUInt32BE = function (e, t, i) {
  32817. return e = +e,
  32818. t |= 0,
  32819. i || B(this, e, t, 4, 4294967295, 0),
  32820. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32821. this[t + 1] = e >>> 16,
  32822. this[t + 2] = e >>> 8,
  32823. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32824. t + 4
  32825. }
  32826. ,
  32827. a.prototype.writeIntLE = function (e, t, i, n) {
  32828. if (e = +e,
  32829. t |= 0,
  32830. !n) {
  32831. var r = Math.pow(2, 8 * i - 1);
  32832. B(this, e, t, i, r - 1, -r)
  32833. }
  32834. var o = 0
  32835. , a = 1
  32836. , s = 0;
  32837. for (this[t] = 255 & e; ++o < i && (a *= 256);)
  32838. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32839. this[t + o] = (e / a >> 0) - s & 255;
  32840. return t + i
  32841. }
  32842. ,
  32843. a.prototype.writeIntBE = function (e, t, i, n) {
  32844. if (e = +e,
  32845. t |= 0,
  32846. !n) {
  32847. var r = Math.pow(2, 8 * i - 1);
  32848. B(this, e, t, i, r - 1, -r)
  32849. }
  32850. var o = i - 1
  32851. , a = 1
  32852. , s = 0;
  32853. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256);)
  32854. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32855. this[t + o] = (e / a >> 0) - s & 255;
  32856. return t + i
  32857. }
  32858. ,
  32859. a.prototype.writeInt8 = function (e, t, i) {
  32860. return e = +e,
  32861. t |= 0,
  32862. i || B(this, e, t, 1, 127, -128),
  32863. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32864. e < 0 && (e = 255 + e + 1),
  32865. this[t] = 255 & e,
  32866. t + 1
  32867. }
  32868. ,
  32869. a.prototype.writeInt16LE = function (e, t, i) {
  32870. return e = +e,
  32871. t |= 0,
  32872. i || B(this, e, t, 2, 32767, -32768),
  32873. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32874. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32875. t + 2
  32876. }
  32877. ,
  32878. a.prototype.writeInt16BE = function (e, t, i) {
  32879. return e = +e,
  32880. t |= 0,
  32881. i || B(this, e, t, 2, 32767, -32768),
  32882. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32883. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32884. t + 2
  32885. }
  32886. ,
  32887. a.prototype.writeInt32LE = function (e, t, i) {
  32888. return e = +e,
  32889. t |= 0,
  32890. i || B(this, e, t, 4, 2147483647, -2147483648),
  32891. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32892. this[t + 1] = e >>> 8,
  32893. this[t + 2] = e >>> 16,
  32894. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32895. t + 4
  32896. }
  32897. ,
  32898. a.prototype.writeInt32BE = function (e, t, i) {
  32899. return e = +e,
  32900. t |= 0,
  32901. i || B(this, e, t, 4, 2147483647, -2147483648),
  32902. e < 0 && (e = 4294967295 + e + 1),
  32903. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32904. this[t + 1] = e >>> 16,
  32905. this[t + 2] = e >>> 8,
  32906. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32907. t + 4
  32908. }
  32909. ,
  32910. a.prototype.writeFloatLE = function (e, t, i) {
  32911. return k(this, e, t, !0, i)
  32912. }
  32913. ,
  32914. a.prototype.writeFloatBE = function (e, t, i) {
  32915. return k(this, e, t, !1, i)
  32916. }
  32917. ,
  32918. a.prototype.writeDoubleLE = function (e, t, i) {
  32919. return H(this, e, t, !0, i)
  32920. }
  32921. ,
  32922. a.prototype.writeDoubleBE = function (e, t, i) {
  32923. return H(this, e, t, !1, i)
  32924. }
  32925. ,
  32926. a.prototype.copy = function (e, t, i, n) {
  32927. if (i || (i = 0),
  32928. n || 0 === n || (n = this.length),
  32929. t >= e.length && (t = e.length),
  32930. t || (t = 0),
  32931. n > 0 && n < i && (n = i),
  32932. n === i)
  32933. return 0;
  32934. if (0 === e.length || 0 === this.length)
  32935. return 0;
  32936. if (t < 0)
  32937. throw new RangeError("targetStart out of bounds");
  32938. if (i < 0 || i >= this.length)
  32939. throw new RangeError("sourceStart out of bounds");
  32940. if (n < 0)
  32941. throw new RangeError("sourceEnd out of bounds");
  32942. n > this.length && (n = this.length),
  32943. e.length - t < n - i && (n = e.length - t + i);
  32944. var r, o = n - i;
  32945. if (this === e && i < t && t < n)
  32946. for (r = o - 1; r >= 0; --r)
  32947. e[r + t] = this[r + i];
  32948. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32949. for (r = 0; r < o; ++r)
  32950. e[r + t] = this[r + i];
  32951. else
  32952. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32953. return o
  32954. }
  32955. ,
  32956. a.prototype.fill = function (e, t, i, n) {
  32957. if ("string" == typeof e) {
  32958. if ("string" == typeof t ? (n = t,
  32959. t = 0,
  32960. i = this.length) : "string" == typeof i && (n = i,
  32961. i = this.length),
  32962. 1 === e.length) {
  32963. var r = e.charCodeAt(0);
  32964. r < 256 && (e = r)
  32965. }
  32966. if (void 0 !== n && "string" != typeof n)
  32967. throw new TypeError("encoding must be a string");
  32968. if ("string" == typeof n && !a.isEncoding(n))
  32969. throw new TypeError("Unknown encoding: " + n)
  32970. } else
  32971. "number" == typeof e && (e &= 255);
  32972. if (t < 0 || this.length < t || this.length < i)
  32973. throw new RangeError("Out of range index");
  32974. if (i <= t)
  32975. return this;
  32976. t >>>= 0,
  32977. i = void 0 === i ? this.length : i >>> 0,
  32978. e || (e = 0);
  32979. var o;
  32980. if ("number" == typeof e)
  32981. for (o = t; o < i; ++o)
  32982. this[o] = e;
  32983. else {
  32984. var s = a.isBuffer(e) ? e : j(new a(e, n).toString())
  32985. , l = s.length;
  32986. for (o = 0; o < i - t; ++o)
  32987. this[o + t] = s[o % l]
  32988. }
  32989. return this
  32990. }
  32991. ;
  32992. var te = /[^+\/0-9A-Za-z-_]/g
  32993. }
  32994. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32995. }
  32996. , {
  32997. "base64-js": 199,
  32998. ieee754: 200,
  32999. isarray: 201
  33000. }],
  33001. 199: [function (e, t, i) {
  33002. "use strict";
  33003. function n(e) {
  33004. var t = e.length;
  33005. if (t % 4 > 0)
  33006. throw new Error("Invalid string. Length must be a multiple of 4");
  33007. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  33008. }
  33009. function r(e) {
  33010. return 3 * e.length / 4 - n(e)
  33011. }
  33012. function o(e) {
  33013. var t, i, r, o, a, s, l = e.length;
  33014. a = n(e),
  33015. s = new u(3 * l / 4 - a),
  33016. r = a > 0 ? l - 4 : l;
  33017. var c = 0;
  33018. for (t = 0,
  33019. i = 0; t < r; t += 4,
  33020. i += 3)
  33021. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  33022. s[c++] = o >> 16 & 255,
  33023. s[c++] = o >> 8 & 255,
  33024. s[c++] = 255 & o;
  33025. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  33026. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  33027. s[c++] = o >> 8 & 255,
  33028. s[c++] = 255 & o),
  33029. s
  33030. }
  33031. function a(e) {
  33032. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  33033. }
  33034. function s(e, t, i) {
  33035. for (var n, r = [], o = t; o < i; o += 3)
  33036. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  33037. r.push(a(n));
  33038. return r.join("")
  33039. }
  33040. function l(e) {
  33041. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  33042. o.push(s(e, l, l + a > h ? h : l + a));
  33043. return 1 === n ? (t = e[i - 1],
  33044. r += c[t >> 2],
  33045. r += c[t << 4 & 63],
  33046. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  33047. r += c[t >> 10],
  33048. r += c[t >> 4 & 63],
  33049. r += c[t << 2 & 63],
  33050. r += "="),
  33051. o.push(r),
  33052. o.join("")
  33053. }
  33054. i.byteLength = r,
  33055. i.toByteArray = o,
  33056. i.fromByteArray = l;
  33057. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  33058. c[p] = d[p],
  33059. h[d.charCodeAt(p)] = p;
  33060. h["-".charCodeAt(0)] = 62,
  33061. h["_".charCodeAt(0)] = 63
  33062. }
  33063. , {}],
  33064. 200: [function (e, t, i) {
  33065. i.read = function (e, t, i, n, r) {
  33066. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  33067. for (u += d,
  33068. o = p & (1 << -h) - 1,
  33069. p >>= -h,
  33070. h += s; h > 0; o = 256 * o + e[t + u],
  33071. u += d,
  33072. h -= 8)
  33073. ;
  33074. for (a = o & (1 << -h) - 1,
  33075. o >>= -h,
  33076. h += n; h > 0; a = 256 * a + e[t + u],
  33077. u += d,
  33078. h -= 8)
  33079. ;
  33080. if (0 === o)
  33081. o = 1 - c;
  33082. else {
  33083. if (o === l)
  33084. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  33085. a += Math.pow(2, n),
  33086. o -= c
  33087. }
  33088. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  33089. }
  33090. ,
  33091. i.write = function (e, t, i, n, r, o) {
  33092. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  33093. for (t = Math.abs(t),
  33094. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  33095. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  33096. t * (l = Math.pow(2, -a)) < 1 && (a--,
  33097. l *= 2),
  33098. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  33099. t * l >= 2 && (a++,
  33100. l /= 2),
  33101. a + u >= h ? (s = 0,
  33102. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  33103. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  33104. a = 0)); r >= 8; e[i + p] = 255 & s,
  33105. p += f,
  33106. s /= 256,
  33107. r -= 8)
  33108. ;
  33109. for (a = a << r | s,
  33110. c += r; c > 0; e[i + p] = 255 & a,
  33111. p += f,
  33112. a /= 256,
  33113. c -= 8)
  33114. ;
  33115. e[i + p - f] |= 128 * g
  33116. }
  33117. }
  33118. , {}],
  33119. 201: [function (e, t, i) {
  33120. var n = {}.toString;
  33121. t.exports = Array.isArray || function (e) {
  33122. return "[object Array]" == n.call(e)
  33123. }
  33124. }
  33125. , {}],
  33126. 202: [function (e, t, i) {
  33127. function n() {
  33128. this._events = this._events || {},
  33129. this._maxListeners = this._maxListeners || void 0
  33130. }
  33131. function r(e) {
  33132. return "function" == typeof e
  33133. }
  33134. function o(e) {
  33135. return "number" == typeof e
  33136. }
  33137. function a(e) {
  33138. return "object" == typeof e && null !== e
  33139. }
  33140. function s(e) {
  33141. return void 0 === e
  33142. }
  33143. t.exports = n,
  33144. n.EventEmitter = n,
  33145. n.prototype._events = void 0,
  33146. n.prototype._maxListeners = void 0,
  33147. n.defaultMaxListeners = 10,
  33148. n.prototype.setMaxListeners = function (e) {
  33149. if (!o(e) || e < 0 || isNaN(e))
  33150. throw TypeError("n must be a positive number");
  33151. return this._maxListeners = e,
  33152. this
  33153. }
  33154. ,
  33155. n.prototype.emit = function (e) {
  33156. var t, i, n, o, l, c;
  33157. if (this._events || (this._events = {}),
  33158. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  33159. if (t = arguments[1],
  33160. t instanceof Error)
  33161. throw t;
  33162. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  33163. throw h.context = t,
  33164. h
  33165. }
  33166. if (i = this._events[e],
  33167. s(i))
  33168. return !1;
  33169. if (r(i))
  33170. switch (arguments.length) {
  33171. case 1:
  33172. i.call(this);
  33173. break;
  33174. case 2:
  33175. i.call(this, arguments[1]);
  33176. break;
  33177. case 3:
  33178. i.call(this, arguments[1], arguments[2]);
  33179. break;
  33180. default:
  33181. o = Array.prototype.slice.call(arguments, 1),
  33182. i.apply(this, o)
  33183. }
  33184. else if (a(i))
  33185. for (o = Array.prototype.slice.call(arguments, 1),
  33186. c = i.slice(),
  33187. n = c.length,
  33188. l = 0; l < n; l++)
  33189. c[l].apply(this, o);
  33190. return !0
  33191. }
  33192. ,
  33193. n.prototype.addListener = function (e, t) {
  33194. var i;
  33195. if (!r(t))
  33196. throw TypeError("listener must be a function");
  33197. return this._events || (this._events = {}),
  33198. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  33199. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  33200. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  33201. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  33202. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  33203. "function" == typeof console.trace && console.trace())),
  33204. this
  33205. }
  33206. ,
  33207. n.prototype.on = n.prototype.addListener,
  33208. n.prototype.once = function (e, t) {
  33209. function i() {
  33210. this.removeListener(e, i),
  33211. n || (n = !0,
  33212. t.apply(this, arguments))
  33213. }
  33214. if (!r(t))
  33215. throw TypeError("listener must be a function");
  33216. var n = !1;
  33217. return i.listener = t,
  33218. this.on(e, i),
  33219. this
  33220. }
  33221. ,
  33222. n.prototype.removeListener = function (e, t) {
  33223. var i, n, o, s;
  33224. if (!r(t))
  33225. throw TypeError("listener must be a function");
  33226. if (!this._events || !this._events[e])
  33227. return this;
  33228. if (i = this._events[e],
  33229. o = i.length,
  33230. n = -1,
  33231. i === t || r(i.listener) && i.listener === t)
  33232. delete this._events[e],
  33233. this._events.removeListener && this.emit("removeListener", e, t);
  33234. else if (a(i)) {
  33235. for (s = o; s-- > 0;)
  33236. if (i[s] === t || i[s].listener && i[s].listener === t) {
  33237. n = s;
  33238. break
  33239. }
  33240. if (n < 0)
  33241. return this;
  33242. 1 === i.length ? (i.length = 0,
  33243. delete this._events[e]) : i.splice(n, 1),
  33244. this._events.removeListener && this.emit("removeListener", e, t)
  33245. }
  33246. return this
  33247. }
  33248. ,
  33249. n.prototype.removeAllListeners = function (e) {
  33250. var t, i;
  33251. if (!this._events)
  33252. return this;
  33253. if (!this._events.removeListener)
  33254. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33255. this;
  33256. if (0 === arguments.length) {
  33257. for (t in this._events)
  33258. "removeListener" !== t && this.removeAllListeners(t);
  33259. return this.removeAllListeners("removeListener"),
  33260. this._events = {},
  33261. this
  33262. }
  33263. if (i = this._events[e],
  33264. r(i))
  33265. this.removeListener(e, i);
  33266. else if (i)
  33267. for (; i.length;)
  33268. this.removeListener(e, i[i.length - 1]);
  33269. return delete this._events[e],
  33270. this
  33271. }
  33272. ,
  33273. n.prototype.listeners = function (e) {
  33274. var t;
  33275. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33276. }
  33277. ,
  33278. n.prototype.listenerCount = function (e) {
  33279. if (this._events) {
  33280. var t = this._events[e];
  33281. if (r(t))
  33282. return 1;
  33283. if (t)
  33284. return t.length
  33285. }
  33286. return 0
  33287. }
  33288. ,
  33289. n.listenerCount = function (e, t) {
  33290. return e.listenerCount(t)
  33291. }
  33292. }
  33293. , {}],
  33294. 203: [function (e, t, i) {
  33295. function n() {
  33296. throw new Error("setTimeout has not been defined")
  33297. }
  33298. function r() {
  33299. throw new Error("clearTimeout has not been defined")
  33300. }
  33301. function o(e) {
  33302. if (u === setTimeout)
  33303. return setTimeout(e, 0);
  33304. if ((u === n || !u) && setTimeout)
  33305. return u = setTimeout,
  33306. setTimeout(e, 0);
  33307. try {
  33308. return u(e, 0)
  33309. } catch (t) {
  33310. try {
  33311. return u.call(null, e, 0)
  33312. } catch (t) {
  33313. return u.call(this, e, 0)
  33314. }
  33315. }
  33316. }
  33317. function a(e) {
  33318. if (d === clearTimeout)
  33319. return clearTimeout(e);
  33320. if ((d === r || !d) && clearTimeout)
  33321. return d = clearTimeout,
  33322. clearTimeout(e);
  33323. try {
  33324. return d(e)
  33325. } catch (t) {
  33326. try {
  33327. return d.call(null, e)
  33328. } catch (t) {
  33329. return d.call(this, e)
  33330. }
  33331. }
  33332. }
  33333. function s() {
  33334. m && f && (m = !1,
  33335. f.length ? g = f.concat(g) : v = -1,
  33336. g.length && l())
  33337. }
  33338. function l() {
  33339. if (!m) {
  33340. var e = o(s);
  33341. m = !0;
  33342. for (var t = g.length; t;) {
  33343. for (f = g,
  33344. g = []; ++v < t;)
  33345. f && f[v].run();
  33346. v = -1,
  33347. t = g.length
  33348. }
  33349. f = null,
  33350. m = !1,
  33351. a(e)
  33352. }
  33353. }
  33354. function c(e, t) {
  33355. this.fun = e,
  33356. this.array = t
  33357. }
  33358. function h() { }
  33359. var u, d, p = t.exports = {};
  33360. !function () {
  33361. try {
  33362. u = "function" == typeof setTimeout ? setTimeout : n
  33363. } catch (e) {
  33364. u = n
  33365. }
  33366. try {
  33367. d = "function" == typeof clearTimeout ? clearTimeout : r
  33368. } catch (e) {
  33369. d = r
  33370. }
  33371. }();
  33372. var f, g = [], m = !1, v = -1;
  33373. p.nextTick = function (e) {
  33374. var t = new Array(arguments.length - 1);
  33375. if (arguments.length > 1)
  33376. for (var i = 1; i < arguments.length; i++)
  33377. t[i - 1] = arguments[i];
  33378. g.push(new c(e, t)),
  33379. 1 !== g.length || m || o(l)
  33380. }
  33381. ,
  33382. c.prototype.run = function () {
  33383. this.fun.apply(null, this.array)
  33384. }
  33385. ,
  33386. p.title = "browser",
  33387. p.browser = !0,
  33388. p.env = {},
  33389. p.argv = [],
  33390. p.version = "",
  33391. p.versions = {},
  33392. p.on = h,
  33393. p.addListener = h,
  33394. p.once = h,
  33395. p.off = h,
  33396. p.removeListener = h,
  33397. p.removeAllListeners = h,
  33398. p.emit = h,
  33399. p.binding = function (e) {
  33400. throw new Error("process.binding is not supported")
  33401. }
  33402. ,
  33403. p.cwd = function () {
  33404. return "/"
  33405. }
  33406. ,
  33407. p.chdir = function (e) {
  33408. throw new Error("process.chdir is not supported")
  33409. }
  33410. ,
  33411. p.umask = function () {
  33412. return 0
  33413. }
  33414. }
  33415. , {}],
  33416. 204: [function (e, t, i) {
  33417. (function (e) {
  33418. !function (n) {
  33419. function r(e) {
  33420. throw new RangeError(L[e])
  33421. }
  33422. function o(e, t) {
  33423. for (var i = e.length, n = []; i--;)
  33424. n[i] = t(e[i]);
  33425. return n
  33426. }
  33427. function a(e, t) {
  33428. var i = e.split("@")
  33429. , n = "";
  33430. i.length > 1 && (n = i[0] + "@",
  33431. e = i[1]),
  33432. e = e.replace(O, ".");
  33433. var r = e.split(".")
  33434. , a = o(r, t).join(".");
  33435. return n + a
  33436. }
  33437. function s(e) {
  33438. for (var t, i, n = [], r = 0, o = e.length; r < o;)
  33439. t = e.charCodeAt(r++),
  33440. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33441. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33442. r--)) : n.push(t);
  33443. return n
  33444. }
  33445. function l(e) {
  33446. return o(e, function (e) {
  33447. var t = "";
  33448. return e > 65535 && (e -= 65536,
  33449. t += B(e >>> 10 & 1023 | 55296),
  33450. e = 56320 | 1023 & e),
  33451. t += B(e)
  33452. }).join("")
  33453. }
  33454. function c(e) {
  33455. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33456. }
  33457. function h(e, t) {
  33458. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33459. }
  33460. function u(e, t, i) {
  33461. var n = 0;
  33462. for (e = i ? N(e / T) : e >> 1,
  33463. e += N(e / t); e > D * w >> 1; n += E)
  33464. e = N(e / D);
  33465. return N(n + (D + 1) * e / (e + _))
  33466. }
  33467. function d(e) {
  33468. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33469. for (i = e.lastIndexOf(M),
  33470. i < 0 && (i = 0),
  33471. n = 0; n < i; ++n)
  33472. e.charCodeAt(n) >= 128 && r("not-basic"),
  33473. g.push(e.charCodeAt(n));
  33474. for (o = i > 0 ? i + 1 : 0; o < m;) {
  33475. for (a = v,
  33476. s = 1,
  33477. h = E; o >= m && r("invalid-input"),
  33478. d = c(e.charCodeAt(o++)),
  33479. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33480. v += d * s,
  33481. p = h <= y ? b : h >= y + w ? w : h - y,
  33482. !(d < p); h += E)
  33483. f = E - p,
  33484. s > N(I / f) && r("overflow"),
  33485. s *= f;
  33486. t = g.length + 1,
  33487. y = u(v - a, t, 0 == a),
  33488. N(v / t) > I - A && r("overflow"),
  33489. A += N(v / t),
  33490. v %= t,
  33491. g.splice(v++, 0, A)
  33492. }
  33493. return l(g)
  33494. }
  33495. function p(e) {
  33496. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33497. for (e = s(e),
  33498. m = e.length,
  33499. t = S,
  33500. i = 0,
  33501. a = x,
  33502. l = 0; l < m; ++l)
  33503. g = e[l],
  33504. g < 128 && C.push(B(g));
  33505. for (n = o = C.length,
  33506. o && C.push(M); n < m;) {
  33507. for (c = I,
  33508. l = 0; l < m; ++l)
  33509. g = e[l],
  33510. g >= t && g < c && (c = g);
  33511. for (v = n + 1,
  33512. c - t > N((I - i) / v) && r("overflow"),
  33513. i += (c - t) * v,
  33514. t = c,
  33515. l = 0; l < m; ++l)
  33516. if (g = e[l],
  33517. g < t && ++i > I && r("overflow"),
  33518. g == t) {
  33519. for (d = i,
  33520. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33521. !(d < f); p += E)
  33522. y = d - f,
  33523. A = E - f,
  33524. C.push(B(h(f + y % A, 0))),
  33525. d = N(y / A);
  33526. C.push(B(h(d, 0))),
  33527. a = u(i, v, n == o),
  33528. i = 0,
  33529. ++n
  33530. }
  33531. ++i,
  33532. ++t
  33533. }
  33534. return C.join("")
  33535. }
  33536. function f(e) {
  33537. return a(e, function (e) {
  33538. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33539. })
  33540. }
  33541. function g(e) {
  33542. return a(e, function (e) {
  33543. return P.test(e) ? "xn--" + p(e) : e
  33544. })
  33545. }
  33546. var m = "object" == typeof i && i && !i.nodeType && i
  33547. , v = "object" == typeof t && t && !t.nodeType && t
  33548. , A = "object" == typeof e && e;
  33549. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33550. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33551. overflow: "Overflow: input needs wider integers to process",
  33552. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33553. "invalid-input": "Invalid input"
  33554. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33555. if (y = {
  33556. version: "1.4.1",
  33557. ucs2: {
  33558. decode: s,
  33559. encode: l
  33560. },
  33561. decode: d,
  33562. encode: p,
  33563. toASCII: g,
  33564. toUnicode: f
  33565. },
  33566. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33567. define("punycode", function () {
  33568. return y
  33569. });
  33570. else if (m && v)
  33571. if (t.exports == m)
  33572. v.exports = y;
  33573. else
  33574. for (C in y)
  33575. y.hasOwnProperty(C) && (m[C] = y[C]);
  33576. else
  33577. n.punycode = y
  33578. }(this)
  33579. }
  33580. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33581. }
  33582. , {}],
  33583. 205: [function (e, t, i) {
  33584. "use strict";
  33585. function n(e, t) {
  33586. return Object.prototype.hasOwnProperty.call(e, t)
  33587. }
  33588. t.exports = function (e, t, i, o) {
  33589. t = t || "&",
  33590. i = i || "=";
  33591. var a = {};
  33592. if ("string" != typeof e || 0 === e.length)
  33593. return a;
  33594. var s = /\+/g;
  33595. e = e.split(t);
  33596. var l = 1e3;
  33597. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33598. var c = e.length;
  33599. l > 0 && c > l && (c = l);
  33600. for (var h = 0; h < c; ++h) {
  33601. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33602. m >= 0 ? (u = g.substr(0, m),
  33603. d = g.substr(m + 1)) : (u = g,
  33604. d = ""),
  33605. p = decodeURIComponent(u),
  33606. f = decodeURIComponent(d),
  33607. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33608. }
  33609. return a
  33610. }
  33611. ;
  33612. var r = Array.isArray || function (e) {
  33613. return "[object Array]" === Object.prototype.toString.call(e)
  33614. }
  33615. }
  33616. , {}],
  33617. 206: [function (e, t, i) {
  33618. "use strict";
  33619. function n(e, t) {
  33620. if (e.map)
  33621. return e.map(t);
  33622. for (var i = [], n = 0; n < e.length; n++)
  33623. i.push(t(e[n], n));
  33624. return i
  33625. }
  33626. var r = function (e) {
  33627. switch (typeof e) {
  33628. case "string":
  33629. return e;
  33630. case "boolean":
  33631. return e ? "true" : "false";
  33632. case "number":
  33633. return isFinite(e) ? e : "";
  33634. default:
  33635. return ""
  33636. }
  33637. };
  33638. t.exports = function (e, t, i, s) {
  33639. return t = t || "&",
  33640. i = i || "=",
  33641. null === e && (e = void 0),
  33642. "object" == typeof e ? n(a(e), function (a) {
  33643. var s = encodeURIComponent(r(a)) + i;
  33644. return o(e[a]) ? n(e[a], function (e) {
  33645. return s + encodeURIComponent(r(e))
  33646. }).join(t) : s + encodeURIComponent(r(e[a]))
  33647. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33648. }
  33649. ;
  33650. var o = Array.isArray || function (e) {
  33651. return "[object Array]" === Object.prototype.toString.call(e)
  33652. }
  33653. , a = Object.keys || function (e) {
  33654. var t = [];
  33655. for (var i in e)
  33656. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33657. return t
  33658. }
  33659. }
  33660. , {}],
  33661. 207: [function (e, t, i) {
  33662. "use strict";
  33663. i.decode = i.parse = e("./decode"),
  33664. i.encode = i.stringify = e("./encode")
  33665. }
  33666. , {
  33667. "./decode": 205,
  33668. "./encode": 206
  33669. }],
  33670. 208: [function (e, t, i) {
  33671. "use strict";
  33672. function n() {
  33673. this.protocol = null,
  33674. this.slashes = null,
  33675. this.auth = null,
  33676. this.host = null,
  33677. this.port = null,
  33678. this.hostname = null,
  33679. this.hash = null,
  33680. this.search = null,
  33681. this.query = null,
  33682. this.pathname = null,
  33683. this.path = null,
  33684. this.href = null
  33685. }
  33686. function r(e, t, i) {
  33687. if (e && c.isObject(e) && e instanceof n)
  33688. return e;
  33689. var r = new n;
  33690. return r.parse(e, t, i),
  33691. r
  33692. }
  33693. function o(e) {
  33694. return c.isString(e) && (e = r(e)),
  33695. e instanceof n ? e.format() : n.prototype.format.call(e)
  33696. }
  33697. function a(e, t) {
  33698. return r(e, !1, !0).resolve(t)
  33699. }
  33700. function s(e, t) {
  33701. return e ? r(e, !1, !0).resolveObject(t) : t
  33702. }
  33703. var l = e("punycode")
  33704. , c = e("./util");
  33705. i.parse = r,
  33706. i.resolve = a,
  33707. i.resolveObject = s,
  33708. i.format = o,
  33709. i.Url = n;
  33710. var h = /^([a-z0-9.+-]+:)/i
  33711. , u = /:[0-9]*$/
  33712. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33713. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33714. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33715. , g = ["'"].concat(f)
  33716. , m = ["%", "/", "?", ";", "#"].concat(g)
  33717. , v = ["/", "?", "#"]
  33718. , A = 255
  33719. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33720. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33721. , I = {
  33722. javascript: !0,
  33723. "javascript:": !0
  33724. }
  33725. , E = {
  33726. javascript: !0,
  33727. "javascript:": !0
  33728. }
  33729. , b = {
  33730. http: !0,
  33731. https: !0,
  33732. ftp: !0,
  33733. gopher: !0,
  33734. file: !0,
  33735. "http:": !0,
  33736. "https:": !0,
  33737. "ftp:": !0,
  33738. "gopher:": !0,
  33739. "file:": !0
  33740. }
  33741. , w = e("querystring");
  33742. n.prototype.parse = function (e, t, i) {
  33743. if (!c.isString(e))
  33744. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33745. var n = e.indexOf("?")
  33746. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33747. , o = e.split(r)
  33748. , a = /\\/g;
  33749. o[0] = o[0].replace(a, "/"),
  33750. e = o.join(r);
  33751. var s = e;
  33752. if (s = s.trim(),
  33753. !i && 1 === e.split("#").length) {
  33754. var u = d.exec(s);
  33755. if (u)
  33756. return this.path = s,
  33757. this.href = s,
  33758. this.pathname = u[1],
  33759. u[2] ? (this.search = u[2],
  33760. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33761. this.query = {}),
  33762. this
  33763. }
  33764. var p = h.exec(s);
  33765. if (p) {
  33766. p = p[0];
  33767. var f = p.toLowerCase();
  33768. this.protocol = f,
  33769. s = s.substr(p.length)
  33770. }
  33771. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33772. var _ = "//" === s.substr(0, 2);
  33773. !_ || p && E[p] || (s = s.substr(2),
  33774. this.slashes = !0)
  33775. }
  33776. if (!E[p] && (_ || p && !b[p])) {
  33777. for (var T = -1, x = 0; x < v.length; x++) {
  33778. var S = s.indexOf(v[x]);
  33779. S !== -1 && (T === -1 || S < T) && (T = S)
  33780. }
  33781. var M, R;
  33782. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33783. R !== -1 && (M = s.slice(0, R),
  33784. s = s.slice(R + 1),
  33785. this.auth = decodeURIComponent(M)),
  33786. T = -1;
  33787. for (var x = 0; x < m.length; x++) {
  33788. var S = s.indexOf(m[x]);
  33789. S !== -1 && (T === -1 || S < T) && (T = S)
  33790. }
  33791. T === -1 && (T = s.length),
  33792. this.host = s.slice(0, T),
  33793. s = s.slice(T),
  33794. this.parseHost(),
  33795. this.hostname = this.hostname || "";
  33796. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33797. if (!P)
  33798. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33799. var D = O[x];
  33800. if (D && !D.match(y)) {
  33801. for (var N = "", B = 0, F = D.length; B < F; B++)
  33802. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33803. if (!N.match(y)) {
  33804. var V = O.slice(0, x)
  33805. , U = O.slice(x + 1)
  33806. , k = D.match(C);
  33807. k && (V.push(k[1]),
  33808. U.unshift(k[2])),
  33809. U.length && (s = "/" + U.join(".") + s),
  33810. this.hostname = V.join(".");
  33811. break
  33812. }
  33813. }
  33814. }
  33815. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33816. P || (this.hostname = l.toASCII(this.hostname));
  33817. var H = this.port ? ":" + this.port : ""
  33818. , G = this.hostname || "";
  33819. this.host = G + H,
  33820. this.href += this.host,
  33821. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33822. "/" !== s[0] && (s = "/" + s))
  33823. }
  33824. if (!I[f])
  33825. for (var x = 0, L = g.length; x < L; x++) {
  33826. var z = g[x];
  33827. if (s.indexOf(z) !== -1) {
  33828. var W = encodeURIComponent(z);
  33829. W === z && (W = escape(z)),
  33830. s = s.split(z).join(W)
  33831. }
  33832. }
  33833. var j = s.indexOf("#");
  33834. j !== -1 && (this.hash = s.substr(j),
  33835. s = s.slice(0, j));
  33836. var Y = s.indexOf("?");
  33837. if (Y !== -1 ? (this.search = s.substr(Y),
  33838. this.query = s.substr(Y + 1),
  33839. t && (this.query = w.parse(this.query)),
  33840. s = s.slice(0, Y)) : t && (this.search = "",
  33841. this.query = {}),
  33842. s && (this.pathname = s),
  33843. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33844. this.pathname || this.search) {
  33845. var H = this.pathname || ""
  33846. , X = this.search || "";
  33847. this.path = H + X
  33848. }
  33849. return this.href = this.format(),
  33850. this
  33851. }
  33852. ,
  33853. n.prototype.format = function () {
  33854. var e = this.auth || "";
  33855. e && (e = encodeURIComponent(e),
  33856. e = e.replace(/%3A/i, ":"),
  33857. e += "@");
  33858. var t = this.protocol || ""
  33859. , i = this.pathname || ""
  33860. , n = this.hash || ""
  33861. , r = !1
  33862. , o = "";
  33863. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33864. this.port && (r += ":" + this.port)),
  33865. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33866. var a = this.search || o && "?" + o || "";
  33867. return t && ":" !== t.substr(-1) && (t += ":"),
  33868. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33869. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33870. n && "#" !== n.charAt(0) && (n = "#" + n),
  33871. a && "?" !== a.charAt(0) && (a = "?" + a),
  33872. i = i.replace(/[?#]/g, function (e) {
  33873. return encodeURIComponent(e)
  33874. }),
  33875. a = a.replace("#", "%23"),
  33876. t + r + i + a + n
  33877. }
  33878. ,
  33879. n.prototype.resolve = function (e) {
  33880. return this.resolveObject(r(e, !1, !0)).format()
  33881. }
  33882. ,
  33883. n.prototype.resolveObject = function (e) {
  33884. if (c.isString(e)) {
  33885. var t = new n;
  33886. t.parse(e, !1, !0),
  33887. e = t
  33888. }
  33889. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33890. var a = r[o];
  33891. i[a] = this[a]
  33892. }
  33893. if (i.hash = e.hash,
  33894. "" === e.href)
  33895. return i.href = i.format(),
  33896. i;
  33897. if (e.slashes && !e.protocol) {
  33898. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33899. var h = s[l];
  33900. "protocol" !== h && (i[h] = e[h])
  33901. }
  33902. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33903. i.href = i.format(),
  33904. i
  33905. }
  33906. if (e.protocol && e.protocol !== i.protocol) {
  33907. if (!b[e.protocol]) {
  33908. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33909. var p = u[d];
  33910. i[p] = e[p]
  33911. }
  33912. return i.href = i.format(),
  33913. i
  33914. }
  33915. if (i.protocol = e.protocol,
  33916. e.host || E[e.protocol])
  33917. i.pathname = e.pathname;
  33918. else {
  33919. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift());)
  33920. ;
  33921. e.host || (e.host = ""),
  33922. e.hostname || (e.hostname = ""),
  33923. "" !== f[0] && f.unshift(""),
  33924. f.length < 2 && f.unshift(""),
  33925. i.pathname = f.join("/")
  33926. }
  33927. if (i.search = e.search,
  33928. i.query = e.query,
  33929. i.host = e.host || "",
  33930. i.auth = e.auth,
  33931. i.hostname = e.hostname || e.host,
  33932. i.port = e.port,
  33933. i.pathname || i.search) {
  33934. var g = i.pathname || ""
  33935. , m = i.search || "";
  33936. i.path = g + m
  33937. }
  33938. return i.slashes = i.slashes || e.slashes,
  33939. i.href = i.format(),
  33940. i
  33941. }
  33942. var v = i.pathname && "/" === i.pathname.charAt(0)
  33943. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33944. , y = A || v || i.host && e.pathname
  33945. , C = y
  33946. , I = i.pathname && i.pathname.split("/") || []
  33947. , f = e.pathname && e.pathname.split("/") || []
  33948. , w = i.protocol && !b[i.protocol];
  33949. if (w && (i.hostname = "",
  33950. i.port = null,
  33951. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33952. i.host = "",
  33953. e.protocol && (e.hostname = null,
  33954. e.port = null,
  33955. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33956. e.host = null),
  33957. y = y && ("" === f[0] || "" === I[0])),
  33958. A)
  33959. i.host = e.host || "" === e.host ? e.host : i.host,
  33960. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33961. i.search = e.search,
  33962. i.query = e.query,
  33963. I = f;
  33964. else if (f.length)
  33965. I || (I = []),
  33966. I.pop(),
  33967. I = I.concat(f),
  33968. i.search = e.search,
  33969. i.query = e.query;
  33970. else if (!c.isNullOrUndefined(e.search)) {
  33971. if (w) {
  33972. i.hostname = i.host = I.shift();
  33973. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33974. _ && (i.auth = _.shift(),
  33975. i.host = i.hostname = _.shift())
  33976. }
  33977. return i.search = e.search,
  33978. i.query = e.query,
  33979. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33980. i.href = i.format(),
  33981. i
  33982. }
  33983. if (!I.length)
  33984. return i.pathname = null,
  33985. i.search ? i.path = "/" + i.search : i.path = null,
  33986. i.href = i.format(),
  33987. i;
  33988. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33989. T = I[M],
  33990. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33991. S++) : S && (I.splice(M, 1),
  33992. S--);
  33993. if (!y && !C)
  33994. for (; S--; S)
  33995. I.unshift("..");
  33996. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33997. x && "/" !== I.join("/").substr(-1) && I.push("");
  33998. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33999. if (w) {
  34000. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  34001. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  34002. _ && (i.auth = _.shift(),
  34003. i.host = i.hostname = _.shift())
  34004. }
  34005. return y = y || i.host && I.length,
  34006. y && !R && I.unshift(""),
  34007. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  34008. i.path = null),
  34009. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  34010. i.auth = e.auth || i.auth,
  34011. i.slashes = i.slashes || e.slashes,
  34012. i.href = i.format(),
  34013. i
  34014. }
  34015. ,
  34016. n.prototype.parseHost = function () {
  34017. var e = this.host
  34018. , t = u.exec(e);
  34019. t && (t = t[0],
  34020. ":" !== t && (this.port = t.substr(1)),
  34021. e = e.substr(0, e.length - t.length)),
  34022. e && (this.hostname = e)
  34023. }
  34024. }
  34025. , {
  34026. "./util": 209,
  34027. punycode: 204,
  34028. querystring: 207
  34029. }],
  34030. 209: [function (e, t, i) {
  34031. "use strict";
  34032. t.exports = {
  34033. isString: function (e) {
  34034. return "string" == typeof e
  34035. },
  34036. isObject: function (e) {
  34037. return "object" == typeof e && null !== e
  34038. },
  34039. isNull: function (e) {
  34040. return null === e
  34041. },
  34042. isNullOrUndefined: function (e) {
  34043. return null == e
  34044. }
  34045. }
  34046. }
  34047. , {}],
  34048. 210: [function (e, t, i) {
  34049. "use strict";
  34050. function n(e) {
  34051. return l + e
  34052. }
  34053. function r(e) {
  34054. return e.substring(l.length)
  34055. }
  34056. function o(e, t) {
  34057. for (var i in t)
  34058. Object.defineProperty(e, i, {
  34059. value: t[i],
  34060. configurable: !0,
  34061. writable: !0
  34062. })
  34063. }
  34064. function a(e) {
  34065. if ("string" != typeof e)
  34066. throw new TypeError("key must be a string.")
  34067. }
  34068. var s = Object.prototype.hasOwnProperty
  34069. , l = "~";
  34070. t.exports = function (e) {
  34071. var t = Object.create(null)
  34072. , i = 0
  34073. , l = {};
  34074. return o(l, {
  34075. get: function (e, i) {
  34076. a(e);
  34077. var r = n(e);
  34078. return r in t ? t[r] : i
  34079. },
  34080. set: function (e, r) {
  34081. a(e);
  34082. var o = n(e);
  34083. return o in t || ++i,
  34084. t[o] = r
  34085. },
  34086. has: function (e) {
  34087. return a(e),
  34088. n(e) in t
  34089. },
  34090. delete: function (e) {
  34091. a(e);
  34092. var r = n(e);
  34093. return r in t && (--i,
  34094. delete t[r],
  34095. !0)
  34096. },
  34097. clear: function () {
  34098. t = Object.create(null),
  34099. i = 0
  34100. },
  34101. forEach: function (e, i) {
  34102. if ("function" != typeof e)
  34103. throw new TypeError("`callback` must be a function");
  34104. for (var n in t)
  34105. if (s.call(t, n)) {
  34106. var o = r(n)
  34107. , a = t[n];
  34108. e.call(i, a, o, l)
  34109. }
  34110. }
  34111. }),
  34112. Object.defineProperty(l, "size", {
  34113. get: function () {
  34114. return i
  34115. },
  34116. configurable: !0
  34117. }),
  34118. "object" == typeof e && null !== e && Object.keys(e).forEach(function (t) {
  34119. l.set(t, e[t])
  34120. }),
  34121. l
  34122. }
  34123. }
  34124. , {}],
  34125. 211: [function (e, t, i) {
  34126. t.exports = e("./lib/heap")
  34127. }
  34128. , {
  34129. "./lib/heap": 212
  34130. }],
  34131. 212: [function (e, t, i) {
  34132. (function () {
  34133. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  34134. r = Math.floor,
  34135. u = Math.min,
  34136. n = function (e, t) {
  34137. return e < t ? -1 : e > t ? 1 : 0
  34138. }
  34139. ,
  34140. h = function (e, t, i, o, a) {
  34141. var s;
  34142. if (null == i && (i = 0),
  34143. null == a && (a = n),
  34144. i < 0)
  34145. throw new Error("lo must be non-negative");
  34146. for (null == o && (o = e.length); i < o;)
  34147. s = r((i + o) / 2),
  34148. a(t, e[s]) < 0 ? o = s : i = s + 1;
  34149. return [].splice.apply(e, [i, i - i].concat(t)),
  34150. t
  34151. }
  34152. ,
  34153. s = function (e, t, i) {
  34154. return null == i && (i = n),
  34155. e.push(t),
  34156. g(e, 0, e.length - 1, i)
  34157. }
  34158. ,
  34159. a = function (e, t) {
  34160. var i, r;
  34161. return null == t && (t = n),
  34162. i = e.pop(),
  34163. e.length ? (r = e[0],
  34164. e[0] = i,
  34165. m(e, 0, t)) : r = i,
  34166. r
  34167. }
  34168. ,
  34169. c = function (e, t, i) {
  34170. var r;
  34171. return null == i && (i = n),
  34172. r = e[0],
  34173. e[0] = t,
  34174. m(e, 0, i),
  34175. r
  34176. }
  34177. ,
  34178. l = function (e, t, i) {
  34179. var r;
  34180. return null == i && (i = n),
  34181. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  34182. t = r[0],
  34183. e[0] = r[1],
  34184. m(e, 0, i)),
  34185. t
  34186. }
  34187. ,
  34188. o = function (e, t) {
  34189. var i, o, a, s, l, c;
  34190. for (null == t && (t = n),
  34191. s = function () {
  34192. c = [];
  34193. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  34194. c.push(t);
  34195. return c
  34196. }
  34197. .apply(this).reverse(),
  34198. l = [],
  34199. o = 0,
  34200. a = s.length; o < a; o++)
  34201. i = s[o],
  34202. l.push(m(e, i, t));
  34203. return l
  34204. }
  34205. ,
  34206. f = function (e, t, i) {
  34207. var r;
  34208. if (null == i && (i = n),
  34209. r = e.indexOf(t),
  34210. r !== -1)
  34211. return g(e, 0, r, i),
  34212. m(e, r, i)
  34213. }
  34214. ,
  34215. d = function (e, t, i) {
  34216. var r, a, s, c, h;
  34217. if (null == i && (i = n),
  34218. a = e.slice(0, t),
  34219. !a.length)
  34220. return a;
  34221. for (o(a, i),
  34222. h = e.slice(t),
  34223. s = 0,
  34224. c = h.length; s < c; s++)
  34225. r = h[s],
  34226. l(a, r, i);
  34227. return a.sort(i).reverse()
  34228. }
  34229. ,
  34230. p = function (e, t, i) {
  34231. var r, s, l, c, d, p, f, g, m, v;
  34232. if (null == i && (i = n),
  34233. 10 * t <= e.length) {
  34234. if (c = e.slice(0, t).sort(i),
  34235. !c.length)
  34236. return c;
  34237. for (l = c[c.length - 1],
  34238. g = e.slice(t),
  34239. d = 0,
  34240. f = g.length; d < f; d++)
  34241. r = g[d],
  34242. i(r, l) < 0 && (h(c, r, 0, null, i),
  34243. c.pop(),
  34244. l = c[c.length - 1]);
  34245. return c
  34246. }
  34247. for (o(e, i),
  34248. v = [],
  34249. s = p = 0,
  34250. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  34251. v.push(a(e, i));
  34252. return v
  34253. }
  34254. ,
  34255. g = function (e, t, i, r) {
  34256. var o, a, s;
  34257. for (null == r && (r = n),
  34258. o = e[i]; i > t && (s = i - 1 >> 1,
  34259. a = e[s],
  34260. r(o, a) < 0);)
  34261. e[i] = a,
  34262. i = s;
  34263. return e[i] = o
  34264. }
  34265. ,
  34266. m = function (e, t, i) {
  34267. var r, o, a, s, l;
  34268. for (null == i && (i = n),
  34269. o = e.length,
  34270. l = t,
  34271. a = e[t],
  34272. r = 2 * t + 1; r < o;)
  34273. s = r + 1,
  34274. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34275. e[t] = e[r],
  34276. t = r,
  34277. r = 2 * t + 1;
  34278. return e[t] = a,
  34279. g(e, l, t, i)
  34280. }
  34281. ,
  34282. e = function () {
  34283. function e(e) {
  34284. this.cmp = null != e ? e : n,
  34285. this.nodes = []
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  34287. return e.push = s,
  34288. e.pop = a,
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  34290. e.pushpop = l,
  34291. e.heapify = o,
  34292. e.updateItem = f,
  34293. e.nlargest = d,
  34294. e.nsmallest = p,
  34295. e.prototype.push = function (e) {
  34296. return s(this.nodes, e, this.cmp)
  34297. }
  34298. ,
  34299. e.prototype.pop = function () {
  34300. return a(this.nodes, this.cmp)
  34301. }
  34302. ,
  34303. e.prototype.peek = function () {
  34304. return this.nodes[0]
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  34306. ,
  34307. e.prototype.contains = function (e) {
  34308. return this.nodes.indexOf(e) !== -1
  34309. }
  34310. ,
  34311. e.prototype.replace = function (e) {
  34312. return c(this.nodes, e, this.cmp)
  34313. }
  34314. ,
  34315. e.prototype.pushpop = function (e) {
  34316. return l(this.nodes, e, this.cmp)
  34317. }
  34318. ,
  34319. e.prototype.heapify = function () {
  34320. return o(this.nodes, this.cmp)
  34321. }
  34322. ,
  34323. e.prototype.updateItem = function (e) {
  34324. return f(this.nodes, e, this.cmp)
  34325. }
  34326. ,
  34327. e.prototype.clear = function () {
  34328. return this.nodes = []
  34329. }
  34330. ,
  34331. e.prototype.empty = function () {
  34332. return 0 === this.nodes.length
  34333. }
  34334. ,
  34335. e.prototype.size = function () {
  34336. return this.nodes.length
  34337. }
  34338. ,
  34339. e.prototype.clone = function () {
  34340. var t;
  34341. return t = new e,
  34342. t.nodes = this.nodes.slice(0),
  34343. t
  34344. }
  34345. ,
  34346. e.prototype.toArray = function () {
  34347. return this.nodes.slice(0)
  34348. }
  34349. ,
  34350. e.prototype.insert = e.prototype.push,
  34351. e.prototype.top = e.prototype.peek,
  34352. e.prototype.front = e.prototype.peek,
  34353. e.prototype.has = e.prototype.contains,
  34354. e.prototype.copy = e.prototype.clone,
  34355. e
  34356. }(),
  34357. function (e, n) {
  34358. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34359. }(this, function () {
  34360. return e
  34361. })
  34362. }
  34363. ).call(this)
  34364. }
  34365. , {}],
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  34367. !function (e) {
  34368. function i() { }
  34369. function n(e, t) {
  34370. return function () {
  34371. e.apply(t, arguments)
  34372. }
  34373. }
  34374. function r(e) {
  34375. if ("object" != typeof this)
  34376. throw new TypeError("Promises must be constructed via new");
  34377. if ("function" != typeof e)
  34378. throw new TypeError("not a function");
  34379. this._state = 0,
  34380. this._handled = !1,
  34381. this._value = void 0,
  34382. this._deferreds = [],
  34383. h(e, this)
  34384. }
  34385. function o(e, t) {
  34386. for (; 3 === e._state;)
  34387. e = e._value;
  34388. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34389. void r._immediateFn(function () {
  34390. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34391. if (null === i)
  34392. return void (1 === e._state ? a : s)(t.promise, e._value);
  34393. var n;
  34394. try {
  34395. n = i(e._value)
  34396. } catch (e) {
  34397. return void s(t.promise, e)
  34398. }
  34399. a(t.promise, n)
  34400. }))
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  34402. function a(e, t) {
  34403. try {
  34404. if (t === e)
  34405. throw new TypeError("A promise cannot be resolved with itself.");
  34406. if (t && ("object" == typeof t || "function" == typeof t)) {
  34407. var i = t.then;
  34408. if (t instanceof r)
  34409. return e._state = 3,
  34410. e._value = t,
  34411. void l(e);
  34412. if ("function" == typeof i)
  34413. return void h(n(i, t), e)
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  34415. e._state = 1,
  34416. e._value = t,
  34417. l(e)
  34418. } catch (t) {
  34419. s(e, t)
  34420. }
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  34422. function s(e, t) {
  34423. e._state = 2,
  34424. e._value = t,
  34425. l(e)
  34426. }
  34427. function l(e) {
  34428. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function () {
  34429. e._handled || r._unhandledRejectionFn(e._value)
  34430. });
  34431. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34432. o(e, e._deferreds[t]);
  34433. e._deferreds = null
  34434. }
  34435. function c(e, t, i) {
  34436. this.onFulfilled = "function" == typeof e ? e : null,
  34437. this.onRejected = "function" == typeof t ? t : null,
  34438. this.promise = i
  34439. }
  34440. function h(e, t) {
  34441. var i = !1;
  34442. try {
  34443. e(function (e) {
  34444. i || (i = !0,
  34445. a(t, e))
  34446. }, function (e) {
  34447. i || (i = !0,
  34448. s(t, e))
  34449. })
  34450. } catch (e) {
  34451. if (i)
  34452. return;
  34453. i = !0,
  34454. s(t, e)
  34455. }
  34456. }
  34457. var u = setTimeout;
  34458. r.prototype.catch = function (e) {
  34459. return this.then(null, e)
  34460. }
  34461. ,
  34462. r.prototype.then = function (e, t) {
  34463. var n = new this.constructor(i);
  34464. return o(this, new c(e, t, n)),
  34465. n
  34466. }
  34467. ,
  34468. r.all = function (e) {
  34469. var t = Array.prototype.slice.call(e);
  34470. return new r(function (e, i) {
  34471. function n(o, a) {
  34472. try {
  34473. if (a && ("object" == typeof a || "function" == typeof a)) {
  34474. var s = a.then;
  34475. if ("function" == typeof s)
  34476. return void s.call(a, function (e) {
  34477. n(o, e)
  34478. }, i)
  34479. }
  34480. t[o] = a,
  34481. 0 === --r && e(t)
  34482. } catch (e) {
  34483. i(e)
  34484. }
  34485. }
  34486. if (0 === t.length)
  34487. return e([]);
  34488. for (var r = t.length, o = 0; o < t.length; o++)
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  34490. }
  34491. )
  34492. }
  34493. ,
  34494. r.resolve = function (e) {
  34495. return e && "object" == typeof e && e.constructor === r ? e : new r(function (t) {
  34496. t(e)
  34497. }
  34498. )
  34499. }
  34500. ,
  34501. r.reject = function (e) {
  34502. return new r(function (t, i) {
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  34504. }
  34505. )
  34506. }
  34507. ,
  34508. r.race = function (e) {
  34509. return new r(function (t, i) {
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  34512. }
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  34518. }
  34519. || function (e) {
  34520. u(e, 0)
  34521. }
  34522. ,
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  34524. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34525. }
  34526. ,
  34527. r._setImmediateFn = function (e) {
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  34529. }
  34530. ,
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  34534. ,
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  34536. }(this)
  34537. }
  34538. , {}],
  34539. 214: [function (e, t, i) {
  34540. (function (i) {
  34541. !function (i, n) {
  34542. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34543. }(this, function (t, n) {
  34544. "use strict";
  34545. var r = {};
  34546. return r.ByteBuffer = t,
  34547. r.Long = t.Long || null,
  34548. r.VERSION = "5.0.1",
  34549. r.WIRE_TYPES = {},
  34550. r.WIRE_TYPES.VARINT = 0,
  34551. r.WIRE_TYPES.BITS64 = 1,
  34552. r.WIRE_TYPES.LDELIM = 2,
  34553. r.WIRE_TYPES.STARTGROUP = 3,
  34554. r.WIRE_TYPES.ENDGROUP = 4,
  34555. r.WIRE_TYPES.BITS32 = 5,
  34556. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34557. r.TYPES = {
  34558. int32: {
  34559. name: "int32",
  34560. wireType: r.WIRE_TYPES.VARINT,
  34561. defaultValue: 0
  34562. },
  34563. uint32: {
  34564. name: "uint32",
  34565. wireType: r.WIRE_TYPES.VARINT,
  34566. defaultValue: 0
  34567. },
  34568. sint32: {
  34569. name: "sint32",
  34570. wireType: r.WIRE_TYPES.VARINT,
  34571. defaultValue: 0
  34572. },
  34573. int64: {
  34574. name: "int64",
  34575. wireType: r.WIRE_TYPES.VARINT,
  34576. defaultValue: r.Long ? r.Long.ZERO : void 0
  34577. },
  34578. uint64: {
  34579. name: "uint64",
  34580. wireType: r.WIRE_TYPES.VARINT,
  34581. defaultValue: r.Long ? r.Long.UZERO : void 0
  34582. },
  34583. sint64: {
  34584. name: "sint64",
  34585. wireType: r.WIRE_TYPES.VARINT,
  34586. defaultValue: r.Long ? r.Long.ZERO : void 0
  34587. },
  34588. bool: {
  34589. name: "bool",
  34590. wireType: r.WIRE_TYPES.VARINT,
  34591. defaultValue: !1
  34592. },
  34593. double: {
  34594. name: "double",
  34595. wireType: r.WIRE_TYPES.BITS64,
  34596. defaultValue: 0
  34597. },
  34598. string: {
  34599. name: "string",
  34600. wireType: r.WIRE_TYPES.LDELIM,
  34601. defaultValue: ""
  34602. },
  34603. bytes: {
  34604. name: "bytes",
  34605. wireType: r.WIRE_TYPES.LDELIM,
  34606. defaultValue: null
  34607. },
  34608. fixed32: {
  34609. name: "fixed32",
  34610. wireType: r.WIRE_TYPES.BITS32,
  34611. defaultValue: 0
  34612. },
  34613. sfixed32: {
  34614. name: "sfixed32",
  34615. wireType: r.WIRE_TYPES.BITS32,
  34616. defaultValue: 0
  34617. },
  34618. fixed64: {
  34619. name: "fixed64",
  34620. wireType: r.WIRE_TYPES.BITS64,
  34621. defaultValue: r.Long ? r.Long.UZERO : void 0
  34622. },
  34623. sfixed64: {
  34624. name: "sfixed64",
  34625. wireType: r.WIRE_TYPES.BITS64,
  34626. defaultValue: r.Long ? r.Long.ZERO : void 0
  34627. },
  34628. float: {
  34629. name: "float",
  34630. wireType: r.WIRE_TYPES.BITS32,
  34631. defaultValue: 0
  34632. },
  34633. enum: {
  34634. name: "enum",
  34635. wireType: r.WIRE_TYPES.VARINT,
  34636. defaultValue: 0
  34637. },
  34638. message: {
  34639. name: "message",
  34640. wireType: r.WIRE_TYPES.LDELIM,
  34641. defaultValue: null
  34642. },
  34643. group: {
  34644. name: "group",
  34645. wireType: r.WIRE_TYPES.STARTGROUP,
  34646. defaultValue: null
  34647. }
  34648. },
  34649. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34650. r.ID_MIN = 1,
  34651. r.ID_MAX = 536870911,
  34652. r.convertFieldsToCamelCase = !1,
  34653. r.populateAccessors = !0,
  34654. r.populateDefaults = !0,
  34655. r.Util = function () {
  34656. var t = {};
  34657. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34658. t.XHR = function () {
  34659. for (var e = [function () {
  34660. return new XMLHttpRequest
  34661. }
  34662. , function () {
  34663. return new ActiveXObject("Msxml2.XMLHTTP")
  34664. }
  34665. , function () {
  34666. return new ActiveXObject("Msxml3.XMLHTTP")
  34667. }
  34668. , function () {
  34669. return new ActiveXObject("Microsoft.XMLHTTP")
  34670. }
  34671. ], t = null, i = 0; i < e.length; i++) {
  34672. try {
  34673. t = e[i]()
  34674. } catch (e) {
  34675. continue
  34676. }
  34677. break
  34678. }
  34679. if (!t)
  34680. throw Error("XMLHttpRequest is not supported");
  34681. return t
  34682. }
  34683. ,
  34684. t.fetch = function (i, n) {
  34685. if (n && "function" != typeof n && (n = null),
  34686. t.IS_NODE) {
  34687. var r = e("fs");
  34688. if (n)
  34689. r.readFile(i, function (e, t) {
  34690. n(e ? null : "" + t)
  34691. });
  34692. else
  34693. try {
  34694. return r.readFileSync(i)
  34695. } catch (e) {
  34696. return null
  34697. }
  34698. } else {
  34699. var o = t.XHR();
  34700. if (o.open("GET", i, !!n),
  34701. o.setRequestHeader("Accept", "text/plain"),
  34702. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34703. !n)
  34704. return o.send(null),
  34705. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34706. if (o.onreadystatechange = function () {
  34707. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34708. }
  34709. ,
  34710. 4 == o.readyState)
  34711. return;
  34712. o.send(null)
  34713. }
  34714. }
  34715. ,
  34716. t.toCamelCase = function (e) {
  34717. return e.replace(/_([a-zA-Z])/g, function (e, t) {
  34718. return t.toUpperCase()
  34719. })
  34720. }
  34721. ,
  34722. t
  34723. }(),
  34724. r.Lang = {
  34725. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34726. RULE: /^(?:required|optional|repeated|map)$/,
  34727. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34728. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34729. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34730. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34731. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34732. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34733. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34734. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34735. NUMBER_OCT: /^0[0-7]+$/,
  34736. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34737. BOOL: /^(?:true|false)$/i,
  34738. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34739. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34740. WHITESPACE: /\s/,
  34741. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34742. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34743. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34744. },
  34745. r.DotProto = function (e, t) {
  34746. function i(e, i) {
  34747. var n = -1
  34748. , r = 1;
  34749. if ("-" == e.charAt(0) && (r = -1,
  34750. e = e.substring(1)),
  34751. t.NUMBER_DEC.test(e))
  34752. n = parseInt(e);
  34753. else if (t.NUMBER_HEX.test(e))
  34754. n = parseInt(e.substring(2), 16);
  34755. else {
  34756. if (!t.NUMBER_OCT.test(e))
  34757. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34758. n = parseInt(e.substring(1), 8)
  34759. }
  34760. if (n = r * n | 0,
  34761. !i && n < 0)
  34762. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34763. return n
  34764. }
  34765. function n(e) {
  34766. var i = 1;
  34767. if ("-" == e.charAt(0) && (i = -1,
  34768. e = e.substring(1)),
  34769. t.NUMBER_DEC.test(e))
  34770. return i * parseInt(e, 10);
  34771. if (t.NUMBER_HEX.test(e))
  34772. return i * parseInt(e.substring(2), 16);
  34773. if (t.NUMBER_OCT.test(e))
  34774. return i * parseInt(e.substring(1), 8);
  34775. if ("inf" === e)
  34776. return i * (1 / 0);
  34777. if ("nan" === e)
  34778. return NaN;
  34779. if (t.NUMBER_FLT.test(e))
  34780. return i * parseFloat(e);
  34781. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34782. }
  34783. function r(e, t, i) {
  34784. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34785. e[t].push(i))
  34786. }
  34787. var o = {}
  34788. , a = function (e) {
  34789. this.source = e + "",
  34790. this.index = 0,
  34791. this.line = 1,
  34792. this.stack = [],
  34793. this._stringOpen = null
  34794. }
  34795. , s = a.prototype;
  34796. s._readString = function () {
  34797. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34798. e.lastIndex = this.index - 1;
  34799. var i = e.exec(this.source);
  34800. if (!i)
  34801. throw Error("unterminated string");
  34802. return this.index = e.lastIndex,
  34803. this.stack.push(this._stringOpen),
  34804. this._stringOpen = null,
  34805. i[1]
  34806. }
  34807. ,
  34808. s.next = function () {
  34809. if (this.stack.length > 0)
  34810. return this.stack.shift();
  34811. if (this.index >= this.source.length)
  34812. return null;
  34813. if (null !== this._stringOpen)
  34814. return this._readString();
  34815. var e, i, n;
  34816. do {
  34817. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index));)
  34818. if ("\n" === n && ++this.line,
  34819. ++this.index === this.source.length)
  34820. return null;
  34821. if ("/" === this.source.charAt(this.index))
  34822. if (++this.index,
  34823. "/" === this.source.charAt(this.index)) {
  34824. for (; "\n" !== this.source.charAt(++this.index);)
  34825. if (this.index == this.source.length)
  34826. return null;
  34827. ++this.index,
  34828. ++this.line,
  34829. e = !0
  34830. } else {
  34831. if ("*" !== (n = this.source.charAt(this.index)))
  34832. return "/";
  34833. do {
  34834. if ("\n" === n && ++this.line,
  34835. ++this.index === this.source.length)
  34836. return null;
  34837. i = n,
  34838. n = this.source.charAt(this.index)
  34839. } while ("*" !== i || "/" !== n); ++this.index,
  34840. e = !0
  34841. }
  34842. } while (e); if (this.index === this.source.length)
  34843. return null;
  34844. var r = this.index;
  34845. t.DELIM.lastIndex = 0;
  34846. var o = t.DELIM.test(this.source.charAt(r++));
  34847. if (!o)
  34848. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r));)
  34849. ++r;
  34850. var a = this.source.substring(this.index, this.index = r);
  34851. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34852. a
  34853. }
  34854. ,
  34855. s.peek = function () {
  34856. if (0 === this.stack.length) {
  34857. var e = this.next();
  34858. if (null === e)
  34859. return null;
  34860. this.stack.push(e)
  34861. }
  34862. return this.stack[0]
  34863. }
  34864. ,
  34865. s.skip = function (e) {
  34866. var t = this.next();
  34867. if (t !== e)
  34868. throw Error("illegal '" + t + "', '" + e + "' expected")
  34869. }
  34870. ,
  34871. s.omit = function (e) {
  34872. return this.peek() === e && (this.next(),
  34873. !0)
  34874. }
  34875. ,
  34876. s.toString = function () {
  34877. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34878. }
  34879. ,
  34880. o.Tokenizer = a;
  34881. var l = function (e) {
  34882. this.tn = new a(e),
  34883. this.proto3 = !1
  34884. }
  34885. , c = l.prototype;
  34886. return c.parse = function () {
  34887. var e, i, n = {
  34888. name: "[ROOT]",
  34889. package: null,
  34890. messages: [],
  34891. enums: [],
  34892. imports: [],
  34893. options: {},
  34894. services: []
  34895. }, r = !0;
  34896. try {
  34897. for (; e = this.tn.next();)
  34898. switch (e) {
  34899. case "package":
  34900. if (!r || null !== n.package)
  34901. throw Error("unexpected 'package'");
  34902. if (e = this.tn.next(),
  34903. !t.TYPEREF.test(e))
  34904. throw Error("illegal package name: " + e);
  34905. this.tn.skip(";"),
  34906. n.package = e;
  34907. break;
  34908. case "import":
  34909. if (!r)
  34910. throw Error("unexpected 'import'");
  34911. e = this.tn.peek(),
  34912. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34913. e = this._readString(),
  34914. this.tn.skip(";"),
  34915. i || n.imports.push(e);
  34916. break;
  34917. case "syntax":
  34918. if (!r)
  34919. throw Error("unexpected 'syntax'");
  34920. this.tn.skip("="),
  34921. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34922. this.tn.skip(";");
  34923. break;
  34924. case "message":
  34925. this._parseMessage(n, null),
  34926. r = !1;
  34927. break;
  34928. case "enum":
  34929. this._parseEnum(n),
  34930. r = !1;
  34931. break;
  34932. case "option":
  34933. this._parseOption(n);
  34934. break;
  34935. case "service":
  34936. this._parseService(n);
  34937. break;
  34938. case "extend":
  34939. this._parseExtend(n);
  34940. break;
  34941. default:
  34942. throw Error("unexpected '" + e + "'")
  34943. }
  34944. } catch (e) {
  34945. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34946. e
  34947. }
  34948. return delete n.name,
  34949. n
  34950. }
  34951. ,
  34952. l.parse = function (e) {
  34953. return new l(e).parse()
  34954. }
  34955. ,
  34956. c._readString = function () {
  34957. var e, t, i = "";
  34958. do {
  34959. if (t = this.tn.next(),
  34960. "'" !== t && '"' !== t)
  34961. throw Error("illegal string delimiter: " + t);
  34962. i += this.tn.next(),
  34963. this.tn.skip(t),
  34964. e = this.tn.peek()
  34965. } while ('"' === e || '"' === e); return i
  34966. }
  34967. ,
  34968. c._readValue = function (e) {
  34969. var i = this.tn.peek();
  34970. if ('"' === i || "'" === i)
  34971. return this._readString();
  34972. if (this.tn.next(),
  34973. t.NUMBER.test(i))
  34974. return n(i);
  34975. if (t.BOOL.test(i))
  34976. return "true" === i.toLowerCase();
  34977. if (e && t.TYPEREF.test(i))
  34978. return i;
  34979. throw Error("illegal value: " + i)
  34980. }
  34981. ,
  34982. c._parseOption = function (e, i) {
  34983. var n = this.tn.next()
  34984. , r = !1;
  34985. if ("(" === n && (r = !0,
  34986. n = this.tn.next()),
  34987. !t.TYPEREF.test(n))
  34988. throw Error("illegal option name: " + n);
  34989. var o = n;
  34990. r && (this.tn.skip(")"),
  34991. o = "(" + o + ")",
  34992. n = this.tn.peek(),
  34993. t.FQTYPEREF.test(n) && (o += n,
  34994. this.tn.next())),
  34995. this.tn.skip("="),
  34996. this._parseOptionValue(e, o),
  34997. i || this.tn.skip(";")
  34998. }
  34999. ,
  35000. c._parseOptionValue = function (e, i) {
  35001. var n = this.tn.peek();
  35002. if ("{" !== n)
  35003. r(e.options, i, this._readValue(!0));
  35004. else
  35005. for (this.tn.skip("{"); "}" !== (n = this.tn.next());) {
  35006. if (!t.NAME.test(n))
  35007. throw Error("illegal option name: " + i + "." + n);
  35008. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  35009. }
  35010. }
  35011. ,
  35012. c._parseService = function (e) {
  35013. var i = this.tn.next();
  35014. if (!t.NAME.test(i))
  35015. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  35016. var n = i
  35017. , r = {
  35018. name: n,
  35019. rpc: {},
  35020. options: {}
  35021. };
  35022. for (this.tn.skip("{"); "}" !== (i = this.tn.next());)
  35023. if ("option" === i)
  35024. this._parseOption(r);
  35025. else {
  35026. if ("rpc" !== i)
  35027. throw Error("illegal service token: " + i);
  35028. this._parseServiceRPC(r)
  35029. }
  35030. this.tn.omit(";"),
  35031. e.services.push(r)
  35032. }
  35033. ,
  35034. c._parseServiceRPC = function (e) {
  35035. var i = "rpc"
  35036. , n = this.tn.next();
  35037. if (!t.NAME.test(n))
  35038. throw Error("illegal rpc service method name: " + n);
  35039. var r = n
  35040. , o = {
  35041. request: null,
  35042. response: null,
  35043. request_stream: !1,
  35044. response_stream: !1,
  35045. options: {}
  35046. };
  35047. if (this.tn.skip("("),
  35048. n = this.tn.next(),
  35049. "stream" === n.toLowerCase() && (o.request_stream = !0,
  35050. n = this.tn.next()),
  35051. !t.TYPEREF.test(n))
  35052. throw Error("illegal rpc service request type: " + n);
  35053. if (o.request = n,
  35054. this.tn.skip(")"),
  35055. n = this.tn.next(),
  35056. "returns" !== n.toLowerCase())
  35057. throw Error("illegal rpc service request type delimiter: " + n);
  35058. if (this.tn.skip("("),
  35059. n = this.tn.next(),
  35060. "stream" === n.toLowerCase() && (o.response_stream = !0,
  35061. n = this.tn.next()),
  35062. o.response = n,
  35063. this.tn.skip(")"),
  35064. n = this.tn.peek(),
  35065. "{" === n) {
  35066. for (this.tn.next(); "}" !== (n = this.tn.next());) {
  35067. if ("option" !== n)
  35068. throw Error("illegal rpc service token: " + n);
  35069. this._parseOption(o)
  35070. }
  35071. this.tn.omit(";")
  35072. } else
  35073. this.tn.skip(";");
  35074. "undefined" == typeof e[i] && (e[i] = {}),
  35075. e[i][r] = o
  35076. }
  35077. ,
  35078. c._parseMessage = function (e, n) {
  35079. var r = !!n
  35080. , o = this.tn.next()
  35081. , a = {
  35082. name: "",
  35083. fields: [],
  35084. enums: [],
  35085. messages: [],
  35086. options: {},
  35087. services: [],
  35088. oneofs: {}
  35089. };
  35090. if (!t.NAME.test(o))
  35091. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  35092. for (a.name = o,
  35093. r && (this.tn.skip("="),
  35094. n.id = i(this.tn.next()),
  35095. a.isGroup = !0),
  35096. o = this.tn.peek(),
  35097. "[" === o && n && this._parseFieldOptions(n),
  35098. this.tn.skip("{"); "}" !== (o = this.tn.next());)
  35099. if (t.RULE.test(o))
  35100. this._parseMessageField(a, o);
  35101. else if ("oneof" === o)
  35102. this._parseMessageOneOf(a);
  35103. else if ("enum" === o)
  35104. this._parseEnum(a);
  35105. else if ("message" === o)
  35106. this._parseMessage(a);
  35107. else if ("option" === o)
  35108. this._parseOption(a);
  35109. else if ("service" === o)
  35110. this._parseService(a);
  35111. else if ("extensions" === o)
  35112. a.extensions = this._parseExtensionRanges();
  35113. else if ("reserved" === o)
  35114. this._parseIgnored();
  35115. else if ("extend" === o)
  35116. this._parseExtend(a);
  35117. else {
  35118. if (!t.TYPEREF.test(o))
  35119. throw Error("illegal message token: " + o);
  35120. if (!this.proto3)
  35121. throw Error("illegal field rule: " + o);
  35122. this._parseMessageField(a, "optional", o)
  35123. }
  35124. return this.tn.omit(";"),
  35125. e.messages.push(a),
  35126. a
  35127. }
  35128. ,
  35129. c._parseIgnored = function () {
  35130. for (; ";" !== this.tn.peek();)
  35131. this.tn.next();
  35132. this.tn.skip(";")
  35133. }
  35134. ,
  35135. c._parseMessageField = function (e, n, r) {
  35136. if (!t.RULE.test(n))
  35137. throw Error("illegal message field rule: " + n);
  35138. var o, a = {
  35139. rule: n,
  35140. type: "",
  35141. name: "",
  35142. options: {},
  35143. id: 0
  35144. };
  35145. if ("map" === n) {
  35146. if (r)
  35147. throw Error("illegal type: " + r);
  35148. if (this.tn.skip("<"),
  35149. o = this.tn.next(),
  35150. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35151. throw Error("illegal message field type: " + o);
  35152. if (a.keytype = o,
  35153. this.tn.skip(","),
  35154. o = this.tn.next(),
  35155. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35156. throw Error("illegal message field: " + o);
  35157. if (a.type = o,
  35158. this.tn.skip(">"),
  35159. o = this.tn.next(),
  35160. !t.NAME.test(o))
  35161. throw Error("illegal message field name: " + o);
  35162. a.name = o,
  35163. this.tn.skip("="),
  35164. a.id = i(this.tn.next()),
  35165. o = this.tn.peek(),
  35166. "[" === o && this._parseFieldOptions(a),
  35167. this.tn.skip(";")
  35168. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  35169. "group" === r) {
  35170. var s = this._parseMessage(e, a);
  35171. if (!/^[A-Z]/.test(s.name))
  35172. throw Error("illegal group name: " + s.name);
  35173. a.type = s.name,
  35174. a.name = s.name.toLowerCase(),
  35175. this.tn.omit(";")
  35176. } else {
  35177. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  35178. throw Error("illegal message field type: " + r);
  35179. if (a.type = r,
  35180. o = this.tn.next(),
  35181. !t.NAME.test(o))
  35182. throw Error("illegal message field name: " + o);
  35183. a.name = o,
  35184. this.tn.skip("="),
  35185. a.id = i(this.tn.next()),
  35186. o = this.tn.peek(),
  35187. "[" === o && this._parseFieldOptions(a),
  35188. this.tn.skip(";")
  35189. }
  35190. return e.fields.push(a),
  35191. a
  35192. }
  35193. ,
  35194. c._parseMessageOneOf = function (e) {
  35195. var i = this.tn.next();
  35196. if (!t.NAME.test(i))
  35197. throw Error("illegal oneof name: " + i);
  35198. var n, r = i, o = [];
  35199. for (this.tn.skip("{"); "}" !== (i = this.tn.next());)
  35200. n = this._parseMessageField(e, "optional", i),
  35201. n.oneof = r,
  35202. o.push(n.id);
  35203. this.tn.omit(";"),
  35204. e.oneofs[r] = o
  35205. }
  35206. ,
  35207. c._parseFieldOptions = function (e) {
  35208. this.tn.skip("[");
  35209. for (var t, i = !0; "]" !== (t = this.tn.peek());)
  35210. i || this.tn.skip(","),
  35211. this._parseOption(e, !0),
  35212. i = !1;
  35213. this.tn.next()
  35214. }
  35215. ,
  35216. c._parseEnum = function (e) {
  35217. var n = {
  35218. name: "",
  35219. values: [],
  35220. options: {}
  35221. }
  35222. , r = this.tn.next();
  35223. if (!t.NAME.test(r))
  35224. throw Error("illegal name: " + r);
  35225. for (n.name = r,
  35226. this.tn.skip("{"); "}" !== (r = this.tn.next());)
  35227. if ("option" === r)
  35228. this._parseOption(n);
  35229. else {
  35230. if (!t.NAME.test(r))
  35231. throw Error("illegal name: " + r);
  35232. this.tn.skip("=");
  35233. var o = {
  35234. name: r,
  35235. id: i(this.tn.next(), !0)
  35236. };
  35237. r = this.tn.peek(),
  35238. "[" === r && this._parseFieldOptions({
  35239. options: {}
  35240. }),
  35241. this.tn.skip(";"),
  35242. n.values.push(o)
  35243. }
  35244. this.tn.omit(";"),
  35245. e.enums.push(n)
  35246. }
  35247. ,
  35248. c._parseExtensionRanges = function () {
  35249. var t, i, r, o = [];
  35250. do {
  35251. for (i = []; ;) {
  35252. switch (t = this.tn.next()) {
  35253. case "min":
  35254. r = e.ID_MIN;
  35255. break;
  35256. case "max":
  35257. r = e.ID_MAX;
  35258. break;
  35259. default:
  35260. r = n(t)
  35261. }
  35262. if (i.push(r),
  35263. 2 === i.length)
  35264. break;
  35265. if ("to" !== this.tn.peek()) {
  35266. i.push(r);
  35267. break
  35268. }
  35269. this.tn.next()
  35270. }
  35271. o.push(i)
  35272. } while (this.tn.omit(",")); return this.tn.skip(";"),
  35273. o
  35274. }
  35275. ,
  35276. c._parseExtend = function (e) {
  35277. var i = this.tn.next();
  35278. if (!t.TYPEREF.test(i))
  35279. throw Error("illegal extend reference: " + i);
  35280. var n = {
  35281. ref: i,
  35282. fields: []
  35283. };
  35284. for (this.tn.skip("{"); "}" !== (i = this.tn.next());)
  35285. if (t.RULE.test(i))
  35286. this._parseMessageField(n, i);
  35287. else {
  35288. if (!t.TYPEREF.test(i))
  35289. throw Error("illegal extend token: " + i);
  35290. if (!this.proto3)
  35291. throw Error("illegal field rule: " + i);
  35292. this._parseMessageField(n, "optional", i)
  35293. }
  35294. return this.tn.omit(";"),
  35295. e.messages.push(n),
  35296. n
  35297. }
  35298. ,
  35299. c.toString = function () {
  35300. return "Parser at line " + this.tn.line
  35301. }
  35302. ,
  35303. o.Parser = l,
  35304. o
  35305. }(r, r.Lang),
  35306. r.Reflect = function (e) {
  35307. function i(i) {
  35308. if ("string" == typeof i && (i = e.TYPES[i]),
  35309. "undefined" == typeof i.defaultValue)
  35310. throw Error("default value for type " + i.name + " is not supported");
  35311. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35312. }
  35313. function n(t, i) {
  35314. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35315. return new e.Long(t.low, t.high, "undefined" == typeof i ? t.unsigned : i);
  35316. if ("string" == typeof t)
  35317. return e.Long.fromString(t, i || !1, 10);
  35318. if ("number" == typeof t)
  35319. return e.Long.fromNumber(t, i || !1);
  35320. throw Error("not convertible to Long")
  35321. }
  35322. function r(t, i) {
  35323. var n = i.readVarint32()
  35324. , o = 7 & n
  35325. , a = n >>> 3;
  35326. switch (o) {
  35327. case e.WIRE_TYPES.VARINT:
  35328. do
  35329. n = i.readUint8();
  35330. while (128 === (128 & n)); break;
  35331. case e.WIRE_TYPES.BITS64:
  35332. i.offset += 8;
  35333. break;
  35334. case e.WIRE_TYPES.LDELIM:
  35335. n = i.readVarint32(),
  35336. i.offset += n;
  35337. break;
  35338. case e.WIRE_TYPES.STARTGROUP:
  35339. r(a, i);
  35340. break;
  35341. case e.WIRE_TYPES.ENDGROUP:
  35342. if (a === t)
  35343. return !1;
  35344. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35345. case e.WIRE_TYPES.BITS32:
  35346. i.offset += 4;
  35347. break;
  35348. default:
  35349. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35350. }
  35351. return !0
  35352. }
  35353. var o = {}
  35354. , a = function (e, t, i) {
  35355. this.builder = e,
  35356. this.parent = t,
  35357. this.name = i,
  35358. this.className
  35359. }
  35360. , s = a.prototype;
  35361. s.fqn = function () {
  35362. for (var e = this.name, t = this; ;) {
  35363. if (t = t.parent,
  35364. null == t)
  35365. break;
  35366. e = t.name + "." + e
  35367. }
  35368. return e
  35369. }
  35370. ,
  35371. s.toString = function (e) {
  35372. return (e ? this.className + " " : "") + this.fqn()
  35373. }
  35374. ,
  35375. s.build = function () {
  35376. throw Error(this.toString(!0) + " cannot be built directly")
  35377. }
  35378. ,
  35379. o.T = a;
  35380. var l = function (e, t, i, n, r) {
  35381. a.call(this, e, t, i),
  35382. this.className = "Namespace",
  35383. this.children = [],
  35384. this.options = n || {},
  35385. this.syntax = r || "proto2"
  35386. }
  35387. , c = l.prototype = Object.create(a.prototype);
  35388. c.getChildren = function (e) {
  35389. if (e = e || null,
  35390. null == e)
  35391. return this.children.slice();
  35392. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35393. this.children[i] instanceof e && t.push(this.children[i]);
  35394. return t
  35395. }
  35396. ,
  35397. c.addChild = function (e) {
  35398. var t;
  35399. if (t = this.getChild(e.name))
  35400. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35401. t.name = t.originalName;
  35402. else {
  35403. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35404. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35405. e.name = e.originalName
  35406. }
  35407. this.children.push(e)
  35408. }
  35409. ,
  35410. c.getChild = function (e) {
  35411. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35412. if (this.children[i][t] === e)
  35413. return this.children[i];
  35414. return null
  35415. }
  35416. ,
  35417. c.resolve = function (e, t) {
  35418. var i = "string" == typeof e ? e.split(".") : e
  35419. , n = this
  35420. , r = 0;
  35421. if ("" === i[r]) {
  35422. for (; null !== n.parent;)
  35423. n = n.parent;
  35424. r++
  35425. }
  35426. var a;
  35427. do {
  35428. do {
  35429. if (!(n instanceof o.Namespace)) {
  35430. n = null;
  35431. break
  35432. }
  35433. if (a = n.getChild(i[r]),
  35434. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35435. n = null;
  35436. break
  35437. }
  35438. n = a,
  35439. r++
  35440. } while (r < i.length); if (null != n)
  35441. break;
  35442. if (null !== this.parent)
  35443. return this.parent.resolve(e, t)
  35444. } while (null != n); return n
  35445. }
  35446. ,
  35447. c.qn = function (e) {
  35448. var t = []
  35449. , i = e;
  35450. do
  35451. t.unshift(i.name),
  35452. i = i.parent;
  35453. while (null !== i); for (var n = 1; n <= t.length; n++) {
  35454. var r = t.slice(t.length - n);
  35455. if (e === this.resolve(r, e instanceof o.Namespace))
  35456. return r.join(".")
  35457. }
  35458. return e.fqn()
  35459. }
  35460. ,
  35461. c.build = function () {
  35462. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35463. e = i[n],
  35464. e instanceof l && (t[e.name] = e.build());
  35465. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35466. value: this.buildOpt()
  35467. }),
  35468. t
  35469. }
  35470. ,
  35471. c.buildOpt = function () {
  35472. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35473. var r = t[i]
  35474. , o = this.options[t[i]];
  35475. e[r] = o
  35476. }
  35477. return e
  35478. }
  35479. ,
  35480. c.getOption = function (e) {
  35481. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35482. }
  35483. ,
  35484. o.Namespace = l;
  35485. var h = function (t, i, n, r) {
  35486. if (this.type = t,
  35487. this.resolvedType = i,
  35488. this.isMapKey = n,
  35489. this.syntax = r,
  35490. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35491. throw Error("Invalid map key type: " + t.name)
  35492. }
  35493. , u = h.prototype;
  35494. h.defaultFieldValue = i,
  35495. u.verifyValue = function (i) {
  35496. function r(e, t) {
  35497. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35498. }
  35499. var o = this;
  35500. switch (this.type) {
  35501. case e.TYPES.int32:
  35502. case e.TYPES.sint32:
  35503. case e.TYPES.sfixed32:
  35504. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35505. i > 4294967295 ? 0 | i : i;
  35506. case e.TYPES.uint32:
  35507. case e.TYPES.fixed32:
  35508. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35509. i < 0 ? i >>> 0 : i;
  35510. case e.TYPES.int64:
  35511. case e.TYPES.sint64:
  35512. case e.TYPES.sfixed64:
  35513. if (e.Long)
  35514. try {
  35515. return n(i, !1)
  35516. } catch (e) {
  35517. r(typeof i, e.message)
  35518. }
  35519. else
  35520. r(typeof i, "requires Long.js");
  35521. case e.TYPES.uint64:
  35522. case e.TYPES.fixed64:
  35523. if (e.Long)
  35524. try {
  35525. return n(i, !0)
  35526. } catch (e) {
  35527. r(typeof i, e.message)
  35528. }
  35529. else
  35530. r(typeof i, "requires Long.js");
  35531. case e.TYPES.bool:
  35532. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35533. i;
  35534. case e.TYPES.float:
  35535. case e.TYPES.double:
  35536. return "number" != typeof i && r(typeof i, "not a number"),
  35537. i;
  35538. case e.TYPES.string:
  35539. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35540. "" + i;
  35541. case e.TYPES.bytes:
  35542. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35543. case e.TYPES.enum:
  35544. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35545. for (l = 0; l < a.length; l++) {
  35546. if (a[l].name == i)
  35547. return a[l].id;
  35548. if (a[l].id == i)
  35549. return a[l].id
  35550. }
  35551. if ("proto3" === this.syntax)
  35552. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35553. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35554. i;
  35555. r(i, "not a valid enum value");
  35556. case e.TYPES.group:
  35557. case e.TYPES.message:
  35558. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35559. i instanceof this.resolvedType.clazz)
  35560. return i;
  35561. if (i instanceof e.Builder.Message) {
  35562. var s = {};
  35563. for (var l in i)
  35564. i.hasOwnProperty(l) && (s[l] = i[l]);
  35565. i = s
  35566. }
  35567. return new this.resolvedType.clazz(i)
  35568. }
  35569. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35570. }
  35571. ,
  35572. u.calculateLength = function (i, n) {
  35573. if (null === n)
  35574. return 0;
  35575. var r;
  35576. switch (this.type) {
  35577. case e.TYPES.int32:
  35578. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35579. case e.TYPES.uint32:
  35580. return t.calculateVarint32(n);
  35581. case e.TYPES.sint32:
  35582. return t.calculateVarint32(t.zigZagEncode32(n));
  35583. case e.TYPES.fixed32:
  35584. case e.TYPES.sfixed32:
  35585. case e.TYPES.float:
  35586. return 4;
  35587. case e.TYPES.int64:
  35588. case e.TYPES.uint64:
  35589. return t.calculateVarint64(n);
  35590. case e.TYPES.sint64:
  35591. return t.calculateVarint64(t.zigZagEncode64(n));
  35592. case e.TYPES.fixed64:
  35593. case e.TYPES.sfixed64:
  35594. return 8;
  35595. case e.TYPES.bool:
  35596. return 1;
  35597. case e.TYPES.enum:
  35598. return t.calculateVarint32(n);
  35599. case e.TYPES.double:
  35600. return 8;
  35601. case e.TYPES.string:
  35602. return r = t.calculateUTF8Bytes(n),
  35603. t.calculateVarint32(r) + r;
  35604. case e.TYPES.bytes:
  35605. if (n.remaining() < 0)
  35606. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35607. return t.calculateVarint32(n.remaining()) + n.remaining();
  35608. case e.TYPES.message:
  35609. return r = this.resolvedType.calculate(n),
  35610. t.calculateVarint32(r) + r;
  35611. case e.TYPES.group:
  35612. return r = this.resolvedType.calculate(n),
  35613. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35614. }
  35615. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35616. }
  35617. ,
  35618. u.encodeValue = function (i, n, r) {
  35619. if (null === n)
  35620. return r;
  35621. switch (this.type) {
  35622. case e.TYPES.int32:
  35623. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35624. break;
  35625. case e.TYPES.uint32:
  35626. r.writeVarint32(n);
  35627. break;
  35628. case e.TYPES.sint32:
  35629. r.writeVarint32ZigZag(n);
  35630. break;
  35631. case e.TYPES.fixed32:
  35632. r.writeUint32(n);
  35633. break;
  35634. case e.TYPES.sfixed32:
  35635. r.writeInt32(n);
  35636. break;
  35637. case e.TYPES.int64:
  35638. case e.TYPES.uint64:
  35639. r.writeVarint64(n);
  35640. break;
  35641. case e.TYPES.sint64:
  35642. r.writeVarint64ZigZag(n);
  35643. break;
  35644. case e.TYPES.fixed64:
  35645. r.writeUint64(n);
  35646. break;
  35647. case e.TYPES.sfixed64:
  35648. r.writeInt64(n);
  35649. break;
  35650. case e.TYPES.bool:
  35651. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35652. break;
  35653. case e.TYPES.enum:
  35654. r.writeVarint32(n);
  35655. break;
  35656. case e.TYPES.float:
  35657. r.writeFloat32(n);
  35658. break;
  35659. case e.TYPES.double:
  35660. r.writeFloat64(n);
  35661. break;
  35662. case e.TYPES.string:
  35663. r.writeVString(n);
  35664. break;
  35665. case e.TYPES.bytes:
  35666. if (n.remaining() < 0)
  35667. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35668. var o = n.offset;
  35669. r.writeVarint32(n.remaining()),
  35670. r.append(n),
  35671. n.offset = o;
  35672. break;
  35673. case e.TYPES.message:
  35674. var a = (new t).LE();
  35675. this.resolvedType.encode(n, a),
  35676. r.writeVarint32(a.offset),
  35677. r.append(a.flip());
  35678. break;
  35679. case e.TYPES.group:
  35680. this.resolvedType.encode(n, r),
  35681. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35682. break;
  35683. default:
  35684. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35685. }
  35686. return r
  35687. }
  35688. ,
  35689. u.decode = function (t, i, n) {
  35690. if (i != this.type.wireType)
  35691. throw Error("Unexpected wire type for element");
  35692. var r, o;
  35693. switch (this.type) {
  35694. case e.TYPES.int32:
  35695. return 0 | t.readVarint32();
  35696. case e.TYPES.uint32:
  35697. return t.readVarint32() >>> 0;
  35698. case e.TYPES.sint32:
  35699. return 0 | t.readVarint32ZigZag();
  35700. case e.TYPES.fixed32:
  35701. return t.readUint32() >>> 0;
  35702. case e.TYPES.sfixed32:
  35703. return 0 | t.readInt32();
  35704. case e.TYPES.int64:
  35705. return t.readVarint64();
  35706. case e.TYPES.uint64:
  35707. return t.readVarint64().toUnsigned();
  35708. case e.TYPES.sint64:
  35709. return t.readVarint64ZigZag();
  35710. case e.TYPES.fixed64:
  35711. return t.readUint64();
  35712. case e.TYPES.sfixed64:
  35713. return t.readInt64();
  35714. case e.TYPES.bool:
  35715. return !!t.readVarint32();
  35716. case e.TYPES.enum:
  35717. return t.readVarint32();
  35718. case e.TYPES.float:
  35719. return t.readFloat();
  35720. case e.TYPES.double:
  35721. return t.readDouble();
  35722. case e.TYPES.string:
  35723. return t.readVString();
  35724. case e.TYPES.bytes:
  35725. if (o = t.readVarint32(),
  35726. t.remaining() < o)
  35727. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35728. return r = t.clone(),
  35729. r.limit = r.offset + o,
  35730. t.offset += o,
  35731. r;
  35732. case e.TYPES.message:
  35733. return o = t.readVarint32(),
  35734. this.resolvedType.decode(t, o);
  35735. case e.TYPES.group:
  35736. return this.resolvedType.decode(t, -1, n)
  35737. }
  35738. throw Error("[INTERNAL] Illegal decode type")
  35739. }
  35740. ,
  35741. u.valueFromString = function (i) {
  35742. if (!this.isMapKey)
  35743. throw Error("valueFromString() called on non-map-key element");
  35744. switch (this.type) {
  35745. case e.TYPES.int32:
  35746. case e.TYPES.sint32:
  35747. case e.TYPES.sfixed32:
  35748. case e.TYPES.uint32:
  35749. case e.TYPES.fixed32:
  35750. return this.verifyValue(parseInt(i));
  35751. case e.TYPES.int64:
  35752. case e.TYPES.sint64:
  35753. case e.TYPES.sfixed64:
  35754. case e.TYPES.uint64:
  35755. case e.TYPES.fixed64:
  35756. return this.verifyValue(i);
  35757. case e.TYPES.bool:
  35758. return "true" === i;
  35759. case e.TYPES.string:
  35760. return this.verifyValue(i);
  35761. case e.TYPES.bytes:
  35762. return t.fromBinary(i)
  35763. }
  35764. }
  35765. ,
  35766. u.valueToString = function (t) {
  35767. if (!this.isMapKey)
  35768. throw Error("valueToString() called on non-map-key element");
  35769. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35770. }
  35771. ,
  35772. o.Element = h;
  35773. var d = function (e, t, i, n, r, o) {
  35774. l.call(this, e, t, i, n, o),
  35775. this.className = "Message",
  35776. this.extensions = void 0,
  35777. this.clazz = null,
  35778. this.isGroup = !!r,
  35779. this._fields = null,
  35780. this._fieldsById = null,
  35781. this._fieldsByName = null
  35782. }
  35783. , p = d.prototype = Object.create(l.prototype);
  35784. p.build = function (i) {
  35785. if (this.clazz && !i)
  35786. return this.clazz;
  35787. var n = function (e, i) {
  35788. function n(i, r, o, a) {
  35789. if (null === i || "object" != typeof i) {
  35790. if (a && a instanceof e.Reflect.Enum) {
  35791. var s = e.Reflect.Enum.getName(a.object, i);
  35792. if (null !== s)
  35793. return s
  35794. }
  35795. return i
  35796. }
  35797. if (t.isByteBuffer(i))
  35798. return r ? i.toBase64() : i.toBuffer();
  35799. if (e.Long.isLong(i))
  35800. return o ? i.toString() : e.Long.fromValue(i);
  35801. var l;
  35802. if (Array.isArray(i))
  35803. return l = [],
  35804. i.forEach(function (e, t) {
  35805. l[t] = n(e, r, o, a)
  35806. }),
  35807. l;
  35808. if (l = {},
  35809. i instanceof e.Map) {
  35810. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35811. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35812. return l
  35813. }
  35814. var u = i.$type
  35815. , d = void 0;
  35816. for (var p in i)
  35817. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35818. return l
  35819. }
  35820. var r = i.getChildren(e.Reflect.Message.Field)
  35821. , o = i.getChildren(e.Reflect.Message.OneOf)
  35822. , a = function (n, s) {
  35823. e.Builder.Message.call(this);
  35824. for (var l = 0, c = o.length; l < c; ++l)
  35825. this[o[l].name] = null;
  35826. for (l = 0,
  35827. c = r.length; l < c; ++l) {
  35828. var h = r[l];
  35829. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35830. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35831. }
  35832. if (arguments.length > 0) {
  35833. var u;
  35834. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35835. for (l = 0,
  35836. c = arguments.length; l < c; ++l)
  35837. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35838. else
  35839. this.$set(n)
  35840. }
  35841. }
  35842. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35843. s.add = function (t, n, r) {
  35844. var o = i._fieldsByName[t];
  35845. if (!r) {
  35846. if (!o)
  35847. throw Error(this + "#" + t + " is undefined");
  35848. if (!(o instanceof e.Reflect.Message.Field))
  35849. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35850. if (!o.repeated)
  35851. throw Error(this + "#" + t + " is not a repeated field");
  35852. n = o.verifyValue(n, !0)
  35853. }
  35854. return null === this[t] && (this[t] = []),
  35855. this[t].push(n),
  35856. this
  35857. }
  35858. ,
  35859. s.$add = s.add,
  35860. s.set = function (t, n, r) {
  35861. if (t && "object" == typeof t) {
  35862. r = n;
  35863. for (var o in t)
  35864. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35865. return this
  35866. }
  35867. var a = i._fieldsByName[t];
  35868. if (r)
  35869. this[t] = n;
  35870. else {
  35871. if (!a)
  35872. throw Error(this + "#" + t + " is not a field: undefined");
  35873. if (!(a instanceof e.Reflect.Message.Field))
  35874. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35875. this[a.name] = n = a.verifyValue(n)
  35876. }
  35877. if (a && a.oneof) {
  35878. var s = this[a.oneof.name];
  35879. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35880. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35881. }
  35882. return this
  35883. }
  35884. ,
  35885. s.$set = s.set,
  35886. s.get = function (t, n) {
  35887. if (n)
  35888. return this[t];
  35889. var r = i._fieldsByName[t];
  35890. if (!(r && r instanceof e.Reflect.Message.Field))
  35891. throw Error(this + "#" + t + " is not a field: undefined");
  35892. if (!(r instanceof e.Reflect.Message.Field))
  35893. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35894. return this[r.name]
  35895. }
  35896. ,
  35897. s.$get = s.get;
  35898. for (var l = 0; l < r.length; l++) {
  35899. var c = r[l];
  35900. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function (e) {
  35901. var t = e.originalName.replace(/(_[a-zA-Z])/g, function (e) {
  35902. return e.toUpperCase().replace("_", "")
  35903. });
  35904. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35905. var n = e.originalName.replace(/([A-Z])/g, function (e) {
  35906. return "_" + e
  35907. })
  35908. , r = function (t, i) {
  35909. return this[e.name] = i ? t : e.verifyValue(t),
  35910. this
  35911. }
  35912. , o = function () {
  35913. return this[e.name]
  35914. };
  35915. null === i.getChild("set" + t) && (s["set" + t] = r),
  35916. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35917. null === i.getChild("get" + t) && (s["get" + t] = o),
  35918. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35919. }(c)
  35920. }
  35921. s.encode = function (e, n) {
  35922. "boolean" == typeof e && (n = e,
  35923. e = void 0);
  35924. var r = !1;
  35925. e || (e = new t,
  35926. r = !0);
  35927. var o = e.littleEndian;
  35928. try {
  35929. return i.encode(this, e.LE(), n),
  35930. (r ? e.flip() : e).LE(o)
  35931. } catch (t) {
  35932. throw e.LE(o),
  35933. t
  35934. }
  35935. }
  35936. ,
  35937. a.encode = function (e, t, i) {
  35938. return new a(e).encode(t, i)
  35939. }
  35940. ,
  35941. s.calculate = function () {
  35942. return i.calculate(this)
  35943. }
  35944. ,
  35945. s.encodeDelimited = function (e, n) {
  35946. var r = !1;
  35947. e || (e = new t,
  35948. r = !0);
  35949. var o = (new t).LE();
  35950. return i.encode(this, o, n).flip(),
  35951. e.writeVarint32(o.remaining()),
  35952. e.append(o),
  35953. r ? e.flip() : e
  35954. }
  35955. ,
  35956. s.encodeAB = function () {
  35957. try {
  35958. return this.encode().toArrayBuffer()
  35959. } catch (e) {
  35960. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35961. e
  35962. }
  35963. }
  35964. ,
  35965. s.toArrayBuffer = s.encodeAB,
  35966. s.encodeNB = function () {
  35967. try {
  35968. return this.encode().toBuffer()
  35969. } catch (e) {
  35970. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35971. e
  35972. }
  35973. }
  35974. ,
  35975. s.toBuffer = s.encodeNB,
  35976. s.encode64 = function () {
  35977. try {
  35978. return this.encode().toBase64()
  35979. } catch (e) {
  35980. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35981. e
  35982. }
  35983. }
  35984. ,
  35985. s.toBase64 = s.encode64,
  35986. s.encodeHex = function () {
  35987. try {
  35988. return this.encode().toHex()
  35989. } catch (e) {
  35990. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35991. e
  35992. }
  35993. }
  35994. ,
  35995. s.toHex = s.encodeHex,
  35996. s.toRaw = function (e, t) {
  35997. return n(this, !!e, !!t, this.$type)
  35998. }
  35999. ,
  36000. s.encodeJSON = function () {
  36001. return JSON.stringify(n(this, !0, !0, this.$type))
  36002. }
  36003. ,
  36004. a.decode = function (e, n, r) {
  36005. "string" == typeof n && (r = n,
  36006. n = -1),
  36007. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  36008. e = t.isByteBuffer(e) ? e : t.wrap(e);
  36009. var o = e.littleEndian;
  36010. try {
  36011. var a = i.decode(e.LE());
  36012. return e.LE(o),
  36013. a
  36014. } catch (t) {
  36015. throw e.LE(o),
  36016. t
  36017. }
  36018. }
  36019. ,
  36020. a.decodeDelimited = function (e, n) {
  36021. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  36022. e = t.isByteBuffer(e) ? e : t.wrap(e),
  36023. e.remaining() < 1)
  36024. return null;
  36025. var r = e.offset
  36026. , o = e.readVarint32();
  36027. if (e.remaining() < o)
  36028. return e.offset = r,
  36029. null;
  36030. try {
  36031. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  36032. return e.offset += o,
  36033. a
  36034. } catch (t) {
  36035. throw e.offset += o,
  36036. t
  36037. }
  36038. }
  36039. ,
  36040. a.decode64 = function (e) {
  36041. return a.decode(e, "base64")
  36042. }
  36043. ,
  36044. a.decodeHex = function (e) {
  36045. return a.decode(e, "hex")
  36046. }
  36047. ,
  36048. a.decodeJSON = function (e) {
  36049. return new a(JSON.parse(e))
  36050. }
  36051. ,
  36052. s.toString = function () {
  36053. return i.toString()
  36054. }
  36055. ;
  36056. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  36057. value: i.buildOpt()
  36058. }),
  36059. Object.defineProperty(s, "$options", {
  36060. value: a.$options
  36061. }),
  36062. Object.defineProperty(a, "$type", {
  36063. value: i
  36064. }),
  36065. Object.defineProperty(s, "$type", {
  36066. value: i
  36067. })),
  36068. a
  36069. }(e, this);
  36070. this._fields = [],
  36071. this._fieldsById = {},
  36072. this._fieldsByName = {};
  36073. for (var r, o = 0, a = this.children.length; o < a; o++)
  36074. if (r = this.children[o],
  36075. r instanceof A || r instanceof d || r instanceof E) {
  36076. if (n.hasOwnProperty(r.name))
  36077. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  36078. n[r.name] = r.build()
  36079. } else if (r instanceof d.Field)
  36080. r.build(),
  36081. this._fields.push(r),
  36082. this._fieldsById[r.id] = r,
  36083. this._fieldsByName[r.name] = r;
  36084. else if (!(r instanceof d.OneOf || r instanceof I))
  36085. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  36086. return this.clazz = n
  36087. }
  36088. ,
  36089. p.encode = function (e, t, i) {
  36090. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  36091. n = this._fields[a],
  36092. r = e[n.name],
  36093. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  36094. if (null !== o) {
  36095. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  36096. throw l.encoded = t,
  36097. l
  36098. }
  36099. return t
  36100. }
  36101. ,
  36102. p.calculate = function (e) {
  36103. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  36104. if (t = this._fields[r],
  36105. i = e[t.name],
  36106. t.required && null === i)
  36107. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  36108. n += t.calculate(i, e)
  36109. }
  36110. return n
  36111. }
  36112. ,
  36113. p.decode = function (t, i, n) {
  36114. i = "number" == typeof i ? i : -1;
  36115. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0;) {
  36116. if (o = t.readVarint32(),
  36117. a = 7 & o,
  36118. s = o >>> 3,
  36119. a === e.WIRE_TYPES.ENDGROUP) {
  36120. if (s !== n)
  36121. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  36122. break
  36123. }
  36124. if (l = this._fieldsById[s]) {
  36125. if (l.repeated && !l.options.packed)
  36126. h[l.name].push(l.decode(a, t));
  36127. else if (l.map) {
  36128. var u = l.decode(a, t);
  36129. h[l.name].set(u[0], u[1])
  36130. } else if (h[l.name] = l.decode(a, t),
  36131. l.oneof) {
  36132. var d = h[l.oneof.name];
  36133. null !== d && d !== l.name && (h[d] = null),
  36134. h[l.oneof.name] = l.name
  36135. }
  36136. } else
  36137. switch (a) {
  36138. case e.WIRE_TYPES.VARINT:
  36139. t.readVarint32();
  36140. break;
  36141. case e.WIRE_TYPES.BITS32:
  36142. t.offset += 4;
  36143. break;
  36144. case e.WIRE_TYPES.BITS64:
  36145. t.offset += 8;
  36146. break;
  36147. case e.WIRE_TYPES.LDELIM:
  36148. var p = t.readVarint32();
  36149. t.offset += p;
  36150. break;
  36151. case e.WIRE_TYPES.STARTGROUP:
  36152. for (; r(s, t);)
  36153. ;
  36154. break;
  36155. default:
  36156. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  36157. }
  36158. }
  36159. for (var f = 0, g = this._fields.length; f < g; ++f)
  36160. if (l = this._fields[f],
  36161. null === h[l.name])
  36162. if ("proto3" === this.syntax)
  36163. h[l.name] = l.defaultValue;
  36164. else {
  36165. if (l.required) {
  36166. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  36167. throw m.decoded = h,
  36168. m
  36169. }
  36170. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  36171. }
  36172. return h
  36173. }
  36174. ,
  36175. o.Message = d;
  36176. var f = function (t, i, n, r, o, s, l, c, h, u) {
  36177. a.call(this, t, i, s),
  36178. this.className = "Message.Field",
  36179. this.required = "required" === n,
  36180. this.repeated = "repeated" === n,
  36181. this.map = "map" === n,
  36182. this.keyType = r || null,
  36183. this.type = o,
  36184. this.resolvedType = null,
  36185. this.id = l,
  36186. this.options = c || {},
  36187. this.defaultValue = null,
  36188. this.oneof = h || null,
  36189. this.syntax = u || "proto2",
  36190. this.originalName = this.name,
  36191. this.element = null,
  36192. this.keyElement = null,
  36193. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  36194. }
  36195. , g = f.prototype = Object.create(a.prototype);
  36196. g.build = function () {
  36197. this.element = new h(this.type, this.resolvedType, !1, this.syntax),
  36198. this.map && (this.keyElement = new h(this.keyType, void 0, !0, this.syntax)),
  36199. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  36200. }
  36201. ,
  36202. g.verifyValue = function (t, i) {
  36203. function n(e, t) {
  36204. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  36205. }
  36206. i = i || !1;
  36207. var r = this;
  36208. if (null === t)
  36209. return this.required && n(typeof t, "required"),
  36210. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  36211. null;
  36212. var o;
  36213. if (this.repeated && !i) {
  36214. Array.isArray(t) || (t = [t]);
  36215. var a = [];
  36216. for (o = 0; o < t.length; o++)
  36217. a.push(this.element.verifyValue(t[o]));
  36218. return a
  36219. }
  36220. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  36221. new e.Map(this, t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  36222. this.element.verifyValue(t))
  36223. }
  36224. ,
  36225. g.hasWirePresence = function (t, i) {
  36226. if ("proto3" !== this.syntax)
  36227. return null !== t;
  36228. if (this.oneof && i[this.oneof.name] === this.name)
  36229. return !0;
  36230. switch (this.type) {
  36231. case e.TYPES.int32:
  36232. case e.TYPES.sint32:
  36233. case e.TYPES.sfixed32:
  36234. case e.TYPES.uint32:
  36235. case e.TYPES.fixed32:
  36236. return 0 !== t;
  36237. case e.TYPES.int64:
  36238. case e.TYPES.sint64:
  36239. case e.TYPES.sfixed64:
  36240. case e.TYPES.uint64:
  36241. case e.TYPES.fixed64:
  36242. return 0 !== t.low || 0 !== t.high;
  36243. case e.TYPES.bool:
  36244. return t;
  36245. case e.TYPES.float:
  36246. case e.TYPES.double:
  36247. return 0 !== t;
  36248. case e.TYPES.string:
  36249. return t.length > 0;
  36250. case e.TYPES.bytes:
  36251. return t.remaining() > 0;
  36252. case e.TYPES.enum:
  36253. return 0 !== t;
  36254. case e.TYPES.message:
  36255. return null !== t;
  36256. default:
  36257. return !0
  36258. }
  36259. }
  36260. ,
  36261. g.encode = function (i, n, r) {
  36262. if (null === this.type || "object" != typeof this.type)
  36263. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36264. if (null === i || this.repeated && 0 == i.length)
  36265. return n;
  36266. try {
  36267. if (this.repeated) {
  36268. var o;
  36269. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36270. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36271. n.ensureCapacity(n.offset += 1);
  36272. var a = n.offset;
  36273. for (o = 0; o < i.length; o++)
  36274. this.element.encodeValue(this.id, i[o], n);
  36275. var s = n.offset - a
  36276. , l = t.calculateVarint32(s);
  36277. if (l > 1) {
  36278. var c = n.slice(a, n.offset);
  36279. a += l - 1,
  36280. n.offset = a,
  36281. n.append(c)
  36282. }
  36283. n.writeVarint32(s, a - l)
  36284. } else
  36285. for (o = 0; o < i.length; o++)
  36286. n.writeVarint32(this.id << 3 | this.type.wireType),
  36287. this.element.encodeValue(this.id, i[o], n)
  36288. } else
  36289. this.map ? i.forEach(function (i, r, o) {
  36290. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36291. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36292. n.writeVarint32(a),
  36293. n.writeVarint32(8 | this.keyType.wireType),
  36294. this.keyElement.encodeValue(1, r, n),
  36295. n.writeVarint32(16 | this.type.wireType),
  36296. this.element.encodeValue(2, i, n)
  36297. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36298. this.element.encodeValue(this.id, i, n))
  36299. } catch (e) {
  36300. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36301. }
  36302. return n
  36303. }
  36304. ,
  36305. g.calculate = function (i, n) {
  36306. if (i = this.verifyValue(i),
  36307. null === this.type || "object" != typeof this.type)
  36308. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36309. if (null === i || this.repeated && 0 == i.length)
  36310. return 0;
  36311. var r = 0;
  36312. try {
  36313. if (this.repeated) {
  36314. var o, a;
  36315. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36316. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36317. a = 0,
  36318. o = 0; o < i.length; o++)
  36319. a += this.element.calculateLength(this.id, i[o]);
  36320. r += t.calculateVarint32(a),
  36321. r += a
  36322. } else
  36323. for (o = 0; o < i.length; o++)
  36324. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36325. r += this.element.calculateLength(this.id, i[o])
  36326. } else
  36327. this.map ? i.forEach(function (i, n, o) {
  36328. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36329. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36330. r += t.calculateVarint32(a),
  36331. r += a
  36332. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36333. r += this.element.calculateLength(this.id, i))
  36334. } catch (e) {
  36335. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36336. }
  36337. return r
  36338. }
  36339. ,
  36340. g.decode = function (t, i, n) {
  36341. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36342. if (!a)
  36343. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36344. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36345. o = i.readVarint32(),
  36346. o = i.offset + o;
  36347. for (var s = []; i.offset < o;)
  36348. s.push(this.decode(this.type.wireType, i, !0));
  36349. return s
  36350. }
  36351. if (this.map) {
  36352. var l = h.defaultFieldValue(this.keyType);
  36353. if (r = h.defaultFieldValue(this.type),
  36354. o = i.readVarint32(),
  36355. i.remaining() < o)
  36356. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36357. var c = i.clone();
  36358. for (c.limit = c.offset + o,
  36359. i.offset += o; c.remaining() > 0;) {
  36360. var u = c.readVarint32();
  36361. t = 7 & u;
  36362. var d = u >>> 3;
  36363. if (1 === d)
  36364. l = this.keyElement.decode(c, t, d);
  36365. else {
  36366. if (2 !== d)
  36367. throw Error("Unexpected tag in map field key/value submessage");
  36368. r = this.element.decode(c, t, d)
  36369. }
  36370. }
  36371. return [l, r]
  36372. }
  36373. return this.element.decode(i, t, this.id)
  36374. }
  36375. ,
  36376. o.Message.Field = f;
  36377. var m = function (e, t, i, n, r, o, a) {
  36378. f.call(this, e, t, i, null, n, r, o, a),
  36379. this.extension
  36380. };
  36381. m.prototype = Object.create(f.prototype),
  36382. o.Message.ExtensionField = m;
  36383. var v = function (e, t, i) {
  36384. a.call(this, e, t, i),
  36385. this.fields = []
  36386. };
  36387. o.Message.OneOf = v;
  36388. var A = function (e, t, i, n, r) {
  36389. l.call(this, e, t, i, n, r),
  36390. this.className = "Enum",
  36391. this.object = null
  36392. };
  36393. A.getName = function (e, t) {
  36394. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36395. if (e[i = n[r]] === t)
  36396. return i;
  36397. return null
  36398. }
  36399. ;
  36400. var y = A.prototype = Object.create(l.prototype);
  36401. y.build = function (t) {
  36402. if (this.object && !t)
  36403. return this.object;
  36404. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36405. i[n[r].name] = n[r].id;
  36406. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36407. value: this.buildOpt(),
  36408. enumerable: !1
  36409. }),
  36410. this.object = i
  36411. }
  36412. ,
  36413. o.Enum = A;
  36414. var C = function (e, t, i, n) {
  36415. a.call(this, e, t, i),
  36416. this.className = "Enum.Value",
  36417. this.id = n
  36418. };
  36419. C.prototype = Object.create(a.prototype),
  36420. o.Enum.Value = C;
  36421. var I = function (e, t, i, n) {
  36422. a.call(this, e, t, i),
  36423. this.field = n
  36424. };
  36425. I.prototype = Object.create(a.prototype),
  36426. o.Extension = I;
  36427. var E = function (e, t, i, n) {
  36428. l.call(this, e, t, i, n),
  36429. this.className = "Service",
  36430. this.clazz = null
  36431. }
  36432. , b = E.prototype = Object.create(l.prototype);
  36433. b.build = function (i) {
  36434. return this.clazz && !i ? this.clazz : this.clazz = function (e, i) {
  36435. for (var n = function (t) {
  36436. e.Builder.Service.call(this),
  36437. this.rpcImpl = t || function (e, t, i) {
  36438. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36439. }
  36440. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36441. !function (e) {
  36442. r[e.name] = function (n, r) {
  36443. try {
  36444. try {
  36445. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36446. } catch (e) {
  36447. if (!(e instanceof TypeError))
  36448. throw e
  36449. }
  36450. if (null === n || "object" != typeof n)
  36451. throw Error("Illegal arguments");
  36452. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36453. this.rpcImpl(e.fqn(), n, function (t, n) {
  36454. if (t)
  36455. return void r(t);
  36456. null === n && (n = "");
  36457. try {
  36458. n = e.resolvedResponseType.clazz.decode(n)
  36459. } catch (e) { }
  36460. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36461. })
  36462. } catch (e) {
  36463. setTimeout(r.bind(this, e), 0)
  36464. }
  36465. }
  36466. ,
  36467. n[e.name] = function (t, i, r) {
  36468. new n(t)[e.name](i, r)
  36469. }
  36470. ,
  36471. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36472. value: e.buildOpt()
  36473. }),
  36474. Object.defineProperty(r[e.name], "$options", {
  36475. value: n[e.name].$options
  36476. }))
  36477. }(o[a]);
  36478. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36479. value: i.buildOpt()
  36480. }),
  36481. Object.defineProperty(r, "$options", {
  36482. value: n.$options
  36483. }),
  36484. Object.defineProperty(n, "$type", {
  36485. value: i
  36486. }),
  36487. Object.defineProperty(r, "$type", {
  36488. value: i
  36489. })),
  36490. n
  36491. }(e, this)
  36492. }
  36493. ,
  36494. o.Service = E;
  36495. var w = function (e, t, i, n) {
  36496. a.call(this, e, t, i),
  36497. this.className = "Service.Method",
  36498. this.options = n || {}
  36499. }
  36500. , _ = w.prototype = Object.create(a.prototype);
  36501. _.buildOpt = c.buildOpt,
  36502. o.Service.Method = w;
  36503. var T = function (e, t, i, n, r, o, a, s) {
  36504. w.call(this, e, t, i, s),
  36505. this.className = "Service.RPCMethod",
  36506. this.requestName = n,
  36507. this.responseName = r,
  36508. this.requestStream = o,
  36509. this.responseStream = a,
  36510. this.resolvedRequestType = null,
  36511. this.resolvedResponseType = null
  36512. };
  36513. return T.prototype = Object.create(w.prototype),
  36514. o.Service.RPCMethod = T,
  36515. o
  36516. }(r),
  36517. r.Builder = function (t, i, n) {
  36518. function r(e) {
  36519. e.messages && e.messages.forEach(function (t) {
  36520. t.syntax = e.syntax,
  36521. r(t)
  36522. }),
  36523. e.enums && e.enums.forEach(function (t) {
  36524. t.syntax = e.syntax
  36525. })
  36526. }
  36527. var o = function (e) {
  36528. this.ns = new n.Namespace(this, null, ""),
  36529. this.ptr = this.ns,
  36530. this.resolved = !1,
  36531. this.result = null,
  36532. this.files = {},
  36533. this.importRoot = null,
  36534. this.options = e || {}
  36535. }
  36536. , a = o.prototype;
  36537. return o.isMessage = function (e) {
  36538. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36539. }
  36540. ,
  36541. o.isMessageField = function (e) {
  36542. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36543. }
  36544. ,
  36545. o.isEnum = function (e) {
  36546. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36547. }
  36548. ,
  36549. o.isService = function (e) {
  36550. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36551. }
  36552. ,
  36553. o.isExtend = function (e) {
  36554. return "string" == typeof e.ref
  36555. }
  36556. ,
  36557. a.reset = function () {
  36558. return this.ptr = this.ns,
  36559. this
  36560. }
  36561. ,
  36562. a.define = function (e) {
  36563. if ("string" != typeof e || !i.TYPEREF.test(e))
  36564. throw Error("illegal namespace: " + e);
  36565. return e.split(".").forEach(function (e) {
  36566. var t = this.ptr.getChild(e);
  36567. null === t && this.ptr.addChild(t = new n.Namespace(this, this.ptr, e)),
  36568. this.ptr = t
  36569. }, this),
  36570. this
  36571. }
  36572. ,
  36573. a.create = function (e) {
  36574. if (!e)
  36575. return this;
  36576. if (Array.isArray(e)) {
  36577. if (0 === e.length)
  36578. return this;
  36579. e = e.slice()
  36580. } else
  36581. e = [e];
  36582. for (var i = [e]; i.length > 0;) {
  36583. if (e = i.pop(),
  36584. !Array.isArray(e))
  36585. throw Error("not a valid namespace: " + JSON.stringify(e));
  36586. for (; e.length > 0;) {
  36587. var r = e.shift();
  36588. if (o.isMessage(r)) {
  36589. var a = new n.Message(this, this.ptr, r.name, r.options, r.isGroup, r.syntax)
  36590. , s = {};
  36591. r.oneofs && Object.keys(r.oneofs).forEach(function (e) {
  36592. a.addChild(s[e] = new n.Message.OneOf(this, a, e))
  36593. }, this),
  36594. r.fields && r.fields.forEach(function (e) {
  36595. if (null !== a.getChild(0 | e.id))
  36596. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36597. if (e.options && "object" != typeof e.options)
  36598. throw Error("illegal field options in " + a.name + "#" + e.name);
  36599. var t = null;
  36600. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36601. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36602. e = new n.Message.Field(this, a, e.rule, e.keytype, e.type, e.name, e.id, e.options, t, r.syntax),
  36603. t && t.fields.push(e),
  36604. a.addChild(e)
  36605. }, this);
  36606. var l = [];
  36607. if (r.enums && r.enums.forEach(function (e) {
  36608. l.push(e)
  36609. }),
  36610. r.messages && r.messages.forEach(function (e) {
  36611. l.push(e)
  36612. }),
  36613. r.services && r.services.forEach(function (e) {
  36614. l.push(e)
  36615. }),
  36616. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36617. this.ptr.addChild(a),
  36618. l.length > 0) {
  36619. i.push(e),
  36620. e = l,
  36621. l = null,
  36622. this.ptr = a,
  36623. a = null;
  36624. continue
  36625. }
  36626. l = null
  36627. } else if (o.isEnum(r))
  36628. a = new n.Enum(this, this.ptr, r.name, r.options, r.syntax),
  36629. r.values.forEach(function (e) {
  36630. a.addChild(new n.Enum.Value(this, a, e.name, e.id))
  36631. }, this),
  36632. this.ptr.addChild(a);
  36633. else if (o.isService(r))
  36634. a = new n.Service(this, this.ptr, r.name, r.options),
  36635. Object.keys(r.rpc).forEach(function (e) {
  36636. var t = r.rpc[e];
  36637. a.addChild(new n.Service.RPCMethod(this, a, e, t.request, t.response, !!t.request_stream, !!t.response_stream, t.options))
  36638. }, this),
  36639. this.ptr.addChild(a);
  36640. else {
  36641. if (!o.isExtend(r))
  36642. throw Error("not a valid definition: " + JSON.stringify(r));
  36643. if (a = this.ptr.resolve(r.ref, !0))
  36644. r.fields.forEach(function (e) {
  36645. if (null !== a.getChild(0 | e.id))
  36646. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36647. if (a.extensions) {
  36648. var i = !1;
  36649. if (a.extensions.forEach(function (t) {
  36650. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36651. }),
  36652. !i)
  36653. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36654. }
  36655. var r = e.name;
  36656. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36657. var o = new n.Message.ExtensionField(this, a, e.rule, e.type, this.ptr.fqn() + "." + r, e.id, e.options)
  36658. , s = new n.Extension(this, this.ptr, e.name, o);
  36659. o.extension = s,
  36660. this.ptr.addChild(s),
  36661. a.addChild(o)
  36662. }, this);
  36663. else if (!/\.?google\.protobuf\./.test(r.ref))
  36664. throw Error("extended message " + r.ref + " is not defined")
  36665. }
  36666. r = null,
  36667. a = null
  36668. }
  36669. e = null,
  36670. this.ptr = this.ptr.parent
  36671. }
  36672. return this.resolved = !1,
  36673. this.result = null,
  36674. this
  36675. }
  36676. ,
  36677. a.import = function (i, n) {
  36678. var o = "/";
  36679. if ("string" == typeof n) {
  36680. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36681. this.files[n] === !0)
  36682. return this.reset();
  36683. this.files[n] = !0
  36684. } else if ("object" == typeof n) {
  36685. var a = n.root;
  36686. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36687. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36688. var s = a + o + n.file;
  36689. if (this.files[s] === !0)
  36690. return this.reset();
  36691. this.files[s] = !0
  36692. }
  36693. if (i.imports && i.imports.length > 0) {
  36694. var l, c = !1;
  36695. "object" == typeof n ? (this.importRoot = n.root,
  36696. c = !0,
  36697. l = this.importRoot,
  36698. n = n.file,
  36699. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36700. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36701. o = "\\") : l = "." : l = null;
  36702. for (var h = 0; h < i.imports.length; h++)
  36703. if ("string" == typeof i.imports[h]) {
  36704. if (!l)
  36705. throw Error("cannot determine import root");
  36706. var u = i.imports[h];
  36707. if ("google/protobuf/descriptor.proto" === u)
  36708. continue;
  36709. if (u = l + o + u,
  36710. this.files[u] === !0)
  36711. continue;
  36712. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36713. var d = t.Util.fetch(u);
  36714. if (null === d)
  36715. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36716. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36717. } else
  36718. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function (e, t, i) {
  36719. return t + "_import" + h + "." + i
  36720. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36721. c && (this.importRoot = null)
  36722. }
  36723. i.package && this.define(i.package),
  36724. i.syntax && r(i);
  36725. var p = this.ptr;
  36726. return i.options && Object.keys(i.options).forEach(function (e) {
  36727. p.options[e] = i.options[e]
  36728. }),
  36729. i.messages && (this.create(i.messages),
  36730. this.ptr = p),
  36731. i.enums && (this.create(i.enums),
  36732. this.ptr = p),
  36733. i.services && (this.create(i.services),
  36734. this.ptr = p),
  36735. i.extends && this.create(i.extends),
  36736. this.reset()
  36737. }
  36738. ,
  36739. a.resolveAll = function () {
  36740. var e;
  36741. if (null == this.ptr || "object" == typeof this.ptr.type)
  36742. return this;
  36743. if (this.ptr instanceof n.Namespace)
  36744. this.ptr.children.forEach(function (e) {
  36745. this.ptr = e,
  36746. this.resolveAll()
  36747. }, this);
  36748. else if (this.ptr instanceof n.Message.Field) {
  36749. if (i.TYPE.test(this.ptr.type))
  36750. this.ptr.type = t.TYPES[this.ptr.type];
  36751. else {
  36752. if (!i.TYPEREF.test(this.ptr.type))
  36753. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36754. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36755. !e)
  36756. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36757. if (this.ptr.resolvedType = e,
  36758. e instanceof n.Enum) {
  36759. if (this.ptr.type = t.TYPES.enum,
  36760. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36761. throw Error("proto3 message cannot reference proto2 enum")
  36762. } else {
  36763. if (!(e instanceof n.Message))
  36764. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36765. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36766. }
  36767. }
  36768. if (this.ptr.map) {
  36769. if (!i.TYPE.test(this.ptr.keyType))
  36770. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36771. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36772. }
  36773. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36774. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36775. throw Error("illegal service type in " + this.ptr.toString(!0));
  36776. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36777. !(e && e instanceof t.Reflect.Message))
  36778. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36779. if (this.ptr.resolvedRequestType = e,
  36780. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36781. !(e && e instanceof t.Reflect.Message))
  36782. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36783. this.ptr.resolvedResponseType = e
  36784. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36785. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36786. return this.reset()
  36787. }
  36788. ,
  36789. a.build = function (e) {
  36790. if (this.reset(),
  36791. this.resolved || (this.resolveAll(),
  36792. this.resolved = !0,
  36793. this.result = null),
  36794. null === this.result && (this.result = this.ns.build()),
  36795. !e)
  36796. return this.result;
  36797. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36798. if (!i[t[n]]) {
  36799. i = null;
  36800. break
  36801. }
  36802. i = i[t[n]]
  36803. }
  36804. return i
  36805. }
  36806. ,
  36807. a.lookup = function (e, t) {
  36808. return e ? this.ns.resolve(e, t) : this.ns
  36809. }
  36810. ,
  36811. a.toString = function () {
  36812. return "Builder"
  36813. }
  36814. ,
  36815. o.Message = function () { }
  36816. ,
  36817. o.Enum = function () { }
  36818. ,
  36819. o.Service = function () { }
  36820. ,
  36821. o
  36822. }(r, r.Lang, r.Reflect),
  36823. r.Map = function (e, t) {
  36824. function i(e) {
  36825. var t = 0;
  36826. return {
  36827. next: function () {
  36828. return t < e.length ? {
  36829. done: !1,
  36830. value: e[t++]
  36831. } : {
  36832. done: !0
  36833. }
  36834. }
  36835. }
  36836. }
  36837. var n = function (e, i) {
  36838. if (!e.map)
  36839. throw Error("field is not a map");
  36840. if (this.field = e,
  36841. this.keyElem = new t.Element(e.keyType, null, !0, e.syntax),
  36842. this.valueElem = new t.Element(e.type, e.resolvedType, !1, e.syntax),
  36843. this.map = {},
  36844. Object.defineProperty(this, "size", {
  36845. get: function () {
  36846. return Object.keys(this.map).length
  36847. }
  36848. }),
  36849. i)
  36850. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36851. var o = this.keyElem.valueFromString(n[r])
  36852. , a = this.valueElem.verifyValue(i[n[r]]);
  36853. this.map[this.keyElem.valueToString(o)] = {
  36854. key: o,
  36855. value: a
  36856. }
  36857. }
  36858. }
  36859. , r = n.prototype;
  36860. return r.clear = function () {
  36861. this.map = {}
  36862. }
  36863. ,
  36864. r.delete = function (e) {
  36865. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36866. , i = t in this.map;
  36867. return delete this.map[t],
  36868. i
  36869. }
  36870. ,
  36871. r.entries = function () {
  36872. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36873. t.push([(e = this.map[n[r]]).key, e.value]);
  36874. return i(t)
  36875. }
  36876. ,
  36877. r.keys = function () {
  36878. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36879. e.push(this.map[t[n]].key);
  36880. return i(e)
  36881. }
  36882. ,
  36883. r.values = function () {
  36884. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36885. e.push(this.map[t[n]].value);
  36886. return i(e)
  36887. }
  36888. ,
  36889. r.forEach = function (e, t) {
  36890. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36891. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36892. }
  36893. ,
  36894. r.set = function (e, t) {
  36895. var i = this.keyElem.verifyValue(e)
  36896. , n = this.valueElem.verifyValue(t);
  36897. return this.map[this.keyElem.valueToString(i)] = {
  36898. key: i,
  36899. value: n
  36900. },
  36901. this
  36902. }
  36903. ,
  36904. r.get = function (e) {
  36905. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36906. if (t in this.map)
  36907. return this.map[t].value
  36908. }
  36909. ,
  36910. r.has = function (e) {
  36911. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36912. return t in this.map
  36913. }
  36914. ,
  36915. n
  36916. }(r, r.Reflect),
  36917. r.loadProto = function (e, t, i) {
  36918. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36919. t = void 0),
  36920. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36921. }
  36922. ,
  36923. r.protoFromString = r.loadProto,
  36924. r.loadProtoFile = function (e, t, i) {
  36925. if (t && "object" == typeof t ? (i = t,
  36926. t = null) : t && "function" == typeof t || (t = null),
  36927. t)
  36928. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function (n) {
  36929. if (null === n)
  36930. return void t(Error("Failed to fetch file"));
  36931. try {
  36932. t(null, r.loadProto(n, i, e))
  36933. } catch (e) {
  36934. t(e)
  36935. }
  36936. });
  36937. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36938. return null === n ? null : r.loadProto(n, i, e)
  36939. }
  36940. ,
  36941. r.protoFromFile = r.loadProtoFile,
  36942. r.newBuilder = function (e) {
  36943. return e = e || {},
  36944. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36945. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36946. new r.Builder(e)
  36947. }
  36948. ,
  36949. r.loadJson = function (e, t, i) {
  36950. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36951. t = null),
  36952. t && "object" == typeof t || (t = r.newBuilder()),
  36953. "string" == typeof e && (e = JSON.parse(e)),
  36954. t.import(e, i),
  36955. t.resolveAll(),
  36956. t
  36957. }
  36958. ,
  36959. r.loadJsonFile = function (e, t, i) {
  36960. if (t && "object" == typeof t ? (i = t,
  36961. t = null) : t && "function" == typeof t || (t = null),
  36962. t)
  36963. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function (n) {
  36964. if (null === n)
  36965. return void t(Error("Failed to fetch file"));
  36966. try {
  36967. t(null, r.loadJson(JSON.parse(n), i, e))
  36968. } catch (e) {
  36969. t(e)
  36970. }
  36971. });
  36972. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36973. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36974. }
  36975. ,
  36976. r
  36977. })
  36978. }
  36979. ).call(this, e("_process"))
  36980. }
  36981. , {
  36982. _process: 203,
  36983. bytebuffer: 215,
  36984. fs: 197,
  36985. path: 197
  36986. }],
  36987. 215: [function (e, t, i) {
  36988. !function (i, n) {
  36989. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function () {
  36990. var t;
  36991. try {
  36992. t = e("long")
  36993. } catch (e) { }
  36994. return n(t)
  36995. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36996. }(this, function (e) {
  36997. "use strict";
  36998. function t(e) {
  36999. var t = 0;
  37000. return function () {
  37001. return t < e.length ? e.charCodeAt(t++) : null
  37002. }
  37003. }
  37004. function i() {
  37005. var e = []
  37006. , t = [];
  37007. return function () {
  37008. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  37009. e.length = 0),
  37010. void Array.prototype.push.apply(e, arguments))
  37011. }
  37012. }
  37013. function n(e, t, i, n, r) {
  37014. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  37015. for (u += d,
  37016. o = p & (1 << -h) - 1,
  37017. p >>= -h,
  37018. h += s; h > 0; o = 256 * o + e[t + u],
  37019. u += d,
  37020. h -= 8)
  37021. ;
  37022. for (a = o & (1 << -h) - 1,
  37023. o >>= -h,
  37024. h += n; h > 0; a = 256 * a + e[t + u],
  37025. u += d,
  37026. h -= 8)
  37027. ;
  37028. if (0 === o)
  37029. o = 1 - c;
  37030. else {
  37031. if (o === l)
  37032. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  37033. a += Math.pow(2, n),
  37034. o -= c
  37035. }
  37036. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  37037. }
  37038. function r(e, t, i, n, r, o) {
  37039. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  37040. for (t = Math.abs(t),
  37041. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  37042. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  37043. t * (l = Math.pow(2, -a)) < 1 && (a--,
  37044. l *= 2),
  37045. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  37046. t * l >= 2 && (a++,
  37047. l /= 2),
  37048. a + u >= h ? (s = 0,
  37049. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  37050. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  37051. a = 0)); r >= 8; e[i + p] = 255 & s,
  37052. p += f,
  37053. s /= 256,
  37054. r -= 8)
  37055. ;
  37056. for (a = a << r | s,
  37057. c += r; c > 0; e[i + p] = 255 & a,
  37058. p += f,
  37059. a /= 256,
  37060. c -= 8)
  37061. ;
  37062. e[i + p - f] |= 128 * g
  37063. }
  37064. var o = function (e, t, i) {
  37065. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  37066. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  37067. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  37068. !i) {
  37069. if (e |= 0,
  37070. e < 0)
  37071. throw RangeError("Illegal capacity");
  37072. t = !!t,
  37073. i = !!i
  37074. }
  37075. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  37076. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  37077. this.offset = 0,
  37078. this.markedOffset = -1,
  37079. this.limit = e,
  37080. this.littleEndian = t,
  37081. this.noAssert = i
  37082. };
  37083. o.VERSION = "5.0.1",
  37084. o.LITTLE_ENDIAN = !0,
  37085. o.BIG_ENDIAN = !1,
  37086. o.DEFAULT_CAPACITY = 16,
  37087. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  37088. o.DEFAULT_NOASSERT = !1,
  37089. o.Long = e || null;
  37090. var a = o.prototype;
  37091. a.__isByteBuffer__,
  37092. Object.defineProperty(a, "__isByteBuffer__", {
  37093. value: !0,
  37094. enumerable: !1,
  37095. configurable: !1
  37096. });
  37097. var s = new ArrayBuffer(0)
  37098. , l = String.fromCharCode;
  37099. o.accessor = function () {
  37100. return Uint8Array
  37101. }
  37102. ,
  37103. o.allocate = function (e, t, i) {
  37104. return new o(e, t, i)
  37105. }
  37106. ,
  37107. o.concat = function (e, t, i, n) {
  37108. "boolean" != typeof t && "string" == typeof t || (n = i,
  37109. i = t,
  37110. t = void 0);
  37111. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  37112. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  37113. r = e[s].limit - e[s].offset,
  37114. r > 0 && (a += r);
  37115. if (0 === a)
  37116. return new o(0, i, n);
  37117. var c, h = new o(a, i, n);
  37118. for (s = 0; s < l;)
  37119. c = e[s++],
  37120. r = c.limit - c.offset,
  37121. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  37122. h.offset += r);
  37123. return h.limit = h.offset,
  37124. h.offset = 0,
  37125. h
  37126. }
  37127. ,
  37128. o.isByteBuffer = function (e) {
  37129. return (e && e.__isByteBuffer__) === !0
  37130. }
  37131. ,
  37132. o.type = function () {
  37133. return ArrayBuffer
  37134. }
  37135. ,
  37136. o.wrap = function (e, t, i, n) {
  37137. if ("string" != typeof t && (n = i,
  37138. i = t,
  37139. t = void 0),
  37140. "string" == typeof e)
  37141. switch ("undefined" == typeof t && (t = "utf8"),
  37142. t) {
  37143. case "base64":
  37144. return o.fromBase64(e, i);
  37145. case "hex":
  37146. return o.fromHex(e, i);
  37147. case "binary":
  37148. return o.fromBinary(e, i);
  37149. case "utf8":
  37150. return o.fromUTF8(e, i);
  37151. case "debug":
  37152. return o.fromDebug(e, i);
  37153. default:
  37154. throw Error("Unsupported encoding: " + t)
  37155. }
  37156. if (null === e || "object" != typeof e)
  37157. throw TypeError("Illegal buffer");
  37158. var r;
  37159. if (o.isByteBuffer(e))
  37160. return r = a.clone.call(e),
  37161. r.markedOffset = -1,
  37162. r;
  37163. if (e instanceof Uint8Array)
  37164. r = new o(0, i, n),
  37165. e.length > 0 && (r.buffer = e.buffer,
  37166. r.offset = e.byteOffset,
  37167. r.limit = e.byteOffset + e.byteLength,
  37168. r.view = new Uint8Array(e.buffer));
  37169. else if (e instanceof ArrayBuffer)
  37170. r = new o(0, i, n),
  37171. e.byteLength > 0 && (r.buffer = e,
  37172. r.offset = 0,
  37173. r.limit = e.byteLength,
  37174. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  37175. else {
  37176. if ("[object Array]" !== Object.prototype.toString.call(e))
  37177. throw TypeError("Illegal buffer");
  37178. r = new o(e.length, i, n),
  37179. r.limit = e.length;
  37180. for (var s = 0; s < e.length; ++s)
  37181. r.view[s] = e[s]
  37182. }
  37183. return r
  37184. }
  37185. ,
  37186. a.writeBitSet = function (e, t) {
  37187. var i = "undefined" == typeof t;
  37188. if (i && (t = this.offset),
  37189. !this.noAssert) {
  37190. if (!(e instanceof Array))
  37191. throw TypeError("Illegal BitSet: Not an array");
  37192. if ("number" != typeof t || t % 1 !== 0)
  37193. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37194. if (t >>>= 0,
  37195. t < 0 || t + 0 > this.buffer.byteLength)
  37196. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37197. }
  37198. var n, r = t, o = e.length, a = o >> 3, s = 0;
  37199. for (t += this.writeVarint32(o, t); a--;)
  37200. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  37201. this.writeByte(n, t++);
  37202. if (s < o) {
  37203. var l = 0;
  37204. for (n = 0; s < o;)
  37205. n |= (1 & !!e[s++]) << l++;
  37206. this.writeByte(n, t++)
  37207. }
  37208. return i ? (this.offset = t,
  37209. this) : t - r
  37210. }
  37211. ,
  37212. a.readBitSet = function (e) {
  37213. var t = "undefined" == typeof e;
  37214. t && (e = this.offset);
  37215. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  37216. for (e += n.length; o--;)
  37217. i = this.readByte(e++),
  37218. s[a++] = !!(1 & i),
  37219. s[a++] = !!(2 & i),
  37220. s[a++] = !!(4 & i),
  37221. s[a++] = !!(8 & i),
  37222. s[a++] = !!(16 & i),
  37223. s[a++] = !!(32 & i),
  37224. s[a++] = !!(64 & i),
  37225. s[a++] = !!(128 & i);
  37226. if (a < r) {
  37227. var l = 0;
  37228. for (i = this.readByte(e++); a < r;)
  37229. s[a++] = !!(i >> l++ & 1)
  37230. }
  37231. return t && (this.offset = e),
  37232. s
  37233. }
  37234. ,
  37235. a.readBytes = function (e, t) {
  37236. var i = "undefined" == typeof t;
  37237. if (i && (t = this.offset),
  37238. !this.noAssert) {
  37239. if ("number" != typeof t || t % 1 !== 0)
  37240. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37241. if (t >>>= 0,
  37242. t < 0 || t + e > this.buffer.byteLength)
  37243. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  37244. }
  37245. var n = this.slice(t, t + e);
  37246. return i && (this.offset += e),
  37247. n
  37248. }
  37249. ,
  37250. a.writeBytes = a.append,
  37251. a.writeInt8 = function (e, t) {
  37252. var i = "undefined" == typeof t;
  37253. if (i && (t = this.offset),
  37254. !this.noAssert) {
  37255. if ("number" != typeof e || e % 1 !== 0)
  37256. throw TypeError("Illegal value: " + e + " (not an integer)");
  37257. if (e |= 0,
  37258. "number" != typeof t || t % 1 !== 0)
  37259. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37260. if (t >>>= 0,
  37261. t < 0 || t + 0 > this.buffer.byteLength)
  37262. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37263. }
  37264. t += 1;
  37265. var n = this.buffer.byteLength;
  37266. return t > n && this.resize((n *= 2) > t ? n : t),
  37267. t -= 1,
  37268. this.view[t] = e,
  37269. i && (this.offset += 1),
  37270. this
  37271. }
  37272. ,
  37273. a.writeByte = a.writeInt8,
  37274. a.readInt8 = function (e) {
  37275. var t = "undefined" == typeof e;
  37276. if (t && (e = this.offset),
  37277. !this.noAssert) {
  37278. if ("number" != typeof e || e % 1 !== 0)
  37279. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37280. if (e >>>= 0,
  37281. e < 0 || e + 1 > this.buffer.byteLength)
  37282. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37283. }
  37284. var i = this.view[e];
  37285. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37286. t && (this.offset += 1),
  37287. i
  37288. }
  37289. ,
  37290. a.readByte = a.readInt8,
  37291. a.writeUint8 = function (e, t) {
  37292. var i = "undefined" == typeof t;
  37293. if (i && (t = this.offset),
  37294. !this.noAssert) {
  37295. if ("number" != typeof e || e % 1 !== 0)
  37296. throw TypeError("Illegal value: " + e + " (not an integer)");
  37297. if (e >>>= 0,
  37298. "number" != typeof t || t % 1 !== 0)
  37299. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37300. if (t >>>= 0,
  37301. t < 0 || t + 0 > this.buffer.byteLength)
  37302. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37303. }
  37304. t += 1;
  37305. var n = this.buffer.byteLength;
  37306. return t > n && this.resize((n *= 2) > t ? n : t),
  37307. t -= 1,
  37308. this.view[t] = e,
  37309. i && (this.offset += 1),
  37310. this
  37311. }
  37312. ,
  37313. a.writeUInt8 = a.writeUint8,
  37314. a.readUint8 = function (e) {
  37315. var t = "undefined" == typeof e;
  37316. if (t && (e = this.offset),
  37317. !this.noAssert) {
  37318. if ("number" != typeof e || e % 1 !== 0)
  37319. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37320. if (e >>>= 0,
  37321. e < 0 || e + 1 > this.buffer.byteLength)
  37322. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37323. }
  37324. var i = this.view[e];
  37325. return t && (this.offset += 1),
  37326. i
  37327. }
  37328. ,
  37329. a.readUInt8 = a.readUint8,
  37330. a.writeInt16 = function (e, t) {
  37331. var i = "undefined" == typeof t;
  37332. if (i && (t = this.offset),
  37333. !this.noAssert) {
  37334. if ("number" != typeof e || e % 1 !== 0)
  37335. throw TypeError("Illegal value: " + e + " (not an integer)");
  37336. if (e |= 0,
  37337. "number" != typeof t || t % 1 !== 0)
  37338. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37339. if (t >>>= 0,
  37340. t < 0 || t + 0 > this.buffer.byteLength)
  37341. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37342. }
  37343. t += 2;
  37344. var n = this.buffer.byteLength;
  37345. return t > n && this.resize((n *= 2) > t ? n : t),
  37346. t -= 2,
  37347. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37348. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37349. this.view[t + 1] = 255 & e),
  37350. i && (this.offset += 2),
  37351. this
  37352. }
  37353. ,
  37354. a.writeShort = a.writeInt16,
  37355. a.readInt16 = function (e) {
  37356. var t = "undefined" == typeof e;
  37357. if (t && (e = this.offset),
  37358. !this.noAssert) {
  37359. if ("number" != typeof e || e % 1 !== 0)
  37360. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37361. if (e >>>= 0,
  37362. e < 0 || e + 2 > this.buffer.byteLength)
  37363. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37364. }
  37365. var i = 0;
  37366. return this.littleEndian ? (i = this.view[e],
  37367. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37368. i |= this.view[e + 1]),
  37369. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37370. t && (this.offset += 2),
  37371. i
  37372. }
  37373. ,
  37374. a.readShort = a.readInt16,
  37375. a.writeUint16 = function (e, t) {
  37376. var i = "undefined" == typeof t;
  37377. if (i && (t = this.offset),
  37378. !this.noAssert) {
  37379. if ("number" != typeof e || e % 1 !== 0)
  37380. throw TypeError("Illegal value: " + e + " (not an integer)");
  37381. if (e >>>= 0,
  37382. "number" != typeof t || t % 1 !== 0)
  37383. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37384. if (t >>>= 0,
  37385. t < 0 || t + 0 > this.buffer.byteLength)
  37386. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37387. }
  37388. t += 2;
  37389. var n = this.buffer.byteLength;
  37390. return t > n && this.resize((n *= 2) > t ? n : t),
  37391. t -= 2,
  37392. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37393. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37394. this.view[t + 1] = 255 & e),
  37395. i && (this.offset += 2),
  37396. this
  37397. }
  37398. ,
  37399. a.writeUInt16 = a.writeUint16,
  37400. a.readUint16 = function (e) {
  37401. var t = "undefined" == typeof e;
  37402. if (t && (e = this.offset),
  37403. !this.noAssert) {
  37404. if ("number" != typeof e || e % 1 !== 0)
  37405. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37406. if (e >>>= 0,
  37407. e < 0 || e + 2 > this.buffer.byteLength)
  37408. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37409. }
  37410. var i = 0;
  37411. return this.littleEndian ? (i = this.view[e],
  37412. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37413. i |= this.view[e + 1]),
  37414. t && (this.offset += 2),
  37415. i
  37416. }
  37417. ,
  37418. a.readUInt16 = a.readUint16,
  37419. a.writeInt32 = function (e, t) {
  37420. var i = "undefined" == typeof t;
  37421. if (i && (t = this.offset),
  37422. !this.noAssert) {
  37423. if ("number" != typeof e || e % 1 !== 0)
  37424. throw TypeError("Illegal value: " + e + " (not an integer)");
  37425. if (e |= 0,
  37426. "number" != typeof t || t % 1 !== 0)
  37427. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37428. if (t >>>= 0,
  37429. t < 0 || t + 0 > this.buffer.byteLength)
  37430. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37431. }
  37432. t += 4;
  37433. var n = this.buffer.byteLength;
  37434. return t > n && this.resize((n *= 2) > t ? n : t),
  37435. t -= 4,
  37436. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37437. this.view[t + 2] = e >>> 16 & 255,
  37438. this.view[t + 1] = e >>> 8 & 255,
  37439. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37440. this.view[t + 1] = e >>> 16 & 255,
  37441. this.view[t + 2] = e >>> 8 & 255,
  37442. this.view[t + 3] = 255 & e),
  37443. i && (this.offset += 4),
  37444. this
  37445. }
  37446. ,
  37447. a.writeInt = a.writeInt32,
  37448. a.readInt32 = function (e) {
  37449. var t = "undefined" == typeof e;
  37450. if (t && (e = this.offset),
  37451. !this.noAssert) {
  37452. if ("number" != typeof e || e % 1 !== 0)
  37453. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37454. if (e >>>= 0,
  37455. e < 0 || e + 4 > this.buffer.byteLength)
  37456. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37457. }
  37458. var i = 0;
  37459. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37460. i |= this.view[e + 1] << 8,
  37461. i |= this.view[e],
  37462. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37463. i |= this.view[e + 2] << 8,
  37464. i |= this.view[e + 3],
  37465. i += this.view[e] << 24 >>> 0),
  37466. i |= 0,
  37467. t && (this.offset += 4),
  37468. i
  37469. }
  37470. ,
  37471. a.readInt = a.readInt32,
  37472. a.writeUint32 = function (e, t) {
  37473. var i = "undefined" == typeof t;
  37474. if (i && (t = this.offset),
  37475. !this.noAssert) {
  37476. if ("number" != typeof e || e % 1 !== 0)
  37477. throw TypeError("Illegal value: " + e + " (not an integer)");
  37478. if (e >>>= 0,
  37479. "number" != typeof t || t % 1 !== 0)
  37480. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37481. if (t >>>= 0,
  37482. t < 0 || t + 0 > this.buffer.byteLength)
  37483. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37484. }
  37485. t += 4;
  37486. var n = this.buffer.byteLength;
  37487. return t > n && this.resize((n *= 2) > t ? n : t),
  37488. t -= 4,
  37489. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37490. this.view[t + 2] = e >>> 16 & 255,
  37491. this.view[t + 1] = e >>> 8 & 255,
  37492. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37493. this.view[t + 1] = e >>> 16 & 255,
  37494. this.view[t + 2] = e >>> 8 & 255,
  37495. this.view[t + 3] = 255 & e),
  37496. i && (this.offset += 4),
  37497. this
  37498. }
  37499. ,
  37500. a.writeUInt32 = a.writeUint32,
  37501. a.readUint32 = function (e) {
  37502. var t = "undefined" == typeof e;
  37503. if (t && (e = this.offset),
  37504. !this.noAssert) {
  37505. if ("number" != typeof e || e % 1 !== 0)
  37506. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37507. if (e >>>= 0,
  37508. e < 0 || e + 4 > this.buffer.byteLength)
  37509. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37510. }
  37511. var i = 0;
  37512. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37513. i |= this.view[e + 1] << 8,
  37514. i |= this.view[e],
  37515. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37516. i |= this.view[e + 2] << 8,
  37517. i |= this.view[e + 3],
  37518. i += this.view[e] << 24 >>> 0),
  37519. t && (this.offset += 4),
  37520. i
  37521. }
  37522. ,
  37523. a.readUInt32 = a.readUint32,
  37524. e && (a.writeInt64 = function (t, i) {
  37525. var n = "undefined" == typeof i;
  37526. if (n && (i = this.offset),
  37527. !this.noAssert) {
  37528. if ("number" == typeof t)
  37529. t = e.fromNumber(t);
  37530. else if ("string" == typeof t)
  37531. t = e.fromString(t);
  37532. else if (!(t && t instanceof e))
  37533. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37534. if ("number" != typeof i || i % 1 !== 0)
  37535. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37536. if (i >>>= 0,
  37537. i < 0 || i + 0 > this.buffer.byteLength)
  37538. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37539. }
  37540. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37541. i += 8;
  37542. var r = this.buffer.byteLength;
  37543. i > r && this.resize((r *= 2) > i ? r : i),
  37544. i -= 8;
  37545. var o = t.low
  37546. , a = t.high;
  37547. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37548. this.view[i + 2] = o >>> 16 & 255,
  37549. this.view[i + 1] = o >>> 8 & 255,
  37550. this.view[i] = 255 & o,
  37551. i += 4,
  37552. this.view[i + 3] = a >>> 24 & 255,
  37553. this.view[i + 2] = a >>> 16 & 255,
  37554. this.view[i + 1] = a >>> 8 & 255,
  37555. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37556. this.view[i + 1] = a >>> 16 & 255,
  37557. this.view[i + 2] = a >>> 8 & 255,
  37558. this.view[i + 3] = 255 & a,
  37559. i += 4,
  37560. this.view[i] = o >>> 24 & 255,
  37561. this.view[i + 1] = o >>> 16 & 255,
  37562. this.view[i + 2] = o >>> 8 & 255,
  37563. this.view[i + 3] = 255 & o),
  37564. n && (this.offset += 8),
  37565. this
  37566. }
  37567. ,
  37568. a.writeLong = a.writeInt64,
  37569. a.readInt64 = function (t) {
  37570. var i = "undefined" == typeof t;
  37571. if (i && (t = this.offset),
  37572. !this.noAssert) {
  37573. if ("number" != typeof t || t % 1 !== 0)
  37574. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37575. if (t >>>= 0,
  37576. t < 0 || t + 8 > this.buffer.byteLength)
  37577. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37578. }
  37579. var n = 0
  37580. , r = 0;
  37581. this.littleEndian ? (n = this.view[t + 2] << 16,
  37582. n |= this.view[t + 1] << 8,
  37583. n |= this.view[t],
  37584. n += this.view[t + 3] << 24 >>> 0,
  37585. t += 4,
  37586. r = this.view[t + 2] << 16,
  37587. r |= this.view[t + 1] << 8,
  37588. r |= this.view[t],
  37589. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37590. r |= this.view[t + 2] << 8,
  37591. r |= this.view[t + 3],
  37592. r += this.view[t] << 24 >>> 0,
  37593. t += 4,
  37594. n = this.view[t + 1] << 16,
  37595. n |= this.view[t + 2] << 8,
  37596. n |= this.view[t + 3],
  37597. n += this.view[t] << 24 >>> 0);
  37598. var o = new e(n, r, !1);
  37599. return i && (this.offset += 8),
  37600. o
  37601. }
  37602. ,
  37603. a.readLong = a.readInt64,
  37604. a.writeUint64 = function (t, i) {
  37605. var n = "undefined" == typeof i;
  37606. if (n && (i = this.offset),
  37607. !this.noAssert) {
  37608. if ("number" == typeof t)
  37609. t = e.fromNumber(t);
  37610. else if ("string" == typeof t)
  37611. t = e.fromString(t);
  37612. else if (!(t && t instanceof e))
  37613. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37614. if ("number" != typeof i || i % 1 !== 0)
  37615. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37616. if (i >>>= 0,
  37617. i < 0 || i + 0 > this.buffer.byteLength)
  37618. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37619. }
  37620. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37621. i += 8;
  37622. var r = this.buffer.byteLength;
  37623. i > r && this.resize((r *= 2) > i ? r : i),
  37624. i -= 8;
  37625. var o = t.low
  37626. , a = t.high;
  37627. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37628. this.view[i + 2] = o >>> 16 & 255,
  37629. this.view[i + 1] = o >>> 8 & 255,
  37630. this.view[i] = 255 & o,
  37631. i += 4,
  37632. this.view[i + 3] = a >>> 24 & 255,
  37633. this.view[i + 2] = a >>> 16 & 255,
  37634. this.view[i + 1] = a >>> 8 & 255,
  37635. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37636. this.view[i + 1] = a >>> 16 & 255,
  37637. this.view[i + 2] = a >>> 8 & 255,
  37638. this.view[i + 3] = 255 & a,
  37639. i += 4,
  37640. this.view[i] = o >>> 24 & 255,
  37641. this.view[i + 1] = o >>> 16 & 255,
  37642. this.view[i + 2] = o >>> 8 & 255,
  37643. this.view[i + 3] = 255 & o),
  37644. n && (this.offset += 8),
  37645. this
  37646. }
  37647. ,
  37648. a.writeUInt64 = a.writeUint64,
  37649. a.readUint64 = function (t) {
  37650. var i = "undefined" == typeof t;
  37651. if (i && (t = this.offset),
  37652. !this.noAssert) {
  37653. if ("number" != typeof t || t % 1 !== 0)
  37654. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37655. if (t >>>= 0,
  37656. t < 0 || t + 8 > this.buffer.byteLength)
  37657. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37658. }
  37659. var n = 0
  37660. , r = 0;
  37661. this.littleEndian ? (n = this.view[t + 2] << 16,
  37662. n |= this.view[t + 1] << 8,
  37663. n |= this.view[t],
  37664. n += this.view[t + 3] << 24 >>> 0,
  37665. t += 4,
  37666. r = this.view[t + 2] << 16,
  37667. r |= this.view[t + 1] << 8,
  37668. r |= this.view[t],
  37669. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37670. r |= this.view[t + 2] << 8,
  37671. r |= this.view[t + 3],
  37672. r += this.view[t] << 24 >>> 0,
  37673. t += 4,
  37674. n = this.view[t + 1] << 16,
  37675. n |= this.view[t + 2] << 8,
  37676. n |= this.view[t + 3],
  37677. n += this.view[t] << 24 >>> 0);
  37678. var o = new e(n, r, !0);
  37679. return i && (this.offset += 8),
  37680. o
  37681. }
  37682. ,
  37683. a.readUInt64 = a.readUint64),
  37684. a.writeFloat32 = function (e, t) {
  37685. var i = "undefined" == typeof t;
  37686. if (i && (t = this.offset),
  37687. !this.noAssert) {
  37688. if ("number" != typeof e)
  37689. throw TypeError("Illegal value: " + e + " (not a number)");
  37690. if ("number" != typeof t || t % 1 !== 0)
  37691. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37692. if (t >>>= 0,
  37693. t < 0 || t + 0 > this.buffer.byteLength)
  37694. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37695. }
  37696. t += 4;
  37697. var n = this.buffer.byteLength;
  37698. return t > n && this.resize((n *= 2) > t ? n : t),
  37699. t -= 4,
  37700. r(this.view, e, t, this.littleEndian, 23, 4),
  37701. i && (this.offset += 4),
  37702. this
  37703. }
  37704. ,
  37705. a.writeFloat = a.writeFloat32,
  37706. a.readFloat32 = function (e) {
  37707. var t = "undefined" == typeof e;
  37708. if (t && (e = this.offset),
  37709. !this.noAssert) {
  37710. if ("number" != typeof e || e % 1 !== 0)
  37711. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37712. if (e >>>= 0,
  37713. e < 0 || e + 4 > this.buffer.byteLength)
  37714. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37715. }
  37716. var i = n(this.view, e, this.littleEndian, 23, 4);
  37717. return t && (this.offset += 4),
  37718. i
  37719. }
  37720. ,
  37721. a.readFloat = a.readFloat32,
  37722. a.writeFloat64 = function (e, t) {
  37723. var i = "undefined" == typeof t;
  37724. if (i && (t = this.offset),
  37725. !this.noAssert) {
  37726. if ("number" != typeof e)
  37727. throw TypeError("Illegal value: " + e + " (not a number)");
  37728. if ("number" != typeof t || t % 1 !== 0)
  37729. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37730. if (t >>>= 0,
  37731. t < 0 || t + 0 > this.buffer.byteLength)
  37732. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37733. }
  37734. t += 8;
  37735. var n = this.buffer.byteLength;
  37736. return t > n && this.resize((n *= 2) > t ? n : t),
  37737. t -= 8,
  37738. r(this.view, e, t, this.littleEndian, 52, 8),
  37739. i && (this.offset += 8),
  37740. this
  37741. }
  37742. ,
  37743. a.writeDouble = a.writeFloat64,
  37744. a.readFloat64 = function (e) {
  37745. var t = "undefined" == typeof e;
  37746. if (t && (e = this.offset),
  37747. !this.noAssert) {
  37748. if ("number" != typeof e || e % 1 !== 0)
  37749. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37750. if (e >>>= 0,
  37751. e < 0 || e + 8 > this.buffer.byteLength)
  37752. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37753. }
  37754. var i = n(this.view, e, this.littleEndian, 52, 8);
  37755. return t && (this.offset += 8),
  37756. i
  37757. }
  37758. ,
  37759. a.readDouble = a.readFloat64,
  37760. o.MAX_VARINT32_BYTES = 5,
  37761. o.calculateVarint32 = function (e) {
  37762. return e >>>= 0,
  37763. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37764. }
  37765. ,
  37766. o.zigZagEncode32 = function (e) {
  37767. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37768. }
  37769. ,
  37770. o.zigZagDecode32 = function (e) {
  37771. return e >>> 1 ^ -(1 & e) | 0
  37772. }
  37773. ,
  37774. a.writeVarint32 = function (e, t) {
  37775. var i = "undefined" == typeof t;
  37776. if (i && (t = this.offset),
  37777. !this.noAssert) {
  37778. if ("number" != typeof e || e % 1 !== 0)
  37779. throw TypeError("Illegal value: " + e + " (not an integer)");
  37780. if (e |= 0,
  37781. "number" != typeof t || t % 1 !== 0)
  37782. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37783. if (t >>>= 0,
  37784. t < 0 || t + 0 > this.buffer.byteLength)
  37785. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37786. }
  37787. var n, r = o.calculateVarint32(e);
  37788. t += r;
  37789. var a = this.buffer.byteLength;
  37790. for (t > a && this.resize((a *= 2) > t ? a : t),
  37791. t -= r,
  37792. e >>>= 0; e >= 128;)
  37793. n = 127 & e | 128,
  37794. this.view[t++] = n,
  37795. e >>>= 7;
  37796. return this.view[t++] = e,
  37797. i ? (this.offset = t,
  37798. this) : r
  37799. }
  37800. ,
  37801. a.writeVarint32ZigZag = function (e, t) {
  37802. return this.writeVarint32(o.zigZagEncode32(e), t)
  37803. }
  37804. ,
  37805. a.readVarint32 = function (e) {
  37806. var t = "undefined" == typeof e;
  37807. if (t && (e = this.offset),
  37808. !this.noAssert) {
  37809. if ("number" != typeof e || e % 1 !== 0)
  37810. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37811. if (e >>>= 0,
  37812. e < 0 || e + 1 > this.buffer.byteLength)
  37813. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37814. }
  37815. var i, n = 0, r = 0;
  37816. do {
  37817. if (!this.noAssert && e > this.limit) {
  37818. var o = Error("Truncated");
  37819. throw o.truncated = !0,
  37820. o
  37821. }
  37822. i = this.view[e++],
  37823. n < 5 && (r |= (127 & i) << 7 * n),
  37824. ++n
  37825. } while (0 !== (128 & i)); return r |= 0,
  37826. t ? (this.offset = e,
  37827. r) : {
  37828. value: r,
  37829. length: n
  37830. }
  37831. }
  37832. ,
  37833. a.readVarint32ZigZag = function (e) {
  37834. var t = this.readVarint32(e);
  37835. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37836. t
  37837. }
  37838. ,
  37839. e && (o.MAX_VARINT64_BYTES = 10,
  37840. o.calculateVarint64 = function (t) {
  37841. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37842. var i = t.toInt() >>> 0
  37843. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37844. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37845. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37846. }
  37847. ,
  37848. o.zigZagEncode64 = function (t) {
  37849. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37850. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37851. }
  37852. ,
  37853. o.zigZagDecode64 = function (t) {
  37854. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37855. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37856. }
  37857. ,
  37858. a.writeVarint64 = function (t, i) {
  37859. var n = "undefined" == typeof i;
  37860. if (n && (i = this.offset),
  37861. !this.noAssert) {
  37862. if ("number" == typeof t)
  37863. t = e.fromNumber(t);
  37864. else if ("string" == typeof t)
  37865. t = e.fromString(t);
  37866. else if (!(t && t instanceof e))
  37867. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37868. if ("number" != typeof i || i % 1 !== 0)
  37869. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37870. if (i >>>= 0,
  37871. i < 0 || i + 0 > this.buffer.byteLength)
  37872. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37873. }
  37874. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37875. var r = o.calculateVarint64(t)
  37876. , a = t.toInt() >>> 0
  37877. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37878. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37879. i += r;
  37880. var c = this.buffer.byteLength;
  37881. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37882. i -= r,
  37883. r) {
  37884. case 10:
  37885. this.view[i + 9] = l >>> 7 & 1;
  37886. case 9:
  37887. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37888. case 8:
  37889. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37890. case 7:
  37891. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37892. case 6:
  37893. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37894. case 5:
  37895. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37896. case 4:
  37897. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37898. case 3:
  37899. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37900. case 2:
  37901. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37902. case 1:
  37903. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37904. }
  37905. return n ? (this.offset += r,
  37906. this) : r
  37907. }
  37908. ,
  37909. a.writeVarint64ZigZag = function (e, t) {
  37910. return this.writeVarint64(o.zigZagEncode64(e), t)
  37911. }
  37912. ,
  37913. a.readVarint64 = function (t) {
  37914. var i = "undefined" == typeof t;
  37915. if (i && (t = this.offset),
  37916. !this.noAssert) {
  37917. if ("number" != typeof t || t % 1 !== 0)
  37918. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37919. if (t >>>= 0,
  37920. t < 0 || t + 1 > this.buffer.byteLength)
  37921. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37922. }
  37923. var n = t
  37924. , r = 0
  37925. , o = 0
  37926. , a = 0
  37927. , s = 0;
  37928. if (s = this.view[t++],
  37929. r = 127 & s,
  37930. 128 & s && (s = this.view[t++],
  37931. r |= (127 & s) << 7,
  37932. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37933. r |= (127 & s) << 14,
  37934. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37935. r |= (127 & s) << 21,
  37936. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37937. o = 127 & s,
  37938. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37939. o |= (127 & s) << 7,
  37940. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37941. o |= (127 & s) << 14,
  37942. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37943. o |= (127 & s) << 21,
  37944. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37945. a = 127 & s,
  37946. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37947. a |= (127 & s) << 7,
  37948. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37949. throw Error("Buffer overrun");
  37950. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37951. return i ? (this.offset = t,
  37952. l) : {
  37953. value: l,
  37954. length: t - n
  37955. }
  37956. }
  37957. ,
  37958. a.readVarint64ZigZag = function (t) {
  37959. var i = this.readVarint64(t);
  37960. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37961. i
  37962. }
  37963. ),
  37964. a.writeCString = function (e, i) {
  37965. var n = "undefined" == typeof i;
  37966. n && (i = this.offset);
  37967. var r, o = e.length;
  37968. if (!this.noAssert) {
  37969. if ("string" != typeof e)
  37970. throw TypeError("Illegal str: Not a string");
  37971. for (r = 0; r < o; ++r)
  37972. if (0 === e.charCodeAt(r))
  37973. throw RangeError("Illegal str: Contains NULL-characters");
  37974. if ("number" != typeof i || i % 1 !== 0)
  37975. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37976. if (i >>>= 0,
  37977. i < 0 || i + 0 > this.buffer.byteLength)
  37978. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37979. }
  37980. o = h.calculateUTF16asUTF8(t(e))[1],
  37981. i += o + 1;
  37982. var a = this.buffer.byteLength;
  37983. return i > a && this.resize((a *= 2) > i ? a : i),
  37984. i -= o + 1,
  37985. h.encodeUTF16toUTF8(t(e), function (e) {
  37986. this.view[i++] = e
  37987. }
  37988. .bind(this)),
  37989. this.view[i++] = 0,
  37990. n ? (this.offset = i,
  37991. this) : o
  37992. }
  37993. ,
  37994. a.readCString = function (e) {
  37995. var t = "undefined" == typeof e;
  37996. if (t && (e = this.offset),
  37997. !this.noAssert) {
  37998. if ("number" != typeof e || e % 1 !== 0)
  37999. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38000. if (e >>>= 0,
  38001. e < 0 || e + 1 > this.buffer.byteLength)
  38002. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38003. }
  38004. var n, r = e, o = -1;
  38005. return h.decodeUTF8toUTF16(function () {
  38006. if (0 === o)
  38007. return null;
  38008. if (e >= this.limit)
  38009. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  38010. return o = this.view[e++],
  38011. 0 === o ? null : o
  38012. }
  38013. .bind(this), n = i(), !0),
  38014. t ? (this.offset = e,
  38015. n()) : {
  38016. string: n(),
  38017. length: e - r
  38018. }
  38019. }
  38020. ,
  38021. a.writeIString = function (e, i) {
  38022. var n = "undefined" == typeof i;
  38023. if (n && (i = this.offset),
  38024. !this.noAssert) {
  38025. if ("string" != typeof e)
  38026. throw TypeError("Illegal str: Not a string");
  38027. if ("number" != typeof i || i % 1 !== 0)
  38028. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38029. if (i >>>= 0,
  38030. i < 0 || i + 0 > this.buffer.byteLength)
  38031. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38032. }
  38033. var r, o = i;
  38034. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  38035. i += 4 + r;
  38036. var a = this.buffer.byteLength;
  38037. if (i > a && this.resize((a *= 2) > i ? a : i),
  38038. i -= 4 + r,
  38039. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  38040. this.view[i + 2] = r >>> 16 & 255,
  38041. this.view[i + 1] = r >>> 8 & 255,
  38042. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  38043. this.view[i + 1] = r >>> 16 & 255,
  38044. this.view[i + 2] = r >>> 8 & 255,
  38045. this.view[i + 3] = 255 & r),
  38046. i += 4,
  38047. h.encodeUTF16toUTF8(t(e), function (e) {
  38048. this.view[i++] = e
  38049. }
  38050. .bind(this)),
  38051. i !== o + 4 + r)
  38052. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  38053. return n ? (this.offset = i,
  38054. this) : i - o
  38055. }
  38056. ,
  38057. a.readIString = function (e) {
  38058. var t = "undefined" == typeof e;
  38059. if (t && (e = this.offset),
  38060. !this.noAssert) {
  38061. if ("number" != typeof e || e % 1 !== 0)
  38062. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38063. if (e >>>= 0,
  38064. e < 0 || e + 4 > this.buffer.byteLength)
  38065. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  38066. }
  38067. var i = e
  38068. , n = this.readUint32(e)
  38069. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  38070. return e += r.length,
  38071. t ? (this.offset = e,
  38072. r.string) : {
  38073. string: r.string,
  38074. length: e - i
  38075. }
  38076. }
  38077. ,
  38078. o.METRICS_CHARS = "c",
  38079. o.METRICS_BYTES = "b",
  38080. a.writeUTF8String = function (e, i) {
  38081. var n = "undefined" == typeof i;
  38082. if (n && (i = this.offset),
  38083. !this.noAssert) {
  38084. if ("number" != typeof i || i % 1 !== 0)
  38085. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38086. if (i >>>= 0,
  38087. i < 0 || i + 0 > this.buffer.byteLength)
  38088. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38089. }
  38090. var r, o = i;
  38091. r = h.calculateUTF16asUTF8(t(e))[1],
  38092. i += r;
  38093. var a = this.buffer.byteLength;
  38094. return i > a && this.resize((a *= 2) > i ? a : i),
  38095. i -= r,
  38096. h.encodeUTF16toUTF8(t(e), function (e) {
  38097. this.view[i++] = e
  38098. }
  38099. .bind(this)),
  38100. n ? (this.offset = i,
  38101. this) : i - o
  38102. }
  38103. ,
  38104. a.writeString = a.writeUTF8String,
  38105. o.calculateUTF8Chars = function (e) {
  38106. return h.calculateUTF16asUTF8(t(e))[0]
  38107. }
  38108. ,
  38109. o.calculateUTF8Bytes = function (e) {
  38110. return h.calculateUTF16asUTF8(t(e))[1]
  38111. }
  38112. ,
  38113. o.calculateString = o.calculateUTF8Bytes,
  38114. a.readUTF8String = function (e, t, n) {
  38115. "number" == typeof t && (n = t,
  38116. t = void 0);
  38117. var r = "undefined" == typeof n;
  38118. if (r && (n = this.offset),
  38119. "undefined" == typeof t && (t = o.METRICS_CHARS),
  38120. !this.noAssert) {
  38121. if ("number" != typeof e || e % 1 !== 0)
  38122. throw TypeError("Illegal length: " + e + " (not an integer)");
  38123. if (e |= 0,
  38124. "number" != typeof n || n % 1 !== 0)
  38125. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38126. if (n >>>= 0,
  38127. n < 0 || n + 0 > this.buffer.byteLength)
  38128. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  38129. }
  38130. var a, s = 0, l = n;
  38131. if (t === o.METRICS_CHARS) {
  38132. if (a = i(),
  38133. h.decodeUTF8(function () {
  38134. return s < e && n < this.limit ? this.view[n++] : null
  38135. }
  38136. .bind(this), function (e) {
  38137. ++s,
  38138. h.UTF8toUTF16(e, a)
  38139. }),
  38140. s !== e)
  38141. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  38142. return r ? (this.offset = n,
  38143. a()) : {
  38144. string: a(),
  38145. length: n - l
  38146. }
  38147. }
  38148. if (t === o.METRICS_BYTES) {
  38149. if (!this.noAssert) {
  38150. if ("number" != typeof n || n % 1 !== 0)
  38151. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38152. if (n >>>= 0,
  38153. n < 0 || n + e > this.buffer.byteLength)
  38154. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  38155. }
  38156. var c = n + e;
  38157. if (h.decodeUTF8toUTF16(function () {
  38158. return n < c ? this.view[n++] : null
  38159. }
  38160. .bind(this), a = i(), this.noAssert),
  38161. n !== c)
  38162. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  38163. return r ? (this.offset = n,
  38164. a()) : {
  38165. string: a(),
  38166. length: n - l
  38167. }
  38168. }
  38169. throw TypeError("Unsupported metrics: " + t)
  38170. }
  38171. ,
  38172. a.readString = a.readUTF8String,
  38173. a.writeVString = function (e, i) {
  38174. var n = "undefined" == typeof i;
  38175. if (n && (i = this.offset),
  38176. !this.noAssert) {
  38177. if ("string" != typeof e)
  38178. throw TypeError("Illegal str: Not a string");
  38179. if ("number" != typeof i || i % 1 !== 0)
  38180. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38181. if (i >>>= 0,
  38182. i < 0 || i + 0 > this.buffer.byteLength)
  38183. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38184. }
  38185. var r, a, s = i;
  38186. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  38187. a = o.calculateVarint32(r),
  38188. i += a + r;
  38189. var l = this.buffer.byteLength;
  38190. if (i > l && this.resize((l *= 2) > i ? l : i),
  38191. i -= a + r,
  38192. i += this.writeVarint32(r, i),
  38193. h.encodeUTF16toUTF8(t(e), function (e) {
  38194. this.view[i++] = e
  38195. }
  38196. .bind(this)),
  38197. i !== s + r + a)
  38198. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  38199. return n ? (this.offset = i,
  38200. this) : i - s
  38201. }
  38202. ,
  38203. a.readVString = function (e) {
  38204. var t = "undefined" == typeof e;
  38205. if (t && (e = this.offset),
  38206. !this.noAssert) {
  38207. if ("number" != typeof e || e % 1 !== 0)
  38208. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38209. if (e >>>= 0,
  38210. e < 0 || e + 1 > this.buffer.byteLength)
  38211. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38212. }
  38213. var i = e
  38214. , n = this.readVarint32(e)
  38215. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  38216. return e += r.length,
  38217. t ? (this.offset = e,
  38218. r.string) : {
  38219. string: r.string,
  38220. length: e - i
  38221. }
  38222. }
  38223. ,
  38224. a.append = function (e, t, i) {
  38225. "number" != typeof t && "string" == typeof t || (i = t,
  38226. t = void 0);
  38227. var n = "undefined" == typeof i;
  38228. if (n && (i = this.offset),
  38229. !this.noAssert) {
  38230. if ("number" != typeof i || i % 1 !== 0)
  38231. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38232. if (i >>>= 0,
  38233. i < 0 || i + 0 > this.buffer.byteLength)
  38234. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38235. }
  38236. e instanceof o || (e = o.wrap(e, t));
  38237. var r = e.limit - e.offset;
  38238. if (r <= 0)
  38239. return this;
  38240. i += r;
  38241. var a = this.buffer.byteLength;
  38242. return i > a && this.resize((a *= 2) > i ? a : i),
  38243. i -= r,
  38244. this.view.set(e.view.subarray(e.offset, e.limit), i),
  38245. e.offset += r,
  38246. n && (this.offset += r),
  38247. this
  38248. }
  38249. ,
  38250. a.appendTo = function (e, t) {
  38251. return e.append(this, t),
  38252. this
  38253. }
  38254. ,
  38255. a.assert = function (e) {
  38256. return this.noAssert = !e,
  38257. this
  38258. }
  38259. ,
  38260. a.capacity = function () {
  38261. return this.buffer.byteLength
  38262. }
  38263. ,
  38264. a.clear = function () {
  38265. return this.offset = 0,
  38266. this.limit = this.buffer.byteLength,
  38267. this.markedOffset = -1,
  38268. this
  38269. }
  38270. ,
  38271. a.clone = function (e) {
  38272. var t = new o(0, this.littleEndian, this.noAssert);
  38273. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38274. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38275. t.view = this.view),
  38276. t.offset = this.offset,
  38277. t.markedOffset = this.markedOffset,
  38278. t.limit = this.limit,
  38279. t
  38280. }
  38281. ,
  38282. a.compact = function (e, t) {
  38283. if ("undefined" == typeof e && (e = this.offset),
  38284. "undefined" == typeof t && (t = this.limit),
  38285. !this.noAssert) {
  38286. if ("number" != typeof e || e % 1 !== 0)
  38287. throw TypeError("Illegal begin: Not an integer");
  38288. if (e >>>= 0,
  38289. "number" != typeof t || t % 1 !== 0)
  38290. throw TypeError("Illegal end: Not an integer");
  38291. if (t >>>= 0,
  38292. e < 0 || e > t || t > this.buffer.byteLength)
  38293. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38294. }
  38295. if (0 === e && t === this.buffer.byteLength)
  38296. return this;
  38297. var i = t - e;
  38298. if (0 === i)
  38299. return this.buffer = s,
  38300. this.view = null,
  38301. this.markedOffset >= 0 && (this.markedOffset -= e),
  38302. this.offset = 0,
  38303. this.limit = 0,
  38304. this;
  38305. var n = new ArrayBuffer(i)
  38306. , r = new Uint8Array(n);
  38307. return r.set(this.view.subarray(e, t)),
  38308. this.buffer = n,
  38309. this.view = r,
  38310. this.markedOffset >= 0 && (this.markedOffset -= e),
  38311. this.offset = 0,
  38312. this.limit = i,
  38313. this
  38314. }
  38315. ,
  38316. a.copy = function (e, t) {
  38317. if ("undefined" == typeof e && (e = this.offset),
  38318. "undefined" == typeof t && (t = this.limit),
  38319. !this.noAssert) {
  38320. if ("number" != typeof e || e % 1 !== 0)
  38321. throw TypeError("Illegal begin: Not an integer");
  38322. if (e >>>= 0,
  38323. "number" != typeof t || t % 1 !== 0)
  38324. throw TypeError("Illegal end: Not an integer");
  38325. if (t >>>= 0,
  38326. e < 0 || e > t || t > this.buffer.byteLength)
  38327. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38328. }
  38329. if (e === t)
  38330. return new o(0, this.littleEndian, this.noAssert);
  38331. var i = t - e
  38332. , n = new o(i, this.littleEndian, this.noAssert);
  38333. return n.offset = 0,
  38334. n.limit = i,
  38335. n.markedOffset >= 0 && (n.markedOffset -= e),
  38336. this.copyTo(n, 0, e, t),
  38337. n
  38338. }
  38339. ,
  38340. a.copyTo = function (e, t, i, n) {
  38341. var r, a;
  38342. if (!this.noAssert && !o.isByteBuffer(e))
  38343. throw TypeError("Illegal target: Not a ByteBuffer");
  38344. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38345. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38346. n = "undefined" == typeof n ? this.limit : 0 | n,
  38347. t < 0 || t > e.buffer.byteLength)
  38348. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38349. if (i < 0 || n > this.buffer.byteLength)
  38350. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38351. var s = n - i;
  38352. return 0 === s ? e : (e.ensureCapacity(t + s),
  38353. e.view.set(this.view.subarray(i, n), t),
  38354. r && (this.offset += s),
  38355. a && (e.offset += s),
  38356. this)
  38357. }
  38358. ,
  38359. a.ensureCapacity = function (e) {
  38360. var t = this.buffer.byteLength;
  38361. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38362. }
  38363. ,
  38364. a.fill = function (e, t, i) {
  38365. var n = "undefined" == typeof t;
  38366. if (n && (t = this.offset),
  38367. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38368. "undefined" == typeof t && (t = this.offset),
  38369. "undefined" == typeof i && (i = this.limit),
  38370. !this.noAssert) {
  38371. if ("number" != typeof e || e % 1 !== 0)
  38372. throw TypeError("Illegal value: " + e + " (not an integer)");
  38373. if (e |= 0,
  38374. "number" != typeof t || t % 1 !== 0)
  38375. throw TypeError("Illegal begin: Not an integer");
  38376. if (t >>>= 0,
  38377. "number" != typeof i || i % 1 !== 0)
  38378. throw TypeError("Illegal end: Not an integer");
  38379. if (i >>>= 0,
  38380. t < 0 || t > i || i > this.buffer.byteLength)
  38381. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38382. }
  38383. if (t >= i)
  38384. return this;
  38385. for (; t < i;)
  38386. this.view[t++] = e;
  38387. return n && (this.offset = t),
  38388. this
  38389. }
  38390. ,
  38391. a.flip = function () {
  38392. return this.limit = this.offset,
  38393. this.offset = 0,
  38394. this
  38395. }
  38396. ,
  38397. a.mark = function (e) {
  38398. if (e = "undefined" == typeof e ? this.offset : e,
  38399. !this.noAssert) {
  38400. if ("number" != typeof e || e % 1 !== 0)
  38401. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38402. if (e >>>= 0,
  38403. e < 0 || e + 0 > this.buffer.byteLength)
  38404. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38405. }
  38406. return this.markedOffset = e,
  38407. this
  38408. }
  38409. ,
  38410. a.order = function (e) {
  38411. if (!this.noAssert && "boolean" != typeof e)
  38412. throw TypeError("Illegal littleEndian: Not a boolean");
  38413. return this.littleEndian = !!e,
  38414. this
  38415. }
  38416. ,
  38417. a.LE = function (e) {
  38418. return this.littleEndian = "undefined" == typeof e || !!e,
  38419. this
  38420. }
  38421. ,
  38422. a.BE = function (e) {
  38423. return this.littleEndian = "undefined" != typeof e && !e,
  38424. this
  38425. }
  38426. ,
  38427. a.prepend = function (e, t, i) {
  38428. "number" != typeof t && "string" == typeof t || (i = t,
  38429. t = void 0);
  38430. var n = "undefined" == typeof i;
  38431. if (n && (i = this.offset),
  38432. !this.noAssert) {
  38433. if ("number" != typeof i || i % 1 !== 0)
  38434. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38435. if (i >>>= 0,
  38436. i < 0 || i + 0 > this.buffer.byteLength)
  38437. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38438. }
  38439. e instanceof o || (e = o.wrap(e, t));
  38440. var r = e.limit - e.offset;
  38441. if (r <= 0)
  38442. return this;
  38443. var a = r - i;
  38444. if (a > 0) {
  38445. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38446. , l = new Uint8Array(s);
  38447. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38448. this.buffer = s,
  38449. this.view = l,
  38450. this.offset += a,
  38451. this.markedOffset >= 0 && (this.markedOffset += a),
  38452. this.limit += a,
  38453. i += a
  38454. } else {
  38455. new Uint8Array(this.buffer)
  38456. }
  38457. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38458. e.offset = e.limit,
  38459. n && (this.offset -= r),
  38460. this
  38461. }
  38462. ,
  38463. a.prependTo = function (e, t) {
  38464. return e.prepend(this, t),
  38465. this
  38466. }
  38467. ,
  38468. a.printDebug = function (e) {
  38469. "function" != typeof e && (e = console.log.bind(console)),
  38470. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38471. }
  38472. ,
  38473. a.remaining = function () {
  38474. return this.limit - this.offset
  38475. }
  38476. ,
  38477. a.reset = function () {
  38478. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38479. this.markedOffset = -1) : this.offset = 0,
  38480. this
  38481. }
  38482. ,
  38483. a.resize = function (e) {
  38484. if (!this.noAssert) {
  38485. if ("number" != typeof e || e % 1 !== 0)
  38486. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38487. if (e |= 0,
  38488. e < 0)
  38489. throw RangeError("Illegal capacity: 0 <= " + e)
  38490. }
  38491. if (this.buffer.byteLength < e) {
  38492. var t = new ArrayBuffer(e)
  38493. , i = new Uint8Array(t);
  38494. i.set(this.view),
  38495. this.buffer = t,
  38496. this.view = i
  38497. }
  38498. return this
  38499. }
  38500. ,
  38501. a.reverse = function (e, t) {
  38502. if ("undefined" == typeof e && (e = this.offset),
  38503. "undefined" == typeof t && (t = this.limit),
  38504. !this.noAssert) {
  38505. if ("number" != typeof e || e % 1 !== 0)
  38506. throw TypeError("Illegal begin: Not an integer");
  38507. if (e >>>= 0,
  38508. "number" != typeof t || t % 1 !== 0)
  38509. throw TypeError("Illegal end: Not an integer");
  38510. if (t >>>= 0,
  38511. e < 0 || e > t || t > this.buffer.byteLength)
  38512. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38513. }
  38514. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38515. this)
  38516. }
  38517. ,
  38518. a.skip = function (e) {
  38519. if (!this.noAssert) {
  38520. if ("number" != typeof e || e % 1 !== 0)
  38521. throw TypeError("Illegal length: " + e + " (not an integer)");
  38522. e |= 0
  38523. }
  38524. var t = this.offset + e;
  38525. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38526. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38527. return this.offset = t,
  38528. this
  38529. }
  38530. ,
  38531. a.slice = function (e, t) {
  38532. if ("undefined" == typeof e && (e = this.offset),
  38533. "undefined" == typeof t && (t = this.limit),
  38534. !this.noAssert) {
  38535. if ("number" != typeof e || e % 1 !== 0)
  38536. throw TypeError("Illegal begin: Not an integer");
  38537. if (e >>>= 0,
  38538. "number" != typeof t || t % 1 !== 0)
  38539. throw TypeError("Illegal end: Not an integer");
  38540. if (t >>>= 0,
  38541. e < 0 || e > t || t > this.buffer.byteLength)
  38542. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38543. }
  38544. var i = this.clone();
  38545. return i.offset = e,
  38546. i.limit = t,
  38547. i
  38548. }
  38549. ,
  38550. a.toBuffer = function (e) {
  38551. var t = this.offset
  38552. , i = this.limit;
  38553. if (!this.noAssert) {
  38554. if ("number" != typeof t || t % 1 !== 0)
  38555. throw TypeError("Illegal offset: Not an integer");
  38556. if (t >>>= 0,
  38557. "number" != typeof i || i % 1 !== 0)
  38558. throw TypeError("Illegal limit: Not an integer");
  38559. if (i >>>= 0,
  38560. t < 0 || t > i || i > this.buffer.byteLength)
  38561. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38562. }
  38563. if (!e && 0 === t && i === this.buffer.byteLength)
  38564. return this.buffer;
  38565. if (t === i)
  38566. return s;
  38567. var n = new ArrayBuffer(i - t);
  38568. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38569. n
  38570. }
  38571. ,
  38572. a.toArrayBuffer = a.toBuffer,
  38573. a.toString = function (e, t, i) {
  38574. if ("undefined" == typeof e)
  38575. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38576. switch ("number" == typeof e && (e = "utf8",
  38577. t = e,
  38578. i = t),
  38579. e) {
  38580. case "utf8":
  38581. return this.toUTF8(t, i);
  38582. case "base64":
  38583. return this.toBase64(t, i);
  38584. case "hex":
  38585. return this.toHex(t, i);
  38586. case "binary":
  38587. return this.toBinary(t, i);
  38588. case "debug":
  38589. return this.toDebug();
  38590. case "columns":
  38591. return this.toColumns();
  38592. default:
  38593. throw Error("Unsupported encoding: " + e)
  38594. }
  38595. }
  38596. ;
  38597. var c = function () {
  38598. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38599. i[t[n]] = n;
  38600. return e.encode = function (e, i) {
  38601. for (var n, r; null !== (n = e());)
  38602. i(t[n >> 2 & 63]),
  38603. r = (3 & n) << 4,
  38604. null !== (n = e()) ? (r |= n >> 4 & 15,
  38605. i(t[63 & (r | n >> 4 & 15)]),
  38606. r = (15 & n) << 2,
  38607. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38608. i(t[63 & n])) : (i(t[63 & r]),
  38609. i(61))) : (i(t[63 & r]),
  38610. i(61),
  38611. i(61))
  38612. }
  38613. ,
  38614. e.decode = function (e, t) {
  38615. function n(e) {
  38616. throw Error("Illegal character code: " + e)
  38617. }
  38618. for (var r, o, a; null !== (r = e());)
  38619. if (o = i[r],
  38620. "undefined" == typeof o && n(r),
  38621. null !== (r = e()) && (a = i[r],
  38622. "undefined" == typeof a && n(r),
  38623. t(o << 2 >>> 0 | (48 & a) >> 4),
  38624. null !== (r = e()))) {
  38625. if (o = i[r],
  38626. "undefined" == typeof o) {
  38627. if (61 === r)
  38628. break;
  38629. n(r)
  38630. }
  38631. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38632. null !== (r = e())) {
  38633. if (a = i[r],
  38634. "undefined" == typeof a) {
  38635. if (61 === r)
  38636. break;
  38637. n(r)
  38638. }
  38639. t((3 & o) << 6 >>> 0 | a)
  38640. }
  38641. }
  38642. }
  38643. ,
  38644. e.test = function (e) {
  38645. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38646. }
  38647. ,
  38648. e
  38649. }();
  38650. a.toBase64 = function (e, t) {
  38651. if ("undefined" == typeof e && (e = this.offset),
  38652. "undefined" == typeof t && (t = this.limit),
  38653. e |= 0,
  38654. t |= 0,
  38655. e < 0 || t > this.capacity || e > t)
  38656. throw RangeError("begin, end");
  38657. var n;
  38658. return c.encode(function () {
  38659. return e < t ? this.view[e++] : null
  38660. }
  38661. .bind(this), n = i()),
  38662. n()
  38663. }
  38664. ,
  38665. o.fromBase64 = function (e, i) {
  38666. if ("string" != typeof e)
  38667. throw TypeError("str");
  38668. var n = new o(e.length / 4 * 3, i)
  38669. , r = 0;
  38670. return c.decode(t(e), function (e) {
  38671. n.view[r++] = e
  38672. }),
  38673. n.limit = r,
  38674. n
  38675. }
  38676. ,
  38677. o.btoa = function (e) {
  38678. return o.fromBinary(e).toBase64()
  38679. }
  38680. ,
  38681. o.atob = function (e) {
  38682. return o.fromBase64(e).toBinary()
  38683. }
  38684. ,
  38685. a.toBinary = function (e, t) {
  38686. if ("undefined" == typeof e && (e = this.offset),
  38687. "undefined" == typeof t && (t = this.limit),
  38688. e |= 0,
  38689. t |= 0,
  38690. e < 0 || t > this.capacity() || e > t)
  38691. throw RangeError("begin, end");
  38692. if (e === t)
  38693. return "";
  38694. for (var i = [], n = []; e < t;)
  38695. i.push(this.view[e++]),
  38696. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38697. i = []);
  38698. return n.join("") + String.fromCharCode.apply(String, i)
  38699. }
  38700. ,
  38701. o.fromBinary = function (e, t) {
  38702. if ("string" != typeof e)
  38703. throw TypeError("str");
  38704. for (var i, n = 0, r = e.length, a = new o(r, t); n < r;) {
  38705. if (i = e.charCodeAt(n),
  38706. i > 255)
  38707. throw RangeError("illegal char code: " + i);
  38708. a.view[n++] = i
  38709. }
  38710. return a.limit = r,
  38711. a
  38712. }
  38713. ,
  38714. a.toDebug = function (e) {
  38715. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n;) {
  38716. if (i !== -1 && (t = this.view[i],
  38717. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38718. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38719. ++i,
  38720. e && i > 0 && i % 16 === 0 && i !== n) {
  38721. for (; r.length < 51;)
  38722. r += " ";
  38723. a += r + o + "\n",
  38724. r = o = ""
  38725. }
  38726. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38727. }
  38728. if (e && " " !== r) {
  38729. for (; r.length < 51;)
  38730. r += " ";
  38731. a += r + o + "\n"
  38732. }
  38733. return e ? a : r
  38734. }
  38735. ,
  38736. o.fromDebug = function (e, t, i) {
  38737. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0, t, i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a;) {
  38738. switch (n = e.charAt(l++)) {
  38739. case "!":
  38740. if (!i) {
  38741. if (u || d || p) {
  38742. f = !0;
  38743. break
  38744. }
  38745. u = d = p = !0
  38746. }
  38747. s.offset = s.markedOffset = s.limit = c,
  38748. h = !1;
  38749. break;
  38750. case "|":
  38751. if (!i) {
  38752. if (u || p) {
  38753. f = !0;
  38754. break
  38755. }
  38756. u = p = !0
  38757. }
  38758. s.offset = s.limit = c,
  38759. h = !1;
  38760. break;
  38761. case "[":
  38762. if (!i) {
  38763. if (u || d) {
  38764. f = !0;
  38765. break
  38766. }
  38767. u = d = !0
  38768. }
  38769. s.offset = s.markedOffset = c,
  38770. h = !1;
  38771. break;
  38772. case "<":
  38773. if (!i) {
  38774. if (u) {
  38775. f = !0;
  38776. break
  38777. }
  38778. u = !0
  38779. }
  38780. s.offset = c,
  38781. h = !1;
  38782. break;
  38783. case "]":
  38784. if (!i) {
  38785. if (p || d) {
  38786. f = !0;
  38787. break
  38788. }
  38789. p = d = !0
  38790. }
  38791. s.limit = s.markedOffset = c,
  38792. h = !1;
  38793. break;
  38794. case ">":
  38795. if (!i) {
  38796. if (p) {
  38797. f = !0;
  38798. break
  38799. }
  38800. p = !0
  38801. }
  38802. s.limit = c,
  38803. h = !1;
  38804. break;
  38805. case "'":
  38806. if (!i) {
  38807. if (d) {
  38808. f = !0;
  38809. break
  38810. }
  38811. d = !0
  38812. }
  38813. s.markedOffset = c,
  38814. h = !1;
  38815. break;
  38816. case " ":
  38817. h = !1;
  38818. break;
  38819. default:
  38820. if (!i && h) {
  38821. f = !0;
  38822. break
  38823. }
  38824. if (r = parseInt(n + e.charAt(l++), 16),
  38825. !i && (isNaN(r) || r < 0 || r > 255))
  38826. throw TypeError("Illegal str: Not a debug encoded string");
  38827. s.view[c++] = r,
  38828. h = !0
  38829. }
  38830. if (f)
  38831. throw TypeError("Illegal str: Invalid symbol at " + l)
  38832. }
  38833. if (!i) {
  38834. if (!u || !p)
  38835. throw TypeError("Illegal str: Missing offset or limit");
  38836. if (c < s.buffer.byteLength)
  38837. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38838. }
  38839. return s
  38840. }
  38841. ,
  38842. a.toHex = function (e, t) {
  38843. if (e = "undefined" == typeof e ? this.offset : e,
  38844. t = "undefined" == typeof t ? this.limit : t,
  38845. !this.noAssert) {
  38846. if ("number" != typeof e || e % 1 !== 0)
  38847. throw TypeError("Illegal begin: Not an integer");
  38848. if (e >>>= 0,
  38849. "number" != typeof t || t % 1 !== 0)
  38850. throw TypeError("Illegal end: Not an integer");
  38851. if (t >>>= 0,
  38852. e < 0 || e > t || t > this.buffer.byteLength)
  38853. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38854. }
  38855. for (var i, n = new Array(t - e); e < t;)
  38856. i = this.view[e++],
  38857. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38858. return n.join("")
  38859. }
  38860. ,
  38861. o.fromHex = function (e, t, i) {
  38862. if (!i) {
  38863. if ("string" != typeof e)
  38864. throw TypeError("Illegal str: Not a string");
  38865. if (e.length % 2 !== 0)
  38866. throw TypeError("Illegal str: Length not a multiple of 2")
  38867. }
  38868. for (var n, r = e.length, a = new o(r / 2 | 0, t), s = 0, l = 0; s < r; s += 2) {
  38869. if (n = parseInt(e.substring(s, s + 2), 16),
  38870. !i && (!isFinite(n) || n < 0 || n > 255))
  38871. throw TypeError("Illegal str: Contains non-hex characters");
  38872. a.view[l++] = n
  38873. }
  38874. return a.limit = l,
  38875. a
  38876. }
  38877. ;
  38878. var h = function () {
  38879. var e = {};
  38880. return e.MAX_CODEPOINT = 1114111,
  38881. e.encodeUTF8 = function (e, t) {
  38882. var i = null;
  38883. for ("number" == typeof e && (i = e,
  38884. e = function () {
  38885. return null
  38886. }
  38887. ); null !== i || null !== (i = e());)
  38888. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38889. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38890. t(i >> 6 & 63 | 128),
  38891. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38892. t(i >> 12 & 63 | 128),
  38893. t(i >> 6 & 63 | 128),
  38894. t(63 & i | 128)),
  38895. i = null
  38896. }
  38897. ,
  38898. e.decodeUTF8 = function (e, t) {
  38899. for (var i, n, r, o, a = function (e) {
  38900. e = e.slice(0, e.indexOf(null));
  38901. var t = Error(e.toString());
  38902. throw t.name = "TruncatedError",
  38903. t.bytes = e,
  38904. t
  38905. }; null !== (i = e());)
  38906. if (0 === (128 & i))
  38907. t(i);
  38908. else if (192 === (224 & i))
  38909. null === (n = e()) && a([i, n]),
  38910. t((31 & i) << 6 | 63 & n);
  38911. else if (224 === (240 & i))
  38912. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38913. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38914. else {
  38915. if (240 !== (248 & i))
  38916. throw RangeError("Illegal starting byte: " + i);
  38917. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38918. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38919. }
  38920. }
  38921. ,
  38922. e.UTF16toUTF8 = function (e, t) {
  38923. for (var i, n = null; ;) {
  38924. if (null === (i = null !== n ? n : e()))
  38925. break;
  38926. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38927. n = null) : t(i)
  38928. }
  38929. null !== n && t(n)
  38930. }
  38931. ,
  38932. e.UTF8toUTF16 = function (e, t) {
  38933. var i = null;
  38934. for ("number" == typeof e && (i = e,
  38935. e = function () {
  38936. return null
  38937. }
  38938. ); null !== i || null !== (i = e());)
  38939. i <= 65535 ? t(i) : (i -= 65536,
  38940. t((i >> 10) + 55296),
  38941. t(i % 1024 + 56320)),
  38942. i = null
  38943. }
  38944. ,
  38945. e.encodeUTF16toUTF8 = function (t, i) {
  38946. e.UTF16toUTF8(t, function (t) {
  38947. e.encodeUTF8(t, i)
  38948. })
  38949. }
  38950. ,
  38951. e.decodeUTF8toUTF16 = function (t, i) {
  38952. e.decodeUTF8(t, function (t) {
  38953. e.UTF8toUTF16(t, i)
  38954. })
  38955. }
  38956. ,
  38957. e.calculateCodePoint = function (e) {
  38958. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38959. }
  38960. ,
  38961. e.calculateUTF8 = function (e) {
  38962. for (var t, i = 0; null !== (t = e());)
  38963. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38964. return i
  38965. }
  38966. ,
  38967. e.calculateUTF16asUTF8 = function (t) {
  38968. var i = 0
  38969. , n = 0;
  38970. return e.UTF16toUTF8(t, function (e) {
  38971. ++i,
  38972. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38973. }),
  38974. [i, n]
  38975. }
  38976. ,
  38977. e
  38978. }();
  38979. return a.toUTF8 = function (e, t) {
  38980. if ("undefined" == typeof e && (e = this.offset),
  38981. "undefined" == typeof t && (t = this.limit),
  38982. !this.noAssert) {
  38983. if ("number" != typeof e || e % 1 !== 0)
  38984. throw TypeError("Illegal begin: Not an integer");
  38985. if (e >>>= 0,
  38986. "number" != typeof t || t % 1 !== 0)
  38987. throw TypeError("Illegal end: Not an integer");
  38988. if (t >>>= 0,
  38989. e < 0 || e > t || t > this.buffer.byteLength)
  38990. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38991. }
  38992. var n;
  38993. try {
  38994. h.decodeUTF8toUTF16(function () {
  38995. return e < t ? this.view[e++] : null
  38996. }
  38997. .bind(this), n = i())
  38998. } catch (i) {
  38999. if (e !== t)
  39000. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  39001. }
  39002. return n()
  39003. }
  39004. ,
  39005. o.fromUTF8 = function (e, i, n) {
  39006. if (!n && "string" != typeof e)
  39007. throw TypeError("Illegal str: Not a string");
  39008. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1], i, n)
  39009. , a = 0;
  39010. return h.encodeUTF16toUTF8(t(e), function (e) {
  39011. r.view[a++] = e
  39012. }),
  39013. r.limit = a,
  39014. r
  39015. }
  39016. ,
  39017. o
  39018. })
  39019. }
  39020. , {
  39021. long: 216
  39022. }],
  39023. 216: [function (e, t, i) {
  39024. !function (i, n) {
  39025. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  39026. }(this, function () {
  39027. "use strict";
  39028. function e(e, t, i) {
  39029. this.low = 0 | e,
  39030. this.high = 0 | t,
  39031. this.unsigned = !!i
  39032. }
  39033. function t(e) {
  39034. return (e && e.__isLong__) === !0
  39035. }
  39036. function i(e, t) {
  39037. var i, n, o;
  39038. return t ? (e >>>= 0,
  39039. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  39040. o && (l[e] = i),
  39041. i)) : (e |= 0,
  39042. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  39043. o && (s[e] = i),
  39044. i))
  39045. }
  39046. function n(e, t) {
  39047. if (isNaN(e) || !isFinite(e))
  39048. return t ? m : g;
  39049. if (t) {
  39050. if (e < 0)
  39051. return m;
  39052. if (e >= d)
  39053. return I
  39054. } else {
  39055. if (e <= -p)
  39056. return E;
  39057. if (e + 1 >= p)
  39058. return C
  39059. }
  39060. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  39061. }
  39062. function r(t, i, n) {
  39063. return new e(t, i, n)
  39064. }
  39065. function o(e, t, i) {
  39066. if (0 === e.length)
  39067. throw Error("empty string");
  39068. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  39069. return g;
  39070. if ("number" == typeof t ? (i = t,
  39071. t = !1) : t = !!t,
  39072. i = i || 10,
  39073. i < 2 || 36 < i)
  39074. throw RangeError("radix");
  39075. var r;
  39076. if ((r = e.indexOf("-")) > 0)
  39077. throw Error("interior hyphen");
  39078. if (0 === r)
  39079. return o(e.substring(1), t, i).neg();
  39080. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  39081. var h = Math.min(8, e.length - l)
  39082. , u = parseInt(e.substring(l, l + h), i);
  39083. if (h < 8) {
  39084. var d = n(c(i, h));
  39085. s = s.mul(d).add(n(u))
  39086. } else
  39087. s = s.mul(a),
  39088. s = s.add(n(u))
  39089. }
  39090. return s.unsigned = t,
  39091. s
  39092. }
  39093. function a(t) {
  39094. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  39095. }
  39096. e.prototype.__isLong__,
  39097. Object.defineProperty(e.prototype, "__isLong__", {
  39098. value: !0,
  39099. enumerable: !1,
  39100. configurable: !1
  39101. }),
  39102. e.isLong = t;
  39103. var s = {}
  39104. , l = {};
  39105. e.fromInt = i,
  39106. e.fromNumber = n,
  39107. e.fromBits = r;
  39108. var c = Math.pow;
  39109. e.fromString = o,
  39110. e.fromValue = a;
  39111. var h = 1 << 24
  39112. , u = 4294967296
  39113. , d = 0x10000000000000000
  39114. , p = d / 2
  39115. , f = i(h)
  39116. , g = i(0);
  39117. e.ZERO = g;
  39118. var m = i(0, !0);
  39119. e.UZERO = m;
  39120. var v = i(1);
  39121. e.ONE = v;
  39122. var A = i(1, !0);
  39123. e.UONE = A;
  39124. var y = i(-1);
  39125. e.NEG_ONE = y;
  39126. var C = r(-1, 2147483647, !1);
  39127. e.MAX_VALUE = C;
  39128. var I = r(-1, -1, !0);
  39129. e.MAX_UNSIGNED_VALUE = I;
  39130. var E = r(0, -2147483648, !1);
  39131. e.MIN_VALUE = E;
  39132. var b = e.prototype;
  39133. return b.toInt = function () {
  39134. return this.unsigned ? this.low >>> 0 : this.low
  39135. }
  39136. ,
  39137. b.toNumber = function () {
  39138. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  39139. }
  39140. ,
  39141. b.toString = function (e) {
  39142. if (e = e || 10,
  39143. e < 2 || 36 < e)
  39144. throw RangeError("radix");
  39145. if (this.isZero())
  39146. return "0";
  39147. if (this.isNegative()) {
  39148. if (this.eq(E)) {
  39149. var t = n(e)
  39150. , i = this.div(t)
  39151. , r = i.mul(t).sub(this);
  39152. return i.toString(e) + r.toInt().toString(e)
  39153. }
  39154. return "-" + this.neg().toString(e)
  39155. }
  39156. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ;) {
  39157. var l = a.div(o)
  39158. , h = a.sub(l.mul(o)).toInt() >>> 0
  39159. , u = h.toString(e);
  39160. if (a = l,
  39161. a.isZero())
  39162. return u + s;
  39163. for (; u.length < 6;)
  39164. u = "0" + u;
  39165. s = "" + u + s
  39166. }
  39167. }
  39168. ,
  39169. b.getHighBits = function () {
  39170. return this.high
  39171. }
  39172. ,
  39173. b.getHighBitsUnsigned = function () {
  39174. return this.high >>> 0
  39175. }
  39176. ,
  39177. b.getLowBits = function () {
  39178. return this.low
  39179. }
  39180. ,
  39181. b.getLowBitsUnsigned = function () {
  39182. return this.low >>> 0
  39183. }
  39184. ,
  39185. b.getNumBitsAbs = function () {
  39186. if (this.isNegative())
  39187. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  39188. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  39189. ;
  39190. return 0 != this.high ? t + 33 : t + 1
  39191. }
  39192. ,
  39193. b.isZero = function () {
  39194. return 0 === this.high && 0 === this.low
  39195. }
  39196. ,
  39197. b.isNegative = function () {
  39198. return !this.unsigned && this.high < 0
  39199. }
  39200. ,
  39201. b.isPositive = function () {
  39202. return this.unsigned || this.high >= 0
  39203. }
  39204. ,
  39205. b.isOdd = function () {
  39206. return 1 === (1 & this.low)
  39207. }
  39208. ,
  39209. b.isEven = function () {
  39210. return 0 === (1 & this.low)
  39211. }
  39212. ,
  39213. b.equals = function (e) {
  39214. return t(e) || (e = a(e)),
  39215. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  39216. }
  39217. ,
  39218. b.eq = b.equals,
  39219. b.notEquals = function (e) {
  39220. return !this.eq(e)
  39221. }
  39222. ,
  39223. b.neq = b.notEquals,
  39224. b.lessThan = function (e) {
  39225. return this.comp(e) < 0
  39226. }
  39227. ,
  39228. b.lt = b.lessThan,
  39229. b.lessThanOrEqual = function (e) {
  39230. return this.comp(e) <= 0
  39231. }
  39232. ,
  39233. b.lte = b.lessThanOrEqual,
  39234. b.greaterThan = function (e) {
  39235. return this.comp(e) > 0
  39236. }
  39237. ,
  39238. b.gt = b.greaterThan,
  39239. b.greaterThanOrEqual = function (e) {
  39240. return this.comp(e) >= 0
  39241. }
  39242. ,
  39243. b.gte = b.greaterThanOrEqual,
  39244. b.compare = function (e) {
  39245. if (t(e) || (e = a(e)),
  39246. this.eq(e))
  39247. return 0;
  39248. var i = this.isNegative()
  39249. , n = e.isNegative();
  39250. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  39251. }
  39252. ,
  39253. b.comp = b.compare,
  39254. b.negate = function () {
  39255. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39256. }
  39257. ,
  39258. b.neg = b.negate,
  39259. b.add = function (e) {
  39260. t(e) || (e = a(e));
  39261. var i = this.high >>> 16
  39262. , n = 65535 & this.high
  39263. , o = this.low >>> 16
  39264. , s = 65535 & this.low
  39265. , l = e.high >>> 16
  39266. , c = 65535 & e.high
  39267. , h = e.low >>> 16
  39268. , u = 65535 & e.low
  39269. , d = 0
  39270. , p = 0
  39271. , f = 0
  39272. , g = 0;
  39273. return g += s + u,
  39274. f += g >>> 16,
  39275. g &= 65535,
  39276. f += o + h,
  39277. p += f >>> 16,
  39278. f &= 65535,
  39279. p += n + c,
  39280. d += p >>> 16,
  39281. p &= 65535,
  39282. d += i + l,
  39283. d &= 65535,
  39284. r(f << 16 | g, d << 16 | p, this.unsigned)
  39285. }
  39286. ,
  39287. b.subtract = function (e) {
  39288. return t(e) || (e = a(e)),
  39289. this.add(e.neg())
  39290. }
  39291. ,
  39292. b.sub = b.subtract,
  39293. b.multiply = function (e) {
  39294. if (this.isZero())
  39295. return g;
  39296. if (t(e) || (e = a(e)),
  39297. e.isZero())
  39298. return g;
  39299. if (this.eq(E))
  39300. return e.isOdd() ? E : g;
  39301. if (e.eq(E))
  39302. return this.isOdd() ? E : g;
  39303. if (this.isNegative())
  39304. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39305. if (e.isNegative())
  39306. return this.mul(e.neg()).neg();
  39307. if (this.lt(f) && e.lt(f))
  39308. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39309. var i = this.high >>> 16
  39310. , o = 65535 & this.high
  39311. , s = this.low >>> 16
  39312. , l = 65535 & this.low
  39313. , c = e.high >>> 16
  39314. , h = 65535 & e.high
  39315. , u = e.low >>> 16
  39316. , d = 65535 & e.low
  39317. , p = 0
  39318. , m = 0
  39319. , v = 0
  39320. , A = 0;
  39321. return A += l * d,
  39322. v += A >>> 16,
  39323. A &= 65535,
  39324. v += s * d,
  39325. m += v >>> 16,
  39326. v &= 65535,
  39327. v += l * u,
  39328. m += v >>> 16,
  39329. v &= 65535,
  39330. m += o * d,
  39331. p += m >>> 16,
  39332. m &= 65535,
  39333. m += s * u,
  39334. p += m >>> 16,
  39335. m &= 65535,
  39336. m += l * h,
  39337. p += m >>> 16,
  39338. m &= 65535,
  39339. p += i * d + o * u + s * h + l * c,
  39340. p &= 65535,
  39341. r(v << 16 | A, p << 16 | m, this.unsigned)
  39342. }
  39343. ,
  39344. b.mul = b.multiply,
  39345. b.divide = function (e) {
  39346. if (t(e) || (e = a(e)),
  39347. e.isZero())
  39348. throw Error("division by zero");
  39349. if (this.isZero())
  39350. return this.unsigned ? m : g;
  39351. var i, r, o;
  39352. if (this.unsigned) {
  39353. if (e.unsigned || (e = e.toUnsigned()),
  39354. e.gt(this))
  39355. return m;
  39356. if (e.gt(this.shru(1)))
  39357. return A;
  39358. o = m
  39359. } else {
  39360. if (this.eq(E)) {
  39361. if (e.eq(v) || e.eq(y))
  39362. return E;
  39363. if (e.eq(E))
  39364. return v;
  39365. var s = this.shr(1);
  39366. return i = s.div(e).shl(1),
  39367. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39368. o = i.add(r.div(e)))
  39369. }
  39370. if (e.eq(E))
  39371. return this.unsigned ? m : g;
  39372. if (this.isNegative())
  39373. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39374. if (e.isNegative())
  39375. return this.div(e.neg()).neg();
  39376. o = g
  39377. }
  39378. for (r = this; r.gte(e);) {
  39379. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39380. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r);)
  39381. i -= h,
  39382. u = n(i, this.unsigned),
  39383. d = u.mul(e);
  39384. u.isZero() && (u = v),
  39385. o = o.add(u),
  39386. r = r.sub(d)
  39387. }
  39388. return o
  39389. }
  39390. ,
  39391. b.div = b.divide,
  39392. b.modulo = function (e) {
  39393. return t(e) || (e = a(e)),
  39394. this.sub(this.div(e).mul(e))
  39395. }
  39396. ,
  39397. b.mod = b.modulo,
  39398. b.not = function () {
  39399. return r(~this.low, ~this.high, this.unsigned)
  39400. }
  39401. ,
  39402. b.and = function (e) {
  39403. return t(e) || (e = a(e)),
  39404. r(this.low & e.low, this.high & e.high, this.unsigned)
  39405. }
  39406. ,
  39407. b.or = function (e) {
  39408. return t(e) || (e = a(e)),
  39409. r(this.low | e.low, this.high | e.high, this.unsigned)
  39410. }
  39411. ,
  39412. b.xor = function (e) {
  39413. return t(e) || (e = a(e)),
  39414. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39415. }
  39416. ,
  39417. b.shiftLeft = function (e) {
  39418. return t(e) && (e = e.toInt()),
  39419. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39420. }
  39421. ,
  39422. b.shl = b.shiftLeft,
  39423. b.shiftRight = function (e) {
  39424. return t(e) && (e = e.toInt()),
  39425. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39426. }
  39427. ,
  39428. b.shr = b.shiftRight,
  39429. b.shiftRightUnsigned = function (e) {
  39430. if (t(e) && (e = e.toInt()),
  39431. e &= 63,
  39432. 0 === e)
  39433. return this;
  39434. var i = this.high;
  39435. if (e < 32) {
  39436. var n = this.low;
  39437. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39438. }
  39439. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39440. }
  39441. ,
  39442. b.shru = b.shiftRightUnsigned,
  39443. b.toSigned = function () {
  39444. return this.unsigned ? r(this.low, this.high, !1) : this
  39445. }
  39446. ,
  39447. b.toUnsigned = function () {
  39448. return this.unsigned ? this : r(this.low, this.high, !0)
  39449. }
  39450. ,
  39451. b.toBytes = function (e) {
  39452. return e ? this.toBytesLE() : this.toBytesBE()
  39453. }
  39454. ,
  39455. b.toBytesLE = function () {
  39456. var e = this.high
  39457. , t = this.low;
  39458. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39459. }
  39460. ,
  39461. b.toBytesBE = function () {
  39462. var e = this.high
  39463. , t = this.low;
  39464. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39465. }
  39466. ,
  39467. e
  39468. })
  39469. }
  39470. , {}],
  39471. 217: [function (e, t, i) {
  39472. var n = {
  39473. REVISION: "75"
  39474. };
  39475. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39476. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39477. void 0 === Math.sign && (Math.sign = function (e) {
  39478. return e < 0 ? -1 : e > 0 ? 1 : +e
  39479. }
  39480. ),
  39481. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39482. get: function () {
  39483. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39484. }
  39485. }),
  39486. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39487. writable: !0,
  39488. configurable: !0,
  39489. value: function (e) {
  39490. "use strict";
  39491. if (void 0 === e || null === e)
  39492. throw new TypeError("Cannot convert first argument to object");
  39493. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39494. var r = arguments[i];
  39495. if (void 0 !== r && null !== r) {
  39496. r = Object(r);
  39497. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39498. var l = o[a]
  39499. , c = Object.getOwnPropertyDescriptor(r, l);
  39500. void 0 !== c && c.enumerable && (t[l] = r[l])
  39501. }
  39502. }
  39503. }
  39504. return t
  39505. }
  39506. }),
  39507. n.MOUSE = {
  39508. LEFT: 0,
  39509. MIDDLE: 1,
  39510. RIGHT: 2
  39511. },
  39512. n.CullFaceNone = 0,
  39513. n.CullFaceBack = 1,
  39514. n.CullFaceFront = 2,
  39515. n.CullFaceFrontBack = 3,
  39516. n.FrontFaceDirectionCW = 0,
  39517. n.FrontFaceDirectionCCW = 1,
  39518. n.BasicShadowMap = 0,
  39519. n.PCFShadowMap = 1,
  39520. n.PCFSoftShadowMap = 2,
  39521. n.FrontSide = 0,
  39522. n.BackSide = 1,
  39523. n.DoubleSide = 2,
  39524. n.FlatShading = 1,
  39525. n.SmoothShading = 2,
  39526. n.NoColors = 0,
  39527. n.FaceColors = 1,
  39528. n.VertexColors = 2,
  39529. n.NoBlending = 0,
  39530. n.NormalBlending = 1,
  39531. n.AdditiveBlending = 2,
  39532. n.SubtractiveBlending = 3,
  39533. n.MultiplyBlending = 4,
  39534. n.CustomBlending = 5,
  39535. n.AddEquation = 100,
  39536. n.SubtractEquation = 101,
  39537. n.ReverseSubtractEquation = 102,
  39538. n.MinEquation = 103,
  39539. n.MaxEquation = 104,
  39540. n.ZeroFactor = 200,
  39541. n.OneFactor = 201,
  39542. n.SrcColorFactor = 202,
  39543. n.OneMinusSrcColorFactor = 203,
  39544. n.SrcAlphaFactor = 204,
  39545. n.OneMinusSrcAlphaFactor = 205,
  39546. n.DstAlphaFactor = 206,
  39547. n.OneMinusDstAlphaFactor = 207,
  39548. n.DstColorFactor = 208,
  39549. n.OneMinusDstColorFactor = 209,
  39550. n.SrcAlphaSaturateFactor = 210,
  39551. n.NeverDepth = 0,
  39552. n.AlwaysDepth = 1,
  39553. n.LessDepth = 2,
  39554. n.LessEqualDepth = 3,
  39555. n.EqualDepth = 4,
  39556. n.GreaterEqualDepth = 5,
  39557. n.GreaterDepth = 6,
  39558. n.NotEqualDepth = 7,
  39559. n.MultiplyOperation = 0,
  39560. n.MixOperation = 1,
  39561. n.AddOperation = 2,
  39562. n.NoToneMapping = 0,
  39563. n.LinearToneMapping = 1,
  39564. n.ReinhardToneMapping = 2,
  39565. n.Uncharted2ToneMapping = 3,
  39566. n.CineonToneMapping = 4,
  39567. n.UVMapping = 300,
  39568. n.CubeReflectionMapping = 301,
  39569. n.CubeRefractionMapping = 302,
  39570. n.EquirectangularReflectionMapping = 303,
  39571. n.EquirectangularRefractionMapping = 304,
  39572. n.SphericalReflectionMapping = 305,
  39573. n.CubeUVReflectionMapping = 306,
  39574. n.CubeUVRefractionMapping = 307,
  39575. n.RepeatWrapping = 1e3,
  39576. n.ClampToEdgeWrapping = 1001,
  39577. n.MirroredRepeatWrapping = 1002,
  39578. n.NearestFilter = 1003,
  39579. n.NearestMipMapNearestFilter = 1004,
  39580. n.NearestMipMapLinearFilter = 1005,
  39581. n.LinearFilter = 1006,
  39582. n.LinearMipMapNearestFilter = 1007,
  39583. n.LinearMipMapLinearFilter = 1008,
  39584. n.UnsignedByteType = 1009,
  39585. n.ByteType = 1010,
  39586. n.ShortType = 1011,
  39587. n.UnsignedShortType = 1012,
  39588. n.IntType = 1013,
  39589. n.UnsignedIntType = 1014,
  39590. n.FloatType = 1015,
  39591. n.HalfFloatType = 1025,
  39592. n.UnsignedShort4444Type = 1016,
  39593. n.UnsignedShort5551Type = 1017,
  39594. n.UnsignedShort565Type = 1018,
  39595. n.AlphaFormat = 1019,
  39596. n.RGBFormat = 1020,
  39597. n.RGBAFormat = 1021,
  39598. n.LuminanceFormat = 1022,
  39599. n.LuminanceAlphaFormat = 1023,
  39600. n.RGBEFormat = n.RGBAFormat,
  39601. n.RGB_S3TC_DXT1_Format = 2001,
  39602. n.RGBA_S3TC_DXT1_Format = 2002,
  39603. n.RGBA_S3TC_DXT3_Format = 2003,
  39604. n.RGBA_S3TC_DXT5_Format = 2004,
  39605. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39606. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39607. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39608. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39609. n.RGB_ETC1_Format = 2151,
  39610. n.LoopOnce = 2200,
  39611. n.LoopRepeat = 2201,
  39612. n.LoopPingPong = 2202,
  39613. n.InterpolateDiscrete = 2300,
  39614. n.InterpolateLinear = 2301,
  39615. n.InterpolateSmooth = 2302,
  39616. n.ZeroCurvatureEnding = 2400,
  39617. n.ZeroSlopeEnding = 2401,
  39618. n.WrapAroundEnding = 2402,
  39619. n.TrianglesDrawMode = 0,
  39620. n.TriangleStripDrawMode = 1,
  39621. n.TriangleFanDrawMode = 2,
  39622. n.LinearEncoding = 3e3,
  39623. n.sRGBEncoding = 3001,
  39624. n.GammaEncoding = 3007,
  39625. n.RGBEEncoding = 3002,
  39626. n.LogLuvEncoding = 3003,
  39627. n.RGBM7Encoding = 3004,
  39628. n.RGBM16Encoding = 3005,
  39629. n.RGBDEncoding = 3006,
  39630. n.Color = function (e) {
  39631. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39632. }
  39633. ,
  39634. n.Color.prototype = {
  39635. constructor: n.Color,
  39636. r: 1,
  39637. g: 1,
  39638. b: 1,
  39639. set: function (e) {
  39640. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39641. this
  39642. },
  39643. setScalar: function (e) {
  39644. this.r = e,
  39645. this.g = e,
  39646. this.b = e
  39647. },
  39648. setHex: function (e) {
  39649. return e = Math.floor(e),
  39650. this.r = (e >> 16 & 255) / 255,
  39651. this.g = (e >> 8 & 255) / 255,
  39652. this.b = (255 & e) / 255,
  39653. this
  39654. },
  39655. setRGB: function (e, t, i) {
  39656. return this.r = e,
  39657. this.g = t,
  39658. this.b = i,
  39659. this
  39660. },
  39661. setHSL: function () {
  39662. function e(e, t, i) {
  39663. return i < 0 && (i += 1),
  39664. i > 1 && (i -= 1),
  39665. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39666. }
  39667. return function (t, i, r) {
  39668. if (t = n.Math.euclideanModulo(t, 1),
  39669. i = n.Math.clamp(i, 0, 1),
  39670. r = n.Math.clamp(r, 0, 1),
  39671. 0 === i)
  39672. this.r = this.g = this.b = r;
  39673. else {
  39674. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39675. , a = 2 * r - o;
  39676. this.r = e(a, o, t + 1 / 3),
  39677. this.g = e(a, o, t),
  39678. this.b = e(a, o, t - 1 / 3)
  39679. }
  39680. return this
  39681. }
  39682. }(),
  39683. setStyle: function (e) {
  39684. function t(t) {
  39685. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39686. }
  39687. var i;
  39688. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39689. var r, o = i[1], a = i[2];
  39690. switch (o) {
  39691. case "rgb":
  39692. case "rgba":
  39693. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39694. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39695. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39696. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39697. t(r[5]),
  39698. this;
  39699. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39700. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39701. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39702. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39703. t(r[5]),
  39704. this;
  39705. break;
  39706. case "hsl":
  39707. case "hsla":
  39708. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39709. var s = parseFloat(r[1]) / 360
  39710. , l = parseInt(r[2], 10) / 100
  39711. , c = parseInt(r[3], 10) / 100;
  39712. return t(r[5]),
  39713. this.setHSL(s, l, c)
  39714. }
  39715. }
  39716. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39717. var h = i[1]
  39718. , u = h.length;
  39719. if (3 === u)
  39720. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39721. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39722. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39723. this;
  39724. if (6 === u)
  39725. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39726. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39727. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39728. this
  39729. }
  39730. if (e && e.length > 0) {
  39731. var h = n.ColorKeywords[e];
  39732. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39733. }
  39734. return this
  39735. },
  39736. clone: function () {
  39737. return new this.constructor(this.r, this.g, this.b)
  39738. },
  39739. copy: function (e) {
  39740. return this.r = e.r,
  39741. this.g = e.g,
  39742. this.b = e.b,
  39743. this
  39744. },
  39745. copyGammaToLinear: function (e, t) {
  39746. return void 0 === t && (t = 2),
  39747. this.r = Math.pow(e.r, t),
  39748. this.g = Math.pow(e.g, t),
  39749. this.b = Math.pow(e.b, t),
  39750. this
  39751. },
  39752. copyLinearToGamma: function (e, t) {
  39753. void 0 === t && (t = 2);
  39754. var i = t > 0 ? 1 / t : 1;
  39755. return this.r = Math.pow(e.r, i),
  39756. this.g = Math.pow(e.g, i),
  39757. this.b = Math.pow(e.b, i),
  39758. this
  39759. },
  39760. convertGammaToLinear: function () {
  39761. var e = this.r
  39762. , t = this.g
  39763. , i = this.b;
  39764. return this.r = e * e,
  39765. this.g = t * t,
  39766. this.b = i * i,
  39767. this
  39768. },
  39769. convertLinearToGamma: function () {
  39770. return this.r = Math.sqrt(this.r),
  39771. this.g = Math.sqrt(this.g),
  39772. this.b = Math.sqrt(this.b),
  39773. this
  39774. },
  39775. getHex: function () {
  39776. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39777. },
  39778. getHexString: function () {
  39779. return ("000000" + this.getHex().toString(16)).slice(-6)
  39780. },
  39781. getHSL: function (e) {
  39782. var t, i, n = e || {
  39783. h: 0,
  39784. s: 0,
  39785. l: 0
  39786. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39787. if (l === s)
  39788. t = 0,
  39789. i = 0;
  39790. else {
  39791. var h = s - l;
  39792. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39793. s) {
  39794. case r:
  39795. t = (o - a) / h + (o < a ? 6 : 0);
  39796. break;
  39797. case o:
  39798. t = (a - r) / h + 2;
  39799. break;
  39800. case a:
  39801. t = (r - o) / h + 4
  39802. }
  39803. t /= 6
  39804. }
  39805. return n.h = t,
  39806. n.s = i,
  39807. n.l = c,
  39808. n
  39809. },
  39810. getStyle: function () {
  39811. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39812. },
  39813. offsetHSL: function (e, t, i) {
  39814. var n = this.getHSL();
  39815. return n.h += e,
  39816. n.s += t,
  39817. n.l += i,
  39818. this.setHSL(n.h, n.s, n.l),
  39819. this
  39820. },
  39821. add: function (e) {
  39822. return this.r += e.r,
  39823. this.g += e.g,
  39824. this.b += e.b,
  39825. this
  39826. },
  39827. addColors: function (e, t) {
  39828. return this.r = e.r + t.r,
  39829. this.g = e.g + t.g,
  39830. this.b = e.b + t.b,
  39831. this
  39832. },
  39833. addScalar: function (e) {
  39834. return this.r += e,
  39835. this.g += e,
  39836. this.b += e,
  39837. this
  39838. },
  39839. multiply: function (e) {
  39840. return this.r *= e.r,
  39841. this.g *= e.g,
  39842. this.b *= e.b,
  39843. this
  39844. },
  39845. multiplyScalar: function (e) {
  39846. return this.r *= e,
  39847. this.g *= e,
  39848. this.b *= e,
  39849. this
  39850. },
  39851. lerp: function (e, t) {
  39852. return this.r += (e.r - this.r) * t,
  39853. this.g += (e.g - this.g) * t,
  39854. this.b += (e.b - this.b) * t,
  39855. this
  39856. },
  39857. equals: function (e) {
  39858. return e.r === this.r && e.g === this.g && e.b === this.b
  39859. },
  39860. fromArray: function (e, t) {
  39861. return void 0 === t && (t = 0),
  39862. this.r = e[t],
  39863. this.g = e[t + 1],
  39864. this.b = e[t + 2],
  39865. this
  39866. },
  39867. toArray: function (e, t) {
  39868. return void 0 === e && (e = []),
  39869. void 0 === t && (t = 0),
  39870. e[t] = this.r,
  39871. e[t + 1] = this.g,
  39872. e[t + 2] = this.b,
  39873. e
  39874. }
  39875. },
  39876. n.ColorKeywords = {
  39877. aliceblue: 15792383,
  39878. antiquewhite: 16444375,
  39879. aqua: 65535,
  39880. aquamarine: 8388564,
  39881. azure: 15794175,
  39882. beige: 16119260,
  39883. bisque: 16770244,
  39884. black: 0,
  39885. blanchedalmond: 16772045,
  39886. blue: 255,
  39887. blueviolet: 9055202,
  39888. brown: 10824234,
  39889. burlywood: 14596231,
  39890. cadetblue: 6266528,
  39891. chartreuse: 8388352,
  39892. chocolate: 13789470,
  39893. coral: 16744272,
  39894. cornflowerblue: 6591981,
  39895. cornsilk: 16775388,
  39896. crimson: 14423100,
  39897. cyan: 65535,
  39898. darkblue: 139,
  39899. darkcyan: 35723,
  39900. darkgoldenrod: 12092939,
  39901. darkgray: 11119017,
  39902. darkgreen: 25600,
  39903. darkgrey: 11119017,
  39904. darkkhaki: 12433259,
  39905. darkmagenta: 9109643,
  39906. darkolivegreen: 5597999,
  39907. darkorange: 16747520,
  39908. darkorchid: 10040012,
  39909. darkred: 9109504,
  39910. darksalmon: 15308410,
  39911. darkseagreen: 9419919,
  39912. darkslateblue: 4734347,
  39913. darkslategray: 3100495,
  39914. darkslategrey: 3100495,
  39915. darkturquoise: 52945,
  39916. darkviolet: 9699539,
  39917. deeppink: 16716947,
  39918. deepskyblue: 49151,
  39919. dimgray: 6908265,
  39920. dimgrey: 6908265,
  39921. dodgerblue: 2003199,
  39922. firebrick: 11674146,
  39923. floralwhite: 16775920,
  39924. forestgreen: 2263842,
  39925. fuchsia: 16711935,
  39926. gainsboro: 14474460,
  39927. ghostwhite: 16316671,
  39928. gold: 16766720,
  39929. goldenrod: 14329120,
  39930. gray: 8421504,
  39931. green: 32768,
  39932. greenyellow: 11403055,
  39933. grey: 8421504,
  39934. honeydew: 15794160,
  39935. hotpink: 16738740,
  39936. indianred: 13458524,
  39937. indigo: 4915330,
  39938. ivory: 16777200,
  39939. khaki: 15787660,
  39940. lavender: 15132410,
  39941. lavenderblush: 16773365,
  39942. lawngreen: 8190976,
  39943. lemonchiffon: 16775885,
  39944. lightblue: 11393254,
  39945. lightcoral: 15761536,
  39946. lightcyan: 14745599,
  39947. lightgoldenrodyellow: 16448210,
  39948. lightgray: 13882323,
  39949. lightgreen: 9498256,
  39950. lightgrey: 13882323,
  39951. lightpink: 16758465,
  39952. lightsalmon: 16752762,
  39953. lightseagreen: 2142890,
  39954. lightskyblue: 8900346,
  39955. lightslategray: 7833753,
  39956. lightslategrey: 7833753,
  39957. lightsteelblue: 11584734,
  39958. lightyellow: 16777184,
  39959. lime: 65280,
  39960. limegreen: 3329330,
  39961. linen: 16445670,
  39962. magenta: 16711935,
  39963. maroon: 8388608,
  39964. mediumaquamarine: 6737322,
  39965. mediumblue: 205,
  39966. mediumorchid: 12211667,
  39967. mediumpurple: 9662683,
  39968. mediumseagreen: 3978097,
  39969. mediumslateblue: 8087790,
  39970. mediumspringgreen: 64154,
  39971. mediumturquoise: 4772300,
  39972. mediumvioletred: 13047173,
  39973. midnightblue: 1644912,
  39974. mintcream: 16121850,
  39975. mistyrose: 16770273,
  39976. moccasin: 16770229,
  39977. navajowhite: 16768685,
  39978. navy: 128,
  39979. oldlace: 16643558,
  39980. olive: 8421376,
  39981. olivedrab: 7048739,
  39982. orange: 16753920,
  39983. orangered: 16729344,
  39984. orchid: 14315734,
  39985. palegoldenrod: 15657130,
  39986. palegreen: 10025880,
  39987. paleturquoise: 11529966,
  39988. palevioletred: 14381203,
  39989. papayawhip: 16773077,
  39990. peachpuff: 16767673,
  39991. peru: 13468991,
  39992. pink: 16761035,
  39993. plum: 14524637,
  39994. powderblue: 11591910,
  39995. purple: 8388736,
  39996. red: 16711680,
  39997. rosybrown: 12357519,
  39998. royalblue: 4286945,
  39999. saddlebrown: 9127187,
  40000. salmon: 16416882,
  40001. sandybrown: 16032864,
  40002. seagreen: 3050327,
  40003. seashell: 16774638,
  40004. sienna: 10506797,
  40005. silver: 12632256,
  40006. skyblue: 8900331,
  40007. slateblue: 6970061,
  40008. slategray: 7372944,
  40009. slategrey: 7372944,
  40010. snow: 16775930,
  40011. springgreen: 65407,
  40012. steelblue: 4620980,
  40013. tan: 13808780,
  40014. teal: 32896,
  40015. thistle: 14204888,
  40016. tomato: 16737095,
  40017. turquoise: 4251856,
  40018. violet: 15631086,
  40019. wheat: 16113331,
  40020. white: 16777215,
  40021. whitesmoke: 16119285,
  40022. yellow: 16776960,
  40023. yellowgreen: 10145074
  40024. },
  40025. n.Quaternion = function (e, t, i, n) {
  40026. this._x = e || 0,
  40027. this._y = t || 0,
  40028. this._z = i || 0,
  40029. this._w = void 0 !== n ? n : 1
  40030. }
  40031. ,
  40032. n.Quaternion.prototype = {
  40033. constructor: n.Quaternion,
  40034. get x() {
  40035. return this._x
  40036. },
  40037. set x(e) {
  40038. this._x = e,
  40039. this.onChangeCallback()
  40040. },
  40041. get y() {
  40042. return this._y
  40043. },
  40044. set y(e) {
  40045. this._y = e,
  40046. this.onChangeCallback()
  40047. },
  40048. get z() {
  40049. return this._z
  40050. },
  40051. set z(e) {
  40052. this._z = e,
  40053. this.onChangeCallback()
  40054. },
  40055. get w() {
  40056. return this._w
  40057. },
  40058. set w(e) {
  40059. this._w = e,
  40060. this.onChangeCallback()
  40061. },
  40062. set: function (e, t, i, n) {
  40063. return this._x = e,
  40064. this._y = t,
  40065. this._z = i,
  40066. this._w = n,
  40067. this.onChangeCallback(),
  40068. this
  40069. },
  40070. clone: function () {
  40071. return new this.constructor(this._x, this._y, this._z, this._w)
  40072. },
  40073. copy: function (e) {
  40074. return this._x = e.x,
  40075. this._y = e.y,
  40076. this._z = e.z,
  40077. this._w = e.w,
  40078. this.onChangeCallback(),
  40079. this
  40080. },
  40081. setFromEuler: function (e, t) {
  40082. if (e instanceof n.Euler == !1)
  40083. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  40084. var i = Math.cos(e._x / 2)
  40085. , r = Math.cos(e._y / 2)
  40086. , o = Math.cos(e._z / 2)
  40087. , a = Math.sin(e._x / 2)
  40088. , s = Math.sin(e._y / 2)
  40089. , l = Math.sin(e._z / 2)
  40090. , c = e.order;
  40091. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  40092. this._y = i * s * o - a * r * l,
  40093. this._z = i * r * l + a * s * o,
  40094. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  40095. this._y = i * s * o - a * r * l,
  40096. this._z = i * r * l - a * s * o,
  40097. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  40098. this._y = i * s * o + a * r * l,
  40099. this._z = i * r * l + a * s * o,
  40100. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  40101. this._y = i * s * o + a * r * l,
  40102. this._z = i * r * l - a * s * o,
  40103. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  40104. this._y = i * s * o + a * r * l,
  40105. this._z = i * r * l - a * s * o,
  40106. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  40107. this._y = i * s * o - a * r * l,
  40108. this._z = i * r * l + a * s * o,
  40109. this._w = i * r * o + a * s * l),
  40110. t !== !1 && this.onChangeCallback(),
  40111. this
  40112. },
  40113. setFromAxisAngle: function (e, t) {
  40114. var i = t / 2
  40115. , n = Math.sin(i);
  40116. return this._x = e.x * n,
  40117. this._y = e.y * n,
  40118. this._z = e.z * n,
  40119. this._w = Math.cos(i),
  40120. this.onChangeCallback(),
  40121. this
  40122. },
  40123. setFromRotationMatrix: function (e) {
  40124. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  40125. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  40126. this._w = .25 / t,
  40127. this._x = (h - l) * t,
  40128. this._y = (o - c) * t,
  40129. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  40130. this._w = (h - l) / t,
  40131. this._x = .25 * t,
  40132. this._y = (r + a) / t,
  40133. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  40134. this._w = (o - c) / t,
  40135. this._x = (r + a) / t,
  40136. this._y = .25 * t,
  40137. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  40138. this._w = (a - r) / t,
  40139. this._x = (o + c) / t,
  40140. this._y = (l + h) / t,
  40141. this._z = .25 * t),
  40142. this.onChangeCallback(),
  40143. this
  40144. },
  40145. setFromUnitVectors: function () {
  40146. var e, t, i = 1e-6;
  40147. return function (r, o) {
  40148. return void 0 === e && (e = new n.Vector3),
  40149. t = r.dot(o) + 1,
  40150. t < i ? (t = 0,
  40151. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  40152. this._x = e.x,
  40153. this._y = e.y,
  40154. this._z = e.z,
  40155. this._w = t,
  40156. this.normalize(),
  40157. this
  40158. }
  40159. }(),
  40160. inverse: function () {
  40161. return this.conjugate().normalize(),
  40162. this
  40163. },
  40164. conjugate: function () {
  40165. return this._x *= -1,
  40166. this._y *= -1,
  40167. this._z *= -1,
  40168. this.onChangeCallback(),
  40169. this
  40170. },
  40171. dot: function (e) {
  40172. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  40173. },
  40174. lengthSq: function () {
  40175. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  40176. },
  40177. length: function () {
  40178. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  40179. },
  40180. normalize: function () {
  40181. var e = this.length();
  40182. return 0 === e ? (this._x = 0,
  40183. this._y = 0,
  40184. this._z = 0,
  40185. this._w = 1) : (e = 1 / e,
  40186. this._x = this._x * e,
  40187. this._y = this._y * e,
  40188. this._z = this._z * e,
  40189. this._w = this._w * e),
  40190. this.onChangeCallback(),
  40191. this
  40192. },
  40193. multiply: function (e, t) {
  40194. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  40195. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  40196. },
  40197. multiplyQuaternions: function (e, t) {
  40198. var i = e._x
  40199. , n = e._y
  40200. , r = e._z
  40201. , o = e._w
  40202. , a = t._x
  40203. , s = t._y
  40204. , l = t._z
  40205. , c = t._w;
  40206. return this._x = i * c + o * a + n * l - r * s,
  40207. this._y = n * c + o * s + r * a - i * l,
  40208. this._z = r * c + o * l + i * s - n * a,
  40209. this._w = o * c - i * a - n * s - r * l,
  40210. this.onChangeCallback(),
  40211. this
  40212. },
  40213. slerp: function (e, t) {
  40214. if (0 === t)
  40215. return this;
  40216. if (1 === t)
  40217. return this.copy(e);
  40218. var i = this._x
  40219. , n = this._y
  40220. , r = this._z
  40221. , o = this._w
  40222. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  40223. if (a < 0 ? (this._w = -e._w,
  40224. this._x = -e._x,
  40225. this._y = -e._y,
  40226. this._z = -e._z,
  40227. a = -a) : this.copy(e),
  40228. a >= 1)
  40229. return this._w = o,
  40230. this._x = i,
  40231. this._y = n,
  40232. this._z = r,
  40233. this;
  40234. var s = Math.sqrt(1 - a * a);
  40235. if (Math.abs(s) < .001)
  40236. return this._w = .5 * (o + this._w),
  40237. this._x = .5 * (i + this._x),
  40238. this._y = .5 * (n + this._y),
  40239. this._z = .5 * (r + this._z),
  40240. this;
  40241. var l = Math.atan2(s, a)
  40242. , c = Math.sin((1 - t) * l) / s
  40243. , h = Math.sin(t * l) / s;
  40244. return this._w = o * c + this._w * h,
  40245. this._x = i * c + this._x * h,
  40246. this._y = n * c + this._y * h,
  40247. this._z = r * c + this._z * h,
  40248. this.onChangeCallback(),
  40249. this
  40250. },
  40251. equals: function (e) {
  40252. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40253. },
  40254. fromArray: function (e, t) {
  40255. return void 0 === t && (t = 0),
  40256. this._x = e[t],
  40257. this._y = e[t + 1],
  40258. this._z = e[t + 2],
  40259. this._w = e[t + 3],
  40260. this.onChangeCallback(),
  40261. this
  40262. },
  40263. toArray: function (e, t) {
  40264. return void 0 === e && (e = []),
  40265. void 0 === t && (t = 0),
  40266. e[t] = this._x,
  40267. e[t + 1] = this._y,
  40268. e[t + 2] = this._z,
  40269. e[t + 3] = this._w,
  40270. e
  40271. },
  40272. onChange: function (e) {
  40273. return this.onChangeCallback = e,
  40274. this
  40275. },
  40276. onChangeCallback: function () { }
  40277. },
  40278. Object.assign(n.Quaternion, {
  40279. slerp: function (e, t, i, n) {
  40280. return i.copy(e).slerp(t, n)
  40281. },
  40282. slerpFlat: function (e, t, i, n, r, o, a) {
  40283. var s = i[n + 0]
  40284. , l = i[n + 1]
  40285. , c = i[n + 2]
  40286. , h = i[n + 3]
  40287. , u = r[o + 0]
  40288. , d = r[o + 1]
  40289. , p = r[o + 2]
  40290. , f = r[o + 3];
  40291. if (h !== f || s !== u || l !== d || c !== p) {
  40292. var g = 1 - a
  40293. , m = s * u + l * d + c * p + h * f
  40294. , v = m >= 0 ? 1 : -1
  40295. , A = 1 - m * m;
  40296. if (A > Number.EPSILON) {
  40297. var y = Math.sqrt(A)
  40298. , C = Math.atan2(y, m * v);
  40299. g = Math.sin(g * C) / y,
  40300. a = Math.sin(a * C) / y
  40301. }
  40302. var I = a * v;
  40303. if (s = s * g + u * I,
  40304. l = l * g + d * I,
  40305. c = c * g + p * I,
  40306. h = h * g + f * I,
  40307. g === 1 - a) {
  40308. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40309. s *= E,
  40310. l *= E,
  40311. c *= E,
  40312. h *= E
  40313. }
  40314. }
  40315. e[t] = s,
  40316. e[t + 1] = l,
  40317. e[t + 2] = c,
  40318. e[t + 3] = h
  40319. }
  40320. }),
  40321. n.Vector2 = function (e, t) {
  40322. this.x = e || 0,
  40323. this.y = t || 0
  40324. }
  40325. ,
  40326. n.Vector2.prototype = {
  40327. constructor: n.Vector2,
  40328. get width() {
  40329. return this.x
  40330. },
  40331. set width(e) {
  40332. this.x = e
  40333. },
  40334. get height() {
  40335. return this.y
  40336. },
  40337. set height(e) {
  40338. this.y = e
  40339. },
  40340. set: function (e, t) {
  40341. return this.x = e,
  40342. this.y = t,
  40343. this
  40344. },
  40345. setScalar: function (e) {
  40346. return this.x = e,
  40347. this.y = e,
  40348. this
  40349. },
  40350. setX: function (e) {
  40351. return this.x = e,
  40352. this
  40353. },
  40354. setY: function (e) {
  40355. return this.y = e,
  40356. this
  40357. },
  40358. setComponent: function (e, t) {
  40359. switch (e) {
  40360. case 0:
  40361. this.x = t;
  40362. break;
  40363. case 1:
  40364. this.y = t;
  40365. break;
  40366. default:
  40367. throw new Error("index is out of range: " + e)
  40368. }
  40369. },
  40370. getComponent: function (e) {
  40371. switch (e) {
  40372. case 0:
  40373. return this.x;
  40374. case 1:
  40375. return this.y;
  40376. default:
  40377. throw new Error("index is out of range: " + e)
  40378. }
  40379. },
  40380. clone: function () {
  40381. return new this.constructor(this.x, this.y)
  40382. },
  40383. copy: function (e) {
  40384. return this.x = e.x,
  40385. this.y = e.y,
  40386. this
  40387. },
  40388. add: function (e, t) {
  40389. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40390. this.addVectors(e, t)) : (this.x += e.x,
  40391. this.y += e.y,
  40392. this)
  40393. },
  40394. addScalar: function (e) {
  40395. return this.x += e,
  40396. this.y += e,
  40397. this
  40398. },
  40399. addVectors: function (e, t) {
  40400. return this.x = e.x + t.x,
  40401. this.y = e.y + t.y,
  40402. this
  40403. },
  40404. addScaledVector: function (e, t) {
  40405. return this.x += e.x * t,
  40406. this.y += e.y * t,
  40407. this
  40408. },
  40409. sub: function (e, t) {
  40410. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40411. this.subVectors(e, t)) : (this.x -= e.x,
  40412. this.y -= e.y,
  40413. this)
  40414. },
  40415. subScalar: function (e) {
  40416. return this.x -= e,
  40417. this.y -= e,
  40418. this
  40419. },
  40420. subVectors: function (e, t) {
  40421. return this.x = e.x - t.x,
  40422. this.y = e.y - t.y,
  40423. this
  40424. },
  40425. multiply: function (e) {
  40426. return this.x *= e.x,
  40427. this.y *= e.y,
  40428. this
  40429. },
  40430. multiplyScalar: function (e) {
  40431. return isFinite(e) ? (this.x *= e,
  40432. this.y *= e) : (this.x = 0,
  40433. this.y = 0),
  40434. this
  40435. },
  40436. divide: function (e) {
  40437. return this.x /= e.x,
  40438. this.y /= e.y,
  40439. this
  40440. },
  40441. divideScalar: function (e) {
  40442. return this.multiplyScalar(1 / e)
  40443. },
  40444. min: function (e) {
  40445. return this.x = Math.min(this.x, e.x),
  40446. this.y = Math.min(this.y, e.y),
  40447. this
  40448. },
  40449. max: function (e) {
  40450. return this.x = Math.max(this.x, e.x),
  40451. this.y = Math.max(this.y, e.y),
  40452. this
  40453. },
  40454. clamp: function (e, t) {
  40455. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40456. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40457. this
  40458. },
  40459. clampScalar: function () {
  40460. var e, t;
  40461. return function (i, r) {
  40462. return void 0 === e && (e = new n.Vector2,
  40463. t = new n.Vector2),
  40464. e.set(i, i),
  40465. t.set(r, r),
  40466. this.clamp(e, t)
  40467. }
  40468. }(),
  40469. clampLength: function (e, t) {
  40470. var i = this.length();
  40471. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40472. this
  40473. },
  40474. floor: function () {
  40475. return this.x = Math.floor(this.x),
  40476. this.y = Math.floor(this.y),
  40477. this
  40478. },
  40479. ceil: function () {
  40480. return this.x = Math.ceil(this.x),
  40481. this.y = Math.ceil(this.y),
  40482. this
  40483. },
  40484. round: function () {
  40485. return this.x = Math.round(this.x),
  40486. this.y = Math.round(this.y),
  40487. this
  40488. },
  40489. roundToZero: function () {
  40490. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40491. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40492. this
  40493. },
  40494. negate: function () {
  40495. return this.x = -this.x,
  40496. this.y = -this.y,
  40497. this
  40498. },
  40499. dot: function (e) {
  40500. return this.x * e.x + this.y * e.y
  40501. },
  40502. lengthSq: function () {
  40503. return this.x * this.x + this.y * this.y
  40504. },
  40505. length: function () {
  40506. return Math.sqrt(this.x * this.x + this.y * this.y)
  40507. },
  40508. lengthManhattan: function () {
  40509. return Math.abs(this.x) + Math.abs(this.y)
  40510. },
  40511. normalize: function () {
  40512. return this.divideScalar(this.length())
  40513. },
  40514. angle: function () {
  40515. var e = Math.atan2(this.y, this.x);
  40516. return e < 0 && (e += 2 * Math.PI),
  40517. e
  40518. },
  40519. distanceTo: function (e) {
  40520. return Math.sqrt(this.distanceToSquared(e))
  40521. },
  40522. distanceToSquared: function (e) {
  40523. var t = this.x - e.x
  40524. , i = this.y - e.y;
  40525. return t * t + i * i
  40526. },
  40527. setLength: function (e) {
  40528. return this.multiplyScalar(e / this.length())
  40529. },
  40530. lerp: function (e, t) {
  40531. return this.x += (e.x - this.x) * t,
  40532. this.y += (e.y - this.y) * t,
  40533. this
  40534. },
  40535. lerpVectors: function (e, t, i) {
  40536. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40537. this
  40538. },
  40539. equals: function (e) {
  40540. return e.x === this.x && e.y === this.y
  40541. },
  40542. fromArray: function (e, t) {
  40543. return void 0 === t && (t = 0),
  40544. this.x = e[t],
  40545. this.y = e[t + 1],
  40546. this
  40547. },
  40548. toArray: function (e, t) {
  40549. return void 0 === e && (e = []),
  40550. void 0 === t && (t = 0),
  40551. e[t] = this.x,
  40552. e[t + 1] = this.y,
  40553. e
  40554. },
  40555. fromAttribute: function (e, t, i) {
  40556. return void 0 === i && (i = 0),
  40557. t = t * e.itemSize + i,
  40558. this.x = e.array[t],
  40559. this.y = e.array[t + 1],
  40560. this
  40561. },
  40562. rotateAround: function (e, t) {
  40563. var i = Math.cos(t)
  40564. , n = Math.sin(t)
  40565. , r = this.x - e.x
  40566. , o = this.y - e.y;
  40567. return this.x = r * i - o * n + e.x,
  40568. this.y = r * n + o * i + e.y,
  40569. this
  40570. }
  40571. },
  40572. n.Vector3 = function (e, t, i) {
  40573. this.x = e || 0,
  40574. this.y = t || 0,
  40575. this.z = i || 0
  40576. }
  40577. ,
  40578. n.Vector3.prototype = {
  40579. constructor: n.Vector3,
  40580. set: function (e, t, i) {
  40581. return this.x = e,
  40582. this.y = t,
  40583. this.z = i,
  40584. this
  40585. },
  40586. setScalar: function (e) {
  40587. return this.x = e,
  40588. this.y = e,
  40589. this.z = e,
  40590. this
  40591. },
  40592. setX: function (e) {
  40593. return this.x = e,
  40594. this
  40595. },
  40596. setY: function (e) {
  40597. return this.y = e,
  40598. this
  40599. },
  40600. setZ: function (e) {
  40601. return this.z = e,
  40602. this
  40603. },
  40604. setComponent: function (e, t) {
  40605. switch (e) {
  40606. case 0:
  40607. this.x = t;
  40608. break;
  40609. case 1:
  40610. this.y = t;
  40611. break;
  40612. case 2:
  40613. this.z = t;
  40614. break;
  40615. default:
  40616. throw new Error("index is out of range: " + e)
  40617. }
  40618. },
  40619. getComponent: function (e) {
  40620. switch (e) {
  40621. case 0:
  40622. return this.x;
  40623. case 1:
  40624. return this.y;
  40625. case 2:
  40626. return this.z;
  40627. default:
  40628. throw new Error("index is out of range: " + e)
  40629. }
  40630. },
  40631. clone: function () {
  40632. return new this.constructor(this.x, this.y, this.z)
  40633. },
  40634. copy: function (e) {
  40635. return this.x = e.x,
  40636. this.y = e.y,
  40637. this.z = e.z,
  40638. this
  40639. },
  40640. add: function (e, t) {
  40641. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40642. this.addVectors(e, t)) : (this.x += e.x,
  40643. this.y += e.y,
  40644. this.z += e.z,
  40645. this)
  40646. },
  40647. addScalar: function (e) {
  40648. return this.x += e,
  40649. this.y += e,
  40650. this.z += e,
  40651. this
  40652. },
  40653. addVectors: function (e, t) {
  40654. return this.x = e.x + t.x,
  40655. this.y = e.y + t.y,
  40656. this.z = e.z + t.z,
  40657. this
  40658. },
  40659. addScaledVector: function (e, t) {
  40660. return this.x += e.x * t,
  40661. this.y += e.y * t,
  40662. this.z += e.z * t,
  40663. this
  40664. },
  40665. sub: function (e, t) {
  40666. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40667. this.subVectors(e, t)) : (this.x -= e.x,
  40668. this.y -= e.y,
  40669. this.z -= e.z,
  40670. this)
  40671. },
  40672. subScalar: function (e) {
  40673. return this.x -= e,
  40674. this.y -= e,
  40675. this.z -= e,
  40676. this
  40677. },
  40678. subVectors: function (e, t) {
  40679. return this.x = e.x - t.x,
  40680. this.y = e.y - t.y,
  40681. this.z = e.z - t.z,
  40682. this
  40683. },
  40684. multiply: function (e, t) {
  40685. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40686. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40687. this.y *= e.y,
  40688. this.z *= e.z,
  40689. this)
  40690. },
  40691. multiplyScalar: function (e) {
  40692. return isFinite(e) ? (this.x *= e,
  40693. this.y *= e,
  40694. this.z *= e) : (this.x = 0,
  40695. this.y = 0,
  40696. this.z = 0),
  40697. this
  40698. },
  40699. multiplyVectors: function (e, t) {
  40700. return this.x = e.x * t.x,
  40701. this.y = e.y * t.y,
  40702. this.z = e.z * t.z,
  40703. this
  40704. },
  40705. applyEuler: function () {
  40706. var e;
  40707. return function (t) {
  40708. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40709. void 0 === e && (e = new n.Quaternion),
  40710. this.applyQuaternion(e.setFromEuler(t)),
  40711. this
  40712. }
  40713. }(),
  40714. applyAxisAngle: function () {
  40715. var e;
  40716. return function (t, i) {
  40717. return void 0 === e && (e = new n.Quaternion),
  40718. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40719. this
  40720. }
  40721. }(),
  40722. applyMatrix3: function (e) {
  40723. var t = this.x
  40724. , i = this.y
  40725. , n = this.z
  40726. , r = e.elements;
  40727. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40728. this.y = r[1] * t + r[4] * i + r[7] * n,
  40729. this.z = r[2] * t + r[5] * i + r[8] * n,
  40730. this
  40731. },
  40732. applyMatrix4: function (e) {
  40733. var t = this.x
  40734. , i = this.y
  40735. , n = this.z
  40736. , r = e.elements;
  40737. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40738. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40739. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40740. this
  40741. },
  40742. applyProjection: function (e) {
  40743. var t = this.x
  40744. , i = this.y
  40745. , n = this.z
  40746. , r = e.elements
  40747. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40748. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40749. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40750. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40751. this
  40752. },
  40753. applyQuaternion: function (e) {
  40754. var t = this.x
  40755. , i = this.y
  40756. , n = this.z
  40757. , r = e.x
  40758. , o = e.y
  40759. , a = e.z
  40760. , s = e.w
  40761. , l = s * t + o * n - a * i
  40762. , c = s * i + a * t - r * n
  40763. , h = s * n + r * i - o * t
  40764. , u = -r * t - o * i - a * n;
  40765. return this.x = l * s + u * -r + c * -a - h * -o,
  40766. this.y = c * s + u * -o + h * -r - l * -a,
  40767. this.z = h * s + u * -a + l * -o - c * -r,
  40768. this
  40769. },
  40770. project: function () {
  40771. var e;
  40772. return function (t) {
  40773. return void 0 === e && (e = new n.Matrix4),
  40774. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40775. this.applyProjection(e)
  40776. }
  40777. }(),
  40778. unproject: function () {
  40779. var e;
  40780. return function (t) {
  40781. return void 0 === e && (e = new n.Matrix4),
  40782. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40783. this.applyProjection(e)
  40784. }
  40785. }(),
  40786. transformDirection: function (e) {
  40787. var t = this.x
  40788. , i = this.y
  40789. , n = this.z
  40790. , r = e.elements;
  40791. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40792. this.y = r[1] * t + r[5] * i + r[9] * n,
  40793. this.z = r[2] * t + r[6] * i + r[10] * n,
  40794. this.normalize(),
  40795. this
  40796. },
  40797. divide: function (e) {
  40798. return this.x /= e.x,
  40799. this.y /= e.y,
  40800. this.z /= e.z,
  40801. this
  40802. },
  40803. divideScalar: function (e) {
  40804. return this.multiplyScalar(1 / e)
  40805. },
  40806. min: function (e) {
  40807. return this.x = Math.min(this.x, e.x),
  40808. this.y = Math.min(this.y, e.y),
  40809. this.z = Math.min(this.z, e.z),
  40810. this
  40811. },
  40812. max: function (e) {
  40813. return this.x = Math.max(this.x, e.x),
  40814. this.y = Math.max(this.y, e.y),
  40815. this.z = Math.max(this.z, e.z),
  40816. this
  40817. },
  40818. clamp: function (e, t) {
  40819. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40820. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40821. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40822. this
  40823. },
  40824. clampScalar: function () {
  40825. var e, t;
  40826. return function (i, r) {
  40827. return void 0 === e && (e = new n.Vector3,
  40828. t = new n.Vector3),
  40829. e.set(i, i, i),
  40830. t.set(r, r, r),
  40831. this.clamp(e, t)
  40832. }
  40833. }(),
  40834. clampLength: function (e, t) {
  40835. var i = this.length();
  40836. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40837. this
  40838. },
  40839. floor: function () {
  40840. return this.x = Math.floor(this.x),
  40841. this.y = Math.floor(this.y),
  40842. this.z = Math.floor(this.z),
  40843. this
  40844. },
  40845. ceil: function () {
  40846. return this.x = Math.ceil(this.x),
  40847. this.y = Math.ceil(this.y),
  40848. this.z = Math.ceil(this.z),
  40849. this
  40850. },
  40851. round: function () {
  40852. return this.x = Math.round(this.x),
  40853. this.y = Math.round(this.y),
  40854. this.z = Math.round(this.z),
  40855. this
  40856. },
  40857. roundToZero: function () {
  40858. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40859. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40860. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40861. this
  40862. },
  40863. negate: function () {
  40864. return this.x = -this.x,
  40865. this.y = -this.y,
  40866. this.z = -this.z,
  40867. this
  40868. },
  40869. dot: function (e) {
  40870. return this.x * e.x + this.y * e.y + this.z * e.z
  40871. },
  40872. lengthSq: function () {
  40873. return this.x * this.x + this.y * this.y + this.z * this.z
  40874. },
  40875. length: function () {
  40876. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40877. },
  40878. lengthManhattan: function () {
  40879. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40880. },
  40881. normalize: function () {
  40882. return this.divideScalar(this.length())
  40883. },
  40884. setLength: function (e) {
  40885. return this.multiplyScalar(e / this.length())
  40886. },
  40887. lerp: function (e, t) {
  40888. return this.x += (e.x - this.x) * t,
  40889. this.y += (e.y - this.y) * t,
  40890. this.z += (e.z - this.z) * t,
  40891. this
  40892. },
  40893. lerpVectors: function (e, t, i) {
  40894. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40895. this
  40896. },
  40897. cross: function (e, t) {
  40898. if (void 0 !== t)
  40899. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40900. this.crossVectors(e, t);
  40901. var i = this.x
  40902. , n = this.y
  40903. , r = this.z;
  40904. return this.x = n * e.z - r * e.y,
  40905. this.y = r * e.x - i * e.z,
  40906. this.z = i * e.y - n * e.x,
  40907. this
  40908. },
  40909. crossVectors: function (e, t) {
  40910. var i = e.x
  40911. , n = e.y
  40912. , r = e.z
  40913. , o = t.x
  40914. , a = t.y
  40915. , s = t.z;
  40916. return this.x = n * s - r * a,
  40917. this.y = r * o - i * s,
  40918. this.z = i * a - n * o,
  40919. this
  40920. },
  40921. projectOnVector: function () {
  40922. var e, t;
  40923. return function (i) {
  40924. return void 0 === e && (e = new n.Vector3),
  40925. e.copy(i).normalize(),
  40926. t = this.dot(e),
  40927. this.copy(e).multiplyScalar(t)
  40928. }
  40929. }(),
  40930. projectOnPlane: function () {
  40931. var e;
  40932. return function (t) {
  40933. return void 0 === e && (e = new n.Vector3),
  40934. e.copy(this).projectOnVector(t),
  40935. this.sub(e)
  40936. }
  40937. }(),
  40938. reflect: function () {
  40939. var e;
  40940. return function (t) {
  40941. return void 0 === e && (e = new n.Vector3),
  40942. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40943. }
  40944. }(),
  40945. angleTo: function (e) {
  40946. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40947. return Math.acos(n.Math.clamp(t, -1, 1))
  40948. },
  40949. distanceTo: function (e) {
  40950. return Math.sqrt(this.distanceToSquared(e))
  40951. },
  40952. distanceToSquared: function (e) {
  40953. var t = this.x - e.x
  40954. , i = this.y - e.y
  40955. , n = this.z - e.z;
  40956. return t * t + i * i + n * n
  40957. },
  40958. setFromSpherical: function (e) {
  40959. var t = Math.sin(e.phi) * e.radius;
  40960. return this.x = t * Math.sin(e.theta),
  40961. this.y = Math.cos(e.phi) * e.radius,
  40962. this.z = t * Math.cos(e.theta),
  40963. this
  40964. },
  40965. setFromMatrixPosition: function (e) {
  40966. return this.setFromMatrixColumn(e, 3)
  40967. },
  40968. setFromMatrixScale: function (e) {
  40969. var t = this.setFromMatrixColumn(e, 0).length()
  40970. , i = this.setFromMatrixColumn(e, 1).length()
  40971. , n = this.setFromMatrixColumn(e, 2).length();
  40972. return this.x = t,
  40973. this.y = i,
  40974. this.z = n,
  40975. this
  40976. },
  40977. setFromMatrixColumn: function (e, t) {
  40978. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40979. e = arguments[1],
  40980. t = arguments[0]),
  40981. this.fromArray(e.elements, 4 * t)
  40982. },
  40983. equals: function (e) {
  40984. return e.x === this.x && e.y === this.y && e.z === this.z
  40985. },
  40986. fromArray: function (e, t) {
  40987. return void 0 === t && (t = 0),
  40988. this.x = e[t],
  40989. this.y = e[t + 1],
  40990. this.z = e[t + 2],
  40991. this
  40992. },
  40993. toArray: function (e, t) {
  40994. return void 0 === e && (e = []),
  40995. void 0 === t && (t = 0),
  40996. e[t] = this.x,
  40997. e[t + 1] = this.y,
  40998. e[t + 2] = this.z,
  40999. e
  41000. },
  41001. fromAttribute: function (e, t, i) {
  41002. return void 0 === i && (i = 0),
  41003. t = t * e.itemSize + i,
  41004. this.x = e.array[t],
  41005. this.y = e.array[t + 1],
  41006. this.z = e.array[t + 2],
  41007. this
  41008. }
  41009. },
  41010. n.Vector4 = function (e, t, i, n) {
  41011. this.x = e || 0,
  41012. this.y = t || 0,
  41013. this.z = i || 0,
  41014. this.w = void 0 !== n ? n : 1
  41015. }
  41016. ,
  41017. n.Vector4.prototype = {
  41018. constructor: n.Vector4,
  41019. set: function (e, t, i, n) {
  41020. return this.x = e,
  41021. this.y = t,
  41022. this.z = i,
  41023. this.w = n,
  41024. this
  41025. },
  41026. setScalar: function (e) {
  41027. return this.x = e,
  41028. this.y = e,
  41029. this.z = e,
  41030. this.w = e,
  41031. this
  41032. },
  41033. setX: function (e) {
  41034. return this.x = e,
  41035. this
  41036. },
  41037. setY: function (e) {
  41038. return this.y = e,
  41039. this
  41040. },
  41041. setZ: function (e) {
  41042. return this.z = e,
  41043. this
  41044. },
  41045. setW: function (e) {
  41046. return this.w = e,
  41047. this
  41048. },
  41049. setComponent: function (e, t) {
  41050. switch (e) {
  41051. case 0:
  41052. this.x = t;
  41053. break;
  41054. case 1:
  41055. this.y = t;
  41056. break;
  41057. case 2:
  41058. this.z = t;
  41059. break;
  41060. case 3:
  41061. this.w = t;
  41062. break;
  41063. default:
  41064. throw new Error("index is out of range: " + e)
  41065. }
  41066. },
  41067. getComponent: function (e) {
  41068. switch (e) {
  41069. case 0:
  41070. return this.x;
  41071. case 1:
  41072. return this.y;
  41073. case 2:
  41074. return this.z;
  41075. case 3:
  41076. return this.w;
  41077. default:
  41078. throw new Error("index is out of range: " + e)
  41079. }
  41080. },
  41081. clone: function () {
  41082. return new this.constructor(this.x, this.y, this.z, this.w)
  41083. },
  41084. copy: function (e) {
  41085. return this.x = e.x,
  41086. this.y = e.y,
  41087. this.z = e.z,
  41088. this.w = void 0 !== e.w ? e.w : 1,
  41089. this
  41090. },
  41091. add: function (e, t) {
  41092. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  41093. this.addVectors(e, t)) : (this.x += e.x,
  41094. this.y += e.y,
  41095. this.z += e.z,
  41096. this.w += e.w,
  41097. this)
  41098. },
  41099. addScalar: function (e) {
  41100. return this.x += e,
  41101. this.y += e,
  41102. this.z += e,
  41103. this.w += e,
  41104. this
  41105. },
  41106. addVectors: function (e, t) {
  41107. return this.x = e.x + t.x,
  41108. this.y = e.y + t.y,
  41109. this.z = e.z + t.z,
  41110. this.w = e.w + t.w,
  41111. this
  41112. },
  41113. addScaledVector: function (e, t) {
  41114. return this.x += e.x * t,
  41115. this.y += e.y * t,
  41116. this.z += e.z * t,
  41117. this.w += e.w * t,
  41118. this
  41119. },
  41120. sub: function (e, t) {
  41121. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  41122. this.subVectors(e, t)) : (this.x -= e.x,
  41123. this.y -= e.y,
  41124. this.z -= e.z,
  41125. this.w -= e.w,
  41126. this)
  41127. },
  41128. subScalar: function (e) {
  41129. return this.x -= e,
  41130. this.y -= e,
  41131. this.z -= e,
  41132. this.w -= e,
  41133. this
  41134. },
  41135. subVectors: function (e, t) {
  41136. return this.x = e.x - t.x,
  41137. this.y = e.y - t.y,
  41138. this.z = e.z - t.z,
  41139. this.w = e.w - t.w,
  41140. this
  41141. },
  41142. multiplyScalar: function (e) {
  41143. return isFinite(e) ? (this.x *= e,
  41144. this.y *= e,
  41145. this.z *= e,
  41146. this.w *= e) : (this.x = 0,
  41147. this.y = 0,
  41148. this.z = 0,
  41149. this.w = 0),
  41150. this
  41151. },
  41152. applyMatrix4: function (e) {
  41153. var t = this.x
  41154. , i = this.y
  41155. , n = this.z
  41156. , r = this.w
  41157. , o = e.elements;
  41158. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  41159. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  41160. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  41161. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  41162. this
  41163. },
  41164. divideScalar: function (e) {
  41165. return this.multiplyScalar(1 / e)
  41166. },
  41167. setAxisAngleFromQuaternion: function (e) {
  41168. this.w = 2 * Math.acos(e.w);
  41169. var t = Math.sqrt(1 - e.w * e.w);
  41170. return t < 1e-4 ? (this.x = 1,
  41171. this.y = 0,
  41172. this.z = 0) : (this.x = e.x / t,
  41173. this.y = e.y / t,
  41174. this.z = e.z / t),
  41175. this
  41176. },
  41177. setAxisAngleFromRotationMatrix: function (e) {
  41178. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  41179. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  41180. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  41181. return this.set(1, 0, 0, 0),
  41182. this;
  41183. t = Math.PI;
  41184. var v = (l + 1) / 2
  41185. , A = (d + 1) / 2
  41186. , y = (m + 1) / 2
  41187. , C = (c + u) / 4
  41188. , I = (h + f) / 4
  41189. , E = (p + g) / 4;
  41190. return v > A && v > y ? v < o ? (i = 0,
  41191. n = .707106781,
  41192. r = .707106781) : (i = Math.sqrt(v),
  41193. n = C / i,
  41194. r = I / i) : A > y ? A < o ? (i = .707106781,
  41195. n = 0,
  41196. r = .707106781) : (n = Math.sqrt(A),
  41197. i = C / n,
  41198. r = E / n) : y < o ? (i = .707106781,
  41199. n = .707106781,
  41200. r = 0) : (r = Math.sqrt(y),
  41201. i = I / r,
  41202. n = E / r),
  41203. this.set(i, n, r, t),
  41204. this
  41205. }
  41206. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  41207. return Math.abs(b) < .001 && (b = 1),
  41208. this.x = (g - p) / b,
  41209. this.y = (h - f) / b,
  41210. this.z = (u - c) / b,
  41211. this.w = Math.acos((l + d + m - 1) / 2),
  41212. this
  41213. },
  41214. min: function (e) {
  41215. return this.x = Math.min(this.x, e.x),
  41216. this.y = Math.min(this.y, e.y),
  41217. this.z = Math.min(this.z, e.z),
  41218. this.w = Math.min(this.w, e.w),
  41219. this
  41220. },
  41221. max: function (e) {
  41222. return this.x = Math.max(this.x, e.x),
  41223. this.y = Math.max(this.y, e.y),
  41224. this.z = Math.max(this.z, e.z),
  41225. this.w = Math.max(this.w, e.w),
  41226. this
  41227. },
  41228. clamp: function (e, t) {
  41229. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  41230. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  41231. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  41232. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  41233. this
  41234. },
  41235. clampScalar: function () {
  41236. var e, t;
  41237. return function (i, r) {
  41238. return void 0 === e && (e = new n.Vector4,
  41239. t = new n.Vector4),
  41240. e.set(i, i, i, i),
  41241. t.set(r, r, r, r),
  41242. this.clamp(e, t)
  41243. }
  41244. }(),
  41245. floor: function () {
  41246. return this.x = Math.floor(this.x),
  41247. this.y = Math.floor(this.y),
  41248. this.z = Math.floor(this.z),
  41249. this.w = Math.floor(this.w),
  41250. this
  41251. },
  41252. ceil: function () {
  41253. return this.x = Math.ceil(this.x),
  41254. this.y = Math.ceil(this.y),
  41255. this.z = Math.ceil(this.z),
  41256. this.w = Math.ceil(this.w),
  41257. this
  41258. },
  41259. round: function () {
  41260. return this.x = Math.round(this.x),
  41261. this.y = Math.round(this.y),
  41262. this.z = Math.round(this.z),
  41263. this.w = Math.round(this.w),
  41264. this
  41265. },
  41266. roundToZero: function () {
  41267. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41268. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41269. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41270. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41271. this
  41272. },
  41273. negate: function () {
  41274. return this.x = -this.x,
  41275. this.y = -this.y,
  41276. this.z = -this.z,
  41277. this.w = -this.w,
  41278. this
  41279. },
  41280. dot: function (e) {
  41281. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41282. },
  41283. lengthSq: function () {
  41284. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41285. },
  41286. length: function () {
  41287. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41288. },
  41289. lengthManhattan: function () {
  41290. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41291. },
  41292. normalize: function () {
  41293. return this.divideScalar(this.length())
  41294. },
  41295. setLength: function (e) {
  41296. return this.multiplyScalar(e / this.length())
  41297. },
  41298. lerp: function (e, t) {
  41299. return this.x += (e.x - this.x) * t,
  41300. this.y += (e.y - this.y) * t,
  41301. this.z += (e.z - this.z) * t,
  41302. this.w += (e.w - this.w) * t,
  41303. this
  41304. },
  41305. lerpVectors: function (e, t, i) {
  41306. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41307. this
  41308. },
  41309. equals: function (e) {
  41310. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41311. },
  41312. fromArray: function (e, t) {
  41313. return void 0 === t && (t = 0),
  41314. this.x = e[t],
  41315. this.y = e[t + 1],
  41316. this.z = e[t + 2],
  41317. this.w = e[t + 3],
  41318. this
  41319. },
  41320. toArray: function (e, t) {
  41321. return void 0 === e && (e = []),
  41322. void 0 === t && (t = 0),
  41323. e[t] = this.x,
  41324. e[t + 1] = this.y,
  41325. e[t + 2] = this.z,
  41326. e[t + 3] = this.w,
  41327. e
  41328. },
  41329. fromAttribute: function (e, t, i) {
  41330. return void 0 === i && (i = 0),
  41331. t = t * e.itemSize + i,
  41332. this.x = e.array[t],
  41333. this.y = e.array[t + 1],
  41334. this.z = e.array[t + 2],
  41335. this.w = e.array[t + 3],
  41336. this
  41337. }
  41338. },
  41339. n.Euler = function (e, t, i, r) {
  41340. this._x = e || 0,
  41341. this._y = t || 0,
  41342. this._z = i || 0,
  41343. this._order = r || n.Euler.DefaultOrder
  41344. }
  41345. ,
  41346. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41347. n.Euler.DefaultOrder = "XYZ",
  41348. n.Euler.prototype = {
  41349. constructor: n.Euler,
  41350. get x() {
  41351. return this._x
  41352. },
  41353. set x(e) {
  41354. this._x = e,
  41355. this.onChangeCallback()
  41356. },
  41357. get y() {
  41358. return this._y
  41359. },
  41360. set y(e) {
  41361. this._y = e,
  41362. this.onChangeCallback()
  41363. },
  41364. get z() {
  41365. return this._z
  41366. },
  41367. set z(e) {
  41368. this._z = e,
  41369. this.onChangeCallback()
  41370. },
  41371. get order() {
  41372. return this._order
  41373. },
  41374. set order(e) {
  41375. this._order = e,
  41376. this.onChangeCallback()
  41377. },
  41378. set: function (e, t, i, n) {
  41379. return this._x = e,
  41380. this._y = t,
  41381. this._z = i,
  41382. this._order = n || this._order,
  41383. this.onChangeCallback(),
  41384. this
  41385. },
  41386. clone: function () {
  41387. return new this.constructor(this._x, this._y, this._z, this._order)
  41388. },
  41389. copy: function (e) {
  41390. return this._x = e._x,
  41391. this._y = e._y,
  41392. this._z = e._z,
  41393. this._order = e._order,
  41394. this.onChangeCallback(),
  41395. this
  41396. },
  41397. setFromRotationMatrix: function (e, t, i) {
  41398. var r = n.Math.clamp
  41399. , o = e.elements
  41400. , a = o[0]
  41401. , s = o[4]
  41402. , l = o[8]
  41403. , c = o[1]
  41404. , h = o[5]
  41405. , u = o[9]
  41406. , d = o[2]
  41407. , p = o[6]
  41408. , f = o[10];
  41409. return t = t || this._order,
  41410. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41411. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41412. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41413. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41414. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41415. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41416. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41417. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41418. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41419. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41420. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41421. this._z = Math.atan2(c, a)) : (this._x = 0,
  41422. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41423. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41424. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41425. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41426. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41427. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41428. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41429. this._order = t,
  41430. i !== !1 && this.onChangeCallback(),
  41431. this
  41432. },
  41433. setFromQuaternion: function () {
  41434. var e;
  41435. return function (t, i, r) {
  41436. return void 0 === e && (e = new n.Matrix4),
  41437. e.makeRotationFromQuaternion(t),
  41438. this.setFromRotationMatrix(e, i, r),
  41439. this
  41440. }
  41441. }(),
  41442. setFromVector3: function (e, t) {
  41443. return this.set(e.x, e.y, e.z, t || this._order)
  41444. },
  41445. reorder: function () {
  41446. var e = new n.Quaternion;
  41447. return function (t) {
  41448. e.setFromEuler(this),
  41449. this.setFromQuaternion(e, t)
  41450. }
  41451. }(),
  41452. equals: function (e) {
  41453. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41454. },
  41455. fromArray: function (e) {
  41456. return this._x = e[0],
  41457. this._y = e[1],
  41458. this._z = e[2],
  41459. void 0 !== e[3] && (this._order = e[3]),
  41460. this.onChangeCallback(),
  41461. this
  41462. },
  41463. toArray: function (e, t) {
  41464. return void 0 === e && (e = []),
  41465. void 0 === t && (t = 0),
  41466. e[t] = this._x,
  41467. e[t + 1] = this._y,
  41468. e[t + 2] = this._z,
  41469. e[t + 3] = this._order,
  41470. e
  41471. },
  41472. toVector3: function (e) {
  41473. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x, this._y, this._z)
  41474. },
  41475. onChange: function (e) {
  41476. return this.onChangeCallback = e,
  41477. this
  41478. },
  41479. onChangeCallback: function () { }
  41480. },
  41481. n.Line3 = function (e, t) {
  41482. this.start = void 0 !== e ? e : new n.Vector3,
  41483. this.end = void 0 !== t ? t : new n.Vector3
  41484. }
  41485. ,
  41486. n.Line3.prototype = {
  41487. constructor: n.Line3,
  41488. set: function (e, t) {
  41489. return this.start.copy(e),
  41490. this.end.copy(t),
  41491. this
  41492. },
  41493. clone: function () {
  41494. return (new this.constructor).copy(this)
  41495. },
  41496. copy: function (e) {
  41497. return this.start.copy(e.start),
  41498. this.end.copy(e.end),
  41499. this
  41500. },
  41501. center: function (e) {
  41502. var t = e || new n.Vector3;
  41503. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41504. },
  41505. delta: function (e) {
  41506. var t = e || new n.Vector3;
  41507. return t.subVectors(this.end, this.start)
  41508. },
  41509. distanceSq: function () {
  41510. return this.start.distanceToSquared(this.end)
  41511. },
  41512. distance: function () {
  41513. return this.start.distanceTo(this.end)
  41514. },
  41515. at: function (e, t) {
  41516. var i = t || new n.Vector3;
  41517. return this.delta(i).multiplyScalar(e).add(this.start)
  41518. },
  41519. closestPointToPointParameter: function () {
  41520. var e = new n.Vector3
  41521. , t = new n.Vector3;
  41522. return function (i, r) {
  41523. e.subVectors(i, this.start),
  41524. t.subVectors(this.end, this.start);
  41525. var o = t.dot(t)
  41526. , a = t.dot(e)
  41527. , s = a / o;
  41528. return r && (s = n.Math.clamp(s, 0, 1)),
  41529. s
  41530. }
  41531. }(),
  41532. closestPointToPoint: function (e, t, i) {
  41533. var r = this.closestPointToPointParameter(e, t)
  41534. , o = i || new n.Vector3;
  41535. return this.delta(o).multiplyScalar(r).add(this.start)
  41536. },
  41537. applyMatrix4: function (e) {
  41538. return this.start.applyMatrix4(e),
  41539. this.end.applyMatrix4(e),
  41540. this
  41541. },
  41542. equals: function (e) {
  41543. return e.start.equals(this.start) && e.end.equals(this.end)
  41544. }
  41545. },
  41546. n.Box2 = function (e, t) {
  41547. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0), +(1 / 0)),
  41548. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0), -(1 / 0))
  41549. }
  41550. ,
  41551. n.Box2.prototype = {
  41552. constructor: n.Box2,
  41553. set: function (e, t) {
  41554. return this.min.copy(e),
  41555. this.max.copy(t),
  41556. this
  41557. },
  41558. setFromPoints: function (e) {
  41559. this.makeEmpty();
  41560. for (var t = 0, i = e.length; t < i; t++)
  41561. this.expandByPoint(e[t]);
  41562. return this
  41563. },
  41564. setFromCenterAndSize: function () {
  41565. var e = new n.Vector2;
  41566. return function (t, i) {
  41567. var n = e.copy(i).multiplyScalar(.5);
  41568. return this.min.copy(t).sub(n),
  41569. this.max.copy(t).add(n),
  41570. this
  41571. }
  41572. }(),
  41573. clone: function () {
  41574. return (new this.constructor).copy(this)
  41575. },
  41576. copy: function (e) {
  41577. return this.min.copy(e.min),
  41578. this.max.copy(e.max),
  41579. this
  41580. },
  41581. makeEmpty: function () {
  41582. return this.min.x = this.min.y = +(1 / 0),
  41583. this.max.x = this.max.y = -(1 / 0),
  41584. this
  41585. },
  41586. isEmpty: function () {
  41587. return this.max.x < this.min.x || this.max.y < this.min.y
  41588. },
  41589. center: function (e) {
  41590. var t = e || new n.Vector2;
  41591. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41592. },
  41593. size: function (e) {
  41594. var t = e || new n.Vector2;
  41595. return t.subVectors(this.max, this.min)
  41596. },
  41597. expandByPoint: function (e) {
  41598. return this.min.min(e),
  41599. this.max.max(e),
  41600. this
  41601. },
  41602. expandByVector: function (e) {
  41603. return this.min.sub(e),
  41604. this.max.add(e),
  41605. this
  41606. },
  41607. expandByScalar: function (e) {
  41608. return this.min.addScalar(-e),
  41609. this.max.addScalar(e),
  41610. this
  41611. },
  41612. containsPoint: function (e) {
  41613. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41614. },
  41615. containsBox: function (e) {
  41616. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41617. },
  41618. getParameter: function (e, t) {
  41619. var i = t || new n.Vector2;
  41620. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41621. },
  41622. intersectsBox: function (e) {
  41623. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41624. },
  41625. clampPoint: function (e, t) {
  41626. var i = t || new n.Vector2;
  41627. return i.copy(e).clamp(this.min, this.max)
  41628. },
  41629. distanceToPoint: function () {
  41630. var e = new n.Vector2;
  41631. return function (t) {
  41632. var i = e.copy(t).clamp(this.min, this.max);
  41633. return i.sub(t).length()
  41634. }
  41635. }(),
  41636. intersect: function (e) {
  41637. return this.min.max(e.min),
  41638. this.max.min(e.max),
  41639. this
  41640. },
  41641. union: function (e) {
  41642. return this.min.min(e.min),
  41643. this.max.max(e.max),
  41644. this
  41645. },
  41646. translate: function (e) {
  41647. return this.min.add(e),
  41648. this.max.add(e),
  41649. this
  41650. },
  41651. equals: function (e) {
  41652. return e.min.equals(this.min) && e.max.equals(this.max)
  41653. }
  41654. },
  41655. n.Box3 = function (e, t) {
  41656. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0), +(1 / 0), +(1 / 0)),
  41657. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0), -(1 / 0), -(1 / 0))
  41658. }
  41659. ,
  41660. n.Box3.prototype = {
  41661. constructor: n.Box3,
  41662. set: function (e, t) {
  41663. return this.min.copy(e),
  41664. this.max.copy(t),
  41665. this
  41666. },
  41667. setFromArray: function (e) {
  41668. this.makeEmpty();
  41669. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41670. var c = e[s]
  41671. , h = e[s + 1]
  41672. , u = e[s + 2];
  41673. c < t && (t = c),
  41674. h < i && (i = h),
  41675. u < n && (n = u),
  41676. c > r && (r = c),
  41677. h > o && (o = h),
  41678. u > a && (a = u)
  41679. }
  41680. this.min.set(t, i, n),
  41681. this.max.set(r, o, a)
  41682. },
  41683. setFromPoints: function (e) {
  41684. this.makeEmpty();
  41685. for (var t = 0, i = e.length; t < i; t++)
  41686. this.expandByPoint(e[t]);
  41687. return this
  41688. },
  41689. setFromCenterAndSize: function () {
  41690. var e = new n.Vector3;
  41691. return function (t, i) {
  41692. var n = e.copy(i).multiplyScalar(.5);
  41693. return this.min.copy(t).sub(n),
  41694. this.max.copy(t).add(n),
  41695. this
  41696. }
  41697. }(),
  41698. setFromObject: function () {
  41699. var e;
  41700. return function (t) {
  41701. void 0 === e && (e = new n.Box3);
  41702. var i = this;
  41703. return this.makeEmpty(),
  41704. t.updateMatrixWorld(!0),
  41705. t.traverse(function (t) {
  41706. var n = t.geometry;
  41707. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41708. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41709. e.applyMatrix4(t.matrixWorld),
  41710. i.union(e)))
  41711. }),
  41712. this
  41713. }
  41714. }(),
  41715. clone: function () {
  41716. return (new this.constructor).copy(this)
  41717. },
  41718. copy: function (e) {
  41719. return this.min.copy(e.min),
  41720. this.max.copy(e.max),
  41721. this
  41722. },
  41723. makeEmpty: function () {
  41724. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41725. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41726. this
  41727. },
  41728. isEmpty: function () {
  41729. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41730. },
  41731. center: function (e) {
  41732. var t = e || new n.Vector3;
  41733. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41734. },
  41735. size: function (e) {
  41736. var t = e || new n.Vector3;
  41737. return t.subVectors(this.max, this.min)
  41738. },
  41739. expandByPoint: function (e) {
  41740. return this.min.min(e),
  41741. this.max.max(e),
  41742. this
  41743. },
  41744. expandByVector: function (e) {
  41745. return this.min.sub(e),
  41746. this.max.add(e),
  41747. this
  41748. },
  41749. expandByScalar: function (e) {
  41750. return this.min.addScalar(-e),
  41751. this.max.addScalar(e),
  41752. this
  41753. },
  41754. containsPoint: function (e) {
  41755. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41756. },
  41757. containsBox: function (e) {
  41758. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41759. },
  41760. getParameter: function (e, t) {
  41761. var i = t || new n.Vector3;
  41762. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41763. },
  41764. intersectsBox: function (e) {
  41765. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41766. },
  41767. intersectsSphere: function () {
  41768. var e;
  41769. return function (t) {
  41770. return void 0 === e && (e = new n.Vector3),
  41771. this.clampPoint(t.center, e),
  41772. e.distanceToSquared(t.center) <= t.radius * t.radius
  41773. }
  41774. }(),
  41775. intersectsPlane: function (e) {
  41776. var t, i;
  41777. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41778. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41779. i = e.normal.x * this.min.x),
  41780. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41781. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41782. i += e.normal.y * this.min.y),
  41783. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41784. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41785. i += e.normal.z * this.min.z),
  41786. t <= e.constant && i >= e.constant
  41787. },
  41788. clampPoint: function (e, t) {
  41789. var i = t || new n.Vector3;
  41790. return i.copy(e).clamp(this.min, this.max)
  41791. },
  41792. distanceToPoint: function () {
  41793. var e = new n.Vector3;
  41794. return function (t) {
  41795. var i = e.copy(t).clamp(this.min, this.max);
  41796. return i.sub(t).length()
  41797. }
  41798. }(),
  41799. getBoundingSphere: function () {
  41800. var e = new n.Vector3;
  41801. return function (t) {
  41802. var i = t || new n.Sphere;
  41803. return i.center = this.center(),
  41804. i.radius = .5 * this.size(e).length(),
  41805. i
  41806. }
  41807. }(),
  41808. intersect: function (e) {
  41809. return this.min.max(e.min),
  41810. this.max.min(e.max),
  41811. this
  41812. },
  41813. union: function (e) {
  41814. return this.min.min(e.min),
  41815. this.max.max(e.max),
  41816. this
  41817. },
  41818. applyMatrix4: function () {
  41819. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41820. return function (t) {
  41821. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41822. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41823. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41824. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41825. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41826. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41827. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41828. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41829. this.makeEmpty(),
  41830. this.setFromPoints(e),
  41831. this
  41832. }
  41833. }(),
  41834. translate: function (e) {
  41835. return this.min.add(e),
  41836. this.max.add(e),
  41837. this
  41838. },
  41839. equals: function (e) {
  41840. return e.min.equals(this.min) && e.max.equals(this.max)
  41841. }
  41842. },
  41843. n.Matrix3 = function () {
  41844. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41845. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41846. }
  41847. ,
  41848. n.Matrix3.prototype = {
  41849. constructor: n.Matrix3,
  41850. set: function (e, t, i, n, r, o, a, s, l) {
  41851. var c = this.elements;
  41852. return c[0] = e,
  41853. c[1] = n,
  41854. c[2] = a,
  41855. c[3] = t,
  41856. c[4] = r,
  41857. c[5] = s,
  41858. c[6] = i,
  41859. c[7] = o,
  41860. c[8] = l,
  41861. this
  41862. },
  41863. identity: function () {
  41864. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41865. this
  41866. },
  41867. clone: function () {
  41868. return (new this.constructor).fromArray(this.elements)
  41869. },
  41870. copy: function (e) {
  41871. var t = e.elements;
  41872. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41873. this
  41874. },
  41875. setFromMatrix4: function (e) {
  41876. var t = e.elements;
  41877. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41878. this
  41879. },
  41880. applyToVector3Array: function () {
  41881. var e;
  41882. return function (t, i, r) {
  41883. void 0 === e && (e = new n.Vector3),
  41884. void 0 === i && (i = 0),
  41885. void 0 === r && (r = t.length);
  41886. for (var o = 0, a = i; o < r; o += 3,
  41887. a += 3)
  41888. e.fromArray(t, a),
  41889. e.applyMatrix3(this),
  41890. e.toArray(t, a);
  41891. return t
  41892. }
  41893. }(),
  41894. applyToBuffer: function () {
  41895. var e;
  41896. return function (t, i, r) {
  41897. void 0 === e && (e = new n.Vector3),
  41898. void 0 === i && (i = 0),
  41899. void 0 === r && (r = t.length / t.itemSize);
  41900. for (var o = 0, a = i; o < r; o++,
  41901. a++)
  41902. e.x = t.getX(a),
  41903. e.y = t.getY(a),
  41904. e.z = t.getZ(a),
  41905. e.applyMatrix3(this),
  41906. t.setXYZ(e.x, e.y, e.z);
  41907. return t
  41908. }
  41909. }(),
  41910. multiplyScalar: function (e) {
  41911. var t = this.elements;
  41912. return t[0] *= e,
  41913. t[3] *= e,
  41914. t[6] *= e,
  41915. t[1] *= e,
  41916. t[4] *= e,
  41917. t[7] *= e,
  41918. t[2] *= e,
  41919. t[5] *= e,
  41920. t[8] *= e,
  41921. this
  41922. },
  41923. determinant: function () {
  41924. var e = this.elements
  41925. , t = e[0]
  41926. , i = e[1]
  41927. , n = e[2]
  41928. , r = e[3]
  41929. , o = e[4]
  41930. , a = e[5]
  41931. , s = e[6]
  41932. , l = e[7]
  41933. , c = e[8];
  41934. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41935. },
  41936. getInverse: function (e, t) {
  41937. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41938. var i = e.elements
  41939. , r = this.elements
  41940. , o = i[0]
  41941. , a = i[1]
  41942. , s = i[2]
  41943. , l = i[3]
  41944. , c = i[4]
  41945. , h = i[5]
  41946. , u = i[6]
  41947. , d = i[7]
  41948. , p = i[8]
  41949. , f = p * c - h * d
  41950. , g = h * u - p * l
  41951. , m = d * l - c * u
  41952. , v = o * f + a * g + s * m;
  41953. if (0 === v) {
  41954. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41955. if (t)
  41956. throw new Error(A);
  41957. return console.warn(A),
  41958. this.identity()
  41959. }
  41960. return r[0] = f,
  41961. r[1] = s * d - p * a,
  41962. r[2] = h * a - s * c,
  41963. r[3] = g,
  41964. r[4] = p * o - s * u,
  41965. r[5] = s * l - h * o,
  41966. r[6] = m,
  41967. r[7] = a * u - d * o,
  41968. r[8] = c * o - a * l,
  41969. this.multiplyScalar(1 / v)
  41970. },
  41971. transpose: function () {
  41972. var e, t = this.elements;
  41973. return e = t[1],
  41974. t[1] = t[3],
  41975. t[3] = e,
  41976. e = t[2],
  41977. t[2] = t[6],
  41978. t[6] = e,
  41979. e = t[5],
  41980. t[5] = t[7],
  41981. t[7] = e,
  41982. this
  41983. },
  41984. flattenToArrayOffset: function (e, t) {
  41985. var i = this.elements;
  41986. return e[t] = i[0],
  41987. e[t + 1] = i[1],
  41988. e[t + 2] = i[2],
  41989. e[t + 3] = i[3],
  41990. e[t + 4] = i[4],
  41991. e[t + 5] = i[5],
  41992. e[t + 6] = i[6],
  41993. e[t + 7] = i[7],
  41994. e[t + 8] = i[8],
  41995. e
  41996. },
  41997. getNormalMatrix: function (e) {
  41998. return this.setFromMatrix4(e).getInverse(this).transpose()
  41999. },
  42000. transposeIntoArray: function (e) {
  42001. var t = this.elements;
  42002. return e[0] = t[0],
  42003. e[1] = t[3],
  42004. e[2] = t[6],
  42005. e[3] = t[1],
  42006. e[4] = t[4],
  42007. e[5] = t[7],
  42008. e[6] = t[2],
  42009. e[7] = t[5],
  42010. e[8] = t[8],
  42011. this
  42012. },
  42013. fromArray: function (e) {
  42014. return this.elements.set(e),
  42015. this
  42016. },
  42017. toArray: function () {
  42018. var e = this.elements;
  42019. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  42020. }
  42021. },
  42022. n.Matrix4 = function () {
  42023. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  42024. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  42025. }
  42026. ,
  42027. n.Matrix4.prototype = {
  42028. constructor: n.Matrix4,
  42029. set: function (e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  42030. var m = this.elements;
  42031. return m[0] = e,
  42032. m[4] = t,
  42033. m[8] = i,
  42034. m[12] = n,
  42035. m[1] = r,
  42036. m[5] = o,
  42037. m[9] = a,
  42038. m[13] = s,
  42039. m[2] = l,
  42040. m[6] = c,
  42041. m[10] = h,
  42042. m[14] = u,
  42043. m[3] = d,
  42044. m[7] = p,
  42045. m[11] = f,
  42046. m[15] = g,
  42047. this
  42048. },
  42049. identity: function () {
  42050. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42051. this
  42052. },
  42053. clone: function () {
  42054. return (new n.Matrix4).fromArray(this.elements)
  42055. },
  42056. copy: function (e) {
  42057. return this.elements.set(e.elements),
  42058. this
  42059. },
  42060. copyPosition: function (e) {
  42061. var t = this.elements
  42062. , i = e.elements;
  42063. return t[12] = i[12],
  42064. t[13] = i[13],
  42065. t[14] = i[14],
  42066. this
  42067. },
  42068. extractBasis: function (e, t, i) {
  42069. return e.setFromMatrixColumn(this, 0),
  42070. t.setFromMatrixColumn(this, 1),
  42071. i.setFromMatrixColumn(this, 2),
  42072. this
  42073. },
  42074. makeBasis: function (e, t, i) {
  42075. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  42076. this
  42077. },
  42078. extractRotation: function () {
  42079. var e;
  42080. return function (t) {
  42081. void 0 === e && (e = new n.Vector3);
  42082. var i = this.elements
  42083. , r = t.elements
  42084. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  42085. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  42086. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  42087. return i[0] = r[0] * o,
  42088. i[1] = r[1] * o,
  42089. i[2] = r[2] * o,
  42090. i[4] = r[4] * a,
  42091. i[5] = r[5] * a,
  42092. i[6] = r[6] * a,
  42093. i[8] = r[8] * s,
  42094. i[9] = r[9] * s,
  42095. i[10] = r[10] * s,
  42096. this
  42097. }
  42098. }(),
  42099. makeRotationFromEuler: function (e) {
  42100. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  42101. var t = this.elements
  42102. , i = e.x
  42103. , r = e.y
  42104. , o = e.z
  42105. , a = Math.cos(i)
  42106. , s = Math.sin(i)
  42107. , l = Math.cos(r)
  42108. , c = Math.sin(r)
  42109. , h = Math.cos(o)
  42110. , u = Math.sin(o);
  42111. if ("XYZ" === e.order) {
  42112. var d = a * h
  42113. , p = a * u
  42114. , f = s * h
  42115. , g = s * u;
  42116. t[0] = l * h,
  42117. t[4] = -l * u,
  42118. t[8] = c,
  42119. t[1] = p + f * c,
  42120. t[5] = d - g * c,
  42121. t[9] = -s * l,
  42122. t[2] = g - d * c,
  42123. t[6] = f + p * c,
  42124. t[10] = a * l
  42125. } else if ("YXZ" === e.order) {
  42126. var m = l * h
  42127. , v = l * u
  42128. , A = c * h
  42129. , y = c * u;
  42130. t[0] = m + y * s,
  42131. t[4] = A * s - v,
  42132. t[8] = a * c,
  42133. t[1] = a * u,
  42134. t[5] = a * h,
  42135. t[9] = -s,
  42136. t[2] = v * s - A,
  42137. t[6] = y + m * s,
  42138. t[10] = a * l
  42139. } else if ("ZXY" === e.order) {
  42140. var m = l * h
  42141. , v = l * u
  42142. , A = c * h
  42143. , y = c * u;
  42144. t[0] = m - y * s,
  42145. t[4] = -a * u,
  42146. t[8] = A + v * s,
  42147. t[1] = v + A * s,
  42148. t[5] = a * h,
  42149. t[9] = y - m * s,
  42150. t[2] = -a * c,
  42151. t[6] = s,
  42152. t[10] = a * l
  42153. } else if ("ZYX" === e.order) {
  42154. var d = a * h
  42155. , p = a * u
  42156. , f = s * h
  42157. , g = s * u;
  42158. t[0] = l * h,
  42159. t[4] = f * c - p,
  42160. t[8] = d * c + g,
  42161. t[1] = l * u,
  42162. t[5] = g * c + d,
  42163. t[9] = p * c - f,
  42164. t[2] = -c,
  42165. t[6] = s * l,
  42166. t[10] = a * l
  42167. } else if ("YZX" === e.order) {
  42168. var C = a * l
  42169. , I = a * c
  42170. , E = s * l
  42171. , b = s * c;
  42172. t[0] = l * h,
  42173. t[4] = b - C * u,
  42174. t[8] = E * u + I,
  42175. t[1] = u,
  42176. t[5] = a * h,
  42177. t[9] = -s * h,
  42178. t[2] = -c * h,
  42179. t[6] = I * u + E,
  42180. t[10] = C - b * u
  42181. } else if ("XZY" === e.order) {
  42182. var C = a * l
  42183. , I = a * c
  42184. , E = s * l
  42185. , b = s * c;
  42186. t[0] = l * h,
  42187. t[4] = -u,
  42188. t[8] = c * h,
  42189. t[1] = C * u + b,
  42190. t[5] = a * h,
  42191. t[9] = I * u - E,
  42192. t[2] = E * u - I,
  42193. t[6] = s * h,
  42194. t[10] = b * u + C
  42195. }
  42196. return t[3] = 0,
  42197. t[7] = 0,
  42198. t[11] = 0,
  42199. t[12] = 0,
  42200. t[13] = 0,
  42201. t[14] = 0,
  42202. t[15] = 1,
  42203. this
  42204. },
  42205. makeRotationFromQuaternion: function (e) {
  42206. var t = this.elements
  42207. , i = e.x
  42208. , n = e.y
  42209. , r = e.z
  42210. , o = e.w
  42211. , a = i + i
  42212. , s = n + n
  42213. , l = r + r
  42214. , c = i * a
  42215. , h = i * s
  42216. , u = i * l
  42217. , d = n * s
  42218. , p = n * l
  42219. , f = r * l
  42220. , g = o * a
  42221. , m = o * s
  42222. , v = o * l;
  42223. return t[0] = 1 - (d + f),
  42224. t[4] = h - v,
  42225. t[8] = u + m,
  42226. t[1] = h + v,
  42227. t[5] = 1 - (c + f),
  42228. t[9] = p - g,
  42229. t[2] = u - m,
  42230. t[6] = p + g,
  42231. t[10] = 1 - (c + d),
  42232. t[3] = 0,
  42233. t[7] = 0,
  42234. t[11] = 0,
  42235. t[12] = 0,
  42236. t[13] = 0,
  42237. t[14] = 0,
  42238. t[15] = 1,
  42239. this
  42240. },
  42241. lookAt: function () {
  42242. var e, t, i;
  42243. return function (r, o, a) {
  42244. void 0 === e && (e = new n.Vector3),
  42245. void 0 === t && (t = new n.Vector3),
  42246. void 0 === i && (i = new n.Vector3);
  42247. var s = this.elements;
  42248. return i.subVectors(r, o).normalize(),
  42249. 0 === i.lengthSq() && (i.z = 1),
  42250. e.crossVectors(a, i).normalize(),
  42251. 0 === e.lengthSq() && (i.x += 1e-4,
  42252. e.crossVectors(a, i).normalize()),
  42253. t.crossVectors(i, e),
  42254. s[0] = e.x,
  42255. s[4] = t.x,
  42256. s[8] = i.x,
  42257. s[1] = e.y,
  42258. s[5] = t.y,
  42259. s[9] = i.y,
  42260. s[2] = e.z,
  42261. s[6] = t.z,
  42262. s[10] = i.z,
  42263. this
  42264. }
  42265. }(),
  42266. multiply: function (e, t) {
  42267. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42268. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42269. },
  42270. multiplyMatrices: function (e, t) {
  42271. var i = e.elements
  42272. , n = t.elements
  42273. , r = this.elements
  42274. , o = i[0]
  42275. , a = i[4]
  42276. , s = i[8]
  42277. , l = i[12]
  42278. , c = i[1]
  42279. , h = i[5]
  42280. , u = i[9]
  42281. , d = i[13]
  42282. , p = i[2]
  42283. , f = i[6]
  42284. , g = i[10]
  42285. , m = i[14]
  42286. , v = i[3]
  42287. , A = i[7]
  42288. , y = i[11]
  42289. , C = i[15]
  42290. , I = n[0]
  42291. , E = n[4]
  42292. , b = n[8]
  42293. , w = n[12]
  42294. , _ = n[1]
  42295. , T = n[5]
  42296. , x = n[9]
  42297. , S = n[13]
  42298. , M = n[2]
  42299. , R = n[6]
  42300. , P = n[10]
  42301. , O = n[14]
  42302. , L = n[3]
  42303. , D = n[7]
  42304. , N = n[11]
  42305. , B = n[15];
  42306. return r[0] = o * I + a * _ + s * M + l * L,
  42307. r[4] = o * E + a * T + s * R + l * D,
  42308. r[8] = o * b + a * x + s * P + l * N,
  42309. r[12] = o * w + a * S + s * O + l * B,
  42310. r[1] = c * I + h * _ + u * M + d * L,
  42311. r[5] = c * E + h * T + u * R + d * D,
  42312. r[9] = c * b + h * x + u * P + d * N,
  42313. r[13] = c * w + h * S + u * O + d * B,
  42314. r[2] = p * I + f * _ + g * M + m * L,
  42315. r[6] = p * E + f * T + g * R + m * D,
  42316. r[10] = p * b + f * x + g * P + m * N,
  42317. r[14] = p * w + f * S + g * O + m * B,
  42318. r[3] = v * I + A * _ + y * M + C * L,
  42319. r[7] = v * E + A * T + y * R + C * D,
  42320. r[11] = v * b + A * x + y * P + C * N,
  42321. r[15] = v * w + A * S + y * O + C * B,
  42322. this
  42323. },
  42324. multiplyToArray: function (e, t, i) {
  42325. var n = this.elements;
  42326. return this.multiplyMatrices(e, t),
  42327. i[0] = n[0],
  42328. i[1] = n[1],
  42329. i[2] = n[2],
  42330. i[3] = n[3],
  42331. i[4] = n[4],
  42332. i[5] = n[5],
  42333. i[6] = n[6],
  42334. i[7] = n[7],
  42335. i[8] = n[8],
  42336. i[9] = n[9],
  42337. i[10] = n[10],
  42338. i[11] = n[11],
  42339. i[12] = n[12],
  42340. i[13] = n[13],
  42341. i[14] = n[14],
  42342. i[15] = n[15],
  42343. this
  42344. },
  42345. multiplyScalar: function (e) {
  42346. var t = this.elements;
  42347. return t[0] *= e,
  42348. t[4] *= e,
  42349. t[8] *= e,
  42350. t[12] *= e,
  42351. t[1] *= e,
  42352. t[5] *= e,
  42353. t[9] *= e,
  42354. t[13] *= e,
  42355. t[2] *= e,
  42356. t[6] *= e,
  42357. t[10] *= e,
  42358. t[14] *= e,
  42359. t[3] *= e,
  42360. t[7] *= e,
  42361. t[11] *= e,
  42362. t[15] *= e,
  42363. this
  42364. },
  42365. applyToVector3Array: function () {
  42366. var e;
  42367. return function (t, i, r) {
  42368. void 0 === e && (e = new n.Vector3),
  42369. void 0 === i && (i = 0),
  42370. void 0 === r && (r = t.length);
  42371. for (var o = 0, a = i; o < r; o += 3,
  42372. a += 3)
  42373. e.fromArray(t, a),
  42374. e.applyMatrix4(this),
  42375. e.toArray(t, a);
  42376. return t
  42377. }
  42378. }(),
  42379. applyToBuffer: function () {
  42380. var e;
  42381. return function (t, i, r) {
  42382. void 0 === e && (e = new n.Vector3),
  42383. void 0 === i && (i = 0),
  42384. void 0 === r && (r = t.length / t.itemSize);
  42385. for (var o = 0, a = i; o < r; o++,
  42386. a++)
  42387. e.x = t.getX(a),
  42388. e.y = t.getY(a),
  42389. e.z = t.getZ(a),
  42390. e.applyMatrix4(this),
  42391. t.setXYZ(e.x, e.y, e.z);
  42392. return t
  42393. }
  42394. }(),
  42395. determinant: function () {
  42396. var e = this.elements
  42397. , t = e[0]
  42398. , i = e[4]
  42399. , n = e[8]
  42400. , r = e[12]
  42401. , o = e[1]
  42402. , a = e[5]
  42403. , s = e[9]
  42404. , l = e[13]
  42405. , c = e[2]
  42406. , h = e[6]
  42407. , u = e[10]
  42408. , d = e[14]
  42409. , p = e[3]
  42410. , f = e[7]
  42411. , g = e[11]
  42412. , m = e[15];
  42413. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42414. },
  42415. transpose: function () {
  42416. var e, t = this.elements;
  42417. return e = t[1],
  42418. t[1] = t[4],
  42419. t[4] = e,
  42420. e = t[2],
  42421. t[2] = t[8],
  42422. t[8] = e,
  42423. e = t[6],
  42424. t[6] = t[9],
  42425. t[9] = e,
  42426. e = t[3],
  42427. t[3] = t[12],
  42428. t[12] = e,
  42429. e = t[7],
  42430. t[7] = t[13],
  42431. t[13] = e,
  42432. e = t[11],
  42433. t[11] = t[14],
  42434. t[14] = e,
  42435. this
  42436. },
  42437. flattenToArrayOffset: function (e, t) {
  42438. var i = this.elements;
  42439. return e[t] = i[0],
  42440. e[t + 1] = i[1],
  42441. e[t + 2] = i[2],
  42442. e[t + 3] = i[3],
  42443. e[t + 4] = i[4],
  42444. e[t + 5] = i[5],
  42445. e[t + 6] = i[6],
  42446. e[t + 7] = i[7],
  42447. e[t + 8] = i[8],
  42448. e[t + 9] = i[9],
  42449. e[t + 10] = i[10],
  42450. e[t + 11] = i[11],
  42451. e[t + 12] = i[12],
  42452. e[t + 13] = i[13],
  42453. e[t + 14] = i[14],
  42454. e[t + 15] = i[15],
  42455. e
  42456. },
  42457. getPosition: function () {
  42458. var e;
  42459. return function () {
  42460. return void 0 === e && (e = new n.Vector3),
  42461. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42462. e.setFromMatrixColumn(this, 3)
  42463. }
  42464. }(),
  42465. setPosition: function (e) {
  42466. var t = this.elements;
  42467. return t[12] = e.x,
  42468. t[13] = e.y,
  42469. t[14] = e.z,
  42470. this
  42471. },
  42472. getInverse: function (e, t) {
  42473. var i = this.elements
  42474. , n = e.elements
  42475. , r = n[0]
  42476. , o = n[1]
  42477. , a = n[2]
  42478. , s = n[3]
  42479. , l = n[4]
  42480. , c = n[5]
  42481. , h = n[6]
  42482. , u = n[7]
  42483. , d = n[8]
  42484. , p = n[9]
  42485. , f = n[10]
  42486. , g = n[11]
  42487. , m = n[12]
  42488. , v = n[13]
  42489. , A = n[14]
  42490. , y = n[15]
  42491. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42492. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42493. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42494. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42495. , w = r * C + o * I + a * E + s * b;
  42496. if (0 === w) {
  42497. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42498. if (t)
  42499. throw new Error(_);
  42500. return console.warn(_),
  42501. this.identity()
  42502. }
  42503. return i[0] = C,
  42504. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42505. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42506. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42507. i[4] = I,
  42508. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42509. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42510. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42511. i[8] = E,
  42512. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42513. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42514. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42515. i[12] = b,
  42516. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42517. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42518. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42519. this.multiplyScalar(1 / w)
  42520. },
  42521. scale: function (e) {
  42522. var t = this.elements
  42523. , i = e.x
  42524. , n = e.y
  42525. , r = e.z;
  42526. return t[0] *= i,
  42527. t[4] *= n,
  42528. t[8] *= r,
  42529. t[1] *= i,
  42530. t[5] *= n,
  42531. t[9] *= r,
  42532. t[2] *= i,
  42533. t[6] *= n,
  42534. t[10] *= r,
  42535. t[3] *= i,
  42536. t[7] *= n,
  42537. t[11] *= r,
  42538. this
  42539. },
  42540. getMaxScaleOnAxis: function () {
  42541. var e = this.elements
  42542. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42543. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42544. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42545. return Math.sqrt(Math.max(t, i, n))
  42546. },
  42547. makeTranslation: function (e, t, i) {
  42548. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42549. this
  42550. },
  42551. makeRotationX: function (e) {
  42552. var t = Math.cos(e)
  42553. , i = Math.sin(e);
  42554. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42555. this
  42556. },
  42557. makeRotationY: function (e) {
  42558. var t = Math.cos(e)
  42559. , i = Math.sin(e);
  42560. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42561. this
  42562. },
  42563. makeRotationZ: function (e) {
  42564. var t = Math.cos(e)
  42565. , i = Math.sin(e);
  42566. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42567. this
  42568. },
  42569. makeRotationAxis: function (e, t) {
  42570. var i = Math.cos(t)
  42571. , n = Math.sin(t)
  42572. , r = 1 - i
  42573. , o = e.x
  42574. , a = e.y
  42575. , s = e.z
  42576. , l = r * o
  42577. , c = r * a;
  42578. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42579. this
  42580. },
  42581. makeScale: function (e, t, i) {
  42582. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42583. this
  42584. },
  42585. compose: function (e, t, i) {
  42586. return this.makeRotationFromQuaternion(t),
  42587. this.scale(i),
  42588. this.setPosition(e),
  42589. this
  42590. },
  42591. decompose: function () {
  42592. var e, t;
  42593. return function (i, r, o) {
  42594. void 0 === e && (e = new n.Vector3),
  42595. void 0 === t && (t = new n.Matrix4);
  42596. var a = this.elements
  42597. , s = e.set(a[0], a[1], a[2]).length()
  42598. , l = e.set(a[4], a[5], a[6]).length()
  42599. , c = e.set(a[8], a[9], a[10]).length()
  42600. , h = this.determinant();
  42601. h < 0 && (s = -s),
  42602. i.x = a[12],
  42603. i.y = a[13],
  42604. i.z = a[14],
  42605. t.elements.set(this.elements);
  42606. var u = 1 / s
  42607. , d = 1 / l
  42608. , p = 1 / c;
  42609. return t.elements[0] *= u,
  42610. t.elements[1] *= u,
  42611. t.elements[2] *= u,
  42612. t.elements[4] *= d,
  42613. t.elements[5] *= d,
  42614. t.elements[6] *= d,
  42615. t.elements[8] *= p,
  42616. t.elements[9] *= p,
  42617. t.elements[10] *= p,
  42618. r.setFromRotationMatrix(t),
  42619. o.x = s,
  42620. o.y = l,
  42621. o.z = c,
  42622. this
  42623. }
  42624. }(),
  42625. makeFrustum: function (e, t, i, n, r, o) {
  42626. var a = this.elements
  42627. , s = 2 * r / (t - e)
  42628. , l = 2 * r / (n - i)
  42629. , c = (t + e) / (t - e)
  42630. , h = (n + i) / (n - i)
  42631. , u = -(o + r) / (o - r)
  42632. , d = -2 * o * r / (o - r);
  42633. return a[0] = s,
  42634. a[4] = 0,
  42635. a[8] = c,
  42636. a[12] = 0,
  42637. a[1] = 0,
  42638. a[5] = l,
  42639. a[9] = h,
  42640. a[13] = 0,
  42641. a[2] = 0,
  42642. a[6] = 0,
  42643. a[10] = u,
  42644. a[14] = d,
  42645. a[3] = 0,
  42646. a[7] = 0,
  42647. a[11] = -1,
  42648. a[15] = 0,
  42649. this
  42650. },
  42651. makePerspective: function (e, t, i, r) {
  42652. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42653. , a = -o
  42654. , s = a * t
  42655. , l = o * t;
  42656. return this.makeFrustum(s, l, a, o, i, r)
  42657. },
  42658. makeOrthographic: function (e, t, i, n, r, o) {
  42659. var a = this.elements
  42660. , s = 1 / (t - e)
  42661. , l = 1 / (i - n)
  42662. , c = 1 / (o - r)
  42663. , h = (t + e) * s
  42664. , u = (i + n) * l
  42665. , d = (o + r) * c;
  42666. return a[0] = 2 * s,
  42667. a[4] = 0,
  42668. a[8] = 0,
  42669. a[12] = -h,
  42670. a[1] = 0,
  42671. a[5] = 2 * l,
  42672. a[9] = 0,
  42673. a[13] = -u,
  42674. a[2] = 0,
  42675. a[6] = 0,
  42676. a[10] = -2 * c,
  42677. a[14] = -d,
  42678. a[3] = 0,
  42679. a[7] = 0,
  42680. a[11] = 0,
  42681. a[15] = 1,
  42682. this
  42683. },
  42684. equals: function (e) {
  42685. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42686. if (t[n] !== i[n])
  42687. return !1;
  42688. return !0
  42689. },
  42690. fromArray: function (e) {
  42691. return this.elements.set(e),
  42692. this
  42693. },
  42694. toArray: function () {
  42695. var e = this.elements;
  42696. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42697. }
  42698. },
  42699. n.Ray = function (e, t) {
  42700. this.origin = void 0 !== e ? e : new n.Vector3,
  42701. this.direction = void 0 !== t ? t : new n.Vector3
  42702. }
  42703. ,
  42704. n.Ray.prototype = {
  42705. constructor: n.Ray,
  42706. set: function (e, t) {
  42707. return this.origin.copy(e),
  42708. this.direction.copy(t),
  42709. this
  42710. },
  42711. clone: function () {
  42712. return (new this.constructor).copy(this)
  42713. },
  42714. copy: function (e) {
  42715. return this.origin.copy(e.origin),
  42716. this.direction.copy(e.direction),
  42717. this
  42718. },
  42719. at: function (e, t) {
  42720. var i = t || new n.Vector3;
  42721. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42722. },
  42723. lookAt: function (e) {
  42724. this.direction.copy(e).sub(this.origin).normalize()
  42725. },
  42726. recast: function () {
  42727. var e = new n.Vector3;
  42728. return function (t) {
  42729. return this.origin.copy(this.at(t, e)),
  42730. this
  42731. }
  42732. }(),
  42733. closestPointToPoint: function (e, t) {
  42734. var i = t || new n.Vector3;
  42735. i.subVectors(e, this.origin);
  42736. var r = i.dot(this.direction);
  42737. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42738. },
  42739. distanceToPoint: function (e) {
  42740. return Math.sqrt(this.distanceSqToPoint(e))
  42741. },
  42742. distanceSqToPoint: function () {
  42743. var e = new n.Vector3;
  42744. return function (t) {
  42745. var i = e.subVectors(t, this.origin).dot(this.direction);
  42746. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42747. e.distanceToSquared(t))
  42748. }
  42749. }(),
  42750. distanceSqToSegment: function () {
  42751. var e = new n.Vector3
  42752. , t = new n.Vector3
  42753. , i = new n.Vector3;
  42754. return function (n, r, o, a) {
  42755. e.copy(n).add(r).multiplyScalar(.5),
  42756. t.copy(r).sub(n).normalize(),
  42757. i.copy(this.origin).sub(e);
  42758. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42759. if (m > 0)
  42760. if (s = d * f - p,
  42761. l = d * p - f,
  42762. h = u * m,
  42763. s >= 0)
  42764. if (l >= -h)
  42765. if (l <= h) {
  42766. var v = 1 / m;
  42767. s *= v,
  42768. l *= v,
  42769. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42770. } else
  42771. l = u,
  42772. s = Math.max(0, -(d * l + p)),
  42773. c = -s * s + l * (l + 2 * f) + g;
  42774. else
  42775. l = -u,
  42776. s = Math.max(0, -(d * l + p)),
  42777. c = -s * s + l * (l + 2 * f) + g;
  42778. else
  42779. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42780. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42781. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42782. l = Math.min(Math.max(-u, -f), u),
  42783. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42784. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42785. c = -s * s + l * (l + 2 * f) + g);
  42786. else
  42787. l = d > 0 ? -u : u,
  42788. s = Math.max(0, -(d * l + p)),
  42789. c = -s * s + l * (l + 2 * f) + g;
  42790. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42791. a && a.copy(t).multiplyScalar(l).add(e),
  42792. c
  42793. }
  42794. }(),
  42795. intersectSphere: function () {
  42796. var e = new n.Vector3;
  42797. return function (t, i) {
  42798. e.subVectors(t.center, this.origin);
  42799. var n = e.dot(this.direction)
  42800. , r = e.dot(e) - n * n
  42801. , o = t.radius * t.radius;
  42802. if (r > o)
  42803. return null;
  42804. var a = Math.sqrt(o - r)
  42805. , s = n - a
  42806. , l = n + a;
  42807. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42808. }
  42809. }(),
  42810. intersectsSphere: function (e) {
  42811. return this.distanceToPoint(e.center) <= e.radius
  42812. },
  42813. distanceToPlane: function (e) {
  42814. var t = e.normal.dot(this.direction);
  42815. if (0 === t)
  42816. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42817. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42818. return i >= 0 ? i : null
  42819. },
  42820. intersectPlane: function (e, t) {
  42821. var i = this.distanceToPlane(e);
  42822. return null === i ? null : this.at(i, t)
  42823. },
  42824. intersectsPlane: function (e) {
  42825. var t = e.distanceToPoint(this.origin);
  42826. if (0 === t)
  42827. return !0;
  42828. var i = e.normal.dot(this.direction);
  42829. return i * t < 0
  42830. },
  42831. intersectBox: function (e, t) {
  42832. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42833. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42834. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42835. n = (e.min.x - u.x) * l),
  42836. c >= 0 ? (r = (e.min.y - u.y) * c,
  42837. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42838. o = (e.min.y - u.y) * c),
  42839. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42840. (o < n || n !== n) && (n = o),
  42841. h >= 0 ? (a = (e.min.z - u.z) * h,
  42842. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42843. s = (e.min.z - u.z) * h),
  42844. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42845. (s < n || n !== n) && (n = s),
  42846. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42847. },
  42848. intersectsBox: function () {
  42849. var e = new n.Vector3;
  42850. return function (t) {
  42851. return null !== this.intersectBox(t, e)
  42852. }
  42853. }(),
  42854. intersectTriangle: function () {
  42855. var e = new n.Vector3
  42856. , t = new n.Vector3
  42857. , i = new n.Vector3
  42858. , r = new n.Vector3;
  42859. return function (n, o, a, s, l) {
  42860. t.subVectors(o, n),
  42861. i.subVectors(a, n),
  42862. r.crossVectors(t, i);
  42863. var c, h = this.direction.dot(r);
  42864. if (h > 0) {
  42865. if (s)
  42866. return null;
  42867. c = 1
  42868. } else {
  42869. if (!(h < 0))
  42870. return null;
  42871. c = -1,
  42872. h = -h
  42873. }
  42874. e.subVectors(this.origin, n);
  42875. var u = c * this.direction.dot(i.crossVectors(e, i));
  42876. if (u < 0)
  42877. return null;
  42878. var d = c * this.direction.dot(t.cross(e));
  42879. if (d < 0)
  42880. return null;
  42881. if (u + d > h)
  42882. return null;
  42883. var p = -c * e.dot(r);
  42884. return p < 0 ? null : this.at(p / h, l)
  42885. }
  42886. }(),
  42887. applyMatrix4: function (e) {
  42888. return this.direction.add(this.origin).applyMatrix4(e),
  42889. this.origin.applyMatrix4(e),
  42890. this.direction.sub(this.origin),
  42891. this.direction.normalize(),
  42892. this
  42893. },
  42894. equals: function (e) {
  42895. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42896. }
  42897. },
  42898. n.Sphere = function (e, t) {
  42899. this.center = void 0 !== e ? e : new n.Vector3,
  42900. this.radius = void 0 !== t ? t : 0
  42901. }
  42902. ,
  42903. n.Sphere.prototype = {
  42904. constructor: n.Sphere,
  42905. set: function (e, t) {
  42906. return this.center.copy(e),
  42907. this.radius = t,
  42908. this
  42909. },
  42910. setFromPoints: function () {
  42911. var e = new n.Box3;
  42912. return function (t, i) {
  42913. var n = this.center;
  42914. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42915. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42916. r = Math.max(r, n.distanceToSquared(t[o]));
  42917. return this.radius = Math.sqrt(r),
  42918. this
  42919. }
  42920. }(),
  42921. clone: function () {
  42922. return (new this.constructor).copy(this)
  42923. },
  42924. copy: function (e) {
  42925. return this.center.copy(e.center),
  42926. this.radius = e.radius,
  42927. this
  42928. },
  42929. empty: function () {
  42930. return this.radius <= 0
  42931. },
  42932. containsPoint: function (e) {
  42933. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42934. },
  42935. distanceToPoint: function (e) {
  42936. return e.distanceTo(this.center) - this.radius
  42937. },
  42938. intersectsSphere: function (e) {
  42939. var t = this.radius + e.radius;
  42940. return e.center.distanceToSquared(this.center) <= t * t
  42941. },
  42942. intersectsBox: function (e) {
  42943. return e.intersectsSphere(this)
  42944. },
  42945. intersectsPlane: function (e) {
  42946. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42947. },
  42948. clampPoint: function (e, t) {
  42949. var i = this.center.distanceToSquared(e)
  42950. , r = t || new n.Vector3;
  42951. return r.copy(e),
  42952. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42953. r.multiplyScalar(this.radius).add(this.center)),
  42954. r
  42955. },
  42956. getBoundingBox: function (e) {
  42957. var t = e || new n.Box3;
  42958. return t.set(this.center, this.center),
  42959. t.expandByScalar(this.radius),
  42960. t
  42961. },
  42962. applyMatrix4: function (e) {
  42963. return this.center.applyMatrix4(e),
  42964. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42965. this
  42966. },
  42967. translate: function (e) {
  42968. return this.center.add(e),
  42969. this
  42970. },
  42971. equals: function (e) {
  42972. return e.center.equals(this.center) && e.radius === this.radius
  42973. }
  42974. },
  42975. n.Frustum = function (e, t, i, r, o, a) {
  42976. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42977. }
  42978. ,
  42979. n.Frustum.prototype = {
  42980. constructor: n.Frustum,
  42981. set: function (e, t, i, n, r, o) {
  42982. var a = this.planes;
  42983. return a[0].copy(e),
  42984. a[1].copy(t),
  42985. a[2].copy(i),
  42986. a[3].copy(n),
  42987. a[4].copy(r),
  42988. a[5].copy(o),
  42989. this
  42990. },
  42991. clone: function () {
  42992. return (new this.constructor).copy(this)
  42993. },
  42994. copy: function (e) {
  42995. for (var t = this.planes, i = 0; i < 6; i++)
  42996. t[i].copy(e.planes[i]);
  42997. return this
  42998. },
  42999. setFromMatrix: function (e) {
  43000. var t = this.planes
  43001. , i = e.elements
  43002. , n = i[0]
  43003. , r = i[1]
  43004. , o = i[2]
  43005. , a = i[3]
  43006. , s = i[4]
  43007. , l = i[5]
  43008. , c = i[6]
  43009. , h = i[7]
  43010. , u = i[8]
  43011. , d = i[9]
  43012. , p = i[10]
  43013. , f = i[11]
  43014. , g = i[12]
  43015. , m = i[13]
  43016. , v = i[14]
  43017. , A = i[15];
  43018. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  43019. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  43020. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  43021. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  43022. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  43023. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  43024. this
  43025. },
  43026. intersectsObject: function () {
  43027. var e = new n.Sphere;
  43028. return function (t) {
  43029. var i = t.geometry;
  43030. return null === i.boundingSphere && i.computeBoundingSphere(),
  43031. e.copy(i.boundingSphere),
  43032. e.applyMatrix4(t.matrixWorld),
  43033. this.intersectsSphere(e)
  43034. }
  43035. }(),
  43036. intersectsSphere: function (e) {
  43037. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  43038. var o = t[r].distanceToPoint(i);
  43039. if (o < n)
  43040. return !1
  43041. }
  43042. return !0
  43043. },
  43044. intersectsBox: function () {
  43045. var e = new n.Vector3
  43046. , t = new n.Vector3;
  43047. return function (i) {
  43048. for (var n = this.planes, r = 0; r < 6; r++) {
  43049. var o = n[r];
  43050. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  43051. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  43052. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  43053. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  43054. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  43055. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  43056. var a = o.distanceToPoint(e)
  43057. , s = o.distanceToPoint(t);
  43058. if (a < 0 && s < 0)
  43059. return !1
  43060. }
  43061. return !0
  43062. }
  43063. }(),
  43064. containsPoint: function (e) {
  43065. for (var t = this.planes, i = 0; i < 6; i++)
  43066. if (t[i].distanceToPoint(e) < 0)
  43067. return !1;
  43068. return !0
  43069. }
  43070. },
  43071. n.Plane = function (e, t) {
  43072. this.normal = void 0 !== e ? e : new n.Vector3(1, 0, 0),
  43073. this.constant = void 0 !== t ? t : 0
  43074. }
  43075. ,
  43076. n.Plane.prototype = {
  43077. constructor: n.Plane,
  43078. set: function (e, t) {
  43079. return this.normal.copy(e),
  43080. this.constant = t,
  43081. this
  43082. },
  43083. setComponents: function (e, t, i, n) {
  43084. return this.normal.set(e, t, i),
  43085. this.constant = n,
  43086. this
  43087. },
  43088. setFromNormalAndCoplanarPoint: function (e, t) {
  43089. return this.normal.copy(e),
  43090. this.constant = -t.dot(this.normal),
  43091. this
  43092. },
  43093. setFromCoplanarPoints: function () {
  43094. var e = new n.Vector3
  43095. , t = new n.Vector3;
  43096. return function (i, n, r) {
  43097. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  43098. return this.setFromNormalAndCoplanarPoint(o, i),
  43099. this
  43100. }
  43101. }(),
  43102. clone: function () {
  43103. return (new this.constructor).copy(this)
  43104. },
  43105. copy: function (e) {
  43106. return this.normal.copy(e.normal),
  43107. this.constant = e.constant,
  43108. this
  43109. },
  43110. normalize: function () {
  43111. var e = 1 / this.normal.length();
  43112. return this.normal.multiplyScalar(e),
  43113. this.constant *= e,
  43114. this
  43115. },
  43116. negate: function () {
  43117. return this.constant *= -1,
  43118. this.normal.negate(),
  43119. this
  43120. },
  43121. distanceToPoint: function (e) {
  43122. return this.normal.dot(e) + this.constant
  43123. },
  43124. distanceToSphere: function (e) {
  43125. return this.distanceToPoint(e.center) - e.radius
  43126. },
  43127. projectPoint: function (e, t) {
  43128. return this.orthoPoint(e, t).sub(e).negate()
  43129. },
  43130. orthoPoint: function (e, t) {
  43131. var i = this.distanceToPoint(e)
  43132. , r = t || new n.Vector3;
  43133. return r.copy(this.normal).multiplyScalar(i)
  43134. },
  43135. intersectLine: function () {
  43136. var e = new n.Vector3;
  43137. return function (t, i) {
  43138. var r = i || new n.Vector3
  43139. , o = t.delta(e)
  43140. , a = this.normal.dot(o);
  43141. if (0 !== a) {
  43142. var s = -(t.start.dot(this.normal) + this.constant) / a;
  43143. if (!(s < 0 || s > 1))
  43144. return r.copy(o).multiplyScalar(s).add(t.start)
  43145. } else if (0 === this.distanceToPoint(t.start))
  43146. return r.copy(t.start)
  43147. }
  43148. }(),
  43149. intersectsLine: function (e) {
  43150. var t = this.distanceToPoint(e.start)
  43151. , i = this.distanceToPoint(e.end);
  43152. return t < 0 && i > 0 || i < 0 && t > 0
  43153. },
  43154. intersectsBox: function (e) {
  43155. return e.intersectsPlane(this)
  43156. },
  43157. intersectsSphere: function (e) {
  43158. return e.intersectsPlane(this)
  43159. },
  43160. coplanarPoint: function (e) {
  43161. var t = e || new n.Vector3;
  43162. return t.copy(this.normal).multiplyScalar(-this.constant)
  43163. },
  43164. applyMatrix4: function () {
  43165. var e = new n.Vector3
  43166. , t = new n.Vector3
  43167. , i = new n.Matrix3;
  43168. return function (n, r) {
  43169. var o = r || i.getNormalMatrix(n)
  43170. , a = e.copy(this.normal).applyMatrix3(o)
  43171. , s = this.coplanarPoint(t);
  43172. return s.applyMatrix4(n),
  43173. this.setFromNormalAndCoplanarPoint(a, s),
  43174. this
  43175. }
  43176. }(),
  43177. translate: function (e) {
  43178. return this.constant = this.constant - e.dot(this.normal),
  43179. this
  43180. },
  43181. equals: function (e) {
  43182. return e.normal.equals(this.normal) && e.constant === this.constant
  43183. }
  43184. },
  43185. n.Spherical = function (e, t, i) {
  43186. return this.radius = void 0 !== e ? e : 1,
  43187. this.phi = void 0 !== t ? t : 0,
  43188. this.theta = void 0 !== i ? i : 0,
  43189. this
  43190. }
  43191. ,
  43192. n.Spherical.prototype = {
  43193. constructor: n.Spherical,
  43194. set: function (e, t, i) {
  43195. this.radius = e,
  43196. this.phi = t,
  43197. this.theta = i
  43198. },
  43199. clone: function () {
  43200. return (new this.constructor).copy(this)
  43201. },
  43202. copy: function (e) {
  43203. return this.radius.copy(e.radius),
  43204. this.phi.copy(e.phi),
  43205. this.theta.copy(e.theta),
  43206. this
  43207. },
  43208. makeSafe: function () {
  43209. var e = 1e-6;
  43210. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  43211. },
  43212. setFromVector3: function (e) {
  43213. return this.radius = e.length(),
  43214. 0 === this.radius ? (this.theta = 0,
  43215. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  43216. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  43217. this
  43218. }
  43219. },
  43220. n.Math = {
  43221. generateUUID: function () {
  43222. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  43223. return function () {
  43224. for (var r = 0; r < 36; r++)
  43225. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  43226. e = 15 & n,
  43227. n >>= 4,
  43228. i[r] = t[19 === r ? 3 & e | 8 : e]);
  43229. return i.join("")
  43230. }
  43231. }(),
  43232. clamp: function (e, t, i) {
  43233. return Math.max(t, Math.min(i, e))
  43234. },
  43235. euclideanModulo: function (e, t) {
  43236. return (e % t + t) % t
  43237. },
  43238. mapLinear: function (e, t, i, n, r) {
  43239. return n + (e - t) * (r - n) / (i - t)
  43240. },
  43241. smoothstep: function (e, t, i) {
  43242. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43243. e * e * (3 - 2 * e))
  43244. },
  43245. smootherstep: function (e, t, i) {
  43246. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43247. e * e * e * (e * (6 * e - 15) + 10))
  43248. },
  43249. random16: function () {
  43250. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  43251. Math.random()
  43252. },
  43253. randInt: function (e, t) {
  43254. return e + Math.floor(Math.random() * (t - e + 1))
  43255. },
  43256. randFloat: function (e, t) {
  43257. return e + Math.random() * (t - e)
  43258. },
  43259. randFloatSpread: function (e) {
  43260. return e * (.5 - Math.random())
  43261. },
  43262. degToRad: function () {
  43263. var e = Math.PI / 180;
  43264. return function (t) {
  43265. return t * e
  43266. }
  43267. }(),
  43268. radToDeg: function () {
  43269. var e = 180 / Math.PI;
  43270. return function (t) {
  43271. return t * e
  43272. }
  43273. }(),
  43274. isPowerOfTwo: function (e) {
  43275. return 0 === (e & e - 1) && 0 !== e
  43276. },
  43277. nearestPowerOfTwo: function (e) {
  43278. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43279. },
  43280. nextPowerOfTwo: function (e) {
  43281. return e--,
  43282. e |= e >> 1,
  43283. e |= e >> 2,
  43284. e |= e >> 4,
  43285. e |= e >> 8,
  43286. e |= e >> 16,
  43287. e++,
  43288. e
  43289. }
  43290. },
  43291. n.Spline = function (e) {
  43292. function t(e, t, i, n, r, o, a) {
  43293. var s = .5 * (i - e)
  43294. , l = .5 * (n - t);
  43295. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43296. }
  43297. this.points = e;
  43298. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43299. x: 0,
  43300. y: 0,
  43301. z: 0
  43302. };
  43303. this.initFromArray = function (e) {
  43304. this.points = [];
  43305. for (var t = 0; t < e.length; t++)
  43306. this.points[t] = {
  43307. x: e[t][0],
  43308. y: e[t][1],
  43309. z: e[t][2]
  43310. }
  43311. }
  43312. ,
  43313. this.getPoint = function (e) {
  43314. return i = (this.points.length - 1) * e,
  43315. r = Math.floor(i),
  43316. o = i - r,
  43317. d[0] = 0 === r ? r : r - 1,
  43318. d[1] = r,
  43319. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43320. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43321. l = this.points[d[0]],
  43322. c = this.points[d[1]],
  43323. h = this.points[d[2]],
  43324. u = this.points[d[3]],
  43325. a = o * o,
  43326. s = o * a,
  43327. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43328. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43329. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43330. p
  43331. }
  43332. ,
  43333. this.getControlPointsArray = function () {
  43334. var e, t, i = this.points.length, n = [];
  43335. for (e = 0; e < i; e++)
  43336. t = this.points[e],
  43337. n[e] = [t.x, t.y, t.z];
  43338. return n
  43339. }
  43340. ,
  43341. this.getLength = function (e) {
  43342. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43343. for (u[0] = 0,
  43344. e || (e = 100),
  43345. r = this.points.length * e,
  43346. c.copy(this.points[0]),
  43347. t = 1; t < r; t++)
  43348. i = t / r,
  43349. o = this.getPoint(i),
  43350. h.copy(o),
  43351. d += h.distanceTo(c),
  43352. c.copy(o),
  43353. a = (this.points.length - 1) * i,
  43354. s = Math.floor(a),
  43355. s !== l && (u[s] = d,
  43356. l = s);
  43357. return u[u.length] = d,
  43358. {
  43359. chunks: u,
  43360. total: d
  43361. }
  43362. }
  43363. ,
  43364. this.reparametrizeByArcLength = function (e) {
  43365. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43366. for (h.push(u.copy(this.points[0]).clone()),
  43367. t = 1; t < this.points.length; t++) {
  43368. for (s = d.chunks[t] - d.chunks[t - 1],
  43369. l = Math.ceil(e * s / d.total),
  43370. o = (t - 1) / (this.points.length - 1),
  43371. a = t / (this.points.length - 1),
  43372. i = 1; i < l - 1; i++)
  43373. r = o + i * (1 / l) * (a - o),
  43374. c = this.getPoint(r),
  43375. h.push(u.copy(c).clone());
  43376. h.push(u.copy(this.points[t]).clone())
  43377. }
  43378. this.points = h
  43379. }
  43380. }
  43381. ,
  43382. n.Triangle = function (e, t, i) {
  43383. this.a = void 0 !== e ? e : new n.Vector3,
  43384. this.b = void 0 !== t ? t : new n.Vector3,
  43385. this.c = void 0 !== i ? i : new n.Vector3
  43386. }
  43387. ,
  43388. n.Triangle.normal = function () {
  43389. var e = new n.Vector3;
  43390. return function (t, i, r, o) {
  43391. var a = o || new n.Vector3;
  43392. a.subVectors(r, i),
  43393. e.subVectors(t, i),
  43394. a.cross(e);
  43395. var s = a.lengthSq();
  43396. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43397. }
  43398. }(),
  43399. n.Triangle.barycoordFromPoint = function () {
  43400. var e = new n.Vector3
  43401. , t = new n.Vector3
  43402. , i = new n.Vector3;
  43403. return function (r, o, a, s, l) {
  43404. e.subVectors(s, o),
  43405. t.subVectors(a, o),
  43406. i.subVectors(r, o);
  43407. var c = e.dot(e)
  43408. , h = e.dot(t)
  43409. , u = e.dot(i)
  43410. , d = t.dot(t)
  43411. , p = t.dot(i)
  43412. , f = c * d - h * h
  43413. , g = l || new n.Vector3;
  43414. if (0 === f)
  43415. return g.set(-2, -1, -1);
  43416. var m = 1 / f
  43417. , v = (d * u - h * p) * m
  43418. , A = (c * p - h * u) * m;
  43419. return g.set(1 - v - A, A, v)
  43420. }
  43421. }(),
  43422. n.Triangle.containsPoint = function () {
  43423. var e = new n.Vector3;
  43424. return function (t, i, r, o) {
  43425. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43426. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43427. }
  43428. }(),
  43429. n.Triangle.prototype = {
  43430. constructor: n.Triangle,
  43431. set: function (e, t, i) {
  43432. return this.a.copy(e),
  43433. this.b.copy(t),
  43434. this.c.copy(i),
  43435. this
  43436. },
  43437. setFromPointsAndIndices: function (e, t, i, n) {
  43438. return this.a.copy(e[t]),
  43439. this.b.copy(e[i]),
  43440. this.c.copy(e[n]),
  43441. this
  43442. },
  43443. clone: function () {
  43444. return (new this.constructor).copy(this)
  43445. },
  43446. copy: function (e) {
  43447. return this.a.copy(e.a),
  43448. this.b.copy(e.b),
  43449. this.c.copy(e.c),
  43450. this
  43451. },
  43452. area: function () {
  43453. var e = new n.Vector3
  43454. , t = new n.Vector3;
  43455. return function () {
  43456. return e.subVectors(this.c, this.b),
  43457. t.subVectors(this.a, this.b),
  43458. .5 * e.cross(t).length()
  43459. }
  43460. }(),
  43461. midpoint: function (e) {
  43462. var t = e || new n.Vector3;
  43463. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43464. },
  43465. normal: function (e) {
  43466. return n.Triangle.normal(this.a, this.b, this.c, e)
  43467. },
  43468. plane: function (e) {
  43469. var t = e || new n.Plane;
  43470. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43471. },
  43472. barycoordFromPoint: function (e, t) {
  43473. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43474. },
  43475. containsPoint: function (e) {
  43476. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43477. },
  43478. equals: function (e) {
  43479. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43480. }
  43481. },
  43482. n.Interpolant = function (e, t, i, n) {
  43483. this.parameterPositions = e,
  43484. this._cachedIndex = 0,
  43485. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43486. this.sampleValues = t,
  43487. this.valueSize = i
  43488. }
  43489. ,
  43490. n.Interpolant.prototype = {
  43491. constructor: n.Interpolant,
  43492. evaluate: function (e) {
  43493. var t = this.parameterPositions
  43494. , i = this._cachedIndex
  43495. , n = t[i]
  43496. , r = t[i - 1];
  43497. e: {
  43498. t: {
  43499. var o;
  43500. i: {
  43501. n: if (!(e < n)) {
  43502. for (var a = i + 2; ;) {
  43503. if (void 0 === n) {
  43504. if (e < r)
  43505. break n;
  43506. return i = t.length,
  43507. this._cachedIndex = i,
  43508. this.afterEnd_(i - 1, e, r)
  43509. }
  43510. if (i === a)
  43511. break;
  43512. if (r = n,
  43513. n = t[++i],
  43514. e < n)
  43515. break t
  43516. }
  43517. o = t.length;
  43518. break i
  43519. }
  43520. {
  43521. if (e >= r)
  43522. break e;
  43523. var s = t[1];
  43524. e < s && (i = 2,
  43525. r = s);
  43526. for (var a = i - 2; ;) {
  43527. if (void 0 === r)
  43528. return this._cachedIndex = 0,
  43529. this.beforeStart_(0, e, n);
  43530. if (i === a)
  43531. break;
  43532. if (n = r,
  43533. r = t[--i - 1],
  43534. e >= r)
  43535. break t
  43536. }
  43537. o = i,
  43538. i = 0
  43539. }
  43540. }
  43541. for (; i < o;) {
  43542. var l = i + o >>> 1;
  43543. e < t[l] ? o = l : i = l + 1
  43544. }
  43545. if (n = t[i],
  43546. r = t[i - 1],
  43547. void 0 === r)
  43548. return this._cachedIndex = 0,
  43549. this.beforeStart_(0, e, n);
  43550. if (void 0 === n)
  43551. return i = t.length,
  43552. this._cachedIndex = i,
  43553. this.afterEnd_(i - 1, r, e)
  43554. }
  43555. this._cachedIndex = i,
  43556. this.intervalChanged_(i, r, n)
  43557. }
  43558. return this.interpolate_(i, r, e, n)
  43559. },
  43560. settings: null,
  43561. DefaultSettings_: {},
  43562. getSettings_: function () {
  43563. return this.settings || this.DefaultSettings_
  43564. },
  43565. copySampleValue_: function (e) {
  43566. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43567. t[o] = i[r + o];
  43568. return t
  43569. },
  43570. interpolate_: function (e, t, i, n) {
  43571. throw new Error("call to abstract method")
  43572. },
  43573. intervalChanged_: function (e, t, i) { }
  43574. },
  43575. Object.assign(n.Interpolant.prototype, {
  43576. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43577. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43578. }),
  43579. n.CubicInterpolant = function (e, t, i, r) {
  43580. n.Interpolant.call(this, e, t, i, r),
  43581. this._weightPrev = -0,
  43582. this._offsetPrev = -0,
  43583. this._weightNext = -0,
  43584. this._offsetNext = -0
  43585. }
  43586. ,
  43587. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43588. constructor: n.CubicInterpolant,
  43589. DefaultSettings_: {
  43590. endingStart: n.ZeroCurvatureEnding,
  43591. endingEnd: n.ZeroCurvatureEnding
  43592. },
  43593. intervalChanged_: function (e, t, i) {
  43594. var r = this.parameterPositions
  43595. , o = e - 2
  43596. , a = e + 1
  43597. , s = r[o]
  43598. , l = r[a];
  43599. if (void 0 === s)
  43600. switch (this.getSettings_().endingStart) {
  43601. case n.ZeroSlopeEnding:
  43602. o = e,
  43603. s = 2 * t - i;
  43604. break;
  43605. case n.WrapAroundEnding:
  43606. o = r.length - 2,
  43607. s = t + r[o] - r[o + 1];
  43608. break;
  43609. default:
  43610. o = e,
  43611. s = i
  43612. }
  43613. if (void 0 === l)
  43614. switch (this.getSettings_().endingEnd) {
  43615. case n.ZeroSlopeEnding:
  43616. a = e,
  43617. l = 2 * i - t;
  43618. break;
  43619. case n.WrapAroundEnding:
  43620. a = 1,
  43621. l = i + r[1] - r[0];
  43622. break;
  43623. default:
  43624. a = e - 1,
  43625. l = t
  43626. }
  43627. var c = .5 * (i - t)
  43628. , h = this.valueSize;
  43629. this._weightPrev = c / (t - s),
  43630. this._weightNext = c / (l - i),
  43631. this._offsetPrev = o * h,
  43632. this._offsetNext = a * h
  43633. },
  43634. interpolate_: function (e, t, i, n) {
  43635. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43636. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43637. return r
  43638. }
  43639. }),
  43640. n.DiscreteInterpolant = function (e, t, i, r) {
  43641. n.Interpolant.call(this, e, t, i, r)
  43642. }
  43643. ,
  43644. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43645. constructor: n.DiscreteInterpolant,
  43646. interpolate_: function (e, t, i, n) {
  43647. return this.copySampleValue_(e - 1)
  43648. }
  43649. }),
  43650. n.LinearInterpolant = function (e, t, i, r) {
  43651. n.Interpolant.call(this, e, t, i, r)
  43652. }
  43653. ,
  43654. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43655. constructor: n.LinearInterpolant,
  43656. interpolate_: function (e, t, i, n) {
  43657. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43658. r[u] = o[l + u] * h + o[s + u] * c;
  43659. return r
  43660. }
  43661. }),
  43662. n.QuaternionLinearInterpolant = function (e, t, i, r) {
  43663. n.Interpolant.call(this, e, t, i, r)
  43664. }
  43665. ,
  43666. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43667. constructor: n.QuaternionLinearInterpolant,
  43668. interpolate_: function (e, t, i, r) {
  43669. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43670. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43671. return o
  43672. }
  43673. }),
  43674. n.Clock = function (e) {
  43675. this.autoStart = void 0 === e || e,
  43676. this.startTime = 0,
  43677. this.oldTime = 0,
  43678. this.elapsedTime = 0,
  43679. this.running = !1
  43680. }
  43681. ,
  43682. n.Clock.prototype = {
  43683. constructor: n.Clock,
  43684. start: function () {
  43685. this.startTime = performance.now(),
  43686. this.oldTime = this.startTime,
  43687. this.running = !0
  43688. },
  43689. stop: function () {
  43690. this.getElapsedTime(),
  43691. this.running = !1
  43692. },
  43693. getElapsedTime: function () {
  43694. return this.getDelta(),
  43695. this.elapsedTime
  43696. },
  43697. getDelta: function () {
  43698. var e = 0;
  43699. if (this.autoStart && !this.running && this.start(),
  43700. this.running) {
  43701. var t = performance.now();
  43702. e = .001 * (t - this.oldTime),
  43703. this.oldTime = t,
  43704. this.elapsedTime += e
  43705. }
  43706. return e
  43707. }
  43708. },
  43709. n.EventDispatcher = function () { }
  43710. ,
  43711. n.EventDispatcher.prototype = {
  43712. constructor: n.EventDispatcher,
  43713. apply: function (e) {
  43714. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43715. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43716. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43717. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43718. },
  43719. addEventListener: function (e, t) {
  43720. void 0 === this._listeners && (this._listeners = {});
  43721. var i = this._listeners;
  43722. void 0 === i[e] && (i[e] = []),
  43723. i[e].indexOf(t) === -1 && i[e].push(t)
  43724. },
  43725. hasEventListener: function (e, t) {
  43726. if (void 0 === this._listeners)
  43727. return !1;
  43728. var i = this._listeners;
  43729. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43730. },
  43731. removeEventListener: function (e, t) {
  43732. if (void 0 !== this._listeners) {
  43733. var i = this._listeners
  43734. , n = i[e];
  43735. if (void 0 !== n) {
  43736. var r = n.indexOf(t);
  43737. r !== -1 && n.splice(r, 1)
  43738. }
  43739. }
  43740. },
  43741. dispatchEvent: function (e) {
  43742. if (void 0 !== this._listeners) {
  43743. var t = this._listeners
  43744. , i = t[e.type];
  43745. if (void 0 !== i) {
  43746. e.target = this;
  43747. for (var n = [], r = i.length, o = 0; o < r; o++)
  43748. n[o] = i[o];
  43749. for (var o = 0; o < r; o++)
  43750. n[o].call(this, e)
  43751. }
  43752. }
  43753. }
  43754. },
  43755. n.Layers = function () {
  43756. this.mask = 1
  43757. }
  43758. ,
  43759. n.Layers.prototype = {
  43760. constructor: n.Layers,
  43761. set: function (e) {
  43762. this.mask = 1 << e
  43763. },
  43764. enable: function (e) {
  43765. this.mask |= 1 << e
  43766. },
  43767. toggle: function (e) {
  43768. this.mask ^= 1 << e
  43769. },
  43770. disable: function (e) {
  43771. this.mask &= ~(1 << e)
  43772. },
  43773. test: function (e) {
  43774. return 0 !== (this.mask & e.mask)
  43775. }
  43776. },
  43777. function (e) {
  43778. function t(e, t) {
  43779. return e.distance - t.distance
  43780. }
  43781. function i(e, t, n, r) {
  43782. if (e.visible !== !1 && (e.raycast(t, n),
  43783. r === !0))
  43784. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43785. i(o[a], t, n, !0)
  43786. }
  43787. e.Raycaster = function (t, i, n, r) {
  43788. this.ray = new e.Ray(t, i),
  43789. this.near = n || 0,
  43790. this.far = r || 1 / 0,
  43791. this.params = {
  43792. Mesh: {},
  43793. Line: {},
  43794. LOD: {},
  43795. Points: {
  43796. threshold: 1
  43797. },
  43798. Sprite: {}
  43799. },
  43800. Object.defineProperties(this.params, {
  43801. PointCloud: {
  43802. get: function () {
  43803. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43804. this.Points
  43805. }
  43806. }
  43807. })
  43808. }
  43809. ,
  43810. e.Raycaster.prototype = {
  43811. constructor: e.Raycaster,
  43812. linePrecision: 1,
  43813. set: function (e, t) {
  43814. this.ray.set(e, t)
  43815. },
  43816. setFromCamera: function (t, i) {
  43817. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43818. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43819. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43820. },
  43821. intersectObject: function (e, n) {
  43822. var r = [];
  43823. return i(e, this, r, n),
  43824. r.sort(t),
  43825. r
  43826. },
  43827. intersectObjects: function (e, n) {
  43828. var r = [];
  43829. if (Array.isArray(e) === !1)
  43830. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43831. r;
  43832. for (var o = 0, a = e.length; o < a; o++)
  43833. i(e[o], this, r, n);
  43834. return r.sort(t),
  43835. r
  43836. }
  43837. }
  43838. }(n),
  43839. n.Object3D = function () {
  43840. function e() {
  43841. o.setFromEuler(r, !1)
  43842. }
  43843. function t() {
  43844. r.setFromQuaternion(o, void 0, !1)
  43845. }
  43846. Object.defineProperty(this, "id", {
  43847. value: n.Object3DIdCount++
  43848. }),
  43849. this.uuid = n.Math.generateUUID(),
  43850. this.name = "",
  43851. this.type = "Object3D",
  43852. this.parent = null,
  43853. this.children = [],
  43854. this.up = n.Object3D.DefaultUp.clone();
  43855. var i = new n.Vector3
  43856. , r = new n.Euler
  43857. , o = new n.Quaternion
  43858. , a = new n.Vector3(1, 1, 1);
  43859. r.onChange(e),
  43860. o.onChange(t),
  43861. Object.defineProperties(this, {
  43862. position: {
  43863. enumerable: !0,
  43864. value: i
  43865. },
  43866. rotation: {
  43867. enumerable: !0,
  43868. value: r
  43869. },
  43870. quaternion: {
  43871. enumerable: !0,
  43872. value: o
  43873. },
  43874. scale: {
  43875. enumerable: !0,
  43876. value: a
  43877. },
  43878. modelViewMatrix: {
  43879. value: new n.Matrix4
  43880. },
  43881. normalMatrix: {
  43882. value: new n.Matrix3
  43883. }
  43884. }),
  43885. this.rotationAutoUpdate = !0,
  43886. this.matrix = new n.Matrix4,
  43887. this.matrixWorld = new n.Matrix4,
  43888. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43889. this.matrixWorldNeedsUpdate = !1,
  43890. this.layers = new n.Layers,
  43891. this.visible = !0,
  43892. this.castShadow = !1,
  43893. this.receiveShadow = !1,
  43894. this.frustumCulled = !0,
  43895. this.renderOrder = 0,
  43896. this.userData = {}
  43897. }
  43898. ,
  43899. n.Object3D.DefaultUp = new n.Vector3(0, 1, 0),
  43900. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43901. n.Object3D.prototype = {
  43902. constructor: n.Object3D,
  43903. applyMatrix: function (e) {
  43904. this.matrix.multiplyMatrices(e, this.matrix),
  43905. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43906. },
  43907. setRotationFromAxisAngle: function (e, t) {
  43908. this.quaternion.setFromAxisAngle(e, t)
  43909. },
  43910. setRotationFromEuler: function (e) {
  43911. this.quaternion.setFromEuler(e, !0)
  43912. },
  43913. setRotationFromMatrix: function (e) {
  43914. this.quaternion.setFromRotationMatrix(e)
  43915. },
  43916. setRotationFromQuaternion: function (e) {
  43917. this.quaternion.copy(e)
  43918. },
  43919. rotateOnAxis: function () {
  43920. var e = new n.Quaternion;
  43921. return function (t, i) {
  43922. return e.setFromAxisAngle(t, i),
  43923. this.quaternion.multiply(e),
  43924. this
  43925. }
  43926. }(),
  43927. rotateX: function () {
  43928. var e = new n.Vector3(1, 0, 0);
  43929. return function (t) {
  43930. return this.rotateOnAxis(e, t)
  43931. }
  43932. }(),
  43933. rotateY: function () {
  43934. var e = new n.Vector3(0, 1, 0);
  43935. return function (t) {
  43936. return this.rotateOnAxis(e, t)
  43937. }
  43938. }(),
  43939. rotateZ: function () {
  43940. var e = new n.Vector3(0, 0, 1);
  43941. return function (t) {
  43942. return this.rotateOnAxis(e, t)
  43943. }
  43944. }(),
  43945. translateOnAxis: function () {
  43946. var e = new n.Vector3;
  43947. return function (t, i) {
  43948. return e.copy(t).applyQuaternion(this.quaternion),
  43949. this.position.add(e.multiplyScalar(i)),
  43950. this
  43951. }
  43952. }(),
  43953. translateX: function () {
  43954. var e = new n.Vector3(1, 0, 0);
  43955. return function (t) {
  43956. return this.translateOnAxis(e, t)
  43957. }
  43958. }(),
  43959. translateY: function () {
  43960. var e = new n.Vector3(0, 1, 0);
  43961. return function (t) {
  43962. return this.translateOnAxis(e, t)
  43963. }
  43964. }(),
  43965. translateZ: function () {
  43966. var e = new n.Vector3(0, 0, 1);
  43967. return function (t) {
  43968. return this.translateOnAxis(e, t)
  43969. }
  43970. }(),
  43971. localToWorld: function (e) {
  43972. return e.applyMatrix4(this.matrixWorld)
  43973. },
  43974. worldToLocal: function () {
  43975. var e = new n.Matrix4;
  43976. return function (t) {
  43977. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43978. }
  43979. }(),
  43980. lookAt: function () {
  43981. var e = new n.Matrix4;
  43982. return function (t) {
  43983. e.lookAt(t, this.position, this.up),
  43984. this.quaternion.setFromRotationMatrix(e)
  43985. }
  43986. }(),
  43987. add: function (e) {
  43988. if (arguments.length > 1) {
  43989. for (var t = 0; t < arguments.length; t++)
  43990. this.add(arguments[t]);
  43991. return this
  43992. }
  43993. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43994. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43995. e.parent = this,
  43996. e.dispatchEvent({
  43997. type: "added"
  43998. }),
  43999. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  44000. this)
  44001. },
  44002. remove: function (e) {
  44003. if (arguments.length > 1)
  44004. for (var t = 0; t < arguments.length; t++)
  44005. this.remove(arguments[t]);
  44006. var i = this.children.indexOf(e);
  44007. i !== -1 && (e.parent = null,
  44008. e.dispatchEvent({
  44009. type: "removed"
  44010. }),
  44011. this.children.splice(i, 1))
  44012. },
  44013. getObjectById: function (e) {
  44014. return this.getObjectByProperty("id", e)
  44015. },
  44016. getObjectByName: function (e) {
  44017. return this.getObjectByProperty("name", e)
  44018. },
  44019. getObjectByProperty: function (e, t) {
  44020. if (this[e] === t)
  44021. return this;
  44022. for (var i = 0, n = this.children.length; i < n; i++) {
  44023. var r = this.children[i]
  44024. , o = r.getObjectByProperty(e, t);
  44025. if (void 0 !== o)
  44026. return o
  44027. }
  44028. },
  44029. getWorldPosition: function (e) {
  44030. var t = e || new n.Vector3;
  44031. return this.updateMatrixWorld(!0),
  44032. t.setFromMatrixPosition(this.matrixWorld)
  44033. },
  44034. getWorldQuaternion: function () {
  44035. var e = new n.Vector3
  44036. , t = new n.Vector3;
  44037. return function (i) {
  44038. var r = i || new n.Quaternion;
  44039. return this.updateMatrixWorld(!0),
  44040. this.matrixWorld.decompose(e, r, t),
  44041. r
  44042. }
  44043. }(),
  44044. getWorldRotation: function () {
  44045. var e = new n.Quaternion;
  44046. return function (t) {
  44047. var i = t || new n.Euler;
  44048. return this.getWorldQuaternion(e),
  44049. i.setFromQuaternion(e, this.rotation.order, !1)
  44050. }
  44051. }(),
  44052. getWorldScale: function () {
  44053. var e = new n.Vector3
  44054. , t = new n.Quaternion;
  44055. return function (i) {
  44056. var r = i || new n.Vector3;
  44057. return this.updateMatrixWorld(!0),
  44058. this.matrixWorld.decompose(e, t, r),
  44059. r
  44060. }
  44061. }(),
  44062. getWorldDirection: function () {
  44063. var e = new n.Quaternion;
  44064. return function (t) {
  44065. var i = t || new n.Vector3;
  44066. return this.getWorldQuaternion(e),
  44067. i.set(0, 0, 1).applyQuaternion(e)
  44068. }
  44069. }(),
  44070. raycast: function () { },
  44071. traverse: function (e) {
  44072. e(this);
  44073. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  44074. t[i].traverse(e)
  44075. },
  44076. traverseVisible: function (e) {
  44077. if (this.visible !== !1) {
  44078. e(this);
  44079. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  44080. t[i].traverseVisible(e)
  44081. }
  44082. },
  44083. traverseAncestors: function (e) {
  44084. var t = this.parent;
  44085. null !== t && (e(t),
  44086. t.traverseAncestors(e))
  44087. },
  44088. updateMatrix: function () {
  44089. this.matrix.compose(this.position, this.quaternion, this.scale),
  44090. this.matrixWorldNeedsUpdate = !0
  44091. },
  44092. updateMatrixWorld: function (e) {
  44093. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  44094. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  44095. this.matrixWorldNeedsUpdate = !1,
  44096. e = !0);
  44097. for (var t = 0, i = this.children.length; t < i; t++)
  44098. this.children[t].updateMatrixWorld(e)
  44099. },
  44100. toJSON: function (e) {
  44101. function t(e) {
  44102. var t = [];
  44103. for (var i in e) {
  44104. var n = e[i];
  44105. delete n.metadata,
  44106. t.push(n)
  44107. }
  44108. return t
  44109. }
  44110. var i = void 0 === e
  44111. , n = {};
  44112. i && (e = {
  44113. geometries: {},
  44114. materials: {},
  44115. textures: {},
  44116. images: {}
  44117. },
  44118. n.metadata = {
  44119. version: 4.4,
  44120. type: "Object",
  44121. generator: "Object3D.toJSON"
  44122. });
  44123. var r = {};
  44124. if (r.uuid = this.uuid,
  44125. r.type = this.type,
  44126. "" !== this.name && (r.name = this.name),
  44127. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  44128. this.castShadow === !0 && (r.castShadow = !0),
  44129. this.receiveShadow === !0 && (r.receiveShadow = !0),
  44130. this.visible === !1 && (r.visible = !1),
  44131. r.matrix = this.matrix.toArray(),
  44132. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  44133. r.geometry = this.geometry.uuid),
  44134. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  44135. r.material = this.material.uuid),
  44136. this.children.length > 0) {
  44137. r.children = [];
  44138. for (var o = 0; o < this.children.length; o++)
  44139. r.children.push(this.children[o].toJSON(e).object)
  44140. }
  44141. if (i) {
  44142. var a = t(e.geometries)
  44143. , s = t(e.materials)
  44144. , l = t(e.textures)
  44145. , c = t(e.images);
  44146. a.length > 0 && (n.geometries = a),
  44147. s.length > 0 && (n.materials = s),
  44148. l.length > 0 && (n.textures = l),
  44149. c.length > 0 && (n.images = c)
  44150. }
  44151. return n.object = r,
  44152. n
  44153. },
  44154. clone: function (e) {
  44155. return (new this.constructor).copy(this, e)
  44156. },
  44157. copy: function (e, t) {
  44158. if (void 0 === t && (t = !0),
  44159. this.name = e.name,
  44160. this.up.copy(e.up),
  44161. this.position.copy(e.position),
  44162. this.quaternion.copy(e.quaternion),
  44163. this.scale.copy(e.scale),
  44164. this.rotationAutoUpdate = e.rotationAutoUpdate,
  44165. this.matrix.copy(e.matrix),
  44166. this.matrixWorld.copy(e.matrixWorld),
  44167. this.matrixAutoUpdate = e.matrixAutoUpdate,
  44168. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  44169. this.visible = e.visible,
  44170. this.castShadow = e.castShadow,
  44171. this.receiveShadow = e.receiveShadow,
  44172. this.frustumCulled = e.frustumCulled,
  44173. this.renderOrder = e.renderOrder,
  44174. this.userData = JSON.parse(JSON.stringify(e.userData)),
  44175. t === !0)
  44176. for (var i = 0; i < e.children.length; i++) {
  44177. var n = e.children[i];
  44178. this.add(n.clone())
  44179. }
  44180. return this
  44181. }
  44182. },
  44183. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  44184. n.Object3DIdCount = 0,
  44185. n.Face3 = function (e, t, i, r, o, a) {
  44186. this.a = e,
  44187. this.b = t,
  44188. this.c = i,
  44189. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  44190. this.vertexNormals = Array.isArray(r) ? r : [],
  44191. this.color = o instanceof n.Color ? o : new n.Color,
  44192. this.vertexColors = Array.isArray(o) ? o : [],
  44193. this.materialIndex = void 0 !== a ? a : 0
  44194. }
  44195. ,
  44196. n.Face3.prototype = {
  44197. constructor: n.Face3,
  44198. clone: function () {
  44199. return (new this.constructor).copy(this)
  44200. },
  44201. copy: function (e) {
  44202. this.a = e.a,
  44203. this.b = e.b,
  44204. this.c = e.c,
  44205. this.normal.copy(e.normal),
  44206. this.color.copy(e.color),
  44207. this.materialIndex = e.materialIndex;
  44208. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  44209. this.vertexNormals[t] = e.vertexNormals[t].clone();
  44210. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  44211. this.vertexColors[t] = e.vertexColors[t].clone();
  44212. return this
  44213. }
  44214. },
  44215. n.BufferAttribute = function (e, t) {
  44216. this.uuid = n.Math.generateUUID(),
  44217. this.array = e,
  44218. this.itemSize = t,
  44219. this.dynamic = !1,
  44220. this.updateRange = {
  44221. offset: 0,
  44222. count: -1
  44223. },
  44224. this.version = 0
  44225. }
  44226. ,
  44227. n.BufferAttribute.prototype = {
  44228. constructor: n.BufferAttribute,
  44229. get count() {
  44230. return this.array.length / this.itemSize
  44231. },
  44232. set needsUpdate(e) {
  44233. e === !0 && this.version++
  44234. },
  44235. setDynamic: function (e) {
  44236. return this.dynamic = e,
  44237. this
  44238. },
  44239. copy: function (e) {
  44240. return this.array = new e.array.constructor(e.array),
  44241. this.itemSize = e.itemSize,
  44242. this.dynamic = e.dynamic,
  44243. this
  44244. },
  44245. copyAt: function (e, t, i) {
  44246. e *= this.itemSize,
  44247. i *= t.itemSize;
  44248. for (var n = 0, r = this.itemSize; n < r; n++)
  44249. this.array[e + n] = t.array[i + n];
  44250. return this
  44251. },
  44252. copyArray: function (e) {
  44253. return this.array.set(e),
  44254. this
  44255. },
  44256. copyColorsArray: function (e) {
  44257. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44258. var a = e[r];
  44259. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44260. a = new n.Color),
  44261. t[i++] = a.r,
  44262. t[i++] = a.g,
  44263. t[i++] = a.b
  44264. }
  44265. return this
  44266. },
  44267. copyIndicesArray: function (e) {
  44268. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44269. var o = e[n];
  44270. t[i++] = o.a,
  44271. t[i++] = o.b,
  44272. t[i++] = o.c
  44273. }
  44274. return this
  44275. },
  44276. copyVector2sArray: function (e) {
  44277. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44278. var a = e[r];
  44279. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44280. a = new n.Vector2),
  44281. t[i++] = a.x,
  44282. t[i++] = a.y
  44283. }
  44284. return this
  44285. },
  44286. copyVector3sArray: function (e) {
  44287. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44288. var a = e[r];
  44289. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44290. a = new n.Vector3),
  44291. t[i++] = a.x,
  44292. t[i++] = a.y,
  44293. t[i++] = a.z
  44294. }
  44295. return this
  44296. },
  44297. copyVector4sArray: function (e) {
  44298. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44299. var a = e[r];
  44300. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44301. a = new n.Vector4),
  44302. t[i++] = a.x,
  44303. t[i++] = a.y,
  44304. t[i++] = a.z,
  44305. t[i++] = a.w
  44306. }
  44307. return this
  44308. },
  44309. set: function (e, t) {
  44310. return void 0 === t && (t = 0),
  44311. this.array.set(e, t),
  44312. this
  44313. },
  44314. getX: function (e) {
  44315. return this.array[e * this.itemSize]
  44316. },
  44317. setX: function (e, t) {
  44318. return this.array[e * this.itemSize] = t,
  44319. this
  44320. },
  44321. getY: function (e) {
  44322. return this.array[e * this.itemSize + 1]
  44323. },
  44324. setY: function (e, t) {
  44325. return this.array[e * this.itemSize + 1] = t,
  44326. this
  44327. },
  44328. getZ: function (e) {
  44329. return this.array[e * this.itemSize + 2]
  44330. },
  44331. setZ: function (e, t) {
  44332. return this.array[e * this.itemSize + 2] = t,
  44333. this
  44334. },
  44335. getW: function (e) {
  44336. return this.array[e * this.itemSize + 3]
  44337. },
  44338. setW: function (e, t) {
  44339. return this.array[e * this.itemSize + 3] = t,
  44340. this
  44341. },
  44342. setXY: function (e, t, i) {
  44343. return e *= this.itemSize,
  44344. this.array[e + 0] = t,
  44345. this.array[e + 1] = i,
  44346. this
  44347. },
  44348. setXYZ: function (e, t, i, n) {
  44349. return e *= this.itemSize,
  44350. this.array[e + 0] = t,
  44351. this.array[e + 1] = i,
  44352. this.array[e + 2] = n,
  44353. this
  44354. },
  44355. setXYZW: function (e, t, i, n, r) {
  44356. return e *= this.itemSize,
  44357. this.array[e + 0] = t,
  44358. this.array[e + 1] = i,
  44359. this.array[e + 2] = n,
  44360. this.array[e + 3] = r,
  44361. this
  44362. },
  44363. clone: function () {
  44364. return (new this.constructor).copy(this)
  44365. }
  44366. },
  44367. n.Int8Attribute = function (e, t) {
  44368. return new n.BufferAttribute(new Int8Array(e), t)
  44369. }
  44370. ,
  44371. n.Uint8Attribute = function (e, t) {
  44372. return new n.BufferAttribute(new Uint8Array(e), t)
  44373. }
  44374. ,
  44375. n.Uint8ClampedAttribute = function (e, t) {
  44376. return new n.BufferAttribute(new Uint8ClampedArray(e), t)
  44377. }
  44378. ,
  44379. n.Int16Attribute = function (e, t) {
  44380. return new n.BufferAttribute(new Int16Array(e), t)
  44381. }
  44382. ,
  44383. n.Uint16Attribute = function (e, t) {
  44384. return new n.BufferAttribute(new Uint16Array(e), t)
  44385. }
  44386. ;
  44387. n.Int32Attribute = function (e, t) {
  44388. return new n.BufferAttribute(new Int32Array(e), t)
  44389. }
  44390. ;
  44391. n.Uint32Attribute = function (e, t) {
  44392. return new n.BufferAttribute(new Uint32Array(e), t)
  44393. }
  44394. ,
  44395. n.Float32Attribute = function (e, t) {
  44396. return new n.BufferAttribute(new Float32Array(e), t)
  44397. }
  44398. ,
  44399. n.Float64Attribute = function (e, t) {
  44400. return new n.BufferAttribute(new Float64Array(e), t)
  44401. }
  44402. ,
  44403. n.DynamicBufferAttribute = function (e, t) {
  44404. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44405. new n.BufferAttribute(e, t).setDynamic(!0)
  44406. }
  44407. ,
  44408. n.InstancedBufferAttribute = function (e, t, i) {
  44409. n.BufferAttribute.call(this, e, t),
  44410. this.meshPerAttribute = i || 1
  44411. }
  44412. ,
  44413. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44414. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44415. n.InstancedBufferAttribute.prototype.copy = function (e) {
  44416. return n.BufferAttribute.prototype.copy.call(this, e),
  44417. this.meshPerAttribute = e.meshPerAttribute,
  44418. this
  44419. }
  44420. ,
  44421. n.InterleavedBuffer = function (e, t) {
  44422. this.uuid = n.Math.generateUUID(),
  44423. this.array = e,
  44424. this.stride = t,
  44425. this.dynamic = !1,
  44426. this.updateRange = {
  44427. offset: 0,
  44428. count: -1
  44429. },
  44430. this.version = 0
  44431. }
  44432. ,
  44433. n.InterleavedBuffer.prototype = {
  44434. constructor: n.InterleavedBuffer,
  44435. get length() {
  44436. return this.array.length
  44437. },
  44438. get count() {
  44439. return this.array.length / this.stride
  44440. },
  44441. set needsUpdate(e) {
  44442. e === !0 && this.version++
  44443. },
  44444. setDynamic: function (e) {
  44445. return this.dynamic = e,
  44446. this
  44447. },
  44448. copy: function (e) {
  44449. return this.array = new e.array.constructor(e.array),
  44450. this.stride = e.stride,
  44451. this.dynamic = e.dynamic,
  44452. this
  44453. },
  44454. copyAt: function (e, t, i) {
  44455. e *= this.stride,
  44456. i *= t.stride;
  44457. for (var n = 0, r = this.stride; n < r; n++)
  44458. this.array[e + n] = t.array[i + n];
  44459. return this
  44460. },
  44461. set: function (e, t) {
  44462. return void 0 === t && (t = 0),
  44463. this.array.set(e, t),
  44464. this
  44465. },
  44466. clone: function () {
  44467. return (new this.constructor).copy(this)
  44468. }
  44469. },
  44470. n.InstancedInterleavedBuffer = function (e, t, i) {
  44471. n.InterleavedBuffer.call(this, e, t),
  44472. this.meshPerAttribute = i || 1
  44473. }
  44474. ,
  44475. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44476. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44477. n.InstancedInterleavedBuffer.prototype.copy = function (e) {
  44478. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44479. this.meshPerAttribute = e.meshPerAttribute,
  44480. this
  44481. }
  44482. ,
  44483. n.InterleavedBufferAttribute = function (e, t, i) {
  44484. this.uuid = n.Math.generateUUID(),
  44485. this.data = e,
  44486. this.itemSize = t,
  44487. this.offset = i
  44488. }
  44489. ,
  44490. n.InterleavedBufferAttribute.prototype = {
  44491. constructor: n.InterleavedBufferAttribute,
  44492. get length() {
  44493. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44494. this.array.length
  44495. },
  44496. get count() {
  44497. return this.data.count
  44498. },
  44499. setX: function (e, t) {
  44500. return this.data.array[e * this.data.stride + this.offset] = t,
  44501. this
  44502. },
  44503. setY: function (e, t) {
  44504. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44505. this
  44506. },
  44507. setZ: function (e, t) {
  44508. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44509. this
  44510. },
  44511. setW: function (e, t) {
  44512. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44513. this
  44514. },
  44515. getX: function (e) {
  44516. return this.data.array[e * this.data.stride + this.offset]
  44517. },
  44518. getY: function (e) {
  44519. return this.data.array[e * this.data.stride + this.offset + 1]
  44520. },
  44521. getZ: function (e) {
  44522. return this.data.array[e * this.data.stride + this.offset + 2]
  44523. },
  44524. getW: function (e) {
  44525. return this.data.array[e * this.data.stride + this.offset + 3]
  44526. },
  44527. setXY: function (e, t, i) {
  44528. return e = e * this.data.stride + this.offset,
  44529. this.data.array[e + 0] = t,
  44530. this.data.array[e + 1] = i,
  44531. this
  44532. },
  44533. setXYZ: function (e, t, i, n) {
  44534. return e = e * this.data.stride + this.offset,
  44535. this.data.array[e + 0] = t,
  44536. this.data.array[e + 1] = i,
  44537. this.data.array[e + 2] = n,
  44538. this
  44539. },
  44540. setXYZW: function (e, t, i, n, r) {
  44541. return e = e * this.data.stride + this.offset,
  44542. this.data.array[e + 0] = t,
  44543. this.data.array[e + 1] = i,
  44544. this.data.array[e + 2] = n,
  44545. this.data.array[e + 3] = r,
  44546. this
  44547. }
  44548. },
  44549. n.Geometry = function () {
  44550. Object.defineProperty(this, "id", {
  44551. value: n.GeometryIdCount++
  44552. }),
  44553. this.uuid = n.Math.generateUUID(),
  44554. this.name = "",
  44555. this.type = "Geometry",
  44556. this.vertices = [],
  44557. this.colors = [],
  44558. this.faces = [],
  44559. this.faceVertexUvs = [[]],
  44560. this.morphTargets = [],
  44561. this.morphNormals = [],
  44562. this.skinWeights = [],
  44563. this.skinIndices = [],
  44564. this.lineDistances = [],
  44565. this.boundingBox = null,
  44566. this.boundingSphere = null,
  44567. this.verticesNeedUpdate = !1,
  44568. this.elementsNeedUpdate = !1,
  44569. this.uvsNeedUpdate = !1,
  44570. this.normalsNeedUpdate = !1,
  44571. this.colorsNeedUpdate = !1,
  44572. this.lineDistancesNeedUpdate = !1,
  44573. this.groupsNeedUpdate = !1
  44574. }
  44575. ,
  44576. n.Geometry.prototype = {
  44577. constructor: n.Geometry,
  44578. applyMatrix: function (e) {
  44579. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44580. var o = this.vertices[i];
  44581. o.applyMatrix4(e)
  44582. }
  44583. for (var i = 0, r = this.faces.length; i < r; i++) {
  44584. var a = this.faces[i];
  44585. a.normal.applyMatrix3(t).normalize();
  44586. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44587. a.vertexNormals[s].applyMatrix3(t).normalize()
  44588. }
  44589. return null !== this.boundingBox && this.computeBoundingBox(),
  44590. null !== this.boundingSphere && this.computeBoundingSphere(),
  44591. this.verticesNeedUpdate = !0,
  44592. this.normalsNeedUpdate = !0,
  44593. this
  44594. },
  44595. rotateX: function () {
  44596. var e;
  44597. return function (t) {
  44598. return void 0 === e && (e = new n.Matrix4),
  44599. e.makeRotationX(t),
  44600. this.applyMatrix(e),
  44601. this
  44602. }
  44603. }(),
  44604. rotateY: function () {
  44605. var e;
  44606. return function (t) {
  44607. return void 0 === e && (e = new n.Matrix4),
  44608. e.makeRotationY(t),
  44609. this.applyMatrix(e),
  44610. this
  44611. }
  44612. }(),
  44613. rotateZ: function () {
  44614. var e;
  44615. return function (t) {
  44616. return void 0 === e && (e = new n.Matrix4),
  44617. e.makeRotationZ(t),
  44618. this.applyMatrix(e),
  44619. this
  44620. }
  44621. }(),
  44622. translate: function () {
  44623. var e;
  44624. return function (t, i, r) {
  44625. return void 0 === e && (e = new n.Matrix4),
  44626. e.makeTranslation(t, i, r),
  44627. this.applyMatrix(e),
  44628. this
  44629. }
  44630. }(),
  44631. scale: function () {
  44632. var e;
  44633. return function (t, i, r) {
  44634. return void 0 === e && (e = new n.Matrix4),
  44635. e.makeScale(t, i, r),
  44636. this.applyMatrix(e),
  44637. this
  44638. }
  44639. }(),
  44640. lookAt: function () {
  44641. var e;
  44642. return function (t) {
  44643. void 0 === e && (e = new n.Object3D),
  44644. e.lookAt(t),
  44645. e.updateMatrix(),
  44646. this.applyMatrix(e.matrix)
  44647. }
  44648. }(),
  44649. fromBufferGeometry: function (e) {
  44650. function t(e, t, r, o) {
  44651. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44652. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44653. , g = new n.Face3(e, t, r, a, f, o);
  44654. i.faces.push(g),
  44655. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44656. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44657. }
  44658. var i = this
  44659. , r = null !== e.index ? e.index.array : void 0
  44660. , o = e.attributes
  44661. , a = o.position.array
  44662. , s = void 0 !== o.normal ? o.normal.array : void 0
  44663. , l = void 0 !== o.color ? o.color.array : void 0
  44664. , c = void 0 !== o.uv ? o.uv.array : void 0
  44665. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44666. void 0 !== h && (this.faceVertexUvs[1] = []);
  44667. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44668. g += 2)
  44669. i.vertices.push(new n.Vector3(a[f], a[f + 1], a[f + 2])),
  44670. void 0 !== s && u.push(new n.Vector3(s[f], s[f + 1], s[f + 2])),
  44671. void 0 !== l && i.colors.push(new n.Color(l[f], l[f + 1], l[f + 2])),
  44672. void 0 !== c && d.push(new n.Vector2(c[g], c[g + 1])),
  44673. void 0 !== h && p.push(new n.Vector2(h[g], h[g + 1]));
  44674. if (void 0 !== r) {
  44675. var m = e.groups;
  44676. if (m.length > 0)
  44677. for (var f = 0; f < m.length; f++)
  44678. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44679. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44680. else
  44681. for (var f = 0; f < r.length; f += 3)
  44682. t(r[f], r[f + 1], r[f + 2])
  44683. } else
  44684. for (var f = 0; f < a.length / 3; f += 3)
  44685. t(f, f + 1, f + 2);
  44686. return this.computeFaceNormals(),
  44687. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44688. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44689. this
  44690. },
  44691. center: function () {
  44692. this.computeBoundingBox();
  44693. var e = this.boundingBox.center().negate();
  44694. return this.translate(e.x, e.y, e.z),
  44695. e
  44696. },
  44697. normalize: function () {
  44698. this.computeBoundingSphere();
  44699. var e = this.boundingSphere.center
  44700. , t = this.boundingSphere.radius
  44701. , i = 0 === t ? 1 : 1 / t
  44702. , r = new n.Matrix4;
  44703. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44704. this.applyMatrix(r),
  44705. this
  44706. },
  44707. computeFaceNormals: function () {
  44708. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44709. var o = this.faces[i]
  44710. , a = this.vertices[o.a]
  44711. , s = this.vertices[o.b]
  44712. , l = this.vertices[o.c];
  44713. e.subVectors(l, s),
  44714. t.subVectors(a, s),
  44715. e.cross(t),
  44716. e.normalize(),
  44717. o.normal.copy(e)
  44718. }
  44719. },
  44720. computeVertexNormals: function (e) {
  44721. void 0 === e && (e = !0);
  44722. var t, i, r, o, a, s;
  44723. for (s = new Array(this.vertices.length),
  44724. t = 0,
  44725. i = this.vertices.length; t < i; t++)
  44726. s[t] = new n.Vector3;
  44727. if (e) {
  44728. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44729. for (r = 0,
  44730. o = this.faces.length; r < o; r++)
  44731. a = this.faces[r],
  44732. l = this.vertices[a.a],
  44733. c = this.vertices[a.b],
  44734. h = this.vertices[a.c],
  44735. u.subVectors(h, c),
  44736. d.subVectors(l, c),
  44737. u.cross(d),
  44738. s[a.a].add(u),
  44739. s[a.b].add(u),
  44740. s[a.c].add(u)
  44741. } else
  44742. for (r = 0,
  44743. o = this.faces.length; r < o; r++)
  44744. a = this.faces[r],
  44745. s[a.a].add(a.normal),
  44746. s[a.b].add(a.normal),
  44747. s[a.c].add(a.normal);
  44748. for (t = 0,
  44749. i = this.vertices.length; t < i; t++)
  44750. s[t].normalize();
  44751. for (r = 0,
  44752. o = this.faces.length; r < o; r++) {
  44753. a = this.faces[r];
  44754. var p = a.vertexNormals;
  44755. 3 === p.length ? (p[0].copy(s[a.a]),
  44756. p[1].copy(s[a.b]),
  44757. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44758. p[1] = s[a.b].clone(),
  44759. p[2] = s[a.c].clone())
  44760. }
  44761. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44762. },
  44763. computeMorphNormals: function () {
  44764. var e, t, i, r, o;
  44765. for (i = 0,
  44766. r = this.faces.length; i < r; i++)
  44767. for (o = this.faces[i],
  44768. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44769. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44770. e = 0,
  44771. t = o.vertexNormals.length; e < t; e++)
  44772. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44773. var a = new n.Geometry;
  44774. for (a.faces = this.faces,
  44775. e = 0,
  44776. t = this.morphTargets.length; e < t; e++) {
  44777. if (!this.morphNormals[e]) {
  44778. this.morphNormals[e] = {},
  44779. this.morphNormals[e].faceNormals = [],
  44780. this.morphNormals[e].vertexNormals = [];
  44781. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44782. for (i = 0,
  44783. r = this.faces.length; i < r; i++)
  44784. s = new n.Vector3,
  44785. l = {
  44786. a: new n.Vector3,
  44787. b: new n.Vector3,
  44788. c: new n.Vector3
  44789. },
  44790. c.push(s),
  44791. h.push(l)
  44792. }
  44793. var u = this.morphNormals[e];
  44794. a.vertices = this.morphTargets[e].vertices,
  44795. a.computeFaceNormals(),
  44796. a.computeVertexNormals();
  44797. var s, l;
  44798. for (i = 0,
  44799. r = this.faces.length; i < r; i++)
  44800. o = this.faces[i],
  44801. s = u.faceNormals[i],
  44802. l = u.vertexNormals[i],
  44803. s.copy(o.normal),
  44804. l.a.copy(o.vertexNormals[0]),
  44805. l.b.copy(o.vertexNormals[1]),
  44806. l.c.copy(o.vertexNormals[2])
  44807. }
  44808. for (i = 0,
  44809. r = this.faces.length; i < r; i++)
  44810. o = this.faces[i],
  44811. o.normal = o.__originalFaceNormal,
  44812. o.vertexNormals = o.__originalVertexNormals
  44813. },
  44814. computeTangents: function () {
  44815. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44816. },
  44817. computeLineDistances: function () {
  44818. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44819. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44820. this.lineDistances[i] = e
  44821. },
  44822. computeBoundingBox: function () {
  44823. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44824. this.boundingBox.setFromPoints(this.vertices)
  44825. },
  44826. computeBoundingSphere: function () {
  44827. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44828. this.boundingSphere.setFromPoints(this.vertices)
  44829. },
  44830. merge: function (e, t, i) {
  44831. if (e instanceof n.Geometry == !1)
  44832. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44833. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44834. void 0 === i && (i = 0),
  44835. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44836. for (var d = 0, p = s.length; d < p; d++) {
  44837. var f = s[d]
  44838. , g = f.clone();
  44839. void 0 !== t && g.applyMatrix4(t),
  44840. a.push(g)
  44841. }
  44842. for (d = 0,
  44843. p = c.length; d < p; d++) {
  44844. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44845. m = new n.Face3(y.a + o, y.b + o, y.c + o),
  44846. m.normal.copy(y.normal),
  44847. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44848. for (var E = 0, b = C.length; E < b; E++)
  44849. v = C[E].clone(),
  44850. void 0 !== r && v.applyMatrix3(r).normalize(),
  44851. m.vertexNormals.push(v);
  44852. m.color.copy(y.color);
  44853. for (var E = 0, b = I.length; E < b; E++)
  44854. A = I[E],
  44855. m.vertexColors.push(A.clone());
  44856. m.materialIndex = y.materialIndex + i,
  44857. l.push(m)
  44858. }
  44859. for (d = 0,
  44860. p = u.length; d < p; d++) {
  44861. var w = u[d]
  44862. , _ = [];
  44863. if (void 0 !== w) {
  44864. for (var E = 0, b = w.length; E < b; E++)
  44865. _.push(w[E].clone());
  44866. h.push(_)
  44867. }
  44868. }
  44869. },
  44870. mergeMesh: function (e) {
  44871. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44872. void this.merge(e.geometry, e.matrix))
  44873. },
  44874. mergeVertices: function () {
  44875. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44876. for (i = 0,
  44877. n = this.vertices.length; i < n; i++)
  44878. e = this.vertices[i],
  44879. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44880. void 0 === l[t] ? (l[t] = i,
  44881. c.push(this.vertices[i]),
  44882. h[i] = c.length - 1) : h[i] = h[l[t]];
  44883. var p = [];
  44884. for (i = 0,
  44885. n = this.faces.length; i < n; i++) {
  44886. r = this.faces[i],
  44887. r.a = h[r.a],
  44888. r.b = h[r.b],
  44889. r.c = h[r.c],
  44890. o = [r.a, r.b, r.c];
  44891. for (var f = -1, g = 0; g < 3; g++)
  44892. if (o[g] === o[(g + 1) % 3]) {
  44893. f = g,
  44894. p.push(i);
  44895. break
  44896. }
  44897. }
  44898. for (i = p.length - 1; i >= 0; i--) {
  44899. var m = p[i];
  44900. for (this.faces.splice(m, 1),
  44901. a = 0,
  44902. s = this.faceVertexUvs.length; a < s; a++)
  44903. this.faceVertexUvs[a].splice(m, 1)
  44904. }
  44905. var v = this.vertices.length - c.length;
  44906. return this.vertices = c,
  44907. v
  44908. },
  44909. sortFacesByMaterialIndex: function () {
  44910. function e(e, t) {
  44911. return e.materialIndex - t.materialIndex
  44912. }
  44913. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44914. t[n]._id = n;
  44915. t.sort(e);
  44916. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44917. a && a.length === i && (r = []),
  44918. s && s.length === i && (o = []);
  44919. for (var n = 0; n < i; n++) {
  44920. var l = t[n]._id;
  44921. r && r.push(a[l]),
  44922. o && o.push(s[l])
  44923. }
  44924. r && (this.faceVertexUvs[0] = r),
  44925. o && (this.faceVertexUvs[1] = o)
  44926. },
  44927. toJSON: function () {
  44928. function e(e, t, i) {
  44929. return i ? e | 1 << t : e & ~(1 << t)
  44930. }
  44931. function t(e) {
  44932. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44933. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44934. u.push(e.x, e.y, e.z),
  44935. d[t])
  44936. }
  44937. function i(e) {
  44938. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44939. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44940. p.push(e.getHex()),
  44941. f[t])
  44942. }
  44943. function n(e) {
  44944. var t = e.x.toString() + e.y.toString();
  44945. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44946. g.push(e.x, e.y),
  44947. m[t])
  44948. }
  44949. var r = {
  44950. metadata: {
  44951. version: 4.4,
  44952. type: "Geometry",
  44953. generator: "Geometry.toJSON"
  44954. }
  44955. };
  44956. if (r.uuid = this.uuid,
  44957. r.type = this.type,
  44958. "" !== this.name && (r.name = this.name),
  44959. void 0 !== this.parameters) {
  44960. var o = this.parameters;
  44961. for (var a in o)
  44962. void 0 !== o[a] && (r[a] = o[a]);
  44963. return r
  44964. }
  44965. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44966. var c = this.vertices[l];
  44967. s.push(c.x, c.y, c.z)
  44968. }
  44969. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44970. var v = this.faces[l]
  44971. , A = !0
  44972. , y = !1
  44973. , C = void 0 !== this.faceVertexUvs[0][l]
  44974. , I = v.normal.length() > 0
  44975. , E = v.vertexNormals.length > 0
  44976. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44977. , w = v.vertexColors.length > 0
  44978. , _ = 0;
  44979. if (_ = e(_, 0, 0),
  44980. _ = e(_, 1, A),
  44981. _ = e(_, 2, y),
  44982. _ = e(_, 3, C),
  44983. _ = e(_, 4, I),
  44984. _ = e(_, 5, E),
  44985. _ = e(_, 6, b),
  44986. _ = e(_, 7, w),
  44987. h.push(_),
  44988. h.push(v.a, v.b, v.c),
  44989. h.push(v.materialIndex),
  44990. C) {
  44991. var T = this.faceVertexUvs[0][l];
  44992. h.push(n(T[0]), n(T[1]), n(T[2]))
  44993. }
  44994. if (I && h.push(t(v.normal)),
  44995. E) {
  44996. var x = v.vertexNormals;
  44997. h.push(t(x[0]), t(x[1]), t(x[2]))
  44998. }
  44999. if (b && h.push(i(v.color)),
  45000. w) {
  45001. var S = v.vertexColors;
  45002. h.push(i(S[0]), i(S[1]), i(S[2]))
  45003. }
  45004. }
  45005. return r.data = {},
  45006. r.data.vertices = s,
  45007. r.data.normals = u,
  45008. p.length > 0 && (r.data.colors = p),
  45009. g.length > 0 && (r.data.uvs = [g]),
  45010. r.data.faces = h,
  45011. r
  45012. },
  45013. clone: function () {
  45014. return (new n.Geometry).copy(this)
  45015. },
  45016. copy: function (e) {
  45017. this.vertices = [],
  45018. this.faces = [],
  45019. this.faceVertexUvs = [[]];
  45020. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  45021. this.vertices.push(t[i].clone());
  45022. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  45023. this.faces.push(r[i].clone());
  45024. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  45025. var o = e.faceVertexUvs[i];
  45026. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  45027. for (var a = 0, s = o.length; a < s; a++) {
  45028. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  45029. var d = l[h];
  45030. c.push(d.clone())
  45031. }
  45032. this.faceVertexUvs[i].push(c)
  45033. }
  45034. }
  45035. return this
  45036. },
  45037. dispose: function () {
  45038. this.dispatchEvent({
  45039. type: "dispose"
  45040. })
  45041. }
  45042. },
  45043. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  45044. n.GeometryIdCount = 0,
  45045. n.DirectGeometry = function () {
  45046. Object.defineProperty(this, "id", {
  45047. value: n.GeometryIdCount++
  45048. }),
  45049. this.uuid = n.Math.generateUUID(),
  45050. this.name = "",
  45051. this.type = "DirectGeometry",
  45052. this.indices = [],
  45053. this.vertices = [],
  45054. this.normals = [],
  45055. this.colors = [],
  45056. this.uvs = [],
  45057. this.uvs2 = [],
  45058. this.groups = [],
  45059. this.morphTargets = {},
  45060. this.skinWeights = [],
  45061. this.skinIndices = [],
  45062. this.boundingBox = null,
  45063. this.boundingSphere = null,
  45064. this.verticesNeedUpdate = !1,
  45065. this.normalsNeedUpdate = !1,
  45066. this.colorsNeedUpdate = !1,
  45067. this.uvsNeedUpdate = !1,
  45068. this.groupsNeedUpdate = !1
  45069. }
  45070. ,
  45071. n.DirectGeometry.prototype = {
  45072. constructor: n.DirectGeometry,
  45073. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  45074. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  45075. computeFaceNormals: function () {
  45076. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  45077. },
  45078. computeVertexNormals: function () {
  45079. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  45080. },
  45081. computeGroups: function (e) {
  45082. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  45083. var a = r[o];
  45084. a.materialIndex !== i && (i = a.materialIndex,
  45085. void 0 !== t && (t.count = 3 * o - t.start,
  45086. n.push(t)),
  45087. t = {
  45088. start: 3 * o,
  45089. materialIndex: i
  45090. })
  45091. }
  45092. void 0 !== t && (t.count = 3 * o - t.start,
  45093. n.push(t)),
  45094. this.groups = n
  45095. },
  45096. fromGeometry: function (e) {
  45097. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  45098. if (c > 0) {
  45099. t = [];
  45100. for (var h = 0; h < c; h++)
  45101. t[h] = [];
  45102. this.morphTargets.position = t
  45103. }
  45104. var u, d = e.morphNormals, p = d.length;
  45105. if (p > 0) {
  45106. u = [];
  45107. for (var h = 0; h < p; h++)
  45108. u[h] = [];
  45109. this.morphTargets.normal = u
  45110. }
  45111. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  45112. var A = i[h];
  45113. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  45114. var y = A.vertexNormals;
  45115. if (3 === y.length)
  45116. this.normals.push(y[0], y[1], y[2]);
  45117. else {
  45118. var C = A.normal;
  45119. this.normals.push(C, C, C)
  45120. }
  45121. var I = A.vertexColors;
  45122. if (3 === I.length)
  45123. this.colors.push(I[0], I[1], I[2]);
  45124. else {
  45125. var E = A.color;
  45126. this.colors.push(E, E, E)
  45127. }
  45128. if (a === !0) {
  45129. var b = o[0][h];
  45130. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  45131. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45132. }
  45133. if (s === !0) {
  45134. var b = o[1][h];
  45135. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  45136. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45137. }
  45138. for (var w = 0; w < c; w++) {
  45139. var _ = l[w].vertices;
  45140. t[w].push(_[A.a], _[A.b], _[A.c])
  45141. }
  45142. for (var w = 0; w < p; w++) {
  45143. var T = d[w].vertexNormals[h];
  45144. u[w].push(T.a, T.b, T.c)
  45145. }
  45146. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  45147. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  45148. }
  45149. return this.computeGroups(e),
  45150. this.verticesNeedUpdate = e.verticesNeedUpdate,
  45151. this.normalsNeedUpdate = e.normalsNeedUpdate,
  45152. this.colorsNeedUpdate = e.colorsNeedUpdate,
  45153. this.uvsNeedUpdate = e.uvsNeedUpdate,
  45154. this.groupsNeedUpdate = e.groupsNeedUpdate,
  45155. this
  45156. },
  45157. dispose: function () {
  45158. this.dispatchEvent({
  45159. type: "dispose"
  45160. })
  45161. }
  45162. },
  45163. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  45164. n.BufferGeometry = function () {
  45165. Object.defineProperty(this, "id", {
  45166. value: n.GeometryIdCount++
  45167. }),
  45168. this.uuid = n.Math.generateUUID(),
  45169. this.name = "",
  45170. this.type = "BufferGeometry",
  45171. this.index = null,
  45172. this.attributes = {},
  45173. this.morphAttributes = {},
  45174. this.groups = [],
  45175. this.boundingBox = null,
  45176. this.boundingSphere = null,
  45177. this.drawRange = {
  45178. start: 0,
  45179. count: 1 / 0
  45180. }
  45181. }
  45182. ,
  45183. n.BufferGeometry.prototype = {
  45184. constructor: n.BufferGeometry,
  45185. getIndex: function () {
  45186. return this.index
  45187. },
  45188. setIndex: function (e) {
  45189. this.index = e
  45190. },
  45191. addAttribute: function (e, t) {
  45192. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  45193. void this.addAttribute(e, new n.BufferAttribute(arguments[1], arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  45194. void this.setIndex(t)) : (this.attributes[e] = t,
  45195. this)
  45196. },
  45197. getAttribute: function (e) {
  45198. return this.attributes[e]
  45199. },
  45200. removeAttribute: function (e) {
  45201. return delete this.attributes[e],
  45202. this
  45203. },
  45204. addGroup: function (e, t, i) {
  45205. this.groups.push({
  45206. start: e,
  45207. count: t,
  45208. materialIndex: void 0 !== i ? i : 0
  45209. })
  45210. },
  45211. clearGroups: function () {
  45212. this.groups = []
  45213. },
  45214. setDrawRange: function (e, t) {
  45215. this.drawRange.start = e,
  45216. this.drawRange.count = t
  45217. },
  45218. applyMatrix: function (e) {
  45219. var t = this.attributes.position;
  45220. void 0 !== t && (e.applyToVector3Array(t.array),
  45221. t.needsUpdate = !0);
  45222. var i = this.attributes.normal;
  45223. if (void 0 !== i) {
  45224. var r = (new n.Matrix3).getNormalMatrix(e);
  45225. r.applyToVector3Array(i.array),
  45226. i.needsUpdate = !0
  45227. }
  45228. return null !== this.boundingBox && this.computeBoundingBox(),
  45229. null !== this.boundingSphere && this.computeBoundingSphere(),
  45230. this
  45231. },
  45232. rotateX: function () {
  45233. var e;
  45234. return function (t) {
  45235. return void 0 === e && (e = new n.Matrix4),
  45236. e.makeRotationX(t),
  45237. this.applyMatrix(e),
  45238. this
  45239. }
  45240. }(),
  45241. rotateY: function () {
  45242. var e;
  45243. return function (t) {
  45244. return void 0 === e && (e = new n.Matrix4),
  45245. e.makeRotationY(t),
  45246. this.applyMatrix(e),
  45247. this
  45248. }
  45249. }(),
  45250. rotateZ: function () {
  45251. var e;
  45252. return function (t) {
  45253. return void 0 === e && (e = new n.Matrix4),
  45254. e.makeRotationZ(t),
  45255. this.applyMatrix(e),
  45256. this
  45257. }
  45258. }(),
  45259. translate: function () {
  45260. var e;
  45261. return function (t, i, r) {
  45262. return void 0 === e && (e = new n.Matrix4),
  45263. e.makeTranslation(t, i, r),
  45264. this.applyMatrix(e),
  45265. this
  45266. }
  45267. }(),
  45268. scale: function () {
  45269. var e;
  45270. return function (t, i, r) {
  45271. return void 0 === e && (e = new n.Matrix4),
  45272. e.makeScale(t, i, r),
  45273. this.applyMatrix(e),
  45274. this
  45275. }
  45276. }(),
  45277. lookAt: function () {
  45278. var e;
  45279. return function (t) {
  45280. void 0 === e && (e = new n.Object3D),
  45281. e.lookAt(t),
  45282. e.updateMatrix(),
  45283. this.applyMatrix(e.matrix)
  45284. }
  45285. }(),
  45286. center: function () {
  45287. this.computeBoundingBox();
  45288. var e = this.boundingBox.center().negate();
  45289. return this.translate(e.x, e.y, e.z),
  45290. e
  45291. },
  45292. setFromObject: function (e) {
  45293. var t = e.geometry;
  45294. if (e instanceof n.Points || e instanceof n.Line) {
  45295. var i = new n.Float32Attribute(3 * t.vertices.length, 3)
  45296. , r = new n.Float32Attribute(3 * t.colors.length, 3);
  45297. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45298. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45299. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45300. var o = new n.Float32Attribute(t.lineDistances.length, 1);
  45301. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45302. }
  45303. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45304. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45305. } else
  45306. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45307. return this
  45308. },
  45309. updateFromObject: function (e) {
  45310. var t = e.geometry;
  45311. if (e instanceof n.Mesh) {
  45312. var i = t.__directGeometry;
  45313. if (void 0 === i)
  45314. return this.fromGeometry(t);
  45315. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45316. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45317. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45318. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45319. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45320. t.verticesNeedUpdate = !1,
  45321. t.normalsNeedUpdate = !1,
  45322. t.colorsNeedUpdate = !1,
  45323. t.uvsNeedUpdate = !1,
  45324. t.groupsNeedUpdate = !1,
  45325. t = i
  45326. }
  45327. if (t.verticesNeedUpdate === !0) {
  45328. var r = this.attributes.position;
  45329. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45330. r.needsUpdate = !0),
  45331. t.verticesNeedUpdate = !1
  45332. }
  45333. if (t.normalsNeedUpdate === !0) {
  45334. var r = this.attributes.normal;
  45335. void 0 !== r && (r.copyVector3sArray(t.normals),
  45336. r.needsUpdate = !0),
  45337. t.normalsNeedUpdate = !1
  45338. }
  45339. if (t.colorsNeedUpdate === !0) {
  45340. var r = this.attributes.color;
  45341. void 0 !== r && (r.copyColorsArray(t.colors),
  45342. r.needsUpdate = !0),
  45343. t.colorsNeedUpdate = !1
  45344. }
  45345. if (t.uvsNeedUpdate) {
  45346. var r = this.attributes.uv;
  45347. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45348. r.needsUpdate = !0),
  45349. t.uvsNeedUpdate = !1
  45350. }
  45351. if (t.lineDistancesNeedUpdate) {
  45352. var r = this.attributes.lineDistance;
  45353. void 0 !== r && (r.copyArray(t.lineDistances),
  45354. r.needsUpdate = !0),
  45355. t.lineDistancesNeedUpdate = !1
  45356. }
  45357. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45358. this.groups = t.groups,
  45359. t.groupsNeedUpdate = !1),
  45360. this
  45361. },
  45362. fromGeometry: function (e) {
  45363. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45364. this.fromDirectGeometry(e.__directGeometry)
  45365. },
  45366. fromDirectGeometry: function (e) {
  45367. var t = new Float32Array(3 * e.vertices.length);
  45368. if (this.addAttribute("position", new n.BufferAttribute(t, 3).copyVector3sArray(e.vertices)),
  45369. e.normals.length > 0) {
  45370. var i = new Float32Array(3 * e.normals.length);
  45371. this.addAttribute("normal", new n.BufferAttribute(i, 3).copyVector3sArray(e.normals))
  45372. }
  45373. if (e.colors.length > 0) {
  45374. var r = new Float32Array(3 * e.colors.length);
  45375. this.addAttribute("color", new n.BufferAttribute(r, 3).copyColorsArray(e.colors))
  45376. }
  45377. if (e.uvs.length > 0) {
  45378. var o = new Float32Array(2 * e.uvs.length);
  45379. this.addAttribute("uv", new n.BufferAttribute(o, 2).copyVector2sArray(e.uvs))
  45380. }
  45381. if (e.uvs2.length > 0) {
  45382. var a = new Float32Array(2 * e.uvs2.length);
  45383. this.addAttribute("uv2", new n.BufferAttribute(a, 2).copyVector2sArray(e.uvs2))
  45384. }
  45385. if (e.indices.length > 0) {
  45386. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45387. , l = new s(3 * e.indices.length);
  45388. this.setIndex(new n.BufferAttribute(l, 1).copyIndicesArray(e.indices))
  45389. }
  45390. this.groups = e.groups;
  45391. for (var c in e.morphTargets) {
  45392. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45393. var f = u[d]
  45394. , g = new n.Float32Attribute(3 * f.length, 3);
  45395. h.push(g.copyVector3sArray(f))
  45396. }
  45397. this.morphAttributes[c] = h
  45398. }
  45399. if (e.skinIndices.length > 0) {
  45400. var m = new n.Float32Attribute(4 * e.skinIndices.length, 4);
  45401. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45402. }
  45403. if (e.skinWeights.length > 0) {
  45404. var v = new n.Float32Attribute(4 * e.skinWeights.length, 4);
  45405. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45406. }
  45407. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45408. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45409. this
  45410. },
  45411. computeBoundingBox: function () {
  45412. new n.Vector3;
  45413. return function () {
  45414. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45415. var e = this.attributes.position.array;
  45416. e && this.boundingBox.setFromArray(e),
  45417. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45418. this.boundingBox.max.set(0, 0, 0)),
  45419. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45420. }
  45421. }(),
  45422. computeBoundingSphere: function () {
  45423. var e = new n.Box3
  45424. , t = new n.Vector3;
  45425. return function () {
  45426. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45427. var i = this.attributes.position.array;
  45428. if (i) {
  45429. var r = this.boundingSphere.center;
  45430. e.setFromArray(i),
  45431. e.center(r);
  45432. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45433. t.fromArray(i, a),
  45434. o = Math.max(o, r.distanceToSquared(t));
  45435. this.boundingSphere.radius = Math.sqrt(o),
  45436. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45437. }
  45438. }
  45439. }(),
  45440. computeFaceNormals: function () { },
  45441. computeVertexNormals: function () {
  45442. var e = this.index
  45443. , t = this.attributes
  45444. , i = this.groups;
  45445. if (t.position) {
  45446. var r = t.position.array;
  45447. if (void 0 === t.normal)
  45448. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length), 3));
  45449. else
  45450. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45451. o[a] = 0;
  45452. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45453. if (e) {
  45454. var v = e.array;
  45455. 0 === i.length && this.addGroup(0, v.length);
  45456. for (var A = 0, y = i.length; A < y; ++A)
  45457. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45458. l = 3 * v[a + 0],
  45459. c = 3 * v[a + 1],
  45460. h = 3 * v[a + 2],
  45461. d.fromArray(r, l),
  45462. p.fromArray(r, c),
  45463. f.fromArray(r, h),
  45464. g.subVectors(f, p),
  45465. m.subVectors(d, p),
  45466. g.cross(m),
  45467. u[l] += g.x,
  45468. u[l + 1] += g.y,
  45469. u[l + 2] += g.z,
  45470. u[c] += g.x,
  45471. u[c + 1] += g.y,
  45472. u[c + 2] += g.z,
  45473. u[h] += g.x,
  45474. u[h + 1] += g.y,
  45475. u[h + 2] += g.z
  45476. } else
  45477. for (var a = 0, s = r.length; a < s; a += 9)
  45478. d.fromArray(r, a),
  45479. p.fromArray(r, a + 3),
  45480. f.fromArray(r, a + 6),
  45481. g.subVectors(f, p),
  45482. m.subVectors(d, p),
  45483. g.cross(m),
  45484. u[a] = g.x,
  45485. u[a + 1] = g.y,
  45486. u[a + 2] = g.z,
  45487. u[a + 3] = g.x,
  45488. u[a + 4] = g.y,
  45489. u[a + 5] = g.z,
  45490. u[a + 6] = g.x,
  45491. u[a + 7] = g.y,
  45492. u[a + 8] = g.z;
  45493. this.normalizeNormals(),
  45494. t.normal.needsUpdate = !0
  45495. }
  45496. },
  45497. merge: function (e, t) {
  45498. if (e instanceof n.BufferGeometry == !1)
  45499. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45500. void 0 === t && (t = 0);
  45501. var i = this.attributes;
  45502. for (var r in i)
  45503. if (void 0 !== e.attributes[r])
  45504. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45505. u++)
  45506. a[u] = l[h];
  45507. return this
  45508. },
  45509. normalizeNormals: function () {
  45510. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45511. e = r[o],
  45512. t = r[o + 1],
  45513. i = r[o + 2],
  45514. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45515. r[o] *= n,
  45516. r[o + 1] *= n,
  45517. r[o + 2] *= n
  45518. },
  45519. toNonIndexed: function () {
  45520. if (null === this.index)
  45521. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45522. this;
  45523. var e = new n.BufferGeometry
  45524. , t = this.index.array
  45525. , i = this.attributes;
  45526. for (var r in i) {
  45527. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45528. c = t[u] * s;
  45529. for (var p = 0; p < s; p++)
  45530. l[h++] = a[c++]
  45531. }
  45532. e.addAttribute(r, new n.BufferAttribute(l, s))
  45533. }
  45534. return e
  45535. },
  45536. toJSON: function () {
  45537. var e = {
  45538. metadata: {
  45539. version: 4.4,
  45540. type: "BufferGeometry",
  45541. generator: "BufferGeometry.toJSON"
  45542. }
  45543. };
  45544. if (e.uuid = this.uuid,
  45545. e.type = this.type,
  45546. "" !== this.name && (e.name = this.name),
  45547. void 0 !== this.parameters) {
  45548. var t = this.parameters;
  45549. for (var i in t)
  45550. void 0 !== t[i] && (e[i] = t[i]);
  45551. return e
  45552. }
  45553. e.data = {
  45554. attributes: {}
  45555. };
  45556. var n = this.index;
  45557. if (null !== n) {
  45558. var r = Array.prototype.slice.call(n.array);
  45559. e.data.index = {
  45560. type: n.array.constructor.name,
  45561. array: r
  45562. }
  45563. }
  45564. var o = this.attributes;
  45565. for (var i in o) {
  45566. var a = o[i]
  45567. , r = Array.prototype.slice.call(a.array);
  45568. e.data.attributes[i] = {
  45569. itemSize: a.itemSize,
  45570. type: a.array.constructor.name,
  45571. array: r
  45572. }
  45573. }
  45574. var s = this.groups;
  45575. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45576. var l = this.boundingSphere;
  45577. return null !== l && (e.data.boundingSphere = {
  45578. center: l.center.toArray(),
  45579. radius: l.radius
  45580. }),
  45581. e
  45582. },
  45583. clone: function () {
  45584. return (new n.BufferGeometry).copy(this)
  45585. },
  45586. copy: function (e) {
  45587. var t = e.index;
  45588. null !== t && this.setIndex(t.clone());
  45589. var i = e.attributes;
  45590. for (var n in i) {
  45591. var r = i[n];
  45592. this.addAttribute(n, r.clone())
  45593. }
  45594. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45595. var l = o[a];
  45596. this.addGroup(l.start, l.count)
  45597. }
  45598. return this
  45599. },
  45600. dispose: function () {
  45601. this.dispatchEvent({
  45602. type: "dispose"
  45603. })
  45604. }
  45605. },
  45606. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45607. n.BufferGeometry.MaxIndex = 65535,
  45608. n.InstancedBufferGeometry = function () {
  45609. n.BufferGeometry.call(this),
  45610. this.type = "InstancedBufferGeometry",
  45611. this.maxInstancedCount = void 0
  45612. }
  45613. ,
  45614. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45615. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45616. n.InstancedBufferGeometry.prototype.addGroup = function (e, t, i) {
  45617. this.groups.push({
  45618. start: e,
  45619. count: t,
  45620. instances: i
  45621. })
  45622. }
  45623. ,
  45624. n.InstancedBufferGeometry.prototype.copy = function (e) {
  45625. var t = e.index;
  45626. null !== t && this.setIndex(t.clone());
  45627. var i = e.attributes;
  45628. for (var n in i) {
  45629. var r = i[n];
  45630. this.addAttribute(n, r.clone())
  45631. }
  45632. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45633. var l = o[a];
  45634. this.addGroup(l.start, l.count, l.instances)
  45635. }
  45636. return this
  45637. }
  45638. ,
  45639. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45640. n.Uniform = function (e, t) {
  45641. this.type = e,
  45642. this.value = t,
  45643. this.dynamic = !1
  45644. }
  45645. ,
  45646. n.Uniform.prototype = {
  45647. constructor: n.Uniform,
  45648. onUpdate: function (e) {
  45649. return this.dynamic = !0,
  45650. this.onUpdateCallback = e,
  45651. this
  45652. }
  45653. },
  45654. n.AnimationClip = function (e, t, i) {
  45655. this.name = e || n.Math.generateUUID(),
  45656. this.tracks = i,
  45657. this.duration = void 0 !== t ? t : -1,
  45658. this.duration < 0 && this.resetDuration(),
  45659. this.trim(),
  45660. this.optimize()
  45661. }
  45662. ,
  45663. n.AnimationClip.prototype = {
  45664. constructor: n.AnimationClip,
  45665. resetDuration: function () {
  45666. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45667. var r = this.tracks[i];
  45668. t = Math.max(t, r.times[r.times.length - 1])
  45669. }
  45670. this.duration = t
  45671. },
  45672. trim: function () {
  45673. for (var e = 0; e < this.tracks.length; e++)
  45674. this.tracks[e].trim(0, this.duration);
  45675. return this
  45676. },
  45677. optimize: function () {
  45678. for (var e = 0; e < this.tracks.length; e++)
  45679. this.tracks[e].optimize();
  45680. return this
  45681. }
  45682. },
  45683. Object.assign(n.AnimationClip, {
  45684. parse: function (e) {
  45685. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45686. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45687. return new n.AnimationClip(e.name, e.duration, t)
  45688. },
  45689. toJSON: function (e) {
  45690. for (var t = [], i = e.tracks, r = {
  45691. name: e.name,
  45692. duration: e.duration,
  45693. tracks: t
  45694. }, o = 0, a = i.length; o !== a; ++o)
  45695. t.push(n.KeyframeTrack.toJSON(i[o]));
  45696. return r
  45697. },
  45698. CreateFromMorphTargetSequence: function (e, t, i) {
  45699. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45700. var s = []
  45701. , l = [];
  45702. s.push((a + r - 1) % r, a, (a + 1) % r),
  45703. l.push(0, 1, 0);
  45704. var c = n.AnimationUtils.getKeyframeOrder(s);
  45705. s = n.AnimationUtils.sortedArray(s, 1, c),
  45706. l = n.AnimationUtils.sortedArray(l, 1, c),
  45707. 0 === s[0] && (s.push(r),
  45708. l.push(l[0])),
  45709. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]", s, l).scale(1 / i))
  45710. }
  45711. return new n.AnimationClip(e, -1, o)
  45712. },
  45713. findByName: function (e, t) {
  45714. for (var i = 0; i < e.length; i++)
  45715. if (e[i].name === t)
  45716. return e[i];
  45717. return null
  45718. },
  45719. CreateClipsFromMorphTargetSequences: function (e, t) {
  45720. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45721. var s = e[o]
  45722. , l = s.name.match(r);
  45723. if (l && l.length > 1) {
  45724. var c = l[1]
  45725. , h = i[c];
  45726. h || (i[c] = h = []),
  45727. h.push(s)
  45728. }
  45729. }
  45730. var u = [];
  45731. for (var c in i)
  45732. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45733. return u
  45734. },
  45735. parseAnimation: function (e, t, i) {
  45736. if (!e)
  45737. return console.error(" no animation in JSONLoader data"),
  45738. null;
  45739. for (var r = function (e, t, i, r, o) {
  45740. if (0 !== i.length) {
  45741. var a = []
  45742. , s = [];
  45743. n.AnimationUtils.flattenJSON(i, a, s, r),
  45744. 0 !== a.length && o.push(new e(t, a, s))
  45745. }
  45746. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45747. var u = c[h].keys;
  45748. if (u && 0 != u.length)
  45749. if (u[0].morphTargets) {
  45750. for (var d = {}, p = 0; p < u.length; p++)
  45751. if (u[p].morphTargets)
  45752. for (var f = 0; f < u[p].morphTargets.length; f++)
  45753. d[u[p].morphTargets[f]] = -1;
  45754. for (var g in d) {
  45755. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45756. var A = u[p];
  45757. m.push(A.time),
  45758. v.push(A.morphTarget === g ? 1 : 0)
  45759. }
  45760. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]", m, v))
  45761. }
  45762. s = d.length * (l || 1)
  45763. } else {
  45764. var y = ".bones[" + t[h].name + "]";
  45765. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45766. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45767. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45768. }
  45769. }
  45770. if (0 === o.length)
  45771. return null;
  45772. var C = new n.AnimationClip(a, s, o);
  45773. return C
  45774. }
  45775. }),
  45776. n.AnimationMixer = function (e) {
  45777. this._root = e,
  45778. this._initMemoryManager(),
  45779. this._accuIndex = 0,
  45780. this.time = 0,
  45781. this.timeScale = 1
  45782. }
  45783. ,
  45784. n.AnimationMixer.prototype = {
  45785. constructor: n.AnimationMixer,
  45786. clipAction: function (e, t) {
  45787. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45788. if (void 0 !== l) {
  45789. var c = l.actionByRoot[o];
  45790. if (void 0 !== c)
  45791. return c;
  45792. if (i = l.knownActions[0],
  45793. s = i._clip,
  45794. e !== a && e !== s)
  45795. throw new Error("Different clips with the same name detected!")
  45796. }
  45797. if (null === s)
  45798. return null;
  45799. var h = new n.AnimationMixer._Action(this, s, t);
  45800. return this._bindAction(h, i),
  45801. this._addInactiveAction(h, a, o),
  45802. h
  45803. },
  45804. existingAction: function (e, t) {
  45805. var i = t || this._root
  45806. , n = i.uuid
  45807. , r = "string" == typeof e ? e : e.name
  45808. , o = this._actionsByClip[r];
  45809. return void 0 !== o ? o.actionByRoot[n] || null : null
  45810. },
  45811. stopAllAction: function () {
  45812. var e = this._actions
  45813. , t = this._nActiveActions
  45814. , i = this._bindings
  45815. , n = this._nActiveBindings;
  45816. this._nActiveActions = 0,
  45817. this._nActiveBindings = 0;
  45818. for (var r = 0; r !== t; ++r)
  45819. e[r].reset();
  45820. for (var r = 0; r !== n; ++r)
  45821. i[r].useCount = 0;
  45822. return this
  45823. },
  45824. update: function (e) {
  45825. e *= this.timeScale;
  45826. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45827. var s = t[a];
  45828. s.enabled && s._update(n, e, r, o)
  45829. }
  45830. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45831. l[a].apply(o);
  45832. return this
  45833. },
  45834. getRoot: function () {
  45835. return this._root
  45836. },
  45837. uncacheClip: function (e) {
  45838. var t = this._actions
  45839. , i = e.name
  45840. , n = this._actionsByClip
  45841. , r = n[i];
  45842. if (void 0 !== r) {
  45843. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45844. var l = o[a];
  45845. this._deactivateAction(l);
  45846. var c = l._cacheIndex
  45847. , h = t[t.length - 1];
  45848. l._cacheIndex = null,
  45849. l._byClipCacheIndex = null,
  45850. h._cacheIndex = c,
  45851. t[c] = h,
  45852. t.pop(),
  45853. this._removeInactiveBindingsForAction(l)
  45854. }
  45855. delete n[i]
  45856. }
  45857. },
  45858. uncacheRoot: function (e) {
  45859. var t = e.uuid
  45860. , i = this._actionsByClip;
  45861. for (var n in i) {
  45862. var r = i[n].actionByRoot
  45863. , o = r[t];
  45864. void 0 !== o && (this._deactivateAction(o),
  45865. this._removeInactiveAction(o))
  45866. }
  45867. var a = this._bindingsByRootAndName
  45868. , s = a[t];
  45869. if (void 0 !== s)
  45870. for (var l in s) {
  45871. var c = s[l];
  45872. c.restoreOriginalState(),
  45873. this._removeInactiveBinding(c)
  45874. }
  45875. },
  45876. uncacheAction: function (e, t) {
  45877. var i = this.existingAction(e, t);
  45878. null !== i && (this._deactivateAction(i),
  45879. this._removeInactiveAction(i))
  45880. }
  45881. },
  45882. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45883. n.AnimationMixer._Action = function (e, t, i) {
  45884. this._mixer = e,
  45885. this._clip = t,
  45886. this._localRoot = i || null;
  45887. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45888. endingStart: n.ZeroCurvatureEnding,
  45889. endingEnd: n.ZeroCurvatureEnding
  45890. }, l = 0; l !== o; ++l) {
  45891. var c = r[l].createInterpolant(null);
  45892. a[l] = c,
  45893. c.settings = s
  45894. }
  45895. this._interpolantSettings = s,
  45896. this._interpolants = a,
  45897. this._propertyBindings = new Array(o),
  45898. this._cacheIndex = null,
  45899. this._byClipCacheIndex = null,
  45900. this._timeScaleInterpolant = null,
  45901. this._weightInterpolant = null,
  45902. this.loop = n.LoopRepeat,
  45903. this._loopCount = -1,
  45904. this._startTime = null,
  45905. this.time = 0,
  45906. this.timeScale = 1,
  45907. this._effectiveTimeScale = 1,
  45908. this.weight = 1,
  45909. this._effectiveWeight = 1,
  45910. this.repetitions = 1 / 0,
  45911. this.paused = !1,
  45912. this.enabled = !0,
  45913. this.clampWhenFinished = !1,
  45914. this.zeroSlopeAtStart = !0,
  45915. this.zeroSlopeAtEnd = !0
  45916. }
  45917. ,
  45918. n.AnimationMixer._Action.prototype = {
  45919. constructor: n.AnimationMixer._Action,
  45920. play: function () {
  45921. return this._mixer._activateAction(this),
  45922. this
  45923. },
  45924. stop: function () {
  45925. return this._mixer._deactivateAction(this),
  45926. this.reset()
  45927. },
  45928. reset: function () {
  45929. return this.paused = !1,
  45930. this.enabled = !0,
  45931. this.time = 0,
  45932. this._loopCount = -1,
  45933. this._startTime = null,
  45934. this.stopFading().stopWarping()
  45935. },
  45936. isRunning: function () {
  45937. this._startTime;
  45938. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45939. },
  45940. isScheduled: function () {
  45941. return this._mixer._isActiveAction(this)
  45942. },
  45943. startAt: function (e) {
  45944. return this._startTime = e,
  45945. this
  45946. },
  45947. setLoop: function (e, t) {
  45948. return this.loop = e,
  45949. this.repetitions = t,
  45950. this
  45951. },
  45952. setEffectiveWeight: function (e) {
  45953. return this.weight = e,
  45954. this._effectiveWeight = this.enabled ? e : 0,
  45955. this.stopFading()
  45956. },
  45957. getEffectiveWeight: function () {
  45958. return this._effectiveWeight
  45959. },
  45960. fadeIn: function (e) {
  45961. return this._scheduleFading(e, 0, 1)
  45962. },
  45963. fadeOut: function (e) {
  45964. return this._scheduleFading(e, 1, 0)
  45965. },
  45966. crossFadeFrom: function (e, t, i) {
  45967. this._mixer;
  45968. if (e.fadeOut(t),
  45969. this.fadeIn(t),
  45970. i) {
  45971. var n = this._clip.duration
  45972. , r = e._clip.duration
  45973. , o = r / n
  45974. , a = n / r;
  45975. e.warp(1, o, t),
  45976. this.warp(a, 1, t)
  45977. }
  45978. return this
  45979. },
  45980. crossFadeTo: function (e, t, i) {
  45981. return e.crossFadeFrom(this, t, i)
  45982. },
  45983. stopFading: function () {
  45984. var e = this._weightInterpolant;
  45985. return null !== e && (this._weightInterpolant = null,
  45986. this._mixer._takeBackControlInterpolant(e)),
  45987. this
  45988. },
  45989. setEffectiveTimeScale: function (e) {
  45990. return this.timeScale = e,
  45991. this._effectiveTimeScale = this.paused ? 0 : e,
  45992. this.stopWarping()
  45993. },
  45994. getEffectiveTimeScale: function () {
  45995. return this._effectiveTimeScale
  45996. },
  45997. setDuration: function (e) {
  45998. return this.timeScale = this._clip.duration / e,
  45999. this.stopWarping()
  46000. },
  46001. syncWith: function (e) {
  46002. return this.time = e.time,
  46003. this.timeScale = e.timeScale,
  46004. this.stopWarping()
  46005. },
  46006. halt: function (e) {
  46007. return this.warp(this._currentTimeScale, 0, e)
  46008. },
  46009. warp: function (e, t, i) {
  46010. var n = this._mixer
  46011. , r = n.time
  46012. , o = this._timeScaleInterpolant
  46013. , a = this.timeScale;
  46014. null === o && (o = n._lendControlInterpolant(),
  46015. this._timeScaleInterpolant = o);
  46016. var s = o.parameterPositions
  46017. , l = o.sampleValues;
  46018. return s[0] = r,
  46019. s[1] = r + i,
  46020. l[0] = e / a,
  46021. l[1] = t / a,
  46022. this
  46023. },
  46024. stopWarping: function () {
  46025. var e = this._timeScaleInterpolant;
  46026. return null !== e && (this._timeScaleInterpolant = null,
  46027. this._mixer._takeBackControlInterpolant(e)),
  46028. this
  46029. },
  46030. getMixer: function () {
  46031. return this._mixer
  46032. },
  46033. getClip: function () {
  46034. return this._clip
  46035. },
  46036. getRoot: function () {
  46037. return this._localRoot || this._mixer._root
  46038. },
  46039. _update: function (e, t, i, n) {
  46040. var r = this._startTime;
  46041. if (null !== r) {
  46042. var o = (e - r) * i;
  46043. if (o < 0 || 0 === i)
  46044. return;
  46045. this._startTime = null,
  46046. t = i * o
  46047. }
  46048. t *= this._updateTimeScale(e);
  46049. var a = this._updateTime(t)
  46050. , s = this._updateWeight(e);
  46051. if (s > 0)
  46052. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  46053. l[h].evaluate(a),
  46054. c[h].accumulate(n, s)
  46055. },
  46056. _updateWeight: function (e) {
  46057. var t = 0;
  46058. if (this.enabled) {
  46059. t = this.weight;
  46060. var i = this._weightInterpolant;
  46061. if (null !== i) {
  46062. var n = i.evaluate(e)[0];
  46063. t *= n,
  46064. e > i.parameterPositions[1] && (this.stopFading(),
  46065. 0 === n && (this.enabled = !1))
  46066. }
  46067. }
  46068. return this._effectiveWeight = t,
  46069. t
  46070. },
  46071. _updateTimeScale: function (e) {
  46072. var t = 0;
  46073. if (!this.paused) {
  46074. t = this.timeScale;
  46075. var i = this._timeScaleInterpolant;
  46076. if (null !== i) {
  46077. var n = i.evaluate(e)[0];
  46078. t *= n,
  46079. e > i.parameterPositions[1] && (this.stopWarping(),
  46080. 0 === t ? this.pause = !0 : this.timeScale = t)
  46081. }
  46082. }
  46083. return this._effectiveTimeScale = t,
  46084. t
  46085. },
  46086. _updateTime: function (e) {
  46087. var t = this.time + e;
  46088. if (0 === e)
  46089. return t;
  46090. var i = this._clip.duration
  46091. , r = this.loop
  46092. , o = this._loopCount
  46093. , a = !1;
  46094. switch (r) {
  46095. case n.LoopOnce:
  46096. if (o === -1 && (this.loopCount = 0,
  46097. this._setEndings(!0, !0, !1)),
  46098. t >= i)
  46099. t = i;
  46100. else {
  46101. if (!(t < 0))
  46102. break;
  46103. t = 0
  46104. }
  46105. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  46106. this._mixer.dispatchEvent({
  46107. type: "finished",
  46108. action: this,
  46109. direction: e < 0 ? -1 : 1
  46110. });
  46111. break;
  46112. case n.LoopPingPong:
  46113. a = !0;
  46114. case n.LoopRepeat:
  46115. if (o === -1 && (e > 0 ? (o = 0,
  46116. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  46117. t >= i || t < 0) {
  46118. var s = Math.floor(t / i);
  46119. t -= i * s,
  46120. o += Math.abs(s);
  46121. var l = this.repetitions - o;
  46122. if (l < 0) {
  46123. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  46124. t = e > 0 ? i : 0,
  46125. this._mixer.dispatchEvent({
  46126. type: "finished",
  46127. action: this,
  46128. direction: e > 0 ? 1 : -1
  46129. });
  46130. break
  46131. }
  46132. if (0 === l) {
  46133. var c = e < 0;
  46134. this._setEndings(c, !c, a)
  46135. } else
  46136. this._setEndings(!1, !1, a);
  46137. this._loopCount = o,
  46138. this._mixer.dispatchEvent({
  46139. type: "loop",
  46140. action: this,
  46141. loopDelta: s
  46142. })
  46143. }
  46144. if (r === n.LoopPingPong && 1 === (1 & o))
  46145. return this.time = t,
  46146. i - t
  46147. }
  46148. return this.time = t,
  46149. t
  46150. },
  46151. _setEndings: function (e, t, i) {
  46152. var r = this._interpolantSettings;
  46153. i ? (r.endingStart = n.ZeroSlopeEnding,
  46154. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  46155. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  46156. },
  46157. _scheduleFading: function (e, t, i) {
  46158. var n = this._mixer
  46159. , r = n.time
  46160. , o = this._weightInterpolant;
  46161. null === o && (o = n._lendControlInterpolant(),
  46162. this._weightInterpolant = o);
  46163. var a = o.parameterPositions
  46164. , s = o.sampleValues;
  46165. return a[0] = r,
  46166. s[0] = t,
  46167. a[1] = r + e,
  46168. s[1] = i,
  46169. this
  46170. }
  46171. },
  46172. Object.assign(n.AnimationMixer.prototype, {
  46173. _bindAction: function (e, t) {
  46174. var i = e._localRoot || this._root
  46175. , r = e._clip.tracks
  46176. , o = r.length
  46177. , a = e._propertyBindings
  46178. , s = e._interpolants
  46179. , l = i.uuid
  46180. , c = this._bindingsByRootAndName
  46181. , h = c[l];
  46182. void 0 === h && (h = {},
  46183. c[l] = h);
  46184. for (var u = 0; u !== o; ++u) {
  46185. var d = r[u]
  46186. , p = d.name
  46187. , f = h[p];
  46188. if (void 0 !== f)
  46189. a[u] = f;
  46190. else {
  46191. if (f = a[u],
  46192. void 0 !== f) {
  46193. null === f._cacheIndex && (++f.referenceCount,
  46194. this._addInactiveBinding(f, l, p));
  46195. continue
  46196. }
  46197. var g = t && t._propertyBindings[u].binding.parsedPath;
  46198. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g), d.ValueTypeName, d.getValueSize()),
  46199. ++f.referenceCount,
  46200. this._addInactiveBinding(f, l, p),
  46201. a[u] = f
  46202. }
  46203. s[u].resultBuffer = f.buffer
  46204. }
  46205. },
  46206. _activateAction: function (e) {
  46207. if (!this._isActiveAction(e)) {
  46208. if (null === e._cacheIndex) {
  46209. var t = (e._localRoot || this._root).uuid
  46210. , i = e._clip.name
  46211. , n = this._actionsByClip[i];
  46212. this._bindAction(e, n && n.knownActions[0]),
  46213. this._addInactiveAction(e, i, t)
  46214. }
  46215. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  46216. var s = r[o];
  46217. 0 === s.useCount++ && (this._lendBinding(s),
  46218. s.saveOriginalState())
  46219. }
  46220. this._lendAction(e)
  46221. }
  46222. },
  46223. _deactivateAction: function (e) {
  46224. if (this._isActiveAction(e)) {
  46225. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46226. var r = t[i];
  46227. 0 === --r.useCount && (r.restoreOriginalState(),
  46228. this._takeBackBinding(r))
  46229. }
  46230. this._takeBackAction(e)
  46231. }
  46232. },
  46233. _initMemoryManager: function () {
  46234. this._actions = [],
  46235. this._nActiveActions = 0,
  46236. this._actionsByClip = {},
  46237. this._bindings = [],
  46238. this._nActiveBindings = 0,
  46239. this._bindingsByRootAndName = {},
  46240. this._controlInterpolants = [],
  46241. this._nActiveControlInterpolants = 0;
  46242. var e = this;
  46243. this.stats = {
  46244. actions: {
  46245. get total() {
  46246. return e._actions.length
  46247. },
  46248. get inUse() {
  46249. return e._nActiveActions
  46250. }
  46251. },
  46252. bindings: {
  46253. get total() {
  46254. return e._bindings.length
  46255. },
  46256. get inUse() {
  46257. return e._nActiveBindings
  46258. }
  46259. },
  46260. controlInterpolants: {
  46261. get total() {
  46262. return e._controlInterpolants.length
  46263. },
  46264. get inUse() {
  46265. return e._nActiveControlInterpolants
  46266. }
  46267. }
  46268. }
  46269. },
  46270. _isActiveAction: function (e) {
  46271. var t = e._cacheIndex;
  46272. return null !== t && t < this._nActiveActions
  46273. },
  46274. _addInactiveAction: function (e, t, i) {
  46275. var n = this._actions
  46276. , r = this._actionsByClip
  46277. , o = r[t];
  46278. if (void 0 === o)
  46279. o = {
  46280. knownActions: [e],
  46281. actionByRoot: {}
  46282. },
  46283. e._byClipCacheIndex = 0,
  46284. r[t] = o;
  46285. else {
  46286. var a = o.knownActions;
  46287. e._byClipCacheIndex = a.length,
  46288. a.push(e)
  46289. }
  46290. e._cacheIndex = n.length,
  46291. n.push(e),
  46292. o.actionByRoot[i] = e
  46293. },
  46294. _removeInactiveAction: function (e) {
  46295. var t = this._actions
  46296. , i = t[t.length - 1]
  46297. , n = e._cacheIndex;
  46298. i._cacheIndex = n,
  46299. t[n] = i,
  46300. t.pop(),
  46301. e._cacheIndex = null;
  46302. var r = e._clip.name
  46303. , o = this._actionsByClip
  46304. , a = o[r]
  46305. , s = a.knownActions
  46306. , l = s[s.length - 1]
  46307. , c = e._byClipCacheIndex;
  46308. l._byClipCacheIndex = c,
  46309. s[c] = l,
  46310. s.pop(),
  46311. e._byClipCacheIndex = null;
  46312. var h = a.actionByRoot
  46313. , u = (t._localRoot || this._root).uuid;
  46314. delete h[u],
  46315. 0 === s.length && delete o[r],
  46316. this._removeInactiveBindingsForAction(e)
  46317. },
  46318. _removeInactiveBindingsForAction: function (e) {
  46319. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46320. var r = t[i];
  46321. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46322. }
  46323. },
  46324. _lendAction: function (e) {
  46325. var t = this._actions
  46326. , i = e._cacheIndex
  46327. , n = this._nActiveActions++
  46328. , r = t[n];
  46329. e._cacheIndex = n,
  46330. t[n] = e,
  46331. r._cacheIndex = i,
  46332. t[i] = r
  46333. },
  46334. _takeBackAction: function (e) {
  46335. var t = this._actions
  46336. , i = e._cacheIndex
  46337. , n = --this._nActiveActions
  46338. , r = t[n];
  46339. e._cacheIndex = n,
  46340. t[n] = e,
  46341. r._cacheIndex = i,
  46342. t[i] = r
  46343. },
  46344. _addInactiveBinding: function (e, t, i) {
  46345. var n = this._bindingsByRootAndName
  46346. , r = n[t]
  46347. , o = this._bindings;
  46348. void 0 === r && (r = {},
  46349. n[t] = r),
  46350. r[i] = e,
  46351. e._cacheIndex = o.length,
  46352. o.push(e)
  46353. },
  46354. _removeInactiveBinding: function (e) {
  46355. var t = this._bindings
  46356. , i = e.binding
  46357. , n = i.rootNode.uuid
  46358. , r = i.path
  46359. , o = this._bindingsByRootAndName
  46360. , a = o[n]
  46361. , s = t[t.length - 1]
  46362. , l = e._cacheIndex;
  46363. s._cacheIndex = l,
  46364. t[l] = s,
  46365. t.pop(),
  46366. delete a[r];
  46367. e: {
  46368. for (var c in a)
  46369. break e;
  46370. delete o[n]
  46371. }
  46372. },
  46373. _lendBinding: function (e) {
  46374. var t = this._bindings
  46375. , i = e._cacheIndex
  46376. , n = this._nActiveBindings++
  46377. , r = t[n];
  46378. e._cacheIndex = n,
  46379. t[n] = e,
  46380. r._cacheIndex = i,
  46381. t[i] = r
  46382. },
  46383. _takeBackBinding: function (e) {
  46384. var t = this._bindings
  46385. , i = e._cacheIndex
  46386. , n = --this._nActiveBindings
  46387. , r = t[n];
  46388. e._cacheIndex = n,
  46389. t[n] = e,
  46390. r._cacheIndex = i,
  46391. t[i] = r
  46392. },
  46393. _lendControlInterpolant: function () {
  46394. var e = this._controlInterpolants
  46395. , t = this._nActiveControlInterpolants++
  46396. , i = e[t];
  46397. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2), new Float32Array(2), 1, this._controlInterpolantsResultBuffer),
  46398. i.__cacheIndex = t,
  46399. e[t] = i),
  46400. i
  46401. },
  46402. _takeBackControlInterpolant: function (e) {
  46403. var t = this._controlInterpolants
  46404. , i = e.__cacheIndex
  46405. , n = --this._nActiveControlInterpolants
  46406. , r = t[n];
  46407. e.__cacheIndex = n,
  46408. t[n] = e,
  46409. r.__cacheIndex = i,
  46410. t[i] = r
  46411. },
  46412. _controlInterpolantsResultBuffer: new Float32Array(1)
  46413. }),
  46414. n.AnimationObjectGroup = function (e) {
  46415. this.uuid = n.Math.generateUUID(),
  46416. this._objects = Array.prototype.slice.call(arguments),
  46417. this.nCachedObjects_ = 0;
  46418. var t = {};
  46419. this._indicesByUUID = t;
  46420. for (var i = 0, r = arguments.length; i !== r; ++i)
  46421. t[arguments[i].uuid] = i;
  46422. this._paths = [],
  46423. this._parsedPaths = [],
  46424. this._bindings = [],
  46425. this._bindingsIndicesByPath = {};
  46426. var o = this;
  46427. this.stats = {
  46428. objects: {
  46429. get total() {
  46430. return o._objects.length
  46431. },
  46432. get inUse() {
  46433. return this.total - o.nCachedObjects_
  46434. }
  46435. },
  46436. get bindingsPerObject() {
  46437. return o._bindings.length
  46438. }
  46439. }
  46440. }
  46441. ,
  46442. n.AnimationObjectGroup.prototype = {
  46443. constructor: n.AnimationObjectGroup,
  46444. add: function (e) {
  46445. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46446. var d = arguments[h]
  46447. , p = d.uuid
  46448. , f = o[p];
  46449. if (void 0 === f) {
  46450. f = i++,
  46451. o[p] = f,
  46452. t.push(d);
  46453. for (var g = 0, m = c; g !== m; ++g)
  46454. l[g].push(new n.PropertyBinding(d, a[g], s[g]))
  46455. } else if (f < r) {
  46456. var v = t[f]
  46457. , A = --r
  46458. , y = t[A];
  46459. o[y.uuid] = f,
  46460. t[f] = y,
  46461. o[p] = A,
  46462. t[A] = d;
  46463. for (var g = 0, m = c; g !== m; ++g) {
  46464. var C = l[g]
  46465. , I = C[A]
  46466. , E = C[f];
  46467. C[f] = I,
  46468. void 0 === E && (E = new n.PropertyBinding(d, a[g], s[g])),
  46469. C[A] = E
  46470. }
  46471. } else
  46472. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46473. }
  46474. this.nCachedObjects_ = r
  46475. },
  46476. remove: function (e) {
  46477. for (var t = this._objects, i = (t.length,
  46478. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46479. var l = arguments[a]
  46480. , c = l.uuid
  46481. , h = n[c];
  46482. if (void 0 !== h && h >= i) {
  46483. var u = i++
  46484. , d = t[u];
  46485. n[d.uuid] = h,
  46486. t[h] = d,
  46487. n[c] = u,
  46488. t[u] = l;
  46489. for (var p = 0, f = o; p !== f; ++p) {
  46490. var g = r[p]
  46491. , m = g[u]
  46492. , v = g[h];
  46493. g[h] = m,
  46494. g[u] = v
  46495. }
  46496. }
  46497. }
  46498. this.nCachedObjects_ = i
  46499. },
  46500. uncache: function (e) {
  46501. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46502. var c = arguments[s]
  46503. , h = c.uuid
  46504. , u = r[h];
  46505. if (void 0 !== u)
  46506. if (delete r[h],
  46507. u < n) {
  46508. var d = --n
  46509. , p = t[d]
  46510. , f = --i
  46511. , g = t[f];
  46512. r[p.uuid] = u,
  46513. t[u] = p,
  46514. r[g.uuid] = d,
  46515. t[d] = g,
  46516. t.pop();
  46517. for (var m = 0, v = a; m !== v; ++m) {
  46518. var A = o[m]
  46519. , y = A[d]
  46520. , C = A[f];
  46521. A[u] = y,
  46522. A[d] = C,
  46523. A.pop()
  46524. }
  46525. } else {
  46526. var f = --i
  46527. , g = t[f];
  46528. r[g.uuid] = u,
  46529. t[u] = g,
  46530. t.pop();
  46531. for (var m = 0, v = a; m !== v; ++m) {
  46532. var A = o[m];
  46533. A[u] = A[f],
  46534. A.pop()
  46535. }
  46536. }
  46537. }
  46538. this.nCachedObjects_ = n
  46539. },
  46540. subscribe_: function (e, t) {
  46541. var i = this._bindingsIndicesByPath
  46542. , r = i[e]
  46543. , o = this._bindings;
  46544. if (void 0 !== r)
  46545. return o[r];
  46546. var a = this._paths
  46547. , s = this._parsedPaths
  46548. , l = this._objects
  46549. , c = l.length
  46550. , h = this.nCachedObjects_
  46551. , u = new Array(c);
  46552. r = o.length,
  46553. i[e] = r,
  46554. a.push(e),
  46555. s.push(t),
  46556. o.push(u);
  46557. for (var d = h, p = l.length; d !== p; ++d) {
  46558. var f = l[d];
  46559. u[d] = new n.PropertyBinding(f, e, t)
  46560. }
  46561. return u
  46562. },
  46563. unsubscribe_: function (e) {
  46564. var t = this._bindingsIndicesByPath
  46565. , i = t[e];
  46566. if (void 0 !== i) {
  46567. var n = this._paths
  46568. , r = this._parsedPaths
  46569. , o = this._bindings
  46570. , a = o.length - 1
  46571. , s = o[a]
  46572. , l = e[a];
  46573. t[l] = i,
  46574. o[i] = s,
  46575. o.pop(),
  46576. r[i] = r[a],
  46577. r.pop(),
  46578. n[i] = n[a],
  46579. n.pop()
  46580. }
  46581. }
  46582. },
  46583. n.AnimationUtils = {
  46584. arraySlice: function (e, t, i) {
  46585. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46586. },
  46587. convertArray: function (e, t, i) {
  46588. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46589. },
  46590. isTypedArray: function (e) {
  46591. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46592. },
  46593. getKeyframeOrder: function (e) {
  46594. function t(t, i) {
  46595. return e[t] - e[i]
  46596. }
  46597. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46598. n[r] = r;
  46599. return n.sort(t),
  46600. n
  46601. },
  46602. sortedArray: function (e, t, i) {
  46603. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46604. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46605. r[a++] = e[s + l];
  46606. return r
  46607. },
  46608. flattenJSON: function (e, t, i, n) {
  46609. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n];)
  46610. o = e[r++];
  46611. if (void 0 !== o) {
  46612. var a = o[n];
  46613. if (void 0 !== a)
  46614. if (Array.isArray(a)) {
  46615. do
  46616. a = o[n],
  46617. void 0 !== a && (t.push(o.time),
  46618. i.push.apply(i, a)),
  46619. o = e[r++];
  46620. while (void 0 !== o)
  46621. } else if (void 0 !== a.toArray) {
  46622. do
  46623. a = o[n],
  46624. void 0 !== a && (t.push(o.time),
  46625. a.toArray(i, i.length)),
  46626. o = e[r++];
  46627. while (void 0 !== o)
  46628. } else
  46629. do
  46630. a = o[n],
  46631. void 0 !== a && (t.push(o.time),
  46632. i.push(a)),
  46633. o = e[r++];
  46634. while (void 0 !== o)
  46635. }
  46636. }
  46637. },
  46638. n.KeyframeTrack = function (e, t, i, r) {
  46639. if (void 0 === e)
  46640. throw new Error("track name is undefined");
  46641. if (void 0 === t || 0 === t.length)
  46642. throw new Error("no keyframes in track named " + e);
  46643. this.name = e,
  46644. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46645. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46646. this.setInterpolation(r || this.DefaultInterpolation),
  46647. this.validate(),
  46648. this.optimize()
  46649. }
  46650. ,
  46651. n.KeyframeTrack.prototype = {
  46652. constructor: n.KeyframeTrack,
  46653. TimeBufferType: Float32Array,
  46654. ValueBufferType: Float32Array,
  46655. DefaultInterpolation: n.InterpolateLinear,
  46656. InterpolantFactoryMethodDiscrete: function (e) {
  46657. return new n.DiscreteInterpolant(this.times, this.values, this.getValueSize(), e)
  46658. },
  46659. InterpolantFactoryMethodLinear: function (e) {
  46660. return new n.LinearInterpolant(this.times, this.values, this.getValueSize(), e)
  46661. },
  46662. InterpolantFactoryMethodSmooth: function (e) {
  46663. return new n.CubicInterpolant(this.times, this.values, this.getValueSize(), e)
  46664. },
  46665. setInterpolation: function (e) {
  46666. var t = void 0;
  46667. switch (e) {
  46668. case n.InterpolateDiscrete:
  46669. t = this.InterpolantFactoryMethodDiscrete;
  46670. break;
  46671. case n.InterpolateLinear:
  46672. t = this.InterpolantFactoryMethodLinear;
  46673. break;
  46674. case n.InterpolateSmooth:
  46675. t = this.InterpolantFactoryMethodSmooth
  46676. }
  46677. if (void 0 === t) {
  46678. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46679. if (void 0 === this.createInterpolant) {
  46680. if (e === this.DefaultInterpolation)
  46681. throw new Error(i);
  46682. this.setInterpolation(this.DefaultInterpolation)
  46683. }
  46684. return void console.warn(i)
  46685. }
  46686. this.createInterpolant = t
  46687. },
  46688. getInterpolation: function () {
  46689. switch (this.createInterpolant) {
  46690. case this.InterpolantFactoryMethodDiscrete:
  46691. return n.InterpolateDiscrete;
  46692. case this.InterpolantFactoryMethodLinear:
  46693. return n.InterpolateLinear;
  46694. case this.InterpolantFactoryMethodSmooth:
  46695. return n.InterpolateSmooth
  46696. }
  46697. },
  46698. getValueSize: function () {
  46699. return this.values.length / this.times.length
  46700. },
  46701. shift: function (e) {
  46702. if (0 !== e)
  46703. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46704. t[i] += e;
  46705. return this
  46706. },
  46707. scale: function (e) {
  46708. if (1 !== e)
  46709. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46710. t[i] *= e;
  46711. return this
  46712. },
  46713. trim: function (e, t) {
  46714. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e;)
  46715. ++o;
  46716. for (; a !== -1 && i[a] > t;)
  46717. --a;
  46718. if (++a,
  46719. 0 !== o || a !== r) {
  46720. o >= a && (a = Math.max(a, 1),
  46721. o = a - 1);
  46722. var s = this.getValueSize();
  46723. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46724. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46725. }
  46726. return this
  46727. },
  46728. validate: function () {
  46729. var e = !0
  46730. , t = this.getValueSize();
  46731. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46732. e = !1);
  46733. var i = this.times
  46734. , r = this.values
  46735. , o = i.length;
  46736. 0 === o && (console.error("track is empty", this),
  46737. e = !1);
  46738. for (var a = null, s = 0; s !== o; s++) {
  46739. var l = i[s];
  46740. if ("number" == typeof l && isNaN(l)) {
  46741. console.error("time is not a valid number", this, s, l),
  46742. e = !1;
  46743. break
  46744. }
  46745. if (null !== a && a > l) {
  46746. console.error("out of order keys", this, s, l, a),
  46747. e = !1;
  46748. break
  46749. }
  46750. a = l
  46751. }
  46752. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46753. for (var s = 0, c = r.length; s !== c; ++s) {
  46754. var h = r[s];
  46755. if (isNaN(h)) {
  46756. console.error("value is not a valid number", this, s, h),
  46757. e = !1;
  46758. break
  46759. }
  46760. }
  46761. return e
  46762. },
  46763. optimize: function () {
  46764. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46765. var s = !1
  46766. , l = e[o]
  46767. , c = e[o + 1];
  46768. if (l !== c && (1 !== o || l !== l[0]))
  46769. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46770. var f = t[h + p];
  46771. if (f !== t[u + p] || f !== t[d + p]) {
  46772. s = !0;
  46773. break
  46774. }
  46775. }
  46776. if (s) {
  46777. if (o !== r) {
  46778. e[r] = e[o];
  46779. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46780. t[m + p] = t[g + p]
  46781. }
  46782. ++r
  46783. }
  46784. }
  46785. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46786. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46787. this
  46788. }
  46789. },
  46790. Object.assign(n.KeyframeTrack, {
  46791. parse: function (e) {
  46792. if (void 0 === e.type)
  46793. throw new Error("track type undefined, can not parse");
  46794. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46795. if (void 0 === e.times) {
  46796. console.warn("legacy JSON format detected, converting");
  46797. var i = []
  46798. , r = [];
  46799. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46800. e.times = i,
  46801. e.values = r
  46802. }
  46803. return void 0 !== t.parse ? t.parse(e) : new t(e.name, e.times, e.values, e.interpolation)
  46804. },
  46805. toJSON: function (e) {
  46806. var t, i = e.constructor;
  46807. if (void 0 !== i.toJSON)
  46808. t = i.toJSON(e);
  46809. else {
  46810. t = {
  46811. name: e.name,
  46812. times: n.AnimationUtils.convertArray(e.times, Array),
  46813. values: n.AnimationUtils.convertArray(e.values, Array)
  46814. };
  46815. var r = e.getInterpolation();
  46816. r !== e.DefaultInterpolation && (t.interpolation = r)
  46817. }
  46818. return t.type = e.ValueTypeName,
  46819. t
  46820. },
  46821. _getTrackTypeForValueTypeName: function (e) {
  46822. switch (e.toLowerCase()) {
  46823. case "scalar":
  46824. case "double":
  46825. case "float":
  46826. case "number":
  46827. case "integer":
  46828. return n.NumberKeyframeTrack;
  46829. case "vector":
  46830. case "vector2":
  46831. case "vector3":
  46832. case "vector4":
  46833. return n.VectorKeyframeTrack;
  46834. case "color":
  46835. return n.ColorKeyframeTrack;
  46836. case "quaternion":
  46837. return n.QuaternionKeyframeTrack;
  46838. case "bool":
  46839. case "boolean":
  46840. return n.BooleanKeyframeTrack;
  46841. case "string":
  46842. return n.StringKeyframeTrack
  46843. }
  46844. throw new Error("Unsupported typeName: " + e)
  46845. }
  46846. }),
  46847. n.PropertyBinding = function (e, t, i) {
  46848. this.path = t,
  46849. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46850. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46851. this.rootNode = e
  46852. }
  46853. ,
  46854. n.PropertyBinding.prototype = {
  46855. constructor: n.PropertyBinding,
  46856. getValue: function (e, t) {
  46857. this.bind(),
  46858. this.getValue(e, t)
  46859. },
  46860. setValue: function (e, t) {
  46861. this.bind(),
  46862. this.setValue(e, t)
  46863. },
  46864. bind: function () {
  46865. var e = this.node
  46866. , t = this.parsedPath
  46867. , i = t.objectName
  46868. , r = t.propertyName
  46869. , o = t.propertyIndex;
  46870. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46871. this.node = e),
  46872. this.getValue = this._getValue_unavailable,
  46873. this.setValue = this._setValue_unavailable,
  46874. !e)
  46875. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46876. if (i) {
  46877. var a = t.objectIndex;
  46878. switch (i) {
  46879. case "materials":
  46880. if (!e.material)
  46881. return void console.error(" can not bind to material as node does not have a material", this);
  46882. if (!e.material.materials)
  46883. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46884. e = e.material.materials;
  46885. break;
  46886. case "bones":
  46887. if (!e.skeleton)
  46888. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46889. e = e.skeleton.bones;
  46890. for (var s = 0; s < e.length; s++)
  46891. if (e[s].name === a) {
  46892. a = s;
  46893. break
  46894. }
  46895. break;
  46896. default:
  46897. if (void 0 === e[i])
  46898. return void console.error(" can not bind to objectName of node, undefined", this);
  46899. e = e[i]
  46900. }
  46901. if (void 0 !== a) {
  46902. if (void 0 === e[a])
  46903. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46904. e = e[a]
  46905. }
  46906. }
  46907. var l = e[r];
  46908. if (!l) {
  46909. var c = t.nodeName;
  46910. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46911. }
  46912. var h = this.Versioning.None;
  46913. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46914. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46915. this.targetObject = e);
  46916. var u = this.BindingType.Direct;
  46917. if (void 0 !== o) {
  46918. if ("morphTargetInfluences" === r) {
  46919. if (!e.geometry)
  46920. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46921. if (!e.geometry.morphTargets)
  46922. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46923. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46924. if (e.geometry.morphTargets[s].name === o) {
  46925. o = s;
  46926. break
  46927. }
  46928. }
  46929. u = this.BindingType.ArrayElement,
  46930. this.resolvedProperty = l,
  46931. this.propertyIndex = o
  46932. } else
  46933. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46934. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46935. this.resolvedProperty = l) : this.propertyName = r;
  46936. this.getValue = this.GetterByBindingType[u],
  46937. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46938. },
  46939. unbind: function () {
  46940. this.node = null,
  46941. this.getValue = this._getValue_unbound,
  46942. this.setValue = this._setValue_unbound
  46943. }
  46944. },
  46945. Object.assign(n.PropertyBinding.prototype, {
  46946. _getValue_unavailable: function () { },
  46947. _setValue_unavailable: function () { },
  46948. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46949. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46950. BindingType: {
  46951. Direct: 0,
  46952. EntireArray: 1,
  46953. ArrayElement: 2,
  46954. HasFromToArray: 3
  46955. },
  46956. Versioning: {
  46957. None: 0,
  46958. NeedsUpdate: 1,
  46959. MatrixWorldNeedsUpdate: 2
  46960. },
  46961. GetterByBindingType: [function (e, t) {
  46962. e[t] = this.node[this.propertyName]
  46963. }
  46964. , function (e, t) {
  46965. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46966. e[t++] = i[n]
  46967. }
  46968. , function (e, t) {
  46969. e[t] = this.resolvedProperty[this.propertyIndex]
  46970. }
  46971. , function (e, t) {
  46972. this.resolvedProperty.toArray(e, t)
  46973. }
  46974. ],
  46975. SetterByBindingTypeAndVersioning: [[function (e, t) {
  46976. this.node[this.propertyName] = e[t]
  46977. }
  46978. , function (e, t) {
  46979. this.node[this.propertyName] = e[t],
  46980. this.targetObject.needsUpdate = !0
  46981. }
  46982. , function (e, t) {
  46983. this.node[this.propertyName] = e[t],
  46984. this.targetObject.matrixWorldNeedsUpdate = !0
  46985. }
  46986. ], [function (e, t) {
  46987. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46988. i[n] = e[t++]
  46989. }
  46990. , function (e, t) {
  46991. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46992. i[n] = e[t++];
  46993. this.targetObject.needsUpdate = !0
  46994. }
  46995. , function (e, t) {
  46996. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46997. i[n] = e[t++];
  46998. this.targetObject.matrixWorldNeedsUpdate = !0
  46999. }
  47000. ], [function (e, t) {
  47001. this.resolvedProperty[this.propertyIndex] = e[t]
  47002. }
  47003. , function (e, t) {
  47004. this.resolvedProperty[this.propertyIndex] = e[t],
  47005. this.targetObject.needsUpdate = !0
  47006. }
  47007. , function (e, t) {
  47008. this.resolvedProperty[this.propertyIndex] = e[t],
  47009. this.targetObject.matrixWorldNeedsUpdate = !0
  47010. }
  47011. ], [function (e, t) {
  47012. this.resolvedProperty.fromArray(e, t)
  47013. }
  47014. , function (e, t) {
  47015. this.resolvedProperty.fromArray(e, t),
  47016. this.targetObject.needsUpdate = !0
  47017. }
  47018. , function (e, t) {
  47019. this.resolvedProperty.fromArray(e, t),
  47020. this.targetObject.matrixWorldNeedsUpdate = !0
  47021. }
  47022. ]]
  47023. }),
  47024. n.PropertyBinding.Composite = function (e, t, i) {
  47025. var r = i || n.PropertyBinding.parseTrackName(t);
  47026. this._targetGroup = e,
  47027. this._bindings = e.subscribe_(t, r)
  47028. }
  47029. ,
  47030. n.PropertyBinding.Composite.prototype = {
  47031. constructor: n.PropertyBinding.Composite,
  47032. getValue: function (e, t) {
  47033. this.bind();
  47034. var i = this._targetGroup.nCachedObjects_
  47035. , n = this._bindings[i];
  47036. void 0 !== n && n.getValue(e, t)
  47037. },
  47038. setValue: function (e, t) {
  47039. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  47040. i[n].setValue(e, t)
  47041. },
  47042. bind: function () {
  47043. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  47044. e[t].bind()
  47045. },
  47046. unbind: function () {
  47047. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  47048. e[t].unbind()
  47049. }
  47050. },
  47051. n.PropertyBinding.create = function (e, t, i) {
  47052. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e, t, i) : new n.PropertyBinding(e, t, i)
  47053. }
  47054. ,
  47055. n.PropertyBinding.parseTrackName = function (e) {
  47056. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  47057. , i = t.exec(e);
  47058. if (!i)
  47059. throw new Error("cannot parse trackName at all: " + e);
  47060. i.index === t.lastIndex && t.lastIndex++;
  47061. var n = {
  47062. nodeName: i[3],
  47063. objectName: i[5],
  47064. objectIndex: i[7],
  47065. propertyName: i[9],
  47066. propertyIndex: i[11]
  47067. };
  47068. if (null === n.propertyName || 0 === n.propertyName.length)
  47069. throw new Error("can not parse propertyName from trackName: " + e);
  47070. return n
  47071. }
  47072. ,
  47073. n.PropertyBinding.findNode = function (e, t) {
  47074. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  47075. return e;
  47076. if (e.skeleton) {
  47077. var i = function (e) {
  47078. for (var i = 0; i < e.bones.length; i++) {
  47079. var n = e.bones[i];
  47080. if (n.name === t)
  47081. return n
  47082. }
  47083. return null
  47084. }
  47085. , n = i(e.skeleton);
  47086. if (n)
  47087. return n
  47088. }
  47089. if (e.children) {
  47090. var r = function (e) {
  47091. for (var i = 0; i < e.length; i++) {
  47092. var n = e[i];
  47093. if (n.name === t || n.uuid === t)
  47094. return n;
  47095. var o = r(n.children);
  47096. if (o)
  47097. return o
  47098. }
  47099. return null
  47100. }
  47101. , o = r(e.children);
  47102. if (o)
  47103. return o
  47104. }
  47105. return null
  47106. }
  47107. ,
  47108. n.PropertyMixer = function (e, t, i) {
  47109. this.binding = e,
  47110. this.valueSize = i;
  47111. var n, r = Float64Array;
  47112. switch (t) {
  47113. case "quaternion":
  47114. n = this._slerp;
  47115. break;
  47116. case "string":
  47117. case "bool":
  47118. r = Array,
  47119. n = this._select;
  47120. break;
  47121. default:
  47122. n = this._lerp
  47123. }
  47124. this.buffer = new r(4 * i),
  47125. this._mixBufferRegion = n,
  47126. this.cumulativeWeight = 0,
  47127. this.useCount = 0,
  47128. this.referenceCount = 0
  47129. }
  47130. ,
  47131. n.PropertyMixer.prototype = {
  47132. constructor: n.PropertyMixer,
  47133. accumulate: function (e, t) {
  47134. var i = this.buffer
  47135. , n = this.valueSize
  47136. , r = e * n + n
  47137. , o = this.cumulativeWeight;
  47138. if (0 === o) {
  47139. for (var a = 0; a !== n; ++a)
  47140. i[r + a] = i[a];
  47141. o = t
  47142. } else {
  47143. o += t;
  47144. var s = t / o;
  47145. this._mixBufferRegion(i, r, 0, s, n)
  47146. }
  47147. this.cumulativeWeight = o
  47148. },
  47149. apply: function (e) {
  47150. var t = this.valueSize
  47151. , i = this.buffer
  47152. , n = e * t + t
  47153. , r = this.cumulativeWeight
  47154. , o = this.binding;
  47155. if (this.cumulativeWeight = 0,
  47156. r < 1) {
  47157. var a = 3 * t;
  47158. this._mixBufferRegion(i, n, a, 1 - r, t)
  47159. }
  47160. for (var s = t, l = t + t; s !== l; ++s)
  47161. if (i[s] !== i[s + t]) {
  47162. o.setValue(i, n);
  47163. break
  47164. }
  47165. },
  47166. saveOriginalState: function () {
  47167. var e = this.binding
  47168. , t = this.buffer
  47169. , i = this.valueSize
  47170. , n = 3 * i;
  47171. e.getValue(t, n);
  47172. for (var r = i, o = n; r !== o; ++r)
  47173. t[r] = t[n + r % i];
  47174. this.cumulativeWeight = 0
  47175. },
  47176. restoreOriginalState: function () {
  47177. var e = 3 * this.valueSize;
  47178. this.binding.setValue(this.buffer, e)
  47179. },
  47180. _select: function (e, t, i, n, r) {
  47181. if (n >= .5)
  47182. for (var o = 0; o !== r; ++o)
  47183. e[t + o] = e[i + o]
  47184. },
  47185. _slerp: function (e, t, i, r, o) {
  47186. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  47187. },
  47188. _lerp: function (e, t, i, n, r) {
  47189. for (var o = 1 - n, a = 0; a !== r; ++a) {
  47190. var s = t + a;
  47191. e[s] = e[s] * o + e[i + a] * n
  47192. }
  47193. }
  47194. },
  47195. n.BooleanKeyframeTrack = function (e, t, i) {
  47196. n.KeyframeTrack.call(this, e, t, i)
  47197. }
  47198. ,
  47199. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47200. constructor: n.BooleanKeyframeTrack,
  47201. ValueTypeName: "bool",
  47202. ValueBufferType: Array,
  47203. DefaultInterpolation: n.IntepolateDiscrete,
  47204. InterpolantFactoryMethodLinear: void 0,
  47205. InterpolantFactoryMethodSmooth: void 0
  47206. }),
  47207. n.NumberKeyframeTrack = function (e, t, i, r) {
  47208. n.KeyframeTrack.call(this, e, t, i, r)
  47209. }
  47210. ,
  47211. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47212. constructor: n.NumberKeyframeTrack,
  47213. ValueTypeName: "number"
  47214. }),
  47215. n.QuaternionKeyframeTrack = function (e, t, i, r) {
  47216. n.KeyframeTrack.call(this, e, t, i, r)
  47217. }
  47218. ,
  47219. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47220. constructor: n.QuaternionKeyframeTrack,
  47221. ValueTypeName: "quaternion",
  47222. DefaultInterpolation: n.InterpolateLinear,
  47223. InterpolantFactoryMethodLinear: function (e) {
  47224. return new n.QuaternionLinearInterpolant(this.times, this.values, this.getValueSize(), e)
  47225. },
  47226. InterpolantFactoryMethodSmooth: void 0
  47227. }),
  47228. n.StringKeyframeTrack = function (e, t, i, r) {
  47229. n.KeyframeTrack.call(this, e, t, i, r)
  47230. }
  47231. ,
  47232. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47233. constructor: n.StringKeyframeTrack,
  47234. ValueTypeName: "string",
  47235. ValueBufferType: Array,
  47236. DefaultInterpolation: n.IntepolateDiscrete,
  47237. InterpolantFactoryMethodLinear: void 0,
  47238. InterpolantFactoryMethodSmooth: void 0
  47239. }),
  47240. n.VectorKeyframeTrack = function (e, t, i, r) {
  47241. n.KeyframeTrack.call(this, e, t, i, r)
  47242. }
  47243. ,
  47244. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47245. constructor: n.VectorKeyframeTrack,
  47246. ValueTypeName: "vector"
  47247. }),
  47248. n.Audio = function (e) {
  47249. n.Object3D.call(this),
  47250. this.type = "Audio",
  47251. this.context = e.context,
  47252. this.source = this.context.createBufferSource(),
  47253. this.source.onended = this.onEnded.bind(this),
  47254. this.gain = this.context.createGain(),
  47255. this.gain.connect(e.getInput()),
  47256. this.autoplay = !1,
  47257. this.startTime = 0,
  47258. this.playbackRate = 1,
  47259. this.isPlaying = !1,
  47260. this.hasPlaybackControl = !0,
  47261. this.sourceType = "empty",
  47262. this.filter = null
  47263. }
  47264. ,
  47265. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47266. n.Audio.prototype.constructor = n.Audio,
  47267. n.Audio.prototype.getOutput = function () {
  47268. return this.gain
  47269. }
  47270. ,
  47271. n.Audio.prototype.load = function (e) {
  47272. var t = new n.AudioBuffer(this.context);
  47273. return t.load(e),
  47274. this.setBuffer(t),
  47275. this
  47276. }
  47277. ,
  47278. n.Audio.prototype.setNodeSource = function (e) {
  47279. return this.hasPlaybackControl = !1,
  47280. this.sourceType = "audioNode",
  47281. this.source = e,
  47282. this.connect(),
  47283. this
  47284. }
  47285. ,
  47286. n.Audio.prototype.setBuffer = function (e) {
  47287. var t = this;
  47288. return e.onReady(function (e) {
  47289. t.source.buffer = e,
  47290. t.sourceType = "buffer",
  47291. t.autoplay && t.play()
  47292. }),
  47293. this
  47294. }
  47295. ,
  47296. n.Audio.prototype.play = function () {
  47297. if (this.isPlaying === !0)
  47298. return void console.warn("THREE.Audio: Audio is already playing.");
  47299. if (this.hasPlaybackControl === !1)
  47300. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47301. var e = this.context.createBufferSource();
  47302. e.buffer = this.source.buffer,
  47303. e.loop = this.source.loop,
  47304. e.onended = this.source.onended,
  47305. e.start(0, this.startTime),
  47306. e.playbackRate.value = this.playbackRate,
  47307. this.isPlaying = !0,
  47308. this.source = e,
  47309. this.connect()
  47310. }
  47311. ,
  47312. n.Audio.prototype.pause = function () {
  47313. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47314. void (this.startTime = this.context.currentTime))
  47315. }
  47316. ,
  47317. n.Audio.prototype.stop = function () {
  47318. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47319. void (this.startTime = 0))
  47320. }
  47321. ,
  47322. n.Audio.prototype.connect = function () {
  47323. null !== this.filter ? (this.source.connect(this.filter),
  47324. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47325. }
  47326. ,
  47327. n.Audio.prototype.disconnect = function () {
  47328. null !== this.filter ? (this.source.disconnect(this.filter),
  47329. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47330. }
  47331. ,
  47332. n.Audio.prototype.getFilter = function () {
  47333. return this.filter
  47334. }
  47335. ,
  47336. n.Audio.prototype.setFilter = function (e) {
  47337. void 0 === e && (e = null),
  47338. this.isPlaying === !0 ? (this.disconnect(),
  47339. this.filter = e,
  47340. this.connect()) : this.filter = e
  47341. }
  47342. ,
  47343. n.Audio.prototype.setPlaybackRate = function (e) {
  47344. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47345. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47346. }
  47347. ,
  47348. n.Audio.prototype.getPlaybackRate = function () {
  47349. return this.playbackRate
  47350. }
  47351. ,
  47352. n.Audio.prototype.onEnded = function () {
  47353. this.isPlaying = !1
  47354. }
  47355. ,
  47356. n.Audio.prototype.setLoop = function (e) {
  47357. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47358. }
  47359. ,
  47360. n.Audio.prototype.getLoop = function () {
  47361. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47362. !1) : this.source.loop
  47363. }
  47364. ,
  47365. n.Audio.prototype.setVolume = function (e) {
  47366. this.gain.gain.value = e
  47367. }
  47368. ,
  47369. n.Audio.prototype.getVolume = function () {
  47370. return this.gain.gain.value
  47371. }
  47372. ,
  47373. n.AudioAnalyser = function (e, t) {
  47374. this.analyser = e.context.createAnalyser(),
  47375. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47376. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47377. e.getOutput().connect(this.analyser)
  47378. }
  47379. ,
  47380. n.AudioAnalyser.prototype = {
  47381. constructor: n.AudioAnalyser,
  47382. getData: function () {
  47383. return this.analyser.getByteFrequencyData(this.data),
  47384. this.data
  47385. }
  47386. },
  47387. n.AudioBuffer = function (e) {
  47388. this.context = e,
  47389. this.ready = !1,
  47390. this.readyCallbacks = []
  47391. }
  47392. ,
  47393. n.AudioBuffer.prototype.load = function (e) {
  47394. var t = this
  47395. , i = new XMLHttpRequest;
  47396. return i.open("GET", e, !0),
  47397. i.responseType = "arraybuffer",
  47398. i.onload = function (e) {
  47399. t.context.decodeAudioData(this.response, function (e) {
  47400. t.buffer = e,
  47401. t.ready = !0;
  47402. for (var i = 0; i < t.readyCallbacks.length; i++)
  47403. t.readyCallbacks[i](t.buffer);
  47404. t.readyCallbacks = []
  47405. })
  47406. }
  47407. ,
  47408. i.send(),
  47409. this
  47410. }
  47411. ,
  47412. n.AudioBuffer.prototype.onReady = function (e) {
  47413. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47414. }
  47415. ,
  47416. n.PositionalAudio = function (e) {
  47417. n.Audio.call(this, e),
  47418. this.panner = this.context.createPanner(),
  47419. this.panner.connect(this.gain)
  47420. }
  47421. ,
  47422. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47423. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47424. n.PositionalAudio.prototype.getOutput = function () {
  47425. return this.panner
  47426. }
  47427. ,
  47428. n.PositionalAudio.prototype.setRefDistance = function (e) {
  47429. this.panner.refDistance = e
  47430. }
  47431. ,
  47432. n.PositionalAudio.prototype.getRefDistance = function () {
  47433. return this.panner.refDistance
  47434. }
  47435. ,
  47436. n.PositionalAudio.prototype.setRolloffFactor = function (e) {
  47437. this.panner.rolloffFactor = e
  47438. }
  47439. ,
  47440. n.PositionalAudio.prototype.getRolloffFactor = function () {
  47441. return this.panner.rolloffFactor
  47442. }
  47443. ,
  47444. n.PositionalAudio.prototype.setDistanceModel = function (e) {
  47445. this.panner.distanceModel = e
  47446. }
  47447. ,
  47448. n.PositionalAudio.prototype.getDistanceModel = function () {
  47449. return this.panner.distanceModel
  47450. }
  47451. ,
  47452. n.PositionalAudio.prototype.setMaxDistance = function (e) {
  47453. this.panner.maxDistance = e
  47454. }
  47455. ,
  47456. n.PositionalAudio.prototype.getMaxDistance = function () {
  47457. return this.panner.maxDistance
  47458. }
  47459. ,
  47460. n.PositionalAudio.prototype.updateMatrixWorld = function () {
  47461. var e = new n.Vector3;
  47462. return function (t) {
  47463. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47464. e.setFromMatrixPosition(this.matrixWorld),
  47465. this.panner.setPosition(e.x, e.y, e.z)
  47466. }
  47467. }(),
  47468. n.AudioListener = function () {
  47469. n.Object3D.call(this),
  47470. this.type = "AudioListener",
  47471. this.context = new (window.AudioContext || window.webkitAudioContext),
  47472. this.gain = this.context.createGain(),
  47473. this.gain.connect(this.context.destination),
  47474. this.filter = null
  47475. }
  47476. ,
  47477. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47478. n.AudioListener.prototype.constructor = n.AudioListener,
  47479. n.AudioListener.prototype.getInput = function () {
  47480. return this.gain
  47481. }
  47482. ,
  47483. n.AudioListener.prototype.removeFilter = function () {
  47484. null !== this.filter && (this.gain.disconnect(this.filter),
  47485. this.filter.disconnect(this.context.destination),
  47486. this.gain.connect(this.context.destination),
  47487. this.filter = null)
  47488. }
  47489. ,
  47490. n.AudioListener.prototype.setFilter = function (e) {
  47491. null !== this.filter ? (this.gain.disconnect(this.filter),
  47492. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47493. this.filter = e,
  47494. this.gain.connect(this.filter),
  47495. this.filter.connect(this.context.destination)
  47496. }
  47497. ,
  47498. n.AudioListener.prototype.getFilter = function () {
  47499. return this.filter
  47500. }
  47501. ,
  47502. n.AudioListener.prototype.setMasterVolume = function (e) {
  47503. this.gain.gain.value = e
  47504. }
  47505. ,
  47506. n.AudioListener.prototype.getMasterVolume = function () {
  47507. return this.gain.gain.value
  47508. }
  47509. ,
  47510. n.AudioListener.prototype.updateMatrixWorld = function () {
  47511. var e = new n.Vector3
  47512. , t = new n.Quaternion
  47513. , i = new n.Vector3
  47514. , r = new n.Vector3;
  47515. return function (o) {
  47516. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47517. var a = this.context.listener
  47518. , s = this.up;
  47519. this.matrixWorld.decompose(e, t, i),
  47520. r.set(0, 0, -1).applyQuaternion(t),
  47521. a.setPosition(e.x, e.y, e.z),
  47522. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47523. }
  47524. }(),
  47525. n.Camera = function () {
  47526. n.Object3D.call(this),
  47527. this.type = "Camera",
  47528. this.matrixWorldInverse = new n.Matrix4,
  47529. this.projectionMatrix = new n.Matrix4
  47530. }
  47531. ,
  47532. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47533. n.Camera.prototype.constructor = n.Camera,
  47534. n.Camera.prototype.getWorldDirection = function () {
  47535. var e = new n.Quaternion;
  47536. return function (t) {
  47537. var i = t || new n.Vector3;
  47538. return this.getWorldQuaternion(e),
  47539. i.set(0, 0, -1).applyQuaternion(e)
  47540. }
  47541. }(),
  47542. n.Camera.prototype.lookAt = function () {
  47543. var e = new n.Matrix4;
  47544. return function (t) {
  47545. e.lookAt(this.position, t, this.up),
  47546. this.quaternion.setFromRotationMatrix(e)
  47547. }
  47548. }(),
  47549. n.Camera.prototype.clone = function () {
  47550. return (new this.constructor).copy(this)
  47551. }
  47552. ,
  47553. n.Camera.prototype.copy = function (e) {
  47554. return n.Object3D.prototype.copy.call(this, e),
  47555. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47556. this.projectionMatrix.copy(e.projectionMatrix),
  47557. this
  47558. }
  47559. ,
  47560. n.CubeCamera = function (e, t, i) {
  47561. n.Object3D.call(this),
  47562. this.type = "CubeCamera";
  47563. var r = 90
  47564. , o = 1
  47565. , a = new n.PerspectiveCamera(r, o, e, t);
  47566. a.up.set(0, -1, 0),
  47567. a.lookAt(new n.Vector3(1, 0, 0)),
  47568. this.add(a);
  47569. var s = new n.PerspectiveCamera(r, o, e, t);
  47570. s.up.set(0, -1, 0),
  47571. s.lookAt(new n.Vector3(-1, 0, 0)),
  47572. this.add(s);
  47573. var l = new n.PerspectiveCamera(r, o, e, t);
  47574. l.up.set(0, 0, 1),
  47575. l.lookAt(new n.Vector3(0, 1, 0)),
  47576. this.add(l);
  47577. var c = new n.PerspectiveCamera(r, o, e, t);
  47578. c.up.set(0, 0, -1),
  47579. c.lookAt(new n.Vector3(0, -1, 0)),
  47580. this.add(c);
  47581. var h = new n.PerspectiveCamera(r, o, e, t);
  47582. h.up.set(0, -1, 0),
  47583. h.lookAt(new n.Vector3(0, 0, 1)),
  47584. this.add(h);
  47585. var u = new n.PerspectiveCamera(r, o, e, t);
  47586. u.up.set(0, -1, 0),
  47587. u.lookAt(new n.Vector3(0, 0, -1)),
  47588. this.add(u);
  47589. var d = {
  47590. format: n.RGBFormat,
  47591. magFilter: n.LinearFilter,
  47592. minFilter: n.LinearFilter
  47593. };
  47594. this.renderTarget = new n.WebGLRenderTargetCube(i, i, d),
  47595. this.updateCubeMap = function (e, t) {
  47596. null === this.parent && this.updateMatrixWorld();
  47597. var i = this.renderTarget
  47598. , n = i.texture.generateMipmaps;
  47599. i.texture.generateMipmaps = !1,
  47600. i.activeCubeFace = 0,
  47601. e.render(t, a, i),
  47602. i.activeCubeFace = 1,
  47603. e.render(t, s, i),
  47604. i.activeCubeFace = 2,
  47605. e.render(t, l, i),
  47606. i.activeCubeFace = 3,
  47607. e.render(t, c, i),
  47608. i.activeCubeFace = 4,
  47609. e.render(t, h, i),
  47610. i.texture.generateMipmaps = n,
  47611. i.activeCubeFace = 5,
  47612. e.render(t, u, i),
  47613. e.setRenderTarget(null)
  47614. }
  47615. }
  47616. ,
  47617. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47618. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47619. n.OrthographicCamera = function (e, t, i, r, o, a) {
  47620. n.Camera.call(this),
  47621. this.type = "OrthographicCamera",
  47622. this.zoom = 1,
  47623. this.left = e,
  47624. this.right = t,
  47625. this.top = i,
  47626. this.bottom = r,
  47627. this.near = void 0 !== o ? o : .1,
  47628. this.far = void 0 !== a ? a : 2e3,
  47629. this.updateProjectionMatrix()
  47630. }
  47631. ,
  47632. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47633. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47634. n.OrthographicCamera.prototype.updateProjectionMatrix = function () {
  47635. var e = (this.right - this.left) / (2 * this.zoom)
  47636. , t = (this.top - this.bottom) / (2 * this.zoom)
  47637. , i = (this.right + this.left) / 2
  47638. , n = (this.top + this.bottom) / 2;
  47639. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47640. }
  47641. ,
  47642. n.OrthographicCamera.prototype.copy = function (e) {
  47643. return n.Camera.prototype.copy.call(this, e),
  47644. this.left = e.left,
  47645. this.right = e.right,
  47646. this.top = e.top,
  47647. this.bottom = e.bottom,
  47648. this.near = e.near,
  47649. this.far = e.far,
  47650. this.zoom = e.zoom,
  47651. this
  47652. }
  47653. ,
  47654. n.OrthographicCamera.prototype.toJSON = function (e) {
  47655. var t = n.Object3D.prototype.toJSON.call(this, e);
  47656. return t.object.zoom = this.zoom,
  47657. t.object.left = this.left,
  47658. t.object.right = this.right,
  47659. t.object.top = this.top,
  47660. t.object.bottom = this.bottom,
  47661. t.object.near = this.near,
  47662. t.object.far = this.far,
  47663. t
  47664. }
  47665. ,
  47666. n.PerspectiveCamera = function (e, t, i, r) {
  47667. n.Camera.call(this),
  47668. this.type = "PerspectiveCamera",
  47669. this.focalLength = 10,
  47670. this.zoom = 1,
  47671. this.fov = void 0 !== e ? e : 50,
  47672. this.aspect = void 0 !== t ? t : 1,
  47673. this.near = void 0 !== i ? i : .1,
  47674. this.far = void 0 !== r ? r : 2e3,
  47675. this.updateProjectionMatrix()
  47676. }
  47677. ,
  47678. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47679. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47680. n.PerspectiveCamera.prototype.setLens = function (e, t) {
  47681. void 0 === t && (t = 24),
  47682. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47683. this.updateProjectionMatrix()
  47684. }
  47685. ,
  47686. n.PerspectiveCamera.prototype.setViewOffset = function (e, t, i, n, r, o) {
  47687. this.fullWidth = e,
  47688. this.fullHeight = t,
  47689. this.x = i,
  47690. this.y = n,
  47691. this.width = r,
  47692. this.height = o,
  47693. this.updateProjectionMatrix()
  47694. }
  47695. ,
  47696. n.PerspectiveCamera.prototype.updateProjectionMatrix = function () {
  47697. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47698. if (this.fullWidth) {
  47699. var t = this.fullWidth / this.fullHeight
  47700. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47701. , r = -i
  47702. , o = t * r
  47703. , a = t * i
  47704. , s = Math.abs(a - o)
  47705. , l = Math.abs(i - r);
  47706. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47707. } else
  47708. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47709. }
  47710. ,
  47711. n.PerspectiveCamera.prototype.copy = function (e) {
  47712. return n.Camera.prototype.copy.call(this, e),
  47713. this.focalLength = e.focalLength,
  47714. this.zoom = e.zoom,
  47715. this.fov = e.fov,
  47716. this.aspect = e.aspect,
  47717. this.near = e.near,
  47718. this.far = e.far,
  47719. this
  47720. }
  47721. ,
  47722. n.PerspectiveCamera.prototype.toJSON = function (e) {
  47723. var t = n.Object3D.prototype.toJSON.call(this, e);
  47724. return t.object.focalLength = this.focalLength,
  47725. t.object.zoom = this.zoom,
  47726. t.object.fov = this.fov,
  47727. t.object.aspect = this.aspect,
  47728. t.object.near = this.near,
  47729. t.object.far = this.far,
  47730. t
  47731. }
  47732. ,
  47733. n.StereoCamera = function () {
  47734. this.type = "StereoCamera",
  47735. this.aspect = 1,
  47736. this.cameraL = new n.PerspectiveCamera,
  47737. this.cameraL.layers.enable(1),
  47738. this.cameraL.matrixAutoUpdate = !1,
  47739. this.cameraR = new n.PerspectiveCamera,
  47740. this.cameraR.layers.enable(2),
  47741. this.cameraR.matrixAutoUpdate = !1
  47742. }
  47743. ,
  47744. n.StereoCamera.prototype = {
  47745. constructor: n.StereoCamera,
  47746. update: function () {
  47747. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47748. return function (l) {
  47749. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47750. if (c) {
  47751. e = l.focalLength,
  47752. t = l.fov,
  47753. i = l.aspect * this.aspect,
  47754. r = l.near,
  47755. o = l.far;
  47756. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47757. s.elements[12] = -p,
  47758. a.elements[12] = p,
  47759. h = -g * i + f,
  47760. u = g * i + f,
  47761. d.elements[0] = 2 * r / (u - h),
  47762. d.elements[8] = (u + h) / (u - h),
  47763. this.cameraL.projectionMatrix.copy(d),
  47764. h = -g * i - f,
  47765. u = g * i - f,
  47766. d.elements[0] = 2 * r / (u - h),
  47767. d.elements[8] = (u + h) / (u - h),
  47768. this.cameraR.projectionMatrix.copy(d)
  47769. }
  47770. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47771. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47772. }
  47773. }()
  47774. },
  47775. n.Light = function (e, t) {
  47776. n.Object3D.call(this),
  47777. this.type = "Light",
  47778. this.color = new n.Color(e),
  47779. this.intensity = void 0 !== t ? t : 1,
  47780. this.receiveShadow = void 0
  47781. }
  47782. ,
  47783. n.Light.prototype = Object.create(n.Object3D.prototype),
  47784. n.Light.prototype.constructor = n.Light,
  47785. n.Light.prototype.copy = function (e) {
  47786. return n.Object3D.prototype.copy.call(this, e),
  47787. this.color.copy(e.color),
  47788. this.intensity = e.intensity,
  47789. this
  47790. }
  47791. ,
  47792. n.Light.prototype.toJSON = function (e) {
  47793. var t = n.Object3D.prototype.toJSON.call(this, e);
  47794. return t.object.color = this.color.getHex(),
  47795. t.object.intensity = this.intensity,
  47796. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47797. void 0 !== this.distance && (t.object.distance = this.distance),
  47798. void 0 !== this.angle && (t.object.angle = this.angle),
  47799. void 0 !== this.decay && (t.object.decay = this.decay),
  47800. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47801. t
  47802. }
  47803. ,
  47804. n.LightShadow = function (e) {
  47805. this.camera = e,
  47806. this.bias = 0,
  47807. this.radius = 1,
  47808. this.mapSize = new n.Vector2(512, 512),
  47809. this.map = null,
  47810. this.matrix = new n.Matrix4
  47811. }
  47812. ,
  47813. n.LightShadow.prototype = {
  47814. constructor: n.LightShadow,
  47815. copy: function (e) {
  47816. return this.camera = e.camera.clone(),
  47817. this.bias = e.bias,
  47818. this.radius = e.radius,
  47819. this.mapSize.copy(e.mapSize),
  47820. this
  47821. },
  47822. clone: function () {
  47823. return (new this.constructor).copy(this)
  47824. }
  47825. },
  47826. n.AmbientLight = function (e, t) {
  47827. n.Light.call(this, e, t),
  47828. this.type = "AmbientLight",
  47829. this.castShadow = void 0
  47830. }
  47831. ,
  47832. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47833. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47834. n.DirectionalLight = function (e, t) {
  47835. n.Light.call(this, e, t),
  47836. this.type = "DirectionalLight",
  47837. this.position.set(0, 1, 0),
  47838. this.updateMatrix(),
  47839. this.target = new n.Object3D,
  47840. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5, 5, 5, -5, .5, 500))
  47841. }
  47842. ,
  47843. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47844. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47845. n.DirectionalLight.prototype.copy = function (e) {
  47846. return n.Light.prototype.copy.call(this, e),
  47847. this.target = e.target.clone(),
  47848. this.shadow = e.shadow.clone(),
  47849. this
  47850. }
  47851. ,
  47852. n.HemisphereLight = function (e, t, i) {
  47853. n.Light.call(this, e, i),
  47854. this.type = "HemisphereLight",
  47855. this.castShadow = void 0,
  47856. this.position.set(0, 1, 0),
  47857. this.updateMatrix(),
  47858. this.groundColor = new n.Color(t)
  47859. }
  47860. ,
  47861. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47862. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47863. n.HemisphereLight.prototype.copy = function (e) {
  47864. return n.Light.prototype.copy.call(this, e),
  47865. this.groundColor.copy(e.groundColor),
  47866. this
  47867. }
  47868. ,
  47869. n.PointLight = function (e, t, i, r) {
  47870. n.Light.call(this, e, t),
  47871. this.type = "PointLight",
  47872. this.distance = void 0 !== i ? i : 0,
  47873. this.decay = void 0 !== r ? r : 1,
  47874. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90, 1, .5, 500))
  47875. }
  47876. ,
  47877. n.PointLight.prototype = Object.create(n.Light.prototype),
  47878. n.PointLight.prototype.constructor = n.PointLight,
  47879. Object.defineProperty(n.PointLight.prototype, "power", {
  47880. get: function () {
  47881. return 4 * this.intensity * Math.PI
  47882. },
  47883. set: function (e) {
  47884. this.intensity = e / (4 * Math.PI)
  47885. }
  47886. }),
  47887. n.PointLight.prototype.copy = function (e) {
  47888. return n.Light.prototype.copy.call(this, e),
  47889. this.distance = e.distance,
  47890. this.decay = e.decay,
  47891. this.shadow = e.shadow.clone(),
  47892. this
  47893. }
  47894. ,
  47895. n.SpotLight = function (e, t, i, r, o, a) {
  47896. n.Light.call(this, e, t),
  47897. this.type = "SpotLight",
  47898. this.position.set(0, 1, 0),
  47899. this.updateMatrix(),
  47900. this.target = new n.Object3D,
  47901. this.distance = void 0 !== i ? i : 0,
  47902. this.angle = void 0 !== r ? r : Math.PI / 3,
  47903. this.penumbra = void 0 !== o ? o : 0,
  47904. this.decay = void 0 !== a ? a : 1,
  47905. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50, 1, .5, 500))
  47906. }
  47907. ,
  47908. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47909. n.SpotLight.prototype.constructor = n.SpotLight,
  47910. Object.defineProperty(n.SpotLight.prototype, "power", {
  47911. get: function () {
  47912. return this.intensity * Math.PI
  47913. },
  47914. set: function (e) {
  47915. this.intensity = e / Math.PI
  47916. }
  47917. }),
  47918. n.SpotLight.prototype.copy = function (e) {
  47919. return n.Light.prototype.copy.call(this, e),
  47920. this.distance = e.distance,
  47921. this.angle = e.angle,
  47922. this.penumbra = e.penumbra,
  47923. this.decay = e.decay,
  47924. this.target = e.target.clone(),
  47925. this.shadow = e.shadow.clone(),
  47926. this
  47927. }
  47928. ,
  47929. n.Cache = {
  47930. enabled: !1,
  47931. files: {},
  47932. add: function (e, t) {
  47933. this.enabled !== !1 && (this.files[e] = t)
  47934. },
  47935. get: function (e) {
  47936. if (this.enabled !== !1)
  47937. return this.files[e]
  47938. },
  47939. remove: function (e) {
  47940. delete this.files[e]
  47941. },
  47942. clear: function () {
  47943. this.files = {}
  47944. }
  47945. },
  47946. n.Loader = function () {
  47947. this.onLoadStart = function () { }
  47948. ,
  47949. this.onLoadProgress = function () { }
  47950. ,
  47951. this.onLoadComplete = function () { }
  47952. }
  47953. ,
  47954. n.Loader.prototype = {
  47955. constructor: n.Loader,
  47956. crossOrigin: void 0,
  47957. extractUrlBase: function (e) {
  47958. var t = e.split("/");
  47959. return 1 === t.length ? "./" : (t.pop(),
  47960. t.join("/") + "/")
  47961. },
  47962. initMaterials: function (e, t, i) {
  47963. for (var n = [], r = 0; r < e.length; ++r)
  47964. n[r] = this.createMaterial(e[r], t, i);
  47965. return n
  47966. },
  47967. createMaterial: function () {
  47968. var e, t, i;
  47969. return function (r, o, a) {
  47970. function s(e, i, r, s, c) {
  47971. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47972. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47973. h = t.load(u)),
  47974. void 0 !== i && (h.repeat.fromArray(i),
  47975. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47976. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47977. void 0 !== r && h.offset.fromArray(r),
  47978. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47979. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47980. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47981. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47982. void 0 !== c && (h.anisotropy = c);
  47983. var p = n.Math.generateUUID();
  47984. return l[p] = h,
  47985. p
  47986. }
  47987. void 0 === e && (e = new n.Color),
  47988. void 0 === t && (t = new n.TextureLoader),
  47989. void 0 === i && (i = new n.MaterialLoader);
  47990. var l = {}
  47991. , c = {
  47992. uuid: n.Math.generateUUID(),
  47993. type: "MeshLambertMaterial"
  47994. };
  47995. for (var h in r) {
  47996. var u = r[h];
  47997. switch (h) {
  47998. case "DbgColor":
  47999. case "DbgIndex":
  48000. case "opticalDensity":
  48001. case "illumination":
  48002. break;
  48003. case "DbgName":
  48004. c.name = u;
  48005. break;
  48006. case "blending":
  48007. c.blending = n[u];
  48008. break;
  48009. case "colorAmbient":
  48010. case "mapAmbient":
  48011. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  48012. break;
  48013. case "colorDiffuse":
  48014. c.color = e.fromArray(u).getHex();
  48015. break;
  48016. case "colorSpecular":
  48017. c.specular = e.fromArray(u).getHex();
  48018. break;
  48019. case "colorEmissive":
  48020. c.emissive = e.fromArray(u).getHex();
  48021. break;
  48022. case "specularCoef":
  48023. c.shininess = u;
  48024. break;
  48025. case "shading":
  48026. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  48027. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  48028. break;
  48029. case "mapDiffuse":
  48030. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  48031. break;
  48032. case "mapDiffuseRepeat":
  48033. case "mapDiffuseOffset":
  48034. case "mapDiffuseWrap":
  48035. case "mapDiffuseAnisotropy":
  48036. break;
  48037. case "mapLight":
  48038. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  48039. break;
  48040. case "mapLightRepeat":
  48041. case "mapLightOffset":
  48042. case "mapLightWrap":
  48043. case "mapLightAnisotropy":
  48044. break;
  48045. case "mapAO":
  48046. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  48047. break;
  48048. case "mapAORepeat":
  48049. case "mapAOOffset":
  48050. case "mapAOWrap":
  48051. case "mapAOAnisotropy":
  48052. break;
  48053. case "mapBump":
  48054. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  48055. break;
  48056. case "mapBumpScale":
  48057. c.bumpScale = u;
  48058. break;
  48059. case "mapBumpRepeat":
  48060. case "mapBumpOffset":
  48061. case "mapBumpWrap":
  48062. case "mapBumpAnisotropy":
  48063. break;
  48064. case "mapNormal":
  48065. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  48066. break;
  48067. case "mapNormalFactor":
  48068. c.normalScale = [u, u];
  48069. break;
  48070. case "mapNormalRepeat":
  48071. case "mapNormalOffset":
  48072. case "mapNormalWrap":
  48073. case "mapNormalAnisotropy":
  48074. break;
  48075. case "mapSpecular":
  48076. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  48077. break;
  48078. case "mapSpecularRepeat":
  48079. case "mapSpecularOffset":
  48080. case "mapSpecularWrap":
  48081. case "mapSpecularAnisotropy":
  48082. break;
  48083. case "mapAlpha":
  48084. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  48085. break;
  48086. case "mapAlphaRepeat":
  48087. case "mapAlphaOffset":
  48088. case "mapAlphaWrap":
  48089. case "mapAlphaAnisotropy":
  48090. break;
  48091. case "flipSided":
  48092. c.side = n.BackSide;
  48093. break;
  48094. case "doubleSided":
  48095. c.side = n.DoubleSide;
  48096. break;
  48097. case "transparency":
  48098. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  48099. c.opacity = u;
  48100. break;
  48101. case "depthTest":
  48102. case "depthWrite":
  48103. case "colorWrite":
  48104. case "opacity":
  48105. case "reflectivity":
  48106. case "transparent":
  48107. case "visible":
  48108. case "wireframe":
  48109. c[h] = u;
  48110. break;
  48111. case "vertexColors":
  48112. u === !0 && (c.vertexColors = n.VertexColors),
  48113. "face" === u && (c.vertexColors = n.FaceColors);
  48114. break;
  48115. default:
  48116. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  48117. }
  48118. }
  48119. return "MeshBasicMaterial" === c.type && delete c.emissive,
  48120. "MeshPhongMaterial" !== c.type && delete c.specular,
  48121. c.opacity < 1 && (c.transparent = !0),
  48122. i.setTextures(l),
  48123. i.parse(c)
  48124. }
  48125. }()
  48126. },
  48127. n.Loader.Handlers = {
  48128. handlers: [],
  48129. add: function (e, t) {
  48130. this.handlers.push(e, t)
  48131. },
  48132. get: function (e) {
  48133. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  48134. var r = t[i]
  48135. , o = t[i + 1];
  48136. if (r.test(e))
  48137. return o
  48138. }
  48139. return null
  48140. }
  48141. },
  48142. n.XHRLoader = function (e) {
  48143. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48144. }
  48145. ,
  48146. n.XHRLoader.prototype = {
  48147. constructor: n.XHRLoader,
  48148. load: function (e, t, i, r) {
  48149. void 0 !== this.path && (e = this.path + e);
  48150. var o = this
  48151. , a = n.Cache.get(e);
  48152. if (void 0 !== a)
  48153. return t && setTimeout(function () {
  48154. t(a)
  48155. }, 0),
  48156. a;
  48157. var s = new XMLHttpRequest;
  48158. return s.overrideMimeType("text/plain"),
  48159. s.open("GET", e, !0),
  48160. s.addEventListener("load", function (i) {
  48161. var a = i.target.response;
  48162. n.Cache.add(e, a),
  48163. 200 === this.status ? (t && t(a),
  48164. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  48165. t && t(a),
  48166. o.manager.itemEnd(e)) : (r && r(i),
  48167. o.manager.itemError(e))
  48168. }, !1),
  48169. void 0 !== i && s.addEventListener("progress", function (e) {
  48170. i(e)
  48171. }, !1),
  48172. s.addEventListener("error", function (t) {
  48173. r && r(t),
  48174. o.manager.itemError(e)
  48175. }, !1),
  48176. void 0 !== this.responseType && (s.responseType = this.responseType),
  48177. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  48178. s.send(null),
  48179. o.manager.itemStart(e),
  48180. s
  48181. },
  48182. setPath: function (e) {
  48183. this.path = e
  48184. },
  48185. setResponseType: function (e) {
  48186. this.responseType = e
  48187. },
  48188. setWithCredentials: function (e) {
  48189. this.withCredentials = e
  48190. }
  48191. },
  48192. n.FontLoader = function (e) {
  48193. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48194. }
  48195. ,
  48196. n.FontLoader.prototype = {
  48197. constructor: n.FontLoader,
  48198. load: function (e, t, i, r) {
  48199. var o = new n.XHRLoader(this.manager);
  48200. o.load(e, function (e) {
  48201. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  48202. }, i, r)
  48203. }
  48204. },
  48205. n.ImageLoader = function (e) {
  48206. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48207. }
  48208. ,
  48209. n.ImageLoader.prototype = {
  48210. constructor: n.ImageLoader,
  48211. load: function (e, t, i, r) {
  48212. void 0 !== this.path && (e = this.path + e);
  48213. var o = this
  48214. , a = n.Cache.get(e);
  48215. if (void 0 !== a)
  48216. return o.manager.itemStart(e),
  48217. t ? setTimeout(function () {
  48218. t(a),
  48219. o.manager.itemEnd(e)
  48220. }, 0) : o.manager.itemEnd(e),
  48221. a;
  48222. var s = document.createElement("img");
  48223. return s.addEventListener("load", function (i) {
  48224. n.Cache.add(e, this),
  48225. t && t(this),
  48226. o.manager.itemEnd(e)
  48227. }, !1),
  48228. void 0 !== i && s.addEventListener("progress", function (e) {
  48229. i(e)
  48230. }, !1),
  48231. s.addEventListener("error", function (t) {
  48232. r && r(t),
  48233. o.manager.itemError(e)
  48234. }, !1),
  48235. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  48236. o.manager.itemStart(e),
  48237. s.src = e,
  48238. s
  48239. },
  48240. setCrossOrigin: function (e) {
  48241. this.crossOrigin = e
  48242. },
  48243. setPath: function (e) {
  48244. this.path = e
  48245. }
  48246. },
  48247. n.JSONLoader = function (e) {
  48248. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  48249. e = void 0),
  48250. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48251. this.withCredentials = !1
  48252. }
  48253. ,
  48254. n.JSONLoader.prototype = {
  48255. constructor: n.JSONLoader,
  48256. get statusDomElement() {
  48257. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48258. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48259. this._statusDomElement
  48260. },
  48261. load: function (e, t, i, r) {
  48262. var o = this
  48263. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48264. , s = new n.XHRLoader(this.manager);
  48265. s.setWithCredentials(this.withCredentials),
  48266. s.load(e, function (i) {
  48267. var n = JSON.parse(i)
  48268. , r = n.metadata;
  48269. if (void 0 !== r) {
  48270. var s = r.type;
  48271. if (void 0 !== s) {
  48272. if ("object" === s.toLowerCase())
  48273. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48274. if ("scene" === s.toLowerCase())
  48275. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48276. }
  48277. }
  48278. var l = o.parse(n, a);
  48279. t(l.geometry, l.materials)
  48280. }, i, r)
  48281. },
  48282. setTexturePath: function (e) {
  48283. this.texturePath = e
  48284. },
  48285. parse: function (e, t) {
  48286. function i(t) {
  48287. function i(e, t) {
  48288. return e & 1 << t
  48289. }
  48290. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48291. if (void 0 !== e.uvs) {
  48292. for (r = 0; r < e.uvs.length; r++)
  48293. e.uvs[r].length && B++;
  48294. for (r = 0; r < B; r++)
  48295. s.faceVertexUvs[r] = []
  48296. }
  48297. for (l = 0,
  48298. c = L.length; l < c;)
  48299. E = new n.Vector3,
  48300. E.x = L[l++] * t,
  48301. E.y = L[l++] * t,
  48302. E.z = L[l++] * t,
  48303. s.vertices.push(E);
  48304. for (l = 0,
  48305. c = O.length; l < c;)
  48306. if (f = O[l++],
  48307. g = i(f, 0),
  48308. m = i(f, 1),
  48309. v = i(f, 3),
  48310. A = i(f, 4),
  48311. y = i(f, 5),
  48312. C = i(f, 6),
  48313. I = i(f, 7),
  48314. g) {
  48315. if (w = new n.Face3,
  48316. w.a = O[l],
  48317. w.b = O[l + 1],
  48318. w.c = O[l + 3],
  48319. _ = new n.Face3,
  48320. _.a = O[l + 1],
  48321. _.b = O[l + 2],
  48322. _.c = O[l + 3],
  48323. l += 4,
  48324. m && (p = O[l++],
  48325. w.materialIndex = p,
  48326. _.materialIndex = p),
  48327. a = s.faces.length,
  48328. v)
  48329. for (r = 0; r < B; r++)
  48330. for (S = e.uvs[r],
  48331. s.faceVertexUvs[r][a] = [],
  48332. s.faceVertexUvs[r][a + 1] = [],
  48333. o = 0; o < 4; o++)
  48334. d = O[l++],
  48335. R = S[2 * d],
  48336. P = S[2 * d + 1],
  48337. M = new n.Vector2(R, P),
  48338. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48339. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48340. if (A && (u = 3 * O[l++],
  48341. w.normal.set(D[u++], D[u++], D[u]),
  48342. _.normal.copy(w.normal)),
  48343. y)
  48344. for (r = 0; r < 4; r++)
  48345. u = 3 * O[l++],
  48346. x = new n.Vector3(D[u++], D[u++], D[u]),
  48347. 2 !== r && w.vertexNormals.push(x),
  48348. 0 !== r && _.vertexNormals.push(x);
  48349. if (C && (h = O[l++],
  48350. T = N[h],
  48351. w.color.setHex(T),
  48352. _.color.setHex(T)),
  48353. I)
  48354. for (r = 0; r < 4; r++)
  48355. h = O[l++],
  48356. T = N[h],
  48357. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48358. 0 !== r && _.vertexColors.push(new n.Color(T));
  48359. s.faces.push(w),
  48360. s.faces.push(_)
  48361. } else {
  48362. if (b = new n.Face3,
  48363. b.a = O[l++],
  48364. b.b = O[l++],
  48365. b.c = O[l++],
  48366. m && (p = O[l++],
  48367. b.materialIndex = p),
  48368. a = s.faces.length,
  48369. v)
  48370. for (r = 0; r < B; r++)
  48371. for (S = e.uvs[r],
  48372. s.faceVertexUvs[r][a] = [],
  48373. o = 0; o < 3; o++)
  48374. d = O[l++],
  48375. R = S[2 * d],
  48376. P = S[2 * d + 1],
  48377. M = new n.Vector2(R, P),
  48378. s.faceVertexUvs[r][a].push(M);
  48379. if (A && (u = 3 * O[l++],
  48380. b.normal.set(D[u++], D[u++], D[u])),
  48381. y)
  48382. for (r = 0; r < 3; r++)
  48383. u = 3 * O[l++],
  48384. x = new n.Vector3(D[u++], D[u++], D[u]),
  48385. b.vertexNormals.push(x);
  48386. if (C && (h = O[l++],
  48387. b.color.setHex(N[h])),
  48388. I)
  48389. for (r = 0; r < 3; r++)
  48390. h = O[l++],
  48391. b.vertexColors.push(new n.Color(N[h]));
  48392. s.faces.push(b)
  48393. }
  48394. }
  48395. function r() {
  48396. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48397. if (e.skinWeights)
  48398. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48399. var o = e.skinWeights[i]
  48400. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48401. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48402. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48403. s.skinWeights.push(new n.Vector4(o, a, l, c))
  48404. }
  48405. if (e.skinIndices)
  48406. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48407. var h = e.skinIndices[i]
  48408. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48409. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48410. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48411. s.skinIndices.push(new n.Vector4(h, u, d, p))
  48412. }
  48413. s.bones = e.bones,
  48414. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48415. }
  48416. function o(t) {
  48417. if (void 0 !== e.morphTargets)
  48418. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48419. s.morphTargets[i] = {},
  48420. s.morphTargets[i].name = e.morphTargets[i].name,
  48421. s.morphTargets[i].vertices = [];
  48422. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48423. var h = new n.Vector3;
  48424. h.x = a[l] * t,
  48425. h.y = a[l + 1] * t,
  48426. h.z = a[l + 2] * t,
  48427. o.push(h)
  48428. }
  48429. }
  48430. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48431. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48432. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48433. u[i].color.fromArray(d, 3 * i)
  48434. }
  48435. }
  48436. function a() {
  48437. var t = []
  48438. , i = [];
  48439. void 0 !== e.animation && i.push(e.animation),
  48440. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48441. for (var r = 0; r < i.length; r++) {
  48442. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48443. o && t.push(o)
  48444. }
  48445. if (s.morphTargets) {
  48446. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48447. t = t.concat(a)
  48448. }
  48449. t.length > 0 && (s.animations = t)
  48450. }
  48451. var s = new n.Geometry
  48452. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48453. if (i(l),
  48454. r(),
  48455. o(l),
  48456. a(),
  48457. s.computeFaceNormals(),
  48458. s.computeBoundingSphere(),
  48459. void 0 === e.materials || 0 === e.materials.length)
  48460. return {
  48461. geometry: s
  48462. };
  48463. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48464. return {
  48465. geometry: s,
  48466. materials: c
  48467. }
  48468. }
  48469. },
  48470. n.LoadingManager = function (e, t, i) {
  48471. var n = this
  48472. , r = !1
  48473. , o = 0
  48474. , a = 0;
  48475. this.onStart = void 0,
  48476. this.onLoad = e,
  48477. this.onProgress = t,
  48478. this.onError = i,
  48479. this.itemStart = function (e) {
  48480. a++,
  48481. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48482. r = !0
  48483. }
  48484. ,
  48485. this.itemEnd = function (e) {
  48486. o++,
  48487. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48488. o === a && (r = !1,
  48489. void 0 !== n.onLoad && n.onLoad())
  48490. }
  48491. ,
  48492. this.itemError = function (e) {
  48493. void 0 !== n.onError && n.onError(e)
  48494. }
  48495. }
  48496. ,
  48497. n.DefaultLoadingManager = new n.LoadingManager,
  48498. n.BufferGeometryLoader = function (e) {
  48499. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48500. }
  48501. ,
  48502. n.BufferGeometryLoader.prototype = {
  48503. constructor: n.BufferGeometryLoader,
  48504. load: function (e, t, i, r) {
  48505. var o = this
  48506. , a = new n.XHRLoader(o.manager);
  48507. a.load(e, function (e) {
  48508. t(o.parse(JSON.parse(e)))
  48509. }, i, r)
  48510. },
  48511. parse: function (e) {
  48512. var t = new n.BufferGeometry
  48513. , i = e.data.index
  48514. , r = {
  48515. Int8Array: Int8Array,
  48516. Uint8Array: Uint8Array,
  48517. Uint8ClampedArray: Uint8ClampedArray,
  48518. Int16Array: Int16Array,
  48519. Uint16Array: Uint16Array,
  48520. Int32Array: Int32Array,
  48521. Uint32Array: Uint32Array,
  48522. Float32Array: Float32Array,
  48523. Float64Array: Float64Array
  48524. };
  48525. if (void 0 !== i) {
  48526. var o = new r[i.type](i.array);
  48527. t.setIndex(new n.BufferAttribute(o, 1))
  48528. }
  48529. var a = e.data.attributes;
  48530. for (var s in a) {
  48531. var l = a[s]
  48532. , o = new r[l.type](l.array);
  48533. t.addAttribute(s, new n.BufferAttribute(o, l.itemSize))
  48534. }
  48535. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48536. if (void 0 !== c)
  48537. for (var h = 0, u = c.length; h !== u; ++h) {
  48538. var d = c[h];
  48539. t.addGroup(d.start, d.count, d.materialIndex)
  48540. }
  48541. var p = e.data.boundingSphere;
  48542. if (void 0 !== p) {
  48543. var f = new n.Vector3;
  48544. void 0 !== p.center && f.fromArray(p.center),
  48545. t.boundingSphere = new n.Sphere(f, p.radius)
  48546. }
  48547. return t
  48548. }
  48549. },
  48550. n.MaterialLoader = function (e) {
  48551. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48552. this.textures = {}
  48553. }
  48554. ,
  48555. n.MaterialLoader.prototype = {
  48556. constructor: n.MaterialLoader,
  48557. load: function (e, t, i, r) {
  48558. var o = this
  48559. , a = new n.XHRLoader(o.manager);
  48560. a.load(e, function (e) {
  48561. t(o.parse(JSON.parse(e)))
  48562. }, i, r)
  48563. },
  48564. setTextures: function (e) {
  48565. this.textures = e
  48566. },
  48567. getTexture: function (e) {
  48568. var t = this.textures;
  48569. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48570. t[e]
  48571. },
  48572. parse: function (e) {
  48573. var t = new n[e.type];
  48574. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48575. void 0 !== e.name && (t.name = e.name),
  48576. void 0 !== e.color && t.color.setHex(e.color),
  48577. void 0 !== e.roughness && (t.roughness = e.roughness),
  48578. void 0 !== e.metalness && (t.metalness = e.metalness),
  48579. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48580. void 0 !== e.specular && t.specular.setHex(e.specular),
  48581. void 0 !== e.shininess && (t.shininess = e.shininess),
  48582. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48583. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48584. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48585. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48586. void 0 !== e.shading && (t.shading = e.shading),
  48587. void 0 !== e.blending && (t.blending = e.blending),
  48588. void 0 !== e.side && (t.side = e.side),
  48589. void 0 !== e.opacity && (t.opacity = e.opacity),
  48590. void 0 !== e.transparent && (t.transparent = e.transparent),
  48591. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48592. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48593. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48594. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48595. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48596. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48597. void 0 !== e.size && (t.size = e.size),
  48598. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48599. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48600. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48601. t.transparent = !0),
  48602. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48603. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48604. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48605. void 0 !== e.normalScale) {
  48606. var i = e.normalScale;
  48607. Array.isArray(i) === !1 && (i = [i, i]),
  48608. t.normalScale = (new n.Vector2).fromArray(i)
  48609. }
  48610. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48611. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48612. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48613. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48614. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48615. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48616. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48617. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48618. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48619. t.combine = n.MultiplyOperation),
  48620. e.reflectivity && (t.reflectivity = e.reflectivity),
  48621. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48622. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48623. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48624. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48625. void 0 !== e.materials)
  48626. for (var r = 0, o = e.materials.length; r < o; r++)
  48627. t.materials.push(this.parse(e.materials[r]));
  48628. return t
  48629. }
  48630. },
  48631. n.ObjectLoader = function (e) {
  48632. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48633. this.texturePath = ""
  48634. }
  48635. ,
  48636. n.ObjectLoader.prototype = {
  48637. constructor: n.ObjectLoader,
  48638. load: function (e, t, i, r) {
  48639. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48640. var o = this
  48641. , a = new n.XHRLoader(o.manager);
  48642. a.load(e, function (e) {
  48643. o.parse(JSON.parse(e), t)
  48644. }, i, r)
  48645. },
  48646. setTexturePath: function (e) {
  48647. this.texturePath = e
  48648. },
  48649. setCrossOrigin: function (e) {
  48650. this.crossOrigin = e
  48651. },
  48652. parse: function (e, t) {
  48653. var i = this.parseGeometries(e.geometries)
  48654. , n = this.parseImages(e.images, function () {
  48655. void 0 !== t && t(a)
  48656. })
  48657. , r = this.parseTextures(e.textures, n)
  48658. , o = this.parseMaterials(e.materials, r)
  48659. , a = this.parseObject(e.object, i, o);
  48660. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48661. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48662. a
  48663. },
  48664. parseGeometries: function (e) {
  48665. var t = {};
  48666. if (void 0 !== e)
  48667. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48668. var s, l = e[o];
  48669. switch (l.type) {
  48670. case "PlaneGeometry":
  48671. case "PlaneBufferGeometry":
  48672. s = new n[l.type](l.width, l.height, l.widthSegments, l.heightSegments);
  48673. break;
  48674. case "BoxGeometry":
  48675. case "BoxBufferGeometry":
  48676. case "CubeGeometry":
  48677. s = new n[l.type](l.width, l.height, l.depth, l.widthSegments, l.heightSegments, l.depthSegments);
  48678. break;
  48679. case "CircleGeometry":
  48680. case "CircleBufferGeometry":
  48681. s = new n[l.type](l.radius, l.segments, l.thetaStart, l.thetaLength);
  48682. break;
  48683. case "CylinderGeometry":
  48684. case "CylinderBufferGeometry":
  48685. s = new n[l.type](l.radiusTop, l.radiusBottom, l.height, l.radialSegments, l.heightSegments, l.openEnded, l.thetaStart, l.thetaLength);
  48686. break;
  48687. case "SphereGeometry":
  48688. case "SphereBufferGeometry":
  48689. s = new n[l.type](l.radius, l.widthSegments, l.heightSegments, l.phiStart, l.phiLength, l.thetaStart, l.thetaLength);
  48690. break;
  48691. case "DodecahedronGeometry":
  48692. s = new n.DodecahedronGeometry(l.radius, l.detail);
  48693. break;
  48694. case "IcosahedronGeometry":
  48695. s = new n.IcosahedronGeometry(l.radius, l.detail);
  48696. break;
  48697. case "OctahedronGeometry":
  48698. s = new n.OctahedronGeometry(l.radius, l.detail);
  48699. break;
  48700. case "TetrahedronGeometry":
  48701. s = new n.TetrahedronGeometry(l.radius, l.detail);
  48702. break;
  48703. case "RingGeometry":
  48704. case "RingBufferGeometry":
  48705. s = new n[l.type](l.innerRadius, l.outerRadius, l.thetaSegments, l.phiSegments, l.thetaStart, l.thetaLength);
  48706. break;
  48707. case "TorusGeometry":
  48708. case "TorusBufferGeometry":
  48709. s = new n[l.type](l.radius, l.tube, l.radialSegments, l.tubularSegments, l.arc);
  48710. break;
  48711. case "TorusKnotGeometry":
  48712. case "TorusKnotBufferGeometry":
  48713. s = new n[l.type](l.radius, l.tube, l.tubularSegments, l.radialSegments, l.p, l.q);
  48714. break;
  48715. case "LatheGeometry":
  48716. s = new n.LatheGeometry(l.points, l.segments, l.phiStart, l.phiLength);
  48717. break;
  48718. case "BufferGeometry":
  48719. s = r.parse(l);
  48720. break;
  48721. case "Geometry":
  48722. s = i.parse(l.data, this.texturePath).geometry;
  48723. break;
  48724. default:
  48725. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48726. continue
  48727. }
  48728. s.uuid = l.uuid,
  48729. void 0 !== l.name && (s.name = l.name),
  48730. t[l.uuid] = s
  48731. }
  48732. return t
  48733. },
  48734. parseMaterials: function (e, t) {
  48735. var i = {};
  48736. if (void 0 !== e) {
  48737. var r = new n.MaterialLoader;
  48738. r.setTextures(t);
  48739. for (var o = 0, a = e.length; o < a; o++) {
  48740. var s = r.parse(e[o]);
  48741. i[s.uuid] = s
  48742. }
  48743. }
  48744. return i
  48745. },
  48746. parseAnimations: function (e) {
  48747. for (var t = [], i = 0; i < e.length; i++) {
  48748. var r = n.AnimationClip.parse(e[i]);
  48749. t.push(r)
  48750. }
  48751. return t
  48752. },
  48753. parseImages: function (e, t) {
  48754. function i(e) {
  48755. return r.manager.itemStart(e),
  48756. s.load(e, function () {
  48757. r.manager.itemEnd(e)
  48758. })
  48759. }
  48760. var r = this
  48761. , o = {};
  48762. if (void 0 !== e && e.length > 0) {
  48763. var a = new n.LoadingManager(t)
  48764. , s = new n.ImageLoader(a);
  48765. s.setCrossOrigin(this.crossOrigin);
  48766. for (var l = 0, c = e.length; l < c; l++) {
  48767. var h = e[l]
  48768. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48769. o[h.uuid] = i(u)
  48770. }
  48771. }
  48772. return o
  48773. },
  48774. parseTextures: function (e, t) {
  48775. function i(e) {
  48776. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48777. n[e])
  48778. }
  48779. var r = {};
  48780. if (void 0 !== e)
  48781. for (var o = 0, a = e.length; o < a; o++) {
  48782. var s = e[o];
  48783. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48784. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48785. var l = new n.Texture(t[s.image]);
  48786. l.needsUpdate = !0,
  48787. l.uuid = s.uuid,
  48788. void 0 !== s.name && (l.name = s.name),
  48789. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48790. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0], s.offset[1])),
  48791. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0], s.repeat[1])),
  48792. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48793. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48794. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48795. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48796. l.wrapT = i(s.wrap[1])),
  48797. r[s.uuid] = l
  48798. }
  48799. return r
  48800. },
  48801. parseObject: function () {
  48802. var e = new n.Matrix4;
  48803. return function (t, i, r) {
  48804. function o(e) {
  48805. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48806. i[e]
  48807. }
  48808. function a(e) {
  48809. if (void 0 !== e)
  48810. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48811. r[e]
  48812. }
  48813. var s;
  48814. switch (t.type) {
  48815. case "Scene":
  48816. s = new n.Scene;
  48817. break;
  48818. case "PerspectiveCamera":
  48819. s = new n.PerspectiveCamera(t.fov, t.aspect, t.near, t.far);
  48820. break;
  48821. case "OrthographicCamera":
  48822. s = new n.OrthographicCamera(t.left, t.right, t.top, t.bottom, t.near, t.far);
  48823. break;
  48824. case "AmbientLight":
  48825. s = new n.AmbientLight(t.color, t.intensity);
  48826. break;
  48827. case "DirectionalLight":
  48828. s = new n.DirectionalLight(t.color, t.intensity);
  48829. break;
  48830. case "PointLight":
  48831. s = new n.PointLight(t.color, t.intensity, t.distance, t.decay);
  48832. break;
  48833. case "SpotLight":
  48834. s = new n.SpotLight(t.color, t.intensity, t.distance, t.angle, t.penumbra, t.decay);
  48835. break;
  48836. case "HemisphereLight":
  48837. s = new n.HemisphereLight(t.color, t.groundColor, t.intensity);
  48838. break;
  48839. case "Mesh":
  48840. var l = o(t.geometry)
  48841. , c = a(t.material);
  48842. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l, c) : new n.Mesh(l, c);
  48843. break;
  48844. case "LOD":
  48845. s = new n.LOD;
  48846. break;
  48847. case "Line":
  48848. s = new n.Line(o(t.geometry), a(t.material), t.mode);
  48849. break;
  48850. case "PointCloud":
  48851. case "Points":
  48852. s = new n.Points(o(t.geometry), a(t.material));
  48853. break;
  48854. case "Sprite":
  48855. s = new n.Sprite(a(t.material));
  48856. break;
  48857. case "Group":
  48858. s = new n.Group;
  48859. break;
  48860. default:
  48861. s = new n.Object3D
  48862. }
  48863. if (s.uuid = t.uuid,
  48864. void 0 !== t.name && (s.name = t.name),
  48865. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48866. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48867. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48868. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48869. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48870. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48871. void 0 !== t.visible && (s.visible = t.visible),
  48872. void 0 !== t.userData && (s.userData = t.userData),
  48873. void 0 !== t.children)
  48874. for (var h in t.children)
  48875. s.add(this.parseObject(t.children[h], i, r));
  48876. if ("LOD" === t.type)
  48877. for (var u = t.levels, d = 0; d < u.length; d++) {
  48878. var p = u[d]
  48879. , h = s.getObjectByProperty("uuid", p.object);
  48880. void 0 !== h && s.addLevel(h, p.distance)
  48881. }
  48882. return s
  48883. }
  48884. }()
  48885. },
  48886. n.TextureLoader = function (e) {
  48887. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48888. }
  48889. ,
  48890. n.TextureLoader.prototype = {
  48891. constructor: n.TextureLoader,
  48892. load: function (e, t, i, r) {
  48893. var o = new n.Texture
  48894. , a = new n.ImageLoader(this.manager);
  48895. return a.setCrossOrigin(this.crossOrigin),
  48896. a.setPath(this.path),
  48897. a.load(e, function (e) {
  48898. o.image = e,
  48899. o.needsUpdate = !0,
  48900. void 0 !== t && t(o)
  48901. }, i, r),
  48902. o
  48903. },
  48904. setCrossOrigin: function (e) {
  48905. this.crossOrigin = e
  48906. },
  48907. setPath: function (e) {
  48908. this.path = e
  48909. }
  48910. },
  48911. n.CubeTextureLoader = function (e) {
  48912. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48913. }
  48914. ,
  48915. n.CubeTextureLoader.prototype = {
  48916. constructor: n.CubeTextureLoader,
  48917. load: function (e, t, i, r) {
  48918. function o(i) {
  48919. s.load(e[i], function (e) {
  48920. a.images[i] = e,
  48921. l++,
  48922. 6 === l && (a.needsUpdate = !0,
  48923. t && t(a))
  48924. }, void 0, r)
  48925. }
  48926. var a = new n.CubeTexture
  48927. , s = new n.ImageLoader(this.manager);
  48928. s.setCrossOrigin(this.crossOrigin),
  48929. s.setPath(this.path);
  48930. for (var l = 0, c = 0; c < e.length; ++c)
  48931. o(c);
  48932. return a
  48933. },
  48934. setCrossOrigin: function (e) {
  48935. this.crossOrigin = e
  48936. },
  48937. setPath: function (e) {
  48938. this.path = e
  48939. }
  48940. },
  48941. n.DataTextureLoader = n.BinaryTextureLoader = function (e) {
  48942. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48943. this._parser = null
  48944. }
  48945. ,
  48946. n.BinaryTextureLoader.prototype = {
  48947. constructor: n.BinaryTextureLoader,
  48948. load: function (e, t, i, r) {
  48949. var o = this
  48950. , a = new n.DataTexture
  48951. , s = new n.XHRLoader(this.manager);
  48952. return s.setResponseType("arraybuffer"),
  48953. s.load(e, function (e) {
  48954. var i = o._parser(e);
  48955. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48956. a.image.height = i.height,
  48957. a.image.data = i.data),
  48958. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48959. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48960. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48961. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48962. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48963. void 0 !== i.format && (a.format = i.format),
  48964. void 0 !== i.type && (a.type = i.type),
  48965. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48966. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48967. a.needsUpdate = !0,
  48968. t && t(a, i))
  48969. }, i, r),
  48970. a
  48971. }
  48972. },
  48973. n.CompressedTextureLoader = function (e) {
  48974. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48975. this._parser = null
  48976. }
  48977. ;
  48978. n.CompressedTextureLoader.prototype = {
  48979. constructor: n.CompressedTextureLoader,
  48980. load: function (e, t, i, r) {
  48981. function o(o) {
  48982. c.load(e[o], function (e) {
  48983. var i = a._parser(e, !0);
  48984. s[o] = {
  48985. width: i.width,
  48986. height: i.height,
  48987. format: i.format,
  48988. mipmaps: i.mipmaps
  48989. },
  48990. h += 1,
  48991. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48992. l.format = i.format,
  48993. l.needsUpdate = !0,
  48994. t && t(l))
  48995. }, i, r)
  48996. }
  48997. var a = this
  48998. , s = []
  48999. , l = new n.CompressedTexture;
  49000. l.image = s;
  49001. var c = new n.XHRLoader(this.manager);
  49002. if (c.setPath(this.path),
  49003. c.setResponseType("arraybuffer"),
  49004. Array.isArray(e))
  49005. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  49006. o(u);
  49007. else
  49008. c.load(e, function (e) {
  49009. var i = a._parser(e, !0);
  49010. if (i.isCubemap)
  49011. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  49012. s[o] = {
  49013. mipmaps: []
  49014. };
  49015. for (var c = 0; c < i.mipmapCount; c++)
  49016. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  49017. s[o].format = i.format,
  49018. s[o].width = i.width,
  49019. s[o].height = i.height
  49020. }
  49021. else
  49022. l.image.width = i.width,
  49023. l.image.height = i.height,
  49024. l.mipmaps = i.mipmaps;
  49025. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  49026. l.format = i.format,
  49027. l.needsUpdate = !0,
  49028. t && t(l)
  49029. }, i, r);
  49030. return l
  49031. },
  49032. setPath: function (e) {
  49033. this.path = e
  49034. }
  49035. };
  49036. n.Material = function () {
  49037. Object.defineProperty(this, "id", {
  49038. value: n.MaterialIdCount++
  49039. }),
  49040. this.uuid = n.Math.generateUUID(),
  49041. this.name = "",
  49042. this.type = "Material",
  49043. this.side = n.FrontSide,
  49044. this.opacity = 1,
  49045. this.transparent = !1,
  49046. this.blending = n.NormalBlending,
  49047. this.blendSrc = n.SrcAlphaFactor,
  49048. this.blendDst = n.OneMinusSrcAlphaFactor,
  49049. this.blendEquation = n.AddEquation,
  49050. this.blendSrcAlpha = null,
  49051. this.blendDstAlpha = null,
  49052. this.blendEquationAlpha = null,
  49053. this.depthFunc = n.LessEqualDepth,
  49054. this.depthTest = !0,
  49055. this.depthWrite = !0,
  49056. this.colorWrite = !0,
  49057. this.precision = null,
  49058. this.polygonOffset = !1,
  49059. this.polygonOffsetFactor = 0,
  49060. this.polygonOffsetUnits = 0,
  49061. this.alphaTest = 0,
  49062. this.premultipliedAlpha = !1,
  49063. this.overdraw = 0,
  49064. this.visible = !0,
  49065. this._needsUpdate = !0
  49066. }
  49067. ,
  49068. n.Material.prototype = {
  49069. constructor: n.Material,
  49070. get needsUpdate() {
  49071. return this._needsUpdate
  49072. },
  49073. set needsUpdate(e) {
  49074. e === !0 && this.update(),
  49075. this._needsUpdate = e
  49076. },
  49077. setValues: function (e) {
  49078. if (void 0 !== e)
  49079. for (var t in e) {
  49080. var i = e[t];
  49081. if (void 0 !== i) {
  49082. var r = this[t];
  49083. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  49084. } else
  49085. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  49086. }
  49087. },
  49088. toJSON: function (e) {
  49089. function t(e) {
  49090. var t = [];
  49091. for (var i in e) {
  49092. var n = e[i];
  49093. delete n.metadata,
  49094. t.push(n)
  49095. }
  49096. return t
  49097. }
  49098. var i = void 0 === e;
  49099. i && (e = {
  49100. textures: {},
  49101. images: {}
  49102. });
  49103. var r = {
  49104. metadata: {
  49105. version: 4.4,
  49106. type: "Material",
  49107. generator: "Material.toJSON"
  49108. }
  49109. };
  49110. if (r.uuid = this.uuid,
  49111. r.type = this.type,
  49112. "" !== this.name && (r.name = this.name),
  49113. this.color instanceof n.Color && (r.color = this.color.getHex()),
  49114. .5 !== this.roughness && (r.roughness = this.roughness),
  49115. .5 !== this.metalness && (r.metalness = this.metalness),
  49116. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  49117. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  49118. void 0 !== this.shininess && (r.shininess = this.shininess),
  49119. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  49120. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  49121. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  49122. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  49123. r.bumpScale = this.bumpScale),
  49124. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  49125. r.normalScale = this.normalScale.toArray()),
  49126. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  49127. r.displacementScale = this.displacementScale,
  49128. r.displacementBias = this.displacementBias),
  49129. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  49130. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  49131. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  49132. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  49133. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  49134. r.reflectivity = this.reflectivity),
  49135. void 0 !== this.size && (r.size = this.size),
  49136. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  49137. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  49138. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  49139. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  49140. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  49141. this.opacity < 1 && (r.opacity = this.opacity),
  49142. this.transparent === !0 && (r.transparent = this.transparent),
  49143. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  49144. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  49145. this.wireframe === !0 && (r.wireframe = this.wireframe),
  49146. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  49147. i) {
  49148. var o = t(e.textures)
  49149. , a = t(e.images);
  49150. o.length > 0 && (r.textures = o),
  49151. a.length > 0 && (r.images = a)
  49152. }
  49153. return r
  49154. },
  49155. clone: function () {
  49156. return (new this.constructor).copy(this)
  49157. },
  49158. copy: function (e) {
  49159. return this.name = e.name,
  49160. this.side = e.side,
  49161. this.opacity = e.opacity,
  49162. this.transparent = e.transparent,
  49163. this.blending = e.blending,
  49164. this.blendSrc = e.blendSrc,
  49165. this.blendDst = e.blendDst,
  49166. this.blendEquation = e.blendEquation,
  49167. this.blendSrcAlpha = e.blendSrcAlpha,
  49168. this.blendDstAlpha = e.blendDstAlpha,
  49169. this.blendEquationAlpha = e.blendEquationAlpha,
  49170. this.depthFunc = e.depthFunc,
  49171. this.depthTest = e.depthTest,
  49172. this.depthWrite = e.depthWrite,
  49173. this.colorWrite = e.colorWrite,
  49174. this.precision = e.precision,
  49175. this.polygonOffset = e.polygonOffset,
  49176. this.polygonOffsetFactor = e.polygonOffsetFactor,
  49177. this.polygonOffsetUnits = e.polygonOffsetUnits,
  49178. this.alphaTest = e.alphaTest,
  49179. this.premultipliedAlpha = e.premultipliedAlpha,
  49180. this.overdraw = e.overdraw,
  49181. this.visible = e.visible,
  49182. this
  49183. },
  49184. update: function () {
  49185. this.dispatchEvent({
  49186. type: "update"
  49187. })
  49188. },
  49189. dispose: function () {
  49190. this.dispatchEvent({
  49191. type: "dispose"
  49192. })
  49193. }
  49194. },
  49195. n.EventDispatcher.prototype.apply(n.Material.prototype),
  49196. n.MaterialIdCount = 0,
  49197. n.LineBasicMaterial = function (e) {
  49198. n.Material.call(this),
  49199. this.type = "LineBasicMaterial",
  49200. this.color = new n.Color(16777215),
  49201. this.linewidth = 1,
  49202. this.linecap = "round",
  49203. this.linejoin = "round",
  49204. this.blending = n.NormalBlending,
  49205. this.vertexColors = n.NoColors,
  49206. this.fog = !0,
  49207. this.setValues(e)
  49208. }
  49209. ,
  49210. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  49211. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  49212. n.LineBasicMaterial.prototype.copy = function (e) {
  49213. return n.Material.prototype.copy.call(this, e),
  49214. this.color.copy(e.color),
  49215. this.linewidth = e.linewidth,
  49216. this.linecap = e.linecap,
  49217. this.linejoin = e.linejoin,
  49218. this.vertexColors = e.vertexColors,
  49219. this.fog = e.fog,
  49220. this
  49221. }
  49222. ,
  49223. n.LineDashedMaterial = function (e) {
  49224. n.Material.call(this),
  49225. this.type = "LineDashedMaterial",
  49226. this.color = new n.Color(16777215),
  49227. this.linewidth = 1,
  49228. this.scale = 1,
  49229. this.dashSize = 3,
  49230. this.gapSize = 1,
  49231. this.blending = n.NormalBlending,
  49232. this.vertexColors = n.NoColors,
  49233. this.fog = !0,
  49234. this.setValues(e)
  49235. }
  49236. ,
  49237. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  49238. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  49239. n.LineDashedMaterial.prototype.copy = function (e) {
  49240. return n.Material.prototype.copy.call(this, e),
  49241. this.color.copy(e.color),
  49242. this.linewidth = e.linewidth,
  49243. this.scale = e.scale,
  49244. this.dashSize = e.dashSize,
  49245. this.gapSize = e.gapSize,
  49246. this.vertexColors = e.vertexColors,
  49247. this.fog = e.fog,
  49248. this
  49249. }
  49250. ,
  49251. n.MeshBasicMaterial = function (e) {
  49252. n.Material.call(this),
  49253. this.type = "MeshBasicMaterial",
  49254. this.color = new n.Color(16777215),
  49255. this.map = null,
  49256. this.aoMap = null,
  49257. this.aoMapIntensity = 1,
  49258. this.specularMap = null,
  49259. this.alphaMap = null,
  49260. this.envMap = null,
  49261. this.combine = n.MultiplyOperation,
  49262. this.reflectivity = 1,
  49263. this.refractionRatio = .98,
  49264. this.fog = !0,
  49265. this.shading = n.SmoothShading,
  49266. this.blending = n.NormalBlending,
  49267. this.wireframe = !1,
  49268. this.wireframeLinewidth = 1,
  49269. this.wireframeLinecap = "round",
  49270. this.wireframeLinejoin = "round",
  49271. this.vertexColors = n.NoColors,
  49272. this.skinning = !1,
  49273. this.morphTargets = !1,
  49274. this.setValues(e)
  49275. }
  49276. ,
  49277. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49278. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49279. n.MeshBasicMaterial.prototype.copy = function (e) {
  49280. return n.Material.prototype.copy.call(this, e),
  49281. this.color.copy(e.color),
  49282. this.map = e.map,
  49283. this.aoMap = e.aoMap,
  49284. this.aoMapIntensity = e.aoMapIntensity,
  49285. this.specularMap = e.specularMap,
  49286. this.alphaMap = e.alphaMap,
  49287. this.envMap = e.envMap,
  49288. this.combine = e.combine,
  49289. this.reflectivity = e.reflectivity,
  49290. this.refractionRatio = e.refractionRatio,
  49291. this.fog = e.fog,
  49292. this.shading = e.shading,
  49293. this.wireframe = e.wireframe,
  49294. this.wireframeLinewidth = e.wireframeLinewidth,
  49295. this.wireframeLinecap = e.wireframeLinecap,
  49296. this.wireframeLinejoin = e.wireframeLinejoin,
  49297. this.vertexColors = e.vertexColors,
  49298. this.skinning = e.skinning,
  49299. this.morphTargets = e.morphTargets,
  49300. this
  49301. }
  49302. ,
  49303. n.MeshLambertMaterial = function (e) {
  49304. n.Material.call(this),
  49305. this.type = "MeshLambertMaterial",
  49306. this.color = new n.Color(16777215),
  49307. this.map = null,
  49308. this.lightMap = null,
  49309. this.lightMapIntensity = 1,
  49310. this.aoMap = null,
  49311. this.aoMapIntensity = 1,
  49312. this.emissive = new n.Color(0),
  49313. this.emissiveIntensity = 1,
  49314. this.emissiveMap = null,
  49315. this.specularMap = null,
  49316. this.alphaMap = null,
  49317. this.envMap = null,
  49318. this.combine = n.MultiplyOperation,
  49319. this.reflectivity = 1,
  49320. this.refractionRatio = .98,
  49321. this.fog = !0,
  49322. this.blending = n.NormalBlending,
  49323. this.wireframe = !1,
  49324. this.wireframeLinewidth = 1,
  49325. this.wireframeLinecap = "round",
  49326. this.wireframeLinejoin = "round",
  49327. this.vertexColors = n.NoColors,
  49328. this.skinning = !1,
  49329. this.morphTargets = !1,
  49330. this.morphNormals = !1,
  49331. this.setValues(e)
  49332. }
  49333. ,
  49334. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49335. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49336. n.MeshLambertMaterial.prototype.copy = function (e) {
  49337. return n.Material.prototype.copy.call(this, e),
  49338. this.color.copy(e.color),
  49339. this.map = e.map,
  49340. this.lightMap = e.lightMap,
  49341. this.lightMapIntensity = e.lightMapIntensity,
  49342. this.aoMap = e.aoMap,
  49343. this.aoMapIntensity = e.aoMapIntensity,
  49344. this.emissive.copy(e.emissive),
  49345. this.emissiveMap = e.emissiveMap,
  49346. this.emissiveIntensity = e.emissiveIntensity,
  49347. this.specularMap = e.specularMap,
  49348. this.alphaMap = e.alphaMap,
  49349. this.envMap = e.envMap,
  49350. this.combine = e.combine,
  49351. this.reflectivity = e.reflectivity,
  49352. this.refractionRatio = e.refractionRatio,
  49353. this.fog = e.fog,
  49354. this.wireframe = e.wireframe,
  49355. this.wireframeLinewidth = e.wireframeLinewidth,
  49356. this.wireframeLinecap = e.wireframeLinecap,
  49357. this.wireframeLinejoin = e.wireframeLinejoin,
  49358. this.vertexColors = e.vertexColors,
  49359. this.skinning = e.skinning,
  49360. this.morphTargets = e.morphTargets,
  49361. this.morphNormals = e.morphNormals,
  49362. this
  49363. }
  49364. ,
  49365. n.MeshPhongMaterial = function (e) {
  49366. n.Material.call(this),
  49367. this.type = "MeshPhongMaterial",
  49368. this.color = new n.Color(16777215),
  49369. this.specular = new n.Color(1118481),
  49370. this.shininess = 30,
  49371. this.map = null,
  49372. this.lightMap = null,
  49373. this.lightMapIntensity = 1,
  49374. this.aoMap = null,
  49375. this.aoMapIntensity = 1,
  49376. this.emissive = new n.Color(0),
  49377. this.emissiveIntensity = 1,
  49378. this.emissiveMap = null,
  49379. this.bumpMap = null,
  49380. this.bumpScale = 1,
  49381. this.normalMap = null,
  49382. this.normalScale = new n.Vector2(1, 1),
  49383. this.displacementMap = null,
  49384. this.displacementScale = 1,
  49385. this.displacementBias = 0,
  49386. this.specularMap = null,
  49387. this.alphaMap = null,
  49388. this.envMap = null,
  49389. this.combine = n.MultiplyOperation,
  49390. this.reflectivity = 1,
  49391. this.refractionRatio = .98,
  49392. this.fog = !0,
  49393. this.shading = n.SmoothShading,
  49394. this.blending = n.NormalBlending,
  49395. this.wireframe = !1,
  49396. this.wireframeLinewidth = 1,
  49397. this.wireframeLinecap = "round",
  49398. this.wireframeLinejoin = "round",
  49399. this.vertexColors = n.NoColors,
  49400. this.skinning = !1,
  49401. this.morphTargets = !1,
  49402. this.morphNormals = !1,
  49403. this.setValues(e)
  49404. }
  49405. ,
  49406. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49407. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49408. n.MeshPhongMaterial.prototype.copy = function (e) {
  49409. return n.Material.prototype.copy.call(this, e),
  49410. this.color.copy(e.color),
  49411. this.specular.copy(e.specular),
  49412. this.shininess = e.shininess,
  49413. this.map = e.map,
  49414. this.lightMap = e.lightMap,
  49415. this.lightMapIntensity = e.lightMapIntensity,
  49416. this.aoMap = e.aoMap,
  49417. this.aoMapIntensity = e.aoMapIntensity,
  49418. this.emissive.copy(e.emissive),
  49419. this.emissiveMap = e.emissiveMap,
  49420. this.emissiveIntensity = e.emissiveIntensity,
  49421. this.bumpMap = e.bumpMap,
  49422. this.bumpScale = e.bumpScale,
  49423. this.normalMap = e.normalMap,
  49424. this.normalScale.copy(e.normalScale),
  49425. this.displacementMap = e.displacementMap,
  49426. this.displacementScale = e.displacementScale,
  49427. this.displacementBias = e.displacementBias,
  49428. this.specularMap = e.specularMap,
  49429. this.alphaMap = e.alphaMap,
  49430. this.envMap = e.envMap,
  49431. this.combine = e.combine,
  49432. this.reflectivity = e.reflectivity,
  49433. this.refractionRatio = e.refractionRatio,
  49434. this.fog = e.fog,
  49435. this.shading = e.shading,
  49436. this.wireframe = e.wireframe,
  49437. this.wireframeLinewidth = e.wireframeLinewidth,
  49438. this.wireframeLinecap = e.wireframeLinecap,
  49439. this.wireframeLinejoin = e.wireframeLinejoin,
  49440. this.vertexColors = e.vertexColors,
  49441. this.skinning = e.skinning,
  49442. this.morphTargets = e.morphTargets,
  49443. this.morphNormals = e.morphNormals,
  49444. this
  49445. }
  49446. ,
  49447. n.MeshStandardMaterial = function (e) {
  49448. n.Material.call(this),
  49449. this.type = "MeshStandardMaterial",
  49450. this.color = new n.Color(16777215),
  49451. this.roughness = .5,
  49452. this.metalness = .5,
  49453. this.map = null,
  49454. this.lightMap = null,
  49455. this.lightMapIntensity = 1,
  49456. this.aoMap = null,
  49457. this.aoMapIntensity = 1,
  49458. this.emissive = new n.Color(0),
  49459. this.emissiveIntensity = 1,
  49460. this.emissiveMap = null,
  49461. this.bumpMap = null,
  49462. this.bumpScale = 1,
  49463. this.normalMap = null,
  49464. this.normalScale = new n.Vector2(1, 1),
  49465. this.displacementMap = null,
  49466. this.displacementScale = 1,
  49467. this.displacementBias = 0,
  49468. this.roughnessMap = null,
  49469. this.metalnessMap = null,
  49470. this.alphaMap = null,
  49471. this.envMap = null,
  49472. this.envMapIntensity = 1,
  49473. this.refractionRatio = .98,
  49474. this.fog = !0,
  49475. this.shading = n.SmoothShading,
  49476. this.blending = n.NormalBlending,
  49477. this.wireframe = !1,
  49478. this.wireframeLinewidth = 1,
  49479. this.wireframeLinecap = "round",
  49480. this.wireframeLinejoin = "round",
  49481. this.vertexColors = n.NoColors,
  49482. this.skinning = !1,
  49483. this.morphTargets = !1,
  49484. this.morphNormals = !1,
  49485. this.setValues(e)
  49486. }
  49487. ,
  49488. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49489. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49490. n.MeshStandardMaterial.prototype.copy = function (e) {
  49491. return n.Material.prototype.copy.call(this, e),
  49492. this.color.copy(e.color),
  49493. this.roughness = e.roughness,
  49494. this.metalness = e.metalness,
  49495. this.map = e.map,
  49496. this.lightMap = e.lightMap,
  49497. this.lightMapIntensity = e.lightMapIntensity,
  49498. this.aoMap = e.aoMap,
  49499. this.aoMapIntensity = e.aoMapIntensity,
  49500. this.emissive.copy(e.emissive),
  49501. this.emissiveMap = e.emissiveMap,
  49502. this.emissiveIntensity = e.emissiveIntensity,
  49503. this.bumpMap = e.bumpMap,
  49504. this.bumpScale = e.bumpScale,
  49505. this.normalMap = e.normalMap,
  49506. this.normalScale.copy(e.normalScale),
  49507. this.displacementMap = e.displacementMap,
  49508. this.displacementScale = e.displacementScale,
  49509. this.displacementBias = e.displacementBias,
  49510. this.roughnessMap = e.roughnessMap,
  49511. this.metalnessMap = e.metalnessMap,
  49512. this.alphaMap = e.alphaMap,
  49513. this.envMap = e.envMap,
  49514. this.envMapIntensity = e.envMapIntensity,
  49515. this.refractionRatio = e.refractionRatio,
  49516. this.fog = e.fog,
  49517. this.shading = e.shading,
  49518. this.wireframe = e.wireframe,
  49519. this.wireframeLinewidth = e.wireframeLinewidth,
  49520. this.wireframeLinecap = e.wireframeLinecap,
  49521. this.wireframeLinejoin = e.wireframeLinejoin,
  49522. this.vertexColors = e.vertexColors,
  49523. this.skinning = e.skinning,
  49524. this.morphTargets = e.morphTargets,
  49525. this.morphNormals = e.morphNormals,
  49526. this
  49527. }
  49528. ,
  49529. n.MeshDepthMaterial = function (e) {
  49530. n.Material.call(this),
  49531. this.type = "MeshDepthMaterial",
  49532. this.morphTargets = !1,
  49533. this.wireframe = !1,
  49534. this.wireframeLinewidth = 1,
  49535. this.setValues(e)
  49536. }
  49537. ,
  49538. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49539. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49540. n.MeshDepthMaterial.prototype.copy = function (e) {
  49541. return n.Material.prototype.copy.call(this, e),
  49542. this.wireframe = e.wireframe,
  49543. this.wireframeLinewidth = e.wireframeLinewidth,
  49544. this
  49545. }
  49546. ,
  49547. n.MeshNormalMaterial = function (e) {
  49548. n.Material.call(this, e),
  49549. this.type = "MeshNormalMaterial",
  49550. this.wireframe = !1,
  49551. this.wireframeLinewidth = 1,
  49552. this.morphTargets = !1,
  49553. this.setValues(e)
  49554. }
  49555. ,
  49556. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49557. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49558. n.MeshNormalMaterial.prototype.copy = function (e) {
  49559. return n.Material.prototype.copy.call(this, e),
  49560. this.wireframe = e.wireframe,
  49561. this.wireframeLinewidth = e.wireframeLinewidth,
  49562. this
  49563. }
  49564. ,
  49565. n.MultiMaterial = function (e) {
  49566. this.uuid = n.Math.generateUUID(),
  49567. this.type = "MultiMaterial",
  49568. this.materials = e instanceof Array ? e : [],
  49569. this.visible = !0
  49570. }
  49571. ,
  49572. n.MultiMaterial.prototype = {
  49573. constructor: n.MultiMaterial,
  49574. toJSON: function (e) {
  49575. for (var t = {
  49576. metadata: {
  49577. version: 4.2,
  49578. type: "material",
  49579. generator: "MaterialExporter"
  49580. },
  49581. uuid: this.uuid,
  49582. type: this.type,
  49583. materials: []
  49584. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49585. var o = i[n].toJSON(e);
  49586. delete o.metadata,
  49587. t.materials.push(o)
  49588. }
  49589. return t.visible = this.visible,
  49590. t
  49591. },
  49592. clone: function () {
  49593. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49594. e.materials.push(this.materials[t].clone());
  49595. return e.visible = this.visible,
  49596. e
  49597. }
  49598. },
  49599. n.PointsMaterial = function (e) {
  49600. n.Material.call(this),
  49601. this.type = "PointsMaterial",
  49602. this.color = new n.Color(16777215),
  49603. this.map = null,
  49604. this.size = 1,
  49605. this.sizeAttenuation = !0,
  49606. this.blending = n.NormalBlending,
  49607. this.vertexColors = n.NoColors,
  49608. this.fog = !0,
  49609. this.setValues(e)
  49610. }
  49611. ,
  49612. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49613. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49614. n.PointsMaterial.prototype.copy = function (e) {
  49615. return n.Material.prototype.copy.call(this, e),
  49616. this.color.copy(e.color),
  49617. this.map = e.map,
  49618. this.size = e.size,
  49619. this.sizeAttenuation = e.sizeAttenuation,
  49620. this.vertexColors = e.vertexColors,
  49621. this.fog = e.fog,
  49622. this
  49623. }
  49624. ,
  49625. n.ShaderMaterial = function (e) {
  49626. n.Material.call(this),
  49627. this.type = "ShaderMaterial",
  49628. this.defines = {},
  49629. this.uniforms = {},
  49630. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49631. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49632. this.shading = n.SmoothShading,
  49633. this.linewidth = 1,
  49634. this.wireframe = !1,
  49635. this.wireframeLinewidth = 1,
  49636. this.fog = !1,
  49637. this.lights = !1,
  49638. this.vertexColors = n.NoColors,
  49639. this.skinning = !1,
  49640. this.morphTargets = !1,
  49641. this.morphNormals = !1,
  49642. this.extensions = {
  49643. derivatives: !1,
  49644. fragDepth: !1,
  49645. drawBuffers: !1,
  49646. shaderTextureLOD: !1
  49647. },
  49648. this.defaultAttributeValues = {
  49649. color: [1, 1, 1],
  49650. uv: [0, 0],
  49651. uv2: [0, 0]
  49652. },
  49653. this.index0AttributeName = void 0,
  49654. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49655. this.setValues(e))
  49656. }
  49657. ,
  49658. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49659. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49660. n.ShaderMaterial.prototype.copy = function (e) {
  49661. return n.Material.prototype.copy.call(this, e),
  49662. this.fragmentShader = e.fragmentShader,
  49663. this.vertexShader = e.vertexShader,
  49664. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49665. this.defines = e.defines,
  49666. this.shading = e.shading,
  49667. this.wireframe = e.wireframe,
  49668. this.wireframeLinewidth = e.wireframeLinewidth,
  49669. this.fog = e.fog,
  49670. this.lights = e.lights,
  49671. this.vertexColors = e.vertexColors,
  49672. this.skinning = e.skinning,
  49673. this.morphTargets = e.morphTargets,
  49674. this.morphNormals = e.morphNormals,
  49675. this.extensions = e.extensions,
  49676. this
  49677. }
  49678. ,
  49679. n.ShaderMaterial.prototype.toJSON = function (e) {
  49680. var t = n.Material.prototype.toJSON.call(this, e);
  49681. return t.uniforms = this.uniforms,
  49682. t.vertexShader = this.vertexShader,
  49683. t.fragmentShader = this.fragmentShader,
  49684. t
  49685. }
  49686. ,
  49687. n.RawShaderMaterial = function (e) {
  49688. n.ShaderMaterial.call(this, e),
  49689. this.type = "RawShaderMaterial"
  49690. }
  49691. ,
  49692. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49693. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49694. n.SpriteMaterial = function (e) {
  49695. n.Material.call(this),
  49696. this.type = "SpriteMaterial",
  49697. this.color = new n.Color(16777215),
  49698. this.map = null,
  49699. this.rotation = 0,
  49700. this.fog = !1,
  49701. this.setValues(e)
  49702. }
  49703. ,
  49704. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49705. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49706. n.SpriteMaterial.prototype.copy = function (e) {
  49707. return n.Material.prototype.copy.call(this, e),
  49708. this.color.copy(e.color),
  49709. this.map = e.map,
  49710. this.rotation = e.rotation,
  49711. this.fog = e.fog,
  49712. this
  49713. }
  49714. ,
  49715. n.Texture = function (e, t, i, r, o, a, s, l, c) {
  49716. Object.defineProperty(this, "id", {
  49717. value: n.TextureIdCount++
  49718. }),
  49719. this.uuid = n.Math.generateUUID(),
  49720. this.name = "",
  49721. this.sourceFile = "",
  49722. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49723. this.mipmaps = [],
  49724. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49725. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49726. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49727. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49728. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49729. this.anisotropy = void 0 !== c ? c : 1,
  49730. this.format = void 0 !== s ? s : n.RGBAFormat,
  49731. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49732. this.offset = new n.Vector2(0, 0),
  49733. this.repeat = new n.Vector2(1, 1),
  49734. this.generateMipmaps = !0,
  49735. this.premultiplyAlpha = !1,
  49736. this.flipY = !0,
  49737. this.unpackAlignment = 4,
  49738. this.encoding = n.LinearEncoding,
  49739. this.version = 0,
  49740. this.onUpdate = null
  49741. }
  49742. ,
  49743. n.Texture.DEFAULT_IMAGE = void 0,
  49744. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49745. n.Texture.prototype = {
  49746. constructor: n.Texture,
  49747. set needsUpdate(e) {
  49748. e === !0 && this.version++
  49749. },
  49750. clone: function () {
  49751. return (new this.constructor).copy(this)
  49752. },
  49753. copy: function (e) {
  49754. return this.image = e.image,
  49755. this.mipmaps = e.mipmaps.slice(0),
  49756. this.mapping = e.mapping,
  49757. this.wrapS = e.wrapS,
  49758. this.wrapT = e.wrapT,
  49759. this.magFilter = e.magFilter,
  49760. this.minFilter = e.minFilter,
  49761. this.anisotropy = e.anisotropy,
  49762. this.format = e.format,
  49763. this.type = e.type,
  49764. this.offset.copy(e.offset),
  49765. this.repeat.copy(e.repeat),
  49766. this.generateMipmaps = e.generateMipmaps,
  49767. this.premultiplyAlpha = e.premultiplyAlpha,
  49768. this.flipY = e.flipY,
  49769. this.unpackAlignment = e.unpackAlignment,
  49770. this.encoding = e.encoding,
  49771. this
  49772. },
  49773. toJSON: function (e) {
  49774. function t(e) {
  49775. var t;
  49776. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49777. t.width = e.width,
  49778. t.height = e.height,
  49779. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49780. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49781. }
  49782. if (void 0 !== e.textures[this.uuid])
  49783. return e.textures[this.uuid];
  49784. var i = {
  49785. metadata: {
  49786. version: 4.4,
  49787. type: "Texture",
  49788. generator: "Texture.toJSON"
  49789. },
  49790. uuid: this.uuid,
  49791. name: this.name,
  49792. mapping: this.mapping,
  49793. repeat: [this.repeat.x, this.repeat.y],
  49794. offset: [this.offset.x, this.offset.y],
  49795. wrap: [this.wrapS, this.wrapT],
  49796. minFilter: this.minFilter,
  49797. magFilter: this.magFilter,
  49798. anisotropy: this.anisotropy
  49799. };
  49800. if (void 0 !== this.image) {
  49801. var r = this.image;
  49802. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49803. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49804. uuid: r.uuid,
  49805. url: t(r)
  49806. }),
  49807. i.image = r.uuid
  49808. }
  49809. return e.textures[this.uuid] = i,
  49810. i
  49811. },
  49812. dispose: function () {
  49813. this.dispatchEvent({
  49814. type: "dispose"
  49815. })
  49816. },
  49817. transformUv: function (e) {
  49818. if (this.mapping === n.UVMapping) {
  49819. if (e.multiply(this.repeat),
  49820. e.add(this.offset),
  49821. e.x < 0 || e.x > 1)
  49822. switch (this.wrapS) {
  49823. case n.RepeatWrapping:
  49824. e.x = e.x - Math.floor(e.x);
  49825. break;
  49826. case n.ClampToEdgeWrapping:
  49827. e.x = e.x < 0 ? 0 : 1;
  49828. break;
  49829. case n.MirroredRepeatWrapping:
  49830. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49831. }
  49832. if (e.y < 0 || e.y > 1)
  49833. switch (this.wrapT) {
  49834. case n.RepeatWrapping:
  49835. e.y = e.y - Math.floor(e.y);
  49836. break;
  49837. case n.ClampToEdgeWrapping:
  49838. e.y = e.y < 0 ? 0 : 1;
  49839. break;
  49840. case n.MirroredRepeatWrapping:
  49841. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49842. }
  49843. this.flipY && (e.y = 1 - e.y)
  49844. }
  49845. }
  49846. },
  49847. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49848. n.TextureIdCount = 0,
  49849. n.CanvasTexture = function (e, t, i, r, o, a, s, l, c) {
  49850. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49851. this.needsUpdate = !0
  49852. }
  49853. ,
  49854. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49855. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49856. n.CubeTexture = function (e, t, i, r, o, a, s, l, c) {
  49857. e = void 0 !== e ? e : [],
  49858. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49859. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49860. this.flipY = !1
  49861. }
  49862. ,
  49863. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49864. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49865. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49866. get: function () {
  49867. return this.image
  49868. },
  49869. set: function (e) {
  49870. this.image = e
  49871. }
  49872. }),
  49873. n.CompressedTexture = function (e, t, i, r, o, a, s, l, c, h, u) {
  49874. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49875. this.image = {
  49876. width: t,
  49877. height: i
  49878. },
  49879. this.mipmaps = e,
  49880. this.flipY = !1,
  49881. this.generateMipmaps = !1
  49882. }
  49883. ,
  49884. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49885. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49886. n.DataTexture = function (e, t, i, r, o, a, s, l, c, h, u) {
  49887. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49888. this.image = {
  49889. data: e,
  49890. width: t,
  49891. height: i
  49892. },
  49893. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49894. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49895. this.flipY = !1,
  49896. this.generateMipmaps = !1
  49897. }
  49898. ,
  49899. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49900. n.DataTexture.prototype.constructor = n.DataTexture,
  49901. n.VideoTexture = function (e, t, i, r, o, a, s, l, c) {
  49902. function h() {
  49903. requestAnimationFrame(h)
  49904. if (!e.paused && e.readyState === e.HAVE_ENOUGH_DATA) {//改 add !e.paused
  49905. u.needsUpdate = !0
  49906. }
  49907. }
  49908. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49909. this.generateMipmaps = !1;
  49910. var u = this;
  49911. h()
  49912. }
  49913. ,
  49914. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49915. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49916. n.Group = function () {
  49917. n.Object3D.call(this),
  49918. this.type = "Group"
  49919. }
  49920. ,
  49921. n.Group.prototype = Object.create(n.Object3D.prototype),
  49922. n.Group.prototype.constructor = n.Group,
  49923. n.Points = function (e, t) {
  49924. n.Object3D.call(this),
  49925. this.type = "Points",
  49926. this.geometry = void 0 !== e ? e : new n.Geometry,
  49927. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49928. color: 16777215 * Math.random()
  49929. })
  49930. }
  49931. ,
  49932. n.Points.prototype = Object.create(n.Object3D.prototype),
  49933. n.Points.prototype.constructor = n.Points,
  49934. n.Points.prototype.raycast = function () {
  49935. var e = new n.Matrix4
  49936. , t = new n.Ray
  49937. , i = new n.Sphere;
  49938. return function (r, o) {
  49939. function a(e, i) {
  49940. var n = t.distanceSqToPoint(e);
  49941. if (n < d) {
  49942. var a = t.closestPointToPoint(e);
  49943. a.applyMatrix4(c);
  49944. var l = r.ray.origin.distanceTo(a);
  49945. if (l < r.near || l > r.far)
  49946. return;
  49947. o.push({
  49948. distance: l,
  49949. distanceToRay: Math.sqrt(n),
  49950. point: a.clone(),
  49951. index: i,
  49952. face: null,
  49953. object: s
  49954. })
  49955. }
  49956. }
  49957. var s = this
  49958. , l = this.geometry
  49959. , c = this.matrixWorld
  49960. , h = r.params.Points.threshold;
  49961. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49962. i.copy(l.boundingSphere),
  49963. i.applyMatrix4(c),
  49964. r.ray.intersectsSphere(i) !== !1) {
  49965. e.getInverse(c),
  49966. t.copy(r.ray).applyMatrix4(e);
  49967. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49968. , d = u * u
  49969. , p = new n.Vector3;
  49970. if (l instanceof n.BufferGeometry) {
  49971. var f = l.index
  49972. , g = l.attributes
  49973. , m = g.position.array;
  49974. if (null !== f)
  49975. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49976. var C = v[A];
  49977. p.fromArray(m, 3 * C),
  49978. a(p, C)
  49979. }
  49980. else
  49981. for (var A = 0, I = m.length / 3; A < I; A++)
  49982. p.fromArray(m, 3 * A),
  49983. a(p, A)
  49984. } else
  49985. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49986. a(E[A], A)
  49987. }
  49988. }
  49989. }(),
  49990. n.Points.prototype.clone = function () {
  49991. return new this.constructor(this.geometry, this.material).copy(this)
  49992. }
  49993. ,
  49994. n.Line = function (e, t, i) {
  49995. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49996. new n.LineSegments(e, t)) : (n.Object3D.call(this),
  49997. this.type = "Line",
  49998. this.geometry = void 0 !== e ? e : new n.Geometry,
  49999. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  50000. color: 16777215 * Math.random()
  50001. })))
  50002. }
  50003. ,
  50004. n.Line.prototype = Object.create(n.Object3D.prototype),
  50005. n.Line.prototype.constructor = n.Line,
  50006. n.Line.prototype.raycast = function () {
  50007. var e = new n.Matrix4
  50008. , t = new n.Ray
  50009. , i = new n.Sphere;
  50010. return function (r, o) {
  50011. var a = r.linePrecision
  50012. , s = a * a
  50013. , l = this.geometry
  50014. , c = this.matrixWorld;
  50015. if (null === l.boundingSphere && l.computeBoundingSphere(),
  50016. i.copy(l.boundingSphere),
  50017. i.applyMatrix4(c),
  50018. r.ray.intersectsSphere(i) !== !1) {
  50019. e.getInverse(c),
  50020. t.copy(r.ray).applyMatrix4(e);
  50021. var h = new n.Vector3
  50022. , u = new n.Vector3
  50023. , d = new n.Vector3
  50024. , p = new n.Vector3
  50025. , f = this instanceof n.LineSegments ? 2 : 1;
  50026. if (l instanceof n.BufferGeometry) {
  50027. var g = l.index
  50028. , m = l.attributes
  50029. , v = m.position.array;
  50030. if (null !== g)
  50031. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  50032. var I = A[y]
  50033. , E = A[y + 1];
  50034. h.fromArray(v, 3 * I),
  50035. u.fromArray(v, 3 * E);
  50036. var b = t.distanceSqToSegment(h, u, p, d);
  50037. if (!(b > s)) {
  50038. p.applyMatrix4(this.matrixWorld);
  50039. var w = r.ray.origin.distanceTo(p);
  50040. w < r.near || w > r.far || o.push({
  50041. distance: w,
  50042. point: d.clone().applyMatrix4(this.matrixWorld),
  50043. index: y,
  50044. face: null,
  50045. faceIndex: null,
  50046. object: this
  50047. })
  50048. }
  50049. }
  50050. else
  50051. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  50052. h.fromArray(v, 3 * y),
  50053. u.fromArray(v, 3 * y + 3);
  50054. var b = t.distanceSqToSegment(h, u, p, d);
  50055. if (!(b > s)) {
  50056. p.applyMatrix4(this.matrixWorld);
  50057. var w = r.ray.origin.distanceTo(p);
  50058. w < r.near || w > r.far || o.push({
  50059. distance: w,
  50060. point: d.clone().applyMatrix4(this.matrixWorld),
  50061. index: y,
  50062. face: null,
  50063. faceIndex: null,
  50064. object: this
  50065. })
  50066. }
  50067. }
  50068. } else if (l instanceof n.Geometry)
  50069. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  50070. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  50071. if (!(b > s)) {
  50072. p.applyMatrix4(this.matrixWorld);
  50073. var w = r.ray.origin.distanceTo(p);
  50074. w < r.near || w > r.far || o.push({
  50075. distance: w,
  50076. point: d.clone().applyMatrix4(this.matrixWorld),
  50077. index: y,
  50078. face: null,
  50079. faceIndex: null,
  50080. object: this
  50081. })
  50082. }
  50083. }
  50084. }
  50085. }
  50086. }(),
  50087. n.Line.prototype.clone = function () {
  50088. return new this.constructor(this.geometry, this.material).copy(this)
  50089. }
  50090. ,
  50091. n.LineStrip = 0,
  50092. n.LinePieces = 1,
  50093. n.LineSegments = function (e, t) {
  50094. n.Line.call(this, e, t),
  50095. this.type = "LineSegments"
  50096. }
  50097. ,
  50098. n.LineSegments.prototype = Object.create(n.Line.prototype),
  50099. n.LineSegments.prototype.constructor = n.LineSegments,
  50100. n.Mesh = function (e, t) {
  50101. n.Object3D.call(this),
  50102. this.type = "Mesh",
  50103. this.geometry = void 0 !== e ? e : new n.Geometry,
  50104. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  50105. color: 16777215 * Math.random()
  50106. }),
  50107. this.drawMode = n.TrianglesDrawMode,
  50108. this.updateMorphTargets()
  50109. }
  50110. ,
  50111. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  50112. n.Mesh.prototype.constructor = n.Mesh,
  50113. n.Mesh.prototype.setDrawMode = function (e) {
  50114. this.drawMode = e
  50115. }
  50116. ,
  50117. n.Mesh.prototype.updateMorphTargets = function () {
  50118. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  50119. this.morphTargetBase = -1,
  50120. this.morphTargetInfluences = [],
  50121. this.morphTargetDictionary = {};
  50122. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  50123. this.morphTargetInfluences.push(0),
  50124. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  50125. }
  50126. }
  50127. ,
  50128. n.Mesh.prototype.getMorphTargetIndexByName = function (e) {
  50129. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  50130. 0)
  50131. }
  50132. ,
  50133. n.Mesh.prototype.raycast = function () {
  50134. function e(e, t, i, r, o, a, s) {
  50135. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  50136. o.multiplyScalar(m.x),
  50137. a.multiplyScalar(m.y),
  50138. s.multiplyScalar(m.z),
  50139. o.add(a).add(s),
  50140. o.clone()
  50141. }
  50142. function t(e, t, i, r, o, a, s) {
  50143. var l, c = e.material;
  50144. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  50145. null === l)
  50146. return null;
  50147. A.copy(s),
  50148. A.applyMatrix4(e.matrixWorld);
  50149. var h = t.ray.origin.distanceTo(A);
  50150. return h < t.near || h > t.far ? null : {
  50151. distance: h,
  50152. point: A.clone(),
  50153. object: e
  50154. }
  50155. }
  50156. function i(i, r, o, a, h, u, d, m) {
  50157. s.fromArray(a, 3 * u),
  50158. l.fromArray(a, 3 * d),
  50159. c.fromArray(a, 3 * m);
  50160. var A = t(i, r, o, s, l, c, v);
  50161. return A && (h && (p.fromArray(h, 2 * u),
  50162. f.fromArray(h, 2 * d),
  50163. g.fromArray(h, 2 * m),
  50164. A.uv = e(v, s, l, c, p, f, g)),
  50165. A.face = new n.Face3(u, d, m, n.Triangle.normal(s, l, c)),
  50166. A.faceIndex = u),
  50167. A
  50168. }
  50169. var r = new n.Matrix4
  50170. , o = new n.Ray
  50171. , a = new n.Sphere
  50172. , s = new n.Vector3
  50173. , l = new n.Vector3
  50174. , c = new n.Vector3
  50175. , h = new n.Vector3
  50176. , u = new n.Vector3
  50177. , d = new n.Vector3
  50178. , p = new n.Vector2
  50179. , f = new n.Vector2
  50180. , g = new n.Vector2
  50181. , m = new n.Vector3
  50182. , v = new n.Vector3
  50183. , A = new n.Vector3;
  50184. return function (m, A) {
  50185. var y = this.geometry
  50186. , C = this.material
  50187. , I = this.matrixWorld;
  50188. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  50189. a.copy(y.boundingSphere),
  50190. a.applyMatrix4(I),
  50191. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  50192. o.copy(m.ray).applyMatrix4(r),
  50193. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  50194. var E, b;
  50195. if (y instanceof n.BufferGeometry) {
  50196. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  50197. if (void 0 !== S.uv && (E = S.uv.array),
  50198. null !== x)
  50199. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  50200. w = R[P],
  50201. _ = R[P + 1],
  50202. T = R[P + 2],
  50203. b = i(this, m, o, M, E, w, _, T),
  50204. b && (b.faceIndex = Math.floor(P / 3),
  50205. A.push(b));
  50206. else
  50207. for (var P = 0, O = M.length; P < O; P += 9)
  50208. w = P / 3,
  50209. _ = w + 1,
  50210. T = w + 2,
  50211. b = i(this, m, o, M, E, w, _, T),
  50212. b && (b.index = w,
  50213. A.push(b))
  50214. } else if (y instanceof n.Geometry) {
  50215. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  50216. k.length > 0 && (E = k);
  50217. for (var H = 0, G = U.length; H < G; H++) {
  50218. var z = U[H]
  50219. , W = B === !0 ? F[z.materialIndex] : C;
  50220. if (void 0 !== W) {
  50221. if (L = V[z.a],
  50222. D = V[z.b],
  50223. N = V[z.c],
  50224. W.morphTargets === !0) {
  50225. var j = y.morphTargets
  50226. , Y = this.morphTargetInfluences;
  50227. s.set(0, 0, 0),
  50228. l.set(0, 0, 0),
  50229. c.set(0, 0, 0);
  50230. for (var X = 0, Z = j.length; X < Z; X++) {
  50231. var q = Y[X];
  50232. if (0 !== q) {
  50233. var K = j[X].vertices;
  50234. s.addScaledVector(h.subVectors(K[z.a], L), q),
  50235. l.addScaledVector(u.subVectors(K[z.b], D), q),
  50236. c.addScaledVector(d.subVectors(K[z.c], N), q)
  50237. }
  50238. }
  50239. s.add(L),
  50240. l.add(D),
  50241. c.add(N),
  50242. L = s,
  50243. D = l,
  50244. N = c
  50245. }
  50246. if (b = t(this, m, o, L, D, N, v)) {
  50247. if (E) {
  50248. var Q = E[H];
  50249. p.copy(Q[0]),
  50250. f.copy(Q[1]),
  50251. g.copy(Q[2]),
  50252. b.uv = e(v, L, D, N, p, f, g)
  50253. }
  50254. b.face = z,
  50255. b.faceIndex = H,
  50256. A.push(b)
  50257. }
  50258. }
  50259. }
  50260. }
  50261. }
  50262. }
  50263. }(),
  50264. n.Mesh.prototype.clone = function () {
  50265. return new this.constructor(this.geometry, this.material).copy(this)
  50266. }
  50267. ,
  50268. n.Bone = function (e) {
  50269. n.Object3D.call(this),
  50270. this.type = "Bone",
  50271. this.skin = e
  50272. }
  50273. ,
  50274. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50275. n.Bone.prototype.constructor = n.Bone,
  50276. n.Bone.prototype.copy = function (e) {
  50277. return n.Object3D.prototype.copy.call(this, e),
  50278. this.skin = e.skin,
  50279. this
  50280. }
  50281. ,
  50282. n.Skeleton = function (e, t, i) {
  50283. if (this.useVertexTexture = void 0 === i || i,
  50284. this.identityMatrix = new n.Matrix4,
  50285. e = e || [],
  50286. this.bones = e.slice(0),
  50287. this.useVertexTexture) {
  50288. var r = Math.sqrt(4 * this.bones.length);
  50289. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50290. r = Math.max(r, 4),
  50291. this.boneTextureWidth = r,
  50292. this.boneTextureHeight = r,
  50293. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50294. this.boneTexture = new n.DataTexture(this.boneMatrices, this.boneTextureWidth, this.boneTextureHeight, n.RGBAFormat, n.FloatType)
  50295. } else
  50296. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50297. if (void 0 === t)
  50298. this.calculateInverses();
  50299. else if (this.bones.length === t.length)
  50300. this.boneInverses = t.slice(0);
  50301. else {
  50302. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50303. this.boneInverses = [];
  50304. for (var o = 0, a = this.bones.length; o < a; o++)
  50305. this.boneInverses.push(new n.Matrix4)
  50306. }
  50307. }
  50308. ,
  50309. n.Skeleton.prototype.calculateInverses = function () {
  50310. this.boneInverses = [];
  50311. for (var e = 0, t = this.bones.length; e < t; e++) {
  50312. var i = new n.Matrix4;
  50313. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50314. this.boneInverses.push(i)
  50315. }
  50316. }
  50317. ,
  50318. n.Skeleton.prototype.pose = function () {
  50319. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50320. e = this.bones[t],
  50321. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50322. for (var t = 0, i = this.bones.length; t < i; t++)
  50323. e = this.bones[t],
  50324. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50325. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50326. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50327. }
  50328. ,
  50329. n.Skeleton.prototype.update = function () {
  50330. var e = new n.Matrix4;
  50331. return function () {
  50332. for (var t = 0, i = this.bones.length; t < i; t++) {
  50333. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50334. e.multiplyMatrices(n, this.boneInverses[t]),
  50335. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50336. }
  50337. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50338. }
  50339. }(),
  50340. n.Skeleton.prototype.clone = function () {
  50341. return new n.Skeleton(this.bones, this.boneInverses, this.useVertexTexture)
  50342. }
  50343. ,
  50344. n.SkinnedMesh = function (e, t, i) {
  50345. n.Mesh.call(this, e, t),
  50346. this.type = "SkinnedMesh",
  50347. this.bindMode = "attached",
  50348. this.bindMatrix = new n.Matrix4,
  50349. this.bindMatrixInverse = new n.Matrix4;
  50350. var r = [];
  50351. if (this.geometry && void 0 !== this.geometry.bones) {
  50352. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50353. a = this.geometry.bones[s],
  50354. o = new n.Bone(this),
  50355. r.push(o),
  50356. o.name = a.name,
  50357. o.position.fromArray(a.pos),
  50358. o.quaternion.fromArray(a.rotq),
  50359. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50360. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50361. a = this.geometry.bones[s],
  50362. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50363. }
  50364. this.normalizeSkinWeights(),
  50365. this.updateMatrixWorld(!0),
  50366. this.bind(new n.Skeleton(r, void 0, i), this.matrixWorld)
  50367. }
  50368. ,
  50369. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50370. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50371. n.SkinnedMesh.prototype.bind = function (e, t) {
  50372. this.skeleton = e,
  50373. void 0 === t && (this.updateMatrixWorld(!0),
  50374. this.skeleton.calculateInverses(),
  50375. t = this.matrixWorld),
  50376. this.bindMatrix.copy(t),
  50377. this.bindMatrixInverse.getInverse(t)
  50378. }
  50379. ,
  50380. n.SkinnedMesh.prototype.pose = function () {
  50381. this.skeleton.pose()
  50382. }
  50383. ,
  50384. n.SkinnedMesh.prototype.normalizeSkinWeights = function () {
  50385. if (this.geometry instanceof n.Geometry)
  50386. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50387. var t = this.geometry.skinWeights[e]
  50388. , i = 1 / t.lengthManhattan();
  50389. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50390. }
  50391. else if (this.geometry instanceof n.BufferGeometry)
  50392. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50393. r.x = o.getX(e),
  50394. r.y = o.getY(e),
  50395. r.z = o.getZ(e),
  50396. r.w = o.getW(e);
  50397. var i = 1 / r.lengthManhattan();
  50398. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50399. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50400. }
  50401. }
  50402. ,
  50403. n.SkinnedMesh.prototype.updateMatrixWorld = function (e) {
  50404. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50405. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50406. }
  50407. ,
  50408. n.SkinnedMesh.prototype.clone = function () {
  50409. return new this.constructor(this.geometry, this.material, this.useVertexTexture).copy(this)
  50410. }
  50411. ,
  50412. n.LOD = function () {
  50413. n.Object3D.call(this),
  50414. this.type = "LOD",
  50415. Object.defineProperties(this, {
  50416. levels: {
  50417. enumerable: !0,
  50418. value: []
  50419. },
  50420. objects: {
  50421. get: function () {
  50422. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50423. this.levels
  50424. }
  50425. }
  50426. })
  50427. }
  50428. ,
  50429. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50430. n.LOD.prototype.constructor = n.LOD,
  50431. n.LOD.prototype.addLevel = function (e, t) {
  50432. void 0 === t && (t = 0),
  50433. t = Math.abs(t);
  50434. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50435. ;
  50436. i.splice(n, 0, {
  50437. distance: t,
  50438. object: e
  50439. }),
  50440. this.add(e)
  50441. }
  50442. ,
  50443. n.LOD.prototype.getObjectForDistance = function (e) {
  50444. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50445. ;
  50446. return t[i - 1].object
  50447. }
  50448. ,
  50449. n.LOD.prototype.raycast = function () {
  50450. var e = new n.Vector3;
  50451. return function (t, i) {
  50452. e.setFromMatrixPosition(this.matrixWorld);
  50453. var n = t.ray.origin.distanceTo(e);
  50454. this.getObjectForDistance(n).raycast(t, i)
  50455. }
  50456. }(),
  50457. n.LOD.prototype.update = function () {
  50458. var e = new n.Vector3
  50459. , t = new n.Vector3;
  50460. return function (i) {
  50461. var n = this.levels;
  50462. if (n.length > 1) {
  50463. e.setFromMatrixPosition(i.matrixWorld),
  50464. t.setFromMatrixPosition(this.matrixWorld);
  50465. var r = e.distanceTo(t);
  50466. n[0].object.visible = !0;
  50467. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50468. n[o - 1].object.visible = !1,
  50469. n[o].object.visible = !0;
  50470. for (; o < a; o++)
  50471. n[o].object.visible = !1
  50472. }
  50473. }
  50474. }(),
  50475. n.LOD.prototype.copy = function (e) {
  50476. n.Object3D.prototype.copy.call(this, e, !1);
  50477. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50478. var o = t[i];
  50479. this.addLevel(o.object.clone(), o.distance)
  50480. }
  50481. return this
  50482. }
  50483. ,
  50484. n.LOD.prototype.toJSON = function (e) {
  50485. var t = n.Object3D.prototype.toJSON.call(this, e);
  50486. t.object.levels = [];
  50487. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50488. var a = i[r];
  50489. t.object.levels.push({
  50490. object: a.object.uuid,
  50491. distance: a.distance
  50492. })
  50493. }
  50494. return t
  50495. }
  50496. ,
  50497. n.Sprite = function () {
  50498. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50499. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50500. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50501. , r = new n.BufferGeometry;
  50502. return r.setIndex(new n.BufferAttribute(e, 1)),
  50503. r.addAttribute("position", new n.BufferAttribute(t, 3)),
  50504. r.addAttribute("uv", new n.BufferAttribute(i, 2)),
  50505. function (e) {
  50506. n.Object3D.call(this),
  50507. this.type = "Sprite",
  50508. this.geometry = r,
  50509. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50510. }
  50511. }(),
  50512. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50513. n.Sprite.prototype.constructor = n.Sprite,
  50514. n.Sprite.prototype.raycast = function () {
  50515. var e = new n.Vector3;
  50516. return function (t, i) {
  50517. e.setFromMatrixPosition(this.matrixWorld);
  50518. var n = t.ray.distanceSqToPoint(e)
  50519. , r = this.scale.x * this.scale.y;
  50520. n > r || i.push({
  50521. distance: Math.sqrt(n),
  50522. point: this.position,
  50523. face: null,
  50524. object: this
  50525. })
  50526. }
  50527. }(),
  50528. n.Sprite.prototype.clone = function () {
  50529. return new this.constructor(this.material).copy(this)
  50530. }
  50531. ,
  50532. n.Particle = n.Sprite,
  50533. n.LensFlare = function (e, t, i, r, o) {
  50534. n.Object3D.call(this),
  50535. this.lensFlares = [],
  50536. this.positionScreen = new n.Vector3,
  50537. this.customUpdateCallback = void 0,
  50538. void 0 !== e && this.add(e, t, i, r, o)
  50539. }
  50540. ,
  50541. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50542. n.LensFlare.prototype.constructor = n.LensFlare,
  50543. n.LensFlare.prototype.add = function (e, t, i, r, o, a) {
  50544. void 0 === t && (t = -1),
  50545. void 0 === i && (i = 0),
  50546. void 0 === a && (a = 1),
  50547. void 0 === o && (o = new n.Color(16777215)),
  50548. void 0 === r && (r = n.NormalBlending),
  50549. i = Math.min(i, Math.max(0, i)),
  50550. this.lensFlares.push({
  50551. texture: e,
  50552. size: t,
  50553. distance: i,
  50554. x: 0,
  50555. y: 0,
  50556. z: 0,
  50557. scale: 1,
  50558. rotation: 0,
  50559. opacity: a,
  50560. color: o,
  50561. blending: r
  50562. })
  50563. }
  50564. ,
  50565. n.LensFlare.prototype.updateLensFlares = function () {
  50566. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50567. for (e = 0; e < i; e++)
  50568. t = this.lensFlares[e],
  50569. t.x = this.positionScreen.x + n * t.distance,
  50570. t.y = this.positionScreen.y + r * t.distance,
  50571. t.wantedRotation = t.x * Math.PI * .25,
  50572. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50573. }
  50574. ,
  50575. n.LensFlare.prototype.copy = function (e) {
  50576. n.Object3D.prototype.copy.call(this, e),
  50577. this.positionScreen.copy(e.positionScreen),
  50578. this.customUpdateCallback = e.customUpdateCallback;
  50579. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50580. this.lensFlares.push(e.lensFlares[t]);
  50581. return this
  50582. }
  50583. ,
  50584. n.Scene = function () {
  50585. n.Object3D.call(this),
  50586. this.type = "Scene",
  50587. this.fog = null,
  50588. this.overrideMaterial = null,
  50589. this.autoUpdate = !0
  50590. }
  50591. ,
  50592. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50593. n.Scene.prototype.constructor = n.Scene,
  50594. n.Scene.prototype.copy = function (e, t) {
  50595. return n.Object3D.prototype.copy.call(this, e, t),
  50596. null !== e.fog && (this.fog = e.fog.clone()),
  50597. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50598. this.autoUpdate = e.autoUpdate,
  50599. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50600. this
  50601. }
  50602. ,
  50603. n.Fog = function (e, t, i) {
  50604. this.name = "",
  50605. this.color = new n.Color(e),
  50606. this.near = void 0 !== t ? t : 1,
  50607. this.far = void 0 !== i ? i : 1e3
  50608. }
  50609. ,
  50610. n.Fog.prototype.clone = function () {
  50611. return new n.Fog(this.color.getHex(), this.near, this.far)
  50612. }
  50613. ,
  50614. n.FogExp2 = function (e, t) {
  50615. this.name = "",
  50616. this.color = new n.Color(e),
  50617. this.density = void 0 !== t ? t : 25e-5
  50618. }
  50619. ,
  50620. n.FogExp2.prototype.clone = function () {
  50621. return new n.FogExp2(this.color.getHex(), this.density)
  50622. }
  50623. ,
  50624. n.ShaderChunk = {},
  50625. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50626. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50627. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50628. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50629. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50630. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50631. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50632. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50633. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50634. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50635. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50636. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50637. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50638. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50639. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50640. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50641. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50642. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50643. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50644. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50645. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50646. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50647. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50648. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50649. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50650. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50651. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50652. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50653. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50654. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50655. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50656. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50657. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50658. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50659. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50660. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50661. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50662. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50663. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50664. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50665. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50666. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50667. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50668. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50669. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50670. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50671. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50672. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50673. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50674. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50675. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50676. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50677. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50678. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50679. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50680. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50681. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50682. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50683. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50684. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50685. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50686. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50687. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50688. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50689. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50690. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50691. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50692. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50693. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50694. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50695. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50696. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50697. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50698. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50699. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50700. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50701. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50702. n.UniformsUtils = {
  50703. merge: function (e) {
  50704. for (var t = {}, i = 0; i < e.length; i++) {
  50705. var n = this.clone(e[i]);
  50706. for (var r in n)
  50707. t[r] = n[r]
  50708. }
  50709. return t
  50710. },
  50711. clone: function (e) {
  50712. var t = {};
  50713. for (var i in e) {
  50714. t[i] = {};
  50715. for (var r in e[i]) {
  50716. var o = e[i][r];
  50717. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50718. }
  50719. }
  50720. return t
  50721. }
  50722. },
  50723. n.UniformsLib = {
  50724. common: {
  50725. diffuse: {
  50726. type: "c",
  50727. value: new n.Color(15658734)
  50728. },
  50729. opacity: {
  50730. type: "f",
  50731. value: 1
  50732. },
  50733. map: {
  50734. type: "t",
  50735. value: null
  50736. },
  50737. offsetRepeat: {
  50738. type: "v4",
  50739. value: new n.Vector4(0, 0, 1, 1)
  50740. },
  50741. specularMap: {
  50742. type: "t",
  50743. value: null
  50744. },
  50745. alphaMap: {
  50746. type: "t",
  50747. value: null
  50748. },
  50749. envMap: {
  50750. type: "t",
  50751. value: null
  50752. },
  50753. flipEnvMap: {
  50754. type: "f",
  50755. value: -1
  50756. },
  50757. reflectivity: {
  50758. type: "f",
  50759. value: 1
  50760. },
  50761. refractionRatio: {
  50762. type: "f",
  50763. value: .98
  50764. }
  50765. },
  50766. aomap: {
  50767. aoMap: {
  50768. type: "t",
  50769. value: null
  50770. },
  50771. aoMapIntensity: {
  50772. type: "f",
  50773. value: 1
  50774. }
  50775. },
  50776. lightmap: {
  50777. lightMap: {
  50778. type: "t",
  50779. value: null
  50780. },
  50781. lightMapIntensity: {
  50782. type: "f",
  50783. value: 1
  50784. }
  50785. },
  50786. emissivemap: {
  50787. emissiveMap: {
  50788. type: "t",
  50789. value: null
  50790. }
  50791. },
  50792. bumpmap: {
  50793. bumpMap: {
  50794. type: "t",
  50795. value: null
  50796. },
  50797. bumpScale: {
  50798. type: "f",
  50799. value: 1
  50800. }
  50801. },
  50802. normalmap: {
  50803. normalMap: {
  50804. type: "t",
  50805. value: null
  50806. },
  50807. normalScale: {
  50808. type: "v2",
  50809. value: new n.Vector2(1, 1)
  50810. }
  50811. },
  50812. displacementmap: {
  50813. displacementMap: {
  50814. type: "t",
  50815. value: null
  50816. },
  50817. displacementScale: {
  50818. type: "f",
  50819. value: 1
  50820. },
  50821. displacementBias: {
  50822. type: "f",
  50823. value: 0
  50824. }
  50825. },
  50826. roughnessmap: {
  50827. roughnessMap: {
  50828. type: "t",
  50829. value: null
  50830. }
  50831. },
  50832. metalnessmap: {
  50833. metalnessMap: {
  50834. type: "t",
  50835. value: null
  50836. }
  50837. },
  50838. fog: {
  50839. fogDensity: {
  50840. type: "f",
  50841. value: 25e-5
  50842. },
  50843. fogNear: {
  50844. type: "f",
  50845. value: 1
  50846. },
  50847. fogFar: {
  50848. type: "f",
  50849. value: 2e3
  50850. },
  50851. fogColor: {
  50852. type: "c",
  50853. value: new n.Color(16777215)
  50854. }
  50855. },
  50856. lights: {
  50857. ambientLightColor: {
  50858. type: "fv",
  50859. value: []
  50860. },
  50861. directionalLights: {
  50862. type: "sa",
  50863. value: [],
  50864. properties: {
  50865. direction: {
  50866. type: "v3"
  50867. },
  50868. color: {
  50869. type: "c"
  50870. },
  50871. shadow: {
  50872. type: "i"
  50873. },
  50874. shadowBias: {
  50875. type: "f"
  50876. },
  50877. shadowRadius: {
  50878. type: "f"
  50879. },
  50880. shadowMapSize: {
  50881. type: "v2"
  50882. }
  50883. }
  50884. },
  50885. directionalShadowMap: {
  50886. type: "tv",
  50887. value: []
  50888. },
  50889. directionalShadowMatrix: {
  50890. type: "m4v",
  50891. value: []
  50892. },
  50893. spotLights: {
  50894. type: "sa",
  50895. value: [],
  50896. properties: {
  50897. color: {
  50898. type: "c"
  50899. },
  50900. position: {
  50901. type: "v3"
  50902. },
  50903. direction: {
  50904. type: "v3"
  50905. },
  50906. distance: {
  50907. type: "f"
  50908. },
  50909. coneCos: {
  50910. type: "f"
  50911. },
  50912. penumbraCos: {
  50913. type: "f"
  50914. },
  50915. decay: {
  50916. type: "f"
  50917. },
  50918. shadow: {
  50919. type: "i"
  50920. },
  50921. shadowBias: {
  50922. type: "f"
  50923. },
  50924. shadowRadius: {
  50925. type: "f"
  50926. },
  50927. shadowMapSize: {
  50928. type: "v2"
  50929. }
  50930. }
  50931. },
  50932. spotShadowMap: {
  50933. type: "tv",
  50934. value: []
  50935. },
  50936. spotShadowMatrix: {
  50937. type: "m4v",
  50938. value: []
  50939. },
  50940. pointLights: {
  50941. type: "sa",
  50942. value: [],
  50943. properties: {
  50944. color: {
  50945. type: "c"
  50946. },
  50947. position: {
  50948. type: "v3"
  50949. },
  50950. decay: {
  50951. type: "f"
  50952. },
  50953. distance: {
  50954. type: "f"
  50955. },
  50956. shadow: {
  50957. type: "i"
  50958. },
  50959. shadowBias: {
  50960. type: "f"
  50961. },
  50962. shadowRadius: {
  50963. type: "f"
  50964. },
  50965. shadowMapSize: {
  50966. type: "v2"
  50967. }
  50968. }
  50969. },
  50970. pointShadowMap: {
  50971. type: "tv",
  50972. value: []
  50973. },
  50974. pointShadowMatrix: {
  50975. type: "m4v",
  50976. value: []
  50977. },
  50978. hemisphereLights: {
  50979. type: "sa",
  50980. value: [],
  50981. properties: {
  50982. direction: {
  50983. type: "v3"
  50984. },
  50985. skyColor: {
  50986. type: "c"
  50987. },
  50988. groundColor: {
  50989. type: "c"
  50990. }
  50991. }
  50992. }
  50993. },
  50994. points: {
  50995. diffuse: {
  50996. type: "c",
  50997. value: new n.Color(15658734)
  50998. },
  50999. opacity: {
  51000. type: "f",
  51001. value: 1
  51002. },
  51003. size: {
  51004. type: "f",
  51005. value: 1
  51006. },
  51007. scale: {
  51008. type: "f",
  51009. value: 1
  51010. },
  51011. map: {
  51012. type: "t",
  51013. value: null
  51014. },
  51015. offsetRepeat: {
  51016. type: "v4",
  51017. value: new n.Vector4(0, 0, 1, 1)
  51018. }
  51019. }
  51020. },
  51021. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  51022. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  51023. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  51024. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  51025. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  51026. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  51027. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  51028. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  51029. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  51030. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  51031. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51032. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  51033. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51034. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  51035. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51036. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  51037. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51038. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  51039. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51040. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  51041. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  51042. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  51043. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  51044. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  51045. n.ShaderLib = {
  51046. basic: {
  51047. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  51048. vertexShader: n.ShaderChunk.meshbasic_vert,
  51049. fragmentShader: n.ShaderChunk.meshbasic_frag
  51050. },
  51051. lambert: {
  51052. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  51053. emissive: {
  51054. type: "c",
  51055. value: new n.Color(0)
  51056. }
  51057. }]),
  51058. vertexShader: n.ShaderChunk.meshlambert_vert,
  51059. fragmentShader: n.ShaderChunk.meshlambert_frag
  51060. },
  51061. phong: {
  51062. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  51063. emissive: {
  51064. type: "c",
  51065. value: new n.Color(0)
  51066. },
  51067. specular: {
  51068. type: "c",
  51069. value: new n.Color(1118481)
  51070. },
  51071. shininess: {
  51072. type: "f",
  51073. value: 30
  51074. }
  51075. }]),
  51076. vertexShader: n.ShaderChunk.meshphong_vert,
  51077. fragmentShader: n.ShaderChunk.meshphong_frag
  51078. },
  51079. standard: {
  51080. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  51081. emissive: {
  51082. type: "c",
  51083. value: new n.Color(0)
  51084. },
  51085. roughness: {
  51086. type: "f",
  51087. value: .5
  51088. },
  51089. metalness: {
  51090. type: "f",
  51091. value: 0
  51092. },
  51093. envMapIntensity: {
  51094. type: "f",
  51095. value: 1
  51096. }
  51097. }]),
  51098. vertexShader: n.ShaderChunk.meshstandard_vert,
  51099. fragmentShader: n.ShaderChunk.meshstandard_frag
  51100. },
  51101. points: {
  51102. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  51103. vertexShader: n.ShaderChunk.points_vert,
  51104. fragmentShader: n.ShaderChunk.points_frag
  51105. },
  51106. dashed: {
  51107. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  51108. scale: {
  51109. type: "f",
  51110. value: 1
  51111. },
  51112. dashSize: {
  51113. type: "f",
  51114. value: 1
  51115. },
  51116. totalSize: {
  51117. type: "f",
  51118. value: 2
  51119. }
  51120. }]),
  51121. vertexShader: n.ShaderChunk.linedashed_vert,
  51122. fragmentShader: n.ShaderChunk.linedashed_frag
  51123. },
  51124. depth: {
  51125. uniforms: {
  51126. mNear: {
  51127. type: "f",
  51128. value: 1
  51129. },
  51130. mFar: {
  51131. type: "f",
  51132. value: 2e3
  51133. },
  51134. opacity: {
  51135. type: "f",
  51136. value: 1
  51137. }
  51138. },
  51139. vertexShader: n.ShaderChunk.depth_vert,
  51140. fragmentShader: n.ShaderChunk.depth_frag
  51141. },
  51142. normal: {
  51143. uniforms: {
  51144. opacity: {
  51145. type: "f",
  51146. value: 1
  51147. }
  51148. },
  51149. vertexShader: n.ShaderChunk.normal_vert,
  51150. fragmentShader: n.ShaderChunk.normal_frag
  51151. },
  51152. cube: {
  51153. uniforms: {
  51154. tCube: {
  51155. type: "t",
  51156. value: null
  51157. },
  51158. tFlip: {
  51159. type: "f",
  51160. value: -1
  51161. }
  51162. },
  51163. vertexShader: n.ShaderChunk.cube_vert,
  51164. fragmentShader: n.ShaderChunk.cube_frag
  51165. },
  51166. equirect: {
  51167. uniforms: {
  51168. tEquirect: {
  51169. type: "t",
  51170. value: null
  51171. },
  51172. tFlip: {
  51173. type: "f",
  51174. value: -1
  51175. }
  51176. },
  51177. vertexShader: n.ShaderChunk.equirect_vert,
  51178. fragmentShader: n.ShaderChunk.equirect_frag
  51179. },
  51180. depthRGBA: {
  51181. uniforms: {},
  51182. vertexShader: n.ShaderChunk.depthRGBA_vert,
  51183. fragmentShader: n.ShaderChunk.depthRGBA_frag
  51184. },
  51185. distanceRGBA: {
  51186. uniforms: {
  51187. lightPos: {
  51188. type: "v3",
  51189. value: new n.Vector3(0, 0, 0)
  51190. }
  51191. },
  51192. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  51193. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  51194. }
  51195. },
  51196. n.WebGLRenderer = function (e) {
  51197. function t() {
  51198. return null === ye ? Oe : 1
  51199. }
  51200. function i(e, t, i, n) {
  51201. se === !0 && (e *= n,
  51202. t *= n,
  51203. i *= n),
  51204. Ye.clearColor(e, t, i, n)
  51205. }
  51206. function r() {
  51207. Ye.init(),
  51208. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  51209. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  51210. i(Se.r, Se.g, Se.b, Me)
  51211. }
  51212. function o() {
  51213. Ae = null,
  51214. be = null,
  51215. Ee = "",
  51216. Ie = -1,
  51217. Ye.reset()
  51218. }
  51219. function a(e) {
  51220. e.preventDefault(),
  51221. o(),
  51222. r(),
  51223. Xe.clear()
  51224. }
  51225. function s(e) {
  51226. var t = e.target;
  51227. t.removeEventListener("dispose", s),
  51228. h(t),
  51229. ke.textures--
  51230. }
  51231. function l(e) {
  51232. var t = e.target;
  51233. t.removeEventListener("dispose", l),
  51234. u(t),
  51235. ke.textures--
  51236. }
  51237. function c(e) {
  51238. var t = e.target;
  51239. t.removeEventListener("dispose", c),
  51240. d(t)
  51241. }
  51242. function h(e) {
  51243. var t = Xe.get(e);
  51244. if (e.image && t.__image__webglTextureCube)
  51245. Ge.deleteTexture(t.__image__webglTextureCube);
  51246. else {
  51247. if (void 0 === t.__webglInit)
  51248. return;
  51249. Ge.deleteTexture(t.__webglTexture)
  51250. }
  51251. Xe.delete(e)
  51252. }
  51253. function u(e) {
  51254. var t = Xe.get(e)
  51255. , i = Xe.get(e.texture);
  51256. if (e && void 0 !== i.__webglTexture) {
  51257. if (Ge.deleteTexture(i.__webglTexture),
  51258. e instanceof n.WebGLRenderTargetCube)
  51259. for (var r = 0; r < 6; r++)
  51260. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51261. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51262. else
  51263. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51264. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51265. Xe.delete(e.texture),
  51266. Xe.delete(e)
  51267. }
  51268. }
  51269. function d(e) {
  51270. p(e),
  51271. Xe.delete(e)
  51272. }
  51273. function p(e) {
  51274. var t = Xe.get(e).program;
  51275. e.program = void 0,
  51276. void 0 !== t && qe.releaseProgram(t)
  51277. }
  51278. function f(e, t, i, r) {
  51279. var o;
  51280. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51281. null === o))
  51282. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51283. void 0 === r && (r = 0),
  51284. Ye.initAttributes();
  51285. var a = i.attributes
  51286. , s = t.getAttributes()
  51287. , l = e.defaultAttributeValues;
  51288. for (var c in s) {
  51289. var h = s[c];
  51290. if (h >= 0) {
  51291. var u = a[c];
  51292. if (void 0 !== u) {
  51293. var d = u.itemSize
  51294. , p = Ze.getAttributeBuffer(u);
  51295. if (u instanceof n.InterleavedBufferAttribute) {
  51296. var f = u.data
  51297. , g = f.stride
  51298. , m = u.offset;
  51299. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51300. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51301. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51302. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51303. } else
  51304. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51305. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51306. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51307. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51308. } else if (void 0 !== l) {
  51309. var v = l[c];
  51310. if (void 0 !== v)
  51311. switch (v.length) {
  51312. case 2:
  51313. Ge.vertexAttrib2fv(h, v);
  51314. break;
  51315. case 3:
  51316. Ge.vertexAttrib3fv(h, v);
  51317. break;
  51318. case 4:
  51319. Ge.vertexAttrib4fv(h, v);
  51320. break;
  51321. default:
  51322. Ge.vertexAttrib1fv(h, v)
  51323. }
  51324. }
  51325. }
  51326. }
  51327. Ye.disableUnusedAttributes()
  51328. }
  51329. function g(e, t) {
  51330. return Math.abs(t[0]) - Math.abs(e[0])
  51331. }
  51332. function m(e, t) {
  51333. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51334. }
  51335. function v(e, t) {
  51336. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51337. }
  51338. function A(e, t, i, n, r) {
  51339. var o, a;
  51340. i.transparent ? (o = de,
  51341. a = ++pe) : (o = he,
  51342. a = ++ue);
  51343. var s = o[a];
  51344. void 0 !== s ? (s.id = e.id,
  51345. s.object = e,
  51346. s.geometry = t,
  51347. s.material = i,
  51348. s.z = Ve.z,
  51349. s.group = r) : (s = {
  51350. id: e.id,
  51351. object: e,
  51352. geometry: t,
  51353. material: i,
  51354. z: Ve.z,
  51355. group: r
  51356. },
  51357. o.push(s))
  51358. }
  51359. function y(e, t) {
  51360. if (e.visible !== !1) {
  51361. if (e.layers.test(t.layers))
  51362. if (e instanceof n.Light)
  51363. ce.push(e);
  51364. else if (e instanceof n.Sprite)
  51365. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51366. else if (e instanceof n.LensFlare)
  51367. me.push(e);
  51368. else if (e instanceof n.ImmediateRenderObject)
  51369. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51370. Ve.applyProjection(Fe)),
  51371. A(e, null, e.material, Ve.z, null);
  51372. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51373. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51374. var i = e.material;
  51375. if (i.visible === !0) {
  51376. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51377. Ve.applyProjection(Fe));
  51378. var r = Ze.update(e);
  51379. if (i instanceof n.MultiMaterial)
  51380. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51381. var c = o[s]
  51382. , h = a[c.materialIndex];
  51383. h.visible === !0 && A(e, r, h, Ve.z, c)
  51384. }
  51385. else
  51386. A(e, r, i, Ve.z, null)
  51387. }
  51388. }
  51389. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51390. y(u[s], t)
  51391. }
  51392. }
  51393. function C(e, t, i, r) {
  51394. for (var o = 0, a = e.length; o < a; o++) {
  51395. var s = e[o]
  51396. , l = s.object
  51397. , c = s.geometry
  51398. , h = void 0 === r ? s.material : r
  51399. , u = s.group;
  51400. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51401. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51402. l instanceof n.ImmediateRenderObject) {
  51403. E(h);
  51404. var d = w(t, i, h, l);
  51405. Ee = "",
  51406. l.render(function (e) {
  51407. ve.renderBufferImmediate(e, d, h)
  51408. })
  51409. } else
  51410. ve.renderBufferDirect(t, i, c, h, l, u)
  51411. }
  51412. }
  51413. function I(e, t, i) {
  51414. var r = Xe.get(e)
  51415. , o = qe.getParameters(e, Ue, t, i)
  51416. , a = qe.getProgramCode(e, o)
  51417. , s = r.program
  51418. , l = !0;
  51419. if (void 0 === s)
  51420. e.addEventListener("dispose", c);
  51421. else if (s.code !== a)
  51422. p(e);
  51423. else {
  51424. if (void 0 !== o.shaderID)
  51425. return;
  51426. l = !1
  51427. }
  51428. if (l) {
  51429. if (o.shaderID) {
  51430. var h = n.ShaderLib[o.shaderID];
  51431. r.__webglShader = {
  51432. name: e.type,
  51433. uniforms: n.UniformsUtils.clone(h.uniforms),
  51434. vertexShader: h.vertexShader,
  51435. fragmentShader: h.fragmentShader
  51436. }
  51437. } else
  51438. r.__webglShader = {
  51439. name: e.type,
  51440. uniforms: e.uniforms,
  51441. vertexShader: e.vertexShader,
  51442. fragmentShader: e.fragmentShader
  51443. };
  51444. e.__webglShader = r.__webglShader,
  51445. s = qe.acquireProgram(e, o, a),
  51446. r.program = s,
  51447. e.program = s
  51448. }
  51449. var u = s.getAttributes();
  51450. if (e.morphTargets) {
  51451. e.numSupportedMorphTargets = 0;
  51452. for (var d = 0; d < ve.maxMorphTargets; d++)
  51453. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51454. }
  51455. if (e.morphNormals) {
  51456. e.numSupportedMorphNormals = 0;
  51457. for (var d = 0; d < ve.maxMorphNormals; d++)
  51458. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51459. }
  51460. r.uniformsList = [];
  51461. var f = r.__webglShader.uniforms
  51462. , g = r.program.getUniforms();
  51463. for (var m in f) {
  51464. var v = g[m];
  51465. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51466. }
  51467. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51468. f.ambientLightColor.value = Ue.ambient,
  51469. f.directionalLights.value = Ue.directional,
  51470. f.spotLights.value = Ue.spot,
  51471. f.pointLights.value = Ue.point,
  51472. f.hemisphereLights.value = Ue.hemi,
  51473. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51474. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51475. f.spotShadowMap.value = Ue.spotShadowMap,
  51476. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51477. f.pointShadowMap.value = Ue.pointShadowMap,
  51478. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51479. r.hasDynamicUniforms = !1;
  51480. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51481. var C = r.uniformsList[A][0];
  51482. if (C.dynamic === !0) {
  51483. r.hasDynamicUniforms = !0;
  51484. break
  51485. }
  51486. }
  51487. }
  51488. function E(e) {
  51489. b(e),
  51490. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51491. Ye.setDepthFunc(e.depthFunc),
  51492. Ye.setDepthTest(e.depthTest),
  51493. Ye.setDepthWrite(e.depthWrite),
  51494. Ye.setColorWrite(e.colorWrite),
  51495. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51496. }
  51497. function b(e) {
  51498. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51499. Ye.setFlipSided(e.side === n.BackSide)
  51500. }
  51501. function w(e, t, i, r) {
  51502. xe = 0;
  51503. var o = Xe.get(i);
  51504. void 0 === o.program && (i.needsUpdate = !0),
  51505. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51506. i.needsUpdate && (I(i, t, r),
  51507. i.needsUpdate = !1);
  51508. var a = !1
  51509. , s = !1
  51510. , l = !1
  51511. , c = o.program
  51512. , h = c.getUniforms()
  51513. , u = o.__webglShader.uniforms;
  51514. if (c.id !== Ae && (Ge.useProgram(c.program),
  51515. Ae = c.id,
  51516. a = !0,
  51517. s = !0,
  51518. l = !0),
  51519. i.id !== Ie && (Ie = i.id,
  51520. s = !0),
  51521. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51522. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51523. e !== be && (be = e,
  51524. s = !0,
  51525. l = !0),
  51526. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51527. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51528. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51529. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51530. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51531. i.skinning)
  51532. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51533. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51534. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51535. if (void 0 !== h.boneTexture) {
  51536. var d = B();
  51537. Ge.uniform1i(h.boneTexture, d),
  51538. ve.setTexture(r.skeleton.boneTexture, d)
  51539. }
  51540. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51541. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51542. } else
  51543. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51544. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51545. t && i.fog && R(u, t),
  51546. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51547. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51548. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51549. u.mFar.value = e.far,
  51550. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51551. V(o.uniformsList)),
  51552. N(h, r),
  51553. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51554. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51555. c
  51556. }
  51557. function _(e, t, i) {
  51558. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51559. var a = e[r][0]
  51560. , s = a.onUpdateCallback;
  51561. void 0 !== s && (s.bind(a)(t, i),
  51562. n.push(e[r]))
  51563. }
  51564. V(n)
  51565. }
  51566. function T(e, t) {
  51567. e.opacity.value = t.opacity,
  51568. e.diffuse.value = t.color,
  51569. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51570. e.map.value = t.map,
  51571. e.specularMap.value = t.specularMap,
  51572. e.alphaMap.value = t.alphaMap,
  51573. t.aoMap && (e.aoMap.value = t.aoMap,
  51574. e.aoMapIntensity.value = t.aoMapIntensity);
  51575. var i;
  51576. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51577. void 0 !== i) {
  51578. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51579. var r = i.offset
  51580. , o = i.repeat;
  51581. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51582. }
  51583. e.envMap.value = t.envMap,
  51584. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51585. e.reflectivity.value = t.reflectivity,
  51586. e.refractionRatio.value = t.refractionRatio
  51587. }
  51588. function x(e, t) {
  51589. e.diffuse.value = t.color,
  51590. e.opacity.value = t.opacity
  51591. }
  51592. function S(e, t) {
  51593. e.dashSize.value = t.dashSize,
  51594. e.totalSize.value = t.dashSize + t.gapSize,
  51595. e.scale.value = t.scale
  51596. }
  51597. function M(e, t) {
  51598. if (e.diffuse.value = t.color,
  51599. e.opacity.value = t.opacity,
  51600. e.size.value = t.size * Oe,
  51601. e.scale.value = te.clientHeight / 2,
  51602. e.map.value = t.map,
  51603. null !== t.map) {
  51604. var i = t.map.offset
  51605. , n = t.map.repeat;
  51606. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51607. }
  51608. }
  51609. function R(e, t) {
  51610. e.fogColor.value = t.color,
  51611. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51612. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51613. }
  51614. function P(e, t) {
  51615. t.lightMap && (e.lightMap.value = t.lightMap,
  51616. e.lightMapIntensity.value = t.lightMapIntensity),
  51617. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51618. }
  51619. function O(e, t) {
  51620. e.specular.value = t.specular,
  51621. e.shininess.value = Math.max(t.shininess, 1e-4),
  51622. t.lightMap && (e.lightMap.value = t.lightMap,
  51623. e.lightMapIntensity.value = t.lightMapIntensity),
  51624. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51625. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51626. e.bumpScale.value = t.bumpScale),
  51627. t.normalMap && (e.normalMap.value = t.normalMap,
  51628. e.normalScale.value.copy(t.normalScale)),
  51629. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51630. e.displacementScale.value = t.displacementScale,
  51631. e.displacementBias.value = t.displacementBias)
  51632. }
  51633. function L(e, t) {
  51634. e.roughness.value = t.roughness,
  51635. e.metalness.value = t.metalness,
  51636. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51637. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51638. t.lightMap && (e.lightMap.value = t.lightMap,
  51639. e.lightMapIntensity.value = t.lightMapIntensity),
  51640. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51641. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51642. e.bumpScale.value = t.bumpScale),
  51643. t.normalMap && (e.normalMap.value = t.normalMap,
  51644. e.normalScale.value.copy(t.normalScale)),
  51645. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51646. e.displacementScale.value = t.displacementScale,
  51647. e.displacementBias.value = t.displacementBias),
  51648. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51649. }
  51650. function D(e, t) {
  51651. e.ambientLightColor.needsUpdate = t,
  51652. e.directionalLights.needsUpdate = t,
  51653. e.pointLights.needsUpdate = t,
  51654. e.spotLights.needsUpdate = t,
  51655. e.hemisphereLights.needsUpdate = t
  51656. }
  51657. function N(e, t) {
  51658. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51659. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51660. }
  51661. function B() {
  51662. var e = xe;
  51663. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51664. xe += 1,
  51665. e
  51666. }
  51667. function F(e, t, i, r) {
  51668. var o, a;
  51669. if ("1i" === t)
  51670. Ge.uniform1i(i, r);
  51671. else if ("1f" === t)
  51672. Ge.uniform1f(i, r);
  51673. else if ("2f" === t)
  51674. Ge.uniform2f(i, r[0], r[1]);
  51675. else if ("3f" === t)
  51676. Ge.uniform3f(i, r[0], r[1], r[2]);
  51677. else if ("4f" === t)
  51678. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51679. else if ("1iv" === t)
  51680. Ge.uniform1iv(i, r);
  51681. else if ("3iv" === t)
  51682. Ge.uniform3iv(i, r);
  51683. else if ("1fv" === t)
  51684. Ge.uniform1fv(i, r);
  51685. else if ("2fv" === t)
  51686. Ge.uniform2fv(i, r);
  51687. else if ("3fv" === t)
  51688. Ge.uniform3fv(i, r);
  51689. else if ("4fv" === t)
  51690. Ge.uniform4fv(i, r);
  51691. else if ("Matrix2fv" === t)
  51692. Ge.uniformMatrix2fv(i, !1, r);
  51693. else if ("Matrix3fv" === t)
  51694. Ge.uniformMatrix3fv(i, !1, r);
  51695. else if ("Matrix4fv" === t)
  51696. Ge.uniformMatrix4fv(i, !1, r);
  51697. else if ("i" === t)
  51698. Ge.uniform1i(i, r);
  51699. else if ("f" === t)
  51700. Ge.uniform1f(i, r);
  51701. else if ("v2" === t)
  51702. Ge.uniform2f(i, r.x, r.y);
  51703. else if ("v3" === t)
  51704. Ge.uniform3f(i, r.x, r.y, r.z);
  51705. else if ("v4" === t)
  51706. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51707. else if ("c" === t)
  51708. Ge.uniform3f(i, r.r, r.g, r.b);
  51709. else if ("s" === t) {
  51710. var s = e.properties;
  51711. for (var l in s) {
  51712. var c = s[l]
  51713. , h = i[l]
  51714. , u = r[l];
  51715. F(c, c.type, h, u)
  51716. }
  51717. } else if ("sa" === t)
  51718. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51719. for (var l in s) {
  51720. var c = s[l]
  51721. , h = i[d][l]
  51722. , u = r[d][l];
  51723. F(c, c.type, h, u)
  51724. }
  51725. else if ("iv1" === t)
  51726. Ge.uniform1iv(i, r);
  51727. else if ("iv" === t)
  51728. Ge.uniform3iv(i, r);
  51729. else if ("fv1" === t)
  51730. Ge.uniform1fv(i, r);
  51731. else if ("fv" === t)
  51732. Ge.uniform3fv(i, r);
  51733. else if ("v2v" === t) {
  51734. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51735. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51736. f += 2)
  51737. e._array[f + 0] = r[d].x,
  51738. e._array[f + 1] = r[d].y;
  51739. Ge.uniform2fv(i, e._array)
  51740. } else if ("v3v" === t) {
  51741. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51742. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51743. m += 3)
  51744. e._array[m + 0] = r[d].x,
  51745. e._array[m + 1] = r[d].y,
  51746. e._array[m + 2] = r[d].z;
  51747. Ge.uniform3fv(i, e._array)
  51748. } else if ("v4v" === t) {
  51749. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51750. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51751. v += 4)
  51752. e._array[v + 0] = r[d].x,
  51753. e._array[v + 1] = r[d].y,
  51754. e._array[v + 2] = r[d].z,
  51755. e._array[v + 3] = r[d].w;
  51756. Ge.uniform4fv(i, e._array)
  51757. } else if ("m2" === t)
  51758. Ge.uniformMatrix2fv(i, !1, r.elements);
  51759. else if ("m3" === t)
  51760. Ge.uniformMatrix3fv(i, !1, r.elements);
  51761. else if ("m3v" === t) {
  51762. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51763. for (var d = 0, g = r.length; d < g; d++)
  51764. r[d].flattenToArrayOffset(e._array, 9 * d);
  51765. Ge.uniformMatrix3fv(i, !1, e._array)
  51766. } else if ("m4" === t)
  51767. Ge.uniformMatrix4fv(i, !1, r.elements);
  51768. else if ("m4v" === t) {
  51769. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51770. for (var d = 0, g = r.length; d < g; d++)
  51771. r[d].flattenToArrayOffset(e._array, 16 * d);
  51772. Ge.uniformMatrix4fv(i, !1, e._array)
  51773. } else if ("t" === t) {
  51774. if (o = r,
  51775. a = B(),
  51776. Ge.uniform1i(i, a),
  51777. !o)
  51778. return;
  51779. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51780. } else if ("tv" === t) {
  51781. void 0 === e._array && (e._array = []);
  51782. for (var d = 0, g = e.value.length; d < g; d++)
  51783. e._array[d] = B();
  51784. Ge.uniform1iv(i, e._array);
  51785. for (var d = 0, g = e.value.length; d < g; d++)
  51786. o = e.value[d],
  51787. a = e._array[d],
  51788. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51789. } else
  51790. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51791. }
  51792. function V(e) {
  51793. for (var t = 0, i = e.length; t < i; t++) {
  51794. var n = e[t][0];
  51795. if (n.needsUpdate !== !1) {
  51796. var r = n.type
  51797. , o = e[t][1]
  51798. , a = n.value;
  51799. F(n, r, o, a)
  51800. }
  51801. }
  51802. }
  51803. function U(e, t) {
  51804. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51805. for (Ue.shadowsPointLight = 0,
  51806. i = 0,
  51807. r = e.length; i < r; i++)
  51808. if (o = e[i],
  51809. a = o.color,
  51810. s = o.intensity,
  51811. l = o.distance,
  51812. o instanceof n.AmbientLight)
  51813. c += a.r * s,
  51814. h += a.g * s,
  51815. u += a.b * s;
  51816. else if (o instanceof n.DirectionalLight) {
  51817. var A = Ke.get(o);
  51818. A.color.copy(o.color).multiplyScalar(o.intensity),
  51819. A.direction.setFromMatrixPosition(o.matrixWorld),
  51820. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51821. A.direction.sub(Ve),
  51822. A.direction.transformDirection(d),
  51823. A.shadow = o.castShadow,
  51824. o.castShadow && (A.shadowBias = o.shadow.bias,
  51825. A.shadowRadius = o.shadow.radius,
  51826. A.shadowMapSize = o.shadow.mapSize,
  51827. Ue.shadows[v++] = o),
  51828. Ue.directionalShadowMap[p] = o.shadow.map,
  51829. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51830. Ue.directional[p++] = A
  51831. } else if (o instanceof n.SpotLight) {
  51832. var A = Ke.get(o);
  51833. A.position.setFromMatrixPosition(o.matrixWorld),
  51834. A.position.applyMatrix4(d),
  51835. A.color.copy(a).multiplyScalar(s),
  51836. A.distance = l,
  51837. A.direction.setFromMatrixPosition(o.matrixWorld),
  51838. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51839. A.direction.sub(Ve),
  51840. A.direction.transformDirection(d),
  51841. A.coneCos = Math.cos(o.angle),
  51842. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51843. A.decay = 0 === o.distance ? 0 : o.decay,
  51844. A.shadow = o.castShadow,
  51845. o.castShadow && (A.shadowBias = o.shadow.bias,
  51846. A.shadowRadius = o.shadow.radius,
  51847. A.shadowMapSize = o.shadow.mapSize,
  51848. Ue.shadows[v++] = o),
  51849. Ue.spotShadowMap[g] = o.shadow.map,
  51850. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51851. Ue.spot[g++] = A
  51852. } else if (o instanceof n.PointLight) {
  51853. var A = Ke.get(o);
  51854. A.position.setFromMatrixPosition(o.matrixWorld),
  51855. A.position.applyMatrix4(d),
  51856. A.color.copy(o.color).multiplyScalar(o.intensity),
  51857. A.distance = o.distance,
  51858. A.decay = 0 === o.distance ? 0 : o.decay,
  51859. A.shadow = o.castShadow,
  51860. o.castShadow && (A.shadowBias = o.shadow.bias,
  51861. A.shadowRadius = o.shadow.radius,
  51862. A.shadowMapSize = o.shadow.mapSize,
  51863. Ue.shadows[v++] = o),
  51864. Ue.pointShadowMap[f] = o.shadow.map,
  51865. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51866. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51867. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51868. Ue.point[f++] = A
  51869. } else if (o instanceof n.HemisphereLight) {
  51870. var A = Ke.get(o);
  51871. A.direction.setFromMatrixPosition(o.matrixWorld),
  51872. A.direction.transformDirection(d),
  51873. A.direction.normalize(),
  51874. A.skyColor.copy(o.color).multiplyScalar(s),
  51875. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51876. Ue.hemi[m++] = A
  51877. }
  51878. Ue.ambient[0] = c,
  51879. Ue.ambient[1] = h,
  51880. Ue.ambient[2] = u,
  51881. Ue.directional.length = p,
  51882. Ue.spot.length = g,
  51883. Ue.point.length = f,
  51884. Ue.hemi.length = m,
  51885. Ue.shadows.length = v,
  51886. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51887. }
  51888. function k(e, t, i) {
  51889. var r;
  51890. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51891. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51892. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51893. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51894. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51895. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51896. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51897. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51898. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51899. r = We.get("EXT_texture_filter_anisotropic")) {
  51900. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51901. return;
  51902. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51903. return;
  51904. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51905. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51906. }
  51907. }
  51908. function H(e, t, i) {
  51909. void 0 === e.__webglInit && (e.__webglInit = !0,
  51910. t.addEventListener("dispose", s),
  51911. e.__webglTexture = Ge.createTexture(),
  51912. ke.textures++),
  51913. Ye.activeTexture(Ge.TEXTURE0 + i),
  51914. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51915. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51916. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51917. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51918. var r = G(t.image, je.maxTextureSize);
  51919. W(t) && z(r) === !1 && (r = j(r));
  51920. var o = z(r)
  51921. , a = ee(t.format)
  51922. , l = ee(t.type);
  51923. k(Ge.TEXTURE_2D, t, o);
  51924. var c, h = t.mipmaps;
  51925. if (t instanceof n.DataTexture)
  51926. if (h.length > 0 && o) {
  51927. for (var u = 0, d = h.length; u < d; u++)
  51928. c = h[u],
  51929. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51930. t.generateMipmaps = !1
  51931. } else
  51932. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51933. else if (t instanceof n.CompressedTexture)
  51934. for (var u = 0, d = h.length; u < d; u++)
  51935. c = h[u],
  51936. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51937. else if (h.length > 0 && o) {
  51938. for (var u = 0, d = h.length; u < d; u++)
  51939. c = h[u],
  51940. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51941. t.generateMipmaps = !1
  51942. } else
  51943. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51944. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51945. e.__version = t.version,
  51946. t.onUpdate && t.onUpdate(t)
  51947. }
  51948. function G(e, t) {
  51949. if (e.width > t || e.height > t) {
  51950. var i = t / Math.max(e.width, e.height)
  51951. , n = document.createElement("canvas");
  51952. n.width = Math.floor(e.width * i),
  51953. n.height = Math.floor(e.height * i);
  51954. var r = n.getContext("2d");
  51955. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51956. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51957. n
  51958. }
  51959. return e
  51960. }
  51961. function z(e) {
  51962. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51963. }
  51964. function W(e) {
  51965. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51966. }
  51967. function j(e) {
  51968. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51969. var t = document.createElement("canvas");
  51970. t.width = n.Math.nearestPowerOfTwo(e.width),
  51971. t.height = n.Math.nearestPowerOfTwo(e.height);
  51972. var i = t.getContext("2d");
  51973. return i.drawImage(e, 0, 0, t.width, t.height),
  51974. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51975. t
  51976. }
  51977. return e
  51978. }
  51979. function Y(e, t) {
  51980. var i = Xe.get(e);
  51981. if (6 === e.image.length)
  51982. if (e.version > 0 && i.__version !== e.version) {
  51983. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51984. i.__image__webglTextureCube = Ge.createTexture(),
  51985. ke.textures++),
  51986. Ye.activeTexture(Ge.TEXTURE0 + t),
  51987. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51988. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51989. for (var r = e instanceof n.CompressedTexture, o = e.image[0] instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51990. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51991. var c = a[0]
  51992. , h = z(c)
  51993. , u = ee(e.format)
  51994. , d = ee(e.type);
  51995. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51996. for (var l = 0; l < 6; l++)
  51997. if (r)
  51998. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51999. p = f[g],
  52000. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  52001. else
  52002. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  52003. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  52004. i.__version = e.version,
  52005. e.onUpdate && e.onUpdate(e)
  52006. } else
  52007. Ye.activeTexture(Ge.TEXTURE0 + t),
  52008. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  52009. }
  52010. function X(e, t) {
  52011. Ye.activeTexture(Ge.TEXTURE0 + t),
  52012. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  52013. }
  52014. function Z(e, t, i, n) {
  52015. var r = ee(t.texture.format)
  52016. , o = ee(t.texture.type);
  52017. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  52018. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  52019. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  52020. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  52021. }
  52022. function q(e, t) {
  52023. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  52024. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  52025. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  52026. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  52027. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  52028. }
  52029. function K(e) {
  52030. var t = Xe.get(e)
  52031. , i = e instanceof n.WebGLRenderTargetCube;
  52032. if (i) {
  52033. t.__webglDepthbuffer = [];
  52034. for (var r = 0; r < 6; r++)
  52035. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  52036. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  52037. q(t.__webglDepthbuffer[r], e)
  52038. } else
  52039. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  52040. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  52041. q(t.__webglDepthbuffer, e);
  52042. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  52043. }
  52044. function Q(e) {
  52045. var t = Xe.get(e)
  52046. , i = Xe.get(e.texture);
  52047. e.addEventListener("dispose", l),
  52048. i.__webglTexture = Ge.createTexture(),
  52049. ke.textures++;
  52050. var r = e instanceof n.WebGLRenderTargetCube
  52051. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  52052. if (r) {
  52053. t.__webglFramebuffer = [];
  52054. for (var a = 0; a < 6; a++)
  52055. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  52056. } else
  52057. t.__webglFramebuffer = Ge.createFramebuffer();
  52058. if (r) {
  52059. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  52060. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  52061. for (var a = 0; a < 6; a++)
  52062. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  52063. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  52064. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  52065. } else
  52066. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  52067. k(Ge.TEXTURE_2D, e.texture, o),
  52068. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  52069. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  52070. Ye.bindTexture(Ge.TEXTURE_2D, null);
  52071. e.depthBuffer && K(e)
  52072. }
  52073. function J(e) {
  52074. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  52075. , i = Xe.get(e.texture).__webglTexture;
  52076. Ye.bindTexture(t, i),
  52077. Ge.generateMipmap(t),
  52078. Ye.bindTexture(t, null)
  52079. }
  52080. function $(e) {
  52081. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  52082. }
  52083. function ee(e) {
  52084. var t;
  52085. if (e === n.RepeatWrapping)
  52086. return Ge.REPEAT;
  52087. if (e === n.ClampToEdgeWrapping)
  52088. return Ge.CLAMP_TO_EDGE;
  52089. if (e === n.MirroredRepeatWrapping)
  52090. return Ge.MIRRORED_REPEAT;
  52091. if (e === n.NearestFilter)
  52092. return Ge.NEAREST;
  52093. if (e === n.NearestMipMapNearestFilter)
  52094. return Ge.NEAREST_MIPMAP_NEAREST;
  52095. if (e === n.NearestMipMapLinearFilter)
  52096. return Ge.NEAREST_MIPMAP_LINEAR;
  52097. if (e === n.LinearFilter)
  52098. return Ge.LINEAR;
  52099. if (e === n.LinearMipMapNearestFilter)
  52100. return Ge.LINEAR_MIPMAP_NEAREST;
  52101. if (e === n.LinearMipMapLinearFilter)
  52102. return Ge.LINEAR_MIPMAP_LINEAR;
  52103. if (e === n.UnsignedByteType)
  52104. return Ge.UNSIGNED_BYTE;
  52105. if (e === n.UnsignedShort4444Type)
  52106. return Ge.UNSIGNED_SHORT_4_4_4_4;
  52107. if (e === n.UnsignedShort5551Type)
  52108. return Ge.UNSIGNED_SHORT_5_5_5_1;
  52109. if (e === n.UnsignedShort565Type)
  52110. return Ge.UNSIGNED_SHORT_5_6_5;
  52111. if (e === n.ByteType)
  52112. return Ge.BYTE;
  52113. if (e === n.ShortType)
  52114. return Ge.SHORT;
  52115. if (e === n.UnsignedShortType)
  52116. return Ge.UNSIGNED_SHORT;
  52117. if (e === n.IntType)
  52118. return Ge.INT;
  52119. if (e === n.UnsignedIntType)
  52120. return Ge.UNSIGNED_INT;
  52121. if (e === n.FloatType)
  52122. return Ge.FLOAT;
  52123. if (t = We.get("OES_texture_half_float"),
  52124. null !== t && e === n.HalfFloatType)
  52125. return t.HALF_FLOAT_OES;
  52126. if (e === n.AlphaFormat)
  52127. return Ge.ALPHA;
  52128. if (e === n.RGBFormat)
  52129. return Ge.RGB;
  52130. if (e === n.RGBAFormat)
  52131. return Ge.RGBA;
  52132. if (e === n.LuminanceFormat)
  52133. return Ge.LUMINANCE;
  52134. if (e === n.LuminanceAlphaFormat)
  52135. return Ge.LUMINANCE_ALPHA;
  52136. if (e === n.AddEquation)
  52137. return Ge.FUNC_ADD;
  52138. if (e === n.SubtractEquation)
  52139. return Ge.FUNC_SUBTRACT;
  52140. if (e === n.ReverseSubtractEquation)
  52141. return Ge.FUNC_REVERSE_SUBTRACT;
  52142. if (e === n.ZeroFactor)
  52143. return Ge.ZERO;
  52144. if (e === n.OneFactor)
  52145. return Ge.ONE;
  52146. if (e === n.SrcColorFactor)
  52147. return Ge.SRC_COLOR;
  52148. if (e === n.OneMinusSrcColorFactor)
  52149. return Ge.ONE_MINUS_SRC_COLOR;
  52150. if (e === n.SrcAlphaFactor)
  52151. return Ge.SRC_ALPHA;
  52152. if (e === n.OneMinusSrcAlphaFactor)
  52153. return Ge.ONE_MINUS_SRC_ALPHA;
  52154. if (e === n.DstAlphaFactor)
  52155. return Ge.DST_ALPHA;
  52156. if (e === n.OneMinusDstAlphaFactor)
  52157. return Ge.ONE_MINUS_DST_ALPHA;
  52158. if (e === n.DstColorFactor)
  52159. return Ge.DST_COLOR;
  52160. if (e === n.OneMinusDstColorFactor)
  52161. return Ge.ONE_MINUS_DST_COLOR;
  52162. if (e === n.SrcAlphaSaturateFactor)
  52163. return Ge.SRC_ALPHA_SATURATE;
  52164. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  52165. null !== t) {
  52166. if (e === n.RGB_S3TC_DXT1_Format)
  52167. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  52168. if (e === n.RGBA_S3TC_DXT1_Format)
  52169. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  52170. if (e === n.RGBA_S3TC_DXT3_Format)
  52171. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  52172. if (e === n.RGBA_S3TC_DXT5_Format)
  52173. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  52174. }
  52175. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  52176. null !== t) {
  52177. if (e === n.RGB_PVRTC_4BPPV1_Format)
  52178. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  52179. if (e === n.RGB_PVRTC_2BPPV1_Format)
  52180. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  52181. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  52182. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  52183. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  52184. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  52185. }
  52186. if (t = We.get("WEBGL_compressed_texture_etc1"),
  52187. null !== t && e === n.RGB_ETC1_Format)
  52188. return t.COMPRESSED_RGB_ETC1_WEBGL;
  52189. if (t = We.get("EXT_blend_minmax"),
  52190. null !== t) {
  52191. if (e === n.MinEquation)
  52192. return t.MIN_EXT;
  52193. if (e === n.MaxEquation)
  52194. return t.MAX_EXT
  52195. }
  52196. return 0
  52197. }
  52198. console.log("THREE.WebGLRenderer", n.REVISION),
  52199. e = e || {};
  52200. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  52201. , ie = void 0 !== e.context ? e.context : null
  52202. , ne = void 0 !== e.alpha && e.alpha
  52203. , re = void 0 === e.depth || e.depth
  52204. , oe = void 0 === e.stencil || e.stencil
  52205. , ae = void 0 !== e.antialias && e.antialias
  52206. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  52207. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  52208. , ce = []
  52209. , he = []
  52210. , ue = -1
  52211. , de = []
  52212. , pe = -1
  52213. , fe = new Float32Array(8)
  52214. , ge = []
  52215. , me = [];
  52216. this.domElement = te,
  52217. this.context = null,
  52218. this.autoClear = !0,
  52219. this.autoClearColor = !0,
  52220. this.autoClearDepth = !0,
  52221. this.autoClearStencil = !0,
  52222. this.sortObjects = !0,
  52223. this.gammaFactor = 2,
  52224. this.gammaInput = !1,
  52225. this.gammaOutput = !1,
  52226. this.physicallyCorrectLights = !1,
  52227. this.toneMapping = n.LinearToneMapping,
  52228. this.toneMappingExposure = 1,
  52229. this.toneMappingWhitePoint = 1,
  52230. this.maxMorphTargets = 8,
  52231. this.maxMorphNormals = 4,
  52232. this.autoScaleCubemaps = !0;
  52233. var ve = this
  52234. , Ae = null
  52235. , ye = null
  52236. , Ce = null
  52237. , Ie = -1
  52238. , Ee = ""
  52239. , be = null
  52240. , we = new n.Vector4
  52241. , _e = null
  52242. , Te = new n.Vector4
  52243. , xe = 0
  52244. , Se = new n.Color(0)
  52245. , Me = 0
  52246. , Re = te.width
  52247. , Pe = te.height
  52248. , Oe = 1
  52249. , Le = new n.Vector4(0, 0, Re, Pe)
  52250. , De = !1
  52251. , Ne = new n.Vector4(0, 0, Re, Pe)
  52252. , Be = new n.Frustum
  52253. , Fe = new n.Matrix4
  52254. , Ve = new n.Vector3
  52255. , Ue = {
  52256. hash: "",
  52257. ambient: [0, 0, 0],
  52258. directional: [],
  52259. directionalShadowMap: [],
  52260. directionalShadowMatrix: [],
  52261. spot: [],
  52262. spotShadowMap: [],
  52263. spotShadowMatrix: [],
  52264. point: [],
  52265. pointShadowMap: [],
  52266. pointShadowMatrix: [],
  52267. hemi: [],
  52268. shadows: [],
  52269. shadowsPointLight: 0
  52270. }
  52271. , ke = {
  52272. geometries: 0,
  52273. textures: 0
  52274. }
  52275. , He = {
  52276. calls: 0,
  52277. vertices: 0,
  52278. faces: 0,
  52279. points: 0
  52280. };
  52281. this.info = {
  52282. render: He,
  52283. memory: ke,
  52284. programs: null
  52285. };
  52286. var Ge;
  52287. try {
  52288. var ze = {
  52289. alpha: ne,
  52290. depth: re,
  52291. stencil: oe,
  52292. antialias: ae,
  52293. premultipliedAlpha: se,
  52294. preserveDrawingBuffer: le
  52295. };
  52296. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52297. null === Ge)
  52298. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52299. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function () {
  52300. return {
  52301. rangeMin: 1,
  52302. rangeMax: 1,
  52303. precision: 1
  52304. }
  52305. }
  52306. ),
  52307. te.addEventListener("webglcontextlost", a, !1)
  52308. } catch (e) {
  52309. console.error("THREE.WebGLRenderer: " + e)
  52310. }
  52311. var We = new n.WebGLExtensions(Ge);
  52312. We.get("OES_texture_float"),
  52313. We.get("OES_texture_float_linear"),
  52314. We.get("OES_texture_half_float"),
  52315. We.get("OES_texture_half_float_linear"),
  52316. We.get("OES_standard_derivatives"),
  52317. We.get("ANGLE_instanced_arrays"),
  52318. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52319. var je = new n.WebGLCapabilities(Ge, We, e)
  52320. , Ye = new n.WebGLState(Ge, We, ee)
  52321. , Xe = new n.WebGLProperties
  52322. , Ze = new n.WebGLObjects(Ge, Xe, this.info)
  52323. , qe = new n.WebGLPrograms(this, je)
  52324. , Ke = new n.WebGLLights;
  52325. this.info.programs = qe.programs;
  52326. var Qe = new n.WebGLBufferRenderer(Ge, We, He)
  52327. , Je = new n.WebGLIndexedBufferRenderer(Ge, We, He);
  52328. r(),
  52329. this.context = Ge,
  52330. this.capabilities = je,
  52331. this.extensions = We,
  52332. this.properties = Xe,
  52333. this.state = Ye;
  52334. var $e = new n.WebGLShadowMap(this, Ue, Ze);
  52335. this.shadowMap = $e;
  52336. var et = new n.SpritePlugin(this, ge)
  52337. , tt = new n.LensFlarePlugin(this, me);
  52338. this.getContext = function () {
  52339. return Ge
  52340. }
  52341. ,
  52342. this.getContextAttributes = function () {
  52343. return Ge.getContextAttributes()
  52344. }
  52345. ,
  52346. this.forceContextLoss = function () {
  52347. We.get("WEBGL_lose_context").loseContext()
  52348. }
  52349. ,
  52350. this.getMaxAnisotropy = function () {
  52351. var e;
  52352. return function () {
  52353. if (void 0 !== e)
  52354. return e;
  52355. var t = We.get("EXT_texture_filter_anisotropic");
  52356. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52357. }
  52358. }(),
  52359. this.getPrecision = function () {
  52360. return je.precision
  52361. }
  52362. ,
  52363. this.getPixelRatio = function () {
  52364. return Oe
  52365. }
  52366. ,
  52367. this.setPixelRatio = function (e) {
  52368. void 0 !== e && (Oe = e,
  52369. this.setSize(Ne.z, Ne.w, !1))
  52370. }
  52371. ,
  52372. this.getSize = function () {
  52373. return {
  52374. width: Re,
  52375. height: Pe
  52376. }
  52377. }
  52378. ,
  52379. this.setSize = function (e, t, i, devicePixelRatio) {
  52380. if (devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52381. Re = e,
  52382. Pe = t,
  52383. te.width = e * Oe,
  52384. te.height = t * Oe,
  52385. i !== !1 && (te.style.width = e + "px",
  52386. te.style.height = t + "px"),
  52387. this.setViewport(0, 0, e, t)
  52388. }
  52389. ,
  52390. this.setViewport = function (e, t, i, n) {
  52391. Ye.viewport(Ne.set(e, t, i, n))
  52392. }
  52393. ,
  52394. this.setScissor = function (e, t, i, n) {
  52395. Ye.scissor(Le.set(e, t, i, n))
  52396. }
  52397. ,
  52398. this.setScissorTest = function (e) {
  52399. Ye.setScissorTest(De = e)
  52400. }
  52401. ,
  52402. this.getClearColor = function () {
  52403. return Se
  52404. }
  52405. ,
  52406. this.setClearColor = function (e, t) {
  52407. Se.set(e),
  52408. Me = void 0 !== t ? t : 1,
  52409. i(Se.r, Se.g, Se.b, Me)
  52410. }
  52411. ,
  52412. this.getClearAlpha = function () {
  52413. return Me
  52414. }
  52415. ,
  52416. this.setClearAlpha = function (e) {
  52417. Me = e,
  52418. i(Se.r, Se.g, Se.b, Me)
  52419. }
  52420. ,
  52421. this.clear = function (e, t, i) {
  52422. var n = 0;
  52423. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52424. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52425. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52426. Ge.clear(n)
  52427. }
  52428. ,
  52429. this.clearColor = function () {
  52430. this.clear(!0, !1, !1)
  52431. }
  52432. ,
  52433. this.clearDepth = function () {
  52434. this.clear(!1, !0, !1)
  52435. }
  52436. ,
  52437. this.clearStencil = function () {
  52438. this.clear(!1, !1, !0)
  52439. }
  52440. ,
  52441. this.clearTarget = function (e, t, i, n) {
  52442. this.setRenderTarget(e),
  52443. this.clear(t, i, n)
  52444. }
  52445. ,
  52446. this.resetGLState = o,
  52447. this.dispose = function () {
  52448. te.removeEventListener("webglcontextlost", a, !1)
  52449. }
  52450. ,
  52451. this.renderBufferImmediate = function (e, t, i) {
  52452. Ye.initAttributes();
  52453. var r = Xe.get(e);
  52454. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52455. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52456. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52457. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52458. var o = t.getAttributes();
  52459. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52460. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52461. Ye.enableAttribute(o.position),
  52462. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52463. e.hasNormals) {
  52464. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52465. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52466. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52467. var l = e.normalArray
  52468. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52469. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52470. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52471. l[a + 0] = c,
  52472. l[a + 1] = h,
  52473. l[a + 2] = u,
  52474. l[a + 3] = c,
  52475. l[a + 4] = h,
  52476. l[a + 5] = u,
  52477. l[a + 6] = c,
  52478. l[a + 7] = h,
  52479. l[a + 8] = u
  52480. }
  52481. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52482. Ye.enableAttribute(o.normal),
  52483. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52484. }
  52485. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52486. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52487. Ye.enableAttribute(o.uv),
  52488. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52489. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52490. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52491. Ye.enableAttribute(o.color),
  52492. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52493. Ye.disableUnusedAttributes(),
  52494. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52495. e.count = 0
  52496. }
  52497. ,
  52498. this.renderBufferDirect = function (e, i, r, o, a, s) {
  52499. E(o);
  52500. var l = w(e, i, o, a)
  52501. , c = !1
  52502. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52503. h !== Ee && (Ee = h,
  52504. c = !0);
  52505. var u = a.morphTargetInfluences;
  52506. if (void 0 !== u) {
  52507. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52508. var v = u[p];
  52509. d.push([v, p])
  52510. }
  52511. d.sort(g),
  52512. d.length > 8 && (d.length = 8);
  52513. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52514. var v = d[p];
  52515. if (fe[p] = v[0],
  52516. 0 !== v[0]) {
  52517. var y = v[1];
  52518. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52519. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52520. } else
  52521. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52522. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52523. }
  52524. var C = l.getUniforms();
  52525. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52526. c = !0
  52527. }
  52528. var y = r.index
  52529. , I = r.attributes.position;
  52530. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52531. var b;
  52532. null !== y ? (b = Je,
  52533. b.setIndex(y)) : b = Qe,
  52534. c && (f(o, l, r),
  52535. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52536. var _ = 0
  52537. , T = 1 / 0;
  52538. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52539. var x = r.drawRange.start
  52540. , S = r.drawRange.count
  52541. , M = null !== s ? s.start : 0
  52542. , R = null !== s ? s.count : 1 / 0
  52543. , P = Math.max(_, x, M)
  52544. , O = Math.min(_ + T, x + S, M + R) - 1
  52545. , L = Math.max(0, O - P + 1);
  52546. if (a instanceof n.Mesh)
  52547. if (o.wireframe === !0)
  52548. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52549. b.setMode(Ge.LINES);
  52550. else
  52551. switch (a.drawMode) {
  52552. case n.TrianglesDrawMode:
  52553. b.setMode(Ge.TRIANGLES);
  52554. break;
  52555. case n.TriangleStripDrawMode:
  52556. b.setMode(Ge.TRIANGLE_STRIP);
  52557. break;
  52558. case n.TriangleFanDrawMode:
  52559. b.setMode(Ge.TRIANGLE_FAN)
  52560. }
  52561. else if (a instanceof n.Line) {
  52562. var D = o.linewidth;
  52563. void 0 === D && (D = 1),
  52564. Ye.setLineWidth(D * t()),
  52565. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52566. } else
  52567. a instanceof n.Points && b.setMode(Ge.POINTS);
  52568. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52569. }
  52570. ,
  52571. this.render = function (e, t, i, r) {
  52572. if (t instanceof n.Camera == !1)
  52573. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52574. var o = e.fog;
  52575. if (Ee = "",
  52576. Ie = -1,
  52577. be = null,
  52578. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52579. null === t.parent && t.updateMatrixWorld(),
  52580. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52581. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52582. Be.setFromMatrix(Fe),
  52583. ce.length = 0,
  52584. ue = -1,
  52585. pe = -1,
  52586. ge.length = 0,
  52587. me.length = 0,
  52588. y(e, t),
  52589. he.length = ue + 1,
  52590. de.length = pe + 1,
  52591. ve.sortObjects === !0 && (he.sort(m),
  52592. de.sort(v)),
  52593. U(ce, t),
  52594. $e.render(e, t),
  52595. He.calls = 0,
  52596. He.vertices = 0,
  52597. He.faces = 0,
  52598. He.points = 0,
  52599. void 0 === i && (i = null),
  52600. this.setRenderTarget(i),
  52601. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52602. e.overrideMaterial) {
  52603. var a = e.overrideMaterial;
  52604. C(he, t, o, a),
  52605. C(de, t, o, a)
  52606. } else
  52607. Ye.setBlending(n.NoBlending),
  52608. C(he, t, o),
  52609. C(de, t, o);
  52610. if (et.render(e, t),
  52611. tt.render(e, t, Te),
  52612. i) {
  52613. var s = i.texture;
  52614. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52615. }
  52616. Ye.setDepthTest(!0),
  52617. Ye.setDepthWrite(!0),
  52618. Ye.setColorWrite(!0)
  52619. }
  52620. ,
  52621. this.setFaceCulling = function (e, t) {
  52622. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52623. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52624. Ye.enable(Ge.CULL_FACE))
  52625. }
  52626. ,
  52627. this.setTexture = function (e, t) {
  52628. var i = Xe.get(e);
  52629. if (e.version > 0 && i.__version !== e.version) {
  52630. var n = e.image;
  52631. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52632. }
  52633. Ye.activeTexture(Ge.TEXTURE0 + t),
  52634. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52635. }
  52636. ,
  52637. this.getCurrentRenderTarget = function () {
  52638. return ye
  52639. }
  52640. ,
  52641. this.setRenderTarget = function (e) {
  52642. ye = e,
  52643. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52644. var t, i = e instanceof n.WebGLRenderTargetCube;
  52645. if (e) {
  52646. var r = Xe.get(e);
  52647. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52648. we.copy(e.scissor),
  52649. _e = e.scissorTest,
  52650. Te.copy(e.viewport)
  52651. } else
  52652. t = null,
  52653. we.copy(Le).multiplyScalar(Oe),
  52654. _e = De,
  52655. Te.copy(Ne).multiplyScalar(Oe);
  52656. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52657. Ce = t),
  52658. Ye.scissor(we),
  52659. Ye.setScissorTest(_e),
  52660. Ye.viewport(Te),
  52661. i) {
  52662. var o = Xe.get(e.texture);
  52663. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52664. }
  52665. }
  52666. ,
  52667. this.readRenderTargetPixels = function (e, t, i, r, o, a) {
  52668. if (e instanceof n.WebGLRenderTarget == !1)
  52669. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52670. var s = Xe.get(e).__webglFramebuffer;
  52671. if (s) {
  52672. var l = !1;
  52673. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52674. l = !0);
  52675. try {
  52676. var c = e.texture;
  52677. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52678. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52679. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52680. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52681. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52682. } finally {
  52683. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52684. }
  52685. }
  52686. }
  52687. }
  52688. ,
  52689. n.WebGLRenderTarget = function (e, t, i) {
  52690. this.uuid = n.Math.generateUUID(),
  52691. this.width = e,
  52692. this.height = t,
  52693. this.scissor = new n.Vector4(0, 0, e, t),
  52694. this.scissorTest = !1,
  52695. this.viewport = new n.Vector4(0, 0, e, t),
  52696. i = i || {},
  52697. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52698. this.texture = new n.Texture(void 0, void 0, i.wrapS, i.wrapT, i.magFilter, i.minFilter, i.format, i.type, i.anisotropy),
  52699. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52700. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52701. }
  52702. ,
  52703. n.WebGLRenderTarget.prototype = {
  52704. constructor: n.WebGLRenderTarget,
  52705. setSize: function (e, t) {
  52706. this.width === e && this.height === t || (this.width = e,
  52707. this.height = t,
  52708. this.dispose()),
  52709. this.viewport.set(0, 0, e, t),
  52710. this.scissor.set(0, 0, e, t)
  52711. },
  52712. clone: function () {
  52713. return (new this.constructor).copy(this)
  52714. },
  52715. copy: function (e) {
  52716. return this.width = e.width,
  52717. this.height = e.height,
  52718. this.viewport.copy(e.viewport),
  52719. this.texture = e.texture.clone(),
  52720. this.depthBuffer = e.depthBuffer,
  52721. this.stencilBuffer = e.stencilBuffer,
  52722. this
  52723. },
  52724. dispose: function () {
  52725. this.dispatchEvent({
  52726. type: "dispose"
  52727. })
  52728. }
  52729. },
  52730. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52731. n.WebGLRenderTargetCube = function (e, t, i) {
  52732. n.WebGLRenderTarget.call(this, e, t, i),
  52733. this.activeCubeFace = 0,
  52734. this.activeMipMapLevel = 0
  52735. }
  52736. ,
  52737. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52738. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52739. n.WebGLBufferRenderer = function (e, t, i) {
  52740. function r(e) {
  52741. s = e
  52742. }
  52743. function o(t, n) {
  52744. e.drawArrays(s, t, n),
  52745. i.calls++,
  52746. i.vertices += n,
  52747. s === e.TRIANGLES && (i.faces += n / 3)
  52748. }
  52749. function a(r) {
  52750. var o = t.get("ANGLE_instanced_arrays");
  52751. if (null === o)
  52752. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52753. var a = r.attributes.position
  52754. , l = 0;
  52755. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52756. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52757. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52758. i.calls++,
  52759. i.vertices += l * r.maxInstancedCount,
  52760. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52761. }
  52762. var s;
  52763. this.setMode = r,
  52764. this.render = o,
  52765. this.renderInstances = a
  52766. }
  52767. ,
  52768. n.WebGLIndexedBufferRenderer = function (e, t, i) {
  52769. function n(e) {
  52770. s = e
  52771. }
  52772. function r(i) {
  52773. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52774. c = 4) : (l = e.UNSIGNED_SHORT,
  52775. c = 2)
  52776. }
  52777. function o(t, n) {
  52778. e.drawElements(s, n, l, t * c),
  52779. i.calls++,
  52780. i.vertices += n,
  52781. s === e.TRIANGLES && (i.faces += n / 3)
  52782. }
  52783. function a(n, r, o) {
  52784. var a = t.get("ANGLE_instanced_arrays");
  52785. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52786. i.calls++,
  52787. i.vertices += o * n.maxInstancedCount,
  52788. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52789. }
  52790. var s, l, c;
  52791. this.setMode = n,
  52792. this.setIndex = r,
  52793. this.render = o,
  52794. this.renderInstances = a
  52795. }
  52796. ,
  52797. n.WebGLExtensions = function (e) {
  52798. var t = {};
  52799. this.get = function (i) {
  52800. if (void 0 !== t[i])
  52801. return t[i];
  52802. var n;
  52803. switch (i) {
  52804. case "EXT_texture_filter_anisotropic":
  52805. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52806. break;
  52807. case "WEBGL_compressed_texture_s3tc":
  52808. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52809. break;
  52810. case "WEBGL_compressed_texture_pvrtc":
  52811. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52812. break;
  52813. case "WEBGL_compressed_texture_etc1":
  52814. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52815. break;
  52816. default:
  52817. n = e.getExtension(i)
  52818. }
  52819. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52820. t[i] = n,
  52821. n
  52822. }
  52823. }
  52824. ,
  52825. n.WebGLCapabilities = function (e, t, i) {
  52826. function n(t) {
  52827. if ("highp" === t) {
  52828. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52829. return "highp";
  52830. t = "mediump"
  52831. }
  52832. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52833. }
  52834. this.getMaxPrecision = n,
  52835. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52836. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52837. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52838. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52839. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52840. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52841. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52842. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52843. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52844. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52845. this.vertexTextures = this.maxVertexTextures > 0,
  52846. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52847. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52848. var r = n(this.precision);
  52849. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52850. this.precision = r),
  52851. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52852. }
  52853. ,
  52854. n.WebGLGeometries = function (e, t, i) {
  52855. function r(e) {
  52856. var t = e.geometry;
  52857. if (void 0 !== h[t.id])
  52858. return h[t.id];
  52859. t.addEventListener("dispose", o);
  52860. var r;
  52861. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52862. r = t._bufferGeometry),
  52863. h[t.id] = r,
  52864. i.memory.geometries++,
  52865. r
  52866. }
  52867. function o(e) {
  52868. var n = e.target
  52869. , r = h[n.id];
  52870. null !== r.index && s(r.index),
  52871. l(r.attributes),
  52872. n.removeEventListener("dispose", o),
  52873. delete h[n.id];
  52874. var a = t.get(n);
  52875. a.wireframe && s(a.wireframe),
  52876. t.delete(n);
  52877. var c = t.get(r);
  52878. c.wireframe && s(c.wireframe),
  52879. t.delete(r),
  52880. i.memory.geometries--
  52881. }
  52882. function a(e) {
  52883. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52884. }
  52885. function s(t) {
  52886. var i = a(t);
  52887. void 0 !== i && (e.deleteBuffer(i),
  52888. c(t))
  52889. }
  52890. function l(e) {
  52891. for (var t in e)
  52892. s(e[t])
  52893. }
  52894. function c(e) {
  52895. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52896. }
  52897. var h = {};
  52898. this.get = r
  52899. }
  52900. ,
  52901. n.WebGLLights = function () {
  52902. var e = {};
  52903. this.get = function (t) {
  52904. if (void 0 !== e[t.id])
  52905. return e[t.id];
  52906. var i;
  52907. switch (t.type) {
  52908. case "DirectionalLight":
  52909. i = {
  52910. direction: new n.Vector3,
  52911. color: new n.Color,
  52912. shadow: !1,
  52913. shadowBias: 0,
  52914. shadowRadius: 1,
  52915. shadowMapSize: new n.Vector2
  52916. };
  52917. break;
  52918. case "SpotLight":
  52919. i = {
  52920. position: new n.Vector3,
  52921. direction: new n.Vector3,
  52922. color: new n.Color,
  52923. distance: 0,
  52924. coneCos: 0,
  52925. penumbraCos: 0,
  52926. decay: 0,
  52927. shadow: !1,
  52928. shadowBias: 0,
  52929. shadowRadius: 1,
  52930. shadowMapSize: new n.Vector2
  52931. };
  52932. break;
  52933. case "PointLight":
  52934. i = {
  52935. position: new n.Vector3,
  52936. color: new n.Color,
  52937. distance: 0,
  52938. decay: 0,
  52939. shadow: !1,
  52940. shadowBias: 0,
  52941. shadowRadius: 1,
  52942. shadowMapSize: new n.Vector2
  52943. };
  52944. break;
  52945. case "HemisphereLight":
  52946. i = {
  52947. direction: new n.Vector3,
  52948. skyColor: new n.Color,
  52949. groundColor: new n.Color
  52950. }
  52951. }
  52952. return e[t.id] = i,
  52953. i
  52954. }
  52955. }
  52956. ,
  52957. n.WebGLObjects = function (e, t, i) {
  52958. function r(t) {
  52959. var i = u.get(t);
  52960. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52961. var r = i.index
  52962. , a = i.attributes;
  52963. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52964. for (var s in a)
  52965. o(a[s], e.ARRAY_BUFFER);
  52966. var l = i.morphAttributes;
  52967. for (var s in l)
  52968. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52969. o(c[h], e.ARRAY_BUFFER);
  52970. return i
  52971. }
  52972. function o(e, i) {
  52973. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52974. , o = t.get(r);
  52975. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52976. }
  52977. function a(t, i, n) {
  52978. t.__webglBuffer = e.createBuffer(),
  52979. e.bindBuffer(n, t.__webglBuffer);
  52980. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52981. e.bufferData(n, i.array, r),
  52982. t.version = i.version
  52983. }
  52984. function s(t, i, n) {
  52985. e.bindBuffer(n, t.__webglBuffer),
  52986. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52987. i.updateRange.count = 0),
  52988. t.version = i.version
  52989. }
  52990. function l(e) {
  52991. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52992. }
  52993. function c(i) {
  52994. var r = t.get(i);
  52995. if (void 0 !== r.wireframe)
  52996. return r.wireframe;
  52997. var a = []
  52998. , s = i.index
  52999. , l = i.attributes
  53000. , c = l.position;
  53001. if (null !== s)
  53002. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  53003. var g = d[p + 0]
  53004. , m = d[p + 1]
  53005. , v = d[p + 2];
  53006. h(u, g, m) && a.push(g, m),
  53007. h(u, m, v) && a.push(m, v),
  53008. h(u, v, g) && a.push(v, g)
  53009. }
  53010. else
  53011. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  53012. var g = p + 0
  53013. , m = p + 1
  53014. , v = p + 2;
  53015. a.push(g, m, m, v, v, g)
  53016. }
  53017. var A = c.count > 65535 ? Uint32Array : Uint16Array
  53018. , y = new n.BufferAttribute(new A(a), 1);
  53019. return o(y, e.ELEMENT_ARRAY_BUFFER),
  53020. r.wireframe = y,
  53021. y
  53022. }
  53023. function h(e, t, i) {
  53024. if (t > i) {
  53025. var n = t;
  53026. t = i,
  53027. i = n
  53028. }
  53029. var r = e[t];
  53030. return void 0 === r ? (e[t] = [i],
  53031. !0) : r.indexOf(i) === -1 && (r.push(i),
  53032. !0)
  53033. }
  53034. var u = new n.WebGLGeometries(e, t, i);
  53035. this.getAttributeBuffer = l,
  53036. this.getWireframeAttribute = c,
  53037. this.update = r
  53038. }
  53039. ,
  53040. n.WebGLProgram = function () {
  53041. function e(e) {
  53042. switch (e) {
  53043. case n.LinearEncoding:
  53044. return ["Linear", "( value )"];
  53045. case n.sRGBEncoding:
  53046. return ["sRGB", "( value )"];
  53047. case n.RGBEEncoding:
  53048. return ["RGBE", "( value )"];
  53049. case n.RGBM7Encoding:
  53050. return ["RGBM", "( value, 7.0 )"];
  53051. case n.RGBM16Encoding:
  53052. return ["RGBM", "( value, 16.0 )"];
  53053. case n.RGBDEncoding:
  53054. return ["RGBD", "( value, 256.0 )"];
  53055. case n.GammaEncoding:
  53056. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  53057. default:
  53058. throw new Error("unsupported encoding: " + e)
  53059. }
  53060. }
  53061. function t(t, i) {
  53062. var n = e(i);
  53063. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  53064. }
  53065. function i(t, i) {
  53066. var n = e(i);
  53067. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  53068. }
  53069. function r(e, t) {
  53070. var i;
  53071. switch (t) {
  53072. case n.LinearToneMapping:
  53073. i = "Linear";
  53074. break;
  53075. case n.ReinhardToneMapping:
  53076. i = "Reinhard";
  53077. break;
  53078. case n.Uncharted2ToneMapping:
  53079. i = "Uncharted2";
  53080. break;
  53081. case n.CineonToneMapping:
  53082. i = "OptimizedCineon";
  53083. break;
  53084. default:
  53085. throw new Error("unsupported toneMapping: " + t)
  53086. }
  53087. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  53088. }
  53089. function o(e, t, i) {
  53090. e = e || {};
  53091. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  53092. return n.filter(c).join("\n")
  53093. }
  53094. function a(e) {
  53095. var t = [];
  53096. for (var i in e) {
  53097. var n = e[i];
  53098. n !== !1 && t.push("#define " + i + " " + n)
  53099. }
  53100. return t.join("\n")
  53101. }
  53102. function s(e, t, i) {
  53103. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  53104. var a = e.getActiveUniform(t, o)
  53105. , s = a.name
  53106. , l = e.getUniformLocation(t, s)
  53107. , c = f.exec(s);
  53108. if (c) {
  53109. var h = c[1]
  53110. , u = c[2]
  53111. , d = n[h];
  53112. d || (d = n[h] = {}),
  53113. d[u] = l
  53114. } else if (c = g.exec(s)) {
  53115. var p = c[1]
  53116. , v = c[2]
  53117. , A = c[3]
  53118. , y = n[p];
  53119. y || (y = n[p] = []);
  53120. var C = y[v];
  53121. C || (C = y[v] = {}),
  53122. C[A] = l
  53123. } else if (c = m.exec(s)) {
  53124. var p = c[1];
  53125. n[p] = l
  53126. } else
  53127. n[s] = l
  53128. }
  53129. return n
  53130. }
  53131. function l(e, t, i) {
  53132. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  53133. var a = e.getActiveAttrib(t, o)
  53134. , s = a.name;
  53135. n[s] = e.getAttribLocation(t, s)
  53136. }
  53137. return n
  53138. }
  53139. function c(e) {
  53140. return "" !== e
  53141. }
  53142. function h(e, t) {
  53143. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  53144. }
  53145. function u(e) {
  53146. function t(e, t) {
  53147. var i = n.ShaderChunk[t];
  53148. if (void 0 === i)
  53149. throw new Error("Can not resolve #include <" + t + ">");
  53150. return u(i)
  53151. }
  53152. var i = /#include +<([\w\d.]+)>/g;
  53153. return e.replace(i, t)
  53154. }
  53155. function d(e) {
  53156. function t(e, t, i, n) {
  53157. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  53158. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  53159. return r
  53160. }
  53161. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  53162. return e.replace(i, t)
  53163. }
  53164. var p = 0
  53165. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  53166. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  53167. , m = /^([\w\d_]+)\[0\]$/;
  53168. return function (e, f, g, m) {
  53169. var v = e.context
  53170. , A = g.extensions
  53171. , y = g.defines
  53172. , C = g.__webglShader.vertexShader
  53173. , I = g.__webglShader.fragmentShader
  53174. , E = "SHADOWMAP_TYPE_BASIC";
  53175. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  53176. var b = "ENVMAP_TYPE_CUBE"
  53177. , w = "ENVMAP_MODE_REFLECTION"
  53178. , _ = "ENVMAP_BLENDING_MULTIPLY";
  53179. if (m.envMap) {
  53180. switch (g.envMap.mapping) {
  53181. case n.CubeReflectionMapping:
  53182. case n.CubeRefractionMapping:
  53183. b = "ENVMAP_TYPE_CUBE";
  53184. break;
  53185. case n.CubeUVReflectionMapping:
  53186. case n.CubeUVRefractionMapping:
  53187. b = "ENVMAP_TYPE_CUBE_UV";
  53188. break;
  53189. case n.EquirectangularReflectionMapping:
  53190. case n.EquirectangularRefractionMapping:
  53191. b = "ENVMAP_TYPE_EQUIREC";
  53192. break;
  53193. case n.SphericalReflectionMapping:
  53194. b = "ENVMAP_TYPE_SPHERE"
  53195. }
  53196. switch (g.envMap.mapping) {
  53197. case n.CubeRefractionMapping:
  53198. case n.EquirectangularRefractionMapping:
  53199. w = "ENVMAP_MODE_REFRACTION"
  53200. }
  53201. switch (g.combine) {
  53202. case n.MultiplyOperation:
  53203. _ = "ENVMAP_BLENDING_MULTIPLY";
  53204. break;
  53205. case n.MixOperation:
  53206. _ = "ENVMAP_BLENDING_MIX";
  53207. break;
  53208. case n.AddOperation:
  53209. _ = "ENVMAP_BLENDING_ADD"
  53210. }
  53211. }
  53212. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  53213. g instanceof n.RawShaderMaterial ? (T = "",
  53214. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  53215. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  53216. C = u(C, m),
  53217. C = h(C, m),
  53218. I = u(I, m),
  53219. I = h(I, m),
  53220. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  53221. I = d(I));
  53222. var O = T + C
  53223. , L = x + I
  53224. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  53225. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  53226. v.attachShader(P, D),
  53227. v.attachShader(P, N),
  53228. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  53229. v.linkProgram(P);
  53230. var B = v.getProgramInfoLog(P)
  53231. , F = v.getShaderInfoLog(D)
  53232. , V = v.getShaderInfoLog(N)
  53233. , U = !0
  53234. , k = !0;
  53235. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  53236. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  53237. k && (this.diagnostics = {
  53238. runnable: U,
  53239. material: g,
  53240. programLog: B,
  53241. vertexShader: {
  53242. log: F,
  53243. prefix: T
  53244. },
  53245. fragmentShader: {
  53246. log: V,
  53247. prefix: x
  53248. }
  53249. }),
  53250. v.deleteShader(D),
  53251. v.deleteShader(N);
  53252. var H;
  53253. this.getUniforms = function () {
  53254. return void 0 === H && (H = s(v, P)),
  53255. H
  53256. }
  53257. ;
  53258. var G;
  53259. return this.getAttributes = function () {
  53260. return void 0 === G && (G = l(v, P)),
  53261. G
  53262. }
  53263. ,
  53264. this.destroy = function () {
  53265. v.deleteProgram(P),
  53266. this.program = void 0
  53267. }
  53268. ,
  53269. Object.defineProperties(this, {
  53270. uniforms: {
  53271. get: function () {
  53272. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53273. this.getUniforms()
  53274. }
  53275. },
  53276. attributes: {
  53277. get: function () {
  53278. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53279. this.getAttributes()
  53280. }
  53281. }
  53282. }),
  53283. this.id = p++,
  53284. this.code = f,
  53285. this.usedTimes = 1,
  53286. this.program = P,
  53287. this.vertexShader = D,
  53288. this.fragmentShader = N,
  53289. this
  53290. }
  53291. }(),
  53292. n.WebGLPrograms = function (e, t) {
  53293. function i(e) {
  53294. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53295. return 1024;
  53296. var i = t.maxVertexUniforms
  53297. , r = Math.floor((i - 20) / 4)
  53298. , o = r;
  53299. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53300. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53301. o
  53302. }
  53303. function r(e, t) {
  53304. var i;
  53305. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53306. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53307. i
  53308. }
  53309. var o = []
  53310. , a = {
  53311. MeshDepthMaterial: "depth",
  53312. MeshNormalMaterial: "normal",
  53313. MeshBasicMaterial: "basic",
  53314. MeshLambertMaterial: "lambert",
  53315. MeshPhongMaterial: "phong",
  53316. MeshStandardMaterial: "standard",
  53317. LineBasicMaterial: "basic",
  53318. LineDashedMaterial: "dashed",
  53319. PointsMaterial: "points"
  53320. }
  53321. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53322. this.getParameters = function (o, s, l, c) {
  53323. var h = a[o.type]
  53324. , u = i(c)
  53325. , d = e.getPrecision();
  53326. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53327. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53328. var p = {
  53329. shaderID: h,
  53330. precision: d,
  53331. supportsVertexTextures: t.vertexTextures,
  53332. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53333. map: !!o.map,
  53334. mapEncoding: r(o.map, e.gammaInput),
  53335. envMap: !!o.envMap,
  53336. envMapMode: o.envMap && o.envMap.mapping,
  53337. envMapEncoding: r(o.envMap, e.gammaInput),
  53338. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53339. lightMap: !!o.lightMap,
  53340. aoMap: !!o.aoMap,
  53341. emissiveMap: !!o.emissiveMap,
  53342. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53343. bumpMap: !!o.bumpMap,
  53344. normalMap: !!o.normalMap,
  53345. displacementMap: !!o.displacementMap,
  53346. roughnessMap: !!o.roughnessMap,
  53347. metalnessMap: !!o.metalnessMap,
  53348. specularMap: !!o.specularMap,
  53349. alphaMap: !!o.alphaMap,
  53350. combine: o.combine,
  53351. vertexColors: o.vertexColors,
  53352. fog: l,
  53353. useFog: o.fog,
  53354. fogExp: l instanceof n.FogExp2,
  53355. flatShading: o.shading === n.FlatShading,
  53356. sizeAttenuation: o.sizeAttenuation,
  53357. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53358. skinning: o.skinning,
  53359. maxBones: u,
  53360. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53361. morphTargets: o.morphTargets,
  53362. morphNormals: o.morphNormals,
  53363. maxMorphTargets: e.maxMorphTargets,
  53364. maxMorphNormals: e.maxMorphNormals,
  53365. numDirLights: s.directional.length,
  53366. numPointLights: s.point.length,
  53367. numSpotLights: s.spot.length,
  53368. numHemiLights: s.hemi.length,
  53369. pointLightShadows: s.shadowsPointLight,
  53370. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53371. shadowMapType: e.shadowMap.type,
  53372. toneMapping: e.toneMapping,
  53373. physicallyCorrectLights: e.physicallyCorrectLights,
  53374. premultipliedAlpha: o.premultipliedAlpha,
  53375. alphaTest: o.alphaTest,
  53376. doubleSided: o.side === n.DoubleSide,
  53377. flipSided: o.side === n.BackSide
  53378. };
  53379. return p
  53380. }
  53381. ,
  53382. this.getProgramCode = function (e, t) {
  53383. var i = [];
  53384. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53385. i.push(e.vertexShader)),
  53386. void 0 !== e.defines)
  53387. for (var n in e.defines)
  53388. i.push(n),
  53389. i.push(e.defines[n]);
  53390. for (var r = 0; r < s.length; r++) {
  53391. var o = s[r];
  53392. i.push(o),
  53393. i.push(t[o])
  53394. }
  53395. return i.join()
  53396. }
  53397. ,
  53398. this.acquireProgram = function (t, i, r) {
  53399. for (var a, s = 0, l = o.length; s < l; s++) {
  53400. var c = o[s];
  53401. if (c.code === r) {
  53402. a = c,
  53403. ++a.usedTimes;
  53404. break
  53405. }
  53406. }
  53407. return void 0 === a && (a = new n.WebGLProgram(e, r, t, i),
  53408. o.push(a)),
  53409. a
  53410. }
  53411. ,
  53412. this.releaseProgram = function (e) {
  53413. if (0 === --e.usedTimes) {
  53414. var t = o.indexOf(e);
  53415. o[t] = o[o.length - 1],
  53416. o.pop(),
  53417. e.destroy()
  53418. }
  53419. }
  53420. ,
  53421. this.programs = o
  53422. }
  53423. ,
  53424. n.WebGLProperties = function () {
  53425. var e = {};
  53426. this.get = function (t) {
  53427. var i = t.uuid
  53428. , n = e[i];
  53429. return void 0 === n && (n = {},
  53430. e[i] = n),
  53431. n
  53432. }
  53433. ,
  53434. this.delete = function (t) {
  53435. delete e[t.uuid]
  53436. }
  53437. ,
  53438. this.clear = function () {
  53439. e = {}
  53440. }
  53441. }
  53442. ,
  53443. n.WebGLShader = function () {
  53444. function e(e) {
  53445. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53446. t[i] = i + 1 + ": " + t[i];
  53447. return t.join("\n")
  53448. }
  53449. return function (t, i, n) {
  53450. var r = t.createShader(i);
  53451. return t.shaderSource(r, n),
  53452. t.compileShader(r),
  53453. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53454. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53455. r
  53456. }
  53457. }(),
  53458. n.WebGLShadowMap = function (e, t, i) {
  53459. function r(e, t, i, r) {
  53460. var o = e.geometry
  53461. , a = null
  53462. , s = v
  53463. , l = e.customDepthMaterial;
  53464. if (i && (s = A,
  53465. l = e.customDistanceMaterial),
  53466. l)
  53467. a = l;
  53468. else {
  53469. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53470. , h = e instanceof n.SkinnedMesh && t.skinning
  53471. , u = 0;
  53472. c && (u |= f),
  53473. h && (u |= g),
  53474. a = s[u]
  53475. }
  53476. return a.visible = t.visible,
  53477. a.wireframe = t.wireframe,
  53478. a.wireframeLinewidth = t.wireframeLinewidth,
  53479. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53480. a
  53481. }
  53482. function o(e, t, i) {
  53483. if (e.visible !== !1) {
  53484. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53485. var r = e.material;
  53486. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53487. p.push(e))
  53488. }
  53489. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53490. o(a[s], t, i)
  53491. }
  53492. }
  53493. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1, 0, 0), new n.Vector3(-1, 0, 0), new n.Vector3(0, 0, 1), new n.Vector3(0, 0, -1), new n.Vector3(0, 1, 0), new n.Vector3(0, -1, 0)], C = [new n.Vector3(0, 1, 0), new n.Vector3(0, 1, 0), new n.Vector3(0, 1, 0), new n.Vector3(0, 1, 0), new n.Vector3(0, 0, 1), new n.Vector3(0, 0, -1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53494. var x = 0 !== (T & f)
  53495. , S = 0 !== (T & g)
  53496. , M = new n.ShaderMaterial({
  53497. uniforms: b,
  53498. vertexShader: E.vertexShader,
  53499. fragmentShader: E.fragmentShader,
  53500. morphTargets: x,
  53501. skinning: S
  53502. });
  53503. v[T] = M;
  53504. var R = new n.ShaderMaterial({
  53505. defines: {
  53506. USE_SHADOWMAP: ""
  53507. },
  53508. uniforms: _,
  53509. vertexShader: w.vertexShader,
  53510. fragmentShader: w.fragmentShader,
  53511. morphTargets: x,
  53512. skinning: S
  53513. });
  53514. A[T] = R
  53515. }
  53516. var P = this;
  53517. this.enabled = !1,
  53518. this.autoUpdate = !0,
  53519. this.needsUpdate = !1,
  53520. this.type = n.PCFShadowMap,
  53521. this.cullFace = n.CullFaceFront,
  53522. this.render = function (f, g) {
  53523. var m, v, A = t.shadows;
  53524. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53525. s.clearColor(1, 1, 1, 1),
  53526. s.disable(a.BLEND),
  53527. s.enable(a.CULL_FACE),
  53528. a.frontFace(a.CCW),
  53529. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53530. s.setDepthTest(!0),
  53531. s.setScissorTest(!1);
  53532. for (var E = 0, b = A.length; E < b; E++) {
  53533. var w = A[E]
  53534. , _ = w.shadow
  53535. , T = _.camera;
  53536. if (h.copy(_.mapSize),
  53537. w instanceof n.PointLight) {
  53538. m = 6,
  53539. v = !0;
  53540. var x = h.x
  53541. , S = h.y;
  53542. I[0].set(2 * x, S, x, S),
  53543. I[1].set(0, S, x, S),
  53544. I[2].set(3 * x, S, x, S),
  53545. I[3].set(x, S, x, S),
  53546. I[4].set(3 * x, 0, x, S),
  53547. I[5].set(x, 0, x, S),
  53548. h.x *= 4,
  53549. h.y *= 2
  53550. } else
  53551. m = 1,
  53552. v = !1;
  53553. if (null === _.map) {
  53554. var M = {
  53555. minFilter: n.NearestFilter,
  53556. magFilter: n.NearestFilter,
  53557. format: n.RGBAFormat
  53558. };
  53559. _.map = new n.WebGLRenderTarget(h.x, h.y, M),
  53560. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53561. T.updateProjectionMatrix()
  53562. }
  53563. var R = _.map
  53564. , O = _.matrix;
  53565. d.setFromMatrixPosition(w.matrixWorld),
  53566. T.position.copy(d),
  53567. e.setRenderTarget(R),
  53568. e.clear();
  53569. for (var L = 0; L < m; L++) {
  53570. if (v) {
  53571. u.copy(T.position),
  53572. u.add(y[L]),
  53573. T.up.copy(C[L]),
  53574. T.lookAt(u);
  53575. var D = I[L];
  53576. s.viewport(D)
  53577. } else
  53578. u.setFromMatrixPosition(w.target.matrixWorld),
  53579. T.lookAt(u);
  53580. T.updateMatrixWorld(),
  53581. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53582. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53583. O.multiply(T.projectionMatrix),
  53584. O.multiply(T.matrixWorldInverse),
  53585. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53586. l.setFromMatrix(c),
  53587. p.length = 0,
  53588. o(f, g, T);
  53589. for (var N = 0, B = p.length; N < B; N++) {
  53590. var F = p[N]
  53591. , V = i.update(F)
  53592. , U = F.material;
  53593. if (U instanceof n.MultiMaterial)
  53594. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53595. var W = k[G]
  53596. , j = H[W.materialIndex];
  53597. if (j.visible === !0) {
  53598. var Y = r(F, j, v, d);
  53599. e.renderBufferDirect(T, null, V, Y, F, W)
  53600. }
  53601. }
  53602. else {
  53603. var Y = r(F, U, v, d);
  53604. e.renderBufferDirect(T, null, V, Y, F, null)
  53605. }
  53606. }
  53607. }
  53608. }
  53609. var X = e.getClearColor()
  53610. , Z = e.getClearAlpha();
  53611. e.setClearColor(X, Z),
  53612. s.enable(a.BLEND),
  53613. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53614. P.needsUpdate = !1
  53615. }
  53616. }
  53617. }
  53618. ,
  53619. n.WebGLState = function (e, t, i) {
  53620. var r = this
  53621. , o = new n.Vector4
  53622. , a = new Uint8Array(16)
  53623. , s = new Uint8Array(16)
  53624. , l = new Uint8Array(16)
  53625. , c = {}
  53626. , h = null
  53627. , u = null
  53628. , d = null
  53629. , p = null
  53630. , f = null
  53631. , g = null
  53632. , m = null
  53633. , v = null
  53634. , A = !1
  53635. , y = null
  53636. , C = null
  53637. , I = null
  53638. , E = null
  53639. , b = null
  53640. , w = null
  53641. , _ = null
  53642. , T = null
  53643. , x = null
  53644. , S = null
  53645. , M = null
  53646. , R = null
  53647. , P = null
  53648. , O = null
  53649. , L = null
  53650. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53651. , N = void 0
  53652. , B = {}
  53653. , F = new n.Vector4
  53654. , V = null
  53655. , U = null
  53656. , k = new n.Vector4
  53657. , H = new n.Vector4
  53658. , G = e.createTexture();
  53659. e.bindTexture(e.TEXTURE_2D, G),
  53660. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53661. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53662. this.init = function () {
  53663. this.clearColor(0, 0, 0, 1),
  53664. this.clearDepth(1),
  53665. this.clearStencil(0),
  53666. this.enable(e.DEPTH_TEST),
  53667. e.depthFunc(e.LEQUAL),
  53668. e.frontFace(e.CCW),
  53669. e.cullFace(e.BACK),
  53670. this.enable(e.CULL_FACE),
  53671. this.enable(e.BLEND),
  53672. e.blendEquation(e.FUNC_ADD),
  53673. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53674. }
  53675. ,
  53676. this.initAttributes = function () {
  53677. for (var e = 0, t = a.length; e < t; e++)
  53678. a[e] = 0
  53679. }
  53680. ,
  53681. this.enableAttribute = function (i) {
  53682. if (a[i] = 1,
  53683. 0 === s[i] && (e.enableVertexAttribArray(i),
  53684. s[i] = 1),
  53685. 0 !== l[i]) {
  53686. var n = t.get("ANGLE_instanced_arrays");
  53687. n.vertexAttribDivisorANGLE(i, 0),
  53688. l[i] = 0
  53689. }
  53690. }
  53691. ,
  53692. this.enableAttributeAndDivisor = function (t, i, n) {
  53693. a[t] = 1,
  53694. 0 === s[t] && (e.enableVertexAttribArray(t),
  53695. s[t] = 1),
  53696. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53697. l[t] = i)
  53698. }
  53699. ,
  53700. this.disableUnusedAttributes = function () {
  53701. for (var t = 0, i = s.length; t < i; t++)
  53702. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53703. s[t] = 0)
  53704. }
  53705. ,
  53706. this.enable = function (t) {
  53707. c[t] !== !0 && (e.enable(t),
  53708. c[t] = !0)
  53709. }
  53710. ,
  53711. this.disable = function (t) {
  53712. c[t] !== !1 && (e.disable(t),
  53713. c[t] = !1)
  53714. }
  53715. ,
  53716. this.getCompressedTextureFormats = function () {
  53717. if (null === h && (h = [],
  53718. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53719. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53720. h.push(i[n]);
  53721. return h
  53722. }
  53723. ,
  53724. this.setBlending = function (t, r, o, a, s, l, c, h) {
  53725. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53726. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53727. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53728. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53729. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53730. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53731. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53732. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53733. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53734. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53735. u = t,
  53736. A = h),
  53737. t === n.CustomBlending ? (s = s || r,
  53738. l = l || o,
  53739. c = c || a,
  53740. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53741. d = r,
  53742. g = s),
  53743. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53744. p = o,
  53745. f = a,
  53746. m = l,
  53747. v = c)) : (d = null,
  53748. p = null,
  53749. f = null,
  53750. g = null,
  53751. m = null,
  53752. v = null)
  53753. }
  53754. ,
  53755. this.setDepthFunc = function (t) {
  53756. if (y !== t) {
  53757. if (t)
  53758. switch (t) {
  53759. case n.NeverDepth:
  53760. e.depthFunc(e.NEVER);
  53761. break;
  53762. case n.AlwaysDepth:
  53763. e.depthFunc(e.ALWAYS);
  53764. break;
  53765. case n.LessDepth:
  53766. e.depthFunc(e.LESS);
  53767. break;
  53768. case n.LessEqualDepth:
  53769. e.depthFunc(e.LEQUAL);
  53770. break;
  53771. case n.EqualDepth:
  53772. e.depthFunc(e.EQUAL);
  53773. break;
  53774. case n.GreaterEqualDepth:
  53775. e.depthFunc(e.GEQUAL);
  53776. break;
  53777. case n.GreaterDepth:
  53778. e.depthFunc(e.GREATER);
  53779. break;
  53780. case n.NotEqualDepth:
  53781. e.depthFunc(e.NOTEQUAL);
  53782. break;
  53783. default:
  53784. e.depthFunc(e.LEQUAL)
  53785. }
  53786. else
  53787. e.depthFunc(e.LEQUAL);
  53788. y = t
  53789. }
  53790. }
  53791. ,
  53792. this.setDepthTest = function (t) {
  53793. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53794. }
  53795. ,
  53796. this.setDepthWrite = function (t) {
  53797. C !== t && (e.depthMask(t),
  53798. C = t)
  53799. }
  53800. ,
  53801. this.setColorWrite = function (t) {
  53802. I !== t && (e.colorMask(t, t, t, t),
  53803. I = t)
  53804. }
  53805. ,
  53806. this.setStencilFunc = function (t, i, n) {
  53807. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53808. b = t,
  53809. w = i,
  53810. _ = n)
  53811. }
  53812. ,
  53813. this.setStencilOp = function (t, i, n) {
  53814. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53815. T = t,
  53816. x = i,
  53817. S = n)
  53818. }
  53819. ,
  53820. this.setStencilTest = function (t) {
  53821. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53822. }
  53823. ,
  53824. this.setStencilWrite = function (t) {
  53825. E !== t && (e.stencilMask(t),
  53826. E = t)
  53827. }
  53828. ,
  53829. this.setFlipSided = function (t) {
  53830. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53831. M = t)
  53832. }
  53833. ,
  53834. this.setLineWidth = function (t) {
  53835. t !== R && (e.lineWidth(t),
  53836. R = t)
  53837. }
  53838. ,
  53839. this.setPolygonOffset = function (t, i, n) {
  53840. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53841. !t || P === i && O === n || (e.polygonOffset(i, n),
  53842. P = i,
  53843. O = n)
  53844. }
  53845. ,
  53846. this.getScissorTest = function () {
  53847. return L
  53848. }
  53849. ,
  53850. this.setScissorTest = function (t) {
  53851. L = t,
  53852. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53853. }
  53854. ,
  53855. this.activeTexture = function (t) {
  53856. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53857. N !== t && (e.activeTexture(t),
  53858. N = t)
  53859. }
  53860. ,
  53861. this.bindTexture = function (t, i) {
  53862. void 0 === N && r.activeTexture();
  53863. var n = B[N];
  53864. void 0 === n && (n = {
  53865. type: void 0,
  53866. texture: void 0
  53867. },
  53868. B[N] = n),
  53869. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53870. n.type = t,
  53871. n.texture = i)
  53872. }
  53873. ,
  53874. this.compressedTexImage2D = function () {
  53875. try {
  53876. e.compressedTexImage2D.apply(e, arguments)
  53877. } catch (e) {
  53878. console.error(e)
  53879. }
  53880. }
  53881. ,
  53882. this.texImage2D = function () {
  53883. try {
  53884. e.texImage2D.apply(e, arguments)
  53885. } catch (e) {
  53886. console.error(e)
  53887. }
  53888. }
  53889. ,
  53890. this.clearColor = function (t, i, n, r) {
  53891. o.set(t, i, n, r),
  53892. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53893. F.copy(o))
  53894. }
  53895. ,
  53896. this.clearDepth = function (t) {
  53897. V !== t && (e.clearDepth(t),
  53898. V = t)
  53899. }
  53900. ,
  53901. this.clearStencil = function (t) {
  53902. U !== t && (e.clearStencil(t),
  53903. U = t)
  53904. }
  53905. ,
  53906. this.scissor = function (t) {
  53907. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53908. k.copy(t))
  53909. }
  53910. ,
  53911. this.viewport = function (t) {
  53912. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53913. H.copy(t))
  53914. }
  53915. ,
  53916. this.reset = function () {
  53917. for (var t = 0; t < s.length; t++)
  53918. 1 === s[t] && (e.disableVertexAttribArray(t),
  53919. s[t] = 0);
  53920. c = {},
  53921. h = null,
  53922. N = void 0,
  53923. B = {},
  53924. u = null,
  53925. I = null,
  53926. C = null,
  53927. E = null,
  53928. M = null
  53929. }
  53930. }
  53931. ,
  53932. n.LensFlarePlugin = function (e, t) {
  53933. function i() {
  53934. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53935. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53936. o = p.createBuffer(),
  53937. a = p.createBuffer(),
  53938. p.bindBuffer(p.ARRAY_BUFFER, o),
  53939. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53940. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53941. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53942. u = p.createTexture(),
  53943. d = p.createTexture(),
  53944. f.bindTexture(p.TEXTURE_2D, u),
  53945. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53946. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53947. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53948. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53949. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53950. f.bindTexture(p.TEXTURE_2D, d),
  53951. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53952. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53953. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53954. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53955. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53956. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53957. var i;
  53958. i = h ? {
  53959. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53960. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53961. } : {
  53962. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53963. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53964. },
  53965. s = r(i),
  53966. l = {
  53967. vertex: p.getAttribLocation(s, "position"),
  53968. uv: p.getAttribLocation(s, "uv")
  53969. },
  53970. c = {
  53971. renderType: p.getUniformLocation(s, "renderType"),
  53972. map: p.getUniformLocation(s, "map"),
  53973. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53974. opacity: p.getUniformLocation(s, "opacity"),
  53975. color: p.getUniformLocation(s, "color"),
  53976. scale: p.getUniformLocation(s, "scale"),
  53977. rotation: p.getUniformLocation(s, "rotation"),
  53978. screenPosition: p.getUniformLocation(s, "screenPosition")
  53979. }
  53980. }
  53981. function r(t) {
  53982. var i = p.createProgram()
  53983. , n = p.createShader(p.FRAGMENT_SHADER)
  53984. , r = p.createShader(p.VERTEX_SHADER)
  53985. , o = "precision " + e.getPrecision() + " float;\n";
  53986. return p.shaderSource(n, o + t.fragmentShader),
  53987. p.shaderSource(r, o + t.vertexShader),
  53988. p.compileShader(n),
  53989. p.compileShader(r),
  53990. p.attachShader(i, n),
  53991. p.attachShader(i, r),
  53992. p.linkProgram(i),
  53993. i
  53994. }
  53995. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53996. this.render = function (r, g, m) {
  53997. if (0 !== t.length) {
  53998. var v = new n.Vector3
  53999. , A = m.w / m.z
  54000. , y = .5 * m.z
  54001. , C = .5 * m.w
  54002. , I = 16 / m.w
  54003. , E = new n.Vector2(I * A, I)
  54004. , b = new n.Vector3(1, 1, 0)
  54005. , w = new n.Vector2(1, 1);
  54006. void 0 === s && i(),
  54007. p.useProgram(s),
  54008. f.initAttributes(),
  54009. f.enableAttribute(l.vertex),
  54010. f.enableAttribute(l.uv),
  54011. f.disableUnusedAttributes(),
  54012. p.uniform1i(c.occlusionMap, 0),
  54013. p.uniform1i(c.map, 1),
  54014. p.bindBuffer(p.ARRAY_BUFFER, o),
  54015. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  54016. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  54017. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  54018. f.disable(p.CULL_FACE),
  54019. f.setDepthWrite(!1);
  54020. for (var _ = 0, T = t.length; _ < T; _++) {
  54021. I = 16 / m.w,
  54022. E.set(I * A, I);
  54023. var x = t[_];
  54024. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  54025. v.applyMatrix4(g.matrixWorldInverse),
  54026. v.applyProjection(g.projectionMatrix),
  54027. b.copy(v),
  54028. w.x = b.x * y + y,
  54029. w.y = b.y * C + C,
  54030. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  54031. f.activeTexture(p.TEXTURE0),
  54032. f.bindTexture(p.TEXTURE_2D, null),
  54033. f.activeTexture(p.TEXTURE1),
  54034. f.bindTexture(p.TEXTURE_2D, u),
  54035. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  54036. p.uniform1i(c.renderType, 0),
  54037. p.uniform2f(c.scale, E.x, E.y),
  54038. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  54039. f.disable(p.BLEND),
  54040. f.enable(p.DEPTH_TEST),
  54041. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  54042. f.activeTexture(p.TEXTURE0),
  54043. f.bindTexture(p.TEXTURE_2D, d),
  54044. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  54045. p.uniform1i(c.renderType, 1),
  54046. f.disable(p.DEPTH_TEST),
  54047. f.activeTexture(p.TEXTURE1),
  54048. f.bindTexture(p.TEXTURE_2D, u),
  54049. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  54050. x.positionScreen.copy(b),
  54051. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  54052. p.uniform1i(c.renderType, 2),
  54053. f.enable(p.BLEND);
  54054. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  54055. var R = x.lensFlares[S];
  54056. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  54057. b.y = R.y,
  54058. b.z = R.z,
  54059. I = R.size * R.scale / m.w,
  54060. E.x = I * A,
  54061. E.y = I,
  54062. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  54063. p.uniform2f(c.scale, E.x, E.y),
  54064. p.uniform1f(c.rotation, R.rotation),
  54065. p.uniform1f(c.opacity, R.opacity),
  54066. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  54067. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  54068. e.setTexture(R.texture, 1),
  54069. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  54070. }
  54071. }
  54072. }
  54073. f.enable(p.CULL_FACE),
  54074. f.enable(p.DEPTH_TEST),
  54075. f.setDepthWrite(!0),
  54076. e.resetGLState()
  54077. }
  54078. }
  54079. }
  54080. ,
  54081. n.SpritePlugin = function (e, t) {
  54082. function i() {
  54083. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  54084. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  54085. a = d.createBuffer(),
  54086. s = d.createBuffer(),
  54087. d.bindBuffer(d.ARRAY_BUFFER, a),
  54088. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  54089. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54090. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  54091. l = r(),
  54092. c = {
  54093. position: d.getAttribLocation(l, "position"),
  54094. uv: d.getAttribLocation(l, "uv")
  54095. },
  54096. h = {
  54097. uvOffset: d.getUniformLocation(l, "uvOffset"),
  54098. uvScale: d.getUniformLocation(l, "uvScale"),
  54099. rotation: d.getUniformLocation(l, "rotation"),
  54100. scale: d.getUniformLocation(l, "scale"),
  54101. color: d.getUniformLocation(l, "color"),
  54102. map: d.getUniformLocation(l, "map"),
  54103. opacity: d.getUniformLocation(l, "opacity"),
  54104. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  54105. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  54106. fogType: d.getUniformLocation(l, "fogType"),
  54107. fogDensity: d.getUniformLocation(l, "fogDensity"),
  54108. fogNear: d.getUniformLocation(l, "fogNear"),
  54109. fogFar: d.getUniformLocation(l, "fogFar"),
  54110. fogColor: d.getUniformLocation(l, "fogColor"),
  54111. alphaTest: d.getUniformLocation(l, "alphaTest")
  54112. };
  54113. var i = document.createElement("canvas");
  54114. i.width = 8,
  54115. i.height = 8;
  54116. var o = i.getContext("2d");
  54117. o.fillStyle = "white",
  54118. o.fillRect(0, 0, 8, 8),
  54119. u = new n.Texture(i),
  54120. u.needsUpdate = !0
  54121. }
  54122. function r() {
  54123. var t = d.createProgram()
  54124. , i = d.createShader(d.VERTEX_SHADER)
  54125. , n = d.createShader(d.FRAGMENT_SHADER);
  54126. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  54127. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  54128. d.compileShader(i),
  54129. d.compileShader(n),
  54130. d.attachShader(t, i),
  54131. d.attachShader(t, n),
  54132. d.linkProgram(t),
  54133. t
  54134. }
  54135. function o(e, t) {
  54136. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  54137. }
  54138. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  54139. this.render = function (r, v) {
  54140. if (0 !== t.length) {
  54141. void 0 === l && i(),
  54142. d.useProgram(l),
  54143. p.initAttributes(),
  54144. p.enableAttribute(c.position),
  54145. p.enableAttribute(c.uv),
  54146. p.disableUnusedAttributes(),
  54147. p.disable(d.CULL_FACE),
  54148. p.enable(d.BLEND),
  54149. d.bindBuffer(d.ARRAY_BUFFER, a),
  54150. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  54151. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  54152. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54153. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  54154. p.activeTexture(d.TEXTURE0),
  54155. d.uniform1i(h.map, 0);
  54156. var A = 0
  54157. , y = 0
  54158. , C = r.fog;
  54159. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  54160. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  54161. d.uniform1f(h.fogFar, C.far),
  54162. d.uniform1i(h.fogType, 1),
  54163. A = 1,
  54164. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  54165. d.uniform1i(h.fogType, 2),
  54166. A = 2,
  54167. y = 2)) : (d.uniform1i(h.fogType, 0),
  54168. A = 0,
  54169. y = 0);
  54170. for (var I = 0, E = t.length; I < E; I++) {
  54171. var b = t[I];
  54172. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  54173. b.z = -b.modelViewMatrix.elements[14]
  54174. }
  54175. t.sort(o);
  54176. for (var w = [], I = 0, E = t.length; I < E; I++) {
  54177. var b = t[I]
  54178. , _ = b.material;
  54179. d.uniform1f(h.alphaTest, _.alphaTest),
  54180. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  54181. b.matrixWorld.decompose(f, g, m),
  54182. w[0] = m.x,
  54183. w[1] = m.y;
  54184. var T = 0;
  54185. r.fog && _.fog && (T = y),
  54186. A !== T && (d.uniform1i(h.fogType, T),
  54187. A = T),
  54188. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  54189. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  54190. d.uniform2f(h.uvScale, 1, 1)),
  54191. d.uniform1f(h.opacity, _.opacity),
  54192. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  54193. d.uniform1f(h.rotation, _.rotation),
  54194. d.uniform2fv(h.scale, w),
  54195. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  54196. p.setDepthTest(_.depthTest),
  54197. p.setDepthWrite(_.depthWrite),
  54198. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  54199. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  54200. }
  54201. p.enable(d.CULL_FACE),
  54202. e.resetGLState()
  54203. }
  54204. }
  54205. }
  54206. ,
  54207. Object.defineProperties(n.Box2.prototype, {
  54208. empty: {
  54209. value: function () {
  54210. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  54211. this.isEmpty()
  54212. }
  54213. },
  54214. isIntersectionBox: {
  54215. value: function (e) {
  54216. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54217. this.intersectsBox(e)
  54218. }
  54219. }
  54220. }),
  54221. Object.defineProperties(n.Box3.prototype, {
  54222. empty: {
  54223. value: function () {
  54224. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  54225. this.isEmpty()
  54226. }
  54227. },
  54228. isIntersectionBox: {
  54229. value: function (e) {
  54230. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54231. this.intersectsBox(e)
  54232. }
  54233. },
  54234. isIntersectionSphere: {
  54235. value: function (e) {
  54236. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54237. this.intersectsSphere(e)
  54238. }
  54239. }
  54240. }),
  54241. Object.defineProperties(n.Matrix3.prototype, {
  54242. multiplyVector3: {
  54243. value: function (e) {
  54244. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  54245. e.applyMatrix3(this)
  54246. }
  54247. },
  54248. multiplyVector3Array: {
  54249. value: function (e) {
  54250. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54251. this.applyToVector3Array(e)
  54252. }
  54253. }
  54254. }),
  54255. Object.defineProperties(n.Matrix4.prototype, {
  54256. extractPosition: {
  54257. value: function (e) {
  54258. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54259. this.copyPosition(e)
  54260. }
  54261. },
  54262. setRotationFromQuaternion: {
  54263. value: function (e) {
  54264. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54265. this.makeRotationFromQuaternion(e)
  54266. }
  54267. },
  54268. multiplyVector3: {
  54269. value: function (e) {
  54270. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54271. e.applyProjection(this)
  54272. }
  54273. },
  54274. multiplyVector4: {
  54275. value: function (e) {
  54276. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54277. e.applyMatrix4(this)
  54278. }
  54279. },
  54280. multiplyVector3Array: {
  54281. value: function (e) {
  54282. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54283. this.applyToVector3Array(e)
  54284. }
  54285. },
  54286. rotateAxis: {
  54287. value: function (e) {
  54288. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54289. e.transformDirection(this)
  54290. }
  54291. },
  54292. crossVector: {
  54293. value: function (e) {
  54294. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54295. e.applyMatrix4(this)
  54296. }
  54297. },
  54298. translate: {
  54299. value: function (e) {
  54300. console.error("THREE.Matrix4: .translate() has been removed.")
  54301. }
  54302. },
  54303. rotateX: {
  54304. value: function (e) {
  54305. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54306. }
  54307. },
  54308. rotateY: {
  54309. value: function (e) {
  54310. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54311. }
  54312. },
  54313. rotateZ: {
  54314. value: function (e) {
  54315. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54316. }
  54317. },
  54318. rotateByAxis: {
  54319. value: function (e, t) {
  54320. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54321. }
  54322. }
  54323. }),
  54324. Object.defineProperties(n.Plane.prototype, {
  54325. isIntersectionLine: {
  54326. value: function (e) {
  54327. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54328. this.intersectsLine(e)
  54329. }
  54330. }
  54331. }),
  54332. Object.defineProperties(n.Quaternion.prototype, {
  54333. multiplyVector3: {
  54334. value: function (e) {
  54335. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54336. e.applyQuaternion(this)
  54337. }
  54338. }
  54339. }),
  54340. Object.defineProperties(n.Ray.prototype, {
  54341. isIntersectionBox: {
  54342. value: function (e) {
  54343. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54344. this.intersectsBox(e)
  54345. }
  54346. },
  54347. isIntersectionPlane: {
  54348. value: function (e) {
  54349. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54350. this.intersectsPlane(e)
  54351. }
  54352. },
  54353. isIntersectionSphere: {
  54354. value: function (e) {
  54355. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54356. this.intersectsSphere(e)
  54357. }
  54358. }
  54359. }),
  54360. Object.defineProperties(n.Vector3.prototype, {
  54361. setEulerFromRotationMatrix: {
  54362. value: function () {
  54363. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54364. }
  54365. },
  54366. setEulerFromQuaternion: {
  54367. value: function () {
  54368. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54369. }
  54370. },
  54371. getPositionFromMatrix: {
  54372. value: function (e) {
  54373. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54374. this.setFromMatrixPosition(e)
  54375. }
  54376. },
  54377. getScaleFromMatrix: {
  54378. value: function (e) {
  54379. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54380. this.setFromMatrixScale(e)
  54381. }
  54382. },
  54383. getColumnFromMatrix: {
  54384. value: function (e, t) {
  54385. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54386. this.setFromMatrixColumn(e, t)
  54387. }
  54388. }
  54389. }),
  54390. n.Face4 = function (e, t, i, r, o, a, s) {
  54391. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54392. new n.Face3(e, t, i, o, a, s)
  54393. }
  54394. ,
  54395. n.Vertex = function (e, t, i) {
  54396. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54397. new n.Vector3(e, t, i)
  54398. }
  54399. ,
  54400. Object.defineProperties(n.Object3D.prototype, {
  54401. eulerOrder: {
  54402. get: function () {
  54403. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54404. this.rotation.order
  54405. },
  54406. set: function (e) {
  54407. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54408. this.rotation.order = e
  54409. }
  54410. },
  54411. getChildByName: {
  54412. value: function (e) {
  54413. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54414. this.getObjectByName(e)
  54415. }
  54416. },
  54417. renderDepth: {
  54418. set: function (e) {
  54419. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54420. }
  54421. },
  54422. translate: {
  54423. value: function (e, t) {
  54424. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54425. this.translateOnAxis(t, e)
  54426. }
  54427. },
  54428. useQuaternion: {
  54429. get: function () {
  54430. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54431. },
  54432. set: function (e) {
  54433. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54434. }
  54435. }
  54436. }),
  54437. Object.defineProperties(n, {
  54438. PointCloud: {
  54439. value: function (e, t) {
  54440. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54441. new n.Points(e, t)
  54442. }
  54443. },
  54444. ParticleSystem: {
  54445. value: function (e, t) {
  54446. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54447. new n.Points(e, t)
  54448. }
  54449. }
  54450. }),
  54451. Object.defineProperties(n.Light.prototype, {
  54452. onlyShadow: {
  54453. set: function (e) {
  54454. console.warn("THREE.Light: .onlyShadow has been removed.")
  54455. }
  54456. },
  54457. shadowCameraFov: {
  54458. set: function (e) {
  54459. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54460. this.shadow.camera.fov = e
  54461. }
  54462. },
  54463. shadowCameraLeft: {
  54464. set: function (e) {
  54465. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54466. this.shadow.camera.left = e
  54467. }
  54468. },
  54469. shadowCameraRight: {
  54470. set: function (e) {
  54471. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54472. this.shadow.camera.right = e
  54473. }
  54474. },
  54475. shadowCameraTop: {
  54476. set: function (e) {
  54477. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54478. this.shadow.camera.top = e
  54479. }
  54480. },
  54481. shadowCameraBottom: {
  54482. set: function (e) {
  54483. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54484. this.shadow.camera.bottom = e
  54485. }
  54486. },
  54487. shadowCameraNear: {
  54488. set: function (e) {
  54489. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54490. this.shadow.camera.near = e
  54491. }
  54492. },
  54493. shadowCameraFar: {
  54494. set: function (e) {
  54495. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54496. this.shadow.camera.far = e
  54497. }
  54498. },
  54499. shadowCameraVisible: {
  54500. set: function (e) {
  54501. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54502. }
  54503. },
  54504. shadowBias: {
  54505. set: function (e) {
  54506. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54507. this.shadow.bias = e
  54508. }
  54509. },
  54510. shadowDarkness: {
  54511. set: function (e) {
  54512. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54513. }
  54514. },
  54515. shadowMapWidth: {
  54516. set: function (e) {
  54517. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54518. this.shadow.mapSize.width = e
  54519. }
  54520. },
  54521. shadowMapHeight: {
  54522. set: function (e) {
  54523. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54524. this.shadow.mapSize.height = e
  54525. }
  54526. }
  54527. }),
  54528. Object.defineProperties(n.BufferAttribute.prototype, {
  54529. length: {
  54530. get: function () {
  54531. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54532. this.array.length
  54533. }
  54534. }
  54535. }),
  54536. Object.defineProperties(n.BufferGeometry.prototype, {
  54537. drawcalls: {
  54538. get: function () {
  54539. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54540. this.groups
  54541. }
  54542. },
  54543. offsets: {
  54544. get: function () {
  54545. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54546. this.groups
  54547. }
  54548. },
  54549. addIndex: {
  54550. value: function (e) {
  54551. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54552. this.setIndex(e)
  54553. }
  54554. },
  54555. addDrawCall: {
  54556. value: function (e, t, i) {
  54557. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54558. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54559. this.addGroup(e, t)
  54560. }
  54561. },
  54562. clearDrawCalls: {
  54563. value: function () {
  54564. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54565. this.clearGroups()
  54566. }
  54567. },
  54568. computeTangents: {
  54569. value: function () {
  54570. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54571. }
  54572. },
  54573. computeOffsets: {
  54574. value: function () {
  54575. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54576. }
  54577. }
  54578. }),
  54579. Object.defineProperties(n.Material.prototype, {
  54580. wrapAround: {
  54581. get: function () {
  54582. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54583. },
  54584. set: function (e) {
  54585. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54586. }
  54587. },
  54588. wrapRGB: {
  54589. get: function () {
  54590. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54591. new n.Color
  54592. }
  54593. }
  54594. }),
  54595. Object.defineProperties(n, {
  54596. PointCloudMaterial: {
  54597. value: function (e) {
  54598. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54599. new n.PointsMaterial(e)
  54600. }
  54601. },
  54602. ParticleBasicMaterial: {
  54603. value: function (e) {
  54604. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54605. new n.PointsMaterial(e)
  54606. }
  54607. },
  54608. ParticleSystemMaterial: {
  54609. value: function (e) {
  54610. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54611. new n.PointsMaterial(e)
  54612. }
  54613. }
  54614. }),
  54615. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54616. metal: {
  54617. get: function () {
  54618. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54619. !1
  54620. },
  54621. set: function (e) {
  54622. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54623. }
  54624. }
  54625. }),
  54626. Object.defineProperties(n.ShaderMaterial.prototype, {
  54627. derivatives: {
  54628. get: function () {
  54629. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54630. this.extensions.derivatives
  54631. },
  54632. set: function (e) {
  54633. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54634. this.extensions.derivatives = e
  54635. }
  54636. }
  54637. }),
  54638. Object.defineProperties(n.WebGLRenderer.prototype, {
  54639. supportsFloatTextures: {
  54640. value: function () {
  54641. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54642. this.extensions.get("OES_texture_float")
  54643. }
  54644. },
  54645. supportsHalfFloatTextures: {
  54646. value: function () {
  54647. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54648. this.extensions.get("OES_texture_half_float")
  54649. }
  54650. },
  54651. supportsStandardDerivatives: {
  54652. value: function () {
  54653. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54654. this.extensions.get("OES_standard_derivatives")
  54655. }
  54656. },
  54657. supportsCompressedTextureS3TC: {
  54658. value: function () {
  54659. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54660. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54661. }
  54662. },
  54663. supportsCompressedTexturePVRTC: {
  54664. value: function () {
  54665. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54666. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54667. }
  54668. },
  54669. supportsBlendMinMax: {
  54670. value: function () {
  54671. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54672. this.extensions.get("EXT_blend_minmax")
  54673. }
  54674. },
  54675. supportsVertexTextures: {
  54676. value: function () {
  54677. return this.capabilities.vertexTextures
  54678. }
  54679. },
  54680. supportsInstancedArrays: {
  54681. value: function () {
  54682. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54683. this.extensions.get("ANGLE_instanced_arrays")
  54684. }
  54685. },
  54686. enableScissorTest: {
  54687. value: function (e) {
  54688. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54689. this.setScissorTest(e)
  54690. }
  54691. },
  54692. initMaterial: {
  54693. value: function () {
  54694. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54695. }
  54696. },
  54697. addPrePlugin: {
  54698. value: function () {
  54699. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54700. }
  54701. },
  54702. addPostPlugin: {
  54703. value: function () {
  54704. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54705. }
  54706. },
  54707. updateShadowMap: {
  54708. value: function () {
  54709. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54710. }
  54711. },
  54712. shadowMapEnabled: {
  54713. get: function () {
  54714. return this.shadowMap.enabled
  54715. },
  54716. set: function (e) {
  54717. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54718. this.shadowMap.enabled = e
  54719. }
  54720. },
  54721. shadowMapType: {
  54722. get: function () {
  54723. return this.shadowMap.type
  54724. },
  54725. set: function (e) {
  54726. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54727. this.shadowMap.type = e
  54728. }
  54729. },
  54730. shadowMapCullFace: {
  54731. get: function () {
  54732. return this.shadowMap.cullFace
  54733. },
  54734. set: function (e) {
  54735. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54736. this.shadowMap.cullFace = e
  54737. }
  54738. }
  54739. }),
  54740. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54741. wrapS: {
  54742. get: function () {
  54743. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54744. this.texture.wrapS
  54745. },
  54746. set: function (e) {
  54747. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54748. this.texture.wrapS = e
  54749. }
  54750. },
  54751. wrapT: {
  54752. get: function () {
  54753. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54754. this.texture.wrapT
  54755. },
  54756. set: function (e) {
  54757. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54758. this.texture.wrapT = e
  54759. }
  54760. },
  54761. magFilter: {
  54762. get: function () {
  54763. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54764. this.texture.magFilter
  54765. },
  54766. set: function (e) {
  54767. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54768. this.texture.magFilter = e
  54769. }
  54770. },
  54771. minFilter: {
  54772. get: function () {
  54773. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54774. this.texture.minFilter
  54775. },
  54776. set: function (e) {
  54777. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54778. this.texture.minFilter = e
  54779. }
  54780. },
  54781. anisotropy: {
  54782. get: function () {
  54783. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54784. this.texture.anisotropy
  54785. },
  54786. set: function (e) {
  54787. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54788. this.texture.anisotropy = e
  54789. }
  54790. },
  54791. offset: {
  54792. get: function () {
  54793. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54794. this.texture.offset
  54795. },
  54796. set: function (e) {
  54797. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54798. this.texture.offset = e
  54799. }
  54800. },
  54801. repeat: {
  54802. get: function () {
  54803. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54804. this.texture.repeat
  54805. },
  54806. set: function (e) {
  54807. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54808. this.texture.repeat = e
  54809. }
  54810. },
  54811. format: {
  54812. get: function () {
  54813. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54814. this.texture.format
  54815. },
  54816. set: function (e) {
  54817. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54818. this.texture.format = e
  54819. }
  54820. },
  54821. type: {
  54822. get: function () {
  54823. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54824. this.texture.type
  54825. },
  54826. set: function (e) {
  54827. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54828. this.texture.type = e
  54829. }
  54830. },
  54831. generateMipmaps: {
  54832. get: function () {
  54833. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54834. this.texture.generateMipmaps
  54835. },
  54836. set: function (e) {
  54837. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54838. this.texture.generateMipmaps = e
  54839. }
  54840. }
  54841. }),
  54842. n.GeometryUtils = {
  54843. merge: function (e, t, i) {
  54844. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54845. var r;
  54846. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54847. r = t.matrix,
  54848. t = t.geometry),
  54849. e.merge(t, r, i)
  54850. },
  54851. center: function (e) {
  54852. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54853. e.center()
  54854. }
  54855. },
  54856. n.ImageUtils = {
  54857. crossOrigin: void 0,
  54858. loadTexture: function (e, t, i, r) {
  54859. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54860. var o = new n.TextureLoader;
  54861. o.setCrossOrigin(this.crossOrigin);
  54862. var a = o.load(e, i, void 0, r);
  54863. return t && (a.mapping = t),
  54864. a
  54865. },
  54866. loadTextureCube: function (e, t, i, r) {
  54867. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54868. var o = new n.CubeTextureLoader;
  54869. o.setCrossOrigin(this.crossOrigin);
  54870. var a = o.load(e, i, void 0, r);
  54871. return t && (a.mapping = t),
  54872. a
  54873. },
  54874. loadCompressedTexture: function () {
  54875. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54876. },
  54877. loadCompressedTextureCube: function () {
  54878. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54879. }
  54880. },
  54881. n.Projector = function () {
  54882. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54883. this.projectVector = function (e, t) {
  54884. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54885. e.project(t)
  54886. }
  54887. ,
  54888. this.unprojectVector = function (e, t) {
  54889. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54890. e.unproject(t)
  54891. }
  54892. ,
  54893. this.pickingRay = function (e, t) {
  54894. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54895. }
  54896. }
  54897. ,
  54898. n.CanvasRenderer = function () {
  54899. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54900. this.domElement = document.createElement("canvas"),
  54901. this.clear = function () { }
  54902. ,
  54903. this.render = function () { }
  54904. ,
  54905. this.setClearColor = function () { }
  54906. ,
  54907. this.setSize = function () { }
  54908. }
  54909. ,
  54910. n.MeshFaceMaterial = n.MultiMaterial,
  54911. n.CurveUtils = {
  54912. tangentQuadraticBezier: function (e, t, i, n) {
  54913. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54914. },
  54915. tangentCubicBezier: function (e, t, i, n, r) {
  54916. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54917. },
  54918. tangentSpline: function (e, t, i, n, r) {
  54919. var o = 6 * e * e - 6 * e
  54920. , a = 3 * e * e - 4 * e + 1
  54921. , s = -6 * e * e + 6 * e
  54922. , l = 3 * e * e - 2 * e;
  54923. return o + a + s + l
  54924. },
  54925. interpolate: function (e, t, i, n, r) {
  54926. var o = .5 * (i - e)
  54927. , a = .5 * (n - t)
  54928. , s = r * r
  54929. , l = r * s;
  54930. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54931. }
  54932. },
  54933. n.SceneUtils = {
  54934. createMultiMaterialObject: function (e, t) {
  54935. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54936. i.add(new n.Mesh(e, t[r]));
  54937. return i
  54938. },
  54939. detach: function (e, t, i) {
  54940. e.applyMatrix(t.matrixWorld),
  54941. t.remove(e),
  54942. i.add(e)
  54943. },
  54944. attach: function (e, t, i) {
  54945. var r = new n.Matrix4;
  54946. r.getInverse(i.matrixWorld),
  54947. e.applyMatrix(r),
  54948. t.remove(e),
  54949. i.add(e)
  54950. }
  54951. },
  54952. n.ShapeUtils = {
  54953. area: function (e) {
  54954. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54955. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54956. return .5 * i
  54957. },
  54958. triangulate: function () {
  54959. function e(e, t, i, n, r, o) {
  54960. var a, s, l, c, h, u, d, p, f;
  54961. if (s = e[o[t]].x,
  54962. l = e[o[t]].y,
  54963. c = e[o[i]].x,
  54964. h = e[o[i]].y,
  54965. u = e[o[n]].x,
  54966. d = e[o[n]].y,
  54967. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54968. return !1;
  54969. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54970. for (g = u - c,
  54971. m = d - h,
  54972. v = s - u,
  54973. A = l - d,
  54974. y = c - s,
  54975. C = h - l,
  54976. a = 0; a < r; a++)
  54977. if (p = e[o[a]].x,
  54978. f = e[o[a]].y,
  54979. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54980. E = f - l,
  54981. b = p - c,
  54982. w = f - h,
  54983. _ = p - u,
  54984. T = f - d,
  54985. M = g * w - m * b,
  54986. x = y * E - C * I,
  54987. S = v * T - A * _,
  54988. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54989. return !1;
  54990. return !0
  54991. }
  54992. return function (t, i) {
  54993. var r = t.length;
  54994. if (r < 3)
  54995. return null;
  54996. var o, a, s, l = [], c = [], h = [];
  54997. if (n.ShapeUtils.area(t) > 0)
  54998. for (a = 0; a < r; a++)
  54999. c[a] = a;
  55000. else
  55001. for (a = 0; a < r; a++)
  55002. c[a] = r - 1 - a;
  55003. var u = r
  55004. , d = 2 * u;
  55005. for (a = u - 1; u > 2;) {
  55006. if (d-- <= 0)
  55007. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  55008. i ? h : l;
  55009. if (o = a,
  55010. u <= o && (o = 0),
  55011. a = o + 1,
  55012. u <= a && (a = 0),
  55013. s = a + 1,
  55014. u <= s && (s = 0),
  55015. e(t, o, a, s, u, c)) {
  55016. var p, f, g, m, v;
  55017. for (p = c[o],
  55018. f = c[a],
  55019. g = c[s],
  55020. l.push([t[p], t[f], t[g]]),
  55021. h.push([c[o], c[a], c[s]]),
  55022. m = a,
  55023. v = a + 1; v < u; m++,
  55024. v++)
  55025. c[m] = c[v];
  55026. u--,
  55027. d = 2 * u
  55028. }
  55029. }
  55030. return i ? h : l
  55031. }
  55032. }(),
  55033. triangulateShape: function (e, t) {
  55034. function i(e, t, i) {
  55035. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  55036. }
  55037. function r(e, t, n, r, o) {
  55038. var a = t.x - e.x
  55039. , s = t.y - e.y
  55040. , l = r.x - n.x
  55041. , c = r.y - n.y
  55042. , h = e.x - n.x
  55043. , u = e.y - n.y
  55044. , d = s * l - a * c
  55045. , p = s * h - a * u;
  55046. if (Math.abs(d) > Number.EPSILON) {
  55047. var f;
  55048. if (d > 0) {
  55049. if (p < 0 || p > d)
  55050. return [];
  55051. if (f = c * h - l * u,
  55052. f < 0 || f > d)
  55053. return []
  55054. } else {
  55055. if (p > 0 || p < d)
  55056. return [];
  55057. if (f = c * h - l * u,
  55058. f > 0 || f < d)
  55059. return []
  55060. }
  55061. if (0 === f)
  55062. return !o || 0 !== p && p !== d ? [e] : [];
  55063. if (f === d)
  55064. return !o || 0 !== p && p !== d ? [t] : [];
  55065. if (0 === p)
  55066. return [n];
  55067. if (p === d)
  55068. return [r];
  55069. var g = f / d;
  55070. return [{
  55071. x: e.x + g * a,
  55072. y: e.y + g * s
  55073. }]
  55074. }
  55075. if (0 !== p || c * h !== l * u)
  55076. return [];
  55077. var m = 0 === a && 0 === s
  55078. , v = 0 === l && 0 === c;
  55079. if (m && v)
  55080. return e.x !== n.x || e.y !== n.y ? [] : [e];
  55081. if (m)
  55082. return i(n, r, e) ? [e] : [];
  55083. if (v)
  55084. return i(e, t, n) ? [n] : [];
  55085. var A, y, C, I, E, b, w, _;
  55086. return 0 !== a ? (e.x < t.x ? (A = e,
  55087. C = e.x,
  55088. y = t,
  55089. I = t.x) : (A = t,
  55090. C = t.x,
  55091. y = e,
  55092. I = e.x),
  55093. n.x < r.x ? (E = n,
  55094. w = n.x,
  55095. b = r,
  55096. _ = r.x) : (E = r,
  55097. w = r.x,
  55098. b = n,
  55099. _ = n.x)) : (e.y < t.y ? (A = e,
  55100. C = e.y,
  55101. y = t,
  55102. I = t.y) : (A = t,
  55103. C = t.y,
  55104. y = e,
  55105. I = e.y),
  55106. n.y < r.y ? (E = n,
  55107. w = n.y,
  55108. b = r,
  55109. _ = r.y) : (E = r,
  55110. w = r.y,
  55111. b = n,
  55112. _ = n.y)),
  55113. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  55114. }
  55115. function o(e, t, i, n) {
  55116. var r = t.x - e.x
  55117. , o = t.y - e.y
  55118. , a = i.x - e.x
  55119. , s = i.y - e.y
  55120. , l = n.x - e.x
  55121. , c = n.y - e.y
  55122. , h = r * s - o * a
  55123. , u = r * c - o * l;
  55124. if (Math.abs(h) > Number.EPSILON) {
  55125. var d = l * s - c * a;
  55126. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  55127. }
  55128. return u > 0
  55129. }
  55130. function a(e, t) {
  55131. function i(e, t) {
  55132. var i = A.length - 1
  55133. , n = e - 1;
  55134. n < 0 && (n = i);
  55135. var r = e + 1;
  55136. r > i && (r = 0);
  55137. var a = o(A[e], A[n], A[r], s[t]);
  55138. if (!a)
  55139. return !1;
  55140. var l = s.length - 1
  55141. , c = t - 1;
  55142. c < 0 && (c = l);
  55143. var h = t + 1;
  55144. return h > l && (h = 0),
  55145. a = o(s[t], s[c], s[h], A[e]),
  55146. !!a
  55147. }
  55148. function n(e, t) {
  55149. var i, n, o;
  55150. for (i = 0; i < A.length; i++)
  55151. if (n = i + 1,
  55152. n %= A.length,
  55153. o = r(e, t, A[i], A[n], !0),
  55154. o.length > 0)
  55155. return !0;
  55156. return !1
  55157. }
  55158. function a(e, i) {
  55159. var n, o, a, s, l;
  55160. for (n = 0; n < y.length; n++)
  55161. for (o = t[y[n]],
  55162. a = 0; a < o.length; a++)
  55163. if (s = a + 1,
  55164. s %= o.length,
  55165. l = r(e, i, o[a], o[s], !0),
  55166. l.length > 0)
  55167. return !0;
  55168. return !1
  55169. }
  55170. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  55171. y.push(I);
  55172. for (var b = 0, w = 2 * y.length; y.length > 0;) {
  55173. if (w--,
  55174. w < 0) {
  55175. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  55176. break
  55177. }
  55178. for (c = b; c < A.length; c++) {
  55179. h = A[c],
  55180. l = -1;
  55181. for (var I = 0; I < y.length; I++)
  55182. if (d = y[I],
  55183. p = h.x + ":" + h.y + ":" + d,
  55184. void 0 === C[p]) {
  55185. s = t[d];
  55186. for (var _ = 0; _ < s.length; _++)
  55187. if (u = s[_],
  55188. i(c, _) && !n(h, u) && !a(h, u)) {
  55189. l = _,
  55190. y.splice(I, 1),
  55191. f = A.slice(0, c + 1),
  55192. g = A.slice(c),
  55193. m = s.slice(l),
  55194. v = s.slice(0, l + 1),
  55195. A = f.concat(m).concat(v).concat(g),
  55196. b = c;
  55197. break
  55198. }
  55199. if (l >= 0)
  55200. break;
  55201. C[p] = !0
  55202. }
  55203. if (l >= 0)
  55204. break
  55205. }
  55206. }
  55207. return A
  55208. }
  55209. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  55210. Array.prototype.push.apply(f, t[g]);
  55211. for (s = 0,
  55212. l = f.length; s < l; s++)
  55213. u = f[s].x + ":" + f[s].y,
  55214. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  55215. p[u] = s;
  55216. var v = a(e, t)
  55217. , A = n.ShapeUtils.triangulate(v, !1);
  55218. for (s = 0,
  55219. l = A.length; s < l; s++)
  55220. for (h = A[s],
  55221. c = 0; c < 3; c++)
  55222. u = h[c].x + ":" + h[c].y,
  55223. d = p[u],
  55224. void 0 !== d && (h[c] = d);
  55225. return A.concat()
  55226. },
  55227. isClockWise: function (e) {
  55228. return n.ShapeUtils.area(e) < 0
  55229. },
  55230. b2: function () {
  55231. function e(e, t) {
  55232. var i = 1 - e;
  55233. return i * i * t
  55234. }
  55235. function t(e, t) {
  55236. return 2 * (1 - e) * e * t
  55237. }
  55238. function i(e, t) {
  55239. return e * e * t
  55240. }
  55241. return function (n, r, o, a) {
  55242. return e(n, r) + t(n, o) + i(n, a)
  55243. }
  55244. }(),
  55245. b3: function () {
  55246. function e(e, t) {
  55247. var i = 1 - e;
  55248. return i * i * i * t
  55249. }
  55250. function t(e, t) {
  55251. var i = 1 - e;
  55252. return 3 * i * i * e * t
  55253. }
  55254. function i(e, t) {
  55255. var i = 1 - e;
  55256. return 3 * i * e * e * t
  55257. }
  55258. function n(e, t) {
  55259. return e * e * e * t
  55260. }
  55261. return function (r, o, a, s, l) {
  55262. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55263. }
  55264. }()
  55265. },
  55266. n.Curve = function () { }
  55267. ,
  55268. n.Curve.prototype = {
  55269. constructor: n.Curve,
  55270. getPoint: function (e) {
  55271. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55272. null
  55273. },
  55274. getPointAt: function (e) {
  55275. var t = this.getUtoTmapping(e);
  55276. return this.getPoint(t)
  55277. },
  55278. getPoints: function (e) {
  55279. e || (e = 5);
  55280. var t, i = [];
  55281. for (t = 0; t <= e; t++)
  55282. i.push(this.getPoint(t / e));
  55283. return i
  55284. },
  55285. getSpacedPoints: function (e) {
  55286. e || (e = 5);
  55287. var t, i = [];
  55288. for (t = 0; t <= e; t++)
  55289. i.push(this.getPointAt(t / e));
  55290. return i
  55291. },
  55292. getLength: function () {
  55293. var e = this.getLengths();
  55294. return e[e.length - 1]
  55295. },
  55296. getLengths: function (e) {
  55297. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55298. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55299. return this.cacheArcLengths;
  55300. this.needsUpdate = !1;
  55301. var t, i, n = [], r = this.getPoint(0), o = 0;
  55302. for (n.push(0),
  55303. i = 1; i <= e; i++)
  55304. t = this.getPoint(i / e),
  55305. o += t.distanceTo(r),
  55306. n.push(o),
  55307. r = t;
  55308. return this.cacheArcLengths = n,
  55309. n
  55310. },
  55311. updateArcLengths: function () {
  55312. this.needsUpdate = !0,
  55313. this.getLengths()
  55314. },
  55315. getUtoTmapping: function (e, t) {
  55316. var i, n = this.getLengths(), r = 0, o = n.length;
  55317. i = t ? t : e * n[o - 1];
  55318. for (var a, s = 0, l = o - 1; s <= l;)
  55319. if (r = Math.floor(s + (l - s) / 2),
  55320. a = n[r] - i,
  55321. a < 0)
  55322. s = r + 1;
  55323. else {
  55324. if (!(a > 0)) {
  55325. l = r;
  55326. break
  55327. }
  55328. l = r - 1
  55329. }
  55330. if (r = l,
  55331. n[r] === i) {
  55332. var c = r / (o - 1);
  55333. return c
  55334. }
  55335. var h = n[r]
  55336. , u = n[r + 1]
  55337. , d = u - h
  55338. , p = (i - h) / d
  55339. , c = (r + p) / (o - 1);
  55340. return c
  55341. },
  55342. getTangent: function (e) {
  55343. var t = 1e-4
  55344. , i = e - t
  55345. , n = e + t;
  55346. i < 0 && (i = 0),
  55347. n > 1 && (n = 1);
  55348. var r = this.getPoint(i)
  55349. , o = this.getPoint(n)
  55350. , a = o.clone().sub(r);
  55351. return a.normalize()
  55352. },
  55353. getTangentAt: function (e) {
  55354. var t = this.getUtoTmapping(e);
  55355. return this.getTangent(t)
  55356. }
  55357. },
  55358. n.Curve.create = function (e, t) {
  55359. return e.prototype = Object.create(n.Curve.prototype),
  55360. e.prototype.constructor = e,
  55361. e.prototype.getPoint = t,
  55362. e
  55363. }
  55364. ,
  55365. n.CurvePath = function () {
  55366. this.curves = [],
  55367. this.autoClose = !1
  55368. }
  55369. ,
  55370. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55371. n.CurvePath.prototype.constructor = n.CurvePath,
  55372. n.CurvePath.prototype.add = function (e) {
  55373. this.curves.push(e)
  55374. }
  55375. ,
  55376. n.CurvePath.prototype.closePath = function () {
  55377. var e = this.curves[0].getPoint(0)
  55378. , t = this.curves[this.curves.length - 1].getPoint(1);
  55379. e.equals(t) || this.curves.push(new n.LineCurve(t, e))
  55380. }
  55381. ,
  55382. n.CurvePath.prototype.getPoint = function (e) {
  55383. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length;) {
  55384. if (i[n] >= t) {
  55385. var r = i[n] - t
  55386. , o = this.curves[n]
  55387. , a = 1 - r / o.getLength();
  55388. return o.getPointAt(a)
  55389. }
  55390. n++
  55391. }
  55392. return null
  55393. }
  55394. ,
  55395. n.CurvePath.prototype.getLength = function () {
  55396. var e = this.getCurveLengths();
  55397. return e[e.length - 1]
  55398. }
  55399. ,
  55400. n.CurvePath.prototype.getCurveLengths = function () {
  55401. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55402. return this.cacheLengths;
  55403. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55404. t += this.curves[i].getLength(),
  55405. e.push(t);
  55406. return this.cacheLengths = e,
  55407. e
  55408. }
  55409. ,
  55410. n.CurvePath.prototype.createPointsGeometry = function (e) {
  55411. var t = this.getPoints(e);
  55412. return this.createGeometry(t)
  55413. }
  55414. ,
  55415. n.CurvePath.prototype.createSpacedPointsGeometry = function (e) {
  55416. var t = this.getSpacedPoints(e);
  55417. return this.createGeometry(t)
  55418. }
  55419. ,
  55420. n.CurvePath.prototype.createGeometry = function (e) {
  55421. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55422. var o = e[i];
  55423. t.vertices.push(new n.Vector3(o.x, o.y, o.z || 0))
  55424. }
  55425. return t
  55426. }
  55427. ,
  55428. n.Font = function (e) {
  55429. this.data = e
  55430. }
  55431. ,
  55432. n.Font.prototype = {
  55433. constructor: n.Font,
  55434. generateShapes: function (e, t, i) {
  55435. function r(e) {
  55436. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55437. var c = o(i[l], n, r);
  55438. r += c.offset,
  55439. s.push(c.path)
  55440. }
  55441. return s
  55442. }
  55443. function o(e, t, r) {
  55444. var o = a.glyphs[e] || a.glyphs["?"];
  55445. if (o) {
  55446. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55447. if (o.o)
  55448. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w;) {
  55449. var _ = E[b++];
  55450. switch (_) {
  55451. case "m":
  55452. s = E[b++] * t + r,
  55453. l = E[b++] * t,
  55454. A.moveTo(s, l);
  55455. break;
  55456. case "l":
  55457. s = E[b++] * t + r,
  55458. l = E[b++] * t,
  55459. A.lineTo(s, l);
  55460. break;
  55461. case "q":
  55462. if (c = E[b++] * t + r,
  55463. h = E[b++] * t,
  55464. p = E[b++] * t + r,
  55465. f = E[b++] * t,
  55466. A.quadraticCurveTo(p, f, c, h),
  55467. v = y[y.length - 1]) {
  55468. u = v.x,
  55469. d = v.y;
  55470. for (var T = 1; T <= i; T++) {
  55471. var x = T / i;
  55472. C(x, u, p, c),
  55473. C(x, d, f, h)
  55474. }
  55475. }
  55476. break;
  55477. case "b":
  55478. if (c = E[b++] * t + r,
  55479. h = E[b++] * t,
  55480. p = E[b++] * t + r,
  55481. f = E[b++] * t,
  55482. g = E[b++] * t + r,
  55483. m = E[b++] * t,
  55484. A.bezierCurveTo(p, f, g, m, c, h),
  55485. v = y[y.length - 1]) {
  55486. u = v.x,
  55487. d = v.y;
  55488. for (var T = 1; T <= i; T++) {
  55489. var x = T / i;
  55490. I(x, u, p, g, c),
  55491. I(x, d, f, m, h)
  55492. }
  55493. }
  55494. }
  55495. }
  55496. return {
  55497. offset: o.ha * t,
  55498. path: A
  55499. }
  55500. }
  55501. }
  55502. void 0 === t && (t = 100),
  55503. void 0 === i && (i = 4);
  55504. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55505. Array.prototype.push.apply(l, s[c].toShapes());
  55506. return l
  55507. }
  55508. },
  55509. n.Path = function (e) {
  55510. n.CurvePath.call(this),
  55511. this.actions = [],
  55512. e && this.fromPoints(e)
  55513. }
  55514. ,
  55515. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55516. n.Path.prototype.constructor = n.Path,
  55517. n.Path.prototype.fromPoints = function (e) {
  55518. this.moveTo(e[0].x, e[0].y);
  55519. for (var t = 1, i = e.length; t < i; t++)
  55520. this.lineTo(e[t].x, e[t].y)
  55521. }
  55522. ,
  55523. n.Path.prototype.moveTo = function (e, t) {
  55524. this.actions.push({
  55525. action: "moveTo",
  55526. args: [e, t]
  55527. })
  55528. }
  55529. ,
  55530. n.Path.prototype.lineTo = function (e, t) {
  55531. var i = this.actions[this.actions.length - 1].args
  55532. , r = i[i.length - 2]
  55533. , o = i[i.length - 1]
  55534. , a = new n.LineCurve(new n.Vector2(r, o), new n.Vector2(e, t));
  55535. this.curves.push(a),
  55536. this.actions.push({
  55537. action: "lineTo",
  55538. args: [e, t]
  55539. })
  55540. }
  55541. ,
  55542. n.Path.prototype.quadraticCurveTo = function (e, t, i, r) {
  55543. var o = this.actions[this.actions.length - 1].args
  55544. , a = o[o.length - 2]
  55545. , s = o[o.length - 1]
  55546. , l = new n.QuadraticBezierCurve(new n.Vector2(a, s), new n.Vector2(e, t), new n.Vector2(i, r));
  55547. this.curves.push(l),
  55548. this.actions.push({
  55549. action: "quadraticCurveTo",
  55550. args: [e, t, i, r]
  55551. })
  55552. }
  55553. ,
  55554. n.Path.prototype.bezierCurveTo = function (e, t, i, r, o, a) {
  55555. var s = this.actions[this.actions.length - 1].args
  55556. , l = s[s.length - 2]
  55557. , c = s[s.length - 1]
  55558. , h = new n.CubicBezierCurve(new n.Vector2(l, c), new n.Vector2(e, t), new n.Vector2(i, r), new n.Vector2(o, a));
  55559. this.curves.push(h),
  55560. this.actions.push({
  55561. action: "bezierCurveTo",
  55562. args: [e, t, i, r, o, a]
  55563. })
  55564. }
  55565. ,
  55566. n.Path.prototype.splineThru = function (e) {
  55567. var t = Array.prototype.slice.call(arguments)
  55568. , i = this.actions[this.actions.length - 1].args
  55569. , r = i[i.length - 2]
  55570. , o = i[i.length - 1]
  55571. , a = [new n.Vector2(r, o)];
  55572. Array.prototype.push.apply(a, e);
  55573. var s = new n.SplineCurve(a);
  55574. this.curves.push(s),
  55575. this.actions.push({
  55576. action: "splineThru",
  55577. args: t
  55578. })
  55579. }
  55580. ,
  55581. n.Path.prototype.arc = function (e, t, i, n, r, o) {
  55582. var a = this.actions[this.actions.length - 1].args
  55583. , s = a[a.length - 2]
  55584. , l = a[a.length - 1];
  55585. this.absarc(e + s, t + l, i, n, r, o)
  55586. }
  55587. ,
  55588. n.Path.prototype.absarc = function (e, t, i, n, r, o) {
  55589. this.absellipse(e, t, i, i, n, r, o)
  55590. }
  55591. ,
  55592. n.Path.prototype.ellipse = function (e, t, i, n, r, o, a, s) {
  55593. var l = this.actions[this.actions.length - 1].args
  55594. , c = l[l.length - 2]
  55595. , h = l[l.length - 1];
  55596. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55597. }
  55598. ,
  55599. n.Path.prototype.absellipse = function (e, t, i, r, o, a, s, l) {
  55600. var c = [e, t, i, r, o, a, s, l || 0]
  55601. , h = new n.EllipseCurve(e, t, i, r, o, a, s, l);
  55602. this.curves.push(h);
  55603. var u = h.getPoint(1);
  55604. c.push(u.x),
  55605. c.push(u.y),
  55606. this.actions.push({
  55607. action: "ellipse",
  55608. args: c
  55609. })
  55610. }
  55611. ,
  55612. n.Path.prototype.getSpacedPoints = function (e) {
  55613. e || (e = 40);
  55614. for (var t = [], i = 0; i < e; i++)
  55615. t.push(this.getPoint(i / e));
  55616. return this.autoClose && t.push(t[0]),
  55617. t
  55618. }
  55619. ,
  55620. n.Path.prototype.getPoints = function (e) {
  55621. e = e || 12;
  55622. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55623. var A = this.actions[m]
  55624. , y = A.action
  55625. , C = A.args;
  55626. switch (y) {
  55627. case "moveTo":
  55628. g.push(new n.Vector2(C[0], C[1]));
  55629. break;
  55630. case "lineTo":
  55631. g.push(new n.Vector2(C[0], C[1]));
  55632. break;
  55633. case "quadraticCurveTo":
  55634. t = C[2],
  55635. i = C[3],
  55636. a = C[0],
  55637. s = C[1],
  55638. g.length > 0 ? (h = g[g.length - 1],
  55639. l = h.x,
  55640. c = h.y) : (h = this.actions[m - 1].args,
  55641. l = h[h.length - 2],
  55642. c = h[h.length - 1]);
  55643. for (var I = 1; I <= e; I++) {
  55644. var E = I / e;
  55645. u = p(E, l, a, t),
  55646. d = p(E, c, s, i),
  55647. g.push(new n.Vector2(u, d))
  55648. }
  55649. break;
  55650. case "bezierCurveTo":
  55651. t = C[4],
  55652. i = C[5],
  55653. a = C[0],
  55654. s = C[1],
  55655. r = C[2],
  55656. o = C[3],
  55657. g.length > 0 ? (h = g[g.length - 1],
  55658. l = h.x,
  55659. c = h.y) : (h = this.actions[m - 1].args,
  55660. l = h[h.length - 2],
  55661. c = h[h.length - 1]);
  55662. for (var I = 1; I <= e; I++) {
  55663. var E = I / e;
  55664. u = f(E, l, a, r, t),
  55665. d = f(E, c, s, o, i),
  55666. g.push(new n.Vector2(u, d))
  55667. }
  55668. break;
  55669. case "splineThru":
  55670. h = this.actions[m - 1].args;
  55671. var b = new n.Vector2(h[h.length - 2], h[h.length - 1])
  55672. , w = [b]
  55673. , _ = e * C[0].length;
  55674. w = w.concat(C[0]);
  55675. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55676. g.push(T.getPointAt(I / _));
  55677. break;
  55678. case "arc":
  55679. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55680. var E = I / N;
  55681. L || (E = 1 - E),
  55682. x = P + E * D,
  55683. u = S + R * Math.cos(x),
  55684. d = M + R * Math.sin(x),
  55685. g.push(new n.Vector2(u, d))
  55686. }
  55687. break;
  55688. case "ellipse":
  55689. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55690. 0 !== k && (B = Math.cos(k),
  55691. F = Math.sin(k));
  55692. for (var I = 1; I <= N; I++) {
  55693. var E = I / N;
  55694. if (L || (E = 1 - E),
  55695. x = P + E * D,
  55696. u = S + V * Math.cos(x),
  55697. d = M + U * Math.sin(x),
  55698. 0 !== k) {
  55699. var H = u
  55700. , G = d;
  55701. u = (H - S) * B - (G - M) * F + S,
  55702. d = (H - S) * F + (G - M) * B + M
  55703. }
  55704. g.push(new n.Vector2(u, d))
  55705. }
  55706. }
  55707. }
  55708. var z = g[g.length - 1];
  55709. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55710. this.autoClose && g.push(g[0]),
  55711. g
  55712. }
  55713. ,
  55714. n.Path.prototype.toShapes = function (e, t) {
  55715. function i(e) {
  55716. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55717. var a = e[r]
  55718. , s = a.args
  55719. , l = a.action;
  55720. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55721. i = new n.Path),
  55722. i[l].apply(i, s)
  55723. }
  55724. return 0 !== i.actions.length && t.push(i),
  55725. t
  55726. }
  55727. function r(e) {
  55728. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55729. var o = e[i]
  55730. , a = new n.Shape;
  55731. a.actions = o.actions,
  55732. a.curves = o.curves,
  55733. t.push(a)
  55734. }
  55735. return t
  55736. }
  55737. function o(e, t) {
  55738. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55739. var a = t[r]
  55740. , s = t[o]
  55741. , l = s.x - a.x
  55742. , c = s.y - a.y;
  55743. if (Math.abs(c) > Number.EPSILON) {
  55744. if (c < 0 && (a = t[o],
  55745. l = -l,
  55746. s = t[r],
  55747. c = -c),
  55748. e.y < a.y || e.y > s.y)
  55749. continue;
  55750. if (e.y === a.y) {
  55751. if (e.x === a.x)
  55752. return !0
  55753. } else {
  55754. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55755. if (0 === h)
  55756. return !0;
  55757. if (h < 0)
  55758. continue;
  55759. n = !n
  55760. }
  55761. } else {
  55762. if (e.y !== a.y)
  55763. continue;
  55764. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55765. return !0
  55766. }
  55767. }
  55768. return n
  55769. }
  55770. var a = n.ShapeUtils.isClockWise
  55771. , s = i(this.actions);
  55772. if (0 === s.length)
  55773. return [];
  55774. if (t === !0)
  55775. return r(s);
  55776. var l, c, h, u = [];
  55777. if (1 === s.length)
  55778. return c = s[0],
  55779. h = new n.Shape,
  55780. h.actions = c.actions,
  55781. h.curves = c.curves,
  55782. u.push(h),
  55783. u;
  55784. var d = !a(s[0].getPoints());
  55785. d = e ? !d : d;
  55786. var p, f = [], g = [], m = [], v = 0;
  55787. g[v] = void 0,
  55788. m[v] = [];
  55789. for (var A = 0, y = s.length; A < y; A++)
  55790. c = s[A],
  55791. p = c.getPoints(),
  55792. l = a(p),
  55793. l = e ? !l : l,
  55794. l ? (!d && g[v] && v++,
  55795. g[v] = {
  55796. s: new n.Shape,
  55797. p: p
  55798. },
  55799. g[v].s.actions = c.actions,
  55800. g[v].s.curves = c.curves,
  55801. d && v++,
  55802. m[v] = []) : m[v].push({
  55803. h: c,
  55804. p: p[0]
  55805. });
  55806. if (!g[0])
  55807. return r(s);
  55808. if (g.length > 1) {
  55809. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55810. f[E] = [];
  55811. for (var E = 0, b = g.length; E < b; E++)
  55812. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55813. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55814. o(T.p, g[S].p) && (E !== S && I.push({
  55815. froms: E,
  55816. tos: S,
  55817. hole: _
  55818. }),
  55819. x ? (x = !1,
  55820. f[S].push(T)) : C = !0);
  55821. x && f[E].push(T)
  55822. }
  55823. I.length > 0 && (C || (m = f))
  55824. }
  55825. for (var M, A = 0, R = g.length; A < R; A++) {
  55826. h = g[A].s,
  55827. u.push(h),
  55828. M = m[A];
  55829. for (var P = 0, O = M.length; P < O; P++)
  55830. h.holes.push(M[P].h)
  55831. }
  55832. return u
  55833. }
  55834. ,
  55835. n.Shape = function () {
  55836. n.Path.apply(this, arguments),
  55837. this.holes = []
  55838. }
  55839. ,
  55840. n.Shape.prototype = Object.create(n.Path.prototype),
  55841. n.Shape.prototype.constructor = n.Shape,
  55842. n.Shape.prototype.extrude = function (e) {
  55843. return new n.ExtrudeGeometry(this, e)
  55844. }
  55845. ,
  55846. n.Shape.prototype.makeGeometry = function (e) {
  55847. return new n.ShapeGeometry(this, e)
  55848. }
  55849. ,
  55850. n.Shape.prototype.getPointsHoles = function (e) {
  55851. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55852. t[i] = this.holes[i].getPoints(e);
  55853. return t
  55854. }
  55855. ,
  55856. n.Shape.prototype.extractAllPoints = function (e) {
  55857. return {
  55858. shape: this.getPoints(e),
  55859. holes: this.getPointsHoles(e)
  55860. }
  55861. }
  55862. ,
  55863. n.Shape.prototype.extractPoints = function (e) {
  55864. return this.extractAllPoints(e)
  55865. }
  55866. ,
  55867. n.LineCurve = function (e, t) {
  55868. this.v1 = e,
  55869. this.v2 = t
  55870. }
  55871. ,
  55872. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55873. n.LineCurve.prototype.constructor = n.LineCurve,
  55874. n.LineCurve.prototype.getPoint = function (e) {
  55875. var t = this.v2.clone().sub(this.v1);
  55876. return t.multiplyScalar(e).add(this.v1),
  55877. t
  55878. }
  55879. ,
  55880. n.LineCurve.prototype.getPointAt = function (e) {
  55881. return this.getPoint(e)
  55882. }
  55883. ,
  55884. n.LineCurve.prototype.getTangent = function (e) {
  55885. var t = this.v2.clone().sub(this.v1);
  55886. return t.normalize()
  55887. }
  55888. ,
  55889. n.QuadraticBezierCurve = function (e, t, i) {
  55890. this.v0 = e,
  55891. this.v1 = t,
  55892. this.v2 = i
  55893. }
  55894. ,
  55895. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55896. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55897. n.QuadraticBezierCurve.prototype.getPoint = function (e) {
  55898. var t = n.ShapeUtils.b2;
  55899. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x), t(e, this.v0.y, this.v1.y, this.v2.y))
  55900. }
  55901. ,
  55902. n.QuadraticBezierCurve.prototype.getTangent = function (e) {
  55903. var t = n.CurveUtils.tangentQuadraticBezier;
  55904. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x), t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55905. }
  55906. ,
  55907. n.CubicBezierCurve = function (e, t, i, n) {
  55908. this.v0 = e,
  55909. this.v1 = t,
  55910. this.v2 = i,
  55911. this.v3 = n
  55912. }
  55913. ,
  55914. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55915. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55916. n.CubicBezierCurve.prototype.getPoint = function (e) {
  55917. var t = n.ShapeUtils.b3;
  55918. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x), t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55919. }
  55920. ,
  55921. n.CubicBezierCurve.prototype.getTangent = function (e) {
  55922. var t = n.CurveUtils.tangentCubicBezier;
  55923. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x), t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55924. }
  55925. ,
  55926. n.SplineCurve = function (e) {
  55927. this.points = void 0 == e ? [] : e
  55928. }
  55929. ,
  55930. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55931. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55932. n.SplineCurve.prototype.getPoint = function (e) {
  55933. var t = this.points
  55934. , i = (t.length - 1) * e
  55935. , r = Math.floor(i)
  55936. , o = i - r
  55937. , a = t[0 === r ? r : r - 1]
  55938. , s = t[r]
  55939. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55940. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55941. , h = n.CurveUtils.interpolate;
  55942. return new n.Vector2(h(a.x, s.x, l.x, c.x, o), h(a.y, s.y, l.y, c.y, o))
  55943. }
  55944. ,
  55945. n.EllipseCurve = function (e, t, i, n, r, o, a, s) {
  55946. this.aX = e,
  55947. this.aY = t,
  55948. this.xRadius = i,
  55949. this.yRadius = n,
  55950. this.aStartAngle = r,
  55951. this.aEndAngle = o,
  55952. this.aClockwise = a,
  55953. this.aRotation = s || 0
  55954. }
  55955. ,
  55956. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55957. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55958. n.EllipseCurve.prototype.getPoint = function (e) {
  55959. var t = this.aEndAngle - this.aStartAngle;
  55960. t < 0 && (t += 2 * Math.PI),
  55961. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55962. var i;
  55963. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55964. var r = this.aX + this.xRadius * Math.cos(i)
  55965. , o = this.aY + this.yRadius * Math.sin(i);
  55966. if (0 !== this.aRotation) {
  55967. var a = Math.cos(this.aRotation)
  55968. , s = Math.sin(this.aRotation)
  55969. , l = r
  55970. , c = o;
  55971. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55972. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55973. }
  55974. return new n.Vector2(r, o)
  55975. }
  55976. ,
  55977. n.ArcCurve = function (e, t, i, r, o, a) {
  55978. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55979. }
  55980. ,
  55981. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55982. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55983. n.LineCurve3 = n.Curve.create(function (e, t) {
  55984. this.v1 = e,
  55985. this.v2 = t
  55986. }, function (e) {
  55987. var t = new n.Vector3;
  55988. return t.subVectors(this.v2, this.v1),
  55989. t.multiplyScalar(e),
  55990. t.add(this.v1),
  55991. t
  55992. }),
  55993. n.QuadraticBezierCurve3 = n.Curve.create(function (e, t, i) {
  55994. this.v0 = e,
  55995. this.v1 = t,
  55996. this.v2 = i
  55997. }, function (e) {
  55998. var t = n.ShapeUtils.b2;
  55999. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x), t(e, this.v0.y, this.v1.y, this.v2.y), t(e, this.v0.z, this.v1.z, this.v2.z))
  56000. }),
  56001. n.CubicBezierCurve3 = n.Curve.create(function (e, t, i, n) {
  56002. this.v0 = e,
  56003. this.v1 = t,
  56004. this.v2 = i,
  56005. this.v3 = n
  56006. }, function (e) {
  56007. var t = n.ShapeUtils.b3;
  56008. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x), t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y), t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  56009. }),
  56010. n.SplineCurve3 = n.Curve.create(function (e) {
  56011. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  56012. this.points = void 0 == e ? [] : e
  56013. }, function (e) {
  56014. var t = this.points
  56015. , i = (t.length - 1) * e
  56016. , r = Math.floor(i)
  56017. , o = i - r
  56018. , a = t[0 == r ? r : r - 1]
  56019. , s = t[r]
  56020. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  56021. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  56022. , h = n.CurveUtils.interpolate;
  56023. return new n.Vector3(h(a.x, s.x, l.x, c.x, o), h(a.y, s.y, l.y, c.y, o), h(a.z, s.z, l.z, c.z, o))
  56024. }),
  56025. n.CatmullRomCurve3 = function () {
  56026. function e() { }
  56027. var t = new n.Vector3
  56028. , i = new e
  56029. , r = new e
  56030. , o = new e;
  56031. return e.prototype.init = function (e, t, i, n) {
  56032. this.c0 = e,
  56033. this.c1 = i,
  56034. this.c2 = -3 * e + 3 * t - 2 * i - n,
  56035. this.c3 = 2 * e - 2 * t + i + n
  56036. }
  56037. ,
  56038. e.prototype.initNonuniformCatmullRom = function (e, t, i, n, r, o, a) {
  56039. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  56040. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  56041. s *= o,
  56042. l *= o,
  56043. this.init(t, i, s, l)
  56044. }
  56045. ,
  56046. e.prototype.initCatmullRom = function (e, t, i, n, r) {
  56047. this.init(t, i, r * (i - e), r * (n - t))
  56048. }
  56049. ,
  56050. e.prototype.calc = function (e) {
  56051. var t = e * e
  56052. , i = t * e;
  56053. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  56054. }
  56055. ,
  56056. n.Curve.create(function (e) {
  56057. this.points = e || [],
  56058. this.closed = !1
  56059. }, function (e) {
  56060. var a, s, l, c, h = this.points;
  56061. c = h.length,
  56062. c < 2 && console.log("duh, you need at least 2 points"),
  56063. a = (c - (this.closed ? 0 : 1)) * e,
  56064. s = Math.floor(a),
  56065. l = a - s,
  56066. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  56067. l = 1);
  56068. var u, d, p, f;
  56069. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  56070. u = t),
  56071. d = h[s % c],
  56072. p = h[(s + 1) % c],
  56073. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  56074. f = t),
  56075. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  56076. var g = "chordal" === this.type ? .5 : .25
  56077. , m = Math.pow(u.distanceToSquared(d), g)
  56078. , v = Math.pow(d.distanceToSquared(p), g)
  56079. , A = Math.pow(p.distanceToSquared(f), g);
  56080. v < 1e-4 && (v = 1),
  56081. m < 1e-4 && (m = v),
  56082. A < 1e-4 && (A = v),
  56083. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  56084. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  56085. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  56086. } else if ("catmullrom" === this.type) {
  56087. var y = void 0 !== this.tension ? this.tension : .5;
  56088. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  56089. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  56090. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  56091. }
  56092. var C = new n.Vector3(i.calc(l), r.calc(l), o.calc(l));
  56093. return C
  56094. })
  56095. }(),
  56096. n.ClosedSplineCurve3 = function (e) {
  56097. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  56098. n.CatmullRomCurve3.call(this, e),
  56099. this.type = "catmullrom",
  56100. this.closed = !0
  56101. }
  56102. ,
  56103. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  56104. n.BoxGeometry = function (e, t, i, r, o, a) {
  56105. n.Geometry.call(this),
  56106. this.type = "BoxGeometry",
  56107. this.parameters = {
  56108. width: e,
  56109. height: t,
  56110. depth: i,
  56111. widthSegments: r,
  56112. heightSegments: o,
  56113. depthSegments: a
  56114. },
  56115. this.fromBufferGeometry(new n.BoxBufferGeometry(e, t, i, r, o, a)),
  56116. this.mergeVertices()
  56117. }
  56118. ,
  56119. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  56120. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  56121. n.CubeGeometry = n.BoxGeometry,
  56122. n.BoxBufferGeometry = function (e, t, i, r, o, a) {
  56123. function s(e, t, i) {
  56124. var n = 0;
  56125. return n += e * t * 2,
  56126. n += e * i * 2,
  56127. n += i * t * 2,
  56128. 4 * n
  56129. }
  56130. function l(e, t, i, r, o, a, s, l, h, u, I) {
  56131. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  56132. for (var L = O * b - _, D = 0; D < x; D++) {
  56133. var N = D * E - w;
  56134. P[e] = N * r,
  56135. P[t] = L * o,
  56136. P[i] = T,
  56137. p[m] = P.x,
  56138. p[m + 1] = P.y,
  56139. p[m + 2] = P.z,
  56140. P[e] = 0,
  56141. P[t] = 0,
  56142. P[i] = l > 0 ? 1 : -1,
  56143. f[m] = P.x,
  56144. f[m + 1] = P.y,
  56145. f[m + 2] = P.z,
  56146. g[v] = D / h,
  56147. g[v + 1] = 1 - O / u,
  56148. m += 3,
  56149. v += 2,
  56150. M += 1
  56151. }
  56152. for (O = 0; O < u; O++)
  56153. for (D = 0; D < h; D++) {
  56154. var B = y + D + x * O
  56155. , F = y + D + x * (O + 1)
  56156. , V = y + (D + 1) + x * (O + 1)
  56157. , U = y + (D + 1) + x * O;
  56158. d[A] = B,
  56159. d[A + 1] = F,
  56160. d[A + 2] = U,
  56161. d[A + 3] = F,
  56162. d[A + 4] = V,
  56163. d[A + 5] = U,
  56164. A += 6,
  56165. R += 6
  56166. }
  56167. c.addGroup(C, R, I),
  56168. C += R,
  56169. y += M
  56170. }
  56171. n.BufferGeometry.call(this),
  56172. this.type = "BoxBufferGeometry",
  56173. this.parameters = {
  56174. width: e,
  56175. height: t,
  56176. depth: i,
  56177. widthSegments: r,
  56178. heightSegments: o,
  56179. depthSegments: a
  56180. };
  56181. var c = this;
  56182. r = Math.floor(r) || 1,
  56183. o = Math.floor(o) || 1,
  56184. a = Math.floor(a) || 1;
  56185. var h = s(r, o, a)
  56186. , u = h / 4 * 6
  56187. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  56188. , p = new Float32Array(3 * h)
  56189. , f = new Float32Array(3 * h)
  56190. , g = new Float32Array(2 * h)
  56191. , m = 0
  56192. , v = 0
  56193. , A = 0
  56194. , y = 0
  56195. , C = 0;
  56196. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  56197. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  56198. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  56199. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  56200. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  56201. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  56202. this.setIndex(new n.BufferAttribute(d, 1)),
  56203. this.addAttribute("position", new n.BufferAttribute(p, 3)),
  56204. this.addAttribute("normal", new n.BufferAttribute(f, 3)),
  56205. this.addAttribute("uv", new n.BufferAttribute(g, 2))
  56206. }
  56207. ,
  56208. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56209. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  56210. n.CircleGeometry = function (e, t, i, r) {
  56211. n.Geometry.call(this),
  56212. this.type = "CircleGeometry",
  56213. this.parameters = {
  56214. radius: e,
  56215. segments: t,
  56216. thetaStart: i,
  56217. thetaLength: r
  56218. },
  56219. this.fromBufferGeometry(new n.CircleBufferGeometry(e, t, i, r))
  56220. }
  56221. ,
  56222. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  56223. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  56224. n.CircleBufferGeometry = function (e, t, i, r) {
  56225. n.BufferGeometry.call(this),
  56226. this.type = "CircleBufferGeometry",
  56227. this.parameters = {
  56228. radius: e,
  56229. segments: t,
  56230. thetaStart: i,
  56231. thetaLength: r
  56232. },
  56233. e = e || 50,
  56234. t = void 0 !== t ? Math.max(3, t) : 8,
  56235. i = void 0 !== i ? i : 0,
  56236. r = void 0 !== r ? r : 2 * Math.PI;
  56237. var o = t + 2
  56238. , a = new Float32Array(3 * o)
  56239. , s = new Float32Array(3 * o)
  56240. , l = new Float32Array(2 * o);
  56241. s[2] = 1,
  56242. l[0] = .5,
  56243. l[1] = .5;
  56244. for (var c = 0, h = 3, u = 2; c <= t; c++,
  56245. h += 3,
  56246. u += 2) {
  56247. var d = i + c / t * r;
  56248. a[h] = e * Math.cos(d),
  56249. a[h + 1] = e * Math.sin(d),
  56250. s[h + 2] = 1,
  56251. l[u] = (a[h] / e + 1) / 2,
  56252. l[u + 1] = (a[h + 1] / e + 1) / 2
  56253. }
  56254. for (var p = [], h = 1; h <= t; h++)
  56255. p.push(h, h + 1, 0);
  56256. this.setIndex(new n.BufferAttribute(new Uint16Array(p), 1)),
  56257. this.addAttribute("position", new n.BufferAttribute(a, 3)),
  56258. this.addAttribute("normal", new n.BufferAttribute(s, 3)),
  56259. this.addAttribute("uv", new n.BufferAttribute(l, 2)),
  56260. this.boundingSphere = new n.Sphere(new n.Vector3, e)
  56261. }
  56262. ,
  56263. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56264. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56265. n.CylinderBufferGeometry = function (e, t, i, r, o, a, s, l) {
  56266. function c() {
  56267. var e = (r + 1) * (o + 1);
  56268. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56269. e
  56270. }
  56271. function h() {
  56272. var e = r * o * 2 * 3;
  56273. return a === !1 && (e += 2 * r * 3),
  56274. e
  56275. }
  56276. function u() {
  56277. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56278. for (c = 0; c <= o; c++) {
  56279. var p = []
  56280. , f = c / o
  56281. , b = f * (t - e) + e;
  56282. for (a = 0; a <= r; a++) {
  56283. var w = a / r;
  56284. u.x = b * Math.sin(w * l + s),
  56285. u.y = -f * i + E,
  56286. u.z = b * Math.cos(w * l + s),
  56287. m.setXYZ(y, u.x, u.y, u.z),
  56288. h.copy(u),
  56289. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56290. h.z = Math.cos(w * l + s)),
  56291. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56292. v.setXYZ(y, h.x, h.y, h.z),
  56293. A.setXY(y, w, 1 - f),
  56294. p.push(y),
  56295. y++
  56296. }
  56297. I.push(p)
  56298. }
  56299. for (a = 0; a < r; a++)
  56300. for (c = 0; c < o; c++) {
  56301. var _ = I[c][a]
  56302. , T = I[c + 1][a]
  56303. , x = I[c + 1][a + 1]
  56304. , S = I[c][a + 1];
  56305. g.setX(C, _),
  56306. C++,
  56307. g.setX(C, T),
  56308. C++,
  56309. g.setX(C, S),
  56310. C++,
  56311. g.setX(C, T),
  56312. C++,
  56313. g.setX(C, x),
  56314. C++,
  56315. g.setX(C, S),
  56316. C++
  56317. }
  56318. }
  56319. function d(i) {
  56320. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56321. for (a = y,
  56322. o = 1; o <= r; o++)
  56323. m.setXYZ(y, 0, E * p, 0),
  56324. v.setXYZ(y, 0, p, 0),
  56325. i === !0 ? (h.x = o / r,
  56326. h.y = 0) : (h.x = (o - 1) / r,
  56327. h.y = 1),
  56328. A.setXY(y, h.x, h.y),
  56329. y++;
  56330. for (c = y,
  56331. o = 0; o <= r; o++) {
  56332. var f = o / r;
  56333. u.x = d * Math.sin(f * l + s),
  56334. u.y = E * p,
  56335. u.z = d * Math.cos(f * l + s),
  56336. m.setXYZ(y, u.x, u.y, u.z),
  56337. v.setXYZ(y, 0, p, 0),
  56338. A.setXY(y, f, i === !0 ? 1 : 0),
  56339. y++
  56340. }
  56341. for (o = 0; o < r; o++) {
  56342. var I = a + o
  56343. , b = c + o;
  56344. i === !0 ? (g.setX(C, b),
  56345. C++,
  56346. g.setX(C, b + 1),
  56347. C++,
  56348. g.setX(C, I),
  56349. C++) : (g.setX(C, b + 1),
  56350. C++,
  56351. g.setX(C, b),
  56352. C++,
  56353. g.setX(C, I),
  56354. C++)
  56355. }
  56356. }
  56357. n.BufferGeometry.call(this),
  56358. this.type = "CylinderBufferGeometry",
  56359. this.parameters = {
  56360. radiusTop: e,
  56361. radiusBottom: t,
  56362. height: i,
  56363. radialSegments: r,
  56364. heightSegments: o,
  56365. openEnded: a,
  56366. thetaStart: s,
  56367. thetaLength: l
  56368. },
  56369. e = void 0 !== e ? e : 20,
  56370. t = void 0 !== t ? t : 20,
  56371. i = void 0 !== i ? i : 100,
  56372. r = Math.floor(r) || 8,
  56373. o = Math.floor(o) || 1,
  56374. a = void 0 !== a && a,
  56375. s = void 0 !== s ? s : 0,
  56376. l = void 0 !== l ? l : 2 * Math.PI;
  56377. var p = c()
  56378. , f = h()
  56379. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f), 1)
  56380. , m = new n.BufferAttribute(new Float32Array(3 * p), 3)
  56381. , v = new n.BufferAttribute(new Float32Array(3 * p), 3)
  56382. , A = new n.BufferAttribute(new Float32Array(2 * p), 2)
  56383. , y = 0
  56384. , C = 0
  56385. , I = []
  56386. , E = i / 2;
  56387. u(),
  56388. a === !1 && (e > 0 && d(!0),
  56389. t > 0 && d(!1)),
  56390. this.setIndex(g),
  56391. this.addAttribute("position", m),
  56392. this.addAttribute("normal", v),
  56393. this.addAttribute("uv", A)
  56394. }
  56395. ,
  56396. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56397. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56398. n.CylinderGeometry = function (e, t, i, r, o, a, s, l) {
  56399. n.Geometry.call(this),
  56400. this.type = "CylinderGeometry",
  56401. this.parameters = {
  56402. radiusTop: e,
  56403. radiusBottom: t,
  56404. height: i,
  56405. radialSegments: r,
  56406. heightSegments: o,
  56407. openEnded: a,
  56408. thetaStart: s,
  56409. thetaLength: l
  56410. },
  56411. this.fromBufferGeometry(new n.CylinderBufferGeometry(e, t, i, r, o, a, s, l)),
  56412. this.mergeVertices()
  56413. }
  56414. ,
  56415. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56416. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56417. n.EdgesGeometry = function (e, t) {
  56418. function i(e, t) {
  56419. return e - t
  56420. }
  56421. n.BufferGeometry.call(this),
  56422. t = void 0 !== t ? t : 1;
  56423. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56424. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56425. r.fromBufferGeometry(e)) : r = e.clone(),
  56426. r.mergeVertices(),
  56427. r.computeFaceNormals();
  56428. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56429. for (var p = h[u], f = 0; f < 3; f++) {
  56430. a[0] = p[l[f]],
  56431. a[1] = p[l[(f + 1) % 3]],
  56432. a.sort(i);
  56433. var g = a.toString();
  56434. void 0 === s[g] ? s[g] = {
  56435. vert1: a[0],
  56436. vert2: a[1],
  56437. face1: u,
  56438. face2: void 0
  56439. } : s[g].face2 = u
  56440. }
  56441. var m = [];
  56442. for (var g in s) {
  56443. var v = s[g];
  56444. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56445. var A = c[v.vert1];
  56446. m.push(A.x),
  56447. m.push(A.y),
  56448. m.push(A.z),
  56449. A = c[v.vert2],
  56450. m.push(A.x),
  56451. m.push(A.y),
  56452. m.push(A.z)
  56453. }
  56454. }
  56455. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m), 3))
  56456. }
  56457. ,
  56458. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56459. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56460. n.ExtrudeGeometry = function (e, t) {
  56461. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56462. this.type = "ExtrudeGeometry",
  56463. e = Array.isArray(e) ? e : [e],
  56464. this.addShapeList(e, t),
  56465. void this.computeFaceNormals())
  56466. }
  56467. ;
  56468. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56469. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56470. n.ExtrudeGeometry.prototype.addShapeList = function (e, t) {
  56471. for (var i = e.length, n = 0; n < i; n++) {
  56472. var r = e[n];
  56473. this.addShape(r, t)
  56474. }
  56475. }
  56476. ,
  56477. n.ExtrudeGeometry.prototype.addShape = function (e, t) {
  56478. function i(e, t, i) {
  56479. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56480. t.clone().multiplyScalar(i).add(e)
  56481. }
  56482. function r(e, t, i) {
  56483. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56484. if (Math.abs(d) > Number.EPSILON) {
  56485. var p = Math.sqrt(u)
  56486. , f = Math.sqrt(c * c + h * h)
  56487. , g = t.x - l / p
  56488. , m = t.y + s / p
  56489. , v = i.x - h / f
  56490. , A = i.y + c / f
  56491. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56492. r = g + s * y - e.x,
  56493. o = m + l * y - e.y;
  56494. var C = r * r + o * o;
  56495. if (C <= 2)
  56496. return new n.Vector2(r, o);
  56497. a = Math.sqrt(C / 2)
  56498. } else {
  56499. var I = !1;
  56500. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56501. I ? (r = -l,
  56502. o = s,
  56503. a = Math.sqrt(u)) : (r = s,
  56504. o = l,
  56505. a = Math.sqrt(u / 2))
  56506. }
  56507. return new n.Vector2(r / a, o / a)
  56508. }
  56509. function o() {
  56510. if (C) {
  56511. var e = 0
  56512. , t = z * e;
  56513. for (Y = 0; Y < W; Y++)
  56514. G = N[Y],
  56515. c(G[2] + t, G[1] + t, G[0] + t);
  56516. for (e = E + 2 * y,
  56517. t = z * e,
  56518. Y = 0; Y < W; Y++)
  56519. G = N[Y],
  56520. c(G[0] + t, G[1] + t, G[2] + t)
  56521. } else {
  56522. for (Y = 0; Y < W; Y++)
  56523. G = N[Y],
  56524. c(G[2], G[1], G[0]);
  56525. for (Y = 0; Y < W; Y++)
  56526. G = N[Y],
  56527. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56528. }
  56529. }
  56530. function a() {
  56531. var e = 0;
  56532. for (s(B, e),
  56533. e += B.length,
  56534. x = 0,
  56535. S = L.length; x < S; x++)
  56536. T = L[x],
  56537. s(T, e),
  56538. e += T.length
  56539. }
  56540. function s(e, t) {
  56541. var i, n;
  56542. for (Y = e.length; --Y >= 0;) {
  56543. i = Y,
  56544. n = Y - 1,
  56545. n < 0 && (n = e.length - 1);
  56546. var r = 0
  56547. , o = E + 2 * y;
  56548. for (r = 0; r < o; r++) {
  56549. var a = z * r
  56550. , s = z * (r + 1)
  56551. , l = t + i + a
  56552. , c = t + n + a
  56553. , u = t + n + s
  56554. , d = t + i + s;
  56555. h(l, c, u, d, e, r, o, i, n)
  56556. }
  56557. }
  56558. }
  56559. function l(e, t, i) {
  56560. M.vertices.push(new n.Vector3(e, t, i))
  56561. }
  56562. function c(e, t, i) {
  56563. e += R,
  56564. t += R,
  56565. i += R,
  56566. M.faces.push(new n.Face3(e, t, i, null, null, 0));
  56567. var r = _.generateTopUV(M, e, t, i);
  56568. M.faceVertexUvs[0].push(r)
  56569. }
  56570. function h(e, t, i, r, o, a, s, l, c) {
  56571. e += R,
  56572. t += R,
  56573. i += R,
  56574. r += R,
  56575. M.faces.push(new n.Face3(e, t, r, null, null, 1)),
  56576. M.faces.push(new n.Face3(t, i, r, null, null, 1));
  56577. var h = _.generateSideWallUV(M, e, t, i, r);
  56578. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56579. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56580. }
  56581. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56582. b && (u = b.getSpacedPoints(E),
  56583. w = !0,
  56584. C = !1,
  56585. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b, E, !1),
  56586. p = new n.Vector3,
  56587. f = new n.Vector3,
  56588. g = new n.Vector3),
  56589. C || (y = 0,
  56590. v = 0,
  56591. A = 0);
  56592. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56593. if (D) {
  56594. for (O = O.reverse(),
  56595. x = 0,
  56596. S = L.length; x < S; x++)
  56597. T = L[x],
  56598. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56599. D = !1
  56600. }
  56601. var N = n.ShapeUtils.triangulateShape(O, L)
  56602. , B = O;
  56603. for (x = 0,
  56604. S = L.length; x < S; x++)
  56605. T = L[x],
  56606. O = O.concat(T);
  56607. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56608. Z++,
  56609. q++)
  56610. Z === X && (Z = 0),
  56611. q === X && (q = 0),
  56612. j[Y] = r(B[Y], B[Z], B[q]);
  56613. var K, Q = [], J = j.concat();
  56614. for (x = 0,
  56615. S = L.length; x < S; x++) {
  56616. for (T = L[x],
  56617. K = [],
  56618. Y = 0,
  56619. X = T.length,
  56620. Z = X - 1,
  56621. q = Y + 1; Y < X; Y++,
  56622. Z++,
  56623. q++)
  56624. Z === X && (Z = 0),
  56625. q === X && (q = 0),
  56626. K[Y] = r(T[Y], T[Z], T[q]);
  56627. Q.push(K),
  56628. J = J.concat(K)
  56629. }
  56630. for (F = 0; F < y; F++) {
  56631. for (U = F / y,
  56632. k = v * (1 - U),
  56633. V = A * Math.sin(U * Math.PI / 2),
  56634. Y = 0,
  56635. X = B.length; Y < X; Y++)
  56636. H = i(B[Y], j[Y], V),
  56637. l(H.x, H.y, -k);
  56638. for (x = 0,
  56639. S = L.length; x < S; x++)
  56640. for (T = L[x],
  56641. K = Q[x],
  56642. Y = 0,
  56643. X = T.length; Y < X; Y++)
  56644. H = i(T[Y], K[Y], V),
  56645. l(H.x, H.y, -k)
  56646. }
  56647. for (V = A,
  56648. Y = 0; Y < z; Y++)
  56649. H = C ? i(O[Y], J[Y], V) : O[Y],
  56650. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56651. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56652. g.copy(u[0]).add(f).add(p),
  56653. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56654. var $;
  56655. for ($ = 1; $ <= E; $++)
  56656. for (Y = 0; Y < z; Y++)
  56657. H = C ? i(O[Y], J[Y], V) : O[Y],
  56658. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56659. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56660. g.copy(u[$]).add(f).add(p),
  56661. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56662. for (F = y - 1; F >= 0; F--) {
  56663. for (U = F / y,
  56664. k = v * (1 - U),
  56665. V = A * Math.sin(U * Math.PI / 2),
  56666. Y = 0,
  56667. X = B.length; Y < X; Y++)
  56668. H = i(B[Y], j[Y], V),
  56669. l(H.x, H.y, m + k);
  56670. for (x = 0,
  56671. S = L.length; x < S; x++)
  56672. for (T = L[x],
  56673. K = Q[x],
  56674. Y = 0,
  56675. X = T.length; Y < X; Y++)
  56676. H = i(T[Y], K[Y], V),
  56677. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56678. }
  56679. o(),
  56680. a()
  56681. }
  56682. ,
  56683. n.ExtrudeGeometry.WorldUVGenerator = {
  56684. generateTopUV: function (e, t, i, r) {
  56685. var o = e.vertices
  56686. , a = o[t]
  56687. , s = o[i]
  56688. , l = o[r];
  56689. return [new n.Vector2(a.x, a.y), new n.Vector2(s.x, s.y), new n.Vector2(l.x, l.y)]
  56690. },
  56691. generateSideWallUV: function (e, t, i, r, o) {
  56692. var a = e.vertices
  56693. , s = a[t]
  56694. , l = a[i]
  56695. , c = a[r]
  56696. , h = a[o];
  56697. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x, 1 - s.z), new n.Vector2(l.x, 1 - l.z), new n.Vector2(c.x, 1 - c.z), new n.Vector2(h.x, 1 - h.z)] : [new n.Vector2(s.y, 1 - s.z), new n.Vector2(l.y, 1 - l.z), new n.Vector2(c.y, 1 - c.z), new n.Vector2(h.y, 1 - h.z)]
  56698. }
  56699. },
  56700. n.ShapeGeometry = function (e, t) {
  56701. n.Geometry.call(this),
  56702. this.type = "ShapeGeometry",
  56703. Array.isArray(e) === !1 && (e = [e]),
  56704. this.addShapeList(e, t),
  56705. this.computeFaceNormals()
  56706. }
  56707. ,
  56708. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56709. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56710. n.ShapeGeometry.prototype.addShapeList = function (e, t) {
  56711. for (var i = 0, n = e.length; i < n; i++)
  56712. this.addShape(e[i], t);
  56713. return this
  56714. }
  56715. ,
  56716. n.ShapeGeometry.prototype.addShape = function (e, t) {
  56717. void 0 === t && (t = {});
  56718. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56719. if (p) {
  56720. for (u = u.reverse(),
  56721. i = 0,
  56722. r = d.length; i < r; i++)
  56723. o = d[i],
  56724. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56725. p = !1
  56726. }
  56727. var f = n.ShapeUtils.triangulateShape(u, d);
  56728. for (i = 0,
  56729. r = d.length; i < r; i++)
  56730. o = d[i],
  56731. u = u.concat(o);
  56732. var g, m, v = u.length, A = f.length;
  56733. for (i = 0; i < v; i++)
  56734. g = u[i],
  56735. this.vertices.push(new n.Vector3(g.x, g.y, 0));
  56736. for (i = 0; i < A; i++) {
  56737. m = f[i];
  56738. var y = m[0] + c
  56739. , C = m[1] + c
  56740. , I = m[2] + c;
  56741. this.faces.push(new n.Face3(y, C, I, null, null, s)),
  56742. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56743. }
  56744. }
  56745. ,
  56746. n.LatheBufferGeometry = function (e, t, i, r) {
  56747. n.BufferGeometry.call(this),
  56748. this.type = "LatheBufferGeometry",
  56749. this.parameters = {
  56750. points: e,
  56751. segments: t,
  56752. phiStart: i,
  56753. phiLength: r
  56754. },
  56755. t = Math.floor(t) || 12,
  56756. i = i || 0,
  56757. r = r || 2 * Math.PI,
  56758. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56759. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c), 1), u = new n.BufferAttribute(new Float32Array(3 * l), 3), d = new n.BufferAttribute(new Float32Array(2 * l), 2), p = 0, f = 0, g = (1 / (e.length - 1),
  56760. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56761. for (a = 0; a <= t; a++) {
  56762. var A = i + a * g * r
  56763. , y = Math.sin(A)
  56764. , C = Math.cos(A);
  56765. for (s = 0; s <= e.length - 1; s++)
  56766. m.x = e[s].x * y,
  56767. m.y = e[s].y,
  56768. m.z = e[s].x * C,
  56769. u.setXYZ(p, m.x, m.y, m.z),
  56770. v.x = a / t,
  56771. v.y = s / (e.length - 1),
  56772. d.setXY(p, v.x, v.y),
  56773. p++
  56774. }
  56775. for (a = 0; a < t; a++)
  56776. for (s = 0; s < e.length - 1; s++) {
  56777. o = s + a * e.length;
  56778. var I = o
  56779. , E = o + e.length
  56780. , b = o + e.length + 1
  56781. , w = o + 1;
  56782. h.setX(f, I),
  56783. f++,
  56784. h.setX(f, E),
  56785. f++,
  56786. h.setX(f, w),
  56787. f++,
  56788. h.setX(f, E),
  56789. f++,
  56790. h.setX(f, b),
  56791. f++,
  56792. h.setX(f, w),
  56793. f++
  56794. }
  56795. if (this.setIndex(h),
  56796. this.addAttribute("position", u),
  56797. this.addAttribute("uv", d),
  56798. this.computeVertexNormals(),
  56799. r === 2 * Math.PI) {
  56800. var _ = this.attributes.normal.array
  56801. , T = new n.Vector3
  56802. , x = new n.Vector3
  56803. , S = new n.Vector3;
  56804. for (o = t * e.length * 3,
  56805. a = 0,
  56806. s = 0; a < e.length; a++,
  56807. s += 3)
  56808. T.x = _[s + 0],
  56809. T.y = _[s + 1],
  56810. T.z = _[s + 2],
  56811. x.x = _[o + s + 0],
  56812. x.y = _[o + s + 1],
  56813. x.z = _[o + s + 2],
  56814. S.addVectors(T, x).normalize(),
  56815. _[s + 0] = _[o + s + 0] = S.x,
  56816. _[s + 1] = _[o + s + 1] = S.y,
  56817. _[s + 2] = _[o + s + 2] = S.z
  56818. }
  56819. }
  56820. ,
  56821. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56822. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56823. n.LatheGeometry = function (e, t, i, r) {
  56824. n.Geometry.call(this),
  56825. this.type = "LatheGeometry",
  56826. this.parameters = {
  56827. points: e,
  56828. segments: t,
  56829. phiStart: i,
  56830. phiLength: r
  56831. },
  56832. this.fromBufferGeometry(new n.LatheBufferGeometry(e, t, i, r)),
  56833. this.mergeVertices()
  56834. }
  56835. ,
  56836. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56837. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56838. n.PlaneGeometry = function (e, t, i, r) {
  56839. n.Geometry.call(this),
  56840. this.type = "PlaneGeometry",
  56841. this.parameters = {
  56842. width: e,
  56843. height: t,
  56844. widthSegments: i,
  56845. heightSegments: r
  56846. },
  56847. this.fromBufferGeometry(new n.PlaneBufferGeometry(e, t, i, r))
  56848. }
  56849. ,
  56850. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56851. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56852. n.PlaneBufferGeometry = function (e, t, i, r) {
  56853. n.BufferGeometry.call(this),
  56854. this.type = "PlaneBufferGeometry",
  56855. this.parameters = {
  56856. width: e,
  56857. height: t,
  56858. widthSegments: i,
  56859. heightSegments: r
  56860. };
  56861. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56862. for (var y = A * d - a, C = 0; C < c; C++) {
  56863. var I = C * u - o;
  56864. p[m] = I,
  56865. p[m + 1] = -y,
  56866. f[m + 2] = 1,
  56867. g[v] = C / s,
  56868. g[v + 1] = 1 - A / l,
  56869. m += 3,
  56870. v += 2
  56871. }
  56872. m = 0;
  56873. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56874. for (var C = 0; C < s; C++) {
  56875. var b = C + c * A
  56876. , w = C + c * (A + 1)
  56877. , _ = C + 1 + c * (A + 1)
  56878. , T = C + 1 + c * A;
  56879. E[m] = b,
  56880. E[m + 1] = w,
  56881. E[m + 2] = T,
  56882. E[m + 3] = w,
  56883. E[m + 4] = _,
  56884. E[m + 5] = T,
  56885. m += 6
  56886. }
  56887. this.setIndex(new n.BufferAttribute(E, 1)),
  56888. this.addAttribute("position", new n.BufferAttribute(p, 3)),
  56889. this.addAttribute("normal", new n.BufferAttribute(f, 3)),
  56890. this.addAttribute("uv", new n.BufferAttribute(g, 2))
  56891. }
  56892. ,
  56893. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56894. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56895. n.RingBufferGeometry = function (e, t, i, r, o, a) {
  56896. n.BufferGeometry.call(this),
  56897. this.type = "RingBufferGeometry",
  56898. this.parameters = {
  56899. innerRadius: e,
  56900. outerRadius: t,
  56901. thetaSegments: i,
  56902. phiSegments: r,
  56903. thetaStart: o,
  56904. thetaLength: a
  56905. },
  56906. e = e || 20,
  56907. t = t || 50,
  56908. o = void 0 !== o ? o : 0,
  56909. a = void 0 !== a ? a : 2 * Math.PI,
  56910. i = void 0 !== i ? Math.max(3, i) : 8,
  56911. r = void 0 !== r ? Math.max(1, r) : 1;
  56912. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u), 1), p = new n.BufferAttribute(new Float32Array(3 * h), 3), f = new n.BufferAttribute(new Float32Array(3 * h), 3), g = new n.BufferAttribute(new Float32Array(2 * h), 2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56913. for (l = 0; l <= r; l++) {
  56914. for (c = 0; c <= i; c++)
  56915. s = o + c / i * a,
  56916. C.x = A * Math.cos(s),
  56917. C.y = A * Math.sin(s),
  56918. p.setXYZ(m, C.x, C.y, C.z),
  56919. f.setXYZ(m, 0, 0, 1),
  56920. I.x = (C.x / t + 1) / 2,
  56921. I.y = (C.y / t + 1) / 2,
  56922. g.setXY(m, I.x, I.y),
  56923. m++;
  56924. A += y
  56925. }
  56926. for (l = 0; l < r; l++) {
  56927. var E = l * (i + 1);
  56928. for (c = 0; c < i; c++) {
  56929. s = c + E;
  56930. var b = s
  56931. , w = s + i + 1
  56932. , _ = s + i + 2
  56933. , T = s + 1;
  56934. d.setX(v, b),
  56935. v++,
  56936. d.setX(v, w),
  56937. v++,
  56938. d.setX(v, _),
  56939. v++,
  56940. d.setX(v, b),
  56941. v++,
  56942. d.setX(v, _),
  56943. v++,
  56944. d.setX(v, T),
  56945. v++
  56946. }
  56947. }
  56948. this.setIndex(d),
  56949. this.addAttribute("position", p),
  56950. this.addAttribute("normal", f),
  56951. this.addAttribute("uv", g)
  56952. }
  56953. ,
  56954. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56955. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56956. n.RingGeometry = function (e, t, i, r, o, a) {
  56957. n.Geometry.call(this),
  56958. this.type = "RingGeometry",
  56959. this.parameters = {
  56960. innerRadius: e,
  56961. outerRadius: t,
  56962. thetaSegments: i,
  56963. phiSegments: r,
  56964. thetaStart: o,
  56965. thetaLength: a
  56966. },
  56967. this.fromBufferGeometry(new n.RingBufferGeometry(e, t, i, r, o, a))
  56968. }
  56969. ,
  56970. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56971. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56972. n.SphereGeometry = function (e, t, i, r, o, a, s) {
  56973. n.Geometry.call(this),
  56974. this.type = "SphereGeometry",
  56975. this.parameters = {
  56976. radius: e,
  56977. widthSegments: t,
  56978. heightSegments: i,
  56979. phiStart: r,
  56980. phiLength: o,
  56981. thetaStart: a,
  56982. thetaLength: s
  56983. },
  56984. this.fromBufferGeometry(new n.SphereBufferGeometry(e, t, i, r, o, a, s))
  56985. }
  56986. ,
  56987. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56988. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56989. n.SphereBufferGeometry = function (e, t, i, r, o, a, s) {
  56990. n.BufferGeometry.call(this),
  56991. this.type = "SphereBufferGeometry",
  56992. this.parameters = {
  56993. radius: e,
  56994. widthSegments: t,
  56995. heightSegments: i,
  56996. phiStart: r,
  56997. phiLength: o,
  56998. thetaStart: a,
  56999. thetaLength: s
  57000. },
  57001. e = e || 50,
  57002. t = Math.max(3, Math.floor(t) || 8),
  57003. i = Math.max(2, Math.floor(i) || 6),
  57004. r = void 0 !== r ? r : 0,
  57005. o = void 0 !== o ? o : 2 * Math.PI,
  57006. a = void 0 !== a ? a : 0,
  57007. s = void 0 !== s ? s : Math.PI;
  57008. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c), 3), u = new n.BufferAttribute(new Float32Array(3 * c), 3), d = new n.BufferAttribute(new Float32Array(2 * c), 2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  57009. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  57010. var C = y / t
  57011. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  57012. , E = e * Math.cos(a + A * s)
  57013. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  57014. g.set(I, E, b).normalize(),
  57015. h.setXYZ(p, I, E, b),
  57016. u.setXYZ(p, g.x, g.y, g.z),
  57017. d.setXY(p, C, 1 - A),
  57018. v.push(p),
  57019. p++
  57020. }
  57021. f.push(v)
  57022. }
  57023. for (var w = [], m = 0; m < i; m++)
  57024. for (var y = 0; y < t; y++) {
  57025. var _ = f[m][y + 1]
  57026. , T = f[m][y]
  57027. , x = f[m + 1][y]
  57028. , S = f[m + 1][y + 1];
  57029. (0 !== m || a > 0) && w.push(_, T, S),
  57030. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  57031. }
  57032. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w, 1)),
  57033. this.addAttribute("position", h),
  57034. this.addAttribute("normal", u),
  57035. this.addAttribute("uv", d),
  57036. this.boundingSphere = new n.Sphere(new n.Vector3, e)
  57037. }
  57038. ,
  57039. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57040. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  57041. n.TextGeometry = function (e, t) {
  57042. t = t || {};
  57043. var i = t.font;
  57044. if (i instanceof n.Font == !1)
  57045. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  57046. new n.Geometry;
  57047. var r = i.generateShapes(e, t.size, t.curveSegments);
  57048. t.amount = void 0 !== t.height ? t.height : 50,
  57049. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  57050. void 0 === t.bevelSize && (t.bevelSize = 8),
  57051. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  57052. n.ExtrudeGeometry.call(this, r, t),
  57053. this.type = "TextGeometry"
  57054. }
  57055. ,
  57056. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  57057. n.TextGeometry.prototype.constructor = n.TextGeometry,
  57058. n.TorusBufferGeometry = function (e, t, i, r, o) {
  57059. n.BufferGeometry.call(this),
  57060. this.type = "TorusBufferGeometry",
  57061. this.parameters = {
  57062. radius: e,
  57063. tube: t,
  57064. radialSegments: i,
  57065. tubularSegments: r,
  57066. arc: o
  57067. },
  57068. e = e || 100,
  57069. t = t || 40,
  57070. i = Math.floor(i) || 8,
  57071. r = Math.floor(r) || 6,
  57072. o = o || 2 * Math.PI;
  57073. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  57074. for (a = 0; a <= i; a++)
  57075. for (s = 0; s <= r; s++) {
  57076. var C = s / r * o
  57077. , I = a / i * Math.PI * 2;
  57078. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  57079. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  57080. A.z = t * Math.sin(I),
  57081. u[f] = A.x,
  57082. u[f + 1] = A.y,
  57083. u[f + 2] = A.z,
  57084. v.x = e * Math.cos(C),
  57085. v.y = e * Math.sin(C),
  57086. y.subVectors(A, v).normalize(),
  57087. d[f] = y.x,
  57088. d[f + 1] = y.y,
  57089. d[f + 2] = y.z,
  57090. p[g] = s / r,
  57091. p[g + 1] = a / i,
  57092. f += 3,
  57093. g += 2
  57094. }
  57095. for (a = 1; a <= i; a++)
  57096. for (s = 1; s <= r; s++) {
  57097. var E = (r + 1) * a + s - 1
  57098. , b = (r + 1) * (a - 1) + s - 1
  57099. , w = (r + 1) * (a - 1) + s
  57100. , _ = (r + 1) * a + s;
  57101. h[m] = E,
  57102. h[m + 1] = b,
  57103. h[m + 2] = _,
  57104. h[m + 3] = b,
  57105. h[m + 4] = w,
  57106. h[m + 5] = _,
  57107. m += 6
  57108. }
  57109. this.setIndex(new n.BufferAttribute(h, 1)),
  57110. this.addAttribute("position", new n.BufferAttribute(u, 3)),
  57111. this.addAttribute("normal", new n.BufferAttribute(d, 3)),
  57112. this.addAttribute("uv", new n.BufferAttribute(p, 2))
  57113. }
  57114. ,
  57115. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57116. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  57117. n.TorusGeometry = function (e, t, i, r, o) {
  57118. n.Geometry.call(this),
  57119. this.type = "TorusGeometry",
  57120. this.parameters = {
  57121. radius: e,
  57122. tube: t,
  57123. radialSegments: i,
  57124. tubularSegments: r,
  57125. arc: o
  57126. },
  57127. this.fromBufferGeometry(new n.TorusBufferGeometry(e, t, i, r, o))
  57128. }
  57129. ,
  57130. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  57131. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  57132. n.TorusKnotBufferGeometry = function (e, t, i, r, o, a) {
  57133. function s(e, t, i, n, r) {
  57134. var o = Math.cos(e)
  57135. , a = Math.sin(e)
  57136. , s = i / t * e
  57137. , l = Math.cos(s);
  57138. r.x = n * (2 + l) * .5 * o,
  57139. r.y = n * (2 + l) * a * .5,
  57140. r.z = n * Math.sin(s) * .5
  57141. }
  57142. n.BufferGeometry.call(this),
  57143. this.type = "TorusKnotBufferGeometry",
  57144. this.parameters = {
  57145. radius: e,
  57146. tube: t,
  57147. tubularSegments: i,
  57148. radialSegments: r,
  57149. p: o,
  57150. q: a
  57151. },
  57152. e = e || 100,
  57153. t = t || 40,
  57154. i = Math.floor(i) || 64,
  57155. r = Math.floor(r) || 8,
  57156. o = o || 2,
  57157. a = a || 3;
  57158. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u), 1), p = new n.BufferAttribute(new Float32Array(3 * h), 3), f = new n.BufferAttribute(new Float32Array(3 * h), 3), g = new n.BufferAttribute(new Float32Array(2 * h), 2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  57159. for (l = 0; l <= i; ++l) {
  57160. var T = l / i * o * Math.PI * 2;
  57161. for (s(T, o, a, e, I),
  57162. s(T + .01, o, a, e, E),
  57163. w.subVectors(E, I),
  57164. _.addVectors(E, I),
  57165. b.crossVectors(w, _),
  57166. _.crossVectors(b, w),
  57167. b.normalize(),
  57168. _.normalize(),
  57169. c = 0; c <= r; ++c) {
  57170. var x = c / r * Math.PI * 2
  57171. , S = -t * Math.cos(x)
  57172. , M = t * Math.sin(x);
  57173. A.x = I.x + (S * _.x + M * b.x),
  57174. A.y = I.y + (S * _.y + M * b.y),
  57175. A.z = I.z + (S * _.z + M * b.z),
  57176. p.setXYZ(m, A.x, A.y, A.z),
  57177. y.subVectors(A, I).normalize(),
  57178. f.setXYZ(m, y.x, y.y, y.z),
  57179. C.x = l / i,
  57180. C.y = c / r,
  57181. g.setXY(m, C.x, C.y),
  57182. m++
  57183. }
  57184. }
  57185. for (c = 1; c <= i; c++)
  57186. for (l = 1; l <= r; l++) {
  57187. var R = (r + 1) * (c - 1) + (l - 1)
  57188. , P = (r + 1) * c + (l - 1)
  57189. , O = (r + 1) * c + l
  57190. , L = (r + 1) * (c - 1) + l;
  57191. d.setX(v, R),
  57192. v++,
  57193. d.setX(v, P),
  57194. v++,
  57195. d.setX(v, L),
  57196. v++,
  57197. d.setX(v, P),
  57198. v++,
  57199. d.setX(v, O),
  57200. v++,
  57201. d.setX(v, L),
  57202. v++
  57203. }
  57204. this.setIndex(d),
  57205. this.addAttribute("position", p),
  57206. this.addAttribute("normal", f),
  57207. this.addAttribute("uv", g)
  57208. }
  57209. ,
  57210. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57211. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  57212. n.TorusKnotGeometry = function (e, t, i, r, o, a, s) {
  57213. n.Geometry.call(this),
  57214. this.type = "TorusKnotGeometry",
  57215. this.parameters = {
  57216. radius: e,
  57217. tube: t,
  57218. tubularSegments: i,
  57219. radialSegments: r,
  57220. p: o,
  57221. q: a
  57222. },
  57223. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  57224. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e, t, i, r, o, a)),
  57225. this.mergeVertices()
  57226. }
  57227. ,
  57228. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  57229. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  57230. n.TubeGeometry = function (e, t, i, r, o, a) {
  57231. function s(e, t, i) {
  57232. return R.vertices.push(new n.Vector3(e, t, i)) - 1
  57233. }
  57234. n.Geometry.call(this),
  57235. this.type = "TubeGeometry",
  57236. this.parameters = {
  57237. path: e,
  57238. segments: t,
  57239. radius: i,
  57240. radialSegments: r,
  57241. closed: o,
  57242. taper: a
  57243. },
  57244. t = t || 64,
  57245. i = i || 1,
  57246. r = r || 8,
  57247. o = o || !1,
  57248. a = a || n.TubeGeometry.NoTaper;
  57249. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e, t, o), D = L.tangents, N = L.normals, B = L.binormals;
  57250. for (this.tangents = D,
  57251. this.normals = N,
  57252. this.binormals = B,
  57253. v = 0; v < P; v++)
  57254. for (M[v] = [],
  57255. u = v / (P - 1),
  57256. m = e.getPointAt(u),
  57257. l = D[v],
  57258. c = N[v],
  57259. h = B[v],
  57260. p = i * a(u),
  57261. A = 0; A < r; A++)
  57262. d = A / r * 2 * Math.PI,
  57263. f = -p * Math.cos(d),
  57264. g = p * Math.sin(d),
  57265. O.copy(m),
  57266. O.x += f * c.x + g * h.x,
  57267. O.y += f * c.y + g * h.y,
  57268. O.z += f * c.z + g * h.z,
  57269. M[v][A] = s(O.x, O.y, O.z);
  57270. for (v = 0; v < t; v++)
  57271. for (A = 0; A < r; A++)
  57272. y = o ? (v + 1) % t : v + 1,
  57273. C = (A + 1) % r,
  57274. I = M[v][A],
  57275. E = M[y][A],
  57276. b = M[y][C],
  57277. w = M[v][C],
  57278. _ = new n.Vector2(v / t, A / r),
  57279. T = new n.Vector2((v + 1) / t, A / r),
  57280. x = new n.Vector2((v + 1) / t, (A + 1) / r),
  57281. S = new n.Vector2(v / t, (A + 1) / r),
  57282. this.faces.push(new n.Face3(I, E, w)),
  57283. this.faceVertexUvs[0].push([_, T, S]),
  57284. this.faces.push(new n.Face3(E, b, w)),
  57285. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57286. this.computeFaceNormals(),
  57287. this.computeVertexNormals()
  57288. }
  57289. ,
  57290. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57291. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57292. n.TubeGeometry.NoTaper = function (e) {
  57293. return 1
  57294. }
  57295. ,
  57296. n.TubeGeometry.SinusoidalTaper = function (e) {
  57297. return Math.sin(Math.PI * e)
  57298. }
  57299. ,
  57300. n.TubeGeometry.FrenetFrames = function (e, t, i) {
  57301. function r() {
  57302. f[0] = new n.Vector3,
  57303. g[0] = new n.Vector3,
  57304. a = Number.MAX_VALUE,
  57305. s = Math.abs(p[0].x),
  57306. l = Math.abs(p[0].y),
  57307. c = Math.abs(p[0].z),
  57308. s <= a && (a = s,
  57309. d.set(1, 0, 0)),
  57310. l <= a && (a = l,
  57311. d.set(0, 1, 0)),
  57312. c <= a && d.set(0, 0, 1),
  57313. m.crossVectors(p[0], d).normalize(),
  57314. f[0].crossVectors(p[0], m),
  57315. g[0].crossVectors(p[0], f[0])
  57316. }
  57317. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57318. for (this.tangents = p,
  57319. this.normals = f,
  57320. this.binormals = g,
  57321. h = 0; h < A; h++)
  57322. u = h / (A - 1),
  57323. p[h] = e.getTangentAt(u),
  57324. p[h].normalize();
  57325. for (r(),
  57326. h = 1; h < A; h++)
  57327. f[h] = f[h - 1].clone(),
  57328. g[h] = g[h - 1].clone(),
  57329. m.crossVectors(p[h - 1], p[h]),
  57330. m.length() > Number.EPSILON && (m.normalize(),
  57331. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57332. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57333. g[h].crossVectors(p[h], f[h]);
  57334. if (i)
  57335. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57336. o /= A - 1,
  57337. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57338. h = 1; h < A; h++)
  57339. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57340. g[h].crossVectors(p[h], f[h])
  57341. }
  57342. ,
  57343. n.PolyhedronGeometry = function (e, t, i, r) {
  57344. function o(e) {
  57345. var t = e.normalize().clone();
  57346. t.index = u.vertices.push(t) - 1;
  57347. var i = l(e) / 2 / Math.PI + .5
  57348. , r = c(e) / Math.PI + .5;
  57349. return t.uv = new n.Vector2(i, 1 - r),
  57350. t
  57351. }
  57352. function a(e, t, i, r) {
  57353. var o = new n.Face3(e.index, t.index, i.index, [e.clone(), t.clone(), i.clone()], void 0, r);
  57354. u.faces.push(o),
  57355. C.copy(e).add(t).add(i).divideScalar(3);
  57356. var a = l(C);
  57357. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57358. }
  57359. function s(e, t) {
  57360. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57361. l[h] = [];
  57362. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57363. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57364. }
  57365. for (var h = 0; h < i; h++)
  57366. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57367. var m = Math.floor(g / 2);
  57368. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57369. }
  57370. }
  57371. function l(e) {
  57372. return Math.atan2(e.z, -e.x)
  57373. }
  57374. function c(e) {
  57375. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57376. }
  57377. function h(e, t, i) {
  57378. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1, e.y)),
  57379. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5, e.y)),
  57380. e.clone()
  57381. }
  57382. n.Geometry.call(this),
  57383. this.type = "PolyhedronGeometry",
  57384. this.parameters = {
  57385. vertices: e,
  57386. indices: t,
  57387. radius: i,
  57388. detail: r
  57389. },
  57390. i = i || 1,
  57391. r = r || 0;
  57392. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57393. o(new n.Vector3(e[d], e[d + 1], e[d + 2]));
  57394. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57395. m++) {
  57396. var v = f[t[d]]
  57397. , A = f[t[d + 1]]
  57398. , y = f[t[d + 2]];
  57399. g[m] = new n.Face3(v.index, A.index, y.index, [v.clone(), A.clone(), y.clone()], void 0, m)
  57400. }
  57401. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57402. s(g[d], r);
  57403. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57404. var I = this.faceVertexUvs[0][d]
  57405. , E = I[0].x
  57406. , b = I[1].x
  57407. , w = I[2].x
  57408. , _ = Math.max(E, b, w)
  57409. , T = Math.min(E, b, w);
  57410. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57411. b < .2 && (I[1].x += 1),
  57412. w < .2 && (I[2].x += 1))
  57413. }
  57414. for (var d = 0, p = this.vertices.length; d < p; d++)
  57415. this.vertices[d].multiplyScalar(i);
  57416. this.mergeVertices(),
  57417. this.computeFaceNormals(),
  57418. this.boundingSphere = new n.Sphere(new n.Vector3, i)
  57419. }
  57420. ,
  57421. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57422. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57423. n.DodecahedronGeometry = function (e, t) {
  57424. var i = (1 + Math.sqrt(5)) / 2
  57425. , r = 1 / i
  57426. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57427. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57428. n.PolyhedronGeometry.call(this, o, a, e, t),
  57429. this.type = "DodecahedronGeometry",
  57430. this.parameters = {
  57431. radius: e,
  57432. detail: t
  57433. }
  57434. }
  57435. ,
  57436. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57437. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57438. n.IcosahedronGeometry = function (e, t) {
  57439. var i = (1 + Math.sqrt(5)) / 2
  57440. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57441. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57442. n.PolyhedronGeometry.call(this, r, o, e, t),
  57443. this.type = "IcosahedronGeometry",
  57444. this.parameters = {
  57445. radius: e,
  57446. detail: t
  57447. }
  57448. }
  57449. ,
  57450. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57451. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57452. n.OctahedronGeometry = function (e, t) {
  57453. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57454. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57455. n.PolyhedronGeometry.call(this, i, r, e, t),
  57456. this.type = "OctahedronGeometry",
  57457. this.parameters = {
  57458. radius: e,
  57459. detail: t
  57460. }
  57461. }
  57462. ,
  57463. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57464. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57465. n.TetrahedronGeometry = function (e, t) {
  57466. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57467. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57468. n.PolyhedronGeometry.call(this, i, r, e, t),
  57469. this.type = "TetrahedronGeometry",
  57470. this.parameters = {
  57471. radius: e,
  57472. detail: t
  57473. }
  57474. }
  57475. ,
  57476. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57477. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57478. n.ParametricGeometry = function (e, t, i) {
  57479. n.Geometry.call(this),
  57480. this.type = "ParametricGeometry",
  57481. this.parameters = {
  57482. func: e,
  57483. slices: t,
  57484. stacks: i
  57485. };
  57486. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57487. for (r = 0; r <= i; r++)
  57488. for (l = r / i,
  57489. o = 0; o <= t; o++)
  57490. s = o / t,
  57491. a = e(s, l),
  57492. c.push(a);
  57493. var p, f, g, m, v, A, y, C;
  57494. for (r = 0; r < i; r++)
  57495. for (o = 0; o < t; o++)
  57496. p = r * d + o,
  57497. f = r * d + o + 1,
  57498. g = (r + 1) * d + o + 1,
  57499. m = (r + 1) * d + o,
  57500. v = new n.Vector2(o / t, r / i),
  57501. A = new n.Vector2((o + 1) / t, r / i),
  57502. y = new n.Vector2((o + 1) / t, (r + 1) / i),
  57503. C = new n.Vector2(o / t, (r + 1) / i),
  57504. h.push(new n.Face3(p, f, m)),
  57505. u.push([v, A, C]),
  57506. h.push(new n.Face3(f, g, m)),
  57507. u.push([A.clone(), y, C.clone()]);
  57508. this.computeFaceNormals(),
  57509. this.computeVertexNormals()
  57510. }
  57511. ,
  57512. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57513. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57514. n.WireframeGeometry = function (e) {
  57515. function t(e, t) {
  57516. return e - t
  57517. }
  57518. n.BufferGeometry.call(this);
  57519. var i = [0, 0]
  57520. , r = {}
  57521. , o = ["a", "b", "c"];
  57522. if (e instanceof n.Geometry) {
  57523. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57524. for (var d = s[h], p = 0; p < 3; p++) {
  57525. i[0] = d[o[p]],
  57526. i[1] = d[o[(p + 1) % 3]],
  57527. i.sort(t);
  57528. var f = i.toString();
  57529. void 0 === r[f] && (c[2 * l] = i[0],
  57530. c[2 * l + 1] = i[1],
  57531. r[f] = !0,
  57532. l++)
  57533. }
  57534. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57535. for (var p = 0; p < 2; p++) {
  57536. var m = a[c[2 * h + p]]
  57537. , v = 6 * h + 3 * p;
  57538. g[v + 0] = m.x,
  57539. g[v + 1] = m.y,
  57540. g[v + 2] = m.z
  57541. }
  57542. this.addAttribute("position", new n.BufferAttribute(g, 3))
  57543. } else if (e instanceof n.BufferGeometry)
  57544. if (null !== e.index) {
  57545. var A = e.index.array
  57546. , a = e.attributes.position
  57547. , y = e.groups
  57548. , l = 0;
  57549. 0 === y.length && e.addGroup(0, A.length);
  57550. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57551. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57552. for (var p = 0; p < 3; p++) {
  57553. i[0] = A[h + p],
  57554. i[1] = A[h + (p + 1) % 3],
  57555. i.sort(t);
  57556. var f = i.toString();
  57557. void 0 === r[f] && (c[2 * l] = i[0],
  57558. c[2 * l + 1] = i[1],
  57559. r[f] = !0,
  57560. l++)
  57561. }
  57562. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57563. for (var p = 0; p < 2; p++) {
  57564. var v = 6 * h + 3 * p
  57565. , T = c[2 * h + p];
  57566. g[v + 0] = a.getX(T),
  57567. g[v + 1] = a.getY(T),
  57568. g[v + 2] = a.getZ(T)
  57569. }
  57570. this.addAttribute("position", new n.BufferAttribute(g, 3))
  57571. } else {
  57572. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57573. for (var p = 0; p < 3; p++) {
  57574. var v = 18 * h + 6 * p
  57575. , S = 9 * h + 3 * p;
  57576. g[v + 0] = a[S],
  57577. g[v + 1] = a[S + 1],
  57578. g[v + 2] = a[S + 2];
  57579. var T = 9 * h + 3 * ((p + 1) % 3);
  57580. g[v + 3] = a[T],
  57581. g[v + 4] = a[T + 1],
  57582. g[v + 5] = a[T + 2]
  57583. }
  57584. this.addAttribute("position", new n.BufferAttribute(g, 3))
  57585. }
  57586. }
  57587. ,
  57588. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57589. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57590. n.AxisHelper = function (e) {
  57591. e = e || 1;
  57592. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57593. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57594. , r = new n.BufferGeometry;
  57595. r.addAttribute("position", new n.BufferAttribute(t, 3)),
  57596. r.addAttribute("color", new n.BufferAttribute(i, 3));
  57597. var o = new n.LineBasicMaterial({
  57598. vertexColors: n.VertexColors
  57599. });
  57600. n.LineSegments.call(this, r, o)
  57601. }
  57602. ,
  57603. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57604. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57605. n.ArrowHelper = function () {
  57606. var e = new n.Geometry;
  57607. e.vertices.push(new n.Vector3(0, 0, 0), new n.Vector3(0, 1, 0));
  57608. var t = new n.CylinderGeometry(0, .5, 1, 5, 1);
  57609. return t.translate(0, -.5, 0),
  57610. function (i, r, o, a, s, l) {
  57611. n.Object3D.call(this),
  57612. void 0 === a && (a = 16776960),
  57613. void 0 === o && (o = 1),
  57614. void 0 === s && (s = .2 * o),
  57615. void 0 === l && (l = .2 * s),
  57616. this.position.copy(r),
  57617. this.line = new n.Line(e, new n.LineBasicMaterial({
  57618. color: a
  57619. })),
  57620. this.line.matrixAutoUpdate = !1,
  57621. this.add(this.line),
  57622. this.cone = new n.Mesh(t, new n.MeshBasicMaterial({
  57623. color: a
  57624. })),
  57625. this.cone.matrixAutoUpdate = !1,
  57626. this.add(this.cone),
  57627. this.setDirection(i),
  57628. this.setLength(o, s, l)
  57629. }
  57630. }(),
  57631. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57632. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57633. n.ArrowHelper.prototype.setDirection = function () {
  57634. var e, t = new n.Vector3;
  57635. return function (i) {
  57636. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57637. e = Math.acos(i.y),
  57638. this.quaternion.setFromAxisAngle(t, e))
  57639. }
  57640. }(),
  57641. n.ArrowHelper.prototype.setLength = function (e, t, i) {
  57642. void 0 === t && (t = .2 * e),
  57643. void 0 === i && (i = .2 * t),
  57644. this.line.scale.set(1, Math.max(0, e - t), 1),
  57645. this.line.updateMatrix(),
  57646. this.cone.scale.set(i, t, i),
  57647. this.cone.position.y = e,
  57648. this.cone.updateMatrix()
  57649. }
  57650. ,
  57651. n.ArrowHelper.prototype.setColor = function (e) {
  57652. this.line.material.color.set(e),
  57653. this.cone.material.color.set(e)
  57654. }
  57655. ,
  57656. n.BoxHelper = function (e) {
  57657. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57658. , i = new Float32Array(24)
  57659. , r = new n.BufferGeometry;
  57660. r.setIndex(new n.BufferAttribute(t, 1)),
  57661. r.addAttribute("position", new n.BufferAttribute(i, 3)),
  57662. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57663. color: 16776960
  57664. })),
  57665. void 0 !== e && this.update(e)
  57666. }
  57667. ,
  57668. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57669. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57670. n.BoxHelper.prototype.update = function () {
  57671. var e = new n.Box3;
  57672. return function (t) {
  57673. if (e.setFromObject(t),
  57674. !e.isEmpty()) {
  57675. var i = e.min
  57676. , n = e.max
  57677. , r = this.geometry.attributes.position
  57678. , o = r.array;
  57679. o[0] = n.x,
  57680. o[1] = n.y,
  57681. o[2] = n.z,
  57682. o[3] = i.x,
  57683. o[4] = n.y,
  57684. o[5] = n.z,
  57685. o[6] = i.x,
  57686. o[7] = i.y,
  57687. o[8] = n.z,
  57688. o[9] = n.x,
  57689. o[10] = i.y,
  57690. o[11] = n.z,
  57691. o[12] = n.x,
  57692. o[13] = n.y,
  57693. o[14] = i.z,
  57694. o[15] = i.x,
  57695. o[16] = n.y,
  57696. o[17] = i.z,
  57697. o[18] = i.x,
  57698. o[19] = i.y,
  57699. o[20] = i.z,
  57700. o[21] = n.x,
  57701. o[22] = i.y,
  57702. o[23] = i.z,
  57703. r.needsUpdate = !0,
  57704. this.geometry.computeBoundingSphere()
  57705. }
  57706. }
  57707. }(),
  57708. n.BoundingBoxHelper = function (e, t) {
  57709. var i = void 0 !== t ? t : 8947848;
  57710. this.object = e,
  57711. this.box = new n.Box3,
  57712. n.Mesh.call(this, new n.BoxGeometry(1, 1, 1), new n.MeshBasicMaterial({
  57713. color: i,
  57714. wireframe: !0
  57715. }))
  57716. }
  57717. ,
  57718. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57719. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57720. n.BoundingBoxHelper.prototype.update = function () {
  57721. this.box.setFromObject(this.object),
  57722. this.box.size(this.scale),
  57723. this.box.center(this.position)
  57724. }
  57725. ,
  57726. n.CameraHelper = function (e) {
  57727. function t(e, t, n) {
  57728. i(e, n),
  57729. i(t, n)
  57730. }
  57731. function i(e, t) {
  57732. r.vertices.push(new n.Vector3),
  57733. r.colors.push(new n.Color(t)),
  57734. void 0 === a[e] && (a[e] = []),
  57735. a[e].push(r.vertices.length - 1)
  57736. }
  57737. var r = new n.Geometry
  57738. , o = new n.LineBasicMaterial({
  57739. color: 16777215,
  57740. vertexColors: n.FaceColors
  57741. })
  57742. , a = {}
  57743. , s = 16755200
  57744. , l = 16711680
  57745. , c = 43775
  57746. , h = 16777215
  57747. , u = 3355443;
  57748. t("n1", "n2", s),
  57749. t("n2", "n4", s),
  57750. t("n4", "n3", s),
  57751. t("n3", "n1", s),
  57752. t("f1", "f2", s),
  57753. t("f2", "f4", s),
  57754. t("f4", "f3", s),
  57755. t("f3", "f1", s),
  57756. t("n1", "f1", s),
  57757. t("n2", "f2", s),
  57758. t("n3", "f3", s),
  57759. t("n4", "f4", s),
  57760. t("p", "n1", l),
  57761. t("p", "n2", l),
  57762. t("p", "n3", l),
  57763. t("p", "n4", l),
  57764. t("u1", "u2", c),
  57765. t("u2", "u3", c),
  57766. t("u3", "u1", c),
  57767. t("c", "t", h),
  57768. t("p", "c", u),
  57769. t("cn1", "cn2", u),
  57770. t("cn3", "cn4", u),
  57771. t("cf1", "cf2", u),
  57772. t("cf3", "cf4", u),
  57773. n.LineSegments.call(this, r, o),
  57774. this.camera = e,
  57775. this.camera.updateProjectionMatrix(),
  57776. this.matrix = e.matrixWorld,
  57777. this.matrixAutoUpdate = !1,
  57778. this.pointMap = a,
  57779. this.update()
  57780. }
  57781. ,
  57782. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57783. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57784. n.CameraHelper.prototype.update = function () {
  57785. function e(e, n, a, s) {
  57786. r.set(n, a, s).unproject(o);
  57787. var l = i[e];
  57788. if (void 0 !== l)
  57789. for (var c = 0, h = l.length; c < h; c++)
  57790. t.vertices[l[c]].copy(r)
  57791. }
  57792. var t, i, r = new n.Vector3, o = new n.Camera;
  57793. return function () {
  57794. t = this.geometry,
  57795. i = this.pointMap;
  57796. var n = 1
  57797. , r = 1;
  57798. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57799. e("c", 0, 0, -1),
  57800. e("t", 0, 0, 1),
  57801. e("n1", -n, -r, -1),
  57802. e("n2", n, -r, -1),
  57803. e("n3", -n, r, -1),
  57804. e("n4", n, r, -1),
  57805. e("f1", -n, -r, 1),
  57806. e("f2", n, -r, 1),
  57807. e("f3", -n, r, 1),
  57808. e("f4", n, r, 1),
  57809. e("u1", .7 * n, 1.1 * r, -1),
  57810. e("u2", .7 * -n, 1.1 * r, -1),
  57811. e("u3", 0, 2 * r, -1),
  57812. e("cf1", -n, 0, 1),
  57813. e("cf2", n, 0, 1),
  57814. e("cf3", 0, -r, 1),
  57815. e("cf4", 0, r, 1),
  57816. e("cn1", -n, 0, -1),
  57817. e("cn2", n, 0, -1),
  57818. e("cn3", 0, -r, -1),
  57819. e("cn4", 0, r, -1),
  57820. t.verticesNeedUpdate = !0
  57821. }
  57822. }(),
  57823. n.DirectionalLightHelper = function (e, t) {
  57824. n.Object3D.call(this),
  57825. this.light = e,
  57826. this.light.updateMatrixWorld(),
  57827. this.matrix = e.matrixWorld,
  57828. this.matrixAutoUpdate = !1,
  57829. t = t || 1;
  57830. var i = new n.Geometry;
  57831. i.vertices.push(new n.Vector3(-t, t, 0), new n.Vector3(t, t, 0), new n.Vector3(t, -t, 0), new n.Vector3(-t, -t, 0), new n.Vector3(-t, t, 0));
  57832. var r = new n.LineBasicMaterial({
  57833. fog: !1
  57834. });
  57835. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57836. this.lightPlane = new n.Line(i, r),
  57837. this.add(this.lightPlane),
  57838. i = new n.Geometry,
  57839. i.vertices.push(new n.Vector3, new n.Vector3),
  57840. r = new n.LineBasicMaterial({
  57841. fog: !1
  57842. }),
  57843. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57844. this.targetLine = new n.Line(i, r),
  57845. this.add(this.targetLine),
  57846. this.update()
  57847. }
  57848. ,
  57849. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57850. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57851. n.DirectionalLightHelper.prototype.dispose = function () {
  57852. this.lightPlane.geometry.dispose(),
  57853. this.lightPlane.material.dispose(),
  57854. this.targetLine.geometry.dispose(),
  57855. this.targetLine.material.dispose()
  57856. }
  57857. ,
  57858. n.DirectionalLightHelper.prototype.update = function () {
  57859. var e = new n.Vector3
  57860. , t = new n.Vector3
  57861. , i = new n.Vector3;
  57862. return function () {
  57863. e.setFromMatrixPosition(this.light.matrixWorld),
  57864. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57865. i.subVectors(t, e),
  57866. this.lightPlane.lookAt(i),
  57867. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57868. this.targetLine.geometry.vertices[1].copy(i),
  57869. this.targetLine.geometry.verticesNeedUpdate = !0,
  57870. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57871. }
  57872. }(),
  57873. n.EdgesHelper = function (e, t, i) {
  57874. var r = void 0 !== t ? t : 16777215;
  57875. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry, i), new n.LineBasicMaterial({
  57876. color: r
  57877. })),
  57878. this.matrix = e.matrixWorld,
  57879. this.matrixAutoUpdate = !1
  57880. }
  57881. ,
  57882. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57883. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57884. n.FaceNormalsHelper = function (e, t, i, r) {
  57885. this.object = e,
  57886. this.size = void 0 !== t ? t : 1;
  57887. var o = void 0 !== i ? i : 16776960
  57888. , a = void 0 !== r ? r : 1
  57889. , s = 0
  57890. , l = this.object.geometry;
  57891. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57892. var c = new n.BufferGeometry
  57893. , h = new n.Float32Attribute(2 * s * 3, 3);
  57894. c.addAttribute("position", h),
  57895. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57896. color: o,
  57897. linewidth: a
  57898. })),
  57899. this.matrixAutoUpdate = !1,
  57900. this.update()
  57901. }
  57902. ,
  57903. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57904. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57905. n.FaceNormalsHelper.prototype.update = function () {
  57906. var e = new n.Vector3
  57907. , t = new n.Vector3
  57908. , i = new n.Matrix3;
  57909. return function () {
  57910. this.object.updateMatrixWorld(!0),
  57911. i.getNormalMatrix(this.object.matrixWorld);
  57912. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57913. var u = s[c]
  57914. , d = u.normal;
  57915. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57916. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57917. r.setXYZ(l, e.x, e.y, e.z),
  57918. l += 1,
  57919. r.setXYZ(l, t.x, t.y, t.z),
  57920. l += 1
  57921. }
  57922. return r.needsUpdate = !0,
  57923. this
  57924. }
  57925. }(),
  57926. n.GridHelper = function (e, t) {
  57927. var i = new n.Geometry
  57928. , r = new n.LineBasicMaterial({
  57929. vertexColors: n.VertexColors
  57930. });
  57931. this.color1 = new n.Color(4473924),
  57932. this.color2 = new n.Color(8947848);
  57933. for (var o = -e; o <= e; o += t) {
  57934. i.vertices.push(new n.Vector3(-e, 0, o), new n.Vector3(e, 0, o), new n.Vector3(o, 0, -e), new n.Vector3(o, 0, e));
  57935. var a = 0 === o ? this.color1 : this.color2;
  57936. i.colors.push(a, a, a, a)
  57937. }
  57938. n.LineSegments.call(this, i, r)
  57939. }
  57940. ,
  57941. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57942. n.GridHelper.prototype.constructor = n.GridHelper,
  57943. n.GridHelper.prototype.setColors = function (e, t) {
  57944. this.color1.set(e),
  57945. this.color2.set(t),
  57946. this.geometry.colorsNeedUpdate = !0
  57947. }
  57948. ,
  57949. n.HemisphereLightHelper = function (e, t) {
  57950. n.Object3D.call(this),
  57951. this.light = e,
  57952. this.light.updateMatrixWorld(),
  57953. this.matrix = e.matrixWorld,
  57954. this.matrixAutoUpdate = !1,
  57955. this.colors = [new n.Color, new n.Color];
  57956. var i = new n.SphereGeometry(t, 4, 2);
  57957. i.rotateX(-Math.PI / 2);
  57958. for (var r = 0, o = 8; r < o; r++)
  57959. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57960. var a = new n.MeshBasicMaterial({
  57961. vertexColors: n.FaceColors,
  57962. wireframe: !0
  57963. });
  57964. this.lightSphere = new n.Mesh(i, a),
  57965. this.add(this.lightSphere),
  57966. this.update()
  57967. }
  57968. ,
  57969. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57970. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57971. n.HemisphereLightHelper.prototype.dispose = function () {
  57972. this.lightSphere.geometry.dispose(),
  57973. this.lightSphere.material.dispose()
  57974. }
  57975. ,
  57976. n.HemisphereLightHelper.prototype.update = function () {
  57977. var e = new n.Vector3;
  57978. return function () {
  57979. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57980. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57981. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57982. this.lightSphere.geometry.colorsNeedUpdate = !0
  57983. }
  57984. }(),
  57985. n.PointLightHelper = function (e, t) {
  57986. this.light = e,
  57987. this.light.updateMatrixWorld();
  57988. var i = new n.SphereGeometry(t, 4, 2)
  57989. , r = new n.MeshBasicMaterial({
  57990. wireframe: !0,
  57991. fog: !1
  57992. });
  57993. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57994. n.Mesh.call(this, i, r),
  57995. this.matrix = this.light.matrixWorld,
  57996. this.matrixAutoUpdate = !1
  57997. }
  57998. ,
  57999. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  58000. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  58001. n.PointLightHelper.prototype.dispose = function () {
  58002. this.geometry.dispose(),
  58003. this.material.dispose()
  58004. }
  58005. ,
  58006. n.PointLightHelper.prototype.update = function () {
  58007. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  58008. }
  58009. ,
  58010. n.SkeletonHelper = function (e) {
  58011. this.bones = this.getBoneList(e);
  58012. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  58013. var r = this.bones[i];
  58014. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  58015. t.vertices.push(new n.Vector3),
  58016. t.colors.push(new n.Color(0, 0, 1)),
  58017. t.colors.push(new n.Color(0, 1, 0)))
  58018. }
  58019. t.dynamic = !0;
  58020. var o = new n.LineBasicMaterial({
  58021. vertexColors: n.VertexColors,
  58022. depthTest: !1,
  58023. depthWrite: !1,
  58024. transparent: !0
  58025. });
  58026. n.LineSegments.call(this, t, o),
  58027. this.root = e,
  58028. this.matrix = e.matrixWorld,
  58029. this.matrixAutoUpdate = !1,
  58030. this.update()
  58031. }
  58032. ,
  58033. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  58034. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  58035. n.SkeletonHelper.prototype.getBoneList = function (e) {
  58036. var t = [];
  58037. e instanceof n.Bone && t.push(e);
  58038. for (var i = 0; i < e.children.length; i++)
  58039. t.push.apply(t, this.getBoneList(e.children[i]));
  58040. return t
  58041. }
  58042. ,
  58043. n.SkeletonHelper.prototype.update = function () {
  58044. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  58045. var a = this.bones[o];
  58046. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  58047. e.vertices[r].setFromMatrixPosition(i),
  58048. i.multiplyMatrices(t, a.parent.matrixWorld),
  58049. e.vertices[r + 1].setFromMatrixPosition(i),
  58050. r += 2)
  58051. }
  58052. e.verticesNeedUpdate = !0,
  58053. e.computeBoundingSphere()
  58054. }
  58055. ,
  58056. n.SpotLightHelper = function (e) {
  58057. n.Object3D.call(this),
  58058. this.light = e,
  58059. this.light.updateMatrixWorld(),
  58060. this.matrix = e.matrixWorld,
  58061. this.matrixAutoUpdate = !1;
  58062. var t = new n.CylinderGeometry(0, 1, 1, 8, 1, !0);
  58063. t.translate(0, -.5, 0),
  58064. t.rotateX(-Math.PI / 2);
  58065. var i = new n.MeshBasicMaterial({
  58066. wireframe: !0,
  58067. fog: !1
  58068. });
  58069. this.cone = new n.Mesh(t, i),
  58070. this.add(this.cone),
  58071. this.update()
  58072. }
  58073. ,
  58074. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  58075. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  58076. n.SpotLightHelper.prototype.dispose = function () {
  58077. this.cone.geometry.dispose(),
  58078. this.cone.material.dispose()
  58079. }
  58080. ,
  58081. n.SpotLightHelper.prototype.update = function () {
  58082. var e = new n.Vector3
  58083. , t = new n.Vector3;
  58084. return function () {
  58085. var i = this.light.distance ? this.light.distance : 1e4
  58086. , n = i * Math.tan(this.light.angle);
  58087. this.cone.scale.set(n, n, i),
  58088. e.setFromMatrixPosition(this.light.matrixWorld),
  58089. t.setFromMatrixPosition(this.light.target.matrixWorld),
  58090. this.cone.lookAt(t.sub(e)),
  58091. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  58092. }
  58093. }(),
  58094. n.VertexNormalsHelper = function (e, t, i, r) {
  58095. this.object = e,
  58096. this.size = void 0 !== t ? t : 1;
  58097. var o = void 0 !== i ? i : 16711680
  58098. , a = void 0 !== r ? r : 1
  58099. , s = 0
  58100. , l = this.object.geometry;
  58101. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  58102. var c = new n.BufferGeometry
  58103. , h = new n.Float32Attribute(2 * s * 3, 3);
  58104. c.addAttribute("position", h),
  58105. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  58106. color: o,
  58107. linewidth: a
  58108. })),
  58109. this.matrixAutoUpdate = !1,
  58110. this.update()
  58111. }
  58112. ,
  58113. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  58114. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  58115. n.VertexNormalsHelper.prototype.update = function () {
  58116. var e = new n.Vector3
  58117. , t = new n.Vector3
  58118. , i = new n.Matrix3;
  58119. return function () {
  58120. var r = ["a", "b", "c"];
  58121. this.object.updateMatrixWorld(!0),
  58122. i.getNormalMatrix(this.object.matrixWorld);
  58123. var o = this.object.matrixWorld
  58124. , a = this.geometry.attributes.position
  58125. , s = this.object.geometry;
  58126. if (s instanceof n.Geometry)
  58127. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  58128. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  58129. var m = l[p[r[f]]]
  58130. , v = p.vertexNormals[f];
  58131. e.copy(m).applyMatrix4(o),
  58132. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58133. a.setXYZ(h, e.x, e.y, e.z),
  58134. h += 1,
  58135. a.setXYZ(h, t.x, t.y, t.z),
  58136. h += 1
  58137. }
  58138. else if (s instanceof n.BufferGeometry)
  58139. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  58140. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  58141. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  58142. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58143. a.setXYZ(h, e.x, e.y, e.z),
  58144. h += 1,
  58145. a.setXYZ(h, t.x, t.y, t.z),
  58146. h += 1;
  58147. return a.needsUpdate = !0,
  58148. this
  58149. }
  58150. }(),
  58151. n.WireframeHelper = function (e, t) {
  58152. var i = void 0 !== t ? t : 16777215;
  58153. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  58154. color: i
  58155. })),
  58156. this.matrix = e.matrixWorld,
  58157. this.matrixAutoUpdate = !1
  58158. }
  58159. ,
  58160. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  58161. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  58162. n.ImmediateRenderObject = function (e) {
  58163. n.Object3D.call(this),
  58164. this.material = e,
  58165. this.render = function (e) { }
  58166. }
  58167. ,
  58168. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  58169. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  58170. n.MorphBlendMesh = function (e, t) {
  58171. n.Mesh.call(this, e, t),
  58172. this.animationsMap = {},
  58173. this.animationsList = [];
  58174. var i = this.geometry.morphTargets.length
  58175. , r = "__default"
  58176. , o = 0
  58177. , a = i - 1
  58178. , s = i / 1;
  58179. this.createAnimation(r, o, a, s),
  58180. this.setAnimationWeight(r, 1)
  58181. }
  58182. ,
  58183. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  58184. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  58185. n.MorphBlendMesh.prototype.createAnimation = function (e, t, i, n) {
  58186. var r = {
  58187. start: t,
  58188. end: i,
  58189. length: i - t + 1,
  58190. fps: n,
  58191. duration: (i - t) / n,
  58192. lastFrame: 0,
  58193. currentFrame: 0,
  58194. active: !1,
  58195. time: 0,
  58196. direction: 1,
  58197. weight: 1,
  58198. directionBackwards: !1,
  58199. mirroredLoop: !1
  58200. };
  58201. this.animationsMap[e] = r,
  58202. this.animationsList.push(r)
  58203. }
  58204. ,
  58205. n.MorphBlendMesh.prototype.autoCreateAnimations = function (e) {
  58206. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  58207. var s = r.morphTargets[o]
  58208. , l = s.name.match(i);
  58209. if (l && l.length > 1) {
  58210. var c = l[1];
  58211. n[c] || (n[c] = {
  58212. start: 1 / 0,
  58213. end: -(1 / 0)
  58214. });
  58215. var h = n[c];
  58216. o < h.start && (h.start = o),
  58217. o > h.end && (h.end = o),
  58218. t || (t = c)
  58219. }
  58220. }
  58221. for (var c in n) {
  58222. var h = n[c];
  58223. this.createAnimation(c, h.start, h.end, e)
  58224. }
  58225. this.firstAnimation = t
  58226. }
  58227. ,
  58228. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function (e) {
  58229. var t = this.animationsMap[e];
  58230. t && (t.direction = 1,
  58231. t.directionBackwards = !1)
  58232. }
  58233. ,
  58234. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function (e) {
  58235. var t = this.animationsMap[e];
  58236. t && (t.direction = -1,
  58237. t.directionBackwards = !0)
  58238. }
  58239. ,
  58240. n.MorphBlendMesh.prototype.setAnimationFPS = function (e, t) {
  58241. var i = this.animationsMap[e];
  58242. i && (i.fps = t,
  58243. i.duration = (i.end - i.start) / i.fps)
  58244. }
  58245. ,
  58246. n.MorphBlendMesh.prototype.setAnimationDuration = function (e, t) {
  58247. var i = this.animationsMap[e];
  58248. i && (i.duration = t,
  58249. i.fps = (i.end - i.start) / i.duration)
  58250. }
  58251. ,
  58252. n.MorphBlendMesh.prototype.setAnimationWeight = function (e, t) {
  58253. var i = this.animationsMap[e];
  58254. i && (i.weight = t)
  58255. }
  58256. ,
  58257. n.MorphBlendMesh.prototype.setAnimationTime = function (e, t) {
  58258. var i = this.animationsMap[e];
  58259. i && (i.time = t)
  58260. }
  58261. ,
  58262. n.MorphBlendMesh.prototype.getAnimationTime = function (e) {
  58263. var t = 0
  58264. , i = this.animationsMap[e];
  58265. return i && (t = i.time),
  58266. t
  58267. }
  58268. ,
  58269. n.MorphBlendMesh.prototype.getAnimationDuration = function (e) {
  58270. var t = -1
  58271. , i = this.animationsMap[e];
  58272. return i && (t = i.duration),
  58273. t
  58274. }
  58275. ,
  58276. n.MorphBlendMesh.prototype.playAnimation = function (e) {
  58277. var t = this.animationsMap[e];
  58278. t ? (t.time = 0,
  58279. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58280. }
  58281. ,
  58282. n.MorphBlendMesh.prototype.stopAnimation = function (e) {
  58283. var t = this.animationsMap[e];
  58284. t && (t.active = !1)
  58285. }
  58286. ,
  58287. n.MorphBlendMesh.prototype.update = function (e) {
  58288. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58289. var r = this.animationsList[t];
  58290. if (r.active) {
  58291. var o = r.duration / r.length;
  58292. r.time += r.direction * e,
  58293. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58294. r.time > r.duration && (r.time = r.duration,
  58295. r.directionBackwards = !0),
  58296. r.time < 0 && (r.time = 0,
  58297. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58298. r.time < 0 && (r.time += r.duration));
  58299. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58300. , s = r.weight;
  58301. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58302. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58303. this.morphTargetInfluences[a] = 0,
  58304. r.lastFrame = r.currentFrame,
  58305. r.currentFrame = a);
  58306. var l = r.time % o / o;
  58307. r.directionBackwards && (l = 1 - l),
  58308. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58309. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58310. }
  58311. }
  58312. }
  58313. ,
  58314. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58315. i.THREE = n) : this.THREE = n
  58316. window.THREE = n
  58317. }
  58318. , {}]
  58319. }, {}, [116]);
  58320. function initTransitionPass(THREE) {
  58321. THREE.TransitionPass = function (scene, camera) {
  58322. this.renderScene = scene;
  58323. this.renderCamera = camera;
  58324. this.coverRenderTarget = new THREE.WebGLRenderTarget(100, 100, {
  58325. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58326. format: THREE.RGBAFormat
  58327. });
  58328. this.coverTex = this.coverRenderTarget.texture;
  58329. this.enabled = false;
  58330. this.oldClearColor = new THREE.Color();
  58331. this.oldClearAlpha = 1;
  58332. this.camera = new THREE.OrthographicCamera(- 1, 1, 1, - 1, 0, 1);
  58333. this.scene = new THREE.Scene();
  58334. this.material = this.getMaskMaterial()
  58335. var copyShader = THREE.CopyShader;
  58336. this.materialCopy = new THREE.ShaderMaterial({
  58337. uniforms: this.copyUniforms,
  58338. vertexShader: copyShader.vertexShader,
  58339. fragmentShader: copyShader.fragmentShader,
  58340. blending: THREE.NoBlending,
  58341. depthTest: false,
  58342. depthWrite: false,
  58343. transparent: true
  58344. });
  58345. this.quad = new THREE.Mesh(new THREE.PlaneBufferGeometry(2, 2), this.material);
  58346. this.quad.frustumCulled = false; // Avoid getting clipped
  58347. this.scene.add(this.quad);
  58348. }
  58349. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  58350. constructor: THREE.TransitionPass,
  58351. setSize: function (width, height) {
  58352. this.coverRenderTarget.setSize(width, height);
  58353. },
  58354. render: function (renderer, writeBuffer, readBuffer, delta, maskActive) {
  58355. var oldAutoClear = renderer.autoClear;
  58356. renderer.autoClear = false;
  58357. var uniforms = this.quad.material.uniforms
  58358. uniforms.bgTex.value = readBuffer.texture;
  58359. uniforms.coverTex.value = this.coverTex;
  58360. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  58361. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  58362. uniforms.screenRatio.value *= uniforms.screenRatio.value
  58363. renderer.render(this.scene, this.camera);
  58364. renderer.autoClear = oldAutoClear;
  58365. },
  58366. start: function (sceneRenderer) {
  58367. this.enabled = true
  58368. //draw coverTex
  58369. this.quad.material.uniforms.progress.value = 1;
  58370. sceneRenderer.renderer.render(sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true);
  58371. },
  58372. stop: function () {
  58373. this.enabled = false
  58374. }
  58375. ,
  58376. getMaskMaterial: function () {
  58377. return new THREE.ShaderMaterial({
  58378. uniforms: {
  58379. coverTex: {
  58380. type: "t",
  58381. value: null
  58382. },
  58383. bgTex: {
  58384. type: "t",
  58385. value: null
  58386. },
  58387. progress: {
  58388. type: "f",
  58389. value: 0
  58390. },
  58391. screenRatio: {
  58392. type: "f",
  58393. value: 1
  58394. }
  58395. },
  58396. vertexShader: `
  58397. varying vec2 vUv;
  58398. void main()
  58399. {
  58400. vUv = uv;
  58401. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  58402. }
  58403. `,
  58404. fragmentShader: `
  58405. uniform sampler2D coverTex;
  58406. uniform sampler2D bgTex;
  58407. uniform float progress;
  58408. uniform float screenRatio;
  58409. varying vec2 vUv;
  58410. void main() {
  58411. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  58412. const float minRadius = 0.0 ;
  58413. float radius = sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio);
  58414. float diff = 0.15;
  58415. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  58416. float radiusOut = radiusIn + diff;
  58417. if(radius < radiusIn) {
  58418. gl_FragColor = texture2D(bgTex, vUv);
  58419. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  58420. }else if(radius>radiusOut){
  58421. gl_FragColor = texture2D(coverTex, vUv) ;
  58422. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  58423. }else{
  58424. vec4 color1 = texture2D(bgTex, vUv);
  58425. vec4 color2 = texture2D(coverTex, vUv);
  58426. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  58427. gl_FragColor = mix(color1, color2, rotio);
  58428. }
  58429. }
  58430. `
  58431. });
  58432. },
  58433. }
  58434. }
  58435. /*
  58436. 笔记:
  58437. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58438. */