main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.easing = null
  8. window.lerp = null
  9. window.transitions = null
  10. window.browser = null
  11. window.momentTourBlackNewType = 0//true
  12. window.myTimer = null;
  13. g_playAudio = null
  14. // 全屏热点退出按钮
  15. exit = null
  16. g_tourAudio = new Audio
  17. g_tourAudio.loop = !1
  18. g_tourAudio.crossOrigin = "anonymous"
  19. g_tourAudio.addEventListener("ended", function() {
  20. var e = document.createEvent("MouseEvent");
  21. e.initEvent("tourAudioEnded", !0, !0),
  22. window.dispatchEvent(e)
  23. })
  24. g_tourAudio.oncanplaythrough = function() {
  25. if(g_currentHot)return g_tourAudio.pause()
  26. if(g_tourAudio.shouldPlay){
  27. g_tourAudio.play();
  28. g_playAudio = g_tourAudio;
  29. if(g_bgAudio && !g_bgAudio.paused){
  30. manage.switchBgmState(false);
  31. g_bgAudio.pauseByTour = true
  32. }
  33. }
  34. }
  35. var musicList = {
  36. "0102cp":'3458d3c7ca764ecaa13c88aaa8e0a1a8, 1107bf848a6146059249cc109c6d1472, 8c0e5bcc4a69470aa5f189edde162973, 2d00ef76d93f4a578b356c593da889b0, 61afb8aaf45046be865b1b30d0357754, 0a73cf23993d4f4cbb48337708f8c7b7, 9a32f7d9b29f427182b453b1a8009efc'.split(','),
  37. "04CP":'48930ada7d02438a846f6f6cf5a8693f, d3e00453736549e392ca91e9bd31ee72, b99ae9d8d19144f7866d49ed863a4b84, 14f349b0dd3d4646b2bd98c2ebfeb643'.split(','),
  38. "03cp":'d9b104d7df9244fca5ad5af4d5fca8f7, 2860b361da9246949ab6f57cbb8ce82d, 491d8cce5dfa441db5a52eb248bf4a63'.split(','),
  39. "19CP":'73a354895dc74c30beeb02a8d8bfe328, 256aedca55d6417fb696156279424d42, 10210bebd78b4d33ad05e0bef22cf0a3'.split(','),
  40. "2021cp":'10793e907fa7493c83f73fdcfd7df706, 2e2da10199634b5188c5469c0f52f9f6, 449196f2aa014f9db6a6cda675df7b70'.split(','),
  41. "22cp":'cf2d9fa92e8443aabbcc1a01736a052e, 08967bbdacec4ecf8ff44b219408ac9a, 8d20c6dd62c04564a172430705ba0295, a8a7d94bb9b84e8cb45556bbd548961d'.split(','),
  42. "23cp":'90197f7926e2466498135ef053147aaa, 6138d5511fe546e396a51408dfc9f6c5'.split(','),
  43. '24cp':'8d216c8512264564bcde41c544fdfc69,f8769828fe9f4dda8449cd5d9506eeb4,12142ab7fbb74122ba0df52eaa5a5363'.split(','),
  44. "0506CP":'6cee9744a41942f384ca0a9130f65ae8, a1f9e4436ea24f99a360ac327979e555, fb3b381371d04864ab99dfd30a08fe89, 0921140bde3f428180b2d6b603775f51'.split(','),
  45. "07cp":'8902a763387040b2ad15a6325508cfca, 5adf5343a38340de998a0210cc97c00f'.split(','),
  46. "08CP":'f9e6d48c697f455f9b294523a5222624, 4f912bc6dc2848ce924064d025635b81, 518612bb1c884d9bb7aff8d431904f8d'.split(','),
  47. "09cp":'cb5887f7f3da43bf9ce383fbe4bae99b, d236fb56ac954bb29b3a6d0bdbe85588'.split(','),
  48. "10cp":'dca81dee239e4f7e9d8b69c3af629f00, 69ef058f04474e3fbfd4cd22bb440934, 42fe939bbf7c42058f9c32356a08f319'.split(','),
  49. "11cp":'fd62c35e2572460b88fb934e56888a2d, 4836763c382a45dcba1210f616e9e3be'.split(','),
  50. "1213CP":'06fcab3ccc204198ba04bc226d6a049a, c72fe82506234db6bd75919ac0e61ec5, 884d594255f54a88b36f078ec2842669, 921eaf2a769c4f069e9588b0fa99f170, 02abef88316e482b9d4c4f3cb2a34c64'.split(','),
  51. "15cp":'6e4c35329ba1470c8ebdf2ad3f1e92cd'.split(','),
  52. "14cp":'0b168caa5f1848e1b614e97b3cc22923, a05cc1124331484c9d852f4918a3248d'.split(','),
  53. "16cp":'506d2f805551425d938f488746730060, 21fbd2534bc840ebac3a5fac50e54cf5'.split(','),
  54. "17cp":'d756e9288311440599eab62bde2e017e'.split(','),
  55. "18cp":'11bb3c4c831a4151b8c7086f39086878'.split(','),
  56. }
  57. var playMusic = function(pano){//根据漫游点切换bgm
  58. //var describe = player.director.describe();
  59. //manage.bgmShouldPlay
  60. if( g_tourAudio.shouldPlay /* !g_tourAudio.paused */ || g_currentHot )return;
  61. var shouldplayMusic
  62. for(let i in musicList){
  63. if(musicList[i].find(e=>e.includes(pano.id))){
  64. shouldplayMusic = i;
  65. break
  66. }
  67. }
  68. if(shouldplayMusic){
  69. if(!g_bgAudio.src.includes(shouldplayMusic)){
  70. g_bgAudio.src = "music/"+shouldplayMusic+'.mp3'
  71. }
  72. manage.switchBgmState(true)
  73. }else{
  74. g_bgAudio.src = ''
  75. }
  76. }
  77. var dealMap = (map)=>{//使不resize when image is not power of two
  78. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  79. map.minFilter = THREE.LinearFilter;
  80. map.magFilter = THREE.LinearFilter;
  81. map.generateMipmaps = true;
  82. }
  83. var dom = {//许钟文add
  84. getOffset: function(type, element, parent) {
  85. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  86. if (!parent) parent = $("body")[0];
  87. while (element = element.offsetParent) {
  88. if (element == parent) break;
  89. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  90. }
  91. return left;
  92. }
  93. };
  94. var getTransformSid = function(){
  95. var name
  96. if(player.mode == 'panorama'){
  97. name = player.currentPano ? player.currentPano.id : 'outside'
  98. }else{
  99. name = 'outside'
  100. }
  101. return name
  102. }
  103. var convertTool = {
  104. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  105. var camera = camera || player.camera;
  106. var dom = dom || player.domElement;
  107. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  108. var x,y;
  109. x = (pos.x + 1) / 2 * dom.clientWidth;
  110. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  111. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  112. && y <= dom.clientHeight && y >= 0
  113. return {
  114. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  115. vector: pos, //(范围 -1 ~ 1)
  116. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  117. inSight : inSight //在屏幕范围内可见
  118. };
  119. },
  120. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  121. var ori = player.position
  122. var dir = pos3d.clone().sub(ori).normalize()
  123. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  124. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  125. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  126. }else{ */
  127. var o = ray.intersectObjects(player.model.colliders);
  128. //}
  129. var len = pos3d.distanceTo(ori);
  130. if (o && o.length) {
  131. for(var i=0;i<o.length;i++){
  132. if(o[i].distance < len){ return true; }//有遮挡
  133. }
  134. }
  135. },
  136. /*
  137. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  138. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  139. */
  140. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  141. var A = pos;
  142. var player = player;
  143. var mouse = player.mouse;
  144. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  145. if(info.y != void 0){//地面线的
  146. var y = info.y;
  147. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  148. //intersectPlane和地面平行,无交点
  149. var x = pos.x, z = pos.z;
  150. }else{
  151. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  152. if(O.y == A.y){console.log('一样??');return;}
  153. if(A.y == y){console.log('一样2??');return;}
  154. var r = (O.y-y)/(A.y-y);
  155. var x = (r*A.x-O.x)/(r-1);
  156. var z = (r*A.z-O.z)/(r-1);
  157. }
  158. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  159. var N = info.normalVec;
  160. var P = info.pullPos;
  161. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  162. if(O.z==A.z){console.log('O.z==A.z?');return;}
  163. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  164. //console.log('N.z==0 && N.x == 0?');
  165. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  166. if(c == 0){console.log("分母为0?? return;");return;}
  167. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  168. var x = t * (A.x - O.x) + O.x;
  169. var y = t * (A.y - O.y) + O.y;
  170. var z = t * (A.z - O.z) + O.z;
  171. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  172. 求直线L与平面π的交点的坐标。
  173. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  174. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  175. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  176. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  177. 再代入参数方程即得交点的坐标(x,y,z). */
  178. }else if(N.x ==0 ){ //z与pullPos相等
  179. var z = P.z;
  180. if(O.y == A.y){console.log('一样??');return;}
  181. if(A.y == y){console.log('一样2??');return;}
  182. if(A.z == z){console.log('一样3??');return;}
  183. var r = (O.z-z)/(A.z-z);
  184. var x = (r*A.x-O.x)/(r-1);
  185. var y = (r*A.y-O.y)/(r-1);
  186. }else if(N.z == 0){//x与pullPos相等
  187. var x = P.x;
  188. if(O.y == A.y){console.log('一样??');return;}
  189. if(A.y == y){console.log('一样2??');return;}
  190. if(A.x == x){console.log('一样3??');return;}
  191. var r = (O.x-x)/(A.x-x);
  192. var y = (r*A.y-O.y)/(r-1);
  193. var z = (r*A.z-O.z)/(r-1);
  194. }
  195. }
  196. return new THREE.Vector3(x,y,z);
  197. },
  198. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  199. var raycaster = new THREE.Raycaster;
  200. camera.updateMatrixWorld();
  201. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  202. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  203. var dir = end.sub(origin).normalize()
  204. raycaster.set(origin, dir);
  205. var n = raycaster.intersectObjects(meshes);
  206. if (0 === n.length)
  207. return null;
  208. return n[0];
  209. },
  210. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  211. var dir = B.clone().sub(A).normalize();
  212. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  213. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  214. var o = ray.intersectObjects(options.model || player.model.colliders);
  215. if (o && o.length)return o;
  216. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  217. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  218. normal.multiplyScalar(options.throughWidth)
  219. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  220. var A2 = A.clone().add(normalVec3)
  221. ray.set(A2, dir);
  222. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  223. ray.set(A.clone().add(normalVec3.negate()), dir);
  224. if (o2 && o2.length)return o2;
  225. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  226. if (o3 && o3.length)return o3;
  227. }
  228. return null;
  229. },
  230. getPosAtSphere : function(pos3d, toPanoPos){
  231. var dir = pos3d.clone().sub(toPanoPos);
  232. dir.normalize();//然后计算在球中
  233. dir.multiplyScalar(Constants.skyRadius);
  234. dir.add(toPanoPos);
  235. return dir;
  236. }
  237. }
  238. var videoPosInfo = {
  239. /* "3458d3c7ca764ecaa13c88aaa8e0a1a8" : [-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],
  240. "1107bf848a6146059249cc109c6d1472":[-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],
  241. "8c0e5bcc4a69470aa5f189edde162973":[-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],//多出的左前
  242. "10444ea5b3ed4629915c3f449b790c58":[0.03080183370988987, -0.26776671083073333, 0.2865850992680396],
  243. "9a32f7d9b29f427182b453b1a8009efc":[0.03080183370988987, -0.26776671083073333, 0.2265850992680396],
  244. "988a92b36f544326896b101b54a69290":[-0.034905996796551514, -0.26776671083073333, 0.3680810776239348],
  245. "a812006399af4c73b6b19941485597a2":[-0.06490599679655151, -0.26776671083073333, 0.3380810776239347],
  246. "9438aaa08cc94456a432ee3a7fa3378f":[-0.06490599679655151, -0.26776671083073333, 0.3380810776239347],
  247. "491d8cce5dfa441db5a52eb248bf4a63": [-0.3375152936642509, -0.26776671083073333, 0.27173181146902703],
  248. */
  249. "3458d3c7ca764ecaa13c88aaa8e0a1a8": [0.15, -0.3, 0.37]
  250. , "1107bf848a6146059249cc109c6d1472" :[0.15, -0.3,0.23]
  251. ,"8c0e5bcc4a69470aa5f189edde162973":[0.08, -0.3,0.25]
  252. ,"9a32f7d9b29f427182b453b1a8009efc" :[ 0.13, -0.3, 0.26]
  253. ,"491d8cce5dfa441db5a52eb248bf4a63":[0.05,-0.3, 0.27 ]
  254. ,"0a73cf23993d4f4cbb48337708f8c7b7":[0.09,-0.3, 0.25 ]
  255. ,"61afb8aaf45046be865b1b30d0357754":[0.290,-0.3,0.38]
  256. ,"58ea5816c49b4c759c26b262f403eab1":[0.034,-0.3,0.38]
  257. ,"6c455875e3834d53b43a2beaba11aa4d":[-0.04,-0.3,0.39]
  258. ,"2d00ef76d93f4a578b356c593da889b0":[0.35,-0.3,0.38]
  259. }
  260. var videoOffset
  261. var videoScale
  262. var loadedVideo = false
  263. var videoMat;
  264. //add 将其中一个曲面材质改成视频
  265. var loadVideo = ()=>{
  266. videoOffset = new THREE.Vector3(0.2638254165649414, -0.039959073066711426, 0.17957305908203125)
  267. videoScale = new THREE.Vector3(1.0199999809265137, 1.0199999809265137, 1.0199999809265137)
  268. //videoScale = new THREE.Vector3(1.02,1.02,1.02)
  269. var video = $('<video controls="controls" loop autoplay x5-playsinline="" webkit-playsinline="true" playsinline="true" controlslist="nodownload"></video>')[0]
  270. video.setAttribute("crossOrigin", 'Anonymous')//要在src设置好前解决跨域
  271. $(video).on('contextmenu', function () { return false; });//禁止右键点击出
  272. setTimeout(()=>{
  273. video.src = manage.dealURL("images/video/濠江战旗别样红_x264.mp4");
  274. },3000)
  275. videoMat = new THREE.MeshBasicMaterial({
  276. map : new THREE.VideoTexture( video )
  277. })
  278. videoMat.map.wrapS = videoMat.map.wrapT = THREE.ClampToEdgeWrapping;
  279. videoMat.map.minFilter = THREE.LinearFilter;
  280. videoMat.map.magFilter = THREE.LinearFilter;
  281. videoMat.map.generateMipmaps = true;
  282. video.volume = 0
  283. video.muted = true
  284. window.videoPlane = player.model.chunks[1];
  285. player.model.chunks.splice(1,1)
  286. window.videoShow = video
  287. //playVideo()
  288. window.videoPlane.name = 'videoPlane'
  289. video.addEventListener('loadeddata', ()=>{
  290. console.log( "video loaded!!!")
  291. loadedVideo = true
  292. })
  293. /* var btn = addSoundBtn(video)
  294. window.videoPlane.add(btn)
  295. video.btn = btn; btn.video = video
  296. btn.position.set(-11.6,1.02,-8.5);
  297. btn.rotation.y = -0.4 */
  298. }
  299. var playVideo = (()=>{
  300. var shouldPlay = true //只和用户点击有关,不点击时都是true
  301. return (state)=>{
  302. if(state != void 0) shouldPlay = state
  303. if(shouldPlay){
  304. window.videoShow && window.videoShow.play()
  305. }else{
  306. window.videoShow && window.videoShow.pause()
  307. }
  308. loadedVideo && changeVideoMat()
  309. }
  310. })()
  311. var changeVideoMat = function(){
  312. window.videoPlane.material = videoMat;
  313. }
  314. var updateVideo = (o)=>{//因为漫游中点位不准,所以在不同点更新视频位置
  315. if(!window.videoShow)return;
  316. if(o.type != "flyDone"){
  317. clearInterval(window.transformVideoTimer)
  318. }
  319. if(o.type == "beforeFlyOut"){
  320. window.videoPlane.visible = true;
  321. playVideo()
  322. changeVideoPos(new THREE.Vector3, o.dur/3)
  323. videoPlane.scale.set(1,1,1)
  324. }else{
  325. if( o.type == "beforeFlyIn"){
  326. videoPlane.scale.copy(videoScale)
  327. }
  328. if( o.type == "flyDone"){
  329. if(videoPosInfo[o.pano.id]){
  330. window.videoPlane.visible = true;
  331. playVideo()
  332. }else{
  333. window.videoPlane.visible = false
  334. window.videoShow.pause()
  335. }
  336. }else{
  337. if(videoPosInfo[o.pano.id]){
  338. window.videoPlane.visible = true;
  339. playVideo()
  340. var end = new THREE.Vector3().fromArray(videoPosInfo[o.pano.id])//.add(videoOffset)
  341. changeVideoPos(end, o.dur)
  342. }else{
  343. }
  344. }
  345. }
  346. }
  347. var easeInOutQuad = function(e, t, i, n) {
  348. return e /= n / 2,
  349. e < 1 ? i / 2 * e * e + t : (e--,
  350. -i / 2 * (e * (e - 2) - 1) + t)
  351. }
  352. var linearTween = function(e, t, i, n) {
  353. return i * e / n + t
  354. }
  355. var changeVideoPos = function(end, dur){//开始渐变位置
  356. var start = window.videoPlane.position.clone();
  357. var startTime = new Date().getTime();
  358. window.transformVideoTimer = setInterval(()=>{
  359. var progress = (new Date().getTime() - startTime) / dur;
  360. progress = Math.min(progress, 1);
  361. progress = linearTween(progress,0,1,1)
  362. if(progress >= 1)clearInterval(window.transformVideoTimer)
  363. window.videoPlane.position.copy(new THREE.Vector3().lerpVectors(start, end, progress))
  364. },20)
  365. }
  366. var getScale = function(){
  367. var s = 1.02;
  368. var center = videoPlane.geometry.boundingBox.center()
  369. var matrix1 = new THREE.Matrix4().setPosition(center.clone().negate());
  370. var scaleM = new THREE.Matrix4().makeScale(s,s,s);
  371. var matrix2 = new THREE.Matrix4().setPosition(center.clone());
  372. var scaleMatrix = new THREE.Matrix4().multiplyMatrices(scaleM, matrix1)
  373. scaleMatrix = new THREE.Matrix4().multiplyMatrices(matrix2, scaleMatrix)
  374. var quaterion = new THREE.Quaternion;
  375. var scale = new THREE.Vector3
  376. var position = new THREE.Vector3
  377. scaleMatrix.decompose(position, quaterion, scale)
  378. console.log(scale.toArray())
  379. console.log(position.toArray())
  380. }
  381. /*
  382. var btnMat;
  383. var btnGeo
  384. var soundOnMat, soundOffMat;
  385. var addSoundBtn = function(video){
  386. if(!soundOffMat){
  387. var videoMusicOffMap = Texture.load("images/videoMusicOff.png")
  388. var videoMusicOnMap = Texture.load("images/videoMusicOn.png")
  389. soundOffMat = new THREE.MeshBasicMaterial({
  390. map : videoMusicOffMap ,
  391. transparent:true,
  392. })
  393. soundOnMat = new THREE.MeshBasicMaterial({
  394. map : videoMusicOnMap ,
  395. transparent:true,
  396. })
  397. btnGeo = new THREE.PlaneGeometry(0.17, 0.17,1,1);
  398. }
  399. var btn = new THREE.Mesh(btnGeo, soundOffMat);
  400. btn.name = 'soundBtn'
  401. btn.video = video;
  402. video.btn = btn;
  403. return btn
  404. }
  405. var SoundOnVideo;
  406. var switchSoundBtn = function(video, belong){
  407. if(video.btn.material == soundOffMat){ //开启
  408. if(SoundOnVideo){
  409. SoundOnVideo.btn.material = soundOffMat,
  410. SoundOnVideo.volume = 0,
  411. SoundOnVideo.muted = true
  412. }else{
  413. if(g_bgAudio && !g_bgAudio.paused){
  414. manage.switchBgmState(false);
  415. g_bgAudio.pauseByVideo = true
  416. }
  417. }
  418. video.btn.material = soundOnMat
  419. video.volume = 1
  420. //从头开始放:
  421. video.currentTime = 0
  422. video.muted = false;
  423. if(g_tourAudio){
  424. g_tourAudio.pause()
  425. g_tourAudio.shouldPlay = false
  426. }
  427. SoundOnVideo = video
  428. video.pauseByHot = video.pauseByTour = false
  429. if(belong instanceof Overlay){
  430. belong.switchPlay(true)
  431. }else{
  432. video.play()
  433. }
  434. }else{//关闭
  435. video.btn.material = soundOffMat
  436. video.volume = 0
  437. video.muted = true
  438. SoundOnVideo = null
  439. if(g_bgAudio && g_bgAudio.pauseByVideo && !video.pauseByHot && !video.pauseByTour){
  440. manage.switchBgmState(true)
  441. }
  442. }
  443. }
  444. var checkSoundBtnClick = function(intersect){
  445. if(intersect && intersect.object.name == "soundBtn"){
  446. switchSoundBtn(intersect.object.video, intersect.object.parent);
  447. return true
  448. }
  449. }
  450. */
  451. !function() {
  452. "use strict";
  453. function t(t, i) {
  454. return typeof t === i
  455. }
  456. function i(t, i) {
  457. return t instanceof i
  458. }
  459. function n(t) {
  460. return t && t.nodeType
  461. }
  462. function e(t) {
  463. return n(t) ? t : i(t, g) ? t[0] : void 0
  464. }
  465. function o(t, i, n) {
  466. return g.each(t, function(t, e) {
  467. n = i.call(e, n, t, e)
  468. }),
  469. n
  470. }
  471. function r(t, i, n) {
  472. var e, o, r;
  473. if (t === i)
  474. return !0;
  475. if (!t || !i || t.constructor !== i.constructor)
  476. return !1;
  477. for (e = 0,
  478. o = n.length; o > e; e += 1) {
  479. if (r = n[e],
  480. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  481. return !1;
  482. if (t[r] !== i[r])
  483. return !1
  484. }
  485. return !0
  486. }
  487. function s(t, i, n, e) {
  488. this.left = E(t),
  489. this.top = E(i),
  490. this.width = E(n),
  491. this.height = E(e),
  492. this.right = this.left + this.width,
  493. this.bottom = this.top + this.height
  494. }
  495. function h(t, i, n, e) {
  496. this.visible = t || 0,
  497. this.viewport = i || 0,
  498. this.possible = n || 0,
  499. this.rects = e && T({}, e) || null
  500. }
  501. function l(t, i) {
  502. this.els = t,
  503. this.viewport = i
  504. }
  505. function c(t, i, n) {
  506. var e;
  507. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  508. e ? e[n] : 0
  509. }
  510. function u(t, i) {
  511. return t.val - i.val
  512. }
  513. function a(t, i) {
  514. return i.val - t.val
  515. }
  516. function f(t) {
  517. var i = s.ofContent(t, !0)
  518. , n = s.ofViewport(t, !0)
  519. , e = i.width - n.width
  520. , o = i.height - n.height;
  521. this.content = i,
  522. this.viewport = n,
  523. this.width = 0 >= e ? null : n.left / e,
  524. this.height = 0 >= o ? null : n.top / o,
  525. this.left = n.left,
  526. this.top = n.top,
  527. this.right = i.right - n.right,
  528. this.bottom = i.bottom - n.bottom
  529. }
  530. function p(t) {
  531. this.el = t || window
  532. }
  533. function d(t, i) {
  534. this.context = t,
  535. this.viewport = i,
  536. this.init()
  537. }
  538. function v(t, i, n, e) {
  539. this.context = new l(t,i),
  540. this.property = n,
  541. this.descending = e,
  542. this.init()
  543. }
  544. function w(t) {
  545. t && t !== window && t !== document ? (this.context = t,
  546. this.$autoTarget = g(t)) : this.context = window,
  547. this.init()
  548. }
  549. var g = jQuery
  550. , m = g(window)
  551. , b = g(document)
  552. , T = g.extend
  553. , y = g.isFunction
  554. , k = Math.max
  555. , V = Math.min
  556. , E = Math.round
  557. , x = function() {
  558. var t = {}
  559. , i = 1;
  560. return function(n) {
  561. return n ? (t[n] || (t[n] = i,
  562. i += 1),
  563. t[n]) : 0
  564. }
  565. }();
  566. T(s.prototype, {
  567. equals: function(t) {
  568. return r(this, t, ["left", "top", "width", "height"])
  569. },
  570. area: function() {
  571. return this.width * this.height
  572. },
  573. relativeTo: function(t) {
  574. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  575. },
  576. intersection: function(t) {
  577. if (!i(t, s))
  578. return null;
  579. var n = k(this.left, t.left)
  580. , e = V(this.right, t.right)
  581. , o = k(this.top, t.top)
  582. , r = V(this.bottom, t.bottom)
  583. , h = e - n
  584. , l = r - o;
  585. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  586. },
  587. envelope: function(t) {
  588. if (!i(t, s))
  589. return this;
  590. var n = V(this.left, t.left)
  591. , e = k(this.right, t.right)
  592. , o = V(this.top, t.top)
  593. , r = k(this.bottom, t.bottom)
  594. , h = e - n
  595. , l = r - o;
  596. return new s(n,o,h,l)
  597. }
  598. }),
  599. T(s, {
  600. ofContent: function(t, i) {
  601. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  602. },
  603. ofViewport: function(t, i) {
  604. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  605. },
  606. ofElement: function(t) {
  607. var i = g(t);
  608. if (!i.is(":visible"))
  609. return null;
  610. var n = i.offset();
  611. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  612. }
  613. }),
  614. T(h.prototype, {
  615. equals: function(t) {
  616. return this.fracsEqual(t) && this.rectsEqual(t)
  617. },
  618. fracsEqual: function(t) {
  619. return r(this, t, ["visible", "viewport", "possible"])
  620. },
  621. rectsEqual: function(t) {
  622. return r(this.rects, t.rects, ["document", "element", "viewport"])
  623. }
  624. }),
  625. T(h, {
  626. of: function(t, i) {
  627. var e, o, r;
  628. return t = n(t) && s.ofElement(t) || t,
  629. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  630. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  631. r = V(t.width, i.width) * V(t.height, i.height),
  632. new h(o / t.area(),o / i.area(),o / r,{
  633. document: e,
  634. element: e.relativeTo(t),
  635. viewport: e.relativeTo(i)
  636. })) : new h
  637. }
  638. });
  639. var q = ["width", "height", "left", "right", "top", "bottom"]
  640. , S = ["possible", "visible", "viewport"];
  641. T(l.prototype, {
  642. sorted: function(t, i) {
  643. var n = this.viewport;
  644. return g.map(this.els, function(i) {
  645. return {
  646. el: i,
  647. val: c(i, n, t)
  648. }
  649. }).sort(i ? a : u)
  650. },
  651. best: function(t, i) {
  652. return this.els.length ? this.sorted(t, i)[0] : null
  653. }
  654. }),
  655. T(f.prototype, {
  656. equals: function(t) {
  657. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  658. }
  659. }),
  660. T(p.prototype, {
  661. equals: function(t) {
  662. return r(this, t, ["el"])
  663. },
  664. scrollState: function() {
  665. return new f(this.el)
  666. },
  667. scrollTo: function(t, i, n) {
  668. var e = g(this.el === window ? "html,body" : this.el);
  669. t = t || 0,
  670. i = i || 0,
  671. n = isNaN(n) ? 1e3 : n,
  672. e.stop(!0).animate({
  673. scrollLeft: t,
  674. scrollTop: i
  675. }, n)
  676. },
  677. scroll: function(t, i, n) {
  678. var e = this.el === window ? m : g(this.el);
  679. t = t || 0,
  680. i = i || 0,
  681. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  682. },
  683. scrollToRect: function(t, i, n, e) {
  684. i = i || 0,
  685. n = n || 0,
  686. this.scrollTo(t.left - i, t.top - n, e)
  687. },
  688. scrollToElement: function(t, i, n, e) {
  689. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  690. this.scrollToRect(o, i, n, e)
  691. }
  692. });
  693. var C = {
  694. init: function() {
  695. this.callbacks = g.Callbacks("memory unique"),
  696. this.currVal = null,
  697. this.prevVal = null,
  698. this.checkProxy = g.proxy(this.check, this),
  699. this.autoCheck()
  700. },
  701. bind: function(t) {
  702. this.callbacks.add(t)
  703. },
  704. unbind: function(t) {
  705. t ? this.callbacks.remove(t) : this.callbacks.empty()
  706. },
  707. trigger: function() {
  708. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  709. },
  710. check: function(t) {
  711. var i = this.updatedValue(t);
  712. return void 0 !== i && (this.prevVal = this.currVal,
  713. this.currVal = i,
  714. this.trigger(),
  715. !0)
  716. },
  717. $autoTarget: m,
  718. autoEvents: "load resize scroll",
  719. autoCheck: function(t) {
  720. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  721. }
  722. };
  723. T(d.prototype, C, {
  724. updatedValue: function() {
  725. var t = h.of(this.context, this.viewport);
  726. return this.currVal && this.currVal.equals(t) ? void 0 : t
  727. }
  728. }),
  729. T(v.prototype, C, {
  730. updatedValue: function() {
  731. var t = this.context.best(this.property, this.descending);
  732. return t && (t = t.val > 0 ? t.el : null,
  733. this.currVal !== t) ? t : void 0
  734. }
  735. }),
  736. T(w.prototype, C, {
  737. updatedValue: function() {
  738. var t = new f(this.context);
  739. return this.currVal && this.currVal.equals(t) ? void 0 : t
  740. }
  741. });
  742. var L = function(t, i) {
  743. var n = [].slice
  744. , e = jQuery
  745. , o = e.extend
  746. , r = e.isFunction
  747. , s = o({}, i)
  748. , h = function(i, n, o, s) {
  749. return o = r(o) ? o.apply(i, n) : o,
  750. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  751. }
  752. , l = function() {
  753. return h(this, n.call(arguments), s.defaultStatic, l)
  754. }
  755. , c = function(t) {
  756. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  757. }
  758. , u = function(t) {
  759. t && (o(l, t.statics),
  760. o(c, t.methods)),
  761. l.modplug = u
  762. };
  763. u.prev = {
  764. statics: e[t],
  765. methods: e.fn[t]
  766. },
  767. u(i),
  768. e[t] = l,
  769. e.fn[t] = c
  770. }
  771. , M = "fracs";
  772. L(M, {
  773. statics: {
  774. version: "0.15.0",
  775. Rect: s,
  776. Fractions: h,
  777. Group: l,
  778. ScrollState: f,
  779. Viewport: p,
  780. FracsCallbacks: d,
  781. GroupCallbacks: v,
  782. ScrollStateCallbacks: w,
  783. fracs: function(t, i) {
  784. return h.of(t, i)
  785. }
  786. },
  787. methods: {
  788. content: function(t) {
  789. return this.length ? s.ofContent(this[0], t) : null
  790. },
  791. envelope: function() {
  792. return o(this, function(t) {
  793. var i = s.ofElement(this);
  794. return t ? t.envelope(i) : i
  795. })
  796. },
  797. fracs: function(i, n, o) {
  798. t(i, "string") || (o = n,
  799. n = i,
  800. i = null),
  801. y(n) || (o = n,
  802. n = null),
  803. o = e(o);
  804. var r = M + ".fracs." + x(o);
  805. return "unbind" === i ? this.each(function() {
  806. var t = g(this).data(r);
  807. t && t.unbind(n)
  808. }) : "check" === i ? this.each(function() {
  809. var t = g(this).data(r);
  810. t && t.check()
  811. }) : y(n) ? this.each(function() {
  812. var t = g(this)
  813. , i = t.data(r);
  814. i || (i = new d(this,o),
  815. t.data(r, i)),
  816. i.bind(n)
  817. }) : this.length ? h.of(this[0], o) : null
  818. },
  819. intersection: function() {
  820. return o(this, function(t) {
  821. var i = s.ofElement(this);
  822. return t ? t.intersection(i) : i
  823. })
  824. },
  825. max: function(t, i, n) {
  826. return y(i) || (n = i,
  827. i = null),
  828. n = e(n),
  829. i ? (new v(this,n,t,!0).bind(i),
  830. this) : this.pushStack(new l(this,n).best(t, !0).el)
  831. },
  832. min: function(t, i, n) {
  833. return y(i) || (n = i,
  834. i = null),
  835. n = e(n),
  836. i ? (new v(this,n,t).bind(i),
  837. this) : this.pushStack(new l(this,n).best(t).el)
  838. },
  839. rect: function() {
  840. return this.length ? s.ofElement(this[0]) : null
  841. },
  842. scrollState: function(i, n) {
  843. var e = M + ".scrollState";
  844. return t(i, "string") || (n = i,
  845. i = null),
  846. "unbind" === i ? this.each(function() {
  847. var t = g(this).data(e);
  848. t && t.unbind(n)
  849. }) : "check" === i ? this.each(function() {
  850. var t = g(this).data(e);
  851. t && t.check()
  852. }) : y(n) ? this.each(function() {
  853. var t = g(this)
  854. , i = t.data(e);
  855. i || (i = new w(this),
  856. t.data(e, i)),
  857. i.bind(n)
  858. }) : this.length ? new f(this[0]) : null
  859. },
  860. scroll: function(t, i, n) {
  861. return this.each(function() {
  862. new p(this).scroll(t, i, n)
  863. })
  864. },
  865. scrollTo: function(t, i, n, o) {
  866. return g.isNumeric(t) && (o = n,
  867. n = i,
  868. i = t,
  869. t = null),
  870. t = e(t),
  871. this.each(function() {
  872. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  873. })
  874. },
  875. scrollToThis: function(t, i, n, o) {
  876. return o = new p(e(o)),
  877. o.scrollToElement(this[0], t, i, n),
  878. this
  879. },
  880. softLink: function(t, i, n, o) {
  881. return o = new p(e(o)),
  882. this.filter("a[href^=#]").each(function() {
  883. var e = g(this);
  884. e.on("click", function() {
  885. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  886. })
  887. })
  888. },
  889. sort: function(i, n, o) {
  890. return t(n, "boolean") || (o = n,
  891. n = null),
  892. o = e(o),
  893. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  894. return t.el
  895. }))
  896. },
  897. viewport: function(t) {
  898. return this.length ? s.ofViewport(this[0], t) : null
  899. }
  900. },
  901. defaultStatic: "fracs",
  902. defaultMethod: "fracs"
  903. })
  904. }();
  905. if ("undefined" == typeof jQuery)
  906. throw new Error("Bootstrap's JavaScript requires jQuery");
  907. +function(t) {
  908. "use strict";
  909. function e(e) {
  910. return this.each(function() {
  911. var o = t(this)
  912. , s = o.data("bs.tooltip")
  913. , n = "object" == typeof e && e;
  914. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  915. "string" == typeof e && s[e]())
  916. })
  917. }
  918. var i = function(t, e) {
  919. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  920. this.init("tooltip", t, e)
  921. };
  922. i.VERSION = "3.2.0",
  923. i.DEFAULTS = {
  924. animation: !0,
  925. placement: "top",
  926. selector: !1,
  927. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  928. trigger: "hover focus",
  929. title: "",
  930. delay: 0,
  931. html: !1,
  932. container: !1,
  933. viewport: {
  934. selector: "body",
  935. padding: 0
  936. }
  937. },
  938. i.prototype.init = function(e, i, o) {
  939. this.enabled = !0,
  940. this.type = e,
  941. this.$element = t(i),
  942. this.options = this.getOptions(o),
  943. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  944. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  945. var r = s[n];
  946. if ("click" == r)
  947. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  948. else if ("manual" != r) {
  949. var a = "hover" == r ? "mouseenter" : "focusin"
  950. , l = "hover" == r ? "mouseleave" : "focusout";
  951. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  952. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  953. }
  954. }
  955. this.options.selector ? this._options = t.extend({}, this.options, {
  956. trigger: "manual",
  957. selector: ""
  958. }) : this.fixTitle()
  959. }
  960. ,
  961. i.prototype.getDefaults = function() {
  962. return i.DEFAULTS
  963. }
  964. ,
  965. i.prototype.getOptions = function(e) {
  966. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  967. e.delay && "number" == typeof e.delay && (e.delay = {
  968. show: e.delay,
  969. hide: e.delay
  970. }),
  971. e
  972. }
  973. ,
  974. i.prototype.getDelegateOptions = function() {
  975. var e = {}
  976. , i = this.getDefaults();
  977. return this._options && t.each(this._options, function(t, o) {
  978. i[t] != o && (e[t] = o)
  979. }),
  980. e
  981. }
  982. ,
  983. i.prototype.enter = function(e) {
  984. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  985. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  986. t(e.currentTarget).data("bs." + this.type, i)),
  987. clearTimeout(i.timeout),
  988. i.hoverState = "in",
  989. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  990. // "in" == i.hoverState && i.show()
  991. }, i.options.delay.show)) : i.show()
  992. }
  993. ,
  994. i.prototype.leave = function(e) {
  995. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  996. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  997. t(e.currentTarget).data("bs." + this.type, i)),
  998. clearTimeout(i.timeout),
  999. i.hoverState = "out",
  1000. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  1001. "out" == i.hoverState && i.hide()
  1002. }, i.options.delay.hide)) : i.hide()
  1003. }
  1004. ,
  1005. i.prototype.show = function() {
  1006. var e = t.Event("show.bs." + this.type);
  1007. if (this.hasContent() && this.enabled) {
  1008. this.$element.trigger(e);
  1009. var i = t.contains(document.documentElement, this.$element[0]);
  1010. if (e.isDefaultPrevented() || !i)
  1011. return;
  1012. var o = this
  1013. , s = this.tip()
  1014. , n = this.getUID(this.type);
  1015. this.setContent(),
  1016. s.attr("id", n),
  1017. this.$element.attr("aria-describedby", n),
  1018. this.options.animation && s.addClass("fade");
  1019. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  1020. , a = /\s?auto?\s?/i
  1021. , l = a.test(r);
  1022. l && (r = r.replace(a, "") || "top"),
  1023. s.detach().css({
  1024. top: 0,
  1025. left: 0,
  1026. display: "block"
  1027. }).addClass(r).data("bs." + this.type, this),
  1028. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  1029. var p = this.getPosition()
  1030. , h = s[0].offsetWidth
  1031. , f = s[0].offsetHeight;
  1032. if (l) {
  1033. var u = r
  1034. , c = this.$element.parent()
  1035. , d = this.getPosition(c);
  1036. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1037. s.removeClass(u).addClass(r)
  1038. }
  1039. var g = this.getCalculatedOffset(r, p, h, f);
  1040. this.applyPlacement(g, r);
  1041. var y = function() {
  1042. o.$element.trigger("shown.bs." + o.type),
  1043. o.hoverState = null
  1044. };
  1045. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1046. }
  1047. }
  1048. ,
  1049. i.prototype.applyPlacement = function(e, i) {
  1050. var o = this.tip()
  1051. , s = o[0].offsetWidth
  1052. , n = o[0].offsetHeight
  1053. , r = parseInt(o.css("margin-top"), 10)
  1054. , a = parseInt(o.css("margin-left"), 10);
  1055. isNaN(r) && (r = 0),
  1056. isNaN(a) && (a = 0),
  1057. e.top = e.top + r,
  1058. e.left = e.left + a,
  1059. t.offset.setOffset(o[0], t.extend({
  1060. using: function(t) {
  1061. o.css({
  1062. top: Math.round(t.top),
  1063. left: Math.round(t.left)
  1064. })
  1065. }
  1066. }, e), 0),
  1067. o.addClass("in");
  1068. var l = o[0].offsetWidth
  1069. , p = o[0].offsetHeight;
  1070. "top" == i && p != n && (e.top = e.top + n - p);
  1071. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1072. h.left ? e.left += h.left : e.top += h.top;
  1073. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1074. , u = h.left ? "left" : "top"
  1075. , c = h.left ? "offsetWidth" : "offsetHeight";
  1076. o.offset(e),
  1077. this.replaceArrow(f, o[0][c], u)
  1078. }
  1079. ,
  1080. i.prototype.replaceArrow = function(t, e, i) {
  1081. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1082. }
  1083. ,
  1084. i.prototype.setContent = function() {
  1085. var t = this.tip()
  1086. , e = this.getTitle();
  1087. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1088. t.removeClass("fade in top bottom left right")
  1089. }
  1090. ,
  1091. i.prototype.hide = function() {
  1092. function e() {
  1093. "in" != i.hoverState && o.detach(),
  1094. i.$element.trigger("hidden.bs." + i.type)
  1095. }
  1096. var i = this
  1097. , o = this.tip()
  1098. , s = t.Event("hide.bs." + this.type);
  1099. if (this.$element.removeAttr("aria-describedby"),
  1100. this.$element.trigger(s),
  1101. !s.isDefaultPrevented())
  1102. return o.removeClass("in"),
  1103. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1104. this.hoverState = null,
  1105. this
  1106. }
  1107. ,
  1108. i.prototype.fixTitle = function() {
  1109. var t = this.$element;
  1110. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1111. }
  1112. ,
  1113. i.prototype.hasContent = function() {
  1114. return this.getTitle()
  1115. }
  1116. ,
  1117. i.prototype.getPosition = function(e) {
  1118. e = e || this.$element;
  1119. var i = e[0]
  1120. , o = "BODY" == i.tagName;
  1121. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1122. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1123. width: o ? t(window).width() : e.outerWidth(),
  1124. height: o ? t(window).height() : e.outerHeight()
  1125. }, o ? {
  1126. top: 0,
  1127. left: 0
  1128. } : e.offset())
  1129. }
  1130. ,
  1131. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  1132. return "bottom" == t ? {
  1133. top: e.top + e.height,
  1134. left: e.left + e.width / 2 - i / 2
  1135. } : "top" == t ? {
  1136. top: e.top - o,
  1137. left: e.left + e.width / 2 - i / 2
  1138. } : "left" == t ? {
  1139. top: e.top + e.height / 2 - o / 2,
  1140. left: e.left - i
  1141. } : {
  1142. top: e.top + e.height / 2 - o / 2,
  1143. left: e.left + e.width
  1144. }
  1145. }
  1146. ,
  1147. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  1148. var s = {
  1149. top: 0,
  1150. left: 0
  1151. };
  1152. if (!this.$viewport)
  1153. return s;
  1154. var n = this.options.viewport && this.options.viewport.padding || 0
  1155. , r = this.getPosition(this.$viewport);
  1156. if (/right|left/.test(t)) {
  1157. var a = e.top - n - r.scroll
  1158. , l = e.top + n - r.scroll + o;
  1159. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1160. } else {
  1161. var p = e.left - n
  1162. , h = e.left + n + i;
  1163. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1164. }
  1165. return s
  1166. }
  1167. ,
  1168. i.prototype.getTitle = function() {
  1169. var t, e = this.$element, i = this.options;
  1170. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1171. }
  1172. ,
  1173. i.prototype.getUID = function(t) {
  1174. do
  1175. t += ~~(1e6 * Math.random());
  1176. while (document.getElementById(t));return t
  1177. }
  1178. ,
  1179. i.prototype.tip = function() {
  1180. return this.$tip = this.$tip || t(this.options.template)
  1181. }
  1182. ,
  1183. i.prototype.arrow = function() {
  1184. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1185. }
  1186. ,
  1187. i.prototype.validate = function() {
  1188. this.$element[0].parentNode || (this.hide(),
  1189. this.$element = null,
  1190. this.options = null)
  1191. }
  1192. ,
  1193. i.prototype.enable = function() {
  1194. this.enabled = !0
  1195. }
  1196. ,
  1197. i.prototype.disable = function() {
  1198. this.enabled = !1
  1199. }
  1200. ,
  1201. i.prototype.toggleEnabled = function() {
  1202. this.enabled = !this.enabled
  1203. }
  1204. ,
  1205. i.prototype.toggle = function(e) {
  1206. var i = this;
  1207. e && (i = t(e.currentTarget).data("bs." + this.type),
  1208. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1209. t(e.currentTarget).data("bs." + this.type, i))),
  1210. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1211. }
  1212. ,
  1213. i.prototype.destroy = function() {
  1214. clearTimeout(this.timeout),
  1215. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1216. }
  1217. ;
  1218. var o = t.fn.tooltip;
  1219. t.fn.tooltip = e,
  1220. t.fn.tooltip.Constructor = i,
  1221. t.fn.tooltip.noConflict = function() {
  1222. return t.fn.tooltip = o,
  1223. this
  1224. }
  1225. }(jQuery);
  1226. !function(e, t, n) {
  1227. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1228. }("Keen", this, function() {
  1229. "use strict";
  1230. function Keen() {
  1231. return _init.apply(this, arguments)
  1232. }
  1233. function _init(e) {
  1234. if (_isUndefined(e))
  1235. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1236. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1237. throw new Error("Please provide a projectId");
  1238. this.configure(e)
  1239. }
  1240. function _extend(e) {
  1241. for (var t = 1; t < arguments.length; t++)
  1242. for (var n in arguments[t])
  1243. e[n] = arguments[t][n];
  1244. return e
  1245. }
  1246. function _isUndefined(e) {
  1247. return void 0 === e
  1248. }
  1249. function _type(e) {
  1250. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1251. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1252. }
  1253. function _each(e, t, n) {
  1254. var r;
  1255. if (!e)
  1256. return 0;
  1257. if (n = n ? n : e,
  1258. "array" === _type(e)) {
  1259. for (r = 0; r < e.length; r++)
  1260. if (t.call(n, e[r], r, e) === !1)
  1261. return 0
  1262. } else
  1263. for (r in e)
  1264. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1265. return 0;
  1266. return 1
  1267. }
  1268. function _parse_params(e) {
  1269. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1270. return decodeURIComponent(e.replace(r, " "))
  1271. }, a = e.split("?")[1]; t = i.exec(a); )
  1272. n[o(t[1])] = o(t[2]);
  1273. return n
  1274. }
  1275. function _set_protocol(e) {
  1276. switch (e) {
  1277. case "http":
  1278. return "http";
  1279. case "auto":
  1280. return location.protocol.replace(/:/g, "");
  1281. case "https":
  1282. case void 0:
  1283. default:
  1284. return "https"
  1285. }
  1286. }
  1287. function _set_request_type(e) {
  1288. var t = e || "jsonp"
  1289. , n = !1;
  1290. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1291. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1292. }
  1293. function _build_url(e) {
  1294. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1295. }
  1296. function _uploadEvent(e, t, n, r, i) {
  1297. var o = _build_url.apply(this, ["/events/" + e])
  1298. , a = {};
  1299. n = n !== !1,
  1300. this.client.globalProperties && (a = this.client.globalProperties(e));
  1301. for (var c in t)
  1302. t.hasOwnProperty(c) && (a[c] = t[c]);
  1303. switch (this.client.requestType) {
  1304. case "xhr":
  1305. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1306. break;
  1307. case "jsonp":
  1308. var s = JSON.stringify(a)
  1309. , l = Keen.Base64.encode(s);
  1310. o = o + "?api_key=" + this.client.writeKey,
  1311. o = o + "&data=" + l,
  1312. o = o + "&modified=" + (new Date).getTime(),
  1313. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1314. break;
  1315. case "beacon":
  1316. var s = JSON.stringify(a)
  1317. , l = Keen.Base64.encode(s);
  1318. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1319. o = o + "&data=" + encodeURIComponent(l),
  1320. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1321. o += "&c=clv1",
  1322. _request.beacon.apply(this, [o, null, r, i])
  1323. }
  1324. }
  1325. Keen.prototype.configure = function(e) {
  1326. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1327. e.protocol = _set_protocol(e.protocol),
  1328. e.requestType = _set_request_type(e.requestType),
  1329. this.client = {
  1330. projectId: e.projectId,
  1331. writeKey: e.writeKey,
  1332. readKey: e.readKey,
  1333. globalProperties: null,
  1334. endpoint: e.protocol + "://" + e.host,
  1335. requestType: e.requestType
  1336. },
  1337. Keen.trigger("client", this, e),
  1338. this.trigger("ready"),
  1339. this
  1340. }
  1341. ;
  1342. var _request = {
  1343. xhr: function(e, t, n, r, i, o, a, c) {
  1344. if (!i)
  1345. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1346. var s = new XMLHttpRequest;
  1347. if (s.onreadystatechange = function() {
  1348. if (4 == s.readyState)
  1349. if (s.status >= 200 && s.status < 300) {
  1350. var e;
  1351. try {
  1352. e = JSON.parse(s.responseText)
  1353. } catch (e) {
  1354. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1355. c && c(s, e)
  1356. }
  1357. a && e && a(e)
  1358. } else
  1359. Keen.log("HTTP request failed."),
  1360. c && c(s, null)
  1361. }
  1362. ,
  1363. s.open(e, t, o),
  1364. i && s.setRequestHeader("Authorization", i),
  1365. r && s.setRequestHeader("Content-Type", "application/json"),
  1366. n)
  1367. for (var l in n)
  1368. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1369. var u = r ? JSON.stringify(r) : null;
  1370. s.send(u)
  1371. },
  1372. jsonp: function(e, t, n, r) {
  1373. if (!t)
  1374. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1375. if (t && e.indexOf("api_key") < 0) {
  1376. var i = e.indexOf("?") > 0 ? "&" : "?";
  1377. e = e + i + "api_key=" + t
  1378. }
  1379. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1380. o += "a";
  1381. var a = !1;
  1382. window[o] = function(e) {
  1383. a = !0,
  1384. n && e && n(e),
  1385. window[o] = void 0
  1386. }
  1387. ,
  1388. e = e + "&jsonp=" + o;
  1389. var c = document.createElement("script");
  1390. c.id = "keen-jsonp",
  1391. c.src = e,
  1392. document.getElementsByTagName("head")[0].appendChild(c),
  1393. c.onreadystatechange = function() {
  1394. a === !1 && "loaded" === this.readyState && (a = !0,
  1395. r && r())
  1396. }
  1397. ,
  1398. c.onerror = function() {
  1399. a === !1 && (a = !0,
  1400. r && r())
  1401. }
  1402. },
  1403. beacon: function(e, t, n, r) {
  1404. if (t && e.indexOf("api_key") < 0) {
  1405. var i = e.indexOf("?") > 0 ? "&" : "?";
  1406. e = e + i + "api_key=" + t
  1407. }
  1408. var o = !1
  1409. , a = document.createElement("img");
  1410. a.onload = function() {
  1411. if (o = !0,
  1412. "naturalHeight"in this) {
  1413. if (this.naturalHeight + this.naturalWidth === 0)
  1414. return void this.onerror()
  1415. } else if (this.width + this.height === 0)
  1416. return void this.onerror();
  1417. n && n({
  1418. created: !0
  1419. })
  1420. }
  1421. ,
  1422. a.onerror = function() {
  1423. o = !0,
  1424. r && r()
  1425. }
  1426. ,
  1427. a.src = e
  1428. }
  1429. }
  1430. , Events = Keen.Events = {
  1431. on: function(e, t) {
  1432. this.listeners || (this.listeners = {});
  1433. var n = this.listeners[e] || (this.listeners[e] = []);
  1434. return n.push({
  1435. callback: t
  1436. }),
  1437. this
  1438. },
  1439. off: function(e, t) {
  1440. if (!e && !t)
  1441. return this.listeners = void 0,
  1442. delete this.listeners,
  1443. this;
  1444. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1445. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1446. t && 0 != n.length || (this.listeners[e] = void 0,
  1447. delete this.listeners[e]);
  1448. return this
  1449. },
  1450. trigger: function(e) {
  1451. if (!this.listeners)
  1452. return this;
  1453. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1454. n[r].callback.apply(this, t);
  1455. return this
  1456. }
  1457. };
  1458. _extend(Keen.prototype, Events),
  1459. _extend(Keen, Events),
  1460. Keen.loaded = !0,
  1461. Keen.utils = {
  1462. each: _each,
  1463. extend: _extend,
  1464. parseParams: _parse_params
  1465. },
  1466. Keen.ready = function(e) {
  1467. Keen.loaded ? e() : Keen.on("ready", e)
  1468. }
  1469. ,
  1470. Keen.log = function(e) {
  1471. "object" == typeof console && console.log("[Keen IO]", e)
  1472. }
  1473. ;
  1474. var Plugins = Keen.Plugins = {};
  1475. Keen.prototype.addEvent = function() {
  1476. _uploadEvent.apply(this, arguments)
  1477. }
  1478. ,
  1479. Keen.prototype.addEventSync = function(e, t, n, r) {
  1480. _uploadEvent.apply(this, [e, t, !1, n, r])
  1481. }
  1482. ,
  1483. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1484. var o = e
  1485. , a = o.metaKey
  1486. , c = o.target
  1487. , s = !1
  1488. , l = function() {};
  1489. return void 0 === r && (r = 500),
  1490. "A" === c.nodeName ? l = function() {
  1491. a || s || (s = !0,
  1492. window.location = c.href)
  1493. }
  1494. : "FORM" === c.nodeName && (l = function() {
  1495. s || (s = !0,
  1496. c.submit())
  1497. }
  1498. ),
  1499. i && (l = function() {
  1500. s || (s = !0,
  1501. i())
  1502. }
  1503. ),
  1504. _uploadEvent.call(this, t, n, l, l),
  1505. setTimeout(function() {
  1506. l()
  1507. }, r),
  1508. !!a && void 0
  1509. }
  1510. ,
  1511. Keen.prototype.setGlobalProperties = function(e) {
  1512. if (!this.client)
  1513. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1514. if (!e || "function" != typeof e)
  1515. throw new Error("Invalid value for global properties: " + e);
  1516. this.client.globalProperties = e
  1517. }
  1518. ,
  1519. Keen.Base64 = {
  1520. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1521. encode: function(e) {
  1522. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1523. for (e = this.utf8.encode(e); l < e.length; )
  1524. t = e.charCodeAt(l++),
  1525. n = e.charCodeAt(l++),
  1526. r = e.charCodeAt(l++),
  1527. i = t >> 2,
  1528. o = (3 & t) << 4 | n >> 4,
  1529. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1530. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1531. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1532. return s
  1533. },
  1534. decode: function(e) {
  1535. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1536. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1537. t = u.indexOf(e.charAt(l++)),
  1538. n = u.indexOf(e.charAt(l++)),
  1539. r = u.indexOf(e.charAt(l++)),
  1540. i = u.indexOf(e.charAt(l++)),
  1541. o = t << 2 | n >> 4,
  1542. a = (15 & n) << 4 | r >> 2,
  1543. c = (3 & r) << 6 | i,
  1544. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1545. return this.utf8.decode(s)
  1546. },
  1547. utf8: {
  1548. encode: function(e) {
  1549. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1550. t = e.charCodeAt(r++),
  1551. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1552. return n
  1553. },
  1554. decode: function(e) {
  1555. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1556. n = e.charCodeAt(i),
  1557. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1558. return r
  1559. }
  1560. }
  1561. },
  1562. "object" != typeof JSON && (JSON = {}),
  1563. function() {
  1564. function f(e) {
  1565. return 10 > e ? "0" + e : e
  1566. }
  1567. function quote(e) {
  1568. return escapable.lastIndex = 0,
  1569. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1570. var t = meta[e];
  1571. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1572. }) + '"' : '"' + e + '"'
  1573. }
  1574. function str(e, t) {
  1575. var n, r, i, o, a, c = gap, s = t[e];
  1576. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1577. "function" == typeof rep && (s = rep.call(t, e, s)),
  1578. typeof s) {
  1579. case "string":
  1580. return quote(s);
  1581. case "number":
  1582. return isFinite(s) ? String(s) : "null";
  1583. case "boolean":
  1584. case "null":
  1585. return String(s);
  1586. case "object":
  1587. if (!s)
  1588. return "null";
  1589. if (gap += indent,
  1590. a = [],
  1591. "[object Array]" === Object.prototype.toString.apply(s)) {
  1592. for (o = s.length,
  1593. n = 0; o > n; n += 1)
  1594. a[n] = str(n, s) || "null";
  1595. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1596. gap = c,
  1597. i
  1598. }
  1599. if (rep && "object" == typeof rep)
  1600. for (o = rep.length,
  1601. n = 0; o > n; n += 1)
  1602. "string" == typeof rep[n] && (r = rep[n],
  1603. i = str(r, s),
  1604. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1605. else
  1606. for (r in s)
  1607. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1608. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1609. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1610. gap = c,
  1611. i
  1612. }
  1613. }
  1614. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1615. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1616. }
  1617. ,
  1618. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1619. return this.valueOf()
  1620. }
  1621. );
  1622. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1623. "\b": "\\b",
  1624. "\t": "\\t",
  1625. "\n": "\\n",
  1626. "\f": "\\f",
  1627. "\r": "\\r",
  1628. '"': '\\"',
  1629. "\\": "\\\\"
  1630. }, rep;
  1631. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1632. var r;
  1633. if (gap = "",
  1634. indent = "",
  1635. "number" == typeof n)
  1636. for (r = 0; n > r; r += 1)
  1637. indent += " ";
  1638. else
  1639. "string" == typeof n && (indent = n);
  1640. if (rep = t,
  1641. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1642. throw new Error("JSON.stringify");
  1643. return str("", {
  1644. "": e
  1645. })
  1646. }
  1647. ),
  1648. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1649. function walk(e, t) {
  1650. var n, r, i = e[t];
  1651. if (i && "object" == typeof i)
  1652. for (n in i)
  1653. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1654. void 0 !== r ? i[n] = r : delete i[n]);
  1655. return reviver.call(e, t, i)
  1656. }
  1657. var j;
  1658. if (text = String(text),
  1659. cx.lastIndex = 0,
  1660. cx.test(text) && (text = text.replace(cx, function(e) {
  1661. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1662. })),
  1663. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1664. return j = eval("(" + text + ")"),
  1665. "function" == typeof reviver ? walk({
  1666. "": j
  1667. }, "") : j;
  1668. throw new SyntaxError("JSON.parse")
  1669. }
  1670. )
  1671. }(),
  1672. !function(e, t, n) {
  1673. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1674. }("domready", Keen.utils, function(e) {
  1675. function t(e) {
  1676. for (d = 1; e = r.shift(); )
  1677. e()
  1678. }
  1679. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1680. return o[l] && o[l](s, n = function() {
  1681. o.removeEventListener(s, n, i),
  1682. t()
  1683. }
  1684. , i),
  1685. c && o.attachEvent(u, n = function() {
  1686. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1687. t())
  1688. }
  1689. ),
  1690. e = c ? function(t) {
  1691. self != top ? d ? t() : r.push(t) : function() {
  1692. try {
  1693. a.doScroll("left")
  1694. } catch (n) {
  1695. return setTimeout(function() {
  1696. e(t)
  1697. }, 50)
  1698. }
  1699. t()
  1700. }()
  1701. }
  1702. : function(e) {
  1703. d ? e() : r.push(e)
  1704. }
  1705. });
  1706. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1707. if (loaded && cached) {
  1708. clients = cached.clients || {},
  1709. ready = cached.ready || [];
  1710. for (var instance in clients)
  1711. if (clients.hasOwnProperty(instance)) {
  1712. var client = clients[instance];
  1713. for (var method in Keen.prototype)
  1714. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1715. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1716. ,
  1717. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1718. ,
  1719. client._config && (client.configure.call(client, client._config),
  1720. delete client._config),
  1721. client._setGlobalProperties) {
  1722. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1723. client.setGlobalProperties.apply(client, globals[i]);
  1724. delete client._setGlobalProperties
  1725. }
  1726. if (client._addEvent) {
  1727. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1728. client.addEvent.apply(client, queue[i]);
  1729. delete client._addEvent
  1730. }
  1731. var callback = client._on || [];
  1732. if (client._on) {
  1733. for (var i = 0; i < callback.length; i++)
  1734. client.on.apply(client, callback[i]);
  1735. client.trigger("ready"),
  1736. delete client._on
  1737. }
  1738. }
  1739. for (var i = 0; i < ready.length; i++) {
  1740. var callback = ready[i];
  1741. Keen.on("ready", function() {
  1742. callback()
  1743. })
  1744. }
  1745. }
  1746. return Keen.loaded && setTimeout(function() {
  1747. Keen.utils.domready(function() {
  1748. Keen.trigger("ready")
  1749. })
  1750. }, 0),
  1751. Keen
  1752. });
  1753. !function() {
  1754. var t = window.analytics = window.analytics || [];
  1755. if (!t.initialize) {
  1756. if (t.invoked)
  1757. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1758. t.invoked = !0,
  1759. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1760. t.factory = function(e) {
  1761. return function() {
  1762. var n = Array.prototype.slice.call(arguments);
  1763. return n.unshift(e),
  1764. t.push(n),
  1765. t
  1766. }
  1767. }
  1768. ;
  1769. for (var e = 0; e < t.methods.length; e++) {
  1770. var n = t.methods[e];
  1771. t[n] = t.factory(n)
  1772. }
  1773. t.load = function(t) {
  1774. var e = document.createElement("script");
  1775. e.type = "text/javascript",
  1776. e.async = !0,
  1777. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1778. var n = document.getElementsByTagName("script")[0];
  1779. n.parentNode.insertBefore(e, n)
  1780. }
  1781. ,
  1782. t.SNIPPET_VERSION = "4.0.0"
  1783. }
  1784. }();
  1785. !function(i, e) {
  1786. "use strict";
  1787. var s = ""
  1788. , r = "?"
  1789. , o = "function"
  1790. , a = "undefined"
  1791. , n = "object"
  1792. , t = "major"
  1793. , d = "model"
  1794. , w = "name"
  1795. , l = "type"
  1796. , p = "vendor"
  1797. , m = "version"
  1798. , c = "architecture"
  1799. , u = "console"
  1800. , g = "mobile"
  1801. , f = "tablet"
  1802. , h = "smarttv"
  1803. , b = {
  1804. has: function(i, e) {
  1805. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1806. },
  1807. lowerize: function(i) {
  1808. return i.toLowerCase()
  1809. }
  1810. }
  1811. , y = {
  1812. rgx: function() {
  1813. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1814. var c = m[p]
  1815. , u = m[p + 1];
  1816. if (typeof i === a) {
  1817. i = {};
  1818. for (t in u)
  1819. d = u[t],
  1820. typeof d === n ? i[d[0]] = e : i[d] = e
  1821. }
  1822. for (s = r = 0; s < c.length; s++)
  1823. if (w = c[s].exec(this.getUA())) {
  1824. for (t = 0; t < u.length; t++)
  1825. l = w[++r],
  1826. d = u[t],
  1827. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1828. break
  1829. }
  1830. if (w)
  1831. break
  1832. }
  1833. return i
  1834. },
  1835. str: function(i, s) {
  1836. for (var o in s)
  1837. if (typeof s[o] === n && s[o].length > 0) {
  1838. for (var a = 0; a < s[o].length; a++)
  1839. if (b.has(s[o][a], i))
  1840. return o === r ? e : o
  1841. } else if (b.has(s[o], i))
  1842. return o === r ? e : o;
  1843. return i
  1844. }
  1845. }
  1846. , v = {
  1847. browser: {
  1848. oldsafari: {
  1849. major: {
  1850. 1: ["/8", "/1", "/3"],
  1851. 2: "/4",
  1852. "?": "/"
  1853. },
  1854. version: {
  1855. "1.0": "/8",
  1856. 1.2: "/1",
  1857. 1.3: "/3",
  1858. "2.0": "/412",
  1859. "2.0.2": "/416",
  1860. "2.0.3": "/417",
  1861. "2.0.4": "/419",
  1862. "?": "/"
  1863. }
  1864. }
  1865. },
  1866. device: {
  1867. sprint: {
  1868. model: {
  1869. "Evo Shift 4G": "7373KT"
  1870. },
  1871. vendor: {
  1872. HTC: "APA",
  1873. Sprint: "Sprint"
  1874. }
  1875. }
  1876. },
  1877. os: {
  1878. windows: {
  1879. version: {
  1880. ME: "4.90",
  1881. "NT 3.11": "NT3.51",
  1882. "NT 4.0": "NT4.0",
  1883. 2e3: "NT 5.0",
  1884. XP: ["NT 5.1", "NT 5.2"],
  1885. Vista: "NT 6.0",
  1886. 7: "NT 6.1",
  1887. 8: "NT 6.2",
  1888. 8.1: "NT 6.3",
  1889. RT: "ARM"
  1890. }
  1891. }
  1892. }
  1893. }
  1894. , k = {
  1895. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1896. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1897. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1898. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1899. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1900. }
  1901. , x = function(e) {
  1902. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1903. return this instanceof x ? (this.getBrowser = function() {
  1904. return y.rgx.apply(this, k.browser)
  1905. }
  1906. ,
  1907. this.getCPU = function() {
  1908. return y.rgx.apply(this, k.cpu)
  1909. }
  1910. ,
  1911. this.getDevice = function() {
  1912. return y.rgx.apply(this, k.device)
  1913. }
  1914. ,
  1915. this.getEngine = function() {
  1916. return y.rgx.apply(this, k.engine)
  1917. }
  1918. ,
  1919. this.getOS = function() {
  1920. return y.rgx.apply(this, k.os)
  1921. }
  1922. ,
  1923. this.getResult = function() {
  1924. return {
  1925. ua: this.getUA(),
  1926. browser: this.getBrowser(),
  1927. engine: this.getEngine(),
  1928. os: this.getOS(),
  1929. device: this.getDevice(),
  1930. cpu: this.getCPU()
  1931. }
  1932. }
  1933. ,
  1934. this.getUA = function() {
  1935. return r
  1936. }
  1937. ,
  1938. this.setUA = function(i) {
  1939. return r = i,
  1940. this
  1941. }
  1942. ,
  1943. void this.setUA(r)) : new x(e).getResult()
  1944. };
  1945. if (typeof exports !== a)
  1946. typeof module !== a && module.exports && (exports = module.exports = x),
  1947. exports.UAParser = x;
  1948. else if (i.UAParser = x,
  1949. typeof define === o && define.amd && define(function() {
  1950. return x
  1951. }),
  1952. typeof i.jQuery !== a) {
  1953. var A = i.jQuery
  1954. , _ = new x;
  1955. A.ua = _.getResult(),
  1956. A.ua.get = function() {
  1957. return _.getUA()
  1958. }
  1959. ,
  1960. A.ua.set = function(i) {
  1961. _.setUA(i);
  1962. var e = _.getResult();
  1963. for (var s in e)
  1964. A.ua[s] = e[s]
  1965. }
  1966. }
  1967. }(this);
  1968. window.Modernizr = function(n, e, t) {
  1969. function o(n) {
  1970. d.cssText = n
  1971. }
  1972. function r(n, e) {
  1973. return typeof n === e
  1974. }
  1975. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1976. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1977. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1978. return e in n && r(n.constructor.prototype[e], "undefined")
  1979. }
  1980. : function(n, e) {
  1981. return v.call(n, e)
  1982. }
  1983. ,
  1984. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1985. var e = this;
  1986. if ("function" != typeof e)
  1987. throw new TypeError;
  1988. var t = b.call(arguments, 1)
  1989. , o = function() {
  1990. if (this instanceof o) {
  1991. var r = function() {};
  1992. r.prototype = e.prototype;
  1993. var i = new r
  1994. , c = e.apply(i, t.concat(b.call(arguments)));
  1995. return Object(c) === c ? c : i
  1996. }
  1997. return e.apply(n, t.concat(b.call(arguments)))
  1998. };
  1999. return o
  2000. }
  2001. ),
  2002. y.webgl = function() {
  2003. return !!n.WebGLRenderingContext
  2004. }
  2005. ;
  2006. for (var h in y)
  2007. u(y, h) && (c = h.toLowerCase(),
  2008. f[c] = y[h](),
  2009. w.push((f[c] ? "" : "no-") + c));
  2010. return f.addTest = function(n, e) {
  2011. if ("object" == typeof n)
  2012. for (var o in n)
  2013. u(n, o) && f.addTest(o, n[o]);
  2014. else {
  2015. if (n = n.toLowerCase(),
  2016. f[n] !== t)
  2017. return f;
  2018. e = "function" == typeof e ? e() : e,
  2019. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  2020. f[n] = e
  2021. }
  2022. return f
  2023. }
  2024. ,
  2025. o(""),
  2026. p = i = null,
  2027. f._version = a,
  2028. f
  2029. }(this, this.document);
  2030. !function(e, t, a) {
  2031. "use strict";
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  2035. , i = Ee.length;
  2036. if (Ce.old = e.extend({}, Ce),
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  2038. ke = Be[ge.horizontal ? "width" : "height"](),
  2039. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2040. Ee.length = 0,
  2041. Ce.start = 0,
  2042. Ce.end = q(ze - Ie, 0),
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  2045. qe = Pe.children(ge.itemSelector),
  2046. Ne.length = 0;
  2047. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2048. ze = 0,
  2049. qe.each(function(t, a) {
  2050. var n = e(a)
  2051. , i = a.getBoundingClientRect()
  2052. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2053. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2054. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2055. , h = l + d + p
  2056. , m = !d || !p
  2057. , g = {};
  2058. g.el = a,
  2059. g.size = m ? l : h,
  2060. g.half = g.size / 2,
  2061. g.start = ze + (m ? d : 0),
  2062. g.center = g.start - E(Ie / 2 - g.size / 2),
  2063. g.end = g.start - Ie + g.size,
  2064. t || (ze += s),
  2065. ze += h,
  2066. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2067. t === v && (g.end += o,
  2068. ze += o,
  2069. f = m ? p : 0),
  2070. Ne.push(g),
  2071. r = g
  2072. }),
  2073. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2074. ze -= f,
  2075. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2076. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2077. }
  2078. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2079. Q(),
  2080. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2081. Te = d(Te, ge.minHandleSize, ke),
  2082. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2083. xe.end = ke - Te,
  2084. it || j()),
  2085. !we && Ie > 0) {
  2086. var p = Ce.start
  2087. , h = "";
  2088. if (Re)
  2089. e.each(Ne, function(e, t) {
  2090. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2091. Ee.push(p),
  2092. p += Ie,
  2093. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2094. });
  2095. else
  2096. for (; p - Ie < Ce.end; )
  2097. Ee.push(p),
  2098. p += Ie;
  2099. if (De[0] && i !== Ee.length) {
  2100. for (var m = 0; m < Ee.length; m++)
  2101. h += ge.pageBuilder.call(ye, m);
  2102. Ae = De.html(h).children(),
  2103. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2104. }
  2105. }
  2106. if (Oe.slideeSize = ze,
  2107. Oe.frameSize = Ie,
  2108. Oe.sbSize = ke,
  2109. Oe.handleSize = Te,
  2110. Re) {
  2111. a && null != ge.startAt && (W(ge.startAt),
  2112. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2113. var g = Ne[Oe.activeItem];
  2114. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2115. } else
  2116. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2117. pe("load")
  2118. }
  2119. function X(e, t, a) {
  2120. if (Re && at.released && !a) {
  2121. var n = $(e)
  2122. , i = e > Ce.start && e < Ce.end;
  2123. Le ? (i && (e = Ne[n.centerItem].center),
  2124. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2125. }
  2126. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2127. et.start = +new Date,
  2128. et.time = 0,
  2129. et.from = Ce.cur,
  2130. et.to = e,
  2131. et.delta = e - Ce.cur,
  2132. et.tweesing = at.tweese || at.init && !at.slidee,
  2133. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2134. at.tweese = 0,
  2135. e !== Ce.dest && (Ce.dest = e,
  2136. pe("change"),
  2137. it || Y()),
  2138. K(),
  2139. Q(),
  2140. Z(),
  2141. F()
  2142. }
  2143. function Y() {
  2144. if (ye.initialized) {
  2145. if (!it)
  2146. return it = w(Y),
  2147. void (at.released && pe("moveStart"));
  2148. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2149. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2150. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2151. et.to === Ce.cur ? (Ce.cur = et.to,
  2152. at.tweese = it = 0) : it = w(Y),
  2153. pe("move"),
  2154. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2155. !it && at.released && pe("moveEnd"),
  2156. j()
  2157. }
  2158. }
  2159. function j() {
  2160. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2161. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2162. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2163. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2164. }
  2165. function F() {
  2166. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2167. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2168. pe("activePage", _e.page))
  2169. }
  2170. function M() {
  2171. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2172. ot = at.init ? w(M) : 0,
  2173. tt.now = +new Date,
  2174. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2175. X(at.init ? tt.pos : E(tt.pos)),
  2176. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2177. tt.lastTime = tt.now
  2178. }
  2179. function L(e, t, n) {
  2180. if ("boolean" === i(t) && (n = t,
  2181. t = a),
  2182. t === a)
  2183. X(Ce[e], n);
  2184. else {
  2185. if (Le && "center" !== e)
  2186. return;
  2187. var r = ye.getPos(t);
  2188. r && X(r[e], n, !Le)
  2189. }
  2190. }
  2191. function R(e) {
  2192. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2193. }
  2194. function U(e) {
  2195. return R(l(e) && 0 > e ? e + Ne.length : e)
  2196. }
  2197. function W(e, t) {
  2198. var a = R(e);
  2199. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2200. qe.eq(a).addClass(ge.activeClass),
  2201. _e.active = Oe.activeItem = a,
  2202. Z(),
  2203. pe("active", a)),
  2204. a)
  2205. }
  2206. function $(e) {
  2207. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2208. var t = {}
  2209. , a = Me ? 0 : Ie / 2;
  2210. if (!we)
  2211. for (var n = 0, i = Ee.length; i > n; n++) {
  2212. if (e >= Ce.end || n === Ee.length - 1) {
  2213. t.activePage = Ee.length - 1;
  2214. break
  2215. }
  2216. if (e <= Ee[n] + a) {
  2217. t.activePage = n;
  2218. break
  2219. }
  2220. }
  2221. if (Re) {
  2222. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2223. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2224. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2225. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2226. s = c;
  2227. break
  2228. }
  2229. t.firstItem = l(r) ? r : 0,
  2230. t.centerItem = l(o) ? o : t.firstItem,
  2231. t.lastItem = l(s) ? s : t.centerItem
  2232. }
  2233. return t
  2234. }
  2235. function Q(t) {
  2236. e.extend(Oe, $(t))
  2237. }
  2238. function Z() {
  2239. var e = Ce.dest <= Ce.start
  2240. , t = Ce.dest >= Ce.end
  2241. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2242. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2243. Je.is("button,input") && Je.prop("disabled", e),
  2244. Ke.is("button,input") && Ke.prop("disabled", t),
  2245. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2246. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2247. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2248. Qe.is("button,input") && Qe.prop("disabled", e),
  2249. $e.is("button,input") && $e.prop("disabled", t)),
  2250. Re && null != Oe.activeItem) {
  2251. var n = 0 === Oe.activeItem
  2252. , i = Oe.activeItem >= Ne.length - 1
  2253. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2254. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2255. Ze.is("button,input") && Ze.prop("disabled", n),
  2256. Ge.is("button,input") && Ge.prop("disabled", i),
  2257. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2258. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2259. }
  2260. }
  2261. function G(e, t, a) {
  2262. if (e = U(e),
  2263. t = U(t),
  2264. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2265. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2266. var n = t > e ? e : a ? t : t - 1
  2267. , i = e > t ? e : a ? t + 1 : t
  2268. , r = e > t;
  2269. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2270. H()
  2271. }
  2272. }
  2273. function J(e, t) {
  2274. for (var a = 0, n = Ve[e].length; n > a; a++)
  2275. if (Ve[e][a] === t)
  2276. return a;
  2277. return -1
  2278. }
  2279. function K() {
  2280. at.released && !ye.isPaused && ye.resume()
  2281. }
  2282. function V(e) {
  2283. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2284. }
  2285. function _() {
  2286. at.history[0] = at.history[1],
  2287. at.history[1] = at.history[2],
  2288. at.history[2] = at.history[3],
  2289. at.history[3] = at.delta
  2290. }
  2291. function ee(e) {
  2292. at.released = 0,
  2293. at.source = e,
  2294. at.slidee = "slidee" === e
  2295. }
  2296. function te(t) {
  2297. var a = "touchstart" === t.type
  2298. , n = t.data.source
  2299. , i = "slidee" === n;
  2300. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2301. ee(n),
  2302. at.init = 0,
  2303. at.$source = e(t.target),
  2304. at.touch = a,
  2305. at.pointer = a ? t.originalEvent.touches[0] : t,
  2306. at.initX = at.pointer.pageX,
  2307. at.initY = at.pointer.pageY,
  2308. at.initPos = i ? Ce.cur : xe.cur,
  2309. at.start = +new Date,
  2310. at.time = 0,
  2311. at.path = 0,
  2312. at.delta = 0,
  2313. at.locked = 0,
  2314. at.history = [0, 0, 0, 0],
  2315. at.pathToLock = i ? a ? 30 : 10 : 0,
  2316. b.on(a ? z : I, ae),
  2317. ye.pause(1),
  2318. (i ? Pe : Se).addClass(ge.draggedClass),
  2319. pe("moveStart"),
  2320. i && (rt = setInterval(_, 10)))
  2321. }
  2322. function ae(e) {
  2323. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2324. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2325. at.pathX = at.pointer.pageX - at.initX,
  2326. at.pathY = at.pointer.pageY - at.initY,
  2327. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2328. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2329. at.released || !(at.path < 1)) {
  2330. if (!at.init) {
  2331. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2332. return ne();
  2333. at.init = 1
  2334. }
  2335. r(e),
  2336. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2337. at.$source.on(B, s)),
  2338. at.released && (ne(),
  2339. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2340. at.delta += at.swing,
  2341. at.tweese = x(at.swing) > 10)),
  2342. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2343. }
  2344. }
  2345. function ne() {
  2346. clearInterval(rt),
  2347. at.released = !0,
  2348. b.off(at.touch ? z : I, ae),
  2349. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2350. setTimeout(function() {
  2351. at.$source.off(B, s)
  2352. }),
  2353. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2354. ye.resume(1),
  2355. at.init = 0
  2356. }
  2357. function ie(t) {
  2358. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2359. }
  2360. function re() {
  2361. ye.stop(),
  2362. b.off("mouseup", re)
  2363. }
  2364. function se(e) {
  2365. switch (r(e),
  2366. this) {
  2367. case $e[0]:
  2368. case Qe[0]:
  2369. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2370. b.on("mouseup", re);
  2371. break;
  2372. case Ze[0]:
  2373. ye.prev();
  2374. break;
  2375. case Ge[0]:
  2376. ye.next();
  2377. break;
  2378. case Je[0]:
  2379. ye.prevPage();
  2380. break;
  2381. case Ke[0]:
  2382. ye.nextPage()
  2383. }
  2384. }
  2385. function oe(e) {
  2386. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2387. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2388. Re ? (p = +new Date,
  2389. nt.last < p - nt.resetTime && (nt.delta = 0),
  2390. nt.last = p,
  2391. nt.delta += nt.curDelta,
  2392. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2393. nt.delta %= 1),
  2394. nt.finalDelta) : nt.curDelta
  2395. }
  2396. function le(e) {
  2397. e.originalEvent[g] = ye;
  2398. var t = +new Date;
  2399. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2400. return void (O = t);
  2401. if (ge.scrollBy && Ce.start !== Ce.end) {
  2402. var a = oe(e.originalEvent);
  2403. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2404. ye.slideBy(ge.scrollBy * a)
  2405. }
  2406. }
  2407. function ce(e) {
  2408. ge.clickBar && e.target === Be[0] && (r(e),
  2409. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2410. }
  2411. function de(e) {
  2412. if (ge.keyboardNavBy)
  2413. switch (e.which) {
  2414. case ge.horizontal ? 37 : 38:
  2415. r(e),
  2416. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2417. break;
  2418. case ge.horizontal ? 39 : 40:
  2419. r(e),
  2420. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2421. }
  2422. }
  2423. function ue(e) {
  2424. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2425. }
  2426. function fe() {
  2427. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2428. }
  2429. function ve(e) {
  2430. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2431. }
  2432. function pe(e, t) {
  2433. if (Ve[e]) {
  2434. for (me = Ve[e].length,
  2435. T.length = 0,
  2436. he = 0; me > he; he++)
  2437. T.push(Ve[e][he]);
  2438. for (he = 0; me > he; he++)
  2439. T[he].call(ye, e, t)
  2440. }
  2441. }
  2442. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2443. start: 0,
  2444. center: 0,
  2445. end: 0,
  2446. cur: 0,
  2447. dest: 0
  2448. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2449. start: 0,
  2450. end: 0,
  2451. cur: 0
  2452. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2453. firstItem: 0,
  2454. lastItem: 0,
  2455. centerItem: 0,
  2456. activeItem: null,
  2457. activePage: 0
  2458. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2459. released: 1
  2460. }, nt = {
  2461. last: 0,
  2462. delta: 0,
  2463. resetTime: 200
  2464. }, it = 0, rt = 0, st = 0, ot = 0;
  2465. we || (t = be[0]),
  2466. ye.initialized = 0,
  2467. ye.frame = t,
  2468. ye.slidee = Pe[0],
  2469. ye.pos = Ce,
  2470. ye.rel = Oe,
  2471. ye.items = Ne,
  2472. ye.pages = Ee,
  2473. ye.isPaused = 0,
  2474. ye.options = ge,
  2475. ye.dragging = at,
  2476. ye.reload = function() {
  2477. H()
  2478. }
  2479. ,
  2480. ye.getPos = function(e) {
  2481. if (Re) {
  2482. var t = R(e);
  2483. return -1 !== t && Ne[t]
  2484. }
  2485. var a = Pe.find(e).eq(0);
  2486. if (a[0]) {
  2487. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2488. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2489. return {
  2490. start: n,
  2491. center: n - Ie / 2 + i / 2,
  2492. end: n - Ie + i,
  2493. size: i
  2494. }
  2495. }
  2496. return !1
  2497. }
  2498. ,
  2499. ye.moveBy = function(e) {
  2500. tt.speed = e,
  2501. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2502. tt.startPos = Ce.cur,
  2503. ee("button"),
  2504. at.init = 1,
  2505. pe("moveStart"),
  2506. y(ot),
  2507. M())
  2508. }
  2509. ,
  2510. ye.stop = function() {
  2511. "button" === at.source && (at.init = 0,
  2512. at.released = 1)
  2513. }
  2514. ,
  2515. ye.prev = function() {
  2516. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2517. }
  2518. ,
  2519. ye.next = function() {
  2520. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2521. }
  2522. ,
  2523. ye.prevPage = function() {
  2524. ye.activatePage(Oe.activePage - 1)
  2525. }
  2526. ,
  2527. ye.nextPage = function() {
  2528. ye.activatePage(Oe.activePage + 1)
  2529. }
  2530. ,
  2531. ye.slideBy = function(e, t) {
  2532. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2533. }
  2534. ,
  2535. ye.slideTo = function(e, t) {
  2536. X(e, t)
  2537. }
  2538. ,
  2539. ye.toStart = function(e, t) {
  2540. L("start", e, t)
  2541. }
  2542. ,
  2543. ye.toEnd = function(e, t) {
  2544. L("end", e, t)
  2545. }
  2546. ,
  2547. ye.toCenter = function(e, t) {
  2548. L("center", e, t)
  2549. }
  2550. ,
  2551. ye.getIndex = R,
  2552. ye.activate = function(e, t) {
  2553. var a = W(e);
  2554. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2555. }
  2556. ,
  2557. ye.activatePage = function(e, t) {
  2558. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2559. }
  2560. ,
  2561. ye.resume = function(e) {
  2562. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2563. st ? st = clearTimeout(st) : pe("resume"),
  2564. st = setTimeout(function() {
  2565. switch (pe("cycle"),
  2566. ge.cycleBy) {
  2567. case "items":
  2568. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2569. break;
  2570. case "pages":
  2571. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2572. }
  2573. }, ge.cycleInterval))
  2574. }
  2575. ,
  2576. ye.pause = function(e) {
  2577. e < ye.isPaused || (ye.isPaused = e || 100,
  2578. st && (st = clearTimeout(st),
  2579. pe("pause")))
  2580. }
  2581. ,
  2582. ye.toggle = function() {
  2583. ye[st ? "pause" : "resume"]()
  2584. }
  2585. ,
  2586. ye.set = function(t, a) {
  2587. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2588. }
  2589. ,
  2590. ye.add = function(t, a) {
  2591. var n = e(t);
  2592. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2593. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2594. H()
  2595. }
  2596. ,
  2597. ye.remove = function(t) {
  2598. if (Re) {
  2599. var a = U(t);
  2600. if (a > -1) {
  2601. qe.eq(a).remove();
  2602. var n = a === Oe.activeItem;
  2603. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2604. H(),
  2605. n && (_e.active = null,
  2606. ye.activate(Oe.activeItem))
  2607. }
  2608. } else
  2609. e(t).remove(),
  2610. H()
  2611. }
  2612. ,
  2613. ye.moveAfter = function(e, t) {
  2614. G(e, t, 1)
  2615. }
  2616. ,
  2617. ye.moveBefore = function(e, t) {
  2618. G(e, t)
  2619. }
  2620. ,
  2621. ye.on = function(e, t) {
  2622. if ("object" === i(e))
  2623. for (var a in e)
  2624. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2625. else if ("function" === i(t))
  2626. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2627. Ve[n[r]] = Ve[n[r]] || [],
  2628. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2629. else if ("array" === i(t))
  2630. for (var o = 0, l = t.length; l > o; o++)
  2631. ye.on(e, t[o])
  2632. }
  2633. ,
  2634. ye.one = function(e, t) {
  2635. function a() {
  2636. t.apply(ye, arguments),
  2637. ye.off(e, a)
  2638. }
  2639. ye.on(e, a)
  2640. }
  2641. ,
  2642. ye.off = function(e, t) {
  2643. if (t instanceof Array)
  2644. for (var a = 0, n = t.length; n > a; a++)
  2645. ye.off(e, t[a]);
  2646. else
  2647. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2648. if (Ve[i[r]] = Ve[i[r]] || [],
  2649. null == t)
  2650. Ve[i[r]].length = 0;
  2651. else {
  2652. var o = J(i[r], t);
  2653. -1 !== o && Ve[i[r]].splice(o, 1)
  2654. }
  2655. }
  2656. ,
  2657. ye.destroy = function() {
  2658. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2659. b.off("keydown", de),
  2660. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2661. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2662. De.empty(),
  2663. we || (be.off("." + g),
  2664. He.restore(),
  2665. Xe.restore(),
  2666. Ye.restore(),
  2667. je.restore(),
  2668. e.removeData(t, g)),
  2669. Ne.length = Ee.length = 0,
  2670. _e = {},
  2671. ye.initialized = 0,
  2672. ye
  2673. }
  2674. ,
  2675. ye.init = function() {
  2676. if (!ye.initialized) {
  2677. ye.on(m);
  2678. var e = ["overflow", "position"]
  2679. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2680. He.save.apply(He, e),
  2681. Ye.save.apply(Ye, e),
  2682. Xe.save.apply(Xe, t),
  2683. je.save.apply(je, t);
  2684. var a = Se;
  2685. return we || (a = a.add(Pe),
  2686. be.css("overflow", "hidden"),
  2687. f || "static" !== be.css("position") || be.css("position", "relative")),
  2688. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2689. a.css({
  2690. position: "absolute"
  2691. })),
  2692. ge.forward && $e.on(S, se),
  2693. ge.backward && Qe.on(S, se),
  2694. ge.prev && Ze.on(B, se),
  2695. ge.next && Ge.on(B, se),
  2696. ge.prevPage && Je.on(B, se),
  2697. ge.nextPage && Ke.on(B, se),
  2698. Ue.on(C, le),
  2699. Be[0] && Be.on(B, ce),
  2700. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2701. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2702. We.on(P, {
  2703. source: "slidee"
  2704. }, te),
  2705. Se && Se.on(P, {
  2706. source: "handle"
  2707. }, te),
  2708. b.on("keydown", de),
  2709. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2710. be.on("scroll." + g, o)),
  2711. ye.initialized = 1,
  2712. H(!0),
  2713. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2714. ye
  2715. }
  2716. }
  2717. }
  2718. function i(e) {
  2719. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2720. }
  2721. function r(e, t) {
  2722. e.preventDefault(),
  2723. t && e.stopPropagation()
  2724. }
  2725. function s(t) {
  2726. r(t, 1),
  2727. e(this).off(t.type, s)
  2728. }
  2729. function o() {
  2730. this.scrollLeft = 0,
  2731. this.scrollTop = 0
  2732. }
  2733. function l(e) {
  2734. return !isNaN(parseFloat(e)) && isFinite(e)
  2735. }
  2736. function c(e, t) {
  2737. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2738. }
  2739. function d(e, t, a) {
  2740. return t > e ? t : e > a ? a : e
  2741. }
  2742. function u(e) {
  2743. var t = {};
  2744. return t.style = {},
  2745. t.save = function() {
  2746. if (e && e.nodeType) {
  2747. for (var a = 0; a < arguments.length; a++)
  2748. t.style[arguments[a]] = e.style[arguments[a]];
  2749. return t
  2750. }
  2751. }
  2752. ,
  2753. t.restore = function() {
  2754. if (e && e.nodeType) {
  2755. for (var a in t.style)
  2756. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2757. return t
  2758. }
  2759. }
  2760. ,
  2761. t
  2762. }
  2763. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2764. b.on(C, function(e) {
  2765. var t = e.originalEvent[g]
  2766. , a = +new Date;
  2767. (!t || t.options.scrollHijack < a - O) && (O = a)
  2768. }),
  2769. function(e) {
  2770. function t(e) {
  2771. var t = (new Date).getTime()
  2772. , n = Math.max(0, 16 - (t - a))
  2773. , i = setTimeout(e, n);
  2774. return a = t,
  2775. i
  2776. }
  2777. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2778. var a = (new Date).getTime()
  2779. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2780. y = function(t) {
  2781. n.call(e, t)
  2782. }
  2783. }(window),
  2784. function() {
  2785. function e(e) {
  2786. for (var n = 0, i = t.length; i > n; n++) {
  2787. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2788. if (null != a.style[r])
  2789. return r
  2790. }
  2791. }
  2792. var t = ["", "webkit", "moz", "ms", "o"]
  2793. , a = document.createElement("div");
  2794. f = e("transform"),
  2795. v = e("perspective") ? "translateZ(0) " : ""
  2796. }(),
  2797. t[m] = n,
  2798. e.fn[h] = function(t, a) {
  2799. var r, s;
  2800. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2801. s = Array.prototype.slice.call(arguments, 1)),
  2802. t = {}),
  2803. this.each(function(i, o) {
  2804. var l = e.data(o, g);
  2805. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2806. })
  2807. }
  2808. ,
  2809. n.defaults = {
  2810. slidee: null,
  2811. horizontal: !1,
  2812. itemNav: null,
  2813. itemSelector: null,
  2814. smart: !1,
  2815. activateOn: null,
  2816. activateMiddle: !1,
  2817. scrollSource: null,
  2818. scrollBy: 0,
  2819. scrollHijack: 300,
  2820. scrollTrap: !1,
  2821. dragSource: null,
  2822. mouseDragging: !1,
  2823. touchDragging: !1,
  2824. releaseSwing: !1,
  2825. swingSpeed: .2,
  2826. elasticBounds: !1,
  2827. interactive: null,
  2828. scrollBar: null,
  2829. dragHandle: !1,
  2830. dynamicHandle: !1,
  2831. minHandleSize: 50,
  2832. clickBar: !1,
  2833. syncSpeed: .5,
  2834. pagesBar: null,
  2835. activatePageOn: null,
  2836. pageBuilder: function(e) {
  2837. return "<li>" + (e + 1) + "</li>"
  2838. },
  2839. forward: null,
  2840. backward: null,
  2841. prev: null,
  2842. next: null,
  2843. prevPage: null,
  2844. nextPage: null,
  2845. cycleBy: null,
  2846. cycleInterval: 5e3,
  2847. pauseOnHover: !1,
  2848. startPaused: !1,
  2849. moveBy: 300,
  2850. speed: 0,
  2851. easing: "swing",
  2852. startAt: null,
  2853. keyboardNavBy: null,
  2854. draggedClass: "dragged",
  2855. activeClass: "active",
  2856. disabledClass: "disabled"
  2857. }
  2858. }(jQuery, window);
  2859. !function e(t, i, n) {
  2860. function r(a, s) {
  2861. if (!i[a]) {
  2862. if (!t[a]) {
  2863. var l = "function" == typeof require && require;
  2864. if (!s && l)
  2865. return l(a, !0);
  2866. if (o)
  2867. return o(a, !0);
  2868. var c = new Error("Cannot find module '" + a + "'");
  2869. throw c.code = "MODULE_NOT_FOUND",
  2870. c
  2871. }
  2872. var h = i[a] = {
  2873. exports: {}
  2874. };
  2875. t[a][0].call(h.exports, function(e) {
  2876. var i = t[a][1][e];
  2877. return r(i ? i : e)
  2878. }, h, h.exports, e, t, i, n)
  2879. }
  2880. return i[a].exports
  2881. }
  2882. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2883. r(n[a]);
  2884. return r
  2885. }({
  2886. 1: [function(e, t, i) {
  2887. (function(i) {
  2888. "use strict";
  2889. function n(e) {
  2890. this.player = null,
  2891. this.director = null,
  2892. this.modelManager = null,
  2893. this.container = null,
  2894. this.tagManager = null,
  2895. this.fadeInSpeed = e,
  2896. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2897. }
  2898. var r = e("three")
  2899. , o = e("./util/logger")
  2900. , a = (e("./util/common"),
  2901. e("./enum/PlayerEvents"))
  2902. , s = e("./enum/DirectorEvents")
  2903. , l = e("./settings")
  2904. , c = e("./enum/Viewmode")
  2905. , h = (e("./enum/WarpStyle"),
  2906. e("./enum/BlackoutStyle"),
  2907. e("./enum/ModelManagerEvents"))
  2908. , u = e("./enum/tagEvents")
  2909. , d = e("./util/transitions")
  2910. , p = e("./util/lerp")
  2911. , f = new o(i);
  2912. //window.THREE = r;
  2913. n.prototype.init = function(e, t, i, n, r) {
  2914. window.app = this;
  2915. this.player = t,
  2916. this.director = e,
  2917. this.modelManager = i,
  2918. this.tagManager = n,
  2919. this.container = r,
  2920. this.updateModel(),
  2921. this.bindEvents()
  2922. }
  2923. ,
  2924. n.prototype.bindEvents = function() {
  2925. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2926. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2927. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2928. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2929. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2930. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2931. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2932. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2933. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2934. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2935. }
  2936. ,
  2937. n.prototype.updateModel = function() {
  2938. //模型this.model
  2939. this.model = this.modelManager.getActiveModel()
  2940. }
  2941. ,
  2942. n.prototype.handleWarpStarted = function() {
  2943. this.hidePlayerReticule()
  2944. }
  2945. ,
  2946. n.prototype.ontagActivated = function() {
  2947. this.hidePlayerReticule()
  2948. }
  2949. ,
  2950. n.prototype.onNavigationTotag = function() {
  2951. this.hidePlayerReticule()
  2952. }
  2953. ,
  2954. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2955. var n = this.modelManager.getActiveModel()
  2956. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2957. n.fadePanoMarkers(r),
  2958. n.setMode(t)
  2959. }
  2960. ,
  2961. n.prototype.handlePlayerModeChanged = function(e, t) {
  2962. var i = this.modelManager.getActiveModel()
  2963. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2964. i.setSide(n),
  2965. i.setMode(t)
  2966. }
  2967. ,
  2968. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2969. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2970. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2971. }
  2972. ,
  2973. n.prototype.handleActionInterruption = function() {}
  2974. ,
  2975. n.prototype.handleStartInside = function(e) {
  2976. var t = l[this.player.mode]
  2977. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2978. this.fadeIn(this.fadeInSpeed),
  2979. this.model.alpha = 0,
  2980. this.model.skybox.material.uniforms.opacity.value = 1,
  2981. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2982. var n = this.player.reticule;
  2983. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2984. }
  2985. ,
  2986. n.prototype.handleStartOutside = function(e) {
  2987. this.fadeIn(e)
  2988. }
  2989. ,
  2990. n.prototype.fadeIn = function(e) {
  2991. null !== e && void 0 !== e || (e = 2e3,
  2992. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2993. $(this.container).fadeIn(e)
  2994. }
  2995. ,
  2996. n.prototype.hidePlayerReticule = function() {
  2997. this.player.reticule.hide()
  2998. }
  2999. ,
  3000. t.exports = n
  3001. }
  3002. ).call(this, "/js/DisplayController.js")
  3003. }
  3004. , {
  3005. "./enum/BlackoutStyle": 18,
  3006. "./enum/DirectorEvents": 23,
  3007. "./enum/tagEvents": 32,
  3008. "./enum/ModelManagerEvents": 33,
  3009. "./enum/PlayerEvents": 40,
  3010. "./enum/Viewmode": 51,
  3011. "./enum/WarpStyle": 52,
  3012. "./settings": 166,
  3013. "./util/common": 185,
  3014. "./util/lerp": 188,
  3015. "./util/logger": 189,
  3016. "./util/transitions": 195,
  3017. three: 217
  3018. }],
  3019. 2: [function(e, t, i) {
  3020. "use strict";
  3021. function n() {
  3022. this.baseStartTime = performance.timing.navigationStart,
  3023. this.loadingStartTime = null,
  3024. this.waitingStartTime = null,
  3025. this.appReadyTime = null
  3026. }
  3027. n.prototype.setBaseStartTime = function(e) {
  3028. this.baseStartTime = e || Date.now()
  3029. }
  3030. ,
  3031. n.prototype.setWaitingStartTime = function(e) {
  3032. this.waitingStartTime = e || Date.now()
  3033. }
  3034. ,
  3035. n.prototype.setLoadingStartTime = function(e) {
  3036. this.loadingStartTime = e || Date.now()
  3037. }
  3038. ,
  3039. n.prototype.setAppReadyTime = function(e) {
  3040. this.appReadyTime = e || Date.now()
  3041. }
  3042. ,
  3043. n.prototype.calcFullLoadingTime = function() {
  3044. var e = this.appReadyTime - this.baseStartTime;
  3045. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3046. e
  3047. }
  3048. ,
  3049. t.exports = n
  3050. }
  3051. , {}],
  3052. 3: [function(e, t, i) {
  3053. (function(i) {
  3054. "use strict";
  3055. function n() {
  3056. return 100 * Math.random()
  3057. }
  3058. var r = e("./util/logger")
  3059. , o = e("./util/browser")
  3060. , a = new r(i)
  3061. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3062. initialized: !1,
  3063. init: function(e, t) {
  3064. if (t = t || {},
  3065. !this.initialized) {
  3066. this.initialized = !0,
  3067. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3068. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3069. for (var i in e) {
  3070. var r = i.match("^sc_tilegen_([0-9]+)$");
  3071. r && (s.tilegen = n() < parseInt(r[1]));
  3072. var l = i.match("^sc_imgopt_([0-9]+)$");
  3073. l && (s.imgopt = n() < parseInt(l[1]))
  3074. }
  3075. for (var c in t)
  3076. s[c] = t[c],
  3077. a.debug("A/B override:", c, s[c])
  3078. }
  3079. },
  3080. changeIfTileGenerating: function(e) {
  3081. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3082. e += ""),
  3083. e
  3084. },
  3085. changeIfImageOptimzing: function(e) {
  3086. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3087. e += ""),
  3088. e
  3089. },
  3090. tilegen: !1,
  3091. imgopt: !1
  3092. };
  3093. t.exports = s
  3094. }
  3095. ).call(this, "/js/ab.js")
  3096. }
  3097. , {
  3098. "./util/browser": 182,
  3099. "./util/logger": 189
  3100. }],
  3101. 4: [function(e, t, i) {
  3102. (function(i) {
  3103. "use strict";
  3104. function n() {
  3105. return {
  3106. addons: [{
  3107. name: "keen:ua_parser",
  3108. input: {
  3109. ua_string: "user_agent"
  3110. },
  3111. output: "parsed_user_agent"
  3112. }]
  3113. }
  3114. }
  3115. function r(e, t, i, n) {
  3116. function r(t) {
  3117. l[t.sid] = !0;
  3118. var i = t.billboard.media && t.billboard.media.type
  3119. , n = {
  3120. tag_id: t.sid,
  3121. tags_visited: Object.keys(l).length,
  3122. tag_count: Object.keys(e.tags).length,
  3123. tag_view_count: ++E,
  3124. has_media: !!i
  3125. };
  3126. i && (n.media_type = i),
  3127. u("tag_opened", n)
  3128. }
  3129. var l = {}
  3130. , h = Date.now() - N
  3131. , f = null;
  3132. n && (f = Date.now() - window.navigationStart);
  3133. var g;
  3134. try {
  3135. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3136. } catch (e) {
  3137. g = !1
  3138. }
  3139. var v, A = e.supportsVR;
  3140. A || (v = "VR disabled at the model/account level",
  3141. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3142. u("model_loaded", {
  3143. duration: h,
  3144. duration_from_navigation_start: f,
  3145. has_hlr: g,
  3146. has_vr: A,
  3147. vr_reason: v
  3148. });
  3149. var I = 0;
  3150. e.panos.forEach(function(e) {
  3151. e.on("enter", function() {
  3152. c("pano_viewed", {
  3153. pano_id: e.id,
  3154. pano_view_count: ++I,
  3155. alignment_type: e.alignmentType,
  3156. interaction_source: O,
  3157. navigation_source: p
  3158. })
  3159. })
  3160. });
  3161. var E = 0;
  3162. for (var T in e.tags)
  3163. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3164. t.on("tour_auto", function(e) {
  3165. p = "tour_" + e
  3166. }),
  3167. t.on("tour_manual", function(e) {
  3168. O = "gui-" + e,
  3169. p = "tour_manual"
  3170. }),
  3171. i.on(C.InteractionKey, function() {
  3172. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3173. }),
  3174. i.on(C.InteractionDirect, function() {
  3175. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3176. }),
  3177. o(t),
  3178. a(),
  3179. s()
  3180. }
  3181. function o(e) {
  3182. I.on(T.OPENED, function() {
  3183. c("showcase_share_intent", {
  3184. pano_id: e.currentPano && e.currentPano.id
  3185. })
  3186. }),
  3187. I.on(T.LINK_CLICKED, function(t) {
  3188. c("showcase_share_action", {
  3189. channel: t.channel,
  3190. pano_id: e.currentPano && e.currentPano.id
  3191. })
  3192. }),
  3193. E.on(x.ORIGIN_LINK_CLICKED, function() {
  3194. c("showcase_share_origin_link_clicked")
  3195. })
  3196. }
  3197. function a() {}
  3198. function s() {
  3199. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3200. gui_action: "click_vr_button"
  3201. })),
  3202. b.on(S.LAUNCH, function(e) {
  3203. c("showcase_gui", {
  3204. gui_action: "launch_vr",
  3205. vr_platform: e.vr_platform,
  3206. vr_app: e.vr_app
  3207. })
  3208. }),
  3209. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3210. gui_action: "vr_modal_prev"
  3211. })),
  3212. b.on(S.NEXT, function(e) {
  3213. c("showcase_gui", {
  3214. gui_action: e.nextAction
  3215. })
  3216. }),
  3217. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3218. gui_action: "vr_modal_close"
  3219. })),
  3220. b.on(S.falseICECHOSEN, function(e) {
  3221. c("showcase_gui", {
  3222. gui_action: e.name + " "
  3223. })
  3224. }),
  3225. b.on(S.STORE, function(e) {
  3226. c("showcase_gui", {
  3227. gui_action: "launch_store",
  3228. store: e
  3229. })
  3230. })
  3231. }
  3232. function l(e, t) {
  3233. if (f)
  3234. try {
  3235. f.addEvent(e, v.extendObject({
  3236. host: window.location.host,
  3237. keen: n(),
  3238. user_agent: "${keen.user_agent}",
  3239. referrer: {
  3240. url: v.normalizeUrl(document.referrer),
  3241. domain: v.domainFromUrl(document.referrer),
  3242. url_original: document.referrer
  3243. },
  3244. embedded: m.inIframe(),
  3245. is_mobile: m.isMobile(),
  3246. version: "2.25.6-0-gd87e5b1"
  3247. }, t))
  3248. } catch (e) {
  3249. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3250. }
  3251. }
  3252. function c(e, t) {
  3253. if (t = t || {},
  3254. L)
  3255. try {
  3256. window.analytics.track(e, v.extendObject(t, B), {
  3257. context: {
  3258. app: {
  3259. name: "showcase",
  3260. version: "2.25.6-0-gd87e5b1"
  3261. },
  3262. screen: {
  3263. width: window.screen.width,
  3264. height: window.screen.height,
  3265. density: window.devicePixelRatio
  3266. }
  3267. }
  3268. })
  3269. } catch (t) {
  3270. console.warn("Failed to send data to segment for " + e)
  3271. }
  3272. }
  3273. function h(e, t) {
  3274. if (t = t || {},
  3275. navigator.sendBeacon && L)
  3276. try {
  3277. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3278. event: e,
  3279. anonymousId: window.analytics.user().anonymousId(),
  3280. properties: v.extendObject(t, B),
  3281. writeKey: L,
  3282. sentAt: Date.now(),
  3283. type: "track",
  3284. context: {
  3285. userAgent: m.userAgent(),
  3286. library: {
  3287. name: "showcase-beacon",
  3288. version: "2.25.6-0-gd87e5b1"
  3289. },
  3290. app: {
  3291. name: "showcase",
  3292. version: "2.25.6-0-gd87e5b1"
  3293. }
  3294. }
  3295. }))
  3296. } catch (e) {
  3297. console.warn("Failed to send async segment request")
  3298. }
  3299. }
  3300. function u(e, t) {
  3301. t = t || {},
  3302. c(e, t)
  3303. }
  3304. function d(e, t) {
  3305. O = e === C.InteractionGui ? "gui-" + t : e,
  3306. p = "self_guided"
  3307. }
  3308. var p, f, g = (e("three"),
  3309. e("./util/ajax"),
  3310. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3311. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3312. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3313. t.exports = {
  3314. report: function(e, t, i, n) {
  3315. l("Session starts", {
  3316. model: e,
  3317. status: t,
  3318. loadtime: Date.now() - (N || Date.now()),
  3319. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3320. autoplay: i,
  3321. quickstart: n,
  3322. ab_tilegen: g.tilegen,
  3323. ab_imgopt: g.imgopt
  3324. })
  3325. },
  3326. impression: function(e) {
  3327. e = e || {};
  3328. var t = void 0 === e.isVisible || e.isVisible
  3329. , i = (void 0 !== e.immediate && e.immediate,
  3330. window.location.search.substr(1).split("&"));
  3331. u("impression", {
  3332. visible: t,
  3333. url_params: i
  3334. })
  3335. },
  3336. initKeen: function(e) {
  3337. return e.token && e.appId ? void (f = new Keen({
  3338. projectId: e.appId,
  3339. writeKey: e.token,
  3340. readKey: "",
  3341. requestType: "xhr"
  3342. })) : void P.warn("no keen token/appId")
  3343. },
  3344. initSegment: function(e) {
  3345. return e.token ? (L = e.token,
  3346. window.analytics.load(e.token),
  3347. B = {
  3348. model_id: e.model,
  3349. start_source: e.startSource,
  3350. autoplay: e.autoplay,
  3351. quickstart: e.quickstart,
  3352. language_tag: A.languageTag,
  3353. is_mobile: m.isMobile(),
  3354. iframe: m.inIframe(),
  3355. aspect_ratio: m.aspectRatio(),
  3356. session_id: F,
  3357. window: {
  3358. width: $("#player").width(),
  3359. height: $("#player").height()
  3360. },
  3361. platform: {
  3362. browser: {
  3363. name: $.ua.browser.name,
  3364. major: $.ua.browser.major,
  3365. version: $.ua.browser.version
  3366. },
  3367. os: {
  3368. name: $.ua.os.name,
  3369. version: $.ua.os.version
  3370. },
  3371. device: {
  3372. vendor: $.ua.device.vendor,
  3373. model: $.ua.device.model,
  3374. type: $.ua.device.type
  3375. }
  3376. }
  3377. },
  3378. D = Math.random() < A.analytics.sessionTrackingRate,
  3379. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3380. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3381. },
  3382. sessionStart: function(e) {
  3383. P.debug("analytics user_session_start"),
  3384. c("session_started"),
  3385. N = Date.now(),
  3386. window.addEventListener("unload", function() {
  3387. h("session_ended", {
  3388. duration: Date.now() - N
  3389. })
  3390. })
  3391. },
  3392. modelLoaded: function(e, t, i, n) {
  3393. r(e, t, i, n)
  3394. },
  3395. loadComplete: function(e) {
  3396. var t = {
  3397. time_to_app_start: e
  3398. };
  3399. c("load_times", t)
  3400. },
  3401. track: function(e, t) {
  3402. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3403. c(e, t))
  3404. },
  3405. trackAlways: function(e, t) {
  3406. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3407. c(e, t)
  3408. },
  3409. getSessionId: function() {
  3410. return F
  3411. },
  3412. updateInteraction: d
  3413. }
  3414. }
  3415. ).call(this, "/js/analytics.js")
  3416. }
  3417. , {
  3418. "./ab": 3,
  3419. "./enum/ControlEvents": 21,
  3420. "./enum/PlayerEvents": 40,
  3421. "./enum/VROption": 47,
  3422. "./enum/VRPlatforms": 49,
  3423. "./enum/Viewmode": 51,
  3424. "./gui/sharing/ShareEvents": 76,
  3425. "./gui/sharing/modal": 77,
  3426. "./gui/title/TitleEvents": 80,
  3427. "./gui/title/titleBar": 82,
  3428. "./gui/vr/vrEvent": 85,
  3429. "./gui/vr/vrModal": 87,
  3430. "./localization/localize": 108,
  3431. "./tag/Billboard/BillboardEvent": 120,
  3432. "./settings": 166,
  3433. "./util/ajax": 181,
  3434. "./util/browser": 182,
  3435. "./util/common": 185,
  3436. "./util/logger": 189,
  3437. three: 217
  3438. }],
  3439. 5: [function(e, t, i) {
  3440. "use strict";
  3441. function n() {
  3442. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3443. this.controls = null
  3444. }
  3445. var r = e("three")
  3446. , o = e("../constants")
  3447. , a = e("../util/cameraLight");
  3448. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3449. n.prototype.updateAspect = function(e) {
  3450. this.aspect = e,
  3451. this.updateProjectionMatrix()
  3452. }
  3453. ,
  3454. t.exports = n
  3455. }
  3456. , {
  3457. "../constants": 8,
  3458. "../util/cameraLight": 184,
  3459. three: 217
  3460. }],
  3461. 6: [function(e, t, i) {
  3462. "use strict";
  3463. function n() {
  3464. var e = $("#player").width() / $("#player").height();
  3465. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3466. this.controls = null,
  3467. this.updateAspect(e)
  3468. }
  3469. var r = e("three")
  3470. , o = e("../constants");
  3471. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3472. n.prototype.updateAspect = function(e) {
  3473. this.aspect = e,
  3474. this.top = o.orthoBase / e,
  3475. this.bottom = -o.orthoBase / e,
  3476. this.updateProjectionMatrix()
  3477. }
  3478. ,
  3479. t.exports = n
  3480. }
  3481. , {
  3482. "../constants": 8,
  3483. three: 217
  3484. }],
  3485. 7: [function(e, t, i) {
  3486. "use strict";
  3487. function n() {
  3488. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3489. this.controls = null
  3490. }
  3491. var r = e("three")
  3492. , o = e("../settings")
  3493. , a = e("../util/cameraLight");
  3494. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3495. n.prototype.updateAspect = function(e) {
  3496. this.aspect = e,
  3497. this.updateProjectionMatrix()
  3498. }
  3499. ,
  3500. t.exports = n
  3501. }
  3502. , {
  3503. "../settings": 166,
  3504. "../util/cameraLight": 184,
  3505. three: 217
  3506. }],
  3507. 8: [function(e, t, i) {
  3508. "use strict";
  3509. t.exports = {
  3510. signedUrlDefaultExpireTime: 24e4,
  3511. signedUrlCheckInterval: 1e4,
  3512. signedUrlRefreshBuffer: 15e3,
  3513. dollhouseFOV: 70,
  3514. dollhouseNear: 1,
  3515. dollhouseFar: 5e3,
  3516. insideFOV: 70,
  3517. insideFOVMax: 120,
  3518. insideNear: .1,
  3519. insideFar: 5e3,
  3520. insideLookSpeed: .12,
  3521. insideLookLimitUp: 40,
  3522. insideLookLimitDown: -40,
  3523. orthoNear: 1,
  3524. orthoFar: 5e3,
  3525. orthoBase: 10,
  3526. narrowLandscapeHeight: 290,
  3527. reallyNarrowLandscapeHeight: 250,
  3528. visionTilingStartDate: new Date("8/26/2016"),
  3529. visionTilingStartVersion: "1.1.407.13667",
  3530. windowHeightHighQualityThreshold: 900,
  3531. tourStepDelayDefault: 3500,
  3532. tourStepDelaySlideShow: 5e3,
  3533. workshopApsect: 9 / 16,
  3534. highQualityMaxZoom: 2,
  3535. ultraHighQualityMaxZoom: 3
  3536. }
  3537. }
  3538. , {}],
  3539. 9: [function(e, t, i) {
  3540. "use strict";
  3541. function n() {
  3542. this.activeControl = null,
  3543. this.controls = {},
  3544. this.cameras = {}
  3545. }
  3546. var r = e("./PanoramaControls")
  3547. , o = e("./DollhouseControls")
  3548. , a = e("./FloorplanControls")
  3549. , s = e("../cameras/PanoramaCamera")
  3550. , l = e("../cameras/DollhouseCamera")
  3551. , c = e("../cameras/FloorplanCamera")
  3552. , h = e("events").EventEmitter
  3553. , u = e("../enum/ControlEvents")
  3554. , d = e("../enum/ModelManagerEvents")
  3555. , p = e("../enum/Viewmode")
  3556. , f = e("../settings");
  3557. n.prototype = Object.create(h.prototype),
  3558. n.prototype.init = function(e, t) {
  3559. this.setUpControls(),
  3560. this.bindEvents(e, t)
  3561. }
  3562. ,
  3563. n.prototype.activateControls = function(e) {
  3564. this.activeControl && (this.activeControl.reset(),
  3565. this.activeControl.enabled = !1),
  3566. this.controls[e] && (this.controls[e].enabled = !0),
  3567. this.activeControl = this.controls[e]
  3568. }
  3569. ,
  3570. n.prototype.setUpControls = function() {
  3571. var e = {}
  3572. , t = {}
  3573. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3574. , n = [s, l, c]
  3575. , h = [r, o, a];
  3576. i.forEach(function(i, r) {
  3577. e[i] = new n[r],
  3578. t[i] = new h[r](e[i]),
  3579. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3580. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3581. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3582. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3583. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3584. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3585. }
  3586. .bind(this)),
  3587. this.controls = t,
  3588. this.cameras = e
  3589. }
  3590. ,
  3591. n.prototype.bindEvents = function(e, t) {
  3592. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3593. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3594. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3595. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3596. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3597. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3598. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3599. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3600. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3601. e.addEventListener("contextmenu", function(e) {
  3602. e.preventDefault()
  3603. }),
  3604. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3605. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3606. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3607. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3608. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3609. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3610. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3611. t.on(d.ActiveModelChanged, function(e) {
  3612. this.setModelForControls(e.model)
  3613. }
  3614. .bind(this))
  3615. }
  3616. ,
  3617. n.prototype.setModelForControls = function(e) {
  3618. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3619. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3620. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3621. this.controls[e].setBounds(t)
  3622. }
  3623. .bind(this))
  3624. }
  3625. ,
  3626. n.prototype.onMouseDown = function(e) {
  3627. e.preventDefault(),
  3628. this.activeControl && this.activeControl.onMouseDown(e)
  3629. }
  3630. ,
  3631. n.prototype.onMouseMove = function(e) {
  3632. e.preventDefault(),
  3633. this.activeControl && this.activeControl.onMouseMove(e)
  3634. }
  3635. ,
  3636. n.prototype.onMouseUp = function(e) {
  3637. e.preventDefault(),
  3638. this.activeControl && this.activeControl.onMouseUp(e)
  3639. }
  3640. ,
  3641. n.prototype.onMouseOver = function(e) {
  3642. e.preventDefault(),
  3643. this.activeControl && this.activeControl.onMouseOver(e)
  3644. }
  3645. ,
  3646. n.prototype.onMouseWheel = function(e) {
  3647. e.preventDefault(),
  3648. this.activeControl && this.activeControl.onMouseWheel(e)
  3649. }
  3650. ,
  3651. n.prototype.onTouchStart = function(e) {
  3652. e.preventDefault(),
  3653. this.activeControl && this.activeControl.onTouchStart(e);
  3654. var hotList = $('#hotListWrap')[0];
  3655. hotList.classList.remove('hotListActive');
  3656. $('#hotListContent ul .active').removeClass('active');
  3657. $('#hotList')[0].classList.remove('active')
  3658. }
  3659. ,
  3660. n.prototype.onTouchMove = function(e) {
  3661. e.preventDefault(),
  3662. this.activeControl && this.activeControl.onTouchMove(e)
  3663. }
  3664. ,
  3665. n.prototype.onTouchEnd = function(e) {
  3666. e.preventDefault(),
  3667. this.activeControl && this.activeControl.onTouchEnd(e)
  3668. }
  3669. ,
  3670. n.prototype.onPointerDown = function(e) {
  3671. if (e.preventDefault(),
  3672. this.activeControl)
  3673. switch (e.pointerType) {
  3674. case "mouse":
  3675. this.activeControl.onMouseDown(e);
  3676. break;
  3677. default:
  3678. this.activeControl.onPointerDown(e)
  3679. }
  3680. }
  3681. ,
  3682. n.prototype.onPointerMove = function(e) {
  3683. if (e.preventDefault(),
  3684. this.activeControl)
  3685. switch (e.pointerType) {
  3686. case "mouse":
  3687. this.activeControl.onMouseMove(e);
  3688. break;
  3689. default:
  3690. this.activeControl.onPointerMove(e)
  3691. }
  3692. }
  3693. ,
  3694. n.prototype.onPointerUp = function(e) {
  3695. if (e.preventDefault(),
  3696. this.activeControl)
  3697. switch (e.pointerType) {
  3698. case "mouse":
  3699. this.activeControl.onMouseUp(e);
  3700. break;
  3701. default:
  3702. this.activeControl.onPointerUp(e)
  3703. }
  3704. }
  3705. ,
  3706. n.prototype.onPointerCancel = function(e) {
  3707. e.preventDefault(),
  3708. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3709. }
  3710. ,
  3711. n.prototype.onKeyDown = function(e) {
  3712. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3713. this.activeControl && this.activeControl.onKeyDown(e))
  3714. }
  3715. ,
  3716. n.prototype.onKeyUp = function(e) {
  3717. e.preventDefault(),
  3718. this.activeControl && this.activeControl.onKeyUp(e)
  3719. }
  3720. ,
  3721. t.exports = n
  3722. }
  3723. , {
  3724. "../cameras/DollhouseCamera": 5,
  3725. "../cameras/FloorplanCamera": 6,
  3726. "../cameras/PanoramaCamera": 7,
  3727. "../enum/ControlEvents": 21,
  3728. "../enum/ModelManagerEvents": 33,
  3729. "../enum/Viewmode": 51,
  3730. "../settings": 166,
  3731. "./DollhouseControls": 10,
  3732. "./FloorplanControls": 11,
  3733. "./PanoramaControls": 13,
  3734. events: 202
  3735. }],
  3736. 10: [function(e, t, i) {
  3737. "use strict";
  3738. function n(e) {
  3739. a.call(this, e),
  3740. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3741. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3742. this.minDistance = o.dollhouseDefault.minDistance,
  3743. this.maxDistance = o.dollhouseDefault.maxDistance,
  3744. this.adjustedMinDistance = this.minDistance,
  3745. this.adjustedMaxDistance = this.maxDistance
  3746. }
  3747. var r = e("three")
  3748. , o = e("../settings")
  3749. , a = e("./OutsideControls");
  3750. n.prototype = Object.create(a.prototype),
  3751. n.prototype.pan = function(e, t) {
  3752. this.camera.updateMatrix();
  3753. var i = this.camera.position.clone().sub(this.target).length();
  3754. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3755. this.panLeft(2 * e * i / $("#player").height()),
  3756. this.panUp(-2 * t * i / $("#player").height())
  3757. }
  3758. ,
  3759. n.prototype.updateZoom = function() {
  3760. var e = this.offset.length();
  3761. return e * this.scale
  3762. }
  3763. ,
  3764. n.prototype.setZoomBounds = function(e) {
  3765. var t = e.min.distanceTo(e.max);
  3766. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3767. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3768. this.minDistance = this.adjustedMinDistance,
  3769. this.maxDistance = this.adjustedMaxDistance
  3770. }
  3771. ,
  3772. n.prototype.resetRanges = function(e, t) {
  3773. e ? (this.minDistance = Math.min(e, this.minDistance),
  3774. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3775. this.maxDistance = this.adjustedMaxDistance),
  3776. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3777. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3778. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3779. }
  3780. ,
  3781. n.prototype.toJSON = function() {
  3782. return a.prototype.toJSON.call(this)
  3783. }
  3784. ,
  3785. t.exports = n
  3786. }
  3787. , {
  3788. "../settings": 166,
  3789. "./OutsideControls": 12,
  3790. three: 217
  3791. }],
  3792. 11: [function(e, t, i) {
  3793. "use strict";
  3794. function n(e) {
  3795. a.call(this, e),
  3796. this.minDistance = 15,
  3797. this.maxDistance = 50,
  3798. this.noRotateUpDown = !0,
  3799. this.minPolarAngle = 0,
  3800. this.maxPolarAngle = 0,
  3801. this.mouseActions[l.LEFT] = s.PAN,
  3802. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3803. this.mouseActions[l.RIGHT] = s.ROTATE,
  3804. this.touchActions[1] = s.PAN,
  3805. this.touchActions[2] = s.ROTATE_DOLLY,
  3806. this.absoluteScale = 1,
  3807. this.currentScale = 1
  3808. }
  3809. var r = e("three")
  3810. , o = e("../settings")
  3811. , a = e("./OutsideControls")
  3812. , s = e("../enum/ControlActions")
  3813. , l = e("../enum/MouseButton")
  3814. , c = e("../util/math")
  3815. , h = e("../util/browser");
  3816. n.prototype = Object.create(a.prototype),
  3817. n.prototype.zoomToContain = function(e) {
  3818. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3819. this.currentScale = this.absoluteScale
  3820. }
  3821. ,
  3822. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3823. var t = Math.max(modelSize.x, modelSize.z)
  3824. , i = Math.min(modelSize.x, modelSize.z)
  3825. , n = Math.max(t, i * this.camera.aspect)
  3826. , r = Math.max(i, t * this.camera.aspect);
  3827. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3828. return absoluteScale
  3829. },
  3830. n.prototype.rotateToView = function(e, t) {
  3831. var i = 0
  3832. , n = h.aspectRatio() < 1
  3833. , r = e.x < e.z;
  3834. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3835. this.rotateLeft(i),
  3836. this.update(0)
  3837. }
  3838. ,
  3839. n.prototype.pan = function(e, t) {
  3840. this.camera.updateMatrix(),
  3841. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3842. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3843. }
  3844. ,
  3845. n.prototype.updateZoom = function() {
  3846. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3847. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3848. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3849. this.camera.left = -o.orthoBase * this.currentScale,
  3850. this.camera.right = o.orthoBase * this.currentScale,
  3851. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3852. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3853. this.camera.updateProjectionMatrix(),
  3854. this.offset.length()
  3855. }
  3856. ,
  3857. n.prototype.toJSON = function() {
  3858. var e = new r.Quaternion
  3859. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3860. , i = new r.Quaternion;
  3861. return function() {
  3862. var n = a.prototype.toJSON.call(this);
  3863. return e.copy(n.camera_quaternion),
  3864. i.copy(t),
  3865. i.multiply(e),
  3866. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3867. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3868. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3869. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3870. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3871. n
  3872. }
  3873. }(),
  3874. t.exports = n
  3875. }
  3876. , {
  3877. "../enum/ControlActions": 20,
  3878. "../enum/MouseButton": 34,
  3879. "../settings": 166,
  3880. "../util/browser": 182,
  3881. "../util/math": 190,
  3882. "./OutsideControls": 12,
  3883. three: 217
  3884. }],
  3885. 12: [function(e, t, i) {
  3886. "use strict";
  3887. function n(e) {
  3888. this.camera = e,
  3889. this.camera.controls = this,
  3890. this.enabled = !1,
  3891. this.target = new r.Vector3,
  3892. this.targetBounds = new r.Box3,
  3893. this.zoomSpeed = 1,
  3894. this.minDistance = 0,
  3895. this.maxDistance = 1 / 0,
  3896. this.noRotateUpDown = !1,
  3897. this.rotateSpeed = 1,
  3898. this.keyboardZoomSpeed = 0,
  3899. this.keyPanSpeed = 7,
  3900. this.autoRotate = !1,
  3901. this.autoRotateSpeed = 2,
  3902. this.autoPan = !1,
  3903. this.autoPanPosition = new r.Vector3,
  3904. this.minPolarAngle = r.Math.degToRad(25),
  3905. this.maxPolarAngle = r.Math.degToRad(65),
  3906. this.rotationAcceleration = new r.Vector2,
  3907. this.rotationSpeed = new r.Vector2,
  3908. this.panAcceleration = new r.Vector2,
  3909. this.panSpeed = new r.Vector2,
  3910. this.rotateStart = new r.Vector2,
  3911. this.rotateEnd = new r.Vector2,
  3912. this.rotateDelta = new r.Vector2,
  3913. this.panStart = new r.Vector2,
  3914. this.panEnd = new r.Vector2,
  3915. this.panDelta = new r.Vector2,
  3916. this.panOffset = new r.Vector3,
  3917. this.offset = new r.Vector3,
  3918. this.dollyStart = new r.Vector2,
  3919. this.dollyEnd = new r.Vector2,
  3920. this.dollyDelta = new r.Vector2,
  3921. this.phiDelta = 0,
  3922. this.thetaDelta = 0,
  3923. this.scale = 1,
  3924. this.panVector = new r.Vector3,
  3925. this.lastPosition = new r.Vector3,
  3926. this.state = c.NONE,
  3927. this.mouseActions = {},
  3928. this.mouseActions[h.LEFT] = c.ROTATE,
  3929. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3930. this.mouseActions[h.RIGHT] = c.PAN,
  3931. this.touchActions = {},
  3932. this.touchActions[1] = c.ROTATE,
  3933. this.touchActions[2] = c.PAN_DOLLY,
  3934. this.lastMoveTime = 0,
  3935. this.pointersLimit = 2,
  3936. this.pointers = []
  3937. }
  3938. var r = e("three")
  3939. , o = e("../settings")
  3940. , a = e("../util/common")
  3941. , s = e("../util/math")
  3942. , l = e("../enum/Vectors")
  3943. , c = e("../enum/ControlActions")
  3944. , h = e("../enum/MouseButton")
  3945. , u = e("../enum/Keys")
  3946. , d = e("../enum/ControlEvents")
  3947. , p = e("events").EventEmitter
  3948. , f = 1e-6;
  3949. n.prototype = Object.create(p.prototype),
  3950. n.prototype.setBounds = function(e) {
  3951. this.targetBounds = e
  3952. }
  3953. ,
  3954. n.prototype.isEngaged = function() {
  3955. return this.state !== c.NONE
  3956. }
  3957. ,
  3958. n.prototype.rotateLeft = function(e) {
  3959. void 0 === e && (e = this.getAutoRotationAngle()),
  3960. this.thetaDelta -= e
  3961. }
  3962. ,
  3963. n.prototype.rotateUp = function(e) {
  3964. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3965. this.phiDelta -= e)
  3966. }
  3967. ,
  3968. n.prototype.panLeft = function(e) {
  3969. var t = this.camera.matrix.elements;
  3970. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3971. this.panOffset.multiplyScalar(-e),
  3972. this.panVector.add(this.panOffset)
  3973. }
  3974. ,
  3975. n.prototype.panUp = function(e) {
  3976. var t = this.camera.matrix.elements;
  3977. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3978. this.panOffset.multiplyScalar(-e),
  3979. this.panVector.add(this.panOffset)
  3980. }
  3981. ,
  3982. n.prototype.startRotating = function(e, t) {
  3983. e && this.navRotationAcc("x", e),
  3984. t && this.navRotationAcc("y", t)
  3985. }
  3986. ,
  3987. n.prototype.stopRotating = function(e) {
  3988. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3989. this.navRotationAcc("x", 0),
  3990. this.navRotationAcc("y", 0)
  3991. }
  3992. ,
  3993. n.prototype.setAutoPanPosition = function(e, t) {
  3994. var i = new r.Vector3
  3995. , n = new r.Vector3;
  3996. return function(e, t) {
  3997. i.copy(this.camera.position),
  3998. void 0 === e && null === e || i.setX(e),
  3999. void 0 === t && null === t || i.setZ(t);
  4000. var r = this.camera.position.distanceTo(this.target)
  4001. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  4002. this.targetClamped = !1,
  4003. n.copy(i).addScaledVector(o, r),
  4004. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  4005. i.copy(n).addScaledVector(o, -r),
  4006. this.targetClamped = !0),
  4007. this.autoPanPosition.x = i.x,
  4008. this.autoPanPosition.z = i.z,
  4009. this.autoPan && this.stopAutoPanning()
  4010. }
  4011. }(),
  4012. n.prototype.stopAutoPanning = function() {
  4013. var e = this.autoPan;
  4014. this.autoPan = !1,
  4015. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  4016. }
  4017. ,
  4018. n.prototype.dollyIn = function(e) {
  4019. void 0 === e && (e = this.getZoomScale()),
  4020. this.scale /= e
  4021. }
  4022. ,
  4023. n.prototype.dollyOut = function(e) {
  4024. void 0 === e && (e = this.getZoomScale()),
  4025. this.scale *= e
  4026. }
  4027. ,
  4028. n.prototype.updatePan = function(e) {
  4029. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4030. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4031. this.autoPan) {
  4032. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4033. t.setY(0).clampLength(0, 50 * e),
  4034. this.target.add(t),
  4035. this.camera.position.add(t),
  4036. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4037. this.stopAutoPanning())
  4038. }
  4039. }
  4040. ,
  4041. n.prototype.update = function(e) {
  4042. e || (e = 1 / 60),
  4043. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  4044. this.rotateLeft(-this.rotationSpeed.x),
  4045. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4046. this.updatePan(e);
  4047. var t = this.camera.position;
  4048. this.offset.copy(t).sub(this.target);
  4049. var i = Math.atan2(this.offset.x, this.offset.z)
  4050. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4051. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4052. i += this.thetaDelta,
  4053. n += this.phiDelta,
  4054. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4055. n = Math.max(f, Math.min(Math.PI - f, n));
  4056. var r = this.updateZoom();
  4057. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4058. this.target.add(this.panVector),
  4059. this.targetBounds.clampPoint(this.target, this.target),
  4060. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4061. this.offset.y = r * Math.cos(n),
  4062. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4063. t.copy(this.target).add(this.offset),
  4064. this.camera.lookAt(this.target),
  4065. this.thetaDelta = 0,
  4066. this.phiDelta = 0,
  4067. this.scale = 1,
  4068. this.panVector.set(0, 0, 0),
  4069. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4070. }
  4071. ,
  4072. n.prototype.getAutoRotationAngle = function() {
  4073. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4074. }
  4075. ,
  4076. n.prototype.getZoomScale = function() {
  4077. return Math.pow(.95, this.zoomSpeed)
  4078. }
  4079. ,
  4080. n.prototype.onMouseDown = function(e) {
  4081. if (this.enabled) {
  4082. switch (e.preventDefault(),
  4083. this.stopAutoPanning(),
  4084. this.mouseDown = !0,
  4085. this.state = this.mouseActions[e.button],
  4086. this.state) {
  4087. case c.ROTATE:
  4088. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4089. this.rotationSpeed.set(0, 0);
  4090. break;
  4091. case c.DOLLY:
  4092. this.dollyStart.set(e.clientX, e.clientY);
  4093. break;
  4094. case c.PAN:
  4095. this.panStart.set(e.clientX, e.clientY)
  4096. }
  4097. this.emit(d.InputStart, "mouse")
  4098. }
  4099. }
  4100. ,
  4101. n.prototype.onMouseMove = function(e) {
  4102. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4103. switch (e.preventDefault(),
  4104. this.state) {
  4105. case c.ROTATE:
  4106. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4107. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4108. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4109. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4110. this.rotateStart.copy(this.rotateEnd);
  4111. break;
  4112. case c.DOLLY:
  4113. this.dollyEnd.set(e.clientX, e.clientY),
  4114. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4115. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4116. t.call(this),
  4117. this.dollyStart.copy(this.dollyEnd);
  4118. break;
  4119. case c.PAN:
  4120. this.panEnd.set(e.clientX, e.clientY),
  4121. this.panDelta.subVectors(this.panEnd, this.panStart),
  4122. this.pan(this.panDelta.x, this.panDelta.y),
  4123. this.panStart.copy(this.panEnd)
  4124. }
  4125. this.emit(d.Move, "mouse"),
  4126. this.lastMoveTime = e.timeStamp,
  4127. this.update()
  4128. }
  4129. }
  4130. ,
  4131. n.prototype.onMouseUp = function(e) {
  4132. this.enabled && (this.mouseDown = !1,
  4133. this.state = c.NONE,
  4134. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4135. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4136. this.update(),
  4137. this.rotationAcceleration.set(0, 0),
  4138. this.rotateDelta.set(0, 0)))
  4139. }
  4140. ,
  4141. n.prototype.onMouseOver = function(e) {
  4142. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4143. }
  4144. ,
  4145. n.prototype.onMouseWheel = function(e) {
  4146. if (this.enabled && o.useWheel) {
  4147. this.emit(d.Move, "wheel");
  4148. var t = e.wheelDelta || -e.detail
  4149. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4150. i.call(this),
  4151. this.update()
  4152. }
  4153. }
  4154. ,
  4155. n.prototype.onKeyDown = function(e) {
  4156. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4157. this.handleKeyDown(e.which)))
  4158. }
  4159. ,
  4160. n.prototype.navRotationAcc = function(e, t) {
  4161. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4162. }
  4163. ,
  4164. n.prototype.navPanAcc = function(e, t) {
  4165. this.stopAutoPanning(),
  4166. this.panAcceleration[e] = t
  4167. }
  4168. ,
  4169. n.prototype.handleKeyDown = function(e) {
  4170. var t = !0;
  4171. switch (e) {
  4172. case u.UPARROW:
  4173. case u.I:
  4174. this.navRotationAcc("y", 1);
  4175. break;
  4176. case u.DOWNARROW:
  4177. case u.K:
  4178. this.navRotationAcc("y", -1);
  4179. break;
  4180. case u.LEFTARROW:
  4181. case u.J:
  4182. this.navRotationAcc("x", -1);
  4183. break;
  4184. case u.RIGHTARROW:
  4185. case u.L:
  4186. this.navRotationAcc("x", 1);
  4187. break;
  4188. case u.W:
  4189. this.navPanAcc("y", 1);
  4190. break;
  4191. case u.S:
  4192. this.navPanAcc("y", -1);
  4193. break;
  4194. case u.A:
  4195. this.navPanAcc("x", -1);
  4196. break;
  4197. case u.D:
  4198. this.navPanAcc("x", 1);
  4199. break;
  4200. default:
  4201. t = !1
  4202. }
  4203. t && this.emit(d.Move, "key")
  4204. }
  4205. ,
  4206. n.prototype.onKeyUp = function(e) {
  4207. this.enabled && (e.preventDefault(),
  4208. e.stopPropagation(),
  4209. this.handleKeyUp(e.which))
  4210. }
  4211. ,
  4212. n.prototype.handleKeyUp = function(e) {
  4213. switch (e) {
  4214. case u.I:
  4215. case u.K:
  4216. case u.UPARROW:
  4217. case u.DOWNARROW:
  4218. this.keyboardZoomSpeed = 0,
  4219. this.rotationAcceleration.y = 0;
  4220. break;
  4221. case u.J:
  4222. case u.L:
  4223. case u.LEFTARROW:
  4224. case u.RIGHTARROW:
  4225. this.rotationAcceleration.x = 0;
  4226. break;
  4227. case u.S:
  4228. case u.W:
  4229. this.panAcceleration.y = 0;
  4230. break;
  4231. case u.A:
  4232. case u.D:
  4233. this.panAcceleration.x = 0
  4234. }
  4235. }
  4236. ,
  4237. n.prototype.onTouchStart = function(e) {
  4238. if (this.enabled || this.state === c.NONE) {
  4239. e.preventDefault(),
  4240. e.stopPropagation(),
  4241. this.stopAutoPanning();
  4242. var t = function() {
  4243. if (2 === e.touches.length) {
  4244. var t = e.touches[0].pageX - e.touches[1].pageX
  4245. , i = e.touches[0].pageY - e.touches[1].pageY;
  4246. this.dollyStart.set(t, i)
  4247. }
  4248. }
  4249. .bind(this)
  4250. , i = function() {
  4251. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4252. }
  4253. .bind(this)
  4254. , n = function() {
  4255. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4256. }
  4257. .bind(this);
  4258. switch (this.state = this.touchActions[e.touches.length],
  4259. this.state) {
  4260. case c.PAN_DOLLY:
  4261. t();
  4262. case c.PAN:
  4263. i();
  4264. break;
  4265. case c.ROTATE_DOLLY:
  4266. t();
  4267. case c.ROTATE:
  4268. n()
  4269. }
  4270. this.rotationSpeed.set(0, 0),
  4271. this.emit(d.InputStart, "touch")
  4272. }
  4273. }
  4274. ,
  4275. n.prototype.onTouchMove = function(e) {
  4276. if (this.enabled && this.state !== c.NONE) {
  4277. e.preventDefault(),
  4278. e.stopPropagation();
  4279. var t = function() {
  4280. var t = e.touches[0].pageX - e.touches[1].pageX
  4281. , i = e.touches[0].pageY - e.touches[1].pageY;
  4282. this.dollyEnd.set(t, i);
  4283. var n = this.dollyStart.length() - this.dollyEnd.length();
  4284. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4285. this.dollyStart.copy(this.dollyEnd)
  4286. }
  4287. .bind(this)
  4288. , i = function() {
  4289. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4290. this.panDelta.subVectors(this.panEnd, this.panStart),
  4291. this.pan(this.panDelta.x, this.panDelta.y),
  4292. this.panStart.copy(this.panEnd),
  4293. this.rotateDelta.set(0, 0)
  4294. }
  4295. .bind(this)
  4296. , n = function() {
  4297. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4298. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4299. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4300. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4301. this.rotateStart.copy(this.rotateEnd)
  4302. }
  4303. .bind(this)
  4304. , r = function() {
  4305. if (2 === e.touches.length) {
  4306. var i = window.devicePixelRatio || 1
  4307. , r = e.touches[1].pageX - e.touches[0].pageX
  4308. , s = e.touches[1].pageY - e.touches[0].pageY
  4309. , l = Math.sqrt(r * r + s * s)
  4310. , h = Math.abs(this.dollyStart.length() - l);
  4311. if (h > o.input.touchMoveThreshold * i)
  4312. this.state = c.DOLLY,
  4313. t();
  4314. else {
  4315. var u = a.average(e.touches, "pageX")
  4316. , d = a.average(e.touches, "pageY")
  4317. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4318. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4319. this.rotateStart.set(u, d),
  4320. n())
  4321. }
  4322. }
  4323. }
  4324. .bind(this);
  4325. switch (this.state) {
  4326. case c.PAN_DOLLY:
  4327. t();
  4328. case c.PAN:
  4329. i();
  4330. break;
  4331. case c.ROTATE_DOLLY:
  4332. r();
  4333. break;
  4334. case c.DOLLY:
  4335. t();
  4336. break;
  4337. case c.ROTATE:
  4338. n();
  4339. break;
  4340. default:
  4341. this.state = c.NONE
  4342. }
  4343. this.lastMoveTime = e.timeStamp,
  4344. this.emit(d.Move, "touch")
  4345. }
  4346. }
  4347. ,
  4348. n.prototype.onTouchEnd = function(e) {
  4349. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4350. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4351. this.state = c.NONE,
  4352. this.update(),
  4353. this.rotationAcceleration.set(0, 0),
  4354. this.rotateDelta.set(0, 0))
  4355. }
  4356. ,
  4357. n.prototype.onPointerDown = function(e) {
  4358. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4359. id: e.pointerId,
  4360. pageX: e.pageX,
  4361. pageY: e.pageY
  4362. }),
  4363. e.touches = this.pointers,
  4364. this.onTouchStart(e)),
  4365. this.emit(d.InputStart, "pointer"))
  4366. }
  4367. ,
  4368. n.prototype.onPointerMove = function(e) {
  4369. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4370. e.pointerId === t.id && (t.pageX = e.pageX,
  4371. t.pageY = e.pageY)
  4372. }),
  4373. e.touches = this.pointers,
  4374. this.onTouchMove(e))
  4375. }
  4376. ,
  4377. n.prototype.onPointerUp = function(e) {
  4378. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4379. e.pointerId === t.id && this.pointers.splice(i, 1)
  4380. }
  4381. .bind(this)),
  4382. e.touches = this.pointers,
  4383. this.onTouchEnd(e))
  4384. }
  4385. ,
  4386. n.prototype.reset = function() {
  4387. this.state = c.NONE,
  4388. this.stopAutoPanning(),
  4389. this.rotationSpeed.set(0, 0),
  4390. this.rotationAcceleration.set(0, 0),
  4391. this.panSpeed.set(0, 0),
  4392. this.panAcceleration.set(0, 0)
  4393. }
  4394. ,
  4395. n.prototype.toJSON = function() {
  4396. var e = {
  4397. camera_position: {
  4398. x: s.toPrecision(this.camera.position.x, 4),
  4399. y: s.toPrecision(this.camera.position.y, 4),
  4400. z: s.toPrecision(this.camera.position.z, 4)
  4401. },
  4402. camera_quaternion: {
  4403. x: s.toPrecision(this.camera.quaternion.x, 4),
  4404. y: s.toPrecision(this.camera.quaternion.y, 4),
  4405. z: s.toPrecision(this.camera.quaternion.z, 4),
  4406. w: s.toPrecision(this.camera.quaternion.w, 4)
  4407. }
  4408. };
  4409. return e
  4410. }
  4411. ,
  4412. t.exports = n
  4413. }
  4414. , {
  4415. "../enum/ControlActions": 20,
  4416. "../enum/ControlEvents": 21,
  4417. "../enum/Keys": 30,
  4418. "../enum/MouseButton": 34,
  4419. "../enum/Vectors": 50,
  4420. "../settings": 166,
  4421. "../util/common": 185,
  4422. "../util/math": 190,
  4423. events: 202,
  4424. three: 217
  4425. }],
  4426. 13: [function(e, t, i) {
  4427. (function(i) {
  4428. "use strict";
  4429. function n(e) {
  4430. this.camera = e,
  4431. this.camera.controls = this,
  4432. this.target = new r.Vector3(0,0,0),
  4433. this.lookVector = new r.Vector3,
  4434. this.lookSpeed = .05,
  4435. this.rotationAcc = new r.Vector2,
  4436. this.rotationSpeed = new r.Vector2,
  4437. this.lat = 0,
  4438. this.lon = 0,
  4439. this.phi = 0,
  4440. this.theta = 0,
  4441. this.enabled = !1,
  4442. this.locked = !1,
  4443. this.pointer = new r.Vector2(0,0),
  4444. this.rotationHistory = [],
  4445. this.rotationDifference = new r.Vector2,
  4446. this.pointerDragOn = !1,
  4447. this.pointerDragStart = new r.Vector2(0,0),
  4448. this.pinchDistance = 0,
  4449. this.moveStart = new r.Vector2,
  4450. this.moveTolerance = .01,
  4451. this.pointersLimit = 2,
  4452. this.pointers = []
  4453. }
  4454. var r = e("three")
  4455. , o = e("../util/logger")
  4456. , a = e("../settings")
  4457. , s = e("../util/common")
  4458. , l = e("../util/math")
  4459. , c = (e("../enum/Vectors"),
  4460. e("../enum/MouseButton"))
  4461. , h = e("../enum/Keys")
  4462. , u = e("../enum/ControlEvents")
  4463. , d = e("events").EventEmitter;
  4464. new o(i);
  4465. n.prototype = Object.create(d.prototype),
  4466. n.prototype.usable = function() {
  4467. return this.enabled && !this.locked
  4468. }
  4469. ,
  4470. n.prototype.lookAt = function(e) {
  4471. var t = this.camera.position.clone().sub(e)
  4472. , i = Math.atan(t.z / t.x);
  4473. i += t.x < 0 ? Math.PI : 0,
  4474. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4475. this.lon = r.Math.radToDeg(i) + 180;
  4476. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4477. , o = Math.atan(t.y / n);
  4478. this.lat = -r.Math.radToDeg(o)
  4479. }
  4480. ,
  4481. n.prototype.startRotationFrom = function(e, t) {
  4482. l.convertScreenPositionToNDC(e, t, this.pointer),
  4483. this.pointerDragOn = !0,
  4484. this.pointerDragStart.copy(this.pointer),
  4485. this.moveStart.copy(this.pointer),
  4486. this.rotationHistory = [],
  4487. this.rotationSpeed.set(0, 0)
  4488. }
  4489. ,
  4490. n.prototype.onMouseOver = function(e) {
  4491. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4492. }
  4493. ,
  4494. n.prototype.onTouchStart = function(e) {
  4495. if (this.usable()) {
  4496. switch (e.preventDefault(),
  4497. e.stopPropagation(),
  4498. e.touches.length) {
  4499. case 1:
  4500. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4501. break;
  4502. case 2:
  4503. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4504. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4505. this.pinchDistance = Math.sqrt(t * t + i * i)
  4506. }
  4507. this.emit(u.InputStart, "touch")
  4508. }
  4509. }
  4510. ,
  4511. n.prototype.onPointerDown = function(e) {
  4512. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4513. id: e.pointerId,
  4514. clientX: e.clientX,
  4515. clientY: e.clientY
  4516. }),
  4517. e.touches = this.pointers,
  4518. this.onTouchStart(e),
  4519. this.emit(u.InputStart, "pointer"))
  4520. }
  4521. ,
  4522. n.prototype.onMouseDown = function(e) {
  4523. if (this.usable()) {
  4524. switch (e.preventDefault(),
  4525. e.stopPropagation(),
  4526. e.button) {
  4527. case c.LEFT:
  4528. this.startRotationFrom(e.clientX, e.clientY)
  4529. }
  4530. this.emit(u.InputStart, "mouse")
  4531. }
  4532. }
  4533. ,
  4534. n.prototype.updateRotation = function() {
  4535. if (this.usable() && this.pointerDragOn) {
  4536. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4537. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4538. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4539. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4540. , o = Math.atan2(e.y, i)
  4541. , a = Math.atan2(t.y, n);
  4542. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4543. e.y = 0,
  4544. t.y = 0;
  4545. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4546. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4547. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4548. this.pointerDragStart.copy(this.pointer)
  4549. }
  4550. }
  4551. ,
  4552. n.prototype.onMouseMove = function(e) {
  4553. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4554. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4555. }
  4556. ,
  4557. n.prototype.onTouchMove = function(e) {
  4558. if (this.usable())
  4559. switch (this.emit(u.Move, "touch"),
  4560. e.touches.length) {
  4561. case 1:
  4562. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4563. break;
  4564. case 2:
  4565. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4566. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4567. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4568. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4569. this.emit(u.Pinch, n),
  4570. this.pinchDistance -= n)
  4571. }
  4572. }
  4573. ,
  4574. n.prototype.onPointerMove = function(e) {
  4575. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4576. e.pointerId === t.id && (t.clientX = e.clientX,
  4577. t.clientY = e.clientY)
  4578. }),
  4579. e.touches = this.pointers,
  4580. this.onTouchMove(e))
  4581. }
  4582. ,
  4583. n.prototype.endRotation = function() {
  4584. this.pointerDragOn = !1;
  4585. var e = s.averageVectors(this.rotationHistory);
  4586. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4587. }
  4588. ,
  4589. n.prototype.onTouchEnd = function(e) {
  4590. this.usable() && (e.preventDefault(),
  4591. e.stopPropagation(),
  4592. this.endRotation())
  4593. }
  4594. ,
  4595. n.prototype.onMouseUp = function(e) {
  4596. this.usable() && (e.preventDefault(),
  4597. e.stopPropagation(),
  4598. this.endRotation())
  4599. }
  4600. ,
  4601. n.prototype.onPointerUp = function(e) {
  4602. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4603. e.pointerId === t.id && this.pointers.splice(i, 1)
  4604. }
  4605. .bind(this)),
  4606. e.touches = this.pointers,
  4607. this.onTouchEnd(e))
  4608. }
  4609. ,
  4610. n.prototype.update = function(e) {
  4611. this.lon,
  4612. this.lat;
  4613. for (this.updateRotation(),
  4614. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4615. this.rotationHistory.shift();
  4616. this.lon += this.rotationDifference.x,
  4617. this.lat += this.rotationDifference.y,
  4618. this.rotationDifference.set(0, 0),
  4619. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4620. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4621. this.lon += this.rotationSpeed.x * e,
  4622. this.lat += this.rotationSpeed.y * e
  4623. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4624. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4625. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4626. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4627. this.phi = r.Math.degToRad(90 - this.lat),
  4628. this.theta = r.Math.degToRad(this.lon),
  4629. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4630. this.lookVector.y = Math.cos(this.phi),
  4631. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4632. this.target.copy(this.lookVector).add(this.camera.position),
  4633. this.camera.lookAt(this.target)
  4634. }
  4635. ,
  4636. n.prototype.onMouseWheel = function(e) {
  4637. if (this.usable()) {
  4638. var t = e.wheelDelta || -e.detail;
  4639. this.emit(u.InteractionDirect),
  4640. this.emit(u.Scroll, t)
  4641. }
  4642. }
  4643. ,
  4644. n.prototype.onKeyDown = function(e) {
  4645. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4646. this.handleKeyDown(e.which)))
  4647. }
  4648. ,
  4649. n.prototype.handleKeyDown = function(e) {
  4650. var t = function(e, t) {
  4651. this.rotationAcc[e] = t
  4652. }
  4653. .bind(this);
  4654. this.emit(u.InteractionKey);
  4655. var i = !0;
  4656. switch (e) {
  4657. case h.LEFTARROW:
  4658. case h.J:
  4659. t("x", -1);
  4660. break;
  4661. case h.RIGHTARROW:
  4662. case h.L:
  4663. t("x", 1);
  4664. break;
  4665. case h.I:
  4666. t("y", 1);
  4667. break;
  4668. case h.K:
  4669. t("y", -1);
  4670. break;
  4671. default:
  4672. i = !1
  4673. }
  4674. i && this.emit(u.Move, "key")
  4675. if(e == 27){
  4676. if(exit){
  4677. $(exit).click()
  4678. }
  4679. window.player.closePopup()
  4680. }
  4681. }
  4682. ,
  4683. n.prototype.onKeyUp = function(e) {
  4684. this.usable() && (e.preventDefault(),
  4685. e.stopPropagation(),
  4686. this.handleKeyUp(e.which))
  4687. }
  4688. ,
  4689. n.prototype.handleKeyUp = function(e) {
  4690. switch (e) {
  4691. case h.LEFTARROW:
  4692. case h.J:
  4693. case h.RIGHTARROW:
  4694. case h.L:
  4695. this.rotationAcc.x = 0;
  4696. break;
  4697. case h.I:
  4698. case h.K:
  4699. this.rotationAcc.y = 0
  4700. }
  4701. }
  4702. ,
  4703. n.prototype.startRotating = function(e, t) {
  4704. e && (this.rotationAcc.x = e),
  4705. t && (this.rotationAcc.y = t)
  4706. }
  4707. ,
  4708. n.prototype.stopRotating = function(e) {
  4709. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4710. this.rotationAcc.set(0, 0)
  4711. }
  4712. ,
  4713. n.prototype.reset = function() {
  4714. this.pointerDragOn = !1,
  4715. this.rotationAcc.set(0, 0),
  4716. this.rotationSpeed.set(0, 0),
  4717. this.pointers = []
  4718. }
  4719. ,
  4720. n.prototype.toJSON = function() {
  4721. var e = {
  4722. camera_position: {
  4723. x: l.toPrecision(this.camera.position.x, 4),
  4724. y: l.toPrecision(this.camera.position.y, 4),
  4725. z: l.toPrecision(this.camera.position.z, 4)
  4726. },
  4727. camera_quaternion: {
  4728. x: l.toPrecision(this.camera.quaternion.x, 4),
  4729. y: l.toPrecision(this.camera.quaternion.y, 4),
  4730. z: l.toPrecision(this.camera.quaternion.z, 4),
  4731. w: l.toPrecision(this.camera.quaternion.w, 4)
  4732. }
  4733. };
  4734. return e
  4735. }
  4736. ,
  4737. n.prototype.setStateFromJSON = function(e) {
  4738. this.camera.position.copy(e.camera_position),
  4739. this.camera.quaternion.copy(e.camera_quaternion)
  4740. }
  4741. ,
  4742. t.exports = n
  4743. }
  4744. ).call(this, "/js/controls/PanoramaControls.js")
  4745. }
  4746. , {
  4747. "../enum/ControlEvents": 21,
  4748. "../enum/Keys": 30,
  4749. "../enum/MouseButton": 34,
  4750. "../enum/Vectors": 50,
  4751. "../settings": 166,
  4752. "../util/common": 185,
  4753. "../util/logger": 189,
  4754. "../util/math": 190,
  4755. events: 202,
  4756. three: 217
  4757. }],
  4758. 14: [function(e, t, i) {
  4759. (function(i) {
  4760. "use strict";
  4761. var n = e("three")
  4762. , r = e("../enum/Viewmode")
  4763. , o = e("../util/logger")
  4764. , a = new o(i);
  4765. t.exports = {
  4766. serialize: function(e) {
  4767. return encodeURI(JSON.stringify(e))
  4768. },
  4769. deserialize: function(e) {
  4770. function t(e) {
  4771. function t(e, t) {
  4772. return e && "number" == typeof t && !isNaN(t)
  4773. }
  4774. return e.reduce(t, !0)
  4775. }
  4776. try {
  4777. var i = JSON.parse(decodeURI(e))
  4778. , o = {
  4779. mode: r.fromInt(i.camera_mode),
  4780. panoId: i.scan_id,
  4781. position: (new n.Vector3).copy(i.camera_position),
  4782. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4783. zoom: i.ortho_zoom,
  4784. floorVisibility: i.floor_visibility
  4785. }
  4786. , s = o.position;
  4787. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4788. var l = o.quaternion;
  4789. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4790. o
  4791. } catch (i) {
  4792. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4793. try {
  4794. var c = e.split(",")
  4795. , h = {
  4796. x: parseFloat(c[2]),
  4797. y: parseFloat(c[3]),
  4798. z: parseFloat(c[4])
  4799. }
  4800. , u = {
  4801. x: parseFloat(c[5]),
  4802. y: parseFloat(c[6]),
  4803. z: parseFloat(c[7]),
  4804. w: parseFloat(c[8])
  4805. };
  4806. return t([h.x, h.y, h.z]) || (h.x = 0,
  4807. h.y = 0,
  4808. h.z = 0),
  4809. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4810. u.y = 0,
  4811. u.z = 0,
  4812. u.w = 1),
  4813. {
  4814. mode: r.fromInt(c[0]),
  4815. panoId: c[1],
  4816. position: (new n.Vector3).copy(h),
  4817. quaternion: (new n.Quaternion).copy(u)
  4818. }
  4819. } catch (t) {
  4820. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4821. }
  4822. }
  4823. return null
  4824. }
  4825. }
  4826. }
  4827. ).call(this, "/js/controls/serializer.js")
  4828. }
  4829. , {
  4830. "../enum/Viewmode": 51,
  4831. "../util/logger": 189,
  4832. three: 217
  4833. }],
  4834. 15: [function(e, t, i) {
  4835. (function(i) {
  4836. "use strict";
  4837. function n() {
  4838. this.endlessLoop = a.warp.loop,
  4839. this.clock = new r.Clock(!0),
  4840. this.model = null,
  4841. this.player = null,
  4842. this.currentItem = null,
  4843. this.destinationItem = null,
  4844. this.tourIsPlaying = !1,
  4845. this.transitionStage = y.None,
  4846. this.nextFunc = null,
  4847. this.onTheBus = !1,
  4848. this.tourInProgress = !1,
  4849. this.reachSource = null,
  4850. this.interrupted = !1,
  4851. this.nItems = 0,
  4852. this.walkingSectionPaused = !1
  4853. }
  4854. var r = e("three")
  4855. , o = e("./util/logger")
  4856. , a = e("./settings")
  4857. , s = e("./util/transitions")
  4858. , l = e("events").EventEmitter
  4859. , c = e("./enum/Viewmode")
  4860. , h = e("./analytics")
  4861. , u = e("./enum/WarpStyle")
  4862. , s = e("./util/transitions")
  4863. , d = (e("./model/ModelManager"),
  4864. e("./enum/ModelManagerEvents"))
  4865. , p = e("./enum/DirectorEvents")
  4866. , f = e("./enum/PlayerEvents")
  4867. , g = (e("./enum/ControlEvents"),
  4868. e("./enum/BlackoutStyle"))
  4869. , m = e("./enum/PathDiscardMode")
  4870. , v = e("./enum/PathDisplayMode")
  4871. , A = (e("./player"),
  4872. new o(i))
  4873. , y = Object.freeze({
  4874. None: 0,
  4875. Moving: 1,
  4876. Aiming: 2,
  4877. Interlude: 3
  4878. })
  4879. , C = Object.freeze({
  4880. Forward: 1,
  4881. NoChange: 0,
  4882. Backwards: -1
  4883. })
  4884. , I = s.getUniqueId();
  4885. n.prototype = Object.create(l.prototype),
  4886. n.prototype.init = function(e, t) {
  4887. this.player = e,
  4888. this.modelManager = t,
  4889. this.updateModel(),
  4890. this.resetAll(),
  4891. this.bindEvents()
  4892. }
  4893. ,
  4894. n.prototype.resetAll = function() {
  4895. if (this.currentItem = null,
  4896. this.destinationItem = null,
  4897. this.tourIsPlaying = !1,
  4898. this.bgmReplay(),//xzw
  4899. this.transitionStage = y.None,
  4900. this.nextFunc = null,
  4901. this.onTheBus = !1,
  4902. this.reachSource = null,
  4903. this.interrupted = !1,
  4904. this.model) {
  4905. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4906. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4907. } else
  4908. this.defaultWarpStyle = u.BLACK,
  4909. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4910. this.resetSpecialTransition()
  4911. }
  4912. ,
  4913. n.prototype.updateModel = function() {
  4914. this.model = this.modelManager.getActiveModel(),
  4915. this.nItems = this.model.heroLocations.length
  4916. }
  4917. ,
  4918. n.prototype.bindEvents = function() {
  4919. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4920. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4921. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4922. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4923. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4924. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4925. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4926. this.player.once(f.Move, function() {
  4927. s.cancelById(I)
  4928. })
  4929. }
  4930. ,
  4931. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4932. return e === u.WALK && (this.interrupt(g.NONE),
  4933. this.pauseWalkingSection(),
  4934. this.player.fastForwardActivePanoFlight(),
  4935. !0)
  4936. }
  4937. ,
  4938. n.prototype.handlePlayerMove = function(e) {
  4939. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4940. this.emit("update.controls")
  4941. }
  4942. ,
  4943. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4944. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4945. this.emit("update.controls"))
  4946. }
  4947. ,
  4948. n.prototype.handlePlayerModeChanged = function(e, t) {
  4949. this.intermediateState() || e === t || (this.onTheBus = !1,
  4950. this.emit("update.controls"))
  4951. }
  4952. ,
  4953. n.prototype.handlePlayerInputStart = function(e) {
  4954. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4955. }
  4956. ,
  4957. n.prototype.handlePlayerFlyingStarted = function() {
  4958. this.clearWalkingSectionPaused()
  4959. }
  4960. ,
  4961. n.prototype.describe = function() {
  4962. return {
  4963. nItems: this.nItems,
  4964. currentItem: this.currentItem,
  4965. destinationItem: this.destinationItem,
  4966. tourIsPlaying: this.tourIsPlaying,
  4967. onTheBus: this.onTheBus,
  4968. endlessLoop: this.endlessLoop,
  4969. viewMode: this.player.mode,
  4970. inTransition: this._inTransition(),
  4971. transitionStage: this.transitionStage,
  4972. tourInProgress: this.tourInProgress
  4973. }
  4974. }
  4975. ,
  4976. n.prototype._inTransition = function() {
  4977. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4978. }
  4979. ,
  4980. n.prototype.bounceable = function() {
  4981. var e = this.clock.getDelta();
  4982. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4983. }
  4984. ,
  4985. n.prototype.itemCompare = function(item1, item2, type){//add
  4986. if(type == 'equal'){//==
  4987. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4988. }else if(type == 'less'){//<
  4989. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4990. }
  4991. }
  4992. n.prototype.currentMoveDirection = function() {
  4993. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4994. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4995. }
  4996. ,
  4997. n.prototype.clearPath = function() {
  4998. this._inTransition() || this.player.path.discardPathObject()
  4999. }
  5000. ,
  5001. n.prototype.allFloors = function() {
  5002. this.model.toggleAllFloors()
  5003. }
  5004. ,
  5005. n.prototype.actionComplete = function(e) {
  5006. if (this.interrupted = !1,
  5007. this.transitionStage = y.None,
  5008. this.resetSpecialTransition(),
  5009. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  5010. this.tourIsPlaying || (this.player.disablePreRendering(),
  5011. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  5012. this.emit("update.controls"),
  5013. this.nextFunc) {
  5014. var t = this.nextFunc;
  5015. this.nextFunc = null,
  5016. t()
  5017. }
  5018. }
  5019. ,
  5020. n.prototype.awaitCompletion = function(e, t) {
  5021. this.nextFunc = t,
  5022. e()
  5023. }
  5024. ,
  5025. n.prototype.updateSuccessFunction = function(e) {
  5026. this.nextFunc = e
  5027. }
  5028. ,
  5029. n.prototype.interrupt = function(e, t) {
  5030. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5031. this.tourIsPlaying = !1,
  5032. this.bgmReplay(),//xzw
  5033. this.interrupted = !0,
  5034. this.nextFunc = null,
  5035. this.emit(p.ActionInterrupted),
  5036. null !== e && void 0 !== e || (e = g.BEGINNING),
  5037. this.player.interruptAndFastForward(e, t),
  5038. !0)
  5039. }
  5040. ,
  5041. n.prototype.wouldInterrupt = function() {
  5042. return this.transitionStage !== y.None
  5043. }
  5044. ,
  5045. n.prototype.intermediateState = function() {
  5046. return this.transitionStage !== y.None
  5047. }
  5048. ,
  5049. n.prototype.isInterrupted = function() {
  5050. return this.interrupted
  5051. }
  5052. ,
  5053. n.prototype.pauseWalkingSection = function() {
  5054. this.walkingSectionPaused = !0
  5055. }
  5056. ,
  5057. n.prototype.clearWalkingSectionPaused = function() {
  5058. this.walkingSectionPaused = !1
  5059. }
  5060. ,
  5061. n.prototype.autoTour = function() {
  5062. var e = Date.now();
  5063. this.model.auxDataPromise.then(function() {
  5064. e = Date.now() - e;
  5065. var t = a.warp.auto
  5066. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5067. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5068. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5069. done: function() {
  5070. this.playTour()
  5071. }
  5072. .bind(this),
  5073. name: "_atr",
  5074. id: I
  5075. })
  5076. }
  5077. .bind(this))
  5078. }
  5079. ,
  5080. n.prototype.atDestinationPano = function() {
  5081. if (!this.player.currentPano || null === this.destinationItem)
  5082. return !1;
  5083. var e = this.player.currentPano.id;
  5084. if (void 0 === e)
  5085. return !1;
  5086. var t = this.model.heroLocations;
  5087. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5088. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5089. return destination && destination.panoId == e
  5090. }
  5091. ,
  5092. n.prototype.redirectToItem = function(e, t) {
  5093. if (null === e || void 0 === e)
  5094. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5095. if (!this.wouldInterrupt())
  5096. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5097. if (this.player.mode === c.TRANSITIONING)
  5098. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5099. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5100. var i = function() {
  5101. s.setTimeout(function() {
  5102. this.setDestinationItem(e),
  5103. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5104. }
  5105. .bind(this), 0)
  5106. }
  5107. .bind(this);
  5108. this.interrupt(g.END, 0),
  5109. this.updateSuccessFunction(i)
  5110. }
  5111. ,
  5112. n.prototype.useSpecialTransition = function(e) {
  5113. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5114. this.nextWarpStyle = u.BLACK
  5115. }
  5116. ,
  5117. n.prototype.resetSpecialTransition = function() {
  5118. this.nextWarpStyle = this.defaultWarpStyle
  5119. }
  5120. ,
  5121. n.prototype.arrivedAtDestination = function(e) {
  5122. if (this.player.flying || this.player.isWarping())
  5123. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5124. else {
  5125. this.transitionStage = y.Aiming;
  5126. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5127. this.player.model.fadePanoMarkers(0),
  5128. this.awaitCompletion(function() {
  5129. this.resetSpecialTransition(),
  5130. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5131. }
  5132. .bind(this), t)
  5133. }
  5134. }
  5135. ,
  5136. n.prototype.goToDestination = function(e, t, i, n) {
  5137. //音频
  5138. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  5139. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  5140. if(musicInfo && musicInfo.music){
  5141. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  5142. let audioSrc1 = g_tourAudio.src.split('/').pop();
  5143. let audioSrc2 = o.split('/').pop();
  5144. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  5145. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  5146. g_tourAudio.currentTime = 0; g_tourAudio.play();
  5147. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  5148. g_tourAudio.play();
  5149. }
  5150. g_tourAudio.shouldPlay = true
  5151. }else{//很可能是该folder的起始
  5152. g_tourAudio.src = manage.dealURL(o);
  5153. g_tourAudio.shouldPlay = true
  5154. g_tourAudio.load()
  5155. }
  5156. if(g_bgAudio && !g_bgAudio.paused){
  5157. manage.switchBgmState(false);
  5158. g_bgAudio.pauseByTour = true
  5159. }
  5160. }
  5161. //}
  5162. if (this.onTheBus = !0,
  5163. this.emit("update.controls"),
  5164. this.player.updateLastView(),
  5165. !n && this.atDestinationPano()){
  5166. /*
  5167. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5168. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5169. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5170. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5171. } */
  5172. return void this.arrivedAtDestination(!0);
  5173. }
  5174. if (this.player.flying || this.player.isWarping())
  5175. A.warn("Cannot go to new destination while player is flying or warping.");
  5176. else {
  5177. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5178. , o = null
  5179. , a1 = null;
  5180. if (r.isPano()) {
  5181. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5182. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  5183. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  5184. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5185. o = this.arrivedAtDestination.bind(this, !0)
  5186. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  5187. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5188. }
  5189. } else{
  5190. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5191. o = this.arrivedAtDestination.bind(this, !1);
  5192. }
  5193. this.transitionStage = y.Moving,
  5194. this.model.fadePanoMarkers(0),
  5195. this.awaitCompletion(function() {
  5196. a1();
  5197. }
  5198. .bind(this), o),
  5199. this.emit("update.controls")
  5200. }
  5201. }
  5202. ,
  5203. n.prototype.tourInterlude = function() {
  5204. if (h.trackAlways("reach_highlight", {
  5205. reach_source: this.reachSource
  5206. }),
  5207. this.model.fadePanoMarkers(0),
  5208. this.emit("update.controls"),
  5209. this.tourIsPlaying)
  5210. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5211. this.stopTour(true),
  5212. this.emit(p.TourEnd),
  5213. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5214. this.transitionStage = y.Interlude,
  5215. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5216. }
  5217. .bind(this), this.goNext.bind(this))
  5218. }
  5219. ,
  5220. n.prototype.playTour = function() {
  5221. if (!this.bounceable())
  5222. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5223. this.tourInProgress = !0,
  5224. this.reachSource = "play",
  5225. this.tourIsPlaying = !0,
  5226. this.wasZoomEnabled = this.player.zoomEnabled,
  5227. this.player.zoomEnabled = !1,
  5228. this.resetSpecialTransition(),
  5229. this.emit("update.controls"),
  5230. this.emit(p.TourStart),
  5231. this.player.enablePreRendering(),
  5232. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5233. this.goToDestination()) : this.goNext()))
  5234. }
  5235. ,
  5236. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5237. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  5238. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  5239. g_playAudio = g_bgAudio;
  5240. g_tourAudio && (g_tourAudio.pause(), g_tourAudio.shouldPlay = false)
  5241. //window.tourAudio && window.tourAudio.pause();
  5242. //manage.switchBgmState(true);
  5243. playMusic(player.currentPano)
  5244. }
  5245. }
  5246. ,
  5247. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5248. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5249. this.tourIsPlaying = !1,
  5250. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  5251. this.interrupt(),
  5252. this.clearWalkingSectionPaused(),
  5253. this.resetSpecialTransition(),
  5254. this.emit("update.controls"))
  5255. //window.tourAudio && window.tourAudio.pause();
  5256. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5257. {
  5258. g_tourAudio.pause();
  5259. g_tourAudio.shouldPlay = false
  5260. //g_tourAudio.src = ""
  5261. }
  5262. }
  5263. ,
  5264. n.prototype.endTourProgress = function() {
  5265. this.tourInProgress = !1,
  5266. this.emit("update.controls"),
  5267. this.emit(p.TourEnd)
  5268. }
  5269. ,
  5270. n.prototype.goToHighlight = function(e) {
  5271. if (this.wouldInterrupt())
  5272. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5273. else {
  5274. if (A.debug("<tour.goto " + e + ">"),
  5275. this.isInterrupted())
  5276. return;
  5277. this.clearWalkingSectionPaused(),
  5278. this.setDestinationItem(e),
  5279. this.useSpecialTransition("Hilight"),
  5280. this.goToDestination(),
  5281. h.trackAlways("reach_highlight", {
  5282. reach_source: "thumb"
  5283. })
  5284. }
  5285. }
  5286. ,
  5287. n.prototype.prevHighlight = function() {
  5288. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5289. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5290. this.reachSource = "prev",
  5291. this.goPrev()))
  5292. }
  5293. ,
  5294. n.prototype.nextHighlight = function() {
  5295. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5296. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5297. this.reachSource = "next",
  5298. this.goNext()))
  5299. }
  5300. ,
  5301. n.prototype.changeMode = function(e) {
  5302. var t = $.Deferred()
  5303. , i = t.resolve.bind(t)
  5304. , n = t.reject.bind(t);
  5305. this.emit(p.StartModeChange);
  5306. var r = function() {
  5307. return this.clearWalkingSectionPaused(),
  5308. !!this.wouldInterrupt() && (this.interrupt(),
  5309. !0)
  5310. }
  5311. .bind(this);
  5312. if (!r()) {
  5313. switch (e) {
  5314. case c.PANORAMA:
  5315. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5316. break;
  5317. case c.DOLLHOUSE:
  5318. case c.FLOORPLAN:
  5319. this.player.flyToNewMode({
  5320. mode: e
  5321. }).done(i).fail(n);
  5322. break;
  5323. case c.OUTDOOR:
  5324. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5325. }
  5326. return t.promise()
  5327. }
  5328. }
  5329. ,
  5330. n.prototype.atEndOfTour = function() {
  5331. //return this.currentItem >= this.nItems - 1
  5332. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5333. if(end){
  5334. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5335. if(heroLocations){
  5336. end = this.currentItem[1] >= heroLocations.length - 1
  5337. }
  5338. }
  5339. return end;
  5340. }
  5341. ,
  5342. n.prototype.firstDestination = function() {
  5343. //return 0 < this.nItems ? 0 : null
  5344. return 0 < this.nItems ? [0,0]: null
  5345. }
  5346. ,
  5347. n.prototype.finalDestination = function() {
  5348. //return 0 < this.nItems ? this.nItems - 1 : null
  5349. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5350. }
  5351. ,
  5352. n.prototype.goPrev = function() {
  5353. this.tourAdvance(-1)
  5354. }
  5355. ,
  5356. n.prototype.goNext = function() {
  5357. this.tourAdvance(1)
  5358. }
  5359. ,
  5360. n.prototype.setDestinationItem = function(e) {
  5361. this.destinationItem = e,
  5362. this.emit("update.controls")
  5363. }
  5364. ,
  5365. n.prototype.setCurrentItem = function(e) {
  5366. this.currentItem = e,
  5367. this.emit("update.controls")
  5368. }
  5369. ,
  5370. n.prototype.nextItem = function(currentItem) {
  5371. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5372. if(currentItem == void 0)return this.firstDestination()
  5373. var currentLocation = this.model.heroLocations[currentItem[0]];
  5374. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5375. var item;
  5376. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5377. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5378. }else{
  5379. item = [currentItem[0] , currentItem[1]+1]
  5380. }
  5381. if(item[0] >= this.nItems ){
  5382. item = this.firstDestination()
  5383. }
  5384. return item;
  5385. //暂时不理会endlessLoop,默认为false
  5386. }
  5387. ,
  5388. n.prototype.prevItem = function(currentItem) {
  5389. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5390. if(currentItem == void 0)return this.firstDestination()
  5391. var item;
  5392. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5393. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5394. else{
  5395. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5396. if(this.currentItem[1] == 0){//子目录中第一个
  5397. return [currentItem[0] - 1, lastChildNum-1]
  5398. }else{
  5399. return [currentItem[0], currentItem[1]-1]
  5400. }
  5401. }
  5402. }
  5403. ,
  5404. n.prototype.tourAdvance = function(e) {//e是1或-1
  5405. A.debug("tourAdvance(" + e + ")")
  5406. if(null === this.currentItem || void 0 === this.currentItem){
  5407. this.setDestinationItem(this.firstDestination())
  5408. }else{
  5409. var item
  5410. if(e == 1){
  5411. item = this.nextItem(this.currentItem)
  5412. }else if(e == -1){
  5413. item = this.prevItem(this.currentItem)
  5414. }
  5415. this.setDestinationItem(item)
  5416. }
  5417. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5418. this.useSpecialTransition("reverse-looping to end")
  5419. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5420. this.useSpecialTransition("looping back to start")
  5421. }
  5422. /* var momentTour = this.getMomentTour(this.destinationItem);
  5423. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5424. var zoomLevel = this.player.zoomLevel;
  5425. this.player.zoomEnabled = true;
  5426. var zoom = function(e, d) {
  5427. this.player.zoomTo((1-e)*zoomLevel, true)
  5428. }.bind(this)
  5429. s.start(zoom, 1500, function(){
  5430. }, 0, d.easeOutQuad, "zoom")
  5431. } */
  5432. this.goToDestination()
  5433. }
  5434. ,
  5435. n.prototype.getMomentTour = function(destinationItem) {//add
  5436. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5437. if(!destinationItem) return wholeMomentTour
  5438. else{
  5439. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5440. if(currentLocation.momentTour)return currentLocation.momentTour;
  5441. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5442. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5443. }
  5444. }
  5445. ,
  5446. t.exports = n
  5447. }
  5448. ).call(this, "/js/director.js")
  5449. }
  5450. , {
  5451. "./analytics": 4,
  5452. "./enum/BlackoutStyle": 18,
  5453. "./enum/ControlEvents": 21,
  5454. "./enum/DirectorEvents": 23,
  5455. "./enum/ModelManagerEvents": 33,
  5456. "./enum/PathDiscardMode": 38,
  5457. "./enum/PathDisplayMode": 39,
  5458. "./enum/PlayerEvents": 40,
  5459. "./enum/Viewmode": 51,
  5460. "./enum/WarpStyle": 52,
  5461. "./model/ModelManager": 140,
  5462. "./player": 155,
  5463. "./settings": 166,
  5464. "./util/logger": 189,
  5465. "./util/transitions": 195,
  5466. events: 202,
  5467. three: 217
  5468. }],
  5469. 16: [function(e, t, i) {
  5470. "use strict";
  5471. var n = e("three")
  5472. , r = e("./enum/Viewmode")
  5473. , o = (e("./settings"),
  5474. e("./util/transitions"))
  5475. , a = e("./enum/PlayerEvents")
  5476. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5477. , l = new n.ShaderPass(n.VerticalBlurShader);
  5478. l.renderToScreen = !0;
  5479. var c = $("#player").width() / $("#player").height();
  5480. isNaN(c) && (c = 1);
  5481. //initTransitionPass(n)
  5482. var h = {
  5483. currentBlur: 0,
  5484. aspect: c,
  5485. blurStrength: 1,
  5486. hblurPass: s,
  5487. vblurPass: l,
  5488. // transitionMaskPass : new n.TransitionPass()
  5489. bindEvents: function(e) {
  5490. e.on(a.ModeChanged, function(e, t) {
  5491. e === r.PANORAMA && (o.cancel(h.blur),
  5492. o.cancel(h.addBlur),
  5493. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5494. })
  5495. },
  5496. blur: function(e) {
  5497. h.currentBlur = e;
  5498. var t = e * h.blurStrength;
  5499. l.uniforms.v.value = t / 512 * h.aspect,
  5500. s.uniforms.h.value = t / 512
  5501. },
  5502. addBlur: function(e) {
  5503. e = Math.max(e, h.currentBlur),
  5504. h.blur(e)
  5505. },
  5506. removeBlur: function(e) {
  5507. e = Math.min(1 - e, h.currentBlur),
  5508. h.blur(e)
  5509. }
  5510. };
  5511. h.blur(0),
  5512. t.exports = h
  5513. }
  5514. , {
  5515. "./enum/PlayerEvents": 40,
  5516. "./enum/Viewmode": 51,
  5517. "./settings": 166,
  5518. "./util/transitions": 195,
  5519. three: 217
  5520. }],
  5521. 17: [function(e, t, i) {
  5522. "use strict";
  5523. t.exports = {
  5524. UNKNOWN: 0,
  5525. ALIGNED: 1,
  5526. UNALIGNED: 2,
  5527. PLACED: 3
  5528. }
  5529. }
  5530. , {}],
  5531. 18: [function(e, t, i) {
  5532. "use strict";
  5533. t.exports = {
  5534. NONE: 0,
  5535. MIDDLE: 1,
  5536. END: 2,
  5537. BEGINNING: 3,
  5538. FADEIN: 4
  5539. }
  5540. }
  5541. , {}],
  5542. 19: [function(e, t, i) {
  5543. "use strict";
  5544. var n = e("three");
  5545. t.exports = {
  5546. newBlue: new n.Color(4967932),
  5547. altBlue: new n.Color(47355),
  5548. tagDefault: new n.Color(223357),
  5549. classicBlue: new n.Color(53759),
  5550. mpYellow: new n.Color(16502016),
  5551. mpOrange: new n.Color(16428055),
  5552. mpBlue: new n.Color(12096),
  5553. mpLtGrey: new n.Color(13751252),
  5554. mpDkGrey: new n.Color(10000019),
  5555. mpRed: new n.Color(12525854),
  5556. mpOrangeDesat: new n.Color(16764529),
  5557. mpBlueDesat: new n.Color(4034734),
  5558. mpRedDesat: new n.Color(14705505),
  5559. white: new n.Color(16777215),
  5560. black: new n.Color(0),
  5561. _desat: function(e, t) {
  5562. var i = t || .3
  5563. , r = (new n.Color).copy(e).getHSL();
  5564. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5565. },
  5566. _darken: function(e, t) {
  5567. var i = t || .2
  5568. , r = e.getHSL();
  5569. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5570. }
  5571. }
  5572. }
  5573. , {
  5574. three: 217
  5575. }],
  5576. 20: [function(e, t, i) {
  5577. "use strict";
  5578. t.exports = {
  5579. NONE: -1,
  5580. ROTATE: 0,
  5581. DOLLY: 1,
  5582. PAN: 2,
  5583. ROTATE_DOLLY: 3,
  5584. PAN_DOLLY: 4
  5585. }
  5586. }
  5587. , {}],
  5588. 21: [function(e, t, i) {
  5589. "use strict";
  5590. t.exports = {
  5591. Move: "move",
  5592. InteractionDirect: "interaction.direct",
  5593. InteractionKey: "interaction.key",
  5594. InteractionGui: "interaction.gui",
  5595. FlyInDirection: "fly.direction",
  5596. InputStart: "input.start",
  5597. Pinch: "input.pinch",
  5598. Scroll: "input.scroll",
  5599. AutoPanInterrupt: "autopan.interrupt",
  5600. AutoPanComplete: "autopan.complete",
  5601. AutoPanClamped: "autopan.clamped",
  5602. LongTap: "longtap"
  5603. }
  5604. }
  5605. , {}],
  5606. 22: [function(e, t, i) {
  5607. "use strict";
  5608. t.exports = Object.freeze({
  5609. FORWARD: "FORWARD",
  5610. LEFT: "LEFT",
  5611. RIGHT: "RIGHT",
  5612. BACK: "BACK",
  5613. UP: "UP",
  5614. DOWN: "DOWN"
  5615. })
  5616. }
  5617. , {}],
  5618. 23: [function(e, t, i) {
  5619. "use strict";
  5620. t.exports = {
  5621. ActionInterrupted: "action.interrupted",
  5622. TourStart: "tour.start",
  5623. TourEnd: "tour.end",
  5624. StartModeChange: "mode.startChange"
  5625. }
  5626. }
  5627. , {}],
  5628. 24: [function(e, t, i) {
  5629. "use strict";
  5630. t.exports = Object.freeze({
  5631. None: 0,
  5632. Queued: 1,
  5633. ForceQueued: 2,
  5634. Downloading: 3,
  5635. Downloaded: 4,
  5636. DownloadFailed: 5
  5637. })
  5638. }
  5639. , {}],
  5640. 25: [function(e, t, i) {
  5641. "use strict";
  5642. t.exports = {
  5643. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5644. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5645. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5646. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5647. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5648. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5649. }
  5650. }
  5651. , {}],
  5652. 26: [function(e, t, i) {
  5653. "use strict";
  5654. t.exports = {
  5655. Texture2D: 0,
  5656. TextureCube: 1
  5657. }
  5658. }
  5659. , {}],
  5660. 27: [function(e, t, i) {
  5661. "use strict";
  5662. t.exports = {
  5663. SMALL: "small",
  5664. LARGE: "large"
  5665. }
  5666. }
  5667. , {}],
  5668. 28: [function(e, t, i) {
  5669. "use strict";
  5670. var n = e("./Viewmode")
  5671. , r = {
  5672. LANDING: {},
  5673. NAVIGATION: "navigation",
  5674. MORE_HELP: "moreHelp",
  5675. TOUR_INTERACTION: {}
  5676. };
  5677. r.LANDING[n.PANORAMA] = "panorama.landing",
  5678. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5679. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5680. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5681. r.TOUR_INTERACTION.standard = "standard.tour",
  5682. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5683. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5684. t.exports = r
  5685. }
  5686. , {
  5687. "./Viewmode": 51
  5688. }],
  5689. 29: [function(e, t, i) {
  5690. "use strict";
  5691. var n = {
  5692. UP: 1,
  5693. DOWN: -1,
  5694. LEFT: "L",
  5695. RIGHT: "R",
  5696. FORWARD: "F",
  5697. BACK: "B",
  5698. reverse: {},
  5699. opposite: function(e) {
  5700. return this.reverse[e.toString()]
  5701. }
  5702. };
  5703. !function() {
  5704. n.reverse[n.UP] = n.DOWN,
  5705. n.reverse[n.DOWN] = n.UP,
  5706. n.reverse[n.LEFT] = n.RIGHT,
  5707. n.reverse[n.RIGHT] = n.LEFT,
  5708. n.reverse[n.FORWARD] = n.BACK,
  5709. n.reverse[n.BACK] = n.FORWARD
  5710. }(),
  5711. t.exports = n
  5712. }
  5713. , {}],
  5714. 30: [function(e, t, i) {
  5715. "use strict";
  5716. var n = e("../util/browser")
  5717. , r = {
  5718. ZERO: 48,
  5719. ONE: 49,
  5720. TWO: 50,
  5721. THREE: 51,
  5722. FOUR: 52,
  5723. FIVE: 53,
  5724. SIX: 54,
  5725. SEVEN: 55,
  5726. EIGHT: 56,
  5727. NINE: 57,
  5728. LEFTARROW: 37,
  5729. UPARROW: 38,
  5730. RIGHTARROW: 39,
  5731. DOWNARROW: 40,
  5732. A: 65,
  5733. B: 66,
  5734. C: 67,
  5735. D: 68,
  5736. E: 69,
  5737. F: 70,
  5738. G: 71,
  5739. H: 72,
  5740. I: 73,
  5741. J: 74,
  5742. K: 75,
  5743. L: 76,
  5744. M: 77,
  5745. N: 78,
  5746. O: 79,
  5747. P: 80,
  5748. Q: 81,
  5749. R: 82,
  5750. S: 83,
  5751. T: 84,
  5752. U: 85,
  5753. V: 86,
  5754. W: 87,
  5755. X: 88,
  5756. Y: 89,
  5757. Z: 90,
  5758. SPACE: 32,
  5759. RETURN: 13,
  5760. SEMICOLON: 186,
  5761. PLUSEQUALS: 187,
  5762. DASHUNDERSCORE: 189,
  5763. OPENBRACKET: 219
  5764. };
  5765. n.detectFirefox() && (r.SEMICOLON = 59,
  5766. r.PLUSEQUALS = 61,
  5767. r.DASHUNDERSCORE = 173),
  5768. t.exports = r
  5769. }
  5770. , {
  5771. "../util/browser": 182
  5772. }],
  5773. 31: [function(e, t, i) {
  5774. "use strict";
  5775. t.exports = {
  5776. EN_US: "en-US",
  5777. ES_MX: "es-MX",
  5778. FR_FR: "fr-FR",
  5779. DE_DE: "de-DE",
  5780. RU_RU: "ru-RU",
  5781. CN_CN: "cn-CN",
  5782. JP_JP: "jp-JP"
  5783. }
  5784. }
  5785. , {}],
  5786. 32: [function(e, t, i) {
  5787. "use strict";
  5788. t.exports = {
  5789. TagActivated: "tag.activated",
  5790. TagDismissed: "tag.dismissed",
  5791. TagNavigation: "tag.navigation"
  5792. }
  5793. }
  5794. , {}],
  5795. 33: [function(e, t, i) {
  5796. "use strict";
  5797. t.exports = {
  5798. ModelAdded: "model-added",
  5799. ActiveModelChanged: "active-model-changed"
  5800. }
  5801. }
  5802. , {}],
  5803. 34: [function(e, t, i) {
  5804. "use strict";
  5805. t.exports = {
  5806. LEFT: 0,
  5807. MIDDLE: 1,
  5808. RIGHT: 2
  5809. }
  5810. }
  5811. , {}],
  5812. 35: [function(e, t, i) {
  5813. "use strict";
  5814. t.exports = {
  5815. PanoRenderComplete: "panorama.render.complete",
  5816. TileRenderFailure: "panorama.tile.render.failed",
  5817. TileRenderSuccess: "panorama.tile.render.success",
  5818. TileUploadAttempted: "panorama.tile.upload.attempted",
  5819. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5820. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5821. }
  5822. }
  5823. , {}],
  5824. 36: [function(e, t, i) {
  5825. "use strict";
  5826. t.exports = {
  5827. BASE: 1,
  5828. STANDARD: 2,
  5829. HIGH: 3,
  5830. ULTRAHIGH: 4
  5831. }
  5832. }
  5833. , {}],
  5834. 37: [function(e, t, i) {
  5835. "use strict";
  5836. t.exports = {
  5837. LoadComplete: "panorama.load.complete",
  5838. LoadFailed: "panorama.load.failed",
  5839. TileLoaded: "panorama.tile.loaded"
  5840. }
  5841. }
  5842. , {}],
  5843. 38: [function(e, t, i) {
  5844. "use strict";
  5845. t.exports = Object.freeze({
  5846. Standard: 0,
  5847. Slow: 1,
  5848. Retain: 2
  5849. })
  5850. }
  5851. , {}],
  5852. 39: [function(e, t, i) {
  5853. "use strict";
  5854. t.exports = Object.freeze({
  5855. Show: 0,
  5856. Hide: 1,
  5857. Retain: 2
  5858. })
  5859. }
  5860. , {}],
  5861. 40: [function(e, t, i) {
  5862. "use strict";
  5863. t.exports = {
  5864. Move: "move",
  5865. MoveComplete: "move.complete",
  5866. ModeChanged: "mode.changed",
  5867. ModeChanging: "mode.changing",
  5868. PanoChosen: "pano.chosen",
  5869. ClosestPanoChanging: "closest.pano.changing",
  5870. WarpStarted: "warp.started",
  5871. WarpInterrupted: "warp.interrupted",
  5872. WarpEnded: "warp.ended",
  5873. FlyinFinished: "flyin.finished",
  5874. FlyingStarted: "flying.started",
  5875. FlyingInterrupted: "flying.interrupted",
  5876. FlyingEnded: "flying.ended",
  5877. Ready: "ready",
  5878. StartInside: "start.inside",
  5879. StartOutside: "start.outside",
  5880. ViewChanged: "view.changed",
  5881. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5882. InputStart: "input.start"
  5883. }
  5884. }
  5885. , {}],
  5886. 41: [function(e, t, i) {
  5887. "use strict";
  5888. t.exports = Object.freeze({
  5889. DEFAULT: 0,
  5890. PANOMARKERS: 1,
  5891. RETICULE: 2,
  5892. TAG: 3
  5893. })
  5894. }
  5895. , {}],
  5896. 42: [function(e, t, i) {
  5897. "use strict";
  5898. t.exports = {
  5899. visibleFloor: 1,
  5900. ghostFloor: 3,
  5901. boundingSkybox: 1,
  5902. panoMarker: 2,
  5903. reticule: 3,
  5904. tagStem: 4,
  5905. tagDisc: 5,
  5906. ribbon: 100
  5907. }
  5908. }
  5909. , {}],
  5910. 43: [function(e, t, i) {
  5911. "use strict";
  5912. t.exports = {
  5913. ContextCreated: "scene-renderer-context-created",
  5914. AfterRender: "after-render",
  5915. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5916. }
  5917. }
  5918. , {}],
  5919. 44: [function(e, t, i) {
  5920. "use strict";
  5921. t.exports = {
  5922. IDLE: "idle",
  5923. BROWSE: "browse",
  5924. EXAMINE: "examine"
  5925. }
  5926. }
  5927. , {}],
  5928. 45: [function(e, t, i) {
  5929. "use strict";
  5930. t.exports = {
  5931. TileDownloadSuccess: "tiledownloader.download.success",
  5932. TileDownloadFailure: "tiledownloader.download.failure",
  5933. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5934. }
  5935. }
  5936. , {}],
  5937. 46: [function(e, t, i) {
  5938. "use strict";
  5939. t.exports = {
  5940. CardboardAndroid: "googlevr",
  5941. GearVR: "gearvr",
  5942. CardboardIOS: "googlevrios",
  5943. Cardboard: "googlevr"
  5944. }
  5945. }
  5946. , {}],
  5947. 47: [function(e, t, i) {
  5948. "use strict";
  5949. t.exports = {
  5950. NONE: 0,
  5951. CONTEXTUAL: 1,
  5952. ANDROID: 2
  5953. }
  5954. }
  5955. , {}],
  5956. 48: [function(e, t, i) {
  5957. "use strict";
  5958. var n = {
  5959. Title: 0,
  5960. Cardboard: 1
  5961. }
  5962. , r = {
  5963. Title: 0,
  5964. Cardboard: 1,
  5965. Gear: 2
  5966. };
  5967. !function() {
  5968. [n, r].forEach(function(e) {
  5969. e.pageCount = Object.keys(e).length
  5970. })
  5971. }(),
  5972. t.exports.ios = n,
  5973. t.exports.standard = r
  5974. }
  5975. , {}],
  5976. 49: [function(e, t, i) {
  5977. "use strict";
  5978. t.exports = {
  5979. Android: "android",
  5980. IOS: "ios",
  5981. Desktop: "desktop",
  5982. UnsupportedAndroid: "android-unsupported"
  5983. }
  5984. }
  5985. , {}],
  5986. 50: [function(e, t, i) {
  5987. "use strict";
  5988. var n = e("three");
  5989. t.exports = {
  5990. UP: new n.Vector3(0,1,0),
  5991. DOWN: new n.Vector3(0,-1,0),
  5992. LEFT: new n.Vector3(-1,0,0),
  5993. RIGHT: new n.Vector3(1,0,0),
  5994. FORWARD: new n.Vector3(0,0,-1),
  5995. BACK: new n.Vector3(0,0,1)
  5996. }
  5997. }
  5998. , {
  5999. three: 217
  6000. }],
  6001. 51: [function(e, t, i) {
  6002. "use strict";
  6003. var n = e("../exception/ViewmodeConvertException")
  6004. , r = e("./coreViewmodes")
  6005. , o = e("../util/common")
  6006. , a = {
  6007. MESH: "mesh",
  6008. OUTDOOR: "outdoor",
  6009. TRANSITIONING: "transitioning",
  6010. toInt: function(e) {
  6011. switch (e) {
  6012. case this.PANORAMA:
  6013. return 1;
  6014. case this.DOLLHOUSE:
  6015. return 2;
  6016. case this.FLOORPLAN:
  6017. return 3;
  6018. case this.OUTDOOR:
  6019. return 4;
  6020. case this.TRANSITIONING:
  6021. return -1
  6022. }
  6023. throw new n("No known conversion for Viewmode to int for mode: " + e)
  6024. },
  6025. fromInt: function(e) {
  6026. switch (e) {
  6027. case "1":
  6028. case 1:
  6029. return this.PANORAMA;
  6030. case "2":
  6031. case 2:
  6032. return this.DOLLHOUSE;
  6033. case "3":
  6034. case 3:
  6035. return this.FLOORPLAN;
  6036. case "4":
  6037. case 4:
  6038. return this.OUTDOOR
  6039. }
  6040. throw new n("No known conversion for int to viewmode for int: " + e)
  6041. },
  6042. convertWorkshopModeInt: function(e) {
  6043. switch (e) {
  6044. case "0":
  6045. case 0:
  6046. case undefined: //xzw add
  6047. return this.PANORAMA;
  6048. case "1":
  6049. case 1:
  6050. return this.FLOORPLAN;
  6051. case "2":
  6052. case 2:
  6053. return this.DOLLHOUSE;
  6054. case "3":
  6055. case 3:
  6056. return this.MESH
  6057. }
  6058. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6059. }
  6060. };
  6061. o.extendObject(a, r),
  6062. t.exports = a
  6063. }
  6064. , {
  6065. "../exception/ViewmodeConvertException": 58,
  6066. "../util/common": 185,
  6067. "./coreViewmodes": 54
  6068. }],
  6069. 52: [function(e, t, i) {
  6070. "use strict";
  6071. t.exports = {
  6072. BLACK: "black",
  6073. STD: "std",
  6074. WALK: "walk"
  6075. }
  6076. }
  6077. , {}],
  6078. 53: [function(e, t, i) {
  6079. "use strict";
  6080. t.exports = {
  6081. ZoomIn: "zoom.in",
  6082. ZoomOut: "zoom.out",
  6083. ZoomMax: "zoom.max",
  6084. ZoomMin: "zoom.min"
  6085. }
  6086. }
  6087. , {}],
  6088. 54: [function(e, t, i) {
  6089. "use strict";
  6090. t.exports = {
  6091. PANORAMA: "panorama",
  6092. DOLLHOUSE: "dollhouse",
  6093. FLOORPLAN: "floorplan"
  6094. }
  6095. }
  6096. , {}],
  6097. 55: [function(e, t, i) {
  6098. "use strict";
  6099. function n(e) {
  6100. this.message = e
  6101. }
  6102. t.exports = n
  6103. }
  6104. , {}],
  6105. 56: [function(e, t, i) {
  6106. "use strict";
  6107. function n(e) {
  6108. r.call(this, e)
  6109. }
  6110. var r = e("./BasicException");
  6111. n.prototype = Object.create(r.prototype),
  6112. t.exports = n
  6113. }
  6114. , {
  6115. "./BasicException": 55
  6116. }],
  6117. 57: [function(e, t, i) {
  6118. "use strict";
  6119. function n(e) {
  6120. r.call(this, e)
  6121. }
  6122. var r = e("./BasicException");
  6123. n.prototype = Object.create(r.prototype),
  6124. t.exports = n
  6125. }
  6126. , {
  6127. "./BasicException": 55
  6128. }],
  6129. 58: [function(e, t, i) {
  6130. "use strict";
  6131. function n(e) {
  6132. r.call(this, e)
  6133. }
  6134. var r = e("./BasicException");
  6135. n.prototype = Object.create(r.prototype),
  6136. t.exports = n
  6137. }
  6138. , {
  6139. "./BasicException": 55
  6140. }],
  6141. 59: [function(e, t, i) {
  6142. (function(i) {
  6143. "use strict";
  6144. function n(e) {
  6145. var t = {};
  6146. if (e) {
  6147. var i = e.flags;
  6148. if (i)
  6149. for (var n in i)
  6150. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6151. return t
  6152. }
  6153. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6154. null
  6155. }
  6156. var r = e("./util/ajax")
  6157. , o = e("./util/showcase")
  6158. , a = e("./util/logger")
  6159. , s = ""
  6160. , l = new a(i)
  6161. , c = {};
  6162. t.exports = {
  6163. loadFeatureFlags: function(e) {
  6164. var t = $.Deferred();
  6165. return r.get(e.urlBase + s, {
  6166. responseType: "json",
  6167. prefetchFrom: "user",
  6168. auth: o.getAuthorizationHeader()
  6169. }).done(function(e) {
  6170. c = n(e),
  6171. c ? t.resolve(c) : t.reject("loading-failed")
  6172. }).fail(function() {
  6173. l.debug("Retrieval of feature flags failed."),
  6174. t.reject("loading-failed")
  6175. }),
  6176. t.promise()
  6177. },
  6178. getFlags: function() {
  6179. return c
  6180. },
  6181. updateDependentSettings: function(e, t) {
  6182. e = e || c,
  6183. e.labels && (t.labels.enabled = !0),
  6184. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6185. e.showcase_sdk && (t.sdkInit = !0),
  6186. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6187. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6188. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6189. e.hide_sc_sharing && (t.share.enabled = !1)
  6190. }
  6191. }
  6192. }
  6193. ).call(this, "/js/featureflags.js")
  6194. }
  6195. , {
  6196. "./util/ajax": 181,
  6197. "./util/logger": 189,
  6198. "./util/showcase": 193
  6199. }],
  6200. 60: [function(e, t, i) {
  6201. "use strict";
  6202. var n = (e("../util/common"),
  6203. {
  6204. status: 0,
  6205. set: function(e) {
  6206. if (isNaN(e))
  6207. return !1;
  6208. var t = $('.progressbar');
  6209. 0 > e && (e = 0);
  6210. e > 100 && (e = 100);
  6211. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6212. var barperc = e*width;
  6213. var perc = Math.round(e);
  6214. var labelpos = (parseInt(barperc)-15);
  6215. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6216. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6217. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6218. this.status = e
  6219. },
  6220. done: function(e) {
  6221. return e || this.status ? (this.status = null,
  6222. this.set(100)) : this
  6223. }
  6224. });
  6225. t.exports.circleLoader = n
  6226. }
  6227. , {
  6228. "../util/common": 185
  6229. }],
  6230. 61: [function(e, t, i) {
  6231. "use strict";
  6232. t.exports = Object.freeze({
  6233. CLOSE: "modal.closer.close"
  6234. })
  6235. }
  6236. , {}],
  6237. 62: [function(e, t, i) {
  6238. "use strict";
  6239. function n(e, t) {
  6240. t && (t.stopPropagation(),
  6241. t.preventDefault()),
  6242. e && this.emit(l.CLOSE, e),
  6243. g.reset()
  6244. }
  6245. function r(e, t) {
  6246. function i() {
  6247. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6248. t !== f && (f = t,
  6249. t ? (e.classList.add("closeByFooter"),
  6250. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6251. h.classList.remove("closeByFooter")))
  6252. }
  6253. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6254. }
  6255. var o = e("../../settings")
  6256. , a = (e("../../tag/Media/MediaEvent"),
  6257. e("../../util/browser"))
  6258. , s = e("../../util/common")
  6259. , l = e("./ModalCloserEvent")
  6260. , c = e("events").EventEmitter
  6261. , h = document.getElementsByClassName("footer")[0]
  6262. , u = h.querySelectorAll(".close")[0]
  6263. , d = null
  6264. , p = null
  6265. , f = null
  6266. , g = (a.isMobile(),
  6267. {
  6268. open: function(e) {
  6269. e && (r(e),
  6270. d && u.removeEventListener("click", d, !0),
  6271. d = n.bind(this, e.id),
  6272. u.addEventListener("click", d, !0),
  6273. p && window.removeEventListener("resize", p, !0),
  6274. p = r.bind(this, e),
  6275. window.addEventListener("resize", p, !0))
  6276. },
  6277. reset: function() {
  6278. h.classList.remove("closeByFooter"),
  6279. u.removeEventListener("click", d, !0),
  6280. window.removeEventListener("resize", p, !0),
  6281. d = p = f = null
  6282. }
  6283. });
  6284. s.extendObject(g, c.prototype),
  6285. t.exports = g
  6286. }
  6287. , {
  6288. "../../tag/Media/MediaEvent": 131,
  6289. "../../settings": 166,
  6290. "../../util/browser": 182,
  6291. "../../util/common": 185,
  6292. "./ModalCloserEvent": 61,
  6293. events: 202
  6294. }],
  6295. 63: [function(e, t, i) {
  6296. "use strict";
  6297. function n(e, t, i) {
  6298. var n = new r.GUI({
  6299. width: 400
  6300. })
  6301. , u = n.addFolder("Flydown from Dollhouse");
  6302. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6303. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6304. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6305. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6306. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6307. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6308. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6309. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6310. var d = n.addFolder("Transition between panos");
  6311. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6312. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6313. h.transition.flyTime = 0,
  6314. d.__controllers.forEach(function(e) {
  6315. e.updateDisplay()
  6316. })
  6317. }),
  6318. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6319. h.transition.flySpeed = 0,
  6320. d.__controllers.forEach(function(e) {
  6321. e.updateDisplay()
  6322. })
  6323. }),
  6324. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6325. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6326. d.add(h.transition, "movementEasing", Object.keys(a));
  6327. var p = n.addFolder("Path Display");
  6328. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6329. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6330. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6331. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6332. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6333. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6334. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6335. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6336. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6337. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6338. h.path.color = l[h.path.color],
  6339. h.path.colorUp = l._desat(h.path.color),
  6340. h.path.colorDown = l.darken(h.path.color)
  6341. }),
  6342. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6343. h.reticuleColor = l[h.reticuleColor]
  6344. });
  6345. var f = n.addFolder("Warping")
  6346. , g = f.addFolder("Warp/Teleport");
  6347. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6348. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6349. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6350. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6351. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6352. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6353. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6354. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6355. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6356. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6357. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6358. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6359. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6360. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6361. h.path.typ = c[h.path.typ]
  6362. }),
  6363. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6364. t.endlessLoop = h.warp.loop
  6365. }),
  6366. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6367. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6368. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6369. var m = f.addFolder("Long Warp Only");
  6370. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6371. h.warp.flySpeed = 0,
  6372. m.__controllers.forEach(function(e) {
  6373. e.updateDisplay()
  6374. })
  6375. }),
  6376. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6377. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6378. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6379. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6380. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6381. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6382. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6383. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6384. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6385. var v = n.addFolder("Warp Esoterica");
  6386. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6387. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6388. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6389. h.warp.minWarpTime = 0,
  6390. v.__controllers.forEach(function(e) {
  6391. e.updateDisplay()
  6392. })
  6393. }),
  6394. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6395. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6396. v.add(h.warp, "movementEasing", Object.keys(a));
  6397. var A = n.addFolder("Misc");
  6398. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6399. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6400. }),
  6401. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6402. i.cameras[s.PANORAMA].fov = h.insideFOV
  6403. }),
  6404. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6405. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6406. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6407. var y = n.addFolder("Navigation");
  6408. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6409. h.navigation.panoScores || e.panos.forEach(function(e) {
  6410. e.floor.remove(e.text3d),
  6411. e.text3d = null
  6412. })
  6413. }),
  6414. y.add(h.navigation, "mouseDirection"),
  6415. y.add(h.navigation, "filterStrictness", 0, 1),
  6416. y.add(h.navigation, "angleFactor", -60, 0),
  6417. y.add(h.navigation, "directionFactor", 1, 20),
  6418. y.add(h.navigation, "distanceFactor", -5, 5),
  6419. y.add(h.navigation, "optionalityFactor", .1, 10);
  6420. var C = n.addFolder("tags")
  6421. , I = C.addFolder("Tag Creation");
  6422. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6423. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6424. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6425. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6426. var E = C.addFolder("Visibility");
  6427. E.add(h.tags.visibility, "anyDistance"),
  6428. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6429. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6430. E.add(h.tags.visibility, "hideViaFloor"),
  6431. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6432. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6433. var b = C.addFolder("Disc Parameters");
  6434. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6435. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6436. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6437. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6438. }),
  6439. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6440. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6441. }),
  6442. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6443. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6444. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6445. var w = C.addFolder("Navigate");
  6446. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6447. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6448. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6449. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6450. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6451. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6452. var _ = n.addFolder("Debug");
  6453. _.add(h, "wireframe").onFinishChange(function() {
  6454. e.chunks.forEach(function(t) {
  6455. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6456. t.wireframeTwin.material.depthWrite = !1,
  6457. t.wireframeTwin.material.depthTest = !1,
  6458. t.wireframeTwin.material.opacity = .5,
  6459. t.wireframeTwin.material.transparent = !0),
  6460. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6461. })
  6462. }),
  6463. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6464. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6465. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6466. e.skybox.wireframe = null)
  6467. }),
  6468. _.add(h, "showSweeps").onFinishChange(function() {
  6469. e.setSweepVisibility(h.showSweeps)
  6470. }),
  6471. _.add(h, "showMesh").onFinishChange(function() {
  6472. e.chunks.forEach(function(e) {
  6473. e.visible = h.showMesh
  6474. })
  6475. }),
  6476. _.add(h, "showFloors").onFinishChange(function() {
  6477. e.floors.forEach(function(e) {
  6478. e.collider.children.forEach(function(e) {
  6479. e.material.visible = h.showFloors
  6480. })
  6481. })
  6482. }),
  6483. _.add(h, "showSkyboxes").onFinishChange(function() {
  6484. e.panos.forEach(function(e) {
  6485. e.skyboxMesh.visible = h.showSkyboxes
  6486. })
  6487. }),
  6488. _.add(h, "showNeighbors").onChange(function() {}),
  6489. _.add(e, "alpha", 0, 1)
  6490. }
  6491. var r = e("../lib/dat.gui")
  6492. , o = e("three")
  6493. , a = e("../util/easing")
  6494. , s = e("../enum/Viewmode")
  6495. , l = e("../enum/Colors")
  6496. , c = e("../enum/WarpStyle")
  6497. , h = e("../settings");
  6498. e("../tag/tag");
  6499. r.GUI.prototype.removeFolder = function(e) {
  6500. var t = this.__folders[e];
  6501. t && (t.close(),
  6502. this.__ul.removeChild(t.domElement.parentNode),
  6503. delete this.__folders[e],
  6504. this.onResize())
  6505. }
  6506. ,
  6507. t.exports.toggle = n
  6508. }
  6509. , {
  6510. "../enum/Colors": 19,
  6511. "../enum/Viewmode": 51,
  6512. "../enum/WarpStyle": 52,
  6513. "../lib/dat.gui": 93,
  6514. "../tag/tag": 123,
  6515. "../settings": 166,
  6516. "../util/easing": 186,
  6517. three: 217
  6518. }],
  6519. 64: [function(e, t, i) {
  6520. (function(i) {
  6521. "use strict";
  6522. function n(e, t, i, n) {
  6523. $(".gui-error .error-problem-text").text(e),
  6524. $(".gui-error .error-solution-text").text(t),
  6525. $(".gui-error .error-explanation").text(i),
  6526. $(".gui-error .error-actions").html(n),
  6527. $(window).resize(),
  6528. $(".gui-error").fadeIn(),
  6529. $("#bottom-logo").fadeIn()
  6530. }
  6531. function r(e) {
  6532. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6533. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6534. s.isMobile() || $("[rel=tiletip]").tooltip({
  6535. placement: "bottom",
  6536. delay: {
  6537. show: 50,
  6538. hide: 0
  6539. },
  6540. trigger: "hover",
  6541. viewport: {
  6542. selector: "body",
  6543. padding: 10
  6544. }
  6545. })
  6546. }
  6547. function o() {
  6548. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6549. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6550. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6551. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6552. e.preventDefault(),
  6553. e.stopPropagation(),
  6554. r(" ")
  6555. })
  6556. }
  6557. function a(e) {
  6558. if ($("head title").text(c.pageTitle),
  6559. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6560. $("#gui-loading").fadeOut(250),
  6561. $("#quick-blackout").hide(),
  6562. l.track("showcase_error", {
  6563. error_key: e
  6564. }),
  6565. h.locale || h.init(),
  6566. "webgl-unsupported" === e)
  6567. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6568. else if ("webgl-ios" === e)
  6569. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6570. else if ("webgl-safari" === e)
  6571. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6572. else if ("webgl-generic" === e)
  6573. o();
  6574. else if ("missing-urls" === e)
  6575. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6576. else if ("loading-failed" === e)
  6577. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6578. else {
  6579. if ("loading-failed-maintenance" !== e)
  6580. return void d.error("Unhandled error: " + e);
  6581. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6582. }
  6583. }
  6584. var s = e("./../util/browser")
  6585. , l = e("./../analytics")
  6586. , c = e("./../settings")
  6587. , h = e("../localization/localize")
  6588. , u = e("./../util/logger")
  6589. , d = new u(i)
  6590. , p = '"https://support.port.com/hc/articles/208220058"';
  6591. t.exports.error = a
  6592. }
  6593. ).call(this, "/js/gui/error.js")
  6594. }
  6595. , {
  6596. "../localization/localize": 108,
  6597. "./../analytics": 4,
  6598. "./../settings": 166,
  6599. "./../util/browser": 182,
  6600. "./../util/logger": 189
  6601. }],
  6602. 65: [function(e, t, i) {
  6603. (function(i) {
  6604. "use strict";
  6605. function n() {
  6606. Ue = [],
  6607. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6608. Ue.push(".hideTarget", ".pinTop.right")
  6609. }
  6610. function r() {
  6611. for (var e in je)
  6612. if (je.hasOwnProperty(e)) {
  6613. var t = je[e];
  6614. if (!t.visible)
  6615. for (var i = 0; i < t.elements.length; i++)
  6616. $(t.elements[i]).hide()
  6617. }
  6618. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6619. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6620. n()
  6621. }
  6622. function o(e, t) {
  6623. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6624. $("#gui-zoomin").toggle(i),
  6625. $("#gui-zoomout").toggle(i)
  6626. }
  6627. function a() {
  6628. c(),
  6629. $(".pinBottom").toggleClass("open"),
  6630. $("#drawer").toggleClass("open"),
  6631. $(".footer").toggleClass("open"),
  6632. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6633. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6634. ie.resetDrawer()),
  6635. setTimeout(function() {
  6636. $("#pullTab").toggleClass("opened");
  6637. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6638. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6639. }
  6640. function s(e) {
  6641. var t;
  6642. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6643. t = e.position().top + e.outerHeight(),
  6644. e.attr("style", "display: none"));
  6645. var i = $("#player").outerHeight()
  6646. , n = i - 130;
  6647. return n < t + 25
  6648. }
  6649. function l(e) {
  6650. "touchstart" === e.type && e.preventDefault(),
  6651. e.stopPropagation()
  6652. }
  6653. function c() {
  6654. W && (W.reload(),
  6655. W.init())
  6656. }
  6657. function h(e) {
  6658. ne.show(e),
  6659. r()
  6660. }
  6661. function u(e) {
  6662. ne.progress(e)
  6663. }
  6664. function d(e, t, i) {
  6665. var n = t.player;
  6666. $("#gui-thumb").fadeOut(2500),
  6667. ne.hide(function() {
  6668. Ge = !1
  6669. }),
  6670. me.init(e, i),
  6671. de.finishSetup(Object.keys(e.tags).length),
  6672. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6673. var s = function() {
  6674. i.dismissExaminedTag(),
  6675. i.disableHovering()
  6676. };
  6677. Ae.on(ye.OPENED, s),
  6678. Ce.on(Me.OPENED, s),
  6679. he.on(ue.OPENED, s),
  6680. fe.on(ge.OPENED, s);
  6681. var l = i.enableHovering.bind(i);
  6682. if (Ae.on(ye.CLOSED, l),
  6683. Ce.on(Me.CLOSED, l),
  6684. he.on(ue.CLOSED, l),
  6685. fe.on(ge.CLOSED, l),
  6686. Q.labels.enabled && Object.keys(e.labels).length,
  6687. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6688. C(e.currentFloor, n.mode)),
  6689. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6690. r(),
  6691. o(t, t.player),
  6692. $("#gui").fadeIn(1500),
  6693. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6694. a(),
  6695. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6696. }, 2e3),
  6697. !K.isMobile())
  6698. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6699. $(c[h]).addClass("hasHover");
  6700. O(e),
  6701. de.setupToggling();
  6702. //xzw:
  6703. window.editHotPanel && editHotPanel();
  6704. //czj
  6705. navBorderRadius(e);
  6706. //czj 编辑界面
  6707. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6708. window.EditTools && new EditTools(n.sceneRenderer);
  6709. }
  6710. function navBorderRadius(e){
  6711. var pullTab = $("#pullTab"),
  6712. mobileRadius = {
  6713. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6714. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6715. },
  6716. topRadius = {
  6717. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6718. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6719. };
  6720. function BorderRadius(bottom,top){
  6721. $("#gui-modes-map > div:visible:last").css(bottom);
  6722. if(pullTab.is(':visible')){
  6723. $(".viewContainer > div:visible:first").css(top);
  6724. }else{
  6725. $("#gui-modes-map > div:visible:first").css(top);
  6726. }
  6727. }
  6728. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6729. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6730. }else{
  6731. BorderRadius(topRadius.bottom,topRadius.top);
  6732. }
  6733. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6734. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6735. window.specialScene && specialScene.special().afterImplement();
  6736. }
  6737. }
  6738. function p(e) {
  6739. e || (e = 0),
  6740. We = !1,
  6741. window.setTimeout(function() {
  6742. We || (ze = !0,
  6743. $("#gui-spinner").stop(!0, !0).show())
  6744. }
  6745. .bind(this), e)
  6746. }
  6747. function f() {
  6748. $("#gui-spinner").stop(!0, !0),
  6749. $("#gui-spinner").fadeOut(1e3),
  6750. We = !0,
  6751. ze = !1
  6752. }
  6753. function g(e, t) {
  6754. // $('#gui-modes-inside img').attr('src','images/inside1.png')
  6755. // $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6756. // $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6757. var i = e.mode
  6758. , n = t || e.currentPano;
  6759. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6760. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6761. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6762. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6763. Q.show360Views.enabled && !n.isAligned() ? (
  6764. $(".gui-floor").addClass("hidden"),
  6765. $("#gui-modes-outside").addClass("desktop-only")) : (
  6766. $(".gui-floor").removeClass("hidden"),
  6767. $("#gui-modes-outside").removeClass("desktop-only")),
  6768. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6769. Be = i,
  6770. $("#gui-modes-outside").addClass("hidden"),
  6771. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6772. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6773. setTimeout(()=>{
  6774. // console.log(1111111,$('#gui-modes-inside').attr('class'));
  6775. if($('#gui-modes-inside').attr('class')==='active'){
  6776. $('#gui-modes-inside img').attr('src','images/inside1.png')
  6777. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6778. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6779. }
  6780. },500)
  6781. }
  6782. function m(e, t) {
  6783. // console.log(1111111);
  6784. var i = t.player;
  6785. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6786. l(e),
  6787. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6788. J.track("USER", {
  6789. event_type: "showcase_gui",
  6790. gui_action: "click_inside_mode_button"
  6791. }),
  6792. t.changeMode(_e.PANORAMA);
  6793. // console.log(333333);
  6794. $('#gui-modes-inside img').attr('src','images/inside1.png')
  6795. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6796. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6797. }),
  6798. // $("#gui-modes-inside").on("click", function(e) {
  6799. // $('#gui-modes-inside img').attr('src','images/inside1.png')
  6800. // $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6801. // $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6802. // }),
  6803. $("#gui-modes-outside").find("a").on("click", function(e) {
  6804. l(e),
  6805. J.track("showcase_gui", {
  6806. gui_action: "click_outside_mode_button"
  6807. }),
  6808. t.changeMode(Be)
  6809. }),
  6810. $("#gui-modes-floorplan").on("click", function(e) {
  6811. l(e),
  6812. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6813. gui_action: "click_floorplan_mode_button"
  6814. }),
  6815. t.changeMode(_e.FLOORPLAN));
  6816. $('#gui-modes-inside img').attr('src','images/inside.png')
  6817. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6818. $('#gui-modes-floorplan img').attr('src','images/floor1.png')
  6819. }),
  6820. $("#gui-modes-dollhouse").on("click", function(e) {
  6821. l(e),
  6822. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6823. gui_action: "click_dollhouse_mode_button"
  6824. }),
  6825. t.changeMode(_e.DOLLHOUSE));
  6826. $('#gui-modes-inside img').attr('src','images/inside.png')
  6827. $('#gui-modes-dollhouse img').attr('src','images/dollhouse1.png')
  6828. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6829. })
  6830. }
  6831. function v(e, t) {
  6832. function i() {
  6833. document.getElementById("vr").classList.remove("hidden"),
  6834. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6835. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6836. $(".improper-embed").toggleClass("hidden", !1),
  6837. r())
  6838. }, function(e) {
  6839. r()
  6840. }) : r()
  6841. }
  6842. function n(i) {
  6843. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6844. Ie.init(e.data, t, i, q),
  6845. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6846. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6847. }
  6848. function r() {
  6849. De.info("WebVR support not found, VR button activates native app VR modal"),
  6850. Ae.init(e.data, q),
  6851. Ae.on(ye.OPENED, function() {
  6852. var e = document.getElementById("vr-modal");
  6853. return function() {
  6854. Ze("vr"),
  6855. le.open(e)
  6856. }
  6857. }()),
  6858. Ae.on(ye.CLOSED, le.reset)
  6859. }
  6860. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6861. /*********************** 方奕卓 VR功能事件监听 ********************/
  6862. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6863. switch (Q.vr.option) {
  6864. case Pe.CONTEXTUAL:
  6865. i();
  6866. break;
  6867. case Pe.ANDROID:
  6868. K.detectAndroid() && i();
  6869. break;
  6870. case Pe.NONE:
  6871. }
  6872. }
  6873. }
  6874. function A(e, t) {
  6875. $("#play").on("mousedown touchstart", function(e) {
  6876. l(e);
  6877. Ze("tour");
  6878. ve.play();
  6879. J.trackAlways("showcase_gui", {
  6880. gui_action: "play_highlights"
  6881. })
  6882. }),
  6883. window.startAndPlay = function(e) {
  6884. // l(e);
  6885. Ze("tour");
  6886. ve.play();
  6887. J.trackAlways("showcase_gui", {
  6888. gui_action: "play_highlights"
  6889. })
  6890. };
  6891. $("#pause").on("mousedown touchstart", function(e) {
  6892. l(e),
  6893. ve.pause(),
  6894. J.trackAlways("showcase_gui", {
  6895. gui_action: "pause_highlights"
  6896. })
  6897. }),
  6898. $("#gui-zoomin").find("a").on("click", function(e) {
  6899. l(e),
  6900. t.player.zoomInIncrementally()
  6901. }),
  6902. $("#gui-zoomout").find("a").on("click", function(e) {
  6903. l(e),
  6904. t.player.zoomOutIncrementally()
  6905. })
  6906. }
  6907. function y(e, t) {
  6908. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6909. if(getQueryVariable('m') === '372') continue;
  6910. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6911. $(".gui-floor").find(".container").prepend(r)
  6912. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6913. }
  6914. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6915. i.on("click", function(e) {
  6916. l(e),
  6917. Ze("floor"),
  6918. i.toggleClass("open")
  6919. }),
  6920. $(".floorChoice").on("click", function(e) {
  6921. l(e);
  6922. var n = $(this).data("index");
  6923. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6924. t.player.gotoFloor(n),
  6925. J.track("showcase_gui", {
  6926. gui_action: "click_floor_select_button",
  6927. interaction_source: "gui"
  6928. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6929. Ze("move"),
  6930. t.allFloors(),
  6931. J.track("showcase_gui", {
  6932. gui_action: "click_toggle_all_floors_button",
  6933. interaction_source: "gui"
  6934. })),
  6935. i.removeClass("open")
  6936. })
  6937. }
  6938. function C(e, t) {
  6939. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6940. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6941. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6942. $(".floorChoice").removeClass("active"),
  6943. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6944. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6945. $(".floorChoice").removeClass("active"),
  6946. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6947. }
  6948. function I(e) {
  6949. return e.describe().inTransition
  6950. }
  6951. function b(e, t, i) {
  6952. Fe = e.heroLocations.length;
  6953. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6954. , r = 100 / Fe + "%"
  6955. , o = $("#thumb-container")
  6956. , a = $("#progressBar");
  6957. $("#status").find(".totalSteps").text(Fe);
  6958. for (var s = 0; s < Fe; s++) {
  6959. var c = e.heroLocations[s]
  6960. , h = $(n);
  6961. var thumbUrl
  6962. if(c.heroLocations){//有子项,选第一张截图
  6963. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6964. }else{
  6965. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6966. }
  6967. h.attr("data-index", s)
  6968. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6969. if (c.name) {
  6970. var u = $('<div class="overlay"></div>').text(c.name);
  6971. h.prepend(u)
  6972. }
  6973. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6974. var d = e.panos.get(c.panoId)
  6975. , p = d && !d.isAligned()
  6976. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6977. h.prepend(f)
  6978. }
  6979. o.append(h),
  6980. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6981. }
  6982. j = 144 * Fe,
  6983. Y = 111 * Fe,
  6984. $(".thumbImg").on("mouseover", function() {
  6985. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6986. }),
  6987. $(".thumbImg").on("mouseout", function() {
  6988. t.clearPath()
  6989. }),
  6990. //节流处理
  6991. $(".thumbImg").on("click", function(e) {
  6992. if(window.myTimer!==null) return;
  6993. window.myTimer = setTimeout(() => {
  6994. l(e);
  6995. var i = $(this);
  6996. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6997. J.trackAlways("showcase_gui", {
  6998. gui_action: "click_highlight"
  6999. }),
  7000. t.goToHighlight([i.data("index"),0])//改
  7001. //当定时器执行完毕,重新发开节流阀
  7002. window.myTimer =null;
  7003. },1000);
  7004. }),
  7005. $(".previous").find("a").on("click", function(e) {
  7006. l(e),
  7007. J.trackAlways("showcase_gui", {
  7008. gui_action: "prev_highlight"
  7009. }),
  7010. t.prevHighlight()
  7011. }),
  7012. $(".next").find("a").on("click", function(e) {
  7013. l(e),
  7014. J.trackAlways("showcase_gui", {
  7015. gui_action: "next_highlight"
  7016. }),
  7017. t.nextHighlight()
  7018. }),
  7019. $("#drawer").on("mouseleave", function(e) {
  7020. l(e);
  7021. var t;
  7022. try {
  7023. t = new MouseEvent("mouseup",{
  7024. clientX: e.clientX,
  7025. clientY: e.clientY,
  7026. screenX: e.screenX,
  7027. screenY: e.screenY
  7028. })
  7029. } catch (i) {
  7030. t = document.createEvent("MouseEvents"),
  7031. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  7032. }
  7033. document.dispatchEvent(t)
  7034. }),
  7035. W = new Sly($("#scrollFrame"),{
  7036. horizontal: !0,
  7037. itemNav: "centered",
  7038. smart: !0,
  7039. scrollTrap: !0,
  7040. scrollBy: 1,
  7041. mouseDragging: !0,
  7042. touchDragging: !0,
  7043. speed: 300,
  7044. dragHandle: !0,
  7045. dynamicHandle: !0,
  7046. clickBar: !0,
  7047. scrollBar: $("#scroller"),
  7048. activateOn: null
  7049. }).init(),
  7050. W.on("active", function(e, t) {
  7051. Ve = t,
  7052. Ze("tour"),
  7053. $(".step").removeClass("active"),
  7054. $("#status").find(".curIdx").text(t + 1);
  7055. for (var i = 0; i <= t; i++)
  7056. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  7057. }),
  7058. w()
  7059. }
  7060. function w() {
  7061. var e = $("#player").width() - 20
  7062. , t = $("#scroller")
  7063. , i = $("#drawer")
  7064. , n = $(".pinBottom");
  7065. if ($("#player").width() < 488 || $("#player").height() < 488)
  7066. t.addClass("hidden"),
  7067. i.addClass("noScroll"),
  7068. n.addClass("noScroll");
  7069. else {
  7070. var r = j > e
  7071. , o = !i.hasClass("noScroll")
  7072. , a = r !== o;
  7073. a && (t.toggleClass("hidden"),
  7074. i.toggleClass("noScroll"),
  7075. n.toggleClass("noScroll"))
  7076. }
  7077. }
  7078. function _(e) {
  7079. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7080. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7081. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7082. }
  7083. function T(e) {
  7084. function t(t, i) {
  7085. return !!e.player_options[t] && e[i || t]
  7086. }
  7087. $(".model-title").text(e.name);
  7088. var i = Q.pageTitle;
  7089. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7090. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7091. document.title = i ,
  7092. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7093. delay: {
  7094. show: 50,
  7095. hide: 0
  7096. },
  7097. trigger: "hover",
  7098. html: !1,
  7099. viewport: {
  7100. selector: "body",
  7101. padding: 10
  7102. }
  7103. }),
  7104. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7105. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7106. de.populate({
  7107. name: t("model_name", "name"),
  7108. coBrand: t("presented_by"),
  7109. description: t("model_summary", "summary") || "暂无内容",
  7110. contactName: t("contact_name"),
  7111. address: t("address"),
  7112. phone: t("contact_phone"),
  7113. formattedPhone: e.formatted_contact_phone,
  7114. email: t("contact_email"),
  7115. url: t("external_url"),
  7116. socialSharing: e.enable_social_sharing && e.is_public
  7117. })
  7118. }
  7119. function x(e, t, i, n, r, o) {
  7120. function a() {
  7121. o.setLoadingStartTime(),
  7122. H(),
  7123. r ? (re.showMessage(t, i, je.coBrand.visible),
  7124. l()) : h(l)
  7125. }
  7126. var s = $.Deferred()
  7127. , l = s.resolve.bind(s);
  7128. return Ge = !0,
  7129. O(e),
  7130. e.data.player_options && _(e.data.player_options),
  7131. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7132. Re.localizeGUI(),
  7133. T(e.data),
  7134. r || $(".quick").addClass("hidden"),
  7135. //e.data.image && !r && E(e.data.image),
  7136. n ? (J.impression(),
  7137. a()) : (o.setWaitingStartTime(),
  7138. oe.show(r, a)),
  7139. s
  7140. }
  7141. function S(e, t, i, n, r, a, s) {
  7142. q = s,
  7143. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7144. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7145. ae.init(),
  7146. re.init(e, a),
  7147. Oe.init(e, t, n),
  7148. $(".icon").on("mouseover", function() {
  7149. t.player && t.player.reticule.hide()
  7150. }),
  7151. m(e, t),
  7152. A(e, t),
  7153. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  7154. Ce.on(Me.OPENED, function() {
  7155. var e = document.getElementById("share-modal");
  7156. return function() {
  7157. Ze("share"),
  7158. le.open(e)
  7159. }
  7160. }()),
  7161. Ce.on(Me.CLOSED, le.reset)),
  7162. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7163. je.tourControls.visible = !1),
  7164. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7165. z(),
  7166. g(i),
  7167. v(e, r),
  7168. e.on("floor.changed", C),
  7169. e.on("waiting", R.bind(this, e)),
  7170. e.on("waiting-done", P.bind(this, e)),
  7171. i.on(xe.ModeChanged, function(e, n) {
  7172. g(i),
  7173. o(t, i),
  7174. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7175. he.updateMode(n)
  7176. }),
  7177. n.on(Se.Move, Ze.bind(this, "move")),
  7178. i.on(xe.Ready, function() {
  7179. ie.init(n, i, i.tagManager, t),
  7180. i.on(xe.ModeChanged, function(e, t) {
  7181. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7182. })
  7183. }),
  7184. i.on(xe.PanoChosen, function(e, t) {
  7185. g(i, t),
  7186. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7187. }),
  7188. le.on(ce.CLOSE, function(e) {
  7189. switch (e) {
  7190. case "vr-modal":
  7191. Ae.dismiss();
  7192. break;
  7193. case "share-modal":
  7194. Ce.hide();
  7195. break;
  7196. case "terms-modal":
  7197. fe.hide()
  7198. }
  7199. });
  7200. var l = $("#play").eq(0)
  7201. , c = $("#pause").eq(0)
  7202. , h = $(".pinBottom").toArray()
  7203. , u = $("#drawer").eq(0)
  7204. , d = $("#playHead").eq(0)
  7205. , p = $("#progressBar").eq(0)
  7206. , f = $("#thumb-container").eq(0)
  7207. , y = f.children()
  7208. , I = p.children();
  7209. t.on("update.controls", function() {
  7210. var n = t.describe();
  7211. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7212. c.show()),
  7213. n.tourInProgress && (h.forEach(function(e) {
  7214. e.classList.add("playing")
  7215. }),
  7216. u.addClass("playing"),
  7217. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7218. c.hide()),
  7219. n.tourInProgress || (ve.stopTour(),
  7220. h.forEach(function(e) {
  7221. e.classList.remove("playing")
  7222. }),
  7223. u.removeClass("playing"),
  7224. d.removeClass("playing")));
  7225. var r, a, s;
  7226. if (null !== n.currentItem) {
  7227. var p, f;
  7228. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7229. n.onTheBus ? (p = "active",
  7230. f = "recent") : (f = "active",
  7231. p = "recent");
  7232. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7233. for (r = 0; r < e.heroLocations.length; r += 1)
  7234. s = y.eq(r),
  7235. a = I.eq(r),
  7236. s.removeClass(f),
  7237. a.removeClass(f),
  7238. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7239. a.addClass(p),
  7240. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7241. a.addClass(p)) : (s.removeClass(p),
  7242. a.removeClass(p))
  7243. } else
  7244. for (r = 0; r < e.heroLocations.length; r += 1)
  7245. s = y.eq(r),
  7246. a = I.eq(r),
  7247. s.removeClass("active recent"),
  7248. a.removeClass("active recent");
  7249. o(t, i)
  7250. }),
  7251. document.addEventListener("keydown", function(n) {
  7252. switch (J.updateInteraction(Se.InteractionKey),
  7253. n.which) {
  7254. case we.ZERO:
  7255. Q.debug && e.toggleAlpha();
  7256. break;
  7257. case we.NINE:
  7258. Q.debug && se.toggle();
  7259. break;
  7260. case we.ONE:
  7261. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7262. break;
  7263. case we.TWO:
  7264. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7265. break;
  7266. case we.THREE:
  7267. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7268. break;
  7269. case we.FOUR:
  7270. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7271. break;
  7272. case we.SPACE:
  7273. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7274. break;
  7275. case we.RETURN:
  7276. Q.debug && e.toggleExplodeUp();
  7277. break;
  7278. case we.P:
  7279. k();
  7280. break;
  7281. case we.U:
  7282. B();
  7283. break;
  7284. case we.X:
  7285. Q.debug && e.toggleExplode();
  7286. break;
  7287. case we.PLUSEQUALS:
  7288. t.player.activatePersistentZooming(!0),
  7289. ie.hideUi();
  7290. break;
  7291. case we.DASHUNDERSCORE:
  7292. t.player.activatePersistentZooming(!1),
  7293. ie.hideUi();
  7294. break;
  7295. case we.SEVEN:
  7296. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7297. break;
  7298. case we.EIGHT:
  7299. t.player.decreaseZoomSpeed();
  7300. break;
  7301. case we.NINE:
  7302. t.player.increaseZoomSpeed()
  7303. }
  7304. return i && i.reticule.hide(),
  7305. !0
  7306. }
  7307. .bind(this)),
  7308. document.addEventListener("keyup", function(e) {
  7309. switch (e.which) {
  7310. case we.PLUSEQUALS:
  7311. t.player.deactivatePersistentZooming();
  7312. break;
  7313. case we.DASHUNDERSCORE:
  7314. t.player.deactivatePersistentZooming()
  7315. }
  7316. }
  7317. .bind(this)),
  7318. F(e),
  7319. L(e, t.player),
  7320. M(i),
  7321. te.setAutoPlay(e.heroCount()),
  7322. he.init(i, a.mode),
  7323. he.on(ue.OPENED, Ze.bind(this, "help")),
  7324. fe.init(),
  7325. fe.on(ge.OPENED, function() {
  7326. var e = document.getElementById("terms-modal");
  7327. return function() {
  7328. Ze("terms"),
  7329. le.open(e)
  7330. }
  7331. }()),
  7332. fe.on(ge.CLOSED, le.reset),
  7333. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7334. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7335. Q.profiling.enabled && se.show(),
  7336. ve.init(t)
  7337. }
  7338. function M(e) {
  7339. var t = function(e, t) {
  7340. $(e).find("a").each(function(e, i) {
  7341. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7342. i.style.pointerEvents = t ? "auto" : "none"
  7343. })
  7344. }
  7345. , i = function() {
  7346. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7347. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7348. };
  7349. e.on(Ne.ZoomMax, function() {
  7350. t("#gui-zoomin", !1),
  7351. t("#gui-zoomout", !0)
  7352. }),
  7353. e.on(Ne.ZoomMin, function() {
  7354. t("#gui-zoomin", !0),
  7355. t("#gui-zoomout", !1)
  7356. }),
  7357. e.on(Ne.ZoomIn, function() {
  7358. t("#gui-zoomout", !0)
  7359. }),
  7360. e.on(Ne.ZoomOut, function() {
  7361. t("#gui-zoomin", !0)
  7362. }),
  7363. i()
  7364. }
  7365. function R(e) {
  7366. O(e)
  7367. }
  7368. function P(e) {
  7369. O(e)
  7370. }
  7371. function O(e) {
  7372. var t = e.waitQueue.length;
  7373. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7374. }
  7375. function L(e, t) {
  7376. He = {
  7377. gui: null,
  7378. visible: !1,
  7379. model: e,
  7380. player: t
  7381. }
  7382. }
  7383. function D(e, t) {
  7384. function i() {
  7385. var i = t.toJSON();
  7386. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7387. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7388. }
  7389. var n = {}
  7390. , r = new Le.GUI({
  7391. autoPlace: !0,
  7392. width: "60%"
  7393. });
  7394. i(),
  7395. t.on(xe.ViewChanged, i),
  7396. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7397. r.domElement.id = "datLinks";
  7398. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7399. return o.forEach(function(e) {
  7400. if (!K.detectSafari()) {
  7401. var t = document.createElement("button");
  7402. t.classList.add("btn-deep-link"),
  7403. t.innerText = Re.MENU_COPY,
  7404. e.nextSibling.appendChild(t);
  7405. var i = function() {
  7406. alert(Re.LINK_ALERT_COPY),
  7407. t.hide()
  7408. };
  7409. t.addEventListener("click", function(e) {
  7410. try {
  7411. var t = e.target.parentNode.childNodes[0];
  7412. t.select();
  7413. var n = document.execCommand("copy");
  7414. t.blur(),
  7415. n || i()
  7416. } catch (e) {
  7417. i()
  7418. }
  7419. })
  7420. }
  7421. }),
  7422. $(r.__closeButton).hide(),
  7423. r
  7424. }
  7425. function N(e) {
  7426. He.gui || (He.gui = D(He.model, He.player)),
  7427. He.visible = e,
  7428. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7429. }
  7430. function B() {
  7431. N(!He.visible)
  7432. }
  7433. function F(e) {
  7434. ke = {
  7435. gui: null,
  7436. visible: !1,
  7437. model: e
  7438. }
  7439. }
  7440. function V(e) {
  7441. var t = new Le.GUI;
  7442. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7443. e.setSweepVisibility(Q.showSweeps)
  7444. }),
  7445. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7446. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7447. Q.transition.flySpeed = 0,
  7448. t.__controllers.forEach(function(e) {
  7449. e.updateDisplay()
  7450. })
  7451. }),
  7452. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7453. $(t.__closeButton).hide(),
  7454. t
  7455. }
  7456. function U(e) {
  7457. ke.gui || (ke.gui = V(ke.model)),
  7458. ke.visible = e,
  7459. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7460. }
  7461. function k() {
  7462. U(!ke.visible)
  7463. }
  7464. function H() {
  7465. function e(e) {
  7466. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7467. }
  7468. $("body").css("touch-action", "none"),
  7469. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7470. // e.preventDefault()
  7471. });
  7472. var t = document.getElementById("terms-text")
  7473. , i = document.getElementById("more-help-wrapper")
  7474. , n = (document.getElementById("navigation-help-wrapper"),
  7475. document.getElementById("help-dialog"),
  7476. document.getElementById("tag-billboards"));
  7477. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7478. document.body.addEventListener("DOMMouseScroll", e)),
  7479. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7480. e.stopPropagation()
  7481. })
  7482. }
  7483. function G(e, t) {
  7484. for (var i = []; e; )
  7485. i.push(e),
  7486. e = e.parentNode;
  7487. for (; t && i.indexOf(t) === -1; )
  7488. t = t.parentNode;
  7489. return t
  7490. }
  7491. function z() {
  7492. var e, t = function(t) {
  7493. e = 0 === t.button || 1 === t.which ? t.target : null
  7494. }, i = function(t) {
  7495. e !== t.target && (e = G(e, t.target));
  7496. var i = document.getElementById("gui-parent");
  7497. if (G(i, e) !== i && (e = null),
  7498. e) {
  7499. var n;
  7500. try {
  7501. n = new MouseEvent("click",t)
  7502. } catch (e) {
  7503. n = document.createEvent("MouseEvents"),
  7504. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7505. }
  7506. n.syntheticClick = !0,
  7507. e.dispatchEvent(n),
  7508. e = null
  7509. }
  7510. };
  7511. document.body.addEventListener("mousedown", t, !0),
  7512. document.body.addEventListener("mouseup", i, !0),
  7513. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7514. e.syntheticClick || (e.stopPropagation(),
  7515. "A" === e.target.nodeName && e.preventDefault())
  7516. }, !0)
  7517. }
  7518. var W, j, Y, X, Z, q, K = (e("three"),
  7519. e("../util/ajax"),
  7520. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7521. e("../util/camera"),
  7522. e("../util/logger")), te = (e("../objects/Snapshot"),
  7523. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7524. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7525. e("../enum/PathDisplayMode"),
  7526. e("../enum/DirectorEvents"),
  7527. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7528. e("../enum/WarpStyle"),
  7529. e("../enum/AlignmentType"),
  7530. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7531. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7532. coBrand: {
  7533. visible: !0,
  7534. elements: [".co-brand", "#loaderCoBrand"]
  7535. },
  7536. help: {
  7537. visible: !0,
  7538. elements: [".nav-help", "#nav-help"]
  7539. },
  7540. tourControls: {
  7541. visible: !0,
  7542. elements: [".next", ".previous", "#play"]
  7543. },
  7544. highlight: {
  7545. visible: !0,
  7546. elements: ["#drawer", "#pullTab"]
  7547. },
  7548. share: {
  7549. visible: !0,
  7550. elements: [".socialButton", "#share"]
  7551. },
  7552. fullScreen: {
  7553. visible: !0,
  7554. elements: ["#gui-fullscreen"]
  7555. },
  7556. floors: {
  7557. visible: !0,
  7558. elements: [".gui-floor"]
  7559. }
  7560. }, Ye = function() {
  7561. var e = document.getElementById("drawer");
  7562. return function() {
  7563. $("#player").height() < 400 && e.classList.contains("open") && a()
  7564. }
  7565. }(), Xe = function() {
  7566. var e = document.getElementById("meta-info");
  7567. return function() {
  7568. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7569. }
  7570. }(), Ze = function(e) {
  7571. function t() {
  7572. u.classList.contains("expand") && de.toggleMeta(!0)
  7573. }
  7574. function i() {
  7575. fe.hide()
  7576. }
  7577. function n() {
  7578. he.close()
  7579. }
  7580. function r() {
  7581. Ae.dismiss()
  7582. }
  7583. function o() {
  7584. p.hasClass("open") && a(!0)
  7585. }
  7586. function l() {
  7587. Ce.hide()
  7588. }
  7589. function c() {
  7590. f.hasClass("open") && f.removeClass("open")
  7591. }
  7592. function h() {
  7593. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7594. }
  7595. var u = document.getElementById("meta-info")
  7596. , d = document.getElementById("interaction-modal")
  7597. , p = $("#drawer").eq(0)
  7598. , f = $(".gui-floor").eq(0)
  7599. , g = $(".vr-popup").eq(0);
  7600. return function(e) {
  7601. switch (e) {
  7602. case "info":
  7603. i(),
  7604. n(),
  7605. Ye(),
  7606. l(),
  7607. c(),
  7608. r(),
  7609. h();
  7610. break;
  7611. case "terms":
  7612. t(),
  7613. n(),
  7614. o(),
  7615. l(),
  7616. c(),
  7617. r(),
  7618. h();
  7619. break;
  7620. case "help":
  7621. t(),
  7622. i(),
  7623. l(),
  7624. c(),
  7625. r(),
  7626. h();
  7627. break;
  7628. case "vr":
  7629. t(),
  7630. i(),
  7631. l(),
  7632. c(),
  7633. n(),
  7634. h(),
  7635. s(g) && o();
  7636. break;
  7637. case "highlights":
  7638. Xe(),
  7639. i(),
  7640. l(),
  7641. c();
  7642. break;
  7643. case "share":
  7644. t(),
  7645. i(),
  7646. n(),
  7647. c(),
  7648. r(),
  7649. h();
  7650. break;
  7651. case "floor":
  7652. i(),
  7653. l(),
  7654. r();
  7655. break;
  7656. case "view":
  7657. c(),
  7658. l(),
  7659. i(),
  7660. r();
  7661. break;
  7662. case "tour":
  7663. i(),
  7664. l(),
  7665. c(),
  7666. r();
  7667. break;
  7668. case "move":
  7669. i(),
  7670. l(),
  7671. c(),
  7672. r();
  7673. break;
  7674. case "resize":
  7675. t(),
  7676. Ye(),
  7677. c();
  7678. break;
  7679. case "tag":
  7680. i(),
  7681. n(),
  7682. l(),
  7683. c(),
  7684. r()
  7685. }
  7686. }
  7687. }();
  7688. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7689. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7690. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7691. setTimeout(function() {
  7692. $(".icon:visible").hide().show(0)
  7693. }, 100)
  7694. }),
  7695. $("#gui-fullscreen").find("a").on("click", function(e) {
  7696. l(e),
  7697. K.requestFullscreen($("body")[0]),
  7698. J.track("showcase_gui", {
  7699. gui_action: "click_enter_fullscreen",
  7700. interaction_source: "gui"
  7701. })
  7702. //czj
  7703. //W.reload()
  7704. }),
  7705. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7706. l(e),
  7707. K.exitFullscreen(),
  7708. J.track("showcase_gui", {
  7709. gui_action: "click_exit_fullscreen",
  7710. interaction_source: "gui"
  7711. })
  7712. })
  7713. $(window).on("resize", function(e) {
  7714. var t = e.target.innerHeight
  7715. , i = e.target.innerWidth;
  7716. t === X && i === Z || (je.highlight.visible && w(),
  7717. Ze("resize"),
  7718. $(".pinTop.right").removeClass("hideUnderMeta"),
  7719. c(),
  7720. X = t,
  7721. Z = i)
  7722. }).resize(),
  7723. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7724. $("#pullTab").on("click", function(e) {
  7725. l(e),
  7726. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7727. gui_action: "hide_highlight_reel"
  7728. }),
  7729. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7730. gui_action: "show_highlight_reel"
  7731. }),
  7732. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7733. a()
  7734. });
  7735. /***********************方奕卓 热点列表事件监听 ************************/
  7736. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7737. $('#hotList').css('display', '');
  7738. $('#hotList').on('click',function(e){
  7739. l(e);
  7740. var hotList = $('#hotListWrap')[0];
  7741. var isActive = hotList.classList.contains('hotListActive');
  7742. if(isActive){
  7743. hotList.classList.remove('hotListActive');
  7744. this.classList.remove('active')
  7745. }else{
  7746. hotList.classList.add('hotListActive');
  7747. this.classList.add('active')
  7748. }
  7749. }),
  7750. $('#hotListContent ul').on('mouseover', function(e){
  7751. l(e);
  7752. var target = e.target;
  7753. var hotList = document.getElementById('hotListWrap');
  7754. if(target.tagName === 'SPAN'){
  7755. var targetParent = target.parentElement.parentElement;
  7756. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7757. hotList.style.width = target.offsetWidth + 116 + 'px';
  7758. }else{
  7759. hotList.style.width = '';
  7760. }
  7761. }else if(target.tagName === 'LI'){
  7762. var targetParent = target.parentElement;
  7763. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7764. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7765. }else{
  7766. hotList.style.width = ''
  7767. }
  7768. }else {
  7769. hotList.style.width = '';
  7770. }
  7771. });
  7772. $('#hotListContent ul').on('click', function(e){
  7773. l(e);
  7774. this.preElem && this.preElem.classList.remove('active');
  7775. if(e.target.tagName === 'SPAN'){
  7776. e.target.parentElement.classList.add('active');
  7777. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7778. this.preElem = e.target.parentElement;
  7779. }else{
  7780. e.target.classList.add('active');
  7781. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7782. this.preElem = e.target;
  7783. }
  7784. })
  7785. $('#hotListClose').on('click', function(e){
  7786. l(e);
  7787. var hotList = $('#hotListWrap')[0];
  7788. hotList.classList.remove('hotListActive');
  7789. $('#hotListContent ul .active').removeClass('active');
  7790. $('#hotList')[0].classList.remove('active')
  7791. })
  7792. }
  7793. /*****************************************************************/
  7794. $("#more-menu-button").on("click", function(e) {
  7795. l(e);
  7796. var t = $("#more-menu");
  7797. t.toggleClass("open")
  7798. }),
  7799. t.exports.init = S,
  7800. t.exports.startLoading = x,
  7801. t.exports.endLoading = d,
  7802. t.exports.onProgress = u
  7803. }
  7804. ).call(this, "/js/gui/gui.js")
  7805. }
  7806. , {
  7807. "../analytics": 4,
  7808. "../controls/serializer": 14,
  7809. "../enum/AlignmentType": 17,
  7810. "../enum/BlackoutStyle": 18,
  7811. "../enum/ControlEvents": 21,
  7812. "../enum/DirectorEvents": 23,
  7813. "../enum/Keys": 30,
  7814. "../enum/PathDiscardMode": 38,
  7815. "../enum/PathDisplayMode": 39,
  7816. "../enum/PlayerEvents": 40,
  7817. "../enum/VROption": 47,
  7818. "../enum/Vectors": 50,
  7819. "../enum/Viewmode": 51,
  7820. "../enum/WarpStyle": 52,
  7821. "../enum/ZoomEvents": 53,
  7822. "../lib/dat.gui": 93,
  7823. "../localization/localize": 108,
  7824. "../tag/Media/MediaEvent": 131,
  7825. "../objects/Snapshot": 153,
  7826. "../settings": 166,
  7827. "../util/ajax": 181,
  7828. "../util/browser": 182,
  7829. "../util/camera": 183,
  7830. "../util/logger": 189,
  7831. "../util/showcase": 193,
  7832. "../util/transitions": 195,
  7833. "./closer/ModalCloserEvent": 61,
  7834. "./closer/modalCloser": 62,
  7835. "./help/HelpEvent": 66,
  7836. "./help/help": 67,
  7837. "./helpManager": 68,
  7838. "./immersiveMode": 69,
  7839. "./konami": 70,
  7840. "./landingScreen": 71,
  7841. "./loadingScreen": 72,
  7842. "./memoryUsage": 73,
  7843. "./playButton": 74,
  7844. "./populateModal": 75,
  7845. "./sharing/ShareEvents": 76,
  7846. "./sharing/modal": 77,
  7847. "./terms/TermsEvent": 78,
  7848. "./terms/terms": 79,
  7849. "./title/TitleEvents": 80,
  7850. "./title/tagToggle": 81,
  7851. "./title/titleBar": 82,
  7852. "./tourInteraction": 84,
  7853. "./vr/vrEvent": 85,
  7854. "./vr/vrModal": 87,
  7855. "./webvr/WebVrEvent": 88,
  7856. "./webvr/webVRgui": 89,
  7857. three: 217
  7858. }],
  7859. 66: [function(e, t, i) {
  7860. "use strict";
  7861. t.exports = Object.freeze({
  7862. OPENED: "help.opened",
  7863. CLOSED: "help.closed"
  7864. })
  7865. }
  7866. , {}],
  7867. 67: [function(e, t, i) {
  7868. "use strict";
  7869. function n() {
  7870. g.on("click", function(e) {
  7871. if (S && S !== l.TRANSITIONING) {
  7872. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7873. t && !M ? R.close() : r()
  7874. }
  7875. }),
  7876. w.on("click", function(e) {
  7877. R.close()
  7878. }),
  7879. E.on("click", function(e) {
  7880. S && S !== l.TRANSITIONING && (s(),
  7881. o())
  7882. }),
  7883. b.on("click", function(e) {
  7884. s(),
  7885. a()
  7886. })
  7887. }
  7888. function r() {
  7889. S && S !== l.TRANSITIONING && (M = !0,
  7890. setTimeout(function() {
  7891. M = !1
  7892. }, d.help.modalStayDuration),
  7893. R.emit(h.OPENED),
  7894. m.addClass("open " + S),
  7895. g.addClass("open"),
  7896. s(),
  7897. o(),
  7898. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7899. y.classList.add("fadeIn"))
  7900. }
  7901. function o() {
  7902. E.addClass("underline-tab"),
  7903. u.fill(_, c.NAVIGATION, S),
  7904. m.addClass(S)
  7905. }
  7906. function a() {
  7907. b.addClass("underline-tab"),
  7908. u.fill(T, c.MORE_HELP),
  7909. m.addClass("more-help")
  7910. }
  7911. function s(e, t) {
  7912. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7913. I.forEach(function(e) {
  7914. e.classList.remove("underline-tab")
  7915. })
  7916. }
  7917. var l = e("../../enum/Viewmode")
  7918. , c = e("../../enum/HelpModalType")
  7919. , h = e("./HelpEvent")
  7920. , u = (e("../helpManager"),
  7921. e("./../populateModal"))
  7922. , d = e("../../settings")
  7923. , p = e("../../util/common")
  7924. , f = e("events").EventEmitter
  7925. , g = $(".footer-help").eq(0)
  7926. , m = $("#help-dialog").eq(0)
  7927. , v = document.querySelector("#quick-logo")
  7928. , A = document.querySelector("#loaderCoBrand")
  7929. , y = document.querySelector("#help-dialog")
  7930. , C = document.querySelector(".footer")
  7931. , I = $(".help-tabs").children().toArray()
  7932. , E = $(".navigation-tab").eq(0)
  7933. , b = $(".more-help-tab").eq(0)
  7934. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7935. m.find(".close").eq(0))
  7936. , _ = m.find(".interactions").toArray()
  7937. , T = m.find(".ui-instructions").toArray()
  7938. , x = l.PANORAMA
  7939. , S = l.PANORAMA
  7940. , M = !1
  7941. , R = {
  7942. init: function(e, t) {
  7943. S = t,
  7944. x = t,
  7945. [y, A, v, C].forEach(function(e) {
  7946. e.classList.add(u.deviceType)
  7947. }),
  7948. n()
  7949. },
  7950. close: function() {
  7951. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7952. g.removeClass("open"),
  7953. m.removeClass("open"),
  7954. y.classList.contains("fadeIn"))) {
  7955. y.classList.remove("fadeIn");
  7956. var e = S === l.TRANSITIONING ? x : S;
  7957. u.clear(_, c.NAVIGATION, e)
  7958. }
  7959. },
  7960. updateMode: function(e) {
  7961. x = S,
  7962. S = e
  7963. }
  7964. };
  7965. p.extendObject(R, f.prototype),
  7966. t.exports = R
  7967. }
  7968. , {
  7969. "../../enum/HelpModalType": 28,
  7970. "../../enum/Viewmode": 51,
  7971. "../../settings": 166,
  7972. "../../util/common": 185,
  7973. "../helpManager": 68,
  7974. "./../populateModal": 75,
  7975. "./HelpEvent": 66,
  7976. events: 202
  7977. }],
  7978. 68: [function(e, t, i) {
  7979. (function(i) {
  7980. "use strict";
  7981. var n = e("../util/browser")
  7982. , r = e("./../util/logger")
  7983. , o = e("./../settings")
  7984. , a = new r(i)
  7985. , s = function() {
  7986. var e;
  7987. try {
  7988. return e = window.localStorage.getItem("visitCount") || "0",
  7989. e = (parseFloat(e) + 1).toString(),
  7990. window.localStorage.setItem("visitCount", e),
  7991. a.debug("visitCount = " + e),
  7992. e
  7993. } catch (t) {
  7994. e = "1",
  7995. a.debug("couldn't set local storage")
  7996. }
  7997. }()
  7998. , l = !1;
  7999. t.exports = {
  8000. isHelpDisabled: function() {
  8001. return "0" === n.valueFromHash("help", null) || l
  8002. },
  8003. isLargeHelpEnabled: function() {
  8004. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  8005. },
  8006. isSmallHelpEnabled: function() {
  8007. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  8008. },
  8009. isHelpEnabled: function() {
  8010. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  8011. },
  8012. setAutoPlay: function(e) {
  8013. l = o.warp.auto >= 0 && e > 1
  8014. }
  8015. }
  8016. }
  8017. ).call(this, "/js/gui/helpManager.js")
  8018. }
  8019. , {
  8020. "../util/browser": 182,
  8021. "./../settings": 166,
  8022. "./../util/logger": 189
  8023. }],
  8024. 69: [function(e, t, i) {
  8025. "use strict";
  8026. function n(e, t, i, n) {
  8027. F = n,
  8028. r(e, t, i, F),
  8029. o(),
  8030. N = t.mode
  8031. }
  8032. function r(e, t, i, n) {
  8033. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  8034. e.controls[t].on(v.Move, a),
  8035. e.controls[t].on(v.LongTap, c)
  8036. }),
  8037. M.on("mousewheel DOMMouseScroll", a),
  8038. i.on(m.TagActivated, a),
  8039. i.on(m.TagNavigation, a),
  8040. t.on(A.FlyingEnded, s),
  8041. t.on(A.ModeChanging, function(e, t) {
  8042. B = t !== C.PANORAMA && e !== C.PANORAMA
  8043. }),
  8044. t.on(A.ModeChanged, function(e, i) {
  8045. N = t.mode,
  8046. i !== C.TRANSITIONING ? l() : a("modeChange")
  8047. }),
  8048. n.on(y.TourStart, function() {
  8049. L = !0,
  8050. a()
  8051. }),
  8052. n.on(y.TourEnd, function() {
  8053. L = !1,
  8054. l()
  8055. }),
  8056. n.on(y.ActionInterrupted, function() {
  8057. L = !1
  8058. }),
  8059. R.addEventListener("touchend", function() {
  8060. $("#pullTab").hasClass("opened") && !L && l()
  8061. }, !0)
  8062. }
  8063. function o() {
  8064. p.isMobile() ? (b.forEach(function(e) {
  8065. e.classList.add("mobile")
  8066. }),
  8067. w.click(l)) : (b.forEach(function(e) {
  8068. e.addEventListener("mouseleave", function() {
  8069. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  8070. }, !0)
  8071. }),
  8072. M.mouseleave(function() {
  8073. b[0].classList.contains("detectHover") && l()
  8074. }))
  8075. }
  8076. function a(e) {
  8077. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8078. P = !0,
  8079. g.close(),
  8080. h(e),
  8081. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  8082. _.hasClass("playing") || (b.forEach(function(e) {
  8083. e.classList.add("detectHover")
  8084. }),
  8085. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8086. }
  8087. function s() {
  8088. _.hasClass("playing") || (clearTimeout(O),
  8089. O = setTimeout(l, f.immersive.timeToShowAgain))
  8090. }
  8091. function l() {
  8092. clearTimeout(O),
  8093. P = !1,
  8094. I.forEach(function(e) {
  8095. e.classList.remove("drawerOpen")
  8096. }),
  8097. L || E.forEach(function(e) {
  8098. e.classList.remove("duringTour")
  8099. }),
  8100. b.forEach(function(e) {
  8101. e.classList.remove("detectHover")
  8102. })
  8103. }
  8104. function c() {
  8105. P ? l() : a(),
  8106. D = !0,
  8107. setTimeout(function() {
  8108. D = !1
  8109. }, f.immersive.uiStayDuration)
  8110. }
  8111. function h(e) {
  8112. !d(e) && L ? E.forEach(function(e) {
  8113. e.classList.remove("drawerOpen"),
  8114. e.classList.add("duringTour")
  8115. }) : _.hasClass("open") ? E.forEach(function(e) {
  8116. e.classList.remove("duringTour"),
  8117. e.classList.add("drawerOpen")
  8118. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  8119. e.classList.add("fadeOut")
  8120. })
  8121. }
  8122. function u() {
  8123. T.hasClass("duringTour") || (L = !1,
  8124. a("gui"),
  8125. l())
  8126. }
  8127. function d(e) {
  8128. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8129. }
  8130. var p = e("../util/browser")
  8131. , f = e("../settings")
  8132. , g = e("./help/help")
  8133. , m = e("../enum/tagEvents")
  8134. , v = e("../enum/ControlEvents")
  8135. , A = e("../enum/PlayerEvents")
  8136. , y = e("../enum/DirectorEvents")
  8137. , A = e("../enum/PlayerEvents")
  8138. , C = e("../enum/Viewmode")
  8139. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8140. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8141. , b = $("#hover-bottom, #hover-top").toArray()
  8142. , w = ($("#pullTab").eq(0),
  8143. $("#playHead").eq(0),
  8144. $(".pinBottom-container").eq(0))
  8145. , _ = $("#drawer").eq(0)
  8146. , T = $("#drawer-container").eq(0)
  8147. , x = $("#meta-info").eq(0)
  8148. , S = $(".pinTop.left").eq(0)
  8149. , M = $("#player").eq(0)
  8150. , R = document.getElementById("pullTab")
  8151. , P = !1
  8152. , O = null
  8153. , L = !1
  8154. , D = !1
  8155. , N = null
  8156. , B = !1
  8157. , F = null;
  8158. t.exports.init = n,
  8159. t.exports.hideUi = a,
  8160. t.exports.resetDrawer = u
  8161. }
  8162. , {
  8163. "../enum/ControlEvents": 21,
  8164. "../enum/DirectorEvents": 23,
  8165. "../enum/tagEvents": 32,
  8166. "../enum/PlayerEvents": 40,
  8167. "../enum/Viewmode": 51,
  8168. "../settings": 166,
  8169. "../util/browser": 182,
  8170. "./help/help": 67
  8171. }],
  8172. 70: [function(e, t, i) {
  8173. (function(i) {
  8174. "use strict";
  8175. function n(e, t, i) {
  8176. l.debug("konami has the modelInstance");
  8177. var n = [];
  8178. $(window).on("keydown", function(e) {
  8179. n.push(e.which),
  8180. n.length > o.secretPanelWord.length && n.shift(),
  8181. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8182. o.debug = !0)
  8183. }),
  8184. $(window).on("keydown", function n(r) {
  8185. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8186. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8187. })
  8188. }
  8189. var r = e("./../util/logger")
  8190. , o = e("./../settings")
  8191. , a = e("./debug")
  8192. , s = e("./../util/common")
  8193. , l = (e("./gui"),
  8194. new r(i));
  8195. o.console && $("body").append('<div id="debug-console"></div>'),
  8196. t.exports.init = n
  8197. }
  8198. ).call(this, "/js/gui/konami.js")
  8199. }
  8200. , {
  8201. "./../settings": 166,
  8202. "./../util/common": 185,
  8203. "./../util/logger": 189,
  8204. "./debug": 63,
  8205. "./gui": 65
  8206. }],
  8207. 71: [function(e, t, i) {
  8208. "use strict";
  8209. function n(e, t) {
  8210. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8211. }
  8212. function r(e) {
  8213. var t = $.Deferred();
  8214. e || t.resolve();
  8215. var i = c.startupFlyinDelay;
  8216. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8217. setTimeout(t.resolve.bind(t), i),
  8218. t
  8219. }
  8220. function o(e, t, i) {
  8221. var n = 0;
  8222. c.quickstart.enabled && (a(i),
  8223. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8224. var r = function() {
  8225. e.once(g.Move, l),
  8226. t.once(f.TourStart, l)
  8227. };
  8228. s(n, r)
  8229. }
  8230. function a(e) {
  8231. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8232. v.before(y),
  8233. A = $(".quick-brand").toArray()),*/
  8234. m.addClass("fadeOut"),
  8235. setTimeout(function() {
  8236. A.forEach(function(e) {
  8237. e.classList.add("fadeIn")
  8238. })
  8239. }, c.quickstart.showTextDelay),
  8240. setTimeout(function() {
  8241. A.forEach(function(e) {
  8242. e.classList.add("fadeOut")
  8243. })
  8244. }, c.quickstart.fadeOutDelay),
  8245. !0
  8246. }
  8247. function s(e, t) {
  8248. setTimeout(function() {
  8249. if (h.isHelpEnabled()) {
  8250. if (t(),
  8251. u.init(),
  8252. C.addClass("fadeIn landing " + u.deviceType),
  8253. h.isSmallHelpEnabled())
  8254. return void C.addClass("small");
  8255. u.fill(I, d.LANDING[E]),
  8256. C.addClass(E)
  8257. }
  8258. }, e)
  8259. //csz 用户引导界面
  8260. var helpData = {
  8261. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  8262. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  8263. }
  8264. var navIcon = $(".nav-icon .icon");
  8265. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8266. function paging(id){
  8267. id.on("click",function(){
  8268. var navPage = null;
  8269. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8270. if(navPage > helpData.length || navPage < 1) return false
  8271. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8272. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8273. }else{
  8274. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8275. }
  8276. })
  8277. };
  8278. paging($(".next-button"));
  8279. paging($(".prev-button"));
  8280. }
  8281. function l() {
  8282. u.clear(I, d.LANDING[E]),
  8283. C.removeClass("fadeIn")
  8284. }
  8285. var c = e("../settings")
  8286. , h = (e("./help/help"),
  8287. e("./helpManager"))
  8288. , u = e("./populateModal")
  8289. , d = e("../enum/HelpModalType")
  8290. , p = e("../enum/Viewmode")
  8291. , f = e("../enum/DirectorEvents")
  8292. , g = e("../enum/PlayerEvents")
  8293. , m = $("#quick-blackout").eq(0)
  8294. , v = $("#quick-logo").eq(0)
  8295. , A = $(".quick-brand").toArray()
  8296. , y = $("#loaderCoBrand").eq(0)
  8297. , C = $("#interaction-modal").eq(0)
  8298. , I = C.find(".interaction").toArray()
  8299. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8300. "");
  8301. t.exports.delayLanding = r,
  8302. t.exports.showMessage = o,
  8303. t.exports.init = n,
  8304. t.exports.dismissModal = l
  8305. }
  8306. , {
  8307. "../enum/DirectorEvents": 23,
  8308. "../enum/HelpModalType": 28,
  8309. "../enum/PlayerEvents": 40,
  8310. "../enum/Viewmode": 51,
  8311. "../settings": 166,
  8312. "./help/help": 67,
  8313. "./helpManager": 68,
  8314. "./populateModal": 75
  8315. }],
  8316. 72: [function(e, t, i) {
  8317. "use strict";
  8318. var n = e("./circleLoader").circleLoader;
  8319. t.exports = {
  8320. element: $("#gui-loading"),
  8321. hide: function(e) {
  8322. n.done(),
  8323. this.element.fadeOut(1500, e)
  8324. },
  8325. show: function(e) {
  8326. this.element.fadeIn(500, function() {
  8327. this.element.css("display", "table"),
  8328. e && e()
  8329. }
  8330. .bind(this))
  8331. },
  8332. progress: function(e) {
  8333. n.set(e)
  8334. }
  8335. }
  8336. }
  8337. , {
  8338. "./circleLoader": 60
  8339. }],
  8340. 73: [function(e, t, i) {
  8341. "use strict";
  8342. var n = e("../settings")
  8343. , r = $("#memory-info")
  8344. , o = r.find("#memory-gpu")
  8345. , a = !1;
  8346. t.exports = {
  8347. show: function() {
  8348. n.profiling.enabled && (r.show(),
  8349. a = !0)
  8350. },
  8351. hide: function() {
  8352. r.hide(),
  8353. a = !1
  8354. },
  8355. toggle: function() {
  8356. a ? this.hide() : this.show()
  8357. },
  8358. update: function(e) {
  8359. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8360. }
  8361. }
  8362. }
  8363. , {
  8364. "../settings": 166
  8365. }],
  8366. 74: [function(e, t, i) {
  8367. "use strict";
  8368. var n = e("../util/browser")
  8369. , r = e("../analytics");
  8370. e("../settings");
  8371. t.exports = {
  8372. show: function(e, t) {
  8373. $("#gui-message").fadeOut(500, function() {
  8374. t()
  8375. })
  8376. }
  8377. }
  8378. }
  8379. , {
  8380. "../analytics": 4,
  8381. "../settings": 166,
  8382. "../util/browser": 182
  8383. }],
  8384. 75: [function(e, t, i) {
  8385. "use strict";
  8386. function n(e, t, i, n) {
  8387. function r(e) {
  8388. return e.classList.contains(a)
  8389. }
  8390. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8391. //for (var a in o) {
  8392. //var s = e.find(r);
  8393. //for (var l in o[a]) {
  8394. //var c = o[a][l];
  8395. //if ("top-info" === l || "bottom-info" === l) {
  8396. //var h = n ? c : "";
  8397. //czj 注释掉第一次打开的用户引导
  8398. //s.querySelector("." + l).textContent = h
  8399. //} else {
  8400. //var u = n ? c : "";
  8401. //, d = s.querySelector("." + l);
  8402. //d.src = u,
  8403. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8404. //}
  8405. //}
  8406. //}
  8407. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8408. // p.forEach(function(e) {
  8409. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8410. // })
  8411. }
  8412. var r = e("../util/browser")
  8413. , o = e("../localization/localize")
  8414. , a = e("../enum/HelpModalType")
  8415. , s = (e("../enum/HelpModalSize"),
  8416. e("../enum/Viewmode"));
  8417. t.exports = {
  8418. init: function() {
  8419. if (!this.hasInitialized) {
  8420. this.hasInitialized = !0,
  8421. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8422. this.assets = {},
  8423. this.assets[a.LANDING[s.PANORAMA]] = {
  8424. desktop: {
  8425. left: {
  8426. "top-info": o.ROTATE,
  8427. "big-image": "images/nav_help_mouse_drag_left.png",
  8428. keyboard: "images/nav_help_keyboard_left_right.png"
  8429. },
  8430. middle: {
  8431. "top-info": o.MOVE,
  8432. "big-image": "images/nav_help_mouse_click.png",
  8433. keyboard: "images/nav_help_keyboard_up_down.png"
  8434. },
  8435. right: {
  8436. "top-info": o.ZOOM,
  8437. "big-image": "images/nav_help_mouse_zoom.png",
  8438. keyboard: "images/nav_help_zoom_keys.png"
  8439. }
  8440. },
  8441. mobile: {
  8442. left: {
  8443. "top-info": o.ROTATE,
  8444. "big-image": "images/nav_help_gesture_drag.png"
  8445. },
  8446. middle: {
  8447. "top-info": o.MOVE,
  8448. "big-image": "images/nav_help_gesture_tap.png"
  8449. },
  8450. right: {
  8451. "top-info": o.ZOOM,
  8452. "big-image": "images/nav_help_gesture_pinch.png"
  8453. }
  8454. }
  8455. },
  8456. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8457. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8458. desktop: {
  8459. left: {
  8460. "top-info": o.ROTATE,
  8461. "big-image": "images/nav_help_mouse_drag_left.png",
  8462. keyboard: "images/nav_help_keyboard_left_right.png"
  8463. },
  8464. middle: {
  8465. "top-info": o.MOVE,
  8466. "big-image": "images/nav_help_mouse_position_right.png"
  8467. }
  8468. },
  8469. mobile: {
  8470. left: {
  8471. "top-info": o.ROTATE,
  8472. "big-image": "images/nav_help_gesture_drag.png"
  8473. },
  8474. middle: {
  8475. "top-info": o.MOVE,
  8476. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8477. }
  8478. }
  8479. },
  8480. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8481. desktop: {
  8482. left: {
  8483. "top-info": o.MOVE,
  8484. "big-image": "images/nav_help_mouse_position_left.png"
  8485. },
  8486. middle: {
  8487. "top-info": o.ROTATE,
  8488. "big-image": "images/nav_help_mouse_drag_right.png",
  8489. keyboard: "images/nav_help_keyboard_left_right.png"
  8490. }
  8491. },
  8492. mobile: {
  8493. left: {
  8494. "top-info": o.MOVE,
  8495. "big-image": "images/nav_help_gesture_position.png"
  8496. },
  8497. middle: {
  8498. "top-info": o.ROTATE,
  8499. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8500. }
  8501. }
  8502. };
  8503. var e = {
  8504. "top-info": o.INSIDE,
  8505. "big-image": "images/nav_help_click_inside.png",
  8506. keyboard: "images/nav_help_inside_key.png"
  8507. };
  8508. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8509. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8510. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8511. var t = {
  8512. "top-info": o.INSIDE,
  8513. "big-image": "images/nav_help_tap_inside.png"
  8514. };
  8515. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8516. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8517. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8518. this.assets[a.NAVIGATION] = {},
  8519. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8520. desktop: {
  8521. left: {
  8522. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8523. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8524. "big-image": "images/nav_help_mouse_drag_left.png",
  8525. keyboard: "images/nav_help_keyboard_left_right.png"
  8526. },
  8527. middle: {
  8528. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8529. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8530. "big-image": "images/nav_help_mouse_click.png",
  8531. keyboard: "images/nav_help_keyboard_up_down.png"
  8532. },
  8533. right: {
  8534. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8535. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8536. "big-image": "images/nav_help_mouse_zoom.png",
  8537. keyboard: "images/nav_help_zoom_keys.png"
  8538. }
  8539. },
  8540. mobile: {
  8541. left: {
  8542. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8543. "big-image": "images/nav_help_gesture_drag.png"
  8544. },
  8545. middle: {
  8546. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8547. "big-image": "images/nav_help_gesture_tap.png"
  8548. },
  8549. right: {
  8550. "top-info": o.HELP_MOBILE_3,
  8551. "big-image": "images/nav_help_gesture_pinch.png"
  8552. }
  8553. }
  8554. },
  8555. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8556. desktop: {
  8557. left: {
  8558. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8559. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8560. "big-image": "images/nav_help_mouse_drag_left.png",
  8561. keyboard: "images/nav_help_keyboard_all.png"
  8562. },
  8563. middle: {
  8564. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8565. "big-image": "images/nav_help_mouse_position_right.png"
  8566. },
  8567. right: {
  8568. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8569. "big-image": "images/nav_help_mouse_zoom.png"
  8570. }
  8571. },
  8572. mobile: {
  8573. left: {
  8574. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8575. "big-image": "images/nav_help_gesture_drag.png"
  8576. },
  8577. middle: {
  8578. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8579. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8580. },
  8581. right: {
  8582. "top-info": o.HELP_MOBILE_3,
  8583. "big-image": "images/nav_help_gesture_pinch.png"
  8584. }
  8585. }
  8586. },
  8587. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8588. desktop: {
  8589. left: {
  8590. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8591. "big-image": "images/nav_help_mouse_position_left.png"
  8592. },
  8593. middle: {
  8594. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8595. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8596. "big-image": "images/nav_help_mouse_drag_right.png",
  8597. keyboard: "images/nav_help_keyboard_left_right.png"
  8598. },
  8599. right: {
  8600. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8601. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8602. "big-image": "images/nav_help_mouse_zoom.png",
  8603. keyboard: "images/nav_help_keyboard_up_down.png"
  8604. }
  8605. },
  8606. mobile: {
  8607. left: {
  8608. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8609. "big-image": "images/nav_help_gesture_position.png"
  8610. },
  8611. middle: {
  8612. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8613. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8614. },
  8615. right: {
  8616. "top-info": o.HELP_MOBILE_3,
  8617. "big-image": "images/nav_help_gesture_pinch.png"
  8618. }
  8619. }
  8620. },
  8621. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8622. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8623. "top-info": o.HELP_DESKTOP_360_2A,
  8624. "bottom-info": o.HELP_DESKTOP_360_2B,
  8625. "big-image": "images/nav_help_click_inside.png",
  8626. keyboard: "images/nav_help_inside_key.png"
  8627. },
  8628. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8629. "top-info": o.HELP_MOBILE_360_2,
  8630. "big-image": "images/nav_help_tap_inside.png"
  8631. },
  8632. this.assets[a.MORE_HELP] = {
  8633. desktop: {
  8634. "more-help-hlr": {
  8635. "top-info": o.HELP_MORE_HLR_A,
  8636. "big-image": "images/nav_help_expand.svg",
  8637. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8638. },
  8639. "more-help-dollhouse": {
  8640. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8641. "big-image": "images/nav_help_dollhouse.svg",
  8642. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8643. },
  8644. "more-help-floors": {
  8645. "top-info": o.HELP_MORE_FLOORS_A,
  8646. "big-image": "images/nav_help_floor picker.svg",
  8647. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8648. },
  8649. "more-help-tag": {
  8650. "top-info": o.HELP_MORE_TAG_A,
  8651. "big-image": "images/nav_help_tag.svg",
  8652. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8653. },
  8654. "more-help-zoom": {
  8655. "top-info": o.HELP_MORE_ZOOM_A,
  8656. "big-image": "images/nav_help_zoom.svg",
  8657. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8658. },
  8659. "more-help-tour": {
  8660. "top-info": o.HELP_MORE_TOUR_A,
  8661. "big-image": "images/nav_help_play.png",
  8662. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8663. },
  8664. "more-help-inside": {
  8665. "top-info": o.HELP_MORE_INSIDE_A,
  8666. "big-image": "images/nav_help_inside.svg",
  8667. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8668. },
  8669. "more-help-vr": {
  8670. "top-info": o.HELP_MORE_VR_A,
  8671. "big-image": "images/nav_help_vr.svg",
  8672. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8673. },
  8674. "more-help-360": {
  8675. "top-info": o.HELP_MORE_360_A,
  8676. "big-image": "images/nav_help_360.svg",
  8677. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8678. },
  8679. "more-help-fullscreen": {
  8680. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8681. "big-image": "images/nav_help_fullscreen.svg",
  8682. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8683. }
  8684. },
  8685. mobile: {
  8686. "more-help-hlr": {
  8687. "top-info": o.HELP_MORE_HLR_A,
  8688. "big-image": "images/nav_help_expand.svg",
  8689. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8690. },
  8691. "more-help-dollhouse": {
  8692. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8693. "big-image": "images/nav_help_dollhouse.svg",
  8694. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8695. },
  8696. "more-help-floors": {
  8697. "top-info": o.HELP_MORE_FLOORS_A,
  8698. "big-image": "images/nav_help_floor picker.svg",
  8699. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8700. },
  8701. "more-help-tag": {
  8702. "top-info": o.HELP_MORE_TAG_A,
  8703. "big-image": "images/nav_help_tag.svg",
  8704. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8705. },
  8706. "more-help-tour": {
  8707. "top-info": o.HELP_MORE_TOUR_A,
  8708. "big-image": "images/nav_help_play.png",
  8709. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8710. },
  8711. "more-help-inside": {
  8712. "top-info": o.HELP_MORE_INSIDE_A,
  8713. "big-image": "images/nav_help_inside.svg",
  8714. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8715. },
  8716. "more-help-vr": {
  8717. "top-info": o.HELP_MORE_VR_A,
  8718. "big-image": "images/webvr.svg",
  8719. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8720. },
  8721. "more-help-360": {
  8722. "top-info": o.HELP_MORE_360_A,
  8723. "big-image": "images/nav_help_360.svg",
  8724. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8725. }
  8726. }
  8727. },
  8728. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8729. desktop: {
  8730. left: {
  8731. "top-info": o.ROTATE,
  8732. "big-image": "images/nav_help_mouse_drag_left.png",
  8733. keyboard: "images/nav_help_keyboard_left_right.png"
  8734. },
  8735. middle: {
  8736. "top-info": o.MOVE,
  8737. "big-image": "images/nav_help_mouse_click.png",
  8738. keyboard: "images/nav_help_keyboard_up_down.png"
  8739. },
  8740. right: {
  8741. "top-info": o.PLAY,
  8742. "big-image": "images/Desktop-help-play-button.svg",
  8743. keyboard: "images/Desktop-help-spacebar-2.svg"
  8744. }
  8745. },
  8746. mobile: {
  8747. left: {
  8748. "top-info": o.ROTATE,
  8749. "big-image": "images/nav_help_gesture_drag.png"
  8750. },
  8751. middle: {
  8752. "top-info": o.MOVE,
  8753. "big-image": "images/nav_help_gesture_tap.png"
  8754. },
  8755. right: {
  8756. "top-info": o.PLAY,
  8757. "big-image": "images/mobile-help-play-button.svg"
  8758. }
  8759. }
  8760. },
  8761. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8762. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8763. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8764. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8765. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8766. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8767. }
  8768. },
  8769. fill: function(e, t, i) {
  8770. n.call(this, e, t, i, !0)
  8771. },
  8772. clear: function(e, t, i) {
  8773. n.call(this, e, t, i, !1)
  8774. }
  8775. }
  8776. }
  8777. , {
  8778. "../enum/HelpModalSize": 27,
  8779. "../enum/HelpModalType": 28,
  8780. "../enum/Viewmode": 51,
  8781. "../localization/localize": 108,
  8782. "../util/browser": 182
  8783. }],
  8784. 76: [function(e, t, i) {
  8785. "use strict";
  8786. t.exports = Object.freeze({
  8787. OPENED: "share.open",
  8788. CLOSED: "share.closed",
  8789. LINK_CLICKED: "share.linked"
  8790. })
  8791. }
  8792. , {}],
  8793. 77: [function(e, t, i) {
  8794. "use strict";
  8795. function n(e) {
  8796. function t(t, i) {
  8797. var n = window.screenY + ($("#player").height() - i) / 2
  8798. , r = window.screenX + ($("#player").width() - t) / 2
  8799. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8800. I.emit(l.LINK_CLICKED, {
  8801. channel: e
  8802. }),
  8803. window.open(C[e], "shareWindow", o)
  8804. }
  8805. switch (e) {
  8806. case y.FACEBOOK:
  8807. t(580, 420);
  8808. break;
  8809. case y.TWITTER:
  8810. t(550, 440);
  8811. break;
  8812. case y.MAIL:
  8813. I.emit(l.LINK_CLICKED, {
  8814. channel: "email"
  8815. }),
  8816. window.open(C[e], "_blank");
  8817. break;
  8818. case y.LINKEDIN:
  8819. }
  8820. }
  8821. function r(e) {
  8822. I.emit(l.LINK_CLICKED, {
  8823. channel: "copylink"
  8824. });
  8825. var t = document.createRange();
  8826. t.selectNodeContents(v);
  8827. var i = window.getSelection();
  8828. i.removeAllRanges(),
  8829. i.addRange(t),
  8830. document.execCommand("copy"),
  8831. A.classList.remove("hidden"),
  8832. v.classList.add("highlighted")
  8833. }
  8834. function o(e) {
  8835. e && (e.stopPropagation(),
  8836. e.target === v) || (window.getSelection().removeAllRanges(),
  8837. v.classList.remove("highlighted"),
  8838. A.classList.add("hidden"))
  8839. }
  8840. var a = e("../../util/browser")
  8841. , s = e("../../localization/localize")
  8842. , l = e("./ShareEvents")
  8843. , c = e("../../util/common")
  8844. , h = e("events").EventEmitter
  8845. , u = document.getElementById("sharing")
  8846. , d = document.getElementById("share-modal")
  8847. , p = document.getElementById("share-close")
  8848. , f = document.getElementById("facebook-share")
  8849. , g = document.getElementById("twitter-share")
  8850. , m = document.getElementById("mail-share")
  8851. , v = document.getElementById("share-url-text")
  8852. , A = document.getElementById("copy-success")
  8853. , y = Object.freeze({
  8854. FACEBOOK: "facebook",
  8855. TWITTER: "twitter",
  8856. MAIL: "mail",
  8857. LINKEDIN: "linkedin"
  8858. })
  8859. , C = {};
  8860. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8861. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8862. C[y.MAIL] = "mailto:?subject=";
  8863. var I = {
  8864. init: function(e) {
  8865. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8866. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8867. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8868. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8869. u.addEventListener("click", this.toggle.bind(this)),
  8870. p.addEventListener("click", this.hide.bind(this)),
  8871. v.addEventListener("click", r),
  8872. d.addEventListener("click", o),
  8873. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8874. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8875. m.addEventListener("click", n.bind(this, y.MAIL)),
  8876. v.textContent = window.location.href + "&utm_source=4",
  8877. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8878. u.classList.remove("hidden")
  8879. },
  8880. show: function() {
  8881. this.emit(l.OPENED),
  8882. d.classList.add("fadeIn")
  8883. },
  8884. hide: function() {
  8885. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8886. document.selection && document.selection.empty(),
  8887. window.getSelection().removeAllRanges(),
  8888. o(),
  8889. d.classList.remove("fadeIn"))
  8890. },
  8891. toggle: function() {
  8892. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8893. }
  8894. };
  8895. c.extendObject(I, h.prototype),
  8896. t.exports = I
  8897. }
  8898. , {
  8899. "../../localization/localize": 108,
  8900. "../../util/browser": 182,
  8901. "../../util/common": 185,
  8902. "./ShareEvents": 76,
  8903. events: 202
  8904. }],
  8905. 78: [function(e, t, i) {
  8906. "use strict";
  8907. t.exports = Object.freeze({
  8908. OPENED: "terms.opened",
  8909. CLOSED: "terms.closed"
  8910. })
  8911. }
  8912. , {}],
  8913. 79: [function(e, t, i) {
  8914. "use strict";
  8915. var n = e("./TermsEvent")
  8916. , r = e("../../localization/localize")
  8917. , o = e("../../analytics")
  8918. , a = e("../../util/ajax")
  8919. , s = e("../../util/common")
  8920. , l = e("events").EventEmitter
  8921. , c = document.getElementById("terms-modal")
  8922. , h = {
  8923. init: function() {
  8924. $(".footer-terms").on("click", function(e) {
  8925. e.preventDefault(),
  8926. this.show()
  8927. }
  8928. .bind(this)),
  8929. $("#terms-modal .close").on("click", this.hide.bind(this))
  8930. },
  8931. show: function() {
  8932. this.emit(n.OPENED),
  8933. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8934. var t = $("#terms-text").html(e);
  8935. o.track("showcase_gui", {
  8936. gui_action: "click_terms_button",
  8937. interaction_source: "gui"
  8938. }),
  8939. t.find("a").attr("target", "_blank")
  8940. }).fail(function() {
  8941. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8942. }),
  8943. c.classList.add("fadeIn")
  8944. },
  8945. hide: function(e) {
  8946. e && e.preventDefault(),
  8947. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8948. c.classList.remove("fadeIn")
  8949. }
  8950. };
  8951. s.extendObject(h, l.prototype),
  8952. t.exports = h
  8953. }
  8954. , {
  8955. "../../analytics": 4,
  8956. "../../localization/localize": 108,
  8957. "../../util/ajax": 181,
  8958. "../../util/common": 185,
  8959. "./TermsEvent": 78,
  8960. events: 202
  8961. }],
  8962. 80: [function(e, t, i) {
  8963. "use strict";
  8964. t.exports = Object.freeze({
  8965. OPEN_INFO: "title.open.info",
  8966. CLOSE_INFO: "title.close.info",
  8967. SHOW_INFO: "title.show.info",
  8968. HIDE_INFO: "title.hide.info",
  8969. LINK_CLICKED: "title.link.click",
  8970. CONTACT_LINK_CLICKED: "title.contact.click",
  8971. ORIGIN_LINK_CLICKED: "title.origin.click"
  8972. })
  8973. }
  8974. , {}],
  8975. 81: [function(e, t, i) {
  8976. "use strict";
  8977. function n(e, t) {
  8978. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8979. }
  8980. function r(e, t) {
  8981. function i(i) {
  8982. e.shouldShowtags = "show" === this.value,
  8983. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8984. }
  8985. document.getElementById("tag-toggles").classList.remove("hidden"),
  8986. document.getElementById("radio-tag-show").checked = !0;
  8987. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8988. n[r].addEventListener("change", i)
  8989. }
  8990. var o = e("../../settings");
  8991. t.exports.init = n
  8992. }
  8993. , {
  8994. "../../settings": 166
  8995. }],
  8996. 82: [function(e, t, i) {
  8997. (function(i) {
  8998. "use strict";
  8999. function n(e, t) {
  9000. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  9001. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  9002. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  9003. document.getElementById("gui-name").classList.add("noCoBrand"),
  9004. document.getElementById("cobrandTitle").classList.add("hidden")),
  9005. !0) : (document.getElementById("model-title").classList.add("hidden"),
  9006. !1)
  9007. }
  9008. function r(e) {
  9009. return e ? (L = !0,
  9010. void (_.innerHTML = e)) : void _.classList.add("hidden")
  9011. }
  9012. function o(e, t, i, n) {
  9013. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  9014. return void T.classList.add("hidden");
  9015. L = !0;
  9016. var r = []
  9017. , o = c(r, "<br>");
  9018. if (e && o('<span id="contactName">' + e + "</span>"),
  9019. t) {
  9020. var a = n || t
  9021. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  9022. o(s)
  9023. }
  9024. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  9025. r[0] = "",
  9026. x.innerHTML = r.join("")
  9027. }
  9028. function a(e) {
  9029. if ("string" == typeof e)
  9030. try {
  9031. e = JSON.parse(e)
  9032. } catch (e) {
  9033. return y.warn("Unable to parse address data"),
  9034. void S.parentElement.classList.add("hidden")
  9035. }
  9036. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  9037. return void S.parentElement.classList.add("hidden");
  9038. L = !0;
  9039. var t = []
  9040. , i = c(t, " ");
  9041. e.address_1 && i(e.address_1),
  9042. e.address_2 && i(e.address_2),
  9043. e.city && i(e.city, ", "),
  9044. e.state && i(e.state, ", "),
  9045. e.zip && i(e.zip, e.state ? " " : ", "),
  9046. t[0] = "",
  9047. S.innerText = t.join("")
  9048. }
  9049. function s(e) {
  9050. var t = document.createElement("a");
  9051. return t.id = "url",
  9052. t.target = "_blank",
  9053. t.href = e,
  9054. t.innerText = e,
  9055. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  9056. t
  9057. }
  9058. function l(e) {
  9059. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  9060. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  9061. P.appendChild(s(e)),
  9062. O.forEach(function(e) {
  9063. e.classList.add("share-link")
  9064. }),
  9065. !0)
  9066. }
  9067. function c(e, t) {
  9068. var i = e
  9069. , n = t;
  9070. return function(e, t) {
  9071. i.push(t || n, e)
  9072. }
  9073. }
  9074. function h() {
  9075. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9076. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9077. var e = [].slice.call(_.querySelectorAll("a"));
  9078. e.forEach(function(e) {
  9079. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9080. });
  9081. var t = [].slice.call(T.querySelectorAll("a"));
  9082. t.forEach(function(e) {
  9083. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9084. contact_type: e.getAttribute("id")
  9085. }))
  9086. })
  9087. }
  9088. var u = e("../../util/browser")
  9089. , d = e("../../util/common")
  9090. , p = e("../../util/logger")
  9091. , f = e("../../localization/localize")
  9092. , g = e("./titleBarSettings")
  9093. , m = e("../../settings")
  9094. , v = e("./TitleEvents")
  9095. , A = e("events").EventEmitter
  9096. , y = new p(i)
  9097. , C = document.querySelector(".pinTop.left")
  9098. , I = document.getElementsByClassName("title-container")[0]
  9099. , E = document.getElementById("title-toggle").querySelector("i")
  9100. , b = document.getElementById("meta-info-wrapper")
  9101. , w = document.getElementById("meta-info")
  9102. , _ = document.getElementById("meta-description")
  9103. , T = document.getElementsByClassName("contact-info")[0]
  9104. , x = document.getElementById("contact-data")
  9105. , S = document.getElementById("addressTxt")
  9106. , M = document.getElementById("tag-toggles")
  9107. , R = document.getElementById("share-origin")
  9108. , P = document.getElementById("share-link-wrapper")
  9109. , O = [w, b, I]
  9110. , L = !1
  9111. , D = !1
  9112. , N = {
  9113. populate: function(e) {
  9114. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  9115. if (r(e.description),
  9116. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9117. a(e.address),
  9118. L) {
  9119. var t = document.createElement("br");
  9120. M.insertBefore(t, M.firstElementChild)
  9121. }
  9122. e.socialSharing && m.share.enabled && (D = l(e.url))
  9123. }
  9124. },
  9125. finishSetup: function(e) {
  9126. L = L || !!e,
  9127. h(),
  9128. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9129. },
  9130. toggleMeta: function(e, t) {
  9131. var title = document.getElementById("model-title");
  9132. t && t.preventDefault();
  9133. var i = w.classList.contains("expand");
  9134. e && !i || (i ? (O.forEach(function(e) {
  9135. e.classList.remove("expand")
  9136. }),
  9137. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  9138. e.classList.add("expand");
  9139. }),
  9140. title.classList.add("expand"),
  9141. this.emit(v.OPEN_INFO)))
  9142. },
  9143. setupToggling: function() {
  9144. b.style.height = w.offsetHeight + "px",
  9145. w.addEventListener("transitionend", function() {
  9146. b.style.height = w.offsetHeight + "px"
  9147. })
  9148. },
  9149. toggleTitle: function(e) {
  9150. e && e.preventDefault(),
  9151. C.classList.contains("closed") ? (C.classList.add("open"),
  9152. E.classList.remove("icon-dpad-right"),
  9153. E.classList.add("icon-dpad-left"),
  9154. this.emit(v.SHOW_INFO),
  9155. setTimeout(function() {
  9156. C.classList.remove("closed"),
  9157. C.classList.remove("open")
  9158. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9159. E.classList.remove("icon-dpad-left"),
  9160. E.classList.add("icon-dpad-right"),
  9161. this.emit(v.HIDE_INFO))
  9162. }
  9163. };
  9164. d.extendObject(N, A.prototype),
  9165. t.exports = N
  9166. }
  9167. ).call(this, "/js/gui/title/titleBar.js")
  9168. }
  9169. , {
  9170. "../../localization/localize": 108,
  9171. "../../settings": 166,
  9172. "../../util/browser": 182,
  9173. "../../util/common": 185,
  9174. "../../util/logger": 189,
  9175. "./TitleEvents": 80,
  9176. "./titleBarSettings": 83,
  9177. events: 202
  9178. }],
  9179. 83: [function(e, t, i) {
  9180. "use strict";
  9181. t.exports = Object.freeze({
  9182. minTooltipCharacters: 19,
  9183. removeAnimationClasses: 500
  9184. })
  9185. }
  9186. , {}],
  9187. 84: [function(e, t, i) {
  9188. "use strict";
  9189. function n(e) {
  9190. C = e,
  9191. P.forEach(function(e) {
  9192. b.addEventListener(e, u.bind(this, !1), !0),
  9193. w.addEventListener(e, u.bind(this, !0), !0),
  9194. E.addEventListener(e, o, !0),
  9195. S.forEach(function(t) {
  9196. t.addEventListener(e, a, !0)
  9197. }),
  9198. $("#drawer img").on(e, a)
  9199. }),
  9200. document.addEventListener("keydown", u.bind(this, !1), !0),
  9201. C.on(v.TourStart, function() {
  9202. E.classList.add("playing")
  9203. })
  9204. }
  9205. function r() {
  9206. C.playTour(),
  9207. I && clearTimeout(I),
  9208. d(),
  9209. _.removeClass("fadeIn")
  9210. }
  9211. function o() {
  9212. E.classList.contains("playing") && (C.stopTour(),
  9213. _.addClass("fadeIn"),
  9214. setTimeout(function() {
  9215. _.removeClass("fadeIn")
  9216. }, p.tourInteraction.showPauseButton),
  9217. O || (clearTimeout(I),
  9218. I = setTimeout(h, p.tourInteraction.showModal)),
  9219. setTimeout(function() {
  9220. E.classList.remove("playing")
  9221. }, p.tourInteraction.allowNextClick))
  9222. }
  9223. function a() {
  9224. C.tourInProgress && (C.stopTour(),
  9225. C.endTourProgress(),
  9226. E.classList.remove("playing"))
  9227. }
  9228. function s() {
  9229. T.is(":visible") ? r() : o()
  9230. }
  9231. function l() {
  9232. x.hasClass("playing") && (clearTimeout(I),
  9233. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9234. }
  9235. function c() {
  9236. E.classList.remove("playing"),
  9237. h()
  9238. }
  9239. function h() {//去掉导览结束时的提示
  9240. /* if (!p.tourInteraction.disabled) {
  9241. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9242. M.addClass("fadeIn tour " + m.deviceType);
  9243. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9244. if (!p.tourInteraction.smallModal) {
  9245. var t;
  9246. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9247. m.fill(R, A.TOUR_INTERACTION[t]),
  9248. M.addClass(t)
  9249. }
  9250. M.addClass(e)
  9251. } */
  9252. }
  9253. function u(e, t) {
  9254. if (t) {
  9255. var i = "keydown" === t.type
  9256. , n = t.which === f.SPACE || C.tourIsPlaying;
  9257. i && n || e || (O = !0),
  9258. C.atEndOfTour() && d(),
  9259. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9260. d(),
  9261. t.which !== f.SPACE && a()),
  9262. i && n && s()
  9263. }
  9264. }
  9265. function d() {
  9266. M.removeClass("fadeIn")
  9267. }
  9268. var p = (e("../util/browser"),
  9269. e("../settings"))
  9270. , f = e("../enum/Keys")
  9271. , g = e("../enum/Viewmode")
  9272. , m = (e("./helpManager"),
  9273. e("./populateModal"))
  9274. , v = e("../enum/DirectorEvents")
  9275. , A = e("../enum/HelpModalType")
  9276. , y = e("../enum/HelpModalSize")
  9277. , C = null
  9278. , I = null
  9279. , E = document.getElementById("pause-overlay")
  9280. , b = document.getElementById("player")
  9281. , w = document.getElementById("gui")
  9282. , _ = $("#pause-icon").eq(0)
  9283. , T = $("#play").eq(0)
  9284. , x = $("#playHead").eq(0)
  9285. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9286. , M = $("#interaction-modal").eq(0)
  9287. , R = $("#interaction-modal .interaction").toArray()
  9288. , P = ["touchstart", "mousedown", "pointerdown"]
  9289. , O = !1;
  9290. t.exports.init = n,
  9291. t.exports.play = r,
  9292. t.exports.pause = o,
  9293. t.exports.pauseWithoutCTA = a,
  9294. t.exports.togglePlay = s,
  9295. t.exports.stopTour = l,
  9296. t.exports.dismissModal = d
  9297. }
  9298. , {
  9299. "../enum/DirectorEvents": 23,
  9300. "../enum/HelpModalSize": 27,
  9301. "../enum/HelpModalType": 28,
  9302. "../enum/Keys": 30,
  9303. "../enum/Viewmode": 51,
  9304. "../settings": 166,
  9305. "../util/browser": 182,
  9306. "./helpManager": 68,
  9307. "./populateModal": 75
  9308. }],
  9309. 85: [function(e, t, i) {
  9310. "use strict";
  9311. t.exports = Object.freeze({
  9312. OPENED: "vr.modal.opened",
  9313. LAUNCH: "vr.modal.launch",
  9314. CLOSED: "vr.modal.closed",
  9315. NEXT: "vr.modal.next",
  9316. PREV: "vr.modal.prev",
  9317. STORE: "vr.modal.store",
  9318. falseICECHOSEN: "vr.modal.device"
  9319. })
  9320. }
  9321. , {}],
  9322. 86: [function(e, t, i) {
  9323. "use strict";
  9324. function n(e, t, i) {
  9325. function n(e, t, n, r) {
  9326. function o() {
  9327. return p + "&m=" + t + "&display=" + e
  9328. }
  9329. function s() {
  9330. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9331. , t = "&utm_source=" + u
  9332. , n = "&utm_showcase_session_id=" + i;
  9333. return e + t + n
  9334. }
  9335. function l() {
  9336. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9337. }
  9338. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9339. }
  9340. function r(e, t, i, r) {
  9341. var o = "https://api.branch.io/v1/url"
  9342. , a = n(e, t, i, r)
  9343. , s = {
  9344. responseType: "json",
  9345. data: {
  9346. branch_key: h.appConfig.branch_key,
  9347. data: {
  9348. m: t,
  9349. full_url: a,
  9350. $desktop_url: m,
  9351. $og_app_id: "331853976762864119",
  9352. $og_title: i,
  9353. $og_description: r,
  9354. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9355. $canonical_url: window.location.href
  9356. }
  9357. }
  9358. };
  9359. c.post(o, s).done(function(t) {
  9360. f[e] = t.url
  9361. }).fail(function(t) {
  9362. f[e] = t
  9363. }
  9364. .bind(this, a))
  9365. }
  9366. function o(e, t, i) {
  9367. for (var r in s) {
  9368. var o = s[r]
  9369. , a = n(o, e, t, i);
  9370. f[o] = a
  9371. }
  9372. }
  9373. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9374. , d = g + "/vr/dlist/?ret=" + u
  9375. , p = g + "/vr/show/?ret=" + u
  9376. , m = "";
  9377. switch (e) {
  9378. case l.IOS:
  9379. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9380. break;
  9381. default:
  9382. o(t.sid, t.name, t.summary)
  9383. }
  9384. }
  9385. function r(e) {
  9386. var t = f[e];
  9387. window.open(t, "_blank")
  9388. }
  9389. function o(e) {
  9390. var t = u[e];
  9391. window.open(t, "_blank")
  9392. }
  9393. var a = e("../../util/browser")
  9394. , s = e("../../enum/VRApps")
  9395. , l = e("../../enum/VRPlatforms")
  9396. , c = e("../../util/ajax")
  9397. , h = e("../../settings")
  9398. , u = {};
  9399. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9400. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9401. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9402. for (var d in s) {
  9403. var p = s[d];
  9404. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9405. }
  9406. var f = {}
  9407. , g = function() {
  9408. var e = window.location.host;
  9409. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9410. "https://" + e
  9411. }();
  9412. t.exports.init = n,
  9413. t.exports.launch = r,
  9414. t.exports.launchStore = o
  9415. }
  9416. , {
  9417. "../../enum/VRApps": 46,
  9418. "../../enum/VRPlatforms": 49,
  9419. "../../settings": 166,
  9420. "../../util/ajax": 181,
  9421. "../../util/browser": 182
  9422. }],
  9423. 87: [function(e, t, i) {
  9424. "use strict";
  9425. function n(e) {
  9426. var t;
  9427. switch (e) {
  9428. case m.IOS:
  9429. return t = p.iosVersion(),
  9430. t.major > 9 || 9 === t.major && t.minor >= 1;
  9431. case m.Android:
  9432. return t = p.androidVersion(),
  9433. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9434. }
  9435. return !1
  9436. }
  9437. function r(e, t) {
  9438. function i(e) {
  9439. K.emit(A.STORE, {
  9440. type: e
  9441. }),
  9442. f.launchStore(e)
  9443. }
  9444. function r(e) {
  9445. switch (e !== _.pageCount && (a(e),
  9446. N.text(e + 1 + " / " + _.pageCount)),
  9447. e) {
  9448. case _.Title:
  9449. O.css("display", "none"),
  9450. L.text(u[e]),
  9451. o(s);
  9452. break;
  9453. case _.Cardboard:
  9454. O.css("display", "block"),
  9455. L.text(u[e]),
  9456. M.filter(".cardboard").off(),
  9457. M.filter(".gearvr").off(),
  9458. c(e, s),
  9459. h(H, X, Z);
  9460. break;
  9461. case _.Gear:
  9462. L.text(u[e]),
  9463. c(e, s),
  9464. T.addClass("lastPage"),
  9465. h(G, X, Z);
  9466. break;
  9467. case _.pageCount:
  9468. T.removeClass("fadeIn"),
  9469. K.emit(A.CLOSED)
  9470. }
  9471. B.filter("[src='']").hide()
  9472. }
  9473. var s = function() {
  9474. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9475. w = ".show-supported",
  9476. m.Android) : (T.addClass("unsupported"),
  9477. w = ".show-unsupported",
  9478. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9479. w = ".show-ios",
  9480. _ = v.ios,
  9481. m.IOS) : (T.addClass("desktop"),
  9482. w = ".show-desktop",
  9483. m.Desktop)
  9484. }();
  9485. f.init(s, e, t),
  9486. s !== m.Desktop && T.addClass("mobile");
  9487. var l = function(e) {
  9488. K.emit(A.LAUNCH, {
  9489. vr_platform: s,
  9490. vr_app: e
  9491. }),
  9492. f.launch(e)
  9493. };
  9494. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9495. q.gear = l.bind(this, g.GearVR),
  9496. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9497. d(),
  9498. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9499. $(w).show();
  9500. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9501. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9502. s === m.IOS && (u.splice(1, 1),
  9503. y.splice(1, 1)),
  9504. $("#vr").on("click", function(e) {
  9505. e.preventDefault();
  9506. if(!window.vrEnabled) { // 开启VR
  9507. window.vrEnabled = true;
  9508. this.classList.add('active');
  9509. $('#gui div').not('#vrOff').addClass('vrHide');
  9510. $('#vrOffImg').css({'display':'inline-block'});
  9511. }else{
  9512. }
  9513. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9514. // r(b),
  9515. // T.addClass("fadeIn"),
  9516. // K.emit(A.OPENED))
  9517. });
  9518. $('#vrOff').on('click', function(){
  9519. window.vrEnabled = false;
  9520. $('#gui div').not('#vrOff').removeClass('vrHide');
  9521. $('#vrOffImg').css({'display':'none'});
  9522. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9523. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9524. })
  9525. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9526. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9527. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9528. $("span.modelLink").text(I),
  9529. O.on("click", function(e) {
  9530. K.emit(A.PREV),
  9531. b--,
  9532. r(b)
  9533. }),
  9534. L.on("click", function(e) {
  9535. L.text();
  9536. K.emit(A.NEXT, {
  9537. nextAction: y[b]
  9538. }),
  9539. b++,
  9540. r(b)
  9541. }),
  9542. T.find(".close").on("click", K.dismiss)
  9543. }
  9544. function o(e) {
  9545. switch (e) {
  9546. case m.Android:
  9547. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9548. M.filter(".gearvr").off().on("click", q.gear),
  9549. s(H, G, "logo-button", "same-line");
  9550. break;
  9551. case m.UnsupportedAndroid:
  9552. s("", z, "", "");
  9553. break;
  9554. case m.IOS:
  9555. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9556. s(H, "", "logo-button", "");
  9557. break;
  9558. case m.Desktop:
  9559. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9560. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9561. s(H, G, "logo-button", "same-line"),
  9562. Q.cardboard()
  9563. }
  9564. }
  9565. function a(e) {
  9566. $(".p1, .p2, .p3").hide(),
  9567. x.insertAfter(S),
  9568. T.removeClass("front-page"),
  9569. T.removeClass("details-page"),
  9570. T.removeClass("lastPage"),
  9571. M.removeClass("logo-button"),
  9572. M.removeClass("same-line"),
  9573. S.removeClass("headsetOptions"),
  9574. R.attr("src", ""),
  9575. R.filter(".second").removeClass("gear"),
  9576. R.css("display", "inline-block"),
  9577. R.off(),
  9578. P.filter(".second").css("display", ""),
  9579. D.css("display", "none"),
  9580. $(".p" + (e + 1) + w).show(),
  9581. R.filter(".third").insertBefore(P.filter(".third"))
  9582. }
  9583. function s(e, t, i, n) {
  9584. T.addClass("front-page"),
  9585. R.filter(".first").attr("src", e),
  9586. R.filter(".second").attr("src", t),
  9587. M.filter(".first").addClass(i),
  9588. M.filter(".second").addClass(i),
  9589. M.addClass(n),
  9590. ".show-desktop" === w && S.insertAfter(x)
  9591. }
  9592. function l(e, t, i) {
  9593. S.addClass("headsetOptions"),
  9594. M.off(),
  9595. R.filter(".second").attr("src", t),
  9596. D.css("display", "block"),
  9597. P.filter(".second").css("display", "none"),
  9598. D.on("click", function() {
  9599. a(_.Title),
  9600. o(m.Desktop)
  9601. }),
  9602. e && (K.emit(A.falseICECHOSEN, {
  9603. name: g.GearVR
  9604. }),
  9605. R.filter(".first").attr("src", e),
  9606. R.filter(".second").addClass("gear"),
  9607. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9608. Q.gearvr()),
  9609. i && (K.emit(A.falseICECHOSEN, {
  9610. name: g.Cardboard
  9611. }),
  9612. R.filter(".third").attr("src", i),
  9613. R.filter(".third").show(),
  9614. R.filter(".third").insertAfter(R.filter(".second")),
  9615. R.filter(".third").addClass("link"),
  9616. R.filter(".second").addClass("link"),
  9617. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9618. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9619. Q.cardboard())
  9620. }
  9621. function c(e, t) {
  9622. switch (t) {
  9623. case m.IOS:
  9624. X = Y,
  9625. Z = j;
  9626. break;
  9627. case m.Desktop:
  9628. e === _.Cardboard ? (X = F,
  9629. Z = U,
  9630. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9631. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9632. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9633. Z = "");
  9634. break;
  9635. default:
  9636. e === _.Cardboard ? (X = z,
  9637. Z = j) : (X = k,
  9638. Z = W)
  9639. }
  9640. }
  9641. function h(e, t, i) {
  9642. T.find(".inner").addClass("details-page"),
  9643. T.addClass("details-page"),
  9644. R.filter(".first").attr("src", e),
  9645. R.filter(".second").attr("src", t),
  9646. R.filter(".third").attr("src", i)
  9647. }
  9648. function u() {
  9649. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9650. K.emit(A.CLOSED))
  9651. }
  9652. function d() {
  9653. var e = p.aspectRatio() > 1 && p.isMobile();
  9654. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9655. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9656. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9657. }
  9658. var p = e("../../util/browser")
  9659. , f = e("./vrLink")
  9660. , g = e("../../enum/VRApps")
  9661. , m = e("../../enum/VRPlatforms")
  9662. , v = e("../../enum/VRPages")
  9663. , A = e("./vrEvent")
  9664. , y = (e("../../settings"),
  9665. e("../../constants"))
  9666. , C = e("../../localization/localize")
  9667. , I = e("../../util/common")
  9668. , E = e("events").EventEmitter
  9669. , b = 0
  9670. , w = null
  9671. , _ = v.standard
  9672. , T = $(".vr-popup")
  9673. , x = T.find(".vr-popup-body")
  9674. , S = T.find(".vr-images")
  9675. , M = T.find(".img-container")
  9676. , R = T.find(".vr-sm-image")
  9677. , P = M.find(".vr-img-caption")
  9678. , O = $(".vr-buttons").find(".prev-button")
  9679. , L = $(".vr-buttons").find(".next-button")
  9680. , D = S.find(".front-close")
  9681. , N = $(".vr-page")
  9682. , B = T.find("img")
  9683. , F = "images/apple-store.png"
  9684. , V = "images/badge-oculus.png"
  9685. , U = "images/badge-cardboard.png"
  9686. , k = "images/logo-samsung.png"
  9687. , H = "images/headset-cardboard.png"
  9688. , G = "images/headset-gearvr.png"
  9689. , z = "images/ico-android-robot.png"
  9690. , W = "images/ico-gearvr.png"
  9691. , j = "images/ico-vr.png"
  9692. , Y = "images/apple-logo-white.svg"
  9693. , X = null
  9694. , Z = null
  9695. , q = {}
  9696. , K = {
  9697. init: r,
  9698. dismiss: u,
  9699. isDeviceSupported: n
  9700. };
  9701. I.extendObject(K, E.prototype),
  9702. $(window).resize(d);
  9703. var Q = function() {
  9704. var e = P.filter(".first").find(".cardboard")
  9705. , t = P.filter(".first").find(".gearvr");
  9706. return {
  9707. cardboard: function() {
  9708. t.addClass("hidden"),
  9709. e.removeClass("hidden")
  9710. },
  9711. gearvr: function() {
  9712. e.addClass("hidden"),
  9713. t.removeClass("hidden")
  9714. }
  9715. }
  9716. }();
  9717. t.exports = K
  9718. }
  9719. , {
  9720. "../../constants": 8,
  9721. "../../enum/VRApps": 46,
  9722. "../../enum/VRPages": 48,
  9723. "../../enum/VRPlatforms": 49,
  9724. "../../localization/localize": 108,
  9725. "../../settings": 166,
  9726. "../../util/browser": 182,
  9727. "../../util/common": 185,
  9728. "./vrEvent": 85,
  9729. "./vrLink": 86,
  9730. events: 202
  9731. }],
  9732. 88: [function(e, t, i) {
  9733. "use strict";
  9734. t.exports = Object.freeze({
  9735. OPENED: "webvr.modal.opened",
  9736. SHOW_TERMS: "webvr.footer.show.terms"
  9737. })
  9738. }
  9739. , {}],
  9740. 89: [function(e, t, i) {
  9741. (function(i) {
  9742. "use strict";
  9743. function n(e, t, i, n) {
  9744. function r(e) {
  9745. e.preventDefault(),
  9746. a(e.currentTarget.id)
  9747. }
  9748. function a(e) {
  9749. ne[e](),
  9750. Object.keys(ne).map(function(t, i) {
  9751. $("#" + t).toggleClass("tabs-underlined", t === e)
  9752. })
  9753. }
  9754. y = i,
  9755. v = t,
  9756. w.init(E.Android, e, n),
  9757. m();
  9758. var l = new RegExp("daydream","i")
  9759. , c = l.test(y.displayName);
  9760. c ? (a("tabdaydream"),
  9761. B.filter(".device-headset-side").attr("src", H),
  9762. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9763. B.filter(".device-headset-side").attr("src", Y),
  9764. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9765. $("#vr").on("click", function(e) {
  9766. e.preventDefault(),
  9767. g("click_webvr_button"),
  9768. L.is(":hidden") && (ie.emit(_.OPENED),
  9769. o())
  9770. }),
  9771. $(".webvr-popup .close").on("click", function(e) {
  9772. e.preventDefault(),
  9773. D.hasClass("hidden") ? (g("webvr_help_close"),
  9774. p()) : s()
  9775. }),
  9776. $("#tabcardboard").on("click", r),
  9777. $("#tabdaydream").on("click", r),
  9778. $("#tabnative").on("click", r),
  9779. $(".webvr-popup .open-with-app").on("click", function(e) {
  9780. e.preventDefault(),
  9781. g("webvr_learn_more"),
  9782. a("tabnative"),
  9783. p()
  9784. }),
  9785. $(".webvr-popup .help").on("click", function(e) {
  9786. e.preventDefault(),
  9787. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9788. p()
  9789. }),
  9790. $(".webvr-popup .terms").on("click", function(e) {
  9791. e.preventDefault(),
  9792. g("webvr_click_terms"),
  9793. s(),
  9794. ie.emit(_.SHOW_TERMS)
  9795. }),
  9796. F.on("click", function(e) {
  9797. e.preventDefault(),
  9798. g(ee),
  9799. window.open(J, "_blank")
  9800. }),
  9801. V.on("click", function(e) {
  9802. e.preventDefault(),
  9803. g("webvr_phone_link"),
  9804. window.open(te, "_blank")
  9805. }),
  9806. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9807. e.preventDefault(),
  9808. g("webvr_cardboard_link"),
  9809. w.launch(b.CardboardAndroid)
  9810. }),
  9811. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9812. e.preventDefault(),
  9813. g("webvr_oculus_link"),
  9814. w.launch(b.GearVR)
  9815. })
  9816. }
  9817. function r() {
  9818. function e() {
  9819. y.isPresenting || (f(),
  9820. window.removeEventListener("vrdisplaypresentchange", e))
  9821. }
  9822. R.info("Headset mounted"),
  9823. v.suspend();
  9824. var t = document.createElement("canvas");
  9825. for (t.getContext("webgl"),
  9826. t.className = "webvr-canvas",
  9827. document.bgColor = "#000",
  9828. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9829. document.body.removeChild(document.body.firstChild);
  9830. document.body.appendChild(t),
  9831. g("webvr_enter_app"),
  9832. y.requestPresent([{
  9833. source: t,
  9834. predistorted: !0
  9835. }]).catch(function(t) {
  9836. R.error("Failed to present: " + t),
  9837. g("webvr_exit_calibrate"),
  9838. e()
  9839. }),
  9840. A.then(function() {
  9841. window.dispatchEvent(new Event("vrapp-start"))
  9842. }),
  9843. window.addEventListener("vrdisplaypresentchange", e)
  9844. }
  9845. function o() {
  9846. O.fadeOut(I.guiAnimationSpeed),
  9847. L.fadeIn(I.guiAnimationSpeed),
  9848. a()
  9849. }
  9850. function a() {
  9851. if (!A) {
  9852. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9853. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9854. A = new Promise(function(e, i) {
  9855. var n = document.createElement("script");
  9856. n.type = "text/javascript",
  9857. n.src = t,
  9858. n.onload = e,
  9859. document.head.appendChild(n)
  9860. }
  9861. )
  9862. }
  9863. D.find(".enter-button").on("click", r)
  9864. }
  9865. function s() {
  9866. g("webvr_modal_close"),
  9867. D.find(".enter-button").off("click", r),
  9868. L.fadeOut(I.guiAnimationSpeed, function() {
  9869. D.toggleClass("hidden", !1),
  9870. N.toggleClass("hidden", !0),
  9871. C.exitFullscreen()
  9872. }),
  9873. O.fadeIn(I.guiAnimationSpeed)
  9874. }
  9875. function l() {
  9876. k.toggleClass("hidden", !1),
  9877. U.toggleClass("hidden", !0)
  9878. }
  9879. function c() {
  9880. k.toggleClass("hidden", !0),
  9881. U.toggleClass("hidden", !1)
  9882. }
  9883. function h() {
  9884. B.filter(".device-headset").attr("src", G),
  9885. B.filter(".device-phone").attr("src", z),
  9886. J = Z,
  9887. ee = K,
  9888. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9889. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9890. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9891. c()
  9892. }
  9893. function u() {
  9894. B.filter(".badge-cardboard").attr("src", j),
  9895. B.filter(".badge-oculus").attr("src", X),
  9896. l()
  9897. }
  9898. function d() {
  9899. B.filter(".device-headset").attr("src", Y),
  9900. B.filter(".device-phone").attr("src", W),
  9901. J = q,
  9902. ee = Q,
  9903. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9904. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9905. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9906. c()
  9907. }
  9908. function p() {
  9909. D.toggleClass("hidden"),
  9910. N.toggleClass("hidden")
  9911. }
  9912. function f() {
  9913. R.info("exiting webVR"),
  9914. g("webvr_exit_app"),
  9915. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9916. }
  9917. function g(e) {
  9918. var t = C.isLandscape() ? "landscape" : "portrait";
  9919. T.trackAlways("showcase_gui", {
  9920. gui_action: e,
  9921. orientation: t
  9922. })
  9923. }
  9924. function m() {
  9925. var e = C.isLandscape();
  9926. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9927. }
  9928. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9929. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9930. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9931. init: n
  9932. }, ne = {
  9933. tabcardboard: d,
  9934. tabdaydream: h,
  9935. tabnative: u
  9936. };
  9937. S.extendObject(ie, P.prototype),
  9938. $(window).resize(m),
  9939. t.exports = ie
  9940. }
  9941. ).call(this, "/js/gui/webvr/webVRgui.js")
  9942. }
  9943. , {
  9944. "../../analytics": 4,
  9945. "../../constants": 8,
  9946. "../../enum/VRApps": 46,
  9947. "../../enum/VRPlatforms": 49,
  9948. "../../localization/localize": 108,
  9949. "../../settings": 166,
  9950. "../../util/browser": 182,
  9951. "../../util/common": 185,
  9952. "../../util/logger": 189,
  9953. "./../gui": 65,
  9954. "./../vr/vrLink": 86,
  9955. "./WebVrEvent": 88,
  9956. events: 202
  9957. }],
  9958. 90: [function(e, t, i) {
  9959. "use strict";
  9960. function n(e, t, i, n, o) {
  9961. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9962. this.roomId = o || "",
  9963. this.labelId = e,
  9964. this.position = (new r.Vector3).copy(t),
  9965. this.text = i
  9966. }
  9967. var r = e("three")
  9968. , o = e("../util/browser");
  9969. n.prototype.build = function() {
  9970. var e = window.document.createElement("div");
  9971. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9972. var t = window.document.createElement("div");
  9973. t.setAttribute("class", "gui-floorplan-label-text");
  9974. var i = window.document.createTextNode(this.text);
  9975. t.appendChild(i),
  9976. e.appendChild(t),
  9977. window.document.body.appendChild(e),
  9978. this.labelGui = e,
  9979. this.textBlock = t,
  9980. $(this.labelGui).hide();
  9981. var n = window.getComputedStyle(this.labelGui);
  9982. this.initialTransform = n.transform || n.webkitTransform
  9983. }
  9984. ,
  9985. t.exports = n
  9986. }
  9987. , {
  9988. "../util/browser": 182,
  9989. three: 217
  9990. }],
  9991. 91: [function(e, t, i) {
  9992. "use strict";
  9993. function n() {
  9994. this.player = null,
  9995. this.modelManager = null,
  9996. this.container = null
  9997. }
  9998. var r = e("three")
  9999. , o = (e("../util/common"),
  10000. e("../enum/PlayerEvents"))
  10001. , a = (e("../enum/DirectorEvents"),
  10002. e("../enum/ModelManagerEvents"))
  10003. , s = e("../settings")
  10004. , l = e("../enum/Viewmode")
  10005. , c = (e("../enum/WarpStyle"),
  10006. e("../util/transitions"),
  10007. e("../util/lerp"),
  10008. e("../util/browser"));
  10009. //场景初始化
  10010. n.prototype.init = function(e, t, i) {
  10011. this.player = e,
  10012. this.modelManager = t,
  10013. this.container = i,
  10014. this.updateModel(),
  10015. this.bindEvents()
  10016. }
  10017. ,
  10018. n.prototype.bindEvents = function() {
  10019. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  10020. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  10021. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  10022. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  10023. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  10024. }
  10025. ,
  10026. n.prototype.updateModel = function() {
  10027. this.model = this.modelManager.getActiveModel()
  10028. }
  10029. ,
  10030. n.prototype.handlePlayerViewChanged = function() {
  10031. this.updateLabelVisibility(),
  10032. this.updateLabelDisplay()
  10033. }
  10034. ,
  10035. n.prototype.getLabelsForFloor = function(e, t) {
  10036. return t = t || [],
  10037. t.length = 0,
  10038. this.model.labels.forEach(function(i) {
  10039. this.labelVisibleForFloor(i, e) && t.push(i)
  10040. }
  10041. .bind(this)),
  10042. t
  10043. }
  10044. ,
  10045. n.prototype.getLabelsForCurrentFloor = function(e) {
  10046. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  10047. }
  10048. ,
  10049. n.prototype.labelVisibleForFloor = function(e, t) {
  10050. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  10051. if (!this.model.showingLabels || !e.labelGui || !i)
  10052. return !1;
  10053. var n = e.floorId === this.model.floors.size() - 1;
  10054. return this.model.allFloorsVisible ? n : e.floorId === t
  10055. }
  10056. ,
  10057. n.prototype.updateLabelVisibility = function(e) {
  10058. this.model.labels.forEach(function(e) {
  10059. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  10060. }
  10061. .bind(this))
  10062. }
  10063. ,
  10064. n.prototype.showAllLabels = function(e, t) {
  10065. this.model.labels.forEach(function(i) {
  10066. this.showLabel(i, e, t)
  10067. }
  10068. .bind(this))
  10069. }
  10070. ,
  10071. n.prototype.hideAllLabels = function(e, t) {
  10072. this.model.labels.forEach(function(i) {
  10073. this.hideLabel(i, e, t)
  10074. }
  10075. .bind(this))
  10076. }
  10077. ,
  10078. n.prototype.showLabel = function(e, t, i) {
  10079. this.model.showingLabels && (e.visible || (e.visible = !0,
  10080. e.labelGui.style.display = "block",
  10081. e.labelGui.style.opacity = 0,
  10082. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10083. }
  10084. ,
  10085. n.prototype.hideLabel = function(e, t, i) {
  10086. e.visible && (e.visible = !1,
  10087. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10088. }
  10089. ,
  10090. n.prototype.supportedMode = function() {
  10091. return this.player.mode === l.FLOORPLAN
  10092. }
  10093. ,
  10094. n.prototype.updateLabelDisplay = function() {
  10095. var e = (new r.Vector3,
  10096. new r.Vector3,
  10097. []);
  10098. return function() {
  10099. var t = this.player.getLabelScaleFactor()
  10100. , i = .6
  10101. , n = 1.2
  10102. , r = (1 - t) * n + i
  10103. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10104. this.getLabelsForCurrentFloor(e);
  10105. for (var a = 0; a < e.length; a++) {
  10106. var l = e[a];
  10107. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10108. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10109. }
  10110. }
  10111. }(),
  10112. n.prototype.updateProjectedGuiElement = function() {
  10113. var e = new r.Vector3;
  10114. new r.Vector3;
  10115. return function(t, i, n, r, o) {
  10116. i.style.fontSize = 100 * o + "%";
  10117. var a = $("#player").width()
  10118. , s = $("#player").height()
  10119. , l = .5 * a
  10120. , c = .5 * s;
  10121. e.copy(n),
  10122. e.project(this.player.camera);
  10123. var h = e.x * l + l
  10124. , u = -(e.y * c) + c;
  10125. h -= t.offsetWidth / 2,
  10126. u -= t.offsetHeight / 2,
  10127. t.style.left = h + "px",
  10128. t.style.top = u + "px"
  10129. }
  10130. }(),
  10131. n.prototype.handleStartInside = function(e) {
  10132. this.updateLabelVisibility()
  10133. }
  10134. ,
  10135. n.prototype.handleStartOutside = function() {
  10136. this.updateLabelVisibility()
  10137. }
  10138. ,
  10139. t.exports = n
  10140. }
  10141. , {
  10142. "../enum/DirectorEvents": 23,
  10143. "../enum/ModelManagerEvents": 33,
  10144. "../enum/PlayerEvents": 40,
  10145. "../enum/Viewmode": 51,
  10146. "../enum/WarpStyle": 52,
  10147. "../settings": 166,
  10148. "../util/browser": 182,
  10149. "../util/common": 185,
  10150. "../util/lerp": 188,
  10151. "../util/transitions": 195,
  10152. three: 217
  10153. }],
  10154. 92: [function(e, t, i) {
  10155. "use strict";
  10156. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  10157. if (null == this)
  10158. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10159. if ("function" != typeof e)
  10160. throw new TypeError("predicate must be a function");
  10161. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10162. if (t = i[o],
  10163. e.call(r, t, o, i))
  10164. return o;
  10165. return -1
  10166. }
  10167. ),
  10168. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10169. value: function(e) {
  10170. if (null == this)
  10171. throw new TypeError('"this" is null or not defined');
  10172. var t = Object(this)
  10173. , i = t.length >>> 0;
  10174. if ("function" != typeof e)
  10175. throw new TypeError("predicate must be a function");
  10176. for (var n = arguments[1], r = 0; r < i; ) {
  10177. var o = t[r];
  10178. if (e.call(n, o, r, t))
  10179. return o;
  10180. r++
  10181. }
  10182. }
  10183. })
  10184. }
  10185. , {}],
  10186. 93: [function(e, t, i) {
  10187. "use strict";
  10188. var n = n || {};
  10189. t.exports = n,
  10190. n.gui = n.gui || {},
  10191. n.utils = n.utils || {},
  10192. n.controllers = n.controllers || {},
  10193. n.dom = n.dom || {},
  10194. n.color = n.color || {},
  10195. n.utils.css = function() {
  10196. return {
  10197. load: function(e, t) {
  10198. t = t || document;
  10199. var i = t.createElement("link");
  10200. i.type = "text/css",
  10201. i.rel = "stylesheet",
  10202. i.href = e,
  10203. t.getElementsByTagName("head")[0].appendChild(i)
  10204. },
  10205. inject: function(e, t) {
  10206. t = t || document;
  10207. var i = document.createElement("style");
  10208. i.type = "text/css",
  10209. i.innerHTML = e,
  10210. t.getElementsByTagName("head")[0].appendChild(i)
  10211. }
  10212. }
  10213. }(),
  10214. n.utils.common = function() {
  10215. var e = Array.prototype.forEach
  10216. , t = Array.prototype.slice;
  10217. return {
  10218. BREAK: {},
  10219. extend: function(e) {
  10220. return this.each(t.call(arguments, 1), function(t) {
  10221. for (var i in t)
  10222. this.isUndefined(t[i]) || (e[i] = t[i])
  10223. }, this),
  10224. e
  10225. },
  10226. defaults: function(e) {
  10227. return this.each(t.call(arguments, 1), function(t) {
  10228. for (var i in t)
  10229. this.isUndefined(e[i]) && (e[i] = t[i])
  10230. }, this),
  10231. e
  10232. },
  10233. compose: function() {
  10234. var e = t.call(arguments);
  10235. return function() {
  10236. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10237. i = [e[n].apply(this, i)];
  10238. return i[0]
  10239. }
  10240. },
  10241. each: function(t, i, n) {
  10242. if (t)
  10243. if (e && t.forEach && t.forEach === e)
  10244. t.forEach(i, n);
  10245. else if (t.length === t.length + 0) {
  10246. for (var r = 0, o = t.length; r < o; r++)
  10247. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10248. return
  10249. } else
  10250. for (var r in t)
  10251. if (i.call(n, t[r], r) === this.BREAK)
  10252. return
  10253. },
  10254. defer: function(e) {
  10255. setTimeout(e, 0)
  10256. },
  10257. toArray: function(e) {
  10258. return e.toArray ? e.toArray() : t.call(e)
  10259. },
  10260. isUndefined: function(e) {
  10261. return void 0 === e
  10262. },
  10263. isNull: function(e) {
  10264. return null === e
  10265. },
  10266. isNaN: function(e) {
  10267. return e !== e
  10268. },
  10269. isArray: Array.isArray || function(e) {
  10270. return e.constructor === Array
  10271. }
  10272. ,
  10273. isObject: function(e) {
  10274. return e === Object(e)
  10275. },
  10276. isNumber: function(e) {
  10277. return e === e + 0
  10278. },
  10279. isString: function(e) {
  10280. return e === e + ""
  10281. },
  10282. isBoolean: function(e) {
  10283. return e === !1 || e === !0
  10284. },
  10285. isFunction: function(e) {
  10286. return "[object Function]" === Object.prototype.toString.call(e)
  10287. }
  10288. }
  10289. }(),
  10290. n.controllers.Controller = function(e) {
  10291. var t = function(e, t) {
  10292. this.initialValue = e[t],
  10293. this.domElement = document.createElement("div"),
  10294. this.object = e,
  10295. this.property = t,
  10296. this.__onChange = void 0,
  10297. this.__onFinishChange = void 0
  10298. };
  10299. return e.extend(t.prototype, {
  10300. onChange: function(e) {
  10301. return this.__onChange = e,
  10302. this
  10303. },
  10304. onFinishChange: function(e) {
  10305. return this.__onFinishChange = e,
  10306. this
  10307. },
  10308. setValue: function(e) {
  10309. return this.object[this.property] = e,
  10310. this.__onChange && this.__onChange.call(this, e),
  10311. this.updateDisplay(),
  10312. this
  10313. },
  10314. getValue: function() {
  10315. return this.object[this.property]
  10316. },
  10317. updateDisplay: function() {
  10318. return this
  10319. },
  10320. isModified: function() {
  10321. return this.initialValue !== this.getValue()
  10322. }
  10323. }),
  10324. t
  10325. }(n.utils.common),
  10326. n.dom.dom = function(e) {
  10327. function t(t) {
  10328. if ("0" === t || e.isUndefined(t))
  10329. return 0;
  10330. var i = t.match(r);
  10331. return e.isNull(i) ? 0 : parseFloat(i[1])
  10332. }
  10333. var i = {
  10334. HTMLEvents: ["change"],
  10335. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10336. KeyboardEvents: ["keydown"]
  10337. }
  10338. , n = {};
  10339. e.each(i, function(t, i) {
  10340. e.each(t, function(e) {
  10341. n[e] = i
  10342. })
  10343. });
  10344. var r = /(\d+(\.\d+)?)px/
  10345. , o = {
  10346. makeSelectable: function(e, t) {
  10347. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10348. return !1
  10349. }
  10350. : function() {}
  10351. ,
  10352. e.style.MozUserSelect = t ? "auto" : "none",
  10353. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10354. e.unselectable = t ? "on" : "off")
  10355. },
  10356. makeFullscreen: function(t, i, n) {
  10357. e.isUndefined(i) && (i = !0),
  10358. e.isUndefined(n) && (n = !0),
  10359. t.style.position = "absolute",
  10360. i && (t.style.left = 0,
  10361. t.style.right = 0),
  10362. n && (t.style.top = 0,
  10363. t.style.bottom = 0)
  10364. },
  10365. fakeEvent: function(t, i, r, o) {
  10366. r = r || {};
  10367. var a = n[i];
  10368. if (!a)
  10369. throw new Error("Event type " + i + " not supported.");
  10370. var s = document.createEvent(a);
  10371. switch (a) {
  10372. case "MouseEvents":
  10373. var l = r.x || r.clientX || 0
  10374. , c = r.y || r.clientY || 0;
  10375. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10376. break;
  10377. case "KeyboardEvents":
  10378. var h = s.initKeyboardEvent || s.initKeyEvent;
  10379. e.defaults(r, {
  10380. cancelable: !0,
  10381. ctrlKey: !1,
  10382. altKey: !1,
  10383. shiftKey: !1,
  10384. metaKey: !1,
  10385. keyCode: void 0,
  10386. charCode: void 0
  10387. }),
  10388. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10389. break;
  10390. default:
  10391. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10392. }
  10393. e.defaults(s, o),
  10394. t.dispatchEvent(s)
  10395. },
  10396. bind: function(e, t, i, n) {
  10397. return n = n || !1,
  10398. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10399. o
  10400. },
  10401. unbind: function(e, t, i, n) {
  10402. return n = n || !1,
  10403. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10404. o
  10405. },
  10406. addClass: function(e, t) {
  10407. if (void 0 === e.className)
  10408. e.className = t;
  10409. else if (e.className !== t) {
  10410. var i = e.className.split(/ +/);
  10411. i.indexOf(t) == -1 && (i.push(t),
  10412. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10413. }
  10414. return o
  10415. },
  10416. removeClass: function(e, t) {
  10417. if (t)
  10418. if (void 0 === e.className)
  10419. ;
  10420. else if (e.className === t)
  10421. e.removeAttribute("class");
  10422. else {
  10423. var i = e.className.split(/ +/)
  10424. , n = i.indexOf(t);
  10425. n != -1 && (i.splice(n, 1),
  10426. e.className = i.join(" "))
  10427. }
  10428. else
  10429. e.className = void 0;
  10430. return o
  10431. },
  10432. hasClass: function(e, t) {
  10433. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10434. },
  10435. getWidth: function(e) {
  10436. var i = getComputedStyle(e);
  10437. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10438. },
  10439. getHeight: function(e) {
  10440. var i = getComputedStyle(e);
  10441. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10442. },
  10443. getOffset: function(e) {
  10444. var t = {
  10445. left: 0,
  10446. top: 0
  10447. };
  10448. if (e.offsetParent)
  10449. do
  10450. t.left += e.offsetLeft,
  10451. t.top += e.offsetTop;
  10452. while (e = e.offsetParent);return t
  10453. },
  10454. isActive: function(e) {
  10455. return e === document.activeElement && (e.type || e.href)
  10456. }
  10457. };
  10458. return o
  10459. }(n.utils.common),
  10460. n.controllers.OptionController = function(e, t, i) {
  10461. var n = function(e, r, o) {
  10462. n.superclass.call(this, e, r);
  10463. var a = this;
  10464. if (this.__select = document.createElement("select"),
  10465. i.isArray(o)) {
  10466. var s = {};
  10467. i.each(o, function(e) {
  10468. s[e] = e
  10469. }),
  10470. o = s
  10471. }
  10472. i.each(o, function(e, t) {
  10473. var i = document.createElement("option");
  10474. i.innerHTML = t,
  10475. i.setAttribute("value", e),
  10476. a.__select.appendChild(i)
  10477. }),
  10478. this.updateDisplay(),
  10479. t.bind(this.__select, "change", function() {
  10480. var e = this.options[this.selectedIndex].value;
  10481. a.setValue(e)
  10482. }),
  10483. this.domElement.appendChild(this.__select)
  10484. };
  10485. return n.superclass = e,
  10486. i.extend(n.prototype, e.prototype, {
  10487. setValue: function(e) {
  10488. var t = n.superclass.prototype.setValue.call(this, e);
  10489. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10490. t
  10491. },
  10492. updateDisplay: function() {
  10493. return this.__select.value = this.getValue(),
  10494. n.superclass.prototype.updateDisplay.call(this)
  10495. }
  10496. }),
  10497. n
  10498. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10499. n.controllers.NumberController = function(e, t) {
  10500. function i(e) {
  10501. return e = e.toString(),
  10502. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10503. }
  10504. var n = function(e, r, o) {
  10505. n.superclass.call(this, e, r),
  10506. o = o || {},
  10507. this.__min = o.min,
  10508. this.__max = o.max,
  10509. this.__step = o.step,
  10510. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10511. this.__precision = i(this.__impliedStep)
  10512. };
  10513. return n.superclass = e,
  10514. t.extend(n.prototype, e.prototype, {
  10515. setValue: function(e) {
  10516. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10517. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10518. n.superclass.prototype.setValue.call(this, e)
  10519. },
  10520. min: function(e) {
  10521. return this.__min = e,
  10522. this
  10523. },
  10524. max: function(e) {
  10525. return this.__max = e,
  10526. this
  10527. },
  10528. step: function(e) {
  10529. return this.__step = e,
  10530. this.__impliedStep = e,
  10531. this.__precision = i(e),
  10532. this
  10533. }
  10534. }),
  10535. n
  10536. }(n.controllers.Controller, n.utils.common),
  10537. n.controllers.NumberControllerBox = function(e, t, i) {
  10538. function n(e, t) {
  10539. var i = Math.pow(10, t);
  10540. return Math.round(e * i) / i
  10541. }
  10542. var r = function(e, n, o) {
  10543. function a() {
  10544. var e = parseFloat(d.__input.value);
  10545. i.isNaN(e) || d.setValue(e)
  10546. }
  10547. function s() {
  10548. a(),
  10549. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10550. }
  10551. function l(e) {
  10552. t.bind(window, "mousemove", c),
  10553. t.bind(window, "mouseup", h),
  10554. u = e.clientY
  10555. }
  10556. function c(e) {
  10557. var t = u - e.clientY;
  10558. d.setValue(d.getValue() + t * d.__impliedStep),
  10559. u = e.clientY
  10560. }
  10561. function h() {
  10562. t.unbind(window, "mousemove", c),
  10563. t.unbind(window, "mouseup", h)
  10564. }
  10565. this.__truncationSuspended = !1,
  10566. r.superclass.call(this, e, n, o);
  10567. var u, d = this;
  10568. this.__input = document.createElement("input"),
  10569. this.__input.setAttribute("type", "text"),
  10570. t.bind(this.__input, "change", a),
  10571. t.bind(this.__input, "blur", s),
  10572. t.bind(this.__input, "mousedown", l),
  10573. t.bind(this.__input, "keydown", function(e) {
  10574. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10575. this.blur(),
  10576. d.__truncationSuspended = !1)
  10577. }),
  10578. this.updateDisplay(),
  10579. this.domElement.appendChild(this.__input)
  10580. };
  10581. return r.superclass = e,
  10582. i.extend(r.prototype, e.prototype, {
  10583. updateDisplay: function() {
  10584. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10585. r.superclass.prototype.updateDisplay.call(this)
  10586. }
  10587. }),
  10588. r
  10589. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10590. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10591. function o(e, t, i, n, r) {
  10592. return n + (r - n) * ((e - t) / (i - t))
  10593. }
  10594. var a = function(e, i, n, r, s) {
  10595. function l(e) {
  10596. t.bind(window, "mousemove", c),
  10597. t.bind(window, "mouseup", h),
  10598. c(e)
  10599. }
  10600. function c(e) {
  10601. e.preventDefault();
  10602. var i = t.getOffset(u.__background)
  10603. , n = t.getWidth(u.__background);
  10604. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10605. !1
  10606. }
  10607. function h() {
  10608. t.unbind(window, "mousemove", c),
  10609. t.unbind(window, "mouseup", h),
  10610. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10611. }
  10612. a.superclass.call(this, e, i, {
  10613. min: n,
  10614. max: r,
  10615. step: s
  10616. });
  10617. var u = this;
  10618. this.__background = document.createElement("div"),
  10619. this.__foreground = document.createElement("div"),
  10620. t.bind(this.__background, "mousedown", l),
  10621. t.addClass(this.__background, "slider"),
  10622. t.addClass(this.__foreground, "slider-fg"),
  10623. this.updateDisplay(),
  10624. this.__background.appendChild(this.__foreground),
  10625. this.domElement.appendChild(this.__background)
  10626. };
  10627. return a.superclass = e,
  10628. a.useDefaultStyles = function() {
  10629. i.inject(r)
  10630. }
  10631. ,
  10632. n.extend(a.prototype, e.prototype, {
  10633. updateDisplay: function() {
  10634. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10635. return this.__foreground.style.width = 100 * e + "%",
  10636. a.superclass.prototype.updateDisplay.call(this)
  10637. }
  10638. }),
  10639. a
  10640. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10641. n.controllers.FunctionController = function(e, t, i) {
  10642. var n = function(e, i, r) {
  10643. n.superclass.call(this, e, i);
  10644. var o = this;
  10645. this.__button = document.createElement("div"),
  10646. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10647. t.bind(this.__button, "click", function(e) {
  10648. return e.preventDefault(),
  10649. o.fire(),
  10650. !1
  10651. }),
  10652. t.addClass(this.__button, "button"),
  10653. this.domElement.appendChild(this.__button)
  10654. };
  10655. return n.superclass = e,
  10656. i.extend(n.prototype, e.prototype, {
  10657. fire: function() {
  10658. this.__onChange && this.__onChange.call(this),
  10659. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10660. this.getValue().call(this.object)
  10661. }
  10662. }),
  10663. n
  10664. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10665. n.controllers.BooleanController = function(e, t, i) {
  10666. var n = function(e, i) {
  10667. function r() {
  10668. o.setValue(!o.__prev)
  10669. }
  10670. n.superclass.call(this, e, i);
  10671. var o = this;
  10672. this.__prev = this.getValue(),
  10673. this.__checkbox = document.createElement("input"),
  10674. this.__checkbox.setAttribute("type", "checkbox"),
  10675. t.bind(this.__checkbox, "change", r, !1),
  10676. this.domElement.appendChild(this.__checkbox),
  10677. this.updateDisplay()
  10678. };
  10679. return n.superclass = e,
  10680. i.extend(n.prototype, e.prototype, {
  10681. setValue: function(e) {
  10682. var t = n.superclass.prototype.setValue.call(this, e);
  10683. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10684. this.__prev = this.getValue(),
  10685. t
  10686. },
  10687. updateDisplay: function() {
  10688. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10689. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10690. n.superclass.prototype.updateDisplay.call(this)
  10691. }
  10692. }),
  10693. n
  10694. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10695. n.color.toString = function(e) {
  10696. return function(t) {
  10697. if (1 == t.a || e.isUndefined(t.a)) {
  10698. for (var i = t.hex.toString(16); i.length < 6; )
  10699. i = "0" + i;
  10700. return "#" + i
  10701. }
  10702. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10703. }
  10704. }(n.utils.common),
  10705. n.color.interpret = function(e, t) {
  10706. var i, n, r = function() {
  10707. n = !1;
  10708. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10709. return t.each(o, function(r) {
  10710. if (r.litmus(e))
  10711. return t.each(r.conversions, function(r, o) {
  10712. if (i = r.read(e),
  10713. n === !1 && i !== !1)
  10714. return n = i,
  10715. i.conversionName = o,
  10716. i.conversion = r,
  10717. t.BREAK
  10718. }),
  10719. t.BREAK
  10720. }),
  10721. n
  10722. }, o = [{
  10723. litmus: t.isString,
  10724. conversions: {
  10725. THREE_CHAR_HEX: {
  10726. read: function(e) {
  10727. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10728. return null !== t && {
  10729. space: "HEX",
  10730. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10731. }
  10732. },
  10733. write: e
  10734. },
  10735. SIX_CHAR_HEX: {
  10736. read: function(e) {
  10737. var t = e.match(/^#([A-F0-9]{6})$/i);
  10738. return null !== t && {
  10739. space: "HEX",
  10740. hex: parseInt("0x" + t[1].toString())
  10741. }
  10742. },
  10743. write: e
  10744. },
  10745. CSS_RGB: {
  10746. read: function(e) {
  10747. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10748. return null !== t && {
  10749. space: "RGB",
  10750. r: parseFloat(t[1]),
  10751. g: parseFloat(t[2]),
  10752. b: parseFloat(t[3])
  10753. }
  10754. },
  10755. write: e
  10756. },
  10757. CSS_RGBA: {
  10758. read: function(e) {
  10759. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10760. return null !== t && {
  10761. space: "RGB",
  10762. r: parseFloat(t[1]),
  10763. g: parseFloat(t[2]),
  10764. b: parseFloat(t[3]),
  10765. a: parseFloat(t[4])
  10766. }
  10767. },
  10768. write: e
  10769. }
  10770. }
  10771. }, {
  10772. litmus: t.isNumber,
  10773. conversions: {
  10774. HEX: {
  10775. read: function(e) {
  10776. return {
  10777. space: "HEX",
  10778. hex: e,
  10779. conversionName: "HEX"
  10780. }
  10781. },
  10782. write: function(e) {
  10783. return e.hex
  10784. }
  10785. }
  10786. }
  10787. }, {
  10788. litmus: t.isArray,
  10789. conversions: {
  10790. RGB_ARRAY: {
  10791. read: function(e) {
  10792. return 3 == e.length && {
  10793. space: "RGB",
  10794. r: e[0],
  10795. g: e[1],
  10796. b: e[2]
  10797. }
  10798. },
  10799. write: function(e) {
  10800. return [e.r, e.g, e.b]
  10801. }
  10802. },
  10803. RGBA_ARRAY: {
  10804. read: function(e) {
  10805. return 4 == e.length && {
  10806. space: "RGB",
  10807. r: e[0],
  10808. g: e[1],
  10809. b: e[2],
  10810. a: e[3]
  10811. }
  10812. },
  10813. write: function(e) {
  10814. return [e.r, e.g, e.b, e.a]
  10815. }
  10816. }
  10817. }
  10818. }, {
  10819. litmus: t.isObject,
  10820. conversions: {
  10821. RGBA_OBJ: {
  10822. read: function(e) {
  10823. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10824. space: "RGB",
  10825. r: e.r,
  10826. g: e.g,
  10827. b: e.b,
  10828. a: e.a
  10829. }
  10830. },
  10831. write: function(e) {
  10832. return {
  10833. r: e.r,
  10834. g: e.g,
  10835. b: e.b,
  10836. a: e.a
  10837. }
  10838. }
  10839. },
  10840. RGB_OBJ: {
  10841. read: function(e) {
  10842. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10843. space: "RGB",
  10844. r: e.r,
  10845. g: e.g,
  10846. b: e.b
  10847. }
  10848. },
  10849. write: function(e) {
  10850. return {
  10851. r: e.r,
  10852. g: e.g,
  10853. b: e.b
  10854. }
  10855. }
  10856. },
  10857. HSVA_OBJ: {
  10858. read: function(e) {
  10859. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10860. space: "HSV",
  10861. h: e.h,
  10862. s: e.s,
  10863. v: e.v,
  10864. a: e.a
  10865. }
  10866. },
  10867. write: function(e) {
  10868. return {
  10869. h: e.h,
  10870. s: e.s,
  10871. v: e.v,
  10872. a: e.a
  10873. }
  10874. }
  10875. },
  10876. HSV_OBJ: {
  10877. read: function(e) {
  10878. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10879. space: "HSV",
  10880. h: e.h,
  10881. s: e.s,
  10882. v: e.v
  10883. }
  10884. },
  10885. write: function(e) {
  10886. return {
  10887. h: e.h,
  10888. s: e.s,
  10889. v: e.v
  10890. }
  10891. }
  10892. }
  10893. }
  10894. }];
  10895. return r
  10896. }(n.color.toString, n.utils.common),
  10897. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10898. function g(e, t, i, o) {
  10899. if (void 0 === t[i])
  10900. throw new Error("Object " + t + ' has no property "' + i + '"');
  10901. var a;
  10902. if (o.color)
  10903. a = new h(t,i);
  10904. else {
  10905. var s = [t, i].concat(o.factoryArgs);
  10906. a = n.apply(e, s)
  10907. }
  10908. o.before instanceof r && (o.before = o.before.__li),
  10909. A(e, a),
  10910. p.addClass(a.domElement, "c");
  10911. var l = document.createElement("span");
  10912. p.addClass(l, "property-name"),
  10913. l.innerHTML = a.property;
  10914. var c = document.createElement("div");
  10915. c.appendChild(l),
  10916. c.appendChild(a.domElement);
  10917. var u = m(e, c, o.before);
  10918. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10919. p.addClass(u, typeof a.getValue()),
  10920. v(e, u, a),
  10921. e.__controllers.push(a),
  10922. a
  10923. }
  10924. function m(e, t, i) {
  10925. var n = document.createElement("li");
  10926. return t && n.appendChild(t),
  10927. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10928. e.onResize(),
  10929. n
  10930. }
  10931. function v(e, t, i) {
  10932. if (i.__li = t,
  10933. i.__gui = e,
  10934. f.extend(i, {
  10935. options: function(t) {
  10936. return arguments.length > 1 ? (i.remove(),
  10937. g(e, i.object, i.property, {
  10938. before: i.__li.nextElementSibling,
  10939. factoryArgs: [f.toArray(arguments)]
  10940. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10941. g(e, i.object, i.property, {
  10942. before: i.__li.nextElementSibling,
  10943. factoryArgs: [t]
  10944. })) : void 0
  10945. },
  10946. name: function(e) {
  10947. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10948. i
  10949. },
  10950. listen: function() {
  10951. return i.__gui.listen(i),
  10952. i
  10953. },
  10954. remove: function() {
  10955. return i.__gui.remove(i),
  10956. i
  10957. }
  10958. }),
  10959. i instanceof l) {
  10960. var n = new s(i.object,i.property,{
  10961. min: i.__min,
  10962. max: i.__max,
  10963. step: i.__step
  10964. });
  10965. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10966. var t = i[e]
  10967. , r = n[e];
  10968. i[e] = n[e] = function() {
  10969. var e = Array.prototype.slice.call(arguments);
  10970. return t.apply(i, e),
  10971. r.apply(n, e)
  10972. }
  10973. }),
  10974. p.addClass(t, "has-slider"),
  10975. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10976. } else if (i instanceof s) {
  10977. var r = function(t) {
  10978. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10979. g(e, i.object, i.property, {
  10980. before: i.__li.nextElementSibling,
  10981. factoryArgs: [i.__min, i.__max, i.__step]
  10982. })) : t
  10983. };
  10984. i.min = f.compose(r, i.min),
  10985. i.max = f.compose(r, i.max)
  10986. } else
  10987. i instanceof o ? (p.bind(t, "click", function() {
  10988. p.fakeEvent(i.__checkbox, "click")
  10989. }),
  10990. p.bind(i.__checkbox, "click", function(e) {
  10991. e.stopPropagation()
  10992. })) : i instanceof a ? (p.bind(t, "click", function() {
  10993. p.fakeEvent(i.__button, "click")
  10994. }),
  10995. p.bind(t, "mouseover", function() {
  10996. p.addClass(i.__button, "hover")
  10997. }),
  10998. p.bind(t, "mouseout", function() {
  10999. p.removeClass(i.__button, "hover")
  11000. })) : i instanceof h && (p.addClass(t, "color"),
  11001. i.updateDisplay = f.compose(function(e) {
  11002. return t.style.borderLeftColor = i.__color.toString(),
  11003. e
  11004. }, i.updateDisplay),
  11005. i.updateDisplay());
  11006. i.setValue = f.compose(function(t) {
  11007. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  11008. t
  11009. }, i.setValue)
  11010. }
  11011. function A(e, t) {
  11012. var i = e.getRoot()
  11013. , n = i.__rememberedObjects.indexOf(t.object);
  11014. if (n != -1) {
  11015. var r = i.__rememberedObjectIndecesToControllers[n];
  11016. if (void 0 === r && (r = {},
  11017. i.__rememberedObjectIndecesToControllers[n] = r),
  11018. r[t.property] = t,
  11019. i.load && i.load.remembered) {
  11020. var o, a = i.load.remembered;
  11021. if (a[e.preset])
  11022. o = a[e.preset];
  11023. else {
  11024. if (!a[L])
  11025. return;
  11026. o = a[L]
  11027. }
  11028. if (o[n] && void 0 !== o[n][t.property]) {
  11029. var s = o[n][t.property];
  11030. t.initialValue = s,
  11031. t.setValue(s)
  11032. }
  11033. }
  11034. }
  11035. }
  11036. function y(e, t) {
  11037. return document.location.href + "." + t
  11038. }
  11039. function C(e) {
  11040. var t = e.__save_row = document.createElement("li");
  11041. p.addClass(e.domElement, "has-save"),
  11042. e.__ul.insertBefore(t, e.__ul.firstChild),
  11043. p.addClass(t, "save-row");
  11044. var i = document.createElement("span");
  11045. i.innerHTML = "&nbsp;",
  11046. p.addClass(i, "button gears");
  11047. var n = document.createElement("span");
  11048. n.innerHTML = "Save",
  11049. p.addClass(n, "button"),
  11050. p.addClass(n, "save");
  11051. var r = document.createElement("span");
  11052. r.innerHTML = "New",
  11053. p.addClass(r, "button"),
  11054. p.addClass(r, "save-as");
  11055. var o = document.createElement("span");
  11056. o.innerHTML = "Revert",
  11057. p.addClass(o, "button"),
  11058. p.addClass(o, "revert");
  11059. var a = e.__preset_select = document.createElement("select");
  11060. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  11061. w(e, i, i == e.preset)
  11062. }) : w(e, L, !1),
  11063. p.bind(a, "change", function() {
  11064. for (var t = 0; t < e.__preset_select.length; t++)
  11065. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  11066. e.preset = this.value
  11067. }),
  11068. t.appendChild(a),
  11069. t.appendChild(i),
  11070. t.appendChild(n),
  11071. t.appendChild(r),
  11072. t.appendChild(o),
  11073. D) {
  11074. var s = document.getElementById("dg-save-locally")
  11075. , l = document.getElementById("dg-local-explain");
  11076. s.style.display = "block";
  11077. var c = document.getElementById("dg-local-storage");
  11078. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11079. var h = function() {
  11080. l.style.display = e.useLocalStorage ? "block" : "none"
  11081. };
  11082. h(),
  11083. p.bind(c, "change", function() {
  11084. e.useLocalStorage = !e.useLocalStorage,
  11085. h()
  11086. })
  11087. }
  11088. var u = document.getElementById("dg-new-constructor");
  11089. p.bind(u, "keydown", function(e) {
  11090. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11091. }),
  11092. p.bind(i, "click", function() {
  11093. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11094. S.show(),
  11095. u.focus(),
  11096. u.select()
  11097. }),
  11098. p.bind(n, "click", function() {
  11099. e.save()
  11100. }),
  11101. p.bind(r, "click", function() {
  11102. var t = prompt("Enter a new preset name.");
  11103. t && e.saveAs(t)
  11104. }),
  11105. p.bind(o, "click", function() {
  11106. e.revert()
  11107. })
  11108. }
  11109. function I(e) {
  11110. function t(t) {
  11111. return t.preventDefault(),
  11112. r = t.clientX,
  11113. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11114. p.bind(window, "mousemove", i),
  11115. p.bind(window, "mouseup", n),
  11116. !1
  11117. }
  11118. function i(t) {
  11119. return t.preventDefault(),
  11120. e.width += r - t.clientX,
  11121. e.onResize(),
  11122. r = t.clientX,
  11123. !1
  11124. }
  11125. function n() {
  11126. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11127. p.unbind(window, "mousemove", i),
  11128. p.unbind(window, "mouseup", n)
  11129. }
  11130. e.__resize_handle = document.createElement("div"),
  11131. f.extend(e.__resize_handle.style, {
  11132. width: "6px",
  11133. marginLeft: "-3px",
  11134. height: "200px",
  11135. cursor: "ew-resize",
  11136. position: "absolute"
  11137. });
  11138. var r;
  11139. p.bind(e.__resize_handle, "mousedown", t),
  11140. p.bind(e.__closeButton, "mousedown", t),
  11141. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11142. }
  11143. function E(e, t) {
  11144. e.domElement.style.width = t + "px",
  11145. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11146. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11147. }
  11148. function b(e, t) {
  11149. var i = {};
  11150. return f.each(e.__rememberedObjects, function(n, r) {
  11151. var o = {}
  11152. , a = e.__rememberedObjectIndecesToControllers[r];
  11153. f.each(a, function(e, i) {
  11154. o[i] = t ? e.initialValue : e.getValue()
  11155. }),
  11156. i[r] = o
  11157. }),
  11158. i
  11159. }
  11160. function w(e, t, i) {
  11161. var n = document.createElement("option");
  11162. n.innerHTML = t,
  11163. n.value = t,
  11164. e.__preset_select.appendChild(n),
  11165. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11166. }
  11167. function _(e) {
  11168. for (var t = 0; t < e.__preset_select.length; t++)
  11169. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11170. }
  11171. function T(e, t) {
  11172. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11173. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11174. }
  11175. function x(e) {
  11176. 0 != e.length && u(function() {
  11177. x(e)
  11178. }),
  11179. f.each(e, function(e) {
  11180. e.updateDisplay()
  11181. })
  11182. }
  11183. e.inject(i);
  11184. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  11185. try {
  11186. return "localStorage"in window && null !== window.localStorage
  11187. } catch (e) {
  11188. return !1
  11189. }
  11190. }(), N = !0, B = !1, F = [], V = function(e) {
  11191. function t() {
  11192. var e = i.getRoot();
  11193. e.width += 1,
  11194. f.defer(function() {
  11195. e.width -= 1
  11196. })
  11197. }
  11198. var i = this;
  11199. this.domElement = document.createElement("div"),
  11200. this.__ul = document.createElement("ul"),
  11201. this.domElement.appendChild(this.__ul),
  11202. p.addClass(this.domElement, R),
  11203. this.__folders = {},
  11204. this.__controllers = [],
  11205. this.__rememberedObjects = [],
  11206. this.__rememberedObjectIndecesToControllers = [],
  11207. this.__listening = [],
  11208. e = e || {},
  11209. e = f.defaults(e, {
  11210. autoPlace: !0,
  11211. width: V.DEFAULT_WIDTH
  11212. }),
  11213. e = f.defaults(e, {
  11214. resizable: e.autoPlace,
  11215. hideable: e.autoPlace
  11216. }),
  11217. f.isUndefined(e.load) ? e.load = {
  11218. preset: L
  11219. } : e.preset && (e.load.preset = e.preset),
  11220. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11221. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11222. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11223. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11224. if (Object.defineProperties(this, {
  11225. parent: {
  11226. get: function() {
  11227. return e.parent
  11228. }
  11229. },
  11230. scrollable: {
  11231. get: function() {
  11232. return e.scrollable
  11233. }
  11234. },
  11235. autoPlace: {
  11236. get: function() {
  11237. return e.autoPlace
  11238. }
  11239. },
  11240. preset: {
  11241. get: function() {
  11242. return i.parent ? i.getRoot().preset : e.load.preset
  11243. },
  11244. set: function(t) {
  11245. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11246. _(this),
  11247. i.revert()
  11248. }
  11249. },
  11250. width: {
  11251. get: function() {
  11252. return e.width
  11253. },
  11254. set: function(t) {
  11255. e.width = t,
  11256. E(i, t)
  11257. }
  11258. },
  11259. name: {
  11260. get: function() {
  11261. return e.name
  11262. },
  11263. set: function(t) {
  11264. e.name = t,
  11265. a && (a.innerHTML = e.name)
  11266. }
  11267. },
  11268. closed: {
  11269. get: function() {
  11270. return e.closed
  11271. },
  11272. set: function(t) {
  11273. e.closed = t,
  11274. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11275. this.onResize(),
  11276. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11277. }
  11278. },
  11279. load: {
  11280. get: function() {
  11281. return e.load
  11282. }
  11283. },
  11284. useLocalStorage: {
  11285. get: function() {
  11286. return r
  11287. },
  11288. set: function(e) {
  11289. D && (r = e,
  11290. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11291. localStorage.setItem(y(i, "isLocal"), e))
  11292. }
  11293. }
  11294. }),
  11295. f.isUndefined(e.parent)) {
  11296. if (e.closed = !1,
  11297. p.addClass(this.domElement, V.CLASS_MAIN),
  11298. p.makeSelectable(this.domElement, !1),
  11299. D && r) {
  11300. i.useLocalStorage = !0;
  11301. var o = localStorage.getItem(y(this, "gui"));
  11302. o && (e.load = JSON.parse(o))
  11303. }
  11304. this.__closeButton = document.createElement("div"),
  11305. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11306. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11307. this.domElement.appendChild(this.__closeButton),
  11308. p.bind(this.__closeButton, "click", function() {
  11309. i.closed = !i.closed
  11310. })
  11311. } else {
  11312. void 0 === e.closed && (e.closed = !0);
  11313. var a = document.createTextNode(e.name);
  11314. p.addClass(a, "controller-name");
  11315. var s = m(i, a)
  11316. , l = function(e) {
  11317. return e.preventDefault(),
  11318. i.closed = !i.closed,
  11319. !1
  11320. };
  11321. p.addClass(this.__ul, V.CLASS_CLOSED),
  11322. p.addClass(s, "title"),
  11323. p.bind(s, "click", l),
  11324. e.closed || (this.closed = !1)
  11325. }
  11326. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11327. p.addClass(M, R),
  11328. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11329. document.body.appendChild(M),
  11330. N = !1),
  11331. M.appendChild(this.domElement),
  11332. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11333. this.parent || E(i, e.width)),
  11334. p.bind(window, "resize", function() {
  11335. i.onResize()
  11336. }),
  11337. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11338. i.onResize()
  11339. }),
  11340. p.bind(this.__ul, "transitionend", function() {
  11341. i.onResize()
  11342. }),
  11343. p.bind(this.__ul, "oTransitionEnd", function() {
  11344. i.onResize()
  11345. }),
  11346. this.onResize(),
  11347. e.resizable && I(this),
  11348. n = function() {
  11349. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11350. }
  11351. ,
  11352. this.saveToLocalStorageIfPossible = n;
  11353. i.getRoot();
  11354. e.parent || t()
  11355. };
  11356. return V.toggleHide = function() {
  11357. B = !B,
  11358. f.each(F, function(e) {
  11359. e.domElement.style.zIndex = B ? -999 : 999,
  11360. e.domElement.style.opacity = B ? 0 : 1
  11361. })
  11362. }
  11363. ,
  11364. V.CLASS_AUTO_PLACE = "a",
  11365. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11366. V.CLASS_MAIN = "main",
  11367. V.CLASS_CONTROLLER_ROW = "cr",
  11368. V.CLASS_TOO_TALL = "taller-than-window",
  11369. V.CLASS_CLOSED = "closed",
  11370. V.CLASS_CLOSE_BUTTON = "close-button",
  11371. V.CLASS_DRAG = "drag",
  11372. V.DEFAULT_WIDTH = 245,
  11373. V.TEXT_CLOSED = "Close Controls",
  11374. V.TEXT_OPEN = "Open Controls",
  11375. p.bind(window, "keydown", function(e) {
  11376. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11377. }, !1),
  11378. f.extend(V.prototype, {
  11379. add: function(e, t) {
  11380. return g(this, e, t, {
  11381. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11382. })
  11383. },
  11384. addColor: function(e, t) {
  11385. return g(this, e, t, {
  11386. color: !0
  11387. })
  11388. },
  11389. remove: function(e) {
  11390. this.__ul.removeChild(e.__li),
  11391. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11392. var t = this;
  11393. f.defer(function() {
  11394. t.onResize()
  11395. })
  11396. },
  11397. destroy: function() {
  11398. this.autoPlace && M.removeChild(this.domElement)
  11399. },
  11400. addFolder: function(e) {
  11401. if (void 0 !== this.__folders[e])
  11402. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11403. var t = {
  11404. name: e,
  11405. parent: this
  11406. };
  11407. t.autoPlace = this.autoPlace,
  11408. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11409. t.load = this.load.folders[e]);
  11410. var i = new V(t);
  11411. this.__folders[e] = i;
  11412. var n = m(this, i.domElement);
  11413. return p.addClass(n, "folder"),
  11414. i
  11415. },
  11416. open: function() {
  11417. this.closed = !1
  11418. },
  11419. close: function() {
  11420. this.closed = !0
  11421. },
  11422. onResize: function() {
  11423. var e = this.getRoot();
  11424. if (e.scrollable) {
  11425. var t = p.getOffset(e.__ul).top
  11426. , i = 0;
  11427. f.each(e.__ul.childNodes, function(t) {
  11428. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11429. }),
  11430. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11431. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11432. e.__ul.style.height = "auto")
  11433. }
  11434. e.__resize_handle && f.defer(function() {
  11435. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11436. }),
  11437. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11438. },
  11439. remember: function() {
  11440. if (f.isUndefined(S) && (S = new d,
  11441. S.domElement.innerHTML = t),
  11442. this.parent)
  11443. throw new Error("You can only call remember on a top level GUI.");
  11444. var e = this;
  11445. f.each(Array.prototype.slice.call(arguments), function(t) {
  11446. 0 == e.__rememberedObjects.length && C(e),
  11447. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11448. }),
  11449. this.autoPlace && E(this, this.width)
  11450. },
  11451. getRoot: function() {
  11452. for (var e = this; e.parent; )
  11453. e = e.parent;
  11454. return e
  11455. },
  11456. getSaveObject: function() {
  11457. var e = this.load;
  11458. return e.closed = this.closed,
  11459. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11460. e.remembered || (e.remembered = {}),
  11461. e.remembered[this.preset] = b(this)),
  11462. e.folders = {},
  11463. f.each(this.__folders, function(t, i) {
  11464. e.folders[i] = t.getSaveObject()
  11465. }),
  11466. e
  11467. },
  11468. save: function() {
  11469. this.load.remembered || (this.load.remembered = {}),
  11470. this.load.remembered[this.preset] = b(this),
  11471. T(this, !1),
  11472. this.saveToLocalStorageIfPossible()
  11473. },
  11474. saveAs: function(e) {
  11475. this.load.remembered || (this.load.remembered = {},
  11476. this.load.remembered[L] = b(this, !0)),
  11477. this.load.remembered[e] = b(this),
  11478. this.preset = e,
  11479. w(this, e, !0),
  11480. this.saveToLocalStorageIfPossible()
  11481. },
  11482. revert: function(e) {
  11483. f.each(this.__controllers, function(t) {
  11484. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11485. }, this),
  11486. f.each(this.__folders, function(e) {
  11487. e.revert(e)
  11488. }),
  11489. e || T(this.getRoot(), !1)
  11490. },
  11491. listen: function(e) {
  11492. var t = 0 == this.__listening.length;
  11493. this.__listening.push(e),
  11494. t && x(this.__listening)
  11495. }
  11496. }),
  11497. V
  11498. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11499. return function(s, l) {
  11500. var c = s[l];
  11501. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11502. min: arguments[2],
  11503. max: arguments[3]
  11504. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11505. }
  11506. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11507. var n = function(e, i) {
  11508. function r() {
  11509. a.setValue(a.__input.value)
  11510. }
  11511. function o() {
  11512. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11513. }
  11514. n.superclass.call(this, e, i);
  11515. var a = this;
  11516. this.__input = document.createElement("input"),
  11517. this.__input.setAttribute("type", "text"),
  11518. t.bind(this.__input, "keyup", r),
  11519. t.bind(this.__input, "change", r),
  11520. t.bind(this.__input, "blur", o),
  11521. t.bind(this.__input, "keydown", function(e) {
  11522. 13 === e.keyCode && this.blur()
  11523. }),
  11524. this.updateDisplay(),
  11525. this.domElement.appendChild(this.__input)
  11526. };
  11527. return n.superclass = e,
  11528. i.extend(n.prototype, e.prototype, {
  11529. updateDisplay: function() {
  11530. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11531. n.superclass.prototype.updateDisplay.call(this)
  11532. }
  11533. }),
  11534. n
  11535. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11536. function o(e, t, i, n) {
  11537. e.style.background = "",
  11538. r.each(l, function(r) {
  11539. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11540. })
  11541. }
  11542. function a(e) {
  11543. e.style.background = "",
  11544. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11545. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11546. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11547. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11548. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11549. }
  11550. var s = function(e, l) {
  11551. function c(e) {
  11552. p(e),
  11553. t.bind(window, "mousemove", p),
  11554. t.bind(window, "mouseup", h)
  11555. }
  11556. function h() {
  11557. t.unbind(window, "mousemove", p),
  11558. t.unbind(window, "mouseup", h)
  11559. }
  11560. function u() {
  11561. var e = n(this.value);
  11562. e !== !1 ? (g.__color.__state = e,
  11563. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11564. }
  11565. function d() {
  11566. t.unbind(window, "mousemove", f),
  11567. t.unbind(window, "mouseup", d)
  11568. }
  11569. function p(e) {
  11570. e.preventDefault();
  11571. var i = t.getWidth(g.__saturation_field)
  11572. , n = t.getOffset(g.__saturation_field)
  11573. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11574. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11575. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11576. r > 1 ? r = 1 : r < 0 && (r = 0),
  11577. g.__color.v = o,
  11578. g.__color.s = r,
  11579. g.setValue(g.__color.toOriginal()),
  11580. !1
  11581. }
  11582. function f(e) {
  11583. e.preventDefault();
  11584. var i = t.getHeight(g.__hue_field)
  11585. , n = t.getOffset(g.__hue_field)
  11586. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11587. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11588. g.__color.h = 360 * r,
  11589. g.setValue(g.__color.toOriginal()),
  11590. !1
  11591. }
  11592. s.superclass.call(this, e, l),
  11593. this.__color = new i(this.getValue()),
  11594. this.__temp = new i(0);
  11595. var g = this;
  11596. this.domElement = document.createElement("div"),
  11597. t.makeSelectable(this.domElement, !1),
  11598. this.__selector = document.createElement("div"),
  11599. this.__selector.className = "selector",
  11600. this.__saturation_field = document.createElement("div"),
  11601. this.__saturation_field.className = "saturation-field",
  11602. this.__field_knob = document.createElement("div"),
  11603. this.__field_knob.className = "field-knob",
  11604. this.__field_knob_border = "2px solid ",
  11605. this.__hue_knob = document.createElement("div"),
  11606. this.__hue_knob.className = "hue-knob",
  11607. this.__hue_field = document.createElement("div"),
  11608. this.__hue_field.className = "hue-field",
  11609. this.__input = document.createElement("input"),
  11610. this.__input.type = "text",
  11611. this.__input_textShadow = "0 1px 1px ",
  11612. t.bind(this.__input, "keydown", function(e) {
  11613. 13 === e.keyCode && u.call(this)
  11614. }),
  11615. t.bind(this.__input, "blur", u),
  11616. t.bind(this.__selector, "mousedown", function(e) {
  11617. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11618. t.removeClass(g.__selector, "drag")
  11619. })
  11620. });
  11621. var m = document.createElement("div");
  11622. r.extend(this.__selector.style, {
  11623. width: "122px",
  11624. height: "102px",
  11625. padding: "3px",
  11626. backgroundColor: "#222",
  11627. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11628. }),
  11629. r.extend(this.__field_knob.style, {
  11630. position: "absolute",
  11631. width: "12px",
  11632. height: "12px",
  11633. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11634. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11635. borderRadius: "12px",
  11636. zIndex: 1
  11637. }),
  11638. r.extend(this.__hue_knob.style, {
  11639. position: "absolute",
  11640. width: "15px",
  11641. height: "2px",
  11642. borderRight: "4px solid #fff",
  11643. zIndex: 1
  11644. }),
  11645. r.extend(this.__saturation_field.style, {
  11646. width: "100px",
  11647. height: "100px",
  11648. border: "1px solid #555",
  11649. marginRight: "3px",
  11650. display: "inline-block",
  11651. cursor: "pointer"
  11652. }),
  11653. r.extend(m.style, {
  11654. width: "100%",
  11655. height: "100%",
  11656. background: "none"
  11657. }),
  11658. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11659. r.extend(this.__hue_field.style, {
  11660. width: "15px",
  11661. height: "100px",
  11662. display: "inline-block",
  11663. border: "1px solid #555",
  11664. cursor: "ns-resize"
  11665. }),
  11666. a(this.__hue_field),
  11667. r.extend(this.__input.style, {
  11668. outline: "none",
  11669. textAlign: "center",
  11670. color: "#fff",
  11671. border: 0,
  11672. fontWeight: "bold",
  11673. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11674. }),
  11675. t.bind(this.__saturation_field, "mousedown", c),
  11676. t.bind(this.__field_knob, "mousedown", c),
  11677. t.bind(this.__hue_field, "mousedown", function(e) {
  11678. f(e),
  11679. t.bind(window, "mousemove", f),
  11680. t.bind(window, "mouseup", d)
  11681. }),
  11682. this.__saturation_field.appendChild(m),
  11683. this.__selector.appendChild(this.__field_knob),
  11684. this.__selector.appendChild(this.__saturation_field),
  11685. this.__selector.appendChild(this.__hue_field),
  11686. this.__hue_field.appendChild(this.__hue_knob),
  11687. this.domElement.appendChild(this.__input),
  11688. this.domElement.appendChild(this.__selector),
  11689. this.updateDisplay()
  11690. };
  11691. s.superclass = e,
  11692. r.extend(s.prototype, e.prototype, {
  11693. updateDisplay: function() {
  11694. var e = n(this.getValue());
  11695. if (e !== !1) {
  11696. var t = !1;
  11697. r.each(i.COMPONENTS, function(i) {
  11698. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11699. return t = !0,
  11700. {}
  11701. }, this),
  11702. t && r.extend(this.__color.__state, e)
  11703. }
  11704. r.extend(this.__temp.__state, this.__color.__state),
  11705. this.__temp.a = 1;
  11706. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11707. , s = 255 - a;
  11708. r.extend(this.__field_knob.style, {
  11709. marginLeft: 100 * this.__color.s - 7 + "px",
  11710. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11711. backgroundColor: this.__temp.toString(),
  11712. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11713. }),
  11714. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11715. this.__temp.s = 1,
  11716. this.__temp.v = 1,
  11717. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11718. r.extend(this.__input.style, {
  11719. backgroundColor: this.__input.value = this.__color.toString(),
  11720. color: "rgb(" + a + "," + a + "," + a + ")",
  11721. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11722. })
  11723. }
  11724. });
  11725. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11726. return s
  11727. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11728. function r(e, t, i) {
  11729. Object.defineProperty(e, t, {
  11730. get: function() {
  11731. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11732. this.__state[t])
  11733. },
  11734. set: function(e) {
  11735. "RGB" !== this.__state.space && (a(this, t, i),
  11736. this.__state.space = "RGB"),
  11737. this.__state[t] = e
  11738. }
  11739. })
  11740. }
  11741. function o(e, t) {
  11742. Object.defineProperty(e, t, {
  11743. get: function() {
  11744. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11745. this.__state[t])
  11746. },
  11747. set: function(e) {
  11748. "HSV" !== this.__state.space && (s(this),
  11749. this.__state.space = "HSV"),
  11750. this.__state[t] = e
  11751. }
  11752. })
  11753. }
  11754. function a(e, i, r) {
  11755. if ("HEX" === e.__state.space)
  11756. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11757. else {
  11758. if ("HSV" !== e.__state.space)
  11759. throw "Corrupted color state";
  11760. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11761. }
  11762. }
  11763. function s(e) {
  11764. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11765. n.extend(e.__state, {
  11766. s: i.s,
  11767. v: i.v
  11768. }),
  11769. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11770. }
  11771. var l = function() {
  11772. if (this.__state = e.apply(this, arguments),
  11773. this.__state === !1)
  11774. throw "Failed to interpret color arguments";
  11775. this.__state.a = this.__state.a || 1
  11776. };
  11777. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11778. n.extend(l.prototype, {
  11779. toString: function() {
  11780. return i(this)
  11781. },
  11782. toOriginal: function() {
  11783. return this.__state.conversion.write(this)
  11784. }
  11785. }),
  11786. r(l.prototype, "r", 2),
  11787. r(l.prototype, "g", 1),
  11788. r(l.prototype, "b", 0),
  11789. o(l.prototype, "h"),
  11790. o(l.prototype, "s"),
  11791. o(l.prototype, "v"),
  11792. Object.defineProperty(l.prototype, "a", {
  11793. get: function() {
  11794. return this.__state.a
  11795. },
  11796. set: function(e) {
  11797. this.__state.a = e
  11798. }
  11799. }),
  11800. Object.defineProperty(l.prototype, "hex", {
  11801. get: function() {
  11802. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11803. this.__state.hex
  11804. },
  11805. set: function(e) {
  11806. this.__state.space = "HEX",
  11807. this.__state.hex = e
  11808. }
  11809. }),
  11810. l
  11811. }(n.color.interpret, n.color.math = function() {
  11812. var e;
  11813. return {
  11814. hsv_to_rgb: function(e, t, i) {
  11815. var n = Math.floor(e / 60) % 6
  11816. , r = e / 60 - Math.floor(e / 60)
  11817. , o = i * (1 - t)
  11818. , a = i * (1 - r * t)
  11819. , s = i * (1 - (1 - r) * t)
  11820. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11821. return {
  11822. r: 255 * l[0],
  11823. g: 255 * l[1],
  11824. b: 255 * l[2]
  11825. }
  11826. },
  11827. rgb_to_hsv: function(e, t, i) {
  11828. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11829. return 0 == a ? {
  11830. h: NaN,
  11831. s: 0,
  11832. v: 0
  11833. } : (r = s / a,
  11834. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11835. n /= 6,
  11836. n < 0 && (n += 1),
  11837. {
  11838. h: 360 * n,
  11839. s: r,
  11840. v: a / 255
  11841. })
  11842. },
  11843. rgb_to_hex: function(e, t, i) {
  11844. var n = this.hex_with_component(0, 2, e);
  11845. return n = this.hex_with_component(n, 1, t),
  11846. n = this.hex_with_component(n, 0, i)
  11847. },
  11848. component_from_hex: function(e, t) {
  11849. return e >> 8 * t & 255
  11850. },
  11851. hex_with_component: function(t, i, n) {
  11852. return n << (e = 8 * i) | t & ~(255 << e)
  11853. }
  11854. }
  11855. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11856. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11857. window.setTimeout(e, 1e3 / 60)
  11858. }
  11859. }(), n.dom.CenteredDiv = function(e, t) {
  11860. var i = function() {
  11861. this.backgroundElement = document.createElement("div"),
  11862. t.extend(this.backgroundElement.style, {
  11863. backgroundColor: "rgba(0,0,0,0.8)",
  11864. top: 0,
  11865. left: 0,
  11866. display: "none",
  11867. zIndex: "1000",
  11868. opacity: 0,
  11869. WebkitTransition: "opacity 0.2s linear"
  11870. }),
  11871. e.makeFullscreen(this.backgroundElement),
  11872. this.backgroundElement.style.position = "fixed",
  11873. this.domElement = document.createElement("div"),
  11874. t.extend(this.domElement.style, {
  11875. position: "fixed",
  11876. display: "none",
  11877. zIndex: "1001",
  11878. opacity: 0,
  11879. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11880. }),
  11881. document.body.appendChild(this.backgroundElement),
  11882. document.body.appendChild(this.domElement);
  11883. var i = this;
  11884. e.bind(this.backgroundElement, "click", function() {
  11885. i.hide()
  11886. })
  11887. };
  11888. return i.prototype.show = function() {
  11889. var e = this;
  11890. this.backgroundElement.style.display = "block",
  11891. this.domElement.style.display = "block",
  11892. this.domElement.style.opacity = 0,
  11893. this.domElement.style.webkitTransform = "scale(1.1)",
  11894. this.layout(),
  11895. t.defer(function() {
  11896. e.backgroundElement.style.opacity = 1,
  11897. e.domElement.style.opacity = 1,
  11898. e.domElement.style.webkitTransform = "scale(1)"
  11899. })
  11900. }
  11901. ,
  11902. i.prototype.hide = function() {
  11903. var t = this
  11904. , i = function() {
  11905. t.domElement.style.display = "none",
  11906. t.backgroundElement.style.display = "none",
  11907. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11908. e.unbind(t.domElement, "transitionend", i),
  11909. e.unbind(t.domElement, "oTransitionEnd", i)
  11910. };
  11911. e.bind(this.domElement, "webkitTransitionEnd", i),
  11912. e.bind(this.domElement, "transitionend", i),
  11913. e.bind(this.domElement, "oTransitionEnd", i),
  11914. this.backgroundElement.style.opacity = 0,
  11915. this.domElement.style.opacity = 0,
  11916. this.domElement.style.webkitTransform = "scale(1.1)"
  11917. }
  11918. ,
  11919. i.prototype.layout = function() {
  11920. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11921. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11922. }
  11923. ,
  11924. i
  11925. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11926. }
  11927. , {}],
  11928. 94: [function(e, t, i) {
  11929. (function(e) {
  11930. "use strict";
  11931. function i(t) {
  11932. function i(e) {
  11933. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11934. var n = _((t[i] * e + 50) / 100);
  11935. n < 1 ? n = 1 : n > 255 && (n = 255),
  11936. T[G[i]] = n
  11937. }
  11938. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11939. var a = _((r[o] * e + 50) / 100);
  11940. a < 1 ? a = 1 : a > 255 && (a = 255),
  11941. x[G[o]] = a
  11942. }
  11943. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11944. for (var h = 0; h < 8; h++)
  11945. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11946. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11947. l++
  11948. }
  11949. function n(e, t) {
  11950. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11951. for (var a = 1; a <= e[o]; a++)
  11952. r[t[n]] = [],
  11953. r[t[n]][0] = i,
  11954. r[t[n]][1] = o,
  11955. n++,
  11956. i++;
  11957. i *= 2
  11958. }
  11959. return r
  11960. }
  11961. function r() {
  11962. C = n(z, W),
  11963. I = n(X, Z),
  11964. E = n(j, Y),
  11965. b = n(q, K)
  11966. }
  11967. function o() {
  11968. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11969. for (var n = e; n < t; n++)
  11970. P[32767 + n] = i,
  11971. R[32767 + n] = [],
  11972. R[32767 + n][1] = i,
  11973. R[32767 + n][0] = n;
  11974. for (var r = -(t - 1); r <= -e; r++)
  11975. P[32767 + r] = i,
  11976. R[32767 + r] = [],
  11977. R[32767 + r][1] = i,
  11978. R[32767 + r][0] = t - 1 + r;
  11979. e <<= 1,
  11980. t <<= 1
  11981. }
  11982. }
  11983. function a() {
  11984. for (var e = 0; e < 256; e++)
  11985. H[e] = 19595 * e,
  11986. H[e + 256 >> 0] = 38470 * e,
  11987. H[e + 512 >> 0] = 7471 * e + 32768,
  11988. H[e + 768 >> 0] = -11059 * e,
  11989. H[e + 1024 >> 0] = -21709 * e,
  11990. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11991. H[e + 1536 >> 0] = -27439 * e,
  11992. H[e + 1792 >> 0] = -5329 * e
  11993. }
  11994. function s(e) {
  11995. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11996. t & 1 << i && (N |= 1 << B),
  11997. i--,
  11998. B--,
  11999. B < 0 && (255 == N ? (l(255),
  12000. l(0)) : l(N),
  12001. B = 7,
  12002. N = 0)
  12003. }
  12004. function l(e) {
  12005. D.push(e)
  12006. }
  12007. function c(e) {
  12008. l(e >> 8 & 255),
  12009. l(255 & e)
  12010. }
  12011. function h(e, t) {
  12012. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  12013. for (h = 0; h < d; ++h) {
  12014. i = e[u],
  12015. n = e[u + 1],
  12016. r = e[u + 2],
  12017. o = e[u + 3],
  12018. a = e[u + 4],
  12019. s = e[u + 5],
  12020. l = e[u + 6],
  12021. c = e[u + 7];
  12022. var f = i + c
  12023. , g = i - c
  12024. , m = n + l
  12025. , v = n - l
  12026. , A = r + s
  12027. , y = r - s
  12028. , C = o + a
  12029. , I = o - a
  12030. , E = f + C
  12031. , b = f - C
  12032. , w = m + A
  12033. , _ = m - A;
  12034. e[u] = E + w,
  12035. e[u + 4] = E - w;
  12036. var T = .707106781 * (_ + b);
  12037. e[u + 2] = b + T,
  12038. e[u + 6] = b - T,
  12039. E = I + y,
  12040. w = y + v,
  12041. _ = v + g;
  12042. var x = .382683433 * (E - _)
  12043. , S = .5411961 * E + x
  12044. , M = 1.306562965 * _ + x
  12045. , R = .707106781 * w
  12046. , P = g + R
  12047. , L = g - R;
  12048. e[u + 5] = L + S,
  12049. e[u + 3] = L - S,
  12050. e[u + 1] = P + M,
  12051. e[u + 7] = P - M,
  12052. u += 8
  12053. }
  12054. for (u = 0,
  12055. h = 0; h < d; ++h) {
  12056. i = e[u],
  12057. n = e[u + 8],
  12058. r = e[u + 16],
  12059. o = e[u + 24],
  12060. a = e[u + 32],
  12061. s = e[u + 40],
  12062. l = e[u + 48],
  12063. c = e[u + 56];
  12064. var D = i + c
  12065. , N = i - c
  12066. , B = n + l
  12067. , F = n - l
  12068. , V = r + s
  12069. , U = r - s
  12070. , k = o + a
  12071. , H = o - a
  12072. , G = D + k
  12073. , z = D - k
  12074. , W = B + V
  12075. , j = B - V;
  12076. e[u] = G + W,
  12077. e[u + 32] = G - W;
  12078. var Y = .707106781 * (j + z);
  12079. e[u + 16] = z + Y,
  12080. e[u + 48] = z - Y,
  12081. G = H + U,
  12082. W = U + F,
  12083. j = F + N;
  12084. var X = .382683433 * (G - j)
  12085. , Z = .5411961 * G + X
  12086. , q = 1.306562965 * j + X
  12087. , K = .707106781 * W
  12088. , Q = N + K
  12089. , J = N - K;
  12090. e[u + 40] = J + Z,
  12091. e[u + 24] = J - Z,
  12092. e[u + 8] = Q + q,
  12093. e[u + 56] = Q - q,
  12094. u++
  12095. }
  12096. var $;
  12097. for (h = 0; h < p; ++h)
  12098. $ = e[h] * t[h],
  12099. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12100. return O
  12101. }
  12102. function u() {
  12103. c(65504),
  12104. c(16),
  12105. l(74),
  12106. l(70),
  12107. l(73),
  12108. l(70),
  12109. l(0),
  12110. l(1),
  12111. l(1),
  12112. l(0),
  12113. c(1),
  12114. c(1),
  12115. l(0),
  12116. l(0)
  12117. }
  12118. function d(e, t) {
  12119. c(65472),
  12120. c(17),
  12121. l(8),
  12122. c(t),
  12123. c(e),
  12124. l(3),
  12125. l(1),
  12126. l(17),
  12127. l(0),
  12128. l(2),
  12129. l(17),
  12130. l(1),
  12131. l(3),
  12132. l(17),
  12133. l(1)
  12134. }
  12135. function p() {
  12136. c(65499),
  12137. c(132),
  12138. l(0);
  12139. for (var e = 0; e < 64; e++)
  12140. l(T[e]);
  12141. l(1);
  12142. for (var t = 0; t < 64; t++)
  12143. l(x[t])
  12144. }
  12145. function f() {
  12146. c(65476),
  12147. c(418),
  12148. l(0);
  12149. for (var e = 0; e < 16; e++)
  12150. l(z[e + 1]);
  12151. for (var t = 0; t <= 11; t++)
  12152. l(W[t]);
  12153. l(16);
  12154. for (var i = 0; i < 16; i++)
  12155. l(j[i + 1]);
  12156. for (var n = 0; n <= 161; n++)
  12157. l(Y[n]);
  12158. l(1);
  12159. for (var r = 0; r < 16; r++)
  12160. l(X[r + 1]);
  12161. for (var o = 0; o <= 11; o++)
  12162. l(Z[o]);
  12163. l(17);
  12164. for (var a = 0; a < 16; a++)
  12165. l(q[a + 1]);
  12166. for (var s = 0; s <= 161; s++)
  12167. l(K[s])
  12168. }
  12169. function g() {
  12170. c(65498),
  12171. c(12),
  12172. l(3),
  12173. l(1),
  12174. l(0),
  12175. l(2),
  12176. l(17),
  12177. l(3),
  12178. l(17),
  12179. l(0),
  12180. l(63),
  12181. l(0)
  12182. }
  12183. function m(e, t, i, n, r) {
  12184. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12185. L[G[f]] = p[f];
  12186. var g = L[0] - i;
  12187. i = L[0],
  12188. 0 == g ? s(n[0]) : (o = 32767 + g,
  12189. s(n[P[o]]),
  12190. s(R[o]));
  12191. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12192. ;
  12193. if (0 == m)
  12194. return s(a),
  12195. i;
  12196. for (var v, A = 1; A <= m; ) {
  12197. for (var y = A; 0 == L[A] && A <= m; ++A)
  12198. ;
  12199. var C = A - y;
  12200. if (C >= c) {
  12201. v = C >> 4;
  12202. for (var I = 1; I <= v; ++I)
  12203. s(l);
  12204. C &= 15
  12205. }
  12206. o = 32767 + L[A],
  12207. s(r[(C << 4) + P[o]]),
  12208. s(R[o]),
  12209. A++
  12210. }
  12211. return m != u && s(a),
  12212. i
  12213. }
  12214. function v() {
  12215. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12216. k[t] = e(t)
  12217. }
  12218. function A(e) {
  12219. if (e <= 0 && (e = 1),
  12220. e > 100 && (e = 100),
  12221. w != e) {
  12222. var t = 0;
  12223. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12224. i(t),
  12225. w = e
  12226. }
  12227. }
  12228. function y() {
  12229. var e = (new Date).getTime();
  12230. t || (t = 50),
  12231. v(),
  12232. r(),
  12233. o(),
  12234. a(),
  12235. A(t);
  12236. (new Date).getTime() - e
  12237. }
  12238. var C, I, E, b, w, _ = (Math.round,
  12239. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12240. this.encode = function(t, i) {
  12241. var n = ((new Date).getTime(),
  12242. i.quality);
  12243. n && A(n),
  12244. D = new Array,
  12245. N = 0,
  12246. B = 7,
  12247. c(65496),
  12248. u(),
  12249. p(),
  12250. d(t.width, t.height),
  12251. f(),
  12252. g();
  12253. var r = 0
  12254. , o = 0
  12255. , a = 0;
  12256. N = 0,
  12257. B = 7,
  12258. this.encode.displayName = "_encode_";
  12259. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12260. for (l = 0; l < G; ) {
  12261. for (w = G * z + l,
  12262. _ = w,
  12263. T = -1,
  12264. x = 0,
  12265. R = 0; R < 64; R++)
  12266. x = (k ? 63 - R : R) >> 3,
  12267. T = 4 * (7 & R),
  12268. _ = w + x * G + T,
  12269. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12270. l + T >= G && (_ -= l + T - G + 4),
  12271. h = P[_++],
  12272. v = P[_++],
  12273. y = P[_++],
  12274. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12275. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12276. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12277. r = m(F, S, r, C, E),
  12278. o = m(V, M, o, I, b),
  12279. a = m(U, M, a, I, b),
  12280. l += 32
  12281. }
  12282. z += W
  12283. }
  12284. if (B >= 0) {
  12285. var j = [];
  12286. j[1] = B + 1,
  12287. j[0] = (1 << B + 1) - 1,
  12288. s(j)
  12289. }
  12290. return c(65497),
  12291. new e(D)
  12292. }
  12293. ,
  12294. y()
  12295. }
  12296. function n(e, t) {
  12297. t = t || {},
  12298. t.quality = t.quality || 50;
  12299. var n = t.quality
  12300. , r = new i(n)
  12301. , o = r.encode(e, t);
  12302. return {
  12303. data: o,
  12304. width: e.width,
  12305. height: e.height
  12306. }
  12307. }
  12308. t.exports.encode = n
  12309. }
  12310. ).call(this, e("buffer").Buffer)
  12311. }
  12312. , {
  12313. buffer: 198
  12314. }],
  12315. 95: [function(e, t, i) {
  12316. "use strict";
  12317. !function() {
  12318. if ("performance"in window == !1 && (window.performance = {}),
  12319. Date.now = Date.now || function() {
  12320. return (new Date).getTime()
  12321. }
  12322. ,
  12323. "now"in window.performance == !1) {
  12324. var e = Date.now();
  12325. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12326. window.performance.now = function() {
  12327. return Date.now() - e
  12328. }
  12329. }
  12330. }()
  12331. }
  12332. , {}],
  12333. 96: [function(e, t, i) {
  12334. "use strict";
  12335. var n = e("three");
  12336. n.EffectComposer = function(e, t) {
  12337. if (this.renderer = e,
  12338. void 0 === t) {
  12339. var i = {
  12340. minFilter: n.LinearFilter,
  12341. magFilter: n.LinearFilter,
  12342. format: n.RGBAFormat,
  12343. stencilBuffer: !1
  12344. }
  12345. , r = e.getSize();
  12346. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12347. }
  12348. this.renderTarget1 = t,
  12349. this.renderTarget2 = t.clone(),
  12350. this.writeBuffer = this.renderTarget1,
  12351. this.readBuffer = this.renderTarget2,
  12352. this.passes = [],
  12353. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12354. this.copyPass = new n.ShaderPass(n.CopyShader)
  12355. }
  12356. ,
  12357. n.EffectComposer.prototype = {
  12358. swapBuffers: function() {
  12359. var e = this.readBuffer;
  12360. this.readBuffer = this.writeBuffer,
  12361. this.writeBuffer = e
  12362. },
  12363. addPass: function(e) {
  12364. this.passes.push(e)
  12365. },
  12366. insertPass: function(e, t) {
  12367. this.passes.splice(t, 0, e)
  12368. },
  12369. render: function(e) {
  12370. this.writeBuffer = this.renderTarget1,
  12371. this.readBuffer = this.renderTarget2;
  12372. var t, i, r = !1, o = this.passes.length;
  12373. for (i = 0; i < o; i++)
  12374. if (t = this.passes[i],
  12375. t.enabled) {
  12376. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12377. t.needsSwap) {
  12378. if (r) {
  12379. var a = this.renderer.context;
  12380. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12381. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12382. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12383. }
  12384. this.swapBuffers()
  12385. }
  12386. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12387. }
  12388. },
  12389. reset: function(e) {
  12390. if (void 0 === e) {
  12391. var t = this.renderer.getSize();
  12392. e = this.renderTarget1.clone(),
  12393. e.setSize(t.width, t.height)
  12394. }
  12395. this.renderTarget1.dispose(),
  12396. this.renderTarget2.dispose(),
  12397. this.renderTarget1 = e,
  12398. this.renderTarget2 = e.clone(),
  12399. this.writeBuffer = this.renderTarget1,
  12400. this.readBuffer = this.renderTarget2
  12401. },
  12402. setSize: function(e, t) {
  12403. this.renderTarget1.setSize(e, t),
  12404. this.renderTarget2.setSize(e, t)
  12405. }
  12406. }
  12407. }
  12408. , {
  12409. three: 217
  12410. }],
  12411. 97: [function(e, t, i) {
  12412. "use strict";
  12413. var n = e("three");
  12414. n.MaskPass = function(e, t) {
  12415. this.scene = e,
  12416. this.camera = t,
  12417. this.enabled = !0,
  12418. this.clear = !0,
  12419. this.needsSwap = !1,
  12420. this.inverse = !1
  12421. }
  12422. ,
  12423. n.MaskPass.prototype = {
  12424. render: function(e, t, i, n) {
  12425. var r = e.context;
  12426. r.colorMask(!1, !1, !1, !1),
  12427. r.depthMask(!1);
  12428. var o, a;
  12429. this.inverse ? (o = 0,
  12430. a = 1) : (o = 1,
  12431. a = 0),
  12432. r.enable(r.STENCIL_TEST),
  12433. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12434. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12435. r.clearStencil(a),
  12436. e.render(this.scene, this.camera, i, this.clear),
  12437. e.render(this.scene, this.camera, t, this.clear),
  12438. r.colorMask(!0, !0, !0, !0),
  12439. r.depthMask(!0),
  12440. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12441. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12442. }
  12443. },
  12444. n.ClearMaskPass = function() {
  12445. this.enabled = !0
  12446. }
  12447. ,
  12448. n.ClearMaskPass.prototype = {
  12449. render: function(e, t, i, n) {
  12450. var r = e.context;
  12451. r.disable(r.STENCIL_TEST)
  12452. }
  12453. }
  12454. }
  12455. , {
  12456. three: 217
  12457. }],
  12458. 98: [function(e, t, i) {
  12459. "use strict";
  12460. var n = e("three");
  12461. n.RenderPass = function(e, t, i, r, o) {
  12462. this.scene = e,
  12463. this.camera = t,
  12464. this.overrideMaterial = i,
  12465. this.clearColor = r,
  12466. this.clearAlpha = void 0 !== o ? o : 1,
  12467. this.oldClearColor = new n.Color,
  12468. this.oldClearAlpha = 1,
  12469. this.enabled = !0,
  12470. this.clear = !0,
  12471. this.needsSwap = !1
  12472. }
  12473. ,
  12474. n.RenderPass.prototype = {
  12475. render: function(e, t, i, n) {
  12476. this.scene.overrideMaterial = this.overrideMaterial,
  12477. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12478. this.oldClearAlpha = e.getClearAlpha(),
  12479. e.setClearColor(this.clearColor, this.clearAlpha)),
  12480. e.render(this.scene, this.camera, i, this.clear),
  12481. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12482. this.scene.overrideMaterial = null
  12483. }
  12484. }
  12485. }
  12486. , {
  12487. three: 217
  12488. }],
  12489. 99: [function(e, t, i) {
  12490. "use strict";
  12491. var n = e("three");
  12492. n.ShaderPass = function(e, t) {
  12493. this.textureID = void 0 !== t ? t : "tDiffuse",
  12494. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12495. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12496. this.material = new n.ShaderMaterial({
  12497. defines: e.defines || {},
  12498. uniforms: this.uniforms,
  12499. vertexShader: e.vertexShader,
  12500. fragmentShader: e.fragmentShader
  12501. })),
  12502. this.renderToScreen = !1,
  12503. this.enabled = !0,
  12504. this.needsSwap = !0,
  12505. this.clear = !1,
  12506. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12507. this.scene = new n.Scene,
  12508. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12509. this.scene.add(this.quad)
  12510. }
  12511. ,
  12512. n.ShaderPass.prototype = {
  12513. render: function(e, t, i, n) {
  12514. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12515. this.quad.material = this.material,
  12516. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12517. }
  12518. }
  12519. }
  12520. , {
  12521. three: 217
  12522. }],
  12523. 100: [function(e, t, i) {
  12524. "use strict";
  12525. var n = e("three");
  12526. n.CopyShader = {
  12527. uniforms: {
  12528. tDiffuse: {
  12529. type: "t",
  12530. value: null
  12531. },
  12532. opacity: {
  12533. type: "f",
  12534. value: 1
  12535. }
  12536. },
  12537. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12538. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12539. }
  12540. }
  12541. , {
  12542. three: 217
  12543. }],
  12544. 101: [function(e, t, i) {
  12545. "use strict";
  12546. var n = e("three");
  12547. n.HorizontalBlurShader = {
  12548. uniforms: {
  12549. tDiffuse: {
  12550. type: "t",
  12551. value: null
  12552. },
  12553. h: {
  12554. type: "f",
  12555. value: 1 / 512
  12556. }
  12557. },
  12558. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12559. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12560. }
  12561. }
  12562. , {
  12563. three: 217
  12564. }],
  12565. 102: [function(e, t, i) {
  12566. "use strict";
  12567. var n = e("three");
  12568. n.VerticalBlurShader = {
  12569. uniforms: {
  12570. tDiffuse: {
  12571. type: "t",
  12572. value: null
  12573. },
  12574. v: {
  12575. type: "f",
  12576. value: 1 / 512
  12577. }
  12578. },
  12579. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12580. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12581. }
  12582. }
  12583. , {
  12584. three: 217
  12585. }],
  12586. 103: [function(e, t, i) {
  12587. "use strict";
  12588. var n = e("three");
  12589. !function() {
  12590. if ("performance"in window == 0 && (window.performance = {}),
  12591. "now"in window.performance == 0) {
  12592. var e = Date.now();
  12593. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12594. window.performance.now = function() {
  12595. return Date.now() - e
  12596. }
  12597. }
  12598. }(),
  12599. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12600. var t, i = this.extensions, r = this.context;
  12601. if (e === n.RepeatWrapping)
  12602. return r.REPEAT;
  12603. if (e === n.ClampToEdgeWrapping)
  12604. return r.CLAMP_TO_EDGE;
  12605. if (e === n.MirroredRepeatWrapping)
  12606. return r.MIRRORED_REPEAT;
  12607. if (e === n.NearestFilter)
  12608. return r.NEAREST;
  12609. if (e === n.NearestMipMapNearestFilter)
  12610. return r.NEAREST_MIPMAP_NEAREST;
  12611. if (e === n.NearestMipMapLinearFilter)
  12612. return r.NEAREST_MIPMAP_LINEAR;
  12613. if (e === n.LinearFilter)
  12614. return r.LINEAR;
  12615. if (e === n.LinearMipMapNearestFilter)
  12616. return r.LINEAR_MIPMAP_NEAREST;
  12617. if (e === n.LinearMipMapLinearFilter)
  12618. return r.LINEAR_MIPMAP_LINEAR;
  12619. if (e === n.UnsignedByteType)
  12620. return r.UNSIGNED_BYTE;
  12621. if (e === n.UnsignedShort4444Type)
  12622. return r.UNSIGNED_SHORT_4_4_4_4;
  12623. if (e === n.UnsignedShort5551Type)
  12624. return r.UNSIGNED_SHORT_5_5_5_1;
  12625. if (e === n.UnsignedShort565Type)
  12626. return r.UNSIGNED_SHORT_5_6_5;
  12627. if (e === n.ByteType)
  12628. return r.BYTE;
  12629. if (e === n.ShortType)
  12630. return r.SHORT;
  12631. if (e === n.UnsignedShortType)
  12632. return r.UNSIGNED_SHORT;
  12633. if (e === n.IntType)
  12634. return r.INT;
  12635. if (e === n.UnsignedIntType)
  12636. return r.UNSIGNED_INT;
  12637. if (e === n.FloatType)
  12638. return r.FLOAT;
  12639. if (t = i.get("OES_texture_half_float"),
  12640. null !== t && e === n.HalfFloatType)
  12641. return t.HALF_FLOAT_OES;
  12642. if (e === n.AlphaFormat)
  12643. return r.ALPHA;
  12644. if (e === n.RGBFormat)
  12645. return r.RGB;
  12646. if (e === n.RGBAFormat)
  12647. return r.RGBA;
  12648. if (e === n.LuminanceFormat)
  12649. return r.LUMINANCE;
  12650. if (e === n.LuminanceAlphaFormat)
  12651. return r.LUMINANCE_ALPHA;
  12652. if (e === n.AddEquation)
  12653. return r.FUNC_ADD;
  12654. if (e === n.SubtractEquation)
  12655. return r.FUNC_SUBTRACT;
  12656. if (e === n.ReverseSubtractEquation)
  12657. return r.FUNC_REVERSE_SUBTRACT;
  12658. if (e === n.ZeroFactor)
  12659. return r.ZERO;
  12660. if (e === n.OneFactor)
  12661. return r.ONE;
  12662. if (e === n.SrcColorFactor)
  12663. return r.SRC_COLOR;
  12664. if (e === n.OneMinusSrcColorFactor)
  12665. return r.ONE_MINUS_SRC_COLOR;
  12666. if (e === n.SrcAlphaFactor)
  12667. return r.SRC_ALPHA;
  12668. if (e === n.OneMinusSrcAlphaFactor)
  12669. return r.ONE_MINUS_SRC_ALPHA;
  12670. if (e === n.DstAlphaFactor)
  12671. return r.DST_ALPHA;
  12672. if (e === n.OneMinusDstAlphaFactor)
  12673. return r.ONE_MINUS_DST_ALPHA;
  12674. if (e === n.DstColorFactor)
  12675. return r.DST_COLOR;
  12676. if (e === n.OneMinusDstColorFactor)
  12677. return r.ONE_MINUS_DST_COLOR;
  12678. if (e === n.SrcAlphaSaturateFactor)
  12679. return r.SRC_ALPHA_SATURATE;
  12680. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12681. null !== t) {
  12682. if (e === n.RGB_S3TC_DXT1_Format)
  12683. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12684. if (e === n.RGBA_S3TC_DXT1_Format)
  12685. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12686. if (e === n.RGBA_S3TC_DXT3_Format)
  12687. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12688. if (e === n.RGBA_S3TC_DXT5_Format)
  12689. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12690. }
  12691. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12692. null !== t) {
  12693. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12694. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12695. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12696. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12697. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12698. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12699. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12700. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12701. }
  12702. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12703. null !== t && e === n.RGB_ETC1_Format)
  12704. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12705. if (t = i.get("EXT_blend_minmax"),
  12706. null !== t) {
  12707. if (e === n.MinEquation)
  12708. return t.MIN_EXT;
  12709. if (e === n.MaxEquation)
  12710. return t.MAX_EXT
  12711. }
  12712. return 0
  12713. }
  12714. ,
  12715. n.WebGLState = function(e, t, i) {
  12716. var r = this
  12717. , o = new n.Vector4
  12718. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12719. , s = new Uint8Array(a)
  12720. , l = new Uint8Array(a)
  12721. , c = new Uint8Array(a)
  12722. , h = {}
  12723. , u = null
  12724. , d = null
  12725. , p = null
  12726. , f = null
  12727. , g = null
  12728. , m = null
  12729. , v = null
  12730. , A = null
  12731. , y = !1
  12732. , C = null
  12733. , I = null
  12734. , E = null
  12735. , b = null
  12736. , w = null
  12737. , _ = null
  12738. , T = null
  12739. , x = null
  12740. , S = null
  12741. , M = null
  12742. , R = null
  12743. , P = null
  12744. , O = null
  12745. , L = null
  12746. , D = null
  12747. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12748. , B = void 0
  12749. , F = {}
  12750. , V = new n.Vector4
  12751. , U = null
  12752. , k = null
  12753. , H = new n.Vector4
  12754. , G = new n.Vector4;
  12755. this.init = function() {
  12756. this.clearColor(0, 0, 0, 1),
  12757. this.clearDepth(1),
  12758. this.clearStencil(0),
  12759. this.enable(e.DEPTH_TEST),
  12760. e.depthFunc(e.LEQUAL),
  12761. e.frontFace(e.CCW),
  12762. e.cullFace(e.BACK),
  12763. this.enable(e.CULL_FACE),
  12764. this.enable(e.BLEND),
  12765. e.blendEquation(e.FUNC_ADD),
  12766. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12767. }
  12768. ,
  12769. this.initAttributes = function() {
  12770. for (var e = 0, t = s.length; e < t; e++)
  12771. s[e] = 0
  12772. }
  12773. ,
  12774. this.enableAttribute = function(i) {
  12775. if (s[i] = 1,
  12776. 0 === l[i] && (e.enableVertexAttribArray(i),
  12777. l[i] = 1),
  12778. 0 !== c[i]) {
  12779. var n = t.get("ANGLE_instanced_arrays");
  12780. n.vertexAttribDivisorANGLE(i, 0),
  12781. c[i] = 0
  12782. }
  12783. }
  12784. ,
  12785. this.enableAttributeAndDivisor = function(t, i, n) {
  12786. s[t] = 1,
  12787. 0 === l[t] && (e.enableVertexAttribArray(t),
  12788. l[t] = 1),
  12789. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12790. c[t] = i)
  12791. }
  12792. ,
  12793. this.disableUnusedAttributes = function() {
  12794. for (var t = 0, i = l.length; t < i; t++)
  12795. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12796. l[t] = 0)
  12797. }
  12798. ,
  12799. this.enable = function(t) {
  12800. h[t] !== !0 && (e.enable(t),
  12801. h[t] = !0)
  12802. }
  12803. ,
  12804. this.disable = function(t) {
  12805. h[t] !== !1 && (e.disable(t),
  12806. h[t] = !1)
  12807. }
  12808. ,
  12809. this.getCompressedTextureFormats = function() {
  12810. if (null === u && (u = [],
  12811. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12812. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12813. u.push(i[n]);
  12814. return u
  12815. }
  12816. ,
  12817. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12818. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12819. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12820. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12821. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12822. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12823. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12824. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12825. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12826. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12827. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12828. d = t,
  12829. y = h),
  12830. t === n.CustomBlending ? (s = s || r,
  12831. l = l || o,
  12832. c = c || a,
  12833. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12834. p = r,
  12835. m = s),
  12836. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12837. f = o,
  12838. g = a,
  12839. v = l,
  12840. A = c)) : (p = null,
  12841. f = null,
  12842. g = null,
  12843. m = null,
  12844. v = null,
  12845. A = null)
  12846. }
  12847. ,
  12848. this.setDepthFunc = function(t) {
  12849. if (C !== t) {
  12850. if (t)
  12851. switch (t) {
  12852. case n.NeverDepth:
  12853. e.depthFunc(e.NEVER);
  12854. break;
  12855. case n.AlwaysDepth:
  12856. e.depthFunc(e.ALWAYS);
  12857. break;
  12858. case n.LessDepth:
  12859. e.depthFunc(e.LESS);
  12860. break;
  12861. case n.LessEqualDepth:
  12862. e.depthFunc(e.LEQUAL);
  12863. break;
  12864. case n.EqualDepth:
  12865. e.depthFunc(e.EQUAL);
  12866. break;
  12867. case n.GreaterEqualDepth:
  12868. e.depthFunc(e.GEQUAL);
  12869. break;
  12870. case n.GreaterDepth:
  12871. e.depthFunc(e.GREATER);
  12872. break;
  12873. case n.NotEqualDepth:
  12874. e.depthFunc(e.NOTEQUAL);
  12875. break;
  12876. default:
  12877. e.depthFunc(e.LEQUAL)
  12878. }
  12879. else
  12880. e.depthFunc(e.LEQUAL);
  12881. C = t
  12882. }
  12883. }
  12884. ,
  12885. this.setDepthTest = function(t) {
  12886. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12887. }
  12888. ,
  12889. this.setDepthWrite = function(t) {
  12890. I !== t && (e.depthMask(t),
  12891. I = t)
  12892. }
  12893. ,
  12894. this.setColorWrite = function(t) {
  12895. E !== t && (e.colorMask(t, t, t, t),
  12896. E = t)
  12897. }
  12898. ,
  12899. this.setStencilFunc = function(t, i, n) {
  12900. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12901. w = t,
  12902. _ = i,
  12903. T = n)
  12904. }
  12905. ,
  12906. this.setStencilOp = function(t, i, n) {
  12907. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12908. x = t,
  12909. S = i,
  12910. M = n)
  12911. }
  12912. ,
  12913. this.setStencilTest = function(t) {
  12914. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12915. }
  12916. ,
  12917. this.setStencilWrite = function(t) {
  12918. b !== t && (e.stencilMask(t),
  12919. b = t)
  12920. }
  12921. ,
  12922. this.setFlipSided = function(t) {
  12923. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12924. R = t)
  12925. }
  12926. ,
  12927. this.setLineWidth = function(t) {
  12928. t !== P && (e.lineWidth(t),
  12929. P = t)
  12930. }
  12931. ,
  12932. this.setPolygonOffset = function(t, i, n) {
  12933. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12934. !t || O === i && L === n || (e.polygonOffset(i, n),
  12935. O = i,
  12936. L = n)
  12937. }
  12938. ,
  12939. this.getScissorTest = function() {
  12940. return D
  12941. }
  12942. ,
  12943. this.setScissorTest = function(t) {
  12944. D = t,
  12945. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12946. }
  12947. ,
  12948. this.activeTexture = function(t) {
  12949. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12950. B !== t && (e.activeTexture(t),
  12951. B = t)
  12952. }
  12953. ,
  12954. this.bindTexture = function(t, i) {
  12955. void 0 === B && r.activeTexture();
  12956. var n = F[B];
  12957. void 0 === n && (n = {
  12958. type: void 0,
  12959. texture: void 0
  12960. },
  12961. F[B] = n),
  12962. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12963. n.type = t,
  12964. n.texture = i)
  12965. }
  12966. ,
  12967. this.compressedTexImage2D = function() {
  12968. try {
  12969. e.compressedTexImage2D.apply(e, arguments)
  12970. } catch (e) {
  12971. console.error(e)
  12972. }
  12973. }
  12974. ,
  12975. this.texImage2D = function() {
  12976. try {
  12977. e.texImage2D.apply(e, arguments)
  12978. } catch (e) {
  12979. console.error(e)
  12980. }
  12981. }
  12982. ,
  12983. this.clearColor = function(t, i, n, r) {
  12984. o.set(t, i, n, r),
  12985. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12986. V.copy(o))
  12987. }
  12988. ,
  12989. this.clearDepth = function(t) {
  12990. U !== t && (e.clearDepth(t),
  12991. U = t)
  12992. }
  12993. ,
  12994. this.clearStencil = function(t) {
  12995. k !== t && (e.clearStencil(t),
  12996. k = t)
  12997. }
  12998. ,
  12999. this.scissor = function(t) {
  13000. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  13001. H.copy(t))
  13002. }
  13003. ,
  13004. this.viewport = function(t) {
  13005. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  13006. G.copy(t))
  13007. }
  13008. ,
  13009. this.reset = function() {
  13010. for (var t = 0; t < l.length; t++)
  13011. 1 === l[t] && (e.disableVertexAttribArray(t),
  13012. l[t] = 0);
  13013. h = {},
  13014. u = null,
  13015. B = void 0,
  13016. F = {},
  13017. d = null,
  13018. E = null,
  13019. I = null,
  13020. b = null,
  13021. R = null
  13022. }
  13023. }
  13024. }
  13025. , {
  13026. three: 217
  13027. }],
  13028. 104: [function(e, t, i) {
  13029. (function(i, n) {
  13030. "use strict";
  13031. function r(e) {
  13032. this.urls = e;
  13033. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  13034. this.builder = a.loadProto(t),
  13035. this.decoder = this.builder.build("binary_mesh")
  13036. }
  13037. var o = e("three")
  13038. , a = e("protobufjs")
  13039. , s = e("../util/logger")
  13040. , l = (e("../util/common"),
  13041. e("../util/ajax"))
  13042. , c = e("../objects/Chunk")
  13043. , h = new s(n);
  13044. r.prototype = {
  13045. constructor: r,
  13046. load: function(e, t, i, n) {
  13047. return h.time("download"),
  13048. l.get(e, {
  13049. responseType: "arraybuffer"
  13050. }).done(function(r) {
  13051. h.timeEnd("download"),
  13052. this.parse(r, e, t, i, n)
  13053. }
  13054. .bind(this)).fail(n)
  13055. },
  13056. parse: function(e, t, i, n, r) {
  13057. var o = this.readProtobuf(e);
  13058. if (!o)
  13059. return r();
  13060. try {
  13061. h.time("convert to webgl"),
  13062. this.convertProtobufToSceneObject(o, t, i, n, r),
  13063. h.timeEnd("convert to webgl")
  13064. } catch (e) {
  13065. return h.error("failed parsing .dam"),
  13066. h.error(e.message),
  13067. r()
  13068. }
  13069. },
  13070. readProtobuf: function(e) {
  13071. var t;
  13072. try {
  13073. h.time("parse proto"),
  13074. t = this.decoder.decode(e),
  13075. h.timeEnd("parse proto")
  13076. } catch (e) {
  13077. return h.error("failed parsing proto for .dam"),
  13078. h.error(e.message),
  13079. null
  13080. }
  13081. return t
  13082. },
  13083. convertProtobufToSceneObject: function(e, t, i, n, r) {
  13084. function a(e) {
  13085. var i = new o.BufferGeometry;
  13086. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  13087. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  13088. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  13089. i.applyMatrix(s),
  13090. i.computeBoundingBox(),
  13091. new c({
  13092. geometry: i,
  13093. textureName: e.material_name,
  13094. name: e.chunk_name,
  13095. meshUrl: t
  13096. })
  13097. }
  13098. if (0 === e.chunk.length)
  13099. return h.warn("No chunks in damfile..."),
  13100. i([]);
  13101. var s = new o.Matrix4;
  13102. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13103. var l = e.chunk.map(a);
  13104. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13105. r())
  13106. }
  13107. },
  13108. t.exports = r
  13109. }
  13110. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13111. }
  13112. , {
  13113. "../objects/Chunk": 144,
  13114. "../util/ajax": 181,
  13115. "../util/common": 185,
  13116. "../util/logger": 189,
  13117. buffer: 198,
  13118. protobufjs: 214,
  13119. three: 217
  13120. }],
  13121. 105: [function(e, t, i) {
  13122. (function(i) {
  13123. "use strict";
  13124. var n = (e("three"),
  13125. e("../settings"),
  13126. e("../util/browser"),
  13127. e("./DamLoader"))
  13128. , r = e("../util/logger")
  13129. , o = (e("../ab"),
  13130. new r(i));
  13131. t.exports = {
  13132. getLoaders: function() {
  13133. return [["_50k", ".dam", n], ["", ".dam", n]]
  13134. },
  13135. load: function(e, t, i, n, r, a) {
  13136. var s = this.getLoaders();
  13137. a = a || 0;
  13138. var l = s[a];
  13139. if (!l)
  13140. return void (r && r("No suitable model file found..."));
  13141. var c = l[0]
  13142. , h = l[1]
  13143. , u = new l[2](t)
  13144. , d = t.get(e + c + h);
  13145. d ? (o.debug("Trying " + c + h),
  13146. u.load(d, i, n, function() {
  13147. this.load(e, t, i, n, r, ++a)
  13148. }
  13149. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13150. this.load(e, t, i, n, r, ++a))
  13151. }
  13152. }
  13153. }
  13154. ).call(this, "/js/loaders/ModelLoader.js")
  13155. }
  13156. , {
  13157. "../ab": 3,
  13158. "../settings": 166,
  13159. "../util/browser": 182,
  13160. "../util/logger": 189,
  13161. "./DamLoader": 104,
  13162. three: 217
  13163. }],
  13164. 106: [function(e, t, i) {
  13165. (function(i) {
  13166. "use strict";
  13167. var n = e("../util/common")
  13168. , r = e("../util/texture")
  13169. , o = e("../util/browser")
  13170. , a = e("../util/logger")
  13171. , s = e("../settings")
  13172. , l = new a(i);
  13173. t.exports = {
  13174. load: function(e, t) {
  13175. function i(e, i) {
  13176. e || (t.push(i),
  13177. p++,
  13178. d.notify(p, a),
  13179. p === a && d.resolve())
  13180. }
  13181. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13182. return $.when();
  13183. var a = n.countUnique(e.chunks.map(function(e) {
  13184. return e.textureName
  13185. }))
  13186. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13187. , h = "_50k" === c ? "high" : "low";
  13188. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13189. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13190. h = "low"));
  13191. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13192. , d = $.Deferred()
  13193. , p = 0;
  13194. return e.chunks.forEach(function(t) {
  13195. if (!t.material.map && t.textureName) {
  13196. var n = e.urls.get(u + t.textureName);
  13197. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13198. }
  13199. }),
  13200. d.promise()
  13201. }
  13202. }
  13203. }
  13204. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13205. }
  13206. , {
  13207. "../settings": 166,
  13208. "../util/browser": 182,
  13209. "../util/common": 185,
  13210. "../util/logger": 189,
  13211. "../util/texture": 194
  13212. }],
  13213. 107: [function(e, t, i) {
  13214. (function(i, n) {
  13215. "use strict";
  13216. function r(e) {
  13217. this.model = e,
  13218. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  13219. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13220. var t = i("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", "base64")
  13221. , n = o.loadProto(t);
  13222. this.decoder = n.build("VisionModeldata")
  13223. }
  13224. var o = e("protobufjs")
  13225. , a = e("../util/ajax")
  13226. , s = (e("../util/common"),
  13227. e("../util/math"))
  13228. , l = e("../util/logger")
  13229. , c = new l(n);
  13230. r.prototype.load = function() {
  13231. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13232. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13233. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13234. $.when([]))
  13235. }
  13236. ,
  13237. r.prototype.loadVisionModelData = function() {
  13238. return a.get(this.modelDataPath, {
  13239. responseType: "arraybuffer"
  13240. }).then(function(e) {
  13241. var t;
  13242. try {
  13243. t = this.decoder.decode(e)
  13244. } catch (e) {
  13245. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13246. this.loadSweepLocationsCSV()
  13247. }
  13248. var i = t.sweepLocations.map(function(e) {
  13249. return {
  13250. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13251. position: {
  13252. x: e.pose.translation.x,
  13253. y: e.pose.translation.y,
  13254. z: e.pose.translation.z
  13255. },
  13256. quaternion: {
  13257. x: e.pose.rotation.x,
  13258. y: e.pose.rotation.y,
  13259. z: e.pose.rotation.z,
  13260. w: e.pose.rotation.w
  13261. },
  13262. puck: {
  13263. x: e.puck.x,
  13264. y: e.puck.y,
  13265. z: e.puck.z
  13266. },
  13267. floor: e.group,
  13268. neighbours: e.visibles,
  13269. alignmentType: e.alignment_type
  13270. }
  13271. }).map(function(e) {
  13272. return e.position = s.convertVisionVector(e.position),
  13273. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13274. e.puck = s.convertVisionVector(e.puck),
  13275. e
  13276. });
  13277. return i.forEach(function(e) {
  13278. e.neighbours = e.neighbours.map(function(e) {
  13279. return i[e].uuid
  13280. })
  13281. }),
  13282. i
  13283. }
  13284. .bind(this), function() {
  13285. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13286. this.loadSweepLocationsCSV()
  13287. }
  13288. .bind(this))
  13289. }
  13290. ,
  13291. r.prototype.loadSweepLocationsCSV = function() {
  13292. return a.get(this.sweepLocationsPath).then(function(e) {
  13293. var t = e.split("\n").map(function(e) {
  13294. return e.split(", ")
  13295. }).filter(function(e) {
  13296. return e.length > 1
  13297. }).map(function(e) {
  13298. return {
  13299. uuid: e[0],
  13300. position: {
  13301. x: parseFloat(e[1]),
  13302. y: parseFloat(e[2]),
  13303. z: parseFloat(e[3])
  13304. },
  13305. quaternion: {
  13306. x: parseFloat(e[4]),
  13307. y: parseFloat(e[5]),
  13308. z: parseFloat(e[6]),
  13309. w: parseFloat(e[7])
  13310. }
  13311. }
  13312. }).map(function(e) {
  13313. return e.position = s.convertVisionVector(e.position),
  13314. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13315. e
  13316. });
  13317. return t
  13318. }).fail(function() {
  13319. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13320. })
  13321. }
  13322. ,
  13323. t.exports = r
  13324. }
  13325. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13326. }
  13327. , {
  13328. "../util/ajax": 181,
  13329. "../util/common": 185,
  13330. "../util/logger": 189,
  13331. "../util/math": 190,
  13332. buffer: 198,
  13333. protobufjs: 214
  13334. }],
  13335. 108: [function(e, t, i) {
  13336. (function(i) {
  13337. "use strict";
  13338. function n() {
  13339. this.locale = null
  13340. }
  13341. var r = e("../settings")
  13342. , o = e("../util/common")
  13343. , a = e("../util/logger")
  13344. , s = e("../enum/Locale")
  13345. , l = new a(i);
  13346. n.prototype.init = function() {
  13347. var t;
  13348. switch (r.languageTag) {
  13349. case null:
  13350. case "en":
  13351. case s.EN_US:
  13352. this.locale = s.EN_US,
  13353. t = e("./strings-en-US");
  13354. break;
  13355. case "es":
  13356. case s.ES_MX:
  13357. this.locale = s.ES_MX,
  13358. t = e("./strings-es-MX");
  13359. break;
  13360. case "fr":
  13361. case s.FR_FR:
  13362. this.locale = s.FR_FR,
  13363. t = e("./strings-fr-FR");
  13364. break;
  13365. case "de":
  13366. case s.DE_DE:
  13367. this.locale = s.DE_DE,
  13368. t = e("./strings-de-DE");
  13369. break;
  13370. case "ru":
  13371. case s.RU_RU:
  13372. this.locale = s.RU_RU,
  13373. t = e("./strings-ru-RU");
  13374. break;
  13375. case "cn":
  13376. case s.CN_CN:
  13377. this.locale = s.CN_CN,
  13378. t = e("./strings-cn-CN");
  13379. break;
  13380. case "jp":
  13381. case s.JP_JP:
  13382. this.locale = s.JP_JP,
  13383. t = e("./strings-jp-JP");
  13384. break;
  13385. default:
  13386. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13387. this.locale = s.EN_US,
  13388. t = e("./strings-en-US")
  13389. }
  13390. l.info("Using locale '" + this.locale + "'"),
  13391. o.extendObject(this, t)
  13392. }
  13393. ,
  13394. n.prototype.localizeGUI = function() {
  13395. var e = document.querySelector("#gui-parent");
  13396. this.localizeTree(e),
  13397. this.localizeLoadingText()
  13398. }
  13399. ,
  13400. n.prototype.localizeLoadingText = function() {
  13401. // var e = document.querySelector("#loader-cont")
  13402. // , t = e.getAttribute("title");
  13403. // e.removeAttribute("title"),
  13404. // e.setAttribute("data-status", t),
  13405. // e.classList.add(this.locale),
  13406. document.querySelector("#help-dialog").classList.add(this.locale),
  13407. document.querySelector("#interaction-modal").classList.add(this.locale),
  13408. document.querySelector("#gui").classList.add(this.locale);
  13409. }
  13410. ,
  13411. n.prototype.localizeTree = function(e) {
  13412. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13413. if (e.nodeType === Node.TEXT_NODE)
  13414. t = e.data.match(n),
  13415. t && (i = t[1],
  13416. e.data = this.localizeText(i) || i);
  13417. else if (e.nodeType === Node.ELEMENT_NODE) {
  13418. var r = e.getAttribute("title");
  13419. r && (t = r.match(n),
  13420. t && (i = t[1],
  13421. e.setAttribute("title", this.localizeText(i) || i)))
  13422. }
  13423. for (e = e.firstChild; e; )
  13424. this.localizeTree(e),
  13425. e = e.nextSibling
  13426. }
  13427. ,
  13428. n.prototype.localizeText = function(t) {
  13429. var i = this[t];
  13430. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13431. i = e("./strings-en-US")[t]),
  13432. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13433. i
  13434. }
  13435. ,
  13436. t.exports = new n
  13437. }
  13438. ).call(this, "/js/localization/localize.js")
  13439. }
  13440. , {
  13441. "../enum/Locale": 31,
  13442. "../settings": 166,
  13443. "../util/common": 185,
  13444. "../util/logger": 189,
  13445. "./strings-cn-CN": 109,
  13446. "./strings-de-DE": 110,
  13447. "./strings-en-US": 111,
  13448. "./strings-es-MX": 112,
  13449. "./strings-fr-FR": 113,
  13450. "./strings-jp-JP": 114,
  13451. "./strings-ru-RU": 115
  13452. }],
  13453. 109: [function(e, t, i) {
  13454. "use strict";
  13455. t.exports = {
  13456. PAGE_TITLE: "",
  13457. LOADING: "正在加载",
  13458. PRESENTED_BY_CAPS: "呈现者:",
  13459. POWERED_BY: "技术支持:",
  13460. POWERED_BY_CAPS: "技术支持:",
  13461. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13462. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13463. PRESENTED_BY: "呈现者:",
  13464. MORE: "更多 ",
  13465. LESS: "更少 ",
  13466. TAG_CONTENT: "tag™ 内容",
  13467. SHOW: "显示",
  13468. HIDE: "隐藏",
  13469. DOLLHOUSE: "场景屋",
  13470. FLOOR_PLAN: "楼层平面图",
  13471. OPEN_HIGHLIGHTS: "打开精彩片段",
  13472. CLOSE_HIGHLIGHTS: "关闭",
  13473. PREVIOUS: "上一个",
  13474. PLAY: "播放",
  13475. PAUSE: "暂停",
  13476. NEXT: "下一个",
  13477. EXPLORE_3D_SPACE: "探索 3D 空间",
  13478. VIEW_DOLLHOUSE: "观看场景屋",
  13479. SOCIAL_SHARING: "分享这个空间",
  13480. VIEW_IN_VR: "以 VR 观看",
  13481. VIEW_FULLSCREEN: "全屏观看",
  13482. EXIT_FULLSCREEN: " 退出全屏",
  13483. ZOOM_IN: "放大",
  13484. ZOOM_OUT: "缩小",
  13485. FLOOR_NAME: "楼层",
  13486. FLOOR_ALL: "ALL",
  13487. FLOOR_Lang: ["Floor",""],
  13488. TERMS: "条款",
  13489. PORT_TERMS: "port 条款",
  13490. TERMS_OF_USE: "使用条款",
  13491. CLOSE_TERMS: "关闭",
  13492. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13493. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13494. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13495. WEBVR_ENTER_WEBVR: "进入 VR",
  13496. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13497. WEBVR_LEARN_MORE: "了解更多",
  13498. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13499. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13500. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13501. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13502. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13503. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13504. VR_LEARN_MORE_CAPS: "了解更多",
  13505. VR_PREVIOUS_CAPS: "上一个’,",
  13506. VR_NEXT_CAPS: "下一个",
  13507. VR_GOT_IT_CAPS: "明白了",
  13508. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13509. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13510. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13511. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13512. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13513. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13514. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13515. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13516. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13517. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13518. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13519. VR_APP: "port VR 应用程序",
  13520. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13521. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13522. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13523. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13524. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13525. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13526. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13527. VR_ANDROID_DVICES: "Android 设备",
  13528. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13529. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13530. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13531. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13532. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13533. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13534. VR_DOWNLOAD_HERE: "在此下载",
  13535. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13536. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13537. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13538. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13539. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13540. SHARE_TO: "分享到",
  13541. SHARE_LINK: "直接链接",
  13542. SHARE_EXPLORE: "探索",
  13543. SHARE_AT: "在",
  13544. SHARE_WITH: "使用",
  13545. SHARE_3D: "以 3D",
  13546. SHARE_COPIED: "已复制!",
  13547. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13548. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13549. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13550. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13551. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13552. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13553. ERROR_GENERIC_ACTIONS_3: " 或",
  13554. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13555. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13556. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13557. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13558. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13559. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13560. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13561. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13562. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13563. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13564. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13565. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13566. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13567. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13568. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13569. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13570. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13571. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13572. LINK_TO_LOCATION: "地点链接",
  13573. MENU_COPY: "复制",
  13574. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13575. ROTATE: "旋转",
  13576. MOVE: "移动",
  13577. INSIDE: "内部",
  13578. ZOOM: "缩放",
  13579. HELP: "小帮手",
  13580. HELP_NAVIGATION_TAB: "导航",
  13581. HELP_MORE_HELP_TAB: "更多帮助",
  13582. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13583. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13584. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13585. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13586. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13587. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13588. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13589. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13590. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13591. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13592. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13593. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13594. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13595. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13596. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13597. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13598. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13599. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13600. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13601. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13602. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13603. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13604. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13605. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13606. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13607. HELP_MORE_HLR_A: "精彩片段集锦",
  13608. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13609. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13610. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13611. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13612. HELP_MORE_FLOORS_A: "楼层选择器",
  13613. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13614. HELP_MORE_TAG_A: "tag™ 贴文",
  13615. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13616. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13617. HELP_MORE_ZOOM_A: "缩放控件",
  13618. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13619. HELP_MORE_TOUR_A: "导览控件",
  13620. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13621. HELP_MORE_INSIDE_A: "内部视图",
  13622. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13623. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13624. HELP_MORE_VR_A: "VR 模式",
  13625. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13626. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13627. HELP_MORE_360_A: "360° 视图",
  13628. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13629. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13630. HELP_MORE_FULLSCREEN_A: "全屏",
  13631. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13632. CLOSE: "关闭"
  13633. }
  13634. }
  13635. , {}],
  13636. 110: [function(e, t, i) {
  13637. "use strict";
  13638. t.exports = {
  13639. PAGE_TITLE: "",
  13640. LOADING: "Lädt",
  13641. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13642. POWERED_BY: "Angetrieben von",
  13643. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13644. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13645. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13646. PRESENTED_BY: "Präsentiert von ",
  13647. MORE: "Mehr ",
  13648. LESS: "Weniger ",
  13649. TAG_CONTENT: "tag™ Inhalt",
  13650. SHOW: "Anzeigen",
  13651. HIDE: "Verbergen",
  13652. DOLLHOUSE: "Puppenhaus",
  13653. FLOOR_PLAN: "Grundriss",
  13654. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13655. CLOSE_HIGHLIGHTS: "Schließen",
  13656. PREVIOUS: "Vorheriges",
  13657. PLAY: "Abspielen",
  13658. PAUSE: "Pausieren",
  13659. NEXT: "Nächstes",
  13660. EXPLORE_3D_SPACE: "Innenraum betreten",
  13661. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13662. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13663. VIEW_IN_VR: "In VR ansehen",
  13664. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13665. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13666. ZOOM_IN: "Vergrößern",
  13667. ZOOM_OUT: "Verkleinern",
  13668. FLOOR_NAME: "Etage ",
  13669. FLOOR_ALL: "Alle",
  13670. TERMS: "Bedingungen",
  13671. PORT_TERMS: "port Bedingungen",
  13672. TERMS_OF_USE: "Nutzungsbedingungen",
  13673. TERMS_TEXT_FILE: "terms-de-DE.html",
  13674. CLOSE_TERMS: "Schließen",
  13675. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13676. HELP: "Hilfe",
  13677. HELP_NAVIGATION_TAB: "Navigation",
  13678. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13679. CLOSE: "Schließen",
  13680. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13681. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13682. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13683. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13684. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13685. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13686. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13687. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13688. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13689. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13690. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13691. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13692. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13693. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13694. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13695. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13696. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13697. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13698. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13699. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13700. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13701. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13702. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13703. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13704. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13705. HELP_MORE_HLR_A: "Liste das Highlight",
  13706. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13707. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13708. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13709. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13710. HELP_MORE_FLOORS_A: "Etage auswählen",
  13711. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13712. HELP_MORE_TAG_A: "tag™ Posts",
  13713. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13714. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13715. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13716. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13717. HELP_MORE_TOUR_A: "Tour Steuerung",
  13718. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13719. HELP_MORE_INSIDE_A: "Innenansicht",
  13720. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13721. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13722. HELP_MORE_VR_A: "VR Modus",
  13723. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13724. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13725. HELP_MORE_360_A: "360° Views Ansicht ",
  13726. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13727. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13728. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13729. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13730. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13731. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13732. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13733. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13734. WEBVR_LEARN_MORE: "Mehr Infos",
  13735. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13736. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13737. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13738. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13739. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13740. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13741. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13742. VR_APP: "port VR App",
  13743. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13744. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13745. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13746. VR_APP_FOR_ANDROID: "port VR app für Android",
  13747. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13748. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13749. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13750. VR_PREVIOUS_CAPS: "ZURÜCK",
  13751. VR_NEXT_CAPS: "WEITER",
  13752. VR_GOT_IT_CAPS: "VERSTANDEN",
  13753. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13754. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13755. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13756. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13757. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13758. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13759. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13760. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13761. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13762. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13763. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13764. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13765. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13766. VR_ANDROID_DVICES: "Android Geräte",
  13767. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13768. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13769. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13770. VR_DOWNLOAD_HERE: "Hier runterladen",
  13771. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13772. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13773. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13774. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13775. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13776. SHARE_TO: "Teilen auf",
  13777. SHARE_LINK: "Direkter Link",
  13778. SHARE_EXPLORE: "Umsehen",
  13779. SHARE_AT: "auf",
  13780. SHARE_WITH: "mit",
  13781. SHARE_3D: "in 3D",
  13782. SHARE_COPIED: "Kopiert!",
  13783. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13784. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13785. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13786. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13787. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13788. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13789. ERROR_GENERIC_ACTIONS_3: " oder ",
  13790. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13791. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13792. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13793. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13794. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13795. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13796. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13797. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13798. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13799. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13800. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13801. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13802. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13803. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13804. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13805. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13806. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13807. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13808. LINK_TO_LOCATION: "Link zu",
  13809. MENU_COPY: "Kopieren",
  13810. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13811. ROTATE: "Drehen",
  13812. INSIDE: "Drinnen",
  13813. MOVE: "Bewegen",
  13814. ZOOM: "Vergrößern"
  13815. }
  13816. }
  13817. , {}],
  13818. 111: [function(e, t, i) {
  13819. "use strict";
  13820. t.exports = {
  13821. PAGE_TITLE: "",
  13822. LOADING: "Loading",
  13823. PRESENTED_BY_CAPS: "PRESENTED BY",
  13824. POWERED_BY: "powered by ",
  13825. POWERED_BY_CAPS: "POWERED BY",
  13826. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13827. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13828. PRESENTED_BY: "Presented by ",
  13829. MORE: "More ",
  13830. LESS: "Less ",
  13831. TAG_CONTENT: "tag™ Content",
  13832. SHOW: "Show",
  13833. HIDE: "Hide",
  13834. DOLLHOUSE: "Dollhouse",
  13835. FLOOR_PLAN: "Floor plan",
  13836. OPEN_HIGHLIGHTS: "Open Highlights",
  13837. CLOSE_HIGHLIGHTS: "Close",
  13838. PREVIOUS: "Previous",
  13839. PLAY: "Play",
  13840. PAUSE: "Pause",
  13841. NEXT: "Next",
  13842. EXPLORE_3D_SPACE: "Explore 3D Space",
  13843. VIEW_DOLLHOUSE: "View dollhouse",
  13844. SOCIAL_SHARING: "Share this Space",
  13845. VIEW_IN_VR: "View in VR",
  13846. VIEW_FULLSCREEN: "全屏",
  13847. EXIT_FULLSCREEN: "退出全屏",
  13848. ZOOM_IN: "Zoom in",
  13849. ZOOM_OUT: "Zoom out",
  13850. FLOOR_NAME: "Floor ",
  13851. FLOOR_ALL: "全部",
  13852. TERMS: "Terms",
  13853. PORT_TERMS: "port terms",
  13854. TERMS_OF_USE: "Terms of Use",
  13855. TERMS_TEXT_FILE: "terms-en-US.html",
  13856. CLOSE_TERMS: "Close",
  13857. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13858. HELP: "Help",
  13859. HELP_NAVIGATION_TAB: "Navigation",
  13860. HELP_MORE_HELP_TAB: "More Help",
  13861. CLOSE: "Close",
  13862. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13863. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13864. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13865. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13866. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13867. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13868. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13869. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13870. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13871. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13872. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13873. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13874. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13875. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13876. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13877. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13878. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13879. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13880. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13881. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13882. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13883. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13884. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13885. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13886. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13887. HELP_MORE_HLR_A: "Highlight Reel",
  13888. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13889. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13890. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13891. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13892. HELP_MORE_FLOORS_A: "Floor Selector",
  13893. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13894. HELP_MORE_TAG_A: "tag™ Posts",
  13895. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13896. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13897. HELP_MORE_ZOOM_A: "Zoom Controls",
  13898. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13899. HELP_MORE_TOUR_A: "Tour Controls",
  13900. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13901. HELP_MORE_INSIDE_A: "Inside View",
  13902. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13903. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13904. HELP_MORE_VR_A: "VR Mode",
  13905. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13906. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13907. HELP_MORE_360_A: "360° Views",
  13908. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13909. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13910. HELP_MORE_FULLSCREEN_A: "Full screen",
  13911. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13912. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13913. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13914. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13915. WEBVR_ENTER_WEBVR: "ENTER VR",
  13916. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13917. WEBVR_LEARN_MORE: "Learn more",
  13918. WEBVR_VIEW_SPACE: "View Space in VR",
  13919. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13920. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13921. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13922. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13923. VR_PREVIOUS_CAPS: "PREVIOUS",
  13924. VR_NEXT_CAPS: "NEXT",
  13925. VR_GOT_IT_CAPS: "GOT IT",
  13926. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13927. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13928. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13929. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13930. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13931. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13932. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13933. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13934. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13935. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13936. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13937. VR_APP: "port VR App",
  13938. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13939. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13940. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13941. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13942. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13943. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13944. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13945. VR_ANDROID_DVICES: "Android Devices",
  13946. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13947. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13948. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13949. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13950. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13951. VR_APP_OPEN: "Open with the port VR app instead",
  13952. VR_DOWNLOAD_HERE: "Download here",
  13953. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13954. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13955. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13956. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13957. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13958. SHARE_TO: "Share to",
  13959. SHARE_LINK: "Direct Link",
  13960. SHARE_EXPLORE: "Explore ",
  13961. SHARE_AT: "at",
  13962. SHARE_WITH: "with",
  13963. SHARE_3D: " in 3D",
  13964. SHARE_COPIED: "Copied!",
  13965. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13966. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13967. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13968. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13969. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13970. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13971. ERROR_GENERIC_ACTIONS_3: " or ",
  13972. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13973. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13974. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13975. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13976. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13977. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13978. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13979. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13980. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13981. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13982. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13983. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13984. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13985. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13986. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13987. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13988. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13989. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13990. LINK_TO_LOCATION: "Link to location",
  13991. MENU_COPY: "Copy",
  13992. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13993. ROTATE: "Rotate",
  13994. INSIDE: "Inside",
  13995. MOVE: "Move",
  13996. ZOOM: "Zoom"
  13997. }
  13998. }
  13999. , {}],
  14000. 112: [function(e, t, i) {
  14001. "use strict";
  14002. t.exports = {
  14003. PAGE_TITLE: "",
  14004. LOADING: "Cargando",
  14005. PRESENTED_BY_CAPS: "PRESENTADO POR",
  14006. POWERED_BY: "potenciando por ",
  14007. POWERED_BY_CAPS: "POTENCIADO POR ",
  14008. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  14009. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  14010. PRESENTED_BY: "Presentado por ",
  14011. MORE: "Más ",
  14012. LESS: "Menos ",
  14013. TAG_CONTENT: "Contenido de tag™",
  14014. SHOW: "Mostrar",
  14015. HIDE: "Ocultar",
  14016. DOLLHOUSE: "Dollhouse",
  14017. FLOOR_PLAN: "Planos",
  14018. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  14019. CLOSE_HIGHLIGHTS: "Cerrar",
  14020. PREVIOUS: "Anterior",
  14021. PLAY: "Play",
  14022. PAUSE: "Pausa",
  14023. NEXT: "Siguiente",
  14024. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  14025. VIEW_DOLLHOUSE: "Ver dollhouse",
  14026. SOCIAL_SHARING: "Compartir este espacio",
  14027. VIEW_IN_VR: "Ver en realidad virtual",
  14028. VIEW_FULLSCREEN: "Ver en pantalla completa",
  14029. EXIT_FULLSCREEN: "Salir de pantalla completa",
  14030. ZOOM_IN: "Acercar",
  14031. ZOOM_OUT: "Alejar",
  14032. FLOOR_NAME: "Piso ",
  14033. FLOOR_ALL: "Todas",
  14034. TERMS: "Condiciones",
  14035. PORT_TERMS: "port términos de uso",
  14036. TERMS_OF_USE: "Términos de uso",
  14037. TERMS_TEXT_FILE: "terms-es-MX.html",
  14038. CLOSE_TERMS: "Cerrar",
  14039. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  14040. HELP: "Ayuda",
  14041. HELP_NAVIGATION_TAB: "Navegación",
  14042. HELP_MORE_HELP_TAB: "Más Ayuda",
  14043. CLOSE: "Cerrar",
  14044. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  14045. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  14046. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14047. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  14048. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  14049. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  14050. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  14051. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  14052. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  14053. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  14054. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14055. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  14056. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  14057. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  14058. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14059. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  14060. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  14061. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  14062. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  14063. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  14064. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  14065. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  14066. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  14067. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  14068. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  14069. HELP_MORE_HLR_A: "Galería destacada",
  14070. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  14071. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  14072. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14073. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14074. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14075. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14076. HELP_MORE_TAG_A: "tag™ Posts",
  14077. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14078. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14079. HELP_MORE_ZOOM_A: "Controles de zoom",
  14080. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14081. HELP_MORE_TOUR_A: "Controles de recorrido",
  14082. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14083. HELP_MORE_INSIDE_A: "Vista interior",
  14084. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14085. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14086. HELP_MORE_VR_A: "Modo de realidad virtual",
  14087. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14088. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14089. HELP_MORE_360_A: "360° Views",
  14090. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14091. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14092. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14093. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14094. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14095. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14096. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14097. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14098. WEBVR_LEARN_MORE: "Más información",
  14099. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14100. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14101. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14102. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14103. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14104. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14105. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14106. VR_APP: "port VR App",
  14107. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14108. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14109. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14110. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14111. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14112. VR_PREVIOUS_CAPS: "ANTERIOR",
  14113. VR_NEXT_CAPS: "SIGUIENTE",
  14114. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14115. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14116. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14117. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14118. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14119. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14120. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14121. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14122. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14123. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14124. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14125. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14126. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14127. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14128. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14129. VR_ANDROID_DVICES: "Dispositivos Android",
  14130. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14131. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14132. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14133. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14134. VR_DOWNLOAD_HERE: "Descargar aquí",
  14135. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14136. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14137. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14138. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14139. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14140. SHARE_TO: "Compartir en",
  14141. SHARE_LINK: "Enlace directo",
  14142. SHARE_EXPLORE: "Explorar ",
  14143. SHARE_AT: "en",
  14144. SHARE_WITH: "con",
  14145. SHARE_3D: " en 3D",
  14146. SHARE_COPIED: "¡Copiado!",
  14147. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14148. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14149. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14150. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14151. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14152. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14153. ERROR_GENERIC_ACTIONS_3: " o ",
  14154. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14155. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14156. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14157. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14158. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14159. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14160. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14161. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14162. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14163. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14164. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14165. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14166. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14167. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14168. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14169. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14170. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14171. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14172. LINK_TO_LOCATION: "Enlace a la ubicación",
  14173. MENU_COPY: "Copiar",
  14174. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14175. ROTATE: "Girar",
  14176. INSIDE: "Interior",
  14177. MOVE: "Moverse",
  14178. ZOOM: "Acercar o alejar"
  14179. }
  14180. }
  14181. , {}],
  14182. 113: [function(e, t, i) {
  14183. "use strict";
  14184. t.exports = {
  14185. PAGE_TITLE: "",
  14186. LOADING: "Chargement",
  14187. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14188. POWERED_BY: "alimenté par ",
  14189. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14190. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14191. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14192. PRESENTED_BY: "Présenté par ",
  14193. MORE: "Plus ",
  14194. LESS: "Moins ",
  14195. TAG_CONTENT: "Contenu tag™",
  14196. SHOW: "Montrer",
  14197. HIDE: "Cacher",
  14198. DOLLHOUSE: "Dollhouse",
  14199. FLOOR_PLAN: "Plan de sol",
  14200. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14201. CLOSE_HIGHLIGHTS: "Fermer",
  14202. PREVIOUS: "Précédent",
  14203. PLAY: "Lecture",
  14204. PAUSE: "Pause",
  14205. NEXT: "Suivant",
  14206. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14207. VIEW_DOLLHOUSE: "Voir dollhouse",
  14208. SOCIAL_SHARING: "Partager cet espace",
  14209. VIEW_IN_VR: "Voir en VR",
  14210. VIEW_FULLSCREEN: "Plein écran",
  14211. EXIT_FULLSCREEN: "Fermer plein écran",
  14212. ZOOM_IN: "Zoom avant",
  14213. ZOOM_OUT: "Zoom arrière",
  14214. FLOOR_NAME: "Étage ",
  14215. FLOOR_ALL: "Tous",
  14216. TERMS: "Mentions légales",
  14217. PORT_TERMS: "port mentions légales",
  14218. TERMS_OF_USE: "Conditions d'utilisation",
  14219. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14220. CLOSE_TERMS: "Fermer",
  14221. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14222. HELP: "Aide",
  14223. HELP_NAVIGATION_TAB: "Navigation",
  14224. HELP_MORE_HELP_TAB: "Aide",
  14225. CLOSE: "Fermer",
  14226. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14227. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14228. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14229. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14230. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14231. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14232. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14233. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14234. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14235. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14236. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14237. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14238. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14239. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14240. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14241. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14242. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14243. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14244. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14245. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14246. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14247. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14248. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14249. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14250. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14251. HELP_MORE_HLR_A: "Carrousel",
  14252. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14253. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14254. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14255. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14256. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14257. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14258. HELP_MORE_TAG_A: "tag™ Posts",
  14259. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14260. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14261. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14262. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14263. HELP_MORE_TOUR_A: "Commandes de la visite",
  14264. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14265. HELP_MORE_INSIDE_A: "Vue intérieure",
  14266. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14267. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14268. HELP_MORE_VR_A: "Mode RV",
  14269. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14270. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14271. HELP_MORE_360_A: "Vues 360°",
  14272. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14273. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14274. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14275. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14276. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14277. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14278. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14279. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14280. WEBVR_LEARN_MORE: "En savoir plus",
  14281. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14282. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14283. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14284. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14285. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14286. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14287. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14288. VR_NEXT_CAPS: "SUIVANT",
  14289. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14290. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14291. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14292. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14293. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14294. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14295. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14296. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14297. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14298. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14299. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14300. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14301. VR_APP: "port VR App",
  14302. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14303. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14304. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14305. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14306. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14307. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14308. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14309. VR_ANDROID_DVICES: "Appareils Android",
  14310. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14311. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14312. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14313. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14314. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14315. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14316. VR_DOWNLOAD_HERE: "Télécharger ici",
  14317. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14318. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14319. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14320. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14321. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14322. SHARE_TO: "Partager sur",
  14323. SHARE_LINK: "Lien direct",
  14324. SHARE_EXPLORE: "Explorer ",
  14325. SHARE_AT: "à",
  14326. SHARE_WITH: "avec",
  14327. SHARE_3D: " en 3D",
  14328. SHARE_COPIED: "Copié!",
  14329. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14330. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14331. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14332. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14333. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14334. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14335. ERROR_GENERIC_ACTIONS_3: " ou ",
  14336. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14337. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14338. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14339. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14340. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14341. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14342. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14343. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14344. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14345. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14346. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14347. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14348. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14349. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14350. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14351. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14352. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14353. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14354. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14355. MENU_COPY: "Copie",
  14356. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14357. ROTATE: "Faire pivoter",
  14358. INSIDE: "Intérieure",
  14359. MOVE: "Se déplacer",
  14360. ZOOM: "Zoom"
  14361. }
  14362. }
  14363. , {}],
  14364. 114: [function(e, t, i) {
  14365. "use strict";
  14366. t.exports = {
  14367. PAGE_TITLE: "",
  14368. LOADING: "読み込み中",
  14369. PRESENTED_BY_CAPS: "PRESENTED BY",
  14370. POWERED_BY: "powered by",
  14371. POWERED_BY_CAPS: "POWERED BY",
  14372. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14373. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14374. PRESENTED_BY: "Presented by ",
  14375. MORE: "全て表示 ",
  14376. LESS: "閉じる ",
  14377. TAG_CONTENT: "tag™コンテンツ ",
  14378. SHOW: "表示",
  14379. HIDE: "非表示",
  14380. DOLLHOUSE: "ドールハウス",
  14381. FLOOR_PLAN: "フロアプラン",
  14382. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14383. CLOSE_HIGHLIGHTS: "閉じる",
  14384. PREVIOUS: "前へ",
  14385. PLAY: "再生",
  14386. PAUSE: "一時停止",
  14387. NEXT: "次へ",
  14388. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14389. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14390. SOCIAL_SHARING: "このSpaceを共有する",
  14391. VIEW_IN_VR: "VRで表示",
  14392. VIEW_FULLSCREEN: "フルスクリーン表示",
  14393. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14394. ZOOM_IN: "ズームイン",
  14395. ZOOM_OUT: "ズームアウト",
  14396. FLOOR_NAME: "フロア ",
  14397. FLOOR_ALL: "すべて",
  14398. TERMS: "規約",
  14399. PORT_TERMS: "port規約",
  14400. TERMS_OF_USE: "利用規約",
  14401. CLOSE_TERMS: "閉じる",
  14402. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14403. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14404. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14405. WEBVR_ENTER_WEBVR: "VRに入る",
  14406. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14407. WEBVR_LEARN_MORE: "もっと詳しく",
  14408. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14409. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14410. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14411. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14412. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14413. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14414. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14415. VR_PREVIOUS_CAPS: "前へ",
  14416. VR_NEXT_CAPS: "次へ",
  14417. VR_GOT_IT_CAPS: "了解",
  14418. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14419. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14420. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14421. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14422. VR_WHAT_YOU_NEED: "必要なもの",
  14423. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14424. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14425. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14426. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14427. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14428. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14429. VR_APP: "port VRアプリ",
  14430. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14431. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14432. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14433. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14434. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14435. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14436. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14437. VR_ANDROID_DVICES: "Androidデバイス",
  14438. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14439. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14440. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14441. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14442. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14443. VR_APP_OPEN: "port VRアプリで開く",
  14444. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14445. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14446. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14447. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14448. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14449. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14450. SHARE_TO: "共有先",
  14451. SHARE_LINK: "ダイレクトリンク",
  14452. SHARE_EXPLORE: "探索",
  14453. SHARE_AT: "場所",
  14454. SHARE_WITH: "使用アプリ",
  14455. SHARE_3D: "3Dで",
  14456. SHARE_COPIED: "コピーされました!",
  14457. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14458. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14459. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14460. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14461. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14462. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14463. ERROR_GENERIC_ACTIONS_3: "または",
  14464. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14465. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14466. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14467. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14468. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14469. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14470. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14471. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14472. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14473. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14474. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14475. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14476. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14477. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14478. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14479. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14480. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14481. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14482. LINK_TO_LOCATION: "ロケーションへのリンク",
  14483. MENU_COPY: "コピー",
  14484. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14485. ROTATE: "回転",
  14486. MOVE: "移動",
  14487. INSIDE: "内側",
  14488. ZOOM: "ズーム",
  14489. HELP: "ヘルプ",
  14490. HELP_NAVIGATION_TAB: "ナビゲーション",
  14491. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14492. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14493. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14494. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14495. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14496. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14497. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14498. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14499. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14500. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14501. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14502. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14503. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14504. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14505. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14506. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14507. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14508. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14509. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14510. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14511. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14512. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14513. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14514. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14515. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14516. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14517. HELP_MORE_HLR_A: "ハイライト",
  14518. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14519. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14520. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14521. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14522. HELP_MORE_FLOORS_A: "フロアセレクター",
  14523. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14524. HELP_MORE_TAG_A: "tag™ Posts",
  14525. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14526. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14527. HELP_MORE_ZOOM_A: "ズームコントロール",
  14528. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14529. HELP_MORE_TOUR_A: "ツアーコントロール",
  14530. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14531. HELP_MORE_INSIDE_A: "内側ビュー",
  14532. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14533. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14534. HELP_MORE_VR_A: "VRモード",
  14535. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14536. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14537. HELP_MORE_360_A: "360° Views",
  14538. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14539. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14540. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14541. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14542. CLOSE: "閉じる"
  14543. }
  14544. }
  14545. , {}],
  14546. 115: [function(e, t, i) {
  14547. "use strict";
  14548. t.exports = {
  14549. PAGE_TITLE: "",
  14550. LOADING: "Загрузка",
  14551. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14552. POWERED_BY: "разработано на платформе ",
  14553. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14554. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14555. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14556. PRESENTED_BY: "Представлено ",
  14557. MORE: "Больше ",
  14558. LESS: "Меньше ",
  14559. TAG_CONTENT: "tag™ Контент",
  14560. SHOW: "Показать",
  14561. HIDE: "Скрыть",
  14562. DOLLHOUSE: "Dollhouse",
  14563. FLOOR_PLAN: "Планировка",
  14564. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14565. CLOSE_HIGHLIGHTS: "Закрыть",
  14566. PREVIOUS: "Предыдущий",
  14567. PLAY: "Воспроизвести",
  14568. PAUSE: "Пауза",
  14569. NEXT: "Следующий",
  14570. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14571. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14572. SOCIAL_SHARING: "Поделиться этой моделью",
  14573. VIEW_IN_VR: "Посмотреть в VR",
  14574. VIEW_FULLSCREEN: "Полный экран",
  14575. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14576. ZOOM_IN: "Увеличить",
  14577. ZOOM_OUT: "Уменьшить",
  14578. FLOOR_NAME: "Этаж ",
  14579. FLOOR_ALL: "Все",
  14580. TERMS: "Условия",
  14581. PORT_TERMS: "Правила пользования",
  14582. TERMS_OF_USE: "Условия использования",
  14583. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14584. CLOSE_TERMS: "Закрыть",
  14585. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14586. HELP: "Помощь",
  14587. HELP_NAVIGATION_TAB: "Навигация",
  14588. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14589. CLOSE: "Закрыть",
  14590. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14591. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14592. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14593. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14594. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14595. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14596. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14597. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14598. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14599. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14600. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14601. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14602. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14603. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14604. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14605. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14606. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14607. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14608. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14609. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14610. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14611. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14612. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14613. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14614. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14615. HELP_MORE_HLR_A: "Фотоколлаж",
  14616. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14617. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14618. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14619. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14620. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14621. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14622. HELP_MORE_TAG_A: "tag™ Posts",
  14623. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14624. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14625. HELP_MORE_ZOOM_A: "Масштаб",
  14626. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14627. HELP_MORE_TOUR_A: "Управление Туром",
  14628. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14629. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14630. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14631. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14632. HELP_MORE_VR_A: "Режим VR",
  14633. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14634. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14635. HELP_MORE_360_A: "360° Views",
  14636. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14637. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14638. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14639. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14640. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14641. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14642. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14643. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14644. WEBVR_LEARN_MORE: "Узнать больше",
  14645. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14646. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14647. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14648. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14649. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14650. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14651. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14652. VR_APP: "port VR App",
  14653. VR_APP_OPEN: "Или открыть через приложение port VR",
  14654. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14655. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14656. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14657. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14658. VR_VIEW_SPACE: "Запустить модель в VR",
  14659. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14660. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14661. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14662. VR_GOT_IT_CAPS: "ЯСНО",
  14663. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14664. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14665. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14666. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14667. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14668. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14669. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14670. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14671. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14672. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14673. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14674. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14675. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14676. VR_ANDROID_DVICES: "Android устройства",
  14677. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14678. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14679. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14680. VR_DOWNLOAD_HERE: "Скачать здесь",
  14681. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14682. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14683. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14684. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14685. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14686. SHARE_TO: "Поделиться",
  14687. SHARE_LINK: "Прямая ссылка",
  14688. SHARE_EXPLORE: "просмотреть",
  14689. SHARE_AT: "на",
  14690. SHARE_WITH: "с",
  14691. SHARE_3D: "в 3D",
  14692. SHARE_COPIED: "Скопировано!",
  14693. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14694. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14695. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14696. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14697. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14698. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14699. ERROR_GENERIC_ACTIONS_3: " или ",
  14700. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14701. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14702. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14703. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14704. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14705. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14706. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14707. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14708. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14709. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14710. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14711. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14712. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14713. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14714. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14715. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14716. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14717. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14718. LINK_TO_LOCATION: "Ссылка на местоположение",
  14719. MENU_COPY: "Копировать",
  14720. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14721. ROTATE: "Вращать",
  14722. MOVE: "Передвигаться",
  14723. INSIDE: "Вид изнутри",
  14724. ZOOM: "Масштаб"
  14725. }
  14726. }
  14727. , {}],
  14728. 116: [function(e, t, i) {//main.js
  14729. (function(t) {
  14730. "use strict";
  14731. var modelProgressBase = 0.4;
  14732. var progressUpdate = function(e){ // 0 <= e <= 1
  14733. console.log('e1:'+e)
  14734. e = Math.round(modelProgressBase * e * 100);
  14735. console.log('e2:'+e)
  14736. var t = $('.progressbar');
  14737. t.find('.bar').css('width',e+'%');
  14738. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14739. t.find('.perc').text(e +'%'); //具体数字的百分比
  14740. }
  14741. $('#gui-loading').fadeIn(200);
  14742. progressUpdate(0.1)
  14743. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14744. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14745. var data = matcher(e);
  14746. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14747. data.user = {
  14748. "is_authenticated": false,
  14749. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14750. }
  14751. try{//处理一下导览数据
  14752. data.model.images = data.model.images.filter(e=>{
  14753. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14754. if(e.locations && e.locations.length == 0)return;
  14755. return e
  14756. })
  14757. }catch(e){console.log(e) }
  14758. window.MP_PREFETCHED_MODELDATA = data;
  14759. data.model.summary = data.summary
  14760. data.model.name = data.name
  14761. for(let i in data){
  14762. data[i] == "false" && (data[i] = false)
  14763. }
  14764. progressUpdate(0.7);
  14765. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14766. if(data.weixinDesc){
  14767. g_weixinObj.desc = data.weixinDesc;
  14768. }
  14769. if(data.shareImgUrl){
  14770. g_weixinObj.imgUrl = data.shareImgUrl
  14771. }
  14772. window.wx && manage.weixinShare();
  14773. //初始画面
  14774. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14775. function E(e) {
  14776. $("<img/>").attr("src", e).on("load", function() {
  14777. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14778. $(this).remove()
  14779. })
  14780. }
  14781. })
  14782. function StartLoad(){//当加载完data后
  14783. function i() {
  14784. var e = Y.getModelIDFromQueryString();
  14785. if (!e)
  14786. return b(null, "loading-failed");
  14787. var t = Y.parseSidUrl(e)
  14788. , i = l()
  14789. , a = c()
  14790. , s = o()
  14791. , u = V.quickstart.enabled
  14792. , g = null
  14793. , m = null
  14794. , v = null
  14795. , w = null
  14796. , T = null
  14797. , x = null
  14798. , S = null
  14799. , M = null
  14800. , R = null
  14801. , P = null
  14802. , O = null
  14803. , L = null
  14804. , N = new ue;
  14805. r(s);
  14806. h({ //MP开头写法
  14807. urlBase: t.urlBase
  14808. }).then(function() {
  14809. return re.init(),
  14810. d(t, e) //getModel and load
  14811. }).then(function(e) {
  14812. progressUpdate(0.9)
  14813. return P = e,
  14814. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14815. startSource: i,
  14816. autoplay: V.autoplay,
  14817. quickstart: u
  14818. }),
  14819. P.urls.init()
  14820. }).then(function() {
  14821. return P.loadPanos()
  14822. }).then(function() {
  14823. m = X.getStartCameraOptions(P, P.panos),
  14824. S = A(P),
  14825. O = y(u, m.mode),
  14826. v = O.controls,
  14827. w = O.player,
  14828. T = O.director,
  14829. x = O.tagManager,
  14830. M = O.tileDownloader,
  14831. R = O.qualityManager,
  14832. L = O.panoRenderer,
  14833. C(P, S, O, s),
  14834. w.director = T,//xzw add
  14835. P.supportsTiles && M.start(),
  14836. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14837. u = !1);
  14838. var e = null;
  14839. if (u) {
  14840. de.warn("Quickstart engaged. Hold on to your knickers.");
  14841. var t = v.controls[D.PANORAMA];
  14842. g = new ie(R,S.scene,S.camera,t,s),
  14843. _(S, s, P),
  14844. e = g.load(m).then(function() {
  14845. S.addComponent(g),
  14846. S.once(le.AfterRender, function() {
  14847. de.warn("First render after quickstart load finished.")
  14848. })
  14849. })
  14850. }
  14851. window.flyToFirst = function(){//xzw add
  14852. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14853. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14854. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14855. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14856. };
  14857. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14858. }).then(function() {
  14859. return f(P, U.onProgress, i, !u, a)
  14860. }).then(function() {
  14861. if (m.quickstart = u,
  14862. I(P, S, O, s),
  14863. S.started || _(S, s, P),
  14864. H.modelLoaded(P, w, v, V.autoplay),
  14865. E(w, P, m, V.autoplay).done(function() {
  14866. T.autoTour()
  14867. }),
  14868. !P.supportsTiles) {
  14869. var e = new Z(P,w);
  14870. e.start()
  14871. }
  14872. u && (S.removeComponent(g),
  14873. g.destroy(),
  14874. m.pano.enter()),
  14875. U.init(P, T, w, v, S, m, H.getSessionId()),
  14876. U.endLoading(P, T, x),
  14877. S.once(le.AfterRender, function() {
  14878. N.setAppReadyTime();
  14879. var e = N.calcFullLoadingTime();
  14880. de.warn("Total load time: " + e / 1e3),
  14881. H.loadComplete(e),
  14882. de.warn("First render after model load finished.")
  14883. }),
  14884. S.on(le.MemoryUsageUpdated, n)
  14885. }).fail(b.bind(this, e))
  14886. }
  14887. function n(e) {
  14888. ce.update(e)
  14889. }
  14890. function r(e) {
  14891. de.info("Version", "2.25.6-0-gd87e5b1"),
  14892. q.defaultMaxListeners = 1e3,
  14893. a(e),
  14894. s()
  14895. }
  14896. function o() {
  14897. return document.getElementById("player")
  14898. }
  14899. function a(e) {
  14900. e.addEventListener("dragenter", T, !1),
  14901. e.addEventListener("dragover", T, !1)
  14902. }
  14903. function s() {
  14904. F.valueFromHash("title", !0) || $(document).ready(function() {
  14905. var e = $(".model-title");
  14906. e.hide()
  14907. })
  14908. }
  14909. function l() {
  14910. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14911. }
  14912. function c() {
  14913. return {
  14914. panoElementsToLoad: 6,
  14915. modelElementsToLoad: 0,
  14916. totalElementsLoaded: 0,
  14917. totalElementsToLoad: 0,
  14918. totalPercentageLoaded: 0,
  14919. progressCallback: null
  14920. }
  14921. }
  14922. function h(e) {
  14923. return K.loadFeatureFlags(e).done(function(e) {
  14924. K.updateDependentSettings(e, V)
  14925. })
  14926. }
  14927. // function u(e) {
  14928. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14929. // responseType: "json",
  14930. // prefetchFrom: "config"
  14931. // }).then(function(e) {
  14932. // return e ? void j.extendObject(V.appConfig, e) : {}
  14933. // }, function(e) {
  14934. // return de.warn("Failed loading runtime config, using defaults."),
  14935. // $.when({})
  14936. // })
  14937. // }
  14938. function d(e, t) {
  14939. var i = B.getModel({
  14940. url: t,
  14941. floors: F.valueFromHash("f", !0),
  14942. autoload: !1
  14943. })
  14944. ;
  14945. return $.when(i, n).then(null, function(e) {
  14946. return this
  14947. })
  14948. }
  14949. function p(e, t, i, n, r) {
  14950. de.info("Model data loaded"),
  14951. de.debug("UUID: " + e.data.job.uuid),
  14952. J.init(K.getFlags()),
  14953. i && H.initKeen({
  14954. token: i,
  14955. appId: n
  14956. }),
  14957. H.initSegment({
  14958. model: e.sid,
  14959. version: "2.25.6-0-gd87e5b1",
  14960. startSource: r.startSource,
  14961. token: t,
  14962. autoplay: r.autoplay,
  14963. quickstart: r.quickstart
  14964. })
  14965. }
  14966. function f(e, t, i, n, r) {
  14967. return r.progressCallback = t,
  14968. H.sessionStart(),
  14969. e.load(n).progress(g.bind(this, r))
  14970. }
  14971. function g(e, t) {
  14972. e.modelElementsToLoad = t[1],
  14973. v(e),
  14974. m(e)
  14975. }
  14976. function m(e) {
  14977. e.totalElementsLoaded++,
  14978. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14979. //----许钟文-----------------模型进度条向后调整
  14980. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14981. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14982. console.log('pro:'+e.totalPercentageLoaded)
  14983. //---------------------------
  14984. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14985. }
  14986. function v(e) {
  14987. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14988. }
  14989. function A(e) {
  14990. var t = new x.PerspectiveCamera;
  14991. t.layers.enable(he.PANOMARKERS),
  14992. t.layers.enable(he.RETICULE),
  14993. t.layers.enable(he.TAG);
  14994. var i = new x.Scene
  14995. , n = new x.AmbientLight(16777215);
  14996. i.add(n),
  14997. // i.skybox = new W,
  14998. // i.add(i.skybox),
  14999. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  15000. side: x.DoubleSide
  15001. })),
  15002. i.plane.position.y = 0,
  15003. i.plane.rotateX(-Math.PI / 2),
  15004. i.plane.material.visible = !1,
  15005. i.add(i.plane),
  15006. i.updateMatrixWorld(),
  15007. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  15008. if (e.metadata && e.metadata.camera_position) {
  15009. var t = e.metadata.camera_position
  15010. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  15011. n.position = t.clone(),
  15012. i.add(n);
  15013. var r = e.metadata.camera_quaternion
  15014. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  15015. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  15016. }
  15017. }),
  15018. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  15019. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  15020. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  15021. var r = new te(i,t,z);
  15022. return r
  15023. }
  15024. function y(e, t) {
  15025. var i = e ? 1 : 1e3
  15026. , n = J.tilegen || J.imgopt ? 6 : 2;
  15027. n = F.valueFromHash("tileconc", n);
  15028. var r = new ne
  15029. , o = new ae({
  15030. concurrentDownloads: n
  15031. })
  15032. , a = new se
  15033. , s = new P
  15034. , l = new M
  15035. , c = new S(t)
  15036. , h = new R
  15037. , u = new O(i)
  15038. , d = new L
  15039. , p = new oe;
  15040. return {
  15041. qualityManager: r,
  15042. panoRenderer: a,
  15043. tileDownloader: o,
  15044. player: c,
  15045. director: l,
  15046. modelManager: s,
  15047. tagManager: p,
  15048. displayController: u,
  15049. labelDisplayController: d,
  15050. controls: h
  15051. }
  15052. }
  15053. function C(e, t, i, n) {
  15054. var r = i.controls
  15055. , o = i.qualityManager
  15056. , a = i.panoRenderer
  15057. , s = i.tileDownloader
  15058. , l = i.modelManager;
  15059. r.init(n, l),
  15060. ee.init(i.director, r, i.player, l, t),
  15061. o.init(l),
  15062. s.init(o),
  15063. a.init(t, s, o),
  15064. l.init(s, a, o),
  15065. l.addModel(e),
  15066. t.addComponent(G)
  15067. }
  15068. function I(e, t, i, n) {
  15069. var r = i.qualityManager
  15070. , o = i.panoRenderer
  15071. , a = i.tileDownloader
  15072. , s = i.modelManager
  15073. , l = i.player
  15074. , c = i.director
  15075. , h = i.tagManager
  15076. , u = i.displayController
  15077. , d = i.labelDisplayController
  15078. , p = i.controls;
  15079. t.scene.add(e),
  15080. t.qualityManager = r;
  15081. var f = {
  15082. camera: t.camera,
  15083. director: c,
  15084. modelManager: s,
  15085. tileDownloader: a,
  15086. panoRenderer: o,
  15087. qualityManager: r,
  15088. tagManager: h,
  15089. container: n,
  15090. controls: p
  15091. };
  15092. l.init(f),
  15093. l.setScene(t.scene),
  15094. h.init(s, l),
  15095. c.init(l, s),
  15096. u.init(c, l, s, h, n),
  15097. d.init(l, s, n),
  15098. z.bindEvents(l),
  15099. t.addComponent(h),
  15100. t.addComponent(l),
  15101. t.addComponent(o),
  15102. l.sceneRenderer = t; //xzw add 方便resize
  15103. }
  15104. function E(e, t, i, n) {
  15105. return de.info("Starting player in " + i.mode),
  15106. H.report(t.sid, "started-playing", n, i.quickstart),
  15107. e.start(i)
  15108. }
  15109. function b(e, t) {
  15110. de.error(t),
  15111. k.error(t),
  15112. H.report(e, "error-" + t)
  15113. }
  15114. function w(e) {
  15115. var t = F.details();
  15116. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15117. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15118. H.report(e, "error-webgl-generic"))
  15119. }
  15120. function _(e, t, i) {
  15121. try {
  15122. e.start(t)
  15123. } catch (e) {
  15124. throw de.warn(e.message),
  15125. w(i.sid),
  15126. e
  15127. }
  15128. }
  15129. function T(e) {
  15130. e.stopPropagation(),
  15131. e.preventDefault()
  15132. }
  15133. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15134. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  15135. g_HotImage = {
  15136. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  15137. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  15138. } ;
  15139. }
  15140. //czj 判断someData 有没有backgroundMusic 添加音乐
  15141. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  15142. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  15143. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  15144. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  15145. $("#volume").show();
  15146. }else if (g_version === "one"){
  15147. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  15148. //g_bgAudio.src = manage.dealURL(src) ;
  15149. }
  15150. //隐藏公司logo
  15151. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  15152. showLogo();
  15153. }
  15154. e("./lib/three75-shim"),
  15155. e("./lib/array-polyfill"),
  15156. e("./lib/performance-polyfill"),
  15157. e("./lib/shaders/CopyShader.js"),
  15158. e("./lib/shaders/HorizontalBlurShader.js"),
  15159. e("./lib/shaders/VerticalBlurShader.js"),
  15160. e("./lib/postprocessing/EffectComposer.js"),
  15161. e("./lib/postprocessing/RenderPass.js"),
  15162. e("./lib/postprocessing/MaskPass.js"),
  15163. e("./lib/postprocessing/ShaderPass.js"),
  15164. window.Promise || (window.Promise = e("promise-polyfill"));
  15165. var x = e("three")
  15166. , _x = e("three")
  15167. , S = (e("./util/sentry"),
  15168. e("./player"))
  15169. , M = e("./director")
  15170. , R = e("./controls/CameraControls")
  15171. , P = e("./model/ModelManager")
  15172. , O = e("./DisplayController")
  15173. , L = e("./label/LabelDisplayController")
  15174. , D = e("./enum/Viewmode")
  15175. , N = e("./util/logger")
  15176. , B = e("./showcase")
  15177. , F = e("./util/browser")
  15178. , V = e("./settings")
  15179. , U = e("./gui/gui")
  15180. , k = e("./gui/error")
  15181. , H = e("./analytics")
  15182. , G = e("./util/transitions")
  15183. , z = e("./effects")
  15184. , W = e("./objects/Skybox")
  15185. , j = e("./util/common")
  15186. , Y = (e("./util/PanoramaCollection"),
  15187. e("./util/math"),
  15188. e("./util/showcase"))
  15189. , X = e("./util/camera")
  15190. , Z = (e("./objects/Panorama"),
  15191. e("./cameras/PanoramaCamera"),
  15192. e("./preloaders"))
  15193. , q = e("events").EventEmitter
  15194. , K = e("./featureflags")
  15195. , Q = (e("./util/lerp"),
  15196. e("./util/ajax"))
  15197. , J = e("./ab")
  15198. , ee = e("./sdk/automation.js")
  15199. , te = e("./scene/SceneRenderer")
  15200. , ie = e("./scene/QuickstartManager")
  15201. , ne = e("./tile/QualityManager.js")
  15202. , re = e("./localization/localize")
  15203. , oe = e("./tag/tagManager")
  15204. , ae = e("./tile/TileDownloader")
  15205. , se = e("./tile/PanoRenderer")
  15206. , le = (e("./enum/PanoSizeClass"),
  15207. e("./enum/PanoramaEvents"),
  15208. e("./enum/SceneRendererEvents"))
  15209. , ce = e("./gui/memoryUsage")
  15210. , he = e("./enum/RenderLayers")
  15211. , ue = e("./TimingData")
  15212. , de = new N(t);
  15213. N.level = V.logLevel,
  15214. N.consoleEnabled = V.console,
  15215. i()
  15216. }
  15217. }
  15218. ).call(this, "/js/main.js")
  15219. }
  15220. , {
  15221. "./DisplayController": 1,
  15222. "./TimingData": 2,
  15223. "./ab": 3,
  15224. "./analytics": 4,
  15225. "./cameras/PanoramaCamera": 7,
  15226. "./controls/CameraControls": 9,
  15227. "./director": 15,
  15228. "./effects": 16,
  15229. "./enum/PanoSizeClass": 36,
  15230. "./enum/PanoramaEvents": 37,
  15231. "./enum/RenderLayers": 41,
  15232. "./enum/SceneRendererEvents": 43,
  15233. "./enum/Viewmode": 51,
  15234. "./featureflags": 59,
  15235. "./gui/error": 64,
  15236. "./gui/gui": 65,
  15237. "./gui/memoryUsage": 73,
  15238. "./label/LabelDisplayController": 91,
  15239. "./lib/array-polyfill": 92,
  15240. "./lib/performance-polyfill": 95,
  15241. "./lib/postprocessing/EffectComposer.js": 96,
  15242. "./lib/postprocessing/MaskPass.js": 97,
  15243. "./lib/postprocessing/RenderPass.js": 98,
  15244. "./lib/postprocessing/ShaderPass.js": 99,
  15245. "./lib/shaders/CopyShader.js": 100,
  15246. "./lib/shaders/HorizontalBlurShader.js": 101,
  15247. "./lib/shaders/VerticalBlurShader.js": 102,
  15248. "./lib/three75-shim": 103,
  15249. "./localization/localize": 108,
  15250. "./tag/tagManager": 124,
  15251. "./model/ModelManager": 140,
  15252. "./objects/Panorama": 148,
  15253. "./objects/Skybox": 152,
  15254. "./player": 155,
  15255. "./preloaders": 156,
  15256. "./scene/QuickstartManager": 157,
  15257. "./scene/SceneRenderer": 158,
  15258. "./sdk/automation.js": 164,
  15259. "./settings": 166,
  15260. "./showcase": 168,
  15261. "./tile/PanoRenderer": 169,
  15262. "./tile/QualityManager.js": 170,
  15263. "./tile/TileDownloader": 171,
  15264. "./util/PanoramaCollection": 178,
  15265. "./util/ajax": 181,
  15266. "./util/browser": 182,
  15267. "./util/camera": 183,
  15268. "./util/common": 185,
  15269. "./util/lerp": 188,
  15270. "./util/logger": 189,
  15271. "./util/math": 190,
  15272. "./util/sentry": 192,
  15273. "./util/showcase": 193,
  15274. "./util/transitions": 195,
  15275. events: 202,
  15276. "promise-polyfill": 213,
  15277. three: 217
  15278. }],
  15279. 117: [function(e, t, i) {
  15280. "use strict";
  15281. function n(e) {
  15282. e = e || {}
  15283. r.RawShaderMaterial.call(this, a.extendObject({
  15284. fragmentShader: o.cube.fragmentShader,
  15285. vertexShader: o.cube.vertexShader,
  15286. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15287. name: "CubemapMaterial",
  15288. }, e))
  15289. }
  15290. var r = e("three")
  15291. , o = e("../shaders")
  15292. , a = e("../util/common");
  15293. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15294. n.prototype.constructor = n,
  15295. t.exports = n
  15296. }
  15297. , {
  15298. "../shaders": 167,
  15299. "../util/common": 185,
  15300. three: 217
  15301. }],
  15302. 118: [function(e, t, i) {
  15303. "use strict";
  15304. function n(e) {
  15305. e = e || {}
  15306. r.RawShaderMaterial.call(this, a.extendObject({
  15307. fragmentShader: o.model.fragmentShader,
  15308. vertexShader: o.model.vertexShader,
  15309. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15310. name: "ModelTextureMaterial",
  15311. }, e))
  15312. }
  15313. var r = e("three")
  15314. , o = e("../shaders")
  15315. , a = e("../util/common");
  15316. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15317. n.prototype.constructor = n,
  15318. n.prototype.setProjectedPanos = function(e, t, i) {
  15319. i && (this.uniforms.progress.value = 0),
  15320. e.ensureSkyboxReadyForRender(),
  15321. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15322. this.uniforms.pano0Position.value.copy(e.position),
  15323. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15324. t.ensureSkyboxReadyForRender(),
  15325. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15326. this.uniforms.pano1Position.value.copy(t.position),
  15327. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15328. }
  15329. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15330. this.uniforms.eyeDir.value.copy(dir)
  15331. this.uniforms.eyePos.value.copy(pos)
  15332. }
  15333. n.prototype.setBendCameraQua = function(matrix) {//加
  15334. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15335. } */
  15336. ,
  15337. t.exports = n
  15338. }
  15339. , {
  15340. "../shaders": 167,
  15341. "../util/common": 185,
  15342. three: 217
  15343. }],
  15344. 119: [function(e, t, i) {
  15345. (function(i) {
  15346. "use strict";
  15347. function n(e, t, i, n) {
  15348. this.div = null,
  15349. this.body = null,
  15350. this.label = e,
  15351. this.description = t,
  15352. this.parsedDescription = [],
  15353. this.media = i || {
  15354. type: null
  15355. },
  15356. this.loadingSpinner = null,
  15357. this.parser = new r({
  15358. supportLinks: !u.valueFromHash("mls"),
  15359. keepLinkLabels: !0
  15360. }),
  15361. this.state = I.CLOSED,
  15362. this.orientation = "",
  15363. this.initialTransform = "",
  15364. this.hovering = !1,
  15365. this.openTransition = null,
  15366. this.closeTransition = null,
  15367. this.openPromise = null,
  15368. this.closePromise = null,
  15369. this.animationTransition = null,
  15370. this.animationScale = 0
  15371. }
  15372. var r = e("../Parser/DescriptionParser")
  15373. , o = e("../Media/Link")
  15374. , a = e("../Media/Image")
  15375. , s = e("../Media/EmbedlyPlayer")
  15376. , l = e("../Media/EmbedlyEmbed")
  15377. , c = e("../../util/transitions")
  15378. , h = e("../../util/lerp")
  15379. , u = e("../../util/browser")
  15380. , d = e("./BillboardEvent")
  15381. , p = e("../Media/MediaEvent")
  15382. , f = e("../Parser/DescriptionChunkType")
  15383. , g = e("events").EventEmitter
  15384. , m = e("./billboardSettings")
  15385. , v = e("./overlaySettings")
  15386. , A = e("../../util/logger")
  15387. , y = new A(i)
  15388. , C = document.getElementById("tag-billboards");
  15389. C.addEventListener("touchend", function(e) {
  15390. C.style.pointerEvents = "none"
  15391. }),
  15392. C.addEventListener("touchcancel", function(e) {
  15393. C.style.pointerEvents = "none"
  15394. });
  15395. var I = {
  15396. CLOSED: "closed",
  15397. OPENING: "opening",
  15398. OPEN: "open",
  15399. CLOSING: "closing",
  15400. ACTIVE: "active"
  15401. };
  15402. n.prototype = Object.create(g.prototype),
  15403. n.prototype.build = function(e) {
  15404. this.parsedDescription = this.parser.parse(this.description);
  15405. var t = document.createElement("div");
  15406. t.className = "tag-container has-hotzone",
  15407. this.div = t,
  15408. this.body = document.createElement("div"),
  15409. this.body.className = "tag-body";
  15410. var i = document.createElement("div");
  15411. i.classList.add("tag-content");
  15412. var n = document.createElement("div");
  15413. n.classList.add("tag-text-content");
  15414. var r = document.createElement("div");
  15415. r.className = "tag-label",
  15416. r.textContent = this.label,
  15417. n.appendChild(r);
  15418. var o = document.createElement("div");
  15419. o.className = "tag-desc",
  15420. n.appendChild(o),
  15421. i.appendChild(n),
  15422. this.body.appendChild(i),
  15423. this.appendDescriptionElements(this.parsedDescription, o),
  15424. this.appendMedia(),
  15425. t.appendChild(this.body),
  15426. C.appendChild(t),
  15427. this.bindEvents(t, this.body)
  15428. }
  15429. ,
  15430. n.prototype.bindEvents = function(e, t) {
  15431. var i = function(e) {
  15432. return function(t) {
  15433. if (!this.div.classList.contains("overlay")) {
  15434. var i, n = document.getElementById("player");
  15435. try {
  15436. i = new MouseEvent(e,t)
  15437. } catch (n) {
  15438. i = document.createEvent("MouseEvents"),
  15439. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15440. }
  15441. n.dispatchEvent(i)
  15442. }
  15443. }
  15444. };
  15445. t.addEventListener("mousedown", function(e) {
  15446. e.stopPropagation()
  15447. }),
  15448. t.addEventListener("mouseup", function(e) {
  15449. e.stopPropagation()
  15450. }),
  15451. e.addEventListener("touchstart", function(e) {
  15452. C.style.pointerEvents = "auto"
  15453. }),
  15454. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15455. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15456. t.addEventListener("mouseover", function(t) {
  15457. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15458. }
  15459. .bind(this)),
  15460. e.addEventListener("mouseenter", function(e) {
  15461. this.state !== I.CLOSING && (this.hovering = !0,
  15462. this.emit(d.ENTER))
  15463. }
  15464. .bind(this)),
  15465. e.addEventListener("mouseleave", function(e) {
  15466. this.hovering = !1,
  15467. this.emit(d.LEAVE)
  15468. }
  15469. .bind(this)),
  15470. e.addEventListener("gesturestart", function(e) {
  15471. e.preventDefault()
  15472. });
  15473. var n = e.querySelector(".tag-text-content")
  15474. , r = 0;
  15475. n.addEventListener("touchstart", function(e) {
  15476. r = e.changedTouches[0].clientY
  15477. }),
  15478. n.addEventListener("touchmove", function(t) {
  15479. function i(e) {
  15480. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15481. }
  15482. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15483. }),
  15484. e.addEventListener("touchmove", function(e) {
  15485. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15486. })
  15487. }
  15488. ,
  15489. n.prototype.appendDescriptionElements = function(e, t) {
  15490. e.length > 0 && this.div.classList.add("has-text"),
  15491. e.forEach(function(e, i) {
  15492. switch (e.type) {
  15493. case f.TEXT:
  15494. t.appendChild(this.createTextElement(e.text));
  15495. break;
  15496. case f.LINK:
  15497. t.appendChild(this.createLinkElement(e.link))
  15498. }
  15499. }
  15500. .bind(this))
  15501. }
  15502. ,
  15503. n.prototype.appendLoadingSpinner = function() {
  15504. this.loadingSpinner = document.createElement("div"),
  15505. this.loadingSpinner.classList.add("loading-spinner");
  15506. var e = document.createElement("div");
  15507. e.classList.add("gui-spinner-icon"),
  15508. this.loadingSpinner.appendChild(e),
  15509. this.body.appendChild(this.loadingSpinner)
  15510. }
  15511. ,
  15512. n.prototype.onMediaLoadFinished = function() {
  15513. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15514. this.applyOrientation(this.orientation),
  15515. this.loadingSpinner = null)
  15516. }
  15517. ,
  15518. n.prototype.appendMedia = function() {
  15519. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15520. this.appendLoadingSpinner();
  15521. var e = document.createElement("div");
  15522. e.classList.add("tag-media-content");
  15523. var t = document.createElement("i");
  15524. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15525. t.classList.add(e)
  15526. }),
  15527. this.body.appendChild(t),
  15528. this.body.appendChild(e),
  15529. this.media.type) {
  15530. case f.IMAGE:
  15531. e.appendChild(this.createImageElement(this.media, this.body));
  15532. break;
  15533. case f.VIDEO:
  15534. e.appendChild(this.createVideoElement(this.media, this.body));
  15535. break;
  15536. case f.RICH:
  15537. e.appendChild(this.createEmbedElement(this.media, this.body))
  15538. }
  15539. }
  15540. }
  15541. ,
  15542. n.prototype.createTextElement = function(e) {
  15543. var t = document.createElement("span");
  15544. return t.textContent = e,
  15545. t
  15546. }
  15547. ;
  15548. n.prototype.createLinkElement = function(e) {
  15549. var t = new o(e);
  15550. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15551. t.createDomElement()
  15552. }
  15553. ,
  15554. n.prototype.createImageElement = function(e, t) {
  15555. function i() {
  15556. function e() {
  15557. m || (r.classList.remove("view-image"),
  15558. c.classList.add("overlay"),
  15559. i(),
  15560. window.addEventListener("resize", b),
  15561. c.addEventListener("click", a),
  15562. g.addEventListener("click", l),
  15563. f.addEventListener("click", s),
  15564. m = !0,
  15565. o.emit(p.IMAGE_OPENED))
  15566. }
  15567. function i() {
  15568. t.classList.add("show-info"),
  15569. h.classList.remove("collapsible"),
  15570. h.style.height = "";
  15571. var e = parseFloat(getComputedStyle(I).lineHeight)
  15572. , i = y + e
  15573. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15574. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15575. , s = a
  15576. , l = s * n.aspect;
  15577. l > r && (l = r,
  15578. s = l / n.aspect),
  15579. s > a && (s = a,
  15580. l = s * n.aspect),
  15581. l += C,
  15582. s += C + i,
  15583. t.style.width = l + "px",
  15584. t.style.height = s + "px",
  15585. u.style.paddingTop = e + C + "px",
  15586. o.description.length > 0 && (h.classList.add("collapsible"),
  15587. h.style.height = h.clientHeight + 12 + "px",
  15588. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15589. }
  15590. function a(e) {
  15591. e.target === c && s()
  15592. }
  15593. function s() {
  15594. m && (m = !1,
  15595. r.classList.add("view-image"),
  15596. c.classList.remove("overlay"),
  15597. h.style.height = "",
  15598. u.style.paddingTop = "",
  15599. t.style.width = "",
  15600. t.style.height = "",
  15601. window.removeEventListener("resize", b),
  15602. c.removeEventListener("click", a),
  15603. g.removeEventListener("click", l),
  15604. f.removeEventListener("click", s),
  15605. o.emit(p.IMAGE_CLOSED),
  15606. o.close(!0))
  15607. }
  15608. function l(e) {
  15609. t.classList.toggle("show-info")
  15610. }
  15611. var c = o.div
  15612. , h = c.getElementsByClassName("tag-content")[0]
  15613. , u = c.getElementsByClassName("tag-media-content")[0]
  15614. , f = t.getElementsByClassName("close")[0]
  15615. , g = h.getElementsByClassName("tag-label")[0];
  15616. c.classList.add("has-image"),
  15617. r.classList.add("view-image"),
  15618. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15619. o.applyOrientation(o.orientation);
  15620. var m = !1
  15621. , A = getComputedStyle(h)
  15622. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15623. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15624. , I = h.querySelector(".tag-label")
  15625. , E = h.querySelector(".tag-desc")
  15626. , b = function() {
  15627. var e, t, n = 0;
  15628. return function() {
  15629. clearInterval(e),
  15630. clearTimeout(t),
  15631. e = setInterval(function() {
  15632. var e = c.clientHeight;
  15633. n !== e && (i(),
  15634. n = e)
  15635. }, 100),
  15636. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15637. }
  15638. }();
  15639. n.on(p.IMAGE_OPENING, e),
  15640. o.on(d.ACTIVATE, e),
  15641. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15642. o.on(d.CLOSING, s)
  15643. }
  15644. var n = new a
  15645. , r = n.createDomElement();
  15646. this.once(d.OPENED, function() {
  15647. n.load(e.src).then(i).catch(function(t) {
  15648. y.warn("Failed to load image:", e.src),
  15649. y.warn("with error:", t)
  15650. }).then(this.onMediaLoadFinished.bind(this))
  15651. });
  15652. var o = this;
  15653. return r
  15654. }
  15655. ,
  15656. n.prototype.createVideoElement = function(e, t) {
  15657. var i = new s({
  15658. autoPlay: !0,
  15659. autoResume: !0,
  15660. startMuted: !1,
  15661. loop: !1
  15662. })
  15663. , n = i.createDomElement();
  15664. return this.once(d.OPENED, function() {
  15665. i.load(e.src).then(function() {
  15666. this.div.classList.add("has-video"),
  15667. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15668. i.play()),
  15669. this.on(d.OPENING, i.show.bind(i)),
  15670. this.on(d.OPENED, i.play.bind(i)),
  15671. this.on(d.CLOSING, i.pause.bind(i)),
  15672. this.on(d.CLOSED, i.hide.bind(i))
  15673. }
  15674. .bind(this)).catch(function(t) {
  15675. y.warn("Failed to embed video:", e.src),
  15676. y.warn("with error:", t)
  15677. }).then(this.onMediaLoadFinished.bind(this))
  15678. }
  15679. .bind(this)),
  15680. n
  15681. }
  15682. ,
  15683. n.prototype.createEmbedElement = function(e, t) {
  15684. var i = new l
  15685. , n = i.createDomElement();
  15686. return this.once(d.OPENED, function() {
  15687. i.load(e.src).then(function() {
  15688. this.div.classList.add("has-embed"),
  15689. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15690. this.applyOrientation(this.orientation),
  15691. this.on(d.OPENING, i.show.bind(i)),
  15692. this.on(d.CLOSED, i.hide.bind(i))
  15693. }
  15694. .bind(this)).catch(function(t) {
  15695. y.warn("Failed to embed:", e.src),
  15696. y.warn("with error:", t)
  15697. }).then(this.onMediaLoadFinished.bind(this))
  15698. }
  15699. .bind(this)),
  15700. n
  15701. }
  15702. ,
  15703. n.prototype.open = function(e) {
  15704. return this.openPromise = $.Deferred(),
  15705. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15706. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15707. this.state !== I.OPEN && (this.emit(d.OPENING),
  15708. e && this.emit(d.ACTIVATING),
  15709. this.state = I.OPENING,
  15710. this.animateOpen(function() {
  15711. e && this.setActiveState(),
  15712. this.openPromise.resolve()
  15713. }
  15714. .bind(this)))
  15715. }
  15716. .bind(this), m.animation.openDelay),
  15717. c.cancel(this.closeTransition),
  15718. this.closePromise && this.closePromise.reject(),
  15719. this.closeTransition = void 0,
  15720. this.openPromise.promise())
  15721. }
  15722. ,
  15723. n.prototype.close = function(e) {
  15724. return this.closePromise = $.Deferred(),
  15725. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15726. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15727. this.state = I.CLOSING,
  15728. this.animateClose())
  15729. }
  15730. .bind(this), m.animation.closeDelay)),
  15731. c.cancel(this.openTransition),
  15732. this.openPromise && this.openPromise.reject(),
  15733. this.openTransition = void 0,
  15734. this.closePromise.resolve(),
  15735. this.closePromise.promise())
  15736. }
  15737. ,
  15738. n.prototype.setActiveState = function() {
  15739. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15740. this.emit(d.ACTIVATE),
  15741. this.div.classList.remove("has-hotzone"))
  15742. }
  15743. ,
  15744. n.prototype.animateOpen = function(e) {
  15745. if (this.state === I.OPENING) {
  15746. if (c.cancel(this.animationTransition),
  15747. u.detectSamsungNative())
  15748. return this.boardOrientation = null,
  15749. this.div.style.visibility = "visible",
  15750. this.emit(d.OPENED),
  15751. this.state = I.OPEN,
  15752. void (e && e());
  15753. this.div.style.webkitTransform = "scale(0)",
  15754. this.div.style.transform = "scale(0)",
  15755. this.div.style.visibility = "visible",
  15756. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15757. this.emit(d.OPENED),
  15758. this.state = I.OPEN,
  15759. e && e()
  15760. }
  15761. .bind(this))
  15762. }
  15763. }
  15764. ,
  15765. n.prototype.animateClose = function(e) {
  15766. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15767. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15768. this.emit(d.CLOSED),
  15769. this.state = I.CLOSED,
  15770. this.div.style.visibility = "hidden",
  15771. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15772. e && e()
  15773. }
  15774. .bind(this)))
  15775. }
  15776. ,
  15777. n.prototype.needsUpdate = function() {
  15778. return this.state !== I.CLOSED
  15779. }
  15780. ,
  15781. n.prototype.update = function(e, t) {
  15782. if (this.needsUpdate()) {
  15783. var i = (this.updateOrientation(e),
  15784. this.calcScale(t))
  15785. , n = {
  15786. x: (e.x + 1) * $("#player").width() / 2,
  15787. y: (e.y + 1) * $("#player").height() / 2
  15788. };
  15789. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15790. this.div.style.webkitTransform = this.div.screenTransform,
  15791. this.div.style.transform = this.div.screenTransform
  15792. }
  15793. }
  15794. ,
  15795. n.prototype.getDimensions = function() {
  15796. return this.div.getBoundingClientRect()
  15797. }
  15798. ,
  15799. n.prototype.calcScale = function(e) {
  15800. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15801. }
  15802. ,
  15803. n.prototype.updateOrientation = function(e) {
  15804. if (this.state !== I.ACTIVE) {
  15805. var t = 1 / 3
  15806. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15807. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15808. , r = "";
  15809. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15810. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15811. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15812. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15813. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15814. }
  15815. }
  15816. ,
  15817. n.prototype.applyOrientation = function(e) {
  15818. this.div.style.transform = this.div.style.webkitTransform = "",
  15819. this.div.classList.remove("tag-container-" + this.orientation),
  15820. this.div.classList.add("tag-container-" + e);
  15821. var t = window.getComputedStyle(this.div);
  15822. this.initialTransform = t.transform || t.webkitTransform,
  15823. "none" === this.initialTransform && (this.initialTransform = "");
  15824. var i = t.transform.slice(7, -1).split(",")
  15825. , n = -i[4]
  15826. , r = -i[5];
  15827. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15828. this.div.style.transformOrigin = n + "px " + r + "px",
  15829. this.orientation = e
  15830. }
  15831. ,
  15832. t.exports = n
  15833. }
  15834. ).call(this, "/js/tag/Billboard/Billboard.js")
  15835. }
  15836. , {
  15837. "../../util/browser": 182,
  15838. "../../util/lerp": 188,
  15839. "../../util/logger": 189,
  15840. "../../util/transitions": 195,
  15841. "../Media/EmbedlyEmbed": 125,
  15842. "../Media/EmbedlyPlayer": 126,
  15843. "../Media/Image": 128,
  15844. "../Media/Link": 129,
  15845. "../Media/MediaEvent": 131,
  15846. "../Parser/DescriptionChunkType": 133,
  15847. "../Parser/DescriptionParser": 134,
  15848. "./BillboardEvent": 120,
  15849. "./billboardSettings": 121,
  15850. "./overlaySettings": 122,
  15851. events: 202
  15852. }],
  15853. 120: [function(e, t, i) {
  15854. "use strict";
  15855. t.exports = Object.freeze({
  15856. ENTER: "billboard.enter",
  15857. LEAVE: "billboard.leave",
  15858. OPENING: "billboard.opening",
  15859. OPENED: "billboard.open",
  15860. CLOSING: "billboard.closing",
  15861. CLOSED: "billboard.closed",
  15862. ACTIVATING: "billboard.activating",
  15863. ACTIVATE: "billboard.activate"
  15864. })
  15865. }
  15866. , {}],
  15867. 121: [function(e, t, i) {
  15868. "use strict";
  15869. t.exports = Object.freeze({
  15870. animation: Object.freeze({
  15871. hoverOnClosing: !1,
  15872. openDelay: 100,
  15873. closeDelay: 50,
  15874. openDuration: 200,
  15875. closeDuration: 100
  15876. }),
  15877. boardToDiscRatio: 1.2
  15878. })
  15879. }
  15880. , {}],
  15881. 122: [function(e, t, i) {
  15882. "use strict";
  15883. t.exports = Object.freeze({
  15884. boundaryWidth: 30,
  15885. boundaryHeight: 0
  15886. })
  15887. }
  15888. , {}],
  15889. /*********************************创建热点模型************************************************** */
  15890. "hot": [function(e, t, i) {//热点
  15891. "use strict";
  15892. function hot(sid,d,model){
  15893. this.sid = sid;
  15894. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15895. if(d.quaternion){
  15896. this.quaternion = d.quaternion;
  15897. }else{
  15898. this.rotation = this.conversionArray(d.rotation)
  15899. } */
  15900. this.position = this.convertValue(d.position, r.Vector3)
  15901. if(d.quaternion){
  15902. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15903. }else{
  15904. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15905. }
  15906. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15907. this.isSprite = d.isSprite
  15908. this.actionType = (d.noAction ? 'noAction' : d.actionType) || "common"
  15909. this.linkType = d.linkType || "common"
  15910. this.link = d.link;
  15911. this.model = model;
  15912. this.size = d.size;
  15913. this.infoAttribute = d.infoAttribute || {};
  15914. this.styleImg = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15915. this.transformAtPanos = d.transformAtPanos || {}
  15916. for (let i in this.transformAtPanos) {
  15917. this.transformAtPanos[i].pos = new THREE.Vector3().fromArray(this.transformAtPanos[i].pos)
  15918. this.transformAtPanos[i].qua && (this.transformAtPanos[i].qua = new THREE.Quaternion().fromArray(this.transformAtPanos[i].qua))
  15919. }
  15920. this.build();
  15921. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15922. this.changeTex()
  15923. this.visibleData = d.visiblePanos
  15924. //this.setVisiblePanos(d.visiblePanos);
  15925. }
  15926. var r = e("three")
  15927. , f = e("../shaders")
  15928. , a = e("../settings")
  15929. , s = e("../enum/Viewmode")
  15930. , p = e("../objects/Panorama")
  15931. , math = e("../util/math")
  15932. , te = e("../util/texture");
  15933. var raycaster = new r.Raycaster;
  15934. //热点大小
  15935. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15936. var defaultTex1 = te.load(g_HotImage.point);
  15937. var defaultTex2 = te.load(g_HotImage.point2);
  15938. hot.prototype.changeTex = function(){
  15939. var u = this.mesh.material.uniforms
  15940. if(this.styleImg.length){
  15941. u.texture1.value = te.load(this.styleImg[0].src);
  15942. u.texture2.value = te.load(this.styleImg[1]&&this.styleImg[1].src || this.styleImg[0].src);
  15943. }else{
  15944. u.texture1.value = defaultTex1;
  15945. u.texture2.value = defaultTex2;
  15946. }
  15947. }
  15948. hot.prototype.initStyleImg = function(t){
  15949. this.styleImg = []
  15950. t.styleImg = t.styleImg || [];
  15951. t.styleImg.forEach((src)=>{
  15952. this.styleImg.push({src:manage.dealURL(src)})
  15953. })
  15954. this.changeTex()
  15955. }
  15956. hot.prototype.update = function(camera) {
  15957. if(this.isSprite){
  15958. this.mesh.quaternion.copy(camera.quaternion)
  15959. }
  15960. //this.showTitle()
  15961. }
  15962. hot.prototype.setVisiblePanos = function(visibleData){
  15963. this.visiblePanos = [];
  15964. this.model.panos.list.forEach((pano)=>{// 模型遮挡的, 直接不可见
  15965. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  15966. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15967. if(!isShelter){
  15968. this.visiblePanos.push(pano.id)
  15969. }
  15970. })
  15971. }
  15972. //绘制热点
  15973. hot.prototype.build = function(){
  15974. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15975. var shaderMaterial = new r.ShaderMaterial({
  15976. uniforms: t,
  15977. vertexShader: f.hot.vertexShader,
  15978. fragmentShader: f.hot.fragmentShader,
  15979. transparent: !0
  15980. })
  15981. var sprite = new r.Mesh( geometry, shaderMaterial );
  15982. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale || window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15983. sprite.dynamic = true;
  15984. sprite.position.copy(this.position);
  15985. sprite.quaternion.copy(this.quaternion)
  15986. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15987. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15988. sprite.name = this.sid;
  15989. sprite.type = "hotSprite";
  15990. sprite.belongHot = this;
  15991. if(this.link) sprite.hotLink = this.link;
  15992. this.mesh = sprite;
  15993. this.model.add(sprite);
  15994. g_HotMeshes.push(sprite);
  15995. }
  15996. hot.prototype.setTitleElem = function(title){
  15997. var root = $("#hot");
  15998. var elem = $(`<div> ${title}</div>`)
  15999. root.append(elem);
  16000. this.titleElem = elem;
  16001. }
  16002. hot.prototype.showTitle = function(){
  16003. if(!this.titleElem)return;
  16004. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  16005. if(pos.trueSide){//inSight
  16006. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  16007. this.titleElem.css("display","block");
  16008. }else{
  16009. this.titleElem.css("display","none");
  16010. }
  16011. }
  16012. /* hot.prototype.showTitle = function(){//一直显示title的话
  16013. if(!this.titleElem)return;
  16014. var unvisi = ()=>{
  16015. this.titleElem.css("display","none");
  16016. }
  16017. var visi = ()=>{
  16018. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  16019. if(pos.trueSide){//inSight
  16020. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  16021. this.titleElem.css("display","block");
  16022. }else{
  16023. unvisi()
  16024. }
  16025. }
  16026. if(this.mesh.visible){
  16027. if(player.mode == 'panorama'){
  16028. visi()
  16029. }else{
  16030. var ifShelter = convertTool.ifShelter(this.position)
  16031. if(ifShelter)unvisi()
  16032. else visi()
  16033. }
  16034. }else{
  16035. unvisi()
  16036. }
  16037. }
  16038. */
  16039. hot.prototype.hideTitle = function(){
  16040. if(!this.titleElem)return;
  16041. this.titleElem.css("display","none");
  16042. }
  16043. hot.prototype.closestPanoTowardTag = function(e, t) {
  16044. var i = []
  16045. , o = []
  16046. , l = this.mesh.position;
  16047. if (e === s.PANORAMA) {
  16048. var c = .5
  16049. , h = t.position.clone().sub(l).normalize();
  16050. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  16051. // i.push(p.filters.isPanoAligned()),
  16052. // i.push(p.filters.inPanoDirection(l, h, c)),
  16053. // i.push(p.filters.isNeighbourPanoTo(t)),
  16054. o.push(p.scoreFunctions.direction(l, h))
  16055. }
  16056. var u = new r.Vector3
  16057. , d = function(e) {
  16058. u.copy(l).sub(e.position);
  16059. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16060. , i = a.tags.navigate.tiltTolerance;
  16061. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16062. }
  16063. , f = function(e) {
  16064. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16065. };
  16066. i.push(f, d, (pano)=>{ // add
  16067. return player.checkHasNeighbor(pano)
  16068. }),
  16069. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  16070. var g = t.model.panos.sortByScore(i, o);
  16071. if (g && a.tags.navigate.lineOfSight) {
  16072. for (var m = 0; m < g.length; m++) {
  16073. var v = g[m].pano
  16074. , A = v.position.distanceTo(l);
  16075. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16076. var y = raycaster.intersectObjects(t.model.colliders);
  16077. // return g[0].pano;
  16078. if (0 === y.length || y[0].distance > A) {
  16079. console.log(m);
  16080. return v
  16081. }
  16082. }
  16083. return null
  16084. }
  16085. return g && g.length > 0 && g[0].pano
  16086. }
  16087. var getLink = function(link){
  16088. var src = '';
  16089. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  16090. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  16091. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  16092. return src
  16093. }
  16094. var musicOff = function(ifFinal){
  16095. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16096. //g_bgAudio && g_bgAudio.pause();
  16097. if(g_bgAudio && !g_bgAudio.paused){
  16098. manage.switchBgmState(false);
  16099. g_bgAudio.pauseByHot = true
  16100. }
  16101. /* if(SoundOnVideo){
  16102. SoundOnVideo.pauseByHot = true
  16103. switchSoundBtn(SoundOnVideo)
  16104. } */
  16105. if(g_tourAudio){
  16106. g_tourAudio.pause()
  16107. g_tourAudio.shouldPlay = false
  16108. }
  16109. if( !ifFinal ){//有出现过进入热点没有关闭其他声音的所以
  16110. setTimeout(()=>{window.g_currentHot && musicOff(true)}, 500)
  16111. }
  16112. }
  16113. hot.prototype.examine = function(e, options) {
  16114. try{
  16115. window.parent.postMessage("clickHot",'*')
  16116. //$("#app .aside li" , parent.document)[0].click();
  16117. }catch(e){
  16118. console.log(e)
  16119. }
  16120. options = options || {}
  16121. if(this.actionType == 'noAction' )return;
  16122. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  16123. var src = getLink(this.infoAttribute.iframe[0]);
  16124. if(this.linkType=="jumpLink"){
  16125. /* var newPage = window.open(src, "_blank" );
  16126. newPage.focus(); */
  16127. var href = window.location.href
  16128. var index = href.indexOf("&")
  16129. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  16130. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  16131. window.location.href = src
  16132. }else if(this.linkType=="iframeDiv"){
  16133. var div = document.createElement("div");
  16134. $("body").append(div);
  16135. div.style.position = 'fixed';
  16136. div.style.width = div.style.height = "100%";
  16137. div.style.left = div.style.top = '0';
  16138. div.style["z-index"] = "999"
  16139. exit = document.createElement("div");
  16140. exit.id ='myColne'
  16141. exit.style["background-image"] = "url(images/close1.png)";
  16142. exit.style.position = 'absolute';
  16143. exit.style.width = exit.style.height = "50px";
  16144. exit.style.right = '17px'; exit.style.top = "20px"
  16145. exit.style.cursor = "pointer";
  16146. exit.style["background-repeat"] = "no-repeat";
  16147. exit.style["background-size"] = "100%,100%";
  16148. exit.style["background-position"] = "center center";
  16149. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  16150. exit.style["border-radius"] = "50%";
  16151. exit.style["z-index"] = "3"
  16152. exit.onclick = ()=>{
  16153. $(div).remove()
  16154. if(g_bgAudio && g_bgAudio.pauseByHot){
  16155. manage.switchBgmState(true)
  16156. }
  16157. try{
  16158. window.parent.postMessage("closeHot",'*')
  16159. }catch(e){
  16160. console.log(e)
  16161. }
  16162. }
  16163. var myElement = document.createElement("iframe");
  16164. myElement.style.position = 'absolute';
  16165. myElement.style.width = myElement.style.height = "100%";
  16166. myElement.style.left = myElement.style.top = '0';
  16167. myElement.src = src
  16168. div.appendChild(exit);
  16169. div.appendChild(myElement)
  16170. musicOff()
  16171. /* //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16172. //g_bgAudio && g_bgAudio.pause();
  16173. if(g_bgAudio && !g_bgAudio.paused){
  16174. manage.switchBgmState(false);
  16175. g_bgAudio.pauseByHot = true
  16176. }
  16177. if(g_tourAudio)g_tourAudio.pause()
  16178. */
  16179. }
  16180. return;
  16181. }
  16182. if(settings.dontExamHot || this.actionType == 'dontExam'){
  16183. o();
  16184. return;
  16185. }
  16186. if(!player.currentPano)return;
  16187. var hotPop = document.getElementById('popup');
  16188. //获取那个热点的链接
  16189. if(this.link){
  16190. g_currentHot = this;
  16191. hotPop.style.display = "block";
  16192. hotPop.classList.add("wait");
  16193. var myElement = document.createElement("iframe");
  16194. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16195. //g_bgAudio && g_bgAudio.pause();
  16196. /* if(g_bgAudio && !g_bgAudio.paused){
  16197. manage.switchBgmState(false);
  16198. g_bgAudio.pauseByHot = true
  16199. }
  16200. if(g_tourAudio)g_tourAudio.pause()*/
  16201. musicOff()
  16202. var src = getLink(this.link )
  16203. myElement.src = src;
  16204. myElement.id = "id1";
  16205. myElement.allowTransparency = "true";
  16206. // myElement.scrolling = "no";
  16207. var element=document.getElementById("id1"); //判断页面是否有iframe
  16208. if (typeof(element)== "undefined" || element == null){
  16209. document.querySelector(".popup-content").appendChild(myElement);
  16210. //移动端自动播放
  16211. var videoLoaddingResult = false
  16212. window.loaddingSuccess = function() {
  16213. videoLoaddingResult = true
  16214. }
  16215. setTimeout(function func() {
  16216. if (videoLoaddingResult) {
  16217. var $iframe = document.querySelector('#id1').contentWindow.document;
  16218. if($iframe.querySelector('video')){
  16219. $iframe.querySelector('video').play();
  16220. // alert($iframe.querySelector('video'));
  16221. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  16222. $iframe.querySelector('.playPause').classList.add("fa-pause");
  16223. }
  16224. }
  16225. if($iframe.querySelector('audio')){
  16226. $iframe.querySelector('audio').play();
  16227. }
  16228. } else {
  16229. setTimeout(func, 300)
  16230. }
  16231. }, 800);
  16232. }
  16233. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  16234. }
  16235. // if(hotListSta) {
  16236. // hotPop.classList.remove("wait");
  16237. // return;
  16238. // }
  16239. var t = e.mode
  16240. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16241. , n = this.mesh.position;
  16242. e.flyingToTag = true;
  16243. var o = function() {
  16244. e.flyingToTag = false;
  16245. if(this.link){
  16246. hotPop.classList.remove("wait");
  16247. }
  16248. }.bind(this);
  16249. if(settings.dontExamHot){
  16250. o();
  16251. return;
  16252. }
  16253. if (t === s.PANORAMA){
  16254. var l = {
  16255. pano: i,
  16256. lookAtPoint: n,
  16257. duration: null,
  16258. maxDistanceOverride: null,
  16259. skipWarpingCheck: !1
  16260. };
  16261. e.flyToPano(l, o)
  16262. }else {
  16263. var c = {
  16264. pano: i
  16265. };
  16266. if (n) {
  16267. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16268. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16269. }
  16270. c.callback = o,
  16271. c.duration = 1500,
  16272. c.mode = s.PANORAMA,
  16273. e.flyToNewMode(c)
  16274. }
  16275. },
  16276. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  16277. // if(window.MP_PREFETCHED_MODELDATA.special){
  16278. // specialScene.special().beforeImplement();
  16279. // }
  16280. //czj 判断是否是数组 如果不是将对象转换为数组
  16281. /* hot.prototype.conversionArray = function(obj){
  16282. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  16283. var arr = []
  16284. for (var i in obj) {
  16285. arr.push(obj[i]); //属性
  16286. }
  16287. return arr
  16288. } */
  16289. hot.prototype.convertValue = function(v ,Type){
  16290. var value;
  16291. if(v instanceof Array){
  16292. v.forEach((v1)=>{v1 = parseFloat(v1)})
  16293. value = new Type().fromArray(v);
  16294. }else{
  16295. for(let i in v){v[i] = parseFloat(v[i])}
  16296. value = new Type().copy(v);
  16297. }
  16298. return value
  16299. }
  16300. t.exports = hot;
  16301. }
  16302. , {
  16303. three: 217,
  16304. "../shaders":167,
  16305. "../enum/Viewmode":51,
  16306. "../objects/Panorama":148,
  16307. "../util/texture":194,
  16308. "../settings":166,
  16309. "../util/math": 190,
  16310. }],
  16311. /************************************创建热点模型************************************ */
  16312. 123: [function(e, t, i) {//tag
  16313. (function(i) {
  16314. "use strict";
  16315. function n(e, t, i) {
  16316. var n = i.version || "0";
  16317. "0" !== n && I.info("tag defined using version " + n),
  16318. this.model = e,
  16319. this.sid = t,
  16320. this.color = (new r.Color).set(i.color || l.tagDefault),
  16321. this.hoverColor = l._darken(this.color, .2),
  16322. this.floor = null,
  16323. this.floorIndex = i.floor,
  16324. this.mode = s.PANORAMA,
  16325. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16326. this.obj3d = null,
  16327. this.disc = null,
  16328. this.materials = {
  16329. disc: null,
  16330. pole: null
  16331. },
  16332. this.position = (new r.Vector3).copy(i.position),
  16333. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16334. this.discWorldPosition = null,
  16335. this.discScale = .05,
  16336. this.poleEnabled = i.stem.enabled,
  16337. this.billboard = new o(i.label,i.description,i.media,this),
  16338. this.visibleTransition = null,
  16339. this.hoveringDisc = !1
  16340. }
  16341. var r = e("three")
  16342. , o = e("./Billboard/Billboard")
  16343. , a = e("../settings")
  16344. , s = e("../enum/Viewmode")
  16345. , l = e("../enum/Colors")
  16346. , c = e("../enum/RenderLayers")
  16347. , h = e("../enum/RenderOrder")
  16348. , u = (e("../util/common"),
  16349. e("../util/math"))
  16350. , d = e("../util/texture")
  16351. , p = e("../objects/Panorama")
  16352. , f = e("../shaders")
  16353. , g = e("../util/transitions")
  16354. , m = e("../util/lerp")
  16355. , v = e("../util/easing")
  16356. , A = e("./Billboard/BillboardEvent")
  16357. , y = e("events").EventEmitter
  16358. , C = e("../util/logger")
  16359. , I = new C(i)
  16360. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16361. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16362. , w = new r.PlaneBufferGeometry(1,1);
  16363. n.prototype = Object.create(y.prototype),
  16364. n.raycaster = new r.Raycaster,
  16365. n.prototype.bindEvents = function() {
  16366. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16367. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16368. }
  16369. ,
  16370. n.prototype.build = function() {
  16371. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16372. this.floor && (this.billboard.build(this.model.sid),
  16373. this.obj3d = this.buildObject3D(),
  16374. this.floor.add(this.obj3d)),
  16375. this
  16376. }
  16377. ,
  16378. n.prototype.buildObject3D = function() {
  16379. var e = new r.Object3D;
  16380. e.position.copy(this.position);
  16381. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16382. t.bg.value = b,
  16383. t.mask.value = E,
  16384. t.color.value.copy(this.color),
  16385. this.materials.disc = new r.RawShaderMaterial({
  16386. transparent: !0,
  16387. vertexShader: f.tagDisc.vertexShader,
  16388. fragmentShader: f.tagDisc.fragmentShader,
  16389. uniforms: t
  16390. }),
  16391. this.disc = new r.Mesh(w,this.materials.disc),
  16392. this.disc.layers.set(c.TAG),
  16393. this.disc.position.copy(this.discPosition),
  16394. this.disc.renderOrder = h.tagDisc,
  16395. this.disc.tag = this;
  16396. var i = this.buildPole();
  16397. return i.layers.set(c.TAG),
  16398. i.renderOrder = h.tagStem,
  16399. e.add(i),
  16400. e.layers.set(c.TAG),
  16401. e.add(this.disc)
  16402. }
  16403. ,
  16404. n.prototype.buildPole = function() {
  16405. var e = new r.BufferGeometry
  16406. , t = new Float32Array(6);
  16407. return t[0] = t[1] = t[2] = 0,
  16408. t[3] = this.discPosition.x,
  16409. t[4] = this.discPosition.y,
  16410. t[5] = this.discPosition.z,
  16411. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16412. this.materials.pole = new r.LineBasicMaterial({
  16413. linewidth: a.tags.pole.width,
  16414. color: a.tags.pole.color,
  16415. opacity: 0,
  16416. visible: this.poleEnabled,
  16417. transparent: !0,
  16418. depthWrite: !1
  16419. }),
  16420. new r.Line(e,this.materials.pole)
  16421. }
  16422. ,
  16423. n.prototype.setFreeState = function(e) {
  16424. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16425. this.materials.disc.uniforms.color.value = this.color
  16426. }
  16427. .bind(this))
  16428. }
  16429. ,
  16430. n.prototype.setHoverState = function(e) {
  16431. this.billboard.open(e),
  16432. this.materials.disc.uniforms.color.value = this.hoverColor
  16433. }
  16434. ,
  16435. n.prototype.hide = function(e, t) {
  16436. var i = $.Deferred();
  16437. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16438. return i.resolve().promise();
  16439. e = e || 0,
  16440. t = t || 0,
  16441. g.cancel(this.visibleTransition);
  16442. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16443. , r = t + e
  16444. , o = t / r;
  16445. return this.visibleTransition = g.start(function(e) {
  16446. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16447. , i = m.property(e.materials.pole, "opacity", 0);
  16448. return function(n) {
  16449. t(n),
  16450. e.materials.pole && i(n)
  16451. }
  16452. }(this), r * n, function() {
  16453. i.resolve()
  16454. }, o, v[a.warp.blendEasing]),
  16455. i.promise()
  16456. }
  16457. ,
  16458. n.prototype.show = function(e, t) {
  16459. var i = $.Deferred();
  16460. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16461. return i.resolve().promise();
  16462. e = e || 0,
  16463. t = t || 0,
  16464. g.cancel(this.visibleTransition);
  16465. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16466. , r = t + e
  16467. , o = t / r;
  16468. return this.visibleTransition = g.start(function(e) {
  16469. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16470. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16471. return function(n) {
  16472. t(n),
  16473. e.materials.pole && i(n)
  16474. }
  16475. }(this), r * n, function() {
  16476. i.resolve()
  16477. }, o, v[a.warp.blendEasing]),
  16478. i.promise()
  16479. }
  16480. ,
  16481. n.prototype.closestPanoTowardTag = function(e, t) {
  16482. var i = []
  16483. , o = []
  16484. , l = this.disc.getWorldPosition();
  16485. if (e === s.PANORAMA) {
  16486. var c = .5
  16487. , h = t.position.clone().sub(l).normalize();
  16488. i.push(p.filters.isPanoAligned()),
  16489. i.push(p.filters.inPanoDirection(l, h, c)),
  16490. i.push(p.filters.isNeighbourPanoTo(t)),
  16491. o.push(p.scoreFunctions.direction(l, h))
  16492. }
  16493. var u = new r.Vector3
  16494. , d = function(e) {
  16495. u.copy(l).sub(e.position);
  16496. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16497. , i = a.tags.navigate.tiltTolerance;
  16498. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16499. }
  16500. , f = function(e) {
  16501. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16502. };
  16503. i.push(f, d),
  16504. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16505. var g = this.model.panos.sortByScore(i, o);
  16506. if (a.tags.navigate.lineOfSight) {
  16507. for (var m = 0; m < g.length; m++) {
  16508. var v = g[m].pano
  16509. , A = v.position.distanceTo(l);
  16510. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16511. return null;
  16512. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16513. var y = n.raycaster.intersectObjects(this.model.colliders);
  16514. if (0 === y.length || y[0].distance > A)
  16515. return v
  16516. }
  16517. return null
  16518. }
  16519. return g.length > 0 && g[0].pano
  16520. }
  16521. ,
  16522. n.prototype.examine = function(e) {
  16523. var t = e.mode
  16524. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16525. , n = this.disc.getWorldPosition();
  16526. this.billboard.setActiveState();
  16527. var o = function() {
  16528. var t = this.billboard.getDimensions()
  16529. , n = new r.Vector3;
  16530. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16531. n.unproject(e.camera),
  16532. e.flyToPano({
  16533. pano: i,
  16534. lookAtPoint: n
  16535. })
  16536. }
  16537. .bind(this);
  16538. if (t === s.PANORAMA)
  16539. if (i !== e.currentPano) {
  16540. var l = {
  16541. pano: i,
  16542. lookAtPoint: n,
  16543. duration: null,
  16544. maxDistanceOverride: null,
  16545. skipWarpingCheck: !1
  16546. };
  16547. e.flyToPano(l, o)
  16548. } else
  16549. setTimeout(function() {
  16550. this.billboard.open().then(function() {
  16551. o()
  16552. })
  16553. }
  16554. .bind(this), 0);
  16555. else {
  16556. var c = {
  16557. pano: i
  16558. };
  16559. if (n) {
  16560. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16561. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16562. }
  16563. c.callback = o,
  16564. c.duration = 1500,
  16565. c.mode = s.PANORAMA,
  16566. e.flyToNewMode(c)
  16567. }
  16568. }
  16569. ,
  16570. n.prototype.update = function(e, t) {
  16571. var i = new r.Vector3;
  16572. return function(e, t) {
  16573. this.discWorldPosition = this.disc.getWorldPosition(),
  16574. this.updateDisc(e, t),
  16575. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16576. i.z < 1 && (i.y *= -1,
  16577. this.billboard.update(i, this.getDiscRadius(i, t))))
  16578. }
  16579. }(),
  16580. n.prototype.updateDisc = function(e, t) {
  16581. var i = new r.Vector3
  16582. , o = new r.Vector3
  16583. , l = new r.Vector3
  16584. , c = new r.Vector3
  16585. , h = new r.Vector3;
  16586. return function(e, t) {
  16587. var u = a.tags.visibility
  16588. , d = a.tags.disc.scale
  16589. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16590. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16591. this.obj3d.visible) {
  16592. this.disc.quaternion.copy(t.quaternion);
  16593. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16594. i.copy(this.discWorldPosition).project(t),
  16595. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16596. l.set(f / 2, 0, 0).add(o),
  16597. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16598. h.copy(c).unproject(t);
  16599. var g = h.distanceTo(this.discWorldPosition)
  16600. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16601. this.discScale = g * m,
  16602. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16603. }
  16604. }
  16605. }(),
  16606. n.prototype.getDiscRadius = function(e, t) {
  16607. var i = new r.Vector3;
  16608. return function(e, t) {
  16609. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16610. Math.abs(e.x - i.x) * $("#player").width()
  16611. }
  16612. }(),
  16613. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16614. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16615. }
  16616. ,
  16617. n.prototype.offScreen = function(e, t) {
  16618. var i = e.getWorldPosition().project(t);
  16619. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16620. }
  16621. ,
  16622. n.viewportScale = function() {
  16623. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16624. n.viewportHeight = $("#player").height(),
  16625. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16626. n.currentViewportScale
  16627. }
  16628. ,
  16629. t.exports = n
  16630. }
  16631. ).call(this, "/js/tag/tag.js")
  16632. }
  16633. , {
  16634. "../enum/Colors": 19,
  16635. "../enum/RenderLayers": 41,
  16636. "../enum/RenderOrder": 42,
  16637. "../enum/Viewmode": 51,
  16638. "../objects/Panorama": 148,
  16639. "../settings": 166,
  16640. "../shaders": 167,
  16641. "../util/common": 185,
  16642. "../util/easing": 186,
  16643. "../util/lerp": 188,
  16644. "../util/logger": 189,
  16645. "../util/math": 190,
  16646. "../util/texture": 194,
  16647. "../util/transitions": 195,
  16648. "./Billboard/Billboard": 119,
  16649. "./Billboard/BillboardEvent": 120,
  16650. events: 202,
  16651. three: 217
  16652. }],
  16653. 124: [function(e, t, i) {
  16654. (function(i) {
  16655. "use strict";
  16656. function n() {
  16657. this.tagState = y.IDLE,
  16658. this.intersectTag = null,
  16659. this.hoveredTag = null,
  16660. this.activeTag = null,
  16661. this.tagDiscs = [],
  16662. this.raycaster = new r.Raycaster,
  16663. this.modelManager = null,
  16664. this.player = null,
  16665. this.totaltags = 0,
  16666. this.navigatingViaTag = !1,
  16667. this.enabled = !1
  16668. }
  16669. var r = e("three")
  16670. , o = e("../util/logger")
  16671. , a = e("../util/common")
  16672. , s = e("../controls/serializer")
  16673. , l = e("../objects/Snapshot")
  16674. , c = e("../settings")
  16675. , h = e("./Billboard/BillboardEvent")
  16676. , u = e("./Media/MediaEvent")
  16677. , d = e("./Media/LinkType")
  16678. , p = e("../enum/Viewmode")
  16679. , f = e("../enum/WarpStyle")
  16680. , g = e("../enum/BlackoutStyle")
  16681. , m = e("../enum/ModelManagerEvents")
  16682. , v = e("../enum/tagEvents")
  16683. , A = e("../enum/PlayerEvents")
  16684. , y = (e("../util/lerp"),
  16685. e("../enum/TagStates"))
  16686. , C = e("events").EventEmitter
  16687. , I = new o(i);
  16688. a.extend(n, C),
  16689. n.prototype.init = function(e, t) {
  16690. this.modelManager = e,
  16691. this.player = t,
  16692. this.updateModel(),
  16693. this.bindEvents()
  16694. }
  16695. ,
  16696. n.prototype.update = function(e) {
  16697. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16698. }
  16699. ,
  16700. n.prototype.updateTags = function(e, t, i, n) {
  16701. for (var r in this.model.tags)
  16702. this.model.tags[r].update(e, t, i, n)
  16703. }
  16704. ,
  16705. n.prototype.updateModel = function() {
  16706. this.model = this.modelManager.getActiveModel(),
  16707. this.gettagsFromModel(),
  16708. this.totaltags = Object.keys(this.model.tags).length
  16709. }
  16710. ,
  16711. n.prototype.gettagsFromModel = function() {
  16712. this.tagDiscs = [];
  16713. for (var e in this.model.tags) {
  16714. var t = this.model.tags[e].disc;
  16715. t && this.tagDiscs.push(t)
  16716. }
  16717. }
  16718. ,
  16719. n.prototype.bindEvents = function() {
  16720. function e() {
  16721. Object.keys(this.model.tags).forEach(function(e) {
  16722. var t = this.model.tags[e];
  16723. t.bindEvents(),
  16724. t.billboard.on(u.LINK_CLICK, function(e) {
  16725. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16726. }
  16727. .bind(this)),
  16728. t.billboard.on(u.IMAGE_OPENED, function() {
  16729. this.tagState = y.EXAMINE,
  16730. this.emit(u.IMAGE_OPENED)
  16731. }
  16732. .bind(this)),
  16733. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16734. }
  16735. .bind(this))
  16736. }
  16737. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16738. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16739. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16740. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16741. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16742. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16743. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16744. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16745. e.call(this)
  16746. }
  16747. ,
  16748. n.prototype.navigateViaLink = function(e) {
  16749. var t = s.deserialize(e);
  16750. if (t)
  16751. if (t.mode === p.PANORAMA) {
  16752. try {
  16753. this.player.model.panos.get(t.panoId)
  16754. } catch (e) {
  16755. return void I.warn("Unable to find panorama location", t.panoId)
  16756. }
  16757. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16758. } else {
  16759. var i = {
  16760. cameraMode: t.mode,
  16761. position: t.position,
  16762. quaternion: t.quaternion,
  16763. scanId: t.panoId,
  16764. orthoZoom: t.zoom,
  16765. floorVisibility: t.floorVisibility,
  16766. thumbUrl: null,
  16767. name: null
  16768. };
  16769. this.player.flyToNewMode({
  16770. mode: t.mode,
  16771. duration: c.warp.outsideTime,
  16772. warpDest: new l(i),
  16773. force: !0
  16774. })
  16775. }
  16776. }
  16777. ,
  16778. n.prototype.handleWarpStart = function(e, t, i, n) {
  16779. this.dismissExaminedTag(),
  16780. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16781. e && (i = g.END),
  16782. this.hideShowTagsForBlackoutStyle(i, n))
  16783. }
  16784. ,
  16785. n.prototype.handleWarpInterruption = function(e, t, i) {
  16786. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16787. this.hideShowTagsForBlackoutStyle(t, i)
  16788. }
  16789. ,
  16790. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16791. var i = 0
  16792. , n = 0
  16793. , r = t / 2;
  16794. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16795. e) {
  16796. case g.END:
  16797. this.hideAlltags(r);
  16798. break;
  16799. case g.BEGINNING:
  16800. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16801. break;
  16802. case g.NONE:
  16803. break;
  16804. case g.MIDDLE:
  16805. i = r,
  16806. n = r,
  16807. this.hideAlltags(n),
  16808. setTimeout(function() {
  16809. this.showAlltags(i)
  16810. }
  16811. .bind(this), n);
  16812. break;
  16813. case g.FADEIN:
  16814. setTimeout(function() {
  16815. this.showAlltags(r)
  16816. }
  16817. .bind(this), r)
  16818. }
  16819. }
  16820. ,
  16821. n.prototype.onPlayerModeChanging = function(e, t) {
  16822. t !== p.PANORAMA && this.dismissExaminedTag(),
  16823. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16824. var i = t !== p.OUTDOOR;
  16825. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16826. }
  16827. ,
  16828. n.prototype.onPanoChange = function(e, t) {
  16829. var i = this.navigatingViaTag;
  16830. if (this.navigatingViaTag = !1,
  16831. !i) {
  16832. this.dismissExaminedTag();
  16833. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16834. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16835. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16836. }
  16837. }
  16838. ,
  16839. n.prototype.onPlayerReady = function(e, t, i) {
  16840. this.startAlltags(e, t ? i : null)
  16841. }
  16842. ,
  16843. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16844. this.updateClosestTags(e)
  16845. }
  16846. ,
  16847. n.prototype.dismissExaminedTag = function() {
  16848. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16849. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16850. this.hoveredTag = null)
  16851. }
  16852. ,
  16853. n.prototype.startAlltags = function(e, t) {
  16854. this.model.shouldShowtags = c.tags.enabled,
  16855. this.enabled = !0,
  16856. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16857. t && setTimeout(function() {
  16858. this.activateTag(this.model.getTagBySid(t))
  16859. }
  16860. .bind(this), c.tags.startup.fadeInDuration / 2))
  16861. }
  16862. ,
  16863. n.prototype.showAlltags = function(e, t, i) {
  16864. function n() {
  16865. o++,
  16866. o === this.totaltags && (this.model.tagsShown = !0,
  16867. r.resolve())
  16868. }
  16869. var r = $.Deferred();
  16870. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16871. return r.resolve().promise();
  16872. var o = 0;
  16873. for (var a in this.model.tags) {
  16874. var s = this.model.tags[a];
  16875. s.show(e, t).done(n.bind(this))
  16876. }
  16877. return r.promise()
  16878. }
  16879. ,
  16880. n.prototype.hideAlltags = function(e, t) {
  16881. function i() {
  16882. r++,
  16883. r === this.totaltags && (this.model.tagsShown = !1,
  16884. n.resolve())
  16885. }
  16886. var n = $.Deferred()
  16887. , r = 0;
  16888. for (var o in this.model.tags) {
  16889. var a = this.model.tags[o];
  16890. a.hide(e, t).done(i.bind(this)),
  16891. a === this.activeTag && this.dismissActiveTag()
  16892. }
  16893. return n.promise()
  16894. }
  16895. ,
  16896. n.prototype.enableHovering = function() {
  16897. this.enabled = !0
  16898. }
  16899. ,
  16900. n.prototype.disableHovering = function() {
  16901. this.enabled = !1
  16902. }
  16903. ,
  16904. n.prototype.activateTag = function(e, t) {
  16905. t = t || y.EXAMINE,
  16906. this.activeTag = e,
  16907. this.activeTag.hoveringDisc = !0,
  16908. this.activeTag.setHoverState(t === y.EXAMINE),
  16909. this.tagState = t,
  16910. this.emit(v.TagActivated, e)
  16911. }
  16912. ,
  16913. n.prototype.dismissActiveTag = function() {
  16914. this.activeTag.hoveringDisc = !1,
  16915. this.activeTag.setFreeState(!0);
  16916. var e = this.activeTag;
  16917. this.activeTag = null,
  16918. this.tagState = y.IDLE,
  16919. this.emit(v.TagDismissed, e)
  16920. }
  16921. ,
  16922. n.prototype.clickedOnTag = function(e) {
  16923. var t = function() {
  16924. this.navigatingViaTag = !0,
  16925. this.activeTag.examine(this.player),
  16926. this.emit(v.TagNavigation, this.activeTag)
  16927. }
  16928. .bind(this);
  16929. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16930. this.activeTag = this.intersectTag,
  16931. t(),
  16932. !0) : (this.dismissActiveTag(),
  16933. !1)
  16934. }
  16935. ,
  16936. n.prototype.intersecttag = function() {
  16937. var e = new r.Vector3
  16938. , t = new r.Vector3
  16939. , i = new r.Vector3;
  16940. return function(n, r, o) {
  16941. if (!this.enabled)
  16942. return null;
  16943. var a = null
  16944. , s = this.tagDiscs.filter(function(e) {
  16945. return e.parent.visible
  16946. });
  16947. if (s.length > 0) {
  16948. var l = this.model.floors.reduce(function(e, t) {
  16949. return t.hidden ? e : e.concat(t.collider.children)
  16950. }, s);
  16951. e.set(n.x, n.y, -1).unproject(o),
  16952. t.set(n.x, n.y, 1).unproject(o),
  16953. i.copy(t).sub(e).normalize(),
  16954. this.raycaster.set(e, i);
  16955. var c = this.raycaster.intersectObjects(l);
  16956. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16957. }
  16958. return this.intersectTag = a,
  16959. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16960. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16961. this.hoveredTag = a
  16962. }
  16963. .bind(this)),
  16964. a.billboard.on(h.LEAVE, function() {
  16965. this.hoveredTag = null
  16966. }
  16967. .bind(this))),
  16968. this.activateTag(a, y.BROWSE))),
  16969. a
  16970. }
  16971. }(),
  16972. n.prototype.rankedtagInDirection = function() {
  16973. var e = []
  16974. , t = []
  16975. , i = new r.Vector3
  16976. , n = new r.Vector3
  16977. , o = new r.Vector3;
  16978. return function(r, a, s, l) {
  16979. var c = 0;
  16980. t.length = 0;
  16981. for (var h = 0; h < this.closesttags.length; h++) {
  16982. var u = this.closesttags[h];
  16983. n.copy(u.position),
  16984. n.add(u.discPosition),
  16985. i.copy(a),
  16986. i.sub(n).negate(),
  16987. i.normalize();
  16988. var d = i.dot(l);
  16989. if (d >= 0) {
  16990. o.copy(n),
  16991. o.project(s);
  16992. var p = this.intersecttag(o, !1, s);
  16993. if (p) {
  16994. if (c >= e.length)
  16995. for (var f = 0; f < 64; f++)
  16996. e.push({
  16997. tag: u,
  16998. dot: d
  16999. });
  17000. var g = e[c];
  17001. g.tag = u,
  17002. g.dot = d,
  17003. g.position = math.projectPositionToCanvas(n, s),
  17004. t.push(g),
  17005. c++
  17006. }
  17007. }
  17008. }
  17009. return t.sort(function(e, t) {
  17010. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  17011. }),
  17012. r < t.length ? t[r].tag : null
  17013. }
  17014. }(),
  17015. n.prototype.updateClosestTags = function() {
  17016. var e = new r.Vector3
  17017. , t = 30;
  17018. return function(i) {
  17019. this.closesttags || (this.closesttags = []),
  17020. this.closesttags.length = 0;
  17021. var n = this.model.tags;
  17022. if (n)
  17023. for (var r in n)
  17024. if (n.hasOwnProperty(r)) {
  17025. var o = n[r]
  17026. , a = o.position;
  17027. e.copy(i),
  17028. e.sub(a).negate();
  17029. var s = e.lengthSq();
  17030. s < t && this.closesttags.push(o)
  17031. }
  17032. }
  17033. }(),
  17034. t.exports = n
  17035. }
  17036. ).call(this, "/js/tag/tagManager.js")
  17037. }
  17038. , {
  17039. "../controls/serializer": 14,
  17040. "../enum/BlackoutStyle": 18,
  17041. "../enum/tagEvents": 32,
  17042. "../enum/ModelManagerEvents": 33,
  17043. "../enum/PlayerEvents": 40,
  17044. "../enum/TagStates": 44,
  17045. "../enum/Viewmode": 51,
  17046. "../enum/WarpStyle": 52,
  17047. "../objects/Snapshot": 153,
  17048. "../settings": 166,
  17049. "../util/common": 185,
  17050. "../util/lerp": 188,
  17051. "../util/logger": 189,
  17052. "./Billboard/BillboardEvent": 120,
  17053. "./Media/LinkType": 130,
  17054. "./Media/MediaEvent": 131,
  17055. events: 202,
  17056. three: 217
  17057. }],
  17058. 125: [function(e, t, i) {
  17059. (function(i) {
  17060. "use strict";
  17061. function n() {
  17062. this.embedWrapper = null,
  17063. this.embedElement = null
  17064. }
  17065. var r = e("../../util/ajax")
  17066. , o = e("./mediaSettings")
  17067. , a = e("../../settings")
  17068. , s = e("../../util/logger")
  17069. , l = new s(i);
  17070. n.prototype.createDomElement = function() {
  17071. return this.embedWrapper = document.createElement("div"),
  17072. this.embedWrapper.classList.add("tag-embed"),
  17073. this.embedWrapper.classList.add("hidden"),
  17074. this.embedWrapper
  17075. }
  17076. ,
  17077. n.prototype.load = function(e) {
  17078. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  17079. return new Promise(function(e, i) {
  17080. r.get(t).then(function(t) {
  17081. if (t = JSON.parse(t),
  17082. t.html && t.html.indexOf("<script") === -1) {
  17083. this.embedWrapper.innerHTML = t.html;
  17084. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  17085. if (this.embedWrapper.style.width = n + "px",
  17086. t.height) {
  17087. var r = t.height / t.width;
  17088. this.embedWrapper.style.height = n * r + "px"
  17089. }
  17090. this.embedElement = this.embedWrapper.firstChild;
  17091. var a = [];
  17092. try {
  17093. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  17094. } catch (e) {
  17095. l.debug("Error getting `a` elements for embed; was it an iframe?")
  17096. }
  17097. a.forEach(function(e) {
  17098. e.setAttribute("target", "_blank")
  17099. }),
  17100. this.embedElement.classList.add("hidden"),
  17101. this.embedWrapper.classList.remove("hidden"),
  17102. e()
  17103. } else
  17104. i("Not a valid embed")
  17105. }
  17106. .bind(this), function(e) {
  17107. i(e.response)
  17108. })
  17109. }
  17110. .bind(this))
  17111. }
  17112. ,
  17113. n.prototype.show = function() {
  17114. this.embedElement && this.embedElement.classList.remove("hidden")
  17115. }
  17116. ,
  17117. n.prototype.hide = function() {
  17118. this.embedElement && this.embedElement.classList.add("hidden")
  17119. }
  17120. ,
  17121. t.exports = n
  17122. }
  17123. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  17124. }
  17125. , {
  17126. "../../settings": 166,
  17127. "../../util/ajax": 181,
  17128. "../../util/logger": 189,
  17129. "./mediaSettings": 132
  17130. }],
  17131. 126: [function(e, t, i) {
  17132. (function(i) {
  17133. "use strict";
  17134. function n(e) {
  17135. o.call(this),
  17136. this.options = e,
  17137. this.playerControls = null,
  17138. this.state = s.NOT_READY
  17139. }
  17140. var r = e("../../util/browser")
  17141. , o = e("./EmbedlyEmbed")
  17142. , a = e("../../util/logger")
  17143. , s = (new a(i),
  17144. Object.freeze({
  17145. NOT_READY: "player.not.ready",
  17146. CUED: "player.cued",
  17147. PLAYING: "player.playing",
  17148. PAUSED: "player.paused"
  17149. }));
  17150. n.prototype = Object.create(o.prototype),
  17151. n.prototype.createDomElement = function() {
  17152. return this.embedWrapper = document.createElement("div"),
  17153. this.embedWrapper.classList.add("tag-video"),
  17154. this.embedWrapper.classList.add("hidden"),
  17155. this.embedWrapper
  17156. }
  17157. ,
  17158. n.prototype.load = function(e) {
  17159. var t = function() {
  17160. function e(e) {
  17161. this.playerState = s.CUED,
  17162. this.options.startMuted && this.playerControls.mute()
  17163. }
  17164. function t(e) {
  17165. this.playerState = e
  17166. }
  17167. function i(e) {
  17168. this.playerControls.setCurrentTime(0),
  17169. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  17170. }
  17171. this.playerControls = new playerjs.Player(this.embedElement),
  17172. this.playerControls.on("ready", e.bind(this)),
  17173. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  17174. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  17175. this.playerControls.on("ended", i.bind(this))
  17176. }
  17177. .bind(this);
  17178. return o.prototype.load.call(this, e).then(t.bind(this))
  17179. }
  17180. ,
  17181. n.prototype.play = function() {
  17182. var e = r.isMobile();
  17183. return function() {
  17184. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  17185. }
  17186. }(),
  17187. n.prototype.pause = function() {
  17188. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  17189. }
  17190. ,
  17191. t.exports = n
  17192. }
  17193. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  17194. }
  17195. , {
  17196. "../../util/browser": 182,
  17197. "../../util/logger": 189,
  17198. "./EmbedlyEmbed": 125
  17199. }],
  17200. 127: [function(e, t, i) {
  17201. (function(i) {
  17202. "use strict";
  17203. function n(e) {
  17204. function t() {
  17205. return a.debug("requesting file from embedly:", e.href),
  17206. r.get(e.href, {
  17207. responseType: e.responseType
  17208. }).then(function(t) {
  17209. return a.debug("requesting file finished:", e.href),
  17210. t
  17211. })
  17212. }
  17213. function i() {}
  17214. return s = new Promise(function(e, n) {
  17215. s.catch(i).then(function() {
  17216. t().then(e, n)
  17217. })
  17218. }
  17219. )
  17220. }
  17221. var r = e("../../util/ajax")
  17222. , o = (e("./mediaSettings"),
  17223. e("../../util/logger"))
  17224. , a = new o(i)
  17225. , s = Promise.resolve();
  17226. t.exports.enqueue = n
  17227. }
  17228. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  17229. }
  17230. , {
  17231. "../../util/ajax": 181,
  17232. "../../util/logger": 189,
  17233. "./mediaSettings": 132
  17234. }],
  17235. 128: [function(e, t, i) {
  17236. (function(i) {
  17237. "use strict";
  17238. function n() {
  17239. this.imageWrapper = null,
  17240. this.width = 0,
  17241. this.height = 0,
  17242. this.aspect = 1
  17243. }
  17244. var r = e("./MediaEvent")
  17245. , o = e("./EmbedlyQueue")
  17246. , a = e("events").EventEmitter
  17247. , s = e("../../util/logger")
  17248. , l = e("../../settings");
  17249. new s(i);
  17250. n.prototype = Object.create(a.prototype),
  17251. n.prototype.createDomElement = function() {
  17252. return this.imageWrapper = document.createElement("div"),
  17253. this.imageWrapper.classList.add("tag-image"),
  17254. this.imageWrapper.classList.add("hidden"),
  17255. this.imageWrapper.addEventListener("click", function(e) {
  17256. e.stopPropagation(),
  17257. this.emit(r.IMAGE_OPENING),
  17258. this.imageWrapper.style.pointerEvents = "none"
  17259. }
  17260. .bind(this)),
  17261. this.imageWrapper
  17262. }
  17263. ,
  17264. n.prototype.onClosed = function() {
  17265. this.imageWrapper.style.pointerEvents = "auto"
  17266. }
  17267. ,
  17268. n.prototype.load = function(e) {
  17269. var t = Math.max(window.screen.height, window.screen.width)
  17270. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17271. return new Promise(function(e, t) {
  17272. function n(t) {
  17273. var i = t.target;
  17274. this.width = i.naturalWidth,
  17275. this.height = i.naturalHeight,
  17276. this.aspect = this.width / this.height;
  17277. var n = t.target.src;
  17278. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17279. this.imageWrapper.style.width = this.width + "px",
  17280. this.imageWrapper.style.height = this.height + "px",
  17281. this.imageWrapper.classList.remove("hidden"),
  17282. e()
  17283. }
  17284. o.enqueue({
  17285. href: i,
  17286. responseType: "arraybuffer"
  17287. }).then(function(e) {
  17288. var t = new Uint8Array(e)
  17289. , i = new Blob([t])
  17290. , r = new window.Image;
  17291. r.addEventListener("load", n.bind(this));
  17292. var o = URL.createObjectURL(i);
  17293. r.src = o
  17294. }
  17295. .bind(this), t)
  17296. }
  17297. .bind(this))
  17298. }
  17299. ,
  17300. t.exports = n
  17301. }
  17302. ).call(this, "/js/tag/Media/Image.js")
  17303. }
  17304. , {
  17305. "../../settings": 166,
  17306. "../../util/logger": 189,
  17307. "./EmbedlyQueue": 127,
  17308. "./MediaEvent": 131,
  17309. events: 202
  17310. }],
  17311. 129: [function(e, t, i) {
  17312. "use strict";
  17313. function n(e) {
  17314. this.label = e.label,
  17315. this.href = e.url,
  17316. this.type = this.updateLinkForType(),
  17317. this.domElement = null,
  17318. this.id = c++
  17319. }
  17320. var r = e("./LinkType")
  17321. , o = e("./MediaEvent")
  17322. , a = e("../../util/browser")
  17323. , s = e("../../analytics")
  17324. , l = e("events").EventEmitter
  17325. , c = 0;
  17326. n.prototype = Object.create(l.prototype),
  17327. n.prototype.updateLinkForType = function() {
  17328. function e(e) {
  17329. var t = new RegExp("[#&?]start=([^#&?]*)")
  17330. , i = t.exec(e);
  17331. return i[1]
  17332. }
  17333. function t(e) {
  17334. return e + "&play=1"
  17335. }
  17336. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17337. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17338. r.NAVIGATION) : (this.href = t(this.href),
  17339. r.MODEL) : r.EXT_LINK
  17340. }
  17341. ;
  17342. var h = {};
  17343. n.prototype.createDomElement = function() {
  17344. function e(e) {
  17345. switch (e.stopPropagation(),
  17346. h[this.id] = !0,
  17347. s.trackAlways("click_tag_link", {
  17348. link_type: this.type,
  17349. link_count: c,
  17350. links_clicked: Object.keys(h).length
  17351. }),
  17352. this.type) {
  17353. case r.MODEL:
  17354. window.location.replace(this.href);
  17355. break;
  17356. case r.EXT_LINK:
  17357. window.open(this.href, "_blank")
  17358. }
  17359. this.emit(o.LINK_CLICK, {
  17360. type: this.type,
  17361. url: this.href
  17362. })
  17363. }
  17364. if (this.domElement = document.createElement("a"),
  17365. this.domElement.classList.add("tag-link"),
  17366. this.domElement.textContent = this.label,
  17367. this.type === r.EXT_LINK) {
  17368. this.domElement.textContent += " ";
  17369. var t = document.createElement("i");
  17370. t.classList.add("icon-ext-link"),
  17371. t.title = "Link to external web site",
  17372. this.domElement.appendChild(t)
  17373. }
  17374. return this.domElement.addEventListener("click", e.bind(this)),
  17375. this.domElement
  17376. }
  17377. ,
  17378. t.exports = n
  17379. }
  17380. , {
  17381. "../../analytics": 4,
  17382. "../../util/browser": 182,
  17383. "./LinkType": 130,
  17384. "./MediaEvent": 131,
  17385. events: 202
  17386. }],
  17387. 130: [function(e, t, i) {
  17388. "use strict";
  17389. t.exports = {
  17390. NAVIGATION: "navigation",
  17391. MODEL: "model",
  17392. EXT_LINK: "ext-link"
  17393. }
  17394. }
  17395. , {}],
  17396. 131: [function(e, t, i) {
  17397. "use strict";
  17398. t.exports = Object.freeze({
  17399. LINK_CLICK: "mtmedia.link",
  17400. IMAGE_LOADED: "mtmedia.image.loaded",
  17401. IMAGE_OPENING: "mtmedia.image.opening",
  17402. IMAGE_OPENED: "mtmedia.image.opened",
  17403. IMAGE_CLOSING: "mtmedia.image.closing",
  17404. IMAGE_CLOSED: "mtmedia.image.closed",
  17405. VIDEO_START: "mtmedia.video.start",
  17406. VIDEO_PAUSE: "mtmedia.video.pause",
  17407. VIDEO_ENDED: "mtmedia.video.end"
  17408. })
  17409. }
  17410. , {}],
  17411. 132: [function(e, t, i) {
  17412. "use strict";
  17413. t.exports = Object.freeze({
  17414. maxEmbedWidth: 350,
  17415. defaultAspectRatio: .75
  17416. })
  17417. }
  17418. , {}],
  17419. 133: [function(e, t, i) {
  17420. "use strict";
  17421. t.exports = Object.freeze({
  17422. TEXT: "text",
  17423. LINK: "link",
  17424. IMAGE: "photo",
  17425. VIDEO: "video",
  17426. RICH: "rich"
  17427. })
  17428. }
  17429. , {}],
  17430. 134: [function(e, t, i) {
  17431. "use strict";
  17432. function n(e) {
  17433. this.capabilities = {
  17434. links: {
  17435. enable: e.supportLinks,
  17436. keepLabels: e.keepLinkLabels
  17437. }
  17438. }
  17439. }
  17440. var r = e("./DescriptionChunkType");
  17441. n.prototype.parse = function(e, t) {
  17442. var i = []
  17443. , n = e.split("[").map(function(e, t) {
  17444. return 0 === t ? e : "[" + e
  17445. });
  17446. return n.forEach(function(e) {
  17447. var n = this.findMarkdown(e);
  17448. if (n) {
  17449. if (n.url.indexOf("javascript:") !== -1)
  17450. return;
  17451. this.addLinkChunk(i, n, t),
  17452. this.addTextChunk(i, e.slice(n.markdown.length))
  17453. } else
  17454. this.addTextChunk(i, e)
  17455. }
  17456. .bind(this)),
  17457. i
  17458. }
  17459. ,
  17460. n.prototype.findMarkdown = function(e) {
  17461. var t = /\[([^\]]*)\]\((.*)\)/
  17462. , i = e.match(t);
  17463. if (i) {
  17464. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17465. 0 !== r); )
  17466. o++;
  17467. var a = n.length - o;
  17468. return {
  17469. markdown: i[0].substring(0, i[0].length - a),
  17470. label: i[1],
  17471. url: i[2].substring(0, o)
  17472. }
  17473. }
  17474. }
  17475. ,
  17476. n.prototype.addTextChunk = function(e, t) {
  17477. 0 !== t.length && e.push({
  17478. type: r.TEXT,
  17479. text: t
  17480. })
  17481. }
  17482. ,
  17483. n.prototype.addLinkChunk = function(e, t) {
  17484. if (!this.capabilities.links.enable)
  17485. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17486. var i = {
  17487. label: t.label,
  17488. url: t.url
  17489. };
  17490. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17491. e.push({
  17492. type: r.LINK,
  17493. link: i
  17494. })
  17495. }
  17496. ,
  17497. t.exports = n
  17498. }
  17499. , {
  17500. "./DescriptionChunkType": 133
  17501. }],
  17502. 135: [function(e, t, i) {
  17503. (function(i) {
  17504. "use strict";
  17505. var n = e("../util/logger")
  17506. , r = new n(i)
  17507. , o = {
  17508. parseIdsFromChunkName: function(e, t) {
  17509. t.floorId = o.parseFloor(e),
  17510. t.roomId = o.parseRoom(e)
  17511. },
  17512. parseFloor: function(e) {
  17513. var t = e.match(/_group([0-9]+)/);
  17514. if (!t)
  17515. return 0;
  17516. try {
  17517. return parseInt(t[1], 10)
  17518. } catch (e) {
  17519. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17520. 0
  17521. }
  17522. },
  17523. parseRoom: function(e) {
  17524. var t = e.match(/_sub([0-9]+)/);
  17525. if (!t)
  17526. return -1;
  17527. try {
  17528. return parseInt(t[1], 10)
  17529. } catch (e) {
  17530. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17531. 0
  17532. }
  17533. }
  17534. };
  17535. t.exports = o
  17536. }
  17537. ).call(this, "/js/model/Chunks.js")
  17538. }
  17539. , {
  17540. "../util/logger": 189
  17541. }],
  17542. 136: [function(e, t, i) {
  17543. (function(i) {
  17544. "use strict";
  17545. function n(e) {
  17546. s.call(this),
  17547. this.model = e,
  17548. this.exploded = !1
  17549. }
  17550. var r = e("../objects/Floor")
  17551. , o = (e("../settings"),
  17552. e("../util/logger"))
  17553. , a = e("../util/transitions")
  17554. , s = e("../util/IndexedCollection")
  17555. , l = e("../util/common")
  17556. , c = e("../util/easing");
  17557. new o(i);
  17558. l.inherit(n, s),
  17559. n.prototype.add = function(e) {
  17560. s.prototype.add.call(this, e),
  17561. this.model.add(e)
  17562. }
  17563. ,
  17564. n.prototype.getIndex = function(e) {
  17565. return e.floorIndex
  17566. }
  17567. ,
  17568. n.prototype.build = function() {
  17569. this.list.forEach(function(e) {
  17570. e.build()
  17571. })
  17572. }
  17573. ,
  17574. n.prototype.size = function() {
  17575. return this.length
  17576. }
  17577. ,
  17578. n.prototype.sort = function() {
  17579. s.prototype.sort.call(this, function(e, t) {
  17580. return e.floorIndex - t.floorIndex
  17581. })
  17582. }
  17583. ,
  17584. n.prototype.nextFloor = function(e, t) {
  17585. return this.index[e.floorIndex + t] || null
  17586. }
  17587. ,
  17588. n.prototype.getFloorAtPoint = function(e) {
  17589. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17590. var r = this.list[n]
  17591. , o = r.distanceToPoint(e);
  17592. (!t || i > o) && (i = o,
  17593. t = r)
  17594. }
  17595. return t
  17596. }
  17597. ,
  17598. n.prototype.getOrMakeFloor = function(e) {
  17599. var t = this.index[e];
  17600. return t || (t = new r(this.model,e),
  17601. this.add(t)),
  17602. t
  17603. }
  17604. ,
  17605. n.prototype.hide = function() {
  17606. this.list.forEach(function(e) {
  17607. e.hide()
  17608. })
  17609. }
  17610. ,
  17611. n.prototype.show = function() {
  17612. this.list.forEach(function(e) {
  17613. e.show()
  17614. })
  17615. }
  17616. ,
  17617. n.prototype.names = function() {
  17618. return this.list.reduce(function(e, t) {
  17619. return e.concat(t.name)
  17620. }, [])
  17621. }
  17622. ,
  17623. n.prototype.toggleExplodeHorizontal = function() {
  17624. function e(e, t) {
  17625. r.copy(e.position),
  17626. e.position.x = i[e.floorIndex] * t,
  17627. e.position.y = 1 * e.floorIndex * t,
  17628. r.sub(e.position).multiplyScalar(-1),
  17629. e.panos.forEach(function(e) {
  17630. e.translate(r)
  17631. })
  17632. }
  17633. var t, i = [], n = 0;
  17634. this.list.forEach(function(e, r, o) {
  17635. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17636. n += t,
  17637. i[r] = n
  17638. }),
  17639. i = i.map(function(e) {
  17640. return e - n / 2
  17641. });
  17642. var r = this.list[0].position.clone();
  17643. this.exploded ? this.list.forEach(function(t) {
  17644. a.start(function(i) {
  17645. e(t, 1 - i)
  17646. }, 1500, null, 0, c.easeOutExpo)
  17647. }) : this.list.forEach(function(t) {
  17648. a.start(function(i) {
  17649. e(t, i)
  17650. }, 1500, null, 0, c.easeOutExpo)
  17651. }),
  17652. this.exploded = !this.exploded
  17653. }
  17654. ,
  17655. n.prototype.toggleExplodeVertical = function() {
  17656. function e(e, i) {
  17657. var n = n.copy(e.position);
  17658. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17659. n.sub(e.position).multiplyScalar(-1),
  17660. e.panos.forEach(function(e) {
  17661. e.translate(n)
  17662. })
  17663. }
  17664. var t = this.model.size;
  17665. this.list[0].position.clone();
  17666. this.exploded ? this.list.forEach(function(t) {
  17667. a.start(function(i) {
  17668. e(t, 1 - i)
  17669. }, 1500, null, 0, c.easeOutExpo)
  17670. }) : this.list.forEach(function(t) {
  17671. a.start(function(i) {
  17672. e(t, i)
  17673. }, 1500, null, 0, c.easeOutExpo)
  17674. }),
  17675. this.exploded = !this.exploded
  17676. }
  17677. ,
  17678. t.exports = n
  17679. }
  17680. ).call(this, "/js/model/FloorCollection.js")
  17681. }
  17682. , {
  17683. "../objects/Floor": 146,
  17684. "../settings": 166,
  17685. "../util/IndexedCollection": 175,
  17686. "../util/common": 185,
  17687. "../util/easing": 186,
  17688. "../util/logger": 189,
  17689. "../util/transitions": 195
  17690. }],
  17691. 137: [function(e, t, i) {
  17692. (function(i) {
  17693. "use strict";
  17694. function n() {
  17695. c.call(this)
  17696. }
  17697. var r = e("../settings")
  17698. , o = e("../util/logger")
  17699. , a = e("../enum/Viewmode")
  17700. , s = e("../objects/Snapshot")
  17701. , l = (e("../util/math"),
  17702. e("../util/common"))
  17703. , c = e("../util/IndexedCollection")
  17704. , h = new o(i);
  17705. l.inherit(n, c),
  17706. n.prototype.getImage = function(e) {
  17707. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17708. }
  17709. ,
  17710. n.prototype.filterByModesAndReel = function(e, t) {
  17711. for (var i = [], n = 0; n < t.length; n += 1) {
  17712. var r = t[n]
  17713. , o = this.index[r.sid];
  17714. o && i.push(o)
  17715. }
  17716. var s = e[a.DOLLHOUSE]
  17717. , l = e[a.FLOORPLAN];
  17718. i = i.filter(function(e) {
  17719. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17720. return !0;
  17721. var t;
  17722. try {
  17723. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17724. } catch (e) {
  17725. return h.debug(e.message),
  17726. !1
  17727. }
  17728. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17729. }),
  17730. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17731. this.list = i,
  17732. this.reIndex()
  17733. }
  17734. ,
  17735. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17736. if (0 === this.list.length)
  17737. return [];
  17738. var locations = [];
  17739. var deal = (info, container)=>{
  17740. var src = info.thumbnail_signed_src,
  17741. o = info.name || "";
  17742. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17743. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17744. let a = panos.get(info.metadata.scan_id);
  17745. if (a && !a.isAligned()) return
  17746. }
  17747. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17748. if (cameraMode === a.MESH) return
  17749. if(window.isLocal)src = manage.dealURL(src)
  17750. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17751. var l = {
  17752. cameraMode: cameraMode,
  17753. position: info.metadata.camera_position,
  17754. quaternion: info.metadata.camera_quaternion,
  17755. zoom: info.metadata.zoom,
  17756. panoId: info.metadata.scan_id,
  17757. orthoZoom: info.metadata.ortho_zoom,
  17758. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17759. thumbUrl: src,
  17760. name: n.filterImageName(o),
  17761. sid: info.sid
  17762. }
  17763. var item = new s(l);
  17764. item.momentTour = info.momentTour
  17765. container.push(item)
  17766. return item
  17767. }
  17768. }
  17769. this.list.forEach(image=>{
  17770. if(image.images){
  17771. var folder = $.extend({}, image )
  17772. folder.heroLocations = [];
  17773. image.images.list.forEach(child=>{
  17774. deal(child, folder.heroLocations);
  17775. })
  17776. folder.musicInfo = folder.musicInfo || {}
  17777. locations.push(folder)
  17778. delete folder.images;
  17779. delete folder.locations;
  17780. }else{
  17781. var item = deal(image, locations);
  17782. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17783. }
  17784. })
  17785. return locations
  17786. }
  17787. ,
  17788. n.prototype.getIndex = function(e) {
  17789. return e.sid
  17790. }
  17791. ,
  17792. n.filterImageName = function(e) {
  17793. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17794. }
  17795. ,
  17796. t.exports = n
  17797. }
  17798. ).call(this, "/js/model/ImageCollection.js")
  17799. }
  17800. , {
  17801. "../enum/Viewmode": 51,
  17802. "../objects/Snapshot": 153,
  17803. "../settings": 166,
  17804. "../util/IndexedCollection": 175,
  17805. "../util/common": 185,
  17806. "../util/logger": 189,
  17807. "../util/math": 190
  17808. }],
  17809. 138: [function(e, t, i) {
  17810. (function(i) {
  17811. "use strict";
  17812. function n() {
  17813. u.call(this)
  17814. }
  17815. var r = e("../label/Label")
  17816. , o = e("../settings")
  17817. , a = e("../util/logger")
  17818. , s = e("../util/math")
  17819. , l = e("../util/ajax")
  17820. , c = e("./RoomCollection")
  17821. , h = e("../util/common")
  17822. , u = e("../util/IndexedCollection");
  17823. new a(i);
  17824. h.inherit(n, u),
  17825. n.prototype.getIndex = function(e) {
  17826. return e.labelId
  17827. }
  17828. ,
  17829. n.prototype.associateWithRooms = function(e) {
  17830. this.forEach(function(t) {
  17831. e.forEach(function(e) {
  17832. e.roomId === t.roomId && (t.room = e)
  17833. })
  17834. })
  17835. }
  17836. ,
  17837. n.prototype.createFromLabelData = function(e) {
  17838. e.forEach(function(e) {
  17839. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17840. t = c.generateRoomId(e.floorId, t);
  17841. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17842. i.position = s.convertWorkshopVector(i.position),
  17843. this.add(i),
  17844. i.build()
  17845. }
  17846. .bind(this))
  17847. }
  17848. ,
  17849. n.prototype.load = function(e, t) {
  17850. return l.get(e, {
  17851. responseType: "json",
  17852. auth: t ? o.authorizationHeader : null
  17853. }).done(function(e) {
  17854. var t = [];
  17855. for (var i in e) {
  17856. var n = e[i];
  17857. t.push(n)
  17858. }
  17859. this.createFromLabelData(t)
  17860. }
  17861. .bind(this))
  17862. }
  17863. ,
  17864. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17865. var t = -1;
  17866. if (e) {
  17867. if(typeof e == 'number'){
  17868. t = parseInt(e)
  17869. }else{
  17870. var i = e.split("_");
  17871. t = parseInt(i[0])
  17872. }
  17873. }
  17874. return t
  17875. }
  17876. ,
  17877. t.exports = n
  17878. }
  17879. ).call(this, "/js/model/LabelCollection.js")
  17880. }
  17881. , {
  17882. "../label/Label": 90,
  17883. "../settings": 166,
  17884. "../util/IndexedCollection": 175,
  17885. "../util/ajax": 181,
  17886. "../util/common": 185,
  17887. "../util/logger": 189,
  17888. "../util/math": 190,
  17889. "./RoomCollection": 141
  17890. }],
  17891. 139: [function(e, t, i) {
  17892. (function(i) {
  17893. "use strict";
  17894. function n(e, t) {
  17895. o.Object3D.call(this)
  17896. this.sid = window.number;//t.sid,
  17897. this.data = t,
  17898. this.options = e,
  17899. this.urls = new s(e.urlFiles),
  17900. this.isPublic = void 0 !== t.is_public && t.is_public,
  17901. //创建heroLocations
  17902. this.images = new _(this),
  17903. this.images.extend(t.images),
  17904. this.images.forEach((info)=>{
  17905. if(info.locations){
  17906. info.images = new _(this);
  17907. info.images.extend(info.locations)
  17908. }
  17909. })
  17910. this.heroLocations = []
  17911. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17912. this.outdoorPanoLocations = [],
  17913. this.floors = new d(this),
  17914. this.floorsEnabled = void 0 === e.floors || e.floors,
  17915. this.changingFloor = !1,
  17916. this.chunks = [],
  17917. this.panos = new A,
  17918. this.colliders = [],
  17919. this.loadPanosPromise = null,
  17920. this.loadMeshTexturesPromise = null,
  17921. this.auxDataPromise = null,
  17922. this.meshTexturesLoaded = !1,
  17923. this.meshTextures = [],
  17924. this.tags = {},
  17925. this.tagsShown = !1,
  17926. this.shouldShowtags = !1,
  17927. this.has360Views = !1,
  17928. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17929. this.supportedModes = {},
  17930. this.supportedModes[c.PANORAMA] = !0,
  17931. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17932. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17933. this.supportedModes[c.TRANSITIONING] = !0,
  17934. this.supportsTiles = this.configureTiling(),
  17935. // this.supportsVR = t.is_vr,
  17936. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17937. this.mode = c.DOLLHOUSE,
  17938. this.size = null,
  17939. this.center = null,
  17940. this.boundingBox = new o.Box3,
  17941. this.currentFloor = null,
  17942. this.allFloorsVisible = !0,
  17943. this.projectedPano0 = null,
  17944. this.projectedPano1 = null,
  17945. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17946. this.addFloor(new u(this,t,e.trim()))
  17947. }
  17948. .bind(this)),
  17949. this.waitQueue = [],
  17950. this.on("load", function(e) {
  17951. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17952. return !e.isLoadedCallback()
  17953. }),
  17954. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17955. }
  17956. .bind(this)),
  17957. this.setupCustomProperties()
  17958. this.hots = {};
  17959. }
  17960. function r() {
  17961. try {
  17962. var e = document.createElement("canvas")
  17963. , t = e.getContext("webgl");
  17964. t || (t = e.getContext("experimental-webgl"));
  17965. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17966. return i
  17967. } catch (e) {
  17968. return 0
  17969. }
  17970. }
  17971. var o = e("three")
  17972. , a = e("../util/ajax")
  17973. , s = e("../util/ModelUrls")
  17974. , l = e("../objects/BoundingTextureSkybox")
  17975. , c = e("../enum/Viewmode")
  17976. , h = e("../enum/RenderOrder")
  17977. , u = (e("../enum/AlignmentType"),
  17978. e("../objects/Floor"))
  17979. , d = e("./FloorCollection")
  17980. , p = e("../objects/Chunk")
  17981. , f = (e("../objects/Room"),
  17982. e("../objects/Snapshot"),
  17983. e("../label/Label"),
  17984. e("../util/math"),
  17985. e("../settings"))
  17986. ,ss = e("../shaders")
  17987. , g = e("../util/logger")
  17988. , m = e("../tag/tag")
  17989. , v = (e("../tag/tagManager"),
  17990. e("../objects/Panorama"))
  17991. , A = e("../util/PanoramaCollection")
  17992. , y = e("../loaders/ModelLoader")
  17993. , C = e("../loaders/ModelTextureLoader")
  17994. , I = e("../loaders/SweepDataLoader")
  17995. , E = e("../util/transitions")
  17996. , b = e("../util/common")
  17997. , es = e("../util/easing")
  17998. ,lerp = e("../util/lerp")
  17999. ,tex = e("../util/texture")
  18000. , w = e("./../util/browser")
  18001. , _ = e("./ImageCollection")
  18002. , T = e("./RoomCollection")
  18003. , x = e("./LabelCollection")
  18004. , S = e("./Chunks")
  18005. , M = e("./../util/showcase")
  18006. , R = e("../exception/BasicException")
  18007. , P = (e("../constants")
  18008. ,e("events").EventEmitter)
  18009. ,Hot = e("hot")
  18010. , O = new g(i);
  18011. n.prototype = Object.create(o.Object3D.prototype),
  18012. b.extend(n, P),
  18013. n.prototype.setupCustomProperties = function() {
  18014. var e = f.modelAlpha;
  18015. Object.defineProperty(this, "alpha", {
  18016. get: function() {
  18017. return e
  18018. },
  18019. set: function(t) {
  18020. e = t,
  18021. this.chunks.forEach(function(t) {
  18022. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  18023. })
  18024. }
  18025. })
  18026. }
  18027. ,
  18028. n.prototype.configureTiling = function() {
  18029. var e = r();
  18030. if (e < 2048)
  18031. return !1;
  18032. O.warn("Max cube texture size: " + e);
  18033. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  18034. var i = f.tiling.tilingFlagNames[t];
  18035. if ("1" === w.valueFromHash(i, null))
  18036. return !0;
  18037. if ("0" === w.valueFromHash(i, null))
  18038. return !1
  18039. }
  18040. //--------------------------------------------许钟文-------------------------------------------
  18041. //return true;
  18042. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  18043. //--------------------------------------------e n d -------------------------------------------
  18044. }
  18045. ,
  18046. n.prototype.toggleAlpha = function() {
  18047. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  18048. }
  18049. ,
  18050. n.prototype.load = function(e) {
  18051. var t = function() {
  18052. return $.when(this.loadPanos(), this.loadMesh())
  18053. }
  18054. , i = this.urls.init().then(t.bind(this));
  18055. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  18056. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  18057. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  18058. }
  18059. ,
  18060. n.prototype.loadMesh = function() {
  18061. function e(e) {
  18062. O.error(e),
  18063. n.reject("loading-failed")
  18064. }
  18065. function t(e, t) {
  18066. n.notify(e, t)
  18067. }
  18068. function i(e, t) {
  18069. if (0 === e.length) {
  18070. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  18071. r.supportedModes[c.DOLLHOUSE] = !1,
  18072. r.supportedModes[c.FLOORPLAN] = !1;
  18073. var i = new p({
  18074. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  18075. });
  18076. i.material.visible = !1,
  18077. i.rotateX(-Math.PI / 2),
  18078. i.geometry.computeBoundingBox(),
  18079. e = [i]
  18080. }
  18081. e.forEach(function(e) {
  18082. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  18083. r.addChunk(t, e)
  18084. }),
  18085. r.floors.sort(),
  18086. n.resolve(r)
  18087. }
  18088. var n = $.Deferred()
  18089. , r = this;
  18090. return y.load(r.data.job.uuid, r.urls, i, t, e),
  18091. n.promise()
  18092. }
  18093. ,
  18094. n.prototype.loadMeshTextures = function() {
  18095. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  18096. this.meshTexturesLoaded = !0
  18097. }
  18098. .bind(this)),
  18099. this.loadTexturesPromise)
  18100. }
  18101. ,
  18102. /* n.prototype.loadtags = function() {//xzw改
  18103. var e = $.Deferred();
  18104. if (!f.tags.enabled)
  18105. return e.resolve();
  18106. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  18107. t = "data/" + this.sid + "/tags.json"
  18108. return a.get(t, {
  18109. responseType: "json",
  18110. auth: this.isPublic ? null : f.authorizationHeader
  18111. }).done(function(t) {
  18112. var i = 0
  18113. , n = 0;
  18114. for (var r in t) {
  18115. var o = t[r];
  18116. o.enabled && (n++,
  18117. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  18118. i++))
  18119. }
  18120. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  18121. e.resolve()
  18122. }
  18123. .bind(this)).fail(function() {
  18124. O.warn("Getting tags failed, not displaying tags."),
  18125. e.resolve()
  18126. }),
  18127. e
  18128. } */
  18129. n.prototype.shineHots = function(){ //xzw
  18130. E.trigger({
  18131. func: function(e) {
  18132. var opa = e <= .5 ? 2 * e : -2 * e + 2
  18133. for(var i in this.hots){
  18134. this.hots[i].mesh.material.uniforms.opac.value = opa;
  18135. }
  18136. }.bind(this),
  18137. cycling: true,
  18138. duration: 3000,
  18139. //easing: "easeInOutQuad",
  18140. name: "hotShine"
  18141. })
  18142. },
  18143. n.prototype.createHotItem = function(data, hots) {
  18144. var docFragment = document.createDocumentFragment();
  18145. var keyAry = Object.keys(data);
  18146. for(var i = 0; i < keyAry.length; i++){
  18147. var li = document.createElement('li');
  18148. var span = document.createElement('span');
  18149. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  18150. // console.log(span.innerHTML);
  18151. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  18152. li.appendChild(span);
  18153. docFragment.appendChild(li);
  18154. }
  18155. var ul = document.querySelector('#hotListContent ul');
  18156. ul.appendChild(docFragment);
  18157. console.log(docFragment);
  18158. }
  18159. n.prototype.loadOverlays = function(overlays){
  18160. var overlays = window.data2 && window.data2.overlays
  18161. overlays && overlays.forEach((info)=>{
  18162. //if(info.file.includes('20210312_112357584.mp4') /* || info.animateInfo */ )return;
  18163. new Overlay(info)
  18164. })
  18165. setTimeout(Overlay.load, 300)
  18166. }
  18167. n.prototype.loadhots = function() {//xzw
  18168. var e = $.Deferred();
  18169. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  18170. return a.get(t, {
  18171. responseType: "json",
  18172. auth: this.isPublic ? null : f.authorizationHeader
  18173. }).done(function(t) {
  18174. window.data2 = t;
  18175. if(!t){
  18176. console.error("data2 is null")
  18177. }else{
  18178. g_data2 = hotMatcher(t);
  18179. this.hotsCount = 0;
  18180. /* for(var i in t.hots){
  18181. this.hotsCount ++;
  18182. this.hots[i] = new Hot(i, t.hots[i], this);
  18183. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  18184. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  18185. };
  18186. window.hotData = t.hots
  18187. t.hots && this.createHotItem(t.hots, this.hots); */
  18188. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  18189. window.hotData = {}
  18190. if(t.hots){
  18191. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  18192. sids.forEach((sid)=>{
  18193. this.hotsCount++,
  18194. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  18195. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  18196. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  18197. window.hotData[sid] = t.hots[sid];
  18198. })
  18199. }
  18200. this.createHotItem(window.hotData, this.hots);
  18201. g_index = w.valueFromHash("m");
  18202. /* if(t.tourAudio){
  18203. g_tourAudio = new Audio;
  18204. g_tourAudio.loop = false;
  18205. g_tourAudio.addEventListener('ended', function () {
  18206. var ev = document.createEvent("MouseEvent");
  18207. ev.initEvent("tourAudioEnded",true,true);
  18208. window.dispatchEvent(ev);
  18209. });
  18210. }; */
  18211. }
  18212. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  18213. /* var dataJsPromise = $.Deferred();
  18214. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  18215. a.get(dataJsUrl,{
  18216. responseType: "json",
  18217. auth: this.isPublic ? null : f.authorizationHeader
  18218. }).done(function(data) {
  18219. window.hotData = data;
  18220. this.createHotItem(data, this.hots);
  18221. for(let i in this.hots){//add
  18222. data[i] && this.hots[i].initStyleImg(data[i]);
  18223. }
  18224. dataJsPromise.resolve();
  18225. }.bind(this)).fail(function(){
  18226. console.log('Data.js is empty');
  18227. dataJsPromise.resolve();
  18228. }) */
  18229. e.resolve();
  18230. }.bind(this)).fail(function() {
  18231. console.log('没有热点');
  18232. e.resolve()
  18233. }),
  18234. e
  18235. }
  18236. ,
  18237. n.prototype.loadPanos = function() {
  18238. if (this.loadPanosPromise)
  18239. return this.loadPanosPromise;
  18240. var e = new I(this);
  18241. return this.loadPanosPromise = e.load().then(function(e) {
  18242. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  18243. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  18244. else console.log(e.uuid)
  18245. }
  18246. .bind(this))),
  18247. this.panos.extend(e.map(function(e) {
  18248. return new v(this,e.uuid,e,this.supportsTiles)
  18249. }
  18250. .bind(this))),
  18251. this.panos.forEach(function(e) {
  18252. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  18253. var i = this.panos.get(t);
  18254. i && this.panos.setNeighbour(e, i, !0)
  18255. }
  18256. .bind(this)),
  18257. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18258. }
  18259. .bind(this)),
  18260. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18261. this.supportedModes[c.PANORAMA] = !1),
  18262. $.when(this)
  18263. }
  18264. .bind(this)),
  18265. this.loadPanosPromise
  18266. }
  18267. ,
  18268. n.prototype.loadHighlightReel = function() {//xzw
  18269. var e = $.Deferred()
  18270. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18271. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18272. return a.get(t, {
  18273. responseType: "json",
  18274. auth: this.isPublic ? null : f.authorizationHeader
  18275. }).done(function(t) {
  18276. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18277. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18278. e.resolve()
  18279. }
  18280. .bind(this)).fail(function() {
  18281. O.warn("Getting highlight reel failed, no highlights available"),
  18282. e.resolve()
  18283. }),
  18284. e
  18285. }
  18286. ,
  18287. n.prototype.waitForLoad = function(e, t) {
  18288. t() || (this.waitQueue.push({
  18289. object: e,
  18290. isLoadedCallback: t
  18291. }),
  18292. 1 === this.waitQueue.length && this.emit("waiting"))
  18293. }
  18294. ,
  18295. n.prototype.hide = function() {
  18296. this.floors.hide()
  18297. }
  18298. ,
  18299. n.prototype.show = function() {
  18300. this.floors.show()
  18301. }
  18302. ,
  18303. n.prototype.floorNames = function() {
  18304. return this.floors.names()
  18305. }
  18306. ,
  18307. n.prototype.warpDestFloors = function(e, t) {
  18308. if (!e || this.floors.length !== e.length)
  18309. return void this.toggleAllFloors(!0);
  18310. var i = e.findIndex(function(e) {
  18311. return e
  18312. }
  18313. .bind(this));
  18314. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18315. }
  18316. ,
  18317. n.prototype.setFloor = function(e, t, i) {
  18318. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18319. this.allFloorsVisible = !1,
  18320. this._setFloor(e, t, i)
  18321. }
  18322. ,
  18323. n.prototype.toggleAllFloors = function(e) {
  18324. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18325. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18326. this._setFloor(this.currentFloor)
  18327. }
  18328. ,
  18329. n.prototype._setFloor = function(e, t, i) {
  18330. t = t || this.mode,
  18331. this.emit("floor.changed", e, t, this.currentFloor),
  18332. this.currentFloor = e;
  18333. var n;
  18334. if (t === c.PANORAMA) {
  18335. if (this.show(),
  18336. this.shouldShowtags && this.tagsShown)
  18337. for (n in this.tags)
  18338. this.tags[n].show(f.showFloorDuration)
  18339. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18340. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18341. }
  18342. .bind(this)),
  18343. this.shouldShowtags && this.tagsShown))
  18344. for (n in this.tags) {
  18345. var r = this.tags[n];
  18346. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18347. }
  18348. var o = this
  18349. , a = e;
  18350. E.start(function() {}, f.showFloorDelay, function() {
  18351. o.floors.forEach(function(e) {
  18352. e.chunks.forEach(function(t) {
  18353. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18354. })
  18355. })
  18356. }
  18357. .bind(this))
  18358. }
  18359. ,
  18360. n.prototype.toggleExplode = function() {
  18361. this.floors.toggleExplodeHorizontal()
  18362. }
  18363. ,
  18364. n.prototype.toggleExplodeUp = function() {
  18365. this.floors.toggleExplodeVertical()
  18366. }
  18367. ,
  18368. n.prototype.nextFloor = function(e) {
  18369. return this.floors.nextFloor(this.currentFloor, e)
  18370. }
  18371. ,
  18372. n.prototype.addFloor = function(e) {
  18373. this.floors.add(e)
  18374. }
  18375. ,
  18376. n.prototype.getFloorAtPoint = function(e) {
  18377. return this.floors.getFloorAtPoint(e)
  18378. }
  18379. ,
  18380. n.prototype.getTagBySid = function(e) {
  18381. return this.tags[e]
  18382. }
  18383. ,
  18384. n.prototype.addChunk = function(e, t) {
  18385. this.floors.getOrMakeFloor(e).addChunk(t),
  18386. this.chunks.push(t)
  18387. }
  18388. ,
  18389. n.prototype.setMode = function(e) {
  18390. if (!this.supportedModes[e])
  18391. throw new R("Mode not supported for this model: " + e);
  18392. this.mode = e;
  18393. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18394. this.chunks.forEach(function(t) {
  18395. t.setMode(e)
  18396. })
  18397. }
  18398. ,
  18399. n.prototype.build = function() {
  18400. this.heroLocations = this.images.getHeroLocations(this.panos);
  18401. var e = function() {
  18402. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18403. }
  18404. .bind(this)();
  18405. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18406. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18407. }
  18408. .bind(this)) || e,
  18409. null === this.heroImage && O.warn("No hero image defined."),
  18410. this.currentFloor = this.floors.last(),
  18411. this.floors.build(),
  18412. this.colliders = this.floors.reduce(function(e, t) {
  18413. return e.concat(t.collider.children)
  18414. }, []),
  18415. this.panos.forEach(function(e) {
  18416. e.build1(),
  18417. e.on("enter", function() {
  18418. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18419. }
  18420. .bind(this))
  18421. }
  18422. .bind(this)),
  18423. this.panos.forEach(function(e) {
  18424. e.build2()
  18425. }),
  18426. this.floors.forEach(function(e) {
  18427. this.boundingBox.union(e.boundingBox)
  18428. }
  18429. .bind(this)),
  18430. this.size = this.boundingBox.size(),
  18431. this.center = this.boundingBox.center(),
  18432. this.floors.forEach(function(e) {
  18433. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18434. }
  18435. .bind(this)),
  18436. this.panos.populate_path_graph(),
  18437. this.skybox = new l(this.boundingBox),
  18438. this.skybox.matrixWorldNeedsUpdate = !0,
  18439. this.add(this.skybox);
  18440. setTimeout(function(){
  18441. this.hotsCount && this.shineHots();
  18442. }.bind(this),1300);//xzw 热点开始闪烁
  18443. for (var t in this.tags)
  18444. this.tags[t].build();
  18445. //add-----
  18446. for(let i in this.hots){
  18447. this.hots[i].setVisiblePanos(this.hots[i].visibleData);
  18448. }
  18449. //---------
  18450. this.createFloorLogo()
  18451. return O.debug("Done building model"),
  18452. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18453. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18454. this.buildRooms(),
  18455. this.labels.associateWithRooms(this.rooms),
  18456. $.when(this)
  18457. }
  18458. ,
  18459. n.prototype.createFloorLogo = function(){
  18460. console.log('createFloorLogo')
  18461. if(this.floorLogos || !settings.floorlogoURL)return;
  18462. var url = settings.floorlogoURL
  18463. var map = tex.load(url);//可以追加done
  18464. this.floorLogos = [];
  18465. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18466. var material = new o.MeshBasicMaterial({
  18467. opacity:0,
  18468. map:map,
  18469. side: o.DoubleSide,
  18470. transparent: !0,
  18471. depthWrite: !1,
  18472. depthTest:false//改 在chunk\skybox外也可看到
  18473. });
  18474. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18475. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18476. //logo.scale.set(s,s,s);
  18477. logo.position.set(0,-1.5,0);
  18478. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18479. logo.renderOrder = 100;//cover the videoSkybox
  18480. //logo.layers.set(0)
  18481. this.add(logo);
  18482. this.floorLogos.push(logo);
  18483. }
  18484. this.floorLogos[1].visible = false;
  18485. }
  18486. n.prototype.adjustfloorLogoHeight = function(o){
  18487. var h = player.currentPano.floorPosition.y + 0.01;
  18488. this.floorLogos[1].position.setY(h);
  18489. this.floorLogos[0].position.setY(h);
  18490. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18491. },
  18492. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18493. if(!this.floorLogos) return;
  18494. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18495. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18496. if(!o.dur){//立刻
  18497. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18498. this.floorLogos[o.index].material.opacity = o.opa;
  18499. }else{
  18500. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18501. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18502. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18503. }
  18504. },
  18505. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18506. var lastQ, lastP;
  18507. var equals = function(v1, v2, min){
  18508. return Math.abs(v1-v2) < min
  18509. }
  18510. var isSame = function(now, last, k){//如果和上次相同就不改变
  18511. if(!last)return false;
  18512. var R = k.sceneRenderer;
  18513. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18514. //暂时:
  18515. var min = 0.0008
  18516. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18517. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18518. return same;
  18519. }
  18520. return function(Q, k){
  18521. if(!Q)return;
  18522. /* if(Config.ifFish && window.lowFPS){
  18523. this.fLCompute++;
  18524. if(R.AFPS < 38){
  18525. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18526. else if(k.flying && k.fLCompute%2 !=1) return;
  18527. k.fLCompute %= 4;
  18528. }else if(R.AFPS < 45){
  18529. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18530. else if(k.flying && k.fLCompute%2 !=1) return;
  18531. k.fLCompute %= 6;
  18532. }else{
  18533. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18534. //else if(k.flying && k.fLCompute%2 !=1) return;
  18535. k.fLCompute %= 2;
  18536. }
  18537. } */
  18538. var sameQ, sameP, quaternion, visible;
  18539. for(var i=0;i<2;i++){
  18540. var logo = this.floorLogos[i];
  18541. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18542. visible = true;
  18543. }
  18544. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18545. var c = k.cameraControls.activeControl;
  18546. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18547. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18548. for(var i=0;i<2;i++){
  18549. var logo = this.floorLogos[i];
  18550. if(!sameQ){
  18551. if(!quaternion){
  18552. var a = new THREE.Vector3(0,0,-1);
  18553. a.applyQuaternion(Q);
  18554. a.setY(0);
  18555. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18556. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18557. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18558. quaternion.multiply(a);
  18559. }
  18560. logo.quaternion.copy(quaternion);
  18561. }
  18562. }
  18563. }
  18564. }()
  18565. n.prototype.loadLabels = function() {//xzw
  18566. this.labels = new x(this);
  18567. var e = $.Deferred();
  18568. //加载俯视图的标签 注释这个备注就会加载
  18569. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18570. //window.MP_PREFETCHED_MODELDATA.showingLabels ? this.showingLabels = true : '';
  18571. /* if (!this.showingLabels)
  18572. return e.resolve(); */
  18573. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18574. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18575. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18576. O.warn("Getting labels failed, not displaying labels."),
  18577. e.resolve()
  18578. }),
  18579. e
  18580. }
  18581. ,
  18582. n.prototype.buildRooms = function() {
  18583. this.rooms = new T(this),
  18584. this.rooms.createFromChunks(this.chunks),
  18585. this.rooms.calcRoomBoundaries()
  18586. }
  18587. ,
  18588. n.prototype.updateProjectedPanos = function() {
  18589. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18590. }
  18591. ,
  18592. n.prototype.setProjectedPanos = function(e, t, i) {
  18593. void 0 !== i && null !== i || (i = !0),
  18594. i = !!i,
  18595. this.projectedPano0 = e,
  18596. this.projectedPano1 = t,
  18597. this.skybox.material.setProjectedPanos(e, t, i),
  18598. this.chunks.forEach(function(n) {
  18599. n.materialInside.setProjectedPanos(e, t, i)
  18600. })
  18601. }
  18602. ,
  18603. n.prototype.setSide = function(e) {
  18604. this.floors.forEach(function(t) {
  18605. t.collider.material.side = e
  18606. })
  18607. }
  18608. ,
  18609. n.prototype.heroCount = function() {
  18610. return this.heroLocations ? this.heroLocations.length : 0
  18611. }
  18612. ,
  18613. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18614. if (e[0] < 0)
  18615. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18616. null;
  18617. if (this.heroCount() < 1)
  18618. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18619. null;
  18620. var t = this.heroLocations[e[0]];
  18621. if(t.heroLocations && e[1]!=void 0){
  18622. t = t.heroLocations[e[1]];
  18623. }
  18624. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18625. null) : t
  18626. }
  18627. ,
  18628. n.prototype.findPanoramicHero = function() {
  18629. for (var e in this.heroLocations)
  18630. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18631. return this.heroLocations[e];
  18632. return null
  18633. }
  18634. ,
  18635. n.prototype.listImagePanos = function() {
  18636. var e = []
  18637. , t = this;
  18638. return this.images.forEach(function(i) {
  18639. if (i.metadata && i.metadata.scan_id) {
  18640. var n = t.panos.get(i.metadata.scan_id);
  18641. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18642. }
  18643. }),
  18644. e
  18645. }
  18646. ,
  18647. n.prototype.fadePanoMarkers = function(e, t) {
  18648. this.panos.fadeMarkerOpacity(e, t)
  18649. }
  18650. ,
  18651. n.prototype.setSweepVisibility = function(e) {
  18652. this.panos.forEach(function(t) {
  18653. t.marker && (t.marker.visible = e)
  18654. })
  18655. }
  18656. ,
  18657. n.prototype.outsideAllowed = function() {
  18658. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18659. }
  18660. ,
  18661. t.exports = n
  18662. }
  18663. ).call(this, "/js/model/Model.js")
  18664. }
  18665. , {
  18666. "../constants": 8,
  18667. "../enum/AlignmentType": 17,
  18668. "../enum/RenderOrder": 42,
  18669. "../enum/Viewmode": 51,
  18670. "../exception/BasicException": 55,
  18671. "../label/Label": 90,
  18672. "../loaders/ModelLoader": 105,
  18673. "../loaders/ModelTextureLoader": 106,
  18674. "../loaders/SweepDataLoader": 107,
  18675. "../tag/tag": 123,
  18676. "../tag/tagManager": 124,
  18677. "../objects/BoundingTextureSkybox": 143,
  18678. "../objects/Chunk": 144,
  18679. "../objects/Floor": 146,
  18680. "../objects/Panorama": 148,
  18681. "../objects/Room": 150,
  18682. "../objects/Snapshot": 153,
  18683. "../settings": 166,
  18684. "../shaders": 167,
  18685. "../util/ModelUrls": 177,
  18686. "../util/PanoramaCollection": 178,
  18687. "../util/ajax": 181,
  18688. "../util/common": 185,
  18689. "../util/easing": 186,
  18690. "../util/lerp": 188,
  18691. "../util/logger": 189,
  18692. "../util/math": 190,
  18693. "../util/texture": 194,
  18694. "../util/transitions": 195,
  18695. "./../util/browser": 182,
  18696. "./../util/showcase": 193,
  18697. "./Chunks": 135,
  18698. "./FloorCollection": 136,
  18699. "./ImageCollection": 137,
  18700. "./LabelCollection": 138,
  18701. "./RoomCollection": 141,
  18702. events: 202,
  18703. three: 217,
  18704. "hot": "hot"
  18705. }],
  18706. 140: [function(e, t, i) {
  18707. "use strict";
  18708. function n() {
  18709. this.modelMap = {},
  18710. this.activeModel = null,
  18711. this.modelCount = 0,
  18712. this.tileDownloader = null,
  18713. this.panoRenderer = null
  18714. }
  18715. var r = (e("three"),
  18716. e("../util/common"))
  18717. , o = e("../exception/BasicException")
  18718. , a = e("../enum/ModelManagerEvents")
  18719. , s = e("../enum/PanoRendererEvents")
  18720. , l = e("events").EventEmitter;
  18721. n.prototype.init = function(e, t, i) {
  18722. this.tileDownloader = e,
  18723. this.panoRenderer = t,
  18724. this.qualityManager = i,
  18725. this.bindEvents()
  18726. }
  18727. ,
  18728. n.prototype.bindEvents = function() {
  18729. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18730. }
  18731. ,
  18732. n.prototype.onTileRendered = function(e, t, i, n) {}
  18733. ,
  18734. n.prototype.addModel = function(e) {
  18735. this.modelMap[e.sid] = e,
  18736. 0 === this.modelCount && this.activateModel(e.sid),
  18737. this.modelCount++,
  18738. this.emit(a.ModelAdded)
  18739. }
  18740. ,
  18741. n.prototype.getModel = function(e) {
  18742. return this.modelMap[e]
  18743. }
  18744. ,
  18745. n.prototype.activateModel = function(e) {
  18746. var t = this.modelMap[e];
  18747. if (!t)
  18748. throw new o("Tried to activate invalid model!");
  18749. var i = this.activeModel;
  18750. this.activeModel = t,
  18751. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18752. this.tileDownloader.setUrls(t.urls),
  18753. t.panos.forEach(function(e) {
  18754. e.attachToPanoRenderer(this.panoRenderer),
  18755. e.tileDownloader = this.tileDownloader,
  18756. e.qualityManager = this.qualityManager
  18757. }
  18758. .bind(this)),
  18759. this.emit(a.ActiveModelChanged, {
  18760. oldModel: i,
  18761. model: t
  18762. })
  18763. }
  18764. ,
  18765. n.prototype.getActiveModel = function() {
  18766. return this.activeModel
  18767. }
  18768. ,
  18769. r.extend(n, l),
  18770. t.exports = n
  18771. }
  18772. , {
  18773. "../enum/ModelManagerEvents": 33,
  18774. "../enum/PanoRendererEvents": 35,
  18775. "../exception/BasicException": 55,
  18776. "../util/common": 185,
  18777. events: 202,
  18778. three: 217
  18779. }],
  18780. 141: [function(e, t, i) {
  18781. (function(i) {
  18782. "use strict";
  18783. function n() {
  18784. s.call(this)
  18785. }
  18786. var r = e("../objects/Room")
  18787. , o = (e("../settings"),
  18788. e("../util/logger"))
  18789. , a = (e("../util/transitions"),
  18790. e("../util/easing"),
  18791. e("../util/common"))
  18792. , s = e("../util/IndexedCollection")
  18793. , l = e("./Chunks");
  18794. new o(i);
  18795. a.inherit(n, s),
  18796. n.prototype.getIndex = function(e) {
  18797. return e.roomId
  18798. }
  18799. ,
  18800. n.prototype.calcRoomBoundaries = function() {
  18801. this.forEach(function(e) {
  18802. e.calcBoundaries()
  18803. })
  18804. }
  18805. ,
  18806. n.prototype.createFromChunks = function(e) {
  18807. var t = {
  18808. floorId: -1,
  18809. roomId: -1
  18810. }
  18811. , i = {};
  18812. e.forEach(function(e) {
  18813. l.parseIdsFromChunkName(e.name, t);
  18814. var o = i[t.roomId];
  18815. if (!o) {
  18816. var a = n.generateRoomId(t.floorId, t.roomId);
  18817. o = new r(t.floorId,a),
  18818. this.add(o),
  18819. i[t.roomId] = o
  18820. }
  18821. o.addChunk(e)
  18822. }
  18823. .bind(this)),
  18824. this.calcRoomBoundaries()
  18825. }
  18826. ,
  18827. n.generateRoomId = function(e, t) {
  18828. return e + "_" + t
  18829. }
  18830. ,
  18831. t.exports = n
  18832. }
  18833. ).call(this, "/js/model/RoomCollection.js")
  18834. }
  18835. , {
  18836. "../objects/Room": 150,
  18837. "../settings": 166,
  18838. "../util/IndexedCollection": 175,
  18839. "../util/common": 185,
  18840. "../util/easing": 186,
  18841. "../util/logger": 189,
  18842. "../util/transitions": 195,
  18843. "./Chunks": 135
  18844. }],
  18845. 142: [function(e, t, i) {
  18846. "use strict";
  18847. function n(e, t, i) {
  18848. e = e.clone().expandByScalar(0.01);//改
  18849. var n = e.size()
  18850. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18851. o.boundingBox = e,
  18852. r.Mesh.call(this, o, t),
  18853. this.position.copy(e.center()),
  18854. this.frustumCulled = !1,
  18855. i && this.add(new r.WireframeHelper(this))
  18856. }
  18857. var r = e("three");
  18858. n.prototype = Object.create(r.Mesh.prototype),
  18859. n.prototype.constructor = n,
  18860. t.exports = n
  18861. }
  18862. , {
  18863. three: 217
  18864. }],
  18865. 143: [function(e, t, i) {
  18866. (function(i) {
  18867. "use strict";
  18868. function n(e) {
  18869. h.time("Computing a nice bounding cubemap");
  18870. var t = new a({
  18871. side: r.BackSide,
  18872. transparent: !0
  18873. });
  18874. t.uniforms.modelAlpha.value = 0,
  18875. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18876. this.renderOrder = l.boundingSkybox,
  18877. o.call(this, e, t),
  18878. h.timeEnd("Computing a nice bounding cubemap")
  18879. }
  18880. var r = e("three")
  18881. , o = (e("../enum/Viewmode"),
  18882. e("../shaders"),
  18883. e("./BoundingMesh"))
  18884. , a = e("../materials/ModelTextureMaterial")
  18885. , s = e("../settings")
  18886. , l = e("../enum/RenderOrder")
  18887. , c = e("../util/logger")
  18888. , h = new c(i);
  18889. n.prototype = Object.create(o.prototype),
  18890. n.prototype.constructor = n,
  18891. t.exports = n
  18892. }
  18893. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18894. }
  18895. , {
  18896. "../enum/RenderOrder": 42,
  18897. "../enum/Viewmode": 51,
  18898. "../materials/ModelTextureMaterial": 118,
  18899. "../settings": 166,
  18900. "../shaders": 167,
  18901. "../util/logger": 189,
  18902. "./BoundingMesh": 142,
  18903. three: 217
  18904. }],
  18905. 144: [function(e, t, i) {
  18906. "use strict";
  18907. function n(e) {
  18908. this.materialInside = new s({
  18909. side: r.DoubleSide
  18910. });
  18911. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18912. this.materialOutside = new r.RawShaderMaterial({
  18913. fragmentShader: o.modelOutside.fragmentShader,
  18914. vertexShader: o.modelOutside.vertexShader,
  18915. uniforms: t,
  18916. side: r.FrontSide,
  18917. name: "chunkOut"
  18918. }),
  18919. r.Mesh.call(this, e.geometry, this.materialInside),
  18920. this.name = e.name || "",
  18921. this.textureName = e.textureName,
  18922. this.meshUrl = e.meshUrl
  18923. }
  18924. var r = e("three")
  18925. , o = e("../shaders")
  18926. , a = e("../enum/Viewmode")
  18927. , s = e("../materials/ModelTextureMaterial");
  18928. n.prototype = Object.create(r.Mesh.prototype),
  18929. n.prototype.setTextureMap = function(e) {
  18930. this.materialInside.uniforms.map.value = e,
  18931. this.materialOutside.uniforms.map.value = e
  18932. }
  18933. ,
  18934. n.prototype.setMode = function(e) {
  18935. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18936. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18937. t.transparent = this.material.transparent,
  18938. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18939. this.material = t
  18940. }
  18941. ,
  18942. t.exports = n
  18943. }
  18944. , {
  18945. "../enum/Viewmode": 51,
  18946. "../materials/ModelTextureMaterial": 118,
  18947. "../shaders": 167,
  18948. three: 217
  18949. }],
  18950. 145: [function(e, t, i) {
  18951. "use strict";
  18952. function n(e) {
  18953. this.chunksize = e || 10,
  18954. this.chunks = {},
  18955. this.boundingBoxes = {},
  18956. this.children = [],
  18957. this.offset = new r.Vector3(0,.5,0),
  18958. this.material = new r.MeshBasicMaterial({
  18959. color: 16777215 * Math.random(),
  18960. side: r.DoubleSide
  18961. })
  18962. }
  18963. var r = e("three");
  18964. e("../enum/Viewmode");
  18965. n.prototype.add = function(e) {
  18966. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18967. m ? (t = m.position.array,
  18968. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18969. n = e.faces);
  18970. var v = new r.Vector3;
  18971. if (i)
  18972. for (o = 0,
  18973. a = i.length; o < a; o += 3) {
  18974. var A = 3 * i[o]
  18975. , y = 3 * i[o + 1]
  18976. , C = 3 * i[o + 2];
  18977. s = (t[A] + t[y] + t[C]) / 3,
  18978. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18979. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18980. h = Math.floor(s / this.chunksize),
  18981. u = Math.floor(l / this.chunksize),
  18982. d = Math.floor(c / this.chunksize),
  18983. p = h + "." + u + "." + d,
  18984. p in this.chunks ? (g = this.chunks[p],
  18985. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18986. f = this.boundingBoxes[p] = new r.Box3),
  18987. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18988. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18989. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18990. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18991. }
  18992. else
  18993. for (o = 0,
  18994. a = t.length; o < a; o += 9)
  18995. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18996. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18997. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18998. h = Math.floor(s / this.chunksize),
  18999. u = Math.floor(l / this.chunksize),
  19000. d = Math.floor(c / this.chunksize),
  19001. p = h + "." + u + "." + d,
  19002. p in this.chunks ? (g = this.chunks[p],
  19003. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  19004. f = this.boundingBoxes[p] = new r.Box3),
  19005. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  19006. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  19007. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  19008. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  19009. }
  19010. ,
  19011. n.prototype.build = function() {
  19012. var e = new r.Object3D;
  19013. e.material = this.material;
  19014. for (var t in this.chunks) {
  19015. var i = this.chunks[t]
  19016. , n = new r.BufferGeometry;
  19017. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  19018. n.boundingBox = this.boundingBoxes[t];
  19019. var o = new r.Mesh(n,this.material);
  19020. o.material.visible = !1,
  19021. e.add(o),
  19022. this.chunks[t] = []
  19023. }
  19024. return e
  19025. }
  19026. ,
  19027. t.exports = n
  19028. }
  19029. , {
  19030. "../enum/Viewmode": 51,
  19031. three: 217
  19032. }],
  19033. 146: [function(e, t, i) {
  19034. "use strict";
  19035. var r = e("three")
  19036. , o = e("../settings")
  19037. , a = e("../util/common")
  19038. , s = e("../util/lerp")
  19039. , l = e("./ChunkedCollider")
  19040. , c = e("../util/transitions")
  19041. , h = e("../util/easing")
  19042. , u = (e("../objects/Panorama"),
  19043. e("../enum/RenderOrder"))
  19044. , d = e("../localization/localize");
  19045. function n(e, t, i) {
  19046. r.Object3D.call(this),
  19047. this.model = e,
  19048. this.floorIndex = t,
  19049. this.lang = o.languageTag,
  19050. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  19051. this.panos = [],
  19052. this.chunks = [],
  19053. this.colliderBuilder = new l(3),
  19054. this.collider = null,
  19055. this.center = null,
  19056. this.boundingBox = new r.Box3,
  19057. this.size = null,
  19058. this.hidden = !1,
  19059. this.conservativeBoundingBox = new r.Box3,
  19060. this.debugColor = 16777215 * Math.random(),
  19061. this.transition = null
  19062. }
  19063. n.prototype = Object.create(r.Object3D.prototype),
  19064. n.prototype.enter = function(e) {
  19065. this.model.setFloor(this, e)
  19066. }
  19067. ,
  19068. n.prototype.hide = function(e) {
  19069. if (!this.hidden || this.transition) {
  19070. this.chunks.forEach(function(e) {
  19071. e.material.transparent = !0
  19072. }),
  19073. c.cancel(this.transition);
  19074. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  19075. , i = e ? 0 : o.hideFloorDelay / t;
  19076. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  19077. this.hidden = !0
  19078. }
  19079. .bind(this), i, h.easeInOutQuad)
  19080. }
  19081. }
  19082. ,
  19083. n.prototype.show = function(e) {
  19084. if (this.hidden || this.transition) {
  19085. this.hidden = !1,
  19086. c.cancel(this.transition);
  19087. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  19088. , i = e ? 0 : o.showFloorDelay / t;
  19089. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  19090. this.hidden || this.chunks.forEach(function(e) {
  19091. e.material.transparent = !1
  19092. })
  19093. }
  19094. .bind(this), i, h.easeInOutQuad)
  19095. }
  19096. }
  19097. ,
  19098. n.prototype.toggle = function(e, t) {
  19099. e = void 0 === e ? this.hidden : e,
  19100. e ? this.show(t) : this.hide(t)
  19101. }
  19102. ,
  19103. n.prototype.containsPoint = function(e) {
  19104. return this.collider.children.some(function(t) {
  19105. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  19106. t.geometry.boundingBox.containsPoint(e)
  19107. })
  19108. }
  19109. ,
  19110. n.prototype.distanceToPoint = function(e) {
  19111. var t = null
  19112. , i = 1 / 0;
  19113. return this.collider.children.forEach(function(n) {
  19114. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  19115. var r = n.geometry.boundingBox.distanceToPoint(e);
  19116. (!t || i > r) && (i = r,
  19117. t = n)
  19118. }),
  19119. i
  19120. }
  19121. ,
  19122. n.prototype.addChunk = function(e) {
  19123. e.renderOrder = u.ghostFloor,
  19124. this.add(e),
  19125. this.chunks.push(e),
  19126. this.boundingBox.union(e.geometry.boundingBox),
  19127. this.size = this.boundingBox.size(),
  19128. this.colliderBuilder.add(e.geometry)
  19129. }
  19130. ,
  19131. n.prototype.addPano = function(e) {
  19132. this.panos.push(e),
  19133. this.add(e.skyboxMesh),
  19134. e.marker && this.add(e.marker);
  19135. var t = new r.Vector3(1,1,1)
  19136. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  19137. this.boundingBox.union(i)
  19138. }
  19139. ,
  19140. n.prototype.build = function() {
  19141. this.collider = this.colliderBuilder.build(!0),
  19142. this.add(this.collider),
  19143. this.center = this.boundingBox.center(),
  19144. this.conservativeBoundingBox.copy(this.boundingBox),
  19145. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  19146. return e.geometry.boundingBox.min.y
  19147. }), 5),
  19148. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  19149. return e.geometry.boundingBox.max.y
  19150. }), 5),
  19151. this.colliderBuilder = null
  19152. }
  19153. ,
  19154. n.prototype.toShortString = function() {
  19155. return a.nth(this.floorIndex + 1)
  19156. }
  19157. ,
  19158. n.prototype.toString = function() {
  19159. return this.name
  19160. }
  19161. ,
  19162. t.exports = n
  19163. }
  19164. , {
  19165. "../enum/RenderOrder": 42,
  19166. "../localization/localize": 108,
  19167. "./strings-cn-CN": 109,
  19168. "../objects/Panorama": 148,
  19169. "../settings": 166,
  19170. "../util/common": 185,
  19171. "../util/easing": 186,
  19172. "../util/lerp": 188,
  19173. "../util/transitions": 195,
  19174. "./ChunkedCollider": 145,
  19175. three: 217
  19176. }],
  19177. 147: [function(e, t, i) {
  19178. "use strict";
  19179. function n(e) {
  19180. this.player = e,
  19181. this.obj3d = null,
  19182. this.UP = new r.Vector3(0,1,0)
  19183. }
  19184. var r = e("three")
  19185. , o = e("../settings");
  19186. n.prototype.prefs = {
  19187. linewidth: 3,
  19188. height: .07,
  19189. opacity: .45,
  19190. endScale: .05
  19191. },
  19192. n.prototype.discard = function() {
  19193. if (this.obj3d) {
  19194. var e = this.obj3d.parent;
  19195. e && e.remove(this.obj3d)
  19196. }
  19197. this.obj3d = null
  19198. }
  19199. ,
  19200. n.prototype.draw = function() {
  19201. if (this.discard(),
  19202. o.showNeighbors) {
  19203. var e = this.player.currentPano.floor;
  19204. this.obj3d = new r.Object3D;
  19205. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  19206. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  19207. i.y += this.prefs.height;
  19208. var n = .1525
  19209. , a = .127
  19210. , s = .0127
  19211. , l = .1
  19212. , c = .19
  19213. , h = .2032
  19214. , u = .2286
  19215. , d = .255
  19216. , p = new r.Matrix4;
  19217. for (var f in t)
  19218. if (t[f]) {
  19219. var g = this.player.model.panos.get(f)
  19220. , m = (g.position.clone().sub(this.player.model.position),
  19221. g.position.clone().sub(g.floorPosition))
  19222. , v = g.floorPosition.clone().sub(this.player.model.position);
  19223. v.y += this.prefs.height;
  19224. var A = new r.Geometry;
  19225. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  19226. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  19227. p.identity().setPosition(m),
  19228. A.applyMatrix(p),
  19229. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  19230. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  19231. p.lookAt(v, i, this.UP).setPosition(v),
  19232. A.applyMatrix(p),
  19233. A.vertices.push(v, i);
  19234. var y = new r.Line(A,new r.LineBasicMaterial({
  19235. color: g.debugColor.getHex(),
  19236. transparent: !0,
  19237. opacity: this.prefs.opacity,
  19238. depthWrite: !1,
  19239. name: "sLine" + f,
  19240. linewidth: this.prefs.linewidth
  19241. }));
  19242. this.obj3d.add(y)
  19243. }
  19244. e.add(this.obj3d)
  19245. }
  19246. }
  19247. ,
  19248. n.prototype.update = function() {
  19249. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  19250. }
  19251. ,
  19252. t.exports = n
  19253. }
  19254. , {
  19255. "../settings": 166,
  19256. three: 217
  19257. }],
  19258. 148: [function(e, t, i) {
  19259. (function(i) {
  19260. "use strict";
  19261. function n(e, t, i, n) {
  19262. this.model = e,
  19263. this.id = t,
  19264. this.alignmentType = i.alignmentType || l.ALIGNED,
  19265. this.neighbourUUIDs = i.neighbours || null,
  19266. this.neighbourPanos = null,
  19267. this.floor = null,
  19268. this.floorIndex = i.floor,
  19269. this.failedLoadingAt = 0,
  19270. this.maxLoadRetries = 4,
  19271. this.origin = i.position.clone(),
  19272. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  19273. this.quaternion = i.quaternion.clone(),
  19274. this.skyboxMesh = new r.Mesh(E),
  19275. this.skyboxMesh.position.copy(this.position),
  19276. this.skyboxMesh.quaternion.copy(this.quaternion),
  19277. this.skyboxMesh.name = "skybox",
  19278. this.skyboxMesh.visible = !1,
  19279. this.skyboxMesh.updateMatrix(),
  19280. this.skyboxMesh.updateMatrixWorld(),
  19281. this.marker = null,
  19282. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  19283. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  19284. map: w,
  19285. side: r.DoubleSide,
  19286. opacity: 0,
  19287. transparent: !0,
  19288. depthWrite: !1
  19289. })),
  19290. this.marker.visible = this.showFloorMarker,
  19291. this.marker.renderOrder = s.panoMarker,
  19292. this.marker.name = "marker",
  19293. this.marker.pano = this,
  19294. this.marker.layers.set(v.PANOMARKERS),
  19295. this.marker.updateMatrixWorld(),
  19296. a.colorMarkerOnLoad && this.on("load", function() {
  19297. this.marker.material.color.set(65280)
  19298. })),
  19299. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19300. this.floorPosition = i.puck ? i.puck.clone() : null,
  19301. this.tiled = n,
  19302. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19303. this.solidSkybox.flipY = !1,
  19304. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19305. this.solidSkybox.magFilter = r.LinearFilter,
  19306. this.solidSkybox.generateMipmaps = !1)),
  19307. this.zoomed = !1,
  19308. this.panoRenderer = null,
  19309. this.qualityManager = null,
  19310. this.tileDownloader = null,
  19311. this.tiledPanoRenderTarget = null,
  19312. this.minimumTiledPanoLoaded = !1,
  19313. this.highestPartialTileRenderOpCompleted = 0,
  19314. this.highestFullTileRenderOpCompleted = 0,
  19315. this.shouldRedrawOnBaseLoaded = !1,
  19316. this.lockUntilRenderingComplete = !1,
  19317. a.colorMarkerOnLoad && this.on("load", function() {
  19318. this.marker.material.color.set(65280)
  19319. });
  19320. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19321. var e = new r.TextureLoader;
  19322. e.setCrossOrigin(!0);
  19323. var g = e.load("images/texture.jpg");
  19324. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19325. color: 16777215,
  19326. transparent: !0,
  19327. opacity: .75,
  19328. map: g
  19329. })),
  19330. this.vrMarker.boluoType = "vr",
  19331. this.vrMarker.position.z = 1,
  19332. this.vrMarker.enabled = !0,
  19333. this.vrMarker.visible = !1,
  19334. window.vrMarkers = window.vrMarkers || [],
  19335. window.vrMarkers.push(this.vrMarker),
  19336. this.marker && this.marker.add(this.vrMarker),
  19337. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19338. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19339. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19340. this.adjustAngleEnable) {
  19341. var i = new r.Quaternion;
  19342. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19343. this.skyboxMesh.quaternion.multiply(i);
  19344. var m = new r.Quaternion;
  19345. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19346. this.skyboxMesh.quaternion.multiply(m);
  19347. var n = new r.Quaternion;
  19348. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19349. this.skyboxMesh.quaternion.multiply(n),
  19350. this.skyboxMesh.updateMatrix(),
  19351. this.skyboxMesh.updateMatrixWorld(),
  19352. this.model.updateProjectedPanos()
  19353. }
  19354. /**************************************************************************************************************************************/
  19355. }
  19356. var r = e("three")
  19357. , o = e("../util/logger")
  19358. , a = e("../settings")
  19359. , s = (e("../enum/Viewmode"),
  19360. e("../enum/RenderOrder"))
  19361. , l = e("../enum/AlignmentType")
  19362. , c = (e("../util/common"),
  19363. e("../util/transitions"))
  19364. , h = e("../util/lerp")
  19365. , u = e("../util/ajax")
  19366. , d = e("../util/texture")
  19367. , p = e("../util/panorama")
  19368. , f = (e("../enum/TileDownloaderEvents"),
  19369. e("../enum/PanoramaEvents"))
  19370. , g = e("../enum/PanoRendererEvents")
  19371. , m = e("../enum/PanoSizeClass")
  19372. , v = e("../enum/RenderLayers")
  19373. , A = (e("../scene/SceneRenderer"),
  19374. e("../enum/GLCubeFaces"),
  19375. e("../exception/BasicException"))
  19376. , y = e("../tile/TileUtils")
  19377. , C = e("events").EventEmitter
  19378. , I = new o(i)
  19379. , E = new r.SphereBufferGeometry(.1)
  19380. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19381. , w = d.load("images/marker-256x256.png");
  19382. n.prototype = Object.create(C.prototype),
  19383. n.prototype.enter = function() {
  19384. var e = null;
  19385. return function() {
  19386. this.setZoomed(!1),
  19387. this.emit("enter", {
  19388. oldPano: e,
  19389. newPano: this
  19390. }),
  19391. e = this
  19392. playMusic(this)
  19393. }
  19394. }(),
  19395. n.prototype.exit = function() {
  19396. this.tiled ? (this.clearWaitDeferreds(),
  19397. this.minimumTiledPanoLoaded = !1,
  19398. this.tiledPanoRenderTarget = null,
  19399. this.setZoomed(!1),
  19400. this.panoRenderer.deactivateTiledPano(this),
  19401. this.highestPartialTileRenderOpCompleted = 0,
  19402. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19403. this.solidSkybox.loaded = !1,
  19404. this.solidSkybox.version = 0),
  19405. this.emit("exit")
  19406. }
  19407. ,
  19408. n.prototype.hoverOn = function(e) {
  19409. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19410. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19411. }
  19412. ,
  19413. n.prototype.hoverOff = function(e) {
  19414. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19415. }
  19416. ,
  19417. n.prototype.build1 = function() {
  19418. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19419. this.floor.addPano(this),
  19420. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19421. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19422. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19423. }
  19424. ,
  19425. n.prototype.build2 = function() {
  19426. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19427. this.height = this.position.distanceTo(this.floorPosition),
  19428. this.placeMarker()
  19429. }
  19430. ,
  19431. n.prototype.interpolateFloorPosition = function() {
  19432. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19433. return !!e.floorPosition
  19434. }).sort(function(e, t) {
  19435. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19436. }
  19437. .bind(this))
  19438. , t = this.position.clone();
  19439. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19440. t
  19441. }
  19442. ,
  19443. n.prototype.raycastFloorPosition = function() {
  19444. I.warn("Performance warning: Raycasting to find floor position");
  19445. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19446. , t = e.intersectObjects(this.model.colliders);
  19447. return t.length ? t[0].point : null
  19448. }
  19449. ,
  19450. n.prototype.raycastToFindFloor = function() {
  19451. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19452. return function() {
  19453. I.warn("Performance warning: Raycasting to find floor index");
  19454. for (var t = 0; t < e.length; t++) {
  19455. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19456. , n = i.intersectObjects(this.model.colliders);
  19457. if (n.length)
  19458. return n[0].object.parent.parent
  19459. }
  19460. return null
  19461. }
  19462. }(),
  19463. n.prototype.placeMarker = function() {
  19464. this.marker && (this.marker.position.copy(this.floorPosition),
  19465. this.marker.position.y += .05,
  19466. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19467. }
  19468. ,
  19469. n.prototype.translate = function(e) {
  19470. this.position.add(e),
  19471. this.floorPosition.add(e)
  19472. }
  19473. ,
  19474. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19475. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19476. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19477. }
  19478. ,
  19479. n.prototype.attachToPanoRenderer = function(e) {
  19480. this.panoRenderer = e,
  19481. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19482. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19483. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19484. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19485. }
  19486. ;
  19487. var _ = {};
  19488. n.prototype.getWaitDeferred = function(e) {
  19489. var t = _[this.id];
  19490. t || (t = {},
  19491. _[this.id] = t);
  19492. var i = t[e];
  19493. return i || (i = {
  19494. deferred: $.Deferred(),
  19495. active: !1
  19496. },
  19497. t[e] = i),
  19498. i
  19499. }
  19500. ,
  19501. n.prototype.resetWaitDeferred = function(e) {
  19502. var t = this.getWaitDeferred(e);
  19503. t.active = !1,
  19504. t.deferred = $.Deferred()
  19505. }
  19506. ,
  19507. n.prototype.clearWaitDeferreds = function() {
  19508. var e = _[this.id];
  19509. e || (e = {},
  19510. _[this.id] = e);
  19511. for (var t in e)
  19512. if (e.hasOwnProperty(t)) {
  19513. var i = e[t];
  19514. i.active = !1,
  19515. i.deferred = $.Deferred()
  19516. }
  19517. }
  19518. ,
  19519. n.prototype.loadTiledPano = function() {
  19520. var e = (new r.Vector3,
  19521. [])
  19522. , t = [];
  19523. return function(i, n, r, o, a, s) {
  19524. null !== o && void 0 !== o || (o = !0),
  19525. null !== a && void 0 !== a || (a = !0);
  19526. var l = this.getWaitDeferred(i)
  19527. , c = l.deferred
  19528. , h = null
  19529. , u = null;
  19530. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19531. u = r.vFov)),
  19532. !this.isLoaded(i)) {
  19533. if (!l.active) {
  19534. if (l.active = !0,
  19535. r) {
  19536. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19537. e[this.id + ":" + i] = {
  19538. tileCount: 0,
  19539. targetTileCount: d
  19540. },
  19541. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19542. }
  19543. t[this.id] || (t[this.id] = !0,
  19544. this.on(f.LoadComplete, function(e, t) {
  19545. var i = this.getWaitDeferred(e).deferred;
  19546. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19547. this.resetWaitDeferred(e))
  19548. }
  19549. .bind(this)),
  19550. this.on(f.LoadFailed, function(e) {
  19551. var t = this.getWaitDeferred(e).deferred;
  19552. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19553. this.resetWaitDeferred(e))
  19554. }
  19555. .bind(this)),
  19556. this.on(f.TileLoaded, function(t, i, n) {
  19557. var r = this.getWaitDeferred(t).deferred;
  19558. if (r && "pending" === r.state()) {
  19559. r.notify(t, i, n);
  19560. var o = e[this.id + ":" + t];
  19561. o && (o.tileCount++,
  19562. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19563. r.resolve(t, n),
  19564. this.resetWaitDeferred(t)))
  19565. }
  19566. }
  19567. .bind(this)))
  19568. }
  19569. this.tileDownloader.clearForceQueue(),
  19570. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19571. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19572. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19573. }
  19574. return c.promise()
  19575. }
  19576. }(),
  19577. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19578. if (e === this.id) {
  19579. var n = this.qualityManager.getPanoSize(m.BASE);
  19580. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19581. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19582. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19583. }
  19584. }
  19585. ,
  19586. n.prototype.onTileRendered = function(e, t, i, n) {
  19587. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19588. }
  19589. ,
  19590. n.prototype.onPanoRendered = function(e, t, i, n) {
  19591. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19592. this.updateSkyboxForZoomLevel(),
  19593. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19594. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19595. this.emit("load", t),
  19596. this.model.emit("load", this),
  19597. this.emit(f.LoadComplete, t, i))
  19598. }
  19599. ,
  19600. n.prototype.setZoomed = function(e) {
  19601. this.zoomed = e,
  19602. this.updateSkyboxForZoomLevel()
  19603. }
  19604. ,
  19605. n.prototype.ensureSkyboxReadyForRender = function() {
  19606. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19607. this.solidSkybox.loaded = !0)
  19608. }
  19609. ,
  19610. n.prototype.updateSkyboxForZoomLevel = function() {
  19611. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19612. }
  19613. ,
  19614. n.prototype.getSkyboxTexture = function() {
  19615. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19616. }
  19617. ,
  19618. n.prototype.onTileRenderFail = function(e, t, i) {
  19619. e === this.id && this.emit(f.LoadFailed, t)
  19620. }
  19621. ,
  19622. n.prototype.isLoaded = function(e) {
  19623. if (this.tiled) {
  19624. if (e && "string" == typeof e)
  19625. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19626. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19627. }
  19628. if (e && "number" == typeof e)
  19629. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19630. return !!this.solidSkybox.high || e in this.solidSkybox
  19631. }
  19632. ,
  19633. n.prototype.loadCube = function(e) {
  19634. if (this.isLoaded(e))
  19635. return I.info("Skipping load of pano, already loaded"),
  19636. $.when();
  19637. this.emit("loading", e),
  19638. this.model.emit("loading", this);
  19639. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19640. , i = t.filter(function(e) {
  19641. return !e
  19642. });
  19643. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19644. e = "high",
  19645. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19646. var n = 0
  19647. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19648. return u.getImage(t[i])
  19649. }
  19650. .bind(this));
  19651. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19652. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19653. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19654. this.solidSkybox.low = null),
  19655. this.solidSkybox.needsUpdate = !0,
  19656. this.emit("load", e),
  19657. this.model.emit("load", this),
  19658. this
  19659. }
  19660. .bind(this), function() {
  19661. I.error("Downloading cubemap for pano", this.id, "failed"),
  19662. this.failedLoadingAt = Date.now()
  19663. }
  19664. .bind(this), function() {
  19665. return $.when(++n, 6)
  19666. })
  19667. }
  19668. ,
  19669. n.raycastsSkipped = 0,
  19670. n.raycastsDone = 0,
  19671. n.prototype.findNeighourPanos = function() {
  19672. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19673. this.model.panos.forEach(function(e) {
  19674. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19675. var t = this.position.distanceTo(e.position);
  19676. if (t > a.panoramaNeighbourMaxDistance)
  19677. return this.model.panos.setNeighbour(this, e, !1),
  19678. void n.raycastsSkipped++;
  19679. var i = e.position.clone().sub(this.position).normalize()
  19680. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19681. , s = o.intersectObjects(this.model.colliders);
  19682. n.raycastsDone++,
  19683. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19684. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19685. }
  19686. }
  19687. .bind(this)),
  19688. this.model.panos.neighbourMap[this.id]
  19689. }
  19690. ,
  19691. n.prototype.worldPosition = function() {
  19692. return this.position
  19693. }
  19694. ,
  19695. n.prototype.addTextSprite = function(e, t) {
  19696. this.removeTextSprite();
  19697. var i = document.createElement("canvas")
  19698. , n = i.getContext("2d");
  19699. i.width = 256,
  19700. i.height = 256;
  19701. var o = "Arial"
  19702. , a = 60;
  19703. n.font = "bold " + a + "px " + o,
  19704. n.fillStyle = "white";
  19705. var s = n.measureText(e).width;
  19706. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19707. var l = new r.Texture(i);
  19708. l.needsUpdate = !0;
  19709. var c = new r.SpriteMaterial({
  19710. map: l,
  19711. color: t || 16428055
  19712. });
  19713. this.text3d = new r.Sprite(c),
  19714. this.text3d.position.copy(this.skyboxMesh.position),
  19715. this.floor.add(this.text3d)
  19716. }
  19717. ,
  19718. n.prototype.removeTextSprite = function() {
  19719. this.text3d && (this.floor.remove(this.text3d),
  19720. this.text3d = null)
  19721. }
  19722. ,
  19723. n.prototype.isAligned = function() {
  19724. return this.alignmentType === l.ALIGNED
  19725. }
  19726. ,
  19727. n.filters = {
  19728. inDirection: function(e, t, i) {
  19729. return function(n) {
  19730. var r = n.position.clone().sub(e).normalize();
  19731. return r.dot(t) > i
  19732. }
  19733. },
  19734. inFloorDirection: function(e, t, i) {
  19735. return function(n) {
  19736. var r = n.floorPosition.clone().sub(e).normalize();
  19737. return r.dot(t) > i
  19738. }
  19739. },
  19740. inPanoDirection: function(e, t, i) {
  19741. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19742. function(n) {
  19743. var r = n.floorPosition.clone().sub(e).normalize()
  19744. , o = n.position.clone().sub(e).normalize();
  19745. return r.dot(t) > i || o.dot(t) > i
  19746. }
  19747. },
  19748. atFloor: function(e) {
  19749. return function(t) {
  19750. return !e || t.floor === e
  19751. }
  19752. },
  19753. not: function(e) {
  19754. return function(t) {
  19755. return t !== e
  19756. }
  19757. },
  19758. notIn: function(e) {
  19759. return function(t) {
  19760. return e.indexOf(t) === -1
  19761. }
  19762. },
  19763. isLoaded: function() {
  19764. return function(e) {
  19765. return e.isLoaded()
  19766. }
  19767. },
  19768. isNotLoaded: function() {
  19769. return function(e) {
  19770. return !e.isLoaded()
  19771. }
  19772. },
  19773. isCloseEnoughTo: function(e, t) {
  19774. return function(i) {
  19775. return e.distanceTo(i.floorPosition) < t
  19776. }
  19777. },
  19778. hasMinimumHeightDifferenceTo: function(e, t) {
  19779. return function(i) {
  19780. return Math.abs(i.position.y - e.y) > t
  19781. }
  19782. },
  19783. isNotBehindNormal: function(e, t) {
  19784. var i = new r.Vector3;
  19785. return t = t.clone(),
  19786. function(n) {
  19787. var r = i.copy(n.position).sub(e).normalize();
  19788. return r.dot(t) > 0
  19789. }
  19790. },
  19791. isNeighbourPanoTo: function(e) {
  19792. return function(t) {
  19793. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19794. }
  19795. },
  19796. isNeighbourOfNeighbourTo: function(e) {
  19797. return function(t) {
  19798. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19799. var n = e.model.panos.get(i);
  19800. return !!n && n.neighbourPanos[t.id]
  19801. })
  19802. }
  19803. },
  19804. isNotRecentlyFailed: function(e) {
  19805. return function(t) {
  19806. return Date.now() - t.failedLoadingAt > e
  19807. }
  19808. },
  19809. isOnVisibleFloor: function() {
  19810. return function(e) {
  19811. return !e.floor.hidden
  19812. }
  19813. },
  19814. isPanoAligned: function() {
  19815. return function(e) {
  19816. return e.isAligned()
  19817. }
  19818. }
  19819. },
  19820. n.sortFunctions = {
  19821. distanceToPoint: function(e) {
  19822. return function(t, i) {
  19823. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19824. }
  19825. },
  19826. floorDistanceToPoint: function(e) {
  19827. return function(t, i) {
  19828. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19829. }
  19830. },
  19831. choose: function(e) {
  19832. return function(t, i) {
  19833. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19834. }
  19835. }
  19836. },
  19837. n.scoreFunctions = {
  19838. distance: function(e, t) {
  19839. return t = t || a.navigation.distanceFactor,
  19840. function(i) {
  19841. return e ? e.position.distanceTo(i.position) * t : 0
  19842. }
  19843. },
  19844. distanceSquared: function(e, t) {
  19845. return t = t || a.navigation.distanceFactor,
  19846. function(i) {
  19847. return e ? e.position.distanceToSquared(i.position) * t : 0
  19848. }
  19849. },
  19850. direction: function(e, t) {
  19851. return function(i) {
  19852. var n = i.position.clone().sub(e).normalize();
  19853. return n.dot(t) * a.navigation.directionFactor
  19854. }
  19855. },
  19856. angle: function(e, t) {
  19857. return function(i) {
  19858. var n = i.position.clone().sub(e).normalize();
  19859. return n.angleTo(t) * a.navigation.angleFactor
  19860. }
  19861. },
  19862. inFieldOfView: function(e, t) {
  19863. return function(i) {
  19864. var n = i.position.clone().sub(e).normalize();
  19865. return n.dot(t) > .75 ? 10 : -1
  19866. }
  19867. },
  19868. optionality: function(e) {
  19869. return function(t) {
  19870. var i = t.neighbourUUIDs.filter(function(t) {
  19871. return !(t in e.neighbourUUIDs) && t !== e.id
  19872. });
  19873. return i.length * a.navigation.optionalityFactor
  19874. }
  19875. },
  19876. penalizeHeightDifferenceUnder: function(e, t) {
  19877. return function(i) {
  19878. return e.y - i.position.y < t ? -20 : 0
  19879. }
  19880. }
  19881. },
  19882. t.exports = n
  19883. }
  19884. ).call(this, "/js/objects/Panorama.js")
  19885. }
  19886. , {
  19887. "../enum/AlignmentType": 17,
  19888. "../enum/GLCubeFaces": 25,
  19889. "../enum/PanoRendererEvents": 35,
  19890. "../enum/PanoSizeClass": 36,
  19891. "../enum/PanoramaEvents": 37,
  19892. "../enum/RenderLayers": 41,
  19893. "../enum/RenderOrder": 42,
  19894. "../enum/TileDownloaderEvents": 45,
  19895. "../enum/Viewmode": 51,
  19896. "../exception/BasicException": 55,
  19897. "../scene/SceneRenderer": 158,
  19898. "../settings": 166,
  19899. "../tile/TileUtils": 174,
  19900. "../util/ajax": 181,
  19901. "../util/common": 185,
  19902. "../util/lerp": 188,
  19903. "../util/logger": 189,
  19904. "../util/panorama": 191,
  19905. "../util/texture": 194,
  19906. "../util/transitions": 195,
  19907. events: 202,
  19908. three: 217
  19909. }],
  19910. 149: [function(e, t, i) {
  19911. "use strict";
  19912. function n(e) {
  19913. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19914. t.map.value = d,
  19915. t.opacity.value = 0,
  19916. t.color.value.set(o.reticuleColor),
  19917. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19918. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19919. side: r.DoubleSide,
  19920. depthWrite: !1,
  19921. depthTest: !1,
  19922. transparent: !0,
  19923. vertexShader: c.waypoint.vertexShader,
  19924. fragmentShader: c.waypoint.fragmentShader,
  19925. uniforms: t,
  19926. name: "waypoint",
  19927. opacity: 0,
  19928. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19929. })),
  19930. this.layers.set(h.RETICULE),
  19931. this.renderOrder = u.reticule,
  19932. this.player = e,
  19933. this.direction = new r.Vector3,
  19934. this.hidden = !0,
  19935. this.mouseLastMoveTime = Date.now()
  19936. }
  19937. var r = e("three")
  19938. , o = e("../settings")
  19939. , a = e("../util/transitions")
  19940. , s = e("../util/texture")
  19941. , l = e("../util/lerp")
  19942. , c = e("../shaders")
  19943. , h = e("../enum/RenderLayers")
  19944. , u = e("../enum/RenderOrder")
  19945. , d = s.load("images/reticule-256x256.png");
  19946. n.prototype = Object.create(r.Mesh.prototype),
  19947. n.prototype.move = function(e, t, i) {
  19948. this.hidden = i,
  19949. this.mouseLastMoveTime = Date.now()
  19950. }
  19951. ,
  19952. n.prototype.hide = function() {
  19953. this.hidden || (this.hidden = !0,
  19954. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19955. }
  19956. ,
  19957. n.prototype.show = function() {
  19958. this.hidden = !1,
  19959. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19960. }
  19961. ,
  19962. n.prototype.update = function() {
  19963. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19964. }
  19965. ,
  19966. n.prototype.updatePosition = function(e, t) {
  19967. if (!this.hidden) {
  19968. if (!t)
  19969. return this.hide();
  19970. var i = t.point
  19971. , n = e.distanceTo(i)
  19972. , r = 1 + .01 * n;
  19973. n < 1 && (r -= 1 - n),
  19974. this.show(),
  19975. this.scale.set(r, r, r),
  19976. this.direction = this.direction.multiplyScalar(.8),
  19977. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19978. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19979. this.lookAt(this.position.clone().add(this.direction))
  19980. }
  19981. }
  19982. ,
  19983. n.prototype.writeAstag = function() {
  19984. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19985. , t = new Date;
  19986. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19987. var i = {
  19988. enabled: !0,
  19989. version: "0",
  19990. created: t.toISOString(),
  19991. created_by: "APITest",
  19992. position: this.position.clone(),
  19993. stem: {
  19994. enabled: o.tags.pole.enabled,
  19995. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19996. },
  19997. label: "tag " + this.tagCount,
  19998. description: "Description " + e,
  19999. floor: function(e) {
  20000. if (e.currentFloor) {
  20001. var t = e.floors.indexOf(e.currentFloor);
  20002. return t > -1 ? t : void 0
  20003. }
  20004. }(this.player.model),
  20005. type: "info",
  20006. metadata: {
  20007. preferred_camera: {
  20008. mode: this.player.mode
  20009. }
  20010. }
  20011. };
  20012. console.log("--------------------------"),
  20013. console.log(JSON.stringify(i));
  20014. var n = this.player.model.addtag(e, i).build();
  20015. n && (n.disc && this.player.tagDiscs.push(n.disc),
  20016. n.visible || n.show(o.tags.startup.fadeInDuration))
  20017. }
  20018. ,
  20019. t.exports = n
  20020. }
  20021. , {
  20022. "../enum/RenderLayers": 41,
  20023. "../enum/RenderOrder": 42,
  20024. "../settings": 166,
  20025. "../shaders": 167,
  20026. "../util/lerp": 188,
  20027. "../util/texture": 194,
  20028. "../util/transitions": 195,
  20029. three: 217
  20030. }],
  20031. 150: [function(e, t, i) {
  20032. "use strict";
  20033. function n(e, t) {
  20034. this.chunks = [],
  20035. this.floorId = e,
  20036. this.roomId = t,
  20037. this.position = new r.Vector3
  20038. }
  20039. var r = e("three");
  20040. n.prototype.addChunk = function(e) {
  20041. this.chunks.push(e)
  20042. }
  20043. ,
  20044. n.prototype.calcBoundaries = function() {
  20045. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  20046. var s = this.chunks[a]
  20047. , l = s.geometry.attributes.position;
  20048. if (l)
  20049. for (var c = 0; c < l.array.length; c += 3)
  20050. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  20051. t.add(e),
  20052. 0 === c ? (i.copy(e),
  20053. n.copy(e)) : (i.max(e),
  20054. n.min(e)),
  20055. o++
  20056. }
  20057. o > 0 ? (t.multiplyScalar(1 / o),
  20058. this.average = t) : this.average = null,
  20059. this.boundsMax = i,
  20060. this.boundsMin = n,
  20061. this.center = new r.Vector3,
  20062. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  20063. }
  20064. ,
  20065. t.exports = n
  20066. }
  20067. , {
  20068. three: 217
  20069. }],
  20070. 151: [function(e, t, i) {
  20071. (function(i) {
  20072. "use strict";
  20073. function n(e, t, i) {
  20074. this.obj3d = null,
  20075. this.nodes = [],
  20076. this.colorHull = [],
  20077. this.shortPaths = {},
  20078. this.floorHull = null,
  20079. this.cameraHull = null,
  20080. this.floorPathDistance = 0,
  20081. this.floorCurvePoints = null,
  20082. this.floorCurveColors = null,
  20083. this.camCurvePoints = null,
  20084. this.warpDestHeroLoc = null,
  20085. this.warpDestPano = null,
  20086. this.warpPathPoints = null,
  20087. this.warpPathLengths = [0],
  20088. this.warpLength = 0,
  20089. this.closeWarpDistance = 4,
  20090. this.UP = A.UP.clone(),
  20091. this.longestStep = 0,
  20092. this.upcomingTransType = null,
  20093. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  20094. this.prevNextDist = 0,
  20095. this.nextI = 0,
  20096. this.activeTransType = null,
  20097. this.lastTransType = null,
  20098. this.bunnyObj = null,
  20099. this.director = e,
  20100. this.player = t,
  20101. this.playerControls = i,
  20102. this.modelManager = t.modelManager,
  20103. this.updateModel(),
  20104. this.updateDefaultsFromModelData(),
  20105. this.bindEvents(),
  20106. this.warping = !1,
  20107. this.waitingToWarp = !1,
  20108. this.warpInterrupted = !1,
  20109. this.warpInterruptionBlackoutStyle = null,
  20110. this.warpInterruptionTravelTime = null
  20111. }
  20112. var r = e("three")
  20113. , o = e("../util/logger")
  20114. , a = e("../enum/Viewmode")
  20115. , s = e("../enum/RenderOrder")
  20116. , l = e("../enum/WarpStyle")
  20117. , c = e("../settings")
  20118. , h = e("../util/math")
  20119. , u = e("../util/lerp")
  20120. , d = e("../util/easing")
  20121. , p = e("../util/transitions")
  20122. , f = e("../objects/Snapshot")
  20123. , g = e("../effects")
  20124. , m = e("../shaders")
  20125. , v = (e("../gui/gui"),
  20126. e("../util/texture"))
  20127. , A = e("../enum/Vectors")
  20128. , y = (e("../model/ModelManager"),
  20129. new o(i))
  20130. , C = e("../enum/PlayerEvents")
  20131. , I = e("../enum/BlackoutStyle")
  20132. , E = e("../enum/ModelManagerEvents")
  20133. , b = e("../constants")
  20134. , w = {
  20135. path: v.loadBase64("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")
  20138. };
  20139. n.prototype.setScene = function(e) {
  20140. this.createCpm(e),
  20141. this.createBunnyObj(e)
  20142. }
  20143. ,
  20144. n.prototype.updateModel = function() {
  20145. this.model = this.modelManager.getActiveModel()
  20146. }
  20147. ,
  20148. n.prototype.bindEvents = function() {
  20149. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  20150. }
  20151. ,
  20152. n.prototype.updateDefaultsFromModelData = function() {
  20153. this.model.data
  20154. }
  20155. ,
  20156. n.prototype.pointPathDistance = function(e) {
  20157. for (var t = 0, i = 1; i < e.length; i += 1)
  20158. t += e[i - 1].distanceTo(e[i]);
  20159. return t
  20160. }
  20161. ,
  20162. n.prototype.pointPathLengths = function(e) {
  20163. for (var t = [0], i = 1; i < e.length; i += 1)
  20164. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  20165. return t
  20166. }
  20167. ,
  20168. n.prototype.interpAlongPath = function(e, t, i) {
  20169. var n, o = new r.Vector3, a = t[t.length - 1];
  20170. if (i < 1) {
  20171. n = i * a;
  20172. for (var s = 1; s < t.length; s += 1)
  20173. if (t[s] > n) {
  20174. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  20175. return o.copy(e[s]),
  20176. o.sub(e[s - 1]),
  20177. o.multiplyScalar(l),
  20178. o.add(e[s - 1]),
  20179. o
  20180. }
  20181. } else
  20182. o.copy(e[e.length - 1]);
  20183. return o
  20184. }
  20185. ,
  20186. n.prototype.pathHeight = function() {
  20187. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  20188. }
  20189. ,
  20190. n.prototype.createBunnyObj = function(e) {
  20191. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  20192. this.bunnyObj.visible = c.warp.showBunny),
  20193. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  20194. e.add(this.bunnyObj)
  20195. }
  20196. ,
  20197. n.prototype.createCpm = function(e) {
  20198. if (!this.currentPanoMarker) {
  20199. var t = this.makeWaypointObj(w.pathEnd, "Current");
  20200. t.material.uniforms.opacity.value = 0,
  20201. this.currentPanoMarker = {
  20202. mesh: t,
  20203. placed: !1
  20204. }
  20205. }
  20206. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20207. this.placeCpm(),
  20208. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  20209. }
  20210. ,
  20211. n.prototype.placeCpm = function() {
  20212. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  20213. var e = this.player.currentPano.floor;
  20214. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20215. e.add(this.currentPanoMarker.mesh)),
  20216. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  20217. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  20218. this.currentPanoMarker.placed = !0
  20219. } else
  20220. this.popOutCpm()
  20221. }
  20222. ,
  20223. n.prototype.fadeInCpm = function(e) {
  20224. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  20225. }
  20226. ,
  20227. n.prototype.fadeOutCpm = function(e) {
  20228. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20229. }
  20230. ,
  20231. n.prototype.popInCpm = function() {
  20232. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20233. }
  20234. ,
  20235. n.prototype.popOutCpm = function() {
  20236. this.fadeOutCpm(2)
  20237. }
  20238. ,
  20239. n.prototype.brushPrefs = {
  20240. linewidth: 7,
  20241. strokeWidth: 15,
  20242. cvSegments: 48,
  20243. paveStep: .1,
  20244. paveWidth: .2,
  20245. lookBlendDist: 3,
  20246. maxTurn: r.Math.degToRad(2)
  20247. },
  20248. n.prototype.panoPathDistance = function(e) {
  20249. var t = this.model.panos;
  20250. if (!e || e.length < 2)
  20251. return 0;
  20252. for (var i = [], n = 0; n < e.length; n += 1)
  20253. i.push(t.get(e[n]).floorPosition);
  20254. return this.pointPathDistance(i)
  20255. }
  20256. ,
  20257. n.prototype.loadTileTexture = function(e) {
  20258. var t = v.load(e, function(t) {
  20259. t.wrapS = r.RepeatWrapping,
  20260. t.wrapT = r.RepeatWrapping,
  20261. t.needsUpdate = !0,
  20262. y.debug('path texture "' + e + '" is ready')
  20263. }, function() {
  20264. y.error('path texture "' + e + '" failed')
  20265. });
  20266. return t.mapping = r.UVMapping,
  20267. t
  20268. }
  20269. ,
  20270. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  20271. var a = {
  20272. cameraMode: n,
  20273. position: e,
  20274. quaternion: t,
  20275. panoId: i,
  20276. orthoZoom: o,
  20277. floorVisibility: r,
  20278. thumbUrl: null,
  20279. name: null
  20280. };
  20281. return new f(a)
  20282. }
  20283. ,
  20284. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  20285. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20286. }
  20287. ,
  20288. n.prototype.setWarpDestination = function(e) {
  20289. this.warpDestHeroLoc = e
  20290. }
  20291. ,
  20292. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  20293. var t = this.getHeroDescriptorByHeroIndex(e);
  20294. return null !== t && (this.setWarpDestination(t),
  20295. !0)
  20296. }
  20297. ,
  20298. n.prototype.setWarpDestinationByPano = function(e, t) {
  20299. var i = this.model.panos.get(e.id);
  20300. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20301. }
  20302. ,
  20303. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  20304. var i = this.model.panos.get(e);
  20305. if (i) {
  20306. t = t || new r.Quaternion;
  20307. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20308. return this.setWarpDestination(n),
  20309. !0
  20310. }
  20311. return !1
  20312. }
  20313. ,
  20314. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20315. var t = this.model.heroCount();
  20316. /* if (null !== this.warpDestHeroLoc && t < 2)
  20317. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20318. this.model.getHeroDescriptorByIndex(0); */
  20319. var i = this.model.getHeroDescriptorByIndex(e);
  20320. if (i) {
  20321. var n = i.isPano() ? i.panoId : i.cameraMode;
  20322. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20323. }
  20324. return i
  20325. }
  20326. ,
  20327. n.prototype.getHeroDescriptorByPano = function(e) {
  20328. var t = this.model.panos.get(e.id);
  20329. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20330. }
  20331. ,
  20332. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20333. var t = this.getHeroIndexFromPanoId(e);
  20334. return this.getHeroDescriptorByHeroIndex(t)
  20335. }
  20336. ,
  20337. n.prototype.getHeroIndexFromPanoId = function(e) {
  20338. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20339. var i = this.model.heroLocations[t]
  20340. , n = this.getHeroId(i);
  20341. if (n && n === e)
  20342. return t
  20343. }
  20344. return -1
  20345. }
  20346. ,
  20347. n.prototype.getHeroPano = function(e) {
  20348. if (null === e)
  20349. return y.warn("getHeroPano(): no destination"),
  20350. null;
  20351. var t = this.getHeroId(e)
  20352. , i = this.model.panos.get(t);
  20353. return void 0 === i && (i = null,
  20354. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20355. i
  20356. }
  20357. ,
  20358. n.prototype.getHeroId = function(e) {
  20359. return e.panoId
  20360. }
  20361. ,
  20362. n.prototype.setWarpDestPano = function() {
  20363. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20364. this.warpDestPano
  20365. }
  20366. ,
  20367. n.prototype.brushToWarpPano = function(e, t) {
  20368. if (this.discardPathObject(),
  20369. !this.setWarpDestPano())
  20370. return !1;
  20371. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20372. !this.warpDestPano)
  20373. return y.info("No brush"),
  20374. !1;
  20375. if (!this.player.currentPano)
  20376. return y.debug("No current pano, visibility undefined"),
  20377. !1;
  20378. if (!this.warpDestPano)
  20379. return y.info("No wPano, visibility undefined"),
  20380. !1;
  20381. if (!this.warpDestPano.isAligned())
  20382. return y.debug("Cannot brush to unaligned pano"),
  20383. !1;
  20384. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20385. , n = !0;
  20386. if (this.player.currentPano.id === this.warpDestPano.id)
  20387. y.debug("Already at destination pano");
  20388. else {
  20389. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20390. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20391. this.obj3d = new r.Object3D,
  20392. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20393. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20394. e = t) : (this.setPathHulls(this.nodes),
  20395. this.setFloorCurves(),
  20396. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20397. this.player.currentPano.floor.add(this.obj3d);
  20398. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20399. , s = e === l.STD;
  20400. if (!n && (i || s)) {
  20401. if (o) {
  20402. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20403. this.obj3d.add(h)
  20404. }
  20405. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20406. this.obj3d.add(u)
  20407. }
  20408. this.appearSlow()
  20409. }
  20410. return this.upcomingTransType = e,
  20411. !n
  20412. }
  20413. ,
  20414. n.prototype.findShortestPath = function(e, t) {
  20415. if (!e || !t)
  20416. return null;
  20417. var i = c.warp.walkExtraPanosDistance
  20418. , n = e.id + ":" + t.id + ":" + i;
  20419. if (this.shortPaths.hasOwnProperty(n))
  20420. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20421. var r = t.id + ":" + e.id + ":" + i;
  20422. if (this.shortPaths.hasOwnProperty(r))
  20423. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20424. var o = this.model.panos.aStarSearch(e, t);
  20425. return this.model.panos.includeNodesNearPath(o, i),
  20426. this.shortPaths[n] = o ? o.slice() : null,
  20427. o
  20428. }
  20429. ,
  20430. n.prototype.makePathHulls = function(e) {
  20431. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20432. t = u.get(e[0]),
  20433. r = t.floor.floorIndex;
  20434. for (var d = 0; d < e.length; d += 1)
  20435. t = u.get(e[d]),
  20436. i = t.floorPosition.clone().sub(this.model.position),
  20437. i.y += this.pathHeight(),
  20438. s.push(i),
  20439. l.push(t.position.clone()),
  20440. n = t.floor.floorIndex,
  20441. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20442. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20443. o > a && (a = o));
  20444. return a > this.longestStep && (this.longestStep = a,
  20445. y.debug("path contains " + a + " meter segment")),
  20446. {
  20447. floor: s,
  20448. camera: l,
  20449. color: h
  20450. }
  20451. }
  20452. ,
  20453. n.prototype.makeFloorCurves = function(e, t, i) {
  20454. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20455. , o = this.pointPathDistance(e) - 2 * n
  20456. , s = e.slice(0)
  20457. , l = s[1].clone().sub(s[0]);
  20458. l.y = 0,
  20459. l.normalize().multiplyScalar(n),
  20460. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20461. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20462. l.y = 0,
  20463. l.normalize().multiplyScalar(n),
  20464. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20465. var h = new r.CatmullRomCurve3(s)
  20466. , u = Math.floor(o / i);
  20467. u = 4 * Math.floor(u / 4),
  20468. u = Math.max(4, u);
  20469. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20470. f = 0,
  20471. d = g[A].distanceTo(e[0]);
  20472. for (var y = 1; y < e.length; y += 1)
  20473. v.copy(g[A]).sub(e[y]),
  20474. v.y *= 4,
  20475. p = v.length(),
  20476. p < d && (f = y);
  20477. m.push(t[f])
  20478. }
  20479. return {
  20480. distance: o,
  20481. points: g,
  20482. colors: m
  20483. }
  20484. }
  20485. ,
  20486. n.prototype.makeCameraCurvePoints = function(e, t) {
  20487. var i = this.pointPathDistance(e)
  20488. , n = new r.CatmullRomCurve3(e);
  20489. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20490. }
  20491. ,
  20492. n.prototype.makeCameraCurveTangents = function(e, t) {
  20493. var i = this.pointPathDistance(e)
  20494. , n = new r.CatmullRomCurve3(e)
  20495. , o = Math.max(2, Math.floor(i / t));
  20496. o || (o = 5);
  20497. for (var a = [], s = 0; s <= o; s++)
  20498. a.push(n.getTangentAt(s / o));
  20499. return a
  20500. }
  20501. ,
  20502. n.prototype.setPathHulls = function(e) {
  20503. var t = this.makePathHulls(e);
  20504. this.floorHull = t.floor,
  20505. this.cameraHull = t.camera,
  20506. this.colorHull = t.color
  20507. }
  20508. ,
  20509. n.prototype.setFloorCurves = function() {
  20510. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20511. this.floorPathDistance = e.distance,
  20512. this.floorCurvePoints = e.points,
  20513. this.floorCurveColors = e.colors
  20514. }
  20515. ,
  20516. n.prototype.setCameraCurvePoints = function() {
  20517. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20518. }
  20519. ,
  20520. n.prototype.chooseWarpPath = function(e) {
  20521. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20522. if (this.player.currentPano === this.warpDestPano || !e)
  20523. return this.warpPathPoints = null,
  20524. this.warpLength = 0,
  20525. !1;
  20526. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20527. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20528. t = this.warpDestPano.position.clone().sub(o.position),
  20529. i = t.clone().negate(),
  20530. t.multiplyScalar(.15).add(o.position),
  20531. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20532. t.y = o.position.y,
  20533. i.y = this.warpDestPano.position.y,
  20534. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20535. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20536. this.setCameraCurvePoints(),
  20537. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20538. this.warpLength = 0,
  20539. this.warpPathLengths = [0];
  20540. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20541. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20542. var p = s.length();
  20543. s.y *= c.warp.climbEffort;
  20544. var f = s.length() / p;
  20545. if (d > 1) {
  20546. s.setY(0).normalize(),
  20547. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20548. var g = Math.min(1, s.dot(l))
  20549. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20550. f = Math.max(m, f)
  20551. }
  20552. this.warpLength += p * f,
  20553. this.warpPathLengths[d] = this.warpLength
  20554. }
  20555. return !0
  20556. }
  20557. ,
  20558. n.prototype.drawPathRibbon = function(e, t) {
  20559. this.bunnyObj.visible = c.warp.showBunny;
  20560. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20561. h.copy(e[u]),
  20562. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20563. h.normalize(),
  20564. n.crossVectors(h, A.UP),
  20565. n.multiplyScalar(i);
  20566. var d = (new r.Vector3).copy(e[u]).add(o);
  20567. d.sub(n),
  20568. l.vertices.push(d),
  20569. d = (new r.Vector3).copy(e[u]).add(o),
  20570. d.add(n),
  20571. l.vertices.push(d)
  20572. }
  20573. var p, f = 0;
  20574. for (u = 0; u < e.length - 1; u += 1) {
  20575. var g = 2 * u
  20576. , v = f;
  20577. f += e[u + 1].distanceTo(e[u]);
  20578. var y = f
  20579. , C = t[u]
  20580. , I = t[u + 1];
  20581. p = new r.Face3(g,g + 1,g + 2),
  20582. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20583. l.faces.push(p),
  20584. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20585. p = new r.Face3(g + 2,g + 1,g + 3),
  20586. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20587. l.faces.push(p),
  20588. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20589. }
  20590. l.computeFaceNormals(),
  20591. l.computeVertexNormals();
  20592. var E, b;
  20593. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20594. b.map.value = w.path,
  20595. b.opacity.value = 0,
  20596. b.color.value.set(c.path.color),
  20597. E = new r.RawShaderMaterial({
  20598. side: r.DoubleSide,
  20599. depthWrite: !1,
  20600. transparent: !0,
  20601. vertexShader: m.ribbon.vertexShader,
  20602. fragmentShader: m.ribbon.fragmentShader,
  20603. uniforms: b,
  20604. name: "ribbonT",
  20605. opacity: 0
  20606. })) : E = new r.MeshBasicMaterial({
  20607. color: 16777215,
  20608. side: r.DoubleSide,
  20609. name: "ribbonOut",
  20610. vertexColors: r.VertexColors
  20611. });
  20612. var _ = new r.Mesh(l,E);
  20613. return _.name = "ribbon",
  20614. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20615. _
  20616. }
  20617. ,
  20618. n.prototype.drawPathPavement = function(e) {
  20619. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20620. s.copy(e[l]),
  20621. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20622. s.normalize(),
  20623. n.crossVectors(s, A.UP),
  20624. n.multiplyScalar(this.brushPrefs.paveWidth),
  20625. t = (new r.Vector3).copy(e[l]),
  20626. t.sub(n),
  20627. o.vertices.push(t),
  20628. o.vertices.push((new r.Vector3).copy(e[l])),
  20629. t = (new r.Vector3).copy(e[l]),
  20630. t.add(n),
  20631. o.vertices.push(t);
  20632. var h, u, d;
  20633. for (l = 0; l < e.length - 1; l += 1)
  20634. h = 3 * l + 1,
  20635. u = l * i,
  20636. d = u + i,
  20637. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20638. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20639. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20640. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20641. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20642. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20643. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20644. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20645. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20646. color: c.path.color,
  20647. side: r.DoubleSide,
  20648. transparent: !0,
  20649. depthWrite: !1,
  20650. opacity: 0,
  20651. name: "paveT",
  20652. map: w.path
  20653. }) : new r.MeshBasicMaterial({
  20654. color: c.path.color,
  20655. side: r.DoubleSide,
  20656. transparent: !0,
  20657. depthWrite: !1,
  20658. opacity: 1,
  20659. name: "paveO",
  20660. map: w.path
  20661. });
  20662. return new r.Mesh(o,p)
  20663. }
  20664. ,
  20665. n.prototype.hintPrefs = {
  20666. rad: .18,
  20667. width: .0125,
  20668. depth: .0625,
  20669. setBack: -.04,
  20670. markRad: .25,
  20671. markInnerRad: .16
  20672. },
  20673. n.prototype.makeWaypointObj = function(e, t) {
  20674. var i = new r.Geometry
  20675. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20676. , o = this.pathHeight();
  20677. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20678. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20679. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20680. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20681. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20682. s.map.value = e,
  20683. s.opacity.value = 0,
  20684. s.color.value.set(c.path.color);
  20685. var l = {
  20686. side: r.DoubleSide,
  20687. depthWrite: !1,
  20688. transparent: !0,
  20689. vertexShader: m.waypoint.vertexShader,
  20690. fragmentShader: m.waypoint.fragmentShader,
  20691. uniforms: s,
  20692. name: "waypoint",
  20693. opacity: 0
  20694. };
  20695. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20696. l.name = "wayPtOut");
  20697. var h = new r.RawShaderMaterial(l)
  20698. , u = new r.Mesh(i,h);
  20699. return u.name = t,
  20700. u
  20701. }
  20702. ,
  20703. n.prototype.makeStartMarker = function(e, t) {
  20704. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20705. i.y = 0,
  20706. i.normalize();
  20707. var n = Math.acos(i.x)
  20708. , o = this.makeWaypointObj(w.pathStart, "Start");
  20709. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20710. o.position.copy(e),
  20711. o
  20712. }
  20713. ,
  20714. n.prototype.makeEndMarker = function(e) {
  20715. var t = this.makeWaypointObj(w.pathEnd, "End")
  20716. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20717. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20718. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20719. t.position.copy(e),
  20720. t
  20721. }
  20722. ,
  20723. n.prototype.pathClean = function(e) {
  20724. if (e) {
  20725. for (var t in e.children)
  20726. this.pathClean(e.children[t]);
  20727. e.geometry && e.geometry.dispose(),
  20728. e.material && e.material.dispose()
  20729. }
  20730. }
  20731. ,
  20732. n.prototype.discardPathObject = function() {
  20733. if (this.obj3d) {
  20734. var e = this.obj3d.parent;
  20735. e && e.remove(this.obj3d),
  20736. this.pathClean(this.obj3d)
  20737. }
  20738. this.obj3d = null,
  20739. this.popInCpm()
  20740. }
  20741. ,
  20742. n.prototype.discardSlow = function() {
  20743. if (this.obj3d) {
  20744. if (this.player.mode !== a.PANORAMA)
  20745. return void this.discardPathObject();
  20746. for (var e, t = this, i = 0, n = function() {
  20747. this.discardPathObject()
  20748. }
  20749. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20750. e = t.obj3d.children[r],
  20751. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20752. i += 1,
  20753. n = null);
  20754. 0 === i && this.discardPathObject(),
  20755. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20756. }
  20757. }
  20758. ,
  20759. n.prototype.appearSlow = function() {
  20760. var e, t = this;
  20761. this.fadeOutCpm(c.path.fadeInTime);
  20762. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20763. e = t.obj3d.children[n],
  20764. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20765. }
  20766. ,
  20767. n.prototype.update = function() {
  20768. this.obj3d && this.obj3d.updateMatrixWorld()
  20769. }
  20770. ,
  20771. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20772. var t = r.Math.degToRad(c.warp.burnsAngle);
  20773. if (this.player.mode === a.PANORAMA) {
  20774. var i = this.burnsDir * t;
  20775. if (this.upcomingTransType === l.BLACK)
  20776. return i;
  20777. var n = e;
  20778. if (null === n)
  20779. return y.warn("Transition request for non-highlight"),
  20780. i;
  20781. var o = this.getHeroDescriptorByHeroIndex(n);
  20782. if (null === o)
  20783. return i;
  20784. if (!o.isPano())
  20785. return i;
  20786. var s = this.getHeroPano(o)
  20787. , h = this.playerControls.cameras[a.PANORAMA]
  20788. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20789. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20790. , p = function(e) {
  20791. var i = Math.acos(Math.min(1, e.dot(u)))
  20792. , n = (new r.Vector3).crossVectors(u, e);
  20793. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20794. };
  20795. if (s === this.player.currentPano)
  20796. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20797. var f = this.findShortestPath(this.player.currentPano, s);
  20798. if (void 0 === f || null === f || f.length < 1)
  20799. return y.debug("Empty path ahead..."),
  20800. i;
  20801. var g = this.makePathHulls(f)
  20802. , m = new r.CatmullRomCurve3(g.camera)
  20803. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20804. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20805. }
  20806. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20807. }
  20808. ,
  20809. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20810. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20811. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20812. var n = new r.Euler
  20813. , o = new r.Vector3;
  20814. y.debug("Starting wait: " + (void 0 !== t));
  20815. var s = this.calcBurnsAmount(e)
  20816. , h = function() {
  20817. this.endWarpState(),
  20818. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20819. t && t()
  20820. }
  20821. .bind(this)
  20822. , u = function(e, t) {
  20823. if (this.warpInterrupted)
  20824. return h(),
  20825. !0;
  20826. var r = t || 1e3 / 60;
  20827. if (c.warp.doBurns)
  20828. if (this.player.mode === a.PANORAMA) {
  20829. var l = this.playerControls.cameras[a.PANORAMA];
  20830. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20831. var u = r * s / i;
  20832. //u = /* Math.sign(u) * */ Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20833. u = -1* Math.abs(u);
  20834. n.y += u,
  20835. o.set(0, 0, -1),
  20836. o.applyEuler(n),
  20837. o.add(l.position),
  20838. l.controls.lookAt(o),
  20839. l.controls.lookVector.copy(o)
  20840. ,l.lookAt(o)
  20841. } else
  20842. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20843. }
  20844. .bind(this);
  20845. this.startWarpState(),
  20846. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20847. }
  20848. ,
  20849. n.prototype.warpToNonPano = function(e) {
  20850. if (this.discardPathObject(),
  20851. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20852. var t = function() {
  20853. e && e()
  20854. }
  20855. .bind(this);
  20856. this.player.flyToNewMode({
  20857. mode: this.warpDestHeroLoc.cameraMode,
  20858. duration: c.warp.outsideTime,
  20859. warpDest: this.warpDestHeroLoc,
  20860. callback: t,
  20861. force: !0
  20862. })
  20863. } else
  20864. y.warn("no warp destination!!!"),
  20865. e && e()
  20866. }
  20867. ,
  20868. n.prototype._resetWarpShaderParams = function(e) {//
  20869. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20870. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20871. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20872. delete e.material.defines.newBlack;
  20873. e.material.needsUpdate = true
  20874. } */
  20875. }
  20876. ,
  20877. n.prototype._clearWarpShading = function() {
  20878. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20879. this._resetWarpShaderParams(e[t]),
  20880. e[t].visible = !0;
  20881. this._resetWarpShaderParams(this.model.skybox)
  20882. }
  20883. ,
  20884. n.prototype._warpStopFlying = function() {
  20885. this.activeTransType = null,
  20886. this.placeCpm()
  20887. }
  20888. ,
  20889. n.prototype._wrapupTravelOnlyBits = function() {
  20890. this._warpStopFlying(),
  20891. this.warpPathPoints && (this.player.currentPano.exit(),
  20892. this.warpDestPano.enter(),
  20893. this.player.currentPano = this.warpDestPano),
  20894. this.player.spider.draw(),
  20895. this.placeCpm()
  20896. }
  20897. ,
  20898. n.prototype._wrapupTravel = function(e) {
  20899. this._wrapupTravelOnlyBits(),
  20900. this.warpCameraAim(e)
  20901. }
  20902. ,
  20903. n.prototype._wrapupWarpShading = function(e) {
  20904. this._clearWarpShading(),
  20905. this._wrapupTravel(e)
  20906. }
  20907. ,
  20908. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20909. t !== I.END && this._clearWarpShading(),
  20910. this._wrapupTravelOnlyBits(),
  20911. this.upcomingTransType = null,
  20912. e && e()
  20913. }
  20914. ,
  20915. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20916. var i = this.warpDestHeroLoc.quaternion
  20917. , n = this.playerControls.cameras[a.PANORAMA]
  20918. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20919. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20920. , l = s.dot(o)
  20921. , u = r.Math.radToDeg(Math.acos(l))
  20922. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20923. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20924. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20925. m.y = h.constrainedTurn(m.y),
  20926. this.burnsDir = Math.sign(m.y);
  20927. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20928. , A = new r.Vector3
  20929. , C = function(e, t) {
  20930. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20931. v.y = g.y + e * m.y,
  20932. v.z = g.z + e * m.z,
  20933. A.set(0, 0, -1),
  20934. A.applyEuler(v),
  20935. A.add(n.position),
  20936. n.controls.lookAt(A),
  20937. n.controls.lookVector.copy(A),
  20938. void n.lookAt(A))
  20939. }
  20940. .bind(this);
  20941. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20942. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20943. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20944. ):
  20945. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20946. ,void (t && t())
  20947. ) */
  20948. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20949. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20950. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20951. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20952. ,void (t && t())
  20953. )
  20954. }
  20955. ,
  20956. n.prototype._warpBendAim = function(e, t, i, n) {
  20957. var o = n || 0
  20958. , s = this.playerControls.cameras[a.PANORAMA]
  20959. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20960. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20961. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20962. f.y = h.constrainedTurn(f.y);
  20963. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20964. f.x = g * Math.sign(f.x),
  20965. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20966. this.burnsDir = Math.sign(f.y),
  20967. g *= Math.sign(f.y),
  20968. f.y = g;
  20969. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20970. , v = new r.Vector3
  20971. , A = function(e, t) {
  20972. if (e < .5)
  20973. m.x = u.x + e * f.x,
  20974. m.y = u.y + e * f.y,
  20975. m.z = u.z + e * f.z;
  20976. else {
  20977. var i = (1 - e) * c.warp.softBendEnd;
  20978. m.x = l.x - i * f.x,
  20979. m.y = l.y - i * f.y,
  20980. m.z = l.z - i * f.z
  20981. }
  20982. v.set(0, 0, -1),
  20983. v.applyEuler(m),
  20984. v.add(s.position);
  20985. s.controls.lookAt(v),
  20986. s.controls.lookVector.copy(v),
  20987. s.lookAt(v);
  20988. }
  20989. .bind(this);
  20990. if(momentTourBlackNewType){
  20991. A(1)
  20992. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20993. }
  20994. ,
  20995. n.prototype._warpStepCameraAim = function(e, t, i) {
  20996. var n = this.playerControls.cameras[a.PANORAMA]
  20997. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20998. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20999. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  21000. l.y = h.constrainedTurn(l.y),
  21001. this.burnsDir = Math.sign(l.y);
  21002. var u = new r.Euler(0,0,0,c.warp.eOrder)
  21003. , f = new r.Vector3
  21004. , g = function(e, t) {
  21005. e < .5 ? u.copy(s) : u.copy(o),
  21006. f.set(0, 0, -1),
  21007. f.applyEuler(u),
  21008. f.add(n.position),
  21009. n.controls.lookAt(f),
  21010. n.controls.lookVector.copy(f),
  21011. n.lookAt(f)
  21012. }
  21013. .bind(this);
  21014. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  21015. }
  21016. ,
  21017. n.prototype.setBurnsDir = function() {
  21018. var e = this.playerControls.cameras[a.PANORAMA]
  21019. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  21020. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  21021. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  21022. n.y = h.constrainedTurn(n.y),
  21023. this.burnsDir = Math.sign(n.y)
  21024. }
  21025. ,
  21026. n.prototype.stepWarpPath = function(e, t) {
  21027. var i = this.playerControls.cameras[a.PANORAMA];
  21028. if (!this.warpPathPoints)
  21029. return i.position.copy(this.warpDestPano.position),
  21030. !0;
  21031. var n = this.warpPathPoints[0]
  21032. , o = this.warpDestPano.position;
  21033. if (null !== this.nodes && this.cameraHull.length > 1) {
  21034. var s = new r.Vector3;
  21035. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  21036. i.position.copy(s)
  21037. } else
  21038. e < .5 ? i.position.copy(n) : i.position.copy(o)
  21039. }
  21040. ,
  21041. n.prototype.interruptAndFastForward = function(e, t) {
  21042. this.warping && (this.warpInterrupted = !0,
  21043. this.warpInterruptionBlackoutStyle = e,
  21044. this.warpInterruptionTravelTime = t,
  21045. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  21046. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  21047. }
  21048. ,
  21049. n.prototype.warpCameraAim = function(e) {
  21050. var t = c.warp.minWarpTime;
  21051. if (this.upcomingTransType === l.BLACK)
  21052. t = c.warp.teleportTime;
  21053. else {
  21054. var i = this.playerControls.cameras[a.PANORAMA]
  21055. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  21056. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  21057. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  21058. s.y = h.constrainedTurn(s.y);
  21059. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  21060. t = Math.max(t, u)
  21061. }
  21062. var d = function() {
  21063. this._warpStopFlying(),
  21064. this.discardSlow(),
  21065. e && e()
  21066. }
  21067. .bind(this);
  21068. this._warpCameraAim(t, d)
  21069. }
  21070. ,
  21071. n.prototype.warpCommonParameters = function(e, t, i, n) {
  21072. this.model.skybox.material.uniforms.blackout.value = n;
  21073. var r = u.uniform(this.model.skybox, "progress", 1)
  21074. , o = u.allUniforms(this.model.chunks, "progress", 1)
  21075. , a = !1
  21076. , s = function() {
  21077. if (this.warpInterrupted)
  21078. return a = !0,
  21079. !0
  21080. }
  21081. .bind(this)
  21082. , l = function(e, t) {
  21083. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  21084. !0) : void r(e, t)
  21085. }
  21086. .bind(this)
  21087. , h = function(e, t) {
  21088. return i && a ? (o(0),
  21089. !0) : void o(e, t)
  21090. }
  21091. .bind(this);
  21092. p.start(s, e, null, t, null, "safeHaltWatch"),
  21093. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  21094. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  21095. }
  21096. ,
  21097. n.prototype.warpTravel_STD = function(e) {
  21098. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  21099. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  21100. w += this.warpLength * c.warp.timePerMeter,
  21101. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  21102. var _ = !1
  21103. , T = this.warpDestHeroLoc.quaternion
  21104. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  21105. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  21106. , M = S.dot(x)
  21107. , R = r.Math.radToDeg(Math.acos(M))
  21108. , P = function(e) {
  21109. var t = o
  21110. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  21111. return i
  21112. }
  21113. , O = function() {
  21114. return E.lookAt(C, t, A.UP),
  21115. s.setFromRotationMatrix(E, c.warp.eOrder),
  21116. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21117. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21118. h.constrainedTurn(b.y)
  21119. }
  21120. .bind(this)
  21121. , L = function(e, t) {
  21122. if (this.warpInterrupted)
  21123. return _ = !0,
  21124. !0
  21125. }
  21126. .bind(this)
  21127. , D = function(e, t) {
  21128. return _ || !this.warpPathPoints ? (g.blur(0),
  21129. !0) : void g.blur(e)
  21130. }
  21131. .bind(this)
  21132. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  21133. , B = function(e, t) {
  21134. return _ || !this.warpPathPoints ? (N(0),
  21135. !0) : void N(e, t)
  21136. }
  21137. .bind(this)
  21138. , F = function(e, t) {
  21139. if (!this.warpPathPoints)
  21140. return n.position.copy(this.warpDestPano.position),
  21141. !0;
  21142. if (_)
  21143. return !0;
  21144. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  21145. n.position.copy(i),
  21146. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  21147. }
  21148. .bind(this)
  21149. , V = function(e, n) {
  21150. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  21151. !0)
  21152. }
  21153. .bind(this)
  21154. , U = function(e, o) {
  21155. if (_)
  21156. return y.debug(">>>> Walkthrough interupted at t=" + e),
  21157. !0;
  21158. if (!this.warpPathPoints)
  21159. return !0;
  21160. var a = this.warpLength * e
  21161. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  21162. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  21163. c.warp.matchCam && (l *= 1 - u),
  21164. E.lookAt(C, t, A.UP),
  21165. s.setFromRotationMatrix(E, c.warp.eOrder),
  21166. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21167. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21168. b.y = h.constrainedTurn(b.y),
  21169. s.x = m.x + l * b.x,
  21170. s.y = m.y + l * b.y,
  21171. s.z = m.z + l * b.z,
  21172. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  21173. b.y = h.constrainedTurn(b.y);
  21174. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  21175. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  21176. v.x = v.x + b.x * c.warp.turnFriction,
  21177. v.y = v.y + b.y * c.warp.turnFriction,
  21178. v.z = v.z + b.z * c.warp.turnFriction,
  21179. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  21180. var p = t.clone().sub(C).normalize();
  21181. if (R < c.warp.maxAimRotation && u > 0) {
  21182. var g = 1 - u;
  21183. p.x = p.x * g + u * S.x,
  21184. p.y = p.y * g + u * S.y,
  21185. p.z = p.z * g + u * S.z,
  21186. p.normalize()
  21187. }
  21188. this.bunnyObj.position.copy(n.position).add(p),
  21189. f.set(0, 0, -1).applyEuler(v).normalize(),
  21190. f.multiplyScalar(8),
  21191. f.add(n.position),
  21192. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  21193. n.controls.lookVector.copy(f),
  21194. n.lookAt(f))
  21195. }
  21196. .bind(this)
  21197. , k = function() {
  21198. _ ? (this.discardSlow(),
  21199. this.upcomingTransType = l.BLACK,
  21200. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  21201. }
  21202. .bind(this);
  21203. V(0);
  21204. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  21205. w += H;
  21206. var G = H / w;
  21207. this.warpCommonParameters(w, G, !0, I.NONE),
  21208. p.start(L, w, null, 0, null, "_haltWatcher"),
  21209. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  21210. p.start(D, w, null, G, P, "blurring")),
  21211. p.start(B, w, null, G, P, "modelAlpha"),
  21212. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  21213. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  21214. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  21215. }
  21216. ,
  21217. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  21218. var r = e || 0;
  21219. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21220. updateVideo({type:"beforeFlytopano", pano : player.model.panos.index[this.warpDestHeroLoc.panoId], dur:t})//add
  21221. if(momentTourBlackNewType){
  21222. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  21223. var camera = this.playerControls.cameras[a.PANORAMA];
  21224. var end = this.warpDestHeroLoc.position
  21225. camera.position.copy(end)
  21226. setTimeout(()=>{
  21227. player.sceneRenderer.effects.transitionMaskPass.stop()
  21228. updateVideo({type:"flyDone", pano : player.currentPano})//add
  21229. this.wrapupWarpShadingOnly(n, i);
  21230. },t)
  21231. }else{
  21232. var o = function() {
  21233. this.wrapupWarpShadingOnly(n, i);
  21234. updateVideo({type:"flyDone", pano:player.currentPano})//add
  21235. }
  21236. .bind(this);
  21237. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21238. }
  21239. this.warpCommonParameters(t, r, !1, i)
  21240. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  21241. if(window.momentTourBlackNewType){
  21242. e.material.uniforms.blackout.value = 5//i 改
  21243. //e.material.defines.newBlack = ''
  21244. //e.material.needsUpdate = true
  21245. }else{
  21246. e.material.uniforms.blackout.value = i
  21247. }
  21248. }),
  21249. this._warpBendAim(null, t, null, r);
  21250. }
  21251. ,
  21252. n.prototype.flightStepWalk = function(e, t, i) {
  21253. var n = .001
  21254. , o = 1
  21255. , a = 1.2
  21256. , s = new r.Vector3
  21257. , h = new r.Vector3
  21258. , u = function(e, t) {
  21259. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21260. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21261. h.copy(A.FORWARD),
  21262. this.player.getDirection(h),
  21263. s.copy(t).sub(e.position).normalize();
  21264. var l = s.dot(h)
  21265. , u = Math.acos(l)
  21266. , d = u / r;
  21267. return d > n && (r *= d / n,
  21268. u < o && (r *= a)),
  21269. r
  21270. };
  21271. return function(e, t, i) {
  21272. if (this.warpInterrupted)
  21273. i && i();
  21274. else if (this.activeTransType !== l.WALK)
  21275. this._clearWarpShading(),
  21276. this._warpStopFlying(),
  21277. this.player.spider.draw(),
  21278. this.placeCpm(),
  21279. i && i();
  21280. else if (this.player.currentPano !== e) {
  21281. var n = {
  21282. pano: e,
  21283. lookAtPoint: t,
  21284. duration: null,
  21285. maxDistanceOverride: c.warp.walkMaxDist,
  21286. skipWarpingCheck: !1,
  21287. constantMoveSpeed: !0
  21288. };
  21289. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  21290. n.zoomLevel = this.warpDestHeroLoc.zoom
  21291. }
  21292. n.duration = u.call(this, e, t),
  21293. this.player.nonInterruptingFlyToPano(n, i)
  21294. } else
  21295. i && i()
  21296. }
  21297. }(),
  21298. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21299. return this.flightStepWalk.bind(this, e, t, i)
  21300. }
  21301. ,
  21302. n.prototype.warpTravel_WALK = function() {
  21303. var e = [];
  21304. return function(t) {
  21305. var i = this.player.model.panos;
  21306. e.length = 0;
  21307. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21308. var s = this.nodes[a]
  21309. , l = i.get(s);
  21310. a === this.nodes.length - 1;
  21311. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21312. n && o || (e.push(s),
  21313. n = l)
  21314. }
  21315. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21316. var h = e.length
  21317. , u = i.get(e[h - 1])
  21318. , d = new Array(h + 1);
  21319. d[d.length - 1] = function() {
  21320. t && t()
  21321. }
  21322. .bind(this);
  21323. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21324. var g = e[p];
  21325. u = i.get(g);
  21326. var m = new r.Vector3;
  21327. this.getLookAtForWalkingTourNode(e, p, m),
  21328. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21329. p--
  21330. }
  21331. d[0]()
  21332. }
  21333. }(),
  21334. n.prototype.getLookAtForWalkingTourNode = function() {
  21335. var e = new r.Vector3
  21336. , t = new r.Vector3
  21337. , i = new r.Vector3
  21338. , n = new r.Vector3
  21339. , o = new r.Vector3
  21340. , a = .65
  21341. , s = .75
  21342. , l = .2
  21343. , c = .4
  21344. , h = .2
  21345. , u = 3;
  21346. return function(r, d, p) {
  21347. var f = r.length;
  21348. if (d >= f)
  21349. return !1;
  21350. var g = 1
  21351. , m = 1;
  21352. t.set(0, 0, 0),
  21353. o.set(0, 0, 0);
  21354. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21355. if (v = this.player.model.panos.get(r[A]),
  21356. this.getOrientationForWalkingTourNode(r, A, i),
  21357. A === d && e.copy(i),
  21358. n.copy(i),
  21359. A > d) {
  21360. var y = n.dot(e) < a;
  21361. g *= y ? l : s,
  21362. m *= y ? h : c
  21363. }
  21364. i.multiplyScalar(g),
  21365. t.add(i),
  21366. o.lerp(v.position, m)
  21367. }
  21368. return t.normalize(),
  21369. p.copy(o),
  21370. p.add(t),
  21371. !0
  21372. }
  21373. }(),
  21374. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21375. var n = e.length;
  21376. if (t >= n)
  21377. return !1;
  21378. if (t === n - 1)
  21379. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21380. else {
  21381. var r = this.player.model.panos.get(e[t])
  21382. , o = this.player.model.panos.get(e[t + 1]);
  21383. i.copy(o.position).sub(r.position)
  21384. }
  21385. return i.normalize(),
  21386. !0
  21387. }
  21388. ,
  21389. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21390. if (this.activeTransType = this.upcomingTransType,
  21391. this.lastTransType = this.activeTransType,
  21392. this.upcomingTransType = null,
  21393. !e) {
  21394. var r = function() {
  21395. this._wrapupTravel(n)
  21396. }
  21397. .bind(this)
  21398. , o = {
  21399. pano: this.warpDestPano,
  21400. lookAtPoint: null,
  21401. duration: null,
  21402. maxDistanceOverride: null,
  21403. skipWarpingCheck: !1
  21404. };
  21405. return void this.player.flyToPano(o, r)
  21406. }
  21407. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21408. this._clearWarpShading(),
  21409. this._warpStopFlying(),
  21410. this.player.spider.draw(),
  21411. this.placeCpm(),
  21412. n && n()
  21413. }
  21414. .bind(this)) : this.warpTravel_STD(n)
  21415. }
  21416. ,
  21417. n.prototype.startWarpState = function() {
  21418. this.warping = !0,
  21419. this.warpInterrupted = !1,
  21420. this.warpInterruptionBlackoutStyle = null,
  21421. this.warpInterruptionTravelTime = null
  21422. }
  21423. ,
  21424. n.prototype.endWarpState = function() {
  21425. this.warping = !1
  21426. }
  21427. ,
  21428. n.prototype.warpToPano = function(e, t, i, n) {
  21429. if (this.warping)
  21430. return void y.warn("Cannot warp when already warping");
  21431. if (this.upcomingTransType = e,
  21432. this.activeTransType = null,
  21433. !this.setWarpDestPano())
  21434. return this.upcomingTransType = null,
  21435. void this.warpToNonPano(n);
  21436. if (this.player.mode !== a.PANORAMA)
  21437. return this.upcomingTransType = null,
  21438. this.discardSlow(),
  21439. void this.player.flyToNewMode({
  21440. mode: a.PANORAMA,
  21441. pano: this.warpDestPano,
  21442. duration: c.warp.outsideTime,
  21443. warpDest: this.warpDestHeroLoc,
  21444. callback: n,
  21445. force: !0
  21446. });
  21447. if (!this.warpDestPano)
  21448. return y.warn("no warp destination, callback dropped"),
  21449. void (this.upcomingTransType = null);
  21450. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21451. , o = this.chooseWarpPath(r);
  21452. if (o && this.upcomingTransType !== l.WALK) {
  21453. var s = function() {
  21454. this.waitingToWarp = !1,
  21455. this.warpToPano(e, t, i, n)
  21456. }
  21457. .bind(this);
  21458. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21459. return void (this.waitingToWarp = !0)
  21460. }
  21461. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21462. this.player.currentPano = this.warpDestPano,
  21463. this.placeCpm(),
  21464. this.fadeOutCpm(c.path.fadeOutTime),
  21465. this.player.spider.draw()),
  21466. y.debug("Warping to pano ", this.warpDestPano.position),
  21467. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21468. this.startWarpState();
  21469. var h = function() {
  21470. this.endWarpState(),
  21471. n && n()
  21472. }
  21473. .bind(this);
  21474. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21475. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21476. }
  21477. ,
  21478. t.exports = n
  21479. }
  21480. ).call(this, "/js/objects/ShowPath.js")
  21481. }
  21482. , {
  21483. "../constants": 8,
  21484. "../effects": 16,
  21485. "../enum/BlackoutStyle": 18,
  21486. "../enum/ModelManagerEvents": 33,
  21487. "../enum/PlayerEvents": 40,
  21488. "../enum/RenderOrder": 42,
  21489. "../enum/Vectors": 50,
  21490. "../enum/Viewmode": 51,
  21491. "../enum/WarpStyle": 52,
  21492. "../gui/gui": 65,
  21493. "../model/ModelManager": 140,
  21494. "../objects/Snapshot": 153,
  21495. "../settings": 166,
  21496. "../shaders": 167,
  21497. "../util/easing": 186,
  21498. "../util/lerp": 188,
  21499. "../util/logger": 189,
  21500. "../util/math": 190,
  21501. "../util/texture": 194,
  21502. "../util/transitions": 195,
  21503. three: 217
  21504. }],
  21505. 152: [function(e, t, i) {
  21506. "use strict";
  21507. function n() {
  21508. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21509. , t = new r.RawShaderMaterial({
  21510. fragmentShader: o.skysphere.fragmentShader,
  21511. vertexShader: o.skysphere.vertexShader,
  21512. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21513. side: r.BackSide,
  21514. name: "skysphere"
  21515. });
  21516. t.uniforms.radius.value = e.parameters.radius,
  21517. r.Mesh.call(this, e, t)
  21518. }
  21519. var r = e("three")
  21520. , o = e("../shaders")
  21521. , a = e("../settings");
  21522. n.prototype = Object.create(r.Mesh.prototype),
  21523. n.prototype.constructor = n,
  21524. t.exports = n
  21525. }
  21526. , {
  21527. "../settings": 166,
  21528. "../shaders": 167,
  21529. three: 217
  21530. }],
  21531. 153: [function(e, t, i) {
  21532. (function(i) {
  21533. "use strict";
  21534. function n(e) {
  21535. o.call(this, e),
  21536. this.sid = e.sid,//xzw add
  21537. this.panoId = e.panoId,
  21538. this.orthoZoom = e.orthoZoom,
  21539. this.floorVisibility = e.floorVisibility,
  21540. this.thumbUrl = e.thumbUrl,
  21541. this.name = e.name,
  21542. this.zoom = e.zoom
  21543. }
  21544. var r = (e("three"),
  21545. e("../util/logger"))
  21546. , o = (e("../settings"),
  21547. e("../enum/Viewmode"),
  21548. e("../util/common"),
  21549. e("../util/transitions"),
  21550. e("../util/lerp"),
  21551. e("../util/ajax"),
  21552. e("../util/texture"),
  21553. e("./View"));
  21554. e("events").EventEmitter,
  21555. new r(i);
  21556. n.prototype = Object.create(o.prototype),
  21557. n.prototype.isPano = function() {
  21558. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21559. }
  21560. ,
  21561. t.exports = n
  21562. }
  21563. ).call(this, "/js/objects/Snapshot.js")
  21564. }
  21565. , {
  21566. "../enum/Viewmode": 51,
  21567. "../settings": 166,
  21568. "../util/ajax": 181,
  21569. "../util/common": 185,
  21570. "../util/lerp": 188,
  21571. "../util/logger": 189,
  21572. "../util/texture": 194,
  21573. "../util/transitions": 195,
  21574. "./View": 154,
  21575. events: 202,
  21576. three: 217
  21577. }],
  21578. 154: [function(e, t, i) {
  21579. (function(i) {
  21580. "use strict";
  21581. function n(e) {
  21582. e = e || {},
  21583. this.position = new r.Vector3,
  21584. this.quaternion = new r.Quaternion,
  21585. this.update(e)
  21586. }
  21587. var r = e("three")
  21588. , o = e("../util/logger")
  21589. , a = (e("../settings"),
  21590. e("../enum/Viewmode"),
  21591. e("../util/common"),
  21592. e("../util/transitions"),
  21593. e("../util/lerp"),
  21594. e("../util/ajax"),
  21595. e("../util/texture"),
  21596. e("events").EventEmitter);
  21597. new o(i);
  21598. n.prototype = Object.create(a.prototype),
  21599. n.prototype.isValid = function() {
  21600. return !!this.cameraMode
  21601. }
  21602. ,
  21603. n.prototype.update = function(e) {
  21604. return this.cameraMode = e.cameraMode || this.cameraMode,
  21605. this.pano = e.pano || this.pano,
  21606. e.position && this.position.copy(e.position),
  21607. e.quaternion && this.quaternion.copy(e.quaternion),
  21608. this
  21609. }
  21610. ,
  21611. t.exports = n
  21612. }
  21613. ).call(this, "/js/objects/View.js")
  21614. }
  21615. , {
  21616. "../enum/Viewmode": 51,
  21617. "../settings": 166,
  21618. "../util/ajax": 181,
  21619. "../util/common": 185,
  21620. "../util/lerp": 188,
  21621. "../util/logger": 189,
  21622. "../util/texture": 194,
  21623. "../util/transitions": 195,
  21624. events: 202,
  21625. three: 217
  21626. }],
  21627. 155: [function(e, t, i) {//player.js
  21628. (function(i) {
  21629. "use strict";
  21630. function n(e) {
  21631. this.currentPano = null,
  21632. this.nextPano = null,
  21633. this.camera = null,
  21634. this.paused = !1,
  21635. this.flying = !1,
  21636. this.sceneIntersectionPlane = null,
  21637. this.target = new r.Vector3,
  21638. this.mouse = new r.Vector3(1.1,1.1,.5),
  21639. this.mouseAtMouseDown = new r.Vector2,
  21640. this.mouseCouldBeClickToMove = !1,
  21641. this.mouseLastMoveTime = Date.now(),
  21642. this.mouseDown = !1,
  21643. this.mouseDownTimer = null,
  21644. this.couldBeLongTap = !1,
  21645. this.containsMouse = !1, //
  21646. this.isTouchEvent = !1,
  21647. this.isPanoHover = !1,
  21648. this.reticule = new a(this),
  21649. this.panoMarkers = [],
  21650. this.spider = new h(this),
  21651. this.quaternion = new r.Quaternion,
  21652. this.position = new r.Vector3(15,10,15),
  21653. this.previousState = null,
  21654. this.lastInsideView = new c,
  21655. this.last360View = new c,
  21656. this.raycaster = new r.Raycaster,
  21657. this.intersect = null,
  21658. this.lastChangeTime = Date.now(),
  21659. this.history = new I,
  21660. this.cameraControls = null,
  21661. this.path = null,
  21662. this.model = null,
  21663. this.domElement = null,
  21664. this.cachedPanoCandidates = null,
  21665. this.basePanoSize = 0,
  21666. this.standardPanoSize = 0,
  21667. this.highPanoSize = 0,
  21668. this.ultraHighPanoSize = 0,
  21669. this.zoomLevel = 1,
  21670. this.zooming = 0,
  21671. this.zoomSpeed = .5,
  21672. this.scrollZoomSpeed = .06,
  21673. this.zoomSpeedAdjust = .05,
  21674. this.defaultZoomIncrement = .2,
  21675. this.baseFov = f.insideFOV,
  21676. this.zoomFov = this.baseFov,
  21677. this.zoomEnabled = !0,
  21678. this.preRenderingEnabled = !1,
  21679. this.setupCustomProperties(e),
  21680. this.zoomStats = new L
  21681. }
  21682. var r = e("three")
  21683. , o = e("./util/logger")
  21684. , a = e("./objects/Reticule")
  21685. , s = e("./objects/Panorama")
  21686. , l = e("./objects/ShowPath")
  21687. , c = e("./objects/View")
  21688. , h = (e("./objects/Snapshot"),
  21689. e("./objects/NSpider"))
  21690. , u = e("./enum/Viewmode")
  21691. , d = (e("./enum/TagStates"),
  21692. e("./enum/Vectors"))
  21693. , p = e("./enum/Keys")
  21694. , f = (e("./enum/AlignmentType"),
  21695. e("./settings"))
  21696. , g = e("./util/common")
  21697. , m = (e("./util/browser"),
  21698. e("./util/math"))
  21699. , v = e("./util/lerp")
  21700. , A = e("./util/easing")
  21701. , y = e("./util/transitions")
  21702. , C = e("events").EventEmitter
  21703. , I = (e("./shaders"),
  21704. e("./util/history"))
  21705. , E = (e("./util/camera"),
  21706. e("./model/ModelManager"),
  21707. e("./enum/PathDiscardMode"))
  21708. , b = e("./enum/PathDisplayMode")
  21709. , w = e("./enum/PlayerEvents")
  21710. , _ = e("./enum/ControlEvents")
  21711. , T = e("./enum/ModelManagerEvents")
  21712. , x = e("./enum/WarpStyle")
  21713. , S = e("./enum/BlackoutStyle")
  21714. , M = e("./exception/BasicException")
  21715. , R = e("./enum/PanoSizeClass")
  21716. , P = (e("./tile/TileDownloader"),
  21717. e("./tile/TilePrioritizer"))
  21718. , O = (e("./enum/PanoramaEvents"),
  21719. e("./enum/ZoomEvents"))
  21720. , L = e("./util/ZoomStats")
  21721. , D = e("./constants")
  21722. , N = e("./util/common")
  21723. , B = e("./util/cameraLight")
  21724. , Hot = e('hot')
  21725. , F = new o(i)
  21726. , V = Object.freeze({
  21727. FlyToPano: y.getUniqueId(),
  21728. FlyToNewMode: y.getUniqueId(),
  21729. FlyToSameMode: y.getUniqueId(),
  21730. FlyToViewFloor: y.getUniqueId(),
  21731. LookTransition: y.getUniqueId(),
  21732. ZoomTransition: y.getUniqueId()
  21733. });
  21734. n.prototype = Object.create(C.prototype),
  21735. n.prototype.init = function(e) {
  21736. window.player = this
  21737. this.modelManager = e.modelManager,
  21738. this.tileDownloader = e.tileDownloader,
  21739. this.panoRenderer = e.panoRenderer,
  21740. this.qualityManager = e.qualityManager,
  21741. this.domElement = e.container,
  21742. this.camera = e.camera,
  21743. this.tagManager = e.tagManager,
  21744. this.cameraControls = e.controls,
  21745. this.path = new l(e.director,this,e.controls),
  21746. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21747. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21748. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21749. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21750. this.tileDownloader.processPriorityQueue = !1,
  21751. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21752. this.bindEvents(e.container),
  21753. this.updateModel()
  21754. }
  21755. //xzw add: 截图
  21756. function dataURLtoBlob(dataurl) {
  21757. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21758. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21759. while(n--){
  21760. u8arr[n] = bstr.charCodeAt(n);
  21761. };
  21762. return new Blob([u8arr], {type:mime});
  21763. }
  21764. n.prototype.screenShot = function(o){
  21765. if(this.flying || this.flyingToTag) return;
  21766. var R = this.sceneRenderer;
  21767. R.updateScreenSize(o);
  21768. for(var i in this.model.panos.index){
  21769. if(!this.model.panos.index[i].marker) continue;
  21770. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21771. this.model.panos.index[i].marker.visible = false;
  21772. }
  21773. for(var i in this.model.hots){
  21774. this.model.hots[i].mesh.visible = false;
  21775. }
  21776. this.reticule.visible = false;
  21777. this.reticule.forceUnvisible = true;
  21778. this.path.currentPanoMarker.mesh.visible = false;
  21779. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21780. R.renderer.clear(true,true,true);
  21781. R.renderer.render(R.scene, R.camera);
  21782. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21783. o.f && o.f(imgData)
  21784. R.updateScreenSize({resize:true});
  21785. this.reticule.visible = true;
  21786. for(var i in this.model.hots){
  21787. this.model.hots[i].mesh.visible = true;
  21788. }
  21789. for(var i in this.model.panos.index){
  21790. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21791. }
  21792. this.path.currentPanoMarker.mesh.visible = true;
  21793. R.renderer.render(R.scene, R.camera);
  21794. }.bind(this),30) //这个数字不能太小
  21795. }
  21796. var scaleImg = e("scaleImg");
  21797. var ResizeImg = function(img, option){
  21798. var img2; //不能直接改img 否则可能触发第二次img.onload
  21799. var compress = function(ratio,type){
  21800. var image = img2 || img;
  21801. var c = document.createElement('canvas');
  21802. c.width = image.width; c.height = image.height;
  21803. var ctx = c.getContext('2d');
  21804. ctx.drawImage(image,0,0,image.width,image.height);
  21805. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21806. }
  21807. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21808. var image = img2 || img;
  21809. var blob = dataURLtoBlob(image.src);
  21810. if(option.maxWeight && blob.size > option.maxWeight){
  21811. compress(option.maxWeight/blob.size, "jpeg")
  21812. blob = dataURLtoBlob(image.src);
  21813. }
  21814. if(!img2){
  21815. img2 = new Image();
  21816. }
  21817. img2.base64Src = image.src;
  21818. img2.src = window.URL.createObjectURL(blob);
  21819. }
  21820. var oldSize = Math.max(img.width, img.height);
  21821. if(option.toType != "png"){//不是非要png的话
  21822. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21823. if(oldSize > option.maxSize){
  21824. compress(option.maxSize/oldSize, "jpeg");
  21825. }
  21826. reCom();
  21827. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21828. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21829. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21830. reCom();
  21831. }
  21832. }
  21833. }else{
  21834. //?貌似png会越压缩越大?
  21835. }
  21836. return img2 || img;
  21837. }
  21838. var _fixType=function(type) {
  21839. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21840. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21841. return 'image/' + r;
  21842. };
  21843. var saveFile=function(data, filename){
  21844. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21845. save_link.href = data;
  21846. save_link.download = filename;
  21847. var event = document.createEvent('MouseEvents');
  21848. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21849. save_link.dispatchEvent(event);
  21850. };
  21851. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21852. var info = this.getSnapAngleInfo();
  21853. var str = ',{\r\t' + info;
  21854. var arg = arguments[0];
  21855. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21856. if (arg && arg.__callback) {
  21857. return arg.__callback(imgData, info)
  21858. }
  21859. var img = new Image();
  21860. img.src = imgData;
  21861. img.onload = function(){
  21862. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21863. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21864. var filename = "snap" + (new Date()).getTime();
  21865. saveFile(img2.src,filename + ".jpg");
  21866. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21867. str +=('\r\t"sid":"'+filename+'",');
  21868. str +=('\r\t"name":"'+filename+'"\r}');
  21869. logData(str)
  21870. }
  21871. }});
  21872. }
  21873. ,
  21874. n.prototype.getSnapAngleInfo = function(){
  21875. var info = {};
  21876. var str = '"metadata":{';
  21877. var q = this.camera.quaternion.clone();
  21878. switch (this.mode) {
  21879. case "panorama":
  21880. info.scan_id = this.currentPano.id;
  21881. str += ('"scan_id":"'+this.currentPano.id+'",');
  21882. break;
  21883. case "floorplan":
  21884. info.camera_mode = 1;
  21885. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21886. q.multiply(this.camera.quaternion);
  21887. str += ('"camera_mode":1,');
  21888. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21889. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21890. break;
  21891. case "dollhouse":
  21892. info.camera_mode = 2;
  21893. str += ('"camera_mode":2,');
  21894. break;
  21895. }
  21896. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21897. console.log(info.camera_position)
  21898. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21899. /**fyz 对相机截屏的角度进行校对 */
  21900. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21901. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21902. out.x *= -1;
  21903. out.w *= -1;
  21904. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21905. }else{
  21906. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21907. }
  21908. info.zoom = this.zoomLevel;
  21909. console.log(info.camera_quaternion)
  21910. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21911. // fyz 扩展编辑页面, 加上导览点缩放值
  21912. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21913. return str;
  21914. }
  21915. //------end
  21916. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21917. if(!g_currentHot) return;
  21918. g_currentHot = null;
  21919. var hotPop = document.getElementById('popup');
  21920. hotPop.style.display = "none";
  21921. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21922. $("#popup iframe:last").remove();
  21923. var _bgaudio = document.getElementById("bgaudio");
  21924. try{
  21925. window.parent.postMessage("closeHot",'*')
  21926. }catch(e){
  21927. console.log(e)
  21928. }
  21929. //判断音乐是否暂停或者是否存在
  21930. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21931. {
  21932. //g_bgAudio.play();
  21933. manage.switchBgmState(true)
  21934. }; */
  21935. if(g_bgAudio && g_bgAudio.pauseByHot){
  21936. manage.switchBgmState(true)
  21937. }
  21938. playMusic(player.currentPano)
  21939. //$('#player').off("click",this.closePopup);
  21940. return false
  21941. }
  21942. n.prototype.setupCustomProperties = function(e) {
  21943. var t = e || u.PANORAMA;
  21944. Object.defineProperty(this, "mode", {
  21945. get: function() {
  21946. return t
  21947. },
  21948. set: function(e) {
  21949. var i = t;
  21950. t = e,
  21951. this.onModeUpdated(i, t)
  21952. }
  21953. })
  21954. }
  21955. ,
  21956. n.prototype.isInMode = function() {
  21957. for (var e = 0; e < arguments.length; e++)
  21958. if (this.mode === arguments[e])
  21959. return !0;
  21960. return !1
  21961. }
  21962. ,
  21963. n.prototype.isOutsideMode = function(e) {
  21964. return e = e || this.mode,
  21965. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21966. }
  21967. ,
  21968. n.prototype.is360View = function(e, t) {
  21969. return e === u.PANORAMA && t && !t.isAligned()
  21970. }
  21971. ,
  21972. n.prototype.setScene = function(e) {
  21973. this.sceneIntersectionPlane = e.plane,
  21974. this.path.setScene(e),
  21975. this.moveReticuleToScene(e)
  21976. }
  21977. ,
  21978. n.prototype.moveReticuleToScene = function(e) {
  21979. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21980. e.add(this.reticule)
  21981. }
  21982. ,
  21983. n.prototype.updateModel = function() {
  21984. function e(e, t, n) {
  21985. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21986. }
  21987. function t(e, t) {
  21988. if (this.mode === u.DOLLHOUSE) {
  21989. var n = e ? this.model.center.y : n = t.center.y;
  21990. i.call(this, n)
  21991. }
  21992. }
  21993. function i(e) {
  21994. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21995. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21996. , n = t.position.y + (e - i.target.y)
  21997. , r = f.showFloorDuration + f.showFloorDelay;
  21998. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21999. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  22000. }
  22001. this.model = this.modelManager.getActiveModel(),
  22002. this.model.on("floor.changed", e.bind(this)),
  22003. this.model.on("allfloors.toggled", t.bind(this)),
  22004. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  22005. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  22006. var e2 = this;
  22007. this.model.panos.list.forEach(function(a) {
  22008. a.vrMarker.addEventListener("click", function() {
  22009. e2.flyToPano({
  22010. pano: a
  22011. })
  22012. })
  22013. })
  22014. /********************************************************************************************************************************************/
  22015. }
  22016. ,
  22017. n.prototype.updateModelDependentData = function() {
  22018. this.cameraControls.setModelForControls(this.model),
  22019. this.getPanoMarkersFromModel(this.model)
  22020. }
  22021. ,
  22022. n.prototype.onModelChanged = function() {
  22023. this.updateModel(),
  22024. this.updateModelDependentData()
  22025. }
  22026. ,
  22027. n.prototype.getPanoMarkersFromModel = function(e) {
  22028. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  22029. return t.marker ? e.concat(t.marker) : e
  22030. }, [])
  22031. }
  22032. ,
  22033. n.prototype.handleControlMove = function(e) {
  22034. this.emit(w.Move, e)
  22035. }
  22036. ,
  22037. n.prototype.handleControlInputStart = function(e) {
  22038. this.emit(w.InputStart, e)
  22039. }
  22040. ,
  22041. n.prototype.onModeUpdated = function(e, t) {
  22042. this.cameraControls.activateControls(t),
  22043. this.emit(w.ModeChanged, e, t)
  22044. }
  22045. ,
  22046. n.prototype.isWarping = function() {
  22047. return this.path.warping
  22048. }
  22049. ,
  22050. n.prototype.isWaitingToWarp = function() {
  22051. return this.path.waitingToWarp
  22052. }
  22053. ,
  22054. n.prototype.getLabelScaleFactor = function() {
  22055. if (this.isOutsideMode()) {
  22056. var e = 10
  22057. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  22058. return t
  22059. }
  22060. return .5
  22061. }
  22062. ,
  22063. n.prototype.changeMusic = function() {//xzw add
  22064. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  22065. g_playAudio = g_bgAudio;
  22066. //g_bgAudio.play();
  22067. manage.switchBgmState(true)
  22068. }else{
  22069. if(!g_play){
  22070. g_playAudio = g_bgAudio;
  22071. }else{//防止再次播放时重播一遍
  22072. g_playAudio = null;
  22073. }
  22074. } */
  22075. /* if(!this.director.tourIsPlaying && g_bgAudio){
  22076. manage.switchBgmState(true)
  22077. } */
  22078. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  22079. }
  22080. ,
  22081. n.prototype.bindEvents = function(e) {
  22082. e !== document && e.setAttribute("tabindex", -1),
  22083. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  22084. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  22085. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  22086. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  22087. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  22088. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  22089. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  22090. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  22091. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  22092. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  22093. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  22094. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  22095. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  22096. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  22097. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  22098. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  22099. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  22100. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  22101. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  22102. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  22103. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  22104. // lzb
  22105. window.getSeft && getSeft(this);
  22106. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  22107. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  22108. $('#closepop').on("touchstart",this.closePopup.bind(this));
  22109. }else{
  22110. $('#closepop').on("click",this.closePopup.bind(this));
  22111. }
  22112. }
  22113. ,
  22114. n.prototype.onMouseDown = function(e) {
  22115. e.currentTarget !== document && e.currentTarget.focus(),
  22116. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  22117. this.updateIntersect())
  22118. }
  22119. ,
  22120. n.prototype.onMouseMove = function(e) {
  22121. this.isTouchEvent = !1,
  22122. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  22123. }
  22124. ,
  22125. n.prototype.onMouseOver = function(e) {
  22126. this.containsMouse = !0,
  22127. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  22128. }
  22129. ,
  22130. n.prototype.onMouseOut = function(e) {
  22131. this.containsMouse = !1
  22132. }
  22133. ,
  22134. n.prototype.onMouseUp = function(e) {
  22135. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  22136. }
  22137. ,
  22138. n.prototype.onTouchStart = function(e) {
  22139. if (e.currentTarget !== document && e.currentTarget.focus(),
  22140. !this.mouseDown) {
  22141. this.couldBeLongTap = !0;
  22142. var t = g.average(e.changedTouches, "clientX")
  22143. , i = g.average(e.changedTouches, "clientY");
  22144. this.handleInputStart.call(this, t, i, !0),
  22145. this.mouseDownTimer = setTimeout(function() {
  22146. this.updateIntersect(),
  22147. this.handleInputEnd.call(this, t, i, !0)
  22148. }
  22149. .bind(this), f.input.longTapThreshold)
  22150. }
  22151. }
  22152. ,
  22153. n.prototype.onTouchMove = function(e) {
  22154. var t = g.average(e.changedTouches, "clientX")
  22155. , i = g.average(e.changedTouches, "clientY");
  22156. this.handleInputMove.call(this, t, i, !0)
  22157. }
  22158. ,
  22159. n.prototype.onTouchEnd = function(e) {
  22160. if (clearTimeout(this.mouseDownTimer),
  22161. this.mouseDown) {
  22162. this.couldBeLongTap = !1,
  22163. this.updateIntersect();
  22164. var t = g.average(e.changedTouches, "clientX")
  22165. , i = g.average(e.changedTouches, "clientY");
  22166. this.handleInputEnd.call(this, t, i, !0)
  22167. }
  22168. }
  22169. ,
  22170. n.prototype.onPointerDown = function(e) {
  22171. return e.currentTarget !== document && e.currentTarget.focus(),
  22172. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  22173. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  22174. void (this.mouseDownTimer = setTimeout(function() {
  22175. this.updateIntersect(),
  22176. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  22177. }
  22178. .bind(this), f.input.longTapThreshold)))
  22179. }
  22180. ,
  22181. n.prototype.onPointerMove = function(e) {
  22182. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  22183. }
  22184. ,
  22185. n.prototype.onPointerUp = function(e) {
  22186. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  22187. this.couldBeLongTap = !1,
  22188. this.updateIntersect(),
  22189. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  22190. }
  22191. ,
  22192. n.prototype.onPointerOut = function(e) {
  22193. this.mouseDown = !1
  22194. }
  22195. ,
  22196. n.prototype.onPointerCancel = function(e) {
  22197. this.mouseDown = !1
  22198. }
  22199. ,
  22200. n.prototype.onKeyDown = function(e) {
  22201. var t = function() {
  22202. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  22203. }
  22204. .bind(this)
  22205. , i = e.which;
  22206. switch (i) {
  22207. case p.F:
  22208. t(),
  22209. this.changeFloor(-1);
  22210. break;
  22211. case p.R:
  22212. t(),
  22213. this.changeFloor(1)
  22214. }
  22215. if (this.mode === u.PANORAMA)
  22216. switch (i) {
  22217. case p.UPARROW:
  22218. case p.W:
  22219. this.flyLocalDirection(d.FORWARD.clone());
  22220. break;
  22221. case p.DOWNARROW:
  22222. case p.S:
  22223. this.flyLocalDirection(d.BACK.clone());
  22224. break;
  22225. case p.A:
  22226. this.flyLocalDirection(d.LEFT.clone());
  22227. break;
  22228. case p.D:
  22229. this.flyLocalDirection(d.RIGHT.clone())
  22230. }
  22231. }
  22232. ,
  22233. n.prototype.handleScrollPinchZoom = function() {
  22234. return function(e) {
  22235. var t = e
  22236. , i = this.zoomLevel;
  22237. this.zoomBy(t),
  22238. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22239. }
  22240. }(),
  22241. n.prototype.handleControlPinch = function(e) {
  22242. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  22243. }
  22244. ,
  22245. n.prototype.handleControlScroll = function(e) {
  22246. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22247. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  22248. }
  22249. ,
  22250. n.prototype.handleInputStart = function(e, t, i) {
  22251. //许钟文加
  22252. var pad = this.handelPadding(e, t);
  22253. e = pad.x;
  22254. t = pad.y;
  22255. this.isTouchEvent = i,
  22256. m.convertScreenPositionToNDC(e, t, this.mouse),
  22257. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22258. this.mouseCouldBeClickToMove = !0,
  22259. this.mouseDown = !0;
  22260. if (this.mouseCouldBeClickToMove) {
  22261. //window.DownInterface && new DownInterface().state(this,Hot);
  22262. window.Hotpoint && new Hotpoint().state(this,Hot);
  22263. }
  22264. if(!this.overlayInitedPlay /* && !settings.isEdit */ && this.overlayGroup.children.length){
  22265. this.overlayGroup.children.forEach((overlay)=>{
  22266. overlay.overlayType == "video" && overlay.plane.material.map.image.play()
  22267. })
  22268. this.overlayInitedPlay = true
  22269. playVideo()//add
  22270. }
  22271. /* this.overlayGroup.children.forEach((overlay)=>{
  22272. overlay.overlayType == "video" && overlay.visible && overlay.inSight() && overlay.videoControl(true)
  22273. }) */
  22274. }
  22275. ,
  22276. n.prototype.handelPadding = function(x, y) {
  22277. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22278. if (!this.pad)
  22279. this.pad = {
  22280. x: dom.getOffset("left", $("#player")[0]),
  22281. y: dom.getOffset("top", $("#player")[0])
  22282. }
  22283. return {
  22284. x: x - this.pad.x,
  22285. y: y - this.pad.y
  22286. }
  22287. }
  22288. n.prototype.handleInputMove = function(e, t, i) {
  22289. //许钟文加
  22290. var pad = this.handelPadding(e, t);
  22291. e = pad.x;
  22292. t = pad.y;
  22293. this.isTouchEvent = i,
  22294. m.convertScreenPositionToNDC(e, t, this.mouse),
  22295. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22296. this.couldBeLongTap = !1,
  22297. clearTimeout(this.mouseDownTimer)),
  22298. this.mouseLastMoveTime = Date.now(),
  22299. this.reticule.move(e, t, i)
  22300. }
  22301. ,
  22302. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  22303. if (this.isTouchEvent = i,
  22304. this.mouseDown = !1,
  22305. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22306. !i && this.couldBeLongTap)
  22307. return !0;
  22308. if (this.handleLongTap())
  22309. return !0;
  22310. if (this.mouseCouldBeClickToMove) {
  22311. if (this.flying)
  22312. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22313. !0;
  22314. //add----
  22315. if(this.checkHotClick())//add
  22316. return !0;
  22317. /* if(checkSoundBtnClick(this.intersect))//add
  22318. return !0; */
  22319. if(this.hoveringPlane){
  22320. this.clickOverlay(this.hoveringPlane)
  22321. return;
  22322. }
  22323. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22324. this.history.invalidate(),
  22325. this.intersect)
  22326. return this.flyToPanoClosestToMouse();
  22327. if (this.mode === u.PANORAMA) {
  22328. var n = this.closestPanoInDirection(this.getMouseDirection());
  22329. return n ? this.flyToPano({
  22330. pano: n
  22331. }) : this.bump(this.getMouseDirection())
  22332. }
  22333. }
  22334. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22335. }
  22336. ,
  22337. n.prototype.handleLongTap = function() {
  22338. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22339. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22340. !0
  22341. }
  22342. ,
  22343. n.prototype.checktagClick = function() {
  22344. if (this.tagManager.intersectTag) {
  22345. var e = this.isTouchEvent
  22346. , t = this.tagManager.clickedOnTag(e, this);
  22347. return e || t || y.cancelById(V.LookTransition),
  22348. !0
  22349. }
  22350. if (this.tagManager.activeTag)
  22351. return this.tagManager.dismissActiveTag(),
  22352. !1
  22353. }
  22354. ,
  22355. n.prototype.rankedtagInDirection = function(e, t) {
  22356. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22357. }
  22358. ,
  22359. n.prototype.start = function(e) {
  22360. //-------------------
  22361. window.initOverlay(r)
  22362. this.model.loadOverlays()
  22363. loadVideo();//add
  22364. //-------------------
  22365. var t = e.mode
  22366. , i = e.pano
  22367. , n = e.position
  22368. , rr = e.quaternion
  22369. , o = e.tag
  22370. , a = e.quickstart
  22371. , s = $.Deferred();
  22372. this.updateModelDependentData(),
  22373. this.updateFromControls(),
  22374. this.findDefaultViews();
  22375. var l = this.is360View(t, i);
  22376. return !this.model.outsideAllowed() || l || a ? (updateVideo({type:"beforeFlyIn", pano:i, dur:0}),
  22377. this.startInside(i, n, rr, o, s)) : this.startOutside(e, s),
  22378. s.done(function(e) {
  22379. this.emit(w.Ready, l, e, o)
  22380. }
  22381. .bind(this)),
  22382. s.promise()
  22383. }
  22384. ,
  22385. n.prototype.startOutside = function(e, t) {
  22386. var i = e.mode
  22387. , n = e.pano
  22388. , r = e.position
  22389. , o = e.quaternion
  22390. , a = e.zoom
  22391. , s = e.floorVisibility
  22392. , l = e.tag;
  22393. this.emit(w.StartOutside, f[i].transitionTime),
  22394. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22395. y.cancelById(V.FlyToViewFloor),
  22396. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22397. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22398. }
  22399. ,
  22400. n.prototype.startInside = function(e, t, i, n, r) {
  22401. r = r || $.Deferred(),
  22402. this.currentPano = e;
  22403. var o = e && !e.isAligned();
  22404. if (t = o ? e.position : t || e.position,
  22405. i = i || e.quaternion,
  22406. e) {
  22407. var a = this.startInside.bind(this, e, t, i, n, r);
  22408. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22409. return
  22410. }
  22411. //add
  22412. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22413. this.updateHotVisible()
  22414. return this.mode = u.PANORAMA,
  22415. e.floor.enter(this.mode),
  22416. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22417. this.switchCameraMode(this.mode, i),
  22418. this.emit(w.StartInside, o),
  22419. r.resolve(!0),
  22420. r
  22421. }
  22422. ,
  22423. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22424. if (r = r || $.Deferred(),
  22425. this.dollhouseMode(),
  22426. !e)
  22427. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22428. r.resolve(!1),
  22429. r;
  22430. t = t || e.position;
  22431. var o = i || this.cameraControls.activeControl.camera.quaternion
  22432. , a = e.position;
  22433. return this.fitDollhouse(a, t, o),
  22434. setTimeout(function(t) {
  22435. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22436. var n = {
  22437. mode: u.PANORAMA,
  22438. pano: e,
  22439. quaternion: i,
  22440. callback: function() {
  22441. this.emit(w.FlyinFinished),
  22442. r.resolve(!0)
  22443. }
  22444. .bind(this)
  22445. };
  22446. this.flyToNewMode(n)
  22447. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22448. r
  22449. }
  22450. ,
  22451. n.prototype.checkAndWaitForPanoLoad = function() {
  22452. var e = {}
  22453. , t = {}
  22454. , i = 5e3
  22455. , n = function() {
  22456. for (var n in e)
  22457. if (e.hasOwnProperty(n) && e[n]) {
  22458. var r = performance.now() - t[n];
  22459. if (r < i)
  22460. return !0
  22461. }
  22462. return !1
  22463. };
  22464. return function(r, o, a, s, l, c, h, u, d, p) {
  22465. if (n())
  22466. return !0;
  22467. var f = function(t, i, n) {
  22468. N.delayOneFrame(function() {
  22469. e[t] = !1,
  22470. l && l(i, n)
  22471. }
  22472. .bind(this))
  22473. }
  22474. .bind(this, r.id)
  22475. , g = function(t, i) {
  22476. N.delayOneFrame(function() {
  22477. e[t] = !1,
  22478. c && c(i)
  22479. }
  22480. .bind(this))
  22481. }
  22482. .bind(this, r.id);
  22483. try {
  22484. return null !== u && void 0 !== u || (u = !0),
  22485. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22486. e[r.id] && (t[r.id] = performance.now()),
  22487. e[r.id]
  22488. } catch (n) {
  22489. throw e[r.id] = !1,
  22490. t[r.id] = performance.now() - i,
  22491. n
  22492. }
  22493. }
  22494. }(),
  22495. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22496. if (!e)
  22497. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22498. return r && this.model.waitForLoad(e, function() {
  22499. return e.isLoaded(i)
  22500. }),
  22501. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22502. !0)
  22503. }
  22504. ,
  22505. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22506. var e = new r.Vector3;
  22507. return function(t, i, n, r, o, a, s, l) {
  22508. if (!t)
  22509. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22510. return e.copy(d.FORWARD),
  22511. this.getDirection(e),
  22512. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22513. return t.isLoaded(i)
  22514. }),
  22515. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22516. n && n(e, t)
  22517. }
  22518. .bind(this)).fail(function(e) {
  22519. r && r(e)
  22520. }
  22521. .bind(this)).progress(function(e, t, i) {
  22522. o && o(e, t, i)
  22523. }
  22524. .bind(this)),
  22525. !0)
  22526. }
  22527. }(),
  22528. n.prototype.switchCameraMode = function(e, t) {
  22529. var i = this.cameraControls.controls[e]
  22530. , n = i.camera;
  22531. switch (e) {
  22532. case u.PANORAMA:
  22533. n.position.copy(this.currentPano.position);
  22534. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22535. i.lookAt(o.add(n.position));
  22536. break;
  22537. case u.DOLLHOUSE:
  22538. /* var a = this.position.clone();
  22539. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22540. n.position.copy(a),
  22541. i.target.copy(this.target.clone().setY(this.model.center.y));
  22542. break; */
  22543. //for多楼层 且 让模型刚好适应屏幕
  22544. var box = this.model.boundingBox.clone();
  22545. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22546. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22547. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22548. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22549. console.log(boxSize.x,distance, boxSize.length() / 2)
  22550. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22551. if(this.mode === u.PANORAMA){
  22552. i.target.copy(this.model.center);
  22553. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22554. }else{
  22555. i.target.copy(this.target.clone().setY(this.model.center.y))
  22556. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22557. }
  22558. vec.multiplyScalar(distance )
  22559. n.position.copy(i.target.clone().add(vec))
  22560. break
  22561. case u.FLOORPLAN:
  22562. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22563. i.target.copy(this.model.center).setY(0),
  22564. i.zoomToContain(this.model.size),
  22565. i.rotateToView(this.model.size, this.getDirection())
  22566. }
  22567. i.update(0)
  22568. }
  22569. ,
  22570. n.prototype.update = function() {
  22571. var e = (new r.Vector3,
  22572. {})
  22573. , t = [];
  22574. return function(i) {
  22575. this.updatePersistentZooming(i),
  22576. this.updateFromControls(i),
  22577. this.getCurrentNodePanos(t)
  22578. if(this.hasChanged(e) ) {
  22579. this.lastChangeTime = Date.now(),
  22580. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22581. this.emit(w.ViewChanged),
  22582. this.intersectHot && this.intersectHot.showTitle()
  22583. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22584. }
  22585. if(e.cameraChanged){
  22586. //this.controlVideosPlay()
  22587. for(var i in this.model.hots){
  22588. this.model.hots[i].update(this.camera)
  22589. }
  22590. this.overlayGroup.children.forEach(overlay=>{
  22591. overlay.update()
  22592. })
  22593. }
  22594. this.model.supportsTiles && (this.updateTileDownloader(t),
  22595. this.updatePanoRenderer(t)),
  22596. this.updatePreRendering(t),
  22597. this.reticule.update(),
  22598. this.path.update(),
  22599. this.spider.update(),
  22600. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22601. this.updateControlLocks(),
  22602. this.model.supportsTiles && this.updateZoomPano()
  22603. }
  22604. }(),
  22605. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22606. var lastMode, lastPano;
  22607. return function(){
  22608. var mode = this.mode;
  22609. var pano = mode == "panorama" ? this.currentPano : "";
  22610. if(mode != "panorama" || pano != lastPano){
  22611. overlay.noBlock = null
  22612. }
  22613. this.overlayGroup.children.forEach((overlay)=>{
  22614. if(overlay.overlayType == "video" ){
  22615. var matrix = overlay.plane.matrixWorld;
  22616. var inSight = false;
  22617. var cameraDir = this.getDirection();
  22618. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22619. var vertexes = []
  22620. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22621. for(let i=0; i<4; i++){
  22622. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22623. vertexes.push(vertex)
  22624. if(overlay.noBlock == null){
  22625. if(!m.ifShelter(vertex)){
  22626. overlay.noBlock = true
  22627. }
  22628. inSight = true; break;
  22629. }else{
  22630. overlay.noBlock = true
  22631. }
  22632. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22633. inSight = true; break;
  22634. }
  22635. }
  22636. }
  22637. overlay.inSight = inSight
  22638. if(!inSight)overlay.plane.material.map.image.pause()
  22639. else overlay.plane.material.map.image.play()//maybe fail
  22640. }
  22641. })
  22642. lastMode = mode, lastPano = pano
  22643. }
  22644. }() */
  22645. n.prototype.updatePersistentZooming = function(e) {
  22646. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22647. }
  22648. ,
  22649. n.prototype.updateControlLocks = function() {
  22650. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22651. }
  22652. ,
  22653. n.prototype.updatePanoRenderer = function() {
  22654. var e = new r.Vector3;
  22655. return function(t) {
  22656. var i = this.nextPano || this.currentPano;
  22657. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22658. this.getDirection(e),
  22659. this.panoRenderer.updateDirection(e))
  22660. }
  22661. }(),
  22662. n.prototype.cleanupInactivePanos = function() {
  22663. var e = []
  22664. , t = [];
  22665. return function() {
  22666. e.length = 0,
  22667. e.push(this.currentPano),
  22668. this.nextPano && e.push(this.nextPano),
  22669. t.length = 0;
  22670. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22671. t.push(this.panoRenderer.activePanos[i]);
  22672. for (var n = 0; n < t.length; n++) {
  22673. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22674. r.id === e[a].id && (o = !1);
  22675. o && r.exit()
  22676. }
  22677. }
  22678. }(),
  22679. n.prototype.updatePreRendering = function() {
  22680. var e = {};
  22681. return function(t) {
  22682. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22683. var i = this.nextPano || this.currentPano;
  22684. if (i && t && t.length > 1) {
  22685. var n = t.findIndex(function(e) {
  22686. if (e.id === i.id)
  22687. return !0
  22688. });
  22689. if (n >= 0 && n + 1 < t.length) {
  22690. var r = t[n + 1];
  22691. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22692. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22693. window.setTimeout(function(t) {
  22694. e[t.id] = !1
  22695. }
  22696. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22697. }
  22698. .bind(this, r), f.tiling.panoPreRenderDelay),
  22699. e[r.id] = !0)
  22700. }
  22701. }
  22702. }
  22703. }
  22704. }(),
  22705. n.prototype.enablePreRendering = function() {
  22706. this.preRenderingEnabled = !0
  22707. }
  22708. ,
  22709. n.prototype.disablePreRendering = function() {
  22710. this.preRenderingEnabled = !1,
  22711. this.cleanupInactivePanos()
  22712. }
  22713. ,
  22714. n.prototype.updateTileDownloader = function() {
  22715. var e = new r.Vector3;
  22716. return function(t) {
  22717. var i = this.nextPano || this.currentPano;
  22718. i && (e.copy(d.FORWARD),
  22719. this.getDirection(e),
  22720. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22721. this.tileDownloader.processPriorityQueue = !0)
  22722. }
  22723. }(),
  22724. n.prototype.updateFromControls = function(e) {
  22725. null !== e && void 0 !== e || (e = 0),
  22726. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22727. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22728. this.position.copy(this.cameraControls.activeControl.camera.position),
  22729. this.target.copy(this.cameraControls.activeControl.target),
  22730. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22731. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22732. this.camera.position.copy(this.position),
  22733. this.camera.quaternion.copy(this.quaternion),
  22734. this.camera.updateMatrix(),
  22735. this.camera.updateMatrixWorld()
  22736. }
  22737. ,
  22738. n.prototype.hasChanged = function(e) {
  22739. /* if (!this.previousState)
  22740. return this.previousState = {
  22741. allFloorsVisible: this.model.allFloorsVisible,
  22742. position: this.position.clone(),
  22743. quaternion: this.quaternion.clone(),
  22744. mouse: this.mouse.clone(),
  22745. labelScaleFactor: this.getLabelScaleFactor(),
  22746. currentFloor: this.model.currentFloor,
  22747. projectionMatrix: this.camera.projectionMatrix.clone(),
  22748. worldMatrix: this.camera.matrixWorld.clone(),
  22749. mode: this.mode,
  22750. modelPosition: this.model.position.clone(),
  22751. modelCenter: this.model.center.clone(),
  22752. zoomLevel: this.zoomLevel
  22753. },
  22754. !0;
  22755. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22756. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22757. e.moved = !this.position.equals(this.previousState.position),
  22758. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22759. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22760. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22761. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22762. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22763. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22764. e.modeChanged = this.mode !== this.previousState.mode,
  22765. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22766. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22767. e.nextPanoActive = null !== this.nextPano,
  22768. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22769. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22770. this.previousState.position.copy(this.position),
  22771. this.previousState.quaternion.copy(this.quaternion),
  22772. this.previousState.mouse.copy(this.mouse),
  22773. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22774. this.previousState.currentFloor = this.model.currentFloor,
  22775. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22776. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22777. this.previousState.mode = this.mode,
  22778. this.previousState.modelPosition.copy(this.model.position),
  22779. this.previousState.modelCenter.copy(this.model.center),
  22780. this.previousState.zoomLevel = this.zoomLevel,
  22781. !t */
  22782. if (!this.previousState)
  22783. {
  22784. this.previousState = {
  22785. allFloorsVisible: this.model.allFloorsVisible,
  22786. position: this.position.clone(),
  22787. quaternion: this.quaternion.clone(),
  22788. mouse: this.mouse.clone(),
  22789. //labelScaleFactor: this.getLabelScaleFactor(),
  22790. currentFloor: this.model.currentFloor,
  22791. projectionMatrix: this.camera.projectionMatrix.clone(),
  22792. worldMatrix: this.camera.matrixWorld.clone(),
  22793. mode: this.mode,
  22794. modelPosition: this.model.position.clone(),
  22795. modelCenter: this.model.center.clone(),
  22796. zoomLevel: this.zoomLevel
  22797. };
  22798. return !0;
  22799. }
  22800. //许钟文改 分成相机是否改变cameraChanged 和其他
  22801. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22802. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22803. e.cameraChanged = !a;
  22804. /* if(!t){//主要判断相机是否旋转
  22805. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22806. }else e.cameraChanged2 = false */
  22807. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22808. e.moved = !this.position.equals(this.previousState.position),
  22809. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22810. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22811. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22812. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22813. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22814. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22815. e.modeChanged = this.mode !== this.previousState.mode,
  22816. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22817. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22818. e.nextPanoActive = null !== this.nextPano,
  22819. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22820. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22821. this.previousState.position.copy(this.position),
  22822. this.previousState.quaternion.copy(this.quaternion),
  22823. this.previousState.mouse.copy(this.mouse),
  22824. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22825. this.previousState.currentFloor = this.model.currentFloor,
  22826. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22827. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22828. this.previousState.mode = this.mode,
  22829. this.previousState.modelPosition.copy(this.model.position),
  22830. this.previousState.modelCenter.copy(this.model.center),
  22831. this.previousState.zoomLevel = this.zoomLevel;
  22832. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22833. return !t
  22834. }
  22835. ,
  22836. n.prototype.updateIntersect = function() {
  22837. var e = this.flying || this.isWarping()
  22838. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22839. , i = y.getById(V.LookTransition)
  22840. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22841. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22842. this.intersect = this.getMouseIntersect(); //xzw change
  22843. this.intersect && this.updateClosestPano(this.intersect),
  22844. // this.intersect && console.log(this.intersect.point),
  22845. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22846. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22847. }
  22848. ,
  22849. n.prototype.checkHotClick = function() {
  22850. if(this.intersectHot){
  22851. this.intersectHot.examine(this)
  22852. /* g_touraudio.pause();
  22853. g_bgaudio = false;
  22854. document.getElementById("bgaudio").pause();
  22855. var sWidth = document.body.scrollWidth;
  22856. var sHeight = document.body.scrollHeight;
  22857. var pop1 = document.getElementById('popup');
  22858. pop1.style.display = "block";
  22859. var myElement = document.createElement("iframe");
  22860. myElement.src = g_HotMeshes[i].hotLink;
  22861. myElement.id = "id1";
  22862. myElement.allowTransparency = "true";
  22863. myElement.style.width = "100%";
  22864. myElement.style.height = "100%";
  22865. myElement.scrolling = "no";
  22866. var element=document.getElementById("id1");
  22867. if (typeof(element)== "undefined" || element == null){
  22868. document.getElementById("popup").appendChild(myElement);
  22869. }
  22870. var oClose = document.getElementById("closepop");
  22871. oClose.onclick = function() {
  22872. pop1.style.display = "none";
  22873. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22874. $("#popup iframe:last").remove();
  22875. document.getElementById("bgaudio").play();
  22876. } */
  22877. return true;
  22878. }
  22879. },
  22880. n.prototype.getMouseDirection = function(e) {
  22881. e = e || this.mouse;
  22882. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22883. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22884. return i.sub(t).normalize()
  22885. }
  22886. ,
  22887. n.prototype.hoverOverlay = function(mesh){
  22888. if(!mesh){
  22889. this.hoveringPlane = null;
  22890. $("#player").css("cursor",this.currentCursor || "" );
  22891. }else{
  22892. var overlay = mesh.parent;
  22893. $("#player").css("cursor","pointer");
  22894. this.hoveringPlane = overlay;
  22895. return true;
  22896. }
  22897. },
  22898. n.prototype.clickOverlay = function(overlay){
  22899. if(this.openOverlay && !overlay)return;
  22900. if(overlay == window.videoPlane){
  22901. if(overlay.material.map.image.paused) playVideo(true)
  22902. else playVideo(false)
  22903. return
  22904. }
  22905. var plane = overlay.plane;
  22906. if(overlay.overlayType == "video"){
  22907. /* if(plane.material.map.image.paused) plane.material.map.image.play()
  22908. else plane.material.map.image.pause() */
  22909. overlay.switchPlay(!!overlay.pausedByUser)
  22910. }
  22911. /* if(window.EditOverlay &&EditOverlay.editing){
  22912. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22913. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22914. EditOverlay.endAddPlane();
  22915. EditOverlay.updateOverlayPanel(overlay)
  22916. EditOverlay.controlSelectOverlay(overlay)
  22917. return;
  22918. } */
  22919. },
  22920. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22921. e = e || this.mouse.clone(),
  22922. t = t || this.model.floors.reduce(function(e, t) {
  22923. return t.hidden ? e : e.concat(t.collider.children)
  22924. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22925. for(var i in this.model.hots){
  22926. t.push(this.model.hots[i].mesh);
  22927. }
  22928. window.videoPlane && t.push(window.videoPlane)
  22929. this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
  22930. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22931. this.raycaster.set(i, this.getMouseDirection(e));
  22932. var n = this.raycaster.intersectObjects(t, true);//add true
  22933. // n[0] && console.log(n[0].point);
  22934. if(g_HotStatus=="add"){
  22935. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22936. console.log(points[0]);
  22937. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22938. }
  22939. this.intersectHot && this.intersectHot.hideTitle()
  22940. if (0 === n.length){
  22941. this.intersectHot = null; //add
  22942. if(g_HotStatus!="add") $("#player").css("cursor","");
  22943. return null;
  22944. }
  22945. var o = n[0];
  22946. if(o.object.type == "hotSprite"){ //add
  22947. this.intersectHot = o.object.belongHot;
  22948. this.intersectHot.showTitle()
  22949. this.intersectHot.actionType == 'noAction' || $("#player").css("cursor","pointer");
  22950. return;
  22951. }
  22952. this.intersectHot = null;
  22953. if(o.object == window.videoPlane){
  22954. this.hoveringPlane = window.videoPlane;
  22955. $("#player").css("cursor","pointer");
  22956. return
  22957. }
  22958. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22959. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22960. if (o.face) {
  22961. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22962. var a = this.position.clone().sub(o.point);
  22963. a.dot(o.normal) < 0 && o.normal.negate(),
  22964. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22965. o.horizontal = o.normal.y > .8
  22966. }
  22967. // console.log(o.point);
  22968. return o
  22969. }
  22970. ,
  22971. n.prototype.updateClosestPano = function(e) {
  22972. var t = [s.filters.isPanoAligned()];
  22973. if (this.mode === u.PANORAMA) {
  22974. if (!this.currentPano)
  22975. return;
  22976. t.push(s.filters.not(this.currentPano)),
  22977. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22978. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22979. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22980. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22981. } else{
  22982. t.push((pano)=>{ // add
  22983. return this.checkHasNeighbor(pano)
  22984. })
  22985. t.push(s.filters.isOnVisibleFloor()),
  22986. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22987. }
  22988. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22989. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22990. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22991. this.closestPano = i) : this.isPanoHover = !1
  22992. }
  22993. ,
  22994. n.prototype.dollhouseMode = function(e, t) {
  22995. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22996. this.mode = u.DOLLHOUSE,
  22997. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22998. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22999. , n = new r.Vector3(15,10,15);
  23000. if (e && t) {
  23001. var o = d.FORWARD.clone().applyQuaternion(t)
  23002. , a = this.model.center.clone().sub(e)
  23003. , s = a.dot(o);
  23004. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  23005. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  23006. }
  23007. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  23008. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  23009. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  23010. this.updateFromControls(),
  23011. this.model.alpha = 1,
  23012. this.model.skybox.material.uniforms.opacity.value = 0
  23013. }
  23014. ,
  23015. n.prototype.insideMode = function(e, t) {
  23016. var i = $.Deferred()
  23017. , n = t || null;
  23018. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  23019. var r = [s.filters.isPanoAligned()];
  23020. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  23021. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  23022. this.flyToNewMode({
  23023. mode: u.PANORAMA,
  23024. pano: e,
  23025. callback: n
  23026. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  23027. } else {
  23028. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  23029. i.reject(o)
  23030. }
  23031. return i.promise()
  23032. }
  23033. ,
  23034. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  23035. //if(urlHasValue('oldEntry')){
  23036. //搬自一代。
  23037. var maxY = this.model.boundingBox.max.y;
  23038. var n = d.FORWARD.clone().applyQuaternion(i)
  23039. , i = n.clone().add(e);
  23040. this.cameraControls.activeControl.target.copy(i),
  23041. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  23042. //return;
  23043. /* //this.camera.position.copy(this.model.center);
  23044. //this.camera.updateMatrixWorld()
  23045. this.switchCameraMode("dollhouse", i) */
  23046. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  23047. //直接用一代的这个 效果和二代几乎一样,且不会甩
  23048. /* var n = d.FORWARD.clone().applyQuaternion(i);
  23049. this.cameraControls.activeControl.target.copy(n).add(e);
  23050. var o = d.RIGHT.clone().applyQuaternion(i)
  23051. , a = d.UP.clone()
  23052. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  23053. , l = this.model.boundingBox.max.clone()
  23054. , c = this.model.boundingBox.min.clone()
  23055. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  23056. , u = 0
  23057. , p = 0
  23058. , g = 0;
  23059. h.forEach(function(e, t, i) {
  23060. var n = Math.abs(e.dot(o))
  23061. , r = e.dot(s);
  23062. n > u && (u = n,
  23063. p = r),
  23064. r > g && (g = r)
  23065. });
  23066. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  23067. , v = s.clone().multiplyScalar(p).add(t)
  23068. , A = s.clone().multiplyScalar(g).add(t);
  23069. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  23070. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  23071. p = Math.max(p, 10),
  23072. g = Math.max(g, 10);
  23073. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  23074. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  23075. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  23076. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  23077. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  23078. */
  23079. }
  23080. ,
  23081. n.prototype.floorplanMode = function(e, t, i) {
  23082. this.mode = u.FLOORPLAN;
  23083. var n = this.cameraControls.controls[u.FLOORPLAN];
  23084. n.reset();
  23085. var r = e ? e : this.model.center;
  23086. if (n.target.copy(r).setY(0),
  23087. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  23088. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  23089. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  23090. t) {
  23091. var o = d.LEFT.clone().applyQuaternion(t);
  23092. n.rotateLeft(-Math.atan2(o.x, o.z))
  23093. } else
  23094. n.rotateToView(this.model.size, this.getDirection());
  23095. n.update(0)
  23096. }
  23097. ,
  23098. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  23099. return e.skipWarpingCheck = !0,
  23100. this.flyToPano(e, t)
  23101. }
  23102. ,
  23103. n.prototype.updateMarkerVisi = function() {//加
  23104. if(this.mode != "panorama")return;
  23105. this.model.panos.list.forEach((pano)=>{
  23106. if(!pano.marker)return;
  23107. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  23108. })
  23109. }
  23110. ,
  23111. n.prototype.updateHotVisible = function(pano){
  23112. var hots = this.model.hots;
  23113. pano = pano || this.currentPano;
  23114. for (var index in hots){
  23115. var visible;
  23116. if(this.mode != "panorama"){
  23117. visible = true;
  23118. }else{
  23119. //hots[index].mesh.material.depthTest = false;
  23120. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  23121. }
  23122. hots[index].mesh.visible = visible;
  23123. }
  23124. }
  23125. n.prototype.flyToPano = function(e, t) {
  23126. var i = e.pano
  23127. , aim = e.lookAtPoint
  23128. , aimQua = e.quaternion //ADD
  23129. , o = e.duration
  23130. , a = e.aimDuration
  23131. , s = e.maxDistanceOverride
  23132. , l = e.skipWarpingCheck
  23133. , c = e.constantMoveSpeed
  23134. , h = null
  23135. , p = null
  23136. if (aim){
  23137. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  23138. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  23139. }
  23140. else aimQua = aimQua
  23141. var zoomLevel = e.zoomLevel || 1 //add
  23142. if(this.flying) return t && t(e)
  23143. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  23144. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  23145. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  23146. t && t(),
  23147. !1;
  23148. if (this.updateLastView(),
  23149. this.mode !== u.PANORAMA) {
  23150. var m;
  23151. void this.flyToNewMode({
  23152. mode: u.PANORAMA,
  23153. pano: i,
  23154. duration: o,
  23155. quaternion: aimQua ,
  23156. callback: t
  23157. })
  23158. }
  23159. if (!i || (h = g.deepExtend(e),
  23160. p = function() {
  23161. N.delayOneFrame(function() {
  23162. this.flyToPano(h, t)
  23163. }
  23164. .bind(this))
  23165. }
  23166. .bind(this),
  23167. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  23168. var C = function(e) {
  23169. t && t(e)
  23170. }
  23171. .bind(this);
  23172. this.currentPano || (this.currentPano = i,
  23173. this.path.placeCpm(),
  23174. this.path.fadeOutCpm(f.path.fadeOutTime),
  23175. this.spider.draw());
  23176. var I = o;
  23177. if ("number" != typeof o) {
  23178. var E = s || f.transition.flytimeMaxDistanceThreshold;
  23179. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  23180. }
  23181. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  23182. zoomLevel !== this.zoomLevel)
  23183. switch (f.zoom.transitionStyle) {
  23184. case 1:
  23185. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  23186. break;
  23187. case 2:
  23188. return h = g.deepExtend(e),
  23189. p = this.flyToPano.bind(this, h, t),
  23190. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  23191. }
  23192. if (aimQua) {
  23193. y.cancelById(V.LookTransition),
  23194. I *= f.transition.aimSlowFactor;
  23195. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  23196. , S = b.clone()
  23197. , M = new r.Vector3;
  23198. if (i === this.currentPano) {
  23199. var R = d.FORWARD.clone().applyQuaternion(b)
  23200. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  23201. , O = R.angleTo(P);
  23202. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  23203. void y.start(function(e) {
  23204. S.copy(b),
  23205. v.quaternion(S, aimQua)(e),
  23206. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23207. this.cameraControls.activeControl.lookAt(M)
  23208. }
  23209. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  23210. }
  23211. }
  23212. if (i === this.currentPano || this.flying)
  23213. return void C();
  23214. this.flying = !0;
  23215. var L = this.position.clone()
  23216. , D = this.currentPano;
  23217. F.debug("Flying to pano ", i.position),
  23218. this.emit(w.PanoChosen, this.currentPano, i),
  23219. this.emit(w.FlyingStarted, i.position, L, i, D)
  23220. //---------before fly--------------- add
  23221. this.updateHotVisible(i); //更新热点显示
  23222. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  23223. Overlay.updateVisibles([this.currentPano, i])
  23224. //地标变化
  23225. if(this.model.floorLogos){
  23226. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  23227. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  23228. //this.model.adjustfloorLogoHeight();
  23229. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  23230. this.model.floorLogos[1].visible = true;
  23231. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  23232. }
  23233. //=======================================
  23234. aimQua && y.start(function(e) {
  23235. S.copy(b),
  23236. v.quaternion(S, aimQua)(e),
  23237. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23238. this.cameraControls.activeControl.lookAt(M)
  23239. }
  23240. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  23241. var B = c ? null : A[f.transition.movementEasing];
  23242. this.nextPano = i
  23243. //===========================
  23244. updateVideo({type:"beforeFlytopano", pano:i, dur:I})//add
  23245. //===========================
  23246. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  23247. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  23248. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  23249. this.flying = !1,
  23250. this.currentPano !== i && this.currentPano.exit(),
  23251. i.enter(),
  23252. this.currentPano = i,
  23253. this.nextPano = null,
  23254. this.path.placeCpm(),
  23255. this.path.fadeOutCpm(f.path.fadeOutTime),
  23256. this.spider.draw(),
  23257. this.emit(w.FlyingEnded, i.position, L, i, D),
  23258. this.updateMarkerVisi(),//add
  23259. C(e)
  23260. //add:
  23261. if(this.mode == "panorama" ){
  23262. if(this.model.floorLogos){
  23263. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  23264. //this.model.adjustfloorLogoHeight()
  23265. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  23266. this.model.floorLogos[1].visible = false;
  23267. }
  23268. updateVideo({type:"flyDone", pano:i})//add
  23269. Overlay.updateVisibles([this.currentPano])//add
  23270. }
  23271. }
  23272. .bind(this), 0, B, "camFly", V.FlyToPano)
  23273. }
  23274. }
  23275. ,
  23276. window._transitionPosId = 9999
  23277. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  23278. y.cancelById(_transitionPosId)
  23279. var begin = function(object, pos, qua, scale){
  23280. if(pos){
  23281. if(!same(object.position, pos, 0.01)){
  23282. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  23283. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23284. }
  23285. if(qua && !same(object.quaternion, qua, 1e-6)){
  23286. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  23287. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23288. }
  23289. if(scale && !same(object.scale, scale, 0.001)){
  23290. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  23291. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23292. }
  23293. }
  23294. }
  23295. var same = function(vec1, vec2, diff){
  23296. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  23297. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  23298. return s
  23299. }
  23300. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23301. this.overlayGroup.children.forEach(overlay=>{
  23302. var panoData = overlay.transformAtPanos[sid]
  23303. var useCustom = !panoData
  23304. //if(overlay.usingTransformData || !useCustom){
  23305. var pos = useCustom ? overlay.posCustom : panoData.pos;
  23306. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  23307. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  23308. overlay.getScaleBySize(panoData.width , panoData.height)
  23309. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  23310. begin(overlay, pos, qua, scale )
  23311. //}
  23312. overlay.usingTransformData = !useCustom
  23313. })
  23314. for(let i in this.model.hots){//是否判断visible?
  23315. var hot = this.model.hots[i];
  23316. var panoData = hot.transformAtPanos[sid];
  23317. var useCustom = !panoData
  23318. //if(hot.usingTransformData || !useCustom){
  23319. var pos = useCustom ? hot.position : panoData.pos;
  23320. var qua = hot.isSprite ? null : (useCustom ? hot.quaternion : panoData.qua);
  23321. begin(hot.mesh, pos, qua )
  23322. //}
  23323. hot.usingTransformData = !useCustom;
  23324. }
  23325. }
  23326. window._tranOutsideFocus = 4399
  23327. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  23328. console.log("focusPoint")
  23329. if(this.mode == "floorplan"){
  23330. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  23331. var control = this.cameraControls.controls.floorplan;
  23332. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23333. var currentScale = control.absoluteScale;
  23334. var currentTarget = control.target.clone()
  23335. y.cancelById(window._tranOutsideFocus, true);
  23336. y.start(function(progress){
  23337. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  23338. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23339. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23340. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23341. }else if(player.mode == "dollhouse"){
  23342. var control = player.cameraControls.controls.dollhouse;
  23343. var radius = o.radius || 8;
  23344. var currentTarget = control.target.clone()
  23345. var dir = control.offset.clone().normalize()
  23346. var currentRadius = control.offset.length();
  23347. y.cancelById(window._tranOutsideFocus, true);
  23348. y.start(function(progress){
  23349. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23350. let radius_ = radius*progress+currentRadius*(1-progress)
  23351. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23352. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23353. }else if(this.mode == 'panorama'){
  23354. this.flyToPano({
  23355. lookAtPoint: o.aim.clone() ,
  23356. pano: this.currentPano,
  23357. aimDuration: o.dur || 600
  23358. })
  23359. }
  23360. }
  23361. n.prototype.fastForwardActivePanoFlight = function(e) {
  23362. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  23363. y.adjustSpeed(V.FlyToPano, e),
  23364. y.adjustSpeed(V.LookTransition, e)
  23365. }
  23366. ,
  23367. n.prototype.flyToPanoClosestToMouse = function() {
  23368. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23369. this.intersect && this.updateClosestPano(this.intersect)),
  23370. this.closestPano)
  23371. return this.flyToPano({
  23372. pano: this.closestPano
  23373. });
  23374. var e = this.getMouseDirection();
  23375. this.flyDirection(e) || this.flyToPano({
  23376. pano: this.currentPano
  23377. })
  23378. }
  23379. ,
  23380. n.prototype.flyLocalDirection = function(e) {
  23381. var t = this.getDirection(e)
  23382. , i = 1 === e.z ? .4 : .75
  23383. , n = 1 === Math.abs(e.x);
  23384. return this.flyDirection(t, i, n)
  23385. }
  23386. ,
  23387. n.prototype.flyDirection = function(e, t, i) {
  23388. this.closePopup();//xzw add
  23389. var n = $.Deferred();
  23390. this.history.invalidate();
  23391. var r = this.closestPanoInDirection(e, t, i);
  23392. return r ? this.flyToPano({
  23393. pano: r
  23394. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23395. n.resolve(!1)),
  23396. n.promise()
  23397. }
  23398. ,
  23399. n.prototype.closestPanoInDirection = function(e, t, i) {
  23400. return this.rankedPanoInDirection(0, e, t, i)
  23401. }
  23402. ,
  23403. n.prototype.rankedPanoInDirection = function() {
  23404. var e = {
  23405. pano: null,
  23406. candidates: []
  23407. };
  23408. return function(t, i, n, r) {
  23409. t || (t = 0),
  23410. n = void 0 !== n ? n : .75;
  23411. var o = r ? "angle" : "direction";
  23412. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23413. this.cachedPanoCandidates = e.candidates,
  23414. e.pano
  23415. }
  23416. }(),
  23417. n.prototype.bump = function(e) {
  23418. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23419. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23420. if (s)
  23421. t = function() {
  23422. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23423. }
  23424. .bind(this),
  23425. i = function() {
  23426. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23427. }
  23428. .bind(this);
  23429. else {
  23430. var l = this.camera.position.clone()
  23431. , c = e.clone();
  23432. this.raycaster.set(l, c);
  23433. var h = this.model.floors.reduce(function(e, t) {
  23434. return e.concat(t.collider.children)
  23435. }, [])
  23436. , d = this.raycaster.intersectObjects(h)
  23437. , p = d.length > 0 ? d[0].distance / 25 : .04
  23438. , g = l.clone().add(c.multiplyScalar(p));
  23439. t = function() {
  23440. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23441. }
  23442. .bind(this),
  23443. i = function() {
  23444. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23445. }
  23446. .bind(this)
  23447. }
  23448. n = function() {
  23449. this.flying = !1
  23450. }
  23451. .bind(this),
  23452. this.flying = !0,
  23453. t()
  23454. }
  23455. }
  23456. ,
  23457. n.prototype.changeFloor = function(e) {
  23458. if (!this.is360View(this.mode, this.currentPano))
  23459. if (this.mode === u.PANORAMA) {
  23460. var t = this.history.reversePano(e);
  23461. t && t.isAligned() ? this.flyToPano({
  23462. pano: t
  23463. }) : this.changeFloorByScore(e)
  23464. } else
  23465. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23466. }
  23467. ,
  23468. n.prototype.changeFloorByScore = function() {
  23469. var e = {
  23470. pano: null,
  23471. candidates: []
  23472. };
  23473. return function(t) {
  23474. var i = this.model.nextFloor(t);
  23475. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23476. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23477. this.history.push(t, this.currentPano),
  23478. this.flyToPano({
  23479. pano: e.pano
  23480. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23481. }
  23482. }(),
  23483. n.prototype.gotoFloor = function(e) {
  23484. var t = e - this.model.currentFloor.floorIndex;
  23485. this.changeFloor(t)
  23486. }
  23487. ,
  23488. n.prototype.getDirection = function(e) {
  23489. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23490. e.applyQuaternion(this.camera.quaternion)
  23491. }
  23492. ,
  23493. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23494. if (o = o || $.Deferred(),
  23495. this.mode === u.TRANSITIONING)
  23496. return F.warn("should not be transitioning here"),
  23497. n && n(!1),
  23498. o.reject().promise();
  23499. var a = i || !1
  23500. , s = i ? i.position : this.position
  23501. , l = this.position.clone()
  23502. , c = this.currentPano;
  23503. if (F.debug("New pose in mode " + this.mode),
  23504. !e || (retryCallback = function() {
  23505. N.delayOneFrame(function() {
  23506. this.flyToSameMode(e, t, i, n, o)
  23507. }
  23508. .bind(this))
  23509. }
  23510. .bind(this),
  23511. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23512. var h = function() {
  23513. this.emit(w.FlyingEnded, s, l, e, c),
  23514. n && n(!0)
  23515. }
  23516. .bind(this)
  23517. , d = f[this.mode]
  23518. , p = void 0 !== t ? t : d.transitionTime
  23519. , g = new r.Vector3
  23520. , C = new r.Vector3;
  23521. if (this.emit(w.FlyingStarted, s, l, e, c),
  23522. this.mode === u.PANORAMA)
  23523. F.warn("we should not be here for panorama views");
  23524. else if (this.mode === u.DOLLHOUSE)
  23525. if (a) {
  23526. var I = new r.Vector3(0,1,0);
  23527. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23528. this.model.warpDestFloors(i.floorVisibility),
  23529. C.copy(i.position);
  23530. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23531. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23532. , _ = b.intersectObjects(this.model.colliders)
  23533. , T = 3;
  23534. _.length ? (g.copy(_[0].point),
  23535. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23536. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23537. var x = (new r.Matrix4).lookAt(C, g, I)
  23538. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23539. , M = g.distanceTo(C)
  23540. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23541. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23542. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23543. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23544. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23545. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23546. this.path.burnsDir = Math.sign(L.y);
  23547. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23548. , B = new r.Vector3;
  23549. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23550. y.start(function(e, t) {
  23551. D.x = P.x + e * L.x,
  23552. D.y = P.y + e * L.y,
  23553. D.z = P.z + e * L.z;
  23554. var i = O + e * (M - O);
  23555. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23556. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23557. }
  23558. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23559. y.start(function(e, t) {
  23560. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23561. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23562. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23563. }
  23564. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23565. } else
  23566. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23567. else if (this.path.placeCpm(),
  23568. this.path.fadeInCpm(f.path.fadeInTime),
  23569. i) {
  23570. this.model.warpDestFloors(i.floorVisibility);
  23571. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23572. , k = this.cameraControls.controls[u.FLOORPLAN]
  23573. , H = k.target.clone()
  23574. , G = i.position.clone().sub(H)
  23575. , z = U.position.clone().sub(k.target)
  23576. , W = z.length()
  23577. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23578. , Y = Math.atan2(k.offset.x, k.offset.z)
  23579. , X = Math.atan2(j.x, j.z)
  23580. , Z = k.absoluteScale
  23581. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23582. y.start(function(e, t) {
  23583. k.target.copy(G).multiplyScalar(e).add(H);
  23584. var i = Y + (X - Y) * e;
  23585. k.offset.x = W * Math.sin(i),
  23586. k.offset.z = W * Math.cos(i),
  23587. U.position.copy(k.target).add(k.offset),
  23588. k.absoluteScale = Z + e * (q - Z),
  23589. k.update(),
  23590. this.quaternion.copy(U.quaternion),
  23591. this.position.copy(U.position),
  23592. this.target.copy(k.target),
  23593. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23594. }
  23595. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23596. } else
  23597. F.info("flyToSameMode() funny floorplan view? skipping");
  23598. return y.setTimeout(function(e) {
  23599. this.mode = e,
  23600. h(),
  23601. o.resolve(!0)
  23602. }
  23603. .bind(this, this.mode), p, V.FlyToSameMode),
  23604. this.mode = u.TRANSITIONING,
  23605. o.promise()
  23606. }
  23607. }
  23608. ,
  23609. n.prototype.flyToNewMode = function(e, t) {
  23610. e = e || {};
  23611. var i = e.mode
  23612. , n = e.pano
  23613. , o = e.duration
  23614. , a = e.warpDest
  23615. , s = e.callback
  23616. , l = e.force
  23617. , c = e.quaternion;
  23618. if (t = t || $.Deferred(),
  23619. this.isWarping())
  23620. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23621. s && s(!1),
  23622. t.reject("Cannot change mode during tour transition").promise();
  23623. if (this.mode === u.TRANSITIONING)
  23624. return s && s(!1),
  23625. t.reject("Cannot change mode during mode transition").promise();
  23626. if (i === this.mode)
  23627. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23628. t.promise()) : (s && s(!1),
  23629. t.reject("Already in " + i + " mode").promise());
  23630. var h = a || !1;
  23631. F.debug("Switching mode to " + i);
  23632. var d = function() {
  23633. N.delayOneFrame(function() {
  23634. this.flyToNewMode(e, t)
  23635. }
  23636. .bind(this))
  23637. }
  23638. .bind(this);
  23639. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23640. return t.promise();
  23641. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23642. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23643. this.model.waitForLoad(this.model, function() {
  23644. return this.model.meshTexturesLoaded;
  23645. }
  23646. .bind(this)),
  23647. this.model.loadMeshTextures().done(d),
  23648. t.promise();
  23649. this.history.invalidate(),
  23650. this.updateLastView();
  23651. var p = this.mode
  23652. , C = this.cameraControls.cameras[i];
  23653. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23654. var I = void 0 !== o ? o : e.transitionTime;
  23655. this.emit(w.ModeChanging, p, i, n),
  23656. n && (this.currentPano = n),
  23657. this.switchCameraMode(i, c),
  23658. y.cancelById(V.LookTransition);
  23659. //before fly---------------------
  23660. if(this.mode == "panorama"){
  23661. if(this.model.floorLogos){
  23662. this.model.floorLogos[0].visible = false;
  23663. this.model.floorLogos[1].visible = false;
  23664. }
  23665. }
  23666. if(i == "panorama"){
  23667. updateVideo({type:"beforeFlyIn", pano:this.currentPano, dur:I})//add
  23668. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23669. }else{
  23670. updateVideo({type:"beforeFlyOut", dur:I})//add
  23671. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23672. }
  23673. //------------------------------------
  23674. var _ = (new r.Vector3).copy(this.position);
  23675. if (i === u.PANORAMA){
  23676. this.emit(w.PanoChosen, n, n),
  23677. setTimeout(function() {
  23678. n.floor.enter(i)
  23679. }
  23680. .bind(this), I / 2),
  23681. this.path.fadeOutCpm(f.path.fadeOutTime);
  23682. if(this.model.floorLogos){
  23683. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23684. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23685. }
  23686. }else if (i === u.DOLLHOUSE) {
  23687. if (h && (this.model.stayPut = !0),
  23688. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23689. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23690. this.path.placeCpm(),
  23691. this.path.fadeInCpm(f.path.fadeInTime),
  23692. h) {
  23693. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23694. _.set(15, 10, 15);
  23695. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23696. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23697. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23698. P.length ? (T.copy(P[0].point),
  23699. _.copy(a.position),
  23700. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23701. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23702. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23703. _.add(this.model.position),
  23704. C.position.copy(_),
  23705. this.cameraControls.controls[u.DOLLHOUSE].update()
  23706. }
  23707. } else if (this.path.placeCpm(),
  23708. this.path.fadeInCpm(f.path.fadeInTime),
  23709. a) {
  23710. this.model.warpDestFloors(a.floorVisibility);
  23711. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23712. , L = this.cameraControls.controls[u.FLOORPLAN]
  23713. , D = O.position.clone().sub(L.target)
  23714. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23715. , U = Math.atan2(B.x, B.z);
  23716. L.target.copy(a.position);
  23717. var k = D.length();
  23718. L.offset.x = k * Math.sin(U),
  23719. L.offset.y = 0,
  23720. L.offset.z = k * Math.cos(U),
  23721. O.position.copy(L.target).add(L.offset);
  23722. L.target.clone().sub(C.position);
  23723. C.quaternion.copy(a.quaternion),
  23724. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23725. L.absoluteScale = L.currentScale,
  23726. L.update()
  23727. } else
  23728. this.model.currentFloor.enter(i);
  23729. var H = this.currentPano
  23730. , G = this.position.clone();
  23731. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23732. this.flying = !0,
  23733. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23734. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23735. C.controls.update()),
  23736. e.blackoutStyle = S.FADEIN,
  23737. I = f.show360Views.transitionTime,
  23738. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23739. this.mode = i,
  23740. this.path && this.path.popOutCpm(),
  23741. e.blackoutStyle = S.END,
  23742. I = f.show360Views.transitionTime,
  23743. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23744. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23745. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23746. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23747. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23748. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23749. y.setTimeout(function() {
  23750. this.flying = !1,
  23751. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23752. this.currentPano.enter(),
  23753. this.path.placeCpm(),
  23754. this.path.fadeOutCpm(f.path.fadeOutTime),
  23755. this.spider.draw()),
  23756. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23757. this.mode = i,
  23758. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23759. //add:
  23760. this.updateMarkerVisi() ;
  23761. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  23762. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23763. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23764. this.model.floorLogos[0].visible = true
  23765. )
  23766. if(this.mode == u.PANORAMA){
  23767. Overlay.updateVisibles([this.currentPano])
  23768. updateVideo({type:"flyDone", pano:this.currentPano})//add
  23769. }else{
  23770. Overlay.updateVisibles(true)
  23771. }
  23772. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23773. t.resolve())
  23774. }
  23775. .bind(this), I, V.FlyToNewMode),
  23776. this.mode = u.TRANSITIONING,
  23777. p == "panorama" && this.updateHotVisible(),
  23778. t.promise()
  23779. }
  23780. ,
  23781. n.prototype.fade360View = function(e, t, i) {
  23782. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23783. $(this.domElement).fadeOut(.5 * e, function() {
  23784. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23785. this.model.alpha = i.modelAlpha,
  23786. this.position.copy(t.position),
  23787. this.quaternion.copy(t.quaternion),
  23788. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23789. $(this.domElement).fadeIn(.5 * e)
  23790. }
  23791. .bind(this))
  23792. }
  23793. ,
  23794. n.prototype.findDefaultViews = function() {
  23795. this.findDefaultView(this.lastInsideView, !0),
  23796. this.findDefaultView(this.last360View, !1)
  23797. }
  23798. ,
  23799. n.prototype.findDefaultView = function(e, t) {
  23800. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23801. if (e.cameraMode !== u.PANORAMA)
  23802. return !1;
  23803. var i = r.get(e.panoId);
  23804. return i && i.isAligned() === t
  23805. });
  23806. o >= 0 ? (i = r.get(n[o].panoId),
  23807. e.update({
  23808. cameraMode: u.PANORAMA,
  23809. pano: i,
  23810. position: n[o].position,
  23811. quaternion: n[o].quaternion
  23812. })) : (o = r.list.findIndex(function(e) {
  23813. return e.isAligned() === t
  23814. }),
  23815. o >= 0 ? (i = r.list[o],
  23816. e.update({
  23817. cameraMode: u.PANORAMA,
  23818. pano: i,
  23819. position: i.position
  23820. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23821. }
  23822. ,
  23823. n.prototype.updateLastView = function() {
  23824. if (this.mode === u.PANORAMA) {
  23825. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23826. e.update({
  23827. pano: this.currentPano,
  23828. position: this.position,
  23829. quaternion: this.quaternion
  23830. })
  23831. }
  23832. }
  23833. ,
  23834. n.prototype.goToLastView = function(e, t) {
  23835. var i = $.Deferred()
  23836. , n = i.resolve.bind(i)
  23837. , r = i.reject.bind(i)
  23838. , o = e ? this.lastInsideView : this.last360View;
  23839. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23840. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23841. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23842. mode: o.cameraMode,
  23843. pano: o.pano,
  23844. quaternion: o.quaternion,
  23845. callback: t
  23846. }).done(n).fail(r),
  23847. i.promise()
  23848. }
  23849. ,
  23850. n.prototype.fadeToView = function(e, t, i, n) {
  23851. var r = $.Deferred()
  23852. , o = r.resolve.bind(r)
  23853. , a = r.reject.bind(r);
  23854. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23855. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23856. a("Cannot go to illegal view"),
  23857. r.promise();
  23858. var s = (f[t.cameraMode],
  23859. function() {
  23860. $(this.domElement).fadeIn(.5 * i),
  23861. n && n(),
  23862. o()
  23863. }
  23864. .bind(this))
  23865. , l = e ? S.FADEIN : S.END;
  23866. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23867. $(this.domElement).fadeOut(.5 * i, function() {
  23868. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23869. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23870. pano: t.pano,
  23871. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23872. duration: 0
  23873. }, s) : this.flyToNewMode({
  23874. mode: t.cameraMode,
  23875. quaternion: t.quaternion,
  23876. duration: 0,
  23877. callback: s
  23878. })
  23879. }
  23880. .bind(this)),
  23881. r.promise()
  23882. }
  23883. ,
  23884. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23885. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23886. this.flying)
  23887. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23888. o && o(),
  23889. !1;
  23890. null !== e && void 0 !== e || (e = b.Show),
  23891. this.history.invalidate()
  23892. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23893. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23894. return this.emit(w.WarpStarted, a, i, n, r),
  23895. n = n || S.MIDDLE,
  23896. this.path.warpToPano(i, n, r, function() {
  23897. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23898. this.emit(w.WarpEnded, i),
  23899. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23900. o && o()
  23901. }
  23902. .bind(this)),
  23903. e === b.Hide && this.path.discardPathObject(),
  23904. !0
  23905. }
  23906. ,
  23907. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23908. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23909. s && s(),
  23910. !1)
  23911. }
  23912. ,
  23913. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23914. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23915. a && a(),
  23916. !1)
  23917. }
  23918. ,
  23919. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23920. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23921. }
  23922. ,
  23923. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23924. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23925. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23926. t && t(),
  23927. !1)
  23928. }
  23929. ,
  23930. n.prototype.aimTourCamera = function(e, t, i, n) {
  23931. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23932. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23933. }
  23934. ,
  23935. n.prototype.showPathToHeroLocation = function(e) {
  23936. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23937. }
  23938. ,
  23939. n.prototype.tourInterlude = function(e, t) {
  23940. this.history.invalidate();
  23941. this.path.discardSlow();
  23942. //xzw:
  23943. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23944. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23945. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23946. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23947. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23948. var timeEachItem = 2000;//假设每个item飞的时间
  23949. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23950. }
  23951. rotTime = Math.max(0, rotTime)
  23952. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23953. this.path.waitNextStep(e, function() {
  23954. t && t()
  23955. }.bind(this), rotTime)
  23956. }
  23957. ,
  23958. n.prototype.stopInterlude = function() {
  23959. this.interruptAndFastForward(null, 0)
  23960. }
  23961. ,
  23962. n.prototype.interruptAndFastForward = function(e, t) {
  23963. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23964. this.flying && this.emit(w.FlyingInterrupted),
  23965. this.path.interruptAndFastForward(e, t)
  23966. }
  23967. ,
  23968. n.prototype.setSize = function(e, t) {
  23969. var i = e / t;
  23970. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23971. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23972. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23973. for (var r in this.cameraControls.cameras) {
  23974. var o = this.cameraControls.cameras[r];
  23975. o.fov = this.baseFov * (1 / this.zoomLevel),
  23976. o.updateAspect(i)
  23977. }
  23978. }
  23979. ,
  23980. n.prototype.toJSON = function() {
  23981. var e = {};
  23982. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23983. e.camera_mode = u.toInt(this.mode),
  23984. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23985. return e.hidden ? 0 : 1
  23986. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23987. e) : e
  23988. }
  23989. ,
  23990. n.prototype.getCurrentNodePanos = function(e) {
  23991. this.model.panos.map;
  23992. if (e.length = 0, this.path.nodes){
  23993. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23994. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23995. if(this.path.nodes.length){
  23996. e.push(this.model.panos.get(this.path.nodes[0]))
  23997. }
  23998. if(this.path.nodes.length>1){
  23999. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  24000. }
  24001. }else{
  24002. for (var t = 0; t < this.path.nodes.length; t++) {
  24003. var i = this.path.nodes[t];
  24004. e.push(this.model.panos.get(i))
  24005. }
  24006. }
  24007. }
  24008. }
  24009. ,
  24010. n.prototype.zoomIncrementally = function(e) {
  24011. var t = this.zoomLevel;
  24012. this.zoomTo(this.zoomLevel + e),
  24013. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  24014. }
  24015. ,
  24016. n.prototype.zoomInIncrementally = function(e) {
  24017. e = e || this.defaultZoomIncrement,
  24018. this.zoomIncrementally(e)
  24019. }
  24020. ,
  24021. n.prototype.zoomOutIncrementally = function(e) {
  24022. e = e || -this.defaultZoomIncrement,
  24023. this.zoomIncrementally(e)
  24024. }
  24025. ,
  24026. n.prototype.zoomBy = function(e) {
  24027. this.zoomTo(this.zoomLevel * e)
  24028. }
  24029. ,
  24030. n.prototype.zoomIn = function() {
  24031. this.zoomBy(1 + this.zoomSpeed)
  24032. }
  24033. ,
  24034. n.prototype.zoomOut = function() {
  24035. this.zoomBy(1 - this.zoomSpeed)
  24036. }
  24037. ,
  24038. n.prototype.zoomTo = function(e, t) {
  24039. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  24040. if (e < f.zoom.min && (e = f.zoom.min),
  24041. e > f.zoom.max && (e = f.zoom.max),
  24042. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  24043. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  24044. e === f.zoom.min && this.emit(O.ZoomMin)),
  24045. this.cameraControls.activeControl) {
  24046. var i = this.cameraControls.activeControl.camera;
  24047. this.zoomLevel = e,
  24048. i.fov = this.baseFov * (1 / this.zoomLevel),
  24049. i.updateProjectionMatrix(),
  24050. this.zoomFov = i.fov
  24051. }
  24052. }
  24053. }
  24054. ,
  24055. n.prototype.increaseZoomSpeed = function() {
  24056. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  24057. }
  24058. ,
  24059. n.prototype.decreaseZoomSpeed = function() {
  24060. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  24061. }
  24062. ,
  24063. n.prototype.clampZoomSpeed = function(e) {
  24064. return e < 0 ? 0 : e
  24065. }
  24066. ,
  24067. n.prototype.activatePersistentZooming = function(e) {
  24068. this.zooming = e ? 1 : -1
  24069. }
  24070. ,
  24071. n.prototype.deactivatePersistentZooming = function() {
  24072. this.zooming = 0
  24073. }
  24074. ,
  24075. n.prototype.zoomDefault = function() {
  24076. this.zoomTo(1, !0)
  24077. }
  24078. ,
  24079. window.fovTranId = 333;//add
  24080. n.prototype.smoothZoomToDefault = function(e, t) {
  24081. y.cancelById(window.fovTranId)
  24082. var i, n = this.zoomLevel,
  24083. r = function(e) {
  24084. e > 1 && (e = 1),
  24085. i = n * (1 - e) + e,
  24086. this.zoomTo(i, !0)
  24087. }.bind(this),
  24088. o = function() {
  24089. this.zoomDefault(),
  24090. t && window.setTimeout(t, 50)
  24091. }.bind(this);
  24092. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24093. }
  24094. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  24095. y.cancelById(window.fovTranId)
  24096. console.log("smoothZoomFovTo "+zoomLevel)
  24097. var i,
  24098. n = this.zoomLevel,
  24099. aimLevel = zoomLevel || this.baseFov / fov
  24100. if (n == aimLevel) return
  24101. var fun = function (e) {
  24102. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  24103. this.zoomTo(i, !0)
  24104. }.bind(this)
  24105. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24106. }
  24107. ,
  24108. n.prototype.updateZoomPano = function() {
  24109. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  24110. var e = this.currentPano;
  24111. if (e) {
  24112. var t = this.zoomLevel > f.zoom.activationThreshold
  24113. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  24114. , n = !i && !this.isWarping()
  24115. , r = t /*&& n*/; // 允许flying状态下加载4K图
  24116. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  24117. this.panoRenderer.setZoomingActive(r, e, !0);
  24118. var o = function(e, t) {
  24119. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  24120. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  24121. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  24122. e.setZoomed(t)
  24123. }
  24124. .bind(this);
  24125. r && !e.zoomed ? (o(e, !0),
  24126. this.panoRenderer.enableUltraHighQualityMode(function() {
  24127. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  24128. r && o(e, !0)
  24129. }
  24130. .bind(this))) : !t && e.zoomed && o(e, !1)
  24131. }
  24132. }
  24133. },
  24134. n.prototype.checkHasNeighbor = function(pano){//add
  24135. for(var i in pano.neighbourPanos ){
  24136. if(i == pano.id)continue;
  24137. if(pano.neighbourPanos[i]){
  24138. return true;
  24139. }
  24140. }
  24141. }
  24142. ,
  24143. t.exports = n
  24144. }
  24145. ).call(this, "/js/player.js")
  24146. }
  24147. , {
  24148. "./constants": 8,
  24149. "./enum/AlignmentType": 17,
  24150. "./enum/BlackoutStyle": 18,
  24151. "./enum/ControlEvents": 21,
  24152. "./enum/Keys": 30,
  24153. "./enum/ModelManagerEvents": 33,
  24154. "./enum/PanoSizeClass": 36,
  24155. "./enum/PanoramaEvents": 37,
  24156. "./enum/PathDiscardMode": 38,
  24157. "./enum/PathDisplayMode": 39,
  24158. "./enum/PlayerEvents": 40,
  24159. "./enum/TagStates": 44,
  24160. "./enum/Vectors": 50,
  24161. "./enum/Viewmode": 51,
  24162. "./enum/WarpStyle": 52,
  24163. "./enum/ZoomEvents": 53,
  24164. "./exception/BasicException": 55,
  24165. "./model/ModelManager": 140,
  24166. "./objects/NSpider": 147,
  24167. "./objects/Panorama": 148,
  24168. "./objects/Reticule": 149,
  24169. "./objects/ShowPath": 151,
  24170. "./objects/Snapshot": 153,
  24171. "./objects/View": 154,
  24172. "./settings": 166,
  24173. "./shaders": 167,
  24174. "./tile/TileDownloader": 171,
  24175. "./tile/TilePrioritizer": 172,
  24176. "./util/ZoomStats": 179,
  24177. "./util/browser": 182,
  24178. "./util/camera": 183,
  24179. "./util/cameraLight": 184,
  24180. "./util/common": 185,
  24181. "./util/easing": 186,
  24182. "./util/history": 187,
  24183. "./util/lerp": 188,
  24184. "./util/logger": 189,
  24185. "./util/math": 190,
  24186. "./util/transitions": 195,
  24187. "hot":"hot",
  24188. "scaleImg":"scaleImg",
  24189. events: 202,
  24190. three: 217
  24191. }],
  24192. "scaleImg":[function(t, e){// xzw
  24193. var OUTPUT = e;
  24194. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  24195. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  24196. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  24197. return G.getImageData(0,0,s,f)}
  24198. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  24199. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  24200. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  24201. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  24202. else
  24203. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  24204. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  24205. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  24206. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  24207. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  24208. W=new Float32Array(at);else
  24209. for(W=[],et=0;at>et;++et)
  24210. W[et]=0;for(b=0;w>b;b++)
  24211. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  24212. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  24213. delete p,h(),J=n(W)}
  24214. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  24215. if("png-src"===i||"jpeg-src"===i)
  24216. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  24217. return B}
  24218. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  24219. OUTPUT.exports = c;
  24220. }, {}
  24221. ],
  24222. 156: [function(e, t, i) {
  24223. (function(i) {
  24224. "use strict";
  24225. function n(e, t) {
  24226. this.model = e,
  24227. this.panos = e.panos,
  24228. this.player = t,
  24229. this.imagePanos = this.listImagePanos(),
  24230. this.retryMinimumTime = 1e4
  24231. }
  24232. var r = (e("three"),
  24233. e("./enum/Viewmode"))
  24234. , o = (e("./settings"),
  24235. e("./objects/Panorama"))
  24236. , a = e("./util/logger")
  24237. , s = new a(i);
  24238. n.prototype.start = function() {
  24239. this.loadNextPano(function(e) {
  24240. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24241. setTimeout(function() {
  24242. this.start()
  24243. }
  24244. .bind(this), 1e3))
  24245. }
  24246. .bind(this))
  24247. }
  24248. ,
  24249. n.prototype.validLoadTarget = function(e) {
  24250. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24251. }
  24252. ,
  24253. n.prototype.listImagePanos = function() {
  24254. var e = []
  24255. , t = this;
  24256. return this.model.images.forEach(function(i) {
  24257. if (i.metadata && i.metadata.scan_id) {
  24258. var n = t.model.panos.get(i.metadata.scan_id);
  24259. n && !n.isLoaded("high") && e.push(n)
  24260. }
  24261. }),
  24262. e
  24263. }
  24264. ,
  24265. n.prototype.nextNotLoadedImage = function() {
  24266. for (; this.imagePanos.length > 0; ) {
  24267. var e = this.imagePanos[0];
  24268. if (!e.isLoaded("high"))
  24269. return e;
  24270. this.imagePanos.shift()
  24271. }
  24272. return null
  24273. }
  24274. ,
  24275. n.prototype.loadNextPano = function(e) {
  24276. var t, i, n = this.model.waitQueue.filter(function(e) {
  24277. return e.object instanceof o
  24278. });
  24279. n.length > 0 ? (t = n[0].object,
  24280. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24281. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24282. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24283. t = this.imagePanos[0],
  24284. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24285. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24286. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24287. s.debug("Preloading " + i + "-res pano " + t.id),
  24288. t.loadCube(i).done(e).fail(function() {
  24289. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24290. e()
  24291. })) : e && e(null)
  24292. }
  24293. ,
  24294. t.exports = n
  24295. }
  24296. ).call(this, "/js/preloaders.js")
  24297. }
  24298. , {
  24299. "./enum/Viewmode": 51,
  24300. "./objects/Panorama": 148,
  24301. "./settings": 166,
  24302. "./util/logger": 189,
  24303. three: 217
  24304. }],
  24305. 157: [function(e, t, i) {
  24306. (function(i) {
  24307. "use strict";
  24308. function n(e, t, i, n, r) {
  24309. this.qualityManager = e,
  24310. this.scene = t,
  24311. this.camera = i,
  24312. this.container = r,
  24313. this.controls = n,
  24314. this.controls.enabled = !0,
  24315. this.controls.locked = !0,
  24316. this.quickstartCamera = n.camera,
  24317. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24318. this.skybox = null
  24319. }
  24320. var r = e("three")
  24321. , o = e("../util/logger")
  24322. , a = e("../constants")
  24323. , s = (e("../util/transitions"),
  24324. e("../util/lerp"),
  24325. e("../util/easing"),
  24326. e("../enum/Vectors"))
  24327. , l = e("../enum/PanoSizeClass")
  24328. , c = (e("../materials/ModelTextureMaterial"),
  24329. e("../materials/CubemapMaterial"))
  24330. , h = (e("../cameras/PanoramaCamera"),
  24331. e("../controls/PanoramaControls"),
  24332. e("../tile/TileUtils"),
  24333. e("../util/camera"),
  24334. e("../util/cameraLight"))
  24335. , u = (e("../util/browser"),
  24336. e("../settings"),
  24337. e("../gui/helpManager"),
  24338. new o(i));
  24339. n.prototype.load = function(e) {
  24340. e.pano.shouldRedrawOnBaseLoaded = !0;
  24341. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24342. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24343. var a = this.qualityManager.getPanoSize(l.BASE)
  24344. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24345. if (e.pano.tiled) {
  24346. u.warn("Loading startPano, TILED", e.pano.id);
  24347. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24348. , p = this.quickstartCamera.fov;
  24349. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24350. t = e.pano.loadTiledPano(c, r, {
  24351. hFov: d,
  24352. vFov: p
  24353. }, !1, !1, !0),
  24354. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24355. } else
  24356. u.warn("Loading startPano", e.pano.id),
  24357. t = e.pano.loadCube("high");
  24358. return $.when(t).then(function() {
  24359. n.init(e.pano, e.quaternion),
  24360. e.pano.tiled ? i.done(function() {
  24361. e.pano.lockUntilRenderingComplete = !1,
  24362. this.controls.locked = !1
  24363. }
  24364. .bind(this)) : this.controls.locked = !1
  24365. }
  24366. .bind(this))
  24367. }
  24368. ,
  24369. n.prototype.init = function(e, t) {
  24370. u.info("Quickstart done loading, adding scene objects"),
  24371. e.lockUntilRenderingComplete = !0,
  24372. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24373. side: r.BackSide
  24374. })),
  24375. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24376. this.skybox.quaternion.copy(e.quaternion),
  24377. this.scene.add(this.skybox),
  24378. $(this.container).show()
  24379. }
  24380. ,
  24381. n.prototype.update = function(e) {
  24382. this.controls.update(e),
  24383. this.camera.copy(this.quickstartCamera)
  24384. }
  24385. ,
  24386. n.prototype.setSize = function(e, t) {
  24387. this.quickstartCamera.updateAspect(e / t)
  24388. }
  24389. ,
  24390. n.prototype.destroy = function() {
  24391. this.scene.remove(this.skybox)
  24392. }
  24393. ,
  24394. t.exports = n
  24395. }
  24396. ).call(this, "/js/scene/QuickstartManager.js")
  24397. }
  24398. , {
  24399. "../cameras/PanoramaCamera": 7,
  24400. "../constants": 8,
  24401. "../controls/PanoramaControls": 13,
  24402. "../enum/PanoSizeClass": 36,
  24403. "../enum/Vectors": 50,
  24404. "../gui/helpManager": 68,
  24405. "../materials/CubemapMaterial": 117,
  24406. "../materials/ModelTextureMaterial": 118,
  24407. "../settings": 166,
  24408. "../tile/TileUtils": 174,
  24409. "../util/browser": 182,
  24410. "../util/camera": 183,
  24411. "../util/cameraLight": 184,
  24412. "../util/easing": 186,
  24413. "../util/lerp": 188,
  24414. "../util/logger": 189,
  24415. "../util/transitions": 195,
  24416. three: 217
  24417. }],
  24418. 158: [function(e, t, i) {
  24419. "use strict";
  24420. function n(e, t, i) {
  24421. this.scene = e,
  24422. this.camera = t,
  24423. this.renderer = null,
  24424. this.effects = i,
  24425. this.animateCallback = null,
  24426. this.composer = null,
  24427. this.qualityManager = null,
  24428. e.renderWidth = 0,
  24429. e.renderHeight = 0,
  24430. this.updateClock = new r.Clock,
  24431. this.components = [],
  24432. this.updateListeners = [],
  24433. this.resizeListeners = [],
  24434. this.forceUpdateSize = !1,
  24435. this.started = !1,
  24436. this.textures = {},
  24437. this.suspendedObjects = []
  24438. }
  24439. var r = e("three")
  24440. , o = e("../shaders")
  24441. , a = e("../enum/SceneRendererEvents")
  24442. , s = e("../enum/GLTextureType")
  24443. , l = e("../enum/GLCubeFaces")
  24444. , c = e("../exception/BasicException")
  24445. , h = e("../exception/RendererCreationException")
  24446. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24447. , m = e("../util/browser")
  24448. /**************************************************************************************************************************************************/
  24449. , u = e("../settings")
  24450. , d = e("events").EventEmitter;
  24451. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24452. n.prototype = Object.create(d.prototype),
  24453. n.prototype.addComponent = function(e) {
  24454. this.components.push(e),
  24455. e.update && this.updateListeners.push(e),
  24456. e.setSize && (this.resizeListeners.push(e),
  24457. this.forceUpdateSize = !0)
  24458. }
  24459. ,
  24460. n.prototype.removeComponent = function(e) {
  24461. var t = function(t) {
  24462. return t !== e
  24463. };
  24464. this.components = this.components.filter(t),
  24465. this.updateListeners = this.updateListeners.filter(t),
  24466. this.resizeListeners = this.resizeListeners.filter(t)
  24467. }
  24468. ,
  24469. n.prototype.start = function(e) {
  24470. if (this.started)
  24471. throw new c("Can't start SceneRenderer, already started");
  24472. this.createContext(e),
  24473. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24474. m.isMobile() && this.boluoVrInit(),
  24475. /*******************************************************************************************************************************/
  24476. this.initComposer(),
  24477. this.started = !0,
  24478. (p = p.bind(this))()
  24479. }
  24480. ,
  24481. n.prototype.createContext = function(e) {
  24482. try {
  24483. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:true}),//透明
  24484. this.renderer.autoClear = !0,
  24485. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24486. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24487. this.renderer.setClearColor( 0x000000, 0 ); //透明
  24488. this.emit(a.ContextCreated)
  24489. } catch (e) {
  24490. throw new h("Unable to create a WebGL rendering context")
  24491. }
  24492. u.profiling.enabled && this.overrideTextures(),
  24493. e.appendChild(this.renderer.domElement)
  24494. /* window.stats = new Stats();
  24495. e.appendChild( stats.dom ); */
  24496. }
  24497. ,
  24498. n.prototype.overrideTextures = function() {
  24499. var e = this.renderer.context
  24500. , t = 0
  24501. , i = e.createTexture;
  24502. e.createTexture = function() {
  24503. var n = i.call(e);
  24504. return n.id = t++,
  24505. this.textures[n.id] = n,
  24506. n
  24507. }
  24508. .bind(this);
  24509. var n = e.texImage2D;
  24510. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24511. var d, p = this.getTextureTypeFromTarget(e, t);
  24512. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24513. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24514. h = a,
  24515. u = l,
  24516. o = u.naturalWidth,
  24517. a = u.naturalHeight,
  24518. n.call(e, t, i, r, c, h, u));
  24519. var f = this.textures[d.id];
  24520. f.width = p === s.TextureCube ? 6 * o : o,
  24521. f.height = a
  24522. }
  24523. .bind(this);
  24524. var r = e.deleteTexture;
  24525. e.deleteTexture = function(t) {
  24526. delete this.textures[t.id],
  24527. r.call(e, t)
  24528. }
  24529. .bind(this)
  24530. }
  24531. ,
  24532. n.prototype.updateTextureMemory = function() {
  24533. var e = null;
  24534. return function() {
  24535. var t = 0;
  24536. for (var i in this.textures) {
  24537. var n = this.textures[i];
  24538. n.width && n.height && (t += n.width * n.height * 4)
  24539. }
  24540. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24541. e = t
  24542. }
  24543. }(),
  24544. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24545. switch (t) {
  24546. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24547. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24548. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24549. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24550. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24551. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24552. return s.TextureCube;
  24553. case e.TEXTURE_2D:
  24554. return s.Texture2D;
  24555. default:
  24556. return null
  24557. }
  24558. }
  24559. ,
  24560. n.prototype.initComposer = function() {
  24561. this.composer = new r.EffectComposer(this.renderer),
  24562. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24563. //this.composer.addPass(this.effects.hblurPass),
  24564. //this.composer.addPass(this.effects.vblurPass)
  24565. this.composer.addPass(this.effects.transitionMaskPass)//add
  24566. }
  24567. ,
  24568. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24569. this.renderWidth = e,
  24570. this.renderHeight = t,
  24571. this.effects.aspect = e / t,
  24572. /* this.renderer.setSize(e, t), -----MP */
  24573. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24574. this.composer.setSize(e, t);
  24575. for (var i = 0; i < this.resizeListeners.length; i++)
  24576. this.resizeListeners[i].setSize(e, t)
  24577. }
  24578. ,
  24579. n.prototype.render = function() {
  24580. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24581. //this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24582. }
  24583. /******************************************************************************************************徐世廷**********************************************************************/
  24584. var vrPermission = {};
  24585. var vrPermissionCallBack = function(info1,info2){
  24586. if(info1 == "reset"){
  24587. vrPermission = {};
  24588. }else{
  24589. vrPermission[info1] = info2
  24590. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24591. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24592. }
  24593. }
  24594. }
  24595. n.prototype.boluoVrInit = function() {
  24596. console.log("boluoVrInit")
  24597. this.isHuawei5X = m.detectHUAWEI5X(),
  24598. this.oldRenderer = this.renderer,
  24599. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24600. window.panoCamera = this.camera;
  24601. var a = this;
  24602. window._vrEnabled = !1,
  24603. Object.defineProperty(window, "vrEnabled", {
  24604. get: function() {
  24605. return window._vrEnabled
  24606. },
  24607. set: function(b) {
  24608. b = !!b,
  24609. b ? (a.renderer = a.newRenderer,
  24610. window.vrMarkers.forEach(function(a) {
  24611. a.visible = !0
  24612. })) : (a.renderer = a.oldRenderer,
  24613. window.vrMarkers.forEach(function(a) {
  24614. a.visible = !1
  24615. })),
  24616. a.cursor.visible = b,
  24617. a.setSize(window.innerWidth, window.innerHeight),
  24618. window._vrEnabled = b
  24619. if(b){
  24620. setTimeout(function(){
  24621. console.log("orientEnable"+window.orientEnable)
  24622. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24623. if(m.detectIOS()/* && m.detectSafari() */){
  24624. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24625. console.log("开始获取权限 major"+b.major)
  24626. if(b.major == 12 && b.minor>=2){
  24627. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24628. else{//app??
  24629. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24630. }
  24631. }else if(b.major >= 13){
  24632. if(!window.location.href.includes("https://")){
  24633. console.log("需要https");
  24634. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24635. return;
  24636. }
  24637. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24638. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24639. if(!window.vrEnabled || window.orientEnable)return;
  24640. vrPermissionCallBack("reset")
  24641. console.log(window.DeviceMotionEvent)
  24642. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24643. console.log("开始获取权限1")
  24644. ///注意:需要https 本地服务器permissionState会得到denied
  24645. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24646. console.log("permissionState1: "+permissionState)
  24647. vrPermissionCallBack("deviceMotion", permissionState)
  24648. }).catch(function(e){
  24649. vrPermissionCallBack("deviceMotion", false)
  24650. console.log(e)
  24651. })
  24652. }else{
  24653. console.log("window.DeviceMotionEvent undefined")
  24654. vrPermissionCallBack("deviceMotion", false)
  24655. }
  24656. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24657. console.log("开始获取权限2")
  24658. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24659. console.log("permissionState2: "+permissionState)
  24660. vrPermissionCallBack("deviceOrientation", permissionState)
  24661. }).catch(function(e){
  24662. vrPermissionCallBack("deviceOrientation", false)
  24663. console.log(e)
  24664. })
  24665. }else{
  24666. console.log("window.DeviceOrientationEvent undefined")
  24667. vrPermissionCallBack("deviceOrientation", false)
  24668. }
  24669. },hasFailed ? 0 : 150)
  24670. /* /* setTimeout(function(){
  24671. if(settings.vrEnabled && !window.orientEnable){
  24672. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24673. }
  24674. },4000) */
  24675. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24676. }else{
  24677. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24678. }
  24679. }else{
  24680. //已经触发了
  24681. }
  24682. },200);
  24683. }
  24684. }
  24685. }),
  24686. this.createCursor(.5, !1, 1, 16777215, 0);
  24687. var b = {
  24688. setSize: function(b, c) {
  24689. a.camera.aspect = b / c
  24690. }
  24691. };
  24692. this.resizeListeners.push(b),
  24693. this.vrLoadingInit()
  24694. }
  24695. ,
  24696. n.prototype.vrLoadingInit = function() {
  24697. var a = function(camera) {
  24698. var a = this
  24699. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24700. , c = new r.MeshBasicMaterial({
  24701. color: 4967932,
  24702. side: r.DoubleSide
  24703. })
  24704. , d = new r.Mesh(b,c);
  24705. this.mesh = d,
  24706. d.position.z = -2,
  24707. d.scale.set(.08, .08, .08),
  24708. d.visible = !1,
  24709. camera.add(d),
  24710. //window.player.camera.add(d),
  24711. a.enabled = !1,
  24712. this.update = function(b) {
  24713. 1 == a.enabled && (d.rotation.z += 15 * b)
  24714. }
  24715. }
  24716. , a = new a(this.camera);
  24717. window.Loading = a,
  24718. this.updateListeners.push(a)
  24719. }
  24720. ,
  24721. n.prototype.createCursor = function(a, b, c, d, e) {
  24722. var g, h = new r.SpriteMaterial({
  24723. opacity: c,
  24724. color: d,
  24725. transparent: b,
  24726. map: this.boluoGetTexture("images/cursor.png"),
  24727. needsUpdate: !0,
  24728. side: r.DoubleSide
  24729. });
  24730. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24731. h.map.repeat = new r.Vector2(1 / 17,1),
  24732. h.depthTest = !1,
  24733. h.blending = r.AdditiveBlending,
  24734. g = new r.Sprite(h),
  24735. // g.scale.set(a, a, a),
  24736. g.scale.set(.3,.3,.3)
  24737. g.position.z = -2,
  24738. g.visible = !1,
  24739. g.name = "cursor",
  24740. this.camera.add(g),
  24741. this.scene.add(this.camera),
  24742. this.cursor = g;
  24743. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24744. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24745. this.updateListeners.push(i)
  24746. }
  24747. ,
  24748. window.orientEnable = 0; //是否能触发deviceorientation
  24749. n.prototype.CursorAnimation = function(a, b, c) {
  24750. function d() {
  24751. g.orient = r.Math.degToRad(window.orientation || 0)
  24752. }
  24753. function e(a) {
  24754. if(!window.vrEnabled && window.orientEnable) return;
  24755. window.orientEnable || (window.orientEnable = 1);
  24756. var b = r.Math.degToRad(a.alpha)
  24757. , c = r.Math.degToRad(a.beta)
  24758. , d = r.Math.degToRad(a.gamma);
  24759. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24760. -1e3 === g.beta && (g.beta = c),
  24761. -1e3 === g.gamma && (g.gamma = d),
  24762. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24763. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24764. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24765. g.beta = c,
  24766. g.gamma = d),
  24767. n.vrDebug) {
  24768. $("#info-device-orientation").css("display", "block");
  24769. var e = "";
  24770. e += "alpha=(" + g.alpha + ")<BR/>",
  24771. e += "beta=(" + g.beta + ")<BR/>",
  24772. e += "gamma=" + g.gamma + "<BR/>",
  24773. document.getElementById("info-device-orientation").innerHTML = e
  24774. }
  24775. }
  24776. this.cursor = b,
  24777. this.raycaster = new r.Raycaster,
  24778. this.targetEventObj = {},
  24779. this.type = 1,
  24780. this.tweenFlag = !0;
  24781. var g = this;
  24782. this.target = c,
  24783. console.log(c.uuid),
  24784. this.euler = new r.Euler,
  24785. this.q0 = new r.Quaternion,
  24786. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24787. this.zee = new r.Vector3(0,0,1),
  24788. this.alpha = -1e3,
  24789. this.beta = -1e3,
  24790. this.gamma = -1e3,
  24791. this.orient = r.Math.degToRad(window.orientation || 0),
  24792. window.addEventListener("orientationchange", d),
  24793. window.addEventListener("deviceorientation", e),
  24794. this.setObjectQuaternion = function(a, b, d, e, f) {
  24795. g.euler.set(d, b, -e, "YXZ"),
  24796. a.setFromEuler(g.euler),
  24797. a.multiply(g.q1),
  24798. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24799. c.updateMatrixWorld()
  24800. }
  24801. ,
  24802. parent !== window && window.addEventListener("message", function(a) {
  24803. var b = JSON.parse(a.data)
  24804. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24805. b && b.alpha && b.beta && b.gamma && function(a) {
  24806. var c = r.Math.degToRad(b.alpha)
  24807. , d = r.Math.degToRad(b.beta)
  24808. , e = r.Math.degToRad(b.gamma);
  24809. a ? (-1e3 === g.alpha && (g.alpha = c),
  24810. -1e3 === g.beta && (g.beta = d),
  24811. -1e3 === g.gamma && (g.gamma = e),
  24812. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24813. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24814. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24815. g.beta = d,
  24816. g.gamma = e)
  24817. }(c)
  24818. }),
  24819. this.update = function(a) {
  24820. TWEEN.update();
  24821. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24822. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24823. this.triggerTargetEvent())
  24824. }
  24825. ,
  24826. this.triggerTargetEvent = function() {
  24827. var a = this.choseObj()
  24828. , b = a ? a.object : void 0;
  24829. this.targetEventObj.currentObj = b,
  24830. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24831. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24832. b && b.enabled && this.startAnimate(function() {
  24833. this.clickCallback(b)
  24834. }
  24835. .bind(this))) : this.type,
  24836. this.targetEventObj.lastObj = b)
  24837. }
  24838. ,
  24839. this.choseObj = function() {
  24840. this.raycaster.setFromCamera({
  24841. x: 0,
  24842. y: 0
  24843. }, c);
  24844. var a = (this.raycaster.ray,
  24845. window.vrMarkers)
  24846. , b = this.raycaster.intersectObjects(a);
  24847. if (b.length > 0)
  24848. return b[0]
  24849. }
  24850. ,
  24851. this.clickCallback = function(a) {
  24852. this.runTHREEAction(a, "onclick")
  24853. }
  24854. ,
  24855. this.runTHREEAction = function(a, b) {
  24856. switch (b) {
  24857. case "onclick":
  24858. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24859. a()
  24860. });
  24861. break;
  24862. case "onhover":
  24863. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24864. a()
  24865. });
  24866. break;
  24867. case "onout":
  24868. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24869. a()
  24870. })
  24871. }
  24872. }
  24873. ,
  24874. this.startAnimate = function(a) {
  24875. this.tweenFlag && this.initAnimation(a)
  24876. }
  24877. ,
  24878. this.initAnimation = function(a) {
  24879. var b = this
  24880. , c = this.cursor.material.map.offset
  24881. , d = function(a) {
  24882. return Math.floor(17 * a) / 17
  24883. };
  24884. b.tweenFlag = !1,
  24885. this.cursorAnimate = new TWEEN.Tween(c).to({
  24886. x: 1
  24887. }, 1e3).onStart(function() {
  24888. b.tweenFlag = !1
  24889. }).onStop(function() {
  24890. b.tweenFlag = !0,
  24891. this.x = 0,
  24892. c.x = 0
  24893. }).onUpdate(function() {}).onComplete(function() {
  24894. a(),
  24895. c.x = 0,
  24896. setTimeout(function() {
  24897. b.tweenFlag = !0
  24898. }, 1500)
  24899. }),
  24900. this.cursorAnimate.easing(d),
  24901. this.cursorAnimate.start()
  24902. }
  24903. ,
  24904. this.autoCursorPosition = function(a) {
  24905. // var b = Math.abs(a.distance - 10);
  24906. // this.cursor.position.z = -b,
  24907. // b /= 10;
  24908. // alert(b);
  24909. // this.cursor.scale.set(b, b, b)
  24910. this.cursor.scale.set(.3,.3,.3)
  24911. }
  24912. }
  24913. ,
  24914. n.prototype.vrRenderer = function(a, b, c) {
  24915. var d = new b.vrCamera(c);
  24916. d.bananaAspect = .8,
  24917. this.width,
  24918. this.height;
  24919. var b = this;
  24920. this.setSize = function(c, d) {
  24921. a.setSize.call(this, c, d),
  24922. b.width = c,
  24923. b.height = d
  24924. }
  24925. ,
  24926. this.render = function(b, c, e, f) {
  24927. window.cameraQua = c.quaternion.clone();
  24928. var g, h;
  24929. if (c.__RESS__SKIP__STEREO__)
  24930. return a.render(b, c, e, f);
  24931. if ("PerspectiveCamera" === c.type)
  24932. g = d.cameraL,
  24933. h = d.cameraR,
  24934. b.updateMatrixWorld(),
  24935. null === c.parent && c.updateMatrixWorld(),
  24936. d.vrCameraUpdate(c);
  24937. else {
  24938. if ("OrthographicCamera" !== c.type)
  24939. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24940. g = h = c
  24941. }
  24942. a.setScissorTest(!0),
  24943. a.setScissor(0, 0, this.width / 2, this.height),
  24944. a.setViewport(0, 0, this.width / 2, this.height),
  24945. a.render.call(this, b, g, e, f),
  24946. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24947. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24948. a.render.call(this, b, h, e, f),
  24949. a.setScissorTest(!1)
  24950. }
  24951. ,
  24952. this.__proto__ = {
  24953. __proto__: a
  24954. }
  24955. }
  24956. ,
  24957. n.prototype.vrCamera = function(a) {
  24958. this.type = "StereoCamera",
  24959. this._aspect = 1,
  24960. this._overlap = .064,
  24961. this.cameraL = new r.PerspectiveCamera,
  24962. this.cameraL.layers.enable(1),
  24963. this.cameraL.near = 0.01,//xzw add
  24964. this.cameraL.matrixAutoUpdate = !1,
  24965. this.cameraR = new r.PerspectiveCamera,
  24966. this.cameraR.layers.enable(2),
  24967. this.cameraR.near = 0.01,//xzw add
  24968. this.cameraR.matrixAutoUpdate = !1,
  24969. this.eyeRight = new r.Matrix4,
  24970. this.eyeLeft = new r.Matrix4,
  24971. this.vrCameraNeedsUpdate = !0,
  24972. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24973. Object.defineProperty(this, "bananaAspect", {
  24974. get: function() {
  24975. return this._aspect
  24976. },
  24977. set: function(a) {
  24978. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24979. this._aspect = a
  24980. }
  24981. }),
  24982. Object.defineProperty(this, "overlap", {
  24983. get: function() {
  24984. return this._overlap
  24985. },
  24986. set: function(a) {
  24987. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24988. this._overlap = a
  24989. }
  24990. }),
  24991. this.vrCameraUpdate = function(a) {
  24992. this.vrCameraNeedsUpdate = true;
  24993. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24994. this.vrCameraNeedsUpdate) {
  24995. this.vrCameraNeedsUpdate = !1,
  24996. //console.debug("vrCameraUpdate"),
  24997. this.bananaFocus = a.focus,
  24998. this.bananaFov = a.fov,
  24999. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  25000. this.bananaNear = a.near,
  25001. this.bananaFar = a.far,
  25002. //console.debug(a.aspect),
  25003. this.bananaFocus = 10;
  25004. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  25005. this.eyeLeft.elements[12] = -e,
  25006. this.eyeRight.elements[12] = e,
  25007. b = -g * this.bananaReal_aspect + f,
  25008. c = g * this.bananaReal_aspect + f,
  25009. d.elements[0] = 2 * this.bananaNear / (c - b),
  25010. d.elements[8] = (c + b) / (c - b),
  25011. this.cameraL.projectionMatrix.copy(d),
  25012. b = -g * this.bananaReal_aspect - f,
  25013. c = g * this.bananaReal_aspect - f,
  25014. d.elements[0] = 2 * this.bananaNear / (c - b),
  25015. d.elements[8] = (c + b) / (c - b),
  25016. this.cameraR.projectionMatrix.copy(d)
  25017. }
  25018. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  25019. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  25020. }
  25021. }
  25022. ,
  25023. n.prototype.boluoGetTexture = function(a) {
  25024. var b = new r.TextureLoader;
  25025. return b.crossOrigin = "anonymous",
  25026. b.load(a)
  25027. }
  25028. ,
  25029. /***********************************************************************************************************************************************************************************/
  25030. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  25031. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  25032. return function(o){
  25033. var render = false;
  25034. var ratio;
  25035. var w, h; //记录应当render的大小
  25036. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  25037. w = o.width, h = o.height, render = true, ratio=1;
  25038. }else{
  25039. w = $('#player').width();
  25040. h = $('#player').height();
  25041. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  25042. (w !== W || h !== H || this.forceUpdateSize) &&
  25043. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  25044. }
  25045. if(render){
  25046. this.setSize(w, h, ratio);
  25047. this.forceUpdateSize = !1
  25048. }
  25049. }
  25050. }()
  25051. ,
  25052. n.prototype.updateComponents = function() {
  25053. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  25054. this.updateListeners[t].update(e)
  25055. }
  25056. ,
  25057. n.prototype.suspend = function() {
  25058. this.started = !1,
  25059. this.suspendedObjects = this.scene.children.map(function(e) {
  25060. return this.scene.remove(e),
  25061. e
  25062. }
  25063. .bind(this)),
  25064. this.render()
  25065. }
  25066. ,
  25067. n.prototype.resume = function() {
  25068. this.suspendedObjects.forEach(function(e) {
  25069. this.scene.add(e)
  25070. }
  25071. .bind(this)),
  25072. this.suspendedObjects = [],
  25073. this.started = !0,
  25074. p()
  25075. }
  25076. ;
  25077. var p = function() {
  25078. this.started && (window.requestAnimationFrame(p),
  25079. this.updateScreenSize(), // fyz resize
  25080. this.updateComponents(),
  25081. this.updateTextureMemory(),
  25082. this.render(),
  25083. window.stats && (window.fps = stats.update()),
  25084. this.emit(a.AfterRender))
  25085. };
  25086. n.prototype.getImageData = function() {
  25087. var e = document.createElement("canvas")
  25088. , t = e.getContext("2d");
  25089. return function(i, n, r) {
  25090. return e.width === n && e.height === r || (e.width = n,
  25091. e.height = r),
  25092. t.drawImage(i, 0, 0, n, r),
  25093. t.getImageData(0, 0, n, r)
  25094. }
  25095. }(),
  25096. n.prototype.initSizedTexture2D = function(e, t, i) {
  25097. var n = this.renderer
  25098. , o = n.context
  25099. , a = n.state
  25100. , s = new r.Texture(null);
  25101. s.flipY = !1,
  25102. i !== !0 && (i = !1),
  25103. s.generateMipmaps = i;
  25104. var l = n.paramThreeToGL(s.format)
  25105. , c = n.paramThreeToGL(s.type)
  25106. , h = n.properties.get(s)
  25107. , u = o.createTexture();
  25108. a.bindTexture(o.TEXTURE_2D, u),
  25109. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  25110. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  25111. s.wrapS = t,
  25112. s.wrapT = t;
  25113. var d = n.paramThreeToGL(t);
  25114. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  25115. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  25116. i ? (s.magFilter = r.LinearFilter,
  25117. s.minFilter = r.LinearMipMapLinearFilter,
  25118. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25119. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  25120. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  25121. s.minFilter = r.LinearFilter,
  25122. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25123. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  25124. a.bindTexture(o.TEXTURE_2D, null),
  25125. h.__webglTexture = u,
  25126. s
  25127. }
  25128. ,
  25129. n.prototype.initSizedCubeMap = function(e, t) {
  25130. var i = this.renderer
  25131. , n = i.context
  25132. , o = i.state
  25133. , a = new r.CubeTexture([null, null, null, null, null, null]);
  25134. a.flipY = !1,
  25135. a.generateMipmaps = t;
  25136. var s = i.paramThreeToGL(a.format)
  25137. , l = i.paramThreeToGL(a.type)
  25138. , c = i.properties.get(a)
  25139. , h = n.createTexture();
  25140. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  25141. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  25142. for (var u = 0; u < 6; u++)
  25143. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  25144. return t ? (a.magFilter = r.LinearFilter,
  25145. a.minFilter = r.LinearMipMapLinearFilter,
  25146. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25147. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  25148. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  25149. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  25150. a.minFilter = r.LinearFilter,
  25151. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25152. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  25153. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  25154. c.__image__webglTextureCube = h,
  25155. a
  25156. }
  25157. ,
  25158. n.prototype.deallocateCubeTexture = function(e) {
  25159. var t = this.renderer
  25160. , i = t.context
  25161. , n = t.properties.get(e);
  25162. i.deleteTexture(n.__image__webglTextureCube)
  25163. }
  25164. ,
  25165. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  25166. var a = this.renderer
  25167. , s = a.context
  25168. , l = a.state
  25169. , c = a.properties.get(t);
  25170. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  25171. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25172. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  25173. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  25174. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  25175. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  25176. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  25177. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  25178. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  25179. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  25180. l.bindTexture(s.TEXTURE_2D, null)
  25181. }
  25182. ,
  25183. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  25184. var s = this.renderer
  25185. , l = s.context
  25186. , c = s.state
  25187. , h = s.properties.get(t);
  25188. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  25189. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25190. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  25191. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  25192. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  25193. }
  25194. ,
  25195. n.prototype.rebuildMipMaps2D = function(e) {
  25196. var t = this.renderer
  25197. , i = t.context
  25198. , n = t.state;
  25199. t.properties.get(e);
  25200. i.generateMipmap(i.TEXTURE_2D),
  25201. n.bindTexture(i.TEXTURE_2D, null)
  25202. }
  25203. ,
  25204. n.prototype.rebuildMipMaps3D = function(e) {
  25205. var t = this.renderer
  25206. , i = t.context
  25207. , n = t.state
  25208. , r = t.properties.get(e);
  25209. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25210. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25211. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25212. }
  25213. ,
  25214. n.prototype.renderToCubeMap = function() {
  25215. var e = !1
  25216. , t = null
  25217. , i = null
  25218. , n = null
  25219. , a = null
  25220. , s = null
  25221. , l = 1;
  25222. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25223. var _ = this.renderer;
  25224. _.context;
  25225. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  25226. i.position.z = 150,
  25227. t = new r.Scene,
  25228. t.add(i),
  25229. n = new r.ShaderMaterial({
  25230. uniforms: {
  25231. tDiffuse: {
  25232. type: "t",
  25233. value: null
  25234. },
  25235. alpha: {
  25236. type: "f",
  25237. value: 1
  25238. }
  25239. },
  25240. vertexShader: o.basicTextured.vertexShader,
  25241. fragmentShader: o.basicTextured.fragmentShader,
  25242. depthWrite: !1,
  25243. depthTest: !1,
  25244. side: r.DoubleSide
  25245. }),
  25246. a = new r.PlaneBufferGeometry(l,l),
  25247. s = new r.Mesh(a,n),
  25248. s.position.z = 0,
  25249. t.add(s),
  25250. e = !0);
  25251. var T = a.getAttribute("uv");
  25252. T.setDynamic(!0),
  25253. T.needsUpdate = !0;
  25254. var x = T.array
  25255. , S = p / u
  25256. , M = f / d
  25257. , R = g / u
  25258. , P = m / d;
  25259. x[0] = S,
  25260. x[1] = M + P,
  25261. x[2] = S + R,
  25262. x[3] = M + P,
  25263. x[4] = S,
  25264. x[5] = M,
  25265. x[6] = S + R,
  25266. x[7] = M;
  25267. var O = a.getAttribute("position");
  25268. O.setDynamic(!0),
  25269. O.needsUpdate = !0;
  25270. var L = O.array
  25271. , D = v / h.width - l / 2
  25272. , N = A / h.height - l / 2
  25273. , B = y / h.width
  25274. , F = C / h.height;
  25275. L[0] = D,
  25276. L[1] = N + F,
  25277. L[3] = D + B,
  25278. L[4] = N + F,
  25279. L[6] = D,
  25280. L[7] = N,
  25281. L[9] = D + B,
  25282. L[10] = N;
  25283. this.renderer.properties.get(c);
  25284. n.uniforms.tDiffuse.value = c,
  25285. n.blending = E || r.NoBlending,
  25286. n.transparent = !!b,
  25287. void 0 !== w && null !== w || (w = 1),
  25288. n.uniforms.alpha.value = w,
  25289. n.needUpdate = !0,
  25290. h.activeCubeFace = I,
  25291. h.viewport.set(0, 0, h.width, h.height);
  25292. var V = this.renderer.autoClear;
  25293. this.renderer.autoClear = !1,
  25294. this.renderer.render(t, i, h, !1),
  25295. this.renderer.autoClear = V
  25296. }
  25297. }(),
  25298. n.prototype.copyCubeMap = function() {
  25299. var e = !1
  25300. , t = null
  25301. , i = null
  25302. , a = null
  25303. , s = null
  25304. , l = null
  25305. , c = new r.Euler;
  25306. new r.Vector3;
  25307. return function(h, u, d, p, f, g, m, v, A) {
  25308. this.renderer;
  25309. if (!e) {
  25310. var y = 2;
  25311. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25312. i.position.set(0, 0, 0),
  25313. t = new r.Scene,
  25314. t.add(i),
  25315. a = new r.ShaderMaterial({
  25316. uniforms: {
  25317. tDiffuse: {
  25318. type: "t",
  25319. value: null
  25320. },
  25321. alpha: {
  25322. type: "f",
  25323. value: 1
  25324. }
  25325. },
  25326. vertexShader: o.copyCubeMap.vertexShader,
  25327. fragmentShader: o.copyCubeMap.fragmentShader,
  25328. depthWrite: !1,
  25329. depthTest: !1,
  25330. side: r.DoubleSide
  25331. }),
  25332. s = new r.BoxGeometry(y,y,y),
  25333. l = new r.Mesh(s,a),
  25334. t.add(l),
  25335. e = !0
  25336. }
  25337. for (var C = 0; C < 6; C++)
  25338. n.getCubeOrientationForCubeFace(C, c),
  25339. l.rotation.copy(c),
  25340. l.matrixWorldNeedsUpdate = !0,
  25341. l.updateMatrixWorld(),
  25342. a.uniforms.tDiffuse.value = h,
  25343. a.blending = m || r.NoBlending,
  25344. a.transparent = !!v,
  25345. void 0 !== A && null !== A || (A = 1),
  25346. a.uniforms.alpha.value = A,
  25347. a.needUpdate = !0,
  25348. u.activeCubeFace = C,
  25349. u.viewport.set(0, 0, f, g),
  25350. this.renderer.render(t, i, u, !1)
  25351. }
  25352. }(),
  25353. n.getLookAtForCubeFace = function(e, t) {
  25354. switch (e) {
  25355. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25356. t.set(1, 0, 0);
  25357. break;
  25358. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25359. t.set(-1, 0, 0);
  25360. break;
  25361. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25362. t.set(0, 1, 0);
  25363. break;
  25364. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25365. t.set(0, -1, 0);
  25366. break;
  25367. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25368. t.set(0, 0, 1);
  25369. break;
  25370. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25371. t.set(0, 0, -1)
  25372. }
  25373. }
  25374. ,
  25375. n.getCubeOrientationForCubeFace = function(e, t) {
  25376. switch (e) {
  25377. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25378. t.set(0, -Math.PI / 2, 0);
  25379. break;
  25380. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25381. t.set(0, Math.PI / 2, 0);
  25382. break;
  25383. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25384. t.set(Math.PI / 2, Math.PI, 0);
  25385. break;
  25386. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25387. t.set(-Math.PI / 2, Math.PI, 0);
  25388. break;
  25389. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25390. t.set(0, -Math.PI, 0);
  25391. break;
  25392. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25393. t.set(0, 0, 0)
  25394. }
  25395. }
  25396. ,
  25397. t.exports = n
  25398. }
  25399. , {
  25400. "../enum/GLCubeFaces": 25,
  25401. "../enum/GLTextureType": 26,
  25402. "../enum/SceneRendererEvents": 43,
  25403. "../exception/BasicException": 55,
  25404. "../exception/RendererCreationException": 57,
  25405. "../settings": 166,
  25406. "../shaders": 167,
  25407. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25408. "../util/browser": 182,
  25409. /************************************************************************************************************************************************/
  25410. events: 202,
  25411. three: 217
  25412. }],
  25413. 159: [function(e, t, i) {
  25414. "use strict";
  25415. function n(e) {
  25416. this.messenger = new a(e),
  25417. this.clientKey = null
  25418. }
  25419. var r = e("../util/ajax")
  25420. , o = e("./PostMessageType")
  25421. , a = e("./postmessage")
  25422. , s = e("./VersionInfo")
  25423. , l = e("events").EventEmitter
  25424. , c = window.location.origin + "/api/v1/user/";
  25425. n.prototype = Object.create(l.prototype),
  25426. n.prototype.bindEvents = function() {
  25427. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25428. }
  25429. ,
  25430. n.prototype.waitForConnection = function() {
  25431. var e = new Promise(function(e, t) {
  25432. this.messenger.on(o.CONNECT, function(i) {
  25433. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25434. }
  25435. .bind(this))
  25436. }
  25437. .bind(this));
  25438. return e
  25439. }
  25440. ,
  25441. n.prototype.onConnectionReceived = function(e) {
  25442. return this.messenger.setTarget(e.source, e.origin),
  25443. this.verifyConnection(e).then(function(t, i) {
  25444. this.messenger.send({
  25445. type: o.ACCEPT,
  25446. toId: e.fromId,
  25447. warning: i
  25448. }),
  25449. this.clientKey = t,
  25450. this.messenger.removeAllListeners(o.CONNECT),
  25451. this.bindEvents()
  25452. }
  25453. .bind(this), function(t) {
  25454. this.messenger.send({
  25455. type: o.REJECT,
  25456. toId: e.fromId,
  25457. reason: t
  25458. }),
  25459. this.messenger.setTarget()
  25460. }
  25461. .bind(this))
  25462. }
  25463. ,
  25464. n.prototype.verifyConnection = function(e) {
  25465. return new Promise(function(t, i) {
  25466. var n;
  25467. if (s.isDeprecated(e.sdkVersion))
  25468. n = "这个版本正在被弃用";
  25469. else if (!s.isSupported(e.sdkVersion))
  25470. return i("不支持此版本的SDK");
  25471. var o = {
  25472. cache: !1,
  25473. headers: {
  25474. "X-port-Application-Key": e.applicationKey,
  25475. "X-port-Referrer": e.origin
  25476. }
  25477. };
  25478. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25479. }
  25480. )
  25481. }
  25482. ,
  25483. n.prototype.onMessageReceived = function(e) {
  25484. if (this.validateClientApplicationKey(e.applicationKey)) {
  25485. var t = this;
  25486. e.onDone = function(i) {
  25487. i.toId = e.fromId,
  25488. i.uid = e.uid,
  25489. i.type = o.RESPONSE,
  25490. t.messenger.send(i)
  25491. }
  25492. ,
  25493. this.emit(o.ACTION, e)
  25494. }
  25495. }
  25496. ,
  25497. n.prototype.validateClientApplicationKey = function(e) {
  25498. return this.clientKey === e
  25499. }
  25500. ,
  25501. n.prototype.sendEvent = function(e, t) {
  25502. this.messenger.send({
  25503. type: o.EVENT,
  25504. eventType: e,
  25505. eventData: t
  25506. })
  25507. }
  25508. ,
  25509. t.exports = n
  25510. }
  25511. , {
  25512. "../util/ajax": 181,
  25513. "./PostMessageType": 160,
  25514. "./VersionInfo": 163,
  25515. "./postmessage": 165,
  25516. events: 202
  25517. }],
  25518. 160: [function(e, t, i) {
  25519. "use strict";
  25520. t.exports = Object.freeze({
  25521. CONNECT: "postmessage.connect",
  25522. ACCEPT: "postmessage.accept",
  25523. REJECT: "postmessage.reject",
  25524. ACTION: "postmessage.action",
  25525. RESPONSE: "postmessage.response",
  25526. EVENT: "postmessage.event"
  25527. })
  25528. }
  25529. , {}],
  25530. 161: [function(e, t, i) {
  25531. "use strict";
  25532. t.exports = Object.freeze({
  25533. MOVE: "sdk.move",
  25534. ENTER_PANO: "sdk.enterpano",
  25535. MODEL_LOADED: "sdk.modelloaded"
  25536. })
  25537. }
  25538. , {}],
  25539. 162: [function(e, t, i) {
  25540. "use strict";
  25541. t.exports = Object.freeze({
  25542. FLY: "transition.fly",
  25543. FADEOUT: "transition.fade",
  25544. INSTANT: "transition.instant"
  25545. })
  25546. }
  25547. , {}],
  25548. 163: [function(e, t, i) {
  25549. "use strict";
  25550. t.exports = {
  25551. current: "1.0",
  25552. supported: ["1.0"],
  25553. deprecated: [],
  25554. isSupported: function(e) {
  25555. return this.supported.indexOf(e) !== -1
  25556. },
  25557. isDeprecated: function(e) {
  25558. return this.deprecated.indexOf(e) !== -1
  25559. },
  25560. isValid: function(e) {
  25561. return this.isSupported(e) || this.isDeprecated(e)
  25562. }
  25563. }
  25564. }
  25565. , {}],
  25566. 164: [function(e, t, i) {
  25567. (function(i) {
  25568. "use strict";
  25569. function n(e, t, i) {
  25570. e && (e = e.toLowerCase().trim());
  25571. var n = new I.UP.clone
  25572. , r = Math.PI / 3
  25573. , o = Math.PI / 2;
  25574. switch (e) {
  25575. case "left":
  25576. i.copy(t),
  25577. i.applyAxisAngle(n, o);
  25578. break;
  25579. case "right":
  25580. i.copy(t),
  25581. i.applyAxisAngle(n, -o);
  25582. break;
  25583. case "forwardleft":
  25584. i.copy(t),
  25585. i.applyAxisAngle(n, r);
  25586. break;
  25587. case "forwardright":
  25588. i.copy(t),
  25589. i.applyAxisAngle(n, -r);
  25590. break;
  25591. case "forward":
  25592. default:
  25593. i.copy(t)
  25594. }
  25595. return i
  25596. }
  25597. function r(e, t) {
  25598. if (e) {
  25599. var i = {
  25600. pano: e,
  25601. lookAtPoint: null,
  25602. duration: null,
  25603. maxDistanceOverride: null,
  25604. skipWarpingCheck: !1
  25605. };
  25606. this.player.flyToPano(i, function() {
  25607. t && t({
  25608. success: !0,
  25609. message: "Transition complete."
  25610. })
  25611. })
  25612. } else
  25613. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25614. t && t({
  25615. success: !1,
  25616. error: "Unable to find pano."
  25617. })
  25618. }
  25619. function o(e, t) {
  25620. var i = this.findRankedPano(e, t);
  25621. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25622. null)
  25623. }
  25624. function a(e, t) {
  25625. var i = this.findRankedtag(e, t);
  25626. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25627. null)
  25628. }
  25629. function s(e, t) {
  25630. t.copy(I.FORWARD),
  25631. e.getDirection(t)
  25632. }
  25633. function l(e) {
  25634. function t(e) {
  25635. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25636. return {
  25637. x: c.Math.radToDeg(t._x),
  25638. y: c.Math.radToDeg(t._y),
  25639. z: c.Math.radToDeg(t._z)
  25640. }
  25641. }
  25642. var i = function(e) {
  25643. return e.alignmentType !== m.ALIGNED ? null : {
  25644. x: e.position.x,
  25645. y: e.position.y,
  25646. z: e.position.z
  25647. }
  25648. };
  25649. return {
  25650. panos: e.panos.list.map(function(n) {
  25651. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25652. return {
  25653. uuid: n.id,
  25654. aligned: n.alignmentType === m.ALIGNED,
  25655. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25656. position: i(n),
  25657. rotation: t(n),
  25658. thumbnail: r
  25659. }
  25660. })
  25661. }
  25662. }
  25663. var c = e("three")
  25664. , h = e("./ApiHost")
  25665. , u = e("../util/logger")
  25666. , d = e("../util/common")
  25667. , p = e("../util/math")
  25668. , f = e("../enum/ModelManagerEvents")
  25669. , g = e("./PostMessageType")
  25670. , m = e("../enum/AlignmentType")
  25671. , v = e("../enum/Direction")
  25672. , A = e("./TransitionStyles")
  25673. , y = e("../util/panorama")
  25674. , C = e("../enum/GLCubeFaces")
  25675. , I = e("../enum/Vectors")
  25676. , E = e("../enum/Viewmode")
  25677. , b = e("../enum/WarpStyle")
  25678. , w = (e("../enum/Keys"),
  25679. e("../enum/PlayerEvents"))
  25680. , _ = e("../sdk/SdkEvents")
  25681. , I = e("../enum/Vectors")
  25682. , T = e("../enum/ControlEvents")
  25683. , x = e("../enum/RenderLayers")
  25684. , S = (e("../constants"),
  25685. e("../settings"))
  25686. , M = e("../lib/jpeg_encoder")
  25687. , R = new u(i)
  25688. , P = function() {
  25689. var e = function e() {
  25690. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25691. e.player.getDirection(e.playerDirection),
  25692. e.projectVectors();
  25693. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25694. if (e.angleTravelled += Math.abs(t),
  25695. e.angleTravelled >= Math.abs(e.angle)) {
  25696. if (e.active = !1,
  25697. e.onDone) {
  25698. var i = e.onDone;
  25699. i()
  25700. }
  25701. } else
  25702. e.lastFacingDirection.copy(e.playerDirection),
  25703. window.setTimeout(e, 4)
  25704. };
  25705. return e.active = !1,
  25706. e.angle = 0,
  25707. e.angleTravelled = 0,
  25708. e.playerDirection = new c.Vector3,
  25709. e.lastFacingDirection = new c.Vector3,
  25710. e.onDone = null,
  25711. e.player = null,
  25712. e.start = function(t, i, n, r) {
  25713. e.active = !0,
  25714. t && i && (i = 0),
  25715. e.angle = t || i,
  25716. e.xAngle = t,
  25717. e.yAngle = i,
  25718. e.angleTravelled = 0,
  25719. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25720. n.getDirection(e.playerDirection),
  25721. e.lastFacingDirection.copy(e.playerDirection),
  25722. e.projectVectors(),
  25723. e.onDone = r,
  25724. e.player = n,
  25725. e()
  25726. }
  25727. ,
  25728. e.projectVectors = function() {
  25729. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25730. e.lastFacingDirection.projectOnPlane(I.UP))
  25731. }
  25732. ,
  25733. e
  25734. }()
  25735. , O = function() {
  25736. var e = new c.Vector3;
  25737. return function(t) {
  25738. t ? (e.copy(t.position),
  25739. e.add(t.discPosition),
  25740. p.projectPositionToCanvas(e, this.player.camera, e),
  25741. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25742. }
  25743. }()
  25744. , L = function() {
  25745. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25746. }
  25747. , D = function() {
  25748. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25749. }
  25750. , N = function(e) {
  25751. var t = new c.Vector3;
  25752. return function(e) {
  25753. var i = this.player.getDirection();
  25754. t.copy(i);
  25755. var n = t.y;
  25756. t.y = 0,
  25757. t.normalize();
  25758. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25759. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25760. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25761. 0;
  25762. this.player.mode === E.DOLLHOUSE && (r = -r);
  25763. var o = L.call(this) - .1
  25764. , a = D.call(this) + .1
  25765. , s = r + e;
  25766. s > o ? s = o : s < a && (s = a);
  25767. var l = s - r;
  25768. return e > 0 && l < .01 && (l = 0),
  25769. e < 0 && l > -.01 && (l = 0),
  25770. l
  25771. }
  25772. }()
  25773. , B = function() {
  25774. var e = new c.Euler;
  25775. return function(t) {
  25776. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25777. {
  25778. position: {
  25779. x: t.position.x,
  25780. y: t.position.y,
  25781. z: t.position.z
  25782. },
  25783. rotation: {
  25784. x: c.Math.radToDeg(e.x),
  25785. y: c.Math.radToDeg(e.y),
  25786. z: 0
  25787. },
  25788. pano: t.currentPano ? t.currentPano.id : null,
  25789. mode: t.mode
  25790. }
  25791. }
  25792. }()
  25793. , F = null;
  25794. t.exports = {
  25795. init: function(e, t, i, n, r) {
  25796. V.init(e, t, i, r),
  25797. F = new Promise(function(e, t) {
  25798. i.on(w.Ready, function() {
  25799. e()
  25800. })
  25801. }
  25802. .bind(this));
  25803. var o = new h(window)
  25804. , a = o.waitForConnection();
  25805. a.then(function(e) {
  25806. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25807. });
  25808. var s = function() {
  25809. var e = Date.now();
  25810. return function() {
  25811. if (!(Date.now() - e < 100)) {
  25812. var t = B(i);
  25813. o.sendEvent(_.MOVE, {
  25814. state: t
  25815. }),
  25816. e = Date.now()
  25817. }
  25818. }
  25819. }();
  25820. i.on(w.Move, s),
  25821. i.on(w.ViewChanged, s),
  25822. n.on(f.ActiveModelChanged, function(e) {
  25823. function t(e) {
  25824. var t, i = e.newPano.id;
  25825. e.oldPano && (t = e.oldPano.id),
  25826. i !== t && o.sendEvent(_.ENTER_PANO, {
  25827. oldPano: t,
  25828. newPano: i
  25829. })
  25830. }
  25831. var i = e.model
  25832. , n = e.oldModel;
  25833. V.model = i,
  25834. a.then(function() {
  25835. o.sendEvent(_.MODEL_LOADED, {
  25836. metadata: l(i)
  25837. })
  25838. }),
  25839. n && n.panos.forEach(function(e) {
  25840. e.removeEventListener("enter", t)
  25841. }),
  25842. i.panos.forEach(function(e) {
  25843. e.on("enter", t)
  25844. })
  25845. })
  25846. }
  25847. };
  25848. var V = {
  25849. director: null,
  25850. player: null,
  25851. controls: null,
  25852. sceneRenderer: null,
  25853. model: null,
  25854. init: function(e, t, i, n) {
  25855. this.director = e,
  25856. this.player = i,
  25857. this.controls = t,
  25858. this.sceneRenderer = n
  25859. },
  25860. handleToObject: {},
  25861. objectToHandle: {},
  25862. handleCount: 0,
  25863. onMessageReceive: function(e) {
  25864. if (e) {
  25865. var t = e.targetFunction
  25866. , i = e.params
  25867. , n = e.onDone;
  25868. t && this[t] && this[t](i, n)
  25869. }
  25870. },
  25871. waitForInit: function(e, t) {
  25872. F.then(t.bind({
  25873. success: !0,
  25874. message: "Init complete."
  25875. }))
  25876. },
  25877. moveToPano: function(e, t) {
  25878. var i = new c.Euler(0,0,0,"YXZ")
  25879. , n = new c.Quaternion;
  25880. return function(e, t) {
  25881. var r = e.pano
  25882. , o = e.rotation
  25883. , a = e.transition;
  25884. if (!this.model)
  25885. return t({
  25886. success: !1,
  25887. error: "The model has not been loaded yet"
  25888. });
  25889. var s = this.model.panos.get(r);
  25890. if (!s)
  25891. return t({
  25892. success: !1,
  25893. error: r + " does not exist in this model"
  25894. });
  25895. if (!o)
  25896. return t({
  25897. sucess: !1,
  25898. erorr: o + " is not a valid rotation"
  25899. });
  25900. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25901. console.log(o.z);
  25902. var l = {
  25903. success: !0,
  25904. message: r
  25905. };
  25906. if (a === A.FADEOUT)
  25907. n.setFromEuler(i),
  25908. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25909. else {
  25910. var h, u;
  25911. a === A.INSTANT && (h = 0,
  25912. u = 0);
  25913. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25914. this.player.flyToPano({
  25915. pano: s,
  25916. lookAtPoint: d,
  25917. duration: h,
  25918. aimDuration: u
  25919. }, t.bind(this, l))
  25920. }
  25921. }
  25922. }(),
  25923. moveInDirection: function(e, t) {
  25924. var i = e.direction;
  25925. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25926. void (t && t({
  25927. success: !1,
  25928. error: "Invalid direction."
  25929. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25930. t(e ? {
  25931. success: !0,
  25932. message: "moved " + i
  25933. } : {
  25934. success: !1,
  25935. error: "Cannot move in direction: " + i
  25936. })
  25937. })
  25938. },
  25939. getPose: function(e, t) {
  25940. this.player.camera.position,
  25941. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25942. return t({
  25943. success: !0,
  25944. message: B(this.player)
  25945. })
  25946. },
  25947. takeScreenShot: function() {
  25948. var e = new c.PerspectiveCamera
  25949. , t = new c.WebGLRenderTarget;
  25950. return function(i, n) {
  25951. if (!i.resolution)
  25952. return n({
  25953. success: !1,
  25954. error: "An invalid resolution was specified"
  25955. });
  25956. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25957. var r = this.sceneRenderer.renderer.getSize();
  25958. i.resolution.width = r.width,
  25959. i.resolution.height = r.height
  25960. }
  25961. e.layers.set(x.DEFAULT),
  25962. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25963. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25964. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25965. var o = i.resolution.width
  25966. , a = i.resolution.height
  25967. , s = o / a;
  25968. e.position.copy(this.sceneRenderer.camera.position),
  25969. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25970. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25971. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25972. t.setSize(o, a),
  25973. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25974. var l = new Uint8Array(o * a * 4);
  25975. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25976. var c = M.encode({
  25977. data: l,
  25978. width: o,
  25979. height: a,
  25980. heading: 180,
  25981. pitch: 0
  25982. }, {
  25983. quality: 75,
  25984. flipY: !0
  25985. })
  25986. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25987. n({
  25988. success: !0,
  25989. message: h
  25990. })
  25991. }
  25992. }(),
  25993. findRankedPano: function(e, t) {
  25994. var i = new c.Vector3
  25995. , r = new c.Vector3;
  25996. return function(e, t) {
  25997. s(this.player, r),
  25998. n(t, r, i);
  25999. var o = this.player.rankedPanoInDirection(e, i);
  26000. if (o) {
  26001. var a = this.objectToHandle[o.id];
  26002. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  26003. this.handleToObject[a] = o),
  26004. a
  26005. }
  26006. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  26007. -1
  26008. }
  26009. }(),
  26010. findRankedtag: function(e, t) {
  26011. var i = new c.Vector3
  26012. , r = new c.Vector3;
  26013. return function(e, t) {
  26014. s(this.player, r),
  26015. n(t, r, i);
  26016. var o = this.player.rankedtagInDirection(e, i);
  26017. if (o) {
  26018. var a = this.objectToHandle[o.sid];
  26019. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  26020. this.handleToObject[a] = o),
  26021. a
  26022. }
  26023. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  26024. -1
  26025. }
  26026. }(),
  26027. clickNearesttag: function(e) {
  26028. this.clickRankedtag(0, e)
  26029. },
  26030. clickRankedtag: function(e, t) {
  26031. var i = a.call(this, e, t);
  26032. i && O.call(this, i)
  26033. },
  26034. clickNearestPano: function(e, t) {
  26035. this.clickRankedPano(0, e, t)
  26036. },
  26037. clickRankedPano: function(e, t, i) {
  26038. var n = o.call(this, e, t);
  26039. n ? r.call(this, n, i) : i(null)
  26040. },
  26041. clickPano: function(e, t) {
  26042. var i = this.handleTable[e];
  26043. i ? r.call(this, i, t) : t(null)
  26044. },
  26045. rotateDirection: function() {
  26046. return function(e, t) {
  26047. var i = e.direction
  26048. , n = e.angle;
  26049. if (!P.active) {
  26050. var r = 0
  26051. , o = 0
  26052. , a = 0
  26053. , s = 0;
  26054. if (!n || isNaN(n))
  26055. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  26056. void (t && t({
  26057. success: !1,
  26058. error: "Invalid rotation angle."
  26059. }));
  26060. if (this.player.mode === E.TRANSITIONING)
  26061. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  26062. void (t && t({
  26063. success: !1,
  26064. error: "Cannot rotate while transitioning"
  26065. }));
  26066. if (i === v.RIGHT || i === v.LEFT)
  26067. i === v.RIGHT && (n = -n),
  26068. r = n > 0 ? -1 : 1,
  26069. a = n;
  26070. else {
  26071. if (i !== v.UP && i !== v.DOWN)
  26072. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  26073. void (t && t({
  26074. success: !1,
  26075. error: "Invalid direction for rotation."
  26076. }));
  26077. if (this.player.mode === E.FLOORPLAN)
  26078. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  26079. void (t && t({
  26080. success: !1,
  26081. error: "Cannot rotate " + i + " in floorplan mode"
  26082. }));
  26083. if (i === v.DOWN && (n = -n),
  26084. n = N.call(this, n),
  26085. 0 === n)
  26086. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  26087. void (t && t({
  26088. success: !1,
  26089. error: "Already at maximum rotation in direction: " + i
  26090. }));
  26091. o = n > 0 ? 1 : -1,
  26092. s = n
  26093. }
  26094. var l = n;
  26095. n = c.Math.degToRad(n),
  26096. a = c.Math.degToRad(a),
  26097. s = c.Math.degToRad(s);
  26098. var h = this.controls.activeControl
  26099. , u = function() {
  26100. h.stopRotating(!0),
  26101. t && t({
  26102. success: !0,
  26103. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  26104. })
  26105. };
  26106. h.startRotating(r, o),
  26107. P.start(a, s, this.player, u)
  26108. }
  26109. }
  26110. }(),
  26111. rotate: function() {
  26112. var e = new c.Vector3
  26113. , t = new c.Vector3;
  26114. return function(i, n) {
  26115. var r = i.xAngle
  26116. , o = i.yAngle;
  26117. if (!P.active) {
  26118. if (r = r || 0,
  26119. o = o || 0,
  26120. isNaN(r) || isNaN(o))
  26121. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  26122. void (n && n({
  26123. success: !1,
  26124. error: "Invalid rotation angle."
  26125. }));
  26126. if (this.player.mode === E.TRANSITIONING)
  26127. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  26128. void (n && n({
  26129. success: !1,
  26130. error: "Cannot rotate while transitioning"
  26131. }));
  26132. Math.abs(r) < .01 && (r = 0),
  26133. Math.abs(o) < .01 && (o = 0);
  26134. var a = o;
  26135. o = N.call(this, o),
  26136. r = -r;
  26137. var s = a > 0 ? "UP" : "DOWN";
  26138. if (!r && a && !o)
  26139. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  26140. void (n && n({
  26141. success: !1,
  26142. error: "Already at maximum rotation in direction: " + s
  26143. }));
  26144. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  26145. var l = o;
  26146. o = c.Math.degToRad(o),
  26147. r = c.Math.degToRad(r),
  26148. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  26149. this.player.getDirection(e),
  26150. t.copy(e).applyAxisAngle(I.UP, r),
  26151. t.applyAxisAngle(I.RIGHT, o);
  26152. var h = (e.angleTo(t),
  26153. r > 0 ? -1 : r < 0 ? 1 : 0)
  26154. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  26155. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  26156. var d = this.controls.activeControl
  26157. , p = function() {
  26158. d.stopRotating(!0),
  26159. n && n({
  26160. success: !0,
  26161. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  26162. })
  26163. };
  26164. d.startRotating(h, u),
  26165. P.start(r, o, this.player, p)
  26166. }
  26167. }
  26168. }(),
  26169. panCamera: function(e, t) {
  26170. function i(e) {
  26171. switch (r.removeAllListeners(T.AutoPanComplete),
  26172. r.removeAllListeners(T.AutoPanInterrupt),
  26173. r.removeAllListeners(T.AutoPanClamped),
  26174. e) {
  26175. case T.AutoPanInterrupt:
  26176. t({
  26177. success: !0,
  26178. message: "Camera panning interrupted."
  26179. });
  26180. break;
  26181. case T.AutoPanClamped:
  26182. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  26183. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  26184. return void t({
  26185. success: !1,
  26186. error: "Already at edge of current model bounds."
  26187. });
  26188. var i = "The view point is outside the bounds for the current model. ";
  26189. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  26190. console.warn(i)
  26191. }
  26192. case T.AutoPanComplete:
  26193. t({
  26194. success: !0,
  26195. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26196. })
  26197. }
  26198. }
  26199. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26200. return t({
  26201. success: !1,
  26202. error: "Camera panning is not available in the current mode: " + this.player.mode
  26203. });
  26204. var n = e.position
  26205. , r = this.player.control;
  26206. r.setAutoPanPosition(n.x, n.z),
  26207. r.autoPan = !0;
  26208. var o = function(e, t) {
  26209. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26210. };
  26211. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26212. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26213. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26214. },
  26215. click: function(e, t) {
  26216. var i = e.x
  26217. , n = e.y
  26218. , r = e.percentage;
  26219. r === !0 && (i = i / 100 * $("#player").width(),
  26220. n = n / 100 * $("#player").height()),
  26221. this.player.handleInputStart(i, n),
  26222. this.player.updateIntersect(),
  26223. this.player.handleInputEnd(i, n)
  26224. },
  26225. mouseOver: function(e, t) {
  26226. var i = e.x
  26227. , n = e.y
  26228. , r = e.percentage;
  26229. r === !0 && (i = i / 100 * $("#player").width(),
  26230. n = n / 100 * $("#player").height()),
  26231. this.player.handleInputMove(i, n),
  26232. this.player.updateIntersect()
  26233. },
  26234. moveToMode: function(e, t) {
  26235. function i(e) {
  26236. t(e ? {
  26237. success: !1,
  26238. error: "Failed to load new mode: " + e
  26239. } : {
  26240. success: !0,
  26241. message: "Moved to new mode: " + n
  26242. })
  26243. }
  26244. var n = e.mode;
  26245. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26246. i()
  26247. }, function(e) {
  26248. i(e)
  26249. }) : t({
  26250. success: !1,
  26251. error: "Invalid mode selection"
  26252. })
  26253. }
  26254. }
  26255. }
  26256. ).call(this, "/js/sdk/automation.js")
  26257. }
  26258. , {
  26259. "../constants": 8,
  26260. "../enum/AlignmentType": 17,
  26261. "../enum/ControlEvents": 21,
  26262. "../enum/Direction": 22,
  26263. "../enum/GLCubeFaces": 25,
  26264. "../enum/Keys": 30,
  26265. "../enum/ModelManagerEvents": 33,
  26266. "../enum/PlayerEvents": 40,
  26267. "../enum/RenderLayers": 41,
  26268. "../enum/Vectors": 50,
  26269. "../enum/Viewmode": 51,
  26270. "../enum/WarpStyle": 52,
  26271. "../lib/jpeg_encoder": 94,
  26272. "../sdk/SdkEvents": 161,
  26273. "../settings": 166,
  26274. "../util/common": 185,
  26275. "../util/logger": 189,
  26276. "../util/math": 190,
  26277. "../util/panorama": 191,
  26278. "./ApiHost": 159,
  26279. "./PostMessageType": 160,
  26280. "./TransitionStyles": 162,
  26281. three: 217
  26282. }],
  26283. 165: [function(e, t, i) {
  26284. "use strict";
  26285. function n(e) {
  26286. this.sourceWindow = e,
  26287. this.targetWindow = null,
  26288. this.targetOrigin = null,
  26289. this.id = Math.floor(1e5 * Math.random()),
  26290. this.bindEvents()
  26291. }
  26292. var r = e("./PostMessageType")
  26293. , o = e("events").EventEmitter;
  26294. n.prototype = Object.create(o.prototype),
  26295. n.prototype.bindEvents = function() {
  26296. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26297. }
  26298. ,
  26299. n.prototype.setTarget = function(e, t) {
  26300. this.targetWindow = e,
  26301. this.targetOrigin = t
  26302. }
  26303. ,
  26304. n.prototype.onPostmessageReceived = function(e) {
  26305. var t = e.origin || e.originalEvent.origin
  26306. , i = e.source;
  26307. switch (e.data.type) {
  26308. case r.CONNECT:
  26309. break;
  26310. case r.RESPONSE:
  26311. if (this.id !== e.data.toId)
  26312. return;
  26313. default:
  26314. if (!this.validateMessageOrigin(t))
  26315. return
  26316. }
  26317. var n = e.data;
  26318. n.source = i,
  26319. n.origin = t,
  26320. n.timestamp = Date.now(),
  26321. this.emit(e.data.type, n)
  26322. }
  26323. ,
  26324. n.prototype.validateMessageOrigin = function(e) {
  26325. return "*" === this.targetOrigin || e === this.targetOrigin
  26326. }
  26327. ,
  26328. n.prototype.send = function(e) {
  26329. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26330. this.targetWindow.postMessage(e, this.targetOrigin))
  26331. }
  26332. ,
  26333. t.exports = n
  26334. }
  26335. , {
  26336. "./PostMessageType": 160,
  26337. events: 202
  26338. }],
  26339. 166: [function(e, t, i) {
  26340. "use strict";
  26341. var n = e("three")
  26342. , r = e("./util/browser")
  26343. , o = e("./enum/Viewmode")
  26344. , a = e("./enum/VROption")
  26345. , s = e("./enum/Colors")
  26346. , l = e("./enum/WarpStyle")
  26347. , c = e("./util/easing")
  26348. , h = e("./util/common")
  26349. , u = e("./util/showcase")
  26350. , d = e("./constants")
  26351. , p = {
  26352. debug: !1,
  26353. version: "2.25.6-0-gd87e5b1",
  26354. languageTag: r.valueFromHash("lang", null),
  26355. pageTitle: "四维虚拟漫游",
  26356. authorizationHeader: u.getAuthorizationHeader(),
  26357. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26358. logLevel: r.valueFromHash("log", 2),
  26359. skyboxRadius: 2500,
  26360. modelBoundsPadding: 5,
  26361. showNeighbors: !1,
  26362. brand: r.valueFromHash("brand", !0),
  26363. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26364. startHighlights: r.valueFromHash("hl", -1),
  26365. specialEdition: r.valueFromHash("bn", 0),
  26366. useWheel: r.valueFromHash("wh", !0),
  26367. crossOrigin: "anonymous",
  26368. fancierTransition: !1,
  26369. wireframe: !1,
  26370. skyboxWireframe: !1,
  26371. modelAlpha: 1,
  26372. highlightPanoSelection: !1,
  26373. showSweeps: !0,
  26374. showSkyboxes: !1,
  26375. showMesh: !0,
  26376. showFloors: !1,
  26377. showFloorDuration: 300,
  26378. showFloorDelay: 300,
  26379. hideFloorDuration: 300,
  26380. hideFloorDelay: 0,
  26381. reticuleOpacityTransitionTime: 250,
  26382. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26383. markerOpacityTransitionTime: 500,
  26384. guiAnimationSpeed: 250,
  26385. highlightAnimationDuration: 500,
  26386. modelComponentLoadSpinnerDelay: 150,
  26387. captureErrors: !1,
  26388. maxMobileTextures: 6,
  26389. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26390. startupFlyinDelay: 3e3,
  26391. dollhouseDefault: {
  26392. minDistance: 15,
  26393. maxDistance: 50,
  26394. minPolarAngle: n.Math.degToRad(10),
  26395. maxPolarAngle: n.Math.degToRad(90)
  26396. },
  26397. hideReticuleTimeout: 1e3,
  26398. analytics: {
  26399. inactivityThreshold: 30,
  26400. sessionTrackingRate: .15,
  26401. maxTrackedErrors: 20,
  26402. sessionDurationPingFrequency: 10,
  26403. sessionDurationTimeout: 15
  26404. },
  26405. flydown: {
  26406. movementEasing: "easeInOutQuad",
  26407. movementDelay: .001,
  26408. rotationEasing: "easeInOutQuad",
  26409. rotationDelay: .5,
  26410. modelTextureDelay: .75,
  26411. skyboxDelay: .75
  26412. },
  26413. transition: {
  26414. flySpeed: .001,
  26415. flyTime: 750,
  26416. flytimeMaxDistanceThreshold: 5,
  26417. flytimeDistanceMultiplier: 150,
  26418. aimTime: 1500,
  26419. aimSlowFactor: 1.5,
  26420. blur: 0.8,
  26421. movementEasing: "easeInOutQuad",
  26422. blendEasing: "easeInOutQuad",
  26423. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  26424. },
  26425. show360Views: {
  26426. enabled: !0,
  26427. transitionTime: 1e3
  26428. },
  26429. quickstart: {
  26430. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26431. animation: 1400,
  26432. showTextDelay: 500,
  26433. fadeOutDelay: 3e3,
  26434. fovChange: 10
  26435. },
  26436. appConfig: {
  26437. webvr_version: null,
  26438. segment_key: null,
  26439. embedly_key: null,
  26440. branch_key: null,
  26441. keen_write_key: null,
  26442. keen_project_id: null
  26443. },
  26444. vr: {
  26445. enabled: !0,
  26446. allowWebVR: !1,
  26447. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26448. },
  26449. share: {
  26450. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26451. },
  26452. input: {
  26453. longTapThreshold: 200,
  26454. moveToleranceNDC: .08,
  26455. touchMoveThreshold: 25
  26456. },
  26457. help: {
  26458. modalStayDuration: 600
  26459. },
  26460. immersive: {
  26461. timeToShowAgain: 1250,
  26462. uiStayDuration: 600
  26463. },
  26464. tourInteraction: {
  26465. disabled: "0" === r.valueFromHash("tourcta", null),
  26466. showPauseButton: 1e3,
  26467. showModal: 1500,
  26468. allowNextClick: 200,
  26469. largeModal: "1" === r.valueFromHash("tourcta", null),
  26470. smallModal: "2" === r.valueFromHash("tourcta", null)
  26471. },
  26472. labels: {
  26473. enabled: !1,
  26474. hideUntilStart: !0,
  26475. fadeInDuration: 250,
  26476. fadeInDelay: 250,
  26477. fadeOutDuration: 250,
  26478. fadeOutDelay: 0,
  26479. zoomHideThreshhold: {
  26480. mobile: r.isSmallScreen() ? .45 : .6,
  26481. desktop: 2
  26482. },
  26483. zoomTruncateThreshhold: {
  26484. mobile: r.isSmallScreen() ? .35 : .45,
  26485. desktop: .85
  26486. },
  26487. minLengthForTruncate: 16,
  26488. truncateLength: 12,
  26489. truncateSuffix: "..."
  26490. },
  26491. tags: {
  26492. enabled: r.valueFromHash("mt", 1),
  26493. startup: {
  26494. hideUntilStart: !0,
  26495. fadeInDuration: 500,
  26496. fadeInDelay: 100
  26497. },
  26498. visibility: {
  26499. anyDistance: !0,
  26500. visibleDistance: 8,
  26501. cameraClearance: .1,
  26502. alphaTestLevel: .05,
  26503. hideViaFloor: !0,
  26504. hideOffScreenDisc: !1,
  26505. hideOffScreenObject: !1
  26506. },
  26507. disc: {
  26508. opacity: 1,
  26509. disabledOpacity: .5,
  26510. scale: {
  26511. nearBound: 1.5,
  26512. farBound: 4.8,
  26513. linkFarBound: !1,
  26514. linkPercent: 40,
  26515. maxSize: 80,
  26516. minSize: 40,
  26517. baseViewportSize: 800,
  26518. responsiveness: 100
  26519. }
  26520. },
  26521. pole: {
  26522. enabled: !0,
  26523. height: .5,
  26524. width: 2,
  26525. opacity: .5,
  26526. color: "white"
  26527. },
  26528. navigate: {
  26529. nearestPano: !0,
  26530. lineOfSight: !0,
  26531. reactivate: !0,
  26532. aimAt: "disc",
  26533. tiltTolerance: 25,
  26534. rotateSpeedFactor: .6
  26535. }
  26536. },
  26537. path: {
  26538. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26539. colorUp: s._desat(s.newBlue, .5),
  26540. colorDown: s._darken(s.newBlue, .35),
  26541. opacity: .5,
  26542. style: "ribbon",
  26543. height: .025,
  26544. ribbonWidth: .24,
  26545. outsideHeight: .5,
  26546. waypointRadius: .5,
  26547. waypointIndoorRadius: .24,
  26548. waypointPulse: 1e3,
  26549. typ: l.BLACK,
  26550. meshFree: r.valueFromHash("mf", 1),
  26551. mapGuides: r.valueFromHash("guides", !0),
  26552. fadeInTime: 400,
  26553. fadeOutTime: 300
  26554. },
  26555. warp: {
  26556. nearPanoDist: .1,
  26557. matchCam: !1,
  26558. blur: .33,
  26559. fastTime: 1500,
  26560. teleportTime: 1500,
  26561. outsideTime: 2e3,
  26562. lookAheadMax: .3,
  26563. lookAheadDist: 2.5,
  26564. softPushDist: .37,
  26565. softPushEnd: .3,
  26566. softBendAngle: 8,
  26567. softBendTilt: 4,
  26568. softBendEnd: .3,
  26569. doBurns: true, //r.valueFromHash("kb", !0),
  26570. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26571. minBurnsAngle: 35,
  26572. minDownAngle: -35,
  26573. maxTurnPerSec: 280,
  26574. maxAimPerSec: 35,
  26575. minRotation: 12,
  26576. maxAimRotation: 33.2,
  26577. turnFriction: .2,
  26578. flySpeed: .01,
  26579. minWarpTime: 1200,
  26580. warpInterruptionRedirectTime: 500,
  26581. tourStepDelay: r.valueFromHash("st", 0),
  26582. walkDelay: 0,
  26583. walkMaxDist: 50,
  26584. walkMinDist: .8,
  26585. walkSlideShowThreshhold: 3000,
  26586. walkExtraPanosDistance: .4,
  26587. timePerMeter: 1200,
  26588. motionLeadTime: 5000,
  26589. movementEasing: "easeInOutQuad",
  26590. blendEasing: "easeInOutQuad",
  26591. showBunny: !1,
  26592. loop: r.valueFromHash("lp", !1),
  26593. auto: r.valueFromHash("ts", -1),
  26594. eOrder: 'YXZ', //"YXZ",
  26595. stepFactor: .25,
  26596. brakeStrength: 2,
  26597. minBrakeAngle: .1,
  26598. maxBrakeAngle: 1.8,
  26599. climbEffort: 4
  26600. },
  26601. rotationFriction: .05,
  26602. rotationAccelerationInside: 4.5,
  26603. rotationAccelerationOutside: .15,
  26604. rotationAfterMoveMultiplier: 40,
  26605. rotationAfterMoveHistoryCount: 5,
  26606. panFriction: .09,
  26607. panAccelerationOutside: 60,
  26608. onload: r.valueFromHash("onload", o.PANORAMA),
  26609. zoomNearLimit: .1,
  26610. zoomFarLimit: 50,
  26611. navigation: {
  26612. panoScores: !1,
  26613. mouseDirection: !0,
  26614. filterStrictness: .75,
  26615. angleFactor: -30,
  26616. directionFactor: 10,
  26617. distanceFactor: -1,
  26618. optionalityFactor: 3
  26619. },
  26620. sdkInit: !1,
  26621. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26622. console: r.valueFromHash("console", !1),
  26623. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26624. panoramaNeighbourMaxDistance: 5,
  26625. panoFloorClickRadius: .35,
  26626. showScreenshotLocations: !1,
  26627. showAxis: !1,
  26628. showNeighbourRaycasts: !1,
  26629. colorMarkerOnLoad: !1,
  26630. colorMarkerByFloor: !1,
  26631. tiling: {
  26632. panoPreRenderRepeatDelay: 2500,
  26633. panoPreRenderDelay: 500,
  26634. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26635. tilingFlagNames: ["usetiles", "tiles"],
  26636. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26637. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26638. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26639. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26640. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26641. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26642. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26643. customCompression: r.valueFromHash("tilecustcomp", 0),
  26644. // mobileHighQualityOverride: !1,
  26645. mobileHighQualityOverride: 1,
  26646. allowUltraHighResolution: true
  26647. },
  26648. zoom: {
  26649. enabled: true,
  26650. forceOff: r.valueFromHash("nozoom", 0),
  26651. overridemax: r.valueFromHash("maxzoom", null),
  26652. overridemin: r.valueFromHash("minzoom", null),
  26653. max: d.highQualityMaxZoom,
  26654. min: 1,
  26655. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26656. activationThreshold: 1.1,
  26657. restoreTime: 500
  26658. },
  26659. profiling: {
  26660. enabled: r.valueFromHash("mem", !1)
  26661. }
  26662. };
  26663. p = h.deepExtend(p, d, {
  26664. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26665. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26666. panorama: {
  26667. transitionTime: 1e3,
  26668. modelAlpha: 0,
  26669. modelAlphaDelay: p.flydown.modelTextureDelay,
  26670. modelAlphaLength: 1,
  26671. skyboxOpacity: 1,
  26672. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26673. skyboxOpacityLength: .9,
  26674. fovLength: 1,
  26675. fovDelay: 0,
  26676. cameraMatrixDuration: .8,
  26677. cameraMatrixDelay: 0,
  26678. cameraMatrixEase: c.easeInCubic,
  26679. reticuleOpacity: 1,
  26680. markerOpacity: .3,
  26681. markerOpacityOnHover: 1
  26682. },
  26683. dollhouse: {
  26684. transitionTime: 1e3,
  26685. modelAlpha: 1,
  26686. modelAlphaDelay: 0,
  26687. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26688. skyboxOpacity: 0,
  26689. skyboxOpacityDelay: 0,
  26690. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26691. fovLength: 1,
  26692. fovDelay: 0,
  26693. cameraMatrixDuration: .8,
  26694. cameraMatrixDelay: .3,
  26695. cameraMatrixEase: c.easeInCubic,
  26696. reticuleOpacity: 1,
  26697. markerOpacity: 0,
  26698. markerOpacityOnHover: 0
  26699. },
  26700. floorplan: {
  26701. transitionTime: 1e3,
  26702. modelAlpha: 1,
  26703. modelAlphaDelay: 0,
  26704. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26705. skyboxOpacity: 0,
  26706. skyboxOpacityDelay: 0,
  26707. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26708. fovLength: 1,
  26709. fovDelay: 0,
  26710. cameraMatrixDuration: .5,
  26711. cameraMatrixDelay: 0,
  26712. cameraMatrixEase: c.easeOutCubic,
  26713. reticuleOpacity: 1,
  26714. markerOpacity: 0,
  26715. markerOpacityOnHover: 0,
  26716. cameraHeight: 50
  26717. },
  26718. transitioning: {
  26719. reticuleOpacity: 0,
  26720. markerOpacity: .3,
  26721. markerOpacityOnHover: 1
  26722. },
  26723. "floorplan-dollhouse": {
  26724. rotationDelay: 0,
  26725. rotationDuration: 1
  26726. },
  26727. "floorplan-panorama": {
  26728. rotationDelay: .5,
  26729. rotationDuration: 1
  26730. },
  26731. "dollhouse-panorama": {
  26732. rotationDelay: .5,
  26733. rotationDuration: 1
  26734. },
  26735. "dollhouse-floorplan": {
  26736. rotationDelay: 0,
  26737. rotationDuration: 1,
  26738. cameraMatrixDuration: 1.05,
  26739. cameraMatrixDelay: .5
  26740. },
  26741. "panorama-dollhouse": {
  26742. rotationDelay: 0,
  26743. rotationDuration: .5
  26744. },
  26745. "panorama-floorplan": {
  26746. transitionTime: 1500,
  26747. rotationDelay: 0,
  26748. rotationDuration: .5
  26749. }
  26750. }),
  26751. p.path.meshFree && (p.path.typ = l.WALK),
  26752. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26753. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26754. t.exports = p
  26755. }
  26756. , {
  26757. "./constants": 8,
  26758. "./enum/Colors": 19,
  26759. "./enum/VROption": 47,
  26760. "./enum/Viewmode": 51,
  26761. "./enum/WarpStyle": 52,
  26762. "./util/browser": 182,
  26763. "./util/common": 185,
  26764. "./util/easing": 186,
  26765. "./util/showcase": 193,
  26766. three: 217
  26767. }],
  26768. 167: [function(e, t, i) {
  26769. "use strict";
  26770. var n = e("three")
  26771. , r = e("./settings")
  26772. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26773. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26774. t.exports = {
  26775. basicTextured: {
  26776. uniforms: {
  26777. tDiffuse: {
  26778. type: "t",
  26779. value: null
  26780. },
  26781. alpha: {
  26782. type: "f",
  26783. value: 1
  26784. }
  26785. },
  26786. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26787. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26788. },
  26789. copyCubeMap: {
  26790. uniforms: {
  26791. tDiffuse: {
  26792. type: "t",
  26793. value: null
  26794. },
  26795. alpha: {
  26796. type: "f",
  26797. value: 1
  26798. }
  26799. },
  26800. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26801. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26802. },
  26803. cube: {
  26804. uniforms: {
  26805. map: {
  26806. type: "t",
  26807. value: null
  26808. },
  26809. opacity: {
  26810. type: "f",
  26811. value: 1
  26812. }
  26813. },
  26814. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26815. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26816. },
  26817. model: {
  26818. uniforms: {
  26819. map: {
  26820. type: "t",
  26821. value: null
  26822. },
  26823. modelAlpha: {
  26824. type: "f",
  26825. value: r.modelAlpha
  26826. },
  26827. opacity: {
  26828. type: "f",
  26829. value: 1
  26830. },
  26831. progress: {
  26832. type: "f",
  26833. value: 0
  26834. },
  26835. blackout: {
  26836. type: "i",
  26837. value: 0
  26838. },
  26839. pano0Map: {
  26840. type: "t",
  26841. value: null
  26842. },
  26843. pano0Position: {
  26844. type: "v3",
  26845. value: new n.Vector3
  26846. },
  26847. pano0Matrix: {
  26848. type: "m4",
  26849. value: new n.Matrix4
  26850. },
  26851. pano1Map: {
  26852. type: "t",
  26853. value: null
  26854. },
  26855. pano1Position: {
  26856. type: "v3",
  26857. value: new n.Vector3
  26858. },
  26859. pano1Matrix: {
  26860. type: "m4",
  26861. value: new n.Matrix4
  26862. }
  26863. },
  26864. vertexShader: o + `uniform vec3 pano0Position;
  26865. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26866. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26867. varying vec3 vWorldPosition0;
  26868. varying vec3 vWorldPosition1;
  26869. uniform int blackout;
  26870. void main() {
  26871. vUv = uv;
  26872. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26873. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26874. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26875. vWorldPosition0.x *= -1.0;
  26876. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26877. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26878. vWorldPosition1.x *= -1.0;
  26879. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26880. }`,
  26881. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26882. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26883. void main() {
  26884. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26885. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26886. vec4 colorFromPanos;
  26887. if (blackout == 5){
  26888. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26889. }else{
  26890. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26891. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26892. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26893. else if (blackout == 1) {
  26894. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26895. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26896. }
  26897. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26898. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26899. }
  26900. vec4 colorFromTexture = texture2D( map, vUv );
  26901. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26902. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26903. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26904. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26905. }`
  26906. },
  26907. hot:{
  26908. uniforms:{
  26909. color:{
  26910. type: "c",
  26911. value: new n.Color( 0xff2200 )
  26912. },
  26913. opac:{
  26914. type: "f",
  26915. value: 0
  26916. },
  26917. texture1:{
  26918. type: "t",
  26919. value: null
  26920. },
  26921. texture2:{
  26922. type: "t",
  26923. value: null
  26924. }
  26925. },
  26926. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26927. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26928. },
  26929. modelOutside: {
  26930. uniforms: {
  26931. map: {
  26932. type: "t",
  26933. value: null
  26934. },
  26935. opacity: {
  26936. type: "f",
  26937. value: 1
  26938. }
  26939. },
  26940. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26941. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26942. },
  26943. ribbon: {
  26944. uniforms: {
  26945. map: {
  26946. type: "t",
  26947. value: null
  26948. },
  26949. opacity: {
  26950. type: "f",
  26951. value: 1
  26952. },
  26953. color: {
  26954. type: "c",
  26955. value: new n.Color(r.path.color)
  26956. }
  26957. },
  26958. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26959. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26960. },
  26961. waypoint: {
  26962. uniforms: {
  26963. map: {
  26964. type: "t",
  26965. value: null
  26966. },
  26967. opacity: {
  26968. type: "f",
  26969. value: 1
  26970. },
  26971. pulse: {
  26972. type: "f",
  26973. value: 1
  26974. },
  26975. nearFade: {
  26976. type: "v2",
  26977. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26978. },
  26979. color: {
  26980. type: "c",
  26981. value: new n.Color(r.reticuleColor)
  26982. }
  26983. },
  26984. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26985. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26986. },
  26987. modelDebug: {
  26988. uniforms: {
  26989. map: {
  26990. type: "t",
  26991. value: null
  26992. },
  26993. modelAlpha: {
  26994. type: "f",
  26995. value: r.modelAlpha
  26996. },
  26997. depthmapRatio: {
  26998. type: "f",
  26999. value: 0
  27000. },
  27001. opacity: {
  27002. type: "f",
  27003. value: 1
  27004. },
  27005. progress: {
  27006. type: "f",
  27007. value: 0
  27008. },
  27009. considerOcclusion: {
  27010. type: "i",
  27011. value: r.fancierTransition
  27012. },
  27013. highlightPanoSelection: {
  27014. type: "i",
  27015. value: 0
  27016. },
  27017. useThirdPano: {
  27018. type: "i",
  27019. value: r.useThirdPano
  27020. },
  27021. pano0Map: {
  27022. type: "t",
  27023. value: null
  27024. },
  27025. pano0Depth: {
  27026. type: "t",
  27027. value: null
  27028. },
  27029. pano0Position: {
  27030. type: "v3",
  27031. value: new n.Vector3
  27032. },
  27033. pano0Matrix: {
  27034. type: "m4",
  27035. value: new n.Matrix4
  27036. },
  27037. pano0Weight: {
  27038. type: "f",
  27039. value: r.transition.pano0Weight
  27040. },
  27041. pano1Map: {
  27042. type: "t",
  27043. value: null
  27044. },
  27045. pano1Depth: {
  27046. type: "t",
  27047. value: null
  27048. },
  27049. pano1Position: {
  27050. type: "v3",
  27051. value: new n.Vector3
  27052. },
  27053. pano1Matrix: {
  27054. type: "m4",
  27055. value: new n.Matrix4
  27056. },
  27057. pano1Weight: {
  27058. type: "f",
  27059. value: r.transition.pano1Weight
  27060. },
  27061. pano2Map: {
  27062. type: "t",
  27063. value: null
  27064. },
  27065. pano2Depth: {
  27066. type: "t",
  27067. value: null
  27068. },
  27069. pano2Position: {
  27070. type: "v3",
  27071. value: new n.Vector3
  27072. },
  27073. pano2Matrix: {
  27074. type: "m4",
  27075. value: new n.Matrix4
  27076. },
  27077. pano2Weight: {
  27078. type: "f",
  27079. value: r.transition.pano2Weight
  27080. }
  27081. },
  27082. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27083. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  27084. },
  27085. customDepth: {
  27086. uniforms: {
  27087. panoPosition: {
  27088. type: "v3",
  27089. value: new n.Vector3
  27090. }
  27091. },
  27092. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27093. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  27094. },
  27095. skysphere: {
  27096. uniforms: {
  27097. radius: {
  27098. type: "f",
  27099. value: 0
  27100. }
  27101. },
  27102. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27103. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  27104. },
  27105. tagDisc: {
  27106. uniforms: {
  27107. opacity: {
  27108. type: "f",
  27109. value: 0
  27110. },
  27111. color: {
  27112. type: "c",
  27113. value: new n.Color
  27114. },
  27115. bg: {
  27116. type: "t",
  27117. value: null
  27118. },
  27119. mask: {
  27120. type: "t",
  27121. value: null
  27122. }
  27123. },
  27124. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  27125. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  27126. }
  27127. }
  27128. }
  27129. , {
  27130. "./settings": 166,
  27131. three: 217
  27132. }],
  27133. 168: [function(e, t, i) {
  27134. (function(i) {
  27135. "use strict";
  27136. var n = e("three")
  27137. , r = (e("url"),
  27138. e("./util/ajax"))
  27139. , o = e("./settings")
  27140. , a = e("./util/logger")
  27141. , s = e("./util/math")
  27142. , l = e("./util/showcase")
  27143. , c = e("./objects/Panorama")
  27144. , h = new a(i)
  27145. , u = e("./model/Model")
  27146. , d = e("./shaders")
  27147. , p = e("./util/transitions")
  27148. , f = e("./objects/Chunk")
  27149. , g = e("./objects/Reticule")
  27150. , m = e("./objects/Skybox")
  27151. , v = e("./objects/Floor")
  27152. , A = e("./cameras/DollhouseCamera")
  27153. , y = e("./cameras/FloorplanCamera")
  27154. , C = e("./cameras/PanoramaCamera")
  27155. , I = e("./controls/DollhouseControls")
  27156. , E = e("./controls/FloorplanControls")
  27157. , b = e("./controls/PanoramaControls");
  27158. n.ImageUtils.crossOrigin = o.crossOrigin,
  27159. t.exports = {
  27160. shaders: d,
  27161. transitions: p,
  27162. Model: u,
  27163. Chunk: f,
  27164. Floor: v,
  27165. Skybox: m,
  27166. Reticule: g,
  27167. Panorama: c,
  27168. DollhouseCamera: A,
  27169. FloorplanCamera: y,
  27170. PanoramaCamera: C,
  27171. DollhouseControls: I,
  27172. FloorplanControls: E,
  27173. PanoramaControls: b,
  27174. getModel: function(e) {
  27175. if (!e.url)
  27176. throw 'getModel(): missing parameter "url"';
  27177. e.autoload = void 0 === e.autoload || e.autoload;
  27178. var t = l.parseSidUrl(e.url);
  27179. e.urlBase = t.urlBase,
  27180. e.urlModel = t.urlModel,
  27181. e.urlFiles = t.urlFiles;
  27182. var i = this._getPlatformError();
  27183. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  27184. this._loadModel().then(this._buildModel.bind(this)))
  27185. },
  27186. _getPlatformError: function() {
  27187. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  27188. },
  27189. _loadModel: function() {
  27190. return r.get(this.options.urlModel, {
  27191. responseType: "json",
  27192. prefetchFrom: "model",
  27193. auth: l.getAuthorizationHeader()
  27194. }).then(null, function() {
  27195. return h.warn("Model loading failed at initial metadata load"),
  27196. "loading-failed"
  27197. })
  27198. },
  27199. _buildModel: function(e) {
  27200. e = l.normalizeModeldata(e, s);
  27201. var t = new u(this.options,e);
  27202. return this.options.autoload ? t.load(!0) : $.when(t)
  27203. }
  27204. }
  27205. }
  27206. ).call(this, "/js/showcase.js")
  27207. }
  27208. , {
  27209. "./cameras/DollhouseCamera": 5,
  27210. "./cameras/FloorplanCamera": 6,
  27211. "./cameras/PanoramaCamera": 7,
  27212. "./controls/DollhouseControls": 10,
  27213. "./controls/FloorplanControls": 11,
  27214. "./controls/PanoramaControls": 13,
  27215. "./model/Model": 139,
  27216. "./objects/Chunk": 144,
  27217. "./objects/Floor": 146,
  27218. "./objects/Panorama": 148,
  27219. "./objects/Reticule": 149,
  27220. "./objects/Skybox": 152,
  27221. "./settings": 166,
  27222. "./shaders": 167,
  27223. "./util/ajax": 181,
  27224. "./util/logger": 189,
  27225. "./util/math": 190,
  27226. "./util/showcase": 193,
  27227. "./util/transitions": 195,
  27228. three: 217,
  27229. url: 208
  27230. }],
  27231. 169: [function(e, t, i) {
  27232. "use strict";
  27233. function n() {
  27234. var e = {
  27235. renderTarget: null,
  27236. inUse: !1,
  27237. size: -1,
  27238. pano: null
  27239. };
  27240. return e
  27241. }
  27242. function r(e) {
  27243. M.push(e)
  27244. }
  27245. function o(e) {
  27246. var t = n();
  27247. return t.inUse = !0,
  27248. t.size = e,
  27249. r(t),
  27250. t
  27251. }
  27252. function a(e) {
  27253. for (var t = 0; t < M.length; t++) {
  27254. var i = M[t];
  27255. if (!i.inUse && i.size === e)
  27256. return i.inUse = !0,
  27257. i
  27258. }
  27259. return null
  27260. }
  27261. function s(e) {
  27262. for (var t = 0; t < M.length; t++) {
  27263. var i = M[t];
  27264. if (i.renderTarget === e)
  27265. return i.inUse = !1,
  27266. !0
  27267. }
  27268. return !1
  27269. }
  27270. function l() {
  27271. this.tileDirectory = {},
  27272. this.activeRenderTargetDescriptors = {},
  27273. this.activePanos = [],
  27274. this.panoLODDescriptors = {},
  27275. this.panoDescriptors = {},
  27276. this.tileTrees = {},
  27277. this.sceneRenderer = null,
  27278. this.tileDownloader = null,
  27279. this.forceQueue = [],
  27280. this.uploadQueues = {},
  27281. this.uploadInterval = null,
  27282. this.uploadIntervalCancelled = !1,
  27283. this.usingTileOverlay = !1,
  27284. this.overlayTilesLoaded = !1,
  27285. this.overlayTileBase = null,
  27286. this.overlayTilesBasic = {},
  27287. this.overlayTilesEnhanced = {},
  27288. this.zoomRenderTarget = null,
  27289. this.zoomPano = null,
  27290. this.zoomingActive = !1,
  27291. this.zoomPanoId = null,
  27292. this.zoomPanoRenderingDisabled = !1,
  27293. this.direction = new h.Vector3,
  27294. this.initTime = -1,
  27295. this.maxBaseUploadsPerFrame = x,
  27296. this.maxNonBaseUploadsPerFrame = T
  27297. }
  27298. function c() {
  27299. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27300. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27301. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27302. }
  27303. var h = e("three")
  27304. , u = e("../exception/BasicException")
  27305. , d = e("../settings")
  27306. , p = e("../enum/PanoSizeClass")
  27307. , f = (e("../objects/Panorama"),
  27308. e("../enum/PanoRendererEvents"))
  27309. , g = e("../enum/SceneRendererEvents")
  27310. , m = e("../enum/TileDownloaderEvents")
  27311. , v = e("../enum/Vectors")
  27312. , A = (e("../enum/GLCubeFaces"),
  27313. e("../objects/Panorama"),
  27314. e("./TileTree"))
  27315. , y = (e("./TileDownloader"),
  27316. e("./TilePrioritizer"))
  27317. , C = e("./TileUtils")
  27318. , p = e("../enum/PanoSizeClass")
  27319. , I = (e("../util/browser"),
  27320. e("../util/panorama"))
  27321. , E = e("events").EventEmitter
  27322. , b = !1
  27323. , w = d.tiling.uploadIntervalDelay
  27324. , _ = d.tiling.initialIntervalDelay
  27325. , T = d.tiling.maxNonBaseUploadsPerFrame
  27326. , x = d.tiling.maxBaseUploadsPerFrame
  27327. , S = {
  27328. Base: 0,
  27329. Remaining: 1
  27330. }
  27331. , M = [];
  27332. l.prototype = Object.create(E.prototype),
  27333. l.prototype.init = function(e, t, i) {
  27334. this.sceneRenderer = e,
  27335. this.tileDownloader = t,
  27336. this.qualityManager = i,
  27337. this.bindEvents(),
  27338. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27339. this.initTime = performance.now()
  27340. }
  27341. ,
  27342. l.prototype.getActivePanoTextures = function(e) {
  27343. e = e || [];
  27344. for (var t = 0; t < M.length; t++) {
  27345. var i = M[t];
  27346. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27347. }
  27348. }
  27349. ,
  27350. l.prototype.hasQueuedTiles = function() {
  27351. var e = this.peekNextFromUploadQueue();
  27352. return null !== e && void 0 !== e
  27353. }
  27354. ,
  27355. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27356. return this.activeRenderTargetDescriptors[e]
  27357. }
  27358. ,
  27359. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27360. this.activeRenderTargetDescriptors[e] = t
  27361. }
  27362. ,
  27363. l.prototype.loadOverlayTiles = function() {
  27364. if (0 !== d.tiling.overlayStyle) {
  27365. var e = 0
  27366. , t = function(t, n, r) {
  27367. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27368. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27369. e++,
  27370. e === i.length && (this.overlayTilesLoaded = !0)
  27371. }
  27372. .bind(this)
  27373. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27374. i.forEach(function(e) {
  27375. this.tileDownloader.loadImage(e[0], 0, e[1])
  27376. }
  27377. .bind(this)),
  27378. this.usingTileOverlay = !0
  27379. } else
  27380. this.usingTileOverlay = !1
  27381. }
  27382. ,
  27383. l.prototype.bindEvents = function() {
  27384. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27385. }
  27386. ,
  27387. l.prototype.setupZoomRenderTarget = function() {
  27388. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27389. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27390. return;
  27391. var e = this.zoomRenderTarget;
  27392. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27393. e) {
  27394. var t = e.width
  27395. , i = this.zoomRenderTarget.width;
  27396. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27397. e.texture.dispose(),
  27398. e.texture.loaded = !1,
  27399. e.texture.version = 0,
  27400. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27401. e.texture = null
  27402. }
  27403. this.zoomPanoRenderingDisabled = !1
  27404. } else
  27405. this.zoomPanoRenderingDisabled = !0
  27406. }
  27407. ,
  27408. l.prototype.enableUltraHighQualityMode = function(e) {
  27409. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27410. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27411. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27412. t && (this.qualityManager.enableUltraHighQualityMode(),
  27413. this.setupZoomRenderTarget(),
  27414. e())
  27415. }
  27416. .bind(this))
  27417. }
  27418. }
  27419. ,
  27420. l.prototype.activateTiledPano = function(e, t, i) {
  27421. i && this.clearAllQueuedUploads();
  27422. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27423. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27424. this.linkAllTilesAndNodes(e);
  27425. var r = this.getActiveRenderTargetDescriptor(e.id)
  27426. , l = t;
  27427. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27428. !r || l !== r.size) {
  27429. if (r && s(r.renderTarget),
  27430. r = a(l),
  27431. !r) {
  27432. var c = this.initTiledPano(l, !1);
  27433. r = o(c.width),
  27434. r.renderTarget = c
  27435. }
  27436. r.pano = e,
  27437. this.resetPanoDescriptor(e.id),
  27438. this.resetPanoLODDescriptors(e.id),
  27439. this.resetRenderStatus(e.id, !0, !0)
  27440. }
  27441. this.setActiveRenderTargetDescriptor(e.id, r);
  27442. var h = i ? 0 : 1;
  27443. return this.updateActivePanos(e, h),
  27444. r.renderTarget
  27445. }
  27446. ,
  27447. l.prototype.deactivateTiledPano = function(e) {
  27448. var t = this.getActiveRenderTargetDescriptor(e.id);
  27449. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27450. this.setActiveRenderTargetDescriptor(e.id, null);
  27451. var i = this.getUploadQueueForPano(e.id);
  27452. this.clearUploadQueue(i),
  27453. this.updateActivePanos()
  27454. }
  27455. ,
  27456. l.prototype.updateActivePanos = function() {
  27457. var e = [];
  27458. return function(t, i) {
  27459. e.length = 0;
  27460. for (var n = 0; n < this.activePanos.length; n++) {
  27461. t && e.length === i && e.push(t);
  27462. var r = this.activePanos[n]
  27463. , o = this.getActiveRenderTargetDescriptor(r.id);
  27464. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27465. }
  27466. t && i >= e.length && e.push(t),
  27467. this.activePanos.length = 0,
  27468. this.activePanos.push.apply(this.activePanos, e)
  27469. }
  27470. }(),
  27471. l.prototype.getActivePanoCount = function() {
  27472. return this.activePanos.length
  27473. }
  27474. ,
  27475. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27476. var r = null;
  27477. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27478. for (var o = function(e, n, r, o) {
  27479. i && (n.tile.zoomUploaded = !1),
  27480. t && (n.tile.uploaded = !1)
  27481. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27482. var s = this.getTileTree(e, a);
  27483. s.breadthFirst({
  27484. callback: o.bind(this, a),
  27485. minLevel: r
  27486. })
  27487. }
  27488. }
  27489. ,
  27490. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27491. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27492. t.tile.zoomUploaded = t.tile.uploaded,
  27493. t.zoomCovered = t.covered
  27494. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27495. var r = this.getTileTree(e, n);
  27496. r.breadthFirst({
  27497. callback: i.bind(this, n),
  27498. maxLevel: t
  27499. })
  27500. }
  27501. }
  27502. ,
  27503. l.prototype.renderPanoTiles = function() {
  27504. var e = [];
  27505. return function(t, i, n, r) {
  27506. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27507. i = i || this.direction || v.FORWARD;
  27508. var o = this.getActiveRenderTargetDescriptor(t);
  27509. if (!this.isRenderTargetDescriptorValid(o))
  27510. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27511. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27512. var s = this.getTileTree(t, a);
  27513. e.length = 0,
  27514. s.breadthFirst({
  27515. saveVisited: e
  27516. });
  27517. for (var l = 0; l < e.length; l++) {
  27518. var c = e[l];
  27519. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27520. }
  27521. }
  27522. this.updateDirection(i)
  27523. }
  27524. }(),
  27525. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27526. return e && e.renderTarget
  27527. }
  27528. ,
  27529. l.prototype.isPanoActive = function(e) {
  27530. var t = this.getActiveRenderTargetDescriptor(e);
  27531. return this.isRenderTargetDescriptorValid(t)
  27532. }
  27533. ,
  27534. l.prototype.isPanoZoomed = function(e) {
  27535. return this.zoomingActive && this.zoomPanoId === e
  27536. }
  27537. ,
  27538. l.prototype.initTileTree = function(e, t, i) {
  27539. var n = this.tileTrees[e];
  27540. n || (n = [],
  27541. this.tileTrees[e] = n);
  27542. var r = n[t];
  27543. if (!r) {
  27544. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27545. r = new A(C.TILE_SIZE,o),
  27546. n[t] = r
  27547. }
  27548. }
  27549. ,
  27550. l.prototype.getTileTree = function(e, t) {
  27551. var i = this.tileTrees[e];
  27552. if (!i)
  27553. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27554. var n = i[t];
  27555. if (!n)
  27556. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27557. return n
  27558. }
  27559. ,
  27560. l.prototype.initTiledPano = function(e, t) {
  27561. var i = this.sceneRenderer.renderer
  27562. , n = (i.context,
  27563. new h.WebGLRenderTargetCube(e,e,{
  27564. stencilBuffer: !1
  27565. }))
  27566. , r = new h.CubeTexture([]);
  27567. n.texture = r,
  27568. r.image = [null, null, null, null, null, null],
  27569. r.flipY = !0,
  27570. t ? (r.generateMipmaps = !0,
  27571. r.magFilter = h.LinearFilter,
  27572. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27573. r.magFilter = h.LinearFilter,
  27574. r.minFilter = h.LinearFilter),
  27575. r.format = h.RGBAFormat,
  27576. i.setRenderTarget(n),
  27577. i.setRenderTarget(null);
  27578. var o = i.properties.get(r);
  27579. return o.__image__webglTextureCube = o.__webglTexture,
  27580. n
  27581. }
  27582. ,
  27583. l.prototype.getUploadQueueForPano = function(e) {
  27584. var t = this.uploadQueues[e];
  27585. return t || (t = [],
  27586. this.uploadQueues[e] = t),
  27587. t
  27588. }
  27589. ,
  27590. l.prototype.isTileUploaded = function(e) {
  27591. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27592. }
  27593. ,
  27594. l.prototype.setUploaded = function(e, t) {
  27595. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27596. }
  27597. ,
  27598. l.prototype.queueTileUpload = function(e, t, i) {
  27599. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27600. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27601. var r = this.getUploadQueueForPano(e.panoId);
  27602. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27603. e.uploadQueued = !0,
  27604. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27605. }
  27606. }
  27607. ,
  27608. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27609. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27610. }
  27611. ,
  27612. l.prototype.getTopUploadQueue = function() {
  27613. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27614. for (var n = 0; n < this.activePanos.length; n++)
  27615. if (e = this.activePanos[n],
  27616. t = this.getUploadQueueForPano(e.id),
  27617. t.length > 0)
  27618. switch (i) {
  27619. case S.Base:
  27620. if (0 === t[0].level)
  27621. return t;
  27622. break;
  27623. case S.Remaining:
  27624. return t
  27625. }
  27626. return null
  27627. }
  27628. ,
  27629. l.prototype.getNextFromUploadQueue = function() {
  27630. var e = function(e) {
  27631. var t = e.shift();
  27632. return t.uploadQueued = !1,
  27633. t
  27634. };
  27635. return function() {
  27636. if (this.forceQueue.length > 0)
  27637. return e(this.forceQueue);
  27638. var t = this.getTopUploadQueue();
  27639. return t && t.length > 0 ? e(t) : null
  27640. }
  27641. }(),
  27642. l.prototype.peekNextFromUploadQueue = function() {
  27643. if (this.forceQueue.length > 0)
  27644. return this.forceQueue[0];
  27645. var e = this.getTopUploadQueue();
  27646. return e && e.length > 0 ? e[0] : null
  27647. }
  27648. ,
  27649. l.prototype.clearAllQueuedUploads = function() {
  27650. this.clearAllUploadQueues(null, 0)
  27651. }
  27652. ,
  27653. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27654. this.clearAllUploadQueues(e, 0)
  27655. }
  27656. ,
  27657. l.prototype.clearAllUploadQueues = function(e, t) {
  27658. if (e)
  27659. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27660. this.clearUploadQueue(this.forceQueue, t, e);
  27661. else {
  27662. for (var i = 0; i < this.activePanos.length; i++) {
  27663. var n = this.activePanos[i];
  27664. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27665. }
  27666. this.clearUploadQueue(this.forceQueue, t)
  27667. }
  27668. }
  27669. ,
  27670. l.prototype.clearUploadQueue = function(e, t, i) {
  27671. void 0 !== t && null !== t || (t = 0);
  27672. for (var n = 0; n < e.length; ) {
  27673. var r = e[n]; //切换场景导览的时候卡住了,一直报错 r.tile undefined???
  27674. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27675. e.splice(n, 1)) : n++
  27676. }
  27677. }
  27678. ,
  27679. l.prototype.refreshUploadInterval = function() {
  27680. var e = null;
  27681. return function(t) {
  27682. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27683. null !== t && void 0 !== t || (t = w),
  27684. b || (t = _),
  27685. this.uploadInterval = window.setTimeout(e, t),
  27686. this.uploadIntervalDelay = t)
  27687. }
  27688. }(),
  27689. l.prototype.update = function() {
  27690. var e = performance.now()
  27691. , t = 0;
  27692. return function() {
  27693. this.uploadIntervalCancelled = !0,
  27694. window.clearTimeout(this.uploadInterval),
  27695. this.uploadInterval = null;
  27696. var i = performance.now() - e;
  27697. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27698. e = performance.now()),
  27699. t++
  27700. }
  27701. }(),
  27702. l.prototype.updateUploadQueue = function(e, t) {
  27703. e || (e = 1);
  27704. for (var i = 0, n = 0; ; ) {
  27705. if (n >= t || i >= e)
  27706. break;
  27707. var r = this.getNextFromUploadQueue();
  27708. if (!r)
  27709. break;
  27710. if (0 !== r.level ? i++ : n++,
  27711. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27712. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27713. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27714. }
  27715. }
  27716. }
  27717. ,
  27718. l.prototype.updateDirection = function(e) {
  27719. if (e = e || this.direction) {
  27720. this.direction = e;
  27721. for (var t = 0; t < this.activePanos.length; t++) {
  27722. var i = this.activePanos[t]
  27723. , n = this.getUploadQueueForPano(i.id);
  27724. y.sortPanoTiles(n, i, this.direction)
  27725. }
  27726. }
  27727. }
  27728. ,
  27729. l.prototype.uploadTile = function() {
  27730. var e = {}
  27731. , t = (new h.Vector4,
  27732. d.tiling.overlayStyle);
  27733. return function(i, n) {
  27734. var r = i.panoId
  27735. , o = i.image
  27736. , a = i.tileSize
  27737. , s = i.panoSize
  27738. , l = i.tileIndex
  27739. , c = (i.faceTileIndex,
  27740. i.totalTiles)
  27741. , u = (i.face,
  27742. i.tileX)
  27743. , d = i.tileY
  27744. , p = !0
  27745. , g = !1
  27746. , m = (this.getPanoDescriptor(r),
  27747. this.getPanoLODDescriptor(r, s))
  27748. , v = this.getActiveRenderTargetDescriptor(r)
  27749. , A = v.renderTarget
  27750. , y = v.size;
  27751. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27752. y = this.qualityManager.getMaxZoomPanoSize()),
  27753. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27754. g = !1),
  27755. n || (this.anyUploaded(i.node) && (p = !1,
  27756. g = !0),
  27757. this.isTileUploaded(i) && (p = !1,
  27758. g = !1)),
  27759. p) {
  27760. var C = u * a
  27761. , I = d * a
  27762. , E = a / s * y
  27763. , b = C / s * y
  27764. , w = I / s * y;
  27765. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27766. var _ = e[a];
  27767. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27768. 1 === t || 2 === t) {
  27769. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27770. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27771. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27772. } else
  27773. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27774. m.uploadCount++,
  27775. this.emit(f.TileRenderSuccess, r, s, l, c),
  27776. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27777. this.setUploaded(i, !0),
  27778. this.addCoverageForNode(i.node)
  27779. } else
  27780. this.setUploaded(i, !1);
  27781. return i.uploadAttempted || (m.uploadAttempts++,
  27782. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27783. i.uploadAttempted = !0,
  27784. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27785. g
  27786. }
  27787. }(),
  27788. l.prototype.linkTileAndNode = function(e, t) {
  27789. t.tile = e,
  27790. e.node = t
  27791. }
  27792. ,
  27793. l.prototype.linkAllTilesAndNodes = function(e) {
  27794. for (var t = function(t, i, n, r, o) {
  27795. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27796. this.linkTileAndNode(a, n)
  27797. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27798. var n = this.getTileTree(e.id, i);
  27799. n.breadthFirst({
  27800. callback: t.bind(this, n, i)
  27801. })
  27802. }
  27803. }
  27804. ,
  27805. l.prototype.anyUploaded = function(e) {
  27806. if (!e)
  27807. return !1;
  27808. if (e.tile && this.isTileUploaded(e.tile))
  27809. return !0;
  27810. if (e.children)
  27811. for (var t = 0; t < e.children.length; t++) {
  27812. var i = e.children[t];
  27813. if (this.anyUploaded(i))
  27814. return !0
  27815. }
  27816. return !1
  27817. }
  27818. ,
  27819. l.prototype.setNodeCovered = function(e, t) {
  27820. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27821. }
  27822. ,
  27823. l.prototype.isNodeCovered = function(e) {
  27824. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27825. }
  27826. ,
  27827. l.prototype.addCoverageForNode = function(e) {
  27828. if (this.setNodeCovered(e, !0),
  27829. e.parent && e.covered) {
  27830. var t = e.parent;
  27831. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27832. }
  27833. }
  27834. ,
  27835. l.prototype.calcFullCoverage = function(e) {
  27836. var t = !1;
  27837. if (e.children)
  27838. for (var i = 0; i < e.children.length; i++) {
  27839. var n = e.children[i];
  27840. t = t || this.calcFullCoverage(n)
  27841. }
  27842. e.covered = e.tile.uploaded || t
  27843. }
  27844. ,
  27845. l.prototype.nodeSubcovered = function(e) {
  27846. if (!e.children)
  27847. return !1;
  27848. for (var t = 0; t < e.children.length; t++)
  27849. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27850. return !1;
  27851. return !0
  27852. }
  27853. ,
  27854. l.prototype.resetPanoDescriptor = function(e) {
  27855. this.getPanoDescriptor(e)
  27856. }
  27857. ,
  27858. l.prototype.getPanoDescriptor = function(e) {
  27859. var t = this.panoDescriptors[e];
  27860. return t || (t = {},
  27861. this.panoDescriptors[e] = t),
  27862. t
  27863. }
  27864. ,
  27865. l.prototype.resetPanoLODDescriptors = function(e) {
  27866. var t = this.getPanoLODDescriptors(e);
  27867. for (var i in t)
  27868. if (t.hasOwnProperty(i)) {
  27869. var n = t[i];
  27870. n.uploadCount = 0,
  27871. n.uploadAttempts = 0
  27872. }
  27873. }
  27874. ,
  27875. l.prototype.getPanoLODDescriptor = function(e, t) {
  27876. var i = this.getPanoLODDescriptors(e)
  27877. , n = i[t];
  27878. return n || (n = {
  27879. uploadCount: 0,
  27880. uploadAttempts: 0
  27881. },
  27882. i[t] = n),
  27883. n
  27884. }
  27885. ,
  27886. l.prototype.getPanoLODDescriptors = function(e) {
  27887. var t = this.panoLODDescriptors[e];
  27888. return t || (t = {},
  27889. this.panoLODDescriptors[e] = t),
  27890. t
  27891. }
  27892. ,
  27893. l.prototype.onTileDownloaded = function(e) {
  27894. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27895. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27896. if (i.downloaded = !0,
  27897. i.image = e.image,
  27898. i.panoSize = e.panoSize,
  27899. i.tileX = e.tileX,
  27900. i.tileY = e.tileY,
  27901. i.totalTiles = e.totalTiles,
  27902. i.tileIndex = e.tileIndex,
  27903. i.faceTileIndex = e.faceTileIndex,
  27904. i.face = e.face,
  27905. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27906. i.panoId = e.panoId,
  27907. i.tileSize = e.tileSize,
  27908. i.direction = (new h.Vector3).copy(e.direction),
  27909. i.node = null,
  27910. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27911. this.isPanoActive(i.panoId)) {
  27912. var n = this.getTileTree(i.panoId, i.face)
  27913. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27914. this.linkTileAndNode(i, r),
  27915. this.queueTileUpload(i, !0)
  27916. }
  27917. }
  27918. ,
  27919. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27920. var r = this.tileDirectory[e];
  27921. r || (r = {},
  27922. this.tileDirectory[e] = r);
  27923. var o = 16384 * t + 1024 * i + n
  27924. , a = r[o];
  27925. return a || (a = {
  27926. downloaded: !1,
  27927. uploaded: !1,
  27928. zoomUploaded: !1
  27929. },
  27930. r[o] = a),
  27931. a._key = e + ":" + t + ":" + i + ":" + n,
  27932. a._tileKey = o,
  27933. a
  27934. }
  27935. ,
  27936. l.prototype.setZoomingActive = function(e, t, i) {
  27937. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27938. this.zoomPanoId = t.id,
  27939. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27940. }
  27941. ,
  27942. l.prototype.updateZoomedPanoFromBase = function(e) {
  27943. if (!this.zoomPanoRenderingDisabled) {
  27944. var t = this.getActiveRenderTargetDescriptor(e.id);
  27945. if (t && t.renderTarget) {
  27946. var i = this.qualityManager.getMaxZoomPanoSize()
  27947. , n = t.renderTarget
  27948. , r = t.size;
  27949. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27950. this.copyBaseRenderStatusToZoomed(e.id)
  27951. }
  27952. }
  27953. }
  27954. ,
  27955. t.exports = l
  27956. }
  27957. , {
  27958. "../enum/GLCubeFaces": 25,
  27959. "../enum/PanoRendererEvents": 35,
  27960. "../enum/PanoSizeClass": 36,
  27961. "../enum/SceneRendererEvents": 43,
  27962. "../enum/TileDownloaderEvents": 45,
  27963. "../enum/Vectors": 50,
  27964. "../exception/BasicException": 55,
  27965. "../objects/Panorama": 148,
  27966. "../settings": 166,
  27967. "../util/browser": 182,
  27968. "../util/panorama": 191,
  27969. "./TileDownloader": 171,
  27970. "./TilePrioritizer": 172,
  27971. "./TileTree": 173,
  27972. "./TileUtils": 174,
  27973. events: 202,
  27974. three: 217
  27975. }],
  27976. 170: [function(e, t, i) {
  27977. "use strict";
  27978. function n(e, t, i) {
  27979. this.maxNavPanoSize = -1,
  27980. this.maxZoomPanoSize = -1,
  27981. this.devicePixelDensity = e,
  27982. this.deviceScreenSize = t,
  27983. this.clientBandwidth = i,
  27984. this.panoSizeClassMap = {},
  27985. this.useHighResolutionPanos = !0,
  27986. this.useUltraHighResolutionPanos = !1,
  27987. this.modelHasUltraHighPanos = !1
  27988. }
  27989. var r = e("../enum/PanoSizeClass")
  27990. , o = e("../settings")
  27991. , a = e("../util/browser")
  27992. , s = e("../constants")
  27993. , l = e("../util/showcase")
  27994. , c = e("../enum/ModelManagerEvents");
  27995. n.prototype.init = function(e) {
  27996. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27997. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27998. this.highSize = this.getPanoSize(r.HIGH),
  27999. this.standardSize = this.getPanoSize(r.STANDARD),
  28000. this.baseSize = this.getPanoSize(r.BASE),
  28001. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  28002. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  28003. this.updateMaximums(),
  28004. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  28005. }
  28006. ,
  28007. n.prototype.updateFromModel = function(e) {
  28008. this.updateHighResolutionSettings(e),
  28009. this.updateUltraHighResolutionSettings(e)
  28010. }
  28011. ,
  28012. n.prototype.updateHighResolutionSettings = function(e) {
  28013. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  28014. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  28015. //this.useHighResolutionPanos = !0;
  28016. //----------------------e n d -----------------------------------------------------------------
  28017. this.updateMaximums()
  28018. }
  28019. ,
  28020. n.prototype.updateUltraHighResolutionSettings = function(e) {
  28021. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  28022. this.updateMaximums()
  28023. }
  28024. ,
  28025. n.prototype.enableUltraHighQualityMode = function() {
  28026. this.modelHasUltraHighPanos = !0,
  28027. this.updateUltraHighResolutionSettings(null)
  28028. }
  28029. ,
  28030. n.prototype.ultraHighQualityModeEnabled = function() {
  28031. return this.modelHasUltraHighPanos
  28032. }
  28033. ,
  28034. n.prototype.onModelChanged = function(e) {
  28035. this.updateFromModel(e.model),
  28036. this.updateMaximums()
  28037. }
  28038. ,
  28039. n.prototype.updateMaximums = function() {
  28040. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  28041. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  28042. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  28043. }
  28044. ,
  28045. n.prototype.buildPanoSizeClassMap = function() {
  28046. this.panoSizeClassMap[r.BASE] = 512,
  28047. this.panoSizeClassMap[r.STANDARD] = 1024,
  28048. this.panoSizeClassMap[r.HIGH] = 2048,
  28049. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  28050. }
  28051. ,
  28052. n.prototype.getPanoSize = function(e) {
  28053. return this.panoSizeClassMap[e]
  28054. }
  28055. ,
  28056. n.prototype.getMaxPossiblePanoSize = function() {
  28057. return this.getPanoSize(r.ULTRAHIGH)
  28058. }
  28059. ,
  28060. n.prototype.getMaxPanoSize = function() {
  28061. return this.maxZoomPanoSize
  28062. }
  28063. ,
  28064. n.prototype.getMaxNavPanoSize = function() {
  28065. return this.maxNavPanoSize
  28066. }
  28067. ,
  28068. n.prototype.getMaxZoomPanoSize = function() {
  28069. return this.maxZoomPanoSize
  28070. }
  28071. ,
  28072. n.prototype.detectMaxNavPanoSizeClass = function() {
  28073. if(settings.mobileNavHigh)return r.HIGH //改
  28074. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  28075. }
  28076. ,
  28077. n.prototype.detectMaxNavPanoSize = function() {
  28078. var e = this.detectMaxNavPanoSizeClass();
  28079. return this.getPanoSize(e)
  28080. }
  28081. ,
  28082. n.prototype.detectMaxZoomPanoSize = function() {
  28083. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  28084. }
  28085. ,
  28086. t.exports = n
  28087. }
  28088. , {
  28089. "../constants": 8,
  28090. "../enum/ModelManagerEvents": 33,
  28091. "../enum/PanoSizeClass": 36,
  28092. "../settings": 166,
  28093. "../util/browser": 182,
  28094. "../util/showcase": 193
  28095. }],
  28096. 171: [function(e, t, i) {
  28097. (function(i) {
  28098. "use strict";
  28099. function n(e) {
  28100. this.panos = null,
  28101. this.retryMinimumTime = 1e4,
  28102. this.urls = null,
  28103. this.panoLoadCallbacks = {},
  28104. this.downloadDescriptors = {},
  28105. this.priorityQueue = [],
  28106. this.forceQueue = [],
  28107. this.activeDownloads = [],
  28108. this.qualityManager = null,
  28109. this.tilePrioritizer = null,
  28110. this.refreshInterval = null,
  28111. this.processPriorityQueue = !1,
  28112. this.concurrentDownloads = e.concurrentDownloads || 1,
  28113. this.downloadTestResults = {}
  28114. }
  28115. var r = e("three")
  28116. , o = (e("../enum/Viewmode"),
  28117. e("../settings"))
  28118. , a = (e("../objects/Panorama"),
  28119. e("../util/logger"))
  28120. , s = (e("../enum/Vectors"),
  28121. e("../enum/PanoSizeClass"),
  28122. e("../enum/TileDownloaderEvents"))
  28123. , l = e("./TilePrioritizer")
  28124. , c = e("./TileUtils")
  28125. , h = (e("../enum/GLCubeFaces"),
  28126. e("../enum/DownloadStatus"))
  28127. , u = e("../util/panorama")
  28128. , d = e("../util/ajax")
  28129. , p = e("../ab")
  28130. , f = e("events").EventEmitter
  28131. , g = (new a(i),
  28132. Object.freeze({
  28133. Testing: 1,
  28134. Success: 2,
  28135. Fail: 3
  28136. }));
  28137. n.prototype = Object.create(f.prototype),
  28138. n.IDLE_REFRESH_DELAY = 500,
  28139. n.ACTIVE_REFRESH_DELAY = 16,
  28140. n.DOWNLOAD_RETRIES = 4,
  28141. n.prototype.init = function(e) {
  28142. this.qualityManager = e
  28143. }
  28144. ,
  28145. n.prototype.setUrls = function(e) {
  28146. this.urls = e
  28147. }
  28148. ,
  28149. n.prototype.setPanoData = function(e, t, i) {
  28150. this.panos = e,
  28151. this.imagePanos = t,
  28152. this.panoGroupId = i
  28153. }
  28154. ,
  28155. n.prototype.start = function() {
  28156. this.refreshUpdateInterval(0)
  28157. }
  28158. ,
  28159. n.prototype.stop = function() {
  28160. window.cancel(this.refreshInterval)
  28161. }
  28162. ,
  28163. n.prototype.refreshUpdateInterval = function(e) {
  28164. e || (e = 0),
  28165. this.refreshInterval = window.setTimeout(function() {
  28166. var e = this.update();
  28167. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  28168. }
  28169. .bind(this), e)
  28170. }
  28171. ,
  28172. n.prototype.update = function() {
  28173. var e = this.forceQueue.length > 0;
  28174. return this.processQueueForDownloading(this.forceQueue),
  28175. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  28176. this.priorityQueue.length > 0 && (e = !0),
  28177. this.processQueueForDownloading(this.priorityQueue)),
  28178. e
  28179. }
  28180. ,
  28181. n.prototype.forceQueueTilesForPano = function() {
  28182. var e = []
  28183. , t = [];
  28184. return function(i, n, r, o, a, s) {
  28185. e.length = 0;
  28186. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  28187. var p = u[d];
  28188. p.status !== h.None && p.status !== h.Queued || e.push(p)
  28189. }
  28190. if (r && e.length > 0) {
  28191. l.sortPanoTiles(e, i, r),
  28192. t.length = 0,
  28193. c.matchingTilesInDirection(i, n, r, o, a, t);
  28194. for (var f = 0, g = function(e) {
  28195. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28196. }; f < e.length; ) {
  28197. var m = e[f]
  28198. , v = t.findIndex(g);
  28199. v < 0 ? e.splice(f, 1) : f++
  28200. }
  28201. }
  28202. for (var A = 0; A < e.length; A++)
  28203. this.forceQueue.push(e[A]);
  28204. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28205. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28206. s && this.processQueueForDownloading(this.forceQueue, !0)
  28207. }
  28208. }(),
  28209. n.prototype.clearForceQueue = function() {
  28210. this.clearQueue(this.forceQueue)
  28211. }
  28212. ,
  28213. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  28214. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28215. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28216. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28217. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28218. }
  28219. ,
  28220. n.prototype.clearQueue = function(e) {
  28221. this.setStatusForAllDescriptors(e, h.None),
  28222. e.length = 0
  28223. }
  28224. ,
  28225. n.prototype.clearFromQueue = function(e, t, i) {
  28226. for (var n = 0; n < e.length; n++) {
  28227. var r = e[n];
  28228. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28229. }
  28230. }
  28231. ,
  28232. n.prototype.setStatusForAllDescriptors = function(e, t) {
  28233. for (var i = 0; i < e.length; i++) {
  28234. var n = e[i];
  28235. n && (n.status = t)
  28236. }
  28237. }
  28238. ,
  28239. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28240. for (var i = 0; i < e.length; i++) {
  28241. var n = e[i];
  28242. n && (n.status !== t ? n.status = t : e[i] = null)
  28243. }
  28244. }
  28245. ,
  28246. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28247. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28248. , n = i[t];
  28249. return n || (n = this.buildDownloadDescriptorArray(t),
  28250. i[t] = n,
  28251. this.initTileDownloadDescriptors(n, e, t)),
  28252. n
  28253. }
  28254. ,
  28255. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28256. var t = this.downloadDescriptors[e.id];
  28257. return t || (t = {},
  28258. this.downloadDescriptors[e.id] = t),
  28259. t
  28260. }
  28261. ,
  28262. n.prototype.processQueueForDownloading = function(e, t) {
  28263. if (this.cleanupActiveDownloads(),
  28264. this.activeDownloads.length < this.concurrentDownloads || t)
  28265. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28266. var o = e.shift();
  28267. o && (this.startDownload(o),
  28268. n++)
  28269. }
  28270. }
  28271. ,
  28272. n.prototype.testDownload = function(e, t, i) {
  28273. var n = this.downloadTestResults[e];
  28274. if (n)
  28275. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28276. this.downloadTestResults[e] = g.Testing;
  28277. var r = this.panos.list[0]
  28278. , o = this.getTileUrl(r.id, e, t, 0)
  28279. , a = function(t) {
  28280. this.downloadTestResults[e] = g.Success,
  28281. i(!0)
  28282. }
  28283. .bind(this)
  28284. , s = function() {
  28285. this.downloadTestResults[e] = g.Fail,
  28286. i(!1)
  28287. }
  28288. .bind(this);
  28289. this.loadImage(o, 0, a, s)
  28290. }
  28291. ,
  28292. n.prototype.startDownload = function(e) {
  28293. e.status = h.Downloading;
  28294. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28295. this.activeDownloads.push(e),
  28296. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28297. }
  28298. ,
  28299. n.prototype.downloadFailed = function(e, t) {}
  28300. ,
  28301. n.prototype.downloadComplete = function(e, t) {
  28302. if (e.panoGroupId === this.panoGroupId) {
  28303. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28304. e.status = h.Downloaded,
  28305. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28306. var n = {
  28307. panoId: e.pano.id,
  28308. image: t,
  28309. tileSize: e.tileSize,
  28310. panoSize: e.panoSize,
  28311. tileIndex: e.tileIndex,
  28312. faceTileIndex: e.faceTileIndex,
  28313. totalTiles: e.totalTiles,
  28314. face: e.face,
  28315. tileX: e.tileX,
  28316. tileY: e.tileY,
  28317. direction: e.direction
  28318. };
  28319. e.image = t,
  28320. this.emit(s.TileDownloadSuccess, n),
  28321. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28322. panoId: e.pano.id,
  28323. tileSize: e.tileSize,
  28324. panoSize: e.panoSize
  28325. },
  28326. this.emit(s.PanoDownloadComplete, n),
  28327. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28328. }
  28329. }
  28330. ,
  28331. n.prototype.cleanupActiveDownloads = function() {
  28332. var e = [];
  28333. return function() {
  28334. e.length = 0;
  28335. for (var t = 0; t < this.activeDownloads.length; t++) {
  28336. var i = this.activeDownloads[t];
  28337. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28338. }
  28339. this.activeDownloads.length = 0,
  28340. this.activeDownloads.push.apply(this.activeDownloads, e)
  28341. }
  28342. }(),
  28343. n.prototype.isPanoDownloaded = function(e, t) {
  28344. var i = this.getTileDownloadDescriptors(e, t);
  28345. if (i.length <= 0)
  28346. return !1;
  28347. for (var n = 0; n < i.length; n++) {
  28348. var r = i[n];
  28349. if (r.status !== h.Downloaded)
  28350. return !1
  28351. }
  28352. return !0
  28353. }
  28354. ,
  28355. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28356. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28357. this.panoLoadCallbacks[o] = {
  28358. onLoad: i,
  28359. onFail: n,
  28360. onProgress: r
  28361. }
  28362. }
  28363. ,
  28364. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28365. var i = e.id + ":" + t;
  28366. return this.panoLoadCallbacks[i]
  28367. }
  28368. ,
  28369. n.prototype.buildDownloadDescriptorArray = function(e) {
  28370. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28371. var r = this.buildDownloadDescriptor();
  28372. i.push(r)
  28373. }
  28374. return i
  28375. }
  28376. ,
  28377. n.prototype.buildDownloadDescriptor = function() {
  28378. var e = {
  28379. panoGroupId: null,
  28380. pano: null,
  28381. panoSize: -1,
  28382. tileSize: -1,
  28383. tileIndex: -1,
  28384. totalTiles: -1,
  28385. faceTileIndex: -1,
  28386. status: h.None,
  28387. url: null,
  28388. image: null,
  28389. direction: new r.Vector3,
  28390. face: -1,
  28391. cubeFace: -1,
  28392. tileX: -1,
  28393. tileY: -1
  28394. };
  28395. return e
  28396. }
  28397. ,
  28398. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28399. for (var n = 0; n < e.length; n++) {
  28400. var r = e[n];
  28401. this.initTileDownloadDescriptor(r, t, i, n)
  28402. }
  28403. }
  28404. ,
  28405. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28406. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28407. e.face = c.getFaceForTile(i, n),
  28408. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28409. e.panoGroupId = this.panoGroupId,
  28410. e.pano = t,
  28411. e.panoSize = i,
  28412. e.tileSize = r,
  28413. e.tileIndex = n,
  28414. e.totalTiles = c.getTileCountForSize(i),
  28415. e.status = h.None,
  28416. e.image = null,
  28417. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28418. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28419. }
  28420. ,
  28421. n.prototype.getTileUrl = function() {
  28422. var e = {
  28423. 256: "256",
  28424. 512: "512",
  28425. 1024: "1k",
  28426. 2048: "2k",
  28427. 4096: "4k"
  28428. }
  28429. , t = {
  28430. face: -1,
  28431. faceTileIndex: -1,
  28432. tileX: -1,
  28433. tileY: -1
  28434. };
  28435. return function(i, n, r, a) {
  28436. c.getTileLocation(n, a, t);
  28437. var s = Math.floor(n / r)
  28438. , l = s * s
  28439. , h = Math.floor(a / l)
  28440. , u = "";
  28441. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28442. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28443. return d = p.changeIfTileGenerating(d)
  28444. }
  28445. }(),
  28446. n.prototype.loadImage = function(e, t, i, n) {
  28447. d.getImage(e, t).then(function(e) {
  28448. i(e)
  28449. }).fail(n)
  28450. }
  28451. ,
  28452. t.exports = n
  28453. }
  28454. ).call(this, "/js/tile/TileDownloader.js")
  28455. }
  28456. , {
  28457. "../ab": 3,
  28458. "../enum/DownloadStatus": 24,
  28459. "../enum/GLCubeFaces": 25,
  28460. "../enum/PanoSizeClass": 36,
  28461. "../enum/TileDownloaderEvents": 45,
  28462. "../enum/Vectors": 50,
  28463. "../enum/Viewmode": 51,
  28464. "../objects/Panorama": 148,
  28465. "../settings": 166,
  28466. "../util/ajax": 181,
  28467. "../util/logger": 189,
  28468. "../util/panorama": 191,
  28469. "./TilePrioritizer": 172,
  28470. "./TileUtils": 174,
  28471. events: 202,
  28472. three: 217
  28473. }],
  28474. 172: [function(e, t, i) {
  28475. (function(i) {
  28476. "use strict";
  28477. function n(e, t, i, o, a) {
  28478. this.qualityManager = e,
  28479. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28480. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28481. this.baseSize = t,
  28482. this.standardSize = i,
  28483. this.highSize = o,
  28484. this.ultraHighSize = a,
  28485. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28486. }
  28487. var r = e("three")
  28488. , o = (e("../enum/Viewmode"),
  28489. e("../settings"),
  28490. e("../settings"),
  28491. e("../objects/Panorama"))
  28492. , a = e("../util/logger")
  28493. , s = (e("../enum/Vectors"),
  28494. e("../enum/PanoSizeClass"),
  28495. e("../enum/ModelManagerEvents"),
  28496. e("../enum/GLCubeFaces"),
  28497. e("../enum/DownloadStatus"))
  28498. , l = (e("../util/browser"),
  28499. e("./TileUtils"))
  28500. , c = e("../util/math")
  28501. , h = (e("events").EventEmitter,
  28502. new a(i),
  28503. Object.freeze({
  28504. None: 0,
  28505. DirectionalFOV: 1
  28506. }));
  28507. n.PriorityCriteria = function(e, t, i, n, o) {
  28508. this.pano = e,
  28509. this.cameraPosition = (new r.Vector3).copy(t),
  28510. this.cameraDir = (new r.Vector3).copy(i),
  28511. this.panoSpaceDir = (new r.Vector3).copy(n),
  28512. this.upcomingPanos = o,
  28513. this.copy = function(e) {
  28514. this.pano = e.pano,
  28515. this.cameraPosition.copy(e.cameraPosition),
  28516. this.cameraDir.copy(e.cameraDir),
  28517. this.panoSpaceDir.copy(e.panoSpaceDir),
  28518. this.upcomingPanos = o
  28519. }
  28520. ,
  28521. this.zoomingActive = !1
  28522. }
  28523. ,
  28524. n.DIRECTIONAL_FOV = 180,
  28525. n.DIRECTIONAL_FOV_NARROW = 120,
  28526. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28527. n.MAX_SCORED_PANOS_TOADD = 2,
  28528. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28529. n.DIRECTION_SCORE_STRICTNESS = .75,
  28530. n.appendQueue = function(e, t) {
  28531. if (e && t)
  28532. for (var i = 0; i < t.length; i++)
  28533. e.push(t[i])
  28534. }
  28535. ,
  28536. n.prototype.updateCriteria = function(e, t, i, n) {
  28537. this.priorityCriteria.pano = e,
  28538. this.priorityCriteria.cameraPosition.copy(t),
  28539. this.priorityCriteria.cameraDir.copy(i),
  28540. this.priorityCriteria.upcomingPanos = n,
  28541. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28542. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28543. }
  28544. ,
  28545. n.prototype.filterAndPrioritize = function() {
  28546. var e = []
  28547. , t = []
  28548. , i = [];
  28549. return function(r, o, a) {
  28550. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28551. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28552. var s = this.baseSize
  28553. , l = this.standardSize
  28554. , c = this.highSize
  28555. , h = this.ultraHighSize;
  28556. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28557. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28558. i.length = 0,
  28559. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28560. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28561. n.appendQueue(r, i),
  28562. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28563. i.length = 0,
  28564. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28565. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28566. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28567. n.appendQueue(r, i),
  28568. i.length = 0,
  28569. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28570. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28571. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28572. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28573. n.appendQueue(r, i),
  28574. this.queueTilesForPanos(r, e, a, s)
  28575. }
  28576. }(),
  28577. n.prototype.canDownloadSize = function(e) {
  28578. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28579. }
  28580. ,
  28581. n.prototype.populateNeighborPanos = function(e, t, i) {
  28582. i = i || [],
  28583. i.length = 0;
  28584. var n = t.getNeighbours(e);
  28585. for (var r in n)
  28586. if (n.hasOwnProperty(r)) {
  28587. var o = t.get(r);
  28588. i.push(o)
  28589. }
  28590. return i
  28591. }
  28592. ,
  28593. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28594. i = i || [],
  28595. i.length = 0;
  28596. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28597. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28598. , c = t.sortByScore(s, l);
  28599. if (c)
  28600. for (var h = 0; h < c.length && h < a; h++) {
  28601. var u = c[h].pano;
  28602. i.push(u)
  28603. }
  28604. return i
  28605. }
  28606. ,
  28607. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28608. for (var o = 0, a = 0; a < t.length; a++) {
  28609. var s = t[a]
  28610. , l = this.queueTilesForPano(e, i, s, n);
  28611. if (o += l > 0 ? 1 : 0,
  28612. r && o >= r)
  28613. break
  28614. }
  28615. return o
  28616. }
  28617. ,
  28618. n.prototype.queueTilesForPano = function() {
  28619. var e = {
  28620. filter: h.None
  28621. };
  28622. return function(t, i, n, r) {
  28623. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28624. }
  28625. }(),
  28626. n.prototype.queueTilesForPanosInDirection = function() {
  28627. var e = new r.Vector3;
  28628. return function(t, i, n, r, o, a, s, l) {
  28629. for (var h = 0, u = 0; u < n.length; u++) {
  28630. var d = n[u];
  28631. e.copy(d.position),
  28632. e.sub(o),
  28633. e.normalize();
  28634. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28635. , f = c.getFOVDotThreshold(s);
  28636. if (p >= f) {
  28637. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28638. if (h += g > 0 ? 1 : 0,
  28639. l && h >= l)
  28640. break
  28641. }
  28642. }
  28643. return h
  28644. }
  28645. }(),
  28646. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28647. for (var l = 0, c = 0; c < i.length; c++) {
  28648. var h = i[c]
  28649. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28650. if (l += u > 0 ? 1 : 0,
  28651. s && l >= s)
  28652. break
  28653. }
  28654. return l
  28655. }
  28656. ,
  28657. n.prototype.queueTilesInDirectionForPano = function() {
  28658. var e = {
  28659. filter: h.DirectionalFOV,
  28660. direction: new r.Vector3,
  28661. fov: 60
  28662. }
  28663. , t = new r.Vector3;
  28664. return function(i, n, r, o, a, s, c) {
  28665. return t.copy(s),
  28666. l.getRelativeDirection(r.quaternion, t),
  28667. e.direction.copy(t),
  28668. e.fov = c,
  28669. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28670. }
  28671. }(),
  28672. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28673. var e = [];
  28674. return function(t, i, n, r, o) {
  28675. var a = i.getTileDownloadDescriptors(n, r);
  28676. e.length = 0,
  28677. this.filterTileDownloadDescriptors(n, a, e, o);
  28678. for (var s = 0, l = 0; l < e.length; l++) {
  28679. var c = e[l];
  28680. c && (t.push(c),
  28681. s++)
  28682. }
  28683. return s
  28684. }
  28685. }(),
  28686. n.prototype.filterTileDownloadDescriptors = function() {
  28687. new r.Vector3;
  28688. return function(e, t, i, n) {
  28689. var r, o;
  28690. switch (n.filter) {
  28691. case h.DirectionalFOV:
  28692. for (r = 0; r < t.length; r++)
  28693. o = t[r],
  28694. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28695. break;
  28696. default:
  28697. for (r = 0; r < t.length; r++)
  28698. o = t[r],
  28699. i.push(o)
  28700. }
  28701. for (r = 0; r < i.length; r++)
  28702. o = i[r],
  28703. this.canIncludeDescriptor(o) || (i[r] = null)
  28704. }
  28705. }(),
  28706. n.prototype.canIncludeDescriptor = function(e) {
  28707. return e.status !== s.Downloading && e.status !== s.Downloaded
  28708. }
  28709. ,
  28710. n.prototype.canIncludePano = function(e, t) {
  28711. return !e.isLoaded(t)
  28712. }
  28713. ,
  28714. n.getFOVDotThreshold = function(e) {
  28715. return Math.cos(r.Math.degToRad(e / 2))
  28716. }
  28717. ;
  28718. var u = function() {
  28719. var e = function e(t, i) {
  28720. var n = e._panoSpaceDir
  28721. , r = e._fovThreshold
  28722. , o = e._fovThresholdNarrow
  28723. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28724. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28725. return t._dot = a,
  28726. i._dot = s,
  28727. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28728. };
  28729. return e._panoSpaceDir = new r.Vector3,
  28730. e._fovThreshold = -1,
  28731. e._fovThresholdNarrow = -1,
  28732. e
  28733. }();
  28734. n.sortPanoTiles = function(e, t, i) {
  28735. u._panoSpaceDir.copy(i),
  28736. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28737. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28738. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28739. e.sort(u)
  28740. }
  28741. ,
  28742. n.insertSortedPanoTile = function(e, t, i, r) {
  28743. u._panoSpaceDir.copy(r),
  28744. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28745. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28746. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28747. for (var o = -1, a = 0; a < e.length; a++) {
  28748. var s = u(t, e[a]);
  28749. if (s <= 0) {
  28750. o = a;
  28751. break
  28752. }
  28753. }
  28754. if (o === -1)
  28755. e[e.length] = t;
  28756. else {
  28757. for (var h = e.length; h > o; h--)
  28758. e[h] = e[h - 1];
  28759. e[o] = t
  28760. }
  28761. }
  28762. ,
  28763. n.prototype.setZoomingActive = function(e) {
  28764. e !== this.zoomingActive && (this.zoomingActive = e)
  28765. }
  28766. ,
  28767. t.exports = n
  28768. }
  28769. ).call(this, "/js/tile/TilePrioritizer.js")
  28770. }
  28771. , {
  28772. "../enum/DownloadStatus": 24,
  28773. "../enum/GLCubeFaces": 25,
  28774. "../enum/ModelManagerEvents": 33,
  28775. "../enum/PanoSizeClass": 36,
  28776. "../enum/Vectors": 50,
  28777. "../enum/Viewmode": 51,
  28778. "../objects/Panorama": 148,
  28779. "../settings": 166,
  28780. "../util/browser": 182,
  28781. "../util/logger": 189,
  28782. "../util/math": 190,
  28783. "./TileUtils": 174,
  28784. events: 202,
  28785. three: 217
  28786. }],
  28787. 173: [function(e, t, i) {
  28788. "use strict";
  28789. function n(e, t) {
  28790. this.levels = t,
  28791. this.tileSize = e,
  28792. this.root = null,
  28793. this.allNodes = [],
  28794. a(this)
  28795. }
  28796. function r(e, t) {
  28797. this.tree = e,
  28798. this.parent = t,
  28799. this.children = [],
  28800. this.id = ++u
  28801. }
  28802. function o(e, t, i, r, a, s, l, h) {
  28803. if (e) {
  28804. l = l || n.TraversalType.PreOrder;
  28805. var u = r * c + i;
  28806. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28807. s && s.push(e)),
  28808. e.children && 0 !== e.children.length) {
  28809. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28810. for (var g = 0; g < c; g++)
  28811. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28812. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28813. s && s.push(e))
  28814. }
  28815. }
  28816. }
  28817. function a(e) {
  28818. e.root = s(e, null, 0)
  28819. }
  28820. function s(e, t, i) {
  28821. if (i > e.levels)
  28822. return null;
  28823. var n = new r(e,t);
  28824. e.allNodes.push(n);
  28825. for (var o = 0; o < h; o++)
  28826. n.children[o] = s(e, n, i + 1);
  28827. return n
  28828. }
  28829. function l(e, t, i, n, r) {
  28830. if (!e)
  28831. return null;
  28832. if (0 === i)
  28833. return e;
  28834. if (!e.children || 0 === e.children.length)
  28835. return null;
  28836. var o = Math.pow(c, i)
  28837. , a = o / c
  28838. , s = n % a
  28839. , h = r % a
  28840. , u = Math.floor(r / a)
  28841. , d = Math.floor(n / a)
  28842. , p = u * c + d
  28843. , f = e.children[p];
  28844. return l(f, t + 1, i - 1, s, h)
  28845. }
  28846. var c = (e("three"),
  28847. e("./TileUtils"),
  28848. e("../objects/Panorama"),
  28849. e("../util/panorama"),
  28850. e("events").EventEmitter,
  28851. 2)
  28852. , h = c * c;
  28853. n.TraversalType = Object.freeze({
  28854. PreOrder: 0,
  28855. PostOrder: 1
  28856. });
  28857. var u = 0;
  28858. n.getLevelCountForSize = function(e, t) {
  28859. var i = 0;
  28860. for (t < e && (t = e); ; ) {
  28861. if (t /= c,
  28862. t < e)
  28863. break;
  28864. i++
  28865. }
  28866. return i
  28867. }
  28868. ,
  28869. n.getSizeForLevel = function(e, t) {
  28870. return Math.pow(c, t) * e
  28871. }
  28872. ,
  28873. n.prototype.getSubNode = function(e, t, i) {
  28874. (!t || e < this.tileSize) && (t = 0),
  28875. (!i || e < this.tileSize) && (i = 0),
  28876. e < this.tileSize && (e = this.tileSize);
  28877. var r = n.getLevelCountForSize(this.tileSize, e)
  28878. , o = l(this.root, 0, r, t, i);
  28879. return o
  28880. }
  28881. ,
  28882. n.prototype.breadthFirst = function(e) {
  28883. e = e || {};
  28884. var t = !!e.nullLevelEnd
  28885. , i = e.maxLevel
  28886. , n = e.minLevel
  28887. , r = e.callback
  28888. , o = e.saveVisited
  28889. , a = []
  28890. , s = {}
  28891. , l = 0
  28892. , c = 0;
  28893. for (a.push(this.root),
  28894. a.push(s); a.length > 0 && !(i && l > i); ) {
  28895. var h = a.shift();
  28896. if (h === s)
  28897. (!n || l >= n) && (r && t && r(null),
  28898. o && t && o.push(null)),
  28899. a.length > 0 && a.push(s),
  28900. l++,
  28901. c = 0;
  28902. else {
  28903. if (h.children)
  28904. for (var u = 0; u < h.children.length; u++) {
  28905. var d = h.children[u];
  28906. d && a.push(h.children[u])
  28907. }
  28908. var p = this.getFaceIndexFromNode(h);
  28909. (!n || l >= n) && (r && r(h, l, p),
  28910. o && o.push(h)),
  28911. c++
  28912. }
  28913. }
  28914. }
  28915. ,
  28916. n.prototype.getFaceIndexFromNode = function(e) {
  28917. if (!e)
  28918. return -1;
  28919. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28920. var o = i.parent;
  28921. if (!o)
  28922. break;
  28923. for (var a = -1, s = 0; s < o.children.length; s++)
  28924. o.children[s] === i && (a = s);
  28925. var l = a % c
  28926. , h = Math.floor(a / c);
  28927. n = l * t + n,
  28928. r = h * t + r,
  28929. t *= c,
  28930. i = o
  28931. }
  28932. return r * t + n
  28933. }
  28934. ,
  28935. n.prototype.depthFirst = function(e, t, i) {
  28936. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28937. }
  28938. ,
  28939. t.exports = n
  28940. }
  28941. , {
  28942. "../objects/Panorama": 148,
  28943. "../util/panorama": 191,
  28944. "./TileUtils": 174,
  28945. events: 202,
  28946. three: 217
  28947. }],
  28948. 174: [function(e, t, i) {
  28949. "use strict";
  28950. var n = e("../enum/GLCubeFaces")
  28951. , r = e("../util/MathLight")
  28952. , o = {};
  28953. o.TILE_SIZE = 512,
  28954. o.FACES_PER_PANO = 6,
  28955. o.LocationOnTile = {
  28956. Center: 0,
  28957. UpperLeft: 1,
  28958. UpperRight: 2,
  28959. LowerRight: 3,
  28960. LowerLeft: 4
  28961. },
  28962. o.getTileVector = function() {
  28963. return function(e, t, i, a, s, l, c, h) {
  28964. l = l || o.LocationOnTile.Center;
  28965. var u = e / t
  28966. , d = a / u;
  28967. s = -s + (u - 1);
  28968. var p = s / u
  28969. , f = t / e
  28970. , g = 2 * f
  28971. , m = g / 2
  28972. , v = 2 * d - 1 + m
  28973. , A = 2 * p - 1 + m;
  28974. switch (l) {
  28975. case o.LocationOnTile.UpperLeft:
  28976. v -= m,
  28977. A += m,
  28978. v += c * g;
  28979. break;
  28980. case o.LocationOnTile.UpperRight:
  28981. v += m,
  28982. A += m,
  28983. A -= c * g;
  28984. break;
  28985. case o.LocationOnTile.LowerRight:
  28986. v += m,
  28987. A -= m,
  28988. v -= c * g;
  28989. break;
  28990. case o.LocationOnTile.LowerLeft:
  28991. v -= m,
  28992. A -= m,
  28993. A += c * g;
  28994. break;
  28995. case o.LocationOnTile.Center:
  28996. }
  28997. switch (i) {
  28998. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28999. r.setVector(h, -1, A, -v);
  29000. break;
  29001. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  29002. r.setVector(h, 1, A, v);
  29003. break;
  29004. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  29005. r.setVector(h, -v, 1, -A);
  29006. break;
  29007. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  29008. r.setVector(h, -v, -1, A);
  29009. break;
  29010. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  29011. r.setVector(h, -v, A, 1);
  29012. break;
  29013. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  29014. r.setVector(h, v, A, -1)
  29015. }
  29016. r.normalize(h)
  29017. }
  29018. }(),
  29019. o.getFaceForTile = function(e, t) {
  29020. var i = o.TILE_SIZE;
  29021. e < o.TILE_SIZE && (i = e);
  29022. var n = Math.floor(e / i)
  29023. , r = n * n;
  29024. return Math.floor(t / r)
  29025. }
  29026. ,
  29027. o.getTileLocation = function(e, t, i) {
  29028. var n = o.TILE_SIZE;
  29029. e < o.TILE_SIZE && (n = e);
  29030. var r = o.getFaceForTile(e, t)
  29031. , a = Math.floor(e / n)
  29032. , s = a * a
  29033. , l = t - r * s;
  29034. i.tileX = l % a,
  29035. i.tileY = Math.floor(l / a),
  29036. i.face = r,
  29037. i.faceTileIndex = l
  29038. }
  29039. ,
  29040. o.getTileCountForSize = function(e) {
  29041. if (e <= o.TILE_SIZE)
  29042. return o.FACES_PER_PANO;
  29043. var t = Math.floor(e / o.TILE_SIZE)
  29044. , i = t * t
  29045. , n = i * o.FACES_PER_PANO;
  29046. return n
  29047. }
  29048. ,
  29049. o.getRelativeDirection = function() {
  29050. var e = new r.Matrix4
  29051. , t = new r.Quaternion;
  29052. return function(i, n) {
  29053. t.copy(i),
  29054. t.inverse(),
  29055. e.makeRotationFromQuaternion(t),
  29056. e.applyToVector3(n),
  29057. r.normalize(n)
  29058. }
  29059. }(),
  29060. o.matchingTilesInDirection = function() {
  29061. var e = new r.Vector3
  29062. , t = new r.Vector3(0,0,-1)
  29063. , i = new r.Quaternion
  29064. , n = function(e, t) {
  29065. e.push({
  29066. face: t.face,
  29067. faceTileIndex: t.faceTileIndex,
  29068. tileX: t.tileX,
  29069. tileY: t.tileY
  29070. })
  29071. }
  29072. , a = function() {
  29073. var e = {
  29074. face: -1,
  29075. faceTileIndex: -1,
  29076. tileX: -1,
  29077. tileY: -1
  29078. };
  29079. return function(t, i, r) {
  29080. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  29081. o.getTileLocation(t, l, e),
  29082. i && !i(e) || (s++,
  29083. r && n(r, e));
  29084. return s
  29085. }
  29086. }();
  29087. return function(n, s, l, c, h, u) {
  29088. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  29089. o.getTileCountForSize(s);
  29090. if (!c && !h)
  29091. return a(s, null, u);
  29092. var p = !!h;
  29093. if (h = h || c,
  29094. h = Math.max(0, Math.min(h, 360)),
  29095. c = Math.max(0, Math.min(c, 360)),
  29096. r.copyVector(l, e),
  29097. o.getRelativeDirection(n.quaternion, e),
  29098. p) {
  29099. i.setFromUnitVectors(e, t);
  29100. var f = function(e) {
  29101. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  29102. };
  29103. return a(s, f, u)
  29104. }
  29105. var g = function(t) {
  29106. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  29107. };
  29108. return a(s, g, u)
  29109. }
  29110. }(),
  29111. o.isTileWithinFrustum = function() {
  29112. var e = new r.Vector3
  29113. , t = 1e-5;
  29114. return function(i, n, a, s, l, c, h, u) {
  29115. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  29116. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  29117. r.applyQuaternionToVector(c, e),
  29118. e.z >= -t)
  29119. I++;
  29120. else {
  29121. var w = -1 / e.z
  29122. , _ = e.x * w
  29123. , T = e.y * w;
  29124. T > d ? v++ : T < p && A++,
  29125. _ > f ? y++ : _ < g && C++,
  29126. E++
  29127. }
  29128. return A !== E && v !== E && y !== E && C !== E
  29129. }
  29130. }(),
  29131. o.isTileWithinFOV = function() {
  29132. var e = new r.Vector3
  29133. , t = new r.Vector3(0,1,0)
  29134. , i = new r.Vector3(1,0,0);
  29135. return function(n, a, s, l, c, h, u) {
  29136. var d = o.mapFaceToCubemapFace(s);
  29137. if (r.cross(h, t, i),
  29138. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  29139. o.isWithinFOV(e, h, u, null))
  29140. return !0;
  29141. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  29142. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  29143. if (o.getTileVector(n, a, d, l, c, v, g, e),
  29144. o.isWithinFOV(e, h, u, null))
  29145. return !0;
  29146. g += p
  29147. }
  29148. return !1
  29149. }
  29150. }(),
  29151. o.isWithinFOV = function() {
  29152. var e = new r.Vector3
  29153. , t = new r.Vector3;
  29154. return function(i, n, o, a) {
  29155. if (r.copyVector(i, t),
  29156. a) {
  29157. r.copyVector(a, e),
  29158. r.normalize(e);
  29159. var s = r.dot(e, i);
  29160. e.x *= s,
  29161. e.y *= s,
  29162. e.z *= s,
  29163. r.subVector(t, e)
  29164. }
  29165. var l = o / 2 * r.RADIANS_PER_DEGREE
  29166. , c = Math.cos(l)
  29167. , h = r.dot(t, n);
  29168. return h >= c
  29169. }
  29170. }(),
  29171. o.mapFaceToCubemapFace = function() {
  29172. var e = {
  29173. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29174. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29175. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29176. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29177. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29178. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29179. };
  29180. return function(t) {
  29181. return e[t]
  29182. }
  29183. }(),
  29184. t.exports = o
  29185. }
  29186. , {
  29187. "../enum/GLCubeFaces": 25,
  29188. "../util/MathLight": 176
  29189. }],
  29190. 175: [function(e, t, i) {
  29191. (function(i) {
  29192. "use strict";
  29193. function n() {
  29194. this.list = [],
  29195. this.index = {},
  29196. Object.defineProperty(this, "length", {
  29197. get: function() {
  29198. return this.list.length
  29199. }
  29200. })
  29201. }
  29202. var r = (e("./common"),
  29203. e("./logger"));
  29204. new r(i);
  29205. n.prototype.forEach = function(e) {
  29206. this.list.forEach(e)
  29207. }
  29208. ,
  29209. n.prototype.add = function(e) {
  29210. this.list.push(e),
  29211. this.index[this.getIndex(e)] = e
  29212. }
  29213. ,
  29214. n.prototype.getIndex = function(e) {
  29215. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29216. }
  29217. ,
  29218. n.prototype.extend = function(e) {
  29219. for (var t = 0; t < e.length; t++)
  29220. this.add(e[t])
  29221. }
  29222. ,
  29223. n.prototype.get = function(e) {
  29224. return this.index[e]
  29225. }
  29226. ,
  29227. n.prototype.first = function() {
  29228. return this.list[0]
  29229. }
  29230. ,
  29231. n.prototype.last = function() {
  29232. return this.list[this.list.length - 1]
  29233. }
  29234. ,
  29235. n.prototype.reIndex = function() {
  29236. this.index = {};
  29237. var e = this;
  29238. this.forEach(function(t) {
  29239. e.index[e.getIndex(t)] = t
  29240. })
  29241. }
  29242. ,
  29243. n.prototype.filter = function(e) {
  29244. var t = this.list.filter(e);
  29245. return this.reIndex(),
  29246. t
  29247. }
  29248. ,
  29249. n.prototype.reduce = function(e, t) {
  29250. return this.list.reduce(e, t)
  29251. }
  29252. ,
  29253. n.prototype.sort = function(e) {
  29254. return this.list.sort(e)
  29255. }
  29256. ,
  29257. n.prototype.indexOf = function(e) {
  29258. for (var t = 0; t < this.list.length; ++t)
  29259. if (this.list[t] === e)
  29260. return t;
  29261. return -1
  29262. }
  29263. ,
  29264. t.exports = n
  29265. }
  29266. ).call(this, "/js/util/IndexedCollection.js")
  29267. }
  29268. , {
  29269. "./common": 185,
  29270. "./logger": 189
  29271. }],
  29272. 176: [function(e, t, i) {
  29273. "use strict";
  29274. var n = e("../constants")
  29275. , r = {};
  29276. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29277. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29278. r.Vector3 = function(e, t, i) {
  29279. this.x = e || 0,
  29280. this.y = t || 0,
  29281. this.z = i || 0
  29282. }
  29283. ,
  29284. r.Matrix4 = function() {
  29285. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29286. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29287. }
  29288. ,
  29289. r.Matrix4.prototype = {
  29290. identity: function() {
  29291. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29292. this
  29293. },
  29294. copy: function(e) {
  29295. return this.elements.set(e.elements),
  29296. this
  29297. },
  29298. applyToVector3: function(e) {
  29299. var t = e.x
  29300. , i = e.y
  29301. , n = e.z
  29302. , r = this.elements;
  29303. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29304. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29305. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29306. this
  29307. },
  29308. getInverse: function(e, t) {
  29309. var i = this.elements
  29310. , n = e.elements
  29311. , r = n[0]
  29312. , o = n[1]
  29313. , a = n[2]
  29314. , s = n[3]
  29315. , l = n[4]
  29316. , c = n[5]
  29317. , h = n[6]
  29318. , u = n[7]
  29319. , d = n[8]
  29320. , p = n[9]
  29321. , f = n[10]
  29322. , g = n[11]
  29323. , m = n[12]
  29324. , v = n[13]
  29325. , A = n[14]
  29326. , y = n[15]
  29327. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29328. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29329. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29330. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29331. , w = r * C + o * I + a * E + s * b;
  29332. if (0 === w) {
  29333. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29334. if (t)
  29335. throw new Error(_);
  29336. return console.warn(_),
  29337. this.identity()
  29338. }
  29339. var T = 1 / w;
  29340. return i[0] = C * T,
  29341. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29342. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29343. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29344. i[4] = I * T,
  29345. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29346. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29347. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29348. i[8] = E * T,
  29349. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29350. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29351. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29352. i[12] = b * T,
  29353. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29354. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29355. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29356. this
  29357. },
  29358. makeRotationFromQuaternion: function(e) {
  29359. var t = this.elements
  29360. , i = e.x
  29361. , n = e.y
  29362. , r = e.z
  29363. , o = e.w
  29364. , a = i + i
  29365. , s = n + n
  29366. , l = r + r
  29367. , c = i * a
  29368. , h = i * s
  29369. , u = i * l
  29370. , d = n * s
  29371. , p = n * l
  29372. , f = r * l
  29373. , g = o * a
  29374. , m = o * s
  29375. , v = o * l;
  29376. return t[0] = 1 - (d + f),
  29377. t[4] = h - v,
  29378. t[8] = u + m,
  29379. t[1] = h + v,
  29380. t[5] = 1 - (c + f),
  29381. t[9] = p - g,
  29382. t[2] = u - m,
  29383. t[6] = p + g,
  29384. t[10] = 1 - (c + d),
  29385. t[3] = 0,
  29386. t[7] = 0,
  29387. t[11] = 0,
  29388. t[12] = 0,
  29389. t[13] = 0,
  29390. t[14] = 0,
  29391. t[15] = 1,
  29392. this
  29393. }
  29394. },
  29395. r.Quaternion = function(e, t, i, n) {
  29396. this._x = e || 0,
  29397. this._y = t || 0,
  29398. this._z = i || 0,
  29399. this._w = void 0 !== n ? n : 1
  29400. }
  29401. ,
  29402. r.Quaternion.prototype = {
  29403. get x() {
  29404. return this._x
  29405. },
  29406. set x(e) {
  29407. this._x = e
  29408. },
  29409. get y() {
  29410. return this._y
  29411. },
  29412. set y(e) {
  29413. this._y = e
  29414. },
  29415. get z() {
  29416. return this._z
  29417. },
  29418. set z(e) {
  29419. this._z = e
  29420. },
  29421. get w() {
  29422. return this._w
  29423. },
  29424. set w(e) {
  29425. this._w = e
  29426. },
  29427. copy: function(e) {
  29428. this._x = e.x,
  29429. this._y = e.y,
  29430. this._z = e.z,
  29431. this._w = e.w
  29432. },
  29433. inverse: function() {
  29434. return this.conjugate().normalize()
  29435. },
  29436. conjugate: function() {
  29437. return this._x *= -1,
  29438. this._y *= -1,
  29439. this._z *= -1,
  29440. this
  29441. },
  29442. length: function() {
  29443. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29444. },
  29445. normalize: function() {
  29446. var e = this.length();
  29447. return 0 === e ? (this._x = 0,
  29448. this._y = 0,
  29449. this._z = 0,
  29450. this._w = 1) : (e = 1 / e,
  29451. this._x = this._x * e,
  29452. this._y = this._y * e,
  29453. this._z = this._z * e,
  29454. this._w = this._w * e),
  29455. this
  29456. },
  29457. setFromAxisAngle: function(e, t) {
  29458. var i = t / 2
  29459. , n = Math.sin(i);
  29460. return this._x = e.x * n,
  29461. this._y = e.y * n,
  29462. this._z = e.z * n,
  29463. this._w = Math.cos(i),
  29464. this
  29465. },
  29466. setFromUnitVectors: function() {
  29467. var e, t, i = 1e-6;
  29468. return function(n, o) {
  29469. return void 0 === e && (e = new r.Vector3),
  29470. t = r.dot(n, o) + 1,
  29471. t < i ? (t = 0,
  29472. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29473. this._x = e.x,
  29474. this._y = e.y,
  29475. this._z = e.z,
  29476. this._w = t,
  29477. this.normalize()
  29478. }
  29479. }(),
  29480. multiply: function(e) {
  29481. return this.multiplyQuaternions(this, e)
  29482. },
  29483. premultiply: function(e) {
  29484. return this.multiplyQuaternions(e, this)
  29485. },
  29486. multiplyQuaternions: function(e, t) {
  29487. var i = e._x
  29488. , n = e._y
  29489. , r = e._z
  29490. , o = e._w
  29491. , a = t._x
  29492. , s = t._y
  29493. , l = t._z
  29494. , c = t._w;
  29495. return this._x = i * c + o * a + n * l - r * s,
  29496. this._y = n * c + o * s + r * a - i * l,
  29497. this._z = r * c + o * l + i * s - n * a,
  29498. this._w = o * c - i * a - n * s - r * l,
  29499. this
  29500. }
  29501. },
  29502. r.convertWorkshopVector = function(e) {
  29503. return new r.Vector3(-e.x,e.y,e.z)
  29504. }
  29505. ,
  29506. r.convertWorkshopQuaternion = function(e) {
  29507. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29508. }
  29509. ;
  29510. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29511. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29512. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29513. }
  29514. ,
  29515. r.convertWorkshopPanoramaQuaternion = function(e) {
  29516. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29517. }
  29518. ,
  29519. r.normalize = function(e) {
  29520. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29521. , i = Math.sqrt(t);
  29522. e.x /= i,
  29523. e.y /= i,
  29524. e.z /= i
  29525. }
  29526. ,
  29527. r.dot = function(e, t) {
  29528. return e.x * t.x + e.y * t.y + e.z * t.z
  29529. }
  29530. ,
  29531. r.cross = function(e, t, i) {
  29532. var n = e.x
  29533. , r = e.y
  29534. , o = e.z;
  29535. i.x = r * t.z - o * t.y,
  29536. i.y = o * t.x - n * t.z,
  29537. i.z = n * t.y - r * t.x
  29538. }
  29539. ,
  29540. r.setVector = function(e, t, i, n) {
  29541. e.x = t,
  29542. e.y = i,
  29543. e.z = n
  29544. }
  29545. ,
  29546. r.copyVector = function(e, t) {
  29547. t.x = e.x,
  29548. t.y = e.y,
  29549. t.z = e.z
  29550. }
  29551. ,
  29552. r.addVector = function(e, t) {
  29553. e.x += t.x,
  29554. e.y += t.y,
  29555. e.z += t.z
  29556. }
  29557. ,
  29558. r.subVector = function(e, t) {
  29559. e.x -= t.x,
  29560. e.y -= t.y,
  29561. e.z -= t.z
  29562. }
  29563. ,
  29564. r.applyQuaternionToVector = function(e, t) {
  29565. var i = t.x
  29566. , n = t.y
  29567. , r = t.z
  29568. , o = e.x
  29569. , a = e.y
  29570. , s = e.z
  29571. , l = e.w
  29572. , c = l * i + a * r - s * n
  29573. , h = l * n + s * i - o * r
  29574. , u = l * r + o * n - a * i
  29575. , d = -o * i - a * n - s * r;
  29576. t.x = c * l + d * -o + h * -s - u * -a,
  29577. t.y = h * l + d * -a + u * -o - c * -s,
  29578. t.z = u * l + d * -s + c * -a - h * -o
  29579. }
  29580. ,
  29581. r.angleBetweenVectors = function(e, t) {
  29582. return Math.acos(r.dot(e, t))
  29583. }
  29584. ,
  29585. t.exports = r
  29586. }
  29587. , {
  29588. "../constants": 8
  29589. }],
  29590. 177: [function(e, t, i) {
  29591. (function(i) {
  29592. "use strict";
  29593. function n(e) {
  29594. this.cache = null,
  29595. this.expires = 0
  29596. }
  29597. function r() {
  29598. this.baseUrl = null,
  29599. this.cache = null,
  29600. this.expires = 0
  29601. }
  29602. function o() {
  29603. this.baseUrl = null,
  29604. this.expires = 0
  29605. }
  29606. function a(e) {
  29607. this.initialLoadingPromise = null,
  29608. this.endpoint = e + "?type=3",
  29609. this.urlContainer = null,
  29610. this.authorizationHeader = h.getAuthorizationHeader(),
  29611. this.containerClasses = [o, r, n]
  29612. }
  29613. var s = e("./ajax")
  29614. , l = e("./logger")
  29615. , c = e("../constants")
  29616. , h = e("./showcase")
  29617. , u = (e("../ab"),
  29618. new l(i));
  29619. n.prototype = {
  29620. version: 1,
  29621. validate: function(e) {
  29622. return "catalog.json"in e && Object.keys(e).length > 0
  29623. },
  29624. update: function(e) {
  29625. return this.cache = e,
  29626. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29627. $.when()
  29628. },
  29629. get: function(e) {
  29630. return this.cache[e]
  29631. }
  29632. },
  29633. r.prototype = {
  29634. version: 2,
  29635. validate: function(e) {
  29636. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29637. },
  29638. update: function(e) {
  29639. return this.baseUrl = e["base.url"],
  29640. this.cache = e,
  29641. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29642. $.when()
  29643. },
  29644. get: function(e) {
  29645. var t = this.cache[e];
  29646. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29647. }
  29648. },
  29649. o.prototype = {
  29650. version: 3,
  29651. validate: function(e) {
  29652. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29653. },
  29654. update: function(e) {
  29655. return this.baseUrl = e.templates[0],
  29656. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29657. $.when()
  29658. },
  29659. get: function(e) {
  29660. return this.baseUrl.replace("{{filename}}", e)
  29661. }
  29662. },
  29663. a.prototype = {
  29664. init: function() {
  29665. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29666. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29667. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29668. this.refresh().done(function() {
  29669. u.debug("Refreshed")
  29670. }).fail(function() {
  29671. u.error("Failed url refresh, urls might go stale soon")
  29672. }))
  29673. }
  29674. .bind(this), c.signedUrlCheckInterval),
  29675. this.initialLoadingPromise = this.refresh(),
  29676. this.initialLoadingPromise)
  29677. },
  29678. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29679. e = e || {};
  29680. /*var t = void 0 === e.cache || e.cache;
  29681. return s.get( this.endpoint , { //file
  29682. responseType: "json",
  29683. prefetchFrom: t ? "files" : null,
  29684. cache: t,
  29685. auth: this.authorizationHeader
  29686. }).then(function(e) {
  29687. if (this.urlContainer && this.urlContainer.validate(e))
  29688. return this.urlContainer.update(e);
  29689. for (var i = 0; i < this.containerClasses.length; i++) {
  29690. var n = this.containerClasses[i]
  29691. , r = new n;
  29692. if (r.validate(e))
  29693. return u.info("Using urls version " + r.version),
  29694. this.urlContainer = r,
  29695. this.urlContainer.update(e)
  29696. }
  29697. return t ? this.refresh({
  29698. cache: !1
  29699. }) : $.Deferred().reject("missing-urls")
  29700. }
  29701. .bind(this), function(e) {
  29702. return "loading-failed"
  29703. }) */
  29704. return $.Deferred().resolve();
  29705. },
  29706. get: function(e) {
  29707. //return this.urlContainer.get(e)
  29708. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29709. }
  29710. },
  29711. t.exports = a
  29712. }
  29713. ).call(this, "/js/util/ModelUrls.js")
  29714. }
  29715. , {
  29716. "../ab": 3,
  29717. "../constants": 8,
  29718. "./ajax": 181,
  29719. "./logger": 189,
  29720. "./showcase": 193
  29721. }],
  29722. 178: [function(e, t, i) {
  29723. (function(i) {
  29724. "use strict";
  29725. function n() {
  29726. u.call(this),
  29727. this.neighbourMap = {},
  29728. this.map = null
  29729. }
  29730. var r = e("three")
  29731. , o = e("./common")
  29732. , a = e("../settings")
  29733. , s = e("../objects/Panorama")
  29734. , a = e("../settings")
  29735. , l = e("./aStar")
  29736. , c = e("./logger")
  29737. , h = new c(i)
  29738. , u = e("./IndexedCollection")
  29739. , d = e("./transitions");
  29740. o.inherit(n, u),
  29741. n.prototype.getIndex = function(e) {
  29742. return e.id
  29743. }
  29744. ,
  29745. n.prototype.find = function(e, t) {
  29746. var i = o.filterAll(this.list, e);
  29747. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29748. i = o.stableSort(i, e)
  29749. }),
  29750. i[0])
  29751. }
  29752. ,
  29753. n.prototype.sortByScore = function(e, t) {
  29754. var i = o.filterAll(this.list, e);
  29755. return 0 === i.length ? null : i = i.map(function(e) {
  29756. return {
  29757. pano: e,
  29758. score: t.reduce(function(t, i) {
  29759. return t + i(e)
  29760. }, 0)
  29761. }
  29762. }).sort(function(e, t) {
  29763. return t.score - e.score;
  29764. })
  29765. }
  29766. ,
  29767. n.prototype.lowestByScore = function(e, t, i) {
  29768. return this.findRankedByScore(0, e, t, i)
  29769. }
  29770. ,
  29771. n.prototype.findRankedByScore = function(e, t, i, n) {
  29772. n && (n.candidates = null,
  29773. n.pano = null),
  29774. e || (e = 0);
  29775. var r = this.sortByScore(t, i);
  29776. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29777. n.pano = r[e].pano),
  29778. r[e].pano)
  29779. }
  29780. ,
  29781. n.prototype.showPanoScores = function(e) {
  29782. this.list.forEach(function(e) {
  29783. e.removeTextSprite()
  29784. });
  29785. var t = 6344768;
  29786. e.forEach(function(e) {
  29787. e.pano.addTextSprite(e.score.toFixed(2), t),
  29788. t = 16428055
  29789. })
  29790. }
  29791. ,
  29792. n.prototype.isNeighbour = function(e, t) {
  29793. return this.neighbourMap[e.id][t.id]
  29794. }
  29795. ,
  29796. n.prototype.getNeighbours = function(e) {
  29797. return this.neighbourMap[e.id]
  29798. }
  29799. ,
  29800. n.prototype.setNeighbour = function(e, t, i) {
  29801. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29802. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29803. this.neighbourMap[e.id][e.id] = !0,
  29804. this.neighbourMap[t.id][t.id] = !0,
  29805. this.neighbourMap[e.id][t.id] = i,
  29806. this.neighbourMap[t.id][e.id] = i,
  29807. this.neighbourMap[e.id]
  29808. }
  29809. ,
  29810. n.prototype.findClosest = function(e, t) {
  29811. var i = [s.filters.isPanoAligned()];
  29812. return t && i.push(s.filters.inDirection(e, t, .75)),
  29813. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29814. }
  29815. ,
  29816. n.prototype.dualNeighbors = function(e, t) {
  29817. var i, n = [];
  29818. for (i in this.neighbourMap[e.id])
  29819. this.neighbourMap[t.id][i] && n.push(i);
  29820. return n
  29821. }
  29822. ,
  29823. n.prototype.populate_path_graph = function() {
  29824. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29825. for (e = 0; e < this.list.length; e += 1) {
  29826. o = this.list[e],
  29827. s = {},
  29828. l = !1,
  29829. i = o.neighbourPanos || o.findNeighourPanos();
  29830. for (t in i)
  29831. if (i[t]) {
  29832. a = this.index[t],
  29833. p.copy(o.floorPosition),
  29834. p.sub(a.floorPosition);
  29835. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29836. , v = (Math.abs(p.y) / Math.max(m, .01),
  29837. Math.max(0, Math.abs(p.y) - .2));
  29838. v > 0 ? (f += 1,
  29839. v = Math.pow(4 * v, 2),
  29840. m = Math.pow(m, 2),
  29841. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29842. n = p.length()),
  29843. s[a.id] = n,
  29844. l = !0
  29845. }
  29846. l ? u[o.id] = s : d += 1
  29847. }
  29848. this.map = u,
  29849. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29850. }
  29851. ,
  29852. n.prototype.aStarSearch = function(e, t) {
  29853. var i = Date.now()
  29854. , n = new l({
  29855. start: e,
  29856. isEnd: function(e) {
  29857. return e === t
  29858. },
  29859. neighbor: function(e) {
  29860. var t = e.neighbourPanos || e.findNeighourPanos()
  29861. , i = [];
  29862. for (var n in t)
  29863. t[n] && i.push(this.index[n]); //add: t[n] &&
  29864. return i
  29865. }
  29866. .bind(this),
  29867. distance: function(e, t) {
  29868. var i = this.map[e.id]
  29869. , n = i[t.id];
  29870. return n
  29871. }
  29872. .bind(this),
  29873. heuristic: function(e, t) {
  29874. return 1
  29875. }
  29876. .bind(this),
  29877. hash: function(e) {
  29878. return e.id
  29879. },
  29880. timeout: 5e3
  29881. });
  29882. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29883. "success" !== n.status)
  29884. return h.debug("Did not find A* path from " + e + " to " + t),
  29885. null;
  29886. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29887. var r = [];
  29888. return n.path.forEach(function(e) {
  29889. r.push(e.id)
  29890. }),
  29891. r
  29892. }
  29893. ,
  29894. n.prototype.includeNodesNearPath = function() {
  29895. var e = new r.Vector3
  29896. , t = new r.Vector3
  29897. , i = new r.Vector3
  29898. , n = new r.Vector3
  29899. , o = new r.Vector3
  29900. , a = new r.Vector3
  29901. , s = new r.Vector3
  29902. , l = new r.Vector3
  29903. , c = []
  29904. , h = new r.Vector3
  29905. , u = new r.Vector3;
  29906. return function(r, d) {
  29907. if (r)
  29908. for (var p = function(e, t, i) {
  29909. return o.copy(t).sub(e),
  29910. o.dot(i)
  29911. }, f = function(e, t) {
  29912. return p(h, e.position, i) - p(h, t.position, i)
  29913. }, g = 0; g < r.length - 1; ) {
  29914. var m = r[g]
  29915. , v = r[g + 1]
  29916. , A = this.index[m]
  29917. , y = this.index[v];
  29918. h.copy(A.position),
  29919. u.copy(y.position),
  29920. c.length = 0,
  29921. e.copy(u).sub(h),
  29922. i.copy(e).normalize();
  29923. for (var C = 0; C < this.list.length; C++) {
  29924. var I = this.list[C];
  29925. o.copy(I.position).sub(h);
  29926. var E = o.dot(i);
  29927. if (E > 0) {
  29928. s.copy(i),
  29929. s.multiplyScalar(E),
  29930. a.copy(o),
  29931. a.sub(s);
  29932. var b = a.length();
  29933. if (b < d) {
  29934. t.copy(e).negate(),
  29935. n.copy(t).normalize(),
  29936. l.copy(I.position).sub(u);
  29937. var w = l.dot(n);
  29938. w > 0 && c.push(I)
  29939. }
  29940. }
  29941. }
  29942. if (c.length > 0) {
  29943. c.sort(f);
  29944. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29945. r[_] = r[_ - c.length];
  29946. for (var T = 0; T < c.length; T++)
  29947. r[T + g + 1] = c[T].id
  29948. }
  29949. g += c.length + 1
  29950. }
  29951. }
  29952. }(),
  29953. n.prototype.fadeMarkerOpacity = function(e, t) {
  29954. var i = void 0 === e ? a.panorama.markerOpacity : e
  29955. , n = this.list.findIndex(function(e) {
  29956. return e.marker
  29957. });
  29958. if (!(n < 0)) {
  29959. var r = this.list[n].marker.material.opacity;
  29960. if (r !== e) {
  29961. var o = i - r;
  29962. d.trigger({
  29963. func: function(e, t) {
  29964. var i = r + e * o;
  29965. this.forEach(function(e) {
  29966. e.marker && (e.marker.material.opacity = i)
  29967. })
  29968. }
  29969. .bind(this),
  29970. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29971. name: "_fpm"
  29972. })
  29973. }
  29974. }
  29975. }
  29976. ,
  29977. t.exports = n
  29978. }
  29979. ).call(this, "/js/util/PanoramaCollection.js")
  29980. }
  29981. , {
  29982. "../objects/Panorama": 148,
  29983. "../settings": 166,
  29984. "./IndexedCollection": 175,
  29985. "./aStar": 180,
  29986. "./common": 185,
  29987. "./logger": 189,
  29988. "./transitions": 195,
  29989. three: 217
  29990. }],
  29991. 179: [function(e, t, i) {
  29992. "use strict";
  29993. function n() {
  29994. this.actionSequence = [],
  29995. this.actionSequenceInProgress = !1
  29996. }
  29997. function r(e, t, i, n) {
  29998. s.trackAlways("zoom_" + e, {
  29999. from: t,
  30000. to: i,
  30001. pano: n
  30002. })
  30003. }
  30004. function o(e, t) {
  30005. r("initial", 1, e, t)
  30006. }
  30007. function a(e, t, i) {
  30008. r("followup", e, t, i)
  30009. }
  30010. var s = e("../analytics");
  30011. n.prototype.reset = function(e) {
  30012. this.actionSequenceInProgress = !1,
  30013. this.actionSequence.length = 0
  30014. }
  30015. ,
  30016. n.prototype.addZoomAction = function() {
  30017. var e = null
  30018. , t = null
  30019. , i = !1
  30020. , n = function() {
  30021. if (e = null,
  30022. this.actionSequence.length > 0) {
  30023. var i = this.actionSequence[0].start
  30024. , n = this.actionSequence[this.actionSequence.length - 1].end;
  30025. 1 === i ? o(n, t) : a(i, n, t)
  30026. }
  30027. this.reset()
  30028. };
  30029. return function(r, o, a) {
  30030. if (r !== o) {
  30031. i || (n = n.bind(this),
  30032. i = !0),
  30033. e && (window.clearTimeout(e),
  30034. e = null),
  30035. a === t && this.actionSequenceInProgress || (this.reset(),
  30036. t = a),
  30037. this.actionSequenceInProgress = !0;
  30038. var s = {
  30039. start: r,
  30040. end: o
  30041. };
  30042. this.actionSequence.push(s),
  30043. e = window.setTimeout(n, 150)
  30044. }
  30045. }
  30046. }(),
  30047. t.exports = n
  30048. }
  30049. , {
  30050. "../analytics": 4
  30051. }],
  30052. 180: [function(e, t, i) {
  30053. "use strict";
  30054. function n(e) {
  30055. void 0 === e.timeout && (e.timeout = 1 / 0);
  30056. var t = e.hash || o
  30057. , i = {
  30058. data: e.start,
  30059. g: 0,
  30060. h: e.heuristic(e.start)
  30061. }
  30062. , n = i;
  30063. i.f = i.h;
  30064. var h = new s
  30065. , u = new l(a)
  30066. , d = c();
  30067. u.push(i),
  30068. d.set(t(i.data), i);
  30069. for (var p = new Date; u.size(); ) {
  30070. if (new Date - p > e.timeout)
  30071. return {
  30072. status: "timeout",
  30073. cost: n.g,
  30074. path: r(n)
  30075. };
  30076. var f = u.pop();
  30077. if (d.delete(t(f.data)),
  30078. e.isEnd(f.data))
  30079. return {
  30080. status: "success",
  30081. cost: f.g,
  30082. path: r(f)
  30083. };
  30084. h.add(t(f.data));
  30085. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  30086. var v = g[m];
  30087. if (!h.contains(t(v))) {
  30088. var A = f.g + e.distance(f.data, v)
  30089. , y = d.get(t(v))
  30090. , C = !1;
  30091. if (void 0 === y)
  30092. y = {
  30093. data: v
  30094. },
  30095. d.set(t(v), y);
  30096. else {
  30097. if (y.g < A)
  30098. continue;
  30099. C = !0
  30100. }
  30101. y.parent = f,
  30102. y.g = A,
  30103. y.h = e.heuristic(v),
  30104. y.f = A + y.h,
  30105. y.h < n.h && (n = y),
  30106. C ? u.heapify() : u.push(y)
  30107. }
  30108. }
  30109. }
  30110. return {
  30111. status: "noPath",
  30112. cost: n.g,
  30113. path: r(n)
  30114. }
  30115. }
  30116. function r(e) {
  30117. if (void 0 !== e.parent) {
  30118. var t = r(e.parent);
  30119. return t.push(e.data),
  30120. t
  30121. }
  30122. return [e.data]
  30123. }
  30124. function o(e) {
  30125. return e.toString()
  30126. }
  30127. function a(e, t) {
  30128. return e.f - t.f
  30129. }
  30130. var s = e("Set")
  30131. , l = e("heap")
  30132. , c = e("dict");
  30133. t.exports = n
  30134. }
  30135. , {
  30136. Set: 196,
  30137. dict: 210,
  30138. heap: 211
  30139. }],
  30140. 181: [function(e, t, i) {
  30141. (function(i) {
  30142. "use strict";
  30143. function n(e, t, i) {
  30144. var n = new XMLHttpRequest;
  30145. if (i && "withCredentials"in n)
  30146. n.open(e, t, i);
  30147. else if ("undefined" != typeof XDomainRequest)
  30148. n = new XDomainRequest,
  30149. n.open(e, t);
  30150. else {
  30151. if (i)
  30152. throw "Browser does not support CORS!";
  30153. n.open(e, t)
  30154. }
  30155. return n
  30156. }
  30157. function r(e, t, i) {
  30158. function o() {
  30159. u.warn("Retrying ", t),
  30160. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  30161. }
  30162. function a(e, t) {
  30163. var i = e.response;
  30164. if ("json" === t && "object" != typeof i)
  30165. try {
  30166. i = JSON.parse(e.responseText)
  30167. } catch (e) {
  30168. return void c.reject({
  30169. error: "Failed parsing JSON"
  30170. })
  30171. }
  30172. else if ("image/jpeg" === t) {
  30173. var n = new Uint8Array(e.response)
  30174. , r = new Blob([n],{
  30175. type: "image/jpeg"
  30176. })
  30177. , o = URL.createObjectURL(r);
  30178. i = new Image,
  30179. i.src = o,
  30180. i.crossOrigin = "Anonymous",
  30181. i.onload = function() {
  30182. URL.revokeObjectURL(o)
  30183. }
  30184. }
  30185. return i
  30186. }
  30187. var s = n(e, t, !1);
  30188. if (i = i || {},
  30189. i.retries = void 0 !== i.retries ? i.retries : 0,
  30190. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  30191. i.responseType)
  30192. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30193. s.responseType = i.responseType;
  30194. else {
  30195. if ("image/jpeg" !== i.responseType)
  30196. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30197. s.responseType = "arraybuffer"
  30198. }
  30199. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30200. i.auth && s.setRequestHeader("Authorization", i.auth),
  30201. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30202. s.setRequestHeader("Content-Type", "application/json")),
  30203. "object" == typeof i.headers)
  30204. for (var l in i.headers)
  30205. s.setRequestHeader(l, i.headers[l]);
  30206. var c = $.Deferred();
  30207. return s.onreadystatechange = function(e) {
  30208. if (4 === this.readyState)
  30209. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30210. i.retries++,
  30211. setTimeout(o, 1e3);
  30212. else if (200 === this.status) {
  30213. var t = a(this, i.responseType);
  30214. c.resolve(t)
  30215. } else
  30216. c.reject(this)
  30217. }
  30218. ,
  30219. s.onprogress = function(e) {
  30220. c.notify(e)
  30221. }
  30222. ,
  30223. s.send(i.data),
  30224. c.promise()
  30225. }
  30226. function o(e) {
  30227. return Object.keys(e).sort().map(function(t) {
  30228. return {
  30229. key: t,
  30230. value: e[t]
  30231. }
  30232. })
  30233. }
  30234. function a(e, t) {
  30235. var i = t.responseType || null
  30236. , n = t.auth || null
  30237. , r = t.prefetchFrom || null
  30238. , a = e + "__" + i + "__" + n + "__" + r;
  30239. return t.headers && o(t.headers).forEach(function(e) {
  30240. a += "__" + e.key + ":" + e.value
  30241. }),
  30242. a
  30243. }
  30244. function s(e, t) {
  30245. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30246. }
  30247. function l(e, t, i) {
  30248. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30249. }
  30250. var c = e("./logger")
  30251. , h = e("../ab")
  30252. , u = new c(i);
  30253. window.URL = window.URL || window.webkitURL,
  30254. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30255. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  30256. /* setTimeout(function() {//MP-- xzw delete
  30257. window.MP_REQUEST_CACHE = null,
  30258. window.MP_PREFETCHED_MODELDATA = {}
  30259. }, 6e4),
  30260. window.onpageshow = function(e) {
  30261. e.persisted && (window.MP_REQUEST_CACHE = null,
  30262. window.MP_PREFETCHED_MODELDATA = {})
  30263. } */
  30264. ,
  30265. t.exports = {
  30266. get: function(e, t) {
  30267. t = t || {};
  30268. var i = void 0 === t.cache || t.cache;
  30269. if (i) {
  30270. var n = s(e, t);
  30271. if (n)
  30272. return n
  30273. }
  30274. var o;
  30275. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  30276. i && l(e, t, o),
  30277. o
  30278. },
  30279. post: function(e, t) {
  30280. return r("POST", e, t)
  30281. },
  30282. patch: function(e, t) {
  30283. return r("PATCH", e, t)
  30284. },
  30285. getImage: function(e, t) {
  30286. function i() {
  30287. u.warn("Retrying ", e),
  30288. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30289. }
  30290. var n = $.Deferred()
  30291. , r = new Image
  30292. , o = this;
  30293. return e = h.changeIfImageOptimzing(e),
  30294. null !== t && void 0 !== t || (t = 3),
  30295. r.onerror = function() {
  30296. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30297. }
  30298. ,
  30299. r.onload = function() {
  30300. n.resolve(r)
  30301. }
  30302. ,
  30303. r.crossOrigin = "anonymous",
  30304. r.src = e,
  30305. n
  30306. }
  30307. }
  30308. }
  30309. ).call(this, "/js/util/ajax.js")
  30310. }
  30311. , {
  30312. "../ab": 3,
  30313. "./logger": 189
  30314. }],
  30315. 182: [function(e, t, i) {
  30316. "use strict";
  30317. function n(e, t) {
  30318. var i = window.navigator.userAgent
  30319. , n = i.match(e);
  30320. return n = n ? n[1].split(t) : [],
  30321. {
  30322. major: parseInt(n[0]) || 0,
  30323. minor: parseInt(n[1]) || 0,
  30324. patch: parseInt(n[2]) || 0
  30325. }
  30326. }
  30327. var r = e("../exception/DeviceMismatchException");
  30328. window.browser = t.exports = {
  30329. isFullscreen: function() {
  30330. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30331. },
  30332. supportsFullscreen: function() {
  30333. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30334. },
  30335. isPointerLocked: function() {
  30336. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30337. },
  30338. requestFullscreen: function(e, t) {
  30339. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30340. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30341. },
  30342. requestPointerLock: function() {
  30343. var e;
  30344. if (document.fullscreenElement)
  30345. e = document.fullscreenElement();
  30346. else if (document.mozFullscreenElement)
  30347. e = document.mozFullscreenElement();
  30348. else if (document.mozFullScreenElement)
  30349. e = document.mozFullScreenElement();
  30350. else {
  30351. if (!document.webkitFullscreenElement)
  30352. return;
  30353. e = document.webkitFullscreenElement()
  30354. }
  30355. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30356. e.requestPointerLock(),
  30357. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30358. },
  30359. exitPointerLock: function() {
  30360. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30361. document.exitPointerLock()
  30362. },
  30363. exitFullscreen: function() {
  30364. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30365. },
  30366. details: function() {
  30367. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30368. return e ? {
  30369. name: e[1],
  30370. version: parseInt(e[2]),
  30371. platform: navigator.platform
  30372. } : {}
  30373. },
  30374. is: function(e) {
  30375. return this.details() && this.details().name === e
  30376. },
  30377. inIframe: function() {
  30378. return window.parent !== window
  30379. },
  30380. aspectRatio: function() {
  30381. var e = $("#player").width() / $("#player").height();
  30382. return isFinite(e) ? e : 0
  30383. },
  30384. userAgent: function() {
  30385. return window.navigator.userAgent
  30386. },
  30387. isMobile: function() {
  30388. var e = navigator.userAgent || navigator.vendor || window.opera;
  30389. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30390. },
  30391. isLandscape: function() {
  30392. return this.isMobile && this.aspectRatio() > 1
  30393. },
  30394. isSmallScreen: function() {
  30395. var e = screen.width / window.devicePixelRatio;
  30396. return e < 240
  30397. },
  30398. detectIE: function() {
  30399. var e = window.navigator.userAgent
  30400. , t = e.indexOf("MSIE ");
  30401. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30402. },
  30403. detectSafari: function() {
  30404. var e = window.navigator.userAgent
  30405. , t = e.indexOf("Safari");
  30406. return t !== -1 && !this.detectChrome()
  30407. },
  30408. detectFirefox: function() {
  30409. var e = window.navigator.userAgent;
  30410. return e.indexOf("Firefox") !== -1
  30411. },
  30412. detectChrome: function() {
  30413. var e = window.navigator.userAgent;
  30414. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30415. },
  30416. detectOpera: function() {
  30417. var e = window.navigator.userAgent;
  30418. return e.indexOf("OPR") !== -1
  30419. },
  30420. detectIOS: function() {
  30421. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30422. },
  30423. detectIPad: function() {
  30424. var e = window.navigator.userAgent
  30425. , t = /iPad/;
  30426. return t.test(e)
  30427. },
  30428. detectIPod: function() {
  30429. var e = window.navigator.userAgent
  30430. , t = /iPod/;
  30431. return t.test(e)
  30432. },
  30433. detectIPhone: function() {
  30434. var e = window.navigator.userAgent
  30435. , t = /iPhone/;
  30436. return t.test(e)
  30437. },
  30438. detectAndroid: function() {
  30439. var e = window.navigator.userAgent;
  30440. return e.indexOf("Android") !== -1
  30441. },
  30442. detectAndroidMobile: function() {
  30443. var e = window.navigator.userAgent;
  30444. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30445. },
  30446. detectSamsungNative: function() {
  30447. var e = window.navigator.userAgent;
  30448. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30449. },
  30450. detectSamsungS6: function() {
  30451. var e = window.navigator.userAgent;
  30452. return e.indexOf("SM-G92") !== -1
  30453. },
  30454. /************************************************************fyz改from徐世廷*************************************************************/
  30455. detectHUAWEI5X: function() {
  30456. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30457. },
  30458. /*******************************************************************************************************************************/
  30459. detectWebVR: function() {
  30460. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30461. },
  30462. getVRDisplay: function() {
  30463. var e = $.Deferred();
  30464. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30465. t.length >= 1 && e.resolve(t[0]),
  30466. e.reject(null)
  30467. }),
  30468. e) : e.reject(null)
  30469. },
  30470. iosVersion: function() {
  30471. if (!this.detectIOS())
  30472. throw new r("Did not detect an iDevice");
  30473. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30474. , t = "_";
  30475. return n(e, t)
  30476. },
  30477. androidVersion: function() {
  30478. if (!this.detectAndroid())
  30479. throw new r("Did not detect an Android based device");
  30480. var e = /Android ((?:\d+\.?){1,3})/
  30481. , t = ".";
  30482. return n(e, t)
  30483. },
  30484. valueFromCookie: function(e, t) {
  30485. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30486. if (!i)
  30487. return t;
  30488. var n = i[1];
  30489. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30490. },
  30491. valueFromHash: function(e, t) {
  30492. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30493. , n = i.exec(window.location.href);
  30494. if (!n)
  30495. return t;
  30496. var r = n[1];
  30497. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30498. }
  30499. }
  30500. //changeLog()
  30501. }
  30502. , {
  30503. "../exception/DeviceMismatchException": 56
  30504. }],
  30505. 183: [function(e, t, i) {
  30506. (function(i) {
  30507. "use strict";
  30508. function n(e, t) {
  30509. var i = r(t);
  30510. var replaceAll = function (str, f, e) {
  30511. //f全部替换成e
  30512. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30513. return str.replace(reg, e);
  30514. };
  30515. var urlFirstView = c.valueFromHash('firstView');
  30516. if(urlFirstView){
  30517. try{
  30518. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30519. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30520. urlFirstView = "{"+urlFirstView+"]}"
  30521. let info = JSON.parse(urlFirstView);
  30522. i.pano = t.index[info.pano] //panos.get(info.pano)
  30523. if(!i.pano){
  30524. urlFirstView = false
  30525. console.error('检测到firstView但是 找不到该pano')
  30526. }else{
  30527. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30528. i.zoom = -1;
  30529. i.mode = "panorama"
  30530. i.setByUrl = true
  30531. }
  30532. }catch(e){
  30533. urlFirstView = false
  30534. console.error('检测到firstView但是解析出错'+e)
  30535. }
  30536. }
  30537. if (Object.keys(i).length > 0)
  30538. return i;
  30539. if (e.heroImage)
  30540. i = o(e, t);
  30541. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30542. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30543. try {
  30544. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30545. i.position = n.camera.position,
  30546. //i.quaternion = n.camera.quaternion,
  30547. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30548. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30549. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30550. d.debug("Using camera_start"),
  30551. d.debug("Modeldata pano: ", i.pano.quaternion),
  30552. d.debug("Camera start pano: ", n.pano.quaternion)),
  30553. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30554. } catch (e) {
  30555. d.warn(e.message)
  30556. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30557. }
  30558. }
  30559. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30560. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30561. i.pano = t.findClosest(i.position),
  30562. i.quaternion = i.pano.quaternion),
  30563. 0 === Object.keys(i).length) {
  30564. var a = t.list[0];
  30565. a && (i.mode = h.PANORAMA,
  30566. i.pano = a,
  30567. i.position = a.position,
  30568. i.quaternion = a.quaternion,
  30569. d.info("Starting at 1st pano " + a.id))
  30570. }
  30571. return i.mode = i.mode || h.DOLLHOUSE,
  30572. i
  30573. }
  30574. function r(e) {
  30575. var t = c.valueFromHash("start", "")
  30576. , i = {};
  30577. if ("" !== t) {
  30578. d.debug("Start override found in parameters, trying to parse..."),
  30579. i = a(t) || {};
  30580. var n = c.valueFromHash("tag", null);
  30581. n && (i.tag = n),
  30582. i.panoId && (i.pano = e.get(i.panoId))
  30583. }
  30584. return i
  30585. }
  30586. function o(e, t) {
  30587. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30588. return {};
  30589. var i = {}
  30590. , n = e.heroImage.metadata;
  30591. d.debug("Using start position from thumbnail image"),
  30592. i.position = n.camera_position,
  30593. i.quaternion = n.camera_quaternion;
  30594. try {
  30595. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30596. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30597. } catch (e) {
  30598. d.debug(e.message)
  30599. }
  30600. return i
  30601. }
  30602. function a(e) {
  30603. return s.deserialize(e)
  30604. }
  30605. var s = e("../controls/serializer")
  30606. , l = e("../util/math")
  30607. , c = e("./browser")
  30608. , h = e("../enum/Viewmode")
  30609. , u = e("../util/logger")
  30610. , th = e("three")//xzw
  30611. , d = new u(i);
  30612. t.exports = {
  30613. getStartCameraOptions: n
  30614. }
  30615. }
  30616. ).call(this, "/js/util/camera.js")
  30617. }
  30618. , {
  30619. "../controls/serializer": 14,
  30620. "../enum/Viewmode": 51,
  30621. "../util/logger": 189,
  30622. "../util/math": 190,
  30623. "./browser": 182,
  30624. "three": 217
  30625. }],
  30626. 184: [function(e, t, i) {
  30627. "use strict";
  30628. function n(e, t, i) {
  30629. return o(e.fov, t, i)
  30630. }
  30631. var r = e("./MathLight")
  30632. , o = function(e, t, i) {
  30633. var n = t
  30634. , o = i
  30635. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30636. return a
  30637. }
  30638. , a = function(e, t, i) {
  30639. var n = t
  30640. , o = i
  30641. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30642. return a
  30643. }
  30644. , s = function(e, t, i, n) {
  30645. var r = o(e, i, n);
  30646. return r > t ? a(t, i, n) : e
  30647. };
  30648. t.exports = {
  30649. clampVFOV: s,
  30650. getHFOVForCamera: n,
  30651. getHFOVFromVFOV: o,
  30652. getVFOVFromHFOV: a
  30653. }
  30654. window.MathLight = t.exports
  30655. }
  30656. , {
  30657. "./MathLight": 176
  30658. }],
  30659. 185: [function(e, t, i) {
  30660. "use strict";
  30661. var n = e("three");
  30662. t.exports = {
  30663. delayOneFrame: function(e) {
  30664. window.setTimeout(e, 1)
  30665. },
  30666. normalizeUrl: function(e) {
  30667. return e.replace("https://", "http://")
  30668. },
  30669. domainFromUrl: function(e) {
  30670. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30671. return t ? t[3] : e
  30672. },
  30673. average: function(e, t) {
  30674. if (0 === e.length)
  30675. return null;
  30676. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30677. var o = t ? e[r][t] : e[r];
  30678. i += o,
  30679. n++
  30680. }
  30681. return i / n
  30682. },
  30683. countUnique: function(e) {
  30684. for (var t = {}, i = 0; i < e.length; i++)
  30685. t[e[i]] = 1 + (t[e[i]] || 0);
  30686. return Object.keys(t).length
  30687. },
  30688. averageVectors: function(e, t) {
  30689. var i = new n.Vector3;
  30690. if (0 === e.length)
  30691. return i;
  30692. for (var r = 0, o = 0; o < e.length; o++) {
  30693. var a = t ? e[o][t] : e[o];
  30694. i.add(a),
  30695. r++
  30696. }
  30697. return i.divideScalar(r)
  30698. },
  30699. equalLists: function(e, t) {
  30700. if (e.length !== t.length)
  30701. return !1;
  30702. for (var i = 0; i < e.length; i++)
  30703. if (e[i] !== t[i])
  30704. return !1;
  30705. return !0
  30706. },
  30707. lowerMedian: function(e, t) {
  30708. if (0 === e.length)
  30709. return null;
  30710. t = t || 2,
  30711. e.sort(function(e, t) {
  30712. return e - t
  30713. });
  30714. var i = Math.floor(e.length / t);
  30715. return e[i]
  30716. },
  30717. stableSort: function(e, t) {
  30718. return e.map(function(e, t) {
  30719. return {
  30720. value: e,
  30721. index: t
  30722. }
  30723. }).sort(function(e, i) {
  30724. var n = t(e.value, i.value);
  30725. return 0 !== n ? n : e.index - i.index
  30726. }).map(function(e) {
  30727. return e.value
  30728. })
  30729. },
  30730. filterAll: function(e, t) {
  30731. return e.filter(function(e) {
  30732. return t.every(function(t) {
  30733. return t(e)
  30734. })
  30735. })
  30736. },
  30737. formatDate: function(e) {
  30738. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30739. },
  30740. formatDatetime: function(e) {
  30741. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30742. },
  30743. randomString: function(e) {
  30744. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30745. t += i.charAt(Math.floor(Math.random() * i.length));
  30746. return t
  30747. },
  30748. uint8ToBase64: function(e, t) {
  30749. t && "number" == typeof t || (t = 8192);
  30750. for (var i = [], n = 0; n < e.length; n += t)
  30751. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30752. return btoa(i.join(""))
  30753. },
  30754. uuid4: function e(t) {
  30755. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30756. },
  30757. nth: function(e) {
  30758. return e %= 10,
  30759. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30760. },
  30761. extendObject: function(e, t) {
  30762. return Object.keys(t).forEach(function(i) {
  30763. e[i] = t[i]
  30764. }),
  30765. e
  30766. },
  30767. deepExtend: function e(t) {
  30768. t = t || {};
  30769. for (var i = 1; i < arguments.length; i++) {
  30770. var n = arguments[i];
  30771. if (n)
  30772. for (var r in n)
  30773. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30774. }
  30775. return t
  30776. },
  30777. inherit: function(e, t) {
  30778. e.prototype = Object.create(t.prototype),
  30779. e.prototype.constructor = e
  30780. },
  30781. extend: function(e, t) {
  30782. for (var i in t.prototype)
  30783. e.prototype[i] = t.prototype[i]
  30784. }
  30785. ,
  30786. getVisiblePano : function(positions = [], options={}){//add
  30787. var visiblePanos = [];
  30788. var panos = options.panos || player.model.panos.list;
  30789. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30790. panos.forEach((pano)=>{
  30791. if(!pano.isAligned())return;
  30792. var A = pano.position.clone();
  30793. var posB = options.posAtPanos[pano.id] || positions;
  30794. var posLength = posB.length
  30795. for(let i=0;i<posLength;i++){
  30796. var B = posB[i];
  30797. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30798. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30799. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30800. visiblePanos.push(pano );
  30801. break;
  30802. }
  30803. }
  30804. })
  30805. return visiblePanos
  30806. }
  30807. ,
  30808. sortByScore : function(list, request, rank) {
  30809. var i = this.filterAll(list, request);
  30810. return 0 === i.length ? null : i = i.map(function(e) {
  30811. return {
  30812. item: e,
  30813. score: rank.reduce(function(t, i) {
  30814. return t + i(e);
  30815. }, 0)
  30816. };
  30817. }).sort(function(e, t) {
  30818. return t.score - e.score;
  30819. });
  30820. }
  30821. },
  30822. Math.sign = function(e) {
  30823. return e < 0 ? -1 : 1
  30824. }
  30825. window.common = t.exports
  30826. }
  30827. , {
  30828. three: 217
  30829. }],
  30830. 186: [function(e, t, i) {
  30831. "use strict";
  30832. var n = {};
  30833. n.linearTween = function(e, t, i, n) {
  30834. return i * e / n + t
  30835. }
  30836. ,
  30837. n.easeInQuad = function(e, t, i, n) {
  30838. return e /= n,
  30839. i * e * e + t
  30840. }
  30841. ,
  30842. n.easeOutQuad = function(e, t, i, n) {
  30843. return e /= n,
  30844. -i * e * (e - 2) + t
  30845. }
  30846. ,
  30847. n.easeInOutQuad = function(e, t, i, n) {
  30848. return e /= n / 2,
  30849. e < 1 ? i / 2 * e * e + t : (e--,
  30850. -i / 2 * (e * (e - 2) - 1) + t)
  30851. }
  30852. ,
  30853. n.easeInCubic = function(e, t, i, n) {
  30854. return e /= n,
  30855. i * e * e * e + t
  30856. }
  30857. ,
  30858. n.easeOutCubic = function(e, t, i, n) {
  30859. return e /= n,
  30860. e--,
  30861. i * (e * e * e + 1) + t
  30862. }
  30863. ,
  30864. n.easeInOutCubic = function(e, t, i, n) {
  30865. return e /= n / 2,
  30866. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30867. i / 2 * (e * e * e + 2) + t)
  30868. }
  30869. ,
  30870. n.easeInQuart = function(e, t, i, n) {
  30871. return e /= n,
  30872. i * e * e * e * e + t
  30873. }
  30874. ,
  30875. n.easeOutQuart = function(e, t, i, n) {
  30876. return e /= n,
  30877. e--,
  30878. -i * (e * e * e * e - 1) + t
  30879. }
  30880. ,
  30881. n.easeInOutQuart = function(e, t, i, n) {
  30882. return e /= n / 2,
  30883. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30884. -i / 2 * (e * e * e * e - 2) + t)
  30885. }
  30886. ,
  30887. n.easeInQuint = function(e, t, i, n) {
  30888. return e /= n,
  30889. i * e * e * e * e * e + t
  30890. }
  30891. ,
  30892. n.easeOutQuint = function(e, t, i, n) {
  30893. return e /= n,
  30894. e--,
  30895. i * (e * e * e * e * e + 1) + t
  30896. }
  30897. ,
  30898. n.easeInOutQuint = function(e, t, i, n) {
  30899. return e /= n / 2,
  30900. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30901. i / 2 * (e * e * e * e * e + 2) + t)
  30902. }
  30903. ,
  30904. n.easeInSine = function(e, t, i, n) {
  30905. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30906. }
  30907. ,
  30908. n.easeOutSine = function(e, t, i, n) {
  30909. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30910. }
  30911. ,
  30912. n.easeInOutSine = function(e, t, i, n) {
  30913. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30914. }
  30915. ,
  30916. n.easeInExpo = function(e, t, i, n) {
  30917. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30918. }
  30919. ,
  30920. n.easeOutExpo = function(e, t, i, n) {
  30921. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30922. }
  30923. ,
  30924. n.easeInOutExpo = function(e, t, i, n) {
  30925. return e /= n / 2,
  30926. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30927. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30928. }
  30929. ,
  30930. n.easeInCirc = function(e, t, i, n) {
  30931. return e /= n,
  30932. -i * (Math.sqrt(1 - e * e) - 1) + t
  30933. }
  30934. ,
  30935. n.easeOutCirc = function(e, t, i, n) {
  30936. return e /= n,
  30937. e--,
  30938. i * Math.sqrt(1 - e * e) + t
  30939. }
  30940. ,
  30941. n.easeInOutCirc = function(e, t, i, n) {
  30942. return e /= n / 2,
  30943. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30944. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30945. }
  30946. ,
  30947. n.easeInElastic = function(e, t, i, n) {
  30948. var r = 1.70158
  30949. , o = 0
  30950. , a = i;
  30951. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30952. a < Math.abs(i) ? (a = i,
  30953. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30954. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30955. }
  30956. ,
  30957. n.easeOutElastic = function(e, t, i, n) {
  30958. var r = 1.70158
  30959. , o = 0
  30960. , a = i;
  30961. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30962. a < Math.abs(i) ? (a = i,
  30963. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30964. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30965. }
  30966. ,
  30967. n.easeInOutElastic = function(e, t, i, n) {
  30968. var r = 1.70158
  30969. , o = 0
  30970. , a = i;
  30971. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30972. a < Math.abs(i) ? (a = i,
  30973. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30974. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30975. }
  30976. ,
  30977. n.easeInBack = function(e, t, i, n, r) {
  30978. return void 0 === r && (r = 1.70158),
  30979. i * (e /= n) * e * ((r + 1) * e - r) + t
  30980. }
  30981. ,
  30982. n.easeOutBack = function(e, t, i, n, r) {
  30983. return void 0 === r && (r = 1.70158),
  30984. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30985. }
  30986. ,
  30987. n.easeInOutBack = function(e, t, i, n, r) {
  30988. return void 0 === r && (r = 1.70158),
  30989. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30990. }
  30991. ,
  30992. n.easeOutBounce = function(e, t, i, n) {
  30993. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30994. }
  30995. ,
  30996. n.easeInBounce = function(e, t, i, r) {
  30997. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30998. }
  30999. ,
  31000. n.easeInOutBounce = function(e, t, i, r) {
  31001. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  31002. }
  31003. ,
  31004. t.exports = n
  31005. window.easing = n
  31006. }
  31007. , {}],
  31008. 187: [function(e, t, i) {
  31009. "use strict";
  31010. function n() {
  31011. this.events = [],
  31012. this.valid = !1
  31013. }
  31014. var r = e("../enum/Joystick");
  31015. n.prototype.push = function(e, t) {
  31016. this.events.push({
  31017. direction: e,
  31018. pano: t
  31019. }),
  31020. this.valid = !0
  31021. }
  31022. ,
  31023. n.prototype.pop = function(e) {
  31024. var t = this.events.pop();
  31025. return this.events.length < 1 && (this.valid = !1),
  31026. t
  31027. }
  31028. ,
  31029. n.prototype.peek = function() {
  31030. return this.events.length ? this.events[this.events.length - 1] : {
  31031. direction: null,
  31032. pano: null
  31033. }
  31034. }
  31035. ,
  31036. n.prototype.invalidate = function() {
  31037. this.events = [],
  31038. this.valid = !1
  31039. }
  31040. ,
  31041. n.prototype.reversePano = function(e) {
  31042. if (!this.valid)
  31043. return null;
  31044. var t = this.peek();
  31045. return r.opposite(e) === t.direction ? (this.pop(),
  31046. t.pano) : null
  31047. }
  31048. ,
  31049. t.exports = n
  31050. }
  31051. , {
  31052. "../enum/Joystick": 29
  31053. }],
  31054. 188: [function(e, t, i) {
  31055. "use strict";
  31056. window.lerp = t.exports = {
  31057. vector: function(e, t) {
  31058. var i = e.clone();
  31059. return t = t.clone(),
  31060. function(n) {
  31061. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  31062. }
  31063. },
  31064. quaternion: function(e, t) {
  31065. var i = e.clone();
  31066. return function(n) {
  31067. e.copy(i).slerp(t, n)
  31068. }
  31069. },
  31070. property: function(e, t, i, n) {
  31071. var r = e[t];
  31072. return function(o) {
  31073. e[t] = r * (1 - o) + i * o,
  31074. n && n(e[t])
  31075. }
  31076. },
  31077. uniform: function(e, t, i) {
  31078. var n = e.material.uniforms[t].value;
  31079. return function(r) {
  31080. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  31081. }
  31082. },
  31083. matrix4: function(e, t) {
  31084. var i = e.clone();
  31085. return function(n) {
  31086. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  31087. r[s] = o[s] * (1 - n) + a[s] * n
  31088. }
  31089. },
  31090. allUniforms: function(e, t, i) {
  31091. var n = e.map(function(e) {
  31092. return this.uniform(e, t, i)
  31093. }
  31094. .bind(this));
  31095. return function(e) {
  31096. n.forEach(function(t) {
  31097. t(e)
  31098. })
  31099. }
  31100. }
  31101. }
  31102. }
  31103. , {}],
  31104. 189: [function(e, t, i) {
  31105. "use strict";
  31106. function n(e) {
  31107. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  31108. if (n.consoleEnabled) {
  31109. var h = function(e) {
  31110. $("#debug-console").append("<p>" + e + "</p>"),
  31111. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  31112. };
  31113. t = function(e) {
  31114. h(Array.prototype.slice.call(arguments).join(" "))
  31115. }
  31116. ,
  31117. i = function(e) {
  31118. h(Array.prototype.slice.call(arguments).join(" "))
  31119. }
  31120. ,
  31121. o = function(e) {
  31122. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  31123. }
  31124. ,
  31125. a = function(e) {
  31126. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  31127. }
  31128. } else
  31129. console.log ? (t = console.log,
  31130. i = console.info ? console.info : console.log,
  31131. o = console.warn ? console.warn : console.log,
  31132. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  31133. ;
  31134. var u = function(e) {
  31135. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  31136. }
  31137. , d = function(t, i) {
  31138. if (r) {
  31139. var o = Array.prototype.slice.call(t).join(" ");
  31140. r.captureMessage(o, {
  31141. level: i,
  31142. path: e,
  31143. timestamp: n.timestamp()
  31144. })
  31145. }
  31146. }
  31147. , p = function(t, i) {
  31148. if (r) {
  31149. var o = Array.prototype.slice.call(t).join(" ");
  31150. r.captureException(new Error(o), {
  31151. level: i,
  31152. path: e,
  31153. timestamp: n.timestamp()
  31154. })
  31155. }
  31156. };
  31157. return {
  31158. debug: function() {
  31159. n.level >= n.levels.debug && t.apply(console, u(arguments))
  31160. },
  31161. info: function() {
  31162. n.level >= n.levels.info && i.apply(console, u(arguments))
  31163. },
  31164. warn: function() {
  31165. d(arguments, "warn"),
  31166. n.level >= n.levels.warn && o.apply(console, u(arguments))
  31167. },
  31168. error: function() {
  31169. p(arguments, "error"),
  31170. n.level >= n.levels.error && a.apply(console, u(arguments))
  31171. },
  31172. v3str: function(e, t) {
  31173. var i = void 0 === t ? 2 : t;
  31174. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  31175. },
  31176. eulstr: function(e, t) {
  31177. var i = void 0 === t ? 2 : t;
  31178. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  31179. },
  31180. time: function(e) {
  31181. n.level >= n.levels.debug && (c[e] = Date.now())
  31182. },
  31183. timeEnd: function(e) {
  31184. if (n.level >= n.levels.debug) {
  31185. var t = c[e];
  31186. if (!t)
  31187. return;
  31188. var i = (Date.now() - t) / 1e3;
  31189. this.debug(e, i + "s")
  31190. }
  31191. }
  31192. }
  31193. }
  31194. var r = window.Raven;
  31195. n.timestamp = function() {
  31196. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31197. }
  31198. ,
  31199. n.levels = {
  31200. debug: 3,
  31201. info: 2,
  31202. warn: 1,
  31203. error: 0
  31204. },
  31205. n.level = n.levels.info,
  31206. t.exports = n
  31207. }
  31208. , {}],
  31209. 190: [function(e, t, i) {
  31210. "use strict";
  31211. var n = e("three")
  31212. , r = e("../enum/GLCubeFaces")
  31213. , o = e("../constants");
  31214. t.exports = {
  31215. convertVisionVector: function(e) {
  31216. return new n.Vector3(e.x,e.z,-e.y)
  31217. },
  31218. convertVisionQuaternion: function(e) {
  31219. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  31220. },
  31221. convertWorkshopVector: function(e) {
  31222. return new n.Vector3(-e.x,e.y,e.z)
  31223. },
  31224. convertWorkshopQuaternion: function(e) {
  31225. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  31226. },
  31227. convertWorkshopPanoramaQuaternion: function(e) {
  31228. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  31229. },
  31230. convertWorkshopOrthoZoom: function(e) {// xzw
  31231. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31232. //return e;
  31233. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31234. },
  31235. toPrecision: function(e, t) {//xzw change
  31236. var f = function(e, t){
  31237. var i = Math.pow(10, t);
  31238. return Math.round(e * i) / i
  31239. }
  31240. if(e instanceof Array){
  31241. for(var s=0; s<e.length; s++){
  31242. e[s] = f(e[s],t);
  31243. }
  31244. return e;
  31245. }
  31246. else return f(e,t)
  31247. },
  31248. isEmptyQuaternion: function(e) {
  31249. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31250. },
  31251. projectPositionToCanvas: function(e, t, i) {
  31252. i = i || new n.Vector3,
  31253. i.copy(e);
  31254. var r = .5 * $("#player").width()
  31255. , o = .5 * $("#player").height();
  31256. return i.project(t),
  31257. i.x = i.x * r + r,
  31258. i.y = -(i.y * o) + o,
  31259. i
  31260. },
  31261. convertScreenPositionToNDC: function(e, t, i) {
  31262. return i = i || new n.Vector2,
  31263. i.x = e / $("#player").width() * 2 - 1,
  31264. i.y = 2 * -(t / $("#player").height()) + 1,
  31265. i
  31266. },
  31267. constrainedTurn: function(e) {
  31268. var t = e % (2 * Math.PI);
  31269. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31270. },
  31271. getFOVDotThreshold: function(e) {
  31272. return Math.cos(n.Math.degToRad(e / 2))
  31273. },
  31274. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31275. switch (e) {
  31276. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31277. i.set(1, t.y, t.x);
  31278. break;
  31279. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31280. i.set(-1, t.y, -t.x);
  31281. break;
  31282. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31283. i.set(-t.x, 1, -t.y);
  31284. break;
  31285. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31286. i.set(-t.x, -1, t.y);
  31287. break;
  31288. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31289. i.set(-t.x, t.y, 1);
  31290. break;
  31291. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31292. i.set(t.x, t.y, -1)
  31293. }
  31294. n && i.normalize()
  31295. },
  31296. //add:
  31297. getPos2d : function(point, camera, dom){
  31298. var camera = camera ;
  31299. var dom = dom;
  31300. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31301. var x,y;
  31302. x = (pos.x + 1) / 2 * dom.clientWidth;
  31303. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31304. var inSight = x <= dom.clientWidth && x >= 0
  31305. && y <= dom.clientHeight && y >= 0
  31306. return {
  31307. pos: new THREE.Vector2(x,y),
  31308. vector: pos,
  31309. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31310. inSight : inSight //在屏幕范围内可见
  31311. };
  31312. }
  31313. }
  31314. window.math = t.exports
  31315. }
  31316. , {
  31317. "../constants": 8,
  31318. "../enum/GLCubeFaces": 25,
  31319. three: 217
  31320. }],
  31321. 191: [function(e, t, i) {
  31322. "use strict";
  31323. function n(e, t, i) {
  31324. return a.map(function(n, o) {
  31325. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31326. }
  31327. .bind(this))
  31328. }
  31329. function r(e) {
  31330. return s[e]
  31331. }
  31332. var o = e("../enum/GLCubeFaces")
  31333. , a = [0, 1, 2, 3, 4, 5]
  31334. , s = {
  31335. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31336. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31337. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31338. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31339. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31340. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31341. };
  31342. t.exports = {
  31343. mapFaceToCubemapFace: r,
  31344. getCubemapUrls: n
  31345. }
  31346. }
  31347. , {
  31348. "../enum/GLCubeFaces": 25
  31349. }],
  31350. 192: [function(e, t, i) {
  31351. "use strict";
  31352. t.exports = {
  31353. captureErrors: function(e, t, i) {
  31354. if ("Raven"in window) {
  31355. Raven.config(e, t).install(),
  31356. i && Raven.setTagsContext(i);
  31357. var n = console.warn
  31358. , r = console.error;
  31359. console.warn = function() {
  31360. var e = Array.prototype.slice.call(arguments);
  31361. Raven.captureMessage(e.join(" "), {
  31362. level: "warning"
  31363. }),
  31364. n.apply(console, e)
  31365. }
  31366. ,
  31367. console.error = function() {
  31368. var e = Array.prototype.slice.call(arguments);
  31369. Raven.captureException(new Error(e.join(" ")), {
  31370. level: "error"
  31371. }),
  31372. r.apply(console, e)
  31373. }
  31374. } else
  31375. console.error("Raven not found, not capturing errors.")
  31376. }
  31377. }
  31378. }
  31379. , {}],
  31380. 193: [function(e, t, i) {
  31381. (function(i) {
  31382. "use strict";
  31383. var n = e("./browser")
  31384. , r = e("../constants")
  31385. , o = e("url")
  31386. , a = e("./logger")
  31387. , ss = e('three')
  31388. , s = new a(i)
  31389. , l = {
  31390. getAuthorizationHeader: function() {
  31391. var e = n.valueFromHash("auth");
  31392. if (e)
  31393. return e.replace(",", " ");
  31394. var t = n.valueFromCookie("token");
  31395. return t ? "Token " + t : null
  31396. },
  31397. parseSidUrl: function(e) {
  31398. var t, i;
  31399. t=g_Prefix;
  31400. if (e = e || "",
  31401. e.match(/^https?/)) {
  31402. var n = o.parse(e);
  31403. t = g_Prefix,
  31404. i = e
  31405. } else{
  31406. //xzw 原先的不能用
  31407. //t = window.location.protocol + "//" + window.location.host, //MP
  31408. t = g_Prefix
  31409. //i = t + "/api/player/models/" + e; //MP
  31410. i = t + "data/" + e;
  31411. }
  31412. return {
  31413. urlBase: t,
  31414. urlModel: i,
  31415. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31416. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31417. }
  31418. },
  31419. getModelIDFromQueryString: function() {
  31420. return n.valueFromHash("model") || n.valueFromHash("m")
  31421. },
  31422. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31423. e = JSON.parse(JSON.stringify(e));
  31424. var i = null;
  31425. if (e.images.forEach(function(n) {
  31426. if(!n.metadata) return;
  31427. if ("string" == typeof n.metadata)
  31428. try {
  31429. n.metadata = JSON.parse(n.metadata)
  31430. } catch (e) {
  31431. s.warn("Unable to parse image metadata"),
  31432. n.metadata = null
  31433. }
  31434. else{
  31435. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31436. }
  31437. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31438. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31439. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31440. }else{
  31441. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31442. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31443. n.metadata.zoom = n.metadata.zoom || 1;
  31444. }
  31445. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31446. }),
  31447. //icon初始视角的:
  31448. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31449. var n = {};
  31450. n.pano = {
  31451. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31452. position: t.convertWorkshopVector(i.scan_position),
  31453. uuid: i.scan_id
  31454. },
  31455. n.camera = {
  31456. quaternion: i.camera_quaternion,
  31457. position: i.camera_position
  31458. },
  31459. e.startPano = n
  31460. }
  31461. return e
  31462. },
  31463. */
  31464. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31465. e = JSON.parse(JSON.stringify(e));
  31466. var i = null;
  31467. var deal = function(n) {
  31468. if(!n.metadata) return;
  31469. if ("string" == typeof n.metadata)
  31470. try {
  31471. n.metadata = JSON.parse(n.metadata)
  31472. } catch (e) {
  31473. s.warn("Unable to parse image metadata"),
  31474. n.metadata = null
  31475. }
  31476. else{
  31477. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31478. }
  31479. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31480. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31481. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31482. }else{
  31483. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31484. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31485. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31486. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31487. }
  31488. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31489. }
  31490. //改
  31491. e.images.forEach(info=>{
  31492. if(info.locations){
  31493. info.locations.forEach(a=>deal(a))
  31494. }else{
  31495. deal(info)
  31496. }
  31497. })
  31498. //icon初始视角的:
  31499. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31500. var n = {};
  31501. n.pano = {
  31502. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31503. position: t.convertWorkshopVector(i.scan_position),
  31504. uuid: i.scan_id
  31505. },
  31506. n.camera = {
  31507. quaternion: i.camera_quaternion,
  31508. position: i.camera_position
  31509. },
  31510. e.startPano = n
  31511. }
  31512. return e
  31513. },
  31514. visionVersionToInt: function() {
  31515. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31516. return function(t) {
  31517. if (!t)
  31518. throw new Error("Vision version is required");
  31519. var i = e.exec(t);
  31520. if (null === i)
  31521. throw new Error("String is not a vision version: " + t);
  31522. return parseInt(i[1])
  31523. }
  31524. }(),
  31525. modelDataPromisesTiles: function(e) {
  31526. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31527. if (vision_version)
  31528. try {
  31529. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31530. } catch (t) {
  31531. s.warn("Invalid vision version: " + vision_version)
  31532. }
  31533. // var t = e.created ? new Date(e.created) : null;
  31534. // return t && t >= r.visionTilingStartDate
  31535. return false
  31536. }
  31537. };
  31538. t.exports = l
  31539. }
  31540. ).call(this, "/js/util/showcase.js")
  31541. }
  31542. , {
  31543. "../constants": 8,
  31544. "./browser": 182,
  31545. "./logger": 189,
  31546. three:217,
  31547. url: 208
  31548. }],
  31549. 194: [function(e, t, i) {
  31550. "use strict";
  31551. var n = e("../util/ajax")
  31552. , r = e("three")
  31553. , o = e("../settings")
  31554. , a = {};
  31555. t.exports = {
  31556. load: function(e, t, i) {
  31557. var s = a[e];
  31558. return s ? (t && setTimeout(function() {
  31559. t(s)
  31560. }, 1),
  31561. s) : (s = new r.Texture,
  31562. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31563. s.magFilter = r.LinearFilter,
  31564. s.generateMipmaps = !1),
  31565. s.sourceFile = e,
  31566. a[e] = s,
  31567. n.getImage(e).then(function(e) {
  31568. s.image = e,
  31569. s.needsUpdate = !0,
  31570. t && t(s)
  31571. }).fail(i),
  31572. s)
  31573. },
  31574. loadBase64: function(e, t) {
  31575. t = t || "png";
  31576. var i = new r.Texture;
  31577. return i.image = document.createElement("img"),
  31578. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31579. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31580. i.magFilter = r.LinearFilter,
  31581. i.generateMipmaps = !1),
  31582. i.needsUpdate = !0,
  31583. i
  31584. },
  31585. isLoaded: function(e) {
  31586. return !!a[e]
  31587. }
  31588. }
  31589. window.Texture = t.exports
  31590. }
  31591. , {
  31592. "../settings": 166,
  31593. "../util/ajax": 181,
  31594. three: 217
  31595. }],
  31596. 195: [function(e, t, i) {
  31597. "use strict";
  31598. var n = e("./easing");
  31599. window.transitions = t.exports = {
  31600. globalDone: null,
  31601. funcs: [],
  31602. counter: 0,
  31603. uniqueID: 0,
  31604. start: function(e, t, i, r, o, a, s) {
  31605. return r = r || 0,
  31606. this.funcs.push({
  31607. func: e,
  31608. current: -r * Math.abs(t),
  31609. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31610. done: i,
  31611. easing: o || n.linearTween,
  31612. cycling: t < 0,
  31613. running: !0,
  31614. debug: r < 0,
  31615. name: a || "T" + this.counter,
  31616. id: void 0 === s ? this.counter : s,
  31617. paused: !1
  31618. }),
  31619. e(0, 16),
  31620. this.counter += 1,
  31621. e
  31622. },
  31623. trigger: function(e) {
  31624. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31625. , i = e.func || function() {}
  31626. , r = void 0 === e.duration ? 0 : e.duration;
  31627. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31628. var o = e.done || null
  31629. , a = e.easing || n.linearTween
  31630. , s = e.name || "R" + this.counter
  31631. , l = void 0 === e.id ? this.counter : e.id;
  31632. return this.start(i, r, o, t, a, s, l)
  31633. },
  31634. setTimeout: function(e, t, i) {
  31635. var n = void 0 === i ? this.counter : i;
  31636. return this.trigger({
  31637. done: e,
  31638. duration: void 0 === t ? 0 : t,
  31639. name: "O" + this.counter,
  31640. id: n
  31641. })
  31642. },
  31643. pause: function() {
  31644. this.paused = !0
  31645. },
  31646. resume: function() {
  31647. this.paused = !1
  31648. },
  31649. update: function(e) {
  31650. this.funcs.forEach(function(t) {
  31651. if (!(t.paused || (t.current += 1e3 * e,
  31652. t.current < 0)))
  31653. if (t.current >= t.duration && !t.cycling) {
  31654. var i = t.easing(1, 0, 1, 1);
  31655. t.func(i, 1e3 * e),
  31656. t.done && t.done(),
  31657. t.running = !1
  31658. } else {
  31659. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31660. , r = t.func(n, 1e3 * e) || !1;
  31661. r && (t.done && t.done(),
  31662. t.running = !1)
  31663. }
  31664. });
  31665. var t = this.funcs.length;
  31666. this.funcs = this.funcs.filter(function(e) {
  31667. return e.running
  31668. });
  31669. var i = this.funcs.length;
  31670. if (t > 0 && 0 === i && this.globalDone) {
  31671. var n = this.globalDone;
  31672. this.globalDone = null,
  31673. n()
  31674. }
  31675. },
  31676. adjustSpeed: function(e, t) {
  31677. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31678. var r = i[n];
  31679. r.duration /= t,
  31680. r.current /= t
  31681. }
  31682. },
  31683. getById: function(e) {
  31684. return this.funcs.filter(function(t) {
  31685. return e === t.id
  31686. })
  31687. },
  31688. get: function(e) {
  31689. for (var t = 0; t < this.funcs.length; t += 1)
  31690. if (this.funcs[t].func === e)
  31691. return this.funcs[t];
  31692. return null
  31693. },
  31694. isRunning: function(e) {
  31695. var t = this.get(e);
  31696. return null !== t && t.running
  31697. },
  31698. countActive: function() {
  31699. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31700. e += this.funcs[t].running;
  31701. return e
  31702. },
  31703. listActive: function() {
  31704. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31705. this.funcs[t].running && e.push(this.funcs[t].name);
  31706. return e
  31707. },
  31708. done: function(e) {
  31709. this.globalDone = e
  31710. },
  31711. cancelById: function(e) {
  31712. var t = void 0 === e ? 0 : e;
  31713. this.funcs = this.funcs.filter(function(e) {
  31714. return e.id !== t
  31715. })
  31716. },
  31717. cancel: function(e) {
  31718. this.funcs = this.funcs.filter(function(t) {
  31719. return t.func !== e
  31720. })
  31721. },
  31722. getUniqueId: function() {
  31723. return this.uniqueID -= 1,
  31724. this.uniqueID
  31725. }
  31726. }
  31727. }
  31728. , {
  31729. "./easing": 186
  31730. }],
  31731. 196: [function(e, t, i) {
  31732. function n(e) {
  31733. if (this.set = {},
  31734. this.infContains = function() {
  31735. return !0
  31736. }
  31737. ,
  31738. "object" == typeof e)
  31739. if (e instanceof Array)
  31740. for (var t = 0; t < e.length; t++)
  31741. this.set[e[t]] = !0;
  31742. else
  31743. this.set = e;
  31744. else if ("function" == typeof e)
  31745. this.infContains = e;
  31746. else if ("undefined" != typeof e)
  31747. throw new Error("set must be either an array or an object.")
  31748. }
  31749. t.exports = n,
  31750. n.prototype.contains = function(e) {
  31751. return !!this.set[e]
  31752. }
  31753. ,
  31754. n.prototype.has = n.prototype.contains,
  31755. n.prototype.add = function(e) {
  31756. if (1 == arguments.length)
  31757. this.set[e] = !0;
  31758. else
  31759. for (var t = 0; t < arguments.length; t++)
  31760. this.set[arguments[t]] = !0
  31761. }
  31762. ,
  31763. n.prototype.addAll = function(e) {
  31764. if ("object" != typeof e && !(e instanceof Array))
  31765. throw new Error("arr must be an array.");
  31766. for (var t = 0; t < e.length; t++)
  31767. this.add(e[t])
  31768. }
  31769. ,
  31770. n.prototype.remove = function(e) {
  31771. if (1 == arguments.length)
  31772. delete this.set[e];
  31773. else
  31774. for (var t = 0; t < arguments.length; t++)
  31775. delete this.set[arguments[t]]
  31776. }
  31777. ,
  31778. n.prototype.delete = n.prototype.remove,
  31779. n.prototype.clear = function() {
  31780. this.set = {}
  31781. }
  31782. ,
  31783. n.prototype.size = function() {
  31784. return Object.keys(this.set).length
  31785. }
  31786. ,
  31787. n.prototype.toString = function() {
  31788. return "{" + Object.keys(this.set).toString() + "}"
  31789. }
  31790. ,
  31791. n.prototype.toArray = function() {
  31792. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31793. }
  31794. ,
  31795. n.prototype["*values"] = n.prototype.toArray
  31796. }
  31797. , {}],
  31798. 197: [function(e, t, i) {}
  31799. , {}],
  31800. 198: [function(e, t, i) {
  31801. (function(t) {
  31802. "use strict";
  31803. function n() {
  31804. try {
  31805. var e = new Uint8Array(1);
  31806. return e.__proto__ = {
  31807. __proto__: Uint8Array.prototype,
  31808. foo: function() {
  31809. return 42
  31810. }
  31811. },
  31812. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31813. } catch (e) {
  31814. return !1
  31815. }
  31816. }
  31817. function r() {
  31818. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31819. }
  31820. function o(e, t) {
  31821. if (r() < t)
  31822. throw new RangeError("Invalid typed array length");
  31823. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31824. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31825. e.length = t),
  31826. e
  31827. }
  31828. function a(e, t, i) {
  31829. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31830. return new a(e,t,i);
  31831. if ("number" == typeof e) {
  31832. if ("string" == typeof t)
  31833. throw new Error("If encoding is specified then the first argument must be a string");
  31834. return h(this, e)
  31835. }
  31836. return s(this, e, t, i)
  31837. }
  31838. function s(e, t, i, n) {
  31839. if ("number" == typeof t)
  31840. throw new TypeError('"value" argument must not be a number');
  31841. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31842. }
  31843. function l(e) {
  31844. if ("number" != typeof e)
  31845. throw new TypeError('"size" argument must be a number');
  31846. if (e < 0)
  31847. throw new RangeError('"size" argument must not be negative')
  31848. }
  31849. function c(e, t, i, n) {
  31850. return l(t),
  31851. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31852. }
  31853. function h(e, t) {
  31854. if (l(t),
  31855. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31856. !a.TYPED_ARRAY_SUPPORT)
  31857. for (var i = 0; i < t; ++i)
  31858. e[i] = 0;
  31859. return e
  31860. }
  31861. function u(e, t, i) {
  31862. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31863. !a.isEncoding(i))
  31864. throw new TypeError('"encoding" must be a valid string encoding');
  31865. var n = 0 | v(t, i);
  31866. e = o(e, n);
  31867. var r = e.write(t, i);
  31868. return r !== n && (e = e.slice(0, r)),
  31869. e
  31870. }
  31871. function d(e, t) {
  31872. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31873. e = o(e, i);
  31874. for (var n = 0; n < i; n += 1)
  31875. e[n] = 255 & t[n];
  31876. return e
  31877. }
  31878. function p(e, t, i, n) {
  31879. if (t.byteLength,
  31880. i < 0 || t.byteLength < i)
  31881. throw new RangeError("'offset' is out of bounds");
  31882. if (t.byteLength < i + (n || 0))
  31883. throw new RangeError("'length' is out of bounds");
  31884. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31885. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31886. e.__proto__ = a.prototype) : e = d(e, t),
  31887. e
  31888. }
  31889. function f(e, t) {
  31890. if (a.isBuffer(t)) {
  31891. var i = 0 | g(t.length);
  31892. return e = o(e, i),
  31893. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31894. e)
  31895. }
  31896. if (t) {
  31897. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31898. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31899. if ("Buffer" === t.type && $(t.data))
  31900. return d(e, t.data)
  31901. }
  31902. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31903. }
  31904. function g(e) {
  31905. if (e >= r())
  31906. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31907. return 0 | e
  31908. }
  31909. function m(e) {
  31910. return +e != e && (e = 0),
  31911. a.alloc(+e)
  31912. }
  31913. function v(e, t) {
  31914. if (a.isBuffer(e))
  31915. return e.length;
  31916. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31917. return e.byteLength;
  31918. "string" != typeof e && (e = "" + e);
  31919. var i = e.length;
  31920. if (0 === i)
  31921. return 0;
  31922. for (var n = !1; ; )
  31923. switch (t) {
  31924. case "ascii":
  31925. case "latin1":
  31926. case "binary":
  31927. return i;
  31928. case "utf8":
  31929. case "utf-8":
  31930. case void 0:
  31931. return j(e).length;
  31932. case "ucs2":
  31933. case "ucs-2":
  31934. case "utf16le":
  31935. case "utf-16le":
  31936. return 2 * i;
  31937. case "hex":
  31938. return i >>> 1;
  31939. case "base64":
  31940. return Z(e).length;
  31941. default:
  31942. if (n)
  31943. return j(e).length;
  31944. t = ("" + t).toLowerCase(),
  31945. n = !0
  31946. }
  31947. }
  31948. function A(e, t, i) {
  31949. var n = !1;
  31950. if ((void 0 === t || t < 0) && (t = 0),
  31951. t > this.length)
  31952. return "";
  31953. if ((void 0 === i || i > this.length) && (i = this.length),
  31954. i <= 0)
  31955. return "";
  31956. if (i >>>= 0,
  31957. t >>>= 0,
  31958. i <= t)
  31959. return "";
  31960. for (e || (e = "utf8"); ; )
  31961. switch (e) {
  31962. case "hex":
  31963. return L(this, t, i);
  31964. case "utf8":
  31965. case "utf-8":
  31966. return M(this, t, i);
  31967. case "ascii":
  31968. return P(this, t, i);
  31969. case "latin1":
  31970. case "binary":
  31971. return O(this, t, i);
  31972. case "base64":
  31973. return S(this, t, i);
  31974. case "ucs2":
  31975. case "ucs-2":
  31976. case "utf16le":
  31977. case "utf-16le":
  31978. return D(this, t, i);
  31979. default:
  31980. if (n)
  31981. throw new TypeError("Unknown encoding: " + e);
  31982. e = (e + "").toLowerCase(),
  31983. n = !0
  31984. }
  31985. }
  31986. function y(e, t, i) {
  31987. var n = e[t];
  31988. e[t] = e[i],
  31989. e[i] = n
  31990. }
  31991. function C(e, t, i, n, r) {
  31992. if (0 === e.length)
  31993. return -1;
  31994. if ("string" == typeof i ? (n = i,
  31995. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31996. i = +i,
  31997. isNaN(i) && (i = r ? 0 : e.length - 1),
  31998. i < 0 && (i = e.length + i),
  31999. i >= e.length) {
  32000. if (r)
  32001. return -1;
  32002. i = e.length - 1
  32003. } else if (i < 0) {
  32004. if (!r)
  32005. return -1;
  32006. i = 0
  32007. }
  32008. if ("string" == typeof t && (t = a.from(t, n)),
  32009. a.isBuffer(t))
  32010. return 0 === t.length ? -1 : I(e, t, i, n, r);
  32011. if ("number" == typeof t)
  32012. return t &= 255,
  32013. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  32014. throw new TypeError("val must be string, number or Buffer")
  32015. }
  32016. function I(e, t, i, n, r) {
  32017. function o(e, t) {
  32018. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  32019. }
  32020. var a = 1
  32021. , s = e.length
  32022. , l = t.length;
  32023. if (void 0 !== n && (n = String(n).toLowerCase(),
  32024. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  32025. if (e.length < 2 || t.length < 2)
  32026. return -1;
  32027. a = 2,
  32028. s /= 2,
  32029. l /= 2,
  32030. i /= 2
  32031. }
  32032. var c;
  32033. if (r) {
  32034. var h = -1;
  32035. for (c = i; c < s; c++)
  32036. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  32037. if (h === -1 && (h = c),
  32038. c - h + 1 === l)
  32039. return h * a
  32040. } else
  32041. h !== -1 && (c -= c - h),
  32042. h = -1
  32043. } else
  32044. for (i + l > s && (i = s - l),
  32045. c = i; c >= 0; c--) {
  32046. for (var u = !0, d = 0; d < l; d++)
  32047. if (o(e, c + d) !== o(t, d)) {
  32048. u = !1;
  32049. break
  32050. }
  32051. if (u)
  32052. return c
  32053. }
  32054. return -1
  32055. }
  32056. function E(e, t, i, n) {
  32057. i = Number(i) || 0;
  32058. var r = e.length - i;
  32059. n ? (n = Number(n),
  32060. n > r && (n = r)) : n = r;
  32061. var o = t.length;
  32062. if (o % 2 !== 0)
  32063. throw new TypeError("Invalid hex string");
  32064. n > o / 2 && (n = o / 2);
  32065. for (var a = 0; a < n; ++a) {
  32066. var s = parseInt(t.substr(2 * a, 2), 16);
  32067. if (isNaN(s))
  32068. return a;
  32069. e[i + a] = s
  32070. }
  32071. return a
  32072. }
  32073. function b(e, t, i, n) {
  32074. return q(j(t, e.length - i), e, i, n)
  32075. }
  32076. function w(e, t, i, n) {
  32077. return q(Y(t), e, i, n)
  32078. }
  32079. function _(e, t, i, n) {
  32080. return w(e, t, i, n)
  32081. }
  32082. function T(e, t, i, n) {
  32083. return q(Z(t), e, i, n)
  32084. }
  32085. function x(e, t, i, n) {
  32086. return q(X(t, e.length - i), e, i, n)
  32087. }
  32088. function S(e, t, i) {
  32089. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  32090. }
  32091. function M(e, t, i) {
  32092. i = Math.min(e.length, i);
  32093. for (var n = [], r = t; r < i; ) {
  32094. var o = e[r]
  32095. , a = null
  32096. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  32097. if (r + s <= i) {
  32098. var l, c, h, u;
  32099. switch (s) {
  32100. case 1:
  32101. o < 128 && (a = o);
  32102. break;
  32103. case 2:
  32104. l = e[r + 1],
  32105. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  32106. u > 127 && (a = u));
  32107. break;
  32108. case 3:
  32109. l = e[r + 1],
  32110. c = e[r + 2],
  32111. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  32112. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  32113. break;
  32114. case 4:
  32115. l = e[r + 1],
  32116. c = e[r + 2],
  32117. h = e[r + 3],
  32118. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  32119. u > 65535 && u < 1114112 && (a = u))
  32120. }
  32121. }
  32122. null === a ? (a = 65533,
  32123. s = 1) : a > 65535 && (a -= 65536,
  32124. n.push(a >>> 10 & 1023 | 55296),
  32125. a = 56320 | 1023 & a),
  32126. n.push(a),
  32127. r += s
  32128. }
  32129. return R(n)
  32130. }
  32131. function R(e) {
  32132. var t = e.length;
  32133. if (t <= ee)
  32134. return String.fromCharCode.apply(String, e);
  32135. for (var i = "", n = 0; n < t; )
  32136. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  32137. return i
  32138. }
  32139. function P(e, t, i) {
  32140. var n = "";
  32141. i = Math.min(e.length, i);
  32142. for (var r = t; r < i; ++r)
  32143. n += String.fromCharCode(127 & e[r]);
  32144. return n
  32145. }
  32146. function O(e, t, i) {
  32147. var n = "";
  32148. i = Math.min(e.length, i);
  32149. for (var r = t; r < i; ++r)
  32150. n += String.fromCharCode(e[r]);
  32151. return n
  32152. }
  32153. function L(e, t, i) {
  32154. var n = e.length;
  32155. (!t || t < 0) && (t = 0),
  32156. (!i || i < 0 || i > n) && (i = n);
  32157. for (var r = "", o = t; o < i; ++o)
  32158. r += W(e[o]);
  32159. return r
  32160. }
  32161. function D(e, t, i) {
  32162. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  32163. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  32164. return r
  32165. }
  32166. function N(e, t, i) {
  32167. if (e % 1 !== 0 || e < 0)
  32168. throw new RangeError("offset is not uint");
  32169. if (e + t > i)
  32170. throw new RangeError("Trying to access beyond buffer length")
  32171. }
  32172. function B(e, t, i, n, r, o) {
  32173. if (!a.isBuffer(e))
  32174. throw new TypeError('"buffer" argument must be a Buffer instance');
  32175. if (t > r || t < o)
  32176. throw new RangeError('"value" argument is out of bounds');
  32177. if (i + n > e.length)
  32178. throw new RangeError("Index out of range")
  32179. }
  32180. function F(e, t, i, n) {
  32181. t < 0 && (t = 65535 + t + 1);
  32182. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32183. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32184. }
  32185. function V(e, t, i, n) {
  32186. t < 0 && (t = 4294967295 + t + 1);
  32187. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32188. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32189. }
  32190. function U(e, t, i, n, r, o) {
  32191. if (i + n > e.length)
  32192. throw new RangeError("Index out of range");
  32193. if (i < 0)
  32194. throw new RangeError("Index out of range")
  32195. }
  32196. function k(e, t, i, n, r) {
  32197. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32198. J.write(e, t, i, n, 23, 4),
  32199. i + 4
  32200. }
  32201. function H(e, t, i, n, r) {
  32202. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32203. J.write(e, t, i, n, 52, 8),
  32204. i + 8
  32205. }
  32206. function G(e) {
  32207. if (e = z(e).replace(te, ""),
  32208. e.length < 2)
  32209. return "";
  32210. for (; e.length % 4 !== 0; )
  32211. e += "=";
  32212. return e
  32213. }
  32214. function z(e) {
  32215. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32216. }
  32217. function W(e) {
  32218. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32219. }
  32220. function j(e, t) {
  32221. t = t || 1 / 0;
  32222. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32223. if (i = e.charCodeAt(a),
  32224. i > 55295 && i < 57344) {
  32225. if (!r) {
  32226. if (i > 56319) {
  32227. (t -= 3) > -1 && o.push(239, 191, 189);
  32228. continue
  32229. }
  32230. if (a + 1 === n) {
  32231. (t -= 3) > -1 && o.push(239, 191, 189);
  32232. continue
  32233. }
  32234. r = i;
  32235. continue
  32236. }
  32237. if (i < 56320) {
  32238. (t -= 3) > -1 && o.push(239, 191, 189),
  32239. r = i;
  32240. continue
  32241. }
  32242. i = (r - 55296 << 10 | i - 56320) + 65536
  32243. } else
  32244. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32245. if (r = null,
  32246. i < 128) {
  32247. if ((t -= 1) < 0)
  32248. break;
  32249. o.push(i)
  32250. } else if (i < 2048) {
  32251. if ((t -= 2) < 0)
  32252. break;
  32253. o.push(i >> 6 | 192, 63 & i | 128)
  32254. } else if (i < 65536) {
  32255. if ((t -= 3) < 0)
  32256. break;
  32257. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32258. } else {
  32259. if (!(i < 1114112))
  32260. throw new Error("Invalid code point");
  32261. if ((t -= 4) < 0)
  32262. break;
  32263. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32264. }
  32265. }
  32266. return o
  32267. }
  32268. function Y(e) {
  32269. for (var t = [], i = 0; i < e.length; ++i)
  32270. t.push(255 & e.charCodeAt(i));
  32271. return t
  32272. }
  32273. function X(e, t) {
  32274. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32275. i = e.charCodeAt(a),
  32276. n = i >> 8,
  32277. r = i % 256,
  32278. o.push(r),
  32279. o.push(n);
  32280. return o
  32281. }
  32282. function Z(e) {
  32283. return Q.toByteArray(G(e))
  32284. }
  32285. function q(e, t, i, n) {
  32286. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32287. t[r + i] = e[r];
  32288. return r
  32289. }
  32290. function K(e) {
  32291. return e !== e
  32292. }
  32293. var Q = e("base64-js")
  32294. , J = e("ieee754")
  32295. , $ = e("isarray");
  32296. i.Buffer = a,
  32297. i.SlowBuffer = m,
  32298. i.INSPECT_MAX_BYTES = 50,
  32299. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32300. i.kMaxLength = r(),
  32301. a.poolSize = 8192,
  32302. a._augment = function(e) {
  32303. return e.__proto__ = a.prototype,
  32304. e
  32305. }
  32306. ,
  32307. a.from = function(e, t, i) {
  32308. return s(null, e, t, i)
  32309. }
  32310. ,
  32311. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32312. a.__proto__ = Uint8Array,
  32313. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32314. value: null,
  32315. configurable: !0
  32316. })),
  32317. a.alloc = function(e, t, i) {
  32318. return c(null, e, t, i)
  32319. }
  32320. ,
  32321. a.allocUnsafe = function(e) {
  32322. return h(null, e)
  32323. }
  32324. ,
  32325. a.allocUnsafeSlow = function(e) {
  32326. return h(null, e)
  32327. }
  32328. ,
  32329. a.isBuffer = function(e) {
  32330. return !(null == e || !e._isBuffer)
  32331. }
  32332. ,
  32333. a.compare = function(e, t) {
  32334. if (!a.isBuffer(e) || !a.isBuffer(t))
  32335. throw new TypeError("Arguments must be Buffers");
  32336. if (e === t)
  32337. return 0;
  32338. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32339. if (e[r] !== t[r]) {
  32340. i = e[r],
  32341. n = t[r];
  32342. break
  32343. }
  32344. return i < n ? -1 : n < i ? 1 : 0
  32345. }
  32346. ,
  32347. a.isEncoding = function(e) {
  32348. switch (String(e).toLowerCase()) {
  32349. case "hex":
  32350. case "utf8":
  32351. case "utf-8":
  32352. case "ascii":
  32353. case "latin1":
  32354. case "binary":
  32355. case "base64":
  32356. case "ucs2":
  32357. case "ucs-2":
  32358. case "utf16le":
  32359. case "utf-16le":
  32360. return !0;
  32361. default:
  32362. return !1
  32363. }
  32364. }
  32365. ,
  32366. a.concat = function(e, t) {
  32367. if (!$(e))
  32368. throw new TypeError('"list" argument must be an Array of Buffers');
  32369. if (0 === e.length)
  32370. return a.alloc(0);
  32371. var i;
  32372. if (void 0 === t)
  32373. for (t = 0,
  32374. i = 0; i < e.length; ++i)
  32375. t += e[i].length;
  32376. var n = a.allocUnsafe(t)
  32377. , r = 0;
  32378. for (i = 0; i < e.length; ++i) {
  32379. var o = e[i];
  32380. if (!a.isBuffer(o))
  32381. throw new TypeError('"list" argument must be an Array of Buffers');
  32382. o.copy(n, r),
  32383. r += o.length
  32384. }
  32385. return n
  32386. }
  32387. ,
  32388. a.byteLength = v,
  32389. a.prototype._isBuffer = !0,
  32390. a.prototype.swap16 = function() {
  32391. var e = this.length;
  32392. if (e % 2 !== 0)
  32393. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32394. for (var t = 0; t < e; t += 2)
  32395. y(this, t, t + 1);
  32396. return this
  32397. }
  32398. ,
  32399. a.prototype.swap32 = function() {
  32400. var e = this.length;
  32401. if (e % 4 !== 0)
  32402. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32403. for (var t = 0; t < e; t += 4)
  32404. y(this, t, t + 3),
  32405. y(this, t + 1, t + 2);
  32406. return this
  32407. }
  32408. ,
  32409. a.prototype.swap64 = function() {
  32410. var e = this.length;
  32411. if (e % 8 !== 0)
  32412. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32413. for (var t = 0; t < e; t += 8)
  32414. y(this, t, t + 7),
  32415. y(this, t + 1, t + 6),
  32416. y(this, t + 2, t + 5),
  32417. y(this, t + 3, t + 4);
  32418. return this
  32419. }
  32420. ,
  32421. a.prototype.toString = function() {
  32422. var e = 0 | this.length;
  32423. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32424. }
  32425. ,
  32426. a.prototype.equals = function(e) {
  32427. if (!a.isBuffer(e))
  32428. throw new TypeError("Argument must be a Buffer");
  32429. return this === e || 0 === a.compare(this, e)
  32430. }
  32431. ,
  32432. a.prototype.inspect = function() {
  32433. var e = ""
  32434. , t = i.INSPECT_MAX_BYTES;
  32435. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32436. this.length > t && (e += " ... ")),
  32437. "<Buffer " + e + ">"
  32438. }
  32439. ,
  32440. a.prototype.compare = function(e, t, i, n, r) {
  32441. if (!a.isBuffer(e))
  32442. throw new TypeError("Argument must be a Buffer");
  32443. if (void 0 === t && (t = 0),
  32444. void 0 === i && (i = e ? e.length : 0),
  32445. void 0 === n && (n = 0),
  32446. void 0 === r && (r = this.length),
  32447. t < 0 || i > e.length || n < 0 || r > this.length)
  32448. throw new RangeError("out of range index");
  32449. if (n >= r && t >= i)
  32450. return 0;
  32451. if (n >= r)
  32452. return -1;
  32453. if (t >= i)
  32454. return 1;
  32455. if (t >>>= 0,
  32456. i >>>= 0,
  32457. n >>>= 0,
  32458. r >>>= 0,
  32459. this === e)
  32460. return 0;
  32461. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32462. if (c[u] !== h[u]) {
  32463. o = c[u],
  32464. s = h[u];
  32465. break
  32466. }
  32467. return o < s ? -1 : s < o ? 1 : 0
  32468. }
  32469. ,
  32470. a.prototype.includes = function(e, t, i) {
  32471. return this.indexOf(e, t, i) !== -1
  32472. }
  32473. ,
  32474. a.prototype.indexOf = function(e, t, i) {
  32475. return C(this, e, t, i, !0)
  32476. }
  32477. ,
  32478. a.prototype.lastIndexOf = function(e, t, i) {
  32479. return C(this, e, t, i, !1)
  32480. }
  32481. ,
  32482. a.prototype.write = function(e, t, i, n) {
  32483. if (void 0 === t)
  32484. n = "utf8",
  32485. i = this.length,
  32486. t = 0;
  32487. else if (void 0 === i && "string" == typeof t)
  32488. n = t,
  32489. i = this.length,
  32490. t = 0;
  32491. else {
  32492. if (!isFinite(t))
  32493. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32494. t |= 0,
  32495. isFinite(i) ? (i |= 0,
  32496. void 0 === n && (n = "utf8")) : (n = i,
  32497. i = void 0)
  32498. }
  32499. var r = this.length - t;
  32500. if ((void 0 === i || i > r) && (i = r),
  32501. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32502. throw new RangeError("Attempt to write outside buffer bounds");
  32503. n || (n = "utf8");
  32504. for (var o = !1; ; )
  32505. switch (n) {
  32506. case "hex":
  32507. return E(this, e, t, i);
  32508. case "utf8":
  32509. case "utf-8":
  32510. return b(this, e, t, i);
  32511. case "ascii":
  32512. return w(this, e, t, i);
  32513. case "latin1":
  32514. case "binary":
  32515. return _(this, e, t, i);
  32516. case "base64":
  32517. return T(this, e, t, i);
  32518. case "ucs2":
  32519. case "ucs-2":
  32520. case "utf16le":
  32521. case "utf-16le":
  32522. return x(this, e, t, i);
  32523. default:
  32524. if (o)
  32525. throw new TypeError("Unknown encoding: " + n);
  32526. n = ("" + n).toLowerCase(),
  32527. o = !0
  32528. }
  32529. }
  32530. ,
  32531. a.prototype.toJSON = function() {
  32532. return {
  32533. type: "Buffer",
  32534. data: Array.prototype.slice.call(this._arr || this, 0)
  32535. }
  32536. }
  32537. ;
  32538. var ee = 4096;
  32539. a.prototype.slice = function(e, t) {
  32540. var i = this.length;
  32541. e = ~~e,
  32542. t = void 0 === t ? i : ~~t,
  32543. e < 0 ? (e += i,
  32544. e < 0 && (e = 0)) : e > i && (e = i),
  32545. t < 0 ? (t += i,
  32546. t < 0 && (t = 0)) : t > i && (t = i),
  32547. t < e && (t = e);
  32548. var n;
  32549. if (a.TYPED_ARRAY_SUPPORT)
  32550. n = this.subarray(e, t),
  32551. n.__proto__ = a.prototype;
  32552. else {
  32553. var r = t - e;
  32554. n = new a(r,void 0);
  32555. for (var o = 0; o < r; ++o)
  32556. n[o] = this[o + e]
  32557. }
  32558. return n
  32559. }
  32560. ,
  32561. a.prototype.readUIntLE = function(e, t, i) {
  32562. e |= 0,
  32563. t |= 0,
  32564. i || N(e, t, this.length);
  32565. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32566. n += this[e + o] * r;
  32567. return n
  32568. }
  32569. ,
  32570. a.prototype.readUIntBE = function(e, t, i) {
  32571. e |= 0,
  32572. t |= 0,
  32573. i || N(e, t, this.length);
  32574. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32575. n += this[e + --t] * r;
  32576. return n
  32577. }
  32578. ,
  32579. a.prototype.readUInt8 = function(e, t) {
  32580. return t || N(e, 1, this.length),
  32581. this[e]
  32582. }
  32583. ,
  32584. a.prototype.readUInt16LE = function(e, t) {
  32585. return t || N(e, 2, this.length),
  32586. this[e] | this[e + 1] << 8
  32587. }
  32588. ,
  32589. a.prototype.readUInt16BE = function(e, t) {
  32590. return t || N(e, 2, this.length),
  32591. this[e] << 8 | this[e + 1]
  32592. }
  32593. ,
  32594. a.prototype.readUInt32LE = function(e, t) {
  32595. return t || N(e, 4, this.length),
  32596. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32597. }
  32598. ,
  32599. a.prototype.readUInt32BE = function(e, t) {
  32600. return t || N(e, 4, this.length),
  32601. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32602. }
  32603. ,
  32604. a.prototype.readIntLE = function(e, t, i) {
  32605. e |= 0,
  32606. t |= 0,
  32607. i || N(e, t, this.length);
  32608. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32609. n += this[e + o] * r;
  32610. return r *= 128,
  32611. n >= r && (n -= Math.pow(2, 8 * t)),
  32612. n
  32613. }
  32614. ,
  32615. a.prototype.readIntBE = function(e, t, i) {
  32616. e |= 0,
  32617. t |= 0,
  32618. i || N(e, t, this.length);
  32619. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32620. o += this[e + --n] * r;
  32621. return r *= 128,
  32622. o >= r && (o -= Math.pow(2, 8 * t)),
  32623. o
  32624. }
  32625. ,
  32626. a.prototype.readInt8 = function(e, t) {
  32627. return t || N(e, 1, this.length),
  32628. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32629. }
  32630. ,
  32631. a.prototype.readInt16LE = function(e, t) {
  32632. t || N(e, 2, this.length);
  32633. var i = this[e] | this[e + 1] << 8;
  32634. return 32768 & i ? 4294901760 | i : i
  32635. }
  32636. ,
  32637. a.prototype.readInt16BE = function(e, t) {
  32638. t || N(e, 2, this.length);
  32639. var i = this[e + 1] | this[e] << 8;
  32640. return 32768 & i ? 4294901760 | i : i
  32641. }
  32642. ,
  32643. a.prototype.readInt32LE = function(e, t) {
  32644. return t || N(e, 4, this.length),
  32645. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32646. }
  32647. ,
  32648. a.prototype.readInt32BE = function(e, t) {
  32649. return t || N(e, 4, this.length),
  32650. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32651. }
  32652. ,
  32653. a.prototype.readFloatLE = function(e, t) {
  32654. return t || N(e, 4, this.length),
  32655. J.read(this, e, !0, 23, 4)
  32656. }
  32657. ,
  32658. a.prototype.readFloatBE = function(e, t) {
  32659. return t || N(e, 4, this.length),
  32660. J.read(this, e, !1, 23, 4)
  32661. }
  32662. ,
  32663. a.prototype.readDoubleLE = function(e, t) {
  32664. return t || N(e, 8, this.length),
  32665. J.read(this, e, !0, 52, 8)
  32666. }
  32667. ,
  32668. a.prototype.readDoubleBE = function(e, t) {
  32669. return t || N(e, 8, this.length),
  32670. J.read(this, e, !1, 52, 8)
  32671. }
  32672. ,
  32673. a.prototype.writeUIntLE = function(e, t, i, n) {
  32674. if (e = +e,
  32675. t |= 0,
  32676. i |= 0,
  32677. !n) {
  32678. var r = Math.pow(2, 8 * i) - 1;
  32679. B(this, e, t, i, r, 0)
  32680. }
  32681. var o = 1
  32682. , a = 0;
  32683. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32684. this[t + a] = e / o & 255;
  32685. return t + i
  32686. }
  32687. ,
  32688. a.prototype.writeUIntBE = function(e, t, i, n) {
  32689. if (e = +e,
  32690. t |= 0,
  32691. i |= 0,
  32692. !n) {
  32693. var r = Math.pow(2, 8 * i) - 1;
  32694. B(this, e, t, i, r, 0)
  32695. }
  32696. var o = i - 1
  32697. , a = 1;
  32698. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32699. this[t + o] = e / a & 255;
  32700. return t + i
  32701. }
  32702. ,
  32703. a.prototype.writeUInt8 = function(e, t, i) {
  32704. return e = +e,
  32705. t |= 0,
  32706. i || B(this, e, t, 1, 255, 0),
  32707. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32708. this[t] = 255 & e,
  32709. t + 1
  32710. }
  32711. ,
  32712. a.prototype.writeUInt16LE = function(e, t, i) {
  32713. return e = +e,
  32714. t |= 0,
  32715. i || B(this, e, t, 2, 65535, 0),
  32716. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32717. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32718. t + 2
  32719. }
  32720. ,
  32721. a.prototype.writeUInt16BE = function(e, t, i) {
  32722. return e = +e,
  32723. t |= 0,
  32724. i || B(this, e, t, 2, 65535, 0),
  32725. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32726. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32727. t + 2
  32728. }
  32729. ,
  32730. a.prototype.writeUInt32LE = function(e, t, i) {
  32731. return e = +e,
  32732. t |= 0,
  32733. i || B(this, e, t, 4, 4294967295, 0),
  32734. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32735. this[t + 2] = e >>> 16,
  32736. this[t + 1] = e >>> 8,
  32737. this[t] = 255 & e) : V(this, e, t, !0),
  32738. t + 4
  32739. }
  32740. ,
  32741. a.prototype.writeUInt32BE = function(e, t, i) {
  32742. return e = +e,
  32743. t |= 0,
  32744. i || B(this, e, t, 4, 4294967295, 0),
  32745. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32746. this[t + 1] = e >>> 16,
  32747. this[t + 2] = e >>> 8,
  32748. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32749. t + 4
  32750. }
  32751. ,
  32752. a.prototype.writeIntLE = function(e, t, i, n) {
  32753. if (e = +e,
  32754. t |= 0,
  32755. !n) {
  32756. var r = Math.pow(2, 8 * i - 1);
  32757. B(this, e, t, i, r - 1, -r)
  32758. }
  32759. var o = 0
  32760. , a = 1
  32761. , s = 0;
  32762. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32763. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32764. this[t + o] = (e / a >> 0) - s & 255;
  32765. return t + i
  32766. }
  32767. ,
  32768. a.prototype.writeIntBE = function(e, t, i, n) {
  32769. if (e = +e,
  32770. t |= 0,
  32771. !n) {
  32772. var r = Math.pow(2, 8 * i - 1);
  32773. B(this, e, t, i, r - 1, -r)
  32774. }
  32775. var o = i - 1
  32776. , a = 1
  32777. , s = 0;
  32778. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32779. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32780. this[t + o] = (e / a >> 0) - s & 255;
  32781. return t + i
  32782. }
  32783. ,
  32784. a.prototype.writeInt8 = function(e, t, i) {
  32785. return e = +e,
  32786. t |= 0,
  32787. i || B(this, e, t, 1, 127, -128),
  32788. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32789. e < 0 && (e = 255 + e + 1),
  32790. this[t] = 255 & e,
  32791. t + 1
  32792. }
  32793. ,
  32794. a.prototype.writeInt16LE = function(e, t, i) {
  32795. return e = +e,
  32796. t |= 0,
  32797. i || B(this, e, t, 2, 32767, -32768),
  32798. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32799. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32800. t + 2
  32801. }
  32802. ,
  32803. a.prototype.writeInt16BE = function(e, t, i) {
  32804. return e = +e,
  32805. t |= 0,
  32806. i || B(this, e, t, 2, 32767, -32768),
  32807. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32808. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32809. t + 2
  32810. }
  32811. ,
  32812. a.prototype.writeInt32LE = function(e, t, i) {
  32813. return e = +e,
  32814. t |= 0,
  32815. i || B(this, e, t, 4, 2147483647, -2147483648),
  32816. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32817. this[t + 1] = e >>> 8,
  32818. this[t + 2] = e >>> 16,
  32819. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32820. t + 4
  32821. }
  32822. ,
  32823. a.prototype.writeInt32BE = function(e, t, i) {
  32824. return e = +e,
  32825. t |= 0,
  32826. i || B(this, e, t, 4, 2147483647, -2147483648),
  32827. e < 0 && (e = 4294967295 + e + 1),
  32828. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32829. this[t + 1] = e >>> 16,
  32830. this[t + 2] = e >>> 8,
  32831. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32832. t + 4
  32833. }
  32834. ,
  32835. a.prototype.writeFloatLE = function(e, t, i) {
  32836. return k(this, e, t, !0, i)
  32837. }
  32838. ,
  32839. a.prototype.writeFloatBE = function(e, t, i) {
  32840. return k(this, e, t, !1, i)
  32841. }
  32842. ,
  32843. a.prototype.writeDoubleLE = function(e, t, i) {
  32844. return H(this, e, t, !0, i)
  32845. }
  32846. ,
  32847. a.prototype.writeDoubleBE = function(e, t, i) {
  32848. return H(this, e, t, !1, i)
  32849. }
  32850. ,
  32851. a.prototype.copy = function(e, t, i, n) {
  32852. if (i || (i = 0),
  32853. n || 0 === n || (n = this.length),
  32854. t >= e.length && (t = e.length),
  32855. t || (t = 0),
  32856. n > 0 && n < i && (n = i),
  32857. n === i)
  32858. return 0;
  32859. if (0 === e.length || 0 === this.length)
  32860. return 0;
  32861. if (t < 0)
  32862. throw new RangeError("targetStart out of bounds");
  32863. if (i < 0 || i >= this.length)
  32864. throw new RangeError("sourceStart out of bounds");
  32865. if (n < 0)
  32866. throw new RangeError("sourceEnd out of bounds");
  32867. n > this.length && (n = this.length),
  32868. e.length - t < n - i && (n = e.length - t + i);
  32869. var r, o = n - i;
  32870. if (this === e && i < t && t < n)
  32871. for (r = o - 1; r >= 0; --r)
  32872. e[r + t] = this[r + i];
  32873. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32874. for (r = 0; r < o; ++r)
  32875. e[r + t] = this[r + i];
  32876. else
  32877. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32878. return o
  32879. }
  32880. ,
  32881. a.prototype.fill = function(e, t, i, n) {
  32882. if ("string" == typeof e) {
  32883. if ("string" == typeof t ? (n = t,
  32884. t = 0,
  32885. i = this.length) : "string" == typeof i && (n = i,
  32886. i = this.length),
  32887. 1 === e.length) {
  32888. var r = e.charCodeAt(0);
  32889. r < 256 && (e = r)
  32890. }
  32891. if (void 0 !== n && "string" != typeof n)
  32892. throw new TypeError("encoding must be a string");
  32893. if ("string" == typeof n && !a.isEncoding(n))
  32894. throw new TypeError("Unknown encoding: " + n)
  32895. } else
  32896. "number" == typeof e && (e &= 255);
  32897. if (t < 0 || this.length < t || this.length < i)
  32898. throw new RangeError("Out of range index");
  32899. if (i <= t)
  32900. return this;
  32901. t >>>= 0,
  32902. i = void 0 === i ? this.length : i >>> 0,
  32903. e || (e = 0);
  32904. var o;
  32905. if ("number" == typeof e)
  32906. for (o = t; o < i; ++o)
  32907. this[o] = e;
  32908. else {
  32909. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32910. , l = s.length;
  32911. for (o = 0; o < i - t; ++o)
  32912. this[o + t] = s[o % l]
  32913. }
  32914. return this
  32915. }
  32916. ;
  32917. var te = /[^+\/0-9A-Za-z-_]/g
  32918. }
  32919. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32920. }
  32921. , {
  32922. "base64-js": 199,
  32923. ieee754: 200,
  32924. isarray: 201
  32925. }],
  32926. 199: [function(e, t, i) {
  32927. "use strict";
  32928. function n(e) {
  32929. var t = e.length;
  32930. if (t % 4 > 0)
  32931. throw new Error("Invalid string. Length must be a multiple of 4");
  32932. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32933. }
  32934. function r(e) {
  32935. return 3 * e.length / 4 - n(e)
  32936. }
  32937. function o(e) {
  32938. var t, i, r, o, a, s, l = e.length;
  32939. a = n(e),
  32940. s = new u(3 * l / 4 - a),
  32941. r = a > 0 ? l - 4 : l;
  32942. var c = 0;
  32943. for (t = 0,
  32944. i = 0; t < r; t += 4,
  32945. i += 3)
  32946. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32947. s[c++] = o >> 16 & 255,
  32948. s[c++] = o >> 8 & 255,
  32949. s[c++] = 255 & o;
  32950. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32951. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32952. s[c++] = o >> 8 & 255,
  32953. s[c++] = 255 & o),
  32954. s
  32955. }
  32956. function a(e) {
  32957. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32958. }
  32959. function s(e, t, i) {
  32960. for (var n, r = [], o = t; o < i; o += 3)
  32961. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32962. r.push(a(n));
  32963. return r.join("")
  32964. }
  32965. function l(e) {
  32966. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32967. o.push(s(e, l, l + a > h ? h : l + a));
  32968. return 1 === n ? (t = e[i - 1],
  32969. r += c[t >> 2],
  32970. r += c[t << 4 & 63],
  32971. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32972. r += c[t >> 10],
  32973. r += c[t >> 4 & 63],
  32974. r += c[t << 2 & 63],
  32975. r += "="),
  32976. o.push(r),
  32977. o.join("")
  32978. }
  32979. i.byteLength = r,
  32980. i.toByteArray = o,
  32981. i.fromByteArray = l;
  32982. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32983. c[p] = d[p],
  32984. h[d.charCodeAt(p)] = p;
  32985. h["-".charCodeAt(0)] = 62,
  32986. h["_".charCodeAt(0)] = 63
  32987. }
  32988. , {}],
  32989. 200: [function(e, t, i) {
  32990. i.read = function(e, t, i, n, r) {
  32991. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32992. for (u += d,
  32993. o = p & (1 << -h) - 1,
  32994. p >>= -h,
  32995. h += s; h > 0; o = 256 * o + e[t + u],
  32996. u += d,
  32997. h -= 8)
  32998. ;
  32999. for (a = o & (1 << -h) - 1,
  33000. o >>= -h,
  33001. h += n; h > 0; a = 256 * a + e[t + u],
  33002. u += d,
  33003. h -= 8)
  33004. ;
  33005. if (0 === o)
  33006. o = 1 - c;
  33007. else {
  33008. if (o === l)
  33009. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  33010. a += Math.pow(2, n),
  33011. o -= c
  33012. }
  33013. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  33014. }
  33015. ,
  33016. i.write = function(e, t, i, n, r, o) {
  33017. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  33018. for (t = Math.abs(t),
  33019. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  33020. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  33021. t * (l = Math.pow(2, -a)) < 1 && (a--,
  33022. l *= 2),
  33023. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  33024. t * l >= 2 && (a++,
  33025. l /= 2),
  33026. a + u >= h ? (s = 0,
  33027. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  33028. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  33029. a = 0)); r >= 8; e[i + p] = 255 & s,
  33030. p += f,
  33031. s /= 256,
  33032. r -= 8)
  33033. ;
  33034. for (a = a << r | s,
  33035. c += r; c > 0; e[i + p] = 255 & a,
  33036. p += f,
  33037. a /= 256,
  33038. c -= 8)
  33039. ;
  33040. e[i + p - f] |= 128 * g
  33041. }
  33042. }
  33043. , {}],
  33044. 201: [function(e, t, i) {
  33045. var n = {}.toString;
  33046. t.exports = Array.isArray || function(e) {
  33047. return "[object Array]" == n.call(e)
  33048. }
  33049. }
  33050. , {}],
  33051. 202: [function(e, t, i) {
  33052. function n() {
  33053. this._events = this._events || {},
  33054. this._maxListeners = this._maxListeners || void 0
  33055. }
  33056. function r(e) {
  33057. return "function" == typeof e
  33058. }
  33059. function o(e) {
  33060. return "number" == typeof e
  33061. }
  33062. function a(e) {
  33063. return "object" == typeof e && null !== e
  33064. }
  33065. function s(e) {
  33066. return void 0 === e
  33067. }
  33068. t.exports = n,
  33069. n.EventEmitter = n,
  33070. n.prototype._events = void 0,
  33071. n.prototype._maxListeners = void 0,
  33072. n.defaultMaxListeners = 10,
  33073. n.prototype.setMaxListeners = function(e) {
  33074. if (!o(e) || e < 0 || isNaN(e))
  33075. throw TypeError("n must be a positive number");
  33076. return this._maxListeners = e,
  33077. this
  33078. }
  33079. ,
  33080. n.prototype.emit = function(e) {
  33081. var t, i, n, o, l, c;
  33082. if (this._events || (this._events = {}),
  33083. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  33084. if (t = arguments[1],
  33085. t instanceof Error)
  33086. throw t;
  33087. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  33088. throw h.context = t,
  33089. h
  33090. }
  33091. if (i = this._events[e],
  33092. s(i))
  33093. return !1;
  33094. if (r(i))
  33095. switch (arguments.length) {
  33096. case 1:
  33097. i.call(this);
  33098. break;
  33099. case 2:
  33100. i.call(this, arguments[1]);
  33101. break;
  33102. case 3:
  33103. i.call(this, arguments[1], arguments[2]);
  33104. break;
  33105. default:
  33106. o = Array.prototype.slice.call(arguments, 1),
  33107. i.apply(this, o)
  33108. }
  33109. else if (a(i))
  33110. for (o = Array.prototype.slice.call(arguments, 1),
  33111. c = i.slice(),
  33112. n = c.length,
  33113. l = 0; l < n; l++)
  33114. c[l].apply(this, o);
  33115. return !0
  33116. }
  33117. ,
  33118. n.prototype.addListener = function(e, t) {
  33119. var i;
  33120. if (!r(t))
  33121. throw TypeError("listener must be a function");
  33122. return this._events || (this._events = {}),
  33123. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  33124. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  33125. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  33126. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  33127. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  33128. "function" == typeof console.trace && console.trace())),
  33129. this
  33130. }
  33131. ,
  33132. n.prototype.on = n.prototype.addListener,
  33133. n.prototype.once = function(e, t) {
  33134. function i() {
  33135. this.removeListener(e, i),
  33136. n || (n = !0,
  33137. t.apply(this, arguments))
  33138. }
  33139. if (!r(t))
  33140. throw TypeError("listener must be a function");
  33141. var n = !1;
  33142. return i.listener = t,
  33143. this.on(e, i),
  33144. this
  33145. }
  33146. ,
  33147. n.prototype.removeListener = function(e, t) {
  33148. var i, n, o, s;
  33149. if (!r(t))
  33150. throw TypeError("listener must be a function");
  33151. if (!this._events || !this._events[e])
  33152. return this;
  33153. if (i = this._events[e],
  33154. o = i.length,
  33155. n = -1,
  33156. i === t || r(i.listener) && i.listener === t)
  33157. delete this._events[e],
  33158. this._events.removeListener && this.emit("removeListener", e, t);
  33159. else if (a(i)) {
  33160. for (s = o; s-- > 0; )
  33161. if (i[s] === t || i[s].listener && i[s].listener === t) {
  33162. n = s;
  33163. break
  33164. }
  33165. if (n < 0)
  33166. return this;
  33167. 1 === i.length ? (i.length = 0,
  33168. delete this._events[e]) : i.splice(n, 1),
  33169. this._events.removeListener && this.emit("removeListener", e, t)
  33170. }
  33171. return this
  33172. }
  33173. ,
  33174. n.prototype.removeAllListeners = function(e) {
  33175. var t, i;
  33176. if (!this._events)
  33177. return this;
  33178. if (!this._events.removeListener)
  33179. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33180. this;
  33181. if (0 === arguments.length) {
  33182. for (t in this._events)
  33183. "removeListener" !== t && this.removeAllListeners(t);
  33184. return this.removeAllListeners("removeListener"),
  33185. this._events = {},
  33186. this
  33187. }
  33188. if (i = this._events[e],
  33189. r(i))
  33190. this.removeListener(e, i);
  33191. else if (i)
  33192. for (; i.length; )
  33193. this.removeListener(e, i[i.length - 1]);
  33194. return delete this._events[e],
  33195. this
  33196. }
  33197. ,
  33198. n.prototype.listeners = function(e) {
  33199. var t;
  33200. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33201. }
  33202. ,
  33203. n.prototype.listenerCount = function(e) {
  33204. if (this._events) {
  33205. var t = this._events[e];
  33206. if (r(t))
  33207. return 1;
  33208. if (t)
  33209. return t.length
  33210. }
  33211. return 0
  33212. }
  33213. ,
  33214. n.listenerCount = function(e, t) {
  33215. return e.listenerCount(t)
  33216. }
  33217. }
  33218. , {}],
  33219. 203: [function(e, t, i) {
  33220. function n() {
  33221. throw new Error("setTimeout has not been defined")
  33222. }
  33223. function r() {
  33224. throw new Error("clearTimeout has not been defined")
  33225. }
  33226. function o(e) {
  33227. if (u === setTimeout)
  33228. return setTimeout(e, 0);
  33229. if ((u === n || !u) && setTimeout)
  33230. return u = setTimeout,
  33231. setTimeout(e, 0);
  33232. try {
  33233. return u(e, 0)
  33234. } catch (t) {
  33235. try {
  33236. return u.call(null, e, 0)
  33237. } catch (t) {
  33238. return u.call(this, e, 0)
  33239. }
  33240. }
  33241. }
  33242. function a(e) {
  33243. if (d === clearTimeout)
  33244. return clearTimeout(e);
  33245. if ((d === r || !d) && clearTimeout)
  33246. return d = clearTimeout,
  33247. clearTimeout(e);
  33248. try {
  33249. return d(e)
  33250. } catch (t) {
  33251. try {
  33252. return d.call(null, e)
  33253. } catch (t) {
  33254. return d.call(this, e)
  33255. }
  33256. }
  33257. }
  33258. function s() {
  33259. m && f && (m = !1,
  33260. f.length ? g = f.concat(g) : v = -1,
  33261. g.length && l())
  33262. }
  33263. function l() {
  33264. if (!m) {
  33265. var e = o(s);
  33266. m = !0;
  33267. for (var t = g.length; t; ) {
  33268. for (f = g,
  33269. g = []; ++v < t; )
  33270. f && f[v].run();
  33271. v = -1,
  33272. t = g.length
  33273. }
  33274. f = null,
  33275. m = !1,
  33276. a(e)
  33277. }
  33278. }
  33279. function c(e, t) {
  33280. this.fun = e,
  33281. this.array = t
  33282. }
  33283. function h() {}
  33284. var u, d, p = t.exports = {};
  33285. !function() {
  33286. try {
  33287. u = "function" == typeof setTimeout ? setTimeout : n
  33288. } catch (e) {
  33289. u = n
  33290. }
  33291. try {
  33292. d = "function" == typeof clearTimeout ? clearTimeout : r
  33293. } catch (e) {
  33294. d = r
  33295. }
  33296. }();
  33297. var f, g = [], m = !1, v = -1;
  33298. p.nextTick = function(e) {
  33299. var t = new Array(arguments.length - 1);
  33300. if (arguments.length > 1)
  33301. for (var i = 1; i < arguments.length; i++)
  33302. t[i - 1] = arguments[i];
  33303. g.push(new c(e,t)),
  33304. 1 !== g.length || m || o(l)
  33305. }
  33306. ,
  33307. c.prototype.run = function() {
  33308. this.fun.apply(null, this.array)
  33309. }
  33310. ,
  33311. p.title = "browser",
  33312. p.browser = !0,
  33313. p.env = {},
  33314. p.argv = [],
  33315. p.version = "",
  33316. p.versions = {},
  33317. p.on = h,
  33318. p.addListener = h,
  33319. p.once = h,
  33320. p.off = h,
  33321. p.removeListener = h,
  33322. p.removeAllListeners = h,
  33323. p.emit = h,
  33324. p.binding = function(e) {
  33325. throw new Error("process.binding is not supported")
  33326. }
  33327. ,
  33328. p.cwd = function() {
  33329. return "/"
  33330. }
  33331. ,
  33332. p.chdir = function(e) {
  33333. throw new Error("process.chdir is not supported")
  33334. }
  33335. ,
  33336. p.umask = function() {
  33337. return 0
  33338. }
  33339. }
  33340. , {}],
  33341. 204: [function(e, t, i) {
  33342. (function(e) {
  33343. !function(n) {
  33344. function r(e) {
  33345. throw new RangeError(L[e])
  33346. }
  33347. function o(e, t) {
  33348. for (var i = e.length, n = []; i--; )
  33349. n[i] = t(e[i]);
  33350. return n
  33351. }
  33352. function a(e, t) {
  33353. var i = e.split("@")
  33354. , n = "";
  33355. i.length > 1 && (n = i[0] + "@",
  33356. e = i[1]),
  33357. e = e.replace(O, ".");
  33358. var r = e.split(".")
  33359. , a = o(r, t).join(".");
  33360. return n + a
  33361. }
  33362. function s(e) {
  33363. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33364. t = e.charCodeAt(r++),
  33365. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33366. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33367. r--)) : n.push(t);
  33368. return n
  33369. }
  33370. function l(e) {
  33371. return o(e, function(e) {
  33372. var t = "";
  33373. return e > 65535 && (e -= 65536,
  33374. t += B(e >>> 10 & 1023 | 55296),
  33375. e = 56320 | 1023 & e),
  33376. t += B(e)
  33377. }).join("")
  33378. }
  33379. function c(e) {
  33380. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33381. }
  33382. function h(e, t) {
  33383. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33384. }
  33385. function u(e, t, i) {
  33386. var n = 0;
  33387. for (e = i ? N(e / T) : e >> 1,
  33388. e += N(e / t); e > D * w >> 1; n += E)
  33389. e = N(e / D);
  33390. return N(n + (D + 1) * e / (e + _))
  33391. }
  33392. function d(e) {
  33393. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33394. for (i = e.lastIndexOf(M),
  33395. i < 0 && (i = 0),
  33396. n = 0; n < i; ++n)
  33397. e.charCodeAt(n) >= 128 && r("not-basic"),
  33398. g.push(e.charCodeAt(n));
  33399. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33400. for (a = v,
  33401. s = 1,
  33402. h = E; o >= m && r("invalid-input"),
  33403. d = c(e.charCodeAt(o++)),
  33404. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33405. v += d * s,
  33406. p = h <= y ? b : h >= y + w ? w : h - y,
  33407. !(d < p); h += E)
  33408. f = E - p,
  33409. s > N(I / f) && r("overflow"),
  33410. s *= f;
  33411. t = g.length + 1,
  33412. y = u(v - a, t, 0 == a),
  33413. N(v / t) > I - A && r("overflow"),
  33414. A += N(v / t),
  33415. v %= t,
  33416. g.splice(v++, 0, A)
  33417. }
  33418. return l(g)
  33419. }
  33420. function p(e) {
  33421. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33422. for (e = s(e),
  33423. m = e.length,
  33424. t = S,
  33425. i = 0,
  33426. a = x,
  33427. l = 0; l < m; ++l)
  33428. g = e[l],
  33429. g < 128 && C.push(B(g));
  33430. for (n = o = C.length,
  33431. o && C.push(M); n < m; ) {
  33432. for (c = I,
  33433. l = 0; l < m; ++l)
  33434. g = e[l],
  33435. g >= t && g < c && (c = g);
  33436. for (v = n + 1,
  33437. c - t > N((I - i) / v) && r("overflow"),
  33438. i += (c - t) * v,
  33439. t = c,
  33440. l = 0; l < m; ++l)
  33441. if (g = e[l],
  33442. g < t && ++i > I && r("overflow"),
  33443. g == t) {
  33444. for (d = i,
  33445. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33446. !(d < f); p += E)
  33447. y = d - f,
  33448. A = E - f,
  33449. C.push(B(h(f + y % A, 0))),
  33450. d = N(y / A);
  33451. C.push(B(h(d, 0))),
  33452. a = u(i, v, n == o),
  33453. i = 0,
  33454. ++n
  33455. }
  33456. ++i,
  33457. ++t
  33458. }
  33459. return C.join("")
  33460. }
  33461. function f(e) {
  33462. return a(e, function(e) {
  33463. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33464. })
  33465. }
  33466. function g(e) {
  33467. return a(e, function(e) {
  33468. return P.test(e) ? "xn--" + p(e) : e
  33469. })
  33470. }
  33471. var m = "object" == typeof i && i && !i.nodeType && i
  33472. , v = "object" == typeof t && t && !t.nodeType && t
  33473. , A = "object" == typeof e && e;
  33474. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33475. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33476. overflow: "Overflow: input needs wider integers to process",
  33477. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33478. "invalid-input": "Invalid input"
  33479. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33480. if (y = {
  33481. version: "1.4.1",
  33482. ucs2: {
  33483. decode: s,
  33484. encode: l
  33485. },
  33486. decode: d,
  33487. encode: p,
  33488. toASCII: g,
  33489. toUnicode: f
  33490. },
  33491. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33492. define("punycode", function() {
  33493. return y
  33494. });
  33495. else if (m && v)
  33496. if (t.exports == m)
  33497. v.exports = y;
  33498. else
  33499. for (C in y)
  33500. y.hasOwnProperty(C) && (m[C] = y[C]);
  33501. else
  33502. n.punycode = y
  33503. }(this)
  33504. }
  33505. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33506. }
  33507. , {}],
  33508. 205: [function(e, t, i) {
  33509. "use strict";
  33510. function n(e, t) {
  33511. return Object.prototype.hasOwnProperty.call(e, t)
  33512. }
  33513. t.exports = function(e, t, i, o) {
  33514. t = t || "&",
  33515. i = i || "=";
  33516. var a = {};
  33517. if ("string" != typeof e || 0 === e.length)
  33518. return a;
  33519. var s = /\+/g;
  33520. e = e.split(t);
  33521. var l = 1e3;
  33522. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33523. var c = e.length;
  33524. l > 0 && c > l && (c = l);
  33525. for (var h = 0; h < c; ++h) {
  33526. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33527. m >= 0 ? (u = g.substr(0, m),
  33528. d = g.substr(m + 1)) : (u = g,
  33529. d = ""),
  33530. p = decodeURIComponent(u),
  33531. f = decodeURIComponent(d),
  33532. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33533. }
  33534. return a
  33535. }
  33536. ;
  33537. var r = Array.isArray || function(e) {
  33538. return "[object Array]" === Object.prototype.toString.call(e)
  33539. }
  33540. }
  33541. , {}],
  33542. 206: [function(e, t, i) {
  33543. "use strict";
  33544. function n(e, t) {
  33545. if (e.map)
  33546. return e.map(t);
  33547. for (var i = [], n = 0; n < e.length; n++)
  33548. i.push(t(e[n], n));
  33549. return i
  33550. }
  33551. var r = function(e) {
  33552. switch (typeof e) {
  33553. case "string":
  33554. return e;
  33555. case "boolean":
  33556. return e ? "true" : "false";
  33557. case "number":
  33558. return isFinite(e) ? e : "";
  33559. default:
  33560. return ""
  33561. }
  33562. };
  33563. t.exports = function(e, t, i, s) {
  33564. return t = t || "&",
  33565. i = i || "=",
  33566. null === e && (e = void 0),
  33567. "object" == typeof e ? n(a(e), function(a) {
  33568. var s = encodeURIComponent(r(a)) + i;
  33569. return o(e[a]) ? n(e[a], function(e) {
  33570. return s + encodeURIComponent(r(e))
  33571. }).join(t) : s + encodeURIComponent(r(e[a]))
  33572. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33573. }
  33574. ;
  33575. var o = Array.isArray || function(e) {
  33576. return "[object Array]" === Object.prototype.toString.call(e)
  33577. }
  33578. , a = Object.keys || function(e) {
  33579. var t = [];
  33580. for (var i in e)
  33581. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33582. return t
  33583. }
  33584. }
  33585. , {}],
  33586. 207: [function(e, t, i) {
  33587. "use strict";
  33588. i.decode = i.parse = e("./decode"),
  33589. i.encode = i.stringify = e("./encode")
  33590. }
  33591. , {
  33592. "./decode": 205,
  33593. "./encode": 206
  33594. }],
  33595. 208: [function(e, t, i) {
  33596. "use strict";
  33597. function n() {
  33598. this.protocol = null,
  33599. this.slashes = null,
  33600. this.auth = null,
  33601. this.host = null,
  33602. this.port = null,
  33603. this.hostname = null,
  33604. this.hash = null,
  33605. this.search = null,
  33606. this.query = null,
  33607. this.pathname = null,
  33608. this.path = null,
  33609. this.href = null
  33610. }
  33611. function r(e, t, i) {
  33612. if (e && c.isObject(e) && e instanceof n)
  33613. return e;
  33614. var r = new n;
  33615. return r.parse(e, t, i),
  33616. r
  33617. }
  33618. function o(e) {
  33619. return c.isString(e) && (e = r(e)),
  33620. e instanceof n ? e.format() : n.prototype.format.call(e)
  33621. }
  33622. function a(e, t) {
  33623. return r(e, !1, !0).resolve(t)
  33624. }
  33625. function s(e, t) {
  33626. return e ? r(e, !1, !0).resolveObject(t) : t
  33627. }
  33628. var l = e("punycode")
  33629. , c = e("./util");
  33630. i.parse = r,
  33631. i.resolve = a,
  33632. i.resolveObject = s,
  33633. i.format = o,
  33634. i.Url = n;
  33635. var h = /^([a-z0-9.+-]+:)/i
  33636. , u = /:[0-9]*$/
  33637. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33638. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33639. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33640. , g = ["'"].concat(f)
  33641. , m = ["%", "/", "?", ";", "#"].concat(g)
  33642. , v = ["/", "?", "#"]
  33643. , A = 255
  33644. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33645. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33646. , I = {
  33647. javascript: !0,
  33648. "javascript:": !0
  33649. }
  33650. , E = {
  33651. javascript: !0,
  33652. "javascript:": !0
  33653. }
  33654. , b = {
  33655. http: !0,
  33656. https: !0,
  33657. ftp: !0,
  33658. gopher: !0,
  33659. file: !0,
  33660. "http:": !0,
  33661. "https:": !0,
  33662. "ftp:": !0,
  33663. "gopher:": !0,
  33664. "file:": !0
  33665. }
  33666. , w = e("querystring");
  33667. n.prototype.parse = function(e, t, i) {
  33668. if (!c.isString(e))
  33669. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33670. var n = e.indexOf("?")
  33671. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33672. , o = e.split(r)
  33673. , a = /\\/g;
  33674. o[0] = o[0].replace(a, "/"),
  33675. e = o.join(r);
  33676. var s = e;
  33677. if (s = s.trim(),
  33678. !i && 1 === e.split("#").length) {
  33679. var u = d.exec(s);
  33680. if (u)
  33681. return this.path = s,
  33682. this.href = s,
  33683. this.pathname = u[1],
  33684. u[2] ? (this.search = u[2],
  33685. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33686. this.query = {}),
  33687. this
  33688. }
  33689. var p = h.exec(s);
  33690. if (p) {
  33691. p = p[0];
  33692. var f = p.toLowerCase();
  33693. this.protocol = f,
  33694. s = s.substr(p.length)
  33695. }
  33696. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33697. var _ = "//" === s.substr(0, 2);
  33698. !_ || p && E[p] || (s = s.substr(2),
  33699. this.slashes = !0)
  33700. }
  33701. if (!E[p] && (_ || p && !b[p])) {
  33702. for (var T = -1, x = 0; x < v.length; x++) {
  33703. var S = s.indexOf(v[x]);
  33704. S !== -1 && (T === -1 || S < T) && (T = S)
  33705. }
  33706. var M, R;
  33707. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33708. R !== -1 && (M = s.slice(0, R),
  33709. s = s.slice(R + 1),
  33710. this.auth = decodeURIComponent(M)),
  33711. T = -1;
  33712. for (var x = 0; x < m.length; x++) {
  33713. var S = s.indexOf(m[x]);
  33714. S !== -1 && (T === -1 || S < T) && (T = S)
  33715. }
  33716. T === -1 && (T = s.length),
  33717. this.host = s.slice(0, T),
  33718. s = s.slice(T),
  33719. this.parseHost(),
  33720. this.hostname = this.hostname || "";
  33721. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33722. if (!P)
  33723. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33724. var D = O[x];
  33725. if (D && !D.match(y)) {
  33726. for (var N = "", B = 0, F = D.length; B < F; B++)
  33727. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33728. if (!N.match(y)) {
  33729. var V = O.slice(0, x)
  33730. , U = O.slice(x + 1)
  33731. , k = D.match(C);
  33732. k && (V.push(k[1]),
  33733. U.unshift(k[2])),
  33734. U.length && (s = "/" + U.join(".") + s),
  33735. this.hostname = V.join(".");
  33736. break
  33737. }
  33738. }
  33739. }
  33740. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33741. P || (this.hostname = l.toASCII(this.hostname));
  33742. var H = this.port ? ":" + this.port : ""
  33743. , G = this.hostname || "";
  33744. this.host = G + H,
  33745. this.href += this.host,
  33746. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33747. "/" !== s[0] && (s = "/" + s))
  33748. }
  33749. if (!I[f])
  33750. for (var x = 0, L = g.length; x < L; x++) {
  33751. var z = g[x];
  33752. if (s.indexOf(z) !== -1) {
  33753. var W = encodeURIComponent(z);
  33754. W === z && (W = escape(z)),
  33755. s = s.split(z).join(W)
  33756. }
  33757. }
  33758. var j = s.indexOf("#");
  33759. j !== -1 && (this.hash = s.substr(j),
  33760. s = s.slice(0, j));
  33761. var Y = s.indexOf("?");
  33762. if (Y !== -1 ? (this.search = s.substr(Y),
  33763. this.query = s.substr(Y + 1),
  33764. t && (this.query = w.parse(this.query)),
  33765. s = s.slice(0, Y)) : t && (this.search = "",
  33766. this.query = {}),
  33767. s && (this.pathname = s),
  33768. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33769. this.pathname || this.search) {
  33770. var H = this.pathname || ""
  33771. , X = this.search || "";
  33772. this.path = H + X
  33773. }
  33774. return this.href = this.format(),
  33775. this
  33776. }
  33777. ,
  33778. n.prototype.format = function() {
  33779. var e = this.auth || "";
  33780. e && (e = encodeURIComponent(e),
  33781. e = e.replace(/%3A/i, ":"),
  33782. e += "@");
  33783. var t = this.protocol || ""
  33784. , i = this.pathname || ""
  33785. , n = this.hash || ""
  33786. , r = !1
  33787. , o = "";
  33788. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33789. this.port && (r += ":" + this.port)),
  33790. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33791. var a = this.search || o && "?" + o || "";
  33792. return t && ":" !== t.substr(-1) && (t += ":"),
  33793. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33794. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33795. n && "#" !== n.charAt(0) && (n = "#" + n),
  33796. a && "?" !== a.charAt(0) && (a = "?" + a),
  33797. i = i.replace(/[?#]/g, function(e) {
  33798. return encodeURIComponent(e)
  33799. }),
  33800. a = a.replace("#", "%23"),
  33801. t + r + i + a + n
  33802. }
  33803. ,
  33804. n.prototype.resolve = function(e) {
  33805. return this.resolveObject(r(e, !1, !0)).format()
  33806. }
  33807. ,
  33808. n.prototype.resolveObject = function(e) {
  33809. if (c.isString(e)) {
  33810. var t = new n;
  33811. t.parse(e, !1, !0),
  33812. e = t
  33813. }
  33814. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33815. var a = r[o];
  33816. i[a] = this[a]
  33817. }
  33818. if (i.hash = e.hash,
  33819. "" === e.href)
  33820. return i.href = i.format(),
  33821. i;
  33822. if (e.slashes && !e.protocol) {
  33823. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33824. var h = s[l];
  33825. "protocol" !== h && (i[h] = e[h])
  33826. }
  33827. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33828. i.href = i.format(),
  33829. i
  33830. }
  33831. if (e.protocol && e.protocol !== i.protocol) {
  33832. if (!b[e.protocol]) {
  33833. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33834. var p = u[d];
  33835. i[p] = e[p]
  33836. }
  33837. return i.href = i.format(),
  33838. i
  33839. }
  33840. if (i.protocol = e.protocol,
  33841. e.host || E[e.protocol])
  33842. i.pathname = e.pathname;
  33843. else {
  33844. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33845. ;
  33846. e.host || (e.host = ""),
  33847. e.hostname || (e.hostname = ""),
  33848. "" !== f[0] && f.unshift(""),
  33849. f.length < 2 && f.unshift(""),
  33850. i.pathname = f.join("/")
  33851. }
  33852. if (i.search = e.search,
  33853. i.query = e.query,
  33854. i.host = e.host || "",
  33855. i.auth = e.auth,
  33856. i.hostname = e.hostname || e.host,
  33857. i.port = e.port,
  33858. i.pathname || i.search) {
  33859. var g = i.pathname || ""
  33860. , m = i.search || "";
  33861. i.path = g + m
  33862. }
  33863. return i.slashes = i.slashes || e.slashes,
  33864. i.href = i.format(),
  33865. i
  33866. }
  33867. var v = i.pathname && "/" === i.pathname.charAt(0)
  33868. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33869. , y = A || v || i.host && e.pathname
  33870. , C = y
  33871. , I = i.pathname && i.pathname.split("/") || []
  33872. , f = e.pathname && e.pathname.split("/") || []
  33873. , w = i.protocol && !b[i.protocol];
  33874. if (w && (i.hostname = "",
  33875. i.port = null,
  33876. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33877. i.host = "",
  33878. e.protocol && (e.hostname = null,
  33879. e.port = null,
  33880. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33881. e.host = null),
  33882. y = y && ("" === f[0] || "" === I[0])),
  33883. A)
  33884. i.host = e.host || "" === e.host ? e.host : i.host,
  33885. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33886. i.search = e.search,
  33887. i.query = e.query,
  33888. I = f;
  33889. else if (f.length)
  33890. I || (I = []),
  33891. I.pop(),
  33892. I = I.concat(f),
  33893. i.search = e.search,
  33894. i.query = e.query;
  33895. else if (!c.isNullOrUndefined(e.search)) {
  33896. if (w) {
  33897. i.hostname = i.host = I.shift();
  33898. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33899. _ && (i.auth = _.shift(),
  33900. i.host = i.hostname = _.shift())
  33901. }
  33902. return i.search = e.search,
  33903. i.query = e.query,
  33904. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33905. i.href = i.format(),
  33906. i
  33907. }
  33908. if (!I.length)
  33909. return i.pathname = null,
  33910. i.search ? i.path = "/" + i.search : i.path = null,
  33911. i.href = i.format(),
  33912. i;
  33913. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33914. T = I[M],
  33915. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33916. S++) : S && (I.splice(M, 1),
  33917. S--);
  33918. if (!y && !C)
  33919. for (; S--; S)
  33920. I.unshift("..");
  33921. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33922. x && "/" !== I.join("/").substr(-1) && I.push("");
  33923. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33924. if (w) {
  33925. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33926. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33927. _ && (i.auth = _.shift(),
  33928. i.host = i.hostname = _.shift())
  33929. }
  33930. return y = y || i.host && I.length,
  33931. y && !R && I.unshift(""),
  33932. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33933. i.path = null),
  33934. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33935. i.auth = e.auth || i.auth,
  33936. i.slashes = i.slashes || e.slashes,
  33937. i.href = i.format(),
  33938. i
  33939. }
  33940. ,
  33941. n.prototype.parseHost = function() {
  33942. var e = this.host
  33943. , t = u.exec(e);
  33944. t && (t = t[0],
  33945. ":" !== t && (this.port = t.substr(1)),
  33946. e = e.substr(0, e.length - t.length)),
  33947. e && (this.hostname = e)
  33948. }
  33949. }
  33950. , {
  33951. "./util": 209,
  33952. punycode: 204,
  33953. querystring: 207
  33954. }],
  33955. 209: [function(e, t, i) {
  33956. "use strict";
  33957. t.exports = {
  33958. isString: function(e) {
  33959. return "string" == typeof e
  33960. },
  33961. isObject: function(e) {
  33962. return "object" == typeof e && null !== e
  33963. },
  33964. isNull: function(e) {
  33965. return null === e
  33966. },
  33967. isNullOrUndefined: function(e) {
  33968. return null == e
  33969. }
  33970. }
  33971. }
  33972. , {}],
  33973. 210: [function(e, t, i) {
  33974. "use strict";
  33975. function n(e) {
  33976. return l + e
  33977. }
  33978. function r(e) {
  33979. return e.substring(l.length)
  33980. }
  33981. function o(e, t) {
  33982. for (var i in t)
  33983. Object.defineProperty(e, i, {
  33984. value: t[i],
  33985. configurable: !0,
  33986. writable: !0
  33987. })
  33988. }
  33989. function a(e) {
  33990. if ("string" != typeof e)
  33991. throw new TypeError("key must be a string.")
  33992. }
  33993. var s = Object.prototype.hasOwnProperty
  33994. , l = "~";
  33995. t.exports = function(e) {
  33996. var t = Object.create(null)
  33997. , i = 0
  33998. , l = {};
  33999. return o(l, {
  34000. get: function(e, i) {
  34001. a(e);
  34002. var r = n(e);
  34003. return r in t ? t[r] : i
  34004. },
  34005. set: function(e, r) {
  34006. a(e);
  34007. var o = n(e);
  34008. return o in t || ++i,
  34009. t[o] = r
  34010. },
  34011. has: function(e) {
  34012. return a(e),
  34013. n(e)in t
  34014. },
  34015. delete: function(e) {
  34016. a(e);
  34017. var r = n(e);
  34018. return r in t && (--i,
  34019. delete t[r],
  34020. !0)
  34021. },
  34022. clear: function() {
  34023. t = Object.create(null),
  34024. i = 0
  34025. },
  34026. forEach: function(e, i) {
  34027. if ("function" != typeof e)
  34028. throw new TypeError("`callback` must be a function");
  34029. for (var n in t)
  34030. if (s.call(t, n)) {
  34031. var o = r(n)
  34032. , a = t[n];
  34033. e.call(i, a, o, l)
  34034. }
  34035. }
  34036. }),
  34037. Object.defineProperty(l, "size", {
  34038. get: function() {
  34039. return i
  34040. },
  34041. configurable: !0
  34042. }),
  34043. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  34044. l.set(t, e[t])
  34045. }),
  34046. l
  34047. }
  34048. }
  34049. , {}],
  34050. 211: [function(e, t, i) {
  34051. t.exports = e("./lib/heap")
  34052. }
  34053. , {
  34054. "./lib/heap": 212
  34055. }],
  34056. 212: [function(e, t, i) {
  34057. (function() {
  34058. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  34059. r = Math.floor,
  34060. u = Math.min,
  34061. n = function(e, t) {
  34062. return e < t ? -1 : e > t ? 1 : 0
  34063. }
  34064. ,
  34065. h = function(e, t, i, o, a) {
  34066. var s;
  34067. if (null == i && (i = 0),
  34068. null == a && (a = n),
  34069. i < 0)
  34070. throw new Error("lo must be non-negative");
  34071. for (null == o && (o = e.length); i < o; )
  34072. s = r((i + o) / 2),
  34073. a(t, e[s]) < 0 ? o = s : i = s + 1;
  34074. return [].splice.apply(e, [i, i - i].concat(t)),
  34075. t
  34076. }
  34077. ,
  34078. s = function(e, t, i) {
  34079. return null == i && (i = n),
  34080. e.push(t),
  34081. g(e, 0, e.length - 1, i)
  34082. }
  34083. ,
  34084. a = function(e, t) {
  34085. var i, r;
  34086. return null == t && (t = n),
  34087. i = e.pop(),
  34088. e.length ? (r = e[0],
  34089. e[0] = i,
  34090. m(e, 0, t)) : r = i,
  34091. r
  34092. }
  34093. ,
  34094. c = function(e, t, i) {
  34095. var r;
  34096. return null == i && (i = n),
  34097. r = e[0],
  34098. e[0] = t,
  34099. m(e, 0, i),
  34100. r
  34101. }
  34102. ,
  34103. l = function(e, t, i) {
  34104. var r;
  34105. return null == i && (i = n),
  34106. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  34107. t = r[0],
  34108. e[0] = r[1],
  34109. m(e, 0, i)),
  34110. t
  34111. }
  34112. ,
  34113. o = function(e, t) {
  34114. var i, o, a, s, l, c;
  34115. for (null == t && (t = n),
  34116. s = function() {
  34117. c = [];
  34118. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  34119. c.push(t);
  34120. return c
  34121. }
  34122. .apply(this).reverse(),
  34123. l = [],
  34124. o = 0,
  34125. a = s.length; o < a; o++)
  34126. i = s[o],
  34127. l.push(m(e, i, t));
  34128. return l
  34129. }
  34130. ,
  34131. f = function(e, t, i) {
  34132. var r;
  34133. if (null == i && (i = n),
  34134. r = e.indexOf(t),
  34135. r !== -1)
  34136. return g(e, 0, r, i),
  34137. m(e, r, i)
  34138. }
  34139. ,
  34140. d = function(e, t, i) {
  34141. var r, a, s, c, h;
  34142. if (null == i && (i = n),
  34143. a = e.slice(0, t),
  34144. !a.length)
  34145. return a;
  34146. for (o(a, i),
  34147. h = e.slice(t),
  34148. s = 0,
  34149. c = h.length; s < c; s++)
  34150. r = h[s],
  34151. l(a, r, i);
  34152. return a.sort(i).reverse()
  34153. }
  34154. ,
  34155. p = function(e, t, i) {
  34156. var r, s, l, c, d, p, f, g, m, v;
  34157. if (null == i && (i = n),
  34158. 10 * t <= e.length) {
  34159. if (c = e.slice(0, t).sort(i),
  34160. !c.length)
  34161. return c;
  34162. for (l = c[c.length - 1],
  34163. g = e.slice(t),
  34164. d = 0,
  34165. f = g.length; d < f; d++)
  34166. r = g[d],
  34167. i(r, l) < 0 && (h(c, r, 0, null, i),
  34168. c.pop(),
  34169. l = c[c.length - 1]);
  34170. return c
  34171. }
  34172. for (o(e, i),
  34173. v = [],
  34174. s = p = 0,
  34175. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  34176. v.push(a(e, i));
  34177. return v
  34178. }
  34179. ,
  34180. g = function(e, t, i, r) {
  34181. var o, a, s;
  34182. for (null == r && (r = n),
  34183. o = e[i]; i > t && (s = i - 1 >> 1,
  34184. a = e[s],
  34185. r(o, a) < 0); )
  34186. e[i] = a,
  34187. i = s;
  34188. return e[i] = o
  34189. }
  34190. ,
  34191. m = function(e, t, i) {
  34192. var r, o, a, s, l;
  34193. for (null == i && (i = n),
  34194. o = e.length,
  34195. l = t,
  34196. a = e[t],
  34197. r = 2 * t + 1; r < o; )
  34198. s = r + 1,
  34199. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34200. e[t] = e[r],
  34201. t = r,
  34202. r = 2 * t + 1;
  34203. return e[t] = a,
  34204. g(e, l, t, i)
  34205. }
  34206. ,
  34207. e = function() {
  34208. function e(e) {
  34209. this.cmp = null != e ? e : n,
  34210. this.nodes = []
  34211. }
  34212. return e.push = s,
  34213. e.pop = a,
  34214. e.replace = c,
  34215. e.pushpop = l,
  34216. e.heapify = o,
  34217. e.updateItem = f,
  34218. e.nlargest = d,
  34219. e.nsmallest = p,
  34220. e.prototype.push = function(e) {
  34221. return s(this.nodes, e, this.cmp)
  34222. }
  34223. ,
  34224. e.prototype.pop = function() {
  34225. return a(this.nodes, this.cmp)
  34226. }
  34227. ,
  34228. e.prototype.peek = function() {
  34229. return this.nodes[0]
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  34231. ,
  34232. e.prototype.contains = function(e) {
  34233. return this.nodes.indexOf(e) !== -1
  34234. }
  34235. ,
  34236. e.prototype.replace = function(e) {
  34237. return c(this.nodes, e, this.cmp)
  34238. }
  34239. ,
  34240. e.prototype.pushpop = function(e) {
  34241. return l(this.nodes, e, this.cmp)
  34242. }
  34243. ,
  34244. e.prototype.heapify = function() {
  34245. return o(this.nodes, this.cmp)
  34246. }
  34247. ,
  34248. e.prototype.updateItem = function(e) {
  34249. return f(this.nodes, e, this.cmp)
  34250. }
  34251. ,
  34252. e.prototype.clear = function() {
  34253. return this.nodes = []
  34254. }
  34255. ,
  34256. e.prototype.empty = function() {
  34257. return 0 === this.nodes.length
  34258. }
  34259. ,
  34260. e.prototype.size = function() {
  34261. return this.nodes.length
  34262. }
  34263. ,
  34264. e.prototype.clone = function() {
  34265. var t;
  34266. return t = new e,
  34267. t.nodes = this.nodes.slice(0),
  34268. t
  34269. }
  34270. ,
  34271. e.prototype.toArray = function() {
  34272. return this.nodes.slice(0)
  34273. }
  34274. ,
  34275. e.prototype.insert = e.prototype.push,
  34276. e.prototype.top = e.prototype.peek,
  34277. e.prototype.front = e.prototype.peek,
  34278. e.prototype.has = e.prototype.contains,
  34279. e.prototype.copy = e.prototype.clone,
  34280. e
  34281. }(),
  34282. function(e, n) {
  34283. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34284. }(this, function() {
  34285. return e
  34286. })
  34287. }
  34288. ).call(this)
  34289. }
  34290. , {}],
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  34292. !function(e) {
  34293. function i() {}
  34294. function n(e, t) {
  34295. return function() {
  34296. e.apply(t, arguments)
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  34298. }
  34299. function r(e) {
  34300. if ("object" != typeof this)
  34301. throw new TypeError("Promises must be constructed via new");
  34302. if ("function" != typeof e)
  34303. throw new TypeError("not a function");
  34304. this._state = 0,
  34305. this._handled = !1,
  34306. this._value = void 0,
  34307. this._deferreds = [],
  34308. h(e, this)
  34309. }
  34310. function o(e, t) {
  34311. for (; 3 === e._state; )
  34312. e = e._value;
  34313. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34314. void r._immediateFn(function() {
  34315. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34316. if (null === i)
  34317. return void (1 === e._state ? a : s)(t.promise, e._value);
  34318. var n;
  34319. try {
  34320. n = i(e._value)
  34321. } catch (e) {
  34322. return void s(t.promise, e)
  34323. }
  34324. a(t.promise, n)
  34325. }))
  34326. }
  34327. function a(e, t) {
  34328. try {
  34329. if (t === e)
  34330. throw new TypeError("A promise cannot be resolved with itself.");
  34331. if (t && ("object" == typeof t || "function" == typeof t)) {
  34332. var i = t.then;
  34333. if (t instanceof r)
  34334. return e._state = 3,
  34335. e._value = t,
  34336. void l(e);
  34337. if ("function" == typeof i)
  34338. return void h(n(i, t), e)
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  34340. e._state = 1,
  34341. e._value = t,
  34342. l(e)
  34343. } catch (t) {
  34344. s(e, t)
  34345. }
  34346. }
  34347. function s(e, t) {
  34348. e._state = 2,
  34349. e._value = t,
  34350. l(e)
  34351. }
  34352. function l(e) {
  34353. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34354. e._handled || r._unhandledRejectionFn(e._value)
  34355. });
  34356. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34357. o(e, e._deferreds[t]);
  34358. e._deferreds = null
  34359. }
  34360. function c(e, t, i) {
  34361. this.onFulfilled = "function" == typeof e ? e : null,
  34362. this.onRejected = "function" == typeof t ? t : null,
  34363. this.promise = i
  34364. }
  34365. function h(e, t) {
  34366. var i = !1;
  34367. try {
  34368. e(function(e) {
  34369. i || (i = !0,
  34370. a(t, e))
  34371. }, function(e) {
  34372. i || (i = !0,
  34373. s(t, e))
  34374. })
  34375. } catch (e) {
  34376. if (i)
  34377. return;
  34378. i = !0,
  34379. s(t, e)
  34380. }
  34381. }
  34382. var u = setTimeout;
  34383. r.prototype.catch = function(e) {
  34384. return this.then(null, e)
  34385. }
  34386. ,
  34387. r.prototype.then = function(e, t) {
  34388. var n = new this.constructor(i);
  34389. return o(this, new c(e,t,n)),
  34390. n
  34391. }
  34392. ,
  34393. r.all = function(e) {
  34394. var t = Array.prototype.slice.call(e);
  34395. return new r(function(e, i) {
  34396. function n(o, a) {
  34397. try {
  34398. if (a && ("object" == typeof a || "function" == typeof a)) {
  34399. var s = a.then;
  34400. if ("function" == typeof s)
  34401. return void s.call(a, function(e) {
  34402. n(o, e)
  34403. }, i)
  34404. }
  34405. t[o] = a,
  34406. 0 === --r && e(t)
  34407. } catch (e) {
  34408. i(e)
  34409. }
  34410. }
  34411. if (0 === t.length)
  34412. return e([]);
  34413. for (var r = t.length, o = 0; o < t.length; o++)
  34414. n(o, t[o])
  34415. }
  34416. )
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  34418. ,
  34419. r.resolve = function(e) {
  34420. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34421. t(e)
  34422. }
  34423. )
  34424. }
  34425. ,
  34426. r.reject = function(e) {
  34427. return new r(function(t, i) {
  34428. i(e)
  34429. }
  34430. )
  34431. }
  34432. ,
  34433. r.race = function(e) {
  34434. return new r(function(t, i) {
  34435. for (var n = 0, r = e.length; n < r; n++)
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  34442. setImmediate(e)
  34443. }
  34444. || function(e) {
  34445. u(e, 0)
  34446. }
  34447. ,
  34448. r._unhandledRejectionFn = function(e) {
  34449. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34450. }
  34451. ,
  34452. r._setImmediateFn = function(e) {
  34453. r._immediateFn = e
  34454. }
  34455. ,
  34456. r._setUnhandledRejectionFn = function(e) {
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  34458. }
  34459. ,
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  34461. }(this)
  34462. }
  34463. , {}],
  34464. 214: [function(e, t, i) {
  34465. (function(i) {
  34466. !function(i, n) {
  34467. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34468. }(this, function(t, n) {
  34469. "use strict";
  34470. var r = {};
  34471. return r.ByteBuffer = t,
  34472. r.Long = t.Long || null,
  34473. r.VERSION = "5.0.1",
  34474. r.WIRE_TYPES = {},
  34475. r.WIRE_TYPES.VARINT = 0,
  34476. r.WIRE_TYPES.BITS64 = 1,
  34477. r.WIRE_TYPES.LDELIM = 2,
  34478. r.WIRE_TYPES.STARTGROUP = 3,
  34479. r.WIRE_TYPES.ENDGROUP = 4,
  34480. r.WIRE_TYPES.BITS32 = 5,
  34481. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
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  34483. int32: {
  34484. name: "int32",
  34485. wireType: r.WIRE_TYPES.VARINT,
  34486. defaultValue: 0
  34487. },
  34488. uint32: {
  34489. name: "uint32",
  34490. wireType: r.WIRE_TYPES.VARINT,
  34491. defaultValue: 0
  34492. },
  34493. sint32: {
  34494. name: "sint32",
  34495. wireType: r.WIRE_TYPES.VARINT,
  34496. defaultValue: 0
  34497. },
  34498. int64: {
  34499. name: "int64",
  34500. wireType: r.WIRE_TYPES.VARINT,
  34501. defaultValue: r.Long ? r.Long.ZERO : void 0
  34502. },
  34503. uint64: {
  34504. name: "uint64",
  34505. wireType: r.WIRE_TYPES.VARINT,
  34506. defaultValue: r.Long ? r.Long.UZERO : void 0
  34507. },
  34508. sint64: {
  34509. name: "sint64",
  34510. wireType: r.WIRE_TYPES.VARINT,
  34511. defaultValue: r.Long ? r.Long.ZERO : void 0
  34512. },
  34513. bool: {
  34514. name: "bool",
  34515. wireType: r.WIRE_TYPES.VARINT,
  34516. defaultValue: !1
  34517. },
  34518. double: {
  34519. name: "double",
  34520. wireType: r.WIRE_TYPES.BITS64,
  34521. defaultValue: 0
  34522. },
  34523. string: {
  34524. name: "string",
  34525. wireType: r.WIRE_TYPES.LDELIM,
  34526. defaultValue: ""
  34527. },
  34528. bytes: {
  34529. name: "bytes",
  34530. wireType: r.WIRE_TYPES.LDELIM,
  34531. defaultValue: null
  34532. },
  34533. fixed32: {
  34534. name: "fixed32",
  34535. wireType: r.WIRE_TYPES.BITS32,
  34536. defaultValue: 0
  34537. },
  34538. sfixed32: {
  34539. name: "sfixed32",
  34540. wireType: r.WIRE_TYPES.BITS32,
  34541. defaultValue: 0
  34542. },
  34543. fixed64: {
  34544. name: "fixed64",
  34545. wireType: r.WIRE_TYPES.BITS64,
  34546. defaultValue: r.Long ? r.Long.UZERO : void 0
  34547. },
  34548. sfixed64: {
  34549. name: "sfixed64",
  34550. wireType: r.WIRE_TYPES.BITS64,
  34551. defaultValue: r.Long ? r.Long.ZERO : void 0
  34552. },
  34553. float: {
  34554. name: "float",
  34555. wireType: r.WIRE_TYPES.BITS32,
  34556. defaultValue: 0
  34557. },
  34558. enum: {
  34559. name: "enum",
  34560. wireType: r.WIRE_TYPES.VARINT,
  34561. defaultValue: 0
  34562. },
  34563. message: {
  34564. name: "message",
  34565. wireType: r.WIRE_TYPES.LDELIM,
  34566. defaultValue: null
  34567. },
  34568. group: {
  34569. name: "group",
  34570. wireType: r.WIRE_TYPES.STARTGROUP,
  34571. defaultValue: null
  34572. }
  34573. },
  34574. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34575. r.ID_MIN = 1,
  34576. r.ID_MAX = 536870911,
  34577. r.convertFieldsToCamelCase = !1,
  34578. r.populateAccessors = !0,
  34579. r.populateDefaults = !0,
  34580. r.Util = function() {
  34581. var t = {};
  34582. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34583. t.XHR = function() {
  34584. for (var e = [function() {
  34585. return new XMLHttpRequest
  34586. }
  34587. , function() {
  34588. return new ActiveXObject("Msxml2.XMLHTTP")
  34589. }
  34590. , function() {
  34591. return new ActiveXObject("Msxml3.XMLHTTP")
  34592. }
  34593. , function() {
  34594. return new ActiveXObject("Microsoft.XMLHTTP")
  34595. }
  34596. ], t = null, i = 0; i < e.length; i++) {
  34597. try {
  34598. t = e[i]()
  34599. } catch (e) {
  34600. continue
  34601. }
  34602. break
  34603. }
  34604. if (!t)
  34605. throw Error("XMLHttpRequest is not supported");
  34606. return t
  34607. }
  34608. ,
  34609. t.fetch = function(i, n) {
  34610. if (n && "function" != typeof n && (n = null),
  34611. t.IS_NODE) {
  34612. var r = e("fs");
  34613. if (n)
  34614. r.readFile(i, function(e, t) {
  34615. n(e ? null : "" + t)
  34616. });
  34617. else
  34618. try {
  34619. return r.readFileSync(i)
  34620. } catch (e) {
  34621. return null
  34622. }
  34623. } else {
  34624. var o = t.XHR();
  34625. if (o.open("GET", i, !!n),
  34626. o.setRequestHeader("Accept", "text/plain"),
  34627. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34628. !n)
  34629. return o.send(null),
  34630. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34631. if (o.onreadystatechange = function() {
  34632. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34633. }
  34634. ,
  34635. 4 == o.readyState)
  34636. return;
  34637. o.send(null)
  34638. }
  34639. }
  34640. ,
  34641. t.toCamelCase = function(e) {
  34642. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34643. return t.toUpperCase()
  34644. })
  34645. }
  34646. ,
  34647. t
  34648. }(),
  34649. r.Lang = {
  34650. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34651. RULE: /^(?:required|optional|repeated|map)$/,
  34652. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34653. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34654. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34655. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34656. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34657. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34658. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34659. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34660. NUMBER_OCT: /^0[0-7]+$/,
  34661. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34662. BOOL: /^(?:true|false)$/i,
  34663. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34664. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34665. WHITESPACE: /\s/,
  34666. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34667. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34668. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34669. },
  34670. r.DotProto = function(e, t) {
  34671. function i(e, i) {
  34672. var n = -1
  34673. , r = 1;
  34674. if ("-" == e.charAt(0) && (r = -1,
  34675. e = e.substring(1)),
  34676. t.NUMBER_DEC.test(e))
  34677. n = parseInt(e);
  34678. else if (t.NUMBER_HEX.test(e))
  34679. n = parseInt(e.substring(2), 16);
  34680. else {
  34681. if (!t.NUMBER_OCT.test(e))
  34682. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34683. n = parseInt(e.substring(1), 8)
  34684. }
  34685. if (n = r * n | 0,
  34686. !i && n < 0)
  34687. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34688. return n
  34689. }
  34690. function n(e) {
  34691. var i = 1;
  34692. if ("-" == e.charAt(0) && (i = -1,
  34693. e = e.substring(1)),
  34694. t.NUMBER_DEC.test(e))
  34695. return i * parseInt(e, 10);
  34696. if (t.NUMBER_HEX.test(e))
  34697. return i * parseInt(e.substring(2), 16);
  34698. if (t.NUMBER_OCT.test(e))
  34699. return i * parseInt(e.substring(1), 8);
  34700. if ("inf" === e)
  34701. return i * (1 / 0);
  34702. if ("nan" === e)
  34703. return NaN;
  34704. if (t.NUMBER_FLT.test(e))
  34705. return i * parseFloat(e);
  34706. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34707. }
  34708. function r(e, t, i) {
  34709. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34710. e[t].push(i))
  34711. }
  34712. var o = {}
  34713. , a = function(e) {
  34714. this.source = e + "",
  34715. this.index = 0,
  34716. this.line = 1,
  34717. this.stack = [],
  34718. this._stringOpen = null
  34719. }
  34720. , s = a.prototype;
  34721. s._readString = function() {
  34722. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34723. e.lastIndex = this.index - 1;
  34724. var i = e.exec(this.source);
  34725. if (!i)
  34726. throw Error("unterminated string");
  34727. return this.index = e.lastIndex,
  34728. this.stack.push(this._stringOpen),
  34729. this._stringOpen = null,
  34730. i[1]
  34731. }
  34732. ,
  34733. s.next = function() {
  34734. if (this.stack.length > 0)
  34735. return this.stack.shift();
  34736. if (this.index >= this.source.length)
  34737. return null;
  34738. if (null !== this._stringOpen)
  34739. return this._readString();
  34740. var e, i, n;
  34741. do {
  34742. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34743. if ("\n" === n && ++this.line,
  34744. ++this.index === this.source.length)
  34745. return null;
  34746. if ("/" === this.source.charAt(this.index))
  34747. if (++this.index,
  34748. "/" === this.source.charAt(this.index)) {
  34749. for (; "\n" !== this.source.charAt(++this.index); )
  34750. if (this.index == this.source.length)
  34751. return null;
  34752. ++this.index,
  34753. ++this.line,
  34754. e = !0
  34755. } else {
  34756. if ("*" !== (n = this.source.charAt(this.index)))
  34757. return "/";
  34758. do {
  34759. if ("\n" === n && ++this.line,
  34760. ++this.index === this.source.length)
  34761. return null;
  34762. i = n,
  34763. n = this.source.charAt(this.index)
  34764. } while ("*" !== i || "/" !== n);++this.index,
  34765. e = !0
  34766. }
  34767. } while (e);if (this.index === this.source.length)
  34768. return null;
  34769. var r = this.index;
  34770. t.DELIM.lastIndex = 0;
  34771. var o = t.DELIM.test(this.source.charAt(r++));
  34772. if (!o)
  34773. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34774. ++r;
  34775. var a = this.source.substring(this.index, this.index = r);
  34776. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34777. a
  34778. }
  34779. ,
  34780. s.peek = function() {
  34781. if (0 === this.stack.length) {
  34782. var e = this.next();
  34783. if (null === e)
  34784. return null;
  34785. this.stack.push(e)
  34786. }
  34787. return this.stack[0]
  34788. }
  34789. ,
  34790. s.skip = function(e) {
  34791. var t = this.next();
  34792. if (t !== e)
  34793. throw Error("illegal '" + t + "', '" + e + "' expected")
  34794. }
  34795. ,
  34796. s.omit = function(e) {
  34797. return this.peek() === e && (this.next(),
  34798. !0)
  34799. }
  34800. ,
  34801. s.toString = function() {
  34802. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34803. }
  34804. ,
  34805. o.Tokenizer = a;
  34806. var l = function(e) {
  34807. this.tn = new a(e),
  34808. this.proto3 = !1
  34809. }
  34810. , c = l.prototype;
  34811. return c.parse = function() {
  34812. var e, i, n = {
  34813. name: "[ROOT]",
  34814. package: null,
  34815. messages: [],
  34816. enums: [],
  34817. imports: [],
  34818. options: {},
  34819. services: []
  34820. }, r = !0;
  34821. try {
  34822. for (; e = this.tn.next(); )
  34823. switch (e) {
  34824. case "package":
  34825. if (!r || null !== n.package)
  34826. throw Error("unexpected 'package'");
  34827. if (e = this.tn.next(),
  34828. !t.TYPEREF.test(e))
  34829. throw Error("illegal package name: " + e);
  34830. this.tn.skip(";"),
  34831. n.package = e;
  34832. break;
  34833. case "import":
  34834. if (!r)
  34835. throw Error("unexpected 'import'");
  34836. e = this.tn.peek(),
  34837. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34838. e = this._readString(),
  34839. this.tn.skip(";"),
  34840. i || n.imports.push(e);
  34841. break;
  34842. case "syntax":
  34843. if (!r)
  34844. throw Error("unexpected 'syntax'");
  34845. this.tn.skip("="),
  34846. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34847. this.tn.skip(";");
  34848. break;
  34849. case "message":
  34850. this._parseMessage(n, null),
  34851. r = !1;
  34852. break;
  34853. case "enum":
  34854. this._parseEnum(n),
  34855. r = !1;
  34856. break;
  34857. case "option":
  34858. this._parseOption(n);
  34859. break;
  34860. case "service":
  34861. this._parseService(n);
  34862. break;
  34863. case "extend":
  34864. this._parseExtend(n);
  34865. break;
  34866. default:
  34867. throw Error("unexpected '" + e + "'")
  34868. }
  34869. } catch (e) {
  34870. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34871. e
  34872. }
  34873. return delete n.name,
  34874. n
  34875. }
  34876. ,
  34877. l.parse = function(e) {
  34878. return new l(e).parse()
  34879. }
  34880. ,
  34881. c._readString = function() {
  34882. var e, t, i = "";
  34883. do {
  34884. if (t = this.tn.next(),
  34885. "'" !== t && '"' !== t)
  34886. throw Error("illegal string delimiter: " + t);
  34887. i += this.tn.next(),
  34888. this.tn.skip(t),
  34889. e = this.tn.peek()
  34890. } while ('"' === e || '"' === e);return i
  34891. }
  34892. ,
  34893. c._readValue = function(e) {
  34894. var i = this.tn.peek();
  34895. if ('"' === i || "'" === i)
  34896. return this._readString();
  34897. if (this.tn.next(),
  34898. t.NUMBER.test(i))
  34899. return n(i);
  34900. if (t.BOOL.test(i))
  34901. return "true" === i.toLowerCase();
  34902. if (e && t.TYPEREF.test(i))
  34903. return i;
  34904. throw Error("illegal value: " + i)
  34905. }
  34906. ,
  34907. c._parseOption = function(e, i) {
  34908. var n = this.tn.next()
  34909. , r = !1;
  34910. if ("(" === n && (r = !0,
  34911. n = this.tn.next()),
  34912. !t.TYPEREF.test(n))
  34913. throw Error("illegal option name: " + n);
  34914. var o = n;
  34915. r && (this.tn.skip(")"),
  34916. o = "(" + o + ")",
  34917. n = this.tn.peek(),
  34918. t.FQTYPEREF.test(n) && (o += n,
  34919. this.tn.next())),
  34920. this.tn.skip("="),
  34921. this._parseOptionValue(e, o),
  34922. i || this.tn.skip(";")
  34923. }
  34924. ,
  34925. c._parseOptionValue = function(e, i) {
  34926. var n = this.tn.peek();
  34927. if ("{" !== n)
  34928. r(e.options, i, this._readValue(!0));
  34929. else
  34930. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34931. if (!t.NAME.test(n))
  34932. throw Error("illegal option name: " + i + "." + n);
  34933. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34934. }
  34935. }
  34936. ,
  34937. c._parseService = function(e) {
  34938. var i = this.tn.next();
  34939. if (!t.NAME.test(i))
  34940. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34941. var n = i
  34942. , r = {
  34943. name: n,
  34944. rpc: {},
  34945. options: {}
  34946. };
  34947. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34948. if ("option" === i)
  34949. this._parseOption(r);
  34950. else {
  34951. if ("rpc" !== i)
  34952. throw Error("illegal service token: " + i);
  34953. this._parseServiceRPC(r)
  34954. }
  34955. this.tn.omit(";"),
  34956. e.services.push(r)
  34957. }
  34958. ,
  34959. c._parseServiceRPC = function(e) {
  34960. var i = "rpc"
  34961. , n = this.tn.next();
  34962. if (!t.NAME.test(n))
  34963. throw Error("illegal rpc service method name: " + n);
  34964. var r = n
  34965. , o = {
  34966. request: null,
  34967. response: null,
  34968. request_stream: !1,
  34969. response_stream: !1,
  34970. options: {}
  34971. };
  34972. if (this.tn.skip("("),
  34973. n = this.tn.next(),
  34974. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34975. n = this.tn.next()),
  34976. !t.TYPEREF.test(n))
  34977. throw Error("illegal rpc service request type: " + n);
  34978. if (o.request = n,
  34979. this.tn.skip(")"),
  34980. n = this.tn.next(),
  34981. "returns" !== n.toLowerCase())
  34982. throw Error("illegal rpc service request type delimiter: " + n);
  34983. if (this.tn.skip("("),
  34984. n = this.tn.next(),
  34985. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34986. n = this.tn.next()),
  34987. o.response = n,
  34988. this.tn.skip(")"),
  34989. n = this.tn.peek(),
  34990. "{" === n) {
  34991. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34992. if ("option" !== n)
  34993. throw Error("illegal rpc service token: " + n);
  34994. this._parseOption(o)
  34995. }
  34996. this.tn.omit(";")
  34997. } else
  34998. this.tn.skip(";");
  34999. "undefined" == typeof e[i] && (e[i] = {}),
  35000. e[i][r] = o
  35001. }
  35002. ,
  35003. c._parseMessage = function(e, n) {
  35004. var r = !!n
  35005. , o = this.tn.next()
  35006. , a = {
  35007. name: "",
  35008. fields: [],
  35009. enums: [],
  35010. messages: [],
  35011. options: {},
  35012. services: [],
  35013. oneofs: {}
  35014. };
  35015. if (!t.NAME.test(o))
  35016. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  35017. for (a.name = o,
  35018. r && (this.tn.skip("="),
  35019. n.id = i(this.tn.next()),
  35020. a.isGroup = !0),
  35021. o = this.tn.peek(),
  35022. "[" === o && n && this._parseFieldOptions(n),
  35023. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  35024. if (t.RULE.test(o))
  35025. this._parseMessageField(a, o);
  35026. else if ("oneof" === o)
  35027. this._parseMessageOneOf(a);
  35028. else if ("enum" === o)
  35029. this._parseEnum(a);
  35030. else if ("message" === o)
  35031. this._parseMessage(a);
  35032. else if ("option" === o)
  35033. this._parseOption(a);
  35034. else if ("service" === o)
  35035. this._parseService(a);
  35036. else if ("extensions" === o)
  35037. a.extensions = this._parseExtensionRanges();
  35038. else if ("reserved" === o)
  35039. this._parseIgnored();
  35040. else if ("extend" === o)
  35041. this._parseExtend(a);
  35042. else {
  35043. if (!t.TYPEREF.test(o))
  35044. throw Error("illegal message token: " + o);
  35045. if (!this.proto3)
  35046. throw Error("illegal field rule: " + o);
  35047. this._parseMessageField(a, "optional", o)
  35048. }
  35049. return this.tn.omit(";"),
  35050. e.messages.push(a),
  35051. a
  35052. }
  35053. ,
  35054. c._parseIgnored = function() {
  35055. for (; ";" !== this.tn.peek(); )
  35056. this.tn.next();
  35057. this.tn.skip(";")
  35058. }
  35059. ,
  35060. c._parseMessageField = function(e, n, r) {
  35061. if (!t.RULE.test(n))
  35062. throw Error("illegal message field rule: " + n);
  35063. var o, a = {
  35064. rule: n,
  35065. type: "",
  35066. name: "",
  35067. options: {},
  35068. id: 0
  35069. };
  35070. if ("map" === n) {
  35071. if (r)
  35072. throw Error("illegal type: " + r);
  35073. if (this.tn.skip("<"),
  35074. o = this.tn.next(),
  35075. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35076. throw Error("illegal message field type: " + o);
  35077. if (a.keytype = o,
  35078. this.tn.skip(","),
  35079. o = this.tn.next(),
  35080. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35081. throw Error("illegal message field: " + o);
  35082. if (a.type = o,
  35083. this.tn.skip(">"),
  35084. o = this.tn.next(),
  35085. !t.NAME.test(o))
  35086. throw Error("illegal message field name: " + o);
  35087. a.name = o,
  35088. this.tn.skip("="),
  35089. a.id = i(this.tn.next()),
  35090. o = this.tn.peek(),
  35091. "[" === o && this._parseFieldOptions(a),
  35092. this.tn.skip(";")
  35093. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  35094. "group" === r) {
  35095. var s = this._parseMessage(e, a);
  35096. if (!/^[A-Z]/.test(s.name))
  35097. throw Error("illegal group name: " + s.name);
  35098. a.type = s.name,
  35099. a.name = s.name.toLowerCase(),
  35100. this.tn.omit(";")
  35101. } else {
  35102. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  35103. throw Error("illegal message field type: " + r);
  35104. if (a.type = r,
  35105. o = this.tn.next(),
  35106. !t.NAME.test(o))
  35107. throw Error("illegal message field name: " + o);
  35108. a.name = o,
  35109. this.tn.skip("="),
  35110. a.id = i(this.tn.next()),
  35111. o = this.tn.peek(),
  35112. "[" === o && this._parseFieldOptions(a),
  35113. this.tn.skip(";")
  35114. }
  35115. return e.fields.push(a),
  35116. a
  35117. }
  35118. ,
  35119. c._parseMessageOneOf = function(e) {
  35120. var i = this.tn.next();
  35121. if (!t.NAME.test(i))
  35122. throw Error("illegal oneof name: " + i);
  35123. var n, r = i, o = [];
  35124. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35125. n = this._parseMessageField(e, "optional", i),
  35126. n.oneof = r,
  35127. o.push(n.id);
  35128. this.tn.omit(";"),
  35129. e.oneofs[r] = o
  35130. }
  35131. ,
  35132. c._parseFieldOptions = function(e) {
  35133. this.tn.skip("[");
  35134. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  35135. i || this.tn.skip(","),
  35136. this._parseOption(e, !0),
  35137. i = !1;
  35138. this.tn.next()
  35139. }
  35140. ,
  35141. c._parseEnum = function(e) {
  35142. var n = {
  35143. name: "",
  35144. values: [],
  35145. options: {}
  35146. }
  35147. , r = this.tn.next();
  35148. if (!t.NAME.test(r))
  35149. throw Error("illegal name: " + r);
  35150. for (n.name = r,
  35151. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  35152. if ("option" === r)
  35153. this._parseOption(n);
  35154. else {
  35155. if (!t.NAME.test(r))
  35156. throw Error("illegal name: " + r);
  35157. this.tn.skip("=");
  35158. var o = {
  35159. name: r,
  35160. id: i(this.tn.next(), !0)
  35161. };
  35162. r = this.tn.peek(),
  35163. "[" === r && this._parseFieldOptions({
  35164. options: {}
  35165. }),
  35166. this.tn.skip(";"),
  35167. n.values.push(o)
  35168. }
  35169. this.tn.omit(";"),
  35170. e.enums.push(n)
  35171. }
  35172. ,
  35173. c._parseExtensionRanges = function() {
  35174. var t, i, r, o = [];
  35175. do {
  35176. for (i = []; ; ) {
  35177. switch (t = this.tn.next()) {
  35178. case "min":
  35179. r = e.ID_MIN;
  35180. break;
  35181. case "max":
  35182. r = e.ID_MAX;
  35183. break;
  35184. default:
  35185. r = n(t)
  35186. }
  35187. if (i.push(r),
  35188. 2 === i.length)
  35189. break;
  35190. if ("to" !== this.tn.peek()) {
  35191. i.push(r);
  35192. break
  35193. }
  35194. this.tn.next()
  35195. }
  35196. o.push(i)
  35197. } while (this.tn.omit(","));return this.tn.skip(";"),
  35198. o
  35199. }
  35200. ,
  35201. c._parseExtend = function(e) {
  35202. var i = this.tn.next();
  35203. if (!t.TYPEREF.test(i))
  35204. throw Error("illegal extend reference: " + i);
  35205. var n = {
  35206. ref: i,
  35207. fields: []
  35208. };
  35209. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35210. if (t.RULE.test(i))
  35211. this._parseMessageField(n, i);
  35212. else {
  35213. if (!t.TYPEREF.test(i))
  35214. throw Error("illegal extend token: " + i);
  35215. if (!this.proto3)
  35216. throw Error("illegal field rule: " + i);
  35217. this._parseMessageField(n, "optional", i)
  35218. }
  35219. return this.tn.omit(";"),
  35220. e.messages.push(n),
  35221. n
  35222. }
  35223. ,
  35224. c.toString = function() {
  35225. return "Parser at line " + this.tn.line
  35226. }
  35227. ,
  35228. o.Parser = l,
  35229. o
  35230. }(r, r.Lang),
  35231. r.Reflect = function(e) {
  35232. function i(i) {
  35233. if ("string" == typeof i && (i = e.TYPES[i]),
  35234. "undefined" == typeof i.defaultValue)
  35235. throw Error("default value for type " + i.name + " is not supported");
  35236. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35237. }
  35238. function n(t, i) {
  35239. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35240. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35241. if ("string" == typeof t)
  35242. return e.Long.fromString(t, i || !1, 10);
  35243. if ("number" == typeof t)
  35244. return e.Long.fromNumber(t, i || !1);
  35245. throw Error("not convertible to Long")
  35246. }
  35247. function r(t, i) {
  35248. var n = i.readVarint32()
  35249. , o = 7 & n
  35250. , a = n >>> 3;
  35251. switch (o) {
  35252. case e.WIRE_TYPES.VARINT:
  35253. do
  35254. n = i.readUint8();
  35255. while (128 === (128 & n));break;
  35256. case e.WIRE_TYPES.BITS64:
  35257. i.offset += 8;
  35258. break;
  35259. case e.WIRE_TYPES.LDELIM:
  35260. n = i.readVarint32(),
  35261. i.offset += n;
  35262. break;
  35263. case e.WIRE_TYPES.STARTGROUP:
  35264. r(a, i);
  35265. break;
  35266. case e.WIRE_TYPES.ENDGROUP:
  35267. if (a === t)
  35268. return !1;
  35269. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35270. case e.WIRE_TYPES.BITS32:
  35271. i.offset += 4;
  35272. break;
  35273. default:
  35274. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35275. }
  35276. return !0
  35277. }
  35278. var o = {}
  35279. , a = function(e, t, i) {
  35280. this.builder = e,
  35281. this.parent = t,
  35282. this.name = i,
  35283. this.className
  35284. }
  35285. , s = a.prototype;
  35286. s.fqn = function() {
  35287. for (var e = this.name, t = this; ; ) {
  35288. if (t = t.parent,
  35289. null == t)
  35290. break;
  35291. e = t.name + "." + e
  35292. }
  35293. return e
  35294. }
  35295. ,
  35296. s.toString = function(e) {
  35297. return (e ? this.className + " " : "") + this.fqn()
  35298. }
  35299. ,
  35300. s.build = function() {
  35301. throw Error(this.toString(!0) + " cannot be built directly")
  35302. }
  35303. ,
  35304. o.T = a;
  35305. var l = function(e, t, i, n, r) {
  35306. a.call(this, e, t, i),
  35307. this.className = "Namespace",
  35308. this.children = [],
  35309. this.options = n || {},
  35310. this.syntax = r || "proto2"
  35311. }
  35312. , c = l.prototype = Object.create(a.prototype);
  35313. c.getChildren = function(e) {
  35314. if (e = e || null,
  35315. null == e)
  35316. return this.children.slice();
  35317. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35318. this.children[i]instanceof e && t.push(this.children[i]);
  35319. return t
  35320. }
  35321. ,
  35322. c.addChild = function(e) {
  35323. var t;
  35324. if (t = this.getChild(e.name))
  35325. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35326. t.name = t.originalName;
  35327. else {
  35328. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35329. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35330. e.name = e.originalName
  35331. }
  35332. this.children.push(e)
  35333. }
  35334. ,
  35335. c.getChild = function(e) {
  35336. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35337. if (this.children[i][t] === e)
  35338. return this.children[i];
  35339. return null
  35340. }
  35341. ,
  35342. c.resolve = function(e, t) {
  35343. var i = "string" == typeof e ? e.split(".") : e
  35344. , n = this
  35345. , r = 0;
  35346. if ("" === i[r]) {
  35347. for (; null !== n.parent; )
  35348. n = n.parent;
  35349. r++
  35350. }
  35351. var a;
  35352. do {
  35353. do {
  35354. if (!(n instanceof o.Namespace)) {
  35355. n = null;
  35356. break
  35357. }
  35358. if (a = n.getChild(i[r]),
  35359. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35360. n = null;
  35361. break
  35362. }
  35363. n = a,
  35364. r++
  35365. } while (r < i.length);if (null != n)
  35366. break;
  35367. if (null !== this.parent)
  35368. return this.parent.resolve(e, t)
  35369. } while (null != n);return n
  35370. }
  35371. ,
  35372. c.qn = function(e) {
  35373. var t = []
  35374. , i = e;
  35375. do
  35376. t.unshift(i.name),
  35377. i = i.parent;
  35378. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35379. var r = t.slice(t.length - n);
  35380. if (e === this.resolve(r, e instanceof o.Namespace))
  35381. return r.join(".")
  35382. }
  35383. return e.fqn()
  35384. }
  35385. ,
  35386. c.build = function() {
  35387. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35388. e = i[n],
  35389. e instanceof l && (t[e.name] = e.build());
  35390. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35391. value: this.buildOpt()
  35392. }),
  35393. t
  35394. }
  35395. ,
  35396. c.buildOpt = function() {
  35397. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35398. var r = t[i]
  35399. , o = this.options[t[i]];
  35400. e[r] = o
  35401. }
  35402. return e
  35403. }
  35404. ,
  35405. c.getOption = function(e) {
  35406. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35407. }
  35408. ,
  35409. o.Namespace = l;
  35410. var h = function(t, i, n, r) {
  35411. if (this.type = t,
  35412. this.resolvedType = i,
  35413. this.isMapKey = n,
  35414. this.syntax = r,
  35415. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35416. throw Error("Invalid map key type: " + t.name)
  35417. }
  35418. , u = h.prototype;
  35419. h.defaultFieldValue = i,
  35420. u.verifyValue = function(i) {
  35421. function r(e, t) {
  35422. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35423. }
  35424. var o = this;
  35425. switch (this.type) {
  35426. case e.TYPES.int32:
  35427. case e.TYPES.sint32:
  35428. case e.TYPES.sfixed32:
  35429. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35430. i > 4294967295 ? 0 | i : i;
  35431. case e.TYPES.uint32:
  35432. case e.TYPES.fixed32:
  35433. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35434. i < 0 ? i >>> 0 : i;
  35435. case e.TYPES.int64:
  35436. case e.TYPES.sint64:
  35437. case e.TYPES.sfixed64:
  35438. if (e.Long)
  35439. try {
  35440. return n(i, !1)
  35441. } catch (e) {
  35442. r(typeof i, e.message)
  35443. }
  35444. else
  35445. r(typeof i, "requires Long.js");
  35446. case e.TYPES.uint64:
  35447. case e.TYPES.fixed64:
  35448. if (e.Long)
  35449. try {
  35450. return n(i, !0)
  35451. } catch (e) {
  35452. r(typeof i, e.message)
  35453. }
  35454. else
  35455. r(typeof i, "requires Long.js");
  35456. case e.TYPES.bool:
  35457. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35458. i;
  35459. case e.TYPES.float:
  35460. case e.TYPES.double:
  35461. return "number" != typeof i && r(typeof i, "not a number"),
  35462. i;
  35463. case e.TYPES.string:
  35464. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35465. "" + i;
  35466. case e.TYPES.bytes:
  35467. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35468. case e.TYPES.enum:
  35469. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35470. for (l = 0; l < a.length; l++) {
  35471. if (a[l].name == i)
  35472. return a[l].id;
  35473. if (a[l].id == i)
  35474. return a[l].id
  35475. }
  35476. if ("proto3" === this.syntax)
  35477. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35478. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35479. i;
  35480. r(i, "not a valid enum value");
  35481. case e.TYPES.group:
  35482. case e.TYPES.message:
  35483. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35484. i instanceof this.resolvedType.clazz)
  35485. return i;
  35486. if (i instanceof e.Builder.Message) {
  35487. var s = {};
  35488. for (var l in i)
  35489. i.hasOwnProperty(l) && (s[l] = i[l]);
  35490. i = s
  35491. }
  35492. return new this.resolvedType.clazz(i)
  35493. }
  35494. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35495. }
  35496. ,
  35497. u.calculateLength = function(i, n) {
  35498. if (null === n)
  35499. return 0;
  35500. var r;
  35501. switch (this.type) {
  35502. case e.TYPES.int32:
  35503. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35504. case e.TYPES.uint32:
  35505. return t.calculateVarint32(n);
  35506. case e.TYPES.sint32:
  35507. return t.calculateVarint32(t.zigZagEncode32(n));
  35508. case e.TYPES.fixed32:
  35509. case e.TYPES.sfixed32:
  35510. case e.TYPES.float:
  35511. return 4;
  35512. case e.TYPES.int64:
  35513. case e.TYPES.uint64:
  35514. return t.calculateVarint64(n);
  35515. case e.TYPES.sint64:
  35516. return t.calculateVarint64(t.zigZagEncode64(n));
  35517. case e.TYPES.fixed64:
  35518. case e.TYPES.sfixed64:
  35519. return 8;
  35520. case e.TYPES.bool:
  35521. return 1;
  35522. case e.TYPES.enum:
  35523. return t.calculateVarint32(n);
  35524. case e.TYPES.double:
  35525. return 8;
  35526. case e.TYPES.string:
  35527. return r = t.calculateUTF8Bytes(n),
  35528. t.calculateVarint32(r) + r;
  35529. case e.TYPES.bytes:
  35530. if (n.remaining() < 0)
  35531. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35532. return t.calculateVarint32(n.remaining()) + n.remaining();
  35533. case e.TYPES.message:
  35534. return r = this.resolvedType.calculate(n),
  35535. t.calculateVarint32(r) + r;
  35536. case e.TYPES.group:
  35537. return r = this.resolvedType.calculate(n),
  35538. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35539. }
  35540. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35541. }
  35542. ,
  35543. u.encodeValue = function(i, n, r) {
  35544. if (null === n)
  35545. return r;
  35546. switch (this.type) {
  35547. case e.TYPES.int32:
  35548. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35549. break;
  35550. case e.TYPES.uint32:
  35551. r.writeVarint32(n);
  35552. break;
  35553. case e.TYPES.sint32:
  35554. r.writeVarint32ZigZag(n);
  35555. break;
  35556. case e.TYPES.fixed32:
  35557. r.writeUint32(n);
  35558. break;
  35559. case e.TYPES.sfixed32:
  35560. r.writeInt32(n);
  35561. break;
  35562. case e.TYPES.int64:
  35563. case e.TYPES.uint64:
  35564. r.writeVarint64(n);
  35565. break;
  35566. case e.TYPES.sint64:
  35567. r.writeVarint64ZigZag(n);
  35568. break;
  35569. case e.TYPES.fixed64:
  35570. r.writeUint64(n);
  35571. break;
  35572. case e.TYPES.sfixed64:
  35573. r.writeInt64(n);
  35574. break;
  35575. case e.TYPES.bool:
  35576. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35577. break;
  35578. case e.TYPES.enum:
  35579. r.writeVarint32(n);
  35580. break;
  35581. case e.TYPES.float:
  35582. r.writeFloat32(n);
  35583. break;
  35584. case e.TYPES.double:
  35585. r.writeFloat64(n);
  35586. break;
  35587. case e.TYPES.string:
  35588. r.writeVString(n);
  35589. break;
  35590. case e.TYPES.bytes:
  35591. if (n.remaining() < 0)
  35592. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35593. var o = n.offset;
  35594. r.writeVarint32(n.remaining()),
  35595. r.append(n),
  35596. n.offset = o;
  35597. break;
  35598. case e.TYPES.message:
  35599. var a = (new t).LE();
  35600. this.resolvedType.encode(n, a),
  35601. r.writeVarint32(a.offset),
  35602. r.append(a.flip());
  35603. break;
  35604. case e.TYPES.group:
  35605. this.resolvedType.encode(n, r),
  35606. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35607. break;
  35608. default:
  35609. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35610. }
  35611. return r
  35612. }
  35613. ,
  35614. u.decode = function(t, i, n) {
  35615. if (i != this.type.wireType)
  35616. throw Error("Unexpected wire type for element");
  35617. var r, o;
  35618. switch (this.type) {
  35619. case e.TYPES.int32:
  35620. return 0 | t.readVarint32();
  35621. case e.TYPES.uint32:
  35622. return t.readVarint32() >>> 0;
  35623. case e.TYPES.sint32:
  35624. return 0 | t.readVarint32ZigZag();
  35625. case e.TYPES.fixed32:
  35626. return t.readUint32() >>> 0;
  35627. case e.TYPES.sfixed32:
  35628. return 0 | t.readInt32();
  35629. case e.TYPES.int64:
  35630. return t.readVarint64();
  35631. case e.TYPES.uint64:
  35632. return t.readVarint64().toUnsigned();
  35633. case e.TYPES.sint64:
  35634. return t.readVarint64ZigZag();
  35635. case e.TYPES.fixed64:
  35636. return t.readUint64();
  35637. case e.TYPES.sfixed64:
  35638. return t.readInt64();
  35639. case e.TYPES.bool:
  35640. return !!t.readVarint32();
  35641. case e.TYPES.enum:
  35642. return t.readVarint32();
  35643. case e.TYPES.float:
  35644. return t.readFloat();
  35645. case e.TYPES.double:
  35646. return t.readDouble();
  35647. case e.TYPES.string:
  35648. return t.readVString();
  35649. case e.TYPES.bytes:
  35650. if (o = t.readVarint32(),
  35651. t.remaining() < o)
  35652. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35653. return r = t.clone(),
  35654. r.limit = r.offset + o,
  35655. t.offset += o,
  35656. r;
  35657. case e.TYPES.message:
  35658. return o = t.readVarint32(),
  35659. this.resolvedType.decode(t, o);
  35660. case e.TYPES.group:
  35661. return this.resolvedType.decode(t, -1, n)
  35662. }
  35663. throw Error("[INTERNAL] Illegal decode type")
  35664. }
  35665. ,
  35666. u.valueFromString = function(i) {
  35667. if (!this.isMapKey)
  35668. throw Error("valueFromString() called on non-map-key element");
  35669. switch (this.type) {
  35670. case e.TYPES.int32:
  35671. case e.TYPES.sint32:
  35672. case e.TYPES.sfixed32:
  35673. case e.TYPES.uint32:
  35674. case e.TYPES.fixed32:
  35675. return this.verifyValue(parseInt(i));
  35676. case e.TYPES.int64:
  35677. case e.TYPES.sint64:
  35678. case e.TYPES.sfixed64:
  35679. case e.TYPES.uint64:
  35680. case e.TYPES.fixed64:
  35681. return this.verifyValue(i);
  35682. case e.TYPES.bool:
  35683. return "true" === i;
  35684. case e.TYPES.string:
  35685. return this.verifyValue(i);
  35686. case e.TYPES.bytes:
  35687. return t.fromBinary(i)
  35688. }
  35689. }
  35690. ,
  35691. u.valueToString = function(t) {
  35692. if (!this.isMapKey)
  35693. throw Error("valueToString() called on non-map-key element");
  35694. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35695. }
  35696. ,
  35697. o.Element = h;
  35698. var d = function(e, t, i, n, r, o) {
  35699. l.call(this, e, t, i, n, o),
  35700. this.className = "Message",
  35701. this.extensions = void 0,
  35702. this.clazz = null,
  35703. this.isGroup = !!r,
  35704. this._fields = null,
  35705. this._fieldsById = null,
  35706. this._fieldsByName = null
  35707. }
  35708. , p = d.prototype = Object.create(l.prototype);
  35709. p.build = function(i) {
  35710. if (this.clazz && !i)
  35711. return this.clazz;
  35712. var n = function(e, i) {
  35713. function n(i, r, o, a) {
  35714. if (null === i || "object" != typeof i) {
  35715. if (a && a instanceof e.Reflect.Enum) {
  35716. var s = e.Reflect.Enum.getName(a.object, i);
  35717. if (null !== s)
  35718. return s
  35719. }
  35720. return i
  35721. }
  35722. if (t.isByteBuffer(i))
  35723. return r ? i.toBase64() : i.toBuffer();
  35724. if (e.Long.isLong(i))
  35725. return o ? i.toString() : e.Long.fromValue(i);
  35726. var l;
  35727. if (Array.isArray(i))
  35728. return l = [],
  35729. i.forEach(function(e, t) {
  35730. l[t] = n(e, r, o, a)
  35731. }),
  35732. l;
  35733. if (l = {},
  35734. i instanceof e.Map) {
  35735. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35736. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35737. return l
  35738. }
  35739. var u = i.$type
  35740. , d = void 0;
  35741. for (var p in i)
  35742. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35743. return l
  35744. }
  35745. var r = i.getChildren(e.Reflect.Message.Field)
  35746. , o = i.getChildren(e.Reflect.Message.OneOf)
  35747. , a = function(n, s) {
  35748. e.Builder.Message.call(this);
  35749. for (var l = 0, c = o.length; l < c; ++l)
  35750. this[o[l].name] = null;
  35751. for (l = 0,
  35752. c = r.length; l < c; ++l) {
  35753. var h = r[l];
  35754. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35755. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35756. }
  35757. if (arguments.length > 0) {
  35758. var u;
  35759. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35760. for (l = 0,
  35761. c = arguments.length; l < c; ++l)
  35762. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35763. else
  35764. this.$set(n)
  35765. }
  35766. }
  35767. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35768. s.add = function(t, n, r) {
  35769. var o = i._fieldsByName[t];
  35770. if (!r) {
  35771. if (!o)
  35772. throw Error(this + "#" + t + " is undefined");
  35773. if (!(o instanceof e.Reflect.Message.Field))
  35774. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35775. if (!o.repeated)
  35776. throw Error(this + "#" + t + " is not a repeated field");
  35777. n = o.verifyValue(n, !0)
  35778. }
  35779. return null === this[t] && (this[t] = []),
  35780. this[t].push(n),
  35781. this
  35782. }
  35783. ,
  35784. s.$add = s.add,
  35785. s.set = function(t, n, r) {
  35786. if (t && "object" == typeof t) {
  35787. r = n;
  35788. for (var o in t)
  35789. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35790. return this
  35791. }
  35792. var a = i._fieldsByName[t];
  35793. if (r)
  35794. this[t] = n;
  35795. else {
  35796. if (!a)
  35797. throw Error(this + "#" + t + " is not a field: undefined");
  35798. if (!(a instanceof e.Reflect.Message.Field))
  35799. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35800. this[a.name] = n = a.verifyValue(n)
  35801. }
  35802. if (a && a.oneof) {
  35803. var s = this[a.oneof.name];
  35804. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35805. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35806. }
  35807. return this
  35808. }
  35809. ,
  35810. s.$set = s.set,
  35811. s.get = function(t, n) {
  35812. if (n)
  35813. return this[t];
  35814. var r = i._fieldsByName[t];
  35815. if (!(r && r instanceof e.Reflect.Message.Field))
  35816. throw Error(this + "#" + t + " is not a field: undefined");
  35817. if (!(r instanceof e.Reflect.Message.Field))
  35818. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35819. return this[r.name]
  35820. }
  35821. ,
  35822. s.$get = s.get;
  35823. for (var l = 0; l < r.length; l++) {
  35824. var c = r[l];
  35825. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35826. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35827. return e.toUpperCase().replace("_", "")
  35828. });
  35829. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35830. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35831. return "_" + e
  35832. })
  35833. , r = function(t, i) {
  35834. return this[e.name] = i ? t : e.verifyValue(t),
  35835. this
  35836. }
  35837. , o = function() {
  35838. return this[e.name]
  35839. };
  35840. null === i.getChild("set" + t) && (s["set" + t] = r),
  35841. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35842. null === i.getChild("get" + t) && (s["get" + t] = o),
  35843. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35844. }(c)
  35845. }
  35846. s.encode = function(e, n) {
  35847. "boolean" == typeof e && (n = e,
  35848. e = void 0);
  35849. var r = !1;
  35850. e || (e = new t,
  35851. r = !0);
  35852. var o = e.littleEndian;
  35853. try {
  35854. return i.encode(this, e.LE(), n),
  35855. (r ? e.flip() : e).LE(o)
  35856. } catch (t) {
  35857. throw e.LE(o),
  35858. t
  35859. }
  35860. }
  35861. ,
  35862. a.encode = function(e, t, i) {
  35863. return new a(e).encode(t, i)
  35864. }
  35865. ,
  35866. s.calculate = function() {
  35867. return i.calculate(this)
  35868. }
  35869. ,
  35870. s.encodeDelimited = function(e, n) {
  35871. var r = !1;
  35872. e || (e = new t,
  35873. r = !0);
  35874. var o = (new t).LE();
  35875. return i.encode(this, o, n).flip(),
  35876. e.writeVarint32(o.remaining()),
  35877. e.append(o),
  35878. r ? e.flip() : e
  35879. }
  35880. ,
  35881. s.encodeAB = function() {
  35882. try {
  35883. return this.encode().toArrayBuffer()
  35884. } catch (e) {
  35885. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35886. e
  35887. }
  35888. }
  35889. ,
  35890. s.toArrayBuffer = s.encodeAB,
  35891. s.encodeNB = function() {
  35892. try {
  35893. return this.encode().toBuffer()
  35894. } catch (e) {
  35895. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35896. e
  35897. }
  35898. }
  35899. ,
  35900. s.toBuffer = s.encodeNB,
  35901. s.encode64 = function() {
  35902. try {
  35903. return this.encode().toBase64()
  35904. } catch (e) {
  35905. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35906. e
  35907. }
  35908. }
  35909. ,
  35910. s.toBase64 = s.encode64,
  35911. s.encodeHex = function() {
  35912. try {
  35913. return this.encode().toHex()
  35914. } catch (e) {
  35915. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35916. e
  35917. }
  35918. }
  35919. ,
  35920. s.toHex = s.encodeHex,
  35921. s.toRaw = function(e, t) {
  35922. return n(this, !!e, !!t, this.$type)
  35923. }
  35924. ,
  35925. s.encodeJSON = function() {
  35926. return JSON.stringify(n(this, !0, !0, this.$type))
  35927. }
  35928. ,
  35929. a.decode = function(e, n, r) {
  35930. "string" == typeof n && (r = n,
  35931. n = -1),
  35932. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35933. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35934. var o = e.littleEndian;
  35935. try {
  35936. var a = i.decode(e.LE());
  35937. return e.LE(o),
  35938. a
  35939. } catch (t) {
  35940. throw e.LE(o),
  35941. t
  35942. }
  35943. }
  35944. ,
  35945. a.decodeDelimited = function(e, n) {
  35946. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35947. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35948. e.remaining() < 1)
  35949. return null;
  35950. var r = e.offset
  35951. , o = e.readVarint32();
  35952. if (e.remaining() < o)
  35953. return e.offset = r,
  35954. null;
  35955. try {
  35956. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35957. return e.offset += o,
  35958. a
  35959. } catch (t) {
  35960. throw e.offset += o,
  35961. t
  35962. }
  35963. }
  35964. ,
  35965. a.decode64 = function(e) {
  35966. return a.decode(e, "base64")
  35967. }
  35968. ,
  35969. a.decodeHex = function(e) {
  35970. return a.decode(e, "hex")
  35971. }
  35972. ,
  35973. a.decodeJSON = function(e) {
  35974. return new a(JSON.parse(e))
  35975. }
  35976. ,
  35977. s.toString = function() {
  35978. return i.toString()
  35979. }
  35980. ;
  35981. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35982. value: i.buildOpt()
  35983. }),
  35984. Object.defineProperty(s, "$options", {
  35985. value: a.$options
  35986. }),
  35987. Object.defineProperty(a, "$type", {
  35988. value: i
  35989. }),
  35990. Object.defineProperty(s, "$type", {
  35991. value: i
  35992. })),
  35993. a
  35994. }(e, this);
  35995. this._fields = [],
  35996. this._fieldsById = {},
  35997. this._fieldsByName = {};
  35998. for (var r, o = 0, a = this.children.length; o < a; o++)
  35999. if (r = this.children[o],
  36000. r instanceof A || r instanceof d || r instanceof E) {
  36001. if (n.hasOwnProperty(r.name))
  36002. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  36003. n[r.name] = r.build()
  36004. } else if (r instanceof d.Field)
  36005. r.build(),
  36006. this._fields.push(r),
  36007. this._fieldsById[r.id] = r,
  36008. this._fieldsByName[r.name] = r;
  36009. else if (!(r instanceof d.OneOf || r instanceof I))
  36010. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  36011. return this.clazz = n
  36012. }
  36013. ,
  36014. p.encode = function(e, t, i) {
  36015. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  36016. n = this._fields[a],
  36017. r = e[n.name],
  36018. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  36019. if (null !== o) {
  36020. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  36021. throw l.encoded = t,
  36022. l
  36023. }
  36024. return t
  36025. }
  36026. ,
  36027. p.calculate = function(e) {
  36028. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  36029. if (t = this._fields[r],
  36030. i = e[t.name],
  36031. t.required && null === i)
  36032. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  36033. n += t.calculate(i, e)
  36034. }
  36035. return n
  36036. }
  36037. ,
  36038. p.decode = function(t, i, n) {
  36039. i = "number" == typeof i ? i : -1;
  36040. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  36041. if (o = t.readVarint32(),
  36042. a = 7 & o,
  36043. s = o >>> 3,
  36044. a === e.WIRE_TYPES.ENDGROUP) {
  36045. if (s !== n)
  36046. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  36047. break
  36048. }
  36049. if (l = this._fieldsById[s]) {
  36050. if (l.repeated && !l.options.packed)
  36051. h[l.name].push(l.decode(a, t));
  36052. else if (l.map) {
  36053. var u = l.decode(a, t);
  36054. h[l.name].set(u[0], u[1])
  36055. } else if (h[l.name] = l.decode(a, t),
  36056. l.oneof) {
  36057. var d = h[l.oneof.name];
  36058. null !== d && d !== l.name && (h[d] = null),
  36059. h[l.oneof.name] = l.name
  36060. }
  36061. } else
  36062. switch (a) {
  36063. case e.WIRE_TYPES.VARINT:
  36064. t.readVarint32();
  36065. break;
  36066. case e.WIRE_TYPES.BITS32:
  36067. t.offset += 4;
  36068. break;
  36069. case e.WIRE_TYPES.BITS64:
  36070. t.offset += 8;
  36071. break;
  36072. case e.WIRE_TYPES.LDELIM:
  36073. var p = t.readVarint32();
  36074. t.offset += p;
  36075. break;
  36076. case e.WIRE_TYPES.STARTGROUP:
  36077. for (; r(s, t); )
  36078. ;
  36079. break;
  36080. default:
  36081. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  36082. }
  36083. }
  36084. for (var f = 0, g = this._fields.length; f < g; ++f)
  36085. if (l = this._fields[f],
  36086. null === h[l.name])
  36087. if ("proto3" === this.syntax)
  36088. h[l.name] = l.defaultValue;
  36089. else {
  36090. if (l.required) {
  36091. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  36092. throw m.decoded = h,
  36093. m
  36094. }
  36095. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  36096. }
  36097. return h
  36098. }
  36099. ,
  36100. o.Message = d;
  36101. var f = function(t, i, n, r, o, s, l, c, h, u) {
  36102. a.call(this, t, i, s),
  36103. this.className = "Message.Field",
  36104. this.required = "required" === n,
  36105. this.repeated = "repeated" === n,
  36106. this.map = "map" === n,
  36107. this.keyType = r || null,
  36108. this.type = o,
  36109. this.resolvedType = null,
  36110. this.id = l,
  36111. this.options = c || {},
  36112. this.defaultValue = null,
  36113. this.oneof = h || null,
  36114. this.syntax = u || "proto2",
  36115. this.originalName = this.name,
  36116. this.element = null,
  36117. this.keyElement = null,
  36118. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  36119. }
  36120. , g = f.prototype = Object.create(a.prototype);
  36121. g.build = function() {
  36122. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  36123. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  36124. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  36125. }
  36126. ,
  36127. g.verifyValue = function(t, i) {
  36128. function n(e, t) {
  36129. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  36130. }
  36131. i = i || !1;
  36132. var r = this;
  36133. if (null === t)
  36134. return this.required && n(typeof t, "required"),
  36135. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  36136. null;
  36137. var o;
  36138. if (this.repeated && !i) {
  36139. Array.isArray(t) || (t = [t]);
  36140. var a = [];
  36141. for (o = 0; o < t.length; o++)
  36142. a.push(this.element.verifyValue(t[o]));
  36143. return a
  36144. }
  36145. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  36146. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  36147. this.element.verifyValue(t))
  36148. }
  36149. ,
  36150. g.hasWirePresence = function(t, i) {
  36151. if ("proto3" !== this.syntax)
  36152. return null !== t;
  36153. if (this.oneof && i[this.oneof.name] === this.name)
  36154. return !0;
  36155. switch (this.type) {
  36156. case e.TYPES.int32:
  36157. case e.TYPES.sint32:
  36158. case e.TYPES.sfixed32:
  36159. case e.TYPES.uint32:
  36160. case e.TYPES.fixed32:
  36161. return 0 !== t;
  36162. case e.TYPES.int64:
  36163. case e.TYPES.sint64:
  36164. case e.TYPES.sfixed64:
  36165. case e.TYPES.uint64:
  36166. case e.TYPES.fixed64:
  36167. return 0 !== t.low || 0 !== t.high;
  36168. case e.TYPES.bool:
  36169. return t;
  36170. case e.TYPES.float:
  36171. case e.TYPES.double:
  36172. return 0 !== t;
  36173. case e.TYPES.string:
  36174. return t.length > 0;
  36175. case e.TYPES.bytes:
  36176. return t.remaining() > 0;
  36177. case e.TYPES.enum:
  36178. return 0 !== t;
  36179. case e.TYPES.message:
  36180. return null !== t;
  36181. default:
  36182. return !0
  36183. }
  36184. }
  36185. ,
  36186. g.encode = function(i, n, r) {
  36187. if (null === this.type || "object" != typeof this.type)
  36188. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36189. if (null === i || this.repeated && 0 == i.length)
  36190. return n;
  36191. try {
  36192. if (this.repeated) {
  36193. var o;
  36194. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36195. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36196. n.ensureCapacity(n.offset += 1);
  36197. var a = n.offset;
  36198. for (o = 0; o < i.length; o++)
  36199. this.element.encodeValue(this.id, i[o], n);
  36200. var s = n.offset - a
  36201. , l = t.calculateVarint32(s);
  36202. if (l > 1) {
  36203. var c = n.slice(a, n.offset);
  36204. a += l - 1,
  36205. n.offset = a,
  36206. n.append(c)
  36207. }
  36208. n.writeVarint32(s, a - l)
  36209. } else
  36210. for (o = 0; o < i.length; o++)
  36211. n.writeVarint32(this.id << 3 | this.type.wireType),
  36212. this.element.encodeValue(this.id, i[o], n)
  36213. } else
  36214. this.map ? i.forEach(function(i, r, o) {
  36215. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36216. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36217. n.writeVarint32(a),
  36218. n.writeVarint32(8 | this.keyType.wireType),
  36219. this.keyElement.encodeValue(1, r, n),
  36220. n.writeVarint32(16 | this.type.wireType),
  36221. this.element.encodeValue(2, i, n)
  36222. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36223. this.element.encodeValue(this.id, i, n))
  36224. } catch (e) {
  36225. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36226. }
  36227. return n
  36228. }
  36229. ,
  36230. g.calculate = function(i, n) {
  36231. if (i = this.verifyValue(i),
  36232. null === this.type || "object" != typeof this.type)
  36233. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36234. if (null === i || this.repeated && 0 == i.length)
  36235. return 0;
  36236. var r = 0;
  36237. try {
  36238. if (this.repeated) {
  36239. var o, a;
  36240. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36241. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36242. a = 0,
  36243. o = 0; o < i.length; o++)
  36244. a += this.element.calculateLength(this.id, i[o]);
  36245. r += t.calculateVarint32(a),
  36246. r += a
  36247. } else
  36248. for (o = 0; o < i.length; o++)
  36249. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36250. r += this.element.calculateLength(this.id, i[o])
  36251. } else
  36252. this.map ? i.forEach(function(i, n, o) {
  36253. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36254. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36255. r += t.calculateVarint32(a),
  36256. r += a
  36257. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36258. r += this.element.calculateLength(this.id, i))
  36259. } catch (e) {
  36260. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36261. }
  36262. return r
  36263. }
  36264. ,
  36265. g.decode = function(t, i, n) {
  36266. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36267. if (!a)
  36268. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36269. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36270. o = i.readVarint32(),
  36271. o = i.offset + o;
  36272. for (var s = []; i.offset < o; )
  36273. s.push(this.decode(this.type.wireType, i, !0));
  36274. return s
  36275. }
  36276. if (this.map) {
  36277. var l = h.defaultFieldValue(this.keyType);
  36278. if (r = h.defaultFieldValue(this.type),
  36279. o = i.readVarint32(),
  36280. i.remaining() < o)
  36281. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36282. var c = i.clone();
  36283. for (c.limit = c.offset + o,
  36284. i.offset += o; c.remaining() > 0; ) {
  36285. var u = c.readVarint32();
  36286. t = 7 & u;
  36287. var d = u >>> 3;
  36288. if (1 === d)
  36289. l = this.keyElement.decode(c, t, d);
  36290. else {
  36291. if (2 !== d)
  36292. throw Error("Unexpected tag in map field key/value submessage");
  36293. r = this.element.decode(c, t, d)
  36294. }
  36295. }
  36296. return [l, r]
  36297. }
  36298. return this.element.decode(i, t, this.id)
  36299. }
  36300. ,
  36301. o.Message.Field = f;
  36302. var m = function(e, t, i, n, r, o, a) {
  36303. f.call(this, e, t, i, null, n, r, o, a),
  36304. this.extension
  36305. };
  36306. m.prototype = Object.create(f.prototype),
  36307. o.Message.ExtensionField = m;
  36308. var v = function(e, t, i) {
  36309. a.call(this, e, t, i),
  36310. this.fields = []
  36311. };
  36312. o.Message.OneOf = v;
  36313. var A = function(e, t, i, n, r) {
  36314. l.call(this, e, t, i, n, r),
  36315. this.className = "Enum",
  36316. this.object = null
  36317. };
  36318. A.getName = function(e, t) {
  36319. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36320. if (e[i = n[r]] === t)
  36321. return i;
  36322. return null
  36323. }
  36324. ;
  36325. var y = A.prototype = Object.create(l.prototype);
  36326. y.build = function(t) {
  36327. if (this.object && !t)
  36328. return this.object;
  36329. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36330. i[n[r].name] = n[r].id;
  36331. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36332. value: this.buildOpt(),
  36333. enumerable: !1
  36334. }),
  36335. this.object = i
  36336. }
  36337. ,
  36338. o.Enum = A;
  36339. var C = function(e, t, i, n) {
  36340. a.call(this, e, t, i),
  36341. this.className = "Enum.Value",
  36342. this.id = n
  36343. };
  36344. C.prototype = Object.create(a.prototype),
  36345. o.Enum.Value = C;
  36346. var I = function(e, t, i, n) {
  36347. a.call(this, e, t, i),
  36348. this.field = n
  36349. };
  36350. I.prototype = Object.create(a.prototype),
  36351. o.Extension = I;
  36352. var E = function(e, t, i, n) {
  36353. l.call(this, e, t, i, n),
  36354. this.className = "Service",
  36355. this.clazz = null
  36356. }
  36357. , b = E.prototype = Object.create(l.prototype);
  36358. b.build = function(i) {
  36359. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36360. for (var n = function(t) {
  36361. e.Builder.Service.call(this),
  36362. this.rpcImpl = t || function(e, t, i) {
  36363. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36364. }
  36365. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36366. !function(e) {
  36367. r[e.name] = function(n, r) {
  36368. try {
  36369. try {
  36370. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36371. } catch (e) {
  36372. if (!(e instanceof TypeError))
  36373. throw e
  36374. }
  36375. if (null === n || "object" != typeof n)
  36376. throw Error("Illegal arguments");
  36377. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36378. this.rpcImpl(e.fqn(), n, function(t, n) {
  36379. if (t)
  36380. return void r(t);
  36381. null === n && (n = "");
  36382. try {
  36383. n = e.resolvedResponseType.clazz.decode(n)
  36384. } catch (e) {}
  36385. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36386. })
  36387. } catch (e) {
  36388. setTimeout(r.bind(this, e), 0)
  36389. }
  36390. }
  36391. ,
  36392. n[e.name] = function(t, i, r) {
  36393. new n(t)[e.name](i, r)
  36394. }
  36395. ,
  36396. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36397. value: e.buildOpt()
  36398. }),
  36399. Object.defineProperty(r[e.name], "$options", {
  36400. value: n[e.name].$options
  36401. }))
  36402. }(o[a]);
  36403. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36404. value: i.buildOpt()
  36405. }),
  36406. Object.defineProperty(r, "$options", {
  36407. value: n.$options
  36408. }),
  36409. Object.defineProperty(n, "$type", {
  36410. value: i
  36411. }),
  36412. Object.defineProperty(r, "$type", {
  36413. value: i
  36414. })),
  36415. n
  36416. }(e, this)
  36417. }
  36418. ,
  36419. o.Service = E;
  36420. var w = function(e, t, i, n) {
  36421. a.call(this, e, t, i),
  36422. this.className = "Service.Method",
  36423. this.options = n || {}
  36424. }
  36425. , _ = w.prototype = Object.create(a.prototype);
  36426. _.buildOpt = c.buildOpt,
  36427. o.Service.Method = w;
  36428. var T = function(e, t, i, n, r, o, a, s) {
  36429. w.call(this, e, t, i, s),
  36430. this.className = "Service.RPCMethod",
  36431. this.requestName = n,
  36432. this.responseName = r,
  36433. this.requestStream = o,
  36434. this.responseStream = a,
  36435. this.resolvedRequestType = null,
  36436. this.resolvedResponseType = null
  36437. };
  36438. return T.prototype = Object.create(w.prototype),
  36439. o.Service.RPCMethod = T,
  36440. o
  36441. }(r),
  36442. r.Builder = function(t, i, n) {
  36443. function r(e) {
  36444. e.messages && e.messages.forEach(function(t) {
  36445. t.syntax = e.syntax,
  36446. r(t)
  36447. }),
  36448. e.enums && e.enums.forEach(function(t) {
  36449. t.syntax = e.syntax
  36450. })
  36451. }
  36452. var o = function(e) {
  36453. this.ns = new n.Namespace(this,null,""),
  36454. this.ptr = this.ns,
  36455. this.resolved = !1,
  36456. this.result = null,
  36457. this.files = {},
  36458. this.importRoot = null,
  36459. this.options = e || {}
  36460. }
  36461. , a = o.prototype;
  36462. return o.isMessage = function(e) {
  36463. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36464. }
  36465. ,
  36466. o.isMessageField = function(e) {
  36467. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36468. }
  36469. ,
  36470. o.isEnum = function(e) {
  36471. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36472. }
  36473. ,
  36474. o.isService = function(e) {
  36475. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36476. }
  36477. ,
  36478. o.isExtend = function(e) {
  36479. return "string" == typeof e.ref
  36480. }
  36481. ,
  36482. a.reset = function() {
  36483. return this.ptr = this.ns,
  36484. this
  36485. }
  36486. ,
  36487. a.define = function(e) {
  36488. if ("string" != typeof e || !i.TYPEREF.test(e))
  36489. throw Error("illegal namespace: " + e);
  36490. return e.split(".").forEach(function(e) {
  36491. var t = this.ptr.getChild(e);
  36492. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36493. this.ptr = t
  36494. }, this),
  36495. this
  36496. }
  36497. ,
  36498. a.create = function(e) {
  36499. if (!e)
  36500. return this;
  36501. if (Array.isArray(e)) {
  36502. if (0 === e.length)
  36503. return this;
  36504. e = e.slice()
  36505. } else
  36506. e = [e];
  36507. for (var i = [e]; i.length > 0; ) {
  36508. if (e = i.pop(),
  36509. !Array.isArray(e))
  36510. throw Error("not a valid namespace: " + JSON.stringify(e));
  36511. for (; e.length > 0; ) {
  36512. var r = e.shift();
  36513. if (o.isMessage(r)) {
  36514. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36515. , s = {};
  36516. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36517. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36518. }, this),
  36519. r.fields && r.fields.forEach(function(e) {
  36520. if (null !== a.getChild(0 | e.id))
  36521. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36522. if (e.options && "object" != typeof e.options)
  36523. throw Error("illegal field options in " + a.name + "#" + e.name);
  36524. var t = null;
  36525. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36526. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36527. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36528. t && t.fields.push(e),
  36529. a.addChild(e)
  36530. }, this);
  36531. var l = [];
  36532. if (r.enums && r.enums.forEach(function(e) {
  36533. l.push(e)
  36534. }),
  36535. r.messages && r.messages.forEach(function(e) {
  36536. l.push(e)
  36537. }),
  36538. r.services && r.services.forEach(function(e) {
  36539. l.push(e)
  36540. }),
  36541. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36542. this.ptr.addChild(a),
  36543. l.length > 0) {
  36544. i.push(e),
  36545. e = l,
  36546. l = null,
  36547. this.ptr = a,
  36548. a = null;
  36549. continue
  36550. }
  36551. l = null
  36552. } else if (o.isEnum(r))
  36553. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36554. r.values.forEach(function(e) {
  36555. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36556. }, this),
  36557. this.ptr.addChild(a);
  36558. else if (o.isService(r))
  36559. a = new n.Service(this,this.ptr,r.name,r.options),
  36560. Object.keys(r.rpc).forEach(function(e) {
  36561. var t = r.rpc[e];
  36562. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36563. }, this),
  36564. this.ptr.addChild(a);
  36565. else {
  36566. if (!o.isExtend(r))
  36567. throw Error("not a valid definition: " + JSON.stringify(r));
  36568. if (a = this.ptr.resolve(r.ref, !0))
  36569. r.fields.forEach(function(e) {
  36570. if (null !== a.getChild(0 | e.id))
  36571. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36572. if (a.extensions) {
  36573. var i = !1;
  36574. if (a.extensions.forEach(function(t) {
  36575. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36576. }),
  36577. !i)
  36578. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36579. }
  36580. var r = e.name;
  36581. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36582. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36583. , s = new n.Extension(this,this.ptr,e.name,o);
  36584. o.extension = s,
  36585. this.ptr.addChild(s),
  36586. a.addChild(o)
  36587. }, this);
  36588. else if (!/\.?google\.protobuf\./.test(r.ref))
  36589. throw Error("extended message " + r.ref + " is not defined")
  36590. }
  36591. r = null,
  36592. a = null
  36593. }
  36594. e = null,
  36595. this.ptr = this.ptr.parent
  36596. }
  36597. return this.resolved = !1,
  36598. this.result = null,
  36599. this
  36600. }
  36601. ,
  36602. a.import = function(i, n) {
  36603. var o = "/";
  36604. if ("string" == typeof n) {
  36605. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36606. this.files[n] === !0)
  36607. return this.reset();
  36608. this.files[n] = !0
  36609. } else if ("object" == typeof n) {
  36610. var a = n.root;
  36611. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36612. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36613. var s = a + o + n.file;
  36614. if (this.files[s] === !0)
  36615. return this.reset();
  36616. this.files[s] = !0
  36617. }
  36618. if (i.imports && i.imports.length > 0) {
  36619. var l, c = !1;
  36620. "object" == typeof n ? (this.importRoot = n.root,
  36621. c = !0,
  36622. l = this.importRoot,
  36623. n = n.file,
  36624. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36625. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36626. o = "\\") : l = "." : l = null;
  36627. for (var h = 0; h < i.imports.length; h++)
  36628. if ("string" == typeof i.imports[h]) {
  36629. if (!l)
  36630. throw Error("cannot determine import root");
  36631. var u = i.imports[h];
  36632. if ("google/protobuf/descriptor.proto" === u)
  36633. continue;
  36634. if (u = l + o + u,
  36635. this.files[u] === !0)
  36636. continue;
  36637. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36638. var d = t.Util.fetch(u);
  36639. if (null === d)
  36640. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36641. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36642. } else
  36643. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36644. return t + "_import" + h + "." + i
  36645. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36646. c && (this.importRoot = null)
  36647. }
  36648. i.package && this.define(i.package),
  36649. i.syntax && r(i);
  36650. var p = this.ptr;
  36651. return i.options && Object.keys(i.options).forEach(function(e) {
  36652. p.options[e] = i.options[e]
  36653. }),
  36654. i.messages && (this.create(i.messages),
  36655. this.ptr = p),
  36656. i.enums && (this.create(i.enums),
  36657. this.ptr = p),
  36658. i.services && (this.create(i.services),
  36659. this.ptr = p),
  36660. i.extends && this.create(i.extends),
  36661. this.reset()
  36662. }
  36663. ,
  36664. a.resolveAll = function() {
  36665. var e;
  36666. if (null == this.ptr || "object" == typeof this.ptr.type)
  36667. return this;
  36668. if (this.ptr instanceof n.Namespace)
  36669. this.ptr.children.forEach(function(e) {
  36670. this.ptr = e,
  36671. this.resolveAll()
  36672. }, this);
  36673. else if (this.ptr instanceof n.Message.Field) {
  36674. if (i.TYPE.test(this.ptr.type))
  36675. this.ptr.type = t.TYPES[this.ptr.type];
  36676. else {
  36677. if (!i.TYPEREF.test(this.ptr.type))
  36678. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36679. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36680. !e)
  36681. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36682. if (this.ptr.resolvedType = e,
  36683. e instanceof n.Enum) {
  36684. if (this.ptr.type = t.TYPES.enum,
  36685. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36686. throw Error("proto3 message cannot reference proto2 enum")
  36687. } else {
  36688. if (!(e instanceof n.Message))
  36689. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36690. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36691. }
  36692. }
  36693. if (this.ptr.map) {
  36694. if (!i.TYPE.test(this.ptr.keyType))
  36695. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36696. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36697. }
  36698. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36699. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36700. throw Error("illegal service type in " + this.ptr.toString(!0));
  36701. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36702. !(e && e instanceof t.Reflect.Message))
  36703. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36704. if (this.ptr.resolvedRequestType = e,
  36705. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36706. !(e && e instanceof t.Reflect.Message))
  36707. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36708. this.ptr.resolvedResponseType = e
  36709. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36710. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36711. return this.reset()
  36712. }
  36713. ,
  36714. a.build = function(e) {
  36715. if (this.reset(),
  36716. this.resolved || (this.resolveAll(),
  36717. this.resolved = !0,
  36718. this.result = null),
  36719. null === this.result && (this.result = this.ns.build()),
  36720. !e)
  36721. return this.result;
  36722. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36723. if (!i[t[n]]) {
  36724. i = null;
  36725. break
  36726. }
  36727. i = i[t[n]]
  36728. }
  36729. return i
  36730. }
  36731. ,
  36732. a.lookup = function(e, t) {
  36733. return e ? this.ns.resolve(e, t) : this.ns
  36734. }
  36735. ,
  36736. a.toString = function() {
  36737. return "Builder"
  36738. }
  36739. ,
  36740. o.Message = function() {}
  36741. ,
  36742. o.Enum = function() {}
  36743. ,
  36744. o.Service = function() {}
  36745. ,
  36746. o
  36747. }(r, r.Lang, r.Reflect),
  36748. r.Map = function(e, t) {
  36749. function i(e) {
  36750. var t = 0;
  36751. return {
  36752. next: function() {
  36753. return t < e.length ? {
  36754. done: !1,
  36755. value: e[t++]
  36756. } : {
  36757. done: !0
  36758. }
  36759. }
  36760. }
  36761. }
  36762. var n = function(e, i) {
  36763. if (!e.map)
  36764. throw Error("field is not a map");
  36765. if (this.field = e,
  36766. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36767. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36768. this.map = {},
  36769. Object.defineProperty(this, "size", {
  36770. get: function() {
  36771. return Object.keys(this.map).length
  36772. }
  36773. }),
  36774. i)
  36775. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36776. var o = this.keyElem.valueFromString(n[r])
  36777. , a = this.valueElem.verifyValue(i[n[r]]);
  36778. this.map[this.keyElem.valueToString(o)] = {
  36779. key: o,
  36780. value: a
  36781. }
  36782. }
  36783. }
  36784. , r = n.prototype;
  36785. return r.clear = function() {
  36786. this.map = {}
  36787. }
  36788. ,
  36789. r.delete = function(e) {
  36790. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36791. , i = t in this.map;
  36792. return delete this.map[t],
  36793. i
  36794. }
  36795. ,
  36796. r.entries = function() {
  36797. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36798. t.push([(e = this.map[n[r]]).key, e.value]);
  36799. return i(t)
  36800. }
  36801. ,
  36802. r.keys = function() {
  36803. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36804. e.push(this.map[t[n]].key);
  36805. return i(e)
  36806. }
  36807. ,
  36808. r.values = function() {
  36809. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36810. e.push(this.map[t[n]].value);
  36811. return i(e)
  36812. }
  36813. ,
  36814. r.forEach = function(e, t) {
  36815. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36816. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36817. }
  36818. ,
  36819. r.set = function(e, t) {
  36820. var i = this.keyElem.verifyValue(e)
  36821. , n = this.valueElem.verifyValue(t);
  36822. return this.map[this.keyElem.valueToString(i)] = {
  36823. key: i,
  36824. value: n
  36825. },
  36826. this
  36827. }
  36828. ,
  36829. r.get = function(e) {
  36830. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36831. if (t in this.map)
  36832. return this.map[t].value
  36833. }
  36834. ,
  36835. r.has = function(e) {
  36836. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36837. return t in this.map
  36838. }
  36839. ,
  36840. n
  36841. }(r, r.Reflect),
  36842. r.loadProto = function(e, t, i) {
  36843. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36844. t = void 0),
  36845. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36846. }
  36847. ,
  36848. r.protoFromString = r.loadProto,
  36849. r.loadProtoFile = function(e, t, i) {
  36850. if (t && "object" == typeof t ? (i = t,
  36851. t = null) : t && "function" == typeof t || (t = null),
  36852. t)
  36853. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36854. if (null === n)
  36855. return void t(Error("Failed to fetch file"));
  36856. try {
  36857. t(null, r.loadProto(n, i, e))
  36858. } catch (e) {
  36859. t(e)
  36860. }
  36861. });
  36862. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36863. return null === n ? null : r.loadProto(n, i, e)
  36864. }
  36865. ,
  36866. r.protoFromFile = r.loadProtoFile,
  36867. r.newBuilder = function(e) {
  36868. return e = e || {},
  36869. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36870. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36871. new r.Builder(e)
  36872. }
  36873. ,
  36874. r.loadJson = function(e, t, i) {
  36875. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36876. t = null),
  36877. t && "object" == typeof t || (t = r.newBuilder()),
  36878. "string" == typeof e && (e = JSON.parse(e)),
  36879. t.import(e, i),
  36880. t.resolveAll(),
  36881. t
  36882. }
  36883. ,
  36884. r.loadJsonFile = function(e, t, i) {
  36885. if (t && "object" == typeof t ? (i = t,
  36886. t = null) : t && "function" == typeof t || (t = null),
  36887. t)
  36888. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36889. if (null === n)
  36890. return void t(Error("Failed to fetch file"));
  36891. try {
  36892. t(null, r.loadJson(JSON.parse(n), i, e))
  36893. } catch (e) {
  36894. t(e)
  36895. }
  36896. });
  36897. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36898. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36899. }
  36900. ,
  36901. r
  36902. })
  36903. }
  36904. ).call(this, e("_process"))
  36905. }
  36906. , {
  36907. _process: 203,
  36908. bytebuffer: 215,
  36909. fs: 197,
  36910. path: 197
  36911. }],
  36912. 215: [function(e, t, i) {
  36913. !function(i, n) {
  36914. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36915. var t;
  36916. try {
  36917. t = e("long")
  36918. } catch (e) {}
  36919. return n(t)
  36920. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36921. }(this, function(e) {
  36922. "use strict";
  36923. function t(e) {
  36924. var t = 0;
  36925. return function() {
  36926. return t < e.length ? e.charCodeAt(t++) : null
  36927. }
  36928. }
  36929. function i() {
  36930. var e = []
  36931. , t = [];
  36932. return function() {
  36933. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36934. e.length = 0),
  36935. void Array.prototype.push.apply(e, arguments))
  36936. }
  36937. }
  36938. function n(e, t, i, n, r) {
  36939. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36940. for (u += d,
  36941. o = p & (1 << -h) - 1,
  36942. p >>= -h,
  36943. h += s; h > 0; o = 256 * o + e[t + u],
  36944. u += d,
  36945. h -= 8)
  36946. ;
  36947. for (a = o & (1 << -h) - 1,
  36948. o >>= -h,
  36949. h += n; h > 0; a = 256 * a + e[t + u],
  36950. u += d,
  36951. h -= 8)
  36952. ;
  36953. if (0 === o)
  36954. o = 1 - c;
  36955. else {
  36956. if (o === l)
  36957. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36958. a += Math.pow(2, n),
  36959. o -= c
  36960. }
  36961. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36962. }
  36963. function r(e, t, i, n, r, o) {
  36964. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36965. for (t = Math.abs(t),
  36966. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36967. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36968. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36969. l *= 2),
  36970. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36971. t * l >= 2 && (a++,
  36972. l /= 2),
  36973. a + u >= h ? (s = 0,
  36974. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36975. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36976. a = 0)); r >= 8; e[i + p] = 255 & s,
  36977. p += f,
  36978. s /= 256,
  36979. r -= 8)
  36980. ;
  36981. for (a = a << r | s,
  36982. c += r; c > 0; e[i + p] = 255 & a,
  36983. p += f,
  36984. a /= 256,
  36985. c -= 8)
  36986. ;
  36987. e[i + p - f] |= 128 * g
  36988. }
  36989. var o = function(e, t, i) {
  36990. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36991. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36992. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36993. !i) {
  36994. if (e |= 0,
  36995. e < 0)
  36996. throw RangeError("Illegal capacity");
  36997. t = !!t,
  36998. i = !!i
  36999. }
  37000. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  37001. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  37002. this.offset = 0,
  37003. this.markedOffset = -1,
  37004. this.limit = e,
  37005. this.littleEndian = t,
  37006. this.noAssert = i
  37007. };
  37008. o.VERSION = "5.0.1",
  37009. o.LITTLE_ENDIAN = !0,
  37010. o.BIG_ENDIAN = !1,
  37011. o.DEFAULT_CAPACITY = 16,
  37012. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  37013. o.DEFAULT_NOASSERT = !1,
  37014. o.Long = e || null;
  37015. var a = o.prototype;
  37016. a.__isByteBuffer__,
  37017. Object.defineProperty(a, "__isByteBuffer__", {
  37018. value: !0,
  37019. enumerable: !1,
  37020. configurable: !1
  37021. });
  37022. var s = new ArrayBuffer(0)
  37023. , l = String.fromCharCode;
  37024. o.accessor = function() {
  37025. return Uint8Array
  37026. }
  37027. ,
  37028. o.allocate = function(e, t, i) {
  37029. return new o(e,t,i)
  37030. }
  37031. ,
  37032. o.concat = function(e, t, i, n) {
  37033. "boolean" != typeof t && "string" == typeof t || (n = i,
  37034. i = t,
  37035. t = void 0);
  37036. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  37037. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  37038. r = e[s].limit - e[s].offset,
  37039. r > 0 && (a += r);
  37040. if (0 === a)
  37041. return new o(0,i,n);
  37042. var c, h = new o(a,i,n);
  37043. for (s = 0; s < l; )
  37044. c = e[s++],
  37045. r = c.limit - c.offset,
  37046. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  37047. h.offset += r);
  37048. return h.limit = h.offset,
  37049. h.offset = 0,
  37050. h
  37051. }
  37052. ,
  37053. o.isByteBuffer = function(e) {
  37054. return (e && e.__isByteBuffer__) === !0
  37055. }
  37056. ,
  37057. o.type = function() {
  37058. return ArrayBuffer
  37059. }
  37060. ,
  37061. o.wrap = function(e, t, i, n) {
  37062. if ("string" != typeof t && (n = i,
  37063. i = t,
  37064. t = void 0),
  37065. "string" == typeof e)
  37066. switch ("undefined" == typeof t && (t = "utf8"),
  37067. t) {
  37068. case "base64":
  37069. return o.fromBase64(e, i);
  37070. case "hex":
  37071. return o.fromHex(e, i);
  37072. case "binary":
  37073. return o.fromBinary(e, i);
  37074. case "utf8":
  37075. return o.fromUTF8(e, i);
  37076. case "debug":
  37077. return o.fromDebug(e, i);
  37078. default:
  37079. throw Error("Unsupported encoding: " + t)
  37080. }
  37081. if (null === e || "object" != typeof e)
  37082. throw TypeError("Illegal buffer");
  37083. var r;
  37084. if (o.isByteBuffer(e))
  37085. return r = a.clone.call(e),
  37086. r.markedOffset = -1,
  37087. r;
  37088. if (e instanceof Uint8Array)
  37089. r = new o(0,i,n),
  37090. e.length > 0 && (r.buffer = e.buffer,
  37091. r.offset = e.byteOffset,
  37092. r.limit = e.byteOffset + e.byteLength,
  37093. r.view = new Uint8Array(e.buffer));
  37094. else if (e instanceof ArrayBuffer)
  37095. r = new o(0,i,n),
  37096. e.byteLength > 0 && (r.buffer = e,
  37097. r.offset = 0,
  37098. r.limit = e.byteLength,
  37099. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  37100. else {
  37101. if ("[object Array]" !== Object.prototype.toString.call(e))
  37102. throw TypeError("Illegal buffer");
  37103. r = new o(e.length,i,n),
  37104. r.limit = e.length;
  37105. for (var s = 0; s < e.length; ++s)
  37106. r.view[s] = e[s]
  37107. }
  37108. return r
  37109. }
  37110. ,
  37111. a.writeBitSet = function(e, t) {
  37112. var i = "undefined" == typeof t;
  37113. if (i && (t = this.offset),
  37114. !this.noAssert) {
  37115. if (!(e instanceof Array))
  37116. throw TypeError("Illegal BitSet: Not an array");
  37117. if ("number" != typeof t || t % 1 !== 0)
  37118. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37119. if (t >>>= 0,
  37120. t < 0 || t + 0 > this.buffer.byteLength)
  37121. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37122. }
  37123. var n, r = t, o = e.length, a = o >> 3, s = 0;
  37124. for (t += this.writeVarint32(o, t); a--; )
  37125. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  37126. this.writeByte(n, t++);
  37127. if (s < o) {
  37128. var l = 0;
  37129. for (n = 0; s < o; )
  37130. n |= (1 & !!e[s++]) << l++;
  37131. this.writeByte(n, t++)
  37132. }
  37133. return i ? (this.offset = t,
  37134. this) : t - r
  37135. }
  37136. ,
  37137. a.readBitSet = function(e) {
  37138. var t = "undefined" == typeof e;
  37139. t && (e = this.offset);
  37140. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  37141. for (e += n.length; o--; )
  37142. i = this.readByte(e++),
  37143. s[a++] = !!(1 & i),
  37144. s[a++] = !!(2 & i),
  37145. s[a++] = !!(4 & i),
  37146. s[a++] = !!(8 & i),
  37147. s[a++] = !!(16 & i),
  37148. s[a++] = !!(32 & i),
  37149. s[a++] = !!(64 & i),
  37150. s[a++] = !!(128 & i);
  37151. if (a < r) {
  37152. var l = 0;
  37153. for (i = this.readByte(e++); a < r; )
  37154. s[a++] = !!(i >> l++ & 1)
  37155. }
  37156. return t && (this.offset = e),
  37157. s
  37158. }
  37159. ,
  37160. a.readBytes = function(e, t) {
  37161. var i = "undefined" == typeof t;
  37162. if (i && (t = this.offset),
  37163. !this.noAssert) {
  37164. if ("number" != typeof t || t % 1 !== 0)
  37165. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37166. if (t >>>= 0,
  37167. t < 0 || t + e > this.buffer.byteLength)
  37168. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  37169. }
  37170. var n = this.slice(t, t + e);
  37171. return i && (this.offset += e),
  37172. n
  37173. }
  37174. ,
  37175. a.writeBytes = a.append,
  37176. a.writeInt8 = function(e, t) {
  37177. var i = "undefined" == typeof t;
  37178. if (i && (t = this.offset),
  37179. !this.noAssert) {
  37180. if ("number" != typeof e || e % 1 !== 0)
  37181. throw TypeError("Illegal value: " + e + " (not an integer)");
  37182. if (e |= 0,
  37183. "number" != typeof t || t % 1 !== 0)
  37184. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37185. if (t >>>= 0,
  37186. t < 0 || t + 0 > this.buffer.byteLength)
  37187. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37188. }
  37189. t += 1;
  37190. var n = this.buffer.byteLength;
  37191. return t > n && this.resize((n *= 2) > t ? n : t),
  37192. t -= 1,
  37193. this.view[t] = e,
  37194. i && (this.offset += 1),
  37195. this
  37196. }
  37197. ,
  37198. a.writeByte = a.writeInt8,
  37199. a.readInt8 = function(e) {
  37200. var t = "undefined" == typeof e;
  37201. if (t && (e = this.offset),
  37202. !this.noAssert) {
  37203. if ("number" != typeof e || e % 1 !== 0)
  37204. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37205. if (e >>>= 0,
  37206. e < 0 || e + 1 > this.buffer.byteLength)
  37207. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37208. }
  37209. var i = this.view[e];
  37210. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37211. t && (this.offset += 1),
  37212. i
  37213. }
  37214. ,
  37215. a.readByte = a.readInt8,
  37216. a.writeUint8 = function(e, t) {
  37217. var i = "undefined" == typeof t;
  37218. if (i && (t = this.offset),
  37219. !this.noAssert) {
  37220. if ("number" != typeof e || e % 1 !== 0)
  37221. throw TypeError("Illegal value: " + e + " (not an integer)");
  37222. if (e >>>= 0,
  37223. "number" != typeof t || t % 1 !== 0)
  37224. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37225. if (t >>>= 0,
  37226. t < 0 || t + 0 > this.buffer.byteLength)
  37227. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37228. }
  37229. t += 1;
  37230. var n = this.buffer.byteLength;
  37231. return t > n && this.resize((n *= 2) > t ? n : t),
  37232. t -= 1,
  37233. this.view[t] = e,
  37234. i && (this.offset += 1),
  37235. this
  37236. }
  37237. ,
  37238. a.writeUInt8 = a.writeUint8,
  37239. a.readUint8 = function(e) {
  37240. var t = "undefined" == typeof e;
  37241. if (t && (e = this.offset),
  37242. !this.noAssert) {
  37243. if ("number" != typeof e || e % 1 !== 0)
  37244. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37245. if (e >>>= 0,
  37246. e < 0 || e + 1 > this.buffer.byteLength)
  37247. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37248. }
  37249. var i = this.view[e];
  37250. return t && (this.offset += 1),
  37251. i
  37252. }
  37253. ,
  37254. a.readUInt8 = a.readUint8,
  37255. a.writeInt16 = function(e, t) {
  37256. var i = "undefined" == typeof t;
  37257. if (i && (t = this.offset),
  37258. !this.noAssert) {
  37259. if ("number" != typeof e || e % 1 !== 0)
  37260. throw TypeError("Illegal value: " + e + " (not an integer)");
  37261. if (e |= 0,
  37262. "number" != typeof t || t % 1 !== 0)
  37263. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37264. if (t >>>= 0,
  37265. t < 0 || t + 0 > this.buffer.byteLength)
  37266. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37267. }
  37268. t += 2;
  37269. var n = this.buffer.byteLength;
  37270. return t > n && this.resize((n *= 2) > t ? n : t),
  37271. t -= 2,
  37272. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37273. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37274. this.view[t + 1] = 255 & e),
  37275. i && (this.offset += 2),
  37276. this
  37277. }
  37278. ,
  37279. a.writeShort = a.writeInt16,
  37280. a.readInt16 = function(e) {
  37281. var t = "undefined" == typeof e;
  37282. if (t && (e = this.offset),
  37283. !this.noAssert) {
  37284. if ("number" != typeof e || e % 1 !== 0)
  37285. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37286. if (e >>>= 0,
  37287. e < 0 || e + 2 > this.buffer.byteLength)
  37288. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37289. }
  37290. var i = 0;
  37291. return this.littleEndian ? (i = this.view[e],
  37292. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37293. i |= this.view[e + 1]),
  37294. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37295. t && (this.offset += 2),
  37296. i
  37297. }
  37298. ,
  37299. a.readShort = a.readInt16,
  37300. a.writeUint16 = function(e, t) {
  37301. var i = "undefined" == typeof t;
  37302. if (i && (t = this.offset),
  37303. !this.noAssert) {
  37304. if ("number" != typeof e || e % 1 !== 0)
  37305. throw TypeError("Illegal value: " + e + " (not an integer)");
  37306. if (e >>>= 0,
  37307. "number" != typeof t || t % 1 !== 0)
  37308. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37309. if (t >>>= 0,
  37310. t < 0 || t + 0 > this.buffer.byteLength)
  37311. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37312. }
  37313. t += 2;
  37314. var n = this.buffer.byteLength;
  37315. return t > n && this.resize((n *= 2) > t ? n : t),
  37316. t -= 2,
  37317. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37318. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37319. this.view[t + 1] = 255 & e),
  37320. i && (this.offset += 2),
  37321. this
  37322. }
  37323. ,
  37324. a.writeUInt16 = a.writeUint16,
  37325. a.readUint16 = function(e) {
  37326. var t = "undefined" == typeof e;
  37327. if (t && (e = this.offset),
  37328. !this.noAssert) {
  37329. if ("number" != typeof e || e % 1 !== 0)
  37330. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37331. if (e >>>= 0,
  37332. e < 0 || e + 2 > this.buffer.byteLength)
  37333. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37334. }
  37335. var i = 0;
  37336. return this.littleEndian ? (i = this.view[e],
  37337. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37338. i |= this.view[e + 1]),
  37339. t && (this.offset += 2),
  37340. i
  37341. }
  37342. ,
  37343. a.readUInt16 = a.readUint16,
  37344. a.writeInt32 = function(e, t) {
  37345. var i = "undefined" == typeof t;
  37346. if (i && (t = this.offset),
  37347. !this.noAssert) {
  37348. if ("number" != typeof e || e % 1 !== 0)
  37349. throw TypeError("Illegal value: " + e + " (not an integer)");
  37350. if (e |= 0,
  37351. "number" != typeof t || t % 1 !== 0)
  37352. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37353. if (t >>>= 0,
  37354. t < 0 || t + 0 > this.buffer.byteLength)
  37355. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37356. }
  37357. t += 4;
  37358. var n = this.buffer.byteLength;
  37359. return t > n && this.resize((n *= 2) > t ? n : t),
  37360. t -= 4,
  37361. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37362. this.view[t + 2] = e >>> 16 & 255,
  37363. this.view[t + 1] = e >>> 8 & 255,
  37364. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37365. this.view[t + 1] = e >>> 16 & 255,
  37366. this.view[t + 2] = e >>> 8 & 255,
  37367. this.view[t + 3] = 255 & e),
  37368. i && (this.offset += 4),
  37369. this
  37370. }
  37371. ,
  37372. a.writeInt = a.writeInt32,
  37373. a.readInt32 = function(e) {
  37374. var t = "undefined" == typeof e;
  37375. if (t && (e = this.offset),
  37376. !this.noAssert) {
  37377. if ("number" != typeof e || e % 1 !== 0)
  37378. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37379. if (e >>>= 0,
  37380. e < 0 || e + 4 > this.buffer.byteLength)
  37381. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37382. }
  37383. var i = 0;
  37384. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37385. i |= this.view[e + 1] << 8,
  37386. i |= this.view[e],
  37387. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37388. i |= this.view[e + 2] << 8,
  37389. i |= this.view[e + 3],
  37390. i += this.view[e] << 24 >>> 0),
  37391. i |= 0,
  37392. t && (this.offset += 4),
  37393. i
  37394. }
  37395. ,
  37396. a.readInt = a.readInt32,
  37397. a.writeUint32 = function(e, t) {
  37398. var i = "undefined" == typeof t;
  37399. if (i && (t = this.offset),
  37400. !this.noAssert) {
  37401. if ("number" != typeof e || e % 1 !== 0)
  37402. throw TypeError("Illegal value: " + e + " (not an integer)");
  37403. if (e >>>= 0,
  37404. "number" != typeof t || t % 1 !== 0)
  37405. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37406. if (t >>>= 0,
  37407. t < 0 || t + 0 > this.buffer.byteLength)
  37408. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37409. }
  37410. t += 4;
  37411. var n = this.buffer.byteLength;
  37412. return t > n && this.resize((n *= 2) > t ? n : t),
  37413. t -= 4,
  37414. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37415. this.view[t + 2] = e >>> 16 & 255,
  37416. this.view[t + 1] = e >>> 8 & 255,
  37417. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37418. this.view[t + 1] = e >>> 16 & 255,
  37419. this.view[t + 2] = e >>> 8 & 255,
  37420. this.view[t + 3] = 255 & e),
  37421. i && (this.offset += 4),
  37422. this
  37423. }
  37424. ,
  37425. a.writeUInt32 = a.writeUint32,
  37426. a.readUint32 = function(e) {
  37427. var t = "undefined" == typeof e;
  37428. if (t && (e = this.offset),
  37429. !this.noAssert) {
  37430. if ("number" != typeof e || e % 1 !== 0)
  37431. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37432. if (e >>>= 0,
  37433. e < 0 || e + 4 > this.buffer.byteLength)
  37434. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37435. }
  37436. var i = 0;
  37437. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37438. i |= this.view[e + 1] << 8,
  37439. i |= this.view[e],
  37440. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37441. i |= this.view[e + 2] << 8,
  37442. i |= this.view[e + 3],
  37443. i += this.view[e] << 24 >>> 0),
  37444. t && (this.offset += 4),
  37445. i
  37446. }
  37447. ,
  37448. a.readUInt32 = a.readUint32,
  37449. e && (a.writeInt64 = function(t, i) {
  37450. var n = "undefined" == typeof i;
  37451. if (n && (i = this.offset),
  37452. !this.noAssert) {
  37453. if ("number" == typeof t)
  37454. t = e.fromNumber(t);
  37455. else if ("string" == typeof t)
  37456. t = e.fromString(t);
  37457. else if (!(t && t instanceof e))
  37458. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37459. if ("number" != typeof i || i % 1 !== 0)
  37460. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37461. if (i >>>= 0,
  37462. i < 0 || i + 0 > this.buffer.byteLength)
  37463. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37464. }
  37465. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37466. i += 8;
  37467. var r = this.buffer.byteLength;
  37468. i > r && this.resize((r *= 2) > i ? r : i),
  37469. i -= 8;
  37470. var o = t.low
  37471. , a = t.high;
  37472. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37473. this.view[i + 2] = o >>> 16 & 255,
  37474. this.view[i + 1] = o >>> 8 & 255,
  37475. this.view[i] = 255 & o,
  37476. i += 4,
  37477. this.view[i + 3] = a >>> 24 & 255,
  37478. this.view[i + 2] = a >>> 16 & 255,
  37479. this.view[i + 1] = a >>> 8 & 255,
  37480. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37481. this.view[i + 1] = a >>> 16 & 255,
  37482. this.view[i + 2] = a >>> 8 & 255,
  37483. this.view[i + 3] = 255 & a,
  37484. i += 4,
  37485. this.view[i] = o >>> 24 & 255,
  37486. this.view[i + 1] = o >>> 16 & 255,
  37487. this.view[i + 2] = o >>> 8 & 255,
  37488. this.view[i + 3] = 255 & o),
  37489. n && (this.offset += 8),
  37490. this
  37491. }
  37492. ,
  37493. a.writeLong = a.writeInt64,
  37494. a.readInt64 = function(t) {
  37495. var i = "undefined" == typeof t;
  37496. if (i && (t = this.offset),
  37497. !this.noAssert) {
  37498. if ("number" != typeof t || t % 1 !== 0)
  37499. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37500. if (t >>>= 0,
  37501. t < 0 || t + 8 > this.buffer.byteLength)
  37502. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37503. }
  37504. var n = 0
  37505. , r = 0;
  37506. this.littleEndian ? (n = this.view[t + 2] << 16,
  37507. n |= this.view[t + 1] << 8,
  37508. n |= this.view[t],
  37509. n += this.view[t + 3] << 24 >>> 0,
  37510. t += 4,
  37511. r = this.view[t + 2] << 16,
  37512. r |= this.view[t + 1] << 8,
  37513. r |= this.view[t],
  37514. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37515. r |= this.view[t + 2] << 8,
  37516. r |= this.view[t + 3],
  37517. r += this.view[t] << 24 >>> 0,
  37518. t += 4,
  37519. n = this.view[t + 1] << 16,
  37520. n |= this.view[t + 2] << 8,
  37521. n |= this.view[t + 3],
  37522. n += this.view[t] << 24 >>> 0);
  37523. var o = new e(n,r,!1);
  37524. return i && (this.offset += 8),
  37525. o
  37526. }
  37527. ,
  37528. a.readLong = a.readInt64,
  37529. a.writeUint64 = function(t, i) {
  37530. var n = "undefined" == typeof i;
  37531. if (n && (i = this.offset),
  37532. !this.noAssert) {
  37533. if ("number" == typeof t)
  37534. t = e.fromNumber(t);
  37535. else if ("string" == typeof t)
  37536. t = e.fromString(t);
  37537. else if (!(t && t instanceof e))
  37538. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37539. if ("number" != typeof i || i % 1 !== 0)
  37540. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37541. if (i >>>= 0,
  37542. i < 0 || i + 0 > this.buffer.byteLength)
  37543. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37544. }
  37545. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37546. i += 8;
  37547. var r = this.buffer.byteLength;
  37548. i > r && this.resize((r *= 2) > i ? r : i),
  37549. i -= 8;
  37550. var o = t.low
  37551. , a = t.high;
  37552. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37553. this.view[i + 2] = o >>> 16 & 255,
  37554. this.view[i + 1] = o >>> 8 & 255,
  37555. this.view[i] = 255 & o,
  37556. i += 4,
  37557. this.view[i + 3] = a >>> 24 & 255,
  37558. this.view[i + 2] = a >>> 16 & 255,
  37559. this.view[i + 1] = a >>> 8 & 255,
  37560. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37561. this.view[i + 1] = a >>> 16 & 255,
  37562. this.view[i + 2] = a >>> 8 & 255,
  37563. this.view[i + 3] = 255 & a,
  37564. i += 4,
  37565. this.view[i] = o >>> 24 & 255,
  37566. this.view[i + 1] = o >>> 16 & 255,
  37567. this.view[i + 2] = o >>> 8 & 255,
  37568. this.view[i + 3] = 255 & o),
  37569. n && (this.offset += 8),
  37570. this
  37571. }
  37572. ,
  37573. a.writeUInt64 = a.writeUint64,
  37574. a.readUint64 = function(t) {
  37575. var i = "undefined" == typeof t;
  37576. if (i && (t = this.offset),
  37577. !this.noAssert) {
  37578. if ("number" != typeof t || t % 1 !== 0)
  37579. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37580. if (t >>>= 0,
  37581. t < 0 || t + 8 > this.buffer.byteLength)
  37582. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37583. }
  37584. var n = 0
  37585. , r = 0;
  37586. this.littleEndian ? (n = this.view[t + 2] << 16,
  37587. n |= this.view[t + 1] << 8,
  37588. n |= this.view[t],
  37589. n += this.view[t + 3] << 24 >>> 0,
  37590. t += 4,
  37591. r = this.view[t + 2] << 16,
  37592. r |= this.view[t + 1] << 8,
  37593. r |= this.view[t],
  37594. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37595. r |= this.view[t + 2] << 8,
  37596. r |= this.view[t + 3],
  37597. r += this.view[t] << 24 >>> 0,
  37598. t += 4,
  37599. n = this.view[t + 1] << 16,
  37600. n |= this.view[t + 2] << 8,
  37601. n |= this.view[t + 3],
  37602. n += this.view[t] << 24 >>> 0);
  37603. var o = new e(n,r,!0);
  37604. return i && (this.offset += 8),
  37605. o
  37606. }
  37607. ,
  37608. a.readUInt64 = a.readUint64),
  37609. a.writeFloat32 = function(e, t) {
  37610. var i = "undefined" == typeof t;
  37611. if (i && (t = this.offset),
  37612. !this.noAssert) {
  37613. if ("number" != typeof e)
  37614. throw TypeError("Illegal value: " + e + " (not a number)");
  37615. if ("number" != typeof t || t % 1 !== 0)
  37616. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37617. if (t >>>= 0,
  37618. t < 0 || t + 0 > this.buffer.byteLength)
  37619. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37620. }
  37621. t += 4;
  37622. var n = this.buffer.byteLength;
  37623. return t > n && this.resize((n *= 2) > t ? n : t),
  37624. t -= 4,
  37625. r(this.view, e, t, this.littleEndian, 23, 4),
  37626. i && (this.offset += 4),
  37627. this
  37628. }
  37629. ,
  37630. a.writeFloat = a.writeFloat32,
  37631. a.readFloat32 = function(e) {
  37632. var t = "undefined" == typeof e;
  37633. if (t && (e = this.offset),
  37634. !this.noAssert) {
  37635. if ("number" != typeof e || e % 1 !== 0)
  37636. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37637. if (e >>>= 0,
  37638. e < 0 || e + 4 > this.buffer.byteLength)
  37639. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37640. }
  37641. var i = n(this.view, e, this.littleEndian, 23, 4);
  37642. return t && (this.offset += 4),
  37643. i
  37644. }
  37645. ,
  37646. a.readFloat = a.readFloat32,
  37647. a.writeFloat64 = function(e, t) {
  37648. var i = "undefined" == typeof t;
  37649. if (i && (t = this.offset),
  37650. !this.noAssert) {
  37651. if ("number" != typeof e)
  37652. throw TypeError("Illegal value: " + e + " (not a number)");
  37653. if ("number" != typeof t || t % 1 !== 0)
  37654. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37655. if (t >>>= 0,
  37656. t < 0 || t + 0 > this.buffer.byteLength)
  37657. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37658. }
  37659. t += 8;
  37660. var n = this.buffer.byteLength;
  37661. return t > n && this.resize((n *= 2) > t ? n : t),
  37662. t -= 8,
  37663. r(this.view, e, t, this.littleEndian, 52, 8),
  37664. i && (this.offset += 8),
  37665. this
  37666. }
  37667. ,
  37668. a.writeDouble = a.writeFloat64,
  37669. a.readFloat64 = function(e) {
  37670. var t = "undefined" == typeof e;
  37671. if (t && (e = this.offset),
  37672. !this.noAssert) {
  37673. if ("number" != typeof e || e % 1 !== 0)
  37674. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37675. if (e >>>= 0,
  37676. e < 0 || e + 8 > this.buffer.byteLength)
  37677. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37678. }
  37679. var i = n(this.view, e, this.littleEndian, 52, 8);
  37680. return t && (this.offset += 8),
  37681. i
  37682. }
  37683. ,
  37684. a.readDouble = a.readFloat64,
  37685. o.MAX_VARINT32_BYTES = 5,
  37686. o.calculateVarint32 = function(e) {
  37687. return e >>>= 0,
  37688. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37689. }
  37690. ,
  37691. o.zigZagEncode32 = function(e) {
  37692. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37693. }
  37694. ,
  37695. o.zigZagDecode32 = function(e) {
  37696. return e >>> 1 ^ -(1 & e) | 0
  37697. }
  37698. ,
  37699. a.writeVarint32 = function(e, t) {
  37700. var i = "undefined" == typeof t;
  37701. if (i && (t = this.offset),
  37702. !this.noAssert) {
  37703. if ("number" != typeof e || e % 1 !== 0)
  37704. throw TypeError("Illegal value: " + e + " (not an integer)");
  37705. if (e |= 0,
  37706. "number" != typeof t || t % 1 !== 0)
  37707. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37708. if (t >>>= 0,
  37709. t < 0 || t + 0 > this.buffer.byteLength)
  37710. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37711. }
  37712. var n, r = o.calculateVarint32(e);
  37713. t += r;
  37714. var a = this.buffer.byteLength;
  37715. for (t > a && this.resize((a *= 2) > t ? a : t),
  37716. t -= r,
  37717. e >>>= 0; e >= 128; )
  37718. n = 127 & e | 128,
  37719. this.view[t++] = n,
  37720. e >>>= 7;
  37721. return this.view[t++] = e,
  37722. i ? (this.offset = t,
  37723. this) : r
  37724. }
  37725. ,
  37726. a.writeVarint32ZigZag = function(e, t) {
  37727. return this.writeVarint32(o.zigZagEncode32(e), t)
  37728. }
  37729. ,
  37730. a.readVarint32 = function(e) {
  37731. var t = "undefined" == typeof e;
  37732. if (t && (e = this.offset),
  37733. !this.noAssert) {
  37734. if ("number" != typeof e || e % 1 !== 0)
  37735. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37736. if (e >>>= 0,
  37737. e < 0 || e + 1 > this.buffer.byteLength)
  37738. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37739. }
  37740. var i, n = 0, r = 0;
  37741. do {
  37742. if (!this.noAssert && e > this.limit) {
  37743. var o = Error("Truncated");
  37744. throw o.truncated = !0,
  37745. o
  37746. }
  37747. i = this.view[e++],
  37748. n < 5 && (r |= (127 & i) << 7 * n),
  37749. ++n
  37750. } while (0 !== (128 & i));return r |= 0,
  37751. t ? (this.offset = e,
  37752. r) : {
  37753. value: r,
  37754. length: n
  37755. }
  37756. }
  37757. ,
  37758. a.readVarint32ZigZag = function(e) {
  37759. var t = this.readVarint32(e);
  37760. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37761. t
  37762. }
  37763. ,
  37764. e && (o.MAX_VARINT64_BYTES = 10,
  37765. o.calculateVarint64 = function(t) {
  37766. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37767. var i = t.toInt() >>> 0
  37768. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37769. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37770. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37771. }
  37772. ,
  37773. o.zigZagEncode64 = function(t) {
  37774. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37775. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37776. }
  37777. ,
  37778. o.zigZagDecode64 = function(t) {
  37779. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37780. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37781. }
  37782. ,
  37783. a.writeVarint64 = function(t, i) {
  37784. var n = "undefined" == typeof i;
  37785. if (n && (i = this.offset),
  37786. !this.noAssert) {
  37787. if ("number" == typeof t)
  37788. t = e.fromNumber(t);
  37789. else if ("string" == typeof t)
  37790. t = e.fromString(t);
  37791. else if (!(t && t instanceof e))
  37792. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37793. if ("number" != typeof i || i % 1 !== 0)
  37794. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37795. if (i >>>= 0,
  37796. i < 0 || i + 0 > this.buffer.byteLength)
  37797. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37798. }
  37799. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37800. var r = o.calculateVarint64(t)
  37801. , a = t.toInt() >>> 0
  37802. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37803. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37804. i += r;
  37805. var c = this.buffer.byteLength;
  37806. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37807. i -= r,
  37808. r) {
  37809. case 10:
  37810. this.view[i + 9] = l >>> 7 & 1;
  37811. case 9:
  37812. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37813. case 8:
  37814. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37815. case 7:
  37816. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37817. case 6:
  37818. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37819. case 5:
  37820. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37821. case 4:
  37822. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37823. case 3:
  37824. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37825. case 2:
  37826. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37827. case 1:
  37828. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37829. }
  37830. return n ? (this.offset += r,
  37831. this) : r
  37832. }
  37833. ,
  37834. a.writeVarint64ZigZag = function(e, t) {
  37835. return this.writeVarint64(o.zigZagEncode64(e), t)
  37836. }
  37837. ,
  37838. a.readVarint64 = function(t) {
  37839. var i = "undefined" == typeof t;
  37840. if (i && (t = this.offset),
  37841. !this.noAssert) {
  37842. if ("number" != typeof t || t % 1 !== 0)
  37843. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37844. if (t >>>= 0,
  37845. t < 0 || t + 1 > this.buffer.byteLength)
  37846. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37847. }
  37848. var n = t
  37849. , r = 0
  37850. , o = 0
  37851. , a = 0
  37852. , s = 0;
  37853. if (s = this.view[t++],
  37854. r = 127 & s,
  37855. 128 & s && (s = this.view[t++],
  37856. r |= (127 & s) << 7,
  37857. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37858. r |= (127 & s) << 14,
  37859. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37860. r |= (127 & s) << 21,
  37861. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37862. o = 127 & s,
  37863. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37864. o |= (127 & s) << 7,
  37865. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37866. o |= (127 & s) << 14,
  37867. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37868. o |= (127 & s) << 21,
  37869. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37870. a = 127 & s,
  37871. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37872. a |= (127 & s) << 7,
  37873. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37874. throw Error("Buffer overrun");
  37875. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37876. return i ? (this.offset = t,
  37877. l) : {
  37878. value: l,
  37879. length: t - n
  37880. }
  37881. }
  37882. ,
  37883. a.readVarint64ZigZag = function(t) {
  37884. var i = this.readVarint64(t);
  37885. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37886. i
  37887. }
  37888. ),
  37889. a.writeCString = function(e, i) {
  37890. var n = "undefined" == typeof i;
  37891. n && (i = this.offset);
  37892. var r, o = e.length;
  37893. if (!this.noAssert) {
  37894. if ("string" != typeof e)
  37895. throw TypeError("Illegal str: Not a string");
  37896. for (r = 0; r < o; ++r)
  37897. if (0 === e.charCodeAt(r))
  37898. throw RangeError("Illegal str: Contains NULL-characters");
  37899. if ("number" != typeof i || i % 1 !== 0)
  37900. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37901. if (i >>>= 0,
  37902. i < 0 || i + 0 > this.buffer.byteLength)
  37903. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37904. }
  37905. o = h.calculateUTF16asUTF8(t(e))[1],
  37906. i += o + 1;
  37907. var a = this.buffer.byteLength;
  37908. return i > a && this.resize((a *= 2) > i ? a : i),
  37909. i -= o + 1,
  37910. h.encodeUTF16toUTF8(t(e), function(e) {
  37911. this.view[i++] = e
  37912. }
  37913. .bind(this)),
  37914. this.view[i++] = 0,
  37915. n ? (this.offset = i,
  37916. this) : o
  37917. }
  37918. ,
  37919. a.readCString = function(e) {
  37920. var t = "undefined" == typeof e;
  37921. if (t && (e = this.offset),
  37922. !this.noAssert) {
  37923. if ("number" != typeof e || e % 1 !== 0)
  37924. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37925. if (e >>>= 0,
  37926. e < 0 || e + 1 > this.buffer.byteLength)
  37927. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37928. }
  37929. var n, r = e, o = -1;
  37930. return h.decodeUTF8toUTF16(function() {
  37931. if (0 === o)
  37932. return null;
  37933. if (e >= this.limit)
  37934. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37935. return o = this.view[e++],
  37936. 0 === o ? null : o
  37937. }
  37938. .bind(this), n = i(), !0),
  37939. t ? (this.offset = e,
  37940. n()) : {
  37941. string: n(),
  37942. length: e - r
  37943. }
  37944. }
  37945. ,
  37946. a.writeIString = function(e, i) {
  37947. var n = "undefined" == typeof i;
  37948. if (n && (i = this.offset),
  37949. !this.noAssert) {
  37950. if ("string" != typeof e)
  37951. throw TypeError("Illegal str: Not a string");
  37952. if ("number" != typeof i || i % 1 !== 0)
  37953. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37954. if (i >>>= 0,
  37955. i < 0 || i + 0 > this.buffer.byteLength)
  37956. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37957. }
  37958. var r, o = i;
  37959. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37960. i += 4 + r;
  37961. var a = this.buffer.byteLength;
  37962. if (i > a && this.resize((a *= 2) > i ? a : i),
  37963. i -= 4 + r,
  37964. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37965. this.view[i + 2] = r >>> 16 & 255,
  37966. this.view[i + 1] = r >>> 8 & 255,
  37967. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37968. this.view[i + 1] = r >>> 16 & 255,
  37969. this.view[i + 2] = r >>> 8 & 255,
  37970. this.view[i + 3] = 255 & r),
  37971. i += 4,
  37972. h.encodeUTF16toUTF8(t(e), function(e) {
  37973. this.view[i++] = e
  37974. }
  37975. .bind(this)),
  37976. i !== o + 4 + r)
  37977. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37978. return n ? (this.offset = i,
  37979. this) : i - o
  37980. }
  37981. ,
  37982. a.readIString = function(e) {
  37983. var t = "undefined" == typeof e;
  37984. if (t && (e = this.offset),
  37985. !this.noAssert) {
  37986. if ("number" != typeof e || e % 1 !== 0)
  37987. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37988. if (e >>>= 0,
  37989. e < 0 || e + 4 > this.buffer.byteLength)
  37990. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37991. }
  37992. var i = e
  37993. , n = this.readUint32(e)
  37994. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37995. return e += r.length,
  37996. t ? (this.offset = e,
  37997. r.string) : {
  37998. string: r.string,
  37999. length: e - i
  38000. }
  38001. }
  38002. ,
  38003. o.METRICS_CHARS = "c",
  38004. o.METRICS_BYTES = "b",
  38005. a.writeUTF8String = function(e, i) {
  38006. var n = "undefined" == typeof i;
  38007. if (n && (i = this.offset),
  38008. !this.noAssert) {
  38009. if ("number" != typeof i || i % 1 !== 0)
  38010. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38011. if (i >>>= 0,
  38012. i < 0 || i + 0 > this.buffer.byteLength)
  38013. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38014. }
  38015. var r, o = i;
  38016. r = h.calculateUTF16asUTF8(t(e))[1],
  38017. i += r;
  38018. var a = this.buffer.byteLength;
  38019. return i > a && this.resize((a *= 2) > i ? a : i),
  38020. i -= r,
  38021. h.encodeUTF16toUTF8(t(e), function(e) {
  38022. this.view[i++] = e
  38023. }
  38024. .bind(this)),
  38025. n ? (this.offset = i,
  38026. this) : i - o
  38027. }
  38028. ,
  38029. a.writeString = a.writeUTF8String,
  38030. o.calculateUTF8Chars = function(e) {
  38031. return h.calculateUTF16asUTF8(t(e))[0]
  38032. }
  38033. ,
  38034. o.calculateUTF8Bytes = function(e) {
  38035. return h.calculateUTF16asUTF8(t(e))[1]
  38036. }
  38037. ,
  38038. o.calculateString = o.calculateUTF8Bytes,
  38039. a.readUTF8String = function(e, t, n) {
  38040. "number" == typeof t && (n = t,
  38041. t = void 0);
  38042. var r = "undefined" == typeof n;
  38043. if (r && (n = this.offset),
  38044. "undefined" == typeof t && (t = o.METRICS_CHARS),
  38045. !this.noAssert) {
  38046. if ("number" != typeof e || e % 1 !== 0)
  38047. throw TypeError("Illegal length: " + e + " (not an integer)");
  38048. if (e |= 0,
  38049. "number" != typeof n || n % 1 !== 0)
  38050. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38051. if (n >>>= 0,
  38052. n < 0 || n + 0 > this.buffer.byteLength)
  38053. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  38054. }
  38055. var a, s = 0, l = n;
  38056. if (t === o.METRICS_CHARS) {
  38057. if (a = i(),
  38058. h.decodeUTF8(function() {
  38059. return s < e && n < this.limit ? this.view[n++] : null
  38060. }
  38061. .bind(this), function(e) {
  38062. ++s,
  38063. h.UTF8toUTF16(e, a)
  38064. }),
  38065. s !== e)
  38066. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  38067. return r ? (this.offset = n,
  38068. a()) : {
  38069. string: a(),
  38070. length: n - l
  38071. }
  38072. }
  38073. if (t === o.METRICS_BYTES) {
  38074. if (!this.noAssert) {
  38075. if ("number" != typeof n || n % 1 !== 0)
  38076. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38077. if (n >>>= 0,
  38078. n < 0 || n + e > this.buffer.byteLength)
  38079. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  38080. }
  38081. var c = n + e;
  38082. if (h.decodeUTF8toUTF16(function() {
  38083. return n < c ? this.view[n++] : null
  38084. }
  38085. .bind(this), a = i(), this.noAssert),
  38086. n !== c)
  38087. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  38088. return r ? (this.offset = n,
  38089. a()) : {
  38090. string: a(),
  38091. length: n - l
  38092. }
  38093. }
  38094. throw TypeError("Unsupported metrics: " + t)
  38095. }
  38096. ,
  38097. a.readString = a.readUTF8String,
  38098. a.writeVString = function(e, i) {
  38099. var n = "undefined" == typeof i;
  38100. if (n && (i = this.offset),
  38101. !this.noAssert) {
  38102. if ("string" != typeof e)
  38103. throw TypeError("Illegal str: Not a string");
  38104. if ("number" != typeof i || i % 1 !== 0)
  38105. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38106. if (i >>>= 0,
  38107. i < 0 || i + 0 > this.buffer.byteLength)
  38108. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38109. }
  38110. var r, a, s = i;
  38111. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  38112. a = o.calculateVarint32(r),
  38113. i += a + r;
  38114. var l = this.buffer.byteLength;
  38115. if (i > l && this.resize((l *= 2) > i ? l : i),
  38116. i -= a + r,
  38117. i += this.writeVarint32(r, i),
  38118. h.encodeUTF16toUTF8(t(e), function(e) {
  38119. this.view[i++] = e
  38120. }
  38121. .bind(this)),
  38122. i !== s + r + a)
  38123. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  38124. return n ? (this.offset = i,
  38125. this) : i - s
  38126. }
  38127. ,
  38128. a.readVString = function(e) {
  38129. var t = "undefined" == typeof e;
  38130. if (t && (e = this.offset),
  38131. !this.noAssert) {
  38132. if ("number" != typeof e || e % 1 !== 0)
  38133. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38134. if (e >>>= 0,
  38135. e < 0 || e + 1 > this.buffer.byteLength)
  38136. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38137. }
  38138. var i = e
  38139. , n = this.readVarint32(e)
  38140. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  38141. return e += r.length,
  38142. t ? (this.offset = e,
  38143. r.string) : {
  38144. string: r.string,
  38145. length: e - i
  38146. }
  38147. }
  38148. ,
  38149. a.append = function(e, t, i) {
  38150. "number" != typeof t && "string" == typeof t || (i = t,
  38151. t = void 0);
  38152. var n = "undefined" == typeof i;
  38153. if (n && (i = this.offset),
  38154. !this.noAssert) {
  38155. if ("number" != typeof i || i % 1 !== 0)
  38156. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38157. if (i >>>= 0,
  38158. i < 0 || i + 0 > this.buffer.byteLength)
  38159. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38160. }
  38161. e instanceof o || (e = o.wrap(e, t));
  38162. var r = e.limit - e.offset;
  38163. if (r <= 0)
  38164. return this;
  38165. i += r;
  38166. var a = this.buffer.byteLength;
  38167. return i > a && this.resize((a *= 2) > i ? a : i),
  38168. i -= r,
  38169. this.view.set(e.view.subarray(e.offset, e.limit), i),
  38170. e.offset += r,
  38171. n && (this.offset += r),
  38172. this
  38173. }
  38174. ,
  38175. a.appendTo = function(e, t) {
  38176. return e.append(this, t),
  38177. this
  38178. }
  38179. ,
  38180. a.assert = function(e) {
  38181. return this.noAssert = !e,
  38182. this
  38183. }
  38184. ,
  38185. a.capacity = function() {
  38186. return this.buffer.byteLength
  38187. }
  38188. ,
  38189. a.clear = function() {
  38190. return this.offset = 0,
  38191. this.limit = this.buffer.byteLength,
  38192. this.markedOffset = -1,
  38193. this
  38194. }
  38195. ,
  38196. a.clone = function(e) {
  38197. var t = new o(0,this.littleEndian,this.noAssert);
  38198. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38199. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38200. t.view = this.view),
  38201. t.offset = this.offset,
  38202. t.markedOffset = this.markedOffset,
  38203. t.limit = this.limit,
  38204. t
  38205. }
  38206. ,
  38207. a.compact = function(e, t) {
  38208. if ("undefined" == typeof e && (e = this.offset),
  38209. "undefined" == typeof t && (t = this.limit),
  38210. !this.noAssert) {
  38211. if ("number" != typeof e || e % 1 !== 0)
  38212. throw TypeError("Illegal begin: Not an integer");
  38213. if (e >>>= 0,
  38214. "number" != typeof t || t % 1 !== 0)
  38215. throw TypeError("Illegal end: Not an integer");
  38216. if (t >>>= 0,
  38217. e < 0 || e > t || t > this.buffer.byteLength)
  38218. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38219. }
  38220. if (0 === e && t === this.buffer.byteLength)
  38221. return this;
  38222. var i = t - e;
  38223. if (0 === i)
  38224. return this.buffer = s,
  38225. this.view = null,
  38226. this.markedOffset >= 0 && (this.markedOffset -= e),
  38227. this.offset = 0,
  38228. this.limit = 0,
  38229. this;
  38230. var n = new ArrayBuffer(i)
  38231. , r = new Uint8Array(n);
  38232. return r.set(this.view.subarray(e, t)),
  38233. this.buffer = n,
  38234. this.view = r,
  38235. this.markedOffset >= 0 && (this.markedOffset -= e),
  38236. this.offset = 0,
  38237. this.limit = i,
  38238. this
  38239. }
  38240. ,
  38241. a.copy = function(e, t) {
  38242. if ("undefined" == typeof e && (e = this.offset),
  38243. "undefined" == typeof t && (t = this.limit),
  38244. !this.noAssert) {
  38245. if ("number" != typeof e || e % 1 !== 0)
  38246. throw TypeError("Illegal begin: Not an integer");
  38247. if (e >>>= 0,
  38248. "number" != typeof t || t % 1 !== 0)
  38249. throw TypeError("Illegal end: Not an integer");
  38250. if (t >>>= 0,
  38251. e < 0 || e > t || t > this.buffer.byteLength)
  38252. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38253. }
  38254. if (e === t)
  38255. return new o(0,this.littleEndian,this.noAssert);
  38256. var i = t - e
  38257. , n = new o(i,this.littleEndian,this.noAssert);
  38258. return n.offset = 0,
  38259. n.limit = i,
  38260. n.markedOffset >= 0 && (n.markedOffset -= e),
  38261. this.copyTo(n, 0, e, t),
  38262. n
  38263. }
  38264. ,
  38265. a.copyTo = function(e, t, i, n) {
  38266. var r, a;
  38267. if (!this.noAssert && !o.isByteBuffer(e))
  38268. throw TypeError("Illegal target: Not a ByteBuffer");
  38269. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38270. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38271. n = "undefined" == typeof n ? this.limit : 0 | n,
  38272. t < 0 || t > e.buffer.byteLength)
  38273. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38274. if (i < 0 || n > this.buffer.byteLength)
  38275. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38276. var s = n - i;
  38277. return 0 === s ? e : (e.ensureCapacity(t + s),
  38278. e.view.set(this.view.subarray(i, n), t),
  38279. r && (this.offset += s),
  38280. a && (e.offset += s),
  38281. this)
  38282. }
  38283. ,
  38284. a.ensureCapacity = function(e) {
  38285. var t = this.buffer.byteLength;
  38286. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38287. }
  38288. ,
  38289. a.fill = function(e, t, i) {
  38290. var n = "undefined" == typeof t;
  38291. if (n && (t = this.offset),
  38292. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38293. "undefined" == typeof t && (t = this.offset),
  38294. "undefined" == typeof i && (i = this.limit),
  38295. !this.noAssert) {
  38296. if ("number" != typeof e || e % 1 !== 0)
  38297. throw TypeError("Illegal value: " + e + " (not an integer)");
  38298. if (e |= 0,
  38299. "number" != typeof t || t % 1 !== 0)
  38300. throw TypeError("Illegal begin: Not an integer");
  38301. if (t >>>= 0,
  38302. "number" != typeof i || i % 1 !== 0)
  38303. throw TypeError("Illegal end: Not an integer");
  38304. if (i >>>= 0,
  38305. t < 0 || t > i || i > this.buffer.byteLength)
  38306. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38307. }
  38308. if (t >= i)
  38309. return this;
  38310. for (; t < i; )
  38311. this.view[t++] = e;
  38312. return n && (this.offset = t),
  38313. this
  38314. }
  38315. ,
  38316. a.flip = function() {
  38317. return this.limit = this.offset,
  38318. this.offset = 0,
  38319. this
  38320. }
  38321. ,
  38322. a.mark = function(e) {
  38323. if (e = "undefined" == typeof e ? this.offset : e,
  38324. !this.noAssert) {
  38325. if ("number" != typeof e || e % 1 !== 0)
  38326. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38327. if (e >>>= 0,
  38328. e < 0 || e + 0 > this.buffer.byteLength)
  38329. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38330. }
  38331. return this.markedOffset = e,
  38332. this
  38333. }
  38334. ,
  38335. a.order = function(e) {
  38336. if (!this.noAssert && "boolean" != typeof e)
  38337. throw TypeError("Illegal littleEndian: Not a boolean");
  38338. return this.littleEndian = !!e,
  38339. this
  38340. }
  38341. ,
  38342. a.LE = function(e) {
  38343. return this.littleEndian = "undefined" == typeof e || !!e,
  38344. this
  38345. }
  38346. ,
  38347. a.BE = function(e) {
  38348. return this.littleEndian = "undefined" != typeof e && !e,
  38349. this
  38350. }
  38351. ,
  38352. a.prepend = function(e, t, i) {
  38353. "number" != typeof t && "string" == typeof t || (i = t,
  38354. t = void 0);
  38355. var n = "undefined" == typeof i;
  38356. if (n && (i = this.offset),
  38357. !this.noAssert) {
  38358. if ("number" != typeof i || i % 1 !== 0)
  38359. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38360. if (i >>>= 0,
  38361. i < 0 || i + 0 > this.buffer.byteLength)
  38362. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38363. }
  38364. e instanceof o || (e = o.wrap(e, t));
  38365. var r = e.limit - e.offset;
  38366. if (r <= 0)
  38367. return this;
  38368. var a = r - i;
  38369. if (a > 0) {
  38370. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38371. , l = new Uint8Array(s);
  38372. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38373. this.buffer = s,
  38374. this.view = l,
  38375. this.offset += a,
  38376. this.markedOffset >= 0 && (this.markedOffset += a),
  38377. this.limit += a,
  38378. i += a
  38379. } else {
  38380. new Uint8Array(this.buffer)
  38381. }
  38382. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38383. e.offset = e.limit,
  38384. n && (this.offset -= r),
  38385. this
  38386. }
  38387. ,
  38388. a.prependTo = function(e, t) {
  38389. return e.prepend(this, t),
  38390. this
  38391. }
  38392. ,
  38393. a.printDebug = function(e) {
  38394. "function" != typeof e && (e = console.log.bind(console)),
  38395. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38396. }
  38397. ,
  38398. a.remaining = function() {
  38399. return this.limit - this.offset
  38400. }
  38401. ,
  38402. a.reset = function() {
  38403. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38404. this.markedOffset = -1) : this.offset = 0,
  38405. this
  38406. }
  38407. ,
  38408. a.resize = function(e) {
  38409. if (!this.noAssert) {
  38410. if ("number" != typeof e || e % 1 !== 0)
  38411. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38412. if (e |= 0,
  38413. e < 0)
  38414. throw RangeError("Illegal capacity: 0 <= " + e)
  38415. }
  38416. if (this.buffer.byteLength < e) {
  38417. var t = new ArrayBuffer(e)
  38418. , i = new Uint8Array(t);
  38419. i.set(this.view),
  38420. this.buffer = t,
  38421. this.view = i
  38422. }
  38423. return this
  38424. }
  38425. ,
  38426. a.reverse = function(e, t) {
  38427. if ("undefined" == typeof e && (e = this.offset),
  38428. "undefined" == typeof t && (t = this.limit),
  38429. !this.noAssert) {
  38430. if ("number" != typeof e || e % 1 !== 0)
  38431. throw TypeError("Illegal begin: Not an integer");
  38432. if (e >>>= 0,
  38433. "number" != typeof t || t % 1 !== 0)
  38434. throw TypeError("Illegal end: Not an integer");
  38435. if (t >>>= 0,
  38436. e < 0 || e > t || t > this.buffer.byteLength)
  38437. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38438. }
  38439. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38440. this)
  38441. }
  38442. ,
  38443. a.skip = function(e) {
  38444. if (!this.noAssert) {
  38445. if ("number" != typeof e || e % 1 !== 0)
  38446. throw TypeError("Illegal length: " + e + " (not an integer)");
  38447. e |= 0
  38448. }
  38449. var t = this.offset + e;
  38450. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38451. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38452. return this.offset = t,
  38453. this
  38454. }
  38455. ,
  38456. a.slice = function(e, t) {
  38457. if ("undefined" == typeof e && (e = this.offset),
  38458. "undefined" == typeof t && (t = this.limit),
  38459. !this.noAssert) {
  38460. if ("number" != typeof e || e % 1 !== 0)
  38461. throw TypeError("Illegal begin: Not an integer");
  38462. if (e >>>= 0,
  38463. "number" != typeof t || t % 1 !== 0)
  38464. throw TypeError("Illegal end: Not an integer");
  38465. if (t >>>= 0,
  38466. e < 0 || e > t || t > this.buffer.byteLength)
  38467. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38468. }
  38469. var i = this.clone();
  38470. return i.offset = e,
  38471. i.limit = t,
  38472. i
  38473. }
  38474. ,
  38475. a.toBuffer = function(e) {
  38476. var t = this.offset
  38477. , i = this.limit;
  38478. if (!this.noAssert) {
  38479. if ("number" != typeof t || t % 1 !== 0)
  38480. throw TypeError("Illegal offset: Not an integer");
  38481. if (t >>>= 0,
  38482. "number" != typeof i || i % 1 !== 0)
  38483. throw TypeError("Illegal limit: Not an integer");
  38484. if (i >>>= 0,
  38485. t < 0 || t > i || i > this.buffer.byteLength)
  38486. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38487. }
  38488. if (!e && 0 === t && i === this.buffer.byteLength)
  38489. return this.buffer;
  38490. if (t === i)
  38491. return s;
  38492. var n = new ArrayBuffer(i - t);
  38493. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38494. n
  38495. }
  38496. ,
  38497. a.toArrayBuffer = a.toBuffer,
  38498. a.toString = function(e, t, i) {
  38499. if ("undefined" == typeof e)
  38500. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38501. switch ("number" == typeof e && (e = "utf8",
  38502. t = e,
  38503. i = t),
  38504. e) {
  38505. case "utf8":
  38506. return this.toUTF8(t, i);
  38507. case "base64":
  38508. return this.toBase64(t, i);
  38509. case "hex":
  38510. return this.toHex(t, i);
  38511. case "binary":
  38512. return this.toBinary(t, i);
  38513. case "debug":
  38514. return this.toDebug();
  38515. case "columns":
  38516. return this.toColumns();
  38517. default:
  38518. throw Error("Unsupported encoding: " + e)
  38519. }
  38520. }
  38521. ;
  38522. var c = function() {
  38523. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38524. i[t[n]] = n;
  38525. return e.encode = function(e, i) {
  38526. for (var n, r; null !== (n = e()); )
  38527. i(t[n >> 2 & 63]),
  38528. r = (3 & n) << 4,
  38529. null !== (n = e()) ? (r |= n >> 4 & 15,
  38530. i(t[63 & (r | n >> 4 & 15)]),
  38531. r = (15 & n) << 2,
  38532. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38533. i(t[63 & n])) : (i(t[63 & r]),
  38534. i(61))) : (i(t[63 & r]),
  38535. i(61),
  38536. i(61))
  38537. }
  38538. ,
  38539. e.decode = function(e, t) {
  38540. function n(e) {
  38541. throw Error("Illegal character code: " + e)
  38542. }
  38543. for (var r, o, a; null !== (r = e()); )
  38544. if (o = i[r],
  38545. "undefined" == typeof o && n(r),
  38546. null !== (r = e()) && (a = i[r],
  38547. "undefined" == typeof a && n(r),
  38548. t(o << 2 >>> 0 | (48 & a) >> 4),
  38549. null !== (r = e()))) {
  38550. if (o = i[r],
  38551. "undefined" == typeof o) {
  38552. if (61 === r)
  38553. break;
  38554. n(r)
  38555. }
  38556. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38557. null !== (r = e())) {
  38558. if (a = i[r],
  38559. "undefined" == typeof a) {
  38560. if (61 === r)
  38561. break;
  38562. n(r)
  38563. }
  38564. t((3 & o) << 6 >>> 0 | a)
  38565. }
  38566. }
  38567. }
  38568. ,
  38569. e.test = function(e) {
  38570. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38571. }
  38572. ,
  38573. e
  38574. }();
  38575. a.toBase64 = function(e, t) {
  38576. if ("undefined" == typeof e && (e = this.offset),
  38577. "undefined" == typeof t && (t = this.limit),
  38578. e |= 0,
  38579. t |= 0,
  38580. e < 0 || t > this.capacity || e > t)
  38581. throw RangeError("begin, end");
  38582. var n;
  38583. return c.encode(function() {
  38584. return e < t ? this.view[e++] : null
  38585. }
  38586. .bind(this), n = i()),
  38587. n()
  38588. }
  38589. ,
  38590. o.fromBase64 = function(e, i) {
  38591. if ("string" != typeof e)
  38592. throw TypeError("str");
  38593. var n = new o(e.length / 4 * 3,i)
  38594. , r = 0;
  38595. return c.decode(t(e), function(e) {
  38596. n.view[r++] = e
  38597. }),
  38598. n.limit = r,
  38599. n
  38600. }
  38601. ,
  38602. o.btoa = function(e) {
  38603. return o.fromBinary(e).toBase64()
  38604. }
  38605. ,
  38606. o.atob = function(e) {
  38607. return o.fromBase64(e).toBinary()
  38608. }
  38609. ,
  38610. a.toBinary = function(e, t) {
  38611. if ("undefined" == typeof e && (e = this.offset),
  38612. "undefined" == typeof t && (t = this.limit),
  38613. e |= 0,
  38614. t |= 0,
  38615. e < 0 || t > this.capacity() || e > t)
  38616. throw RangeError("begin, end");
  38617. if (e === t)
  38618. return "";
  38619. for (var i = [], n = []; e < t; )
  38620. i.push(this.view[e++]),
  38621. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38622. i = []);
  38623. return n.join("") + String.fromCharCode.apply(String, i)
  38624. }
  38625. ,
  38626. o.fromBinary = function(e, t) {
  38627. if ("string" != typeof e)
  38628. throw TypeError("str");
  38629. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38630. if (i = e.charCodeAt(n),
  38631. i > 255)
  38632. throw RangeError("illegal char code: " + i);
  38633. a.view[n++] = i
  38634. }
  38635. return a.limit = r,
  38636. a
  38637. }
  38638. ,
  38639. a.toDebug = function(e) {
  38640. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38641. if (i !== -1 && (t = this.view[i],
  38642. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38643. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38644. ++i,
  38645. e && i > 0 && i % 16 === 0 && i !== n) {
  38646. for (; r.length < 51; )
  38647. r += " ";
  38648. a += r + o + "\n",
  38649. r = o = ""
  38650. }
  38651. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38652. }
  38653. if (e && " " !== r) {
  38654. for (; r.length < 51; )
  38655. r += " ";
  38656. a += r + o + "\n"
  38657. }
  38658. return e ? a : r
  38659. }
  38660. ,
  38661. o.fromDebug = function(e, t, i) {
  38662. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38663. switch (n = e.charAt(l++)) {
  38664. case "!":
  38665. if (!i) {
  38666. if (u || d || p) {
  38667. f = !0;
  38668. break
  38669. }
  38670. u = d = p = !0
  38671. }
  38672. s.offset = s.markedOffset = s.limit = c,
  38673. h = !1;
  38674. break;
  38675. case "|":
  38676. if (!i) {
  38677. if (u || p) {
  38678. f = !0;
  38679. break
  38680. }
  38681. u = p = !0
  38682. }
  38683. s.offset = s.limit = c,
  38684. h = !1;
  38685. break;
  38686. case "[":
  38687. if (!i) {
  38688. if (u || d) {
  38689. f = !0;
  38690. break
  38691. }
  38692. u = d = !0
  38693. }
  38694. s.offset = s.markedOffset = c,
  38695. h = !1;
  38696. break;
  38697. case "<":
  38698. if (!i) {
  38699. if (u) {
  38700. f = !0;
  38701. break
  38702. }
  38703. u = !0
  38704. }
  38705. s.offset = c,
  38706. h = !1;
  38707. break;
  38708. case "]":
  38709. if (!i) {
  38710. if (p || d) {
  38711. f = !0;
  38712. break
  38713. }
  38714. p = d = !0
  38715. }
  38716. s.limit = s.markedOffset = c,
  38717. h = !1;
  38718. break;
  38719. case ">":
  38720. if (!i) {
  38721. if (p) {
  38722. f = !0;
  38723. break
  38724. }
  38725. p = !0
  38726. }
  38727. s.limit = c,
  38728. h = !1;
  38729. break;
  38730. case "'":
  38731. if (!i) {
  38732. if (d) {
  38733. f = !0;
  38734. break
  38735. }
  38736. d = !0
  38737. }
  38738. s.markedOffset = c,
  38739. h = !1;
  38740. break;
  38741. case " ":
  38742. h = !1;
  38743. break;
  38744. default:
  38745. if (!i && h) {
  38746. f = !0;
  38747. break
  38748. }
  38749. if (r = parseInt(n + e.charAt(l++), 16),
  38750. !i && (isNaN(r) || r < 0 || r > 255))
  38751. throw TypeError("Illegal str: Not a debug encoded string");
  38752. s.view[c++] = r,
  38753. h = !0
  38754. }
  38755. if (f)
  38756. throw TypeError("Illegal str: Invalid symbol at " + l)
  38757. }
  38758. if (!i) {
  38759. if (!u || !p)
  38760. throw TypeError("Illegal str: Missing offset or limit");
  38761. if (c < s.buffer.byteLength)
  38762. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38763. }
  38764. return s
  38765. }
  38766. ,
  38767. a.toHex = function(e, t) {
  38768. if (e = "undefined" == typeof e ? this.offset : e,
  38769. t = "undefined" == typeof t ? this.limit : t,
  38770. !this.noAssert) {
  38771. if ("number" != typeof e || e % 1 !== 0)
  38772. throw TypeError("Illegal begin: Not an integer");
  38773. if (e >>>= 0,
  38774. "number" != typeof t || t % 1 !== 0)
  38775. throw TypeError("Illegal end: Not an integer");
  38776. if (t >>>= 0,
  38777. e < 0 || e > t || t > this.buffer.byteLength)
  38778. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38779. }
  38780. for (var i, n = new Array(t - e); e < t; )
  38781. i = this.view[e++],
  38782. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38783. return n.join("")
  38784. }
  38785. ,
  38786. o.fromHex = function(e, t, i) {
  38787. if (!i) {
  38788. if ("string" != typeof e)
  38789. throw TypeError("Illegal str: Not a string");
  38790. if (e.length % 2 !== 0)
  38791. throw TypeError("Illegal str: Length not a multiple of 2")
  38792. }
  38793. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38794. if (n = parseInt(e.substring(s, s + 2), 16),
  38795. !i && (!isFinite(n) || n < 0 || n > 255))
  38796. throw TypeError("Illegal str: Contains non-hex characters");
  38797. a.view[l++] = n
  38798. }
  38799. return a.limit = l,
  38800. a
  38801. }
  38802. ;
  38803. var h = function() {
  38804. var e = {};
  38805. return e.MAX_CODEPOINT = 1114111,
  38806. e.encodeUTF8 = function(e, t) {
  38807. var i = null;
  38808. for ("number" == typeof e && (i = e,
  38809. e = function() {
  38810. return null
  38811. }
  38812. ); null !== i || null !== (i = e()); )
  38813. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38814. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38815. t(i >> 6 & 63 | 128),
  38816. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38817. t(i >> 12 & 63 | 128),
  38818. t(i >> 6 & 63 | 128),
  38819. t(63 & i | 128)),
  38820. i = null
  38821. }
  38822. ,
  38823. e.decodeUTF8 = function(e, t) {
  38824. for (var i, n, r, o, a = function(e) {
  38825. e = e.slice(0, e.indexOf(null));
  38826. var t = Error(e.toString());
  38827. throw t.name = "TruncatedError",
  38828. t.bytes = e,
  38829. t
  38830. }; null !== (i = e()); )
  38831. if (0 === (128 & i))
  38832. t(i);
  38833. else if (192 === (224 & i))
  38834. null === (n = e()) && a([i, n]),
  38835. t((31 & i) << 6 | 63 & n);
  38836. else if (224 === (240 & i))
  38837. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38838. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38839. else {
  38840. if (240 !== (248 & i))
  38841. throw RangeError("Illegal starting byte: " + i);
  38842. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38843. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38844. }
  38845. }
  38846. ,
  38847. e.UTF16toUTF8 = function(e, t) {
  38848. for (var i, n = null; ; ) {
  38849. if (null === (i = null !== n ? n : e()))
  38850. break;
  38851. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38852. n = null) : t(i)
  38853. }
  38854. null !== n && t(n)
  38855. }
  38856. ,
  38857. e.UTF8toUTF16 = function(e, t) {
  38858. var i = null;
  38859. for ("number" == typeof e && (i = e,
  38860. e = function() {
  38861. return null
  38862. }
  38863. ); null !== i || null !== (i = e()); )
  38864. i <= 65535 ? t(i) : (i -= 65536,
  38865. t((i >> 10) + 55296),
  38866. t(i % 1024 + 56320)),
  38867. i = null
  38868. }
  38869. ,
  38870. e.encodeUTF16toUTF8 = function(t, i) {
  38871. e.UTF16toUTF8(t, function(t) {
  38872. e.encodeUTF8(t, i)
  38873. })
  38874. }
  38875. ,
  38876. e.decodeUTF8toUTF16 = function(t, i) {
  38877. e.decodeUTF8(t, function(t) {
  38878. e.UTF8toUTF16(t, i)
  38879. })
  38880. }
  38881. ,
  38882. e.calculateCodePoint = function(e) {
  38883. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38884. }
  38885. ,
  38886. e.calculateUTF8 = function(e) {
  38887. for (var t, i = 0; null !== (t = e()); )
  38888. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38889. return i
  38890. }
  38891. ,
  38892. e.calculateUTF16asUTF8 = function(t) {
  38893. var i = 0
  38894. , n = 0;
  38895. return e.UTF16toUTF8(t, function(e) {
  38896. ++i,
  38897. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38898. }),
  38899. [i, n]
  38900. }
  38901. ,
  38902. e
  38903. }();
  38904. return a.toUTF8 = function(e, t) {
  38905. if ("undefined" == typeof e && (e = this.offset),
  38906. "undefined" == typeof t && (t = this.limit),
  38907. !this.noAssert) {
  38908. if ("number" != typeof e || e % 1 !== 0)
  38909. throw TypeError("Illegal begin: Not an integer");
  38910. if (e >>>= 0,
  38911. "number" != typeof t || t % 1 !== 0)
  38912. throw TypeError("Illegal end: Not an integer");
  38913. if (t >>>= 0,
  38914. e < 0 || e > t || t > this.buffer.byteLength)
  38915. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38916. }
  38917. var n;
  38918. try {
  38919. h.decodeUTF8toUTF16(function() {
  38920. return e < t ? this.view[e++] : null
  38921. }
  38922. .bind(this), n = i())
  38923. } catch (i) {
  38924. if (e !== t)
  38925. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38926. }
  38927. return n()
  38928. }
  38929. ,
  38930. o.fromUTF8 = function(e, i, n) {
  38931. if (!n && "string" != typeof e)
  38932. throw TypeError("Illegal str: Not a string");
  38933. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38934. , a = 0;
  38935. return h.encodeUTF16toUTF8(t(e), function(e) {
  38936. r.view[a++] = e
  38937. }),
  38938. r.limit = a,
  38939. r
  38940. }
  38941. ,
  38942. o
  38943. })
  38944. }
  38945. , {
  38946. long: 216
  38947. }],
  38948. 216: [function(e, t, i) {
  38949. !function(i, n) {
  38950. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38951. }(this, function() {
  38952. "use strict";
  38953. function e(e, t, i) {
  38954. this.low = 0 | e,
  38955. this.high = 0 | t,
  38956. this.unsigned = !!i
  38957. }
  38958. function t(e) {
  38959. return (e && e.__isLong__) === !0
  38960. }
  38961. function i(e, t) {
  38962. var i, n, o;
  38963. return t ? (e >>>= 0,
  38964. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38965. o && (l[e] = i),
  38966. i)) : (e |= 0,
  38967. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38968. o && (s[e] = i),
  38969. i))
  38970. }
  38971. function n(e, t) {
  38972. if (isNaN(e) || !isFinite(e))
  38973. return t ? m : g;
  38974. if (t) {
  38975. if (e < 0)
  38976. return m;
  38977. if (e >= d)
  38978. return I
  38979. } else {
  38980. if (e <= -p)
  38981. return E;
  38982. if (e + 1 >= p)
  38983. return C
  38984. }
  38985. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38986. }
  38987. function r(t, i, n) {
  38988. return new e(t,i,n)
  38989. }
  38990. function o(e, t, i) {
  38991. if (0 === e.length)
  38992. throw Error("empty string");
  38993. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38994. return g;
  38995. if ("number" == typeof t ? (i = t,
  38996. t = !1) : t = !!t,
  38997. i = i || 10,
  38998. i < 2 || 36 < i)
  38999. throw RangeError("radix");
  39000. var r;
  39001. if ((r = e.indexOf("-")) > 0)
  39002. throw Error("interior hyphen");
  39003. if (0 === r)
  39004. return o(e.substring(1), t, i).neg();
  39005. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  39006. var h = Math.min(8, e.length - l)
  39007. , u = parseInt(e.substring(l, l + h), i);
  39008. if (h < 8) {
  39009. var d = n(c(i, h));
  39010. s = s.mul(d).add(n(u))
  39011. } else
  39012. s = s.mul(a),
  39013. s = s.add(n(u))
  39014. }
  39015. return s.unsigned = t,
  39016. s
  39017. }
  39018. function a(t) {
  39019. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  39020. }
  39021. e.prototype.__isLong__,
  39022. Object.defineProperty(e.prototype, "__isLong__", {
  39023. value: !0,
  39024. enumerable: !1,
  39025. configurable: !1
  39026. }),
  39027. e.isLong = t;
  39028. var s = {}
  39029. , l = {};
  39030. e.fromInt = i,
  39031. e.fromNumber = n,
  39032. e.fromBits = r;
  39033. var c = Math.pow;
  39034. e.fromString = o,
  39035. e.fromValue = a;
  39036. var h = 1 << 24
  39037. , u = 4294967296
  39038. , d = 0x10000000000000000
  39039. , p = d / 2
  39040. , f = i(h)
  39041. , g = i(0);
  39042. e.ZERO = g;
  39043. var m = i(0, !0);
  39044. e.UZERO = m;
  39045. var v = i(1);
  39046. e.ONE = v;
  39047. var A = i(1, !0);
  39048. e.UONE = A;
  39049. var y = i(-1);
  39050. e.NEG_ONE = y;
  39051. var C = r(-1, 2147483647, !1);
  39052. e.MAX_VALUE = C;
  39053. var I = r(-1, -1, !0);
  39054. e.MAX_UNSIGNED_VALUE = I;
  39055. var E = r(0, -2147483648, !1);
  39056. e.MIN_VALUE = E;
  39057. var b = e.prototype;
  39058. return b.toInt = function() {
  39059. return this.unsigned ? this.low >>> 0 : this.low
  39060. }
  39061. ,
  39062. b.toNumber = function() {
  39063. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  39064. }
  39065. ,
  39066. b.toString = function(e) {
  39067. if (e = e || 10,
  39068. e < 2 || 36 < e)
  39069. throw RangeError("radix");
  39070. if (this.isZero())
  39071. return "0";
  39072. if (this.isNegative()) {
  39073. if (this.eq(E)) {
  39074. var t = n(e)
  39075. , i = this.div(t)
  39076. , r = i.mul(t).sub(this);
  39077. return i.toString(e) + r.toInt().toString(e)
  39078. }
  39079. return "-" + this.neg().toString(e)
  39080. }
  39081. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  39082. var l = a.div(o)
  39083. , h = a.sub(l.mul(o)).toInt() >>> 0
  39084. , u = h.toString(e);
  39085. if (a = l,
  39086. a.isZero())
  39087. return u + s;
  39088. for (; u.length < 6; )
  39089. u = "0" + u;
  39090. s = "" + u + s
  39091. }
  39092. }
  39093. ,
  39094. b.getHighBits = function() {
  39095. return this.high
  39096. }
  39097. ,
  39098. b.getHighBitsUnsigned = function() {
  39099. return this.high >>> 0
  39100. }
  39101. ,
  39102. b.getLowBits = function() {
  39103. return this.low
  39104. }
  39105. ,
  39106. b.getLowBitsUnsigned = function() {
  39107. return this.low >>> 0
  39108. }
  39109. ,
  39110. b.getNumBitsAbs = function() {
  39111. if (this.isNegative())
  39112. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  39113. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  39114. ;
  39115. return 0 != this.high ? t + 33 : t + 1
  39116. }
  39117. ,
  39118. b.isZero = function() {
  39119. return 0 === this.high && 0 === this.low
  39120. }
  39121. ,
  39122. b.isNegative = function() {
  39123. return !this.unsigned && this.high < 0
  39124. }
  39125. ,
  39126. b.isPositive = function() {
  39127. return this.unsigned || this.high >= 0
  39128. }
  39129. ,
  39130. b.isOdd = function() {
  39131. return 1 === (1 & this.low)
  39132. }
  39133. ,
  39134. b.isEven = function() {
  39135. return 0 === (1 & this.low)
  39136. }
  39137. ,
  39138. b.equals = function(e) {
  39139. return t(e) || (e = a(e)),
  39140. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  39141. }
  39142. ,
  39143. b.eq = b.equals,
  39144. b.notEquals = function(e) {
  39145. return !this.eq(e)
  39146. }
  39147. ,
  39148. b.neq = b.notEquals,
  39149. b.lessThan = function(e) {
  39150. return this.comp(e) < 0
  39151. }
  39152. ,
  39153. b.lt = b.lessThan,
  39154. b.lessThanOrEqual = function(e) {
  39155. return this.comp(e) <= 0
  39156. }
  39157. ,
  39158. b.lte = b.lessThanOrEqual,
  39159. b.greaterThan = function(e) {
  39160. return this.comp(e) > 0
  39161. }
  39162. ,
  39163. b.gt = b.greaterThan,
  39164. b.greaterThanOrEqual = function(e) {
  39165. return this.comp(e) >= 0
  39166. }
  39167. ,
  39168. b.gte = b.greaterThanOrEqual,
  39169. b.compare = function(e) {
  39170. if (t(e) || (e = a(e)),
  39171. this.eq(e))
  39172. return 0;
  39173. var i = this.isNegative()
  39174. , n = e.isNegative();
  39175. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  39176. }
  39177. ,
  39178. b.comp = b.compare,
  39179. b.negate = function() {
  39180. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39181. }
  39182. ,
  39183. b.neg = b.negate,
  39184. b.add = function(e) {
  39185. t(e) || (e = a(e));
  39186. var i = this.high >>> 16
  39187. , n = 65535 & this.high
  39188. , o = this.low >>> 16
  39189. , s = 65535 & this.low
  39190. , l = e.high >>> 16
  39191. , c = 65535 & e.high
  39192. , h = e.low >>> 16
  39193. , u = 65535 & e.low
  39194. , d = 0
  39195. , p = 0
  39196. , f = 0
  39197. , g = 0;
  39198. return g += s + u,
  39199. f += g >>> 16,
  39200. g &= 65535,
  39201. f += o + h,
  39202. p += f >>> 16,
  39203. f &= 65535,
  39204. p += n + c,
  39205. d += p >>> 16,
  39206. p &= 65535,
  39207. d += i + l,
  39208. d &= 65535,
  39209. r(f << 16 | g, d << 16 | p, this.unsigned)
  39210. }
  39211. ,
  39212. b.subtract = function(e) {
  39213. return t(e) || (e = a(e)),
  39214. this.add(e.neg())
  39215. }
  39216. ,
  39217. b.sub = b.subtract,
  39218. b.multiply = function(e) {
  39219. if (this.isZero())
  39220. return g;
  39221. if (t(e) || (e = a(e)),
  39222. e.isZero())
  39223. return g;
  39224. if (this.eq(E))
  39225. return e.isOdd() ? E : g;
  39226. if (e.eq(E))
  39227. return this.isOdd() ? E : g;
  39228. if (this.isNegative())
  39229. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39230. if (e.isNegative())
  39231. return this.mul(e.neg()).neg();
  39232. if (this.lt(f) && e.lt(f))
  39233. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39234. var i = this.high >>> 16
  39235. , o = 65535 & this.high
  39236. , s = this.low >>> 16
  39237. , l = 65535 & this.low
  39238. , c = e.high >>> 16
  39239. , h = 65535 & e.high
  39240. , u = e.low >>> 16
  39241. , d = 65535 & e.low
  39242. , p = 0
  39243. , m = 0
  39244. , v = 0
  39245. , A = 0;
  39246. return A += l * d,
  39247. v += A >>> 16,
  39248. A &= 65535,
  39249. v += s * d,
  39250. m += v >>> 16,
  39251. v &= 65535,
  39252. v += l * u,
  39253. m += v >>> 16,
  39254. v &= 65535,
  39255. m += o * d,
  39256. p += m >>> 16,
  39257. m &= 65535,
  39258. m += s * u,
  39259. p += m >>> 16,
  39260. m &= 65535,
  39261. m += l * h,
  39262. p += m >>> 16,
  39263. m &= 65535,
  39264. p += i * d + o * u + s * h + l * c,
  39265. p &= 65535,
  39266. r(v << 16 | A, p << 16 | m, this.unsigned)
  39267. }
  39268. ,
  39269. b.mul = b.multiply,
  39270. b.divide = function(e) {
  39271. if (t(e) || (e = a(e)),
  39272. e.isZero())
  39273. throw Error("division by zero");
  39274. if (this.isZero())
  39275. return this.unsigned ? m : g;
  39276. var i, r, o;
  39277. if (this.unsigned) {
  39278. if (e.unsigned || (e = e.toUnsigned()),
  39279. e.gt(this))
  39280. return m;
  39281. if (e.gt(this.shru(1)))
  39282. return A;
  39283. o = m
  39284. } else {
  39285. if (this.eq(E)) {
  39286. if (e.eq(v) || e.eq(y))
  39287. return E;
  39288. if (e.eq(E))
  39289. return v;
  39290. var s = this.shr(1);
  39291. return i = s.div(e).shl(1),
  39292. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39293. o = i.add(r.div(e)))
  39294. }
  39295. if (e.eq(E))
  39296. return this.unsigned ? m : g;
  39297. if (this.isNegative())
  39298. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39299. if (e.isNegative())
  39300. return this.div(e.neg()).neg();
  39301. o = g
  39302. }
  39303. for (r = this; r.gte(e); ) {
  39304. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39305. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39306. i -= h,
  39307. u = n(i, this.unsigned),
  39308. d = u.mul(e);
  39309. u.isZero() && (u = v),
  39310. o = o.add(u),
  39311. r = r.sub(d)
  39312. }
  39313. return o
  39314. }
  39315. ,
  39316. b.div = b.divide,
  39317. b.modulo = function(e) {
  39318. return t(e) || (e = a(e)),
  39319. this.sub(this.div(e).mul(e))
  39320. }
  39321. ,
  39322. b.mod = b.modulo,
  39323. b.not = function() {
  39324. return r(~this.low, ~this.high, this.unsigned)
  39325. }
  39326. ,
  39327. b.and = function(e) {
  39328. return t(e) || (e = a(e)),
  39329. r(this.low & e.low, this.high & e.high, this.unsigned)
  39330. }
  39331. ,
  39332. b.or = function(e) {
  39333. return t(e) || (e = a(e)),
  39334. r(this.low | e.low, this.high | e.high, this.unsigned)
  39335. }
  39336. ,
  39337. b.xor = function(e) {
  39338. return t(e) || (e = a(e)),
  39339. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39340. }
  39341. ,
  39342. b.shiftLeft = function(e) {
  39343. return t(e) && (e = e.toInt()),
  39344. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39345. }
  39346. ,
  39347. b.shl = b.shiftLeft,
  39348. b.shiftRight = function(e) {
  39349. return t(e) && (e = e.toInt()),
  39350. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39351. }
  39352. ,
  39353. b.shr = b.shiftRight,
  39354. b.shiftRightUnsigned = function(e) {
  39355. if (t(e) && (e = e.toInt()),
  39356. e &= 63,
  39357. 0 === e)
  39358. return this;
  39359. var i = this.high;
  39360. if (e < 32) {
  39361. var n = this.low;
  39362. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39363. }
  39364. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39365. }
  39366. ,
  39367. b.shru = b.shiftRightUnsigned,
  39368. b.toSigned = function() {
  39369. return this.unsigned ? r(this.low, this.high, !1) : this
  39370. }
  39371. ,
  39372. b.toUnsigned = function() {
  39373. return this.unsigned ? this : r(this.low, this.high, !0)
  39374. }
  39375. ,
  39376. b.toBytes = function(e) {
  39377. return e ? this.toBytesLE() : this.toBytesBE()
  39378. }
  39379. ,
  39380. b.toBytesLE = function() {
  39381. var e = this.high
  39382. , t = this.low;
  39383. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39384. }
  39385. ,
  39386. b.toBytesBE = function() {
  39387. var e = this.high
  39388. , t = this.low;
  39389. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39390. }
  39391. ,
  39392. e
  39393. })
  39394. }
  39395. , {}],
  39396. 217: [function(e, t, i) {
  39397. var n = {
  39398. REVISION: "75"
  39399. };
  39400. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39401. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39402. void 0 === Math.sign && (Math.sign = function(e) {
  39403. return e < 0 ? -1 : e > 0 ? 1 : +e
  39404. }
  39405. ),
  39406. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39407. get: function() {
  39408. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39409. }
  39410. }),
  39411. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39412. writable: !0,
  39413. configurable: !0,
  39414. value: function(e) {
  39415. "use strict";
  39416. if (void 0 === e || null === e)
  39417. throw new TypeError("Cannot convert first argument to object");
  39418. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39419. var r = arguments[i];
  39420. if (void 0 !== r && null !== r) {
  39421. r = Object(r);
  39422. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39423. var l = o[a]
  39424. , c = Object.getOwnPropertyDescriptor(r, l);
  39425. void 0 !== c && c.enumerable && (t[l] = r[l])
  39426. }
  39427. }
  39428. }
  39429. return t
  39430. }
  39431. }),
  39432. n.MOUSE = {
  39433. LEFT: 0,
  39434. MIDDLE: 1,
  39435. RIGHT: 2
  39436. },
  39437. n.CullFaceNone = 0,
  39438. n.CullFaceBack = 1,
  39439. n.CullFaceFront = 2,
  39440. n.CullFaceFrontBack = 3,
  39441. n.FrontFaceDirectionCW = 0,
  39442. n.FrontFaceDirectionCCW = 1,
  39443. n.BasicShadowMap = 0,
  39444. n.PCFShadowMap = 1,
  39445. n.PCFSoftShadowMap = 2,
  39446. n.FrontSide = 0,
  39447. n.BackSide = 1,
  39448. n.DoubleSide = 2,
  39449. n.FlatShading = 1,
  39450. n.SmoothShading = 2,
  39451. n.NoColors = 0,
  39452. n.FaceColors = 1,
  39453. n.VertexColors = 2,
  39454. n.NoBlending = 0,
  39455. n.NormalBlending = 1,
  39456. n.AdditiveBlending = 2,
  39457. n.SubtractiveBlending = 3,
  39458. n.MultiplyBlending = 4,
  39459. n.CustomBlending = 5,
  39460. n.AddEquation = 100,
  39461. n.SubtractEquation = 101,
  39462. n.ReverseSubtractEquation = 102,
  39463. n.MinEquation = 103,
  39464. n.MaxEquation = 104,
  39465. n.ZeroFactor = 200,
  39466. n.OneFactor = 201,
  39467. n.SrcColorFactor = 202,
  39468. n.OneMinusSrcColorFactor = 203,
  39469. n.SrcAlphaFactor = 204,
  39470. n.OneMinusSrcAlphaFactor = 205,
  39471. n.DstAlphaFactor = 206,
  39472. n.OneMinusDstAlphaFactor = 207,
  39473. n.DstColorFactor = 208,
  39474. n.OneMinusDstColorFactor = 209,
  39475. n.SrcAlphaSaturateFactor = 210,
  39476. n.NeverDepth = 0,
  39477. n.AlwaysDepth = 1,
  39478. n.LessDepth = 2,
  39479. n.LessEqualDepth = 3,
  39480. n.EqualDepth = 4,
  39481. n.GreaterEqualDepth = 5,
  39482. n.GreaterDepth = 6,
  39483. n.NotEqualDepth = 7,
  39484. n.MultiplyOperation = 0,
  39485. n.MixOperation = 1,
  39486. n.AddOperation = 2,
  39487. n.NoToneMapping = 0,
  39488. n.LinearToneMapping = 1,
  39489. n.ReinhardToneMapping = 2,
  39490. n.Uncharted2ToneMapping = 3,
  39491. n.CineonToneMapping = 4,
  39492. n.UVMapping = 300,
  39493. n.CubeReflectionMapping = 301,
  39494. n.CubeRefractionMapping = 302,
  39495. n.EquirectangularReflectionMapping = 303,
  39496. n.EquirectangularRefractionMapping = 304,
  39497. n.SphericalReflectionMapping = 305,
  39498. n.CubeUVReflectionMapping = 306,
  39499. n.CubeUVRefractionMapping = 307,
  39500. n.RepeatWrapping = 1e3,
  39501. n.ClampToEdgeWrapping = 1001,
  39502. n.MirroredRepeatWrapping = 1002,
  39503. n.NearestFilter = 1003,
  39504. n.NearestMipMapNearestFilter = 1004,
  39505. n.NearestMipMapLinearFilter = 1005,
  39506. n.LinearFilter = 1006,
  39507. n.LinearMipMapNearestFilter = 1007,
  39508. n.LinearMipMapLinearFilter = 1008,
  39509. n.UnsignedByteType = 1009,
  39510. n.ByteType = 1010,
  39511. n.ShortType = 1011,
  39512. n.UnsignedShortType = 1012,
  39513. n.IntType = 1013,
  39514. n.UnsignedIntType = 1014,
  39515. n.FloatType = 1015,
  39516. n.HalfFloatType = 1025,
  39517. n.UnsignedShort4444Type = 1016,
  39518. n.UnsignedShort5551Type = 1017,
  39519. n.UnsignedShort565Type = 1018,
  39520. n.AlphaFormat = 1019,
  39521. n.RGBFormat = 1020,
  39522. n.RGBAFormat = 1021,
  39523. n.LuminanceFormat = 1022,
  39524. n.LuminanceAlphaFormat = 1023,
  39525. n.RGBEFormat = n.RGBAFormat,
  39526. n.RGB_S3TC_DXT1_Format = 2001,
  39527. n.RGBA_S3TC_DXT1_Format = 2002,
  39528. n.RGBA_S3TC_DXT3_Format = 2003,
  39529. n.RGBA_S3TC_DXT5_Format = 2004,
  39530. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39531. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39532. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39533. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39534. n.RGB_ETC1_Format = 2151,
  39535. n.LoopOnce = 2200,
  39536. n.LoopRepeat = 2201,
  39537. n.LoopPingPong = 2202,
  39538. n.InterpolateDiscrete = 2300,
  39539. n.InterpolateLinear = 2301,
  39540. n.InterpolateSmooth = 2302,
  39541. n.ZeroCurvatureEnding = 2400,
  39542. n.ZeroSlopeEnding = 2401,
  39543. n.WrapAroundEnding = 2402,
  39544. n.TrianglesDrawMode = 0,
  39545. n.TriangleStripDrawMode = 1,
  39546. n.TriangleFanDrawMode = 2,
  39547. n.LinearEncoding = 3e3,
  39548. n.sRGBEncoding = 3001,
  39549. n.GammaEncoding = 3007,
  39550. n.RGBEEncoding = 3002,
  39551. n.LogLuvEncoding = 3003,
  39552. n.RGBM7Encoding = 3004,
  39553. n.RGBM16Encoding = 3005,
  39554. n.RGBDEncoding = 3006,
  39555. n.Color = function(e) {
  39556. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39557. }
  39558. ,
  39559. n.Color.prototype = {
  39560. constructor: n.Color,
  39561. r: 1,
  39562. g: 1,
  39563. b: 1,
  39564. set: function(e) {
  39565. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39566. this
  39567. },
  39568. setScalar: function(e) {
  39569. this.r = e,
  39570. this.g = e,
  39571. this.b = e
  39572. },
  39573. setHex: function(e) {
  39574. return e = Math.floor(e),
  39575. this.r = (e >> 16 & 255) / 255,
  39576. this.g = (e >> 8 & 255) / 255,
  39577. this.b = (255 & e) / 255,
  39578. this
  39579. },
  39580. setRGB: function(e, t, i) {
  39581. return this.r = e,
  39582. this.g = t,
  39583. this.b = i,
  39584. this
  39585. },
  39586. setHSL: function() {
  39587. function e(e, t, i) {
  39588. return i < 0 && (i += 1),
  39589. i > 1 && (i -= 1),
  39590. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39591. }
  39592. return function(t, i, r) {
  39593. if (t = n.Math.euclideanModulo(t, 1),
  39594. i = n.Math.clamp(i, 0, 1),
  39595. r = n.Math.clamp(r, 0, 1),
  39596. 0 === i)
  39597. this.r = this.g = this.b = r;
  39598. else {
  39599. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39600. , a = 2 * r - o;
  39601. this.r = e(a, o, t + 1 / 3),
  39602. this.g = e(a, o, t),
  39603. this.b = e(a, o, t - 1 / 3)
  39604. }
  39605. return this
  39606. }
  39607. }(),
  39608. setStyle: function(e) {
  39609. function t(t) {
  39610. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39611. }
  39612. var i;
  39613. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39614. var r, o = i[1], a = i[2];
  39615. switch (o) {
  39616. case "rgb":
  39617. case "rgba":
  39618. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39619. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39620. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39621. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39622. t(r[5]),
  39623. this;
  39624. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39625. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39626. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39627. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39628. t(r[5]),
  39629. this;
  39630. break;
  39631. case "hsl":
  39632. case "hsla":
  39633. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39634. var s = parseFloat(r[1]) / 360
  39635. , l = parseInt(r[2], 10) / 100
  39636. , c = parseInt(r[3], 10) / 100;
  39637. return t(r[5]),
  39638. this.setHSL(s, l, c)
  39639. }
  39640. }
  39641. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39642. var h = i[1]
  39643. , u = h.length;
  39644. if (3 === u)
  39645. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39646. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39647. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39648. this;
  39649. if (6 === u)
  39650. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39651. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39652. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39653. this
  39654. }
  39655. if (e && e.length > 0) {
  39656. var h = n.ColorKeywords[e];
  39657. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39658. }
  39659. return this
  39660. },
  39661. clone: function() {
  39662. return new this.constructor(this.r,this.g,this.b)
  39663. },
  39664. copy: function(e) {
  39665. return this.r = e.r,
  39666. this.g = e.g,
  39667. this.b = e.b,
  39668. this
  39669. },
  39670. copyGammaToLinear: function(e, t) {
  39671. return void 0 === t && (t = 2),
  39672. this.r = Math.pow(e.r, t),
  39673. this.g = Math.pow(e.g, t),
  39674. this.b = Math.pow(e.b, t),
  39675. this
  39676. },
  39677. copyLinearToGamma: function(e, t) {
  39678. void 0 === t && (t = 2);
  39679. var i = t > 0 ? 1 / t : 1;
  39680. return this.r = Math.pow(e.r, i),
  39681. this.g = Math.pow(e.g, i),
  39682. this.b = Math.pow(e.b, i),
  39683. this
  39684. },
  39685. convertGammaToLinear: function() {
  39686. var e = this.r
  39687. , t = this.g
  39688. , i = this.b;
  39689. return this.r = e * e,
  39690. this.g = t * t,
  39691. this.b = i * i,
  39692. this
  39693. },
  39694. convertLinearToGamma: function() {
  39695. return this.r = Math.sqrt(this.r),
  39696. this.g = Math.sqrt(this.g),
  39697. this.b = Math.sqrt(this.b),
  39698. this
  39699. },
  39700. getHex: function() {
  39701. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39702. },
  39703. getHexString: function() {
  39704. return ("000000" + this.getHex().toString(16)).slice(-6)
  39705. },
  39706. getHSL: function(e) {
  39707. var t, i, n = e || {
  39708. h: 0,
  39709. s: 0,
  39710. l: 0
  39711. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39712. if (l === s)
  39713. t = 0,
  39714. i = 0;
  39715. else {
  39716. var h = s - l;
  39717. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39718. s) {
  39719. case r:
  39720. t = (o - a) / h + (o < a ? 6 : 0);
  39721. break;
  39722. case o:
  39723. t = (a - r) / h + 2;
  39724. break;
  39725. case a:
  39726. t = (r - o) / h + 4
  39727. }
  39728. t /= 6
  39729. }
  39730. return n.h = t,
  39731. n.s = i,
  39732. n.l = c,
  39733. n
  39734. },
  39735. getStyle: function() {
  39736. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39737. },
  39738. offsetHSL: function(e, t, i) {
  39739. var n = this.getHSL();
  39740. return n.h += e,
  39741. n.s += t,
  39742. n.l += i,
  39743. this.setHSL(n.h, n.s, n.l),
  39744. this
  39745. },
  39746. add: function(e) {
  39747. return this.r += e.r,
  39748. this.g += e.g,
  39749. this.b += e.b,
  39750. this
  39751. },
  39752. addColors: function(e, t) {
  39753. return this.r = e.r + t.r,
  39754. this.g = e.g + t.g,
  39755. this.b = e.b + t.b,
  39756. this
  39757. },
  39758. addScalar: function(e) {
  39759. return this.r += e,
  39760. this.g += e,
  39761. this.b += e,
  39762. this
  39763. },
  39764. multiply: function(e) {
  39765. return this.r *= e.r,
  39766. this.g *= e.g,
  39767. this.b *= e.b,
  39768. this
  39769. },
  39770. multiplyScalar: function(e) {
  39771. return this.r *= e,
  39772. this.g *= e,
  39773. this.b *= e,
  39774. this
  39775. },
  39776. lerp: function(e, t) {
  39777. return this.r += (e.r - this.r) * t,
  39778. this.g += (e.g - this.g) * t,
  39779. this.b += (e.b - this.b) * t,
  39780. this
  39781. },
  39782. equals: function(e) {
  39783. return e.r === this.r && e.g === this.g && e.b === this.b
  39784. },
  39785. fromArray: function(e, t) {
  39786. return void 0 === t && (t = 0),
  39787. this.r = e[t],
  39788. this.g = e[t + 1],
  39789. this.b = e[t + 2],
  39790. this
  39791. },
  39792. toArray: function(e, t) {
  39793. return void 0 === e && (e = []),
  39794. void 0 === t && (t = 0),
  39795. e[t] = this.r,
  39796. e[t + 1] = this.g,
  39797. e[t + 2] = this.b,
  39798. e
  39799. }
  39800. },
  39801. n.ColorKeywords = {
  39802. aliceblue: 15792383,
  39803. antiquewhite: 16444375,
  39804. aqua: 65535,
  39805. aquamarine: 8388564,
  39806. azure: 15794175,
  39807. beige: 16119260,
  39808. bisque: 16770244,
  39809. black: 0,
  39810. blanchedalmond: 16772045,
  39811. blue: 255,
  39812. blueviolet: 9055202,
  39813. brown: 10824234,
  39814. burlywood: 14596231,
  39815. cadetblue: 6266528,
  39816. chartreuse: 8388352,
  39817. chocolate: 13789470,
  39818. coral: 16744272,
  39819. cornflowerblue: 6591981,
  39820. cornsilk: 16775388,
  39821. crimson: 14423100,
  39822. cyan: 65535,
  39823. darkblue: 139,
  39824. darkcyan: 35723,
  39825. darkgoldenrod: 12092939,
  39826. darkgray: 11119017,
  39827. darkgreen: 25600,
  39828. darkgrey: 11119017,
  39829. darkkhaki: 12433259,
  39830. darkmagenta: 9109643,
  39831. darkolivegreen: 5597999,
  39832. darkorange: 16747520,
  39833. darkorchid: 10040012,
  39834. darkred: 9109504,
  39835. darksalmon: 15308410,
  39836. darkseagreen: 9419919,
  39837. darkslateblue: 4734347,
  39838. darkslategray: 3100495,
  39839. darkslategrey: 3100495,
  39840. darkturquoise: 52945,
  39841. darkviolet: 9699539,
  39842. deeppink: 16716947,
  39843. deepskyblue: 49151,
  39844. dimgray: 6908265,
  39845. dimgrey: 6908265,
  39846. dodgerblue: 2003199,
  39847. firebrick: 11674146,
  39848. floralwhite: 16775920,
  39849. forestgreen: 2263842,
  39850. fuchsia: 16711935,
  39851. gainsboro: 14474460,
  39852. ghostwhite: 16316671,
  39853. gold: 16766720,
  39854. goldenrod: 14329120,
  39855. gray: 8421504,
  39856. green: 32768,
  39857. greenyellow: 11403055,
  39858. grey: 8421504,
  39859. honeydew: 15794160,
  39860. hotpink: 16738740,
  39861. indianred: 13458524,
  39862. indigo: 4915330,
  39863. ivory: 16777200,
  39864. khaki: 15787660,
  39865. lavender: 15132410,
  39866. lavenderblush: 16773365,
  39867. lawngreen: 8190976,
  39868. lemonchiffon: 16775885,
  39869. lightblue: 11393254,
  39870. lightcoral: 15761536,
  39871. lightcyan: 14745599,
  39872. lightgoldenrodyellow: 16448210,
  39873. lightgray: 13882323,
  39874. lightgreen: 9498256,
  39875. lightgrey: 13882323,
  39876. lightpink: 16758465,
  39877. lightsalmon: 16752762,
  39878. lightseagreen: 2142890,
  39879. lightskyblue: 8900346,
  39880. lightslategray: 7833753,
  39881. lightslategrey: 7833753,
  39882. lightsteelblue: 11584734,
  39883. lightyellow: 16777184,
  39884. lime: 65280,
  39885. limegreen: 3329330,
  39886. linen: 16445670,
  39887. magenta: 16711935,
  39888. maroon: 8388608,
  39889. mediumaquamarine: 6737322,
  39890. mediumblue: 205,
  39891. mediumorchid: 12211667,
  39892. mediumpurple: 9662683,
  39893. mediumseagreen: 3978097,
  39894. mediumslateblue: 8087790,
  39895. mediumspringgreen: 64154,
  39896. mediumturquoise: 4772300,
  39897. mediumvioletred: 13047173,
  39898. midnightblue: 1644912,
  39899. mintcream: 16121850,
  39900. mistyrose: 16770273,
  39901. moccasin: 16770229,
  39902. navajowhite: 16768685,
  39903. navy: 128,
  39904. oldlace: 16643558,
  39905. olive: 8421376,
  39906. olivedrab: 7048739,
  39907. orange: 16753920,
  39908. orangered: 16729344,
  39909. orchid: 14315734,
  39910. palegoldenrod: 15657130,
  39911. palegreen: 10025880,
  39912. paleturquoise: 11529966,
  39913. palevioletred: 14381203,
  39914. papayawhip: 16773077,
  39915. peachpuff: 16767673,
  39916. peru: 13468991,
  39917. pink: 16761035,
  39918. plum: 14524637,
  39919. powderblue: 11591910,
  39920. purple: 8388736,
  39921. red: 16711680,
  39922. rosybrown: 12357519,
  39923. royalblue: 4286945,
  39924. saddlebrown: 9127187,
  39925. salmon: 16416882,
  39926. sandybrown: 16032864,
  39927. seagreen: 3050327,
  39928. seashell: 16774638,
  39929. sienna: 10506797,
  39930. silver: 12632256,
  39931. skyblue: 8900331,
  39932. slateblue: 6970061,
  39933. slategray: 7372944,
  39934. slategrey: 7372944,
  39935. snow: 16775930,
  39936. springgreen: 65407,
  39937. steelblue: 4620980,
  39938. tan: 13808780,
  39939. teal: 32896,
  39940. thistle: 14204888,
  39941. tomato: 16737095,
  39942. turquoise: 4251856,
  39943. violet: 15631086,
  39944. wheat: 16113331,
  39945. white: 16777215,
  39946. whitesmoke: 16119285,
  39947. yellow: 16776960,
  39948. yellowgreen: 10145074
  39949. },
  39950. n.Quaternion = function(e, t, i, n) {
  39951. this._x = e || 0,
  39952. this._y = t || 0,
  39953. this._z = i || 0,
  39954. this._w = void 0 !== n ? n : 1
  39955. }
  39956. ,
  39957. n.Quaternion.prototype = {
  39958. constructor: n.Quaternion,
  39959. get x() {
  39960. return this._x
  39961. },
  39962. set x(e) {
  39963. this._x = e,
  39964. this.onChangeCallback()
  39965. },
  39966. get y() {
  39967. return this._y
  39968. },
  39969. set y(e) {
  39970. this._y = e,
  39971. this.onChangeCallback()
  39972. },
  39973. get z() {
  39974. return this._z
  39975. },
  39976. set z(e) {
  39977. this._z = e,
  39978. this.onChangeCallback()
  39979. },
  39980. get w() {
  39981. return this._w
  39982. },
  39983. set w(e) {
  39984. this._w = e,
  39985. this.onChangeCallback()
  39986. },
  39987. set: function(e, t, i, n) {
  39988. return this._x = e,
  39989. this._y = t,
  39990. this._z = i,
  39991. this._w = n,
  39992. this.onChangeCallback(),
  39993. this
  39994. },
  39995. clone: function() {
  39996. return new this.constructor(this._x,this._y,this._z,this._w)
  39997. },
  39998. copy: function(e) {
  39999. return this._x = e.x,
  40000. this._y = e.y,
  40001. this._z = e.z,
  40002. this._w = e.w,
  40003. this.onChangeCallback(),
  40004. this
  40005. },
  40006. setFromEuler: function(e, t) {
  40007. if (e instanceof n.Euler == !1)
  40008. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  40009. var i = Math.cos(e._x / 2)
  40010. , r = Math.cos(e._y / 2)
  40011. , o = Math.cos(e._z / 2)
  40012. , a = Math.sin(e._x / 2)
  40013. , s = Math.sin(e._y / 2)
  40014. , l = Math.sin(e._z / 2)
  40015. , c = e.order;
  40016. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  40017. this._y = i * s * o - a * r * l,
  40018. this._z = i * r * l + a * s * o,
  40019. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  40020. this._y = i * s * o - a * r * l,
  40021. this._z = i * r * l - a * s * o,
  40022. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  40023. this._y = i * s * o + a * r * l,
  40024. this._z = i * r * l + a * s * o,
  40025. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  40026. this._y = i * s * o + a * r * l,
  40027. this._z = i * r * l - a * s * o,
  40028. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  40029. this._y = i * s * o + a * r * l,
  40030. this._z = i * r * l - a * s * o,
  40031. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  40032. this._y = i * s * o - a * r * l,
  40033. this._z = i * r * l + a * s * o,
  40034. this._w = i * r * o + a * s * l),
  40035. t !== !1 && this.onChangeCallback(),
  40036. this
  40037. },
  40038. setFromAxisAngle: function(e, t) {
  40039. var i = t / 2
  40040. , n = Math.sin(i);
  40041. return this._x = e.x * n,
  40042. this._y = e.y * n,
  40043. this._z = e.z * n,
  40044. this._w = Math.cos(i),
  40045. this.onChangeCallback(),
  40046. this
  40047. },
  40048. setFromRotationMatrix: function(e) {
  40049. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  40050. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  40051. this._w = .25 / t,
  40052. this._x = (h - l) * t,
  40053. this._y = (o - c) * t,
  40054. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  40055. this._w = (h - l) / t,
  40056. this._x = .25 * t,
  40057. this._y = (r + a) / t,
  40058. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  40059. this._w = (o - c) / t,
  40060. this._x = (r + a) / t,
  40061. this._y = .25 * t,
  40062. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  40063. this._w = (a - r) / t,
  40064. this._x = (o + c) / t,
  40065. this._y = (l + h) / t,
  40066. this._z = .25 * t),
  40067. this.onChangeCallback(),
  40068. this
  40069. },
  40070. setFromUnitVectors: function() {
  40071. var e, t, i = 1e-6;
  40072. return function(r, o) {
  40073. return void 0 === e && (e = new n.Vector3),
  40074. t = r.dot(o) + 1,
  40075. t < i ? (t = 0,
  40076. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  40077. this._x = e.x,
  40078. this._y = e.y,
  40079. this._z = e.z,
  40080. this._w = t,
  40081. this.normalize(),
  40082. this
  40083. }
  40084. }(),
  40085. inverse: function() {
  40086. return this.conjugate().normalize(),
  40087. this
  40088. },
  40089. conjugate: function() {
  40090. return this._x *= -1,
  40091. this._y *= -1,
  40092. this._z *= -1,
  40093. this.onChangeCallback(),
  40094. this
  40095. },
  40096. dot: function(e) {
  40097. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  40098. },
  40099. lengthSq: function() {
  40100. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  40101. },
  40102. length: function() {
  40103. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  40104. },
  40105. normalize: function() {
  40106. var e = this.length();
  40107. return 0 === e ? (this._x = 0,
  40108. this._y = 0,
  40109. this._z = 0,
  40110. this._w = 1) : (e = 1 / e,
  40111. this._x = this._x * e,
  40112. this._y = this._y * e,
  40113. this._z = this._z * e,
  40114. this._w = this._w * e),
  40115. this.onChangeCallback(),
  40116. this
  40117. },
  40118. multiply: function(e, t) {
  40119. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  40120. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  40121. },
  40122. multiplyQuaternions: function(e, t) {
  40123. var i = e._x
  40124. , n = e._y
  40125. , r = e._z
  40126. , o = e._w
  40127. , a = t._x
  40128. , s = t._y
  40129. , l = t._z
  40130. , c = t._w;
  40131. return this._x = i * c + o * a + n * l - r * s,
  40132. this._y = n * c + o * s + r * a - i * l,
  40133. this._z = r * c + o * l + i * s - n * a,
  40134. this._w = o * c - i * a - n * s - r * l,
  40135. this.onChangeCallback(),
  40136. this
  40137. },
  40138. slerp: function(e, t) {
  40139. if (0 === t)
  40140. return this;
  40141. if (1 === t)
  40142. return this.copy(e);
  40143. var i = this._x
  40144. , n = this._y
  40145. , r = this._z
  40146. , o = this._w
  40147. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  40148. if (a < 0 ? (this._w = -e._w,
  40149. this._x = -e._x,
  40150. this._y = -e._y,
  40151. this._z = -e._z,
  40152. a = -a) : this.copy(e),
  40153. a >= 1)
  40154. return this._w = o,
  40155. this._x = i,
  40156. this._y = n,
  40157. this._z = r,
  40158. this;
  40159. var s = Math.sqrt(1 - a * a);
  40160. if (Math.abs(s) < .001)
  40161. return this._w = .5 * (o + this._w),
  40162. this._x = .5 * (i + this._x),
  40163. this._y = .5 * (n + this._y),
  40164. this._z = .5 * (r + this._z),
  40165. this;
  40166. var l = Math.atan2(s, a)
  40167. , c = Math.sin((1 - t) * l) / s
  40168. , h = Math.sin(t * l) / s;
  40169. return this._w = o * c + this._w * h,
  40170. this._x = i * c + this._x * h,
  40171. this._y = n * c + this._y * h,
  40172. this._z = r * c + this._z * h,
  40173. this.onChangeCallback(),
  40174. this
  40175. },
  40176. equals: function(e) {
  40177. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40178. },
  40179. fromArray: function(e, t) {
  40180. return void 0 === t && (t = 0),
  40181. this._x = e[t],
  40182. this._y = e[t + 1],
  40183. this._z = e[t + 2],
  40184. this._w = e[t + 3],
  40185. this.onChangeCallback(),
  40186. this
  40187. },
  40188. toArray: function(e, t) {
  40189. return void 0 === e && (e = []),
  40190. void 0 === t && (t = 0),
  40191. e[t] = this._x,
  40192. e[t + 1] = this._y,
  40193. e[t + 2] = this._z,
  40194. e[t + 3] = this._w,
  40195. e
  40196. },
  40197. onChange: function(e) {
  40198. return this.onChangeCallback = e,
  40199. this
  40200. },
  40201. onChangeCallback: function() {}
  40202. },
  40203. Object.assign(n.Quaternion, {
  40204. slerp: function(e, t, i, n) {
  40205. return i.copy(e).slerp(t, n)
  40206. },
  40207. slerpFlat: function(e, t, i, n, r, o, a) {
  40208. var s = i[n + 0]
  40209. , l = i[n + 1]
  40210. , c = i[n + 2]
  40211. , h = i[n + 3]
  40212. , u = r[o + 0]
  40213. , d = r[o + 1]
  40214. , p = r[o + 2]
  40215. , f = r[o + 3];
  40216. if (h !== f || s !== u || l !== d || c !== p) {
  40217. var g = 1 - a
  40218. , m = s * u + l * d + c * p + h * f
  40219. , v = m >= 0 ? 1 : -1
  40220. , A = 1 - m * m;
  40221. if (A > Number.EPSILON) {
  40222. var y = Math.sqrt(A)
  40223. , C = Math.atan2(y, m * v);
  40224. g = Math.sin(g * C) / y,
  40225. a = Math.sin(a * C) / y
  40226. }
  40227. var I = a * v;
  40228. if (s = s * g + u * I,
  40229. l = l * g + d * I,
  40230. c = c * g + p * I,
  40231. h = h * g + f * I,
  40232. g === 1 - a) {
  40233. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40234. s *= E,
  40235. l *= E,
  40236. c *= E,
  40237. h *= E
  40238. }
  40239. }
  40240. e[t] = s,
  40241. e[t + 1] = l,
  40242. e[t + 2] = c,
  40243. e[t + 3] = h
  40244. }
  40245. }),
  40246. n.Vector2 = function(e, t) {
  40247. this.x = e || 0,
  40248. this.y = t || 0
  40249. }
  40250. ,
  40251. n.Vector2.prototype = {
  40252. constructor: n.Vector2,
  40253. get width() {
  40254. return this.x
  40255. },
  40256. set width(e) {
  40257. this.x = e
  40258. },
  40259. get height() {
  40260. return this.y
  40261. },
  40262. set height(e) {
  40263. this.y = e
  40264. },
  40265. set: function(e, t) {
  40266. return this.x = e,
  40267. this.y = t,
  40268. this
  40269. },
  40270. setScalar: function(e) {
  40271. return this.x = e,
  40272. this.y = e,
  40273. this
  40274. },
  40275. setX: function(e) {
  40276. return this.x = e,
  40277. this
  40278. },
  40279. setY: function(e) {
  40280. return this.y = e,
  40281. this
  40282. },
  40283. setComponent: function(e, t) {
  40284. switch (e) {
  40285. case 0:
  40286. this.x = t;
  40287. break;
  40288. case 1:
  40289. this.y = t;
  40290. break;
  40291. default:
  40292. throw new Error("index is out of range: " + e)
  40293. }
  40294. },
  40295. getComponent: function(e) {
  40296. switch (e) {
  40297. case 0:
  40298. return this.x;
  40299. case 1:
  40300. return this.y;
  40301. default:
  40302. throw new Error("index is out of range: " + e)
  40303. }
  40304. },
  40305. clone: function() {
  40306. return new this.constructor(this.x,this.y)
  40307. },
  40308. copy: function(e) {
  40309. return this.x = e.x,
  40310. this.y = e.y,
  40311. this
  40312. },
  40313. add: function(e, t) {
  40314. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40315. this.addVectors(e, t)) : (this.x += e.x,
  40316. this.y += e.y,
  40317. this)
  40318. },
  40319. addScalar: function(e) {
  40320. return this.x += e,
  40321. this.y += e,
  40322. this
  40323. },
  40324. addVectors: function(e, t) {
  40325. return this.x = e.x + t.x,
  40326. this.y = e.y + t.y,
  40327. this
  40328. },
  40329. addScaledVector: function(e, t) {
  40330. return this.x += e.x * t,
  40331. this.y += e.y * t,
  40332. this
  40333. },
  40334. sub: function(e, t) {
  40335. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40336. this.subVectors(e, t)) : (this.x -= e.x,
  40337. this.y -= e.y,
  40338. this)
  40339. },
  40340. subScalar: function(e) {
  40341. return this.x -= e,
  40342. this.y -= e,
  40343. this
  40344. },
  40345. subVectors: function(e, t) {
  40346. return this.x = e.x - t.x,
  40347. this.y = e.y - t.y,
  40348. this
  40349. },
  40350. multiply: function(e) {
  40351. return this.x *= e.x,
  40352. this.y *= e.y,
  40353. this
  40354. },
  40355. multiplyScalar: function(e) {
  40356. return isFinite(e) ? (this.x *= e,
  40357. this.y *= e) : (this.x = 0,
  40358. this.y = 0),
  40359. this
  40360. },
  40361. divide: function(e) {
  40362. return this.x /= e.x,
  40363. this.y /= e.y,
  40364. this
  40365. },
  40366. divideScalar: function(e) {
  40367. return this.multiplyScalar(1 / e)
  40368. },
  40369. min: function(e) {
  40370. return this.x = Math.min(this.x, e.x),
  40371. this.y = Math.min(this.y, e.y),
  40372. this
  40373. },
  40374. max: function(e) {
  40375. return this.x = Math.max(this.x, e.x),
  40376. this.y = Math.max(this.y, e.y),
  40377. this
  40378. },
  40379. clamp: function(e, t) {
  40380. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40381. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40382. this
  40383. },
  40384. clampScalar: function() {
  40385. var e, t;
  40386. return function(i, r) {
  40387. return void 0 === e && (e = new n.Vector2,
  40388. t = new n.Vector2),
  40389. e.set(i, i),
  40390. t.set(r, r),
  40391. this.clamp(e, t)
  40392. }
  40393. }(),
  40394. clampLength: function(e, t) {
  40395. var i = this.length();
  40396. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40397. this
  40398. },
  40399. floor: function() {
  40400. return this.x = Math.floor(this.x),
  40401. this.y = Math.floor(this.y),
  40402. this
  40403. },
  40404. ceil: function() {
  40405. return this.x = Math.ceil(this.x),
  40406. this.y = Math.ceil(this.y),
  40407. this
  40408. },
  40409. round: function() {
  40410. return this.x = Math.round(this.x),
  40411. this.y = Math.round(this.y),
  40412. this
  40413. },
  40414. roundToZero: function() {
  40415. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40416. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40417. this
  40418. },
  40419. negate: function() {
  40420. return this.x = -this.x,
  40421. this.y = -this.y,
  40422. this
  40423. },
  40424. dot: function(e) {
  40425. return this.x * e.x + this.y * e.y
  40426. },
  40427. lengthSq: function() {
  40428. return this.x * this.x + this.y * this.y
  40429. },
  40430. length: function() {
  40431. return Math.sqrt(this.x * this.x + this.y * this.y)
  40432. },
  40433. lengthManhattan: function() {
  40434. return Math.abs(this.x) + Math.abs(this.y)
  40435. },
  40436. normalize: function() {
  40437. return this.divideScalar(this.length())
  40438. },
  40439. angle: function() {
  40440. var e = Math.atan2(this.y, this.x);
  40441. return e < 0 && (e += 2 * Math.PI),
  40442. e
  40443. },
  40444. distanceTo: function(e) {
  40445. return Math.sqrt(this.distanceToSquared(e))
  40446. },
  40447. distanceToSquared: function(e) {
  40448. var t = this.x - e.x
  40449. , i = this.y - e.y;
  40450. return t * t + i * i
  40451. },
  40452. setLength: function(e) {
  40453. return this.multiplyScalar(e / this.length())
  40454. },
  40455. lerp: function(e, t) {
  40456. return this.x += (e.x - this.x) * t,
  40457. this.y += (e.y - this.y) * t,
  40458. this
  40459. },
  40460. lerpVectors: function(e, t, i) {
  40461. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40462. this
  40463. },
  40464. equals: function(e) {
  40465. return e.x === this.x && e.y === this.y
  40466. },
  40467. fromArray: function(e, t) {
  40468. return void 0 === t && (t = 0),
  40469. this.x = e[t],
  40470. this.y = e[t + 1],
  40471. this
  40472. },
  40473. toArray: function(e, t) {
  40474. return void 0 === e && (e = []),
  40475. void 0 === t && (t = 0),
  40476. e[t] = this.x,
  40477. e[t + 1] = this.y,
  40478. e
  40479. },
  40480. fromAttribute: function(e, t, i) {
  40481. return void 0 === i && (i = 0),
  40482. t = t * e.itemSize + i,
  40483. this.x = e.array[t],
  40484. this.y = e.array[t + 1],
  40485. this
  40486. },
  40487. rotateAround: function(e, t) {
  40488. var i = Math.cos(t)
  40489. , n = Math.sin(t)
  40490. , r = this.x - e.x
  40491. , o = this.y - e.y;
  40492. return this.x = r * i - o * n + e.x,
  40493. this.y = r * n + o * i + e.y,
  40494. this
  40495. }
  40496. },
  40497. n.Vector3 = function(e, t, i) {
  40498. this.x = e || 0,
  40499. this.y = t || 0,
  40500. this.z = i || 0
  40501. }
  40502. ,
  40503. n.Vector3.prototype = {
  40504. constructor: n.Vector3,
  40505. set: function(e, t, i) {
  40506. return this.x = e,
  40507. this.y = t,
  40508. this.z = i,
  40509. this
  40510. },
  40511. setScalar: function(e) {
  40512. return this.x = e,
  40513. this.y = e,
  40514. this.z = e,
  40515. this
  40516. },
  40517. setX: function(e) {
  40518. return this.x = e,
  40519. this
  40520. },
  40521. setY: function(e) {
  40522. return this.y = e,
  40523. this
  40524. },
  40525. setZ: function(e) {
  40526. return this.z = e,
  40527. this
  40528. },
  40529. setComponent: function(e, t) {
  40530. switch (e) {
  40531. case 0:
  40532. this.x = t;
  40533. break;
  40534. case 1:
  40535. this.y = t;
  40536. break;
  40537. case 2:
  40538. this.z = t;
  40539. break;
  40540. default:
  40541. throw new Error("index is out of range: " + e)
  40542. }
  40543. },
  40544. getComponent: function(e) {
  40545. switch (e) {
  40546. case 0:
  40547. return this.x;
  40548. case 1:
  40549. return this.y;
  40550. case 2:
  40551. return this.z;
  40552. default:
  40553. throw new Error("index is out of range: " + e)
  40554. }
  40555. },
  40556. clone: function() {
  40557. return new this.constructor(this.x,this.y,this.z)
  40558. },
  40559. copy: function(e) {
  40560. return this.x = e.x,
  40561. this.y = e.y,
  40562. this.z = e.z,
  40563. this
  40564. },
  40565. add: function(e, t) {
  40566. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40567. this.addVectors(e, t)) : (this.x += e.x,
  40568. this.y += e.y,
  40569. this.z += e.z,
  40570. this)
  40571. },
  40572. addScalar: function(e) {
  40573. return this.x += e,
  40574. this.y += e,
  40575. this.z += e,
  40576. this
  40577. },
  40578. addVectors: function(e, t) {
  40579. return this.x = e.x + t.x,
  40580. this.y = e.y + t.y,
  40581. this.z = e.z + t.z,
  40582. this
  40583. },
  40584. addScaledVector: function(e, t) {
  40585. return this.x += e.x * t,
  40586. this.y += e.y * t,
  40587. this.z += e.z * t,
  40588. this
  40589. },
  40590. sub: function(e, t) {
  40591. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40592. this.subVectors(e, t)) : (this.x -= e.x,
  40593. this.y -= e.y,
  40594. this.z -= e.z,
  40595. this)
  40596. },
  40597. subScalar: function(e) {
  40598. return this.x -= e,
  40599. this.y -= e,
  40600. this.z -= e,
  40601. this
  40602. },
  40603. subVectors: function(e, t) {
  40604. return this.x = e.x - t.x,
  40605. this.y = e.y - t.y,
  40606. this.z = e.z - t.z,
  40607. this
  40608. },
  40609. multiply: function(e, t) {
  40610. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40611. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40612. this.y *= e.y,
  40613. this.z *= e.z,
  40614. this)
  40615. },
  40616. multiplyScalar: function(e) {
  40617. return isFinite(e) ? (this.x *= e,
  40618. this.y *= e,
  40619. this.z *= e) : (this.x = 0,
  40620. this.y = 0,
  40621. this.z = 0),
  40622. this
  40623. },
  40624. multiplyVectors: function(e, t) {
  40625. return this.x = e.x * t.x,
  40626. this.y = e.y * t.y,
  40627. this.z = e.z * t.z,
  40628. this
  40629. },
  40630. applyEuler: function() {
  40631. var e;
  40632. return function(t) {
  40633. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40634. void 0 === e && (e = new n.Quaternion),
  40635. this.applyQuaternion(e.setFromEuler(t)),
  40636. this
  40637. }
  40638. }(),
  40639. applyAxisAngle: function() {
  40640. var e;
  40641. return function(t, i) {
  40642. return void 0 === e && (e = new n.Quaternion),
  40643. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40644. this
  40645. }
  40646. }(),
  40647. applyMatrix3: function(e) {
  40648. var t = this.x
  40649. , i = this.y
  40650. , n = this.z
  40651. , r = e.elements;
  40652. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40653. this.y = r[1] * t + r[4] * i + r[7] * n,
  40654. this.z = r[2] * t + r[5] * i + r[8] * n,
  40655. this
  40656. },
  40657. applyMatrix4: function(e) {
  40658. var t = this.x
  40659. , i = this.y
  40660. , n = this.z
  40661. , r = e.elements;
  40662. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40663. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40664. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40665. this
  40666. },
  40667. applyProjection: function(e) {
  40668. var t = this.x
  40669. , i = this.y
  40670. , n = this.z
  40671. , r = e.elements
  40672. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40673. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40674. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40675. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40676. this
  40677. },
  40678. applyQuaternion: function(e) {
  40679. var t = this.x
  40680. , i = this.y
  40681. , n = this.z
  40682. , r = e.x
  40683. , o = e.y
  40684. , a = e.z
  40685. , s = e.w
  40686. , l = s * t + o * n - a * i
  40687. , c = s * i + a * t - r * n
  40688. , h = s * n + r * i - o * t
  40689. , u = -r * t - o * i - a * n;
  40690. return this.x = l * s + u * -r + c * -a - h * -o,
  40691. this.y = c * s + u * -o + h * -r - l * -a,
  40692. this.z = h * s + u * -a + l * -o - c * -r,
  40693. this
  40694. },
  40695. project: function() {
  40696. var e;
  40697. return function(t) {
  40698. return void 0 === e && (e = new n.Matrix4),
  40699. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40700. this.applyProjection(e)
  40701. }
  40702. }(),
  40703. unproject: function() {
  40704. var e;
  40705. return function(t) {
  40706. return void 0 === e && (e = new n.Matrix4),
  40707. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40708. this.applyProjection(e)
  40709. }
  40710. }(),
  40711. transformDirection: function(e) {
  40712. var t = this.x
  40713. , i = this.y
  40714. , n = this.z
  40715. , r = e.elements;
  40716. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40717. this.y = r[1] * t + r[5] * i + r[9] * n,
  40718. this.z = r[2] * t + r[6] * i + r[10] * n,
  40719. this.normalize(),
  40720. this
  40721. },
  40722. divide: function(e) {
  40723. return this.x /= e.x,
  40724. this.y /= e.y,
  40725. this.z /= e.z,
  40726. this
  40727. },
  40728. divideScalar: function(e) {
  40729. return this.multiplyScalar(1 / e)
  40730. },
  40731. min: function(e) {
  40732. return this.x = Math.min(this.x, e.x),
  40733. this.y = Math.min(this.y, e.y),
  40734. this.z = Math.min(this.z, e.z),
  40735. this
  40736. },
  40737. max: function(e) {
  40738. return this.x = Math.max(this.x, e.x),
  40739. this.y = Math.max(this.y, e.y),
  40740. this.z = Math.max(this.z, e.z),
  40741. this
  40742. },
  40743. clamp: function(e, t) {
  40744. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40745. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40746. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40747. this
  40748. },
  40749. clampScalar: function() {
  40750. var e, t;
  40751. return function(i, r) {
  40752. return void 0 === e && (e = new n.Vector3,
  40753. t = new n.Vector3),
  40754. e.set(i, i, i),
  40755. t.set(r, r, r),
  40756. this.clamp(e, t)
  40757. }
  40758. }(),
  40759. clampLength: function(e, t) {
  40760. var i = this.length();
  40761. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40762. this
  40763. },
  40764. floor: function() {
  40765. return this.x = Math.floor(this.x),
  40766. this.y = Math.floor(this.y),
  40767. this.z = Math.floor(this.z),
  40768. this
  40769. },
  40770. ceil: function() {
  40771. return this.x = Math.ceil(this.x),
  40772. this.y = Math.ceil(this.y),
  40773. this.z = Math.ceil(this.z),
  40774. this
  40775. },
  40776. round: function() {
  40777. return this.x = Math.round(this.x),
  40778. this.y = Math.round(this.y),
  40779. this.z = Math.round(this.z),
  40780. this
  40781. },
  40782. roundToZero: function() {
  40783. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40784. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40785. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40786. this
  40787. },
  40788. negate: function() {
  40789. return this.x = -this.x,
  40790. this.y = -this.y,
  40791. this.z = -this.z,
  40792. this
  40793. },
  40794. dot: function(e) {
  40795. return this.x * e.x + this.y * e.y + this.z * e.z
  40796. },
  40797. lengthSq: function() {
  40798. return this.x * this.x + this.y * this.y + this.z * this.z
  40799. },
  40800. length: function() {
  40801. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40802. },
  40803. lengthManhattan: function() {
  40804. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40805. },
  40806. normalize: function() {
  40807. return this.divideScalar(this.length())
  40808. },
  40809. setLength: function(e) {
  40810. return this.multiplyScalar(e / this.length())
  40811. },
  40812. lerp: function(e, t) {
  40813. return this.x += (e.x - this.x) * t,
  40814. this.y += (e.y - this.y) * t,
  40815. this.z += (e.z - this.z) * t,
  40816. this
  40817. },
  40818. lerpVectors: function(e, t, i) {
  40819. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40820. this
  40821. },
  40822. cross: function(e, t) {
  40823. if (void 0 !== t)
  40824. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40825. this.crossVectors(e, t);
  40826. var i = this.x
  40827. , n = this.y
  40828. , r = this.z;
  40829. return this.x = n * e.z - r * e.y,
  40830. this.y = r * e.x - i * e.z,
  40831. this.z = i * e.y - n * e.x,
  40832. this
  40833. },
  40834. crossVectors: function(e, t) {
  40835. var i = e.x
  40836. , n = e.y
  40837. , r = e.z
  40838. , o = t.x
  40839. , a = t.y
  40840. , s = t.z;
  40841. return this.x = n * s - r * a,
  40842. this.y = r * o - i * s,
  40843. this.z = i * a - n * o,
  40844. this
  40845. },
  40846. projectOnVector: function() {
  40847. var e, t;
  40848. return function(i) {
  40849. return void 0 === e && (e = new n.Vector3),
  40850. e.copy(i).normalize(),
  40851. t = this.dot(e),
  40852. this.copy(e).multiplyScalar(t)
  40853. }
  40854. }(),
  40855. projectOnPlane: function() {
  40856. var e;
  40857. return function(t) {
  40858. return void 0 === e && (e = new n.Vector3),
  40859. e.copy(this).projectOnVector(t),
  40860. this.sub(e)
  40861. }
  40862. }(),
  40863. reflect: function() {
  40864. var e;
  40865. return function(t) {
  40866. return void 0 === e && (e = new n.Vector3),
  40867. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40868. }
  40869. }(),
  40870. angleTo: function(e) {
  40871. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40872. return Math.acos(n.Math.clamp(t, -1, 1))
  40873. },
  40874. distanceTo: function(e) {
  40875. return Math.sqrt(this.distanceToSquared(e))
  40876. },
  40877. distanceToSquared: function(e) {
  40878. var t = this.x - e.x
  40879. , i = this.y - e.y
  40880. , n = this.z - e.z;
  40881. return t * t + i * i + n * n
  40882. },
  40883. setFromSpherical: function(e) {
  40884. var t = Math.sin(e.phi) * e.radius;
  40885. return this.x = t * Math.sin(e.theta),
  40886. this.y = Math.cos(e.phi) * e.radius,
  40887. this.z = t * Math.cos(e.theta),
  40888. this
  40889. },
  40890. setFromMatrixPosition: function(e) {
  40891. return this.setFromMatrixColumn(e, 3)
  40892. },
  40893. setFromMatrixScale: function(e) {
  40894. var t = this.setFromMatrixColumn(e, 0).length()
  40895. , i = this.setFromMatrixColumn(e, 1).length()
  40896. , n = this.setFromMatrixColumn(e, 2).length();
  40897. return this.x = t,
  40898. this.y = i,
  40899. this.z = n,
  40900. this
  40901. },
  40902. setFromMatrixColumn: function(e, t) {
  40903. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40904. e = arguments[1],
  40905. t = arguments[0]),
  40906. this.fromArray(e.elements, 4 * t)
  40907. },
  40908. equals: function(e) {
  40909. return e.x === this.x && e.y === this.y && e.z === this.z
  40910. },
  40911. fromArray: function(e, t) {
  40912. return void 0 === t && (t = 0),
  40913. this.x = e[t],
  40914. this.y = e[t + 1],
  40915. this.z = e[t + 2],
  40916. this
  40917. },
  40918. toArray: function(e, t) {
  40919. return void 0 === e && (e = []),
  40920. void 0 === t && (t = 0),
  40921. e[t] = this.x,
  40922. e[t + 1] = this.y,
  40923. e[t + 2] = this.z,
  40924. e
  40925. },
  40926. fromAttribute: function(e, t, i) {
  40927. return void 0 === i && (i = 0),
  40928. t = t * e.itemSize + i,
  40929. this.x = e.array[t],
  40930. this.y = e.array[t + 1],
  40931. this.z = e.array[t + 2],
  40932. this
  40933. }
  40934. },
  40935. n.Vector4 = function(e, t, i, n) {
  40936. this.x = e || 0,
  40937. this.y = t || 0,
  40938. this.z = i || 0,
  40939. this.w = void 0 !== n ? n : 1
  40940. }
  40941. ,
  40942. n.Vector4.prototype = {
  40943. constructor: n.Vector4,
  40944. set: function(e, t, i, n) {
  40945. return this.x = e,
  40946. this.y = t,
  40947. this.z = i,
  40948. this.w = n,
  40949. this
  40950. },
  40951. setScalar: function(e) {
  40952. return this.x = e,
  40953. this.y = e,
  40954. this.z = e,
  40955. this.w = e,
  40956. this
  40957. },
  40958. setX: function(e) {
  40959. return this.x = e,
  40960. this
  40961. },
  40962. setY: function(e) {
  40963. return this.y = e,
  40964. this
  40965. },
  40966. setZ: function(e) {
  40967. return this.z = e,
  40968. this
  40969. },
  40970. setW: function(e) {
  40971. return this.w = e,
  40972. this
  40973. },
  40974. setComponent: function(e, t) {
  40975. switch (e) {
  40976. case 0:
  40977. this.x = t;
  40978. break;
  40979. case 1:
  40980. this.y = t;
  40981. break;
  40982. case 2:
  40983. this.z = t;
  40984. break;
  40985. case 3:
  40986. this.w = t;
  40987. break;
  40988. default:
  40989. throw new Error("index is out of range: " + e)
  40990. }
  40991. },
  40992. getComponent: function(e) {
  40993. switch (e) {
  40994. case 0:
  40995. return this.x;
  40996. case 1:
  40997. return this.y;
  40998. case 2:
  40999. return this.z;
  41000. case 3:
  41001. return this.w;
  41002. default:
  41003. throw new Error("index is out of range: " + e)
  41004. }
  41005. },
  41006. clone: function() {
  41007. return new this.constructor(this.x,this.y,this.z,this.w)
  41008. },
  41009. copy: function(e) {
  41010. return this.x = e.x,
  41011. this.y = e.y,
  41012. this.z = e.z,
  41013. this.w = void 0 !== e.w ? e.w : 1,
  41014. this
  41015. },
  41016. add: function(e, t) {
  41017. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  41018. this.addVectors(e, t)) : (this.x += e.x,
  41019. this.y += e.y,
  41020. this.z += e.z,
  41021. this.w += e.w,
  41022. this)
  41023. },
  41024. addScalar: function(e) {
  41025. return this.x += e,
  41026. this.y += e,
  41027. this.z += e,
  41028. this.w += e,
  41029. this
  41030. },
  41031. addVectors: function(e, t) {
  41032. return this.x = e.x + t.x,
  41033. this.y = e.y + t.y,
  41034. this.z = e.z + t.z,
  41035. this.w = e.w + t.w,
  41036. this
  41037. },
  41038. addScaledVector: function(e, t) {
  41039. return this.x += e.x * t,
  41040. this.y += e.y * t,
  41041. this.z += e.z * t,
  41042. this.w += e.w * t,
  41043. this
  41044. },
  41045. sub: function(e, t) {
  41046. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  41047. this.subVectors(e, t)) : (this.x -= e.x,
  41048. this.y -= e.y,
  41049. this.z -= e.z,
  41050. this.w -= e.w,
  41051. this)
  41052. },
  41053. subScalar: function(e) {
  41054. return this.x -= e,
  41055. this.y -= e,
  41056. this.z -= e,
  41057. this.w -= e,
  41058. this
  41059. },
  41060. subVectors: function(e, t) {
  41061. return this.x = e.x - t.x,
  41062. this.y = e.y - t.y,
  41063. this.z = e.z - t.z,
  41064. this.w = e.w - t.w,
  41065. this
  41066. },
  41067. multiplyScalar: function(e) {
  41068. return isFinite(e) ? (this.x *= e,
  41069. this.y *= e,
  41070. this.z *= e,
  41071. this.w *= e) : (this.x = 0,
  41072. this.y = 0,
  41073. this.z = 0,
  41074. this.w = 0),
  41075. this
  41076. },
  41077. applyMatrix4: function(e) {
  41078. var t = this.x
  41079. , i = this.y
  41080. , n = this.z
  41081. , r = this.w
  41082. , o = e.elements;
  41083. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  41084. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  41085. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  41086. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  41087. this
  41088. },
  41089. divideScalar: function(e) {
  41090. return this.multiplyScalar(1 / e)
  41091. },
  41092. setAxisAngleFromQuaternion: function(e) {
  41093. this.w = 2 * Math.acos(e.w);
  41094. var t = Math.sqrt(1 - e.w * e.w);
  41095. return t < 1e-4 ? (this.x = 1,
  41096. this.y = 0,
  41097. this.z = 0) : (this.x = e.x / t,
  41098. this.y = e.y / t,
  41099. this.z = e.z / t),
  41100. this
  41101. },
  41102. setAxisAngleFromRotationMatrix: function(e) {
  41103. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  41104. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  41105. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  41106. return this.set(1, 0, 0, 0),
  41107. this;
  41108. t = Math.PI;
  41109. var v = (l + 1) / 2
  41110. , A = (d + 1) / 2
  41111. , y = (m + 1) / 2
  41112. , C = (c + u) / 4
  41113. , I = (h + f) / 4
  41114. , E = (p + g) / 4;
  41115. return v > A && v > y ? v < o ? (i = 0,
  41116. n = .707106781,
  41117. r = .707106781) : (i = Math.sqrt(v),
  41118. n = C / i,
  41119. r = I / i) : A > y ? A < o ? (i = .707106781,
  41120. n = 0,
  41121. r = .707106781) : (n = Math.sqrt(A),
  41122. i = C / n,
  41123. r = E / n) : y < o ? (i = .707106781,
  41124. n = .707106781,
  41125. r = 0) : (r = Math.sqrt(y),
  41126. i = I / r,
  41127. n = E / r),
  41128. this.set(i, n, r, t),
  41129. this
  41130. }
  41131. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  41132. return Math.abs(b) < .001 && (b = 1),
  41133. this.x = (g - p) / b,
  41134. this.y = (h - f) / b,
  41135. this.z = (u - c) / b,
  41136. this.w = Math.acos((l + d + m - 1) / 2),
  41137. this
  41138. },
  41139. min: function(e) {
  41140. return this.x = Math.min(this.x, e.x),
  41141. this.y = Math.min(this.y, e.y),
  41142. this.z = Math.min(this.z, e.z),
  41143. this.w = Math.min(this.w, e.w),
  41144. this
  41145. },
  41146. max: function(e) {
  41147. return this.x = Math.max(this.x, e.x),
  41148. this.y = Math.max(this.y, e.y),
  41149. this.z = Math.max(this.z, e.z),
  41150. this.w = Math.max(this.w, e.w),
  41151. this
  41152. },
  41153. clamp: function(e, t) {
  41154. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  41155. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  41156. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  41157. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  41158. this
  41159. },
  41160. clampScalar: function() {
  41161. var e, t;
  41162. return function(i, r) {
  41163. return void 0 === e && (e = new n.Vector4,
  41164. t = new n.Vector4),
  41165. e.set(i, i, i, i),
  41166. t.set(r, r, r, r),
  41167. this.clamp(e, t)
  41168. }
  41169. }(),
  41170. floor: function() {
  41171. return this.x = Math.floor(this.x),
  41172. this.y = Math.floor(this.y),
  41173. this.z = Math.floor(this.z),
  41174. this.w = Math.floor(this.w),
  41175. this
  41176. },
  41177. ceil: function() {
  41178. return this.x = Math.ceil(this.x),
  41179. this.y = Math.ceil(this.y),
  41180. this.z = Math.ceil(this.z),
  41181. this.w = Math.ceil(this.w),
  41182. this
  41183. },
  41184. round: function() {
  41185. return this.x = Math.round(this.x),
  41186. this.y = Math.round(this.y),
  41187. this.z = Math.round(this.z),
  41188. this.w = Math.round(this.w),
  41189. this
  41190. },
  41191. roundToZero: function() {
  41192. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41193. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41194. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41195. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41196. this
  41197. },
  41198. negate: function() {
  41199. return this.x = -this.x,
  41200. this.y = -this.y,
  41201. this.z = -this.z,
  41202. this.w = -this.w,
  41203. this
  41204. },
  41205. dot: function(e) {
  41206. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41207. },
  41208. lengthSq: function() {
  41209. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41210. },
  41211. length: function() {
  41212. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41213. },
  41214. lengthManhattan: function() {
  41215. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41216. },
  41217. normalize: function() {
  41218. return this.divideScalar(this.length())
  41219. },
  41220. setLength: function(e) {
  41221. return this.multiplyScalar(e / this.length())
  41222. },
  41223. lerp: function(e, t) {
  41224. return this.x += (e.x - this.x) * t,
  41225. this.y += (e.y - this.y) * t,
  41226. this.z += (e.z - this.z) * t,
  41227. this.w += (e.w - this.w) * t,
  41228. this
  41229. },
  41230. lerpVectors: function(e, t, i) {
  41231. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41232. this
  41233. },
  41234. equals: function(e) {
  41235. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41236. },
  41237. fromArray: function(e, t) {
  41238. return void 0 === t && (t = 0),
  41239. this.x = e[t],
  41240. this.y = e[t + 1],
  41241. this.z = e[t + 2],
  41242. this.w = e[t + 3],
  41243. this
  41244. },
  41245. toArray: function(e, t) {
  41246. return void 0 === e && (e = []),
  41247. void 0 === t && (t = 0),
  41248. e[t] = this.x,
  41249. e[t + 1] = this.y,
  41250. e[t + 2] = this.z,
  41251. e[t + 3] = this.w,
  41252. e
  41253. },
  41254. fromAttribute: function(e, t, i) {
  41255. return void 0 === i && (i = 0),
  41256. t = t * e.itemSize + i,
  41257. this.x = e.array[t],
  41258. this.y = e.array[t + 1],
  41259. this.z = e.array[t + 2],
  41260. this.w = e.array[t + 3],
  41261. this
  41262. }
  41263. },
  41264. n.Euler = function(e, t, i, r) {
  41265. this._x = e || 0,
  41266. this._y = t || 0,
  41267. this._z = i || 0,
  41268. this._order = r || n.Euler.DefaultOrder
  41269. }
  41270. ,
  41271. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41272. n.Euler.DefaultOrder = "XYZ",
  41273. n.Euler.prototype = {
  41274. constructor: n.Euler,
  41275. get x() {
  41276. return this._x
  41277. },
  41278. set x(e) {
  41279. this._x = e,
  41280. this.onChangeCallback()
  41281. },
  41282. get y() {
  41283. return this._y
  41284. },
  41285. set y(e) {
  41286. this._y = e,
  41287. this.onChangeCallback()
  41288. },
  41289. get z() {
  41290. return this._z
  41291. },
  41292. set z(e) {
  41293. this._z = e,
  41294. this.onChangeCallback()
  41295. },
  41296. get order() {
  41297. return this._order
  41298. },
  41299. set order(e) {
  41300. this._order = e,
  41301. this.onChangeCallback()
  41302. },
  41303. set: function(e, t, i, n) {
  41304. return this._x = e,
  41305. this._y = t,
  41306. this._z = i,
  41307. this._order = n || this._order,
  41308. this.onChangeCallback(),
  41309. this
  41310. },
  41311. clone: function() {
  41312. return new this.constructor(this._x,this._y,this._z,this._order)
  41313. },
  41314. copy: function(e) {
  41315. return this._x = e._x,
  41316. this._y = e._y,
  41317. this._z = e._z,
  41318. this._order = e._order,
  41319. this.onChangeCallback(),
  41320. this
  41321. },
  41322. setFromRotationMatrix: function(e, t, i) {
  41323. var r = n.Math.clamp
  41324. , o = e.elements
  41325. , a = o[0]
  41326. , s = o[4]
  41327. , l = o[8]
  41328. , c = o[1]
  41329. , h = o[5]
  41330. , u = o[9]
  41331. , d = o[2]
  41332. , p = o[6]
  41333. , f = o[10];
  41334. return t = t || this._order,
  41335. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41336. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41337. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41338. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41339. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41340. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41341. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41342. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41343. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41344. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41345. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41346. this._z = Math.atan2(c, a)) : (this._x = 0,
  41347. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41348. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41349. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41350. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41351. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41352. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41353. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41354. this._order = t,
  41355. i !== !1 && this.onChangeCallback(),
  41356. this
  41357. },
  41358. setFromQuaternion: function() {
  41359. var e;
  41360. return function(t, i, r) {
  41361. return void 0 === e && (e = new n.Matrix4),
  41362. e.makeRotationFromQuaternion(t),
  41363. this.setFromRotationMatrix(e, i, r),
  41364. this
  41365. }
  41366. }(),
  41367. setFromVector3: function(e, t) {
  41368. return this.set(e.x, e.y, e.z, t || this._order)
  41369. },
  41370. reorder: function() {
  41371. var e = new n.Quaternion;
  41372. return function(t) {
  41373. e.setFromEuler(this),
  41374. this.setFromQuaternion(e, t)
  41375. }
  41376. }(),
  41377. equals: function(e) {
  41378. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41379. },
  41380. fromArray: function(e) {
  41381. return this._x = e[0],
  41382. this._y = e[1],
  41383. this._z = e[2],
  41384. void 0 !== e[3] && (this._order = e[3]),
  41385. this.onChangeCallback(),
  41386. this
  41387. },
  41388. toArray: function(e, t) {
  41389. return void 0 === e && (e = []),
  41390. void 0 === t && (t = 0),
  41391. e[t] = this._x,
  41392. e[t + 1] = this._y,
  41393. e[t + 2] = this._z,
  41394. e[t + 3] = this._order,
  41395. e
  41396. },
  41397. toVector3: function(e) {
  41398. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41399. },
  41400. onChange: function(e) {
  41401. return this.onChangeCallback = e,
  41402. this
  41403. },
  41404. onChangeCallback: function() {}
  41405. },
  41406. n.Line3 = function(e, t) {
  41407. this.start = void 0 !== e ? e : new n.Vector3,
  41408. this.end = void 0 !== t ? t : new n.Vector3
  41409. }
  41410. ,
  41411. n.Line3.prototype = {
  41412. constructor: n.Line3,
  41413. set: function(e, t) {
  41414. return this.start.copy(e),
  41415. this.end.copy(t),
  41416. this
  41417. },
  41418. clone: function() {
  41419. return (new this.constructor).copy(this)
  41420. },
  41421. copy: function(e) {
  41422. return this.start.copy(e.start),
  41423. this.end.copy(e.end),
  41424. this
  41425. },
  41426. center: function(e) {
  41427. var t = e || new n.Vector3;
  41428. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41429. },
  41430. delta: function(e) {
  41431. var t = e || new n.Vector3;
  41432. return t.subVectors(this.end, this.start)
  41433. },
  41434. distanceSq: function() {
  41435. return this.start.distanceToSquared(this.end)
  41436. },
  41437. distance: function() {
  41438. return this.start.distanceTo(this.end)
  41439. },
  41440. at: function(e, t) {
  41441. var i = t || new n.Vector3;
  41442. return this.delta(i).multiplyScalar(e).add(this.start)
  41443. },
  41444. closestPointToPointParameter: function() {
  41445. var e = new n.Vector3
  41446. , t = new n.Vector3;
  41447. return function(i, r) {
  41448. e.subVectors(i, this.start),
  41449. t.subVectors(this.end, this.start);
  41450. var o = t.dot(t)
  41451. , a = t.dot(e)
  41452. , s = a / o;
  41453. return r && (s = n.Math.clamp(s, 0, 1)),
  41454. s
  41455. }
  41456. }(),
  41457. closestPointToPoint: function(e, t, i) {
  41458. var r = this.closestPointToPointParameter(e, t)
  41459. , o = i || new n.Vector3;
  41460. return this.delta(o).multiplyScalar(r).add(this.start)
  41461. },
  41462. applyMatrix4: function(e) {
  41463. return this.start.applyMatrix4(e),
  41464. this.end.applyMatrix4(e),
  41465. this
  41466. },
  41467. equals: function(e) {
  41468. return e.start.equals(this.start) && e.end.equals(this.end)
  41469. }
  41470. },
  41471. n.Box2 = function(e, t) {
  41472. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41473. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41474. }
  41475. ,
  41476. n.Box2.prototype = {
  41477. constructor: n.Box2,
  41478. set: function(e, t) {
  41479. return this.min.copy(e),
  41480. this.max.copy(t),
  41481. this
  41482. },
  41483. setFromPoints: function(e) {
  41484. this.makeEmpty();
  41485. for (var t = 0, i = e.length; t < i; t++)
  41486. this.expandByPoint(e[t]);
  41487. return this
  41488. },
  41489. setFromCenterAndSize: function() {
  41490. var e = new n.Vector2;
  41491. return function(t, i) {
  41492. var n = e.copy(i).multiplyScalar(.5);
  41493. return this.min.copy(t).sub(n),
  41494. this.max.copy(t).add(n),
  41495. this
  41496. }
  41497. }(),
  41498. clone: function() {
  41499. return (new this.constructor).copy(this)
  41500. },
  41501. copy: function(e) {
  41502. return this.min.copy(e.min),
  41503. this.max.copy(e.max),
  41504. this
  41505. },
  41506. makeEmpty: function() {
  41507. return this.min.x = this.min.y = +(1 / 0),
  41508. this.max.x = this.max.y = -(1 / 0),
  41509. this
  41510. },
  41511. isEmpty: function() {
  41512. return this.max.x < this.min.x || this.max.y < this.min.y
  41513. },
  41514. center: function(e) {
  41515. var t = e || new n.Vector2;
  41516. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41517. },
  41518. size: function(e) {
  41519. var t = e || new n.Vector2;
  41520. return t.subVectors(this.max, this.min)
  41521. },
  41522. expandByPoint: function(e) {
  41523. return this.min.min(e),
  41524. this.max.max(e),
  41525. this
  41526. },
  41527. expandByVector: function(e) {
  41528. return this.min.sub(e),
  41529. this.max.add(e),
  41530. this
  41531. },
  41532. expandByScalar: function(e) {
  41533. return this.min.addScalar(-e),
  41534. this.max.addScalar(e),
  41535. this
  41536. },
  41537. containsPoint: function(e) {
  41538. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41539. },
  41540. containsBox: function(e) {
  41541. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41542. },
  41543. getParameter: function(e, t) {
  41544. var i = t || new n.Vector2;
  41545. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41546. },
  41547. intersectsBox: function(e) {
  41548. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41549. },
  41550. clampPoint: function(e, t) {
  41551. var i = t || new n.Vector2;
  41552. return i.copy(e).clamp(this.min, this.max)
  41553. },
  41554. distanceToPoint: function() {
  41555. var e = new n.Vector2;
  41556. return function(t) {
  41557. var i = e.copy(t).clamp(this.min, this.max);
  41558. return i.sub(t).length()
  41559. }
  41560. }(),
  41561. intersect: function(e) {
  41562. return this.min.max(e.min),
  41563. this.max.min(e.max),
  41564. this
  41565. },
  41566. union: function(e) {
  41567. return this.min.min(e.min),
  41568. this.max.max(e.max),
  41569. this
  41570. },
  41571. translate: function(e) {
  41572. return this.min.add(e),
  41573. this.max.add(e),
  41574. this
  41575. },
  41576. equals: function(e) {
  41577. return e.min.equals(this.min) && e.max.equals(this.max)
  41578. }
  41579. },
  41580. n.Box3 = function(e, t) {
  41581. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41582. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41583. }
  41584. ,
  41585. n.Box3.prototype = {
  41586. constructor: n.Box3,
  41587. set: function(e, t) {
  41588. return this.min.copy(e),
  41589. this.max.copy(t),
  41590. this
  41591. },
  41592. setFromArray: function(e) {
  41593. this.makeEmpty();
  41594. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41595. var c = e[s]
  41596. , h = e[s + 1]
  41597. , u = e[s + 2];
  41598. c < t && (t = c),
  41599. h < i && (i = h),
  41600. u < n && (n = u),
  41601. c > r && (r = c),
  41602. h > o && (o = h),
  41603. u > a && (a = u)
  41604. }
  41605. this.min.set(t, i, n),
  41606. this.max.set(r, o, a)
  41607. },
  41608. setFromPoints: function(e) {
  41609. this.makeEmpty();
  41610. for (var t = 0, i = e.length; t < i; t++)
  41611. this.expandByPoint(e[t]);
  41612. return this
  41613. },
  41614. setFromCenterAndSize: function() {
  41615. var e = new n.Vector3;
  41616. return function(t, i) {
  41617. var n = e.copy(i).multiplyScalar(.5);
  41618. return this.min.copy(t).sub(n),
  41619. this.max.copy(t).add(n),
  41620. this
  41621. }
  41622. }(),
  41623. setFromObject: function() {
  41624. var e;
  41625. return function(t) {
  41626. void 0 === e && (e = new n.Box3);
  41627. var i = this;
  41628. return this.makeEmpty(),
  41629. t.updateMatrixWorld(!0),
  41630. t.traverse(function(t) {
  41631. var n = t.geometry;
  41632. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41633. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41634. e.applyMatrix4(t.matrixWorld),
  41635. i.union(e)))
  41636. }),
  41637. this
  41638. }
  41639. }(),
  41640. clone: function() {
  41641. return (new this.constructor).copy(this)
  41642. },
  41643. copy: function(e) {
  41644. return this.min.copy(e.min),
  41645. this.max.copy(e.max),
  41646. this
  41647. },
  41648. makeEmpty: function() {
  41649. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41650. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41651. this
  41652. },
  41653. isEmpty: function() {
  41654. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41655. },
  41656. center: function(e) {
  41657. var t = e || new n.Vector3;
  41658. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41659. },
  41660. size: function(e) {
  41661. var t = e || new n.Vector3;
  41662. return t.subVectors(this.max, this.min)
  41663. },
  41664. expandByPoint: function(e) {
  41665. return this.min.min(e),
  41666. this.max.max(e),
  41667. this
  41668. },
  41669. expandByVector: function(e) {
  41670. return this.min.sub(e),
  41671. this.max.add(e),
  41672. this
  41673. },
  41674. expandByScalar: function(e) {
  41675. return this.min.addScalar(-e),
  41676. this.max.addScalar(e),
  41677. this
  41678. },
  41679. containsPoint: function(e) {
  41680. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41681. },
  41682. containsBox: function(e) {
  41683. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41684. },
  41685. getParameter: function(e, t) {
  41686. var i = t || new n.Vector3;
  41687. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41688. },
  41689. intersectsBox: function(e) {
  41690. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41691. },
  41692. intersectsSphere: function() {
  41693. var e;
  41694. return function(t) {
  41695. return void 0 === e && (e = new n.Vector3),
  41696. this.clampPoint(t.center, e),
  41697. e.distanceToSquared(t.center) <= t.radius * t.radius
  41698. }
  41699. }(),
  41700. intersectsPlane: function(e) {
  41701. var t, i;
  41702. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41703. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41704. i = e.normal.x * this.min.x),
  41705. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41706. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41707. i += e.normal.y * this.min.y),
  41708. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41709. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41710. i += e.normal.z * this.min.z),
  41711. t <= e.constant && i >= e.constant
  41712. },
  41713. clampPoint: function(e, t) {
  41714. var i = t || new n.Vector3;
  41715. return i.copy(e).clamp(this.min, this.max)
  41716. },
  41717. distanceToPoint: function() {
  41718. var e = new n.Vector3;
  41719. return function(t) {
  41720. var i = e.copy(t).clamp(this.min, this.max);
  41721. return i.sub(t).length()
  41722. }
  41723. }(),
  41724. getBoundingSphere: function() {
  41725. var e = new n.Vector3;
  41726. return function(t) {
  41727. var i = t || new n.Sphere;
  41728. return i.center = this.center(),
  41729. i.radius = .5 * this.size(e).length(),
  41730. i
  41731. }
  41732. }(),
  41733. intersect: function(e) {
  41734. return this.min.max(e.min),
  41735. this.max.min(e.max),
  41736. this
  41737. },
  41738. union: function(e) {
  41739. return this.min.min(e.min),
  41740. this.max.max(e.max),
  41741. this
  41742. },
  41743. applyMatrix4: function() {
  41744. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41745. return function(t) {
  41746. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41747. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41748. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41749. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41750. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41751. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41752. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41753. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41754. this.makeEmpty(),
  41755. this.setFromPoints(e),
  41756. this
  41757. }
  41758. }(),
  41759. translate: function(e) {
  41760. return this.min.add(e),
  41761. this.max.add(e),
  41762. this
  41763. },
  41764. equals: function(e) {
  41765. return e.min.equals(this.min) && e.max.equals(this.max)
  41766. }
  41767. },
  41768. n.Matrix3 = function() {
  41769. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41770. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41771. }
  41772. ,
  41773. n.Matrix3.prototype = {
  41774. constructor: n.Matrix3,
  41775. set: function(e, t, i, n, r, o, a, s, l) {
  41776. var c = this.elements;
  41777. return c[0] = e,
  41778. c[1] = n,
  41779. c[2] = a,
  41780. c[3] = t,
  41781. c[4] = r,
  41782. c[5] = s,
  41783. c[6] = i,
  41784. c[7] = o,
  41785. c[8] = l,
  41786. this
  41787. },
  41788. identity: function() {
  41789. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41790. this
  41791. },
  41792. clone: function() {
  41793. return (new this.constructor).fromArray(this.elements)
  41794. },
  41795. copy: function(e) {
  41796. var t = e.elements;
  41797. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41798. this
  41799. },
  41800. setFromMatrix4: function(e) {
  41801. var t = e.elements;
  41802. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41803. this
  41804. },
  41805. applyToVector3Array: function() {
  41806. var e;
  41807. return function(t, i, r) {
  41808. void 0 === e && (e = new n.Vector3),
  41809. void 0 === i && (i = 0),
  41810. void 0 === r && (r = t.length);
  41811. for (var o = 0, a = i; o < r; o += 3,
  41812. a += 3)
  41813. e.fromArray(t, a),
  41814. e.applyMatrix3(this),
  41815. e.toArray(t, a);
  41816. return t
  41817. }
  41818. }(),
  41819. applyToBuffer: function() {
  41820. var e;
  41821. return function(t, i, r) {
  41822. void 0 === e && (e = new n.Vector3),
  41823. void 0 === i && (i = 0),
  41824. void 0 === r && (r = t.length / t.itemSize);
  41825. for (var o = 0, a = i; o < r; o++,
  41826. a++)
  41827. e.x = t.getX(a),
  41828. e.y = t.getY(a),
  41829. e.z = t.getZ(a),
  41830. e.applyMatrix3(this),
  41831. t.setXYZ(e.x, e.y, e.z);
  41832. return t
  41833. }
  41834. }(),
  41835. multiplyScalar: function(e) {
  41836. var t = this.elements;
  41837. return t[0] *= e,
  41838. t[3] *= e,
  41839. t[6] *= e,
  41840. t[1] *= e,
  41841. t[4] *= e,
  41842. t[7] *= e,
  41843. t[2] *= e,
  41844. t[5] *= e,
  41845. t[8] *= e,
  41846. this
  41847. },
  41848. determinant: function() {
  41849. var e = this.elements
  41850. , t = e[0]
  41851. , i = e[1]
  41852. , n = e[2]
  41853. , r = e[3]
  41854. , o = e[4]
  41855. , a = e[5]
  41856. , s = e[6]
  41857. , l = e[7]
  41858. , c = e[8];
  41859. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41860. },
  41861. getInverse: function(e, t) {
  41862. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41863. var i = e.elements
  41864. , r = this.elements
  41865. , o = i[0]
  41866. , a = i[1]
  41867. , s = i[2]
  41868. , l = i[3]
  41869. , c = i[4]
  41870. , h = i[5]
  41871. , u = i[6]
  41872. , d = i[7]
  41873. , p = i[8]
  41874. , f = p * c - h * d
  41875. , g = h * u - p * l
  41876. , m = d * l - c * u
  41877. , v = o * f + a * g + s * m;
  41878. if (0 === v) {
  41879. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41880. if (t)
  41881. throw new Error(A);
  41882. return console.warn(A),
  41883. this.identity()
  41884. }
  41885. return r[0] = f,
  41886. r[1] = s * d - p * a,
  41887. r[2] = h * a - s * c,
  41888. r[3] = g,
  41889. r[4] = p * o - s * u,
  41890. r[5] = s * l - h * o,
  41891. r[6] = m,
  41892. r[7] = a * u - d * o,
  41893. r[8] = c * o - a * l,
  41894. this.multiplyScalar(1 / v)
  41895. },
  41896. transpose: function() {
  41897. var e, t = this.elements;
  41898. return e = t[1],
  41899. t[1] = t[3],
  41900. t[3] = e,
  41901. e = t[2],
  41902. t[2] = t[6],
  41903. t[6] = e,
  41904. e = t[5],
  41905. t[5] = t[7],
  41906. t[7] = e,
  41907. this
  41908. },
  41909. flattenToArrayOffset: function(e, t) {
  41910. var i = this.elements;
  41911. return e[t] = i[0],
  41912. e[t + 1] = i[1],
  41913. e[t + 2] = i[2],
  41914. e[t + 3] = i[3],
  41915. e[t + 4] = i[4],
  41916. e[t + 5] = i[5],
  41917. e[t + 6] = i[6],
  41918. e[t + 7] = i[7],
  41919. e[t + 8] = i[8],
  41920. e
  41921. },
  41922. getNormalMatrix: function(e) {
  41923. return this.setFromMatrix4(e).getInverse(this).transpose()
  41924. },
  41925. transposeIntoArray: function(e) {
  41926. var t = this.elements;
  41927. return e[0] = t[0],
  41928. e[1] = t[3],
  41929. e[2] = t[6],
  41930. e[3] = t[1],
  41931. e[4] = t[4],
  41932. e[5] = t[7],
  41933. e[6] = t[2],
  41934. e[7] = t[5],
  41935. e[8] = t[8],
  41936. this
  41937. },
  41938. fromArray: function(e) {
  41939. return this.elements.set(e),
  41940. this
  41941. },
  41942. toArray: function() {
  41943. var e = this.elements;
  41944. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41945. }
  41946. },
  41947. n.Matrix4 = function() {
  41948. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41949. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41950. }
  41951. ,
  41952. n.Matrix4.prototype = {
  41953. constructor: n.Matrix4,
  41954. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41955. var m = this.elements;
  41956. return m[0] = e,
  41957. m[4] = t,
  41958. m[8] = i,
  41959. m[12] = n,
  41960. m[1] = r,
  41961. m[5] = o,
  41962. m[9] = a,
  41963. m[13] = s,
  41964. m[2] = l,
  41965. m[6] = c,
  41966. m[10] = h,
  41967. m[14] = u,
  41968. m[3] = d,
  41969. m[7] = p,
  41970. m[11] = f,
  41971. m[15] = g,
  41972. this
  41973. },
  41974. identity: function() {
  41975. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41976. this
  41977. },
  41978. clone: function() {
  41979. return (new n.Matrix4).fromArray(this.elements)
  41980. },
  41981. copy: function(e) {
  41982. return this.elements.set(e.elements),
  41983. this
  41984. },
  41985. copyPosition: function(e) {
  41986. var t = this.elements
  41987. , i = e.elements;
  41988. return t[12] = i[12],
  41989. t[13] = i[13],
  41990. t[14] = i[14],
  41991. this
  41992. },
  41993. extractBasis: function(e, t, i) {
  41994. return e.setFromMatrixColumn(this, 0),
  41995. t.setFromMatrixColumn(this, 1),
  41996. i.setFromMatrixColumn(this, 2),
  41997. this
  41998. },
  41999. makeBasis: function(e, t, i) {
  42000. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  42001. this
  42002. },
  42003. extractRotation: function() {
  42004. var e;
  42005. return function(t) {
  42006. void 0 === e && (e = new n.Vector3);
  42007. var i = this.elements
  42008. , r = t.elements
  42009. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  42010. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  42011. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  42012. return i[0] = r[0] * o,
  42013. i[1] = r[1] * o,
  42014. i[2] = r[2] * o,
  42015. i[4] = r[4] * a,
  42016. i[5] = r[5] * a,
  42017. i[6] = r[6] * a,
  42018. i[8] = r[8] * s,
  42019. i[9] = r[9] * s,
  42020. i[10] = r[10] * s,
  42021. this
  42022. }
  42023. }(),
  42024. makeRotationFromEuler: function(e) {
  42025. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  42026. var t = this.elements
  42027. , i = e.x
  42028. , r = e.y
  42029. , o = e.z
  42030. , a = Math.cos(i)
  42031. , s = Math.sin(i)
  42032. , l = Math.cos(r)
  42033. , c = Math.sin(r)
  42034. , h = Math.cos(o)
  42035. , u = Math.sin(o);
  42036. if ("XYZ" === e.order) {
  42037. var d = a * h
  42038. , p = a * u
  42039. , f = s * h
  42040. , g = s * u;
  42041. t[0] = l * h,
  42042. t[4] = -l * u,
  42043. t[8] = c,
  42044. t[1] = p + f * c,
  42045. t[5] = d - g * c,
  42046. t[9] = -s * l,
  42047. t[2] = g - d * c,
  42048. t[6] = f + p * c,
  42049. t[10] = a * l
  42050. } else if ("YXZ" === e.order) {
  42051. var m = l * h
  42052. , v = l * u
  42053. , A = c * h
  42054. , y = c * u;
  42055. t[0] = m + y * s,
  42056. t[4] = A * s - v,
  42057. t[8] = a * c,
  42058. t[1] = a * u,
  42059. t[5] = a * h,
  42060. t[9] = -s,
  42061. t[2] = v * s - A,
  42062. t[6] = y + m * s,
  42063. t[10] = a * l
  42064. } else if ("ZXY" === e.order) {
  42065. var m = l * h
  42066. , v = l * u
  42067. , A = c * h
  42068. , y = c * u;
  42069. t[0] = m - y * s,
  42070. t[4] = -a * u,
  42071. t[8] = A + v * s,
  42072. t[1] = v + A * s,
  42073. t[5] = a * h,
  42074. t[9] = y - m * s,
  42075. t[2] = -a * c,
  42076. t[6] = s,
  42077. t[10] = a * l
  42078. } else if ("ZYX" === e.order) {
  42079. var d = a * h
  42080. , p = a * u
  42081. , f = s * h
  42082. , g = s * u;
  42083. t[0] = l * h,
  42084. t[4] = f * c - p,
  42085. t[8] = d * c + g,
  42086. t[1] = l * u,
  42087. t[5] = g * c + d,
  42088. t[9] = p * c - f,
  42089. t[2] = -c,
  42090. t[6] = s * l,
  42091. t[10] = a * l
  42092. } else if ("YZX" === e.order) {
  42093. var C = a * l
  42094. , I = a * c
  42095. , E = s * l
  42096. , b = s * c;
  42097. t[0] = l * h,
  42098. t[4] = b - C * u,
  42099. t[8] = E * u + I,
  42100. t[1] = u,
  42101. t[5] = a * h,
  42102. t[9] = -s * h,
  42103. t[2] = -c * h,
  42104. t[6] = I * u + E,
  42105. t[10] = C - b * u
  42106. } else if ("XZY" === e.order) {
  42107. var C = a * l
  42108. , I = a * c
  42109. , E = s * l
  42110. , b = s * c;
  42111. t[0] = l * h,
  42112. t[4] = -u,
  42113. t[8] = c * h,
  42114. t[1] = C * u + b,
  42115. t[5] = a * h,
  42116. t[9] = I * u - E,
  42117. t[2] = E * u - I,
  42118. t[6] = s * h,
  42119. t[10] = b * u + C
  42120. }
  42121. return t[3] = 0,
  42122. t[7] = 0,
  42123. t[11] = 0,
  42124. t[12] = 0,
  42125. t[13] = 0,
  42126. t[14] = 0,
  42127. t[15] = 1,
  42128. this
  42129. },
  42130. makeRotationFromQuaternion: function(e) {
  42131. var t = this.elements
  42132. , i = e.x
  42133. , n = e.y
  42134. , r = e.z
  42135. , o = e.w
  42136. , a = i + i
  42137. , s = n + n
  42138. , l = r + r
  42139. , c = i * a
  42140. , h = i * s
  42141. , u = i * l
  42142. , d = n * s
  42143. , p = n * l
  42144. , f = r * l
  42145. , g = o * a
  42146. , m = o * s
  42147. , v = o * l;
  42148. return t[0] = 1 - (d + f),
  42149. t[4] = h - v,
  42150. t[8] = u + m,
  42151. t[1] = h + v,
  42152. t[5] = 1 - (c + f),
  42153. t[9] = p - g,
  42154. t[2] = u - m,
  42155. t[6] = p + g,
  42156. t[10] = 1 - (c + d),
  42157. t[3] = 0,
  42158. t[7] = 0,
  42159. t[11] = 0,
  42160. t[12] = 0,
  42161. t[13] = 0,
  42162. t[14] = 0,
  42163. t[15] = 1,
  42164. this
  42165. },
  42166. lookAt: function() {
  42167. var e, t, i;
  42168. return function(r, o, a) {
  42169. void 0 === e && (e = new n.Vector3),
  42170. void 0 === t && (t = new n.Vector3),
  42171. void 0 === i && (i = new n.Vector3);
  42172. var s = this.elements;
  42173. return i.subVectors(r, o).normalize(),
  42174. 0 === i.lengthSq() && (i.z = 1),
  42175. e.crossVectors(a, i).normalize(),
  42176. 0 === e.lengthSq() && (i.x += 1e-4,
  42177. e.crossVectors(a, i).normalize()),
  42178. t.crossVectors(i, e),
  42179. s[0] = e.x,
  42180. s[4] = t.x,
  42181. s[8] = i.x,
  42182. s[1] = e.y,
  42183. s[5] = t.y,
  42184. s[9] = i.y,
  42185. s[2] = e.z,
  42186. s[6] = t.z,
  42187. s[10] = i.z,
  42188. this
  42189. }
  42190. }(),
  42191. multiply: function(e, t) {
  42192. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42193. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42194. },
  42195. multiplyMatrices: function(e, t) {
  42196. var i = e.elements
  42197. , n = t.elements
  42198. , r = this.elements
  42199. , o = i[0]
  42200. , a = i[4]
  42201. , s = i[8]
  42202. , l = i[12]
  42203. , c = i[1]
  42204. , h = i[5]
  42205. , u = i[9]
  42206. , d = i[13]
  42207. , p = i[2]
  42208. , f = i[6]
  42209. , g = i[10]
  42210. , m = i[14]
  42211. , v = i[3]
  42212. , A = i[7]
  42213. , y = i[11]
  42214. , C = i[15]
  42215. , I = n[0]
  42216. , E = n[4]
  42217. , b = n[8]
  42218. , w = n[12]
  42219. , _ = n[1]
  42220. , T = n[5]
  42221. , x = n[9]
  42222. , S = n[13]
  42223. , M = n[2]
  42224. , R = n[6]
  42225. , P = n[10]
  42226. , O = n[14]
  42227. , L = n[3]
  42228. , D = n[7]
  42229. , N = n[11]
  42230. , B = n[15];
  42231. return r[0] = o * I + a * _ + s * M + l * L,
  42232. r[4] = o * E + a * T + s * R + l * D,
  42233. r[8] = o * b + a * x + s * P + l * N,
  42234. r[12] = o * w + a * S + s * O + l * B,
  42235. r[1] = c * I + h * _ + u * M + d * L,
  42236. r[5] = c * E + h * T + u * R + d * D,
  42237. r[9] = c * b + h * x + u * P + d * N,
  42238. r[13] = c * w + h * S + u * O + d * B,
  42239. r[2] = p * I + f * _ + g * M + m * L,
  42240. r[6] = p * E + f * T + g * R + m * D,
  42241. r[10] = p * b + f * x + g * P + m * N,
  42242. r[14] = p * w + f * S + g * O + m * B,
  42243. r[3] = v * I + A * _ + y * M + C * L,
  42244. r[7] = v * E + A * T + y * R + C * D,
  42245. r[11] = v * b + A * x + y * P + C * N,
  42246. r[15] = v * w + A * S + y * O + C * B,
  42247. this
  42248. },
  42249. multiplyToArray: function(e, t, i) {
  42250. var n = this.elements;
  42251. return this.multiplyMatrices(e, t),
  42252. i[0] = n[0],
  42253. i[1] = n[1],
  42254. i[2] = n[2],
  42255. i[3] = n[3],
  42256. i[4] = n[4],
  42257. i[5] = n[5],
  42258. i[6] = n[6],
  42259. i[7] = n[7],
  42260. i[8] = n[8],
  42261. i[9] = n[9],
  42262. i[10] = n[10],
  42263. i[11] = n[11],
  42264. i[12] = n[12],
  42265. i[13] = n[13],
  42266. i[14] = n[14],
  42267. i[15] = n[15],
  42268. this
  42269. },
  42270. multiplyScalar: function(e) {
  42271. var t = this.elements;
  42272. return t[0] *= e,
  42273. t[4] *= e,
  42274. t[8] *= e,
  42275. t[12] *= e,
  42276. t[1] *= e,
  42277. t[5] *= e,
  42278. t[9] *= e,
  42279. t[13] *= e,
  42280. t[2] *= e,
  42281. t[6] *= e,
  42282. t[10] *= e,
  42283. t[14] *= e,
  42284. t[3] *= e,
  42285. t[7] *= e,
  42286. t[11] *= e,
  42287. t[15] *= e,
  42288. this
  42289. },
  42290. applyToVector3Array: function() {
  42291. var e;
  42292. return function(t, i, r) {
  42293. void 0 === e && (e = new n.Vector3),
  42294. void 0 === i && (i = 0),
  42295. void 0 === r && (r = t.length);
  42296. for (var o = 0, a = i; o < r; o += 3,
  42297. a += 3)
  42298. e.fromArray(t, a),
  42299. e.applyMatrix4(this),
  42300. e.toArray(t, a);
  42301. return t
  42302. }
  42303. }(),
  42304. applyToBuffer: function() {
  42305. var e;
  42306. return function(t, i, r) {
  42307. void 0 === e && (e = new n.Vector3),
  42308. void 0 === i && (i = 0),
  42309. void 0 === r && (r = t.length / t.itemSize);
  42310. for (var o = 0, a = i; o < r; o++,
  42311. a++)
  42312. e.x = t.getX(a),
  42313. e.y = t.getY(a),
  42314. e.z = t.getZ(a),
  42315. e.applyMatrix4(this),
  42316. t.setXYZ(e.x, e.y, e.z);
  42317. return t
  42318. }
  42319. }(),
  42320. determinant: function() {
  42321. var e = this.elements
  42322. , t = e[0]
  42323. , i = e[4]
  42324. , n = e[8]
  42325. , r = e[12]
  42326. , o = e[1]
  42327. , a = e[5]
  42328. , s = e[9]
  42329. , l = e[13]
  42330. , c = e[2]
  42331. , h = e[6]
  42332. , u = e[10]
  42333. , d = e[14]
  42334. , p = e[3]
  42335. , f = e[7]
  42336. , g = e[11]
  42337. , m = e[15];
  42338. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42339. },
  42340. transpose: function() {
  42341. var e, t = this.elements;
  42342. return e = t[1],
  42343. t[1] = t[4],
  42344. t[4] = e,
  42345. e = t[2],
  42346. t[2] = t[8],
  42347. t[8] = e,
  42348. e = t[6],
  42349. t[6] = t[9],
  42350. t[9] = e,
  42351. e = t[3],
  42352. t[3] = t[12],
  42353. t[12] = e,
  42354. e = t[7],
  42355. t[7] = t[13],
  42356. t[13] = e,
  42357. e = t[11],
  42358. t[11] = t[14],
  42359. t[14] = e,
  42360. this
  42361. },
  42362. flattenToArrayOffset: function(e, t) {
  42363. var i = this.elements;
  42364. return e[t] = i[0],
  42365. e[t + 1] = i[1],
  42366. e[t + 2] = i[2],
  42367. e[t + 3] = i[3],
  42368. e[t + 4] = i[4],
  42369. e[t + 5] = i[5],
  42370. e[t + 6] = i[6],
  42371. e[t + 7] = i[7],
  42372. e[t + 8] = i[8],
  42373. e[t + 9] = i[9],
  42374. e[t + 10] = i[10],
  42375. e[t + 11] = i[11],
  42376. e[t + 12] = i[12],
  42377. e[t + 13] = i[13],
  42378. e[t + 14] = i[14],
  42379. e[t + 15] = i[15],
  42380. e
  42381. },
  42382. getPosition: function() {
  42383. var e;
  42384. return function() {
  42385. return void 0 === e && (e = new n.Vector3),
  42386. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42387. e.setFromMatrixColumn(this, 3)
  42388. }
  42389. }(),
  42390. setPosition: function(e) {
  42391. var t = this.elements;
  42392. return t[12] = e.x,
  42393. t[13] = e.y,
  42394. t[14] = e.z,
  42395. this
  42396. },
  42397. getInverse: function(e, t) {
  42398. var i = this.elements
  42399. , n = e.elements
  42400. , r = n[0]
  42401. , o = n[1]
  42402. , a = n[2]
  42403. , s = n[3]
  42404. , l = n[4]
  42405. , c = n[5]
  42406. , h = n[6]
  42407. , u = n[7]
  42408. , d = n[8]
  42409. , p = n[9]
  42410. , f = n[10]
  42411. , g = n[11]
  42412. , m = n[12]
  42413. , v = n[13]
  42414. , A = n[14]
  42415. , y = n[15]
  42416. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42417. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42418. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42419. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42420. , w = r * C + o * I + a * E + s * b;
  42421. if (0 === w) {
  42422. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42423. if (t)
  42424. throw new Error(_);
  42425. return console.warn(_),
  42426. this.identity()
  42427. }
  42428. return i[0] = C,
  42429. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42430. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42431. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42432. i[4] = I,
  42433. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42434. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42435. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42436. i[8] = E,
  42437. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42438. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42439. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42440. i[12] = b,
  42441. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42442. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42443. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42444. this.multiplyScalar(1 / w)
  42445. },
  42446. scale: function(e) {
  42447. var t = this.elements
  42448. , i = e.x
  42449. , n = e.y
  42450. , r = e.z;
  42451. return t[0] *= i,
  42452. t[4] *= n,
  42453. t[8] *= r,
  42454. t[1] *= i,
  42455. t[5] *= n,
  42456. t[9] *= r,
  42457. t[2] *= i,
  42458. t[6] *= n,
  42459. t[10] *= r,
  42460. t[3] *= i,
  42461. t[7] *= n,
  42462. t[11] *= r,
  42463. this
  42464. },
  42465. getMaxScaleOnAxis: function() {
  42466. var e = this.elements
  42467. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42468. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42469. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42470. return Math.sqrt(Math.max(t, i, n))
  42471. },
  42472. makeTranslation: function(e, t, i) {
  42473. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42474. this
  42475. },
  42476. makeRotationX: function(e) {
  42477. var t = Math.cos(e)
  42478. , i = Math.sin(e);
  42479. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42480. this
  42481. },
  42482. makeRotationY: function(e) {
  42483. var t = Math.cos(e)
  42484. , i = Math.sin(e);
  42485. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42486. this
  42487. },
  42488. makeRotationZ: function(e) {
  42489. var t = Math.cos(e)
  42490. , i = Math.sin(e);
  42491. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42492. this
  42493. },
  42494. makeRotationAxis: function(e, t) {
  42495. var i = Math.cos(t)
  42496. , n = Math.sin(t)
  42497. , r = 1 - i
  42498. , o = e.x
  42499. , a = e.y
  42500. , s = e.z
  42501. , l = r * o
  42502. , c = r * a;
  42503. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42504. this
  42505. },
  42506. makeScale: function(e, t, i) {
  42507. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42508. this
  42509. },
  42510. compose: function(e, t, i) {
  42511. return this.makeRotationFromQuaternion(t),
  42512. this.scale(i),
  42513. this.setPosition(e),
  42514. this
  42515. },
  42516. decompose: function() {
  42517. var e, t;
  42518. return function(i, r, o) {
  42519. void 0 === e && (e = new n.Vector3),
  42520. void 0 === t && (t = new n.Matrix4);
  42521. var a = this.elements
  42522. , s = e.set(a[0], a[1], a[2]).length()
  42523. , l = e.set(a[4], a[5], a[6]).length()
  42524. , c = e.set(a[8], a[9], a[10]).length()
  42525. , h = this.determinant();
  42526. h < 0 && (s = -s),
  42527. i.x = a[12],
  42528. i.y = a[13],
  42529. i.z = a[14],
  42530. t.elements.set(this.elements);
  42531. var u = 1 / s
  42532. , d = 1 / l
  42533. , p = 1 / c;
  42534. return t.elements[0] *= u,
  42535. t.elements[1] *= u,
  42536. t.elements[2] *= u,
  42537. t.elements[4] *= d,
  42538. t.elements[5] *= d,
  42539. t.elements[6] *= d,
  42540. t.elements[8] *= p,
  42541. t.elements[9] *= p,
  42542. t.elements[10] *= p,
  42543. r.setFromRotationMatrix(t),
  42544. o.x = s,
  42545. o.y = l,
  42546. o.z = c,
  42547. this
  42548. }
  42549. }(),
  42550. makeFrustum: function(e, t, i, n, r, o) {
  42551. var a = this.elements
  42552. , s = 2 * r / (t - e)
  42553. , l = 2 * r / (n - i)
  42554. , c = (t + e) / (t - e)
  42555. , h = (n + i) / (n - i)
  42556. , u = -(o + r) / (o - r)
  42557. , d = -2 * o * r / (o - r);
  42558. return a[0] = s,
  42559. a[4] = 0,
  42560. a[8] = c,
  42561. a[12] = 0,
  42562. a[1] = 0,
  42563. a[5] = l,
  42564. a[9] = h,
  42565. a[13] = 0,
  42566. a[2] = 0,
  42567. a[6] = 0,
  42568. a[10] = u,
  42569. a[14] = d,
  42570. a[3] = 0,
  42571. a[7] = 0,
  42572. a[11] = -1,
  42573. a[15] = 0,
  42574. this
  42575. },
  42576. makePerspective: function(e, t, i, r) {
  42577. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42578. , a = -o
  42579. , s = a * t
  42580. , l = o * t;
  42581. return this.makeFrustum(s, l, a, o, i, r)
  42582. },
  42583. makeOrthographic: function(e, t, i, n, r, o) {
  42584. var a = this.elements
  42585. , s = 1 / (t - e)
  42586. , l = 1 / (i - n)
  42587. , c = 1 / (o - r)
  42588. , h = (t + e) * s
  42589. , u = (i + n) * l
  42590. , d = (o + r) * c;
  42591. return a[0] = 2 * s,
  42592. a[4] = 0,
  42593. a[8] = 0,
  42594. a[12] = -h,
  42595. a[1] = 0,
  42596. a[5] = 2 * l,
  42597. a[9] = 0,
  42598. a[13] = -u,
  42599. a[2] = 0,
  42600. a[6] = 0,
  42601. a[10] = -2 * c,
  42602. a[14] = -d,
  42603. a[3] = 0,
  42604. a[7] = 0,
  42605. a[11] = 0,
  42606. a[15] = 1,
  42607. this
  42608. },
  42609. equals: function(e) {
  42610. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42611. if (t[n] !== i[n])
  42612. return !1;
  42613. return !0
  42614. },
  42615. fromArray: function(e) {
  42616. return this.elements.set(e),
  42617. this
  42618. },
  42619. toArray: function() {
  42620. var e = this.elements;
  42621. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42622. }
  42623. },
  42624. n.Ray = function(e, t) {
  42625. this.origin = void 0 !== e ? e : new n.Vector3,
  42626. this.direction = void 0 !== t ? t : new n.Vector3
  42627. }
  42628. ,
  42629. n.Ray.prototype = {
  42630. constructor: n.Ray,
  42631. set: function(e, t) {
  42632. return this.origin.copy(e),
  42633. this.direction.copy(t),
  42634. this
  42635. },
  42636. clone: function() {
  42637. return (new this.constructor).copy(this)
  42638. },
  42639. copy: function(e) {
  42640. return this.origin.copy(e.origin),
  42641. this.direction.copy(e.direction),
  42642. this
  42643. },
  42644. at: function(e, t) {
  42645. var i = t || new n.Vector3;
  42646. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42647. },
  42648. lookAt: function(e) {
  42649. this.direction.copy(e).sub(this.origin).normalize()
  42650. },
  42651. recast: function() {
  42652. var e = new n.Vector3;
  42653. return function(t) {
  42654. return this.origin.copy(this.at(t, e)),
  42655. this
  42656. }
  42657. }(),
  42658. closestPointToPoint: function(e, t) {
  42659. var i = t || new n.Vector3;
  42660. i.subVectors(e, this.origin);
  42661. var r = i.dot(this.direction);
  42662. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42663. },
  42664. distanceToPoint: function(e) {
  42665. return Math.sqrt(this.distanceSqToPoint(e))
  42666. },
  42667. distanceSqToPoint: function() {
  42668. var e = new n.Vector3;
  42669. return function(t) {
  42670. var i = e.subVectors(t, this.origin).dot(this.direction);
  42671. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42672. e.distanceToSquared(t))
  42673. }
  42674. }(),
  42675. distanceSqToSegment: function() {
  42676. var e = new n.Vector3
  42677. , t = new n.Vector3
  42678. , i = new n.Vector3;
  42679. return function(n, r, o, a) {
  42680. e.copy(n).add(r).multiplyScalar(.5),
  42681. t.copy(r).sub(n).normalize(),
  42682. i.copy(this.origin).sub(e);
  42683. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42684. if (m > 0)
  42685. if (s = d * f - p,
  42686. l = d * p - f,
  42687. h = u * m,
  42688. s >= 0)
  42689. if (l >= -h)
  42690. if (l <= h) {
  42691. var v = 1 / m;
  42692. s *= v,
  42693. l *= v,
  42694. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42695. } else
  42696. l = u,
  42697. s = Math.max(0, -(d * l + p)),
  42698. c = -s * s + l * (l + 2 * f) + g;
  42699. else
  42700. l = -u,
  42701. s = Math.max(0, -(d * l + p)),
  42702. c = -s * s + l * (l + 2 * f) + g;
  42703. else
  42704. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42705. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42706. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42707. l = Math.min(Math.max(-u, -f), u),
  42708. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42709. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42710. c = -s * s + l * (l + 2 * f) + g);
  42711. else
  42712. l = d > 0 ? -u : u,
  42713. s = Math.max(0, -(d * l + p)),
  42714. c = -s * s + l * (l + 2 * f) + g;
  42715. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42716. a && a.copy(t).multiplyScalar(l).add(e),
  42717. c
  42718. }
  42719. }(),
  42720. intersectSphere: function() {
  42721. var e = new n.Vector3;
  42722. return function(t, i) {
  42723. e.subVectors(t.center, this.origin);
  42724. var n = e.dot(this.direction)
  42725. , r = e.dot(e) - n * n
  42726. , o = t.radius * t.radius;
  42727. if (r > o)
  42728. return null;
  42729. var a = Math.sqrt(o - r)
  42730. , s = n - a
  42731. , l = n + a;
  42732. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42733. }
  42734. }(),
  42735. intersectsSphere: function(e) {
  42736. return this.distanceToPoint(e.center) <= e.radius
  42737. },
  42738. distanceToPlane: function(e) {
  42739. var t = e.normal.dot(this.direction);
  42740. if (0 === t)
  42741. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42742. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42743. return i >= 0 ? i : null
  42744. },
  42745. intersectPlane: function(e, t) {
  42746. var i = this.distanceToPlane(e);
  42747. return null === i ? null : this.at(i, t)
  42748. },
  42749. intersectsPlane: function(e) {
  42750. var t = e.distanceToPoint(this.origin);
  42751. if (0 === t)
  42752. return !0;
  42753. var i = e.normal.dot(this.direction);
  42754. return i * t < 0
  42755. },
  42756. intersectBox: function(e, t) {
  42757. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42758. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42759. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42760. n = (e.min.x - u.x) * l),
  42761. c >= 0 ? (r = (e.min.y - u.y) * c,
  42762. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42763. o = (e.min.y - u.y) * c),
  42764. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42765. (o < n || n !== n) && (n = o),
  42766. h >= 0 ? (a = (e.min.z - u.z) * h,
  42767. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42768. s = (e.min.z - u.z) * h),
  42769. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42770. (s < n || n !== n) && (n = s),
  42771. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42772. },
  42773. intersectsBox: function() {
  42774. var e = new n.Vector3;
  42775. return function(t) {
  42776. return null !== this.intersectBox(t, e)
  42777. }
  42778. }(),
  42779. intersectTriangle: function() {
  42780. var e = new n.Vector3
  42781. , t = new n.Vector3
  42782. , i = new n.Vector3
  42783. , r = new n.Vector3;
  42784. return function(n, o, a, s, l) {
  42785. t.subVectors(o, n),
  42786. i.subVectors(a, n),
  42787. r.crossVectors(t, i);
  42788. var c, h = this.direction.dot(r);
  42789. if (h > 0) {
  42790. if (s)
  42791. return null;
  42792. c = 1
  42793. } else {
  42794. if (!(h < 0))
  42795. return null;
  42796. c = -1,
  42797. h = -h
  42798. }
  42799. e.subVectors(this.origin, n);
  42800. var u = c * this.direction.dot(i.crossVectors(e, i));
  42801. if (u < 0)
  42802. return null;
  42803. var d = c * this.direction.dot(t.cross(e));
  42804. if (d < 0)
  42805. return null;
  42806. if (u + d > h)
  42807. return null;
  42808. var p = -c * e.dot(r);
  42809. return p < 0 ? null : this.at(p / h, l)
  42810. }
  42811. }(),
  42812. applyMatrix4: function(e) {
  42813. return this.direction.add(this.origin).applyMatrix4(e),
  42814. this.origin.applyMatrix4(e),
  42815. this.direction.sub(this.origin),
  42816. this.direction.normalize(),
  42817. this
  42818. },
  42819. equals: function(e) {
  42820. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42821. }
  42822. },
  42823. n.Sphere = function(e, t) {
  42824. this.center = void 0 !== e ? e : new n.Vector3,
  42825. this.radius = void 0 !== t ? t : 0
  42826. }
  42827. ,
  42828. n.Sphere.prototype = {
  42829. constructor: n.Sphere,
  42830. set: function(e, t) {
  42831. return this.center.copy(e),
  42832. this.radius = t,
  42833. this
  42834. },
  42835. setFromPoints: function() {
  42836. var e = new n.Box3;
  42837. return function(t, i) {
  42838. var n = this.center;
  42839. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42840. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42841. r = Math.max(r, n.distanceToSquared(t[o]));
  42842. return this.radius = Math.sqrt(r),
  42843. this
  42844. }
  42845. }(),
  42846. clone: function() {
  42847. return (new this.constructor).copy(this)
  42848. },
  42849. copy: function(e) {
  42850. return this.center.copy(e.center),
  42851. this.radius = e.radius,
  42852. this
  42853. },
  42854. empty: function() {
  42855. return this.radius <= 0
  42856. },
  42857. containsPoint: function(e) {
  42858. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42859. },
  42860. distanceToPoint: function(e) {
  42861. return e.distanceTo(this.center) - this.radius
  42862. },
  42863. intersectsSphere: function(e) {
  42864. var t = this.radius + e.radius;
  42865. return e.center.distanceToSquared(this.center) <= t * t
  42866. },
  42867. intersectsBox: function(e) {
  42868. return e.intersectsSphere(this)
  42869. },
  42870. intersectsPlane: function(e) {
  42871. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42872. },
  42873. clampPoint: function(e, t) {
  42874. var i = this.center.distanceToSquared(e)
  42875. , r = t || new n.Vector3;
  42876. return r.copy(e),
  42877. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42878. r.multiplyScalar(this.radius).add(this.center)),
  42879. r
  42880. },
  42881. getBoundingBox: function(e) {
  42882. var t = e || new n.Box3;
  42883. return t.set(this.center, this.center),
  42884. t.expandByScalar(this.radius),
  42885. t
  42886. },
  42887. applyMatrix4: function(e) {
  42888. return this.center.applyMatrix4(e),
  42889. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42890. this
  42891. },
  42892. translate: function(e) {
  42893. return this.center.add(e),
  42894. this
  42895. },
  42896. equals: function(e) {
  42897. return e.center.equals(this.center) && e.radius === this.radius
  42898. }
  42899. },
  42900. n.Frustum = function(e, t, i, r, o, a) {
  42901. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42902. }
  42903. ,
  42904. n.Frustum.prototype = {
  42905. constructor: n.Frustum,
  42906. set: function(e, t, i, n, r, o) {
  42907. var a = this.planes;
  42908. return a[0].copy(e),
  42909. a[1].copy(t),
  42910. a[2].copy(i),
  42911. a[3].copy(n),
  42912. a[4].copy(r),
  42913. a[5].copy(o),
  42914. this
  42915. },
  42916. clone: function() {
  42917. return (new this.constructor).copy(this)
  42918. },
  42919. copy: function(e) {
  42920. for (var t = this.planes, i = 0; i < 6; i++)
  42921. t[i].copy(e.planes[i]);
  42922. return this
  42923. },
  42924. setFromMatrix: function(e) {
  42925. var t = this.planes
  42926. , i = e.elements
  42927. , n = i[0]
  42928. , r = i[1]
  42929. , o = i[2]
  42930. , a = i[3]
  42931. , s = i[4]
  42932. , l = i[5]
  42933. , c = i[6]
  42934. , h = i[7]
  42935. , u = i[8]
  42936. , d = i[9]
  42937. , p = i[10]
  42938. , f = i[11]
  42939. , g = i[12]
  42940. , m = i[13]
  42941. , v = i[14]
  42942. , A = i[15];
  42943. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42944. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42945. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42946. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42947. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42948. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42949. this
  42950. },
  42951. intersectsObject: function() {
  42952. var e = new n.Sphere;
  42953. return function(t) {
  42954. var i = t.geometry;
  42955. return null === i.boundingSphere && i.computeBoundingSphere(),
  42956. e.copy(i.boundingSphere),
  42957. e.applyMatrix4(t.matrixWorld),
  42958. this.intersectsSphere(e)
  42959. }
  42960. }(),
  42961. intersectsSphere: function(e) {
  42962. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42963. var o = t[r].distanceToPoint(i);
  42964. if (o < n)
  42965. return !1
  42966. }
  42967. return !0
  42968. },
  42969. intersectsBox: function() {
  42970. var e = new n.Vector3
  42971. , t = new n.Vector3;
  42972. return function(i) {
  42973. for (var n = this.planes, r = 0; r < 6; r++) {
  42974. var o = n[r];
  42975. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42976. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42977. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42978. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42979. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42980. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42981. var a = o.distanceToPoint(e)
  42982. , s = o.distanceToPoint(t);
  42983. if (a < 0 && s < 0)
  42984. return !1
  42985. }
  42986. return !0
  42987. }
  42988. }(),
  42989. containsPoint: function(e) {
  42990. for (var t = this.planes, i = 0; i < 6; i++)
  42991. if (t[i].distanceToPoint(e) < 0)
  42992. return !1;
  42993. return !0
  42994. }
  42995. },
  42996. n.Plane = function(e, t) {
  42997. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42998. this.constant = void 0 !== t ? t : 0
  42999. }
  43000. ,
  43001. n.Plane.prototype = {
  43002. constructor: n.Plane,
  43003. set: function(e, t) {
  43004. return this.normal.copy(e),
  43005. this.constant = t,
  43006. this
  43007. },
  43008. setComponents: function(e, t, i, n) {
  43009. return this.normal.set(e, t, i),
  43010. this.constant = n,
  43011. this
  43012. },
  43013. setFromNormalAndCoplanarPoint: function(e, t) {
  43014. return this.normal.copy(e),
  43015. this.constant = -t.dot(this.normal),
  43016. this
  43017. },
  43018. setFromCoplanarPoints: function() {
  43019. var e = new n.Vector3
  43020. , t = new n.Vector3;
  43021. return function(i, n, r) {
  43022. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  43023. return this.setFromNormalAndCoplanarPoint(o, i),
  43024. this
  43025. }
  43026. }(),
  43027. clone: function() {
  43028. return (new this.constructor).copy(this)
  43029. },
  43030. copy: function(e) {
  43031. return this.normal.copy(e.normal),
  43032. this.constant = e.constant,
  43033. this
  43034. },
  43035. normalize: function() {
  43036. var e = 1 / this.normal.length();
  43037. return this.normal.multiplyScalar(e),
  43038. this.constant *= e,
  43039. this
  43040. },
  43041. negate: function() {
  43042. return this.constant *= -1,
  43043. this.normal.negate(),
  43044. this
  43045. },
  43046. distanceToPoint: function(e) {
  43047. return this.normal.dot(e) + this.constant
  43048. },
  43049. distanceToSphere: function(e) {
  43050. return this.distanceToPoint(e.center) - e.radius
  43051. },
  43052. projectPoint: function(e, t) {
  43053. return this.orthoPoint(e, t).sub(e).negate()
  43054. },
  43055. orthoPoint: function(e, t) {
  43056. var i = this.distanceToPoint(e)
  43057. , r = t || new n.Vector3;
  43058. return r.copy(this.normal).multiplyScalar(i)
  43059. },
  43060. intersectLine: function() {
  43061. var e = new n.Vector3;
  43062. return function(t, i) {
  43063. var r = i || new n.Vector3
  43064. , o = t.delta(e)
  43065. , a = this.normal.dot(o);
  43066. if (0 !== a) {
  43067. var s = -(t.start.dot(this.normal) + this.constant) / a;
  43068. if (!(s < 0 || s > 1))
  43069. return r.copy(o).multiplyScalar(s).add(t.start)
  43070. } else if (0 === this.distanceToPoint(t.start))
  43071. return r.copy(t.start)
  43072. }
  43073. }(),
  43074. intersectsLine: function(e) {
  43075. var t = this.distanceToPoint(e.start)
  43076. , i = this.distanceToPoint(e.end);
  43077. return t < 0 && i > 0 || i < 0 && t > 0
  43078. },
  43079. intersectsBox: function(e) {
  43080. return e.intersectsPlane(this)
  43081. },
  43082. intersectsSphere: function(e) {
  43083. return e.intersectsPlane(this)
  43084. },
  43085. coplanarPoint: function(e) {
  43086. var t = e || new n.Vector3;
  43087. return t.copy(this.normal).multiplyScalar(-this.constant)
  43088. },
  43089. applyMatrix4: function() {
  43090. var e = new n.Vector3
  43091. , t = new n.Vector3
  43092. , i = new n.Matrix3;
  43093. return function(n, r) {
  43094. var o = r || i.getNormalMatrix(n)
  43095. , a = e.copy(this.normal).applyMatrix3(o)
  43096. , s = this.coplanarPoint(t);
  43097. return s.applyMatrix4(n),
  43098. this.setFromNormalAndCoplanarPoint(a, s),
  43099. this
  43100. }
  43101. }(),
  43102. translate: function(e) {
  43103. return this.constant = this.constant - e.dot(this.normal),
  43104. this
  43105. },
  43106. equals: function(e) {
  43107. return e.normal.equals(this.normal) && e.constant === this.constant
  43108. }
  43109. },
  43110. n.Spherical = function(e, t, i) {
  43111. return this.radius = void 0 !== e ? e : 1,
  43112. this.phi = void 0 !== t ? t : 0,
  43113. this.theta = void 0 !== i ? i : 0,
  43114. this
  43115. }
  43116. ,
  43117. n.Spherical.prototype = {
  43118. constructor: n.Spherical,
  43119. set: function(e, t, i) {
  43120. this.radius = e,
  43121. this.phi = t,
  43122. this.theta = i
  43123. },
  43124. clone: function() {
  43125. return (new this.constructor).copy(this)
  43126. },
  43127. copy: function(e) {
  43128. return this.radius.copy(e.radius),
  43129. this.phi.copy(e.phi),
  43130. this.theta.copy(e.theta),
  43131. this
  43132. },
  43133. makeSafe: function() {
  43134. var e = 1e-6;
  43135. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  43136. },
  43137. setFromVector3: function(e) {
  43138. return this.radius = e.length(),
  43139. 0 === this.radius ? (this.theta = 0,
  43140. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  43141. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  43142. this
  43143. }
  43144. },
  43145. n.Math = {
  43146. generateUUID: function() {
  43147. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  43148. return function() {
  43149. for (var r = 0; r < 36; r++)
  43150. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  43151. e = 15 & n,
  43152. n >>= 4,
  43153. i[r] = t[19 === r ? 3 & e | 8 : e]);
  43154. return i.join("")
  43155. }
  43156. }(),
  43157. clamp: function(e, t, i) {
  43158. return Math.max(t, Math.min(i, e))
  43159. },
  43160. euclideanModulo: function(e, t) {
  43161. return (e % t + t) % t
  43162. },
  43163. mapLinear: function(e, t, i, n, r) {
  43164. return n + (e - t) * (r - n) / (i - t)
  43165. },
  43166. smoothstep: function(e, t, i) {
  43167. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43168. e * e * (3 - 2 * e))
  43169. },
  43170. smootherstep: function(e, t, i) {
  43171. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43172. e * e * e * (e * (6 * e - 15) + 10))
  43173. },
  43174. random16: function() {
  43175. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  43176. Math.random()
  43177. },
  43178. randInt: function(e, t) {
  43179. return e + Math.floor(Math.random() * (t - e + 1))
  43180. },
  43181. randFloat: function(e, t) {
  43182. return e + Math.random() * (t - e)
  43183. },
  43184. randFloatSpread: function(e) {
  43185. return e * (.5 - Math.random())
  43186. },
  43187. degToRad: function() {
  43188. var e = Math.PI / 180;
  43189. return function(t) {
  43190. return t * e
  43191. }
  43192. }(),
  43193. radToDeg: function() {
  43194. var e = 180 / Math.PI;
  43195. return function(t) {
  43196. return t * e
  43197. }
  43198. }(),
  43199. isPowerOfTwo: function(e) {
  43200. return 0 === (e & e - 1) && 0 !== e
  43201. },
  43202. nearestPowerOfTwo: function(e) {
  43203. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43204. },
  43205. nextPowerOfTwo: function(e) {
  43206. return e--,
  43207. e |= e >> 1,
  43208. e |= e >> 2,
  43209. e |= e >> 4,
  43210. e |= e >> 8,
  43211. e |= e >> 16,
  43212. e++,
  43213. e
  43214. }
  43215. },
  43216. n.Spline = function(e) {
  43217. function t(e, t, i, n, r, o, a) {
  43218. var s = .5 * (i - e)
  43219. , l = .5 * (n - t);
  43220. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43221. }
  43222. this.points = e;
  43223. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43224. x: 0,
  43225. y: 0,
  43226. z: 0
  43227. };
  43228. this.initFromArray = function(e) {
  43229. this.points = [];
  43230. for (var t = 0; t < e.length; t++)
  43231. this.points[t] = {
  43232. x: e[t][0],
  43233. y: e[t][1],
  43234. z: e[t][2]
  43235. }
  43236. }
  43237. ,
  43238. this.getPoint = function(e) {
  43239. return i = (this.points.length - 1) * e,
  43240. r = Math.floor(i),
  43241. o = i - r,
  43242. d[0] = 0 === r ? r : r - 1,
  43243. d[1] = r,
  43244. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43245. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43246. l = this.points[d[0]],
  43247. c = this.points[d[1]],
  43248. h = this.points[d[2]],
  43249. u = this.points[d[3]],
  43250. a = o * o,
  43251. s = o * a,
  43252. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43253. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43254. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43255. p
  43256. }
  43257. ,
  43258. this.getControlPointsArray = function() {
  43259. var e, t, i = this.points.length, n = [];
  43260. for (e = 0; e < i; e++)
  43261. t = this.points[e],
  43262. n[e] = [t.x, t.y, t.z];
  43263. return n
  43264. }
  43265. ,
  43266. this.getLength = function(e) {
  43267. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43268. for (u[0] = 0,
  43269. e || (e = 100),
  43270. r = this.points.length * e,
  43271. c.copy(this.points[0]),
  43272. t = 1; t < r; t++)
  43273. i = t / r,
  43274. o = this.getPoint(i),
  43275. h.copy(o),
  43276. d += h.distanceTo(c),
  43277. c.copy(o),
  43278. a = (this.points.length - 1) * i,
  43279. s = Math.floor(a),
  43280. s !== l && (u[s] = d,
  43281. l = s);
  43282. return u[u.length] = d,
  43283. {
  43284. chunks: u,
  43285. total: d
  43286. }
  43287. }
  43288. ,
  43289. this.reparametrizeByArcLength = function(e) {
  43290. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43291. for (h.push(u.copy(this.points[0]).clone()),
  43292. t = 1; t < this.points.length; t++) {
  43293. for (s = d.chunks[t] - d.chunks[t - 1],
  43294. l = Math.ceil(e * s / d.total),
  43295. o = (t - 1) / (this.points.length - 1),
  43296. a = t / (this.points.length - 1),
  43297. i = 1; i < l - 1; i++)
  43298. r = o + i * (1 / l) * (a - o),
  43299. c = this.getPoint(r),
  43300. h.push(u.copy(c).clone());
  43301. h.push(u.copy(this.points[t]).clone())
  43302. }
  43303. this.points = h
  43304. }
  43305. }
  43306. ,
  43307. n.Triangle = function(e, t, i) {
  43308. this.a = void 0 !== e ? e : new n.Vector3,
  43309. this.b = void 0 !== t ? t : new n.Vector3,
  43310. this.c = void 0 !== i ? i : new n.Vector3
  43311. }
  43312. ,
  43313. n.Triangle.normal = function() {
  43314. var e = new n.Vector3;
  43315. return function(t, i, r, o) {
  43316. var a = o || new n.Vector3;
  43317. a.subVectors(r, i),
  43318. e.subVectors(t, i),
  43319. a.cross(e);
  43320. var s = a.lengthSq();
  43321. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43322. }
  43323. }(),
  43324. n.Triangle.barycoordFromPoint = function() {
  43325. var e = new n.Vector3
  43326. , t = new n.Vector3
  43327. , i = new n.Vector3;
  43328. return function(r, o, a, s, l) {
  43329. e.subVectors(s, o),
  43330. t.subVectors(a, o),
  43331. i.subVectors(r, o);
  43332. var c = e.dot(e)
  43333. , h = e.dot(t)
  43334. , u = e.dot(i)
  43335. , d = t.dot(t)
  43336. , p = t.dot(i)
  43337. , f = c * d - h * h
  43338. , g = l || new n.Vector3;
  43339. if (0 === f)
  43340. return g.set(-2, -1, -1);
  43341. var m = 1 / f
  43342. , v = (d * u - h * p) * m
  43343. , A = (c * p - h * u) * m;
  43344. return g.set(1 - v - A, A, v)
  43345. }
  43346. }(),
  43347. n.Triangle.containsPoint = function() {
  43348. var e = new n.Vector3;
  43349. return function(t, i, r, o) {
  43350. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43351. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43352. }
  43353. }(),
  43354. n.Triangle.prototype = {
  43355. constructor: n.Triangle,
  43356. set: function(e, t, i) {
  43357. return this.a.copy(e),
  43358. this.b.copy(t),
  43359. this.c.copy(i),
  43360. this
  43361. },
  43362. setFromPointsAndIndices: function(e, t, i, n) {
  43363. return this.a.copy(e[t]),
  43364. this.b.copy(e[i]),
  43365. this.c.copy(e[n]),
  43366. this
  43367. },
  43368. clone: function() {
  43369. return (new this.constructor).copy(this)
  43370. },
  43371. copy: function(e) {
  43372. return this.a.copy(e.a),
  43373. this.b.copy(e.b),
  43374. this.c.copy(e.c),
  43375. this
  43376. },
  43377. area: function() {
  43378. var e = new n.Vector3
  43379. , t = new n.Vector3;
  43380. return function() {
  43381. return e.subVectors(this.c, this.b),
  43382. t.subVectors(this.a, this.b),
  43383. .5 * e.cross(t).length()
  43384. }
  43385. }(),
  43386. midpoint: function(e) {
  43387. var t = e || new n.Vector3;
  43388. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43389. },
  43390. normal: function(e) {
  43391. return n.Triangle.normal(this.a, this.b, this.c, e)
  43392. },
  43393. plane: function(e) {
  43394. var t = e || new n.Plane;
  43395. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43396. },
  43397. barycoordFromPoint: function(e, t) {
  43398. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43399. },
  43400. containsPoint: function(e) {
  43401. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43402. },
  43403. equals: function(e) {
  43404. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43405. }
  43406. },
  43407. n.Interpolant = function(e, t, i, n) {
  43408. this.parameterPositions = e,
  43409. this._cachedIndex = 0,
  43410. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43411. this.sampleValues = t,
  43412. this.valueSize = i
  43413. }
  43414. ,
  43415. n.Interpolant.prototype = {
  43416. constructor: n.Interpolant,
  43417. evaluate: function(e) {
  43418. var t = this.parameterPositions
  43419. , i = this._cachedIndex
  43420. , n = t[i]
  43421. , r = t[i - 1];
  43422. e: {
  43423. t: {
  43424. var o;
  43425. i: {
  43426. n: if (!(e < n)) {
  43427. for (var a = i + 2; ; ) {
  43428. if (void 0 === n) {
  43429. if (e < r)
  43430. break n;
  43431. return i = t.length,
  43432. this._cachedIndex = i,
  43433. this.afterEnd_(i - 1, e, r)
  43434. }
  43435. if (i === a)
  43436. break;
  43437. if (r = n,
  43438. n = t[++i],
  43439. e < n)
  43440. break t
  43441. }
  43442. o = t.length;
  43443. break i
  43444. }
  43445. {
  43446. if (e >= r)
  43447. break e;
  43448. var s = t[1];
  43449. e < s && (i = 2,
  43450. r = s);
  43451. for (var a = i - 2; ; ) {
  43452. if (void 0 === r)
  43453. return this._cachedIndex = 0,
  43454. this.beforeStart_(0, e, n);
  43455. if (i === a)
  43456. break;
  43457. if (n = r,
  43458. r = t[--i - 1],
  43459. e >= r)
  43460. break t
  43461. }
  43462. o = i,
  43463. i = 0
  43464. }
  43465. }
  43466. for (; i < o; ) {
  43467. var l = i + o >>> 1;
  43468. e < t[l] ? o = l : i = l + 1
  43469. }
  43470. if (n = t[i],
  43471. r = t[i - 1],
  43472. void 0 === r)
  43473. return this._cachedIndex = 0,
  43474. this.beforeStart_(0, e, n);
  43475. if (void 0 === n)
  43476. return i = t.length,
  43477. this._cachedIndex = i,
  43478. this.afterEnd_(i - 1, r, e)
  43479. }
  43480. this._cachedIndex = i,
  43481. this.intervalChanged_(i, r, n)
  43482. }
  43483. return this.interpolate_(i, r, e, n)
  43484. },
  43485. settings: null,
  43486. DefaultSettings_: {},
  43487. getSettings_: function() {
  43488. return this.settings || this.DefaultSettings_
  43489. },
  43490. copySampleValue_: function(e) {
  43491. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43492. t[o] = i[r + o];
  43493. return t
  43494. },
  43495. interpolate_: function(e, t, i, n) {
  43496. throw new Error("call to abstract method")
  43497. },
  43498. intervalChanged_: function(e, t, i) {}
  43499. },
  43500. Object.assign(n.Interpolant.prototype, {
  43501. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43502. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43503. }),
  43504. n.CubicInterpolant = function(e, t, i, r) {
  43505. n.Interpolant.call(this, e, t, i, r),
  43506. this._weightPrev = -0,
  43507. this._offsetPrev = -0,
  43508. this._weightNext = -0,
  43509. this._offsetNext = -0
  43510. }
  43511. ,
  43512. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43513. constructor: n.CubicInterpolant,
  43514. DefaultSettings_: {
  43515. endingStart: n.ZeroCurvatureEnding,
  43516. endingEnd: n.ZeroCurvatureEnding
  43517. },
  43518. intervalChanged_: function(e, t, i) {
  43519. var r = this.parameterPositions
  43520. , o = e - 2
  43521. , a = e + 1
  43522. , s = r[o]
  43523. , l = r[a];
  43524. if (void 0 === s)
  43525. switch (this.getSettings_().endingStart) {
  43526. case n.ZeroSlopeEnding:
  43527. o = e,
  43528. s = 2 * t - i;
  43529. break;
  43530. case n.WrapAroundEnding:
  43531. o = r.length - 2,
  43532. s = t + r[o] - r[o + 1];
  43533. break;
  43534. default:
  43535. o = e,
  43536. s = i
  43537. }
  43538. if (void 0 === l)
  43539. switch (this.getSettings_().endingEnd) {
  43540. case n.ZeroSlopeEnding:
  43541. a = e,
  43542. l = 2 * i - t;
  43543. break;
  43544. case n.WrapAroundEnding:
  43545. a = 1,
  43546. l = i + r[1] - r[0];
  43547. break;
  43548. default:
  43549. a = e - 1,
  43550. l = t
  43551. }
  43552. var c = .5 * (i - t)
  43553. , h = this.valueSize;
  43554. this._weightPrev = c / (t - s),
  43555. this._weightNext = c / (l - i),
  43556. this._offsetPrev = o * h,
  43557. this._offsetNext = a * h
  43558. },
  43559. interpolate_: function(e, t, i, n) {
  43560. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43561. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43562. return r
  43563. }
  43564. }),
  43565. n.DiscreteInterpolant = function(e, t, i, r) {
  43566. n.Interpolant.call(this, e, t, i, r)
  43567. }
  43568. ,
  43569. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43570. constructor: n.DiscreteInterpolant,
  43571. interpolate_: function(e, t, i, n) {
  43572. return this.copySampleValue_(e - 1)
  43573. }
  43574. }),
  43575. n.LinearInterpolant = function(e, t, i, r) {
  43576. n.Interpolant.call(this, e, t, i, r)
  43577. }
  43578. ,
  43579. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43580. constructor: n.LinearInterpolant,
  43581. interpolate_: function(e, t, i, n) {
  43582. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43583. r[u] = o[l + u] * h + o[s + u] * c;
  43584. return r
  43585. }
  43586. }),
  43587. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43588. n.Interpolant.call(this, e, t, i, r)
  43589. }
  43590. ,
  43591. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43592. constructor: n.QuaternionLinearInterpolant,
  43593. interpolate_: function(e, t, i, r) {
  43594. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43595. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43596. return o
  43597. }
  43598. }),
  43599. n.Clock = function(e) {
  43600. this.autoStart = void 0 === e || e,
  43601. this.startTime = 0,
  43602. this.oldTime = 0,
  43603. this.elapsedTime = 0,
  43604. this.running = !1
  43605. }
  43606. ,
  43607. n.Clock.prototype = {
  43608. constructor: n.Clock,
  43609. start: function() {
  43610. this.startTime = performance.now(),
  43611. this.oldTime = this.startTime,
  43612. this.running = !0
  43613. },
  43614. stop: function() {
  43615. this.getElapsedTime(),
  43616. this.running = !1
  43617. },
  43618. getElapsedTime: function() {
  43619. return this.getDelta(),
  43620. this.elapsedTime
  43621. },
  43622. getDelta: function() {
  43623. var e = 0;
  43624. if (this.autoStart && !this.running && this.start(),
  43625. this.running) {
  43626. var t = performance.now();
  43627. e = .001 * (t - this.oldTime),
  43628. this.oldTime = t,
  43629. this.elapsedTime += e
  43630. }
  43631. return e
  43632. }
  43633. },
  43634. n.EventDispatcher = function() {}
  43635. ,
  43636. n.EventDispatcher.prototype = {
  43637. constructor: n.EventDispatcher,
  43638. apply: function(e) {
  43639. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43640. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43641. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43642. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43643. },
  43644. addEventListener: function(e, t) {
  43645. void 0 === this._listeners && (this._listeners = {});
  43646. var i = this._listeners;
  43647. void 0 === i[e] && (i[e] = []),
  43648. i[e].indexOf(t) === -1 && i[e].push(t)
  43649. },
  43650. hasEventListener: function(e, t) {
  43651. if (void 0 === this._listeners)
  43652. return !1;
  43653. var i = this._listeners;
  43654. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43655. },
  43656. removeEventListener: function(e, t) {
  43657. if (void 0 !== this._listeners) {
  43658. var i = this._listeners
  43659. , n = i[e];
  43660. if (void 0 !== n) {
  43661. var r = n.indexOf(t);
  43662. r !== -1 && n.splice(r, 1)
  43663. }
  43664. }
  43665. },
  43666. dispatchEvent: function(e) {
  43667. if (void 0 !== this._listeners) {
  43668. var t = this._listeners
  43669. , i = t[e.type];
  43670. if (void 0 !== i) {
  43671. e.target = this;
  43672. for (var n = [], r = i.length, o = 0; o < r; o++)
  43673. n[o] = i[o];
  43674. for (var o = 0; o < r; o++)
  43675. n[o].call(this, e)
  43676. }
  43677. }
  43678. }
  43679. },
  43680. n.Layers = function() {
  43681. this.mask = 1
  43682. }
  43683. ,
  43684. n.Layers.prototype = {
  43685. constructor: n.Layers,
  43686. set: function(e) {
  43687. this.mask = 1 << e
  43688. },
  43689. enable: function(e) {
  43690. this.mask |= 1 << e
  43691. },
  43692. toggle: function(e) {
  43693. this.mask ^= 1 << e
  43694. },
  43695. disable: function(e) {
  43696. this.mask &= ~(1 << e)
  43697. },
  43698. test: function(e) {
  43699. return 0 !== (this.mask & e.mask)
  43700. }
  43701. },
  43702. function(e) {
  43703. function t(e, t) {
  43704. return e.distance - t.distance
  43705. }
  43706. function i(e, t, n, r) {
  43707. if (e.visible !== !1 && (e.raycast(t, n),
  43708. r === !0))
  43709. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43710. i(o[a], t, n, !0)
  43711. }
  43712. e.Raycaster = function(t, i, n, r) {
  43713. this.ray = new e.Ray(t,i),
  43714. this.near = n || 0,
  43715. this.far = r || 1 / 0,
  43716. this.params = {
  43717. Mesh: {},
  43718. Line: {},
  43719. LOD: {},
  43720. Points: {
  43721. threshold: 1
  43722. },
  43723. Sprite: {}
  43724. },
  43725. Object.defineProperties(this.params, {
  43726. PointCloud: {
  43727. get: function() {
  43728. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43729. this.Points
  43730. }
  43731. }
  43732. })
  43733. }
  43734. ,
  43735. e.Raycaster.prototype = {
  43736. constructor: e.Raycaster,
  43737. linePrecision: 1,
  43738. set: function(e, t) {
  43739. this.ray.set(e, t)
  43740. },
  43741. setFromCamera: function(t, i) {
  43742. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43743. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43744. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43745. },
  43746. intersectObject: function(e, n) {
  43747. var r = [];
  43748. return i(e, this, r, n),
  43749. r.sort(t),
  43750. r
  43751. },
  43752. intersectObjects: function(e, n) {
  43753. var r = [];
  43754. if (Array.isArray(e) === !1)
  43755. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43756. r;
  43757. for (var o = 0, a = e.length; o < a; o++)
  43758. i(e[o], this, r, n);
  43759. return r.sort(t),
  43760. r
  43761. }
  43762. }
  43763. }(n),
  43764. n.Object3D = function() {
  43765. function e() {
  43766. o.setFromEuler(r, !1)
  43767. }
  43768. function t() {
  43769. r.setFromQuaternion(o, void 0, !1)
  43770. }
  43771. Object.defineProperty(this, "id", {
  43772. value: n.Object3DIdCount++
  43773. }),
  43774. this.uuid = n.Math.generateUUID(),
  43775. this.name = "",
  43776. this.type = "Object3D",
  43777. this.parent = null,
  43778. this.children = [],
  43779. this.up = n.Object3D.DefaultUp.clone();
  43780. var i = new n.Vector3
  43781. , r = new n.Euler
  43782. , o = new n.Quaternion
  43783. , a = new n.Vector3(1,1,1);
  43784. r.onChange(e),
  43785. o.onChange(t),
  43786. Object.defineProperties(this, {
  43787. position: {
  43788. enumerable: !0,
  43789. value: i
  43790. },
  43791. rotation: {
  43792. enumerable: !0,
  43793. value: r
  43794. },
  43795. quaternion: {
  43796. enumerable: !0,
  43797. value: o
  43798. },
  43799. scale: {
  43800. enumerable: !0,
  43801. value: a
  43802. },
  43803. modelViewMatrix: {
  43804. value: new n.Matrix4
  43805. },
  43806. normalMatrix: {
  43807. value: new n.Matrix3
  43808. }
  43809. }),
  43810. this.rotationAutoUpdate = !0,
  43811. this.matrix = new n.Matrix4,
  43812. this.matrixWorld = new n.Matrix4,
  43813. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43814. this.matrixWorldNeedsUpdate = !1,
  43815. this.layers = new n.Layers,
  43816. this.visible = !0,
  43817. this.castShadow = !1,
  43818. this.receiveShadow = !1,
  43819. this.frustumCulled = !0,
  43820. this.renderOrder = 0,
  43821. this.userData = {}
  43822. }
  43823. ,
  43824. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43825. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43826. n.Object3D.prototype = {
  43827. constructor: n.Object3D,
  43828. applyMatrix: function(e) {
  43829. this.matrix.multiplyMatrices(e, this.matrix),
  43830. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43831. },
  43832. setRotationFromAxisAngle: function(e, t) {
  43833. this.quaternion.setFromAxisAngle(e, t)
  43834. },
  43835. setRotationFromEuler: function(e) {
  43836. this.quaternion.setFromEuler(e, !0)
  43837. },
  43838. setRotationFromMatrix: function(e) {
  43839. this.quaternion.setFromRotationMatrix(e)
  43840. },
  43841. setRotationFromQuaternion: function(e) {
  43842. this.quaternion.copy(e)
  43843. },
  43844. rotateOnAxis: function() {
  43845. var e = new n.Quaternion;
  43846. return function(t, i) {
  43847. return e.setFromAxisAngle(t, i),
  43848. this.quaternion.multiply(e),
  43849. this
  43850. }
  43851. }(),
  43852. rotateX: function() {
  43853. var e = new n.Vector3(1,0,0);
  43854. return function(t) {
  43855. return this.rotateOnAxis(e, t)
  43856. }
  43857. }(),
  43858. rotateY: function() {
  43859. var e = new n.Vector3(0,1,0);
  43860. return function(t) {
  43861. return this.rotateOnAxis(e, t)
  43862. }
  43863. }(),
  43864. rotateZ: function() {
  43865. var e = new n.Vector3(0,0,1);
  43866. return function(t) {
  43867. return this.rotateOnAxis(e, t)
  43868. }
  43869. }(),
  43870. translateOnAxis: function() {
  43871. var e = new n.Vector3;
  43872. return function(t, i) {
  43873. return e.copy(t).applyQuaternion(this.quaternion),
  43874. this.position.add(e.multiplyScalar(i)),
  43875. this
  43876. }
  43877. }(),
  43878. translateX: function() {
  43879. var e = new n.Vector3(1,0,0);
  43880. return function(t) {
  43881. return this.translateOnAxis(e, t)
  43882. }
  43883. }(),
  43884. translateY: function() {
  43885. var e = new n.Vector3(0,1,0);
  43886. return function(t) {
  43887. return this.translateOnAxis(e, t)
  43888. }
  43889. }(),
  43890. translateZ: function() {
  43891. var e = new n.Vector3(0,0,1);
  43892. return function(t) {
  43893. return this.translateOnAxis(e, t)
  43894. }
  43895. }(),
  43896. localToWorld: function(e) {
  43897. return e.applyMatrix4(this.matrixWorld)
  43898. },
  43899. worldToLocal: function() {
  43900. var e = new n.Matrix4;
  43901. return function(t) {
  43902. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43903. }
  43904. }(),
  43905. lookAt: function() {
  43906. var e = new n.Matrix4;
  43907. return function(t) {
  43908. e.lookAt(t, this.position, this.up),
  43909. this.quaternion.setFromRotationMatrix(e)
  43910. }
  43911. }(),
  43912. add: function(e) {
  43913. if (arguments.length > 1) {
  43914. for (var t = 0; t < arguments.length; t++)
  43915. this.add(arguments[t]);
  43916. return this
  43917. }
  43918. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43919. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43920. e.parent = this,
  43921. e.dispatchEvent({
  43922. type: "added"
  43923. }),
  43924. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43925. this)
  43926. },
  43927. remove: function(e) {
  43928. if (arguments.length > 1)
  43929. for (var t = 0; t < arguments.length; t++)
  43930. this.remove(arguments[t]);
  43931. var i = this.children.indexOf(e);
  43932. i !== -1 && (e.parent = null,
  43933. e.dispatchEvent({
  43934. type: "removed"
  43935. }),
  43936. this.children.splice(i, 1))
  43937. },
  43938. getObjectById: function(e) {
  43939. return this.getObjectByProperty("id", e)
  43940. },
  43941. getObjectByName: function(e) {
  43942. return this.getObjectByProperty("name", e)
  43943. },
  43944. getObjectByProperty: function(e, t) {
  43945. if (this[e] === t)
  43946. return this;
  43947. for (var i = 0, n = this.children.length; i < n; i++) {
  43948. var r = this.children[i]
  43949. , o = r.getObjectByProperty(e, t);
  43950. if (void 0 !== o)
  43951. return o
  43952. }
  43953. },
  43954. getWorldPosition: function(e) {
  43955. var t = e || new n.Vector3;
  43956. return this.updateMatrixWorld(!0),
  43957. t.setFromMatrixPosition(this.matrixWorld)
  43958. },
  43959. getWorldQuaternion: function() {
  43960. var e = new n.Vector3
  43961. , t = new n.Vector3;
  43962. return function(i) {
  43963. var r = i || new n.Quaternion;
  43964. return this.updateMatrixWorld(!0),
  43965. this.matrixWorld.decompose(e, r, t),
  43966. r
  43967. }
  43968. }(),
  43969. getWorldRotation: function() {
  43970. var e = new n.Quaternion;
  43971. return function(t) {
  43972. var i = t || new n.Euler;
  43973. return this.getWorldQuaternion(e),
  43974. i.setFromQuaternion(e, this.rotation.order, !1)
  43975. }
  43976. }(),
  43977. getWorldScale: function() {
  43978. var e = new n.Vector3
  43979. , t = new n.Quaternion;
  43980. return function(i) {
  43981. var r = i || new n.Vector3;
  43982. return this.updateMatrixWorld(!0),
  43983. this.matrixWorld.decompose(e, t, r),
  43984. r
  43985. }
  43986. }(),
  43987. getWorldDirection: function() {
  43988. var e = new n.Quaternion;
  43989. return function(t) {
  43990. var i = t || new n.Vector3;
  43991. return this.getWorldQuaternion(e),
  43992. i.set(0, 0, 1).applyQuaternion(e)
  43993. }
  43994. }(),
  43995. raycast: function() {},
  43996. traverse: function(e) {
  43997. e(this);
  43998. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43999. t[i].traverse(e)
  44000. },
  44001. traverseVisible: function(e) {
  44002. if (this.visible !== !1) {
  44003. e(this);
  44004. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  44005. t[i].traverseVisible(e)
  44006. }
  44007. },
  44008. traverseAncestors: function(e) {
  44009. var t = this.parent;
  44010. null !== t && (e(t),
  44011. t.traverseAncestors(e))
  44012. },
  44013. updateMatrix: function() {
  44014. this.matrix.compose(this.position, this.quaternion, this.scale),
  44015. this.matrixWorldNeedsUpdate = !0
  44016. },
  44017. updateMatrixWorld: function(e) {
  44018. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  44019. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  44020. this.matrixWorldNeedsUpdate = !1,
  44021. e = !0);
  44022. for (var t = 0, i = this.children.length; t < i; t++)
  44023. this.children[t].updateMatrixWorld(e)
  44024. },
  44025. toJSON: function(e) {
  44026. function t(e) {
  44027. var t = [];
  44028. for (var i in e) {
  44029. var n = e[i];
  44030. delete n.metadata,
  44031. t.push(n)
  44032. }
  44033. return t
  44034. }
  44035. var i = void 0 === e
  44036. , n = {};
  44037. i && (e = {
  44038. geometries: {},
  44039. materials: {},
  44040. textures: {},
  44041. images: {}
  44042. },
  44043. n.metadata = {
  44044. version: 4.4,
  44045. type: "Object",
  44046. generator: "Object3D.toJSON"
  44047. });
  44048. var r = {};
  44049. if (r.uuid = this.uuid,
  44050. r.type = this.type,
  44051. "" !== this.name && (r.name = this.name),
  44052. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  44053. this.castShadow === !0 && (r.castShadow = !0),
  44054. this.receiveShadow === !0 && (r.receiveShadow = !0),
  44055. this.visible === !1 && (r.visible = !1),
  44056. r.matrix = this.matrix.toArray(),
  44057. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  44058. r.geometry = this.geometry.uuid),
  44059. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  44060. r.material = this.material.uuid),
  44061. this.children.length > 0) {
  44062. r.children = [];
  44063. for (var o = 0; o < this.children.length; o++)
  44064. r.children.push(this.children[o].toJSON(e).object)
  44065. }
  44066. if (i) {
  44067. var a = t(e.geometries)
  44068. , s = t(e.materials)
  44069. , l = t(e.textures)
  44070. , c = t(e.images);
  44071. a.length > 0 && (n.geometries = a),
  44072. s.length > 0 && (n.materials = s),
  44073. l.length > 0 && (n.textures = l),
  44074. c.length > 0 && (n.images = c)
  44075. }
  44076. return n.object = r,
  44077. n
  44078. },
  44079. clone: function(e) {
  44080. return (new this.constructor).copy(this, e)
  44081. },
  44082. copy: function(e, t) {
  44083. if (void 0 === t && (t = !0),
  44084. this.name = e.name,
  44085. this.up.copy(e.up),
  44086. this.position.copy(e.position),
  44087. this.quaternion.copy(e.quaternion),
  44088. this.scale.copy(e.scale),
  44089. this.rotationAutoUpdate = e.rotationAutoUpdate,
  44090. this.matrix.copy(e.matrix),
  44091. this.matrixWorld.copy(e.matrixWorld),
  44092. this.matrixAutoUpdate = e.matrixAutoUpdate,
  44093. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  44094. this.visible = e.visible,
  44095. this.castShadow = e.castShadow,
  44096. this.receiveShadow = e.receiveShadow,
  44097. this.frustumCulled = e.frustumCulled,
  44098. this.renderOrder = e.renderOrder,
  44099. this.userData = JSON.parse(JSON.stringify(e.userData)),
  44100. t === !0)
  44101. for (var i = 0; i < e.children.length; i++) {
  44102. var n = e.children[i];
  44103. this.add(n.clone())
  44104. }
  44105. return this
  44106. }
  44107. },
  44108. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  44109. n.Object3DIdCount = 0,
  44110. n.Face3 = function(e, t, i, r, o, a) {
  44111. this.a = e,
  44112. this.b = t,
  44113. this.c = i,
  44114. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  44115. this.vertexNormals = Array.isArray(r) ? r : [],
  44116. this.color = o instanceof n.Color ? o : new n.Color,
  44117. this.vertexColors = Array.isArray(o) ? o : [],
  44118. this.materialIndex = void 0 !== a ? a : 0
  44119. }
  44120. ,
  44121. n.Face3.prototype = {
  44122. constructor: n.Face3,
  44123. clone: function() {
  44124. return (new this.constructor).copy(this)
  44125. },
  44126. copy: function(e) {
  44127. this.a = e.a,
  44128. this.b = e.b,
  44129. this.c = e.c,
  44130. this.normal.copy(e.normal),
  44131. this.color.copy(e.color),
  44132. this.materialIndex = e.materialIndex;
  44133. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  44134. this.vertexNormals[t] = e.vertexNormals[t].clone();
  44135. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  44136. this.vertexColors[t] = e.vertexColors[t].clone();
  44137. return this
  44138. }
  44139. },
  44140. n.BufferAttribute = function(e, t) {
  44141. this.uuid = n.Math.generateUUID(),
  44142. this.array = e,
  44143. this.itemSize = t,
  44144. this.dynamic = !1,
  44145. this.updateRange = {
  44146. offset: 0,
  44147. count: -1
  44148. },
  44149. this.version = 0
  44150. }
  44151. ,
  44152. n.BufferAttribute.prototype = {
  44153. constructor: n.BufferAttribute,
  44154. get count() {
  44155. return this.array.length / this.itemSize
  44156. },
  44157. set needsUpdate(e) {
  44158. e === !0 && this.version++
  44159. },
  44160. setDynamic: function(e) {
  44161. return this.dynamic = e,
  44162. this
  44163. },
  44164. copy: function(e) {
  44165. return this.array = new e.array.constructor(e.array),
  44166. this.itemSize = e.itemSize,
  44167. this.dynamic = e.dynamic,
  44168. this
  44169. },
  44170. copyAt: function(e, t, i) {
  44171. e *= this.itemSize,
  44172. i *= t.itemSize;
  44173. for (var n = 0, r = this.itemSize; n < r; n++)
  44174. this.array[e + n] = t.array[i + n];
  44175. return this
  44176. },
  44177. copyArray: function(e) {
  44178. return this.array.set(e),
  44179. this
  44180. },
  44181. copyColorsArray: function(e) {
  44182. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44183. var a = e[r];
  44184. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44185. a = new n.Color),
  44186. t[i++] = a.r,
  44187. t[i++] = a.g,
  44188. t[i++] = a.b
  44189. }
  44190. return this
  44191. },
  44192. copyIndicesArray: function(e) {
  44193. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44194. var o = e[n];
  44195. t[i++] = o.a,
  44196. t[i++] = o.b,
  44197. t[i++] = o.c
  44198. }
  44199. return this
  44200. },
  44201. copyVector2sArray: function(e) {
  44202. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44203. var a = e[r];
  44204. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44205. a = new n.Vector2),
  44206. t[i++] = a.x,
  44207. t[i++] = a.y
  44208. }
  44209. return this
  44210. },
  44211. copyVector3sArray: function(e) {
  44212. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44213. var a = e[r];
  44214. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44215. a = new n.Vector3),
  44216. t[i++] = a.x,
  44217. t[i++] = a.y,
  44218. t[i++] = a.z
  44219. }
  44220. return this
  44221. },
  44222. copyVector4sArray: function(e) {
  44223. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44224. var a = e[r];
  44225. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44226. a = new n.Vector4),
  44227. t[i++] = a.x,
  44228. t[i++] = a.y,
  44229. t[i++] = a.z,
  44230. t[i++] = a.w
  44231. }
  44232. return this
  44233. },
  44234. set: function(e, t) {
  44235. return void 0 === t && (t = 0),
  44236. this.array.set(e, t),
  44237. this
  44238. },
  44239. getX: function(e) {
  44240. return this.array[e * this.itemSize]
  44241. },
  44242. setX: function(e, t) {
  44243. return this.array[e * this.itemSize] = t,
  44244. this
  44245. },
  44246. getY: function(e) {
  44247. return this.array[e * this.itemSize + 1]
  44248. },
  44249. setY: function(e, t) {
  44250. return this.array[e * this.itemSize + 1] = t,
  44251. this
  44252. },
  44253. getZ: function(e) {
  44254. return this.array[e * this.itemSize + 2]
  44255. },
  44256. setZ: function(e, t) {
  44257. return this.array[e * this.itemSize + 2] = t,
  44258. this
  44259. },
  44260. getW: function(e) {
  44261. return this.array[e * this.itemSize + 3]
  44262. },
  44263. setW: function(e, t) {
  44264. return this.array[e * this.itemSize + 3] = t,
  44265. this
  44266. },
  44267. setXY: function(e, t, i) {
  44268. return e *= this.itemSize,
  44269. this.array[e + 0] = t,
  44270. this.array[e + 1] = i,
  44271. this
  44272. },
  44273. setXYZ: function(e, t, i, n) {
  44274. return e *= this.itemSize,
  44275. this.array[e + 0] = t,
  44276. this.array[e + 1] = i,
  44277. this.array[e + 2] = n,
  44278. this
  44279. },
  44280. setXYZW: function(e, t, i, n, r) {
  44281. return e *= this.itemSize,
  44282. this.array[e + 0] = t,
  44283. this.array[e + 1] = i,
  44284. this.array[e + 2] = n,
  44285. this.array[e + 3] = r,
  44286. this
  44287. },
  44288. clone: function() {
  44289. return (new this.constructor).copy(this)
  44290. }
  44291. },
  44292. n.Int8Attribute = function(e, t) {
  44293. return new n.BufferAttribute(new Int8Array(e),t)
  44294. }
  44295. ,
  44296. n.Uint8Attribute = function(e, t) {
  44297. return new n.BufferAttribute(new Uint8Array(e),t)
  44298. }
  44299. ,
  44300. n.Uint8ClampedAttribute = function(e, t) {
  44301. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44302. }
  44303. ,
  44304. n.Int16Attribute = function(e, t) {
  44305. return new n.BufferAttribute(new Int16Array(e),t)
  44306. }
  44307. ,
  44308. n.Uint16Attribute = function(e, t) {
  44309. return new n.BufferAttribute(new Uint16Array(e),t)
  44310. }
  44311. ;
  44312. n.Int32Attribute = function(e, t) {
  44313. return new n.BufferAttribute(new Int32Array(e),t)
  44314. }
  44315. ;
  44316. n.Uint32Attribute = function(e, t) {
  44317. return new n.BufferAttribute(new Uint32Array(e),t)
  44318. }
  44319. ,
  44320. n.Float32Attribute = function(e, t) {
  44321. return new n.BufferAttribute(new Float32Array(e),t)
  44322. }
  44323. ,
  44324. n.Float64Attribute = function(e, t) {
  44325. return new n.BufferAttribute(new Float64Array(e),t)
  44326. }
  44327. ,
  44328. n.DynamicBufferAttribute = function(e, t) {
  44329. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44330. new n.BufferAttribute(e,t).setDynamic(!0)
  44331. }
  44332. ,
  44333. n.InstancedBufferAttribute = function(e, t, i) {
  44334. n.BufferAttribute.call(this, e, t),
  44335. this.meshPerAttribute = i || 1
  44336. }
  44337. ,
  44338. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44339. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44340. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44341. return n.BufferAttribute.prototype.copy.call(this, e),
  44342. this.meshPerAttribute = e.meshPerAttribute,
  44343. this
  44344. }
  44345. ,
  44346. n.InterleavedBuffer = function(e, t) {
  44347. this.uuid = n.Math.generateUUID(),
  44348. this.array = e,
  44349. this.stride = t,
  44350. this.dynamic = !1,
  44351. this.updateRange = {
  44352. offset: 0,
  44353. count: -1
  44354. },
  44355. this.version = 0
  44356. }
  44357. ,
  44358. n.InterleavedBuffer.prototype = {
  44359. constructor: n.InterleavedBuffer,
  44360. get length() {
  44361. return this.array.length
  44362. },
  44363. get count() {
  44364. return this.array.length / this.stride
  44365. },
  44366. set needsUpdate(e) {
  44367. e === !0 && this.version++
  44368. },
  44369. setDynamic: function(e) {
  44370. return this.dynamic = e,
  44371. this
  44372. },
  44373. copy: function(e) {
  44374. return this.array = new e.array.constructor(e.array),
  44375. this.stride = e.stride,
  44376. this.dynamic = e.dynamic,
  44377. this
  44378. },
  44379. copyAt: function(e, t, i) {
  44380. e *= this.stride,
  44381. i *= t.stride;
  44382. for (var n = 0, r = this.stride; n < r; n++)
  44383. this.array[e + n] = t.array[i + n];
  44384. return this
  44385. },
  44386. set: function(e, t) {
  44387. return void 0 === t && (t = 0),
  44388. this.array.set(e, t),
  44389. this
  44390. },
  44391. clone: function() {
  44392. return (new this.constructor).copy(this)
  44393. }
  44394. },
  44395. n.InstancedInterleavedBuffer = function(e, t, i) {
  44396. n.InterleavedBuffer.call(this, e, t),
  44397. this.meshPerAttribute = i || 1
  44398. }
  44399. ,
  44400. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44401. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44402. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44403. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44404. this.meshPerAttribute = e.meshPerAttribute,
  44405. this
  44406. }
  44407. ,
  44408. n.InterleavedBufferAttribute = function(e, t, i) {
  44409. this.uuid = n.Math.generateUUID(),
  44410. this.data = e,
  44411. this.itemSize = t,
  44412. this.offset = i
  44413. }
  44414. ,
  44415. n.InterleavedBufferAttribute.prototype = {
  44416. constructor: n.InterleavedBufferAttribute,
  44417. get length() {
  44418. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44419. this.array.length
  44420. },
  44421. get count() {
  44422. return this.data.count
  44423. },
  44424. setX: function(e, t) {
  44425. return this.data.array[e * this.data.stride + this.offset] = t,
  44426. this
  44427. },
  44428. setY: function(e, t) {
  44429. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44430. this
  44431. },
  44432. setZ: function(e, t) {
  44433. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44434. this
  44435. },
  44436. setW: function(e, t) {
  44437. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44438. this
  44439. },
  44440. getX: function(e) {
  44441. return this.data.array[e * this.data.stride + this.offset]
  44442. },
  44443. getY: function(e) {
  44444. return this.data.array[e * this.data.stride + this.offset + 1]
  44445. },
  44446. getZ: function(e) {
  44447. return this.data.array[e * this.data.stride + this.offset + 2]
  44448. },
  44449. getW: function(e) {
  44450. return this.data.array[e * this.data.stride + this.offset + 3]
  44451. },
  44452. setXY: function(e, t, i) {
  44453. return e = e * this.data.stride + this.offset,
  44454. this.data.array[e + 0] = t,
  44455. this.data.array[e + 1] = i,
  44456. this
  44457. },
  44458. setXYZ: function(e, t, i, n) {
  44459. return e = e * this.data.stride + this.offset,
  44460. this.data.array[e + 0] = t,
  44461. this.data.array[e + 1] = i,
  44462. this.data.array[e + 2] = n,
  44463. this
  44464. },
  44465. setXYZW: function(e, t, i, n, r) {
  44466. return e = e * this.data.stride + this.offset,
  44467. this.data.array[e + 0] = t,
  44468. this.data.array[e + 1] = i,
  44469. this.data.array[e + 2] = n,
  44470. this.data.array[e + 3] = r,
  44471. this
  44472. }
  44473. },
  44474. n.Geometry = function() {
  44475. Object.defineProperty(this, "id", {
  44476. value: n.GeometryIdCount++
  44477. }),
  44478. this.uuid = n.Math.generateUUID(),
  44479. this.name = "",
  44480. this.type = "Geometry",
  44481. this.vertices = [],
  44482. this.colors = [],
  44483. this.faces = [],
  44484. this.faceVertexUvs = [[]],
  44485. this.morphTargets = [],
  44486. this.morphNormals = [],
  44487. this.skinWeights = [],
  44488. this.skinIndices = [],
  44489. this.lineDistances = [],
  44490. this.boundingBox = null,
  44491. this.boundingSphere = null,
  44492. this.verticesNeedUpdate = !1,
  44493. this.elementsNeedUpdate = !1,
  44494. this.uvsNeedUpdate = !1,
  44495. this.normalsNeedUpdate = !1,
  44496. this.colorsNeedUpdate = !1,
  44497. this.lineDistancesNeedUpdate = !1,
  44498. this.groupsNeedUpdate = !1
  44499. }
  44500. ,
  44501. n.Geometry.prototype = {
  44502. constructor: n.Geometry,
  44503. applyMatrix: function(e) {
  44504. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44505. var o = this.vertices[i];
  44506. o.applyMatrix4(e)
  44507. }
  44508. for (var i = 0, r = this.faces.length; i < r; i++) {
  44509. var a = this.faces[i];
  44510. a.normal.applyMatrix3(t).normalize();
  44511. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44512. a.vertexNormals[s].applyMatrix3(t).normalize()
  44513. }
  44514. return null !== this.boundingBox && this.computeBoundingBox(),
  44515. null !== this.boundingSphere && this.computeBoundingSphere(),
  44516. this.verticesNeedUpdate = !0,
  44517. this.normalsNeedUpdate = !0,
  44518. this
  44519. },
  44520. rotateX: function() {
  44521. var e;
  44522. return function(t) {
  44523. return void 0 === e && (e = new n.Matrix4),
  44524. e.makeRotationX(t),
  44525. this.applyMatrix(e),
  44526. this
  44527. }
  44528. }(),
  44529. rotateY: function() {
  44530. var e;
  44531. return function(t) {
  44532. return void 0 === e && (e = new n.Matrix4),
  44533. e.makeRotationY(t),
  44534. this.applyMatrix(e),
  44535. this
  44536. }
  44537. }(),
  44538. rotateZ: function() {
  44539. var e;
  44540. return function(t) {
  44541. return void 0 === e && (e = new n.Matrix4),
  44542. e.makeRotationZ(t),
  44543. this.applyMatrix(e),
  44544. this
  44545. }
  44546. }(),
  44547. translate: function() {
  44548. var e;
  44549. return function(t, i, r) {
  44550. return void 0 === e && (e = new n.Matrix4),
  44551. e.makeTranslation(t, i, r),
  44552. this.applyMatrix(e),
  44553. this
  44554. }
  44555. }(),
  44556. scale: function() {
  44557. var e;
  44558. return function(t, i, r) {
  44559. return void 0 === e && (e = new n.Matrix4),
  44560. e.makeScale(t, i, r),
  44561. this.applyMatrix(e),
  44562. this
  44563. }
  44564. }(),
  44565. lookAt: function() {
  44566. var e;
  44567. return function(t) {
  44568. void 0 === e && (e = new n.Object3D),
  44569. e.lookAt(t),
  44570. e.updateMatrix(),
  44571. this.applyMatrix(e.matrix)
  44572. }
  44573. }(),
  44574. fromBufferGeometry: function(e) {
  44575. function t(e, t, r, o) {
  44576. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44577. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44578. , g = new n.Face3(e,t,r,a,f,o);
  44579. i.faces.push(g),
  44580. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44581. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44582. }
  44583. var i = this
  44584. , r = null !== e.index ? e.index.array : void 0
  44585. , o = e.attributes
  44586. , a = o.position.array
  44587. , s = void 0 !== o.normal ? o.normal.array : void 0
  44588. , l = void 0 !== o.color ? o.color.array : void 0
  44589. , c = void 0 !== o.uv ? o.uv.array : void 0
  44590. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44591. void 0 !== h && (this.faceVertexUvs[1] = []);
  44592. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44593. g += 2)
  44594. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44595. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44596. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44597. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44598. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44599. if (void 0 !== r) {
  44600. var m = e.groups;
  44601. if (m.length > 0)
  44602. for (var f = 0; f < m.length; f++)
  44603. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44604. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44605. else
  44606. for (var f = 0; f < r.length; f += 3)
  44607. t(r[f], r[f + 1], r[f + 2])
  44608. } else
  44609. for (var f = 0; f < a.length / 3; f += 3)
  44610. t(f, f + 1, f + 2);
  44611. return this.computeFaceNormals(),
  44612. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44613. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44614. this
  44615. },
  44616. center: function() {
  44617. this.computeBoundingBox();
  44618. var e = this.boundingBox.center().negate();
  44619. return this.translate(e.x, e.y, e.z),
  44620. e
  44621. },
  44622. normalize: function() {
  44623. this.computeBoundingSphere();
  44624. var e = this.boundingSphere.center
  44625. , t = this.boundingSphere.radius
  44626. , i = 0 === t ? 1 : 1 / t
  44627. , r = new n.Matrix4;
  44628. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44629. this.applyMatrix(r),
  44630. this
  44631. },
  44632. computeFaceNormals: function() {
  44633. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44634. var o = this.faces[i]
  44635. , a = this.vertices[o.a]
  44636. , s = this.vertices[o.b]
  44637. , l = this.vertices[o.c];
  44638. e.subVectors(l, s),
  44639. t.subVectors(a, s),
  44640. e.cross(t),
  44641. e.normalize(),
  44642. o.normal.copy(e)
  44643. }
  44644. },
  44645. computeVertexNormals: function(e) {
  44646. void 0 === e && (e = !0);
  44647. var t, i, r, o, a, s;
  44648. for (s = new Array(this.vertices.length),
  44649. t = 0,
  44650. i = this.vertices.length; t < i; t++)
  44651. s[t] = new n.Vector3;
  44652. if (e) {
  44653. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44654. for (r = 0,
  44655. o = this.faces.length; r < o; r++)
  44656. a = this.faces[r],
  44657. l = this.vertices[a.a],
  44658. c = this.vertices[a.b],
  44659. h = this.vertices[a.c],
  44660. u.subVectors(h, c),
  44661. d.subVectors(l, c),
  44662. u.cross(d),
  44663. s[a.a].add(u),
  44664. s[a.b].add(u),
  44665. s[a.c].add(u)
  44666. } else
  44667. for (r = 0,
  44668. o = this.faces.length; r < o; r++)
  44669. a = this.faces[r],
  44670. s[a.a].add(a.normal),
  44671. s[a.b].add(a.normal),
  44672. s[a.c].add(a.normal);
  44673. for (t = 0,
  44674. i = this.vertices.length; t < i; t++)
  44675. s[t].normalize();
  44676. for (r = 0,
  44677. o = this.faces.length; r < o; r++) {
  44678. a = this.faces[r];
  44679. var p = a.vertexNormals;
  44680. 3 === p.length ? (p[0].copy(s[a.a]),
  44681. p[1].copy(s[a.b]),
  44682. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44683. p[1] = s[a.b].clone(),
  44684. p[2] = s[a.c].clone())
  44685. }
  44686. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44687. },
  44688. computeMorphNormals: function() {
  44689. var e, t, i, r, o;
  44690. for (i = 0,
  44691. r = this.faces.length; i < r; i++)
  44692. for (o = this.faces[i],
  44693. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44694. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44695. e = 0,
  44696. t = o.vertexNormals.length; e < t; e++)
  44697. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44698. var a = new n.Geometry;
  44699. for (a.faces = this.faces,
  44700. e = 0,
  44701. t = this.morphTargets.length; e < t; e++) {
  44702. if (!this.morphNormals[e]) {
  44703. this.morphNormals[e] = {},
  44704. this.morphNormals[e].faceNormals = [],
  44705. this.morphNormals[e].vertexNormals = [];
  44706. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44707. for (i = 0,
  44708. r = this.faces.length; i < r; i++)
  44709. s = new n.Vector3,
  44710. l = {
  44711. a: new n.Vector3,
  44712. b: new n.Vector3,
  44713. c: new n.Vector3
  44714. },
  44715. c.push(s),
  44716. h.push(l)
  44717. }
  44718. var u = this.morphNormals[e];
  44719. a.vertices = this.morphTargets[e].vertices,
  44720. a.computeFaceNormals(),
  44721. a.computeVertexNormals();
  44722. var s, l;
  44723. for (i = 0,
  44724. r = this.faces.length; i < r; i++)
  44725. o = this.faces[i],
  44726. s = u.faceNormals[i],
  44727. l = u.vertexNormals[i],
  44728. s.copy(o.normal),
  44729. l.a.copy(o.vertexNormals[0]),
  44730. l.b.copy(o.vertexNormals[1]),
  44731. l.c.copy(o.vertexNormals[2])
  44732. }
  44733. for (i = 0,
  44734. r = this.faces.length; i < r; i++)
  44735. o = this.faces[i],
  44736. o.normal = o.__originalFaceNormal,
  44737. o.vertexNormals = o.__originalVertexNormals
  44738. },
  44739. computeTangents: function() {
  44740. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44741. },
  44742. computeLineDistances: function() {
  44743. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44744. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44745. this.lineDistances[i] = e
  44746. },
  44747. computeBoundingBox: function() {
  44748. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44749. this.boundingBox.setFromPoints(this.vertices)
  44750. },
  44751. computeBoundingSphere: function() {
  44752. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44753. this.boundingSphere.setFromPoints(this.vertices)
  44754. },
  44755. merge: function(e, t, i) {
  44756. if (e instanceof n.Geometry == !1)
  44757. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44758. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44759. void 0 === i && (i = 0),
  44760. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44761. for (var d = 0, p = s.length; d < p; d++) {
  44762. var f = s[d]
  44763. , g = f.clone();
  44764. void 0 !== t && g.applyMatrix4(t),
  44765. a.push(g)
  44766. }
  44767. for (d = 0,
  44768. p = c.length; d < p; d++) {
  44769. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44770. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44771. m.normal.copy(y.normal),
  44772. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44773. for (var E = 0, b = C.length; E < b; E++)
  44774. v = C[E].clone(),
  44775. void 0 !== r && v.applyMatrix3(r).normalize(),
  44776. m.vertexNormals.push(v);
  44777. m.color.copy(y.color);
  44778. for (var E = 0, b = I.length; E < b; E++)
  44779. A = I[E],
  44780. m.vertexColors.push(A.clone());
  44781. m.materialIndex = y.materialIndex + i,
  44782. l.push(m)
  44783. }
  44784. for (d = 0,
  44785. p = u.length; d < p; d++) {
  44786. var w = u[d]
  44787. , _ = [];
  44788. if (void 0 !== w) {
  44789. for (var E = 0, b = w.length; E < b; E++)
  44790. _.push(w[E].clone());
  44791. h.push(_)
  44792. }
  44793. }
  44794. },
  44795. mergeMesh: function(e) {
  44796. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44797. void this.merge(e.geometry, e.matrix))
  44798. },
  44799. mergeVertices: function() {
  44800. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44801. for (i = 0,
  44802. n = this.vertices.length; i < n; i++)
  44803. e = this.vertices[i],
  44804. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44805. void 0 === l[t] ? (l[t] = i,
  44806. c.push(this.vertices[i]),
  44807. h[i] = c.length - 1) : h[i] = h[l[t]];
  44808. var p = [];
  44809. for (i = 0,
  44810. n = this.faces.length; i < n; i++) {
  44811. r = this.faces[i],
  44812. r.a = h[r.a],
  44813. r.b = h[r.b],
  44814. r.c = h[r.c],
  44815. o = [r.a, r.b, r.c];
  44816. for (var f = -1, g = 0; g < 3; g++)
  44817. if (o[g] === o[(g + 1) % 3]) {
  44818. f = g,
  44819. p.push(i);
  44820. break
  44821. }
  44822. }
  44823. for (i = p.length - 1; i >= 0; i--) {
  44824. var m = p[i];
  44825. for (this.faces.splice(m, 1),
  44826. a = 0,
  44827. s = this.faceVertexUvs.length; a < s; a++)
  44828. this.faceVertexUvs[a].splice(m, 1)
  44829. }
  44830. var v = this.vertices.length - c.length;
  44831. return this.vertices = c,
  44832. v
  44833. },
  44834. sortFacesByMaterialIndex: function() {
  44835. function e(e, t) {
  44836. return e.materialIndex - t.materialIndex
  44837. }
  44838. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44839. t[n]._id = n;
  44840. t.sort(e);
  44841. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44842. a && a.length === i && (r = []),
  44843. s && s.length === i && (o = []);
  44844. for (var n = 0; n < i; n++) {
  44845. var l = t[n]._id;
  44846. r && r.push(a[l]),
  44847. o && o.push(s[l])
  44848. }
  44849. r && (this.faceVertexUvs[0] = r),
  44850. o && (this.faceVertexUvs[1] = o)
  44851. },
  44852. toJSON: function() {
  44853. function e(e, t, i) {
  44854. return i ? e | 1 << t : e & ~(1 << t)
  44855. }
  44856. function t(e) {
  44857. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44858. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44859. u.push(e.x, e.y, e.z),
  44860. d[t])
  44861. }
  44862. function i(e) {
  44863. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44864. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44865. p.push(e.getHex()),
  44866. f[t])
  44867. }
  44868. function n(e) {
  44869. var t = e.x.toString() + e.y.toString();
  44870. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44871. g.push(e.x, e.y),
  44872. m[t])
  44873. }
  44874. var r = {
  44875. metadata: {
  44876. version: 4.4,
  44877. type: "Geometry",
  44878. generator: "Geometry.toJSON"
  44879. }
  44880. };
  44881. if (r.uuid = this.uuid,
  44882. r.type = this.type,
  44883. "" !== this.name && (r.name = this.name),
  44884. void 0 !== this.parameters) {
  44885. var o = this.parameters;
  44886. for (var a in o)
  44887. void 0 !== o[a] && (r[a] = o[a]);
  44888. return r
  44889. }
  44890. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44891. var c = this.vertices[l];
  44892. s.push(c.x, c.y, c.z)
  44893. }
  44894. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44895. var v = this.faces[l]
  44896. , A = !0
  44897. , y = !1
  44898. , C = void 0 !== this.faceVertexUvs[0][l]
  44899. , I = v.normal.length() > 0
  44900. , E = v.vertexNormals.length > 0
  44901. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44902. , w = v.vertexColors.length > 0
  44903. , _ = 0;
  44904. if (_ = e(_, 0, 0),
  44905. _ = e(_, 1, A),
  44906. _ = e(_, 2, y),
  44907. _ = e(_, 3, C),
  44908. _ = e(_, 4, I),
  44909. _ = e(_, 5, E),
  44910. _ = e(_, 6, b),
  44911. _ = e(_, 7, w),
  44912. h.push(_),
  44913. h.push(v.a, v.b, v.c),
  44914. h.push(v.materialIndex),
  44915. C) {
  44916. var T = this.faceVertexUvs[0][l];
  44917. h.push(n(T[0]), n(T[1]), n(T[2]))
  44918. }
  44919. if (I && h.push(t(v.normal)),
  44920. E) {
  44921. var x = v.vertexNormals;
  44922. h.push(t(x[0]), t(x[1]), t(x[2]))
  44923. }
  44924. if (b && h.push(i(v.color)),
  44925. w) {
  44926. var S = v.vertexColors;
  44927. h.push(i(S[0]), i(S[1]), i(S[2]))
  44928. }
  44929. }
  44930. return r.data = {},
  44931. r.data.vertices = s,
  44932. r.data.normals = u,
  44933. p.length > 0 && (r.data.colors = p),
  44934. g.length > 0 && (r.data.uvs = [g]),
  44935. r.data.faces = h,
  44936. r
  44937. },
  44938. clone: function() {
  44939. return (new n.Geometry).copy(this)
  44940. },
  44941. copy: function(e) {
  44942. this.vertices = [],
  44943. this.faces = [],
  44944. this.faceVertexUvs = [[]];
  44945. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44946. this.vertices.push(t[i].clone());
  44947. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44948. this.faces.push(r[i].clone());
  44949. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44950. var o = e.faceVertexUvs[i];
  44951. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44952. for (var a = 0, s = o.length; a < s; a++) {
  44953. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44954. var d = l[h];
  44955. c.push(d.clone())
  44956. }
  44957. this.faceVertexUvs[i].push(c)
  44958. }
  44959. }
  44960. return this
  44961. },
  44962. dispose: function() {
  44963. this.dispatchEvent({
  44964. type: "dispose"
  44965. })
  44966. }
  44967. },
  44968. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44969. n.GeometryIdCount = 0,
  44970. n.DirectGeometry = function() {
  44971. Object.defineProperty(this, "id", {
  44972. value: n.GeometryIdCount++
  44973. }),
  44974. this.uuid = n.Math.generateUUID(),
  44975. this.name = "",
  44976. this.type = "DirectGeometry",
  44977. this.indices = [],
  44978. this.vertices = [],
  44979. this.normals = [],
  44980. this.colors = [],
  44981. this.uvs = [],
  44982. this.uvs2 = [],
  44983. this.groups = [],
  44984. this.morphTargets = {},
  44985. this.skinWeights = [],
  44986. this.skinIndices = [],
  44987. this.boundingBox = null,
  44988. this.boundingSphere = null,
  44989. this.verticesNeedUpdate = !1,
  44990. this.normalsNeedUpdate = !1,
  44991. this.colorsNeedUpdate = !1,
  44992. this.uvsNeedUpdate = !1,
  44993. this.groupsNeedUpdate = !1
  44994. }
  44995. ,
  44996. n.DirectGeometry.prototype = {
  44997. constructor: n.DirectGeometry,
  44998. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44999. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  45000. computeFaceNormals: function() {
  45001. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  45002. },
  45003. computeVertexNormals: function() {
  45004. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  45005. },
  45006. computeGroups: function(e) {
  45007. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  45008. var a = r[o];
  45009. a.materialIndex !== i && (i = a.materialIndex,
  45010. void 0 !== t && (t.count = 3 * o - t.start,
  45011. n.push(t)),
  45012. t = {
  45013. start: 3 * o,
  45014. materialIndex: i
  45015. })
  45016. }
  45017. void 0 !== t && (t.count = 3 * o - t.start,
  45018. n.push(t)),
  45019. this.groups = n
  45020. },
  45021. fromGeometry: function(e) {
  45022. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  45023. if (c > 0) {
  45024. t = [];
  45025. for (var h = 0; h < c; h++)
  45026. t[h] = [];
  45027. this.morphTargets.position = t
  45028. }
  45029. var u, d = e.morphNormals, p = d.length;
  45030. if (p > 0) {
  45031. u = [];
  45032. for (var h = 0; h < p; h++)
  45033. u[h] = [];
  45034. this.morphTargets.normal = u
  45035. }
  45036. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  45037. var A = i[h];
  45038. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  45039. var y = A.vertexNormals;
  45040. if (3 === y.length)
  45041. this.normals.push(y[0], y[1], y[2]);
  45042. else {
  45043. var C = A.normal;
  45044. this.normals.push(C, C, C)
  45045. }
  45046. var I = A.vertexColors;
  45047. if (3 === I.length)
  45048. this.colors.push(I[0], I[1], I[2]);
  45049. else {
  45050. var E = A.color;
  45051. this.colors.push(E, E, E)
  45052. }
  45053. if (a === !0) {
  45054. var b = o[0][h];
  45055. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  45056. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45057. }
  45058. if (s === !0) {
  45059. var b = o[1][h];
  45060. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  45061. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45062. }
  45063. for (var w = 0; w < c; w++) {
  45064. var _ = l[w].vertices;
  45065. t[w].push(_[A.a], _[A.b], _[A.c])
  45066. }
  45067. for (var w = 0; w < p; w++) {
  45068. var T = d[w].vertexNormals[h];
  45069. u[w].push(T.a, T.b, T.c)
  45070. }
  45071. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  45072. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  45073. }
  45074. return this.computeGroups(e),
  45075. this.verticesNeedUpdate = e.verticesNeedUpdate,
  45076. this.normalsNeedUpdate = e.normalsNeedUpdate,
  45077. this.colorsNeedUpdate = e.colorsNeedUpdate,
  45078. this.uvsNeedUpdate = e.uvsNeedUpdate,
  45079. this.groupsNeedUpdate = e.groupsNeedUpdate,
  45080. this
  45081. },
  45082. dispose: function() {
  45083. this.dispatchEvent({
  45084. type: "dispose"
  45085. })
  45086. }
  45087. },
  45088. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  45089. n.BufferGeometry = function() {
  45090. Object.defineProperty(this, "id", {
  45091. value: n.GeometryIdCount++
  45092. }),
  45093. this.uuid = n.Math.generateUUID(),
  45094. this.name = "",
  45095. this.type = "BufferGeometry",
  45096. this.index = null,
  45097. this.attributes = {},
  45098. this.morphAttributes = {},
  45099. this.groups = [],
  45100. this.boundingBox = null,
  45101. this.boundingSphere = null,
  45102. this.drawRange = {
  45103. start: 0,
  45104. count: 1 / 0
  45105. }
  45106. }
  45107. ,
  45108. n.BufferGeometry.prototype = {
  45109. constructor: n.BufferGeometry,
  45110. getIndex: function() {
  45111. return this.index
  45112. },
  45113. setIndex: function(e) {
  45114. this.index = e
  45115. },
  45116. addAttribute: function(e, t) {
  45117. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  45118. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  45119. void this.setIndex(t)) : (this.attributes[e] = t,
  45120. this)
  45121. },
  45122. getAttribute: function(e) {
  45123. return this.attributes[e]
  45124. },
  45125. removeAttribute: function(e) {
  45126. return delete this.attributes[e],
  45127. this
  45128. },
  45129. addGroup: function(e, t, i) {
  45130. this.groups.push({
  45131. start: e,
  45132. count: t,
  45133. materialIndex: void 0 !== i ? i : 0
  45134. })
  45135. },
  45136. clearGroups: function() {
  45137. this.groups = []
  45138. },
  45139. setDrawRange: function(e, t) {
  45140. this.drawRange.start = e,
  45141. this.drawRange.count = t
  45142. },
  45143. applyMatrix: function(e) {
  45144. var t = this.attributes.position;
  45145. void 0 !== t && (e.applyToVector3Array(t.array),
  45146. t.needsUpdate = !0);
  45147. var i = this.attributes.normal;
  45148. if (void 0 !== i) {
  45149. var r = (new n.Matrix3).getNormalMatrix(e);
  45150. r.applyToVector3Array(i.array),
  45151. i.needsUpdate = !0
  45152. }
  45153. return null !== this.boundingBox && this.computeBoundingBox(),
  45154. null !== this.boundingSphere && this.computeBoundingSphere(),
  45155. this
  45156. },
  45157. rotateX: function() {
  45158. var e;
  45159. return function(t) {
  45160. return void 0 === e && (e = new n.Matrix4),
  45161. e.makeRotationX(t),
  45162. this.applyMatrix(e),
  45163. this
  45164. }
  45165. }(),
  45166. rotateY: function() {
  45167. var e;
  45168. return function(t) {
  45169. return void 0 === e && (e = new n.Matrix4),
  45170. e.makeRotationY(t),
  45171. this.applyMatrix(e),
  45172. this
  45173. }
  45174. }(),
  45175. rotateZ: function() {
  45176. var e;
  45177. return function(t) {
  45178. return void 0 === e && (e = new n.Matrix4),
  45179. e.makeRotationZ(t),
  45180. this.applyMatrix(e),
  45181. this
  45182. }
  45183. }(),
  45184. translate: function() {
  45185. var e;
  45186. return function(t, i, r) {
  45187. return void 0 === e && (e = new n.Matrix4),
  45188. e.makeTranslation(t, i, r),
  45189. this.applyMatrix(e),
  45190. this
  45191. }
  45192. }(),
  45193. scale: function() {
  45194. var e;
  45195. return function(t, i, r) {
  45196. return void 0 === e && (e = new n.Matrix4),
  45197. e.makeScale(t, i, r),
  45198. this.applyMatrix(e),
  45199. this
  45200. }
  45201. }(),
  45202. lookAt: function() {
  45203. var e;
  45204. return function(t) {
  45205. void 0 === e && (e = new n.Object3D),
  45206. e.lookAt(t),
  45207. e.updateMatrix(),
  45208. this.applyMatrix(e.matrix)
  45209. }
  45210. }(),
  45211. center: function() {
  45212. this.computeBoundingBox();
  45213. var e = this.boundingBox.center().negate();
  45214. return this.translate(e.x, e.y, e.z),
  45215. e
  45216. },
  45217. setFromObject: function(e) {
  45218. var t = e.geometry;
  45219. if (e instanceof n.Points || e instanceof n.Line) {
  45220. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  45221. , r = new n.Float32Attribute(3 * t.colors.length,3);
  45222. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45223. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45224. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45225. var o = new n.Float32Attribute(t.lineDistances.length,1);
  45226. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45227. }
  45228. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45229. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45230. } else
  45231. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45232. return this
  45233. },
  45234. updateFromObject: function(e) {
  45235. var t = e.geometry;
  45236. if (e instanceof n.Mesh) {
  45237. var i = t.__directGeometry;
  45238. if (void 0 === i)
  45239. return this.fromGeometry(t);
  45240. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45241. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45242. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45243. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45244. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45245. t.verticesNeedUpdate = !1,
  45246. t.normalsNeedUpdate = !1,
  45247. t.colorsNeedUpdate = !1,
  45248. t.uvsNeedUpdate = !1,
  45249. t.groupsNeedUpdate = !1,
  45250. t = i
  45251. }
  45252. if (t.verticesNeedUpdate === !0) {
  45253. var r = this.attributes.position;
  45254. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45255. r.needsUpdate = !0),
  45256. t.verticesNeedUpdate = !1
  45257. }
  45258. if (t.normalsNeedUpdate === !0) {
  45259. var r = this.attributes.normal;
  45260. void 0 !== r && (r.copyVector3sArray(t.normals),
  45261. r.needsUpdate = !0),
  45262. t.normalsNeedUpdate = !1
  45263. }
  45264. if (t.colorsNeedUpdate === !0) {
  45265. var r = this.attributes.color;
  45266. void 0 !== r && (r.copyColorsArray(t.colors),
  45267. r.needsUpdate = !0),
  45268. t.colorsNeedUpdate = !1
  45269. }
  45270. if (t.uvsNeedUpdate) {
  45271. var r = this.attributes.uv;
  45272. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45273. r.needsUpdate = !0),
  45274. t.uvsNeedUpdate = !1
  45275. }
  45276. if (t.lineDistancesNeedUpdate) {
  45277. var r = this.attributes.lineDistance;
  45278. void 0 !== r && (r.copyArray(t.lineDistances),
  45279. r.needsUpdate = !0),
  45280. t.lineDistancesNeedUpdate = !1
  45281. }
  45282. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45283. this.groups = t.groups,
  45284. t.groupsNeedUpdate = !1),
  45285. this
  45286. },
  45287. fromGeometry: function(e) {
  45288. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45289. this.fromDirectGeometry(e.__directGeometry)
  45290. },
  45291. fromDirectGeometry: function(e) {
  45292. var t = new Float32Array(3 * e.vertices.length);
  45293. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45294. e.normals.length > 0) {
  45295. var i = new Float32Array(3 * e.normals.length);
  45296. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45297. }
  45298. if (e.colors.length > 0) {
  45299. var r = new Float32Array(3 * e.colors.length);
  45300. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45301. }
  45302. if (e.uvs.length > 0) {
  45303. var o = new Float32Array(2 * e.uvs.length);
  45304. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45305. }
  45306. if (e.uvs2.length > 0) {
  45307. var a = new Float32Array(2 * e.uvs2.length);
  45308. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45309. }
  45310. if (e.indices.length > 0) {
  45311. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45312. , l = new s(3 * e.indices.length);
  45313. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45314. }
  45315. this.groups = e.groups;
  45316. for (var c in e.morphTargets) {
  45317. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45318. var f = u[d]
  45319. , g = new n.Float32Attribute(3 * f.length,3);
  45320. h.push(g.copyVector3sArray(f))
  45321. }
  45322. this.morphAttributes[c] = h
  45323. }
  45324. if (e.skinIndices.length > 0) {
  45325. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45326. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45327. }
  45328. if (e.skinWeights.length > 0) {
  45329. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45330. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45331. }
  45332. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45333. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45334. this
  45335. },
  45336. computeBoundingBox: function() {
  45337. new n.Vector3;
  45338. return function() {
  45339. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45340. var e = this.attributes.position.array;
  45341. e && this.boundingBox.setFromArray(e),
  45342. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45343. this.boundingBox.max.set(0, 0, 0)),
  45344. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45345. }
  45346. }(),
  45347. computeBoundingSphere: function() {
  45348. var e = new n.Box3
  45349. , t = new n.Vector3;
  45350. return function() {
  45351. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45352. var i = this.attributes.position.array;
  45353. if (i) {
  45354. var r = this.boundingSphere.center;
  45355. e.setFromArray(i),
  45356. e.center(r);
  45357. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45358. t.fromArray(i, a),
  45359. o = Math.max(o, r.distanceToSquared(t));
  45360. this.boundingSphere.radius = Math.sqrt(o),
  45361. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45362. }
  45363. }
  45364. }(),
  45365. computeFaceNormals: function() {},
  45366. computeVertexNormals: function() {
  45367. var e = this.index
  45368. , t = this.attributes
  45369. , i = this.groups;
  45370. if (t.position) {
  45371. var r = t.position.array;
  45372. if (void 0 === t.normal)
  45373. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45374. else
  45375. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45376. o[a] = 0;
  45377. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45378. if (e) {
  45379. var v = e.array;
  45380. 0 === i.length && this.addGroup(0, v.length);
  45381. for (var A = 0, y = i.length; A < y; ++A)
  45382. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45383. l = 3 * v[a + 0],
  45384. c = 3 * v[a + 1],
  45385. h = 3 * v[a + 2],
  45386. d.fromArray(r, l),
  45387. p.fromArray(r, c),
  45388. f.fromArray(r, h),
  45389. g.subVectors(f, p),
  45390. m.subVectors(d, p),
  45391. g.cross(m),
  45392. u[l] += g.x,
  45393. u[l + 1] += g.y,
  45394. u[l + 2] += g.z,
  45395. u[c] += g.x,
  45396. u[c + 1] += g.y,
  45397. u[c + 2] += g.z,
  45398. u[h] += g.x,
  45399. u[h + 1] += g.y,
  45400. u[h + 2] += g.z
  45401. } else
  45402. for (var a = 0, s = r.length; a < s; a += 9)
  45403. d.fromArray(r, a),
  45404. p.fromArray(r, a + 3),
  45405. f.fromArray(r, a + 6),
  45406. g.subVectors(f, p),
  45407. m.subVectors(d, p),
  45408. g.cross(m),
  45409. u[a] = g.x,
  45410. u[a + 1] = g.y,
  45411. u[a + 2] = g.z,
  45412. u[a + 3] = g.x,
  45413. u[a + 4] = g.y,
  45414. u[a + 5] = g.z,
  45415. u[a + 6] = g.x,
  45416. u[a + 7] = g.y,
  45417. u[a + 8] = g.z;
  45418. this.normalizeNormals(),
  45419. t.normal.needsUpdate = !0
  45420. }
  45421. },
  45422. merge: function(e, t) {
  45423. if (e instanceof n.BufferGeometry == !1)
  45424. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45425. void 0 === t && (t = 0);
  45426. var i = this.attributes;
  45427. for (var r in i)
  45428. if (void 0 !== e.attributes[r])
  45429. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45430. u++)
  45431. a[u] = l[h];
  45432. return this
  45433. },
  45434. normalizeNormals: function() {
  45435. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45436. e = r[o],
  45437. t = r[o + 1],
  45438. i = r[o + 2],
  45439. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45440. r[o] *= n,
  45441. r[o + 1] *= n,
  45442. r[o + 2] *= n
  45443. },
  45444. toNonIndexed: function() {
  45445. if (null === this.index)
  45446. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45447. this;
  45448. var e = new n.BufferGeometry
  45449. , t = this.index.array
  45450. , i = this.attributes;
  45451. for (var r in i) {
  45452. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45453. c = t[u] * s;
  45454. for (var p = 0; p < s; p++)
  45455. l[h++] = a[c++]
  45456. }
  45457. e.addAttribute(r, new n.BufferAttribute(l,s))
  45458. }
  45459. return e
  45460. },
  45461. toJSON: function() {
  45462. var e = {
  45463. metadata: {
  45464. version: 4.4,
  45465. type: "BufferGeometry",
  45466. generator: "BufferGeometry.toJSON"
  45467. }
  45468. };
  45469. if (e.uuid = this.uuid,
  45470. e.type = this.type,
  45471. "" !== this.name && (e.name = this.name),
  45472. void 0 !== this.parameters) {
  45473. var t = this.parameters;
  45474. for (var i in t)
  45475. void 0 !== t[i] && (e[i] = t[i]);
  45476. return e
  45477. }
  45478. e.data = {
  45479. attributes: {}
  45480. };
  45481. var n = this.index;
  45482. if (null !== n) {
  45483. var r = Array.prototype.slice.call(n.array);
  45484. e.data.index = {
  45485. type: n.array.constructor.name,
  45486. array: r
  45487. }
  45488. }
  45489. var o = this.attributes;
  45490. for (var i in o) {
  45491. var a = o[i]
  45492. , r = Array.prototype.slice.call(a.array);
  45493. e.data.attributes[i] = {
  45494. itemSize: a.itemSize,
  45495. type: a.array.constructor.name,
  45496. array: r
  45497. }
  45498. }
  45499. var s = this.groups;
  45500. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45501. var l = this.boundingSphere;
  45502. return null !== l && (e.data.boundingSphere = {
  45503. center: l.center.toArray(),
  45504. radius: l.radius
  45505. }),
  45506. e
  45507. },
  45508. clone: function() {
  45509. return (new n.BufferGeometry).copy(this)
  45510. },
  45511. copy: function(e) {
  45512. var t = e.index;
  45513. null !== t && this.setIndex(t.clone());
  45514. var i = e.attributes;
  45515. for (var n in i) {
  45516. var r = i[n];
  45517. this.addAttribute(n, r.clone())
  45518. }
  45519. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45520. var l = o[a];
  45521. this.addGroup(l.start, l.count)
  45522. }
  45523. return this
  45524. },
  45525. dispose: function() {
  45526. this.dispatchEvent({
  45527. type: "dispose"
  45528. })
  45529. }
  45530. },
  45531. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45532. n.BufferGeometry.MaxIndex = 65535,
  45533. n.InstancedBufferGeometry = function() {
  45534. n.BufferGeometry.call(this),
  45535. this.type = "InstancedBufferGeometry",
  45536. this.maxInstancedCount = void 0
  45537. }
  45538. ,
  45539. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45540. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45541. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45542. this.groups.push({
  45543. start: e,
  45544. count: t,
  45545. instances: i
  45546. })
  45547. }
  45548. ,
  45549. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45550. var t = e.index;
  45551. null !== t && this.setIndex(t.clone());
  45552. var i = e.attributes;
  45553. for (var n in i) {
  45554. var r = i[n];
  45555. this.addAttribute(n, r.clone())
  45556. }
  45557. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45558. var l = o[a];
  45559. this.addGroup(l.start, l.count, l.instances)
  45560. }
  45561. return this
  45562. }
  45563. ,
  45564. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45565. n.Uniform = function(e, t) {
  45566. this.type = e,
  45567. this.value = t,
  45568. this.dynamic = !1
  45569. }
  45570. ,
  45571. n.Uniform.prototype = {
  45572. constructor: n.Uniform,
  45573. onUpdate: function(e) {
  45574. return this.dynamic = !0,
  45575. this.onUpdateCallback = e,
  45576. this
  45577. }
  45578. },
  45579. n.AnimationClip = function(e, t, i) {
  45580. this.name = e || n.Math.generateUUID(),
  45581. this.tracks = i,
  45582. this.duration = void 0 !== t ? t : -1,
  45583. this.duration < 0 && this.resetDuration(),
  45584. this.trim(),
  45585. this.optimize()
  45586. }
  45587. ,
  45588. n.AnimationClip.prototype = {
  45589. constructor: n.AnimationClip,
  45590. resetDuration: function() {
  45591. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45592. var r = this.tracks[i];
  45593. t = Math.max(t, r.times[r.times.length - 1])
  45594. }
  45595. this.duration = t
  45596. },
  45597. trim: function() {
  45598. for (var e = 0; e < this.tracks.length; e++)
  45599. this.tracks[e].trim(0, this.duration);
  45600. return this
  45601. },
  45602. optimize: function() {
  45603. for (var e = 0; e < this.tracks.length; e++)
  45604. this.tracks[e].optimize();
  45605. return this
  45606. }
  45607. },
  45608. Object.assign(n.AnimationClip, {
  45609. parse: function(e) {
  45610. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45611. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45612. return new n.AnimationClip(e.name,e.duration,t)
  45613. },
  45614. toJSON: function(e) {
  45615. for (var t = [], i = e.tracks, r = {
  45616. name: e.name,
  45617. duration: e.duration,
  45618. tracks: t
  45619. }, o = 0, a = i.length; o !== a; ++o)
  45620. t.push(n.KeyframeTrack.toJSON(i[o]));
  45621. return r
  45622. },
  45623. CreateFromMorphTargetSequence: function(e, t, i) {
  45624. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45625. var s = []
  45626. , l = [];
  45627. s.push((a + r - 1) % r, a, (a + 1) % r),
  45628. l.push(0, 1, 0);
  45629. var c = n.AnimationUtils.getKeyframeOrder(s);
  45630. s = n.AnimationUtils.sortedArray(s, 1, c),
  45631. l = n.AnimationUtils.sortedArray(l, 1, c),
  45632. 0 === s[0] && (s.push(r),
  45633. l.push(l[0])),
  45634. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45635. }
  45636. return new n.AnimationClip(e,-1,o)
  45637. },
  45638. findByName: function(e, t) {
  45639. for (var i = 0; i < e.length; i++)
  45640. if (e[i].name === t)
  45641. return e[i];
  45642. return null
  45643. },
  45644. CreateClipsFromMorphTargetSequences: function(e, t) {
  45645. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45646. var s = e[o]
  45647. , l = s.name.match(r);
  45648. if (l && l.length > 1) {
  45649. var c = l[1]
  45650. , h = i[c];
  45651. h || (i[c] = h = []),
  45652. h.push(s)
  45653. }
  45654. }
  45655. var u = [];
  45656. for (var c in i)
  45657. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45658. return u
  45659. },
  45660. parseAnimation: function(e, t, i) {
  45661. if (!e)
  45662. return console.error(" no animation in JSONLoader data"),
  45663. null;
  45664. for (var r = function(e, t, i, r, o) {
  45665. if (0 !== i.length) {
  45666. var a = []
  45667. , s = [];
  45668. n.AnimationUtils.flattenJSON(i, a, s, r),
  45669. 0 !== a.length && o.push(new e(t,a,s))
  45670. }
  45671. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45672. var u = c[h].keys;
  45673. if (u && 0 != u.length)
  45674. if (u[0].morphTargets) {
  45675. for (var d = {}, p = 0; p < u.length; p++)
  45676. if (u[p].morphTargets)
  45677. for (var f = 0; f < u[p].morphTargets.length; f++)
  45678. d[u[p].morphTargets[f]] = -1;
  45679. for (var g in d) {
  45680. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45681. var A = u[p];
  45682. m.push(A.time),
  45683. v.push(A.morphTarget === g ? 1 : 0)
  45684. }
  45685. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45686. }
  45687. s = d.length * (l || 1)
  45688. } else {
  45689. var y = ".bones[" + t[h].name + "]";
  45690. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45691. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45692. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45693. }
  45694. }
  45695. if (0 === o.length)
  45696. return null;
  45697. var C = new n.AnimationClip(a,s,o);
  45698. return C
  45699. }
  45700. }),
  45701. n.AnimationMixer = function(e) {
  45702. this._root = e,
  45703. this._initMemoryManager(),
  45704. this._accuIndex = 0,
  45705. this.time = 0,
  45706. this.timeScale = 1
  45707. }
  45708. ,
  45709. n.AnimationMixer.prototype = {
  45710. constructor: n.AnimationMixer,
  45711. clipAction: function(e, t) {
  45712. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45713. if (void 0 !== l) {
  45714. var c = l.actionByRoot[o];
  45715. if (void 0 !== c)
  45716. return c;
  45717. if (i = l.knownActions[0],
  45718. s = i._clip,
  45719. e !== a && e !== s)
  45720. throw new Error("Different clips with the same name detected!")
  45721. }
  45722. if (null === s)
  45723. return null;
  45724. var h = new n.AnimationMixer._Action(this,s,t);
  45725. return this._bindAction(h, i),
  45726. this._addInactiveAction(h, a, o),
  45727. h
  45728. },
  45729. existingAction: function(e, t) {
  45730. var i = t || this._root
  45731. , n = i.uuid
  45732. , r = "string" == typeof e ? e : e.name
  45733. , o = this._actionsByClip[r];
  45734. return void 0 !== o ? o.actionByRoot[n] || null : null
  45735. },
  45736. stopAllAction: function() {
  45737. var e = this._actions
  45738. , t = this._nActiveActions
  45739. , i = this._bindings
  45740. , n = this._nActiveBindings;
  45741. this._nActiveActions = 0,
  45742. this._nActiveBindings = 0;
  45743. for (var r = 0; r !== t; ++r)
  45744. e[r].reset();
  45745. for (var r = 0; r !== n; ++r)
  45746. i[r].useCount = 0;
  45747. return this
  45748. },
  45749. update: function(e) {
  45750. e *= this.timeScale;
  45751. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45752. var s = t[a];
  45753. s.enabled && s._update(n, e, r, o)
  45754. }
  45755. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45756. l[a].apply(o);
  45757. return this
  45758. },
  45759. getRoot: function() {
  45760. return this._root
  45761. },
  45762. uncacheClip: function(e) {
  45763. var t = this._actions
  45764. , i = e.name
  45765. , n = this._actionsByClip
  45766. , r = n[i];
  45767. if (void 0 !== r) {
  45768. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45769. var l = o[a];
  45770. this._deactivateAction(l);
  45771. var c = l._cacheIndex
  45772. , h = t[t.length - 1];
  45773. l._cacheIndex = null,
  45774. l._byClipCacheIndex = null,
  45775. h._cacheIndex = c,
  45776. t[c] = h,
  45777. t.pop(),
  45778. this._removeInactiveBindingsForAction(l)
  45779. }
  45780. delete n[i]
  45781. }
  45782. },
  45783. uncacheRoot: function(e) {
  45784. var t = e.uuid
  45785. , i = this._actionsByClip;
  45786. for (var n in i) {
  45787. var r = i[n].actionByRoot
  45788. , o = r[t];
  45789. void 0 !== o && (this._deactivateAction(o),
  45790. this._removeInactiveAction(o))
  45791. }
  45792. var a = this._bindingsByRootAndName
  45793. , s = a[t];
  45794. if (void 0 !== s)
  45795. for (var l in s) {
  45796. var c = s[l];
  45797. c.restoreOriginalState(),
  45798. this._removeInactiveBinding(c)
  45799. }
  45800. },
  45801. uncacheAction: function(e, t) {
  45802. var i = this.existingAction(e, t);
  45803. null !== i && (this._deactivateAction(i),
  45804. this._removeInactiveAction(i))
  45805. }
  45806. },
  45807. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45808. n.AnimationMixer._Action = function(e, t, i) {
  45809. this._mixer = e,
  45810. this._clip = t,
  45811. this._localRoot = i || null;
  45812. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45813. endingStart: n.ZeroCurvatureEnding,
  45814. endingEnd: n.ZeroCurvatureEnding
  45815. }, l = 0; l !== o; ++l) {
  45816. var c = r[l].createInterpolant(null);
  45817. a[l] = c,
  45818. c.settings = s
  45819. }
  45820. this._interpolantSettings = s,
  45821. this._interpolants = a,
  45822. this._propertyBindings = new Array(o),
  45823. this._cacheIndex = null,
  45824. this._byClipCacheIndex = null,
  45825. this._timeScaleInterpolant = null,
  45826. this._weightInterpolant = null,
  45827. this.loop = n.LoopRepeat,
  45828. this._loopCount = -1,
  45829. this._startTime = null,
  45830. this.time = 0,
  45831. this.timeScale = 1,
  45832. this._effectiveTimeScale = 1,
  45833. this.weight = 1,
  45834. this._effectiveWeight = 1,
  45835. this.repetitions = 1 / 0,
  45836. this.paused = !1,
  45837. this.enabled = !0,
  45838. this.clampWhenFinished = !1,
  45839. this.zeroSlopeAtStart = !0,
  45840. this.zeroSlopeAtEnd = !0
  45841. }
  45842. ,
  45843. n.AnimationMixer._Action.prototype = {
  45844. constructor: n.AnimationMixer._Action,
  45845. play: function() {
  45846. return this._mixer._activateAction(this),
  45847. this
  45848. },
  45849. stop: function() {
  45850. return this._mixer._deactivateAction(this),
  45851. this.reset()
  45852. },
  45853. reset: function() {
  45854. return this.paused = !1,
  45855. this.enabled = !0,
  45856. this.time = 0,
  45857. this._loopCount = -1,
  45858. this._startTime = null,
  45859. this.stopFading().stopWarping()
  45860. },
  45861. isRunning: function() {
  45862. this._startTime;
  45863. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45864. },
  45865. isScheduled: function() {
  45866. return this._mixer._isActiveAction(this)
  45867. },
  45868. startAt: function(e) {
  45869. return this._startTime = e,
  45870. this
  45871. },
  45872. setLoop: function(e, t) {
  45873. return this.loop = e,
  45874. this.repetitions = t,
  45875. this
  45876. },
  45877. setEffectiveWeight: function(e) {
  45878. return this.weight = e,
  45879. this._effectiveWeight = this.enabled ? e : 0,
  45880. this.stopFading()
  45881. },
  45882. getEffectiveWeight: function() {
  45883. return this._effectiveWeight
  45884. },
  45885. fadeIn: function(e) {
  45886. return this._scheduleFading(e, 0, 1)
  45887. },
  45888. fadeOut: function(e) {
  45889. return this._scheduleFading(e, 1, 0)
  45890. },
  45891. crossFadeFrom: function(e, t, i) {
  45892. this._mixer;
  45893. if (e.fadeOut(t),
  45894. this.fadeIn(t),
  45895. i) {
  45896. var n = this._clip.duration
  45897. , r = e._clip.duration
  45898. , o = r / n
  45899. , a = n / r;
  45900. e.warp(1, o, t),
  45901. this.warp(a, 1, t)
  45902. }
  45903. return this
  45904. },
  45905. crossFadeTo: function(e, t, i) {
  45906. return e.crossFadeFrom(this, t, i)
  45907. },
  45908. stopFading: function() {
  45909. var e = this._weightInterpolant;
  45910. return null !== e && (this._weightInterpolant = null,
  45911. this._mixer._takeBackControlInterpolant(e)),
  45912. this
  45913. },
  45914. setEffectiveTimeScale: function(e) {
  45915. return this.timeScale = e,
  45916. this._effectiveTimeScale = this.paused ? 0 : e,
  45917. this.stopWarping()
  45918. },
  45919. getEffectiveTimeScale: function() {
  45920. return this._effectiveTimeScale
  45921. },
  45922. setDuration: function(e) {
  45923. return this.timeScale = this._clip.duration / e,
  45924. this.stopWarping()
  45925. },
  45926. syncWith: function(e) {
  45927. return this.time = e.time,
  45928. this.timeScale = e.timeScale,
  45929. this.stopWarping()
  45930. },
  45931. halt: function(e) {
  45932. return this.warp(this._currentTimeScale, 0, e)
  45933. },
  45934. warp: function(e, t, i) {
  45935. var n = this._mixer
  45936. , r = n.time
  45937. , o = this._timeScaleInterpolant
  45938. , a = this.timeScale;
  45939. null === o && (o = n._lendControlInterpolant(),
  45940. this._timeScaleInterpolant = o);
  45941. var s = o.parameterPositions
  45942. , l = o.sampleValues;
  45943. return s[0] = r,
  45944. s[1] = r + i,
  45945. l[0] = e / a,
  45946. l[1] = t / a,
  45947. this
  45948. },
  45949. stopWarping: function() {
  45950. var e = this._timeScaleInterpolant;
  45951. return null !== e && (this._timeScaleInterpolant = null,
  45952. this._mixer._takeBackControlInterpolant(e)),
  45953. this
  45954. },
  45955. getMixer: function() {
  45956. return this._mixer
  45957. },
  45958. getClip: function() {
  45959. return this._clip
  45960. },
  45961. getRoot: function() {
  45962. return this._localRoot || this._mixer._root
  45963. },
  45964. _update: function(e, t, i, n) {
  45965. var r = this._startTime;
  45966. if (null !== r) {
  45967. var o = (e - r) * i;
  45968. if (o < 0 || 0 === i)
  45969. return;
  45970. this._startTime = null,
  45971. t = i * o
  45972. }
  45973. t *= this._updateTimeScale(e);
  45974. var a = this._updateTime(t)
  45975. , s = this._updateWeight(e);
  45976. if (s > 0)
  45977. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45978. l[h].evaluate(a),
  45979. c[h].accumulate(n, s)
  45980. },
  45981. _updateWeight: function(e) {
  45982. var t = 0;
  45983. if (this.enabled) {
  45984. t = this.weight;
  45985. var i = this._weightInterpolant;
  45986. if (null !== i) {
  45987. var n = i.evaluate(e)[0];
  45988. t *= n,
  45989. e > i.parameterPositions[1] && (this.stopFading(),
  45990. 0 === n && (this.enabled = !1))
  45991. }
  45992. }
  45993. return this._effectiveWeight = t,
  45994. t
  45995. },
  45996. _updateTimeScale: function(e) {
  45997. var t = 0;
  45998. if (!this.paused) {
  45999. t = this.timeScale;
  46000. var i = this._timeScaleInterpolant;
  46001. if (null !== i) {
  46002. var n = i.evaluate(e)[0];
  46003. t *= n,
  46004. e > i.parameterPositions[1] && (this.stopWarping(),
  46005. 0 === t ? this.pause = !0 : this.timeScale = t)
  46006. }
  46007. }
  46008. return this._effectiveTimeScale = t,
  46009. t
  46010. },
  46011. _updateTime: function(e) {
  46012. var t = this.time + e;
  46013. if (0 === e)
  46014. return t;
  46015. var i = this._clip.duration
  46016. , r = this.loop
  46017. , o = this._loopCount
  46018. , a = !1;
  46019. switch (r) {
  46020. case n.LoopOnce:
  46021. if (o === -1 && (this.loopCount = 0,
  46022. this._setEndings(!0, !0, !1)),
  46023. t >= i)
  46024. t = i;
  46025. else {
  46026. if (!(t < 0))
  46027. break;
  46028. t = 0
  46029. }
  46030. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  46031. this._mixer.dispatchEvent({
  46032. type: "finished",
  46033. action: this,
  46034. direction: e < 0 ? -1 : 1
  46035. });
  46036. break;
  46037. case n.LoopPingPong:
  46038. a = !0;
  46039. case n.LoopRepeat:
  46040. if (o === -1 && (e > 0 ? (o = 0,
  46041. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  46042. t >= i || t < 0) {
  46043. var s = Math.floor(t / i);
  46044. t -= i * s,
  46045. o += Math.abs(s);
  46046. var l = this.repetitions - o;
  46047. if (l < 0) {
  46048. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  46049. t = e > 0 ? i : 0,
  46050. this._mixer.dispatchEvent({
  46051. type: "finished",
  46052. action: this,
  46053. direction: e > 0 ? 1 : -1
  46054. });
  46055. break
  46056. }
  46057. if (0 === l) {
  46058. var c = e < 0;
  46059. this._setEndings(c, !c, a)
  46060. } else
  46061. this._setEndings(!1, !1, a);
  46062. this._loopCount = o,
  46063. this._mixer.dispatchEvent({
  46064. type: "loop",
  46065. action: this,
  46066. loopDelta: s
  46067. })
  46068. }
  46069. if (r === n.LoopPingPong && 1 === (1 & o))
  46070. return this.time = t,
  46071. i - t
  46072. }
  46073. return this.time = t,
  46074. t
  46075. },
  46076. _setEndings: function(e, t, i) {
  46077. var r = this._interpolantSettings;
  46078. i ? (r.endingStart = n.ZeroSlopeEnding,
  46079. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  46080. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  46081. },
  46082. _scheduleFading: function(e, t, i) {
  46083. var n = this._mixer
  46084. , r = n.time
  46085. , o = this._weightInterpolant;
  46086. null === o && (o = n._lendControlInterpolant(),
  46087. this._weightInterpolant = o);
  46088. var a = o.parameterPositions
  46089. , s = o.sampleValues;
  46090. return a[0] = r,
  46091. s[0] = t,
  46092. a[1] = r + e,
  46093. s[1] = i,
  46094. this
  46095. }
  46096. },
  46097. Object.assign(n.AnimationMixer.prototype, {
  46098. _bindAction: function(e, t) {
  46099. var i = e._localRoot || this._root
  46100. , r = e._clip.tracks
  46101. , o = r.length
  46102. , a = e._propertyBindings
  46103. , s = e._interpolants
  46104. , l = i.uuid
  46105. , c = this._bindingsByRootAndName
  46106. , h = c[l];
  46107. void 0 === h && (h = {},
  46108. c[l] = h);
  46109. for (var u = 0; u !== o; ++u) {
  46110. var d = r[u]
  46111. , p = d.name
  46112. , f = h[p];
  46113. if (void 0 !== f)
  46114. a[u] = f;
  46115. else {
  46116. if (f = a[u],
  46117. void 0 !== f) {
  46118. null === f._cacheIndex && (++f.referenceCount,
  46119. this._addInactiveBinding(f, l, p));
  46120. continue
  46121. }
  46122. var g = t && t._propertyBindings[u].binding.parsedPath;
  46123. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  46124. ++f.referenceCount,
  46125. this._addInactiveBinding(f, l, p),
  46126. a[u] = f
  46127. }
  46128. s[u].resultBuffer = f.buffer
  46129. }
  46130. },
  46131. _activateAction: function(e) {
  46132. if (!this._isActiveAction(e)) {
  46133. if (null === e._cacheIndex) {
  46134. var t = (e._localRoot || this._root).uuid
  46135. , i = e._clip.name
  46136. , n = this._actionsByClip[i];
  46137. this._bindAction(e, n && n.knownActions[0]),
  46138. this._addInactiveAction(e, i, t)
  46139. }
  46140. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  46141. var s = r[o];
  46142. 0 === s.useCount++ && (this._lendBinding(s),
  46143. s.saveOriginalState())
  46144. }
  46145. this._lendAction(e)
  46146. }
  46147. },
  46148. _deactivateAction: function(e) {
  46149. if (this._isActiveAction(e)) {
  46150. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46151. var r = t[i];
  46152. 0 === --r.useCount && (r.restoreOriginalState(),
  46153. this._takeBackBinding(r))
  46154. }
  46155. this._takeBackAction(e)
  46156. }
  46157. },
  46158. _initMemoryManager: function() {
  46159. this._actions = [],
  46160. this._nActiveActions = 0,
  46161. this._actionsByClip = {},
  46162. this._bindings = [],
  46163. this._nActiveBindings = 0,
  46164. this._bindingsByRootAndName = {},
  46165. this._controlInterpolants = [],
  46166. this._nActiveControlInterpolants = 0;
  46167. var e = this;
  46168. this.stats = {
  46169. actions: {
  46170. get total() {
  46171. return e._actions.length
  46172. },
  46173. get inUse() {
  46174. return e._nActiveActions
  46175. }
  46176. },
  46177. bindings: {
  46178. get total() {
  46179. return e._bindings.length
  46180. },
  46181. get inUse() {
  46182. return e._nActiveBindings
  46183. }
  46184. },
  46185. controlInterpolants: {
  46186. get total() {
  46187. return e._controlInterpolants.length
  46188. },
  46189. get inUse() {
  46190. return e._nActiveControlInterpolants
  46191. }
  46192. }
  46193. }
  46194. },
  46195. _isActiveAction: function(e) {
  46196. var t = e._cacheIndex;
  46197. return null !== t && t < this._nActiveActions
  46198. },
  46199. _addInactiveAction: function(e, t, i) {
  46200. var n = this._actions
  46201. , r = this._actionsByClip
  46202. , o = r[t];
  46203. if (void 0 === o)
  46204. o = {
  46205. knownActions: [e],
  46206. actionByRoot: {}
  46207. },
  46208. e._byClipCacheIndex = 0,
  46209. r[t] = o;
  46210. else {
  46211. var a = o.knownActions;
  46212. e._byClipCacheIndex = a.length,
  46213. a.push(e)
  46214. }
  46215. e._cacheIndex = n.length,
  46216. n.push(e),
  46217. o.actionByRoot[i] = e
  46218. },
  46219. _removeInactiveAction: function(e) {
  46220. var t = this._actions
  46221. , i = t[t.length - 1]
  46222. , n = e._cacheIndex;
  46223. i._cacheIndex = n,
  46224. t[n] = i,
  46225. t.pop(),
  46226. e._cacheIndex = null;
  46227. var r = e._clip.name
  46228. , o = this._actionsByClip
  46229. , a = o[r]
  46230. , s = a.knownActions
  46231. , l = s[s.length - 1]
  46232. , c = e._byClipCacheIndex;
  46233. l._byClipCacheIndex = c,
  46234. s[c] = l,
  46235. s.pop(),
  46236. e._byClipCacheIndex = null;
  46237. var h = a.actionByRoot
  46238. , u = (t._localRoot || this._root).uuid;
  46239. delete h[u],
  46240. 0 === s.length && delete o[r],
  46241. this._removeInactiveBindingsForAction(e)
  46242. },
  46243. _removeInactiveBindingsForAction: function(e) {
  46244. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46245. var r = t[i];
  46246. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46247. }
  46248. },
  46249. _lendAction: function(e) {
  46250. var t = this._actions
  46251. , i = e._cacheIndex
  46252. , n = this._nActiveActions++
  46253. , r = t[n];
  46254. e._cacheIndex = n,
  46255. t[n] = e,
  46256. r._cacheIndex = i,
  46257. t[i] = r
  46258. },
  46259. _takeBackAction: function(e) {
  46260. var t = this._actions
  46261. , i = e._cacheIndex
  46262. , n = --this._nActiveActions
  46263. , r = t[n];
  46264. e._cacheIndex = n,
  46265. t[n] = e,
  46266. r._cacheIndex = i,
  46267. t[i] = r
  46268. },
  46269. _addInactiveBinding: function(e, t, i) {
  46270. var n = this._bindingsByRootAndName
  46271. , r = n[t]
  46272. , o = this._bindings;
  46273. void 0 === r && (r = {},
  46274. n[t] = r),
  46275. r[i] = e,
  46276. e._cacheIndex = o.length,
  46277. o.push(e)
  46278. },
  46279. _removeInactiveBinding: function(e) {
  46280. var t = this._bindings
  46281. , i = e.binding
  46282. , n = i.rootNode.uuid
  46283. , r = i.path
  46284. , o = this._bindingsByRootAndName
  46285. , a = o[n]
  46286. , s = t[t.length - 1]
  46287. , l = e._cacheIndex;
  46288. s._cacheIndex = l,
  46289. t[l] = s,
  46290. t.pop(),
  46291. delete a[r];
  46292. e: {
  46293. for (var c in a)
  46294. break e;
  46295. delete o[n]
  46296. }
  46297. },
  46298. _lendBinding: function(e) {
  46299. var t = this._bindings
  46300. , i = e._cacheIndex
  46301. , n = this._nActiveBindings++
  46302. , r = t[n];
  46303. e._cacheIndex = n,
  46304. t[n] = e,
  46305. r._cacheIndex = i,
  46306. t[i] = r
  46307. },
  46308. _takeBackBinding: function(e) {
  46309. var t = this._bindings
  46310. , i = e._cacheIndex
  46311. , n = --this._nActiveBindings
  46312. , r = t[n];
  46313. e._cacheIndex = n,
  46314. t[n] = e,
  46315. r._cacheIndex = i,
  46316. t[i] = r
  46317. },
  46318. _lendControlInterpolant: function() {
  46319. var e = this._controlInterpolants
  46320. , t = this._nActiveControlInterpolants++
  46321. , i = e[t];
  46322. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46323. i.__cacheIndex = t,
  46324. e[t] = i),
  46325. i
  46326. },
  46327. _takeBackControlInterpolant: function(e) {
  46328. var t = this._controlInterpolants
  46329. , i = e.__cacheIndex
  46330. , n = --this._nActiveControlInterpolants
  46331. , r = t[n];
  46332. e.__cacheIndex = n,
  46333. t[n] = e,
  46334. r.__cacheIndex = i,
  46335. t[i] = r
  46336. },
  46337. _controlInterpolantsResultBuffer: new Float32Array(1)
  46338. }),
  46339. n.AnimationObjectGroup = function(e) {
  46340. this.uuid = n.Math.generateUUID(),
  46341. this._objects = Array.prototype.slice.call(arguments),
  46342. this.nCachedObjects_ = 0;
  46343. var t = {};
  46344. this._indicesByUUID = t;
  46345. for (var i = 0, r = arguments.length; i !== r; ++i)
  46346. t[arguments[i].uuid] = i;
  46347. this._paths = [],
  46348. this._parsedPaths = [],
  46349. this._bindings = [],
  46350. this._bindingsIndicesByPath = {};
  46351. var o = this;
  46352. this.stats = {
  46353. objects: {
  46354. get total() {
  46355. return o._objects.length
  46356. },
  46357. get inUse() {
  46358. return this.total - o.nCachedObjects_
  46359. }
  46360. },
  46361. get bindingsPerObject() {
  46362. return o._bindings.length
  46363. }
  46364. }
  46365. }
  46366. ,
  46367. n.AnimationObjectGroup.prototype = {
  46368. constructor: n.AnimationObjectGroup,
  46369. add: function(e) {
  46370. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46371. var d = arguments[h]
  46372. , p = d.uuid
  46373. , f = o[p];
  46374. if (void 0 === f) {
  46375. f = i++,
  46376. o[p] = f,
  46377. t.push(d);
  46378. for (var g = 0, m = c; g !== m; ++g)
  46379. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46380. } else if (f < r) {
  46381. var v = t[f]
  46382. , A = --r
  46383. , y = t[A];
  46384. o[y.uuid] = f,
  46385. t[f] = y,
  46386. o[p] = A,
  46387. t[A] = d;
  46388. for (var g = 0, m = c; g !== m; ++g) {
  46389. var C = l[g]
  46390. , I = C[A]
  46391. , E = C[f];
  46392. C[f] = I,
  46393. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46394. C[A] = E
  46395. }
  46396. } else
  46397. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46398. }
  46399. this.nCachedObjects_ = r
  46400. },
  46401. remove: function(e) {
  46402. for (var t = this._objects, i = (t.length,
  46403. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46404. var l = arguments[a]
  46405. , c = l.uuid
  46406. , h = n[c];
  46407. if (void 0 !== h && h >= i) {
  46408. var u = i++
  46409. , d = t[u];
  46410. n[d.uuid] = h,
  46411. t[h] = d,
  46412. n[c] = u,
  46413. t[u] = l;
  46414. for (var p = 0, f = o; p !== f; ++p) {
  46415. var g = r[p]
  46416. , m = g[u]
  46417. , v = g[h];
  46418. g[h] = m,
  46419. g[u] = v
  46420. }
  46421. }
  46422. }
  46423. this.nCachedObjects_ = i
  46424. },
  46425. uncache: function(e) {
  46426. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46427. var c = arguments[s]
  46428. , h = c.uuid
  46429. , u = r[h];
  46430. if (void 0 !== u)
  46431. if (delete r[h],
  46432. u < n) {
  46433. var d = --n
  46434. , p = t[d]
  46435. , f = --i
  46436. , g = t[f];
  46437. r[p.uuid] = u,
  46438. t[u] = p,
  46439. r[g.uuid] = d,
  46440. t[d] = g,
  46441. t.pop();
  46442. for (var m = 0, v = a; m !== v; ++m) {
  46443. var A = o[m]
  46444. , y = A[d]
  46445. , C = A[f];
  46446. A[u] = y,
  46447. A[d] = C,
  46448. A.pop()
  46449. }
  46450. } else {
  46451. var f = --i
  46452. , g = t[f];
  46453. r[g.uuid] = u,
  46454. t[u] = g,
  46455. t.pop();
  46456. for (var m = 0, v = a; m !== v; ++m) {
  46457. var A = o[m];
  46458. A[u] = A[f],
  46459. A.pop()
  46460. }
  46461. }
  46462. }
  46463. this.nCachedObjects_ = n
  46464. },
  46465. subscribe_: function(e, t) {
  46466. var i = this._bindingsIndicesByPath
  46467. , r = i[e]
  46468. , o = this._bindings;
  46469. if (void 0 !== r)
  46470. return o[r];
  46471. var a = this._paths
  46472. , s = this._parsedPaths
  46473. , l = this._objects
  46474. , c = l.length
  46475. , h = this.nCachedObjects_
  46476. , u = new Array(c);
  46477. r = o.length,
  46478. i[e] = r,
  46479. a.push(e),
  46480. s.push(t),
  46481. o.push(u);
  46482. for (var d = h, p = l.length; d !== p; ++d) {
  46483. var f = l[d];
  46484. u[d] = new n.PropertyBinding(f,e,t)
  46485. }
  46486. return u
  46487. },
  46488. unsubscribe_: function(e) {
  46489. var t = this._bindingsIndicesByPath
  46490. , i = t[e];
  46491. if (void 0 !== i) {
  46492. var n = this._paths
  46493. , r = this._parsedPaths
  46494. , o = this._bindings
  46495. , a = o.length - 1
  46496. , s = o[a]
  46497. , l = e[a];
  46498. t[l] = i,
  46499. o[i] = s,
  46500. o.pop(),
  46501. r[i] = r[a],
  46502. r.pop(),
  46503. n[i] = n[a],
  46504. n.pop()
  46505. }
  46506. }
  46507. },
  46508. n.AnimationUtils = {
  46509. arraySlice: function(e, t, i) {
  46510. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46511. },
  46512. convertArray: function(e, t, i) {
  46513. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46514. },
  46515. isTypedArray: function(e) {
  46516. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46517. },
  46518. getKeyframeOrder: function(e) {
  46519. function t(t, i) {
  46520. return e[t] - e[i]
  46521. }
  46522. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46523. n[r] = r;
  46524. return n.sort(t),
  46525. n
  46526. },
  46527. sortedArray: function(e, t, i) {
  46528. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46529. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46530. r[a++] = e[s + l];
  46531. return r
  46532. },
  46533. flattenJSON: function(e, t, i, n) {
  46534. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46535. o = e[r++];
  46536. if (void 0 !== o) {
  46537. var a = o[n];
  46538. if (void 0 !== a)
  46539. if (Array.isArray(a)) {
  46540. do
  46541. a = o[n],
  46542. void 0 !== a && (t.push(o.time),
  46543. i.push.apply(i, a)),
  46544. o = e[r++];
  46545. while (void 0 !== o)
  46546. } else if (void 0 !== a.toArray) {
  46547. do
  46548. a = o[n],
  46549. void 0 !== a && (t.push(o.time),
  46550. a.toArray(i, i.length)),
  46551. o = e[r++];
  46552. while (void 0 !== o)
  46553. } else
  46554. do
  46555. a = o[n],
  46556. void 0 !== a && (t.push(o.time),
  46557. i.push(a)),
  46558. o = e[r++];
  46559. while (void 0 !== o)
  46560. }
  46561. }
  46562. },
  46563. n.KeyframeTrack = function(e, t, i, r) {
  46564. if (void 0 === e)
  46565. throw new Error("track name is undefined");
  46566. if (void 0 === t || 0 === t.length)
  46567. throw new Error("no keyframes in track named " + e);
  46568. this.name = e,
  46569. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46570. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46571. this.setInterpolation(r || this.DefaultInterpolation),
  46572. this.validate(),
  46573. this.optimize()
  46574. }
  46575. ,
  46576. n.KeyframeTrack.prototype = {
  46577. constructor: n.KeyframeTrack,
  46578. TimeBufferType: Float32Array,
  46579. ValueBufferType: Float32Array,
  46580. DefaultInterpolation: n.InterpolateLinear,
  46581. InterpolantFactoryMethodDiscrete: function(e) {
  46582. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46583. },
  46584. InterpolantFactoryMethodLinear: function(e) {
  46585. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46586. },
  46587. InterpolantFactoryMethodSmooth: function(e) {
  46588. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46589. },
  46590. setInterpolation: function(e) {
  46591. var t = void 0;
  46592. switch (e) {
  46593. case n.InterpolateDiscrete:
  46594. t = this.InterpolantFactoryMethodDiscrete;
  46595. break;
  46596. case n.InterpolateLinear:
  46597. t = this.InterpolantFactoryMethodLinear;
  46598. break;
  46599. case n.InterpolateSmooth:
  46600. t = this.InterpolantFactoryMethodSmooth
  46601. }
  46602. if (void 0 === t) {
  46603. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46604. if (void 0 === this.createInterpolant) {
  46605. if (e === this.DefaultInterpolation)
  46606. throw new Error(i);
  46607. this.setInterpolation(this.DefaultInterpolation)
  46608. }
  46609. return void console.warn(i)
  46610. }
  46611. this.createInterpolant = t
  46612. },
  46613. getInterpolation: function() {
  46614. switch (this.createInterpolant) {
  46615. case this.InterpolantFactoryMethodDiscrete:
  46616. return n.InterpolateDiscrete;
  46617. case this.InterpolantFactoryMethodLinear:
  46618. return n.InterpolateLinear;
  46619. case this.InterpolantFactoryMethodSmooth:
  46620. return n.InterpolateSmooth
  46621. }
  46622. },
  46623. getValueSize: function() {
  46624. return this.values.length / this.times.length
  46625. },
  46626. shift: function(e) {
  46627. if (0 !== e)
  46628. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46629. t[i] += e;
  46630. return this
  46631. },
  46632. scale: function(e) {
  46633. if (1 !== e)
  46634. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46635. t[i] *= e;
  46636. return this
  46637. },
  46638. trim: function(e, t) {
  46639. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46640. ++o;
  46641. for (; a !== -1 && i[a] > t; )
  46642. --a;
  46643. if (++a,
  46644. 0 !== o || a !== r) {
  46645. o >= a && (a = Math.max(a, 1),
  46646. o = a - 1);
  46647. var s = this.getValueSize();
  46648. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46649. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46650. }
  46651. return this
  46652. },
  46653. validate: function() {
  46654. var e = !0
  46655. , t = this.getValueSize();
  46656. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46657. e = !1);
  46658. var i = this.times
  46659. , r = this.values
  46660. , o = i.length;
  46661. 0 === o && (console.error("track is empty", this),
  46662. e = !1);
  46663. for (var a = null, s = 0; s !== o; s++) {
  46664. var l = i[s];
  46665. if ("number" == typeof l && isNaN(l)) {
  46666. console.error("time is not a valid number", this, s, l),
  46667. e = !1;
  46668. break
  46669. }
  46670. if (null !== a && a > l) {
  46671. console.error("out of order keys", this, s, l, a),
  46672. e = !1;
  46673. break
  46674. }
  46675. a = l
  46676. }
  46677. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46678. for (var s = 0, c = r.length; s !== c; ++s) {
  46679. var h = r[s];
  46680. if (isNaN(h)) {
  46681. console.error("value is not a valid number", this, s, h),
  46682. e = !1;
  46683. break
  46684. }
  46685. }
  46686. return e
  46687. },
  46688. optimize: function() {
  46689. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46690. var s = !1
  46691. , l = e[o]
  46692. , c = e[o + 1];
  46693. if (l !== c && (1 !== o || l !== l[0]))
  46694. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46695. var f = t[h + p];
  46696. if (f !== t[u + p] || f !== t[d + p]) {
  46697. s = !0;
  46698. break
  46699. }
  46700. }
  46701. if (s) {
  46702. if (o !== r) {
  46703. e[r] = e[o];
  46704. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46705. t[m + p] = t[g + p]
  46706. }
  46707. ++r
  46708. }
  46709. }
  46710. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46711. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46712. this
  46713. }
  46714. },
  46715. Object.assign(n.KeyframeTrack, {
  46716. parse: function(e) {
  46717. if (void 0 === e.type)
  46718. throw new Error("track type undefined, can not parse");
  46719. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46720. if (void 0 === e.times) {
  46721. console.warn("legacy JSON format detected, converting");
  46722. var i = []
  46723. , r = [];
  46724. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46725. e.times = i,
  46726. e.values = r
  46727. }
  46728. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46729. },
  46730. toJSON: function(e) {
  46731. var t, i = e.constructor;
  46732. if (void 0 !== i.toJSON)
  46733. t = i.toJSON(e);
  46734. else {
  46735. t = {
  46736. name: e.name,
  46737. times: n.AnimationUtils.convertArray(e.times, Array),
  46738. values: n.AnimationUtils.convertArray(e.values, Array)
  46739. };
  46740. var r = e.getInterpolation();
  46741. r !== e.DefaultInterpolation && (t.interpolation = r)
  46742. }
  46743. return t.type = e.ValueTypeName,
  46744. t
  46745. },
  46746. _getTrackTypeForValueTypeName: function(e) {
  46747. switch (e.toLowerCase()) {
  46748. case "scalar":
  46749. case "double":
  46750. case "float":
  46751. case "number":
  46752. case "integer":
  46753. return n.NumberKeyframeTrack;
  46754. case "vector":
  46755. case "vector2":
  46756. case "vector3":
  46757. case "vector4":
  46758. return n.VectorKeyframeTrack;
  46759. case "color":
  46760. return n.ColorKeyframeTrack;
  46761. case "quaternion":
  46762. return n.QuaternionKeyframeTrack;
  46763. case "bool":
  46764. case "boolean":
  46765. return n.BooleanKeyframeTrack;
  46766. case "string":
  46767. return n.StringKeyframeTrack
  46768. }
  46769. throw new Error("Unsupported typeName: " + e)
  46770. }
  46771. }),
  46772. n.PropertyBinding = function(e, t, i) {
  46773. this.path = t,
  46774. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46775. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46776. this.rootNode = e
  46777. }
  46778. ,
  46779. n.PropertyBinding.prototype = {
  46780. constructor: n.PropertyBinding,
  46781. getValue: function(e, t) {
  46782. this.bind(),
  46783. this.getValue(e, t)
  46784. },
  46785. setValue: function(e, t) {
  46786. this.bind(),
  46787. this.setValue(e, t)
  46788. },
  46789. bind: function() {
  46790. var e = this.node
  46791. , t = this.parsedPath
  46792. , i = t.objectName
  46793. , r = t.propertyName
  46794. , o = t.propertyIndex;
  46795. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46796. this.node = e),
  46797. this.getValue = this._getValue_unavailable,
  46798. this.setValue = this._setValue_unavailable,
  46799. !e)
  46800. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46801. if (i) {
  46802. var a = t.objectIndex;
  46803. switch (i) {
  46804. case "materials":
  46805. if (!e.material)
  46806. return void console.error(" can not bind to material as node does not have a material", this);
  46807. if (!e.material.materials)
  46808. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46809. e = e.material.materials;
  46810. break;
  46811. case "bones":
  46812. if (!e.skeleton)
  46813. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46814. e = e.skeleton.bones;
  46815. for (var s = 0; s < e.length; s++)
  46816. if (e[s].name === a) {
  46817. a = s;
  46818. break
  46819. }
  46820. break;
  46821. default:
  46822. if (void 0 === e[i])
  46823. return void console.error(" can not bind to objectName of node, undefined", this);
  46824. e = e[i]
  46825. }
  46826. if (void 0 !== a) {
  46827. if (void 0 === e[a])
  46828. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46829. e = e[a]
  46830. }
  46831. }
  46832. var l = e[r];
  46833. if (!l) {
  46834. var c = t.nodeName;
  46835. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46836. }
  46837. var h = this.Versioning.None;
  46838. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46839. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46840. this.targetObject = e);
  46841. var u = this.BindingType.Direct;
  46842. if (void 0 !== o) {
  46843. if ("morphTargetInfluences" === r) {
  46844. if (!e.geometry)
  46845. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46846. if (!e.geometry.morphTargets)
  46847. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46848. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46849. if (e.geometry.morphTargets[s].name === o) {
  46850. o = s;
  46851. break
  46852. }
  46853. }
  46854. u = this.BindingType.ArrayElement,
  46855. this.resolvedProperty = l,
  46856. this.propertyIndex = o
  46857. } else
  46858. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46859. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46860. this.resolvedProperty = l) : this.propertyName = r;
  46861. this.getValue = this.GetterByBindingType[u],
  46862. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46863. },
  46864. unbind: function() {
  46865. this.node = null,
  46866. this.getValue = this._getValue_unbound,
  46867. this.setValue = this._setValue_unbound
  46868. }
  46869. },
  46870. Object.assign(n.PropertyBinding.prototype, {
  46871. _getValue_unavailable: function() {},
  46872. _setValue_unavailable: function() {},
  46873. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46874. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46875. BindingType: {
  46876. Direct: 0,
  46877. EntireArray: 1,
  46878. ArrayElement: 2,
  46879. HasFromToArray: 3
  46880. },
  46881. Versioning: {
  46882. None: 0,
  46883. NeedsUpdate: 1,
  46884. MatrixWorldNeedsUpdate: 2
  46885. },
  46886. GetterByBindingType: [function(e, t) {
  46887. e[t] = this.node[this.propertyName]
  46888. }
  46889. , function(e, t) {
  46890. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46891. e[t++] = i[n]
  46892. }
  46893. , function(e, t) {
  46894. e[t] = this.resolvedProperty[this.propertyIndex]
  46895. }
  46896. , function(e, t) {
  46897. this.resolvedProperty.toArray(e, t)
  46898. }
  46899. ],
  46900. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46901. this.node[this.propertyName] = e[t]
  46902. }
  46903. , function(e, t) {
  46904. this.node[this.propertyName] = e[t],
  46905. this.targetObject.needsUpdate = !0
  46906. }
  46907. , function(e, t) {
  46908. this.node[this.propertyName] = e[t],
  46909. this.targetObject.matrixWorldNeedsUpdate = !0
  46910. }
  46911. ], [function(e, t) {
  46912. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46913. i[n] = e[t++]
  46914. }
  46915. , function(e, t) {
  46916. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46917. i[n] = e[t++];
  46918. this.targetObject.needsUpdate = !0
  46919. }
  46920. , function(e, t) {
  46921. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46922. i[n] = e[t++];
  46923. this.targetObject.matrixWorldNeedsUpdate = !0
  46924. }
  46925. ], [function(e, t) {
  46926. this.resolvedProperty[this.propertyIndex] = e[t]
  46927. }
  46928. , function(e, t) {
  46929. this.resolvedProperty[this.propertyIndex] = e[t],
  46930. this.targetObject.needsUpdate = !0
  46931. }
  46932. , function(e, t) {
  46933. this.resolvedProperty[this.propertyIndex] = e[t],
  46934. this.targetObject.matrixWorldNeedsUpdate = !0
  46935. }
  46936. ], [function(e, t) {
  46937. this.resolvedProperty.fromArray(e, t)
  46938. }
  46939. , function(e, t) {
  46940. this.resolvedProperty.fromArray(e, t),
  46941. this.targetObject.needsUpdate = !0
  46942. }
  46943. , function(e, t) {
  46944. this.resolvedProperty.fromArray(e, t),
  46945. this.targetObject.matrixWorldNeedsUpdate = !0
  46946. }
  46947. ]]
  46948. }),
  46949. n.PropertyBinding.Composite = function(e, t, i) {
  46950. var r = i || n.PropertyBinding.parseTrackName(t);
  46951. this._targetGroup = e,
  46952. this._bindings = e.subscribe_(t, r)
  46953. }
  46954. ,
  46955. n.PropertyBinding.Composite.prototype = {
  46956. constructor: n.PropertyBinding.Composite,
  46957. getValue: function(e, t) {
  46958. this.bind();
  46959. var i = this._targetGroup.nCachedObjects_
  46960. , n = this._bindings[i];
  46961. void 0 !== n && n.getValue(e, t)
  46962. },
  46963. setValue: function(e, t) {
  46964. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46965. i[n].setValue(e, t)
  46966. },
  46967. bind: function() {
  46968. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46969. e[t].bind()
  46970. },
  46971. unbind: function() {
  46972. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46973. e[t].unbind()
  46974. }
  46975. },
  46976. n.PropertyBinding.create = function(e, t, i) {
  46977. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46978. }
  46979. ,
  46980. n.PropertyBinding.parseTrackName = function(e) {
  46981. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46982. , i = t.exec(e);
  46983. if (!i)
  46984. throw new Error("cannot parse trackName at all: " + e);
  46985. i.index === t.lastIndex && t.lastIndex++;
  46986. var n = {
  46987. nodeName: i[3],
  46988. objectName: i[5],
  46989. objectIndex: i[7],
  46990. propertyName: i[9],
  46991. propertyIndex: i[11]
  46992. };
  46993. if (null === n.propertyName || 0 === n.propertyName.length)
  46994. throw new Error("can not parse propertyName from trackName: " + e);
  46995. return n
  46996. }
  46997. ,
  46998. n.PropertyBinding.findNode = function(e, t) {
  46999. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  47000. return e;
  47001. if (e.skeleton) {
  47002. var i = function(e) {
  47003. for (var i = 0; i < e.bones.length; i++) {
  47004. var n = e.bones[i];
  47005. if (n.name === t)
  47006. return n
  47007. }
  47008. return null
  47009. }
  47010. , n = i(e.skeleton);
  47011. if (n)
  47012. return n
  47013. }
  47014. if (e.children) {
  47015. var r = function(e) {
  47016. for (var i = 0; i < e.length; i++) {
  47017. var n = e[i];
  47018. if (n.name === t || n.uuid === t)
  47019. return n;
  47020. var o = r(n.children);
  47021. if (o)
  47022. return o
  47023. }
  47024. return null
  47025. }
  47026. , o = r(e.children);
  47027. if (o)
  47028. return o
  47029. }
  47030. return null
  47031. }
  47032. ,
  47033. n.PropertyMixer = function(e, t, i) {
  47034. this.binding = e,
  47035. this.valueSize = i;
  47036. var n, r = Float64Array;
  47037. switch (t) {
  47038. case "quaternion":
  47039. n = this._slerp;
  47040. break;
  47041. case "string":
  47042. case "bool":
  47043. r = Array,
  47044. n = this._select;
  47045. break;
  47046. default:
  47047. n = this._lerp
  47048. }
  47049. this.buffer = new r(4 * i),
  47050. this._mixBufferRegion = n,
  47051. this.cumulativeWeight = 0,
  47052. this.useCount = 0,
  47053. this.referenceCount = 0
  47054. }
  47055. ,
  47056. n.PropertyMixer.prototype = {
  47057. constructor: n.PropertyMixer,
  47058. accumulate: function(e, t) {
  47059. var i = this.buffer
  47060. , n = this.valueSize
  47061. , r = e * n + n
  47062. , o = this.cumulativeWeight;
  47063. if (0 === o) {
  47064. for (var a = 0; a !== n; ++a)
  47065. i[r + a] = i[a];
  47066. o = t
  47067. } else {
  47068. o += t;
  47069. var s = t / o;
  47070. this._mixBufferRegion(i, r, 0, s, n)
  47071. }
  47072. this.cumulativeWeight = o
  47073. },
  47074. apply: function(e) {
  47075. var t = this.valueSize
  47076. , i = this.buffer
  47077. , n = e * t + t
  47078. , r = this.cumulativeWeight
  47079. , o = this.binding;
  47080. if (this.cumulativeWeight = 0,
  47081. r < 1) {
  47082. var a = 3 * t;
  47083. this._mixBufferRegion(i, n, a, 1 - r, t)
  47084. }
  47085. for (var s = t, l = t + t; s !== l; ++s)
  47086. if (i[s] !== i[s + t]) {
  47087. o.setValue(i, n);
  47088. break
  47089. }
  47090. },
  47091. saveOriginalState: function() {
  47092. var e = this.binding
  47093. , t = this.buffer
  47094. , i = this.valueSize
  47095. , n = 3 * i;
  47096. e.getValue(t, n);
  47097. for (var r = i, o = n; r !== o; ++r)
  47098. t[r] = t[n + r % i];
  47099. this.cumulativeWeight = 0
  47100. },
  47101. restoreOriginalState: function() {
  47102. var e = 3 * this.valueSize;
  47103. this.binding.setValue(this.buffer, e)
  47104. },
  47105. _select: function(e, t, i, n, r) {
  47106. if (n >= .5)
  47107. for (var o = 0; o !== r; ++o)
  47108. e[t + o] = e[i + o]
  47109. },
  47110. _slerp: function(e, t, i, r, o) {
  47111. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  47112. },
  47113. _lerp: function(e, t, i, n, r) {
  47114. for (var o = 1 - n, a = 0; a !== r; ++a) {
  47115. var s = t + a;
  47116. e[s] = e[s] * o + e[i + a] * n
  47117. }
  47118. }
  47119. },
  47120. n.BooleanKeyframeTrack = function(e, t, i) {
  47121. n.KeyframeTrack.call(this, e, t, i)
  47122. }
  47123. ,
  47124. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47125. constructor: n.BooleanKeyframeTrack,
  47126. ValueTypeName: "bool",
  47127. ValueBufferType: Array,
  47128. DefaultInterpolation: n.IntepolateDiscrete,
  47129. InterpolantFactoryMethodLinear: void 0,
  47130. InterpolantFactoryMethodSmooth: void 0
  47131. }),
  47132. n.NumberKeyframeTrack = function(e, t, i, r) {
  47133. n.KeyframeTrack.call(this, e, t, i, r)
  47134. }
  47135. ,
  47136. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47137. constructor: n.NumberKeyframeTrack,
  47138. ValueTypeName: "number"
  47139. }),
  47140. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  47141. n.KeyframeTrack.call(this, e, t, i, r)
  47142. }
  47143. ,
  47144. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47145. constructor: n.QuaternionKeyframeTrack,
  47146. ValueTypeName: "quaternion",
  47147. DefaultInterpolation: n.InterpolateLinear,
  47148. InterpolantFactoryMethodLinear: function(e) {
  47149. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  47150. },
  47151. InterpolantFactoryMethodSmooth: void 0
  47152. }),
  47153. n.StringKeyframeTrack = function(e, t, i, r) {
  47154. n.KeyframeTrack.call(this, e, t, i, r)
  47155. }
  47156. ,
  47157. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47158. constructor: n.StringKeyframeTrack,
  47159. ValueTypeName: "string",
  47160. ValueBufferType: Array,
  47161. DefaultInterpolation: n.IntepolateDiscrete,
  47162. InterpolantFactoryMethodLinear: void 0,
  47163. InterpolantFactoryMethodSmooth: void 0
  47164. }),
  47165. n.VectorKeyframeTrack = function(e, t, i, r) {
  47166. n.KeyframeTrack.call(this, e, t, i, r)
  47167. }
  47168. ,
  47169. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47170. constructor: n.VectorKeyframeTrack,
  47171. ValueTypeName: "vector"
  47172. }),
  47173. n.Audio = function(e) {
  47174. n.Object3D.call(this),
  47175. this.type = "Audio",
  47176. this.context = e.context,
  47177. this.source = this.context.createBufferSource(),
  47178. this.source.onended = this.onEnded.bind(this),
  47179. this.gain = this.context.createGain(),
  47180. this.gain.connect(e.getInput()),
  47181. this.autoplay = !1,
  47182. this.startTime = 0,
  47183. this.playbackRate = 1,
  47184. this.isPlaying = !1,
  47185. this.hasPlaybackControl = !0,
  47186. this.sourceType = "empty",
  47187. this.filter = null
  47188. }
  47189. ,
  47190. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47191. n.Audio.prototype.constructor = n.Audio,
  47192. n.Audio.prototype.getOutput = function() {
  47193. return this.gain
  47194. }
  47195. ,
  47196. n.Audio.prototype.load = function(e) {
  47197. var t = new n.AudioBuffer(this.context);
  47198. return t.load(e),
  47199. this.setBuffer(t),
  47200. this
  47201. }
  47202. ,
  47203. n.Audio.prototype.setNodeSource = function(e) {
  47204. return this.hasPlaybackControl = !1,
  47205. this.sourceType = "audioNode",
  47206. this.source = e,
  47207. this.connect(),
  47208. this
  47209. }
  47210. ,
  47211. n.Audio.prototype.setBuffer = function(e) {
  47212. var t = this;
  47213. return e.onReady(function(e) {
  47214. t.source.buffer = e,
  47215. t.sourceType = "buffer",
  47216. t.autoplay && t.play()
  47217. }),
  47218. this
  47219. }
  47220. ,
  47221. n.Audio.prototype.play = function() {
  47222. if (this.isPlaying === !0)
  47223. return void console.warn("THREE.Audio: Audio is already playing.");
  47224. if (this.hasPlaybackControl === !1)
  47225. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47226. var e = this.context.createBufferSource();
  47227. e.buffer = this.source.buffer,
  47228. e.loop = this.source.loop,
  47229. e.onended = this.source.onended,
  47230. e.start(0, this.startTime),
  47231. e.playbackRate.value = this.playbackRate,
  47232. this.isPlaying = !0,
  47233. this.source = e,
  47234. this.connect()
  47235. }
  47236. ,
  47237. n.Audio.prototype.pause = function() {
  47238. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47239. void (this.startTime = this.context.currentTime))
  47240. }
  47241. ,
  47242. n.Audio.prototype.stop = function() {
  47243. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47244. void (this.startTime = 0))
  47245. }
  47246. ,
  47247. n.Audio.prototype.connect = function() {
  47248. null !== this.filter ? (this.source.connect(this.filter),
  47249. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47250. }
  47251. ,
  47252. n.Audio.prototype.disconnect = function() {
  47253. null !== this.filter ? (this.source.disconnect(this.filter),
  47254. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47255. }
  47256. ,
  47257. n.Audio.prototype.getFilter = function() {
  47258. return this.filter
  47259. }
  47260. ,
  47261. n.Audio.prototype.setFilter = function(e) {
  47262. void 0 === e && (e = null),
  47263. this.isPlaying === !0 ? (this.disconnect(),
  47264. this.filter = e,
  47265. this.connect()) : this.filter = e
  47266. }
  47267. ,
  47268. n.Audio.prototype.setPlaybackRate = function(e) {
  47269. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47270. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47271. }
  47272. ,
  47273. n.Audio.prototype.getPlaybackRate = function() {
  47274. return this.playbackRate
  47275. }
  47276. ,
  47277. n.Audio.prototype.onEnded = function() {
  47278. this.isPlaying = !1
  47279. }
  47280. ,
  47281. n.Audio.prototype.setLoop = function(e) {
  47282. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47283. }
  47284. ,
  47285. n.Audio.prototype.getLoop = function() {
  47286. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47287. !1) : this.source.loop
  47288. }
  47289. ,
  47290. n.Audio.prototype.setVolume = function(e) {
  47291. this.gain.gain.value = e
  47292. }
  47293. ,
  47294. n.Audio.prototype.getVolume = function() {
  47295. return this.gain.gain.value
  47296. }
  47297. ,
  47298. n.AudioAnalyser = function(e, t) {
  47299. this.analyser = e.context.createAnalyser(),
  47300. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47301. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47302. e.getOutput().connect(this.analyser)
  47303. }
  47304. ,
  47305. n.AudioAnalyser.prototype = {
  47306. constructor: n.AudioAnalyser,
  47307. getData: function() {
  47308. return this.analyser.getByteFrequencyData(this.data),
  47309. this.data
  47310. }
  47311. },
  47312. n.AudioBuffer = function(e) {
  47313. this.context = e,
  47314. this.ready = !1,
  47315. this.readyCallbacks = []
  47316. }
  47317. ,
  47318. n.AudioBuffer.prototype.load = function(e) {
  47319. var t = this
  47320. , i = new XMLHttpRequest;
  47321. return i.open("GET", e, !0),
  47322. i.responseType = "arraybuffer",
  47323. i.onload = function(e) {
  47324. t.context.decodeAudioData(this.response, function(e) {
  47325. t.buffer = e,
  47326. t.ready = !0;
  47327. for (var i = 0; i < t.readyCallbacks.length; i++)
  47328. t.readyCallbacks[i](t.buffer);
  47329. t.readyCallbacks = []
  47330. })
  47331. }
  47332. ,
  47333. i.send(),
  47334. this
  47335. }
  47336. ,
  47337. n.AudioBuffer.prototype.onReady = function(e) {
  47338. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47339. }
  47340. ,
  47341. n.PositionalAudio = function(e) {
  47342. n.Audio.call(this, e),
  47343. this.panner = this.context.createPanner(),
  47344. this.panner.connect(this.gain)
  47345. }
  47346. ,
  47347. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47348. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47349. n.PositionalAudio.prototype.getOutput = function() {
  47350. return this.panner
  47351. }
  47352. ,
  47353. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47354. this.panner.refDistance = e
  47355. }
  47356. ,
  47357. n.PositionalAudio.prototype.getRefDistance = function() {
  47358. return this.panner.refDistance
  47359. }
  47360. ,
  47361. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47362. this.panner.rolloffFactor = e
  47363. }
  47364. ,
  47365. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47366. return this.panner.rolloffFactor
  47367. }
  47368. ,
  47369. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47370. this.panner.distanceModel = e
  47371. }
  47372. ,
  47373. n.PositionalAudio.prototype.getDistanceModel = function() {
  47374. return this.panner.distanceModel
  47375. }
  47376. ,
  47377. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47378. this.panner.maxDistance = e
  47379. }
  47380. ,
  47381. n.PositionalAudio.prototype.getMaxDistance = function() {
  47382. return this.panner.maxDistance
  47383. }
  47384. ,
  47385. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47386. var e = new n.Vector3;
  47387. return function(t) {
  47388. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47389. e.setFromMatrixPosition(this.matrixWorld),
  47390. this.panner.setPosition(e.x, e.y, e.z)
  47391. }
  47392. }(),
  47393. n.AudioListener = function() {
  47394. n.Object3D.call(this),
  47395. this.type = "AudioListener",
  47396. this.context = new (window.AudioContext || window.webkitAudioContext),
  47397. this.gain = this.context.createGain(),
  47398. this.gain.connect(this.context.destination),
  47399. this.filter = null
  47400. }
  47401. ,
  47402. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47403. n.AudioListener.prototype.constructor = n.AudioListener,
  47404. n.AudioListener.prototype.getInput = function() {
  47405. return this.gain
  47406. }
  47407. ,
  47408. n.AudioListener.prototype.removeFilter = function() {
  47409. null !== this.filter && (this.gain.disconnect(this.filter),
  47410. this.filter.disconnect(this.context.destination),
  47411. this.gain.connect(this.context.destination),
  47412. this.filter = null)
  47413. }
  47414. ,
  47415. n.AudioListener.prototype.setFilter = function(e) {
  47416. null !== this.filter ? (this.gain.disconnect(this.filter),
  47417. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47418. this.filter = e,
  47419. this.gain.connect(this.filter),
  47420. this.filter.connect(this.context.destination)
  47421. }
  47422. ,
  47423. n.AudioListener.prototype.getFilter = function() {
  47424. return this.filter
  47425. }
  47426. ,
  47427. n.AudioListener.prototype.setMasterVolume = function(e) {
  47428. this.gain.gain.value = e
  47429. }
  47430. ,
  47431. n.AudioListener.prototype.getMasterVolume = function() {
  47432. return this.gain.gain.value
  47433. }
  47434. ,
  47435. n.AudioListener.prototype.updateMatrixWorld = function() {
  47436. var e = new n.Vector3
  47437. , t = new n.Quaternion
  47438. , i = new n.Vector3
  47439. , r = new n.Vector3;
  47440. return function(o) {
  47441. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47442. var a = this.context.listener
  47443. , s = this.up;
  47444. this.matrixWorld.decompose(e, t, i),
  47445. r.set(0, 0, -1).applyQuaternion(t),
  47446. a.setPosition(e.x, e.y, e.z),
  47447. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47448. }
  47449. }(),
  47450. n.Camera = function() {
  47451. n.Object3D.call(this),
  47452. this.type = "Camera",
  47453. this.matrixWorldInverse = new n.Matrix4,
  47454. this.projectionMatrix = new n.Matrix4
  47455. }
  47456. ,
  47457. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47458. n.Camera.prototype.constructor = n.Camera,
  47459. n.Camera.prototype.getWorldDirection = function() {
  47460. var e = new n.Quaternion;
  47461. return function(t) {
  47462. var i = t || new n.Vector3;
  47463. return this.getWorldQuaternion(e),
  47464. i.set(0, 0, -1).applyQuaternion(e)
  47465. }
  47466. }(),
  47467. n.Camera.prototype.lookAt = function() {
  47468. var e = new n.Matrix4;
  47469. return function(t) {
  47470. e.lookAt(this.position, t, this.up),
  47471. this.quaternion.setFromRotationMatrix(e)
  47472. }
  47473. }(),
  47474. n.Camera.prototype.clone = function() {
  47475. return (new this.constructor).copy(this)
  47476. }
  47477. ,
  47478. n.Camera.prototype.copy = function(e) {
  47479. return n.Object3D.prototype.copy.call(this, e),
  47480. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47481. this.projectionMatrix.copy(e.projectionMatrix),
  47482. this
  47483. }
  47484. ,
  47485. n.CubeCamera = function(e, t, i) {
  47486. n.Object3D.call(this),
  47487. this.type = "CubeCamera";
  47488. var r = 90
  47489. , o = 1
  47490. , a = new n.PerspectiveCamera(r,o,e,t);
  47491. a.up.set(0, -1, 0),
  47492. a.lookAt(new n.Vector3(1,0,0)),
  47493. this.add(a);
  47494. var s = new n.PerspectiveCamera(r,o,e,t);
  47495. s.up.set(0, -1, 0),
  47496. s.lookAt(new n.Vector3(-1,0,0)),
  47497. this.add(s);
  47498. var l = new n.PerspectiveCamera(r,o,e,t);
  47499. l.up.set(0, 0, 1),
  47500. l.lookAt(new n.Vector3(0,1,0)),
  47501. this.add(l);
  47502. var c = new n.PerspectiveCamera(r,o,e,t);
  47503. c.up.set(0, 0, -1),
  47504. c.lookAt(new n.Vector3(0,-1,0)),
  47505. this.add(c);
  47506. var h = new n.PerspectiveCamera(r,o,e,t);
  47507. h.up.set(0, -1, 0),
  47508. h.lookAt(new n.Vector3(0,0,1)),
  47509. this.add(h);
  47510. var u = new n.PerspectiveCamera(r,o,e,t);
  47511. u.up.set(0, -1, 0),
  47512. u.lookAt(new n.Vector3(0,0,-1)),
  47513. this.add(u);
  47514. var d = {
  47515. format: n.RGBFormat,
  47516. magFilter: n.LinearFilter,
  47517. minFilter: n.LinearFilter
  47518. };
  47519. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47520. this.updateCubeMap = function(e, t) {
  47521. null === this.parent && this.updateMatrixWorld();
  47522. var i = this.renderTarget
  47523. , n = i.texture.generateMipmaps;
  47524. i.texture.generateMipmaps = !1,
  47525. i.activeCubeFace = 0,
  47526. e.render(t, a, i),
  47527. i.activeCubeFace = 1,
  47528. e.render(t, s, i),
  47529. i.activeCubeFace = 2,
  47530. e.render(t, l, i),
  47531. i.activeCubeFace = 3,
  47532. e.render(t, c, i),
  47533. i.activeCubeFace = 4,
  47534. e.render(t, h, i),
  47535. i.texture.generateMipmaps = n,
  47536. i.activeCubeFace = 5,
  47537. e.render(t, u, i),
  47538. e.setRenderTarget(null)
  47539. }
  47540. }
  47541. ,
  47542. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47543. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47544. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47545. n.Camera.call(this),
  47546. this.type = "OrthographicCamera",
  47547. this.zoom = 1,
  47548. this.left = e,
  47549. this.right = t,
  47550. this.top = i,
  47551. this.bottom = r,
  47552. this.near = void 0 !== o ? o : .1,
  47553. this.far = void 0 !== a ? a : 2e3,
  47554. this.updateProjectionMatrix()
  47555. }
  47556. ,
  47557. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47558. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47559. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47560. var e = (this.right - this.left) / (2 * this.zoom)
  47561. , t = (this.top - this.bottom) / (2 * this.zoom)
  47562. , i = (this.right + this.left) / 2
  47563. , n = (this.top + this.bottom) / 2;
  47564. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47565. }
  47566. ,
  47567. n.OrthographicCamera.prototype.copy = function(e) {
  47568. return n.Camera.prototype.copy.call(this, e),
  47569. this.left = e.left,
  47570. this.right = e.right,
  47571. this.top = e.top,
  47572. this.bottom = e.bottom,
  47573. this.near = e.near,
  47574. this.far = e.far,
  47575. this.zoom = e.zoom,
  47576. this
  47577. }
  47578. ,
  47579. n.OrthographicCamera.prototype.toJSON = function(e) {
  47580. var t = n.Object3D.prototype.toJSON.call(this, e);
  47581. return t.object.zoom = this.zoom,
  47582. t.object.left = this.left,
  47583. t.object.right = this.right,
  47584. t.object.top = this.top,
  47585. t.object.bottom = this.bottom,
  47586. t.object.near = this.near,
  47587. t.object.far = this.far,
  47588. t
  47589. }
  47590. ,
  47591. n.PerspectiveCamera = function(e, t, i, r) {
  47592. n.Camera.call(this),
  47593. this.type = "PerspectiveCamera",
  47594. this.focalLength = 10,
  47595. this.zoom = 1,
  47596. this.fov = void 0 !== e ? e : 50,
  47597. this.aspect = void 0 !== t ? t : 1,
  47598. this.near = void 0 !== i ? i : .1,
  47599. this.far = void 0 !== r ? r : 2e3,
  47600. this.updateProjectionMatrix()
  47601. }
  47602. ,
  47603. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47604. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47605. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47606. void 0 === t && (t = 24),
  47607. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47608. this.updateProjectionMatrix()
  47609. }
  47610. ,
  47611. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47612. this.fullWidth = e,
  47613. this.fullHeight = t,
  47614. this.x = i,
  47615. this.y = n,
  47616. this.width = r,
  47617. this.height = o,
  47618. this.updateProjectionMatrix()
  47619. }
  47620. ,
  47621. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47622. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47623. if (this.fullWidth) {
  47624. var t = this.fullWidth / this.fullHeight
  47625. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47626. , r = -i
  47627. , o = t * r
  47628. , a = t * i
  47629. , s = Math.abs(a - o)
  47630. , l = Math.abs(i - r);
  47631. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47632. } else
  47633. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47634. }
  47635. ,
  47636. n.PerspectiveCamera.prototype.copy = function(e) {
  47637. return n.Camera.prototype.copy.call(this, e),
  47638. this.focalLength = e.focalLength,
  47639. this.zoom = e.zoom,
  47640. this.fov = e.fov,
  47641. this.aspect = e.aspect,
  47642. this.near = e.near,
  47643. this.far = e.far,
  47644. this
  47645. }
  47646. ,
  47647. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47648. var t = n.Object3D.prototype.toJSON.call(this, e);
  47649. return t.object.focalLength = this.focalLength,
  47650. t.object.zoom = this.zoom,
  47651. t.object.fov = this.fov,
  47652. t.object.aspect = this.aspect,
  47653. t.object.near = this.near,
  47654. t.object.far = this.far,
  47655. t
  47656. }
  47657. ,
  47658. n.StereoCamera = function() {
  47659. this.type = "StereoCamera",
  47660. this.aspect = 1,
  47661. this.cameraL = new n.PerspectiveCamera,
  47662. this.cameraL.layers.enable(1),
  47663. this.cameraL.matrixAutoUpdate = !1,
  47664. this.cameraR = new n.PerspectiveCamera,
  47665. this.cameraR.layers.enable(2),
  47666. this.cameraR.matrixAutoUpdate = !1
  47667. }
  47668. ,
  47669. n.StereoCamera.prototype = {
  47670. constructor: n.StereoCamera,
  47671. update: function() {
  47672. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47673. return function(l) {
  47674. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47675. if (c) {
  47676. e = l.focalLength,
  47677. t = l.fov,
  47678. i = l.aspect * this.aspect,
  47679. r = l.near,
  47680. o = l.far;
  47681. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47682. s.elements[12] = -p,
  47683. a.elements[12] = p,
  47684. h = -g * i + f,
  47685. u = g * i + f,
  47686. d.elements[0] = 2 * r / (u - h),
  47687. d.elements[8] = (u + h) / (u - h),
  47688. this.cameraL.projectionMatrix.copy(d),
  47689. h = -g * i - f,
  47690. u = g * i - f,
  47691. d.elements[0] = 2 * r / (u - h),
  47692. d.elements[8] = (u + h) / (u - h),
  47693. this.cameraR.projectionMatrix.copy(d)
  47694. }
  47695. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47696. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47697. }
  47698. }()
  47699. },
  47700. n.Light = function(e, t) {
  47701. n.Object3D.call(this),
  47702. this.type = "Light",
  47703. this.color = new n.Color(e),
  47704. this.intensity = void 0 !== t ? t : 1,
  47705. this.receiveShadow = void 0
  47706. }
  47707. ,
  47708. n.Light.prototype = Object.create(n.Object3D.prototype),
  47709. n.Light.prototype.constructor = n.Light,
  47710. n.Light.prototype.copy = function(e) {
  47711. return n.Object3D.prototype.copy.call(this, e),
  47712. this.color.copy(e.color),
  47713. this.intensity = e.intensity,
  47714. this
  47715. }
  47716. ,
  47717. n.Light.prototype.toJSON = function(e) {
  47718. var t = n.Object3D.prototype.toJSON.call(this, e);
  47719. return t.object.color = this.color.getHex(),
  47720. t.object.intensity = this.intensity,
  47721. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47722. void 0 !== this.distance && (t.object.distance = this.distance),
  47723. void 0 !== this.angle && (t.object.angle = this.angle),
  47724. void 0 !== this.decay && (t.object.decay = this.decay),
  47725. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47726. t
  47727. }
  47728. ,
  47729. n.LightShadow = function(e) {
  47730. this.camera = e,
  47731. this.bias = 0,
  47732. this.radius = 1,
  47733. this.mapSize = new n.Vector2(512,512),
  47734. this.map = null,
  47735. this.matrix = new n.Matrix4
  47736. }
  47737. ,
  47738. n.LightShadow.prototype = {
  47739. constructor: n.LightShadow,
  47740. copy: function(e) {
  47741. return this.camera = e.camera.clone(),
  47742. this.bias = e.bias,
  47743. this.radius = e.radius,
  47744. this.mapSize.copy(e.mapSize),
  47745. this
  47746. },
  47747. clone: function() {
  47748. return (new this.constructor).copy(this)
  47749. }
  47750. },
  47751. n.AmbientLight = function(e, t) {
  47752. n.Light.call(this, e, t),
  47753. this.type = "AmbientLight",
  47754. this.castShadow = void 0
  47755. }
  47756. ,
  47757. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47758. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47759. n.DirectionalLight = function(e, t) {
  47760. n.Light.call(this, e, t),
  47761. this.type = "DirectionalLight",
  47762. this.position.set(0, 1, 0),
  47763. this.updateMatrix(),
  47764. this.target = new n.Object3D,
  47765. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47766. }
  47767. ,
  47768. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47769. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47770. n.DirectionalLight.prototype.copy = function(e) {
  47771. return n.Light.prototype.copy.call(this, e),
  47772. this.target = e.target.clone(),
  47773. this.shadow = e.shadow.clone(),
  47774. this
  47775. }
  47776. ,
  47777. n.HemisphereLight = function(e, t, i) {
  47778. n.Light.call(this, e, i),
  47779. this.type = "HemisphereLight",
  47780. this.castShadow = void 0,
  47781. this.position.set(0, 1, 0),
  47782. this.updateMatrix(),
  47783. this.groundColor = new n.Color(t)
  47784. }
  47785. ,
  47786. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47787. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47788. n.HemisphereLight.prototype.copy = function(e) {
  47789. return n.Light.prototype.copy.call(this, e),
  47790. this.groundColor.copy(e.groundColor),
  47791. this
  47792. }
  47793. ,
  47794. n.PointLight = function(e, t, i, r) {
  47795. n.Light.call(this, e, t),
  47796. this.type = "PointLight",
  47797. this.distance = void 0 !== i ? i : 0,
  47798. this.decay = void 0 !== r ? r : 1,
  47799. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47800. }
  47801. ,
  47802. n.PointLight.prototype = Object.create(n.Light.prototype),
  47803. n.PointLight.prototype.constructor = n.PointLight,
  47804. Object.defineProperty(n.PointLight.prototype, "power", {
  47805. get: function() {
  47806. return 4 * this.intensity * Math.PI
  47807. },
  47808. set: function(e) {
  47809. this.intensity = e / (4 * Math.PI)
  47810. }
  47811. }),
  47812. n.PointLight.prototype.copy = function(e) {
  47813. return n.Light.prototype.copy.call(this, e),
  47814. this.distance = e.distance,
  47815. this.decay = e.decay,
  47816. this.shadow = e.shadow.clone(),
  47817. this
  47818. }
  47819. ,
  47820. n.SpotLight = function(e, t, i, r, o, a) {
  47821. n.Light.call(this, e, t),
  47822. this.type = "SpotLight",
  47823. this.position.set(0, 1, 0),
  47824. this.updateMatrix(),
  47825. this.target = new n.Object3D,
  47826. this.distance = void 0 !== i ? i : 0,
  47827. this.angle = void 0 !== r ? r : Math.PI / 3,
  47828. this.penumbra = void 0 !== o ? o : 0,
  47829. this.decay = void 0 !== a ? a : 1,
  47830. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47831. }
  47832. ,
  47833. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47834. n.SpotLight.prototype.constructor = n.SpotLight,
  47835. Object.defineProperty(n.SpotLight.prototype, "power", {
  47836. get: function() {
  47837. return this.intensity * Math.PI
  47838. },
  47839. set: function(e) {
  47840. this.intensity = e / Math.PI
  47841. }
  47842. }),
  47843. n.SpotLight.prototype.copy = function(e) {
  47844. return n.Light.prototype.copy.call(this, e),
  47845. this.distance = e.distance,
  47846. this.angle = e.angle,
  47847. this.penumbra = e.penumbra,
  47848. this.decay = e.decay,
  47849. this.target = e.target.clone(),
  47850. this.shadow = e.shadow.clone(),
  47851. this
  47852. }
  47853. ,
  47854. n.Cache = {
  47855. enabled: !1,
  47856. files: {},
  47857. add: function(e, t) {
  47858. this.enabled !== !1 && (this.files[e] = t)
  47859. },
  47860. get: function(e) {
  47861. if (this.enabled !== !1)
  47862. return this.files[e]
  47863. },
  47864. remove: function(e) {
  47865. delete this.files[e]
  47866. },
  47867. clear: function() {
  47868. this.files = {}
  47869. }
  47870. },
  47871. n.Loader = function() {
  47872. this.onLoadStart = function() {}
  47873. ,
  47874. this.onLoadProgress = function() {}
  47875. ,
  47876. this.onLoadComplete = function() {}
  47877. }
  47878. ,
  47879. n.Loader.prototype = {
  47880. constructor: n.Loader,
  47881. crossOrigin: void 0,
  47882. extractUrlBase: function(e) {
  47883. var t = e.split("/");
  47884. return 1 === t.length ? "./" : (t.pop(),
  47885. t.join("/") + "/")
  47886. },
  47887. initMaterials: function(e, t, i) {
  47888. for (var n = [], r = 0; r < e.length; ++r)
  47889. n[r] = this.createMaterial(e[r], t, i);
  47890. return n
  47891. },
  47892. createMaterial: function() {
  47893. var e, t, i;
  47894. return function(r, o, a) {
  47895. function s(e, i, r, s, c) {
  47896. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47897. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47898. h = t.load(u)),
  47899. void 0 !== i && (h.repeat.fromArray(i),
  47900. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47901. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47902. void 0 !== r && h.offset.fromArray(r),
  47903. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47904. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47905. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47906. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47907. void 0 !== c && (h.anisotropy = c);
  47908. var p = n.Math.generateUUID();
  47909. return l[p] = h,
  47910. p
  47911. }
  47912. void 0 === e && (e = new n.Color),
  47913. void 0 === t && (t = new n.TextureLoader),
  47914. void 0 === i && (i = new n.MaterialLoader);
  47915. var l = {}
  47916. , c = {
  47917. uuid: n.Math.generateUUID(),
  47918. type: "MeshLambertMaterial"
  47919. };
  47920. for (var h in r) {
  47921. var u = r[h];
  47922. switch (h) {
  47923. case "DbgColor":
  47924. case "DbgIndex":
  47925. case "opticalDensity":
  47926. case "illumination":
  47927. break;
  47928. case "DbgName":
  47929. c.name = u;
  47930. break;
  47931. case "blending":
  47932. c.blending = n[u];
  47933. break;
  47934. case "colorAmbient":
  47935. case "mapAmbient":
  47936. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47937. break;
  47938. case "colorDiffuse":
  47939. c.color = e.fromArray(u).getHex();
  47940. break;
  47941. case "colorSpecular":
  47942. c.specular = e.fromArray(u).getHex();
  47943. break;
  47944. case "colorEmissive":
  47945. c.emissive = e.fromArray(u).getHex();
  47946. break;
  47947. case "specularCoef":
  47948. c.shininess = u;
  47949. break;
  47950. case "shading":
  47951. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47952. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47953. break;
  47954. case "mapDiffuse":
  47955. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47956. break;
  47957. case "mapDiffuseRepeat":
  47958. case "mapDiffuseOffset":
  47959. case "mapDiffuseWrap":
  47960. case "mapDiffuseAnisotropy":
  47961. break;
  47962. case "mapLight":
  47963. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47964. break;
  47965. case "mapLightRepeat":
  47966. case "mapLightOffset":
  47967. case "mapLightWrap":
  47968. case "mapLightAnisotropy":
  47969. break;
  47970. case "mapAO":
  47971. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47972. break;
  47973. case "mapAORepeat":
  47974. case "mapAOOffset":
  47975. case "mapAOWrap":
  47976. case "mapAOAnisotropy":
  47977. break;
  47978. case "mapBump":
  47979. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47980. break;
  47981. case "mapBumpScale":
  47982. c.bumpScale = u;
  47983. break;
  47984. case "mapBumpRepeat":
  47985. case "mapBumpOffset":
  47986. case "mapBumpWrap":
  47987. case "mapBumpAnisotropy":
  47988. break;
  47989. case "mapNormal":
  47990. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47991. break;
  47992. case "mapNormalFactor":
  47993. c.normalScale = [u, u];
  47994. break;
  47995. case "mapNormalRepeat":
  47996. case "mapNormalOffset":
  47997. case "mapNormalWrap":
  47998. case "mapNormalAnisotropy":
  47999. break;
  48000. case "mapSpecular":
  48001. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  48002. break;
  48003. case "mapSpecularRepeat":
  48004. case "mapSpecularOffset":
  48005. case "mapSpecularWrap":
  48006. case "mapSpecularAnisotropy":
  48007. break;
  48008. case "mapAlpha":
  48009. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  48010. break;
  48011. case "mapAlphaRepeat":
  48012. case "mapAlphaOffset":
  48013. case "mapAlphaWrap":
  48014. case "mapAlphaAnisotropy":
  48015. break;
  48016. case "flipSided":
  48017. c.side = n.BackSide;
  48018. break;
  48019. case "doubleSided":
  48020. c.side = n.DoubleSide;
  48021. break;
  48022. case "transparency":
  48023. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  48024. c.opacity = u;
  48025. break;
  48026. case "depthTest":
  48027. case "depthWrite":
  48028. case "colorWrite":
  48029. case "opacity":
  48030. case "reflectivity":
  48031. case "transparent":
  48032. case "visible":
  48033. case "wireframe":
  48034. c[h] = u;
  48035. break;
  48036. case "vertexColors":
  48037. u === !0 && (c.vertexColors = n.VertexColors),
  48038. "face" === u && (c.vertexColors = n.FaceColors);
  48039. break;
  48040. default:
  48041. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  48042. }
  48043. }
  48044. return "MeshBasicMaterial" === c.type && delete c.emissive,
  48045. "MeshPhongMaterial" !== c.type && delete c.specular,
  48046. c.opacity < 1 && (c.transparent = !0),
  48047. i.setTextures(l),
  48048. i.parse(c)
  48049. }
  48050. }()
  48051. },
  48052. n.Loader.Handlers = {
  48053. handlers: [],
  48054. add: function(e, t) {
  48055. this.handlers.push(e, t)
  48056. },
  48057. get: function(e) {
  48058. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  48059. var r = t[i]
  48060. , o = t[i + 1];
  48061. if (r.test(e))
  48062. return o
  48063. }
  48064. return null
  48065. }
  48066. },
  48067. n.XHRLoader = function(e) {
  48068. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48069. }
  48070. ,
  48071. n.XHRLoader.prototype = {
  48072. constructor: n.XHRLoader,
  48073. load: function(e, t, i, r) {
  48074. void 0 !== this.path && (e = this.path + e);
  48075. var o = this
  48076. , a = n.Cache.get(e);
  48077. if (void 0 !== a)
  48078. return t && setTimeout(function() {
  48079. t(a)
  48080. }, 0),
  48081. a;
  48082. var s = new XMLHttpRequest;
  48083. return s.overrideMimeType("text/plain"),
  48084. s.open("GET", e, !0),
  48085. s.addEventListener("load", function(i) {
  48086. var a = i.target.response;
  48087. n.Cache.add(e, a),
  48088. 200 === this.status ? (t && t(a),
  48089. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  48090. t && t(a),
  48091. o.manager.itemEnd(e)) : (r && r(i),
  48092. o.manager.itemError(e))
  48093. }, !1),
  48094. void 0 !== i && s.addEventListener("progress", function(e) {
  48095. i(e)
  48096. }, !1),
  48097. s.addEventListener("error", function(t) {
  48098. r && r(t),
  48099. o.manager.itemError(e)
  48100. }, !1),
  48101. void 0 !== this.responseType && (s.responseType = this.responseType),
  48102. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  48103. s.send(null),
  48104. o.manager.itemStart(e),
  48105. s
  48106. },
  48107. setPath: function(e) {
  48108. this.path = e
  48109. },
  48110. setResponseType: function(e) {
  48111. this.responseType = e
  48112. },
  48113. setWithCredentials: function(e) {
  48114. this.withCredentials = e
  48115. }
  48116. },
  48117. n.FontLoader = function(e) {
  48118. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48119. }
  48120. ,
  48121. n.FontLoader.prototype = {
  48122. constructor: n.FontLoader,
  48123. load: function(e, t, i, r) {
  48124. var o = new n.XHRLoader(this.manager);
  48125. o.load(e, function(e) {
  48126. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  48127. }, i, r)
  48128. }
  48129. },
  48130. n.ImageLoader = function(e) {
  48131. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48132. }
  48133. ,
  48134. n.ImageLoader.prototype = {
  48135. constructor: n.ImageLoader,
  48136. load: function(e, t, i, r) {
  48137. void 0 !== this.path && (e = this.path + e);
  48138. var o = this
  48139. , a = n.Cache.get(e);
  48140. if (void 0 !== a)
  48141. return o.manager.itemStart(e),
  48142. t ? setTimeout(function() {
  48143. t(a),
  48144. o.manager.itemEnd(e)
  48145. }, 0) : o.manager.itemEnd(e),
  48146. a;
  48147. var s = document.createElement("img");
  48148. return s.addEventListener("load", function(i) {
  48149. n.Cache.add(e, this),
  48150. t && t(this),
  48151. o.manager.itemEnd(e)
  48152. }, !1),
  48153. void 0 !== i && s.addEventListener("progress", function(e) {
  48154. i(e)
  48155. }, !1),
  48156. s.addEventListener("error", function(t) {
  48157. r && r(t),
  48158. o.manager.itemError(e)
  48159. }, !1),
  48160. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  48161. o.manager.itemStart(e),
  48162. s.src = e,
  48163. s
  48164. },
  48165. setCrossOrigin: function(e) {
  48166. this.crossOrigin = e
  48167. },
  48168. setPath: function(e) {
  48169. this.path = e
  48170. }
  48171. },
  48172. n.JSONLoader = function(e) {
  48173. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  48174. e = void 0),
  48175. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48176. this.withCredentials = !1
  48177. }
  48178. ,
  48179. n.JSONLoader.prototype = {
  48180. constructor: n.JSONLoader,
  48181. get statusDomElement() {
  48182. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48183. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48184. this._statusDomElement
  48185. },
  48186. load: function(e, t, i, r) {
  48187. var o = this
  48188. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48189. , s = new n.XHRLoader(this.manager);
  48190. s.setWithCredentials(this.withCredentials),
  48191. s.load(e, function(i) {
  48192. var n = JSON.parse(i)
  48193. , r = n.metadata;
  48194. if (void 0 !== r) {
  48195. var s = r.type;
  48196. if (void 0 !== s) {
  48197. if ("object" === s.toLowerCase())
  48198. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48199. if ("scene" === s.toLowerCase())
  48200. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48201. }
  48202. }
  48203. var l = o.parse(n, a);
  48204. t(l.geometry, l.materials)
  48205. }, i, r)
  48206. },
  48207. setTexturePath: function(e) {
  48208. this.texturePath = e
  48209. },
  48210. parse: function(e, t) {
  48211. function i(t) {
  48212. function i(e, t) {
  48213. return e & 1 << t
  48214. }
  48215. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48216. if (void 0 !== e.uvs) {
  48217. for (r = 0; r < e.uvs.length; r++)
  48218. e.uvs[r].length && B++;
  48219. for (r = 0; r < B; r++)
  48220. s.faceVertexUvs[r] = []
  48221. }
  48222. for (l = 0,
  48223. c = L.length; l < c; )
  48224. E = new n.Vector3,
  48225. E.x = L[l++] * t,
  48226. E.y = L[l++] * t,
  48227. E.z = L[l++] * t,
  48228. s.vertices.push(E);
  48229. for (l = 0,
  48230. c = O.length; l < c; )
  48231. if (f = O[l++],
  48232. g = i(f, 0),
  48233. m = i(f, 1),
  48234. v = i(f, 3),
  48235. A = i(f, 4),
  48236. y = i(f, 5),
  48237. C = i(f, 6),
  48238. I = i(f, 7),
  48239. g) {
  48240. if (w = new n.Face3,
  48241. w.a = O[l],
  48242. w.b = O[l + 1],
  48243. w.c = O[l + 3],
  48244. _ = new n.Face3,
  48245. _.a = O[l + 1],
  48246. _.b = O[l + 2],
  48247. _.c = O[l + 3],
  48248. l += 4,
  48249. m && (p = O[l++],
  48250. w.materialIndex = p,
  48251. _.materialIndex = p),
  48252. a = s.faces.length,
  48253. v)
  48254. for (r = 0; r < B; r++)
  48255. for (S = e.uvs[r],
  48256. s.faceVertexUvs[r][a] = [],
  48257. s.faceVertexUvs[r][a + 1] = [],
  48258. o = 0; o < 4; o++)
  48259. d = O[l++],
  48260. R = S[2 * d],
  48261. P = S[2 * d + 1],
  48262. M = new n.Vector2(R,P),
  48263. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48264. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48265. if (A && (u = 3 * O[l++],
  48266. w.normal.set(D[u++], D[u++], D[u]),
  48267. _.normal.copy(w.normal)),
  48268. y)
  48269. for (r = 0; r < 4; r++)
  48270. u = 3 * O[l++],
  48271. x = new n.Vector3(D[u++],D[u++],D[u]),
  48272. 2 !== r && w.vertexNormals.push(x),
  48273. 0 !== r && _.vertexNormals.push(x);
  48274. if (C && (h = O[l++],
  48275. T = N[h],
  48276. w.color.setHex(T),
  48277. _.color.setHex(T)),
  48278. I)
  48279. for (r = 0; r < 4; r++)
  48280. h = O[l++],
  48281. T = N[h],
  48282. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48283. 0 !== r && _.vertexColors.push(new n.Color(T));
  48284. s.faces.push(w),
  48285. s.faces.push(_)
  48286. } else {
  48287. if (b = new n.Face3,
  48288. b.a = O[l++],
  48289. b.b = O[l++],
  48290. b.c = O[l++],
  48291. m && (p = O[l++],
  48292. b.materialIndex = p),
  48293. a = s.faces.length,
  48294. v)
  48295. for (r = 0; r < B; r++)
  48296. for (S = e.uvs[r],
  48297. s.faceVertexUvs[r][a] = [],
  48298. o = 0; o < 3; o++)
  48299. d = O[l++],
  48300. R = S[2 * d],
  48301. P = S[2 * d + 1],
  48302. M = new n.Vector2(R,P),
  48303. s.faceVertexUvs[r][a].push(M);
  48304. if (A && (u = 3 * O[l++],
  48305. b.normal.set(D[u++], D[u++], D[u])),
  48306. y)
  48307. for (r = 0; r < 3; r++)
  48308. u = 3 * O[l++],
  48309. x = new n.Vector3(D[u++],D[u++],D[u]),
  48310. b.vertexNormals.push(x);
  48311. if (C && (h = O[l++],
  48312. b.color.setHex(N[h])),
  48313. I)
  48314. for (r = 0; r < 3; r++)
  48315. h = O[l++],
  48316. b.vertexColors.push(new n.Color(N[h]));
  48317. s.faces.push(b)
  48318. }
  48319. }
  48320. function r() {
  48321. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48322. if (e.skinWeights)
  48323. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48324. var o = e.skinWeights[i]
  48325. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48326. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48327. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48328. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48329. }
  48330. if (e.skinIndices)
  48331. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48332. var h = e.skinIndices[i]
  48333. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48334. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48335. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48336. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48337. }
  48338. s.bones = e.bones,
  48339. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48340. }
  48341. function o(t) {
  48342. if (void 0 !== e.morphTargets)
  48343. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48344. s.morphTargets[i] = {},
  48345. s.morphTargets[i].name = e.morphTargets[i].name,
  48346. s.morphTargets[i].vertices = [];
  48347. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48348. var h = new n.Vector3;
  48349. h.x = a[l] * t,
  48350. h.y = a[l + 1] * t,
  48351. h.z = a[l + 2] * t,
  48352. o.push(h)
  48353. }
  48354. }
  48355. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48356. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48357. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48358. u[i].color.fromArray(d, 3 * i)
  48359. }
  48360. }
  48361. function a() {
  48362. var t = []
  48363. , i = [];
  48364. void 0 !== e.animation && i.push(e.animation),
  48365. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48366. for (var r = 0; r < i.length; r++) {
  48367. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48368. o && t.push(o)
  48369. }
  48370. if (s.morphTargets) {
  48371. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48372. t = t.concat(a)
  48373. }
  48374. t.length > 0 && (s.animations = t)
  48375. }
  48376. var s = new n.Geometry
  48377. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48378. if (i(l),
  48379. r(),
  48380. o(l),
  48381. a(),
  48382. s.computeFaceNormals(),
  48383. s.computeBoundingSphere(),
  48384. void 0 === e.materials || 0 === e.materials.length)
  48385. return {
  48386. geometry: s
  48387. };
  48388. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48389. return {
  48390. geometry: s,
  48391. materials: c
  48392. }
  48393. }
  48394. },
  48395. n.LoadingManager = function(e, t, i) {
  48396. var n = this
  48397. , r = !1
  48398. , o = 0
  48399. , a = 0;
  48400. this.onStart = void 0,
  48401. this.onLoad = e,
  48402. this.onProgress = t,
  48403. this.onError = i,
  48404. this.itemStart = function(e) {
  48405. a++,
  48406. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48407. r = !0
  48408. }
  48409. ,
  48410. this.itemEnd = function(e) {
  48411. o++,
  48412. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48413. o === a && (r = !1,
  48414. void 0 !== n.onLoad && n.onLoad())
  48415. }
  48416. ,
  48417. this.itemError = function(e) {
  48418. void 0 !== n.onError && n.onError(e)
  48419. }
  48420. }
  48421. ,
  48422. n.DefaultLoadingManager = new n.LoadingManager,
  48423. n.BufferGeometryLoader = function(e) {
  48424. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48425. }
  48426. ,
  48427. n.BufferGeometryLoader.prototype = {
  48428. constructor: n.BufferGeometryLoader,
  48429. load: function(e, t, i, r) {
  48430. var o = this
  48431. , a = new n.XHRLoader(o.manager);
  48432. a.load(e, function(e) {
  48433. t(o.parse(JSON.parse(e)))
  48434. }, i, r)
  48435. },
  48436. parse: function(e) {
  48437. var t = new n.BufferGeometry
  48438. , i = e.data.index
  48439. , r = {
  48440. Int8Array: Int8Array,
  48441. Uint8Array: Uint8Array,
  48442. Uint8ClampedArray: Uint8ClampedArray,
  48443. Int16Array: Int16Array,
  48444. Uint16Array: Uint16Array,
  48445. Int32Array: Int32Array,
  48446. Uint32Array: Uint32Array,
  48447. Float32Array: Float32Array,
  48448. Float64Array: Float64Array
  48449. };
  48450. if (void 0 !== i) {
  48451. var o = new r[i.type](i.array);
  48452. t.setIndex(new n.BufferAttribute(o,1))
  48453. }
  48454. var a = e.data.attributes;
  48455. for (var s in a) {
  48456. var l = a[s]
  48457. , o = new r[l.type](l.array);
  48458. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48459. }
  48460. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48461. if (void 0 !== c)
  48462. for (var h = 0, u = c.length; h !== u; ++h) {
  48463. var d = c[h];
  48464. t.addGroup(d.start, d.count, d.materialIndex)
  48465. }
  48466. var p = e.data.boundingSphere;
  48467. if (void 0 !== p) {
  48468. var f = new n.Vector3;
  48469. void 0 !== p.center && f.fromArray(p.center),
  48470. t.boundingSphere = new n.Sphere(f,p.radius)
  48471. }
  48472. return t
  48473. }
  48474. },
  48475. n.MaterialLoader = function(e) {
  48476. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48477. this.textures = {}
  48478. }
  48479. ,
  48480. n.MaterialLoader.prototype = {
  48481. constructor: n.MaterialLoader,
  48482. load: function(e, t, i, r) {
  48483. var o = this
  48484. , a = new n.XHRLoader(o.manager);
  48485. a.load(e, function(e) {
  48486. t(o.parse(JSON.parse(e)))
  48487. }, i, r)
  48488. },
  48489. setTextures: function(e) {
  48490. this.textures = e
  48491. },
  48492. getTexture: function(e) {
  48493. var t = this.textures;
  48494. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48495. t[e]
  48496. },
  48497. parse: function(e) {
  48498. var t = new n[e.type];
  48499. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48500. void 0 !== e.name && (t.name = e.name),
  48501. void 0 !== e.color && t.color.setHex(e.color),
  48502. void 0 !== e.roughness && (t.roughness = e.roughness),
  48503. void 0 !== e.metalness && (t.metalness = e.metalness),
  48504. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48505. void 0 !== e.specular && t.specular.setHex(e.specular),
  48506. void 0 !== e.shininess && (t.shininess = e.shininess),
  48507. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48508. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48509. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48510. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48511. void 0 !== e.shading && (t.shading = e.shading),
  48512. void 0 !== e.blending && (t.blending = e.blending),
  48513. void 0 !== e.side && (t.side = e.side),
  48514. void 0 !== e.opacity && (t.opacity = e.opacity),
  48515. void 0 !== e.transparent && (t.transparent = e.transparent),
  48516. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48517. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48518. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48519. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48520. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48521. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48522. void 0 !== e.size && (t.size = e.size),
  48523. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48524. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48525. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48526. t.transparent = !0),
  48527. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48528. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48529. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48530. void 0 !== e.normalScale) {
  48531. var i = e.normalScale;
  48532. Array.isArray(i) === !1 && (i = [i, i]),
  48533. t.normalScale = (new n.Vector2).fromArray(i)
  48534. }
  48535. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48536. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48537. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48538. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48539. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48540. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48541. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48542. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48543. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48544. t.combine = n.MultiplyOperation),
  48545. e.reflectivity && (t.reflectivity = e.reflectivity),
  48546. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48547. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48548. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48549. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48550. void 0 !== e.materials)
  48551. for (var r = 0, o = e.materials.length; r < o; r++)
  48552. t.materials.push(this.parse(e.materials[r]));
  48553. return t
  48554. }
  48555. },
  48556. n.ObjectLoader = function(e) {
  48557. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48558. this.texturePath = ""
  48559. }
  48560. ,
  48561. n.ObjectLoader.prototype = {
  48562. constructor: n.ObjectLoader,
  48563. load: function(e, t, i, r) {
  48564. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48565. var o = this
  48566. , a = new n.XHRLoader(o.manager);
  48567. a.load(e, function(e) {
  48568. o.parse(JSON.parse(e), t)
  48569. }, i, r)
  48570. },
  48571. setTexturePath: function(e) {
  48572. this.texturePath = e
  48573. },
  48574. setCrossOrigin: function(e) {
  48575. this.crossOrigin = e
  48576. },
  48577. parse: function(e, t) {
  48578. var i = this.parseGeometries(e.geometries)
  48579. , n = this.parseImages(e.images, function() {
  48580. void 0 !== t && t(a)
  48581. })
  48582. , r = this.parseTextures(e.textures, n)
  48583. , o = this.parseMaterials(e.materials, r)
  48584. , a = this.parseObject(e.object, i, o);
  48585. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48586. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48587. a
  48588. },
  48589. parseGeometries: function(e) {
  48590. var t = {};
  48591. if (void 0 !== e)
  48592. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48593. var s, l = e[o];
  48594. switch (l.type) {
  48595. case "PlaneGeometry":
  48596. case "PlaneBufferGeometry":
  48597. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48598. break;
  48599. case "BoxGeometry":
  48600. case "BoxBufferGeometry":
  48601. case "CubeGeometry":
  48602. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48603. break;
  48604. case "CircleGeometry":
  48605. case "CircleBufferGeometry":
  48606. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48607. break;
  48608. case "CylinderGeometry":
  48609. case "CylinderBufferGeometry":
  48610. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48611. break;
  48612. case "SphereGeometry":
  48613. case "SphereBufferGeometry":
  48614. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48615. break;
  48616. case "DodecahedronGeometry":
  48617. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48618. break;
  48619. case "IcosahedronGeometry":
  48620. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48621. break;
  48622. case "OctahedronGeometry":
  48623. s = new n.OctahedronGeometry(l.radius,l.detail);
  48624. break;
  48625. case "TetrahedronGeometry":
  48626. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48627. break;
  48628. case "RingGeometry":
  48629. case "RingBufferGeometry":
  48630. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48631. break;
  48632. case "TorusGeometry":
  48633. case "TorusBufferGeometry":
  48634. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48635. break;
  48636. case "TorusKnotGeometry":
  48637. case "TorusKnotBufferGeometry":
  48638. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48639. break;
  48640. case "LatheGeometry":
  48641. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48642. break;
  48643. case "BufferGeometry":
  48644. s = r.parse(l);
  48645. break;
  48646. case "Geometry":
  48647. s = i.parse(l.data, this.texturePath).geometry;
  48648. break;
  48649. default:
  48650. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48651. continue
  48652. }
  48653. s.uuid = l.uuid,
  48654. void 0 !== l.name && (s.name = l.name),
  48655. t[l.uuid] = s
  48656. }
  48657. return t
  48658. },
  48659. parseMaterials: function(e, t) {
  48660. var i = {};
  48661. if (void 0 !== e) {
  48662. var r = new n.MaterialLoader;
  48663. r.setTextures(t);
  48664. for (var o = 0, a = e.length; o < a; o++) {
  48665. var s = r.parse(e[o]);
  48666. i[s.uuid] = s
  48667. }
  48668. }
  48669. return i
  48670. },
  48671. parseAnimations: function(e) {
  48672. for (var t = [], i = 0; i < e.length; i++) {
  48673. var r = n.AnimationClip.parse(e[i]);
  48674. t.push(r)
  48675. }
  48676. return t
  48677. },
  48678. parseImages: function(e, t) {
  48679. function i(e) {
  48680. return r.manager.itemStart(e),
  48681. s.load(e, function() {
  48682. r.manager.itemEnd(e)
  48683. })
  48684. }
  48685. var r = this
  48686. , o = {};
  48687. if (void 0 !== e && e.length > 0) {
  48688. var a = new n.LoadingManager(t)
  48689. , s = new n.ImageLoader(a);
  48690. s.setCrossOrigin(this.crossOrigin);
  48691. for (var l = 0, c = e.length; l < c; l++) {
  48692. var h = e[l]
  48693. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48694. o[h.uuid] = i(u)
  48695. }
  48696. }
  48697. return o
  48698. },
  48699. parseTextures: function(e, t) {
  48700. function i(e) {
  48701. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48702. n[e])
  48703. }
  48704. var r = {};
  48705. if (void 0 !== e)
  48706. for (var o = 0, a = e.length; o < a; o++) {
  48707. var s = e[o];
  48708. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48709. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48710. var l = new n.Texture(t[s.image]);
  48711. l.needsUpdate = !0,
  48712. l.uuid = s.uuid,
  48713. void 0 !== s.name && (l.name = s.name),
  48714. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48715. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48716. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48717. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48718. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48719. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48720. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48721. l.wrapT = i(s.wrap[1])),
  48722. r[s.uuid] = l
  48723. }
  48724. return r
  48725. },
  48726. parseObject: function() {
  48727. var e = new n.Matrix4;
  48728. return function(t, i, r) {
  48729. function o(e) {
  48730. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48731. i[e]
  48732. }
  48733. function a(e) {
  48734. if (void 0 !== e)
  48735. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48736. r[e]
  48737. }
  48738. var s;
  48739. switch (t.type) {
  48740. case "Scene":
  48741. s = new n.Scene;
  48742. break;
  48743. case "PerspectiveCamera":
  48744. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48745. break;
  48746. case "OrthographicCamera":
  48747. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48748. break;
  48749. case "AmbientLight":
  48750. s = new n.AmbientLight(t.color,t.intensity);
  48751. break;
  48752. case "DirectionalLight":
  48753. s = new n.DirectionalLight(t.color,t.intensity);
  48754. break;
  48755. case "PointLight":
  48756. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48757. break;
  48758. case "SpotLight":
  48759. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48760. break;
  48761. case "HemisphereLight":
  48762. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48763. break;
  48764. case "Mesh":
  48765. var l = o(t.geometry)
  48766. , c = a(t.material);
  48767. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48768. break;
  48769. case "LOD":
  48770. s = new n.LOD;
  48771. break;
  48772. case "Line":
  48773. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48774. break;
  48775. case "PointCloud":
  48776. case "Points":
  48777. s = new n.Points(o(t.geometry),a(t.material));
  48778. break;
  48779. case "Sprite":
  48780. s = new n.Sprite(a(t.material));
  48781. break;
  48782. case "Group":
  48783. s = new n.Group;
  48784. break;
  48785. default:
  48786. s = new n.Object3D
  48787. }
  48788. if (s.uuid = t.uuid,
  48789. void 0 !== t.name && (s.name = t.name),
  48790. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48791. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48792. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48793. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48794. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48795. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48796. void 0 !== t.visible && (s.visible = t.visible),
  48797. void 0 !== t.userData && (s.userData = t.userData),
  48798. void 0 !== t.children)
  48799. for (var h in t.children)
  48800. s.add(this.parseObject(t.children[h], i, r));
  48801. if ("LOD" === t.type)
  48802. for (var u = t.levels, d = 0; d < u.length; d++) {
  48803. var p = u[d]
  48804. , h = s.getObjectByProperty("uuid", p.object);
  48805. void 0 !== h && s.addLevel(h, p.distance)
  48806. }
  48807. return s
  48808. }
  48809. }()
  48810. },
  48811. n.TextureLoader = function(e) {
  48812. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48813. }
  48814. ,
  48815. n.TextureLoader.prototype = {
  48816. constructor: n.TextureLoader,
  48817. load: function(e, t, i, r) {
  48818. var o = new n.Texture
  48819. , a = new n.ImageLoader(this.manager);
  48820. return a.setCrossOrigin(this.crossOrigin),
  48821. a.setPath(this.path),
  48822. a.load(e, function(e) {
  48823. o.image = e,
  48824. o.needsUpdate = !0,
  48825. void 0 !== t && t(o)
  48826. }, i, r),
  48827. o
  48828. },
  48829. setCrossOrigin: function(e) {
  48830. this.crossOrigin = e
  48831. },
  48832. setPath: function(e) {
  48833. this.path = e
  48834. }
  48835. },
  48836. n.CubeTextureLoader = function(e) {
  48837. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48838. }
  48839. ,
  48840. n.CubeTextureLoader.prototype = {
  48841. constructor: n.CubeTextureLoader,
  48842. load: function(e, t, i, r) {
  48843. function o(i) {
  48844. s.load(e[i], function(e) {
  48845. a.images[i] = e,
  48846. l++,
  48847. 6 === l && (a.needsUpdate = !0,
  48848. t && t(a))
  48849. }, void 0, r)
  48850. }
  48851. var a = new n.CubeTexture
  48852. , s = new n.ImageLoader(this.manager);
  48853. s.setCrossOrigin(this.crossOrigin),
  48854. s.setPath(this.path);
  48855. for (var l = 0, c = 0; c < e.length; ++c)
  48856. o(c);
  48857. return a
  48858. },
  48859. setCrossOrigin: function(e) {
  48860. this.crossOrigin = e
  48861. },
  48862. setPath: function(e) {
  48863. this.path = e
  48864. }
  48865. },
  48866. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48867. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48868. this._parser = null
  48869. }
  48870. ,
  48871. n.BinaryTextureLoader.prototype = {
  48872. constructor: n.BinaryTextureLoader,
  48873. load: function(e, t, i, r) {
  48874. var o = this
  48875. , a = new n.DataTexture
  48876. , s = new n.XHRLoader(this.manager);
  48877. return s.setResponseType("arraybuffer"),
  48878. s.load(e, function(e) {
  48879. var i = o._parser(e);
  48880. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48881. a.image.height = i.height,
  48882. a.image.data = i.data),
  48883. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48884. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48885. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48886. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48887. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48888. void 0 !== i.format && (a.format = i.format),
  48889. void 0 !== i.type && (a.type = i.type),
  48890. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48891. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48892. a.needsUpdate = !0,
  48893. t && t(a, i))
  48894. }, i, r),
  48895. a
  48896. }
  48897. },
  48898. n.CompressedTextureLoader = function(e) {
  48899. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48900. this._parser = null
  48901. }
  48902. ;
  48903. n.CompressedTextureLoader.prototype = {
  48904. constructor: n.CompressedTextureLoader,
  48905. load: function(e, t, i, r) {
  48906. function o(o) {
  48907. c.load(e[o], function(e) {
  48908. var i = a._parser(e, !0);
  48909. s[o] = {
  48910. width: i.width,
  48911. height: i.height,
  48912. format: i.format,
  48913. mipmaps: i.mipmaps
  48914. },
  48915. h += 1,
  48916. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48917. l.format = i.format,
  48918. l.needsUpdate = !0,
  48919. t && t(l))
  48920. }, i, r)
  48921. }
  48922. var a = this
  48923. , s = []
  48924. , l = new n.CompressedTexture;
  48925. l.image = s;
  48926. var c = new n.XHRLoader(this.manager);
  48927. if (c.setPath(this.path),
  48928. c.setResponseType("arraybuffer"),
  48929. Array.isArray(e))
  48930. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48931. o(u);
  48932. else
  48933. c.load(e, function(e) {
  48934. var i = a._parser(e, !0);
  48935. if (i.isCubemap)
  48936. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48937. s[o] = {
  48938. mipmaps: []
  48939. };
  48940. for (var c = 0; c < i.mipmapCount; c++)
  48941. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48942. s[o].format = i.format,
  48943. s[o].width = i.width,
  48944. s[o].height = i.height
  48945. }
  48946. else
  48947. l.image.width = i.width,
  48948. l.image.height = i.height,
  48949. l.mipmaps = i.mipmaps;
  48950. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48951. l.format = i.format,
  48952. l.needsUpdate = !0,
  48953. t && t(l)
  48954. }, i, r);
  48955. return l
  48956. },
  48957. setPath: function(e) {
  48958. this.path = e
  48959. }
  48960. };
  48961. n.Material = function() {
  48962. Object.defineProperty(this, "id", {
  48963. value: n.MaterialIdCount++
  48964. }),
  48965. this.uuid = n.Math.generateUUID(),
  48966. this.name = "",
  48967. this.type = "Material",
  48968. this.side = n.FrontSide,
  48969. this.opacity = 1,
  48970. this.transparent = !1,
  48971. this.blending = n.NormalBlending,
  48972. this.blendSrc = n.SrcAlphaFactor,
  48973. this.blendDst = n.OneMinusSrcAlphaFactor,
  48974. this.blendEquation = n.AddEquation,
  48975. this.blendSrcAlpha = null,
  48976. this.blendDstAlpha = null,
  48977. this.blendEquationAlpha = null,
  48978. this.depthFunc = n.LessEqualDepth,
  48979. this.depthTest = !0,
  48980. this.depthWrite = !0,
  48981. this.colorWrite = !0,
  48982. this.precision = null,
  48983. this.polygonOffset = !1,
  48984. this.polygonOffsetFactor = 0,
  48985. this.polygonOffsetUnits = 0,
  48986. this.alphaTest = 0,
  48987. this.premultipliedAlpha = !1,
  48988. this.overdraw = 0,
  48989. this.visible = !0,
  48990. this._needsUpdate = !0
  48991. }
  48992. ,
  48993. n.Material.prototype = {
  48994. constructor: n.Material,
  48995. get needsUpdate() {
  48996. return this._needsUpdate
  48997. },
  48998. set needsUpdate(e) {
  48999. e === !0 && this.update(),
  49000. this._needsUpdate = e
  49001. },
  49002. setValues: function(e) {
  49003. if (void 0 !== e)
  49004. for (var t in e) {
  49005. var i = e[t];
  49006. if (void 0 !== i) {
  49007. var r = this[t];
  49008. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  49009. } else
  49010. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  49011. }
  49012. },
  49013. toJSON: function(e) {
  49014. function t(e) {
  49015. var t = [];
  49016. for (var i in e) {
  49017. var n = e[i];
  49018. delete n.metadata,
  49019. t.push(n)
  49020. }
  49021. return t
  49022. }
  49023. var i = void 0 === e;
  49024. i && (e = {
  49025. textures: {},
  49026. images: {}
  49027. });
  49028. var r = {
  49029. metadata: {
  49030. version: 4.4,
  49031. type: "Material",
  49032. generator: "Material.toJSON"
  49033. }
  49034. };
  49035. if (r.uuid = this.uuid,
  49036. r.type = this.type,
  49037. "" !== this.name && (r.name = this.name),
  49038. this.color instanceof n.Color && (r.color = this.color.getHex()),
  49039. .5 !== this.roughness && (r.roughness = this.roughness),
  49040. .5 !== this.metalness && (r.metalness = this.metalness),
  49041. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  49042. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  49043. void 0 !== this.shininess && (r.shininess = this.shininess),
  49044. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  49045. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  49046. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  49047. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  49048. r.bumpScale = this.bumpScale),
  49049. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  49050. r.normalScale = this.normalScale.toArray()),
  49051. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  49052. r.displacementScale = this.displacementScale,
  49053. r.displacementBias = this.displacementBias),
  49054. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  49055. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  49056. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  49057. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  49058. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  49059. r.reflectivity = this.reflectivity),
  49060. void 0 !== this.size && (r.size = this.size),
  49061. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  49062. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  49063. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  49064. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  49065. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  49066. this.opacity < 1 && (r.opacity = this.opacity),
  49067. this.transparent === !0 && (r.transparent = this.transparent),
  49068. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  49069. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  49070. this.wireframe === !0 && (r.wireframe = this.wireframe),
  49071. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  49072. i) {
  49073. var o = t(e.textures)
  49074. , a = t(e.images);
  49075. o.length > 0 && (r.textures = o),
  49076. a.length > 0 && (r.images = a)
  49077. }
  49078. return r
  49079. },
  49080. clone: function() {
  49081. return (new this.constructor).copy(this)
  49082. },
  49083. copy: function(e) {
  49084. return this.name = e.name,
  49085. this.side = e.side,
  49086. this.opacity = e.opacity,
  49087. this.transparent = e.transparent,
  49088. this.blending = e.blending,
  49089. this.blendSrc = e.blendSrc,
  49090. this.blendDst = e.blendDst,
  49091. this.blendEquation = e.blendEquation,
  49092. this.blendSrcAlpha = e.blendSrcAlpha,
  49093. this.blendDstAlpha = e.blendDstAlpha,
  49094. this.blendEquationAlpha = e.blendEquationAlpha,
  49095. this.depthFunc = e.depthFunc,
  49096. this.depthTest = e.depthTest,
  49097. this.depthWrite = e.depthWrite,
  49098. this.colorWrite = e.colorWrite,
  49099. this.precision = e.precision,
  49100. this.polygonOffset = e.polygonOffset,
  49101. this.polygonOffsetFactor = e.polygonOffsetFactor,
  49102. this.polygonOffsetUnits = e.polygonOffsetUnits,
  49103. this.alphaTest = e.alphaTest,
  49104. this.premultipliedAlpha = e.premultipliedAlpha,
  49105. this.overdraw = e.overdraw,
  49106. this.visible = e.visible,
  49107. this
  49108. },
  49109. update: function() {
  49110. this.dispatchEvent({
  49111. type: "update"
  49112. })
  49113. },
  49114. dispose: function() {
  49115. this.dispatchEvent({
  49116. type: "dispose"
  49117. })
  49118. }
  49119. },
  49120. n.EventDispatcher.prototype.apply(n.Material.prototype),
  49121. n.MaterialIdCount = 0,
  49122. n.LineBasicMaterial = function(e) {
  49123. n.Material.call(this),
  49124. this.type = "LineBasicMaterial",
  49125. this.color = new n.Color(16777215),
  49126. this.linewidth = 1,
  49127. this.linecap = "round",
  49128. this.linejoin = "round",
  49129. this.blending = n.NormalBlending,
  49130. this.vertexColors = n.NoColors,
  49131. this.fog = !0,
  49132. this.setValues(e)
  49133. }
  49134. ,
  49135. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  49136. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  49137. n.LineBasicMaterial.prototype.copy = function(e) {
  49138. return n.Material.prototype.copy.call(this, e),
  49139. this.color.copy(e.color),
  49140. this.linewidth = e.linewidth,
  49141. this.linecap = e.linecap,
  49142. this.linejoin = e.linejoin,
  49143. this.vertexColors = e.vertexColors,
  49144. this.fog = e.fog,
  49145. this
  49146. }
  49147. ,
  49148. n.LineDashedMaterial = function(e) {
  49149. n.Material.call(this),
  49150. this.type = "LineDashedMaterial",
  49151. this.color = new n.Color(16777215),
  49152. this.linewidth = 1,
  49153. this.scale = 1,
  49154. this.dashSize = 3,
  49155. this.gapSize = 1,
  49156. this.blending = n.NormalBlending,
  49157. this.vertexColors = n.NoColors,
  49158. this.fog = !0,
  49159. this.setValues(e)
  49160. }
  49161. ,
  49162. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  49163. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  49164. n.LineDashedMaterial.prototype.copy = function(e) {
  49165. return n.Material.prototype.copy.call(this, e),
  49166. this.color.copy(e.color),
  49167. this.linewidth = e.linewidth,
  49168. this.scale = e.scale,
  49169. this.dashSize = e.dashSize,
  49170. this.gapSize = e.gapSize,
  49171. this.vertexColors = e.vertexColors,
  49172. this.fog = e.fog,
  49173. this
  49174. }
  49175. ,
  49176. n.MeshBasicMaterial = function(e) {
  49177. n.Material.call(this),
  49178. this.type = "MeshBasicMaterial",
  49179. this.color = new n.Color(16777215),
  49180. this.map = null,
  49181. this.aoMap = null,
  49182. this.aoMapIntensity = 1,
  49183. this.specularMap = null,
  49184. this.alphaMap = null,
  49185. this.envMap = null,
  49186. this.combine = n.MultiplyOperation,
  49187. this.reflectivity = 1,
  49188. this.refractionRatio = .98,
  49189. this.fog = !0,
  49190. this.shading = n.SmoothShading,
  49191. this.blending = n.NormalBlending,
  49192. this.wireframe = !1,
  49193. this.wireframeLinewidth = 1,
  49194. this.wireframeLinecap = "round",
  49195. this.wireframeLinejoin = "round",
  49196. this.vertexColors = n.NoColors,
  49197. this.skinning = !1,
  49198. this.morphTargets = !1,
  49199. this.setValues(e)
  49200. }
  49201. ,
  49202. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49203. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49204. n.MeshBasicMaterial.prototype.copy = function(e) {
  49205. return n.Material.prototype.copy.call(this, e),
  49206. this.color.copy(e.color),
  49207. this.map = e.map,
  49208. this.aoMap = e.aoMap,
  49209. this.aoMapIntensity = e.aoMapIntensity,
  49210. this.specularMap = e.specularMap,
  49211. this.alphaMap = e.alphaMap,
  49212. this.envMap = e.envMap,
  49213. this.combine = e.combine,
  49214. this.reflectivity = e.reflectivity,
  49215. this.refractionRatio = e.refractionRatio,
  49216. this.fog = e.fog,
  49217. this.shading = e.shading,
  49218. this.wireframe = e.wireframe,
  49219. this.wireframeLinewidth = e.wireframeLinewidth,
  49220. this.wireframeLinecap = e.wireframeLinecap,
  49221. this.wireframeLinejoin = e.wireframeLinejoin,
  49222. this.vertexColors = e.vertexColors,
  49223. this.skinning = e.skinning,
  49224. this.morphTargets = e.morphTargets,
  49225. this
  49226. }
  49227. ,
  49228. n.MeshLambertMaterial = function(e) {
  49229. n.Material.call(this),
  49230. this.type = "MeshLambertMaterial",
  49231. this.color = new n.Color(16777215),
  49232. this.map = null,
  49233. this.lightMap = null,
  49234. this.lightMapIntensity = 1,
  49235. this.aoMap = null,
  49236. this.aoMapIntensity = 1,
  49237. this.emissive = new n.Color(0),
  49238. this.emissiveIntensity = 1,
  49239. this.emissiveMap = null,
  49240. this.specularMap = null,
  49241. this.alphaMap = null,
  49242. this.envMap = null,
  49243. this.combine = n.MultiplyOperation,
  49244. this.reflectivity = 1,
  49245. this.refractionRatio = .98,
  49246. this.fog = !0,
  49247. this.blending = n.NormalBlending,
  49248. this.wireframe = !1,
  49249. this.wireframeLinewidth = 1,
  49250. this.wireframeLinecap = "round",
  49251. this.wireframeLinejoin = "round",
  49252. this.vertexColors = n.NoColors,
  49253. this.skinning = !1,
  49254. this.morphTargets = !1,
  49255. this.morphNormals = !1,
  49256. this.setValues(e)
  49257. }
  49258. ,
  49259. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49260. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49261. n.MeshLambertMaterial.prototype.copy = function(e) {
  49262. return n.Material.prototype.copy.call(this, e),
  49263. this.color.copy(e.color),
  49264. this.map = e.map,
  49265. this.lightMap = e.lightMap,
  49266. this.lightMapIntensity = e.lightMapIntensity,
  49267. this.aoMap = e.aoMap,
  49268. this.aoMapIntensity = e.aoMapIntensity,
  49269. this.emissive.copy(e.emissive),
  49270. this.emissiveMap = e.emissiveMap,
  49271. this.emissiveIntensity = e.emissiveIntensity,
  49272. this.specularMap = e.specularMap,
  49273. this.alphaMap = e.alphaMap,
  49274. this.envMap = e.envMap,
  49275. this.combine = e.combine,
  49276. this.reflectivity = e.reflectivity,
  49277. this.refractionRatio = e.refractionRatio,
  49278. this.fog = e.fog,
  49279. this.wireframe = e.wireframe,
  49280. this.wireframeLinewidth = e.wireframeLinewidth,
  49281. this.wireframeLinecap = e.wireframeLinecap,
  49282. this.wireframeLinejoin = e.wireframeLinejoin,
  49283. this.vertexColors = e.vertexColors,
  49284. this.skinning = e.skinning,
  49285. this.morphTargets = e.morphTargets,
  49286. this.morphNormals = e.morphNormals,
  49287. this
  49288. }
  49289. ,
  49290. n.MeshPhongMaterial = function(e) {
  49291. n.Material.call(this),
  49292. this.type = "MeshPhongMaterial",
  49293. this.color = new n.Color(16777215),
  49294. this.specular = new n.Color(1118481),
  49295. this.shininess = 30,
  49296. this.map = null,
  49297. this.lightMap = null,
  49298. this.lightMapIntensity = 1,
  49299. this.aoMap = null,
  49300. this.aoMapIntensity = 1,
  49301. this.emissive = new n.Color(0),
  49302. this.emissiveIntensity = 1,
  49303. this.emissiveMap = null,
  49304. this.bumpMap = null,
  49305. this.bumpScale = 1,
  49306. this.normalMap = null,
  49307. this.normalScale = new n.Vector2(1,1),
  49308. this.displacementMap = null,
  49309. this.displacementScale = 1,
  49310. this.displacementBias = 0,
  49311. this.specularMap = null,
  49312. this.alphaMap = null,
  49313. this.envMap = null,
  49314. this.combine = n.MultiplyOperation,
  49315. this.reflectivity = 1,
  49316. this.refractionRatio = .98,
  49317. this.fog = !0,
  49318. this.shading = n.SmoothShading,
  49319. this.blending = n.NormalBlending,
  49320. this.wireframe = !1,
  49321. this.wireframeLinewidth = 1,
  49322. this.wireframeLinecap = "round",
  49323. this.wireframeLinejoin = "round",
  49324. this.vertexColors = n.NoColors,
  49325. this.skinning = !1,
  49326. this.morphTargets = !1,
  49327. this.morphNormals = !1,
  49328. this.setValues(e)
  49329. }
  49330. ,
  49331. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49332. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49333. n.MeshPhongMaterial.prototype.copy = function(e) {
  49334. return n.Material.prototype.copy.call(this, e),
  49335. this.color.copy(e.color),
  49336. this.specular.copy(e.specular),
  49337. this.shininess = e.shininess,
  49338. this.map = e.map,
  49339. this.lightMap = e.lightMap,
  49340. this.lightMapIntensity = e.lightMapIntensity,
  49341. this.aoMap = e.aoMap,
  49342. this.aoMapIntensity = e.aoMapIntensity,
  49343. this.emissive.copy(e.emissive),
  49344. this.emissiveMap = e.emissiveMap,
  49345. this.emissiveIntensity = e.emissiveIntensity,
  49346. this.bumpMap = e.bumpMap,
  49347. this.bumpScale = e.bumpScale,
  49348. this.normalMap = e.normalMap,
  49349. this.normalScale.copy(e.normalScale),
  49350. this.displacementMap = e.displacementMap,
  49351. this.displacementScale = e.displacementScale,
  49352. this.displacementBias = e.displacementBias,
  49353. this.specularMap = e.specularMap,
  49354. this.alphaMap = e.alphaMap,
  49355. this.envMap = e.envMap,
  49356. this.combine = e.combine,
  49357. this.reflectivity = e.reflectivity,
  49358. this.refractionRatio = e.refractionRatio,
  49359. this.fog = e.fog,
  49360. this.shading = e.shading,
  49361. this.wireframe = e.wireframe,
  49362. this.wireframeLinewidth = e.wireframeLinewidth,
  49363. this.wireframeLinecap = e.wireframeLinecap,
  49364. this.wireframeLinejoin = e.wireframeLinejoin,
  49365. this.vertexColors = e.vertexColors,
  49366. this.skinning = e.skinning,
  49367. this.morphTargets = e.morphTargets,
  49368. this.morphNormals = e.morphNormals,
  49369. this
  49370. }
  49371. ,
  49372. n.MeshStandardMaterial = function(e) {
  49373. n.Material.call(this),
  49374. this.type = "MeshStandardMaterial",
  49375. this.color = new n.Color(16777215),
  49376. this.roughness = .5,
  49377. this.metalness = .5,
  49378. this.map = null,
  49379. this.lightMap = null,
  49380. this.lightMapIntensity = 1,
  49381. this.aoMap = null,
  49382. this.aoMapIntensity = 1,
  49383. this.emissive = new n.Color(0),
  49384. this.emissiveIntensity = 1,
  49385. this.emissiveMap = null,
  49386. this.bumpMap = null,
  49387. this.bumpScale = 1,
  49388. this.normalMap = null,
  49389. this.normalScale = new n.Vector2(1,1),
  49390. this.displacementMap = null,
  49391. this.displacementScale = 1,
  49392. this.displacementBias = 0,
  49393. this.roughnessMap = null,
  49394. this.metalnessMap = null,
  49395. this.alphaMap = null,
  49396. this.envMap = null,
  49397. this.envMapIntensity = 1,
  49398. this.refractionRatio = .98,
  49399. this.fog = !0,
  49400. this.shading = n.SmoothShading,
  49401. this.blending = n.NormalBlending,
  49402. this.wireframe = !1,
  49403. this.wireframeLinewidth = 1,
  49404. this.wireframeLinecap = "round",
  49405. this.wireframeLinejoin = "round",
  49406. this.vertexColors = n.NoColors,
  49407. this.skinning = !1,
  49408. this.morphTargets = !1,
  49409. this.morphNormals = !1,
  49410. this.setValues(e)
  49411. }
  49412. ,
  49413. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49414. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49415. n.MeshStandardMaterial.prototype.copy = function(e) {
  49416. return n.Material.prototype.copy.call(this, e),
  49417. this.color.copy(e.color),
  49418. this.roughness = e.roughness,
  49419. this.metalness = e.metalness,
  49420. this.map = e.map,
  49421. this.lightMap = e.lightMap,
  49422. this.lightMapIntensity = e.lightMapIntensity,
  49423. this.aoMap = e.aoMap,
  49424. this.aoMapIntensity = e.aoMapIntensity,
  49425. this.emissive.copy(e.emissive),
  49426. this.emissiveMap = e.emissiveMap,
  49427. this.emissiveIntensity = e.emissiveIntensity,
  49428. this.bumpMap = e.bumpMap,
  49429. this.bumpScale = e.bumpScale,
  49430. this.normalMap = e.normalMap,
  49431. this.normalScale.copy(e.normalScale),
  49432. this.displacementMap = e.displacementMap,
  49433. this.displacementScale = e.displacementScale,
  49434. this.displacementBias = e.displacementBias,
  49435. this.roughnessMap = e.roughnessMap,
  49436. this.metalnessMap = e.metalnessMap,
  49437. this.alphaMap = e.alphaMap,
  49438. this.envMap = e.envMap,
  49439. this.envMapIntensity = e.envMapIntensity,
  49440. this.refractionRatio = e.refractionRatio,
  49441. this.fog = e.fog,
  49442. this.shading = e.shading,
  49443. this.wireframe = e.wireframe,
  49444. this.wireframeLinewidth = e.wireframeLinewidth,
  49445. this.wireframeLinecap = e.wireframeLinecap,
  49446. this.wireframeLinejoin = e.wireframeLinejoin,
  49447. this.vertexColors = e.vertexColors,
  49448. this.skinning = e.skinning,
  49449. this.morphTargets = e.morphTargets,
  49450. this.morphNormals = e.morphNormals,
  49451. this
  49452. }
  49453. ,
  49454. n.MeshDepthMaterial = function(e) {
  49455. n.Material.call(this),
  49456. this.type = "MeshDepthMaterial",
  49457. this.morphTargets = !1,
  49458. this.wireframe = !1,
  49459. this.wireframeLinewidth = 1,
  49460. this.setValues(e)
  49461. }
  49462. ,
  49463. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49464. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49465. n.MeshDepthMaterial.prototype.copy = function(e) {
  49466. return n.Material.prototype.copy.call(this, e),
  49467. this.wireframe = e.wireframe,
  49468. this.wireframeLinewidth = e.wireframeLinewidth,
  49469. this
  49470. }
  49471. ,
  49472. n.MeshNormalMaterial = function(e) {
  49473. n.Material.call(this, e),
  49474. this.type = "MeshNormalMaterial",
  49475. this.wireframe = !1,
  49476. this.wireframeLinewidth = 1,
  49477. this.morphTargets = !1,
  49478. this.setValues(e)
  49479. }
  49480. ,
  49481. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49482. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49483. n.MeshNormalMaterial.prototype.copy = function(e) {
  49484. return n.Material.prototype.copy.call(this, e),
  49485. this.wireframe = e.wireframe,
  49486. this.wireframeLinewidth = e.wireframeLinewidth,
  49487. this
  49488. }
  49489. ,
  49490. n.MultiMaterial = function(e) {
  49491. this.uuid = n.Math.generateUUID(),
  49492. this.type = "MultiMaterial",
  49493. this.materials = e instanceof Array ? e : [],
  49494. this.visible = !0
  49495. }
  49496. ,
  49497. n.MultiMaterial.prototype = {
  49498. constructor: n.MultiMaterial,
  49499. toJSON: function(e) {
  49500. for (var t = {
  49501. metadata: {
  49502. version: 4.2,
  49503. type: "material",
  49504. generator: "MaterialExporter"
  49505. },
  49506. uuid: this.uuid,
  49507. type: this.type,
  49508. materials: []
  49509. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49510. var o = i[n].toJSON(e);
  49511. delete o.metadata,
  49512. t.materials.push(o)
  49513. }
  49514. return t.visible = this.visible,
  49515. t
  49516. },
  49517. clone: function() {
  49518. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49519. e.materials.push(this.materials[t].clone());
  49520. return e.visible = this.visible,
  49521. e
  49522. }
  49523. },
  49524. n.PointsMaterial = function(e) {
  49525. n.Material.call(this),
  49526. this.type = "PointsMaterial",
  49527. this.color = new n.Color(16777215),
  49528. this.map = null,
  49529. this.size = 1,
  49530. this.sizeAttenuation = !0,
  49531. this.blending = n.NormalBlending,
  49532. this.vertexColors = n.NoColors,
  49533. this.fog = !0,
  49534. this.setValues(e)
  49535. }
  49536. ,
  49537. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49538. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49539. n.PointsMaterial.prototype.copy = function(e) {
  49540. return n.Material.prototype.copy.call(this, e),
  49541. this.color.copy(e.color),
  49542. this.map = e.map,
  49543. this.size = e.size,
  49544. this.sizeAttenuation = e.sizeAttenuation,
  49545. this.vertexColors = e.vertexColors,
  49546. this.fog = e.fog,
  49547. this
  49548. }
  49549. ,
  49550. n.ShaderMaterial = function(e) {
  49551. n.Material.call(this),
  49552. this.type = "ShaderMaterial",
  49553. this.defines = {},
  49554. this.uniforms = {},
  49555. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49556. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49557. this.shading = n.SmoothShading,
  49558. this.linewidth = 1,
  49559. this.wireframe = !1,
  49560. this.wireframeLinewidth = 1,
  49561. this.fog = !1,
  49562. this.lights = !1,
  49563. this.vertexColors = n.NoColors,
  49564. this.skinning = !1,
  49565. this.morphTargets = !1,
  49566. this.morphNormals = !1,
  49567. this.extensions = {
  49568. derivatives: !1,
  49569. fragDepth: !1,
  49570. drawBuffers: !1,
  49571. shaderTextureLOD: !1
  49572. },
  49573. this.defaultAttributeValues = {
  49574. color: [1, 1, 1],
  49575. uv: [0, 0],
  49576. uv2: [0, 0]
  49577. },
  49578. this.index0AttributeName = void 0,
  49579. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49580. this.setValues(e))
  49581. }
  49582. ,
  49583. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49584. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49585. n.ShaderMaterial.prototype.copy = function(e) {
  49586. return n.Material.prototype.copy.call(this, e),
  49587. this.fragmentShader = e.fragmentShader,
  49588. this.vertexShader = e.vertexShader,
  49589. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49590. this.defines = e.defines,
  49591. this.shading = e.shading,
  49592. this.wireframe = e.wireframe,
  49593. this.wireframeLinewidth = e.wireframeLinewidth,
  49594. this.fog = e.fog,
  49595. this.lights = e.lights,
  49596. this.vertexColors = e.vertexColors,
  49597. this.skinning = e.skinning,
  49598. this.morphTargets = e.morphTargets,
  49599. this.morphNormals = e.morphNormals,
  49600. this.extensions = e.extensions,
  49601. this
  49602. }
  49603. ,
  49604. n.ShaderMaterial.prototype.toJSON = function(e) {
  49605. var t = n.Material.prototype.toJSON.call(this, e);
  49606. return t.uniforms = this.uniforms,
  49607. t.vertexShader = this.vertexShader,
  49608. t.fragmentShader = this.fragmentShader,
  49609. t
  49610. }
  49611. ,
  49612. n.RawShaderMaterial = function(e) {
  49613. n.ShaderMaterial.call(this, e),
  49614. this.type = "RawShaderMaterial"
  49615. }
  49616. ,
  49617. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49618. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49619. n.SpriteMaterial = function(e) {
  49620. n.Material.call(this),
  49621. this.type = "SpriteMaterial",
  49622. this.color = new n.Color(16777215),
  49623. this.map = null,
  49624. this.rotation = 0,
  49625. this.fog = !1,
  49626. this.setValues(e)
  49627. }
  49628. ,
  49629. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49630. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49631. n.SpriteMaterial.prototype.copy = function(e) {
  49632. return n.Material.prototype.copy.call(this, e),
  49633. this.color.copy(e.color),
  49634. this.map = e.map,
  49635. this.rotation = e.rotation,
  49636. this.fog = e.fog,
  49637. this
  49638. }
  49639. ,
  49640. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49641. Object.defineProperty(this, "id", {
  49642. value: n.TextureIdCount++
  49643. }),
  49644. this.uuid = n.Math.generateUUID(),
  49645. this.name = "",
  49646. this.sourceFile = "",
  49647. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49648. this.mipmaps = [],
  49649. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49650. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49651. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49652. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49653. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49654. this.anisotropy = void 0 !== c ? c : 1,
  49655. this.format = void 0 !== s ? s : n.RGBAFormat,
  49656. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49657. this.offset = new n.Vector2(0,0),
  49658. this.repeat = new n.Vector2(1,1),
  49659. this.generateMipmaps = !0,
  49660. this.premultiplyAlpha = !1,
  49661. this.flipY = !0,
  49662. this.unpackAlignment = 4,
  49663. this.encoding = n.LinearEncoding,
  49664. this.version = 0,
  49665. this.onUpdate = null
  49666. }
  49667. ,
  49668. n.Texture.DEFAULT_IMAGE = void 0,
  49669. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49670. n.Texture.prototype = {
  49671. constructor: n.Texture,
  49672. set needsUpdate(e) {
  49673. e === !0 && this.version++
  49674. },
  49675. clone: function() {
  49676. return (new this.constructor).copy(this)
  49677. },
  49678. copy: function(e) {
  49679. return this.image = e.image,
  49680. this.mipmaps = e.mipmaps.slice(0),
  49681. this.mapping = e.mapping,
  49682. this.wrapS = e.wrapS,
  49683. this.wrapT = e.wrapT,
  49684. this.magFilter = e.magFilter,
  49685. this.minFilter = e.minFilter,
  49686. this.anisotropy = e.anisotropy,
  49687. this.format = e.format,
  49688. this.type = e.type,
  49689. this.offset.copy(e.offset),
  49690. this.repeat.copy(e.repeat),
  49691. this.generateMipmaps = e.generateMipmaps,
  49692. this.premultiplyAlpha = e.premultiplyAlpha,
  49693. this.flipY = e.flipY,
  49694. this.unpackAlignment = e.unpackAlignment,
  49695. this.encoding = e.encoding,
  49696. this
  49697. },
  49698. toJSON: function(e) {
  49699. function t(e) {
  49700. var t;
  49701. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49702. t.width = e.width,
  49703. t.height = e.height,
  49704. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49705. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49706. }
  49707. if (void 0 !== e.textures[this.uuid])
  49708. return e.textures[this.uuid];
  49709. var i = {
  49710. metadata: {
  49711. version: 4.4,
  49712. type: "Texture",
  49713. generator: "Texture.toJSON"
  49714. },
  49715. uuid: this.uuid,
  49716. name: this.name,
  49717. mapping: this.mapping,
  49718. repeat: [this.repeat.x, this.repeat.y],
  49719. offset: [this.offset.x, this.offset.y],
  49720. wrap: [this.wrapS, this.wrapT],
  49721. minFilter: this.minFilter,
  49722. magFilter: this.magFilter,
  49723. anisotropy: this.anisotropy
  49724. };
  49725. if (void 0 !== this.image) {
  49726. var r = this.image;
  49727. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49728. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49729. uuid: r.uuid,
  49730. url: t(r)
  49731. }),
  49732. i.image = r.uuid
  49733. }
  49734. return e.textures[this.uuid] = i,
  49735. i
  49736. },
  49737. dispose: function() {
  49738. this.dispatchEvent({
  49739. type: "dispose"
  49740. })
  49741. },
  49742. transformUv: function(e) {
  49743. if (this.mapping === n.UVMapping) {
  49744. if (e.multiply(this.repeat),
  49745. e.add(this.offset),
  49746. e.x < 0 || e.x > 1)
  49747. switch (this.wrapS) {
  49748. case n.RepeatWrapping:
  49749. e.x = e.x - Math.floor(e.x);
  49750. break;
  49751. case n.ClampToEdgeWrapping:
  49752. e.x = e.x < 0 ? 0 : 1;
  49753. break;
  49754. case n.MirroredRepeatWrapping:
  49755. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49756. }
  49757. if (e.y < 0 || e.y > 1)
  49758. switch (this.wrapT) {
  49759. case n.RepeatWrapping:
  49760. e.y = e.y - Math.floor(e.y);
  49761. break;
  49762. case n.ClampToEdgeWrapping:
  49763. e.y = e.y < 0 ? 0 : 1;
  49764. break;
  49765. case n.MirroredRepeatWrapping:
  49766. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49767. }
  49768. this.flipY && (e.y = 1 - e.y)
  49769. }
  49770. }
  49771. },
  49772. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49773. n.TextureIdCount = 0,
  49774. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49775. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49776. this.needsUpdate = !0
  49777. }
  49778. ,
  49779. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49780. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49781. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49782. e = void 0 !== e ? e : [],
  49783. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49784. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49785. this.flipY = !1
  49786. }
  49787. ,
  49788. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49789. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49790. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49791. get: function() {
  49792. return this.image
  49793. },
  49794. set: function(e) {
  49795. this.image = e
  49796. }
  49797. }),
  49798. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49799. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49800. this.image = {
  49801. width: t,
  49802. height: i
  49803. },
  49804. this.mipmaps = e,
  49805. this.flipY = !1,
  49806. this.generateMipmaps = !1
  49807. }
  49808. ,
  49809. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49810. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49811. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49812. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49813. this.image = {
  49814. data: e,
  49815. width: t,
  49816. height: i
  49817. },
  49818. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49819. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49820. this.flipY = !1,
  49821. this.generateMipmaps = !1
  49822. }
  49823. ,
  49824. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49825. n.DataTexture.prototype.constructor = n.DataTexture,
  49826. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49827. function h() {
  49828. requestAnimationFrame(h)
  49829. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49830. u.needsUpdate = !0
  49831. }
  49832. }
  49833. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49834. this.generateMipmaps = !1;
  49835. var u = this;
  49836. h()
  49837. }
  49838. ,
  49839. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49840. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49841. n.Group = function() {
  49842. n.Object3D.call(this),
  49843. this.type = "Group"
  49844. }
  49845. ,
  49846. n.Group.prototype = Object.create(n.Object3D.prototype),
  49847. n.Group.prototype.constructor = n.Group,
  49848. n.Points = function(e, t) {
  49849. n.Object3D.call(this),
  49850. this.type = "Points",
  49851. this.geometry = void 0 !== e ? e : new n.Geometry,
  49852. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49853. color: 16777215 * Math.random()
  49854. })
  49855. }
  49856. ,
  49857. n.Points.prototype = Object.create(n.Object3D.prototype),
  49858. n.Points.prototype.constructor = n.Points,
  49859. n.Points.prototype.raycast = function() {
  49860. var e = new n.Matrix4
  49861. , t = new n.Ray
  49862. , i = new n.Sphere;
  49863. return function(r, o) {
  49864. function a(e, i) {
  49865. var n = t.distanceSqToPoint(e);
  49866. if (n < d) {
  49867. var a = t.closestPointToPoint(e);
  49868. a.applyMatrix4(c);
  49869. var l = r.ray.origin.distanceTo(a);
  49870. if (l < r.near || l > r.far)
  49871. return;
  49872. o.push({
  49873. distance: l,
  49874. distanceToRay: Math.sqrt(n),
  49875. point: a.clone(),
  49876. index: i,
  49877. face: null,
  49878. object: s
  49879. })
  49880. }
  49881. }
  49882. var s = this
  49883. , l = this.geometry
  49884. , c = this.matrixWorld
  49885. , h = r.params.Points.threshold;
  49886. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49887. i.copy(l.boundingSphere),
  49888. i.applyMatrix4(c),
  49889. r.ray.intersectsSphere(i) !== !1) {
  49890. e.getInverse(c),
  49891. t.copy(r.ray).applyMatrix4(e);
  49892. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49893. , d = u * u
  49894. , p = new n.Vector3;
  49895. if (l instanceof n.BufferGeometry) {
  49896. var f = l.index
  49897. , g = l.attributes
  49898. , m = g.position.array;
  49899. if (null !== f)
  49900. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49901. var C = v[A];
  49902. p.fromArray(m, 3 * C),
  49903. a(p, C)
  49904. }
  49905. else
  49906. for (var A = 0, I = m.length / 3; A < I; A++)
  49907. p.fromArray(m, 3 * A),
  49908. a(p, A)
  49909. } else
  49910. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49911. a(E[A], A)
  49912. }
  49913. }
  49914. }(),
  49915. n.Points.prototype.clone = function() {
  49916. return new this.constructor(this.geometry,this.material).copy(this)
  49917. }
  49918. ,
  49919. n.Line = function(e, t, i) {
  49920. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49921. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49922. this.type = "Line",
  49923. this.geometry = void 0 !== e ? e : new n.Geometry,
  49924. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49925. color: 16777215 * Math.random()
  49926. })))
  49927. }
  49928. ,
  49929. n.Line.prototype = Object.create(n.Object3D.prototype),
  49930. n.Line.prototype.constructor = n.Line,
  49931. n.Line.prototype.raycast = function() {
  49932. var e = new n.Matrix4
  49933. , t = new n.Ray
  49934. , i = new n.Sphere;
  49935. return function(r, o) {
  49936. var a = r.linePrecision
  49937. , s = a * a
  49938. , l = this.geometry
  49939. , c = this.matrixWorld;
  49940. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49941. i.copy(l.boundingSphere),
  49942. i.applyMatrix4(c),
  49943. r.ray.intersectsSphere(i) !== !1) {
  49944. e.getInverse(c),
  49945. t.copy(r.ray).applyMatrix4(e);
  49946. var h = new n.Vector3
  49947. , u = new n.Vector3
  49948. , d = new n.Vector3
  49949. , p = new n.Vector3
  49950. , f = this instanceof n.LineSegments ? 2 : 1;
  49951. if (l instanceof n.BufferGeometry) {
  49952. var g = l.index
  49953. , m = l.attributes
  49954. , v = m.position.array;
  49955. if (null !== g)
  49956. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49957. var I = A[y]
  49958. , E = A[y + 1];
  49959. h.fromArray(v, 3 * I),
  49960. u.fromArray(v, 3 * E);
  49961. var b = t.distanceSqToSegment(h, u, p, d);
  49962. if (!(b > s)) {
  49963. p.applyMatrix4(this.matrixWorld);
  49964. var w = r.ray.origin.distanceTo(p);
  49965. w < r.near || w > r.far || o.push({
  49966. distance: w,
  49967. point: d.clone().applyMatrix4(this.matrixWorld),
  49968. index: y,
  49969. face: null,
  49970. faceIndex: null,
  49971. object: this
  49972. })
  49973. }
  49974. }
  49975. else
  49976. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49977. h.fromArray(v, 3 * y),
  49978. u.fromArray(v, 3 * y + 3);
  49979. var b = t.distanceSqToSegment(h, u, p, d);
  49980. if (!(b > s)) {
  49981. p.applyMatrix4(this.matrixWorld);
  49982. var w = r.ray.origin.distanceTo(p);
  49983. w < r.near || w > r.far || o.push({
  49984. distance: w,
  49985. point: d.clone().applyMatrix4(this.matrixWorld),
  49986. index: y,
  49987. face: null,
  49988. faceIndex: null,
  49989. object: this
  49990. })
  49991. }
  49992. }
  49993. } else if (l instanceof n.Geometry)
  49994. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49995. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49996. if (!(b > s)) {
  49997. p.applyMatrix4(this.matrixWorld);
  49998. var w = r.ray.origin.distanceTo(p);
  49999. w < r.near || w > r.far || o.push({
  50000. distance: w,
  50001. point: d.clone().applyMatrix4(this.matrixWorld),
  50002. index: y,
  50003. face: null,
  50004. faceIndex: null,
  50005. object: this
  50006. })
  50007. }
  50008. }
  50009. }
  50010. }
  50011. }(),
  50012. n.Line.prototype.clone = function() {
  50013. return new this.constructor(this.geometry,this.material).copy(this)
  50014. }
  50015. ,
  50016. n.LineStrip = 0,
  50017. n.LinePieces = 1,
  50018. n.LineSegments = function(e, t) {
  50019. n.Line.call(this, e, t),
  50020. this.type = "LineSegments"
  50021. }
  50022. ,
  50023. n.LineSegments.prototype = Object.create(n.Line.prototype),
  50024. n.LineSegments.prototype.constructor = n.LineSegments,
  50025. n.Mesh = function(e, t) {
  50026. n.Object3D.call(this),
  50027. this.type = "Mesh",
  50028. this.geometry = void 0 !== e ? e : new n.Geometry,
  50029. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  50030. color: 16777215 * Math.random()
  50031. }),
  50032. this.drawMode = n.TrianglesDrawMode,
  50033. this.updateMorphTargets()
  50034. }
  50035. ,
  50036. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  50037. n.Mesh.prototype.constructor = n.Mesh,
  50038. n.Mesh.prototype.setDrawMode = function(e) {
  50039. this.drawMode = e
  50040. }
  50041. ,
  50042. n.Mesh.prototype.updateMorphTargets = function() {
  50043. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  50044. this.morphTargetBase = -1,
  50045. this.morphTargetInfluences = [],
  50046. this.morphTargetDictionary = {};
  50047. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  50048. this.morphTargetInfluences.push(0),
  50049. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  50050. }
  50051. }
  50052. ,
  50053. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  50054. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  50055. 0)
  50056. }
  50057. ,
  50058. n.Mesh.prototype.raycast = function() {
  50059. function e(e, t, i, r, o, a, s) {
  50060. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  50061. o.multiplyScalar(m.x),
  50062. a.multiplyScalar(m.y),
  50063. s.multiplyScalar(m.z),
  50064. o.add(a).add(s),
  50065. o.clone()
  50066. }
  50067. function t(e, t, i, r, o, a, s) {
  50068. var l, c = e.material;
  50069. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  50070. null === l)
  50071. return null;
  50072. A.copy(s),
  50073. A.applyMatrix4(e.matrixWorld);
  50074. var h = t.ray.origin.distanceTo(A);
  50075. return h < t.near || h > t.far ? null : {
  50076. distance: h,
  50077. point: A.clone(),
  50078. object: e
  50079. }
  50080. }
  50081. function i(i, r, o, a, h, u, d, m) {
  50082. s.fromArray(a, 3 * u),
  50083. l.fromArray(a, 3 * d),
  50084. c.fromArray(a, 3 * m);
  50085. var A = t(i, r, o, s, l, c, v);
  50086. return A && (h && (p.fromArray(h, 2 * u),
  50087. f.fromArray(h, 2 * d),
  50088. g.fromArray(h, 2 * m),
  50089. A.uv = e(v, s, l, c, p, f, g)),
  50090. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  50091. A.faceIndex = u),
  50092. A
  50093. }
  50094. var r = new n.Matrix4
  50095. , o = new n.Ray
  50096. , a = new n.Sphere
  50097. , s = new n.Vector3
  50098. , l = new n.Vector3
  50099. , c = new n.Vector3
  50100. , h = new n.Vector3
  50101. , u = new n.Vector3
  50102. , d = new n.Vector3
  50103. , p = new n.Vector2
  50104. , f = new n.Vector2
  50105. , g = new n.Vector2
  50106. , m = new n.Vector3
  50107. , v = new n.Vector3
  50108. , A = new n.Vector3;
  50109. return function(m, A) {
  50110. var y = this.geometry
  50111. , C = this.material
  50112. , I = this.matrixWorld;
  50113. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  50114. a.copy(y.boundingSphere),
  50115. a.applyMatrix4(I),
  50116. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  50117. o.copy(m.ray).applyMatrix4(r),
  50118. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  50119. var E, b;
  50120. if (y instanceof n.BufferGeometry) {
  50121. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  50122. if (void 0 !== S.uv && (E = S.uv.array),
  50123. null !== x)
  50124. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  50125. w = R[P],
  50126. _ = R[P + 1],
  50127. T = R[P + 2],
  50128. b = i(this, m, o, M, E, w, _, T),
  50129. b && (b.faceIndex = Math.floor(P / 3),
  50130. A.push(b));
  50131. else
  50132. for (var P = 0, O = M.length; P < O; P += 9)
  50133. w = P / 3,
  50134. _ = w + 1,
  50135. T = w + 2,
  50136. b = i(this, m, o, M, E, w, _, T),
  50137. b && (b.index = w,
  50138. A.push(b))
  50139. } else if (y instanceof n.Geometry) {
  50140. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  50141. k.length > 0 && (E = k);
  50142. for (var H = 0, G = U.length; H < G; H++) {
  50143. var z = U[H]
  50144. , W = B === !0 ? F[z.materialIndex] : C;
  50145. if (void 0 !== W) {
  50146. if (L = V[z.a],
  50147. D = V[z.b],
  50148. N = V[z.c],
  50149. W.morphTargets === !0) {
  50150. var j = y.morphTargets
  50151. , Y = this.morphTargetInfluences;
  50152. s.set(0, 0, 0),
  50153. l.set(0, 0, 0),
  50154. c.set(0, 0, 0);
  50155. for (var X = 0, Z = j.length; X < Z; X++) {
  50156. var q = Y[X];
  50157. if (0 !== q) {
  50158. var K = j[X].vertices;
  50159. s.addScaledVector(h.subVectors(K[z.a], L), q),
  50160. l.addScaledVector(u.subVectors(K[z.b], D), q),
  50161. c.addScaledVector(d.subVectors(K[z.c], N), q)
  50162. }
  50163. }
  50164. s.add(L),
  50165. l.add(D),
  50166. c.add(N),
  50167. L = s,
  50168. D = l,
  50169. N = c
  50170. }
  50171. if (b = t(this, m, o, L, D, N, v)) {
  50172. if (E) {
  50173. var Q = E[H];
  50174. p.copy(Q[0]),
  50175. f.copy(Q[1]),
  50176. g.copy(Q[2]),
  50177. b.uv = e(v, L, D, N, p, f, g)
  50178. }
  50179. b.face = z,
  50180. b.faceIndex = H,
  50181. A.push(b)
  50182. }
  50183. }
  50184. }
  50185. }
  50186. }
  50187. }
  50188. }(),
  50189. n.Mesh.prototype.clone = function() {
  50190. return new this.constructor(this.geometry,this.material).copy(this)
  50191. }
  50192. ,
  50193. n.Bone = function(e) {
  50194. n.Object3D.call(this),
  50195. this.type = "Bone",
  50196. this.skin = e
  50197. }
  50198. ,
  50199. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50200. n.Bone.prototype.constructor = n.Bone,
  50201. n.Bone.prototype.copy = function(e) {
  50202. return n.Object3D.prototype.copy.call(this, e),
  50203. this.skin = e.skin,
  50204. this
  50205. }
  50206. ,
  50207. n.Skeleton = function(e, t, i) {
  50208. if (this.useVertexTexture = void 0 === i || i,
  50209. this.identityMatrix = new n.Matrix4,
  50210. e = e || [],
  50211. this.bones = e.slice(0),
  50212. this.useVertexTexture) {
  50213. var r = Math.sqrt(4 * this.bones.length);
  50214. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50215. r = Math.max(r, 4),
  50216. this.boneTextureWidth = r,
  50217. this.boneTextureHeight = r,
  50218. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50219. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  50220. } else
  50221. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50222. if (void 0 === t)
  50223. this.calculateInverses();
  50224. else if (this.bones.length === t.length)
  50225. this.boneInverses = t.slice(0);
  50226. else {
  50227. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50228. this.boneInverses = [];
  50229. for (var o = 0, a = this.bones.length; o < a; o++)
  50230. this.boneInverses.push(new n.Matrix4)
  50231. }
  50232. }
  50233. ,
  50234. n.Skeleton.prototype.calculateInverses = function() {
  50235. this.boneInverses = [];
  50236. for (var e = 0, t = this.bones.length; e < t; e++) {
  50237. var i = new n.Matrix4;
  50238. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50239. this.boneInverses.push(i)
  50240. }
  50241. }
  50242. ,
  50243. n.Skeleton.prototype.pose = function() {
  50244. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50245. e = this.bones[t],
  50246. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50247. for (var t = 0, i = this.bones.length; t < i; t++)
  50248. e = this.bones[t],
  50249. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50250. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50251. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50252. }
  50253. ,
  50254. n.Skeleton.prototype.update = function() {
  50255. var e = new n.Matrix4;
  50256. return function() {
  50257. for (var t = 0, i = this.bones.length; t < i; t++) {
  50258. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50259. e.multiplyMatrices(n, this.boneInverses[t]),
  50260. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50261. }
  50262. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50263. }
  50264. }(),
  50265. n.Skeleton.prototype.clone = function() {
  50266. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50267. }
  50268. ,
  50269. n.SkinnedMesh = function(e, t, i) {
  50270. n.Mesh.call(this, e, t),
  50271. this.type = "SkinnedMesh",
  50272. this.bindMode = "attached",
  50273. this.bindMatrix = new n.Matrix4,
  50274. this.bindMatrixInverse = new n.Matrix4;
  50275. var r = [];
  50276. if (this.geometry && void 0 !== this.geometry.bones) {
  50277. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50278. a = this.geometry.bones[s],
  50279. o = new n.Bone(this),
  50280. r.push(o),
  50281. o.name = a.name,
  50282. o.position.fromArray(a.pos),
  50283. o.quaternion.fromArray(a.rotq),
  50284. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50285. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50286. a = this.geometry.bones[s],
  50287. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50288. }
  50289. this.normalizeSkinWeights(),
  50290. this.updateMatrixWorld(!0),
  50291. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50292. }
  50293. ,
  50294. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50295. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50296. n.SkinnedMesh.prototype.bind = function(e, t) {
  50297. this.skeleton = e,
  50298. void 0 === t && (this.updateMatrixWorld(!0),
  50299. this.skeleton.calculateInverses(),
  50300. t = this.matrixWorld),
  50301. this.bindMatrix.copy(t),
  50302. this.bindMatrixInverse.getInverse(t)
  50303. }
  50304. ,
  50305. n.SkinnedMesh.prototype.pose = function() {
  50306. this.skeleton.pose()
  50307. }
  50308. ,
  50309. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50310. if (this.geometry instanceof n.Geometry)
  50311. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50312. var t = this.geometry.skinWeights[e]
  50313. , i = 1 / t.lengthManhattan();
  50314. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50315. }
  50316. else if (this.geometry instanceof n.BufferGeometry)
  50317. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50318. r.x = o.getX(e),
  50319. r.y = o.getY(e),
  50320. r.z = o.getZ(e),
  50321. r.w = o.getW(e);
  50322. var i = 1 / r.lengthManhattan();
  50323. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50324. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50325. }
  50326. }
  50327. ,
  50328. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50329. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50330. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50331. }
  50332. ,
  50333. n.SkinnedMesh.prototype.clone = function() {
  50334. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50335. }
  50336. ,
  50337. n.LOD = function() {
  50338. n.Object3D.call(this),
  50339. this.type = "LOD",
  50340. Object.defineProperties(this, {
  50341. levels: {
  50342. enumerable: !0,
  50343. value: []
  50344. },
  50345. objects: {
  50346. get: function() {
  50347. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50348. this.levels
  50349. }
  50350. }
  50351. })
  50352. }
  50353. ,
  50354. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50355. n.LOD.prototype.constructor = n.LOD,
  50356. n.LOD.prototype.addLevel = function(e, t) {
  50357. void 0 === t && (t = 0),
  50358. t = Math.abs(t);
  50359. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50360. ;
  50361. i.splice(n, 0, {
  50362. distance: t,
  50363. object: e
  50364. }),
  50365. this.add(e)
  50366. }
  50367. ,
  50368. n.LOD.prototype.getObjectForDistance = function(e) {
  50369. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50370. ;
  50371. return t[i - 1].object
  50372. }
  50373. ,
  50374. n.LOD.prototype.raycast = function() {
  50375. var e = new n.Vector3;
  50376. return function(t, i) {
  50377. e.setFromMatrixPosition(this.matrixWorld);
  50378. var n = t.ray.origin.distanceTo(e);
  50379. this.getObjectForDistance(n).raycast(t, i)
  50380. }
  50381. }(),
  50382. n.LOD.prototype.update = function() {
  50383. var e = new n.Vector3
  50384. , t = new n.Vector3;
  50385. return function(i) {
  50386. var n = this.levels;
  50387. if (n.length > 1) {
  50388. e.setFromMatrixPosition(i.matrixWorld),
  50389. t.setFromMatrixPosition(this.matrixWorld);
  50390. var r = e.distanceTo(t);
  50391. n[0].object.visible = !0;
  50392. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50393. n[o - 1].object.visible = !1,
  50394. n[o].object.visible = !0;
  50395. for (; o < a; o++)
  50396. n[o].object.visible = !1
  50397. }
  50398. }
  50399. }(),
  50400. n.LOD.prototype.copy = function(e) {
  50401. n.Object3D.prototype.copy.call(this, e, !1);
  50402. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50403. var o = t[i];
  50404. this.addLevel(o.object.clone(), o.distance)
  50405. }
  50406. return this
  50407. }
  50408. ,
  50409. n.LOD.prototype.toJSON = function(e) {
  50410. var t = n.Object3D.prototype.toJSON.call(this, e);
  50411. t.object.levels = [];
  50412. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50413. var a = i[r];
  50414. t.object.levels.push({
  50415. object: a.object.uuid,
  50416. distance: a.distance
  50417. })
  50418. }
  50419. return t
  50420. }
  50421. ,
  50422. n.Sprite = function() {
  50423. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50424. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50425. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50426. , r = new n.BufferGeometry;
  50427. return r.setIndex(new n.BufferAttribute(e,1)),
  50428. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50429. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50430. function(e) {
  50431. n.Object3D.call(this),
  50432. this.type = "Sprite",
  50433. this.geometry = r,
  50434. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50435. }
  50436. }(),
  50437. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50438. n.Sprite.prototype.constructor = n.Sprite,
  50439. n.Sprite.prototype.raycast = function() {
  50440. var e = new n.Vector3;
  50441. return function(t, i) {
  50442. e.setFromMatrixPosition(this.matrixWorld);
  50443. var n = t.ray.distanceSqToPoint(e)
  50444. , r = this.scale.x * this.scale.y;
  50445. n > r || i.push({
  50446. distance: Math.sqrt(n),
  50447. point: this.position,
  50448. face: null,
  50449. object: this
  50450. })
  50451. }
  50452. }(),
  50453. n.Sprite.prototype.clone = function() {
  50454. return new this.constructor(this.material).copy(this)
  50455. }
  50456. ,
  50457. n.Particle = n.Sprite,
  50458. n.LensFlare = function(e, t, i, r, o) {
  50459. n.Object3D.call(this),
  50460. this.lensFlares = [],
  50461. this.positionScreen = new n.Vector3,
  50462. this.customUpdateCallback = void 0,
  50463. void 0 !== e && this.add(e, t, i, r, o)
  50464. }
  50465. ,
  50466. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50467. n.LensFlare.prototype.constructor = n.LensFlare,
  50468. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50469. void 0 === t && (t = -1),
  50470. void 0 === i && (i = 0),
  50471. void 0 === a && (a = 1),
  50472. void 0 === o && (o = new n.Color(16777215)),
  50473. void 0 === r && (r = n.NormalBlending),
  50474. i = Math.min(i, Math.max(0, i)),
  50475. this.lensFlares.push({
  50476. texture: e,
  50477. size: t,
  50478. distance: i,
  50479. x: 0,
  50480. y: 0,
  50481. z: 0,
  50482. scale: 1,
  50483. rotation: 0,
  50484. opacity: a,
  50485. color: o,
  50486. blending: r
  50487. })
  50488. }
  50489. ,
  50490. n.LensFlare.prototype.updateLensFlares = function() {
  50491. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50492. for (e = 0; e < i; e++)
  50493. t = this.lensFlares[e],
  50494. t.x = this.positionScreen.x + n * t.distance,
  50495. t.y = this.positionScreen.y + r * t.distance,
  50496. t.wantedRotation = t.x * Math.PI * .25,
  50497. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50498. }
  50499. ,
  50500. n.LensFlare.prototype.copy = function(e) {
  50501. n.Object3D.prototype.copy.call(this, e),
  50502. this.positionScreen.copy(e.positionScreen),
  50503. this.customUpdateCallback = e.customUpdateCallback;
  50504. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50505. this.lensFlares.push(e.lensFlares[t]);
  50506. return this
  50507. }
  50508. ,
  50509. n.Scene = function() {
  50510. n.Object3D.call(this),
  50511. this.type = "Scene",
  50512. this.fog = null,
  50513. this.overrideMaterial = null,
  50514. this.autoUpdate = !0
  50515. }
  50516. ,
  50517. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50518. n.Scene.prototype.constructor = n.Scene,
  50519. n.Scene.prototype.copy = function(e, t) {
  50520. return n.Object3D.prototype.copy.call(this, e, t),
  50521. null !== e.fog && (this.fog = e.fog.clone()),
  50522. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50523. this.autoUpdate = e.autoUpdate,
  50524. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50525. this
  50526. }
  50527. ,
  50528. n.Fog = function(e, t, i) {
  50529. this.name = "",
  50530. this.color = new n.Color(e),
  50531. this.near = void 0 !== t ? t : 1,
  50532. this.far = void 0 !== i ? i : 1e3
  50533. }
  50534. ,
  50535. n.Fog.prototype.clone = function() {
  50536. return new n.Fog(this.color.getHex(),this.near,this.far)
  50537. }
  50538. ,
  50539. n.FogExp2 = function(e, t) {
  50540. this.name = "",
  50541. this.color = new n.Color(e),
  50542. this.density = void 0 !== t ? t : 25e-5
  50543. }
  50544. ,
  50545. n.FogExp2.prototype.clone = function() {
  50546. return new n.FogExp2(this.color.getHex(),this.density)
  50547. }
  50548. ,
  50549. n.ShaderChunk = {},
  50550. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50551. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50552. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50553. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50554. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50555. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50556. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50557. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50558. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50559. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50560. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50561. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50562. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50563. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50564. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50565. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50566. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50567. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50568. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50569. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50570. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50571. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50572. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50573. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50574. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50575. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50576. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50577. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50578. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50579. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50580. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50581. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50582. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50583. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50584. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50585. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50586. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50587. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50588. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50589. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50590. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50591. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50592. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50593. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50594. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50595. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50596. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50597. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50598. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50599. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50600. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50601. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50602. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50603. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50604. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50605. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50606. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50607. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50608. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50609. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50610. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50611. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50612. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50613. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50614. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50615. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50616. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50617. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50618. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50619. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50620. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50621. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50622. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50623. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50624. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50625. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50626. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50627. n.UniformsUtils = {
  50628. merge: function(e) {
  50629. for (var t = {}, i = 0; i < e.length; i++) {
  50630. var n = this.clone(e[i]);
  50631. for (var r in n)
  50632. t[r] = n[r]
  50633. }
  50634. return t
  50635. },
  50636. clone: function(e) {
  50637. var t = {};
  50638. for (var i in e) {
  50639. t[i] = {};
  50640. for (var r in e[i]) {
  50641. var o = e[i][r];
  50642. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50643. }
  50644. }
  50645. return t
  50646. }
  50647. },
  50648. n.UniformsLib = {
  50649. common: {
  50650. diffuse: {
  50651. type: "c",
  50652. value: new n.Color(15658734)
  50653. },
  50654. opacity: {
  50655. type: "f",
  50656. value: 1
  50657. },
  50658. map: {
  50659. type: "t",
  50660. value: null
  50661. },
  50662. offsetRepeat: {
  50663. type: "v4",
  50664. value: new n.Vector4(0,0,1,1)
  50665. },
  50666. specularMap: {
  50667. type: "t",
  50668. value: null
  50669. },
  50670. alphaMap: {
  50671. type: "t",
  50672. value: null
  50673. },
  50674. envMap: {
  50675. type: "t",
  50676. value: null
  50677. },
  50678. flipEnvMap: {
  50679. type: "f",
  50680. value: -1
  50681. },
  50682. reflectivity: {
  50683. type: "f",
  50684. value: 1
  50685. },
  50686. refractionRatio: {
  50687. type: "f",
  50688. value: .98
  50689. }
  50690. },
  50691. aomap: {
  50692. aoMap: {
  50693. type: "t",
  50694. value: null
  50695. },
  50696. aoMapIntensity: {
  50697. type: "f",
  50698. value: 1
  50699. }
  50700. },
  50701. lightmap: {
  50702. lightMap: {
  50703. type: "t",
  50704. value: null
  50705. },
  50706. lightMapIntensity: {
  50707. type: "f",
  50708. value: 1
  50709. }
  50710. },
  50711. emissivemap: {
  50712. emissiveMap: {
  50713. type: "t",
  50714. value: null
  50715. }
  50716. },
  50717. bumpmap: {
  50718. bumpMap: {
  50719. type: "t",
  50720. value: null
  50721. },
  50722. bumpScale: {
  50723. type: "f",
  50724. value: 1
  50725. }
  50726. },
  50727. normalmap: {
  50728. normalMap: {
  50729. type: "t",
  50730. value: null
  50731. },
  50732. normalScale: {
  50733. type: "v2",
  50734. value: new n.Vector2(1,1)
  50735. }
  50736. },
  50737. displacementmap: {
  50738. displacementMap: {
  50739. type: "t",
  50740. value: null
  50741. },
  50742. displacementScale: {
  50743. type: "f",
  50744. value: 1
  50745. },
  50746. displacementBias: {
  50747. type: "f",
  50748. value: 0
  50749. }
  50750. },
  50751. roughnessmap: {
  50752. roughnessMap: {
  50753. type: "t",
  50754. value: null
  50755. }
  50756. },
  50757. metalnessmap: {
  50758. metalnessMap: {
  50759. type: "t",
  50760. value: null
  50761. }
  50762. },
  50763. fog: {
  50764. fogDensity: {
  50765. type: "f",
  50766. value: 25e-5
  50767. },
  50768. fogNear: {
  50769. type: "f",
  50770. value: 1
  50771. },
  50772. fogFar: {
  50773. type: "f",
  50774. value: 2e3
  50775. },
  50776. fogColor: {
  50777. type: "c",
  50778. value: new n.Color(16777215)
  50779. }
  50780. },
  50781. lights: {
  50782. ambientLightColor: {
  50783. type: "fv",
  50784. value: []
  50785. },
  50786. directionalLights: {
  50787. type: "sa",
  50788. value: [],
  50789. properties: {
  50790. direction: {
  50791. type: "v3"
  50792. },
  50793. color: {
  50794. type: "c"
  50795. },
  50796. shadow: {
  50797. type: "i"
  50798. },
  50799. shadowBias: {
  50800. type: "f"
  50801. },
  50802. shadowRadius: {
  50803. type: "f"
  50804. },
  50805. shadowMapSize: {
  50806. type: "v2"
  50807. }
  50808. }
  50809. },
  50810. directionalShadowMap: {
  50811. type: "tv",
  50812. value: []
  50813. },
  50814. directionalShadowMatrix: {
  50815. type: "m4v",
  50816. value: []
  50817. },
  50818. spotLights: {
  50819. type: "sa",
  50820. value: [],
  50821. properties: {
  50822. color: {
  50823. type: "c"
  50824. },
  50825. position: {
  50826. type: "v3"
  50827. },
  50828. direction: {
  50829. type: "v3"
  50830. },
  50831. distance: {
  50832. type: "f"
  50833. },
  50834. coneCos: {
  50835. type: "f"
  50836. },
  50837. penumbraCos: {
  50838. type: "f"
  50839. },
  50840. decay: {
  50841. type: "f"
  50842. },
  50843. shadow: {
  50844. type: "i"
  50845. },
  50846. shadowBias: {
  50847. type: "f"
  50848. },
  50849. shadowRadius: {
  50850. type: "f"
  50851. },
  50852. shadowMapSize: {
  50853. type: "v2"
  50854. }
  50855. }
  50856. },
  50857. spotShadowMap: {
  50858. type: "tv",
  50859. value: []
  50860. },
  50861. spotShadowMatrix: {
  50862. type: "m4v",
  50863. value: []
  50864. },
  50865. pointLights: {
  50866. type: "sa",
  50867. value: [],
  50868. properties: {
  50869. color: {
  50870. type: "c"
  50871. },
  50872. position: {
  50873. type: "v3"
  50874. },
  50875. decay: {
  50876. type: "f"
  50877. },
  50878. distance: {
  50879. type: "f"
  50880. },
  50881. shadow: {
  50882. type: "i"
  50883. },
  50884. shadowBias: {
  50885. type: "f"
  50886. },
  50887. shadowRadius: {
  50888. type: "f"
  50889. },
  50890. shadowMapSize: {
  50891. type: "v2"
  50892. }
  50893. }
  50894. },
  50895. pointShadowMap: {
  50896. type: "tv",
  50897. value: []
  50898. },
  50899. pointShadowMatrix: {
  50900. type: "m4v",
  50901. value: []
  50902. },
  50903. hemisphereLights: {
  50904. type: "sa",
  50905. value: [],
  50906. properties: {
  50907. direction: {
  50908. type: "v3"
  50909. },
  50910. skyColor: {
  50911. type: "c"
  50912. },
  50913. groundColor: {
  50914. type: "c"
  50915. }
  50916. }
  50917. }
  50918. },
  50919. points: {
  50920. diffuse: {
  50921. type: "c",
  50922. value: new n.Color(15658734)
  50923. },
  50924. opacity: {
  50925. type: "f",
  50926. value: 1
  50927. },
  50928. size: {
  50929. type: "f",
  50930. value: 1
  50931. },
  50932. scale: {
  50933. type: "f",
  50934. value: 1
  50935. },
  50936. map: {
  50937. type: "t",
  50938. value: null
  50939. },
  50940. offsetRepeat: {
  50941. type: "v4",
  50942. value: new n.Vector4(0,0,1,1)
  50943. }
  50944. }
  50945. },
  50946. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50947. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50948. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50949. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50950. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50951. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50952. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50953. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50954. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50955. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50956. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50957. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50958. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50959. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50960. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50961. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50962. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50963. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50964. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50965. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50966. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50967. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50968. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50969. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50970. n.ShaderLib = {
  50971. basic: {
  50972. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50973. vertexShader: n.ShaderChunk.meshbasic_vert,
  50974. fragmentShader: n.ShaderChunk.meshbasic_frag
  50975. },
  50976. lambert: {
  50977. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50978. emissive: {
  50979. type: "c",
  50980. value: new n.Color(0)
  50981. }
  50982. }]),
  50983. vertexShader: n.ShaderChunk.meshlambert_vert,
  50984. fragmentShader: n.ShaderChunk.meshlambert_frag
  50985. },
  50986. phong: {
  50987. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50988. emissive: {
  50989. type: "c",
  50990. value: new n.Color(0)
  50991. },
  50992. specular: {
  50993. type: "c",
  50994. value: new n.Color(1118481)
  50995. },
  50996. shininess: {
  50997. type: "f",
  50998. value: 30
  50999. }
  51000. }]),
  51001. vertexShader: n.ShaderChunk.meshphong_vert,
  51002. fragmentShader: n.ShaderChunk.meshphong_frag
  51003. },
  51004. standard: {
  51005. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  51006. emissive: {
  51007. type: "c",
  51008. value: new n.Color(0)
  51009. },
  51010. roughness: {
  51011. type: "f",
  51012. value: .5
  51013. },
  51014. metalness: {
  51015. type: "f",
  51016. value: 0
  51017. },
  51018. envMapIntensity: {
  51019. type: "f",
  51020. value: 1
  51021. }
  51022. }]),
  51023. vertexShader: n.ShaderChunk.meshstandard_vert,
  51024. fragmentShader: n.ShaderChunk.meshstandard_frag
  51025. },
  51026. points: {
  51027. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  51028. vertexShader: n.ShaderChunk.points_vert,
  51029. fragmentShader: n.ShaderChunk.points_frag
  51030. },
  51031. dashed: {
  51032. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  51033. scale: {
  51034. type: "f",
  51035. value: 1
  51036. },
  51037. dashSize: {
  51038. type: "f",
  51039. value: 1
  51040. },
  51041. totalSize: {
  51042. type: "f",
  51043. value: 2
  51044. }
  51045. }]),
  51046. vertexShader: n.ShaderChunk.linedashed_vert,
  51047. fragmentShader: n.ShaderChunk.linedashed_frag
  51048. },
  51049. depth: {
  51050. uniforms: {
  51051. mNear: {
  51052. type: "f",
  51053. value: 1
  51054. },
  51055. mFar: {
  51056. type: "f",
  51057. value: 2e3
  51058. },
  51059. opacity: {
  51060. type: "f",
  51061. value: 1
  51062. }
  51063. },
  51064. vertexShader: n.ShaderChunk.depth_vert,
  51065. fragmentShader: n.ShaderChunk.depth_frag
  51066. },
  51067. normal: {
  51068. uniforms: {
  51069. opacity: {
  51070. type: "f",
  51071. value: 1
  51072. }
  51073. },
  51074. vertexShader: n.ShaderChunk.normal_vert,
  51075. fragmentShader: n.ShaderChunk.normal_frag
  51076. },
  51077. cube: {
  51078. uniforms: {
  51079. tCube: {
  51080. type: "t",
  51081. value: null
  51082. },
  51083. tFlip: {
  51084. type: "f",
  51085. value: -1
  51086. }
  51087. },
  51088. vertexShader: n.ShaderChunk.cube_vert,
  51089. fragmentShader: n.ShaderChunk.cube_frag
  51090. },
  51091. equirect: {
  51092. uniforms: {
  51093. tEquirect: {
  51094. type: "t",
  51095. value: null
  51096. },
  51097. tFlip: {
  51098. type: "f",
  51099. value: -1
  51100. }
  51101. },
  51102. vertexShader: n.ShaderChunk.equirect_vert,
  51103. fragmentShader: n.ShaderChunk.equirect_frag
  51104. },
  51105. depthRGBA: {
  51106. uniforms: {},
  51107. vertexShader: n.ShaderChunk.depthRGBA_vert,
  51108. fragmentShader: n.ShaderChunk.depthRGBA_frag
  51109. },
  51110. distanceRGBA: {
  51111. uniforms: {
  51112. lightPos: {
  51113. type: "v3",
  51114. value: new n.Vector3(0,0,0)
  51115. }
  51116. },
  51117. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  51118. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  51119. }
  51120. },
  51121. n.WebGLRenderer = function(e) {
  51122. function t() {
  51123. return null === ye ? Oe : 1
  51124. }
  51125. function i(e, t, i, n) {
  51126. se === !0 && (e *= n,
  51127. t *= n,
  51128. i *= n),
  51129. Ye.clearColor(e, t, i, n)
  51130. }
  51131. function r() {
  51132. Ye.init(),
  51133. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  51134. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  51135. i(Se.r, Se.g, Se.b, Me)
  51136. }
  51137. function o() {
  51138. Ae = null,
  51139. be = null,
  51140. Ee = "",
  51141. Ie = -1,
  51142. Ye.reset()
  51143. }
  51144. function a(e) {
  51145. e.preventDefault(),
  51146. o(),
  51147. r(),
  51148. Xe.clear()
  51149. }
  51150. function s(e) {
  51151. var t = e.target;
  51152. t.removeEventListener("dispose", s),
  51153. h(t),
  51154. ke.textures--
  51155. }
  51156. function l(e) {
  51157. var t = e.target;
  51158. t.removeEventListener("dispose", l),
  51159. u(t),
  51160. ke.textures--
  51161. }
  51162. function c(e) {
  51163. var t = e.target;
  51164. t.removeEventListener("dispose", c),
  51165. d(t)
  51166. }
  51167. function h(e) {
  51168. var t = Xe.get(e);
  51169. if (e.image && t.__image__webglTextureCube)
  51170. Ge.deleteTexture(t.__image__webglTextureCube);
  51171. else {
  51172. if (void 0 === t.__webglInit)
  51173. return;
  51174. Ge.deleteTexture(t.__webglTexture)
  51175. }
  51176. Xe.delete(e)
  51177. }
  51178. function u(e) {
  51179. var t = Xe.get(e)
  51180. , i = Xe.get(e.texture);
  51181. if (e && void 0 !== i.__webglTexture) {
  51182. if (Ge.deleteTexture(i.__webglTexture),
  51183. e instanceof n.WebGLRenderTargetCube)
  51184. for (var r = 0; r < 6; r++)
  51185. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51186. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51187. else
  51188. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51189. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51190. Xe.delete(e.texture),
  51191. Xe.delete(e)
  51192. }
  51193. }
  51194. function d(e) {
  51195. p(e),
  51196. Xe.delete(e)
  51197. }
  51198. function p(e) {
  51199. var t = Xe.get(e).program;
  51200. e.program = void 0,
  51201. void 0 !== t && qe.releaseProgram(t)
  51202. }
  51203. function f(e, t, i, r) {
  51204. var o;
  51205. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51206. null === o))
  51207. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51208. void 0 === r && (r = 0),
  51209. Ye.initAttributes();
  51210. var a = i.attributes
  51211. , s = t.getAttributes()
  51212. , l = e.defaultAttributeValues;
  51213. for (var c in s) {
  51214. var h = s[c];
  51215. if (h >= 0) {
  51216. var u = a[c];
  51217. if (void 0 !== u) {
  51218. var d = u.itemSize
  51219. , p = Ze.getAttributeBuffer(u);
  51220. if (u instanceof n.InterleavedBufferAttribute) {
  51221. var f = u.data
  51222. , g = f.stride
  51223. , m = u.offset;
  51224. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51225. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51226. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51227. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51228. } else
  51229. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51230. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51231. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51232. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51233. } else if (void 0 !== l) {
  51234. var v = l[c];
  51235. if (void 0 !== v)
  51236. switch (v.length) {
  51237. case 2:
  51238. Ge.vertexAttrib2fv(h, v);
  51239. break;
  51240. case 3:
  51241. Ge.vertexAttrib3fv(h, v);
  51242. break;
  51243. case 4:
  51244. Ge.vertexAttrib4fv(h, v);
  51245. break;
  51246. default:
  51247. Ge.vertexAttrib1fv(h, v)
  51248. }
  51249. }
  51250. }
  51251. }
  51252. Ye.disableUnusedAttributes()
  51253. }
  51254. function g(e, t) {
  51255. return Math.abs(t[0]) - Math.abs(e[0])
  51256. }
  51257. function m(e, t) {
  51258. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51259. }
  51260. function v(e, t) {
  51261. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51262. }
  51263. function A(e, t, i, n, r) {
  51264. var o, a;
  51265. i.transparent ? (o = de,
  51266. a = ++pe) : (o = he,
  51267. a = ++ue);
  51268. var s = o[a];
  51269. void 0 !== s ? (s.id = e.id,
  51270. s.object = e,
  51271. s.geometry = t,
  51272. s.material = i,
  51273. s.z = Ve.z,
  51274. s.group = r) : (s = {
  51275. id: e.id,
  51276. object: e,
  51277. geometry: t,
  51278. material: i,
  51279. z: Ve.z,
  51280. group: r
  51281. },
  51282. o.push(s))
  51283. }
  51284. function y(e, t) {
  51285. if (e.visible !== !1) {
  51286. if (e.layers.test(t.layers))
  51287. if (e instanceof n.Light)
  51288. ce.push(e);
  51289. else if (e instanceof n.Sprite)
  51290. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51291. else if (e instanceof n.LensFlare)
  51292. me.push(e);
  51293. else if (e instanceof n.ImmediateRenderObject)
  51294. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51295. Ve.applyProjection(Fe)),
  51296. A(e, null, e.material, Ve.z, null);
  51297. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51298. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51299. var i = e.material;
  51300. if (i.visible === !0) {
  51301. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51302. Ve.applyProjection(Fe));
  51303. var r = Ze.update(e);
  51304. if (i instanceof n.MultiMaterial)
  51305. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51306. var c = o[s]
  51307. , h = a[c.materialIndex];
  51308. h.visible === !0 && A(e, r, h, Ve.z, c)
  51309. }
  51310. else
  51311. A(e, r, i, Ve.z, null)
  51312. }
  51313. }
  51314. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51315. y(u[s], t)
  51316. }
  51317. }
  51318. function C(e, t, i, r) {
  51319. for (var o = 0, a = e.length; o < a; o++) {
  51320. var s = e[o]
  51321. , l = s.object
  51322. , c = s.geometry
  51323. , h = void 0 === r ? s.material : r
  51324. , u = s.group;
  51325. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51326. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51327. l instanceof n.ImmediateRenderObject) {
  51328. E(h);
  51329. var d = w(t, i, h, l);
  51330. Ee = "",
  51331. l.render(function(e) {
  51332. ve.renderBufferImmediate(e, d, h)
  51333. })
  51334. } else
  51335. ve.renderBufferDirect(t, i, c, h, l, u)
  51336. }
  51337. }
  51338. function I(e, t, i) {
  51339. var r = Xe.get(e)
  51340. , o = qe.getParameters(e, Ue, t, i)
  51341. , a = qe.getProgramCode(e, o)
  51342. , s = r.program
  51343. , l = !0;
  51344. if (void 0 === s)
  51345. e.addEventListener("dispose", c);
  51346. else if (s.code !== a)
  51347. p(e);
  51348. else {
  51349. if (void 0 !== o.shaderID)
  51350. return;
  51351. l = !1
  51352. }
  51353. if (l) {
  51354. if (o.shaderID) {
  51355. var h = n.ShaderLib[o.shaderID];
  51356. r.__webglShader = {
  51357. name: e.type,
  51358. uniforms: n.UniformsUtils.clone(h.uniforms),
  51359. vertexShader: h.vertexShader,
  51360. fragmentShader: h.fragmentShader
  51361. }
  51362. } else
  51363. r.__webglShader = {
  51364. name: e.type,
  51365. uniforms: e.uniforms,
  51366. vertexShader: e.vertexShader,
  51367. fragmentShader: e.fragmentShader
  51368. };
  51369. e.__webglShader = r.__webglShader,
  51370. s = qe.acquireProgram(e, o, a),
  51371. r.program = s,
  51372. e.program = s
  51373. }
  51374. var u = s.getAttributes();
  51375. if (e.morphTargets) {
  51376. e.numSupportedMorphTargets = 0;
  51377. for (var d = 0; d < ve.maxMorphTargets; d++)
  51378. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51379. }
  51380. if (e.morphNormals) {
  51381. e.numSupportedMorphNormals = 0;
  51382. for (var d = 0; d < ve.maxMorphNormals; d++)
  51383. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51384. }
  51385. r.uniformsList = [];
  51386. var f = r.__webglShader.uniforms
  51387. , g = r.program.getUniforms();
  51388. for (var m in f) {
  51389. var v = g[m];
  51390. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51391. }
  51392. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51393. f.ambientLightColor.value = Ue.ambient,
  51394. f.directionalLights.value = Ue.directional,
  51395. f.spotLights.value = Ue.spot,
  51396. f.pointLights.value = Ue.point,
  51397. f.hemisphereLights.value = Ue.hemi,
  51398. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51399. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51400. f.spotShadowMap.value = Ue.spotShadowMap,
  51401. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51402. f.pointShadowMap.value = Ue.pointShadowMap,
  51403. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51404. r.hasDynamicUniforms = !1;
  51405. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51406. var C = r.uniformsList[A][0];
  51407. if (C.dynamic === !0) {
  51408. r.hasDynamicUniforms = !0;
  51409. break
  51410. }
  51411. }
  51412. }
  51413. function E(e) {
  51414. b(e),
  51415. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51416. Ye.setDepthFunc(e.depthFunc),
  51417. Ye.setDepthTest(e.depthTest),
  51418. Ye.setDepthWrite(e.depthWrite),
  51419. Ye.setColorWrite(e.colorWrite),
  51420. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51421. }
  51422. function b(e) {
  51423. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51424. Ye.setFlipSided(e.side === n.BackSide)
  51425. }
  51426. function w(e, t, i, r) {
  51427. xe = 0;
  51428. var o = Xe.get(i);
  51429. void 0 === o.program && (i.needsUpdate = !0),
  51430. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51431. i.needsUpdate && (I(i, t, r),
  51432. i.needsUpdate = !1);
  51433. var a = !1
  51434. , s = !1
  51435. , l = !1
  51436. , c = o.program
  51437. , h = c.getUniforms()
  51438. , u = o.__webglShader.uniforms;
  51439. if (c.id !== Ae && (Ge.useProgram(c.program),
  51440. Ae = c.id,
  51441. a = !0,
  51442. s = !0,
  51443. l = !0),
  51444. i.id !== Ie && (Ie = i.id,
  51445. s = !0),
  51446. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51447. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51448. e !== be && (be = e,
  51449. s = !0,
  51450. l = !0),
  51451. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51452. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51453. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51454. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51455. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51456. i.skinning)
  51457. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51458. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51459. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51460. if (void 0 !== h.boneTexture) {
  51461. var d = B();
  51462. Ge.uniform1i(h.boneTexture, d),
  51463. ve.setTexture(r.skeleton.boneTexture, d)
  51464. }
  51465. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51466. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51467. } else
  51468. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51469. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51470. t && i.fog && R(u, t),
  51471. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51472. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51473. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51474. u.mFar.value = e.far,
  51475. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51476. V(o.uniformsList)),
  51477. N(h, r),
  51478. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51479. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51480. c
  51481. }
  51482. function _(e, t, i) {
  51483. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51484. var a = e[r][0]
  51485. , s = a.onUpdateCallback;
  51486. void 0 !== s && (s.bind(a)(t, i),
  51487. n.push(e[r]))
  51488. }
  51489. V(n)
  51490. }
  51491. function T(e, t) {
  51492. e.opacity.value = t.opacity,
  51493. e.diffuse.value = t.color,
  51494. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51495. e.map.value = t.map,
  51496. e.specularMap.value = t.specularMap,
  51497. e.alphaMap.value = t.alphaMap,
  51498. t.aoMap && (e.aoMap.value = t.aoMap,
  51499. e.aoMapIntensity.value = t.aoMapIntensity);
  51500. var i;
  51501. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51502. void 0 !== i) {
  51503. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51504. var r = i.offset
  51505. , o = i.repeat;
  51506. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51507. }
  51508. e.envMap.value = t.envMap,
  51509. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51510. e.reflectivity.value = t.reflectivity,
  51511. e.refractionRatio.value = t.refractionRatio
  51512. }
  51513. function x(e, t) {
  51514. e.diffuse.value = t.color,
  51515. e.opacity.value = t.opacity
  51516. }
  51517. function S(e, t) {
  51518. e.dashSize.value = t.dashSize,
  51519. e.totalSize.value = t.dashSize + t.gapSize,
  51520. e.scale.value = t.scale
  51521. }
  51522. function M(e, t) {
  51523. if (e.diffuse.value = t.color,
  51524. e.opacity.value = t.opacity,
  51525. e.size.value = t.size * Oe,
  51526. e.scale.value = te.clientHeight / 2,
  51527. e.map.value = t.map,
  51528. null !== t.map) {
  51529. var i = t.map.offset
  51530. , n = t.map.repeat;
  51531. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51532. }
  51533. }
  51534. function R(e, t) {
  51535. e.fogColor.value = t.color,
  51536. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51537. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51538. }
  51539. function P(e, t) {
  51540. t.lightMap && (e.lightMap.value = t.lightMap,
  51541. e.lightMapIntensity.value = t.lightMapIntensity),
  51542. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51543. }
  51544. function O(e, t) {
  51545. e.specular.value = t.specular,
  51546. e.shininess.value = Math.max(t.shininess, 1e-4),
  51547. t.lightMap && (e.lightMap.value = t.lightMap,
  51548. e.lightMapIntensity.value = t.lightMapIntensity),
  51549. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51550. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51551. e.bumpScale.value = t.bumpScale),
  51552. t.normalMap && (e.normalMap.value = t.normalMap,
  51553. e.normalScale.value.copy(t.normalScale)),
  51554. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51555. e.displacementScale.value = t.displacementScale,
  51556. e.displacementBias.value = t.displacementBias)
  51557. }
  51558. function L(e, t) {
  51559. e.roughness.value = t.roughness,
  51560. e.metalness.value = t.metalness,
  51561. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51562. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51563. t.lightMap && (e.lightMap.value = t.lightMap,
  51564. e.lightMapIntensity.value = t.lightMapIntensity),
  51565. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51566. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51567. e.bumpScale.value = t.bumpScale),
  51568. t.normalMap && (e.normalMap.value = t.normalMap,
  51569. e.normalScale.value.copy(t.normalScale)),
  51570. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51571. e.displacementScale.value = t.displacementScale,
  51572. e.displacementBias.value = t.displacementBias),
  51573. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51574. }
  51575. function D(e, t) {
  51576. e.ambientLightColor.needsUpdate = t,
  51577. e.directionalLights.needsUpdate = t,
  51578. e.pointLights.needsUpdate = t,
  51579. e.spotLights.needsUpdate = t,
  51580. e.hemisphereLights.needsUpdate = t
  51581. }
  51582. function N(e, t) {
  51583. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51584. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51585. }
  51586. function B() {
  51587. var e = xe;
  51588. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51589. xe += 1,
  51590. e
  51591. }
  51592. function F(e, t, i, r) {
  51593. var o, a;
  51594. if ("1i" === t)
  51595. Ge.uniform1i(i, r);
  51596. else if ("1f" === t)
  51597. Ge.uniform1f(i, r);
  51598. else if ("2f" === t)
  51599. Ge.uniform2f(i, r[0], r[1]);
  51600. else if ("3f" === t)
  51601. Ge.uniform3f(i, r[0], r[1], r[2]);
  51602. else if ("4f" === t)
  51603. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51604. else if ("1iv" === t)
  51605. Ge.uniform1iv(i, r);
  51606. else if ("3iv" === t)
  51607. Ge.uniform3iv(i, r);
  51608. else if ("1fv" === t)
  51609. Ge.uniform1fv(i, r);
  51610. else if ("2fv" === t)
  51611. Ge.uniform2fv(i, r);
  51612. else if ("3fv" === t)
  51613. Ge.uniform3fv(i, r);
  51614. else if ("4fv" === t)
  51615. Ge.uniform4fv(i, r);
  51616. else if ("Matrix2fv" === t)
  51617. Ge.uniformMatrix2fv(i, !1, r);
  51618. else if ("Matrix3fv" === t)
  51619. Ge.uniformMatrix3fv(i, !1, r);
  51620. else if ("Matrix4fv" === t)
  51621. Ge.uniformMatrix4fv(i, !1, r);
  51622. else if ("i" === t)
  51623. Ge.uniform1i(i, r);
  51624. else if ("f" === t)
  51625. Ge.uniform1f(i, r);
  51626. else if ("v2" === t)
  51627. Ge.uniform2f(i, r.x, r.y);
  51628. else if ("v3" === t)
  51629. Ge.uniform3f(i, r.x, r.y, r.z);
  51630. else if ("v4" === t)
  51631. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51632. else if ("c" === t)
  51633. Ge.uniform3f(i, r.r, r.g, r.b);
  51634. else if ("s" === t) {
  51635. var s = e.properties;
  51636. for (var l in s) {
  51637. var c = s[l]
  51638. , h = i[l]
  51639. , u = r[l];
  51640. F(c, c.type, h, u)
  51641. }
  51642. } else if ("sa" === t)
  51643. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51644. for (var l in s) {
  51645. var c = s[l]
  51646. , h = i[d][l]
  51647. , u = r[d][l];
  51648. F(c, c.type, h, u)
  51649. }
  51650. else if ("iv1" === t)
  51651. Ge.uniform1iv(i, r);
  51652. else if ("iv" === t)
  51653. Ge.uniform3iv(i, r);
  51654. else if ("fv1" === t)
  51655. Ge.uniform1fv(i, r);
  51656. else if ("fv" === t)
  51657. Ge.uniform3fv(i, r);
  51658. else if ("v2v" === t) {
  51659. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51660. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51661. f += 2)
  51662. e._array[f + 0] = r[d].x,
  51663. e._array[f + 1] = r[d].y;
  51664. Ge.uniform2fv(i, e._array)
  51665. } else if ("v3v" === t) {
  51666. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51667. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51668. m += 3)
  51669. e._array[m + 0] = r[d].x,
  51670. e._array[m + 1] = r[d].y,
  51671. e._array[m + 2] = r[d].z;
  51672. Ge.uniform3fv(i, e._array)
  51673. } else if ("v4v" === t) {
  51674. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51675. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51676. v += 4)
  51677. e._array[v + 0] = r[d].x,
  51678. e._array[v + 1] = r[d].y,
  51679. e._array[v + 2] = r[d].z,
  51680. e._array[v + 3] = r[d].w;
  51681. Ge.uniform4fv(i, e._array)
  51682. } else if ("m2" === t)
  51683. Ge.uniformMatrix2fv(i, !1, r.elements);
  51684. else if ("m3" === t)
  51685. Ge.uniformMatrix3fv(i, !1, r.elements);
  51686. else if ("m3v" === t) {
  51687. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51688. for (var d = 0, g = r.length; d < g; d++)
  51689. r[d].flattenToArrayOffset(e._array, 9 * d);
  51690. Ge.uniformMatrix3fv(i, !1, e._array)
  51691. } else if ("m4" === t)
  51692. Ge.uniformMatrix4fv(i, !1, r.elements);
  51693. else if ("m4v" === t) {
  51694. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51695. for (var d = 0, g = r.length; d < g; d++)
  51696. r[d].flattenToArrayOffset(e._array, 16 * d);
  51697. Ge.uniformMatrix4fv(i, !1, e._array)
  51698. } else if ("t" === t) {
  51699. if (o = r,
  51700. a = B(),
  51701. Ge.uniform1i(i, a),
  51702. !o)
  51703. return;
  51704. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51705. } else if ("tv" === t) {
  51706. void 0 === e._array && (e._array = []);
  51707. for (var d = 0, g = e.value.length; d < g; d++)
  51708. e._array[d] = B();
  51709. Ge.uniform1iv(i, e._array);
  51710. for (var d = 0, g = e.value.length; d < g; d++)
  51711. o = e.value[d],
  51712. a = e._array[d],
  51713. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51714. } else
  51715. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51716. }
  51717. function V(e) {
  51718. for (var t = 0, i = e.length; t < i; t++) {
  51719. var n = e[t][0];
  51720. if (n.needsUpdate !== !1) {
  51721. var r = n.type
  51722. , o = e[t][1]
  51723. , a = n.value;
  51724. F(n, r, o, a)
  51725. }
  51726. }
  51727. }
  51728. function U(e, t) {
  51729. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51730. for (Ue.shadowsPointLight = 0,
  51731. i = 0,
  51732. r = e.length; i < r; i++)
  51733. if (o = e[i],
  51734. a = o.color,
  51735. s = o.intensity,
  51736. l = o.distance,
  51737. o instanceof n.AmbientLight)
  51738. c += a.r * s,
  51739. h += a.g * s,
  51740. u += a.b * s;
  51741. else if (o instanceof n.DirectionalLight) {
  51742. var A = Ke.get(o);
  51743. A.color.copy(o.color).multiplyScalar(o.intensity),
  51744. A.direction.setFromMatrixPosition(o.matrixWorld),
  51745. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51746. A.direction.sub(Ve),
  51747. A.direction.transformDirection(d),
  51748. A.shadow = o.castShadow,
  51749. o.castShadow && (A.shadowBias = o.shadow.bias,
  51750. A.shadowRadius = o.shadow.radius,
  51751. A.shadowMapSize = o.shadow.mapSize,
  51752. Ue.shadows[v++] = o),
  51753. Ue.directionalShadowMap[p] = o.shadow.map,
  51754. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51755. Ue.directional[p++] = A
  51756. } else if (o instanceof n.SpotLight) {
  51757. var A = Ke.get(o);
  51758. A.position.setFromMatrixPosition(o.matrixWorld),
  51759. A.position.applyMatrix4(d),
  51760. A.color.copy(a).multiplyScalar(s),
  51761. A.distance = l,
  51762. A.direction.setFromMatrixPosition(o.matrixWorld),
  51763. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51764. A.direction.sub(Ve),
  51765. A.direction.transformDirection(d),
  51766. A.coneCos = Math.cos(o.angle),
  51767. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51768. A.decay = 0 === o.distance ? 0 : o.decay,
  51769. A.shadow = o.castShadow,
  51770. o.castShadow && (A.shadowBias = o.shadow.bias,
  51771. A.shadowRadius = o.shadow.radius,
  51772. A.shadowMapSize = o.shadow.mapSize,
  51773. Ue.shadows[v++] = o),
  51774. Ue.spotShadowMap[g] = o.shadow.map,
  51775. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51776. Ue.spot[g++] = A
  51777. } else if (o instanceof n.PointLight) {
  51778. var A = Ke.get(o);
  51779. A.position.setFromMatrixPosition(o.matrixWorld),
  51780. A.position.applyMatrix4(d),
  51781. A.color.copy(o.color).multiplyScalar(o.intensity),
  51782. A.distance = o.distance,
  51783. A.decay = 0 === o.distance ? 0 : o.decay,
  51784. A.shadow = o.castShadow,
  51785. o.castShadow && (A.shadowBias = o.shadow.bias,
  51786. A.shadowRadius = o.shadow.radius,
  51787. A.shadowMapSize = o.shadow.mapSize,
  51788. Ue.shadows[v++] = o),
  51789. Ue.pointShadowMap[f] = o.shadow.map,
  51790. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51791. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51792. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51793. Ue.point[f++] = A
  51794. } else if (o instanceof n.HemisphereLight) {
  51795. var A = Ke.get(o);
  51796. A.direction.setFromMatrixPosition(o.matrixWorld),
  51797. A.direction.transformDirection(d),
  51798. A.direction.normalize(),
  51799. A.skyColor.copy(o.color).multiplyScalar(s),
  51800. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51801. Ue.hemi[m++] = A
  51802. }
  51803. Ue.ambient[0] = c,
  51804. Ue.ambient[1] = h,
  51805. Ue.ambient[2] = u,
  51806. Ue.directional.length = p,
  51807. Ue.spot.length = g,
  51808. Ue.point.length = f,
  51809. Ue.hemi.length = m,
  51810. Ue.shadows.length = v,
  51811. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51812. }
  51813. function k(e, t, i) {
  51814. var r;
  51815. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51816. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51817. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51818. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51819. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51820. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51821. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51822. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51823. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51824. r = We.get("EXT_texture_filter_anisotropic")) {
  51825. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51826. return;
  51827. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51828. return;
  51829. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51830. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51831. }
  51832. }
  51833. function H(e, t, i) {
  51834. void 0 === e.__webglInit && (e.__webglInit = !0,
  51835. t.addEventListener("dispose", s),
  51836. e.__webglTexture = Ge.createTexture(),
  51837. ke.textures++),
  51838. Ye.activeTexture(Ge.TEXTURE0 + i),
  51839. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51840. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51841. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51842. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51843. var r = G(t.image, je.maxTextureSize);
  51844. W(t) && z(r) === !1 && (r = j(r));
  51845. var o = z(r)
  51846. , a = ee(t.format)
  51847. , l = ee(t.type);
  51848. k(Ge.TEXTURE_2D, t, o);
  51849. var c, h = t.mipmaps;
  51850. if (t instanceof n.DataTexture)
  51851. if (h.length > 0 && o) {
  51852. for (var u = 0, d = h.length; u < d; u++)
  51853. c = h[u],
  51854. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51855. t.generateMipmaps = !1
  51856. } else
  51857. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51858. else if (t instanceof n.CompressedTexture)
  51859. for (var u = 0, d = h.length; u < d; u++)
  51860. c = h[u],
  51861. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51862. else if (h.length > 0 && o) {
  51863. for (var u = 0, d = h.length; u < d; u++)
  51864. c = h[u],
  51865. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51866. t.generateMipmaps = !1
  51867. } else
  51868. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51869. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51870. e.__version = t.version,
  51871. t.onUpdate && t.onUpdate(t)
  51872. }
  51873. function G(e, t) {
  51874. if (e.width > t || e.height > t) {
  51875. var i = t / Math.max(e.width, e.height)
  51876. , n = document.createElement("canvas");
  51877. n.width = Math.floor(e.width * i),
  51878. n.height = Math.floor(e.height * i);
  51879. var r = n.getContext("2d");
  51880. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51881. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51882. n
  51883. }
  51884. return e
  51885. }
  51886. function z(e) {
  51887. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51888. }
  51889. function W(e) {
  51890. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51891. }
  51892. function j(e) {
  51893. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51894. var t = document.createElement("canvas");
  51895. t.width = n.Math.nearestPowerOfTwo(e.width),
  51896. t.height = n.Math.nearestPowerOfTwo(e.height);
  51897. var i = t.getContext("2d");
  51898. return i.drawImage(e, 0, 0, t.width, t.height),
  51899. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51900. t
  51901. }
  51902. return e
  51903. }
  51904. function Y(e, t) {
  51905. var i = Xe.get(e);
  51906. if (6 === e.image.length)
  51907. if (e.version > 0 && i.__version !== e.version) {
  51908. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51909. i.__image__webglTextureCube = Ge.createTexture(),
  51910. ke.textures++),
  51911. Ye.activeTexture(Ge.TEXTURE0 + t),
  51912. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51913. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51914. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51915. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51916. var c = a[0]
  51917. , h = z(c)
  51918. , u = ee(e.format)
  51919. , d = ee(e.type);
  51920. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51921. for (var l = 0; l < 6; l++)
  51922. if (r)
  51923. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51924. p = f[g],
  51925. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51926. else
  51927. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51928. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51929. i.__version = e.version,
  51930. e.onUpdate && e.onUpdate(e)
  51931. } else
  51932. Ye.activeTexture(Ge.TEXTURE0 + t),
  51933. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51934. }
  51935. function X(e, t) {
  51936. Ye.activeTexture(Ge.TEXTURE0 + t),
  51937. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51938. }
  51939. function Z(e, t, i, n) {
  51940. var r = ee(t.texture.format)
  51941. , o = ee(t.texture.type);
  51942. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51943. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51944. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51945. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51946. }
  51947. function q(e, t) {
  51948. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51949. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51950. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51951. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51952. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51953. }
  51954. function K(e) {
  51955. var t = Xe.get(e)
  51956. , i = e instanceof n.WebGLRenderTargetCube;
  51957. if (i) {
  51958. t.__webglDepthbuffer = [];
  51959. for (var r = 0; r < 6; r++)
  51960. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51961. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51962. q(t.__webglDepthbuffer[r], e)
  51963. } else
  51964. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51965. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51966. q(t.__webglDepthbuffer, e);
  51967. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51968. }
  51969. function Q(e) {
  51970. var t = Xe.get(e)
  51971. , i = Xe.get(e.texture);
  51972. e.addEventListener("dispose", l),
  51973. i.__webglTexture = Ge.createTexture(),
  51974. ke.textures++;
  51975. var r = e instanceof n.WebGLRenderTargetCube
  51976. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51977. if (r) {
  51978. t.__webglFramebuffer = [];
  51979. for (var a = 0; a < 6; a++)
  51980. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51981. } else
  51982. t.__webglFramebuffer = Ge.createFramebuffer();
  51983. if (r) {
  51984. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51985. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51986. for (var a = 0; a < 6; a++)
  51987. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51988. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51989. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51990. } else
  51991. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51992. k(Ge.TEXTURE_2D, e.texture, o),
  51993. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51994. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51995. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51996. e.depthBuffer && K(e)
  51997. }
  51998. function J(e) {
  51999. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  52000. , i = Xe.get(e.texture).__webglTexture;
  52001. Ye.bindTexture(t, i),
  52002. Ge.generateMipmap(t),
  52003. Ye.bindTexture(t, null)
  52004. }
  52005. function $(e) {
  52006. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  52007. }
  52008. function ee(e) {
  52009. var t;
  52010. if (e === n.RepeatWrapping)
  52011. return Ge.REPEAT;
  52012. if (e === n.ClampToEdgeWrapping)
  52013. return Ge.CLAMP_TO_EDGE;
  52014. if (e === n.MirroredRepeatWrapping)
  52015. return Ge.MIRRORED_REPEAT;
  52016. if (e === n.NearestFilter)
  52017. return Ge.NEAREST;
  52018. if (e === n.NearestMipMapNearestFilter)
  52019. return Ge.NEAREST_MIPMAP_NEAREST;
  52020. if (e === n.NearestMipMapLinearFilter)
  52021. return Ge.NEAREST_MIPMAP_LINEAR;
  52022. if (e === n.LinearFilter)
  52023. return Ge.LINEAR;
  52024. if (e === n.LinearMipMapNearestFilter)
  52025. return Ge.LINEAR_MIPMAP_NEAREST;
  52026. if (e === n.LinearMipMapLinearFilter)
  52027. return Ge.LINEAR_MIPMAP_LINEAR;
  52028. if (e === n.UnsignedByteType)
  52029. return Ge.UNSIGNED_BYTE;
  52030. if (e === n.UnsignedShort4444Type)
  52031. return Ge.UNSIGNED_SHORT_4_4_4_4;
  52032. if (e === n.UnsignedShort5551Type)
  52033. return Ge.UNSIGNED_SHORT_5_5_5_1;
  52034. if (e === n.UnsignedShort565Type)
  52035. return Ge.UNSIGNED_SHORT_5_6_5;
  52036. if (e === n.ByteType)
  52037. return Ge.BYTE;
  52038. if (e === n.ShortType)
  52039. return Ge.SHORT;
  52040. if (e === n.UnsignedShortType)
  52041. return Ge.UNSIGNED_SHORT;
  52042. if (e === n.IntType)
  52043. return Ge.INT;
  52044. if (e === n.UnsignedIntType)
  52045. return Ge.UNSIGNED_INT;
  52046. if (e === n.FloatType)
  52047. return Ge.FLOAT;
  52048. if (t = We.get("OES_texture_half_float"),
  52049. null !== t && e === n.HalfFloatType)
  52050. return t.HALF_FLOAT_OES;
  52051. if (e === n.AlphaFormat)
  52052. return Ge.ALPHA;
  52053. if (e === n.RGBFormat)
  52054. return Ge.RGB;
  52055. if (e === n.RGBAFormat)
  52056. return Ge.RGBA;
  52057. if (e === n.LuminanceFormat)
  52058. return Ge.LUMINANCE;
  52059. if (e === n.LuminanceAlphaFormat)
  52060. return Ge.LUMINANCE_ALPHA;
  52061. if (e === n.AddEquation)
  52062. return Ge.FUNC_ADD;
  52063. if (e === n.SubtractEquation)
  52064. return Ge.FUNC_SUBTRACT;
  52065. if (e === n.ReverseSubtractEquation)
  52066. return Ge.FUNC_REVERSE_SUBTRACT;
  52067. if (e === n.ZeroFactor)
  52068. return Ge.ZERO;
  52069. if (e === n.OneFactor)
  52070. return Ge.ONE;
  52071. if (e === n.SrcColorFactor)
  52072. return Ge.SRC_COLOR;
  52073. if (e === n.OneMinusSrcColorFactor)
  52074. return Ge.ONE_MINUS_SRC_COLOR;
  52075. if (e === n.SrcAlphaFactor)
  52076. return Ge.SRC_ALPHA;
  52077. if (e === n.OneMinusSrcAlphaFactor)
  52078. return Ge.ONE_MINUS_SRC_ALPHA;
  52079. if (e === n.DstAlphaFactor)
  52080. return Ge.DST_ALPHA;
  52081. if (e === n.OneMinusDstAlphaFactor)
  52082. return Ge.ONE_MINUS_DST_ALPHA;
  52083. if (e === n.DstColorFactor)
  52084. return Ge.DST_COLOR;
  52085. if (e === n.OneMinusDstColorFactor)
  52086. return Ge.ONE_MINUS_DST_COLOR;
  52087. if (e === n.SrcAlphaSaturateFactor)
  52088. return Ge.SRC_ALPHA_SATURATE;
  52089. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  52090. null !== t) {
  52091. if (e === n.RGB_S3TC_DXT1_Format)
  52092. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  52093. if (e === n.RGBA_S3TC_DXT1_Format)
  52094. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  52095. if (e === n.RGBA_S3TC_DXT3_Format)
  52096. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  52097. if (e === n.RGBA_S3TC_DXT5_Format)
  52098. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  52099. }
  52100. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  52101. null !== t) {
  52102. if (e === n.RGB_PVRTC_4BPPV1_Format)
  52103. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  52104. if (e === n.RGB_PVRTC_2BPPV1_Format)
  52105. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  52106. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  52107. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  52108. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  52109. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  52110. }
  52111. if (t = We.get("WEBGL_compressed_texture_etc1"),
  52112. null !== t && e === n.RGB_ETC1_Format)
  52113. return t.COMPRESSED_RGB_ETC1_WEBGL;
  52114. if (t = We.get("EXT_blend_minmax"),
  52115. null !== t) {
  52116. if (e === n.MinEquation)
  52117. return t.MIN_EXT;
  52118. if (e === n.MaxEquation)
  52119. return t.MAX_EXT
  52120. }
  52121. return 0
  52122. }
  52123. console.log("THREE.WebGLRenderer", n.REVISION),
  52124. e = e || {};
  52125. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  52126. , ie = void 0 !== e.context ? e.context : null
  52127. , ne = void 0 !== e.alpha && e.alpha
  52128. , re = void 0 === e.depth || e.depth
  52129. , oe = void 0 === e.stencil || e.stencil
  52130. , ae = void 0 !== e.antialias && e.antialias
  52131. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  52132. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  52133. , ce = []
  52134. , he = []
  52135. , ue = -1
  52136. , de = []
  52137. , pe = -1
  52138. , fe = new Float32Array(8)
  52139. , ge = []
  52140. , me = [];
  52141. this.domElement = te,
  52142. this.context = null,
  52143. this.autoClear = !0,
  52144. this.autoClearColor = !0,
  52145. this.autoClearDepth = !0,
  52146. this.autoClearStencil = !0,
  52147. this.sortObjects = !0,
  52148. this.gammaFactor = 2,
  52149. this.gammaInput = !1,
  52150. this.gammaOutput = !1,
  52151. this.physicallyCorrectLights = !1,
  52152. this.toneMapping = n.LinearToneMapping,
  52153. this.toneMappingExposure = 1,
  52154. this.toneMappingWhitePoint = 1,
  52155. this.maxMorphTargets = 8,
  52156. this.maxMorphNormals = 4,
  52157. this.autoScaleCubemaps = !0;
  52158. var ve = this
  52159. , Ae = null
  52160. , ye = null
  52161. , Ce = null
  52162. , Ie = -1
  52163. , Ee = ""
  52164. , be = null
  52165. , we = new n.Vector4
  52166. , _e = null
  52167. , Te = new n.Vector4
  52168. , xe = 0
  52169. , Se = new n.Color(0)
  52170. , Me = 0
  52171. , Re = te.width
  52172. , Pe = te.height
  52173. , Oe = 1
  52174. , Le = new n.Vector4(0,0,Re,Pe)
  52175. , De = !1
  52176. , Ne = new n.Vector4(0,0,Re,Pe)
  52177. , Be = new n.Frustum
  52178. , Fe = new n.Matrix4
  52179. , Ve = new n.Vector3
  52180. , Ue = {
  52181. hash: "",
  52182. ambient: [0, 0, 0],
  52183. directional: [],
  52184. directionalShadowMap: [],
  52185. directionalShadowMatrix: [],
  52186. spot: [],
  52187. spotShadowMap: [],
  52188. spotShadowMatrix: [],
  52189. point: [],
  52190. pointShadowMap: [],
  52191. pointShadowMatrix: [],
  52192. hemi: [],
  52193. shadows: [],
  52194. shadowsPointLight: 0
  52195. }
  52196. , ke = {
  52197. geometries: 0,
  52198. textures: 0
  52199. }
  52200. , He = {
  52201. calls: 0,
  52202. vertices: 0,
  52203. faces: 0,
  52204. points: 0
  52205. };
  52206. this.info = {
  52207. render: He,
  52208. memory: ke,
  52209. programs: null
  52210. };
  52211. var Ge;
  52212. try {
  52213. var ze = {
  52214. alpha: ne,
  52215. depth: re,
  52216. stencil: oe,
  52217. antialias: ae,
  52218. premultipliedAlpha: se,
  52219. preserveDrawingBuffer: le
  52220. };
  52221. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52222. null === Ge)
  52223. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52224. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  52225. return {
  52226. rangeMin: 1,
  52227. rangeMax: 1,
  52228. precision: 1
  52229. }
  52230. }
  52231. ),
  52232. te.addEventListener("webglcontextlost", a, !1)
  52233. } catch (e) {
  52234. console.error("THREE.WebGLRenderer: " + e)
  52235. }
  52236. var We = new n.WebGLExtensions(Ge);
  52237. We.get("OES_texture_float"),
  52238. We.get("OES_texture_float_linear"),
  52239. We.get("OES_texture_half_float"),
  52240. We.get("OES_texture_half_float_linear"),
  52241. We.get("OES_standard_derivatives"),
  52242. We.get("ANGLE_instanced_arrays"),
  52243. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52244. var je = new n.WebGLCapabilities(Ge,We,e)
  52245. , Ye = new n.WebGLState(Ge,We,ee)
  52246. , Xe = new n.WebGLProperties
  52247. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52248. , qe = new n.WebGLPrograms(this,je)
  52249. , Ke = new n.WebGLLights;
  52250. this.info.programs = qe.programs;
  52251. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52252. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52253. r(),
  52254. this.context = Ge,
  52255. this.capabilities = je,
  52256. this.extensions = We,
  52257. this.properties = Xe,
  52258. this.state = Ye;
  52259. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52260. this.shadowMap = $e;
  52261. var et = new n.SpritePlugin(this,ge)
  52262. , tt = new n.LensFlarePlugin(this,me);
  52263. this.getContext = function() {
  52264. return Ge
  52265. }
  52266. ,
  52267. this.getContextAttributes = function() {
  52268. return Ge.getContextAttributes()
  52269. }
  52270. ,
  52271. this.forceContextLoss = function() {
  52272. We.get("WEBGL_lose_context").loseContext()
  52273. }
  52274. ,
  52275. this.getMaxAnisotropy = function() {
  52276. var e;
  52277. return function() {
  52278. if (void 0 !== e)
  52279. return e;
  52280. var t = We.get("EXT_texture_filter_anisotropic");
  52281. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52282. }
  52283. }(),
  52284. this.getPrecision = function() {
  52285. return je.precision
  52286. }
  52287. ,
  52288. this.getPixelRatio = function() {
  52289. return Oe
  52290. }
  52291. ,
  52292. this.setPixelRatio = function(e) {
  52293. void 0 !== e && (Oe = e,
  52294. this.setSize(Ne.z, Ne.w, !1))
  52295. }
  52296. ,
  52297. this.getSize = function() {
  52298. return {
  52299. width: Re,
  52300. height: Pe
  52301. }
  52302. }
  52303. ,
  52304. this.setSize = function(e, t, i, devicePixelRatio) {
  52305. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52306. Re = e,
  52307. Pe = t,
  52308. te.width = e * Oe,
  52309. te.height = t * Oe,
  52310. i !== !1 && (te.style.width = e + "px",
  52311. te.style.height = t + "px"),
  52312. this.setViewport(0, 0, e, t)
  52313. }
  52314. ,
  52315. this.setViewport = function(e, t, i, n) {
  52316. Ye.viewport(Ne.set(e, t, i, n))
  52317. }
  52318. ,
  52319. this.setScissor = function(e, t, i, n) {
  52320. Ye.scissor(Le.set(e, t, i, n))
  52321. }
  52322. ,
  52323. this.setScissorTest = function(e) {
  52324. Ye.setScissorTest(De = e)
  52325. }
  52326. ,
  52327. this.getClearColor = function() {
  52328. return Se
  52329. }
  52330. ,
  52331. this.setClearColor = function(e, t) {
  52332. Se.set(e),
  52333. Me = void 0 !== t ? t : 1,
  52334. i(Se.r, Se.g, Se.b, Me)
  52335. }
  52336. ,
  52337. this.getClearAlpha = function() {
  52338. return Me
  52339. }
  52340. ,
  52341. this.setClearAlpha = function(e) {
  52342. Me = e,
  52343. i(Se.r, Se.g, Se.b, Me)
  52344. }
  52345. ,
  52346. this.clear = function(e, t, i) {
  52347. var n = 0;
  52348. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52349. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52350. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52351. Ge.clear(n)
  52352. }
  52353. ,
  52354. this.clearColor = function() {
  52355. this.clear(!0, !1, !1)
  52356. }
  52357. ,
  52358. this.clearDepth = function() {
  52359. this.clear(!1, !0, !1)
  52360. }
  52361. ,
  52362. this.clearStencil = function() {
  52363. this.clear(!1, !1, !0)
  52364. }
  52365. ,
  52366. this.clearTarget = function(e, t, i, n) {
  52367. this.setRenderTarget(e),
  52368. this.clear(t, i, n)
  52369. }
  52370. ,
  52371. this.resetGLState = o,
  52372. this.dispose = function() {
  52373. te.removeEventListener("webglcontextlost", a, !1)
  52374. }
  52375. ,
  52376. this.renderBufferImmediate = function(e, t, i) {
  52377. Ye.initAttributes();
  52378. var r = Xe.get(e);
  52379. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52380. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52381. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52382. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52383. var o = t.getAttributes();
  52384. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52385. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52386. Ye.enableAttribute(o.position),
  52387. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52388. e.hasNormals) {
  52389. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52390. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52391. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52392. var l = e.normalArray
  52393. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52394. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52395. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52396. l[a + 0] = c,
  52397. l[a + 1] = h,
  52398. l[a + 2] = u,
  52399. l[a + 3] = c,
  52400. l[a + 4] = h,
  52401. l[a + 5] = u,
  52402. l[a + 6] = c,
  52403. l[a + 7] = h,
  52404. l[a + 8] = u
  52405. }
  52406. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52407. Ye.enableAttribute(o.normal),
  52408. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52409. }
  52410. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52411. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52412. Ye.enableAttribute(o.uv),
  52413. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52414. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52415. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52416. Ye.enableAttribute(o.color),
  52417. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52418. Ye.disableUnusedAttributes(),
  52419. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52420. e.count = 0
  52421. }
  52422. ,
  52423. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52424. E(o);
  52425. var l = w(e, i, o, a)
  52426. , c = !1
  52427. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52428. h !== Ee && (Ee = h,
  52429. c = !0);
  52430. var u = a.morphTargetInfluences;
  52431. if (void 0 !== u) {
  52432. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52433. var v = u[p];
  52434. d.push([v, p])
  52435. }
  52436. d.sort(g),
  52437. d.length > 8 && (d.length = 8);
  52438. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52439. var v = d[p];
  52440. if (fe[p] = v[0],
  52441. 0 !== v[0]) {
  52442. var y = v[1];
  52443. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52444. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52445. } else
  52446. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52447. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52448. }
  52449. var C = l.getUniforms();
  52450. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52451. c = !0
  52452. }
  52453. var y = r.index
  52454. , I = r.attributes.position;
  52455. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52456. var b;
  52457. null !== y ? (b = Je,
  52458. b.setIndex(y)) : b = Qe,
  52459. c && (f(o, l, r),
  52460. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52461. var _ = 0
  52462. , T = 1 / 0;
  52463. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52464. var x = r.drawRange.start
  52465. , S = r.drawRange.count
  52466. , M = null !== s ? s.start : 0
  52467. , R = null !== s ? s.count : 1 / 0
  52468. , P = Math.max(_, x, M)
  52469. , O = Math.min(_ + T, x + S, M + R) - 1
  52470. , L = Math.max(0, O - P + 1);
  52471. if (a instanceof n.Mesh)
  52472. if (o.wireframe === !0)
  52473. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52474. b.setMode(Ge.LINES);
  52475. else
  52476. switch (a.drawMode) {
  52477. case n.TrianglesDrawMode:
  52478. b.setMode(Ge.TRIANGLES);
  52479. break;
  52480. case n.TriangleStripDrawMode:
  52481. b.setMode(Ge.TRIANGLE_STRIP);
  52482. break;
  52483. case n.TriangleFanDrawMode:
  52484. b.setMode(Ge.TRIANGLE_FAN)
  52485. }
  52486. else if (a instanceof n.Line) {
  52487. var D = o.linewidth;
  52488. void 0 === D && (D = 1),
  52489. Ye.setLineWidth(D * t()),
  52490. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52491. } else
  52492. a instanceof n.Points && b.setMode(Ge.POINTS);
  52493. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52494. }
  52495. ,
  52496. this.render = function(e, t, i, r) {
  52497. if (t instanceof n.Camera == !1)
  52498. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52499. var o = e.fog;
  52500. if (Ee = "",
  52501. Ie = -1,
  52502. be = null,
  52503. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52504. null === t.parent && t.updateMatrixWorld(),
  52505. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52506. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52507. Be.setFromMatrix(Fe),
  52508. ce.length = 0,
  52509. ue = -1,
  52510. pe = -1,
  52511. ge.length = 0,
  52512. me.length = 0,
  52513. y(e, t),
  52514. he.length = ue + 1,
  52515. de.length = pe + 1,
  52516. ve.sortObjects === !0 && (he.sort(m),
  52517. de.sort(v)),
  52518. U(ce, t),
  52519. $e.render(e, t),
  52520. He.calls = 0,
  52521. He.vertices = 0,
  52522. He.faces = 0,
  52523. He.points = 0,
  52524. void 0 === i && (i = null),
  52525. this.setRenderTarget(i),
  52526. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52527. e.overrideMaterial) {
  52528. var a = e.overrideMaterial;
  52529. C(he, t, o, a),
  52530. C(de, t, o, a)
  52531. } else
  52532. Ye.setBlending(n.NoBlending),
  52533. C(he, t, o),
  52534. C(de, t, o);
  52535. if (et.render(e, t),
  52536. tt.render(e, t, Te),
  52537. i) {
  52538. var s = i.texture;
  52539. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52540. }
  52541. Ye.setDepthTest(!0),
  52542. Ye.setDepthWrite(!0),
  52543. Ye.setColorWrite(!0)
  52544. }
  52545. ,
  52546. this.setFaceCulling = function(e, t) {
  52547. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52548. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52549. Ye.enable(Ge.CULL_FACE))
  52550. }
  52551. ,
  52552. this.setTexture = function(e, t) {
  52553. var i = Xe.get(e);
  52554. if (e.version > 0 && i.__version !== e.version) {
  52555. var n = e.image;
  52556. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52557. }
  52558. Ye.activeTexture(Ge.TEXTURE0 + t),
  52559. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52560. }
  52561. ,
  52562. this.getCurrentRenderTarget = function() {
  52563. return ye
  52564. }
  52565. ,
  52566. this.setRenderTarget = function(e) {
  52567. ye = e,
  52568. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52569. var t, i = e instanceof n.WebGLRenderTargetCube;
  52570. if (e) {
  52571. var r = Xe.get(e);
  52572. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52573. we.copy(e.scissor),
  52574. _e = e.scissorTest,
  52575. Te.copy(e.viewport)
  52576. } else
  52577. t = null,
  52578. we.copy(Le).multiplyScalar(Oe),
  52579. _e = De,
  52580. Te.copy(Ne).multiplyScalar(Oe);
  52581. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52582. Ce = t),
  52583. Ye.scissor(we),
  52584. Ye.setScissorTest(_e),
  52585. Ye.viewport(Te),
  52586. i) {
  52587. var o = Xe.get(e.texture);
  52588. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52589. }
  52590. }
  52591. ,
  52592. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52593. if (e instanceof n.WebGLRenderTarget == !1)
  52594. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52595. var s = Xe.get(e).__webglFramebuffer;
  52596. if (s) {
  52597. var l = !1;
  52598. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52599. l = !0);
  52600. try {
  52601. var c = e.texture;
  52602. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52603. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52604. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52605. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52606. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52607. } finally {
  52608. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52609. }
  52610. }
  52611. }
  52612. }
  52613. ,
  52614. n.WebGLRenderTarget = function(e, t, i) {
  52615. this.uuid = n.Math.generateUUID(),
  52616. this.width = e,
  52617. this.height = t,
  52618. this.scissor = new n.Vector4(0,0,e,t),
  52619. this.scissorTest = !1,
  52620. this.viewport = new n.Vector4(0,0,e,t),
  52621. i = i || {},
  52622. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52623. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52624. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52625. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52626. }
  52627. ,
  52628. n.WebGLRenderTarget.prototype = {
  52629. constructor: n.WebGLRenderTarget,
  52630. setSize: function(e, t) {
  52631. this.width === e && this.height === t || (this.width = e,
  52632. this.height = t,
  52633. this.dispose()),
  52634. this.viewport.set(0, 0, e, t),
  52635. this.scissor.set(0, 0, e, t)
  52636. },
  52637. clone: function() {
  52638. return (new this.constructor).copy(this)
  52639. },
  52640. copy: function(e) {
  52641. return this.width = e.width,
  52642. this.height = e.height,
  52643. this.viewport.copy(e.viewport),
  52644. this.texture = e.texture.clone(),
  52645. this.depthBuffer = e.depthBuffer,
  52646. this.stencilBuffer = e.stencilBuffer,
  52647. this
  52648. },
  52649. dispose: function() {
  52650. this.dispatchEvent({
  52651. type: "dispose"
  52652. })
  52653. }
  52654. },
  52655. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52656. n.WebGLRenderTargetCube = function(e, t, i) {
  52657. n.WebGLRenderTarget.call(this, e, t, i),
  52658. this.activeCubeFace = 0,
  52659. this.activeMipMapLevel = 0
  52660. }
  52661. ,
  52662. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52663. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52664. n.WebGLBufferRenderer = function(e, t, i) {
  52665. function r(e) {
  52666. s = e
  52667. }
  52668. function o(t, n) {
  52669. e.drawArrays(s, t, n),
  52670. i.calls++,
  52671. i.vertices += n,
  52672. s === e.TRIANGLES && (i.faces += n / 3)
  52673. }
  52674. function a(r) {
  52675. var o = t.get("ANGLE_instanced_arrays");
  52676. if (null === o)
  52677. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52678. var a = r.attributes.position
  52679. , l = 0;
  52680. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52681. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52682. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52683. i.calls++,
  52684. i.vertices += l * r.maxInstancedCount,
  52685. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52686. }
  52687. var s;
  52688. this.setMode = r,
  52689. this.render = o,
  52690. this.renderInstances = a
  52691. }
  52692. ,
  52693. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52694. function n(e) {
  52695. s = e
  52696. }
  52697. function r(i) {
  52698. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52699. c = 4) : (l = e.UNSIGNED_SHORT,
  52700. c = 2)
  52701. }
  52702. function o(t, n) {
  52703. e.drawElements(s, n, l, t * c),
  52704. i.calls++,
  52705. i.vertices += n,
  52706. s === e.TRIANGLES && (i.faces += n / 3)
  52707. }
  52708. function a(n, r, o) {
  52709. var a = t.get("ANGLE_instanced_arrays");
  52710. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52711. i.calls++,
  52712. i.vertices += o * n.maxInstancedCount,
  52713. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52714. }
  52715. var s, l, c;
  52716. this.setMode = n,
  52717. this.setIndex = r,
  52718. this.render = o,
  52719. this.renderInstances = a
  52720. }
  52721. ,
  52722. n.WebGLExtensions = function(e) {
  52723. var t = {};
  52724. this.get = function(i) {
  52725. if (void 0 !== t[i])
  52726. return t[i];
  52727. var n;
  52728. switch (i) {
  52729. case "EXT_texture_filter_anisotropic":
  52730. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52731. break;
  52732. case "WEBGL_compressed_texture_s3tc":
  52733. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52734. break;
  52735. case "WEBGL_compressed_texture_pvrtc":
  52736. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52737. break;
  52738. case "WEBGL_compressed_texture_etc1":
  52739. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52740. break;
  52741. default:
  52742. n = e.getExtension(i)
  52743. }
  52744. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52745. t[i] = n,
  52746. n
  52747. }
  52748. }
  52749. ,
  52750. n.WebGLCapabilities = function(e, t, i) {
  52751. function n(t) {
  52752. if ("highp" === t) {
  52753. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52754. return "highp";
  52755. t = "mediump"
  52756. }
  52757. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52758. }
  52759. this.getMaxPrecision = n,
  52760. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52761. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52762. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52763. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52764. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52765. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52766. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52767. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52768. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52769. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52770. this.vertexTextures = this.maxVertexTextures > 0,
  52771. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52772. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52773. var r = n(this.precision);
  52774. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52775. this.precision = r),
  52776. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52777. }
  52778. ,
  52779. n.WebGLGeometries = function(e, t, i) {
  52780. function r(e) {
  52781. var t = e.geometry;
  52782. if (void 0 !== h[t.id])
  52783. return h[t.id];
  52784. t.addEventListener("dispose", o);
  52785. var r;
  52786. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52787. r = t._bufferGeometry),
  52788. h[t.id] = r,
  52789. i.memory.geometries++,
  52790. r
  52791. }
  52792. function o(e) {
  52793. var n = e.target
  52794. , r = h[n.id];
  52795. null !== r.index && s(r.index),
  52796. l(r.attributes),
  52797. n.removeEventListener("dispose", o),
  52798. delete h[n.id];
  52799. var a = t.get(n);
  52800. a.wireframe && s(a.wireframe),
  52801. t.delete(n);
  52802. var c = t.get(r);
  52803. c.wireframe && s(c.wireframe),
  52804. t.delete(r),
  52805. i.memory.geometries--
  52806. }
  52807. function a(e) {
  52808. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52809. }
  52810. function s(t) {
  52811. var i = a(t);
  52812. void 0 !== i && (e.deleteBuffer(i),
  52813. c(t))
  52814. }
  52815. function l(e) {
  52816. for (var t in e)
  52817. s(e[t])
  52818. }
  52819. function c(e) {
  52820. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52821. }
  52822. var h = {};
  52823. this.get = r
  52824. }
  52825. ,
  52826. n.WebGLLights = function() {
  52827. var e = {};
  52828. this.get = function(t) {
  52829. if (void 0 !== e[t.id])
  52830. return e[t.id];
  52831. var i;
  52832. switch (t.type) {
  52833. case "DirectionalLight":
  52834. i = {
  52835. direction: new n.Vector3,
  52836. color: new n.Color,
  52837. shadow: !1,
  52838. shadowBias: 0,
  52839. shadowRadius: 1,
  52840. shadowMapSize: new n.Vector2
  52841. };
  52842. break;
  52843. case "SpotLight":
  52844. i = {
  52845. position: new n.Vector3,
  52846. direction: new n.Vector3,
  52847. color: new n.Color,
  52848. distance: 0,
  52849. coneCos: 0,
  52850. penumbraCos: 0,
  52851. decay: 0,
  52852. shadow: !1,
  52853. shadowBias: 0,
  52854. shadowRadius: 1,
  52855. shadowMapSize: new n.Vector2
  52856. };
  52857. break;
  52858. case "PointLight":
  52859. i = {
  52860. position: new n.Vector3,
  52861. color: new n.Color,
  52862. distance: 0,
  52863. decay: 0,
  52864. shadow: !1,
  52865. shadowBias: 0,
  52866. shadowRadius: 1,
  52867. shadowMapSize: new n.Vector2
  52868. };
  52869. break;
  52870. case "HemisphereLight":
  52871. i = {
  52872. direction: new n.Vector3,
  52873. skyColor: new n.Color,
  52874. groundColor: new n.Color
  52875. }
  52876. }
  52877. return e[t.id] = i,
  52878. i
  52879. }
  52880. }
  52881. ,
  52882. n.WebGLObjects = function(e, t, i) {
  52883. function r(t) {
  52884. var i = u.get(t);
  52885. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52886. var r = i.index
  52887. , a = i.attributes;
  52888. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52889. for (var s in a)
  52890. o(a[s], e.ARRAY_BUFFER);
  52891. var l = i.morphAttributes;
  52892. for (var s in l)
  52893. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52894. o(c[h], e.ARRAY_BUFFER);
  52895. return i
  52896. }
  52897. function o(e, i) {
  52898. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52899. , o = t.get(r);
  52900. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52901. }
  52902. function a(t, i, n) {
  52903. t.__webglBuffer = e.createBuffer(),
  52904. e.bindBuffer(n, t.__webglBuffer);
  52905. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52906. e.bufferData(n, i.array, r),
  52907. t.version = i.version
  52908. }
  52909. function s(t, i, n) {
  52910. e.bindBuffer(n, t.__webglBuffer),
  52911. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52912. i.updateRange.count = 0),
  52913. t.version = i.version
  52914. }
  52915. function l(e) {
  52916. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52917. }
  52918. function c(i) {
  52919. var r = t.get(i);
  52920. if (void 0 !== r.wireframe)
  52921. return r.wireframe;
  52922. var a = []
  52923. , s = i.index
  52924. , l = i.attributes
  52925. , c = l.position;
  52926. if (null !== s)
  52927. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52928. var g = d[p + 0]
  52929. , m = d[p + 1]
  52930. , v = d[p + 2];
  52931. h(u, g, m) && a.push(g, m),
  52932. h(u, m, v) && a.push(m, v),
  52933. h(u, v, g) && a.push(v, g)
  52934. }
  52935. else
  52936. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52937. var g = p + 0
  52938. , m = p + 1
  52939. , v = p + 2;
  52940. a.push(g, m, m, v, v, g)
  52941. }
  52942. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52943. , y = new n.BufferAttribute(new A(a),1);
  52944. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52945. r.wireframe = y,
  52946. y
  52947. }
  52948. function h(e, t, i) {
  52949. if (t > i) {
  52950. var n = t;
  52951. t = i,
  52952. i = n
  52953. }
  52954. var r = e[t];
  52955. return void 0 === r ? (e[t] = [i],
  52956. !0) : r.indexOf(i) === -1 && (r.push(i),
  52957. !0)
  52958. }
  52959. var u = new n.WebGLGeometries(e,t,i);
  52960. this.getAttributeBuffer = l,
  52961. this.getWireframeAttribute = c,
  52962. this.update = r
  52963. }
  52964. ,
  52965. n.WebGLProgram = function() {
  52966. function e(e) {
  52967. switch (e) {
  52968. case n.LinearEncoding:
  52969. return ["Linear", "( value )"];
  52970. case n.sRGBEncoding:
  52971. return ["sRGB", "( value )"];
  52972. case n.RGBEEncoding:
  52973. return ["RGBE", "( value )"];
  52974. case n.RGBM7Encoding:
  52975. return ["RGBM", "( value, 7.0 )"];
  52976. case n.RGBM16Encoding:
  52977. return ["RGBM", "( value, 16.0 )"];
  52978. case n.RGBDEncoding:
  52979. return ["RGBD", "( value, 256.0 )"];
  52980. case n.GammaEncoding:
  52981. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52982. default:
  52983. throw new Error("unsupported encoding: " + e)
  52984. }
  52985. }
  52986. function t(t, i) {
  52987. var n = e(i);
  52988. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52989. }
  52990. function i(t, i) {
  52991. var n = e(i);
  52992. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52993. }
  52994. function r(e, t) {
  52995. var i;
  52996. switch (t) {
  52997. case n.LinearToneMapping:
  52998. i = "Linear";
  52999. break;
  53000. case n.ReinhardToneMapping:
  53001. i = "Reinhard";
  53002. break;
  53003. case n.Uncharted2ToneMapping:
  53004. i = "Uncharted2";
  53005. break;
  53006. case n.CineonToneMapping:
  53007. i = "OptimizedCineon";
  53008. break;
  53009. default:
  53010. throw new Error("unsupported toneMapping: " + t)
  53011. }
  53012. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  53013. }
  53014. function o(e, t, i) {
  53015. e = e || {};
  53016. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  53017. return n.filter(c).join("\n")
  53018. }
  53019. function a(e) {
  53020. var t = [];
  53021. for (var i in e) {
  53022. var n = e[i];
  53023. n !== !1 && t.push("#define " + i + " " + n)
  53024. }
  53025. return t.join("\n")
  53026. }
  53027. function s(e, t, i) {
  53028. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  53029. var a = e.getActiveUniform(t, o)
  53030. , s = a.name
  53031. , l = e.getUniformLocation(t, s)
  53032. , c = f.exec(s);
  53033. if (c) {
  53034. var h = c[1]
  53035. , u = c[2]
  53036. , d = n[h];
  53037. d || (d = n[h] = {}),
  53038. d[u] = l
  53039. } else if (c = g.exec(s)) {
  53040. var p = c[1]
  53041. , v = c[2]
  53042. , A = c[3]
  53043. , y = n[p];
  53044. y || (y = n[p] = []);
  53045. var C = y[v];
  53046. C || (C = y[v] = {}),
  53047. C[A] = l
  53048. } else if (c = m.exec(s)) {
  53049. var p = c[1];
  53050. n[p] = l
  53051. } else
  53052. n[s] = l
  53053. }
  53054. return n
  53055. }
  53056. function l(e, t, i) {
  53057. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  53058. var a = e.getActiveAttrib(t, o)
  53059. , s = a.name;
  53060. n[s] = e.getAttribLocation(t, s)
  53061. }
  53062. return n
  53063. }
  53064. function c(e) {
  53065. return "" !== e
  53066. }
  53067. function h(e, t) {
  53068. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  53069. }
  53070. function u(e) {
  53071. function t(e, t) {
  53072. var i = n.ShaderChunk[t];
  53073. if (void 0 === i)
  53074. throw new Error("Can not resolve #include <" + t + ">");
  53075. return u(i)
  53076. }
  53077. var i = /#include +<([\w\d.]+)>/g;
  53078. return e.replace(i, t)
  53079. }
  53080. function d(e) {
  53081. function t(e, t, i, n) {
  53082. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  53083. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  53084. return r
  53085. }
  53086. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  53087. return e.replace(i, t)
  53088. }
  53089. var p = 0
  53090. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  53091. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  53092. , m = /^([\w\d_]+)\[0\]$/;
  53093. return function(e, f, g, m) {
  53094. var v = e.context
  53095. , A = g.extensions
  53096. , y = g.defines
  53097. , C = g.__webglShader.vertexShader
  53098. , I = g.__webglShader.fragmentShader
  53099. , E = "SHADOWMAP_TYPE_BASIC";
  53100. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  53101. var b = "ENVMAP_TYPE_CUBE"
  53102. , w = "ENVMAP_MODE_REFLECTION"
  53103. , _ = "ENVMAP_BLENDING_MULTIPLY";
  53104. if (m.envMap) {
  53105. switch (g.envMap.mapping) {
  53106. case n.CubeReflectionMapping:
  53107. case n.CubeRefractionMapping:
  53108. b = "ENVMAP_TYPE_CUBE";
  53109. break;
  53110. case n.CubeUVReflectionMapping:
  53111. case n.CubeUVRefractionMapping:
  53112. b = "ENVMAP_TYPE_CUBE_UV";
  53113. break;
  53114. case n.EquirectangularReflectionMapping:
  53115. case n.EquirectangularRefractionMapping:
  53116. b = "ENVMAP_TYPE_EQUIREC";
  53117. break;
  53118. case n.SphericalReflectionMapping:
  53119. b = "ENVMAP_TYPE_SPHERE"
  53120. }
  53121. switch (g.envMap.mapping) {
  53122. case n.CubeRefractionMapping:
  53123. case n.EquirectangularRefractionMapping:
  53124. w = "ENVMAP_MODE_REFRACTION"
  53125. }
  53126. switch (g.combine) {
  53127. case n.MultiplyOperation:
  53128. _ = "ENVMAP_BLENDING_MULTIPLY";
  53129. break;
  53130. case n.MixOperation:
  53131. _ = "ENVMAP_BLENDING_MIX";
  53132. break;
  53133. case n.AddOperation:
  53134. _ = "ENVMAP_BLENDING_ADD"
  53135. }
  53136. }
  53137. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  53138. g instanceof n.RawShaderMaterial ? (T = "",
  53139. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  53140. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  53141. C = u(C, m),
  53142. C = h(C, m),
  53143. I = u(I, m),
  53144. I = h(I, m),
  53145. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  53146. I = d(I));
  53147. var O = T + C
  53148. , L = x + I
  53149. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  53150. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  53151. v.attachShader(P, D),
  53152. v.attachShader(P, N),
  53153. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  53154. v.linkProgram(P);
  53155. var B = v.getProgramInfoLog(P)
  53156. , F = v.getShaderInfoLog(D)
  53157. , V = v.getShaderInfoLog(N)
  53158. , U = !0
  53159. , k = !0;
  53160. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  53161. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  53162. k && (this.diagnostics = {
  53163. runnable: U,
  53164. material: g,
  53165. programLog: B,
  53166. vertexShader: {
  53167. log: F,
  53168. prefix: T
  53169. },
  53170. fragmentShader: {
  53171. log: V,
  53172. prefix: x
  53173. }
  53174. }),
  53175. v.deleteShader(D),
  53176. v.deleteShader(N);
  53177. var H;
  53178. this.getUniforms = function() {
  53179. return void 0 === H && (H = s(v, P)),
  53180. H
  53181. }
  53182. ;
  53183. var G;
  53184. return this.getAttributes = function() {
  53185. return void 0 === G && (G = l(v, P)),
  53186. G
  53187. }
  53188. ,
  53189. this.destroy = function() {
  53190. v.deleteProgram(P),
  53191. this.program = void 0
  53192. }
  53193. ,
  53194. Object.defineProperties(this, {
  53195. uniforms: {
  53196. get: function() {
  53197. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53198. this.getUniforms()
  53199. }
  53200. },
  53201. attributes: {
  53202. get: function() {
  53203. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53204. this.getAttributes()
  53205. }
  53206. }
  53207. }),
  53208. this.id = p++,
  53209. this.code = f,
  53210. this.usedTimes = 1,
  53211. this.program = P,
  53212. this.vertexShader = D,
  53213. this.fragmentShader = N,
  53214. this
  53215. }
  53216. }(),
  53217. n.WebGLPrograms = function(e, t) {
  53218. function i(e) {
  53219. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53220. return 1024;
  53221. var i = t.maxVertexUniforms
  53222. , r = Math.floor((i - 20) / 4)
  53223. , o = r;
  53224. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53225. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53226. o
  53227. }
  53228. function r(e, t) {
  53229. var i;
  53230. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53231. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53232. i
  53233. }
  53234. var o = []
  53235. , a = {
  53236. MeshDepthMaterial: "depth",
  53237. MeshNormalMaterial: "normal",
  53238. MeshBasicMaterial: "basic",
  53239. MeshLambertMaterial: "lambert",
  53240. MeshPhongMaterial: "phong",
  53241. MeshStandardMaterial: "standard",
  53242. LineBasicMaterial: "basic",
  53243. LineDashedMaterial: "dashed",
  53244. PointsMaterial: "points"
  53245. }
  53246. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53247. this.getParameters = function(o, s, l, c) {
  53248. var h = a[o.type]
  53249. , u = i(c)
  53250. , d = e.getPrecision();
  53251. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53252. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53253. var p = {
  53254. shaderID: h,
  53255. precision: d,
  53256. supportsVertexTextures: t.vertexTextures,
  53257. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53258. map: !!o.map,
  53259. mapEncoding: r(o.map, e.gammaInput),
  53260. envMap: !!o.envMap,
  53261. envMapMode: o.envMap && o.envMap.mapping,
  53262. envMapEncoding: r(o.envMap, e.gammaInput),
  53263. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53264. lightMap: !!o.lightMap,
  53265. aoMap: !!o.aoMap,
  53266. emissiveMap: !!o.emissiveMap,
  53267. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53268. bumpMap: !!o.bumpMap,
  53269. normalMap: !!o.normalMap,
  53270. displacementMap: !!o.displacementMap,
  53271. roughnessMap: !!o.roughnessMap,
  53272. metalnessMap: !!o.metalnessMap,
  53273. specularMap: !!o.specularMap,
  53274. alphaMap: !!o.alphaMap,
  53275. combine: o.combine,
  53276. vertexColors: o.vertexColors,
  53277. fog: l,
  53278. useFog: o.fog,
  53279. fogExp: l instanceof n.FogExp2,
  53280. flatShading: o.shading === n.FlatShading,
  53281. sizeAttenuation: o.sizeAttenuation,
  53282. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53283. skinning: o.skinning,
  53284. maxBones: u,
  53285. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53286. morphTargets: o.morphTargets,
  53287. morphNormals: o.morphNormals,
  53288. maxMorphTargets: e.maxMorphTargets,
  53289. maxMorphNormals: e.maxMorphNormals,
  53290. numDirLights: s.directional.length,
  53291. numPointLights: s.point.length,
  53292. numSpotLights: s.spot.length,
  53293. numHemiLights: s.hemi.length,
  53294. pointLightShadows: s.shadowsPointLight,
  53295. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53296. shadowMapType: e.shadowMap.type,
  53297. toneMapping: e.toneMapping,
  53298. physicallyCorrectLights: e.physicallyCorrectLights,
  53299. premultipliedAlpha: o.premultipliedAlpha,
  53300. alphaTest: o.alphaTest,
  53301. doubleSided: o.side === n.DoubleSide,
  53302. flipSided: o.side === n.BackSide
  53303. };
  53304. return p
  53305. }
  53306. ,
  53307. this.getProgramCode = function(e, t) {
  53308. var i = [];
  53309. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53310. i.push(e.vertexShader)),
  53311. void 0 !== e.defines)
  53312. for (var n in e.defines)
  53313. i.push(n),
  53314. i.push(e.defines[n]);
  53315. for (var r = 0; r < s.length; r++) {
  53316. var o = s[r];
  53317. i.push(o),
  53318. i.push(t[o])
  53319. }
  53320. return i.join()
  53321. }
  53322. ,
  53323. this.acquireProgram = function(t, i, r) {
  53324. for (var a, s = 0, l = o.length; s < l; s++) {
  53325. var c = o[s];
  53326. if (c.code === r) {
  53327. a = c,
  53328. ++a.usedTimes;
  53329. break
  53330. }
  53331. }
  53332. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53333. o.push(a)),
  53334. a
  53335. }
  53336. ,
  53337. this.releaseProgram = function(e) {
  53338. if (0 === --e.usedTimes) {
  53339. var t = o.indexOf(e);
  53340. o[t] = o[o.length - 1],
  53341. o.pop(),
  53342. e.destroy()
  53343. }
  53344. }
  53345. ,
  53346. this.programs = o
  53347. }
  53348. ,
  53349. n.WebGLProperties = function() {
  53350. var e = {};
  53351. this.get = function(t) {
  53352. var i = t.uuid
  53353. , n = e[i];
  53354. return void 0 === n && (n = {},
  53355. e[i] = n),
  53356. n
  53357. }
  53358. ,
  53359. this.delete = function(t) {
  53360. delete e[t.uuid]
  53361. }
  53362. ,
  53363. this.clear = function() {
  53364. e = {}
  53365. }
  53366. }
  53367. ,
  53368. n.WebGLShader = function() {
  53369. function e(e) {
  53370. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53371. t[i] = i + 1 + ": " + t[i];
  53372. return t.join("\n")
  53373. }
  53374. return function(t, i, n) {
  53375. var r = t.createShader(i);
  53376. return t.shaderSource(r, n),
  53377. t.compileShader(r),
  53378. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53379. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53380. r
  53381. }
  53382. }(),
  53383. n.WebGLShadowMap = function(e, t, i) {
  53384. function r(e, t, i, r) {
  53385. var o = e.geometry
  53386. , a = null
  53387. , s = v
  53388. , l = e.customDepthMaterial;
  53389. if (i && (s = A,
  53390. l = e.customDistanceMaterial),
  53391. l)
  53392. a = l;
  53393. else {
  53394. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53395. , h = e instanceof n.SkinnedMesh && t.skinning
  53396. , u = 0;
  53397. c && (u |= f),
  53398. h && (u |= g),
  53399. a = s[u]
  53400. }
  53401. return a.visible = t.visible,
  53402. a.wireframe = t.wireframe,
  53403. a.wireframeLinewidth = t.wireframeLinewidth,
  53404. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53405. a
  53406. }
  53407. function o(e, t, i) {
  53408. if (e.visible !== !1) {
  53409. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53410. var r = e.material;
  53411. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53412. p.push(e))
  53413. }
  53414. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53415. o(a[s], t, i)
  53416. }
  53417. }
  53418. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53419. var x = 0 !== (T & f)
  53420. , S = 0 !== (T & g)
  53421. , M = new n.ShaderMaterial({
  53422. uniforms: b,
  53423. vertexShader: E.vertexShader,
  53424. fragmentShader: E.fragmentShader,
  53425. morphTargets: x,
  53426. skinning: S
  53427. });
  53428. v[T] = M;
  53429. var R = new n.ShaderMaterial({
  53430. defines: {
  53431. USE_SHADOWMAP: ""
  53432. },
  53433. uniforms: _,
  53434. vertexShader: w.vertexShader,
  53435. fragmentShader: w.fragmentShader,
  53436. morphTargets: x,
  53437. skinning: S
  53438. });
  53439. A[T] = R
  53440. }
  53441. var P = this;
  53442. this.enabled = !1,
  53443. this.autoUpdate = !0,
  53444. this.needsUpdate = !1,
  53445. this.type = n.PCFShadowMap,
  53446. this.cullFace = n.CullFaceFront,
  53447. this.render = function(f, g) {
  53448. var m, v, A = t.shadows;
  53449. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53450. s.clearColor(1, 1, 1, 1),
  53451. s.disable(a.BLEND),
  53452. s.enable(a.CULL_FACE),
  53453. a.frontFace(a.CCW),
  53454. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53455. s.setDepthTest(!0),
  53456. s.setScissorTest(!1);
  53457. for (var E = 0, b = A.length; E < b; E++) {
  53458. var w = A[E]
  53459. , _ = w.shadow
  53460. , T = _.camera;
  53461. if (h.copy(_.mapSize),
  53462. w instanceof n.PointLight) {
  53463. m = 6,
  53464. v = !0;
  53465. var x = h.x
  53466. , S = h.y;
  53467. I[0].set(2 * x, S, x, S),
  53468. I[1].set(0, S, x, S),
  53469. I[2].set(3 * x, S, x, S),
  53470. I[3].set(x, S, x, S),
  53471. I[4].set(3 * x, 0, x, S),
  53472. I[5].set(x, 0, x, S),
  53473. h.x *= 4,
  53474. h.y *= 2
  53475. } else
  53476. m = 1,
  53477. v = !1;
  53478. if (null === _.map) {
  53479. var M = {
  53480. minFilter: n.NearestFilter,
  53481. magFilter: n.NearestFilter,
  53482. format: n.RGBAFormat
  53483. };
  53484. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53485. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53486. T.updateProjectionMatrix()
  53487. }
  53488. var R = _.map
  53489. , O = _.matrix;
  53490. d.setFromMatrixPosition(w.matrixWorld),
  53491. T.position.copy(d),
  53492. e.setRenderTarget(R),
  53493. e.clear();
  53494. for (var L = 0; L < m; L++) {
  53495. if (v) {
  53496. u.copy(T.position),
  53497. u.add(y[L]),
  53498. T.up.copy(C[L]),
  53499. T.lookAt(u);
  53500. var D = I[L];
  53501. s.viewport(D)
  53502. } else
  53503. u.setFromMatrixPosition(w.target.matrixWorld),
  53504. T.lookAt(u);
  53505. T.updateMatrixWorld(),
  53506. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53507. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53508. O.multiply(T.projectionMatrix),
  53509. O.multiply(T.matrixWorldInverse),
  53510. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53511. l.setFromMatrix(c),
  53512. p.length = 0,
  53513. o(f, g, T);
  53514. for (var N = 0, B = p.length; N < B; N++) {
  53515. var F = p[N]
  53516. , V = i.update(F)
  53517. , U = F.material;
  53518. if (U instanceof n.MultiMaterial)
  53519. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53520. var W = k[G]
  53521. , j = H[W.materialIndex];
  53522. if (j.visible === !0) {
  53523. var Y = r(F, j, v, d);
  53524. e.renderBufferDirect(T, null, V, Y, F, W)
  53525. }
  53526. }
  53527. else {
  53528. var Y = r(F, U, v, d);
  53529. e.renderBufferDirect(T, null, V, Y, F, null)
  53530. }
  53531. }
  53532. }
  53533. }
  53534. var X = e.getClearColor()
  53535. , Z = e.getClearAlpha();
  53536. e.setClearColor(X, Z),
  53537. s.enable(a.BLEND),
  53538. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53539. P.needsUpdate = !1
  53540. }
  53541. }
  53542. }
  53543. ,
  53544. n.WebGLState = function(e, t, i) {
  53545. var r = this
  53546. , o = new n.Vector4
  53547. , a = new Uint8Array(16)
  53548. , s = new Uint8Array(16)
  53549. , l = new Uint8Array(16)
  53550. , c = {}
  53551. , h = null
  53552. , u = null
  53553. , d = null
  53554. , p = null
  53555. , f = null
  53556. , g = null
  53557. , m = null
  53558. , v = null
  53559. , A = !1
  53560. , y = null
  53561. , C = null
  53562. , I = null
  53563. , E = null
  53564. , b = null
  53565. , w = null
  53566. , _ = null
  53567. , T = null
  53568. , x = null
  53569. , S = null
  53570. , M = null
  53571. , R = null
  53572. , P = null
  53573. , O = null
  53574. , L = null
  53575. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53576. , N = void 0
  53577. , B = {}
  53578. , F = new n.Vector4
  53579. , V = null
  53580. , U = null
  53581. , k = new n.Vector4
  53582. , H = new n.Vector4
  53583. , G = e.createTexture();
  53584. e.bindTexture(e.TEXTURE_2D, G),
  53585. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53586. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53587. this.init = function() {
  53588. this.clearColor(0, 0, 0, 1),
  53589. this.clearDepth(1),
  53590. this.clearStencil(0),
  53591. this.enable(e.DEPTH_TEST),
  53592. e.depthFunc(e.LEQUAL),
  53593. e.frontFace(e.CCW),
  53594. e.cullFace(e.BACK),
  53595. this.enable(e.CULL_FACE),
  53596. this.enable(e.BLEND),
  53597. e.blendEquation(e.FUNC_ADD),
  53598. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53599. }
  53600. ,
  53601. this.initAttributes = function() {
  53602. for (var e = 0, t = a.length; e < t; e++)
  53603. a[e] = 0
  53604. }
  53605. ,
  53606. this.enableAttribute = function(i) {
  53607. if (a[i] = 1,
  53608. 0 === s[i] && (e.enableVertexAttribArray(i),
  53609. s[i] = 1),
  53610. 0 !== l[i]) {
  53611. var n = t.get("ANGLE_instanced_arrays");
  53612. n.vertexAttribDivisorANGLE(i, 0),
  53613. l[i] = 0
  53614. }
  53615. }
  53616. ,
  53617. this.enableAttributeAndDivisor = function(t, i, n) {
  53618. a[t] = 1,
  53619. 0 === s[t] && (e.enableVertexAttribArray(t),
  53620. s[t] = 1),
  53621. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53622. l[t] = i)
  53623. }
  53624. ,
  53625. this.disableUnusedAttributes = function() {
  53626. for (var t = 0, i = s.length; t < i; t++)
  53627. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53628. s[t] = 0)
  53629. }
  53630. ,
  53631. this.enable = function(t) {
  53632. c[t] !== !0 && (e.enable(t),
  53633. c[t] = !0)
  53634. }
  53635. ,
  53636. this.disable = function(t) {
  53637. c[t] !== !1 && (e.disable(t),
  53638. c[t] = !1)
  53639. }
  53640. ,
  53641. this.getCompressedTextureFormats = function() {
  53642. if (null === h && (h = [],
  53643. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53644. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53645. h.push(i[n]);
  53646. return h
  53647. }
  53648. ,
  53649. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53650. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53651. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53652. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53653. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53654. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53655. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53656. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53657. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53658. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53659. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53660. u = t,
  53661. A = h),
  53662. t === n.CustomBlending ? (s = s || r,
  53663. l = l || o,
  53664. c = c || a,
  53665. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53666. d = r,
  53667. g = s),
  53668. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53669. p = o,
  53670. f = a,
  53671. m = l,
  53672. v = c)) : (d = null,
  53673. p = null,
  53674. f = null,
  53675. g = null,
  53676. m = null,
  53677. v = null)
  53678. }
  53679. ,
  53680. this.setDepthFunc = function(t) {
  53681. if (y !== t) {
  53682. if (t)
  53683. switch (t) {
  53684. case n.NeverDepth:
  53685. e.depthFunc(e.NEVER);
  53686. break;
  53687. case n.AlwaysDepth:
  53688. e.depthFunc(e.ALWAYS);
  53689. break;
  53690. case n.LessDepth:
  53691. e.depthFunc(e.LESS);
  53692. break;
  53693. case n.LessEqualDepth:
  53694. e.depthFunc(e.LEQUAL);
  53695. break;
  53696. case n.EqualDepth:
  53697. e.depthFunc(e.EQUAL);
  53698. break;
  53699. case n.GreaterEqualDepth:
  53700. e.depthFunc(e.GEQUAL);
  53701. break;
  53702. case n.GreaterDepth:
  53703. e.depthFunc(e.GREATER);
  53704. break;
  53705. case n.NotEqualDepth:
  53706. e.depthFunc(e.NOTEQUAL);
  53707. break;
  53708. default:
  53709. e.depthFunc(e.LEQUAL)
  53710. }
  53711. else
  53712. e.depthFunc(e.LEQUAL);
  53713. y = t
  53714. }
  53715. }
  53716. ,
  53717. this.setDepthTest = function(t) {
  53718. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53719. }
  53720. ,
  53721. this.setDepthWrite = function(t) {
  53722. C !== t && (e.depthMask(t),
  53723. C = t)
  53724. }
  53725. ,
  53726. this.setColorWrite = function(t) {
  53727. I !== t && (e.colorMask(t, t, t, t),
  53728. I = t)
  53729. }
  53730. ,
  53731. this.setStencilFunc = function(t, i, n) {
  53732. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53733. b = t,
  53734. w = i,
  53735. _ = n)
  53736. }
  53737. ,
  53738. this.setStencilOp = function(t, i, n) {
  53739. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53740. T = t,
  53741. x = i,
  53742. S = n)
  53743. }
  53744. ,
  53745. this.setStencilTest = function(t) {
  53746. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53747. }
  53748. ,
  53749. this.setStencilWrite = function(t) {
  53750. E !== t && (e.stencilMask(t),
  53751. E = t)
  53752. }
  53753. ,
  53754. this.setFlipSided = function(t) {
  53755. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53756. M = t)
  53757. }
  53758. ,
  53759. this.setLineWidth = function(t) {
  53760. t !== R && (e.lineWidth(t),
  53761. R = t)
  53762. }
  53763. ,
  53764. this.setPolygonOffset = function(t, i, n) {
  53765. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53766. !t || P === i && O === n || (e.polygonOffset(i, n),
  53767. P = i,
  53768. O = n)
  53769. }
  53770. ,
  53771. this.getScissorTest = function() {
  53772. return L
  53773. }
  53774. ,
  53775. this.setScissorTest = function(t) {
  53776. L = t,
  53777. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53778. }
  53779. ,
  53780. this.activeTexture = function(t) {
  53781. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53782. N !== t && (e.activeTexture(t),
  53783. N = t)
  53784. }
  53785. ,
  53786. this.bindTexture = function(t, i) {
  53787. void 0 === N && r.activeTexture();
  53788. var n = B[N];
  53789. void 0 === n && (n = {
  53790. type: void 0,
  53791. texture: void 0
  53792. },
  53793. B[N] = n),
  53794. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53795. n.type = t,
  53796. n.texture = i)
  53797. }
  53798. ,
  53799. this.compressedTexImage2D = function() {
  53800. try {
  53801. e.compressedTexImage2D.apply(e, arguments)
  53802. } catch (e) {
  53803. console.error(e)
  53804. }
  53805. }
  53806. ,
  53807. this.texImage2D = function() {
  53808. try {
  53809. e.texImage2D.apply(e, arguments)
  53810. } catch (e) {
  53811. console.error(e)
  53812. }
  53813. }
  53814. ,
  53815. this.clearColor = function(t, i, n, r) {
  53816. o.set(t, i, n, r),
  53817. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53818. F.copy(o))
  53819. }
  53820. ,
  53821. this.clearDepth = function(t) {
  53822. V !== t && (e.clearDepth(t),
  53823. V = t)
  53824. }
  53825. ,
  53826. this.clearStencil = function(t) {
  53827. U !== t && (e.clearStencil(t),
  53828. U = t)
  53829. }
  53830. ,
  53831. this.scissor = function(t) {
  53832. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53833. k.copy(t))
  53834. }
  53835. ,
  53836. this.viewport = function(t) {
  53837. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53838. H.copy(t))
  53839. }
  53840. ,
  53841. this.reset = function() {
  53842. for (var t = 0; t < s.length; t++)
  53843. 1 === s[t] && (e.disableVertexAttribArray(t),
  53844. s[t] = 0);
  53845. c = {},
  53846. h = null,
  53847. N = void 0,
  53848. B = {},
  53849. u = null,
  53850. I = null,
  53851. C = null,
  53852. E = null,
  53853. M = null
  53854. }
  53855. }
  53856. ,
  53857. n.LensFlarePlugin = function(e, t) {
  53858. function i() {
  53859. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53860. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53861. o = p.createBuffer(),
  53862. a = p.createBuffer(),
  53863. p.bindBuffer(p.ARRAY_BUFFER, o),
  53864. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53865. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53866. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53867. u = p.createTexture(),
  53868. d = p.createTexture(),
  53869. f.bindTexture(p.TEXTURE_2D, u),
  53870. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53871. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53872. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53873. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53874. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53875. f.bindTexture(p.TEXTURE_2D, d),
  53876. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53877. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53878. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53879. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53880. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53881. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53882. var i;
  53883. i = h ? {
  53884. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53885. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53886. } : {
  53887. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53888. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53889. },
  53890. s = r(i),
  53891. l = {
  53892. vertex: p.getAttribLocation(s, "position"),
  53893. uv: p.getAttribLocation(s, "uv")
  53894. },
  53895. c = {
  53896. renderType: p.getUniformLocation(s, "renderType"),
  53897. map: p.getUniformLocation(s, "map"),
  53898. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53899. opacity: p.getUniformLocation(s, "opacity"),
  53900. color: p.getUniformLocation(s, "color"),
  53901. scale: p.getUniformLocation(s, "scale"),
  53902. rotation: p.getUniformLocation(s, "rotation"),
  53903. screenPosition: p.getUniformLocation(s, "screenPosition")
  53904. }
  53905. }
  53906. function r(t) {
  53907. var i = p.createProgram()
  53908. , n = p.createShader(p.FRAGMENT_SHADER)
  53909. , r = p.createShader(p.VERTEX_SHADER)
  53910. , o = "precision " + e.getPrecision() + " float;\n";
  53911. return p.shaderSource(n, o + t.fragmentShader),
  53912. p.shaderSource(r, o + t.vertexShader),
  53913. p.compileShader(n),
  53914. p.compileShader(r),
  53915. p.attachShader(i, n),
  53916. p.attachShader(i, r),
  53917. p.linkProgram(i),
  53918. i
  53919. }
  53920. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53921. this.render = function(r, g, m) {
  53922. if (0 !== t.length) {
  53923. var v = new n.Vector3
  53924. , A = m.w / m.z
  53925. , y = .5 * m.z
  53926. , C = .5 * m.w
  53927. , I = 16 / m.w
  53928. , E = new n.Vector2(I * A,I)
  53929. , b = new n.Vector3(1,1,0)
  53930. , w = new n.Vector2(1,1);
  53931. void 0 === s && i(),
  53932. p.useProgram(s),
  53933. f.initAttributes(),
  53934. f.enableAttribute(l.vertex),
  53935. f.enableAttribute(l.uv),
  53936. f.disableUnusedAttributes(),
  53937. p.uniform1i(c.occlusionMap, 0),
  53938. p.uniform1i(c.map, 1),
  53939. p.bindBuffer(p.ARRAY_BUFFER, o),
  53940. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53941. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53942. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53943. f.disable(p.CULL_FACE),
  53944. f.setDepthWrite(!1);
  53945. for (var _ = 0, T = t.length; _ < T; _++) {
  53946. I = 16 / m.w,
  53947. E.set(I * A, I);
  53948. var x = t[_];
  53949. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53950. v.applyMatrix4(g.matrixWorldInverse),
  53951. v.applyProjection(g.projectionMatrix),
  53952. b.copy(v),
  53953. w.x = b.x * y + y,
  53954. w.y = b.y * C + C,
  53955. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53956. f.activeTexture(p.TEXTURE0),
  53957. f.bindTexture(p.TEXTURE_2D, null),
  53958. f.activeTexture(p.TEXTURE1),
  53959. f.bindTexture(p.TEXTURE_2D, u),
  53960. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53961. p.uniform1i(c.renderType, 0),
  53962. p.uniform2f(c.scale, E.x, E.y),
  53963. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53964. f.disable(p.BLEND),
  53965. f.enable(p.DEPTH_TEST),
  53966. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53967. f.activeTexture(p.TEXTURE0),
  53968. f.bindTexture(p.TEXTURE_2D, d),
  53969. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53970. p.uniform1i(c.renderType, 1),
  53971. f.disable(p.DEPTH_TEST),
  53972. f.activeTexture(p.TEXTURE1),
  53973. f.bindTexture(p.TEXTURE_2D, u),
  53974. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53975. x.positionScreen.copy(b),
  53976. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53977. p.uniform1i(c.renderType, 2),
  53978. f.enable(p.BLEND);
  53979. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53980. var R = x.lensFlares[S];
  53981. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53982. b.y = R.y,
  53983. b.z = R.z,
  53984. I = R.size * R.scale / m.w,
  53985. E.x = I * A,
  53986. E.y = I,
  53987. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53988. p.uniform2f(c.scale, E.x, E.y),
  53989. p.uniform1f(c.rotation, R.rotation),
  53990. p.uniform1f(c.opacity, R.opacity),
  53991. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53992. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53993. e.setTexture(R.texture, 1),
  53994. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53995. }
  53996. }
  53997. }
  53998. f.enable(p.CULL_FACE),
  53999. f.enable(p.DEPTH_TEST),
  54000. f.setDepthWrite(!0),
  54001. e.resetGLState()
  54002. }
  54003. }
  54004. }
  54005. ,
  54006. n.SpritePlugin = function(e, t) {
  54007. function i() {
  54008. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  54009. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  54010. a = d.createBuffer(),
  54011. s = d.createBuffer(),
  54012. d.bindBuffer(d.ARRAY_BUFFER, a),
  54013. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  54014. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54015. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  54016. l = r(),
  54017. c = {
  54018. position: d.getAttribLocation(l, "position"),
  54019. uv: d.getAttribLocation(l, "uv")
  54020. },
  54021. h = {
  54022. uvOffset: d.getUniformLocation(l, "uvOffset"),
  54023. uvScale: d.getUniformLocation(l, "uvScale"),
  54024. rotation: d.getUniformLocation(l, "rotation"),
  54025. scale: d.getUniformLocation(l, "scale"),
  54026. color: d.getUniformLocation(l, "color"),
  54027. map: d.getUniformLocation(l, "map"),
  54028. opacity: d.getUniformLocation(l, "opacity"),
  54029. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  54030. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  54031. fogType: d.getUniformLocation(l, "fogType"),
  54032. fogDensity: d.getUniformLocation(l, "fogDensity"),
  54033. fogNear: d.getUniformLocation(l, "fogNear"),
  54034. fogFar: d.getUniformLocation(l, "fogFar"),
  54035. fogColor: d.getUniformLocation(l, "fogColor"),
  54036. alphaTest: d.getUniformLocation(l, "alphaTest")
  54037. };
  54038. var i = document.createElement("canvas");
  54039. i.width = 8,
  54040. i.height = 8;
  54041. var o = i.getContext("2d");
  54042. o.fillStyle = "white",
  54043. o.fillRect(0, 0, 8, 8),
  54044. u = new n.Texture(i),
  54045. u.needsUpdate = !0
  54046. }
  54047. function r() {
  54048. var t = d.createProgram()
  54049. , i = d.createShader(d.VERTEX_SHADER)
  54050. , n = d.createShader(d.FRAGMENT_SHADER);
  54051. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  54052. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  54053. d.compileShader(i),
  54054. d.compileShader(n),
  54055. d.attachShader(t, i),
  54056. d.attachShader(t, n),
  54057. d.linkProgram(t),
  54058. t
  54059. }
  54060. function o(e, t) {
  54061. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  54062. }
  54063. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  54064. this.render = function(r, v) {
  54065. if (0 !== t.length) {
  54066. void 0 === l && i(),
  54067. d.useProgram(l),
  54068. p.initAttributes(),
  54069. p.enableAttribute(c.position),
  54070. p.enableAttribute(c.uv),
  54071. p.disableUnusedAttributes(),
  54072. p.disable(d.CULL_FACE),
  54073. p.enable(d.BLEND),
  54074. d.bindBuffer(d.ARRAY_BUFFER, a),
  54075. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  54076. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  54077. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54078. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  54079. p.activeTexture(d.TEXTURE0),
  54080. d.uniform1i(h.map, 0);
  54081. var A = 0
  54082. , y = 0
  54083. , C = r.fog;
  54084. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  54085. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  54086. d.uniform1f(h.fogFar, C.far),
  54087. d.uniform1i(h.fogType, 1),
  54088. A = 1,
  54089. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  54090. d.uniform1i(h.fogType, 2),
  54091. A = 2,
  54092. y = 2)) : (d.uniform1i(h.fogType, 0),
  54093. A = 0,
  54094. y = 0);
  54095. for (var I = 0, E = t.length; I < E; I++) {
  54096. var b = t[I];
  54097. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  54098. b.z = -b.modelViewMatrix.elements[14]
  54099. }
  54100. t.sort(o);
  54101. for (var w = [], I = 0, E = t.length; I < E; I++) {
  54102. var b = t[I]
  54103. , _ = b.material;
  54104. d.uniform1f(h.alphaTest, _.alphaTest),
  54105. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  54106. b.matrixWorld.decompose(f, g, m),
  54107. w[0] = m.x,
  54108. w[1] = m.y;
  54109. var T = 0;
  54110. r.fog && _.fog && (T = y),
  54111. A !== T && (d.uniform1i(h.fogType, T),
  54112. A = T),
  54113. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  54114. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  54115. d.uniform2f(h.uvScale, 1, 1)),
  54116. d.uniform1f(h.opacity, _.opacity),
  54117. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  54118. d.uniform1f(h.rotation, _.rotation),
  54119. d.uniform2fv(h.scale, w),
  54120. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  54121. p.setDepthTest(_.depthTest),
  54122. p.setDepthWrite(_.depthWrite),
  54123. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  54124. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  54125. }
  54126. p.enable(d.CULL_FACE),
  54127. e.resetGLState()
  54128. }
  54129. }
  54130. }
  54131. ,
  54132. Object.defineProperties(n.Box2.prototype, {
  54133. empty: {
  54134. value: function() {
  54135. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  54136. this.isEmpty()
  54137. }
  54138. },
  54139. isIntersectionBox: {
  54140. value: function(e) {
  54141. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54142. this.intersectsBox(e)
  54143. }
  54144. }
  54145. }),
  54146. Object.defineProperties(n.Box3.prototype, {
  54147. empty: {
  54148. value: function() {
  54149. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  54150. this.isEmpty()
  54151. }
  54152. },
  54153. isIntersectionBox: {
  54154. value: function(e) {
  54155. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54156. this.intersectsBox(e)
  54157. }
  54158. },
  54159. isIntersectionSphere: {
  54160. value: function(e) {
  54161. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54162. this.intersectsSphere(e)
  54163. }
  54164. }
  54165. }),
  54166. Object.defineProperties(n.Matrix3.prototype, {
  54167. multiplyVector3: {
  54168. value: function(e) {
  54169. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  54170. e.applyMatrix3(this)
  54171. }
  54172. },
  54173. multiplyVector3Array: {
  54174. value: function(e) {
  54175. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54176. this.applyToVector3Array(e)
  54177. }
  54178. }
  54179. }),
  54180. Object.defineProperties(n.Matrix4.prototype, {
  54181. extractPosition: {
  54182. value: function(e) {
  54183. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54184. this.copyPosition(e)
  54185. }
  54186. },
  54187. setRotationFromQuaternion: {
  54188. value: function(e) {
  54189. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54190. this.makeRotationFromQuaternion(e)
  54191. }
  54192. },
  54193. multiplyVector3: {
  54194. value: function(e) {
  54195. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54196. e.applyProjection(this)
  54197. }
  54198. },
  54199. multiplyVector4: {
  54200. value: function(e) {
  54201. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54202. e.applyMatrix4(this)
  54203. }
  54204. },
  54205. multiplyVector3Array: {
  54206. value: function(e) {
  54207. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54208. this.applyToVector3Array(e)
  54209. }
  54210. },
  54211. rotateAxis: {
  54212. value: function(e) {
  54213. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54214. e.transformDirection(this)
  54215. }
  54216. },
  54217. crossVector: {
  54218. value: function(e) {
  54219. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54220. e.applyMatrix4(this)
  54221. }
  54222. },
  54223. translate: {
  54224. value: function(e) {
  54225. console.error("THREE.Matrix4: .translate() has been removed.")
  54226. }
  54227. },
  54228. rotateX: {
  54229. value: function(e) {
  54230. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54231. }
  54232. },
  54233. rotateY: {
  54234. value: function(e) {
  54235. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54236. }
  54237. },
  54238. rotateZ: {
  54239. value: function(e) {
  54240. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54241. }
  54242. },
  54243. rotateByAxis: {
  54244. value: function(e, t) {
  54245. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54246. }
  54247. }
  54248. }),
  54249. Object.defineProperties(n.Plane.prototype, {
  54250. isIntersectionLine: {
  54251. value: function(e) {
  54252. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54253. this.intersectsLine(e)
  54254. }
  54255. }
  54256. }),
  54257. Object.defineProperties(n.Quaternion.prototype, {
  54258. multiplyVector3: {
  54259. value: function(e) {
  54260. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54261. e.applyQuaternion(this)
  54262. }
  54263. }
  54264. }),
  54265. Object.defineProperties(n.Ray.prototype, {
  54266. isIntersectionBox: {
  54267. value: function(e) {
  54268. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54269. this.intersectsBox(e)
  54270. }
  54271. },
  54272. isIntersectionPlane: {
  54273. value: function(e) {
  54274. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54275. this.intersectsPlane(e)
  54276. }
  54277. },
  54278. isIntersectionSphere: {
  54279. value: function(e) {
  54280. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54281. this.intersectsSphere(e)
  54282. }
  54283. }
  54284. }),
  54285. Object.defineProperties(n.Vector3.prototype, {
  54286. setEulerFromRotationMatrix: {
  54287. value: function() {
  54288. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54289. }
  54290. },
  54291. setEulerFromQuaternion: {
  54292. value: function() {
  54293. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54294. }
  54295. },
  54296. getPositionFromMatrix: {
  54297. value: function(e) {
  54298. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54299. this.setFromMatrixPosition(e)
  54300. }
  54301. },
  54302. getScaleFromMatrix: {
  54303. value: function(e) {
  54304. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54305. this.setFromMatrixScale(e)
  54306. }
  54307. },
  54308. getColumnFromMatrix: {
  54309. value: function(e, t) {
  54310. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54311. this.setFromMatrixColumn(e, t)
  54312. }
  54313. }
  54314. }),
  54315. n.Face4 = function(e, t, i, r, o, a, s) {
  54316. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54317. new n.Face3(e,t,i,o,a,s)
  54318. }
  54319. ,
  54320. n.Vertex = function(e, t, i) {
  54321. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54322. new n.Vector3(e,t,i)
  54323. }
  54324. ,
  54325. Object.defineProperties(n.Object3D.prototype, {
  54326. eulerOrder: {
  54327. get: function() {
  54328. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54329. this.rotation.order
  54330. },
  54331. set: function(e) {
  54332. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54333. this.rotation.order = e
  54334. }
  54335. },
  54336. getChildByName: {
  54337. value: function(e) {
  54338. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54339. this.getObjectByName(e)
  54340. }
  54341. },
  54342. renderDepth: {
  54343. set: function(e) {
  54344. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54345. }
  54346. },
  54347. translate: {
  54348. value: function(e, t) {
  54349. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54350. this.translateOnAxis(t, e)
  54351. }
  54352. },
  54353. useQuaternion: {
  54354. get: function() {
  54355. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54356. },
  54357. set: function(e) {
  54358. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54359. }
  54360. }
  54361. }),
  54362. Object.defineProperties(n, {
  54363. PointCloud: {
  54364. value: function(e, t) {
  54365. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54366. new n.Points(e,t)
  54367. }
  54368. },
  54369. ParticleSystem: {
  54370. value: function(e, t) {
  54371. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54372. new n.Points(e,t)
  54373. }
  54374. }
  54375. }),
  54376. Object.defineProperties(n.Light.prototype, {
  54377. onlyShadow: {
  54378. set: function(e) {
  54379. console.warn("THREE.Light: .onlyShadow has been removed.")
  54380. }
  54381. },
  54382. shadowCameraFov: {
  54383. set: function(e) {
  54384. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54385. this.shadow.camera.fov = e
  54386. }
  54387. },
  54388. shadowCameraLeft: {
  54389. set: function(e) {
  54390. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54391. this.shadow.camera.left = e
  54392. }
  54393. },
  54394. shadowCameraRight: {
  54395. set: function(e) {
  54396. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54397. this.shadow.camera.right = e
  54398. }
  54399. },
  54400. shadowCameraTop: {
  54401. set: function(e) {
  54402. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54403. this.shadow.camera.top = e
  54404. }
  54405. },
  54406. shadowCameraBottom: {
  54407. set: function(e) {
  54408. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54409. this.shadow.camera.bottom = e
  54410. }
  54411. },
  54412. shadowCameraNear: {
  54413. set: function(e) {
  54414. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54415. this.shadow.camera.near = e
  54416. }
  54417. },
  54418. shadowCameraFar: {
  54419. set: function(e) {
  54420. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54421. this.shadow.camera.far = e
  54422. }
  54423. },
  54424. shadowCameraVisible: {
  54425. set: function(e) {
  54426. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54427. }
  54428. },
  54429. shadowBias: {
  54430. set: function(e) {
  54431. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54432. this.shadow.bias = e
  54433. }
  54434. },
  54435. shadowDarkness: {
  54436. set: function(e) {
  54437. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54438. }
  54439. },
  54440. shadowMapWidth: {
  54441. set: function(e) {
  54442. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54443. this.shadow.mapSize.width = e
  54444. }
  54445. },
  54446. shadowMapHeight: {
  54447. set: function(e) {
  54448. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54449. this.shadow.mapSize.height = e
  54450. }
  54451. }
  54452. }),
  54453. Object.defineProperties(n.BufferAttribute.prototype, {
  54454. length: {
  54455. get: function() {
  54456. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54457. this.array.length
  54458. }
  54459. }
  54460. }),
  54461. Object.defineProperties(n.BufferGeometry.prototype, {
  54462. drawcalls: {
  54463. get: function() {
  54464. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54465. this.groups
  54466. }
  54467. },
  54468. offsets: {
  54469. get: function() {
  54470. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54471. this.groups
  54472. }
  54473. },
  54474. addIndex: {
  54475. value: function(e) {
  54476. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54477. this.setIndex(e)
  54478. }
  54479. },
  54480. addDrawCall: {
  54481. value: function(e, t, i) {
  54482. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54483. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54484. this.addGroup(e, t)
  54485. }
  54486. },
  54487. clearDrawCalls: {
  54488. value: function() {
  54489. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54490. this.clearGroups()
  54491. }
  54492. },
  54493. computeTangents: {
  54494. value: function() {
  54495. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54496. }
  54497. },
  54498. computeOffsets: {
  54499. value: function() {
  54500. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54501. }
  54502. }
  54503. }),
  54504. Object.defineProperties(n.Material.prototype, {
  54505. wrapAround: {
  54506. get: function() {
  54507. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54508. },
  54509. set: function(e) {
  54510. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54511. }
  54512. },
  54513. wrapRGB: {
  54514. get: function() {
  54515. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54516. new n.Color
  54517. }
  54518. }
  54519. }),
  54520. Object.defineProperties(n, {
  54521. PointCloudMaterial: {
  54522. value: function(e) {
  54523. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54524. new n.PointsMaterial(e)
  54525. }
  54526. },
  54527. ParticleBasicMaterial: {
  54528. value: function(e) {
  54529. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54530. new n.PointsMaterial(e)
  54531. }
  54532. },
  54533. ParticleSystemMaterial: {
  54534. value: function(e) {
  54535. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54536. new n.PointsMaterial(e)
  54537. }
  54538. }
  54539. }),
  54540. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54541. metal: {
  54542. get: function() {
  54543. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54544. !1
  54545. },
  54546. set: function(e) {
  54547. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54548. }
  54549. }
  54550. }),
  54551. Object.defineProperties(n.ShaderMaterial.prototype, {
  54552. derivatives: {
  54553. get: function() {
  54554. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54555. this.extensions.derivatives
  54556. },
  54557. set: function(e) {
  54558. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54559. this.extensions.derivatives = e
  54560. }
  54561. }
  54562. }),
  54563. Object.defineProperties(n.WebGLRenderer.prototype, {
  54564. supportsFloatTextures: {
  54565. value: function() {
  54566. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54567. this.extensions.get("OES_texture_float")
  54568. }
  54569. },
  54570. supportsHalfFloatTextures: {
  54571. value: function() {
  54572. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54573. this.extensions.get("OES_texture_half_float")
  54574. }
  54575. },
  54576. supportsStandardDerivatives: {
  54577. value: function() {
  54578. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54579. this.extensions.get("OES_standard_derivatives")
  54580. }
  54581. },
  54582. supportsCompressedTextureS3TC: {
  54583. value: function() {
  54584. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54585. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54586. }
  54587. },
  54588. supportsCompressedTexturePVRTC: {
  54589. value: function() {
  54590. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54591. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54592. }
  54593. },
  54594. supportsBlendMinMax: {
  54595. value: function() {
  54596. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54597. this.extensions.get("EXT_blend_minmax")
  54598. }
  54599. },
  54600. supportsVertexTextures: {
  54601. value: function() {
  54602. return this.capabilities.vertexTextures
  54603. }
  54604. },
  54605. supportsInstancedArrays: {
  54606. value: function() {
  54607. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54608. this.extensions.get("ANGLE_instanced_arrays")
  54609. }
  54610. },
  54611. enableScissorTest: {
  54612. value: function(e) {
  54613. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54614. this.setScissorTest(e)
  54615. }
  54616. },
  54617. initMaterial: {
  54618. value: function() {
  54619. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54620. }
  54621. },
  54622. addPrePlugin: {
  54623. value: function() {
  54624. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54625. }
  54626. },
  54627. addPostPlugin: {
  54628. value: function() {
  54629. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54630. }
  54631. },
  54632. updateShadowMap: {
  54633. value: function() {
  54634. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54635. }
  54636. },
  54637. shadowMapEnabled: {
  54638. get: function() {
  54639. return this.shadowMap.enabled
  54640. },
  54641. set: function(e) {
  54642. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54643. this.shadowMap.enabled = e
  54644. }
  54645. },
  54646. shadowMapType: {
  54647. get: function() {
  54648. return this.shadowMap.type
  54649. },
  54650. set: function(e) {
  54651. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54652. this.shadowMap.type = e
  54653. }
  54654. },
  54655. shadowMapCullFace: {
  54656. get: function() {
  54657. return this.shadowMap.cullFace
  54658. },
  54659. set: function(e) {
  54660. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54661. this.shadowMap.cullFace = e
  54662. }
  54663. }
  54664. }),
  54665. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54666. wrapS: {
  54667. get: function() {
  54668. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54669. this.texture.wrapS
  54670. },
  54671. set: function(e) {
  54672. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54673. this.texture.wrapS = e
  54674. }
  54675. },
  54676. wrapT: {
  54677. get: function() {
  54678. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54679. this.texture.wrapT
  54680. },
  54681. set: function(e) {
  54682. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54683. this.texture.wrapT = e
  54684. }
  54685. },
  54686. magFilter: {
  54687. get: function() {
  54688. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54689. this.texture.magFilter
  54690. },
  54691. set: function(e) {
  54692. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54693. this.texture.magFilter = e
  54694. }
  54695. },
  54696. minFilter: {
  54697. get: function() {
  54698. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54699. this.texture.minFilter
  54700. },
  54701. set: function(e) {
  54702. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54703. this.texture.minFilter = e
  54704. }
  54705. },
  54706. anisotropy: {
  54707. get: function() {
  54708. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54709. this.texture.anisotropy
  54710. },
  54711. set: function(e) {
  54712. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54713. this.texture.anisotropy = e
  54714. }
  54715. },
  54716. offset: {
  54717. get: function() {
  54718. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54719. this.texture.offset
  54720. },
  54721. set: function(e) {
  54722. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54723. this.texture.offset = e
  54724. }
  54725. },
  54726. repeat: {
  54727. get: function() {
  54728. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54729. this.texture.repeat
  54730. },
  54731. set: function(e) {
  54732. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54733. this.texture.repeat = e
  54734. }
  54735. },
  54736. format: {
  54737. get: function() {
  54738. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54739. this.texture.format
  54740. },
  54741. set: function(e) {
  54742. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54743. this.texture.format = e
  54744. }
  54745. },
  54746. type: {
  54747. get: function() {
  54748. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54749. this.texture.type
  54750. },
  54751. set: function(e) {
  54752. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54753. this.texture.type = e
  54754. }
  54755. },
  54756. generateMipmaps: {
  54757. get: function() {
  54758. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54759. this.texture.generateMipmaps
  54760. },
  54761. set: function(e) {
  54762. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54763. this.texture.generateMipmaps = e
  54764. }
  54765. }
  54766. }),
  54767. n.GeometryUtils = {
  54768. merge: function(e, t, i) {
  54769. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54770. var r;
  54771. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54772. r = t.matrix,
  54773. t = t.geometry),
  54774. e.merge(t, r, i)
  54775. },
  54776. center: function(e) {
  54777. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54778. e.center()
  54779. }
  54780. },
  54781. n.ImageUtils = {
  54782. crossOrigin: void 0,
  54783. loadTexture: function(e, t, i, r) {
  54784. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54785. var o = new n.TextureLoader;
  54786. o.setCrossOrigin(this.crossOrigin);
  54787. var a = o.load(e, i, void 0, r);
  54788. return t && (a.mapping = t),
  54789. a
  54790. },
  54791. loadTextureCube: function(e, t, i, r) {
  54792. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54793. var o = new n.CubeTextureLoader;
  54794. o.setCrossOrigin(this.crossOrigin);
  54795. var a = o.load(e, i, void 0, r);
  54796. return t && (a.mapping = t),
  54797. a
  54798. },
  54799. loadCompressedTexture: function() {
  54800. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54801. },
  54802. loadCompressedTextureCube: function() {
  54803. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54804. }
  54805. },
  54806. n.Projector = function() {
  54807. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54808. this.projectVector = function(e, t) {
  54809. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54810. e.project(t)
  54811. }
  54812. ,
  54813. this.unprojectVector = function(e, t) {
  54814. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54815. e.unproject(t)
  54816. }
  54817. ,
  54818. this.pickingRay = function(e, t) {
  54819. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54820. }
  54821. }
  54822. ,
  54823. n.CanvasRenderer = function() {
  54824. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54825. this.domElement = document.createElement("canvas"),
  54826. this.clear = function() {}
  54827. ,
  54828. this.render = function() {}
  54829. ,
  54830. this.setClearColor = function() {}
  54831. ,
  54832. this.setSize = function() {}
  54833. }
  54834. ,
  54835. n.MeshFaceMaterial = n.MultiMaterial,
  54836. n.CurveUtils = {
  54837. tangentQuadraticBezier: function(e, t, i, n) {
  54838. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54839. },
  54840. tangentCubicBezier: function(e, t, i, n, r) {
  54841. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54842. },
  54843. tangentSpline: function(e, t, i, n, r) {
  54844. var o = 6 * e * e - 6 * e
  54845. , a = 3 * e * e - 4 * e + 1
  54846. , s = -6 * e * e + 6 * e
  54847. , l = 3 * e * e - 2 * e;
  54848. return o + a + s + l
  54849. },
  54850. interpolate: function(e, t, i, n, r) {
  54851. var o = .5 * (i - e)
  54852. , a = .5 * (n - t)
  54853. , s = r * r
  54854. , l = r * s;
  54855. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54856. }
  54857. },
  54858. n.SceneUtils = {
  54859. createMultiMaterialObject: function(e, t) {
  54860. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54861. i.add(new n.Mesh(e,t[r]));
  54862. return i
  54863. },
  54864. detach: function(e, t, i) {
  54865. e.applyMatrix(t.matrixWorld),
  54866. t.remove(e),
  54867. i.add(e)
  54868. },
  54869. attach: function(e, t, i) {
  54870. var r = new n.Matrix4;
  54871. r.getInverse(i.matrixWorld),
  54872. e.applyMatrix(r),
  54873. t.remove(e),
  54874. i.add(e)
  54875. }
  54876. },
  54877. n.ShapeUtils = {
  54878. area: function(e) {
  54879. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54880. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54881. return .5 * i
  54882. },
  54883. triangulate: function() {
  54884. function e(e, t, i, n, r, o) {
  54885. var a, s, l, c, h, u, d, p, f;
  54886. if (s = e[o[t]].x,
  54887. l = e[o[t]].y,
  54888. c = e[o[i]].x,
  54889. h = e[o[i]].y,
  54890. u = e[o[n]].x,
  54891. d = e[o[n]].y,
  54892. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54893. return !1;
  54894. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54895. for (g = u - c,
  54896. m = d - h,
  54897. v = s - u,
  54898. A = l - d,
  54899. y = c - s,
  54900. C = h - l,
  54901. a = 0; a < r; a++)
  54902. if (p = e[o[a]].x,
  54903. f = e[o[a]].y,
  54904. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54905. E = f - l,
  54906. b = p - c,
  54907. w = f - h,
  54908. _ = p - u,
  54909. T = f - d,
  54910. M = g * w - m * b,
  54911. x = y * E - C * I,
  54912. S = v * T - A * _,
  54913. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54914. return !1;
  54915. return !0
  54916. }
  54917. return function(t, i) {
  54918. var r = t.length;
  54919. if (r < 3)
  54920. return null;
  54921. var o, a, s, l = [], c = [], h = [];
  54922. if (n.ShapeUtils.area(t) > 0)
  54923. for (a = 0; a < r; a++)
  54924. c[a] = a;
  54925. else
  54926. for (a = 0; a < r; a++)
  54927. c[a] = r - 1 - a;
  54928. var u = r
  54929. , d = 2 * u;
  54930. for (a = u - 1; u > 2; ) {
  54931. if (d-- <= 0)
  54932. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54933. i ? h : l;
  54934. if (o = a,
  54935. u <= o && (o = 0),
  54936. a = o + 1,
  54937. u <= a && (a = 0),
  54938. s = a + 1,
  54939. u <= s && (s = 0),
  54940. e(t, o, a, s, u, c)) {
  54941. var p, f, g, m, v;
  54942. for (p = c[o],
  54943. f = c[a],
  54944. g = c[s],
  54945. l.push([t[p], t[f], t[g]]),
  54946. h.push([c[o], c[a], c[s]]),
  54947. m = a,
  54948. v = a + 1; v < u; m++,
  54949. v++)
  54950. c[m] = c[v];
  54951. u--,
  54952. d = 2 * u
  54953. }
  54954. }
  54955. return i ? h : l
  54956. }
  54957. }(),
  54958. triangulateShape: function(e, t) {
  54959. function i(e, t, i) {
  54960. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54961. }
  54962. function r(e, t, n, r, o) {
  54963. var a = t.x - e.x
  54964. , s = t.y - e.y
  54965. , l = r.x - n.x
  54966. , c = r.y - n.y
  54967. , h = e.x - n.x
  54968. , u = e.y - n.y
  54969. , d = s * l - a * c
  54970. , p = s * h - a * u;
  54971. if (Math.abs(d) > Number.EPSILON) {
  54972. var f;
  54973. if (d > 0) {
  54974. if (p < 0 || p > d)
  54975. return [];
  54976. if (f = c * h - l * u,
  54977. f < 0 || f > d)
  54978. return []
  54979. } else {
  54980. if (p > 0 || p < d)
  54981. return [];
  54982. if (f = c * h - l * u,
  54983. f > 0 || f < d)
  54984. return []
  54985. }
  54986. if (0 === f)
  54987. return !o || 0 !== p && p !== d ? [e] : [];
  54988. if (f === d)
  54989. return !o || 0 !== p && p !== d ? [t] : [];
  54990. if (0 === p)
  54991. return [n];
  54992. if (p === d)
  54993. return [r];
  54994. var g = f / d;
  54995. return [{
  54996. x: e.x + g * a,
  54997. y: e.y + g * s
  54998. }]
  54999. }
  55000. if (0 !== p || c * h !== l * u)
  55001. return [];
  55002. var m = 0 === a && 0 === s
  55003. , v = 0 === l && 0 === c;
  55004. if (m && v)
  55005. return e.x !== n.x || e.y !== n.y ? [] : [e];
  55006. if (m)
  55007. return i(n, r, e) ? [e] : [];
  55008. if (v)
  55009. return i(e, t, n) ? [n] : [];
  55010. var A, y, C, I, E, b, w, _;
  55011. return 0 !== a ? (e.x < t.x ? (A = e,
  55012. C = e.x,
  55013. y = t,
  55014. I = t.x) : (A = t,
  55015. C = t.x,
  55016. y = e,
  55017. I = e.x),
  55018. n.x < r.x ? (E = n,
  55019. w = n.x,
  55020. b = r,
  55021. _ = r.x) : (E = r,
  55022. w = r.x,
  55023. b = n,
  55024. _ = n.x)) : (e.y < t.y ? (A = e,
  55025. C = e.y,
  55026. y = t,
  55027. I = t.y) : (A = t,
  55028. C = t.y,
  55029. y = e,
  55030. I = e.y),
  55031. n.y < r.y ? (E = n,
  55032. w = n.y,
  55033. b = r,
  55034. _ = r.y) : (E = r,
  55035. w = r.y,
  55036. b = n,
  55037. _ = n.y)),
  55038. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  55039. }
  55040. function o(e, t, i, n) {
  55041. var r = t.x - e.x
  55042. , o = t.y - e.y
  55043. , a = i.x - e.x
  55044. , s = i.y - e.y
  55045. , l = n.x - e.x
  55046. , c = n.y - e.y
  55047. , h = r * s - o * a
  55048. , u = r * c - o * l;
  55049. if (Math.abs(h) > Number.EPSILON) {
  55050. var d = l * s - c * a;
  55051. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  55052. }
  55053. return u > 0
  55054. }
  55055. function a(e, t) {
  55056. function i(e, t) {
  55057. var i = A.length - 1
  55058. , n = e - 1;
  55059. n < 0 && (n = i);
  55060. var r = e + 1;
  55061. r > i && (r = 0);
  55062. var a = o(A[e], A[n], A[r], s[t]);
  55063. if (!a)
  55064. return !1;
  55065. var l = s.length - 1
  55066. , c = t - 1;
  55067. c < 0 && (c = l);
  55068. var h = t + 1;
  55069. return h > l && (h = 0),
  55070. a = o(s[t], s[c], s[h], A[e]),
  55071. !!a
  55072. }
  55073. function n(e, t) {
  55074. var i, n, o;
  55075. for (i = 0; i < A.length; i++)
  55076. if (n = i + 1,
  55077. n %= A.length,
  55078. o = r(e, t, A[i], A[n], !0),
  55079. o.length > 0)
  55080. return !0;
  55081. return !1
  55082. }
  55083. function a(e, i) {
  55084. var n, o, a, s, l;
  55085. for (n = 0; n < y.length; n++)
  55086. for (o = t[y[n]],
  55087. a = 0; a < o.length; a++)
  55088. if (s = a + 1,
  55089. s %= o.length,
  55090. l = r(e, i, o[a], o[s], !0),
  55091. l.length > 0)
  55092. return !0;
  55093. return !1
  55094. }
  55095. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  55096. y.push(I);
  55097. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  55098. if (w--,
  55099. w < 0) {
  55100. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  55101. break
  55102. }
  55103. for (c = b; c < A.length; c++) {
  55104. h = A[c],
  55105. l = -1;
  55106. for (var I = 0; I < y.length; I++)
  55107. if (d = y[I],
  55108. p = h.x + ":" + h.y + ":" + d,
  55109. void 0 === C[p]) {
  55110. s = t[d];
  55111. for (var _ = 0; _ < s.length; _++)
  55112. if (u = s[_],
  55113. i(c, _) && !n(h, u) && !a(h, u)) {
  55114. l = _,
  55115. y.splice(I, 1),
  55116. f = A.slice(0, c + 1),
  55117. g = A.slice(c),
  55118. m = s.slice(l),
  55119. v = s.slice(0, l + 1),
  55120. A = f.concat(m).concat(v).concat(g),
  55121. b = c;
  55122. break
  55123. }
  55124. if (l >= 0)
  55125. break;
  55126. C[p] = !0
  55127. }
  55128. if (l >= 0)
  55129. break
  55130. }
  55131. }
  55132. return A
  55133. }
  55134. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  55135. Array.prototype.push.apply(f, t[g]);
  55136. for (s = 0,
  55137. l = f.length; s < l; s++)
  55138. u = f[s].x + ":" + f[s].y,
  55139. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  55140. p[u] = s;
  55141. var v = a(e, t)
  55142. , A = n.ShapeUtils.triangulate(v, !1);
  55143. for (s = 0,
  55144. l = A.length; s < l; s++)
  55145. for (h = A[s],
  55146. c = 0; c < 3; c++)
  55147. u = h[c].x + ":" + h[c].y,
  55148. d = p[u],
  55149. void 0 !== d && (h[c] = d);
  55150. return A.concat()
  55151. },
  55152. isClockWise: function(e) {
  55153. return n.ShapeUtils.area(e) < 0
  55154. },
  55155. b2: function() {
  55156. function e(e, t) {
  55157. var i = 1 - e;
  55158. return i * i * t
  55159. }
  55160. function t(e, t) {
  55161. return 2 * (1 - e) * e * t
  55162. }
  55163. function i(e, t) {
  55164. return e * e * t
  55165. }
  55166. return function(n, r, o, a) {
  55167. return e(n, r) + t(n, o) + i(n, a)
  55168. }
  55169. }(),
  55170. b3: function() {
  55171. function e(e, t) {
  55172. var i = 1 - e;
  55173. return i * i * i * t
  55174. }
  55175. function t(e, t) {
  55176. var i = 1 - e;
  55177. return 3 * i * i * e * t
  55178. }
  55179. function i(e, t) {
  55180. var i = 1 - e;
  55181. return 3 * i * e * e * t
  55182. }
  55183. function n(e, t) {
  55184. return e * e * e * t
  55185. }
  55186. return function(r, o, a, s, l) {
  55187. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55188. }
  55189. }()
  55190. },
  55191. n.Curve = function() {}
  55192. ,
  55193. n.Curve.prototype = {
  55194. constructor: n.Curve,
  55195. getPoint: function(e) {
  55196. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55197. null
  55198. },
  55199. getPointAt: function(e) {
  55200. var t = this.getUtoTmapping(e);
  55201. return this.getPoint(t)
  55202. },
  55203. getPoints: function(e) {
  55204. e || (e = 5);
  55205. var t, i = [];
  55206. for (t = 0; t <= e; t++)
  55207. i.push(this.getPoint(t / e));
  55208. return i
  55209. },
  55210. getSpacedPoints: function(e) {
  55211. e || (e = 5);
  55212. var t, i = [];
  55213. for (t = 0; t <= e; t++)
  55214. i.push(this.getPointAt(t / e));
  55215. return i
  55216. },
  55217. getLength: function() {
  55218. var e = this.getLengths();
  55219. return e[e.length - 1]
  55220. },
  55221. getLengths: function(e) {
  55222. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55223. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55224. return this.cacheArcLengths;
  55225. this.needsUpdate = !1;
  55226. var t, i, n = [], r = this.getPoint(0), o = 0;
  55227. for (n.push(0),
  55228. i = 1; i <= e; i++)
  55229. t = this.getPoint(i / e),
  55230. o += t.distanceTo(r),
  55231. n.push(o),
  55232. r = t;
  55233. return this.cacheArcLengths = n,
  55234. n
  55235. },
  55236. updateArcLengths: function() {
  55237. this.needsUpdate = !0,
  55238. this.getLengths()
  55239. },
  55240. getUtoTmapping: function(e, t) {
  55241. var i, n = this.getLengths(), r = 0, o = n.length;
  55242. i = t ? t : e * n[o - 1];
  55243. for (var a, s = 0, l = o - 1; s <= l; )
  55244. if (r = Math.floor(s + (l - s) / 2),
  55245. a = n[r] - i,
  55246. a < 0)
  55247. s = r + 1;
  55248. else {
  55249. if (!(a > 0)) {
  55250. l = r;
  55251. break
  55252. }
  55253. l = r - 1
  55254. }
  55255. if (r = l,
  55256. n[r] === i) {
  55257. var c = r / (o - 1);
  55258. return c
  55259. }
  55260. var h = n[r]
  55261. , u = n[r + 1]
  55262. , d = u - h
  55263. , p = (i - h) / d
  55264. , c = (r + p) / (o - 1);
  55265. return c
  55266. },
  55267. getTangent: function(e) {
  55268. var t = 1e-4
  55269. , i = e - t
  55270. , n = e + t;
  55271. i < 0 && (i = 0),
  55272. n > 1 && (n = 1);
  55273. var r = this.getPoint(i)
  55274. , o = this.getPoint(n)
  55275. , a = o.clone().sub(r);
  55276. return a.normalize()
  55277. },
  55278. getTangentAt: function(e) {
  55279. var t = this.getUtoTmapping(e);
  55280. return this.getTangent(t)
  55281. }
  55282. },
  55283. n.Curve.create = function(e, t) {
  55284. return e.prototype = Object.create(n.Curve.prototype),
  55285. e.prototype.constructor = e,
  55286. e.prototype.getPoint = t,
  55287. e
  55288. }
  55289. ,
  55290. n.CurvePath = function() {
  55291. this.curves = [],
  55292. this.autoClose = !1
  55293. }
  55294. ,
  55295. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55296. n.CurvePath.prototype.constructor = n.CurvePath,
  55297. n.CurvePath.prototype.add = function(e) {
  55298. this.curves.push(e)
  55299. }
  55300. ,
  55301. n.CurvePath.prototype.closePath = function() {
  55302. var e = this.curves[0].getPoint(0)
  55303. , t = this.curves[this.curves.length - 1].getPoint(1);
  55304. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55305. }
  55306. ,
  55307. n.CurvePath.prototype.getPoint = function(e) {
  55308. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55309. if (i[n] >= t) {
  55310. var r = i[n] - t
  55311. , o = this.curves[n]
  55312. , a = 1 - r / o.getLength();
  55313. return o.getPointAt(a)
  55314. }
  55315. n++
  55316. }
  55317. return null
  55318. }
  55319. ,
  55320. n.CurvePath.prototype.getLength = function() {
  55321. var e = this.getCurveLengths();
  55322. return e[e.length - 1]
  55323. }
  55324. ,
  55325. n.CurvePath.prototype.getCurveLengths = function() {
  55326. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55327. return this.cacheLengths;
  55328. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55329. t += this.curves[i].getLength(),
  55330. e.push(t);
  55331. return this.cacheLengths = e,
  55332. e
  55333. }
  55334. ,
  55335. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55336. var t = this.getPoints(e);
  55337. return this.createGeometry(t)
  55338. }
  55339. ,
  55340. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55341. var t = this.getSpacedPoints(e);
  55342. return this.createGeometry(t)
  55343. }
  55344. ,
  55345. n.CurvePath.prototype.createGeometry = function(e) {
  55346. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55347. var o = e[i];
  55348. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55349. }
  55350. return t
  55351. }
  55352. ,
  55353. n.Font = function(e) {
  55354. this.data = e
  55355. }
  55356. ,
  55357. n.Font.prototype = {
  55358. constructor: n.Font,
  55359. generateShapes: function(e, t, i) {
  55360. function r(e) {
  55361. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55362. var c = o(i[l], n, r);
  55363. r += c.offset,
  55364. s.push(c.path)
  55365. }
  55366. return s
  55367. }
  55368. function o(e, t, r) {
  55369. var o = a.glyphs[e] || a.glyphs["?"];
  55370. if (o) {
  55371. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55372. if (o.o)
  55373. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55374. var _ = E[b++];
  55375. switch (_) {
  55376. case "m":
  55377. s = E[b++] * t + r,
  55378. l = E[b++] * t,
  55379. A.moveTo(s, l);
  55380. break;
  55381. case "l":
  55382. s = E[b++] * t + r,
  55383. l = E[b++] * t,
  55384. A.lineTo(s, l);
  55385. break;
  55386. case "q":
  55387. if (c = E[b++] * t + r,
  55388. h = E[b++] * t,
  55389. p = E[b++] * t + r,
  55390. f = E[b++] * t,
  55391. A.quadraticCurveTo(p, f, c, h),
  55392. v = y[y.length - 1]) {
  55393. u = v.x,
  55394. d = v.y;
  55395. for (var T = 1; T <= i; T++) {
  55396. var x = T / i;
  55397. C(x, u, p, c),
  55398. C(x, d, f, h)
  55399. }
  55400. }
  55401. break;
  55402. case "b":
  55403. if (c = E[b++] * t + r,
  55404. h = E[b++] * t,
  55405. p = E[b++] * t + r,
  55406. f = E[b++] * t,
  55407. g = E[b++] * t + r,
  55408. m = E[b++] * t,
  55409. A.bezierCurveTo(p, f, g, m, c, h),
  55410. v = y[y.length - 1]) {
  55411. u = v.x,
  55412. d = v.y;
  55413. for (var T = 1; T <= i; T++) {
  55414. var x = T / i;
  55415. I(x, u, p, g, c),
  55416. I(x, d, f, m, h)
  55417. }
  55418. }
  55419. }
  55420. }
  55421. return {
  55422. offset: o.ha * t,
  55423. path: A
  55424. }
  55425. }
  55426. }
  55427. void 0 === t && (t = 100),
  55428. void 0 === i && (i = 4);
  55429. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55430. Array.prototype.push.apply(l, s[c].toShapes());
  55431. return l
  55432. }
  55433. },
  55434. n.Path = function(e) {
  55435. n.CurvePath.call(this),
  55436. this.actions = [],
  55437. e && this.fromPoints(e)
  55438. }
  55439. ,
  55440. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55441. n.Path.prototype.constructor = n.Path,
  55442. n.Path.prototype.fromPoints = function(e) {
  55443. this.moveTo(e[0].x, e[0].y);
  55444. for (var t = 1, i = e.length; t < i; t++)
  55445. this.lineTo(e[t].x, e[t].y)
  55446. }
  55447. ,
  55448. n.Path.prototype.moveTo = function(e, t) {
  55449. this.actions.push({
  55450. action: "moveTo",
  55451. args: [e, t]
  55452. })
  55453. }
  55454. ,
  55455. n.Path.prototype.lineTo = function(e, t) {
  55456. var i = this.actions[this.actions.length - 1].args
  55457. , r = i[i.length - 2]
  55458. , o = i[i.length - 1]
  55459. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55460. this.curves.push(a),
  55461. this.actions.push({
  55462. action: "lineTo",
  55463. args: [e, t]
  55464. })
  55465. }
  55466. ,
  55467. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55468. var o = this.actions[this.actions.length - 1].args
  55469. , a = o[o.length - 2]
  55470. , s = o[o.length - 1]
  55471. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55472. this.curves.push(l),
  55473. this.actions.push({
  55474. action: "quadraticCurveTo",
  55475. args: [e, t, i, r]
  55476. })
  55477. }
  55478. ,
  55479. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55480. var s = this.actions[this.actions.length - 1].args
  55481. , l = s[s.length - 2]
  55482. , c = s[s.length - 1]
  55483. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55484. this.curves.push(h),
  55485. this.actions.push({
  55486. action: "bezierCurveTo",
  55487. args: [e, t, i, r, o, a]
  55488. })
  55489. }
  55490. ,
  55491. n.Path.prototype.splineThru = function(e) {
  55492. var t = Array.prototype.slice.call(arguments)
  55493. , i = this.actions[this.actions.length - 1].args
  55494. , r = i[i.length - 2]
  55495. , o = i[i.length - 1]
  55496. , a = [new n.Vector2(r,o)];
  55497. Array.prototype.push.apply(a, e);
  55498. var s = new n.SplineCurve(a);
  55499. this.curves.push(s),
  55500. this.actions.push({
  55501. action: "splineThru",
  55502. args: t
  55503. })
  55504. }
  55505. ,
  55506. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55507. var a = this.actions[this.actions.length - 1].args
  55508. , s = a[a.length - 2]
  55509. , l = a[a.length - 1];
  55510. this.absarc(e + s, t + l, i, n, r, o)
  55511. }
  55512. ,
  55513. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55514. this.absellipse(e, t, i, i, n, r, o)
  55515. }
  55516. ,
  55517. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55518. var l = this.actions[this.actions.length - 1].args
  55519. , c = l[l.length - 2]
  55520. , h = l[l.length - 1];
  55521. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55522. }
  55523. ,
  55524. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55525. var c = [e, t, i, r, o, a, s, l || 0]
  55526. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55527. this.curves.push(h);
  55528. var u = h.getPoint(1);
  55529. c.push(u.x),
  55530. c.push(u.y),
  55531. this.actions.push({
  55532. action: "ellipse",
  55533. args: c
  55534. })
  55535. }
  55536. ,
  55537. n.Path.prototype.getSpacedPoints = function(e) {
  55538. e || (e = 40);
  55539. for (var t = [], i = 0; i < e; i++)
  55540. t.push(this.getPoint(i / e));
  55541. return this.autoClose && t.push(t[0]),
  55542. t
  55543. }
  55544. ,
  55545. n.Path.prototype.getPoints = function(e) {
  55546. e = e || 12;
  55547. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55548. var A = this.actions[m]
  55549. , y = A.action
  55550. , C = A.args;
  55551. switch (y) {
  55552. case "moveTo":
  55553. g.push(new n.Vector2(C[0],C[1]));
  55554. break;
  55555. case "lineTo":
  55556. g.push(new n.Vector2(C[0],C[1]));
  55557. break;
  55558. case "quadraticCurveTo":
  55559. t = C[2],
  55560. i = C[3],
  55561. a = C[0],
  55562. s = C[1],
  55563. g.length > 0 ? (h = g[g.length - 1],
  55564. l = h.x,
  55565. c = h.y) : (h = this.actions[m - 1].args,
  55566. l = h[h.length - 2],
  55567. c = h[h.length - 1]);
  55568. for (var I = 1; I <= e; I++) {
  55569. var E = I / e;
  55570. u = p(E, l, a, t),
  55571. d = p(E, c, s, i),
  55572. g.push(new n.Vector2(u,d))
  55573. }
  55574. break;
  55575. case "bezierCurveTo":
  55576. t = C[4],
  55577. i = C[5],
  55578. a = C[0],
  55579. s = C[1],
  55580. r = C[2],
  55581. o = C[3],
  55582. g.length > 0 ? (h = g[g.length - 1],
  55583. l = h.x,
  55584. c = h.y) : (h = this.actions[m - 1].args,
  55585. l = h[h.length - 2],
  55586. c = h[h.length - 1]);
  55587. for (var I = 1; I <= e; I++) {
  55588. var E = I / e;
  55589. u = f(E, l, a, r, t),
  55590. d = f(E, c, s, o, i),
  55591. g.push(new n.Vector2(u,d))
  55592. }
  55593. break;
  55594. case "splineThru":
  55595. h = this.actions[m - 1].args;
  55596. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55597. , w = [b]
  55598. , _ = e * C[0].length;
  55599. w = w.concat(C[0]);
  55600. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55601. g.push(T.getPointAt(I / _));
  55602. break;
  55603. case "arc":
  55604. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55605. var E = I / N;
  55606. L || (E = 1 - E),
  55607. x = P + E * D,
  55608. u = S + R * Math.cos(x),
  55609. d = M + R * Math.sin(x),
  55610. g.push(new n.Vector2(u,d))
  55611. }
  55612. break;
  55613. case "ellipse":
  55614. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55615. 0 !== k && (B = Math.cos(k),
  55616. F = Math.sin(k));
  55617. for (var I = 1; I <= N; I++) {
  55618. var E = I / N;
  55619. if (L || (E = 1 - E),
  55620. x = P + E * D,
  55621. u = S + V * Math.cos(x),
  55622. d = M + U * Math.sin(x),
  55623. 0 !== k) {
  55624. var H = u
  55625. , G = d;
  55626. u = (H - S) * B - (G - M) * F + S,
  55627. d = (H - S) * F + (G - M) * B + M
  55628. }
  55629. g.push(new n.Vector2(u,d))
  55630. }
  55631. }
  55632. }
  55633. var z = g[g.length - 1];
  55634. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55635. this.autoClose && g.push(g[0]),
  55636. g
  55637. }
  55638. ,
  55639. n.Path.prototype.toShapes = function(e, t) {
  55640. function i(e) {
  55641. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55642. var a = e[r]
  55643. , s = a.args
  55644. , l = a.action;
  55645. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55646. i = new n.Path),
  55647. i[l].apply(i, s)
  55648. }
  55649. return 0 !== i.actions.length && t.push(i),
  55650. t
  55651. }
  55652. function r(e) {
  55653. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55654. var o = e[i]
  55655. , a = new n.Shape;
  55656. a.actions = o.actions,
  55657. a.curves = o.curves,
  55658. t.push(a)
  55659. }
  55660. return t
  55661. }
  55662. function o(e, t) {
  55663. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55664. var a = t[r]
  55665. , s = t[o]
  55666. , l = s.x - a.x
  55667. , c = s.y - a.y;
  55668. if (Math.abs(c) > Number.EPSILON) {
  55669. if (c < 0 && (a = t[o],
  55670. l = -l,
  55671. s = t[r],
  55672. c = -c),
  55673. e.y < a.y || e.y > s.y)
  55674. continue;
  55675. if (e.y === a.y) {
  55676. if (e.x === a.x)
  55677. return !0
  55678. } else {
  55679. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55680. if (0 === h)
  55681. return !0;
  55682. if (h < 0)
  55683. continue;
  55684. n = !n
  55685. }
  55686. } else {
  55687. if (e.y !== a.y)
  55688. continue;
  55689. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55690. return !0
  55691. }
  55692. }
  55693. return n
  55694. }
  55695. var a = n.ShapeUtils.isClockWise
  55696. , s = i(this.actions);
  55697. if (0 === s.length)
  55698. return [];
  55699. if (t === !0)
  55700. return r(s);
  55701. var l, c, h, u = [];
  55702. if (1 === s.length)
  55703. return c = s[0],
  55704. h = new n.Shape,
  55705. h.actions = c.actions,
  55706. h.curves = c.curves,
  55707. u.push(h),
  55708. u;
  55709. var d = !a(s[0].getPoints());
  55710. d = e ? !d : d;
  55711. var p, f = [], g = [], m = [], v = 0;
  55712. g[v] = void 0,
  55713. m[v] = [];
  55714. for (var A = 0, y = s.length; A < y; A++)
  55715. c = s[A],
  55716. p = c.getPoints(),
  55717. l = a(p),
  55718. l = e ? !l : l,
  55719. l ? (!d && g[v] && v++,
  55720. g[v] = {
  55721. s: new n.Shape,
  55722. p: p
  55723. },
  55724. g[v].s.actions = c.actions,
  55725. g[v].s.curves = c.curves,
  55726. d && v++,
  55727. m[v] = []) : m[v].push({
  55728. h: c,
  55729. p: p[0]
  55730. });
  55731. if (!g[0])
  55732. return r(s);
  55733. if (g.length > 1) {
  55734. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55735. f[E] = [];
  55736. for (var E = 0, b = g.length; E < b; E++)
  55737. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55738. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55739. o(T.p, g[S].p) && (E !== S && I.push({
  55740. froms: E,
  55741. tos: S,
  55742. hole: _
  55743. }),
  55744. x ? (x = !1,
  55745. f[S].push(T)) : C = !0);
  55746. x && f[E].push(T)
  55747. }
  55748. I.length > 0 && (C || (m = f))
  55749. }
  55750. for (var M, A = 0, R = g.length; A < R; A++) {
  55751. h = g[A].s,
  55752. u.push(h),
  55753. M = m[A];
  55754. for (var P = 0, O = M.length; P < O; P++)
  55755. h.holes.push(M[P].h)
  55756. }
  55757. return u
  55758. }
  55759. ,
  55760. n.Shape = function() {
  55761. n.Path.apply(this, arguments),
  55762. this.holes = []
  55763. }
  55764. ,
  55765. n.Shape.prototype = Object.create(n.Path.prototype),
  55766. n.Shape.prototype.constructor = n.Shape,
  55767. n.Shape.prototype.extrude = function(e) {
  55768. return new n.ExtrudeGeometry(this,e)
  55769. }
  55770. ,
  55771. n.Shape.prototype.makeGeometry = function(e) {
  55772. return new n.ShapeGeometry(this,e)
  55773. }
  55774. ,
  55775. n.Shape.prototype.getPointsHoles = function(e) {
  55776. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55777. t[i] = this.holes[i].getPoints(e);
  55778. return t
  55779. }
  55780. ,
  55781. n.Shape.prototype.extractAllPoints = function(e) {
  55782. return {
  55783. shape: this.getPoints(e),
  55784. holes: this.getPointsHoles(e)
  55785. }
  55786. }
  55787. ,
  55788. n.Shape.prototype.extractPoints = function(e) {
  55789. return this.extractAllPoints(e)
  55790. }
  55791. ,
  55792. n.LineCurve = function(e, t) {
  55793. this.v1 = e,
  55794. this.v2 = t
  55795. }
  55796. ,
  55797. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55798. n.LineCurve.prototype.constructor = n.LineCurve,
  55799. n.LineCurve.prototype.getPoint = function(e) {
  55800. var t = this.v2.clone().sub(this.v1);
  55801. return t.multiplyScalar(e).add(this.v1),
  55802. t
  55803. }
  55804. ,
  55805. n.LineCurve.prototype.getPointAt = function(e) {
  55806. return this.getPoint(e)
  55807. }
  55808. ,
  55809. n.LineCurve.prototype.getTangent = function(e) {
  55810. var t = this.v2.clone().sub(this.v1);
  55811. return t.normalize()
  55812. }
  55813. ,
  55814. n.QuadraticBezierCurve = function(e, t, i) {
  55815. this.v0 = e,
  55816. this.v1 = t,
  55817. this.v2 = i
  55818. }
  55819. ,
  55820. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55821. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55822. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55823. var t = n.ShapeUtils.b2;
  55824. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55825. }
  55826. ,
  55827. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55828. var t = n.CurveUtils.tangentQuadraticBezier;
  55829. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55830. }
  55831. ,
  55832. n.CubicBezierCurve = function(e, t, i, n) {
  55833. this.v0 = e,
  55834. this.v1 = t,
  55835. this.v2 = i,
  55836. this.v3 = n
  55837. }
  55838. ,
  55839. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55840. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55841. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55842. var t = n.ShapeUtils.b3;
  55843. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55844. }
  55845. ,
  55846. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55847. var t = n.CurveUtils.tangentCubicBezier;
  55848. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55849. }
  55850. ,
  55851. n.SplineCurve = function(e) {
  55852. this.points = void 0 == e ? [] : e
  55853. }
  55854. ,
  55855. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55856. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55857. n.SplineCurve.prototype.getPoint = function(e) {
  55858. var t = this.points
  55859. , i = (t.length - 1) * e
  55860. , r = Math.floor(i)
  55861. , o = i - r
  55862. , a = t[0 === r ? r : r - 1]
  55863. , s = t[r]
  55864. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55865. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55866. , h = n.CurveUtils.interpolate;
  55867. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55868. }
  55869. ,
  55870. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55871. this.aX = e,
  55872. this.aY = t,
  55873. this.xRadius = i,
  55874. this.yRadius = n,
  55875. this.aStartAngle = r,
  55876. this.aEndAngle = o,
  55877. this.aClockwise = a,
  55878. this.aRotation = s || 0
  55879. }
  55880. ,
  55881. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55882. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55883. n.EllipseCurve.prototype.getPoint = function(e) {
  55884. var t = this.aEndAngle - this.aStartAngle;
  55885. t < 0 && (t += 2 * Math.PI),
  55886. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55887. var i;
  55888. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55889. var r = this.aX + this.xRadius * Math.cos(i)
  55890. , o = this.aY + this.yRadius * Math.sin(i);
  55891. if (0 !== this.aRotation) {
  55892. var a = Math.cos(this.aRotation)
  55893. , s = Math.sin(this.aRotation)
  55894. , l = r
  55895. , c = o;
  55896. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55897. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55898. }
  55899. return new n.Vector2(r,o)
  55900. }
  55901. ,
  55902. n.ArcCurve = function(e, t, i, r, o, a) {
  55903. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55904. }
  55905. ,
  55906. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55907. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55908. n.LineCurve3 = n.Curve.create(function(e, t) {
  55909. this.v1 = e,
  55910. this.v2 = t
  55911. }, function(e) {
  55912. var t = new n.Vector3;
  55913. return t.subVectors(this.v2, this.v1),
  55914. t.multiplyScalar(e),
  55915. t.add(this.v1),
  55916. t
  55917. }),
  55918. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55919. this.v0 = e,
  55920. this.v1 = t,
  55921. this.v2 = i
  55922. }, function(e) {
  55923. var t = n.ShapeUtils.b2;
  55924. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55925. }),
  55926. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55927. this.v0 = e,
  55928. this.v1 = t,
  55929. this.v2 = i,
  55930. this.v3 = n
  55931. }, function(e) {
  55932. var t = n.ShapeUtils.b3;
  55933. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55934. }),
  55935. n.SplineCurve3 = n.Curve.create(function(e) {
  55936. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55937. this.points = void 0 == e ? [] : e
  55938. }, function(e) {
  55939. var t = this.points
  55940. , i = (t.length - 1) * e
  55941. , r = Math.floor(i)
  55942. , o = i - r
  55943. , a = t[0 == r ? r : r - 1]
  55944. , s = t[r]
  55945. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55946. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55947. , h = n.CurveUtils.interpolate;
  55948. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55949. }),
  55950. n.CatmullRomCurve3 = function() {
  55951. function e() {}
  55952. var t = new n.Vector3
  55953. , i = new e
  55954. , r = new e
  55955. , o = new e;
  55956. return e.prototype.init = function(e, t, i, n) {
  55957. this.c0 = e,
  55958. this.c1 = i,
  55959. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55960. this.c3 = 2 * e - 2 * t + i + n
  55961. }
  55962. ,
  55963. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55964. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55965. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55966. s *= o,
  55967. l *= o,
  55968. this.init(t, i, s, l)
  55969. }
  55970. ,
  55971. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55972. this.init(t, i, r * (i - e), r * (n - t))
  55973. }
  55974. ,
  55975. e.prototype.calc = function(e) {
  55976. var t = e * e
  55977. , i = t * e;
  55978. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55979. }
  55980. ,
  55981. n.Curve.create(function(e) {
  55982. this.points = e || [],
  55983. this.closed = !1
  55984. }, function(e) {
  55985. var a, s, l, c, h = this.points;
  55986. c = h.length,
  55987. c < 2 && console.log("duh, you need at least 2 points"),
  55988. a = (c - (this.closed ? 0 : 1)) * e,
  55989. s = Math.floor(a),
  55990. l = a - s,
  55991. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55992. l = 1);
  55993. var u, d, p, f;
  55994. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55995. u = t),
  55996. d = h[s % c],
  55997. p = h[(s + 1) % c],
  55998. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55999. f = t),
  56000. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  56001. var g = "chordal" === this.type ? .5 : .25
  56002. , m = Math.pow(u.distanceToSquared(d), g)
  56003. , v = Math.pow(d.distanceToSquared(p), g)
  56004. , A = Math.pow(p.distanceToSquared(f), g);
  56005. v < 1e-4 && (v = 1),
  56006. m < 1e-4 && (m = v),
  56007. A < 1e-4 && (A = v),
  56008. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  56009. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  56010. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  56011. } else if ("catmullrom" === this.type) {
  56012. var y = void 0 !== this.tension ? this.tension : .5;
  56013. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  56014. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  56015. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  56016. }
  56017. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  56018. return C
  56019. })
  56020. }(),
  56021. n.ClosedSplineCurve3 = function(e) {
  56022. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  56023. n.CatmullRomCurve3.call(this, e),
  56024. this.type = "catmullrom",
  56025. this.closed = !0
  56026. }
  56027. ,
  56028. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  56029. n.BoxGeometry = function(e, t, i, r, o, a) {
  56030. n.Geometry.call(this),
  56031. this.type = "BoxGeometry",
  56032. this.parameters = {
  56033. width: e,
  56034. height: t,
  56035. depth: i,
  56036. widthSegments: r,
  56037. heightSegments: o,
  56038. depthSegments: a
  56039. },
  56040. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  56041. this.mergeVertices()
  56042. }
  56043. ,
  56044. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  56045. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  56046. n.CubeGeometry = n.BoxGeometry,
  56047. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  56048. function s(e, t, i) {
  56049. var n = 0;
  56050. return n += e * t * 2,
  56051. n += e * i * 2,
  56052. n += i * t * 2,
  56053. 4 * n
  56054. }
  56055. function l(e, t, i, r, o, a, s, l, h, u, I) {
  56056. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  56057. for (var L = O * b - _, D = 0; D < x; D++) {
  56058. var N = D * E - w;
  56059. P[e] = N * r,
  56060. P[t] = L * o,
  56061. P[i] = T,
  56062. p[m] = P.x,
  56063. p[m + 1] = P.y,
  56064. p[m + 2] = P.z,
  56065. P[e] = 0,
  56066. P[t] = 0,
  56067. P[i] = l > 0 ? 1 : -1,
  56068. f[m] = P.x,
  56069. f[m + 1] = P.y,
  56070. f[m + 2] = P.z,
  56071. g[v] = D / h,
  56072. g[v + 1] = 1 - O / u,
  56073. m += 3,
  56074. v += 2,
  56075. M += 1
  56076. }
  56077. for (O = 0; O < u; O++)
  56078. for (D = 0; D < h; D++) {
  56079. var B = y + D + x * O
  56080. , F = y + D + x * (O + 1)
  56081. , V = y + (D + 1) + x * (O + 1)
  56082. , U = y + (D + 1) + x * O;
  56083. d[A] = B,
  56084. d[A + 1] = F,
  56085. d[A + 2] = U,
  56086. d[A + 3] = F,
  56087. d[A + 4] = V,
  56088. d[A + 5] = U,
  56089. A += 6,
  56090. R += 6
  56091. }
  56092. c.addGroup(C, R, I),
  56093. C += R,
  56094. y += M
  56095. }
  56096. n.BufferGeometry.call(this),
  56097. this.type = "BoxBufferGeometry",
  56098. this.parameters = {
  56099. width: e,
  56100. height: t,
  56101. depth: i,
  56102. widthSegments: r,
  56103. heightSegments: o,
  56104. depthSegments: a
  56105. };
  56106. var c = this;
  56107. r = Math.floor(r) || 1,
  56108. o = Math.floor(o) || 1,
  56109. a = Math.floor(a) || 1;
  56110. var h = s(r, o, a)
  56111. , u = h / 4 * 6
  56112. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  56113. , p = new Float32Array(3 * h)
  56114. , f = new Float32Array(3 * h)
  56115. , g = new Float32Array(2 * h)
  56116. , m = 0
  56117. , v = 0
  56118. , A = 0
  56119. , y = 0
  56120. , C = 0;
  56121. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  56122. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  56123. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  56124. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  56125. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  56126. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  56127. this.setIndex(new n.BufferAttribute(d,1)),
  56128. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56129. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56130. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56131. }
  56132. ,
  56133. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56134. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  56135. n.CircleGeometry = function(e, t, i, r) {
  56136. n.Geometry.call(this),
  56137. this.type = "CircleGeometry",
  56138. this.parameters = {
  56139. radius: e,
  56140. segments: t,
  56141. thetaStart: i,
  56142. thetaLength: r
  56143. },
  56144. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  56145. }
  56146. ,
  56147. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  56148. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  56149. n.CircleBufferGeometry = function(e, t, i, r) {
  56150. n.BufferGeometry.call(this),
  56151. this.type = "CircleBufferGeometry",
  56152. this.parameters = {
  56153. radius: e,
  56154. segments: t,
  56155. thetaStart: i,
  56156. thetaLength: r
  56157. },
  56158. e = e || 50,
  56159. t = void 0 !== t ? Math.max(3, t) : 8,
  56160. i = void 0 !== i ? i : 0,
  56161. r = void 0 !== r ? r : 2 * Math.PI;
  56162. var o = t + 2
  56163. , a = new Float32Array(3 * o)
  56164. , s = new Float32Array(3 * o)
  56165. , l = new Float32Array(2 * o);
  56166. s[2] = 1,
  56167. l[0] = .5,
  56168. l[1] = .5;
  56169. for (var c = 0, h = 3, u = 2; c <= t; c++,
  56170. h += 3,
  56171. u += 2) {
  56172. var d = i + c / t * r;
  56173. a[h] = e * Math.cos(d),
  56174. a[h + 1] = e * Math.sin(d),
  56175. s[h + 2] = 1,
  56176. l[u] = (a[h] / e + 1) / 2,
  56177. l[u + 1] = (a[h + 1] / e + 1) / 2
  56178. }
  56179. for (var p = [], h = 1; h <= t; h++)
  56180. p.push(h, h + 1, 0);
  56181. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  56182. this.addAttribute("position", new n.BufferAttribute(a,3)),
  56183. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  56184. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  56185. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56186. }
  56187. ,
  56188. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56189. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56190. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  56191. function c() {
  56192. var e = (r + 1) * (o + 1);
  56193. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56194. e
  56195. }
  56196. function h() {
  56197. var e = r * o * 2 * 3;
  56198. return a === !1 && (e += 2 * r * 3),
  56199. e
  56200. }
  56201. function u() {
  56202. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56203. for (c = 0; c <= o; c++) {
  56204. var p = []
  56205. , f = c / o
  56206. , b = f * (t - e) + e;
  56207. for (a = 0; a <= r; a++) {
  56208. var w = a / r;
  56209. u.x = b * Math.sin(w * l + s),
  56210. u.y = -f * i + E,
  56211. u.z = b * Math.cos(w * l + s),
  56212. m.setXYZ(y, u.x, u.y, u.z),
  56213. h.copy(u),
  56214. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56215. h.z = Math.cos(w * l + s)),
  56216. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56217. v.setXYZ(y, h.x, h.y, h.z),
  56218. A.setXY(y, w, 1 - f),
  56219. p.push(y),
  56220. y++
  56221. }
  56222. I.push(p)
  56223. }
  56224. for (a = 0; a < r; a++)
  56225. for (c = 0; c < o; c++) {
  56226. var _ = I[c][a]
  56227. , T = I[c + 1][a]
  56228. , x = I[c + 1][a + 1]
  56229. , S = I[c][a + 1];
  56230. g.setX(C, _),
  56231. C++,
  56232. g.setX(C, T),
  56233. C++,
  56234. g.setX(C, S),
  56235. C++,
  56236. g.setX(C, T),
  56237. C++,
  56238. g.setX(C, x),
  56239. C++,
  56240. g.setX(C, S),
  56241. C++
  56242. }
  56243. }
  56244. function d(i) {
  56245. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56246. for (a = y,
  56247. o = 1; o <= r; o++)
  56248. m.setXYZ(y, 0, E * p, 0),
  56249. v.setXYZ(y, 0, p, 0),
  56250. i === !0 ? (h.x = o / r,
  56251. h.y = 0) : (h.x = (o - 1) / r,
  56252. h.y = 1),
  56253. A.setXY(y, h.x, h.y),
  56254. y++;
  56255. for (c = y,
  56256. o = 0; o <= r; o++) {
  56257. var f = o / r;
  56258. u.x = d * Math.sin(f * l + s),
  56259. u.y = E * p,
  56260. u.z = d * Math.cos(f * l + s),
  56261. m.setXYZ(y, u.x, u.y, u.z),
  56262. v.setXYZ(y, 0, p, 0),
  56263. A.setXY(y, f, i === !0 ? 1 : 0),
  56264. y++
  56265. }
  56266. for (o = 0; o < r; o++) {
  56267. var I = a + o
  56268. , b = c + o;
  56269. i === !0 ? (g.setX(C, b),
  56270. C++,
  56271. g.setX(C, b + 1),
  56272. C++,
  56273. g.setX(C, I),
  56274. C++) : (g.setX(C, b + 1),
  56275. C++,
  56276. g.setX(C, b),
  56277. C++,
  56278. g.setX(C, I),
  56279. C++)
  56280. }
  56281. }
  56282. n.BufferGeometry.call(this),
  56283. this.type = "CylinderBufferGeometry",
  56284. this.parameters = {
  56285. radiusTop: e,
  56286. radiusBottom: t,
  56287. height: i,
  56288. radialSegments: r,
  56289. heightSegments: o,
  56290. openEnded: a,
  56291. thetaStart: s,
  56292. thetaLength: l
  56293. },
  56294. e = void 0 !== e ? e : 20,
  56295. t = void 0 !== t ? t : 20,
  56296. i = void 0 !== i ? i : 100,
  56297. r = Math.floor(r) || 8,
  56298. o = Math.floor(o) || 1,
  56299. a = void 0 !== a && a,
  56300. s = void 0 !== s ? s : 0,
  56301. l = void 0 !== l ? l : 2 * Math.PI;
  56302. var p = c()
  56303. , f = h()
  56304. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56305. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56306. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56307. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56308. , y = 0
  56309. , C = 0
  56310. , I = []
  56311. , E = i / 2;
  56312. u(),
  56313. a === !1 && (e > 0 && d(!0),
  56314. t > 0 && d(!1)),
  56315. this.setIndex(g),
  56316. this.addAttribute("position", m),
  56317. this.addAttribute("normal", v),
  56318. this.addAttribute("uv", A)
  56319. }
  56320. ,
  56321. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56322. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56323. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56324. n.Geometry.call(this),
  56325. this.type = "CylinderGeometry",
  56326. this.parameters = {
  56327. radiusTop: e,
  56328. radiusBottom: t,
  56329. height: i,
  56330. radialSegments: r,
  56331. heightSegments: o,
  56332. openEnded: a,
  56333. thetaStart: s,
  56334. thetaLength: l
  56335. },
  56336. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56337. this.mergeVertices()
  56338. }
  56339. ,
  56340. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56341. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56342. n.EdgesGeometry = function(e, t) {
  56343. function i(e, t) {
  56344. return e - t
  56345. }
  56346. n.BufferGeometry.call(this),
  56347. t = void 0 !== t ? t : 1;
  56348. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56349. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56350. r.fromBufferGeometry(e)) : r = e.clone(),
  56351. r.mergeVertices(),
  56352. r.computeFaceNormals();
  56353. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56354. for (var p = h[u], f = 0; f < 3; f++) {
  56355. a[0] = p[l[f]],
  56356. a[1] = p[l[(f + 1) % 3]],
  56357. a.sort(i);
  56358. var g = a.toString();
  56359. void 0 === s[g] ? s[g] = {
  56360. vert1: a[0],
  56361. vert2: a[1],
  56362. face1: u,
  56363. face2: void 0
  56364. } : s[g].face2 = u
  56365. }
  56366. var m = [];
  56367. for (var g in s) {
  56368. var v = s[g];
  56369. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56370. var A = c[v.vert1];
  56371. m.push(A.x),
  56372. m.push(A.y),
  56373. m.push(A.z),
  56374. A = c[v.vert2],
  56375. m.push(A.x),
  56376. m.push(A.y),
  56377. m.push(A.z)
  56378. }
  56379. }
  56380. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56381. }
  56382. ,
  56383. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56384. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56385. n.ExtrudeGeometry = function(e, t) {
  56386. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56387. this.type = "ExtrudeGeometry",
  56388. e = Array.isArray(e) ? e : [e],
  56389. this.addShapeList(e, t),
  56390. void this.computeFaceNormals())
  56391. }
  56392. ;
  56393. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56394. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56395. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56396. for (var i = e.length, n = 0; n < i; n++) {
  56397. var r = e[n];
  56398. this.addShape(r, t)
  56399. }
  56400. }
  56401. ,
  56402. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56403. function i(e, t, i) {
  56404. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56405. t.clone().multiplyScalar(i).add(e)
  56406. }
  56407. function r(e, t, i) {
  56408. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56409. if (Math.abs(d) > Number.EPSILON) {
  56410. var p = Math.sqrt(u)
  56411. , f = Math.sqrt(c * c + h * h)
  56412. , g = t.x - l / p
  56413. , m = t.y + s / p
  56414. , v = i.x - h / f
  56415. , A = i.y + c / f
  56416. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56417. r = g + s * y - e.x,
  56418. o = m + l * y - e.y;
  56419. var C = r * r + o * o;
  56420. if (C <= 2)
  56421. return new n.Vector2(r,o);
  56422. a = Math.sqrt(C / 2)
  56423. } else {
  56424. var I = !1;
  56425. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56426. I ? (r = -l,
  56427. o = s,
  56428. a = Math.sqrt(u)) : (r = s,
  56429. o = l,
  56430. a = Math.sqrt(u / 2))
  56431. }
  56432. return new n.Vector2(r / a,o / a)
  56433. }
  56434. function o() {
  56435. if (C) {
  56436. var e = 0
  56437. , t = z * e;
  56438. for (Y = 0; Y < W; Y++)
  56439. G = N[Y],
  56440. c(G[2] + t, G[1] + t, G[0] + t);
  56441. for (e = E + 2 * y,
  56442. t = z * e,
  56443. Y = 0; Y < W; Y++)
  56444. G = N[Y],
  56445. c(G[0] + t, G[1] + t, G[2] + t)
  56446. } else {
  56447. for (Y = 0; Y < W; Y++)
  56448. G = N[Y],
  56449. c(G[2], G[1], G[0]);
  56450. for (Y = 0; Y < W; Y++)
  56451. G = N[Y],
  56452. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56453. }
  56454. }
  56455. function a() {
  56456. var e = 0;
  56457. for (s(B, e),
  56458. e += B.length,
  56459. x = 0,
  56460. S = L.length; x < S; x++)
  56461. T = L[x],
  56462. s(T, e),
  56463. e += T.length
  56464. }
  56465. function s(e, t) {
  56466. var i, n;
  56467. for (Y = e.length; --Y >= 0; ) {
  56468. i = Y,
  56469. n = Y - 1,
  56470. n < 0 && (n = e.length - 1);
  56471. var r = 0
  56472. , o = E + 2 * y;
  56473. for (r = 0; r < o; r++) {
  56474. var a = z * r
  56475. , s = z * (r + 1)
  56476. , l = t + i + a
  56477. , c = t + n + a
  56478. , u = t + n + s
  56479. , d = t + i + s;
  56480. h(l, c, u, d, e, r, o, i, n)
  56481. }
  56482. }
  56483. }
  56484. function l(e, t, i) {
  56485. M.vertices.push(new n.Vector3(e,t,i))
  56486. }
  56487. function c(e, t, i) {
  56488. e += R,
  56489. t += R,
  56490. i += R,
  56491. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56492. var r = _.generateTopUV(M, e, t, i);
  56493. M.faceVertexUvs[0].push(r)
  56494. }
  56495. function h(e, t, i, r, o, a, s, l, c) {
  56496. e += R,
  56497. t += R,
  56498. i += R,
  56499. r += R,
  56500. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56501. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56502. var h = _.generateSideWallUV(M, e, t, i, r);
  56503. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56504. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56505. }
  56506. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56507. b && (u = b.getSpacedPoints(E),
  56508. w = !0,
  56509. C = !1,
  56510. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56511. p = new n.Vector3,
  56512. f = new n.Vector3,
  56513. g = new n.Vector3),
  56514. C || (y = 0,
  56515. v = 0,
  56516. A = 0);
  56517. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56518. if (D) {
  56519. for (O = O.reverse(),
  56520. x = 0,
  56521. S = L.length; x < S; x++)
  56522. T = L[x],
  56523. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56524. D = !1
  56525. }
  56526. var N = n.ShapeUtils.triangulateShape(O, L)
  56527. , B = O;
  56528. for (x = 0,
  56529. S = L.length; x < S; x++)
  56530. T = L[x],
  56531. O = O.concat(T);
  56532. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56533. Z++,
  56534. q++)
  56535. Z === X && (Z = 0),
  56536. q === X && (q = 0),
  56537. j[Y] = r(B[Y], B[Z], B[q]);
  56538. var K, Q = [], J = j.concat();
  56539. for (x = 0,
  56540. S = L.length; x < S; x++) {
  56541. for (T = L[x],
  56542. K = [],
  56543. Y = 0,
  56544. X = T.length,
  56545. Z = X - 1,
  56546. q = Y + 1; Y < X; Y++,
  56547. Z++,
  56548. q++)
  56549. Z === X && (Z = 0),
  56550. q === X && (q = 0),
  56551. K[Y] = r(T[Y], T[Z], T[q]);
  56552. Q.push(K),
  56553. J = J.concat(K)
  56554. }
  56555. for (F = 0; F < y; F++) {
  56556. for (U = F / y,
  56557. k = v * (1 - U),
  56558. V = A * Math.sin(U * Math.PI / 2),
  56559. Y = 0,
  56560. X = B.length; Y < X; Y++)
  56561. H = i(B[Y], j[Y], V),
  56562. l(H.x, H.y, -k);
  56563. for (x = 0,
  56564. S = L.length; x < S; x++)
  56565. for (T = L[x],
  56566. K = Q[x],
  56567. Y = 0,
  56568. X = T.length; Y < X; Y++)
  56569. H = i(T[Y], K[Y], V),
  56570. l(H.x, H.y, -k)
  56571. }
  56572. for (V = A,
  56573. Y = 0; Y < z; Y++)
  56574. H = C ? i(O[Y], J[Y], V) : O[Y],
  56575. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56576. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56577. g.copy(u[0]).add(f).add(p),
  56578. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56579. var $;
  56580. for ($ = 1; $ <= E; $++)
  56581. for (Y = 0; Y < z; Y++)
  56582. H = C ? i(O[Y], J[Y], V) : O[Y],
  56583. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56584. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56585. g.copy(u[$]).add(f).add(p),
  56586. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56587. for (F = y - 1; F >= 0; F--) {
  56588. for (U = F / y,
  56589. k = v * (1 - U),
  56590. V = A * Math.sin(U * Math.PI / 2),
  56591. Y = 0,
  56592. X = B.length; Y < X; Y++)
  56593. H = i(B[Y], j[Y], V),
  56594. l(H.x, H.y, m + k);
  56595. for (x = 0,
  56596. S = L.length; x < S; x++)
  56597. for (T = L[x],
  56598. K = Q[x],
  56599. Y = 0,
  56600. X = T.length; Y < X; Y++)
  56601. H = i(T[Y], K[Y], V),
  56602. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56603. }
  56604. o(),
  56605. a()
  56606. }
  56607. ,
  56608. n.ExtrudeGeometry.WorldUVGenerator = {
  56609. generateTopUV: function(e, t, i, r) {
  56610. var o = e.vertices
  56611. , a = o[t]
  56612. , s = o[i]
  56613. , l = o[r];
  56614. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56615. },
  56616. generateSideWallUV: function(e, t, i, r, o) {
  56617. var a = e.vertices
  56618. , s = a[t]
  56619. , l = a[i]
  56620. , c = a[r]
  56621. , h = a[o];
  56622. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56623. }
  56624. },
  56625. n.ShapeGeometry = function(e, t) {
  56626. n.Geometry.call(this),
  56627. this.type = "ShapeGeometry",
  56628. Array.isArray(e) === !1 && (e = [e]),
  56629. this.addShapeList(e, t),
  56630. this.computeFaceNormals()
  56631. }
  56632. ,
  56633. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56634. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56635. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56636. for (var i = 0, n = e.length; i < n; i++)
  56637. this.addShape(e[i], t);
  56638. return this
  56639. }
  56640. ,
  56641. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56642. void 0 === t && (t = {});
  56643. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56644. if (p) {
  56645. for (u = u.reverse(),
  56646. i = 0,
  56647. r = d.length; i < r; i++)
  56648. o = d[i],
  56649. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56650. p = !1
  56651. }
  56652. var f = n.ShapeUtils.triangulateShape(u, d);
  56653. for (i = 0,
  56654. r = d.length; i < r; i++)
  56655. o = d[i],
  56656. u = u.concat(o);
  56657. var g, m, v = u.length, A = f.length;
  56658. for (i = 0; i < v; i++)
  56659. g = u[i],
  56660. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56661. for (i = 0; i < A; i++) {
  56662. m = f[i];
  56663. var y = m[0] + c
  56664. , C = m[1] + c
  56665. , I = m[2] + c;
  56666. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56667. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56668. }
  56669. }
  56670. ,
  56671. n.LatheBufferGeometry = function(e, t, i, r) {
  56672. n.BufferGeometry.call(this),
  56673. this.type = "LatheBufferGeometry",
  56674. this.parameters = {
  56675. points: e,
  56676. segments: t,
  56677. phiStart: i,
  56678. phiLength: r
  56679. },
  56680. t = Math.floor(t) || 12,
  56681. i = i || 0,
  56682. r = r || 2 * Math.PI,
  56683. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56684. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56685. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56686. for (a = 0; a <= t; a++) {
  56687. var A = i + a * g * r
  56688. , y = Math.sin(A)
  56689. , C = Math.cos(A);
  56690. for (s = 0; s <= e.length - 1; s++)
  56691. m.x = e[s].x * y,
  56692. m.y = e[s].y,
  56693. m.z = e[s].x * C,
  56694. u.setXYZ(p, m.x, m.y, m.z),
  56695. v.x = a / t,
  56696. v.y = s / (e.length - 1),
  56697. d.setXY(p, v.x, v.y),
  56698. p++
  56699. }
  56700. for (a = 0; a < t; a++)
  56701. for (s = 0; s < e.length - 1; s++) {
  56702. o = s + a * e.length;
  56703. var I = o
  56704. , E = o + e.length
  56705. , b = o + e.length + 1
  56706. , w = o + 1;
  56707. h.setX(f, I),
  56708. f++,
  56709. h.setX(f, E),
  56710. f++,
  56711. h.setX(f, w),
  56712. f++,
  56713. h.setX(f, E),
  56714. f++,
  56715. h.setX(f, b),
  56716. f++,
  56717. h.setX(f, w),
  56718. f++
  56719. }
  56720. if (this.setIndex(h),
  56721. this.addAttribute("position", u),
  56722. this.addAttribute("uv", d),
  56723. this.computeVertexNormals(),
  56724. r === 2 * Math.PI) {
  56725. var _ = this.attributes.normal.array
  56726. , T = new n.Vector3
  56727. , x = new n.Vector3
  56728. , S = new n.Vector3;
  56729. for (o = t * e.length * 3,
  56730. a = 0,
  56731. s = 0; a < e.length; a++,
  56732. s += 3)
  56733. T.x = _[s + 0],
  56734. T.y = _[s + 1],
  56735. T.z = _[s + 2],
  56736. x.x = _[o + s + 0],
  56737. x.y = _[o + s + 1],
  56738. x.z = _[o + s + 2],
  56739. S.addVectors(T, x).normalize(),
  56740. _[s + 0] = _[o + s + 0] = S.x,
  56741. _[s + 1] = _[o + s + 1] = S.y,
  56742. _[s + 2] = _[o + s + 2] = S.z
  56743. }
  56744. }
  56745. ,
  56746. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56747. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56748. n.LatheGeometry = function(e, t, i, r) {
  56749. n.Geometry.call(this),
  56750. this.type = "LatheGeometry",
  56751. this.parameters = {
  56752. points: e,
  56753. segments: t,
  56754. phiStart: i,
  56755. phiLength: r
  56756. },
  56757. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56758. this.mergeVertices()
  56759. }
  56760. ,
  56761. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56762. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56763. n.PlaneGeometry = function(e, t, i, r) {
  56764. n.Geometry.call(this),
  56765. this.type = "PlaneGeometry",
  56766. this.parameters = {
  56767. width: e,
  56768. height: t,
  56769. widthSegments: i,
  56770. heightSegments: r
  56771. },
  56772. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56773. }
  56774. ,
  56775. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56776. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56777. n.PlaneBufferGeometry = function(e, t, i, r) {
  56778. n.BufferGeometry.call(this),
  56779. this.type = "PlaneBufferGeometry",
  56780. this.parameters = {
  56781. width: e,
  56782. height: t,
  56783. widthSegments: i,
  56784. heightSegments: r
  56785. };
  56786. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56787. for (var y = A * d - a, C = 0; C < c; C++) {
  56788. var I = C * u - o;
  56789. p[m] = I,
  56790. p[m + 1] = -y,
  56791. f[m + 2] = 1,
  56792. g[v] = C / s,
  56793. g[v + 1] = 1 - A / l,
  56794. m += 3,
  56795. v += 2
  56796. }
  56797. m = 0;
  56798. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56799. for (var C = 0; C < s; C++) {
  56800. var b = C + c * A
  56801. , w = C + c * (A + 1)
  56802. , _ = C + 1 + c * (A + 1)
  56803. , T = C + 1 + c * A;
  56804. E[m] = b,
  56805. E[m + 1] = w,
  56806. E[m + 2] = T,
  56807. E[m + 3] = w,
  56808. E[m + 4] = _,
  56809. E[m + 5] = T,
  56810. m += 6
  56811. }
  56812. this.setIndex(new n.BufferAttribute(E,1)),
  56813. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56814. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56815. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56816. }
  56817. ,
  56818. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56819. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56820. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56821. n.BufferGeometry.call(this),
  56822. this.type = "RingBufferGeometry",
  56823. this.parameters = {
  56824. innerRadius: e,
  56825. outerRadius: t,
  56826. thetaSegments: i,
  56827. phiSegments: r,
  56828. thetaStart: o,
  56829. thetaLength: a
  56830. },
  56831. e = e || 20,
  56832. t = t || 50,
  56833. o = void 0 !== o ? o : 0,
  56834. a = void 0 !== a ? a : 2 * Math.PI,
  56835. i = void 0 !== i ? Math.max(3, i) : 8,
  56836. r = void 0 !== r ? Math.max(1, r) : 1;
  56837. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56838. for (l = 0; l <= r; l++) {
  56839. for (c = 0; c <= i; c++)
  56840. s = o + c / i * a,
  56841. C.x = A * Math.cos(s),
  56842. C.y = A * Math.sin(s),
  56843. p.setXYZ(m, C.x, C.y, C.z),
  56844. f.setXYZ(m, 0, 0, 1),
  56845. I.x = (C.x / t + 1) / 2,
  56846. I.y = (C.y / t + 1) / 2,
  56847. g.setXY(m, I.x, I.y),
  56848. m++;
  56849. A += y
  56850. }
  56851. for (l = 0; l < r; l++) {
  56852. var E = l * (i + 1);
  56853. for (c = 0; c < i; c++) {
  56854. s = c + E;
  56855. var b = s
  56856. , w = s + i + 1
  56857. , _ = s + i + 2
  56858. , T = s + 1;
  56859. d.setX(v, b),
  56860. v++,
  56861. d.setX(v, w),
  56862. v++,
  56863. d.setX(v, _),
  56864. v++,
  56865. d.setX(v, b),
  56866. v++,
  56867. d.setX(v, _),
  56868. v++,
  56869. d.setX(v, T),
  56870. v++
  56871. }
  56872. }
  56873. this.setIndex(d),
  56874. this.addAttribute("position", p),
  56875. this.addAttribute("normal", f),
  56876. this.addAttribute("uv", g)
  56877. }
  56878. ,
  56879. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56880. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56881. n.RingGeometry = function(e, t, i, r, o, a) {
  56882. n.Geometry.call(this),
  56883. this.type = "RingGeometry",
  56884. this.parameters = {
  56885. innerRadius: e,
  56886. outerRadius: t,
  56887. thetaSegments: i,
  56888. phiSegments: r,
  56889. thetaStart: o,
  56890. thetaLength: a
  56891. },
  56892. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56893. }
  56894. ,
  56895. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56896. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56897. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56898. n.Geometry.call(this),
  56899. this.type = "SphereGeometry",
  56900. this.parameters = {
  56901. radius: e,
  56902. widthSegments: t,
  56903. heightSegments: i,
  56904. phiStart: r,
  56905. phiLength: o,
  56906. thetaStart: a,
  56907. thetaLength: s
  56908. },
  56909. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56910. }
  56911. ,
  56912. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56913. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56914. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56915. n.BufferGeometry.call(this),
  56916. this.type = "SphereBufferGeometry",
  56917. this.parameters = {
  56918. radius: e,
  56919. widthSegments: t,
  56920. heightSegments: i,
  56921. phiStart: r,
  56922. phiLength: o,
  56923. thetaStart: a,
  56924. thetaLength: s
  56925. },
  56926. e = e || 50,
  56927. t = Math.max(3, Math.floor(t) || 8),
  56928. i = Math.max(2, Math.floor(i) || 6),
  56929. r = void 0 !== r ? r : 0,
  56930. o = void 0 !== o ? o : 2 * Math.PI,
  56931. a = void 0 !== a ? a : 0,
  56932. s = void 0 !== s ? s : Math.PI;
  56933. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56934. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56935. var C = y / t
  56936. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56937. , E = e * Math.cos(a + A * s)
  56938. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56939. g.set(I, E, b).normalize(),
  56940. h.setXYZ(p, I, E, b),
  56941. u.setXYZ(p, g.x, g.y, g.z),
  56942. d.setXY(p, C, 1 - A),
  56943. v.push(p),
  56944. p++
  56945. }
  56946. f.push(v)
  56947. }
  56948. for (var w = [], m = 0; m < i; m++)
  56949. for (var y = 0; y < t; y++) {
  56950. var _ = f[m][y + 1]
  56951. , T = f[m][y]
  56952. , x = f[m + 1][y]
  56953. , S = f[m + 1][y + 1];
  56954. (0 !== m || a > 0) && w.push(_, T, S),
  56955. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56956. }
  56957. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56958. this.addAttribute("position", h),
  56959. this.addAttribute("normal", u),
  56960. this.addAttribute("uv", d),
  56961. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56962. }
  56963. ,
  56964. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56965. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56966. n.TextGeometry = function(e, t) {
  56967. t = t || {};
  56968. var i = t.font;
  56969. if (i instanceof n.Font == !1)
  56970. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56971. new n.Geometry;
  56972. var r = i.generateShapes(e, t.size, t.curveSegments);
  56973. t.amount = void 0 !== t.height ? t.height : 50,
  56974. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56975. void 0 === t.bevelSize && (t.bevelSize = 8),
  56976. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56977. n.ExtrudeGeometry.call(this, r, t),
  56978. this.type = "TextGeometry"
  56979. }
  56980. ,
  56981. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56982. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56983. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56984. n.BufferGeometry.call(this),
  56985. this.type = "TorusBufferGeometry",
  56986. this.parameters = {
  56987. radius: e,
  56988. tube: t,
  56989. radialSegments: i,
  56990. tubularSegments: r,
  56991. arc: o
  56992. },
  56993. e = e || 100,
  56994. t = t || 40,
  56995. i = Math.floor(i) || 8,
  56996. r = Math.floor(r) || 6,
  56997. o = o || 2 * Math.PI;
  56998. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56999. for (a = 0; a <= i; a++)
  57000. for (s = 0; s <= r; s++) {
  57001. var C = s / r * o
  57002. , I = a / i * Math.PI * 2;
  57003. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  57004. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  57005. A.z = t * Math.sin(I),
  57006. u[f] = A.x,
  57007. u[f + 1] = A.y,
  57008. u[f + 2] = A.z,
  57009. v.x = e * Math.cos(C),
  57010. v.y = e * Math.sin(C),
  57011. y.subVectors(A, v).normalize(),
  57012. d[f] = y.x,
  57013. d[f + 1] = y.y,
  57014. d[f + 2] = y.z,
  57015. p[g] = s / r,
  57016. p[g + 1] = a / i,
  57017. f += 3,
  57018. g += 2
  57019. }
  57020. for (a = 1; a <= i; a++)
  57021. for (s = 1; s <= r; s++) {
  57022. var E = (r + 1) * a + s - 1
  57023. , b = (r + 1) * (a - 1) + s - 1
  57024. , w = (r + 1) * (a - 1) + s
  57025. , _ = (r + 1) * a + s;
  57026. h[m] = E,
  57027. h[m + 1] = b,
  57028. h[m + 2] = _,
  57029. h[m + 3] = b,
  57030. h[m + 4] = w,
  57031. h[m + 5] = _,
  57032. m += 6
  57033. }
  57034. this.setIndex(new n.BufferAttribute(h,1)),
  57035. this.addAttribute("position", new n.BufferAttribute(u,3)),
  57036. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  57037. this.addAttribute("uv", new n.BufferAttribute(p,2))
  57038. }
  57039. ,
  57040. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57041. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  57042. n.TorusGeometry = function(e, t, i, r, o) {
  57043. n.Geometry.call(this),
  57044. this.type = "TorusGeometry",
  57045. this.parameters = {
  57046. radius: e,
  57047. tube: t,
  57048. radialSegments: i,
  57049. tubularSegments: r,
  57050. arc: o
  57051. },
  57052. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  57053. }
  57054. ,
  57055. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  57056. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  57057. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  57058. function s(e, t, i, n, r) {
  57059. var o = Math.cos(e)
  57060. , a = Math.sin(e)
  57061. , s = i / t * e
  57062. , l = Math.cos(s);
  57063. r.x = n * (2 + l) * .5 * o,
  57064. r.y = n * (2 + l) * a * .5,
  57065. r.z = n * Math.sin(s) * .5
  57066. }
  57067. n.BufferGeometry.call(this),
  57068. this.type = "TorusKnotBufferGeometry",
  57069. this.parameters = {
  57070. radius: e,
  57071. tube: t,
  57072. tubularSegments: i,
  57073. radialSegments: r,
  57074. p: o,
  57075. q: a
  57076. },
  57077. e = e || 100,
  57078. t = t || 40,
  57079. i = Math.floor(i) || 64,
  57080. r = Math.floor(r) || 8,
  57081. o = o || 2,
  57082. a = a || 3;
  57083. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  57084. for (l = 0; l <= i; ++l) {
  57085. var T = l / i * o * Math.PI * 2;
  57086. for (s(T, o, a, e, I),
  57087. s(T + .01, o, a, e, E),
  57088. w.subVectors(E, I),
  57089. _.addVectors(E, I),
  57090. b.crossVectors(w, _),
  57091. _.crossVectors(b, w),
  57092. b.normalize(),
  57093. _.normalize(),
  57094. c = 0; c <= r; ++c) {
  57095. var x = c / r * Math.PI * 2
  57096. , S = -t * Math.cos(x)
  57097. , M = t * Math.sin(x);
  57098. A.x = I.x + (S * _.x + M * b.x),
  57099. A.y = I.y + (S * _.y + M * b.y),
  57100. A.z = I.z + (S * _.z + M * b.z),
  57101. p.setXYZ(m, A.x, A.y, A.z),
  57102. y.subVectors(A, I).normalize(),
  57103. f.setXYZ(m, y.x, y.y, y.z),
  57104. C.x = l / i,
  57105. C.y = c / r,
  57106. g.setXY(m, C.x, C.y),
  57107. m++
  57108. }
  57109. }
  57110. for (c = 1; c <= i; c++)
  57111. for (l = 1; l <= r; l++) {
  57112. var R = (r + 1) * (c - 1) + (l - 1)
  57113. , P = (r + 1) * c + (l - 1)
  57114. , O = (r + 1) * c + l
  57115. , L = (r + 1) * (c - 1) + l;
  57116. d.setX(v, R),
  57117. v++,
  57118. d.setX(v, P),
  57119. v++,
  57120. d.setX(v, L),
  57121. v++,
  57122. d.setX(v, P),
  57123. v++,
  57124. d.setX(v, O),
  57125. v++,
  57126. d.setX(v, L),
  57127. v++
  57128. }
  57129. this.setIndex(d),
  57130. this.addAttribute("position", p),
  57131. this.addAttribute("normal", f),
  57132. this.addAttribute("uv", g)
  57133. }
  57134. ,
  57135. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57136. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  57137. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  57138. n.Geometry.call(this),
  57139. this.type = "TorusKnotGeometry",
  57140. this.parameters = {
  57141. radius: e,
  57142. tube: t,
  57143. tubularSegments: i,
  57144. radialSegments: r,
  57145. p: o,
  57146. q: a
  57147. },
  57148. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  57149. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  57150. this.mergeVertices()
  57151. }
  57152. ,
  57153. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  57154. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  57155. n.TubeGeometry = function(e, t, i, r, o, a) {
  57156. function s(e, t, i) {
  57157. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  57158. }
  57159. n.Geometry.call(this),
  57160. this.type = "TubeGeometry",
  57161. this.parameters = {
  57162. path: e,
  57163. segments: t,
  57164. radius: i,
  57165. radialSegments: r,
  57166. closed: o,
  57167. taper: a
  57168. },
  57169. t = t || 64,
  57170. i = i || 1,
  57171. r = r || 8,
  57172. o = o || !1,
  57173. a = a || n.TubeGeometry.NoTaper;
  57174. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  57175. for (this.tangents = D,
  57176. this.normals = N,
  57177. this.binormals = B,
  57178. v = 0; v < P; v++)
  57179. for (M[v] = [],
  57180. u = v / (P - 1),
  57181. m = e.getPointAt(u),
  57182. l = D[v],
  57183. c = N[v],
  57184. h = B[v],
  57185. p = i * a(u),
  57186. A = 0; A < r; A++)
  57187. d = A / r * 2 * Math.PI,
  57188. f = -p * Math.cos(d),
  57189. g = p * Math.sin(d),
  57190. O.copy(m),
  57191. O.x += f * c.x + g * h.x,
  57192. O.y += f * c.y + g * h.y,
  57193. O.z += f * c.z + g * h.z,
  57194. M[v][A] = s(O.x, O.y, O.z);
  57195. for (v = 0; v < t; v++)
  57196. for (A = 0; A < r; A++)
  57197. y = o ? (v + 1) % t : v + 1,
  57198. C = (A + 1) % r,
  57199. I = M[v][A],
  57200. E = M[y][A],
  57201. b = M[y][C],
  57202. w = M[v][C],
  57203. _ = new n.Vector2(v / t,A / r),
  57204. T = new n.Vector2((v + 1) / t,A / r),
  57205. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  57206. S = new n.Vector2(v / t,(A + 1) / r),
  57207. this.faces.push(new n.Face3(I,E,w)),
  57208. this.faceVertexUvs[0].push([_, T, S]),
  57209. this.faces.push(new n.Face3(E,b,w)),
  57210. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57211. this.computeFaceNormals(),
  57212. this.computeVertexNormals()
  57213. }
  57214. ,
  57215. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57216. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57217. n.TubeGeometry.NoTaper = function(e) {
  57218. return 1
  57219. }
  57220. ,
  57221. n.TubeGeometry.SinusoidalTaper = function(e) {
  57222. return Math.sin(Math.PI * e)
  57223. }
  57224. ,
  57225. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  57226. function r() {
  57227. f[0] = new n.Vector3,
  57228. g[0] = new n.Vector3,
  57229. a = Number.MAX_VALUE,
  57230. s = Math.abs(p[0].x),
  57231. l = Math.abs(p[0].y),
  57232. c = Math.abs(p[0].z),
  57233. s <= a && (a = s,
  57234. d.set(1, 0, 0)),
  57235. l <= a && (a = l,
  57236. d.set(0, 1, 0)),
  57237. c <= a && d.set(0, 0, 1),
  57238. m.crossVectors(p[0], d).normalize(),
  57239. f[0].crossVectors(p[0], m),
  57240. g[0].crossVectors(p[0], f[0])
  57241. }
  57242. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57243. for (this.tangents = p,
  57244. this.normals = f,
  57245. this.binormals = g,
  57246. h = 0; h < A; h++)
  57247. u = h / (A - 1),
  57248. p[h] = e.getTangentAt(u),
  57249. p[h].normalize();
  57250. for (r(),
  57251. h = 1; h < A; h++)
  57252. f[h] = f[h - 1].clone(),
  57253. g[h] = g[h - 1].clone(),
  57254. m.crossVectors(p[h - 1], p[h]),
  57255. m.length() > Number.EPSILON && (m.normalize(),
  57256. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57257. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57258. g[h].crossVectors(p[h], f[h]);
  57259. if (i)
  57260. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57261. o /= A - 1,
  57262. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57263. h = 1; h < A; h++)
  57264. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57265. g[h].crossVectors(p[h], f[h])
  57266. }
  57267. ,
  57268. n.PolyhedronGeometry = function(e, t, i, r) {
  57269. function o(e) {
  57270. var t = e.normalize().clone();
  57271. t.index = u.vertices.push(t) - 1;
  57272. var i = l(e) / 2 / Math.PI + .5
  57273. , r = c(e) / Math.PI + .5;
  57274. return t.uv = new n.Vector2(i,1 - r),
  57275. t
  57276. }
  57277. function a(e, t, i, r) {
  57278. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57279. u.faces.push(o),
  57280. C.copy(e).add(t).add(i).divideScalar(3);
  57281. var a = l(C);
  57282. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57283. }
  57284. function s(e, t) {
  57285. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57286. l[h] = [];
  57287. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57288. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57289. }
  57290. for (var h = 0; h < i; h++)
  57291. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57292. var m = Math.floor(g / 2);
  57293. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57294. }
  57295. }
  57296. function l(e) {
  57297. return Math.atan2(e.z, -e.x)
  57298. }
  57299. function c(e) {
  57300. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57301. }
  57302. function h(e, t, i) {
  57303. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57304. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57305. e.clone()
  57306. }
  57307. n.Geometry.call(this),
  57308. this.type = "PolyhedronGeometry",
  57309. this.parameters = {
  57310. vertices: e,
  57311. indices: t,
  57312. radius: i,
  57313. detail: r
  57314. },
  57315. i = i || 1,
  57316. r = r || 0;
  57317. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57318. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57319. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57320. m++) {
  57321. var v = f[t[d]]
  57322. , A = f[t[d + 1]]
  57323. , y = f[t[d + 2]];
  57324. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57325. }
  57326. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57327. s(g[d], r);
  57328. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57329. var I = this.faceVertexUvs[0][d]
  57330. , E = I[0].x
  57331. , b = I[1].x
  57332. , w = I[2].x
  57333. , _ = Math.max(E, b, w)
  57334. , T = Math.min(E, b, w);
  57335. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57336. b < .2 && (I[1].x += 1),
  57337. w < .2 && (I[2].x += 1))
  57338. }
  57339. for (var d = 0, p = this.vertices.length; d < p; d++)
  57340. this.vertices[d].multiplyScalar(i);
  57341. this.mergeVertices(),
  57342. this.computeFaceNormals(),
  57343. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57344. }
  57345. ,
  57346. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57347. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57348. n.DodecahedronGeometry = function(e, t) {
  57349. var i = (1 + Math.sqrt(5)) / 2
  57350. , r = 1 / i
  57351. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57352. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57353. n.PolyhedronGeometry.call(this, o, a, e, t),
  57354. this.type = "DodecahedronGeometry",
  57355. this.parameters = {
  57356. radius: e,
  57357. detail: t
  57358. }
  57359. }
  57360. ,
  57361. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57362. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57363. n.IcosahedronGeometry = function(e, t) {
  57364. var i = (1 + Math.sqrt(5)) / 2
  57365. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57366. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57367. n.PolyhedronGeometry.call(this, r, o, e, t),
  57368. this.type = "IcosahedronGeometry",
  57369. this.parameters = {
  57370. radius: e,
  57371. detail: t
  57372. }
  57373. }
  57374. ,
  57375. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57376. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57377. n.OctahedronGeometry = function(e, t) {
  57378. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57379. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57380. n.PolyhedronGeometry.call(this, i, r, e, t),
  57381. this.type = "OctahedronGeometry",
  57382. this.parameters = {
  57383. radius: e,
  57384. detail: t
  57385. }
  57386. }
  57387. ,
  57388. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57389. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57390. n.TetrahedronGeometry = function(e, t) {
  57391. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57392. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57393. n.PolyhedronGeometry.call(this, i, r, e, t),
  57394. this.type = "TetrahedronGeometry",
  57395. this.parameters = {
  57396. radius: e,
  57397. detail: t
  57398. }
  57399. }
  57400. ,
  57401. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57402. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57403. n.ParametricGeometry = function(e, t, i) {
  57404. n.Geometry.call(this),
  57405. this.type = "ParametricGeometry",
  57406. this.parameters = {
  57407. func: e,
  57408. slices: t,
  57409. stacks: i
  57410. };
  57411. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57412. for (r = 0; r <= i; r++)
  57413. for (l = r / i,
  57414. o = 0; o <= t; o++)
  57415. s = o / t,
  57416. a = e(s, l),
  57417. c.push(a);
  57418. var p, f, g, m, v, A, y, C;
  57419. for (r = 0; r < i; r++)
  57420. for (o = 0; o < t; o++)
  57421. p = r * d + o,
  57422. f = r * d + o + 1,
  57423. g = (r + 1) * d + o + 1,
  57424. m = (r + 1) * d + o,
  57425. v = new n.Vector2(o / t,r / i),
  57426. A = new n.Vector2((o + 1) / t,r / i),
  57427. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57428. C = new n.Vector2(o / t,(r + 1) / i),
  57429. h.push(new n.Face3(p,f,m)),
  57430. u.push([v, A, C]),
  57431. h.push(new n.Face3(f,g,m)),
  57432. u.push([A.clone(), y, C.clone()]);
  57433. this.computeFaceNormals(),
  57434. this.computeVertexNormals()
  57435. }
  57436. ,
  57437. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57438. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57439. n.WireframeGeometry = function(e) {
  57440. function t(e, t) {
  57441. return e - t
  57442. }
  57443. n.BufferGeometry.call(this);
  57444. var i = [0, 0]
  57445. , r = {}
  57446. , o = ["a", "b", "c"];
  57447. if (e instanceof n.Geometry) {
  57448. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57449. for (var d = s[h], p = 0; p < 3; p++) {
  57450. i[0] = d[o[p]],
  57451. i[1] = d[o[(p + 1) % 3]],
  57452. i.sort(t);
  57453. var f = i.toString();
  57454. void 0 === r[f] && (c[2 * l] = i[0],
  57455. c[2 * l + 1] = i[1],
  57456. r[f] = !0,
  57457. l++)
  57458. }
  57459. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57460. for (var p = 0; p < 2; p++) {
  57461. var m = a[c[2 * h + p]]
  57462. , v = 6 * h + 3 * p;
  57463. g[v + 0] = m.x,
  57464. g[v + 1] = m.y,
  57465. g[v + 2] = m.z
  57466. }
  57467. this.addAttribute("position", new n.BufferAttribute(g,3))
  57468. } else if (e instanceof n.BufferGeometry)
  57469. if (null !== e.index) {
  57470. var A = e.index.array
  57471. , a = e.attributes.position
  57472. , y = e.groups
  57473. , l = 0;
  57474. 0 === y.length && e.addGroup(0, A.length);
  57475. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57476. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57477. for (var p = 0; p < 3; p++) {
  57478. i[0] = A[h + p],
  57479. i[1] = A[h + (p + 1) % 3],
  57480. i.sort(t);
  57481. var f = i.toString();
  57482. void 0 === r[f] && (c[2 * l] = i[0],
  57483. c[2 * l + 1] = i[1],
  57484. r[f] = !0,
  57485. l++)
  57486. }
  57487. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57488. for (var p = 0; p < 2; p++) {
  57489. var v = 6 * h + 3 * p
  57490. , T = c[2 * h + p];
  57491. g[v + 0] = a.getX(T),
  57492. g[v + 1] = a.getY(T),
  57493. g[v + 2] = a.getZ(T)
  57494. }
  57495. this.addAttribute("position", new n.BufferAttribute(g,3))
  57496. } else {
  57497. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57498. for (var p = 0; p < 3; p++) {
  57499. var v = 18 * h + 6 * p
  57500. , S = 9 * h + 3 * p;
  57501. g[v + 0] = a[S],
  57502. g[v + 1] = a[S + 1],
  57503. g[v + 2] = a[S + 2];
  57504. var T = 9 * h + 3 * ((p + 1) % 3);
  57505. g[v + 3] = a[T],
  57506. g[v + 4] = a[T + 1],
  57507. g[v + 5] = a[T + 2]
  57508. }
  57509. this.addAttribute("position", new n.BufferAttribute(g,3))
  57510. }
  57511. }
  57512. ,
  57513. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57514. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57515. n.AxisHelper = function(e) {
  57516. e = e || 1;
  57517. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57518. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57519. , r = new n.BufferGeometry;
  57520. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57521. r.addAttribute("color", new n.BufferAttribute(i,3));
  57522. var o = new n.LineBasicMaterial({
  57523. vertexColors: n.VertexColors
  57524. });
  57525. n.LineSegments.call(this, r, o)
  57526. }
  57527. ,
  57528. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57529. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57530. n.ArrowHelper = function() {
  57531. var e = new n.Geometry;
  57532. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57533. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57534. return t.translate(0, -.5, 0),
  57535. function(i, r, o, a, s, l) {
  57536. n.Object3D.call(this),
  57537. void 0 === a && (a = 16776960),
  57538. void 0 === o && (o = 1),
  57539. void 0 === s && (s = .2 * o),
  57540. void 0 === l && (l = .2 * s),
  57541. this.position.copy(r),
  57542. this.line = new n.Line(e,new n.LineBasicMaterial({
  57543. color: a
  57544. })),
  57545. this.line.matrixAutoUpdate = !1,
  57546. this.add(this.line),
  57547. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57548. color: a
  57549. })),
  57550. this.cone.matrixAutoUpdate = !1,
  57551. this.add(this.cone),
  57552. this.setDirection(i),
  57553. this.setLength(o, s, l)
  57554. }
  57555. }(),
  57556. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57557. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57558. n.ArrowHelper.prototype.setDirection = function() {
  57559. var e, t = new n.Vector3;
  57560. return function(i) {
  57561. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57562. e = Math.acos(i.y),
  57563. this.quaternion.setFromAxisAngle(t, e))
  57564. }
  57565. }(),
  57566. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57567. void 0 === t && (t = .2 * e),
  57568. void 0 === i && (i = .2 * t),
  57569. this.line.scale.set(1, Math.max(0, e - t), 1),
  57570. this.line.updateMatrix(),
  57571. this.cone.scale.set(i, t, i),
  57572. this.cone.position.y = e,
  57573. this.cone.updateMatrix()
  57574. }
  57575. ,
  57576. n.ArrowHelper.prototype.setColor = function(e) {
  57577. this.line.material.color.set(e),
  57578. this.cone.material.color.set(e)
  57579. }
  57580. ,
  57581. n.BoxHelper = function(e) {
  57582. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57583. , i = new Float32Array(24)
  57584. , r = new n.BufferGeometry;
  57585. r.setIndex(new n.BufferAttribute(t,1)),
  57586. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57587. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57588. color: 16776960
  57589. })),
  57590. void 0 !== e && this.update(e)
  57591. }
  57592. ,
  57593. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57594. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57595. n.BoxHelper.prototype.update = function() {
  57596. var e = new n.Box3;
  57597. return function(t) {
  57598. if (e.setFromObject(t),
  57599. !e.isEmpty()) {
  57600. var i = e.min
  57601. , n = e.max
  57602. , r = this.geometry.attributes.position
  57603. , o = r.array;
  57604. o[0] = n.x,
  57605. o[1] = n.y,
  57606. o[2] = n.z,
  57607. o[3] = i.x,
  57608. o[4] = n.y,
  57609. o[5] = n.z,
  57610. o[6] = i.x,
  57611. o[7] = i.y,
  57612. o[8] = n.z,
  57613. o[9] = n.x,
  57614. o[10] = i.y,
  57615. o[11] = n.z,
  57616. o[12] = n.x,
  57617. o[13] = n.y,
  57618. o[14] = i.z,
  57619. o[15] = i.x,
  57620. o[16] = n.y,
  57621. o[17] = i.z,
  57622. o[18] = i.x,
  57623. o[19] = i.y,
  57624. o[20] = i.z,
  57625. o[21] = n.x,
  57626. o[22] = i.y,
  57627. o[23] = i.z,
  57628. r.needsUpdate = !0,
  57629. this.geometry.computeBoundingSphere()
  57630. }
  57631. }
  57632. }(),
  57633. n.BoundingBoxHelper = function(e, t) {
  57634. var i = void 0 !== t ? t : 8947848;
  57635. this.object = e,
  57636. this.box = new n.Box3,
  57637. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57638. color: i,
  57639. wireframe: !0
  57640. }))
  57641. }
  57642. ,
  57643. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57644. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57645. n.BoundingBoxHelper.prototype.update = function() {
  57646. this.box.setFromObject(this.object),
  57647. this.box.size(this.scale),
  57648. this.box.center(this.position)
  57649. }
  57650. ,
  57651. n.CameraHelper = function(e) {
  57652. function t(e, t, n) {
  57653. i(e, n),
  57654. i(t, n)
  57655. }
  57656. function i(e, t) {
  57657. r.vertices.push(new n.Vector3),
  57658. r.colors.push(new n.Color(t)),
  57659. void 0 === a[e] && (a[e] = []),
  57660. a[e].push(r.vertices.length - 1)
  57661. }
  57662. var r = new n.Geometry
  57663. , o = new n.LineBasicMaterial({
  57664. color: 16777215,
  57665. vertexColors: n.FaceColors
  57666. })
  57667. , a = {}
  57668. , s = 16755200
  57669. , l = 16711680
  57670. , c = 43775
  57671. , h = 16777215
  57672. , u = 3355443;
  57673. t("n1", "n2", s),
  57674. t("n2", "n4", s),
  57675. t("n4", "n3", s),
  57676. t("n3", "n1", s),
  57677. t("f1", "f2", s),
  57678. t("f2", "f4", s),
  57679. t("f4", "f3", s),
  57680. t("f3", "f1", s),
  57681. t("n1", "f1", s),
  57682. t("n2", "f2", s),
  57683. t("n3", "f3", s),
  57684. t("n4", "f4", s),
  57685. t("p", "n1", l),
  57686. t("p", "n2", l),
  57687. t("p", "n3", l),
  57688. t("p", "n4", l),
  57689. t("u1", "u2", c),
  57690. t("u2", "u3", c),
  57691. t("u3", "u1", c),
  57692. t("c", "t", h),
  57693. t("p", "c", u),
  57694. t("cn1", "cn2", u),
  57695. t("cn3", "cn4", u),
  57696. t("cf1", "cf2", u),
  57697. t("cf3", "cf4", u),
  57698. n.LineSegments.call(this, r, o),
  57699. this.camera = e,
  57700. this.camera.updateProjectionMatrix(),
  57701. this.matrix = e.matrixWorld,
  57702. this.matrixAutoUpdate = !1,
  57703. this.pointMap = a,
  57704. this.update()
  57705. }
  57706. ,
  57707. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57708. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57709. n.CameraHelper.prototype.update = function() {
  57710. function e(e, n, a, s) {
  57711. r.set(n, a, s).unproject(o);
  57712. var l = i[e];
  57713. if (void 0 !== l)
  57714. for (var c = 0, h = l.length; c < h; c++)
  57715. t.vertices[l[c]].copy(r)
  57716. }
  57717. var t, i, r = new n.Vector3, o = new n.Camera;
  57718. return function() {
  57719. t = this.geometry,
  57720. i = this.pointMap;
  57721. var n = 1
  57722. , r = 1;
  57723. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57724. e("c", 0, 0, -1),
  57725. e("t", 0, 0, 1),
  57726. e("n1", -n, -r, -1),
  57727. e("n2", n, -r, -1),
  57728. e("n3", -n, r, -1),
  57729. e("n4", n, r, -1),
  57730. e("f1", -n, -r, 1),
  57731. e("f2", n, -r, 1),
  57732. e("f3", -n, r, 1),
  57733. e("f4", n, r, 1),
  57734. e("u1", .7 * n, 1.1 * r, -1),
  57735. e("u2", .7 * -n, 1.1 * r, -1),
  57736. e("u3", 0, 2 * r, -1),
  57737. e("cf1", -n, 0, 1),
  57738. e("cf2", n, 0, 1),
  57739. e("cf3", 0, -r, 1),
  57740. e("cf4", 0, r, 1),
  57741. e("cn1", -n, 0, -1),
  57742. e("cn2", n, 0, -1),
  57743. e("cn3", 0, -r, -1),
  57744. e("cn4", 0, r, -1),
  57745. t.verticesNeedUpdate = !0
  57746. }
  57747. }(),
  57748. n.DirectionalLightHelper = function(e, t) {
  57749. n.Object3D.call(this),
  57750. this.light = e,
  57751. this.light.updateMatrixWorld(),
  57752. this.matrix = e.matrixWorld,
  57753. this.matrixAutoUpdate = !1,
  57754. t = t || 1;
  57755. var i = new n.Geometry;
  57756. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57757. var r = new n.LineBasicMaterial({
  57758. fog: !1
  57759. });
  57760. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57761. this.lightPlane = new n.Line(i,r),
  57762. this.add(this.lightPlane),
  57763. i = new n.Geometry,
  57764. i.vertices.push(new n.Vector3, new n.Vector3),
  57765. r = new n.LineBasicMaterial({
  57766. fog: !1
  57767. }),
  57768. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57769. this.targetLine = new n.Line(i,r),
  57770. this.add(this.targetLine),
  57771. this.update()
  57772. }
  57773. ,
  57774. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57775. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57776. n.DirectionalLightHelper.prototype.dispose = function() {
  57777. this.lightPlane.geometry.dispose(),
  57778. this.lightPlane.material.dispose(),
  57779. this.targetLine.geometry.dispose(),
  57780. this.targetLine.material.dispose()
  57781. }
  57782. ,
  57783. n.DirectionalLightHelper.prototype.update = function() {
  57784. var e = new n.Vector3
  57785. , t = new n.Vector3
  57786. , i = new n.Vector3;
  57787. return function() {
  57788. e.setFromMatrixPosition(this.light.matrixWorld),
  57789. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57790. i.subVectors(t, e),
  57791. this.lightPlane.lookAt(i),
  57792. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57793. this.targetLine.geometry.vertices[1].copy(i),
  57794. this.targetLine.geometry.verticesNeedUpdate = !0,
  57795. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57796. }
  57797. }(),
  57798. n.EdgesHelper = function(e, t, i) {
  57799. var r = void 0 !== t ? t : 16777215;
  57800. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57801. color: r
  57802. })),
  57803. this.matrix = e.matrixWorld,
  57804. this.matrixAutoUpdate = !1
  57805. }
  57806. ,
  57807. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57808. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57809. n.FaceNormalsHelper = function(e, t, i, r) {
  57810. this.object = e,
  57811. this.size = void 0 !== t ? t : 1;
  57812. var o = void 0 !== i ? i : 16776960
  57813. , a = void 0 !== r ? r : 1
  57814. , s = 0
  57815. , l = this.object.geometry;
  57816. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57817. var c = new n.BufferGeometry
  57818. , h = new n.Float32Attribute(2 * s * 3,3);
  57819. c.addAttribute("position", h),
  57820. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57821. color: o,
  57822. linewidth: a
  57823. })),
  57824. this.matrixAutoUpdate = !1,
  57825. this.update()
  57826. }
  57827. ,
  57828. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57829. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57830. n.FaceNormalsHelper.prototype.update = function() {
  57831. var e = new n.Vector3
  57832. , t = new n.Vector3
  57833. , i = new n.Matrix3;
  57834. return function() {
  57835. this.object.updateMatrixWorld(!0),
  57836. i.getNormalMatrix(this.object.matrixWorld);
  57837. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57838. var u = s[c]
  57839. , d = u.normal;
  57840. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57841. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57842. r.setXYZ(l, e.x, e.y, e.z),
  57843. l += 1,
  57844. r.setXYZ(l, t.x, t.y, t.z),
  57845. l += 1
  57846. }
  57847. return r.needsUpdate = !0,
  57848. this
  57849. }
  57850. }(),
  57851. n.GridHelper = function(e, t) {
  57852. var i = new n.Geometry
  57853. , r = new n.LineBasicMaterial({
  57854. vertexColors: n.VertexColors
  57855. });
  57856. this.color1 = new n.Color(4473924),
  57857. this.color2 = new n.Color(8947848);
  57858. for (var o = -e; o <= e; o += t) {
  57859. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57860. var a = 0 === o ? this.color1 : this.color2;
  57861. i.colors.push(a, a, a, a)
  57862. }
  57863. n.LineSegments.call(this, i, r)
  57864. }
  57865. ,
  57866. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57867. n.GridHelper.prototype.constructor = n.GridHelper,
  57868. n.GridHelper.prototype.setColors = function(e, t) {
  57869. this.color1.set(e),
  57870. this.color2.set(t),
  57871. this.geometry.colorsNeedUpdate = !0
  57872. }
  57873. ,
  57874. n.HemisphereLightHelper = function(e, t) {
  57875. n.Object3D.call(this),
  57876. this.light = e,
  57877. this.light.updateMatrixWorld(),
  57878. this.matrix = e.matrixWorld,
  57879. this.matrixAutoUpdate = !1,
  57880. this.colors = [new n.Color, new n.Color];
  57881. var i = new n.SphereGeometry(t,4,2);
  57882. i.rotateX(-Math.PI / 2);
  57883. for (var r = 0, o = 8; r < o; r++)
  57884. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57885. var a = new n.MeshBasicMaterial({
  57886. vertexColors: n.FaceColors,
  57887. wireframe: !0
  57888. });
  57889. this.lightSphere = new n.Mesh(i,a),
  57890. this.add(this.lightSphere),
  57891. this.update()
  57892. }
  57893. ,
  57894. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57895. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57896. n.HemisphereLightHelper.prototype.dispose = function() {
  57897. this.lightSphere.geometry.dispose(),
  57898. this.lightSphere.material.dispose()
  57899. }
  57900. ,
  57901. n.HemisphereLightHelper.prototype.update = function() {
  57902. var e = new n.Vector3;
  57903. return function() {
  57904. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57905. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57906. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57907. this.lightSphere.geometry.colorsNeedUpdate = !0
  57908. }
  57909. }(),
  57910. n.PointLightHelper = function(e, t) {
  57911. this.light = e,
  57912. this.light.updateMatrixWorld();
  57913. var i = new n.SphereGeometry(t,4,2)
  57914. , r = new n.MeshBasicMaterial({
  57915. wireframe: !0,
  57916. fog: !1
  57917. });
  57918. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57919. n.Mesh.call(this, i, r),
  57920. this.matrix = this.light.matrixWorld,
  57921. this.matrixAutoUpdate = !1
  57922. }
  57923. ,
  57924. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57925. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57926. n.PointLightHelper.prototype.dispose = function() {
  57927. this.geometry.dispose(),
  57928. this.material.dispose()
  57929. }
  57930. ,
  57931. n.PointLightHelper.prototype.update = function() {
  57932. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57933. }
  57934. ,
  57935. n.SkeletonHelper = function(e) {
  57936. this.bones = this.getBoneList(e);
  57937. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57938. var r = this.bones[i];
  57939. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57940. t.vertices.push(new n.Vector3),
  57941. t.colors.push(new n.Color(0,0,1)),
  57942. t.colors.push(new n.Color(0,1,0)))
  57943. }
  57944. t.dynamic = !0;
  57945. var o = new n.LineBasicMaterial({
  57946. vertexColors: n.VertexColors,
  57947. depthTest: !1,
  57948. depthWrite: !1,
  57949. transparent: !0
  57950. });
  57951. n.LineSegments.call(this, t, o),
  57952. this.root = e,
  57953. this.matrix = e.matrixWorld,
  57954. this.matrixAutoUpdate = !1,
  57955. this.update()
  57956. }
  57957. ,
  57958. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57959. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57960. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57961. var t = [];
  57962. e instanceof n.Bone && t.push(e);
  57963. for (var i = 0; i < e.children.length; i++)
  57964. t.push.apply(t, this.getBoneList(e.children[i]));
  57965. return t
  57966. }
  57967. ,
  57968. n.SkeletonHelper.prototype.update = function() {
  57969. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57970. var a = this.bones[o];
  57971. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57972. e.vertices[r].setFromMatrixPosition(i),
  57973. i.multiplyMatrices(t, a.parent.matrixWorld),
  57974. e.vertices[r + 1].setFromMatrixPosition(i),
  57975. r += 2)
  57976. }
  57977. e.verticesNeedUpdate = !0,
  57978. e.computeBoundingSphere()
  57979. }
  57980. ,
  57981. n.SpotLightHelper = function(e) {
  57982. n.Object3D.call(this),
  57983. this.light = e,
  57984. this.light.updateMatrixWorld(),
  57985. this.matrix = e.matrixWorld,
  57986. this.matrixAutoUpdate = !1;
  57987. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57988. t.translate(0, -.5, 0),
  57989. t.rotateX(-Math.PI / 2);
  57990. var i = new n.MeshBasicMaterial({
  57991. wireframe: !0,
  57992. fog: !1
  57993. });
  57994. this.cone = new n.Mesh(t,i),
  57995. this.add(this.cone),
  57996. this.update()
  57997. }
  57998. ,
  57999. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  58000. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  58001. n.SpotLightHelper.prototype.dispose = function() {
  58002. this.cone.geometry.dispose(),
  58003. this.cone.material.dispose()
  58004. }
  58005. ,
  58006. n.SpotLightHelper.prototype.update = function() {
  58007. var e = new n.Vector3
  58008. , t = new n.Vector3;
  58009. return function() {
  58010. var i = this.light.distance ? this.light.distance : 1e4
  58011. , n = i * Math.tan(this.light.angle);
  58012. this.cone.scale.set(n, n, i),
  58013. e.setFromMatrixPosition(this.light.matrixWorld),
  58014. t.setFromMatrixPosition(this.light.target.matrixWorld),
  58015. this.cone.lookAt(t.sub(e)),
  58016. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  58017. }
  58018. }(),
  58019. n.VertexNormalsHelper = function(e, t, i, r) {
  58020. this.object = e,
  58021. this.size = void 0 !== t ? t : 1;
  58022. var o = void 0 !== i ? i : 16711680
  58023. , a = void 0 !== r ? r : 1
  58024. , s = 0
  58025. , l = this.object.geometry;
  58026. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  58027. var c = new n.BufferGeometry
  58028. , h = new n.Float32Attribute(2 * s * 3,3);
  58029. c.addAttribute("position", h),
  58030. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  58031. color: o,
  58032. linewidth: a
  58033. })),
  58034. this.matrixAutoUpdate = !1,
  58035. this.update()
  58036. }
  58037. ,
  58038. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  58039. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  58040. n.VertexNormalsHelper.prototype.update = function() {
  58041. var e = new n.Vector3
  58042. , t = new n.Vector3
  58043. , i = new n.Matrix3;
  58044. return function() {
  58045. var r = ["a", "b", "c"];
  58046. this.object.updateMatrixWorld(!0),
  58047. i.getNormalMatrix(this.object.matrixWorld);
  58048. var o = this.object.matrixWorld
  58049. , a = this.geometry.attributes.position
  58050. , s = this.object.geometry;
  58051. if (s instanceof n.Geometry)
  58052. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  58053. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  58054. var m = l[p[r[f]]]
  58055. , v = p.vertexNormals[f];
  58056. e.copy(m).applyMatrix4(o),
  58057. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58058. a.setXYZ(h, e.x, e.y, e.z),
  58059. h += 1,
  58060. a.setXYZ(h, t.x, t.y, t.z),
  58061. h += 1
  58062. }
  58063. else if (s instanceof n.BufferGeometry)
  58064. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  58065. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  58066. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  58067. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58068. a.setXYZ(h, e.x, e.y, e.z),
  58069. h += 1,
  58070. a.setXYZ(h, t.x, t.y, t.z),
  58071. h += 1;
  58072. return a.needsUpdate = !0,
  58073. this
  58074. }
  58075. }(),
  58076. n.WireframeHelper = function(e, t) {
  58077. var i = void 0 !== t ? t : 16777215;
  58078. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  58079. color: i
  58080. })),
  58081. this.matrix = e.matrixWorld,
  58082. this.matrixAutoUpdate = !1
  58083. }
  58084. ,
  58085. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  58086. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  58087. n.ImmediateRenderObject = function(e) {
  58088. n.Object3D.call(this),
  58089. this.material = e,
  58090. this.render = function(e) {}
  58091. }
  58092. ,
  58093. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  58094. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  58095. n.MorphBlendMesh = function(e, t) {
  58096. n.Mesh.call(this, e, t),
  58097. this.animationsMap = {},
  58098. this.animationsList = [];
  58099. var i = this.geometry.morphTargets.length
  58100. , r = "__default"
  58101. , o = 0
  58102. , a = i - 1
  58103. , s = i / 1;
  58104. this.createAnimation(r, o, a, s),
  58105. this.setAnimationWeight(r, 1)
  58106. }
  58107. ,
  58108. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  58109. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  58110. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  58111. var r = {
  58112. start: t,
  58113. end: i,
  58114. length: i - t + 1,
  58115. fps: n,
  58116. duration: (i - t) / n,
  58117. lastFrame: 0,
  58118. currentFrame: 0,
  58119. active: !1,
  58120. time: 0,
  58121. direction: 1,
  58122. weight: 1,
  58123. directionBackwards: !1,
  58124. mirroredLoop: !1
  58125. };
  58126. this.animationsMap[e] = r,
  58127. this.animationsList.push(r)
  58128. }
  58129. ,
  58130. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  58131. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  58132. var s = r.morphTargets[o]
  58133. , l = s.name.match(i);
  58134. if (l && l.length > 1) {
  58135. var c = l[1];
  58136. n[c] || (n[c] = {
  58137. start: 1 / 0,
  58138. end: -(1 / 0)
  58139. });
  58140. var h = n[c];
  58141. o < h.start && (h.start = o),
  58142. o > h.end && (h.end = o),
  58143. t || (t = c)
  58144. }
  58145. }
  58146. for (var c in n) {
  58147. var h = n[c];
  58148. this.createAnimation(c, h.start, h.end, e)
  58149. }
  58150. this.firstAnimation = t
  58151. }
  58152. ,
  58153. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  58154. var t = this.animationsMap[e];
  58155. t && (t.direction = 1,
  58156. t.directionBackwards = !1)
  58157. }
  58158. ,
  58159. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  58160. var t = this.animationsMap[e];
  58161. t && (t.direction = -1,
  58162. t.directionBackwards = !0)
  58163. }
  58164. ,
  58165. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  58166. var i = this.animationsMap[e];
  58167. i && (i.fps = t,
  58168. i.duration = (i.end - i.start) / i.fps)
  58169. }
  58170. ,
  58171. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  58172. var i = this.animationsMap[e];
  58173. i && (i.duration = t,
  58174. i.fps = (i.end - i.start) / i.duration)
  58175. }
  58176. ,
  58177. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  58178. var i = this.animationsMap[e];
  58179. i && (i.weight = t)
  58180. }
  58181. ,
  58182. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  58183. var i = this.animationsMap[e];
  58184. i && (i.time = t)
  58185. }
  58186. ,
  58187. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  58188. var t = 0
  58189. , i = this.animationsMap[e];
  58190. return i && (t = i.time),
  58191. t
  58192. }
  58193. ,
  58194. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  58195. var t = -1
  58196. , i = this.animationsMap[e];
  58197. return i && (t = i.duration),
  58198. t
  58199. }
  58200. ,
  58201. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  58202. var t = this.animationsMap[e];
  58203. t ? (t.time = 0,
  58204. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58205. }
  58206. ,
  58207. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  58208. var t = this.animationsMap[e];
  58209. t && (t.active = !1)
  58210. }
  58211. ,
  58212. n.MorphBlendMesh.prototype.update = function(e) {
  58213. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58214. var r = this.animationsList[t];
  58215. if (r.active) {
  58216. var o = r.duration / r.length;
  58217. r.time += r.direction * e,
  58218. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58219. r.time > r.duration && (r.time = r.duration,
  58220. r.directionBackwards = !0),
  58221. r.time < 0 && (r.time = 0,
  58222. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58223. r.time < 0 && (r.time += r.duration));
  58224. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58225. , s = r.weight;
  58226. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58227. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58228. this.morphTargetInfluences[a] = 0,
  58229. r.lastFrame = r.currentFrame,
  58230. r.currentFrame = a);
  58231. var l = r.time % o / o;
  58232. r.directionBackwards && (l = 1 - l),
  58233. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58234. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58235. }
  58236. }
  58237. }
  58238. ,
  58239. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58240. i.THREE = n) : this.THREE = n
  58241. window.THREE = n
  58242. }
  58243. , {}]
  58244. }, {}, [116]);
  58245. function initTransitionPass(THREE){
  58246. THREE.TransitionPass = function ( scene, camera ) {
  58247. this.renderScene = scene;
  58248. this.renderCamera = camera;
  58249. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  58250. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58251. format: THREE.RGBAFormat
  58252. });
  58253. this.coverTex = this.coverRenderTarget.texture;
  58254. this.enabled = false;
  58255. this.oldClearColor = new THREE.Color();
  58256. this.oldClearAlpha = 1;
  58257. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  58258. this.scene = new THREE.Scene();
  58259. this.material = this.getMaskMaterial()
  58260. var copyShader = THREE.CopyShader;
  58261. this.materialCopy = new THREE.ShaderMaterial( {
  58262. uniforms: this.copyUniforms,
  58263. vertexShader: copyShader.vertexShader,
  58264. fragmentShader: copyShader.fragmentShader,
  58265. blending: THREE.NoBlending,
  58266. depthTest: false,
  58267. depthWrite: false,
  58268. transparent: true
  58269. } );
  58270. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  58271. this.quad.frustumCulled = false; // Avoid getting clipped
  58272. this.scene.add( this.quad );
  58273. }
  58274. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  58275. constructor: THREE.TransitionPass,
  58276. setSize: function ( width, height ) {
  58277. this.coverRenderTarget.setSize( width, height );
  58278. },
  58279. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  58280. var oldAutoClear = renderer.autoClear;
  58281. renderer.autoClear = false;
  58282. var uniforms = this.quad.material.uniforms
  58283. uniforms.bgTex.value = readBuffer.texture;
  58284. uniforms.coverTex.value = this.coverTex;
  58285. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  58286. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  58287. uniforms.screenRatio.value *= uniforms.screenRatio.value
  58288. renderer.render( this.scene, this.camera);
  58289. renderer.autoClear = oldAutoClear;
  58290. },
  58291. start:function(sceneRenderer){
  58292. this.enabled = true
  58293. //draw coverTex
  58294. this.quad.material.uniforms.progress.value = 1;
  58295. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  58296. },
  58297. stop:function(){
  58298. this.enabled = false
  58299. }
  58300. ,
  58301. getMaskMaterial :function(){
  58302. return new THREE.ShaderMaterial( {
  58303. uniforms: {
  58304. coverTex: {
  58305. type: "t",
  58306. value: null
  58307. },
  58308. bgTex: {
  58309. type: "t",
  58310. value: null
  58311. },
  58312. progress:{
  58313. type: "f",
  58314. value: 0
  58315. },
  58316. screenRatio:{
  58317. type: "f",
  58318. value: 1
  58319. }
  58320. },
  58321. vertexShader: `
  58322. varying vec2 vUv;
  58323. void main()
  58324. {
  58325. vUv = uv;
  58326. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  58327. }
  58328. `,
  58329. fragmentShader: `
  58330. uniform sampler2D coverTex;
  58331. uniform sampler2D bgTex;
  58332. uniform float progress;
  58333. uniform float screenRatio;
  58334. varying vec2 vUv;
  58335. void main() {
  58336. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  58337. const float minRadius = 0.0 ;
  58338. float radius = sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio);
  58339. float diff = 0.15;
  58340. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  58341. float radiusOut = radiusIn + diff;
  58342. if(radius < radiusIn) {
  58343. gl_FragColor = texture2D(bgTex, vUv);
  58344. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  58345. }else if(radius>radiusOut){
  58346. gl_FragColor = texture2D(coverTex, vUv) ;
  58347. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  58348. }else{
  58349. vec4 color1 = texture2D(bgTex, vUv);
  58350. vec4 color2 = texture2D(coverTex, vUv);
  58351. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  58352. gl_FragColor = mix(color1, color2, rotio);
  58353. }
  58354. }
  58355. `
  58356. } );
  58357. },
  58358. }
  58359. }
  58360. /*
  58361. 笔记:
  58362. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58363. */